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Sample records for sandia red game

  1. Prototype prosperity-diversity game for the Laboratory Development Division of Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    VanDevender, P.; Berman, M.; Savage, K.

    1996-02-01

    The Prosperity Game conducted for the Laboratory Development Division of National Laboratories on May 24--25, 1995, focused on the individual and organizational autonomy plaguing the Department of Energy (DOE)-Congress-Laboratories` ability to manage the wrenching change of declining budgets. Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Each Prosperity Game is unique in that both the game format and the player contributions vary from game to game. This particular Prosperity Game was played by volunteers from Sandia National Laboratories, Eastman Kodak, IBM, and AT&T. Since the participants fully control the content of the games, the specific outcomes will be different when the team for each laboratory, Congress, DOE, and the Laboratory Operating Board (now Laboratory Operations Board) is composed of executives from those respective organizations. Nevertheless, the strategies and implementing agreements suggest that the Prosperity Games stimulate cooperative behaviors and may permit the executives of the institutions to safely explore the consequences of a family of DOE concert.

  2. Industrial Partnership Prosperity Game{trademark}

    Energy Technology Data Exchange (ETDEWEB)

    Boyak, K.; Berman, M.; Beck, D.

    1998-02-01

    Prosperity Games TM are an outgrowth and adaptation move/countermove and seminar War Games. Prosperity Games TM are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education, and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games TM are unique in that both the game format and the player contributions vary from game to game. This report documents the Industry Partnership Prosperity Game sponsored by the Technology Partnerships and Commercialization Center at Sandia National Laboratories. Players came from the Sandia line organizations, the Sandia business development and technology partnerships organizations, the US Department of Energy, academia, and industry The primary objectives of this game were to: explore ways to increase industry partnerships to meet long-term Sandia goals; improve Sandia business development and marketing strategies and tactics; improve the process by which Sandia develops long-term strategic alliances. The game actions and recommendations of these players provided valuable insights as to what Sandia can do to meet these objectives.

  3. Sandia National Laboratories: Working with Sandia: Procurement:

    Science.gov (United States)

    ; Technology Defense Systems & Assessments About Defense Systems & Assessments Program Areas Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios Contract Audit Working with Sandia Construction and Facilities Sandia establishes contracts to support

  4. Sandia National Laboratories: Working with Sandia

    Science.gov (United States)

    Defense Systems & Assessments About Defense Systems & Assessments Program Areas Accomplishments Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios /Facilities Contract Audit Technology Partnerships Sandia collaborates with industry, small businesses

  5. Sandia National Laboratories: Sandia National Laboratories: Missions:

    Science.gov (United States)

    Defense Systems & Assessments: About Us Sandia National Laboratories Exceptional service in ; Security Weapons Science & Technology Defense Systems & Assessments About Defense Systems & Information Construction & Facilities Contract Audit Sandia's Economic Impact Licensing & Technology

  6. Sandia National Laboratories: Sandia Enabled Communications and

    Science.gov (United States)

    Locator Search Menu About Leadership Mission Social Media Community Involvement Contribution Programs Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Process Life at New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia Science & Technology

  7. Committee to evaluate Sandia`s risk expertise: Final report. Volume 1: Presentations

    Energy Technology Data Exchange (ETDEWEB)

    Dudley, E.C.

    1998-05-01

    On July 1--2, 1997, Sandia National Laboratories hosted the External Committee to Evaluate Sandia`s Risk Expertise. Under the auspices of SIISRS (Sandia`s International Institute for Systematic Risk Studies), Sandia assembled a blue-ribbon panel of experts in the field of risk management to assess their risk programs labs-wide. Panelists were chosen not only for their own expertise, but also for their ability to add balance to the panel as a whole. Presentations were made to the committee on the risk activities at Sandia. In addition, a tour of Sandia`s research and development programs in support of the US Nuclear Regulatory Commission was arranged. The panel attended a poster session featuring eight presentations and demonstrations for selected projects. Overviews and viewgraphs from the presentations are included in Volume 1 of this report. Presentations are related to weapons, nuclear power plants, transportation systems, architectural surety, environmental programs, and information systems.

  8. Sandia National Laboratories: Sandia National Laboratories: Missions:

    Science.gov (United States)

    Responsibility History Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Technology Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia interest Menu Search Icon Locations Contact Us Employee Locator Search Menu About Leadership Mission Social

  9. Sandia National Laboratories: Working with Sandia: Accounts Payable

    Science.gov (United States)

    Defense Systems & Assessments About Defense Systems & Assessments Program Areas Accomplishments Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios and Facilities Contract Audit Working with Sandia Accounts Payable Invoice processing Electronic

  10. Sandia National Laboratories: Working with Sandia: Small Business

    Science.gov (United States)

    Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for Mexico Small Business Assistance Program Sandia Science & Technology Park Careers Community

  11. Sandia National Laboratories

    Data.gov (United States)

    Federal Laboratory Consortium — For more than 60 years, Sandia has delivered essential science and technology to resolve the nation's most challenging security issues.Sandia National Laboratories...

  12. Sandia Technology engineering and science accomplishments

    Energy Technology Data Exchange (ETDEWEB)

    1994-02-01

    This report briefly discusses the following research being conducted at Sandia Laboratories: Advanced Manufacturing -- Sandia technology helps keep US industry in the lead; Microelectronics-Sandia`s unique facilities transform research advances into manufacturable products; Energy -- Sandia`s energy programs focus on strengthening industrial growth and political decisionmaking; Environment -- Sandia is a leader in environmentally conscious manufacturing and hazardous waste reduction; Health Care -- New biomedical technologies help reduce cost and improve quality of health care; Information & Computation -- Sandia aims to help make the information age a reality; Transportation -- This new initiative at the Labs will help improve transportation, safety,l efficiency, and economy; Nonproliferation -- Dismantlement and arms control are major areas of emphasis at Sandia; and Awards and Patents -- Talented, dedicated employees are the backbone of Sandia`s success.

  13. Sandia QIS Capabilities.

    Energy Technology Data Exchange (ETDEWEB)

    Muller, Richard P. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-07-01

    Sandia National Laboratories has developed a broad set of capabilities in quantum information science (QIS), including elements of quantum computing, quantum communications, and quantum sensing. The Sandia QIS program is built atop unique DOE investments at the laboratories, including the MESA microelectronics fabrication facility, the Center for Integrated Nanotechnologies (CINT) facilities (joint with LANL), the Ion Beam Laboratory, and ASC High Performance Computing (HPC) facilities. Sandia has invested $75 M of LDRD funding over 12 years to develop unique, differentiating capabilities that leverage these DOE infrastructure investments.

  14. Charter of the Sandia National Laboratories Sandia Postdoctoral Development (SPD) Association.

    Energy Technology Data Exchange (ETDEWEB)

    McBride, Amber Alane Fisher; McBride, Amber Alane Fisher; Rodgers, Theron; Dong, Wen; Juan, Pierre-Alexandre; Barkholtz, Heather; Alley, William Morgan; Wolk, Benjamin Matthew; Vane, Zachary Phillips; Priye, Aashish; Ball, Cameron Scott; McBride, Amber Alane Fisher

    2017-03-01

    The SNL SPD Association represents all personnel that are classified as Postdoctoral Appointees at Sandia National Laboratories. The purpose of the SNL SPD Association is to address the needs and concerns of Postdoctoral Appointees within Sandia National Laboratories.

  15. Sandia National Laboratories: Working with Sandia: What Does Sandia Buy?

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  16. Sandia National Laboratories

    Science.gov (United States)

    Gilliom, Laura R.

    1992-01-01

    Sandia National Laboratories has identified technology transfer to U.S. industry as a laboratory mission which complements our national security mission and as a key component of the Laboratory's future. A number of technology transfer mechanisms - such as CRADA's, licenses, work-for-others, and consortia - are identified and specific examples are given. Sandia's experience with the Specialty Metals Processing Consortium is highlighted with a focus on the elements which have made it successful. A brief discussion of Sandia's potential interactions with NASA under the Space Exploration Initiative was included as an example of laboratory-to-NASA technology transfer. Viewgraphs are provided.

  17. Experiences implementing the MPI standard on Sandia`s lightweight kernels

    Energy Technology Data Exchange (ETDEWEB)

    Brightwell, R.; Greenberg, D.S.

    1997-10-01

    This technical report describes some lessons learned from implementing the Message Passing Interface (MPI) standard, and some proposed extentions to MPI, at Sandia. The implementations were developed using Sandia-developed lightweight kernels running on the Intel Paragon and Intel TeraFLOPS platforms. The motivations for this research are discussed, and a detailed analysis of several implementation issues is presented.

  18. Sandia`s network for Supercomputing `94: Linking the Los Alamos, Lawrence Livermore, and Sandia National Laboratories using switched multimegabit data service

    Energy Technology Data Exchange (ETDEWEB)

    Vahle, M.O.; Gossage, S.A.; Brenkosh, J.P. [Sandia National Labs., Albuquerque, NM (United States). Advanced Networking Integration Dept.

    1995-01-01

    Supercomputing `94, a high-performance computing and communications conference, was held November 14th through 18th, 1994 in Washington DC. For the past four years, Sandia National Laboratories has used this conference to showcase and focus its communications and networking endeavors. At the 1994 conference, Sandia built a Switched Multimegabit Data Service (SMDS) network running at 44.736 megabits per second linking its private SMDS network between its facilities in Albuquerque, New Mexico and Livermore, California to the convention center in Washington, D.C. For the show, the network was also extended from Sandia, New Mexico to Los Alamos National Laboratory and from Sandia, California to Lawrence Livermore National Laboratory. This paper documents and describes this network and how it was used at the conference.

  19. A user`s guide to LHS: Sandia`s Latin Hypercube Sampling Software

    Energy Technology Data Exchange (ETDEWEB)

    Wyss, G.D.; Jorgensen, K.H. [Sandia National Labs., Albuquerque, NM (United States). Risk Assessment and Systems Modeling Dept.

    1998-02-01

    This document is a reference guide for LHS, Sandia`s Latin Hypercube Sampling Software. This software has been developed to generate either Latin hypercube or random multivariate samples. The Latin hypercube technique employs a constrained sampling scheme, whereas random sampling corresponds to a simple Monte Carlo technique. The present program replaces the previous Latin hypercube sampling program developed at Sandia National Laboratories (SAND83-2365). This manual covers the theory behind stratified sampling as well as use of the LHS code both with the Windows graphical user interface and in the stand-alone mode.

  20. Sandia National Laboratories: Feedback

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Responsibility History Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Technology Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia

  1. Sandia National Laboratories embraces ISDN

    Energy Technology Data Exchange (ETDEWEB)

    Tolendino, L.F.; Eldridge, J.M.

    1994-08-01

    Sandia National Laboratories (Sandia), a multidisciplinary research and development laboratory located on Kirtland Air Force Base, has embraced Integrated Services Digital Network technology as an integral part of its communication network. Sandia and the Department of Energy`s Albuquerque Operations Office have recently completed the installation of a modernized and expanded telephone system based, on the AT&T 5ESS telephone switch. Sandia is committed to ISDN as an integral part of data communication services, and it views ISDN as one part of a continuum of services -- services that range from ISDN`s asynchronous and limited bandwidth Ethernet (250--1000 Kbps) through full bandwidth Ethernet, FDDI, and ATM at Sonet rates. Sandia has demonstrated this commitment through its use of ISDN data features to support critical progmmmatic services such as access to corporate data base systems. In the future, ISDN will provide enhanced voice, data communication, and video services.

  2. Simulation and off-line programming at Sandia`s Intelligent Systems and Robotics Center

    Energy Technology Data Exchange (ETDEWEB)

    Xavier, P.G.; Fahrenholtz, J.C.; McDonald, M. [Sandia National Labs., Albuquerque, NM (United States). Intelligent Systems and Robotics Center] [and others

    1997-11-01

    One role of the Intelligent Robotics and System Center (ISRC) at Sandia National Laboratories is to address certain aspects of Sandia`s mission to design, manufacture, maintain, and dismantle nuclear weapon components. Hazardous materials, devices, and environments are often involved. Because of shrinking resources, these tasks must be accomplished with a minimum of prototyping, while maintaining high reliability. In this paper, the authors describe simulation, off-line programming/planning, and related tools which are in use, under development, and being researched to solve these problems at the ISRC.

  3. 7X performance results - final report : ASCI Red vs Red Storm.

    Energy Technology Data Exchange (ETDEWEB)

    Dinge, Dennis C. (Cray Inc., Albuquerque, NM); Davis, Michael E. (Cray Inc., Albuquerque, NM); Haskell, Karen H.; Ballance, Robert A.; Gardiner, Thomas Anthony; Stevenson, Joel O.; Noe, John P.

    2011-04-01

    The goal of the 7X performance testing was to assure Sandia National Laboratories, Cray Inc., and the Department of Energy that Red Storm would achieve its performance requirements which were defined as a comparison between ASCI Red and Red Storm. Our approach was to identify one or more problems for each application in the 7X suite, run those problems at multiple processor sizes in the capability computing range, and compare the results between ASCI Red and Red Storm. The first part of this report describes the two computer systems, the applications in the 7X suite, the test problems, and the results of the performance tests on ASCI Red and Red Storm. During the course of the testing on Red Storm, we had the opportunity to run the test problems in both single-core mode and dual-core mode and the second part of this report describes those results. Finally, we reflect on lessons learned in undertaking a major head-to-head benchmark comparison.

  4. SANDIA-ORIGEN user's manual

    International Nuclear Information System (INIS)

    Bennett, D.E.

    1979-10-01

    The SANDIA-ORIGEN code calculates the detailed isotopic composition as a function of time in nuclear reactor fuel irradiation and radioactive decay problems. This code was developed specifically for Control Data Corporation computers from the original Oak Ridge National Laboratory ORIGEN code. The nuclear data file used with the code at Sandia Laboratories contains 1063 isotopes (254 structural materials, 101 actinides, and 708 fission products). SANDIA-ORIGEN is oriented toward simple, easy use and includes NAMELIST input, convenient control of the output, and versatile options for the blending and reprocessing of reactor fuel. System operating instructions and the input decks for numerous sample problems are also presented. 13 references, 14 figures

  5. Sandia Pulse Reactor-IV Project

    International Nuclear Information System (INIS)

    Reuscher, J.A.

    1983-01-01

    Sandia National Laboratories has developed, designed and operated fast burst reactors for over 20 years. These reactors have been used for a variety of radiation effects programs. During this period, programs have required larger irradiation volumes primarily to expose complex electronic systems to postulated threat environments. As experiment volumes increased, a new reactor was built so that these components could be tested. The Sandia Pulse Reactor-IV is a logical evolution of the two decades of fast burst reactor development at Sandia

  6. Sandia National Laboratories: News: Publications

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Community Involvement Leadership Mission Environmental Responsibility History Diversity Social Media Careers Small Business Assistance Program Sandia's Economic Impact Sandia Science & Technology Park © 2018

  7. Sandia National Laboratories: Working with Sandia: Current Suppliers

    Science.gov (United States)

    Defense Systems & Assessments About Defense Systems & Assessments Program Areas Accomplishments Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios Suppliers iSupplier Account Accounts Payable Contract Information Construction and Facilities Contract Audit

  8. Sandia National Laboratories: Working with Sandia: Contract Audit

    Science.gov (United States)

    Defense Systems & Assessments About Defense Systems & Assessments Program Areas Accomplishments Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios Audit iSupplier Account Accounts Payable Contract Information Construction and Facilities Contract Audit

  9. Sandia National Laboratories: Search Results

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Process Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia Science &

  10. Sandia National Laboratories: Working with Sandia: Prospective Suppliers

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  11. Sandia National Laboratories Institutional Plan: FY 1996--2001

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-12-31

    Sandia`s Institutional Plan is by necessity a large document. As their missions have grown and diversified over the past decades, the variety of technical and site activities has increased. The programs and activities described here cover an enormous breadth of scientific and technological effort--from the creation of new materials to the development of a Sandia-wide electronic communications system. Today, there are three major themes that greatly influence this work. First, every federally funded institution is being challenged to find ways to become more cost effective, as the US seeks to reduce the deficit and achieve a balanced federal spending plan. Sandia is evaluating its business and operational processes to reduce the overall costs. Second, in response to the Galvin Task Force`s report ``Alternative Futures for the Department of Energy National Laboratories``, Sandia and the Department of Energy are working jointly to reduce the burden of administrative and compliance activities in order to devote more of the total effort to their principal research and development missions. Third, they are reevaluating the match between their missions and the programs they will emphasize in the future. They must demonstrate that Sandia`s roles--in national security, energy security, environmental integrity, and national scientific and technology agenda support--fit their special capabilities and skills and thus ensure their place in these missions for the longer planning horizon. The following areas are covered here: Sandia`s mission; laboratory directives; programmatic activities; technology partnerships and commercialization; Sandia`s resources; and protecting resources and the community.

  12. Sandia National Laboratories: About Sandia: Community Involvement:

    Science.gov (United States)

    Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current . In the 1960s, employees initiated the Shoes for Kids Program. Rather than giving each other gifts holidays, New Mexico employees enjoy the opportunity to provide gifts for more than 600 children who are

  13. Sandia National Laboratories: The First Fifty Years

    Energy Technology Data Exchange (ETDEWEB)

    MORA,CARL J.

    1999-11-03

    On Nov. 1, 1999, Sandia National Laboratories celebrates its 50th birthday. Although Sandia has its roots in the World War II-era Manhattan Project, Sandia began operating as a separate nuclear weapons engineering laboratory under the management of AT&T on Nov. 1, 1949. Today the lab employs more than 7,000 people at its two sites in Albuquerque and Livermore, California, and has research and development missions in national security, energy and environmental technologies, and U.S. economic competitiveness. Lockheed Martin Corporation operates Sandia for the US. Department of Energy.

  14. Sandia Technology: Engineering and science accomplishments, February 1995

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-02-01

    Sandia National Laboratories is one of the Department of Energy`s primary research and development laboratories. Our essential mission is to support the national interests of the US in defense, energy, and the environment. Managed by Martin Marietta Corporation for DOE, Sandia focuses its resources on problems of national interest that require the integration of science and technology for their solution. We all hope that this period of sweeping alterations in international affairs will result in a successful transition from the Cold War to a period of sustainable global security and prosperity. In the meantime, our nation`s interests are best served by continued commitment to Sandia`s traditional responsibilities. Nonetheless, as momentous developments are reshaping the world, Sandia is also changing from its beginning as a closed operation concentrating on classified defense programs, Sandia has become a more accessible resource that focuses on research and development partnerships with industry and universities as a way to ensure continued success in DOE`s evolving core mission area of nuclear weapons, energy, environment, and the basis sciences. Through these collaborative efforts, Sandia and its partners are also benefiting the economic competitiveness of our nation. Sandia places a special emphasis on working with small businesses as both technology transfer partners and suppliers of goods and services. We are also reaching out the the larger community surrounding Sandia, striving to provide technological solution and accurate information to meet community needs. We believe that the dialogue we are creating will benefit Sandia, the community, and the nation. Our goal is to render `` exceptional service in the national interest`` by returning maximum value on the investment in the labs. As you review this document, look for new ways in which Sandia can contribute to the solution of problems facing our nation.

