WorldWideScience

Sample records for sound design studios

  1. The Technique of the Sound Studio: Radio, Record Production, Television, and Film. Revised Edition.

    Science.gov (United States)

    Nisbett, Alec

    Detailed explanations of the studio techniques used in radio, record, television, and film sound production are presented in as non-technical language as possible. An introductory chapter discusses the physics and physiology of sound. Subsequent chapters detail standards for sound control in the studio; explain the planning and routine of a sound…

  2. Integration process of theoretical courses with design studios in undergraduate education: Case studies of architecture and interior design studios

    Directory of Open Access Journals (Sweden)

    Ozmehmet Ecehan

    2016-01-01

    Full Text Available The formulations of studios are the most critical problem of design studies, because the foundation of further architectural education is based on these design studios. This paper focuses on discussions of studiobased design learning systems and curriculum developments on integral design studios that aims significant and innovative frameworks. In this context, integrated design studios are the newest approaches of architectural education. In this education system every studio has its own integral course. Integral courses give support to the design studios. This support can be either theoretical or practical. Knowledge that is related with the context of the design studio can be explained in this integrated course in some cases, in some cases as simulation program can be explained in some parts of the course. The support of the integral courses to the studios must be evaluated deeply. This paper presents the positive parts and negative parts of the new integral studio approach in this context. By this way, strong and weak parts of this education system is put forward.

  3. Design Studios in Instructional Design and Technology: What Are the Possibilities?

    Science.gov (United States)

    Knowlton, Dave S.

    2016-01-01

    Design studios are an innovative way to educate Instructional Design and Technology (IDT) students. This article begins by addressing literature about IDT design studios. One conclusion from this literature is that IDT studios have been theoretically conceptualized. However, much of this conceptualization is insular to the field of IDT and only…

  4. Integrating sustainability in interior design studio

    OpenAIRE

    Karslı, Umut Tuğlu

    2013-01-01

    Teaching methods on concept of sustainability are frequently searched in the interior architecture education. The purpose of this study is to propose a model for integrating sustainability in interior design studio. In this context, the first part of the research defines relationship between sustainability and interior architecture and determines sustainable interior design principles. In the second part, an interior design studio model is proposed and principles determined in the first part ...

  5. Course Design using an Authentic Studio Model / Restructuration de cours au moyen d’un authentique modèle de studio de design

    Directory of Open Access Journals (Sweden)

    Jay R Wilson

    2013-02-01

    Full Text Available Educational Technology and Design 879 is a graduate course that introduces students to the basics of video design and production. In an attempt to improve the learning experience for students a redesign of the course was implemented for the summer of 2011 that incorporated an authentic design studio model. The design studio approach is based on the idea of working and learning in a shared space. Offering a course that employs a studio design model provides the opportunity for exchanging ideas, sharing artifacts, and developing community more deeply and more quickly. What makes this course offering different is the combination of authentic tasks incorporating both online and face-to-face design studio environments. This paper will describe how a studio design approach combined with an authentic learning design was implemented and what was learned. Educational Technology and Design 879 est un cours d'études supérieures initiant les étudiants aux rudiments de la conception et de la production vidéo. Pour améliorer l’expérience d'apprentissage, une refonte du cours a été entreprise à l'été 2011 en intégrant un authentique modèle de studio de design. L'approche « studio de design » repose sur l'idée d’un travail et d'un apprentissage réalisés dans un espace partagé. Un cours utilisant un modèle de studio de design offre la possibilité d'échanger des idées, de partager des artefacts et de développer une communauté plus en profondeur et plus rapidement. Ce qui rend ce cours unique est la combinaison de tâches authentiques qui incorporent des environnements de studio de design à la fois en ligne et en face à face. Cet article décrit comment une approche « studio de design » combinée à une conception d'apprentissage authentique a été mise en œuvre et ce qu’on en a appris.

  6. FY1995 development of the landscape design studio; 1995 nendo jiritsu bunsan kyochogata 'keikan studio' no kaihatsu

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1997-04-01

    Establish a distributed design studio called 'The Landscape Studio' for designing and analyzing landscape collaboratively under Internet and multimedia computer environment. We first proposed a concept called 'Open Designing' for design works under information environment, which is composed of three kind of openness: open data, open processes, and open discussion. Based on the concept a landscape studio has been established as a total design system towards the forthcoming network and multimedia age. In the studio, a large volume of maps, images and other data are stored in the form accessible through the Internet. Using the data of several study areas, including Omotesandou street, Block 10 of Azabu, computer simulations, design games, VRML, CAVE and many other designing support tools have been developed the studio. Furthermore, the research team joined the activities of the Angkor Wat Safeguarding Project supported by UNESCO and the Japanese government. The locations and shapes of ruins in a wide area were (measured and simulated in a 3 dimensional style. The researches of Landscape Studio were reported at several exhibitions such as 'The 2nd Exhibition on Computer Aided Architectural Design' and 'The 11th Exhibition on Architecture, City and Computer'. The multimedia systems and experiments in the studio lead the field of multimedia urban and landscape design, and the research activities have greatly contributed to the education and industry of urban design. (NEDO)

  7. Sound post production in advertising and in the film, case study of Studio Beep s.r.o.

    OpenAIRE

    Struhařová, Michaela

    2012-01-01

    Main topic of this thesis is description of sound post production in advertising and in the film film industry and making case study of company Studio Beep s.r.o. First aim of this thesis is describe as clearly as possible the theory of sound and sound post production in advertising and in film industry and also show specifics accompanying production of sound in each discipline. The theoretical part contains basic overview about history of sound, sound dramaturgy and about general principles ...

  8. Collaborative Learning in Architectural Education: Benefits of Combining Conventional Studio, Virtual Design Studio and Live Projects

    Science.gov (United States)

    Rodriguez, Carolina; Hudson, Roland; Niblock, Chantelle

    2018-01-01

    Combinations of Conventional Studio and Virtual Design Studio (VDS) have created valuable learning environments that take advantage of different instruments of communication and interaction. However, past experiences have reported limitations in regards to student engagement and motivation, especially when the studio projects encourage abstraction…

  9. Cultural schema and design activity in an architectural design studio

    Directory of Open Access Journals (Sweden)

    Gökçe Ketizmen Önal

    2017-06-01

    Full Text Available Research on the cognitive activities and on the structure and quality of knowledge flow involved in architectural design education is increasing. These studies generally focus on the interaction between student and instructor, including processes such as producing ideas, solving display problems, and integrating design strategies. These studies commonly include computational evaluations and confirmation of the coding of knowledge. They may also include the determination of designer׳s thoughts and cognitive actions of design process, as well as the analysis and digitization of verbal protocols during the design process. In most of these studies, the designer׳s cultural and psychological components are not considered. Accordingly, research on the effects of designers’ cultural schema on design activity in design studios is limited. This study aimed to solve this problem by analyzing the relationship between design activity and the designer׳s cultural schema in a design studio. We performed an experimental study based on a specific conceptual framework and a research model aimed at identifying the relationships among cultural schemas, the architectural design process, and design studios.

  10. FY1995 development of the landscape design studio; 1995 nendo jiritsu bunsan kyochogata 'keikan studio' no kaihatsu

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1997-04-01

    Establish a distributed design studio called 'The Landscape Studio' for designing and analyzing landscape collaboratively under Internet and multimedia computer environment. We first proposed a concept called 'Open Designing' for design works under information environment, which is composed of three kind of openness: open data, open processes, and open discussion. Based on the concept a landscape studio has been established as a total design system towards the forthcoming network and multimedia age. In the studio, a large volume of maps, images and other data are stored in the form accessible through the Internet. Using the data of several study areas, including Omotesandou street, Block 10 of Azabu, computer simulations, design games, VRML, CAVE and many other designing support tools have been developed the studio. Furthermore, the research team joined the activities of the Angkor Wat Safeguarding Project supported by UNESCO and the Japanese government. The locations and shapes of ruins in a wide area were (measured and simulated in a 3 dimensional style. The researches of Landscape Studio were reported at several exhibitions such as 'The 2nd Exhibition on Computer Aided Architectural Design' and 'The 11th Exhibition on Architecture, City and Computer'. The multimedia systems and experiments in the studio lead the field of multimedia urban and landscape design, and the research activities have greatly contributed to the education and industry of urban design. (NEDO)

  11. A Cross-Cultural and Interdisciplinary Collaboration in a Joint Design Studio

    Science.gov (United States)

    Kim, Mi Jeong; Ju, Seo Ryeung; Lee, Lina

    2015-01-01

    A design studio is a critical venue for design students, as they are educated to develop design thinking and other skills through studio courses. This article introduces a design studio project in which Korean and Malaysian students worked jointly for one semester to design affordable urban housing. The Korean students were interior design majors…

  12. Peer assessment in graphic design studio: Communication design ...

    African Journals Online (AJOL)

    Peer assessment in graphic design studio: Communication design students' perspectives. ... Journal of Science and Technology (Ghana) ... The purpose of this study was to examine students' perceptions of their attitudes during peer ...

  13. A consideration on physical tuning for acoustical coloration in recording studio

    Science.gov (United States)

    Shimizu, Yasushi

    2003-04-01

    Coloration due to particular architectural shapes and dimension or less surface absorption has been mentioned as an acoustical defect in recording studio. Generally interference among early reflected sounds arriving within 10 ms in delay after the direct sound produces coloration by comb filter effect over mid- and high-frequency sounds. In addition, less absorbed room resonance modes also have been well known as a major component for coloration in low-frequency sounds. Small size in dimension with recording studio, however, creates difficulty in characterization associated with wave acoustics behavior, that make acoustical optimization more difficult than that of concert hall acoustics. There still remains difficulty in evaluating amount of coloration as well as predicting its acoustical characteristics in acoustical modeling and in other words acoustical tuning technique during construction is regarded as important to optimize acoustics appropriately to the function of recording studio. This paper presents a example of coloration by comb filtering effect and less damped room modes in typical post-processing recording studio. And acoustical design and measurement technique will be presented for adjusting timbre due to coloration based on psycho-acoustical performance with binaural hearing and room resonance control with line array resonator adjusted to the particular room modes considered.

  14. Explorations in Teaching Sustainable Design: A Studio Experience in Interior Design/Architecture

    Science.gov (United States)

    Gurel, Meltem O.

    2010-01-01

    This article argues that a design studio can be a dynamic medium to explore the creative potential of the complexity of sustainability from its technological to social ends. The study seeks to determine the impact of an interior design/architecture studio experience that was initiated to teach diverse meanings of sustainability and to engage the…

  15. Student Response to an Internet-Mediated Industrial Design Studio Course

    Science.gov (United States)

    Chen, Wenzhi; You, Manlai

    2010-01-01

    The purpose of this study is to investigate student attitudes towards and perceptions of using the Internet and information technology to mediate a design studio course and to propose guidelines and suggestions for developing Internet-mediated design studio courses. Two classes of third-year undergraduate industrial design students in two…

  16. CREATIVITY METHODS IN TEACHING THE ARCH-DESIGN STUDIO

    Directory of Open Access Journals (Sweden)

    EIGBEONAN Andrew B.

    2013-07-01

    Full Text Available The aim of this paper is to search and find methods of fostering creativity or ideas relating to creativity in teaching the arch-design studio. Teaching creativity through its methods will be making the students grounded in designing with creativity ideas and therefore we can have professionals that design and build with satisfaction, safety and complementary. It means we can have real buildings and places that satisfy our clients, the society and in harmony with the environment. Although there are similarities in the curricula of training architects all over the world, but educators go about it in their own convenient and suitable ways and styles. The ideas of creativity have been part of architecture from the onset, but are not deligently applied and also not formally incorporated in the curricula of training. The topic is also very relevant and timely as arch-educators and other stakeholders are of the opinion that something has to be done to improve the ways and methods of training architects, especially the teaching of the arch-design studio with regards to creativity. Through exploration of literature and interviews (physical and telephone call this paper finds methods of stimulating creativity ideas in the teaching of arch-design studio. Some of the methods of motivating creativity found in teaching the arch-design studio are: analogy, metaphors, biomimicry, brainstorming, attribute listing, mental map, TRIZ, restrictions, charrette, browsing, excursions, focus groups, other peoples viewpoints, using crazy ideas, using experts, visualizing a goal, working with dreams and images and giving students design tools such as drawings CAD and model making.

  17. Designing Teaching--Teaching Designing: Teacher's Guidance in a Virtual Design Studio

    Science.gov (United States)

    Lahti, Henna; Seitamaa-Hakkarainen, Pirita

    2014-01-01

    This study examined pedagogical aspects of virtual designing. It focused on how an industrial design teacher organised a university course in plastic product design and how the teacher guided student teams' design processes in a virtual design studio. The model of Learning by Collaborative Design was used as a pedagogical and analytical framework.…

  18. DESIGN WITH THE SENSES AND FOR THE SENSES: AN ALTERNATIVE TEACHING MODEL FOR DESIGN STUDIO

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    May al-Ibrashy

    2010-07-01

    of the architectural design process is urgent, especially that this was the first graduating class of architecture in this young, privately owned university. The design brief lent itself easily to the purpose of reinstating the body and the senses both as design tool and design purpose because of the dual iconic intimate nature of the place of worship in particular. Spirituality, although a transcendental out-of-body experience is stimulated and enhanced through physical rituals of sound, taste, smell, touch, and vision, and the design process is only successful if it constantly refers to the senses as tool and purpose. The design studio re-instates the role of the senses in a number of ways. In addition to preparing a standard comparative report after field visits to local case studies, students are asked to convey the effect of their case study on one of the senses through a series of five conceptual installations each addressing one building and one sense. Installation art in itself is a foreign concept to the students and in expressing themselves through an art form that uses holistic sensory stimuli to convey its ideas, students found themselves rethinking their own design process. Furthermore, the design is grounded in a real site that they were asked to visit and report on, and in a program that was arrived at democratically through brainstorming. Finally, designs are to be developed in a tactile physical manner through modeling and sketches. Traditional orthographic representation and computer-aided design will be relegated from design tool to representational tool applied to the design after it is almost fully developed. Evaluation throughout the duration of the studio is not only transparent but focuses on the student’s ability to palpably grasp and express ideas beyond graphics. As this is a studio-in-progress it remains to be seen the developments, effect and impact this approach will have on the graduating class and their final product.

  19. TOWARDS TOTAL INTEGRATION IN DESIGN STUDIO

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    Shireesh A Deshpande

    2010-07-01

    Full Text Available Transmission of knowledge has been defined as “bringing the right knowledge by the right route at the right time to the right places.” In this context there is need to analyze the various pedagogical shifts associated with the decisive process of transmission and transaction of knowledge in design studio. Critical understanding of the importance of tangential knowledge and its integration within the design studio, leading to a comprehensive whole, is a significant aspect to be properly evolved and nourished in the studio. It can be argued that knowledge is not a substitute for architectural imagination but inadequate knowledge would handicap the general level of design. Being satisfied to manipulate formal configurations does not provide insights into the human experience. If the different types of knowledge that architecture requires are ignored, the profession will lose its credibility in the eyes of society. With the body of knowledge expanding diversely with the escalating wants of the user, and to further sustain the built environment with further progression, it’s quite certain to have an innovative design process that has a feel of antecedents yet is nourished by rationalism. Architectural Design is to an extent the yield of a creative process brought out through a refined approach, skill, and dexterity to suit the purpose. The assessors, the jury, or the teacher has created an aura of mystique around good design, without much explaining what good design is. Architectural education involves application of a theory of knowledge – what is known and how it is to be known. Nothing is taught unless it is learnt (Bono. Does the key to these issues lie in shifting from conventional mode to Total Integration Mode of Education?

  20. Bombs Away: Visual Thinking and Students' Engagement in Design Studios Contexts

    Science.gov (United States)

    Chamorro-Koc, Marianella; Scott, Andrew; Coombs, Gretchen

    2015-01-01

    In design studio, sketching or visual thinking is part of processes that assist students to achieve final design solutions. At Queensland University of Technology's (QUT's) First and Third Year industrial design studio classes we engage in a variety of teaching pedagogies from which we identify "Concept Bombs" as instrumental in the…

  1. STUDIO LEARNING METHOD IN SCHOOL OF DESIGN IN INDONESIA: A CASE STUDY ON THE APPLICATION OF STUDIO LEARNING METHOD FOR THE VISUAL COMMUNICATION DESIGN DEPARTMENT OF PETRA CHRISTIAN UNIVERSITY

    Directory of Open Access Journals (Sweden)

    Freddy H. Istanto

    2002-01-01

    Full Text Available Awalnya Pendidikan Desain di Indonesia lebih ditekankan pada pendekatan keteknikan. Barulah 20 tahun terakhir inilah pendidikan desain yang bernafaskan kesenirupaan dimulai. Salah satu metode pengajaran di Pendidikan Desain ini adalah model pengajaran studio yang diadopsi dari sistim permagangan Bauhaus di Jerman dan Beaux-arts dari Perancis. Jurusan Desain Komunikasi Visual Universitas Kristen Petra menerapkan proses belajar-mengajar sistim studio ini tidak saja pada inti atau matakuliah utama saja%2C tetapi juga pada matakuliah-matakuliah yang membutuhkan pendekatan ketrampilan. Secara fisik konotasi studio adalah ruang atau tempat untuk menggambar. Tetapi dalam konteks perancangan (desain studio tidak sekedar ruang gambar%2C tetapi juga sebagai proses belajar%2C pengkayaan dan penggalian ide melalui diskusi%2C mendengar%2C melihat%2C merasakan%2C menyentuh dan mempraktekan. Studio merupakan tempat yang potensial untuk mengintegrasikan ketrampilan%2C nilai-nilai desain dan wacana desain. Dalam perkembangan dunia informasi%2C pemanfaatan teknologi komunikasi dan kemajuan moda informasi (internet tidak hanya memudahkan mengakses informasi saja%2C tetapi yang lebih penting dari hal itu adalah studio menjadi tempat yang ideal untuk memancarkan kekuatan%2C kearifan dan kebesaran aspek tradisional ke seluruh dunia Abstract in Bahasa Indonesia : In the early time of its appearance%2C the design education in Indonesia had a very technical sense. Then%2C it began to adopt the artistic sense after about 20 years later. The method of studio learning in Indonesia is adopted from the development of the Bauhaus and Beaux-arts apprentice system. This apprentice system was once influenced by the design in the technical/engineering context. In Petra Christian University s Visual Communication Design Department%2C this studio learning method is not only applied to its core subject but also to its skill subject. Physically%2C the connotation of studio is a room

  2. Appropriate teaching and learning strategies for the architectural design process in pedagogic design studios

    Directory of Open Access Journals (Sweden)

    Ashraf M. Soliman

    2017-06-01

    Full Text Available The national qualification framework of a country requires a certain level of knowledge and complexity of skills for an academic degree to be recognized. For architectural programs, student workload is heavy on design courses. Therefore, each course must be carefully developed to ensure that students are not overloaded. Teaching and learning strategies have different implications for courses, which occasionally result in overloading the students. This research aims to study the three main pillars of teaching and learning strategies for each design phase in pedagogic design studios. The most appropriate model for each teaching and learning strategy, including a set of the three main pillars, is then identified for each design phase. A practical strategy for managing design studios is also determined. The aforementioned three pillars are as follows: teaching and learning methods, assigned tasks or study aspects, and design communication techniques. Two research methods, namely, a literature review and a survey among design educators, are adopted. The literature review examines aspects that contribute to the design process and its phases, teaching methods, design skills, communication methods, and studio management strategies. On the basis of the literature review, the background of developments and practices in the design education process are used as constructive tools to develop the survey for design educators. Through the survey, the pillars of teaching and learning strategies that are frequently practiced in design studios are evaluated. Results of this study are classified into three ranks using the nature break classification method for numerical values. Subsequently, three priority models that correspond to teaching and learning strategies, as well as to the required skills and capabilities, are established. A group-based strategy with an interdisciplinary approach is also determined to be the most suitable technique for managing the

  3. Designing a Utopia: An Architectural Studio Experience on David Harvey's "Edilia"

    Science.gov (United States)

    Yesilkaya, Nese Gurallar

    2008-01-01

    The design of a utopia was devised as a studio project in order to bring critical thinking into the design studio and to stimulate creativity. By suggesting a utopia, the pedagogical aim was to improve progressive thinking and critical thought in the design education of architectural students -- and also future architects. From this perspective,…

  4. Assessment Focus in Studio: What Is Most Prominent in Architecture, Art and Design?

    Science.gov (United States)

    de La Harpe, Barbara; Peterson, J. Fiona; Frankham, Noel; Zehner, Robert; Neale, Douglas; Musgrave, Elizabeth; McDermott, Ruth

    2009-01-01

    What can be learned about assessment from what educators in the creative practices focus their studio publications on? What should form the focus of assessment in architecture, art and design studios? In this article we draw on 118 journal articles on studio published over the last decade in three disciplines; architecture, art and design to…

  5. Bridging the gap between building science and design studios

    Energy Technology Data Exchange (ETDEWEB)

    Papamichael, Konstantinos; Pal, Vineeta

    2002-02-06

    Design studios and building science courses have been conducted independent of each other, mainly due to a lack of tools that allow quick and easy consideration of building science criteria, such as comfort and energy requirements, during the design process. Existing tools are not user-friendly and their use requires significant effort in gaining familiarity with the input requirements, understanding the modeling assumptions and interpreting the output. This paper is about the Building Design Advisor (BDA), an evolving computer-based tool intended to bridge the gap between design studios and building science considerations by addressing the above-mentioned limitations of existing tools. BDA allows automatic preparation of input files to multiple simulation tools while the user is working in a CAD environment. BDA automatically activates the relevant simulation tools when the user selects performance parameters to be computed and provides the results in a graphical form, allowing comparison of multiple design options with respect to multiple performance criteria. The paper includes considerations for the use of the BDA in the design studio and ends with a description of the current development efforts and future plans.

  6. Formal Learning Sequences and Progression in the Studio: A Framework for Digital Design Education

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    Pontus Wärnestål

    2016-02-01

    Full Text Available This paper examines how to leverage the design studio learning environment throughout long-term Digital Design education in order to support students to progress from tactical, well-defined, device-centric routine design, to confidently design sustainable solutions for strategic, complex, problems for a wide range of devices and platforms in the digital space. We present a framework derived from literature on design, creativity, and theories on learning that: (a implements a theory of formal learning sequences as a user-centered design process in the studio; and (b describes design challenge progressions in the design studio environment modeled in seven dimensions. The framework can be used as a tool for designing, evaluating, and communicating course progressions within – and between series of – design studio courses. This approach is evaluated by implementing a formal learning sequence framework in a series of design studio courses that progress in an undergraduate design-oriented Informatics program. Reflections from students, teachers, and external clients indicate high student motivation and learning goal achievement, high teacher satisfaction and skill development, and high satisfaction among external clients.

  7. THERMAL COMFORT STUDY OF AN AIR-CONDITIONED DESIGN STUDIO IN TROPICAL SURABAYA

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    Agus Dwi Hariyanto

    2005-01-01

    Full Text Available This paper evaluates the current thermal comfort condition in an air-conditioned design studio using objective measurement and subjective assessment. Objective measurement is mainly to quantify the air temperature, MRT, relative humidity, and air velocity. Subjective assessment is conducted using a questionnaire to determine the occupants thermal comfort sensations and investigate their perception of the thermal comfort level. A design studio in an academic institution in Surabaya was chosen for the study. Results show that more than 80% of the occupants accepted the indoor thermal conditions even though both the environmental and comfort indices exceeded the limit of the standard (ASHRAE Standard 55 and ISO 7730. In addition, non-uniformity of spatial temperature was present in this studio. Some practical recommendations were made to improve the thermal comfort in the design studio.

  8. Interdisciplinary Design Studio Education: Place through the activity of play

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    Fatos Adiloglu

    2011-09-01

    Full Text Available This paper discusses the activity of play in design education among university students with interdisciplinary background. The study subscribes to social theories of learning and takes into account an international summer school which brought visual communication design and architecture students and instructors together at the intersection of design in Istanbul asking such questions: How can student learning activity in design education are fostered? How can studio experience be formulated to cultivate the understanding of place? In this study the international group acted as a learning community. Istanbul served at her best offering her potential for making connections through exploration and discovery. The paper casts student tasks formulated as playful graphic expression and reflects student statements, unfolding connections made across filters of space, time and movement in the working process of visual design studio. The particular design studio experiences uncover how students reconstructed their own texts. The study as a result releases the fact that one might best come to know a place through the activity of play and this kind of knowing is one that constantly evolving.

  9. ARCHITECTURAL FORM CREATION IN THE DESIGN STUDIO: PHYSICAL MODELING AS AN EFFECTIVE DESIGN TOOL

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    Wael Abdelhameed

    2011-11-01

    Full Text Available This research paper attempts to shed more light on an area of the design studio, which concerns with the use of physical modeling as a design medium in architectural form creation. An experiment has been carried out during an architectural design studio in order to not only investigate physical modeling as a tool of form creation but also improve visual design thinking that students employ while using this manual tool. To achieve the research objective, a method was proposed and applied to track form creation processes, based upon three types of operation, namely: sketching transformations, divergent physical-modeling transformations, and convergent physical-modeling transformations. The method helps record the innovative transitions of form during conceptual designing in a simple way. Investigating form creation processes and activities associated with visual design thinking enables the research to conclude to general results of the role of physical modeling in the conceptual phase of designing, and to specific results of the methods used in this architectural design studio experiment.

  10. Design Students Perspectives on Assessment Rubric in Studio-Based Learning

    Science.gov (United States)

    Eshun, Eric F.; Osei-Poku, Patrick

    2013-01-01

    This study examined students' perspectives on the use of assessment criteria and rubrics in graphic design studio at Kwame Nkrumah University of Science and Technology, Ghana. This assessment strategy was introduced with the desire to improve students' participation and involvement in studio-based learning programme. At the end of the semester, a…

  11. Simple Models Create Steep Learning Curves in Academic Design Studio

    DEFF Research Database (Denmark)

    Hansen, Peter Lundsgaard; Dam, Torben; Le Goffic, Virginie Corinne

    2014-01-01

    theory positions normally regarded as mutually incompatible. The method is the result of years of ‘trial and error’ design studio teaching at the University of Copenhagen, triangulated with academic design theory research. Research based design studio teaching poses a fundamental pedagogical challenge......, as it must combine skill-based design practice with academic-explicated theories and methods. The vehicle in the development of the simple model method is overcoming the challenge of ensuring that a group of students with various backgrounds and cultures can produce specific and consistent design proposals...... helps the students work with and understand design as both a product and a process....

  12. Discovering the Business Studio

    DEFF Research Database (Denmark)

    Barry, Daved; Meisiek, Stefan

    2015-01-01

    ? To address this question, we pull together 25 years of studio experimentation in multiple settings, visits, and observations of studios around the world and interviews with studio makers from various disciplines. We consider the question of “what is a business studio?” in some detail, conjecture about......Over the past decade, numerous business schools have begun experimenting with studio-based inquiry, often drawing inspiration from professional studios used within art and design schools and from business and governmental studios used for problem-solving and innovation. Business school studios vary...

  13. Landscape Studio

    DEFF Research Database (Denmark)

    Hansen, Peter Lundsgaard

    2017-01-01

    Landscape studio documents is the biography of the method 'design conversation' and contributes to the way we work with landscapes. The blog communicates renewed landscape didactics and leads to the innovation of design practices.......Landscape studio documents is the biography of the method 'design conversation' and contributes to the way we work with landscapes. The blog communicates renewed landscape didactics and leads to the innovation of design practices....

  14. Discovering the Business Studio

    Science.gov (United States)

    Barry, Daved; Meisiek, Stefan

    2015-01-01

    Over the past decade, numerous business schools have begun experimenting with studio-based inquiry, often drawing inspiration from professional studios used within art and design schools and from business and governmental studios used for problem-solving and innovation. Business school studios vary considerably in form, ranging from temporary…

  15. Learning Studios for Introductory Accounting

    Science.gov (United States)

    Yourstone, Steven A.; Tepper, Robert J.

    2014-01-01

    Although originally designed for science courses, learning studios have been introduced at over 100 college campuses in a variety of disciplines. Our study focuses on the differences between classrooms designed as lecture spaces versus classrooms designed as learning studios. The impetus is the growing number of learning studios and…

  16. uVis Studio

    DEFF Research Database (Denmark)

    Pantazos, Kostas; Kuhail, Mohammad Amin; Lauesen, Søren

    2013-01-01

    Vis Studio. Instead of programming, developers apply a Drag-Drop-Set-View-Interact approach. Developers bind controls to data, and the Studio gives immediate visual feedback in the Design Panel. This is a novel feature, called What-You-Bind-Is-What- You-Get. The Studio also provides Modes that allow...

  17. The Green Studio Handbook: Environmental Strategies for Schematic Design

    Directory of Open Access Journals (Sweden)

    Alison G. Kwok

    2012-11-01

    Full Text Available In design studio projects we often see schemes with inspired, yet unvalidated, gestural sketches related to wishful green strategies. Yellow and blue magic arrows represent hypotheses about the behavior of daylight and/or air flow in and about buildings. This paper provides an overview of The Green Studio Handbook, recently published as a resource for designers seeking clear guidelines for integrating green design strategies into the conceptual and schematic phases of design. The book contains a discussion of the integration of green strategies and how building form, orientation, and spatial layout are critical to the proper performance of certain green strategies; 40 green design strategies in six broad topic areas, each providing acatalog of information for common strategies that must be implemented at the schematic design phase; and nine case studies that show how various green strategies work together in a finished building. This paper provides excerpts of several design strategies and one case study and suggests a variety of ways that the book may be used.Keywords: green design, case studies, education, schematic design

  18. GaussStudio: designing seamless tangible interactions on portable displays

    NARCIS (Netherlands)

    Liang, R.-H.; Kuo, H.-C.; Bruns Alonso, M.; Chen, B.-Y.

    2016-01-01

    The analog Hall-sensor grid, GaussSense, is a thin-form magnetic-field camera technology for designing expressive occlusion-free, near-surface tangible interactions on conventional portable displays. The studio will provide hands-on experiences that combine physical designs and the GaussSense

  19. THERMAL COMFORT STUDY OF AN AIR-CONDITIONED DESIGN STUDIO IN TROPICAL SURABAYA

    OpenAIRE

    Agus Dwi Hariyanto

    2005-01-01

    This paper evaluates the current thermal comfort condition in an air-conditioned design studio using objective measurement and subjective assessment. Objective measurement is mainly to quantify the air temperature, MRT, relative humidity, and air velocity. Subjective assessment is conducted using a questionnaire to determine the occupants thermal comfort sensations and investigate their perception of the thermal comfort level. A design studio in an academic institution in Surabaya was chosen ...

  20. The Impact of Social Interaction and Communications on Innovation in the Architectural Design Studio

    Directory of Open Access Journals (Sweden)

    Bhzad Sidawi

    2012-07-01

    Full Text Available Design is a social phenomenon and researchers suggest that social interaction, negotiations and communication between designers are essential to initiate creativity. Within the design studio environment, a number of factors affect the healthy social interaction and design negotiations, such as the teaching style of tutors and the culture that governs a design studio’s environment. This may in turn affect the utilization of the outcome of negotiations in the design project. Design studio students from the third to fifth years at the College of Architecture, University of Dammam (UD, the Kingdom of Saudi Arabia (KSA, were surveyed to find out how far the design studio’s culture and communication would impact the production of innovative design projects. The results show that frequent communication and the establishment’s shared grounds are essential to develop knowledge and positively influence the design outcome. On the other hand, the research found that negative qualities on a personal level and on that of a design studio environment would hinder a student’s creativity. However, to develop students’ design/innovative abilities, the researcher recommends that certain measures should be considered. These would include transforming the design studio into an interactive and friendly learning environment, adjusting the teaching methodology, and developing interactive communication abilities of students and tutors.

  1. Rotational Critique System as a Method of Culture Change in an Architecture Design Studio: Urban Design Studio as Case Study

    Science.gov (United States)

    Fasli, Mukaddes; Hassanpour, Badiossadat

    2017-01-01

    In this century, all educational efforts strive to achieve quality assurance standards. Therefore, it will be naive to deny the existence of problems in architectural education. The current design studio critique method has been developed upon generations of students and educators. Architectural education is changing towards educating critical…

  2. A "Knowledge Trading Game" for Collaborative Design Learning in an Architectural Design Studio

    Science.gov (United States)

    Wang, Wan-Ling; Shih, Shen-Guan; Chien, Sheng-Fen

    2010-01-01

    Knowledge-sharing and resource exchange are the key to the success of collaborative design learning. In an architectural design studio, design knowledge entails learning efforts that need to accumulate and recombine dispersed and complementary pieces of knowledge. In this research, firstly, "Knowledge Trading Game" is proposed to be a way for…

  3. Design grammars as evaluation tools in the first year studio

    DEFF Research Database (Denmark)

    Ibrahim, Mohamed S.; Bridges, Alan; Chase, Scott Curland

    2012-01-01

    This paper describes a teaching experience conducted and carried out as part of the coursework of first year students. The workshop is the third of three workshops planned to take place during the course of the first year studio, aimed at introducing new ways of thinking and introducing students...... to a new pattern of architectural education. The experiment was planned under the theme of “Evaluation” during the final stage. A grammatical approach was chosen to deliver the methodology in the design studio, based on shape grammars....

  4. Design of a ns-pulse generator with microwave studio

    NARCIS (Netherlands)

    Huiskamp, T.; Voeten, S.J.; Pemen, A.J.M.

    2012-01-01

    In this paper we present a design approach of a nanosecond pulse generator by using CST MICROWAVE STUDIO R . Through detailed simulation we arrive at a design for a fast rise-time variable pulse duration pulse generator which is able to produce 1–10 nanosecond pulses with tens of kilovolt amplitude.

  5. The Hybrid Studio--Introducing Google+ as a Blended Learning Platform for Architectural Design Studio Teaching

    Science.gov (United States)

    Steinø, Nicolai; Khalid, Md. Saufuddin

    2017-01-01

    Much architecture and design teaching is based on the studio format, where the co-presence in time and space of students, instructors and physical learning artefacts form a triangle from which the learning emerges. Yet with the advent of online communication platforms and learning management systems (LMS), there is reason to study how these…

  6. Investigating the Experiential Impact of Sensory Affect in Contemporary Communication Design Studio Education

    Science.gov (United States)

    Marshalsey, Lorraine

    2015-01-01

    The studio is the primary site for learning in specialist Communication Design education worldwide. Differing higher education institutions, including art schools and university campuses, have developed a varied range of studio environments. These diverse learning spaces inherently create a complex fabric of affects. In addition, Communication…

  7. A Survey of Utopia—Creating Filmic Travelogues in Architectural Design Studio Education †

    OpenAIRE

    Johannes Müntinga; Gerlinde Verhaeghe

    2018-01-01

    This paper investigates the potential of the creation of filmic travelogues in architectural design studio education. It looks at student works from a studio conducted at RWTH Aachen University in the summer term of 2017 and explores how the works construct meaning from and reflect on architectural reference in an active creative process. The assignment of the studio was to create a travelogue of a 4-day excursion to Belgium and the South of England in the form of a short film. Inspired by Pa...

  8. The "Tutorless" Design Studio: A Radical Experiment in Blended Learning

    Science.gov (United States)

    Hill, Glen Andrew

    2017-01-01

    This paper describes a pedagogical experiment in which a suite of novel blended learning strategies was used to replace the traditional role of design tutors in a first year architectural design studio. The pedagogical objectives, blended learning strategies and outcomes of the course are detailed. While the quality of the student design work…

  9. Managing the Complexity of Design Problems through Studio-Based Learning

    Science.gov (United States)

    Cennamo, Katherine; Brandt, Carol; Scott, Brigitte; Douglas, Sarah; McGrath, Margarita; Reimer, Yolanda; Vernon, Mitzi

    2011-01-01

    The ill-structured nature of design problems makes them particularly challenging for problem-based learning. Studio-based learning (SBL), however, has much in common with problem-based learning and indeed has a long history of use in teaching students to solve design problems. The purpose of this ethnographic study of an industrial design class,…

  10. Group Projects in Interior Design Studio Classes: Peer Feedback Benefits

    Science.gov (United States)

    Jurado, Juan A.

    2011-01-01

    Group projects have been shown to be effective for providing peer feedback in classrooms. While students in regular enrollment classes benefit from peer feedback, low-enrollment classes face many challenges. This study compares peer feedback effectiveness between two interior design studio classes with different design projects. In one class,…

  11. Group Dynamics in the Interior Design Studio: Student Perceptions

    Science.gov (United States)

    Hill, Caroline

    2008-01-01

    This article presents the findings of a study measuring the classroom climates in collegiate interior design studios and considers these findings within the group dynamics theory framework. Three groups of students completed the College Classroom Environment Scales (CCES) questionnaire. Five of the six CCES subscale F ratios were statistically…

  12. MANAJEMEN PENGAJARAN DI STUDIO DISAIN ARSITEKTUR

    Directory of Open Access Journals (Sweden)

    Istiawati Kiswandono

    2002-01-01

    Full Text Available Design activities in a studio do not only involve students, but also need to be accompanied by tutors, guest lecturers, consumers, and the professionals. Each of these individuals gives different contribution according to each own competency. The involvement that takes place between these individuals does not only consist of tutorials, and is not just an activity in which "the student asks and the tutor answers". The involvement consists of various programs, which must be arranged and coordinated inside a tight schedule. This wrong image of studio instruction has been prevalent, and this seems to be caused by the practice of tutors of treating their students not as students whom they are educating and instructing, but more as junior designers who are working in a design project. The activities of the students and tutors in the studio then are just training and not teaching while in reality both of them are absolutely necessary in studio instruction. Abstract in Bahasa Indonesia : Aktivitas kerja desain di sebuah studio jurusan aritektur melibatkan tidak hanya mahasiswa, tetapi membutuhkan kehadiran pembimbing, dosen tamu, calon pengguna, dan professional (baca: praktisi. Setiap individu yang terlibat mempunyai peran yang berbeda-beda sesuai kompetensinya, sedangkan keterlibatan antar individu tidak sekedar dilakukan dengan cara asistensi. Aktivitas di studio bukanlah sekedar aktivitas "mahasiswa bertanya dan pembimbing menjawab", melainkan terdiri dari bermacam-macam program aktivitas yang harus didisain dengan penjadwalan waktu yang ketat. Image belajar di studio selama ini lebih pada kebiasaan pembimbing memperlakukan mahasiswa bukan sebagai anak didiknya, tetapi sebagai junior arhitect dalam menyelesaikan desain sebuah proyek. Aktivitas yang dilakukan oleh mahasiswa dan pembimbing di studio hanyalah sekedar pelatihan (training dan bukan pengajaran (teaching, padahal kedua-duanya mutlak diperlukan dan diwadahi pada sebuah studio desain. Kata

  13. RE-USING OF THE HISTORICAL BUILDINGS IN THE CONTEXT OF SUSTAINABLITY: AN ARCHITECTURAL DESIGN STUDIO STUDY ON OLD GIRLS TEACHER TRAINING SCHOOL

    Directory of Open Access Journals (Sweden)

    M. Ulusoy

    2013-07-01

    Full Text Available Refunctioning is a widely used method for protecting historical structures. However, throughout architectural education, functioning historical structures and producing new designs in terms of historical pattern do not attract great attention within the framework of design studios. It is a fact that in such schools that abovementioned items are more popular, the connection between protection oriented studio and design studio is pretty weak. In this study refunctioning was discussed as a design studio topic in relation to the old girls' teacher training school and its immediate surroundings. The primary objective of this design studio is to increase architecture students' awareness in terms of visual and perceptual levels of project designs in historical patterns. Within the context of this manuscript, the experiences gained during design studio process were transferred and discussed.

  14. Evaluating the Physical Environment of Design Studios: A Case study in Malaysian Private Architecture Schools

    OpenAIRE

    Shanthi Muniandy; Tareef Hayat Khan; Abdullah Sani Ahmad

    2015-01-01

    Understanding the notion of learner’s experiences in the design of physical environment of an architecture design studio is a necessity as it contains certain values of influence. It is due to the unique learning experiences which are accrued particularly in design studio that is continued during professional practice as well. Most architectural campuses in Malaysian Private Higher Education Institutions (MPHEI) are devoid of certain important elements and this issue needs to be looked into s...

  15. The Learning Design Studio in a 5-weeks MOOC format

    NARCIS (Netherlands)

    Garreta-Domingo, Muriel; Hernández-Leo, Davinia; Mor, Yishay; Sloep, Peter

    2018-01-01

    The present paper reports on a Massive Open Online Courses (MOOCs) for teacher professional development that uses the Learning Design Studio methodology as a pedagogical framework. It explains the training activities and supporting technologies used and discusses the findings obtained weekly from

  16. Studios Abroad: A Challenge in Innovative Pedagogy

    Science.gov (United States)

    Macedo, Joseli

    2017-01-01

    Study abroad programs offer a unique opportunity to evaluate pedagogic models. The role of studios in design and planning pedagogy has been examined. However, how the general framework of a studio supports other pedagogic models has not been widely discussed. This article assesses a series of urban planning and design studios conducted abroad to…

  17. The Global Studio - Incorporating Peer-Learning into the Design Curriculum

    Directory of Open Access Journals (Sweden)

    Aysar Ghassan

    2015-07-01

    Full Text Available In ‘tutor-led’ design education, lecturers reside at the centre of teaching & learning activi­ties. We argue that tutor-led design education does not prepare graduates sufficiently for working in highly complex professional capacities. We outline an alternative learning envi­­ron­ment named the Global Studio in which lecturers are more ‘distant’ in pedagogical activities. This ‘distance’ opens up learning spaces which expose students to complex project situations in preparation for professional working life. Global Studio projects are ‘student-led’ and contain explicit opportunities for peer tutoring to ensue. Feedback indicates that learners benefitted from engaging in peer tutoring. However, many students struggled with making important decisions when operating outside of the tutor-led learning environment. To maximise their benefit, we argue that student-led projects featuring peer-tutoring should be scaffolded throughout design programmes to provide students with a sufficient level of expo­sure to this mode of learning. Image by artist Malcom Jones. http://www.malcomjones.com/index.htm

  18. Integrating Blended and Problem-Based Learning into an Architectural Housing Design Studio: A Case Study

    Science.gov (United States)

    Bregger, Yasemin Alkiser

    2017-01-01

    This paper presents how a blended learning pedagogic model is integrated into an architectural design studio by adapting the problem-based learning process and housing issues in Istanbul Technical University (ITU), during fall 2015 and spring 2016 semesters for fourth and sixth level students. These studios collaborated with the "Introduction…

  19. Understanding the Signature Pedagogy of the Design Studio and the Opportunities for Its Technological Enhancement

    Science.gov (United States)

    Crowther, Phillip

    2013-01-01

    This paper presents an analysis of the studio as the signature pedagogy of design education. A number of theoretical models of learning, pedagogy, and education are used to interrogate the studio for its advantages and shortcomings, and to identify opportunities for the integration of new technologies and to explore the affordances that they…

  20. Studio CONTEXT at Studio Mumbai

    DEFF Research Database (Denmark)

    Hilberth, Thomas Roger

    2017-01-01

    Studio CONTEXT @ STUDIO MUMBAI Studio CONTEXT deals with a sustainable architecture based on complexity on all scales of a specific context, that involves geographical, historical, anthropological and social reflections, a cross cultural involvement and mutual learning as well as investigations...... into the most basic elements to define the core qualities of architecture: space, light and material. During three semesters Studio CONTEXT engaged in collaboration with the renowned Indian architectural office STUDIO MUMBAI, at the time located under the palm trees of Nagaon near Ali Bagh in Maharashtra...... MUMBAI, which whom we worked side by side on their premises, we developed proposals for a new square and different typologies of social housing. The projects were then presented for the local council and the community and left with them with the possibility of implementation. After a thorough phase...

  1. Curiositas and Studiositas: Investigating Student Curiosity and the Design Studio

    Science.gov (United States)

    Smith, Korydon

    2011-01-01

    Curiosity is often considered the foundation of learning. There is, however, little understanding of how (or if) pedagogy in higher education affects student curiosity, especially in the studio setting of architecture, interior design and landscape architecture. This article provides a brief cultural history of curiosity and its role in the design…

  2. Evaluating the Physical Environment of Design Studios: A Case study in Malaysian Private Architecture Schools

    Directory of Open Access Journals (Sweden)

    Shanthi Muniandy

    2015-09-01

    Full Text Available Understanding the notion of learner’s experiences in the design of physical environment of an architecture design studio is a necessity as it contains certain values of influence. It is due to the unique learning experiences which are accrued particularly in design studio that is continued during professional practice as well. Most architectural campuses in Malaysian Private Higher Education Institutions (MPHEI are devoid of certain important elements and this issue needs to be looked into seriously. Apparently, most architectural design studios today have different physical settings, and have developed their own learning culture based on the typical space that they have. Reviewing the physical environment and how it contributes to the social environ-ment in MPHEI’s architectural context requires certain understanding on the learner’s psycho-logical needs, expectations and in the same time to meet the educational objective which is never an easy task. Hence, this paper reviewed the studies of the possible physical environment approaches in connecting the learner’s connections in architecture studio learning environ-ment. A questionnaire survey with Likert-scale components, and semi-structured interview on learners of five distinguished Private Architectural schools in Malaysia unveiled several signifi-cant findings that can lead entrepreneurs to upgrade the physical environment of these MPHEIs in order to cope with the demands of the stakeholders.

  3. Search for design intelligence: A field study on the role of emotional intelligence in architectural design studios

    Directory of Open Access Journals (Sweden)

    Sajjad Nazidizaji

    2014-12-01

    Full Text Available The design studio is the core of the architecture curriculum. Interpersonal interactions have a key role during the processes of design and critique. The influence of emotional intelligence (EQ on interpersonal communication skills has been widely proven. This study examines the correlation between EQ and architectural design competence. To achieve this, 78 architecture students were selected via a simple random sampling method and tested using an EQ test questionnaire developed by Bradbury and Greaves (2006. The scores of five architectural design studio courses (ADS-1, ADS-2, ADS-3, ADS-4, and ADS-5 were used as indicators of the progress in design of the students. Descriptive and inferential statistics methods were both employed to analyze the research data. The methods included correlation analysis, mean comparison t-test for independent samples, and single sample t-test. Findings showed no significant relationship between EQ and any of the indicators.

  4. Balancing Expression and Structure in Game Design: Developing Computational Participation Using Studio-Based Design Pedagogy

    Science.gov (United States)

    DeVane, Ben; Steward, Cody; Tran, Kelly M.

    2016-01-01

    This article reports on a project that used a game-creation tool to introduce middle-school students ages 10 to 13 to problem-solving strategies similar to those in computer science through the lens of studio-based design arts. Drawing on historic paradigms in design pedagogy and contemporary educational approaches in the digital arts to teach…

  5. Learning software testing with Test Studio

    CERN Document Server

    Madi, Rawane

    2013-01-01

    Learning Software Testing with Test Studio is a practical, hands-on guide that will help you get started with Test Studio to design your automated solution and tests. All through the book, there are best practices and tips and tricks inside Test Studio which can be employed to improve your solution just like an experienced QA.If you are a beginner or a professional QA who is seeking a fast, clear, and direct to the point start in automated software testing inside Test Studio, this book is for you. You should be familiar with the .NET framework, mainly Visual Studio, C#, and SQL, as the book's

  6. Exploring the Learning Problems and Resource Usage of Undergraduate Industrial Design Students in Design Studio Courses

    Science.gov (United States)

    Chen, Wenzhi

    2016-01-01

    Design is a powerful weapon for modern companies so it is important to have excellent designers in the industry. The purpose of this study is to explore the learning problems and the resources that students use to overcome problems in undergraduate industrial design studio courses. A survey with open-type questions was conducted to collect data.…

  7. Design studio as a life space in architectural education: privacy requirements

    OpenAIRE

    Demirbaş, Özgen Osman

    1997-01-01

    Ankara : The Department of Interior Architecture and Environmental Design and the Institute of Fine Arts of Bilkent Univ., 1997. Thesis (Master's) -- Bilkent University, 1997. Includes bibliographical refences. There is a very important relationship between the educational outcomes and the architectural design of educational facilities. The most commonly used space in an architectural education is the design studio. Therefore, it is claimed that there should be a living process in a ...

  8. Constructing Resilience: The Wellington Studio

    Directory of Open Access Journals (Sweden)

    Penny Allan

    2014-08-01

    Full Text Available This paper describes the results of a design studio on climate change at Victoria University of Wellington (VUW, New Zealand, in 2007. It discusses the processes and outcomes of the studio and the subsequent testing of student work against a resilience model developed by Canadian ecologist CS Holling (1973, 1998; Walker et al, 2004 to create a framework for the design of resilient cities.

