WorldWideScience

Sample records for wireless multimedia delivery

  1. Cross-layer QoS Support for Multimedia Delivery over Wireless Internet

    Directory of Open Access Journals (Sweden)

    Zhang Qian

    2005-01-01

    Full Text Available Delivering multimedia over wireless Internet is a very challenging task. Multimedia delivery inherently has strict quality of service (QoS requirement on bandwidth, delay, and delay jitter. However, the current Internet can only support best-effort service, which imposes varying network conditions during multimedia delivery. The advent of wireless networks further exacerbates the variance of network conditions and brings greater challenges for multimedia delivery. To improve perceived media quality by end users over wireless Internet, QoS supports can be addressed in different layers, including application layer, transport layer, link layer, and so forth. This paper presents a framework, which provides QoS support, for multimedia delivery over wireless Internet, across different layers. To provide efficient QoS support for different types of media over the best-effort networks, we first propose a cross-layer architecture, which combines the application-level, transport-layer, as well as link-layer controls, and then review recent advances in each individual component. Specifically, dynamic estimation of varying channel and network, adaptive and energy-efficient application and link-level error control, efficient congestion control, header compression, adaptive automatic repeat request (ARQ and priority-based scheduling, as well as QoS-adaptive proxy caching technologies are explicitly reviewed in this paper.

  2. Advanced Signal Processing for Wireless Multimedia Communications

    Directory of Open Access Journals (Sweden)

    Xiaodong Wang

    2000-01-01

    Full Text Available There is at present a worldwide effort to develop next-generation wireless communication systems. It is envisioned that many of the future wireless systems will incorporate considerable signal-processing intelligence in order to provide advanced services such as multimedia transmission. In general, wireless channels can be very hostile media through which to communicate, due to substantial physical impediments, primarily radio-frequency interference and time-arying nature of the channel. The need of providing universal wireless access at high data-rate (which is the aim of many merging wireless applications presents a major technical challenge, and meeting this challenge necessitates the development of advanced signal processing techniques for multiple-access communications in non-stationary interference-rich environments. In this paper, we present some key advanced signal processing methodologies that have been developed in recent years for interference suppression in wireless networks. We will focus primarily on the problem of jointly suppressing multiple-access interference (MAI and intersymbol interference (ISI, which are the limiting sources of interference for the high data-rate wireless systems being proposed for many emerging application areas, such as wireless multimedia. We first present a signal subspace approach to blind joint suppression of MAI and ISI. We then discuss a powerful iterative technique for joint interference suppression and decoding, so-called Turbo multiuser detection, that is especially useful for wireless multimedia packet communications. We also discuss space-time processing methods that employ multiple antennas for interference rejection and signal enhancement. Finally, we touch briefly on the problems of suppressing narrowband interference and impulsive ambient noise, two other sources of radio-frequency interference present in wireless multimedia networks.

  3. Wireless multimedia communication systems design, analysis, and implementation

    CERN Document Server

    Rao, KR; Bakmaz, Bojan M

    2014-01-01

    Rapid progress in software, hardware, mobile networks, and the potential of interactive media poses many questions for researchers, manufacturers, and operators of wireless multimedia communication systems. Wireless Multimedia Communication Systems: Design, Analysis, and Implementation strives to answer those questions by not only covering the underlying concepts involved in the design, analysis, and implementation of wireless multimedia communication systems, but also by tackling advanced topics such as mobility management, security components, and smart grids.Offering an accessible treatment

  4. Research Challenges for Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Melodia, Tommaso; Akyildiz, Ian F.

    This chapter discusses the state of the art and the major research challenges in architectures, algorithms, and protocols, for wireless multimedia sensor networks (WMSNs). These are networks of wirelessly interconnected smart devices designed and deployed to retrieve video and audio streams, still images, and scalar sensor data. First, applications and key factors influencing the design of WMSNs are discussed. Then, the existing solutions at the application, transport, network, link, and physical layers of the communication protocol stack are investigated. Finally, fundamental open research issues are discussed and future research trends in this area are outlined.

  5. Wireless multimedia sensor networks on reconfigurable hardware information reduction techniques

    CERN Document Server

    Ang, Li-minn; Chew, Li Wern; Yeong, Lee Seng; Chia, Wai Chong

    2013-01-01

    Traditional wireless sensor networks (WSNs) capture scalar data such as temperature, vibration, pressure, or humidity. Motivated by the success of WSNs and also with the emergence of new technology in the form of low-cost image sensors, researchers have proposed combining image and audio sensors with WSNs to form wireless multimedia sensor networks (WMSNs).

  6. Analysis, Retrieval and Delivery of Multimedia Content

    CERN Document Server

    Cavallaro, Andrea; Leonardi, Riccardo; Migliorati, Pierangelo

    2013-01-01

    Covering some of the most cutting-edge research on the delivery and retrieval of interactive multimedia content, this volume of specially chosen contributions provides the most updated perspective on one of the hottest contemporary topics. The material represents extended versions of papers presented at the 11th International Workshop on Image Analysis for Multimedia Interactive Services, a vital international forum on this fast-moving field. Logically organized in discrete sections that approach the subject from its various angles, the content deals in turn with content analysis, motion and activity analysis, high-level descriptors and video retrieval, 3-D and multi-view, and multimedia delivery. The chapters cover the finest detail of emerging techniques such as the use of high-level audio information in improving scene segmentation and the use of subjective logic for forensic visual surveillance. On content delivery, the book examines both images and video, focusing on key subjects including an efficient p...

  7. Bandwidth Estimation in Wireless Lans for Multimedia Streaming Services

    Directory of Open Access Journals (Sweden)

    Heung Ki Lee

    2007-01-01

    Full Text Available The popularity of multimedia streaming services via wireless networks presents major challenges in the management of network bandwidth. One challenge is to quickly and precisely estimate the available bandwidth for the decision of streaming rates of layered and scalable multimedia services. Previous studies based on wired networks are too burdensome to be applied to multimedia applications in wireless networks. In this paper, a new method, IdleGap, is suggested to estimate the available bandwidth of a wireless LAN based on the information from a low layer in the protocol stack. We use a network simulation tool, NS-2, to evaluate our new method with various ranges of cross-traffic and observation times. Our simulation results show that IdleGap accurately estimates the available bandwidth for all ranges of cross-traffic (100 Kbps ∼ 1 Mbps with a very short observation time of 10 seconds.

  8. Wireless multimedia communications convergence, DSP, QoS, and security

    CERN Document Server

    Rao, KR

    2008-01-01

    This title helps to take maximum advantage of wireless technology and exploit potential advances. With the rapid evolution of multimedia communications, engineers and other professionals are generally forced to hoard a plethora of different texts and journals to maintain a solid grasp on essential ideas and techniques in the field. ""Wireless Multimedia Communications"" provides researchers and students with a primary reference to help readers take maximum advantage of current systems and uncover opportunities to propose new and novel protocols, applications, and services.This title helps to e

  9. An Optimized Hidden Node Detection Paradigm for Improving the Coverage and Network Efficiency in Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    Adwan Alanazi

    2016-09-01

    Full Text Available Successful transmission of online multimedia streams in wireless multimedia sensor networks (WMSNs is a big challenge due to their limited bandwidth and power resources. The existing WSN protocols are not completely appropriate for multimedia communication. The effectiveness of WMSNs varies, and it depends on the correct location of its sensor nodes in the field. Thus, maximizing the multimedia coverage is the most important issue in the delivery of multimedia contents. The nodes in WMSNs are either static or mobile. Thus, the node connections change continuously due to the mobility in wireless multimedia communication that causes an additional energy consumption, and synchronization loss between neighboring nodes. In this paper, we introduce an Optimized Hidden Node Detection (OHND paradigm. The OHND consists of three phases: hidden node detection, message exchange, and location detection. These three phases aim to maximize the multimedia node coverage, and improve energy efficiency, hidden node detection capacity, and packet delivery ratio. OHND helps multimedia sensor nodes to compute the directional coverage. Furthermore, an OHND is used to maintain a continuous node– continuous neighbor discovery process in order to handle the mobility of the nodes. We implement our proposed algorithms by using a network simulator (NS2. The simulation results demonstrate that nodes are capable of maintaining direct coverage and detecting hidden nodes in order to maximize coverage and multimedia node mobility. To evaluate the performance of our proposed algorithms, we compared our results with other known approaches.

  10. An Optimized Hidden Node Detection Paradigm for Improving the Coverage and Network Efficiency in Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Alanazi, Adwan; Elleithy, Khaled

    2016-01-01

    Successful transmission of online multimedia streams in wireless multimedia sensor networks (WMSNs) is a big challenge due to their limited bandwidth and power resources. The existing WSN protocols are not completely appropriate for multimedia communication. The effectiveness of WMSNs varies, and it depends on the correct location of its sensor nodes in the field. Thus, maximizing the multimedia coverage is the most important issue in the delivery of multimedia contents. The nodes in WMSNs are either static or mobile. Thus, the node connections change continuously due to the mobility in wireless multimedia communication that causes an additional energy consumption, and synchronization loss between neighboring nodes. In this paper, we introduce an Optimized Hidden Node Detection (OHND) paradigm. The OHND consists of three phases: hidden node detection, message exchange, and location detection. These three phases aim to maximize the multimedia node coverage, and improve energy efficiency, hidden node detection capacity, and packet delivery ratio. OHND helps multimedia sensor nodes to compute the directional coverage. Furthermore, an OHND is used to maintain a continuous node– continuous neighbor discovery process in order to handle the mobility of the nodes. We implement our proposed algorithms by using a network simulator (NS2). The simulation results demonstrate that nodes are capable of maintaining direct coverage and detecting hidden nodes in order to maximize coverage and multimedia node mobility. To evaluate the performance of our proposed algorithms, we compared our results with other known approaches. PMID:27618048

  11. MWAHCA: a multimedia wireless ad hoc cluster architecture.

    Science.gov (United States)

    Diaz, Juan R; Lloret, Jaime; Jimenez, Jose M; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  12. MWAHCA: A Multimedia Wireless Ad Hoc Cluster Architecture

    Science.gov (United States)

    Diaz, Juan R.; Jimenez, Jose M.; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal. PMID:24737996

  13. MWAHCA: A Multimedia Wireless Ad Hoc Cluster Architecture

    Directory of Open Access Journals (Sweden)

    Juan R. Diaz

    2014-01-01

    Full Text Available Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node’s capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss. The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  14. Resource Optimization Scheme for Multimedia-Enabled Wireless Mesh Networks

    Science.gov (United States)

    Ali, Amjad; Ahmed, Muhammad Ejaz; Piran, Md. Jalil; Suh, Doug Young

    2014-01-01

    Wireless mesh networking is a promising technology that can support numerous multimedia applications. Multimedia applications have stringent quality of service (QoS) requirements, i.e., bandwidth, delay, jitter, and packet loss ratio. Enabling such QoS-demanding applications over wireless mesh networks (WMNs) require QoS provisioning routing protocols that lead to the network resource underutilization problem. Moreover, random topology deployment leads to have some unused network resources. Therefore, resource optimization is one of the most critical design issues in multi-hop, multi-radio WMNs enabled with multimedia applications. Resource optimization has been studied extensively in the literature for wireless Ad Hoc and sensor networks, but existing studies have not considered resource underutilization issues caused by QoS provisioning routing and random topology deployment. Finding a QoS-provisioned path in wireless mesh networks is an NP complete problem. In this paper, we propose a novel Integer Linear Programming (ILP) optimization model to reconstruct the optimal connected mesh backbone topology with a minimum number of links and relay nodes which satisfies the given end-to-end QoS demands for multimedia traffic and identification of extra resources, while maintaining redundancy. We further propose a polynomial time heuristic algorithm called Link and Node Removal Considering Residual Capacity and Traffic Demands (LNR-RCTD). Simulation studies prove that our heuristic algorithm provides near-optimal results and saves about 20% of resources from being wasted by QoS provisioning routing and random topology deployment. PMID:25111241

  15. Resource optimization scheme for multimedia-enabled wireless mesh networks.

    Science.gov (United States)

    Ali, Amjad; Ahmed, Muhammad Ejaz; Piran, Md Jalil; Suh, Doug Young

    2014-08-08

    Wireless mesh networking is a promising technology that can support numerous multimedia applications. Multimedia applications have stringent quality of service (QoS) requirements, i.e., bandwidth, delay, jitter, and packet loss ratio. Enabling such QoS-demanding applications over wireless mesh networks (WMNs) require QoS provisioning routing protocols that lead to the network resource underutilization problem. Moreover, random topology deployment leads to have some unused network resources. Therefore, resource optimization is one of the most critical design issues in multi-hop, multi-radio WMNs enabled with multimedia applications. Resource optimization has been studied extensively in the literature for wireless Ad Hoc and sensor networks, but existing studies have not considered resource underutilization issues caused by QoS provisioning routing and random topology deployment. Finding a QoS-provisioned path in wireless mesh networks is an NP complete problem. In this paper, we propose a novel Integer Linear Programming (ILP) optimization model to reconstruct the optimal connected mesh backbone topology with a minimum number of links and relay nodes which satisfies the given end-to-end QoS demands for multimedia traffic and identification of extra resources, while maintaining redundancy. We further propose a polynomial time heuristic algorithm called Link and Node Removal Considering Residual Capacity and Traffic Demands (LNR-RCTD). Simulation studies prove that our heuristic algorithm provides near-optimal results and saves about 20% of resources from being wasted by QoS provisioning routing and random topology deployment.

  16. 3D Integration for Wireless Multimedia

    Science.gov (United States)

    Kimmich, Georg

    The convergence of mobile phone, internet, mapping, gaming and office automation tools with high quality video and still imaging capture capability is becoming a strong market trend for portable devices. High-density video encode and decode, 3D graphics for gaming, increased application-software complexity and ultra-high-bandwidth 4G modem technologies are driving the CPU performance and memory bandwidth requirements close to the PC segment. These portable multimedia devices are battery operated, which requires the deployment of new low-power-optimized silicon process technologies and ultra-low-power design techniques at system, architecture and device level. Mobile devices also need to comply with stringent silicon-area and package-volume constraints. As for all consumer devices, low production cost and fast time-to-volume production is key for success. This chapter shows how 3D architectures can bring a possible breakthrough to meet the conflicting power, performance and area constraints. Multiple 3D die-stacking partitioning strategies are described and analyzed on their potential to improve the overall system power, performance and cost for specific application scenarios. Requirements and maturity of the basic process-technology bricks including through-silicon via (TSV) and die-to-die attachment techniques are reviewed. Finally, we highlight new challenges which will arise with 3D stacking and an outlook on how they may be addressed: Higher power density will require thermal design considerations, new EDA tools will need to be developed to cope with the integration of heterogeneous technologies and to guarantee signal and power integrity across the die stack. The silicon/wafer test strategies have to be adapted to handle high-density IO arrays, ultra-thin wafers and provide built-in self-test of attached memories. New standards and business models have to be developed to allow cost-efficient assembly and testing of devices from different silicon and technology

  17. Multiple access protocol for supporting multimedia services in wireless ATM networks

    DEFF Research Database (Denmark)

    Liu, Hong; Dittmann, Lars; Gliese, Ulrik Bo

    1999-01-01

    The furture broadband wireless asynchronous transfer mode (ATM) networks must provide seamless extension of multimedia services from the wireline ATM networks. This requires an effecient wireless access protocol to fulfill varying Quality-og-Service (QoS) requirements for multimedia applications....... In this paper, we propose a multiple access protocol using centralized and distributed channel access control techniques to provide QoS guarantees for multimedia services by taking advantage of the characteristics of different kinds of ATM traffics. Multimedia traffic, including constant bit rate (CBR...

  18. Routing in Wireless Multimedia Sensor Networks: A Survey of Existing Protocols and Open Research Issues

    Directory of Open Access Journals (Sweden)

    Vikas Bhandary

    2016-01-01

    Full Text Available With the advancement of wireless sensor networks (WSNs and technology, applicability of WSNs as a system is touching new heights. The development of multimedia nodes has led to the creation of another intelligent distributed system, which can transfer real-time multimedia traffic, ubiquitously. Wireless multimedia sensor networks (WMSNs are applicable in a wide range of areas including area monitoring and video surveillance. But due to unreliable error-prone communication medium and application specific quality of service (QoS requirements, routing of real-time multimedia traffic in WMSNs poses a serious problem. The paper discusses various existing routing strategies in WMSNs, with their properties and limitations which lead to open research issues. Further, detailed classification and analytical comparison of discussed protocols are also presented.

  19. Intrusion detection for IP-based multimedia communications over wireless networks

    CERN Document Server

    Tang, Jin

    2013-01-01

    IP-based multimedia communications have become increasingly popular in recent years. With the increasing coverage of the IEEE 802:11™ based wireless networks, IP-based multimedia communications over wireless networks are also drawing extensive attention in both academia and industry. Due to the openness and distributed nature of the protocols involved, such as the session initiation protocol (SIP) and the IEEE 802:11™ standard, it becomes easy for malicious users in the network to achieve their own gain or disrupt the service by deviating from the normal protocol behaviors. This SpringerBrief

  20. Evaluation of Video Quality in Wireless Multimedia Sensor Networks

    National Research Council Canada - National Science Library

    Mustafa Shakir; Obaid Ur Rehman; Zeeshan Abbas; Abdullah Masood; Wajeeha Shahid

    2016-01-01

    .... Scenarios involving multimedia transmissions with characteristics of video quality control and evaluation must be computed on the basis of Quality of Experience which relies on user's perception...

  1. A Theoretical Framework for Quality-Aware Cross-Layer Optimized Wireless Multimedia Communications

    Directory of Open Access Journals (Sweden)

    Dalei Wu

    2008-04-01

    Full Text Available Although cross-layer has been thought as one of the most effective and efficient ways for multimedia communications over wireless networks and a plethora of research has been done in this area, there is still lacking of a rigorous mathematical model to gain in-depth understanding of cross-layer design tradeoffs, spanning from application layer to physical layer. As a result, many existing cross-layer designs enhance the performance of certain layers at the price of either introducing side effects to the overall system performance or violating the syntax and semantics of the layered network architecture. Therefore, lacking of a rigorous theoretical study makes existing cross-layer designs rely on heuristic approaches which are unable to guarantee sound results efficiently and consistently. In this paper, we attempt to fill this gap and develop a new methodological foundation for cross-layer design in wireless multimedia communications. We first introduce a delay-distortion-driven cross-layer optimization framework which can be solved as a large-scale dynamic programming problem. Then, we present new approximate dynamic programming based on significance measure and sensitivity analysis for high-dimensional nonlinear cross-layer optimization in support of real-time multimedia applications. The major contribution of this paper is to present the first rigorous theoretical modeling for integrated cross-layer control and optimization in wireless multimedia communications, providing design insights into multimedia communications over current wireless networks and throwing light on design optimization of the next-generation wireless multimedia systems and networks.

  2. WISH: a Wireless Mobile Multimedia Information System in Healthcare using RFID.

    Science.gov (United States)

    Yu, Weider D; Ray, Pradeep; Motoc, Tiberiu

    2008-05-01

    It is important to improve the efficiency of healthcare-related operations and the associated costs. Healthcare organizations are constantly under increased pressure to streamline operations and provide enhanced services to their patients. Wireless mobile computing technology has the potential to provide the desired benefits and would be a critical part of today's healthcare information system. In this paper, a system is presented to better facilitate the functions of physicians and medical staff in healthcare by using modern wireless mobile technology, Radio Frequency Identification (RFID) tools, and multimedia streaming. The paper includes a case study of the development of such a system in the context of healthcare in the United States. The results of the study show how wireless mobile multimedia systems can be developed for the improvement of the quality and efficiency in healthcare for other nations as well. Our testing data show a time reduction of more than 50% in the daily activities of hospital staff.

  3. Wireless power delivery for retinal prostheses.

    Science.gov (United States)

    Ng, David C; Williams, Chris E; Allen, Penny J; Bai, Shun; Boyd, Clive S; Meffin, Hamish; Halpern, Mark E; Skafidas, Efstratios

    2011-01-01

    Delivering power to an implanted device located deep inside the body is not trivial. This problem is made more challenging if the implanted device is in constant motion. This paper describes two methods of transferring power wirelessly by means of magnetic induction coupling. In the first method, a pair of transmit and receive coils is used for power transfer over a large distance (compared to their diameter). In the second method, an intermediate pair of coils is inserted in between transmit and receive coils. Comparison between the power transfer efficiency with and without the intermediate coils shows power transfer efficiency to be 11.5 % and 8.8 %, respectively. The latter method is especially suitable for powering implanted devices in the eye due to immunity to movements of the eye and ease of surgery. Using this method, we have demonstrated wireless power delivery into an animal eye.

  4. Fault Tolerant Mechanism for Multimedia Flows in Wireless Ad Hoc Networks Based on Fast Switching Paths

    Directory of Open Access Journals (Sweden)

    Juan R. Diaz

    2014-01-01

    Full Text Available Multimedia traffic can be forwarded through a wireless ad hoc network using the available resources of the nodes. Several models and protocols have been designed in order to organize and arrange the nodes to improve transmissions along the network. We use a cluster-based framework, called MWAHCA architecture, which optimizes multimedia transmissions over a wireless ad hoc network. It was proposed by us in a previous research work. This architecture is focused on decreasing quality of service (QoS parameters like latency, jitter, and packet loss, but other network features were not developed, like load balance or fault tolerance. In this paper, we propose a new fault tolerance mechanism, using as a base the MWAHCA architecture, in order to recover any multimedia flow crossing the wireless ad hoc network when there is a node failure. The algorithm can run independently for each multimedia flow. The main objective is to keep the QoS parameters as low as possible. To achieve this goal, the convergence time must be controlled and reduced. This paper provides the designed protocol, the analytical model of the algorithm, and a software application developed to test its performance in a real laboratory.

  5. Adaptive Reliable Routing Based on Cluster Hierarchy for Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    Kai Lin

    2010-01-01

    Full Text Available As a multimedia information acquisition and processing method, wireless multimedia sensor network(WMSN has great application potential in military and civilian areas. Compared with traditional wireless sensor network, the routing design of WMSN should obtain more attention on the quality of transmission. This paper proposes an adaptive reliable routing based on clustering hierarchy named ARCH, which includes energy prediction and power allocation mechanism. To obtain a better performance, the cluster structure is formed based on cellular topology. The introduced prediction mechanism makes the sensor nodes predict the remaining energy of other nodes, which dramatically reduces the overall information needed for energy balancing. ARCH can dynamically balance the energy consumption of nodes based on the predicted results provided by power allocation. The simulation results prove the efficiency of the proposed ARCH routing.

  6. Evaluation Study of a Wireless Multimedia Traffic-Oriented Network Model

    Science.gov (United States)

    Vasiliadis, D. C.; Rizos, G. E.; Vassilakis, C.

    2008-11-01

    In this paper, a wireless multimedia traffic-oriented network scheme over a fourth generation system (4-G) is presented and analyzed. We conducted an extensive evaluation study for various mobility configurations in order to incorporate the behavior of the IEEE 802.11b standard over a test-bed wireless multimedia network model. In this context, the Quality of Services (QoS) over this network is vital for providing a reliable high-bandwidth platform for data-intensive sources like video streaming. Therefore, the main issues concerned in terms of QoS were the metrics for bandwidth of both dropped and lost packets and their mean packet delay under various traffic conditions. Finally, we used a generic distance-vector routing protocol which was based on an implementation of Distributed Bellman-Ford algorithm. The performance of the test-bed network model has been evaluated by using the simulation environment of NS-2.

  7. Provision of QoS for Multimedia Services in IEEE 802.11 Wireless Network

    Science.gov (United States)

    2006-10-01

    INFORMATION SYSTEMS TECHNOLOGY PANEL SYMPOSIUM ON „DYNAMIC COMUNICATIONS MANAGEMENT ” IST-062 October 9 - 10, 2006 Piotr Lubkowski, Jaroslaw Krygier...Provision of QoS for Multimedia Services in IEEE 802.11 Wireless Network. In Dynamic Communications Management (pp. 10-1 – 10-16). Meeting Proceedings...mechanisms have been used for managing a limited bandwidth link within the IPv6 military narrowband network. The detailed description of these

  8. Resource optimized TTSH-URA for multimedia stream authentication in swallowable-capsule-based wireless body sensor networks.

    Science.gov (United States)

    Wang, Wei; Wang, Chunqiu; Zhao, Min

    2014-03-01

    To ease the burdens on the hospitalization capacity, an emerging swallowable-capsule technology has evolved to serve as a remote gastrointestinal (GI) disease examination technique with the aid of the wireless body sensor network (WBSN). Secure multimedia transmission in such a swallowable-capsule-based WBSN faces critical challenges including energy efficiency and content quality guarantee. In this paper, we propose a joint resource allocation and stream authentication scheme to maintain the best possible video quality while ensuring security and energy efficiency in GI-WBSNs. The contribution of this research is twofold. First, we establish a unique signature-hash (S-H) diversity approach in the authentication domain to optimize video authentication robustness and the authentication bit rate overhead over a wireless channel. Based on the full exploration of S-H authentication diversity, we propose a new two-tier signature-hash (TTSH) stream authentication scheme to improve the video quality by reducing authentication dependence overhead while protecting its integrity. Second, we propose to combine this authentication scheme with a unique S-H oriented unequal resource allocation (URA) scheme to improve the energy-distortion-authentication performance of wireless video delivery in GI-WBSN. Our analysis and simulation results demonstrate that the proposed TTSH with URA scheme achieves considerable gain in both authenticated video quality and energy efficiency.

  9. On the Feasibility of Wireless Multimedia Sensor Networks over IEEE 802.15.5 Mesh Topologies.

    Science.gov (United States)

    Garcia-Sanchez, Antonio-Javier; Losilla, Fernando; Rodenas-Herraiz, David; Cruz-Martinez, Felipe; Garcia-Sanchez, Felipe

    2016-05-05

    Wireless Multimedia Sensor Networks (WMSNs) are a special type of Wireless Sensor Network (WSN) where large amounts of multimedia data are transmitted over networks composed of low power devices. Hierarchical routing protocols typically used in WSNs for multi-path communication tend to overload nodes located within radio communication range of the data collection unit or data sink. The battery life of these nodes is therefore reduced considerably, requiring frequent battery replacement work to extend the operational life of the WSN system. In a wireless sensor network with mesh topology, any node may act as a forwarder node, thereby enabling multiple routing paths toward any other node or collection unit. In addition, mesh topologies have proven advantages, such as data transmission reliability, network robustness against node failures, and potential reduction in energy consumption. This work studies the feasibility of implementing WMSNs in mesh topologies and their limitations by means of exhaustive computer simulation experiments. To this end, a module developed for the Synchronous Energy Saving (SES) mode of the IEEE 802.15.5 mesh standard has been integrated with multimedia tools to thoroughly test video sequences encoded using H.264 in mesh networks.

  10. Compression of Video Tracking and Bandwidth Balancing Routing in Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    Yin Wang

    2015-12-01

    Full Text Available There has been a tremendous growth in multimedia applications over wireless networks. Wireless Multimedia Sensor Networks(WMSNs have become the premier choice in many research communities and industry. Many state-of-art applications, such as surveillance, traffic monitoring, and remote heath care are essentially video tracking and transmission in WMSNs. The transmission speed is constrained by the big file size of video data and fixed bandwidth allocation in constant routing paths. In this paper, we present a CamShift based algorithm to compress the tracking of videos. Then we propose a bandwidth balancing strategy in which each sensor node is able to dynamically select the node for the next hop with the highest potential bandwidth capacity to resume communication. Key to this strategy is that each node merely maintains two parameters that contain its historical bandwidth varying trend and then predict its near future bandwidth capacity. Then, the forwarding node selects the next hop with the highest potential bandwidth capacity. Simulations demonstrate that our approach significantly increases the data received by the sink node and decreases the delay on video transmission in Wireless Multimedia Sensor Network environments.

  11. A Real-Time Multimedia Streaming Protocol for Wireless Networks

    NARCIS (Netherlands)

    Scholten, Johan; Jansen, P.G.; Hanssen, F.T.Y.; Mank, Wietse; Zwikker, Arjan

    This paper describes a new token-based medium access protocol for real-time networks and its implementation on a wireless network. Originally, the protocol is developed for use in low cost domestic or home networks that are based on Ethernet hardware. In contrast to existing protocols the token is

  12. Multimedia

    Science.gov (United States)

    Kaye, Karen

    1993-01-01

    Multimedia initiative objectives for the NASA Scientific and Technical Information (STI) program are described. A multimedia classification scheme was developed and the types of non-print media currently in use are inventoried. The NASA STI Program multimedia initiative is driven by a changing user population and technical requirements in the areas of publications, dissemination, and user and management support.

  13. MB-OFDM-UWB Based Wireless Multimedia Sensor Networks for Underground Coalmine: A Survey

    Directory of Open Access Journals (Sweden)

    Ruisong Han

    2016-12-01

    Full Text Available Safety production of coalmines is a task of top priority which plays an important role in guaranteeing, supporting and promoting the continuous development of the coal industry. Since traditional wireless sensor networks (WSNs cannot fully meet the requirements of comprehensive environment monitoring of underground coalmines, wireless multimedia sensor networks (WMSNs, enabling the retrieval of multimedia information, are introduced to realize fine-grained and precise environment surveillance. In this paper, a framework for designing underground coalmine WMSNs based on Multi-Band Orthogonal Frequency-Division Multiplexing Ultra-wide Band (MB-OFDM-UWB is presented. The selection of MB-OFDM-UWB wireless transmission solution is based on the characteristics of underground coalmines. Network structure and design challenges are analyzed first, which is the foundation for further discussion. Then, key supporting technologies and open research areas in different layers are surveyed, and we provide a detailed literature review of the state of the art strategies, algorithms and general solutions in these issues. Finally, other research issues like localization, information processing, and network management are discussed.

  14. MB-OFDM-UWB Based Wireless Multimedia Sensor Networks for Underground Coalmine: A Survey.

    Science.gov (United States)

    Han, Ruisong; Yang, Wei; You, Kaiming

    2016-12-16

    Safety production of coalmines is a task of top priority which plays an important role in guaranteeing, supporting and promoting the continuous development of the coal industry. Since traditional wireless sensor networks (WSNs) cannot fully meet the requirements of comprehensive environment monitoring of underground coalmines, wireless multimedia sensor networks (WMSNs), enabling the retrieval of multimedia information, are introduced to realize fine-grained and precise environment surveillance. In this paper, a framework for designing underground coalmine WMSNs based on Multi-Band Orthogonal Frequency-Division Multiplexing Ultra-wide Band (MB-OFDM-UWB) is presented. The selection of MB-OFDM-UWB wireless transmission solution is based on the characteristics of underground coalmines. Network structure and design challenges are analyzed first, which is the foundation for further discussion. Then, key supporting technologies and open research areas in different layers are surveyed, and we provide a detailed literature review of the state of the art strategies, algorithms and general solutions in these issues. Finally, other research issues like localization, information processing, and network management are discussed.

  15. The impact of wireless device access on content delivery networks

    OpenAIRE

    Denney, Justin; Race, Nicholas

    2003-01-01

    Content delivery network architectures are initiatives designed to support the effective delivery of continuous and discrete media to end-users. Mobile devices are now capable of exploiting services such as content delivery, but with the protocols governing the content delivery networks designed for wired networked topologies; an assessment of the impact of mobile devices on the network has never been undertaken. Wireless devices access causes significant issues in the ability of the media tr...

  16. Hybrid evolutionary computing model for mobile agents of wireless Internet multimedia

    Science.gov (United States)

    Hortos, William S.

    2001-03-01

    The ecosystem is used as an evolutionary paradigm of natural laws for the distributed information retrieval via mobile agents to allow the computational load to be added to server nodes of wireless networks, while reducing the traffic on communication links. Based on the Food Web model, a set of computational rules of natural balance form the outer stage to control the evolution of mobile agents providing multimedia services with a wireless Internet protocol WIP. The evolutionary model shows how mobile agents should behave with the WIP, in particular, how mobile agents can cooperate, compete and learn from each other, based on an underlying competition for radio network resources to establish the wireless connections to support the quality of service QoS of user requests. Mobile agents are also allowed to clone themselves, propagate and communicate with other agents. A two-layer model is proposed for agent evolution: the outer layer is based on the law of natural balancing, the inner layer is based on a discrete version of a Kohonen self-organizing feature map SOFM to distribute network resources to meet QoS requirements. The former is embedded in the higher OSI layers of the WIP, while the latter is used in the resource management procedures of Layer 2 and 3 of the protocol. Algorithms for the distributed computation of mobile agent evolutionary behavior are developed by adding a learning state to the agent evolution state diagram. When an agent is in an indeterminate state, it can communicate to other agents. Computing models can be replicated from other agents. Then the agents transitions to the mutating state to wait for a new information-retrieval goal. When a wireless terminal or station lacks a network resource, an agent in the suspending state can change its policy to submit to the environment before it transitions to the searching state. The agents learn the facts of agent state information entered into an external database. In the cloning process, two

  17. Real-Time QoS Routing Protocols in Wireless Multimedia Sensor Networks: Study and Analysis.

    Science.gov (United States)

    Alanazi, Adwan; Elleithy, Khaled

    2015-09-02

    Many routing protocols have been proposed for wireless sensor networks. These routing protocols are almost always based on energy efficiency. However, recent advances in complementary metal-oxide semiconductor (CMOS) cameras and small microphones have led to the development of Wireless Multimedia Sensor Networks (WMSN) as a class of wireless sensor networks which pose additional challenges. The transmission of imaging and video data needs routing protocols with both energy efficiency and Quality of Service (QoS) characteristics in order to guarantee the efficient use of the sensor nodes and effective access to the collected data. Also, with integration of real time applications in Wireless Senor Networks (WSNs), the use of QoS routing protocols is not only becoming a significant topic, but is also gaining the attention of researchers. In designing an efficient QoS routing protocol, the reliability and guarantee of end-to-end delay are critical events while conserving energy. Thus, considerable research has been focused on designing energy efficient and robust QoS routing protocols. In this paper, we present a state of the art research work based on real-time QoS routing protocols for WMSNs that have already been proposed. This paper categorizes the real-time QoS routing protocols into probabilistic and deterministic protocols. In addition, both categories are classified into soft and hard real time protocols by highlighting the QoS issues including the limitations and features of each protocol. Furthermore, we have compared the performance of mobility-aware query based real-time QoS routing protocols from each category using Network Simulator-2 (NS2). This paper also focuses on the design challenges and future research directions as well as highlights the characteristics of each QoS routing protocol.

  18. Improved Object Localization Using Accurate Distance Estimation in Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Ur Rehman, Yasar Abbas; Tariq, Muhammad; Khan, Omar Usman

    2015-01-01

    Object localization plays a key role in many popular applications of Wireless Multimedia Sensor Networks (WMSN) and as a result, it has acquired a significant status for the research community. A significant body of research performs this task without considering node orientation, object geometry and environmental variations. As a result, the localized object does not reflect the real world scenarios. In this paper, a novel object localization scheme for WMSN has been proposed that utilizes range free localization, computer vision, and principle component analysis based algorithms. The proposed approach provides the best possible approximation of distance between a wmsn sink and an object, and the orientation of the object using image based information. Simulation results report 99% efficiency and an error ratio of 0.01 (around 1 ft) when compared to other popular techniques. PMID:26528919

  19. The promise of multimedia technology for STI/HIV prevention: frameworks for understanding improved facilitator delivery and participant learning.

    Science.gov (United States)

    Khan, Maria R; Epperson, Matthew W; Gilbert, Louisa; Goddard, Dawn; Hunt, Timothy; Sarfo, Bright; El-Bassel, Nabila

    2012-10-01

    There is increasing excitement about multimedia sexually transmitted infection (STI) and HIV prevention interventions, yet there has been limited discussion of how use of multimedia technology may improve STI/HIV prevention efforts. The purpose of this paper is to describe the mechanisms through which multimedia technology may work to improve the delivery and uptake of intervention material. We present conceptual frameworks describing how multimedia technology may improve intervention delivery by increasing standardization and fidelity to the intervention material and the participant's ability to learn by improving attention, cognition, emotional engagement, skills-building, and uptake of sensitive material about sexual and drug risks. In addition, we describe how the non-multimedia behavioral STI/HIV prevention intervention, Project WORTH, was adapted into a multimedia format for women involved in the criminal justice system and provide examples of how multimedia activities can more effectively target key mediators of behavioral change in this intervention.

  20. Optimization of Self-Directed Target Coverage in Wireless Multimedia Sensor Network

    Directory of Open Access Journals (Sweden)

    Yang Yang

    2014-01-01

    Full Text Available Video and image sensors in wireless multimedia sensor networks (WMSNs have directed view and limited sensing angle. So the methods to solve target coverage problem for traditional sensor networks, which use circle sensing model, are not suitable for WMSNs. Based on the FoV (field of view sensing model and FoV disk model proposed, how expected multimedia sensor covers the target is defined by the deflection angle between target and the sensor’s current orientation and the distance between target and the sensor. Then target coverage optimization algorithms based on expected coverage value are presented for single-sensor single-target, multisensor single-target, and single-sensor multitargets problems distinguishingly. Selecting the orientation that sensor rotated to cover every target falling in the FoV disk of that sensor for candidate orientations and using genetic algorithm to multisensor multitargets problem, which has NP-complete complexity, then result in the approximated minimum subset of sensors which covers all the targets in networks. Simulation results show the algorithm’s performance and the effect of number of targets on the resulting subset.

  1. Optimization of Self-Directed Target Coverage in Wireless Multimedia Sensor Network

    Science.gov (United States)

    Yang, Yang; Wang, Yufei; Pi, Dechang; Wang, Ruchuan

    2014-01-01

    Video and image sensors in wireless multimedia sensor networks (WMSNs) have directed view and limited sensing angle. So the methods to solve target coverage problem for traditional sensor networks, which use circle sensing model, are not suitable for WMSNs. Based on the FoV (field of view) sensing model and FoV disk model proposed, how expected multimedia sensor covers the target is defined by the deflection angle between target and the sensor's current orientation and the distance between target and the sensor. Then target coverage optimization algorithms based on expected coverage value are presented for single-sensor single-target, multisensor single-target, and single-sensor multitargets problems distinguishingly. Selecting the orientation that sensor rotated to cover every target falling in the FoV disk of that sensor for candidate orientations and using genetic algorithm to multisensor multitargets problem, which has NP-complete complexity, then result in the approximated minimum subset of sensors which covers all the targets in networks. Simulation results show the algorithm's performance and the effect of number of targets on the resulting subset. PMID:25136667

  2. Dynamic Task Allocation in Multi-Hop Multimedia Wireless Sensor Networks with Low Mobility

    Directory of Open Access Journals (Sweden)

    Klaus Moessner

    2013-10-01

    Full Text Available This paper presents a task allocation-oriented framework to enable efficient in-network processing and cost-effective multi-hop resource sharing for dynamic multi-hop multimedia wireless sensor networks with low node mobility, e.g., pedestrian speeds. The proposed system incorporates a fast task reallocation algorithm to quickly recover from possible network service disruptions, such as node or link failures. An evolutional self-learning mechanism based on a genetic algorithm continuously adapts the system parameters in order to meet the desired application delay requirements, while also achieving a sufficiently long network lifetime. Since the algorithm runtime incurs considerable time delay while updating task assignments, we introduce an adaptive window size to limit the delay periods and ensure an up-to-date solution based on node mobility patterns and device processing capabilities. To the best of our knowledge, this is the first study that yields multi-objective task allocation in a mobile multi-hop wireless environment under dynamic conditions. Simulations are performed in various settings, and the results show considerable performance improvement in extending network lifetime compared to heuristic mechanisms. Furthermore, the proposed framework provides noticeable reduction in the frequency of missing application deadlines.

  3. A Spectrum Sensing Method Based on Signal Feature and Clustering Algorithm in Cognitive Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    Yongwei Zhang

    2017-01-01

    Full Text Available In order to solve the problem of difficulty in determining the threshold in spectrum sensing technologies based on the random matrix theory, a spectrum sensing method based on clustering algorithm and signal feature is proposed for Cognitive Wireless Multimedia Sensor Networks. Firstly, the wireless communication signal features are obtained according to the sampling signal covariance matrix. Then, the clustering algorithm is used to classify and test the signal features. Different signal features and clustering algorithms are compared in this paper. The experimental results show that the proposed method has better sensing performance.

  4. An Image Compression Scheme in Wireless Multimedia Sensor Networks Based on NMF

    Directory of Open Access Journals (Sweden)

    Shikang Kong

    2017-02-01

    Full Text Available With the goal of addressing the issue of image compression in wireless multimedia sensor networks with high recovered quality and low energy consumption, an image compression and transmission scheme based on non-negative matrix factorization (NMF is proposed in this paper. First, the NMF algorithm theory is studied. Then, a collaborative mechanism of image capture, block, compression and transmission is completed. Camera nodes capture images and send them to ordinary nodes which use an NMF algorithm for image compression. Compressed images are transmitted to the station by the cluster head node and received from ordinary nodes. The station takes on the image restoration. Simulation results show that, compared with the JPEG2000 and singular value decomposition (SVD compression schemes, the proposed scheme has a higher quality of recovered images and lower total node energy consumption. It is beneficial to reduce the burden of energy consumption and prolong the life of the whole network system, which has great significance for practical applications of WMSNs.

  5. Design of a Wideband Antenna for Wireless Network-On-Chip in Multimedia Applications

    Directory of Open Access Journals (Sweden)

    Fernando Gutierrez

    2017-03-01

    Full Text Available To allow fast communication—at several Gb/s—of multimedia content among processors and memories in a multi-processor system-on-chip, a new approach is emerging in literature: Wireless Network-on-Chip (WiNoC. With reference to this scenario, this paper presents the design of the key element of the WiNoC: the antenna. Specifically, a bow-tie antenna is proposed, which operates at mm-waves and can be implemented on-chip using the top metal layer of a conventional silicon CMOS (Complementary Metal Oxide Semiconductor technology. The antenna performance is discussed in the paper and is compared to the state-of-the-art, including the zig-zag antenna topology that is typically used in literature as a reference for WiNoC. The proposed bow-tie antenna design for WiNoC stands out for its good trade-off among bandwidth, gain, size and beamwidth vs. the state-of-the-art.

  6. A multipath video delivery scheme over diffserv wireless LANs

    Science.gov (United States)

    Man, Hong; Li, Yang

    2004-01-01

    This paper presents a joint source coding and networking scheme for video delivery over ad hoc wireless local area networks. The objective is to improve the end-to-end video quality with the constraint of the physical network. The proposed video transport scheme effectively integrates several networking components including load-aware multipath routing, class based queuing (CBQ), and scalable (or layered) video source coding techniques. A typical progressive video coder, 3D-SPIHT, is used to generate multi-layer source data streams. The coded bitstreams are then segmented into multiple sub-streams, each with a different level of importance towards the final video reconstruction. The underlay wireless ad hoc network is designed to support service differentiation. A contention sensitive load aware routing (CSLAR) protocol is proposed. The approach is to discover multiple routes between the source and the destination, and label each route with a load value which indicates its quality of service (QoS) characteristics. The video sub-streams will be distributed among these paths according to their QoS priority. CBQ is also applied to all intermediate nodes, which gives preference to important sub-streams. Through this approach, the scalable source coding techniques are incorporated with differentiated service (DiffServ) networking techniques so that the overall system performance is effectively improved. Simulations have been conducted on the network simulator (ns-2). Both network layer performance and application layer performance are evaluated. Significant improvements over traditional ad hoc wireless network transport schemes have been observed.