  15. Development of the Sandia Cooler

    Energy Technology Data Exchange (ETDEWEB)

    Johnson, Terry Alan [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Koplow, Jeffrey P. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Staats, Wayne Lawrence [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Curgus, Dita Brigitte [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Leick, Michael Thomas. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Matthew, Ned Daniel [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Zimmerman, Mark D. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Arienti, Marco [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Gharagozloo, Patricia E. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Hecht, Ethan S. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Spencer, Nathan A. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Vanness, Justin William. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Gorman, Ryan [Sandia National Lab. (SNL-CA), Livermore, CA (United States)

    2013-12-01

    This report describes an FY13 effort to develop the latest version of the Sandia Cooler, a breakthrough technology for air-cooled heat exchangers that was developed at Sandia National Laboratories. The project was focused on fabrication, assembly and demonstration of ten prototype systems for the cooling of high power density electronics, specifically high performance desktop computers (CPUs). In addition, computational simulation and experimentation was carried out to fully understand the performance characteristics of each of the key design aspects. This work culminated in a parameter and scaling study that now provides a design framework, including a number of design and analysis tools, for Sandia Cooler development for applications beyond CPU cooling.

  16. Sandia National Laboratories analysis code data base

    Energy Technology Data Exchange (ETDEWEB)

    Peterson, C.W.

    1994-11-01

    Sandia National Laboratories, mission is to solve important problems in the areas of national defense, energy security, environmental integrity, and industrial technology. The Laboratories` strategy for accomplishing this mission is to conduct research to provide an understanding of the important physical phenomena underlying any problem, and then to construct validated computational models of the phenomena which can be used as tools to solve the problem. In the course of implementing this strategy, Sandia`s technical staff has produced a wide variety of numerical problem-solving tools which they use regularly in the design, analysis, performance prediction, and optimization of Sandia components, systems and manufacturing processes. This report provides the relevant technical and accessibility data on the numerical codes used at Sandia, including information on the technical competency or capability area that each code addresses, code ``ownership`` and release status, and references describing the physical models and numerical implementation.

  17. Sandia National Laboratories: News: Economic Impact

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Involvement Leadership Mission Environmental Responsibility History Diversity Social Media Careers View All Small Business Assistance Program Sandia's Economic Impact Sandia Science & Technology Park © 2018

  18. Industrial ecology Prosperity Game{trademark}

    Energy Technology Data Exchange (ETDEWEB)

    Beck, D.; Boyack, K.; Berman, M.

    1998-03-01

    Industrial ecology (IE) is an emerging scientific field that views industrial activities and the environment as an interactive whole. The IE approach simultaneously optimizes activities with respect to cost, performance, and environmental impact. Industrial Ecology provides a dynamic systems-based framework that enables management of human activity on a sustainable basis by: minimizing energy and materials usage; insuring acceptable quality of life for people; minimizing the ecological impact of human activity to levels that natural systems can sustain; and maintaining the economic viability of systems for industry, trade and commerce. Industrial ecology applies systems science to industrial systems, defining the system boundary to incorporate the natural world. Its overall goal is to optimize industrial activities within the constraints imposed by ecological viability, globally and locally. In this context, Industrial systems applies not just to private sector manufacturing and services but also to government operations, including provision of infrastructure. Sandia conducted its seventeenth Prosperity Game{trademark} on May 23--25, 1997, at the Hyatt Dulles Hotel in Herndon, Virginia. The primary sponsors of the event were Sandia National Laboratories and Los Alamos National Laboratory, who were interested in using the format of a Prosperity Game to address some of the issues surrounding Industrial Ecology. Honorary game sponsors were: The National Science Foundation; the Committee on Environmental Improvement, American Chemical Society; the Industrial and Engineering Chemistry Division, American Chemical Society; the US EPA--The Smart Growth Network, Office of Policy Development; and the US DOE-Center of Excellence for Sustainable Development.

  19. Sandia National Laboratories: News: Image Gallery

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Process Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia Science &

  20. Sandia software guidelines: Volume 5, Tools, techniques, and methodologies

    Energy Technology Data Exchange (ETDEWEB)

    1989-07-01

    This volume is one in a series of Sandia Software Guidelines intended for use in producing quality software within Sandia National Laboratories. This volume describes software tools and methodologies available to Sandia personnel for the development of software, and outlines techniques that have proven useful within the Laboratories and elsewhere. References and evaluations by Sandia personnel are included. 6 figs.

  1. Mobile robotics research at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Morse, W.D.

    1998-09-01

    Sandia is a National Security Laboratory providing scientific and engineering solutions to meet national needs for both government and industry. As part of this mission, the Intelligent Systems and Robotics Center conducts research and development in robotics and intelligent machine technologies. An overview of Sandia`s mobile robotics research is provided. Recent achievements and future directions in the areas of coordinated mobile manipulation, small smart machines, world modeling, and special application robots are presented.

  2. Sandia National Laboratories: What Sandia Looks For In Our Suppliers

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  3. Sandia Agile MEMS Prototyping, Layout Tools, Education and Services Program

    Energy Technology Data Exchange (ETDEWEB)

    Schriner, H.; Davies, B.; Sniegowski, J.; Rodgers, M.S.; Allen, J.; Shepard, C.

    1998-05-01

    Research and development in the design and manufacture of Microelectromechanical Systems (MEMS) is growing at an enormous rate. Advances in MEMS design tools and fabrication processes at Sandia National Laboratories` Microelectronics Development Laboratory (MDL) have broadened the scope of MEMS applications that can be designed and manufactured for both military and commercial use. As improvements in micromachining fabrication technologies continue to be made, MEMS designs can become more complex, thus opening the door to an even broader set of MEMS applications. In an effort to further research and development in MEMS design, fabrication, and application, Sandia National Laboratories has launched the Sandia Agile MEMS Prototyping, Layout Tools, Education and Services Program or SAMPLES program. The SAMPLES program offers potential partners interested in MEMS the opportunity to prototype an idea and produce hardware that can be used to sell a concept. The SAMPLES program provides education and training on Sandia`s design tools, analysis tools and fabrication process. New designers can participate in the SAMPLES program and design MEMS devices using Sandia`s design and analysis tools. As part of the SAMPLES program, participants` designs are fabricated using Sandia`s 4 level polycrystalline silicon surface micromachine technology fabrication process known as SUMMiT (Sandia Ultra-planar, Multi-level MEMS Technology). Furthermore, SAMPLES participants can also opt to obtain state of the art, post-fabrication services provided at Sandia such as release, packaging, reliability characterization, and failure analysis. This paper discusses the components of the SAMPLES program.

  4. Sandia Laboratories environment and safety programs

    International Nuclear Information System (INIS)

    Zak, B.D.; McGrath, P.E.; Trauth, C.A. Jr.

    1975-01-01

    Sandia, one of ERDA's largest laboratories, is primarily known for its extensive work in the nuclear weapons field. In recent years, however, Sandia's role has expanded to embrace sizeable programs in the energy, resource recovery, and the environment and safety fields. In this latter area, Sandia has programs which address nuclear, fossil fuel, and general environment and safety issues. Here we survey ongoing activities and describe in more detail aa few projects of particular interest. These range from a study of the impact of sealed disposal of radioactive wastes, through reactor safety and fossil fuel plume chemistry, to investigations of the composition and dynamics of the stratosphere

  5. A History of Building 828, Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Ullrich, Rebecca

    1999-08-01

    This report documents the history of Building 828 in Sandia National Laboratories' Technical Area I. Building 828 was constructed in 1946 as a mechanical test laboratory for Los Alamos' Z-Division (later Sandia) as it moved to Sandia Base. The building has undergone significant remodeling over the years and has had a variety of occupants. The building was evaluated in compliance with the National Historic Preservation Act, but was not eligible for the National Register of Historic Places. Nevertheless, for many Labs employees, it was a symbol of Sandia's roots in World War II and the Manhattan Project.

  6. Tonopah test range - outpost of Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Johnson, L.

    1996-03-01

    Tonopah Test Range is a unique historic site. Established in 1957 by Sandia Corporation, Tonopah Test Range in Nevada provided an isolated place for the Atomic Energy Commission to test ballistics and non-nuclear features of atomic weapons. It served this and allied purposes well for nearly forty years, contributing immeasurably to a peaceful conclusion to the long arms race remembered as the Cold War. This report is a brief review of historical highlights at Tonopah Test Range. Sandia`s Los Lunas, Salton Sea, Kauai, and Edgewood testing ranges also receive abridged mention. Although Sandia`s test ranges are the subject, the central focus is on the people who managed and operated the range. Comments from historical figures are interspersed through the narrative to establish this perspective, and at the end a few observations concerning the range`s future are provided.

  7. Games Uniforms Unveiled

    Institute of Scientific and Technical Information of China (English)

    Linda

    2008-01-01

    The uniforms for Beijing Olympics’ workers, technical staff and volunteers have been unveiled to mark the 200-day countdown to the Games. The uniforms feature the key element of the clouds of promise and will be in three colors:red for Beijing Olympic Games Committee staff, blue

  8. Prosperity Game: Advanced Manufacturing Day, May 17, 1994

    Energy Technology Data Exchange (ETDEWEB)

    Berman, M.

    1994-12-01

    Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents a 90-minute Prosperity Game conducted as part of Advanced Manufacturing Day on May 17, 1994. This was the fourth game conducted under the direction of the Center for National Industrial Alliances at Sandia. Although previous games lasted from one to two days, this abbreviated game produced interesting and important results. Most of the strategies proposed in previous games were reiterated here. These included policy changes in international trade, tax laws, the legal system, and the educational system. Government support of new technologies was encouraged as well as government-industry partnerships. The importance of language in international trade was an original contribution of this game. The deliberations and recommendations of these teams provide valuable insights as to the views of this diverse group of decision makers concerning policy changes, foreign competition, and the development, delivery and commercialization of new technologies.

  9. Building business from technology: The Sandia experience

    Energy Technology Data Exchange (ETDEWEB)

    Traylor, L.B.

    1995-07-01

    This paper describes New Ventures, a new initiative at Sandia National Laboratories that encourages the creation of new businesses based on laboratory technology as a timely, efficient means of technology transfer. Sandia`s New Ventures program has shown that a dedicated effort can produce significant results. In the three years prior to this program`s launch, just two ventures per year on average were created based on laboratory technology. By comparison, the New Ventures program has enabled 20 new ventures in its first nine months of full operation.

  10. Sandia National Laboratories: Locations: Kauai Test Facility

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community History Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Technology Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia

  11. Sandia National Laboratories: News: Publications: Annual Report

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Process Life at New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia Science & Technology

  12. Sandia National Laboratories: News: Publications: Strategic Plan

    Science.gov (United States)

    Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Involvement Leadership Mission Environmental Responsibility History Diversity Social Media Careers View All Small Business Assistance Program Sandia's Economic Impact Sandia Science & Technology Park © 2018

  13. Tactical game for use in the development and evaluation of road transit physical protection systems

    International Nuclear Information System (INIS)

    Keeton, S.C.; Gallagher, R.J.

    1978-05-01

    The Division of Safeguards, Fuel Cycle and Environmental Research within the Nuclear Regulatory Commission (NRC) has created a program to establish appropriate methodologies for structuring and evaluating physical protection systems. Sandia Laboratories, Livermore, is responsible for developing evaluative methodologies for transportation safeguards systems. In order to gain insight into the various parts of the transportation physical protection system, a tactical board game, AMBUSH, was developed by Sandia. The purpose and features of AMBUSH are discussed. AMBUSH can be used to help provide insight into the value of additional vehicles, guards, cargo barriers, equipment and alternative tactics. One value of using AMBUSH comes from the player participation in the events that take place. The tasks that are executed at any game turn are based on a human interpretation of the current overall situation and on which strategies appear to optimize the chance of success. Thus, this game may also be valuable as a training device for the transportation guard force. An advantage over computer-based combat simulation models is that AMBUSH is easily transportable and relatively inexpensive

  14. Sandia National Laboratories: Employee & Retiree Resources: Emergency

    Science.gov (United States)

    Media Community Involvement Contribution Programs Volunteer Programs Education Programs Environmental & Figures Programs Nuclear Weapons About Nuclear Weapons Safety & Security Weapons Science & , twitter.com/SandiaLabs Sandia Kirtland Radio at 1640 AM Information regarding road conditions can be found at

  15. Sandia National Laboratories analysis code data base

    Science.gov (United States)

    Peterson, C. W.

    1994-11-01

    Sandia National Laboratories' mission is to solve important problems in the areas of national defense, energy security, environmental integrity, and industrial technology. The laboratories' strategy for accomplishing this mission is to conduct research to provide an understanding of the important physical phenomena underlying any problem, and then to construct validated computational models of the phenomena which can be used as tools to solve the problem. In the course of implementing this strategy, Sandia's technical staff has produced a wide variety of numerical problem-solving tools which they use regularly in the design, analysis, performance prediction, and optimization of Sandia components, systems, and manufacturing processes. This report provides the relevant technical and accessibility data on the numerical codes used at Sandia, including information on the technical competency or capability area that each code addresses, code 'ownership' and release status, and references describing the physical models and numerical implementation.

  16. Sandia National Laboratories Institutional Plan: FY 1999-2004

    Energy Technology Data Exchange (ETDEWEB)

    Garber, D.P.

    1999-01-06

    This Institutional Plan is the most comprehensive yearly "snapshot" available of Sandia National Laboratories' major programs, facilities, human resources, and budget. The document also includes overviews of our missions, organization, capabilities, planning functions, milestones, and accomplishments. The document's purpose is to provide the above information to the US Department of Energy, key congressional committees, Sandia management, and other present and potential customers. Chapter 2 presents information about Sandia's mission and summarizes our recent revision of Sandia's Strategic Plan. Chapter 3 presents an overview of Sandia's strategic objectives, chapter 4 lists laboratory goals and milestones for FY 1999, and chapter 5 presents our accomplishments during FY 1998. Chapters 3 through 5 are organized around our eight strategic objectives. The four primary objectives cover nuclear weapons responsibilities, nonproliferation and materials control, energy and critical infrastructures, and emerging national security threats. The major programmatic initiatives are presented in chapter 7. However, the programmatic descriptions in chapter 6 and the Associated funding tables in chapter 9 continue to be presented by DOE Budget and Reporting Code, as in previous Sandia institutional plans. As an aid to the reader, the four primary strategic objectives in chapter 3 are cross-referenced to the program information in chapter 6.

  17. Sandia software guidelines: Software quality planning

    Energy Technology Data Exchange (ETDEWEB)

    1987-08-01

    This volume is one in a series of Sandia Software Guidelines intended for use in producing quality software within Sandia National Laboratories. In consonance with the IEEE Standard for Software Quality Assurance Plans, this volume identifies procedures to follow in producing a Software Quality Assurance Plan for an organization or a project, and provides an example project SQA plan. 2 figs., 4 tabs.

  18. A brief history of Sandia's National security missions.

    Energy Technology Data Exchange (ETDEWEB)

    Drewien, Celeste A. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); O' Canna, Myra Lynn [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Stikar, John Anthony. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2014-09-01

    To help members of the workforce understand what factors contribute to Sandia National Laboratories national security mission, the authors describe the evolution of Sandias core mission and its other mission components. The mission of Sandia first as a division of Los Alamos and later as Sandia Corporation underlies our core nuclear weapon mission of today. Sandias mission changed in 1963 and twice more in the 1970s. This report should help staff and management appreciate the need for mission evolution. A clear definition and communication of a consistent corporate mission statement is still needed.

  19. Site environmental report for 2004 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L. (Sandia National Laboratories, Livermore, CA)

    2005-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's (DOE) National Nuclear Security Administration. The DOE Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2004 was prepared in accordance with DOE Order 231.1A. The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2004. General site and environmental program information is also included.

  20. Site Environmental Report for 2007: Sandia National Laboratories, California

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L. [Sandia National Lab. (SNL-CA), Livermore, CA (United States). Environmental Management Dept.

    2008-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy’s National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2007 was prepared in accordance with DOE Order 231.1A (DOE 2004a). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2007. General site and environmental program information is also included.

  1. Site environmental report for 2008 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2009-04-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2008 was prepared in accordance with DOE Order 231.1A (DOE 2004a). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2008. General site and environmental program information is also included.

  2. Site environmental report for 2006 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2007-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2006 was prepared in accordance with DOE Order 231.1A (DOE 2004a). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2006. General site and environmental program information is also included.

  3. Site environmental report for 2005 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2006-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's (DOE) National Nuclear Security Administration (NNSA). The DOE/NNSA Sandia Site Office (SSO) oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2005 was prepared in accordance with DOE Order 231.1A. The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2005. General site and environmental program information is also included.

  4. Site environmental report for 2003 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2004-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's (DOE) National Nuclear Security Administration. The DOE Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2003 was prepared in accordance with DOE Order 231.1A. The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2003. General site and environmental program information is also included.