  9. Teachers’ Perceptions About the HANDSON MOOC: A Learning Design Studio Case

    NARCIS (Netherlands)

    Garreta-Domingo, Muriel; Hernández-Leo, Davinia; Mor, Yishay; Sloep, Peter

    2018-01-01

    Recently, Massive Open Online Courses (MOOCs) have been proposed as relevant instruments for professional development. This paper reports on two editions of the HANDSON MOOC for teacher professional devel‐ opment. The MOOCs use the Learning Design Studio methodology as a peda‐ gogical framework, the

  10. Integration of Structural Knowledge in Design Studio Project: Assessment Study of Curriculum In Architecture Course in University Of Malaya

    Directory of Open Access Journals (Sweden)

    Aniza Abdul Aziz

    2010-12-01

    Full Text Available Architectural education should advance in parallel with the industrial growth of building technology. Universities as producers of future architects have yet to develop curriculums for building technology to suit the growth of the building industry. This gap between education and industrial growth has been a topic of debate for many researchers who are concerned about architectural pedagogy. Architectural instruction further aggravated the problem whereby in most architectural schools worldwide, teaching is divided between the design studio, where the design projects are taught and lecture classes where the technical parts are taught. The latter should be integrated with design studio to enhance design levels. Students face difficulty integrating and applying the structural knowledge gained from structure classes into their design. One explanation for this deficiency is because the current architectural structure subject's content is borrowed from an engineering syllabus. This study will examine the course content, instruction styles and method of teaching structure subjects and will investigate the learning outcomes of design studio through students' performance and perception in integrating structural knowledge in their design projects. Respondents were students from Year 1 to Year 5 doing their Bachelor of Science in Architecture and Bachelor of Architecture degrees in University of Malaya. Semi-structured interviews were conducted with the design studio coordinators and structure lecturers. This study aims to find the ideal course content/method of teaching to facilitate more integration between structure and design studio.

  11. Improving Student Commitment to Healthcare-Related Design Practice by Improving the Studio Learning Experience.

    Science.gov (United States)

    Tan, Lindsay; Hong, Miyoung; Albert, Taneshia West

    2017-10-01

    This case study explores the influence of the healthcare design studio experience on students' short-term professional goals as measured through rates of healthcare-related certification and internship/employment. The value and relevance of interior design is evident in the healthcare design sector. However, interior design students may not perceive this value if it is not communicated through their design education. Students' experience in the design studio plays a crucial role in determining career choices, and students may be more committed to career goals when there is clear connection between major coursework and professional practice. The authors compared healthcare-related certification and internship/employment levels between two student cohorts in a capstone undergraduate interior design healthcare design studio course. The first cohort was led by the existing curriculum. The second cohort was led by the revised curriculum that specifically aimed at encouraging students to commit to healthcare-related design practice. When measured at 3 months from graduation, the second cohort, led by the revised curriculum, saw a 30% increase in Evidence-based Design Accreditation and Certification exam pass rates and a 40% increase in healthcare-related internship/employment. The challenge of interior design education is to instill in emerging professionals not only professional competence but also those professional attitudes that will make them better prepared to design spaces that improve quality of life, particularly in healthcare environments. The results exceeded the project goals, and so this could be considered a promising practice for courses focused on healthcare design education.

  12. A Survey of Utopia—Creating Filmic Travelogues in Architectural Design Studio Education †

    Directory of Open Access Journals (Sweden)

    Johannes Müntinga

    2018-02-01

    Full Text Available This paper investigates the potential of the creation of filmic travelogues in architectural design studio education. It looks at student works from a studio conducted at RWTH Aachen University in the summer term of 2017 and explores how the works construct meaning from and reflect on architectural reference in an active creative process. The assignment of the studio was to create a travelogue of a 4-day excursion to Belgium and the South of England in the form of a short film. Inspired by Patrick Keiller’s film Robinson in Space, the students were invited to explore the Situationist techniques of Drifting and Psychogeography, and to use them in their visual storytelling. The studio´s title A Survey of Utopia makes reference to the architectural and urbanistic projects that were visited: visionary residential projects from the 1960s to 1980s, built by well-known architects of this period, such as Lucien Kroll, Walter Segal and Leon Krier. The term utopia hints at the projects shared interest in radical change and bold new architectural approaches, even though each pursues its own distinct kind of utopia.

  13. Parametric Design of Outdoor Broadcasting Studio Based on Schema Theory

    Directory of Open Access Journals (Sweden)

    Zhu Li

    2016-01-01

    Full Text Available This paper mainly demonstrates that the schema is an important way for the architect to cognize architecture form logic. It connects schema to algorithm of parametric design in order to seek the “algorithm schema” generation in parametric design of architecture. Meanwhile, this paper discusses the generative process and methods of the “algorithm schema” in parametric design of architecture by describing a case of outdoor broadcasting studio of Hunan Economic Radio. It also reveals the importance of “algorithm schema” for the cognition and architectural form logic generation.

  14. uVis Studio

    DEFF Research Database (Denmark)

    Pantazos, Kostas; Kuhail, Mohammad Amin; Lauesen, Søren

    2013-01-01

    Vis Studio. Instead of programming, developers apply a Drag-Drop-Set-View-Interact approach. Developers bind controls to data, and the Studio gives immediate visual feedback in the Design Panel. This is a novel feature, called What-You-Bind-Is-What- You-Get. The Studio also provides Modes that allow......A toolkit facilitates the visualization development process. The process can be further enhanced by integrating the toolkits in development environments. This paper describes how the uVis toolkit, a formula-based visualiza- tion toolkit, has been extended with a development environment, called u...... developers to interact and view the visualization from the end-user's perspective without switching workspace, and Auto-Completion; a feature of the Property Grid that provides suggestions not only for the formula language syntax but also for the tables, the table elds and the relationships in the database...

  15. Washington Alexandria Architecture Center students merge creative concepts of dance and space to design dance studio in Arlington

    OpenAIRE

    Micale, Barbara L.

    2009-01-01

    Elements of dance and dance-theatre -- including movement and exercise, flowing costumes, and expressive lighting --inspired students in the Architecture Master's design studio at the Washington Alexandria Architecture Center to imagine innovative ways of merging public and private space for a dance studio in nearby Arlington.

  16. Architecture Studio Learning: Strategy to Achieve Architects Competence

    Directory of Open Access Journals (Sweden)

    Saifudin Mutaqi Ahmad

    2018-01-01

    Full Text Available In most Schools of Architecture, Architecture Studio is at the core of the architectural learning process. In the process, students are trained to have the skills of architectonic spaces design based on the study of the site, its function, and its aesthetics. Students are also trained to have awareness and understanding about the impact of their design on the surrounding environment, both physically and socially. Also, students are trained to present their designs in various forms such as visual graphics, verbal narratives, and three dimensional model animations. Indonesian Association of School of Architecture (APTARI Asosiasi Perguruan Tinggi Arsitektur Indonesia and Indonesian Institute of Architects (IAI - Ikatan Arsitek Indonesia has formulated an education Standards, Curriculum, and Achievements of Architect Professional Program to be referred by Ministry of Research, Technology, and Higher Education (KEMENRISTEKDIKTI – Kementerian Riset, Teknologi, danPerguruanTinggi as the guidance for the implementation of Architect Professional Program (PPA - Pendidikan Profesi Arsitek in Indonesia. One of the eight recommendations is the PPA Content Standard which contains the learning for the achievement of IAI Architect Competencies through the recommended study materials. However, the recommended study materials did not indicate the activity of the Architecture Studio learning model (Final Report of APTARI Part II and IAI. Will architect’s competence be achieved if the learning process withoutarchitectural studio learning model? The formulation of the curriculum that is developed independently by the IAI recommends the learning of Architectural Studio as Professional Studio. The size of the SKS is large enough to enable someone who follows the lesson to intensively gain experience in designing the building as a real architectural work. This Architecture Studio learning model is interpreted by PPAr organizer universities with various forms

  17. Collaboration through Flickr & Skype: Can Web 2.0 Technology Substitute the Traditional Design Studio in Higher Design Education?

    Science.gov (United States)

    Fleischmann, Katja

    2014-01-01

    Technology has not only changed the work practice of designers but also how design is taught and learned. The emergence of digital technology has made computer labs a central learning space for design students. Since this change, studio-based learning in its traditional sense appears to be in decline in higher education institutions. This is in…

  18. Acoustic scaling: A re-evaluation of the acoustic model of Manchester Studio 7

    Science.gov (United States)

    Walker, R.

    1984-12-01

    The reasons for the reconstruction and re-evaluation of the acoustic scale mode of a large music studio are discussed. The design and construction of the model using mechanical and structural considerations rather than purely acoustic absorption criteria is described and the results obtained are given. The results confirm that structural elements within the studio gave rise to unexpected and unwanted low-frequency acoustic absorption. The results also show that at least for the relatively well understood mechanisms of sound energy absorption physical modelling of the structural and internal components gives an acoustically accurate scale model, within the usual tolerances of acoustic design. The poor reliability of measurements of acoustic absorption coefficients, is well illustrated. The conclusion is reached that such acoustic scale modelling is a valid and, for large scale projects, financially justifiable technique for predicting fundamental acoustic effects. It is not appropriate for the prediction of fine details because such small details are unlikely to be reproduced exactly at a different size without extensive measurements of the material's performance at both scales.

  19. Design & simulation of a 800 kV dynamitron accelerator by CST studio

    Directory of Open Access Journals (Sweden)

    A M Aghayan

    2015-09-01

    Full Text Available Nowadays, middle energy electrostatic accelerators in industries are widely used due to their high efficiency and low cost compared with other types of accelerators. In this paper, the importance and applications of electrostatic accelerators with 800 keV energy are studied. Design and simulation of capacitive coupling of a dynamitron accelerator is proposed. Furthermore, accelerating tube are designed and simulated by means of CST Suit Studio

  20. Curiosity and Pedagogy: A Mixed-Methods Study of Student Experiences in the Design Studio

    Science.gov (United States)

    Smith, Korydon H.

    2010-01-01

    Curiosity is often considered the foundation of learning. There is, however, little understanding of how (or if) pedagogy in higher education affects student curiosity, especially in the studio setting of architecture, interior design, and landscape architecture. This study used mixed-methods to investigate curiosity among design students in the…

  1. Best practices for system dynamics model design and construction with powersim studio.

    Energy Technology Data Exchange (ETDEWEB)

    Malczynski, Leonard A.

    2011-06-01

    This guide addresses software quality in the construction of Powersim{reg_sign} Studio 8 system dynamics simulation models. It is the result of almost ten years of experience with the Powersim suite of system dynamics modeling tools (Constructor and earlier Studio versions). It is a guide that proposes a common look and feel for the construction of Powersim Studio system dynamics models.

  2. Search for design intelligence: A field study on the role of emotional intelligence in architectural design studios

    OpenAIRE

    Nazidizaji, Sajjad; Tomé, Ana; Regateiro, Francisco

    2017-01-01

    The design studio is the core of the architecture curriculum. Interpersonal interactions have a key role during the processes of design and critique. The influence of emotional intelligence (EQ) on interpersonal communication skills has been widely proven. This study examines the correlation between EQ and architectural design competence. To achieve this, 78 architecture students were selected via a simple random sampling method and tested using an EQ test questionnaire developed by Bradbury ...

  3. Using Cascading Style Sheets to Design a Fly-Out Menu with Microsoft Visual Studio

    Science.gov (United States)

    Liu, Chang; Downing, Charles

    2010-01-01

    The menu has become an integrated component within nearly all professionally designed websites. This teaching tip presents a no-code way to design either a vertical or a horizontal fly-out menu by using Cascading Style Sheets (CSS) within Microsoft Visual Studio 2008. The approach described in this tip helps students fully understand how to…

  4. The Stockholm Studio EMS during its Early Years

    DEFF Research Database (Denmark)

    Groth, Sanne Krogh

    2008-01-01

    so called abstract electronic music to political performance-related text-sound pieces. So far there has been very little academic writing about this. Going into the conflict and the very heterogeneous material, questions appear which I believe haven’t been raised properly in earlier writings...... was even before its opening very famous, but also difficult to work. The Sound Workshop was available to the artists 24 hours a day and much easier to handle, and therefore most pieces were produced here. In the early 1970s a conflict emerged between the composers and the studio director Knut Wiggen....... In his eager and idealistic search for “the music of the future” he believed in continuing the earlier experiments within musique concrète and elektronische Musik through research into sound and sound perception. Most of the composers, mainly from the Swedish “Text Sound” milieu, wanted to produce pieces...

  5. PROCESS-BASED LEARNING: TOWARDS THEORETICAL AND LECTURE-BASED COURSEWORK IN STUDIO STYLE

    Directory of Open Access Journals (Sweden)

    Hatem Ezzat Nabih

    2010-07-01

    Full Text Available This article presents a process-based learning approach to design education where theoretical coursework is taught in studio-style. Lecture-based coursework is sometimes regarded as lacking in challenge and broadening the gap between theory and practice. Furthermore, lecture-based curricula tend to be detached from the studio and deny students from applying their theoretically gained knowledge. Following the belief that student motivation is increased by establishing a higher level of autonomy in the learning process, I argue for a design education that links theory with applied design work within the studio setting. By synthesizing principles of Constructivist Learning and Problem-Based Learning, PBL students are given greater autonomy by being actively involved in their education. Accordingly, I argue for a studio setting that incorporates learning in studio style by presenting three design applications involving students in investigation and experimentation in order to self-experience the design process.

  6. Using a Studio-Based Pedagogy to Engage Students in the Design of Mobile-Based Media

    Science.gov (United States)

    Mathews, James M.

    2010-01-01

    The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…

  7. Does the Medium Matter in Collaboration? Using Visually Supported Collaboration Technology in an Interior Design Studio

    Science.gov (United States)

    Cho, Ji Young; Cho, Moon-Heum; Kozinets, Nadya

    2016-01-01

    With the recognition of the importance of collaboration in a design studio and the advancement of technology, increasing numbers of design students collaborate with others in a technology-mediated learning environment (TMLE); however, not all students have positive experiences in TMLEs. One possible reason for unsatisfactory collaboration…

  8. Constructions of Roles in Studio Teaching and Learning

    Science.gov (United States)

    Belluigi, Dina Zoe

    2016-01-01

    Various constructions of supervisors and students emerge from education literature on art, design and architecture studio pedagogy. Constructions of the supervisor within the studio and during assessment are considered, with a discussion of the threads which underpin them. This is followed by a discussion of some of the current dominant…

  9. Learning Anime Studio

    CERN Document Server

    Troftgruben, Chad

    2014-01-01

    Anime Studio is your complete animation program to help you create 2D movies, cartoons, anime, and cut out animations. You can create your own animated shorts and use Anime Studio to produce cartoon animations for film, video, or streaming over the Web, which can be enjoyed on YouTube, Vimeo, and other popular sites. Anime Studio is great for hobbyists and professionals alike, combining tools for both illustration and animation. With Anime Studio's easy-to-use interface, you will be creating an animated masterpiece in no time. This practical, step-by-step guide will provide you with a structur

  10. Architecture Studio Archive: A Case Study in the Comprehensive Digital Capture and Repository of Student Design Work as an Aid to Teaching, Research, and Accreditation

    Science.gov (United States)

    Anderson, Ross; Arndell, Michael; Christensen, Sten

    2009-01-01

    The "Architecture Studio Archive" pilot sought to form a comprehensive digital archive of the diverse student work conducted in the first year of the Bachelor of Design in Architecture Degree at the University of Sydney. The design studio is the primary vehicle for teaching architectural design. It is a locus for creative activity, with…

  11. SDL Trados Studio a practical guide

    CERN Document Server

    Walker, Andy

    2014-01-01

    A step-by-step guide with clear instructions on how to get started with the SDL Trados Studio pack. You will learn everything from installation to the final translations.This book is designed for both beginners and more experienced users alike. If you are new to SDL Trados Studio, you will be able to get to grips with its essential features quickly, but if you already have some experience of the program, you will find plenty of material to enhance your knowledge.

  12. A calculation method for RF couplers design based on numerical simulation by microwave studio

    International Nuclear Information System (INIS)

    Wang Rong; Pei Yuanji; Jin Kai

    2006-01-01

    A numerical simulation method for coupler design is proposed. It is based on the matching procedure for the 2π/3 structure given by Dr. R.L. Kyhl. Microwave Studio EigenMode Solver is used for such numerical simulation. the simulation for a coupler has been finished with this method and the simulation data are compared with experimental measurements. The results show that this numerical simulation method is feasible for coupler design. (authors)

  13. Daylight strategies for architectural studio facilities: the literature review

    Science.gov (United States)

    Othman, Muhammad Anas Bin; Azfahani Ahmad, Nur; Ajis, Azizah Md

    2017-05-01

    The implementation of daylighting strategies in buildings is a common aspect in architecture. However, due to the availability of inexpensive electricity, natural lighting strategies became insignificant, and been overlooked by designers. With the current concern over rapid increment on electricity cost, many designers now try to revitalized daylighting strategies in buildings. This includes educational buildings. In Malaysian cases, it is a norm that universities; especially during lecture and studio sessions, used artificial lighting throughout the day. Definitely, this is not parallel with the “green” aim made by the Government in the Malaysian Plan. Therefore, this paper aims to explore the impact of daylight strategies for educational studios in universities, by maximising the penetration of natural daylight into the space towards creating a more green-conducive studio. The paper review literature about the types, criteria and benefits of daylight strategies. This paper also presented a pilot study that has been performed in one university in Perak, Malaysia, by selecting architectural studios as the main subject.

  14. Designing a Sound Reducing Wall

    Science.gov (United States)

    Erk, Kendra; Lumkes, John; Shambach, Jill; Braile, Larry; Brickler, Anne; Matthys, Anna

    2015-01-01

    Acoustical engineers use their knowledge of sound to design quiet environments (e.g., classrooms and libraries) as well as to design environments that are supposed to be loud (e.g., concert halls and football stadiums). They also design sound barriers, such as the walls along busy roadways that decrease the traffic noise heard by people in…

  15. THE INTENTIONAL USE OF LEARNING TECHNOLOGIES TO IMPROVE LEARNING OUTCOMES IN STUDIO.

    Directory of Open Access Journals (Sweden)

    Andrew MacKenzie

    2017-01-01

    Full Text Available At the University of Canberra, Australia, the design and architecture faculty are trialling a range of approaches to incorporating learning technologies in the first year foundation studio to improve student learning outcomes. For this study researchers collected information on students’ access to their assignment information and feedback from the learning management system (LMS to discover how the students engaged in the design process. The studio curriculum was designed to encourage students to engage in a convergence, divergence dynamic (Brown, 2009; Thomas, Billsberry, Ambrosini, & Barton, 2014 in developing their own understanding of the design process. The staff tailored around points of convergence, online instruction, assessment tools and feedback in studio. We argue that using learning technologies in this way can improve intentionality at the beginning of semester, enhance students understanding of feedback and facilitate a more iterative approach to problem based learning in studio practice.

  16. The Prefabricated Interior Design Studio: An Exploration into the History and Sustainability of Interior Prefabrication

    Science.gov (United States)

    Schneiderman, Deborah; Freihoefer, Kara

    2013-01-01

    This article examines the integration of prefabrication into an interior design studio. A review of the literature revealed that while there is a paucity of categorical research focused on this subject, the subject is historically significant with an abundance of evidence regarding the prefabrication of the interior environment dating back…

  17. Design and Simulation of a Birdcage Coil using CST Studio Suite for Application at 7T

    International Nuclear Information System (INIS)

    Tomas, Bernat Palau; Li, Houmin; Anjum, M R

    2013-01-01

    This work describes the study of coils for Magnetic Resonance Imaging (MRI) applications. The principal objective is the design of a birdcage Radio Frequency (RF) coil to use in a 7 Tesla (7T) scanner. Higher strength field generates a better SNR and increased chemical shift effect, improving spectral fat suppression and spectroscopy. Moreover, a better SNR increases the spatial resolution or reduces the imaging time. This research work presented recent developments based on high field 7T design using CST studio. The birdcage coil achieves circular polarization and generates a high homogeneous radio frequency magnetic field under many conditions. Design of a Birdcage coil for a 7T to obtain the images from s mall animals (i.e. mouse). It opens the door to design and construct a Birdcage coil for a 7T to obtain human brain images. Firstly we design a birdcage coil then the results are obtained with simulator CST Wave Studio, creating a 3D model and generating a simulation. Finally the parameters are re adjusted to obtain our desired Larmor frequency 298.2 MHz for a correct operation in 7T. This research work demonstrates the theoretical results from our design and shows the designed antenna behavior

  18. Design and Simulation of a Birdcage Coil using CST Studio Suite for Application at 7T

    Science.gov (United States)

    Palau Tomas, Bernat; Li, Houmin; Anjum, M. R.

    2013-12-01

    This work describes the study of coils for Magnetic Resonance Imaging (MRI) applications. The principal objective is the design of a birdcage Radio Frequency (RF) coil to use in a 7 Tesla (7T) scanner. Higher strength field generates a better SNR and increased chemical shift effect, improving spectral fat suppression and spectroscopy. Moreover, a better SNR increases the spatial resolution or reduces the imaging time. This research work presented recent developments based on high field 7T design using CST studio. The birdcage coil achieves circular polarization and generates a high homogeneous radio frequency magnetic field under many conditions. Design of a Birdcage coil for a 7T to obtain the images from s mall animals (i.e. mouse). It opens the door to design and construct a Birdcage coil for a 7T to obtain human brain images. Firstly we design a birdcage coil then the results are obtained with simulator CST Wave Studio, creating a 3D model and generating a simulation. Finally the parameters are re adjusted to obtain our desired Larmor frequency 298.2 MHz for a correct operation in 7T. This research work demonstrates the theoretical results from our design and shows the designed antenna behavior.

  19. PEMBELAJARAN SISTEM HIDROLIK DAN PNEUMATIK DENGAN MENGGUNAKAN AUTOMATION STUDIO

    Directory of Open Access Journals (Sweden)

    Adi Dewanto

    2015-02-01

    Full Text Available ABSTRACT Students find it difficult to master the hydraulic and pneumatic system due to the lack of imagination on the component movement. It affects students’ learningprocess on the hydraulic and pneumatic system application. In order to solve the problem, the lecturer of Mechatronics course used the Automation Studio application. This software was helpful to design various automations, such as combination of hydraulic system, pneumatic system, electric system, and PLC. The lecturing process and design simulation were conducted by using Automation Studio. In general, the students were so much helped by this program in mastering the theory and practice of hydraulic and Pneumatic. On the other hand, it was found some problem in applying the Automation Studio on the classroom. The problems were limited onthe menu option as well ason the technical aspects related to the number of the computer. The implications from the writers’ experience in using Automation Studio were there was an opportunity for computer programmer to create learningmedia/ software for certain competence which was relevant, accessible and applicable. Also, in case of software preparation, it should be conducted by the lecturers and the students before the learning process. Keywords: automation studio program, learning process, Pneumatic and hydraulic learning

  20. COMPREHENSIVE ENVIRONMENTAL DESIGN (CED STUDIO IN TWO ARCHITECTURE SCHOOLS IN KARACHI: EVOLUTION, PROCESS AND IMPACTS

    Directory of Open Access Journals (Sweden)

    Noman Ahmed

    2010-03-01

    Full Text Available Since 1979, a studio module was introduced in the final year studies of Bachelor of Architecture programme at the Dawood College of Engineering and Technology, Karachi which was the only architecture school in the city at that time. A key objective of this studio module was to sensitize the ‘architects in making’ about context of the built environment, the process through which it was shaped and the forces that contributed in its shaping. The students were assigned to study a micro urban area for indepth investigation and analysis. At the conclusion, analytical presentations followed that also included basic proposals for addressing problems that were identified in the studio exercise. Begun in Dawood College, the studio was adopted by many schools of architecture in the country including the NED University, Karachi. This studio had multiple impacts. Understanding the realities behind creation of urban built environment, realization of multiple roles for professional contribution to ongoing metamorphosis and appreciation of diverse fields of studies within the domain of architectural education and practice were some of the vital aspects. The objectives of this paper are to document the evolution and process of CED studio work. The paper also aims to study the affects of CED work on the perception, understandings and professional orientation of architects who graduated from the schools where CED studio was conducted.

  1. Electron gun simulation with CST PARTICLE STUDIO

    International Nuclear Information System (INIS)

    Spachmann, Holger; Becker, Ulrich

    2006-01-01

    This paper introduces CST PARTICLE STUDIO TM , a specialist tool for the fast and accurate design and analysis of 3D electron guns. The new software is based on the multi-purpose electromagnetic solvers of the CST STUDIO family and incorporates their powerful modelling capabilities as well as successful algorithms of the MAFIA-TS simulators. The underlying theory of the PBA based field solvers and the used tracking technique is presented and some examples of application demonstrate the current status of the software

  2. FRAMEWORK FOR A CROSS-BORDER TRANSDISCIPLINARY DESIGN STUDIO EDUCATION

    Directory of Open Access Journals (Sweden)

    Rahinah Ibrahim

    2007-11-01

    Full Text Available This paper presents a conceptual framework for an architectural construction integration (A-CI design studio curriculum in the context of an architectural graduate program. It aims to apply trans-disciplinary principles to educate competent graduates in sustainable global design-build practice. The A-CI curriculum emulates the computer-integrated Project Based Learning Laboratory (PBL model developed at Stanford University by building on the PBL’s framework, and principles of learning and teaching professional, cultural, technological, and spatial differences amongst the building stakeholders. We extend it to include a project’s financial and regulatory decision-making process along the planning and architectural design processes at the earlier project development life-cycle phases. The paper will first present the literature review on transdisciplinary learning, followed by a description on the framework and principles of the PBL model before proposing how we extend the PBL model to integrate the early architectural design phase. The proposed program’s framework covers a four-semester curriculum at graduate level during which, students from participating universities in developing countries have the opportunity to participate in a global building project with students from participating universities in developed countries. An additional benefit of this curriculum is that it would allow students from both developing and developed countries to experience cross-border trans-disciplinary learning and teaching.

  3. Integrated Human Factors Design Guidelines for Sound Interface

    International Nuclear Information System (INIS)

    Lee, Jung Woon; Lee, Yong Hee; Oh, In Seok; Lee, Hyun Chul; Cha, Woo Chang

    2004-05-01

    Digital MMI, such as CRT, LCD etc., has been used increasingly in the design of main control room of the Korean standard nuclear power plants following the YGN units 3 and 4. The utilization of digital MMI may introduce various kind of sound interface into the control room design. In this project, for five top-level guideline items, including Sound Formats, Alarms, Sound Controls, Communications, and Environments, a total of 147 detail guidelines were developed and a database system for these guidelines was developed. The integrated human factors design guidelines for sound interface and the database system developed in this project will be useful for the design of sound interface of digital MMI in Korean NPPs

  4. Integrated Human Factors Design Guidelines for Sound Interface

    Energy Technology Data Exchange (ETDEWEB)

    Lee, Jung Woon; Lee, Yong Hee; Oh, In Seok; Lee, Hyun Chul [KAERI, Daejeon (Korea, Republic of); Cha, Woo Chang [Kumoh National Univ. of Technology, Gumi (Korea, Republic of)

    2004-05-15

    Digital MMI, such as CRT, LCD etc., has been used increasingly in the design of main control room of the Korean standard nuclear power plants following the YGN units 3 and 4. The utilization of digital MMI may introduce various kind of sound interface into the control room design. In this project, for five top-level guideline items, including Sound Formats, Alarms, Sound Controls, Communications, and Environments, a total of 147 detail guidelines were developed and a database system for these guidelines was developed. The integrated human factors design guidelines for sound interface and the database system developed in this project will be useful for the design of sound interface of digital MMI in Korean NPPs.

  5. Embedded audio without beeps: synthesis and sound effects from cheap to steep

    DEFF Research Database (Denmark)

    Møbius, Nikolaj; Overholt, Dan

    2015-01-01

    , and wireless devices for the control of sound or music generated remotely. For example, studio creations can synthesize sound directly with an Arduino or a more powerful "Create USB Interface" board via Direct Digital Synthesis. Alternatively, they can control a program such as Pure Data (or other common...

  6. Urbanism Studio 2014

    DEFF Research Database (Denmark)

    This catalogue showcases the master Urbanism Studio results 2014, which have been developed utilising research on station cities completed by Centre for Strategic Urban Research. Together with the Ministry of Housing, Urban and Rural Affairs (MHURA), UC wished to explore development potentials fo...... to waterflow, from market to stream, from hedge to school garden and from trees to icons. 56 students first developed a list of key strategic proposals from the citizens groups vision papers, followed by specific design answers....

  7. Methodology for designing aircraft having optimal sound signatures

    NARCIS (Netherlands)

    Sahai, A.K.; Simons, D.G.

    2017-01-01

    This paper presents a methodology with which aircraft designs can be modified such that they produce optimal sound signatures on the ground. With optimal sound it is implied in this case sounds that are perceived as less annoying by residents living near airport vicinities. A novel design and

  8. Audio-visual interactions in product sound design

    NARCIS (Netherlands)

    Özcan, E.; Van Egmond, R.

    2010-01-01

    Consistent product experience requires congruity between product properties such as visual appearance and sound. Therefore, for designing appropriate product sounds by manipulating their spectral-temporal structure, product sounds should preferably not be considered in isolation but as an integral

  9. STUDI PENGGUNAAN VISUAL STUDIO 6.0 UNTUK PENGEMBANGAN SISTEM INFORMASI BERKELAS ENTERPRISE

    Directory of Open Access Journals (Sweden)

    Djoni Haryadi Setiabudi

    2003-01-01

    Full Text Available This research is is about the study of capabilities dan peroformance of Ms Visual Studio in order to develop an enterprise application beside of to search "rule of thumb" for developer especially Ms Visual Studio developer when they're plan to give solution for developing enterprise application. The methods are: learning MSF, learning Ms Visual Studio, applying on designing and developing prototype, and making conclusions. For the testing, is used the university information system on the new student admission subsystem on student personal record. Based on the research, can be concluded that Visual Studio 6.0a enterprise edition still too complex for used although that complexcity payed by highly capability to develop enterprise application. Abstract in Bahasa Indonesia : Pada penelitian ini dilakukan studi tentang sejauh mana kemampuan Visual Studio 6.0 dari Microsoft untuk pengembangan aplikasi sistem informasi yang berskala enterprise, disamping itu juga untuk mencari pedoman bagi developer khususnya Ms Visual Studio developer dalam memberikan solusi bagi aplikasi enterprise. Metodologi yang dilakukan adalah: mempelajari MSF, mempelajari Visual Studio secara singkat, menerapkannya pada perancangan, pembuatan prototype dan pengambilan kesimpulan. Pada pengujian yang diambil sebegai contoh kasus adalah sistem informasi universitas pada sub bagian penerimaan mahasiswa baru bidang data pribadi mahasiswa. Dari penelitian yang dilakukan dapat ditarik kesimpulan bahwa Visual Studio 6.0 enterprise edition masih terlalu kompleks untuk digunakan meskipun kekompleksan itu telah dibayar oleh kapabilitas yang tinggi dalam mengembangkan aplikasi enterprise. Kata kunci: enterprise, Visual Studio 6, Microsoft, developer, prototype.

  10. A new video studio for CERN

    CERN Multimedia

    Anaïs Vernede

    2011-01-01

    On Monday, 14 February 2011 CERN's new video studio was inaugurated with a recording of "Spotlight on CERN", featuring an interview with the DG, Rolf Heuer.   CERN's new video studio. Almost all international organisations have a studio for their audiovisual communications, and now it's CERN’s turn to acquire such a facility. “In the past, we've made videos using the Globe audiovisual facilities and sometimes using the small photographic studio, which is equipped with simple temporary sets that aren’t really suitable for video,” explains Jacques Fichet, head of CERN‘s audiovisual service. Once the decision had been taken to create the new 100 square-metre video studio, the work took only five months to complete. The studio, located in Building 510, is equipped with a cyclorama (a continuous smooth white wall used as a background) measuring 3 m in height and 16 m in length, as well as a teleprompter, a rail-mounted camera dolly fo...

  11. STEM Studio: Where Innovation Generates Innovation

    Science.gov (United States)

    Plonczak, Irene; Brooks, Jacqueline Grennon; Wilson, Gloria Lodato; Elijah, Rosebud; Caliendo, Julia

    2014-01-01

    STEM Studio at Hofstra University is a clinical practice site that brings together public school pupils and preservice teachers in settings with three features that lead to enhanced learning of all participants: classroom structures using multidisciplinary STEM tasks as platforms for learning; design challenge templates for diverse student…

  12. The Intern Studio: A Pilot Study.

    Science.gov (United States)

    Wix, Linney

    1995-01-01

    Describes and discusses the Intern Studio Project, which consists of the provision of regular open studio time for art therapy interns in a state university graduate program. Psychological and artistic bases for the open studio approach are discussed, and include the relational approach, Hillman's essentialist paradigm, and series and context…

  13. Analyzing the effects of thermal comfort and indoor air quality in design studios and classrooms on student performance

    OpenAIRE

    Ranjbar, Ali

    2017-01-01

    Cataloged from PDF version of article. Thesis (M.S.): Bilkent University, Department of Interior Architecture and Environmental Design, İhsan Doğramacı Bilkent University, 2017 Includes bibliographical references (leaves 101-106). The present study aims to evaluate the effects of the different ventilation modes on thermal comfort and indoor air quality in design studios and classrooms. It also investigates its associations with student performance. For this purpose, experimenta...

  14. MEDIA REKAM JEJAK TAHAPAN PRA DESAIN DENGAN POSTER : MENINGKATKAN KINERJA DAN LUARAN PADA STUDIO PERANCANGAN ARSITEKTUR

    Directory of Open Access Journals (Sweden)

    Fibria Conytin Nugrahini

    2015-12-01

    Full Text Available A Pre-design process in studio design class includes observation phase, analysis and programming, a directed process of searching and recording information. Based on an early observation, currently pre-design activities in class or studio often has been less optimal due to the low of students performance and the creativities. This causes the output generated from pre-design process was not maximized while undocumented or do not have a good track records. This paper aims to explore the use of posters as a creative ideas in the documentation of of pre-design stage. This is a class-action research as the result of the development of pre-design activities with inquiry methods using the poster as a medium track record in architectural design studio. Research methods include observation and assessment pre-design student outcomes, and questionnaire. Poster outcomes observation were ratings based on several criterias. The questionnnaires tested the posters feasibility in improving the performance and outcomes based on the process and student experiences. Because it is class-action reasearch, this study is limited to the studio class where the author conducted lectures and studio guidance. The results showed an increase in the performance of students in search of matter, observations, material analysis, as well as programming in the use of posters as track record media. In addition, students were satisfied and more creatively visualize their ideas in the pr e-design phase by using the poster media

  15. Perancangan Media Promosi Fitra Tattoo Studio Surabaya

    OpenAIRE

    Nursalim, Ekky; Damajanti, Maria Nala; Yuwono, Elisabeth Christine

    2015-01-01

    Fitra Tattoo Studio merupakan salah satu tattoo artist yang berada di kota Surabaya. Namun, karena kurangnya promosi yang dilakukan oleh Fitra Tattoo Studio sejak awal menyebabkan Fitra Tattoo Studio kurang dikenal oleh masyarakat Surabaya sendiri. Oleh karena itu, untuk menjangkau sasaran konsumen dan mengenalkan Fitra Tattoo Studio di benak konsumen dibutuhkan sebuah perancangan promosi yang efektif, komunikatif, dan efisien untuk menyampaikan pesan kepada sasaran konsumen. Dengan adanya pe...

  16. Reporting with Visual Studio and Crystal Reports

    CERN Document Server

    Elkoush, Mahmoud

    2013-01-01

    A fast-paced, example-based guide to learn how to create a reporting application using Visual Studio and Crystal Reports.""Reporting with Visual Studio and Crystal Reports"" is for developers new to Crystal Reports. It will also prove useful to intermediate users who wish to explore some new techniques in Crystal Reports using Microsoft Visual Studio. Readers are expected to have basic knowledge of C#, Microsoft Visual Studio, and Structured Query Language (SQL).

  17. Sound-proof Sandwich Panel Design via Metamaterial Concept

    Science.gov (United States)

    Sui, Ni

    Sandwich panels consisting of hollow core cells and two face-sheets bonded on both sides have been widely used as lightweight and strong structures in practical engineering applications, but with poor acoustic performance especially at low frequency regime. Basic sound-proof methods for the sandwich panel design are spontaneously categorized as sound insulation and sound absorption. Motivated by metamaterial concept, this dissertation presents two sandwich panel designs without sacrificing weight or size penalty: A lightweight yet sound-proof honeycomb acoustic metamateiral can be used as core material for honeycomb sandwich panels to block sound and break the mass law to realize minimum sound transmission; the other sandwich panel design is based on coupled Helmholtz resonators and can achieve perfect sound absorption without sound reflection. Based on the honeycomb sandwich panel, the mechanical properties of the honeycomb core structure were studied first. By incorporating a thin membrane on top of each honeycomb core, the traditional honeycomb core turns into honeycomb acoustic metamaterial. The basic theory for such kind of membrane-type acoustic metamaterial is demonstrated by a lumped model with infinite periodic oscillator system, and the negative dynamic effective mass density for clamped membrane is analyzed under the membrane resonance condition. Evanescent wave mode caused by negative dynamic effective mass density and impedance methods are utilized to interpret the physical phenomenon of honeycomb acoustic metamaterials at resonance. The honeycomb metamaterials can extraordinarily improve low-frequency sound transmission loss below the first resonant frequency of the membrane. The property of the membrane, the tension of the membrane and the numbers of attached membranes can impact the sound transmission loss, which are observed by numerical simulations and validated by experiments. The sandwich panel which incorporates the honeycomb metamateiral as

  18. Students Perceptions of Excellence in Landscape Architecture Studio Projects: A UNSW Perspective

    Directory of Open Access Journals (Sweden)

    Linda Corkery

    2004-06-01

    Full Text Available This paper describes an action-research project undertaken to explore teaching and learning in the design studio in the Faculty of the Built Environment (FBE, University of New South Wales, Sydney. The research project involved three undergraduate design programmes (architecture, interior architecture and landscape architecture within the FBE, however this paper will focus only on the findings related to the Bachelor of Landscape Architecture (BLArch programme. The studio is at the core of the design-based curriculum for the landscape architecture degree. This setting nurtures and encourages students to demonstrate a range of capabilities and attributes expected in professional practice. Design projects are complex, integrated assessment tasks. While design teachers use criteria to assess knowledge and skills, students often feel the judgement of overall design project excellence is based on subjective interpretation. There is also concern about the effectiveness of design teaching across the studios. Specifically, the study identified students' perceptions of what constitutes the mark of High Distinction (HD and characteristics of the ideal design teacher. This paper does not present a discourse analysis of the theoretical framework and concepts of the research project. That material is presented in previous and subsequent publications (Corkery et al, 2003.

  19. The Process of Optimizing Mechanical Sound Quality in Product Design

    DEFF Research Database (Denmark)

    Eriksen, Kaare; Holst, Thomas

    2011-01-01

    The research field concerning optimizing product sound quality is a relatively unexplored area, and may become difficult for designers to operate in. To some degree, sound is a highly subjective parameter, which is normally targeted sound specialists. This paper describes the theoretical...... and practical background for managing a process of optimizing the mechanical sound quality in a product design by using simple tools and workshops systematically. The procedure is illustrated by a case study of a computer navigation tool (computer mouse or mouse). The process is divided into 4 phases, which...... clarify the importance of product sound, defining perceptive demands identified by users, and, finally, how to suggest mechanical principles for modification of an existing sound design. The optimized mechanical sound design is followed by tests on users of the product in its use context. The result...

  20. Formalizing the First Day in an Organic Chemistry Laboratory Using a Studio-Based Approach

    Science.gov (United States)

    Collison, Christina G.; Cody, Jeremy; Smith, Darren; Swartzenberg, Jennifer

    2015-01-01

    A novel studio-based lab module that incorporates student-centered activities was designed and implemented to introduce second-year undergraduate students to the first-semester organic chemistry laboratory. The "First Day" studio module incorporates learning objectives for the course, lab safety, and keeping a professional lab notebook.

  1. The Hybrid Studio

    DEFF Research Database (Denmark)

    Steinø, Nicolai; Khalid, Md. Saifuddin

    2017-01-01

    in progress. It also worked as a one-on-one supervision platform for whenever students were in need of supervision and advice outside class hours.Methodologically, a phenomenographic approach was adopted in a single-case study in the form of a student workshop using an adapted problem-tree analysis method...... as a participatory learning and action method, in order to understand the students’ experiences andevaluation of blended learning systems and contexts.The paper gives an introduction to the traditional architecture and design studio teaching format, to blended learning, as well as to the preparation and setup...

  2. Leveraging OpenStudio's Application Programming Interfaces: Preprint

    Energy Technology Data Exchange (ETDEWEB)

    Long, N.; Ball, B.; Goldwasser, D.; Parker, A.; Elling, J.; Davis, O.; Kruchten, D.

    2013-11-01

    OpenStudio development efforts have been focused on providing Application Programming Interfaces (APIs) where users are able to extend OpenStudio without the need to compile the open source libraries. This paper will discuss the basic purposes and functionalities of the core libraries that have been wrapped with APIs including the Building Model, Results Processing, Advanced Analysis, UncertaintyQuantification, and Data Interoperability through Translators. Several building energy modeling applications have been produced using OpenStudio's API and Software Development Kits (SDK) including the United States Department of Energy's Asset ScoreCalculator, a mobile-based audit tool, an energy design assistance reporting protocol, and a portfolio scale incentive optimization analysismethodology. Each of these software applications will be discussed briefly and will describe how the APIs were leveraged for various uses including high-level modeling, data transformations from detailed building audits, error checking/quality assurance of models, and use of high-performance computing for mass simulations.

  3. Community Engagement Studios: A Structured Approach to Obtaining Meaningful Input From Stakeholders to Inform Research.

    Science.gov (United States)

    Joosten, Yvonne A; Israel, Tiffany L; Williams, Neely A; Boone, Leslie R; Schlundt, David G; Mouton, Charles P; Dittus, Robert S; Bernard, Gordon R; Wilkins, Consuelo H

    2015-12-01

    Engaging communities in research increases its relevance and may speed the translation of discoveries into improved health outcomes. Many researchers lack training to effectively engage stakeholders, whereas academic institutions lack infrastructure to support community engagement. In 2009, the Meharry-Vanderbilt Community-Engaged Research Core began testing new approaches for community engagement, which led to the development of the Community Engagement Studio (CE Studio). This structured program facilitates project-specific input from community and patient stakeholders to enhance research design, implementation, and dissemination. Developers used a team approach to recruit and train stakeholders, prepare researchers to engage with stakeholders, and facilitate an in-person meeting with both. The research core has implemented 28 CE Studios that engaged 152 community stakeholders. Participating researchers, representing a broad range of faculty ranks and disciplines, reported that input from stakeholders was valuable and that the CE Studio helped determine project feasibility and enhanced research design and implementation. Stakeholders found the CE Studio to be an acceptable method of engagement and reported a better understanding of research in general. A tool kit was developed to replicate this model and to disseminate this approach. The research core will collect data to better understand the impact of CE Studios on research proposal submissions, funding, research outcomes, patient and stakeholder engagement in projects, and dissemination of results. They will also collect data to determine whether CE Studios increase patient-centered approaches in research and whether stakeholders who participate have more trust and willingness to participate in research.

  4. Testing and securing Android Studio applications

    CERN Document Server

    Zapata, Belén Cruz

    2014-01-01

    If you are a developer with some Android knowledge, but you do not know how to test your applications using Android Studio, this book will guide you. It is recommended that you are familiar with Android Studio IDE.

  5. Android Studio application development

    CERN Document Server

    Zapata, Belén Cruz

    2013-01-01

    A practical guide, which will show you how to create Android applications using the new Google official IDE, Android Studio.If you are a developer who wants to learn the key features of Android Studio, and learn how to create their first app, this book is ideal for you! Developers interested in this book should be familiar with the object- oriented programming paradigm, and the Java programming language. It is also recommended that you understand the main characteristics of the Android mobile system.

  6. Virtual Studio Practices: Visual Artists, Social Media and Creativity

    Directory of Open Access Journals (Sweden)

    Kylie Budge

    2013-12-01

    Full Text Available Artists’ practices are varied. Two extremes include the need for complete solitude when working and others who seek social environments such as collaborations in communal studio settings. In addition to these real life studio practices new technologies and social media have made it possible for artists to use virtual studio practices in the process of developing creative work. Working virtually offers a range of interesting benefits for creative practice. This article explores the author’s recent experiences in virtual studio practices in light of the literature on this topic and considers the implications for creativity. It highlights five specific benefits in using virtual studio practices and considers possible limitations of working in such a manner. In exploring virtual studio practices and arguing the case for such ways of working, this article contributes to research and understandings about creative practice by discussing one artist’s reflective experience of using virtual studio practices.

  7. Psychasthenia Studio and the Gamification of Contemporary Culture

    Directory of Open Access Journals (Sweden)

    Victoria Szabo

    2018-06-01

    Full Text Available What does it mean to say that Games Matter within a new media art context? Conversely, what contributions can artists and scholars exploring the medium make to the cultural conversation around their use and meaning? This contribution highlights the ways in which our interdisciplinary art collective, Psychasthenia Studio, has addressed the cultural effects of games and gamification as they have evolved over the last decade, using a series of videogame art projects as the medium of expression and critique. As Mary Flanagan (2009 suggested in Critical Play, “games carry beliefs within their representation systems and mechanics” (p. 4. Through their thematic content and interaction design, the three videogames developed by us in the interdisciplinary Psychasthenia Studio between 2009‒2017 draw attention to those beliefs as they exist not only in the games themselves, but also more broadly in an increasingly gamified contemporary culture. Psychasthenia Studio simultaneously intervenes in the discussion around games in society and pushes the boundaries of what constitutes new media art practice today. By playing the Psychasthenia games, our hope is that users both co-author and witness their own participation in the system.

  8. Studios as Locations of Possibility: Remembering a History

    Science.gov (United States)

    Wix, Linney

    2010-01-01

    This paper considers the studio in art therapy as a neglected yet key aspect of the field's history. Descriptions of studio art practice among the founders of the American Art Therapy Association and such predecessors as Mary Huntoon were obtained through historical research. Because both art therapy and art studios are hybrid in nature, the…

  9. Studio Physics at the Colorado School of Mines: A model for iterative development and assessment

    Science.gov (United States)

    Kohl, Patrick; Kuo, Vincent

    2009-05-01

    The Colorado School of Mines (CSM) has taught its first-semester introductory physics course using a hybrid lecture/Studio Physics format for several years. Based on this previous success, over the past 18 months we have converted the second semester of our traditional calculus-based introductory physics course (Physics II) to a Studio Physics format. In this talk, we describe the recent history of the Physics II course and of Studio at Mines, discuss the PER-based improvements that we are implementing, and characterize our progress via several metrics, including pre/post Conceptual Survey of Electricity and Magnetism (CSEM) scores, Colorado Learning About Science Survey scores (CLASS), failure rates, and exam scores. We also report on recent attempts to involve students in the department's Senior Design program with our course. Our ultimate goal is to construct one possible model for a practical and successful transition from a lecture course to a Studio (or Studio-like) course.

  10. Studio 1:1

    Index Scriptorium Estoniae

    2011-01-01

    Projekteerimis- ja disainistuudiost STUDIO 1:1 (Eindhoven), mis tegeleb avaliku ruumi loomise ja selle kasutamise kujundamisega. Projektidest "Linnulinn - linn lindude segakogukonna jaoks" ja ICT kogemuskeskus "De Verdieping"

  11. Utilization of Facebook in studio Arven's marketing

    OpenAIRE

    Hausmannová, Klára

    2012-01-01

    Title: Utilization of Facebook in studio Arven's marketing Objectives: The aim of this work is to create a facebook fan page for Power Plate studio Arven in Čelákovice. The facebook fan page was created on the basis of survey. Then the effectiveness of the page was evaluated. Methods: In this work have been taken both quantitative and qualitative methods. The quantitative method was applied in survey among existing clients of studio Arven and facebook fans of fitness clubs. Qualitative method...