  7. Request-TDMA: A multiple-access protocol for wireless multimedia networks

    NARCIS (Netherlands)

    Linnenbank, G.R.J.; Havinga, Paul J.M.; Smit, Gerardus Johannes Maria; Mullender, Sape J.; Smulders, P.; van den Meerendonk, H.

    1995-01-01

    This paper describes a cellular multiple-access scheme based on TDMA for multimedia communication networks. The scheme proposes an admission control of two different multimedia application stream types: real-time and non-real-time. We do not consider interference between cells. The proposed

  8. Acoustic power delivery to pipeline monitoring wireless sensors.

    Science.gov (United States)

    Kiziroglou, M E; Boyle, D E; Wright, S W; Yeatman, E M

    2017-05-01

    The use of energy harvesting for powering wireless sensors is made more challenging in most applications by the requirement for customization to each specific application environment because of specificities of the available energy form, such as precise location, direction and motion frequency, as well as the temporal variation and unpredictability of the energy source. Wireless power transfer from dedicated sources can overcome these difficulties, and in this work, the use of targeted ultrasonic power transfer as a possible method for remote powering of sensor nodes is investigated. A powering system for pipeline monitoring sensors is described and studied experimentally, with a pair of identical, non-inertial piezoelectric transducers used at the transmitter and receiver. Power transmission of 18mW (Root-Mean-Square) through 1m of a118mm diameter cast iron pipe, with 8mm wall thickness is demonstrated. By analysis of the delay between transmission and reception, including reflections from the pipeline edges, a transmission speed of 1000m/s is observed, corresponding to the phase velocity of the L(0,1) axial and F(1,1) radial modes of the pipe structure. A reduction of power delivery with water-filling is observed, yet over 4mW of delivered power through a fully-filled pipe is demonstrated. The transmitted power and voltage levels exceed the requirements for efficient power management, including rectification at cold-starting conditions, and for the operation of low-power sensor nodes. The proposed powering technique may allow the implementation of energy autonomous wireless sensor systems for monitoring industrial and network pipeline infrastructure. Copyright © 2017 The Authors. Published by Elsevier B.V. All rights reserved.

  9. Adaptive multi-node multiple input and multiple output (MIMO) transmission for mobile wireless multimedia sensor networks.

    Science.gov (United States)

    Cho, Sunghyun; Choi, Ji-Woong; You, Cheolwoo

    2013-10-02

    Mobile wireless multimedia sensor networks (WMSNs), which consist of mobile sink or sensor nodes and use rich sensing information, require much faster and more reliable wireless links than static wireless sensor networks (WSNs). This paper proposes an adaptive multi-node (MN) multiple input and multiple output (MIMO) transmission to improve the transmission reliability and capacity of mobile sink nodes when they experience spatial correlation. Unlike conventional single-node (SN) MIMO transmission, the proposed scheme considers the use of transmission antennas from more than two sensor nodes. To find an optimal antenna set and a MIMO transmission scheme, a MN MIMO channel model is introduced first, followed by derivation of closed-form ergodic capacity expressions with different MIMO transmission schemes, such as space-time transmit diversity coding and spatial multiplexing. The capacity varies according to the antenna correlation and the path gain from multiple sensor nodes. Based on these statistical results, we propose an adaptive MIMO mode and antenna set switching algorithm that maximizes the ergodic capacity of mobile sink nodes. The ergodic capacity of the proposed scheme is compared with conventional SN MIMO schemes, where the gain increases as the antenna correlation and path gain ratio increase.

  10. Adaptive Multi-Node Multiple Input and Multiple Output (MIMO) Transmission for Mobile Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Cho, Sunghyun; Choi, Ji-Woong; You, Cheolwoo

    2013-01-01

    Mobile wireless multimedia sensor networks (WMSNs), which consist of mobile sink or sensor nodes and use rich sensing information, require much faster and more reliable wireless links than static wireless sensor networks (WSNs). This paper proposes an adaptive multi-node (MN) multiple input and multiple output (MIMO) transmission to improve the transmission reliability and capacity of mobile sink nodes when they experience spatial correlation. Unlike conventional single-node (SN) MIMO transmission, the proposed scheme considers the use of transmission antennas from more than two sensor nodes. To find an optimal antenna set and a MIMO transmission scheme, a MN MIMO channel model is introduced first, followed by derivation of closed-form ergodic capacity expressions with different MIMO transmission schemes, such as space-time transmit diversity coding and spatial multiplexing. The capacity varies according to the antenna correlation and the path gain from multiple sensor nodes. Based on these statistical results, we propose an adaptive MIMO mode and antenna set switching algorithm that maximizes the ergodic capacity of mobile sink nodes. The ergodic capacity of the proposed scheme is compared with conventional SN MIMO schemes, where the gain increases as the antenna correlation and path gain ratio increase. PMID:24152920

  11. Dynamic QoS Evaluation of Multimedia Contents in Wireless Networks by “Double-Boomerang” Watermarking

    Directory of Open Access Journals (Sweden)

    Gaetano Giunta

    2010-03-01

    Full Text Available This work presents a cooperative network-aware processing of multimedia content for dynamic quality of service management in wireless IP networks. Our technique can be also used for quality control in UMTS environments, exploiting the tracing watermarking recently introduced in literature. In this work, we use the transmitted video-sequences to monitor the QoS in a videoconference call. The video-sequence of every active user travels on the communication link, one time as video (transparent mode, one time as watermark (hidden mode describing a boomerang trajectory. The results obtained through our simulation trials confirm the validity of such approach. In fact, the advantages of distributing the management process are (i an easier and more precise localization of the cause of QoS problems, (ii a better knowledge of local situations, (iii a lower complexity for a single QoS agent and (iv an increase in possible actions.

  12. Resource management for multimedia services in high data rate wireless networks

    CERN Document Server

    Zhang, Ruonan; Pan, Jianping

    2017-01-01

    This brief offers a valuable resource on principles of quality-of-service (QoS) provisioning and the related link-layer resource management techniques for high data-rate wireless networks. The primary emphasis is on protocol modeling and analysis. It introduces media access control (MAC) protocols, standards of wireless local area networks (WLANs), wireless personal area networks (WPANs), and wireless body area networks (WBANs), discussing their key technologies, applications, and deployment scenarios. The main analytical approaches and models for performance analysis of the fundamental resource scheduling mechanisms, including the contention-based, reservation-based, and hybrid MAC, are presented. To help readers understand and evaluate system performance, the brief contains a range of simulation results. In addition, a thorough bibliography provides an additional tool. This brief is an essential resource for engineers, researchers, students, and users of wireless networks.

  13. THE USE OF MULTIMEDIA TECHNOLOGY IN THE INSTRUCTIONAL DELIVERY OF THE COURSE „GARMENT CONSTRUCTION”

    Directory of Open Access Journals (Sweden)

    ALCAZ Olga

    2015-05-01

    Full Text Available Against the backdrop of the rapid change and growth of information and communication technology (ICT, the use of computer technology in education has become an essential requisite. With the Millennial generation, who has been surrounded by high volume of multimedia content, the concept of computer-assisted learning is intrinsic. Computer is simultaneously perceived as a toy, tool, and a source of information, which has ingrained in people’s habits of communication, education and research. The concept of the computer-assisted learning refers to the delivery of new knowledge; the use, consolidation, and synthesis of the newly acquired knowledge. As suggested, computer technology is „the most important innovation in the modern pedagogy” for its impact on the efficiency of education. The pupil-computer interaction enables the diversification of teaching strategies and opens up a whole wealth of structured information with many opportunities for its visualisation. However, it is not the computer in itself with its multimedia configurations that lead to the educational enhancement; but, the quality of the digital learning resources and their appropriate incorporation in classroom aligned to the innovative pedagogy that counts the most. The modernization of pedagogy involves, thus, the presence of hardware (computer, software (programs and the capacity to use, adapt, and harness the ICT in the instructional environment. This paper presents the experience of the use of computer technology in one of the courses offered by vocational schools that aims to develop both general and professional competencies, as well as the capacity to work with diverse types of multimedia contents.

  14. Distribution of Multimedia Streams to Mobile Internet Users

    NARCIS (Netherlands)

    Hesselman, C.E.W.

    2005-01-01

    In this thesis, we consider the efficient distribution of live and scheduled multimedia content (e.g., radio and TV broadcasts) to mobile users via a ubiquitous wireless Internet. The objective is to design and develop a content delivery system that (1) enables content owners to deliver their

  15. RObust header compression (ROHC) performance for multimedia transmission over 3G/4G wireless networks

    DEFF Research Database (Denmark)

    Fitzek, Frank; Rein, S.; Seeling, P.

    2005-01-01

    video with ROHC oevr a wireless link. For the voice transmission we examine the impact of ROHC on the consumed bandwidth, the voice qaulity, and the delay jitter in teh voice signal. We find that for a wide rang of error probabilities on teh wireless link, ROHC roughly cuts the bandwidth required...... for the transmission of GSM encoded voice in half. In addition, ROHC improves the voice quality compared to transmissions without ROHC, especially for large bit error probabilities on the wireless link. the improvement reaches 0.26 on the 5-point Mean Opinion Score for a bit error probability of 10(-3). For the video...... transmission we examine the impact of ROHC on the consumed bandwidth. We find that the bandwidth asvings with ROHC depend on the quantization scale used for the video encoding and the video content and ranges between 5-40% for typical scenarios....

  16. Voice Quality Analysis in Wireless Multimedia Sensor Networks: An Experimental Study

    NARCIS (Netherlands)

    Türkes, Okan; Baydere, Sebnem

    2011-01-01

    Audio data processing and transmission in Wireless Sensor Networks (WSNs) require systems which satisfy the equilibrium between heavy data traffic and limited resources. In the lossy nature of the network, transmission techniques matter to sustain a certain content validity to be preserved. Besides,

  17. Cross-Layer Handover Scheme for Multimedia Communications in Next Generation Wireless Networks

    Directory of Open Access Journals (Sweden)

    Lin Chun-Cheng

    2010-01-01

    Full Text Available In order to achieve seamless handover for real-time applications in the IP Multimedia Subsystem (IMS of next generation network, a multiprotocol combined handover mechanism is proposed in this paper. We combine SIP (Session Initiation Protocol, FMIP (Fast Mobile IPv6 Protocol, and MIH (Media Independent Handover protocols by cross-layer design and optimize those protocols' signaling flows to improve the performance of vertical handover. Theoretical analysis and simulation results illustrate that our proposed mechanism performs better than the original SIP and MIH combined handover mechanism in terms of service interruption time and packet loss.

  18. Environmental implications of wireless technologies: news delivery and business meetings.

    Science.gov (United States)

    Toffel, Michael W; Horvath, Arpad

    2004-06-01

    Wireless information technologies are providing new ways to communicate, and are one of several information and communication technologies touted as an opportunity to reduce society's overall environmental impacts. However, rigorous system-wide environmental impact comparisons of these technologies to the traditional applications they may replace have only recently been initiated, and the results have been mixed. In this paper, the environmental effects of two applications of wireless technologies are compared to those of conventional technologies for which they can substitute. First, reading newspaper content on a personal digital assistant (PDA) is compared to the traditional way of reading a newspaper. Second, wireless teleconferencing is compared to business travel. The results show that for both comparisons wireless technologies create lower environmental impacts. Compared to reading a newspaper, receiving the news on a PDA wirelessly results in the release of 32-140 times less CO2, several orders of magnitude less NOx and SOx, and the use of 26-67 times less water. Wireless teleconferencing results in 1-3 orders of magnitude lower CO2, NOx, and SO2 emissions than business travel.

  19. Joint product code optimization for scalable multimedia transmission over wireless channels

    OpenAIRE

    Stankovic, Vladimir; Hamzaoui, Raouf; Xiong, Zixiang

    2002-01-01

    State-of-the-art systems for the transmission of images over wireless channels generate an embedded bitstream and protect it with a product code where the row code is a concatenation of an outer cyclic redundancy check (CRC) code and an inner rate-compatible punctured convolutional (RCPC) code, and the column code is a Reed-Solomon (RS) code. In previous works, the product code was optimized by searching for the best RS protection for each RCPC code rate. We present a local search algorithm t...

  20. Digital contract approach for consistent and predictable multimedia information delivery in electronic commerce

    Science.gov (United States)

    Konana, Prabhudev; Gupta, Alok; Whinston, Andrew B.

    1997-01-01

    A pure 'technological' solution to network quality problems is incomplete since any benefits from new technologies are offset by the demand from exponentially growing electronic commerce ad data-intensive applications. SInce an economic paradigm is implicit in electronic commerce, we propose a 'market-system' approach to improve quality of service. Quality of service for digital products takes on a different meaning since users view quality of service differently and value information differently. We propose a framework for electronic commerce that is based on an economic paradigm and mass-customization, and works as a wide-area distributed management system. In our framework, surrogate-servers act as intermediaries between information provides and end- users, and arrange for consistent and predictable information delivery through 'digital contracts.' These contracts are negotiated and priced based on economic principles. Surrogate servers pre-fetched, through replication, information from many different servers and consolidate based on demand expectations. In order to recognize users' requirements and process requests accordingly, real-time databases are central to our framework. We also propose that multimedia information be separated into slowly changing and rapidly changing data streams to improve response time requirements. Surrogate- servers perform the tasks of integration of these data streams that is transparent to end-users.

  1. Inductor-Free Wireless Energy Delivery via Maxwell's Displacement Current from an Electrodeless Triboelectric Nanogenerator.

    Science.gov (United States)

    Cao, Xia; Zhang, Meng; Huang, Jinrong; Jiang, Tao; Zou, Jingdian; Wang, Ning; Wang, Zhong Lin

    2018-02-01

    Wireless power delivery has been a dream technology for applications in medical science, security, radio frequency identification (RFID), and the internet of things, and is usually based on induction coils and/or antenna. Here, a new approach is demonstrated for wireless power delivery by using the Maxwell's displacement current generated by an electrodeless triboelectric nanogenerator (TENG) that directly harvests ambient mechanical energy. A rotary electrodeless TENG is fabricated using the contact and sliding mode with a segmented structure. Due to the leakage of electric field between the segments during relative rotation, the generated Maxwell's displacement current in free space is collected by metal collectors. At a gap distance of 3 cm, the output wireless current density and voltage can reach 7 µA cm -2 and 65 V, respectively. A larger rotary electrodeless TENG and flexible wearable electrodeless TENG are demonstrated to power light-emitting diodes (LEDs) through wireless energy delivery. This innovative discovery opens a new avenue for noncontact, wireless energy transmission for applications in portable and wearable electronics. © 2018 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.

  2. Energy Level Performance of Packet Delivery Schemes in Wireless Sensor Networks in Shadowed Channel

    Directory of Open Access Journals (Sweden)

    Arnab NANDI

    2010-07-01

    Full Text Available This paper evaluates energy level performance of three packet delivery schemes in a Wireless Sensor Networks (WSN in shadowed channel. Three different information delivery mechanisms are investigated using regenerative relays with or without error correction capability. Energy consumption for successful delivery of a data packet for each mechanism is evaluated and compared under several conditions of node density, bit rate, transmit power etc. Energy efficiency of different retransmission schemes is evaluated. Further an optimal packet length based on energy efficiency is derived. Impact of different level of severity of shadowing on energy consumption is also investigated. Further impact of fixed and optimal packet size on energy consumption is analyzed.

  3. On Cross-Layer Design for Streaming Video Delivery in Multiuser Wireless Environments

    Directory of Open Access Journals (Sweden)

    Kellerer Wolfgang

    2006-01-01

    Full Text Available We exploit the interlayer coupling of a cross-layer design concept for streaming video delivery in a multiuser wireless environment. We propose a cross-layer optimization between application layer, data link layer, and physical layer. Our aim is to optimize the end-to-end quality of the wireless streaming video application as well as efficiently utilizing the wireless resources. A possible architecture for achieving this goal is proposed and formulated. This architecture consists of the process of parameter abstraction, a cross-layer optimizer, and the process of decision distribution. In addition, numerical results obtained with different operating modes are provided. The results demonstrate the potential of this proposed joint optimization.

  4. Business model scenarios for seamless content distribution and delivery

    NARCIS (Netherlands)

    Wehn de Montalvo, U.W.C.; Ballon, P.J.P.; Sokol, J.

    2005-01-01

    This paper addresses the issue of feasible business models for seamless multimedia content distribution and delivery over mobile, wireless and fixed networks. An open, interlayer approach to content delivery networks sets the scene for a great deal of flexibility in the value network for content

  5. Implementation of wireless power transfer and communications for an implantable ocular drug delivery system.

    Science.gov (United States)

    Tang, T B; Smith, S; Flynn, B W; Stevenson, J T M; Gundlach, A M; Reekie, H M; Murray, A F; Renshaw, D; Dhillon, B; Ohtori, A; Inoue, Y; Terry, J G; Walton, A J

    2008-09-01

    A wireless power transfer and communication system based on near-field inductive coupling has been designed and implemented. The feasibility of using such a system to remotely control drug release from an implantable drug delivery system is addressed. The architecture of the wireless system is described and the signal attenuation over distance in both water and phosphate buffered saline is studied. Additionally, the health risk due to exposure to radio frequency (RF) radiation is examined using a biological model. The experimental results demonstrate that the system can trigger the release of drug within 5 s, and that such short exposure to RF radiation does not produce any significant (delivery.

  6. First-in-human testing of a wirelessly controlled drug delivery microchip.

    Science.gov (United States)

    Farra, Robert; Sheppard, Norman F; McCabe, Laura; Neer, Robert M; Anderson, James M; Santini, John T; Cima, Michael J; Langer, Robert

    2012-02-22

    The first clinical trial of an implantable microchip-based drug delivery device is discussed. Human parathyroid hormone fragment (1-34) [hPTH(1-34)] was delivered from the device in vivo. hPTH(1-34) is the only approved anabolic osteoporosis treatment, but requires daily injections, making patient compliance an obstacle to effective treatment. Furthermore, a net increase in bone mineral density requires intermittent or pulsatile hPTH(1-34) delivery, a challenge for implantable drug delivery products. The microchip-based devices, containing discrete doses of lyophilized hPTH(1-34), were implanted in eight osteoporotic postmenopausal women for 4 months and wirelessly programmed to release doses from the device once daily for up to 20 days. A computer-based programmer, operating in the Medical Implant Communications Service band, established a bidirectional wireless communication link with the implant to program the dosing schedule and receive implant status confirming proper operation. Each woman subsequently received hPTH(1-34) injections in escalating doses. The pharmacokinetics, safety, tolerability, and bioequivalence of hPTH(1-34) were assessed. Device dosing produced similar pharmacokinetics to multiple injections and had lower coefficients of variation. Bone marker evaluation indicated that daily release from the device increased bone formation. There were no toxic or adverse events due to the device or drug, and patients stated that the implant did not affect quality of life.

  7. Frequency-controlled wireless shape memory polymer microactuator for drug delivery application.

    Science.gov (United States)

    Zainal, M A; Ahmad, A; Mohamed Ali, M S

    2017-03-01

    This paper reports the wireless Shape-Memory-Polymer actuator operated by external radio frequency magnetic fields and its application in a drug delivery device. The actuator is driven by a frequency-sensitive wireless resonant heater which is bonded directly to the Shape-Memory-Polymer and is activated only when the field frequency is tuned to the resonant frequency of heater. The heater is fabricated using a double-sided Cu-clad Polyimide with much simpler fabrication steps compared to previously reported methods. The actuation range of 140 μm as the tip opening distance is achieved at device temperature 44 °C in 30 s using 0.05 W RF power. A repeatability test shows that the actuator's average maximum displacement is 110 μm and standard deviation of 12 μm. An experiment is conducted to demonstrate drug release with 5 μL of an acidic solution loaded in the reservoir and the device is immersed in DI water. The actuator is successfully operated in water through wireless activation. The acidic solution is released and diffused in water with an average release rate of 0.172 μL/min.

  8. Secure multimedia browser over network

    Science.gov (United States)

    Lian, Shiguo; Liu, Zhongxuan; Wang, Jinwei; Ren, Zhen; Wang, Haila

    2006-05-01

    In this paper, a secure multimedia browsing scheme is proposed, which is constructed based on perceptual multimedia encryption and secure key distribution. In this scheme, multimedia data are encrypted perceptually under the control of user key and quality factor. This encryption process combining with Advanced Video Coding (AVC) is of low cost, and keeps file format unchanged. The key distribution scheme deals with user input, authenticates users, and controls the secure multimedia sharing process. Thus, only the users who have registered can obtain multimedia data. And they can be classified into several types according to their payment. The analyses and experimental results show that it is suitable for secure multimedia applications such as Video-on-Demand (VOD) system, Audio-on-Demand (AOD) system, pay-TV, videoconferencing systems, wireless or mobile multimedia, and so on.

  9. New Trends on Ubiquitous Mobile Multimedia Applications

    Directory of Open Access Journals (Sweden)

    Oliveira Marco

    2010-01-01

    Full Text Available Mobile devices present the opportunity to enhance our fast-growing and globally connected society, improving user-experience through novel approaches for information dissemination through mobile communication. The research community is developing new technologies, services, and applications to enable ubiquitous environments based on mobile technology. This paper tackles several important challenges such as communication cost and device limitations for development of ubiquitous multimedia applications. And we propose a system for news delivery using a set of wireless multimedia applications. For this purpose, we have performed a case study with Apple iPhone's platform, featuring two multimedia application contexts, namely, Web and native applications. The multimedia mobile applications draw on iPhone's assets, enabling context-awareness to distribute news, improving communication efficiency and setting-up viewing optimizations, thus enhancing user-experience. The proposed system is evaluated and validated through a series of real-life experiments on real devices, with online full availability. Moreover, due to the Web application availability, the system is not restrained to Apple's iPhone platform, but can also benefit users with other devices.

  10. An Exploratory Study of the Effects of Time Compressed Animated Delivery Multimedia Technology on Student Learning in Reproductive Physiology

    Science.gov (United States)

    Trevisan, Michael S.; Oki, Angela C.; Senger, P. L.

    2010-06-01

    Two experiments examined the effects of a multimedia technology referred to as "Time Compressed Animated Delivery" (TCAD), on student learning in a junior-level reproductive physiology course. In experiment 1, participating students received one of two presentations of the same instructional material: TCAD and a lecture captured on video. At the completion of each presentation a test was administered and group mean test scores computed and compared. The results were statistically significant ( df = 362, t = 10.623, p effect size estimate was 1.14. In experiment 2, student learning from three groups were compared on the same reproductive physiology unit used in experiment 1: (1) TCAD, (2) TCAD without the 3-D component, and (3) video-lecture. After removal of three poor functioning items, a one-way analysis of variance was computed. The results were statistically significant ( df = 2, F = 2.351, p effect size estimate was 0.25. These findings provide preliminary evidence for use of TCAD.

  11. Congestion control in wireless links based on selective delivery of erroneous packets

    DEFF Research Database (Denmark)

    Korhonen, Jari; Perkis, Andrew; Reiter, Ulrich

    2011-01-01

    Traditionally, congestion control in packet networks is performed by reducing the transmission rate when congestion is detected, in order to cut down the traffic that overwhelms the capacity of the network. However, if the bottleneck is a wireless link, congestion is often cumulated because...... of retransmissions derived from bit errors. In this case, it might be beneficial to allow delivery of partly corrupted packets up to the application layer instead of reducing the transmission rate. This would decrease the number of retransmissions in the link layer and therefore relieve congestion, but at the cost...... of bit errors appearing in the packet payload. In this paper, we study a congestion control mechanism for streaming applications that combines traditional congestion control with selective link layer partial checksumming allowing bit errors in the less sensitive parts of data. We have compared...

  12. The Wireless ATM Architecture

    Directory of Open Access Journals (Sweden)

    R. Palitefka

    1998-06-01

    Full Text Available An overview of the proposed wireless ATM structure is provided. Wireless communication have been developed to a level where offered services can now be extended beyond voice and data. There are already wireless LANs, cordless systems offering data services and mobile data. Wireless LAN systems are basically planned for local, on-promises and in-house networking providing short distance radio or infrared links between computer system. The main challenge of wireless ATM is to harmonise the development of broadband wireless system with service B -ISDN/ATM and ATM LANs, and offer multimedia multiservice features for the support of time-sensitive voice communication, video, desktop multimedia applications, and LAN data traffic for the wireless user.

  13. Multicoil resonance-based parallel array for smart wireless power delivery.

    Science.gov (United States)

    Mirbozorgi, S A; Sawan, M; Gosselin, B

    2013-01-01

    This paper presents a novel resonance-based multicoil structure as a smart power surface to wirelessly power up apparatus like mobile, animal headstage, implanted devices, etc. The proposed powering system is based on a 4-coil resonance-based inductive link, the resonance coil of which is formed by an array of several paralleled coils as a smart power transmitter. The power transmitter employs simple circuit connections and includes only one power driver circuit per multicoil resonance-based array, which enables higher power transfer efficiency and power delivery to the load. The power transmitted by the driver circuit is proportional to the load seen by the individual coil in the array. Thus, the transmitted power scales with respect to the load of the electric/electronic system to power up, and does not divide equally over every parallel coils that form the array. Instead, only the loaded coils of the parallel array transmit significant part of total transmitted power to the receiver. Such adaptive behavior enables superior power, size and cost efficiency then other solutions since it does not need to use complex detection circuitry to find the location of the load. The performance of the proposed structure is verified by measurement results. Natural load detection and covering 4 times bigger area than conventional topologies with a power transfer efficiency of 55% are the novelties of presented paper.

  14. Design and optimization of resonance-based efficient wireless power delivery systems for biomedical implants.

    Science.gov (United States)

    Ramrakhyani, A K; Mirabbasi, S; Mu Chiao

    2011-02-01

    Resonance-based wireless power delivery is an efficient technique to transfer power over a relatively long distance. This technique typically uses four coils as opposed to two coils used in conventional inductive links. In the four-coil system, the adverse effects of a low coupling coefficient between primary and secondary coils are compensated by using high-quality (Q) factor coils, and the efficiency of the system is improved. Unlike its two-coil counterpart, the efficiency profile of the power transfer is not a monotonically decreasing function of the operating distance and is less sensitive to changes in the distance between the primary and secondary coils. A four-coil energy transfer system can be optimized to provide maximum efficiency at a given operating distance. We have analyzed the four-coil energy transfer systems and outlined the effect of design parameters on power-transfer efficiency. Design steps to obtain the efficient power-transfer system are presented and a design example is provided. A proof-of-concept prototype system is implemented and confirms the validity of the proposed analysis and design techniques. In the prototype system, for a power-link frequency of 700 kHz and a coil distance range of 10 to 20 mm, using a 22-mm diameter implantable coil resonance-based system shows a power-transfer efficiency of more than 80% with an enhanced operating range compared to ~40% efficiency achieved by a conventional two-coil system.

  15. Voice-Controlled and Wireless Solid Set Canopy Delivery (VCW-SSCD System for Mist-Cooling

    Directory of Open Access Journals (Sweden)

    Yiannis Ampatzidis

    2018-02-01

    Full Text Available California growers in the San Joaquin Valley believe that climate change will affect the pistachio yield dramatically. As the central valley fog disappears, insufficient dormant chill accumulation results in poor flowering synchrony, flower quality, and fruit set in this dioecious species. We have developed a novel, user-friendly, and low-cost Voice-Controlled Wireless Solid Set Canopy Delivery (VCW-SSCD system to increase bud chill accumulation with evaporative cooling on sunny (winter days. This system includes: (i an automated solid-state canopy delivery (SSCD system; (ii a wireless weather-, crop-related data acquisition system; (iii a Voice-Controlled (VC system using Amazon Alexa; (iv a mobile application to visualize the collected data and wirelessly control the SSCD system; and (v a smart control system. The proposed system was deployed and evaluated in a commercial pistachio orchard in Bakersfield, CA. The system worked well with no reported errors. Results demonstrated the system’s ability to cool bud temperatures in a low relative humidity climate. At an ambient temperature of 10–20 °C, bud temperatures were lowered 5–10 °C.

  16. Multimedia Retrieval

    NARCIS (Netherlands)

    Blanken, Henk; de Vries, A.P.; de Vries, A.P.; Blok, H.E.; Feng, L.; Unknown, [Unknown

    2007-01-01

    Retrieval of multimedia data is different from retrieval of structured data. A key problem in multimedia databases is search, and the proposed solutions to the problem of multimedia information retrieval span a rather wide spectrum of topics outside the traditional database area, ranging from

  17. Improving Packet Delivery Performance of Publish/Subscribe Protocols in Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Ernesto García Davis

    2013-01-01

    Full Text Available MQTT-S and CoAP are two protocols able to use the publish/subscribe model in Wireless Sensor Networks (WSNs. The high scalability provided by the publish/subscribe model may incur a high packet loss and therefore requires an efficient reliability mechanism to cope with this situation. The reliability mechanism of MQTT-S and CoAP employs a method which defines a fixed value for the retransmission timeout (RTO. This article argues that this method is not efficient for deploying publish/subscribe in WSN, because it may be unable to recover a packet, therefore resulting in a lower packet delivery ratio (PDR at the subscriber nodes. This article proposes and evaluates an adaptive RTO method, which consists in using a Smooth Round-trip Time and multiplying it by a constant parameter (K. Thanks to this method, the reliability mechanism of MQTT-S and CoAP would be able to react properly to packet loss and would also be lightweight in terms of energy, memory and computing for sensor nodes where these resources are critical. We present a detailed evaluation of the effects of the K value on the calculation of the adaptive RTO method. We also establish the setting for obtaining the highest PDR on the subscriber nodes for single-hop and multi-hop scenarios. The results for single-hop scenario show that use of the appropriate K value for the adaptive RTO method increases the PDR up to 76% for MQTT-S and up to 38% for CoAP when compared with the use of fixed RTO method for both protocols, respectively. Meanwhile the same comparison for multi-hop scenario, the adaptive RTO method increases the PDR up to 36% for MQTT-S and up to 14% for CoAP.

  18. Improving packet delivery performance of publish/subscribe protocols in wireless sensor networks.

    Science.gov (United States)

    Davis, Ernesto García; Calveras, Anna; Demirkol, Ilker

    2013-01-04

    MQTT-S and CoAP are two protocols able to use the publish/subscribe model in Wireless Sensor Networks (WSNs). The high scalability provided by the publish/subscribe model may incur a high packet loss and therefore requires an efficient reliability mechanism to cope with this situation. The reliability mechanism of MQTT-S and CoAP employs a method which defines a fixed value for the retransmission timeout (RTO). This article argues that this method is not efficient for deploying publish/subscribe in WSN, because it may be unable to recover a packet, therefore resulting in a lower packet delivery ratio (PDR) at the subscriber nodes. This article proposes and evaluates an adaptive RTO method, which consists in using a Smooth Round-trip Time and multiplying it by a constant parameter (K). Thanks to this method, the reliability mechanism of MQTT-S and CoAP would be able to react properly to packet loss and would also be lightweight in terms of energy, memory and computing for sensor nodes where these resources are critical. We present a detailed evaluation of the effects of the K value on the calculation of the adaptive RTO method. We also establish the setting for obtaining the highest PDR on the subscriber nodes for single-hop and multi-hop scenarios. The results for single-hop scenario show that use of the appropriate K value for the adaptive RTO method increases the PDR up to 76% for MQTT-S and up to 38% for CoAP when compared with the use of fixed RTO method for both protocols, respectively. Meanwhile the same comparison for multi-hop scenario, the adaptive RTO method increases the PDR up to 36% for MQTT-S and up to 14% for CoAP.

  19. Development of a miniaturised drug delivery system with wireless power transfer and communication.

    Science.gov (United States)

    Smith, S; Tang, T B; Terry, J G; Stevenson, J T M; Flynn, B W; Reekie, H M; Murray, A F; Gundlach, A M; Renshaw, D; Dhillon, B; Ohtori, A; Inoue, Y; Walton, A J

    2007-10-01

    The development of an implantable system designed to deliver drug doses in a controlled manner over an extended time period is reported. Key performance parameters are the physical size, the power consumption and also the ability to perform wireless communications to enable the system to be externally controlled and interrogated. The system has been designed to facilitate wireless power transfer, which is very important for miniaturisation as it removes the need for a battery.

  20. Resource management in wireless networking

    CERN Document Server

    Cardei, Mihaela; Du, Ding-Zhu

    2005-01-01

    This is the first book that provides readers with a deep technical overview of recent advances in resource management for wireless networks at different layers of the protocol stack. The subject is explored in various wireless networks, such as ad hoc wireless networks, 3G/4G cellular, IEEE 802.11, and Bluetooth personal area networks.Survey chapters give an excellent introduction to key topics in resource management for wireless networks, while experts will be satisfied by the technical depth of the knowledge imparted in chapters exploring hot research topics.The subject area discussed in this book is very relevant today, considering the recent remarkable growth of wireless networking and the convergence of wireless personal communications, internet technologies and real-time multimedia.This volume is a very good companion for practitioners working on implementing solutions for multimedia and Quality of Service - sensitive applications over wireless networks.Written for:Researchers, faculty members, students...

  1. Data converters for wireless standards

    CERN Document Server

    Shi, Chunlei

    2002-01-01

    Wireless communication is witnessing tremendous growth with proliferation of different standards covering wide, local and personal area networks (WAN, LAN and PAN). The trends call for designs that allow 1) smooth migration to future generations of wireless standards with higher data rates for multimedia applications, 2) convergence of wireless services allowing access to different standards from the same wireless device, 3) inter-continental roaming. This requires designs that work across multiple wireless standards, can easily be reused, achieve maximum hardware share at a minimum power consumption levels particularly for mobile battery-operated devices.

  2. Edification of Multimedia Resources: Aligning Technology for Student Empowerment

    Science.gov (United States)

    Thamarasseri, Ismail

    2014-01-01

    Multimedia offers exciting possibilities for meeting the needs of 21st century learners. Multimedia learning can be defined in a number of ways. Multimedia learning is the delivery of instructional content using multiple modes that include visual and auditory information and students' use of this information to construct knowledge. Today's…

  3. Deterministic Greedy Routing with Guaranteed Delivery in 3D Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Su Xia

    2014-05-01

    Full Text Available With both computational complexity and storage space bounded by a small constant, greedy routing is recognized as an appealing approach to support scalable routing in wireless sensor networks. However, significant challenges have been encountered in extending greedy routing from 2D to 3D space. In this research, we develop decentralized solutions to achieve greedy routing in 3D sensor networks. Our proposed approach is based on a unit tetrahedron cell (UTC mesh structure. We propose a distributed algorithm to realize volumetric harmonic mapping (VHM of the UTC mesh under spherical boundary condition. It is a one-to-one map that yields virtual coordinates for each node in the network without or with one internal hole. Since a boundary has been mapped to a sphere, node-based greedy routing is always successful thereon. At the same time, we exploit the UTC mesh to develop a face-based greedy routing algorithm and prove its success at internal nodes. To deliver a data packet to its destination, face-based and node-based greedy routing algorithms are employed alternately at internal and boundary UTCs, respectively. For networks with multiple internal holes, a segmentation and tunnel-based routing strategy is proposed on top of VHM to support global end-to-end routing. As far as we know, this is the first work that realizes truly deterministic routing with constant-bounded storage and computation in general 3D wireless sensor networks.

  4. Exploration of Multimedia Collections

    OpenAIRE

    Moško, Juraj

    2016-01-01

    Multimedia retrieval systems are supposed to provide the method and the interface for users to retrieve particular multimedia data from multimedia collections. Although, many different retrieval techniques evolved from times when the search in multimedia collections firstly appeared as a research task, not all of them can fulfill specific requirements that the multimedia exploration is determined for. The multimedia exploration is designated for revealing the content of a whole multimedia col...

  5. Wireless Sensor Technologies and Applications

    Directory of Open Access Journals (Sweden)

    Feng Xia

    2009-11-01

    Full Text Available Recent years have witnessed tremendous advances in the design and applications of wirelessly networked and embedded sensors. Wireless sensor nodes are typically low-cost, low-power, small devices equipped with limited sensing, data processing and wireless communication capabilities, as well as power supplies. They leverage the concept of wireless sensor networks (WSNs, in which a large (possibly huge number of collaborative sensor nodes could be deployed. As an outcome of the convergence of micro-electro-mechanical systems (MEMS technology, wireless communications, and digital electronics, WSNs represent a significant improvement over traditional sensors. In fact, the rapid evolution of WSN technology has accelerated the development and deployment of various novel types of wireless sensors, e.g., multimedia sensors. Fulfilling Moore’s law, wireless sensors are becoming smaller and cheaper, and at the same time more powerful and ubiquitous. [...

  6. Refined analysis results for multimedia network costs and profits

    DEFF Research Database (Denmark)

    Tahkokorpi, M.; Falch, Morten; Skouby, Knud Erik

    This deliverable describes the techno-economic business model developed in EURORIM WP3 and presents the refined results of the multimedia service delivery cost-profit calculations......This deliverable describes the techno-economic business model developed in EURORIM WP3 and presents the refined results of the multimedia service delivery cost-profit calculations...

  7. A multimedia constraint system

    NARCIS (Netherlands)

    J.E.A. van Hintum; G.J. Reynolds

    1995-01-01

    textabstractThe MADE constraint system provides excellent opportunities to introduce constraints in a multimedia application. Multimedia applications are not only a good place to experiment with constraint systems; constraints in a multimedia environment are almost indispensable. Due to the

  8. Multimedia Classifier

    Science.gov (United States)

    Costache, G. N.; Gavat, I.

    2004-09-01

    Along with the aggressive growing of the amount of digital data available (text, audio samples, digital photos and digital movies joined all in the multimedia domain) the need for classification, recognition and retrieval of this kind of data became very important. In this paper will be presented a system structure to handle multimedia data based on a recognition perspective. The main processing steps realized for the interesting multimedia objects are: first, the parameterization, by analysis, in order to obtain a description based on features, forming the parameter vector; second, a classification, generally with a hierarchical structure to make the necessary decisions. For audio signals, both speech and music, the derived perceptual features are the melcepstral (MFCC) and the perceptual linear predictive (PLP) coefficients. For images, the derived features are the geometric parameters of the speaker mouth. The hierarchical classifier consists generally in a clustering stage, based on the Kohonnen Self-Organizing Maps (SOM) and a final stage, based on a powerful classification algorithm called Support Vector Machines (SVM). The system, in specific variants, is applied with good results in two tasks: the first, is a bimodal speech recognition which uses features obtained from speech signal fused to features obtained from speaker's image and the second is a music retrieval from large music database.

  9. Multi-Service Group Key Management for High Speed Wireless Mobile Multicast Networks

    Directory of Open Access Journals (Sweden)

    Trust T. Mapoka

    2015-08-01

    Full Text Available Recently there is a high demand from the Internet Service Providers to transmit multimedia services over high speed wireless networks. These networks are characterized by high mobility receivers which perform frequent handoffs across homogenous and heterogeneous access networks while maintaining seamless connectivity to the multimedia services. In order to ensure secure delivery of multimedia services to legitimate group members, the conventional cluster based group key management (GKM schemes for securing group communication over wireless mobile multicast networks have been proposed. However, they lack efficiency in rekeying the group key in the presence of high mobility users which concurrently subscribe to multiple multicast services that co-exist in the same network. This paper proposes an efficient multi-service group key management scheme (SMGKM suitable for high mobility users which perform frequent handoffs while participating seamlessly in multiple multicast services. The users are expected to drop subscriptions after multiple cluster visits hence inducing huge key management overhead due to rekeying the previously visited cluster keys. The already proposed multi-service SMGKM system with completely decentralised authentication and key management functions is adopted to meet the demands for high mobility environment with the same level of security. Through comparisons with existing GKM schemes and simulations, SMGKM shows resource economy in terms of reduced communication and less storage overheads in a high speed environment with multiple visits.

  10. Distributed multimedia database technologies supported by MPEG-7 and MPEG-21

    CERN Document Server

    Kosch, Harald

    2003-01-01

    15 Introduction Multimedia Content: Context Multimedia Systems and Databases (Multi)Media Data and Multimedia Metadata Purpose and Organization of the Book MPEG-7: The Multimedia Content Description Standard Introduction MPEG-7 and Multimedia Database Systems Principles for Creating MPEG-7 Documents MPEG-7 Description Definition Language Step-by-Step Approach for Creating an MPEG-7 Document Extending the Description Schema of MPEG-7 Encoding and Decoding of MPEG-7 Documents for Delivery-Binary Format for MPEG-7 Audio Part of MPEG-7 MPEG-7 Supporting Tools and Referen

  11. Multimedia technologies in education.

    Science.gov (United States)

    Liaskos, Joseph; Diomidus, Marianna

    2002-01-01

    In general multimedia is the combination of visual and audio representations. These representations could include elements of texts, graphic arts, sound, animation, and video. However, multimedia is restricted in such systems where information is digitalized and is processed by a computer. Interactive multimedia and hypermedia consist of multimedia applications that the user has more active role. Education is perhaps the most useful destination for multimedia and the place where multimedia has the most effective applications, as it enriches the learning process. Multimedia both in nursing education and in medical informatics education has several applications as well. A multimedia project can be developed even as a "stand alone" application (on CD-ROM), or on World Wide Web pages on Internet. However several technical constraints exist for developing multimedia applications on Internet. For developing multimedia projects we need hardware and software, talent and skill. The software requirements for multimedia development consist of one or more authoring systems and various editing applications for text, images, sounds and video. In this chapter different software tools for creating multimedia applications are presented. In the last part of this chapter, two examples of multimedia educational training programs are discussed. Both are "stand alone" applications (CD-ROMs). The first, examines several aspects of the electronic patient record by using videos, audio descriptions, lectures and glossary, while the second one presents several topics regarding epidemiology and epidemiological research by using graphics, sound and animation.

  12. Effectief leren van multimedia

    NARCIS (Netherlands)

    Kester, Liesbeth

    2013-01-01

    Kester, L. (2012, March). Effectief leren van multimedia [Effective learning from multimedia]. Keynote presented at a miniconference Learning Sciences of the Open University of the Netherlands, Eindhoven, the Netherlands.

  13. Seamless Mobile Multimedia Broadcasting Using Adaptive Error Recovery

    Directory of Open Access Journals (Sweden)

    Carlos M. Lentisco

    2017-01-01

    Full Text Available Multimedia services over mobile networks present several challenges, such as ensuring a reliable delivery of multimedia content, avoiding undesired service disruptions, or reducing service latency. HTTP adaptive streaming addresses these problems for multimedia unicast services, but it is not efficient from the point of view of radio resource consumption. In Long-Term Evolution (LTE networks, multimedia broadcast services are provided over a common radio channel using a combination of forward error correction and unicast error recovery techniques at the application level. This paper discusses how to avoid service disruptions and reduce service latency for LTE multimedia broadcast services by adding dynamic adaptation capabilities to the unicast error recovery process. The proposed solution provides a seamless mobile multimedia broadcasting without compromising the quality of the service perceived by the users.