  5. Critical experiments at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Harms, G.A.; Ford, J.T.; Barber, A.D.

    2011-01-01

    Sandia National Laboratories (SNL) has conducted radiation effects testing for the Department of Energy (DOE) and other contractors supporting the DOE since the 1960's. Over this period, the research reactor facilities at Sandia have had a primary mission to provide appropriate nuclear radiation environments for radiation testing and qualification of electronic components and other devices. The current generation of reactors includes the Annular Core Research Reactor (ACRR), a water-moderated pool-type reactor, fueled by elements constructed from UO2-BeO ceramic fuel pellets, and the Sandia Pulse Reactor III (SPR-III), a bare metal fast burst reactor utilizing a uranium-molybdenum alloy fuel. The SPR-III is currently defueled. The SPR Facility (SPRF) has hosted a series of critical experiments. A purpose-built critical experiment was first operated at the SPRF in the late 1980's. This experiment, called the Space Nuclear Thermal Propulsion Critical Experiment (CX), was designed to explore the reactor physics of a nuclear thermal rocket motor. This experiment was fueled with highly-enriched uranium carbide fuel in annular water-moderated fuel elements. The experiment program was completed and the fuel for the experiment was moved off-site. A second critical experiment, the Burnup Credit Critical Experiment (BUCCX) was operated at Sandia in 2002. The critical assembly for this experiment was based on the assembly used in the CX modified to accommodate low-enriched pin-type fuel in water moderator. This experiment was designed as a platform in which the reactivity effects of specific fission product poisons could be measured. Experiments were carried out on rhodium, an important fission product poison. The fuel and assembly hardware for the BUCCX remains at Sandia and is available for future experimentation. The critical experiment currently in operation at the SPRF is the Seven Percent Critical Experiment (7uPCX). This experiment is designed to provide benchmark

  6. Critical experiments at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Harms, G.A.; Ford, J.T.; Barber, A.D., E-mail: gaharms@sandia.gov [Sandia National Laboratories, Albuquerque, NM (United States)

    2011-07-01

    Sandia National Laboratories (SNL) has conducted radiation effects testing for the Department of Energy (DOE) and other contractors supporting the DOE since the 1960's. Over this period, the research reactor facilities at Sandia have had a primary mission to provide appropriate nuclear radiation environments for radiation testing and qualification of electronic components and other devices. The current generation of reactors includes the Annular Core Research Reactor (ACRR), a water-moderated pool-type reactor, fueled by elements constructed from UO2-BeO ceramic fuel pellets, and the Sandia Pulse Reactor III (SPR-III), a bare metal fast burst reactor utilizing a uranium-molybdenum alloy fuel. The SPR-III is currently defueled. The SPR Facility (SPRF) has hosted a series of critical experiments. A purpose-built critical experiment was first operated at the SPRF in the late 1980's. This experiment, called the Space Nuclear Thermal Propulsion Critical Experiment (CX), was designed to explore the reactor physics of a nuclear thermal rocket motor. This experiment was fueled with highly-enriched uranium carbide fuel in annular water-moderated fuel elements. The experiment program was completed and the fuel for the experiment was moved off-site. A second critical experiment, the Burnup Credit Critical Experiment (BUCCX) was operated at Sandia in 2002. The critical assembly for this experiment was based on the assembly used in the CX modified to accommodate low-enriched pin-type fuel in water moderator. This experiment was designed as a platform in which the reactivity effects of specific fission product poisons could be measured. Experiments were carried out on rhodium, an important fission product poison. The fuel and assembly hardware for the BUCCX remains at Sandia and is available for future experimentation. The critical experiment currently in operation at the SPRF is the Seven Percent Critical Experiment (7uPCX). This experiment is designed to provide

  7. Energy technologies at Sandia National Laboratories: Past, Present, Future

    Energy Technology Data Exchange (ETDEWEB)

    1989-08-01

    We at Sandia first became involved with developing energy technology when the nation initiated its push toward energy independence in the early 1970s. That involvement continues to be strong. In shaping Sandia's energy programs for the 1990s, we will build on our track record from the 70s and 80s, a record outlined in this publication. It contains reprints of three issues of Sandia's Lab News that were devoted to our non-nuclear energy programs. Together, they summarize the history, current activities, and future of Sandia's diverse energy concerns; hence my desire to see them in one volume. Written in the fall of 1988, the articles cover Sandia's extremely broad range of energy technologies -- coal, oil and gas, geothermal, solar thermal, photovoltaics, wind, rechargeable batteries, and combustion.

  8. Partnering with Sandia National Laboratories through alliances or consortia

    Energy Technology Data Exchange (ETDEWEB)

    Winchell, B.M.

    1994-12-01

    To better facilitate working with industry, groups of industrial participants, and partners in alliances or consortia, Sandia National Laboratories presents information helpful to those outside groups as to the forms of arrangements that may be used to better facilitate partnering relationships between Sandia National Laboratories and consortia or alliances of outside parties. It is expected that these alliances and consortia will include both large and small for-profit industrial concerns, as well as not-for-profit entities such as universities, institutes, other research facilities, and other nonprofit institutions or consortia containing institutions. The intent of this report is to provide such outside groups with information that will facilitate rapid interactions with Sandia National Laboratories through some of these forms of business which will be discussed in this report. These are not the only approaches to facilitating business interactions with Sandia National Laboratories and it is not intended that this report be legal advice or required approaches to doing business with Sandia National Laboratories. The intent of this report is merely to suggest ways in which Sandia National Laboratories can work with outside parties in the most expeditious manner.

  9. Partnering with Sandia National Laboratories through alliances or consortia

    Energy Technology Data Exchange (ETDEWEB)

    Winchell, B.M.

    1994-04-01

    To better facilitate working with industry, groups of industrial participants, and partners in alliances or consortia, Sandia National laboratories presents information helpful to those outside groups as to the forms of arrangements that may be used to better facilitate partnering relationships between Sandia National Laboratories and consortia or alliances of outside parties. It is expected that these alliances and consortia will include both large and small for-profit industrial concerns, as well as not-for-profit entities such as universities, institutes, other research facilities, and other nonprofit institutions or consortia containing institutions. The intent of this report is to provide such outside groups with information that will facilitate rapid interactions with Sandia National Laboratories through some of these forms of business which will be discussed in this report. These are not the only approaches to facilitating business interactions with Sandia National Laboratories and it is not intended that this report be legal advice or required approaches to doing business with Sandia National Laboratories. The intent of this report is merely to suggest ways in which Sandia National Laboratories can work with outside parties in the most expeditious manner.

  10. Sandia National Laboratories: News: Media Resources: Media Contacts

    Science.gov (United States)

    Foundations Bioscience Computing & Information Science Electromagnetics Engineering Science Geoscience computing, modeling and simulation and nanotechnology. Contact: (505) 845-7078; nsinger@sandia.gov Kristen specialist at Sandia/California. She covers biological and engineering sciences, homeland security and

  11. Teamwork and diversity: A survey at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Apodaca, T.; Berman, M.; Griego, C.; Jansma, R.; Leatherwood, M.; Lovato, L.; Sanchez, A.

    1995-11-01

    In September, 1994, Sandia`s Diversity Leadership and Education Outreach Center arid the Corporate Diversity Team commissioned a Diversity Action Team (DAT-Phase II) to address the area of team- work. The goal of this DAT was to identify ways to capitalize on the diversity of people to enhance team success at Sandia. Given a six- month lifetime and funding levels of 12 hours per person per month, we chose to accomplish our goal by gathering and analyzing data on the performance and diversity of Sandia teams and publishing this report of our findings. The work presented herein builds on earlier work of this team.

  12. SAPLE: Sandia Advanced Personnel Locator Engine.

    Energy Technology Data Exchange (ETDEWEB)

    Procopio, Michael J.

    2010-04-01

    We present the Sandia Advanced Personnel Locator Engine (SAPLE) web application, a directory search application for use by Sandia National Laboratories personnel. SAPLE's purpose is to return Sandia personnel 'results' as a function of user search queries, with its mission to make it easier and faster to find people at Sandia. To accomplish this, SAPLE breaks from more traditional directory application approaches by aiming to return the correct set of results while placing minimal constraints on the user's query. Two key features form the core of SAPLE: advanced search query interpretation and inexact string matching. SAPLE's query interpretation permits the user to perform compound queries when typing into a single search field; where able, SAPLE infers the type of field that the user intends to search on based on the value of the search term. SAPLE's inexact string matching feature yields a high-quality ranking of personnel search results even when there are no exact matches to the user's query. This paper explores these two key features, describing in detail the architecture and operation of SAPLE. Finally, an extensive analysis on logged search query data taken from an 11-week sample period is presented.

  13. Better to be red than blue in virtual competition

    DEFF Research Database (Denmark)

    Ilie, Andrei; Ioan, Silvia; Zagrean, Leon

    2008-01-01

    In the 2004 Olympic Games, opponents wearing red athletic uniforms were more likely to win against opponents wearing blue uniforms. To investigate whether this color bias extends to the world of virtual competition, we compared the performance of red and blue teams in a popular multiplayer first......-person-shooter (FPS) computer game. For 3 consecutive months, we collected data from a publicly available global statistics server. Outcomes from 1,347 matches played by the top 10 players on the same virtual arena were included. Red teams won 54.9% of matches, and this effect was highly significant. Our data suggest...... that joining the red team may offer a slight advantage over the blue team in virtual competition, and this should be accounted for when designing FPS games. It is likely that "seeing red" may trigger a powerful psychological distractor signal in human aggressive competition that can affect the outcome...

  14. Biomedical technology prosperity game{trademark}

    Energy Technology Data Exchange (ETDEWEB)

    Berman, M.; Boyack, K.W.; Wesenberg, D.L.

    1996-07-01

    Prosperity Games{trademark} are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games{trademark} are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games{trademark} are unique in that both the game format and the player contributions vary from game to game. This report documents the Biomedical Technology Prosperity Game{trademark} conducted under the sponsorship of Sandia National Laboratories, the Defense Advanced Research Projects Agency, and the Koop Foundation, Inc. Players were drawn from all stakeholders involved in biomedical technologies including patients, hospitals, doctors, insurance companies, legislators, suppliers/manufacturers, regulators, funding organizations, universities/laboratories, and the legal profession. The primary objectives of this game were to: (1) Identify advanced/critical technology issues that affect the cost and quality of health care. (2) Explore the development, patenting, manufacturing and licensing of needed technologies that would decrease costs while maintaining or improving quality. (3) Identify policy and regulatory changes that would reduce costs and improve quality and timeliness of health care delivery. (4) Identify and apply existing resources and facilities to develop and implement improved technologies and policies. (5) Begin to develop Biomedical Technology Roadmaps for industry and government cooperation. The deliberations and recommendations of these players provided valuable insights as to the views of this diverse group of decision makers concerning biomedical issues. Significant progress was made in the roadmapping of key areas in the biomedical technology field.

  15. Sandia WIPP calibration traceability

    Energy Technology Data Exchange (ETDEWEB)

    Schuhen, M.D. [Sandia National Labs., Albuquerque, NM (United States); Dean, T.A. [RE/SPEC, Inc., Albuquerque, NM (United States)

    1996-05-01

    This report summarizes the work performed to establish calibration traceability for the instrumentation used by Sandia National Laboratories at the Waste Isolation Pilot Plant (WIPP) during testing from 1980-1985. Identifying the calibration traceability is an important part of establishing a pedigree for the data and is part of the qualification of existing data. In general, the requirement states that the calibration of Measuring and Test equipment must have a valid relationship to nationally recognized standards or the basis for the calibration must be documented. Sandia recognized that just establishing calibration traceability would not necessarily mean that all QA requirements were met during the certification of test instrumentation. To address this concern, the assessment was expanded to include various activities.

  16. Sandia WIPP calibration traceability

    International Nuclear Information System (INIS)

    Schuhen, M.D.; Dean, T.A.

    1996-05-01

    This report summarizes the work performed to establish calibration traceability for the instrumentation used by Sandia National Laboratories at the Waste Isolation Pilot Plant (WIPP) during testing from 1980-1985. Identifying the calibration traceability is an important part of establishing a pedigree for the data and is part of the qualification of existing data. In general, the requirement states that the calibration of Measuring and Test equipment must have a valid relationship to nationally recognized standards or the basis for the calibration must be documented. Sandia recognized that just establishing calibration traceability would not necessarily mean that all QA requirements were met during the certification of test instrumentation. To address this concern, the assessment was expanded to include various activities

  17. Sandia National Laboratories: Strategic Partnership Projects, Non-Federal

    Science.gov (United States)

    Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Hiring Process Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia Science & interest Menu Search Icon Locations Contact Us Employee Locator Search Menu About Leadership Mission Social

  18. Sandia software guidelines, Volume 4: Configuration management

    Energy Technology Data Exchange (ETDEWEB)

    1992-06-01

    This volume is one in a series of Sandia Software Guidelines for use in producing quality software within Sandia National Laboratories. This volume is based on the IEEE standard and guide for software configuration management. The basic concepts and detailed guidance on implementation of these concepts are discussed for several software project types. Example planning documents for both projects and organizations are included.

  19. Programmable SAW development :Sandia/NASA project final report.

    Energy Technology Data Exchange (ETDEWEB)

    Brocato, Robert Wesley

    2004-10-01

    This report describes a project to develop both fixed and programmable surface acoustic wave (SAW) correlators for use in a low power space communication network. This work was funded by NASA at Sandia National Laboratories for fiscal years 2004, 2003, and the final part of 2002. The role of Sandia was to develop the SAW correlator component, although additional work pertaining to use of the component in a system and system optimization was also done at Sandia. The potential of SAW correlator-based communication systems, the design and fabrication of SAW correlators, and general system utilization of those correlators are discussed here.

  20. Sandia National Laboratories: Agreements

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  1. Power supplies for space systems quality assurance by Sandia Laboratories

    International Nuclear Information System (INIS)

    Hannigan, R.L.; Harnar, R.R.

    1976-07-01

    The Sandia Laboratories' participation in Quality Assurance programs for Radioisotopic Thermoelectric Generators which have been used in space systems over the past 10 years is summarized. Basic elements of this QA program are briefly described and recognition of assistance from other Sandia organizations is included. Descriptions of the various systems for which Sandia has had the QA responsibility are presented, including SNAP 19 (Nimbus, Pioneer, Viking), SNAP 27 (Apollo), Transit, Multi-Hundred Watt (LES 8/9 and MJS), and a new program, High-Performance Generator Mod 3. The outlook for Sandia participation in RTG programs for the next several years is noted

  2. Lessons learned from early microelectronics production at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Weaver, H.T.

    1998-02-01

    During the 1980s Sandia designed, developed, fabricated, tested, and delivered hundreds of thousands of radiation hardened Integrated Circuits (IC) for use in weapons and satellites. Initially, Sandia carried out all phases, design through delivery, so that development of next generation ICs and production of current generation circuits were carried out simultaneously. All this changed in the mid-eighties when an outside contractor was brought in to produce ICs that Sandia developed, in effect creating a crisp separation between development and production. This partnership had a severe impact on operations, but its more damaging effect was the degradation of Sandia`s microelectronics capabilities. This report outlines microelectronics development and production in the early eighties and summarizes the impact of changing to a separate contractor for production. This record suggests that low volume production be best accomplished within the development organization.

  3. A Sandia telephone database system

    Energy Technology Data Exchange (ETDEWEB)

    Nelson, S.D.; Tolendino, L.F.

    1991-08-01

    Sandia National Laboratories, Albuquerque, may soon have more responsibility for the operation of its own telephone system. The processes that constitute providing telephone service can all be improved through the use of a central data information system. We studied these processes, determined the requirements for a database system, then designed the first stages of a system that meets our needs for work order handling, trouble reporting, and ISDN hardware assignments. The design was based on an extensive set of applications that have been used for five years to manage the Sandia secure data network. The system utilizes an Ingres database management system and is programmed using the Application-By-Forms tools.

  4. Sandia National Laboratories: Pathfinder Radar ISR and Synthetic Aperture

    Science.gov (United States)

    Radar (SAR) Systems Sandia National Laboratories Exceptional service in the national interest ; Technology Defense Systems & Assessments About Defense Systems & Assessments Program Areas Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios

  5. Sandia Software Guidelines, Volume 2. Documentation

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-09-01

    This volume is one in a series of Sandia Software Guidelines intended for use in producing quality software within Sandia National Laboratories. In consonance with the IEEE Standards for software documentation, this volume provides guidance in the selection of an adequate document set for a software project and example formats for many types of software documentation. A tutorial on life cycle documentation is also provided. Extended document thematic outlines and working examples of software documents are available on electronic media as an extension of this volume.

  6. Site Environmental Report for 2016 Sandia National Laboratories California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L. [Sandia National Lab. (SNL-CA), Livermore, CA (United States)

    2017-06-01

    Sandia National Laboratories, California (SNL/CA) is a Department of Energy (DOE) facility. The management and operations of the facility are under a contract with the DOE’s National Nuclear Security Administration (NNSA). On May 1, 2017, the name of the management and operating contractor changed from Sandia Corporation to National Technology and Engineering Solutions of Sandia, LLC (NTESS). The DOE, NNSA, Sandia Field Office administers the contract and oversees contractor operations at the site. This Site Environmental Report for 2016 was prepared in accordance with DOE Order 231.1B, Environment, Safety and Health Reporting (DOE 2012). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2016, unless noted otherwise. General site and environmental program information is also included.

  7. Sandia capabilities for the measurement, characterization, and analysis of heliostats for CSP.

    Energy Technology Data Exchange (ETDEWEB)

    Andraka, Charles E.; Christian, Joshua Mark; Ghanbari, Cheryl M.; Gill, David Dennis; Ho, Clifford Kuofei; Kolb, William J.; Moss, Timothy A.; Smith, Edward J.; Yellowhair, Julius

    2013-07-01

    The Concentrating Solar Technologies Organization at Sandia National Laboratories has a long history of performing important research, development, and testing that has enabled the Concentrating Solar Power Industry to deploy full-scale power plants. Sandia continues to pursue innovative CSP concepts with the goal of reducing the cost of CSP while improving efficiency and performance. In this pursuit, Sandia has developed many tools for the analysis of CSP performance. The following capabilities document highlights Sandias extensive experience in the design, construction, and utilization of large-scale testing facilities for CSP and the tools that Sandia has created for the full characterization of heliostats. Sandia has extensive experience in using these tools to evaluate the performance of novel heliostat designs.

  8. Sandia National Laboratories: Hydrogen Risk Assessment Models toolkit now

    Science.gov (United States)

    Icon Locations Contact Us Employee Locator Search Menu About Leadership Mission Social Media Community Responsibility History Diversity Social Media Careers View All Jobs Students & Postdocs Benefits & Perks Technology Deployment Centers New Mexico Small Business Assistance Program Sandia's Economic Impact Sandia

  9. Sandia Strehl Calculator Version 1.0

    Energy Technology Data Exchange (ETDEWEB)

    2017-12-05

    The Sandia Strehl Calculator is designed to calculate the Gibson and Lanni point spread function (PSF), Strehl ratio, and ensquared energy, allowing non-design immersion, coverslip, and sample layers. It also uses Abbe number calculations to determine the refractive index at specific wavelengths when given the refractive index at a different wavelength and the dispersion. The primary application of Sandia Strehl Calculator is to determine the theoretical impacts of using an optical microscope beyond its normal design parameters. Examples of non-design microscope usage include: a) using coverslips of non-design material b) coverslips of different thicknesses c) imaging deep into an aqueous sample with an immersion objective d) imaging a sample at 37 degrees. All of these changes can affect the imaging quality, sometimes profoundly, but are at the same time non-design conditions employed not infrequently. Rather than having to experimentally determine whether the changes will result in unacceptable image quality, Sandia Strehl Calculator uses existing optical theory to determine the approximate effect of the change, saving the need to perform experiments.

