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Sample records for storytelling character development

  1. The development of storytelling in early childhood

    Ljubica Marjanovič Umek

    2011-01-01

    Full Text Available Storytelling is an important aspect of child's language competence, which largely depends on her/his understanding and expression of a decontextualised content and develops rapidly in the period between the second and sixth year of life. The purpose of this study was to examine age differences in children's storytelling in the period between the third and sixth year of age. In addition, we considered the effect of gender on storytelling of children of different ages. The sample included 156 children aged from 3 to 6 years, who were divided into 3 age groups, namely children, aged 3, 4 and 5 years. Child's storytelling competence was assessed with the Little Glove Storytelling Test. Children's stories told by a standard set of illustrations, were analyzed in terms of criteria, designed to assess the developmental level of the stories. The criteria refer to the words, included in the story, the grammatical structure and the content of the story. The obtained results suggested that several important changes in the development of storytelling occur within the period of early childhood. The 5-years-old children told longer stories with a more complex grammatical structure and a coherent content as the 3-years-old children. Children's achievements on the individual criteria for assessing the developmental level of the stories progressed relatively steadily through all three age groups. The results also showed that gender had no significant effect on the storytelling of children of different ages.

  2. Storytelling

    Hansen, Heidi

    2015-01-01

    Dette kapitel introducerer til storytelling som kommunikationsdisciplin. Der præsenteres dels en teoretisk forståelse af, hvordan mennesket tænker i og skaber mening gennem historier, dels en række praktiske værktøjer til arbejdet med storytelling....

  3. Using Out-of-Character Reasoning to Combine Storytelling and Education in a Serious Game

    Linssen, Jeroen; Theune, Mariët; Bocconi, Stefano; Klamma, Ralf; Bachvarova, Yulia

    2012-01-01

    To reconcile storytelling and educational meta-goals in the context of a serious game, we propose to make use of out-of-character reasoning in virtual agents. We will implement these agents in a serious game of our design, which will focus on social interaction in conflict scenarios with the meta-go

  4. Design and Development of a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    Because computers generally make children passive listeners, new technological devices need to support children's storytelling activities. This article introduces the StoryTech, a smart toy that includes a virtual space comprised of computer-based graphics and characters as well as a real space that involves stuffed animals, background cards…

  5. Character and Moral Development.

    Denton, Johnnie

    1997-01-01

    Reflects on the ways in which children develop character as well as ways to foster moral development in elementary education communities. Includes a brief discussion of Robert Coles' documentation of moral intelligence in children, and lists several ways to aid the moral life of children in Montessori classrooms. (EV)

  6. Developing Voice in Digital Storytelling Through Creativity, Narrative and Multimodality

    Monica Nilsson

    2010-06-01

    Full Text Available For Simon, who is nine years old, reading and writing are obstacles rather than tools. However, when offered the opportunity to create digital stories, Simon becomes deeply engaged. He creates complex stories within different genres based on a variety of subjects. He both expresses and creates meaning through his digital storytelling. He develops what Elbow calls ´voice.´ In the paper I argue that digital storytelling became a resource for Simon which triggered his interest in literacy because of two specific features: multimodality and narrative. Vygotsky’s work on development of literacy and creativity comprise a theoretical point of departure and I claim that new media has the potential to play a significant role in this realm.

  7. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  8. The Psychosocial Benefits of Oral Storytelling in School: Developing Identity and Empathy through Narrative

    Hibbin, Rebecca

    2016-01-01

    The oral re-telling of traditional tales, modelled by a storyteller and taught to children in school, can be understood as 'non-instrumental' practice in speaking and listening that emphasises oral language over the reading and writing of stories. While oral storytelling has significant benefits to children's education and development, it is…

  9. Storytelling as an approach to evaluate the child's level of speech development

    Ljubica Marjanovič Umek

    2004-05-01

    Full Text Available Both in developmental psychology and in linguistics, the child's storytelling is an interesting topic of research from the point of view of evaluating the child's level of speech development, especially of its pragmatic component, and from the point of view of teaching and learning in the preschool period. In the present study, children's storytelling in different situational contexts was analyzed and evaluated: with a picture book without any text, after listening to a text from a picture book, and after a suggested story beginning (ie., with the introductory sentence given to them. The sample included children of three age groups, approximately 4, 6 and 8 years; each age group had approximately the same numbers of boys and girls. A total of over 300 stories were collected, which were subsequently analyzed and evaluated using a set of story developmental level criteria. Two key criteria were used: story coherence and cohesion. Comparisons by age and gender, as well as by context of storytelling, show significant developmental differences in story content and structure for different age groups, and the important role of storytelling context. Differences in storytelling between boys and girls did not prove statistically significant. The findings also suggest new options and approaches for further stimulations of speech development within preschool and primary school curricula might be considered.

  10. Scientizing with "ScienceKit": Social Media and Storytelling Mobile Apps for Developing Playful Scientist Dispositions

    Clegg, Tamara; Ahn, June; Yip, Jason C.; Bonsignore, Elizabeth; Pauw, Daniel

    2016-01-01

    This article provides an overview of several studies in which the authors draw on social media, storytelling, and mobile apps to help children playfully develop their own approaches to science. The authors detail their efforts to strike a balance between the structure needed to promote science learning and the flexibility needed to nurture…

  11. Art Education Technology: Digital Storytelling

    Chung, Sheng Kuan

    2007-01-01

    The application of digital storytelling to art education is an interdisciplinary, inquiry-based, hands-on project that integrates the arts, education, local communities, technology, and storytelling. Through digital storytelling, students develop and apply multiliteracy skills, aesthetic sensitivities, and critical faculties to address greater…

  12. Creating Dialogue by Storytelling

    Passila, Anne; Oikarinen, Tuija; Kallio, Anne

    2013-01-01

    Purpose: The objective of this paper is to develop practice and theory from Augusto Boal's dialogue technique (Image Theatre) for organisational use. The paper aims to examine how the members in an organisation create dialogue together by using a dramaturgical storytelling framework where the dialogue emerges from storytelling facilitated by…

  13. Promoting positive youth development and highlighting reasons for living in Northwest Alaska through digital storytelling.

    Wexler, Lisa; Gubrium, Aline; Griffin, Megan; DiFulvio, Gloria

    2013-07-01

    Using a positive youth development framework, this article describes how a 3-year digital storytelling project and the 566 digital stories produced from it in Northwest Alaska promote protective factors in the lives of Alaska Native youth and serve as digital "hope kits," a suicide prevention approach that emphasizes young people's reasons for living. Digital stories are short, participant-produced videos that combine photos, music, and voice. We present process data that indicate the ways that digital stories serve as a platform for youth to reflect on and represent their lives, important relationships and achievements. In so doing, youth use the digital storytelling process to identify and highlight encouraging aspects of their lives, and develop more certain and positive identity formations. These processes are correlated with positive youth health outcomes. In addition, the digital stories themselves serve as reminders of the young people's personal assets--their reasons for living--after the workshop ends. Young people in this project often showed their digital stories to those who were featured positively within as a way to strengthen these interpersonal relationships. Evaluation data from the project show that digital storytelling workshops and outputs are a promising positive youth development approach. The project and the qualitative data demonstrate the need for further studies focusing on outcomes related to suicide prevention.

  14. Developing Individual and Team Character in Sport

    Gaines, Stacey A.

    2012-01-01

    The idea that participation in sport builds character is a long-standing one. Advocates of sport participation believe that sport provides an appropriate context for the learning of social skills such as cooperation and the development of prosocial behavior (Weiss, Smith, & Stuntz, 2008). Research in sport regarding character development has…

  15. Developing Autonomous Learning for Oral Proficiency Using Digital Storytelling

    Kim, SoHee

    2014-01-01

    Since online educational technology can support a ubiquitous language learning environment, there are many ways to develop English learners' autonomy through self-access learning. This study investigates whether English as a second language (ESL) learners can improve their oral proficiency through independent study by using online self-study…

  16. Developing Autonomous Learning for Oral Proficiency Using Digital Storytelling

    Kim, SoHee

    2014-01-01

    Since online educational technology can support a ubiquitous language learning environment, there are many ways to develop English learners' autonomy through self-access learning. This study investigates whether English as a second language (ESL) learners can improve their oral proficiency through independent study by using online self-study…

  17. Design storytelling with future scenario development; envisioning "the museum"

    Eggink, Wouter; Albert de la Bruhèze, Adri

    2015-01-01

    There are different ways to tell stories with design. This paper shows possibilities of telling stories by envisioning the future. Overall, design has the very ability to envision, visualize and express things that do not exist yet. We introduce the Future Scenario Development Design methodology as

  18. Character animation fundamentals developing skills for 2D and 3D character animation

    Roberts, Steve

    2012-01-01

    Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality w

  19. Defining moments in leadership character development.

    Bleich, Michael R

    2015-06-01

    Critical moments in life define one's character and clarify true values. Reflective leadership is espoused as an important practice for transformational leaders. Professional development educators can help surface and explore defining moments, strengthen leadership behavior with defining moments as a catalyst for change, and create safe spaces for leaders to expand their leadership capacity.

  20. The new community anthology: digital storytelling as a community development strategy

    2003-01-01

    Telling their tale through digital media, digital storytellers harness technology to share their experiences and communicate their values. Three community groups in Massachusetts are employing this concept and using digital stories to support their larger community building efforts.

  1. Interactive Storytelling

    Schoenau-Fog, Henrik; Reng, Lars

    2015-01-01

    This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9 posters, 9 workshop descriptions, an...

  2. Using TPR-Storytelling To Develop Fluency and Literacy in Native American Languages.

    Cantoni, Gina P.

    This paper discusses total physical response storytelling (TPR-S) as a promising approach to teaching a Native American language to Native students who have not learned it at home. TPR-S is an extension of James Asher's TPR immersion approach to teaching second languages. It has become very popular with indigenous teachers because it allows…

  3. Language, Literacy, Literature: Using Storytelling in the Languages Classroom

    Morgan, Anne-Marie

    2011-01-01

    Stories and storytelling have been used for millennia to entertain, challenge and educate. As a shared form of language interaction, storytelling has engaged communities in developing and perpetuating common understandings of both language and culture, as critical foundations to harmonious societies. Stories and storytelling provide a rich source…

  4. Organizational Storytelling for Librarians: Using Stories for Effective Leadership

    Marek, Kate

    2011-01-01

    Just as literature can be used for learning, the power of storytelling can be very effective when applied to leadership and management. Library expert and author Marek shows readers how they can use storytelling to communicate vision and values with: (1) A primer on how to develop storytelling skills; (2) Tips on how to use narratives to navigate…

  5. Signs, Systems and Complexity of Transmedia Storytelling

    Renira Rampazzo Gambarato

    2012-12-01

    Full Text Available This article addresses key concepts such as sign, system and complexity in order to approach transmedia storytelling and better understand its intricate nature. The theoretical framework chosen to investigate transmedia storytelling meanders is Semiotics by Charles Sanders Peirce (1839-1914 and General Systems Theory by Mario Bunge (1919-. The complexity of transmedia storytelling is not simply the one of the signs of the works included in a transmedia franchise. It also includes the complexity of the dispositions of users/consumers/players as interpreters of semiotic elements (e.g. characters, themes, environments, events and outcomes presented by transmedia products. It extends further to the complexity of social, cultural, economical and political constructs. The German transmedia narrative The Ultimate SuperHero-Blog by Stefan Gieren and Sofia’s Diary, a Portuguese multiplatform production by BeActive, are presented as examples of closed and open system transmedia storytelling respectively.

  6. Using Digital Storytelling to Improve Literacy Skills

    Menezes, Helena

    2012-01-01

    The paper shows the importance of Storybird, an online platform, for developing writing and storytelling among young learners of a foreign language. Storybird is an extremely engaging collaborative storywriting website that embodies three ideas--creating, reading, and sharing. It is also a collaborative storytelling tool that allows students to…

  7. STORYTELLING AND UNIVERSITY BRANDING IDENTITY

    ANDREEA MONICA STATE

    2016-08-01

    Full Text Available The present article sets out to clarify the concepts of storytelling and branding, with a focus on university branding and visual identity – the latter being a vital element to a brand’s uniqueness. Storytelling is an important method of brand construction, and it entails a strong power of seduction. Branding is increasingly more about storytelling. Practically, a story is an image made up of facts, feelings and interpretations, which are often told to us solely by the university itself. As such, the brand appears on the market accompanied by its identity. Identity is what we aim to express with help of the brand. Implementing a system of visual identity that would help to harmoniously develop a university brand requires a handbook of visual identity. The present article aims to be a starting point for such a handbook serving the University of Bucharest, which currently does not own such a handbook

  8. Playing with the team: The Development of Communities of Practice in a Digital Storytelling Project

    Peter John Westman

    2012-12-01

    Full Text Available Since its emergence in the early 1990's, digital storytelling has been variouslyidentified as a new media practice, a consumer and community-led movement,and a textual system. However, given its relative nascent status, there remainsthe need for further academic research focusing on the different forms it hasassumed. During the spring/summer of 2011, I conducted an examination ofTaking the Field (TTF, a digital storytelling project that aims to celebrategrassroots cricket in the UK through the construction of stories by village andcounty-level clubs. In contrast to most previous projects that aim to have theparticipants “speak” by constructing their own stories, TTF stories are researchedand constructed by project staff with the assistance of the clubs.My research centers on the experiences of two clubs in the project, Blaina CC andSpondon CC, through interviews and elicitation techniques with club andcommunity members using the completed stories and the artifacts used in theirconstruction. Through the theoretical framework of Gell's anthropology of art, Iconsider how digital stories act as objects that mediate social agency during theircreation and how the structure of this type of project contributes to the formationof communities of practice in the 'performance' of collective identity.

  9. Character Development: Putting It into Practice in Admissions and Instruction

    Sternberg, Robert J.

    2013-01-01

    The most important knowledge and skills a college education should develop in young people are those underlying good character, such as integrity, responsibility, work ethic, intellectual curiosity, mental flexibility, and wisdom. When leaders fail, most frequently it is because of issues of character, not lack of knowledge or intellectual…

  10. Towards an Empathizing and Adaptive Storyteller System

    Bae, Byung Chull; Brunete, Alberto; Malik, Usman

    2012-01-01

    and eye blinking. The survey questionnaire results show that male participants have a tendency of more empathizing with a story character when a virtual storyteller is present, as compared to audio-only narration. The video analysis results show that the number of eye blinking of the participants...

  11. Storytelling machines for video search

    Habibian, A.

    2016-01-01

    We study a fundamental question for developing storytelling machines: what vocabulary is suited for machines to tell the story of a video? We start by manually specifying the vocabulary concepts and their annotations. In order to effectively handcraft the vocabulary, we empirically study what are th

  12. Systematic review of character development and childhood chronic illness

    Maslow, Gary R; Hill, Sherika N

    2016-01-01

    AIM: To review empirical evidence on character development among youth with chronic illnesses. METHODS: A systematic literature review was conducted using PubMed and PSYCHINFO from inception until November 2013 to find quantitative studies that measured character strengths among youth with chronic illnesses. Inclusion criteria were limited to English language studies examining constructs of character development among adolescents or young adults aged 13-24 years with a childhood-onset chronic medical condition. A librarian at Duke University Medical Center Library assisted with the development of the mesh search term. Two researchers independently reviewed relevant titles (n = 549), then abstracts (n = 45), and finally manuscripts (n = 3). RESULTS: There is a lack of empirical research on character development and childhood-onset chronic medical conditions. Three studies were identified that used different measures of character based on moral themes. One study examined moral reasoning among deaf adolescents using Kohlberg’s Moral Judgement Instrument; another, investigated moral values of adolescent cancer survivors with the Values In Action Classification of Strengths. A third study evaluated moral behavior among young adult survivors of burn injury utilizing the Tennessee Self-Concept, 2nd edition. The studies observed that youth with chronic conditions reasoned at less advanced stages and had a lower moral self-concept compared to referent populations, but that they did differ on character virtues and strengths when matched with healthy peers for age, sex, and race/ethnicity. Yet, generalizations could not be drawn regarding character development of youth with chronic medical conditions because the studies were too divergent from each other and biased from study design limitations. CONCLUSION: Future empirical studies should learn from the strengths and weaknesses of the existing literature on character development among youth with chronic medical conditions

  13. Developing a Character Education Program: One School District's Experience.

    Huffman, Henry A.

    This book tells the story of a character-education effort implemented in Mt. Lebanon, Pennsylvania. It is asserted that school board members, administrators, faculty, classified staff, parents, and students all have key roles in developing a districtwide ethos that supports the core ethical values at every opportunity. The first chapter offers…

  14. Developing Character in Middle School Students: A Cinematic Approach

    Russell, William B., III; Waters, Stewart

    2014-01-01

    The middle school years are a critical time in the physical, intellectual, and moral growth of young adolescents. This article examines how film can be used to engage students in moral-dilemma discussions to promote critical thinking and character development. The authors argue that the use of film in the classroom can challenge students to expand…

  15. Indigenous Storytelling in Namibia

    Rodil, Kasper; Winschiers-Theophilus, Heike

    2016-01-01

    fairytales to outsiders with little relevance to the physical world, they are very functional and foundational for communities where storytelling is enacted. This paper debates concepts related to indigenous storytelling and its relevance to knowledge and learning for indigenous youths. In an attempt...... to understand indigenous youths’ own conception of storytelling the paper presents empirical data from a study with indigenous Khoisan children in Namibia. This is followed by a discussion of an effort of digitizing indigenous intangible cultural heritage in relation to technologies’ embodied bias...

  16. Storytelling as Research/Research as Storytelling

    Lewis, Patrick J.

    2011-01-01

    If story is central to human meaning why, in the research world, is there not more storytelling? Walter Benjamin (1973) noted that, "a story is different. It does not expend itself. It preserves and concentrates its strength and is capable of releasing it even after a long time" (p. 90). How might research not expend itself, but preserve and…

  17. Community-Based Indigenous Digital Storytelling with Elders and Youth

    Iseke, Judy; Moore, Sylvia

    2011-01-01

    Indigenous digital storytelling and research are as much about the process of community relationships as they are about the development of digital products and research outcomes. Indigenous researchers, digital storytelling producers, and academics work in different communities with research collaborators who are indigenous community members,…

  18. An Enhanced Concept Map Approach to Improving Children's Storytelling Ability

    Liu, Chen-Chung; Chen, Holly S. L.; Shih, Ju-Ling; Huang, Guo-Ting; Liu, Baw-Jhiune

    2011-01-01

    Storytelling is an imperative and innovative pathway to enhance learning due to the fact that such activity prompts learners to reflect to construct meaning based on their observations and knowledge. Therefore, to develop and enhance students' storytelling ability has become an important issue for both educators and researchers. Since storytelling…

  19. Storytelling: Water from another Time.

    Collins, Rives B.

    1993-01-01

    Describes the festival marking the twentieth anniversary of the founding of the National Association for the Preservation and Perpetuation of Storytelling. Suggests that storytelling is undergoing a renaissance. Suggests that not only is storytelling at the roots of drama/theater education, it is alive and well in practice. Discusses several…

  20. Environmental Education Project for Developing Supersphere Characters in Children's Books

    Vasconcelos, G. F.

    2014-12-01

    To raise awareness and provide basic knowledge about the environment, three children's books have been created to explain, in a simplified language, the basic processes of formation of the Earth, the origin of the universe, the planets and the moon, volcanism, rock formation and the appearance of water, the earliest life forms and their evolution and the main elements of Earth. These phenomena are represented through the main characters who are super heroes or designated Superspheres, such as Hydrosphere (water), Lithosphere (rocks), Biosphere (Polite, a stromatolite and Sarite, the mineral dolomite), Atmosphere (air), which are the 4 components of the Earth System, and the Pyrosphere(fire), which supplies the energy to drive the Earth System through volcanic activity. The characters have each developed super powers that evolved over geological time as they are transformed. They are the basic elements of nature and appear in a specific chronological order. With the emergence of ancient life in the seas, the Biosphere begins to use the energy of the sun, through of the photosynthetic activity of stromatolites, one of the friends of the superheroes, to produce the oxygen for the Atmosphere. Over a vast period of time, the evolution of life continues with the formation of the supercontinent Gondwana. With the arrival of man and his interaction with the Earth, the villain appears in the book as the "Homo incorrectus" (incorrect man), who abuses and tries to destroy the super heroes, the "Superspheres". The importance of these characters for the living Earth is emphasized, creating a connection between children and the characters. The aim of the story is to create a greater ecological conscience in the children and showing them that they should be helping to save the "Superspheres", who are in danger and need to be preserved. Projects for primary schools in the State of Rio de Janeiro have been designed and implemented around these characters, focusing on the rescue of

  1. Empowering the Learner through Digital Animated Storytelling

    Gjedde, Lisa

    2012-01-01

    needs and different preferences for expression. With the old norms for authority based on teacher centric classrooms changing, there is a need to develop ways that can engage, motivate and empower the learners to take part in learning activities that are inherently meaningful to each student....... Storytelling and narrative is fundamental to the process of meaning making according to the seminal works of cultural psychologist Jerome Bruner [2]. .As the Canadian educational theorist Kieran Egan [3] suggests, there is an important relationship between storytelling and imagination because it is ”central...

  2. Investigating the Activities of Children toward a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2013-01-01

    This paper introduces StoryTech, a smart storytelling toy that features a virtual space, which includes computer-based graphics and characters, and a real space, which includes plush toys, background cards, and a communication interface. When children put real objects on the receiver panel, the computer program shows related backgrounds and…

  3. Indigenous Storytelling in Namibia

    Rodil, Kasper; Winschiers-Theophilus, Heike

    2016-01-01

    to understand indigenous youths’ own conception of storytelling the paper presents empirical data from a study with indigenous Khoisan children in Namibia. This is followed by a discussion of an effort of digitizing indigenous intangible cultural heritage in relation to technologies’ embodied bias...

  4. Digital Video Revisited: Storytelling, Conferencing, Remixing

    Godwin-Jones, Robert

    2012-01-01

    Five years ago in the February, 2007, issue of LLT, I wrote about developments in digital video of potential interest to language teachers. Since then, there have been major changes in options for video capture, editing, and delivery. One of the most significant has been the rise in popularity of video-based storytelling, enabled largely by…

  5. Investigating Adolescents' Critical Consciousness Development through a Character Framework.

    Seider, Scott; Tamerat, Jalene; Clark, Shelby; Soutter, Madora

    2017-02-16

    Brazilian philosopher-educator Paulo Freire defined critical consciousness as the ability to engage in reflection and action upon the world in order to transform it. A growing body of research has found that critical consciousness is predictive of a number of important academic and civic outcomes in adolescents from oppressed groups. The present mixed methods study considered the critical consciousness development of 335 adolescents (57% female, 92% African American or Latinx) attending urban secondary schools that sought to foster their students' critical consciousness, but featured five different pedagogical approaches. We hypothesized that considering these adolescents' critical consciousness development through a character lens would highlight ways in which different schooling models contribute differentially to their students' development of the intellectual, performance, and civic dimensions of critical consciousness. Longitudinal analyses revealed significant differences in the critical consciousness development of adolescents attending different schooling models along these dimensions. Interviews with adolescents and field work conducted at their schools offered insight into the programming and practices that may have contributed to these differences in students' critical consciousness development.

  6. Leaders as Storytellers: Finding Waldo

    Forman, Janis

    2007-01-01

    The notion of storytelling is a compelling framework for students, perhaps because people appear to be "hardwired" for stories. Communication theorist Fisher (1987) sees humans as storytellers and believes that "all forms of human communication need to be seen fundamentally as stories--symbolic interpretations of aspects of the world, occurring in…

  7. The World of Digital Storytelling

    Ohler, Jason

    2006-01-01

    Ohler describes the practice of making a digital story, which he defines as a brief narrative usually told in first person, combining writing with digital images and sound, and presented as a short movie. The art of digital storytelling, he asserts, enhances the teaching power of storytelling by teaching students valuable technical skills,…

  8. Come Spin a Yarn: The Storytelling Handbook.

    Rudin, Claire

    An outgrowth of the New York City Annual Storytelling Festival, this handbook presents a framework upon which to build a storytelling program for children. The handbook is intended to prompt additional exploration of the literature on storytelling and folklore and help start storytelling programs, contests, and festivals in schools. The handbook…

  9. Storytelling and Trauma: Reflections on "Now I See It," a Digital Storytelling Project and Exhibition in Collaboration with the Native Women's Shelter of Montreal

    Deutsch, Rachel; Woolner, Leah; Byington, Carol-Lynne

    2014-01-01

    Storytelling is a way of dealing with trauma. For many of those who have experienced trauma, sharing one's own experiences, in the form of a personal narrative, can help to develop new meaning on past events. "Now I See It" was a storytelling project that resulted in a collection of photographs taken by members of the urban Aboriginal…

  10. DIGITAL INTERACTIVE STORYTELLING APPROACHES: A SYSTEMATIC REVIEW

    Islam Sharaha1

    2016-08-01

    Full Text Available Interactive Digital Storytelling (IDS is concerned with the creation of a new media art form that allows real-time interaction with a developing narratives. IDS is important learning, training, testing and entertainment tool. This paper makes a systematic review that compares several approaches used in (IDs in terms of user interaction type, degree of interaction importance, classification of approaches types, and comparing approaches in terms of some performance factors.

  11. Developing Leaders of Character at the United States Military Academy: A Relational Developmental Systems Analysis

    Callina, Kristina Schmid; Ryan, Diane; Murray, Elise D.; Colby, Anne; Damon, William; Matthews, Michael; Lerner, Richard M.

    2017-01-01

    A paucity of literature exists on the processes of character development within diverse contexts. In this article, the authors use the United States Military Academy at West Point (USMA) as a sample case for understanding character development processes within an institution of higher education. The authors present a discussion of relational…

  12. The Effects of Athletic Competition on Character Development in College Student Athletes

    Stoll, Sharon Kay

    2012-01-01

    This article argues that there are inherent problems in athletic competition relating to character development in college student athletes. A review of the research supports the claim that athletic competitions do not build character. The author proposes ways to address this problem and provides personal observations and published research to…

  13. Development of Quality Assurance System in Culture and Nation Character Education in Primary Education in Indonesia

    Susilana, Rudi; Asra

    2013-01-01

    The purpose of national education is to develop skills and build dignified national character and civilization in educating nation life (Act No. 20, 2003). The paper describes a system of quality assurance in culture and character education in primary education. This study employs the six sigma model which consists of the formula DMAIC (Define,…

  14. Digital Storytelling: A Method for Engaging Students and Increasing Cultural Competency

    Grant, Natalie S.; Bolin, Brien L.

    2016-01-01

    Digital storytelling is explored as a method of engaging students in the development of media literacy and cultural competency. This paper describes the perceptions and experiences of 96 undergraduate students at a large Midwestern university, after completing a digital storytelling project in a semester-long diversity course. Digital storytelling…

  15. Technology Integration in the Form of Digital Storytelling: Mapping the Concerns of Four Malaysian ESL Instructors

    Thang, Siew Ming; Lin, Luck Kee; Mahmud, Najihah; Ismail, Kemboja; Zabidi, Noraza Ahmad

    2014-01-01

    Digital storytelling, which combines the art of storytelling with a variety of digital audio, video, and multimedia images, has been increasingly used as a language learning tool as research studies have shown it to be effective in enhancing the development of language skills as well as related language learning skills, such as autonomy,…

  16. The Extension Storyteller: Using Stories to Enhance Meaning and Catalyze Change

    Franz, Nancy

    2016-01-01

    Many cultures share and pass on norms through storytelling. Extension as a culture also creates and shares stories to pass on history, provide information about Extension work and experiences, and develop the organization. However, Extension as a culture less frequently uses storytelling to enhance meaning and catalyze related change. This article…

  17. Storytelling in drug treatment

    Andersen, Ditte

    2014-01-01

    Professionals who provide drug treatment to young people regularly encounter what they conceive to be inauthentic client claims, that is, claims not in accordance with reality. Earlier research demonstrates how authenticity remains a key concern within drug treatment, but it has not sufficiently...... of ulterior motives, clients are interpreted as making inauthentic claims because they want to obtain something externally from drug treatment (e.g., avoid prison or work training programs), and (3) the story of disorders explains inauthenticity as a result of pathology. The study illuminates how...... professionals assert narrative control through storytelling and how specific stories carry specific consequences and may ultimately contribute to the exclusion of some clients from treatment....

  18. Total Physical Response in Storytelling and the Second Language Classroom

    董媛媛

    2012-01-01

    Total Physical Response Storytelling(TPRS) is a language teaching method built around the coordination of speech and action:it attempts to teach language through physical activity.Developed in the 1990’s by Blaine Ray of Bakersfield,California,it draws on several traditions including developmental psychology,learning theory,and humanistic pedagogy.It provides the critical vehicle of storytelling;_-to utilize andéxpand ’acquired vocabulary by contextualizing it in high-interest,stories which students can hear,see,act out,retell,revise and rewrite.

  19. What educators should know about teaching digital storytelling

    Bernard R. Robin

    2012-12-01

    Full Text Available In this paper, the authors present some of the most important lessons they havelearned from teaching courses, conducting workshops, writing articles, andsupervising graduate student research on the educational uses of digitalstorytelling. The guidelines described here are categorized within the ADDIEinstructional design framework and are presented as starting points thateducators should consider when they begin to integrate digital storytelling in theirclassrooms. The guidelines provide useful information that will help educatorsteach students all phases of the digital storytelling process, including analysis,design, development, implementation and evaluation of digital storytellingprojects that focus on educationally meaningful topics.

  20. Storytelling? Everyone Has a Story

    Keller, Cynthia

    2012-01-01

    School librarians can assume an important role in preserving and perpetuating the oral tradition. The same skills and techniques when telling a personal story can be transmitted to telling various kinds of stories from literature and history. For school librarians to be successful storytellers, they need to select stories that they like and enjoy…

  1. Educational Uses of Transmedia Storytelling: "The Ancestral Letter"

    Rodriguez-Illera, Jose Luis; Castells, Nuria Molas

    2014-01-01

    The idea that different media can work in conjunction to transmit a story, understood as a distributed narrative, is a new one and has partly been developed as a result of the technological evolution of media. On a basic level, it has been applied in education in a similar way for a long time. However, transmedia storytelling based on digital…

  2. Storytelling: A Strategy for Providing Context for Learning.

    Billings, Diane M

    2016-03-01

    Storytelling--a narrative of events related to nursing and linked to evidence--provides a context for learning, particularly for learners who require a rich context to understand and integrate concepts related to patient care. This article offers suggestions for developing and using stories in nursing education.

  3. Character Development in Business Education: A Comparison of Coeducational and Single-Sex Environments

    Davis, James H.; Ruhe, John; Lee, Monle; Rajadhyaksha, Ujvala

    2011-01-01

    This study questions the widely held assumption, particularly in the United States, that coeducation is best. Previous research supports the development of single-sex education for both female and male students. This study examines how the learning climate of the coeducation environment seems to affect the character development of female business…

  4. The Effect of Digital Storytelling in Improving the Third Graders' Writing Skills

    Ahmet YAMAÇ

    2016-09-01

    Full Text Available The aim of this action research was to investigate the effects of digital storytelling in improving the writing skills of third grade students enrolled in rural primary schools. The writing performances of the students were measured before and after the teaching procedures of digital storytelling. Then, the process of narrative writing with digital storytelling was profoundly and carefully explored through observation and field notes, interviews, audio and video records, student diaries and documents, and student products. The results indicated that digital storytelling enhanced students’ ideas, organization, word choice, sentence fluency, and conventions in terms of writing quality. Similarly, the digital storytelling improved story elements and word counts in stories. In terms of the quality of students’ digital stories, the results demonstrated a steady progress in the elements of digital stories, and the technology literacy and competency of students throughout the process. Besides, the digital storytelling modified the process of narrative writing, and emerged as a beneficial tool to overcome the digital divide by developing students’ new literacy perception, competency, and skills. The digital storytelling also created learning community by improving interactions among students in the classroom, and increased their motivation to write.

  5. Prophetic Visions, Quality Serials: Twin Peaks’ new mode of storytelling

    Mikhail L. Skoptsov

    2015-05-01

    Full Text Available Following the April 1990 debut of Twin Peaks on ABC, the vision - a sequence of images that relates information of the narrative future or past – has become a staple of numerous network, basic cable and premium cable serials, including Buffy the Vampire Slayer (WB, Battlestar Galactica (SyFy and Game of Thrones (HBO. This paper argues that Peaks in effect had introduced a mode of storytelling called “visio-narrative,” which draws on ancient epic poetry by focusing on main characters that receive knowledge from enigmatic, god-like figures that control his world. Their visions disrupt linear storytelling, allowing a series to embrace the formal aspects of the medium and create the impression that its disparate episodes constitute a singular whole. This helps them qualify as ‘quality TV’, while disguising instances of authorial manipulation evident within the texts as products of divine internal causality.As a result, all narrative events, no matter how coincidental or inconsequential, become part of a grand design. Close examination of Twin Peaks and Carnivàle will demonstrate how the mode operates, why it is popular among modern storytellers and how it can elevate a show’s cultural status.

  6. What Our Ancestors Knew: Teaching and Learning through Storytelling

    Lawrence, Randee Lipson; Paige, Dennis Swiftdeer

    2016-01-01

    The art of storytelling is traced from its roots in indigenous cultural societies. Storytelling in education is described as a participatory learning process that promotes community and understanding.

  7. Digital storytelling as an emerging documentary form

    2010-01-01

    This contribution presents the idea that digital storytelling can be fruitfully studied using concepts and perspectives from documentary theory. Two definitions of digital storytelling are analysed and compared to how documentary filmmaking has been characterized. From this comparison, it is possible to argue that digital storytelling works within a contextual contract similar to that of documentary filmmaking, especially in regard to the positioning of the audience and the media product. The...

  8. The Living Values-Based Contextual Learning to Develop the Students' Character

    Kokom Komalasari

    2012-01-01

    Full Text Available Problem statement: University has an important role in the process of young generation character education. The character education should be integrated through the living values-based contextual learning model in order to be easier internalized and implemented. This study aimed at describing: (1 the living values-based contextual learning model conceptually in lecturing; (2 the implementation of the living values-based contextual learning model in lecturing and (3 the effect of the living values-based contextual learning model on students’ character improvement. Approach: This study used Research and Development design. The technique of data collection used observation, documentation, Focus Group Discussion and questionnaire. The analysis of qualitative data used data collection, data reduction, data presentation and conclusion stages. Meanwhile, quantitative data analysis used correlation and regression analysis. The subjects of study were 98 students of Civic Education Study Program, Indonesia University of Education of academic year 2011/2012. Results: The finding showed that: (1 the living values-based contextual learning model conceptually in lecturing was the integration of living values into material, method, media, learning source and lecturing evaluation conceptually; (2 the living values-based contextual learning model was implemented through value learning variation in contextual learning (problem-based learning, cooperative learning, project-based learning, service learning and work-based learning; (3 the implementation of the living values-based contextual learning model had an effect by 26% on the students’ character development Conclusion: The living values-based contextual learning is an alternative of character education integration model in university learning process. This model can be applied in lecturing to develop the students’ characters including religious, honest, tolerant, well-mannered, discipline, hard working

  9. Rule-Based Storytelling Text-to-Speech (TTS Synthesis

    Ramli Izzad

    2016-01-01

    Full Text Available In recent years, various real life applications such as talking books, gadgets and humanoid robots have drawn the attention to pursue research in the area of expressive speech synthesis. Speech synthesis is widely used in various applications. However, there is a growing need for an expressive speech synthesis especially for communication and robotic. In this paper, global and local rule are developed to convert neutral to storytelling style speech for the Malay language. In order to generate rules, modification of prosodic parameters such as pitch, intensity, duration, tempo and pauses are considered. Modification of prosodic parameters is examined by performing prosodic analysis on a story collected from an experienced female and male storyteller. The global and local rule is applied in sentence level and synthesized using HNM. Subjective tests are conducted to evaluate the synthesized storytelling speech quality of both rules based on naturalness, intelligibility, and similarity to the original storytelling speech. The results showed that global rule give a better result than local rule

  10. Literary Techniques Employed to Develop Celie's Character in The Color Purple

    褚妍

    2014-01-01

    In 1982, Alice Walker's The Color Purple, was published and became one of the best sellers. As the novel progressed, Celie's acquiescent behavior transformed into one of resilience and dignity. By incorporating the literary techniques of tone, symbolism, and juxtaposition into her novel, Alice Walker was able to develop Celie's character, emphasizing her progression from subservience to independence.

  11. Leadership Education as Character Development: Best Practices from 21 Years of Helping Graduates Live Purposeful Lives

    Barch, Jon C.; Harris, Rachel; Bonsall, David L.

    2012-01-01

    Developing character, ethical values, social responsibility, and productive citizenship is identified in the mission of many colleges and universities. However, accomplishing and measuring such growth in students is often questionable. This article describes Northern Michigan University's Student Leader Fellowship Program, discusses development…

  12. Class Meetings as a Tool for Classroom Management and Character Development: An Annotated Bibliography.

    Bohmann, Rose R.

    Classroom management literature emphasizes non-punitive methods of managing a classroom of students, suggesting that democratic class meetings are an important or central element to developing student character. Class meetings are presented as a method of teaching children problem solving skills, conflict resolution, and a means for encouraging…

  13. Implications for Students Role Character Development When the Teacher Becomes an Actor in the Production.

    Buckner, Debi

    A case study explored the implications for secondary school acting students in developing character in a role when the theater teacher assumes the role of actor in a student production. Two of Albuquerque, New Mexico's 11 public high schools co-produced "Romeo and Juliet." Pre- and posttests of student perceptions of acting and character…

  14. Education for Character: An Alternative to Values Clarification and Cognitive Moral Development Curricula.

    Beller, Edward

    1986-01-01

    Discusses the weaknesses inherent in Sidney Simon's values clarification method and Lawrence Kohlberg's cognitive moral development method, suggesting that single class, isolated instruction overlooks the affective, unconscious elements of character formation. Recommends an alternative holistic approach based on John Locke's concept of all…

  15. Transmedia storytelling on travel stories

    Adolfo Baltar Moreno

    2016-01-01

    Full Text Available Travel stories form part of a great tradition inside Western Culture which has served historically to describe, to understand and to imagine other cul - tures and communities, far or near, being constituted into a real narra - tive genre. This type of story has been and is a reflection of the perception of the world based on the imaginary worlds created by the travelling narrators. How do modern authors of travel stories take advantage of the opportunities offered by transmedia storytelling? The present article explores the potential of these types of stories as a privileged object of study for transmedia storytelling studies, from the analysis of a sample of 80 narrative productions based on experiences of travel and presented in diverse editions of the Festival Le Grand Bivouac (France. It also shows the existence of a new contemporary trend inside this narrative form that transcends its literary nature.

  16. Story-telling, Earth-Sciences and Geoethics

    Bohle, Martin; Sibilla, Anna; Graells, Robert Casals i.

    2015-04-01

    People are engineers, even the artist. People like stories, even the engineers. Engineering shapes the intersections of humans and their environments including with the geosphere. Geoethics considers values upon which to base practices how to intersect the geosphere. Story-telling is a skilful human practice to describe perception of values in different contexts to influence their application. Traditional earth-centric narrations of rural communities have been lost in the global urbanisation process. These former-time narrations related to the "sacrum" - matters not possible to be explained with reasoning. Science and technology, industrialisation and global urbanisation require an other kind of earth-centric story-telling. Now at the fringe of the Anthropocene, humans can base their earth-centricity on knowledge and scientific thinking. We argue that modern story-telling about the functioning of Earth's systems and the impact of humankind's activities on these systems is needed, also in particular because citizens rarely can notice how the geosphere intersects with their daily dealings; putting weather and disasters aside. Modern earth-centric story-telling would offer citizens opportunities to develop informed position towards humankind's place within earth-systems. We argue that such "earth-science story-lines" should be part of the public discourse to engage citizens who have more or less "expert-knowledge". Understanding the functioning of the Earth is needed for economy and values suitable for an anthropophil society. Multi-faceted discussion of anthropogenic global change and geoengineering took off recently; emerging from discussions about weather and hazard mitigation. Going beyond that example; we illustrate opportunities for rich story-telling on intersections of humans' activities and the geosphere. These 'modern narrations' can weave science, demographics, linguistics and cultural histories into earth-centric stories around daily dealings of citizens

  17. Professional Storytelling in Clinical Dental Anatomy Teaching

    Kieser, Jules; Livingstone, Vicki; Meldrum, Alison

    2008-01-01

    The aim of the present work was to see if storytelling in a clinical dental anatomy course would increase student satisfaction. We enhanced teaching by spontaneous storytelling in problem-based learning, in half of the third-year dentistry class. At the end of the course, we administered an anonymous questionnaire to the students in the class,…

  18. Digital Storytelling for Transformative Global Citizenship Education

    Truong-White, Hoa; McLean, Lorna

    2015-01-01

    This article explores how digital storytelling offers the potential to support transformative global citizenship education (TGCE) through a case study of the Bridges to Understanding program that connected middle and high school students globally using digital storytelling. Drawing on a TGCE framework, this research project probed the curriculum…

  19. The use of storytelling in quantitative research reports: A marketing research firm perspective

    Vanessa Maritz

    2014-05-01

    Full Text Available Orientation: Actionable reporting ensures that a marketing research firm communicates with clients to achieve business impact as opposed to merely communicating data to clients. Storytelling communicates with impact as it focuses on creating engagement and inspiring action.Research purpose: This article investigates the use of storytelling as a tool for actionable reporting by South African marketing research firmsMotivation for the study: Clients of marketing research firms often criticise research reports as being too technical and lacking in strategic value. Storytelling is a reporting technique that can be used to develop actionable research and provide clients with more strategic value. Research design, approach and method: A total of 26 in-depth qualitative interviews were conducted with client service directors and managers of marketing research firms that deliver quantitative research reports to clients.Main findings: Results indicated that all marketing research firms but one use storytelling. Barriers that impede more regular use are inexperienced research executives and the time intensity associated with creating stories.Practical/managerial implications: Storytelling should be used by marketing research firms to provide clients with more actionable research.Contribution/value-add: The study provides marketing research firms in South Africa with recommendations as to how to implement storytelling as a reporting technique, which will add value to clients and enable marketing research firms to remain competitive and develop relationships with clients. 

  20. Human Nature and the Development of Character: The Clash of Descriptive and Normative Elements in John Stuart Mill's Educational Theory.

    Miller, Peter J.; Kim, Ki Su

    1988-01-01

    Discusses John Stuart Mill's belief in the development of character as a solution to social problems and a worthy educational ideal. Concludes that Mill's belief in education's power to perfect human nature through character development could not be realized within the framework of his anthropological views of human kind. (DMM)

  1. Storytelling in video game : creating a narrative for management game

    Hurme, Jarkko

    2016-01-01

    This thesis deals with storytelling in video games. The frame of reference as well as theoretical basis for the report is based on Interactive Storytelling-course offered by University of Turku as well as ICIDS-research papers International Conference on Interactive Digital Storytelling). This study focuses on the importance of storytelling and narrative immersion in video games. It first covers the principals and narrative structure of storytelling in a way that the reader gains a clear o...