  12. Porous Privacy: The Literati Studio and Spatiality in Song China

    OpenAIRE

    Zhang, Yunshuang

    2017-01-01

    My dissertation examines the distinctive significance of the studio during the Song dynasty (960–1279) through its various literary and visual representations. Simply speaking, the studio was an enclosed site specifically used for reading, writing, and art creation. Pre-Song texts have records of a few early examples of studio sites in China. However, it was during the Song dynasty that the studio became a prominent cultural space for literati. The studio became both an object of scholarly re...

  13. Teaching, Doing, and Sharing Project Management in a Studio Environment: The Development of an Instructional Design Open-Source Project Management Textbook

    Science.gov (United States)

    Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A.

    2013-01-01

    In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…

  14. Musical Sound, Instruments, and Equipment

    Science.gov (United States)

    Photinos, Panos

    2017-12-01

    'Musical Sound, Instruments, and Equipment' offers a basic understanding of sound, musical instruments and music equipment, geared towards a general audience and non-science majors. The book begins with an introduction of the fundamental properties of sound waves, and the perception of the characteristics of sound. The relation between intensity and loudness, and the relation between frequency and pitch are discussed. The basics of propagation of sound waves, and the interaction of sound waves with objects and structures of various sizes are introduced. Standing waves, harmonics and resonance are explained in simple terms, using graphics that provide a visual understanding. The development is focused on musical instruments and acoustics. The construction of musical scales and the frequency relations are reviewed and applied in the description of musical instruments. The frequency spectrum of selected instruments is explored using freely available sound analysis software. Sound amplification and sound recording, including analog and digital approaches, are discussed in two separate chapters. The book concludes with a chapter on acoustics, the physical factors that affect the quality of the music experience, and practical ways to improve the acoustics at home or small recording studios. A brief technical section is provided at the end of each chapter, where the interested reader can find the relevant physics and sample calculations. These quantitative sections can be skipped without affecting the comprehension of the basic material. Questions are provided to test the reader's understanding of the material. Answers are given in the appendix.

  15. Studio CONTEXT

    DEFF Research Database (Denmark)

    Hilberth, Thomas Roger

    2015-01-01

    well-known architectural office Studio Mumbai near Bombay, where we on close hold experienced the meticulous working method of Bijoy Jain including his extensive care for details up to the scale 1:1. Inspired by this and India’s rich culture, the hospitality of her peoples and the enormous challenges...

  16. Tactile Studio, artigianato digitale al servizio dell’accessibilità

    OpenAIRE

    Riccardo Leone; Philippe Moreau

    2017-01-01

    Tactile Studio is a design agency for universal design in arts and culture. Tactile experiences are essential for people with visual impairm ents and gr eatly assist many people with cognitive disabilities. Tactile experiences should be included in every exhibition. Children, older adults, people with language diff iculties or fr om diff erent cultural backgr ounds..To name an audience who will not benefit fr om these designs is impossible. Pioneers in France, the nation's top museums have en...

  17. Manga studio 5 beginner's guide

    CERN Document Server

    Rhodes, Richard

    2014-01-01

    Using a step-by-step approach, this book will lead you through the process of building up complex, multi-page comic/Manga art, along with industry insights along the way. ""Manga Studio Beginner's Guide"" is for beginners in comic creation. The more you know about how comics are made, the better you will be, but it's not essential to get the most out of this book. Even if you're a professional comic artist, this book will get you up to speed on using Manga Studio 5.

  18. Elisa Studio showroom = Elisa Studio showroom / Jan Joonas Graps ; kommenteerinud Tiina Kuusisto

    Index Scriptorium Estoniae

    Graps, Jan Joonas, 1972-

    2015-01-01

    Elisa Studio showroom Helsingis Lasiplatsi, Mannerheimintie 22-24. Sisekujunduse autorid Jan Joonas Graps, Ken-Kristjan Ruut, Anne Määrmann (JanKen Wisespace). Lühidalt loovstuudiost JanKen Wisespace

  19. Stretch and Studio Composition Practicum: Creating a Culture of Support and Success for Developing Writers at a Hispanic-Serving Institution

    Science.gov (United States)

    Elder, Cristyn L.; Davila, Bethany

    2017-01-01

    This course design describes a 3-credit, two-week intensive Stretch and Studio Practicum course at the University of New Mexico (UNM). Because the Stretch and Studio composition curriculum is designed to help students who may be at greater risk of not succeeding, instructors are required to complete the practicum before teaching in the program.…

  20. Chronicling a successful secondary implementation of Studio Physics

    Science.gov (United States)

    Kohl, Patrick B.; Vincent Kuo, H.

    2012-09-01

    The Colorado School of Mines (CSM) has taught its first-semester calculus-based introductory physics course (Physics I) using a hybrid lecture/Studio Physics format since the spring of 1997. Starting in the fall of 2007, we have been converting the second semester of our calculus-based introductory physics course (Physics II) to a hybrid lecture/Studio Physics format, beginning from a traditional lecture/lab/recitation course. In this paper, we document the stages of this transformation, highlighting what has worked and what has not, and the challenges and benefits associated with the switch to Studio Physics. A major goal in this study is to develop a method for secondary implementations of Studio physics that keeps the time and resource investments manageable. We describe the history of Studio at CSM and characterize our progress via several metrics, including pre/post Conceptual Survey of Electricity and Magnetism (CSEM) scores, Colorado Learning About Science Survey scores (CLASS), exam scores, failure rates, and a variety of qualitative observations. Results suggest that Studio has increased student performance and satisfaction despite an aggressive expansion of class sizes in the past few years. Gains have been concentrated mostly in problem-solving skills and exam performance (as opposed to conceptual survey gains), in contrast to what has sometimes been seen in other studies.

  1. TaC Studios New Construction Test House

    Energy Technology Data Exchange (ETDEWEB)

    Butler, T. [NAHB Research Center Industry Partnership, Upper Marlboro, MD (United States); Curtis, O. [NAHB Research Center Industry Partnership, Upper Marlboro, MD (United States); Kim, E. [NAHB Research Center Industry Partnership, Upper Marlboro, MD (United States); Roberts, S. [NAHB Research Center Industry Partnership, Upper Marlboro, MD (United States); Stephenson, R. [NAHB Research Center Industry Partnership, Upper Marlboro, MD (United States)

    2013-03-01

    As part of the NAHB Research Center Industry Partnership, Southface partnered with TaC Studios, an Atlanta based architecture firm specializing in residential and light commercial design, on the construction of a new test home in Atlanta, GA, in the mixed humid climate zone. This home will serve as a model home for the builder partner and addresses Building America energy savings targets through the planning and implementation of a design package will serve as a basis of design for the builder partner’s future homes. As a BA test house, this home will be evaluated to detail whole house energy use, end use loads, and HVAC and hot water efficiency.

  2. Exploring student learning profiles in algebra-based studio physics: A person-centered approach

    Science.gov (United States)

    Pond, Jarrad W. T.; Chini, Jacquelyn J.

    2017-06-01

    In this study, we explore the strategic self-regulatory and motivational characteristics of students in studio-mode physics courses at three universities with varying student populations and varying levels of success in their studio-mode courses. We survey students using questions compiled from several existing questionnaires designed to measure students' study strategies, attitudes toward and motivations for learning physics, organization of scientific knowledge, experiences outside the classroom, and demographics. Using a person-centered approach, we utilize cluster analysis methods to group students into learning profiles based on their individual responses to better understand the strategies and motives of algebra-based studio physics students. Previous studies have identified five distinct learning profiles across several student populations using similar methods. We present results from first-semester and second-semester studio-mode introductory physics courses across three universities. We identify these five distinct learning profiles found in previous studies to be present within our population of introductory physics students. In addition, we investigate interactions between these learning profiles and student demographics. We find significant interactions between a student's learning profile and their experience with high school physics, major, gender, grade expectation, and institution. Ultimately, we aim to use this method of analysis to take the characteristics of students into account in the investigation of successful strategies for using studio methods of physics instruction within and across institutions.

  3. Analysis of facility needs level in architecture studio for students’ studio grades

    Science.gov (United States)

    Lubis, A. S.; Hamid, B.; Pane, I. F.; Marpaung, B. O. Y.

    2018-03-01

    Architects must be able to play an active role and contribute to the realization of a sustainable environment. Architectural education has inherited many education research used qualitative and quantitative methods. The data were gathered by conducting (a) observation,(b) interviews, (c) documentation, (d) literature study, and (e) Questionnaire. The gathered data were analyzed qualitatively to find out what equipment needed in the learning process in the Architecture Studio, USU. Questionnaires and Ms. Excel were used for the quantitative analysis. The tabulation of quantitative data would be correlated with the students’ studio grades. The result of the research showed that equipment with the highest level of needs was (1) drawing table, (2) Special room for each student, (3) Internet Network, (4) Air Conditioning, (5) Sufficient lighting.

  4. The influence of neonatal intensive care unit design on sound level.

    Science.gov (United States)

    Chen, Hsin-Li; Chen, Chao-Huei; Wu, Chih-Chao; Huang, Hsiu-Jung; Wang, Teh-Ming; Hsu, Chia-Chi

    2009-12-01

    Excessive noise in nurseries has been found to cause adverse effects in infants, especially preterm infants in neonatal intensive care units (NICUs). The NICU design may influence the background sound level. We compared the sound level in two differently designed spaces in one NICU. We hypothesized that the sound level in an enclosed space would be quieter than in an open space. Sound levels were measured continuously 24 hours a day in two separate spaces at the same time, one enclosed and one open. Sound-level meters were placed near beds in each room. Sound levels were expressed as decibels, A-weighted (dBA) and presented as hourly L(eq), L(max), L(10), and L(90). The hourly L(eq) in the open space (50.8-57.2dB) was greater than that of the enclosed space (45.9-51.7dB), with a difference of 0.4-10.4dB, and a mean difference of 4.5dB (p<0.0001). The hourly L(10), L(90), and L(max) in the open space also exceeded that in the enclosed space (p<0.0001). The sound level measured in the enclosed space was quieter than in the open space. The design of bed space should be taken into consideration when building a new NICU. Besides the design of NICU architecture, continuous monitoring of sound level in the NICU is important to maintain a quiet environment.

  5. Acoustic performance design and optimal allocation of sound package in ship cabin noise reduction

    Directory of Open Access Journals (Sweden)

    YANG Deqing

    2017-08-01

    Full Text Available The sound package in noise reduction design of ship cabins has become the main approach for the future. The sound package is a specially designed acoustic component consisting of damping materials, absorption materials, sound isolation materials and base structural materials which can achieve the prescribed performance of noise reduction. Based on the Statistical Energy Analysis(SEAmethod, quick evaluation and design methods, and the optimal allocation theory of sound packages are investigated. The standard numerical acoustic performance evaluation model, sound package optimization design model and sound package optimal allocation model are presented. A genetic algorithm is applied to solve the presented optimization problems. Design examples demonstrate the validity and efficiency of the proposed models and solutions. The presented theory and methods benefit the standardization and programming of sound package design, and decrease noise reduction costs.

  6. Cardboard Houses with Wings: The Architecture of Alabama's Rural Studio

    Science.gov (United States)

    Botz-Bornstein, Thorsten

    2010-01-01

    The Rural Studio, an outreach program of Auburn University, designs innovative houses for poor people living in Alabama's Hale County by using "junk" such as car windshields, carpet tiles, baled cardboard, and old license plates. The article theorizes this particular architecture in terms of Critical Regionalism, developed by…

  7. Future Roles of Film Sound Design in VR-applications

    DEFF Research Database (Denmark)

    Nordahl, Rolf

    2005-01-01

    Virtual Environments offers new affordances for multimodal experiences. However, most research has been done on the visual modality and technologies supporting this sense In this paper new approaches to sound design for VE are proposed. Utilizing principles of film sound can prove beneficial in c...

  8. Integrating Sound Scattering Measurements in the Design of Complex Architectural Surfaces

    DEFF Research Database (Denmark)

    Peters, Brady

    2010-01-01

    Digital tools present the opportunity for incorporating performance analysis into the architectural design process. Acoustic performance is an important criterion for architectural design. There is much known about sound absorption but little about sound scattering, even though scattering is reco...

  9. From Princess to Punk: Digitisation in the Fashion Studio

    Directory of Open Access Journals (Sweden)

    Amy Robinson

    2014-07-01

    Full Text Available The Zandra Rhodes Digital Study Collection project was a unique collaborative venture between staff and students at the University for the Creative Arts (UCA and their Chancellor, the British fashion and textile designer Zandra Rhodes. Working within the designer’s private studio space, this initiative has developed the first digital record of her personal collection of garments and drawings, supported and enriched with behind-the-scenes video interviews and tutorials, for worldwide educational use. This paper examines the benefits and strategies for undertaking the project in situ within the designer’s private studio environment. It outlines the need for a bespoke, flexible approach to digitisation in the visual arts that respects the individuality and creativity of the artist, whilst drawing on established documentation standards and expertise from the library, archive and museum sector.

  10. Sound & Vibration 20 Design Guidelines for Health Care Facilities

    CERN Document Server

    Tocci, Gregory; Cavanaugh, William

    2013-01-01

    Sound, vibration, noise and privacy have significant impacts on health and performance. As a result, they are recognized as essential components of effective health care environments. However, acoustics has only recently become a prominent consideration in the design, construction, and operation of healthcare facilities owing to the absence, prior to 2010, of clear and objective guidance based on research and best practices. Sound & Vibration 2.0 is the first publication to comprehensively address this need. Sound & Vibration 2.0 is the sole reference standard for acoustics in health care facilities and is recognized by: the 2010 FGI Guidelines for the Design and Construction of Health Care Facilities (used in 60 countries); the US Green Building Council’s LEED for Health Care (used in 87 countries); The Green Guide for Health Care V2.2; and the International Code Council (2011). Sound & Vibration 2.0 was commissioned by the Facility Guidelines Institute in 2005, written by the Health Care Acous...

  11. A Theoretical Framework for the Studio as a Learning Environment

    Science.gov (United States)

    Brandt, Carol B.; Cennamo, Katherine; Douglas, Sarah; Vernon, Mitzi; McGrath, Margarita; Reimer, Yolanda

    2013-01-01

    In this article we describe a holistic, ecological framework that takes into account the surface structures and pedagogical approaches in the studio and how these elements are connected to the construction of design knowledge: epistemology. In our development of this framework, we came to understand how disciplinary underpinnings and academic…

  12. Teaching For Art Criticism: Incorporating Feldman’s Critical Analysis Learning Model In Students’ Studio Practice

    Directory of Open Access Journals (Sweden)

    Maithreyi Subramaniam

    2016-01-01

    Full Text Available This study adopted 30 first year graphic design students’ artwork, with critical analysis using Feldman’s model of art criticism. Data were analyzed quantitatively; descriptive statistical techniques were employed. The scores were viewed in the form of mean score and frequencies to determine students’ performances in their critical ability. Pearson Correlation Coefficient was used to find out the correlation between students’ studio practice and art critical ability scores. The findings showed most students performed slightly better than average in the critical analyses and performed best in selecting analysis among the four dimensions assessed. In the context of the students’ studio practice and critical ability, findings showed there are some connections between the students’ art critical ability and studio practice.

  13. TaC Studios New Construction Test House

    Energy Technology Data Exchange (ETDEWEB)

    Butler, T.; Curtis, O.; Kim, E.; Roberts, S.; Stephenson, R.

    2013-03-01

    As part of the NAHB Research Center Industry Partnership, Southface partnered with TaC Studios, an Atlanta based architecture firm specializing in residential and light commercial design, on the construction of a new test home in Atlanta, GA in the mixed humid climate zone. This home will serve as a model home for the builder partner and addresses Building America energy savings targets through the planning and implementation of a design package will serve as a basis of design for the builder partner's future homes. As a BA test house, this home will be evaluated to detail whole house energy use, end use loads, and HVAC and hot water efficiency.

  14. Rapid Application Development with OpenStudio: Preprint

    Energy Technology Data Exchange (ETDEWEB)

    Weaver, E.; Long, N.; Fleming, K.; Schott, M.; Benne, K.; Hale, E.

    2012-05-01

    This paper presents several case studies of rapidly implemented, audience-specific applications for whole building energy modeling and standards analysis. By tailoring each application to the audience and the task at hand, the required learning curve for new users was greatly reduced. Each case study used OpenStudio, the U.S. Department of Energy's middleware software development kit (SDK). OpenStudio provides an easy interface to the EnergyPlus whole building simulation engine, while extending its capability and providing higher-level functionality such as software interoperability, standards, analysis, and optimization. Each case study is unique in the technology employed to interface with OpenStudio as well as the methods used for user interaction and data presentation. Four case studies are presented.

  15. REX-ISOLDE RFQ Beam Dynamics Studies using CST EM Studio

    CERN Document Server

    Fraser, M A

    2014-01-01

    The original CNC milling files used to machine the electrodes of the REX-ISOLDE RFQ were acquired in late 2012 and electrostatic simulations were carried out using CST EM Studio in order to attain a 3D field map of the electric fields in the region around the beam axis. The objective was to construct a beam dynamics simulation tool that frees us from the constraints of the PARMTEQM code, which was used to design the RFQ, and that will afford us more flexibility in the studies needed for pre-bunching into the RFQ with an external multi-harmonic buncher. This note details the geometry of the electrodes and their simulation in CST EM Studio, the implementation of particle tracking in the computed field map using TRACK and benchmarking studies with PARMTEQM v3.09.

  16. Application of subharmonics for active sound design of electric vehicles.

    Science.gov (United States)

    Gwak, Doo Young; Yoon, Kiseop; Seong, Yeolwan; Lee, Soogab

    2014-12-01

    The powertrain of electric vehicles generates an unfamiliar acoustical environment for customers. This paper seeks optimal interior sound for electric vehicles based on psychoacoustic knowledge and musical harmonic theory. The concept of inserting a virtual sound, which consists of the subharmonics of an existing high-frequency component, is suggested to improve sound quality. Subjective evaluation results indicate that the impression of interior sound can be enhanced in this manner. Increased appeal is achieved through two designed stimuli, which proves the effectiveness of the method proposed.

  17. submission of art studio-based assignments: students experience

    African Journals Online (AJOL)

    PUBLICATIONS1

    are reluctant to complete their studio assignments on time are critically ... tative and qualitative data, derived from survey and interviews were used to ... is therefore exploratory and studio based. It ... mogenous group of students who report pro- ... Assignment management .... The analyses in this study are based on data.

  18. Camtasia Studio 8 advanced editing and publishing techniques

    CERN Document Server

    Dixon, Claire Broadley

    2013-01-01

    A practical guide packed with examples that will show you how to implement the different features of Camtasia Studio 8 and create professional looking projects.If you are familiar with Camtasia Studio and you want to experiment with more advanced techniques, then this is the guide you have been looking for!

  19. An Examination of Student Outcomes in Studio Chemistry

    Science.gov (United States)

    Kiste, Alan L.; Scott, Gregory E.; Bukenberger, Jesse; Markmann, Miles; Moore, Jennifer

    2017-01-01

    Twenty years ago, a major curriculum revision at a large, comprehensive university in the Western United States led to the implementation of an integrated lecture/laboratory (studio) experience for our engineering students taking general chemistry. Based on these twenty years of experience, construction of four purpose-built studio classrooms to…

  20. The Influence of Neonatal Intensive Care Unit Design on Sound Level

    Directory of Open Access Journals (Sweden)

    Hsin-Li Chen

    2009-12-01

    Conclusion: The sound level measured in the enclosed space was quieter than in the open space. The design of bed space should be taken into consideration when building a new NICU. Besides the design of NICU architecture, continuous monitoring of sound level in the NICU is important to maintain a quiet environment.

  1. Blender Studio Projects Digital Movie-Making

    CERN Document Server

    Mullen, Tony

    2010-01-01

    Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, interm

  2. Parameterizing Sound: Design Considerations for an Environmental Sound Database

    Science.gov (United States)

    2015-04-01

    associated with, or produced by, a physical event or human activity and 2) sound sources that are common in the environment. Reproductions or sound...Rogers S. Confrontation naming of environmental sounds. Journal of Clinical and Experimental Neuropsychology . 2000;22(6):830–864. 14 VanDerveer NJ

  3. Android studio essentials

    CERN Document Server

    Zapata, Belén Cruz

    2015-01-01

    This book is intended for developers who are interested in getting acquainted with the concepts of Android Studio in a very short span of time. It is assumed that you are familiar with the OOPS paradigm and Java. It is also recommendable to have prior knowledge of the main characteristics of the Android mobile system.

  4. Studio Constructing an Archive - Modelkabinettet

    DEFF Research Database (Denmark)

    2012-01-01

    . This has, among other subjects, included an analysis of the architectural exhibition "OMA Progress" at the Barbican Arts Centre in London as well as OMA's architecture, design strategy and media usage. The study has been based on discussions of archives, collections and architecture exhibitions as cultural...... products, historiography, media and architectural representation. Based on the above studies, the students have developed their own projects, which reflect in a critical manner on exhibitions, archives and collections. In Studio Constructing an Archive we focus on architectural representation and its...... significance and influence on the development of architecture and our understanding of architecture. During the spring semester, we have, in particular, been discussing the model and its media characteristics....

  5. Mapping Strategies and Sound Engine Design for an Augmented Hybrid Piano

    DEFF Research Database (Denmark)

    Dahlstedt, Palle

    2015-01-01

    Based on a combination of novel mapping techniques and carefully designed sound engines, I present an augmented hybrid piano specifically designed for improvisation. The mapping technique, originally developed for other control interfaces but here adapted to the piano keyboard, is based...... on a dynamic vectorization of control parameters, allowing both wild sonic exploration and minute intimate expression. The original piano sound is used as the sole sound source, subjected to processing techniques such as virtual resonance strings, dynamic buffer shuffling, and acoustic and virtual feedback....... Thanks to speaker and microphone placement, the acoustic and processed sounds interact in both directions and blend into one new instrument. This also allows for unorthodox playing (knocking, plucking, shouting). Processing parameters are controlled from the keyboard playing alone, allowing intuitive...

  6. Design of Wearable Breathing Sound Monitoring System for Real-Time Wheeze Detection

    Directory of Open Access Journals (Sweden)

    Shih-Hong Li

    2017-01-01

    Full Text Available In the clinic, the wheezing sound is usually considered as an indicator symptom to reflect the degree of airway obstruction. The auscultation approach is the most common way to diagnose wheezing sounds, but it subjectively depends on the experience of the physician. Several previous studies attempted to extract the features of breathing sounds to detect wheezing sounds automatically. However, there is still a lack of suitable monitoring systems for real-time wheeze detection in daily life. In this study, a wearable and wireless breathing sound monitoring system for real-time wheeze detection was proposed. Moreover, a breathing sounds analysis algorithm was designed to continuously extract and analyze the features of breathing sounds to provide the objectively quantitative information of breathing sounds to professional physicians. Here, normalized spectral integration (NSI was also designed and applied in wheeze detection. The proposed algorithm required only short-term data of breathing sounds and lower computational complexity to perform real-time wheeze detection, and is suitable to be implemented in a commercial portable device, which contains relatively low computing power and memory. From the experimental results, the proposed system could provide good performance on wheeze detection exactly and might be a useful assisting tool for analysis of breathing sounds in clinical diagnosis.

  7. Noise control, sound, and the vehicle design process

    Science.gov (United States)

    Donavan, Paul

    2005-09-01

    For many products, noise and sound are viewed as necessary evils that need to be dealt with in order to bring the product successfully to market. They are generally not product ``exciters'' although some vehicle manufacturers do tune and advertise specific sounds to enhance the perception of their products. In this paper, influencing the design process for the ``evils,'' such as wind noise and road noise, are considered in more detail. There are three ingredients to successfully dealing with the evils in the design process. The first of these is knowing how excesses in noise effects the end customer in a tangible manner and how that effects customer satisfaction and ultimately sells. The second is having and delivering the knowledge of what is required of the design to achieve a satisfactory or even better level of noise performance. The third ingredient is having the commitment of the designers to incorporate the knowledge into their part, subsystem or system. In this paper, the elements of each of these ingredients are discussed in some detail and the attributes of a successful design process are enumerated.

  8. Development of Automated Procedures to Generate Reference Building Models for ASHRAE Standard 90.1 and India’s Building Energy Code and Implementation in OpenStudio

    Energy Technology Data Exchange (ETDEWEB)

    Parker, Andrew [National Renewable Energy Lab. (NREL), Golden, CO (United States); Haves, Philip [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States); Jegi, Subhash [International Institute of Information Technology, Hyderabad (India); Garg, Vishal [International Institute of Information Technology, Hyderabad (India); Ravache, Baptiste [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States)

    2017-09-14

    This paper describes a software system for automatically generating a reference (baseline) building energy model from the proposed (as-designed) building energy model. This system is built using the OpenStudio Software Development Kit (SDK) and is designed to operate on building energy models in the OpenStudio file format.

  9. The Effect of Creative Drama Activities Performed at the “Design Studies-1” Studio on Development of Creative Thinking Skills of Architecture Students

    Directory of Open Access Journals (Sweden)

    Levent ARIDAĞ

    2012-02-01

    Full Text Available The aim of this research is determining the effectiveness of teaching methods based on creative drama activities performed at the “Design Studies-1” studio on creative thinking and design skills. The research’s work group consisted of 67 students who attended the 15-week Design Studies-1 studio (45 female, 22 male. The research is a one-group pretest-posttest experimental design. The theoretical basis of the research is cognitive creativity. The practices stimulating the imagination and flexible thinking skills with the basis of creative drama were used as the creativity-improving techniques. Based on the assumption that creative thinking is teachable, the hypothesis that the “Design Studies-1” program conducted by the first researcher will improve the students’ creative thinking skills was accepted. The data were collected through Creative Thinking Tests (Form A and B, which was developed by Torrance (1974 and 1984 and whose Turkish version was composed by Aslan (1999, 2006. For the data analysis, SPSS 13 program was used. In data analysis, related group t-test and Mann-Whitney U statistical test were applied. The pretest and posttest scores mean of the students were compared and significant positive results were found in favor of posttest between the means of figural fluency, figural originality, abstractness of the titles, expressiveness of the titles, intrinsic visualization, liveliness of imagery, richness of imagery, fantasy, verbal fluency, verbal flexibility and verbal originality.

  10. CS-Studio Scan System Parallelization

    Energy Technology Data Exchange (ETDEWEB)

    Kasemir, Kay [ORNL; Pearson, Matthew R [ORNL

    2015-01-01

    For several years, the Control System Studio (CS-Studio) Scan System has successfully automated the operation of beam lines at the Oak Ridge National Laboratory (ORNL) High Flux Isotope Reactor (HFIR) and Spallation Neutron Source (SNS). As it is applied to additional beam lines, we need to support simultaneous adjustments of temperatures or motor positions. While this can be implemented via virtual motors or similar logic inside the Experimental Physics and Industrial Control System (EPICS) Input/Output Controllers (IOCs), doing so requires a priori knowledge of experimenters requirements. By adding support for the parallel control of multiple process variables (PVs) to the Scan System, we can better support ad hoc automation of experiments that benefit from such simultaneous PV adjustments.

  11. Design of virtual three-dimensional instruments for sound control

    Science.gov (United States)

    Mulder, Axel Gezienus Elith

    An environment for designing virtual instruments with 3D geometry has been prototyped and applied to real-time sound control and design. It enables a sound artist, musical performer or composer to design an instrument according to preferred or required gestural and musical constraints instead of constraints based only on physical laws as they apply to an instrument with a particular geometry. Sounds can be created, edited or performed in real-time by changing parameters like position, orientation and shape of a virtual 3D input device. The virtual instrument can only be perceived through a visualization and acoustic representation, or sonification, of the control surface. No haptic representation is available. This environment was implemented using CyberGloves, Polhemus sensors, an SGI Onyx and by extending a real- time, visual programming language called Max/FTS, which was originally designed for sound synthesis. The extension involves software objects that interface the sensors and software objects that compute human movement and virtual object features. Two pilot studies have been performed, involving virtual input devices with the behaviours of a rubber balloon and a rubber sheet for the control of sound spatialization and timbre parameters. Both manipulation and sonification methods affect the naturalness of the interaction. Informal evaluation showed that a sonification inspired by the physical world appears natural and effective. More research is required for a natural sonification of virtual input device features such as shape, taking into account possible co- articulation of these features. While both hands can be used for manipulation, left-hand-only interaction with a virtual instrument may be a useful replacement for and extension of the standard keyboard modulation wheel. More research is needed to identify and apply manipulation pragmatics and movement features, and to investigate how they are co-articulated, in the mapping of virtual object

  12. Fulfill Your Digital Preservation Goals with a Budget Studio

    Directory of Open Access Journals (Sweden)

    Yongli Zhou

    2016-04-01

    Full Text Available In order to fulfill digital preservation goals, many institutions use high-end scanners for in-house scanning of historical print and oversize materials. However, high-end scanners’ prices do not fit in many small institutions’ budget. As digital single-lens reflex (DSLR camera technologies advance and camera prices drop quickly, a budget photography studio can help to achieve institutions’ preservation goals.  This paper compares images delivered by a high-end overhead scanner and a consumer level DSLR camera, discusses pros and cons of using each method, demonstrates how to set up a cost efficient shooting studio, and presents a budget estimate for a studio.

  13. Architectural visualisation toolkit for 3D Studio Max users

    OpenAIRE

    Cooper , Neil

    2012-01-01

    Architectural Visualisation has become a vital part of the design process for architects and engineers. The process of modelling and rendering an architectural visualisation can be complex and time consuming with only a few tools available to assist novice modellers. This paper looks at available solutions for visualisation specialists including AutoCAD, 3D Studio Max and Google SketchUp as well as available solutions which attempt to automate the process including Batzal Roof ...

  14. Interest-Driven Learning Among Middle School Youth in an Out-of-School STEM Studio

    Science.gov (United States)

    Evans, Michael A.; Lopez, Megan; Maddox, Donna; Drape, Tiffany; Duke, Rebekah

    2014-10-01

    The concept of connected learning proposes that youth leverage individual interest and social media to drive learning with an academic focus. To illustrate, we present in-depth case studies of Ryan and Sam, two middle-school-age youth, to document an out-of-school intervention intended to direct toward intentional learning in STEM that taps interest and motivation. The investigation focused on how Ryan and Sam interacted with the designed elements of Studio STEM and whether they became more engaged to gain deeper learning about science concepts related to energy sustainability. The investigation focused on the roles of the engineering design process, peer interaction, and social media to influence youth interest and motivation. Research questions were based on principles of connected learning (e.g., self-expression, lower barriers to expertise, socio-technical supports) with data analyzed within a framework suggested by discursive psychology. Analyzing videotaped excerpts of interactions in the studio, field notes, interview responses, and artifacts created during the program resulted in the following findings: problem solving, new media, and peer interaction as designed features of Studio STEM elicited evidence of stimulating interest in STEM for deeper learning. Further research could investigate individual interest-driven niches that are formed inside the larger educational setting, identifying areas of informal learning practice that could be adopted in formal settings. Moreover, aspects of youth's STEM literacy that could promote environmental sustainability through ideation, invention, and creativity should be pursued.

  15. Design of Nonwoven Carpets to Upgrade Sound Isolation Features in Automobiles

    Directory of Open Access Journals (Sweden)

    Atakan Raziye

    2014-12-01

    Full Text Available With the increases of the expected properties of textile products, better and advanced new designs are being created. Textiles used in vehicles are increasing, and the current performance of the expectations bar is determined by automobile manufacturers. While meeting the expectations of users in the vehicle mechanically, but also disturbing the user during operation of the mechanical properties of this ratio should be minimized. This study was intended to minimize sound transmission of nonwoven textile components, which are used in cars as silencer parts. For that purpose, four different models were developed in this study. First model consists of three designs for baggage carpets. Second model has six designs for floor coverings. Third model comprises two designs inner dash felt and finally fourth model includes two designs of hood liners. The acoustical absorption coefficients and transmission loss of these carpets were tested and evaluated in the frequency range of 16-6300 Hz. The measurements demonstrated that nonwoven layer is a very significant and effective part of a carpet due to its contribution in the sound isolation. With this study, it has been determined which layer has better performance on sound absorption and transmission loss among different carpet types. A combination of heavy layer and nonwoven layer carpets is found to be benefit for noise and sound insulation.

  16. In Studio Vinum / Lylian Meister

    Index Scriptorium Estoniae

    Meister, Lylian, 1966-

    2007-01-01

    Vinoteek ja keldrirestoran In Studio Vinum Tallinnas Suur-Karja tänavas. Sisekujunduse autor sisearhitekt Marit Murd. Sommeljee Imre Uussaare disainitud on vinoteegi seinu kattev veiniriiulite süsteem. 4 värv. vaadet

  17. Literary Representations of Brancusi’s Studio

    Directory of Open Access Journals (Sweden)

    Irina Cărăbaş

    2012-01-01

    Full Text Available This essay examines two novels, the main character of which is Constantin Brancusi: The Interview [1944] by Ilarie Voronca, and The Saint of Montparnasse [1965] by Peter Neagoe. Although dissimilar in style and genre, the two novels share the same pattern of shaping the artist’s image, grounded on mythical elements that are traceable at some points back in the Renaissance. The studio plays the key role in structuring the narrative of the two novels. Seen as an extension, if not as a double of the sculptor character, the studio is a space of seduction and authority, malleable and metamorphic, meant to set up the encounter with the artist.

  18. The Pedagogy of the Observed: How Does Surveillance Technology Influence Dance Studio Education?

    Science.gov (United States)

    Berg, Tanya

    2015-01-01

    A local trend in commercial dance studio education is the implementation of real-time digital video surveillance. This case study explores how digital video cameras in the dance studio environment affect asymmetrical power relationships already present in the commercial studio setting, as well as how surveillance impacts feminist pedagogical…

  19. Private Studio to Public School: One Teacher's Reflection on Values

    Science.gov (United States)

    Callahan-Russell, Colleen

    2004-01-01

    This article evaluates strengths and limitations of some studio training. It focuses on values that private studio students bring to the public school setting. One teacher uses this as an opportunity to reflect on and claim her own values and desire to develop students as artists.

  20. Connecting Inspiration with Information: Studio Art Students and Information Literacy Instruction

    Directory of Open Access Journals (Sweden)

    Katie Greer

    2015-06-01

    Full Text Available This article discusses the partnership between the library and the studio art faculty at [Institution name], that led to the integration of information literacy instruction into the studio art curriculum. The author outlines the importance of information literacy to artistic practice and student success, and discusses the program of instruction and learning outcomes. Early assessment of student needs and the program’s effectiveness, using both citation analysis and anecdotal feedback, reveals that the program has contributed to the maturation of student research and inquiry skills, and positively affected the relationship between the department and the library, and provides preliminary conclusions about undergraduate studio art information behaviors. An ongoing further program of study to more fully describe the information needs of undergraduate studio art students is also outlined.

  1. DESIGN AND ENGINEERING BACKGROUND FOR STATION NETWORKS OF VERTICAL IONOSPHERE SOUNDING

    Directory of Open Access Journals (Sweden)

    A. Y. Grishentsev

    2013-05-01

    Full Text Available The paper deals with analysis of the network stations structure for ionosphere vertical sounding. Design features and creation principle of the program complexes for automated processing, analysis and storage of ionosphere sounding are considered. Conceptual model of complex database control system is created. The results of work are used in research practice of leading national organizations to study the ionosphere. Obtained application results of suggested algorithms and programs for automated processing and analysis of ionosphere vertical sounding are shown.

  2. NASA's Scientific Visualization Studio

    Science.gov (United States)

    Mitchell, Horace G.

    2003-01-01

    Since 1988, the Scientific Visualization Studio(SVS) at NASA Goddard Space Flight Center has produced scientific visualizations of NASA s scientific research and remote sensing data for public outreach. These visualizations take the form of images, animations, and end-to-end systems and have been used in many venues: from the network news to science programs such as NOVA, from museum exhibits at the Smithsonian to White House briefings. This presentation will give an overview of the major activities and accomplishments of the SVS, and some of the most interesting projects and systems developed at the SVS will be described. Particular emphasis will be given to the practices and procedures by which the SVS creates visualizations, from the hardware and software used to the structures and collaborations by which products are designed, developed, and delivered to customers. The web-based archival and delivery system for SVS visualizations at svs.gsfc.nasa.gov will also be described.

  3. Cloud-Based Model Calibration Using OpenStudio: Preprint

    Energy Technology Data Exchange (ETDEWEB)

    Hale, E.; Lisell, L.; Goldwasser, D.; Macumber, D.; Dean, J.; Metzger, I.; Parker, A.; Long, N.; Ball, B.; Schott, M.; Weaver, E.; Brackney, L.

    2014-03-01

    OpenStudio is a free, open source Software Development Kit (SDK) and application suite for performing building energy modeling and analysis. The OpenStudio Parametric Analysis Tool has been extended to allow cloud-based simulation of multiple OpenStudio models parametrically related to a baseline model. This paper describes the new cloud-based simulation functionality and presents a model cali-bration case study. Calibration is initiated by entering actual monthly utility bill data into the baseline model. Multiple parameters are then varied over multiple iterations to reduce the difference between actual energy consumption and model simulation results, as calculated and visualized by billing period and by fuel type. Simulations are per-formed in parallel using the Amazon Elastic Cloud service. This paper highlights model parameterizations (measures) used for calibration, but the same multi-nodal computing architecture is available for other purposes, for example, recommending combinations of retrofit energy saving measures using the calibrated model as the new baseline.

  4. Marvels fiksjonsunivers : en utforskning av superheltfilmen sett gjennom Marvel Studios

    OpenAIRE

    Søderstrøm, Jørgen Ward

    2017-01-01

    Denne oppgaven utforsker superheltfilmens historie og ser nærmere på hvordan Marvel Studios har utviklet superheltfilmen som sjanger. Ved å analysere filmene Iron Man og The Avengers ser man hvordan Marvel Studios bruker flere narrative metoder for å fortelle en flettverkshistorie i en skala man ikke har sett før.

  5. The acoustic design of the Centro Nacional de las Artes in Mexico City

    Science.gov (United States)

    Cooper, Rusell

    2002-11-01

    In this paper the acoustic design of the separate buildings housing the school of music, school of drama, and school of dance that opened in 1996 will be described. Spaces that JHA designed included practice rooms, studios, rehearsal rooms, black box, and concert hall. Details of room acoustic treatments, sound isolation measures, and venturi air flow will be illustrated. An overview of the entire project will also include the 500 seat multipurpose theater (with variable absorption systems) and the Alla Magna. Differences between the American and Mexican styles of consulting, importing of materials, installation, and commissioning will also be discussed.

  6. Refactoring with Microsoft Visual Studio 2010

    CERN Document Server

    Ritchie, Peter

    2010-01-01

    Refactor with Microsoft Visual Studio 2010 and evolve your software system to support new and ever-changing requirements by updating your C# code base with patterns and principles with this book and eBook

  7. Specially Designed Sound-Boxes Used by Students to Perform School-Lab Sensor–Based Experiments, to Understand Sound Phenomena

    Directory of Open Access Journals (Sweden)

    Stefanos Parskeuopoulos

    2011-02-01

    Full Text Available The research presented herein investigates and records students’ perceptions relating to sound phenomena and their improvement during a specialised laboratory practice utilizing ICT and a simple experimental apparatus, especially designed for teaching. This school-lab apparatus and its operation are also described herein. A number of 71 first and second grade Vocational-school students, aged 16 to 20, participated in the research. These were divided into groups of 4-5 students, each of which worked for 6 hours in order to complete all activities assigned. Data collection was carried out through personal interviews as well as questionnaires which were distributed before and after the instructive intervention. The results shows that students’ active involvement with the simple teaching apparatus, through which the effects of sound waves are visible, helps them comprehend sound phenomena. It also altered considerably their initial misconceptions about sound propagation. The results are presented diagrammatically herein, while some important observations are made, relating to the teaching and learning of scientific concepts concerning sound.

  8. 2D flight shooting game design and implementation

    Institute of Scientific and Technical Information of China (English)

    Luo Yunqing

    2016-01-01

    The game, which is already one of the most popular entertainment, brings us a lot of fun.A lot of big games are great (plot, graphics, sound effects, etc.), but it takes time. So a simple, playable game is also very popular.This game is in Windows 7, with Visual Studio 2013 as the editor, in c + + as the scripting language, and a flying shooter game designed by the Unity3D game engine. Mainly implements a simple flight shooting, recruit, UI text display function, but not too much pains in the interface and the picture and sound effects, can realize the basic function of the game, and game for hardware requirement is not high also, entertainment and games also is beter. It's a casual game that is simple and fun to play, and it's a great way to bring happiness to people.

  9. Assessing the Effectiveness of Studio Physics in Introductory-Level Courses at Georgia State University

    Science.gov (United States)

    Upton, Brianna; Evans, John; Morrow, Cherilynn; Thoms, Brian

    2009-11-01

    Previous studies have shown that many students have misconceptions about basic concepts in physics. Moreover, it has been concluded that one of the challenges lies in the teaching methodology. To address this, Georgia State University has begun teaching studio algebra-based physics. Although many institutions have implemented studio physics, most have done so in calculus-based sequences. The effectiveness of the studio approach in an algebra-based introductory physics course needs further investigation. A 3-semester study assessing the effectiveness of studio physics in an algebra-based physics sequence has been performed. This study compares the results of student pre- and post-tests using the Force Concept Inventory. Using the results from this assessment tool, we will discuss the effectiveness of the studio approach to teaching physics at GSU.

  10. Design of Efficient Sound Systems for Low Voltage Battery Driven Applications

    DEFF Research Database (Denmark)

    Iversen, Niels Elkjær; Oortgiesen, Rien; Knott, Arnold

    2016-01-01

    The efficiency of portable battery driven sound systems is crucial as it relates to both the playback time and cost of the system. This paper presents design considerations when designing such systems. This include loudspeaker and amplifier design. Using a low resistance voice coil realized...

  11. Enabling Teachers to Develop Pedagogically Sound and Technically Executable Learning Designs

    NARCIS (Netherlands)

    Miao, Yongwu; Van der Klink, Marcel; Boon, Jo; Sloep, Peter; Koper, Rob

    2008-01-01

    Miao, Y., Van der Klink, M., Boon, J., Sloep, P. B., & Koper, R. (2009). Enabling Teachers to Develop Pedagogically Sound and Technically Executable Learning Designs [Special issue: Learning Design]. Distance Education, 30(2), 259-276.

  12. Place-Based Education in the Architectural Design Studio: Agrarian Landscape as a Resource for Sustainable Urban Lifestyle

    Directory of Open Access Journals (Sweden)

    Ana Nikezić

    2015-07-01

    Full Text Available This article highlights how “place-based education” can be used to raise awareness about sustainability and potentially influence design process decisions that have environmental and cultural implications. “Place-based education” is a term used to describe an educational worldview based on development of curriculum centered on the local, social, economic, and ecological resources of a community. The study shows results of Masters Students’ research on situating a housing complex in the context of the agrarian landscape of Vojvodina, Serbia, considering it as a resource for a new sustainable urban lifestyle. During the first year of Masters Studies at the Faculty of Architecture, Belgrade University, an architectural design studio with 15 students had the task of exploring the potential of expanding the city of Belgrade across the agrarian landscape, as to affirm the role of place in contemporary everyday life. Students were expected to explore the possibilities and limitations of the relationship between man and agrarian landscape via architecture, re-thinking how various architectural design approaches could balance and harmonize the impact of the built environment on the agrarian landscape. The paper shows that “place-based education” possesses elements necessary for the inclusion of a wider spatial-cultural context in the process of architectural design and prioritization of environmental literacy and responsibility, as one of the main components of sustainable development.

  13. Python tools for Visual Studio

    CERN Document Server

    Wang, Cathy

    2014-01-01

    This is a hands-on guide that provides exemplary coverage of all the features and concepts related to PTVS.The book is intended for developers who are aiming to enhance their productivity in Python projects with automation tools that Visual Studio provides for the .Net community. Some basic knowledge of Python programming is essential.

  14. SYSTEMATIC DESIGNING IN ARCHITECTURAL EDUCATION: AN EXPERIENCE OF HOSPITAL DESIGN

    Directory of Open Access Journals (Sweden)

    Dicle AYDIN

    2010-07-01

    Full Text Available Architectural design is defined as decision-making process. Design studios play an important role in experiencing this process and provide the competence of design to prospective architects. The instructors of architecture aim to compel the imagination of the students develop creative thinking, raising the awareness among students about their abilities. Furthermore, executives of the studios pay attention to delimitative elements in design in order to provide the competence of problem solving for students. Each experience in education period prepares the prospective architects for the social environment and the realities of the future. The aim of the study is to examine a practicing in architectural education. The general hospital project was carried out with 40 students and 4 project executives within the 2007-2008 academic year Spring Semester Studio-7 courses. The steps followed in the studio process were analyzed with the design problem of “hospital”. Evaluations were performed on; the solution of functional-spatial organization, solutions about the activities of the users, convenience with the standards and regulations and prosperity-aesthetic notions in internal space. Prospective architects generally became successful in the design of hospital building with complex function. This experience raised awareness about access to information via thinking, provision of a new position for information in each concept.

  15. Studio Ruins: describing 'unfinishedness'

    OpenAIRE

    Dorsett, Chris

    2017-01-01

    With creative practices things go wrong, work is ruined, and projects remain unfinished. Paradoxically, since failure is a matter of enhanced appreciation in the arts (e.g. Samuel Beckett’s ‘fail better’), neither ‘wrongness’, ‘ruination’ nor ‘unfinishedness’ means what it says. Building on the topographical encounters of fine art studio teaching, this article explores the intersection of ruined work, incomplete creativity and disarticulating sensations. While Jason Rhoades’ messy installatio...

  16. Sound insulation design of modular construction housing

    OpenAIRE

    Yates, D. J.; Hughes, Lawrence; Campbell, A.

    2007-01-01

    This paper provides an insight into the acoustic issues of modular housing using the Verbus System of construction. The paper briefly summarises the history of the development of Verbus modular housing and the acoustic design considerations of the process. Results are presented from two sound insulation tests conducted during the course of the project. The results are discussed in terms of compliance with Approved Document E1 and increased performance standards such as EcoHomes2.

  17. Design of an airborne P-band ice sounding radar

    DEFF Research Database (Denmark)

    Dall, Jørgen; Skou, Niels; Kusk, Anders

    2006-01-01

    is to test new ice sounding techniques, e.g. polarimetry, synthetic aperture processing, and coherent clutter suppression. A system analysis involving ice scattering models confirms that it is feasible to detect the bedrock through 4 km of ice and to detect deep ice layers. The ice sounder design features...

  18. Transducers for Sound and Vibration - FEM Based Design

    DEFF Research Database (Denmark)

    Liu, Bin

    2001-01-01

    Design of transducers for measurement of vibration (piezoelectric accelerometers) and sound (condenser microphones) is a very labour intensive work. The design work is mostly based on experience and on simple analogies to electrical circuit design. Often a time consuming itterative loop is used......: Specification of the transducer, production of a physical prototype, measurements on the prototype, changed specification of the transducer etc. Furthermore are many transducers made based on customer requirements which also increases the amount of required design work. For these reasons there is a need...... for methods that can reduce the design time consumption and the number of itterations. The present work proposes to use finite element based programs for simulating the behaviour of a transducer with a given set of specifications. A simulation program for accelerometers was developed and has been tested...

  19. Segmentation, Targeting, dan Positioning Studio Tato di Surabaya dalam Perkembangan Gaya Hidup

    Directory of Open Access Journals (Sweden)

    Anang Tri Wahyudi

    2013-01-01

    Full Text Available This study attempts to examine in depth the influence of lifestyle on the orientation of recipients (tattoo users to the art of tattooing, which is independent of the value of a valuable commodity, and explore the extent to which the process of tattoo studios’ segmentation, targeting, and positioning in managing a tattoo studio. This study uses qualitative research methods with interpretive phenomenological foundation of thinking, which is oriented to truth that is subjective to informants, which consists of a tattoo studio tattooist and managers who have more than five years of experience, and the recipient women and men under the age of 30. The development of post-modern lifestyle is synonymous with consumer culture, which affects the orientation of recipients towards tattoos as works of art, a medium of expression, search for identity, and part of fashion accessories, therefore tattoos become works of art that have commodity value. The existing tattoo studios already have market segments, target markets, positioning, and clear marketing strategy, however there are some tattoo studios that do not determine their market segments and target goals. They tend to flow and follow the situation and market conditions. Several factors that affect the condition and management of tattoo studios today are environmental factors, resource constraints, and tattoos as art products that are homogeneous.