  14. Challenges in media delivery systems and servers

    Science.gov (United States)

    Swaminathan, Viswanathan

    2005-03-01

    Although multimedia compression formats and protocols to stream such content have been around for a long time, there has been limited success in the adoption of open standards for streaming over IP (Internet Protocol) networks. The elements of such an end-to-end system will be introduced outlining the responsibilities of each element. The technical and financial challenges in building a viable multimedia streaming end-to-end system will be analyzed in detail in this paper outlining some solutions and areas for further research. Also, recent migration to IP in the backend video delivery network infrastructures have made it possible to use IP based media streaming solutions in non-IP last mile access networks like cable and wireless networks in addition to the DSL networks. The advantages of using IP streaming solutions in such networks will be outlined. However, there is a different set of challenges posed by such applications. The real time constraints are acute in each element of the media delivery end-to-end system. Meeting these real time constraints in general purpose non real time server systems is quite demanding. Quality of service, resource management, session management, fail-over, reliability, and cost are some important but challenging requirements in such systems. These will also be analyzed with suggested solutions. Content protection and rights management requirements are also very challenging for open standards based multimedia delivery systems. Interoperability unfortunately interferes with security in most of the current day systems. Some approaches to solve the interoperability problems will also be presented. The requirements, challenges, and possible solutions for delivering broadcast, on demand, and interactive video delivery applications for IP based media streaming systems will be analyzed in detail.

  15. Multimedia Technology. An Encyclopedia Publisher's Perspective.

    Science.gov (United States)

    Cook, Peter

    1986-01-01

    This paper describes the Grolier Publishing Company's development of its encyclopedic text database by editing the machine-readable data files from which the Academic American Encyclopedia was printed, and its longer-term objective of creating a multimedia encyclopedia when the technology for a viable delivery system becomes available. Topics…

  16. Scalable Video Streaming in Wireless Mesh Networks for Education

    Science.gov (United States)

    Liu, Yan; Wang, Xinheng; Zhao, Liqiang

    2011-01-01

    In this paper, a video streaming system for education based on a wireless mesh network is proposed. A wireless mesh network is a self-organizing, self-managing and reliable intelligent network, which allows educators to deploy a network quickly. Video streaming plays an important role in this system for multimedia data transmission. This new…

  17. Wireless Augmented Reality Communication System

    Science.gov (United States)

    Devereaux, Ann (Inventor); Jedrey, Thomas (Inventor); Agan, Martin (Inventor)

    2016-01-01

    The system of the present invention is a highly integrated radio communication system with a multimedia co-processor which allows true two-way multimedia (video, audio, data) access as well as real-time biomedical monitoring in a pager-sized portable access unit. The system is integrated in a network structure including one or more general purpose nodes for providing a wireless-to-wired interface. The network architecture allows video, audio and data (including biomedical data) streams to be connected directly to external users and devices. The portable access units may also be mated to various non-personal devices such as cameras or environmental sensors for providing a method for setting up wireless sensor nets from which reported data may be accessed through the portable access unit. The reported data may alternatively be automatically logged at a remote computer for access and viewing through a portable access unit, including the user's own.

  18. Multimedia Information Retrieval

    CERN Document Server

    Rueger, Stefan

    2009-01-01

    At its very core multimedia information retrieval means the process of searching for and finding multimedia documents; the corresponding research field is concerned with building the best possible multimedia search engines. The intriguing bit here is that the query itself can be a multimedia excerpt: For example, when you walk around in an unknown place and stumble across an interesting landmark, would it not be great if you could just take a picture with your mobile phone and send it to a service that finds a similar picture in a database and tells you more about the building -- and about its

  19. Quality-Assured and Sociality-Enriched Multimedia Mobile Mashup

    Directory of Open Access Journals (Sweden)

    Zhang Hongguang

    2010-01-01

    Full Text Available Mashups are getting more complex with the addition of rich-media and real-time services. The new research challenges will be how to guarantee the quality of the aggregated services, and how to share them in a collaborative manner. This paper presents a metadata-based mashup framework in Next Generation Wireless Network (NGWN, which guarantees the quality and supports social interactions. In contrast to existing quality-assured approaches, the proposed mashup model addresses the quality management issue from a new perspective through defining the Quality of Service (QoS metadata into two levels: fidelity (user perspective and modality (application perspective. The quality is assured from quality-aware service selection and quality-adaptable service delivery. Furthermore, the mashup model is extended for users to annotate services collaboratively. The annotation occurs in two ways, social tagging (e.g., rating and comments and QoS attributes (e.g., device type and access network, etc.. In order to apply this network-independent metadata model into NGWN architecture, we further introduce a new entity named Multimedia Mashup Engine (MME which enables seamlessly access to the services and Adaptation Decision Taking (ADT. Finally, our prototype system and the simulation results demonstrate the performance of the proposed work.

  20. SparkMed: a framework for dynamic integration of multimedia medical data into distributed m-Health systems.

    Science.gov (United States)

    Constantinescu, Liviu; Kim, Jinman; Feng, David Dagan

    2012-01-01

    With the advent of 4G and other long-term evolution (LTE) wireless networks, the traditional boundaries of patient record propagation are diminishing as networking technologies extend the reach of hospital infrastructure and provide on-demand mobile access to medical multimedia data. However, due to legacy and proprietary software, storage and decommissioning costs, and the price of centralization and redevelopment, it remains complex, expensive, and often unfeasible for hospitals to deploy their infrastructure for online and mobile use. This paper proposes the SparkMed data integration framework for mobile healthcare (m-Health), which significantly benefits from the enhanced network capabilities of LTE wireless technologies, by enabling a wide range of heterogeneous medical software and database systems (such as the picture archiving and communication systems, hospital information system, and reporting systems) to be dynamically integrated into a cloud-like peer-to-peer multimedia data store. Our framework allows medical data applications to share data with mobile hosts over a wireless network (such as WiFi and 3G), by binding to existing software systems and deploying them as m-Health applications. SparkMed integrates techniques from multimedia streaming, rich Internet applications (RIA), and remote procedure call (RPC) frameworks to construct a Self-managing, Pervasive Automated netwoRK for Medical Enterprise Data (SparkMed). Further, it is resilient to failure, and able to use mobile and handheld devices to maintain its network, even in the absence of dedicated server devices. We have developed a prototype of the SparkMed framework for evaluation on a radiological workflow simulation, which uses SparkMed to deploy a radiological image viewer as an m-Health application for telemedical use by radiologists and stakeholders. We have evaluated our prototype using ten devices over WiFi and 3G, verifying that our framework meets its two main objectives: 1) interactive

  1. Impact of wireless link quality across communication layers

    NARCIS (Netherlands)

    Zhou, J.

    2010-01-01

    Nowadays, wireless networks are used in most of the applications with radio technologies being used in all kinds of wireless networks. In all wireless links, the transmitted packets can be lost. How to identify the quality of a certain wireless link and achieve the best delivery performance over a

  2. Multimedia Budget Presentations.

    Science.gov (United States)

    Hughes, Jonathon T.; Rodabaugh, Karl

    This book provides an overview of the potential of multimedia budget proposals. The text reviews the fundamentals of multimedia, emphasizing how it improves communication by using multiple levels of input. A process for analyzing many of the budget decisions that must be made, as adapted from Robert Finney's five-step process of "Gap…

  3. Distributed Multimedia Systems

    NARCIS (Netherlands)

    Mullender, Sape J.

    Multimedia systems will allow professionals worldwide to collaborate more effectively and to travel substantially less. But for multimedia systems to be effective, a good systems infrastructure is essential. In particular, support is needed for global and consistent sharing of information, for

  4. ATM: The Key To Harnessing the Power of Networked Multimedia.

    Science.gov (United States)

    Gross, Rod

    1996-01-01

    ATM (Asynchronous Transfer Mode) network technology handles the real-time continuous traffic flow necessary to support desktop multimedia applications. Describes network applications already used: desktop video collaboration, distance learning, and broadcasting video delivery. Examines the architecture of ATM technology, video delivery and sound…

  5. Multimedia image and video processing

    CERN Document Server

    Guan, Ling

    2012-01-01

    As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins w

  6. Multimedia and Composition: Synthesizing Multimedia Discourse.

    Science.gov (United States)

    Brown, Gary

    This study examines the multi-modal synthesis of source examples in student compositions. Multimedia is used to present on-screen text and video information on Chinese superstitions and traditions, and then to prompt subjects to write. The research compares the number and kinds of examples students produce in their writing. Kind refers to the…

  7. Design of novel non-contact multimedia controller for disability by using visual stimulus.

    Science.gov (United States)

    Pan, Jeng-Shyang; Lo, Chi-Chun; Tsai, Shang-Ho; Lin, Bor-Shyh

    2015-12-01

    The design of a novel non-contact multimedia controller is proposed in this study. Nowadays, multimedia controllers are generally used by patients and nursing assistants in the hospital. Conventional multimedia controllers usually involve in manual operation or other physical movements. However, it is more difficult for the disabled patients to operate the conventional multimedia controller by themselves; they might totally depend on others. Different from other multimedia controllers, the proposed system provides a novel concept of controlling multimedia via visual stimuli, without manual operation. The disabled patients can easily operate the proposed multimedia system by focusing on the control icons of a visual stimulus device, where a commercial tablet is used as the visual stimulus device. Moreover, a wearable and wireless electroencephalogram (EEG) acquisition device is also designed and implemented to easily monitor the user's EEG signals in daily life. Finally, the proposed system has been validated. The experimental result shows that the proposed system can effectively measure and extract the EEG feature related to visual stimuli, and its information transfer rate is also good. Therefore, the proposed non-contact multimedia controller exactly provides a good prototype of novel multimedia controlling scheme. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  8. Multihoming for Mobile Internet of Multimedia Things

    Directory of Open Access Journals (Sweden)

    Titus Balan

    2017-01-01

    Full Text Available Mobility, redundancy, and bandwidth requirements are transforming the communication models used for IoT, mainly in case of Critical Communications and multimedia streaming (“IoMT, Internet of Multimedia Things”, as wireless video traffic is expected to be 60–75% of the global mobile traffic by 2020. One of the characteristics of 5G networks will be the proliferation of different/heterogeneous radio networks (virtualized radio access networks, RAN, new energy-efficient radios, femtocells, and offloading capabilities and the possibility for IoT objects to connect and load-balance between dual and multiple RANs. This paper focuses on the possibility of using LISP (Locator Identifier Separation Protocol for multihoming and load-balancing purposes and presents an illustrative scenario for the case of mobile IoT (e.g., the “things” part of vehicular or public transportation systems, PTS that are also intensive bandwidth consumers, like the case of connected multimedia “things.” We have implemented and tested a demonstrator of a mobile LISP IoT gateway that is also integrated with Cloud-based video analytics.

  9. Intelligent techniques in signal processing for multimedia security

    CERN Document Server

    Santhi, V

    2017-01-01

    This book proposes new algorithms to ensure secured communications and prevent unauthorized data exchange in secured multimedia systems. Focusing on numerous applications’ algorithms and scenarios, it offers an in-depth analysis of data hiding technologies including watermarking, cryptography, encryption, copy control, and authentication. The authors present a framework for visual data hiding technologies that resolves emerging problems of modern multimedia applications in several contexts including the medical, healthcare, education, and wireless communication networking domains. Further, it introduces several intelligent security techniques with real-time implementation. As part of its comprehensive coverage, the book discusses contemporary multimedia authentication and fingerprinting techniques, while also proposing personal authentication/recognition systems based on hand images, surveillance system security using gait recognition, face recognition under restricted constraints such as dry/wet face condi...

  10. Streaming Multimedia via Overlay Networks using Wi-Fi Peer-to-Peer Connections

    DEFF Research Database (Denmark)

    Poderys, Justas; Soler, José

    2017-01-01

    Short range ad-hoc wireless networks can be used to deliver streaming multimedia for information, entertainment and advertisement purposes. To enable short-range communication between various devices, the Wi-Fi Alliance proposed an extension to the IEEE802.11 Wi-Fi standard called Wi-Fi Peer-to-P....... The evaluation is done by streaming Live and Video-on-Demand multimedia among the different size user groups and observing the streaming multimedia Quality-of-Service parameters....

  11. Designing interactive multimedia

    National Research Council Canada - National Science Library

    Luther, Arch C

    1992-01-01

    .... It explores the roles of CD-ROM and other PC hardware in multimedia, profiles essential video and audio technology, and show step-by-step how to use the latest generation of DVI Technology hardware...

  12. Nodes Placement for reducing Energy Consumption in Multimedia Transmissions

    OpenAIRE

    Pace, Pasquale; Loscri, Valeria; Natalizio, Enrico; Razafindralambo, Tahiry

    2011-01-01

    International audience; Power consumption is an essential issue in wireless multimedia sensor networks (WMSNs) due to the elevated processing capabilities requested by the video acquisition hardware installed on the generic sensor node. Hence, node placement scheme in WMSNs greatly impacts the overall network lifetime. In this context, the paper first proposes a suitable hardware architecture to implement a feasible WMS node based on off-the-shelf technology, then it evaluates the energy cons...

  13. Wireless Access

    Indian Academy of Sciences (India)

    First page Back Continue Last page Overview Graphics. Wireless Access. Wireless connect to the Base station. Easy and Convenient access. Costlier as compared to the wired technology. Reliability challenges. We see it as a complementary technology to the DSL.

  14. Demonstration and Comparison Study for V- and W-Band Real-Time High-Definition Video Delivery in Diverse Fiber-Wireless Infrastructure

    DEFF Research Database (Denmark)

    Lebedev, Alexander; Vegas Olmos, Juan José; Pang, Xiaodan

    2013-01-01

    This article experimentally demonstrates uncompressed high-definition video distribution in V-band (50–75 GHz) and W-band (75–110 GHz) fiber-wireless links achieving 3 m of wireless transmission in both cases. Access architecture is experimentally emulated by deploying single/multi-mode fibers....... For the W-band, experimental assessment of passive and active approaches for implementation of remote antenna units is reported. The bit error rate performance of the optical and wireless channels is reported. A successful transmission of real-time uncompressed high-definition video in the V- and W...

  15. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    NARCIS (Netherlands)

    Worring, M.; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the

  16. Semantic multimedia analysis and processing

    CERN Document Server

    Spyrou, Evaggelos; Mylonas, Phivos

    2014-01-01

    Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, analysis, and processing of multimedia, the book features the contributions of renowned researchers from around the world. Its contents are based on four fundamental thematic pillars: 1) information and content retrieval, 2) semantic knowledge exploitation paradigms, 3) multimedia personalization, and 4)

  17. Traffic forecaster for MPLS multimedia data streams

    Science.gov (United States)

    Ambrose, Barry; Lin, Freddie

    2006-05-01

    Contemporary high performance data networks carry a wide range of multimedia services (voice, video, audio, text, sensor data, etc.) that require an outstanding Quality of Service (QoS) to provide performance guarantees in priority delivery, latency, bandwidth utilization, load balancing, etc. With the advent of recent Multi-Protocol Label Switching (MPLS) network standards, the QoS has made significant progress in performance to provide these performance guarantees. Right now, attention has turned to the task of managing these QoS networks more efficiently through the handling of network traffic. We have investigated a novel Network Traffic Forecasting Assisted QoS Planner technology that will provide constantly updated forecasts of data traffic and server loads to any application that needs this information. Using source models of voice, video and data traffic based on empirical studies of TCP/IP data traffic carried out by Paxson and Floyd in the 1990's, our studies have shown that the system may provide up to 43% bandwidth savings for MPLS data streams, by predicting future traffic flows and reserving network resources to accommodate the predicted traffic. The system additionally provides a means to submit bandwidth reservation requests for those applications that need assured service guarantees for data delivery. The technology essentially increases the efficiency and effectiveness of multimedia information and communication network infrastructure that supports multiple or adaptive QoS levels for multimedia data networking and information system applications.

  18. Analytical Study of QoS-Oriented Multicast in Wireless Networks

    Directory of Open Access Journals (Sweden)

    Lyakhov Andrey

    2011-01-01

    Full Text Available Multicast is a very popular bandwidth-conserving technology exploited in many multimedia applications. However, existing standards of high rate wireless networks provide no error recovery mechanism (ARQ for multicast traffic. ARQ absence in wireless networks unreliable by their nature leads to frequent packet losses, which is inappropriate for most of multimedia applications. In this paper, we study new reliable multicast mechanism proposed recently to support multimedia QoS (packet loss ratio, latency, and throughput with various wireless technologies. This mechanism is based on the concept of multiple ACK-leaders, that is, multicast recipients responsible for acknowledging data packets. We develop analytical models of the mechanism with various leader selection schemes and use the models to study the schemes efficiency and to optimize them. Numerical results show that the novel multicast mechanism with multiple ACK-leaders can be easily tuned to meet specific QoS requirements of multimedia or any other multicast applications.

  19. The machine in multimedia analytics

    NARCIS (Netherlands)

    Zahálka, J.

    2017-01-01

    This thesis investigates the role of the machine in multimedia analytics, a discipline that combines visual analytics with multimedia analysis algorithms in order to unlock the potential of multimedia collections as sources of knowledge in scientific and applied domains. Specifically, the central

  20. Multimedia: un nuevo lenguaje

    OpenAIRE

    Cacheiro González, María Luz

    2006-01-01

    El objetivo de esta comunicación es la familiarización con las alternativas didácticas que aportan los recursos multimedia en las actividades organizadas por centros educativos. El lenguaje multimedia se compone de gran variedad de modalidades de comunicación: visual, auditiva, gráfica y recursos telemáticos. EStos elementos son nuestros aliados para promover la comunicación didáctica con los destinatarios de los programas educativs, lúdicos, sociales y culturales de los centros edu...

  1. Multimedia Cross–Platform Content Distribution for Mobile Peer–to–Peer Networks using Network Coding

    DEFF Research Database (Denmark)

    Pedersen, Morten Videbæk; Heide, Janus; Vingelmann, Peter

    2010-01-01

    This paper is looking into the possibility of multimedia content distribution over multiple mobile platforms forming wireless peer–to–peer networks. State of the art mobile networks are centralized and base station or access point oriented. Current developments break ground for device to device...

  2. Wireless Networks

    OpenAIRE

    Samaka, Mohammed; Khan, Khaled M.D.

    2007-01-01

    Wireless communication is the fastest-growing field in the telecommunication industry. Wireless networks have grown significantly as an important segment of the communications industry. They have become popular networks with the potential to provide high-speed, high-quality information exchange between two or more portable devices without any wire or conductors. Wireless networks can simply be characterized as the technology that provides seamless access to information, anywhere, anyplace, an...

  3. Cognitive wireless networks

    CERN Document Server

    Feng, Zhiyong; Zhang, Ping

    2015-01-01

    This brief examines the current research in cognitive wireless networks (CWNs). Along with a review of challenges in CWNs, this brief presents novel theoretical studies and architecture models for CWNs, advances in the cognitive information awareness and delivery, and intelligent resource management technologies. The brief presents the motivations and concepts of CWNs, including theoretical studies of temporal and geographic distribution entropy as well as cognitive information metrics. A new architecture model of CWNs is proposed with theoretical, functional and deployment architectures suppo

  4. MPEG-7 Multimedia Data Cartridge

    Science.gov (United States)

    Doeller, Mario; Kosch, Harald

    2003-01-01

    Broadly used Database Management Systems (DBMS) are not able to tackle the requirements of multimedia in querying, indexing and content modeling. Therefore, extenders for multimedia data types have been proposed. These extensions, however, offer only limited semantic modeling and rely on basic index structures which do not meet the whole nature of multimedia, for instance for a Nearest-Neighbor Search. In this context, the paper presents a methodology for enhancing extensible ORDBMS for multimedia data. In particular, we introduce an MPEG-7 Multimedia Data Cartridge which includes a semantically rich metadata model for multimedia content relying on the MPEG-7 standard. Furthermore, to fulfill the needs for efficient multimedia query processing, we created in this Cartridge a new indexing and query framework for various types of retrieval operations.

  5. Wireless virtualization

    CERN Document Server

    Wen, Heming; Le-Ngoc, Tho

    2013-01-01

    This SpringerBriefs is an overview of the emerging field of wireless access and mobile network virtualization. It provides a clear and relevant picture of the current virtualization trends in wireless technologies by summarizing and comparing different architectures, techniques and technologies applicable to a future virtualized wireless network infrastructure. The readers are exposed to a short walkthrough of the future Internet initiative and network virtualization technologies in order to understand the potential role of wireless virtualization in the broader context of next-generation ubiq

  6. An Integrated Multimedia Approach to Cultural Heritage e-Documents

    NARCIS (Netherlands)

    Smeulders, A.W.M.; Hardman, H.L.; Schreiber, G.; Geusebroek, J.M.

    2002-01-01

    We discuss access to e-documents from three different perspectives beyond the plain keyword web-search of the entire document. The first one is the situation-depending delivery of multimedia documents adapting the preferred form (picture, text, speech) to the available information capacity or need

  7. The Multimedia Factory.

    Science.gov (United States)

    Capell, Peter

    The history of instructional multimedia systems development includes many difficulties--authorial uncertainty about how to order concepts, the misplaced focus of so-called "intelligent tutors," the sometimes disconcerting proliferation of products, and financial constraints. Against this background, this paper discusses the project which…

  8. Multimedia Reference Tools.

    Science.gov (United States)

    Holzberg, Carol S.

    2001-01-01

    Presents suggestions for content-rich classroom encyclopedias on CO-ROM and DVD, including: the Encarta Reference Suite 2001; the 2001 Grolier Multimedia Encyclopedia, School Edition; the Britannica 2001 DVD; and the World Book 2001 Deluxe Edition, v5.0. (SM)

  9. Multimedia Teacher Research

    Science.gov (United States)

    Leaman, Heather; DiLucchio, Connie

    2015-01-01

    In this qualitative study, two teacher educators and course instructors in a Masters of Education (M.Ed.) program explored beginning teacher researchers' use of multimedia to support action research. Fifty-eight teachers (36 in spring 2010 and 22 in spring 2011) completed teacher research as the capstone in their M.Ed. program. Teachers utilized…

  10. The Microsoft Multimedia Encyclopedia.

    Science.gov (United States)

    Ropiequet, Suzanne

    1986-01-01

    A multimedia encyclopedia (MME) demonstration disk has been developed by the Microsoft Corporation, which contains five-page articles on 12 subjects. Each article contains text, images, audio, and in some cases, animation and full motion digital images. Each MME article is constructed as a network of linked text, image, and sound files. With mouse…

  11. Reconfigurable Mobile Multimedia

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Bos, M.; Havinga, Paul J.M.; Smit, Jaap

    1999-01-01

    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile

  12. Social Multimedia and Storytelling

    NARCIS (Netherlands)

    S. Papadopoulos; P.S. Cesar Garcia (Pablo Santiago); D.A. Shamma (David); A. Kelliher; R. Jain (Rahul)

    2015-01-01

    htmlabstractThis special issue touches on many significant aspects of multimedia retrieval, including content analysis and understanding, content- and context-based indexing, search and retrieval, HCI technologies, and image and video summarization and visualization. It converges on the nexus of

  13. Wireless Internet

    NARCIS (Netherlands)

    el Zarki, M.; Heijenk, Geert; Lee, Kenneth S.; Bidgoli, H.

    This chapter addresses the topic of wireless Internet, the extension of the wireline Internet architecture to the wireless domain. As such the chapter introduces the reader to the dominant characteristics of the Internet, from its structure to the protocols that control the forwarding of data and

  14. Integrated resource management for Hybrid Optical Wireless (HOW) networks

    DEFF Research Database (Denmark)

    Yan, Ying; Yu, Hao; Wessing, Henrik

    2009-01-01

    Efficient utilization of available bandwidth over hybrid optical wireless networks is a critical issue, especially for multimedia applications with high data rates and stringent Quality of Service (QoS) requirements. In this paper, we propose an integrated resource management including an enhanced...... resource sharing scheme and an integrated admission control scheme for the hybrid optical wireless networks. It provides QoS guarantees for connections through both optical and wireless domain. Simulation results show that our proposed scheme improves QoS performances in terms of high throughput and low...

  15. 9th International Conference on Multimedia and Ubiquitous Engineering and the 10th International Conference on Future Information Technology

    CERN Document Server

    Chao, Han-Chieh; Arabnia, Hamid; Yen, Neil; Advanced Multimedia and Ubiquitous Engineering : Future Information Technology; MUE-15; FutureTech 2015

    This volume brings together contributions representing the state-of-the-art in new multimedia and future technology information research, currently a major topic in computer science and electronic engineering. Researchers aim to interoperate multimedia frameworks, transforming the way people work and  interact with multimedia data. This book covers future information technology topics including digital and multimedia convergence, ubiquitous and pervasive computing, intelligent computing and applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, semantic web, human-centric computing and social networks, adaptive and context-aware computing, security and trust computing and related areas.  Representing the combined proceedings of the 9th International Conference on Multimedia and Ubiquitous Engineering (MUE-15) and the 10th International Conference on Future Information Technology (FutureTech 2015), this book aims to provide a complete coverage of...

  16. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    OpenAIRE

    Worring, M; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the multimodal summarization, structuring, and browsing of the collection based on these tables, all optimized to support an analyst in getting structural and conclusive insights. Our proposed solution p...

  17. The Effects of Social Cue Principles on Cognitive Load, Situational Interest, Motivation, and Achievement in Pedagogical Agent Multimedia Learning

    Science.gov (United States)

    Park, Sanghoon

    2015-01-01

    Animated pedagogical agents have become popular in multimedia learning with combined delivery of verbal and non-verbal forms of information. In order to reduce unnecessary cognitive load caused by such multiple forms of information and also to foster generative cognitive processing, multimedia design principles with social cues are suggested…

  18. Intelligent Interactive Multimedia

    CERN Document Server

    Watanabe, Toyohide; Takahashi, Naohisa; 5th International Conference on Intelligent Interactive Multimedia Systems and Services

    2012-01-01

    This volume contains the Proceedings of the 5th International Conference on Intelligent Interactive Multimedia Systems and Services (KES-IIMSS-12).  The Conference was jointly organised by Nagoya University in Japan and the KES International organisation, and held in the attractive city of Gifu.   The KES-IIMSS conference series, (series chairs Prof. Maria Virvou and Prof. George Tsihrintzis), presents novel research in various areas of intelligent multimedia system relevant to the development of a new generation of interactive, user-centric devices and systems.  The aim of the conference is to provide an internationally respected forum for scientific research in the technologies and applications of this new and dynamic research area.

  19. Multimedia programming with pure data

    CERN Document Server

    Chung, Bryan

    2013-01-01

    A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

  20. BOB-RED queue management for IEEE 802.15.4 wireless sensor networks

    Directory of Open Access Journals (Sweden)

    Wu Jean-Lien

    2011-01-01

    Full Text Available Abstract Multimedia services over resource constrained wireless sensor networks (WSNs face a performance bottleneck issue from the gateway node to the sink node. Therefore, the queue management at the gateway node is crucial for diversified messages conveyed from the front nodes to the sink node. In this article, beacon order-based random early detection (BOB-RED queue management is proposed. BOB-RED is a dynamic adaptation scheme based on adjusting beacon interval and superframe duration in the IEEE 802.15.4 MAC superframe accompanied with RED queue management scheme to increase the transmission efficiency of multimedia over WSNs. We focus on the performance improvement upon different traffic loads over WSNs. Evaluation metrics include end-to-end delay, packet delivery ratio, and energy consumption in IEEE 802.15.4 beacon enabled mode. Simulation results show that BOB-RED can effectively decrease end-to-end delay and energy consumption compared to the DropTail scheme.

  1. Multimedia encryption and watermarking encryption and watermarking

    CERN Document Server

    Furht, Borko; Socek, Daniel

    2006-01-01

    ""Multimedia Encryption and Watermarking"" presents a comprehensive survey of contemporary multimedia encryption and watermarking techniques, which enable a secure exchange of multimedia intellectual property. Part I, Digital Rights Management (DRM) for Multimedia, introduces DRM concepts and models for multimedia content protection, and presents the key players. Part II, Multimedia Cryptography, provides an overview of modern cryptography, with the focus on modern image, video, speech, and audio encryption techniques. This book also provides an advanced concept of visual and audio sharing tec

  2. Combined Scalable Video Coding Method for Wireless Transmission

    Directory of Open Access Journals (Sweden)

    Achmad Affandi

    2011-08-01

    Full Text Available Mobile video streaming is one of multimedia services that has developed very rapidly. Recently, bandwidth utilization for wireless transmission is the main problem in the field of multimedia communications. In this research, we offer a combination of scalable methods as the most attractive solution to this problem. Scalable method for wireless communication should adapt to input video sequence. Standard ITU (International Telecommunication Union - Joint Scalable Video Model (JSVM is employed to produce combined scalable video coding (CSVC method that match the required quality of video streaming services for wireless transmission. The investigation in this paper shows that combined scalable technique outperforms the non-scalable one, in using bit rate capacity at certain layer.

  3. Cross-layer protocols optimized for real-time multimedia services in energy-constrained mobile ad hoc networks

    Science.gov (United States)

    Hortos, William S.

    2003-07-01

    Mobile ad hoc networking (MANET) supports self-organizing, mobile infrastructures and enables an autonomous network of mobile nodes that can operate without a wired backbone. Ad hoc networks are characterized by multihop, wireless connectivity via packet radios and by the need for efficient dynamic protocols. All routers are mobile and can establish connectivity with other nodes only when they are within transmission range. Importantly, ad hoc wireless nodes are resource-constrained, having limited processing, memory, and battery capacity. Delivery of high quality-ofservice (QoS), real-time multimedia services from Internet-based applications over a MANET is a challenge not yet achieved by proposed Internet Engineering Task Force (IETF) ad hoc network protocols in terms of standard performance metrics such as end-to-end throughput, packet error rate, and delay. In the distributed operations of route discovery and maintenance, strong interaction occurs across MANET protocol layers, in particular, the physical, media access control (MAC), network, and application layers. The QoS requirements are specified for the service classes by the application layer. The cross-layer design must also satisfy the battery-limited energy constraints, by minimizing the distributed power consumption at the nodes and of selected routes. Interactions across the layers are modeled in terms of the set of concatenated design parameters including associated energy costs. Functional dependencies of the QoS metrics are described in terms of the concatenated control parameters. New cross-layer designs are sought that optimize layer interdependencies to achieve the "best" QoS available in an energy-constrained, time-varying network. The protocol design, based on a reactive MANET protocol, adapts the provisioned QoS to dynamic network conditions and residual energy capacities. The cross-layer optimization is based on stochastic dynamic programming conditions derived from time-dependent models of

  4. Mobile Multimedia Systems

    NARCIS (Netherlands)

    Havinga, Paul J.M.

    2000-01-01

    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing. In this paradigm, the basic personal computing and communication device will be an integrated, battery-operated

  5. New Communication Model: Multimedia Art

    Science.gov (United States)

    Srnic, Vesna

    2007-01-01

    The purpose of this project, which the author as a mentor has realized during the 2006/2007, was to invent new Educational model, to fill the gap in Education by showing the positive influence of Multimedia Art, especially Multimedia Performance on Permanent Learning at the level of primary school students, college students and teachers or on…

  6. Cognitive Synergy in Multimedia Learning

    Science.gov (United States)

    Kim, Daesang; Kim, Dong-Joong; Whang, Woo-Hyung

    2013-01-01

    The main focus of our study was to investigate multimedia effects that had different results from the findings of existing multimedia learning studies. First, we describe and summarize three experimental studies we conducted from 2006 to 2010. Then we analyze our findings to explore learner characteristics that may impact the cognitive processes…

  7. Multimedia Principle in Teaching Lessons

    Science.gov (United States)

    Kari Jabbour, Khayrazad

    2012-01-01

    Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…

  8. Cognitive Architectures for Multimedia Learning

    Science.gov (United States)

    Reed, Stephen K.

    2006-01-01

    This article provides a tutorial overview of cognitive architectures that can form a theoretical foundation for designing multimedia instruction. Cognitive architectures include a description of memory stores, memory codes, and cognitive operations. Architectures that are relevant to multimedia learning include Paivio's dual coding theory,…

  9. Connections for the Digital Age Multimedia Communications for Mobile, Nomadic and Fixed Devices

    CERN Document Server

    Carne, E Bryan

    2011-01-01

    Explores and analyzes past and current technologies and trends in multimedia communication Digital natives-those persons born in the digital age-have an ever-widening range of wireless-enabled devices at their disposal. They are the drivers of multimedia communications, continually seeking out the technologies and distribution channels that best match their needs. This book outlines the changes in telecommunications that are occurring to meet these needs. It addresses the continually increasing requirement to provide connections that make the electronic encounter as natural and convenient as p

  10. Explosion of mobile and wireless technologies – An opportunities for mobile government to speed up service deliveries: A South African perspective

    CSIR Research Space (South Africa)

    Ogunleye, OS

    2010-10-01

    Full Text Available of developing countries in Africa. This means that in the developing countries of Africa, the use of cell phones is exploding (Donner, 2008) while the use of internet remains relatively limited due to illiteracy and its high cost. Unlike the PC-based Internet... of this implementation is deploying an Internet based application where people can apply for driver’s license or make booking for a driver’s test online. 3. The Free Movement of Wireless Despite the slow speed with which the public sector (section 2...

  11. Multimedia Information Extraction

    CERN Document Server

    Maybury, Mark T

    2012-01-01

    The advent of increasingly large consumer collections of audio (e.g., iTunes), imagery (e.g., Flickr), and video (e.g., YouTube) is driving a need not only for multimedia retrieval but also information extraction from and across media. Furthermore, industrial and government collections fuel requirements for stock media access, media preservation, broadcast news retrieval, identity management, and video surveillance.  While significant advances have been made in language processing for information extraction from unstructured multilingual text and extraction of objects from imagery and vid

  12. 14 CFR 1213.108 - Multimedia materials.

    Science.gov (United States)

    2010-01-01

    ... 14 Aeronautics and Space 5 2010-01-01 2010-01-01 false Multimedia materials. 1213.108 Section 1213... AND INFORMATION MEDIA § 1213.108 Multimedia materials. (a) NASA's multimedia material, from all... original or duplicate files of news-oriented imagery and other digital multimedia material generated within...

  13. Automatization of Student Assessment Using Multimedia Technology.

    Science.gov (United States)

    Taniar, David; Rahayu, Wenny

    Most use of multimedia technology in teaching and learning to date has emphasized the teaching aspect only. An application of multimedia in examinations has been neglected. This paper addresses how multimedia technology can be applied to the automatization of assessment, by proposing a prototype of a multimedia question bank, which is able to…

  14. Multimedia and ubiquitous engineering MUE 2013

    CERN Document Server

    Ng, Joseph; Jeong, Hwa; Waluyo, Borgy

    2013-01-01

    The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.

  15. L2-LBMT: A Layered Load Balance Routing Protocol for underwater multimedia data transmission

    Science.gov (United States)

    Lv, Ze; Tang, Ruichun; Tao, Ye; Sun, Xin; Xu, Xiaowei

    2017-12-01

    Providing highly efficient underwater transmission of mass multimedia data is challenging due to the particularities of the underwater environment. Although there are many schemes proposed to optimize the underwater acoustic network communication protocols, from physical layer, data link layer, network layer to transport layer, the existing routing protocols for underwater wireless sensor network (UWSN) still cannot well deal with the problems in transmitting multimedia data because of the difficulties involved in high energy consumption, low transmission reliability or high transmission delay. It prevents us from applying underwater multimedia data to real-time monitoring of marine environment in practical application, especially in emergency search, rescue operation and military field. Therefore, the inefficient transmission of marine multimedia data has become a serious problem that needs to be solved urgently. In this paper, A Layered Load Balance Routing Protocol (L2-LBMT) is proposed for underwater multimedia data transmission. In L2-LBMT, we use layered and load-balance Ad Hoc Network to transmit data, and adopt segmented data reliable transfer (SDRT) protocol to improve the data transport reliability. And a 3-node variant of tornado (3-VT) code is also combined with the Ad Hoc Network to transmit little emergency data more quickly. The simulation results show that the proposed protocol can balance energy consumption of each node, effectively prolong the network lifetime and reduce transmission delay of marine multimedia data.

  16. 75 FR 49528 - Freescale Semiconductor, Inc., Networking and Multimedia Group (“NMG”) Excluding the Multimedia...

    Science.gov (United States)

    2010-08-13

    ... Employment and Training Administration Freescale Semiconductor, Inc., Networking and Multimedia Group (``NMG'') Excluding the Multimedia Applications Division Including On- Site Leased Workers of Synergy Services..., applicable to workers of Freescale Semiconductor, Inc., Networking and Multimedia Group (``NMG''), excluding...

  17. Wireless Communications

    Science.gov (United States)

    1991-01-01

    A technology utilization project led to the commercial adaptation of a Space Shuttle Orbiter wireless infrared voice communications system. The technology was adapted to a LAN system by Wilton Industries, one of the participants. Because the system is cable-free, installation charges are saved, and it can be used where cable is impractical. Resultant products include the IRplex 6000. Transceivers can be located anywhere and can include mobile receivers. The system provides wireless LAN coverage up to 44,000 square feet. applications include stock exchange communications, trade shows, emergency communications, etc.

  18. Multimedia ontology representation and applications

    CERN Document Server

    Chaudhury, Santanu; Ghosh, Hiranmay

    2015-01-01

    The result of more than 15 years of collective research, Multimedia Ontology: Representation and Applications provides a theoretical foundation for understanding the nature of media data and the principles involved in its interpretation. The book presents a unified approach to recent advances in multimedia and explains how a multimedia ontology can fill the semantic gap between concepts and the media world. It relays real-life examples of implementations in different domains to illustrate how this gap can be filled.The book contains information that helps with building semantic, content-based

  19. Innovative multimedia for teaching nematology.

    Science.gov (United States)

    Eisenback, J D

    1993-09-01

    The availability of interactive multimedia authoring software programs promises to revolutionize the teaching of nematology. These programs integrate text, hypertext, graphics, animations, video, and sound. The user interacts with the information on demand in a nonlinear fashion. Beginning students can limit themselves to the general outlines of the subject, and advanced students can explore the information to the limits of their ability. Use of interactive multimedia does not eliminate the need for effective, enthusiastic teachers but provides a mechanism for the efficient transfer of information. An interactive multimedia presentation that supplements lectures in an introductory course is presented as an example of the application of this technology for teaching nematology.

  20. Moodle 2.5 multimedia

    CERN Document Server

    Fernandes, João

    2013-01-01

    A tutorial-based guide where readers can work through practical examples that clearly describe how to create multimedia applications using Moodle and integrate existing multimedia resources into Moodle courses.If you are a teacher or trainer who runs online courses and has a basic understanding of Moodle, this book will be ideal for you. It is not necessary to have an advanced technical background to create multimedia elements as the tasks will be simple, not time consuming, and will be practical for everyday use.

  1. Wireless Ad Hoc Networks

    Directory of Open Access Journals (Sweden)

    Hong-Chuan Yang

    2007-01-01

    Full Text Available We study the energy-efficient configuration of multihop paths with automatic repeat request (ARQ mechanism in wireless ad hoc networks. We adopt a cross-layer design approach and take both the quality of each radio hop and the battery capacity of each transmitting node into consideration. Under certain constraints on the maximum tolerable transmission delay and the required packet delivery ratio, we solve optimization problems to jointly schedule the transmitting power of each transmitting node and the retransmission limit over each hop. Numerical results demonstrate that the path configuration methods can either significantly reduce the average energy consumption per packet delivery or considerably extend the average lifetime of the multihop route.

  2. Multimedia content analysis

    CERN Document Server

    Ohm, Jens

    2016-01-01

    This textbook covers the theoretical backgrounds and practical aspects of image, video and audio feature expression, e.g., color, texture, edge, shape, salient point and area, motion, 3D structure, audio/sound in time, frequency and cepstral domains, structure and melody. Up-to-date algorithms for estimation, search, classification and compact expression of feature data are described in detail. Concepts of signal decomposition (such as segmentation, source tracking and separation), as well as composition, mixing, effects, and rendering, are discussed. Numerous figures and examples help to illustrate the aspects covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by problem-solving exercises. The book is also a self-contained introduction both for researchers and developers of multimedia content analysis systems in industry. .

  3. Investigating a Mobility-Aware QoS Model for Multimedia Streaming Rate Adaptation

    Directory of Open Access Journals (Sweden)

    Fragkiskos Sardis

    2015-01-01

    Full Text Available Supporting high quality multimedia streaming on wireless devices poses several challenges compared to wired networks due to the high variance in network performance encountered in the mobile environment. Although rate adaptation is commonly used in multimedia applications to compensate for fluctuations in network performance, it is a reactive mechanism which is not aware of the frequently changing connectivity that may occur on mobile devices. This paper proposed a performance evaluation model for multimedia streaming applications that is aware of user mobility and network performance. We presented an example of mathematical solution to the model and demonstrated the functionality using common mobility and connectivity examples that may be found in an urban environment. The proposed model is evaluated based on this functionality and how it may be used to enhance application performance.

  4. Wireless Technician

    Science.gov (United States)

    Tech Directions, 2011

    2011-01-01

    One of the hottest areas in technology is invisible. Wireless communications allow people to transmit voice messages, data, and other signals through the air without physically connecting senders to receivers with cables or wires. And the technology is spreading at lightning speed. Cellular phones, personal digital assistants, and wireless…

  5. Reconfiguration in Mobile Multimedia Systems

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Bos, M.; Smit, L.T.; Heysters, P.M.

    2000-01-01

    Dynamically reconfigurable systems offer the potential for realising efficient systems as well as providing adaptability to changing system requirements. Such systems are suitable for future mobile multimedia systems that have limited battery resources, must handle diverse data types, and must

  6. PEMBELAJARAN BAHASA ARAB BERBASIS MULTIMEDIA

    Directory of Open Access Journals (Sweden)

    Aliba`ul Chusna

    2012-12-01

    Full Text Available Abstract: Teaching Arabic language is difficult for many teachers. The Arabic teachers faces various problems while they were explaining the lesson. Mostly, these problems are caused by not understanding learners to the content of the lesson. So, the teachers should use the teaching aids or modern technological devices that help them to solve these problems significantly. Many kind of the teaching aids has made that are information and communication technology or commonly known as the multimedia. Multimedia means is one of the new technology based on computer program that can make the media more complete. It use various methods and reliable for education. Multimedia as new product from modern technology seeks to involve all the senses, including visual, hearing and feeling. And if we compared it with other educational media, multimedia are the tools and methods used to make the good communication between teachers and learners during the learning process.

  7. Developer's handbook of interactive multimedia

    CERN Document Server

    Phillips, Robin

    2014-01-01

    New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.

  8. Just-in-time multimedia distribution in a mobile computing environment

    OpenAIRE

    O'Grady, Michael J; O'Hare, G. M. P.