  10. Critical experiments at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Harms, Gary A.; Ford, John T.; Barber, Allison Delo

    2010-01-01

    Sandia National Laboratories (SNL) has conducted radiation effects testing for the Department of Energy (DOE) and other contractors supporting the DOE since the 1960's. Over this period, the research reactor facilities at Sandia have had a primary mission to provide appropriate nuclear radiation environments for radiation testing and qualification of electronic components and other devices. The current generation of reactors includes the Annular Core Research Reactor (ACRR), a water-moderated pool-type reactor, fueled by elements constructed from UO2-BeO ceramic fuel pellets, and the Sandia Pulse Reactor III (SPR-III), a bare metal fast burst reactor utilizing a uranium-molybdenum alloy fuel. The SPR-III is currently defueled. The SPR Facility (SPRF) has hosted a series of critical experiments. A purpose-built critical experiment was first operated at the SPRF in the late 1980's. This experiment, called the Space Nuclear Thermal Propulsion Critical Experiment (CX), was designed to explore the reactor physics of a nuclear thermal rocket motor. This experiment was fueled with highly-enriched uranium carbide fuel in annular water-moderated fuel elements. The experiment program was completed and the fuel for the experiment was moved off-site. A second critical experiment, the Burnup Credit Critical Experiment (BUCCX) was operated at Sandia in 2002. The critical assembly for this experiment was based on the assembly used in the CX modified to accommodate low-enriched pin-type fuel in water moderator. This experiment was designed as a platform in which the reactivity effects of specific fission product poisons could be measured. Experiments were carried out on rhodium, an important fission product poison. The fuel and assembly hardware for the BUCCX remains at Sandia and is available for future experimentation. The critical experiment currently in operation at the SPRF is the Seven Percent Critical Experiment (7uPCX). This experiment is designed to provide benchmark

  11. Transportation Energy - Sandia Energy

    Science.gov (United States)

    Energy Energy Secure & Sustainable Energy Future Search Icon Sandia Home Locations Contact Us Employee Locator Menu Stationary Power solar Energy Conversion Efficiency Increasing the amount of electricity produced from a given thermal energy input. Solar Energy Wind Energy Water Power Supercritical CO2

  12. Energy Research - Sandia Energy

    Science.gov (United States)

    Energy Energy Secure & Sustainable Energy Future Search Icon Sandia Home Locations Contact Us Employee Locator Menu Stationary Power solar Energy Conversion Efficiency Increasing the amount of electricity produced from a given thermal energy input. Solar Energy Wind Energy Water Power Supercritical CO2

  13. Energy - Sandia National Laboratories

    Science.gov (United States)

    Energy Energy Secure & Sustainable Energy Future Search Icon Sandia Home Locations Contact Us Employee Locator Menu Stationary Power solar Energy Conversion Efficiency Increasing the amount of electricity produced from a given thermal energy input. Solar Energy Wind Energy Water Power Supercritical CO2

  14. Romantic red: red enhances men's attraction to women.

    Science.gov (United States)

    Elliot, Andrew J; Niesta, Daniela

    2008-11-01

    In many nonhuman primates, the color red enhances males' attraction to females. In 5 experiments, the authors demonstrate a parallel effect in humans: Red, relative to other achromatic and chromatic colors, leads men to view women as more attractive and more sexually desirable. Men seem unaware of this red effect, and red does not influence women's perceptions of the attractiveness of other women, nor men's perceptions of women's overall likeability, kindness, or intelligence. The findings have clear practical implications for men and women in the mating game and, perhaps, for fashion consultants, product designers, and marketers. Furthermore, the findings document the value of extending research on signal coloration to humans and of considering color as something of a common language, both within and across species. (c) 2008 APA, all rights reserved.

  15. User's guide to the Sandia Mathematical Program Library at Livermore

    Energy Technology Data Exchange (ETDEWEB)

    Huddleston, R.E.; Jefferson, T.H.

    1976-03-01

    The Sandia Mathematical Program Library is a collection of general-purpose mathematical subroutines which are maintained within Sandia on a quick service basis. This document is intended to be a reference guide for using the library at Sandia Laboratories, Livermore. (auth)

  16. Sandia Laboratories technical capabilities: testing

    International Nuclear Information System (INIS)

    Lundergan, C.D.

    1975-12-01

    The testing capabilities at Sandia Laboratories are characterized. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs

  17. Assessments of the probabilities of aircraft impact with the Sandia Pulsed Reactor and Building 836, Sandia Laboratories, Albuquerque

    International Nuclear Information System (INIS)

    Biringer, B.E.

    1976-11-01

    This report documents a study of the annual probabilities of aircraft impact with the Sandia Pulsed Reactor (SPR) and Bldg. 836 at Sandia Laboratories, Albuquerque. The probability of aircraft impact into each structure was estimated using total yearly operations, effective structure area, structure location relative to air activity, and accident rate per kilometer. The estimated probability for an aircraft impact with SPR is 1.1 x 10 -4 per year; the estimated probability for impact with Bldg. 836 is 1.0 x 10 -3 per year

  18. Sandia Laboratories technical capabilities: electronics

    International Nuclear Information System (INIS)

    Lundergan, C.D.

    1975-12-01

    This report characterizes the electronics capabilities at Sandia Laboratories. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs

  19. Inside Sandia

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-12-31

    Articles in this issue include ``Molten salt corrosion testing,`` ``Pulsed ion beams for thermal surface treatment: Improved corrosion, wear, and hardness properties at low cost,`` ``Unmasking hidden armaments: Superconducting gravity sensor could find underground weapons, bunkers,`` ``Charbroiled burgers, heterocyclic amines, and cancer: Molecular modeling identifies dangerous mutagens,`` ``Revolutionary airbag offers increased safety options,`` ``EcoSys{sup TM}: an expert system for `Green Design` ``, ``Sandia, salt, and oil: Labs` diagnostics and analysis help maintain vital US oil reserve,`` and ``Automated fixture design speeds development for prototypes and production``.

  20. Site environmental report for 2011. Sandia National Laboratories, California

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L. [Sandia National Lab. (SNL-CA), Livermore, CA (United States)

    2012-05-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractoroperated laboratory. Sandia Corporation, a wholly-owned subsidiary of Lockheed Martin Corporation, manages and operates the laboratory for the Department of Energy’s National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office administers the contract and oversees contractor operations at the site. This Site Environmental Report for 2011 was prepared in accordance with DOE Order 231.1B, Environment, Safety and Health Reporting (DOE 2011d). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2011. General site and environmental program information is also included.

  1. Vibration control for precision manufacturing at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Hinnerichs, T.; Martinez, D.

    1995-01-01

    Sandia National Laboratories performs R and D in structural dynamics and vibration suppression for precision applications in weapon systems, space, underwater, transportation and civil structures. Over the last decade these efforts have expanded into the areas of active vibration control and ''smart'' structures and material systems. In addition, Sandia has focused major resources towards technology to support weapon product development and agile manufacturing capability for defense and industrial applications. This paper will briefly describe the structural dynamics modeling and verification process currently in place at Sandia that supports vibration control and some specific applications of these techniques to manufacturing in the areas of lithography, machine tools and flexible robotics

  2. Vibration control for precision manufacturing at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Hinnerichs, T.; Martinez, D. [Sandia National Labs., Albuquerque, NM (United States). Structural Dynamics and Vibration Control Dept.

    1995-04-01

    Sandia National Laboratories performs R and D in structural dynamics and vibration suppression for precision applications in weapon systems, space, underwater, transportation and civil structures. Over the last decade these efforts have expanded into the areas of active vibration control and ``smart`` structures and material systems. In addition, Sandia has focused major resources towards technology to support weapon product development and agile manufacturing capability for defense and industrial applications. This paper will briefly describe the structural dynamics modeling and verification process currently in place at Sandia that supports vibration control and some specific applications of these techniques to manufacturing in the areas of lithography, machine tools and flexible robotics.

  3. Site Environmental Report for 2012 Sandia National Laboratories California

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L. [Sandia National Lab. (SNL-CA), Livermore, CA (United States)

    2013-05-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, manages and operates the laboratory for the Department of Energy’s National Nuclear Security Administration (NNSA). The NNSA Sandia Field Office administers the contract and oversees contractor operations at the site. This Site Environmental Report for 2012 was prepared in accordance with DOE Order 231.1B, Environment, Safety and Health Reporting (DOE 2011d). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2012. General site and environmental program information is also included.

  4. Interwar-Period Gaming Today for Conflicts Tomorrow: Press Start to Play

    Science.gov (United States)

    2016-04-11

    provided by the late Francis J. McHugh , an influential game designer at the US Naval War College: “A simulation of selected aspects of a military...2015). http://warontherocks.com/2015/12/revitalizing-wargaming-is-necessary-to-be-prepared-for- future-wars/. 2 Francis J. McHugh , Fundamentals of...10 McHugh , Fundamentals of War Gaming, 2. 11 Red “cells” and red “teams” are frequently confused for each other. A red cell is an entity

  5. Market Assessment and Commercialization Strategy for the Radial Sandia Cooler

    Energy Technology Data Exchange (ETDEWEB)

    Goetzler, William [Navigant Consulting, Inc., Burlington, MA (United States); Shandross, Richard [Navigant Consulting, Inc., Burlington, MA (United States); Weintraub, Daniel [Navigant Consulting, Inc., Burlington, MA (United States); Young, Jim [Navigant Consulting, Inc., Burlington, MA (United States)

    2014-02-01

    This market assessment and commercialization report characterizes and assesses the market potential of the rotating heat exchanger technology developed at Sandia National Laboratories (SNL), known as the Radial Sandia Cooler. The RSC is a novel, motor-driven, rotating, finned heat exchanger technology. The RSC was evaluated for the residential, commercial, industrial, and transportation markets. Recommendations for commercialization were made based on assessments of the prototype RSC and the Sandia Cooler technology in general, as well as an in-depth analysis of the six most promising products for initial RSC commercialization.

  6. Sandia technology, Winter 1975--1976

    International Nuclear Information System (INIS)

    Weber, J.P.; Marcrum, L.S.

    1976-06-01

    Unclassified development activities at Sandia Laboratories are described. Information is included on rocket-powered aerial trolleys, material evaluation using a plasmajet, metal-hydride models, glass-ceramic tube insulators, ferroelectric ceramics, and systems to communicate with earth penetrators

  7. Pulsed power driven hohlraum research at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Leeper, R.J.; Alberts, T.E.; Allshouse, G.A.

    1996-01-01

    Three pulsed power driven hohlraum concepts are being investigated at Sandia for application to inertial fusion research. These hohlraums are driven by intense proton and Li ion beams as well as by two different types of z-pinch x-ray sources. Research on these hohlraum systems will continue on Sandia's PBFA II-Z facility

  8. 1987 environmental monitoring report, Sandia National Laboratories, Livermore, California

    International Nuclear Information System (INIS)

    Devlin, T.K.

    1988-04-01

    Sandia National Labortories conduct various research activities related to Department of Energy interests which have the potential for release of hazardous materials or radionuclides to the environment. A strict environmental control program places maximum emphasis on limiting releases. The environmental monitoring program conducted by Lawrence Livermore National Laboratory and augmented by Sandia is designed to measure the performance of the environmental controls. The program includes analysis of air, water, soil, vegetation, sewer effluent, ground water, and foodstuffs for various toxic, hazardous, or radioactive materials. Based on these studies, the releases of materials of concern at Sandia during 1987 were well below applicable Department of Energy standards. 8 refs., 3 figs., 12 tabs

  9. Environmental monitoring report: Sandia Laboratories, 1976

    International Nuclear Information System (INIS)

    Simmons, T.N.

    1977-04-01

    Water and vegetation are monitored to determine Sandia Laboratories impact on the surrounding environment. Nonradioactive pollutants released are reported. Radioactive effluents are also reported and their person-rem contribution to the Albuquerque population is calculated. The environmental monitoring for calendar year 1976 shows that concentrations of radioactive materials in the Albuquerque area are typical of natural background for the area. An exception is a single onsite location where slightly abnormal uranium concentrations are expected. An estimated 0.044 person-rem Albuquerque area (80 km radius) population dose commitment results from calculated Sandia Laboratories releases. Over the same area 57,000 person-rem is accumulated from natural background. There were no measurable offsite radioactive effluent releases in CY 1976

  10. Technical review of the Sandia Laboratories' Particle Beam Fusion Program

    International Nuclear Information System (INIS)

    1979-01-01

    This report considers the technical aspects of Sandia Laboratories' Particle Beam Fusion Program and examines the program's initial goals, the progress made to date towards reaching those goals, and the future plans or methods of reaching those original or modified goals. A summary of Sandia Laboratories' effort, which seeks to demonstrate that high voltage pulsed power generated high-current electron or light ion beams can be used to ignite a deuterium or tritium pellet, is provided. A brief review and assessment of the Sandia Pulse Power Program is given. Several critical issues and summaries of the committee members' opinions are discussed

  11. Nuclear energy related capabilities at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Pickering, Susan Y. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2014-02-01

    Sandia National Laboratories' technology solutions are depended on to solve national and global threats to peace and freedom. Through science and technology, people, infrastructure, and partnerships, part of Sandia's mission is to meet the national needs in the areas of energy, climate and infrastructure security. Within this mission to ensure clean, abundant, and affordable energy and water is the Nuclear Energy and Fuel Cycle Programs. The Nuclear Energy and Fuel Cycle Programs have a broad range of capabilities, with both physical facilities and intellectual expertise. These resources are brought to bear upon the key scientific and engineering challenges facing the nation and can be made available to address the research needs of others. Sandia can support the safe, secure, reliable, and sustainable use of nuclear power worldwide by incorporating state-of-the-art technologies in safety, security, nonproliferation, transportation, modeling, repository science, and system demonstrations.

  12. Energy Fact Sheets - Sandia Energy

    Science.gov (United States)

    Energy Energy Secure & Sustainable Energy Future Search Icon Sandia Home Locations Contact Us Employee Locator Menu Stationary Power solar Energy Conversion Efficiency Increasing the amount of electricity produced from a given thermal energy input. Solar Energy Wind Energy Water Power Supercritical CO2

  13. Sandia National Laboratories: Research: Biodefense

    Science.gov (United States)

    Energy Stationary Power Earth Science Transportation Energy Energy Research Global Security WMD knowledge to counter disease Sandia conducts research into how pathogens interact and subvert a host's immune response to develop the knowledge base needed to create new novel environmental detectors, medical

  14. Radiocaesium levels in game in the Czech Republic

    International Nuclear Information System (INIS)

    Škrkal, Jan; Rulík, Petr; Fantínová, Karin; Mihalík, Ján; Timková, Jana

    2015-01-01

    The paper summarizes results of monitoring of 137 Cs activities in game species roaming in the woods over the territory of the Czech Republic for the time interval of 1986–2012. Geometric means and other statistical characteristics were estimated from the data sets on the assumption of log-normal distribution of the data from the time interval 2004–2012 where the character of data distribution had displayed no significant change. Geometric means (in Bq/kg) in meat were: wild boar 5.1, red deer 1.9, roe deer 0.77 and feathered game 0.14. The mean value in the less frequent game amounted to 0.36 Bq/kg. The geometrical standard deviation (GSD) widely varied from 1.6 to 21 for the studied species. Based on mass activity dependence on time, we assessed the effective and environmental half-lives of activity decline. For red deer and roe deer, the effective 137 Cs half-life was 2.9 and 3.2 years, and environmental half-life 3.2 and 3.6 years respectively. The effective half-life of 137 Cs in wild boar of 38 years was determined with large uncertainty and it shows constant influx of 137 Cs activity to the digestive tract of wild boars. A statistically significant season-based 137 Cs level was found in red deer and wild boar. Higher winter and spring activities of 137 Cs in wild boar are linked with decreasing access to naturally occurring food with lower 137 Cs content (chestnuts, acorns, and beech nuts), making boar grub around for ground-deposited food (often for mushrooms with higher activity). Higher winter activities of 137 Cs in red deer meat, most probably, are due to lower access to green diet in winter. The average annual committed effective dose for Czech population based on estimates of game species meat consumption between 2004 and 2012 was insignificant, only 0.03 μSv. - Highlights: • Geometric means of the 137 Cs activity (in Bq/kg) in meat were: wild boar 5.1, red deer 1.9, roe deer 0.77 and feathered game 0.14. • The environmental half-life of 137

  15. Sandia National Laboratories, California Environmental Management System Program Manual.

    Energy Technology Data Exchange (ETDEWEB)

    2009-04-01

    The Sandia National Laboratories, California (SNL/CA) Environmental Management System (EMS) Program Manual documents the elements of the site EMS Program. The SNL/CA EMS Program conforms to the International Standard on Environmental Management Systems, ISO 14001:2004 and Department of Energy (DOE) Order 450.1. Sandia National Laboratories, California (SNL/CA) has maintained functional environmental programs to assist with regulatory compliance for more than 30 years. During 2005, these existing programs were rolled into a formal environmental management system (EMS) that expands beyond the traditional compliance focus to managing and improving environmental performance and stewardship practices for all site activities. An EMS is a set of inter-related elements that represent a continuing cycle of planning, implementing, evaluating, and improving processes and actions undertaken to achieve environmental policy and goals. The SNL/CA EMS Program conforms to the International Standard for Environmental Management Systems, ISO 14001:2004 (ISO 2004). The site received ISO 14001 certification in September 2006. SNL/CA's EMS Program is applicable to the Sandia, Livermore site only. Although SNL/CA operates as one organizational division of the overall Sandia National Laboratories, the EMS Program is site-specific, with site-specific objectives and targets. SNL/CA (Division 8000) benefits from the organizational structure as it provides corporate level policies, procedures, and standards, and established processes that connect to and support elements of the SNL/CA EMS Program. Additionally, SNL/CA's EMS Program benefits from two corporate functional programs (Facilities Energy Management and Fleet Services Environmental programs) that maintain responsibility for energy management and fleet services for all Sandia locations. Each EMS element is further enhanced with site-specific processes and standards. Division 8000 has several groups operating at Sandia

  16. Sandia National Laboratories, California Environmental Management System program manual.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2012-03-01

    The Sandia National Laboratories, California (SNL/CA) Environmental Management System (EMS) Program Manual documents the elements of the site EMS Program. The SNL/CA EMS Program conforms to the International Standard on Environmental Management Systems, ISO 14001:2004and Department of Energy (DOE) Order 436.1. Sandia National Laboratories, California (SNL/CA) has maintained functional environmental programs to assist with regulatory compliance for more than 30 years. During 2005, these existing programs were rolled into a formal environmental management system (EMS) that expands beyond the traditional compliance focus to managing and improving environmental performance and stewardship practices for all site activities. An EMS is a set of inter-related elements that represent a continuing cycle of planning, implementing, evaluating, and improving processes and actions undertaken to achieve environmental policy and goals. The SNL/CA EMS Program conforms to the International Standard for Environmental Management Systems, ISO 14001:2004 (ISO 2004). The site first received ISO 14001 certification in September 2006 and recertification in 2009. SNL/CA's EMS Program is applicable to the Sandia, Livermore site only. Although SNL/CA operates as one organizational division of the overall Sandia National Laboratories, the EMS Program is site-specific, with site-specific objectives and targets. SNL/CA (Division 8000) benefits from the organizational structure as it provides corporate level policies, procedures, and standards, and established processes that connect to and support elements of the SNL/CA EMS Program. Additionally, SNL/CA's EMS Program benefits from two corporate functional programs (Facilities Energy and Water Resource Management and Fleet Services programs) that maintain responsibility for energy management and fleet services for all Sandia locations. Each EMS element is further enhanced with site-specific processes and standards. Division 8000 has

  17. Sandia National Laboratories, California Environmental Management System Program Manual.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2011-04-01

    The Sandia National Laboratories, California (SNL/CA) Environmental Management System (EMS) Program Manual documents the elements of the site EMS Program. The SNL/CA EMS Program conforms to the International Standard on Environmental Management Systems, ISO 14001:2004and Department of Energy (DOE) Order 450.1. Sandia National Laboratories, California (SNL/CA) has maintained functional environmental programs to assist with regulatory compliance for more than 30 years. During 2005, these existing programs were rolled into a formal environmental management system (EMS) that expands beyond the traditional compliance focus to managing and improving environmental performance and stewardship practices for all site activities. An EMS is a set of inter-related elements that represent a continuing cycle of planning, implementing, evaluating, and improving processes and actions undertaken to achieve environmental policy and goals. The SNL/CA EMS Program conforms to the International Standard for Environmental Management Systems, ISO 14001:2004 (ISO 2004). The site received ISO 14001 certification in September 2006. SNL/CA's EMS Program is applicable to the Sandia, Livermore site only. Although SNL/CA operates as one organizational division of the overall Sandia National Laboratories, the EMS Program is site-specific, with site-specific objectives and targets. SNL/CA (Division 8000) benefits from the organizational structure as it provides corporate level policies, procedures, and standards, and established processes that connect to and support elements of the SNL/CA EMS Program. Additionally, SNL/CA's EMS Program benefits from two corporate functional programs (Facilities Energy Management and Fleet Services programs) that maintain responsibility for energy management and fleet services for all Sandia locations. Each EMS element is further enhanced with site-specific processes and standards. Division 8000 has several groups operating at Sandia National Laboratories

  18. Remediating the past and preparing for the future at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Sanders, T.L.