  20. Evaluation of End-Products in Architecture Design Process: A Fuzzy Decision-Making Model

    Directory of Open Access Journals (Sweden)

    Serkan PALABIYIK

    2012-06-01

    Full Text Available This paper presents a study on the development of a fuzzy multi-criteria decision-making model for the evaluation of end products of the architectural design process. Potentials of the developed model were investigated within the scope of architectural design education, specifically an international design studio titled “Design for Disassembly and Reuse: Design & Building Multipurpose Transformable Pavilions.” The studio work followed a design process that integrated systematic and heuristic thinking. The design objectives and assessment criteria were clearly set out at the beginning of the process by the studio coordinator with the aim of narrowing the design space and increasing awareness of the consequences of design decisions. At the end of the design process, designs produced in the studio were evaluated using the developed model to support decision making. The model facilitated the identification of positive and negative aspects of the designs and selection of the design alternative that best met the studio objectives set at the beginning.

  1. Visual Studio 2010 and NET 4 Six-in-One

    CERN Document Server

    Novak, Istvan; Granicz, Adam

    2010-01-01

    Complete coverage of all key .NET 4 and Visual Studio 2010 languages and technologies. .NET 4 is Microsoft's latest version of their core programming platform, and Visual Studio 2010 is the toolset that helps write .NET 4 applications. This comprehensive resource offers one-stop shopping for all you need to know to get productive with .NET 4. Experienced author and .NET guru Mitchel Sellers reviews all the important new features of .NET 4, including .NET charting and ASP.NET charting, ASP.NET dynamic data and jQuery, and the addition of F# as a supported package language. The expansive coverag

  2. Research on Chinese characters display of airborne MFD based on GL studio

    Science.gov (United States)

    Wang, Zhile; Dong, Junyu; Hu, Wenting; Cui, Yipeng

    2018-04-01

    GL Studio cannot display Chinese characters during developing the airborne MFD, this paper propose a method of establishing a Chinese character font with GB2312 encoding, establish the font table and the display unit of Chinese characters based on GL Studio. Abstract the storage and display data model of Chinese characters, parse the GB encoding of the corresponding Chinese characters that MFD received, find the coordinates of the Chinese characters in the font table, establish the dynamic control model and the dynamic display model of Chinese characters based on the display unit of Chinese characters. In GL Studio and VC ++.NET environment, this model has been successfully applied to develop the airborne MFD in a variety of mission simulators. This method has successfully solved the problem that GL Studio software cannot develop MFD software of Chinese domestic aircraft and can also be used for other professional airborne MFD development tools such as IDATA. It has been proved by experiments that this is a fast effective scalable and reconfigurable method of developing both actual equipment and simulators.

  3. Analysis of the HVAC system's sound quality using the design of experiments

    International Nuclear Information System (INIS)

    Park, Sang Gil; Sim, Hyun Jin; Yoon, Ji Hyun; Jeong, Jae Eun; Choi, Byoung Jae; Oh, Jae Eung

    2009-01-01

    Human hearing is very sensitive to sound, so a subjective index of sound quality is required. Each situation of sound evaluation is composed of Sound Quality (SQ) metrics. When substituting the level of one frequency band, we could not see the tendency of substitution at the whole frequency band during SQ evaluation. In this study, the Design of Experiments (DOE) is used to analyze noise from an automotive Heating, Ventilating, and Air Conditioning (HVAC) system. The frequency domain is divided into 12 equal parts, and each level of the domain is given an increase or decrease due to the change in frequency band based on the 'loud' and 'sharp' sound of the SQ analyzed. By using DOE, the number of tests is effectively reduced by the number of experiments, and the main result is a solution at each band. SQ in terms of the 'loud' and 'sharp' sound at each band, the change in band (increase or decrease in sound pressure) or no change in band will have the most effect on the identifiable characteristics of SQ. This will enable us to select the objective frequency band. Through the results obtained, the physical level changes in arbitrary frequency domain sensitivity can be determined

  4. Sound Absorbers

    Science.gov (United States)

    Fuchs, H. V.; Möser, M.

    Sound absorption indicates the transformation of sound energy into heat. It is, for instance, employed to design the acoustics in rooms. The noise emitted by machinery and plants shall be reduced before arriving at a workplace; auditoria such as lecture rooms or concert halls require a certain reverberation time. Such design goals are realised by installing absorbing components at the walls with well-defined absorption characteristics, which are adjusted for corresponding demands. Sound absorbers also play an important role in acoustic capsules, ducts and screens to avoid sound immission from noise intensive environments into the neighbourhood.

  5. Microsoft C#.NET program and electromagnetic depth sounding for large loop source

    Science.gov (United States)

    Prabhakar Rao, K.; Ashok Babu, G.

    2009-07-01

    A program, in the C# (C Sharp) language with Microsoft.NET Framework, is developed to compute the normalized vertical magnetic field of a horizontal rectangular loop source placed on the surface of an n-layered earth. The field can be calculated either inside or outside the loop. Five C# classes with member functions in each class are, designed to compute the kernel, Hankel transform integral, coefficients for cubic spline interpolation between computed values and the normalized vertical magnetic field. The program computes the vertical magnetic field in the frequency domain using the integral expressions evaluated by a combination of straightforward numerical integration and the digital filter technique. The code utilizes different object-oriented programming (OOP) features. It finally computes the amplitude and phase of the normalized vertical magnetic field. The computed results are presented for geometric and parametric soundings. The code is developed in Microsoft.NET visual studio 2003 and uses various system class libraries.

  6. Artist as Change Agent: A Pedagogy of Practice in Artist Proof Studio

    Science.gov (United States)

    Berman, Kim

    2012-01-01

    In this article, the author discusses how art, politics, and life intersect in a South African community visual arts studio program that seeks to educate artists as change agents. Artist Proof Studio (APS) was founded in 1991 and responded to the challenge of building democracy in a postapartheid South Africa. It is a community art center in…

  7. Beneath sci-fi sound: primer, science fiction sound design, and American independent cinema

    OpenAIRE

    Johnston, Nessa

    2012-01-01

    Primer is a very low budget science-fiction film that deals with the subject of time travel; however, it looks and sounds quite distinctively different from other films associated with the genre. While Hollywood blockbuster sci-fi relies on “sound spectacle” as a key attraction, in contrast Primer sounds “lo-fi” and screen-centred, mixed to two channel stereo rather than the now industry-standard 5.1 surround sound. Although this is partly a consequence of the economics of its production, the...

  8. Strategic Ozone Sounding Networks: Review of Design and Accomplishments

    Science.gov (United States)

    Thompson, Anne M.; Oltmans, Samuel J.; Tarasick, David W.; von der Gathen, Peter; Smit, Herman G. J.; Witte, Jacquelyn C.

    2011-01-01

    Ozone soundings are used to integrate models, satellite, aircraft and ground-based measurements for better interpretation of ozone variability, including atmospheric losses (predominantly in the stratosphere) and pollution (troposphere). A well-designed network of ozonesonde stations gives information with high vertical and horizontal resolution on a number of dynamical and chemical processes, allowing us to answer questions not possible with aircraft campaigns or current satellite technology. Strategic ozonesonde networks are discussed for high, mid- and low latitude studies. The Match sounding network was designed specifically to follow ozone depletion within the polar vortex; the standard sites are at middle to high northern hemisphere latitudes and typically operate from December through mid-March. Three mid-latitude strategic networks (the IONS series) operated over North America in July-August 2004, March-May and August 2006, and April and June-July-2008. These were designed to address questions about tropospheric ozone budgets and sources, including stratosphere-troposphere transport, and to validate satellite instruments and models. A global network focusing on processes in the equatorial zone, SHADOZ (Southern Hemisphere Additional Ozonesondes), has operated since 1998 in partnership with NOAA, NASA and the Meteorological Services of host countries. Examples of important findings from these networks are described,

  9. Adapted Verbal Feedback, Instructor Interaction and Student Emotions in the Landscape Architecture Studio

    Science.gov (United States)

    Smith, Carl A.; Boyer, Mark E.

    2015-01-01

    In light of concerns with architectural students' emotional jeopardy during traditional desk and final-jury critiques, the authors pursue alternative approaches intended to provide more supportive and mentoring verbal assessment in landscape architecture studios. In addition to traditional studio-based critiques throughout a semester, we provide…

  10. EMS – Elektron Musik Studion in Stockholm

    DEFF Research Database (Denmark)

    Groth, Sanne Krogh

    2016-01-01

    In 1964 the electronic music studio EMS, Stockholm opened as a conventional analogue studio. The primary intension with the institution was to build the world’s most advanced hybrid studio and to conduct an international research program into sound and sound perception. With financial support from...

  11. Measured Whole-House Performance of TaC Studios Test Home

    Energy Technology Data Exchange (ETDEWEB)

    Butler, T. [Southface Energy Institute, Upper Marlboro, MD (United States); Curtis, O. [Southface Energy Institute, Upper Marlboro, MD (United States); Stephenson, R. [Southface Energy Institute, Upper Marlboro, MD (United States)

    2013-12-01

    As part of the NAHB Research Center Industry Partnership, Southface partnered with TaC Studios, an Atlanta-based architecture firm specializing in residential and light commercial design, on the construction of a new test home in Atlanta, GA, in the mixed humid climate. This home serves as a residence and home office for the firm's owners, as well as a demonstration of their design approach to potential and current clients. Southface believes the home demonstrates current best practices for the mixed-humid climate, including a building envelope featuring advanced air sealing details and low density spray foam insulation, glazing that exceeds ENERGY STAR requirements, and a high performance heating and cooling system. Construction quality and execution was a high priority for TaC Studios and was ensured by a third party review process. Post-construction testing showed that the project met stated goals for envelope performance, an air infiltration rate of 2.15 ACH50. The homeowners wished to further validate whole house energy savings through the project's involvement with Building America and this long-term monitoring effort. As a Building America test home, this home was evaluated to detail whole house energy use, end use loads, and the efficiency and operation of the ground source heat pump and associated systems. Given that the home includes many non-typical end use loads including a home office, pool, landscape water feature, and other luxury features not accounted for in Building America modeling tools, these end uses were separately monitored to determine their impact on overall energy consumption.

  12. The Design and Realization of Multimedia Textbook The Equipment of Ship’s Command and Control(C2) System

    Science.gov (United States)

    Zhang, Hao; Yang, Hui

    2017-10-01

    Based on the powerful multimedia interactive integration platform of Director, the paper designs to make a multimedia textbook The Equipment of Ship’s Command and Control(C2) System with reference to the characteristics of the equipment, while making use of various image and sound editing software like Photoshop and Video Studio who are rich in functions. It attempts to solve problems in the teaching of the course, such as unitary teaching mode, outmoded course content, unsatisfactory teaching result, the lack of fitted textbook, etc.

  13. Beyond Classroom, Lab, Studio and Field

    Science.gov (United States)

    Waller, J. L.; Brey, J. A.; DeMuynck, E.; Weglarz, T. C.

    2017-12-01

    When the arts work in tandem with the sciences, the insights of these disciplines can be easily shared and teaching and learning are enriched. Our shared experiences in classroom/lab/studio instruction and in art and science based exhibitions reward all involved. Our individual disciplines cover a wide range of content- Art, Biology, Geography, Geology- yet we connect on aspects that link to the others'. We easily move from lab to studio and back again as we teach—as do our students as they learn! Art and science education can take place outside labs and studios through study abroad, international workshops, museum or gallery spaces, and in forums like the National Academies' programs. We can reach our neighbors at local public gatherings, nature centers and libraries. Our reach is extended in printed publications and in conferences. We will describe some of our activities listed above, with special focus on exhibitions: "Layers: Places in Peril"; "small problems, BIG TROUBLE" and the in-progress "River Bookends: Headwaters, Delta and the Volume of Stories In Between". Through these, learning and edification take place between the show and gallery visitors and is extended via class visits and related assignments, field trips for child and adult learners, interviews, films and panel presentations. These exhibitions offer the important opportunities for exhibit- participating scientists to find common ground with each other about their varied work. We will highlight a recent collaborative show opening a new university-based environmental research center and the rewarding activities there with art and science students and professors. We will talk about the learning enhancement added through a project that brought together a physical geography and a painting class. We will explore how students shared the form and content of their research projects with each other and then, became the educators through paintings and text of their geoscience topics on gallery walls.

  14. Collaborative Learning in the Music Studio

    Science.gov (United States)

    King, Andrew

    2008-01-01

    This article presents some of the findings from a mixed-methods case study that investigated collaborative learning for pairs of higher education students working in a music studio on a drum kit recording. A stratified purposive sampling technique was used and students were allocated a partner of similar ability; often referred to as a…

  15. Development of the Database for Environmental Sound Research and Application (DESRA: Design, Functionality, and Retrieval Considerations

    Directory of Open Access Journals (Sweden)

    Brian Gygi

    2010-01-01

    Full Text Available Theoretical and applied environmental sounds research is gaining prominence but progress has been hampered by the lack of a comprehensive, high quality, accessible database of environmental sounds. An ongoing project to develop such a resource is described, which is based upon experimental evidence as to the way we listen to sounds in the world. The database will include a large number of sounds produced by different sound sources, with a thorough background for each sound file, including experimentally obtained perceptual data. In this way DESRA can contain a wide variety of acoustic, contextual, semantic, and behavioral information related to an individual sound. It will be accessible on the Internet and will be useful to researchers, engineers, sound designers, and musicians.

  16. Investigation of background acoustical effect on online surveys: A case study of a farmers' market customer survey

    Science.gov (United States)

    Tang, Xingdi

    Since the middle of 1990s, internet has become a new platform for surveys. Previous studies have discussed the visual design features of internet surveys. However, the application of acoustics as a design characteristic of online surveys has been rarely investigated. The present study aimed to fill that research gap. The purpose of the study was to assess the impact of background sound on respondents' engagement and satisfaction with online surveys. Two forms of background sound were evaluated; audio recorded in studios and audio edited with convolution reverb technique. The author recruited 80 undergraduate students for the experiment. These students were assigned to one of three groups. Each of the three groups was asked to evaluate their engagement and satisfaction with a specific online survey. The content of the online survey was the same. However, the three groups was exposed to the online survey with no background sound, with background sound recorded in studios; and with background sound edited with convolution reverb technique. The results showed no significant difference in engagement and satisfaction in the three groups of online surveys; without background sound, background sound recorded in studios, and background sound edited with convolution reverb technique. The author suggests that background sound does not contribute to online surveys in all the contexts. The industry practitioners should be careful to evaluate the survey context to decide whether the background sound should be added. Particularly, ear-piercing noise or acoustics which may link to respondents' unpleasant experience should be avoided. Moreover, although the results did not support the advantage of the revolution reverb technique in improving respondents' engagement and satisfaction, the author suggests that the potential of the revolution reverb technique in the applications of online surveys can't be totally denied, since it may be useful for some contexts which need further

  17. Financial Studio: Android Based Application for Computing Tax, Pension,Zakat and Loan

    OpenAIRE

    Asghar, Zubair; batool, ulfat; bibi, farheen

    2016-01-01

    This work deals with the development of android-based financial studio, an integrated application forcalculating tax, pension, zakat, and loan. Financial studio can facilitate employers of any department and otherindividuals. The application is developed using MIT app inventor-based android platform. The financial studiohas four computational modules, namely: (i) tax, (ii) pension, (iii) zakat, and (iv) loan. The system provides anintegrated environment for performing aforementioned distinct ...

  18. Politics and Aesthetics in Electronic Music

    DEFF Research Database (Denmark)

    Groth, Sanne Krogh

    This book is the first to explore the history of the Swedish electronic music studio EMS. EMS was established in 1964 with the intent to create an international center for research in sound and sound perception, and to build one of the world’s most advanced hybrid studios. The principal creators...... and prolonged process. While the building was underway, many composers worked in EMS’s principle provisional studio, where they among other pieces created the so-called text sound compositions. Over time this studio was worn, and the composers asked for new analog equipment. The board of directors opposed...

  19. running distance education in studio-based art institutions

    African Journals Online (AJOL)

    PUBLICATIONS1

    tion to increase student enrolment without compounding the problem of overcrowding. This is ... tance education effectively in studio-based art institutions at a lesser cost than through video- ... example, have adopted this system for this pur-.

  20. Teaching strategic and systems design to facilitate collaboration and learning

    Directory of Open Access Journals (Sweden)

    Andre Liem

    2012-08-01

    Full Text Available As strategic and systems approaches are becoming more relevant in design education when it concerns collaborative projects with the industry, an explicit systems design methodology is needed to structure collaboration and learning among students, educators, and the Norwegian industry. This article describes three alternative studio projects for teaching strategic and systems design with the involvement of Norwegian companies. Besides this, the approaches and fundamental theories of design thinking and reasoning, which are characteristic of these projects, were reflected against each other. In the undergraduate (year 2 systems thinking design studio, the challenge was to train students to understand how system elements are rationally interconnected with their suprasystems and subsystems based on usability and man-machine interactions. In addition to the challenges pertaining to systems thinking, collabora­tive learning and designing based on a mentorship learning concept were introduced in the Vertical Design Studio, which involved second- and third-year students. Concerning the postgraduate fourth-year strategic design projects with the industry, the challenge was to involve Norwegian companies in product planning and goal finding as well as in innovation and design activities and to assess how supportive and receptive these companies were towards radical innovation/diversification. The analysis of completed projects shows that the Norwegian industry is supportive of strategic design but is rather conservative and risk averse when it concerns accepting and implementing radical innovation initiatives. Referring to user-centred and context-based innovation, this article also supports the implementation of a systems approach to facilitate social and hierarchical learning across the second-year systems design studio, second- and third-year vertical studios, and fourth-year strategic design studio.

  1. Design Process-System and Methodology of Design Research

    Science.gov (United States)

    Bashier, Fathi

    2017-10-01

    Studies have recognized the failure of the traditional design approach both in practice and in the studio. They showed that design problems today are too complex for the traditional approach to cope with and reflected a new interest in a better quality design services in order to meet the challenges of our time. In the mid-1970s and early 1980s, there has been a significant shift in focus within the field of design research towards the aim of creating a ‘design discipline’. The problem, as will be discussed, is the lack of an integrated theory of design knowledge that can explicitly describe the design process in a coherent way. As a consequence, the traditional approach fails to operate systematically, in a disciplinary manner. Addressing this problem is the primary goal of the research study in the design process currently being conducted in the research-based master studio at Wollega University, Ethiopia. The research study seeks to make a contribution towards a disciplinary approach, through proper understanding the mechanism of knowledge development within design process systems. This is the task of the ‘theory of design knowledge’. In this article the research project is introduced, and a model of the design process-system is developed in the studio as a research plan and a tool of design research at the same time. Based on data drawn from students’ research projects, the theory of design knowledge is developed and empirically verified through the research project.

  2. Tissue Paper Economics and Other Hidden Dimensions of the Studio Model of Art Instruction.

    Science.gov (United States)

    Hamblen, Karen A.

    1983-01-01

    Despite calls for change and numerous proposed alternatives, art education remains committed to the studio model. The retention of the status quo may be related to the economics of art studio materials and especially to the extensive advertising of art supply companies in art teachers' journals. (Author/IS)

  3. Design and performance Assessment of an Airborne Ice Sounding Radar Front-End

    DEFF Research Database (Denmark)

    Hernández, Carlos Cilla; Krozer, Viktor; Vidkjær, Jens

    2008-01-01

    The paper describes the design and experimental performance assessment of the RF front-end of an airborne P-band ice sounding radar. The ice sounder design features newly developed components at a centre frequency of 435 MHz, such as, antenna 20% bandwidth at RL ≪ 13 dB, compact high power in...

  4. RMK büroohoone = State Forest Management Centre office building / Arhitektuuribüroo Studio-3

    Index Scriptorium Estoniae

    2013-01-01

    Riigimetsa Majandamise Keskuse bürooruumide (Toompuiestee 24, Tallinn) sisekujundusest. Autorid: Reet Põime, Liisa Põime, Anu Põime, Andres Põime, Kristi Prinzmann, Lauri Kalm, Lauri Vaimel (Studio-3). Arhitekt Ott Kadariku arvamus. Arhitektuuribüroo Studio-3 lühitutvustus

  5. Acoustics in Research Facilities--Control of Wanted and Unwanted Sound. Laboratory Design Notes.

    Science.gov (United States)

    Newman, Robert B.

    Common and special acoustics problems are discussed in relation to the design and construction of research facilities. Following a brief examination of design criteria for the control of wanted and unwanted sound, the technology for achieving desired results is discussed. Emphasis is given to various design procedures and materials for the control…

  6. Looks: Studio 54 and the Production of Fabulous Nightlife

    Directory of Open Access Journals (Sweden)

    madison alexander moore

    2013-05-01

    Full Text Available 0 0 1 92 528 yale university 4 1 619 14.0 Normal 0 false false false EN-US JA X-NONE This article combines my experience as a party-host and nightlife-creator with a close reading of Studio 54 as a theatrical production. I call for a consideration of how the staging of nightlife functions as an art form, relying on the dual practices of creation and curation. I provide a close reading of the tightly-staged Studio 54 experience, focusing on the club's infamously tight door policy and production of fabulousness to reveal what scholars and ethnographers of nightlife can learn from approaching nightlife as an artistic production. This approach can also inform a nightlife-focused research agenda.  

  7. Prescriptive Methodology as a Generative Tool: A Case Study Conducted at Introductory Interior Design Studio Level in the United Arab Emirates

    Directory of Open Access Journals (Sweden)

    Lina Ahmad

    2017-09-01

    Full Text Available In the U.A.E. (United Arab Emirates, interior design education is often misunderstood as interior decoration, wherein the former is a more comprehensive design approach to spaces formed by structural boundaries and curation of human interaction. The conducted case study addressed a small number of students enrolled in Interior Design Studio I at Zayed University, Abu Dhabi campus. In addition to traditional teaching methods compromised of individual desk critique sessions, group pin-ups and presentations, three innovative methods were implemented as a means of guiding students through the process: direct sequential instruction executed within an assigned time frame, reflection on the surfaced result and use of flat photography or panoramas as means of space communication. Throughout the three implemented stages of the project, and through utilizing the above-described generative methodology, students achieved complex representation and revealed higher spatial order related to human occupation and space inhabitation. This methodology allowed students to channel their work through complex sets of interconnected information and derived an outcome from an accumulative multi-layered resolution. The article presents the process and analyses the achieved outcomes.

  8. Design of 22-way coaxial power combiner for 20 kW solid state amplifier and 6-1/8″ to N type adapter using CST microwave studio

    International Nuclear Information System (INIS)

    Sharma, Sonal; Mishra, J.K.; Ramarao, B.V.; Pande, Manjiri; Bhagwat, P.V.

    2015-01-01

    A 20 kW, 325 MHz solid state amplifier is being developed in BARC for Fermi Lab collaboration. It is proposed to combine 22 RF amplifiers to get output power of 20 kW. For this purpose a 22 way coaxial power combiner has been designed using CST microwave studio. This combiner is based on Wilkinson combining technology. The inner conductor of the combiner is split into 22 equal plates. Each plate has 1-5/8 flange at input port. These plates are connected to a common disc. The combined output is a 3-1/8 flanged port. The return loss obtained at the combined port is better than 28 dB indicating a very good match. The transmission from the combined port to each split port is about -13.5 dB representing a low insertion loss and equal split. The return loss each of the split port is obtained by simultaneous excitation of each port. The return loss at each port is better than 26 dB. Fabrication of the combiner is under process. The material used for inner conductor will be ETP copper and outer conductor will be made of aluminium. Along with the above design a separate design of 6-1/8″ to N type adapter has been completed in CST microwave studio. A number of these adapters will be used for high power waveguide load characterization which is being developed in BARC. The return loss at each port is better than 30 dB and insertion loss is less than 0.05 dB. Fabrication of these adapters is under process. (author)

  9. ASSESSING THE COSTS OF THE THERMAL REHABILITATIONS OF A STUDIO BLOCK ENVELOPE

    OpenAIRE

    DINU R.C.; POPESCU D.; STAN-IVAN F.E.

    2017-01-01

    A view to reducing thermal energy consumption for a block of studios, this paper presents an assessment of the costs of energy efficient building materials used for the thermal rehabilitation of the analyzed building’s tire. Based on information obtained from the evaluation of heat energy consumption and of the actual heat balance of the studios block, resulted the necessity for thermal rehabilitation. These works aimed equally both exterior walls as well as exterior windows and doors and ...

  10. SPACES OF WELLBEING : WHAT IS SO SPECIAL ABOUT SPECIAL NEEDS ART STUDIOS?

    OpenAIRE

    Radcliffe, David

    2013-01-01

    ABSTRACT Radcliffe, David. Spaces of Wellbeing, What is so special about special needs art studios? Autumn 2013, 73 p., 2 appendices. Diaconia University of Applied Sciences, Degree Programme in Social Services + option in Diaconal Social Work, Bachelor of Social Services (UAS) + Qualifi-cation for the office of diaconia worker in The Church of Finland. The aim of this thesis is to discover the common experiences of art studio par-ticipants in relation to wellbeing. This has become a...

  11. Atelje Zore Petrović / Zora Petrovic’s studio

    Directory of Open Access Journals (Sweden)

    Jasmina Čubrilo

    2012-12-01

    Full Text Available The big oil on canvas in the studio from 1941, and small, undated, double-sided tempera on the paper of the same name are complex images that define the horizon of Zora Petrović’s art world – different social, art, ideological discourses intertwine on its surfaces. These images reflect overlapping the private and public sphere, different power positions inside this overlapping and within the local art world of that time such as female artist vs. male art collector; female artist vs. male artist, female artist vs. male artist; female artist vs. female model, female artist/worker vs. female (upper middle class possible amateur. Broad strokes and colour, which, in the sense of matter that Petrović used to cover her canvases, to (almost all critics manifest the quality of wild expression mostly seen as a “masculine approach” and manly strength, actually, possess the quality of untamed fluidity that breaks down the psychic barriers between the inner and the outer being, as well as the barriers between the self and the other. It would appear that all these critics, by reading this manly method into her work, actually projected their fear of the abject, of the horror of the impure, unsymbolised, as if they to present that surplus in language, to present its inexpressibility, in language after all, and thus make it an integral part of the symbolic network. Also, probably for the same reason, critics found it necessary to describe and rationalise her disorderly studio, the brushes that she did not wash with water, the palettes underneath the layers of dried paint, as a consequence of her total dedication to her sublime task of creating uniquely valuable objects, which prevented her from dealing with such trifling, feminine tasks as keeping her working area orderly and clean. In that way the new signifying network was produced, the one that recognizes Zora’s studio in the metonymic series: studio, the surface of painting, female nude and her

  12. Teaching For Art Criticism: Incorporating Feldman’s Critical Analysis Learning Model In Students’ Studio Practice

    OpenAIRE

    Maithreyi Subramaniam; Jaffri Hanafi; Abu Talib Putih

    2016-01-01

    This study adopted 30 first year graphic design students’ artwork, with critical analysis using Feldman’s model of art criticism. Data were analyzed quantitatively; descriptive statistical techniques were employed. The scores were viewed in the form of mean score and frequencies to determine students’ performances in their critical ability. Pearson Correlation Coefficient was used to find out the correlation between students’ studio practice and art critical ability scores. The...

  13. Camelot 3: Habitability criteria space research and design studio

    Science.gov (United States)

    Arroyo, F.; Budet, O.; Garcia, A.; Lee, J.; Lopez, R.; Lugo, R.; Mateo, A.; Mellado, R.; Mendez, H.; Ortiz, N.

    1989-01-01

    Acknowledging the importance of human beings on a mission to Mars, the University of Puerto Rico studied both psychological and physiological aspects. Different conditions necessary for human health and well-being were considered. As a result, habitability criteria were developed. The criteria are as follows: personal identification; social interaction; unpredictable conditions; contact with nature; mental landscapes; privacy; equalitarian conditions; variety; functionality; sensory stimulation; music and environmental sound; stability and security; comfort; and sense of orientation.

  14. Sounds of silence: How to animate virtual worlds with sound

    Science.gov (United States)

    Astheimer, Peter

    1993-01-01

    Sounds are an integral and sometimes annoying part of our daily life. Virtual worlds which imitate natural environments gain a lot of authenticity from fast, high quality visualization combined with sound effects. Sounds help to increase the degree of immersion for human dwellers in imaginary worlds significantly. The virtual reality toolkit of IGD (Institute for Computer Graphics) features a broad range of standard visual and advanced real-time audio components which interpret an object-oriented definition of the scene. The virtual reality system 'Virtual Design' realized with the toolkit enables the designer of virtual worlds to create a true audiovisual environment. Several examples on video demonstrate the usage of the audio features in Virtual Design.

  15. Sounding the Alert: Designing an Effective Voice for Earthquake Early Warning

    Science.gov (United States)

    Burkett, E. R.; Given, D. D.

    2015-12-01

    The USGS is working with partners to develop the ShakeAlert Earthquake Early Warning (EEW) system (http://pubs.usgs.gov/fs/2014/3083/) to protect life and property along the U.S. West Coast, where the highest national seismic hazard is concentrated. EEW sends an alert that shaking from an earthquake is on its way (in seconds to tens of seconds) to allow recipients or automated systems to take appropriate actions at their location to protect themselves and/or sensitive equipment. ShakeAlert is transitioning toward a production prototype phase in which test users might begin testing applications of the technology. While a subset of uses will be automated (e.g., opening fire house doors), other applications will alert individuals by radio or cellphone notifications and require behavioral decisions to protect themselves (e.g., "Drop, Cover, Hold On"). The project needs to select and move forward with a consistent alert sound to be widely and quickly recognized as an earthquake alert. In this study we combine EEW science and capabilities with an understanding of human behavior from the social and psychological sciences to provide insight toward the design of effective sounds to help best motivate proper action by alert recipients. We present a review of existing research and literature, compiled as considerations and recommendations for alert sound characteristics optimized for EEW. We do not yet address wording of an audible message about the earthquake (e.g., intensity and timing until arrival of shaking or possible actions), although it will be a future component to accompany the sound. We consider pitch(es), loudness, rhythm, tempo, duration, and harmony. Important behavioral responses to sound to take into account include that people respond to discordant sounds with anxiety, can be calmed by harmony and softness, and are innately alerted by loud and abrupt sounds, although levels high enough to be auditory stressors can negatively impact human judgment.

  16. Podnikatelský plán - studio Bikram Yoga

    OpenAIRE

    Líbenek, Petr

    2012-01-01

    The thesis is also officially the request for a grant from the Regional Operational Programme (ROP) Southwest project Bikram Yoga studio Ceske Budejovice. The theoretical part explains the principles of the business plan and terms of the grant application. The practical part is itself a grant application.

  17. Gateway of Sound: Reassessing the Role of Audio Mastering in the Art of Record Production

    Directory of Open Access Journals (Sweden)

    Carlo Nardi

    2014-06-01

    Full Text Available Audio mastering, notwithstanding an apparent lack of scholarly attention, is a crucial gateway between production and consumption and, as such, is worth further scrutiny, especially in music genres like house or techno, which place great emphasis on sound production qualities. In this article, drawing on personal interviews with mastering engineers and field research in mastering studios in Italy and Germany, I investigate the practice of mastering engineering, paying close attention to the negotiation of techniques and sound aesthetics in relation to changes in the industry formats and, in particular, to the growing shift among DJs from vinyl to compressed digital formats. I then discuss the specificity of audio mastering in relation to EDM, insofar as DJs and controllerists conceive of the master, rather than as a finished product destined to listening, as raw material that can be reworked in performance.

  18. A Survey of Equipment in the Singing Voice Studio and Its Perceived Effectiveness by Vocologists and Student Singers.

    Science.gov (United States)

    Gerhard, Julia; Rosow, David E

    2016-05-01

    Speech-language pathologists have long used technology for the clinical measurement of the speaking voice, but present research shows that vocal pedagogues and voice students are becoming more accepting of technology in the studio. As a result, the equipment and technology used in singing voice studios by speech-language pathologists and vocal pedagogues are changing. Although guides exist regarding equipment and technology necessary for developing a voice laboratory and private voice studio, there are no data documenting the current implementation of these items and their perceived effectiveness. This study seeks to document current trends in equipment used in voice laboratories and studios. Two separate surveys were distributed to 60 vocologists and approximately 300 student singers representative of the general singing student population. The surveys contained questions about the inventory of items found in voice studios and perceived effectiveness of these items. Data were analyzed using descriptive analyses and statistical analyses when applicable. Twenty-six of 60 potential vocologists responded, and 66 student singers responded. The vocologists reported highly uniform inventories and ratings of studio items. There were wide-ranging differences between the inventories reported by the vocologist and student singer groups. Statistically significant differences between ratings of effectiveness of studio items were found for 11 of the 17 items. In all significant cases, vocologists rated usefulness to be higher than student singers. Although the order of rankings of vocologists and student singers was similar, a much higher percentage of vocologists report the items as being efficient and effective than students. The historically typical studio items, including the keyboard and mirror, were ranked as most effective by both vocologists and student singers. Copyright © 2016 The Voice Foundation. Published by Elsevier Inc. All rights reserved.

  19. One approach to design of speech emotion database

    Science.gov (United States)

    Uhrin, Dominik; Chmelikova, Zdenka; Tovarek, Jaromir; Partila, Pavol; Voznak, Miroslav

    2016-05-01

    This article describes a system for evaluating the credibility of recordings with emotional character. Sound recordings form Czech language database for training and testing systems of speech emotion recognition. These systems are designed to detect human emotions in his voice. The emotional state of man is useful in the security forces and emergency call service. Man in action (soldier, police officer and firefighter) is often exposed to stress. Information about the emotional state (his voice) will help to dispatch to adapt control commands for procedure intervention. Call agents of emergency call service must recognize the mental state of the caller to adjust the mood of the conversation. In this case, the evaluation of the psychological state is the key factor for successful intervention. A quality database of sound recordings is essential for the creation of the mentioned systems. There are quality databases such as Berlin Database of Emotional Speech or Humaine. The actors have created these databases in an audio studio. It means that the recordings contain simulated emotions, not real. Our research aims at creating a database of the Czech emotional recordings of real human speech. Collecting sound samples to the database is only one of the tasks. Another one, no less important, is to evaluate the significance of recordings from the perspective of emotional states. The design of a methodology for evaluating emotional recordings credibility is described in this article. The results describe the advantages and applicability of the developed method.

  20. The Apprehension and views of the students of music education department about studio recording performance

    Directory of Open Access Journals (Sweden)

    Alaattin CANBAY

    2015-07-01

    Full Text Available Being individually staged of music has been a performance process that always requires intensive concentration, attention and long - running work for performers. At the end of this process, generally during their performance, musicians feel apprehensive and excited about some reasons like carrying out work's musical and technical factors properly and sense of being appreciated by audiences. In many surveys, it is known that ,in concerts and their own instrument exams, the apprehension of undergraduate student s of music education department ,who have experienced this process, affects their performances negatively. Thus, the aim of this study is to specify the music education undergraduate students' apprehension level before a studio recording that needs a very special performance according to different variables. Also in this study, students' views about their studio recording experiences are taken. In the study, descriptive research is used and the technical qualitative research is imposed. In the study carried out for two months, working party is designated by the students of Çomu - Faculty of Education, Department of Fine arts education, Department of music education.

  1. 75 FR 65512 - Raleigh Film and Television Studios, LLC, Los Angeles, CA; Notice of Affirmative Determination...

    Science.gov (United States)

    2010-10-25

    ... DEPARTMENT OF LABOR Employment and Training Administration [TA-W-72,587] Raleigh Film and... (TAA) applicable to workers and former workers of Raleigh Film and Television Studios, LLC, Los Angeles... alleges that the subject firm ``is actively building large film studios in both Budapest, Hungary and...

  2. Visual Studio 2013 and .NET 4.5 expert cookbook

    CERN Document Server

    Sur, Abhishek

    2014-01-01

    If you are a Visual Studio 2013 or .NET developer who would like to sharpen your existing skill set and adapt to new .NET technologies, this is the book for you. A basic understanding of .NET and C# is required.

  3. Driving the SID chip: Assembly language, composition, and sound design for the C64

    Directory of Open Access Journals (Sweden)

    James Newman

    2017-12-01

    Full Text Available The MOS6581, more commonly known as the Sound Interface Device, or SID chip, was the sonic heart of the Commodore 64 home computer. By considering the chip’s development, specification, uses and creative abuses by composers and programmers, alongside its continuing legacy, this paper argues that, more than any other device, the SID chip is responsible for shaping the sound of videogame music. Compared with the brutal atonality of chips such as Atari’s TIA, the SID chip offers a complex 3-channel synthesizer with dynamic waveform selection, per-channel ADSR envelopes, multi-mode filter, ring and cross modulation. However, while the specification is sophisticated, the exploitation of the vagaries and imperfections of the chip are just as significant to its sonic character. As such, the compositional, sound design and programming techniques developed by 1980s composer-coders like Rob Hubbard and Martin Galway are central in defining the distinctive sound of C64 gameplay. Exploring the affordances of the chip and the distinctive ways they were harnessed, the argument of this paper centers on the inexorable link between the technological and the musical. Crucially, composers like Hubbard et al. developed their own bespoke low-level drivers to interface with the SID chip to create pseudo-polyphony through rapid arpeggiation and channel sharing, drum synthesis through waveform manipulation, portamento, and even sample playback. This paper analyses the indivisibility of sound design, synthesis and composition in the birth of these musical forms and aesthetics, and assesses their impact on what would go on to be defined as chiptunes.

  4. The Sound of Science

    Science.gov (United States)

    Merwade, Venkatesh; Eichinger, David; Harriger, Bradley; Doherty, Erin; Habben, Ryan

    2014-01-01

    While the science of sound can be taught by explaining the concept of sound waves and vibrations, the authors of this article focused their efforts on creating a more engaging way to teach the science of sound--through engineering design. In this article they share the experience of teaching sound to third graders through an engineering challenge…

  5. Reducing Medical Students' Stigmatization of People with Chronic Mental Illness: A Field Intervention at the "Living Museum" State Hospital Art Studio

    Science.gov (United States)

    Cutler, Janis L.; Harding, Kelli J.; Hutner, Lucy A.; Cortland, Clarissa; Graham, Mark J.

    2012-01-01

    Objective: The authors designed an intervention to reduce beginning medical students' stigmatization of people with chronic mental illness (CMI). Methods: Pre-clinical medical students visited a state psychiatric facility's "Living Museum," a combination patient art studio/display space, as the intervention. During the visit, students interacted…

  6. The complete guide to DAZ Studio 4

    CERN Document Server

    Ciccone, Paolo

    2013-01-01

    The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.

  7. Interactive jewellery as memory cue : designing a sound locket for individual reminiscence

    NARCIS (Netherlands)

    Niemantsverdriet, K.; Versteeg, M.F.

    2016-01-01

    In this paper we describe the design of Memento: an interactive sound locket for individual reminiscence that triggers a similar sense of intimacy and values as its non-technological predecessor. Jewellery often forms a cue for autobiographical memory. In this work we investigate the role that

  8. SoleSound

    DEFF Research Database (Denmark)

    Zanotto, Damiano; Turchet, Luca; Boggs, Emily Marie

    2014-01-01

    This paper introduces the design of SoleSound, a wearable system designed to deliver ecological, audio-tactile, underfoot feedback. The device, which primarily targets clinical applications, uses an audio-tactile footstep synthesis engine informed by the readings of pressure and inertial sensors...... embedded in the footwear to integrate enhanced feedback modalities into the authors' previously developed instrumented footwear. The synthesis models currently implemented in the SoleSound simulate different ground surface interactions. Unlike similar devices, the system presented here is fully portable...

  9. Introductory Physics Gender Gaps: Pre- and Post-Studio Transition

    Science.gov (United States)

    Kohl, Patrick B.; Kuo, H. Vincent

    2009-11-01

    Prior work has characterized the gender gaps present in college-level introductory physics courses. Such work has also shown that research-based interactive engagement techniques can reduce or eliminate these gender gaps. In this paper, we study the gender gaps (and lack thereof) in the introductory calculus-based electricity and magnetism course at the Colorado School of Mines. We present eight semesters' worth of data, totaling 2577 students, with four semesters preceding a transition to Studio physics, and four following. We examine gender gaps in course grades, DFW (D grade, fail, or withdrawal) rates, and normalized gains on the Conceptual Survey of Electricity and Magnetism (CSEM), and consider factors such as student ACT scores and grades in prior math classes. We find little or no gap in male/female course grades and DFW rates, but substantial gaps in CSEM gains that are reduced somewhat by the transition to Studio physics.

  10. Niš music festival and avant-garde music: Case studies concert of the Radio Belgrade Electronic Studio and 'John Cage's Evening'

    Directory of Open Access Journals (Sweden)

    Cvetković Sonja S.

    2017-01-01

    Full Text Available In the period of domination of socialist realism and moderate modernism, which meant for the Serbian post-war musical creativity isolation from the European and world trends of musical avant-garde, during the sixties and seventies of the twentieth century music of the Serbian and Yugoslav composers of the younger generation becomes more open to a new sound concepts of serialism, aleatory, electronic media and minimalism. A radical break with tradition and changes in almost all aspects of the new music - aesthetics, notation, sound realization - made difficult to establish a clear criteria for its evaluation and therefore, the general reception of the most actual tendencies. Beside two institutional musical places where the contemporary world and national music was performed and promoted - International Music Biennale Zagreb, founded in 1961 and annual Review of Yugoslav Music in Opatija, founded in 1964 (since 1979 under the name Review of Musical Creativity of Yugoslavia, concert and festival stages in the leading musical centers in former Yugoslavia have shown considerable restraint to the contemporary music. In the case of the reception of electro-acoustic compositions created in the Radio Belgrade Electronic Studio and John Cage's sonatas for prepared piano that were performed at the Niš (October Music Festival during the eighties of the 20th century, the paper discusses about the representation of avant-garde music at this manifestation and openness of the local public towards the contemporary compositional streams. At the concert held in 1981 in the hall of the Niš Symphony Orchestra were presented the latest achievements of the composers Miloš Petrović (Anton with or without Webern, 1981, Paul Pignon (Cartoon, 1980, Janez Matičič (Fusions, 1979, Vladan Radovanović (Audiospacial, 1975-78 and Dragoslav Ortakov (Eleorp, 1976 realized in the Radio Belgrade Electronic Studio founded in 1971. Serbian pianist Nada Kolundžija performed in

  11. Maximizing Return From Sound Analysis and Design Practices

    International Nuclear Information System (INIS)

    Bramlette, J.D.

    2002-01-01

    With today's tightening budgets computer applications must provide ''true'' long-term benefit to the company. Businesses are spending large portions of their budgets ''Re-Engineering'' old systems to take advantage of ''new'' technology. But what they are really getting is simply a new interface implementing the same incomplete or poor defined requirements as before. ''True'' benefit can only be gained if sound analysis and design practices are used. WHAT data and processes are required of a system is not the same as HOW the system will be implemented within a company. It is the System Analyst's responsibility to understand the difference between these two concepts. The paper discusses some simple techniques to be used during the Analysis and Design phases of projects, as well as the information gathered and recorded in each phase and how it is transformed between these phases. The paper also covers production application generated using Oracle Designer. Applying these techniques to ''real world'' problems, the applications will meet the needs for today's business and adapt easily to ever-changing business environments

  12. Internet virtual studio: low-cost augmented reality system for WebTV

    Science.gov (United States)

    Sitnik, Robert; Pasko, Slawomir; Karaszewski, Maciej; Witkowski, Marcin

    2008-02-01

    In this paper a concept of a Internet Virtual Studio as a modern system for production of news, entertainment, educational and training material is proposed. This system is based on virtual studio technology and integrated with multimedia data base. Its was developed for web television content production. In successive subentries the general system architecture, as well as the architecture of modules one by one is discussed. The authors describe each module by presentation of a brief information about work principles and technical limitations. The presentation of modules is strictly connected with a presentation of their capabilities. Results produced by each of them are shown in the form of exemplary images. Finally, exemplary short production is presented and discussed.

  13. Fluid Sounds

    DEFF Research Database (Denmark)

    Explorations and analysis of soundscapes have, since Canadian R. Murray Schafer's work during the early 1970's, developed into various established research - and artistic disciplines. The interest in sonic environments is today present within a broad range of contemporary art projects and in arch......Explorations and analysis of soundscapes have, since Canadian R. Murray Schafer's work during the early 1970's, developed into various established research - and artistic disciplines. The interest in sonic environments is today present within a broad range of contemporary art projects...... and in architectural design. Aesthetics, psychoacoustics, perception, and cognition are all present in this expanding field embracing such categories as soundscape composition, sound art, sonic art, sound design, sound studies and auditory culture. Of greatest significance to the overall field is the investigation...

  14. Numerical design and testing of a sound source for secondary calibration of microphones using the Boundary Element Method

    DEFF Research Database (Denmark)

    Cutanda Henriquez, Vicente; Juhl, Peter Møller; Barrera Figueroa, Salvador

    2009-01-01

    Secondary calibration of microphones in free field is performed by placing the microphone under calibration in an anechoic chamber with a sound source, and exposing it to a controlled sound field. A calibrated microphone is also measured as a reference. While the two measurements are usually made...... apart to avoid acoustic interaction. As a part of the project Euromet-792, aiming to investigate and improve methods for secondary free-field calibration of microphones, a sound source suitable for simultaneous secondary free-field calibration has been designed using the Boundary Element Method...... of the Danish Fundamental Metrology Institute (DFM). The design and verification of the source are presented in this communication....

  15. 76 FR 14698 - Raleigh Film and Television Studios, LLC, Los Angeles, CA; Notice of Negative Determination on...

    Science.gov (United States)

    2011-03-17

    ... DEPARTMENT OF LABOR Employment and Training Administration [TA-W-72,587] Raleigh Film and... Reconsideration for the workers and former workers of Raleigh Film and Television Studios, LLC, Los Angeles... for reconsideration alleges that the subject firm is building large film studios in foreign countries...

  16. Construction of new operation interface for the LABIHS simulator using the ELIPSE E3 studio software

    International Nuclear Information System (INIS)

    Augusto, Silas C.; Oliveira, Mauro V.

    2011-01-01

    The Human-System Interface Laboratory (LABIHS), located at the Instituto de Engenharia Nuclear (IEN), has a compact simulator that simulate the processes of a pressurized water reactor nuclear power plant of 930 MWe of power. This simulator is composed by a HP-UX workstation computer, where the simulation software runs, and a set of computer stations, that represent an advanced control room, where the simulator is operated by software control panels that represent several systems of the simulated nuclear power plant. The current HSIs for the LABIHS simulator was built using iLog software tool. The development of new human-system interfaces (HSIs) for the simulator is one of the research fields of LABIHS. This paper presents the screen components development process for a new HSI for the LABIHS simulator, using the software Elipse TM E3 Studio. These new components developed using the E3 Studio are similar to the ones used in the current simulator interface. The article shows some comparisons between the component and screen development with Elipse TM E3 Studio processes and using iLog Studio. (author)

  17. Studio caso-controllo su pazienti affetti da legionellosi: risultati preliminari di una indagine multicentrica

    Directory of Open Access Journals (Sweden)

    P. Borella

    2003-05-01

    Full Text Available

    Obiettivo: nell’ambito dello studio multicentrico sulla
    legionellosi in Italia, è stata effettuata una sorveglianza sui pazienti affetti da polmonite per valutare la frequenza d’infezioni nosocomiali e comunitarie da Legionella e, sui casi individuati, viene condotto uno studio caso-controllo per approfondire le conoscenze sui fattori di rischio correlati alla malattia.

    Metodi: la sorveglianza della legionellosi è stata allestita in 6 ospedali, utilizzando come test diagnostici la ricerca dell’Ag urinario, colture da escreato e sieroconversione.
    Per lo studio caso-controllo è stata allestita una scheda sulle modalità di reclutamento dei casi e dei controlli, sono state definite le analisi chimico-cliniche e immunologiche da effettuare sui soggetti reclutati, e predisposto un questionario per la raccolta d’informazioni sui fattori di rischio.

    Risultati: su 2.287 soggetti affetti da polmonite sono stati riscontrati 84 casi di legionellosi, per la maggior parte (n.76 di tipo comunitario. Tra i casi individuati, 60 sono stati reclutati per lo studio caso-controllo e sono stati associati a 117 controlli, una parte affetti da polmonite diversa da legionellosi, una parte sani. Nei soggetti affetti da legionellosi, la ferritina serica era significativamente più
    elevata rispetto ai controlli, mentre il numero delle
    cellule natural killer era significativamente inferiore.
    Lo studio dei possibili fattori di rischio associati alla malattia non ha evidenziato differenze significative tra i casi ed i controlli per le abitudini personali e le condizioni espositive ambientali.