  2. Evolution of Root Characters of Soybean Varieties Developed in Different Years

    YANG Xiu-hong; WU Zong-pu; ZHANG Guo-dong

    2002-01-01

    It was studied that the evolution of root characteristics among 42 soybean varieties developed in Heilongjiang and Jilin Province in different years. The results showed that there were differences on the root characteristics among soybean varieties. From 1950s to 1990s, root fresh weight, root volume, root surface, root dry weight, lateral root length of main root characters tendedly increased with the variable development years. The root system of the varieties in 1990s was relatively well developed compared with that in the other years. The evolutionary trend of the root system of soybean varieties was increasing in root weight, root volume, root surface and length of lateral root.

  3. Characters with personality!

    Bosch, K. van den; Brandenburgh, A.; Muller, T.J.; Heuvelink, A.

    2012-01-01

    Serious games offer an opportunity for learning communication skills by practicing conversations with one or more virtual characters, provided that the character(s) behave in accordance with their assigned properties and strate-gies. This paper presents an approach for developing virtual characters

  4. Digital storytelling a creator's guide to interactive entertainment

    Miller, Carolyn Handler

    2014-01-01

    Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They're immersive, letting the user interact with the story and letting the user enter the story and shape it themselves.This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: educat...

  5. Transmedia storytelling and Lost path to success

    Matsunaga Sasaki, Daniella

    2012-01-01

    This thesis analyses the transmedia storytelling strategy applied to promote the TV series Lost. As transmedia storytelling one may understand it as a story told throughout different media, with exclusive content pointing back to the main narrative, working as a potential new audience entry-point. “Which transmedia elements of the Lost formula could be transferable to other cases?” is the research question proposed and in order to answer it, all Lost transmedia events and other marketing elem...

  6. TV as storyteller: how exposure to television narratives impacts at-risk preschoolers' story knowledge and narrative skills

    Linebarger, D.L.; Piotrowski, J.

    2009-01-01

    Educational media serve as informal educators within the home by supplementing young children's development. Substantial evidence documents the contributions of educational television to preschoolers' acquisition of a variety of skills; however, television's natural capacity as storyteller and the r

  7. Oral Storytelling, Speaking and Listening and the Hegemony of Literacy: Non-Instrumental Language Use and Transactional Talk in the Primary Classroom

    Hibbin, Rebecca

    2016-01-01

    The oral re-telling of traditional tales, modelled by a storyteller and taught to children in school, can be understood as "non-instrumental" practice in speaking and listening that emphasises oral language over the reading and writing of stories. While oral storytelling has significant benefits to children's education and development,…

  8. Argumentation in mathematics: mediation by means of digital interactive storytelling

    Giovannina Albano

    2016-04-01

    Full Text Available This work is framed in a wider research aimed at outlining an online interactive platform model organizing mathematical learning activities based on a Vygotskian approach. This paper reports on a pilot study concerning a first implementation of a mathematical Learning Activity, as part of an interactive digital storytelling in mathematics, aiming at developing students’ argumentative competences. We present the outcomes of the protocols’ analysis and discuss them with respect two main points: the production of arguments for supporting of the solution to a question and the different functioning of the device according to the student’s attitude with respect to the story and the team work. L’argomentazione in matematica: la mediazione attraverso il digital interactive storytellingQuesto lavoro è inserito in una ricerca più ampia volta a realizzare un modello di piattaforma interattiva online che implementi Learning Activity in matematica basate su un approccio vygotskiano. Questo articolo riporta uno studio pilota riguardante una prima implementazione di un task matematico, come parte di un digital storytelling interattivo in matematica, che mira a sviluppare competenze argomentative negli studenti. Presentiamo i risultati delle analisi dei protocolli e li discutiamo rispetto a due punti principali: sviluppo nella produzione di argomentazioni a supporto della risoluzione ad un quesito e diverso funzionamento del dispositivo a seconda dell’atteggiamento dello studente rispetto alla storia e al lavoro di gruppo.

  9. Poetic reflection through digital storytelling – a methodology to foster professional health worker identity in students

    Grete Jamissen, Goro Skou

    2010-06-01

    Full Text Available In the field of digital storytelling research there is a focus on personal narratives, multimedia and the creative process in developing identity and voice. The project introduced in this paper has identified contexts in higher education where digital storytelling may be used as a promising tool to support students’ learning, assisting them to combine theory and practical experience in their field of study. Students in the health professions need to develop a professional identity based on both social and technical competencies. Technical competencies concord with what students expect to be taught in a university college. The development of social competence and professional identity, however, requires a different approach, involving students reflecting on their experiences from working in health institutions. We suggest that a particular mode of reflection, a poetic mode, exemplified by digital storytelling, may serve as a tool for students in this process of learning from practice. Three characteristics of digital storytelling are discussed: the narrative approach, multimodality and creativity, all in search of defining characteristics of a personal professional story. A model is described through a three cycle development project, illustrated by the terms pioneers and pathfinders for the first two cohorts of students and digital storytellers for the changes planned for the third cohort in the light of our experiences.

  10. Believable Characters

    El-Nasr, Magy Seif; Bishko, Leslie; Zammitto, Veronica; Nixon, Michael; Vasiliakos, Athanasios V.; Wei, Huaxin

    The interactive entertainment industry is one of the fastest growing industries in the world. In 1996, the U.S. entertainment software industry reported 2.6 billion in sales revenue, this figure has more than tripled in 2007 yielding 9.5 billion in revenues [1]. In addition, gamers, the target market for interactive entertainment products, are now reaching beyond the traditional 8-34 year old male to include women, Hispanics, and African Americans [2]. This trend has been observed in several markets, including Japan, China, Korea, and India, who has just published their first international AAA title (defined as high quality games with high budget), a 3D third person action game: Ghajini - The Game [3]. The topic of believable characters is becoming a central issue when designing and developing games for today's game industry. While narrative and character were considered secondary to game mechanics, games are currently evolving to integrate characters, narrative, and drama as part of their design. One can see this pattern through the emergence of games like Assassin's Creed (published by Ubisoft 2008), Hotel Dusk (published by Nintendo 2007), and Prince of Persia series (published by Ubisoft), which emphasized character and narrative as part of their design.

  11. Digital storytelling teaching robotics basics

    Michele Scandola

    2013-01-01

    Full Text Available Digital Storytelling (DST is a powerful tool for teaching complex concepts. DSTs are typically used in the humanities but several papers have shown that they are also a wonderful tool for the sciences because they are more involving, contextualized and can easily lead to deeper understanding. In the classical use of DST the story is thecontent, while the digital medium is the way of telling it. Our approach is slightly different: the story is not the content but a glue for the main contents, while the digital medium remains the way to tell the story. We propose the use of DST as a means to teach surgeons the basics of robotic surgery, by using a story that should be involving forthem, i.e. a surgical operation, within which we will illustrate specific concepts onrobotics in surgery.

  12. The Importance of Cognition, Metacognition and Motivation in the Character Development through Science Education

    Baykent, Derya; Eşme, Isa

    2007-04-01

    This is a discussion paper in order to show the importance of cognition, metacognition and motivation in an individual's character development through Science. Two studies were illustrated for this reason. By means of the first study it is aimed to provide students with better comprehension skills in Science field by encouraging them to raise an interest in Science and, using this positive environment developed through motivation, build desired and expected behaviors in the society. The study has been applied to 660 students between 2000-2002 at VKV Koc School, Turkey. The other study examined how an individual reacts to questions about self-recognition of that individual's unique selfhood; that individual's feeling fulfilled; that individual's realizing the importance of his impact on his global society. For this, an online survey was conducted. There were 93-submissions gathered from different countries with different education levels and age groups. This study was conducted in the spring 2006.

  13. Storytelling as a communication tool for health consumers: development of an intervention for parents of children with croup. Stories to communicate health information

    Hartling Lisa

    2010-09-01

    Full Text Available Abstract Background Stories may be an effective tool to communicate with and influence patients because of their ability to engage the reader. The objective of this paper is to describe the development of a story-based intervention for delivery of health evidence to parents of children with croup for use in a randomized controlled trial. Methods A creative writer interviewed parents of children with croup presenting to the pediatric emergency department (ED and drafted stories. We revised the stories based on written participant feedback and edited the stories to incorporate research evidence and health information. An illustrator and graphic designer developed story booklets which were evaluated through focus groups. Results Ten participants provided feedback on the five stories drafted by the creative writer. Participants liked the concept but found the writing overly sophisticated and wanted more character development and more medical/health information. Participants highlighted specific story content that they liked and disliked. The revised stories were evaluated through focus groups involving eight individuals. Feedback was generally positive; one participant questioned the associated costs. Participants liked the graphics and layout; felt that they could identify with the stories; and felt that it was easier to get information compared to a standard medical information sheet. Participants provided feedback on the story content, errors and inconsistencies, and preferences of writing style and booklet format. Feedback on how to package the stories was provided by attendees at a national meeting of pediatric emergency researchers. Conclusions Several challenges arose during the development of the stories including: staying true to the story versus being evidence based; addressing the use of the internet by consumers as a source of health information; balancing the need to be comprehensive and widely applicable while being succinct

  14. Total Physical Response Storytelling: A Communicative Approach to Language Learning.

    Marsh, Valeri

    1998-01-01

    Describes total physical response storytelling, which provides the critical vehicle--storytelling--for utilizing and expanding vocabulary. High-interest stories contextualize the vocabulary, enabling students to hear and see a story and then to act out, revise, and rewrite. A brief outline of the sequence of steps for using TPR storytelling in…

  15. Digital Storytelling: How to Get the Best Results

    Sheneman, Laura

    2010-01-01

    Digital storytelling embraces the art of traditional storytelling and reconfigures it using modern digital mediums. More specifically, "Digital storytelling is the practice of combining narrative with digital content, including images, sound, and video, to create a short movie, typically with a strong emotional component." There are a multitude of…

  16. "The Storyteller: Reflections on the Works of Nikolai Leskov."

    International Journal of Oral History, 1981

    1981-01-01

    Presents 11 selections from Walter Benjamin's essay "The Storyteller" which illustrate how the work milieu and the significance of death are incorporated into stories. Benjamin compares historiography to traditional storytelling, and discusses the effect of the storyteller's need to maintain the listener's interest upon the story's style and…

  17. Storytelling: A Path to Imagination and Creativity in the Primary English Class

    Barreto Correa Gloria

    2002-08-01

    Full Text Available Storytelling has been used as a means to help students of a private school improve their communicative skills. To achieve this goal, we have designed activities that enable students to use English actively and at the same time get in touch with literature. We expect to change students¿ attitudes towards English and to motivate them to develop proficiency in the foreign language through storytelling. In doing so, we are innovating our teaching practices by incorporating a tool that can provide students with both the means and the motivation for using the language and thus develop their communicative skills.

  18. Storytelling as a trigger for sharing conversations

    Emma Louise Parfitt

    2014-04-01

    Full Text Available This article explores whether traditional oral storytelling can be used to provide insights into the way in which young people of 12-14 years identify and understand the language of emotion and behaviour. Following the preliminary analysis, I propose that storytelling may trigger sharing conversations. My research attempts to extend the social and historical perspectives of Jack Zipes, on fairy tales, into a sociological analysis of young people’s lives today. I seek to investigate the extent that the storytelling space offers potential benefits as a safe place for young people to share emotions and experiences, and learn from one another. My research analysis involved NVivo coding of one hour storytelling and focus group sessions, held over five weeks. In total, there were six groups of four children, of mixed ethnicity, gender, ability, and socio-economic background, from three schools within Warwickshire. The results confirmed that the beneficial effects of the storytelling space include a safe area for sharing emotions and experiences, and in general for supporting young people outside formal learning settings.

  19. Storytelling – EDU: Educational - Digital – Unlimited?

    Theo Hug

    2012-04-01

    Full Text Available It is undisputed that storytelling is one of the oldest practices of humankind and has been ever-present in social life. This traditional role of narrating has gained new and unexpected topicality in the last decades in various fields and in many respects. Today, 'digital storytelling' is widely established as an umbrella term. Related phenomena are being discussed in terms of mediation, mediatization, multimodal forms of narration and others. As to educational issues, the situation seems to be rather ambivalent. On the one hand, digital storytelling offers enhancements of learning experiences, chances for meaningful learning and democratization, and also for bridging formal and informal contexts. On the other hand, we can observe a persistent adherence of educational institutions to "writing" as the dominant medium in many countries, thus negating media ecologies and the multimedia environment. Especially regular schools are widely conceptualized as "monomedial provinces" (J. Böhme, thus being justified as "literal countercultures" in which it is imperative to defend literality as the foremost achievement in the process of civilization, whereas otherwise calls for "new literacies" cannot go unnoticed. The contribution reflects on various understandings of 'digital storytelling' and underestimated dimensions in this regard. It aims at pointing out conceptual problems, and it sounds out limitations of the utilization of digital storytelling in educational contexts.

  20. The Scarlet Letter——An Analysis on Hawthorne’s Unique Description of Characters

    翟宣

    2015-01-01

    Nathaniel Hawthorne is a famous American writer in perspective of his unique style of metaphor and symbolism.His work usually creates an atmosphere of fear,depression,dark,death and hatred.The Scarlet Letter,which was widely considered to be his master piece,is no doubt the representative of this writing style.In it,the author created several characters; both made their first appearance naturally and without much suspension,yet with the development of the plot and Hawthorne’s exquisite depiction of the miens and actions of characters,the struggle,the mutual relation and all the complicated emotions,the book revealed a magnificent series of story-telling pictures in front of the readers.This paper intends to look into Hawthorne’s art of using metaphors and other writing techniques,and finds it is truly a good textbook for people learning how to write a good piece of work.

  1. The Development of the Relationship Of the Characters in the Play

    何保兴

    2009-01-01

    Death of a Salesman depicts an unsuccessful salesman who is driven from craze to death by all social and family circumstances.It isla new perspective to analyze the relationship of the characters,from which we can map out Willy's desperate path to ruin and find out the root cause of the salesman's death-his flawed character.

  2. Challenges and Opportunities of Using Digital Storytelling as a Trauma Narrative Intervention for Traumatized Children

    Kim M. Anderson

    2015-07-01

    Full Text Available This article address the challenges and opportunities of implementing a web-based Digital Storytelling (DS curriculum to supplement the trauma narrative component of Trauma-Focused Cognitive Behavioral Therapy (TF-CBT for traumatized youth, ages 9-17, receiving mental health services at a rural domestic violence (DV agency. Digital storytelling, as the term suggests, combines storytelling with technology that integrates a mixture of digital images, text, audio narration, and music. Ultimately, implementing the DS curriculum empowered youth to process and develop their trauma stories in a multi-sensory, accessible and coherent manner. In doing so, they gained tools (writing, narrating, illustrating, and ultimately assembling their own stories to form adaptive responses regarding their family violence experiences in its immediate aftermath and possibly over time. Agency implications are discussed regarding training, technical, and confidentiality issues related to the implementation of a web-based DS curriculum.

  3. Promoting Action on Climate Change through Scientific Storytelling and the Green Ninja Film Academy

    Cordero, E.; Metzger, E. P.; Smith, G.

    2013-12-01

    Encouraging student interest on the challenges and opportunities associated with our changing climate can both promote science literacy and enable future reductions in carbon emissions. The goal of the Green Ninja Project is to affect youth culture in ways that promote informed action on climate change. The character and story of the Green Ninja are communicated in a series of quirky short films on YouTube, which focus on actions to reduce human impact. To complement the related underlying science, the films are designed in parallel with a set of engagement experiences that encourage young people to take action on climate change. One such experience is the Green Ninja Film Academy, a classroom experience where students use scientific storytelling to make their own Green Ninja films. Student filmmakers are asked to tell a story related to climate science for a particular audience using the Green Ninja as a storyline. In July 2013, a group of 24 teachers attended a workshop to develop experience using filmmaking to engage their students in climate science topics. The filmmaking experience is designed to promote integrated learning in the sciences, language arts, and technology fields. Students will have the opportunity to submit their films to the Green Ninja Film Festival for possible public screening and awards. Student films will also receive coaching from a panel of scientists and filmmakers. An initial analysis of the effectiveness of this project in engaging student action on climate change will be discussed.

  4. 广东省非物质文化遗产“粤语讲古”的现状调查及发展策略%Status Survey and Developing Strategy of Story-telling in Cantonese as One of the Intangible Cultural Heritages in Guangdong Province

    梁嘉乐

    2015-01-01

    Story-telling in Cantonese, an item declared as an intangible cultural heritage by Guangzhou City, has successfully been listed as a provincial intangible cultural heritage. Through the survey data and the real situation in Guangzhou, we can find the declining status of story-telling in Cantonese for the internal reason of story-telling in Cantonese and the external reason of the social causes. With the hope that story-telling in Cantonese can return to its flourish in the future, this paper raises reasonable development strategy from six aspects: building a protection mechanism by the government, preserving the precious material of story-telling in Cantonese, transferring and integrating the useful resources in the society, forming a complete and systematic industry chain, establishing a place to cultivate cultural interests, and refreshing the old-fashioned and single performance model.%粤语讲古作为广州市申报的非物质文化遗产项目,成功进入省级的非物质文化遗产名单。通过新收集到的调查数据以及粤语讲古在广州市内的现实状况,发现粤语讲古目前处于逐渐式微的状态。造成目前式微状态的原因主要包括外界的社会原因及粤语讲古自身的内在原因。为使粤语讲古再次发展繁荣,应采取六个方面发展策略:建立政府主导的保护机制、妥善保存宝贵的讲古资料,调动整合社会的相关资源,形成完整系统的产业链条,建立培养兴趣的文化阵地,更新陈旧单一的表演模式。

  5. Defining the molecular character of the developing and adult kidney podocyte.

    Eric W Brunskill

    Full Text Available BACKGROUND: The podocyte is a remarkable cell type, which encases the capillaries of the kidney glomerulus. Although mesodermal in origin it sends out axonal like projections that wrap around the capillaries. These extend yet finer projections, the foot processes, which interdigitate, leaving between them the slit diaphragms, through which the glomerular filtrate must pass. The podocytes are a subject of keen interest because of their key roles in kidney development and disease. METHODOLOGY/PRINCIPAL FINDINGS: In this report we identified and characterized a novel transgenic mouse line, MafB-GFP, which specifically marked the kidney podocytes from a very early stage of development. These mice were then used to facilitate the fluorescent activated cell sorting based purification of podocytes from embryos at E13.5 and E15.5, as well as adults. Microarrays were then used to globally define the gene expression states of podocytes at these different developmental stages. A remarkable picture emerged, identifying the multiple sets of genes that establish the neuronal, muscle, and phagocytic properties of podocytes. The complete combinatorial code of transcription factors that create the podocyte was characterized, and the global lists of growth factors and receptors they express were defined. CONCLUSIONS/SIGNIFICANCE: The complete molecular character of the in vivo podocyte is established for the first time. The active molecular functions and biological processes further define their unique combination of features. The results provide a resource atlas of gene expression patterns of developing and adult podocytes that will help to guide further research of these incredible cells.

  6. Art, Storytelling, and the Digital Economy

    Ohier, Jason

    2007-01-01

    A digital story can be anything that uses digital technology to construct narrative. It comes in many forms, including short movies and documentaries, using still images, voice-over narration, and music. It can be academic, abstract, or highly personal. Digital storytelling provides a powerful media literacy opportunity, as students are required…

  7. 2011 "Cour des Contes" storytelling festival

    2011-01-01

    The "Cour des Contes" storytelling festival will take place in Plan-les-Ouates (Geneva) from 6 to 15 May 2011. This year, for the first time, stories will be told in English at 11 a.m. on Sunday, 15 May, at the "La Julienne" arts and culture centre.   More information  

  8. Dylan Pritchett, Storyteller. Cue Sheet for Students.

    Evans, Karen L. B.

    Designed to be used before and after attending a storytelling performance by Dylan Pritchett, this cue sheet presents information about the performance and suggests activities that can be done with classmates, friends, or family members. The cue sheet discusses where and why people tell stories, what makes a story good for telling, what makes a…

  9. Making Learning Active with Interactive Whiteboards, Podcasts, and Digital Storytelling in ELL Classrooms

    Hur, Jung Won; Suh, Suhyun

    2012-01-01

    The purpose of this study was to examine effective ways to integrate an interactive whiteboard, podcast, and digital storytelling for language proficiency development in English language learners. Researchers integrated these three technologies into a 60-hour intensive summer English program and investigated their impacts on student vocabulary…

  10. Storytelling as a Strategy for Understanding Concepts of Electricity and Electromagnetism

    Kokkotas, Panos; Rizaki, Aikaterini; Malamitsa, Katerina

    2010-01-01

    In our research, we investigated whether students will develop inquiry skills, such as hypothesis exploration and formulation and interpretation, and metacognitive skills, such as comprehension of new knowledge, as a result of a storytelling strategy employed during teaching. We also investigated whether students will utilize the skills and…

  11. Using Environment-Based Education To Advance Learning Skills and Character Development: A Report, Annotated Bibliography and Research Guide.

    North American Association for Environmental Education, Rock Spring, GA.

    Environment-based education (EBE) focuses on the interdisciplinary integration of the subject by using constructivist, team teaching, self-learning, and student-centered instructional approaches. This report defines environment-based education and discusses advanced developments in learning skills and character education. Contents include: (1)…

  12. Bibliotherapy as a Problem-Solving Skill of Counsellors and Teachers for Character and Skills Development in Ogun State, Nigeria

    Shem, Magaji

    2016-01-01

    Emotional disturbance is a psychological situation in which one's feelings are heightened, causing anxiety to set in. This disturbance can lead to low academic achievements in affected students. It takes away children's attention from realities and this affect their academic, character and skills development that are of benefit to the individual…

  13. Animation of Mapped Photo Collections for Storytelling

    Fujita, Hideyuki; Arikawa, Masatoshi

    Our research goal is to facilitate the sharing of stories with digital photographs. Some map websites now collect stories associated with peoples' relationships to places. Users map collections of places and include their intangible emotional associations with each location along with photographs, videos, etc. Though this framework of mapping stories is important, it is not sufficiently expressive to communicate stories in a narrative fashion. For example, when the number of the mapped collections of places is particularly large, it is neither easy for viewers to interpret the map nor is it easy for the creator to express a story as a series of events in the real world. This is because each narrative, in the form of a sequence of textual narratives, a sequence of photographs, a movie, or audio is mapped to just one point. As a result, it is up to the viewer to decide which points on the map must be read, and in what order. The conventional framework is fairly suitable for mapping and expressing fragments or snapshots of a whole story and not for conveying the whole story as a narrative using the entire map as the setting. We therefore propose a new framework, Spatial Slideshow, for mapping personal photo collections and representing them as stories such as route guidances, sightseeing guidances, historical topics, fieldwork records, personal diaries, and so on. It is a fusion of personal photo mapping and photo storytelling. Each story is conveyed through a sequence of mapped photographs, presented as a synchronized animation of a map and an enhanced photo slideshow. The main technical novelty of this paper is a method for creating three-dimensional animations of photographs that induce the visual effect of motion from photo to photo. We believe that the proposed framework may have considerable significance in facilitating the grassroots development of spatial content driven by visual communication concerning real-world locations or events.

  14. The Hadia Story: Digital Storytelling in Election Campaigns

    Øyvind Kalnes

    2010-06-01

    Full Text Available Digital storytelling in election campaigns is a relatively recent phenomenon, which needs to be investigated in order to enhance our understanding of changes and developments in modern political communication. This article is an analysis of how the Norwegian-Pakistani Labour politician, Hadia Tajik, has used digital storytelling to construct her political identity, and a discussion of the consequences of her experiments with this genre. The focus is on the five video stories she released during the 2009 parliamentary election campaign and the reactions they evoked on the net and in the traditional media during the same (time period.During the 2009 electoral campaign Tajik moved from being a relatively unknown politician to becoming a political household name and the only member of the new Parliament with a migrant background. The digital stories were instrumental in this development for numerous reasons, the most important probably being that they gave her prime time television coverage. Norwegian news media have in general been very concerned with Web 2.0 and Tajik’s videos were regarded as an innovative kind of political communication. The videos also functioned as an effective marketing tool on the net. As an integral part of her extensive viral network, they attracted numerous views and they were with a few exceptions met with positive reactions. This was probably due to their relatively high production values and their catch-all communication strategy that downplayed her ethnic, educational and political background and emphasized her universal human qualities.

  15. Visual Storytelling – Knowledge and Understanding in Education

    Linnéa Stenliden

    2012-10-01

    Full Text Available This paper presents an ongoing research project of use and learning with geographic information visualization and Visual Storytelling (geovisual analytics in education. The fully developed study will be applied in school settings in order to 1 customize the application for educational purpose, 2 improve the teaching in social science and 3 study teachers and students experiences and learning. - The application "Open Statistics eXplorer" will be used to improve the students knowledge and understanding of sophisticated statistical relations, - Teachers will be able to, individually and together, develop a dynamic teaching material through storytelling, through the web, - Students will be able to, with help of powerful geographical statistics, explore statistical relations on their own. A better understanding of how educators and their students can elicit deeper user understanding and participation by exploiting dynamic web-enabled statistics visualization is of importance. Results from an usability study in this project are promising. Together with the associated science of perception in learning in relation to the use of multidimensional spatio-temporal statistical data this research will contribute to the research fields of geovisual analytics as well as educational science.

  16. Implementing Digital Storytelling as a Technology Integration Approach with Primary School Children

    Nuala Sweeney-Burt

    2014-06-01

    Full Text Available Irish educational policy acknowledges the importance of integrating technology meaningfully into teaching and learning at the primary level. Much remains to be done, however, in terms of developing, practically implementing and evaluating the use of technology in the Irish primary classroom. This paper describes a study on the use of a structured approach to digital storytelling as a tool for meaningful technology integration with children at primary level. In this study, the researcher developed a structured approach for implementing digital storytelling with primary school children, and collaborated with a class teacher in an Irish primary school to prepare to implement the approach. Multiple qualitative methods were used to evaluate the implementation, including interviews with the teacher, classroom observation, and focus group interviews with participating children. The results suggested that this structured approach to digital storytelling has the potential to be used successfully as a meaningful technology integration approach with this cohort. The findings also explored implications for the implementation of digital storytelling at primary level, and identified aspects on which further research should be undertaken to enhance and extend the approach that was used.

  17. How Is Character Development the Same or Different in International Settings?

    Roberts, Dennis C.; Roberts, Darbi L.

    2011-01-01

    This article explores the purposes and impact of internationalization in higher education, with a particular focus on the impact of adopting Western models. The authors provide two examples that reflect different perspectives of character--examples that illuminate the need to contextualize and adapt Western assumptions and practices. If…

  18. Leading Schools of Excellence in Academics, Character, and Social-Emotional Development

    Bencivenga, Anthony S.; Elias, Maurice J.

    2003-01-01

    In the 21st century, students' character, social-emotional skills, and academic competencies will define school excellence. This article describes characteristics of visionary leadership for such schools based on settings already characterized by strengths in "EQ + IQ = Best Leadership Practices for Caring and Successful Schools." Core beliefs…

  19. Digital storytelling: an innovative tool for practice, education, and research.

    Lal, Shalini; Donnelly, Catherine; Shin, Jennifer

    2015-01-01

    Digital storytelling is a method of using storytelling, group work, and modern technology to facilitate the creation of 2-3 minute multi-media video clips to convey personal or community stories. Digital storytelling is being used within the health care field; however, there has been limited documentation of its application within occupational therapy. This paper introduces digital storytelling and proposes how it can be applied in occupational therapy clinical practice, education, and research. The ethical and methodological challenges in relation to using the method are also discussed.

  20. Developing Character and Values for Global Citizens: Analysis of pre-service science teachers' moral reasoning on socioscientific issues

    Lee, Hyunju; Chang, Hyunsook; Choi, Kyunghee; Kim, Sung-Won; Zeidler, Dana L.

    2012-04-01

    Character and values are the essential driving forces that serve as general guides or points of reference for individuals to support decision-making and to act responsibly about global socioscientific issues (SSIs). Based on this assumption, we investigated to what extent pre-service science teachers (PSTs) of South Korea possess character and values as global citizens; these values include ecological worldview, socioscientific accountability, and social and moral compassion. Eighteen PSTs participated in the SSI programs focusing on developing character and values through dialogical and reflective processes. SSIs were centered on the use of nuclear power generation, climate change, and embryonic stem cell research. The results indicated that PSTs showed three key elements of character and values, but failed to apply consistent moral principles on the issues and demonstrated limited global perspectives. While they tended to approach the issues with emotion and sympathy, they nonetheless failed to perceive themselves as major moral agents who are able to actively resolve large-scale societal issues. This study also suggests that the SSI programs can facilitate socioscientific reasoning to include abilities such as recognition of the complexity of SSIs, examine issues from multiple perspectives, and exhibit skepticism about information.

  1. Differential characters

    Bär, Christian

    2014-01-01

    Providing a systematic introduction to differential characters as introduced by Cheeger and Simons, this text describes important concepts such as fiber integration, higher dimensional holonomy, transgression, and the product structure in a geometric manner. Differential characters form a model of what is nowadays called differential cohomology, which is the mathematical structure behind the higher gauge theories in physics.  

  2. Bridging storytelling traditions with digital technology

    Melany Cueva

    2013-08-01

    Full Text Available Objective. The purpose of this project was to learn how Community Health Workers (CHWs in Alaska perceived digital storytelling as a component of the “Path to Understanding Cancer” curriculum and as a culturally respectful tool for sharing cancer-related health messages. Design. A pre-course written application, end-of-course written evaluation, and internet survey informed this project. Methods. Digital storytelling was included in seven 5-day cancer education courses (May 2009–2012 in which 67 CHWs each created a personal 2–3 minute cancer-related digital story. Participant-chosen digital story topics included tobacco cessation, the importance of recommended cancer screening exams, cancer survivorship, loss, grief and end-of-life comfort care, and self-care as patient care providers. All participants completed an end-of-course written evaluation. In July 2012, contact information was available for 48 participants, of whom 24 completed an internet survey. Results. All 67 participants successfully completed a digital story which they shared and discussed with course members. On the written post-course evaluation, all participants reported that combining digital storytelling with cancer education supported their learning and was a culturally respectful way to provide health messages. Additionally, 62 of 67 CHWs reported that the course increased their confidence to share cancer information with their communities. Up to 3 years post-course, all 24 CHW survey respondents reported they had shown their digital story. Of note, 23 of 24 CHWs also reported change in their own behaviour as a result of the experience. Conclusions. All CHWs, regardless of computer skills, successfully created a digital story as part of the cancer education course. CHWs reported that digital stories enhanced their learning and were a culturally respectful way to share cancer-related information. Digital storytelling gave the power of the media into the hands of CHWs

  3. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use

    Lewis, Kendra M.; Niloofar Bavarian; Snyder, Frank J.; Alan Acock; Joseph Day; DuBois, David L.; Peter Ji; Schure, Marc B; Naida Silverthorn; Samuel Vuchinich; Flay, Brian R.

    2012-01-01

    Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1) To determine the effectiveness of a school-based social-emotional and character development (SECD) program, Positive Action (PA), in reducing substance use...

  4. PENGARUH STORYTELLING TERHADAP PERILAKU EMPATI ANAK

    Rita Diah Ayuni

    2013-10-01

    Full Text Available Social relationship with others is important when the child enters middle childhood. Empathy behavior is the individual act to put herself or himself in others' feel. Empathy is influenced by individual perspective, gender, intelligence, similarity, experience, innate, discipline methods, and bonding. Through storytelling, children are expected to understand the differences of thoughts and feelings between them and others. This study aims to determine the effect of storytelling on the empathy behavior in the second grade students. A 35 students of Hj. Isriati Baiturrahman 1 elementary school Semarang which selected using nonrandomized pretest-posttest control group design. Measurements were made in lego game setting with 3-4 children per group. The data is collected using observation checklist that consists of 15 behavior indicators and conducted by two observers. The observation supported by audio-video recordings. Independent Sample t-Test and Paired Sample t-Test is used to analyzed the data. The result showed that was not difference between experiment group and control group in empathy behavior. On another hand, used aspect analysis, found that there was difference in fantasy between two groups. Keywords: Children’s empathy behavior, storytelling

  5. Sites of Possibility: Applied Theatre and Digital Storytelling with Youth

    Alrutz, Megan

    2013-01-01

    As a process for engaging marginalised voices in the social/cultural economy of the media, digital storytelling has garnered much attention from media artists, community organisers and scholars since the early 1990s. The practice of digital storytelling, or the making and sharing of personal narratives through recorded voice-overs, digital…

  6. Lived and Imagined: Information and Storytelling in Geographic Systems

    Kabisch, Eric Alan

    2011-01-01

    This dissertation investigates the relationship between storytelling and information in the narration of geographic space. While storytelling has historically shaped our understanding of geography, modern practices in data collection, cartography, and geographic visualization enable one-way forms of representation that remove the negotiation and…

  7. Socializing English-Speaking Navajo Children to Storytelling

    Vining, Christine B.

    2015-01-01

    Understanding how young children are socialized to the process and products of storytelling as part of everyday family life is important for language and literacy instruction. A language socialization framework was used to understand storytelling practices on the Navajo Nation. This study examined how three young English-speaking Navajo children,…

  8. Knowledge at work: learning and transferring expert reasoning through storytelling

    Hernandez-Serrano, J.; Stefanou, S.E.

    2009-01-01

    There is plenty of evidence in many fields of knowledge that storytelling is a bona fide human activity for problem-solving. We believe that a storytelling model for problem-solving can be constructed to organize this discourse. To that end, we carried out a qualitative study using the Grounded Theo

  9. Developing Local Wisdom Based Science Learning Design to Establish Positive Character in Elementary School

    B. Subali

    2015-09-01

    Full Text Available This study aims to design a science learning program based on the local wisdom and apply it in elementary school. Mixed method research was use to gain the significance improvement from the design. There were 35 elementary science teachers from 16 elementary schools chosen by using purposive random sampling. The previous research revealed that there are about 80% of the teachers who were recognized the local wisdoms in their environment, but none of them have a capability to use it as a part of their science program in the classroom. To overcome this constrain, Review(R, Task(T, Solution(S, Reflection(R, and Evaluation(E design was proposed in elementary school science learning. By implementing the design in two elementary schools, 11 positive characters expected were indicated from students’ performance. But characters of honest, disciplined, conscientious, diligent, careful, responsibility, and caring environment, are most significant. Tujuan dari penelitian ini adalah mengembangkan desain pembelajaran sains berbasis kearifan lokal pada tingkat sekolah dasar. Metode penelitian campuran (mixed method digunakan untuk melihat signifikasi capaian pengembangan desain. Penelitian ini melibatkan 35 guru dari 16 sekolah dasar yang dipilih secara acak dari sekolah-sekolah yang memenuhi kriteria yang telah ditetapkan. Dari penelitian sebelumnya diperoleh hasil bahwa sekitar 80% dari sampel telah mengenali kearifan lokal di lingkungan sekolah masing-masing. Namun, tidak satupun dari sampel yang memiliki kapasitas untuk mengaplikasikan kearifan lokal tersebut ke dalam kurikulum sains mereka. Untuk mengatasi kendala ini, maka digagaslah desain Review(R, Task(T, Solution(S, Reflection(R, dan Evaluation(E ini. Dua sekolah dipilih secara purposive sampling sebagai kelas eksperimen. Dengan mengkombinasikan dari kualitatif hasil RnD desain dan data kuantitatif nilai tes, diperoleh informasi bahwa 11 karakter positif terindikasi pada performan siswa. Dari

  10. Transmedia Storytelling and the Creation of a Converging Space of Educational Practices

    Patrícia Rodrigues

    2014-12-01

    Full Text Available As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this purpose a set of frameworks and educational models were selected based on research that points to the widespread use of transmedia learning experiences that are authentic, engaging, immersive, as well as support the development of new literacies. Ultimately, we attempt to demonstrate how the creation of a transmedia learning environment will allow the learner to develop and thrive in the digital age.

  11. DIGITAL STORYTELLING, EDUCAÇÃO SUPERIOR E LITERACIA DIGITAL

    Josias Ricardo Hack

    2013-05-01

    Full Text Available This paper offers a critical review of the relevant literature in English and Portuguese on the production of audiovisual material such as Digital Storytelling to be used in higher education and produced by those involved in the teaching and learning process. The aim is to reflect on some characteristics needed to develop a contextualized experience through short audiovisual stories.The research methodology used in this study is based on vast literature search inseveral databases at Nottingham Trent University (England and the UniversidadeFederal de Santa Catarina (Brazil. The study results indicate that certain skills,for example, ability to construct a coherent narrative, and image, video and soundediting are required of those involved in higher education due to the insertion ofmultiple digital technologies in peoples’ everyday life. Thus, it is argued that thepractical experience of audiovisual education might enhance the digital literacyof students by the production of audiovisual pieces for the collaborative learningprocess of adults.

  12. Madness in Shakespeare's Characters

    Nuno Borja-Santos

    2014-10-01

    Full Text Available This paper begins with an introduction where the aims are explained: a psychopathological analysis of a Shakespearean character - Othello – followed by the discussion of the English dramatist’s importance in helping us understand madness in the emergent world of Renaissance. The main characteristics of Othello’s personality, which allowed the development of his jealousy delusion, are described. Finally, the conclusions underline the overlap of the symptoms developed by the character with the DSM-IV classification.

  13. Storytelling and Repetitive Narratives for Design Empathy

    Fritsch, Jonas; Judice, Andrea; Soini, Katja

    2007-01-01

    Today it is widely established in design research that empathy is an important part of creating a true understanding of user experience as a resource for design. A typical challenge is how to transmit the feeling of empathy acquired by user studies to designers who have not participated in the user...... study. In this paper, we show how we attained an empathic understanding through storytelling and aroused empathy to others using repetitive narratives in an experimental presentation bringing forth factual, reflective and experiential aspects of the user information. Taking as a starting point our...... experiences with the design project Suomenlinna Seclusive, we conclude with the potential of using narratives for invoking design empathy....

  14. Strategic Spatial Planning as Persuasive Storytelling

    Olesen, Kristian

    the persuasive power of spatial concepts in bringing transport infrastructure projects onto the national political agenda. In conclusion, the paper calls for critical attention to the rationalities underpinning practices of persuasive storytelling in contemporary strategic spatial planning.......The paper analyses how the spatial vision of the Loop City for the Øresund Region has played an important persuasive role in legitimizing and mobilizing local and national political support for a light rail project along the outer ring road in the Greater Copenhagen Area. The paper discusses...

  15. Elementary Character Education: Local Perspectives, Echoed Voices.

    Nickell, Pat; Field, Sherry L.

    2001-01-01

    Presents information based on a yearlong study of character education in an elementary school that was implementing "Kids with Character." Offers an analysis of the responses by students, teachers, and parents about character, development of character, and the program. Indicates that contemporary character education programs are similar to…

  16. Developing Intercultural Awareness Using Digital Storytelling

    Ribiero, Sandre P. M.

    2016-01-01

    Higher Education mirrors the shifting nature of society and work. Mobility may provide unparalleled learning opportunities for all stakeholders; however, in order to live and work in plural societies as socially responsible and intercultural knowledgeable citizens, intercultural awareness and intercultural communication skills need to be mastered.…

  17. A Soldier’s Morality, Religion, and Our Professional Ethic: Does the Army’s Culture Facilitate Integration, Character Development, and Trust in the Profession?

    2014-04-01

    side race, color, religion , sex , and national origin as a class eligible for various diversity programs. . . .36 In their recommendations, the...A SOLDIER’S MORALITY, RELIGION , AND OUR PROFESSIONAL ETHIC: DOES THE ARMY’S CULTURE FACILITATE INTEGRATION, CHARACTER DEVELOPMENT, AND TRUST IN...A Soldier’s Morality, Religion , and Our Professional Ethic: Does the Army’s Culture Facilitate Integration, Character Development, and Trust in the

  18. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use.

    Lewis, Kendra M; Bavarian, Niloofar; Snyder, Frank J; Acock, Alan; Day, Joseph; Dubois, David L; Ji, Peter; Schure, Marc B; Silverthorn, Naida; Vuchinich, Samuel; Flay, Brian R

    2012-04-01

    Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1) To determine the effectiveness of a school-based social-emotional and character development (SECD) program, Positive Action (PA), in reducing substance use (SU) among a sample of U.S. youth living in a low-income, urban environment, and 2) to test one mechanism by which the program achieves its success. We used longitudinal mediation analysis to test the hypotheses that: 1) students attending PA intervention schools engage in significantly less SU than students attending control schools, 2) students attending PA intervention schools show significantly better change in SECD than students attending control schools, and 3) the effect of the PA intervention on SU is mediated by the change in SECD. Analyses revealed program effects on both SECD and SU, a relationship between SECD and SU, and the effects of PA on SU were completely mediated by changes in SECD. Future research directions and implications for school-based social-emotional and character development efforts and substance use prevention are addressed.

  19. Development of Selection Criteria on Bean Weight Character of Cocoa (Theobroma cacaoL. through Path Analysis Approach

    Indah Anita Sari

    2013-12-01

    Full Text Available Path coefficient analysis is frequently used for development of selection criteria on various type of plants. Path analysis on this research was conducted to find the selection criteria of yield component which directly affect bean weight. In addition to the value of path analysis coefficient, genetic variation coefficient, heritability and the value of genetic progress were also studied. The study was conducted at the Indonesian Coffee and Cocoa Research Institute. The research used randomized complete block design consisting of 14 accession numbers and each consisting of three replications. Pod girth, pod length, pod weight, wet beans weight per pod, number of normal beans per pod, number of abnormal beans per pod, dry weight per normal bean, and shell content were observed. The results showed that the pod weight character had an important role in determining the dry weight of normal bean. The character had a positive genotype correlation coefficient values which was high and significantly different (r=0.46 for dry weight per normal bean, considerable direct influence (P=0.479, moderate of the genotype variation coefficient (9.6%, and high genetic progress (95.23. Character of wet bean weight per pod could also be used indirectly for the selection criteria for dry weight per normal bean based on genetic variation coefficient value (11.88%, genetic progress value (82.48, and direct effect on dry weight per normal bean had positive value (P=0.006. Key words: Selection criteria, dry weight per bean, path analysis,Theobroma cacaoL.