    1996-01-01

    Sandia National Laboratories is one of the nation's largest multiprogram research, development, test, and evaluation (RDT ampersand E) facilities, with headquarters in Albuquerque, New Mexico, a laboratory in Livermore, California, and a test range near Tonopah, Nevada. Smaller testing facilities are also operated at other locations. Established in 1945, Sandia is currently operated for the U.S. Department of Energy by Lockheed-Martin's energy and environment sector. Sandia's responsibility is research and development for national security programs in defense, energy, and environment, with primary emphasis on nuclear weapons research and development. This article describes Sandia's program of remedial action which aims to use technology to reduce costs of decommissioning and decontamination, positioning itself for future opportunities

  19. Sandia National Laboratories: Integrated Military Systems

    Science.gov (United States)

    Defense Systems & Assessments About Defense Systems & Assessments Program Areas Accomplishments Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios ; Culture Work-Life Balance Special Programs Integrated Military Systems (IMS) Capabilities Facilities

  20. Sandia Laboratories technical capabilities: engineering analysis

    International Nuclear Information System (INIS)

    Lundergan, C.D.

    1975-12-01

    This report characterizes the engineering analysis capabilities at Sandia Laboratories. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs

  1. The evolution of Interior Intrusion Detection Technology at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Graham, R.H.; Workhoven, R.M.

    1987-07-01

    Interior Intrusion Detection Technology began at Sandia National Laboratories (SNL) in 1975 as part of the Fixed Facilities Physical Protection Research and Development program sponsored by the US Department of Energy in connection with their nuclear safeguards effort. This paper describes the evolution of Interior Intrusion Detection Technology at Sandia National Laboratories from the beginning of the Interior Sensor Laboratory to the present. This Laboratory was established in 1976 to evaluate commercial interior intrusion sensors and to assist in site-specific intrusion detection system designs. Examples of special test techniques and new test equipment that were developed at the Lab are presented, including the Sandia Intruder Motion Simulator (SIMS), the Sensor and Environment Monitor (SEM), and the Sandia Interior Robot (SIR). We also discuss new sensors and unique sensor combinations developed when commercial sensors were unavailable and the future application of expert systems

  2. Sandia Laboratories technical capabilities: systems analysis

    International Nuclear Information System (INIS)

    Lundergan, C.D.

    1975-06-01

    The systems analysis capabilities at Sandia Laboratories are summarized. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs. (U.S.)

  3. Sandia National Laboratories: Contact Us

    Science.gov (United States)

    Employment (VOE) - New Mexico and California Please submit your requests by fax OR email - not both. Fax Number: (505) 845-0097, ATTN: HR Records Email Address: HR-Records@sandia.gov HR Records' Hotline: (505 in Writing Requester's Contact Information: Requester's name, company name (if applicable), phone

  4. Statement of Work Electrical Energy Storage System Installation at Sandia National Laboratories.

    Energy Technology Data Exchange (ETDEWEB)

    Schenkman, Benjamin L. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-03-01

    Sandia is seeking to procure a 1 MWh energy storage system. It will be installed at the existing Energy Storage Test Pad, which is located at Sandia National Laboratories in Albuquerque, New Mexico. This energy storage system will be a daily operational system, but will also be used as a tool in our Research and development work. The system will be part of a showcase of Sandia distributed energy technologies viewed by many distinguished delegates.

  5. Sandia National Laboratories/New Mexico 1994 site environmental report. Summary pamphlet

    International Nuclear Information System (INIS)

    1995-01-01

    This document presents details of the environmental activities that occurred during 1994 at Sandia National Laboratories. Topics include: Background about Sandia; radiation facts; sources of radiation; environmental monitoring; discussion of radiation detectors; radioactive waste management; environmental restoration; and quality assurance

  6. Sandia National Laboratories/New Mexico 1994 site environmental report. Summary pamphlet

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-12-31

    This document presents details of the environmental activities that occurred during 1994 at Sandia National Laboratories. Topics include: Background about Sandia; radiation facts; sources of radiation; environmental monitoring; discussion of radiation detectors; radioactive waste management; environmental restoration; and quality assurance.

  7. HyMARC (Sandia) Annual Report

    Energy Technology Data Exchange (ETDEWEB)

    Allendorf, Mark D. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Stavila, Vitalie [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Klebanoff, Leonard E. [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Kolasinski, Robert [Sandia National Lab. (SNL-CA), Livermore, CA (United States); El Gabaly Marquez, Farid [Sandia National Lab. (SNL-CA), Livermore, CA (United States); Zhou, Xiaowang [Sandia National Lab. (SNL-CA), Livermore, CA (United States); White, James Lawrence [Sandia National Lab. (SNL-CA), Livermore, CA (United States)

    2017-07-01

    The Sandia HyMARC team continued its development of new synthetic, modeling, and diagnostic tools that are providing new insights into all major classes of storage materials, ranging from relatively simple systems such as PdHx and MgH2, to exceptionally complex ones, such as the metal borohydrides, as well as materials thought to be very well-understood, such as Ti-doped NaAlH4. This unprecedented suite of capabilities, capable of probing all relevant length scales within storage materials, is already having a significant impact, as they are now being used by both Seedling projects and collaborators at other laboratories within HyMARC. We expect this impact to grow as new Seedling projects begin and through collaborations with other scientists outside HyMARC. In the coming year, Sandia efforts will focus on the highest impact problems, in coordination with the other HyMARC National Laboratory partners, to provide the foundational science necessary to accelerate the discovery of new hydrogen storage materials.

  8. Sandia National Laboratories 1979 environmental monitoring report

    International Nuclear Information System (INIS)

    Simmons, T.N.

    1980-04-01

    Sandia National Laboratories in Albuquerque is located south of the city on two broad mesas. The local climate is arid continental. Radionuclides are released from five technical areas from the Laboratories' resarch activities. Sandia's environmental monitoring program searches for cesium-137, tritium, uranium, alpha emitters, and beta emitters in water, soil, air, and vegetation. No activity was found in public areas in excess of local background in 1979. The Albuquerque population receives only 0.076 person-rem (estimated) from airborne radioactive releases. While national security research is the laboratories' major responsibility, energy research is a major area of activity. Both these research areas cause radioactive releases

  9. Transuranic waste management at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Humphrey, Betty [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Bland, Jesse John [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2018-01-01

    This paper documents the history of the TRU program at Sandia, previous and current activities associated with TRU material and waste, interfaces with other TRU waste generator sites and the Waste Isolation Pilot Plan (WIPP), and paths forward for TRU material and waste. This document is a snapshot in time of the TRU program and should be updated as necessary, or when significant changes have occurred in the Sandia TRU program or in the TRU regulatory environment. This paper should serve as a roadmap to capture past TRU work so that efforts are not repeated and ground is not lost due to future inactivity and personnel changes.

  10. Authenticity control of game meat products--a single method to detect and quantify adulteration of fallow deer (Dama dama), red deer (Cervus elaphus) and sika deer (Cervus nippon) by real-time PCR.

    Science.gov (United States)

    Druml, Barbara; Grandits, Stephanie; Mayer, Walter; Hochegger, Rupert; Cichna-Markl, Margit

    2015-03-01

    This contribution presents a single real-time PCR assay allowing the determination of the deer content (the sum of fallow deer (Dama dama), red deer (Cervus elaphus) and sika deer (Cervus nippon)) in meat products to detect food adulteration. The PCR assay does not show cross-reactivity with 20 animal species and 43 botanical species potentially contained in game meat products. The limit of quantification is 0.5% for fallow deer and red deer and 0.1% for sika deer. The deer content in meat products is determined by relating the concentration obtained with the deer PCR assay to that obtained with a reference system which amplifies mammals and poultry DNA. The analysis of binary meat mixtures with pork, a meat mixture containing equal amounts of fallow deer, red deer and sika deer in pork and a model game sausage showed that the quantification approach is very accurate (systematic error generally <25%). Copyright © 2014 Elsevier Ltd. All rights reserved.

  11. Sandia National Laboratories: Business Opportunities Website

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  12. Environmental monitoring report, Sandia Laboratories 1975

    International Nuclear Information System (INIS)

    Holley, W.L.; Simmons, T.N.

    1976-04-01

    Water and vegetation are monitored to determine Sandia Laboratories impact on the surrounding environment. Nonradioactive pollutants released are reported. Radioactive effluents are also reported and their person-rem contribution to the population is calculated

  13. Game meat consumption by hunters and their relatives: A probabilistic approach.

    Science.gov (United States)

    Sevillano Morales, Jesus; Moreno-Ortega, Alicia; Amaro Lopez, Manual Angel; Arenas Casas, Antonio; Cámara-Martos, Fernando; Moreno-Rojas, Rafael

    2018-06-18

    This study aimed to estimate the consumption of meat and products derived from hunting by the consumer population and, specifically, by hunters and their relatives. For this purpose, a survey was conducted on the frequency of consuming meat from the four most representative game species in Spain, two of big game, wild boar (Sus scrofa) and red deer (Cervus elaphus) and two of small game, rabbit (Oryctolagus cunulucus) and red partridge (Alectoris rufa), as well as of processed meat products (salami-type sausage) made from those big game species. The survey was carried out on 337 habitual consumers of these types of products (hunters and their relatives). The total mean game meat consumption, per capita in this population group, is 6.87 kg/person/year of meat and 8.57 kg/person/year if the processed meat products are also considered. Consumption of rabbit, red partridge, red deer and wild boar, individually, was 1.85, 0.82, 2.28 and 1.92 kg/person/year, respectively. It was observed that hunters generally registered a larger intake of game meat, this being statistically significant in the case of rabbit meat consumption. Using probabilistic methods, the meat consumption frequency distributions for each hunting species studied were estimated, as well as the products made from big game species and the total consumption both of meat by itself and that including the products made from it. The consumption frequency distributions were adjusted to exponential ones, verified by the test suitable for it according to Akaike Information Criterion, Bayesian Information Criterion, the Chi-Squared and Kolmogorov-Smirnov statistics. In addition, the consumption percentiles of the different distributions were obtained. The latter could be a good tool when making nutrition or contaminant studies since they permit the assessment of exposure to the compound in question.

  14. 1992 Environmental monitoring report, Sandia National Laboratories, Albuquerque, New Mexico

    International Nuclear Information System (INIS)

    Culp, T.; Cox, W.; Hwang, H.; Irwin, M.; Jones, A.; Matz, B.; Molley, K.; Rhodes, W.; Stermer, D.; Wolff, T.

    1993-09-01

    This 1992 report contains monitoring data from routine radiological and nonradiological environmental surveillance activities. summaries of significant environmental compliance programs in progress, such as National Environmental Policy Act documentation, environmental permits, envirorunental restoration, and various waste management programs for Sandia National Laboratories in Albuquerque, New Mexico, are included. The maximum offsite dose impact was calculated to be 0.0034 millirem. The total population within a 50-mile radius of Sandia National Laboratories/New Mexico received an estimated collective dose of 0.019 person-rem during 1992 from the laboratories' operations. As in the previous year, the 1992 operations at Sandia National Laboratories/New Mexico had no discernible impact on the general public or on the environment

  15. Installation and Testing Instructions for the Sandia Automatic Report Generator (ARG).

    Energy Technology Data Exchange (ETDEWEB)

    Clay, Robert L.

    2018-04-01

    Robert L. CLAY Sandia National Laboratories P.O. Box 969 Livermore, CA 94551, U.S.A. rlclay@sandia.gov In this report, we provide detailed and reproducible installation instructions of the Automatic Report Generator (ARG), for both Linux and macOS target platforms.

  16. An analysis of microsystems development at Sandia National Laboratories

    Science.gov (United States)

    Herrera, Gilbert V.; Myers, David R.

    2011-06-01

    While Sandia initially was motivated to investigate emergent microsystem technology to miniaturize existing macroscale structures, present designs embody innovative approaches that directly exploit the fundamentally different material properties of a new technology at the micro- and nano-scale. Direct, hands-on experience with the emerging technology gave Sandia engineers insights that not only guided the evolution of the technology but also enabled them to address new applications that enlarged the customer base for the new technology. Sandia's early commitment to develop complex microsystems demonstrated the advantages that early adopters gain by developing an extensive design and process tool kit and a shared awareness of multiple approaches to achieve the multiple goals. As with any emergent technology, Sandia's program benefited from interactions with the larger technical community. However, custom development followed a spiral path of direct trial-and-error experience, analysis, quantification of materials properties at the micro- and nano-scale, evolution of design tools and process recipes, and an understanding of reliability factors and failure mechanisms even in extreme environments. The microsystems capability at Sandia relied on three key elements. The first was people: a mix of mechanical and semiconductor engineers, chemists, physical scientists, designers, and numerical analysts. The second was a unique facility that enabled the development of custom technologies without contaminating mainline product deliveries. The third was the arrival of specialized equipment as part of a Cooperative Research And Development Agreement (CRADA) enabled by the National Competitiveness Technology Transfer Act of 1989. Underpinning all these, the program was guided and sustained through the research and development phases by accomplishing intermediate milestones addressing direct mission needs.

  17. Red Storm usage model :Version 1.12.

    Energy Technology Data Exchange (ETDEWEB)

    Jefferson, Karen L.; Sturtevant, Judith E.

    2005-12-01

    Red Storm is an Advanced Simulation and Computing (ASC) funded massively parallel supercomputer located at Sandia National Laboratories (SNL). The Red Storm Usage Model (RSUM) documents the capabilities and the environment provided for the FY05 Tri-Lab Level II Limited Availability Red Storm User Environment Milestone and the FY05 SNL Level II Limited Availability Red Storm Platform Milestone. This document describes specific capabilities, tools, and procedures to support both local and remote users. The model is focused on the needs of the ASC user working in the secure computing environments at Los Alamos National Laboratory (LANL), Lawrence Livermore National Laboratory (LLNL), and SNL. Additionally, the Red Storm Usage Model maps the provided capabilities to the Tri-Lab ASC Computing Environment (ACE) requirements. The ACE requirements reflect the high performance computing requirements for the ASC community and have been updated in FY05 to reflect the community's needs. For each section of the RSUM, Appendix I maps the ACE requirements to the Limited Availability User Environment capabilities and includes a description of ACE requirements met and those requirements that are not met in that particular section. The Red Storm Usage Model, along with the ACE mappings, has been issued and vetted throughout the Tri-Lab community.

  18. Isotopic power supplies for space and terrestrial systems: quality assurance by Sandia National Laboratories

    International Nuclear Information System (INIS)

    Hannigan, R.L.; Harnar, R.R.

    1981-09-01

    The Sandia National Laboratories participation in Quality Assurance (QA) programs for Radioisotopic Thermoelectric Generators which have been used in space and terrestrial systems over the past 15 years is summarized. Basic elements of the program are briefly described and recognition of assistance from other Sandia organizations is included. Descriptions of the various systems for which Sandia has had the QA responsibility are also presented. In addition, the outlook for Sandia participation in RTG programs for the next several years is noted

  19. The evolution of interior intrusion detection technology at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Graham, R.H.; Workhoven, R.M.

    1987-07-01

    Interior Intrusion Detection Technology began at Sandia National Laboratories (SNL) in 1975 as part of the Fixed Facilities Physical Protection Research and Development program sponsored by the US Department of Energy in connection with their nuclear safeguards effort. This paper describes the evolution of Interior Intrusion Detection Technology at Sandia National Laboratories from the beginning of the Interior Sensor Laboratory to the present. This Laboratory was established in 1976 to evaluate commercial interior intrusion sensors and to assist in site-specific intrusion detection system designs. Examples of special test techniques and new test equipment that were developed at the Lab are presented, including the Sandia Intruder Motion Simulator (SIMS), the Sensor and Environment Monitor (SEM), and the Sandia Interior Robot (SIR). We also discuss new sensors and unique sensor combination developed when commercial sensors were unavailable and the future application of expert systems. 5 refs

  20. The evolution of interior intrusion detection technology at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Graham, R.H.; Workhoven, R.M.

    1987-01-01

    Interior Intrusion Detection Technology began at Sandia National Laboratories (SNL) in 1975 as part of the Fixed Facilities Physical Protection Research and Development program sponsored by the U.S. Department of Energy in connection with their nuclear safeguards effort. This paper describes the evolution of Interior Intrusion Detection Technology at Sandia National Laboratories from the beginning of the Interior Sensor Laboratory to the present. This Laboratory was established in 1976 to evaluate commercial interior intrusion sensors and to assist in site-specific intrusion detection system designs. Examples of special test techniques and new test equipment that were developed at the Lab are presented, including the Sandia Intruder Motion Simulator (SIMS), the Sensor and Environment Monitor (SEM), and the Sandia Interior Robot (SIR). The authors also discuss new sensors and unique sensor combinations developed when commercial sensors were unavailable and the future application of expert systems

  1. Site environmental report for 2009 : Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2010-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, operates the laboratory for the Department of Energy's National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office oversees operations at the site, using Sandia Corporation as a management and operating contractor. This Site Environmental Report for 2009 was prepared in accordance with DOE Order 231.1A (DOE 2004a). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2009. General site and environmental program information is also included. The Site Environmental Report is divided into ten chapters. Chapter 1, the Executive Summary, highlights compliance and monitoring results obtained in 2009. Chapter 2 provides a brief introduction to SNL/CA and the existing environment found on site. Chapter 3 summarizes SNL/CA's compliance activities with the major environmental requirements applicable to site operations. Chapter 4 presents information on environmental management, performance measures, and environmental programs. Chapter 5 presents the results of monitoring and surveillance activities in 2009. Chapter 6 discusses quality assurance. Chapters 7 through 9 provide supporting information for the report and Chapter 10 is the report distribution list.

  2. Micromachined sensor and actuator research at Sandia`s Microelectronics Development Laboratory

    Energy Technology Data Exchange (ETDEWEB)

    Smith, J.H.