    Conclusioni: questa indagine ha permesso di verificare
    che circa il 4% delle polmoniti ricoverate sono da attribuirsi a Legionella. Gli 8 casi nosocomiali sono stati individuati in 3 degli ospedali sorvegliati

  18. Software testing using Visual Studio 2012

    CERN Document Server

    Subashni, S

    2013-01-01

    We will be setting up a sample test scenario, then we'll walk through the features available to deploy tests.This book is for developers and testers who want to get to grips with Visual Studio 2012 and Test Manager for all testing activities and managing tests and results in Team Foundation Server. It requires a minimal understanding of testing practices and the software development life cycle; also, some coding skills would help in customizing and updating the code generated from the web UI testing.

  19. Survivability of a Propellant Fire Inside a Simulated Military Vehicle Crew Compartment: Part 1 - Baseline Study

    Science.gov (United States)

    2013-06-01

    and data recording throughout his career. From earthquake, radiation and process monitoring through to live and studio sound recording, cinema ...Mr Chris French and Ms Alicia Malter for undertaking the preliminary structural design and drafting of the trials superstructure. UNCLASSIFIED

  20. Sound Zones

    DEFF Research Database (Denmark)

    Møller, Martin Bo; Olsen, Martin

    2017-01-01

    Sound zones, i.e. spatially confined regions of individual audio content, can be created by appropriate filtering of the desired audio signals reproduced by an array of loudspeakers. The challenge of designing filters for sound zones is twofold: First, the filtered responses should generate...... an acoustic separation between the control regions. Secondly, the pre- and post-ringing as well as spectral deterioration introduced by the filters should be minimized. The tradeoff between acoustic separation and filter ringing is the focus of this paper. A weighted L2-norm penalty is introduced in the sound...

  1. Designing, Modeling, Constructing, and Testing a Flat Panel Speaker and Sound Diffuser for a Simulator

    Science.gov (United States)

    Dillon, Christina

    2013-01-01

    The goal of this project was to design, model, build, and test a flat panel speaker and frame for a spherical dome structure being made into a simulator. The simulator will be a test bed for evaluating an immersive environment for human interfaces. This project focused on the loud speakers and a sound diffuser for the dome. The rest of the team worked on an Ambisonics 3D sound system, video projection system, and multi-direction treadmill to create the most realistic scene possible. The main programs utilized in this project, were Pro-E and COMSOL. Pro-E was used for creating detailed figures for the fabrication of a frame that held a flat panel loud speaker. The loud speaker was made from a thin sheet of Plexiglas and 4 acoustic exciters. COMSOL, a multiphysics finite analysis simulator, was used to model and evaluate all stages of the loud speaker, frame, and sound diffuser. Acoustical testing measurements were utilized to create polar plots from the working prototype which were then compared to the COMSOL simulations to select the optimal design for the dome. The final goal of the project was to install the flat panel loud speaker design in addition to a sound diffuser on to the wall of the dome. After running tests in COMSOL on various speaker configurations, including a warped Plexiglas version, the optimal speaker design included a flat piece of Plexiglas with a rounded frame to match the curvature of the dome. Eight of these loud speakers will be mounted into an inch and a half of high performance acoustic insulation, or Thinsulate, that will cover the inside of the dome. The following technical paper discusses these projects and explains the engineering processes used, knowledge gained, and the projected future goals of this project

  2. ASSESSING THE COSTS OF THE THERMAL REHABILITATIONS OF A STUDIO BLOCK ENVELOPE

    Directory of Open Access Journals (Sweden)

    DINU R.C.

    2017-06-01

    Full Text Available A view to reducing thermal energy consumption for a block of studios, this paper presents an assessment of the costs of energy efficient building materials used for the thermal rehabilitation of the analyzed building’s tire. Based on information obtained from the evaluation of heat energy consumption and of the actual heat balance of the studios block, resulted the necessity for thermal rehabilitation. These works aimed equally both exterior walls as well as exterior windows and doors and involves a certain level of initial costs wich will be recovered through lower cost of the consumed thermal energy after thermal rehabilitation of the building tire.

  3. Revealing the Experience of Children and Teachers Even in Their Absence: Documenting in the Early Childhood Studio

    Science.gov (United States)

    Parnell, Will

    2011-01-01

    Inspired by the educational approach in the municipal pre-primary schools and infant-toddler centers of Reggio Emilia, Italy, two studio teachers and a researcher participant in Portland, Oregon capture classroom work, make investigations and interpretations in the studio as a laboratory space of learning, help children represent thinking, and…

  4. Conceiving Landscape through Film

    DEFF Research Database (Denmark)

    Farsø, Mads; Munck Petersen, Rikke

    2015-01-01

    This article shows how the media of film can be integrated, explored and can add value to architectural design studios and practice. It elucidates how film may offer an alternative position in architecture, where landscapes and cities are thought, planned and developed in closer relation...... to their spatial and sensory effects on humans. It underscores that the film camera can work as a kind of amplifier of how we, with our bodies, perceive space and project space. In the “Landscape Film” Studio at University of Copenhagen the film medium was tested as a combined registration and design tool...... for a new Nature Park south of Copenhagen. The final studio films and designs show how resonate recordings of sound, time and a bodily presence may simulate an Einfühling that inspires an alternative architecture of relations: the ambient, the changeable and the volatile. They also emphasize that an ability...

  5. Politics and Aesthetics in Electronic Music

    DEFF Research Database (Denmark)

    Groth, Sanne Krogh

    This book is the first to explore the history of the Swedish electronic music studio EMS. EMS was established in 1964 with the intent to create an international center for research in sound and sound perception, and to build one of the world’s most advanced hybrid studios. The principal creators...

  6. A High Resolution Hydrodynamic Model of Puget Sound to Support Nearshore Restoration Feasibility Analysis and Design

    International Nuclear Information System (INIS)

    Khangaonkar, Tarang; Yang, Zhaoqing

    2011-01-01

    Estuarine and coastal hydrodynamic processes are sometimes neglected in the design and planning of nearshore restoration actions. Despite best intentions, efforts to restore nearshore habitats can result in poor outcomes if circulation and transport which also affect freshwater-saltwater interactions are not properly addressed. Limitations due to current land use can lead to selection of sub-optimal restoration alternatives that may result in undesirable consequences, such as flooding, deterioration of water quality, and erosion, requiring immediate remedies and costly repairs. Uncertainty with achieving restoration goals, such as recovery of tidal exchange, supply of sediment and nutrients, and establishment of fish migration pathways, may be minimized by using numerical models designed for application to the nearshore environment. A high resolution circulation and transport model of the Puget Sound, in the state of Washington, was developed to assist with nearshore habitat restoration design and analysis, and to answer the question 'can we achieve beneficial restoration outcomes at small local scale, as well as at a large estuary-wide scale?' The Puget Sound model is based on an unstructured grid framework to define the complex Puget Sound shoreline using a finite volume coastal ocean model (FVCOM). The capability of the model for simulating the important nearshore processes, such as circulation in complex multiple tidal channels, wetting and drying of tide flats, and water quality and sediment transport as part of restoration feasibility, are illustrated through examples of restoration projects in Puget Sound.

  7. Selling Your Design: Oral Communication Pedagogy in Design Education

    Science.gov (United States)

    Morton, Janne; O'Brien, David

    2005-01-01

    Good design skills are the main focus of assessment practices in design education and are evaluated primarily by drawings and models. In some settings, design studio pedagogy tends to reflect only these content-oriented assessment priorities, with minimal attention paid to the development of oral communication skills. Yet, in many professional…

  8. Musicality as Distributed Cognition in a Dance Studio

    Directory of Open Access Journals (Sweden)

    Dafne Muntanyola-Saura

    2016-05-01

    Full Text Available Musicality in dance does not need music. ¿How is musicality apparent in the dance studio, and to what extent is a social construct? We define musicality as a social skill. We analize how dancers share their artistic judgement when narrating the choreographical tasks that take place when rehearsing a new piece. Our claim for this paper is that musicality is part of a vocabulary of motives as artistic justification. As a social skill, musicality relies on two other social skills, listening and fisicality. To capture the variability of the phenomenon, we have observed what happens when the choreographer gives instructions and directs a rehearsal within a cognitive ethnography of a British neoclasical dance company. We selected from the general corpus of data 11 interviews to the company members, which we analized with grounded theory principles. Our findings show how our unit of analysis must be the interaction among dancers in a self-regulated coupling. Thus, we show how musicality is a social hability that can only work in a network of social skills, together with fisicality and listening.  It is, in all, the local product of distributed cognition in the dance studio.

  9. Lights, Camera, Action ... and Cooling - The case for centralized low carbon energy at Fox Studios

    Energy Technology Data Exchange (ETDEWEB)

    Robinson, Alastair [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States); Regnier, Cindy [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States)

    2013-10-01

    Fox Studios partnered with the U.S. Department of Energy (DOE) to develop and implement solutions to retrofit two production stages and one of its central cooling plants, to reduce energy consumption by at least 30% as part of DOE’s Commercial Building Partnerships (CBP) Program. Although this case study reports expected savings arising from proposed design recommendations for a unique building type and the unusual load characteristics associated with its use, the EEMs implemented for the central plant are applicable to any large campus, office and higher education facility. The intent is that by making the energy-efficiency measures (EEMs) set that were assessed as cost-effective from this project applicable to a larger number of buildings on the campus Fox Studios will be able to implement an integrated campus-wide energy strategy for the long term. The significant challenges for this project in the design phase included identifying how to assess and analyze multiple system types, develop a coherent strategy for assessment and analysis, implement the measurement and verification activities to collect the appropriate data (in terms of capturing ‘normal’ operating characteristics and granularity) and determine the best approach to providing cooling to the site buildings based on the nature of existing systems and the expected improvement in energy performance of the central cooling plant. The analytical framework adopted provides a blueprint for similar projects at other large commercial building campuses.

  10. Construction of new operation interface for the LABIHS simulator using the ELIPSE E3 studio software

    Energy Technology Data Exchange (ETDEWEB)

    Augusto, Silas C.; Oliveira, Mauro V., E-mail: silas@ien.gov.b, E-mail: mvitor@ien.gov.b [Instituto de Engenharia Nuclear (IEN/CNEN-RJ), Rio de Janeiro, RJ (Brazil)

    2011-07-01

    The Human-System Interface Laboratory (LABIHS), located at the Instituto de Engenharia Nuclear (IEN), has a compact simulator that simulate the processes of a pressurized water reactor nuclear power plant of 930 MWe of power. This simulator is composed by a HP-UX workstation computer, where the simulation software runs, and a set of computer stations, that represent an advanced control room, where the simulator is operated by software control panels that represent several systems of the simulated nuclear power plant. The current HSIs for the LABIHS simulator was built using iLog software tool. The development of new human-system interfaces (HSIs) for the simulator is one of the research fields of LABIHS. This paper presents the screen components development process for a new HSI for the LABIHS simulator, using the software Elipse{sup TM} E3 Studio. These new components developed using the E3 Studio are similar to the ones used in the current simulator interface. The article shows some comparisons between the component and screen development with Elipse{sup TM} E3 Studio processes and using iLog Studio. (author)

  11. Design Methodology and Performance Evaluation of New Generation Sounding Rockets

    Directory of Open Access Journals (Sweden)

    Marco Pallone

    2018-01-01

    Full Text Available Sounding rockets are currently deployed for the purpose of providing experimental data of the upper atmosphere, as well as for microgravity experiments. This work provides a methodology in order to design, model, and evaluate the performance of new sounding rockets. A general configuration composed of a rocket with four canards and four tail wings is sized and optimized, assuming different payload masses and microgravity durations. The aerodynamic forces are modeled with high fidelity using the interpolation of available data. Three different guidance algorithms are used for the trajectory integration: constant attitude, near radial, and sun-pointing. The sun-pointing guidance is used to obtain the best microgravity performance while maintaining a specified attitude with respect to the sun, allowing for experiments which are temperature sensitive. Near radial guidance has instead the main purpose of reaching high altitudes, thus maximizing the microgravity duration. The results prove that the methodology at hand is straightforward to implement and capable of providing satisfactory performance in term of microgravity duration.

  12. The Textile Form of Sound

    DEFF Research Database (Denmark)

    Bendixen, Cecilie

    Sound is a part of architecture, and sound is complex. Upon this, sound is invisible. How is it then possible to design visual objects that interact with the sound? This paper addresses the problem of how to get access to the complexity of sound and how to make textile material revealing the form...... goemetry by analysing the sound pattern at a specific spot. This analysis is done theoretically with algorithmic systems and practical with waves in water. The paper describes the experiments and the findings, and explains how an analysis of sound can be catched in a textile form....

  13. Macro Micro Studio: A Prototype Energy Autonomous Laboratory

    Directory of Open Access Journals (Sweden)

    Neil Burford

    2016-05-01

    Full Text Available In 2011, the Departments of Architecture, Physics and Engineering began the development of a small Passivhaus standard, renewable energy self-sufficient studio at the University Botanical Gardens in Dundee. The prototype was conceived as an experimental, integrated technical platform to monitor the performance of an ultra-low-energy consumption, energy positive building in the Scottish climate, and understand user behaviour in relation to managing energy in-use and reducing occupant’s energy consumption. The building fabric has been constructed using regional sustainable materials, including a low-thermal bridging timber kit relying on Scottish small cross-section timber and a novel foam concrete (air entrained slab foundation. While further work is required to complete the installation of the renewable energy system, predictive modelling indicates that energy autonomy can be largely achieved. With the recent introduction of the new Passivhaus 2009 criteria in October 2015, this project provides an insight into the practical application of an autarkic energy system in a northern European climate. The following paper describes the research rationale, the processes and decision making in the development of the formal and technical design of the building and discusses our current thinking in the design and quantification of the energy system.

  14. Sound design for diesel passenger cars

    Energy Technology Data Exchange (ETDEWEB)

    Belluscio, Michele; Ruotolo, Romualdo [GM Powertrain Europe, Torino (Italy); Schoenherr, Christian; Schuster, Guenter [GM Europe, Ruesselsheim (Germany); Eisele, Georg; Genender, Peter; Wolff, Klaus; Van Keymeulen, Johan [FEV Motorentechnik GmbH, Aachen (Germany)

    2008-07-01

    With the growing market contribution of diesel passenger cars in Europe, it becomes more important to create a brand and market segment specific vehicle sound. Beside the usually considered pleasantness related topics like diesel knocking and high noise excitation, it is important to fulfil also the requirements regarding a dynamic vehicle impression. This impression is mainly influenced by the load dependency of the engine induced noise, which is reduced for diesel engines due to the missing throttle valve and the damping effect of the turbocharger and the diesel particulate filter. By means of a detailed noise transfer path analysis the contribution with dynamic potential can be identified. Furthermore the load dependency itself of a certain noise contribution can be strengthened, which allows for a dynamic sound character comparable to sporty gasoline vehicles. (orig.)

  15. A wideband absorber for television studios

    Science.gov (United States)

    Baird, M. D. M.

    The acoustic treatment in BBC television has taken various forms to date, all of which have been relatively expensive, some of which provide inadequate absorption. An investigation has been conducted into the possibilities of producing a new type of wideband absorber which would be more economic, also taking installation time into account, than earlier designs. This Report describes the absorption coefficient measurements made on various combinations of materials, from which a wideband sound absorber has been developed. The absorber works efficiently between 50 Hz and 10 kHz, is simple and easy to construct using readily available materials, and is fire resistant. The design lends itself, if necessary, to on-site fine tuning, and savings in the region of 50 percent can be achieved in terms of cost and space with respect to previous designs.

  16. Classical and adaptive clinical trial designs using ExpDesign Studio

    National Research Council Canada - National Science Library

    Chang, Mark

    2008-01-01

    ... Relationship 2.2.9 Parallel Design 17 2.2.10 Crossover Design 17 2.2.11 Factorial Design 18 Selection of a Trial Design 18 2.3.1 Balanced Versus Unbalanced Designs 18 2.3.2 Crossover Versus Parallel...

  17. Feeling and Thinking about Studio Practices: Exploring Dissonance in Semi-Structured Interviews with Students in Higher Education Music

    Science.gov (United States)

    Burwell, Kim

    2017-01-01

    While studio-based instrumental and vocal learning is widely regarded as both important and effective in higher education music, research to date has offered little concrete information about studio practices that students have regarded as ineffective. Two recent case studies investigated what appear to be exceptional instances in which students…

  18. Analysis, Design and Implementation of an Embedded Realtime Sound Source Localization System Based on Beamforming Theory

    Directory of Open Access Journals (Sweden)

    Arko Djajadi

    2009-12-01

    Full Text Available This project is intended to analyze, design and implement a realtime sound source localization system by using a mobile robot as the media. The implementated system uses 2 microphones as the sensors, Arduino Duemilanove microcontroller system with ATMega328p as the microprocessor, two permanent magnet DC motors as the actuators for the mobile robot and a servo motor as the actuator to rotate the webcam directing to the location of the sound source, and a laptop/PC as the simulation and display media. In order to achieve the objective of finding the position of a specific sound source, beamforming theory is applied to the system. Once the location of the sound source is detected and determined, the choice is either the mobile robot will adjust its position according to the direction of the sound source or only webcam will rotate in the direction of the incoming sound simulating the use of this system in a video conference. The integrated system has been tested and the results show the system could localize in realtime a sound source placed randomly on a half circle area (0 - 1800 with a radius of 0.3m - 3m, assuming the system is the center point of the circle. Due to low ADC and processor speed, achievable best angular resolution is still limited to 25o.

  19. "Passie, Hartstocht": Painting and Evoking Emotions in Rembrandt’s Studio

    NARCIS (Netherlands)

    Weststeijn, T.; Fritsche, C.; Leonhard, K.; Weber, G.J.M.

    2013-01-01

    Focusing on Rembrandt’s studio, this chapter explores the theory and practice in the depiction of the passions. It argues that the central importance alotted to portraying and evoking emotions in rhetorical theory inspired painterly experiments in the 1630s and theoretical ideals that were first

  20. The Artists of the Universal Studios of Art, Lagos, Nigeria

    African Journals Online (AJOL)

    Nneka Umera-Okeke

    strengthened and sustained by the introduction of schools and churches. ... have turned out many artists over the years including students on industrial training .... meetings between students and management also take place any time the ... As the studios had a tradition of exhibitions, conferences and seminars, as well.

  1. The Aesthetic Experience of Sound

    DEFF Research Database (Denmark)

    Breinbjerg, Morten

    2005-01-01

    to react on. In an ecological understanding of hearing our detection of audible information affords us ways of responding to our environment. In my paper I will address both these ways of using sound in relation to computer games. Since a game player is responsible for the unfolding of the game, his......The use of sound in (3D) computer games basically falls in two. Sound is used as an element in the design of the set and as a narrative. As set design sound stages the nature of the environment, it brings it to life. As a narrative it brings us information that we can choose to or perhaps need...... exploration of the virtual space laid out before him is pertinent. In this mood of exploration sound is important and heavily contributing to the aesthetic of the experience....

  2. Documenting the conversion from traditional to Studio Physics formats at the Colorado School of Mines: Process and early results

    Science.gov (United States)

    Kohl, Patrick B.; Kuo, H. Vincent; Ruskell, Todd G.

    2008-10-01

    The Colorado School of Mines (CSM) has taught its first-semester introductory physics course using a hybrid lecture/Studio Physics format for several years. Over the past year we have converted the second semester of our calculus-based introductory physics course (Physics II) to a Studio Physics format, starting from a traditional lecture-based format. In this paper, we document the early stages of this conversion in order to better understand which features succeed and which do not, and in order to develop a model for switching to Studio that keeps the time and resource investment manageable. We describe the recent history of the Physics II course and of Studio at Mines, discuss the PER-based improvements that we are implementing, and characterize our progress via several metrics, including pre/post Conceptual Survey of Electricity and Magnetism (CSEM) scores, Colorado Learning About Science Survey scores (CLASS), solicited student comments, failure rates, and exam scores.

  3. Gestió de factures electròniques amb .NET (Visual Studio Tools for Office)

    OpenAIRE

    Gimeno Capín, Pablo

    2008-01-01

    Creació d¿un software de gestió de factures electròniques desenvolupat en aquesta plataforma tecnològica, amb indicació expressa d¿utilització de les eines VSTO (Visual Studio Tools for Office) en la seva última versió. Creación de un software de gestión de facturas electrónicas desarrollado en esta plataforma tecnológica, con indicación expresa de utilización de las herramientas VSTO (Visual Studio Tools for Office) en su última versión. Creation of electronic invoice management softwa...

  4. Design and qualification of an UHV system for operation on sounding rockets

    Energy Technology Data Exchange (ETDEWEB)

    Grosse, Jens, E-mail: jens.grosse@dlr.de; Braxmaier, Claus [Center of Applied Space Technology and Microgravity (ZARM), University of Bremen, Bremen, 28359, Germany and German Aerospace Center (DLR) Bremen, Bremen, 28359 (Germany); Seidel, Stephan Tobias; Becker, Dennis; Lachmann, Maike Diana [Institute of Quantum Optics, Leibniz University Hanover, Hanover, 30167 (Germany); Scharringhausen, Marco [German Aerospace Center (DLR) Bremen, Bremen, 28359 (Germany); Rasel, Ernst Maria [Institute of Quantum Optics, Leibniz University Hanover, Hanover, 30167, Bremen (Germany)

    2016-05-15

    The sounding rocket mission MAIUS-1 has the objective to create the first Bose–Einstein condensate in space; therefore, its scientific payload is a complete cold atom experiment built to be launched on a VSB-30 sounding rocket. An essential part of the setup is an ultrahigh vacuum system needed in order to sufficiently suppress interactions of the cooled atoms with the residual background gas. Contrary to vacuum systems on missions aboard satellites or the international space station, the required vacuum environment has to be reached within 47 s after motor burn-out. This paper contains a detailed description of the MAIUS-1 vacuum system, as well as a description of its qualification process for the operation under vibrational loads of up to 8.1 g{sub RMS} (where RMS is root mean square). Even though a pressure rise dependent on the level of vibration was observed, the design presented herein is capable of regaining a pressure of below 5 × 10{sup −10} mbar in less than 40 s when tested at 5.4 g{sub RMS}. To the authors' best knowledge, it is the first UHV system qualified for operation on a sounding rocket.

  5. Design and Calibration Tests of an Active Sound Intensity Probe

    Directory of Open Access Journals (Sweden)

    Thomas Kletschkowski

    2008-01-01

    Full Text Available The paper presents an active sound intensity probe that can be used for sound source localization in standing wave fields. The probe consists of a sound hard tube that is terminated by a loudspeaker and an integrated pair of microphones. The microphones are used to decompose the standing wave field inside the tube into its incident and reflected part. The latter is cancelled by an adaptive controller that calculates proper driving signals for the loudspeaker. If the open end of the actively controlled tube is placed close to a vibrating surface, the radiated sound intensity can be determined by measuring the cross spectral density between the two microphones. A one-dimensional free field can be realized effectively, as first experiments performed on a simplified test bed have shown. Further tests proved that a prototype of the novel sound intensity probe can be calibrated.

  6. ABOUT SOUNDS IN VIDEO GAMES

    Directory of Open Access Journals (Sweden)

    Denikin Anton A.

    2012-12-01

    Full Text Available The article considers the aesthetical and practical possibilities for sounds (sound design in video games and interactive applications. Outlines the key features of the game sound, such as simulation, representativeness, interactivity, immersion, randomization, and audio-visuality. The author defines the basic terminology in study of game audio, as well as identifies significant aesthetic differences between film sounds and sounds in video game projects. It is an attempt to determine the techniques of art analysis for the approaches in study of video games including aesthetics of their sounds. The article offers a range of research methods, considering the video game scoring as a contemporary creative practice.

  7. Parallel Programming with Intel Parallel Studio XE

    CERN Document Server

    Blair-Chappell , Stephen

    2012-01-01

    Optimize code for multi-core processors with Intel's Parallel Studio Parallel programming is rapidly becoming a "must-know" skill for developers. Yet, where to start? This teach-yourself tutorial is an ideal starting point for developers who already know Windows C and C++ and are eager to add parallelism to their code. With a focus on applying tools, techniques, and language extensions to implement parallelism, this essential resource teaches you how to write programs for multicore and leverage the power of multicore in your programs. Sharing hands-on case studies and real-world examples, the

  8. Teaching and Research: Establishing Link in Studio-Based Education

    Directory of Open Access Journals (Sweden)

    A. Ozdemyr

    2007-09-01

    Full Text Available The compelling ideal of modern architectural education associated with Boyer’s (1990 framework is a scholarly collaboration by a relationship between teaching and research. Research enhances teaching through the introduction of new topics and methodologies. Research-based teaching stimulates better communication between students and lecturers as researchers. Students’ comments and questions can improve the subject of future research. A model of research-based teaching can be structured to teach both research findings and processes. This model can be well integrated to current curriculum with emphasis on research-oriented teaching in which students take part in the research process. In this process, instructors use their research experience during their interactions with students. This paper discusses the establishment of the link between research and teaching in the built environment with cases from studio-based learning in Landscape Architecture discipline. The argument is that studio-based education should be accepted as a pedagogical method to take part in teaching research to make connections between architecture and other disciplines. This effort will position the education into a research-based setting and make proposals to re-orient curriculum so that researchers can teach what and how they research.

  9. The impact of a noise reduction quality improvement project upon sound levels in the open-unit-design neonatal intensive care unit.

    Science.gov (United States)

    Liu, W F

    2010-07-01

    To decrease measured sound levels in the neonatal intensive care unit through implementation of human factor and minor design modification strategies. Prospective time series. Two open-unit-design neonatal centers. Implementation of a coordinated program of noise reduction strategies did not result in any measurable improvement in levels of loudness or quiet. Two centers, using primarily human behavior noise reduction strategies, were unable to demonstrate measurable improvements in sound levels within the occupied open-unit-design neonatal intensive care unit.

  10. Sound and sound sources

    DEFF Research Database (Denmark)

    Larsen, Ole Næsbye; Wahlberg, Magnus

    2017-01-01

    There is no difference in principle between the infrasonic and ultrasonic sounds, which are inaudible to humans (or other animals) and the sounds that we can hear. In all cases, sound is a wave of pressure and particle oscillations propagating through an elastic medium, such as air. This chapter...... is about the physical laws that govern how animals produce sound signals and how physical principles determine the signals’ frequency content and sound level, the nature of the sound field (sound pressure versus particle vibrations) as well as directional properties of the emitted signal. Many...... of these properties are dictated by simple physical relationships between the size of the sound emitter and the wavelength of emitted sound. The wavelengths of the signals need to be sufficiently short in relation to the size of the emitter to allow for the efficient production of propagating sound pressure waves...

  11. Strategies for application of learning theories in art studio practices ...

    African Journals Online (AJOL)

    This study highlights the link between learning theories and art studio practices. The paper is of the opinion that if these theories are critically understood and applied to the practical aspect of fine and applied arts then learning will be more functional. Nigerian Journal of Technology and Education in Nigeria Vol. 8(1) 2003: ...

  12. Optimal design of sound absorbing systems with microperforated panels

    Science.gov (United States)

    Kim, Nicholas Nakjoo

    As the development of technology makes economic prosperity and life more convenient, people now desire a higher quality of life. This quality of life is based not only on the convenience in their life but also on clean and eco-friendly environments. To meet that requirement, much research is being performed in many areas of eco-friendly technology, such as renewable energy, biodegradable content, and batteries for electronic vehicles. This tendency is also obvious in the acoustics area, where there are continuing attempts to replace fiber-glass sound absorbers with fiber-free materials. The combination of microperfoated panels (MPP) (one of the fiber-free sound absorbing materials), usually in the form of a thin panel with small holes, and an air backing may be one of the preferred solutions. These panels can be designed in many ways, and usually feature many small (sub-millimeter) holes and typically surface porosities on the order of 1 percent. The detailed acoustical properties of MPPs depend on their hole shape, the hole diameter, the thickness of the panel, the overall porosity of the perforated film, the film's mass per unit area, and the depth of the backing air cavity. Together, these parameters control the absorption peak location and the magnitude of the absorption coefficient (and the magnitude of the transmission loss in barrier applications). By an appropriate choice of these parameters good absorption performance can be achieved in a frequency range one or two octaves wide. That kind of solution may be adequate when it is necessary to control sound only in a specified frequency range (in the speech interference range, for example). However, in order to provide appropriate noise control solutions over a broader range of frequencies, it is necessary to design systems featuring multiple-layers of MPPs, thus creating what amounts to a multi-degree-of-freedom system and so expanding the range over which good absorption can be obtained. In this research

  13. The Lure of Non-Credit Studio Art Classes for Adult Learners

    Science.gov (United States)

    Murray, Gina C.

    2012-01-01

    The purpose of this study was to examine the motivation and satisfaction of adult learners who participated in non-credit studio art classes. Leisure motivation has been researched by educators, philosophers, psychologists, and social scientists (Candy, 1991; Brookfield, 2005: Dewey, 1980; Knowles, 1998; Maslow, 1970; Rogers, 1961, Stebbins,…

  14. Wheel liner design for improved sound and structural performances

    Science.gov (United States)

    Oltean, Alexandru; Diaconescu, Claudiu; Tabacu, Ştefan

    2017-10-01

    Vehicle noise is composed mainly of wheel-road noise and noise from the power unit. At low speeds power unit noise dominates while at high speeds wheel-road noise dominates as wheel-road noise level increases approximately logarithmically with speed. The wheel liner is designed as a component of the vehicle that has a multiple role. It has to prevent the dirt or water from the road surface that are engaged by the wheel to access the engine/front bay. Same time it has the important role to reduce perceived noised in the passenger’s compartment that comes from the wheel-road interaction. Progress in plastic injection moulding technology allowed for new structures to be developed - nonwoven materials in combination with a PP based carrier structure which benefits from a cell structure caused by MuCell injection moulding. The results are light parts with increased sound absorption performances. An adapted combination of materials and production processes can provide the solution for stiff yet soundproofing structures valued for modern vehicles. Sound absorption characteristics of materials used for wheel liners applications were reported in this study. Different polypropylene and polyester fibre-based thermally bonded nonwovens varying in weight and thickness were investigated. Having as a background the performances of the nonwoven material the microcellular structure was part of the analysis. Acoustical absorptive behaviour was explained by analysing the results obtained using the impedance tube and correlating with the knowledge of materials structure.

  15. MOOC - MASSIVE OPEN ONLINE COURSE: INSTALAÇÃO DO ANDROID STUDIO MOOC - Massive Open Online Course: Android Studio Installation

    OpenAIRE

    Moreira, Bernardo; Reguinga, Bernardo; Samartinho, João

    2017-01-01

    As tecnologias estão cada vez mais presentes no dia a dia. É crucial que os professores e alunos se sintam preparados para este novo universo tecnológico, onde as tecnologias assumem um papel preponderante no processo de ensino-aprendizagem.Este poster apresenta um projeto em que a partir de um MOOC (Massive Open Online Couse) disponibilizamos um módulo de instalação do Android Studio na plataforma eRaízes. A adesão a esta modalidade de aprendizagem (MOOC) e a crescente utilização do Android,...

  16. The Microsoft Visual Studio Software Development For 5 DOF Nuclear Malaysia Robot Arm V2 Control System

    International Nuclear Information System (INIS)

    Mohd Zaid Hassan; Anwar Abdul Rahman; Azraf Azman; Mohd Rizal Mamat; Mohd Arif Hamzah

    2014-01-01

    This paper presents the Microsoft visual studio development for 5DOF Nuclear Malaysia Robot Arm V2 control system. The kinematics analysis is the study of the relationship between the individual joints of robot manipulator, the position and orientation of the end-effector. The Denavit-Hartenberg (DH) model is used to model the robot links and joints. Both forward and inverse kinematic are presented. The simulation software has been developed by using Microsoft visual studio to solve the robot arms kinematic behavior. (author)

  17. Using Active Learning in a Studio Classroom to Teach Molecular Biology

    Science.gov (United States)

    Nogaj, Luiza A.

    2013-01-01

    This article describes the conversion of a lecture-based molecular biology course into an active learning environment in a studio classroom. Specific assignments and activities are provided as examples. The goal of these activities is to involve students in collaborative learning, teach them how to participate in the learning process, and give…

  18. Inside the Actors' Studio: Exploring Dietetics Education Practices through Dialogical Inquiry

    Science.gov (United States)

    Fox, Ann L.; Gingras, Jacqui

    2012-01-01

    Two colleagues, Ann and Jacqui, came together, within the safety of an imagined actors' studio, to explore the challenges that Ann faced in planning a new graduate program in public health nutrition. They met before, during, and after program implementation to discuss Ann's experiences, and audio-taped and transcribed the discussions. When all…

  19. Educating Instructional Designers: Different Methods for Different Outcomes.

    Science.gov (United States)

    Rowland, Gordon; And Others

    1994-01-01

    Suggests new methods of teaching instructional design based on literature reviews of other design fields including engineering, architecture, interior design, media design, and medicine. Methods discussed include public presentations, visiting experts, competitions, artifacts, case studies, design studios, and internships and apprenticeships.…

  20. Space as a Resource in Creative Design Practices

    NARCIS (Netherlands)

    Vyas, Dhaval; van der Veer, Gerrit C.; Heylen, Dirk K.J.; Nijholt, Antinus; Gross, Tom

    2009-01-01

    Based on longitudinal ethnographic fieldwork in two industrial design departments and two design companies, we explore the role of spatial arrangements for supporting creative design practices within different design studios. From our results, we show that designers explicitly make use of the

  1. Screenings of lung cancer with low dose spiral CT: results of a three year pilot study and design of the randomised controlled trial Italung-CT; Screening della neoplasia polmonare con TC spirale a bassa dose: risultati di uno studio pilota triennale e disegno dello studio clinico randomizzato Italung-CT

    Energy Technology Data Exchange (ETDEWEB)

    Picozzi, Giulia [Firenze Univ., Firenze (Italy). Radiodiagnostica I-Dipartimento di Fisiopatologia Clinica; Paci, Enrico [Azienda Ospedaliera Universitaria di Careggi, Firenze (Italy). Unita' di Epidemiologia Clinica e Descrittiva Centro per lo Studio e la Prevenzione Oncologica; Lopes Pegna, Andrea [Azienda Ospedaliera Universitaria di Careggi, Firenze (Italy). U.O. Pneumologia] [and others

    2005-02-01

    Purpose: To report the results of a three-year observational pilot study of lung cancer screening with low dose computed tomography (CT) and to present the study design of a randomised clinical trial named as Italung CT. Materials and methods: Sixty (47 males and 13 females, mean age 64{+-}4.5 years) heavy smokers (at least 20 packs-year) underwent three low-dose spiral CT screening tests one year apart on a single slice or multislice CT scanner. Indeterminate nodules were managed according to the recommendations of the Early Lung Cancer Action Project. Results: Indeterminate nodules were observed in 33 (55%) of the subjects (60% at the baseline screening test, 24% at the first annual test and 16% at the second annual test). The size of the largest indeterminate nodule was <5mm in diameter in 20 subjects. 10 of whom showed the nodule at the baseline test. Forty-five subjects (75%) completed the first annual test and 42 (70%) the second annual test. One (1.6%) prevalent lung cancer (adenosquamous carcinoma) and one (2.2%) incident lung cancer (small cell cancer at the first annual examination) were observed, as well as pulmonary localisation of Hodgkin's lymphoma (at the second annual test). In addition, one subject underwent lung surgery for a chondromatous hamartoma. Conclusions: The results of the pilot study are substantially in line with those of other observational studies of greater sample size. This justifies optimism about the reliability of the results in the screened arm of the Italung Ct trial which hast just began. [Italian] Scopo: Riportare i risultati di uno studio pilota osservazionale di screening della neoplasia polmonare con TC a bassa dose della durata di tre anni e presentare il disegno dello studio clinico randomizzato Italung-CT. Materiale e metodi: Sessanta (47 uomini e 13 donne, eta' media 64{+-}4,5 anni) forti fumatori (almeno 20 pacchetti/anno) sono stati sottoposti ad un esame basale e a due controlli annuali con TC single o

  2. Design of UAV-Embedded Microphone Array System for Sound Source Localization in Outdoor Environments

    Directory of Open Access Journals (Sweden)

    Kotaro Hoshiba

    2017-11-01

    Full Text Available In search and rescue activities, unmanned aerial vehicles (UAV should exploit sound information to compensate for poor visual information. This paper describes the design and implementation of a UAV-embedded microphone array system for sound source localization in outdoor environments. Four critical development problems included water-resistance of the microphone array, efficiency in assembling, reliability of wireless communication, and sufficiency of visualization tools for operators. To solve these problems, we developed a spherical microphone array system (SMAS consisting of a microphone array, a stable wireless network communication system, and intuitive visualization tools. The performance of SMAS was evaluated with simulated data and a demonstration in the field. Results confirmed that the SMAS provides highly accurate localization, water resistance, prompt assembly, stable wireless communication, and intuitive information for observers and operators.

  3. Design of UAV-Embedded Microphone Array System for Sound Source Localization in Outdoor Environments.

    Science.gov (United States)

    Hoshiba, Kotaro; Washizaki, Kai; Wakabayashi, Mizuho; Ishiki, Takahiro; Kumon, Makoto; Bando, Yoshiaki; Gabriel, Daniel; Nakadai, Kazuhiro; Okuno, Hiroshi G

    2017-11-03

    In search and rescue activities, unmanned aerial vehicles (UAV) should exploit sound information to compensate for poor visual information. This paper describes the design and implementation of a UAV-embedded microphone array system for sound source localization in outdoor environments. Four critical development problems included water-resistance of the microphone array, efficiency in assembling, reliability of wireless communication, and sufficiency of visualization tools for operators. To solve these problems, we developed a spherical microphone array system (SMAS) consisting of a microphone array, a stable wireless network communication system, and intuitive visualization tools. The performance of SMAS was evaluated with simulated data and a demonstration in the field. Results confirmed that the SMAS provides highly accurate localization, water resistance, prompt assembly, stable wireless communication, and intuitive information for observers and operators.

  4. Carnegie Mellon's STUDIO for Creative Inquiry [and] The Interdisciplinary Teaching Network (ITeN) [and] Interactive Fiction [and] The Networked Virtual Art Museum.

    Science.gov (United States)

    Holden, Lynn; And Others

    1992-01-01

    Explains the STUDIO for Creative Inquiry, an interdisciplinary center at Carnegie Mellon University that supports experimental activities in the arts, and its Interdisciplinary Teaching Network. Three STUDIO projects are described: the Ancient Egypt Prototype application of the network; an interactive fiction system based on artificial…

  5. Game Sound from Behind the Sofa

    DEFF Research Database (Denmark)

    Garner, Tom Alexander

    2013-01-01

    The central concern of this thesis is upon the processes by which human beings perceive sound and experience emotions within a computer video gameplay context. The potential of quantitative sound parameters to evoke and modulate emotional experience is explored, working towards the development...... that provide additional support of the hypothetical frameworks: an ecological process of fear, a fear-related model of virtual and real acoustic ecologies, and an embodied virtual acoustic ecology framework. It is intended that this thesis will clearly support more effective and efficient sound design...... practices and also improve awareness of the capacity of sound to generate significant emotional experiences during computer video gameplay. It is further hoped that this thesis will elucidate the potential of biometrics/psychophysiology to allow game designers to better understand the player and to move...

  6. Studio di Architetture e Protocolli per Reti Ottiche

    CERN Document Server

    Cucchi, R; Raffaelli, C; Vistoli, C

    1999-01-01

    Le reti ottiche basate sulla tecnologia WDM (Wavelength Division Multiplexing) sono molto promettenti per rispondere non solo alle esigenze di capacit trasmissiva ma anche per la realizzazione di reti costituite da apparati $9 esclusivamente ottici dove la lunghezza d¹onda rappresenta il circuito di comunicazione fra nodo sorgente e nodo destinatario.Questo documento prende in esame il ³trigger di II livello dell¹esperimento ATLAS come case study², ne $9 analizza le esigenze di trasmissione dei dati e descrive uno studio di fattibilit basato su una rete ottica a stella.

  7. Markkinoinnin kehittäminen kustannustehokkaasti Case: Studio Jsuvala

    OpenAIRE

    Koskinen, Anniina; Airaksinen, Marianne

    2016-01-01

    Tämän työn toimeksiantona oli kehittää erään kuopiolaisen valokuvaamon markkinointia kustannustehokkaasti. Yrityksen resurssit olivat vähäiset ja siksi markkinointikeinojen täytyi olla pienikustanteista tai ilmaista. Työn tavoitteena oli erityisesti selvittää valokuvaamon segmentit, jotta markkinointi kohdistuisi oikeille asiakasryhmille. Työssä on lisäksi selvitetty, minkälainen sisältö toimisi parhaiten eri markkinointikanavissa. Työssä on löydetty kehittämisehdotuksia myös Studio Jsuvalan...

  8. Creativity Processes of Students in the Design Studio

    Science.gov (United States)

    Huber, Amy Mattingly; Leigh, Katharine E.; Tremblay, Kenneth R., Jr.

    2012-01-01

    The creative process is a multifaceted and dynamic path of thinking required to execute a project in design-based disciplines. The goal of this research was to test a model outlining the creative design process by investigating student experiences in a design project assignment. The study used an exploratory design to collect data from student…

  9. Scrutinizing Studio Art and Its Study: Historical Relations and Contemporary Conditions

    Science.gov (United States)

    Grierson, Elizabeth M.

    2010-01-01

    This article addresses shifts in the pedagogical positioning of art theory and art practice through the decades of the 1980s, 1990s, and 2000s and considers how shifts to postdisciplinarity might inform practices in the art academy today. It considers legacies of modernity to disclose methodological and ideological scaffolds upon which studio art…

  10. Mule Studio: una herramienta gráfica para Mule ESB

    OpenAIRE

    Boubeta-Puig, Juan

    2013-01-01

    En este documento se presenta un tutorial paso a paso sobre Mule Studio, una herramienta gráfica que abstrae al usuario de los detalles más técnicos del bus de servicios empresarial Mule. Además, se implementa un caso de estudio en el que se integra el motor de procesamiento de eventos complejos Esper con Mule, haciendo uso de dicha herramienta.

  11. Modular and Adaptive Control of Sound Processing

    Science.gov (United States)

    van Nort, Douglas

    This dissertation presents research into the creation of systems for the control of sound synthesis and processing. The focus differs from much of the work related to digital musical instrument design, which has rightly concentrated on the physicality of the instrument and interface: sensor design, choice of controller, feedback to performer and so on. Often times a particular choice of sound processing is made, and the resultant parameters from the physical interface are conditioned and mapped to the available sound parameters in an exploratory fashion. The main goal of the work presented here is to demonstrate the importance of the space that lies between physical interface design and the choice of sound manipulation algorithm, and to present a new framework for instrument design that strongly considers this essential part of the design process. In particular, this research takes the viewpoint that instrument designs should be considered in a musical control context, and that both control and sound dynamics must be considered in tandem. In order to achieve this holistic approach, the work presented in this dissertation assumes complementary points of view. Instrument design is first seen as a function of musical context, focusing on electroacoustic music and leading to a view on gesture that relates perceived musical intent to the dynamics of an instrumental system. The important design concept of mapping is then discussed from a theoretical and conceptual point of view, relating perceptual, systems and mathematically-oriented ways of examining the subject. This theoretical framework gives rise to a mapping design space, functional analysis of pertinent existing literature, implementations of mapping tools, instrumental control designs and several perceptual studies that explore the influence of mapping structure. Each of these reflect a high-level approach in which control structures are imposed on top of a high-dimensional space of control and sound synthesis

  12. Controlling sound with acoustic metamaterials

    DEFF Research Database (Denmark)

    Cummer, Steven A. ; Christensen, Johan; Alù, Andrea

    2016-01-01

    Acoustic metamaterials can manipulate and control sound waves in ways that are not possible in conventional materials. Metamaterials with zero, or even negative, refractive index for sound offer new possibilities for acoustic imaging and for the control of sound at subwavelength scales....... The combination of transformation acoustics theory and highly anisotropic acoustic metamaterials enables precise control over the deformation of sound fields, which can be used, for example, to hide or cloak objects from incident acoustic energy. Active acoustic metamaterials use external control to create......-scale metamaterial structures and converting laboratory experiments into useful devices. In this Review, we outline the designs and properties of materials with unusual acoustic parameters (for example, negative refractive index), discuss examples of extreme manipulation of sound and, finally, provide an overview...

  13. B-to-C Digital Marketing Plan for ONAR Studios

    OpenAIRE

    Juvonen, Mirjam

    2016-01-01

    Traditional marketing methods are losing their impact in this continuously more digital world. Most customers are online and businesses need to be there, too. Through a creative plan for digital marketing, businesses can gain an advantage over their competitors, which is highly needed especially in the extremely competitive fashion industry. The objective of this product-based thesis is to create a B-to-C digital marketing plan for the case company, ONAR Studios, a small Finnish fashion b...

  14. Speakeasy Studio and Cafe: Information Literacy, Web-based Library Instruction, and Technology.

    Science.gov (United States)

    Jacobs, Mark

    2001-01-01

    Discussion of academic library instruction and information literacy focuses on a Web-based program developed at Washington State University called Speakeasy Studio and Cafe that is used for bibliographic instruction. Highlights include the research process; asking the right question; and adapting to students' differing learning styles. (LRW)

  15. Sound pressure level tools design used in occupational health by means of Labview software

    Directory of Open Access Journals (Sweden)

    Farhad Forouharmajd

    2015-01-01

    Conclusion: LabVIEW programming capabilities in the field of sound can be referred to the measurement of sound, frequency analysis, and sound control that actually the software acts like a sound level meter and sound analyzer. According to the mentioned features, we can use this software to analyze and process sound and vibration as a monitoring system.

  16. mzStudio: A Dynamic Digital Canvas for User-Driven Interrogation of Mass Spectrometry Data.

    Science.gov (United States)

    Ficarro, Scott B; Alexander, William M; Marto, Jarrod A

    2017-08-01

    Although not yet truly 'comprehensive', modern mass spectrometry-based experiments can generate quantitative data for a meaningful fraction of the human proteome. Importantly for large-scale protein expression analysis, robust data pipelines are in place for identification of un-modified peptide sequences and aggregation of these data to protein-level quantification. However, interoperable software tools that enable scientists to computationally explore and document novel hypotheses for peptide sequence, modification status, or fragmentation behavior are not well-developed. Here, we introduce mzStudio, an open-source Python module built on our multiplierz project. This desktop application provides a highly-interactive graphical user interface (GUI) through which scientists can examine and annotate spectral features, re-search existing PSMs to test different modifications or new spectral matching algorithms, share results with colleagues, integrate other domain-specific software tools, and finally create publication-quality graphics. mzStudio leverages our common application programming interface (mzAPI) for access to native data files from multiple instrument platforms, including ion trap, quadrupole time-of-flight, Orbitrap, matrix-assisted laser desorption ionization, and triple quadrupole mass spectrometers and is compatible with several popular search engines including Mascot, Proteome Discoverer, X!Tandem, and Comet. The mzStudio toolkit enables researchers to create a digital provenance of data analytics and other evidence that support specific peptide sequence assignments.

  17. Multilevel flow models studio: human-centralized development for operation support system

    International Nuclear Information System (INIS)

    Zhou Yangping; Hidekazu Yoshikawa; Liu Jingquan; Yang Ming; Ouyang Jun

    2005-01-01

    Computerized Operation Support Systems (COSS), integrating Artificial Intelligence, Multimedia and Network Technology, are now being proposed for reducing operator's cognitive load for process operation. This study proposed a Human-Centralized Development (HCD) that COSS can be developed and maintained independently, conveniently and flexibly by operator and expert of industry system with little expertise on software development. A graphical interface system for HCD, Multilevel Flow Models Studio (MFMS), is proposed for development assistance of COSS. An Extensible Markup Language based file structure is designed to represent the Multilevel Flow Models (MFM) model for the target system. With a friendly graphical interface, MFMS mainly consists of two components: 1) an editor to intelligently assist user establish and maintain the MFM model; 2) an executor to implement the application for monitoring, diagnosis and operational instruction in terms of the established MFM model. A prototype MFMS system has been developed and applied to construct a trial operation support system for a Nuclear Power Plant simulated by RELAP5/MOD2. (authors)

  18. Factors That Shape Design Thinking

    Science.gov (United States)

    Gray, Colin M.