  20. “Don’t Keep It To Yourself!”: Digital Storytelling with South African Youth

    Amber Reed

    2010-06-01

    Full Text Available As resources become available, the tools of digital storytelling are being introduced into a wide variety of contexts, with new projects involving youth emerging in increasingly remote areas throughout the developing world. In 2008, the Sonke Gender Justice Network teamed up with the Center for Digital Storytelling’s Silence Speaks initiative to work with a group of rural youth in Eastern Cape, South Africa. The results of this project are eight digital stories by young Xhosa people that capture the challenges they face and the futures they yearn for in post-apartheid South Africa. By exploring the success and challenges of the project, we show the potential that thoughtfully designed digital storytelling efforts offer as both a psychological outlet and a tool for community education and social activism with marginalized youth.

  1. Digital storytelling and community branding

    Rasmussen, Tove Arendt; Kofoed, Peter

    Based on experiences from a research and development project on user-generated audiovisual content and broadband, our paper will present and discuss a number of videos created by two very different groups of users - young people aged approx. 15 years and a group of people of 60 - 75 years old. Th...

  2. Designing attractive gamification features for collaborative storytelling websites.

    Hsu, Shang Hwa; Chang, Jen-Wei; Lee, Chun-Chia

    2013-06-01

    Gamification design is considered as the predictor of collaborative storytelling websites' success. Although aforementioned studies have mentioned a broad range of factors that may influence gamification, they neither depicted the actual design features nor relative attractiveness among them. This study aims to identify attractive gamification features for collaborative storytelling websites. We first constructed a hierarchical system structure of gamification design of collaborative storytelling websites and conducted a focus group interview with eighteen frequent users to identify 35gamification features. After that, this study determined the relative attractiveness of these gamification features by administrating an online survey to 6333 collaborative storytelling websites users. The results indicated that the top 10 most attractive gamification features could account for more than 50% of attractiveness among these 35 gamification features. The feature of unpredictable time pressure is important to website users, yet not revealed in previous relevant studies. Implications of the findings were discussed.

  3. Digital Storytelling: Bringing Humanistic Inquiry to Management Studies

    Nesteruk, Jeffrey

    2015-01-01

    This essay recounts how a teaching experiment with digital storytelling unexpectedly revealed how this humanistic genre enabled by contemporary technology might contribute to a more creative integration of business study with the liberal arts.

  4. Transmedia marketing : strengthening multiplatform user participation through storytelling

    Yang, Binbin; Zisiadis, Miltiadis

    2014-01-01

    The term transmedia storytelling describes an interactive narrative that exists in multiple platforms. This phenomenon allows active audience participation as a part of the narrative creation process. Part of the prior research on transmedia focuses on how to create a transmedia narrative. However there is a dearth of literature examining the merit that transmedia narratives create in Marketing. In order to answer the research question “How can transmedia storytelling be used to create value ...

  5. Storytelling through animation: Oxford Sparks

    Pyle, D. M.; Cook, A.

    2013-12-01

    Oxford Sparks is a portal that launched in 2012, with the aim of bringing together resources that have been created across the University of Oxford and elsewhere for the purpose of wider engagement with science. To bring attention to this site, Oxford Sparks developed a set of high-quality short animations, each designed to tell a story relating to a current area of science. These animations have been launched on YouTube, and will shortly be available on iTunesU, and have covered broad areas of science from subduction zones (';Underwater Volcano Disaster'), through the early history of the solar system (';Rogue Planet') to the workings of the Large Hadron Collider (';A quick look around the LHC'). The animations have each been developed in close collaboration with researchers, created by a team with experience of education, engagement and outreach. The two minute scripts are intended to be both widely accessible and viewable as ';stand alone' stories. To this end, the scripts are humorous; while the animations are delightfully quirky, and created by professional animator with a degree-level science background. The animations are also intended to be used as ';lesson starters' in school, and educational activities graded for different age groups are being developed in parallel with the animations. They have been used, successfully, on pre-university summer schools, and in university classes. We are gathering both quantitative (analytics) and qualitative (school teacher and student focus group) feedback to monitor the success of the project, and to understand the strengths and weaknesses of the approach. In the first year since launch, Oxford Sparks animations were viewed over 80,000 times on YouTube, in part due to the surge of interest in the Large Hadron Collider animation after the discovery of the Higgs Boson.

  6. Embodying Critical and Corporeal Methodology: Digital Storytelling With Young Women in Eating Disorder Recovery

    Andrea LaMarre

    2016-03-01

    Full Text Available Digital storytelling is as an arts-based research method that offers researchers an opportunity to engage deeply with participants, speak back to dominant discourses, and re-imagine bodily possibilities. In this article, we describe the process of developing a research-based digital storytelling curriculum exploring eating disorder recovery. We have built this curriculum around research interviews with young women in recovery as well as research and popular literature on eating disorder recovery. Here, we highlight how the curriculum acted as a scaffolding device for the participants' artistic creation around their lived experiences of recovery. The participants' stories crystallize what resonated for them in the workshop process: they each have an open-ended narrative arc, emphasize the intercorporeality of recovery, and focus on recovery as process. The nuances within each story reveal unique embodied experiences that contextualize their recoveries. Using the example of eating disorder recovery, we offer an illustration of the possibilities of digital storytelling as a critical arts-based research method and what we gain from doing research differently in terms of participant-researcher relationships and the value of the arts in disrupting dominant discourses. URN: http://nbn-resolving.de/urn:nbn:de:0114-fqs160278

  7. Slaves to the eyring equation? : temperature dependence of life-history characters in developing ectotherms

    Have, van der T.M.

    2008-01-01

    Keywords: Thermal reaction norm, phenotypic plasticity, enzyme kinetics, temperature, development rate, growth rate, body size, Drosophila, anura, thermal adaptation, thermal tolerance limits, reversible temperature inactivation, cell cycle, Sharpe – Schoolfield equation, degree-day summation, trade

  8. Conservation beyond science: scientists as storytellers

    Diogo Veríssimo

    2014-11-01

    Full Text Available As scientists we are often unprepared and unwilling to communicate our passion for what we do to those outside our professional circles. Scientific literature can also be difficult or unattractive to those without a professional interest in research. Storytelling can be a successful approach to enable readers to engage with the challenges faced by scientists. In an effort to convey to the public what it means to be a field biologist, 18 Portuguese biologists came together to write a book titled “BIOgraphies: The lives of those who study life”, in the original Portuguese “BIOgrafias: Vidas de quem estuda a vida”. This book is a collection of 35 field stories that became career landmarks for those who lived them. We discuss the obstacles and opportunities of the publishing process and reflect on the lessons learned for future outreach efforts.

  9. Time and Space in Digital Game Storytelling

    Huaxin Wei

    2010-01-01

    Full Text Available The design and representation of time and space are important in any narrative form. Not surprisingly there is an extensive literature on specific considerations of space or time in game design. However, there is less attention to more systematic analyses that examine both of these key factors—including their dynamic interrelationship within game storytelling. This paper adapts critical frameworks of narrative space and narrative time drawn from other media and demonstrates their application in the understanding of game narratives. In order to do this we incorporate fundamental concepts from the field of game studies to build a game-specific framework for analyzing the design of narrative time and narrative space. The paper applies this framework against a case analysis in order to demonstrate its operation and utility. This process grounds the understanding of game narrative space and narrative time in broader traditions of narrative discourse and analysis.

  10. Historical imagination, narrative learning and nursing practice: graduate nursing students' reader-responses to a nurse's storytelling from the past.

    Wood, Pamela J

    2014-09-01

    Storytelling and narrative are widely used in nurse education and the value of narrative-based curricula, such as those governed by narrative pedagogy, is well recognised. Storytelling stimulates students' imagination, a central feature of narrative learning. One form of story and imagination yet to be fully considered by educators is the historical story and historical imagination. The use of historical storytelling creates a temporal dissonance between the story and reader that stimulates readers' imagination and response, and enables them to gain rich insights which can be applied to the present. Reader-response theory can support educators when using narrative and storytelling. This article presents an analysis of graduate nursing students' reader-responses to a nurse's story from the past. This narrative learning group used their historical imagination in responding to the story and prompted and challenged each other in their interpretation and in translating their responses to their current nursing practice. The article discusses this analysis within the context of reader-response theory and its potential application to narrative-based learning in nurse education. Historical stories stimulate historical imagination and offer a different frame of reference for students' development of textual competence and for applying insights to the present.

  11. [The character of calcium distribution in developing anther of lettuce (Lactuca sativa L.)].

    Qiu, Yi Lan; Liu, Ru Shi; Xie, Chao Tian; Yang, Yan Hong; Xu, Qing; Tian, Hui Qiao

    2005-10-01

    Potassium antimonite was used to locate calcium in the anther of lettuce (Lactuca sativa L) during its development. At the early stage of anther development there were few calcium granules in microspore mother cells and the cells of anther wall. After meiosis of microspore mother cells, calcium granules first appeared in the tapetal cells in which some small secretive vacuoles containing many calcium granules were formed and secreted into locule. Then, the tapetal cells began to degenerate. At the late stage of microspore, tapetal cells completely degenerated and its protoplast masses moved into anther locule with many calcium granules. Few calcium granules were precipitated in the microspores just being released from tetrad, but some on the surface of exine. Then calcium granules appeared in the nucleus and cytoplasm of early microspores, as wall as in the exine. When microspores formed some small vacuoles containing some calcium granules, and then the small vacuoles fused to form a large vacuole, the calcium granules in the nucleus and cytoplasm evidently decreased, microspore developed to the late stage. The result suggested that calcium is related to the formation of large vacuole in microspores. The wall of microspore also is a main location of calcium granules during its developing. At early microspore some calcium granules began to accumulate in exine, which suggested calcium related with exine formation. At late stage of microspore, most of calcium granules were mainly deposited on the surface of exine. After the first mitosis of microspores, the large vacuole of bicellular pollen disappeared and calcium granules in the large vacuole went back to cytoplasm again. When bicellular pollen synthesized starches some calcium granules appeared on the surface of starches, which suggested calcium may regulate starch synthesis. With amount of starches increasing, calcium granules disappeared from pollen cytoplasm and only some of them located on the surface of pollen.

  12. The character of abnormalities found in eye development of quail embruos exposed under space flight conditions

    Grigoryan, E.; Dadheva, O.; Polinskaya, V.; Guryeva, T.

    The avian embryonic eye is used as a model system for studies on the environmental effects on central nervous system development. Here we present results of qualitative investigation of the eye development in quail embryos incubated in micro-"g" environment. In this study we used eyes of Japanese quail (Coturnix coturnix Japonica) embryos "flown" onboard biosatellite Kosmos-1129 and on Mir station within the framework of Mir-NASA Program. Eyes obtained from embryos ranging in age from 3-12 days (E3-E12) were prepared histologically and compared with those of the synchronous and laboratory gound controls. Ther most careful consideration was given to finding and analysis of eye developmental abnormalities. Then they were compared with those already described by experimental teratology for birds and mammals. At the stage of the "eye cup" (E3) we found the case of invalid formation of the inner retina. The latter was represented by disorganized neuroblasts occupying whole posterior chamber of the eye. On the 7th day of quail eye development, at the period of cellular growth activation some cases of small eyes with many folds of overgrowing neural and pigmented retinal layers were detected. In retinal folds of these eyes the normal layering was disturbed as well as the formation of aqueous body and pecten oculi. At this time point the changes were also found in the anterior part of the eye. The peculiarities came out of the bigger width of the cornea and separation of its layers, but were found in synchronous control as well. Few embryos of E10 had also eyes with the abnormities described for E7 but this time they were more vivid because of the completion of eye tissue differentiation. At the stage E12 we found the case evaluated as microphthalmia attending by overgrowth of anterior pigmented tissues - iris and ciliary body attached with the cornea. Most, but not all, of abnormalities we found in eye morphogeneses belonged to the birds "flown" aboard Kosmos- 1129 and

  13. Developing Character and Values for Global Citizens: Analysis of Pre-Service Science Teachers' Moral Reasoning on Socioscientific Issues

    Lee, Hyunju; Chang, Hyunsook; Choi, Kyunghee; Kim, Sung-Won; Zeidler, Dana L.

    2012-01-01

    Character and values are the essential driving forces that serve as general guides or points of reference for individuals to support decision-making and to act responsibly about global socioscientific issues (SSIs). Based on this assumption, we investigated to what extent pre-service science teachers (PSTs) of South Korea possess character and…

  14. The Language of Revolution and the Power of Storytelling in The Pregnant Widow

    Alaa Alghamdi

    2014-01-01

    Full Text Available Martin Amis uses the language of revolution to describe the newly altered social circumstances at the height of the sexual revolution in his semi-autobiographical novel The Pregnant Widow. The concept of a ‘language of revolution’ as well as second- and third-wave feminist scholarship is applied to a textual analysis of the novel. Amis’s brand of satire creates a sense of displacement and challenges existing perceptions about gender, culture and sexuality, exposing them as constructed and changeable norms. Moreover, it becomes clear that the author is skeptical about the benefits of the sexual revolution for either gender, and that he views its liberating aspects as unfulfilled, particularly for women. Given that Amis names one of his characters Scheherazade, evoking the legendary heroine of The Arabian Nights, the importance of storytelling in the novel is also examined and found to be a potentially redeeming force. Keywords: Martin Amis, sexual revolution, feminism, satire, gender, revolution

  15. The Use of Traditional Storytelling in Education to the Learning of Literacy Skills.

    Collins, Fiona

    1999-01-01

    Examines the contribution of storytelling to the education of young children, and reviews theoretical frameworks used to contextualize storytelling in formal education. Presents five major types of contributions of storytelling: to other language and expressive arts, to the inner world of affect, to autobiography, to narrative, and to certain…

  16. Engaging Post-Secondary Students and Older Adults in an Intergenerational Digital Storytelling Course

    Hewson, Jennifer; Danbrook, Claire; Sieppert, Jackie

    2015-01-01

    A five day Digital Storytelling course was offered to Social Work students, integrating a three day workshop with older adult storytellers who shared stories related to the theme stories of home. A course evaluation was conducted exploring the Digital Storytelling experience and learning in an intergenerational setting. Findings from surveys…

  17. Building Character through Literacy with Children's Literature

    Almerico, Gina M.

    2014-01-01

    Character education is described as curriculum specifically developed to teach children about the quality and traits of good character. One means in which children can learn about good character is through the pages of high quality children's literature. In this study, the author defines the characteristics of an effective character development…

  18. Geohazards storytelling between reality and representation

    Musacchio, Gemma; Candela, Andrea; Canel, Samanta; Roi, Cinzia

    2015-04-01

    Ethics towards geohazards might start at early age and it might radicate on narratives occuring in the media, as disfuctional ideas and perception are passed from school or society to children. In this paper we study the representations and imaginaries of natural hazards as they are in the media and how they are passed on chidren and laypeople. The investigation is led on an experimental basis on primary schools in Northern Italy (Varese province), where data concerning school education are collected. The approach is that of the storytelling that allow evaluation of children perception of hazard and risk. Narratives (news, rhetorics, images and pictures, symbols, metaphores and interpretations) that mass media and education generally used in order to explain and represent geohazards (earthquakes, volcanoes, hydrogeological instability, climate change and so on) are also analysed. They are responsible for certain individual and collective perceptions, indeed. The research has attempted to analyze how imaginaries and common "wrong" ideas can influence environmental education and public communication of natural hazards. A better understanding of feelings (fears and hopes), and all cultural behaviours included in the social construction of collective narratives and representations of environmental emergencies could be useful in order to re-orient education and communication strategies on the basis of more targeted and participatory approaches.

  19. The Pedagogy of Digital Storytelling in the College Classroom

    Rachel Raimist

    2010-06-01

    Full Text Available In the fall of 2008, Rachel Raimist and Walter Jacobs collaborativelydesigned and taught the course “Digital Storytelling in and withCommunities of Color” to 18 undergraduate students from a variety ofdisciplines. Candance Doerr-Stevens audited the class as a graduate student.This article examines the media making processes of the students in thecourse, asking how participants used digital storytelling to engage withthemselves and the media through content creation that both mimicked andcritiqued current media messages. In particular, students used the medium ofdigital storytelling to build and revise identities for purposes of rememory,reinvention, and cultural remixing. We provide a detailed online account ofthe digital stories and composing processes of the students through the samemultimedia genre that the students were asked to use, that of digitalstorytelling.

  20. The Scarlet Letter-An Analysis on Hawthorne’s Unique Description of Characters

    2015-01-01

    Nathaniel Hawthorne is a famous American writer in perspective of his unique style of metaphor and symbolism.His work usually creates an atmosphere of fear,depression,dark,death and hatred.The Scarlet Letter,which was widely considered to be his master piece,is no doubt the representative of this writing style.In it,the author created several characters;both made their first appearance naturally and without much suspension,yet with the development of the plot and Hawthorne’s exquisite depiction of the miens and actions of characters,the struggle,the mutual relation and all the complicated emotions,the book revealed a magnificent series of story-telling pictures in front of the readers.This paper intends to look into Hawthorne’s art of using metaphors and other writing techniques,and finds it is truly a good textbook for people learning how to write a good piece of work.

  1. Using Social-Emotional and Character Development to Improve Academic Outcomes: A Matched-Pair, Cluster-Randomized Controlled Trial in Low-Income, Urban Schools

    Bavarian, Niloofar; Lewis, Kendra M.; DuBois, David L.; Acock, Alan; Vuchinich, Samuel; Silverthorn, Naida; Snyder, Frank J.; Day, Joseph; Ji, Peter; Flay, Brian R.

    2013-01-01

    Background: School-based social-emotional and character development (SECD) programs can influence not only SECD but also academic-related outcomes. This study evaluated the impact of one SECD program, Positive Action (PA), on educational outcomes among low-income, urban youth. Methods: The longitudinal study used a matched-pair, cluster-randomized…

  2. Evaluating a Personal Learning Environment for Digital Storytelling

    Nikolaos Marianos

    2011-10-01

    Full Text Available The evaluation of flexible and personal learning environments is extremely challenging. It should not be limited to the assessment of products, but should address the quality of educative experience with close monitoring. The evaluation of a PLE using digital storytelling is even more complicated, due to the unpredictability of the usage scenarios. This paper presents an evaluation methodology for PLEs using digital storytelling, using a participatory design approach. The results from an open validation trial indicate that this methodology is able to incorporate all necessary factors and that the selected evaluation tools are appropriate for addressing the quality of educative experience.

  3. Character Education: Christian Education Perspectives

    Wilhelm, Gretchen M.; Firmin, Michael W.

    2008-01-01

    Character is defined broadly by leading authorities, including concepts such as practicing apt behavior and teaching right from wrong. Virtue and moral undertones tend to pervade most experts' use of character, although in secular settings, the notion of ethics is more prominent. Overall, developing in students a desire for the good is how most…

  4. From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames

    Delmas, Guylain; Champagnat, Ronan; Augeraud, Michel

    Adding narrative in computer game is complicated because it may restrict player interactivity. Our aim is to design a controller that dynamically built a plot, through the game execution, centred on player's actions. Tabletop Role-playing games manage to deal with this goal. This paper presents a study of role-playing games, their organization, and the models commonly used for narrative generation. It then deduces a proposition of components and data structures for interactive storytelling in videogames. A prototype of a social game has been developed as example.

  5. Transmedia storytelling in the NGO communication. Sí me importa by Oxfam Intermón

    Laura MARTÍNEZ VALERO

    2016-12-01

    Full Text Available Traditionally, transmedia storytelling has been used for spreading fiction narrative worlds, such as films and TV series. However, it was a matter of time that its ability for explaining the reality was discovered and utilised by social organizations to explain their causes and to reach new audiences. Moreover, the new mobile environment challenges the creativity of the organizations to develop products that make use of this new form of consumption. The Sí me importa campaign, a transmedia project of the Spanish NGO Oxfam Intermón, reclaimed the importance of the in-ternational cooperation through social networks, comic, theatre, contemporary art and cinema.

  6. Children's Books as a Source of Influence on Gender Role Development: Analysis of Female Characters Using Jung's Four Archetypes

    Mills, Shirley J.; Pankake, Anita; Schall, Janine

    2010-01-01

    The purpose of the study was to answer this question: "Do children when choosing a book to read for pleasure receive a stereotypical impression of the female role as opposed to the male role as defined by the literature?" A qualitative study reviewed main female characters of the Children's Choice books of 2008 with Jung's archetypes (Great Good…

  7. Digital Storytelling in Teacher Education: Creating Transformations through Narrative

    Skouge, James R.; Rao, Kavita

    2009-01-01

    Stories are important resources in the repertoire of the teacher. Storytelling is a powerful way in which to communicate experiences and to explore ideas. Using stories, the teacher takes her students on journeys of discovery that introduce them to new vistas of lived experience. In this article, the authors describe how they have used "digital…

  8. Resilience in language learners and the relationship to storytelling

    Kate Nguyen

    2015-12-01

    Full Text Available International students, who study a foreign language abroad, experience more adversities than their domestic peers. The social challenges they face include problems with immigration status, isolation, difficulty speaking a new language, and learning unfamiliar customs. There is limited research focused on the coping strategies of these individuals. A growing body of research suggests storytelling may provide an important role in promoting resilience, defined as an individual’s ability to bounce back or recover from stress. The study investigated possible relationships between experiencing storytelling as a child and adult resilience. The sample consisted of 21 international college students studying Chinese or English. Students were examined with a survey, a narrative interview, and the brief resilience scale. Data were analyzed quantitatively and qualitatively. The quantitative results produced significant correlations between resilience scores and the survey scores for adults who reported using storytelling in their own teaching of a second language to peers and children. Qualitative results identified five protective factors for resilience: (1 social competence, (2 problem-solving skills, (3 autonomy, (4 sense of purpose, and (5 use of storytelling. Implications of the findings for research and intervention are discussed.

  9. Using Storytelling Strategies to Improve Student Comprehension in Online Classes

    Powell, Rasby Marlene; Murray, Ottis

    2012-01-01

    Previous research shows that presenting class material in story formats can improve student learning in lecture classes. This pilot study of eight sociology classes investigates the efficacy of using storytelling as a means to improve student comprehension in online classes. Our findings show that when material is presented in story format rather…

  10. Teaching German with TPRS (Total Physical Response Storytelling)

    Davidheiser, James

    2002-01-01

    Total Physical Response Storytelling (TPRS) has enjoyed a tremendous increase of interest in recent years because so many teachers in high schools and colleges are finding that it reinvigorates their German programs. Some even claim that it has saved them. TPRS actually consists of two complementary pedagogical methods: (1) Total Physical Response…

  11. Storytelling, behavior planning and language evolution in context.

    Glen eMcbride

    2014-10-01

    Full Text Available An attempt is made to specify the structure of the hominin bands that began steps to language. 8 Storytelling could evolve without need for language yet be strongly subject to natural selection 9 and could provide a major feedback process in evolving language. A storytelling model is 10 examined, including its effects on the evolution of consciousness and the possible timing of 11 language evolution. Behavior planning is presented as a model of language evolution from 12 storytelling. The behavior programming mechanism in both directions provide a model of 13 creating and understanding behavior and language. Culture began with societies, then family 14 evolution, family life in troops, but storytelling created a culture of experiences, a final step in 15 the long process of achieving experienced adults by natural selection. Most language evolution 16 occurred in conversations where evolving non-verbal feedback ensured mutual agreements on 17 understanding. Natural language evolved in conversations with feedback providing 18 understanding of changes.

  12. Storytelling as an Instructional Method: Descriptions and Research Questions

    2009-01-01

    cognitive and experiential dimensions of narrative research is work on the importance of emotion in storytelling. Daniel Goleman’s (2005) studies on emo...31-37. Goleman , D. (2005). Emotional intelligence: Why it can matter more than IQ. New York: Bantam Books. Harries, C. (2003). Correspondence to

  13. Towards a Postcolonial-storytelling Theory of Management and Organization

    Jørgensen, Kenneth Mølbjerg; Strand, Anete Mikkala Camille; Boje, David

    2013-01-01

    representationalism over material storytelling practices. Implications are two-fold. First, this dissolves inherent dualisms presumed in the concept of interaction among entities like actor–structure, subject–object and discursive–nondiscursive in favour of a profound ontology of entanglement and intra...

  14. Through the Lens of a Tetrad: Visual Storytelling on Tablets

    McEwen, Rhonda; Zbitnew, Anne; Chatsick, Jennifer

    2016-01-01

    What are the boundaries between traditional and new media, between ability and disability, and between the artist and the processes for making art? This article reports findings from a study of tablet devices as media for self-expression and visual storytelling by adults with intellectual disabilities and examined whether or not art-making…

  15. Indigenous Digital Storytelling in Video: Witnessing with Alma Desjarlais

    Iseke, Judy M.

    2011-01-01

    Indigenous digital storytelling in video is a way of witnessing the stories of Indigenous communities and Elders, including what has happened and is happening in the lives and work of Indigenous peoples. Witnessing includes acts of remembrance in which we look back to reinterpret and recreate our relationship to the past in order to understand the…

  16. Storytelling as Pedagogy: An Unexpected Outcome of Narrative Inquiry

    Coulter, Cathy; Michael, Charles; Poynor, Leslie

    2007-01-01

    This study examines how the use of narrative research methods can serve as pedagogical strategies in preservice teacher education. In this study, we see the intersection of narrative inquiry and storytelling-as-pedagogy. The two often intersect, but rarely has that intersection been examined in a systematic manner. This study examines data…

  17. Reframing the Praxis of School Leadership Preparation through Digital Storytelling

    Guajardo, Miguel; Oliver, John A.; Rodriguez, Gregory; Valadez, Monica M.; Cantu, Yvette; Guajardo, Francisco

    2011-01-01

    This article introduces a social innovation that contributes to the formation of educational leaders. Digital storytelling is employed as a process for data creation, analysis, and synthesis. Emerging educational leaders are guided through a process to better understand the experiences and social constructs that inform their identity. Through a…

  18. Development of Line Dance and its Cultural Characters%排舞运动的发展及其文化品性

    孙林

    2012-01-01

    排舞由集体舞演变而来,在发展过程中排舞既继承了集体舞的群体性,又形成了自身特有的共享性、时尚性和包容性等文化品性。排舞独特文化品性的形成一方面是排舞在发展过程中的自我文化选择,另一方面是社会文化对排舞选择的结果。排舞的文化品性丰富了排舞运动的文化内涵,促进了该项目的持续发展。%Line dance evolves from group dancing.In the process of development,Line Dance not only inherits group dancing's grouping style but also forms its specific sharing,fashion,containment and other cultural characters.The forms of the Line Dance' specific cultural character is the choice of self cultural in the process of the development and also is the result of the choice made by social culture.The cultural characters of Line Dance enrich the cultural connotation of Line Dance,and promote its sustainable development.

  19. A preliminary study on the application of storytelling among hospice care interest group

    Yu Liu

    2014-03-01

    Conclusions: Students reflected that the storytelling helped them recognize the importance of relieving the suffering, respecting and understanding, communicating, team working, and family supporting in the hospice care.

  20. Development of coaxial speaker-like non-contact electrostatic sensor for aviation engine exhaust electrostatic character research

    Du Zhaoheng

    2015-01-01

    Full Text Available Electrostatic sensor is the most important equipment in aero-engine exhaust electrostatic character research. By comparing a variety of sensor test programs, the coaxial speaker-like noncontact electrostatic sensor program is proposed. Numerical simulation analysis indicates the electric field distribution of electrostatic sensor, the influence principle of gap width, outer diameter, center diameter, angle and other factors on the sensor capacitance values which identify the key indicators of electrostatic sensor. The experiment test shows that the simulation analysis is in good agreement with the experimental results.

  1. Transmedia Storytelling in Science Communication: One Subject, Multiple Media, Multiple Stories

    Unger, M.; Moloney, K.

    2012-12-01

    Each communication medium has particular storytelling strengths. For example, video is particularly good at illustrating a progression of events, text at background and context, and games at describing systems. In what USC's Prof. Henry Jenkins described as "transmedia storytelling," multiple media are used simultaneously, in an expansive rather than repetitive way, to better tell a single, complex story. The audience is given multiple entry points to the story, and the story is exposed to diverse and dispersed audiences, ultimately engaging a broader public. We will examine the effectiveness of a transmedia approach to communicating scientific and other complex concepts to a broad and diverse audience. Using the recently developed Educational Visitor Center at the NCAR-Wyoming Supercomputing Center as a case study, we will evaluate the reach of various means of presenting information about the geosciences, climate change and computational science. These will include an assessment of video, mechanical and digital interactive elements, animated movie segments, web-based content, photography, scientific visualizations, printed material and docent-led activities.

  2. Business Storytelling and Leadership in the Insurance Companies from Romania

    Viorica Păuș

    2013-12-01

    Full Text Available The research addresses a new concept introduced into the managerial practice of the insurance industry from Romania and it aims to test the hypothesis that success, performance and competitiveness of the organizations in the insurance industry depend also on the quality of the leadership and the leaders’ ability to use storytelling, taking into account the intangibility of the insurance products. The main tool that this exploratory, qualitative research has used is the structured interview with three target groups, which we considered to be relevant: CEOs/managers of insurance companies and insurance brokerage firms, public relations specialists and economic journalists. The results of our research endeavours may be of interest for both the managers, employees and communication specialists in the insurance industry and the business world in general, for which the introduction of storytelling in the leadership practices might increase the attractiveness not only for employees, but also for stakeholders and customers.

  3. 古文字发展义化原因浅析%On the Reasons of Meaning Development of Ancient Chinese Characters

    李娴

    2014-01-01

    义化是古文字形体结构发展演变过程中的一种重要现象。文字是记录语言的符号,导致义化的一个重要原因是文字为了更好地记录语言。文字除受语言的制约之外,它自己本身就是一套成系统的符号,古文字阶段的字符为了融入汉字系统就必然会发生义化。%The justice is a Very important phenomenon in the body structure deVelopment of ancient writing. The character is a symbol to record language. An important cause of justice is to record language better. In addition to restrict from the language,the character itself is a set of systematic symbol. The ancient writing stage character will ineVitably occur justice in order to integrate into the Chinese system.

  4. Resilience in language learners and the relationship to storytelling

    Kate Nguyen; Nile Stanley; Laurel Stanley; Yonghui Wang

    2015-01-01

    International students, who study a foreign language abroad, experience more adversities than their domestic peers. The social challenges they face include problems with immigration status, isolation, difficulty speaking a new language, and learning unfamiliar customs. There is limited research focused on the coping strategies of these individuals. A growing body of research suggests storytelling may provide an important role in promoting resilience, defined as an individual’s ability to boun...

  5. Storytelling technique in Turkish rap music : a music video

    Karakurluk, Bedirhan

    2012-01-01

    Ankara : The Department of Graphic Design, İhsan Doğramacı Bilkent University, 2012. Thesis (Master's) -- Bilkent University, 2012. Includes bibliographical references leaves 60-63. This thesis analyzes the storytelling technique in Turkish rap music in the context of hip-hop culture’s content and history, argues its narrative background, seeks answer to what are the mainstream components of Turkish rap music videos, and examines the music video created for this thesis as...

  6. 浅析简爱的性格特征%Development of the Characters of Jane Eyre

    刘克静

    2005-01-01

    This thesis analyzes the heroine, Jane Eyre's characters, such as warm- hearted, self- justification, self- respect, self- esteem and self - strength. In the original work, it has been succeeded in creating one of the greatest love novels of Nineteenth Century English Literature, and discovered the social problem that men have superiority to women in the Victorian age.%文章分析了主人公的热心、追求正义、自尊、自爱、自强等性格特征,同时分析了原著如何成为十九世纪英国文学史上最伟大的爱情小说,并从作品的思想内容上揭示了当时的英国维多利亚时代男尊女卑的社会问题.

  7. Actor/Character Dualism

    Riis, Johannes

    2012-01-01

    Our perception of agency may be inherently fallible, and this may explain not only our general awareness of actors when engaged in fictional characters but also the specific case of paradoxical characters...

  8. HETEROSIS AND COMBINING ABILITY FOR YIELD AND YIELD COMPONENT CHARACTERS OF NEWLY DEVELOPED CASTOR (RICINUS COMMUNIS L. HYBRID

    M RAMESH

    2013-12-01

    Full Text Available The estimates of the components of genetic variation were worked out by Kempthorne method from a Line x Tester analysis in castor for fourteen plant type related traits. The analysis for combining ability revealed significant mean sum of squares of both general combining ability (GCA and specific combining ability (SCA for all the characters which indicated the presence of both additive and non-additive gene actions. The ratio of GCA variance and SCA variance ratio revealed the predominance of non-additive gene action for all the traits except plant height up to primary spike, no. of nodes up to primary spike, no. of capsules/primary spike and total spike length of secondary. JP-87 was good general combiner for most of the characters including seed yield. The line DCS-106 was also a good general combiner for early flowering, days to maturity and number of capsules on secondary spike. Cross JP-87 × RG-1740/A was a good specific combiner for seed yield per plant and for other yield component. The hybrid DPC-9 × RG-156 with good specific combining ability for days to maturity can be used for yield improvement in castor. In general for yield and other yield attributing traits the promising hybrids with high heterosis were JP-87 × RG-1740/A, JP-87 × DCS-106, DPC-17 × RG-156, DPC-17 × DCS-106 and DPC-17 × DCS-107 were on par with the check. These cross combinations could be utilized for further use in breeding programme for improvement in yield of castor.

  9. On Chinese Character

    杨文娟

    2016-01-01

    Just as the long history of our country, Chinese characters also have their long histories through thousands of years. There have been many great scientific works or documents studying on the origin of Chinese characters. From them, it can easily be found that each Chinese character has its own history. If we study on the history of a specific Chinese character, its motivation will be found.

  10. Experimenting with Visual Storytelling in Students' Portfolios: Narratives of Visual Pedagogy for Pre-Service Teacher Education

    Rifa-Valls, Montserrat

    2011-01-01

    This article interprets the repercussions of visual storytelling for art education and arts-based narrative research and, particularly, it approaches visual storytelling as a critical tool for pre-service teacher education. After reinterpreting storytelling from the perspective of visual critical pedagogy, I will narratively reconstruct the use of…

  11. Hybrid E-Learning Tool TransLearning: Video Storytelling to Foster Vicarious Learning within Multi-Stakeholder Collaboration Networks

    van der Meij, Marjoleine G.; Kupper, Frank; Beers, Pieter J.; Broerse, Jacqueline E. W.

    2016-01-01

    E-learning and storytelling approaches can support informal vicarious learning within geographically widely distributed multi-stakeholder collaboration networks. This case study evaluates hybrid e-learning and video-storytelling approach "TransLearning" by investigation into how its storytelling e-tool supported informal vicarious…

  12. Multicultural Young Adult Literature as a Form of Counter-Storytelling

    Hughes-Hassell, Sandra

    2013-01-01

    Counter-storytelling is defined by critical race theory scholars as a method of telling the stories of those people whose experiences are not often told, including people of color, the poor, and members of the LGBTQ community. This article discusses multicultural young adult literature as a form of counter-storytelling, with an emphasis on how…

  13. User Study of a New Smart Toy for Children's Storytelling

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.

  14. The Effect of Digital Storytelling in Improving the Third Graders' Writing Skills

    Yamac, Ahmet; Ulusoy, Mustafa

    2016-01-01

    The aim of this action research was to investigate the effects of digital storytelling in improving the writing skills of third grade students enrolled in rural primary schools. The writing performances of the students were measured before and after the teaching procedures of digital storytelling. Then, the process of narrative writing with…

  15. The Effectiveness of Creative Dramatics and Storytelling in a Library Setting

    Amato, Anthony; And Others

    1973-01-01

    This 2-year study involving 298 grade school pupils investigates the comparative effectiveness of creative dramatics and storytelling. While the results indicate neither had an effect on children's interests and reading achievement, there is indication that storytelling may have more influence than creative dramatics on self-image and empathy.…

  16. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Bou-Franch, Patricia

    2012-01-01

    As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant…

  17. The Edge of Messy: Interplays of Daily Storytelling and Grand Narratives in Teacher Learning

    Selland, Makenzie K.

    2017-01-01

    This paper examines the interplay of daily storytelling and societal narratives of teaching in one student teacher's experience. Drawing on narrative and post-structural theories, I conducted a case study using narrative inquiry and ethnographic methods to examine the moment-to-moment storytelling of one student teacher across a range of teaching…

  18. The Use of Digital Storytelling for ESP in a Technical English Course for Aerospace Engineers

    Sevilla-Pavón, Ana; Serra-Cámara, Belén; Gimeno-Sanz, Ana

    2012-01-01

    Digital Storytelling is a powerful pedagogical tool for both students and educators, which started to be used for teaching and learning purposes a few years ago, becoming more and more popular over time. The use of digital storytelling in non-specific language learning contexts has been widely explored, as shown in the literature. However, its use…

  19. The Politics of Storytelling: Unfolding the Multiple Layers of Politics in (P)AR Publications

    Santos, Doris

    2012-01-01

    In the social sciences, inquiry into the relationship between storytelling and politics is based on a notion of historical continuity. One problem is the possible trap of inevitability inherent in this notion--that something which happened "had to happen". Hannah Arendt's conception of political theory as storytelling overcomes this trap,…

  20. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Torres, Agustin Reyes; Ponce, Eva Pich; Pastor, Ma Dolores Garcia

    2012-01-01

    Digital storytelling constitutes a pedagogical tool for teachers to work on different linguistic skills while generating students' interest and attention. This study analyses the usefulness of including digital storytelling within a didactic sequence in order to work on linguistic routines such as greetings and leave-takings in English as a…

  1. Unleashing the Power of Teenage Folklore: Research To Investigate the Power of Storytelling.

    Doll, Carol A.; Benedetti, Angelina; Carmody, Barbara; Reynolds, Tom; Brantigan, Nanna; Wilson-Lingbloom, Evie

    2001-01-01

    Describes a study that investigated the effect teenage folklore storytelling has on the self-esteem of adolescents; its effect on building oral communication and storytelling skills; adolescent perceptions of the media center and public library; and cooperative ventures between school library media specialists and public librarians. (Contains 95…

  2. 日本古典诗歌发展中的集体主义特征%The Collectivistic Character m Japanese Classic Poetry Development

    于永妍

    2011-01-01

    日本古典文学往往被认为具有个人化的传统,实际上在日本古典诗歌的发展过程中,无论是汉诗的传入,和歌的起源,和歌赛的发展,还是后来连歌和俳句的发展。都可以看到日本古典文学传统中浓厚的集体主义色彩。%Japanese classic literature is often thought to have a personalized tradition. Actually, on the development process of Japanese classical poetry, through the introduction of Chinese poem, the origin of waka, the development of utaawase, renga and haiku, the collectivistic character can be seen in the development of traditional Japanese classic literature.

  3. Protocol for a systematic review of the use of narrative storytelling and visual-arts-based approaches as knowledge translation tools in healthcare

    Scott, Shannon D; Brett-MacLean, Pamela; Archibald, Mandy; Hartling, Lisa

    2013-01-01

    Background The arts are powerful, accessible forms of communication that have the potential to impart knowledge by attracting interest and developing meaningful connections. Knowledge translation aims to reduce the ‘evidence-practice’ gap by developing, implementing and evaluating strategies designed to enhance awareness and promote behavior change congruent with research evidence. Increasingly, innovative approaches such as narrative storytelling and other arts-based interventions are being ...

  4. Optical Science: Deploying Technical Concepts and Engaging Participation through Digital Storytelling

    Thomas, R. G.; Berry, K.; Arrigo, J.; Hooper, R. P.

    2013-12-01

    Technical 'hands-on' training workshops are designed to bring together scientists, technicians, and program managers from universities, government agencies, and the private sector to discuss methods used and advances made in instrumentation and data analysis. Through classroom lectures and discussions combined with a field-day component, hands-on workshop participants get a 'full life cycle' perspective from instrumentation concepts and deployment to data analysis. Using film to document this process is becoming increasingly more popular, allowing scientists to add a story-telling component to their research. With the availability of high-quality and low priced professional video equipment and editing software, scientists are becoming digital storytellers. The science video developed from the 'hands-on' workshop, Optical Water Quality Sensors for Nutrients: Concepts, Deployment, and Analysis, encapsulates the objectives of technical training workshops for participants. Through the use of still photography, video, interviews, and sound, the short video, An Introduction to CUAHSI's Hands-on Workshops, produced by a co-instructor of the workshop acts as a multi-purpose tool. The 10-minute piece provides an overview of workshop field day activities and works to bridge the gap between classroom learning, instrumentation application and data analysis. CUAHSI 'hands-on' technical workshops have been collaboratively executed with faculty from several universities and with the U.S. Geological Survey. The video developed was designed to attract new participants to these professional development workshops, to stimulate a connection with the environment, to act as a workshop legacy resource, and also serve as a guide for prospective hands-on workshop organizers. The effective use of film and short videos in marketing scientific programs, such as technical trainings, allows scientists to visually demonstrate the technologies currently being employed and to provide a more

  5. STORYTELLING AS A COMMUNICATIVE ACT / LA NARRACIÓN ORAL COMO ACTO DE COMUNICACIÓN

    María Nela Barba Téllez

    2013-04-01

    Full Text Available The material presented discloses a topic of great value and current importance in the context of Pedagogy and Educative Psychology: the storytelling for children. It is intended for those teachers, who before the imminence and fast pace of daily life, are aware of the value of the communication, participation and conversation as resources that enhance the imagination. The purpose of this material is to stimulate the reflection and creativity of teachers to enable the development of storytelling skill in groups of boys and girls, based on the communicative approach, through which is acknowledged that in the storytelling, as a communicative act, the communicative elements that are involved in communication are present. They are essentially a code, a message, a channel, a transmitter, a receiver and the communicative situation. RESUMEN: El material que se presenta se adentra en un tema de gran valor y actualidad en el contexto actual de la Pedagogía y la Psicología Educativa: la narración (oral para/con niñas y niños. Va dirigido a aquellos maestros que ante la inmediatez y el ritmo acelerado de la vida cotidiana, toman conciencia del valor de la comunicación, la participación y el diálogo, como recursos que potencian la dinámica de la narración oral. La intención es despertar la reflexividad y la creatividad de los maestros para favorecer el desarrollo de la narración en grupos de niñas y niños, desde la óptica del enfoque comunicativo, donde se reconoce que en la narración oral como acto de comunicación están presentes los elementos que intervienen en el acto comunicativo. Estos son esencialmente un código, un mensaje, un canal; un emisor, un interlocutor y la situación comunicativa.