    2004-01-01

    Disseminating multimedia content to users in a mobile computing environment such that they receive it in an appropriate and timely manner is fundamental to the success of mobile information systems. Too often, however, this endeavour is hindered by the poor data rates supported by wireless telecommunications networks and by the limited computational resources available on mobile devices. We describe an approach to overcome these limitations, which is based on extremely dynamic and...

  9. Energy Efficient Wireless Communication for Mobile Multimedia Terminals

    NARCIS (Netherlands)

    Smit, L.T.; Smit, Gerardus Johannes Maria; Hurink, Johann L.

    2004-01-01

    This paper presents a control system that adapts a WCDMA receiver at run-time to minimize the energy consumption while providing an adequate Quality of Service (QoS). The adaptation is done at run-time, because of the dynamic environment of a mobile receiver. Simulations show that run-time

  10. Energy-Efficient Wireless Communication for Mobile Multimedia Terminals

    NARCIS (Netherlands)

    Smit, L.T.; Smit, Gerardus Johannes Maria; Hurink, Johann L.; Ferscha, Alois; Schreiner, Wolfgang; Kotsis, Gabriele; Ibrahim, Ismail Khalil

    This paper presents a control system that adapts a WCDMA receiver at run-time to minimize the energy consumption while providing an adequate Quality of Service (QoS). The adaptation is done at run-time, because of the dynamic environment of a mobile receiver. Simulations show that run-time

  11. Reliable Asynchronous Image Transfer Protocol in Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    In-Bum Jung

    2010-02-01

    Full Text Available In the paper, we propose a reliable asynchronous image transfer protocol, RAIT. RAIT applies a double sliding window method to node-to-node transfer, with one sliding window for the receiving queue, which is used to prevent packet loss caused by communication failure between nodes, and another sliding window for the sending queue, which prevents packet loss caused by network congestion. The routing node prevents packet loss between nodes by preemptive scheduling of multiple packets for a given image. RAIT implements a double sliding window method by means of a cross-layer design between the RAIT layer, routing layer, and queue layer. We demonstrate that RAIT guarantees a higher reliability of image transmission compared to the existing protocols.

  12. Reliable asynchronous image transfer protocol in wireless multimedia sensor networks.

    Science.gov (United States)

    Lee, Joa-Hyoung; Jung, In-Bum

    2010-01-01

    In the paper, we propose a reliable asynchronous image transfer protocol, RAIT. RAIT applies a double sliding window method to node-to-node transfer, with one sliding window for the receiving queue, which is used to prevent packet loss caused by communication failure between nodes, and another sliding window for the sending queue, which prevents packet loss caused by network congestion. The routing node prevents packet loss between nodes by preemptive scheduling of multiple packets for a given image. RAIT implements a double sliding window method by means of a cross-layer design between the RAIT layer, routing layer, and queue layer. We demonstrate that RAIT guarantees a higher reliability of image transmission compared to the existing protocols.

  13. Multi-user Session Control in Next Generation Wireless Systems

    OpenAIRE

    Eduardo Cerqueira; Paulo Mendes; Edmundo Monteiro

    2006-01-01

    Next generation IP wireless systems are envisioned to be heterogeneous and to provide ubiquitous services to mobile users with different quality of service requirements. Furthermore, in order to attract and keep customers, mobile operators are expanding their portfolio with the inclusion of publish-subscribe services, such as real-time multimedia sessions. This paper presents a signalling application layer based on the Next Steps in Signalling (NSIS) framework that aims to provide the c...

  14. Multimedia Aids to Problem-Solving Transfer.

    Science.gov (United States)

    Mayer, Richard E.

    1999-01-01

    Reviews evidence from more than 40 studies that multimedia learning environments can promote constructivist learning that enables problem-solving transfer. Explores the problem of how multimedia instructional messages can be designed to promote problem-solving transfer. (SLD)

  15. Design of a Mobile Brain Computer Interface-Based Smart Multimedia Controller

    Science.gov (United States)

    Tseng, Kevin C.; Lin, Bor-Shing; Wong, Alice May-Kuen; Lin, Bor-Shyh

    2015-01-01

    Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user’s physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user’s physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG) acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user’s EEG feature and select music according his/her state. The relationship between the user’s state and music sorted by listener’s preference was also examined in this study. The experimental results show that real-time music biofeedback according a user’s EEG feature may positively improve the user’s attention state. PMID:25756862

  16. Design of a Mobile Brain Computer Interface-Based Smart Multimedia Controller

    Directory of Open Access Journals (Sweden)

    Kevin C. Tseng

    2015-03-01

    Full Text Available Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user’s physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user’s physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user’s EEG feature and select music according his/her state. The relationship between the user’s state and music sorted by listener’s preference was also examined in this study. The experimental results show that real-time music biofeedback according a user’s EEG feature may positively improve the user’s attention state.

  17. Forensic hash for multimedia information

    Science.gov (United States)

    Lu, Wenjun; Varna, Avinash L.; Wu, Min

    2010-01-01

    Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social networking sites with user generated contents. Due to the ease of generating and modifying images and videos, it is critical to establish trustworthiness for online multimedia information. In this paper, we propose novel approaches to perform multimedia forensics using compact side information to reconstruct the processing history of a document. We refer to this as FASHION, standing for Forensic hASH for informatION assurance. Based on the Radon transform and scale space theory, the proposed forensic hash is compact and can effectively estimate the parameters of geometric transforms and detect local tampering that an image may have undergone. Forensic hash is designed to answer a broader range of questions regarding the processing history of multimedia data than the simple binary decision from traditional robust image hashing, and also offers more efficient and accurate forensic analysis than multimedia forensic techniques that do not use any side information.

  18. Multimedia database retrieval technology and applications

    CERN Document Server

    Muneesawang, Paisarn; Guan, Ling

    2014-01-01

    This book explores multimedia applications that emerged from computer vision and machine learning technologies. These state-of-the-art applications include MPEG-7, interactive multimedia retrieval, multimodal fusion, annotation, and database re-ranking. The application-oriented approach maximizes reader understanding of this complex field. Established researchers explain the latest developments in multimedia database technology and offer a glimpse of future technologies. The authors emphasize the crucial role of innovation, inspiring users to develop new applications in multimedia technologies

  19. Multimedia security watermarking, steganography, and forensics

    CERN Document Server

    Shih, Frank Y

    2012-01-01

    Multimedia Security: Watermarking, Steganography, and Forensics outlines essential principles, technical information, and expert insights on multimedia security technology used to prove that content is authentic and has not been altered. Illustrating the need for improved content security as the Internet and digital multimedia applications rapidly evolve, this book presents a wealth of everyday protection application examples in fields including multimedia mining and classification, digital watermarking, steganography, and digital forensics. Giving readers an in-depth overview of different asp

  20. New Visions of Reality: Multimedia and Education.

    Science.gov (United States)

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  1. Standards of Multimedia Graphic Design in Education

    Science.gov (United States)

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  2. Multimedia Search Engines : Concept, Performance, and Types

    OpenAIRE

    Sayed Rabeh Sayed

    2005-01-01

    A Research about multimedia search engines, it starts with definition of search engines at general and multimedia search engines, then explains how they work, and divided them into: Video search engines, Images search engines, and Audio search engines. Finally, it reviews a samples to multimedia search engines.

  3. Security Management in a Multimedia System

    Science.gov (United States)

    Rednic, Emanuil; Toma, Andrei

    2009-01-01

    In database security, the issue of providing a level of security for multimedia information is getting more and more known. For the moment the security of multimedia information is done through the security of the database itself, in the same way, for all classic and multimedia records. So what is the reason for the creation of a security…

  4. Development of interactive multimedia applications

    Science.gov (United States)

    Leigh, Albert; Wang, Lui

    1993-01-01

    Multimedia is making an increasingly significant contribution to our informational society. The usefulness of this technology is already evident in education, business presentations, informational kiosks (e.g., in museums), training and the entertainment environment. Institutions, from grade schools to medical schools, are exploring the use of multifaceted electronic text books and teaching aids to enhance course materials. Through multimedia, teachers and students can take full advantage of the cognitive value of animation, audio, video and other types in a seamless application. The Software Technology Branch at NASA Johnson Space Center (NASA/JSC) is taking similar approaches to apply the state-of-the-art technology to space training, mission operations and other applications. This paper discusses the characteristics and development of multimedia applications at the NASA/JSC.

  5. Multimedia signal coding and transmission

    CERN Document Server

    Ohm, Jens-Rainer

    2015-01-01

    This textbook covers the theoretical background of one- and multidimensional signal processing, statistical analysis and modelling, coding and information theory with regard to the principles and design of image, video and audio compression systems. The theoretical concepts are augmented by practical examples of algorithms for multimedia signal coding technology, and related transmission aspects. On this basis, principles behind multimedia coding standards, including most recent developments like High Efficiency Video Coding, can be well understood. Furthermore, potential advances in future development are pointed out. Numerous figures and examples help to illustrate the concepts covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by exercises. The book is also a self-contained introduction both for researchers and developers of multimedia compression systems in industry.

  6. Economic analysis of bilingual interactive multimedia nutrition education.

    Science.gov (United States)

    Gould, Susan Martin; Anderson, Jennifer

    2002-01-01

    Interactive multimedia (IMM) provides a means to deliver accurate, consistent, and convenient nutrition education. To compare direct costs of bilingual IMM and peer nutrition education methods. Cost per unit of nutrition education for each delivery method was calculated. Touch-screen computer kiosk systems in food assistance programs. Approximately 727 low-income and Hispanic persons. Bilingual IMM and nutrition education classes taught by peer educators. Cost per unit of nutrition education delivered. Descriptive: to compare costs and determine break-even points. Initially, costs for both methods dropped and then nearly leveled for the peer method at a break-even point of 633 units, whereas those for IMM continued to decrease. Interactive multimedia is a cost-effective method of delivering nutrition education, especially to large numbers of people. Use of this technology could reach additional low-income persons at decreasing costs.

  7. Multimedia watermarking techniques and applications

    CERN Document Server

    Kirovski, Darko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Watermarking Techniques and Applications covers all current and future trends in the design of modern systems that use watermarking to protect multimedia content. Containing the works of contributing authors who are worldwide experts in the field, this volume is intended for researchers and practitioners, as well as for those who want a broad understanding

  8. Multimedia authentication for copyright protection

    Science.gov (United States)

    Yin, Mingsheng

    2017-06-01

    Multimedia contents are easy to be copied and modified, so it is important to use authentication technology to ensure reliability and copyright security. Multimedia authentication technology is usually divided into digital signature and digital watermarking. In this paper, we introduce some basic image and video authentication technology, such as PCA algorithm and image signature method based on DCT coefficient, LSB -based digital image watermark, SVD-based digital image watermark, and video watermark. Through these digital content security technology, digital contents can be ensured security

  9. Exploiting Multimedia in Creating and Analysing Multimedia Web Archives

    Directory of Open Access Journals (Sweden)

    Jonathon S. Hare

    2014-04-01

    Full Text Available The data contained on the web and the social web are inherently multimedia and consist of a mixture of textual, visual and audio modalities. Community memories embodied on the web and social web contain a rich mixture of data from these modalities. In many ways, the web is the greatest resource ever created by human-kind. However, due to the dynamic and distributed nature of the web, its content changes, appears and disappears on a daily basis. Web archiving provides a way of capturing snapshots of (parts of the web for preservation and future analysis. This paper provides an overview of techniques we have developed within the context of the EU funded ARCOMEM (ARchiving COmmunity MEMories project to allow multimedia web content to be leveraged during the archival process and for post-archival analysis. Through a set of use cases, we explore several practical applications of multimedia analytics within the realm of web archiving, web archive analysis and multimedia data on the web in general.

  10. Wireless Biological Electronic Sensors.

    Science.gov (United States)

    Cui, Yue

    2017-10-09

    The development of wireless biological electronic sensors could open up significant advances for both fundamental studies and practical applications in a variety of areas, including medical diagnosis, environmental monitoring, and defense applications. One of the major challenges in the development of wireless bioelectronic sensors is the successful integration of biosensing units and wireless signal transducers. In recent years, there are a few types of wireless communication systems that have been integrated with biosensing systems to construct wireless bioelectronic sensors. To successfully construct wireless biological electronic sensors, there are several interesting questions: What types of biosensing transducers can be used in wireless bioelectronic sensors? What types of wireless systems can be integrated with biosensing transducers to construct wireless bioelectronic sensors? How are the electrical sensing signals generated and transmitted? This review will highlight the early attempts to address these questions in the development of wireless biological electronic sensors.

  11. International Conference on Multimedia and Ubiquitous Engineering

    CERN Document Server

    Chen, Shu-Ching; Gil, Joon-Min; Yen, Neil; Multimedia and Ubiquitous Engineering

    2014-01-01

    The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field. New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.

  12. Pemanfaatan Multimedia sebagai Media Penyuluhan Kesehatan Gigi

    Directory of Open Access Journals (Sweden)

    Hestieyonini Hadnyawati

    2015-10-01

    Full Text Available The effort of suppression promotion and preventive as practice principles of "paradigma sehat" are concept which announcement by Departemen Kesehatan Republik Indonesia in framework reach Indonesia Sehat 2010. This effort as well as possible to get done by everyone Indonesia peoples, with the holistic through way dental education. For this application dental education needed medium. Multimedia are application various medium which different for associate and serve information in form text, audio, chart, animation, and video. Multimedia find occupy somebody for keep 90% what he read, hear, se, mention and done. Using multimedia as dental education medium can be used CD/VCD multimedia module, multimedia presentation, and multimedia web. With this reminder, so using multimedia technology find service as alternative medium for public dental education.

  13. Blended Learning in the Visual Communications Classroom: Student Reflections on a Multimedia Course

    Science.gov (United States)

    George-Palilonis, Jennifer; Filak, Vincent

    2009-01-01

    Advances in digital technology and a rapidly evolving media landscape continue to dramatically change teaching and learning. Among these changes is the emergence of multimedia teaching and learning tools, online degree programs, and hybrid classes that blend traditional and digital content delivery. At the same time, visual communication programs…

  14. Hypervideos and interactive multimedia presentations

    NARCIS (Netherlands)

    B. Meixner (Britta)

    2017-01-01

    textabstractHypervideos and interactive multimedia presentations allow the creation of fully interactive and enriched video. It is possible to organize video scenes in a nonlinear way. Additional information can be added to the video ranging from short descriptions to images and more videos.

  15. Context based multimedia information retrieval

    DEFF Research Database (Denmark)

    Mølgaard, Lasse Lohilahti

    with the help of contextual knowledge. Our approach to model the context of multimedia is based on unsupervised methods to automatically extract meaning. We investigate two paths of context modelling. The first part extracts context from the primary media, in this case broadcast news speech, by extracting...

  16. Multimedia indexing over the Web

    Science.gov (United States)

    Agnew, Brent; Faloutsos, Christos; Wang, Zhenyu; Welch, Donald J.; Xue, Xiaogang

    1997-01-01

    There has been work on database systems that can retrieve multimedia objects by their content. We are extending this work by using the World Wide Web as source and storage for multimedia objects much like current text search engines do for textual information. A system that can access all types of multimedia objects by their content is a formidable task and improvements are constantly being made to indexing techniques. We have taken an important first step in demonstrating the viability of this technique while laying the groundwork for a larger, more capable system. We have implemented a simple indexing scheme while concentrating on building the infrastructure to support this system. Our system can retrieve references to images on the WWW, index those images, and store those images using spatial access methods. We then use query by example to find a set of images on the WWW that resemble our query image. Due to its design, it is easy to include additional context features, to substitute different indexing schemes, and add other types of multimedia to our system like time sequences, voice and video.

  17. The psychology of multimedia databases

    NARCIS (Netherlands)

    M.G.L.M. van Doorn (Mark); A.P. de Vries (Arjen)

    2000-01-01

    textabstractMultimedia information retrieval in digital libraries is a difficult task for computers in general. Humans on the other hand are experts in perception, concept representation, knowledge organization and memory retrieval. Cognitive psychology and science describe how cognition works in

  18. Learning Words through Multimedia Application

    DEFF Research Database (Denmark)

    Zhang, Chun

    2007-01-01

      This study explores the relevance of multimedia application in relation to vocabulary acquisition in the classroom of Chinese as a foreign language. The herein depicted application refers to the computer-assisted implicit word-learning, wherein the Danish students built hypertexts to acquire...

  19. Emotional Design in Multimedia Learning

    Science.gov (United States)

    Um, Eunjoon; Plass, Jan L.; Hayward, Elizabeth O.; Homer, Bruce D.

    2012-01-01

    Can multimedia learning environments be designed to foster positive emotions that will improve learning and related affective outcomes? College students (N = 118) were randomly assigned to 4 conditions created by 2 factors related to learners' emotion: "external mood induction" (positive vs. neutral emotions) and "emotional design induction"…

  20. On mobile wireless ad hoc IP video transports

    Science.gov (United States)

    Kazantzidis, Matheos

    2006-05-01

    Multimedia transports in wireless, ad-hoc, multi-hop or mobile networks must be capable of obtaining information about the network and adaptively tune sending and encoding parameters to the network response. Obtaining meaningful metrics to guide a stable congestion control mechanism in the transport (i.e. passive, simple, end-to-end and network technology independent) is a complex problem. Equally difficult is obtaining a reliable QoS metrics that agrees with user perception in a client/server or distributed environment. Existing metrics, objective or subjective, are commonly used after or before to test or report on a transmission and require access to both original and transmitted frames. In this paper, we propose that an efficient and successful video delivery and the optimization of overall network QoS requires innovation in a) a direct measurement of available and bottleneck capacity for its congestion control and b) a meaningful subjective QoS metric that is dynamically reported to video sender. Once these are in place, a binomial -stable, fair and TCP friendly- algorithm can be used to determine the sending rate and other packet video parameters. An adaptive mpeg codec can then continually test and fit its parameters and temporal-spatial data-error control balance using the perceived QoS dynamic feedback. We suggest a new measurement based on a packet dispersion technique that is independent of underlying network mechanisms. We then present a binomial control based on direct measurements. We implement a QoS metric that is known to agree with user perception (MPQM) in a client/server, distributed environment by using predetermined table lookups and characterization of video content.

  1. 11th International Conference on Multimedia and Ubiquitous Engineering & 12th International Conference on Future Information Technology

    CERN Document Server

    Chen, Shu-Ching; Choo, Kim-Kwang

    2017-01-01

    This book presents the proceedings of the 11th International Conference on Multimedia and Ubiquitous Engineering (MUE2017) and the 12th International Conference on Future Information Technology (FutureTech2017), held in Seoul, South Korea on May 22–24, 2017. These two conferences provided an opportunity for academic and industrial professionals to discuss recent advances in the area of multimedia and ubiquitous environments including models and systems, new directions, and novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems. The resulting papers address the latest technological innovations in the fields of digital convergence, multimedia convergence, intelligent applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, semantic web, user experience, HCI, and security and trust computing. The book offers a valuable resource for a broad readership, including students, academic researchers, and...

  2. An Efficient Virtual Machine Consolidation Scheme for Multimedia Cloud Computing.

    Science.gov (United States)

    Han, Guangjie; Que, Wenhui; Jia, Gangyong; Shu, Lei

    2016-02-18

    Cloud computing has innovated the IT industry in recent years, as it can delivery subscription-based services to users in the pay-as-you-go model. Meanwhile, multimedia cloud computing is emerging based on cloud computing to provide a variety of media services on the Internet. However, with the growing popularity of multimedia cloud computing, its large energy consumption cannot only contribute to greenhouse gas emissions, but also result in the rising of cloud users' costs. Therefore, the multimedia cloud providers should try to minimize its energy consumption as much as possible while satisfying the consumers' resource requirements and guaranteeing quality of service (QoS). In this paper, we have proposed a remaining utilization-aware (RUA) algorithm for virtual machine (VM) placement, and a power-aware algorithm (PA) is proposed to find proper hosts to shut down for energy saving. These two algorithms have been combined and applied to cloud data centers for completing the process of VM consolidation. Simulation results have shown that there exists a trade-off between the cloud data center's energy consumption and service-level agreement (SLA) violations. Besides, the RUA algorithm is able to deal with variable workload to prevent hosts from overloading after VM placement and to reduce the SLA violations dramatically.

  3. Exploiting multimedia in reproductive science education: research findings.

    Science.gov (United States)

    Senger, P L; Oki, A C; Trevisan, M S; McLean, D J

    2012-08-01

    Education in reproductive science is operating from an outdated paradigm of teaching and learning. Traditionally, reproductive education follows the pattern where students read a textbook, listen to instructor presentations, re-read the textbook and class notes and then complete a test. This paradigm is inefficient, costly and has not incorporated the potential that technology can offer with respect to increases in student learning. Further, teachers of reproductive science (and all of science for that matter) have little training in the use of documented methods of instructional design and cognitive psychology. Thus, most of us have learned to teach by repeating the approaches our mentors used (both good and bad). The technology now exists to explain complex topics using multimedia presentations in which digital animation and three-dimensional anatomical reconstructions greatly reduce time required for delivery while at the same time improving student understanding. With funding from the Small Business Innovation Research program through the U.S. Department of Education, we have developed and tested a multimedia approach to teaching complex concepts in reproductive physiology. The results of five separate experiments involving 1058 university students and 122 patients in an OB/GYN clinic indicate that students and patients learned as much or more in less time when viewing the multimedia presentations when compared to traditional teaching methodologies. © 2012 Blackwell Verlag GmbH.

  4. A Wireless Sensor Enabled by Wireless Power

    Science.gov (United States)

    Lee, Da-Sheng; Liu, Yu-Hong; Lin, Chii-Ruey

    2012-01-01

    Through harvesting energy by wireless charging and delivering data by wireless communication, this study proposes the concept of a wireless sensor enabled by wireless power (WPWS) and reports the fabrication of a prototype for functional tests. One WPWS node consists of wireless power module and sensor module with different chip-type sensors. Its main feature is the dual antenna structure. Following RFID system architecture, a power harvesting antenna was designed to gather power from a standard reader working in the 915 MHz band. Referring to the Modbus protocol, the other wireless communication antenna was integrated on a node to send sensor data in parallel. The dual antenna structure integrates both the advantages of an RFID system and a wireless sensor. Using a standard UHF RFID reader, WPWS can be enabled in a distributed area with a diameter up to 4 m. Working status is similar to that of a passive tag, except that a tag can only be queried statically, while the WPWS can send dynamic data from the sensors. The function is the same as a wireless sensor node. Different WPWSs equipped with temperature and humidity, optical and airflow velocity sensors are tested in this study. All sensors can send back detection data within 8 s. The accuracy is within 8% deviation compared with laboratory equipment. A wireless sensor network enabled by wireless power should be a totally wireless sensor network using WPWS. However, distributed WPWSs only can form a star topology, the simplest topology for constructing a sensor network. Because of shielding effects, it is difficult to apply other complex topologies. Despite this limitation, WPWS still can be used to extend sensor network applications in hazardous environments. Further research is needed to improve WPWS to realize a totally wireless sensor network. PMID:23443370

  5. A preliminary study of current multimedia information technology

    Energy Technology Data Exchange (ETDEWEB)

    Lee, J.C.

    1997-03-01

    This paper surveys more than 70 articles published in the IEEE Multimedia journal and other journals. The survey summarizes aspects of multimedia information technology and categorizes application areas of multimedia information technology and interesting research areas related to it.

  6. A Survey on Multimedia-Based Cross-Layer Optimization in Visual Sensor Networks

    Science.gov (United States)

    Costa, Daniel G.; Guedes, Luiz Affonso

    2011-01-01

    Visual sensor networks (VSNs) comprised of battery-operated electronic devices endowed with low-resolution cameras have expanded the applicability of a series of monitoring applications. Those types of sensors are interconnected by ad hoc error-prone wireless links, imposing stringent restrictions on available bandwidth, end-to-end delay and packet error rates. In such context, multimedia coding is required for data compression and error-resilience, also ensuring energy preservation over the path(s) toward the sink and improving the end-to-end perceptual quality of the received media. Cross-layer optimization may enhance the expected efficiency of VSNs applications, disrupting the conventional information flow of the protocol layers. When the inner characteristics of the multimedia coding techniques are exploited by cross-layer protocols and architectures, higher efficiency may be obtained in visual sensor networks. This paper surveys recent research on multimedia-based cross-layer optimization, presenting the proposed strategies and mechanisms for transmission rate adjustment, congestion control, multipath selection, energy preservation and error recovery. We note that many multimedia-based cross-layer optimization solutions have been proposed in recent years, each one bringing a wealth of contributions to visual sensor networks. PMID:22163908

  7. MUSIC EDUCATION AND MULTIMEDIA PROJECTS

    Directory of Open Access Journals (Sweden)

    Orlova Elena V.

    2013-12-01

    Full Text Available The article deals with the prerequisites of shift of music education paradigm in the XXI century, tells about emergence of new forms in the creative efforts of musicians enrolled in primary schools, and at secondary and highest education levels. Different types and genres of the multimedia creativity are considered. They were in demand by musicians at various events-contests, including Russian and international festivals and competitions in terms of which the music was called upon to play a leading role. Criteria of estimates of new forms of artistic expression are developed. The article contains some video examples given the varying multimedia projects noted by juries of several international competitions held in Moscow (Russia in 2008-2013.

  8. [Child neurology and multimedia technology].

    Science.gov (United States)

    Nihei, Kenji

    2002-01-01

    Methods of computer technology (intelligent technology, IT), such as multimedia and virtual reality, are utilized more and more in all medical fields including child neurology. Advances in the digitalization of individual medical data and multi-media technology have enabled patients to be able to obtain their own medical data by small media and to receive medical treatment at any hospitals even if they are located in distance place. Changes from a doctor oriented to patients oriented medicine is anticipated. It is necessary to store medical data from birth to adulthood and to accumulate epidemiological data of rare diseases such as metabolic diseases or degenerative diseases especially in child neurology, which highly require tele medicine and telecare at home. Moreover, IT may improve in the QOL of patients with neurological diseases and of their families. Cooperation of medicine and engineering is therefore necessary. Results of our experiments on telemedicine, telecare and virtual reality are described.

  9. The Argonne Voyager multimedia server

    Energy Technology Data Exchange (ETDEWEB)

    Disz, T.; Judson, I.; Olson, R.; Stevens, R. [Argonne National Lab., IL (United States). Mathematics and Computer Science Div.

    1997-07-01

    With the growing presence of multimedia-enabled systems, one will see an integration of collaborative computing concepts into the everyday environments of future scientific and technical workplaces. Desktop teleconferencing is in common use today, while more complex desktop teleconferencing technology that relies on the availability of multipoint (greater than two nodes) enabled tools is now starting to become available on PCs. A critical problem when using these collaboration tools is the inability to easily archive multistream, multipoint meetings and make the content available to others. Ideally one would like the ability to capture, record, playback, index, annotate and distribute multimedia stream data as easily as one currently handles text or still image data. While the ultimate goal is still some years away, the Argonne Voyager project is aimed at exploring and developing media server technology needed to provide a flexible virtual multipoint recording/playback capability. In this article the authors describe the motivating requirements, architecture implementation, operation, performance, and related work.

  10. Spatio-temporal Validation of Multimedia Documents

    OpenAIRE

    Ferreira dos Santos, Joel,; Braga, Christiano; Muchaluat-Saade, Débora,; Roisin, Cécile; Layaïda, Nabil

    2015-01-01

    International audience; A multimedia document authoring system should provide analysis and validation tools that help authors find and correct mistakes before document deployment. Although very useful, multimedia validation tools are not often provided. Spatial validation of multimedia documents may be performed over the initial position of media items before presentation starts. However, such an approach does not lead to ideal results when media item placement changes over time. Some documen...

  11. Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning

    Science.gov (United States)

    Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina

    2012-01-01

    Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…

  12. Adaptive Wireless Transceiver Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Many wireless technologies are already available for sensor applications. It is inevitable that many non-interoperable wireless technologies between 400 MHz and 5.8...

  13. Reconfiguration in Mobile Multimedia Systems

    OpenAIRE

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Bos, M.; Smit, L.T.; Heysters, P.M.

    2000-01-01

    Dynamically reconfigurable systems offer the potential for realising efficient systems as well as providing adaptability to changing system requirements. Such systems are suitable for future mobile multimedia systems that have limited battery resources, must handle diverse data types, and must operate in dynamic application and communication environments. We propose an approach in which reconfiguration is applied dynamically at various levels of a mobile system, whereas traditionally, reconfi...

  14. Educational Multimedia Materials in Academic Medical Training

    National Research Council Canada - National Science Library

    Barbara Kołodziejczak; Magdalena Roszak; Wojciech Kowalewski; Anna Ren-Kurc

    2014-01-01

    This article presents an overview of generally available applications for creating multimedia and interactive educational materials, such as presentations, instructional videos, self-tests and interactive repetitions...

  15. Building multimedia data warehouses from distributed data

    Directory of Open Access Journals (Sweden)

    Tania Cerquitelli

    2004-01-01

    Full Text Available La mediación de datos multimedia está caracterizada por tres aspectos importantes: la integración de datos multimedia, la arquitectura de sistema y una evaluación global de las búsquedas. El problema de la mediación multimedia puede ser visto desde un punto de vista arquitectónico en el que deben identificarse arquitecturas de mediación adecuadas, adaptadas a las características de los datos multimedia (como por ejemplo, volumen vs. costos de comunicación y ancho de banda. Debido a las características de los datos multimedia (distribución, homogeneidad, volumen, etc., el proceso de integración requiere de tiempo y recursos. La contribución de este artículo se asocia con la explotación de los datos multimedia. Se proporcionan los mecanismos para analizar las colecciones de datos multimedia provenientes de fuentes heterogéneas y distribuidas. Como solución se propone un servicio de búsqueda para datos multimedia distribuidos, adaptados para crear depósitos de datos multimedia.

  16. Significances of Multimedia Technologies Training

    Science.gov (United States)

    Zhang, Fulei

    The use of multimedia technologies in education has enabled teachers to simulate final outcomes and assist s-tudents in applying knowledge learned from textbooks, thereby compensating for the deficiency of traditional teach- ing methods. It is important to examine how effective these technologies are in practical use. This study developed online learning-teaching resource platforms using Flash multimedia, providing interactive and integrated features in an easy-to-use user interface, in order to discuss Computer-Aided Drawing (CAD). The study utilized a teaching experiment with a non-equivalent pretest-posttest control group design to test and discuss students' professional cognition, operating skill cognition, and level of learning satisfaction during the learning process. No significant differences emerged between the groups in regards to professional cognition or operation skills cognition. However, a significant difference in learning satisfaction was noted, indicating that the coursework with multimedia Flash produced greater satisfaction than with traditional learning methods. Results are explained in detail and recommendations for further research provided.

  17. Wireless ATM : handover issues

    OpenAIRE

    Jiang, Fan; Käkölä, Timo

    1998-01-01

    Basic aspects of cellular systems and the ATM transmission technology are introduced. Wireless ATM is presented as a combination of radio ATM and mobile ATM. Radio ATM is a wireless extension of an ATM connection while mobile ATM contains the necessary extensions to ATM to support mobility. Because the current ATM technology does not support mobility, handover becomes one of the most important research issues for wireless ATM. Wireless ATM handover requirements are thus analysed. A handover s...

  18. On QoS Guarantees of Error Control Schemes for Data Dissemination in a Chain-based Wireless Sensor Networks

    National Research Council Canada - National Science Library

    Zahra Taghikhaki; Nirvana Meratnia; Paul J M Havinga

    2013-01-01

      Time-critical applications of Wireless Sensor Networks (WSNs) demand timely data delivery for fast identification of out-of-ordinary situations and fast and reliable delivery of notification and warning messages...

  19. Community Wireless Networks

    Science.gov (United States)

    Feld, Harold

    2005-01-01

    With increasing frequency, communities are seeing the arrival of a new class of noncommercial broadband providers: community wireless networks (CWNs). Utilizing the same wireless technologies that many colleges and universities have used to create wireless networks on campus, CWNs are creating broadband access for free or at costs well below…

  20. CCNA Wireless Study Guide

    CERN Document Server

    Lammle, Todd

    2010-01-01

    A complete guide to the CCNA Wireless exam by leading networking authority Todd Lammle. The CCNA Wireless certification is the most respected entry-level certification in this rapidly growing field. Todd Lammle is the undisputed authority on networking, and this book focuses exclusively on the skills covered in this Cisco certification exam. The CCNA Wireless Study Guide joins the popular Sybex study guide family and helps network administrators advance their careers with a highly desirable certification.: The CCNA Wireless certification is the most respected entry-level wireless certification

  1. Multimedia psychoeducational interventions to support patient self-care in degenerative conditions: A realist review.

    Science.gov (United States)

    O'Halloran, Peter; Scott, David; Reid, Joanne; Porter, Sam

    2015-10-01

    Multimedia interventions are increasingly used to deliver information in order to promote self-care among patients with degenerative conditions. We carried out a realist review of the literature to investigate how the characteristics of multimedia psychoeducational interventions combine with the contexts in which they are introduced to help or hinder their effectiveness in supporting self-care for patients with degenerative conditions. Electronic databases (Medline, Science Direct, PSYCHinfo, EBSCO, and Embase) were searched in order to identify papers containing information on multimedia psychoeducational interventions. Using a realist review approach, we reviewed all relevant studies to identify theories that explained how the interventions work. Ten papers were included in the review. All interventions sought to promote self-care behaviors among participants. We examined the development and content of the multimedia interventions and the impact of patient motivation and of the organizational context of implementation. We judged seven studies to be methodologically weak. All completed studies showed small effects in favor of the intervention. Multimedia interventions may provide high-quality information in an accessible format, with the potential to promote self-care among patients with degenerative conditions, if the patient perceives the information as important and develops confidence about self-care. The evidence base is weak, so that research is needed to investigate effective modes of delivery at different resource levels. We recommend that developers consider how an intervention will reduce uncertainty and increase confidence in self-care, as well as the impact of the context in which it will be employed.

  2. KARMA: The Knowledge Acquisition Reference Multimedia Aid.

    Science.gov (United States)

    Liebowitz, Jay; Letsky, Christine

    1996-01-01

    Discussion of multimedia instructional materials focuses on the development of KARMA (Knowledge Acquisition Reference Multimedia Aid) to help students learn about the expert system, development process. Highlights include knowledge acquisition in expert systems development, interviewing methods to obtain experts' knowledge, models and examples,…

  3. Moodle 2.5 multimedia cookbook

    CERN Document Server

    Hilar, Silvina P

    2013-01-01

    With practical examples presented in the style of recipes, this book is designed for you to be able to dip in and out as you need, only using the multimedia options that you want at the time.This cookbook is designed specifically for teachers who want to begin creating interactive and engaging Moodle courses by utilizing the multimedia capabilities of Moodle.

  4. Multimedia support of language learning in kindergarten

    NARCIS (Netherlands)

    Segers, Petronella Cornelia Johanna

    2003-01-01

    The present volume reports on research on the development and efficacy of a Dutch software program to enhance the language learning of kindergarten children. In part 1, the focus is on multimedia support of children learning Dutch as a second language. In this part, an introduction on multimedia

  5. Multimedia Assessment of Social Communicative Competence

    NARCIS (Netherlands)

    Pisters, B.; Bakx, A.W.E.A.; Lodewijks, J.G.L.C.

    2002-01-01

    First, we examined how students value working with multimedia communication tests. As was expected, we found that students showed a great deal of enthusiasm with respect to the multimedia test, reporting that they liked to make use of the test. Next, we wanted to know if participation in the

  6. Independent Component Analysis in Multimedia Modeling

    DEFF Research Database (Denmark)

    Larsen, Jan; Hansen, Lars Kai; Kolenda, Thomas

    2003-01-01

    Modeling of multimedia and multimodal data becomes increasingly important with the digitalization of the world. The objective of this paper is to demonstrate the potential of independent component analysis and blind sources separation methods for modeling and understanding of multimedia data, which...

  7. Independent Component Analysis in Multimedia Modeling

    DEFF Research Database (Denmark)

    Larsen, Jan

    Modeling of multimedia and multimodal data becomes increasingly important with the digitalization of the world. The objective of this paper is to demonstrate the potential of independent component analysis and blind sources separation methods for modeling and understanding of multimedia data, which...

  8. Multimedia Category Preferences of Working Engineers

    Science.gov (United States)

    Baukal, Charles E., Jr.; Ausburn, Lynna J.

    2016-01-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories…

  9. Research on evaluation techniques for immersive multimedia

    Science.gov (United States)

    Hashim, Aslinda M.; Romli, Fakaruddin Fahmi; Zainal Osman, Zosipha

    2013-03-01

    Nowadays Immersive Multimedia covers most usage in tremendous ways, such as healthcare/surgery, military, architecture, art, entertainment, education, business, media, sport, rehabilitation/treatment and training areas. Moreover, the significant of Immersive Multimedia to directly meet the end-users, clients and customers needs for a diversity of feature and purpose is the assembly of multiple elements that drive effective Immersive Multimedia system design, so evaluation techniques is crucial for Immersive Multimedia environments. A brief general idea of virtual environment (VE) context and `realism' concept that formulate the Immersive Multimedia environments is then provided. This is followed by a concise summary of the elements of VE assessment technique that is applied in Immersive Multimedia system design, which outlines the classification space for Immersive Multimedia environments evaluation techniques and gives an overview of the types of results reported. A particular focus is placed on the implications of the Immersive Multimedia environments evaluation techniques in relation to the elements of VE assessment technique, which is the primary purpose of producing this research. The paper will then conclude with an extensive overview of the recommendations emanating from the research.

  10. Gender Interest Differences with Multimedia Learning Interfaces.

    Science.gov (United States)

    Passig, David; Levin, Haya

    1999-01-01

    This study of 90 kindergarten children examined gender differences in learning interest from different designs of multimedia interfaces. Results indicate a significant difference between boys and girls in the influence of the design of interactive multimedia stories on time on task and on level of satisfaction with the interfaces. (Author/LRW)

  11. Rural Youth and Multimedia: An Interagency Approach

    Science.gov (United States)

    Brumby, Susan; Eversole, Robyn; Scholfield, Kaye; Watt, Leanne

    2007-01-01

    The 10MMM multimedia project began in late 2002 in a rural region of western Victoria and has now entered its second stage. It is an inter-agency initiative intended to decrease the social isolation of rural young people and stimulate the expression of youth "voice" and leadership using multimedia tools. As the process of working with…

  12. Aids to Computer-Based Multimedia Learning.

    Science.gov (United States)

    Mayer, Richard E.; Moreno, Roxana

    2002-01-01

    Presents a cognitive theory of multimedia learning that draws on dual coding theory, cognitive load theory, and constructivist learning theory and derives some principles of instructional design for fostering multimedia learning. These include principles of multiple representation, contiguity, coherence, modality, and redundancy. (SLD)

  13. Multimedia in forensics, security, and intelligence

    NARCIS (Netherlands)

    Battiato, S.; Emmanuel, S.; Ulges, A.; Worring, M.

    2012-01-01

    With the proliferation of multimedia data, it has become necessary to secure this content from illegal use, efficiently detect and reconstruct illegal activities from it, and use it as a source of intelligence. Serious challenges arise from the sheer data volume, however. The multimedia research

  14. Intellectual Property Law Primer for Multimedia Developers.

    Science.gov (United States)

    Brinson, J. Dianne; Radcliffe, Mark F.

    1995-01-01

    Discusses legal issues involved in developing and distributing multimedia publications. Examines libel; rights of publicity; and such elements of copyright law as copyright protections and infringements, fair use and public domain policies, and use of ideas and factual materials. Uses a hypothetical multimedia project to illustrate the legal rules…

  15. An Overview of Multimedia and the Law.

    Science.gov (United States)

    Boelzner, David E.

    2000-01-01

    Reviews the areas of intellectual property law, including patent, copyright, and trademark, and discusses how multimedia raises legal issues in each area. Discusses trade secrets, issues raised by online technology, and issues for licensing and developing multimedia works. (Author/LRW)

  16. Acoi: A System for Indexing Multimedia Objects

    NARCIS (Netherlands)

    M.A. Windhouwer; A.R. Schmidt; M.L. Kersten (Martin)

    1999-01-01

    textabstractIn this paper, we present a system that combines independent feature detector programs with multimedia database technology to provide a semantic rich index to multimedia data items on the World Wide Web. First, we introduce a grammatical framework, called feature grammars, which

  17. DEA Multi-Media Drug Library

    Science.gov (United States)

    ... Releases Speeches and Testimony Major Operations Multi-Media Library Micrograms Legislative & Legal Resources Events Social Media Directory ... Envío de información confidencial Press Room » Multi-Media Library IMAGE GALLERY Drug Photos Amphetamines/Stimulants K2/Spice ...

  18. The Role of Narrative in Multimedia Learning

    Science.gov (United States)

    Diamond, Myrna Elyse

    2011-01-01

    This descriptive case study investigated the role of narrative in multimedia learning and teaching and observed how teachers applied their understanding of narrative, and new constructivist technologies, to design multimedia presentations for instruction. The study looked specifically at the cognitive strategies, visual narrative concepts, and…

  19. Multimedia Flavor in Directory Services Environment

    Directory of Open Access Journals (Sweden)

    Emanuil REDNIC

    2009-01-01

    Full Text Available The present article aims to present the extended functionality of LDAP based systems (known as Directory Services of handling multimedia information such as photographs. The most frequently used are JPEG encoded photos. Furthermore this article will explain how this multimedia functionality can be used to increase the security of identity management based systems.

  20. An Efficient Congestion Control Protocol for Wired/Wireless Networks

    OpenAIRE

    Hanaa Torkey; Gamal ATTIYA; Ahmed Abdel Nabi

    2014-01-01

    Recently, wide spectrum of heterogeneous wireless access networks integrate with high speed wired networks to deliver Internet services. End-to-end service delivery with satisfactory quality is challenging issue in such network architectures. Although the Internet transport control protocol (TCP) addresses such challenge, it has poor performance with high speed wired networks (i.e. high bandwidth-delay product). Moreover, it behaves badly with wireless access networks (i.e. misinterpretation ...

  1. A wireless video monitoring system based on 3G communication technology

    Science.gov (United States)

    Xia, Zhen-Hua; Wang, Xiao-Shuang

    2011-11-01

    With the rapid development of the electronic technology, multimedia technology and mobile communication technology, video monitoring system is going to the embedded, digital and wireless direction. In this paper, a solution of wireless video monitoring system based on WCDMA is proposed. This solution makes full use of the advantages of 3G, which have Extensive coverage network and wide bandwidth. It can capture the video streaming from the chip's video port, real-time encode the image data by the high speed DSP, and have enough bandwidth to transmit the monitoring image through WCDMA wireless network. The experiments demonstrate that the system has the advantages of high stability, good image quality, good transmission performance, and in addition, the system has been widely used, not be restricted by geographical position since it adopts wireless transmission. So, it is suitable used in sparsely populated, harsh environment scenario.