    2013-01-01

    A wide range of design literature discusses the role of the studio and its related pedagogy in the development of design thinking. Scholars in a variety of design disciplines pose a number of factors that potentially affect this development process, but a full understanding of these factors as experienced from a critical pedagogy or student…

  19. Sound & The Society

    DEFF Research Database (Denmark)

    Schulze, Holger

    2014-01-01

    How are those sounds you hear right now socially constructed and evaluated, how are they architecturally conceptualized and how dependant on urban planning, industrial developments and political decisions are they really? How is your ability to hear intertwined with social interactions and their ...... and their professional design? And how is listening and sounding a deeply social activity – constructing our way of living together in cities as well as in apartment houses? A radio feature with Nina Backmann, Jochen Bonz, Stefan Krebs, Esther Schelander & Holger Schulze......How are those sounds you hear right now socially constructed and evaluated, how are they architecturally conceptualized and how dependant on urban planning, industrial developments and political decisions are they really? How is your ability to hear intertwined with social interactions...

  20. Suppression of sound radiation to far field of near-field acoustic communication system using evanescent sound field

    Science.gov (United States)

    Fujii, Ayaka; Wakatsuki, Naoto; Mizutani, Koichi

    2016-01-01

    A method of suppressing sound radiation to the far field of a near-field acoustic communication system using an evanescent sound field is proposed. The amplitude of the evanescent sound field generated from an infinite vibrating plate attenuates exponentially with increasing a distance from the surface of the vibrating plate. However, a discontinuity of the sound field exists at the edge of the finite vibrating plate in practice, which broadens the wavenumber spectrum. A sound wave radiates over the evanescent sound field because of broadening of the wavenumber spectrum. Therefore, we calculated the optimum distribution of the particle velocity on the vibrating plate to reduce the broadening of the wavenumber spectrum. We focused on a window function that is utilized in the field of signal analysis for reducing the broadening of the frequency spectrum. The optimization calculation is necessary for the design of window function suitable for suppressing sound radiation and securing a spatial area for data communication. In addition, a wide frequency bandwidth is required to increase the data transmission speed. Therefore, we investigated a suitable method for calculating the sound pressure level at the far field to confirm the variation of the distribution of sound pressure level determined on the basis of the window shape and frequency. The distribution of the sound pressure level at a finite distance was in good agreement with that obtained at an infinite far field under the condition generating the evanescent sound field. Consequently, the window function was optimized by the method used to calculate the distribution of the sound pressure level at an infinite far field using the wavenumber spectrum on the vibrating plate. According to the result of comparing the distributions of the sound pressure level in the cases with and without the window function, it was confirmed that the area whose sound pressure level was reduced from the maximum level to -50 dB was

  1. How Pleasant Sounds Promote and Annoying Sounds Impede Health: A Cognitive Approach

    Directory of Open Access Journals (Sweden)

    Tjeerd C. Andringa

    2013-04-01

    Full Text Available This theoretical paper addresses the cognitive functions via which quiet and in general pleasurable sounds promote and annoying sounds impede health. The article comprises a literature analysis and an interpretation of how the bidirectional influence of appraising the environment and the feelings of the perceiver can be understood in terms of core affect and motivation. This conceptual basis allows the formulation of a detailed cognitive model describing how sonic content, related to indicators of safety and danger, either allows full freedom over mind-states or forces the activation of a vigilance function with associated arousal. The model leads to a number of detailed predictions that can be used to provide existing soundscape approaches with a solid cognitive science foundation that may lead to novel approaches to soundscape design. These will take into account that louder sounds typically contribute to distal situational awareness while subtle environmental sounds provide proximal situational awareness. The role of safety indicators, mediated by proximal situational awareness and subtle sounds, should become more important in future soundscape research.

  2. ISEE : An Intuitive Sound Editing Environment

    NARCIS (Netherlands)

    Vertegaal, R.P.H.; Bonis, E.

    1994-01-01

    This article presents ISEE, an intuitive sound editing environment, as a general sound synthesis model based on expert auditory perception and cognition of musical instruments. It discusses the backgrounds of current synthesizer user interface design and related timbre space research. Of the three

  3. In the Artist's Studio with L'Illustration

    Directory of Open Access Journals (Sweden)

    Esner, Rachel

    2013-03-01

    Full Text Available This article explores the two series of visits to the artist's studio that appeared in the famed French illustrated magazine L'Illustration in the 1850s and in 1886. An in-depth examination of both the texts and images reveals the verbal and visual tropes used to characterize the artists and their spaces, linking these to broader notions of "the artist" – his moral characteristics, behaviors, and artistic practice – as well as to the politics of the art world and the (bourgeois ideology of L'Illustration. The aim is to uncover not only the language but also the mechanics of the "mediatization" of the image of the artist in this crucial period.

  4. Virtual Design Studio (VDS) - Development of an Integrated Computer Simulation Environment for Performance Based Design of Very-Low Energy and High IEQ Buildings

    Energy Technology Data Exchange (ETDEWEB)

    Chen, Yixing [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Zhang, Jianshun [Syracuse Univ., NY (United States); Pelken, Michael [Syracuse Univ., NY (United States); Gu, Lixing [Univ. of Central Florida, Orlando, FL (United States); Rice, Danial [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Meng, Zhaozhou [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Semahegn, Shewangizaw [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Feng, Wei [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Ling, Francesca [Syracuse Univ., NY (United States); Shi, Jun [Building Energy and Environmental Systems Lab. (BEESL), Syracuse, NY (United States); Henderson, Hugh [CDH Energy, Cazenovia, NY (United States)

    2013-09-01

    Executive Summary The objective of this study was to develop a “Virtual Design Studio (VDS)”: a software platform for integrated, coordinated and optimized design of green building systems with low energy consumption, high indoor environmental quality (IEQ), and high level of sustainability. This VDS is intended to assist collaborating architects, engineers and project management team members throughout from the early phases to the detailed building design stages. It can be used to plan design tasks and workflow, and evaluate the potential impacts of various green building strategies on the building performance by using the state of the art simulation tools as well as industrial/professional standards and guidelines for green building system design. Engaged in the development of VDS was a multi-disciplinary research team that included architects, engineers, and software developers. Based on the review and analysis of how existing professional practices in building systems design operate, particularly those used in the U.S., Germany and UK, a generic process for performance-based building design, construction and operation was proposed. It distinguishes the whole process into five distinct stages: Assess, Define, Design, Apply, and Monitoring (ADDAM). The current VDS is focused on the first three stages. The VDS considers building design as a multi-dimensional process, involving multiple design teams, design factors, and design stages. The intersection among these three dimensions defines a specific design task in terms of “who”, “what” and “when”. It also considers building design as a multi-objective process that aims to enhance the five aspects of performance for green building systems: site sustainability, materials and resource efficiency, water utilization efficiency, energy efficiency and impacts to the atmospheric environment, and IEQ. The current VDS development has been limited to energy efficiency and IEQ performance, with particular focus

  5. Comparison of Measured and Calculated Coupling between a Waveguide and an RF Cavity Using CST Microwave Studio

    Energy Technology Data Exchange (ETDEWEB)

    J. Shi; H. Chen; S. Zheng; D. Li; R.A. Rimmer; H. Wang

    2006-06-26

    Accurate predications of RF coupling between an RF cavity and ports attached to it have been an important study subject for years for RF coupler and higher order modes (HOM) damping design. We report recent progress and a method on the RF coupling simulations between waveguide ports and RF cavities using CST Microwave Studio in time domain (Transit Solver). Comparisons of the measured and calculated couplings are presented. The simulated couplings and frequencies agree within {approx} 10% and {approx} 0.1% with the measurements, respectively. We have simulated couplings with external Qs ranging from {approx} 100 to {approx} 100,000, and confirmed with measurements. The method should also work well for higher Qs, and can be easily applied in RF power coupler designs and HOM damping for normal-conducting and superconducting cavities.

  6. Comparison of Measured and Calculated Coupling between a Waveguide and an RF Cavity Using CST Microwave Studio

    International Nuclear Information System (INIS)

    J. Shi; H. Chen; S. Zheng; D. Li; R.A. Rimmer; H. Wang

    2006-01-01

    Accurate predications of RF coupling between an RF cavity and ports attached to it have been an important study subject for years for RF coupler and higher order modes (HOM) damping design. We report recent progress and a method on the RF coupling simulations between waveguide ports and RF cavities using CST Microwave Studio in time domain (Transit Solver). Comparisons of the measured and calculated couplings are presented. The simulated couplings and frequencies agree within ∼ 10% and ∼ 0.1% with the measurements, respectively. We have simulated couplings with external Qs ranging from ∼ 100 to ∼ 100,000, and confirmed with measurements. The method should also work well for higher Qs, and can be easily applied in RF power coupler designs and HOM damping for normal-conducting and superconducting cavities

  7. Foley Sounds vs Real Sounds

    DEFF Research Database (Denmark)

    Trento, Stefano; Götzen, Amalia De

    2011-01-01

    This paper is an initial attempt to study the world of sound effects for motion pictures, also known as Foley sounds. Throughout several audio and audio-video tests we have compared both Foley and real sounds originated by an identical action. The main purpose was to evaluate if sound effects...

  8. Mechatronics Learning Studio: From "Play and Learn" to Industry-Inspired Green Energy Applications

    Science.gov (United States)

    Habash, R. W. Y.; Suurtamm, C.; Necsulescu, D.

    2011-01-01

    This paper describes the evolution of the teaching of electrical engineering to mechanical engineering students based on motivation and a pedagogical strategy incorporating interdisciplinary mechatronics projects in a learning studio environment. Implementation of student projects within the curriculum has been demonstrated to be highly…

  9. 78 FR 13869 - Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; Puget Sound Energy...

    Science.gov (United States)

    2013-03-01

    ...-123-LNG; 12-128-NG; 12-148-NG; 12- 158-NG] Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; Puget Sound Energy, Inc.; CE FLNG, LLC; Consolidated...-NG Puget Sound Energy, Inc Order granting long- term authority to import/export natural gas from/to...

  10. A comparative study of wood highway sound barriers

    Science.gov (United States)

    Stefan Grgurevich; Thomas Boothby; Harvey Manbeck; Courtney Burroughs; Stephen Cegelka; Craig Bernecker; Michael A. Ritter

    2002-01-01

    Prototype designs for wood highway sound barriers meeting the multiple criteria of structural integrity, acoustic effectiveness, durability, and potential for public acceptance have been developed. Existing installations of wood sound barriers were reviewed and measurements conducted in the field to estimate acoustic insertion losses. A complete matrix of design...

  11. Helping Education Students Understand Learning through Designing

    Science.gov (United States)

    Ronen-Fuhrmann, Tamar; Kali, Yael; Hoadley, Christopher

    2008-01-01

    This article describes a course in which graduate students in education learn practical and theoretical aspects of educational design by creating technologies for learning. The course was built around three themes: "Analyzing technologies," in which students study state-of- the-art technologies and interview their designers; "design studio," in…

  12. Design of UAV-Embedded Microphone Array System for Sound Source Localization in Outdoor Environments †

    Science.gov (United States)

    Hoshiba, Kotaro; Washizaki, Kai; Wakabayashi, Mizuho; Ishiki, Takahiro; Bando, Yoshiaki; Gabriel, Daniel; Nakadai, Kazuhiro; Okuno, Hiroshi G.

    2017-01-01

    In search and rescue activities, unmanned aerial vehicles (UAV) should exploit sound information to compensate for poor visual information. This paper describes the design and implementation of a UAV-embedded microphone array system for sound source localization in outdoor environments. Four critical development problems included water-resistance of the microphone array, efficiency in assembling, reliability of wireless communication, and sufficiency of visualization tools for operators. To solve these problems, we developed a spherical microphone array system (SMAS) consisting of a microphone array, a stable wireless network communication system, and intuitive visualization tools. The performance of SMAS was evaluated with simulated data and a demonstration in the field. Results confirmed that the SMAS provides highly accurate localization, water resistance, prompt assembly, stable wireless communication, and intuitive information for observers and operators. PMID:29099790

  13. Perceptions of undergraduate Graphic Design students on the educational potential of Facebook

    Directory of Open Access Journals (Sweden)

    Nicos Souleles

    2012-09-01

    Full Text Available The popularity of Facebook among university students inevitably raises questions on the educational potential of this Social Networking Site for Higher Education. From the limited literature on the instructional uses of Facebook, one can draw conflicting conclusions. Benefits were identified through the communicative potential, student participation in study groups and through informal learning, i.e. learning that takes place outside the formal structures of the learning environment. In contrast, it is also argued that the instructional benefits of Facebook are not straightforward. This phenomenographic investigation examines the perceptions of undergraduate Graphic Design students in a higher education institution in Cyprus, on the use of Facebook for teaching and learning. Characteristic of Art and Design education is the centrality of the studio and student self-reflection. Despite some literature that considers Facebook provides a viable alternative to the physical studio, the participants in this investigation expressed a preference for face-to-face instruction and consider Facebook as complimenting rather than replacing studio practices. Some participants benefited from the use of Facebook by joining support groups and exploring information relevant to their studies. Further research can investigate how Facebook can be embedded in studio-based teaching and learning.

  14. The City at Play: "Second Life" and the Virtual Urban Planning Studio

    Science.gov (United States)

    Thomas, David; Hollander, Justin B.

    2010-01-01

    This study interrogates the idea of using videogames and game-like virtual worlds as a means to advance studio education pedagogy. Looking at a series of case studies of urban planning courses taught using "Second Life," the results describe the potentials, and limits, of this emerging digital media. Key findings are that the virtual worlds…

  15. MBN Explorer and MBN Studio Tutorials

    DEFF Research Database (Denmark)

    Solov'yov, Ilia A.; Sushko, Gennady; Verkhovtsev, Alexey

    of complex molecular systems are introduced and explained in details invoking illustrative case studies. MBN Explorer is a multi-purpose software package for advanced multiscale simulations of complex molecular structure and dynamics. It has many unique features and a wide range of applications in Physics......This book describes the practical exercises with MesoBioNano (MBN) Explorer and MBN Studio software packages introducing and illustrating a broad range of applications of the software in various fields. The standard and unique algorithms for molecular and Monte Carlo dynamics and for optimisation......, Chemistry, Biology, Materials Science, and Industry. A broad variety of algorithms and interatomic potentials implemented in the program allow simulations of structure and dynamics of a broad range of systems with the sizes from the atomic up to the mesoscopic scales. MBN Explorer is available for Windows...

  16. WPF ir Microsoft Visual Studio technologijų panaudojimas vizualizacijos sistemoms kurti

    OpenAIRE

    Mockus, Algirdas

    2009-01-01

    The author of this work analyzes possibility to use standard application development techniques for creating process visualization systems. Adoption of this method can result in visualization systems creation and support cost reduction. New system would allow achieving better graphics quality, expandability and lower integration complexity. WPF (Windows Presentation Foundation) and Microsoft Visual Studio technologies were chosen as the basis because of many exclusive features they have....

  17. Urban sound energy reduction by means of sound barriers

    Science.gov (United States)

    Iordache, Vlad; Ionita, Mihai Vlad

    2018-02-01

    In urban environment, various heating ventilation and air conditioning appliances designed to maintain indoor comfort become urban acoustic pollution vectors due to the sound energy produced by these equipment. The acoustic barriers are the recommended method for the sound energy reduction in urban environment. The current sizing method of these acoustic barriers is too difficult and it is not practical for any 3D location of the noisy equipment and reception point. In this study we will develop based on the same method a new simplified tool for acoustic barriers sizing, maintaining the same precision characteristic to the classical method. Abacuses for acoustic barriers sizing are built that can be used for different 3D locations of the source and the reception points, for several frequencies and several acoustic barrier heights. The study case presented in the article represents a confirmation for the rapidity and ease of use of these abacuses in the design of the acoustic barriers.

  18. Urban sound energy reduction by means of sound barriers

    Directory of Open Access Journals (Sweden)

    Iordache Vlad

    2018-01-01

    Full Text Available In urban environment, various heating ventilation and air conditioning appliances designed to maintain indoor comfort become urban acoustic pollution vectors due to the sound energy produced by these equipment. The acoustic barriers are the recommended method for the sound energy reduction in urban environment. The current sizing method of these acoustic barriers is too difficult and it is not practical for any 3D location of the noisy equipment and reception point. In this study we will develop based on the same method a new simplified tool for acoustic barriers sizing, maintaining the same precision characteristic to the classical method. Abacuses for acoustic barriers sizing are built that can be used for different 3D locations of the source and the reception points, for several frequencies and several acoustic barrier heights. The study case presented in the article represents a confirmation for the rapidity and ease of use of these abacuses in the design of the acoustic barriers.

  19. Improving Sound Systems by Electrical Means

    OpenAIRE

    Schneider, Henrik; Andersen, Michael A. E.; Knott, Arnold

    2015-01-01

    The availability and flexibility of audio services on various digital platforms have created a high demand for a large range of sound systems. The fundamental components of sound systems such as docking stations, sound bars and wireless mobile speakers consists of a power supply, amplifiers and transducers. Due to historical reasons the design of each of these components are commonly handled separately which are indeed limiting the full performance potential of such systems. To state some exa...

  20. Design, development and test of the gearbox condition monitoring system using sound signal processing

    Directory of Open Access Journals (Sweden)

    M Zamani

    2016-09-01

    Full Text Available Introduction One of the ways used for minimizing the cost of maintenance and repairs of rotating industrial equipment is condition monitoring using acoustic analysis. One of the most important problems which always have been under consideration in industrial equipment application is confidence possibility. Each dynamic, electrical, hydraulic or thermal system has certain characteristics which show the normal condition of the machine during function. Any changes of the characteristics can be a signal of a problem in the machine. The aim of condition monitoring is system condition determination using measurements of the signals of characteristics and using this information for system impairment prognostication. There are a lot of ways for condition monitoring of different systems, but sound analysis is accepted and used extensively as a method for condition investigation of rotating machines. The aim of this research is the design and construction of considered gearbox and using of obtaining data in frequency and time spectrum in order to analyze the sound and diagnosis. Materials and Methods This research was conducted at the department of mechanical biosystem workshop at Aboureihan College at Tehran University in February 15th.2015. In this research, in order to investigate the trend of diagnosis and gearbox condition, a system was designed and then constructed. The sound of correct and damaged gearbox was investigated by audiometer and stored in computer for data analysis. Sound measurement was done in three pinions speed of 749, 1050 and 1496 rpm and for correct gearboxes, damage of the fracture of a tooth and a tooth wear. Gearbox design and construction: In order to conduct the research, a gearbox with simple gearwheels was designed according to current needs. Then mentioned gearbox and its accessories were modeled in CATIA V5-R20 software and then the system was constructed. Gearbox is a machine that is used for mechanical power transition

  1. DISCO: An object-oriented system for music composition and sound design

    Energy Technology Data Exchange (ETDEWEB)

    Kaper, H. G.; Tipei, S.; Wright, J. M.

    2000-09-05

    This paper describes an object-oriented approach to music composition and sound design. The approach unifies the processes of music making and instrument building by using similar logic, objects, and procedures. The composition modules use an abstract representation of musical data, which can be easily mapped onto different synthesis languages or a traditionally notated score. An abstract base class is used to derive classes on different time scales. Objects can be related to act across time scales, as well as across an entire piece, and relationships between similar objects can replicate traditional music operations or introduce new ones. The DISCO (Digital Instrument for Sonification and Composition) system is an open-ended work in progress.

  2. Java Analysis Studio and the hep.lcd class library

    Energy Technology Data Exchange (ETDEWEB)

    Ronan, M.T.

    2000-02-14

    The Java Analysis Studio and the hep.lcd class library provide a general framework for performing Java-based Linear Collider Detector (LCD) studies. The package is being developed to fully reconstruct 500 GeV to 1.5 TeV e{sup +}e{sup {minus}} annihilation events for analyzing detector options and performance. The current North American LCD reconstruction effort is aimed at comparing different detailed detector models by performing full detector simulation and reconstruction. This paper describes the JAS/hep.lcd distributed analysis framework and some aspects of the reconstruction and analysis object modeling.

  3. Peepdeck : a dashboard for the distributed design studio

    NARCIS (Netherlands)

    Muñoz-Alcántara, J.; Kosnar, P.; Funk, M.; Markopoulos, P.

    2016-01-01

    Designers adopt a large amount of general-purpose tools for supporting their remote collaborative tasks. Each tool provides very diverse functionalities: from file sharing to instant communication and video collaboration. The designer struggles when filtering and combining the right information

  4. Vehicle engine sound design based on an active noise control system

    Energy Technology Data Exchange (ETDEWEB)

    Lewis, M. [Siemens VDO Automotive, Auburn Hills, MI (United States)

    2002-07-01

    A study has been carried out to identify the types of vehicle engine sounds that drivers prefer while driving at different locations and under different driving conditions. An active noise control system controlled the sound at the air intake orifice of a vehicle engine's first sixteen orders and half orders. The active noise control system was used to change the engine sound to quiet, harmonic, high harmonic, spectral shaped and growl. Videos were made of the roads traversed, binaural recording of vehicle interior sounds, and vibrations of the vehicle floor pan. Jury tapes were made up for day driving, nighttime driving and driving in the rain during the day for each of the sites. Jurors used paired comparisons to evaluate the vehicle interior sounds while sitting in a vehicle simulator developed by Siemens VDO that replicated videos of the road traversed, binaural recording of the vehicle interior sounds and vibrations of the floor pan and seat. (orig.) [German] Im Rahmen einer Studie wurden Typen von Motorgeraeuschen identifiziert, die von Fahrern unter verschiedenen Fahrbedingungen als angenehm empfunden werden. Ein System zur aktiven Geraeuschbeeinflussung am Ansauglufteinlass im Bereich des Luftfilters modifizierte den Klang des Motors bis zur 16,5ten Motorordnung, und zwar durch Bedaempfung, Verstaerkung und Filterung der Signalfrequenzen. Waehrend der Fahrt wurden Videoaufnahmen der befahrenen Strassen, Stereoaufnahmen der Fahrzeuginnengeraeusche und Aufnahmen der Vibrationsamplituden des Fahrzeugbodens erstellt; dies bei Tag- und Nachtfahrten und bei Tagfahrten im Regen. Zur Beurteilung der aufgezeichneten Geraeusche durch Versuchspersonen wurde ein Fahrzeug-Laborsimulator mit Fahrersitz, Bildschirm, Lautsprecher und mechanischer Erregung der Bodenplatte aufgebaut, um die aufgenommenen Signale moeglichst wirklichkeitsgetreu wiederzugeben. (orig.)

  5. The Design:Lab as platform in participatory design research

    DEFF Research Database (Denmark)

    Binder, Thomas; Brandt, Eva

    2008-01-01

    The notion of laboratory or simply 'lab' has become popular in recent years in areas outside science and technology development. Learning Labs, Innovation Labs, Usability Labs, Media and Communication Labs and even Art Labs designate institutions or fora dedicated to change and experimentation...... as others have frequently used other metaphors like workshop, studio or atelier in design research. In this article we will argue that the laboratory metaphor is particularly suitable and useful for the design:lab, and we will give examples of how we have worked with the design:lab as a platform...

  6. Design evaluation in technology assessment: Illustrated by auditory impedance and sound distribution problems

    Science.gov (United States)

    Halldane, J. F.

    1972-01-01

    Technology is considered as a culture for changing a physical world and technology assessment questions the inherent cultural capability to modify power and material in support of living organisms. A comprehensive goal-parameter-synthesis-criterion specification is presented as a basis for a rational assessment of technology. The thesis queries the purpose of the assessed problems, the factors considered, the relationships between factors, and the values assigned those factors to accomplish the appropriate purpose. Stationary and sequential evaluation of enviro-organismic systems are delegated to the responsible personalities involved in design; from promoter/designer through contractor to occupant. Discussion includes design goals derived from organismic factors, definitions of human responses which establish viable criteria and relevant correlation models, linking stimulus parameters, and parallel problem-discipline centered design organization. A consistent concept of impedance, as a degradation in the performance of a specified parameter, is introduced to overcome the arbitrary inoperative connotations of terms like noise, discomfort, and glare. Applications of the evaluative specification are illustrated through design problems related to auditory impedance and sound distribution.

  7. Reducing medical students' stigmatization of people with chronic mental illness: a field intervention at the "living museum" state hospital art studio.

    Science.gov (United States)

    Cutler, Janis L; Harding, Kelli J; Hutner, Lucy A; Cortland, Clarissa; Graham, Mark J

    2012-05-01

    The authors designed an intervention to reduce beginning medical students' stigmatization of people with chronic mental illness (CMI). Pre-clinical medical students visited a state psychiatric facility's "Living Museum," a combination patient art studio/display space, as the intervention. During the visit, students interacted with artist-guides who showed their work and discussed their experiences creating art. Students completed a self-assessment survey developed to measure attitudes and feelings toward people with CMI after half of the class visited the Living Museum, constituting a Visit/No-Visit cross-sectional comparison. Students who visited the Living Museum (N=64), as compared with those who did not visit (N=110), endorsed more positive attitudes toward people with CMI. Among the students who visited, however, those who reported having spoken individually with a patient-artist (N=44), paradoxically, indicated less-positive feelings toward people with CMI. An intervention in which pre-clinical medical students visited patient-artist guides in an art-studio setting generally improved students' attitudes toward people with CMI. Thus, nontraditional psychiatric settings offer a valuable adjunct to more traditional clinical settings to reduce stigma when introducing medical students to the field of psychiatry.

  8. Design Pedagogy for an Unknown Future: A View from the Expanding Field of Design Scholarship and Professional Practice

    Science.gov (United States)

    Wilson, Stephanie Elizabeth; Zamberlan, Lisa

    2017-01-01

    This article draws on current research investigating the notion of design for an unknown future. It reflects on recent thinking about the role of creativity in design practice and discusses implications for the development and assessment of creativity in the design studio. It begins with a review of literature on the issues and challenges…

  9. “Wreck IT Ralph”: Studi Genre Pada Film Disney Animation Studios

    OpenAIRE

    Devita, Fransisca

    2013-01-01

    “Wreck It Ralph” adalah sebuah film animasi produksi Disney Animation Studios yang menceritakan kehidupan dan petualangan seorang penjahat di dunia permainan bernama Ralph. Film ini adalah sebuah film yang membawa konvensi-konvensi genre yang berbeda dari film Disney sebelumnya. Peneliti melakukan analisis genre terhadap film “Wreck It Ralph” menggunakan 6 konvensi genre menurut Jane Stokes, yaitu setting, lokasi, peristiwa-peristiwa naratif, plot, karakter, dan ikonografi, untuk mengetahui g...

  10. Objects of Status, Power & Adornment, studio jewellery movement 1950 - 2011

    OpenAIRE

    Cross, Susan

    2011-01-01

    To celebrate the opening of the jewelry gallery at the MFA Boston in 2011, Mobilia Gallery is planning on an upcoming exhibition “Objects of Status, Power and Adornment: The Studio Jewelry Movement 1950-2011”. We are inviting internationally known masters in the field of metalsmithing, as well as emerging talents, all of whom work with a myriad of diverse materials and techniques to creatively explore their vision and interpretation of jewelry. I was invited to participate in this internatio...

  11. Assessment as a Barrier in Developing Design Expertise: Interior Design Student Perceptions of Meanings and Sources of Grades

    Science.gov (United States)

    Smith, Kennon M.

    2013-01-01

    This article reports on a portion of a larger qualitative study focused on a group of interior design students' perceptions of their educational experiences. Twelve interior design students enrolled in their final studio course participated in interviews intended to elicit their perceptions of key barriers encountered during their undergraduate…

  12. Research on fiber Bragg grating heart sound sensing and wavelength demodulation method

    Science.gov (United States)

    Zhang, Cheng; Miao, Chang-Yun; Gao, Hua; Gan, Jing-Meng; Li, Hong-Qiang

    2010-11-01

    Heart sound includes a lot of physiological and pathological information of heart and blood vessel. Heart sound detecting is an important method to gain the heart status, and has important significance to early diagnoses of cardiopathy. In order to improve sensitivity and reduce noise, a heart sound measurement method based on fiber Bragg grating was researched. By the vibration principle of plane round diaphragm, a heart sound sensor structure of fiber Bragg grating was designed and a heart sound sensing mathematical model was established. A formula of heart sound sensitivity was deduced and the theoretical sensitivity of the designed sensor is 957.11pm/KPa. Based on matched grating method, the experiment system was built, by which the excursion of reflected wavelength of the sensing grating was detected and the information of heart sound was obtained. Experiments show that the designed sensor can detect the heart sound and the reflected wavelength variety range is about 70pm. When the sampling frequency is 1 KHz, the extracted heart sound waveform by using the db4 wavelet has the same characteristics with a standard heart sound sensor.

  13. The integration of studio cycling into a worksite stress management programme.

    Science.gov (United States)

    Clark, Matthew M; Soyring, Jason E; Jenkins, Sarah M; Daniels, Denise C; Berkland, Bridget E; Werneburg, Brooke L; Hagen, Philip T; Lopez-Jimenez, Francisco; Warren, Beth A; Olsen, Kerry D

    2014-04-01

    High stress is a prevalent problem in the worksite. To reduce stress, improve productivity, reduce absenteeism, and lower healthcare costs, many companies offer exercise classes or stress management programmes. Although physical activity is an important component of stress management, few worksites have integrated physical activity into their comprehensive stress reduction programmes. The purpose of this single-arm pilot project was to examine the potential effectiveness of an integrated exercise (studio cycling) and cognitive-behavioural stress management programme. Eighty-four adults, 75% female, mostly aged 40+ years, participated in an integrated 12-week cycling studio and cognitive-behavioural stress management programme. Participants experienced a significant and clinically meaningful reduction on the Perceived Stress Scale (p manage stress at the programme's end and at a 1-month follow-up. Participants also reported having significantly improved overall health, improved nutritional habits, higher physical activity level, greater confidence in their ability to follow a healthy diet, higher spiritual well-being, improved sleep, receiving more support for maintaining healthy living and improved quality of life at the completion of the 12-week programme and 1-month follow-up. These findings provide further support for an integrated exercise and stress management programme. © 2013 John Wiley & Sons, Ltd.

  14. INVESTIGATING THE EFFECT OF EMPLOYING IMMERSIVE VIRTUAL ENVIRONMENT ON ENHANCING SPATIAL PERCEPTION WITHIN DESIGN PROCESS

    Directory of Open Access Journals (Sweden)

    Rawan Taisser Abu Alatta

    2017-07-01

    Full Text Available The recent developments in Information Technology (IT and digital media have introduced new opportunities to design studio and new dimensions to design and architecture. The current research studies how the immersion of Virtual Reality (VR in architectural design studio affects spatial perception through the design process. The aim of this study is to investigate the effect of using such environments on changing the way how to design for human experience: how it will improve students' spatial understanding of Three Dimensions (3D volumes, and how it will enhance their imagination, enrich their creativity and promote their ability to experience their design's sensations. This study hypothesizes that using an immersive virtual environment in design studio will empower students' imaginations and give them the ability to understand and experience their ideas. It will give them the opportunity to check their design's validity with greater 3D exploration, understanding and comprehension of spatial volumes.  Within a framework of an experimental design research, a series of experiments was conducted to evaluate what had been assumed.  The research used teaching, monitoring, explanatory observation and evaluation methods. The results showed that VR can not only enhance spatial perception and improve the design, but also it can affect the design process and make changes in the architectural design way of thinking. It can help designers to incorporate human experience within the design process.

  15. Sound

    CERN Document Server

    Robertson, William C

    2003-01-01

    Muddled about what makes music? Stuck on the study of harmonics? Dumbfounded by how sound gets around? Now you no longer have to struggle to teach concepts you really don t grasp yourself. Sound takes an intentionally light touch to help out all those adults science teachers, parents wanting to help with homework, home-schoolers seeking necessary scientific background to teach middle school physics with confidence. The book introduces sound waves and uses that model to explain sound-related occurrences. Starting with the basics of what causes sound and how it travels, you'll learn how musical instruments work, how sound waves add and subtract, how the human ear works, and even why you can sound like a Munchkin when you inhale helium. Sound is the fourth book in the award-winning Stop Faking It! Series, published by NSTA Press. Like the other popular volumes, it is written by irreverent educator Bill Robertson, who offers this Sound recommendation: One of the coolest activities is whacking a spinning metal rod...

  16. An Exploratory Study: Assessment of Modeled Dioxin Exposure in Ceramic Art Studios (External Review Draft)

    Science.gov (United States)

    EPA has released an external review draft entitled, An Exploratory Study: Assessment of Modeled Dioxin Exposure in Ceramic Art Studios(External Review Draft). The public comment period and the external peer-review workshop are separate processes that provide opportunities ...

  17. Light aircraft sound transmission studies - Noise reduction model

    Science.gov (United States)

    Atwal, Mahabir S.; Heitman, Karen E.; Crocker, Malcolm J.

    1987-01-01

    Experimental tests conducted on the fuselage of a single-engine Piper Cherokee light aircraft suggest that the cabin interior noise can be reduced by increasing the transmission loss of the dominant sound transmission paths and/or by increasing the cabin interior sound absorption. The validity of using a simple room equation model to predict the cabin interior sound-pressure level for different fuselage and exterior sound field conditions is also presented. The room equation model is based on the sound power flow balance for the cabin space and utilizes the measured transmitted sound intensity data. The room equation model predictions were considered good enough to be used for preliminary acoustical design studies.

  18. An Exploratory Study: Assessment of Modeled Dioxin Exposure in Ceramic Art Studios (Final Report, 2008)

    Science.gov (United States)

    EPA announced the availability of the final report, An Exploratory Study: Assessment of Modeled Dioxin Exposure in Ceramic Art Studios. This report investigates the potential dioxin exposure to artists/hobbyists who use ball clay to make pottery and related products. Derm...

  19. Fisica. I progressi nello studio delle particelle piu' abbondanti ma piu mistriose

    CERN Multimedia

    Bilenky, Samoil Mikhelevich

    2003-01-01

    "Caccia ai neutrino conferme all'inutizione di Pontecorvo: hanno una masa (sia pure minima) e i loro 3 tipi si mutano l'uno nell'altro fisica i progressi nello studio delle particelle piu' abbondanti ma piu' misteriose". [The hunt for the neutrinos. Pontecorvo's theory has been confirmed: the neutrino has a mass (though minimal). It switches from one of the 3 types into the others].

  20. Money and Design

    Directory of Open Access Journals (Sweden)

    Artur Borcuch

    2015-01-01

    Full Text Available The purpose of this article is to analyze the influence of the money design on willingness to make purchases. In this paper, we focus on three aspects that structure the relation between money and design: the link between design and finance (in general, determinants of design and perspective of currency design. The main research problem explored in this paper is: Does the money design have influence on the willingness to make purchases by employees/employers at design studios, design students and students of economics/management? The main hypothesis is as follows – the more experience in design practice, the more important is money design.

  1. Development of a Student-Centered Instrument to Assess Middle School Students' Conceptual Understanding of Sound

    Science.gov (United States)

    Eshach, Haim

    2014-01-01

    This article describes the development and field test of the Sound Concept Inventory Instrument (SCII), designed to measure middle school students' concepts of sound. The instrument was designed based on known students' difficulties in understanding sound and the history of science related to sound and focuses on two main aspects of sound: sound…

  2. Experiencing design with grammatical explorations in the beginning design studio

    DEFF Research Database (Denmark)

    Ibrahim, Mohamed S.; Bridges, Alan; Chase, Scott Curland

    2011-01-01

    ways of thinking and introducing students to a new pattern of architectural education. The experiment was planned under the theme of “Production” in the mid-stage that is considered the operational stage of the design process. It also succeeded a recognition stage in which the students’ visual...

  3. Acoustic metacages for sound shielding with steady air flow

    Science.gov (United States)

    Shen, Chen; Xie, Yangbo; Li, Junfei; Cummer, Steven A.; Jing, Yun

    2018-03-01

    Conventional sound shielding structures typically prevent fluid transport between the exterior and interior. A design of a two-dimensional acoustic metacage with subwavelength thickness which can shield acoustic waves from all directions while allowing steady fluid flow is presented in this paper. The structure is designed based on acoustic gradient-index metasurfaces composed of open channels and shunted Helmholtz resonators. In-plane sound at an arbitrary angle of incidence is reflected due to the strong parallel momentum on the metacage surface, which leads to low sound transmission through the metacage. The performance of the proposed metacage is verified by numerical simulations and measurements on a three-dimensional printed prototype. The acoustic metacage has potential applications in sound insulation where steady fluid flow is necessary or advantageous.

  4. Active learning in engineering design education by linking the digital and physical domain

    DEFF Research Database (Denmark)

    Schjær-Jacobsen, Hans; Schreiber, Mads Peter; Jensen, Marc Podzimski

    2012-01-01

    of the object geometry in 3D computer programs and finally print out in a 3D printer or manufacture on a CNC machining center. A number of real world design cases will be demonstrated e.g. design configured to man-equipment interface, spectacular combinations of different products to a new product and also...... simple redesign of existing products. The participants will have the opportunity to get a hands-on experience with the involved equipment and also talk to students working in the Design Studio.......This hands-on session in the Design Studio of Copenhagen University College of Engineering (IHK) demonstrates how state-of -the-art hard- and soft-ware equipment for 3D laser scanning and rapid prototyping is used to enhance the motivation and engagement of students of the engineering design...

  5. Noise Reduction in Breath Sound Files Using Wavelet Transform Based Filter

    Science.gov (United States)

    Syahputra, M. F.; Situmeang, S. I. G.; Rahmat, R. F.; Budiarto, R.

    2017-04-01

    The development of science and technology in the field of healthcare increasingly provides convenience in diagnosing respiratory system problem. Recording the breath sounds is one example of these developments. Breath sounds are recorded using a digital stethoscope, and then stored in a file with sound format. This breath sounds will be analyzed by health practitioners to diagnose the symptoms of disease or illness. However, the breath sounds is not free from interference signals. Therefore, noise filter or signal interference reduction system is required so that breath sounds component which contains information signal can be clarified. In this study, we designed a filter called a wavelet transform based filter. The filter that is designed in this study is using Daubechies wavelet with four wavelet transform coefficients. Based on the testing of the ten types of breath sounds data, the data is obtained in the largest SNRdB bronchial for 74.3685 decibels.

  6. Deterministic Approach to Detect Heart Sound Irregularities

    Directory of Open Access Journals (Sweden)

    Richard Mengko

    2017-07-01

    Full Text Available A new method to detect heart sound that does not require machine learning is proposed. The heart sound is a time series event which is generated by the heart mechanical system. From the analysis of heart sound S-transform and the understanding of how heart works, it can be deducted that each heart sound component has unique properties in terms of timing, frequency, and amplitude. Based on these facts, a deterministic method can be designed to identify each heart sound components. The recorded heart sound then can be printed with each component correctly labeled. This greatly help the physician to diagnose the heart problem. The result shows that most known heart sounds were successfully detected. There are some murmur cases where the detection failed. This can be improved by adding more heuristics including setting some initial parameters such as noise threshold accurately, taking into account the recording equipment and also the environmental condition. It is expected that this method can be integrated into an electronic stethoscope biomedical system.

  7. Virtual Reality As A Spatial Experience For Architecture Design: A Study of Effectiveness for Architecture Students

    Directory of Open Access Journals (Sweden)

    Sapto Pamungkas Luhur

    2018-01-01

    Full Text Available Studios. This ability gained through visual design thinking. The spatial experience honed by three dimensional thinking from the medium diversity. The spatial experience learned through a room layout, proportion, and composition. This research used an experimental method and the primary data obtained by a “Likert” scale questionnaire. The Respondents are 50 students of the Architectural Design Studio. Moreover, the analysis focuses on the VR for spatial experience. The result was a descriptive explanation of the effectiveness of Virtual Reality for a spatial experience of architecture students at Technology University of Yogyakarta.

  8. Students' Learning of a Generalized Theory of Sound Transmission from a Teaching-Learning Sequence about Sound, Hearing and Health

    Science.gov (United States)

    West, Eva; Wallin, Anita

    2013-04-01

    Learning abstract concepts such as sound often involves an ontological shift because to conceptualize sound transmission as a process of motion demands abandoning sound transmission as a transfer of matter. Thus, for students to be able to grasp and use a generalized model of sound transmission poses great challenges for them. This study involved 199 students aged 10-14. Their views about sound transmission were investigated before and after teaching by comparing their written answers about sound transfer in different media. The teaching was built on a research-based teaching-learning sequence (TLS), which was developed within a framework of design research. The analysis involved interpreting students' underlying theories of sound transmission, including the different conceptual categories that were found in their answers. The results indicated a shift in students' understandings from the use of a theory of matter before the intervention to embracing a theory of process afterwards. The described pattern was found in all groups of students irrespective of age. Thus, teaching about sound and sound transmission is fruitful already at the ages of 10-11. However, the older the students, the more advanced is their understanding of the process of motion. In conclusion, the use of a TLS about sound, hearing and auditory health promotes students' conceptualization of sound transmission as a process in all grades. The results also imply some crucial points in teaching and learning about the scientific content of sound.

  9. Avatar Weight Estimates based on Footstep Sounds in Three Presentation Formats

    DEFF Research Database (Denmark)

    Sikström, Erik; Götzen, Amalia De; Serafin, Stefania

    2015-01-01

    When evaluating a sound design for virtual environment, the context where it is to be implemented in may have an influence on how it may be perceived. In this paper we perform an experiment comparing three presentation formats (audio only, video with audio and an interactive immersive VR format......) and their influences on a sound design evaluation task concerning footstep sounds. The evaluation involved estimating the perceived weight of a virtual avatar seen from a first person perspective, as well as the suitability of the sound effect relative to the context. The results show significant differences for three...

  10. Making sound vortices by metasurfaces

    Energy Technology Data Exchange (ETDEWEB)

    Ye, Liping; Qiu, Chunyin, E-mail: cyqiu@whu.edu.cn; Lu, Jiuyang; Tang, Kun; Ke, Manzhu; Peng, Shasha [Key Laboratory of Artificial Micro- and Nano-structures of Ministry of Education and School of Physics and Technology, Wuhan University, Wuhan 430072 (China); Jia, Han [State Key Laboratory of Acoustics and Key Laboratory of Noise and Vibration Research, Institute of Acoustics, Chinese Academy of Sciences, Beijing 100190 (China); Liu, Zhengyou [Key Laboratory of Artificial Micro- and Nano-structures of Ministry of Education and School of Physics and Technology, Wuhan University, Wuhan 430072 (China); Institute for Advanced Studies, Wuhan University, Wuhan 430072 (China)

    2016-08-15

    Based on the Huygens-Fresnel principle, a metasurface structure is designed to generate a sound vortex beam in airborne environment. The metasurface is constructed by a thin planar plate perforated with a circular array of deep subwavelength resonators with desired phase and amplitude responses. The metasurface approach in making sound vortices is validated well by full-wave simulations and experimental measurements. Potential applications of such artificial spiral beams can be anticipated, as exemplified experimentally by the torque effect exerting on an absorbing disk.

  11. Visualization of Broadband Sound Sources

    OpenAIRE

    Sukhanov Dmitry; Erzakova Nadezhda

    2016-01-01

    In this paper the method of imaging of wideband audio sources based on the 2D microphone array measurements of the sound field at the same time in all the microphones is proposed. Designed microphone array consists of 160 microphones allowing to digitize signals with a frequency of 7200 Hz. Measured signals are processed using the special algorithm that makes it possible to obtain a flat image of wideband sound sources. It is shown experimentally that the visualization is not dependent on the...

  12. Phonaesthemes and sound symbolism in Swedish brand names

    Directory of Open Access Journals (Sweden)

    Åsa Abelin

    2015-01-01

    Full Text Available This study examines the prevalence of sound symbolism in Swedish brand names. A general principle of brand name design is that effective names should be distinctive, recognizable, easy to pronounce and meaningful. Much money is invested in designing powerful brand names, where the emotional impact of the names on consumers is also relevant and it is important to avoid negative connotations. Customers prefer brand names, which say something about the product, as this reduces product uncertainty (Klink, 2001. Therefore, consumers might prefer sound symbolic names. It has been shown that people associate the sounds of the nonsense words maluma and takete with round and angular shapes, respectively. By extension, more complex shapes and textures might activate words containing certain sounds. This study focuses on semantic dimensions expected to be relevant to product names, such as mobility, consistency, texture and shape. These dimensions are related to the senses of sight, hearing and touch and are also interesting from a cognitive linguistic perspective. Cross-modal assessment and priming experiments with pictures and written words were performed and the results analysed in relation to brand name databases and to sound symbolic sound combinations in Swedish (Abelin, 1999. The results show that brand names virtually never contain pejorative, i.e. depreciatory, consonant clusters, and that certain sounds and sound combinations are overrepresented in certain content categories. Assessment tests show correlations between pictured objects and phoneme combinations in newly created words (non-words. The priming experiment shows that object images prime newly created words as expected, based on the presence of compatible consonant clusters.

  13. Segmentation, Targeting, dan Positioning Studio Tato di Surabaya dalam Perkembangan Gaya Hidup

    OpenAIRE

    Anang Tri Wahyudi

    2013-01-01

    This study attempts to examine in depth the influence of lifestyle on the orientation of recipients (tattoo users) to the art of tattooing, which is independent of the value of a valuable commodity, and explore the extent to which the process of tattoo studios’ segmentation, targeting, and positioning in managing a tattoo studio. This study uses qualitative research methods with interpretive phenomenological foundation of thinking, which is oriented to truth that is subjective to informants, ...

  14. Visual arts student Bryan Lawson creates award-winning crop circle design

    OpenAIRE

    Chadwick, Heather Riley

    2009-01-01

    Bryan Lawson of Rural Retreat, Va., a senior visual communication design/studio art student in Virginia Tech's School of Visual Arts, College of Architecture and Urban Studies, won third place in the international Red Bull Art of Can design competition.

  15. Measured Whole-House Performance of TaC Studios Test Home

    Energy Technology Data Exchange (ETDEWEB)

    Butler, T. [Partnership for Home Innovation (PHI), Upper Marlboro, MD (United States). Southface Energy Inst.; Curtis, O. [Partnership for Home Innovation (PHI), Upper Marlboro, MD (United States). Southface Energy Inst.; Stephenson, R. [Partnership for Home Innovation (PHI), Upper Marlboro, MD (United States). Southface Energy Inst.

    2013-12-01

    As part of the NAHB Research Center Industry Partnership, Southface partnered with TaC Studios, an Atlanta-based architecture firm specializing in residential and light commercial design, on the construction of a new test home in Atlanta, GA in the mixed humid climate. This home serves as a residence and home office for the firm's owners, as well as a demonstration of their design approach topotential and current clients. Southface believes the home demonstrates current best practices for the mixed-humid climate, including a building envelope featuring advanced air sealing details and low density spray foam insulation, glazing that exceeds ENERGY STAR requirements, and a high performance heating and cooling system. Construction quality and execution was a high priority for TaCStudios and was ensured by a third party review process. Post-construction testing showed that the project met stated goals for envelope performance, an air infiltration rate of 2.15 ACH50. The homeowners wished to further validate whole house energy savings through the project's involvement with Building America and this long-term monitoring effort. As a Building America test home, this homewas evaluated to detail whole house energy use, end use loads, and the efficiency and operation of the ground source heat pump and associated systems. Given that the home includes many non-typical end use loads including a home office, pool, landscape water feature, and other luxury features not accounted for in Building America modeling tools, these end uses were separately monitored todetermine their impact on overall energy consumption.

  16. Prospettive sonore nell’analisi sensoriale-acustica e nella progettazione del cibo - Sound perspectives in the sensory-acoustic analysis and design of food

    Directory of Open Access Journals (Sweden)

    Doriana Dal Palù

    2015-09-01

    Full Text Available L’articolo affronta il complesso tema della progettazione del suono del cibo, ponendo l’aspetto al centro del processo progettuale e considerandolo come un reale requisito di progetto. Sono messe in luce le potenzialità del progettare il suono, ma anche le difficoltà attuali da tenere in considerazione. Si propone l’applicazione di SounBe, una metodologia ed uno strumento brevettati che traggono origine dal mondo della psicoacustica e dell’analisi sensoriale, permettendo di confrontare attraverso una procedura standardizzata suoni di campioni di materiali o di cibi. È riportata una prima applicazione sperimentale e sono discusse le prospettive future nel mondo del cibo. ------ This paper deals with the complex theme of food sound design, focusing this issue at the core of the design process and considering it as a real project requirement. Some opportunities of sound design will be proposed, as well as some criticalities to be always considered. It will propose the application of SounBe, a patented method and tool developed drawing information from psychoacoustics and sensory analysis fields, that allows to compare by a standardized procedure the sounds produced by material samples or foodstuffs. A first experimental application of the method will be presented and, in conclusion, several future perspectives in the world of food will be discussed.