  6. Moral character in the workplace.

    Cohen, Taya R; Panter, A T; Turan, Nazli; Morse, Lily; Kim, Yeonjeong

    2014-11-01

    Using two 3-month diary studies and a large cross-sectional survey, we identified distinguishing features of adults with low versus high levels of moral character. Adults with high levels of moral character tend to: consider the needs and interests of others and how their actions affect other people (e.g., they have high levels of Honesty-Humility, empathic concern, guilt proneness); regulate their behavior effectively, specifically with reference to behaviors that have positive short-term consequences but negative long-term consequences (e.g., they have high levels of Conscientiousness, self-control, consideration of future consequences); and value being moral (e.g., they have high levels of moral identity-internalization). Cognitive moral development, Emotionality, and social value orientation were found to be relatively undiagnostic of moral character. Studies 1 and 2 revealed that employees with low moral character committed harmful work behaviors more frequently and helpful work behaviors less frequently than did employees with high moral character, according to their own admissions and coworkers' observations. Study 3 revealed that adults with low moral character committed more delinquent behavior and had more lenient attitudes toward unethical negotiation tactics than did adults with high moral character. By showing that individual differences have consistent, meaningful effects on employees' behaviors, after controlling for demographic variables (e.g., gender, age, income) and basic attributes of the work setting (e.g., enforcement of an ethics code), our results contest situationist perspectives that deemphasize the importance of personality. Moral people can be identified by self-reports in surveys, and these self-reports predict consequential behaviors months after the initial assessment.

  7. Designing for Suburban Social Inclusion: A Case of Geo-Located Storytelling

    Anette Bengs

    2015-08-01

    Full Text Available This article showcases a digital solution for strengthening social inclusion and well-being of senior suburban residents of a socially diverse Finnish town. The study is framed as design research where research is conducted in order to feed into a design process. A background study was first conducted in order to identify the target group’s needs, abilities, and attitudes towards the neighbourhood. The results revealed positive attitudes towards the area and the need for relatedness, autonomy, competence, pleasure and stimulation, physical thriving and security. Following a User-Centered Design process we based our design choices on these results and developed a local geocaching solution incorporating storytelling. The aim was to encourage senior citizens to socialize, be physically active and to experience the local urban place. An interview-based evaluation with older adults (n=6 combined with an analysis of online cache log data, showed positive experiences of the solution.

  8. The digital storytelling process: A comparative analysis from various experts

    Hussain, Hashiroh; Shiratuddin, Norshuhada

    2016-08-01

    Digital Storytelling (DST) is a method of delivering information to the audience. It combines narrative and digital media content infused with the multimedia elements. In order for the educators (i.e the designers) to create a compelling digital story, there are sets of processes introduced by experts. Nevertheless, the experts suggest varieties of processes to guide them; of which some are redundant. The main aim of this study is to propose a single guide process for the creation of DST. A comparative analysis is employed where ten DST models from various experts are analysed. The process can also be implemented in other multimedia materials that used the concept of DST.

  9. Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling

    Swanson, Reid; Gordon, Andrew S.

    Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domain that they wish. The user and computer take turns in writing sentences in an emerging fictional narrative where sentences contributed by the computer are selected from a collection of millions of personal stories extracted from Internet weblogs. In this demonstration, we will present the latest version of the Say Anything application and allow conference participants to author their own original stories using the system.

  10. Character Education, New Media, and Political Spectacle

    Winton, Sue

    2010-01-01

    Ontario's new Character Development Initiative is analyzed to determine whether it can be characterized as political spectacle. Examination of official policy texts, media reports, speeches, web pages, webcasts, and events at the Character Development Symposium suggests that the Initiative contains many elements of political spectacle; however,…

  11. 'Shooting at the sun god Apollo': the Apollonian-Dionysian balance of the TimeSlips Storytelling Project.

    George, Daniel R

    2013-09-01

    In The Birth of Tragedy, Friedrich Nietzsche celebrated the dueling forces of reason and emotion as personified by the ancient Greek gods Apollo and Dionysus. A subtle Apollonian-Dionysian balance can be observed in TimeSlips, a group-based creative storytelling activity developed in the 1990s and increasingly used in dementia care settings worldwide. This article explains how the Apollonion-Dionysian aspects of TimeSlips are beneficial not only for persons with dementia, but also for their carers. Narrative data from medical students at Penn State College of Medicine who participated in TimeSlips at a local retirement community are shared.

  12. Telling tales: Using storytelling to teach EFL kindergarten students in Taiwan

    Tsu-Chia Hsu

    2015-02-01

    Full Text Available Recently, the pressure of producing globally competitive graduates has furthered the need of students to enhance their English proficiencies; this is especially true for students who majors in English and will be teachers in the near future. Many EFL teachers have used storytelling as a resource when teaching. More so, storytelling are said to be able help provide a motivating and interacting vehicle between students and teachers for language learning. The strategy given in this study is meant to help teachers to use storytelling as a resource for young EFL learners. The study focuses on specific instructional outcomes from using storytelling as a group teaching strategy and investigates how storytelling in teaching meets the needs of teachers. The study’s primary purpose aims to explore how storytelling in teaching affects EFL children’s learning. Finally, the strengths and weakness of using storytelling as a group teaching strategy will be discussed. The research design is to use a questionnaire and group interviews. The pre-service teachers have kept a daily journal to incorporate reflections and observations and record them on the students’ log. In addition, the coordinator’s and the researcher’s log provided valuable summary observations. Results showed that pre-service teachers’ teaching styles need to employ creativity, which then helps them gain the children’s attention as the teachers interact with them. Implications and suggestions of the study are of great importance for further research.

  13. The development and discussion of computerized visual perception assessment tool for Chinese characters structures - Concurrent estimation of the overall ability and the domain ability in item response theory approach.

    Wu, Huey-Min; Lin, Chin-Kai; Yang, Yu-Mao; Kuo, Bor-Chen

    2014-11-12

    Visual perception is the fundamental skill required for a child to recognize words, and to read and write. There was no visual perception assessment tool developed for preschool children based on Chinese characters in Taiwan. The purposes were to develop the computerized visual perception assessment tool for Chinese Characters Structures and to explore the psychometrical characteristic of assessment tool. This study adopted purposive sampling. The study evaluated 551 kindergarten-age children (293 boys, 258 girls) ranging from 46 to 81 months of age. The test instrument used in this study consisted of three subtests and 58 items, including tests of basic strokes, single-component characters, and compound characters. Based on the results of model fit analysis, the higher-order item response theory was used to estimate the performance in visual perception, basic strokes, single-component characters, and compound characters simultaneously. Analyses of variance were used to detect significant difference in age groups and gender groups. The difficulty of identifying items in a visual perception test ranged from -2 to 1. The visual perception ability of 4- to 6-year-old children ranged from -1.66 to 2.19. Gender did not have significant effects on performance. However, there were significant differences among the different age groups. The performance of 6-year-olds was better than that of 5-year-olds, which was better than that of 4-year-olds. This study obtained detailed diagnostic scores by using a higher-order item response theory model to understand the visual perception of basic strokes, single-component characters, and compound characters. Further statistical analysis showed that, for basic strokes and compound characters, girls performed better than did boys; there also were differences within each age group. For single-component characters, there was no difference in performance between boys and girls. However, again the performance of 6-year-olds was better than

  14. About Chinese Characters

    2002-01-01

    The character "力" li (strength) was originally written "(?)" The curving " (?) " indicates bulging muscles, while the "(?)" component represents skin. Despite its evolution over the centuries, "力" still symbolizes a strong arm.In combination with other characters "力" conveys the meaning "力量" liliang (strength), "力气"liqi (strength), "力求" liqiu (pursue) and "力争" lizheng (strive).

  15. Knowing Chinese character grammar.

    Myers, James

    2016-02-01

    Chinese character structure has often been described as representing a kind of grammar, but the notion of character grammar has hardly been explored. Patterns in character element reduplication are particularly grammar-like, displaying discrete combinatoriality, binarity, phonology-like final prominence, and potentially the need for symbolic rules (X→XX). To test knowledge of these patterns, Chinese readers were asked to judge the acceptability of fake characters varying both in grammaticality (obeying or violating reduplication constraints) and in lexicality (of the reduplicative configurations). While lexical knowledge was important (lexicality improved acceptability and grammatical configurations were accepted more quickly when also lexical), grammatical knowledge was important as well, with grammaticality improving acceptability equally for lexical and nonlexical configurations. Acceptability was also higher for more frequent reduplicative elements, suggesting that the reduplicative configurations were decomposed. Chinese characters present an as-yet untapped resource for exploring fundamental questions about the nature of the human capacity for grammar.

  16. Fairy Grandmothers: Images of Storytelling Events in Nineteenth-Century Germany

    Willem de Blécourt

    2010-12-01

    Full Text Available Typical nineteenth‐century German images of elderly female storytellers capture them in the act of relating Märchen to young children. When these images reached a mass public, they reinforced the idea of a timeless female oral tradition. As researchers of oral tales hardly ever recorded any actual female storytellers, the images belonged for the most part to a romantic myth of Germanyʹs past. Towards the end of the century, artists started to produce more realistic paintings of female storytellers. This coincided with the growing popularity of fairy‐tale books which were indeed mostly read to children by women.

  17. "They may be pixels, but they're MY pixels:" developing a metric of character attachment in role-playing video games.

    Lewis, Melissa L; Weber, René; Bowman, Nicholas David

    2008-08-01

    This paper proposes a new and reliable metric for measuring character attachment (CA), the connection felt by a video game player toward a video game character. Results of construct validity analyses indicate that the proposed CA scale has a significant relationship with self-esteem, addiction, game enjoyment, and time spent playing games; all of these relationships are predicted by theory. Additionally, CA levels for role-playing games differ significantly from CA levels of other character-driven games.

  18. Interpretation of The Abnormal Character Emily In A Rose for Emily

    刘禹彤

    2015-01-01

    Faulkner is one of the modern American novelists who have gained a worldwide reputation as one of the best story-tellers in America or even the world.He depicts the feelings:ins anity,split,distortion,grotesque,and the secret unplumbed depths of the soul.The art of abnormal psychology carries the appeal of cultural reflection and free life.In the process of creating the abnormal character,Faulkner conveys his criticism and reflection of the essence of culture.He strengthens the human consciousness by self-examination through the reality of art.

  19. Interpretation of The Abnormal Character Emily In A Rose for Emily

    刘禹彤

    2015-01-01

    Faulkner is one of the modern American novelists who have gained a worldwide reputation as one of the best storytellers in America or even the world.He depicts the feelings:ins anity,split,distortion,grotesque,and the secret unplumbed depths of the soul.The art of abnormal psychology carries the appeal of cultural reflection and free life.In the process of creating the abnormal character,Faulkner conveys his criticism and reflection of the essence of culture.He strengthens the human consciousness by self-examination through the reality of art.

  20. Larval development of Notolopas brasiliensis Miers, 1886 (Brachyura: Majoidea: Pisidae described from laboratory reared material and a reappraisal of the characters of Pisidae

    William Santana

    2006-01-01

    Full Text Available The complete larval stages of Notolopas brasiliensis are described from laboratory reared material, with emphasis on the external morphological features of Majoidea, and compare the morphology of N. brasiliensis with other genera of Pisidae. Larval development of N. brasiliensis consists of two zoeal stages and one megalopa. The duration mean of each zoeal stage was 4.2 ± 1.0 days for Zoea I and 3.8 ± 0.7 days for Zoea II, the megalopa instar appearing 8.1 ± 0.4 days after hatching. The characters previously used to define larval forms of Pisidae are either symplesiomorphic or potentially highly homoplastic. As well, was observed that there are no common sets of larval characters that would define Pisidae nowadays. However, was showed that only a combination of characters could differentiate Notolopas from other pisid genera.O completo desenvolvimento larval de Notolopas brasiliensis é descrito, a partir de material criado em laboratório, com ênfase na morfologia externa de Majoidea e comparado aos demais gêneros de Pisidae. O desenvolvimento larval de N. brasiliensis consiste em dois estágios de zoea e um de megalopa. A duração media de cada estágio foi de 4.2 ± 1.0 dias para a Zoea I e 3.8 ± 0.7 dias para a Zoea II, a megalopa aparece entre 8.1 ± 0.4 dias após a eclosão. Os caracteres previamente utilizados para definir as formas larvais de Pisidae ou são simplesiomórficos ou altamente homoplásticos. Foi observado que não existe um conjunto de caracteres capazes de definir Pisidae até o presente.Contudo foi mostrado que uma combinação de caracteres pode ser utilizada para diferenciar Notolopas dos demais gêneros da família.

  1. DIGITAL STORYTELLING: Kizoa, Animoto, and Photo Story 3

    Kevin YEE

    2012-01-01

    Full Text Available Educators know that students create better projects when they are personally invested in the material (Brookhart, Bronowicz 2003; McInerney 2008; Braxton 2008. The rewards are particularly significant when students can exercise some degree of creativity in the process of developing their projects (Su 2009. Possibly this is a result of engaging both hemispheres of the brain (Tatar 2009, or otherwise simply a reflection of the human preference to employ creativity in any endeavor, including “work” related ones.One tried-and-true avenue for creative expression is through the use of stories or narratives. Simply including a narrative component may provide enough creative ammunition for students to feel that a particular assignment can be more interesting (Clark 2010, if their work is to be wrapped around a narrative format, such as a short story in favor of an essay or formal writing. But there are numerous free technology tools available today that take the process one step further, by injecting different editing options and high-end production values. Students do not merely assemble a story in words. They can now do it primarily with images, and many of the slideshow services online allow for text captions, dynamic transitions, special effects, and relevant animations. Students become videographers and directors as much as they function as storytellers. The slideshow builders thus do a better job than “old fashioned” essay/short story assignments at meeting the need of 21st century students, many of whom arrive at institutions of higher learning with at least an already-ingrained interest in such tools, if not explicit experience.Kizoa (www.kizoa.com offers a simple menu-driven, Flash-based interface for users to craft slideshows with uploaded images, added text, transitions, animations, special effects, and music selected from their limited online repository or uploaded in mp3 format. Users drag images and any desired effects onto a

  2. Character, Civility, and the Massachusetts Curriculum Frameworks.

    Massachusetts State Dept. of Education, Boston.

    As the educational community works together to improve academic achievement, the importance of character traits such as honesty, trustworthiness, self discipline, kindness, empathy, respect, responsibility, and courage must not be neglected. This guide has been designed to help educators and families in Massachusetts link character development and…

  3. Don't "Dumb Down" Character Education

    Starnes, Bobby Ann

    2006-01-01

    Most character education-advocate organizations list traits that they identify as the central principles or "pillars" in character development. They usually include words like responsibility, fairness, pride, and citizenship. As so often happens in education, these words are presented as though they represented straightforward, commonly understood…

  4. CHR -- Character Handling Routines

    Charles, A. C.; Rees, P. C. T.; Chipperfield, A. J.; Jenness, T.

    This document describes the Character Handling Routine library, CHR, and its use. The CHR library augments the limited character handling facilities provided by the Fortran 77 standard. It offers a range of character handling facilities: from formatting Fortran data types into text strings and the reverse, to higher level functions such as wild card matching, string sorting, paragraph reformatting and justification. The library may be used simply for building text strings for interactive applications or as a basis for more complex text processing applications.

  5. Memory between old and new media. Rethinking storytelling as a performative practice to process, assess and create awareness of change in the world of secondary orality

    Elena LAMBERTI

    2012-01-01

    Full Text Available Storytelling is old, but in our digital age its means are new. When an event of huge cultural significance occurs (such as the sinking of the Costa Concordia, the “Occupy Wall Street” Protest, or the coming of Boat-People to Europe stories ricochet from TV to Internet, from cell phone to text message with a speed and proliferation unknown even a decade ago. We need new and effective ways to understand the making of cultural processes in a multi-media environment in order to learn and develop strategies to make sense of cultural shifts in a reduced and very limited span of time. My essay draws on research in both Memory Studies, Literary Studies and Media Ecology to open up the study of storytelling to old and new media psycho-dynamics so to start to develop a methodology of investigation that will facilitate a deeper understanding of the role of multimedia storytelling in the ways in which both individuals and groups cognitively and emotionally navigate profound cultural shift, as well as in the ways in which they create and preserve their memories through time and technological change.

  6. The Rise of Avatars in Positive Psychology: Enabling Military Cultures in a 3D World for Strengths of Character Development

    2010-03-01

    2004).  6 See also Bransford, et al., 1999.  10      Bruner 1986; &  Piaget , 1977) places importance  on how people construct understanding of  knowledge...York.  Piaget , J.  (1977).  The development of thought:   Equilibration of cognitive structures, trans.  A Rosin.  New York:  Viking Press.  17

  7. Stories and Storytelling in Extension Work

    Peters, Scott; Franz, Nancy K.

    2012-01-01

    Deep budget cuts, increased accountability, and the growth of anti-government and anti-intellectual sentiments place Extension systems in a defensive position. In response, we're engaging in organizational change exercises, restructuring, regionalizing, rewriting mission statements, and developing strategic plans. We're spending…

  8. Transmedia storytelling and the new era of media convergence in higher education, by Stavroula Kalogeras

    Katherine E. Morrissey

    2015-09-01

    Full Text Available Stavroula Kalogeras. Transmedia Storytelling and the New Era of Media Convergence in Higher Education. New York: Palgrave Macmillan, 2014, hardcover, $100 (276p ISBN 978-1137388360.

  9. Presidential Storytelling as Argument: The Functions and Characteristics of Presidential Stories.

    Holloway, Rachel L.

    Noting the persistence of presidential "story" despite its critics, this paper maintains that presidential storytelling involves rhetorical skill and yields rhetorical benefits, and thus qualifies as strategic discourse. Initially examining presidential stories disguised as reports, termed "presidential episodes," the paper…

  10. KEEFEKTIFAN PAIRED STORYTELLING DAN JIGSAW DALAM PENINGKATAN KOMPETENSI BERBICARA SISWA KELAS VIII SMP NEGERI 3 SLEMAN

    Nurmiyati Nurmiyati

    2014-10-01

    Full Text Available Penelitian ini bertujuan untuk mengetahui: (1 apakah ada perbedaan keefektifan antara teknik paired storytelling, jigsaw, dan konvensional dalam meningkatkan kompetensi berbicara siswa, (2 teknik pembelajaran berbicara yang paling efektif antara ketiga teknik penelitian itu dalam meningkatkan kompetensi berbicara siswa kelas VIII SMP Negeri 3 Sleman. Penelitian ini menggunakan jenis penelitian eksperimen semu dengan nonequivalent control-group design. Hasil penelitian menunjukkan bahwa: (1 Ada perbedaan keefektifan antara teknik paired storytelling, jigsaw, and konvensional itu dalam meningkatkan kompetensi berbicara siswa dengan nilai F sebesar 3,532 dan signifikan dengan P < 0,05, yaitu sebesar 0,033, dan (2 teknik paired storytelling adalah teknik keterampilan berbicara yang paling efektif diantara ketiga teknik itu dalam meningkatkan kompetensi berbicara siswa kelas VIII SMP Negeri 3 Sleman dengan mean tertinggi sebesar 74,3492. Kata kunci: teknik paired storytelling, teknik jigsaw, teknik konvensional, kompetensi berbicara

  11. Juvenile phase of seedling development in six Eurasian 5-needle Pine species: pattern and character of interspecific differences

    A. G. Popov

    2013-12-01

    Full Text Available A species-specific trait system is formed as a result of two main factors: phylogenetic (origin, relationships and adaptive (environment within a modern natural habitat. Traits themselves also may be ranged by theirphylogenetic stability and adaptive value. Species are usually characterized by definitive traits. Meanwhile, ontogenetic traits may alsobe useful for understanding both species' phylogenesis and adaptation to climatic conditions. The purpose of the present study is toinvestigate the juvenile shoot structure in some Eurasian Pinus species from the section strobus. In the southern part of the WesternSiberian Plain forest zone, seedling growth and development were studied on six Eurasian species: stone pines (Pinus sibirica, P. cembra,P. pumila, P. koraiensis and white pines (P. parviflora, P. armandii. Shoot growth duration increases with an increase in vegetation season duration and the number of effective temperatures in the species' natural habitat: growth began slightly later, but it finished significantlylater. As far as shoot growth duration is concerned, the studied species were divided into 4 groups: (1 subarctic-subalpine P. pumila - 45-50 days, (2 boreal-mountain P. sibirica and P. cembra - 50-55 days, (3 nemoral from the monsoon forests P. koraiensis and P. parviflora - 60-65 days, (4 subtropical P. armandii - 75-80 days. The differences instructure and development of the juvenile shoots were not related to the climate in the natural habitat of species. On the basis of the juvenile morphogenesis duration and the presence of the mature organ type (5-needle short shoots on the juvenile shoot, three pairs ofspecies were distinguished: P. sibirica and P. cembra (1 year, do not have short shoots; P. koraiensis and P. armandii (1 year, shortshoots are present; P. parviflora and P. pumila (2 years, short shoots are present. It is shown that there is a close relationship between the species within

  12. Post-embryonic development of Camallanus cotti (Nematoda: Camallanidae), with emphasis on growth of some taxonomically important somatic characters.

    Levsen, Arne; Berland, Bjørn

    2002-01-01

    In this paper, the quantitative post-embryonic development of the Asian freshwater fish nematode Camallanus cotti Fujita, 1927, is described. Larval and adult morphometrics were obtained by following the parasite's life cycle experimentally using copepods Macrocyclops albidus (Jurine) as intermediate host and guppies Poecilia reticulata (Peters), southern platyfish Xiphophorus maculatus (Günther) and paradise fish Macropodus opercularis (L.) as definitive host. Additionally, adult worms were obtained from heavily infected paradise fish imported from Singapore. It is suggested that the gradual change in proportions of the worm's somatic body parts reflects the specific ecological role of each developmental stage. The free-living infective first-stage larva seems to be adapted for transmission, as indicated by its relatively long tail, designed to generate host-attracting movements, and its non-functional intestine. The second- and third-stage larvae from the copepod intermediate host seem mainly to invest in trophic functionality, i.e., the development of the buccal capsule and the oesophagus, which are crucial structures for the worm's successful establishment in the definitive fish host. Once in the fish intestine, the larvae enter a period of considerable growth. After the fourth (i.e., last) moult, a 72% increase in average female body length occurs. This is accompanied by doubling the average vulva-tail tip distance and the average tail length. The length of the female hind body expands in an accelerating allometric fashion, and seems to be closely linked to the posterior-wards expansion of the uterus. In the males however, growth seems to cease after the final moult. We conclude that female post-maturational body size, but especially the length of the hind body and the tail, are closely related to reproductive state, i.e., the developmental stage of the offspring in the uterus, and, probably, the worms' age. Any future taxonomical studies of camallanids in

  13. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Agustín Reyes; Eva Pich Ponce; MªDolores García Pastor

    2012-01-01

    Digital storytelling constitutes a pedagogical tool for teachers to work on different linguistic skills while generating students' interest and attention. This study analyses the usefulness of including digital storytelling within a didactic sequence in order to work on linguistic routines such as greetings and leave-takings in English as a foreign language. To this aim, we have worked with first year students in the Faculty of Education at the Universitat de València to improve their ability...

  14. Digital storytelling, media research and democracy: conceptual choices and alternative futures

    Couldry, Nick

    2008-01-01

    Recent years have seen amateur personal stories, focusing on «me», flourish on social networking sites and in digital storytelling workshops. The resulting digital stories could be called «mediatized stories». This book deals with these self-representational stories, aiming to understand the transformations in the age-old practice of storytelling that have become possible with the new, digital media. Its approach is interdisciplinary, exploring how the mediation or mediatization processes of ...

  15. The development of Archaeopteris: new evolutionary characters from the structural analysis of an Early Famennian trunk from southeast Morocco.

    Meyer-Berthaud, B; Scheckler, S E; Bousquet, J L

    2000-04-01

    A 5 m long trunk of a young Archaeopteris/Callixylon erianum tree from the Late Devonian of Morocco shows new branching patterns for early lignophytes. This progymnosperm tree produces a helical pattern of traces that we infer belonged to reduced, short-lived, primary (apical) branches (type A) as well as two types of adventitious traces (types B and H). We infer that type-B traces supplied branches that initiate close to the site of attachment on the trunk of some, but not all type-A branches in an irregular but nonrandom pattern. Unlike ephemeral type-A branches, those of type B persist and become long-lived, potentially permanent units of the architecture of Archaeopteris trees. Type-H adventitious traces are also short-lived and occur singly or in serial groups, but differ from traces of either type A or B branches by lacking differentiation into a readily identifiable organ category. We interpret type-H traces as supplying latent primordia that could develop into either adventitious roots or shoots depending on extrinsic factors. Our new data suggest that Archaeopteris had a wide range of branch primordium amplitude. Type-B branches compare with axillary lateral branch buds of some Early Carboniferous spermatophytes (Calamopitys) and are a major developmental departure from the strictly apical, pseudomonopodial shoot branching of older aneurophyte progymnosperms. Type-H traces suggest that Archaeopteris trees had some potential for formation of adventitious roots or shoots in response to environmental factors, such as partial burial by overbank sedimentation. Collectively, these novel methods of tree branching may partly explain the extraordinary success and worldwide dominance of Archaeopteris forests on fluvially dominated, Late Devonian floodplains.

  16. The Power of Digital Storytelling as a Culturally Relevant Health Promotion Tool.

    Briant, Katherine J; Halter, Amy; Marchello, Nathan; Escareño, Monica; Thompson, Beti

    2016-11-01

    Digital storytelling is an emergent method in health promotion. It addresses health inequities by combining technology with the voices of members of vulnerable, often underrepresented populations. The overall goal of this pilot project was to explore if digital storytelling could be a culturally relevant health promotion tool for Hispanics/Latinos to share their experiences with cancer, or other diseases. Promotores participated in a train-the-trainer workshop. Community members worked with trained promotores to create digital stories through community workshops. We conducted one-on-one interviews with digital story creators to elicit perspectives and assess their experience. One overarching theme among storytellers was the power of storytelling. Supporting subthemes that emerged in the interviews were (1) connection and communication, (2) lack of opportunities and barriers to telling stories, and (3) potential for disease prevention awareness and education. This study found digital storytelling to be culturally relevant for Hispanics/Latinos of Mexican origin. For these storytellers it was a uniquely valuable tool for sharing personal stories of overcoming or managing health issues. Participants found the digital story experience to be positive and beneficial. It provided a healing outlet to reflect on a difficult experience and find support within one's own community.

  17. THE POST-SEDIMENTARY CHARACTER OF DEVELOPMENT OF INTRAPLATE DISLOCATIONS AS A REFLECTION OF IMPULSIVENESS OF DEFORMATION PROCESSES

    V. I. Popkov

    2015-09-01

    Full Text Available The available data on well-studied areas of the Turan platform (as an example are reviewed and analyzed to reveal the role of con-sedimentation and post-sedimentation tectonic movements in formation of dislocations of the sedimentary cover. At the background of the long-term (tens and hundreds of million years quiet evolution of the territory under study, short-term intervals are distinguished, which duration amounts to the first millions of years (typically manifested in one or two stratigraphic layers; in such time intervals, tectonic movements were dramatically boosted and accompanied by land uplifting, sea regression, erosion of sediments accumulated earlier and manifestation of deformation processes.The paleotectonic reconstructions show that during such ‘revolutionary’ stages, large tectonic elements occurred along with local uplifts that added to their complexity. In the region under study, the Pre-Jurassic, Pre-Cretaceous (Late Okoma, Pre-Danish and the Pre-Middle Miocene gaps in sedimentation are studied in detail. It is shown that only during the above four periods of sedimentation gaps and accompanying erosion-denudation processes, the regional structures gained from 50 to 80% of their current amplitudes at the bottom of the cover, and the Pre-Danish and Pre-Middle Miocene washout periods were most important.Local uplift also developed impulsively and primarily due to the post-sedimentation movements. Cross-sections of anticlines studied in detail (Figures 1 to 3 are discussed as examples that clearly show the increase of erosional shearing of the sediments accumulated earlier towards domes of uplifts without any con-sedimentation decrease of their thicknesses. During these periods of the geologic history, regardless of their short duration, folded dislocation gained up to 65–90% of their current amplitudes. The periods of activation were separated by long relatively quiescent tectonic periods with the gradually slowing down

  18. Data visualization a guide to visual storytelling for libraries

    2016-01-01

    Data Visualization: A Guide to Visual Storytelling for Libraries is a practical guide to the skills and tools needed to create beautiful and meaningful visual stories through data visualization. Learn how to sift through complex datasets to better understand a variety of metrics, such as trends in user behavior and electronic resource usage, return on investment (ROI) and impact metrics, and learning and reference analytics. Sections include: .Identifying and interpreting datasets for visualization .Tools and technologies for creating meaningful visualizations .Case studies in data visualization and dashboards Understanding and communicating trends from your organization s data is essential. Whether you are looking to make more informed decisions by visualizing organizational data, or to tell the story of your library s impact on your community, this book will give you the tools to make it happen."

  19. Absence as Presence, Presence as Absence: Museological Storytelling in Berlin

    Joshua Parker

    2013-01-01

    Full Text Available This article examines a long history of objects’ use in “telling stories,” and speculates on how museums and other art forms might encourage “narrations” while leaving story-telling to visitors or viewers. David Chipperfield’s 2009 “restoration” of Berlin’s Neues Museum made great efforts to preserve traces not only of the objects displayed inside, but to present an open-ended “narrative” of the building’s own history. Attempts at making historical sites “tell” stories have, meanwhile, also extended into other visual arts in Germany, of which the article examines several, discussing them in relation with the concept of “postmemory” and national narratives of identity.

  20. Apseudopsis adami, a new species of tanaidacean (Crustacea: Peracarida) from the NW Iberian Peninsula: postmarsupial development and remarks on morphological characters

    Esquete, P.; Bamber, R. N.; Moreira, J.; Troncoso, J. S.

    2012-12-01

    A new species of apseudomorph tanaidacean, Apseudopsis adami sp. nov., is described, including intraspecific variation, from specimens collected in the seagrass meadows of O Grove inlet (NW Iberian Peninsula, NE Atlantic). The new species is characterized by the unique combination of the following characters: pointed rostrum with rounded shoulders, four ventral propodal spines on pereopod 1, and posterolateral pointed apophyses on pereonites 2-5, regardless of the developmental stage of the individual. Two juvenile stages were identified before reaching maturity; early juvenile limbs are scarcely ornamented in comparison to the adults. Advanced juveniles represent the vast majority of the studied population, and the limb ornamentation is similar to that of the adults. Males show two different cheliped morphologies. After a preparatory stage, females pass through a sequence of copulatory instars followed by intermediate stages in which the female loses the ovisac after manca release. The number of segments of the antennular and antennal flagella and uropod endopods, as well as the development and ornamentation of the mandibular palp, are meristic changes that occur during development and allow rapid identification of the developmental instar.

  1. Mentoring for Protege Character Development

    Moberg, Dennis J.

    2008-01-01

    As role models, mentors serve as moral exemplars to their proteges. Yet, since the mentoring literature gives scant attention to the mentor's role in protege moral education, mentors are largely unwitting participants in this process. Grounded in research from moral psychology and philosophy, this article provides guidance to mentors who want to…

  2. Study on the Application of Digital Storytelling in English Teaching for Younger Learners%数字故事在少儿英语教学中的应用研究

    刘玉凤; 辛玲

    2016-01-01

    In recent years, a new teaching method in the field of education—Digital Storytelling, is widely used in various dis-ciplines of teaching. This new way of storytelling combines the way traditional storytelling with multimedia technology, using the In-ternet as publishing platform. Application of digital storytelling to English teaching is conducive to developing students’learning in-terests and enthusiasm as well as cultivating their innovative consciousness and media literacy. This paper adopts the methods of questionnaire and interviewing to explore the application of digital storytelling to English teaching for young learners. Some stories are made to demonstrate the practice process after which the advantage of digital storytelling is reexamined. The enlightenment to English teaching for young learners is that digital storytelling can contribute to developing multiintelligence, enhancing comprehen-sive language competency as well as promoting elementary education teaching-reform.%近年来在教育领域中的一种新型教学方法——数字故事叙述(Digital Storytelling)广泛地应用于各种学科教学当中。数字故事叙述是一种把传统讲故事的形式与多媒体技术恰当结合,并利用网络作为发布平台的新型故事叙述方式。数字故事叙述运用于少儿英语教学能够激发学生英语学习的兴趣和热情、培养学生的创新意识和媒体素养。本文通过问卷调查和访谈等研究手段探讨数字故事叙述在少儿英语教学中的应用问题,研究结果表明数字故事叙述应用于少儿英语教学对于开发学生多元智能、提高语言综合运用能力、促进基础教育教学改革都具有重大意义。

  3. Mindful Storytellers: Emerging Pragmatics and Theory of Mind Development

    Fernández, Camila

    2013-01-01

    Emerging pragmatic language skills involve social, cognitive and linguistic abilities, including children's awareness of the conversational partner's mental states. The present study investigated the relation between children's theory of mind (ToM) and features of pragmatic language skills assessed through narrative discourse. One hundred and…

  4. Character Education and Students Social Behavior

    Syamsu A. Kamaruddin

    2012-09-01

    Full Text Available

    In an educational environment, in the form of character education program has been done both formally and informally. It's intended as one of the supporting ideas for follow-up in the form of design activities. Character education should basically refers to the vision and mission of the institution concerned. It shows the orientation of the two things in the character of the students are: aspects of human character and individual learners hallmark institution. In this paper, these two aspects is the author trying to ideas by referring to some other writings. The end result, the authors expect the birth of a design patent as early referral to spearhead a character development program learners.

  5. Teachers' Perceptions of School Organizational Climate as Predictors of Dosage and Quality of Implementation of a Social-Emotional and Character Development Program.

    Malloy, Margaret; Acock, Alan; DuBois, David L; Vuchinich, Samuel; Silverthorn, Naida; Ji, Peter; Flay, Brian R

    2015-11-01

    Organizational climate has been proposed as a factor that might influence a school's readiness to successfully implement school-wide prevention programs. The aim of this study was to evaluate the influence of teachers' perceptions of three dimensions of school organizational climate on the dosage and quality of teacher implementation of Positive Action, a social-emotional and character development (SECD) program. The dimensions measured were teachers' perceptions of (a) the school's openness to innovation, (b) the extent to which schools utilize participatory decision-making practices, and (c) the existence of supportive relationships among teachers (teacher-teacher affiliation). Data from 46 teachers in seven schools enrolled in the treatment arm of a longitudinal, cluster-randomized, controlled trial were analyzed. Teacher perceptions of a school's tendency to be innovative was associated with a greater number of lessons taught and self-reported quality of delivery, and teacher-teacher affiliation was associated with a higher use of supplementary activities. The findings suggest that perceptions of a school's organizational climate impact teachers' implementation of SECD programs and have implications for school administrators and technical assistance providers as they work to implement and sustain prevention programs in schools.

  6. SKIN DETECTION OF ANIMATION CHARACTERS

    Kazi Tanvir Ahmed Siddiqui

    2015-02-01

    Full Text Available The increasing popularity of animes makes it vulnerable to unwanted usages like copyright violations and pornography. That’s why, we need to develop a method to detect and recognize animation characters. Skin detection is one of the most important steps in this way. Though there are some methods to detect human skin color, but those methods do not work properly for anime characters. Anime skin varies greatly from human skin in color, texture, tone and in different kinds of lighting. They also vary greatly among themselves. Moreover, many other things (for example leather, shirt, hair etc., which are not skin, can have color similar to skin. In this paper, we have proposed three methods that can identify an anime character’s skin more successfully as compared with Kovac, Swift, Saleh and Osman methods, which are primarily designed for human skin detection. Our methods are based on RGB values and their comparative relations.

  7. The experience of Occupational Therapy with storytelling in an educational institution

    José Henrique da Silva Cunha

    2015-03-01

    Full Text Available Stories are important tools in the educational process and daily lives of children, because they contribute to the teaching practice in early education and to child development in many aspects, especially in learning. The purpose of this report is to present the experience of a storytelling group in an educational institution in the municipality of Uberaba, Minas Gerais state, during an internship supervised by the Occupational Therapy Course - Federal University of Triângulo Mineiro. The group developed strategies to improve psychomotor and cognitive aspects and expressive abilities of the students. Twelve one-hour weekly meetings were held during the morning, and the public were students aged 6 to 12 years old that stayed in school the whole day. In the workshop, entitled “Living the Story”, the group developed actions aimed at the creation and telling of stories, the confection of resources that were linked to the stories, and the concepts of experiences related to psychomotor aspects. As a result, it was possible to observe improvements in cognitive skills, emotional regulation, attention and concentration, problem solving, and general psychomotor aspects. Therefore, it is possible to point out that creating and listening to stories stimulate the imagination, educate, instruct, develop cognitive skills, facilitate the process of reading and writing, and enhance children’s communication skills

  8. Video Game Characters. Theory and Analysis

    Felix Schröter

    2014-06-01

    Full Text Available This essay develops a method for the analysis of video game characters based on a theoretical understanding of their medium-specific representation and the mental processes involved in their intersubjective construction by video game players. We propose to distinguish, first, between narration, simulation, and communication as three modes of representation particularly salient for contemporary video games and the characters they represent, second, between narrative, ludic, and social experience as three ways in which players perceive video game characters and their representations, and, third, between three dimensions of video game characters as ‘intersubjective constructs’, which usually are to be analyzed not only as fictional beings with certain diegetic properties but also as game pieces with certain ludic properties and, in those cases in which they function as avatars in the social space of a multiplayer game, as representations of other players. Having established these basic distinctions, we proceed to analyze their realization and interrelation by reference to the character of Martin Walker from the third-person shooter Spec Ops: The Line (Yager Development 2012, the highly customizable player-controlled characters from the role-playing game The Elder Scrolls V: Skyrim (Bethesda 2011, and the complex multidimensional characters in the massively multiplayer online role-playing game Star Wars: The Old Republic (BioWare 2011-2014.

  9. The typeface character

    Beier, Sofie

    2015-01-01

    Research from the fields of neuroscience and psychology, shows that typefaces can carry different semantic associations. However, to be able to read a text, the reader can no longer focus on the character of the typeface, as the human mind is incapable of simultaneously giving full attention...

  10. About Chinese Characters

    2002-01-01

    Sheep generally have a cute and docile appearance, which isrepresented by the Chinese character "羊" yang (sheep). The originalform of "羊" was "(?)" , representing a sheep’s head. Later, combinedwith other parts representing sheep’s horns, ears, legs, and tail, it evolvedinto "(?)"、"(?)"、"(?)" and "羊".

  11. About Chinese Characters

    2002-01-01

    Some Chinese characters refer to natural phenomena andsubstances, such as "雨" yu (rain), "云" yun (clouds), "雪" xue (snow),"电" dian (lightning) and "雷" lei (thunder). The original form of "雨"was"(?)," in which"(?)" represents the cloud layer, and"(?)"symbolizes rain drops.

  12. About Chinese Characters

    2002-01-01

    It is perhaps a facet of human nature that makes a person want to beking, and to control others. The character "王" was originally"王",symbolizing the emerald prayer beads worn exclusively by the king. Inthe course of this character’s evolution, however, new connotations were

  13. Applying Adult Learning Theory through a Character Analysis

    Baskas, Richard S.

    2011-01-01

    The purpose of this study is to analyze the behavior of a character, Celie, in a movie, 'The Color Purple," through the lens of two adult learning theorists to determine the relationships the character has with each theory. The development and portrayal of characters in movies can be explained and understood by the analysis of adult learning…

  14. A structural query system for Han characters

    Skala, Matthew

    2016-01-01

    The IDSgrep structural query system for Han character dictionaries is presented. This dictionary search system represents the spatial structure of Han characters using Extended Ideographic Description Sequences (EIDSes), a data model and syntax based on the Unicode IDS concept. It includes a query...... language for EIDS databases, with a freely available implementation and format translation from popular third-party IDS and XML character databases. The system is designed to suit the needs of font developers and foreign language learners. The search algorithm includes a bit vector index inspired by Bloom...

  15. Digital storytelling in teacher education: A meaningful way of integrating ICT in ESL teaching

    Fredrik Mørk Røkenes

    2016-04-01

    Full Text Available Hensikten med denne studien er å utforske hvordan bruken av digitale fortellinger i lærerutdanningen kan bidra til å utvikle lektorstudenters digitale kompetanse og fremme innovativ bruk av IKT i engelskundervisningen. Gjennom bruken av kasusstudie og en design-basert forskningstilnærming beskriver denne studien to gjennomføringer og design-sykluser av et verksted med bruk av digitale fortellinger ved en norsk lærerutdanning hvor det overordnede målet var å vise innovative og hensiktsmessige måter å integrere IKT i engelskundervisningen. En digital kompetansemodell er brukt som linse i dataanalysen hvor datamaterialet kommer fra en kvantitativ spørre-undersøkelse, feltobservasjoner, refleksjonslogger, digitale artefakter og semi-strukturerte intervjuer. Studiens funn viser en rekke tilnærmingsmåter som kan tas i bruk i gjennomføringen av verksted i digitale fortellinger, slik som modellering av integrering av IKT og vurdering med IKT, stillasbygging ved studentaktive læringsopplevelser med IKT, og brobygging mellom teori og praksis gjennom refleksjon. Implikasjoner for lærerutdanningen blir diskutert.Nøkkelord: profesjonsfaglig digital kompetanse, digitale fortellinger, lærer-studenter, lærerutdannere, lærerutdanning, engelsk fagdidaktikkAbstractThe purpose of this study is to examine how the use of digital storytelling (DST in teacher education can help develop digital competence in secondary school English as a second language (ESL student teachers, and promote the innovative use of information and communications technology (ICT in ESL teaching. Following a case methodology and a design-based research approach, the study reports on two iterative design cycles of a DST workshop held at a Norwegian teacher education program where the aim was to promote secondary ESL student teachers’ digital competence and showcase innovative ways of integrating ICT into ESL teaching. A digital competence model is used as a research lens

  16. "Relaaax, I Remember the Recession in the Early 1980s...": Organizational Storytelling as a Crisis Management Tool

    Kopp, David M.; Nikolovska, Irena; Desiderio, Katie P.; Guterman, Jeffrey T.

    2011-01-01

    In this conceptual paper, we consider organizational storytelling as a communications tool in which stories are used to reduce the stress and anxiety of organizational members during a crisis. While there is much consensus among organizational scholars detailing storytelling's active role in such processes as organizational learning and…

  17. Exploring the Use of Interactive Digital Storytelling Video: Promoting Student Engagement and Learning in a University Hybrid Course

    Shelton, Catharyn C.; Warren, Annie E.; Archambault, Leanna M.

    2016-01-01

    This study explores interactive digital storytelling in a university hybrid course. Digital stories leverage imagery and narrative-based content to explore concepts, while appealing to millennials. When digital storytelling is used as the main source of course content, tensions arise regarding how to engage and support student learning while…

  18. Design, Implementation, and Lessons Learned from a Digital Storytelling Project in an Undergraduate Health Promotion Theory Course

    Rimando, Marylen; Smalley, K. Bryant; Warren, Jacob C.

    2015-01-01

    This article describes the design, implementation and lessons learned from a digital storytelling project in a health promotion theory course. From 2011-2012, 195 health promotion majors completed a digital storytelling project at a Midwestern university. The instructor observed students' understanding of theories and models. This article adds to…

  19. Using Storytelling to Communicate Science to the Public

    Calderazzo, J.