    1996-11-01

    An overview of the surface micromachining program at the Microelectronics Development Laboratory of Sandia National Laboratories is presented. Development efforts are underway for a variety of surface micromachined sensors and actuators for both defense and commercial applications. A technology that embeds micromechanical devices below the surface of the wafer prior to microelectronics fabrication has been developed for integrating microelectronics with surface-micromachined micromechanical devices. The application of chemical-mechanical polishing to increase the manufacturability of micromechanical devices is also presented.

  3. Summary of Sandia Laboratories technical capabilities

    International Nuclear Information System (INIS)

    1977-05-01

    The technical capabilities of Sandia Laboratories are detailed in a series of companion reports. In this summary the use of the capabilities in technical programs is outlined and the capabilities are summarized. 25 figures, 3 tables

  4. Annual Site Environmental Report Sandia National Laboratories, Albuquerque, New Mexico, Calendar year 2007

    Energy Technology Data Exchange (ETDEWEB)

    Agogino, Karen [National Nuclear Security Administration (NNSA), Washington, DC (United States); Sanchez, Rebecca [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2008-09-30

    Sandia National Laboratories, New Mexico (SNL/NM) is a government-owned/contractor-operated facility. Sandia Corporation (Sandia), a wholly owned subsidiary of Lockheed Martin Corporation, manages and operates the laboratory for the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA). The DOE/NNSA Sandia Site Office (SSO) administers the contract and oversees contractor operations at the site. This annual report summarizes data and the compliance status of Sandia Corporation’s environmental protection and monitoring programs through December 31, 2007. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention (P2), environmental restoration (ER), oil and chemical spill prevention, and implementation of the National Environmental Policy Act (NEPA). Environmental monitoring and surveillance programs are required by DOE Order 450.1, Environmental Protection Program (DOE 2007a) and DOE Manual 231.1-1A, Environment, Safety, and Health Reporting (DOE 2007).

  5. Sandia Combustion Research: Technical review

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1995-07-01

    This report contains reports from research programs conducted at the Sandia Combustion Research Facility. Research is presented under the following topics: laser based diagnostics; combustion chemistry; reacting flow; combustion in engines and commercial burners; coal combustion; and industrial processing. Individual projects were processed separately for entry onto the DOE databases.

  6. A case for Sandia investment in complex adaptive systems science and technology.

    Energy Technology Data Exchange (ETDEWEB)

    Colbaugh, Richard; Tsao, Jeffrey Yeenien; Johnson, Curtis Martin; Backus, George A.; Brown, Theresa Jean; Jones, Katherine A.

    2012-05-01

    This white paper makes a case for Sandia National Laboratories investments in complex adaptive systems science and technology (S&T) -- investments that could enable higher-value-added and more-robustly-engineered solutions to challenges of importance to Sandia's national security mission and to the nation. Complex adaptive systems are ubiquitous in Sandia's national security mission areas. We often ignore the adaptive complexity of these systems by narrowing our 'aperture of concern' to systems or subsystems with a limited range of function exposed to a limited range of environments over limited periods of time. But by widening our aperture of concern we could increase our impact considerably. To do so, the science and technology of complex adaptive systems must mature considerably. Despite an explosion of interest outside of Sandia, however, that science and technology is still in its youth. What has been missing is contact with real (rather than model) systems and real domain-area detail. With its center-of-gravity as an engineering laboratory, Sandia's has made considerable progress applying existing science and technology to real complex adaptive systems. It has focused much less, however, on advancing the science and technology itself. But its close contact with real systems and real domain-area detail represents a powerful strength with which to help complex adaptive systems science and technology mature. Sandia is thus both a prime beneficiary of, as well as potentially a prime contributor to, complex adaptive systems science and technology. Building a productive program in complex adaptive systems science and technology at Sandia will not be trivial, but a credible path can be envisioned: in the short run, continue to apply existing science and technology to real domain-area complex adaptive systems; in the medium run, jump-start the creation of new science and technology capability through Sandia's Laboratory Directed Research

  7. Sandia National Laboratories ASCI Applications Software Quality Engineering Practices; TOPICAL

    International Nuclear Information System (INIS)

    ZEPPER, JOHN D.; ARAGON, KATHRYN MARY; ELLIS, MOLLY A.; BYLE, KATHLEEN A.; EATON, DONNA SUE

    2002-01-01

    This document provides a guide to the deployment of the software verification activities, software engineering practices, and project management principles that guide the development of Accelerated Strategic Computing Initiative (ASCI) applications software at Sandia National Laboratories (Sandia). The goal of this document is to identify practices and activities that will foster the development of reliable and trusted products produced by the ASCI Applications program. Document contents include an explanation of the structure and purpose of the ASCI Quality Management Council, an overview of the software development lifecycle, an outline of the practices and activities that should be followed, and an assessment tool. These sections map practices and activities at Sandia to the ASCI Software Quality Engineering: Goals, Principles, and Guidelines, a Department of Energy document

  8. Calendar Year 2009 Annual Site Environmental Report for Sandia National Laboratories, New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    Armstrong, Karen [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Bailey-White, Brenda [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Bonaguidi, Joseph [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Brown, Mendy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Byrd, Caroline [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Cabble, Kevin [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Castillo, Dave [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Coplen, Amy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Curran, Kelsey [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Deola, Regina [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Duran, Leroy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Eckstein, Joanna [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Evelo, Stacie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Fitzgerald, Tanja [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); French, Chris [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Gerard, Morgan [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Gonzales, Linda [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Gorman, Susan [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Jackson, Timothy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Jarry, Jeff [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Jones, Adrian [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Lauffer, Franz [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Mauser, Joseph [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Mayeux, Lucie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); McCord, Samuel [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Miller, Mark [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Oborny, Stephanie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Perini, Robin [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Puissant, Pamela [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Reiser, Anita [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Roma, Charles [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Salinas, Stephanie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Skelly, Michael [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Ullrich, Rebecca [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Wagner, Katrina [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Wrons, Ralph [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2010-09-30

    Sandia National Laboratories, New Mexico (SNL/NM) is a government-owned/contractor operated facility. Sandia Corporation (Sandia), a wholly owned subsidiary of Lockheed Martin Corporation (LMC), manages and operates the laboratory for the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA). The DOE/NNSA, Sandia Site O ffice (SSO) administers the contract and oversees contractor operations at the site. This annual report summarizes data and the compliance status of Sandia Corporation’s environmental protection and monitoring programs through December 31, 2009. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention (P2), environmental restoration (ER), oil and chemical spill prevention, and implementation of the National Environmental Policy Act (NEPA). Environmental monitoring and surveillance programs are required by DOE Order 450.1A, Environmental Protection Program (DOE 2008a) and DOE Manual 231.1-1A, Environment, Safety, and Health Reporting (DOE 2007).

  9. Why do People Stop Playing On-Line Games?

    DEFF Research Database (Denmark)

    Sudzina, Frantisek; Razmerita, Liana

    2012-01-01

    The recent initial public offering of shares of Zynga, probably the most important on-line game provider, drew interest of potential investors but also of general public to their business model. What the most interested people learned so far is that if Zynga had not changed their accounting...... practice, they would be in red numbers for several months already. This is most likely caused by people stopping to play their games. This paper provides an estimate of what proportion of people, who played on-line games, already stopped playing them. Additionally, it analyzed the reasons why people...... stopped playing on-line games. It also compares Facebook and other on-line games....

  10. Sandia National Laboratories Institutional Plan FY1994--1999

    Energy Technology Data Exchange (ETDEWEB)

    1993-10-01

    This report presents a five year plan for the laboratory. This plan takes advantage of the technical strengths of the lab and its staff to address issues of concern to the nation on a scope much broader than Sandia`s original mission, while maintaining the general integrity of the laboratory. The plan proposes initiatives in a number of technologies which overlap the needs of its customers and the strengths of its staff. They include: advanced manufacturing technology; electronics; information and computational technology; transportation energy technology and infrastructure; environmental technology; energy research and technology development; biomedical systems engineering; and post-cold war defense imperatives.

  11. Sandia National Laboratories: Careers: Special Programs

    Science.gov (United States)

    Program Master's Fellowship Program Wounded Warrior Career Development Program Careers Special Programs Special career opportunities for select individuals Join Sandia's workforce while receiving support and Laboratories' Affirmative Action Plan. Learn more about MFP. Wounded Warrior Career Development Program U.S

  12. Sandia Combustion Research Program

    Energy Technology Data Exchange (ETDEWEB)

    Johnston, S.C.; Palmer, R.E.; Montana, C.A. (eds.)

    1988-01-01

    During the late 1970s, in response to a national energy crisis, Sandia proposed to the US Department of Energy (DOE) a new, ambitious program in combustion research. Shortly thereafter, the Combustion Research Facility (CRF) was established at Sandia's Livermore location. Designated a ''user facility,'' the charter of the CRF was to develop and maintain special-purpose resources to support a nationwide initiative-involving US inventories, industry, and national laboratories--to improve our understanding and control of combustion. This report includes descriptions several research projects which have been simulated by working groups and involve the on-site participation of industry scientists. DOE's Industry Technology Fellowship program, supported through the Office of Energy Research, has been instrumental in the success of some of these joint efforts. The remainder of this report presents results of calendar year 1988, separated thematically into eleven categories. Referred journal articles appearing in print during 1988 and selected other publications are included at the end of Section 11. Our traditional'' research activities--combustion chemistry, reacting flows, diagnostics, engine and coal combustion--have been supplemented by a new effort aimed at understanding combustion-related issues in the management of toxic and hazardous materials.

  13. NNSA Master Asset Map - Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Billie, Gepetta S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-01-01

    This report gives information on the following topics related to Sandia National Laboratories: site leadership's vision, condition, footprint management, major gaps and risks, and proposed investment plan.

  14. Test and evaluation procedures for Sandia's Teraflops Operating System (TOS) on Janus.

    Energy Technology Data Exchange (ETDEWEB)

    Barnette, Daniel Wayne

    2005-10-01

    This report describes the test and evaluation methods by which the Teraflops Operating System, or TOS, that resides on Sandia's massively-parallel computer Janus is verified for production release. Also discussed are methods used to build TOS before testing and evaluating, miscellaneous utility scripts, a sample test plan, and a proposed post-test method for quickly examining the large number of test results. The purpose of the report is threefold: (1) to provide a guide to T&E procedures, (2) to aid and guide others who will run T&E procedures on the new ASCI Red Storm machine, and (3) to document some of the history of evaluation and testing of TOS. This report is not intended to serve as an exhaustive manual for testers to conduct T&E procedures.

  15. Sandia National Laboratories: Research: Research Foundations: Engineering

    Science.gov (United States)

    Foundations Bioscience Computing & Information Science Electromagnetics Engineering Science Geoscience Mexico Small Business Assistance Program Sandia Science & Technology Park Careers Community Library Events Careers View All Jobs Students & Postdocs Internships & Co-ops Fellowships

  16. Sandia's severe human body Electrostatic Discharge Tester (SSET)

    International Nuclear Information System (INIS)

    Barnum, J.R.

    1991-01-01

    This paper reports that the Electromagnetic Testing Division at Sandia National Laboratories (SNL) has developed a simulator to replicate a severe human body electrostatic discharge event. This simulator is referred to as Sandia's Severe Human Body Electrostatic Discharge Tester (SSET). The SSET is configured as a coaxial transmission line, which allows control of parasitic inductance and capacitance to achieve the desired waveform signature, and operates reliably at voltages up to 35 kV. It is constructed from off-the-shelf or easily fabricated components and costs approximately $750 for materials, not including the power supply. The output is very repeatable and provides good simulation fidelity of a severe human body discharge

  17. Evaluation of Strontium Selectivity by Sandia Octahedral Molecular Sieves (SOMS).

    Energy Technology Data Exchange (ETDEWEB)

    Rigali, Mark J.; Stewart, Thomas Austin

    2016-01-01

    Sandia National Laboratories has collaborated with Pleasanton Ridge Research Company (PRRC) to determine whether Sandia Octahedral Molecular Sieves (SOMS) and modified SOMs materials can be synthesized in large batches and produced in granular form. Sandia National Laboratories tested these SOMS and its variants based in aqueous chemical environments for an application-based evaluation of material performance as a sorbent. Testing focused primarily on determining the distribution coefficients (K d ) and chemical selectivity SOMs for alkali earth (Sr) ions in aqueous and dilute seawater solutions. In general the well-crystallized SOMS materials tested exhibited very high K d values (>10 6 ) in distilled water but K d values dropped substantially (%7E10 2 -10 3 ) in the dilute seawater (3%). However, one set of SOMS samples (1.4.2 and 1.4.6) provided by PRRC yielded relatively high K d (approaching 10 4 ) in dilute seawater. Further examination of these samples by scanning electron microscopy (SEM) revealed the presence of at least two phases at least one of which may be accounting for the improved K d values in dilute seawater. Evaluation of Strontium Selectivity by Sandia Octahedral Molecular Sieves (SOMS) January 20, 2016

  18. This is Sandia

    Energy Technology Data Exchange (ETDEWEB)

    1995-02-01

    Sandia is a multiprogram engineering and science laboratory operated for the Department of Energy with major facilities at Albuquerque, New Mexico, and Livermore, California, and a test range near Tonapah, Nevada. It has major research and development responsibilities for nuclear weapons, arms control, energy, the environment, economic competitiveness, and other areas of importance to the needs of the nation. The principal mission is to support national defense policies by ensuring that the nuclear weapon stockpile meets the highest standards of safety, reliability, security, use control, and military performance. This publication gives a brief overview of the multifaceted research programs conducted by the laboratory.

  19. 2016 Annual Site Environmental Report Sandia National Laboratories/New Mexico.

    Energy Technology Data Exchange (ETDEWEB)

    Salas, Angela Maria [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Griffith, Stacy R. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-07-01

    Sandia National Laboratories (SNL) is a multimission laboratory managed and operated by National Technology & Engineering Solutions of Sandia, LLC, a wholly owned subsidiary of Honeywell International Inc., for the U.S. Department of Energy’s (DOE’s), National Nuclear Security Administration (NNSA). The DOE/NNSA Sandia Field Office administers the contract and oversees contractor operations at SNL, New Mexico. This Annual Site Environmental Report (ASER) summarizes data and the compliance status of sustainability, environmental protection, and monitoring programs at SNL/NM during calendar year 2016. Major environmental programs include air quality, water quality, groundwater protection, terrestrial and ecological surveillance, waste management, pollution prevention, environmental restoration, oil and chemical spill prevention, and implementation of the National Environmental Policy Act. This ASER is prepared in accordance with and required by DOE O 231.1B, Admin Change 1, Environment, Safety, and Health Reporting.

  20. 1993 Site environmental report Sandia National Laboratories, Albuquerque, New Mexico

    International Nuclear Information System (INIS)

    Culp, T.A.; Cheng, C.F.; Cox, W.; Durand, N.; Irwin, M.; Jones, A.; Lauffer, F.; Lincoln, M.; McClellan, Y.; Molley, K.

    1994-11-01

    This 1993 report contains monitoring data from routine radiological and nonradiological environmental surveillance activities. Summaries of significant environmental compliance programs in progress, such as National Environmental Policy Act documentation, environmental permits, environmental restoration, and various waste management programs for Sandia National Laboratories in Albuquerque, New Mexico, are included. The maximum offsite dose impact was calculated to be 0.0016 millirem. The total population within a 50-mile (80 kilometer) radius of Sandia National Laboratories/New Mexico received an estimated collective dose of 0.027 person-rem during 1993 from the laboratories operations, As in the previous year, the 1993 operations at Sandia National Laboratories/New Mexico had no discernible impact on the general public or on the environment. This report is prepared for the U.S. Department of Energy in compliance with DOE Order 5400.1

  1. Fusion by 1990: the Sandia ion beam program can do it

    International Nuclear Information System (INIS)

    Stevens, C.B.

    1985-01-01

    Recent experimental results at Sandia National Laboratories demonstrate that light ion beam accelerator devices can deliver considerably more than the power necessary for achieving high-gain fusion energy - millions of joules at power densities of 10,000 trillion watts/cm 2 . This means that commercial fusion energy with an inertial-confinement fusion device can be realized by the 1990s, despite the general curtailment of the US fusion research budget over the past eight years. Dr. J. Pace VanDevender, pulsed power sciences director at Sandia, and Professor Ravindra N. Sudan, director of the Cornell University Laboratory of Plasma Studies, discussed the experimental and theoretical advances underlying this happy prognosis at the April 17-19 conference at the Rochester University for Laser Energetics. Sudan showed that experiments with high-current ion beam pulses over the past decade have demonstrated that such pulses, instead of diffusing, tend to self-focus nonlinearly to higher power densities. Second, weak magnetic fields do not interact and change the trajectory of such high-current beam pulses. At the Rochester meeting, VanDevender reviewed experiments on Sandia's Proto I device in which 1.5 trillion watts per square centimeter were delivered to a target in May 1984. This spring, Sandia's Particle Beam Fusion Accelerator I, PBFA I, delivered an 8-trillion watt pulse onto a spot 4.0 to 4.5 millimeters in diameter. This demonstrated that the Sandia light ion beam focusing process maintains itself as the current is increased. 3 figures

  2. Sandia National Laboratories: News: Publications: Fact Sheets

    Science.gov (United States)

    Environmental Management System Pollution Prevention History 60 impacts Diversity Locations Facts & Figures Does Sandia Buy? Opportunities Small Business Procurement Technical Assistance Program (PTAP) Current Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for

  3. Targets development at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Smith, M.L.; Hebron, D.; Derzon, M.; Olson, R.; Alberts, T.

    1997-01-01

    For many years, Sandia National Laboratories under contract to the Department of Energy has produced targets designed to understand complex ion beam and z-pinch plasma physics. This poster focuses on the features of target designs that make them suitable for Z-pinch plasma physics applications. Precision diagnostic targets will prove critical in understanding the plasma physics model needed for future ion beam and z-pinch design. Targets are designed to meet specific physics needs; in this case the authors have fabricated targets to maximize information about the end-on versus side-on x-ray emission and z-pinch hohlraum development. In this poster, they describe the fabrication and characterization techniques. They include discussion of current targets under development as well as target fabrication capabilities. Advanced target designs are fabricated by Sandia National Laboratories in cooperation with General Atomics of San Diego, CA and W.J. Schafer Associates, Inc. of Livermore, CA

  4. Sandia National Laboratories: Research: Research Foundations: Nanodevices

    Science.gov (United States)

    Technology Partnerships Business, Industry, & Non-Profits Government Universities Center for Mexico Small Business Assistance Program Sandia Science & Technology Park Careers Community support for research; technology advancement and maturation; and small-lot, fast-turn prototyping Our

  5. Calendar year 2004 annual site environmental report:Sandia National Laboratories, Albuquerque, New Mexico.

    Energy Technology Data Exchange (ETDEWEB)

    Montoya, Amber L.; Goering, Teresa Lynn; Wagner, Katrina; Koss, Susan I.; Salinas, Stephanie A.