  2. Wireless Communications and Networking Technologies for Smart Grid: Paradigms and Challenges

    OpenAIRE

    Fang, Xi; Yang, Dejun; Xue, Guoliang

    2011-01-01

    Smart grid, regarded as the next generation power grid, uses two-way flows of electricity and information to create a widely distributed automated energy delivery network. In this work we present our vision on smart grid from the perspective of wireless communications and networking technologies. We present wireless communication and networking paradigms for four typical scenarios in the future smart grid and also point out the research challenges of the wireless communication and networking ...

  3. Multimedia Applications of Multiprocessor Systems-on-Chips

    OpenAIRE

    Wolf, Wayne

    2007-01-01

    Submitted on behalf of EDAA (http://www.edaa.com/); International audience; This paper surveys the characteristics of multimedia systems. Multimedia applications today are dominated by compression and decompression, but multimedia devices must also implement many other functions such as security and file management. We introduce some basic concepts of multimedia algorithms and the larger set of functions that multimedia systems-on-chips must implement.

  4. The development of multimedia communication system for electric power company

    Energy Technology Data Exchange (ETDEWEB)

    Woo, Hee Gon; Kim, Seong Bok [Korea Electric Power Corp. (KEPCO), Taejon (Korea, Republic of). Research Center

    1995-12-31

    It is a final report of the research project that is a development of PC-LAN based multimedia desktop conference system, which is research on the essential technologies and application and development of multimedia communication services for electric power company. This report is consisted of -Survey and study of the multimedia related technologies, -Multimedia communication protocols and network configurations, and -Design, developments of pilot model, evaluation, and applications of multimedia conference system. (author). 112 refs., 250 figs.

  5. Layered approach to multimedia database systems

    Science.gov (United States)

    Arndt, Timothy; Guercio, Angela; Maresca, Paolo

    1999-08-01

    Multimode database systems are becoming increasingly important as organizations accumulate more multimedia data. There are few solutions that allow the information to be stored and managed efficiently. Relational systems provide features that organization rely on for their alphanumeric data. Unfortunately, these system lack facilities necessary for the handling of multimedia data - things like media integration, composition and presentation, multimedia interface and interactivity, imprecise query support, and multimedia indexing. One solution suggested for storage of multimedia data is the use of object-oriented database management system as a layer on top of the relational system. The layer adds required multimedia functionality to the capabilities provided by the relational system. A prototype solution implemented in Java uses the facilities offered by JDBC to provide connection to a large number of databases. Java Media Framework is used to present the video and audio data. Among the facilities provided are image/video/audio display/playback and extension of SQL to include multimedia operators and functions.

  6. Wireless Intrusion Prevention Systems

    Directory of Open Access Journals (Sweden)

    Jack TIMOFTE

    2008-01-01

    Full Text Available The wireless networks have changed the way organizations work and offered a new range of possibilities, but at the same time they introduced new security threats. While an attacker needs physical access to a wired network in order to launch an attack, a wireless network allows anyone within its range to passively monitor the traffic or even start an attack. One of the countermeasures can be the use of Wireless Intrusion Prevention Systems.

  7. Wireless security in mobile health.

    Science.gov (United States)

    Osunmuyiwa, Olufolabi; Ulusoy, Ali Hakan

    2012-12-01

    Mobile health (m-health) is an extremely broad term that embraces mobile communication in the health sector and data packaging. The four broad categories of wireless networks are wireless personal area network, wireless metropolitan area network, wireless wide area network, and wireless local area network. Wireless local area network is the most notable of the wireless networking tools obtainable in the health sector. Transfer of delicate and critical information on radio frequencies should be secure, and the right to use must be meticulous. This article covers the business opportunities in m-health, threats faced by wireless networks in hospitals, and methods of mitigating these threats.

  8. Adaptive Wireless Transceiver Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Wireless technologies are an increasingly attractive means for spatial data, input, manipulation, and distribution. Mobitrum is proposing an innovative Adaptive...

  9. Wireless Emulation Laboratory

    Data.gov (United States)

    Federal Laboratory Consortium — The Wireless Emulation Laboratory (WEL) is a researchtest bed used to investigate fundamental issues in networkscience. It is a research infrastructure that emulates...

  10. Storage and distribution system for multimedia information

    Science.gov (United States)

    Murakami, Tokumichi

    1994-06-01

    Recent advances in technologies such as digital signal processing, LSI devices and storage media have led to an explosive growth in multimedia environment. Multimedia information services are expected to provide an information-oriented infrastructure which will integrate visual communication, broadcasting and computer services. International standardizations in video/audio coding accelerate permeation of these services into society. In this paper, from trends of R & D and international standardization in video coding techniques, an outline is given of a storage and distribution system for multimedia information, and a summary of the requirements of digital storage media.

  11. Layered Video Transmission on Adaptive OFDM Wireless Systems

    Directory of Open Access Journals (Sweden)

    D. Dardari

    2004-09-01

    Full Text Available Future wireless video transmission systems will consider orthogonal frequency division multiplexing (OFDM as the basic modulation technique due to its robustness and low complexity implementation in the presence of frequency-selective channels. Recently, adaptive bit loading techniques have been applied to OFDM showing good performance gains in cable transmission systems. In this paper a multilayer bit loading technique, based on the so called “ordered subcarrier selection algorithm,” is proposed and applied to a Hiperlan2-like wireless system at 5 GHz for efficient layered multimedia transmission. Different schemes realizing unequal error protection both at coding and modulation levels are compared. The strong impact of this technique in terms of video quality is evaluated for MPEG-4 video transmission.

  12. A DCCP Congestion Control Mechanism for Wired- cum-Wireless Environments

    OpenAIRE

    Naqvi, Ijaz Haider; Pérennou, Tanguy

    2007-01-01

    International audience; Existing transport protocols, be it TCP, SCTP or DCCP, do not provide an efficient congestion control mechanism for heterogeneous wired-cum-wireless networks. Solutions involving implicit loss discrimination schemes have been proposed but were never implemented. Appropriate mechanisms can dramatically improve bandwidth usage over the Internet, especially for multimedia transport based on partial reliability. In this paper we have implemented and evaluated a congestion ...

  13. Multimedia patient education to assist oral impression taking during dental treatment: A pilot study.

    Science.gov (United States)

    Pei, Dandan; Liang, Beilei; Du, Wenzhi; Wang, Peng; Liu, Jie; He, Min; Lu, Yi

    2017-06-01

    Proper cooperation between patient and dentist is of great help to make a good oral impression. However, patients are frequently confused when information is given through traditional verbal description. The present study compared the effectiveness of the multimedia information delivery ways with the traditional verbal manner on patients' understanding level in oral impression taking. The recruited 191 participating patients were randomly assigned to the control group (the verbal group) and two intervention groups (the video group and the picture group) according to the information delivery manner. After intervention, the patients' understanding degree was measured by questionnaire and performance evaluation of behavior feedback on the provided information quantitatively. Also, patients' self-assessment of satisfaction was interviewed by telephone. All data was analyzed by SPSS 14.0 software, and p≤0.05 was set as significant difference in advance. One-Way ANOVA and Chi-square showed there were no statistically significant differences in the mean age, gender composition, and educational level among the three groups (P>0.05). In both questionnaire assessment and performance evaluation, One-Way ANOVA followed by LSD indicate that the video group gained a higher score than the verbal group or the picture group (P0.05). Higher percentage of satisfaction was reported by patients in the two multimedia groups than that in the control group. Oral impression taking is a consecutive process that requires action cooperation between dentists and patients simultaneously. This particularity makes it more suitable for multimedia delivery. The delivery of tailored information using multimedia in this study was favored by most patients and could improve the degree of patient understanding of the oral impression taking procedures. Copyright © 2017 Elsevier B.V. All rights reserved.

  14. Digital television in the delivery of multimedia education content.

    CSIR Research Space (South Africa)

    Ntlatlapa, N

    2012-11-01

    Full Text Available network or cellular technology and the downlink will be through digital video broadcasting (DVB). DVB is the standard that South Africa has selected for its TV digitalisation programme. Each DVB-T2 multiplex has the capacity to deliver 31Mbps, meaning...

  15. multimedia

    Directory of Open Access Journals (Sweden)

    Pedro Antonio Rojo Villada

    2005-01-01

    Full Text Available Las Nuevas Tecnologías de la Información (NTI constituyen uno de los principales centros de atención por parte de las grandes fortunas empresariales. Tal interés surge desde el instante en que toman conciencia de la imposibilidad de aislar las sofisticadas convergencias tecnológicas del impacto de los mensajes, cada vez más abundantes. En el grueso de las NTI ocupan el segmento estrella las aplicadas a la producción y difusión audiovisuales, caracterizadas por la búsqueda de sistemas de acceso instantáneo a la información, reduciendo al mínimo las limitaciones de la estructura lineal de la cinta de vídeo, y desarrollando sistemas de comprensión más eficaces en la utilización de grandes volúmenes informativos. Subrayamos los vocablos instantáneo y volúmenes porque ambos impactan en la médula del funcionamiento de los instrumentos de comunicación colectiva, segmento tradicionalmente autónomo y diferenciado de los servicios de telecomunicaciones, aunque en la era digital se ensaya el maridaje de ambos, mediante autopistas de la información, poderosas redes interactivas construidas para prestar servicios telefónicos y otros audiovisuales distintos.

  16. Expressive communication in multimedia environments

    Science.gov (United States)

    Carey, John

    1993-01-01

    Narrow bandwidth networks have provided limited capabilities for the transmission of expressive communication that is present in face-to-face communication, e.g., facial expressions and gestures, as well as affective information that is present in audio/visual media, e.g., animated graphics and stereophonic music. An understanding of the structure and functions of expressive communication in face-to-face communication and audio/visual media can inform the development of new multi-media applications in broadband networks. At the same time, a review of existing knowledge suggests that there is a need for considerable research if the rich potential of expressive communication in these new settings is to be fully developed.

  17. Integrated circuits for multimedia applications

    DEFF Research Database (Denmark)

    Vandi, Luca

    2007-01-01

    , and it is applied to a broad-band dual-loop receiver architecture in order to boost the linearity performances of the stage. A simplified noise- and linearity analysis of the circuit is derived, and a comparison is provided with a more traditional dual-loop topology (a broad-band stage based on shunt......This work presents several key aspects in the design of RF integrated circuits for portable multimedia devices. One chapter is dedicated to the application of negative-feedback topologies to receiver frontends. A novel feedback technique suitable for common multiplier-based mixers is described......-series feedback), showing a difference in compression point in the order of 10dBm for the same power consumption. The same principle is also applied to a more conventional narrow-band stage in which a single loop is employed in order to enhance noise performances. Noise analysis shows sensible improvements...

  18. MMSA: Metamodel Multimedia Software Architecture

    Directory of Open Access Journals (Sweden)

    Makhlouf Derdour

    2010-01-01

    Full Text Available Interoperability explains how two or more systems or components exchange and process information. The heterogeneity communication mechanisms of the components (GPRS, WIFI, Bluetooth, ZigBee, etc., transmission speed, as well as the variety of the media (sound, video, text, and image they manage have a strong influence on the interoperability. That requires the management of the adaptation to an abstract level in order to avoid ad hoc nonreusable, and/or generalizable solutions. In this paper we propose a metamodel for architectures with heterogeneous multimedia components. It enables the description of the software architectures as a collection of components manipulating various types and formats of data, and interacting between them via specific adaptation connectors.

  19. Design of Optimized Multimedia Data Streaming Management Using OMDSM over Mobile Networks

    Directory of Open Access Journals (Sweden)

    Byungjoo Park

    2017-01-01

    Full Text Available Mobility management is an essential challenge for supporting reliable multimedia data streaming over wireless and mobile networks in the Internet of Things (IoT for location-based mobile marketing applications. The communications among mobile nodes for IoT need to have a seamless handover for delivering high quality multimedia services. The Internet Engineering Task Force (IETF mobility management schemes are the proposals for handling the routing of IPv6 packets to mobile nodes that have moved away from their home network. However, the standard mobility management scheme cannot prevent packet losses due to longer handover latency. In this article, a new enhanced data streaming route optimization scheme is introduced that uses an optimized Transmission Control Protocol (TCP realignment algorithm in order to prevent the packet disordering problem whenever the nodes in the IoT environment are communicating with each other. With the proposed scheme, data packets sequence realignment can be prevented, the packet traffic speed can be controlled, and the TCP performance can be improved. The experimental results show that managing the packet order in proposed new scheme remarkably increases the overall TCP performance over mobile networks within the IoT environment thus ensuring the high quality of service (QoS for multimedia data streaming in location-based mobile marketing applications.

  20. Multimedia and children in Turkey.

    Science.gov (United States)

    Tuncer, A M; Yalçin, S S

    1999-01-01

    Multimedia will be regarded as essential tools for children to create their new world. The effects of television on young children's life have been well studied. Television differs, however, from other media, including the movies, in its pervasive impact on children. Children spend more time watching television than any other activity except sleeping. Overall 31% of children spent at least 4 hours a day watching television during weekday and 71.7% during weekend in Turkey. Television's influence on children is a function of the length of time they spend watching and the cumulative effect of what they see. Television may be a cause as well as a solution for many serious childhood problems. Excessive viewing of television has also been linked to aggressive behavior, violence, childhood obesity. On the other hand, television may act as a socializing agent and as a learning tool if the recommendations of American Academy of Pediatrics is learned by pediatricians, parents and broadcasters. The use of home personal computers in urban residence increased from 3.2% in 1993 to 6.5% by January 1998 in Turkey. Around 20% of computer households reported owing a modem. Internet has been using only for 5 years in Turkey. Nearly 40% of computer households also used CD-ROM equipment. The percentage of schools that have a computer laboratory is only 2.64%. On the other hand, multimedia allows students to move away from a uniform education for everyone to assert individual identity, liberalize education and management. It seems likely that, within the next few years, most of the countries with substantial internet infrastructure will use the internet as the major medium for disseminating information, including information on children. To prepare students for such a world demands that educational systems make the best possible use of all knowledge and technologies currently available.

  1. Developing Multimedia Courseware: Another Technology Teaching Tool.

    Science.gov (United States)

    Clemons, Stephanie

    2000-01-01

    Discusses the advantages and uses of multimedia courseware and describes the step-by-step process for developing it. Includes tips for technology teachers who are new to this instructional method. (JOW)

  2. Distributed Multimedia Technologies and Value Chain Structuring

    DEFF Research Database (Denmark)

    Hjarup, Søren

    2001-01-01

    This Doctoral thesis has focused on the socio-economic effects from developing ICTs. The technological investigation emphasise the trends towards distributed multimedia (DMM), where technological developments increasingly support human online interactivity as well as distributed workspaces...

  3. Bisphenol A levels in multimedia samples

    Data.gov (United States)

    U.S. Environmental Protection Agency — Levels of bisphenol A in multimedia samples. This dataset is associated with the following publication: Morgan, M., M. Nash, D. Boyd Barr, J. Starr, M. Clifton, and...

  4. Multimedia package for LRFD concrete bridge design.

    Science.gov (United States)

    2009-02-01

    This Project developed a Load and Resistance Factor Design (LRFD) multimedia package to provide a practical introduction and an in-depth understanding of the technological advances in the design of concrete bridges. This package can be used to train ...

  5. The Shakespeare Project: Experiments in Multimedia.

    Science.gov (United States)

    Friedlander, Larry

    1991-01-01

    Describes the Shakespeare Project, a multimedia system on HyperCard with a two-screen workstation linking a Macintosh, videodisc player, and video monitor. States that this project brings theater to students as a serious object of study. (MG)

  6. Tsenang!: An interactive multimedia programme for learning ...

    African Journals Online (AJOL)

    Keywords: language teaching; language learning; multimedia; computer assisted language learning; outcomes based education; Setswana Opsomming In hierdie artikel word die rekenaargebaseerde interaktiewe aard van die Tsenang! program vir die aanleer van Beginner Setswana verduidelik. Die struktuur en ...

  7. Computer Graphics for Multimedia and Hypermedia Development.

    Science.gov (United States)

    Mohler, James L.

    1998-01-01

    Discusses several theoretical and technical aspects of computer-graphics development that are useful for creating hypermedia and multimedia materials. Topics addressed include primary bitmap attributes in computer graphics, the jigsaw principle, and raster layering. (MSE)

  8. Multimedia information retrieval theory and techniques

    CERN Document Server

    Raieli, Roberto

    2013-01-01

    Novel processing and searching tools for the management of new multimedia documents have developed. Multimedia Information Retrieval (MMIR) is an organic system made up of Text Retrieval (TR); Visual Retrieval (VR); Video Retrieval (VDR); and Audio Retrieval (AR) systems. So that each type of digital document may be analysed and searched by the elements of language appropriate to its nature, search criteria must be extended. Such an approach is known as the Content Based Information Retrieval (CBIR), and is the core of MMIR. This novel content-based concept of information handling needs to be integrated with more traditional semantics. Multimedia Information Retrieval focuses on the tools of processing and searching applicable to the content-based management of new multimedia documents. Translated from Italian by Giles Smith, the book is divided in to two parts. Part one discusses MMIR and related theories, and puts forward new methodologies; part two reviews various experimental and operating MMIR systems, a...

  9. Handoff Between a Wireless Local Area Network (WLAN and a Wide Area Network (UMTS

    Directory of Open Access Journals (Sweden)

    J. Sánchez–García

    2009-04-01

    Full Text Available With the appearance of wireless data networks with variable coverage, band width and handoff strategies, in addition to the growing need of mobile nodes to freely roam among these networks, the support of an interoperable handoff strategy for hybrid wireless data networks is a requirement that needs to be addressed. The current trend in wireless data networks is to offer multimedia access to mobile users by employing the wireless local area network (WLAN standard IEEE802.11 while the user is located indoors; on the other hand, 3rd generation wireless networks (WAN are being deployed to provide coverage while the user is located outdoors. As a result, the mobile node will require a handoff mechanism to allow the user to roam between WLAN and WAN environments; up to this date several strategies have been proposed (Sattari et al., 2004 and HyoJin, 2007 in the literature, however, none of these have been standardized to date. To support this interoperability, the mobile node must be equipped with configurable wireless inetrfaces to support the handoff between the WLAN and the WAN networks. In this work a new algorithm is proposed to allow a mobile node to roam between a wireless local area network (IEEE802.11 and a WAN base station (UMTS, while employing IP mobility support. The algorithm is implemented in simulation, using the Network Simulator 2.

  10. Flexible feature interface for multimedia sources

    Science.gov (United States)

    Coffland, Douglas R [Livermore, CA

    2009-06-09

    A flexible feature interface for multimedia sources system that includes a single interface for the addition of features and functions to multimedia sources and for accessing those features and functions from remote hosts. The interface utilizes the export statement: export "C" D11Export void FunctionName(int argc, char ** argv,char * result, SecureSession *ctrl) or the binary equivalent of the export statement.

  11. Wireless mobile Internet security

    CERN Document Server

    Rhee, Man Young

    2013-01-01

      The mobile industry for wireless cellular services has grown at a rapid pace over the past decade. Similarly, Internet service technology has also made dramatic growth through the World Wide Web with a wire line infrastructure. Realization for complete wired/wireless mobile Internet technologies will become the future objectives for convergence of these technologies thr

  12. Debate: Wired versus Wireless.

    Science.gov (United States)

    Meeks, Glenn; Nair, Prakash

    2000-01-01

    Debates the issue of investing in wiring schools for desktop computer networks versus using laptops and wireless networks. Included are cost considerations and the value of technology for learning. Suggestions include using wireless networks for existing schools, hardwiring computers for new construction, and not using computers for elementary…

  13. Multimedia streaming gateway with jitter detection

    Science.gov (United States)

    Chan, Siu-Ping; Kok, Chi-Wah; Wong, Albert K.

    2003-06-01

    This paper investigates a novel active buffer management scheme, "Jitter Detection" (JD) for gateway-based congestion control to stream multimedia traffics in packet-switched networks. The quality of multimedia presentation can be greatly degraded due to network delay variation or jitter when transported over packet-switched network. Jitter degrades the timing relationship among packets in a single media stream and between packets from different media streams and hence creates multimedia synchronization problems. Moreover, too much jitter will also degrade the performance of the streaming buffer in the client. Packets received by client will render useless if they have accumulated a large enough jitter. The proposed active buffer management scheme will improve the quality of service in multimedia networking by detecting and discarding useless packets that accumulated large enough jitter. Such as to maintain a high bandwidth for packets within the multimedia stream's jitter tolerance. Simulation results have shown that the proposed scheme can effectively lower the average received packet jitter and increase the goodput of the received packets when compared to random early detection (RED), and Droptail used in gateway-based congestion control. Furthermore, simulation results have also revealed that the proposed scheme can maintain the same TCP-friendliness when compared to that of RED and Droptail used for multimedia streams.

  14. New generation of the multimedia search engines

    Science.gov (United States)

    Mijes Cruz, Mario Humberto; Soto Aldaco, Andrea; Maldonado Cano, Luis Alejandro; López Rodríguez, Mario; Rodríguez Vázqueza, Manuel Antonio; Amaya Reyes, Laura Mariel; Cano Martínez, Elizabeth; Pérez Rosas, Osvaldo Gerardo; Rodríguez Espejo, Luis; Flores Secundino, Jesús Abimelek; Rivera Martínez, José Luis; García Vázquez, Mireya Saraí; Zamudio Fuentes, Luis Miguel; Sánchez Valenzuela, Juan Carlos; Montoya Obeso, Abraham; Ramírez Acosta, Alejandro Álvaro

    2016-09-01

    Current search engines are based upon search methods that involve the combination of words (text-based search); which has been efficient until now. However, the Internet's growing demand indicates that there's more diversity on it with each passing day. Text-based searches are becoming limited, as most of the information on the Internet can be found in different types of content denominated multimedia content (images, audio files, video files). Indeed, what needs to be improved in current search engines is: search content, and precision; as well as an accurate display of expected search results by the user. Any search can be more precise if it uses more text parameters, but it doesn't help improve the content or speed of the search itself. One solution is to improve them through the characterization of the content for the search in multimedia files. In this article, an analysis of the new generation multimedia search engines is presented, focusing the needs according to new technologies. Multimedia content has become a central part of the flow of information in our daily life. This reflects the necessity of having multimedia search engines, as well as knowing the real tasks that it must comply. Through this analysis, it is shown that there are not many search engines that can perform content searches. The area of research of multimedia search engines of new generation is a multidisciplinary area that's in constant growth, generating tools that satisfy the different needs of new generation systems.

  15. EFEK SEDUKTIF-REDUNDANSI DESAIN PESAN MULTIMEDIA

    Directory of Open Access Journals (Sweden)

    Moeljadi Pranata

    2003-01-01

    Full Text Available Multimedia%2C dual-modality instructions are beneficial only under some%2C well-defined%2C circumstances and have negative consequences under other circumstances. This article analyse the cognitive consequences of adding seductive elements involving scientific explanation. In conclusion%2C when giving a multimedia explanation%2C use few rather than many extraneous words and pictures. The most straightforward practical implication is that instructional software designers should carefully limit the amount of auditory/visual elements for reasons of appeal or entertainment. Abstract in Bahasa Indonesia : Multimedia%2C instruksi-instruksi dual-modalitas%2C bisa menguntungkan hanya di bawah keadaan-keadaan yang ditentukan dengan baik dan memiliki konsekuensi-konsekuensi negatif di bawah keadaan-keadaan lain. Artikel ini mengkaji konsekuensi-konsekuensi kognitif dari penambahan elemen-elemen seduktif pada penjelasan ilmiah. Disimpulkan%2C saat memberikan penjelasan multimedia%2C gunakanlah lebih sedikit (daripada banyak kata-kata dan gambar-gambar yang tidak ada hubungannya. Implikasi praktikal dari ide tulisan ini ialah desainer-desainer software instruksional seharusnya secara hati-hati membatasi jumlah materi auditori/visual dalam pendesainan multimedia daripada menambah materi-materi tersebut untuk alasan-alasan daya tarik atau entertainment. multimedia%2C instructional%2C seductive%2C redundancy.

  16. Wireless communication with chaos.

    Science.gov (United States)

    Ren, Hai-Peng; Baptista, Murilo S; Grebogi, Celso

    2013-05-03

    The modern world fully relies on wireless communication. Because of intrinsic physical constraints of the wireless physical media (multipath, damping, and filtering), signals carrying information are strongly modified, preventing information from being transmitted with a high bit rate. We show that, though a chaotic signal is strongly modified by the wireless physical media, its Lyapunov exponents remain unaltered, suggesting that the information transmitted is not modified by the channel. For some particular chaotic signals, we have indeed proved that the dynamic description of both the transmitted and the received signals is identical and shown that the capacity of the chaos-based wireless channel is unaffected by the multipath propagation of the physical media. These physical properties of chaotic signals warrant an effective chaos-based wireless communication system.

  17. A semantic medical multimedia retrieval approach using ontology information hiding.

    Science.gov (United States)

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches.

  18. A Semantic Medical Multimedia Retrieval Approach Using Ontology Information Hiding

    Science.gov (United States)

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches. PMID:24082915

  19. Multimedia Visualisation of Massive Military Datasets (Visualisation multimedia des jeux de donnees militaires massifs)

    Science.gov (United States)

    2007-06-01

    regarding the nature and usage of the signs system of interactive multimedia; which in general terms meant the semiotic of interactive multimedia...those areas had been observed previously by other methods, particularly the daily experience of the users. In a way, this is an encouraging sign

  20. Evaluating ELT Multimedia Courseware from the Perspective of Cognitive Theory of Multimedia Learning

    Science.gov (United States)

    Jiang, Dayu; Renandya, Willy A.; Zhang, Lawrence Jun

    2017-01-01

    Using the cognitive theory of multimedia learning, this study aimed to evaluate the design of one multimedia courseware used for teaching English as a foreign language (EFL) in China and to compare the attitudinal differences in the teachers' and students' evaluation of the courseware. A questionnaire was developed and validated. Results indicated…

  1. For Effective Use of Multimedia in Education, Teachers Must Develop Their Own Educational Multimedia Applications

    Science.gov (United States)

    Babiker, Mohd. Elmagzoub A.

    2015-01-01

    This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…

  2. Multimedia educational interventions for consumers about prescribed and over-the-counter medications.

    Science.gov (United States)

    Ciciriello, Sabina; Johnston, Renea V; Osborne, Richard H; Wicks, Ian; deKroo, Tanya; Clerehan, Rosemary; O'Neill, Clare; Buchbinder, Rachelle

    2013-04-30

    Health consumers increasingly want access to accurate, evidence-based information about their medications. Currently, education about medications (that is, information that is designed to achieve health or illness related learning) is provided predominantly via spoken communication between the health provider and consumer, sometimes supplemented with written materials. There is evidence, however, that current educational methods are not meeting consumer needs. Multimedia educational programs offer many potential advantages over traditional forms of education delivery. To assess the effects of multimedia patient education interventions about prescribed and over-the-counter medications in people of all ages, including children and carers. We searched the Cochrane Central Register of Controlled Trials (CENTRAL, The Cochrane Library 2011, Issue 6), MEDLINE (1950 to June 2011), EMBASE (1974 to June 2011), CINAHL (1982 to June 2011), PsycINFO (1967 to June 2011), ERIC (1966 to June 2011), ProQuest Dissertation & Theses Database (to June 2011) and reference lists of articles. Randomised controlled trials (RCTs) and quasi-RCTs of multimedia-based patient education about prescribed or over-the-counter medications in people of all ages, including children and carers, if the intervention had been targeted for their use. Two review authors independently extracted data and assessed the risk of bias of included studies. Where possible, we contacted study authors to obtain missing information. We identified 24 studies that enrolled a total of 8112 participants. However, there was significant heterogeneity in the comparators used and the outcomes measured, which limited the ability to pool data. Many of the studies did not report sufficient information in their methods to allow judgment of their risk of bias. From the information that was reported, three of the studies had a high risk of selection bias and one was at high risk of bias due to lack of blinding of the outcome

  3. Matching of Energy Provisions in Multihop Wireless Infra-Structures

    Directory of Open Access Journals (Sweden)

    Rui Teng

    2016-01-01

    Full Text Available Recently there have been large advances in energy technologies for battery-operated systems, including green energy resources and high capacity batteries. The effective use of battery energy resources in wireless infrastructure networks to improve the versatility and reliability of wireless communications is an important issue. Emerging applications of smart cities, Internet of Things (IoT, and emergency responses highly rely on the basic communication network infrastructures that enable ubiquitous network connections. However, energy consumption by nodes in a wireless infrastructure network depends on the transmissions of other nodes in the network. Considering this inter-dependence is necessary to achieve efficient provision of energy in wireless networks. This paper studies the issue of energy provision for wireless relay nodes in Wireless Multihop Infrastructures (WMI assuming constraints on the total energy provision. We introduce a scheme of Energy Provision Matching (Matching-EP for WMI which optimizes energy provision based on matching of energy provision with estimates of differentiated position-dependent energy consumption by wireless nodes distributed in the network. The evaluation results show that Matching-EP with 4%–34% improvement in energy matching degree enables 10%–40% improvement of the network lifetime, and 5%–40% improvement of packet delivery compared with conventional WMI networks.

  4. Color image reproduction: the evolution from print to multimedia

    Science.gov (United States)

    MacDonald, Lindsay W.

    1997-02-01

    The electronic pre-press industry has undergone a very rapid evolution over the past decade, driven by the accelerating performance of desktop computers and affordable application software for image manipulation, page layout and color separation. These have been supported by the steady development of colo scanners, digital cameras, proof printers, RIPs and image setters, all of which make the process of reproducing color images in print easier than ever before. But is color print itself in decline as a medium? New channels of delivery for digital color images include CD-ROM, wideband networks and the Internet, with soft-copy screen display competing with hard-copy print for applications ranging from corporate brochures to home shopping. Present indications are that the most enduring of the graphic arts skills in the new multimedia world will be image rendering and production control rather than those related to photographic film and ink on paper.

  5. Security for multihop wireless networks

    CERN Document Server

    Khan, Shafiullah

    2014-01-01

    Security for Multihop Wireless Networks provides broad coverage of the security issues facing multihop wireless networks. Presenting the work of a different group of expert contributors in each chapter, it explores security in mobile ad hoc networks, wireless sensor networks, wireless mesh networks, and personal area networks.Detailing technologies and processes that can help you secure your wireless networks, the book covers cryptographic coprocessors, encryption, authentication, key management, attacks and countermeasures, secure routing, secure medium access control, intrusion detection, ep

  6. The wireless internet explained

    CERN Document Server

    Rhoton, John

    2001-01-01

    The Wireless Internet Explained covers the full spectrum of wireless technologies from a wide range of vendors, including initiatives by Microsoft and Compaq. The Wireless Internet Explained takes a practical look at wireless technology. Rhoton explains the concepts behind the physics, and provides an overview that clarifies the convoluted set of standards heaped together under the umbrella of wireless. It then expands on these technical foundations to give a panorama of the increasingly crowded landscape of wireless product offerings. When it comes to actual implementation the book gives abundant down-to-earth advice on topics ranging from the selection and deployment of mobile devices to the extremely sensitive subject of security.Written by an expert on Internet messaging, the author of Digital Press''s successful Programmer''s Guide to Internet Mail and X.400 and SMTP: Battle of the E-mail Protocols, The Wireless Internet Explained describes and evaluates the current state of the fast-growing and crucial...

  7. Wireless rechargeable sensor networks

    CERN Document Server

    Yang, Yuanyuan

    2015-01-01

    This SpringerBrief provides a concise guide to applying wireless energy transfer techniques in traditional battery-powered sensor networks. It examines the benefits and challenges of wireless power including efficiency and reliability. The authors build a wireless rechargeable sensor networks from scratch and aim to provide perpetual network operation. Chapters cover a wide range of topics from the collection of energy information and recharge scheduling to joint design with typical sensing applications such as data gathering. Problems are approached using a natural combination of probability

  8. Wireless network pricing

    CERN Document Server

    Huang, Jianwei

    2013-01-01

    Today's wireless communications and networking practices are tightly coupled with economic considerations, to the extent that it is almost impossible to make a sound technology choice without understanding the corresponding economic implications. This book aims at providing a foundational introduction on how microeconomics, and pricing theory in particular, can help us to understand and build better wireless networks. The book can be used as lecture notes for a course in the field of network economics, or a reference book for wireless engineers and applied economists to understand how pricing

  9. Wireless mesh networks

    CERN Document Server

    Held, Gilbert

    2005-01-01

    Wireless mesh networking is a new technology that has the potential to revolutionize how we access the Internet and communicate with co-workers and friends. Wireless Mesh Networks examines the concept and explores its advantages over existing technologies. This book explores existing and future applications, and examines how some of the networking protocols operate.The text offers a detailed analysis of the significant problems affecting wireless mesh networking, including network scale issues, security, and radio frequency interference, and suggests actual and potential solutions for each pro

  10. Optical and wireless technologies

    CERN Document Server

    Tiwari, Manish; Singh, Ghanshyam; Minzioni, Paolo

    2018-01-01

    This book presents selected papers from 1st International Conference on Optical and Wireless Technologies, providing insights into the analytical, experimental, and developmental aspects of systems, techniques, and devices in these spheres. It explores the combined use of various optical and wireless technologies in next-generation networking applications, and discusses the latest developments in applications such as photonics, high-speed communication systems and networks, visible light communication, nanophotonics, and wireless and multiple-input-multiple-output (MIMO) systems. The book will serve as a valuable reference resource for academics and researchers across the globe.

  11. Development of multimedia resource and short courses for LRFR rating.

    Science.gov (United States)

    2011-09-01

    Multimedia technology is an important instrument in the training of graduate engineers. This multimedia package : provides an exclusive background and an in-depth understanding of recent technological advances in the evaluation : and rating of highwa...

  12. Development of multimedia resource and short courses for LRFD design.

    Science.gov (United States)

    2011-03-01

    Multimedia technology is an essential instrument in the development of graduate engineers. This : multimedia package provides an exclusive background and an in-depth understanding of the new : technological advances in the design of concrete, steel a...

  13. Multimedia content analysis, management and retrieval : Trends and challenges

    NARCIS (Netherlands)

    Hanjalic, A.; Sebe, N.; Chang, E.

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine,

  14. Survey on Multimedia Technologies for Mobile Learning Applications

    Directory of Open Access Journals (Sweden)

    Paul POCATILU

    2009-01-01

    Full Text Available Mobile technologies are developing very fast. This paper presents a survey on multimedia technologies for mobile learning applications, focusing on multimedia programming techniques for Windows Mobile, Symbian, and Java ME.

  15. A Study of Application Layer Paradigm for Lower Layer Energy Saving Potentials in Cloud-Edge Social User Wireless Image Sharing

    Directory of Open Access Journals (Sweden)

    Wei Wang

    2015-08-01

    Full Text Available Energy saving becomes critical in modern cloud wireless multimedia and mobile communication systems. In this paper we propose to study a new paradigm named application layer Position-Value diversity for wireless image sharing for cloud-edge communications, which has significant energy saving potentials for modern wireless networking systems. In this new paradigm, saving energy is achieved by looking into application layer imaging traffic, in stead of MAC-PHY protocols at lower layers, and partitioning it into important positions and unimportant values. This paradigm could be integrated to existing wavelet-based tree compression, and truncation of image bit streams could be performed with regards to wireless communication energy budget estimation. Simulation results demonstrated that there are significant potentials of communication energy efficiency gain and Quality of Experience (QoE enhancement in wireless image communication systems.

  16. Minimizing SIP Session Re-Setup Delay over Wireless Link in 3G Handover Scenarios

    Directory of Open Access Journals (Sweden)

    Moon Bongkyo

    2010-01-01

    Full Text Available The delay in transmitting SIP messages over the wireless link for session resetup at handover is still major bottleneck for interactive multimedia service. In this paper, a proxy agent-based scheme is proposed to minimize the SIP session setup delay over a wireless link in 3G inter-subnet handover scenarios. This scheme is based on the two characteristics. One is that the major factor of SIP session re-setup delay is generally caused by the retransmissions in the unreliable wireless links, and the other is that most of the fields in request messages as well as response messages are duplicated when a set of SIP messages are exchanged during session re-setup procedure. In this scheme, no change is required in the SIP message processing except for the proxy agents in both BS and MH.

  17. SYSTEM ANALYSIS AND DESIGN FOR MULTIMEDIA RETRIEVAL SYSTEMS

    OpenAIRE

    Bhute, Avinash N; B B Meshram

    2013-01-01

    Due to the extensive use of information technology and the recent developments in multimedia systems, the amount of multimedia data available to users has in creased exponentially. Video is an example of multimedia data as it contains several kinds of dat a such as text, image, meta-data, visual and audio. Content based video retrieval is an approach for fa cilitating the searching and browsing of large multimedia collections over WWW. In order to creat e an effe...

  18. Aplikasi Teknologi Multimedia pada Bidang Pendidikan Sains dan Teknologi

    OpenAIRE

    Isnanto, R. Rizal

    2004-01-01

    The fast growing of computer technology had been accelerating the rising of a numberof multimedia-based computer applications. The multimedia applications have been used insome areas of applications in the world, included in education and teaching.The multimedia applications in the education are as teaching software forms, providesome facilities for students to learn with getting the advantages of multimedia, for thepurposes of distance learning and education program marketting.The developing...

  19. The use of multimedia as an adjunct to the informed consent process for ankle ligament reconstruction surgery.

    Science.gov (United States)

    Batuyong, Eldridge; Birks, Christopher; Beischer, Andrew D

    2012-06-01

    Obtaining "informed consent" is an integral aspect of surgery that can be fraught with difficulty. This study assessed the efficacy of a multimedia education tool in improving patients' understanding when used as an adjunct to the traditional verbal consent process regarding ankle lateral ligament reconstruction surgery. A total of 56 patients (28 males and 28 females) were recruited with a mean age of 36 years. A standardized verbal discussion regarding surgical treatment was provided to each patient. Understanding was then assessed using a knowledge questionnaire. Subsequently, each patient observed a multimedia educational program following which the knowledge questionnaire was repeated. Additional supplementary questions were then given regarding the ease of understanding and satisfaction with the 2 methods of education delivery. The patients answered 75% of the questions correctly before the multimedia module compared with 88% after it (P multimedia tool performed as well as the treating surgeon. Multimedia tools used in sequence after a verbal consent resulted in improved patient understanding of pertinent information regarding ankle lateral ligament reconstruction surgery. Therapeutic Level II.

  20. Green heterogeneous wireless networks

    CERN Document Server

    Ismail, Muhammad; Nee, Hans-Peter; Qaraqe, Khalid A; Serpedin, Erchin

    2016-01-01

    This book focuses on the emerging research topic "green (energy efficient) wireless networks" which has drawn huge attention recently from both academia and industry. This topic is highly motivated due to important environmental, financial, and quality-of-experience (QoE) considerations. Specifically, the high energy consumption of the wireless networks manifests in approximately 2% of all CO2 emissions worldwide. This book presents the authors’ visions and solutions for deployment of energy efficient (green) heterogeneous wireless communication networks. The book consists of three major parts. The first part provides an introduction to the "green networks" concept, the second part targets the green multi-homing resource allocation problem, and the third chapter presents a novel deployment of device-to-device (D2D) communications and its successful integration in Heterogeneous Networks (HetNets). The book is novel in that it specifically targets green networking in a heterogeneous wireless medium, which re...

  1. Multimedia Retrieval (Data-Centric Systems and Applications)

    NARCIS (Netherlands)

    H.M. Blanken; A.P. de Vries (Arjen); H.E. Blok; L. Feng

    2007-01-01

    textabstractRetrieval of multimedia data is different from retrieval of structured data. A key problem in multimedia databases is search, and the proposed solutions to the problem of multimedia information retrieval span a rather wide spectrum of topics outside the traditional database area, ranging

  2. Efficacy of Multimedia Package in Communicative Skill in English

    Science.gov (United States)

    Singaravelu, G.

    2014-01-01

    The study enlightens the effectiveness of Multimedia Package in learning communicative skill in English. Objectives of the study: To prepare a Multimedia Package for developing communicative skill in English. To find out the impact of Multimedia Package in improving communicative skill in English. Quasi Experimental method was adopted in the…

  3. 36 CFR 1194.24 - Video and multimedia products.

    Science.gov (United States)

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  4. USAGE OF MULTIMEDIA TECHNOLOGIES IN TRAINING OF HIGHER EDUCATIONAL STUDENT

    Directory of Open Access Journals (Sweden)

    Svitlana S. Ryzhenko

    2010-08-01

    Full Text Available The article deals with the sensibility of multimedia means of education usage in different types of classes (lectures, practical, seminars and laboratory work. Recommendations as for the giving lectures on the basis of multimedia means of education are given. The article also presents the analysis of the students’ level comprehension of the material presented in a multimedia format.

  5. Application-specific constraints for multimedia presentation generation

    NARCIS (Netherlands)

    J.P.T.M. Geurts (Joost); J.R. van Ossenbruggen (Jacco); L. Hardman (Lynda)

    2001-01-01

    textabstractA multimedia presentation can be viewed as a collection of multimedia items (such as image, text, video and audio), along with detailed information that describes the spatial and temporal placement of the items as part of the presentation. Manual multimedia authoring involves explicitly

  6. Learning Where the Truth Lies: Use and Abuse of Multimedia.

    Science.gov (United States)

    Mohl, Robert

    The ease and glamour of multimedia seem to be shifting the emphasis of such products from content to style. This paper considers the need for multimedia designers, whether professionals or students, to take seriously their intellectual responsibility. The interactive and non-linear nature of multimedia makes it a powerful tool. Rather than using…

  7. Inisight in Image Collections by Multimedia Pivot Tables

    NARCIS (Netherlands)

    Worring, M.; Koelma, D.

    2015-01-01

    We propose a multimedia analytics solution for getting insight in image collections by extending the powerful method of pivot tables, found in the ubiquitous spreadsheets, to multimedia. Our proposed solution is designed by considering the characteristics of multimedia data as well as insight and

  8. Approaches of Inquiry Learning With Multimedia Resources in Primary Classrooms

    Science.gov (United States)

    So, Wing-Mui Winnie; Kong, Siu-Cheung

    2007-01-01

    This study aims to examine the design of approaches for inquiry learning with multimedia resources in primary classrooms. The study describes the development of a multimedia learning unit that helps learners understand the natural phenomenon of the movement of the Earth. An analysis of the use of the multimedia learning unit by a teacher in two…

  9. Wireless radio a history

    CERN Document Server

    Coe, Lewis

    2006-01-01

    ""Informative...recommended""--Choice; ""interesting...a good read...well worth reading""--Contact Magazine. This history first looks at Marconi's wireless communications system and then explores its many applications, including marine radio, cellular telephones, police and military uses, television and radar. Radio collecting is also discussed, and brief biographies are provided for the major figures in the development and use of the wireless.