    2014-12-01

    "Science is the greatest of all adventure stories," says physicist Brian Greene, author of The Elegant Universe. "It's been unfolding for thousands of years as we have sought to understand ourselves and our surroundings . . . and needs to be communicated in a manner that captures this drama." Carl Sagan and Neil deGrasse Tyson, the old and new storytelling hosts of Cosmos, would agree. So would Rachel Carson, who used one of the oldest and simplest of all story forms, the fable, to coax her readers into a complicated tale of pesticides, chemistry, and ecological succession. Silent Spring may well be the most influential science book of the last fifty years. More than ever, scientists need to communicate clearly and passionately to the public, the media, and decision-makers. Not everyone can be as articulate as a Jane Goodall or an Alan Rabinowitz. But humans are storytelling animals, and recent communications research suggests that information conveyed in story form activates more parts of the brain than when it is conveyed by bullet point or other non-narrative ways. Even a shy and retiring researcher can easily learn to use, at minimum, small and subtle techniques to find common ground with an audience who will not forget the message. Additionally, much recent communications research suggests strongly that the most memorable and effective way to coomunicate with the public is by conveying shared values or common ground. Stories--common to virtually every human society over time--inherently do that. As a literary and nonfiction writer for 40 years, and a university teacher of nonfiction and science/nature wiritng for the last 30, I know this first hand as well as through core scholarship about literature and narrative theory. Among other things, my talk will explore how some of the above science communication stars have used these sometimes-buried communication strategies--and how others can, too. Not crucial, but a brief interactive excerise I could conduct would

  20. Acquisition of Chinese characters: The effects of character properties and individual differences among second language learners

    Li-Jen eKuo

    2015-08-01

    Full Text Available In light of the dramatic growth of Chinese learners worldwide and a need for cross-linguistic research on Chinese literacy development, this study drew upon theories of visual complexity effect (Su & Samuels, 2010 and dual-coding processing (Sadoski & Paivio, 2013 and investigated a the effects of character properties (i.e., visual complexity and radical presence on character acquisition and b the relationship between individual learner differences in radical awareness and character acquisition. Participants included adolescent English-speaking beginning learners of Chinese in the U.S. Following Kuo et al. (2014, a novel character acquisition task was used to investigate the process of acquiring the meaning of new characters. Results showed that a characters with radicals and with less visual complexity were easier to acquire than characters without radicals and with greater visual complexity; and b individual differences in radical awareness were associated with the acquisition of all types of characters, but the association was more pronounced with the acquisition of characters with radicals. Theoretical and practical implications of the findings were discussed.

  1. Acquisition of Chinese characters: the effects of character properties and individual differences among second language learners.

    Kuo, Li-Jen; Kim, Tae-Jin; Yang, Xinyuan; Li, Huiwen; Liu, Yan; Wang, Haixia; Hyun Park, Jeong; Li, Ying

    2015-01-01

    In light of the dramatic growth of Chinese learners worldwide and a need for cross-linguistic research on Chinese literacy development, this study drew upon theories of visual complexity effect (Su and Samuels, 2010) and dual-coding processing (Sadoski and Paivio, 2013) and investigated (a) the effects of character properties (i.e., visual complexity and radical presence) on character acquisition and (b) the relationship between individual learner differences in radical awareness and character acquisition. Participants included adolescent English-speaking beginning learners of Chinese in the U.S. Following Kuo et al. (2014), a novel character acquisition task was used to investigate the process of acquiring the meaning of new characters. Results showed that (a) characters with radicals and with less visual complexity were easier to acquire than characters without radicals and with greater visual complexity; and (b) individual differences in radical awareness were associated with the acquisition of all types of characters, but the association was more pronounced with the acquisition of characters with radicals. Theoretical and practical implications of the findings were discussed.

  2. Effects of a School-Based Social-Emotional and Character Development Program on Health Behaviors: A Matched-Pair, Cluster-Randomized Controlled Trial.

    Bavarian, Niloofar; Lewis, Kendra M; Acock, Alan; DuBois, David L; Yan, Zi; Vuchinich, Samuel; Silverthorn, Naida; Day, Joseph; Flay, Brian R

    2016-02-01

    There is considerable research that suggests that school-based social-emotional programs can foster improved mental health and reduce problem behaviors for participating youth; in contrast, much less is known about the impact of these programs on physical health, even though some of these programs also include at least limited direct attention to promoting physical health behaviors. We examined the effects of one such program, Positive Action (PA), on physical health behaviors and body mass index (BMI), and tested for mediation of program effects through a measure of social-emotional and character development (SECD). Participating schools in the matched-pair, cluster-randomized trial were 14 low-performing K-8 Chicago Public Schools. We followed a cohort of students in each school from grades 3 to 8 (eight waves of data collection; 1170 total students). Student self-reports of health behaviors served as the basis for measures of healthy eating and exercise, unhealthy eating, personal hygiene, consistent bedtime, and SECD. We collected height and weight measurements at endpoint to calculate age- and gender-adjusted BMI z-scores. Longitudinal multilevel modeling analyses revealed evidence of favorable program effects on personal hygiene [effect size (ES) = 0.48], healthy eating and exercise (ES = 0.21), and unhealthy eating (ES = -0.19); in addition, BMI z-scores were lower among students in PA schools at endpoint (ES = -0.21). Program effects were not moderated by either gender or student mobility. Longitudinal structural equation modeling demonstrated mediation through SECD for healthy eating and exercise, unhealthy eating, and personal hygiene. Findings suggest that a SECD program without a primary focus on health behavior promotion can have a modest impact on outcomes in this domain during the childhood to adolescence transition.

  3. Character strengths and virtues

    2015-01-01

    The target of this work is to carry out a critical analysis about some of the underlying epistemological assumptions in Peterson and Seligman’s book Character Strengths and Virtues. A handbook and classifications (2004). This is a theoretical investigation that belongs to the epistemology of psychology field. According to the theory proposed by Serroni Copello (2003), a critic progress rational criterion is methodologically applied. The analysis points out some epistemological weakness that l...

  4. Exploring Persona-Scenarios - Using Storytelling to Create Design Ideas

    Madsen, Sabine; Nielsen, Lene

    This paper explores the persona-scenario method by investigating how the method can support project participants in generating shared understandings and design ideas. As persona-scenarios are stories we draw on narrative theory to define what a persona-scenario is and which narrative elements it should consist of. Based on an empirical study a key finding is that despite our inherent human ability to construct, tell, and interpret stories it is not easy to write and present a good, coherent, and design-oriented story without methodical support. The paper therefore contributes with guidelines that delineate a) what a design-oriented persona-scenario should consist of (product) and b) how to write it (procedure) in order to generate and validate as many, new, and shared understandings and design ideas as possible (purpose). The purpose of the guidelines is to facilitate the construction of persona-scenarios as good, coherent stories, which make sense to the storytellers and to the audience - and which therefore generate many, new, and shared understandings and design ideas.

  5. Conversas sobre transmedia storytelling: alternativas produtivas - Entrevista com Rafael Nunes

    Fernanda Castilho

    2014-07-01

    Full Text Available Rafael Antunes realizou recentemente em Portugal projetos de ficção orientados pela lógica transmedia aplicada ao storytelling. Tanto Lápis Azul como Mutter conseguiram ter impacto na mídia portuguesa, mas o produtor admite que ainda existe um grande abismo entre os projetos transmídia e a lógica de produção tradicional do cinema e da televisão. Rafael Antunes integra o projeto CIAKL, European course in entrepreneurship for the creative industries, que envolve várias Universidades Europeias e empresas do ramo na procura de novos modelos de negócio para as indústrias criativas. Para além disso, desenvolve o seu doutoramento em Ciências da Comunicação na Universidade Lusófona de Humanidades e Tecnologias, instituição que tem apoiado o desenvolvimento dos seus projetos em conjunto com a emissora SIC (Sociedade Independente de Comunicação, na qual trabalha desde 2001. O seu currículo ainda conta com a realização de curtas-metragens premiados por festivais portugueses.

  6. Exploring the use of storytelling in quantitative research fields using a multiple case study method

    Matthews, Lori N. Hamlet

    The purpose of this study was to explore the emerging use of storytelling in quantitative research fields. The focus was not on examining storytelling in research, but rather how stories are used in various ways within the social context of quantitative research environments. In-depth interviews were conducted with seven professionals who had experience using storytelling in their work and my personal experience with the subject matter was also used as a source of data according to the notion of researcher-as-instrument. This study is qualitative in nature and is guided by two supporting theoretical frameworks, the sociological perspective and narrative inquiry. A multiple case study methodology was used to gain insight about why participants decided to use stories or storytelling in a quantitative research environment that may not be traditionally open to such methods. This study also attempted to identify how storytelling can strengthen or supplement existing research, as well as what value stories can provide to the practice of research in general. Five thematic findings emerged from the data and were grouped under two headings, "Experiencing Research" and "Story Work." The themes were found to be consistent with four main theoretical functions of storytelling identified in existing scholarly literature: (a) sense-making; (b) meaning-making; (c) culture; and (d) communal function. The five thematic themes that emerged from this study and were consistent with the existing literature include: (a) social context; (b) quantitative versus qualitative; (c) we think and learn in terms of stories; (d) stories tie experiences together; and (e) making sense and meaning. Recommendations are offered in the form of implications for various social contexts and topics for further research are presented as well.

  7. 新媒体艺术下动漫设计及制作的发展趋势研究%Thestudy of new media art and promote the development of 3D character animation

    刘延风

    2013-01-01

    新媒体艺术与动漫设计及制作教育发展你中有我,我中有你。新媒体艺术充分展示了艺术与动漫设计及制作技术结合下的现代艺术面貌。本文以新媒体艺术与动漫设计及制作的基本理论为指导,试着梳理了媒体、新媒体艺术的定义,研究了新媒体艺术的研究对象、类别及内容,剖析了新媒体艺术与动漫设计及制作发展的历程,并以西方为借鉴,探讨了新媒体艺术传播与动漫设计及制作发展的趋势。%New Media Art and 3D character animation education you have me, I have you. New media art demonstrating the art technology combined with 3D character animation under the modern art look. In this paper, the basic theory of new media art and 3D character animation as a guide, try to sort out the media, the definition of new media art, study the study of new media art, category and content analysis of the new media art and 3D character animation development of course, and in the West as a reference, discusses trends in the spread of new media art and 3D character animation development.

  8. On the Storytelling Techniques in The Razor’s Edge by W. Somerset Maugham

    胡广新

    2014-01-01

    William Somerset Maugham is an outstanding British novelist and playwright in the 1930s. His skill is called the most perfect expression of the art of narrative in literature. Maugham’s last novel, The Razor’s Edge, is one of the most representative works utilizing ingenious storytelling techniques. Text analysis is adopted as the major research method to make a detailed analysis of the three storytelling techniques used in The Razor’s Edge:first-person narrative, spatial narrative and flashback, and to reveal the effects achieved by them and their contributions to the novel’s readability.

  9. Transforming Students into Digital Hakawati: Digital Storytelling in the AFL Classroom: Learners’ Attitudes and Recommendations

    Gaby Semaan

    2016-07-01

    Full Text Available In a small exploratory pilot study, Digital Storytelling was used to enhance language learning and engagement as part of an Arabic as a Foreign Language (AFL program. Twenty-three AFL learners studying in a seven-week intensive Arabic summer program participated in the pilot study. Participants took a self-administered online survey that rated their experience creating digital stories in Arabic using three computer software programs and two iPad apps. The results of the pilot study suggest that Digital Storytelling (DS can be an effective tool for enhancing Arabic instruction at multiple proficiency levels.

  10. Exploring new ways of media construction of citizenship in schools: from «Antigone» to transmedia storytelling

    Gonzalo JOVER

    2015-06-01

    Full Text Available  Recent movements of citizen participation have found on the Internet and the Social Networks a favorable environment for development, which should lead us to a pedagogical reflection about the potential of virtual spaces for citizenship education. This article presents the theoretical basis and the pilot project of a school work which allows us to promote a concept of digital literacy that includes digital and civic competence. From the classic Antigone, conceived as the first act of civil disobedience, we explore the categories of public and private, which are perceived on this narration as opposite areas. Then we propose to understand the school as a space of conversation between both contexts. For this task, the project brings together the provocative capacity of classic literature and the potential of transmedia storytelling, where pupils are not only consumers but also critical participants before the social reality.y.

  11. Crossroads. Life Changing Stories from the Second World War: A (Transmedia Storytelling Approach to World War II Heritage

    Licia Calvi

    2016-12-01

    Full Text Available Crossroads is the name of the concept that narratively connects several WWII-related cultural institutions in Brabant. We were initially looking for ways to connect 4 otherwise very diverse World War II-related institutions (in fact, 3 museums and a commemoration centre and we found it in this overarching paradigm. Crossroads does not require museums to share their collection items. It offers them instead a tool to build and offer visitors a cohesive experience related to WWII heritage.  This experience is characterized by the specific focus into their WWII stories using storytelling that they can adopt. This paper will highlight the creative process that brought to the development of this concept and will discuss examples of the resulting transmedia narratives.

  12. Closed surfaces and character varieties

    Chesebro, Eric

    2012-01-01

    The powerful character variety techniques of Culler and Shalen can be used to find essential surfaces in knot manifolds. We show that module structures on the coordinate ring of the character variety can be used to identify detected boundary slopes as well as when closed surfaces are detected. This approach also yields new number theoretic invariants for the character varieties of knot manifolds.

  13. How Iconic Are Chinese Characters?

    Luk, Gigi; Bialystok, Ellen

    2005-01-01

    The study explores the notion that some Chinese characters contain pictorial indications of meanings that can be used to help retrieve the referent. Thirty adults with no prior knowledge of Chinese guessed the meanings of twenty Chinese characters by choosing between one of two photographs. Half of the characters were considered to be iconic and…

  14. Large even order character sums

    Goldmakher, Leo

    2012-01-01

    A classical theorem of Paley asserts the existence of an infinite family of quadratic characters whose character sums become exceptionally large. In this paper, we establish an analogous result for characters of any fixed even order. Previously our bounds were only known under the assumption of the Generalized Riemann Hypothesis.

  15. Periods of Hecke characters

    Schappacher, Norbert

    1988-01-01

    The starting point of this Lecture Notes volume is Deligne's theorem about absolute Hodge cycles on abelian varieties. Its applications to the theory of motives with complex multiplication are systematically reviewed. In particular, algebraic relations between values of the gamma function, the so-called formula of Chowla and Selberg and its generalization and Shimura's monomial relations among periods of CM abelian varieties are all presented in a unified way, namely as the analytic reflections of arithmetic identities beetween Hecke characters, with gamma values corresponding to Jacobi sums. The last chapter contains a special case in which Deligne's theorem does not apply.

  16. 以数字故事促进学生21世纪技能发展--基于对芬兰“数字故事”研究的分析%Digital Storytelling in Teaching:An Analysis of the CICERO Projects in Helsinki University

    张淑萍; 范国睿

    2015-01-01

    s personal nar-ratives, digital storytelling was first originated from the art revolution in the U. S during the 1980s. It was then intro-duced into teaching because of its advantages in developing students’ 21st-century skills. This paper aims to introduce and analyze some of the leading research projects in digital storytelling to enrich and benefit domestic research in Chi-na. Two projects, Mobile Video STEM Inquiries and Boundless Classroom, launched by CICERO Learning Network in Helsinki University from 2012 to 2013 were selected for analysis in this paper. We interviewed CICERO Learning Net-work researchers and collected reports and journal articles about their research. In this article, we describe main re-search results from CICERO. Based on the experiments that are carried out both in Finland and internationally, re-searchers in CICERO Learning Network defined how digital storytelling should be used to promote students’ 21st-cen-tury skills by connecting the formal and informal learning environments, and building an international classroom. Four main modules, which include clarifying the tasks of the lesson, learning based on inquiry and shooting video of the process, making digital stories in a group or individually, sharing, evaluating and reflecting on the digital sto-ries, are given out to guide teachers to apply digital stories in their classroom. Researchers of the two projects found that the lessons that applied digital storytelling method could be challenged regarding discipline and technical prob-lems. Thus, teachers’ leadership as well as technical improvement in Internet and server ability of MoViE platform are proposed as the solutions. Global sharing pedagogy is used as the theoretical framework and four elements, knowledge and skills creation, collaboration, networking and digital literacy, are the emphasis during the process of using digit-al stories to teach. This paper made further comparison between digital storytelling and micro-lectures and

  17. Modeling the Semiotic Structure of Player-Characters

    Vella, Daniel

    2014-01-01

    When game studies has tackled the player-character, it has tended to do so by means of an opposition to the notion of the avatar, with the result that the ontological and semiotic nature of the character in itself has not been given due attention. This paper draws on understandings of character...... from the fields of narratology and literary theory to highlight the double-layered ontology of character as both a possible individual and as a semiotic construction. Uri Margolin’s narratological model of character signification is used as the basis for developing a semiotic-structural model...... of the player-character that addresses its specific medialities and formal nature – a task which is performed through illustrative close examinations of the player-characters in The Last of Us (Naughty Dog 2013) and Gone Home (The Fullbright Company 2013)....

  18. Storytelling Supported by Technology: An Alternative for EFL Children with Learning Difficulties

    Lee, Sy-ying

    2012-01-01

    This action research aims to investigate how technology improves the conditions of storytelling to help enhance the learning attitude and motivation of EFL children with learning difficulty using power point designs and an online recording system--VoiceThread (http://voicethread.com/). The use of power point designs is to assure children of clear…

  19. Being Human Today: A Digital Storytelling Pedagogy for Transcontinental Border Crossing

    Stewart, Kristian; Gachago, Daniela

    2016-01-01

    This article reports the findings of a collaborative digital storytelling project titled "Being Human Today," a multimodal curricular initiative that was implemented simultaneously in both a South African and an American university classroom in 2015. By facilitating dialogue and the sharing of digital stories by means of a closed…

  20. Storytelling as Methodology: Colombia's Social Studies Textbooks after "La Constitución de 1991"

    Daza, Stephanie L.

    2013-01-01

    This article posits the concept-metaphor of "storytelling as methodology" for reading a Colombian social studies textbook after the country ratified a new constitution in 1991. It examines temporal interplay and the interplay between visual and written texts in the textbook in order to analyze US imperialism, race/difference, and the…

  1. The Role of Storytelling in Understanding Children's Moral/Ethic Decision-Making

    Hunter, Cheryl; Eder, Donna

    2010-01-01

    As students advance in their education, the use of stories and specifically the process of storytelling often wane from the central mode of learning to be replaced with more didactic methods and content-driven applications. However, the use of stories has remained a central component of moral/ethics education and continues to be used as a…

  2. College Students' Storytelling of Ethnicity-Related Events in the Academic Domain

    Syed, Moin

    2012-01-01

    The purpose of the present study was to examine storytelling of ethnicity-related events among college-going, emerging adults. A total of 280 ethnically diverse participants recounted a memory about a time in which they told a previously reported, ethnicity-related story to others. Analysis centered on the function of the telling and on to whom…

  3. Peering into a Chilean black box: parental storytelling in pediatric genetic counseling.

    Ordonez, Jessica; Margarit, Sonia; Downs, Katy; Yashar, Beverly M

    2013-12-01

    While genetic counseling has expanded to multiple international settings, research about providing culturally sensitive services to non-U.S. patients is limited. To gain insights, we utilized a process study to explore parental communication in pediatric genetics clinics in Chile. We utilized a phenomenological hermeneutic approach to assess storytelling in six pediatric sessions that were conducted in Spanish, and translated into English. The majority of the sessions focused on information gathering (35 %), and providing medical (20 %) and genetics education (18 %). The 14 instances of storytelling we identified usually emerged during information gathering, genetics education, and the closing of the session. Stories illustrated parental efforts to create a cognitive and emotional context for their child's genetic diagnosis. Parents emerged as competent caregivers who discussed the role of the child as a social being in the family and the larger community. Our analysis found that genetic counseling sessions in the U.S. and Chile are structured similarly and although communication is not a balanced process, parents use storytelling to participate as active agents in the session. Via storytelling, we learned that parents are working to understand and gain control over their child's genetic diagnosis by relying on mechanisms that extend beyond the genetics appointment.

  4. Rethinking Scaffolding: Examining Negotiation of Meaning in an ESL Storytelling Task.

    Ko, Jungmin; Schallert, Diane L.; Walters, Keith

    2003-01-01

    Investigated what differentiated higher quality from lower-quality negotiation of meaning interactions as well as the consequences of these interactions in a storytelling task. Participants were students enrolled in English-as-a-Second-Language classes who told a personal narrative to a small audience consisting of he teacher and two classmates.…

  5. Communicating Culture in the 21st Century: The Power of Media-Enhanced Immersive Storytelling

    Stogner, Maggie Burnette

    2011-01-01

    This paper explores the potential of digital media technologies and new storytelling techniques in giving objects an emotional dimension and thus encouraging affective learning. The use of new immersive and participatory techniques is a means of contextualizing real objects, and perhaps a more effective way to reach diverse audiences and create…

  6. How digital storytelling is used in mental health: A scoping review.

    De Vecchi, Nadia; Kenny, Amanda; Dickson-Swift, Virginia; Kidd, Susan

    2016-06-01

    The creative arts can be used to support stakeholders of mental health services to communicate and share their lived experience. Digital storytelling is one method that has been used to capture people's lived experience. In this scoping review, we were interested in mapping how digital storytelling has been used in mental health, and to identify gaps in the literature. Nine databases were searched to identify peer reviewed literature published between January 2000 and August 2015; 15 articles were included in the review. The articles were categorized across four broad areas: educational interventions, learning skills, learning about other people's lived experience, and learning about personal lived experience. We identify that while digital storytelling has potential as a participatory process to promote mutual understanding of and empathy towards lived experiences in mental health, there is a dearth of research in this area. More research is needed on the use of digital storytelling in mental health to determine its effectiveness in progressing a recovery orientation in service provision that is built on solidarity and a social justice agenda.

  7. The Effect of Storytelling Technique on Speaking Ability of Female Iranian Intermediate EFL Learners

    Esmail Zare-Behtash

    2016-01-01

    Full Text Available The main purpose of the present quasi-experimental study is to investigate the effect of storytelling technique on writing ability of Iranian intermediate EFL learners. To this end, 40 female intermediate EFL learners with the age range of 14-16 attending Chabahar Maritime University High School were initially selected. The homogeneity of their proficiency level was established via the administration of a TOEFL (the Paper-Based Test proficiency test. Then they were randomly divided into two control and experimental groups. A speaking test was administered to female subjects of both groups at the beginning of the study. The experimental group used storytelling technique two times a week while the control group was not trained on this technique. At the end of the study, a speaking test was administered to all subjects for examining their ability in speaking skill. Independent sample t-test and paired sample t-test were performed for data analysis. The results showed that storytelling technique had a significant effect on improving the speaking ability of intermediate EFL learners. Keywords: storytelling technique, speaking ability, EFL learners

  8. Online Inclusive Pedagogy: A Call-and-Response Dialogue on Digital Storytelling

    Alcalá, Janet Ceja; Austin, Megan; Granroth, Mona; Hewitt, Breanne

    2016-01-01

    We propose digital storytelling as a pedagogical tool for online Library and Information Science education that recognizes diversity and fosters reflection among students and teacher. In a course titled Documenting Diverse Cultures and Communities, students contemplated their role as future information professionals and produced a short digital…

  9. A Story-Telling Approach to Teaching English to Young EFL Iranian Learners

    Kalantari, Farzaneh; Hashemian, Mahmood

    2016-01-01

    This study investigated the effects of the storytelling approach on improving of EFL learners' vocabulary knowledge. To this end, 30 upper-beginner EFL learners (out of a population of 134) were selected by means of an OPT test and were assigned to 2 groups: 1 experimental and 1 group. The participants were selected from among young EFL learners…

  10. The Simultaneity of Experience: Cultural Identity, Magical Realism and the Artefactual in Digital Storytelling

    Honeyford, Michelle A.

    2013-01-01

    This paper explores how students, as multimodal storytellers, can weave powerful narratives blending modes, genres, artefacts and literary conventions to represent the real and imagined in their lives. Part of a larger ethnographic case study of student writing in a middle years class for immigrant students learning English as an additional…

  11. The Galli Galli Sim Sim Story Pond: Inspiring Children as Storytellers in India

    Batada, Ameena; Joshi, Ira; Sharma, Garima; Mehta, Swati

    2010-01-01

    Children have long enjoyed a special status in the family and the community in India, where traditional teaching techniques include song, dance, play, and storytelling. In India, play-oriented, child-centered approaches to teaching and learning, which are common in the United States, Canada, Europe, and elsewhere, are the exception to the norm…

  12. Aporia – Exploring Continuation Desire in a Game focused on Environmental Storytelling

    Bevensee, S.H.; Boisen, Kasper Alexander Dahlsgaard; Olsen, Mikael Peter

    2012-01-01

    game. The test method involves the interruption of the player during gameplay at specific points and assessing their desire to continue. The objective of the interactive experience in the game is to convey a pre-written story through environmental storytelling by the use of pictorial cues...

  13. The Function of Native American Storytelling as Means of Education in Luci Tapahonso's Selected Poems

    Saddam, Widad Allawi; Ya, Wan Roselezam Wan

    2015-01-01

    Native American storytelling has become a very vital issue in education. It preserves Native American history for the next generation and teaches them important lessons about the Native American culture. It also conveys moral meanings, knowledge and social values of the Native American people to the universe. More importantly, Native American…

  14. A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot

    Sugimoto, Masanori

    2011-01-01

    This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the…

  15. Our Stories Matter: Storytelling and Social Justice in the Hollaback! Movement

    Wånggren, Lena

    2016-01-01

    As feminist and anti-racist scholars and activists have long known, which stories predominate and which are marginalised is always a question of power and authority--about who is entitled to speak, and who has the authority to decide the meanings of words and actions. Storytelling can be used as a tool for social justice, as exemplified by the…

  16. Digital Storytelling as a genre of mediatized self-representations: an introduction

    Barry Pennoch-Speck

    2012-12-01

    Full Text Available This article provides a critical review of some of the most relevant studies ondigital storytelling and proposes a genre typology that allows an initialclassification of digital storytelling into two main types: educational and social.Digital storytelling is a multimodal emergent genre characterised by its versatilityand flexibility which has resulted in a series of subgenres. However, the mainpremise here is that differentiating between social and educational– although onedoes not exclude the other– and bearing in mind that most digital stories may lieat the intersection of both, is the most useful way to start labeling the massiveproduction of digital stories available nowadays on the Internet. The articlesincluded in this number are mostly educational (Ramírez-Verdugo & SotomayorGrande, and Reyes, Pich & García, Londoño-Monroy but they all include sometraces of the social type. Thus, Bou-Franch is an example of how studentsinterpret certain events that had social impact and that are part of history whileWestman’s article involves the creation of communities of practice among thosewho share the same interests. Finally, Herreros-Navarro, although educational inessence, describes a social act in which students intentionally choose a way topresent their own identity to society using digital storytelling

  17. A Mirror of Voices: A Collaborative Learning Community of Culturally Responsive Digital Storytelling

    Harris, Kim Diann

    2013-01-01

    This action research study acknowledged the possibilities of culturally responsive pedagogy by examining digital storytelling via online workshops that were facilitated for a group of educators and educational leaders. The presence of cultural biases and cultural discontinuities in Pre-K-12 education has the propensity to contribute to the…

  18. Storytelling in Critical Literacy Pedagogy: Removing the Walls between Immigrant and Non-Immigrant Youth

    Enciso, Patricia

    2011-01-01

    The central focus of this research has been to document immigrant and non-immigrant students' storytelling practices and cultural knowledge and identify how these might be adapted as "cultural data sets" for academic literary study in ethnically and linguistically heterogeneous, middle-grade classrooms. Such data sets, however, have limited use…

  19. iResilience of Science Pre-Service Teachers through Digital Storytelling

    Ng, Wan; Nicholas, Howard

    2015-01-01

    We live in a multimodal world where communication enabled by digital media supports the expression of ideas, opinions, instructions and experiences in a variety of formats that empower the individual to convey thoughts and emotions persuasively. In education, digital storytelling as a pedagogical strategy can be embedded in student-generated…

  20. Using Literature and Digital Storytelling to Create a Safe Place to Address Bullying

    Cordi, Kevin; Masturzo, Kimberly

    2013-01-01

    Determined to shift the balance by providing a venue for students' voices, Cordi and Masturzo reclaimed and remade a Web space to address bullying using digital storytelling (Ohler, 2009). Using "Dear Bully: 70 Authors Tell Their Stories", they guided their undergraduate students on a valuable journey of self-exploration, reflection, and…

  1. Storytelling for Empowerment for Latino Teens: Increasing HIV Prevention Knowledge and Attitudes

    Nelson, Annabelle; Cordova, David; Walters, Andrew S.; Szecsy, Elsie

    2016-01-01

    Latino adolescents are disproportionately impacted by HIV, but researchers have documented few programs to prevent and reduce HIV risk. The Storytelling for Empowerment (SFE) "HIV StoryBook" was designed with an innovative ecodevelopment approach combining empowerment, family communication, and positive cultural identity. A mixed method…

  2. Effects of Storytelling to Facilitate EFL Speaking Using Web-Based Multimedia System

    Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun

    2016-01-01

    This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…

  3. An analysis on the relationships of characters in Nezami’s Khosrow & Shirin

    سید حسین فاطمي

    2010-12-01

    Full Text Available The basic issue in this article is to analyze the relationships of characters in Nezami’s Khosrow & Shirin by using of Greimas’s Actors Pattern. In Nezami’s narrative we found the six actors that Greimas mentioned; including: transmitter, recipient, subject, object, helper, and deterrent. According to the results of this article the Transmitter is part of Khosrow’s character – his unconsciousness – that appears in his dream in shape of Anushirvan, his ancestor, and brings good news about Shirin and Shabdiz. The Recipient is Khosrow. The Subject is Shirin. The Object is bringing Khosrow & Shirin together. The Helper is Shapur. The Deterrent is Maryam, Khosrow’s wife, whose deterrent act ends with her death, as well as Farhad, who does not show a noticeable deterrent force. “The love of Farhad to Shirin” is not a love story parallel to the love of “Farhad and Shirin”, but it exists throughout the Story, and Farhad plays the role of a deterrent actor (rival. According to this research, Greimas’s Theory is to an extent useful for the analysis of characters in Nezami’s Khosrow & Shirin. Based on this, the reader can follow the relationship and interaction of characters with a clear mind. Through the comparison of the subject, recipient and deterrent actors in the two stories of Khosrow & Shirin and Leyli & Majnoon, we can find that the from the viewpoint of storytellers of Khosrow & Shirin freedom of the woman’s character and her decisiveness in action is valuable, while in the view of the storytellers of Leyli & Majnoon, is her loyalty to the traditional social mores and customs and her nature of obedience to her father or husband. This point shows the cultural differences of societies, in which the two stories originated. The outline of these two examples is the base for its spread to other Persian-language love stories. Key words: Khosrow & Shirin, Greimas’ Actors Pattern, Character, Relationship.

  4. Conceptual Design Scheme for Virtual Characters

    Brunetti, Gino; Servidio, Rocco

    The aim of this paper is to describe some theoretical considerations about virtual character design. In recent years, many prototypes of cognitive and behavioral architectures have been developed to simulate human behavior in artificial agents. Analyzing recent studies, we assume that there exists a variety of computational models and methods in order to increase the cognitive abilities of the virtual characters. In our opinion, it is necessary to perform a synthesis of these approaches in order to improve the existing models and avoiding the application of new approaches. Considering these aspects, in this paper we describe a taxonomy that explores the principal cognitive and computational parameters involved in the design, development and evaluation of a virtual character.

  5. Production design as a storytelling tool in the writing of Danish TV drama series The Legacy

    Redvall, Eva Novrup; Sabroe, Iben Albinus

    2016-01-01

    a script’ in order to execute a text. This article argues that the production designer can play a crucial part in the screenwriting process by contributing to the narrative and character design from an early stage. Focusing on the use of production design in the development, writing and production...... the production design perform crucial back story and character information related to the inheritance drama and to the portrayal of the artist matriarch Veronika who was intended to haunt the lives of her children throughout the series even though she dies in the very first episode....

  6. Synthetic biology character and impact

    Pade, Christian; Wigger, Henning; Gleich, Arnim

    2015-01-01

    Synthetic Biology is already an object of intensive debate. However, to a great extent the discussion to date has been concerned with fundamental ethical, religious and philosophical questions. By contrast, based on an investigation of the field’s scientific and technological character, this book focuses on new functionalities provided by synthetic biology and explores the associated opportunities and risks. Following an introduction to the subject and a discussion of the most central paradigms and methodologies, the book provides an overview of the structure of this field of science and technology. It informs the reader about the current stage of development, as well as topical problems and potential opportunities in important fields of application. But not only the science itself is in focus. In order to investigate its broader impact, ecological as well as ethical implications will be considered, paving the way for a discussion of responsibilities in the context of a field at a transitional crossroads be...

  7. Character design for soccer commmentary

    Binsted, K

    1998-01-01

    In this paper we present early work on an animated talking head commentary system called {\\bf Byrne}\\footnote{David Byrne is the lead singer of the Talking Heads.}. The goal of this project is to develop a system which can take the output from the RoboCup soccer simulator, and generate appropriate affective speech and facial expressions, based on the character's personality, emotional state, and the state of play. Here we describe a system which takes pre-analysed simulator output as input, and which generates text marked-up for use by a speech generator and a face animation system. We make heavy use of inter-system standards, so that future versions of Byrne will be able to take advantage of advances in the technologies that it incorporates.

  8. Bounds for Certain Character Sums

    杨锦; 郑志勇

    2003-01-01

    This paper shows a connection between exponential sums and character sums. In particular, we introduce a character sum that is an analog of the classical Kloosterman sums and establish the analogous Weil-Estermann's upper bound for it. The paper also analyzes a generalized Hardy-Littlewood example for character sums, which shows that the upper bounds given here are the best possible. The analysis makes use of local bounds for the exponential sums and character sums. The basic theorems have been previously established.

  9. Maya Studio Projects Photorealistic Characters

    Palamar, Todd

    2011-01-01

    Create realistic characters with Maya tools and this project-based book Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support fi

  10. The Importance of Data Visualization: Incorporating Storytelling into the Scientific Presentation

    Babiak-Vazquez, A.; Cornett, A. N.; Wear, M. L.; Sams, C.

    2014-01-01

    From its inception in 2000, one of the primary tasks of the Biomedical Data Reduction Analysis (BDRA) group has been translation of large amounts of data into information that is relevant to the audience receiving it. BDRA helps translate data into an integrated model that supports both operational and research activities. This data integrated model and subsequent visual data presentations have contributed to BDRA's success in delivering the message (i.e., the story) that its customers have needed to communicate. This success has led to additional collaborations among groups that had previously not felt they had much in common until they worked together to develop solutions in an integrated fashion. As more emphasis is placed on working with "big data" and on showing how NASA's efforts contribute to the greater good of the American people and of the world, it becomes imperative to visualize the story of our data to communicate the greater message we need to share. METHODS To create and expand its data integrated model, BDRA has incorporated data from many different collaborating partner labs and other sources. Data are compiled from the repositories of the Lifetime Surveillance of Astronaut Health and the Life Sciences Data Archive, and from the individual laboratories at Johnson Space Center that support collection of data from medical testing, environmental monitoring, and countermeasures, as designated in the Medical Requirements Integration Documents. Ongoing communication with the participating collaborators is maintained to ensure that the message and story of the data are retained as data are translated into information and visual data presentations are delivered in different venues and to different audiences. RESULTS We will describe the importance of storytelling through an integrated model and of subsequent data visualizations in today's scientific presentations and discuss the collaborative methods used. We will illustrate the discussion with examples of

  11. The Death of the Storyteller and the Poetics of (Un)Containment: Juan Rulfo’s El llano en llamas

    Bell, LAJ

    2012-01-01

    Critics have often read Juan Rulfo's El Llano en llamas (1953) as a return to the oral storytelling tradition. My contention, however, is that his short stories constitute an eminently modern break from cultural, narrative tradition—or what Ángel Rama has termed transculturation. I first explore how the death of the storyteller, prophesied by Walter Benjamin (1936), is staged within Rulfo's stories; and second, how Rulfo uses fragmentation as a literary device, which in turn potentiates furth...

  12. Character strengths and virtues

    Mariana Gancedo

    2015-09-01

    Full Text Available The target of this work is to carry out a critical analysis about some of the underlying epistemological assumptions in Peterson and Seligman’s book Character Strengths and Virtues. A handbook and classifications (2004. This is a theoretical investigation that belongs to the epistemology of psychology field. According to the theory proposed by Serroni Copello (2003, a critic progress rational criterion is methodologically applied. The analysis points out some epistemological weakness that leads to incongruences in the statements and conclusions of the investigations, such as: the absence of a unified theory, a candid search of objectivity, and the superposition of implicit paradigms. It also takes notice of a causal and elementary logic -which goes against today’s scientific paradigm-, and the strong American culture zeitgeist present in the principles of Positive Psychology. Finally, some ethic problems are displayed, in particular the step taken from a descriptive attitude –characteristic of science- toward a prescriptive attitude –characteristic of moral codes-. 

  13. Social Media Storytelling as a Method for Teaching Literature

    Pajares Tosca, Susana; Nørgaard Isholdt, Anne Katrine; Tarp-Petzke, Niklas

    2016-01-01

    This chapter investigates how a social medium (Facebook in this case) can be a platform for a novel way of teaching literature focusing on social roleplaying of the literary characters. We call this new form “social media storytelling”. Our project transmedially recreates the world of an original...... work of literature, a Danish medieval ballad. We describe our experiment, contextualise our findings and argue for the potentials of such a dialogic form....

  14. Efficiency of Picture Description and Storytelling Methods in Language Sampling According to the Mean Length of Utterance Index

    Salime Jafari

    2012-10-01

    Full Text Available Background and Aim: Due to limitation of standardized tests for Persian-speakers with language disorders, spontaneous language sampling collection is an important part of assessment of languageprotocol. Therefore, selection of a language sampling method, which will provide information of linguistic competence in a short time, is important. Therefore, in this study, we compared the languagesamples elicited with picture description and storytelling methods in order to determine the effectiveness of the two methods.Methods: In this study 30 first-grade elementary school girls were selected with simple sampling. To investigate picture description method, we used two illustrated stories with four pictures. Languagesamples were collected through storytelling by telling a famous children’s story. To determine the effectiveness of these two methods the two indices of duration of sampling and mean length ofutterance (MLU were compared.Results: There was no significant difference between MLU in description and storytelling methods(p>0.05. However, duration of sampling was shorter in the picture description method than the storytelling method (p<0.05.Conclusion: Findings show that, the two methods of picture description and storytelling have the same potential in language sampling. Since, picture description method can provide language samples with the same complexity in a shorter time than storytelling, it can be used as a beneficial method forclinical purposes.

  15. Quasihomomorphisms and the residue Chern character

    Perrot, Denis

    2008-01-01

    We develop a general procedure, based on the renormalized eta-cochain, which allows to find local representatives of the bivariant Chern character of finitely summable quasihomomorphisms. In particular, using zeta-function renormalization we obtain a bivariant generalization of the Connes-Moscovici residue formula, and explain the link with chiral and multiplicative anomalies in quantum field theory.

  16. Quasihomomorphisms and the residue Chern character

    Perrot, Denis

    2010-10-01

    We develop a general procedure, based on the renormalized eta-cochain, which allows to find "local" representatives of the bivariant Chern character of finitely summable quasihomomorphisms. In particular, using zeta-function renormalization we obtain a bivariant generalization of the Connes-Moscovici residue formula, and explain the link with chiral and multiplicative anomalies in quantum field theory.

  17. A Modified Back propagation Algorithm for Optical Character Recognition

    Jitendra Shrivastav

    2013-06-01

    Full Text Available Character Recognition (CR has been an active area of research and due to its diverse applicable environment; it continues to be a challenging research topic. There is a clear need for optical character recognition in order to provide a fast and accurate method to search both existing images as well as large archives of existing paper documents. However, existing optical character recognition programs suffer from a flawed tradeoff between speed and accuracy, making it less attractive for large quantities of documents. In this thesis, we present a new neural network based method for optical character recognition as well as handwritten character recognition. Experimental results show that our proposed method achieves highest percent accuracy in optical character recognition. We present an overview of existing handwritten character recognition techniques. All these algorithms are described more or less on their own. Handwritten character recognition is a very popular and computationally expensive task. We also explain the fundamentals of handwritten character recognition. We describe today’s approaches for handwritten character recognition. From the broad variety of efficient techniques that have been developed we will compare the most important ones. We will systematize the techniques and analyze their performance based on both their run time performance and theoretical considerations. Their strengths and weaknesses are also investigated. It turns out that the behavior of the algorithms is much more similar as to be expected.

  18. Nearest Neighbor Algorithm in Handwritten Character

    P. R. Deshmukh

    2014-07-01

    Full Text Available The proposed system extracts the geometric features of the character Contour. The system gives a feature vector as its output. The feature vectors so generated from a training set is then used to train a pattern recognition engine based on Neural Networks so that the system can be benchmarked. There was an attempt made to develop a system that used the methods that humans use to perceive handwritten characters. Hence a system that recognizes handwritten characters using Pattern recognition was developed. Here the data generated by comparing two images was stored in excel format and then that data was called as an individual input for generation of Simulink diagram. Pattern recognition can be used to model human perception. The mathematics that Pattern recognition requires is extremely fundamental. Any algorithm developed using Pattern recognition would require relatively simple and not so lengthy calculations. Due to simplicity of calculations, they can be implemented on any hardware or software platform without worrying about the computing power. In this paper first part is about introduction to character Recognition. The second part deals with the short introduction to neural network implementation for image processing using MATLAB

  19. Efficient learning strategy of Chinese characters based on network approach

    Yan, Xiao-Yong; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    Based on network analysis of hierarchical structural relations among Chinese characters, we develop an efficient learning strategy of Chinese characters. We regard a more efficient learning method if one learns the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed node weight (DNW) strategy, which is based on a new measure of nodes' importance that takes into account both the weight of the nodes and the hierarchical structure of the network. Chinese character learning strategies, particularly their learning order, are analyzed as dynamical processes over the network. We compare the efficiency of three theoretical learning methods and two commonly used methods from mainstream Chinese textbooks, one for Chinese elementary school students and the other for students learning Chinese as...

  20. Video Installation, Memory and Storytelling: the viewer as narrator

    Diane Charleson

    2011-05-01

    Full Text Available

    Abstract: Much has been written about memory and its link with the visual where memory is likened to our recollection of vignettes or visual traces. Conway (1999 tells us that the brain takes in experience as word and image.  Gibson (2002 suggests that “imagistic cognition” is a process whereby we run image sequences through our heads while trying to make sense of experience. He links this psychological phenomenon with notions of film editing theory and practice. He goes on to suggest that the power of the cinema is linked to this primal experience of remembering that elicits the intense pleasures of childhood and access to a means of navigating the self. This paper will explore the role video installation can play in creating an open, enticing, non-threatening and immersive environment, where viewers can transcend the everyday, reflect on their own memories and recall their personal stories. I will argue that there is a symbiotic link between what I will call the viewer as flâneur and the producer of the work such that a new form of storytelling can be created through this relationship.