    2005-09-01

    Sandia National Laboratories, New Mexico (SNL/NM) is a government-owned, contractor-operated facility owned by the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA) and managed by the Sandia Site Office (SSO), Albuquerque, New Mexico. Sandia Corporation, a wholly-owned subsidiary of Lockheed Martin Corporation, operates SNL/NM. This annual report summarizes data and the compliance status of Sandia Corporation's environmental protection and monitoring programs through December 31, 2004. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention (P2), environmental restoration (ER), oil and chemical spill prevention, and the National Environmental Policy Act (NEPA). Environmental monitoring and surveillance programs are required by DOE Order 450.1, Environmental Protection Program (DOE 2005) and DOE Order 231.1A, Environment, Safety, and Health Reporting (DOE 2004a). (DOE 2004a).

  6. Renewable energy technology development at Sandia National Laboratories

    Science.gov (United States)

    Klimas, P. C.

    1994-02-01

    The use of renewable energy technologies is typically thought of as an integral part of creating and sustaining an environment that maximizes the overall quality of life of the Earth's present inhabitants and does not leave an undue burden on future generations. Sandia National Laboratories has been a leader in developing many of these technologies over the last two decades. This paper describes innovative solar, wind and geothermal energy systems and components that Sandia is helping to bring to the marketplace. A common but special aspect of all of these activities is that they are conducted in partnership with non-federal government entities. A number of these partners are from New Mexico.

  7. Long conduction time plasma opening switch experiments at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Savage, M.E.; Simpson, W.W.; Cooper, G.W.; Usher, M.A.

    1993-01-01

    Sandia National Laboratories has undertaken an ambitious program to reduce the size and cost of large pulsed power drivers. The program basis is inductive energy storage and Plasma Opening Switches (POS). Inductive energy storage has well known advantages, including increased efficiency and reduced stress on the vacuum interface. The Sandia approach is to retain the reliable and efficient Marx generator and the temporal pulse compression of the water dielectric capacitor. A triggered closing switch, developed at Sandia, transfers the capacitor charge into the energy storage inductor. This approach has several advantages, including relaxed requirements on Marx jitter and inductance, and much faster current risetime in the energy storage inductor. The POS itself is the key to the Sandia program. The switch design uses an auxiliary magnetic field to inject the plasma and hold it in place during conduction. After opening begins, the self magnetic field of the power pulse pushes on the plasma to increase the opened gap. The authors use magnetic pressure because they desire POS gaps of several cm. Typical plasma opening switches do not achieve large gaps. Improved opening allows more efficient transfer to loads. They present results from recent experiments at Sandia. Their driver presently supplies 650 kA with a 240 ns risetime to the input of the POS. The storage inductor is a 17 Ohm magnetically insulated transmission line (MITL) that is five meters long. They discuss the ways in which magnetic field influences the POS, and the ways in which they control the magnetic fields

  8. DESALINATION AND WATER TREATMENT RESEARCH AT SANDIA NATIONAL LABORATORIES.

    Energy Technology Data Exchange (ETDEWEB)

    Rigali, Mark J. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Miller, James E. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Altman, Susan J. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Biedermann, Laura [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Brady, Patrick Vane. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Kuzio, Stephanie P. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Nenoff, Tina M. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Rempe, Susan [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2016-11-01

    Water is the backbone of our economy - safe and adequate supplies of water are vital for agriculture, industry, recreation, and human consumption. While our supply of water today is largely safe and adequate, we as a nation face increasing water supply challenges in the form of extended droughts, demand growth due to population increase, more stringent health-based regulation, and competing demands from a variety of users. To meet these challenges in the coming decades, water treatment technologies, including desalination, will contribute substantially to ensuring a safe, sustainable, affordable, and adequate water supply for the United States. This overview documents Sandia National Laboratories' (SNL, or Sandia) Water Treatment Program which focused on the development and demonstration of advanced water purification technologies as part of the larger Sandia Water Initiative. Projects under the Water Treatment Program include: (1) the development of desalination research roadmaps (2) our efforts to accelerate the commercialization of new desalination and water treatment technologies (known as the 'Jump-Start Program),' (3) long range (high risk, early stage) desalination research (known as the 'Long Range Research Program'), (4) treatment research projects under the Joint Water Reuse & Desalination Task Force, (5) the Arsenic Water Technology Partnership Program, (6) water treatment projects funded under the New Mexico Small Business Administration, (7) water treatment projects for the National Energy Technology Laboratory (NETL) and the National Renewable Energy Laboratory (NREL), (8) Sandia- developed contaminant-selective treatment technologies, and finally (9) current Laboratory Directed Research and Development (LDRD) funded desalination projects.

  9. Effects of playing a serious game : a comparison of different cognitive and affective measures

    NARCIS (Netherlands)

    Spek, van der E.D.; Spink, A.J.; Grieco, F.; Krips, O.E.; Loijens, L.W.S; Noldus, L.P.J.J.; Zimmerman, P.H.

    2012-01-01

    Through a number of experiments we tried to determine general game design rules that improved the efficacy of a certain serious game. The game was called Code Red Triage, a total conversion modification of Half-Life 2, and was purposefully made in order to systematically empirically test the

  10. Calendar year 2003 annual site environmental report for Sandia National Laboratories, New Mexico.

    Energy Technology Data Exchange (ETDEWEB)

    Wagner, Katrina; Sanchez, Rebecca V.; Mayeux, Lucie; Koss, Susan I.; Salinas, Stephanie A.

    2004-09-01

    Sandia National Laboratories, New Mexico (SNL/NM) is a government-owned, contractor-operated facility owned by the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA) and managed by the Sandia Site Office (SSO), Albuquerque, New Mexico. Sandia Corporation, a wholly-owned subsidiary of Lockheed Martin Corporation, operates SNL/NM. This annual report summarizes data and the compliance status of Sandia Corporation's environmental protection and monitoring programs through December 31, 2003. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention (P2), environmental restoration (ER), oil and chemical spill prevention, and the National Environmental Policy Act (NEPA). Environmental monitoring and surveillance programs are required by DOE Order 450.1, ''Environmental Protection Program'' (DOE 2003a) and DOE Order 231.1 Chg.2, ''Environment, Safety, and Health Reporting'' (DOE 1996).

  11. A preliminary benefit-cost study of a Sandia wind farm.

    Energy Technology Data Exchange (ETDEWEB)

    Ehlen, Mark Andrew; Griffin, Taylor; Loose, Verne W.

    2011-03-01

    In response to federal mandates and incentives for renewable energy, Sandia National Laboratories conducted a feasibility study of installing an on-site wind farm on Sandia National Laboratories and Kirtland Air Force Base property. This report describes this preliminary analysis of the costs and benefits of installing and operating a 15-turbine, 30-MW-capacity wind farm that delivers an estimated 16 percent of 2010 onsite demand. The report first describes market and non-market economic costs and benefits associated with operating a wind farm, and then uses a standard life-cycle costing and benefit-cost framework to estimate the costs and benefits of a wind farm. Based on these 'best-estimates' of costs and benefits and on factor, uncertainty and sensitivity analysis, the analysis results suggest that the benefits of a Sandia wind farm are greater than its costs. The analysis techniques used herein are applicable to the economic assessment of most if not all forms of renewable energy.

  12. Calendar Year 2013 Annual Site Environmental Report for Sandia National Laboratories, Albuquerque, New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    Griffith, Stacy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2014-09-01

    Sandia National Laboratories, New Mexico is a government-owned/contractor-operated facility. Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, manages and operates the laboratory for the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA). The DOE/NNSA, Sandia Field Office administers the contract and oversees contractor operations at the site. This annual report summarizes data and the compliance status of Sandia Corporation’s sustainability, environmental protection, and monitoring programs through December 31, 2013. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention, environmental restoration, oil and chemical spill prevention, and implementation of the National Environmental Policy Act. Environmental monitoring and surveillance programs are required by DOE Order 231.1B, Environment, Safety, and Health Reporting (DOE 2012).

  13. Calendar Year 2013 Annual Site Environmental Report for Sandia National Laboratories, Albuquerque, New Mexico

    International Nuclear Information System (INIS)

    Griffith, Stacy

    2014-01-01

    Sandia National Laboratories, New Mexico is a government-owned/contractor-operated facility. Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, manages and operates the laboratory for the U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA). The DOE/NNSA, Sandia Field Office administers the contract and oversees contractor operations at the site. This annual report summarizes data and the compliance status of Sandia Corporation's sustainability, environmental protection, and monitoring programs through December 31, 2013. Major environmental programs include air quality, water quality, groundwater protection, terrestrial surveillance, waste management, pollution prevention, environmental restoration, oil and chemical spill prevention, and implementation of the National Environmental Policy Act. Environmental monitoring and surveillance programs are required by DOE Order 231.1B, Environment, Safety, and Health Reporting (DOE 2012).

  14. Sandia National Laboratories: Up on the roof

    Science.gov (United States)

    Library Events Careers View All Jobs Students & Postdocs Internships & Co-ops Fellowships load of rooftop solar photovoltaic (PV) installations," says structural engineer Steve Dwyer (6912 structural issues. "I couldn't believe it was a problem," says Steve, who led the Sandia test team

  15. ByLaws for the Governance of the Sandia National Laboratories Sandia Postdoctoral Development (SPD) Association.

    Energy Technology Data Exchange (ETDEWEB)

    McBride, Amber Alane Fisher; McBride, Amber Alane Fisher; Rodgers, Theron; Dong, Wen; Juan, Pierre-Alexandre; Barkholtz, Heather; Alley, William Morgan; Wolk, Benjamin Matthew; Vane, Zachary Phillips; Priye, Aashish; Ball, Cameron Scott

    2017-03-01

    The purpose of this document is to define the rules of governance for the Sandia Postdoctoral Development (SPD) Association. This includes election procedures for filling vacancies on the SPD board, an all-purpose voting procedure, and definitions for the roles and responsibilities of each SPD board member. The voting procedures can also be used to amend the by-laws, as well as to create, dissolve, or consolidate vacant SPD board positions.

  16. Development and Evaluation of a Sandia Cooler-based Refrigerator Condenser

    Energy Technology Data Exchange (ETDEWEB)

    Johnson, Terry A. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Kariya, Harumichi Arthur [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Leick, Michael T. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Zimmerman, Mark D. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Li, Manjie [Univ. of Maryland, College Park, MD (United States); Du, Yilin [Univ. of Maryland, College Park, MD (United States); Lee, Hoseong [Univ. of Maryland, College Park, MD (United States); Hwang, Yunho [Univ. of Maryland, College Park, MD (United States); Radermacher, Reinhard [Univ. of Maryland, College Park, MD (United States)

    2015-07-01

    This report describes the first design of a refrigerator condenser using the Sandia Cooler, i.e. air - bearing supported rotating heat - sink impeller. The project included ba seline performance testing of a residential refrigerator, analysis and design development of a Sandia Cooler condenser assembly including a spiral channel baseplate, and performance measurement and validation of this condenser system as incorporated into the residential refrigerator. Comparable performance was achieved in a 60% smaller volume package. The improved modeling parameters can now be used to guide more optimized designs and more accurately predict performance.

  17. Sandia Laboratories technical capabilities. Auxiliary capabilities: environmental health information science

    International Nuclear Information System (INIS)

    1975-09-01

    Sandia Laboratories is an engineering laboratory in which research, development, testing, and evaluation capabilities are integrated by program management for the generation of advanced designs. In fulfilling its primary responsibility to ERDA, Sandia Laboratories has acquired extensive research and development capabilities. The purpose of this series of documents is to catalog the many technical capabilities of the Laboratories. After the listing of capabilities, supporting information is provided in the form of highlights, which show applications. This document deals with auxiliary capabilities, in particular, environmental health and information science. (11 figures, 1 table) (RWR)

  18. Energetic materials research and development activities at Sandia National Laboratories supported under DP-10 programs

    Energy Technology Data Exchange (ETDEWEB)

    Ratzel, A.C. III

    1998-09-01

    This report provides summary descriptions of Energetic Materials (EM) Research and Development activities performed at Sandia National Laboratories and funded through the Department of Energy DP-10 Program Office in FY97 and FY98. The work falls under three major focus areas: EM Chemistry, EM Characterization, and EM Phenomenological Model Development. The research supports the Sandia component mission and also Sandia's overall role as safety steward for the DOE Nuclear Weapons Complex.

  19. Game statistics for the island of Olkiluoto in 2005-2006

    International Nuclear Information System (INIS)

    Oja, S.

    2006-11-01

    The game statistics for the island of Olkiluoto was updated in February 2006. The estimate of game populations in Olkiluoto was done on the basis of interviews of local hunters and available statistical materials. The collected data were compared to earlier studies of game animals done in Olkiluoto. The populations of Elk and White-tailed Deer are stable, and the population of Roe Deer is increasing significantly. The populations of small mammal predators (American Mink, Raccoon Dog, Red Fox) are very high level, despite of intensive hunting. Other game animals like waterfowls are hunted moderately and the amount of catches are small. (orig.)

  20. Sandia Laboratories technical capabilities: instrumentation and data systems

    International Nuclear Information System (INIS)

    Lundergain, C.D.; Mead, P.L.

    1975-12-01

    This report characterizes the instrumentation and data systems capabilities at Sandia Laboratories. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs

  1. Sandia National Laboratories: National Security Missions: Defense Systems

    Science.gov (United States)

    ; Technology Defense Systems & Assessments About Defense Systems & Assessments Program Areas Audit Sandia's Economic Impact Licensing & Technology Transfer Browse Technology Portfolios ; Culture Work-Life Balance Special Programs Nuclear Weapons Defense Systems Global Security Energy Facebook

  2. An overview of semiconductor bridge, SCB, applications at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Bickes, R.W. Jr.; Grubelich, M.C.; Harris, S.M.; Merson, J.A.; Weinlein, J.H.

    1995-05-01

    The semiconductor bridge, SCB, developed by Sandia National Laboratories is a maturing technology now being used in several applications by Sandia customers. Most applications arose because of a need at the system level to provide explosive assemblies that were light weight, small volume, low cost and required small quantities of electrical energy to function -- for the purposes of this paper we define an explosive assembly to mean the combination of the firing set and an explosive component. As a result, and because conventional firing systems could not meet the stringent size, weight and energy requirements of our customers, we designed and are investigating SCB applications that range from devices for Sandia applications to igniters for fireworks. We present in this paper an overview of SCB technology with specific examples of the system designed for our customers to meet modern requirements that sophisticated explosive systems must satisfy in today`s market environments.

  3. Independent Technical (open-quotes Red Teamclose quotes) Reviews

    International Nuclear Information System (INIS)

    Thullen, P.; Bennett, D.R.; Kosiewicz, S.T.; Weaver, D.L.

    1995-01-01

    Offices under the Assistant Secretary for Environmental Restoration and Waste Management (EM) in the Department of Energy (DOE) and some National Laboratories are using Independent Technical or open-quotes Red Teamclose quotes Reviews to understand and improve the performance of major projects, major system acquisitions, programs and organizations. A core group formed in 1991 by Los Alamos National Laboratory and Sandia National Laboratories, has organized teams of commercial and private consultants to perform over fifteen Independent Technical Reviews (ITRs) throughout the DOE Complex. This paper discusses: review initiation, team formation, methodology, site response, and observations gathered over the past three years

  4. Sandia National Laboratories: Fabrication, Testing and Validation

    Science.gov (United States)

    digital and analog elements. * Cadence Process-Design Kit. Structured ASIC Sandia National Laboratories demonstrate complex multilevel devices such as micro-mass-analysis systems up to 25 microns thick and novel possible to fabricate a wide very large variety of useful devices. Micro-Mass-Analysis Systems Applications

  5. Implementing the Corrective Action Management Unit at Sandia National Laboratories, New Mexico

    International Nuclear Information System (INIS)

    Moore, Darlene R.; Schrader, Scott A.; King, Gabriel G.; Cormier, John

    2000-01-01

    In September 1997, following significant public and regulator interaction, Sandia Corporation (Sandia) was granted a Resource Conservation and Recovery Act (RCRA) and Hazardous Solid Waste Amendment (HSWA) permit modification allowing construction and operation of a Correction Action Management Unit (CAMU). The CAMU follows recent regulatory guidance that allows for cost-effective, expedient cleanup of contaminated sites and management of hazardous remediation wastes. The CAMU was designed to store, treat, and provide long-term management for Environmental Restoration (ER) derived wastes. The 154 square meter CAMU site at Sandia National Laboratories, New Mexico (SNL/NM), includes facilities for storing bulk soils and containerized wastes, for treatment of bulk soils, and has a containment cell for long-term disposition of waste. Proposed treatment operations include soil washing and low temperature thermal desorption. The first waste was accepted into the CAMU for temporary storage in January 1999. Construction at the CAMU was completed in March 1999, and baseline monitoring of the containment cell has commenced. At completion of operations the facility will be closed, the waste containment cell will be covered, and long-term post-closure monitoring will begin. Sandia's CAMU is the only such facility within the US Department of Energy (DOE) complex. Implementing this innovative approach to ER waste management has required successful coordination with community representatives, state and federal regulators, the DOE, Sandia corporate management, and contractors. It is expected that cost savings to taxpayers will be significant. The life-cycle CAMU project cost is currently projected to be approximately $12 million

  6. Sandia Laboratories technical capabilities: design, definition, and fabrication

    International Nuclear Information System (INIS)

    1976-12-01

    This report characterizes the design definition and fabrication capabilities at Sandia Laboratories. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs. 13 figures

  7. Sandia Laboratories technical capabilities: design, definition, and fabrication

    Energy Technology Data Exchange (ETDEWEB)

    1976-12-01

    This report characterizes the design definition and fabrication capabilities at Sandia Laboratories. Selected applications of these capabilities are presented to illustrate the extent to which they can be applied in research and development programs. 13 figures.

  8. Radiocaesium levels in game in the Czech Republic.

    Science.gov (United States)

    Škrkal, Jan; Rulík, Petr; Fantínová, Karin; Mihalík, Ján; Timková, Jana

    2015-01-01

    The paper summarizes results of monitoring of (137)Cs activities in game species roaming in the woods over the territory of the Czech Republic for the time interval of 1986-2012. Geometric means and other statistical characteristics were estimated from the data sets on the assumption of log-normal distribution of the data from the time interval 2004-2012 where the character of data distribution had displayed no significant change. Geometric means (in Bq/kg) in meat were: wild boar 5.1, red deer 1.9, roe deer 0.77 and feathered game 0.14. The mean value in the less frequent game amounted to 0.36 Bq/kg. The geometrical standard deviation (GSD) widely varied from 1.6 to 21 for the studied species. Based on mass activity dependence on time, we assessed the effective and environmental half-lives of activity decline. For red deer and roe deer, the effective (137)Cs half-life was 2.9 and 3.2 years, and environmental half-life 3.2 and 3.6 years respectively. The effective half-life of (137)Cs in wild boar of 38 years was determined with large uncertainty and it shows constant influx of (137)Cs activity to the digestive tract of wild boars. A statistically significant season-based (137)Cs level was found in red deer and wild boar. Higher winter and spring activities of (137)Cs in wild boar are linked with decreasing access to naturally occurring food with lower (137)Cs content (chestnuts, acorns, and beech nuts), making boar grub around for ground-deposited food (often for mushrooms with higher activity). Higher winter activities of (137)Cs in red deer meat, most probably, are due to lower access to green diet in winter. The average annual committed effective dose for Czech population based on estimates of game species meat consumption between 2004 and 2012 was insignificant, only 0.03 μSv. Copyright © 2014 Elsevier Ltd. All rights reserved.