  10. OMNeT++-Based Cross-Layer Simulator for Content Transmission over Wireless Ad Hoc Networks

    Directory of Open Access Journals (Sweden)

    Massin R

    2010-01-01

    Full Text Available Flexbility and deployment simplicity are among the numerous advantages of wireless links when compared to standard wired communications. However, challenges do remain high for wireless communications, in particular due to the wireless medium inherent unreliability, and to the desired flexibility, which entails complex protocol procedures. In that context simulation is an important tool to understand and design the protocols that manage the wireless networks. This paper introduces a new simulation framework based on the OMNeT++ simulator whose goal is to enable the study of data and multimedia content transmission over hybrid wired/wireless ad hoc networks, as well as the design of innovative radio access schemes. To achieve this goal, the complete protocol stack from the application to the physical layer is simulated, and the real bits and bytes of the messages transferred on the radio channel are exchanged. To ensure that this framework is reusable and extensible in future studies and projects, a modular software and protocol architecture has been defined. Although still in progress, our work has already provided some valuable results concerning cross layer HARQ/MAC protocol performance and video transmission over the wireless channel, as illustrated by results examples.

  11. Opportunities and challenges for optical wireless: the competitive advantage of free space telecommunications links in today's crowded marketplace

    Science.gov (United States)

    Carbonneau, Theresa H.; Wisely, David R.

    1998-01-01

    Never before has the opportunity for terrestrial optical wireless communications links been so great. The high data rates attainable, up to OC-24, make it a very attractive and cost effective alternative to traditional fiber optic and microwave links. With today's demand for interactive multimedia-based applications, such as video conferencing and telemedicine, optical wireless products are the only ones that can provide the needed bandwidth in situations when it is too costly or impossible to install fiber optic cable. Recent developments in laser and optics technologies, in addition to auto beam tracking, permit transmission units to achieve excellent performance rates in all weather conditions.

  12. New research in multimedia and internet systems

    CERN Document Server

    Choroś, Kazimierz; Siemiński, Andrzej

    2015-01-01

    The rapid proliferation of Multimedia and Network Information Systems is one of the key features of our times. What is also important is that the pace of change is ever increasing. University projects of today will form the core of consumer products of tomorrow. Therefore, it is very important to have a broad view of the recent scientific investigation in that area. This was the primary reason for gathering this collection of carefully selected and hopefully representative research projects, found solutions, and finally applications. They are the achievements of scientific teams from several countries. The contents of the monograph has been divided into four parts: 1)  Multimedia Information Technology, 2)  Information Systems Specification, 3)  Information Systems Applications, 4)  Web Systems and Network Technologies. The book presents up to date research from the diverse fields of multimedia and Internet data processing.

  13. Wireless Networks: New Meaning to Ubiquitous Computing.

    Science.gov (United States)

    Drew, Wilfred, Jr.

    2003-01-01

    Discusses the use of wireless technology in academic libraries. Topics include wireless networks; standards (IEEE 802.11); wired versus wireless; why libraries implement wireless technology; wireless local area networks (WLANs); WLAN security; examples of wireless use at Indiana State University and Morrisville College (New York); and useful…

  14. Multimedia Environmental Distribution of Nanomaterials

    Science.gov (United States)

    Liu, Haoyang Haven

    Engineered nanomaterials (ENMs), which may be released to the environment due to human-related activities, can move across environmental phase boundaries and be found in most media. Given the rapid development and growing applications of nanotechnology, there is concern and thus the need to assess the potential environmental impact associated with ENMs. Accordingly, a modeling platform was developed to enable evaluation of the dynamic multimedia environmental distribution of ENMs (MendNano) and the range of potential exposure concentrations of ENMs. The MendNano was based on a dynamic multimedia compartmental modeling approach that was guided by detailed analysis of the agglomeration of ENMs, life-cycle analysis based estimates of their potential release to the environment, and incorporation of mechanistic sub-models of various intermedia transport processes. Model simulations for various environmental scenarios indicated that ENM accumulation in the sediment increased significantly with increased ENMs attachment to suspended solids in water. Atmospheric dry and wet depositions can be important pathways for ENMs input to the terrestrial environment in the absence of direct and distributed ENM release to soil. Increased ENM concentration in water due to atmospheric deposition (wet and dry) is expected as direct ENM release to water diminishes. However, for soluble ENMs dissolution can be the dominant pathway for suspended ENM removal from water even compared to advective transport. For example, simulations for Los Angeles showed that dry deposition, rain scavenging, and wind dilution can remove 90% of ENMs from the atmospheric airshed in ~100-230 days, ~2-6 hrs, and ~0.5-2 days, respectively. For the evaluated ENMs (metal, metal oxides, carbon nanotubes (CNT), nanoclays), mass accumulation in the multimedia environment was mostly in the soil and sediment. Additionally, simulation results for TiO2 in Los Angeles demonstrates that the ENM concentrations in air and

  15. Multimedia foundations core concepts for digital design

    CERN Document Server

    Costello, Vic; Youngblood, Susan

    2012-01-01

    Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that you have developed for effective project planning, collaboration, visual communication, and graphic design. Presented in full color with hundreds of vibrant illustrations, Multimedia Foundations trains you in the principles and skill sets common to all forms of digital media production, enabling you to create successful, engaging content, no matter what tools you are using. Companion website

  16. Multimedia Database at National Museum of Ethnology

    Science.gov (United States)

    Sugita, Shigeharu

    This paper describes the information management system at National Museum of Ethnology, Osaka, Japan. This museum is a kind of research center for cultural anthropology, and has many computer systems such as IBM 3090, VAX11/780, Fujitu M340R, etc. With these computers, distributed multimedia databases are constructed in which not only bibliographic data but also artifact image, slide image, book page image, etc. are stored. The number of data is now about 1.3 million items. These data can be retrieved and displayed on the multimedia workstation which has several displays.

  17. Multimedia encryption and authentication techniques and applications

    CERN Document Server

    Furht, Borko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Encryption and Authentication Techniques and Applications covers current and future trends in the design of modern systems that use encryption and authentication to protect multimedia content. Containing the works of contributing authors who are worldwide experts in their fields, this volume is intended for researchers and practitioners, as well as for thos

  18. Adaptive Multimedia Retrieval: Semantics, Context, and Adaptation

    DEFF Research Database (Denmark)

    This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Adaptive Multimedia Retrieval, AMR 2012, held in Copenhagen, Denmark, in October 2012. The 17 revised full papers presented were carefully reviewed and selected from numerous submissi......This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Adaptive Multimedia Retrieval, AMR 2012, held in Copenhagen, Denmark, in October 2012. The 17 revised full papers presented were carefully reviewed and selected from numerous...

  19. Multimedia search engine with relevance feedback

    Science.gov (United States)

    Ciocca, Gianluigi; Schettini, Raimondo

    2001-12-01

    We present here a web-based protytpe for the interactive search of items in quality electronic catalogues. The system based on a multimedia information retrieval architecture, allows the user to query a multimedia database according to several retrieval strategies, and progressively refine the system's response by indicating the relevance, or non-relevance of the items retrieved. Once a subset of images meeting the user's information needs have been identified, these images can be displayed in a virtual exhibition that can be visited interactively by the user exploiting VRML technology.

  20. Multimedia data mining and analytics disruptive innovation

    CERN Document Server

    Baughman, Aaron; Pan, Jia-Yu; Petrushin, Valery A

    2015-01-01

    This authoritative text/reference provides fresh insights into the cutting edge of multimedia data mining, reflecting how the research focus has shifted towards networked social communities, mobile devices and sensors. Presenting a detailed exploration into the progression of the field, the book describes how the history of multimedia data processing can be viewed as a sequence of disruptive innovations. Across the chapters, the discussion covers the practical frameworks, libraries, and open source software that enable the development of ground-breaking research into practical applications.

  1. Multimedia approach to education in photonics

    Science.gov (United States)

    Suchanska, Malgorzata; Belka, Radoslaw; Ciosmak, Jozef

    2003-07-01

    Photonics as other multidisciplinary fields needs a special educational approach. Our teaching innovation is based on the assumption that training the skill to solve problems in an independent way with the use of computer-assisted learning deepens the understanding of the subject. The advantages of such approach consist in the focus on significant aspects and the ability to rely on previously and newly acquired knowledge of different fields. In addition, students have the chance to practise technical presentation design with multimedia tools. Some examples of multimedia web techniques applications to the presentation of selected topics in Photonics education will be described.

  2. Social video content delivery

    CERN Document Server

    Wang, Zhi; Zhu, Wenwu

    2016-01-01

    This brief presents new architecture and strategies for distribution of social video content. A primary framework for socially-aware video delivery and a thorough overview of the possible approaches is provided. The book identifies the unique characteristics of socially-aware video access and social content propagation, revealing the design and integration of individual modules that are aimed at enhancing user experience in the social network context. The change in video content generation, propagation, and consumption for online social networks, has significantly challenged the traditional video delivery paradigm. Given the massive amount of user-generated content shared in online social networks, users are now engaged as active participants in the social ecosystem rather than as passive receivers of media content. This revolution is being driven further by the deep penetration of 3G/4G wireless networks and smart mobile devices that are seamlessly integrated with online social networking and media-sharing s...

  3. Wireless Sensor Portal Technology Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Mobitrum Corporation has demonstrated the feasibility in the Phase I of " A Wireless Sensor Portal Technology" and proposes a Phase II effort to develop a wireless...

  4. Evolution of Heterogeneous Wireless Networks

    DEFF Research Database (Denmark)

    Zhang, Q.; Fitzek, Frank; Katz, Marcos

    2006-01-01

    Mobile and wireless content, services and networks - Short-term and long-term development trends......Mobile and wireless content, services and networks - Short-term and long-term development trends...

  5. Versatile Wireless Data Net Project

    Data.gov (United States)

    National Aeronautics and Space Administration — The proposed R&D is to develop a wireless data networking capability. A prototype capability will result from the Phase 1 and 2 contracts. The Versatile Wireless...

  6. Adaptive and ubiquitous video streaming over Wireless Mesh Networks

    Directory of Open Access Journals (Sweden)

    Malik Mubashir Hassan

    2016-10-01

    Full Text Available In recent years, with the dramatic improvement on scalability of H.264/MPEG-4 standard and growing demand for new multimedia services have spurred the research on scalable video streaming over wireless networks in both industry and academia. Video streaming applications are increasingly being deployed in Wireless Mesh Networks (WMNs. However, robust streaming of video over WMNs poses many challenges due to varying nature of wireless networks. Bit-errors, packet-losses and burst-packet-losses are very common in such type of networks, which severely influence the perceived video quality at receiving end. Therefore, a carefully-designed error recovery scheme must be employed. In this paper, we propose an interactive and ubiquitous video streaming scheme for Scalable Video Coding (SVC based video streaming over WMNs towards heterogeneous receivers. Intelligently taking the benefit of path diversity, the proposed scheme initially calculates the quality of all candidate paths and then based on quality of path it decides adaptively the size and level of error protection for all packets in order to combat the effect of losses on perceived quality of reconstructed video at receiving end. Our experimental results show that the proposed streaming approach can react to varying channel conditions with less degradation in video quality.

  7. The use of residential gateways in content delivery networking

    NARCIS (Netherlands)

    Hartog, F.T.H. den; Bastiaans, B.L.G.; Blom, M.A.; Pluijmaekers, M.G.M.; Mei, R.D. van der

    2004-01-01

    We have investigated and compared various aspects of the storage of multimedia content at residential gateways (RG) in the home or at caches in the public network. From qualitative analyses of Personal Video Recording and Content Delivery Networking techniques, we conclude that service architectures

  8. MULTIMEDIA INTERAKTIF PELATIHAN SERVICE EXCELLENT MENGGUNAKAN PENDEKATAN STORY BASED LEARNING

    Directory of Open Access Journals (Sweden)

    Rangga Sanjaya

    2016-05-01

    Full Text Available Abstract - Development of interactive multimedia story-based learning approach, aiming to provide alternative training to convey the material through short stories and case studies in accordance with the topic of discussion. The purpose of this study was to determine the effect of the use of interactive multimedia training service excellence through a story-based approach to learning. The method used to determine the results of research by pre-test and post-test on two groups of customer service staff are selected at random. Both groups, learn to use two learning approach, which uses interactive multimedia and text-book module (conventional. Interactive multimedia application development service excellent material covers divided into five modules consisting of reability, assurance, tangible, empathy, and responsiveness. Group learning using interactive multimedia has the level of advancement of learning outcomes is higher by 19% compared with conventional learning groups of 8%. The experimental group showed high levels of satisfaction towards the use of interactive multimedia. Keywords: Multimedia Interactive, Service Excellent, Story Based Learning Abstraksi – Pengembangan multimedia interaktif menggunakan pendekatan story based learning, bertujuan untuk memberikan alternatif pelatihan dengan menyampaikan materi melalui cerita pendek dan studi kasus sesuai dengan topik pembahasan. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh penggunaan multimedia interaktif dalam pelatihan service excellent melalui pendekatan story based learning. Metode yang digunakan untuk mengetahui hasil penelitian dengan melakukan pre-test dan post-test terhadap dua kelompok staf customer service yang dipilih secara acak. Kedua kelompok, belajar menggunakan dua pendekatan pembelajaran, yaitu menggunakan multimedia interaktif dan modul text-book (konvensional. Pengembangan aplikasi multimedia interaktif mencangkup materi service excellent dibagi kedalam

  9. A Feature Database for Multimedia Objects

    NARCIS (Netherlands)

    M.L. Kersten (Martin); M.A. Windhouwer; N.J. Nes (Niels)

    1998-01-01

    textabstractThe Acoi project provides a large-scale experimentation platform to facilitate studies in the area of indexing multimedia objects and their subsequent retrieval. The index model is based on assembling the results of feature detection algorithms into hierarchical structures to classify

  10. A feature database for multimedia objects

    NARCIS (Netherlands)

    M.L. Kersten (Martin); N.J. Nes (Niels); M.A. Windhouwer

    1998-01-01

    textabstractThe Acoi project provides a large-scale experimentation platform to facilitate studies in the area of indexing multimedia objects and their subsequent retrieval. The index model is based on assembling the results of feature detection algorithms into hierarchical structures to classify

  11. MPEG-7 multimedia-based query format

    Science.gov (United States)

    Chang, Wo

    2006-08-01

    Searching multimedia content for image, audio, and video is getting more attention especially for personal media content due to the affordability of consumer electronic devices such as MP3 recordable players, digital cameras, DV camcorders, and well-integrated smart phones. The precise search and retrieval of the content derived from these devices can be a very challenging task. Many leading edge search engine vendors have been applying sophisticated and advanced indexing and retrieval techniques on various text-based document formats, but when it comes to retrieving multimedia content, searching based on the media clip filename is the most common practice. As a result, there is an imprecise and ineffective user experience for searching multimedia content. This paper presents a new development underway from a joint effort between International Organization for Standardization (ISO)/International Electrotechnial Commission (IEC) Subcommittee (SC) 29 Working Group (WG) 11 MPEG (Moving Picture Experts Group) and WG1 JPEG (Joint Picture Experts Group) for a universal standard query format called MPEG-7 Query Format (MP7QF) as a means to enable a good user experience for consumers searching multimedia content. It also provides the industry with a unified way to accept and respond to user queries. This paper presents the core requirements for such a universal query format.

  12. How To Develop Streaming Multimedia Lecture Presentations.

    Science.gov (United States)

    Keefe, Thomas

    This paper show instructors how to develop their own streaming multimedia presentations that can be loaded onto a schools' server and played by students over the Internet. Topics covered include: the use of courseware to create an online course or to complement face-to-face instruction; features of Oncourse, Indiana Universitys proprietary version…

  13. Language-based multimedia information retrieval

    NARCIS (Netherlands)

    de Jong, Franciska M.G.; Gauvain, J.L.; Hiemstra, Djoerd; Netter, K.

    2000-01-01

    This paper describes various methods and approaches for language-based multimedia information retrieval, which have been developed in the projects POP-EYE and OLIVE and which will be developed further in the MUMIS project. All of these project aim at supporting automated indexing of video material

  14. Quality of Service in Distributed Multimedia Systems

    NARCIS (Netherlands)

    Mullender, S.J.; Spaniol, O.; Mullender, Sape J.; Sijben, P.; Linnhoff-Popien, C.; Meyer, B.

    1996-01-01

    The Unix operating system made a vital contribution to information technology by introducing the notion of composing complicated applications out of simple ones by means of pipes and shell scripts. One day, this will also be possible with multimedia applications. Before this can happen, however,

  15. Multimedia Standards: Building Blocks of the Web

    NARCIS (Netherlands)

    L. Rutledge (Lloyd)

    2001-01-01

    textabstractYou've probably heard this joke before: The nice thing about standards is that there are so many to choose from. It used to mean that for any one task, there were many standards from which to choose. However, these days in multimedia, the joke takes on a whole new meaning there are many

  16. A Multimedia Capable Distributed Object Platform | Baichoo ...

    African Journals Online (AJOL)

    Though distributed object computing has developed very rapidly over the past few years, the area is still lacking in terms of support for distributed multimedia applications which are fast becoming a very important part of the computing environment. This paper discusses the design and implementation of a ...

  17. Relevance feedback in probabilistic multimedia retrieval

    NARCIS (Netherlands)

    Boldareva, L.; Hiemstra, Djoerd; Jonker, Willem

    In this paper we explore a new view on data organisation and retrieval in a (multimedia) collection. We use probabilistic framework for indexing and interactive retrieval of the data, which enable to fill the semantic gap. Semi-automated experiments with TREC-2002 video collection showed that our

  18. Independent component analysis for understanding multimedia content

    DEFF Research Database (Denmark)

    Kolenda, Thomas; Hansen, Lars Kai; Larsen, Jan

    2002-01-01

    classification rates increase if based on multimedia components relative to single media analysis. For this purpose a simple probabilistic supervised classifier which works from unsupervised ICA features is invoked. In addition, we demonstrate the suggested framework for automatic annotation of descriptive key...

  19. (Teaching) Essayist Literacy in the Multimedia World

    Science.gov (United States)

    Khadka, Santosh

    2015-01-01

    This article presents an argument for the "re-turn" of essayist literacy in multimedia and multiliteracy contexts. For its democratic, pedagogical, and intellectual potential, essayist literacy is too important to be removed from composition curriculum, but it needs to be re-imagined within a diversity of essay traditions, including the…

  20. Multimedia Capable Distributed Object Platform | Baichoo ...

    African Journals Online (AJOL)

    Though distributed object computing has developed very rapidly over the past few years, the area is still lacking in terms of support for distributed multimedia applications which are fast becoming a very important part of the computing environment. This paper discusses the design and implementation of a ...

  1. Flexible Scheduling in Multimedia Kernels: An Overview

    NARCIS (Netherlands)

    Jansen, P.G.; Scholten, Johan; Laan, Rene; Chow, W.S.

    1999-01-01

    Current Hard Real-Time (HRT) kernels have their timely behaviour guaranteed on the cost of a rather restrictive use of the available resources. This makes current HRT scheduling techniques inadequate for use in a multimedia environment where we can make a considerable profit by a better and more

  2. WebMARS: a multimedia search engine

    Science.gov (United States)

    Ortega-Binderberger, Michael; Mehrotra, Sharad; Chakrabarti, Kaushik; Porkaew, Kriengkrai

    1999-12-01

    The Web provides a large repository of multimedia data, text, images, etc. Most current search engines focus on textural retrieval. In this paper, we focus on using an integrated textural and visual search engine for Web documents. We support query refinement which proves useful and enables cross-media browsing in addition to regular search.

  3. Revising the Redundancy Principle in Multimedia Learning

    Science.gov (United States)

    Mayer, Richard E.; Johnson, Cheryl I.

    2008-01-01

    College students viewed a short multimedia PowerPoint presentation consisting of 16 narrated slides explaining lightning formation (Experiment 1) or 8 narrated slides explaining how a car's braking system works (Experiment 2). Each slide appeared for approximately 8-10 s and contained a diagram along with 1-2 sentences of narration spoken in a…

  4. Multimedia environmental distribution of engineered nanomaterials.

    Science.gov (United States)

    Liu, Haoyang Haven; Cohen, Yoram

    2014-03-18

    A compartmental multimedia model was developed to enable evaluation of the dynamic environmental multimedia mass distribution and concentrations of engineered nanomaterials (ENMs). The approach considers the environment as a collection of compartments, linked via fundamental environmental intermedia transport processes. Model simulations for various environmental scenarios indicated that ENM accumulation in the sediment increased significantly with increased ENMs attachment to suspended solids in water. Atmospheric dry and wet depositions can be important pathways for ENMs input to the terrestrial environment in the absence of direct and distributed ENM release to soil. Increased ENM concentration in water due to atmospheric deposition (wet and dry) is expected as direct ENM release to water diminishes. However, for soluble ENMs dissolution can be the dominant pathway for suspended ENM removal from water even compared to advection. Mass accumulation in the multimedia environment for the evaluated ENMs (metal, metal oxides, carbon nanotubes (CNT), nanoclays) was mostly in the soil and sediment. The present modeling approach, as illustrated via different test cases, is suited for "what if" first tier analyses to assess the multimedia mass distribution of ENMs and associated potential exposure concentrations.

  5. Computer Multimedia Assisted English Vocabulary Teaching Courseware

    Directory of Open Access Journals (Sweden)

    Nan Yue

    2017-12-01

    Full Text Available English vocabulary is often regarded as the most boring link in English learning. However, English vocabulary is the basis of all aspects of English learning. Therefore, enriching the process of English vocabulary learning and stimulating the interest of English vocabulary learning are the keys to the reform of English vocabulary teaching. The computer multimedia is developing and popularizing rapidly with the rapid development of informationization and networking, which plays its role in more and more fields. The application of multimedia technology in the field of teaching is no longer strange. This paper mainly studied the design of computer multimedia assisted English vocabulary teaching courseware. First of all, this paper gave an overview of computer multimedia technology from the aspects of concept, characteristics, development and application situation, which cited and analyzed the cognitive learning theory and memory law. Under the guidance of scientific laws and in combination with the requirement analysis and pattern construction of English vocabulary teaching, this paper realized the module design, style design and database design of English vocabulary courseware. Finally, the content of English vocabulary teaching courseware was demonstrated, and its application effect was verified through the combination of subjective evaluation and objective evaluation. This article has an important guiding significance for stimulating students’ interest in English vocabulary learning and enhancing the quality of vocabulary teaching.

  6. User-centered control within multimedia presentations

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick)

    2007-01-01

    htmlabstractThe focus of much of the research on providing user-centered control of multimedia has been on the definition of models and (meta-data) descriptions that assist in locating or recommending media objects. While this can provide a more efficient means of selecting content, it provides

  7. Dutch Speech Recognition in Multimedia Information Retrieval

    NARCIS (Netherlands)

    Ordelman, Roeland J.F.; Ordelman, Roeland Jacobus Frederik

    2003-01-01

    As data storage capacities grow to nearly unlimited sizes thanks to ever ongoing hardware and software improvements, an increasing amount of information is being stored in multimedia and spoken-word collections. Assuming that the intention of data storage is to use (portions of) it some later time,

  8. Multimedia and Multiethnic Learning: Visionaries and Illusionaries.

    Science.gov (United States)

    Cunningham, Ann

    Sometimes multimedia presentations can provide an abundance of glamour without a clear vision of communicative content and direction. These may be called "show and show" displays. A presentation with a more apparent message or purpose could fall into either the "show and tell" or the "show and sell" category. Used…

  9. Multidisciplinary Knowledge Transfer in Training Multimedia Projects

    Science.gov (United States)

    Freyens, Benoit; Martin, Marguerite

    2007-01-01

    Purpose--Training multimedia projects often face identical knowledge-transfer obstacles that partly originate in the multidisciplinarity of the project team. The purpose of this paper is to describe these difficulties and the tools used to overcome them. In particular, the aim is to show how elements of cognitive psychology theory (concept maps,…

  10. Articulated Multimedia Physics, Lesson 9, Universal Gravitation.

    Science.gov (United States)

    New York Inst. of Tech., Old Westbury.

    As the ninth lesson of the Articulated Multimedia Physics Course, instructional materials relating to universal gravitation are presented in this study guide. The subject is concerned with the quantitative meaning of the law of universal gravitation and its applications in astronomy. The content is arranged in scrambled form, and the use of matrix…

  11. Articulated Multimedia Physics, Lesson 10, Circular Motion.

    Science.gov (United States)

    New York Inst. of Tech., Old Westbury.

    As the tenth lesson of the Articulated Multimedia Physics Course, instructional materials relating to circular motion are presented in this study guide. The topics are concerned with instantaneous velocity, centripetal force, centrifugal force, and satellite paths. The content is arranged in scrambled form, and the use of matrix transparencies is…

  12. Understanding Children's Museum Learning from Multimedia Instruction

    Science.gov (United States)

    Alwi, Asmidah; McKay, Elspeth

    2013-01-01

    The use of multimedia instructions for online learning has become very common particularly with the advances of the Internet technology. Consequently museums around the world utilize such information and communications technology (ICT) tools in order to provide richer learning experiences for their visitors. This paper discusses a study that…

  13. Realtime mobile sharing of multimedia and context

    NARCIS (Netherlands)

    Bijwaard, D.

    2013-01-01

    Today’s inter-connected networks enable feature-rich applications that adapt according to situational and environmental changes, and the networks and objects that are discovered. These so-called pervasive applications can be composed from both locally and globally available multimedia resources such

  14. Towards a syntax for multimedia semantics

    NARCIS (Netherlands)

    F.-M. Nack (Frank); L. Hardman (Lynda)

    2002-01-01

    textabstractThis article describes the current state of the art on representing the fouressential conceptual facets of a multimedia unit, namely the form and substance of content and the form and substance of its expression, and points to the still un solved problems regarding the syntax for media

  15. OPTICAL WIRELESS COMMUNICATION SYSTEM

    Directory of Open Access Journals (Sweden)

    JOSHUA L.Y. CHIENG

    2016-02-01

    Full Text Available The growing demand of bandwidth in this modern internet age has been testing the existing telecommunication infrastructures around the world. With broadband speeds moving towards the region of Gbps and Tbps, many researches have begun on the development of using optical wireless technology as feasible and future methods to the current wireless technology. Unlike the existing radio frequency wireless applications, optical wireless uses electromagnetic spectrums that are unlicensed and free. With that, this project aim to understand and gain better understanding of optical wireless communication system by building an experimental and simulated model. The quality of service and system performance will be investigated and reviewed. This project employs laser diode as the propagation medium and successfully transferred audio signals as far as 15 meters. On its quality of service, results of the project model reveal that the bit error rate increases, signal-to-noise ratio and quality factor decreases as the link distance between the transmitter and receiver increases. OptiSystem was used to build the simulated model and MATLAB was used to assist signal-to-noise ratio calculations. By comparing the simulated and experimental receiver’s power output, the experimental model’s efficiency is at 66.3%. Other than the system’s performance, challenges and factors affecting the system have been investigated and discussed. Such challenges include beam divergence, misalignment and particle absorption.

  16. Algorithm for Hybrid Optical Fiber-Wireless Photonic Channel Allocation for Millimeter-waveband 5G Networks

    DEFF Research Database (Denmark)

    Gomez Gonzalvo, A.; Vegas Olmos, Juan José; Tafur Monroy, Idelfonso

    2014-01-01

    This paper presents a performance assessment of an algorithm for hybrid fiber-wireless photonic channel allocation in 5G using radio-over-fiber with active delivery. Simulations show reductions of network blocking probability in 98% of the tested cases......This paper presents a performance assessment of an algorithm for hybrid fiber-wireless photonic channel allocation in 5G using radio-over-fiber with active delivery. Simulations show reductions of network blocking probability in 98% of the tested cases...

  17. From multimedia stream models to GUI generation

    Science.gov (United States)

    Bescos, Jesus; Martinez, Jose M.; Cisneros, Guillermo

    1997-01-01

    This paper is centered on the description of a model that generalizes multimedia data flows handling including complete behavior and interaction mechanisms, hence allowing full integration of GUIs generation -- GUI components are upgraded to interactive media items -- into the same unified model. It aims to reinforce portability, reusability, and quick development of multimedia applications. A picture of previous and of current state-of-art in multimedia application development clearly shows the need for standard abstractions in this field. Current work in this direction leads to a discussion on generic application structure (objects, semantics, etc.) and on different approaches to reach platform independence and efficient object sharing (formal representation languages, interpreted programming languages, distributed environments, etc.). At this point, we present a basic model based on several stream-based models and implementations on multimedia data flows, and built on the basis of the source-stream-sink paradigm. It follows with a detailed explanation of the unified (common to all media) abstract basic stream from which all monomedia flows (including GUI elements) are derived: stream setting- up (source-sink adaptation, and negotiation), flow control procedure, stream sensibility, behavior pattern, etc. The model presentation ends up with the introduction of the multimedia stream that performs synchronization and inter- stream communication tasks, and channels all sensibility, from/towards its managed streams, and allows for the design of an application generator. Then it deeps into the definition of the abstract class hierarchy that guides the model implementation. Finally, several implementation issues are addressed and some practical achievements are described.

  18. Information Delivery Systems: The Future Is Here.

    Science.gov (United States)

    O'Malley, Penelope Grenoble

    1993-01-01

    Looks at developments in information delivery (including new interactive media formats, vastly increased channel capacity for standard cable television, and the development of wireless cable and other distribution technologies) that are revolutionizing the communications industry. Raises questions about the role technical communicators are being…

  19. Wireless physical layer security

    Science.gov (United States)

    Poor, H. Vincent; Schaefer, Rafael F.

    2017-01-01

    Security in wireless networks has traditionally been considered to be an issue to be addressed separately from the physical radio transmission aspects of wireless systems. However, with the emergence of new networking architectures that are not amenable to traditional methods of secure communication such as data encryption, there has been an increase in interest in the potential of the physical properties of the radio channel itself to provide communications security. Information theory provides a natural framework for the study of this issue, and there has been considerable recent research devoted to using this framework to develop a greater understanding of the fundamental ability of the so-called physical layer to provide security in wireless networks. Moreover, this approach is also suggestive in many cases of coding techniques that can approach fundamental limits in practice and of techniques for other security tasks such as authentication. This paper provides an overview of these developments.

  20. Wireless communications resource management

    CERN Document Server

    Lee, B; Seo, H

    2009-01-01

    Wireless technologies continue to evolve to address the insatiable demand for faster response times, larger bandwidth, and reliable transmission. Yet as the industry moves toward the development of post 3G systems, engineers have consumed all the affordable physical layer technologies discovered to date. This has necessitated more intelligent and optimized utilization of available wireless resources. Wireless Communications Resource Managem ent, Lee, Park, and Seo cover all aspects of this critical topic, from the preliminary concepts and mathematical tools to detailed descriptions of all the resource management techniques. Readers will be able to more effectively leverage limited spectrum and maximize device battery power, as well as address channel loss, shadowing, and multipath fading phenomena.

  1. Wireless physical layer security.

    Science.gov (United States)

    Poor, H Vincent; Schaefer, Rafael F

    2017-01-03

    Security in wireless networks has traditionally been considered to be an issue to be addressed separately from the physical radio transmission aspects of wireless systems. However, with the emergence of new networking architectures that are not amenable to traditional methods of secure communication such as data encryption, there has been an increase in interest in the potential of the physical properties of the radio channel itself to provide communications security. Information theory provides a natural framework for the study of this issue, and there has been considerable recent research devoted to using this framework to develop a greater understanding of the fundamental ability of the so-called physical layer to provide security in wireless networks. Moreover, this approach is also suggestive in many cases of coding techniques that can approach fundamental limits in practice and of techniques for other security tasks such as authentication. This paper provides an overview of these developments.

  2. Link Adaptation for Framed Multimedia Data Transmission over a DS-CDMA Communication System

    Directory of Open Access Journals (Sweden)

    David Declercq

    2005-02-01

    Full Text Available In the context of frame-based multimedia wireless transmission, a link adaptation strategy is proposed, assuming that the source decoder may accept some remaining errors at the output of the channel decoder. Based on a target mean bit error rate for erroneous frames, a minimum bit-energy-to-equivalent-noise ratio is chosen. Under this constraint, a new link adaptation criterion is proposed: the maximization of the minimum user's information rate through dynamic spreading gain and power control, allowing to guarantee a transmission for each and every user. An analytical solution to this constrained optimization problem is proposed and its performance is studied in a Rayleigh-fading environment.

  3. Wireless Technology Development: History, Now, and Then

    OpenAIRE

    Lusiana Citra Dewi

    2011-01-01

    Wireless technology is one of many technologies that can enable people to communicate with each other by air medium, or rather you can say by radio frequency. This paper discusses about history of wireless technology, different kinds of wireless connection, wireless technology standards, and a few comparisons of different kinds of world’s wireless technology standards. Besides discussing about history about wireless technology and wireless technology that we can use nowadays, this paper also ...

  4. Terabit Wireless Communication Challenges

    Science.gov (United States)

    Hwu, Shian U.

    2012-01-01

    This presentation briefly discusses a research effort on Terabit Wireless communication systems for possible space applications. Recently, terahertz (THz) technology (300-3000 GHz frequency) has attracted a great deal of interest from academia and industry. This is due to a number of interesting features of THz waves, including the nearly unlimited bandwidths available, and the non-ionizing radiation nature which does not damage human tissues and DNA with minimum health threat. Also, as millimeter-wave communication systems mature, the focus of research is, naturally, moving to the THz range. Many scientists regard THz as the last great frontier of the electromagnetic spectrum, but finding new applications outside the traditional niches of radio astronomy, Earth and planetary remote sensing, and molecular spectroscopy particularly in biomedical imaging and wireless communications has been relatively slow. Radiologists find this area of study so attractive because t-rays are non-ionizing, which suggests no harm is done to tissue or DNA. They also offer the possibility of performing spectroscopic measurements over a very wide frequency range, and can even capture signatures from liquids and solids. According to Shannon theory, the broad bandwidth of the THz frequency bands can be used for terabit-per-second (Tb/s) wireless communication systems. This enables several new applications, such as cell phones with 360 degrees autostereoscopic displays, optic-fiber replacement, and wireless Tb/s file transferring. Although THz technology could satisfy the demand for an extremely high data rate, a number of technical challenges need to be overcome before its development. This presentation provides an overview the state-of-the- art in THz wireless communication and the technical challenges for an emerging application in Terabit wireless systems. The main issue for THz wave propagation is the high atmospheric attenuation, which is dominated by water vapor absorption in the THz

  5. Wireless communications algorithmic techniques

    CERN Document Server

    Vitetta, Giorgio; Colavolpe, Giulio; Pancaldi, Fabrizio; Martin, Philippa A

    2013-01-01

    This book introduces the theoretical elements at the basis of various classes of algorithms commonly employed in the physical layer (and, in part, in MAC layer) of wireless communications systems. It focuses on single user systems, so ignoring multiple access techniques. Moreover, emphasis is put on single-input single-output (SISO) systems, although some relevant topics about multiple-input multiple-output (MIMO) systems are also illustrated.Comprehensive wireless specific guide to algorithmic techniquesProvides a detailed analysis of channel equalization and channel coding for wi

  6. Wireless sensor platform

    Energy Technology Data Exchange (ETDEWEB)

    Joshi, Pooran C.; Killough, Stephen M.; Kuruganti, Phani Teja

    2017-08-08

    A wireless sensor platform and methods of manufacture are provided. The platform involves providing a plurality of wireless sensors, where each of the sensors is fabricated on flexible substrates using printing techniques and low temperature curing. Each of the sensors can include planar sensor elements and planar antennas defined using the printing and curing. Further, each of the sensors can include a communications system configured to encode the data from the sensors into a spread spectrum code sequence that is transmitted to a central computer(s) for use in monitoring an area associated with the sensors.

  7. Pervasive wireless environments

    CERN Document Server

    Yang, Jie; Trappe, Wade; Cheng, Jerry

    2014-01-01

    This Springer Brief provides a new approach to prevent user spoofing by using the physical properties associated with wireless transmissions to detect the presence of user spoofing. The most common method, applying cryptographic authentication, requires additional management and computational power that cannot be deployed consistently. The authors present the new approach by offering a summary of the recent research and exploring the benefits and potential challenges of this method. This brief discusses the feasibility of launching user spoofing attacks and their impact on the wireless and sen

  8. Wireless telecommunication systems

    CERN Document Server

    Terré, Michel; Vivier, Emmanuelle

    2013-01-01

    Wireless telecommunication systems generate a huge amount of interest. In the last two decades, these systems have experienced at least three major technological leaps, and it has become impossible to imagine how society was organized without them. In this book, we propose a macroscopic approach on wireless systems, and aim at answering key questions about power, data rates, multiple access, cellular engineering and access networks architectures.We present a series of solved problems, whose objective is to establish the main elements of a global link budget in several radiocommunicati

  9. Sustainable wireless networks

    CERN Document Server

    Zheng, Zhongming; Xuemin

    2013-01-01

    This brief focuses on network planning and resource allocation by jointly considering cost and energy sustainability in wireless networks with sustainable energy. The characteristics of green energy and investigating existing energy-efficient green approaches for wireless networks with sustainable energy is covered in the first part of this brief. The book then addresses the random availability and capacity of the energy supply. The authors explore how to maximize the energy sustainability of the network and minimize the failure probability that the mesh access points (APs) could deplete their

  10. Wireless optical telecommunications

    CERN Document Server

    Bouchet, Olivier

    2013-01-01

    Wireless optical communication refers to communication based on the unguided propagation of optical waves. The past 30 years have seen significant improvements in this technique - a wireless communication solution for the current millennium - that offers an alternative to radio systems; a technique that could gain attractiveness due to recent concerns regarding the potential effects of radiofrequency waves on human health.The aim of this book is to look at the free space optics that are already used for the exchange of current information; its many benefits, such as incorporating chan

  11. Energy efficiency in wireless networks

    CERN Document Server

    Jumira, Oswald

    2013-01-01

    The last decade has witnessed an unprecedented development and growth in global wireless communications systems, technologies and network "traffic" generated over network infrastructures.This book presents state-of-the-art energy-efficient techniques, designs and implementations that pertain to wireless communication networks such as cellular networks, wireless local area networks (WLANs) and wireless ad hoc networks (WAHNs) including mobile ad hoc networks (MANETs), and wireless sensor networks (WSNs) as they are deployed across the world to facilitate "always on" reliable high-speed

  12. Principles of Multimedia News Systems for Business Applications

    Directory of Open Access Journals (Sweden)

    Ioan I. ANDONE

    2009-01-01

    Full Text Available In the past few years considerable demand for business oriented multimedia information systems has developed. A multimedia information system is one that can create, import, integrate, store, retrieve, edit, and delete two or more types of media materials in digital form, such as audio, image, full-motion video, and text information. Multimedia information systems play a central role in many business activities. They represent a very special class complex computing systems. This paper surveys a special type of multimedia information systems: multimedia news systems. Multimedia news systems deal with architectures to manage complex multimedia news databases, online presentation and distribution services or the integration of several existing services to meta-services using intelligent news retrieval engines. The leading presentation platform in multimedia news presentation is news networks providing television services and Internet content distribution. The primary focus is on advanced multimedia news systems infrastructure, document standards, application architecture and principles for multimedia news on the Web that suggest long-term trends in this increasingly important area.

  13. Performance of TETRA and GSM\\GPRS as a Platform for Broadband Internet and Multimedia Evolution

    Directory of Open Access Journals (Sweden)

    M. I. Dababneh

    2007-12-01

    Full Text Available In this paper, a novel approach for the comparison between TETRA system and other contenders is presented showing the relative potentials, thence applications and possible new services. TETRA Voice plus Data (V+D and GPRSbased- GSM performance are also compared for defined multimedia transmission to revise the capability of bothsystems to afford multimedia applications to large number of subscribers with the shortest time possible while maintaining the optimal channel utilization. Performance measurements for data transmission illustrate that TETRA exhibits faster time response for connection setup time than the GPRS\\GSM applications can provide. Simulation results also confirm that TETRA can support larger number of Mobile Stations (MSs than the GSM\\GPRS for the same time delay period, yet TETRA requires minimal network resources in comparison with GSM\\GPRS for the same supported service. Indeed this is important in the present time where the demand on wireless communication is increasing dramatically and this what stimulates the concept of this research. Also, the hypothesis that certain communications systems utilizes spectrum efficiency more effectively than others and the fact that radio spectrum is a scarce recourse have further encourages the start of this research.

  14. Wireless live streaming video of laparoscopic surgery: a bandwidth analysis for handheld computers.

    Science.gov (United States)

    Gandsas, Alex; McIntire, Katherine; George, Ivan M; Witzke, Wayne; Hoskins, James D; Park, Adrian

    2002-01-01

    Over the last six years, streaming media has emerged as a powerful tool for delivering multimedia content over networks. Concurrently, wireless technology has evolved, freeing users from desktop boundaries and wired infrastructures. At the University of Kentucky Medical Center, we have integrated these technologies to develop a system that can wirelessly transmit live surgery from the operating room to a handheld computer. This study establishes the feasibility of using our system to view surgeries and describes the effect of bandwidth on image quality. A live laparoscopic ventral hernia repair was transmitted to a single handheld computer using five encoding speeds at a constant frame rate, and the quality of the resulting streaming images was evaluated. No video images were rendered when video data were encoded at 28.8 kilobytes per second (Kbps), the slowest encoding bitrate studied. The highest quality images were rendered at encoding speeds greater than or equal to 150 Kbps. Of note, a 15 second transmission delay was experienced using all four encoding schemes that rendered video images. We believe that the wireless transmission of streaming video to handheld computers has tremendous potential to enhance surgical education. For medical students and residents, the ability to view live surgeries, lectures, courses and seminars on handheld computers means a larger number of learning opportunities. In addition, we envision that wireless enabled devices may be used to telemonitor surgical procedures. However, bandwidth availability and streaming delay are major issues that must be addressed before wireless telementoring becomes a reality.

  15. The Challenge of Wireless Connectivity to Support Intelligent Mines

    DEFF Research Database (Denmark)

    Barbosa, Viviane S. B.; Garcia, Luis G. U.; Caldwell, George

    2016-01-01

    The need for continuous safety improvements and increased operational efficiency is driving the mining industry through a transition towards large-scale automation of operations, i.e., “intelligent mines”. The technology promises to remove human operators from harsh or dangerous conditions...... and increase productivity, from extraction all the way to the delivery of a processed product to the customer. In this context, one of the key enablers is wireless connectivity since it allows mining equipment to be remotely monitored and controlled. Simply put, dependable wireless connectivity is essential...... Mobile Radio narrowband systems and mandates the deployment of broadband systems. Furthermore, the (data) traffic requirements of a mine also vary in time as the fleet expands. Additionally, wireless networks are planned according to the characteristics of the scenario in which they will be deployed...

  16. Background Traffic-Based Retransmission Algorithm for Multimedia Streaming Transfer over Concurrent Multipaths

    Directory of Open Access Journals (Sweden)

    Yuanlong Cao

    2012-01-01

    Full Text Available The content-rich multimedia streaming will be the most attractive services in the next-generation networks. With function of distribute data across multipath end-to-end paths based on SCTP's multihoming feature, concurrent multipath transfer SCTP (CMT-SCTP has been regarded as the most promising technology for the efficient multimedia streaming transmission. However, the current researches on CMT-SCTP mainly focus on the algorithms related to the data delivery performance while they seldom consider the background traffic factors. Actually, background traffic of realistic network environments has an important impact on the performance of CMT-SCTP. In this paper, we firstly investigate the effect of background traffic on the performance of CMT-SCTP based on a close realistic simulation topology with reasonable background traffic in NS2, and then based on the localness nature of background flow, a further improved retransmission algorithm, named RTX_CSI, is proposed to reach more benefits in terms of average throughput and achieve high users' experience of quality for multimedia streaming services.