  17. The Prototype as Mediator of Embodied Experience in Fashion Design

    DEFF Research Database (Denmark)

    Kristensen, Tore; Ræbild, Ulla

    . It is based on photographic material obtained in design studios during prototype development. The prototype is considered a core fashion design competence. Yet, companies increasingly cut costs by reducing or omitting prototype development. We intend to show, how the garment prototype acts as an important...

  18. UNO STUDIO SUL TERREMOTO DEL GRAN SASSO D' ITALIA DEL 5 SETTEMBRE 1950

    Directory of Open Access Journals (Sweden)

    L. Marcelli

    1951-06-01

    Full Text Available Nel presente lavoro si espongono i risultati della prima parte diuno studio sul terremoto del Gran Sasso d'Italia avvenuto il 5 settembre10.50. Si riportano le notizie macrosismiche, e viene tracciatala rete delle isosiste. Calcolata la magnitudo, l'energia, l'epicentro incoordinate ortogonali e geografiche, le velocità delle Pg, Pn, Sg, Sncon le relative dromocrone, il tempo origine,

  19. How to take absorptive surfaces into account when designing outdoor sound reinforcement systems

    DEFF Research Database (Denmark)

    Rasmussen, Karsten bo

    1996-01-01

    When sound reinforcement systems are used outdoors, absorptive surfaces are usually present along the propagation path of the sound. This may lead to a very significant colouration of the spectrum received by the audience. The colouration depends on the location and directivity of the loudspeaker......, the nature of the absorptive surface (eg grass) and the location of the audience. It is discussed how this effect may be calculated and numerical examples are shown. The results show a significant colouration and attenuation of the sound due to grass-covered surfaces....

  20. Engaging Families in the Galleries Using Design Thinking

    Science.gov (United States)

    Larson, Lucy

    2017-01-01

    The Palo Alto Art Center sought a solution to the challenge that loyal family audiences, visiting weekly for art studio classes, rarely visit the contemporary art exhibition galleries. This article relates the experience of using the human-centered design process, often called Design Thinking, as the methodology to create a solution for family…

  1. Evaluating Environmental Sounds from a Presence Perspective for Virtual Reality Applications

    DEFF Research Database (Denmark)

    Nordahl, Rolf

    2010-01-01

    We propose a methodology to design and evaluate environmental sounds for virtual environments. We propose to combine physically modeled sound events with recorded soundscapes. Physical models are used to provide feedback to users’ actions, while soundscapes reproduce the characteristic soundmarks...... as well as self-induced interactive sounds simulated using physical models. Results show that subjects’ motion in the environment is significantly enhanced when dynamic sound sources and sound of egomotion are rendered in the environment....

  2. Sound algorithms

    OpenAIRE

    De Götzen , Amalia; Mion , Luca; Tache , Olivier

    2007-01-01

    International audience; We call sound algorithms the categories of algorithms that deal with digital sound signal. Sound algorithms appeared in the very infancy of computer. Sound algorithms present strong specificities that are the consequence of two dual considerations: the properties of the digital sound signal itself and its uses, and the properties of auditory perception.

  3. Redesigning Space for Interdisciplinary Connections: The Puget Sound Science Center

    Science.gov (United States)

    DeMarais, Alyce; Narum, Jeanne L.; Wolfson, Adele J.

    2013-01-01

    Mindful design of learning spaces can provide an avenue for supporting student engagement in STEM subjects. Thoughtful planning and wide participation in the design process were key in shaping new and renovated spaces for the STEM community at the University of Puget Sound. The finished project incorporated Puget Sound's mission and goals as well…

  4. The Status of Graphical Presentation in Interior/Architectural Design Education

    Science.gov (United States)

    Gurel, Meltem O.; Basa, Inci

    2004-01-01

    This article argues that interior/architectural design education favours a dominance of final presentation over the design process in the studio environment, particularly in the evaluation of a project. It suggests that the appeal of design juries for pleasant drawings, which may shift the emphasis from the project itself to its representation,…

  5. 46 CFR 7.20 - Nantucket Sound, Vineyard Sound, Buzzards Bay, Narragansett Bay, MA, Block Island Sound and...

    Science.gov (United States)

    2010-10-01

    ... 46 Shipping 1 2010-10-01 2010-10-01 false Nantucket Sound, Vineyard Sound, Buzzards Bay, Narragansett Bay, MA, Block Island Sound and easterly entrance to Long Island Sound, NY. 7.20 Section 7.20... Atlantic Coast § 7.20 Nantucket Sound, Vineyard Sound, Buzzards Bay, Narragansett Bay, MA, Block Island...

  6. Exploring the Physics of Music with Temperament Studio

    Science.gov (United States)

    Durfee, Dallin; Colton, John

    2016-03-01

    The physics of waves, resonance, harmonics, and beats has determined how musical instruments are tuned, and has even affected the kinds of music written in different time periods. The laws of physics make it impossible for any fixed scale to have perfect consonance for all chords in all keys, and as a result, various musical scales, or temperaments, have been developed and used throughout history. The study of musical temperament is a rich application of wave physics. It ties several principles together in a context which can be very motivating for students. Furthermore, the topic is accessible to students in introductory classes. We have developed an open source application called Temperament Studio which allows students to explore musical temperament and to hear and measure the effects predicted by wave physics.

  7. Spherical loudspeaker array for local active control of sound.

    Science.gov (United States)

    Rafaely, Boaz

    2009-05-01

    Active control of sound has been employed to reduce noise levels around listeners' head using destructive interference from noise-canceling sound sources. Recently, spherical loudspeaker arrays have been studied as multiple-channel sound sources, capable of generating sound fields with high complexity. In this paper, the potential use of a spherical loudspeaker array for local active control of sound is investigated. A theoretical analysis of the primary and secondary sound fields around a spherical sound source reveals that the natural quiet zones for the spherical source have a shell-shape. Using numerical optimization, quiet zones with other shapes are designed, showing potential for quiet zones with extents that are significantly larger than the well-known limit of a tenth of a wavelength for monopole sources. The paper presents several simulation examples showing quiet zones in various configurations.

  8. Evaluating Environmental Sounds from a Presence Perspective for Virtual Reality Applications

    Directory of Open Access Journals (Sweden)

    Nordahl Rolf

    2010-01-01

    Full Text Available We propose a methodology to design and evaluate environmental sounds for virtual environments. We propose to combine physically modeled sound events with recorded soundscapes. Physical models are used to provide feedback to users' actions, while soundscapes reproduce the characteristic soundmarks of an environment. In this particular case, physical models are used to simulate the act of walking in the botanical garden of the city of Prague, while soundscapes are used to reproduce the particular sound of the garden. The auditory feedback designed was combined with a photorealistic reproduction of the same garden. A between-subject experiment was conducted, where 126 subjects participated, involving six different experimental conditions, including both uni- and bimodal stimuli (auditory and visual. The auditory stimuli consisted of several combinations of auditory feedback, including static sound sources as well as self-induced interactive sounds simulated using physical models. Results show that subjects' motion in the environment is significantly enhanced when dynamic sound sources and sound of egomotion are rendered in the environment.

  9. Participant Observation, Anthropology Methodology and Design Anthropology Research Inquiry

    Science.gov (United States)

    Gunn, Wendy; Løgstrup, Louise B.

    2014-01-01

    Within the design studio, and across multiple field sites, the authors compare involvement of research tools and materials during collaborative processes of designing. Their aim is to trace temporal dimensions (shifts/ movements) of where and when learning takes place along different sites of practice. They do so by combining participant…

  10. A "Language Lab" for Architectural Design.

    Science.gov (United States)

    Mackenzie, Arch; And Others

    This paper discusses a "language lab" strategy in which traditional studio learning may be supplemented by language lessons using computer graphics techniques to teach architectural grammar, a body of elements and principles that govern the design of buildings belonging to a particular architectural theory or style. Two methods of…

  11. A Study On The Influence Of Illuminance Quality To Student’s Performance Of Visual Activities: Case Study Of Architecture Studio Room In Universitas Islam Indonesia

    OpenAIRE

    Bayuaji, Wisnu Hendrawan; Ayu Iswardhani, Tanty Kesuma; Risky, Alif Angga

    2017-01-01

    This research aims to measure and evaluate the level of illuminance quality in architecture studio room in relation to the achievement of standard performance and minimum visual comfortableness that should be fulfilled. This study also explores the effect of both illumination quality and quantity to the students physical and psychological performance in conducting visual activities in the architecture studio room. This evaluation will also evaluate the deviation between perception of brightne...

  12. Fotograafia aktualiseerumisest ja enesemõistmise muutumisest 1980. aastate lõpul - 1990. aastate algul. DeStudio juhtum / Eero Epner

    Index Scriptorium Estoniae

    Epner, Eero, 1978-

    2004-01-01

    Fotograafia aktualiseerumisest kujutava kunsti liigina 1980-ndatel ja rühmitusest DeStudio, kelle looming oli oluline strateegia poolest, mis uuris pildi rolli ühiskonnas ja selle tähenduse sõltuvust kultuurilistest koodidest

  13. Ultrathin metasurface with high absorptance for waterborne sound

    KAUST Repository

    Mei, Jun

    2018-01-12

    We present a design for an acoustic metasurface which can efficiently absorb low-frequency sound energy in water. The metasurface has a simple structure and consists of only two common materials: i.e., water and silicone rubber. The optimized material and geometrical parameters of the designed metasurface are determined by an analytic formula in conjunction with an iterative process based on the retrieval method. Although the metasurface is as thin as 0.15 of the wavelength, it can absorb 99.7% of the normally incident sound wave energy. Furthermore, the metasurface maintains a substantially high absorptance over a relatively broad bandwidth, and also works well for oblique incidence with an incident angle of up to 50°. Potential applications in the field of underwater sound isolation are expected.

  14. Sound reduction by metamaterial-based acoustic enclosure

    Directory of Open Access Journals (Sweden)

    Shanshan Yao

    2014-12-01

    Full Text Available In many practical systems, acoustic radiation control on noise sources contained within a finite volume by an acoustic enclosure is of great importance, but difficult to be accomplished at low frequencies due to the enhanced acoustic-structure interaction. In this work, we propose to use acoustic metamaterials as the enclosure to efficiently reduce sound radiation at their negative-mass frequencies. Based on a circularly-shaped metamaterial model, sound radiation properties by either central or eccentric sources are analyzed by numerical simulations for structured metamaterials. The parametric analyses demonstrate that the barrier thickness, the cavity size, the source type, and the eccentricity of the source have a profound effect on the sound reduction. It is found that increasing the thickness of the metamaterial barrier is an efficient approach to achieve large sound reduction over the negative-mass frequencies. These results are helpful in designing highly efficient acoustic enclosures for blockage of sound in low frequencies.

  15. Sound reduction by metamaterial-based acoustic enclosure

    Energy Technology Data Exchange (ETDEWEB)

    Yao, Shanshan; Li, Pei; Zhou, Xiaoming; Hu, Gengkai, E-mail: hugeng@bit.edu.cn [Key Laboratory of Dynamics and Control of Flight Vehicle, Ministry of Education and School of Aerospace Engineering, Beijing Institute of Technology, Beijing 100081 (China)

    2014-12-15

    In many practical systems, acoustic radiation control on noise sources contained within a finite volume by an acoustic enclosure is of great importance, but difficult to be accomplished at low frequencies due to the enhanced acoustic-structure interaction. In this work, we propose to use acoustic metamaterials as the enclosure to efficiently reduce sound radiation at their negative-mass frequencies. Based on a circularly-shaped metamaterial model, sound radiation properties by either central or eccentric sources are analyzed by numerical simulations for structured metamaterials. The parametric analyses demonstrate that the barrier thickness, the cavity size, the source type, and the eccentricity of the source have a profound effect on the sound reduction. It is found that increasing the thickness of the metamaterial barrier is an efficient approach to achieve large sound reduction over the negative-mass frequencies. These results are helpful in designing highly efficient acoustic enclosures for blockage of sound in low frequencies.

  16. Development of the updated system of city underground pipelines based on Visual Studio

    Science.gov (United States)

    Zhang, Jianxiong; Zhu, Yun; Li, Xiangdong

    2009-10-01

    Our city has owned the integrated pipeline network management system with ArcGIS Engine 9.1 as the bottom development platform and with Oracle9i as basic database for storaging data. In this system, ArcGIS SDE9.1 is applied as the spatial data engine, and the system was a synthetic management software developed with Visual Studio visualization procedures development tools. As the pipeline update function of the system has the phenomenon of slower update and even sometimes the data lost, to ensure the underground pipeline data can real-time be updated conveniently and frequently, and the actuality and integrity of the underground pipeline data, we have increased a new update module in the system developed and researched by ourselves. The module has the powerful data update function, and can realize the function of inputting and outputting and rapid update volume of data. The new developed module adopts Visual Studio visualization procedures development tools, and uses access as the basic database to storage data. We can edit the graphics in AutoCAD software, and realize the database update using link between the graphics and the system. Practice shows that the update module has good compatibility with the original system, reliable and high update efficient of the database.

  17. Beginning SharePoint Designer 2010

    CERN Document Server

    Windischman, Woodrow W; Rehmani, Asif

    2010-01-01

    Teaching Web designers, developers, and IT professionals how to use the new version of SharePoint Designer. Covering both the design and business applications of SharePoint Designer, this complete Wrox guide brings readers thoroughly up to speed on how to use SharePoint Designer in an enterprise. You'll learn to create and modify web pages, use CSS editing tools to modify themes, use Data View to create interactivity with SharePoint and other data, and much more. Coverage includes integration points with Visual Studio, Visio, and InfoPath.: Shows web designers, developers, and IT professionals

  18. La misurazione dei processi di regolazione cognitiva e metacognitiva durante lo studio con gli ipermedia

    Directory of Open Access Journals (Sweden)

    Roger Azevedo

    2010-01-01

    Full Text Available L’apprendimento autoregolato rappresenta una modalità di apprendimento di fondamentale importanza quando ci si avvale del supporto di ambienti ipermediali. Obiettivo di questo articolo è presentare quattro assunzioni chiave che consentono la misurazione dei processi cognitivi e metacognitivi attivati durante l’apprendimento tramite ipermedia. Innanzi tutto, assumiamo che sia possibile individuare, tracciare, modellare e favorire processi di apprendimento auto-regolato durante lo studio con gli ipermedia. La seconda assunzione si focalizza sul comprendere come la complessità dei processi regolatori che avvengono durante l’apprendimento mediato da sistemi ipermediali sia importante per determinare il perché alcuni processi vengono messi in atto durante l’esecuzione di un compito. Le terza assunzione è relativa al considerare che l’utilizzo di processi di apprendimento auto-regolato possa dinamicamente cambiare nel tempo e che tali processi sono di natura ciclica (influenzati dalle condizioni interne ed esterne e da meccanismi di feedback. Infine, l’identificazione, raccolta e classificazione dei processi di apprendimento autoregolato utilizzati durante lo studio con sistemi ipermediali, può risultare un compito alquanto difficoltoso.

  19. Non-musical sound branding – a conceptualization and research overview

    DEFF Research Database (Denmark)

    Graakjær, Nicolai J.; Bonde, Anders

    2018-01-01

    Purpose The purpose of this paper is to advance the understanding of sound branding by developing a new conceptual framework and providing an overview of the research literature on non-musical sound. Design/methodology/approach Using four mutually exclusive and collectively exhaustive types of non......-musical sound, the paper assesses and synthesizes 99 significant studies across various scholarly fields. Findings The overview reveals two areas in which more research may be warranted, that is, non-musical atmospherics and non-musical sonic logos. Moreover, future sound-branding research should examine...... in further detail the potentials of developed versus annexed object sounds, and mediated versus unmediated brand sounds. Research limitations/implications The paper provides important insights into critical issues that suggest directions for further research on non-musical sound branding. Practical...

  20. 76 FR 5832 - International Business Machines (IBM), Software Group Business Unit, Optim Data Studio Tools QA...

    Science.gov (United States)

    2011-02-02

    ... DEPARTMENT OF LABOR Employment and Training Administration [TA-W-74,554] International Business Machines (IBM), Software Group Business Unit, Optim Data Studio Tools QA, San Jose, CA; Notice of Affirmative Determination Regarding Application for Reconsideration By application dated November 29, 2010, a worker and a state workforce official...

  1. The isolation of low frequency impact sounds in hotel construction

    Science.gov (United States)

    LoVerde, John J.; Dong, David W.

    2002-11-01

    One of the design challenges in the acoustical design of hotels is reducing low frequency sounds from footfalls occurring on both carpeted and hard-surfaced floors. Research on low frequency impact noise [W. Blazier and R. DuPree, J. Acoust. Soc. Am. 96, 1521-1532 (1994)] resulted in a conclusion that in wood construction low frequency impact sounds were clearly audible and that feasible control methods were not available. The results of numerous FIIC (Field Impact Insulation Class) measurements performed in accordance with ASTM E1007 indicate the lack of correlation between FIIC ratings and the reaction of occupants in the room below. The measurements presented include FIIC ratings and sound pressure level measurements below the ASTM E1007 low frequency limit of 100 Hertz, and reveal that excessive sound levels in the frequency range of 63 to 100 Hertz correlate with occupant complaints. Based upon this history, a tentative criterion for maximum impact sound level in the low frequency range is presented. The results presented of modifying existing constructions to reduce the transmission of impact sounds at low frequencies indicate that there may be practical solutions to this longstanding problem.

  2. Genomica avanzata per lo studio dei geni di resistenza a patogeni in pianta

    OpenAIRE

    Sanseverino, Walter

    2009-01-01

    I geni di resistenza hanno grossa importanza nel settore della genetica vegetale e del miglioramento genetico. Le loro caratteristiche genetiche e strutturali li rendono interessanti sia da un punto di vista scientifico sia nell’ottica di un loro utilizzo pratico. Sono una famiglia affascinante da studiare e capire i loro meccanismi evolutivi e di interazione con altre proteine rappresenta una sfida per il chiarimento di molte caratteristiche molecolari e di funzionamento. Questo studio propo...

  3. Misconceptions About Sound Among Engineering Students

    Science.gov (United States)

    Pejuan, Arcadi; Bohigas, Xavier; Jaén, Xavier; Periago, Cristina

    2012-12-01

    Our first objective was to detect misconceptions about the microscopic nature of sound among senior university students enrolled in different engineering programmes (from chemistry to telecommunications). We sought to determine how these misconceptions are expressed (qualitative aspect) and, only very secondarily, to gain a general idea of the extent to which they are held (quantitative aspect). Our second objective was to explore other misconceptions about wave aspects of sound. We have also considered the degree of consistency in the model of sound used by each student. Forty students answered a questionnaire including open-ended questions. Based on their free, spontaneous answers, the main results were as follows: a large majority of students answered most of the questions regarding the microscopic model of sound according to the scientifically accepted model; however, only a small number answered consistently. The main model misconception found was the notion that sound is propagated through the travelling of air particles, even in solids. Misconceptions and mental-model inconsistencies tended to depend on the engineering programme in which the student was enrolled. However, students in general were inconsistent also in applying their model of sound to individual sound properties. The main conclusion is that our students have not truly internalised the scientifically accepted model that they have allegedly learnt. This implies a need to design learning activities that take these findings into account in order to be truly efficient.

  4. Problems in nonlinear acoustics: Scattering of sound by sound, parametric receiving arrays, nonlinear effects in asymmetric sound beams and pulsed finite amplitude sound beams

    Science.gov (United States)

    Hamilton, Mark F.

    1989-08-01

    Four projects are discussed in this annual summary report, all of which involve basic research in nonlinear acoustics: Scattering of Sound by Sound, a theoretical study of two nonconlinear Gaussian beams which interact to produce sum and difference frequency sound; Parametric Receiving Arrays, a theoretical study of parametric reception in a reverberant environment; Nonlinear Effects in Asymmetric Sound Beams, a numerical study of two dimensional finite amplitude sound fields; and Pulsed Finite Amplitude Sound Beams, a numerical time domain solution of the KZK equation.

  5. PREFACE: Aerodynamic sound Aerodynamic sound

    Science.gov (United States)

    Akishita, Sadao

    2010-02-01

    The modern theory of aerodynamic sound originates from Lighthill's two papers in 1952 and 1954, as is well known. I have heard that Lighthill was motivated in writing the papers by the jet-noise emitted by the newly commercialized jet-engined airplanes at that time. The technology of aerodynamic sound is destined for environmental problems. Therefore the theory should always be applied to newly emerged public nuisances. This issue of Fluid Dynamics Research (FDR) reflects problems of environmental sound in present Japanese technology. The Japanese community studying aerodynamic sound has held an annual symposium since 29 years ago when the late Professor S Kotake and Professor S Kaji of Teikyo University organized the symposium. Most of the Japanese authors in this issue are members of the annual symposium. I should note the contribution of the two professors cited above in establishing the Japanese community of aerodynamic sound research. It is my pleasure to present the publication in this issue of ten papers discussed at the annual symposium. I would like to express many thanks to the Editorial Board of FDR for giving us the chance to contribute these papers. We have a review paper by T Suzuki on the study of jet noise, which continues to be important nowadays, and is expected to reform the theoretical model of generating mechanisms. Professor M S Howe and R S McGowan contribute an analytical paper, a valuable study in today's fluid dynamics research. They apply hydrodynamics to solve the compressible flow generated in the vocal cords of the human body. Experimental study continues to be the main methodology in aerodynamic sound, and it is expected to explore new horizons. H Fujita's study on the Aeolian tone provides a new viewpoint on major, longstanding sound problems. The paper by M Nishimura and T Goto on textile fabrics describes new technology for the effective reduction of bluff-body noise. The paper by T Sueki et al also reports new technology for the

  6. Perancangan dan Pembuatan Aplikasi Pepak Basa Jawa Menggunakan MobiOne Studio

    Directory of Open Access Journals (Sweden)

    Anglila Nayanggita

    2015-10-01

    Full Text Available Indonesia is a nation that has a diversity of cultures and the arts, one of which is Javanese language. Javanese language is a heritage that should be preserved because it is still taught in schools and used in everyday life. The main book to learn Javanese language is Pepak Basa Jawa; a book that contains the essence of Javanese language. The rapid increase of technological development provides easiness for people, especially the pressence of gadgets. Therefore, the making of Pepak Basa Jawa in an application it needed to be a learning media to learn and conserve Javanese language for Indonesian people. The application is practically and attractively packed through iOS based mobile devices. Application Pepak Basa Jawa is built using MobiOne Studio software. Multimedia development method used is the Multimedia Development Life Cycle (MDLC which consists of six stages: concept, design, collection of material, manufacture, testing, and distribution. The Black Box test is used for application testing method. The results of this study is in the form of an application named Pepak Basa Jawa that can run well on mobile devices based on iOS. This application can be an alternative for the people of Indonesia as a medium of learning in learning the Javanese language.

  7. Sound level measurements using smartphone "apps": Useful or inaccurate?

    Directory of Open Access Journals (Sweden)

    Daniel R Nast

    2014-01-01

    Full Text Available Many recreational activities are accompanied by loud concurrent sounds and decisions regarding the hearing hazards associated with these activities depend on accurate sound measurements. Sound level meters (SLMs are designed for this purpose, but these are technical instruments that are not typically available in recreational settings and require training to use properly. Mobile technology has made such sound level measurements more feasible for even inexperienced users. Here, we assessed the accuracy of sound level measurements made using five mobile phone applications or "apps" on an Apple iPhone 4S, one of the most widely used mobile phones. Accuracy was assessed by comparing application-based measurements to measurements made using a calibrated SLM. Whereas most apps erred by reporting higher sound levels, one application measured levels within 5 dB of a calibrated SLM across all frequencies tested.

  8. Franz Kafka in the Design Studio: A Hermeneutic-Phenomenological Approach to Architectural Design Education

    Science.gov (United States)

    Hisarligil, Beyhan Bolak

    2012-01-01

    This article demonstrates the outcomes of taking a hermeneutic phenomenological approach to architectural design and discusses the potentials for imaginative reasoning in design education. This study tests the use of literature as a verbal form of art and design and the contribution it can make to imaginative design processes--which are all too…

  9. Sound in Ergonomics

    Directory of Open Access Journals (Sweden)

    Jebreil Seraji

    1999-03-01

    Full Text Available The word of “Ergonomics “is composed of two separate parts: “Ergo” and” Nomos” and means the Human Factors Engineering. Indeed, Ergonomics (or human factors is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design in order to optimize human well-being and overall system performance. It has applied different sciences such as Anatomy and physiology, anthropometry, engineering, psychology, biophysics and biochemistry from different ergonomics purposes. Sound when is referred as noise pollution can affect such balance in human life. The industrial noise caused by factories, traffic jam, media, and modern human activity can affect the health of the society.Here we are aimed at discussing sound from an ergonomic point of view.

  10. Spatial filtering of audible sound with acoustic landscapes

    Science.gov (United States)

    Wang, Shuping; Tao, Jiancheng; Qiu, Xiaojun; Cheng, Jianchun

    2017-07-01

    Acoustic metasurfaces manipulate waves with specially designed structures and achieve properties that natural materials cannot offer. Similar surfaces work in audio frequency range as well and lead to marvelous acoustic phenomena that can be perceived by human ears. Being intrigued by the famous Maoshan Bugle phenomenon, we investigate large scale metasurfaces consisting of periodic steps of sizes comparable to the wavelength of audio frequency in both time and space domains. We propose a theoretical method to calculate the scattered sound field and find that periodic corrugated surfaces work as spatial filters and the frequency selective character can only be observed at the same side as the incident wave. The Maoshan Bugle phenomenon can be well explained with the method. Finally, we demonstrate that the proposed method can be used to design acoustical landscapes, which transform impulsive sound into famous trumpet solos or other melodious sound.

  11. Imagining Sound

    DEFF Research Database (Denmark)

    Grimshaw, Mark; Garner, Tom Alexander

    2014-01-01

    We make the case in this essay that sound that is imagined is both a perception and as much a sound as that perceived through external stimulation. To argue this, we look at the evidence from auditory science, neuroscience, and philosophy, briefly present some new conceptual thinking on sound...... that accounts for this view, and then use this to look at what the future might hold in the context of imagining sound and developing technology....

  12. Visualization of Broadband Sound Sources

    Directory of Open Access Journals (Sweden)

    Sukhanov Dmitry

    2016-01-01

    Full Text Available In this paper the method of imaging of wideband audio sources based on the 2D microphone array measurements of the sound field at the same time in all the microphones is proposed. Designed microphone array consists of 160 microphones allowing to digitize signals with a frequency of 7200 Hz. Measured signals are processed using the special algorithm that makes it possible to obtain a flat image of wideband sound sources. It is shown experimentally that the visualization is not dependent on the waveform, but determined by the bandwidth. Developed system allows to visualize sources with a resolution of up to 10 cm.

  13. Steerable sound transport in a 3D acoustic network

    Science.gov (United States)

    Xia, Bai-Zhan; Jiao, Jun-Rui; Dai, Hong-Qing; Yin, Sheng-Wen; Zheng, Sheng-Jie; Liu, Ting-Ting; Chen, Ning; Yu, De-Jie

    2017-10-01

    Quasi-lossless and asymmetric sound transports, which are exceedingly desirable in various modern physical systems, are almost always based on nonlinear or angular momentum biasing effects with extremely high power levels and complex modulation schemes. A practical route for the steerable sound transport along any arbitrary acoustic pathway, especially in a three-dimensional (3D) acoustic network, can revolutionize the sound power propagation and the sound communication. Here, we design an acoustic device containing a regular-tetrahedral cavity with four cylindrical waveguides. A smaller regular-tetrahedral solid in this cavity is eccentrically emplaced to break spatial symmetry of the acoustic device. The numerical and experimental results show that the sound power flow can unimpededly transport between two waveguides away from the eccentric solid within a wide frequency range. Based on the quasi-lossless and asymmetric transport characteristic of the single acoustic device, we construct a 3D acoustic network, in which the sound power flow can flexibly propagate along arbitrary sound pathways defined by our acoustic devices with eccentrically emplaced regular-tetrahedral solids.

  14. Research by design: honouring the Stolen Generation a theoretical anti-memorial

    OpenAIRE

    Sue-Anne Ware

    1999-01-01

    This paper discusses theoretical design frameworks and research methods for contemporary memorial design. It is a case study for research by design, an expanding area of design discourse, which offers an alternative to quantitative research practices and 'scientific' methodologies. It expands upon a design research studio, which explored formal design outcomes for an anti-memorial to The Stolen Generation. This essay focuses on ideas about progressive memorial design which prompts multiple re...

  15. Aphotic Dream

    OpenAIRE

    Nassiroghli, Fakhteh

    2012-01-01

    One hour and ten minutes theatre production of Aphotic Dream, written and directed by Fay Nassiroghli. The production took place at Studio T at SFU (Goldcorp Campus). Aphotic Dream was a multidisciplinary piece combining dance, text, lighting, surround audio system and music. Aphotic Dream included a cast of eleven people from diverse cultural and professional backgrounds as well as 4 major collaborators in the areas of lighting, sound and audio design, dramaturgy and directing. The audience ...

  16. Embedded Audio Without Beeps

    DEFF Research Database (Denmark)

    Overholt, Daniel; Møbius, Nikolaj Friis

    2014-01-01

    , and wireless devices for the control of sound or music generated remotely. For example, studio creations can synthesize sound directly with an Arduino or a more powerful “Create USB Interface” board via Direct Digital Synthesis. Alternatively, they can control a program such as Pure Data (or other common...

  17. Sound radiation contrast in MR phase images. Method for the representation of elasticity, sound damping, and sound impedance changes

    International Nuclear Information System (INIS)

    Radicke, Marcus

    2009-01-01

    The method presented in this thesis combines ultrasound techniques with the magnetic-resonance tomography (MRT). An ultrasonic wave generates in absorbing media a static force in sound-propagation direction. The force leads at sound intensities of some W/cm 2 and a sound frequency in the lower MHz range to a tissue shift in the micrometer range. This tissue shift depends on the sound power, the sound frequency, the sound absorption, and the elastic properties of the tissue. A MRT sequence of the Siemens Healthcare AG was modified so that it measures (indirectly) the tissue shift, codes as grey values, and presents as 2D picture. By means of the grey values the sound-beam slope in the tissue can be visualized, and so additionally sound obstacles (changes of the sound impedance) can be detected. By the MRT images token up spatial changes of the tissue parameters sound absorption and elasticity can be detected. In this thesis measurements are presented, which show the feasibility and future chances of this method especially for the mammary-cancer diagnostics. [de

  18. Design and development an insect-inspired humanoid gripper that is structurally sound, yet very flexible

    Science.gov (United States)

    Hajjaj, S.; Pun, N.

    2013-06-01

    One of the biggest challenges in mechanical robotics design is the balance between structural integrity and flexibility. An industrial robotic gripper could be technically advanced, however it contains only 1 Degree of Freedom (DOF). If one is to add more DOFs the design would become complex. On the other hand, the human wrist and fingers contain 23 DOFs, and is very lightweight and highly flexible. Robotics are becoming more and more part of our social life, they are more and more being incorporated in social, medical, and personal application. Therefore, for such robots to be effective, they need to mimic human performance, both in performance as well as in mechanical design. In this work, a Humanoid Gripper is designed and built to mimic a simplified version of a human wrist and fingers. This is attempted by mimicking insect and human designs of grippes. The main challenge was to insure that the gripper is structurally sound, but at the same time flexible and lightweight. A combination of light weight material and a unique design of finger actuators were applied. The gripper is controlled by a PARALLAX servo controller 28823 (PSCI), which mounted on the assembly itself. At the end, a 6 DOF humanoid gripper made of lightweight material, similar in size to the human arm, and is able to carry a weight of 1 Kg has been designed and built.

  19. Design and development an insect-inspired humanoid gripper that is structurally sound, yet very flexible

    International Nuclear Information System (INIS)

    Hajjaj, S; Pun, N

    2013-01-01

    One of the biggest challenges in mechanical robotics design is the balance between structural integrity and flexibility. An industrial robotic gripper could be technically advanced, however it contains only 1 Degree of Freedom (DOF). If one is to add more DOFs the design would become complex. On the other hand, the human wrist and fingers contain 23 DOFs, and is very lightweight and highly flexible. Robotics are becoming more and more part of our social life, they are more and more being incorporated in social, medical, and personal application. Therefore, for such robots to be effective, they need to mimic human performance, both in performance as well as in mechanical design. In this work, a Humanoid Gripper is designed and built to mimic a simplified version of a human wrist and fingers. This is attempted by mimicking insect and human designs of grippes. The main challenge was to insure that the gripper is structurally sound, but at the same time flexible and lightweight. A combination of light weight material and a unique design of finger actuators were applied. The gripper is controlled by a PARALLAX servo controller 28823 (PSCI), which mounted on the assembly itself. At the end, a 6 DOF humanoid gripper made of lightweight material, similar in size to the human arm, and is able to carry a weight of 1 Kg has been designed and built.

  20. Making Judgements about Students Making Work: Lecturers’ Assessment Practices in Art and Design

    Science.gov (United States)

    Orr, Susan; Bloxham, Sue

    2013-01-01

    This research study explores the assessment practices in two higher education art and design departments. The key aim of this research was to explore art and design studio assessment practices as lived and experienced by art and design lecturers. This work draws on two bodies of pre-existing research. Firstly this study adopted methodological…

  1. The hearing threshold of a harbor porpoise (Phocoena phocoena) for impulsive sounds (L)

    NARCIS (Netherlands)

    Kastelein, R.A.; Gransier, R.; Hoek, L.; Jong, C.A.F. de

    2012-01-01

    The distance at which harbor porpoises can hear underwater detonation sounds is unknown, but depends, among other factors, on the hearing threshold of the species for impulsive sounds. Therefore, the underwater hearing threshold of a young harbor porpoise for an impulsive sound, designed to mimic a

  2. BEYOND CONCEPTS - A STUDIO PEDAGOGY FOR PREPARING TOMORROW’S DESIGNERS

    Directory of Open Access Journals (Sweden)

    Tasoulla Hadjiyanni

    2008-07-01

    Full Text Available In an increasingly complex world, university education should balance teaching students the skills and intricacies of their field while enabling them to discover their authenticity and place in the world. The questions are: "How can design education respond to this challenge?" and "Where in the curriculum?" This paper supports that the conceptual design phase can be the forum in which students explore who they are and what they aspire to be. Developed and communicated with both written and visual elaborations, concepts can spark a dialogue around the opportunities that arise when conceptual design enables students to make a difference.

  3. The impact of architectural design upon the environmental sound and light exposure of neonates who require intensive care: an evaluation of the Boekelheide Neonatal Intensive Care Nursery.

    Science.gov (United States)

    Stevens, D C; Akram Khan, M; Munson, D P; Reid, E J; Helseth, C C; Buggy, J

    2007-12-01

    To evaluate the differences in environmental sound, illumination and physiological parameters in the Boekelheide Neonatal Intensive Care Unit (BNICU), which was designed to comply with current recommendations and standards, as compared with a conventional neonatal intensive care unit (CNICU). Prospectively designed observational study. Median sound levels in the unoccupied BNICU (37.6 dBA) were lower than the CNICU (42.1 dBA, P<0.001). Median levels of minimum (6.4 vs 48.4 lux, P<0.05) and maximum illumination (357 vs 402 lux, P<0.05) were lower in the BNICU. A group of six neonates delivered at 32 weeks gestation showed significantly less periodic breathing (14 vs 21%) and awake time (17.6 vs 29.3%) in the BNICU as compared to the CNICU. Light and sound were both significantly reduced in the BNICU. Care in the BNICU was associated with improved physiological parameters.

  4. Brief report: sound output of infant humidifiers.

    Science.gov (United States)

    Royer, Allison K; Wilson, Paul F; Royer, Mark C; Miyamoto, Richard T

    2015-06-01

    The sound pressure levels (SPLs) of common infant humidifiers were determined to identify the likely sound exposure to infants and young children. This primary investigative research study was completed at a tertiary-level academic medical center otolaryngology and audiology laboratory. Five commercially available humidifiers were obtained from brick-and-mortar infant supply stores. Sound levels were measured at 20-, 100-, and 150-cm distances at all available humidifier settings. Two of 5 (40%) humidifiers tested had SPL readings greater than the recommended hospital infant nursery levels (50 dB) at distances up to 100 cm. In this preliminary study, it was demonstrated that humidifiers marketed for infant nurseries may produce appreciably high decibel levels. Further characterization of the effect of humidifier design on SPLs and further elucidation of ambient sound levels associated with hearing risk are necessary before definitive conclusions and recommendations can be made. © American Academy of Otolaryngology—Head and Neck Surgery Foundation 2015.

  5. Development of Prediction Tool for Sound Absorption and Sound Insulation for Sound Proof Properties

    OpenAIRE

    Yoshio Kurosawa; Takao Yamaguchi

    2015-01-01

    High frequency automotive interior noise above 500 Hz considerably affects automotive passenger comfort. To reduce this noise, sound insulation material is often laminated on body panels or interior trim panels. For a more effective noise reduction, the sound reduction properties of this laminated structure need to be estimated. We have developed a new calculate tool that can roughly calculate the sound absorption and insulation properties of laminate structure and handy ...

  6. Project Selection in the Design Studio: Absence of Learning Environments

    Science.gov (United States)

    Basa, Inci

    2010-01-01

    Project selection is an essential matter of design teaching. Based on observations of a specific curriculum, the author claims that a wide repertoire of subjects including offices, restaurants, hotels, and other public places are used to prepare design students, but that schools and other "learning environments/ schools" are similarly…

  7. The sound symbolism bootstrapping hypothesis for language acquisition and language evolution.

    Science.gov (United States)

    Imai, Mutsumi; Kita, Sotaro

    2014-09-19

    Sound symbolism is a non-arbitrary relationship between speech sounds and meaning. We review evidence that, contrary to the traditional view in linguistics, sound symbolism is an important design feature of language, which affects online processing of language, and most importantly, language acquisition. We propose the sound symbolism bootstrapping hypothesis, claiming that (i) pre-verbal infants are sensitive to sound symbolism, due to a biologically endowed ability to map and integrate multi-modal input, (ii) sound symbolism helps infants gain referential insight for speech sounds, (iii) sound symbolism helps infants and toddlers associate speech sounds with their referents to establish a lexical representation and (iv) sound symbolism helps toddlers learn words by allowing them to focus on referents embedded in a complex scene, alleviating Quine's problem. We further explore the possibility that sound symbolism is deeply related to language evolution, drawing the parallel between historical development of language across generations and ontogenetic development within individuals. Finally, we suggest that sound symbolism bootstrapping is a part of a more general phenomenon of bootstrapping by means of iconic representations, drawing on similarities and close behavioural links between sound symbolism and speech-accompanying iconic gesture. © 2014 The Author(s) Published by the Royal Society. All rights reserved.

  8. Producing of Impedance Tube for Measurement of Acoustic Absorption Coefficient of Some Sound Absorber Materials

    Directory of Open Access Journals (Sweden)

    R. Golmohammadi

    2008-04-01

    Full Text Available Introduction & Objective: Noise is one of the most important harmful agents in work environment. In spit of industrial improvements, exposure with over permissible limit of noise is counted as one of the health complication of workers. In Iran, do not exact information of the absorption coefficient of acoustic materials. Iranian manufacturer have not laboratory for measured of sound absorbance of their products, therefore using of sound absorber is limited for noise control in industrial and non industrial constructions. The goal of this study was to design an impedance tube based on pressure method for measurement of the sound absorption coefficient of acoustic materials.Materials & Methods: In this study designing of measuring system and method of calculation of sound absorption based on a available equipment and relatively easy for measurement of the sound absorption coefficient related to ISO10534-1 was performed. Measuring system consist of heavy asbestos tube, a pure tone sound generator, calibrated sound level meter for measuring of some commonly of sound absorber materials was used. Results: In this study sound absorption coefficient of 23 types of available acoustic material in Iran was tested. Reliability of results by three repeat of measurement was tested. Results showed that the standard deviation of sound absorption coefficient of study materials was smaller than .Conclusion: The present study performed a necessary technology of designing and producing of impedance tube for determining of acoustical materials absorption coefficient in Iran.

  9. Digital sound de-localisation as a game mechanic for novel bodily play

    DEFF Research Database (Denmark)

    Tiab, John; Rantakari, Juho; Halse, Mads Laurberg

    2016-01-01

    This paper describes an exertion gameplay mechanic involving player's partial control of their opponent's sound localization abilities. We developed this concept through designing and testing "The Boy and The Wolf" game. In this game, we combined deprivation of sight with a positional disparity...... between player bodily movement and sound. This facilitated intense gameplay supporting player creativity and spectator engagement. We use our observations and analysis of our game to offer a set of lessons learnt for designing engaging bodily play using disparity between sound and movement. Moreover, we...... describe our intended future explorations of this area....

  10. Teaching letter sounds to kindergarten English language learners using incremental rehearsal.

    Science.gov (United States)

    Peterson, Meredith; Brandes, Dana; Kunkel, Amy; Wilson, Jennifer; Rahn, Naomi L; Egan, Andrea; McComas, Jennifer

    2014-02-01

    Proficiency in letter-sound correspondence is important for decoding connected text. This study examined the effects of an evidence-based intervention, incremental rehearsal (IR), on the letter-sound expression of three kindergarten English language learners (ELLs) performing below the district benchmark for letter-sound fluency. Participants were native speakers of Hmong, Spanish, and Polish. A multiple-baseline design across sets of unknown letter sounds was used to evaluate the effects of IR on letter-sound expression. Visual analysis of the data showed an increase in level and trend when IR was introduced in each phase. Percentage of all non-overlapping data (PAND) ranged from 95% to 100%. All participants exceeded expected growth and reached the spring district benchmark for letter-sound fluency. Results suggest that IR is a promising intervention for increasing letter-sound expression for ELLs who evidence delays in acquiring letter sounds. Copyright © 2013 Society for the Study of School Psychology. Published by Elsevier Ltd. All rights reserved.

  11. Making fictions sound real - On film sound, perceptual realism and genre

    Directory of Open Access Journals (Sweden)

    Birger Langkjær

    2010-05-01

    Full Text Available This article examines the role that sound plays in making fictions perceptually real to film audiences, whether these fictions are realist or non-realist in content and narrative form. I will argue that some aspects of film sound practices and the kind of experiences they trigger are related to basic rules of human perception, whereas others are more properly explained in relation to how aesthetic devices, including sound, are used to characterise the fiction and thereby make it perceptually real to its audience. Finally, I will argue that not all genres can be defined by a simple taxonomy of sounds. Apart from an account of the kinds of sounds that typically appear in a specific genre, a genre analysis of sound may also benefit from a functionalist approach that focuses on how sounds can make both realist and non-realist aspects of genres sound real to audiences.

  12. Making fictions sound real - On film sound, perceptual realism and genre

    Directory of Open Access Journals (Sweden)

    Birger Langkjær

    2009-09-01

    Full Text Available This article examines the role that sound plays in making fictions perceptually real to film audiences, whether these fictions are realist or non-realist in content and narrative form. I will argue that some aspects of film sound practices and the kind of experiences they trigger are related to basic rules of human perception, whereas others are more properly explained in relation to how aesthetic devices, including sound, are used to characterise the fiction and thereby make it perceptually real to its audience. Finally, I will argue that not all genres can be defined by a simple taxonomy of sounds. Apart from an account of the kinds of sounds that typically appear in a specific genre, a genre analysis of sound may also benefit from a functionalist approach that focuses on how sounds can make both realist and non-realist aspects of genres sound real to audiences.

  13. Four Ways of Knowing: A Multidisciplinary Approach to Teaching Community-based Design

    Directory of Open Access Journals (Sweden)

    Sally Harrison

    2012-11-01

    Full Text Available Design education, especially in an undergraduate course of study, seeks to prepare students for professions and for citizenship in a world they hardly know. The studio typically provides only a surrogate experience in addressing formal and spatial problems, and is limited by time, by its geographic space, and by a dialogue that is more often than not, self-referential. It very rarely engages systemic questions of public policy, or the specific challenges of implementing at full scale ideas that are conceived through representational means. The constrained intellectual context is most poignantly seen in the urban design studios where problems are situated in the real world, and where issues outside the purview of design are found embedded in a place. Form-focused studio exercises that are necessarily a part of beginning architecture education are inadequate for exploring the indeterminacy of urban space and the complexity of human environments. When students enter an urban design studio, especially when they undertake community-based projects, they must take up the mantle of citizenship and engage in an enterprise that is fundamentally relational and grounded in experience. They need more information and more ways of knowing the world than traditionally the design disciplines can offer. This paper presents the outcomes of an experimental neighborhood-based teaching project undertaken as a collaboration among classes in architecture, landscape architecture, urban geography and the fine arts at Temple University. Although initiated through the architecture faculty’s desire to enrich its own undergraduate urban design studio, all the collaborators shared our concern about the narrowing effects of disciplinary bracketing on student learning, especially when the goal was to address real world situations. Each discipline brought to the project its particular disciplinary culture -- its language, methodology and areas of concern -- and a shared

  14. Assessment and improvement of sound quality in cochlear implant users.

    Science.gov (United States)

    Caldwell, Meredith T; Jiam, Nicole T; Limb, Charles J

    2017-06-01

    Cochlear implants (CIs) have successfully provided speech perception to individuals with sensorineural hearing loss. Recent research has focused on more challenging acoustic stimuli such as music and voice emotion. The purpose of this review is to evaluate and describe sound quality in CI users with the purposes of summarizing novel findings and crucial information about how CI users experience complex sounds. Here we review the existing literature on PubMed and Scopus to present what is known about perceptual sound quality in CI users, discuss existing measures of sound quality, explore how sound quality may be effectively studied, and examine potential strategies of improving sound quality in the CI population. Sound quality, defined here as the perceived richness of an auditory stimulus, is an attribute of implant-mediated listening that remains poorly studied. Sound quality is distinct from appraisal, which is generally defined as the subjective likability or pleasantness of a sound. Existing studies suggest that sound quality perception in the CI population is limited by a range of factors, most notably pitch distortion and dynamic range compression. Although there are currently very few objective measures of sound quality, the CI-MUSHRA has been used as a means of evaluating sound quality. There exist a number of promising strategies to improve sound quality perception in the CI population including apical cochlear stimulation, pitch tuning, and noise reduction processing strategies. In the published literature, sound quality perception is severely limited among CI users. Future research should focus on developing systematic, objective, and quantitative sound quality metrics and designing therapies to mitigate poor sound quality perception in CI users. NA.

  15. JOKARUS - design of a compact optical iodine frequency reference for a sounding rocket mission

    Energy Technology Data Exchange (ETDEWEB)

    Schkolnik, Vladimir; Doeringshoff, Klaus; Gutsch, Franz Balthasar; Krutzik, Markus [Humboldt-Universitaet zu Berlin, Berlin (Germany); Oswald, Markus [Universitaet Bremen, Zentrum fuer angewandte Raumfahrttechnologie und Mikrogravitation (ZARM), Bremen (Germany); Schuldt, Thilo [Institut fuer Raumfahrtsysteme, Deutsches Zentrum fuer Luft- und Raumfahrt (DLR), Bremen (Germany); Braxmaier, Claus [Universitaet Bremen, Zentrum fuer angewandte Raumfahrttechnologie und Mikrogravitation (ZARM), Bremen (Germany); Institut fuer Raumfahrtsysteme, Deutsches Zentrum fuer Luft- und Raumfahrt (DLR), Bremen (Germany); Lezius, Matthias; Holzwarth, Ronald [Menlo Systems GmbH, Martinsried (Germany); Kuerbis, Christian; Bawamia, Ahmad [Leibniz-Institut fuer Hoechstfrequenztechnik, Ferdinand-Braun-Institut, Berlin (Germany); Peters, Achim [Humboldt-Universitaet zu Berlin, Berlin (Germany); Leibniz-Institut fuer Hoechstfrequenztechnik, Ferdinand-Braun-Institut, Berlin (Germany)

    2017-12-15

    We present the design of a compact absolute optical frequency reference for space applications based on hyperfine transitions in molecular iodine with a targeted fractional frequency instability of better than 3 x 10{sup -14} after 1 s. It is based on a micro-integrated extended cavity diode laser with integrated optical amplifier, fiber pigtailed second harmonic generation wave-guide modules, and a quasi-monolithic spectroscopy setup with operating electronics. The instrument described here is scheduled for launch end of 2017 aboard the TEXUS 54 sounding rocket as an important qualification step towards space application of iodine frequency references and related technologies. The payload will operate autonomously and its optical frequency will be compared to an optical frequency comb during its space flight. (orig.)