    Résumé: Il existe une littérature abondante sur les liens entre la mémoire et l'image, notamment en ce qui concerne le traitement de traces visuelles par les fonctions mémorielles. Conway (1999 insiste quant à lui sur le fait que le

  1. Is Storytelling Effective in Improving the English Vocabulary Learning among Iranian Children in Kindergartens?

    Maasumeh Abasi

    2014-07-01

    Full Text Available The aim of this study is to investigate the effectiveness of storytelling in improving English vocabulary learning among children in kindergarten. Twenty Iranian children (9 boys and 11 girls in a private kindergarten in Kerman, Iran, were the participants of the study. All of the children were five years old and were taught English with the same teacher in a class in a kindergarten. The design of the study was one group pre-test post-test quasi experimental design. Both pre and post-tests included 20 vocabulary picture items taken from a story book teaching in the kindergarten. The statistical analysis revealed that storytelling was effective in increasing vocabulary learning among kindergarten children.

  2. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Agustín Reyes

    2012-12-01

    Full Text Available Digital storytelling constitutes a pedagogical tool for teachers to work on differentlinguistic skills while generating students’ interest and attention. This studyanalyses the usefulness of including digital storytelling within a didactic sequencein order to work on linguistic routines such as greetings and leave-takings inEnglish as a foreign language. To this aim, we have worked with first yearstudents in the Faculty of Education at the Universitat de València to improve theirability to adapt their language skills to specific situations within common dailyinteraction. We have designed a didactic sequence consisting of differentworkshops that have been put into practice in class. The sequence ends with afinal project in which students are expected to produce their own digital stories,showing thus what they have learnt. This final production has highlighted a clearimprovement in the use of linguistic routines, as well as in the use of morecomplex structures and of varied expressions used to open and close aconversation.

  3. Creating Legitimacy across International Contexts: The Role of Storytelling for International New Ventures

    Andersen, Poul Houman; Rask, Morten

    2014-01-01

    in Denmark, Israel, Canada, and Australia using expert interviews as well as content analysis of newspaper articles and other secondary sources. Storytelling, which is found to be central to the legitimacy-creating efforts of international business ventures, interacts with existing discourses in the diverse...... to the growing literature on INVs and on institutions in international business. For practice, our aim is to improve managers’ awareness and understanding of the importance of storytelling in the market contexts they seek to enter.......This paper considers the legitimacy-creating efforts of Better Place, an international new venture (INV) providing infrastructure services linking electrical vehicles and power grid networks. We analyze the debate on Better Place’s attempts to communicate its business idea to constituents...

  4. Forgiveness as Character Education for Children and Adolescents

    Lin, Wei Neng; Enright, Robert; Klatt, John

    2011-01-01

    Forgiveness education has demonstrated psychological, social and academic benefits; however, it has not been discussed as a means of promoting character development for children and adolescents. In this paper, we discuss forgiveness as a moral concept and explain how forgiveness can contribute to current discussions of character education. After…

  5. Character Education and Media Literacy--Finding Common Ground.

    Herrington, Scott D.; Emmans, Cindy C.

    2002-01-01

    Discusses curriculum development in the areas of character education and media literacy. Topics include what character education is and what it attempts to promote within a school setting; moral judgments; moral and ethical values; behavior; decision making; the role of mass media, including media violence; and adding media education to the…

  6. Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore School

    Marsh, Tim; Jin, Sim Joo; Hong, Chia Ching

    2014-01-01

    Part 6: Short Papers; International audience; We describe the Ministry of Education’s (MOE) English Language Oracy Portal project that aims to make learning English engaging and effective through the introduction of game-based learning and interactive storytelling/ storybooks incorporating automated speech-assessment-feedback mechanisms in Singapore schools. In particular, we describe pilot studies and trials with 720 students and their teachers from twelve schools, and report the most import...

  7. Exploring new communication strategies for a global brand : transmedia storytelling and gamification

    Brieger, Christian

    2013-01-01

    Marketing is changing and companies or brands try to find new ways to engage consumers and involve them in their advertising efforts. There are two new communication strategies that might be able to lead the way into a new area of advertising and marketing: transmedia storytelling and gamification. The research questions were how to use such strategies in the communication or branding environment and how to use them when a global brand wants to communicate across cultures while adapting the a...

  8. Storytelling as a teaching strategy in the English language classroom in Iceland

    Patience Adjahoe Karlsson 1974

    2012-01-01

    This thesis takes sources from existing literature, personal experiences and a classroom-based study aimed at discovering how storytelling can be adapted in the ninth and tenth grade to help achieve the goals of the National Curriculum (2007) of Iceland in regards to English language teaching, Communicative Language Teaching (CLT), and specifically, to improve students’ skills in writing and speaking. My findings are based on action research design targeted at exploring the benefits of st...

  9. Telling interactive stories: A practice-based investigation into new media interactive storytelling

    Atkinson, Sarah

    2009-01-01

    This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University. Telling Interactive Stories is a practice-based thesis, which theoretically and practically probes the field of digital fictional interactive storytelling. The submission takes the form of the interactive cinema installation Crossed Lines together with a written element of the thesis which interrogates historical, contextual, theoretical, technical and critical aspects of the field of inte...

  10. Storytelling event in Floyd to benefit Service-Learning Center's Hometown Corps

    Felker, Susan B.

    2006-01-01

    A benefit storytelling and music evening will be held at the Jacksonville Center for the Arts on Route 8 (South Locust Street), Floyd, Va. from 7 to 9:30 p.m. on Thurs., March 23. Admission is free and all ages are invited. Voluntary donations will be accepted to support joint projects between the Virginia Tech Service-Learning Center's Hometown Corps and the Women's Resource Center of the New River Valley.

  11. Motivating Programming: Using Storytelling to Make Computer Programming Attractive to Middle School Girls

    2006-11-01

    the formative and summative evaluations. Thanks to the Carnegie Museum of Natural History, Georgia Tech’s TEC camp, the Houston Museum of Natural...Faeries StoryKit............................................................... 96 Figure 5.2: Clockwise from left: Aquarium Story Kit, Graveyard Story...the storytelling version of Alice. Chapter 3: Formative User Testing 42 32 girls aged 12-14 from Georgia Tech’s Technology, Engineering and

  12. Molecular Identification of Atlantic Bluefin Tuna (Thunnus thynnus, Scombridae Larvae and Development of a DNA Character-Based Identification Key for Mediterranean Scombrids.

    Gregory Neils Puncher

    Full Text Available The Atlantic bluefin tuna, Thunnus thynnus, is a commercially important species that has been severely over-exploited in the recent past. Although the eastern Atlantic and Mediterranean stock is now showing signs of recovery, its current status remains very uncertain and as a consequence their recovery is dependent upon severe management informed by rigorous scientific research. Monitoring of early life history stages can inform decision makers about the health of the species based upon recruitment and survival rates. Misidentification of fish larvae and eggs can lead to inaccurate estimates of stock biomass and productivity which can trigger demands for increased quotas and unsound management conclusions. Herein we used a molecular approach employing mitochondrial and nuclear genes (CO1 and ITS1, respectively to identify larvae (n = 188 collected from three spawning areas in the Mediterranean Sea by different institutions working with a regional fisheries management organization. Several techniques were used to analyze the genetic sequences (sequence alignments using search algorithms, neighbour joining trees, and a genetic character-based identification key and an extensive comparison of the results is presented. During this process various inaccuracies in related publications and online databases were uncovered. Our results reveal important differences in the accuracy of the taxonomic identifications carried out by different ichthyoplanktologists following morphology-based methods. While less than half of larvae provided were bluefin tuna, other dominant taxa were bullet tuna (Auxis rochei, albacore (Thunnus alalunga and little tunny (Euthynnus alletteratus. We advocate an expansion of expertise for a new generation of morphology-based taxonomists, increased dialogue between morphology-based and molecular taxonomists and increased scrutiny of public sequence databases.

  13. Triumph and adversity: Exploring the complexities of consumer storytelling in mental health nursing education.

    Happell, Brenda; Bennetts, Wanda

    2016-12-01

    Consumer participation in the education of health professionals is increasing, particularly in mental health nursing education and storytelling remains the most frequent approach to consumer involvement. The use of story has tended to be accepted as a legitimate educational tool with limited critique or consideration of its potential consequences presented within the academic literature. A qualitative exploratory research study was undertaken with mental health nurse academics (n = 34) and consumer educators and academics (n = 12), to investigate the perceptions and experiences of mental health nurses and consumers regarding the involvement of consumers in mental health nursing education. Data were analysed thematically. Story was a major theme to emerge from consumer participants and received some attention from nurse academics. Consumers and nurses both referred to the power of story to convey the human experience of mental illness diagnosis and service use; and the vulnerability that can result from storytelling. Consumers also described: story as expectation; preparation and support; and the politics of story. All participants supported the value of storytelling in mental health nursing education. Consumers had considered the complexities in far greater detail. The ongoing value of story as an educational technique requires further research. Equally important is considering a broader range of educational roles for mental health consumers.

  14. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Patricia Bou-Franch

    2012-12-01

    Full Text Available As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant research examining digital narratives from a discourse-analytic perspective.This paper addresses this gap in the literature and, in line with the belief that individuals make meaning through a range of semiotic devices, including, among others, language, sound, graphics and text, it aims to examine discourse strategies of factuality and subjectivity in historical-cultural digital narratives and their multimodal realisations (Kress & Van Leeuwen 2001; Patrona 2005. To carry out this study a corpus of 16 digital stories was compiled and analysed from a multidisciplinary framework which draws from studies on digital storytelling, computer-mediated communication, media studies, and multimodal discourse analysis. Results show that students/digital story tellers resort to a number of varied multimodal discursive strategies which are constitutive of their identity as capable students in an educational setting.

  15. 论汉字认知在促进儿童大脑两半球均衡发展中的作用%Role of Chinese characters cognition in promoting balanced development of both brain hemispheres in children

    刘景钊

    2013-01-01

    凝聚了汉民族高度智慧的汉字是一种“复脑文字”,它不仅内涵了丰富的民族文化基因,而且以其既能以形达意、又能以形表音的双向多重联想的表意性功能和极具视觉意象性的方块形特征,显示出在促进儿童大脑左右两半球均衡发展中的重要价值。%Chinese characters, which condense the wisdom of Chinese people, are a kind of “complex brain words” . Chinese characters bear the abundant connotations of national culture gene, possess the bi-directional associations between ideography and highly visualized squared shape, and play an important role in promoting the balanced develop-ment of both brain hemispheres in children.

  16. Character Education in Portugal

    Lopes, João; Oliveira, Célia; Reed, Lauren; Gable, Robert A.

    2013-01-01

    Around the world, children who can exercise their right to attend school spend a significant part of their lives within the education environment. Therefore, schools have a great deal of influence on children's development beyond the academic realm. Given this accessibility to children, schools have opportunities to help children develop positive…

  17. Mining and modeling character networks

    Bonato, Anthony; Elenberg, Ethan R; Gleich, David F; Hou, Yangyang

    2016-01-01

    We investigate social networks of characters found in cultural works such as novels and films. These character networks exhibit many of the properties of complex networks such as skewed degree distribution and community structure, but may be of relatively small order with a high multiplicity of edges. Building on recent work of beveridge, we consider graph extraction, visualization, and network statistics for three novels: Twilight by Stephanie Meyer, Steven King's The Stand, and J.K. Rowling's Harry Potter and the Goblet of Fire. Coupling with 800 character networks from films found in the http://moviegalaxies.com/ database, we compare the data sets to simulations from various stochastic complex networks models including random graphs with given expected degrees (also known as the Chung-Lu model), the configuration model, and the preferential attachment model. Using machine learning techniques based on motif (or small subgraph) counts, we determine that the Chung-Lu model best fits character networks and we ...

  18. Vehicle License Plate Character Segmentation

    Mei-Sen Pan; Jun-Biao Yan; Zheng-Hong Xiao

    2008-01-01

    Vehicle license plate (VLP) character segmentation is an important part of the vehicle license plate recognition system (VLPRS). This paper proposes a least square method (LSM) to treat horizontal tilt and vertical tilt in VLP images. Auxiliary lines are added into the image (or the tilt-corrected image) to make the separated parts of each Chinese character to be an interconnected region. The noise regions will be eliminated after two fusing images are merged according to the minimum principle of gray values.Then, the characters are segmented by projection method (PM) and the final character images are obtained. The experimental results show that this method features fast processing and good performance in segmentation.

  19. Temperament and Character in Psychosomatic Disorders

    Medine Yazici Gulec

    2009-09-01

    Full Text Available Personality takes an important role in etiology of psychosomatic disorders. The studies conducted with Temperament and Character Inventory which investigates the personality according to psychobiological model is considered to have a major role in understanding the relationship between personality and psychosomatic disorders. In order to emphasize the previous studies on this subject, we have done database search in Pubmed and Turk Psikiyatri Dizini (Turkish Psychiatry Directory for the time period between 1991 and 2009 to determine and evaluate the articles conducted among somatization, dermatologic illness, headache, physical medicine, angina, irritable bowel syndrome and asthma patients using Temperament and Character Inventory. The most significant consistent result of these studies was elevated harm avoid-ance scores. Harm avoidance scores still remain high even after controlling for the effect of depression and anxiety. Thus this temperament dimension is possibly an important state and trait feature for development of psychosomatic illnesses. These findings also confirmed that serotonergic systems get involved in the process of psychosomatic organization. In many studies, the mean scores of self direction sub-dimension of Temperament and Character Inventory which has been considered as the fundamental dimension to achieve mature personality, was found to be lower in psychosomatic patient groups than normal healthy control. This result hence supports the notion that process of illness affects the personality among these patients. Detailed evaluation of temparement and character profiles of psychosomatic patients would contribute much into understanding the etiology of these disorders.

  20. Studying Characters in "Romeo and Juliet."

    Guinhawa, Wilhelmina

    1994-01-01

    Describes an activity in which high school students who are reading "Romeo and Juliet" compile information on major characters and create a collection of cards similar to sports cards, to help them understand each character and that character's motives. (SR)

  1. 校長道德發展及其品德校園營造之質性探究 Qualitative Inquiry on Principals’ Moral Development and Their Building of Morality and Character in Schools

    李琪明 Chi-Ming Angela Lee

    2013-03-01

    Full Text Available 本研究結合品德教育與校長領導理念,聚焦中小學校長之道德發展及其校園營造關鍵角色,希冀達致具體研究目的有三:一為瞭解中小學校長的道德發展意涵;二為瞭解中小學校長營造品德校園的策略;三為對於校長道德發展及其品德校園營造提出反省與建議。研究者透過親訪19 所中小學校園,以半結構式深度訪談其校長,並以質性探究之詮釋學方法進行訪談內容的剖析,歸納出研究結果的四個主軸:校長對於品德教育的觀點、校長面臨的道德兩難議題及其考量因素、校長的德育信念與道德核心價值,以及校長的品德校園營造策略等面向的特點。藉由理念基礎與實徵文獻對於研究結果的辯證與批判,提出對於校長領導、品德教育及進一步研究之建議。 This study focuses on the moral development of principals and their central role in school culture building based on connections between moral dimension and principal leadership in this study. The three purposes of this study are as follows: (1 Understanding principals’ moral development; (2 understanding principals’ strategies for building morality and character in schools; and (3 providing a reflection and suggestions regarding principals’ moral development and the building of morality and character in schools. We held a semistructured interview with 19 elementary and high school principals in Taiwan and visited each of their campuses. Using hermeneutics as a methodological approach in qualitative research, we reached four aspects of findings: perspectives on morality and character education, moral dilemma and influential factors, moral belief and core ethical values, and strategies for building morality and character in schools from principals’ self-reflections. This study offers implications and suggestions on morality and character education, and principal leadership through a

  2. Storytelling Slide Shows to Improve Diabetes and High Blood Pressure Knowledge and Self-Efficacy: Three-Year Results among Community Dwelling Older African Americans

    Bertera, Elizabeth M.

    2014-01-01

    This study combined the African American tradition of oral storytelling with the Hispanic medium of "Fotonovelas." A staggered pretest posttest control group design was used to evaluate four Storytelling Slide Shows on health that featured community members. A total of 212 participants were recruited for the intervention and 217 for the…

  3. Unexpected Self-Expression and the Limits of Narrative Inquiry: Exploring Unconscious Dynamics in a Community-Based Digital Storytelling Workshop

    Brushwood Rose, Chloe; Granger, Colette A.

    2013-01-01

    This study explores the tension between self-knowledge and self-expression, and how it manifests in the processes of storytelling that unfold in digital storytelling workshops offered to new immigrant women living in Toronto, Canada. Both in their multi-modal complexity and in the significant shifts from their original telling, the digital stories…

  4. The Player as Author: Exploring the Effects of Mobile Gaming and the Location-Aware Interface on Storytelling

    Tim Hetland

    2012-02-01

    Full Text Available The mobile internet expands the immersive potential of storytelling by introducing electronic games powered by portable, location-aware interfaces. Mobile gaming has become the latest iteration in a decades-long evolution of electronic games that seek to empower the player not just as an avatar in a gameworld but also as a co-author of that gameworld, alongside the game’s original designers. Location-aware interfaces allow players to implicate places in the physical world as part of their gameworld (and vice versa for the first time. In addition to empowering the player as a co-author in the process of constructing a compelling gameworld, then, mobile games eschew linear narrative structures in favor of a cooperative storytelling process that is reliant in part on the player’s experience of place. While such an author-player “worldmaking” approach to storytelling is not new, mobile games evolve the process beyond what has yet been possible within the technical and physical constraints of the traditional video gaming format. Location-aware interfaces allow mobile games to extend the worldmaking process beyond the screen and into the physical world, co-opting the player’s sensory experiences of real-world places as potential storytelling tools. In our essay, we theorize the unique storytelling potential of mobile games while describing our experience attempting to harness that potential through the design and implementation of our hybrid-reality game University of Death.

  5. Character Education in Portugal

    Lopes, João; Oliveira, Célia; Reed, Lauren; Gable, Robert A.

    2013-01-01

    Around the world, children who can exercise their right to attend school spend a significant part of their lives within the education environment. Therefore, schools have a great deal of influence on children's development beyond the academic realm. Given this accessibility to children, schools have opportunities to help children develop…

  6. 王昌龄为七绝创作发展作出的重要贡献%Wang Changlung′s Sugnufucant Contrubutuons to Development of Seven-character Quatrauns

    毕士奎

    2014-01-01

    Seven-character quatrains originated comparatively late in history,which resulted in the un-noticeable influence as well as the limited quantity and narrow themes of such poems during the early Tang Dynasty.During the prime time of Tang,Wang Changling,who was senior in age but became a renowned poet early in his lifetime,led and advocated with great efforts the creation of seven-character quatrains,while the themes of the poems were greatly extended with Wang′s poetic works,which cover joining army,going abroad,reminiscing history,bidding farewell,hunting,feasting,worshi-ping Buddhism and Taoism,maiden longing for love,court maid expressing grievances and a wide va-riety of other topics.Moreover,Wang Changling′s seven-character quatrains set good examples and standards for his contemporaries and poets of later generations to learn and emulate,which further ex-tended the influence of seven-character quatrains.Therefore,Wang Changling,who is regarded as the“Master of Seven-character Quatrains”,made significant contributions to the development of this type of poetry and the establishment of its unique poetic position.%初唐时,七言绝句不仅数量较少,题材狭窄,而且在诗坛上的影响也很小。至盛唐时,年岁较长、诗名早著的王昌龄,不仅率先并大力创作七绝,而且在他的笔下七绝的题材也得到了大大拓展,举凡从军、出塞、怀古、赠别、狩猎、宴饮以及奉佛、崇道、闺思、宫怨等等,无不可用七绝来表现,扩大了七绝在诗坛的影响。不仅如此,王昌龄的七绝还具有示范效应和标杆作用,受到当世特别是后世作者的追模和学习,从而进一步扩大了七绝的影响。因此“七绝圣手”王昌龄,从题材的拓展、数量的增加、影响的扩大等诸方面,为七绝的创作发展作出了重要贡献。

  7. The Relationship Between Personalities and Faces of Manga Characters

    Ming-Hung Chen

    2015-06-01

    Full Text Available 'Mangaka' ('manga' artists are limited to portraying the personalities of characters through static images and limited changes in facial expression. It is imperative that the personality and appearance of a character complement each other.  In this study, we found that participants rely heavily on facial features to identify the personalities of characters. However, we also found that their first impressions are inclined towards two out of a total of sixteen specific personality types. This preference for specific personality types may be a unique feature of manga. Perhaps because readers are entirely reliant on the visual presentation of manga, facial features provide a relatively rich source of information when determining the personality of a character. The physical appearance of characters is somewhat limited by the stylization typical of manga. Possibly the facial features of characters have become restricted to a few select types, enforcing stereotypical images in the minds of readers.  This encapsulation of personalities is important to the development of manga. Simplifying personality types helps readers to identify with characters and understand the plot. However, over-simplification can make characters dull or indistinguishable from each other

  8. Features fusion based approach for handwritten Gujarati character recognition

    Ankit Sharma

    2017-02-01

    Full Text Available Handwritten character recognition is a challenging area of research. Lots of research activities in the area of character recognition are already done for Indian languages such as Hindi, Bangla, Kannada, Tamil and Telugu. Literature review on handwritten character recognition indicates that in comparison with other Indian scripts research activities on Gujarati handwritten character recognition are very less.  This paper aims to bring Gujarati character recognition in attention. Recognition of isolated Gujarati handwritten characters is proposed using three different kinds of features and their fusion. Chain code based, zone based and projection profiles based features are utilized as individual features. One of the significant contribution of proposed work is towards the generation of large and representative dataset of 88,000 handwritten Gujarati characters. Experiments are carried out on this developed dataset. Artificial Neural Network (ANN, Support Vector Machine (SVM and Naive Bayes (NB classifier based methods are implemented for handwritten Gujarati character recognition. Experimental results show substantial enhancement over state-of-the-art and authenticate our proposals.

  9. Evolution of the placenta and associated reproductive characters in bats

    Carter, Anthony M; Mess, Andrea

    2008-01-01

    a range of characters and character states associated with female reproduction, early development, placentation and the neonate. These were then mapped on a pre-existing hypothesis of bat relationships that represents the current view from molecular studies. Our purpose was threefold. First......-rhinolophoid clade or the implication that microbats are paraphyletic. However, analysis of early development, placentation and other reproductive parameters resulted in derived character conditions for the megabats as well as for each of the four major lineages of microbats. J. Exp. Zool. (Mol. Dev. Evol.) 310B...

  10. Constructing Pairs of Compatible Characters

    Mathias Kratzer

    2003-01-01

    Given a finite group X such that both the conjugacy of elements in X and the length of any conjugacy class in X can be decided/computed efficiently,the first algorithm described in this article constructs a uniquely determined sequence of representatives for all the conjugacy classes of X. In particular, based on this sequence, any two characters of different groups isomorphic to X become comparable against each other which is utilized by a second algorithm designed to construct so-called compatible characters of given finite groups G and H having isomorphic subgroups U ≤ G and V ≤ H, respectively.

  11. Introducing Character Animation with Blender

    Mullen, Tony

    2011-01-01

    Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their

  12. Environmental Assessment for the Construction and Operation of a New Facility to House the Center for Character and Leadership Development Program

    2010-06-30

    foothills are prime development areas along the Front Range, relatively intact foothills vegetation communities are declining in number and area. The Academy...cheatgrass , mullen , coyote willow, ragweeds, annual sunflower , and an assortment of early successional forbs (INRMP 2008). The vegetation in the area

  13. Character Interviews Help Bring Literature to Life.

    Swindall, Vickie; Cantrell, R. Jeffrey

    1999-01-01

    Describes "Character Interviews," a class activity that guides children, especially reluctant readers, to the meaning of a story through a thoughtful understanding of character as they consider a character's emotions and motives, to respond to a question as that character would. Describes the interview process. Offers sample interviews…

  14. Moral Character and Student Aid

    Flint, Thomas A.

    2012-01-01

    Thirty years after the creation of federal student financial aid programs through the Higher Education Act of 1965, the link between moral character and student financial aid programs is once again influencing the public policy debate. A careful look at the debate, though, shows that the nature of concerns has shifted. In the past, the question…

  15. The Origin of Chinese Characters

    1999-01-01

    IN ancient Chinese characters,母(pronounced mu)depicts a womanbending on her knees and crossingher hands in front with two points onher chest symbolizing her breasts.The original meaning of 母 is anadult woman who has given birth tochildren,i.e.a mother It was later

  16. Shakespeare Live! and Character Counts.

    Brookshire, Cathy A.

    This paper discusses a live production of Shakespeare's "Macbeth" (in full costume but with no sets) for all public middle school and high school students in Harrisonburg and Rockingham, Virginia. The paper states that the "Character Counts" issues that are covered in the play are: decision making, responsibility and…

  17. Hamlet and His Melancholy Character

    张洁

    2007-01-01

    @@ What's the theme of hamlet?His tragedies often portray some noble hero who faces the injustice of human life and is caught in a difficult situation whose fate is closely connected with the fate of the whole nation.The heroes have some weaknesses in their characters,which finally lead to their tragic thin falls.

  18. Character Toys as Psychological Tools

    Smirnova, Elena O.

    2011-01-01

    The main characteristic of children's play is its mental aspect--the fact that it is based on thoughts and feelings and not on objective reality. During imaginary play, children go beyond the limits of reality, and toys are tools that help them to do this. Children need character toys--toys that play the role of companion or partner--in the early…

  19. The Origin of Chinese Characters

    1999-01-01

    女 (nü) is a pictograph. InChinese it means female, theopposite of male. In ancientChinese, women had low socialstatus which is reflected in theshape of the character. 女 in theOracle-Bone Script looks like a

  20. Character Analysis of Jane Eyre

    胡迎春

    2002-01-01

    This thesis analyses Jane Eyre' s character. No matter what Jane met, no matter where she was, she always rebelled against that unfair society, she never gave up to try her best to get free, independent, fair life and true love. By unremitting efforts she finally got dignity, freedom and true love.

  1. THE THERMODYNAMIC CHARACTER OF INFORMATION

    Popova T.M.

    2010-04-01

    Full Text Available The article includes data concerning application of one of the universal method of the modern science based on fundamental thermodynamic laws to analyze the efficiency of the information processes. The comparison of the information and thermodynamic processes brought the author to the basic conclusion of the energetic character of information.

  2. 绿豆根边缘细胞发育特性%Biological Characters of Root Border Cell Development in Phaseolus radiatus

    姜华; 王亚男; 何兵; 王煜; 马丹炜

    2012-01-01

    以东北绿豆为试验材料,采用琼脂悬空培养法,研究了绿豆边缘细胞的发育特性.结果表明:绿豆根尖发育初期根边缘细胞呈球形,随着根尖伸长逐渐发育形成椭圆形、长椭圆形和长条形;发育过程中,根边缘细胞具有较高的存活率,在根长大于10 mm后根边缘细胞的存活率均在70%~80%之间并趋于稳定;在根长为25~30 mm时根边缘细胞数目达到最大值(约13000个);根冠果胶甲基酯酶(PME)活性在根长5 mm时达到最高值(1.486H+ μmol·root cap-1·h-1),此后随着根的伸长,根冠PME活性在1.107~1.256 H+ μmol·root cap-1·h-1间变化并趋于稳定.%Northeast mung bean (.Phaseolus radiatus) as materials were used to study development characteristics of border cells by suspended culture with agar pour plate. The results showed that bean border cells were spherical shape with early development,and develop into oval shape,long oval shape and strip shape with growth gradually. The root border cells have high viability in development process and the viability were at 70%—80% and tended to be stable when the root length was greater than 10 mm;The number of root border cells reached maximum (about 13 000) when the root length was 25 ~30 mmj Pectin methylesterase activity of root cap reached the highest valued. 486 H+ fitnol · root cap-1 · h-1) with 5 mm root length,then changed in 1. 107~1. 256 H+μimol · root cap-1 · h-1 and tended to be stable with the root elongation.

  3. Psychoanalysis and detective fiction: a tale of Freud and criminal storytelling.

    Yang, Amy

    2010-01-01

    Much has been written about Freud's influence on popular culture. This article addresses the influence of literature on Freud's psychoanalytical theory, specifically the role that modern detective fiction played in shaping Freudian theory. Edgar Allan Poe gave Freud the literary precedent; Sir Arthur Conan Doyle's creation Sherlock Holmes gave him the analytical model. In turn, the world of crime story-telling embedded Freudian theories in subsequent forms, spinning the tales of crime into a journey into the human mind. As these tales were popularized on the silver screen in the early 20th century, psychoanalytical ideas moved from the lecture halls into the cultural mainstream.

  4. The Binary Perfect Phylogeny with Persistent characters

    Braghin, Chiara; Trucco, Gabriella; Bonizzoni, Paola

    2011-01-01

    The near-perfect phylogeny over binary set of characters has been proposed as an extension of the too restrictive model of the perfect phylogeny in order to model biological events such as homoplasy. However the model appears to be too general to model some situations and is computationally inefficient on some instances. In this paper we consider the problem of reconstructing a near-perfect phylogeny where only a type of homoplasy is allowed in the tree: we consider back mutations according to notion of {\\em persistency}, that is characters can be gained and lost at most once. The notion of persistency leads to the problem of the Persistent Perfect Phylogeny (referred as P-PPH). By exploring combinatorial properties of the problem we develop an exact algorithm for solving the P-PPH problem that in the worst case runs in time that is exponential in the number of characters, but is polynomial in the number of species. Indeed, we show that the P-PPH problem can be restated as a special case of the Incomplete Per...

  5. The demonstration of mythic at "The Continent I": the construction of the narrative to the characterization of the characters

    Cristiane de Oliveira Eugenio

    2015-06-01

    Full Text Available Erico Verissimo was defined as a storyteller, one of the most popular writers of the twentieth century. Narrated in The Continent I, south of Rio Grande saga, not because he liked the literary regionalism, but seek to unravel the presence of an inner life in those inhabitants of the campaign. The author came to believe that those rough men were devoid of any psychological complexity, and that, to recreate two hundred years of history, these men become heroic characters. Based on the way that Erico Verissimo writes and is the saga Weather and Wind, this article takes as its point of research the main theme that will delimit the characteristics of men and their behavior within the narrative, leading the study of the Continent I of its construction, and its main characters, in the light of mythology. The analysis is reasoning the form used by Erico Verissimo the construction of the saga and the role of characters, blending history and fiction. Thus, as a literary matter, its mythical character offers a range of possibilities for analysis, especially the overlap between history and literature. This analysis has as main objective to identify the existence of a relationship between regional and universal mythology on the novel by Erico Verissimo, identifying the times when the historical narrative and mythological establish a dialogical character, thus leading to observation of possible features and objects make reference to the main characters of The Continent I with the mythical universe. The understanding of myth in society is not only realize a stage in the history of human thought, but understand that nowadays they are attached, and identify at what point the demonstrations, considered by some as exaggerations, should be recognized as human phenomena, because only when it considers such conduct under the historical-religious perspective is that such forms may prove to be phenomena of culture.

  6. CHARACTERS THAT SUFFERED DUE TO SHORTAGE IN THE CHARACTERS

    Ma Feng

    2010-05-01

    Full Text Available In this article, the theories about motif and type will be used for analyzing the very types ofcharacters that suffered because of the shortages. To begin with, the analyzing of the differences andsimilarities of the shortages of each character will be counted on the inside and outside parts of theirsufferings. Then the theories of Nietzsche’s and of some myths will be used for analyzing the furtherreason of the sufferings. At last, investigating the special value those sufferings have brought forliteratures and for TV series. Multi-angle perspective is useful for investigating the unique charms ofthe shortages of characters as well as for finding out new understandings for the types of sufferings.

  7. Comparative Analysis of PSO and GA in Geom-Statistical Character Features Selection for Online Character Recognition

    Fenwa O.D

    2015-08-01

    Full Text Available Online handwriting recognition today has special interest due to increased usage of the hand held devices and it has become a difficult problem because of the high variability and ambiguity in the character shapes written by individuals. One major problem encountered by researchers in developing character recognition system is selection of efficient features (optimal features. In this paper, a feature extraction technique for online character recognition system was developed using hybrid of geometrical and statistical (Geom-statistical features. Thus, through the integration of geometrical and statistical features, insights were gained into new character properties, since these types of features were considered to be complementary. Several optimization techniques have been used in literature for feature selection in character recognition such as; Ant Colony Optimization Algorithm (ACO, Genetic Algorithm (GA, Particle Swarm Optimization (PSO and Simulated Annealing but comparative analysis of GA and PSO in online character has not been carried out. In this paper, a comparative analysis of performance was made between the GA and PSO in optimizing the Geom-statistical features in online character recognition using Modified Optical Backpropagation (MOBP as classifier. Simulation of the system was done and carried out on Matlab 7.10a. The results generated show that PSO is a well-accepted optimization algorithm in selection of optimal features as it outperforms the GA in terms of number of features selected, training time and recognition accuracy.

  8. On the Development of Children's Ethical Behavior in Three-Character Scripture%论《三字经》与儿童道德行为的培养

    徐志红

    2014-01-01

    Three-Character Scripture is the classic teaching material in children's moral education , which puts forward with an idea that children should start developing their ethical behavior in their child-hood from the point of view of filial piety .What's more ,raising awareness of moral cognition ,edifying moral sentiment and developing moral awaveness could be used as driving forces to promote the formation of children's ethical behavior .In addition ,family ,school and society are the three important factors w hich will influence the development of children's ethical behavior .%《三字经》是儿童道德教育的经典教材,《三字经》中提出儿童道德行为培养需从童年开始,从培养“孝悌”入手,要以提高道德认知、陶冶道德情感、锻炼道德意志为动力推进儿童道德行为的养成,重视家庭、学校、社会等三大环境对儿童道德行为培养的影响。

  9. A Form Evaluation System and Its Data Structure for Brosh—Written Chinese Characters

    曾建超; HidehikoSanada; 等

    1995-01-01

    A form evaluation system for brush-written Chinese characters is developed.Calligraphic knowledge used in the system is represented in the form of rules with the help of a data structure proposed in this paper.Reflecting the specific hierarchical relations among radicals and strokes of Chinese characters,the proposed data structure is based upon a character model that can generate brush-written Chinese characters on a computer.Through evaluation experiments using the developed system,it is shown that representation of calligraphic knowledge and form evaluation of Chinese characters can be smoothly realized if the data structure is utilized.

  10. Some notes on the pantun storytelling of the Baduy minority group its written and audiovisual documentation

    Wim van Zanten

    2017-07-01

    Full Text Available Baduy pantun stories are part of the larger Sundanese oral tradition of pantun storytelling in west Java. The stories recount the deeds of the nobility of such old Sundanese kingdoms as Pajajaran and Galuh. Although the Baduy still recite the pantun stories in their rituals, in the larger cities to the east of the Baduy village Kanékés pantun recitation almost disappeared. On the basis of short periods of fieldwork in and around Kanékés village between 1976 and 2014, in this essay I shall discuss Baduy pantun storytelling. I shall summarize earlier major publications and analyse some performance aspects of two Baduy pantun stories which I recorded. Although I do not concentrate on the text, I do discuss a few cultural issues arising from the texts. Baduy oral literature also includes children’s and women’s songs, as well as fables and myths of origin (dongéng which do not involve music. These will not be discussed here.

  11. The Impact of Digital Storytelling on EFL Learners' Oracy Skills and Motivation

    Abdorreza Tahriri

    2015-05-01

    Full Text Available The present study was conducted to investigate the impact of digital storytelling (DST on EFL learners' oracy skills and their motivation towards the use of DST instruction. Thirty intermediate EFL learners were selected based on their performance on an Oxford Placement Test (OPT and were randomly assigned into two groups (one control and one experimental group each containing 15 participants. Three instruments, listening and speaking tests as pre-post tests, and a motivation questionnaire, were utilized to assess the participants’ oracy skills prior to and after the experiment. To analyze the data, Analysis of covariance (ANCOVA and multivariate analysis of covariance (MANCOVA were run. According to the findings of the study, DST participants outperformed the control group in terms of oracy skills and motivation after the treatment. The findings highlighted the need for instruction through the implementation of digital software as a vital component of language instruction that is recommended to be taken into consideration in EFL curriculum. Keywords: Computer-Assisted Language Learning, Digital Storytelling, Oracy Skills, Motivation

  12. Digital Storytelling for Enhancing Student Academic Achievement, Critical Thinking, and Learning Motivation: A Year-Long Experimental Study

    Yang, Ya-Ting C.; Wu, Wan-Chi I.

    2012-01-01

    The purpose of this study was to explore the impact of Digital storytelling (DST) on the academic achievement, critical thinking, and learning motivation of senior high school students learning English as a foreign language. The one-year study adopted a pretest and posttest quasi-experimental design involving 110 10th grade students in two English…

  13. Teaching Vocabulary to Turkish Young Learners in Semantically Related and Semantically Unrelated Sets by Using Digital Storytelling

    Aitkuzhinova-Arslan, Ainur; Gün, Süleyman; Üstünel, Eda

    2016-01-01

    Teaching vocabulary is a comprehensive process in foreign language learning requiring specific techniques of appropriate instruction and accurate strategy. The present study was conducted to examine the effects of teaching vocabulary to Turkish young learners in a semantic clustering way through digital storytelling. To investigate this aim, six…

  14. Architecture as spatial–textile storytelling: Metamorphosis of frieze as a narrative medium mediating the Panathenaia festival

    Fangqing Lu

    2016-12-01

    The paper concludes that the significance of the religious Panathenaia festival is not merely depicted by the peplos identified on the central east Ionic frieze, but is also expressed in the entire representational scheme of the Ionic frieze, along with the overall spatial configuration of the Parthenon. Architecture, instantiated by the Parthenon, is regarded as spatial–textile storytelling to communicate meanings.

  15. The Effect of Creating Digital Storytelling on Secondary School Students' Academic Achievement, Self Efficacy Perceptions and Attitudes toward Physics

    Kotluk, Nihat; Kocakaya, Serhat

    2017-01-01

    The purpose of this study is to examine the effect of Digital Storytelling (DST) on the (a) academic achievement, (b) attitude towards physics and (c) self efficacy perception of secondary school students. This study consists of an experimental group and a comparison group which are formed by equal number of students. The six-weeks study adopted a…

  16. Beyond Silence and Rumor: Storytelling as an Educational Tool to Reduce the Stigma around HIV/AIDS in South Africa

    Zeelen, Jacques; Wijbenga, Hieke; Vintges, Marga; de Jong, Gideon

    2010-01-01

    Purpose: This paper aims to explore the role of a small-scale project around storytelling as a form of informal education in five health clinics in rural areas of the Limpopo Province in South Africa. The aim of the project is to decrease the stigma around HIV/AIDS and to start an open dialogue in local communities about the disease.…

  17. Mother-Child Book-Sharing and Children's Storytelling Skills in Ethnically Diverse, Low-Income Families

    Luo, Rufan; Tamis-LeMonda, Catherine S.; Kuchirko, Yana; Ng, Florrie F.; Liang, Eva

    2014-01-01

    The present study examined book-sharing interactions between mothers and their 4-year-old children from African American (n?=?62), Dominican (n?=?67), Mexican (n?=?59) and Chinese (n?=?82) low-income U.S. families, and children's independent storytelling skills one year later. Mothers' book-sharing style was analysed in terms of…

  18. Offline arabic character recognition system

    2003-01-01

    Several languages use the Arabic alphabets and arabic scripts present challenges because the letter shape is context sensitive. For the past three decades, there has been a mounting interest among researchers in this problem. In this paper we present an Arabic Character Recognition system and quence steps of recognizing Arabic text. These steps are separately discussed, and previous research work on each step is reviewed. Also in this paper we give some samples of Arabic fonts.

  19. Recognition of isolated handprinted characters

    Martins, Bo

    1996-01-01

    Handprinted characters are of unequal complexity and a common description of all alphabet symbols seems therefore unobtainable. However, letters which confuse human beings and man-made OCR systems usually have approximately the same appearance and may therefore be modeled jointly. We part the set...... is usually too large but can be reduced automatically by the use of a predictive code length or predictive error criterion...

  20. Topographic Feature Extraction for Bengali and Hindi Character Images

    Bag, Soumen; 10.5121/sipij.2011.2215

    2011-01-01

    Feature selection and extraction plays an important role in different classification based problems such as face recognition, signature verification, optical character recognition (OCR) etc. The performance of OCR highly depends on the proper selection and extraction of feature set. In this paper, we present novel features based on the topography of a character as visible from different viewing directions on a 2D plane. By topography of a character we mean the structural features of the strokes and their spatial relations. In this work we develop topographic features of strokes visible with respect to views from different directions (e.g. North, South, East, and West). We consider three types of topographic features: closed region, convexity of strokes, and straight line strokes. These features are represented as a shape-based graph which acts as an invariant feature set for discriminating very similar type characters efficiently. We have tested the proposed method on printed and handwritten Bengali and Hindi...

  1. Seafloor character--Offshore of Bolinas, California

    U.S. Geological Survey, Department of the Interior — This part of DS 781 presents the seafloor-character map Offshore of Bolinas, California (raster data file is included in "SeafloorCharacter_OffshoreBolinas.zip,"...

  2. Character Analysis: Up Close and Personal.

    McDonough, Carla J.

    1995-01-01

    Describes a class activity which gives students practice in character analysis based on characters' dialog in plays. Offers a version of this activity as applied to Caryl Churchill's play "Top Girls." (SR)

  3. A Learning Design for Student-Generated Digital Storytelling

    Kearney, Matthew

    2011-01-01

    The literature on digital video in education emphasises the use of pre-fabricated, instructional-style video assets. Learning designs for supporting the use of these expert-generated video products have been developed. However, there has been a paucity of pedagogical frameworks for facilitating specific genres of learner-generated video projects.…

  4. The Magic World of Storytelling: Some Points for Reflection

    Castro Martha

    2002-08-01

    Full Text Available There are many ways to get students involved in the English learning process. Telling stories is one of the most effective ones. This article attempts to gather some pedagogical and psychological reasons why this kind of activity is important, not only to improve students vocabulary and make them achieve a feeling of self confidence but to let them develop social values.