  17. Online reinforcement learning for dynamic multimedia systems.

    Science.gov (United States)

    Mastronarde, Nicholas; van der Schaar, Mihaela

    2010-02-01

    In our previous work, we proposed a systematic cross-layer framework for dynamic multimedia systems, which allows each layer to make autonomous and foresighted decisions that maximize the system's long-term performance, while meeting the application's real-time delay constraints. The proposed solution solved the cross-layer optimization offline, under the assumption that the multimedia system's probabilistic dynamics were known a priori, by modeling the system as a layered Markov decision process. In practice, however, these dynamics are unknown a priori and, therefore, must be learned online. In this paper, we address this problem by allowing the multimedia system layers to learn, through repeated interactions with each other, to autonomously optimize the system's long-term performance at run-time. The two key challenges in this layered learning setting are: (i) each layer's learning performance is directly impacted by not only its own dynamics, but also by the learning processes of the other layers with which it interacts; and (ii) selecting a learning model that appropriately balances time-complexity (i.e., learning speed) with the multimedia system's limited memory and the multimedia application's real-time delay constraints. We propose two reinforcement learning algorithms for optimizing the system under different design constraints: the first algorithm solves the cross-layer optimization in a centralized manner and the second solves it in a decentralized manner. We analyze both algorithms in terms of their required computation, memory, and interlayer communication overheads. After noting that the proposed reinforcement learning algorithms learn too slowly, we introduce a complementary accelerated learning algorithm that exploits partial knowledge about the system's dynamics in order to dramatically improve the system's performance. In our experiments, we demonstrate that decentralized learning can perform equally as well as centralized learning, while

  18. Wireless Telegraphic Communication

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 7; Issue 1. Wireless Telegraphic Communication. Guglielmo Marconi. Classics Volume 7 Issue 1 January 2002 pp 95-101. Fulltext. Click here to view fulltext PDF. Permanent link: http://www.ias.ac.in/article/fulltext/reso/007/01/0095-0101 ...

  19. Wireless, Not Penniless.

    Science.gov (United States)

    Schaeffer, Brett

    2003-01-01

    Describes some advantages of the early adoption of wireless, laptop, and personal digital assistant (PDA) technology. Provides examples of early adoption experiences in several school districts. Advantages include increased computer access, timesavings, and expanded curricular offerings. Also highlights potential cost savings involving, for…

  20. Wired vs. Wireless.

    Science.gov (United States)

    Fielding, Randall

    2000-01-01

    Presents a debate on which technology will be in tomorrow's classrooms and the pros and cons of wiring classrooms and using a wireless network. Concluding comments address the likelihood, and desirability, of placing computers throughout the entire educational process and what types of computers and capabilities are needed. (GR)

  1. Wireless networked music performance

    CERN Document Server

    Gabrielli, Leonardo

    2016-01-01

    This book presents a comprehensive overview of the state of the art in Networked Music Performance (NMP) and a historical survey of computer music networking. It introduces current technical trends in NMP and technical issues yet to be addressed. It also lists wireless communication protocols and compares these to the requirements of NMP. Practical use cases and advancements are also discussed.

  2. Investigating Wireless Power Transfer

    Science.gov (United States)

    St. John, Stuart A.

    Understanding Physics is a great end in itself, but is also crucial to keep pace with developments in modern technology. Wireless power transfer, known to many only as a means to charge electric toothbrushes, will soon be commonplace in charging phones, electric cars and implanted medical devices. This article outlines how to produce and use a…

  3. Wireless Sensors Network (Sensornet)

    Science.gov (United States)

    Perotti, J.

    2003-01-01

    The Wireless Sensor Network System presented in this paper provides a flexible reconfigurable architecture that could be used in a broad range of applications. It also provides a sensor network with increased reliability; decreased maintainability costs, and assured data availability by autonomously and automatically reconfiguring to overcome communication interferences.

  4. Investigating Wireless Power Transfer

    Science.gov (United States)

    St. John, Stuart A.

    2017-01-01

    Understanding Physics is a great end in itself, but is also crucial to keep pace with developments in modern technology. Wireless power transfer, known to many only as a means to charge electric toothbrushes, will soon be commonplace in charging phones, electric cars and implanted medical devices. This article outlines how to produce and use a…

  5. Insecurity of Wireless Networks

    Energy Technology Data Exchange (ETDEWEB)

    Sheldon, Frederick T [ORNL; Weber, John Mark [Dynetics, Inc.; Yoo, Seong-Moo [University of Alabama, Huntsville; Pan, W. David [University of Alabama, Huntsville

    2012-01-01

    Wireless is a powerful core technology enabling our global digital infrastructure. Wi-Fi networks are susceptible to attacks on Wired Equivalency Privacy, Wi-Fi Protected Access (WPA), and WPA2. These attack signatures can be profiled into a system that defends against such attacks on the basis of their inherent characteristics. Wi-Fi is the standard protocol for wireless networks used extensively in US critical infrastructures. Since the Wired Equivalency Privacy (WEP) security protocol was broken, the Wi-Fi Protected Access (WPA) protocol has been considered the secure alternative compatible with hardware developed for WEP. However, in November 2008, researchers developed an attack on WPA, allowing forgery of Address Resolution Protocol (ARP) packets. Subsequent enhancements have enabled ARP poisoning, cryptosystem denial of service, and man-in-the-middle attacks. Open source systems and methods (OSSM) have long been used to secure networks against such attacks. This article reviews OSSMs and the results of experimental attacks on WPA. These experiments re-created current attacks in a laboratory setting, recording both wired and wireless traffic. The article discusses methods of intrusion detection and prevention in the context of cyber physical protection of critical Internet infrastructure. The basis for this research is a specialized (and undoubtedly incomplete) taxonomy of Wi-Fi attacks and their adaptations to existing countermeasures and protocol revisions. Ultimately, this article aims to provide a clearer picture of how and why wireless protection protocols and encryption must achieve a more scientific basis for detecting and preventing such attacks.

  6. Networking wireless sensors

    National Research Council Canada - National Science Library

    Krishnamachari, Bhaskar

    2005-01-01

    ... by networking techniques across multiple layers. The topics covered include network deployment, localization, time synchronization, wireless radio characteristics, medium-access, topology control, routing, data-centric techniques, and transport protocols. Ideal for researchers and designers seeking to create new algorithms and protocols and enginee...

  7. 76 FR 19128 - Extension of Time for Comments on NIJ Draft Vehicular Digital Multimedia Evidence Recording...

    Science.gov (United States)

    2011-04-06

    ... Enforcement Vehicular Digital Multimedia Evidence Recording System Selection and Application Guide AGENCY... Digital Multimedia Evidence Recording System Certification Program Requirements for Law Enforcement'' ``Law Enforcement Vehicular Digital Multimedia Evidence Recording System Selection and Application Guide...

  8. 76 FR 13436 - NIJ Request for Comments on Draft Vehicular Digital Multimedia Evidence Recording System...

    Science.gov (United States)

    2011-03-11

    ... Digital Multimedia Evidence Recording System Selection and Application Guide AGENCY: National Institute of... Vehicular Digital Multimedia Evidence Recording System Selection and Application Guide'' The opportunity to... Office of Justice Programs NIJ Request for Comments on Draft Vehicular Digital Multimedia Evidence...

  9. Game Multimedia in Numeracy Learning for Elementary School Students

    Science.gov (United States)

    Rohendi, D.; Sumarna, N.; Sutarno, H.

    2017-03-01

    Numeracy is one of the basic skills for elementary students to understand further concepts of mathematics. However teaching numeracy is still using recitation that can overload student’s memory and make them reluctant to learn mathematics, so an innovative way by using multimedia to attract student interest in numeracy is needed. Therefore, the purpose of this study are: 1) to develop numeracy learning multimedia for elementary school students; and 2) to find out whether the implementation of numeracy learning multimedia can improve the students numeracy skills, and how is the response of elementary school students by using multimedia in learning numeracy? The results showed that multimedia can improve students’ numeracy skill which is quit medium and the student response by using multimedia in numeracy learning are good.

  10. NASA Bluetooth Wireless Communications

    Science.gov (United States)

    Miller, Robert D.

    2007-01-01

    NASA has been interested in wireless communications for many years, especially when the crew size of the International Space Station (ISS) was reduced to two members. NASA began a study to find ways to improve crew efficiency to make sure the ISS could be maintained with limited crew capacity and still be a valuable research testbed in Low-Earth Orbit (LEO). Currently the ISS audio system requires astronauts to be tethered to the audio system, specifically a device called the Audio Terminal Unit (ATU). Wireless communications would remove the tether and allow astronauts to freely float from experiment to experiment without having to worry about moving and reconnecting the associated cabling or finding the space equivalent of an extension cord. A wireless communication system would also improve safety and reduce system susceptibility to Electromagnetic Interference (EMI). Safety would be improved because a crewmember could quickly escape a fire while maintaining communications with the ground and other crewmembers at any location. In addition, it would allow the crew to overcome the volume limitations of the ISS ATU. This is especially important to the Portable Breathing Apparatus (PBA). The next generation of space vehicles and habitats also demand wireless attention. Orion will carry up to six crewmembers in a relatively small cabin. Yet, wireless could become a driving factor to reduce launch weight and increase habitable volume. Six crewmembers, each tethered to a panel, could result in a wiring mess even in nominal operations. In addition to Orion, research is being conducted to determine if Bluetooth is appropriate for Lunar Habitat applications.

  11. Source Coding for Wireless Distributed Microphones in Reverberant Environments

    DEFF Research Database (Denmark)

    Zahedi, Adel

    2016-01-01

    the distributed source coding part, we use zero error coding as a suboptimal implementation. We show that significant gains are achievable using the sufficient statistics for joint coding, and small gains can also be obtained by our suboptimal implementation of the distributed source coding scenario......Modern multimedia systems are more and more shifting toward distributed and networked structures. This includes audio systems, where networks of wireless distributed microphones are replacing the traditional microphone arrays. This allows for flexibility of placement and high spatial diversity...... for the transmitting microphone to reduce the rate by using distributed source coding. Within this framework, we apply our coding schemes to Gaussian signals as well as audio measurements and compare the rate-distortion performances for distributed and non-distributed source coding scenarios. We also compare...

  12. New proxy replacement algorithm for multimedia streaming

    Science.gov (United States)

    Wong, Hau Ling; Lo, Kwok-Tung

    2001-11-01

    Proxy servers play an important role in between servers and clients in various multimedia systems on the Internet. Since proxy servers do not have an infinite-capacity cache for keeping all the continuous media data, the challenge for the replacement policy is to determine which streams should be cached or removed from the proxy server. In this paper, a new proxy replacement algorithm, named the Least Popular Used (LPU) caching algorithm, is proposed for layered encoded multimedia streams in the Internet. The LPU method takes both the short-term and long-term popularity of the video into account in determining the replacement policy. Simulation evaluation shows that our proposed scheme achieves better results than some existing methods in term of the cache efficiency and replacement frequency under both static and dynamic access environments.

  13. Multimedia Forensics Is Not Computer Forensics

    Science.gov (United States)

    Böhme, Rainer; Freiling, Felix C.; Gloe, Thomas; Kirchner, Matthias

    The recent popularity of research on topics of multimedia forensics justifies reflections on the definition of the field. This paper devises an ontology that structures forensic disciplines by their primary domain of evidence. In this sense, both multimedia forensics and computer forensics belong to the class of digital forensics, but they differ notably in the underlying observer model that defines the forensic investigator’s view on (parts of) reality, which itself is not fully cognizable. Important consequences on the reliability of probative facts emerge with regard to available counter-forensic techniques: while perfect concealment of traces is possible for computer forensics, this level of certainty cannot be expected for manipulations of sensor data. We cite concrete examples and refer to established techniques to support our arguments.

  14. The Rise of Digital Multimedia Systems

    Directory of Open Access Journals (Sweden)

    Ross Gibson

    2013-08-01

    Full Text Available With this essay, I want to understand why interactive and relational media forms have become so ubiquitous so quickly. Comparing the nexus of cinema and nationalism with the contemporary dyad of digital media and transnationalism (or globalisation, we can ask whether digital multimedia systems have arisen to reflect and impel our contemporary psychic and social conditions. Because multimedia rarely gets ‘locked-off’, its component elements can always be pulled apart, sent back to their databases and then instantaneously rearranged into newly iterated federations. In this respect it is like our unstable contemporary lives, so buffeted with ever-altering values, opportunities, anxieties and obligations all upwelling because of globalisation, migration and multiculturalism.

  15. Multimedia as a desktop and classroom tool

    Energy Technology Data Exchange (ETDEWEB)

    Nelson, S.

    1994-02-01

    The major thrust of the study leading to this report was a quick, but in-depth, understanding of the process for using multimedia computer equipment for information exchange within our engineering office and within the school environment. That is, how feasible is it to augment the typical office memo or school instruction sheet with pictures, video, and sounds? What specialized skills, hardware, and software are needed by those of us who want to use the technology? The brief study period allowed for an examination of available hardware and software, observation of current approaches to multimedia within our particular environment, and the development of applications, all within the context of several project areas: The Sandia Science Advisors program; a Sandia scientific project associated with the National Information Infrastructure Testbed; the curriculum of Monte Vista Elementary School of Albuquerque Public Schools; and the University of New Mexico Medical School Health Scene project.

  16. Survey on Monitoring and Quality Controlling of the Mobile Biosignal Delivery.

    Science.gov (United States)

    Pawar, Pravin A; Edla, Damodar R; Edoh, Thierry; Shinde, Vijay; van Beijnum, Bert-Jan

    2017-10-31

    A Mobile Patient Monitoring System (MPMS) acquires patient's biosignals and transmits them using wireless network connection to the decision-making module or healthcare professional for the assessment of patient's condition. A variety of wireless network technologies such as wireless personal area networks (e.g., Bluetooth), mobile ad-hoc networks (MANET), and infrastructure-based networks (e.g., WLAN and cellular networks) are in practice for biosignals delivery. The wireless network quality-of-service (QoS) requirements of biosignals delivery are mainly specified in terms of required bandwidth, acceptable delay, and tolerable error rate. An important research challenge in the MPMS is how to satisfy QoS requirements of biosignals delivery in the environment characterized by patient mobility, deployment of multiple wireless network technologies, and variable QoS characteristics of the wireless networks. QoS requirements are mainly application specific, while available QoS is largely dependent on QoS provided by wireless network in use. QoS provisioning refers to providing support for improving QoS experience of networked applications. In resource poor conditions, application adaptation may also be required to make maximum use of available wireless network QoS. This survey paper presents a survey of recent developments in the area of QoS provisioning for MPMS. In particular, our contributions are as follows: (1) overview of wireless networks and network QoS requirements of biosignals delivery; (2) survey of wireless networks' QoS performance evaluation for the transmission of biosignals; and (3) survey of QoS provisioning mechanisms for biosignals delivery in MPMS. We also propose integrating end-to-end QoS monitoring and QoS provisioning strategies in a mobile patient monitoring system infrastructure to support optimal delivery of biosignals to the healthcare professionals.

  17. REAL TIME ANALYSIS OF WIRELESS CONTROLLER AREA NETWORK

    Directory of Open Access Journals (Sweden)

    Gerardine Immaculate Mary

    2014-09-01

    Full Text Available It is widely known that Control Area Networks (CAN are used in real-time, distributed and parallel processing which cover manufacture plants, humanoid robots, networking fields, etc., In applications where wireless conditions are encountered it is convenient to continue the exchange of CAN frames within the Wireless CAN (WCAN. The WCAN considered in this research is based on wireless token ring protocol (WTRP; a MAC protocol for wireless networks to reduce the number of retransmissions due to collision and the wired counterpart CAN attribute on message based communication. WCAN uses token frame method to provide channel access to the nodes in the system. This method allow all the nodes to share common broadcast channel by taken turns in transmitting upon receiving the token frame which is circulating within the network for specified amount of time. This method provides high throughput in bounded latency environment, consistent and predictable delays and good packet delivery ratio. The most important factor to consider when evaluating a control network is the end-to-end time delay between sensors, controllers, and actuators. The correct operation of a control system depends on the timeliness of the data coming over the network, and thus, a control network should be able to guarantee message delivery within a bounded transmission time. The proposed WCAN is modeled and simulated using QualNet, and its average end to end delay and packet delivery ratio (PDR are calculated. The parameters boundaries of WCAN are evaluated to guarantee a maximum throughput and a minimum latency time, in the case of wireless communications, precisely WCAN.

  18. The Effect of Animation in Multimedia Computer-Based Learning and Learning Style to the Learning Results

    Directory of Open Access Journals (Sweden)

    Muhammad RUSLI

    2017-10-01

    Full Text Available The effectiveness of a learning depends on four main elements, they are content, desired learning outcome, instructional method and the delivery media. The integration of those four elements can be manifested into a learning modul which is called multimedia learning or learning by using multimedia. In learning context by using computer-based multimedia, there are two main things that need to be noticed so that the learning process can run effectively: how the content is presented, and what the learner’s chosen way in accepting and processing the information into a meaningful knowledge. First it is related with the way to visualize the content and how people learn. The second one is related with the learning style of the learner. This research aims to investigate the effect of the type of visualization—static vs animated—on a multimedia computer-based learning, and learning styles—visual vs verbal, towards the students’ capability in applying the concepts, procedures, principles of Java programming. Visualization type act as independent variables, and learning styles of the students act as a moderator variable. Moreover, the instructional strategies followed the Component Display Theory of Merril, and the format of presentation of multimedia followed the Seven Principles of Multimedia Learning of Mayer and Moreno. Learning with the multimedia computer-based learning has been done in the classroom. The subject of this research was the student of STMIK-STIKOM Bali in odd semester 2016-2017 which followed the course of Java programming. The Design experiments used multivariate analysis of variance, MANOVA 2 x 2, with a large sample of 138 students in 4 classes. Based on the results of the analysis, it can be concluded that the animation in multimedia interactive learning gave a positive effect in improving students’ learning outcomes, particularly in the applying the concepts, procedures, and principles of Java programming. The

  19. Educational Multimedia Materials in Academic Medical Training

    Directory of Open Access Journals (Sweden)

    Kołodziejczak Barbara

    2014-12-01

    Full Text Available This article presents an overview of generally available applications for creating multimedia and interactive educational materials, such as presentations, instructional videos, self-tests and interactive repetitions. With the use of the presented tools, pilot materials were developed to support the teaching of biostatistics at a medical university. The authors conducted surveys among students of faculties of medicine in order to evaluate the materials used in terms of quality and usefulness. The article presents the analysis of the results obtained.

  20. Computer Multimedia Assisted English Vocabulary Teaching Courseware

    OpenAIRE

    Nan Yue

    2017-01-01

    English vocabulary is often regarded as the most boring link in English learning. However, English vocabulary is the basis of all aspects of English learning. Therefore, enriching the process of English vocabulary learning and stimulating the interest of English vocabulary learning are the keys to the reform of English vocabulary teaching. The computer multimedia is developing and popularizing rapidly with the rapid development of informationization and networking, which plays its role in mor...

  1. STEGANOGRAPHY USAGE TO CONTROL MULTIMEDIA STREAM

    Directory of Open Access Journals (Sweden)

    Grzegorz Koziel

    2014-03-01

    Full Text Available In the paper, a proposal of new application for steganography is presented. It is possible to use steganographic techniques to control multimedia stream playback. Special control markers can be included in the sound signal and the player can detect markers and modify the playback parameters according to the hidden instructions. This solution allows for remembering user preferences within the audio track as well as allowing for preparation of various versions of the same content at the production level.

  2. Design and implementation of location-based wireless targeted advertising

    Science.gov (United States)

    Li, Benjamin; Xu, Deyin

    2001-10-01

    As advertisements are time and location sensitive, a challenge for wireless marketing is to have advertisements delivered when and where they are most convenient. In this paper we introduce a two-stage auction model for location-based wireless targeted advertising. This system extends the notion of location-based service by using location information to target advertising, and does so specifically by enabling advertisers to specify their preferences and bid for advertisement delivery, where those preferences are then used in a subsequent automated auction of actual deliveries to wireless data users. The automated auction in the second stage is especially effective because it can use information about the individual user profile data, including customer relationship management system contents as well as location from the wireless system's location management service, including potentially location history such as current trajectory from recent history and longer-term historical trip records for that user. Through two-stage auction, real-time bidding by advertisers and matching ads contents to mobile users help advertising information reach maximal value.

  3. A Survey of Wireless Communications for the Electric Power System

    Energy Technology Data Exchange (ETDEWEB)

    Akyol, Bora A.; Kirkham, Harold; Clements, Samuel L.; Hadley, Mark D.

    2010-01-27

    A key mission of the U.S. Department of Energy (DOE) Office of Electricity Delivery and Energy Reliability (OE) is to enhance the security and reliability of the nation’s energy infrastructure. Improving the security of control systems, which enable the automated control of our energy production and distribution, is critical for protecting the energy infrastructure and the integral function that it serves in our lives. The DOE-OE Control Systems Security Program provides research and development to help the energy industry actively pursue advanced security solutions for control systems. The focus of this report is analyzing how, where, and what type of wireless communications are suitable for deployment in the electric power system and to inform implementers of their options in wireless technologies. The discussions in this report are applicable to enhancing both the communications infrastructure of the current electric power system and new smart system deployments. The work described in this report includes a survey of the following wireless technologies: • IEEE 802.16 d and e (WiMAX) • IEEE 802.11 (Wi-Fi) family of a, b, g, n, and s • Wireless sensor protocols that use parts of the IEEE 802.15.4 specification: WirelessHART, International Society of Automation (ISA) 100.11a, and Zigbee • The 2, 3, and 4 generation (G )cellular technologies of GPRS/EDGE/1xRTT, HSPA/EVDO, and Long-Term Evolution (LTE)/HSPA+UMTS.

  4. The multimedia textbook. A revolutionary tool for pediatric education.

    Science.gov (United States)

    Santer, D M; D'Alessandro, M P; Huntley, J S; Erkonen, W E; Galvin, J R

    1994-07-01

    Textbooks are now available via computers. These new electronic or multimedia textbooks appears similar to conventional books but differ in function. In addition to text and images, they contain video and audio clips and allow readers to interact with the content. Multimedia textbooks contain digital media, can be quickly and inexpensively updated and repurposed for lectures and handouts, and are available on-line via computer networks for distance learning. We present the concept of computer-generated multimedia text-books; describe their creation by an easy-to-use, sophisticated authoring system; and describe the underlying instructional design approach to guide future authors of multimedia textbooks.

  5. Multimedia over cognitive radio networks algorithms, protocols, and experiments

    CERN Document Server

    Hu, Fei

    2014-01-01

    PrefaceAbout the EditorsContributorsNetwork Architecture to Support Multimedia over CRNA Management Architecture for Multimedia Communication in Cognitive Radio NetworksAlexandru O. Popescu, Yong Yao, Markus Fiedler , and Adrian P. PopescuPaving a Wider Way for Multimedia over Cognitive Radios: An Overview of Wideband Spectrum Sensing AlgorithmsBashar I. Ahmad, Hongjian Sun, Cong Ling, and Arumugam NallanathanBargaining-Based Spectrum Sharing for Broadband Multimedia Services in Cognitive Radio NetworkYang Yan, Xiang Chen, Xiaofeng Zhong, Ming Zhao, and Jing WangPhysical Layer Mobility Challen

  6. Web-based multimedia information retrieval for clinical application research

    Science.gov (United States)

    Cao, Xinhua; Hoo, Kent S., Jr.; Zhang, Hong; Ching, Wan; Zhang, Ming; Wong, Stephen T. C.

    2001-08-01

    We described a web-based data warehousing method for retrieving and analyzing neurological multimedia information. The web-based method supports convenient access, effective search and retrieval of clinical textual and image data, and on-line analysis. To improve the flexibility and efficiency of multimedia information query and analysis, a three-tier, multimedia data warehouse for epilepsy research has been built. The data warehouse integrates clinical multimedia data related to epilepsy from disparate sources and archives them into a well-defined data model.

  7. Filmless multimedia display following cardiac catheterization.

    Science.gov (United States)

    Mathewson, J W

    1997-08-01

    In traditional cardiac catheterization laboratories, anatomic images are acquired onto 35-mm cine film and presented in series with related information days, weeks, or months later to an audience of decision-makers. These data are projected onto a convenient light-colored wall or silver screen, while echocardiograms and electrophysiologic data are displayed using small single-user computer monitors. This presentation format is not ideal, because full audience participation is not fostered, image quality may be degraded, and small computer screens can be adequataly visualized only by those individuals immediately in front of them. Modern video multimedia systems now make an ideal data presentation format practical, in which all types of media including digitally acquired angiograms can be displayed in parallel with full annotation, using large diagonal multisync color monitors. This communication discusses how to design a multimedia conference center in which remotely acquired filmless digital images can be displayed and processed together with all other pertinent cardiac multimedia to a large audience.

  8. Efficient Access Control in Multimedia Social Networks

    Science.gov (United States)

    Sachan, Amit; Emmanuel, Sabu

    Multimedia social networks (MMSNs) have provided a convenient way to share multimedia contents such as images, videos, blogs, etc. Contents shared by a person can be easily accessed by anybody else over the Internet. However, due to various privacy, security, and legal concerns people often want to selectively share the contents only with their friends, family, colleagues, etc. Access control mechanisms play an important role in this situation. With access control mechanisms one can decide the persons who can access a shared content and who cannot. But continuously growing content uploads and accesses, fine grained access control requirements (e.g. different access control parameters for different parts in a picture), and specific access control requirements for multimedia contents can make the time complexity of access control to be very large. So, it is important to study an efficient access control mechanism suitable for MMSNs. In this chapter we present an efficient bit-vector transform based access control mechanism for MMSNs. The proposed approach is also compatible with other requirements of MMSNs, such as access rights modification, content deletion, etc. Mathematical analysis and experimental results show the effectiveness and efficiency of our proposed approach.

  9. Enhancing surgical safety using digital multimedia technology.

    Science.gov (United States)

    Dixon, Jennifer L; Mukhopadhyay, Dhriti; Hunt, Justin; Jupiter, Daniel; Smythe, William R; Papaconstantinou, Harry T

    2016-06-01

    The purpose of this study was to examine whether incorporating digital and video multimedia components improved surgical time-out performance of a surgical safety checklist. A prospective pilot study was designed for implementation of a multimedia time-out, including a patient video. Perceptions of the staff participants were surveyed before and after intervention (Likert scale: 1, strongly disagree to 5, strongly agree). Employee satisfaction was high for both time-out procedures. However, employees appreciated improved clarity of patient identification (P digital method. About 87% of the respondents preferred the digital version to the standard time-out (75% anesthesia, 89% surgeons, 93% nursing). Although the duration of time-outs increased (49 and 79 seconds for standard and digital time-outs, respectively, P > .001), there was significant improvement in performance of key safety elements. The multimedia time-out allows improved participation by the surgical team and is preferred to a standard time-out process. Copyright © 2015 Elsevier Inc. All rights reserved.

  10. New multilevel parallelism management for multimedia processors

    Science.gov (United States)

    Verians, Xavier; Legat, Jean-Didier; Macq, Benoit M. M.; Quisquater, Jean-Jacques

    1998-12-01

    This paper presents a new parallelism manager for multimedia multiprocessors. An analysis of recent multimedia applications shows that the available parallelism moves from the data-level to the control-level. New architectures are required to be able to extract this kind of dynamic parallelism. Our proposed parallelism management describes the parallelism with a topological description of the task dependence graph. It allows to represent various and complex parallelism patterns. This parallelism description is separated from the program code to allow the task manager to decode it in parallel with the task execution. The task manager is based on a queue bank that stores the task graph. Control commands are inserted in the task dependence graph to allow a dynamic modification of this graph, depending on the processed data. Simulations on classical multiprocessing benchmarks show that in case of simple parallelism, we have similar performances than classical systems. However, the performances on complex applications are improved up to 12%. Multimedia applications have also bee simulated. The results show that our task manager can efficiently handle complex dynamic parallelism structures.

  11. Multimedia and Textual Reading Comprehension: Multimedia as Personal Learning Environment’s Enriching Format

    Directory of Open Access Journals (Sweden)

    Jose Daniel García Martínez

    2017-01-01

    Full Text Available In this article we will discuss part of a piece of research that was conducted with two 4ESO groups. Textual learning is opposed to multimedia learning within the context of PLE’s (Personal Learning Environment reading tools and strategies. In the research an analysis was made of whether it would be possible to improve the reading process through multimedia over a school term in two different aspects; one evolutionary with six classroom exercises and one evaluation with a final exercise. Concretely, this article states the number of question mistakes that the students made. The data indicates that there is a better evolution in students that performed the multimedia dynamic, although there are not any relevant differences in the final evaluation.

  12. Multimedia for occupational safety and health training: a pilot study examining a multimedia learning theory.

    Science.gov (United States)

    Wallen, Erik S; Mulloy, Karen B

    2006-10-01

    Occupational diseases are a significant problem affecting public health. Safety training is an important method of preventing occupational illness. Training is increasingly being delivered by computer although theories of learning from computer-based multimedia have been tested almost entirely on college students. This study was designed to determine whether these theories might also be applied to safety training applications for working adults. Participants viewed either computer-based multimedia respirator use training with concurrent narration, narration prior to the animation, or unrelated safety training. Participants then took a five-item transfer test which measured their ability to use their knowledge in new and creative ways. Participants who viewed the computer-based multimedia trainings both did significantly better than the control group on the transfer test. The results of this pilot study suggest that design guidelines developed for younger learners may be effective for training workers in occupational safety and health although more investigation is needed.

  13. Wireless network interface energy consumption implications of popular streaming formats

    Science.gov (United States)

    Chandra, Surendar

    2001-12-01

    With the proliferation of mobile streaming multimedia, available battery capacity constrains the end-user experience. Since streaming applications tend to be long running, wireless network interface card's (WNIC) energy consumption is particularly an acute problem. In this work, we explore the WNIC energy consumption implications of popular multimedia streaming formats from Microsoft (Windows media), Real (Real media) and Apple (Quick Time). We investigate the energy consumption under varying stream bandwidth and network loss rates. We also explore history-based client-side strategies to reduce the energy consumed by transitioning the WNICs to a lower power consuming sleep state. We show that Microsoft media tends to transmit packets at regular intervals; streams optimized for 28.8 Kbps can save over 80% in energy consumption with 2% data loss. A high bandwidth stream (768 Kbps) can still save 57% in energy consumption with less than 0.3% data loss. For high bandwidth streams, Microsoft media exploits network-level packet fragmentation, which can lead to excessive packet loss (and wasted energy) in a lossy network. Real stream packets tend to be sent closer to each other, especially at higher bandwidths. Quicktime packets sometimes arrive in quick succession; most likely an application level fragmentation mechanism. Such packets are harder to predict at the network level without understanding the packet semantics.

  14. Wireless Technology Development: History, Now, and Then

    Directory of Open Access Journals (Sweden)

    Lusiana Citra Dewi

    2011-12-01

    Full Text Available Wireless technology is one of many technologies that can enable people to communicate with each other by air medium, or rather you can say by radio frequency. This paper discusses about history of wireless technology, different kinds of wireless connection, wireless technology standards, and a few comparisons of different kinds of world’s wireless technology standards. Besides discussing about history about wireless technology and wireless technology that we can use nowadays, this paper also reviews about prediction of wireless technology development in the future for better human life. The purpose of this study is to give a glimpse of view on how the wireless technology develops, the world standard for wireless technologies and work system, the security and characteristic for each wireless technology including advantages and drawbacks, and future wireless technology development. 

  15. ACO-Based Sweep Coverage Scheme in Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Peng Huang

    2015-01-01

    Full Text Available Coverage problem is one of the major issues in wireless sensor networks (WSN. In order to optimize the network coverage, different coverage formulations have been proposed. Recently, a newly emerging coverage scheme in wireless sensor networks, sweep coverage, which uses mobile sensors to monitor certain points of interest (POIs, is proposed. However, the data delivery to sink, an important problem in WSN, is not considered in original sweep coverage and many of the existing works did not consider it yet. In this work, a novel algorithm named ACOSC (ACO-based sweep coverage to solve the sweep coverage problem considering periodical coverage of POIs and delivery of data simultaneously is proposed. The evaluation results show that our algorithm has better performance than existing schemes.

  16. DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING

    Directory of Open Access Journals (Sweden)

    Peter G. Schrader

    2016-01-01

    Full Text Available User You are logged in as... mocak My Profile Log Out Log Out as User Journal Content Search Search Scope Browse By Issue By Author By Title Indexing/Abstracting -Doaj -Google Scholar -J Gate/Informatics -Ulrich's Under review by: -Ebsco -Journal Seek -info BASE INDEX -ERIC -Ulakbim/tr index Article Tools Abstract Print this article Indexing metadata How to cite item Finding References Review policy Email this article Email the author Related Items Show all The fourth issue of Journal of Learning and Teaching in Digital Age(JOLTIDA has been published. Editorial Board Open Journal Systems Journal Help Notifications View (564 new Manage Information For Readers For Authors For Librarians Creative Commons License Font Size Make font size smaller Make font size default Make font size larger Home About User Home Search Current Archives Announcements Home > Vol 1, No 1 (2016 > Schrader  DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING Peter G. Schrader University of Nevada Las Vegas, USA pg.schrader@unlv.edu Eric E. Rapp ericrapp@icloud.com ABSTRACT In K-12 school settings in the United States, there is a preponderance of information delivered via multimedia to students everyday (e.g., visual aids found in science textbooks, electronic tablets, streamed video content, web pages, animations, and PowerPoint presentations. The cognitive theory of multimedia learning (CTML outlines numerous principles associated with learning from and with multimedia (Mayer, Hegarty, Mayer, & Cambell, 2005. However, the bulk of the research like the CTML has been conducted using college age students (Jones, 2010; McTigue, 2009. There is ample evidence that college age students and younger students exhibit numerous and important differences when learning from multimedia content (Hannus & Hyona, 1999; McTique, 2009; Moreno, 2007; Van Parreren, 1983. As a result, the objective of the current study is to examine the

  17. The Lure of Wireless Encryption

    CERN Multimedia

    Computer Security Team

    2013-01-01

    Following our article entitled “Jekyll or Hyde? Better browse securely” in the last issue of the Bulletin, some people wondered why the CERN wireless network is not encrypted…   There are many arguments why it is not. The simplest is usability: the communication and management of the corresponding access keys would be challenging given the sheer number of wireless devices the CERN network hosts. Keys would quickly become public, e.g. at conferences, and might be shared, written on whiteboards, etc. Then there are all the devices which cannot be easily configured to use encryption protocols - a fact which would create plenty of calls to the CERN Service Desk… But our main argument is that wireless encryption is DECEPTIVE. Wireless encryption is deceptive as it only protects the wireless network against unauthorised access (and the CERN network already has other means to protect against that). Wireless encryption however, does not really help you. You ...

  18. WLAN Technologies for Audio Delivery

    Directory of Open Access Journals (Sweden)

    Nicolas-Alexander Tatlas

    2007-01-01

    Full Text Available Audio delivery and reproduction for home or professional applications may greatly benefit from the adoption of digital wireless local area network (WLAN technologies. The most challenging aspect of such integration relates the synchronized and robust real-time streaming of multiple audio channels to multipoint receivers, for example, wireless active speakers. Here, it is shown that current WLAN solutions are susceptible to transmission errors. A detailed study of the IEEE802.11e protocol (currently under ratification is also presented and all relevant distortions are assessed via an analytical and experimental methodology. A novel synchronization scheme is also introduced, allowing optimized playback for multiple receivers. The perceptual audio performance is assessed for both stereo and 5-channel applications based on either PCM or compressed audio signals.

  19. 5G Wireless Communication Systems

    OpenAIRE

    Saddam Hossain

    2013-01-01

    As a subscriber becomes more aware of the mobile phone technology, he/she will seek for anappropriate package all together, including all the advanced features of a cellular phone can have. Hence, the search for new technology is always the main intention of the prime cell phone giants to out innovate their competitors. In addition, the main purpose of the fifth generation wireless networks (5G Wireless networks) is planned to design the best wireless world that is free from limitations...

  20. Matching theory for wireless networks

    CERN Document Server

    Han, Zhu; Saad, Walid

    2017-01-01

    This book provides the fundamental knowledge of the classical matching theory problems. It builds up the bridge between the matching theory and the 5G wireless communication resource allocation problems. The potentials and challenges of implementing the semi-distributive matching theory framework into the wireless resource allocations are analyzed both theoretically and through implementation examples. Academics, researchers, engineers, and so on, who are interested in efficient distributive wireless resource allocation solutions, will find this book to be an exceptional resource. .

  1. Developing an evidence-based, multimedia group counseling curriculum toolkit.

    Science.gov (United States)

    Brooks, Adam C; Diguiseppi, Graham; Laudet, Alexandre; Rosenwasser, Beth; Knoblach, Dan; Carpenedo, Carolyn M; Carise, Deni; Kirby, Kimberly C

    2012-09-01

    Training community-based addiction counselors in empirically supported treatments (ESTs) far exceeds the ever-decreasing resources of publicly funded treatment agencies. This feasibility study describes the development and pilot testing of a group counseling toolkit (an approach adapted from the education field) focused on relapse prevention (RP). When counselors (N = 17) used the RP toolkit after 3 hours of training, their content adherence scores on "coping with craving" and "drug refusal skills" showed significant improvement, as indicated by very large effect sizes (Cohen's d = 1.49 and 1.34, respectively). Counselor skillfulness, in the "adequate-to-average" range at baseline, did not change. Although this feasibility study indicates some benefit to counselor EST acquisition, it is important to note that the impact of the curriculum on client outcomes is unknown. Because a majority of addiction treatment is delivered in group format, a multimedia curriculum approach may assist counselors in applying ESTs in the context of actual service delivery. Copyright © 2012 Elsevier Inc. All rights reserved.

  2. SONAbeam optical wireless products

    Science.gov (United States)

    Carbonneau, Theresa H.; Mecherle, G. Stephen

    2000-05-01

    fSONA has developed an optical wireless line of products that will enable high bandwidth wireless connectivity, much like fiber optic technology has done for wired connectivity. All of the fSONA products use wavelengths around 1.5 micrometers both for eye safety and for maximum commonality with fiber optic technology. Initial products provide either OC-3 (155 Mbps) or Fast Ethernet (125 Mbps). The 2 km unit is fixed mounted and provides a relatively large beamwidth to compensate for building motion. The 4 km unit utilizes a narrow transmit beamwidth with active pointing for motion compensation. Trials of the units with key customers begin in second quarter 2000, with volume production of the 2 km- unit beginning in third quarter and the 4 km unit in the fourth quarter. Product designs for 622 Mbps and 1.25 Gbps should be completed prior to the end of the 2000.

  3. Wireless Seismometer for Venus

    Science.gov (United States)

    Ponchak, George E.; Scardelletti, Maximilian C.; Taylor, Brandt; Beard, Steve; Clougherty, Brian; Meredith, Roger D.; Beheim, Glenn M.; Kiefer, Walter S.; Hunter, Gary W.

    2014-01-01

    Measuring the seismic activity of Venus is critical to understanding its composition and interior dynamics. Because Venus has an average surface temperature of 462 C and the challenge of providing cooling to multiple seismometers, a high temperature, wireless sensor using a wide bandgap semiconductor is an attractive option. This paper presents progress towards a seismometer sensor with wireless capabilities for Venus applications. A variation in inductance of a coil caused by a 1 cm movement of a ferrite probe held in the coil and attached to a balanced leaf-spring seismometer causes a variation of 80 MHz in the transmitted signal from the oscillator sensor system at 420 C, which correlates to a 10 kHz mm sensitivity when the ferrite probe is located at the optimum location in the coil.

  4. Wireless Sensor Portal Technology Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Recognizing the needs and challenges facing NASA Earth Science for data input, manipulation and distribution, Mobitrum is proposing a ? Wireless Sensor Portal...

  5. Smart Home Wireless Sensor Nodes

    DEFF Research Database (Denmark)

    Lynggaard, Per

    Smart homes are further development of intelligent buildings and home automation, where context awareness and autonomous behaviour are added. They are based on a combination of the Internet and emerging technologies like wireless sensor nodes. These wireless sensor nodes are challenging because....... This paper introduces an approach that considerably lowers the wireless sensor node power consumption and the amount of transmitted sensor events. It uses smart objects that include artificial intelligence to efficiently process the sensor event on location and thereby saves the costly wireless...

  6. Sender-driven bandwidth differentiation for transmitting multimedia flows over TCP

    Science.gov (United States)

    Lau, K. H.; Lee, Jack Y. B.

    2006-01-01

    Over the years the Internet has shown extraordinary scalability and robustness in spite of the explosive growth in geographical reach, user population size, as well as network traffic volume. This scalability and robustness is, in no small part, supported by the Internet's transport protocols, the Transmission Control Protocol (TCP) in particular. Nevertheless, with the rapid growth of multimedia-rich contents in the Internet, such as audio and video, the many strengths of TCP in data delivery are slowly imposing bottlenecks in multimedia data delivery where different media data flows often have different needs for bandwidth. As TCP's congestion control algorithm enforces fair bandwidth sharing among traffic flows sharing the same network bottleneck, different media data flows will receive the same bandwidth irrespective of the actual needs of the multimedia data being delivered. This work addresses this limitation by proposing a new algorithm to achieve non-uniform bandwidth allocation among TCP flows originating from the same sender passing through the same network bottleneck to multiple receivers. The proposed algorithm, called Virtual Packet Substitution (VPS), has four desirable features: (a) it allows the allocation of bottleneck bandwidth between a group of TCP flows; (b) the resultant traffic flows as a whole, maintain the same fair bandwidth sharing property with other competing TCP flows; (c) it can be implemented entirely in the sender's TCP protocol stack; and (d) it is compatible with and does not require modification to existing TCP protocol stack at the clients. Simulation results show that the proposed VPS algorithm can achieve accurate bandwidth allocation while still maintaining fair bandwidth sharing with competing TCP flows.

  7. Wireless Cellular Mobile Communications

    OpenAIRE

    V. Zalud

    2002-01-01

    In this article is briefly reviewed the history of wireless cellular mobile communications, examined the progress in current second generation (2G) cellular standards and discussed their migration to the third generation (3G). The European 2G cellular standard GSM and its evolution phases GPRS and EDGE are described somewhat in detail. The third generation standard UMTS taking up on GSM/GPRS core network and equipped with a new advanced access network on the basis of code division multiple ac...

  8. On the Accurate Modeling of Millimeter Wave Fixed Wireless Channels Exceedance Probability

    Science.gov (United States)

    Georgiadou, E. M.; Panagopoulos, A. D.; Chatzarakis, G. E.; Kanellopoulos, J. D.