  16. MOOC - Massive Open Online Course Instalação do Android Studio

    OpenAIRE

    Moreira, Bernardo; Reguinga, Bernardo; Samartinho, João

    2017-01-01

    As tecnologias estão cada vez mais presentes no dia a dia. É crucial que os professores e alunos se sintam preparados para este novo universo tecnológico, onde as tecnologias assumem um papel preponderante no processo de ensino-aprendizagem. Este poster apresenta um projeto em que a partir de um MOOC (Massive Open Online Couse) disponibilizamos um módulo de instalação do Android Studio na plataforma eRaízes. A adesão a esta modalidade de aprendizagem (MOOC) e a crescente utilização do Andr...

  17. Topology optimized cloak for airborne sound

    DEFF Research Database (Denmark)

    Andkjær, Jacob Anders; Sigmund, Ole

    2013-01-01

    Directional acoustic cloaks that conceal an aluminum cylinder for airborne sound waves are presented in this paper. Subwavelength cylindrical aluminum inclusions in air constitute the cloak design to aid practical realizations. The positions and radii of the subwavelength cylinders are determined...

  18. Collaborative Invention in Computer Prototype Design: Negotiating Group Processes and Artifacts.

    Science.gov (United States)

    Werner, Mark

    A study looked at four groups of mostly senior graphic and industrial design students in their final semester capstone course--a collaborative studio project intended to give them the opportunity to apply their design expertise to real-world problems for real clients. The study examined the ways in which one of these groups used arguments to…

  19. THE INTONATION AND SOUND CHARACTERISTICS OF ADVERTISING PRONUNCIATION STYLE

    Directory of Open Access Journals (Sweden)

    Chernyavskaya Elena Sergeevna

    2014-06-01

    Full Text Available The article aims at describing the intonation and sound characteristics of advertising phonetic style. On the basis of acoustic analysis of transcripts of radio advertising tape recordings, broadcasted at different radio stations, as well as in the result of processing the representative part of phrases with the help of special computer programs, the author determines the parameters of superfix means. The article proves that the stylistic parameters of advertising phonetic style are oriented on modern orthoepy, and that the originality of radio advertising sounding is determined by two tendencies – the reduction of stressed vowels duration in the terminal and non-terminal word and the increase of pre-tonic and post-tonic vowels duration of non-terminal word in a phrase. The article also shows that the peculiarity of rhythmic structure of terminal and non-terminal word in radio advertising is formed by means of leveling stressed and unstressed sounds in length. The specificity of intonational structure of an advertising text consists in the following peculiarities: matching of syntactic and syntagmatic division, which allows to denote the blocks of semantic models, forming the text of radio advertising; the allocation of keywords into separate syntagmas; the design of informative parts of advertising text by means of symmetric length correlation of minimal speech segments; the combination of interstyle prosodic elements in the framework of sounding text. Thus, the conducted analysis allowed to conclude, that the texts of sounding advertising are designed using special pronunciation style, marked by sound duration.

  20. Temporal Organization of Sound Information in Auditory Memory

    OpenAIRE

    Song, Kun; Luo, Huan

    2017-01-01

    Memory is a constructive and organizational process. Instead of being stored with all the fine details, external information is reorganized and structured at certain spatiotemporal scales. It is well acknowledged that time plays a central role in audition by segmenting sound inputs into temporal chunks of appropriate length. However, it remains largely unknown whether critical temporal structures exist to mediate sound representation in auditory memory. To address the issue, here we designed ...

  1. Pianist Sven Kullerkupp kahel rindel

    Index Scriptorium Estoniae

    2002-01-01

    Avakontserdist Tartu linnamuuseumi uuel klaveril. Tartu linnavalitsuse ja Cup Sound Recording Studio ühisprojektist: noorte heliloojate ja esitajate võistlusest "Mu:sa 2002", mille tulemusel valmib heliplaat

  2. The Opponent Channel Population Code of Sound Location Is an Efficient Representation of Natural Binaural Sounds

    Science.gov (United States)

    Młynarski, Wiktor

    2015-01-01

    In mammalian auditory cortex, sound source position is represented by a population of broadly tuned neurons whose firing is modulated by sounds located at all positions surrounding the animal. Peaks of their tuning curves are concentrated at lateral position, while their slopes are steepest at the interaural midline, allowing for the maximum localization accuracy in that area. These experimental observations contradict initial assumptions that the auditory space is represented as a topographic cortical map. It has been suggested that a “panoramic” code has evolved to match specific demands of the sound localization task. This work provides evidence suggesting that properties of spatial auditory neurons identified experimentally follow from a general design principle- learning a sparse, efficient representation of natural stimuli. Natural binaural sounds were recorded and served as input to a hierarchical sparse-coding model. In the first layer, left and right ear sounds were separately encoded by a population of complex-valued basis functions which separated phase and amplitude. Both parameters are known to carry information relevant for spatial hearing. Monaural input converged in the second layer, which learned a joint representation of amplitude and interaural phase difference. Spatial selectivity of each second-layer unit was measured by exposing the model to natural sound sources recorded at different positions. Obtained tuning curves match well tuning characteristics of neurons in the mammalian auditory cortex. This study connects neuronal coding of the auditory space with natural stimulus statistics and generates new experimental predictions. Moreover, results presented here suggest that cortical regions with seemingly different functions may implement the same computational strategy-efficient coding. PMID:25996373

  3. Sound field simulation and acoustic animation in urban squares

    Science.gov (United States)

    Kang, Jian; Meng, Yan

    2005-04-01

    Urban squares are important components of cities, and the acoustic environment is important for their usability. While models and formulae for predicting the sound field in urban squares are important for their soundscape design and improvement, acoustic animation tools would be of great importance for designers as well as for public participation process, given that below a certain sound level, the soundscape evaluation depends mainly on the type of sounds rather than the loudness. This paper first briefly introduces acoustic simulation models developed for urban squares, as well as empirical formulae derived from a series of simulation. It then presents an acoustic animation tool currently being developed. In urban squares there are multiple dynamic sound sources, so that the computation time becomes a main concern. Nevertheless, the requirements for acoustic animation in urban squares are relatively low compared to auditoria. As a result, it is important to simplify the simulation process and algorithms. Based on a series of subjective tests in a virtual reality environment with various simulation parameters, a fast simulation method with acceptable accuracy has been explored. [Work supported by the European Commission.

  4. A Relational Database Model and Tools for Environmental Sound Recognition

    Directory of Open Access Journals (Sweden)

    Yuksel Arslan

    2017-12-01

    Full Text Available Environmental sound recognition (ESR has become a hot topic in recent years. ESR is mainly based on machine learning (ML and ML algorithms require first a training database. This database must comprise the sounds to be recognized and other related sounds. An ESR system needs the database during training, testing and in the production stage. In this paper, we present the design and pilot establishment of a database which will assists all researchers who want to establish an ESR system. This database employs relational database model which is not used for this task before. We explain in this paper design and implementation details of the database, data collection and load process. Besides we explain the tools and developed graphical user interface for a desktop application and for the WEB.

  5. Validity and Reliability Study for Studio Work Course Time Management Scale

    Directory of Open Access Journals (Sweden)

    İnci BULUT KILIÇ

    2016-12-01

    Full Text Available The purpose of this study is to develop a data collection tool to be used in determining the time management skill levels of visual arts teacher candidates in their studio work courses. After a review of the literature, a pool of items was created and arranged upon expert recommendation and a pilot study for intelligibility of the expressions was conducted. The researcher contacted a total of 288 visual arts teacher candidates who all agreed to volunteer to take part in this research. As a result of exploratory (EFA and confirmatory (CFA factor analyses, the scale determined to have four factors and 26 items. Variance ration explained by all four factors is 47.23%. Factor loadings were valued from 0.48 to 0.80. Goodness of fit values calculated by CFA were found to be χ2/sd rate 1.94 (χ2/sd=567.17/291. The other goodness of fit values calculated by CFA were RMSEA=0.05, NNFI=0.92, CFI=0.93, IFI=0.93, and RMR=0.06. All fitness indexes obtained were found to be sufficient for model fitness, and accordingly it was decided that this structure was validated. As a result of the difference between item average scores of the 27% subgroup and super group, distinctiveness of all items were found to be significant at p<0.001 level and Cronbach’s Alpha coefficients of the factors were calculated to range from 0.73 to 0.82. Cronbach’s Alpha of the total scale was calculated as 0.83. The results indicate that the questionnaire provides opportunity to make meaningful interpretations on the time management skills of visual arts teacher candidates for studio work courses.

  6. Making Sound Connections

    Science.gov (United States)

    Deal, Walter F., III

    2007-01-01

    Sound provides and offers amazing insights into the world. Sound waves may be defined as mechanical energy that moves through air or other medium as a longitudinal wave and consists of pressure fluctuations. Humans and animals alike use sound as a means of communication and a tool for survival. Mammals, such as bats, use ultrasonic sound waves to…

  7. Container Design and Packaging; Art Education: 6693.13.

    Science.gov (United States)

    Dubocq, Edward R.

    Offered as an exploratory course in the highly technical field of container and packaging design, emphasis is placed on refined knowledge of the basic techniques used in preparing visuals, color camps, and working drawings. Study of related information such as consumer psychology and color, layout, and lettering is included in this studio oriented…

  8. Creating wavelet-based models for real-time synthesis of perceptually convincing environmental sounds

    Science.gov (United States)

    Miner, Nadine Elizabeth

    1998-09-01

    This dissertation presents a new wavelet-based method for synthesizing perceptually convincing, dynamic sounds using parameterized sound models. The sound synthesis method is applicable to a variety of applications including Virtual Reality (VR), multi-media, entertainment, and the World Wide Web (WWW). A unique contribution of this research is the modeling of the stochastic, or non-pitched, sound components. This stochastic-based modeling approach leads to perceptually compelling sound synthesis. Two preliminary studies conducted provide data on multi-sensory interaction and audio-visual synchronization timing. These results contributed to the design of the new sound synthesis method. The method uses a four-phase development process, including analysis, parameterization, synthesis and validation, to create the wavelet-based sound models. A patent is pending for this dynamic sound synthesis method, which provides perceptually-realistic, real-time sound generation. This dissertation also presents a battery of perceptual experiments developed to verify the sound synthesis results. These experiments are applicable for validation of any sound synthesis technique.

  9. Abnormal sound detection device

    International Nuclear Information System (INIS)

    Yamada, Izumi; Matsui, Yuji.

    1995-01-01

    Only components synchronized with rotation of pumps are sampled from detected acoustic sounds, to judge the presence or absence of abnormality based on the magnitude of the synchronized components. A synchronized component sampling means can remove resonance sounds and other acoustic sounds generated at a synchronously with the rotation based on the knowledge that generated acoustic components in a normal state are a sort of resonance sounds and are not precisely synchronized with the number of rotation. On the other hand, abnormal sounds of a rotating body are often caused by compulsory force accompanying the rotation as a generation source, and the abnormal sounds can be detected by extracting only the rotation-synchronized components. Since components of normal acoustic sounds generated at present are discriminated from the detected sounds, reduction of the abnormal sounds due to a signal processing can be avoided and, as a result, abnormal sound detection sensitivity can be improved. Further, since it is adapted to discriminate the occurrence of the abnormal sound from the actually detected sounds, the other frequency components which are forecast but not generated actually are not removed, so that it is further effective for the improvement of detection sensitivity. (N.H.)

  10. ICT and Architectural Theory and History: from Literary Discourse to Design Paradigms?

    NARCIS (Netherlands)

    Proveniers, A.G.W.J.; Gelting, A.K.; Harder, E

    2008-01-01

    Design Studio Practice in the ICT— Google Era As a jury on Architectural projects we all recognise the unpleasant feeling when we hear a too highly polished student ICT-presentation: the plan does not correspond with the literary plea.

  11. Modeling lift operations with SASmacr Simulation Studio

    Science.gov (United States)

    Kar, Leow Soo

    2016-10-01

    Lifts or elevators are an essential part of multistorey buildings which provide vertical transportation for its occupants. In large and high-rise apartment buildings, its occupants are permanent, while in buildings, like hospitals or office blocks, the occupants are temporary or users of the buildings. They come in to work or to visit, and thus, the population of such buildings are much higher than those in residential apartments. It is common these days that large office blocks or hospitals have at least 8 to 10 lifts serving its population. In order to optimize the level of service performance, different transportation schemes are devised to control the lift operations. For example, one lift may be assigned to solely service the even floors and another solely for the odd floors, etc. In this paper, a basic lift system is modelled using SAS Simulation Studio to study the effect of factors such as the number of floors, capacity of the lift car, arrival rate and exit rate of passengers at each floor, peak and off peak periods on the system performance. The simulation is applied to a real lift operation in Sunway College's North Building to validate the model.

  12. Virtual reality in the design studio : the Eindhoven perspective

    NARCIS (Netherlands)

    Achten, H.H.; Roelen, W.A.H.; Boekholt, J.T.; Turksma, A.A.E.; Jessurun, A.J.; Brown, A.; Knight, M.; Berridge, P.

    1999-01-01

    Since 1991 Virtual Reality has been used in student projects in the Building Information Technology group. It started as an experimental tool to assess the impact of VR technology in design, using the environment of the associated Calibre Institute. The technology was further developed in Calibre to

  13. A Comparison of the Goals of Studio Professors Conducting Critiques and Art Education Goals for Teaching Criticism.

    Science.gov (United States)

    Barrett, Terry

    1988-01-01

    Compares stated goals of studio art course professors for teaching of criticism and the goals stated in art education literature of art teacher taught criticism. States that these goals are in conflict, therefore, future art teachers are being guided by goals for criticism that are not in accord with the goals set forth in their study of art…

  14. Regeneration Through Hidden Historical Landscape of Lecco. Urban Course Design Process

    OpenAIRE

    Colucci, Angela; Kolmogorova, Anna; Kraja, Benida; Ziyaee, Maryam

    2017-01-01

    The article focus on the role of Historical Urban Heritage in Urban Design through the presentation of the integrated learning  path developed for Urban Design and Urban Design Studio classes of Lecco Campus of Politecnico of Milan (school of Architecture Urban Planning Construction Engineering, master degree in Building and Architectural Engineering - BAE and Architectural-Engineering– EDA). The first part of paper presents the general learning process characterizing Urban Design course a...

  15. Towards parameter-free classification of sound effects in movies

    Science.gov (United States)

    Chu, Selina; Narayanan, Shrikanth; Kuo, C.-C. J.

    2005-08-01

    The problem of identifying intense events via multimedia data mining in films is investigated in this work. Movies are mainly characterized by dialog, music, and sound effects. We begin our investigation with detecting interesting events through sound effects. Sound effects are neither speech nor music, but are closely associated with interesting events such as car chases and gun shots. In this work, we utilize low-level audio features including MFCC and energy to identify sound effects. It was shown in previous work that the Hidden Markov model (HMM) works well for speech/audio signals. However, this technique requires a careful choice in designing the model and choosing correct parameters. In this work, we introduce a framework that will avoid such necessity and works well with semi- and non-parametric learning algorithms.

  16. Designing With Empathy: Humanizing Narratives for Inspired Healthcare Experiences.

    Science.gov (United States)

    Carmel-Gilfilen, Candy; Portillo, Margaret

    2016-01-01

    Designers can and should play a critical role in shaping a holistic healthcare experience by creating empathetic design solutions that foster a culture of care for patients, families, and staff. Using narrative inquiry as a design tool, this case study shares strategies for promoting empathy. Designing for patient-centered care infuses empathy into the creative process. Narrative inquiry offers a methodology to think about and create empathetic design that enhances awareness, responsiveness, and accountability. This article shares discoveries from a studio on empathetic design within an outpatient cancer care center. The studio engaged students in narrative techniques throughout the design process by incorporating aural, visual, and written storytelling. Benchmarking, observations, and interviews were merged with data drawn from scholarly evidence-based design literature reviews. Using an empathy-focused design process not only motivated students to be more engaged in the project but facilitated the generation of fresh and original ideas. Design solutions were innovative and impactful in supporting the whole person. Similarities as well as differences defined empathetic cancer care across projects and embodied concepts of design empowerment, design for the whole person, and design for healing. By becoming more conscious of empathy, those who create healthcare environments can better connect holistically to the user to take an experiential approach to design. Explicitly developing a mind-set that raises empathy to the forefront of the design process offers a breakthrough in design thinking that bridges the gap between what might be defined as "good design" and patient-centered care. © The Author(s) 2015.

  17. Sound Search Engine Concept

    DEFF Research Database (Denmark)

    2006-01-01

    Sound search is provided by the major search engines, however, indexing is text based, not sound based. We will establish a dedicated sound search services with based on sound feature indexing. The current demo shows the concept of the sound search engine. The first engine will be realased June...

  18. Studio del comportamento di agenti di contrasto in campi ultracustici per tecniche di ecografia diagnostica

    OpenAIRE

    BIAGIONI, ANGELO

    2011-01-01

    Il presente lavoro di ricerca è stato articolato intorno a temi attinenti l’ingegneria biomedica, riguardando, in particolare, lo studio del comportamento di agenti di contrasto in campi ultracustici per tecniche di ecografia diagnostica. Nell’ambito di tale settore scientifico, un ruolo di fondamentale importanza è svolto dalla diagnostica medica per immagini e in particolare dalle tecniche ecografiche. Queste ultime rappresentano un ottimo compromesso tra la pericolosità per l’organismo e l...

  19. The sound manifesto

    Science.gov (United States)

    O'Donnell, Michael J.; Bisnovatyi, Ilia

    2000-11-01

    Computing practice today depends on visual output to drive almost all user interaction. Other senses, such as audition, may be totally neglected, or used tangentially, or used in highly restricted specialized ways. We have excellent audio rendering through D-A conversion, but we lack rich general facilities for modeling and manipulating sound comparable in quality and flexibility to graphics. We need coordinated research in several disciplines to improve the use of sound as an interactive information channel. Incremental and separate improvements in synthesis, analysis, speech processing, audiology, acoustics, music, etc. will not alone produce the radical progress that we seek in sonic practice. We also need to create a new central topic of study in digital audio research. The new topic will assimilate the contributions of different disciplines on a common foundation. The key central concept that we lack is sound as a general-purpose information channel. We must investigate the structure of this information channel, which is driven by the cooperative development of auditory perception and physical sound production. Particular audible encodings, such as speech and music, illuminate sonic information by example, but they are no more sufficient for a characterization than typography is sufficient for characterization of visual information. To develop this new conceptual topic of sonic information structure, we need to integrate insights from a number of different disciplines that deal with sound. In particular, we need to coordinate central and foundational studies of the representational models of sound with specific applications that illuminate the good and bad qualities of these models. Each natural or artificial process that generates informative sound, and each perceptual mechanism that derives information from sound, will teach us something about the right structure to attribute to the sound itself. The new Sound topic will combine the work of computer

  20. Acoustically sticky topographic metasurfaces for underwater sound absorption.

    Science.gov (United States)

    Lee, Hunki; Jung, Myungki; Kim, Minsoo; Shin, Ryung; Kang, Shinill; Ohm, Won-Suk; Kim, Yong Tae

    2018-03-01

    A class of metasurfaces for underwater sound absorption, based on a design principle that maximizes thermoviscous loss, is presented. When a sound meets a solid surface, it leaves a footprint in the form of thermoviscous boundary layers in which energy loss takes place. Considered to be a nuisance, this acoustic to vorticity/entropy mode conversion and the subsequent loss are often ignored in the existing designs of acoustic metamaterials and metasurfaces. The metasurface created is made of a series of topographic meta-atoms, i.e., intaglios and reliefs engraved directly on the solid object to be concealed. The metasurface is acoustically sticky in that it rather facilitates the conversion of the incident sound to vorticity and entropy modes, hence the thermoviscous loss, leading to the desired anechoic property. A prototype metasurface machined on a brass object is tested for its anechoicity, and shows a multitude of absorption peaks as large as unity in the 2-5 MHz range. Computations also indicate that a topographic metasurface is robust to hydrostatic pressure variation, a quality much sought-after in underwater applications.

  1. Applying cybernetic technology to diagnose human pulmonary sounds.

    Science.gov (United States)

    Chen, Mei-Yung; Chou, Cheng-Han

    2014-06-01

    Chest auscultation is a crucial and efficient method for diagnosing lung disease; however, it is a subjective process that relies on physician experience and the ability to differentiate between various sound patterns. Because the physiological signals composed of heart sounds and pulmonary sounds (PSs) are greater than 120 Hz and the human ear is not sensitive to low frequencies, successfully making diagnostic classifications is difficult. To solve this problem, we constructed various PS recognition systems for classifying six PS classes: vesicular breath sounds, bronchial breath sounds, tracheal breath sounds, crackles, wheezes, and stridor sounds. First, we used a piezoelectric microphone and data acquisition card to acquire PS signals and perform signal preprocessing. A wavelet transform was used for feature extraction, and the PS signals were decomposed into frequency subbands. Using a statistical method, we extracted 17 features that were used as the input vectors of a neural network. We proposed a 2-stage classifier combined with a back-propagation (BP) neural network and learning vector quantization (LVQ) neural network, which improves classification accuracy by using a haploid neural network. The receiver operating characteristic (ROC) curve verifies the high performance level of the neural network. To expand traditional auscultation methods, we constructed various PS diagnostic systems that can correctly classify the six common PSs. The proposed device overcomes the lack of human sensitivity to low-frequency sounds and various PS waves, characteristic values, and a spectral analysis charts are provided to elucidate the design of the human-machine interface.

  2. Unsound Sound

    DEFF Research Database (Denmark)

    Knakkergaard, Martin

    2016-01-01

    This article discusses the change in premise that digitally produced sound brings about and how digital technologies more generally have changed our relationship to the musical artifact, not simply in degree but in kind. It demonstrates how our acoustical conceptions are thoroughly challenged...... by the digital production of sound and, by questioning the ontological basis for digital sound, turns our understanding of the core term substance upside down....

  3. Acoustic Metacages for Omnidirectional Sound Shielding

    OpenAIRE

    Shen, Chen; Xie, Yangbo; Li, Junfei; Cummer, Steven A.; Jing, Yun

    2017-01-01

    Conventional sound shielding structures typically prevent fluid transport between the exterior and interior. A design of a two-dimensional acoustic metacage with subwavelength thickness which can shield acoustic waves from all directions while allowing steady fluid flow is presented in this paper. The structure is designed based on acoustic gradient-index metasurfaces composed of open channels and shunted Helmholtz resonators. The strong parallel momentum on the metacage surface rejects in-pl...

  4. Early Sound Symbolism for Vowel Sounds

    Directory of Open Access Journals (Sweden)

    Ferrinne Spector

    2013-06-01

    Full Text Available Children and adults consistently match some words (e.g., kiki to jagged shapes and other words (e.g., bouba to rounded shapes, providing evidence for non-arbitrary sound–shape mapping. In this study, we investigated the influence of vowels on sound–shape matching in toddlers, using four contrasting pairs of nonsense words differing in vowel sound (/i/ as in feet vs. /o/ as in boat and four rounded–jagged shape pairs. Crucially, we used reduplicated syllables (e.g., kiki vs. koko rather than confounding vowel sound with consonant context and syllable variability (e.g., kiki vs. bouba. Toddlers consistently matched words with /o/ to rounded shapes and words with /i/ to jagged shapes (p < 0.01. The results suggest that there may be naturally biased correspondences between vowel sound and shape.

  5. Design and implementation of tutorials for PLC B&R Automation

    OpenAIRE

    Sýkora, Daniel

    2014-01-01

    Tato bakalářská práce se zabývá návrhem a realizací úloh pro PLC B&R a podrobným návodem práce v Automation Studio. Obsahuje také informace o firmě B&R Automation Ges. m. b. H. a jejích produktech. Návrh úloh probíhal ve vývojovém prostředí B&R Automation Studio. Praktická úloha na regulaci teploty byla řešena a odzkoušena na B&R PLC X20. This bachelor’s thesis deals with the design and the implementation tutorials for PLC B&R as well as the detailed instructions of work in the Automation ...

  6. Sound Art and Spatial Practices: Situating Sound Installation Art Since 1958

    OpenAIRE

    Ouzounian, Gascia

    2008-01-01

    This dissertation examines the emergence and development ofsound installation art, an under-recognized tradition that hasdeveloped between music, architecture, and media art practicessince the late 1950s. Unlike many musical works, which are concernedwith organizing sounds in time, sound installations organize sounds inspace; they thus necessitate new theoretical and analytical modelsthat take into consideration the spatial situated-ness of sound. Existingdiscourses on “spatial sound” privile...

  7. Live-innspilling i studio med fokus på akustisk gitar og vokal

    OpenAIRE

    Lamborg, Kristine; Larsen, Axel Wold

    2014-01-01

    vår bacheloroppgave foreligger det en teoretisk undersøkelse, samt tre live-innspillinger med artisten Robert Bergstrøm. Vårt mål, i tillegg til å spille inn disse låtene, var å undersøke hvilke faktorer som kunne være med på å påvirke en live-innspilling i studio. Vi kom frem til at små detaljer som for eksempel valg av plekter, justering av mikrofonplassering og slitasje på stemmebåndet kan påvirke en produksjon i stor grad. Videre kom vi frem til at kondensatormikrofoner tilfører et rik...

  8. Dynamic Assessment of Phonological Awareness for Children with Speech Sound Disorders

    Science.gov (United States)

    Gillam, Sandra Laing; Ford, Mikenzi Bentley

    2012-01-01

    The current study was designed to examine the relationships between performance on a nonverbal phoneme deletion task administered in a dynamic assessment format with performance on measures of phoneme deletion, word-level reading, and speech sound production that required verbal responses for school-age children with speech sound disorders (SSDs).…

  9. Sustainable Acoustic Metasurfaces for Sound Control

    Directory of Open Access Journals (Sweden)

    Paola Gori

    2016-01-01

    Full Text Available Sound attenuation with conventional acoustic materials is subject to the mass law and requires massive and bulky structures at low frequencies. A possible alternative solution is provided by the use of metamaterials, which are artificial materials properly engineered to obtain properties and characteristics that it is not possible to find in natural materials. Theory and applications of metamaterials, already consolidated in electromagnetism, can be extended to acoustics; in particular, they can be applied to improve the properties of acoustical panels. The design of acoustic metasurfaces that could effectively control transmitted sound in unconventional ways appears a significant subject to be investigated, given its wide-ranging possible applications. In this contribution, we investigate the application of a metasurface-inspired technique to achieve the acoustical insulation of an environment. The designed surface has subwavelength thickness and structuring and could be realized with cheap, lightweight and sustainable materials. We present a few examples of such structures and analyze their acoustical behavior by means of full-wave simulations.

  10. Exploring the Effectiveness of Blended Learning in Interior Design Education

    Science.gov (United States)

    Afacan, Yasemin

    2016-01-01

    This study explores how blended learning can contribute to interior design students' learning outcomes, their engagement with non-studio courses and affect their learning achievements. Within the framework of the study, a blended learning experience was carried out in "IAED 342 Building Performance" module at Bilkent University, Turkey.…

  11. Sound a very short introduction

    CERN Document Server

    Goldsmith, Mike

    2015-01-01

    Sound is integral to how we experience the world, in the form of noise as well as music. But what is sound? What is the physical basis of pitch and harmony? And how are sound waves exploited in musical instruments? Sound: A Very Short Introduction looks at the science of sound and the behaviour of sound waves with their different frequencies. It also explores sound in different contexts, covering the audible and inaudible, sound underground and underwater, acoustic and electronic sound, and hearing in humans and animals. It concludes with the problem of sound out of place—noise and its reduction.

  12. Creating a brand identity for a new mattress brand : Case: Napsie by Studio Moderna

    OpenAIRE

    Lazareva, Svetlana

    2016-01-01

    The aim of this thesis was to study the concept of brand identity and its elements in order to outline a basic brand identity for the case brand. The study was conducted for the case company Studio Moderna and the case brand Napsie. The aim of the research was to study the concepts of brand, branding and brand identity. Furthermore, the research aimed at examining managerial tools and techniques that are used in brand identity creation process. Another aim of the research was to discover how ...

  13. Temporal Organization of Sound Information in Auditory Memory

    Directory of Open Access Journals (Sweden)

    Kun Song

    2017-06-01

    Full Text Available Memory is a constructive and organizational process. Instead of being stored with all the fine details, external information is reorganized and structured at certain spatiotemporal scales. It is well acknowledged that time plays a central role in audition by segmenting sound inputs into temporal chunks of appropriate length. However, it remains largely unknown whether critical temporal structures exist to mediate sound representation in auditory memory. To address the issue, here we designed an auditory memory transferring study, by combining a previously developed unsupervised white noise memory paradigm with a reversed sound manipulation method. Specifically, we systematically measured the memory transferring from a random white noise sound to its locally temporal reversed version on various temporal scales in seven experiments. We demonstrate a U-shape memory-transferring pattern with the minimum value around temporal scale of 200 ms. Furthermore, neither auditory perceptual similarity nor physical similarity as a function of the manipulating temporal scale can account for the memory-transferring results. Our results suggest that sounds are not stored with all the fine spectrotemporal details but are organized and structured at discrete temporal chunks in long-term auditory memory representation.

  14. Temporal Organization of Sound Information in Auditory Memory.

    Science.gov (United States)

    Song, Kun; Luo, Huan

    2017-01-01

    Memory is a constructive and organizational process. Instead of being stored with all the fine details, external information is reorganized and structured at certain spatiotemporal scales. It is well acknowledged that time plays a central role in audition by segmenting sound inputs into temporal chunks of appropriate length. However, it remains largely unknown whether critical temporal structures exist to mediate sound representation in auditory memory. To address the issue, here we designed an auditory memory transferring study, by combining a previously developed unsupervised white noise memory paradigm with a reversed sound manipulation method. Specifically, we systematically measured the memory transferring from a random white noise sound to its locally temporal reversed version on various temporal scales in seven experiments. We demonstrate a U-shape memory-transferring pattern with the minimum value around temporal scale of 200 ms. Furthermore, neither auditory perceptual similarity nor physical similarity as a function of the manipulating temporal scale can account for the memory-transferring results. Our results suggest that sounds are not stored with all the fine spectrotemporal details but are organized and structured at discrete temporal chunks in long-term auditory memory representation.

  15. (and Sound) of SiMPE

    DEFF Research Database (Denmark)

    Erkut, Cumhur; Jylhä, Antti; Serafin, Stefania

    application stores. As proposed in the ACM Curriculum report, these application domains are attractive in education, especially in computer science and interaction design. The main question is how to systematically integrate the rapidly evolving knowledge, know-how, tools, and techniques of mobile (audio......) programming and interaction design into university curricula. In this paper, we provide an account of our own development and teaching experience. We highlight the outcomes, which are exploratory applications challenging the state-of-the-art in mobile application development based on non-speech sound...

  16. Investigations on spatial sound design based on measured room impulse responses

    NARCIS (Netherlands)

    Melchior, F.

    2011-01-01

    Developments in the area of spatial sound reproduction have led to a large variety of established audio systems. Systems based on stereophonic principles are extended and growing from two channels via the ITU-R BS.775 surround setup to larger systems with more channels including elevated

  17. Does Accreditation Matter for Art & Design Schools in Canada?

    Science.gov (United States)

    Shimizu, Reiko (Leiko)

    2013-01-01

    Studio-based degrees in fine arts and design are not often written about in higher education literature. Ten years ago, urban theorist Richard Florida coined the term the "creative class" as individuals who "do a wide variety of work in a wide variety of industries -- from technology to entertainment, journalism to finance, highend…

  18. A soundscape study: What kinds of sounds can elderly people affected by dementia recollect?

    Science.gov (United States)

    Nagahata, K; Fukushima, T; Ishibashi, N; Takahashi, Y; Moriyama, M

    2004-01-01

    In this study, the kinds of sounds recollected by elderly people with dementia were investigated as a first step towards improving their sound environment. Onomatopoeias were presented to elderly people as keys to recollecting sounds, and they told what they imagined from each onomatopoeia. The results are summarized as follows. (1) Generally speaking, sounds from nature, such as the songs of birds and the sound of rain were recollected easily from onomatopoeias, regardless of gender. (2) Sounds of kitchen work were recollected by women only. (3) Sounds from old routines were recollected clearly. (4) Sounds that elicited feelings of nostalgia were also recollected intensely from onomatopoeias. These results show that elderly people suffering from dementia are able to recollect the sounds that had once occupied very important parts of their lives. However, these sounds in themselves are not unusual sounds in their daily lives. This suggests the importance of soundscape design in daily life.

  19. A Building as a Catalyst for Change: the New British Library Centre for Conservation

    Directory of Open Access Journals (Sweden)

    Helen Shenton

    2007-12-01

    Full Text Available The new Centre for Conservation at the British Library (BLCC opened in London this year. This 2600 square metre, purpose-built Centre is connected to the main British Library by a new public terrace and is adjacent to the new St Pancras Eurostar station opening in November 2007. The Centre houses state-of-the-art book conservation studios and sound preservation studios, together with facilities for an extensive training and public outreach programme. The public programme includes a permanent, free exhibition and education suite at the entrance to the new Centre, linked to the rotation of iconic collection items within the BL’s Treasures Gallery. There are to be free, behind-the-scenes tours of the conservation studios for the public as well as demonstrations, workshops and talks. The professional outreach includes partnering with the University of the Arts on setting up a new two-year Foundation Degree in Book Conservation, setting up funded internships for book and sound preservation, and steps to furthering the BL in conservation research. From the beginning, there were three main, intertwined elements at the core of the Centre for Conservation project, namely construction, fund-raising and a ‘change programme’. The paper describes the construction project and highlights features such as the ‘floating’ sound studios, the natural north light that bathes the majority of the conservation studios and describes how the needs of visitors and circulation were anticipated. Secondly it describes the nature of the fund-raising for the €19.65 (£13.25 million project, which was the first such capital fund-raising project undertaken by the BL. The money has been raised from a combination of public and private sources. The mixture of conservation, professional training and public access has been key to the success in raising the funds. Thirdly, the paper describes how the impetus for providing appropriate accommodation for those areas not

  20. Sound absorption of a new oblique-section acoustic metamaterial with nested resonator

    Science.gov (United States)

    Gao, Nansha; Hou, Hong; Zhang, Yanni; Wu, Jiu Hui

    2018-02-01

    This study designs and investigates high-efficiency sound absorption of new oblique-section nested resonators. Impedance tube experiment results show that different combinations of oblique-section nest resonators have tunable low-frequency bandwidth characteristics. The sound absorption mechanism is due to air friction losses in the slotted region and the sample structure resonance. The acousto-electric analogy model demonstrates that the sound absorption peak and bandwidth can be modulated over an even wider frequency range by changing the geometric size and combinations of structures. The proposed structure can be easily fabricated and used in low-frequency sound absorption applications.

  1. What is Sound?

    OpenAIRE

    Nelson, Peter

    2014-01-01

    What is sound? This question is posed in contradiction to the every-day understanding that sound is a phenomenon apart from us, to be heard, made, shaped and organised. Thinking through the history of computer music, and considering the current configuration of digital communi-cations, sound is reconfigured as a type of network. This network is envisaged as non-hierarchical, in keeping with currents of thought that refuse to prioritise the human in the world. The relationship of sound to musi...

  2. Broadcast sound technology

    CERN Document Server

    Talbot-Smith, Michael

    1990-01-01

    Broadcast Sound Technology provides an explanation of the underlying principles of modern audio technology. Organized into 21 chapters, the book first describes the basic sound; behavior of sound waves; aspects of hearing, harming, and charming the ear; room acoustics; reverberation; microphones; phantom power; loudspeakers; basic stereo; and monitoring of audio signal. Subsequent chapters explore the processing of audio signal, sockets, sound desks, and digital audio. Analogue and digital tape recording and reproduction, as well as noise reduction, are also explained.

  3. Propagation of sound

    DEFF Research Database (Denmark)

    Wahlberg, Magnus; Larsen, Ole Næsbye

    2017-01-01

    properties can be modified by sound absorption, refraction, and interference from multi paths caused by reflections.The path from the source to the receiver may be bent due to refraction. Besides geometrical attenuation, the ground effect and turbulence are the most important mechanisms to influence...... communication sounds for airborne acoustics and bottom and surface effects for underwater sounds. Refraction becomes very important close to shadow zones. For echolocation signals, geometric attenuation and sound absorption have the largest effects on the signals....

  4. What a Decade of Experiments Reveals about Factors that Influence the Sense of Presence

    Science.gov (United States)

    2006-03-01

    included tex- tures, radiosity , and sound, whereas the second used flat, shaded polygons and no sound. One experiment (Nuñez and Blake, 2003a) had a...significantly higher presence scores given for the condition with textures, radiosity , and spatialized sound. In the first experiment, however, only the Witmer...HMD mono head-tracked, HMD mono mouse, desktop monitor). Computing platform: VE created using 3-D Studio MAX modeling suite and Lightscape radiosity

  5. The Artificial Masterpiece - An analysis of mockup and live performance perception

    OpenAIRE

    Fagre, Jennifer Karen

    2017-01-01

    This dissertation will explore how mockups (sampled/synthesized music ) have evolved and incorporated themselves into today's music industry. Mockups are created using sample libraries, which are collections of digital or acoustic sound recordings, known as samples, for use by composers, arrangers, performers, and producers of music. Especially pertaining to film/TV and pop music, the amount of control available to producers in the studio with both sampled sounds and live recorded sounds ha...

  6. Discovery of Sound in the Sea: Resources for Educators, Students, the Public, and Policymakers.

    Science.gov (United States)

    Vigness-Raposa, Kathleen J; Scowcroft, Gail; Miller, James H; Ketten, Darlene R; Popper, Arthur N

    2016-01-01

    There is increasing concern about the effects of underwater sound on marine life. However, the science of sound is challenging. The Discovery of Sound in the Sea (DOSITS) Web site ( http://www.dosits.org ) was designed to provide comprehensive scientific information on underwater sound for the public and educational and media professionals. It covers the physical science of underwater sound and its use by people and marine animals for a range of tasks. Celebrating 10 years of online resources, DOSITS continues to develop new material and improvements, providing the best resource for the most up-to-date information on underwater sound and its potential effects.

  7. Making fictions sound real

    DEFF Research Database (Denmark)

    Langkjær, Birger

    2010-01-01

    This article examines the role that sound plays in making fictions perceptually real to film audiences, whether these fictions are realist or non-realist in content and narrative form. I will argue that some aspects of film sound practices and the kind of experiences they trigger are related...... to basic rules of human perception, whereas others are more properly explained in relation to how aesthetic devices, including sound, are used to characterise the fiction and thereby make it perceptually real to its audience. Finally, I will argue that not all genres can be defined by a simple taxonomy...... of sounds. Apart from an account of the kinds of sounds that typically appear in a specific genre, a genre analysis of sound may also benefit from a functionalist approach that focuses on how sounds can make both realist and non-realist aspects of genres sound real to audiences....

  8. Building Structure Design as an Integral Part of Architecture: A Teaching Model for Students of Architecture

    Science.gov (United States)

    Unay, Ali Ihsan; Ozmen, Cengiz

    2006-01-01

    This paper explores the place of structural design within undergraduate architectural education. The role and format of lecture-based structure courses within an education system, organized around the architectural design studio is discussed with its most prominent problems and proposed solutions. The fundamental concept of the current teaching…

  9. A Rediscovered Alliance: Can New Music Performance Teaching Policy Save Music Education? A New Framework for the Music Studio

    Science.gov (United States)

    Wexler, Mathias

    2012-01-01

    Music education in K-12 school programs may continue to lose ground to other subjects unless music education and performance studies are viewed as interdependent. The author argues that the reinvigoration of both music education and performance requires that the studio experience integrate a research-based pedagogy, multi-stylistic range of…

  10. Sound sensitivity of neurons in rat hippocampus during performance of a sound-guided task

    Science.gov (United States)

    Vinnik, Ekaterina; Honey, Christian; Schnupp, Jan; Diamond, Mathew E.

    2012-01-01

    To investigate how hippocampal neurons encode sound stimuli, and the conjunction of sound stimuli with the animal's position in space, we recorded from neurons in the CA1 region of hippocampus in rats while they performed a sound discrimination task. Four different sounds were used, two associated with water reward on the right side of the animal and the other two with water reward on the left side. This allowed us to separate neuronal activity related to sound identity from activity related to response direction. To test the effect of spatial context on sound coding, we trained rats to carry out the task on two identical testing platforms at different locations in the same room. Twenty-one percent of the recorded neurons exhibited sensitivity to sound identity, as quantified by the difference in firing rate for the two sounds associated with the same response direction. Sensitivity to sound identity was often observed on only one of the two testing platforms, indicating an effect of spatial context on sensory responses. Forty-three percent of the neurons were sensitive to response direction, and the probability that any one neuron was sensitive to response direction was statistically independent from its sensitivity to sound identity. There was no significant coding for sound identity when the rats heard the same sounds outside the behavioral task. These results suggest that CA1 neurons encode sound stimuli, but only when those sounds are associated with actions. PMID:22219030

  11. Perception of environmental sounds by experienced cochlear implant patients

    Science.gov (United States)

    Shafiro, Valeriy; Gygi, Brian; Cheng, Min-Yu; Vachhani, Jay; Mulvey, Megan

    2011-01-01

    Objectives Environmental sound perception serves an important ecological function by providing listeners with information about objects and events in their immediate environment. Environmental sounds such as car horns, baby cries or chirping birds can alert listeners to imminent dangers as well as contribute to one's sense of awareness and well being. Perception of environmental sounds as acoustically and semantically complex stimuli, may also involve some factors common to the processing of speech. However, very limited research has investigated the abilities of cochlear implant (CI) patients to identify common environmental sounds, despite patients' general enthusiasm about them. This project (1) investigated the ability of patients with modern-day CIs to perceive environmental sounds, (2) explored associations among speech, environmental sounds and basic auditory abilities, and (3) examined acoustic factors that might be involved in environmental sound perception. Design Seventeen experienced postlingually-deafened CI patients participated in the study. Environmental sound perception was assessed with a large-item test composed of 40 sound sources, each represented by four different tokens. The relationship between speech and environmental sound perception, and the role of working memory and some basic auditory abilities were examined based on patient performance on a battery of speech tests (HINT, CNC, and individual consonant and vowel tests), tests of basic auditory abilities (audiometric thresholds, gap detection, temporal pattern and temporal order for tones tests) and a backward digit recall test. Results The results indicated substantially reduced ability to identify common environmental sounds in CI patients (45.3%). Except for vowels, all speech test scores significantly correlated with the environmental sound test scores: r = 0.73 for HINT in quiet, r = 0.69 for HINT in noise, r = 0.70 for CNC, r = 0.64 for consonants and r = 0.48 for vowels. HINT and

  12. Introducing regenerative design and circularity into architectural and engineering curriculum

    OpenAIRE

    Attia, Shady

    2016-01-01

    Looking today to the challenges for planning and design of sustainable built environment including, carbon emissions, climate change, human health, water problems, biodiversity, scarcity of resources, depletion of fossil fuel, population growth and urbanization; sustainable architecture will play a key role for the sustainable development of society as a whole. In the context of an architectural design studio, this paper presents the experience of introducing the concept of regenerative desig...

  13. Memory for product sounds: the effect of sound and label type.

    Science.gov (United States)

    Ozcan, Elif; van Egmond, René

    2007-11-01

    The (mnemonic) interactions between auditory, visual, and the semantic systems have been investigated using structurally complex auditory stimuli (i.e., product sounds). Six types of product sounds (air, alarm, cyclic, impact, liquid, mechanical) that vary in spectral-temporal structure were presented in four label type conditions: self-generated text, text, image, and pictogram. A memory paradigm that incorporated free recall, recognition, and matching tasks was employed. The results for the sound type suggest that the amount of spectral-temporal structure in a sound can be indicative for memory performance. Findings related to label type suggest that 'self' creates a strong bias for the retrieval and the recognition of sounds that were self-labeled; the density and the complexity of the visual information (i.e., pictograms) hinders the memory performance ('visual' overshadowing effect); and image labeling has an additive effect on the recall and matching tasks (dual coding). Thus, the findings suggest that the memory performances for product sounds are task-dependent.

  14. 33 CFR 167.1702 - In Prince William Sound: Prince William Sound Traffic Separation Scheme.

    Science.gov (United States)

    2010-07-01

    ... 33 Navigation and Navigable Waters 2 2010-07-01 2010-07-01 false In Prince William Sound: Prince William Sound Traffic Separation Scheme. 167.1702 Section 167.1702 Navigation and Navigable Waters COAST....1702 In Prince William Sound: Prince William Sound Traffic Separation Scheme. The Prince William Sound...

  15. DESIGN WITH THE SENSES AND FOR THE SENSES: AN ALTERNATIVE TEACHING MODEL FOR DESIGN STUDIO

    OpenAIRE

    May al-Ibrashy; Tammy Gaber

    2010-01-01

    In the 1990s, Juhani Pallasmaa wrote a compact, yet, eye-opening book expressing his growing concern about the architectural profession’s waning ability to reference all the senses of the body in the design process. Bit by bit, the perceptive chasm between the architect and architecture was widening both in the design process and in the cognitive experience of existing architecture. More than a decade later, these concerns have heightened as the ramifications of this design divide appear in t...

  16. Cellular Automata as a learning process in Architecture and Urban design

    DEFF Research Database (Denmark)

    Jensen, Mads Brath; Foged, Isak Worre

    2014-01-01

    . An architectural methodological response to this situation is presented through the development of a conceptual computational design system that allows these dynamics to unfold and to be observed for architectural design decision taking. Reflecting on the development and implementation of a cellular automata based...... design approach on a master level urban design studio this paper will discuss the strategies for dealing with complexity at an urban scale as well as the pedagogical considerations behind applying computational tools and methods to a urban design education....

  17. Sounds Exaggerate Visual Shape

    Science.gov (United States)

    Sweeny, Timothy D.; Guzman-Martinez, Emmanuel; Ortega, Laura; Grabowecky, Marcia; Suzuki, Satoru

    2012-01-01

    While perceiving speech, people see mouth shapes that are systematically associated with sounds. In particular, a vertically stretched mouth produces a /woo/ sound, whereas a horizontally stretched mouth produces a /wee/ sound. We demonstrate that hearing these speech sounds alters how we see aspect ratio, a basic visual feature that contributes…

  18. Extraordinary absorption of sound in porous lamella-crystals

    DEFF Research Database (Denmark)

    Christensen, Johan; Romero-García, V.; Picó, R.

    2014-01-01

    . Experimental measurements show that strong all-angle sound absorption with almost zero reflectance takes place for a frequency range exceeding two octaves. We demonstrate that lowering the crystal filling fraction increases the wave interaction time and is responsible for the enhancement of intrinsic material......We present the design of a structured material supporting complete absorption of sound with a broadband response and functional for any direction of incident radiation. The structure which is fabricated out of porous lamellas is arranged into a low-density crystal and backed by a reflecting support...

  19. Developing a collaborative community partnership program in medical asepsis with tattoo studios.

    Science.gov (United States)

    Bechtel, G A; Garrett, C; Grover, S

    1995-10-01

    The possibility of transmission of infectious agents during tattooing has become a legitimate issue of concern for health care providers. A collaborative educational program was developed by a county health department, College of Nursing, and tattoo artists to address issues of medical asepsis with the goal of producing a mechanism for certification of tattoo studios. The group's effort was enhanced by recognizing each other's value systems and by the mutual need for a successful program. A framework for developing, implementing, and evaluating community partnerships was addressed. This program demonstrated that community health nurses can play an instrumental role in collaborating with both health care providers and personal-service workers to minimize transmission of infectious agents during cosmetic procedures.

  20. Can road traffic mask sound from wind turbines? Response to wind turbine sound at different levels of road traffic sound

    International Nuclear Information System (INIS)

    Pedersen, Eja; Berg, Frits van den; Bakker, Roel; Bouma, Jelte

    2010-01-01

    Wind turbines are favoured in the switch-over to renewable energy. Suitable sites for further developments could be difficult to find as the sound emitted from the rotor blades calls for a sufficient distance to residents to avoid negative effects. The aim of this study was to explore if road traffic sound could mask wind turbine sound or, in contrast, increases annoyance due to wind turbine noise. Annoyance of road traffic and wind turbine noise was measured in the WINDFARMperception survey in the Netherlands in 2007 (n=725) and related to calculated levels of sound. The presence of road traffic sound did not in general decrease annoyance with wind turbine noise, except when levels of wind turbine sound were moderate (35-40 dB(A) Lden) and road traffic sound level exceeded that level with at least 20 dB(A). Annoyance with both noises was intercorrelated but this correlation was probably due to the influence of individual factors. Furthermore, visibility and attitude towards wind turbines were significantly related to noise annoyance of modern wind turbines. The results can be used for the selection of suitable sites, possibly favouring already noise exposed areas if wind turbine sound levels are sufficiently low.