  5. The Learning of Chinese Idioms through Multimedia Storytelling Prototype

    Li, Ee Hui; Hew, Soon Hin; Choo, Siew Hwa

    2016-01-01

    In recent years, the growth of China has successfully boosted the Chinese language to be studied by people from different language-speaking societies. The Chinese language has become the most preferred second or third language among non-Chinese native novices due to the great development of China and global economic change. The Chinese idiom is…

  6. Digital Storytelling: Capturing Children's Participation in Preschool Activities

    Kervin, Lisa; Mantei, Jessica

    2016-01-01

    Children should be active participants in the environments in which they engage. However in the prior to school setting, it is not necessarily clear to educators how children understand their role and place within that community. Lave and Wenger's (2005) situated learning theory provides a useful frame to consider this developing sense of…

  7. Malay Digital Folklore: Using Multimedia to Educate Children through Storytelling

    Abidin, Mohd Izani Zainal; Razak, Aishah Abd.

    2003-01-01

    In the early centuries of human evolution, the information to express cultures, social contents, ideas, values, and the society itself were primarily developed by means of expression. This information was represented in the form of classical, signs, figures, traditional manuscripts and performing arts. On the other hand, it becomes less important…

  8. A Note on Generalized Characters

    S J Bhatt; H V Dedania

    2005-11-01

    For a compactly generated LCA group , it is shown that the set $H(G)$ of all generalized characters on equipped with the compact-open topology is a LCA group and $H(G)=\\hat{G}$ (the dual group of ) if and only if is compact. Both results fail for arbitrary LCA groups. Further, if is second countable, then the Gel’fand space of the commutative convolution algebra $C_c(G)$ equipped with the inductive limit topology is topologically homeomorphic to $H(G)$.

  9. Digital Animation Character Creation Design

    潘锋

    2014-01-01

    The purpose of this article is to discuss the proper method for Chinese digital animation character design on the foundation of certain cultural elements. The method used in this study is known as comparative analysis of Disney and Japanese animation styles in action, appearance, facial expression and voice design. These dynamic factors are the best carrier of the animation spirit and native culture, so it is important to take the dynamic factors into account when producing the digital animation, and it will be an excellent starting point to innovate Chinese digital animation.

  10. The Character Strengths of Class Clowns

    Willibald F. Ruch

    2014-09-01

    Full Text Available Class clowns traditionally were studied as a type concept and identified via sociometric procedures. In the present study a variable-centered approach was favored and class clown behaviors were studied in the context of character strengths, orientations to happiness and satisfaction with life. A sample of 672 Swiss children and adolescents filled in an 18 item self-report instrument depicting class clown behaviors. A hierarchical model of class clown behaviors was developed distinguishing a general factor and the four positively correlated dimensions of identified as a class clown, comic talent, disruptive rule-breaker, and subversive joker. Analysis of the general factor showed that class clowns were primarily male, and tended to be seen as class clowns by the teacher. Analyses of the 24 character strengths of the VIA-Youth (Park & Peterson, 2006 showed that class clowns were high in humor and leadership, and low in strengths like prudence, self-regulation, modesty, honesty, fairness, perseverance, and love of learning. An inspection of signature strengths revealed that 75% of class clowns had humor as a signature strength. Furthermore, generally class clown behaviors were shown by students indulging in a life of pleasure, but low life of engagement. The four dimensions yielded different character strengths profiles. While all dimensions of class clowns behaviors were low in temperance strengths, the factors identified as the class clown and comic talent were correlated with leadership strengths and the two negative factors (disruptive rule-breaker, subversive joker were low in other directed strengths. The disruptive rule breaking class clown was additionally low in intellectual strengths. While humor predicted life satisfaction, class clowning tended to go along with diminished satisfaction with life. It is concluded that different types of class clowns need to be kept apart and need different attention by teachers.

  11. The character strengths of class clowns.

    Ruch, Willibald; Platt, Tracey; Hofmann, Jennifer

    2014-01-01

    Class clowns traditionally were studied as a type concept and identified via sociometric procedures. In the present study a variable-centered approach was favored and class clown behaviors were studied in the context of character strengths, orientations to happiness and satisfaction with life. A sample of 672 Swiss children and adolescents filled in an 18 item self-report instrument depicting class clown behaviors. A hierarchical model of class clown behaviors was developed distinguishing a general factor and the four positively correlated dimensions of "identified as a class clown," "comic talent," "disruptive rule-breaker," and "subversive joker." Analysis of the general factor showed that class clowns were primarily male, and tended to be seen as class clowns by the teacher. Analyses of the 24 character strengths of the VIA-Youth (Park and Peterson, 2006) showed that class clowns were high in humor and leadership, and low in strengths like prudence, self-regulation, modesty, honesty, fairness, perseverance, and love of learning. An inspection of signature strengths revealed that 75% of class clowns had humor as a signature strength. Furthermore, class clown behaviors were generally shown by students indulging in a life of pleasure, but low life of engagement. The four dimensions yielded different character strengths profiles. While all dimensions of class clowns behaviors were low in temperance strengths, the factors "identified as the class clown" and "comic talent" were correlated with leadership strengths and the two negative factors ("disruptive rule-breaker," "subversive joker") were low in other directed strengths. The disruptive rule breaking class clown was additionally low in intellectual strengths. While humor predicted life satisfaction, class clowning tended to go along with diminished satisfaction with life. It is concluded that different types of class clowns need to be kept apart and need different attention by teachers.

  12. Efficient learning strategy of Chinese characters based on network approach.

    Yan, Xiaoyong; Fan, Ying; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    We develop an efficient learning strategy of Chinese characters based on the network of the hierarchical structural relations between Chinese characters. A more efficient strategy is that of learning the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed node weight (DNW) strategy, which is based on a new measure of nodes' importance that considers both the weight of the nodes and its location in the network hierarchical structure. Chinese character learning strategies, particularly their learning order, are analyzed as dynamical processes over the network. We compare the efficiency of three theoretical learning methods and two commonly used methods from mainstream Chinese textbooks, one for Chinese elementary school students and the other for students learning Chinese as a second language. We find that the DNW method significantly outperforms the others, implying that the efficiency of current learning methods of major textbooks can be greatly improved.

  13. Temperament, Character, and Adolescents' Depressive Symptoms: Focusing on Affect

    Danilo Garcia

    2012-01-01

    Full Text Available Positive (PA and negative affect (NA are two separate systems markers of subjective well-being and measures of the state depression (low PA combined with high NA. The present study investigated differences in temperament, character, locus of control, and depressive symptoms (sleep quality, stress, and lack of energy between affective profiles in an adolescent sample. Participants (=304 were categorized into four affective profiles: “self-fulfilling” (high PA, low NA, “high affective” (high PA, high NA, “low affective” (low PA, low NA, and “self-destructive” (low PA, high NA. Personality was measured by the Temperament and Character Inventory and affective profiles by the Positive Affect and Negative Affect Schedule. The “self-fulfilling” profile was characterized by, compared to the other affective profiles, higher levels of sleep quality, less stress and more energy and also higher levels of persistence and a mature character (i.e., high scores in self-directedness and cooperativeness. “Self-destructive” adolescents reported higher levels of external locus of control, high scores in harm avoidance and reward dependence combined with less mature character. The results identify the importance of character maturity in well-being and suggest that depressive state can be positively influenced by promoting positive emotions which appears to be achieved by character development.

  14. Body Language Advanced 3D Character Rigging

    Allen, Eric; Fong, Jared; Sidwell, Adam G

    2011-01-01

    Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.

  15. Extending Characters on Fix Algebras

    Wagner, Stefan

    2011-01-01

    A dynamical system is a triple $(A,G,\\alpha)$, consisting of a unital locally convex algebra $A$, a topological group $G$ and a group homomorphism $\\alpha:G\\rightarrow\\Aut(A)$, which induces a continuous action of $G$ on $A$. Further, a unital locally convex algebra $A$ is called continuous inverse algebra, or CIA for short, if its group of units $A^{\\times}$ is open in $A$ and the inversion $\\iota:A^{\\times}\\rightarrow A^{\\times},\\,\\,\\,a\\mapsto a^{-1}$ is continuous at $1_A$. For a compact manifold $M$, the Fr\\'echet algebra of smooth functions $C^{\\infty}(M)$ is the prototype of such a continuous inverse algebra. We show that if $A$ is a complete commutative CIA, $G$ a compact group and $(A,G,\\alpha)$ a dynamical system, then each character of $B:=A^G$ can be extended to a character of $A$. In particular, the natural map on the level of the corresponding spectra $\\Gamma_A\\rightarrow\\Gamma_B$, $\\chi\\mapsto\\chi_{\\mid B}$ is surjective.

  16. Pema’s Tale: Intercultural Communication as Storytelling

    Ellen Rose

    2011-01-01

    Full Text Available Intercultural communication is typically conceptualized in terms of business-oriented models that focus on the binary differences between cultural groups. Beginning with Edward Hall, the foundational premise is that the basis of effective communication with people of cultures other than our own is a thorough understanding of the disparities between cultural groups. This paper argues that intercultural communication should entail not merely the business-like, efficient exchange of information with different others but the crucial development of a feeling of connection and an appreciation for diverse ways of being in the world. Building upon the work of Jerome Bruner, it further suggests that the focus on dissimilarities which traditional models enforce obscures a true understanding of how intercultural communications can be enabled by a fundamental similarity: the human impulse to make sense of the world through narrative.

  17. Story-Telling for Science: One Scientist's Story

    Alley, R. B.

    2014-12-01

    Science is the most successful way humans have developed to understand the world, and application of the knowledge gained has been essential in allowing a few million hunter-gatherers become a few billion grower-builders. Yet, at least anecdotally, there is a growing tendency for many people to reject science without knowing what they are rejecting, and the ranks of scientists are thinned by having so many students arrive at our universities neither prepared to study science nor open to the possibility of doing so. This growing gap represents a growing opportunity for scientists to use their expertise in the service of humanity. Based on my experience, the biggest requirement for scientists to do so is simply to engage, but engagement is more successful in teamwork with experienced communicators and unexpected voices, and using narrative and history.

  18. Structural recognition of ancient Chinese ideographic characters

    Li Ning; Chen Dan

    2014-01-01

    Ancient Chinese characters, typically the ideographic characters on bones and bronze before Shang Dynasty (16th—11th century B.C.), are valuable culture legacy of history. However the recognition of Ancient Chinese characters has been the task of paleography experts for long. With the help of modern computer technique, everyone can expect to be able to recognize the characters and understand the ancient inscriptions. This research is aimed to help people recognize and understand those ancient Chinese characters by combining Chinese paleography theory and computer information processing technology. Based on the analysis of ancient character features, a method for structural character recognition is proposed. The important characteristics of strokes and basic components or radicals used in recognition are introduced in detail. A system was implemented based on above method to show the effectiveness of the method.

  19. Creative stories: Modelling the principal components of human creativity over texts in a storytelling game

    Antonis Koukourikos

    2016-07-01

    Full Text Available The process of effectively applying techniques for fostering creativity in educational settings is – by nature – multifaceted and not straightforward, as it pertains to several fields such as cognitive theory and psychology. Furthermore, the quantification of the impact of different activities on creativity is a challenging and not yet thoroughly investigated task. In this paper, we present the process of applying the Semantic Lateral Thinking technique for fostering creativity in Creative Stories, a digital storytelling game, via the introduction of the appropriate stimuli in the game’s flow. Furthermore, we present a formalization for a person’s creativity as a derivative of his/her creations within the game, by transitioning from traditional computational creativity metrics over the produced stories to a space that adheres to the core principles of creativity as perceived by humans.

  20. Recontextualizing social practices and globalization: Multimodal metaphor and fictional storytelling in printed and internet ads

    Laura Hidalgo Downing

    Full Text Available This article presents a study of ongoing global and local changing practices by exploring the interaction between multimodal metaphor and narrative in advertising discourse. Thus, we make use of Conceptual Metaphor Theory (CMT and Conceptual Integration Theory to compare how social changes and continuities are represented and re-contextualized in advertising discourse, across time, genres and cultures. Changes in time and across genres are addressed through the analysis of printed ads from 2000-2002 and internet ads from 2001-2009. Second, we compare the interaction between transformation and magic metaphors and storytelling frames in both genres and periods. Finally, we pay particular attention to the variation in a global brand campaign (Coca-Cola in three different cultures, thus revealing competing changes in global and local social practices.

  1. Storytelling and environmental information: connecting schoolchildren and herpetofauna in Morocco.

    Fanini, Lucia; Fahd, Soumia

    2009-06-01

    Northwestern Morocco is undergoing a sudden change in the level of infrastructure growth and pressure on the environment from increased tourism. The ongoing changes are raising questions about how the ecosystem will react, and the relevant drivers of these changes. The Oued Laou valley in north-west Morocco hosts high landscape, species and human cultural diversity. The Talassemtane National Park has been established to preserve the environment in this region; however, what information tools are available to children regarding this environment? The ecosystem is illustrated here using three components: herpetofauna (representing ecosystem components), problems related to water quantity and quality (representing interactions within ecosystem components) and Talassemtane National Park (representing a case of ecosystem management). A children's book was written on this topic, and when the book was delivered to pupils, a questionnaire was included, aimed at determining their sources of environmental information. The results identified major changes in the sources of information utilized by children in this part of Morocco, a clear role of schools in explaining ecosystem components, and an increasing role of TV in environmental information supply. The role of the family was found to be less important than TV or school. Another major source of pupils' environmental knowledge is personal observation and hands-on experience, both for rural and urban children. Children are willing to discover and understand complex systems, and researchers should be encouraged to supply children with correct and up-to-date information on environmental systems, focusing at first on the local environment, as a background for sustainable development.

  2. 从中文文学期刊的特色谈其风格演变及发展变化%On the Style Changing and Development from Analyzing the Characters on Chinese Literature Periodicals

    罗振津

    2012-01-01

    在图书馆的藏书中,中文期刊占有很大比重,其中中文文学期刊又占据期刊榜首。探究其发展规律,为到馆的读者更好服务有着很深的意义。中文文学期刊在动乱结束后,曾迎来繁荣发展的大时代,满足了当时人们对其的渴望,中文文学期刊在当时为数不多的大众文化产品的中占有相当的地位。而今社会是信息产业的多样化,数字化,视觉化的多元时代,中文文学期刊受到不小冲击,为了寻求出路,必须走出低谷。从自身改变中寻求新的发展.探求发展变化中的规律,这些发展主要表现在多元化的包装,文学期刊与影视互动。为影视作品提供创作蓝本等等.为中文文学期刊适应当今社会发展奠定了基础。%Of the library storage, Chinese journal has a large proportion, while, Chinese literature periodicals is the top of the list. Studying its developing trend will significantly help service readers. After ten years of turmoil, Chinese lit journal faced an era of growing fruitfully, satisfying people's desire. Among the few public cultural products, Chinese lit journal played an important role. However, nowadays, there is an era of information industry with diversified, digital and visualized characters, Chinese lit journal suffers strikes, in order to find way out of trouble, literature periodicals must explore the developing trend and look for new development from self-changing. The new developments includes diversified package, interaction between literature periodicals and movie and providing chief source to films and television programs, making basis for Chinese literature periodicals adapting to social development today.

  3. Storytelling that moves people. A conversation with screenwriting coach Robert McKee.

    McKee, Robert

    2003-06-01

    When executives need to persuade an audience, most try to build a case with facts, statistics, and some quotes from authorities. In other words, they resort to "companyspeak," the tools of rhetoric they have been trained to use. In this conversation with HBR, Robert McKee, the world's best-known screenwriting lecturer, argues that executives can engage people in a much deeper--and ultimately more convincing--way if they toss out their Power-Point slides and memos and learn to tell good stories. As human beings, we make sense of our experiences through stories. But becoming a good storyteller is hard. It requires imagination and an understanding of what makes a story worth telling. All great stories deal with the conflict between subjective expectations and an uncooperative objective reality. They show a protagonist wrestling with antagonizing forces, not a rosy picture of results meeting expectations--which no one ends up believing. Consider the CEO of a biotech start-up that has discovered a chemical compound to prevent heart attacks. He could make a pitch to investors by offering up market projections, the business plan, and upbeat, hypothetical scenarios. Or he could captivate them by telling the story of his father, who died of a heart attack, and of the CEO's subsequent struggle against various antagonists--nature, the FDA, potential rivals--to bring to market the effective, low-cost test that might have prevented his father's death. Good storytellers are not necessarily good leaders, but they do share certain traits. Both are self-aware, and both are skeptics who realize that all people--and institutions--wear masks. Compelling stories can be found behind those masks.

  4. Building corporate character. Interview by Nan Stone.

    Hiatt, A

    1992-01-01

    Stride Rite is a good company by any definition: Keds, Sperry Top-Siders, and Stride Rite children's shoes are consumer favorites for their fit, quality, and comfort. Wall Street analysts praise the company's outstanding financial performance. Innovative programs such as the first corporate child-care center and public service scholarships support Stride Rite's reputation as one of the most responsible employers and corporate citizens in the United States. Behind Stride Rite's good performance are the building blocks of corporate character: a legacy of quality and service and a leader committed to keeping that legacy lively. When Stride Rite shipped its first children's shoes in 1919, they came with the company's commitment "to produce an honest quality product in an honest way and deliver it as promised." For Arnold Hiatt, that commitment has been the driving force behind the company's evolution from manufacturing into marketing and product development as well as the guiding principle in its relations with consumers, dealers, suppliers, and employees. But Stride Rite's corporate character is also a reflection of Hiatt himself. In his early 20s, Hiatt fled a management training program "designed to make carnivores" out of its new employees and bought Blue Star Shoes, a small manufacturing company that had gone into Chapter 11. Through experience and "stumbling around," he built Blue Star's sales to $5 million-and got a practical education in management, markets, and human nature that has proved equally useful in running Stride Rite.

  5. Character Formation and Service: A Millennial Student's Experience

    Okumu, Jacob O.

    2012-01-01

    The author, a millennial college student, describes how his international service experiences positively influenced his social and moral development. He suggests ways educators may inspire students to develop core character values. He also argues that promoting these core values has been a primary purpose of the academy in the United States since…

  6. The Contingent Character of Necessity

    Luis Guzmán

    2006-12-01

    Full Text Available One of the most frequent criticisms raised against Hegel has to do with the totalizing aspect of his system, which determines what is as absolutely necessary. The Science of Logic, being the conceptual edifice upon which his whole system is built, is the appropriate place to determine the specific meaning of the Hegelian concepts. The following paper offers a detailed analysis on the chapter on Actuality (Wirklichkeit in the Science of Logic, in order to show how the concept of absolute necessity not only includes within it, but also contains as a structural element, the concept of contingency. In this manner a deflationary interpretation is generated in which the absolutely necessary character of actuality should not be understood as grounded on a pre-established end that inexorably determines actuality, but rather as an interpretive movement, in recollection, of its process.

  7. Optical character recognition of handwritten Arabic using hidden Markov models

    Aulama, Mohannad M. [University of Jordan; Natsheh, Asem M. [University of Jordan; Abandah, Gheith A. [University of Jordan; Olama, Mohammed M [ORNL

    2011-01-01

    The problem of optical character recognition (OCR) of handwritten Arabic has not received a satisfactory solution yet. In this paper, an Arabic OCR algorithm is developed based on Hidden Markov Models (HMMs) combined with the Viterbi algorithm, which results in an improved and more robust recognition of characters at the sub-word level. Integrating the HMMs represents another step of the overall OCR trends being currently researched in the literature. The proposed approach exploits the structure of characters in the Arabic language in addition to their extracted features to achieve improved recognition rates. Useful statistical information of the Arabic language is initially extracted and then used to estimate the probabilistic parameters of the mathematical HMM. A new custom implementation of the HMM is developed in this study, where the transition matrix is built based on the collected large corpus, and the emission matrix is built based on the results obtained via the extracted character features. The recognition process is triggered using the Viterbi algorithm which employs the most probable sequence of sub-words. The model was implemented to recognize the sub-word unit of Arabic text raising the recognition rate from being linked to the worst recognition rate for any character to the overall structure of the Arabic language. Numerical results show that there is a potentially large recognition improvement by using the proposed algorithms.

  8. Optical character recognition of handwritten Arabic using hidden Markov models

    Aulama, Mohannad M.; Natsheh, Asem M.; Abandah, Gheith A.; Olama, Mohammed M.

    2011-04-01

    The problem of optical character recognition (OCR) of handwritten Arabic has not received a satisfactory solution yet. In this paper, an Arabic OCR algorithm is developed based on Hidden Markov Models (HMMs) combined with the Viterbi algorithm, which results in an improved and more robust recognition of characters at the sub-word level. Integrating the HMMs represents another step of the overall OCR trends being currently researched in the literature. The proposed approach exploits the structure of characters in the Arabic language in addition to their extracted features to achieve improved recognition rates. Useful statistical information of the Arabic language is initially extracted and then used to estimate the probabilistic parameters of the mathematical HMM. A new custom implementation of the HMM is developed in this study, where the transition matrix is built based on the collected large corpus, and the emission matrix is built based on the results obtained via the extracted character features. The recognition process is triggered using the Viterbi algorithm which employs the most probable sequence of sub-words. The model was implemented to recognize the sub-word unit of Arabic text raising the recognition rate from being linked to the worst recognition rate for any character to the overall structure of the Arabic language. Numerical results show that there is a potentially large recognition improvement by using the proposed algorithms.

  9. Storytelling, narrativas de campaña. Campañas electorales para la presidencia en Colombia, 2010

    Eugénie Richard

    2011-11-01

    Full Text Available El artículo presenta el storytelling como una nueva herramienta de comunicación estratégica para los candidatos en campaña, que permite conectar y convencer a los votantes mediante la narración de una historia que se basa en los imaginarios colectivos y los invita a compartirla mediante las redes sociales. Hace un análisis de la historia que contó el expresidente Uribe y que sentó las bases de las narraciones que se iban a contar durante la campaña presidencial de 2010 en Colombia. Se muestra cómo Antanas Mockus fue el candidato que mejor supo aprovechar los recursos del storytelling, con una utilización adecuada de la storyline de su historia, del framing y del networking, pero que presentó déficit en el timing de la narración.

  10. Multimedia storytelling

    Linder, C. A.; Wilbert, M.; Holmes, R. M.

    2010-12-01

    Multimedia video presentations, which integrate still photographs with video clips, audio interviews, ambient sounds, and music, are an effective and engaging way to tell science stories. In July 2009, Linder joined professors and undergraduates on an expedition to the Kolyma River in northeastern Siberia. This IPY science project, called The Polaris Project (http://www.thepolarisproject.org), is an undergraduate research experience where students and faculty work together to increase our understanding of climate change impacts, including thawing permafrost, in this remote corner of the world. During the summer field season, Linder conducted dozens of interviews, captured over 20,000 still photographs and hours of ambient audio and video clips. Following the 2009 expedition, Linder blended this massive archive of visual and audio information into a 10-minute overview video and five student vignettes. In 2010, Linder again traveled to Siberia as part of the Polaris Project, this time mentoring an environmental journalism student who will lead the production of a video about the 2010 field season. Using examples from the Polaris productions, we will present tips, tools, and techniques for creating compelling multimedia science stories.

  11. Computer-Mediated Materials for Chinese Character Learning.

    Hsu, Hui-Mei; Gao, Liwei

    2002-01-01

    Reviews four sets of computer-mediated materials for Chinese character learning. These include the following: Write Chinese, Chinese Characters Primer, Animated Chinese Characters, and USC Chinese Character Page. (Author/VWL)

  12. Cohomological Hall algebras and character varieties

    Davison, Ben

    2015-01-01

    In this paper we investigate the relationship between twisted and untwisted character varieties via a specific instance of the Cohomological Hall algebra for moduli of objects in 3-Calabi-Yau categories introduced by Kontsevich and Soibelman. In terms of Donaldson--Thomas theory, this relationship is completely understood via the calculations of Hausel and Villegas of the E polynomials of twisted character varieties and untwisted character stacks. We present a conjectural lift of this relationship to the cohomological Hall algebra setting.

  13. Validations of the Character Mosaic Report

    2011-10-01

    Character framework utilizes “The ARDA Model” as the primary mechanism for explaining how to actually develop habits of honorable thoughts and actions...decide to  buy  snacks  at a convenience store.  While picking up the  snacks , your classmate purchases some beer.   Your classmate is 21 years old, but...past  habits  are very strong predictors of how we will act in the future.  Ongoing research at USAFA  has preliminarily found that those cadets who

  14. Submatrices of character tables and basic sets

    Bessenrodt, Christine; Olsson, Jørn Børling

    2012-01-01

    In this investigation of character tables of nite groups we study basic sets and associated representation theoretic data for complementary sets of conjugacy lasses. For the symmetric groups we nd unexpected properties of characters on restricted sets of conjugacy classes, like beautiful combinat......In this investigation of character tables of nite groups we study basic sets and associated representation theoretic data for complementary sets of conjugacy lasses. For the symmetric groups we nd unexpected properties of characters on restricted sets of conjugacy classes, like beautiful...

  15. TOPOGRAPHIC FEATURE EXTRACTION FOR BENGALI AND HINDI CHARACTER IMAGES

    Soumen Bag

    2011-06-01

    Full Text Available Feature selection and extraction plays an important role in different classification based problems such as face recognition, signature verification, optical character recognition (OCR etc. The performance of OCR highly depends on the proper selection and extraction of feature set. In this paper, we present novel features based on the topography of a character as visible from different viewing directions on a 2D plane. By topography of a character we mean the structural features of the strokes and their spatial relations. In this work we develop topographic features of strokes visible with respect to views from different directions (e.g. North, South, East, and West. We consider three types of topographic features: closed region, convexity of strokes, and straight line strokes. These features are represented as a shapebased graph which acts as an invariant feature set for discriminating very similar type characters efficiently. We have tested the proposed method on printed and handwritten Bengali and Hindi character images. Initial results demonstrate the efficacy of our approach.

  16. Topographic Feature Extraction for Bengali and Hindi Character Images

    Soumen Bag

    2011-09-01

    Full Text Available Feature selection and extraction plays an important role in different classification based problems such as face recognition, signature verification, optical character recognition (OCR etc. The performance of OCR highly depends on the proper selection and extraction of feature set. In this paper, we present novel features based on the topography of a character as visible from different viewing directions on a 2D plane. By topography of a character we mean the structural features of the strokes and their spatial relations. In this work we develop topographic features of strokes visible with respect to views from different directions (e.g. North, South, East, and West. We consider three types of topographic features: closed region, convexity of strokes, and straight line strokes. These features are represented as a shapebased graph which acts as an invariant feature set for discriminating very similar type characters efficiently. We have tested the proposed method on printed and handwritten Bengali and Hindi character images. Initial results demonstrate the efficacy of our approach.

  17. On the character of consciousness

    Arto eAnnila

    2016-03-01

    Full Text Available The human brain is a particularly demanding system to infer its nature from observations. Thus, there is on one hand plenty of room for theorizing and on the other hand a pressing need for a rigorous theory. We apply statistical mechanics of open systems to describe the brain as a hierarchical system in consuming free energy in least time. This holistic tenet accounts for cellular metabolism, neuronal signaling, cognitive processes all together or any other process by a formal equation of motion that extends down to the ultimate precision of one quantum of action. According to this general thermodynamic theory cognitive processes are no different by their operational and organizational principle from other natural processes. Cognition too will emerge and evolve along path-dependent and non-determinate trajectories by consuming free energy in least time to attain thermodynamic balance within the nervous system itself and with its surrounding systems. Specifically, consciousness can be ascribed to a natural process that integrates various neural networks for coherent consumption of free energy, i.e., for meaningful deeds. The whole hierarchy of integrated systems can be formally summed up to thermodynamic entropy. The holistic tenet provides insight to the character of consciousness also by acknowledging awareness in other systems at other levels of nature’s hierarchy.

  18. Onomatopoeia characters extraction from comic images using constrained Delaunay triangulation

    Liu, Xiangping; Shoji, Kenji; Mori, Hiroshi; Toyama, Fubito

    2014-02-01

    A method for extracting onomatopoeia characters from comic images was developed based on stroke width feature of characters, since they nearly have a constant stroke width in a number of cases. An image was segmented with a constrained Delaunay triangulation. Connected component grouping was performed based on the triangles generated by the constrained Delaunay triangulation. Stroke width calculation of the connected components was conducted based on the altitude of the triangles generated with the constrained Delaunay triangulation. The experimental results proved the effectiveness of the proposed method.

  19. The Influence of Chinese Character Handwriting Diagnosis and Remedial Instruction System on Learners of Chinese as a Foreign Language

    Hsiao, Hsien-Sheng; Chang, Cheng-Sian; Chen, Chiao-Jia; Wu, Chia-Hou; Lin, Chien-Yu

    2015-01-01

    This study designed and developed a Chinese character handwriting diagnosis and remedial instruction (CHDRI) system to improve Chinese as a foreign language (CFL) learners' ability to write Chinese characters. The CFL learners were given two tests based on the CHDRI system. One test focused on Chinese character handwriting to diagnose the CFL…

  20. ECOLOGICAL CULTURE IN THE UKRAINIAN NATIONAL CHARACTER

    SKLADANOVSKAYA M.

    2016-07-01

    Full Text Available The ecological security of our country, the possibility of a balanced sustainable development depends on the level of formation of ecological culture of society. Purpose of the article is to analyze the ethnic origins of ecological culture of modern Ukrainian. Nature of Ukraine is the most important point of the historical development of the national character. The installation, stereotypes, archetypes influence on its formation. The aesthetic human needs are met first in the perception of the beauty of unspoiled nature, its comprehension, reflection on the eternal themes: man's place in the natural world, awareness of human relationships and nature, its impact on the individual, man's relation to the world; an effort to recreate the beauty of the surrounding environment. Development of individual aesthetic needs, a sense of harmony and disharmony is the first step of the creativity development, the creative personality possibilities, creativity abilities, which is urgently needed as a modern social development and personal improvement. This is a necessary component of ecological consciousness, ecological culture of modern man.

  1. A New Transliteration of Hebrew into Standard Characters.

    Katz, Amnon

    1988-01-01

    EKTB, a new transliteration scheme for Hebrew based on the historical development of the alphabet, treats Latin characters as graphic variants of Hebrew letters and permits Hebrew to be used with standard equipment while maintaining its traditional writing methodology. (Author/CB)

  2. 47 CFR 10.430 - Character limit.

    2010-10-01

    ... 47 Telecommunication 1 2010-10-01 2010-10-01 false Character limit. 10.430 Section 10.430 Telecommunication FEDERAL COMMUNICATIONS COMMISSION GENERAL COMMERCIAL MOBILE ALERT SYSTEM Alert Message Requirements § 10.430 Character limit. A CMAS Alert Message processed by a Participating CMS Provider must...

  3. Children Characters in Rumi’s Masnavi

    Maryam Jalali

    2009-07-01

    Full Text Available In this paper we focus on the stories of Masnavi in which the children have the main role. The aim is to consider children’s attitudes as the elements of the story. The subjects we are going to work on are as follows: To consider carefully the apparent, spiritual, mental and environmental connections, to identify the static and dynamic character, and the protagonist and antagonist of mentioned children. Rumi has selected child character in 26 stories in Masnavi. All children are described based on gender, name, age and social class. The characters in Masnavi can be divided in two groups as human (men, women, and children and non-human (God, angels, fairies, animals and etc. characters. Almost all of the characters in Rumi’s stories do not have a special name and they are called with words that determine their gender or age. Gender is an important feature in characters especially in babies. Of course spiritual and mental features and the environment where they have been grown are mentioned and the words are coordinated with mental and social levels. Rumi’s skill is consistency between characters and environment. Babies’ character has consistency with their environment. All these factors will show the mature period, and need behaviors. There descriptions help the reader for deep understanding.

  4. Children Characters in Rumi’s Masnavi

    Maryam Jalali

    2009-07-01

    Full Text Available In this paper we focus on the stories of Masnavi in which the children have the main role. The aim is to consider children’s attitudes as the elements of the story. The subjects we are going to work on are as follows: To consider carefully the apparent, spiritual, mental and environmental connections, to identify the static and dynamic character, and the protagonist and antagonist of mentioned children. Rumi has selected child character in 26 stories in Masnavi. All children are described based on gender, name, age and social class. The characters in Masnavi can be divided in two groups as human (men, women, and children and non-human (God, angels, fairies, animals and etc. characters.  Almost all of the characters in Rumi’s stories do not have a special name and they are called with words that determine their gender or age. Gender is an important feature in characters especially in babies. Of course spiritual and mental features and the environment where they have been grown are mentioned and the words are coordinated with mental and social levels. Rumi’s skill is consistency between characters and environment. Babies’ character has consistency with their environment. All these factors will show the mature period, and need behaviors. There descriptions help the reader for deep understanding.

  5. Wood anatomical classification using iterative character weighing

    Hogeweg, P.; Koek-Noorman, J.

    1975-01-01

    In this paper we investigate the pattern of wood anatomical variation in some groups of Rubiaceae (i.e. Cinchoneae, Rondeletieae and Condamineae) by using a numerical pattern detection method which involves character weighing (Hogeweg 1975). In this method character weights are obtained iteratively

  6. 维吾尔新文字印刷体识别系统的研究与开发%Research and Development of a Printed Uighur New Writing Character Recognition System

    邹霞; 哈力木拉提·买买提; 艾尔肯·赛甫丁

    2012-01-01

    通过深入分析维吾尔新文字印刷体的特征,提出并建立了新文字识别系统原型.系统利用积分投影法从文本图像中分离出单个字符,提取字符的多种特征,结合模板匹配和特征匹配的方法进行识别,结果证明,这些方法对维吾尔新文字印刷体的识别得到了比较满意的结果.%Uighur new writing has been widely used in the Xinjiang Uygur Autonomous Region. Through an in-depth study of the characteristics of the Uighur new writing, the authors proposed and implemented the printed Uighur new writing character recognition system prototype. The system utilizes an integral projection method to separate the single characters from text image, extracts a variety of features, and combines with the template matching and the feature matching methods to recognize. The experimental results indicate that these methods to make the printed Uighur new writing character recognition system had a comparative satisfying result.

  7. RESEARCHING AND EVALUATING DIGITAL STORYTELLING AS A DISTANCE EDUCATION TOOL IN PHYSICS INSTRUCTION: AN APPLICATION WITH PRE-SERVICE PHYSICS TEACHERS

    Nihat KOTLUK

    2016-01-01

    Full Text Available Advances in information and communication technology in 21st century have led to changes in education trends and today new concepts such as computer, multimedia, audio, video, animation and internet have become an indispensable part of life. The storytelling is the one of approach which is allowed to using technology in educational field. The aim of this study is to define the use of digital storytelling in physics instruction as a distance education tool. In this respect, the literature related to digital storytelling was analyzed and for applying it in practice, 13 pre-service teachers from department of physic education were trained on digital storytelling for 6 weeks in spring term of 2013- 2014 academic year. Following the process of instruction, pre-service teachers created and shared digital stories in YouTube and evaluated all of them. Furthermore, opinions of the pre-service teachers were asked on digital story telling As a result of the analysing the DST videos and opinions of pre-service teacher, it is expected that using digital storytelling as distance education tool will be efficacious.

  8. Information and documentation -- Transliteration of Cyrillic characters into Latin characters -- Slavic and non-Slavic languages

    International Organization for Standardization. Geneva

    1995-01-01

    Cancels and replaces the first edition (1986). Establishes a system for the transliteration into Latin characters of Cyrillic characters constituting the alphabets of Slavic and non-Slavic languages. Table 3 includes in a single sequence, listed in the Cyrillic alphabetic order, the 118 single or diacritic-carrying characters that appear in one or another of the considered alphabets.

  9. Character and Effective Leadership of the Knowledge Worker

    Khoury, Anne E. [Univ. of New Mexico, Albuquerque, NM (United States)

    2005-04-20

    work, leaders have the personal characteristics that engender trust and commitment. In other words, as study results confirmed, the most effective leader-managers establish trusting relationships and strengthen others--they enable others; and, are just, fair, sincere, and recognize contributions--they encourage the heart. Based on study findings, the leadership development model proposed was founded on the premise that character can be developed, particularly if done so through assessment and challenging assignments, with coaching, mentoring, and peer network support. However, development of character requires a shift in our leadership development programs. What causes this shift is a focus on learning by doing through challenging assignments and teaching others rather than learning through event focused assessment and course work. Character cannot be learned in the classroom; it needs to be developed through experience and then learned by feedback, reflection, coaching, and teaching others. Study findings indicated that knowledge workers want to be encouraged, believed in and lead by those they trust to inspire them to accomplish the goals and objectives of the organization. To cause a workforce to generate intellectual capital for the organization, study findings found that the leader-manager's ''character'' does make a difference.

  10. Strategy Development through Interview Technique from Narrative Therapy

    Kryger, Anders

    2017-01-01

    workshop, facilitated with interview technique from narrative therapy, and later authorized by the business area director. The organizational intervention preceded the scholarly inquiry. Findings: Employees’ retrospective storytelling about working at the company enabled them to formulate a joint mission...... statement using words and expressions from their own stories. Prospective storytelling enabled them to formulate a joint medium- and long-term vision and a corresponding action plan. This paper proposes interview technique from narrative therapy as a new practice-oriented strategic management tool and calls...... for further experimentation in rethinking best practices in strategy development. Originality/value: Introducing narrative therapy interview technique in an organizational context is valuable because it may facilitate affinity of employees to strategy through storytelling thus contributing to contextualized...

  11. Postprocessing for character recognition using pattern features and linguistic information

    Yoshikawa, Takatoshi; Okamoto, Masayosi; Horii, Hiroshi

    1993-04-01

    We propose a new method of post-processing for character recognition using pattern features and linguistic information. This method corrects errors in the recognition of handwritten Japanese sentences containing Kanji characters. This post-process method is characterized by having two types of character recognition. Improving the accuracy of the character recognition rate of Japanese characters is made difficult by the large number of characters, and the existence of characters with similar patterns. Therefore, it is not practical for a character recognition system to recognize all characters in detail. First, this post-processing method generates a candidate character table by recognizing the simplest features of characters. Then, it selects words corresponding to the character from the candidate character table by referring to a word and grammar dictionary before selecting suitable words. If the correct character is included in the candidate character table, this process can correct an error, however, if the character is not included, it cannot correct an error. Therefore, if this method can presume a character does not exist in a candidate character table by using linguistic information (word and grammar dictionary). It then can verify a presumed character by character recognition using complex features. When this method is applied to an online character recognition system, the accuracy of character recognition improves 93.5% to 94.7%. This proved to be the case when it was used for the editorials of a Japanese newspaper (Asahi Shinbun).

  12. A character recognition scheme based on object oriented design for Tibetan buddhist texts

    Chen-Yuan Liu

    2007-12-01

    Full Text Available The purpose of this study is to develop a plausible method to code and compile Buddhist texts from original Tibetan scripts into Romanized form. Using GUI (Graphical User Interface based on Object Oriented Design, a dictionary of Tibetan characters can be easily made for Buddhist literature researchers. It is hoped that a computer system capable of highly accurate character recognition will be actively used by all scholars engaged in Buddhist literature research. In the present study, an efficient automatic recognition method for Tibetan characters is established. The result of the experiments performed is that the recognition rate achieved is 99.4% for 28,954 characters.

  13. An investigation of career change using a narrative and story-telling inquiry

    Willie T. Chinyamurindi

    2012-12-01

    Full Text Available Orientation: The role of the career change experience has been investigated in this research. Understanding career change will assist with organisational interventions for the support and retention of employees.Research purpose: The study explores the factors that influence career change amongst a sample of distance learners.Motivation for the study: Distance learning is becoming popular in South Africa as individuals can work and learn simultaneously. Some people use distance learning to facilitate career change.Research design, approach and method: A narrative and storytelling inquiry was used. Data was obtained through unstructured interviews by purposive sampling.Main findings: Sources of career change included personal growth and ambition, and structural changes in relation to current work. The career change experience was found through participants’ stories and narratives to influence individual well-being. Finally, distance learning was favoured as a vehicle for career change for its flexibility and low cost.Practical/managerial implications: Organisations will benefit from an understanding of employee career change experiences as identified in this study. Arising from this, support and retention interventions can be put in place.Contribution/value-add: The research study shifts attention to career change as part of the career decision-making process. This focus is an emerging area of inquiry in the careers literature. This adds to the body of knowledge by identifying, in a South African context, the factors influencing career change and the impact of this on the individual. Interventions for individuals and organisations are suggested.

  14. Understanding digital storytelling: individual ‘voice’ and community-building in youth media programs

    Dr Craig Campbell

    2010-06-01

    Full Text Available Digital storytelling (DST has been widely used as a means of empowerment for marginalised voices across community-based projects worldwide. This paper discusses uses but also limitations of the practice in the context of a Melbourne-based youth media program for ‘youth at risk’ called YouthWorx. Based on our ongoing, long-term ethnographic research, we explore the cultural production of digital stories as a co-creative process that exposes a range of controversies to do with the politics of ‘voice’, genre’s communicative potential and ethical considerations. Concrete examples from YouthWorx’s pedagogical work serve to illustrate the values of self-expression (‘voice’, critical reflection and collaboration that form part of broader social transformations generated by these creative practices. The critique of DST practice offered here connects with existing studies concerned with the socially contextualised processes of media education, and the theoretical shift beyond ‘the right to speak’ towards ‘the right to be understood’ (Husband, 2009. The paper recommends more analytical attention be paid to a dynamic social process of learning (of media, interpersonal competencies and community-building, extending beyond the immediate DST situation, rather than narrowing the focus on end-result atomised media products.

  15. Spreading the Spirit Word: Print Media, Storytelling, and Popular Culture in Nineteenth-Century Spiritualism

    Simone Natale

    2015-09-01

    Full Text Available Spiritualists in the nineteenth century gave much emphasis to the collection of evidences of scientific meaning. During séances, they used instruments similar to those employed in scientific practice to substantiate their claims. However, these were not the only source of legitimization offered in support of the spiritualist claims. In fact, writers who aimed to provide beliefs in spiritualism with a reliable support relied very often on the testimonies of eyewitness that were reported in a narrative fashion. This article interrogates the role of such anecdotal testimonies in nineteenth-century spiritualism. It argues that they played a twofold role: on one side, they offered a form of evidentiary proof that was complementary to the collection of mechanical-based evidences; on the other side, they circulated in spiritualist publications, creating opportunities to reach a wide public of readers that was made available by the emergence of a mass market for print media. Able to convince, but also to entertain the reader, anecdotal testimonies were perfectly suited for publications in spiritualist books and periodicals. The proliferation of anecdotal testimonies in spiritualist texts, in this regard, hints at the relevance of storytelling in the diffusion of beliefs about religious matters as well as scientific issues within the public sphere. By reporting and disseminating narrative testimonies, print media acted as a channel through which spiritualism’s religious and scientific endeavors entered the field of a burgeoning popular culture.