    2006-07-01

    The ever increasing demand for high date rate multimedia services has led to the deployment of Fixed Wireless Access (FWA) networks operating in frequencies above 10GHz. Propagation characteristics of such networks include line-of-sight (LOS) transmissions highly influenced by the presence of rain. In this paper a methodology for evaluating the outage probability of a FWA channel is introduced, making use of the forward scattering amplitude by distorted raindrops of transmitted signals. Expressions for the imaginary part of the scattering amplitude are derived through a regression fitting analysis on the results of the Method of Auxiliary Sources (MAS) to the problem of electromagnetic scattering from a Pruppacher-Pitter raindrop. These expressions are employed and an analytical method to evaluate the rain attenuation exceedance probability over a fixed wireless access link is presented. The derived exceedance probabilities are compared with experimental data from ITU-R databank with encouraging results.

  9. Multi-Resolution Multimedia QoE Models for IPTV Applications

    Directory of Open Access Journals (Sweden)

    Prasad Calyam

    2012-01-01

    Full Text Available Internet television (IPTV is rapidly gaining popularity and is being widely deployed in content delivery networks on the Internet. In order to proactively deliver optimum user quality of experience (QoE for IPTV, service providers need to identify network bottlenecks in real time. In this paper, we develop psycho-acoustic-visual models that can predict user QoE of multimedia applications in real time based on online network status measurements. Our models are neural network based and cater to multi-resolution IPTV applications that include QCIF, QVGA, SD, and HD resolutions encoded using popular audio and video codec combinations. On the network side, our models account for jitter and loss levels, as well as router queuing disciplines: packet-ordered and time-ordered FIFO. We evaluate the performance of our multi-resolution multimedia QoE models in terms of prediction characteristics, accuracy, speed, and consistency. Our evaluation results demonstrate that the models are pertinent for real-time QoE monitoring and resource adaptation in IPTV content delivery networks.

  10. Multimedia Synchronization and UNIX-or-If Multimedia Support is the Problem, Is UNIX the Solution?

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick); G. van Rossum (Guido); D.T. Winter (Dik)

    1991-01-01

    htmlabstractThis paper considers the role of UNIX in supporting multimedia applications. In particular, we consider the ability of the UNIX operating system (in general) and the UNIX I/O system (in particular) to support the synchronization of a number of high-bandwidth data sets that must be

  11. Multimedia and Textual Reading Comprehension: Multimedia as Personal Learning Environment's Enriching Format

    Science.gov (United States)

    García, J. Daniel; Rigo, Eduardo; Jiménez, Rafael

    2017-01-01

    In this article we will discuss part of a piece of research that was conducted with two 4ESO groups. Textual learning is opposed to multimedia learning within the context of PLE's (Personal Learning Environment) reading tools and strategies. In the research an analysis was made of whether it would be possible to improve the reading process through…

  12. Multimedia Learning: Cognitive Individual Differences and Display Design Techniques Predict Transfer Learning with Multimedia Learning Modules

    Science.gov (United States)

    Austin, Katherine A.

    2009-01-01

    In the wake of the information explosion and rapidly progressing technology [Mayer, R. E. (2001). "Multimedia learning". Cambridge: University Press] formulated a theory that focused on human cognition, rather than technology capacity and features. By measuring the effect of cognitive individual differences and display design manipulations on…

  13. Communication systems supporting multimedia multi-user applications

    NARCIS (Netherlands)

    Heijenk, Geert; Hou, Xinli; Hou, X.; Niemegeers, I.G.M.M.

    Multimedia multi-user applications are becoming more and more important. Intensive research is underway on the design of protocols and protocol entities for future communication systems supporting multimedia multi-user applications. The development of a service description ensures that protocol

  14. Evaluating Course Design Principles for Multimedia Learning Materials

    Science.gov (United States)

    Scott, Bernard; Cong, Chunyu

    2010-01-01

    Purpose: This paper aims to report on evaluation studies of principles of course design for interactive multimedia learning materials. Design/methodology/approach: At the Defence Academy of the UK, Cranfield University has worked with military colleagues to produce multimedia learning materials for courses on "Military Knowledge". The…

  15. Rattlesnake: a network for real-time Multimedia Communication

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Smit, Michel J.P.; Smit, M.J.P.

    1992-01-01

    In this extended abstract we describe the design of a local area network suitable for distributed multimedia communications. Multimedia applications require a communication infrastructure with capabilities beyond the current state of the art : real-time stream traffic, small end-to-end latency with

  16. Exploratory research on acoustic design of multimedia classrooms

    Science.gov (United States)

    Zong, F. D.; Zhang, Z. L.; Fang, J. W.; Yu, Y. J.; Chen, Q.

    2005-09-01

    All kinds of multimedia classrooms can be found everywhere, especially in universities and schools. It is a pity that there are few multimedia classrooms with good acoustic quality, partly because these multimedia classrooms have been changed from common classrooms using some multimedia equipment. It is realized that an eligible multimedia classroom must meet many acoustic demands. These indexes are as follows: (1) how to assure the best reverberation time and frequency; (2) the integrated consideration of shape, direct sound, diffusion, early reflected sound, and ocular effect; (3) the audience's sound absorption; (4) the room's capacity. How to design an eligible multimedia classroom according to acoustic demands is discussed. This paper gives an overview of research into multimedia classroom acoustics, highlighting the importance of a good acoustic environment in universities and schools to enhance teaching and learning. The paper focuses on exploring research on reverberation time, early reflected sound, direct sound, and directivity of multimedia classrooms. There are some experience data and some advice based on examination and measurement. [Work supported by Zhejiang Nature Science Research Fund China.

  17. Traditional Native Storytelling Using Computer-Based Multimedia.

    Science.gov (United States)

    Jacobsen, Michele; Bilan, Bohdan J.

    1993-01-01

    Describes a 4-day outdoor summer workshop for 9 Native Canadians, ages 10 to 17, which focused on traditional Native storytelling. Notes that the students learned to use computer-based multimedia and published interactive multimedia versions of their Native stories. (SR)

  18. Interactive Multimedia: An Alternative Context for Studying Works of Art.

    Science.gov (United States)

    Cason, Nancy F.

    1998-01-01

    Compares the effectiveness of two types of instructional aids, interactive multimedia and slide studies, for art-history students. Reveals that multimedia users searched more extensively for information, demonstrated more understandings and misunderstandings, and experienced carryover effects between experiments. Indicates that interactive…

  19. Comparing Multimedia and Traditional Approaches in Undergraduate Psychology Classes.

    Science.gov (United States)

    Erwin, T. Dary; Rieppi, Ricardo

    1999-01-01

    Compares the effectiveness of multimedia and traditional classes. Results show that (1) students in both classes did not differ on abilities before enrollment; (2) students in the multimedia class averaged higher examination scores; and (3) there are no consistent patterns between learning preferences and final examination scores in either case.…

  20. Effect of student engagement on multimedia-assisted instruction

    Directory of Open Access Journals (Sweden)

    Hsiu-Ping Yueh

    2012-09-01

    Full Text Available This study applied multimedia in a general engineering and technology course in Taiwan and evaluated the effectiveness of multimedia-assisted instruction and learning. The course presented trends in technological development and the achievements of Taiwanese industries and research institutes from a historical perspective, and overviewed the technology industries and industrial transformation development in Taiwan. The course units adopted multimedia to support class teaching and student learning, and a survey was conducted to collect students’ attitudes and perception toward multimedia-assisted instruction and learning in the course. Research data were collected from 45 male and 9 female students with varied academic and cultural backgrounds. Results showed that multimedia videos help raise students’ awareness of learning issues, improve their understanding of content, and increase the depth of their learning. Almost all students liked the approach of using multimedia to assist teaching and learning, preferring this approach over traditional lecture-based instruction. They also would recommend this course to their peers. This study also found that the degree of students’ engagement caused variance in the students’ perception of multimedia helpfulness in assisting their learning. Finally, this study further proposes suggestions in both design and research on applications of multimedia-enhanced learning in engineering and technology education.

  1. Information access in multimedia databases based on feature models

    NARCIS (Netherlands)

    A.P. de Vries (Arjen); M.A. Windhouwer; P.M.G. Apers; M.L. Kersten (Martin)

    2000-01-01

    textabstractWith the increasing popularity of the WWW, the main challenge in computer science has become content-based retrieval of multimedia objects. Access to multimedia objects in databases has long been limited to the information provided in manually assigned keywords. Now, with the integration

  2. Towards Meaningful Interaction in Multimedia Programs for Language Teaching.

    Science.gov (United States)

    Felix, Uschi

    1998-01-01

    Examines the interactive potential for teaching four language skills (listening, reading, writing, and speaking) in the context of what is available across a range of multimedia technologies, from CD-ROMs to the World Wide Web. Identifies three levels of interactivity in the multimedia environment and notes the advantages that multimedia…

  3. Learning through Multimedia: Speech Recognition Enhancing Accessibility and Interaction

    Science.gov (United States)

    Wald, Mike

    2008-01-01

    Lectures can present barriers to learning for many students and although online multimedia materials have become technically easier to create and offer many benefits for learning and teaching, they can be difficult to access, manage, and exploit. This article considers how research on interacting with multimedia can inform developments in using…

  4. Modeling Representation Uncertainty in Concept-Based Multimedia Retrieval

    NARCIS (Netherlands)

    Aly, Robin

    2010-01-01

    This thesis considers concept-based multimedia retrieval, where documents are represented by the occurrence of concepts (also referred to as semantic concepts or high-level features). A concept can be thought of as a kind of label, which is attached to (parts of) the multimedia documents in which it

  5. Modeling representation uncertainty in concept-based multimedia retrieval

    NARCIS (Netherlands)

    Aly, Robin

    2010-01-01

    This thesis considers concept-based multimedia retrieval, where documents are represented by the occurrence of concepts (also referred to as semantic concepts or high-level features). A concept can be thought of as a kind of label, which is attached to (parts of) the multimedia documents in which it

  6. Emotions and Multimedia Learning: The Moderating Role of Learner Characteristics

    Science.gov (United States)

    Knörzer, L.; Brünken, R.; Park, B.

    2016-01-01

    The Cognitive-Affective Theory of Learning with Media postulates that affective factors as well as individual learner characteristics impact multimedia learning. The present study investigated how experimentally induced positive and negative emotions influence multimedia learning and how learner characteristics moderated this impact. Results…

  7. A Study of Multimedia Application-Based Vocabulary Acquisition

    Science.gov (United States)

    Shao, Jing

    2012-01-01

    The development of computer-assisted language learning (CALL) has created the opportunity for exploring the effects of the multimedia application on foreign language vocabulary acquisition in recent years. This study provides an overview the computer-assisted language learning (CALL) and detailed a developing result of CALL--multimedia. With the…

  8. Rattlesnake: A Network for Real-Time Multimedia Communications

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Smit, M.J.P.; Smit, Michel J.P.

    In this extended abstract we describe the design of a local area network suitable for distributed multimedia communications. Multimedia applications require a communication infrastructure with capabilities beyond the current state of the art : real-time stream traffic, small end-to-end latency with

  9. Reading Games: Close Viewing and Guided Playing of Multimedia Texts

    Science.gov (United States)

    Kozdras, Deborah; Joseph, Christine; Schneider, Jenifer Jasinski

    2015-01-01

    In this article, we describe how literacy strategies can be adapted for playing (and reading) video games--games that embed disciplinary content in multimedia texts. Using close viewing and guided playing strategies with online games and simulations, we share ideas for helping students navigate and comprehend multimedia texts in order to learn…

  10. How can MBUI help me? Web of Things and Multimedia

    NARCIS (Netherlands)

    P.S. Cesar Garcia (Pablo Santiago); D.C.A. Bulterman (Dick); A.J. Jansen (Jack)

    2010-01-01

    htmlabstractThis paper discusses two upcoming challenges for model-based user interfaces: multimedia and the Web of Things. One the one hand, multimedia content and real-time media transmission have their own temporal model Ð state Ð that has to be seamless integrated into the user interface event

  11. Verbal Redundancy in Multimedia Learning: When Reading Helps Listening.

    Science.gov (United States)

    Moreno, Roxana; Mayer, Richard E.

    2002-01-01

    Three studies investigated whether and under what conditions the addition of on-screen text would facilitate the learning of a narrated scientific multimedia explanation. The overall pattern of results can be explained by a dual-processing model of working memory, which has implications for the design of multimedia instruction. (Author)

  12. Development and Validation of the Educational Technologist Multimedia Competency Survey

    Science.gov (United States)

    Ritzhaupt, Albert D.; Martin, Florence

    2014-01-01

    The purpose of this research study was to identify the multimedia competencies of an educational technologist by creating a valid and reliable survey instrument to administer to educational technology professionals. The educational technology multimedia competency survey developed through this research is based on a conceptual framework that…

  13. Enhancing learning in tertiary institutions through multimedia based ...

    African Journals Online (AJOL)

    This mode of learning will bring about better students' performance. This paper discusses multimedia courseware on compact disk read-only memory as one of the most convenient and cost-effective courseware reengineering methodology of our age. A brief summary of the steps required to produce a multimedia ...

  14. On the Application of Multimedia in Economics Teaching

    Science.gov (United States)

    Ding, Mengchun; Li, Hongxin

    2011-01-01

    Multimedia has become an important teaching technology in higher education inside and outside, with its advantages of super-media, strong expression, and interaction. The application of multimedia teaching connects closely with teaching reform and innovation. In this paper, authors conclude the defects of traditional economics teaching and the…

  15. Developing Interactive Multimedia Modules To Train Rural Special Education Personnel.

    Science.gov (United States)

    Ludlow, Barbara L.; Foshay, John D.; Duff, Michael C.

    Multimedia instructional materials represent an important resource for teacher education programs in special education. They enable prospective special educators to observe and study important aspects of professional practice without the time and expense of actual field experiences. Multimedia materials can be a form of anchored instruction or…

  16. Team Training Shell: A Groupware, Multimedia-Supported Application Generator.

    Science.gov (United States)

    Dori, D.; And Others

    Since real-life situations of trauma training are practically not available, a proper substitute must take advantage of the most recent advents in multimedia and groupware technologies. Multimedia visualization is of particular importance in trauma training, as the most crucial step of the patient's initial assessment is largely based on a surface…

  17. Malaysia's Multimedia Super Corridor and Roles of Information Professionals.

    Science.gov (United States)

    Reid, Edna

    In Malaysia, the government is supporting the diffusion of the Internet and is spearheading a project to bring Malaysia into the information age, by helping to design a smart city called the Multimedia Super Corridor (MSC). The MSC is being planned as a high-technology center where world-class multimedia companies can develop state-of-the-art…

  18. Logical Meanings in Multimedia Learning Materials: A Multimodal Discourse Analysis

    Science.gov (United States)

    Vorvilas, George

    2014-01-01

    Multimedia educational applications convey meanings through several semiotic modes (e.g. text, image, sound, etc.). There is an urgent need for multimedia designers as well as for teachers to understand the meaning potential of these artifacts and discern the communicative purposes they serve. Towards this direction, a hermeneutic semiotic…

  19. Raising Cognitive Load with Linear Multimedia to Promote Conceptual Change

    Science.gov (United States)

    Muller, Derek A.; Sharma, Manjula D.; Reimann, Peter

    2008-01-01

    Two disparate research programs have addressed the challenge of instructional multimedia design. One, based on cognitive load theory, has focused on ways of reducing unnecessary cognitive load during instruction to free up resources for learning. The other, based on constructivism, has centered on interactive multimedia, allowing students to build…

  20. Information Access in Multimedia Databases based on Feature Models

    NARCIS (Netherlands)

    de Vries, A.P.; Windhouwer, M.A.; Apers, Peter M.G.; Kersten, M.L.

    2000-01-01

    With the increasing popularity of the WWW, the main challenge in computer science has become content-based retrieval of multimedia objects. Access to multimedia objects in databases has long been limited to the information provided in manually assigned keywords. Now, with the integration of

  1. An efficient, streamable text format for multimedia captions and subtitles

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick); A.J. Jansen (Jack); P.S. Cesar Garcia (Pablo Santiago); S. Cruz-Lara

    2007-01-01

    htmlabstractIn spite of the high profile of media types such as video, audio and images, many multimedia presentations rely extensively on text content. Text can be used for incidental labels, or as subtitles or captions that accompany other media objects. In a multimedia document, text content is

  2. A Flexible Real-time Hierarchical Multimedia Archive

    NARCIS (Netherlands)

    Lijding, M.E.M.; Jansen, P.G.; Mullender, Sape J.; Boavida, F.; Monteiro, E.; Orvalho, J.

    2002-01-01

    We present a hierarchical multimedia archive that can serve complex multimedia requests from tertiary storage. Requests can consist of multiple request units of streamed and non-streamed data. The request units can have arbitrary synchronization patterns. Our scheduler Promote-IT promotes data from

  3. Resource Optimization in Distributed Real-Time Multimedia Applications

    NARCIS (Netherlands)

    Yang, R.; van der Mei, R.D.; Roubos, D.; Seinstra, F.J.; Bal, H.E.

    2012-01-01

    The research area of multimedia content analysis (MMCA) considers all aspects of the automated extraction of knowledge from multimedia archives and data streams. To adhere to strict time constraints, large-scalemultimedia applications typically are being executed on distributed systems consisting of

  4. Multimedia: The Marriage Broker for Television and Computers.

    Science.gov (United States)

    Hartigan, John M.

    1993-01-01

    Gives an overview of the development of multimedia, from the combination of film and computer graphics used during the 1960s to present day jet aircraft simulators. Definitions of multimedia, virtual reality, the use of compact disks to deliver digitally recorded information, and the economic need for the technology are discussed. (KRN)

  5. An Error Control Scheme for Delay Constrained Data Communication in a Chain-Based Wireless Sensor Network

    NARCIS (Netherlands)

    Taghikhaki, Zahra; Meratnia, Nirvana; Havinga, Paul J.M.

    2012-01-01

    Delay sensitive applications of Wireless Sensor Networks (WSNs) demand timely data delivery for fast identification of out-of-ordinary situations and fast and reliable delivery of notification and warning messages. Due to unreliable nature of WSNs, achieving real-time guarantees and providing

  6. Holographic Optical Receiver Front End for Wireless Infrared Indoor Communications

    Science.gov (United States)

    Jivkova, S.; Kavehrad, M.

    2001-06-01

    Multispot diffuse configuration (MSDC) for indoor wireless optical communications, utilizing multibeam transmitter and angle diversity detection, is one of the most promising ways of achieving high capacities for use in high-bandwidth islands such as classrooms, hotel lobbies, shopping malls, and train stations. Typically, the optical front end of the receiver consists of an optical concentrator to increase the received optical signal power and an optical bandpass filter to reject the ambient light. Using the unique properties of holographic optical elements (HOE), we propose a novel design for the receiver optical subsystem used in MSDC. With a holographic curved mirror as an optical front end, the receiver would achieve more than an 10-dB improvement in the electrical signal-to-noise ratio compared with a bare photodetector. Features such as multifunctionality of the HOE and the receiver s small size, light weight, and low cost make the receiver front end a promising candidate for a user s portable equipment in broadband indoor wireless multimedia access.

  7. Multimedia and Communication Curricula: The Medium vs. the Message

    Directory of Open Access Journals (Sweden)

    Abderrahmane Azzi

    1998-12-01

    Full Text Available Multimedia technology is restructuring the field of communication in various ways. The prevalent nature of this new media invites flexibility which can make communication curricula accommodate a wide range of competencies including technical competency. I have argued in this paper that multimedia, much like printing, radio, television and film, is mainly the means whereby content is delivered. Central to multimedia are content and effects. Content requires perspective which can then be reproduced in texts and images, while effects involves assessment of the influence of multimedia on society and culture. As such, multimedia needs to be approached from a mass communication perspective which preserves the identity of the field and provides a vital link between theory and practical application.

  8. Advanced Technologies, Embedded and Multimedia for Human-Centric Computing

    CERN Document Server

    Chao, Han-Chieh; Deng, Der-Jiunn; Park, James; HumanCom and EMC 2013

    2014-01-01

    The theme of HumanCom and EMC are focused on the various aspects of human-centric computing for advances in computer science and its applications, embedded and multimedia computing and provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of human-centric computing. And the theme of EMC (Advanced in Embedded and Multimedia Computing) is focused on the various aspects of embedded system, smart grid, cloud and multimedia computing, and it provides an opportunity for academic, industry professionals to discuss the latest issues and progress in the area of embedded and multimedia computing. Therefore this book will be include the various theories and practical applications in human-centric computing and embedded and multimedia computing.

  9. Creativity In Amateur Multimedia: Popular Culture, Critical Theory, And Hci

    Directory of Open Access Journals (Sweden)

    Jeffrey Bardzell

    2007-01-01

    Full Text Available The last decade has witnessed the emergence and aesthetic maturation of amateur multimedia on an unprecedented scale, from video podcasts to machinima, and Flash animations to user-created metaverses. Today, especially in academic circles, this pop culture phenomenon is little recognized and even less understood. This paper explores creativity in amateur multimedia using three theorizations of creativity—those of HCI, postructuralism, and technological determinism. These theorizations frame a semiotic analysis of numerous commonly used multimedia authoring platforms, which demonstrates a deep convergence of multimedia authoring tool strategies that collectively project a conceptualization and practice of digital creativity. This conceptualization of digital creativity in authoring tools is then compared with hundreds of amateur-created artifacts. These analyses reveal relationships among emerging amateur multimedia aesthetics, common software authoring tools, and the three theorizations of creativity discussed.

  10. First International Conference Multimedia Processing, Communication and Computing Applications

    CERN Document Server

    Guru, Devanur

    2013-01-01

    ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as ‘Multimedia Processing and its Applications’. Multimedia processing has been an active research area contributing in many frontiers of today’s science and technology. This book presents peer-reviewed quality papers on multimedia processing, which covers a very broad area of science and technology. The prime objective of the book is to familiarize readers with the latest scientific developments that are taking place in various fields of multimedia processing and is widely used in many disciplines such as Medical Diagnosis, Digital Forensic, Object Recognition, Image and Video Analysis, Robotics, Military, Automotive Industries, Surveillance and Security, Quality Inspection, etc. The book will assist the research community to get the insight of the overlapping works which are being carried out across the globe at many medical hospitals and instit...

  11. Fault Tolerant Real-Time Networks

    National Research Council Canada - National Science Library

    Zakhor, Avideh; Henzinger, Thomas; Trevedi, Kishor; Ammar, Mostafa; Lynch, Nancy; Shin, Kang

    2007-01-01

    .... We have focused on multimedia delivery in traditional client-server architectures, both in the case of the Internet and wireless networks, as well as on peer-to-peer content delivery and on mobile ad-hoc networks...

  12. One-Page Multimedia Interactive Map

    Directory of Open Access Journals (Sweden)

    Nicola Maiellaro

    2017-01-01

    Full Text Available The relevance of local knowledge in cultural heritage is by now acknowledged. It helps to determine many community-based projects by identifying the material to be digitally maintained in multimedia collections provided by communities of volunteers, rather than for-profit businesses or government entities. Considering that the search and browsing of texts, images, video, and 3D models related to places is more essential than using a simple text-based search, an interactive multimedia map was implemented in this study. The map, which is loaded on a single HyperText Markup Language (HTML page using AJAX (Asynchronous JavaScript and XML, with a client-side control mechanism utilising jQuery components that are both freely available and ad-hoc developed, is updated according to user interaction. To simplify the publication of geo-referenced information, the application stores all the data in a Geographic JavaScript Object Notation (GeoJSON file rather than in a database. The multimedia contents—associated with the selected Points of Interest (PoIs—can be selected through text search and list browsing as well as by viewing their previews one by one in a sequence all together in a scrolling window (respectively: “Table”, “Folder”, and “Tile” functions. PoIs—visualised on the map with multi-shape markers using a set of unambiguous colours—can be filtered through their categories and types, accessibility status and timeline, thus improving the system usability. The map functions are illustrated using data collected in a Comenius project. Notes on the application software and architecture are also presented in this paper.

  13. The Effectiveness of an Interactive Multimedia Psychoeducational Approach to Improve Financial Competence in At-Risk Youth: A Pilot Study

    Directory of Open Access Journals (Sweden)

    Lee White

    2012-01-01

    Full Text Available In recent years, a growing number of initiatives have been aimed at increasing financial literacy among youth in America. However, these efforts have tended to target mainstream populations, and failing to adequately address the backgrounds, learning, and psychological needs of at-risk youth. This study piloted a curriculum on money management that presented a basic set of financial skills via story situations and characters that are meaningful to at-risk youth using a dynamic interactive multimedia online delivery to heighten youths’ interest to learn. The approach also helped at-risk youth gain insight into their money beliefs and psychological barriers to success, integrating change theory and techniques designed to enhance their motivation to change. Eighty-eight Job Corps participants were randomly assigned to treatment and control conditions. Results showed that the interactive multimedia curriculum produced significant gains in youth’s financial knowledge and confidence in money management skills.

  14. Effectiveness of Multimedia-Supported Education in Practical Sports Courses

    Science.gov (United States)

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn’t affect the learning effects. Key points Multimedia-assisted learning showed no positive learning effects on technical skills in soccer. Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer. Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects. PMID:24149313

  15. Effectiveness of multimedia-supported education in practical sports courses.

    Science.gov (United States)

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn't affect the learning effects. Key pointsMultimedia-assisted learning showed no positive learning effects on technical skills in soccer.Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer.Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects.

  16. A component framework for personalized multimedia applications

    OpenAIRE

    Scherp, Ansgar

    2007-01-01

    Eine praktikable Unterstützung für eine dynamische Erstellung von personalisierten Multimedia-Präsentationen bieten bisher weder industrielle Lösungen noch Forschungsansätze. Mit dem Software-technischen Ansatz des MM4U-Frameworks („MultiMedia For You“) wird erstmals eine generische und zugleich praktikable Unterstützung für den dynamischen Erstellungsprozess bereitgestellt. Das Ziel des MM4U-Frameworks ist es den Anwendungsentwicklern eine umfangreiche und anwendungsunabhängige Unterstützung...

  17. Intelligent multimedia surveillance current trends and research

    CERN Document Server

    Atrey, Pradeep K; Cavallaro, Andrea

    2013-01-01

    Intelligent multimedia surveillance concerns the analysis of multiple sensing inputs including video and audio streams, radio-frequency identification (RFID), and depth data. These data are processed for the automated detection and tracking of people, vehicles, and other objects. The goal is to locate moving targets, to understand their behavior, and to detect suspicious or abnormal activities for crime prevention. Despite its benefits, there is societal apprehension regarding the use of such technology, so an important challenge in this research area is to balance public safety and privacy.

  18. Aplikasi Promosi Perguruan Tinggi Berbasis Multimedia Interaktif

    Directory of Open Access Journals (Sweden)

    Wahyudi ,

    2017-02-01

    Full Text Available Promosi dapat digunakan untuk meningkatkan kepercayaan masyarakat kepada jaminan mutu suatu perguruan tinggi, semakin dikenalnya jaminan mutu suatu perguruan tinggi maka semakin banyak pula masyarakat pengguna jasanya. Promosi dalam bentuk teknologi komunikasi visual interaktif memiliki kemampuan untuk menyimpan data audio-visual, sebagai media untuk promosi dan pencitraan jaminan mutu, akuntabilitas dan kredibelitas perguruan tinggi. STMIK Indonesia Padang sebagai perguruan tinggi berbasis IT sangat membutuhkannya. Penelitian ini menggunakan pendekatan R & D (Research and Developmentdengan lima langkah utama (Borg & Gall, yaitu: 1 Menganalisis produk yang akan dikembangkan; 2 Pengembangkan produk awal; 3 Validasi ahli & revisi; 4 Uji coba lapangan & revisi produk; 5 Uji coba lapangan & produk akhir.Disini dilakukan analisa sejauhmana efisiensi perancangan dan pengembangan teknologi komunikasi visual interaktif aplikasi promosi bagi perguruan tinggi STMIK Indonesia Padang, mahasiswa, stakeholders serta memperkaya khasanah ilmu pengetahuan, dan teknologi. Penelitian ini bertujuan meningkatkan: kinerja/dukungan promosi; kegiatan publikasi; dan efisiensi informasi dengan memberikan informasimelalui tampilan multimedia audio visual interaktif.Hal ini akan dapat mengurangi pembiayaan dan pemborosan sumber daya manusia melalui efisiensi komunikasi, informasi, dan promosi.Kata Kunci : aplikasi promosi, interaktif, multimedia Promotion can be used to increase public confidence in the quality assurance of the higher education, the growing recognition of the quality assurance of the higher education so the more people who use its services. Promotion in the form of interactive visual communication technology has the ability to store the audio-visual data, as a medium for promotion and imaging quality assurance, accountability and credible of the higher education. STMIK Indonesia Padang as IT-based of the higher educationreally need it. This study uses the

  19. Generating Multimedia Components for M-Learning

    Directory of Open Access Journals (Sweden)

    Adriana REVEIU

    2009-01-01

    Full Text Available The paper proposes a solution to generate template based multimedia components for instruction and learning available both for computer based applications and for mobile devices. The field of research is situated at the intersection of computer science, mobile tools and e-learning and is generically named mobile learning or M-learning. The research goal is to provide access to computer based training resources from any location and to adapt the training content to the specific features of mobile devices, communication environment, users' preferences and users' knowledge. To become important tools in education field, the technical solutions proposed will follow to use the potential of mobile devices.

  20. Wireless communication with multiple antennas

    Indian Academy of Sciences (India)

    admin

    Wireless communications has seen a very rapid growth, both in practice and theory, during the past one decade. Most of the present wireless communication systems use one transmit antenna and one receive antenna. However, communication with multiple transmit and multiple receive antennas can enormously increase ...

  1. Green Wireless Power Transfer Networks

    NARCIS (Netherlands)

    Liu, Q.; Golinnski, M.; Pawelczak, P.; Warnier, M.

    2016-01-01

    wireless power transfer network (WPTN) aims to support devices with cable-less energy on-demand. Unfortunately, wireless power transfer itself-especially through radio frequency radiation rectification-is fairly inefficient due to decaying power with distance, antenna polarization, etc.

  2. Launching a Wireless Laptop Program

    Science.gov (United States)

    Grignano, Domenic

    2007-01-01

    In this article, the author, as a technology director for East Rock Magnet School in New Haven, Connecticut, a federal government test site for laptop learning, shares his secrets to a successful implementation of a wireless laptop program: (1) Build a wireless foundation; (2) Do not choose the cheapest model just because of budget; (3) A sturdy…

  3. Energy efficient wireless ATM design

    NARCIS (Netherlands)

    Havinga, Paul J.M.; Smit, Gerardus Johannes Maria; Bos, M.

    1999-01-01

    Energy efficiency is an important issue for mobile computers since they must rely on their batteries. We present an architecture for wireless ATM and a novel MAC protocol that achieves a good energy efficiency of the wireless interface of the mobile and provides QoS support for diverse traffic

  4. Energy-efficient wireless communication

    NARCIS (Netherlands)

    Havinga, Paul J.M.

    2000-01-01

    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth

  5. Resource allocation for downlink multiuser video transmission over wireless lossy networks.

    Science.gov (United States)

    Maani, Ehsan; Pahalawatta, Peshala V; Berry, Randall; Pappas, Thrasyvoulos N; Katsaggelos, Aggelos K

    2008-09-01

    Demand for multimedia services, such as video streaming over wireless networks, has grown dramatically in recent years. The downlink transmission of multiple video sequences to multiple users over a shared resource-limited wireless channel, however, is a daunting task. Among the many challenges in this area are the time-varying channel conditions, limited available resources, such as bandwidth and power, and the different transmission requirements of different video content. This work takes into account the time-varying nature of the wireless channels, as well as the importance of individual video packets, to develop a cross-layer resource allocation and packet scheduling scheme for multiuser video streaming over lossy wireless packet access networks. Assuming that accurate channel feedback is not available at the scheduler, random channel losses combined with complex error concealment at the receiver make it impossible for the scheduler to determine the actual distortion of the sequence at the receiver. Therefore, the objective of the optimization is to minimize the expected distortion of the received sequence, where the expectation is calculated at the scheduler with respect to the packet loss probability in the channel. The expected distortion is used to order the packets in the transmission queue of each user, and then gradients of the expected distortion are used to efficiently allocate resources across users. Simulations show that the proposed scheme performs significantly better than a conventional content-independent scheme for video transmission.

  6. 75 FR 8400 - In the Matter of Certain Wireless Communications System Server Software, Wireless Handheld...

    Science.gov (United States)

    2010-02-24

    ... COMMISSION In the Matter of Certain Wireless Communications System Server Software, Wireless Handheld Devices... importation, and the sale within the United States after importation of certain wireless communications system... importation of certain wireless communications system server software, wireless handheld devices or battery...

  7. Designing a Web Enhanced Multimedia Learning Environment (WEMLE) for Project Management

    Science.gov (United States)

    Nooriafsha, Mehryar; Todhunter, Barrie

    2004-01-01

    This article demonstrates how a Web-Enhanced Multimedia System for Project Management was developed and used, and then tested for its educational effectiveness. The design of this system was based on the premise that the use of educational multimedia should have a basis and a purpose. This multimedia system, Web Enhanced Multimedia Learning…

  8. Views of wireless network systems.

    Energy Technology Data Exchange (ETDEWEB)

    Young, William Frederick; Duggan, David Patrick

    2003-10-01

    Wireless networking is becoming a common element of industrial, corporate, and home networks. Commercial wireless network systems have become reliable, while the cost of these solutions has become more affordable than equivalent wired network solutions. The security risks of wireless systems are higher than wired and have not been studied in depth. This report starts to bring together information on wireless architectures and their connection to wired networks. We detail information contained on the many different views of a wireless network system. The method of using multiple views of a system to assist in the determination of vulnerabilities comes from the Information Design Assurance Red Team (IDART{trademark}) Methodology of system analysis developed at Sandia National Laboratories.

  9. Wireless 3D Chocolate Printer

    Directory of Open Access Journals (Sweden)

    FROILAN G. DESTREZA

    2014-02-01

    Full Text Available This study is for the BSHRM Students of Batangas State University (BatStateU ARASOF for the researchers believe that the Wireless 3D Chocolate Printer would be helpful in their degree program especially on making creative, artistic, personalized and decorative chocolate designs. The researchers used the Prototyping model as procedural method for the successful development and implementation of the hardware and software. This method has five phases which are the following: quick plan, quick design, prototype construction, delivery and feedback and communication. This study was evaluated by the BSHRM Students and the assessment of the respondents regarding the software and hardware application are all excellent in terms of Accuracy, Effecitveness, Efficiency, Maintainability, Reliability and User-friendliness. Also, the overall level of acceptability of the design project as evaluated by the respondents is excellent. With regard to the observation about the best raw material to use in 3D printing, the chocolate is good to use as the printed material is slightly distorted,durable and very easy to prepare; the icing is also good to use as the printed material is not distorted and is very durable but consumes time to prepare; the flour is not good as the printed material is distorted, not durable but it is easy to prepare. The computation of the economic viability level of 3d printer with reference to ROI is 37.14%. The recommendation of the researchers in the design project are as follows: adding a cooling system so that the raw material will be more durable, development of a more simplified version and improving the extrusion process wherein the user do not need to stop the printing process just to replace the empty syringe with a new one.

  10. An approach to the creation of multimedia textbooks for radiology instruction.

    Science.gov (United States)

    D'Alessandro, M P; Galvin, J R; Erkonen, W E; Santer, D M; Huntley, J S; McBurney, R M; Easley, G

    1993-07-01

    We developed a standardized approach for creating computerized multimedia textbooks based on four principles: (1) multimedia textbooks should resemble printed books, (2) the creation of multimedia textbooks should be relatively inexpensive, (3) multimedia textbooks should be completely digital, and (4) the construction of multimedia textbooks should be simple. To facilitate this approach, an inexpensive, user-friendly multimedia authoring tool called The Annotator was used. The Annotator, a Hypercard-based program that runs on any Macintosh computer, helps authors rapidly create sophisticated radiologic multimedia textbooks. This program provides a textbooklike shell that can be filled with digitized media (video clips, audio clips, images, and text). This approach, which is applicable to any multimedia hardware platform, allows the authorship of multimedia textbooks that can be easily transported to any future multimedia platform.

  11. Wireless Chemical Sensing Method

    Science.gov (United States)

    Woodard, Stanley E. (Inventor); Oglesby, Donald M. (Inventor); Taylor, Bryant D. (Inventor)

    2017-01-01

    A wireless chemical sensor includes an electrical conductor and a material separated therefrom by an electric insulator. The electrical conductor is an unconnected open-circuit shaped for storage of an electric field and a magnetic field. In the presence of a time-varying magnetic field, the first electrical conductor resonates to generate harmonic electric and magnetic field responses. The material is positioned at a location lying within at least one of the electric and magnetic field responses so-generated. The material changes in electrical conductivity in the presence of a chemical-of-interest.

  12. Wireless Distributed Antenna MIMO

    DEFF Research Database (Denmark)

    2015-01-01

    The present disclosure relates to system applications of multicore optical fibers. One embodiment relates to a base transceiver station for a wireless telecommunication system comprising a plurality of antenna units arranged in a MIMO configuration and adapted for transmission and/or reception...... of radio-frequency signals, an optical transmitter in the form of an electro-optic conversion unit for each of said plurality of antenna units, each electro-optic conversion unit adapted for converting an RF signal into an optical signal, a plurality of a single core optical fibers for guiding the optical...

  13. Wired or Wireless Internet?

    DEFF Research Database (Denmark)

    Gimpel, Gregory

    2010-01-01

    This paper finds that network externalities play a minimal role in the choice of internet access technology. Potential adopters of mobile laptop internet view broadband technology as a black box, the technological details of which donot matter. The study uses qualitative techniques to explore how...... the speed of technological obsolescence, market share dominance, and the black boxing of technology influence consumer intention to adopt WiMax and 3G wireless internet for their laptop computers. The results, implications for industry, and areas for further research are discussed....

  14. Dynamic wireless sensor networks

    CERN Document Server

    Oteafy, Sharief M A

    2014-01-01

    In this title, the authors leap into a novel paradigm of scalability and cost-effectiveness, on the basis of resource reuse. In a world with much abundance of wirelessly accessible devices, WSN deployments should capitalize on the resources already available in the region of deployment, and only augment it with the components required to meet new application requirements. However, if the required resources already exist in that region, WSN deployment converges to an assignment and scheduling scheme to accommodate for the new application given the existing resources. Such resources are polled

  15. Wireless Cellular Mobile Communications

    Directory of Open Access Journals (Sweden)

    V. Zalud

    2002-12-01

    Full Text Available In this article is briefly reviewed the history of wireless cellularmobile communications, examined the progress in current secondgeneration (2G cellular standards and discussed their migration to thethird generation (3G. The European 2G cellular standard GSM and itsevolution phases GPRS and EDGE are described somewhat in detail. Thethird generation standard UMTS taking up on GSM/GPRS core network andequipped with a new advanced access network on the basis of codedivision multiple access (CDMA is investigated too. A sketch of theperspective of mobile communication beyond 3G concludes this article.

  16. Investigating wireless power transfer

    Science.gov (United States)

    St John, Stuart A.

    2017-09-01

    Understanding Physics is a great end in itself, but is also crucial to keep pace with developments in modern technology. Wireless power transfer, known to many only as a means to charge electric toothbrushes, will soon be commonplace in charging phones, electric cars and implanted medical devices. This article outlines how to produce and use a simple set of equipment to both demonstrate and investigate this phenomenon. It presents some initial findings and aims to encourage Physics educators and their students to conduct further research, pushing the bounds of their understanding.

  17. Granting silence to avoid wireless collisions

    KAUST Repository

    Choi, Jung Il

    2010-10-01

    We describe grant-to-send, a novel collision avoidance algorithm for wireless mesh networks. Rather than announce packets it intends to send, a node using grant-to-send announces packets it expects to hear others send. We present evidence that inverting collision avoidance in this way greatly improves wireless mesh performance. Evaluating four protocols from 802.11 meshes and 802.15.4 sensor networks, we find that grant-to-send matches or outperforms CSMA and RTS/CTS in all cases. For example, in a 4-hop UDP flow, grantto- send can achieve 96% of the theoretical maximum throughput while maintaining a 99.9% packet delivery ratio. Grant-tosend is also general enough to replace protocol-specific collision avoidance mechanisms common to sensor network protocols. Grant-to-send is simple. For example, incorporating it into 802.11 requires only 11 lines of driver code and no hardware changes. Furthermore, as it reuses existing 802.11 mechanisms, grant-to-send inter-operates with current networks and can be incrementally deployed. © 2010 IEEE.

  18. An online multimedia resource in behavioral neuroscience.

    Science.gov (United States)

    Lane, David M; Tang, Zhihua

    2003-01-01

    The advance of web-based technology has stimulated innovation in education. This paper discusses the development and evaluation of an online multimedia resource for undergraduate-level behavioral neuroscience education. This resource surveys four major subject areas: language, attention and perception, thinking, and autism. It employs audio and video streaming, online demonstration experiments, computer simulation, and internet links. This online resource has two distinct advantages over a paper textbook. First, a considerable proportion of the content is conveyed using multimedia, thus making the learning experience more vivid and dynamic. Second, its interactive components provide opportunities for students to participate in the various experimental tasks introduced in the text and to compare their own performance with those of others. This hands-on experience not only enables students to gain in-depth procedural knowledge of the tasks but also has positive effects on their motivation. Feedback from three undergraduate classes that used this resource as supplementary material showed that students were highly positive about its pedagogical values. This free resource is available on the web at http://psych.rice.edu/mmtbn/.

  19. Multimedia services in intelligent environments recommendation services

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi

    2013-01-01

    Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Recommendation Services. Recommendation services appear in the mobile environment, medicine/biology, tourism, education, and so on. The book includes ten chapters, which present various recently developed recommendation services. This research book is directed to professors...

  20. Multimedia Aided Consent for Alzheimer's Disease Research.

    Science.gov (United States)

    Palmer, Barton W; Harmell, Alexandrea L; Dunn, Laura B; Kim, Scott Y; Pinto, Luz L; Golshan, Shahrokh; Jeste, Dilip V

    2017-09-05

    Optimizing the research consent process simultaneously fosters respect for autonomy and protection of those with diminished capacity for autonomy. This study evaluated the effectiveness of an enhanced research consent procedure, employing multimedia disclosure and corrective feedback, in improving decisional capacity among 114 people with mild-to-moderate Alzheimer's disease (AD) and 134 non-psychiatric comparison (NC) subjects. Participants were randomized to consent type (routine versus enhanced) and protocol type (lower versus higher risk). Outcomes included a 5-item questionnaire assessing immediate comprehension, MacArthur Competence Assessment Tool for Clinical Research assessing four components of decision-making capacity, and categorical decisional capacity (based on a cut-score established in reference to expert judgments for a subset of participants). There was no significant effect of the enhanced consent procedure, relative to routine consent, on immediate comprehension or decisional capacity. Multimedia tools do not appear to be the solution to better consent for AD research. Given the ethical primacy of informed consent and issues of justice for impaired populations who might be harmed by an absence of research-based treatment advances, continued search for ways to more meaningfully engage people with AD in the consent or assent process is warranted.