  16. Delicious words – Assessing the impact of short storytelling messages on consumer preferences for variations of a new processed meat product

    Fenger, Morten H. J.; Aschemann-Witzel, Jessica; Hansen, Flemming;

    2015-01-01

    Continuous food product improvements require communication that induces consumers to test the new products. The paper presents an experiment that investigated the characteristics of consumers who reacted positively to variations of a new meat product, and explores the effect of short storytelling...... messages on choice. 1087 Danish consumers were presented with binary choice sets consisting of conventional and new variations of a cubed ham product; half of the respondents in addition saw short storytelling messages. It was found that while some consumers – especially those characterized by values...... related to stimulation seeking and hedonism and with a tendency towards variety seeking – reacted positively to the new product, others were less interested. The introduction of elements of storytelling, however, had a favorable effect on choice for the segment previously less interested. Thus...

  17. Selling Students on the Character of Liberal Arts: A Benefit of Worldview Awareness in Education?

    Newell, Ted

    2012-01-01

    Emile Durkheim, the sociologist and education professor, said that the personality developed by a form of literary study was contrary to genuinely Christian character. Provoked by this insight, the author explores whether a Christian university's reliance on classical liberal arts education might be working against its desires for the character of…

  18. A Knowledge-based Multimedia System to Support the Teaching and Learning of Chinese Characters.

    Ki, W.; And Others

    A current project is underway to develop a multimedia system that would support the teaching and learning of Chinese characters, as well as provide a platform for conducting research into the cognitive aspects of Chinese language acquisition. Although the number of commonly used Chinese characters amounts to thousands, there are many structural…

  19. On Hemingway’s Literary Characters

    Maria-Miruna Ciocoi-Pop

    2013-01-01

    Full Text Available The present paper is a brief outline of Hemingway’s characters and the way in which they correspond to the author himself. It is known for a fact that Hemingway evinced a tendency to imitate his characters when they were coming to grips with diverse situations. Thus I have tried to briefly pinpoint the fading boundaries between reality and imagination in his work. By doing so, I have focused on both male and female characters, underlining the major dissimilarities between these two categories, as well as their main features.

  20. 红稗干物质积累及生长发育规律的观察%Dry Matter Accumulation and Character of Growth and Development of Bacca sedge

    马光敏; 钱晓刚; 何增举; 姜文婷; 唐恒朋; 席亚楠

    2015-01-01

    To explore the reasonable technique of fertilization for superior yield and high quality in Bacca sedge, potted experiment was carried out to investigate its law of dry matter accumulation, as well as the char-acter of growth and development of this species. The results showed that the whole growing period of B. sedge lasted for 136 d, and the total number of leaves ranged from 25 to 28. The photosynthetic product accumula-tion of the whole plants demonstrated a trend of slow-fast-slow, the accumulation of dry matter before the jointing stage was little whereas showed a slow trend of increase after the jointing stage, and the dry matter accumulation was 0. 3 g/strain per day. The dry matter accumulation of whole plant characterized in a rapid growth from the jointing stage to the flowering period, and reached the peak at booting stage, whose accumu-lation of dry matter was 1. 14 g/strain. During the mature stage, the growth rate slowed down, and dry matter accumulation was 0. 55 g/strain Therefore, B. sedge thrived in the booting stage, and improvement of vegeta-tive mass in this stage was crucial for the elevation of production.%为探究红稗优质高产的合理施肥技术,通过盆栽试验进行了红稗干物质积累及生长发育规律的研究。试验结果表明:红稗全生育期136天,叶片数为25-28叶;红稗全株光合产物的累积量动态表现出慢-快-慢的特征,拔节期以前干物质积累少,进入拔节期后,呈现缓慢增长趋势,干物质日积累量为0.37 g/株;在拔节到抽穗扬花期干物质积累进入快速生长,达到整个生长发育的高峰期,孕穗期干物质日积累量达1.14 g/株;成熟期后生长速度减慢,干物质日积累量为0.55 g/株。通过试验可知,红稗在孕穗期处于旺盛生长时期,促进该时期营养体的积累有利于提高红稗产量。

  1. ON­LINE CHARACTER RECOGNITION ADAPTIVELY CONTROLLED BY HANDWRITING QUALITY

    Hamanaka, M.; Yamada, K.

    2004-01-01

    On­line character recognition which can adapt to handwriting quality is proposed. In character recognition, it is difficult to recognize both clearly and roughly written characters accurately. For Japanese characters, the number of strokes is often slightly varied when characters are written roughly

  2. Wisconsin Islands Wilderness Character Monitoring Summary

    US Fish and Wildlife Service, Department of the Interior — The table and the report that follow are part of a national initiative to establish a baseline wilderness character assessment for all of the National Wildlife...

  3. Printed Arabic Character Recognition Using HMM

    Abbas H.Hassin; Xiang-Long Tang; Jia-Feng Liu; Wei Zhao

    2004-01-01

    The Arabic Language has a very rich vocabulary.More than 200 million people speak this language as their native speaking,and over 1 billion people use it in several religion-related activities.In this paper a new technique is presented for recognizing printed Arabic characters.After a word is segmented,each character/word is entirely transformed into a feature vector.The features of printed Arabic characters include strokes and bays in various directions,endpoints,intersection points,loops,dots and zigzags.The word skeleton is decomposed into a number of links in orthographic order,and then it is transferred into a sequence of symbols using vector quantization.Single hidden Markov model has been used for recognizing the printed Arabic characters.Experimental results show that the high recognition rate depends on the number of states in each sample.

  4. Seafloor character--Offshore of Carpinteria, California

    U.S. Geological Survey, Department of the Interior — This part of SIM 3261 presents data for the seafloor-character map (see sheet 5, SIM 3261) of the Offshore of Carpinteria map area, California. The raster data file...

  5. Seafloor character--Offshore of Pacifica, California

    U.S. Geological Survey, Department of the Interior — This part of DS 781 presents the seafloor-character map Offshore of Pacifica, California. The raster data file is included in "SFC_OffshorePacifica.zip," which is...

  6. Some Correlates of the Arab Character.

    Moracco, John

    1983-01-01

    Describes cultural correlates of the Arab character in terms of family patterns, international relations, and implications for therapists and other human service personnel. Discusses the Bedouin influence and religious values and suggests that cultural stereotypes may restrict true understanding. (JAC)

  7. Kannada Character Recognition System A Review

    Indira, K

    2010-01-01

    Intensive research has been done on optical character recognition ocr and a large number of articles have been published on this topic during the last few decades. Many commercial OCR systems are now available in the market, but most of these systems work for Roman, Chinese, Japanese and Arabic characters. There are no sufficient number of works on Indian language character recognition especially Kannada script among 12 major scripts in India. This paper presents a review of existing work on printed Kannada script and their results. The characteristics of Kannada script and Kannada Character Recognition System kcr are discussed in detail. Finally fusion at the classifier level is proposed to increase the recognition accuracy.

  8. Character strenghts and sex differences in adolescents

    Sara Reyes Martín

    2016-12-01

    Full Text Available This study analysed the association between character strengths and happiness and global health in adolescents by gender. The participants comprised 117 high-school students (μ =16.90, σ =.81 from Málaga (Spain. All participants completed the Values in Action 120-Items Questionnaire (VIA-120, the 12-Item General Health Questionnaire (GHQ-12, and the Happiness Item. The results showed higher levels of character strengths and lower levels of temperance and religiousness in the humanity score. Moderately significant associations were found between all character strengths and general health, happiness, and especially hope. Boys had significantly higher scores on zest, prudence, self-regulation, and hope (Student t test. The study suggests that character strengths could contribute to increased life satisfaction and health among adolescents.

  9. Brains with character: Reading and writing neuronarrative

    Yaczo, T.F.

    2015-01-01

    Brains with Character: Reading and Writing Neuronarrative tracks the concept of neuronarrative by analyzing the reciprocal and catalytic relationships between neuroscience and literary media. Crucial to understanding the contemporary stakes in these two cultural endeavors is how their relationships

  10. ECONOMIC ETHICS: APPLIED AND PROFESSIONAL CHARACTER

    Ella Gordova

    2012-01-01

    Full Text Available In given article economic ethics are considered as set of norms of behavior of the businessman, the requirements shown by a cultural society to its style of work, to character of dialogue between participants of business, to their social shape. The conclusion becomes that economic ethics have applied character in relation to theoretical, to obschenormativnoy ethics, hence, represent section of applied ethics. On the other hand, the specific standard maintenance characterizes economic ethics as ethics professional.

  11. Character strenghts and sex differences in adolescents

    Sara Reyes Martín; Marta Ferragut

    2016-01-01

    This study analysed the association between character strengths and happiness and global health in adolescents by gender. The participants comprised 117 high-school students (μ =16.90, σ =.81) from Málaga (Spain). All participants completed the Values in Action 120-Items Questionnaire (VIA-120), the 12-Item General Health Questionnaire (GHQ-12), and the Happiness Item. The results showed higher levels of character strengths and lower levels of temperance and religiousness in the h...

  12. A thermogenic secondary sexual character in male sea lamprey

    Chung-Davidson, Yu-Wen; Priess, M. Cody; Yeh, Chu-Yin; Brant, Cory O.; Johnson, Nicholas S.; Li, Ke; Nanlohy, Kaben G.; Bryan, Mara B.; Brown, C. Titus; Choi, Jongeun; Li, Weiming

    2013-01-01

    Secondary sexual characters in animals are exaggerated ornaments or weapons for intrasexual competition. Unexpectedly, we found that a male secondary sexual character in sea lamprey (Petromyzon marinus ) is a thermogenic adipose tissue that instantly increases its heat production during sexual encounters. This secondary sexual character, developed in front of the anterior dorsal fin of mature males, is a swollen dorsal ridge known as the ‘rope’ tissue. It contains nerve bundles, multivacuolar adipocytes and interstitial cells packed with small lipid droplets and mitochondria with dense and highly organized cristae. The fatty acid composition of the rope tissue is rich in unsaturated fatty acids. The cytochrome c oxidase activity is high but the ATP concentration is very low in the mitochondria of the rope tissue compared with those of the gill and muscle tissues. The rope tissue temperature immediately rose up to 0.3°C when the male encountered a conspecific. Mature males generated more heat in the rope and muscle tissues when presented with a mature female than when presented with a male (paired t-test, P-3 more heat than the muscle in 10 min. Transcriptome analyses revealed that genes involved in fat cell differentiation are upregulated whereas those involved in oxidative-phosphorylation-coupled ATP synthesis are downregulated in the rope tissue compared with the gill and muscle tissues. Sexually mature male sea lamprey possess the only known thermogenic secondary sexual character that shows differential heat generation toward individual conspecifics.

  13. Chinese character recognition :history ,status and prospects

    DAI Ruwei; LIU Chenglin; XIAO Baihua

    2007-01-01

    Chinese character recognition (CCR) is an important branch of pattern recognition.It was considered as an extremely difficult problem due to the very large number of categories,complicated structures,similarity between characters,and the variability of fonts or writing styles.Because of its unique technical challenges and great social needs,the last four decades witnessed the intensive research in this field and a rapid increase of successful applications.However,higher recognition performance is continuously needed to improve the existing applications and to exploit new applications.This paper first provides an overview of Chinese character recognition and the properties of Chinese characters.Some important methods and successful results in the history of Chinese character recognition are then summarized.As for classification methods,this article pays special attention to the syntactic-semantic approach for online Chinese character recognition,as well as the metasynthesis approach for discipline crossing.Finally,the remaining problems and the possible solutions are discussed.

  14. Recognition of Telugu characters using neural networks.

    Sukhaswami, M B; Seetharamulu, P; Pujari, A K

    1995-09-01

    The aim of the present work is to recognize printed and handwritten Telugu characters using artificial neural networks (ANNs). Earlier work on recognition of Telugu characters has been done using conventional pattern recognition techniques. We make an initial attempt here of using neural networks for recognition with the aim of improving upon earlier methods which do not perform effectively in the presence of noise and distortion in the characters. The Hopfield model of neural network working as an associative memory is chosen for recognition purposes initially. Due to limitation in the capacity of the Hopfield neural network, we propose a new scheme named here as the Multiple Neural Network Associative Memory (MNNAM). The limitation in storage capacity has been overcome by combining multiple neural networks which work in parallel. It is also demonstrated that the Hopfield network is suitable for recognizing noisy printed characters as well as handwritten characters written by different "hands" in a variety of styles. Detailed experiments have been carried out using several learning strategies and results are reported. It is shown here that satisfactory recognition is possible using the proposed strategy. A detailed preprocessing scheme of the Telugu characters from digitized documents is also described.

  15. The Player as Author: Exploring the Effects of Mobile Gaming and the Location-Aware Interface on Storytelling

    Tim Hetland; Jacob Hughes; Ben S. Bunting

    2012-01-01

    The mobile internet expands the immersive potential of storytelling by introducing electronic games powered by portable, location-aware interfaces. Mobile gaming has become the latest iteration in a decades-long evolution of electronic games that seek to empower the player not just as an avatar in a gameworld but also as a co-author of that gameworld, alongside the game’s original designers. Location-aware interfaces allow players to implicate places in the physical world as part of their gam...

  16. Storytelling as Methodology: Colombia’s Social Studies Textbooks after La Constitución de 1991

    Stephanie L. Daza

    2013-10-01

    Full Text Available This article posits the concept-metaphor of “storytelling as methodology” for reading a Colombian social studies textbook after the country ratified a new constitution in 1991. It examines temporal interplay and the interplay between visual and written texts in the textbook in order to analyze US imperialism, race/difference, and the discourse of progress. At the same time, the article draws on the theoretical perspectives of Gayatri Spivak in its attempt to perform transnational academic work within the limits of translation.

  17. Transmedia storytelling : quand l’histoire se conçoit et se construit comme une licence

    Bahuaud, Myriam

    2015-01-01

    Myriam Bahuaud tente de mettre en lien les théories du licensing, de l’économie des produits dérivés et du transmedia storytelling selon la définition de Henry Jenkins. En détaillant les stratégies des licences liées au monde de l’enfance, elle met l’accent sur l’importance des logiques marketing et culturelles dans le phénomène du licensing.

  18. A Conceptual Framework for Inclusive Digital Storytelling to Increase Diversity and Motivation for Cultural Tourism in Thailand.

    Kasemsarn, Kittichai; Nickpour, Farnaz

    2016-01-01

    Cultural tourism is considered to be a niche market and little attention has been paid to it, as compared with mass tourism. Moreover, visitors have little motivation to visit actual historical sites and read the story displayed behind the exhibitions. These issues highlight a good opportunity to increase further potential extended tourism and increase the motivation of visitors. To broaden and increase the potential market, this study applies inclusive design principles as 'understanding and designing for diversity' and presents reports on the first study. To increase the motivation of tourists, this study adopts digital storytelling as 'the guideline to increase motivation' and illustrates this in the second study.

  19. A study of the relationship of storytelling ability and reading comprehension in fourth and sixth grade African-American children.

    Klecan-Aker, J S; Caraway, T H

    1997-01-01

    The purpose of the present investigation was to examine the relation of storytelling skills to achievement in reading comprehension in African-American children. Socioeconomic status (SES), gender and developmental level of children's stories were examined as predictors of reading achievement. A total of 80 children in the fourth and sixth grades served as subjects. Results indicated that correlations of the narrative variables with reading achievement were significant for story level (0.37) and clauses per T-unit (0.33). These results are discussed relative to the effect of oral language on academic achievement and the importance of examining this relationship in culturally and linguistically diverse groups.

  20. Novel methods to collect meaningful data from adolescents for the development of health interventions.

    Hieftje, Kimberly; Duncan, Lindsay R; Fiellin, Lynn E

    2014-09-01

    Health interventions are increasingly focused on young adolescents, and as a result, discussions with this population have become a popular method in qualitative research. Traditional methods used to engage adults in discussions do not translate well to this population, who may have difficulty conceptualizing abstract thoughts and opinions and communicating them to others. As part of a larger project to develop and evaluate a video game for risk reduction and HIV prevention in young adolescents, we were seeking information and ideas from the priority audience that would help us create authentic story lines and character development in the video game. To accomplish this authenticity, we conducted in-depth interviews and focus groups with young adolescents aged 10 to 15 years and employed three novel methods: Storytelling Using Graphic Illustration, My Life, and Photo Feedback Project. These methods helped provide a thorough understanding of the adolescents' experiences and perspectives regarding their environment and future aspirations, which we translated into active components of the video game intervention. This article describes the processes we used and the valuable data we generated using these three engaging methods. These three activities are effective tools for eliciting meaningful data from young adolescents for the development of health interventions.

  1. Crew Resource Management (CRM video storytelling project: a team-based learning activity

    Ma, Jiao

    2011-01-01

    Full Text Available This Crew Resource Management (CRM video storytelling project asks students to work in a team (4-5 people per team to create (write and produce a video story. The story should demonstrate lacking and ill practices of CRM knowledge and skills, or positive skills used to create a successful scenario in aviation (e. g. , flight training, commercial aviation, airport management. The activity is composed of two parts: (1 creating a video story of CRM in aviation, and (2 delivering a group presentation. Each tem creates a 5-8 minute long video clip of its story. The story must be originally created by the team to educate pilot and/or aviation management students on good practices of CRM in aviation. Accidents and incidents can be used as a reference to inspire ideas. However, this project is not to re-create any previous CRM accidents/incidents. The video story needs to be self-contained and address two or more aspects of CRM specified in the Federal Aviation Administration’s Advisory Circular 120-51. The presentation must include the use of PowerPoint or similar software and additional multimedia visual aids. The presentation itself will last no more than 17 minutes in length; including the actual video story (each group has additional 3 minutes to set up prior to the presentation. During the presentation following the video each team will discuss the CRM problems (or invite audience to identify CRM problems and explain what CRM practices were performed, and should have been performed. This presentation also should describe how each team worked together in order to complete this project (i. e. , good and bad CRM practiced

  2. Unnoticed and unloved: The indigenous storyteller and public theology in a postcolonial age

    Edward P. Wimberly

    2011-06-01

    indigenous narrative storytelling model which could be used to orientate people publicly to the appropriate source of human worth and dignity.

  3. On Tuning the Bad-Character Rule: the Worst-Character Rule

    Cantone, Domenico

    2010-01-01

    In this note we present the worst-character rule, an efficient variation of the bad-character heuristic for the exact string matching problem, firstly introduced in the well-known Boyer-Moore algorithm. Our proposed rule selects a position relative to the current shift which yields the largest average advancement, according to the characters distribution in the text. Experimental results show that the worst-character rule achieves very good results especially in the case of long patterns or small alphabets in random texts and in the case of texts in natural languages.

  4. A look on American Character

    黄奇玉

    2005-01-01

    @@ Introduction: Diversified Nationalities After World War Ⅱ, America has achieved a rapid overall development in economy, science and technology,this has made its national power rank top of the world,particularly since the end of Cold War, America has become the only superpower, along with its economic invasion to many other regions, the culture intrusion is inevitable.

  5. 新叙事·新空间——叙事文本与建筑空间的比较阅读%New Story-telling, New Space: A Comparative Reading of Narrative Texts and Architectural Spaces

    叶芸; 俞传飞

    2011-01-01

    Besides words, there are various ways of story-telling. Narrative also exists in other artisic types, such as drama, painting, movies and so on. representing a kind of story not being narrated. Architects might be regarded as three-dimensional narrative texts which have the complication of space. Since the structures of story-telling play an important role in narrative aris, the paper provides a close reading of the structures and the relationship of narrative texts and architcctura spaces, searching for ways of development , in order to have an effective thought on the creation of modern architeclture.%叙事不只局限于话语,它同时在非语言形式的其他艺术体裁中存在,如戏剧、绘画、电影等,表现为一种没有讲出来的故事.建筑可以被看成是加入了空间因素的立体叙事文本.对于叙事艺术来说,其叙述结构的形式对于展现作品的艺术魅力起着至关重要的作用.以空间结构为研究对象,对叙事文本和建筑空间进行阅读和比对,通过对两者的历史发展关联性的解读,探索发展的方向和趋势,以期对当代空间探索作出具有积极意义的思考.

  6. Character superimposition inpainting in surveillance video

    Jia, Lili; Tao, Junjie; You, Ying

    2016-01-01

    Video surveillance systems play an important role in the crime scene investigation, and the digital surveillance system always requires the superimposed video data being subjected to a data compression processing. The purpose of this paper is to study the use of inpainting techniques to remove the characters and inpaint the target region. We give the efficient framework including getting Character Superimposition mask, superimposition movement and inpainting the blanks. The character region is located with the manual ROI selection and varying text extractor, such as the time. The superimposed characters usually have distinguished colors from the original background, so the edges are easily detected. We use the canny operator the get the edge image. The missing information which is effect the structure of the original image is reconstructed using a structure propagating algorithm. The experiment was done with C/C++ in the vs2010 KDE. The framework of this paper showed is powerful to recreate the character superimposition region and helpful to the crime scene investigation.

  7. CONFUCIANISM AND CHARACTER EDUCATION: A CHINESE VIEW

    Mei-Ju Chou

    2013-01-01

    Full Text Available The principles of Confucianism are founded on humaneness, righteousness, propriety, knowledge, integrity and filial piety. These principles have found their way to the Chinese culture since the days of Confucius. The study reviews the concept of Confucianism and its influence in Chinese context. Also, the relationship between Confucianism and character education is discussed. Character education is based on the transmission of values and within Chinese society and most of these values have been founded on the teachings of Confucius. Filial piety has strongly been conditioned within the principles of Confucianism and the respect of one’s elders. Character education has been promoted by teachers and elders who focus on the transmission of values from one generation to the next. Character education is supported by the theories and teachings set out by Confucius, mostly in relation to humaneness and integrity, as well as collectivism. The individualistic trends are discarded within character education, as the welfare of the society and the collective is prioritized.

  8. Benchmark for license plate character segmentation

    Gonçalves, Gabriel Resende; da Silva, Sirlene Pio Gomes; Menotti, David; Shwartz, William Robson

    2016-09-01

    Automatic license plate recognition (ALPR) has been the focus of many researches in the past years. In general, ALPR is divided into the following problems: detection of on-track vehicles, license plate detection, segmentation of license plate characters, and optical character recognition (OCR). Even though commercial solutions are available for controlled acquisition conditions, e.g., the entrance of a parking lot, ALPR is still an open problem when dealing with data acquired from uncontrolled environments, such as roads and highways when relying only on imaging sensors. Due to the multiple orientations and scales of the license plates captured by the camera, a very challenging task of the ALPR is the license plate character segmentation (LPCS) step, because its effectiveness is required to be (near) optimal to achieve a high recognition rate by the OCR. To tackle the LPCS problem, this work proposes a benchmark composed of a dataset designed to focus specifically on the character segmentation step of the ALPR within an evaluation protocol. Furthermore, we propose the Jaccard-centroid coefficient, an evaluation measure more suitable than the Jaccard coefficient regarding the location of the bounding box within the ground-truth annotation. The dataset is composed of 2000 Brazilian license plates consisting of 14000 alphanumeric symbols and their corresponding bounding box annotations. We also present a straightforward approach to perform LPCS efficiently. Finally, we provide an experimental evaluation for the dataset based on five LPCS approaches and demonstrate the importance of character segmentation for achieving an accurate OCR.

  9. Key to the Species of Ukrainian Notodontid Moths (Lepidoptera, Notodontidae On the Egg Characters

    Dolinskaya I. V.

    2016-12-01

    Full Text Available A key for identification of 39 species from 20 genera of Ukrainian notodontid moths based on the the eggs is provided. Reliable diagnostic characters, which do not disappear with the injury of eggs or eggs preserved for a long time in alcohol were used. The characters as egg shape, egg and chorion colour, shape of gnawed holes in eggs before setting out of caterpillars, the type of oviposition and the chorionic sculpture are applied. Clear characters that are typical for the live eggs, which vary in the process of egg development are revealed. These are characters of egg colour and pattern. In the key such characters are kept by stable signs that do not disappear aft er eggs traumatizing. The key is illustrated in details with photographs made using a digital camera and scanning electron microscope.

  10. On being a discontinuous person: Ontological insecurity, the wounded storyteller and time in Daniel Keyes’s Flowers for Algernon

    Tony Ullyatt

    2015-03-01

    Full Text Available This article explores ontological security and insecurity in Daniel Keyes’s novel, Flowers for Algernon. It opens with a very brief overview of the 1960s counter-culture to contextualise not only Keyes’s novel but also Laing’s theories of ontological (insecurity. After a discussion of Laing’s concept of ontological security and insecurity, the focus shifts to Arthur W. Frank’s notions of the wounded storyteller and how Charlie Gordon’s entry into the medical world constitutes a colonisation of the body that brings with it a deepening sense of ontological insecurity. In entering the world of medical research, Charlie becomes the wounded storyteller, offering a first-person account of his experiences during the experiment and its aftermath. As the initial success of the surgery deteriorates steadily into failure, with the protagonist’s intelligence returning steadily to its pre-operation level, the question of time and how he can make the best use of it to record the experiment becomes paramount. The final section of the article centres on the growing link between the surgery’s failure and how it increases the protagonist’s ontological insecurity. He uses the diminishing amount of time available to him in search of understanding the fuller implications of the experiment. Eventually, he reverts to his initial rudimentary ontological security when he finds himself with the same intellectual level, as prior to the experiment.

  11. Challenging homophobia and heterosexism through storytelling and critical dialogue among Hong Kong Chinese immigrant parents in Toronto.

    Wong, Josephine Pui-Hing; Poon, Maurice Kwong-Lai

    2013-01-01

    Homophobia and heterosexism are ubiquitous in Canadian society. They contribute to significant health and mental health disparities for lesbian, gay and bisexual youth and their families. Anti-homophobia efforts tend to focus on students and teachers at school. While these efforts are important, they do not reach parents, who play an important role in shaping young people's attitudes towards gender and sexuality. To eliminate bullying and victimisation associated with homophobia at school and in the community, concerted efforts are urgently needed to mobilise parents to become champions against homophobia and heterosexism. In this paper, we report on our use of storytelling and critical dialogue to engage a group of Hong Kong Chinese immigrant parents in Toronto to interrogate their values and assumptions about homosexuality. In particular, we illustrate how we use storytelling to create a liminal space whereby the narrators and listeners collaborate to create counter-discourses that challenge social domination and exclusion. We then discuss the implications of using a critical dialogical approach to integrate anti-homophobia efforts in community parenting programmes.

  12. Digital Storytelling in Bhutan: A Qualitative Examination of New Media Tools Used to Bridge the Digital Divide in a Rural Community School

    Gyabak, Khendum; Godina, Heriberto

    2011-01-01

    This qualitative study examines the use of digital storytelling as an instructional intervention for bridging the digital divide among public school students in rural Bhutan. Primary participants for the study included elementary school children who had never been previously exposed to computer technology and were recipients of a donated classroom…

  13. The Effects of Total Physical Response by Storytelling and the Traditional Teaching Styles of a Foreign Language in a Selected High School

    Kariuki, Patrick N. K.; Bush, Elizabeth Danielle

    2008-01-01

    The purpose of this study was to examine the effects of Total Physical Response by Storytelling and the traditional teaching method on a foreign language in a selected high school. The sample consisted of 30 students who were randomly selected and randomly assigned to experimental and control group. The experimental group was taught using Total…

  14. Researching and Evaluating Digital Storytelling as a Distance Education Tool in Physics Instruction: An Application with Pre-Service Physics Teachers

    Kotluk, Nihat; Kocakaya, Serhat

    2016-01-01

    Advances in information and communication technology in 21st century have led to changes in education trends and today new concepts such as computer, multimedia, audio, video, animation and internet have become an indispensable part of life. The storytelling is the one of approach which is allowed to using technology in educational field. The aim…

  15. Effects of Two Foreign Language Methodologies, Communicative Language Teaching and Teaching Proficiency through Reading and Storytelling, on Beginning-Level Students' Achievement, Fluency, and Anxiety

    Spangler, Donna E.

    2009-01-01

    No empirical studies exist comparing the effectiveness of the two prevalent foreign language methodologies, Communicative Language Teaching (CLT) and Teaching Proficiency through Reading and Storytelling (TPRS), at helping students achieve second language acquisition. In turn, the purpose of this quantitative, quasi-experimental study was to…

  16. A study on correlation between stereographic cinematography and storytelling: through a documentary film about Ho Quyen-UNESCO World heritage in Vietnam

    Choi, Yang Hyun; Ahn, Jaehong

    2010-02-01

    Nowadays stereoscopic technology is being paid attention as a leading technology for the next generation film industry in many countries including Korea. In Korean stereoscopic film production, however, the quality but also the quantity of stereoscopic contents still leaves much to be desired, and know-how and skill of stereoscopic film production has been elevated in tardy progress. This paper shows a research on the correlation between stereoscopic cinematography and storytelling. Based on a casestudy of a documentary film about Ho Quyen, UNESCO World Heritage in Vietnam, we could deliver guidelines for the stereoscopic film production and storytelling. For this study, we analyzed scenes and shots of a documentary film script in pre-production stage. These analysis results were reflected on a storyboard. A stereographer grasped the idea of a storytelling that a director had meant through a script and storyboard. Then he applied suitable parameters for a stereoscopic cinematography to every shot with a beamsplitter rig. A researcher wrote major parameters like interaxial distance, convergence angle in every shot. Then average parameter values of scenes were calculated from the parameter database, and the relationship between stereoscopic cinematography and storytelling was derived by shot-by-shot analysis.

  17. "Language Speaking the Subject Speaking the Arts": New Possibilities for Interdisciplinarity in Arts/English Education--Explorations in Three-Dimensional Storytelling

    Anae, Nicole

    2014-01-01

    This paper presents a theorised classroom-based account discussing the author's interdisciplinary approach to engaging first-year teacher-education students in self-critical inquiry using creative writing techniques as an entry point into Arts-based three-dimensional storytelling. Via an interpretation of Lacan's "speaking…

  18. Color pattern evolution in Vanessa butterflies (Nymphalidae: Nymphalini): non-eyespot characters.

    Abbasi, Roohollah; Marcus, Jeffrey M

    2015-01-01

    A phylogenetic approach was used to study color pattern evolution in Vanessa butterflies. Twenty-four color pattern elements from the Nymphalid ground plan were identified on the dorsal and ventral surfaces of the fore- and hind wings. Eyespot characters were excluded and will be examined elsewhere. The evolution of each character was traced over a Bayesian phylogeny of Vanessa reconstructed from 7750 DNA base pairs from 10 genes. Generally, the correspondence between character states on the same surface of the two wings is stronger on the ventral side compared to the dorsal side. The evolution of character states on both sides of a wing correspond with each other in most extant species, but the correspondence between dorsal and ventral character states is much stronger in the forewing than in the hindwing. The dorsal hindwing of many species of Vanessa is covered with an extended Basal Symmetry System and the Discalis I pattern element is highly variable between species, making this wing surface dissimilar to the other wing surfaces. The Basal Symmetry System and Discalis I may contribute to behavioral thermoregulation in Vanessa. Overall, interspecific directional character state evolution of non-eyespot color patterns is relatively rare in Vanessa, with a majority of color pattern elements showing non-variable, non-directional, or ambiguous character state evolution. The ease with which the development of color patterns can be modified, including character state reversals, has likely made important contributions to the production of color pattern diversity in Vanessa and other butterfly groups.

  19. Balancing plot and character believability by reasoning out-of-character

    Linssen, Jeroen

    2012-01-01

    We are designing a serious game in which players need to become aware of their social behaviour by interacting with virtual characters. These characters need to behave believably while guaranteeing that the player reaches that learning goal at a certain point during the game's story. I propose to le

  20. Online Handwritten Character Recognition of Devanagari and Telugu Characters using Support Vector Machines

    Swethalakshmi, H.; Jayaraman, Anitha; Chakravarthy, V. Srinivasa; Sekhar, C. Chandra

    2006-01-01

    http://www.suvisoft.com; A system for recognition of online handwritten characters has been presented for Indian writing systems. A handwritten character is represented as a sequence of strokes whose features are extracted and classied. Support vector machines have been used for constructing the stroke recognition engine. The results have been presented after testing the system on Devanagari and Telugu scripts.

  1. Transliterating non-ASCII characters with Python

    Seth Bernstein

    2013-10-01

    Full Text Available This lesson shows how to use Python to transliterate automatically a list of words from a language with a non-Latin alphabet to a standardized format using the American Standard Code for Information Interchange (ASCII characters. It builds on readers’ understanding of Python from the lessons “Viewing HTML Files,” “Working with Web Pages,” “From HTML to List of Words (part 1” and “Intro to Beautiful Soup.” At the end of the lesson, we will use the transliteration dictionary to convert the names from a database of the Russian organization Memorial from Cyrillic into Latin characters. Although the example uses Cyrillic characters, the technique can be reproduced with other alphabets using Unicode.

  2. Detecting DNS Tunnels Using Character Frequency Analysis

    Born, Kenton

    2010-01-01

    High-bandwidth covert channels pose significant risks to sensitive and proprietary information inside company networks. Domain Name System (DNS) tunnels provide a means to covertly infiltrate and exfiltrate large amounts of information passed network boundaries. This paper explores the possibility of detecting DNS tunnels by analyzing the unigram, bigram, and trigram character frequencies of domains in DNS queries and responses. It is empirically shown how domains follow Zipf's law in a similar pattern to natural languages, whereas tunneled traffic has more evenly distributed character frequencies. This approach allows tunnels to be detected across multiple domains, whereas previous methods typically concentrate on monitoring point to point systems. Anomalies are quickly discovered when tunneled traffic is compared to the character frequency fingerprint of legitimate domain traffic.

  3. Trivalent graphs, volume conjectures and character varieties

    Nawata, Satoshi; Zodinmawia,

    2014-01-01

    The generalized volume conjecture and the AJ conjecture (a.k.a. the quantum volume conjecture) are extended to $U_q(sl_2)$ colored quantum invariants of trivalent graphs. The SL(2,C) character variety of the fundamental group of the complement of a trivalent graph with $E$ edges in $S^3$ is a Lagrangian subvariety of the Hitchin moduli space over the Riemann surface of genus $g=E/3+1$. The configuration of the character variety is locally determined by large color asymptotics of the quantum invariants of the trivalent graph in terms of complex Fenchel-Nielsen coordinates. Moreover, the q-holonomic difference equation of the quantum invariants provides the quantization of the character variety. In particular, we investigate both the conjectures for the theta and tetrahedron graphs.

  4. Reverse mathematics and properties of finite character

    Dzhafarov, Damir D

    2011-01-01

    We study the reverse mathematics of the principle stating that, for every property of finite character, every set of natural numbers has a maximal subset satisfying the property. In the context of set theory, this variant of Tukey's lemma is equivalent to the axiom of choice. We study its behavior in the context of second-order arithmetic, and give a full characterization of the strength of the principle in terms of the quantifier structure of the formula defining the property. We then study the interaction between properties of finite character and finitary closure operators, and the interaction between these properties and a class of nondeterministic closure operators which we introduce.

  5. REKONSTRUKSI PENDIDIKAN PESANTREN SEBAGAI CHARACTER BUILDING MENGHADAPI TANTANGAN KEHIDUPAN MODERN

    Mohammad Muchlis Solichin

    2012-07-01

    Full Text Available Abstrak: Sebagai lembaga pendidikan tertua dan asli (indegenous Indonesia, pesantren menampilkan suatu sistem pendidikan tradisional dengan mempertahankan tradisi dan tetap berlandaskan pada nilai-nilai dan ajaran Islam. Dalam perkembangannya, banyak pesantren yang menyelenggarakan pendidikan madrasah dan sekolah sebagai respon pesantren terhadap perkembagan dan perubahan yang terjadi di masyarakat. Dengan dikenalnya pendidikan sekolah dan madrasah, maka pesantren sebagai lembaga character building menghadapi berbagai tantangan kehidupan modern yang cenderung materialis, oportunis, dan hedonis. Untuk itu, pesantren harus mampu merumuskan pendidikan yang berorientasi pada penamanaman nilai-nilai keislaman yang berdasarkan pada fithrah (potensi dasar peserta didik.   Abstract: As the oldest and indegenous educational institution of Indonesian, pesantren featuring a traditional education system, maintains the tradition while still being based on the values ​​and teachings of Islam. In its development, many pesantrens adopt madrasah and school as education systems to respond the development and changes in society. Through the adoption of school and madrasah, pesantren as character building institution has to face modernity which tends to be materialistic, oppurtunistic, hedonic. For this reason, pesantren should be able to formulate its education by implementing Islamic values ​​ based on the human nature (basic potential.   Kata Kunci: Pendidikan, pesantren, character building, modern

  6. An Optical Character Recognition for Handwritten Devanagari Script

    Trupti R. Zalke

    2015-01-01

    Full Text Available Optical Character Recognition is process of recognition of character from scanned document and lots of OCR now available in the market. But most of these systems work for Roman, Chinese, Japanese and Arabic characters . There are no sufficient number of work on Indian language script like Devanagari so this paper present a review on optical character recognition on handwritten Devanagari script.

  7. 8 CFR 316.10 - Good moral character.

    2010-01-01

    ... 8 Aliens and Nationality 1 2010-01-01 2010-01-01 false Good moral character. 316.10 Section 316.10... NATURALIZATION § 316.10 Good moral character. (a) Requirement of good moral character during the statutory period... prescribed period, he or she has been and continues to be a person of good moral character. This includes...

  8. A Brief Analysis of Errors and Their Causes of Indonesian Students Learning Chinese Characters

    Lydia Anggreani

    2015-08-01

    Full Text Available Chinese characters are symbols of written notation system. It is the carrier of heritage and development of Chinese cultural. Teaching Chinese as a foreign language is a new discipline that has rapidly developed, but Chinese characters are difficult to be taught and write. For bahasa Indonesia doesn't have any relation with Mandarin, it is easy to make mistake in learning Mandarin. When Indonesian students learned Chinese characters, they found that Chinese characters were one of the difficulties. Some of the students realized the importance of Chinese characters. They had learned every day, but the results were not ideal. Because some of the students did not learn very well in Chinese word, it affected their improvement in their listening, speaking, reading, and writing skill, also it affected their interest in learning Chinese. Nevertheless, some students found that Chinese characters were very hard so it pushed them to try harder in learning Mandarin and this kind of effort made them get good result; hence, it actually had some psychology effect. Research was done on Indonesian born Chinese that study abroad. Data collection was gathered from students exercises, homeworks, and exams. The result of the research is that Indonesian born Chinese usually didn't follow the right stroke in when learning Chinese characters.

  9. Using character overlap to improve language transformation

    Wubben, S.; Krahmer, E.; Bosch, A.P.J. van den

    2013-01-01

    Language transformation can be defined as translating between diachronically distinct language variants. We investigate the transformation of Middle Dutch into Modern Dutch by means of machine translation. We demonstrate that by using character overlap the performance of the machine translation proce

  10. Using Storybooks as a Character Education Tools

    Turan, Fethi; Ulutas, Ilkay

    2016-01-01

    This study aims to investigate the views and implementations of preschool teachers in "giving character education through picture storybooks." Descriptive review method was used in the research and supported with focus group interviews. For this reason data were took from two study groups (for the descriptive study group n = 245, for the…

  11. 7 CFR 52.809 - Character.

    2010-01-01

    ... PROCESSED FRUITS AND VEGETABLES, PROCESSED PRODUCTS THEREOF, AND CERTAIN OTHER PROCESSED FOOD PRODUCTS 1... cherries. (b) (A) Classification. Frozen red tart pitted cherries that have a good character may be given a..., tender texture. (c) (B) Classification. Frozen red tart pitted cherries that have a reasonably...

  12. 7 CFR 52.781 - Character.

    2010-01-01

    ... PROCESSED FRUITS AND VEGETABLES, PROCESSED PRODUCTS THEREOF, AND CERTAIN OTHER PROCESSED FOOD PRODUCTS 1... cherries. (b) (A) classification. Canned red tart pitted cherries that have a good character may be given a..., tender texture. (c) (B) classification. Canned red tart pitted cherries that have a reasonably...

  13. 7 CFR 52.1009 - Character.

    2010-01-01

    ... PROCESSED FRUITS AND VEGETABLES, PROCESSED PRODUCTS THEREOF, AND CERTAIN OTHER PROCESSED FOOD PRODUCTS 1...) classification. Whole or pitted dates that possess a good character may be given a score of 36 to 40 points... possess dry calyx ends. (b) (B) classification. If the whole or pitted dates or whole dry dates...

  14. The Problem of Loyalty in Teaching Character

    Stoll, Sharon K.

    2012-01-01

    In the last year, two prominent, famous, and revered coaches, Jim Tressel and Joe Paterno, committed disastrous lapses of ethics. Both coaches preached that sport and athletics build character. They either taught ethics or leadership courses at their institutions or were exemplars of ethical behavior in their personal and professional lives. Both…

  15. The Unavoidable Mission of Character Education.

    Huffman, Henry A.

    1995-01-01

    Character-education programs can be implemented without creating a political firestorm if planners carefully consider key process and content elements, including community involvement; core values; comprehensive, effective curricula; formal evaluation; prosocial behavior codes; communications; family outreach; and leadership from a knowledge base.…

  16. Study on Collision Characters for SPAR Platform

    HU Zhi-qiang; CUI Wei-cheng

    2008-01-01

    This paper presents the research on the external mechanism of collision characters for a SPAR platform. The collision characters of SPAR platform have not attracted so much attention as that of ships in the past, because short of this kind of collision accidents reported. But with the increasing number of SPAR platforms in the world, the possibility of such kind of accident also increases. Therefore, it is necessary to master the character of SPAR collision. Model test technique is employed to study the external mechanism. The collision scenario is a ship colliding with a SPAR platform moored in the site with 1500 meters water depth. The striking ship hits the SPAR platform on the hard tank near water surface in its longitudinal direction. The specifics of the SPAR's motions and the tension forces of the mooring lines are collected to summarize the hydrodynamic characters in the collision scenario. It is found that the maximal displacements and the maximal pitch angles of the SPAR platform, and the maximal tension forces of mooring lines are all linearly proportional to the initial velocity of the striking ship basically. Mooring lines play elastic roles in the collision course.

  17. A Brief Analysis of Sister Carrie's Character

    Yu, Hanying

    2010-01-01

    Carrie is always dreaming while the rocking chair is rocking again and again, this is the deep impression on us after we read "Sister Carrie" which is the first novel of Theodore Dreiser. In this novel the protagonist Sister Carrie is a controversial person. This paper tries to analyze the character of Sister Carrie in order to find out…

  18. On Repairing Generated Behaviors for Graphical Characters

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  19. Seafloor character--Offshore of Ventura, California

    U.S. Geological Survey, Department of the Interior — This part of SIM 3254 presents data for the seafloor-character map (see sheet 7, SIM 3254) of the Offshore of Ventura map area, California. The raster data file is...

  20. The Attractive Character of Jane Eyre

    车婧瑜; 郭文睿

    2008-01-01

    Jane Eyre,written by Charlotte Bront(e),is a story of the heroine's struggle for independent personality and perfect love.Viewed as a classic work of English literature,the author of Jane Eyre makes it valuable and popular by creating a kind of Hew imagination.This paper argues for Jane's attractive character through her life experience.