  9. Sandia`s computer support units: The first three years

    Energy Technology Data Exchange (ETDEWEB)

    Harris, R.N. [Sandia National Labs., Albuquerque, NM (United States). Labs. Computing Dept.

    1997-11-01

    This paper describes the method by which Sandia National Laboratories has deployed information technology to the line organizations and to the desktop as part of the integrated information services organization under the direction of the Chief Information officer. This deployment has been done by the Computer Support Unit (CSU) Department. The CSU approach is based on the principle of providing local customer service with a corporate perspective. Success required an approach that was both customer compelled at times and market or corporate focused in most cases. Above all, a complete solution was required that included a comprehensive method of technology choices and development, process development, technology implementation, and support. It is the authors hope that this information will be useful in the development of a customer-focused business strategy for information technology deployment and support. Descriptions of current status reflect the status as of May 1997.

  10. Site Environmental Report for 2010 Sandia National Laboratories, California.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2011-06-01

    Sandia National Laboratories, California (SNL/CA) is a government-owned/contractor-operated laboratory. Sandia Corporation, a Lockheed Martin Company, manages and operates the laboratory for the Department of Energy's National Nuclear Security Administration (NNSA). The NNSA Sandia Site Office administers the contract and oversees contractor operations at the site. This Site Environmental Report for 2010 was prepared in accordance with DOE Order 231.1A (DOE 2004a). The report provides a summary of environmental monitoring information and compliance activities that occurred at SNL/CA during calendar year 2010. General site and environmental program information is also included. The Site Environmental Report is divided into ten chapters. Chapter 1, the Executive Summary, highlights compliance and monitoring results obtained in 2010. Chapter 2 provides a brief introduction to SNL/CA and the existing environment found on site. Chapter 3 summarizes SNL/CA's compliance activities with the major environmental requirements applicable to site operations. Chapter 4 presents information on environmental management, performance measures, and environmental programs. Chapter 5 presents the results of monitoring and surveillance activities in 2010. Chapter 6 discusses quality assurance. Chapters 7 through 9 provide supporting information for the report and Chapter 10 is the report distribution list.

  11. 76 FR 70456 - Decision To Evaluate a Petition To Designate a Class of Employees From Sandia National Laboratory...

    Science.gov (United States)

    2011-11-14

    ... Employees From Sandia National Laboratory, Albuquerque, NM, To Be Included in the Special Exposure Cohort... evaluate a petition to designate a class of employees from Sandia National Laboratory, Albuquerque, New... revision as warranted by the evaluation, is as follows: Facility: Sandia National Laboratory. Location...

  12. 78 FR 56706 - Decision to Evaluate a Petition to Designate a Class of Employees from the Sandia National...

    Science.gov (United States)

    2013-09-13

    ... Employees from the Sandia National Laboratory-Livermore in Livermore, California To Be Included in the... decision to evaluate a petition to designate a class of employees from the Sandia National Laboratory...: Facility: Sandia National Laboratory-Livermore Location: Livermore, California. Job Titles and/or Job...

  13. Connecting the physical and psychosocial space to Sandia's mission

    Energy Technology Data Exchange (ETDEWEB)

    Emmanuel, Glory Ruth [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Silva, Austin Ray [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2014-07-01

    Sandia Labs has corporate, lab-wide efforts to enhance the research environment as well as improve physical space. However, these two efforts are usually done in isolation. The integration of physical space design with the nurturing of what we call psychosocial space can foster more efficient and effective creativity, innovation, collaboration, and performance. This paper presents a brief literature review on how academia and industry are studying the integration of physical and psychosocial space and focuses on the efforts that we, the authors, have made to improve the research environment in the Cyber Engineering Research Lab (CERL), home to Group 1460. Interviews with subject matter experts from Silicon Valley and the University of New Mexico plus changes to actual spaces in CERL provided us with six lessons learned when integrating physical and psychosocial space. We describe these six key takeaways in hopes that Sandia will see this area as an evolving research capability that Sandia can both contribute to and benefit from.

  14. Sandia SWiFT Wind Turbine Manual.

    Energy Technology Data Exchange (ETDEWEB)

    White, Jonathan; LeBlanc, Bruce Philip; Berg, Jonathan Charles; Bryant, Joshua; Johnson, Wesley D.; Paquette, Joshua

    2016-01-01

    The Scaled Wind Farm Technology (SWiFT) facility, operated by Sandia National Laboratories for the U.S. Department of Energy's Wind and Water Power Program, is a wind energy research site with multiple wind turbines scaled for the experimental study of wake dynamics, advanced rotor development, turbine control, and advanced sensing for production-scale wind farms. The SWiFT site currently includes three variable-speed, pitch-regulated, three-bladed wind turbines. The six volumes of this manual provide a detailed description of the SWiFT wind turbines, including their operation and user interfaces, electrical and mechanical systems, assembly and commissioning procedures, and safety systems. Further dissemination only as authorized to U.S. Government agencies and their contractors; other requests shall be approved by the originating facility or higher DOE programmatic authority. 111 UNCLASSIFIED UNLIMITED RELEASE Sandia SWiFT Wind Turbine Manual (SAND2016-0746 ) approved by: Department Manager SWiFT Site Lead Dave Minster (6121) Date Jonathan White (6121) Date SWiFT Site Supervisor Dave Mitchell (6121) Date Note: Document revision logs are found after the title page of each volume of this manual. iv

  15. Sandia technology: Engineering and science applications

    Science.gov (United States)

    Maydew, M. C.; Parrot, H.; Dale, B. C.; Floyd, H. L.; Leonard, J. A.; Parrot, L.

    1990-12-01

    This report discusses: protecting environment, safety, and health; Sandia's quality initiative; Sandia vigorously pursues technology transfer; scientific and technical education support programs; nuclear weapons development; recognizing battlefield targets with trained artificial neural networks; battlefield robotics: warfare at a distance; a spinning shell sizes up the enemy; thwarting would-be nuclear terrorists; unattended video surveillance system for nuclear facilities; making the skies safer for travelers; onboard instrumentation system to evaluate performance of stockpile bombs; keeping track with lasers; extended-life lithium batteries; a remote digital video link acquires images securely; guiding high-performance missiles with laser gyroscopes; nonvolatile memory chips for space applications; initiating weapon explosives with lasers; next-generation optoelectronics and microelectronics technology developments; chemometrics: new methods for improving chemical analysis; research team focuses ion beam to record-breaking intensities; standardizing the volt to quantum accuracy; new techniques improve robotic software development productivity; a practical laser plasma source for generating soft x-rays; exploring metal grain boundaries; massively parallel computing; modeling the amount of desiccant needed for moisture control; attacking pollution with sunshine; designing fuel-conversion catalysts with computers; extending a nuclear power plant's useful life; plasma-facing components for the International Thermonuclear Experimental Reactor.

  16. 2013 Annual Site Environmental Report for Sandia National Laboratories Tonopah Test Range Nevada & Kauai Test Facility Hawaii

    Energy Technology Data Exchange (ETDEWEB)

    Griffith, Stacy Rene [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Agogino, Karen [National Nuclear Security Administration (NNSA), Washington, DC (United States); Li, Jun [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); White, Nancy [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Minitrez, Alexandra [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Avery, Penny [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Bailey-White, Brenda [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Bonaguidi, Joseph [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Catechis, Christopher [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); duMond, Michael [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Eckstein, Joanna [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Evelo, Stacie [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Forston, William [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Herring, III, Allen [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Lantow, Tiffany [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Martinez, Reuben [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Mauser, Joseph [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Miller, Amy [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Miller, Mark [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Payne, Jennifer [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Peek, Dennis [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Reiser, Anita [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Ricketson, Sherry [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Roma, Charles [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Salinas, Stephanie [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States); Ullrich, Rebecca [Sandia National Laboratories (SNL-NM), Albuquerque, NM (United States)

    2014-08-01

    Tonopah Test Range (TTR) in Nevada and Kauai Test Facility (KTF) in Hawaii are government-owned, contractor-operated facilities managed and operated by Sandia Corporation (Sandia), a wholly owned subsidiary of Lockheed Martin Corporation. The U.S. Department of Energy (DOE), National Nuclear Security Administration (NNSA), through the Sandia Field Office (SFO), in Albuquerque, New Mexico, administers the contract and oversees contractor operations at TTR and KTF. Sandia manages and conducts operations at TTR in support of the DOE/NNSA’s Weapons Ordnance Program and has operated the site since 1957. Navarro Research and Engineering subcontracts to Sandia in administering most of the environmental programs at TTR. Sandia operates KTF as a rocket preparation launching and tracking facility. This Annual Site Environmental Report summarizes data and the compliance status of the sustainability, environmental protection, and monitoring program at TTR and KTF through Calendar Year 2013. The compliance status of environmental regulations applicable at these sites include state and federal regulations governing air emissions, wastewater effluent, waste management, terrestrial surveillance, Environmental Restoration (ER) cleanup activities, and the National Environmental Policy Act. Sandia is responsible only for those environmental program activities related to its operations. The DOE/NNSA/Nevada Field Office retains responsibility for the cleanup and management of TTR ER sites. Environmental monitoring and surveillance programs are required by DOE Order 231.1B, Environment, Safety, and Health Reporting (DOE 2012).

  17. 75 FR 22409 - Decision To Evaluate a Petition To Designate a Class of Employees From the Sandia National...

    Science.gov (United States)

    2010-04-28

    ... Employees From the Sandia National Laboratory in Albuquerque, NM, To Be Included in the Special Exposure... decision to evaluate a petition to designate a class of employees from the Sandia National Laboratory in..., subject to revision as warranted by the evaluation, is as follows: Facility: Sandia National Laboratory...

  18. NREL- and Sandia-Developed HyStEP Device Receives Far West FLC Award | News

    Science.gov (United States)

    | NREL NREL- and Sandia-Developed HyStEP Device Receives Far West FLC Award NREL- and Sandia -Developed HyStEP Device Receives Far West FLC Award September 1, 2016 The National Renewable Energy technologies and boost the regional economy. As FLC awards are granted for outstanding achievements in

  19. 2017 Annual Terrestrial Sampling Plan for Sandia National Laboratories/New Mexico on Kirtland Air Force Base

    Energy Technology Data Exchange (ETDEWEB)

    Griffith, Stacy R. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-02-01

    The 2017 Annual Terrestrial Sampling Plan for Sandia National Laboratories/New Mexico on Kirtland Air Force Base has been prepared in accordance with the “Letter of Agreement Between Department of Energy, National Nuclear Security Administration, Sandia Field Office (DOE/NNSA/SFO) and 377th Air Base Wing (ABW), Kirtland Air Force Base (KAFB) for Terrestrial Sampling” (signed January 2017), Sandia National Laboratories, New Mexico (SNL/NM). The Letter of Agreement requires submittal of an annual terrestrial sampling plan.

  20. 2018 Annual Terrestrial Sampling Plan for Sandia National Laboratories/New Mexico on Kirtland Air Force Base.

    Energy Technology Data Exchange (ETDEWEB)

    Griffith, Stacy R. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2018-01-01

    The 2018 Annual Terrestrial Sampling Plan for Sandia National Laboratories/New Mexico on Kirtland Air Force Base has been prepared in accordance with the “Letter of Agreement Between Department of Energy, National Nuclear Security Administration, Sandia Field Office (DOE/NNSA/SFO) and 377th Air Base Wing (ABW), Kirtland Air Force Base (KAFB) for Terrestrial Sampling” (signed January 2017), Sandia National Laboratories, New Mexico (SNL/NM). The Letter of Agreement requires submittal of an annual terrestrial sampling plan.

  1. Sandia Laboratories plutonium protection system

    International Nuclear Information System (INIS)

    Bernard, E.A.; Miyoshi, D.S.; Gutierrez, F.D.

    1977-01-01

    Sandia Laboratories is developing an improved plutonium protection system (PPS) to demonstrate new concepts for enhancing special nuclear materials safeguards. PPS concepts include separation of functions, real-time item accountability and improved means for control of materials, activities and personnel access. Physical barriers and a secure communications network are designed into the system to offer greater protection against sabotage, diversion and theft attempts. Prototype systems are being constructed at Hanford, Washington and Albuquerque, New Mexico and will be subjected to a comprehensive testing and evaluation program

  2. Factors that Influence Mycobacterium bovis Infection in Red Deer and Wild Boar in an Epidemiological Risk Area for Tuberculosis of Game Species in Portugal.

    Science.gov (United States)

    Madeira, S; Manteigas, A; Ribeiro, R; Otte, J; Fonseca, A Pina; Caetano, P; Abernethy, D; Boinas, F

    2017-06-01

    Bovine tuberculosis (bTB) is a worldwide zoonotic disease of domestic and wild animals. Eradication has proved elusive in those countries with intensive national programmes but with ongoing transmission between wildlife and cattle. In Portugal, a high-risk area for bTB was defined and specific measures implemented to assess and minimize the risk from wildlife. Data from the 2011 to 2014 hunting seasons for red deer (Cervus elaphus) and wild boar (Sus scrofa) were analysed with bovine demographic and bTB information to assess factors that determined the occurrence and distribution of bTB in both species. The likelihood of bTB-like lesions in wild boar was positively associated with density of red deer, wild boar and cattle, while for red deer, only their density and age were significant factors. The likelihood of Mycobacterium bovis isolation in wild boar was associated with density of cattle and red deer and also with the anatomical location of lesions, while for red deer, none of the variables tested were statistically significant. Our results suggest that, in the study area, the role of red deer and wild boar may be different from the one previously suggested by other authors for the Iberian Peninsula, as red deer may be the driving force behind M. bovis transmission to wild boar. These findings may assist the official services and game managing bodies for the management of hunting zones, what could also impact the success of the bTB eradication programme. © 2015 Blackwell Verlag GmbH.

  3. The Sandia/Arzamas-16 Magazine-to-Magazine Remote Monitoring Field Trial Evaluation

    International Nuclear Information System (INIS)

    Barkanov, Boris; Blagin, Sergei; Croessmann, Dennis; Damico, Joe; Ehle, Steve; Nilsen, Curt

    1999-01-01

    Sandia National Laboratories and the Russian Federal Nuclear Center-All Russian Research Institute for Experimental Physics (VNIIEF) (also known as Arzamas-16) are collaborating on ways to assure the highest standards of safety, security, and international accountability of fissile material. For these collaborations, sensors and information technologies have been identified as important in reaching these standards in a cost-effective manner. Specifically, Sandia and VNIIEF have established a series of remote monitoring field trials to provide a mechanism for joint research and development on storage monitoring systems. These efforts consist of the ''Container-to-Container'', ''Magazine-to-Magazine'', and ''Facility-to-Facility'' field trials. This paper will describe the evaluation exercise Sandia and VNIIEF conducted on the Magazine-to-Magazine systems. Topics covered will include a description of the evaluation philosophy, how the various sensors and system features were tested, evaluation results, and lessons learned

  4. Audit of Sandia Corporation`s pension plans and other prefunded benefits

    Energy Technology Data Exchange (ETDEWEB)

    1994-04-06

    The audit disclosed that Sandia`s pension plans had $588.9 million in excess assets as of December 31, 1990, on a current value basis. If plan terminations and spin-offs occurred, at least $408.8 million of this amount could be returned to the Government without affecting the pension benefits that Sandia employees and retirees have earned. We recommended that Albuquerque take the necessary action to reduce the excess assets in the pension plans and recover the Government`s share. However, Albuquerque disagreed with the recommendation. Albuquerque justified leaving the excess assets in the pension plans to fund future plan amendments; to avoid future funding contributions; to avoid the costs and time-consuming administrative steps associated with taking action; and to prevent damaging effects on employee morale. We analyzed these points, and concluded that they should not prevent the Department from initiating action to return excess assets to the Government. Actuarial analysis of the pension plans showed that, even if certain plan adjustments were made, the plans were overfunded by $256 million as of December 31, 1991 (on an actuarial value basis).

  5. Guidelines for Sandia ASCI Verification and Validation Plans - Content and Format: Version 1.0

    Energy Technology Data Exchange (ETDEWEB)

    TRUCANO,TIMOTHY G.; MOYA,JAIME L.

    1999-12-01

    This report summarizes general guidelines for the development of Verification and Validation (V and V) plans for ASCI code projects at Sandia National Laboratories. The main content categories recommended by these guidelines for explicit treatment in Sandia V and V plans are (1) stockpile drivers influencing the code development project (2) the key phenomena to be modeled by the individual code; (3) software verification strategy and test plan; and (4) code validation strategy and test plans. The authors of this document anticipate that the needed content of the V and V plans for the Sandia ASCI codes will evolve as time passes. These needs will be reflected by future versions of this document.

  6. Sandia and the Waste Isolation Pilot Plant, 1974-1999

    International Nuclear Information System (INIS)

    Mora, Carl J.

    2000-01-01

    Engineers have learned to design and build big projects, which certainly describes the WIPP project, but also includes defense projects, highway networks, space exploration, the Internet, etc., through what has been called a messily complex embracing of contradictions. When something massive and complicated has to be built these days, it leads to a protracted political process in which every special interest makes a stand, lobbyists exert what influence they can, lawmakers bicker, contractors change things, Congress struggles with costs, environmentalists hold things up--and this is good. It may seem amazing that anything gets done, but when it does, everyone has had their say. It's an intensely democratic, even if expensive and time-consuming, process. The corporate historian of Sandia National Laboratories presents a unique background of the WIPP project and Sandia's part in it

  7. Sandia's experience in designing and implementing integrated high security physical protection systems

    International Nuclear Information System (INIS)

    Caskey, D.L.

    1986-01-01

    As DOE's lead laboratory for physical security, Sandia National Laboratories has had a major physical security program for over ten years. Activities have ranged from component development and evaluation, to full scale system design and implementation. This paper presents some of the lessons learned in designing and implementing state-of-the-art high security physical protection systems for a number of government facilities. A generic system design is discussed for illustration purposes. Sandia efforts to transfer technology to industry are described

  8. Softball Games Bring NCI and Leidos Biomed Employees Together | Poster

    Science.gov (United States)

    NCI and Leidos Biomed employees took to the fields at Nallin Pond for the third annual slow-pitch softball games on August 26. The series attracted 54 employees who were divided into four teams, Red, Blue, Gray, and White, and they were cheered on by about 40 enthusiastic spectators. In the first set of games, the Gray team defeated the Blue team, 15–8, and the White team

  9. Compilation of Sandia Laboratories technical capabilities

    International Nuclear Information System (INIS)

    Lundergan, C.D.; Mead, P.L.

    1975-11-01

    This report is a compilation of 17 individual documents that together summarize the technical capabilities of Sandia Laboratories. Each document in this compilation contains details about a specific area of capability. Examples of application of the capability to research and development problems are provided. An eighteenth document summarizes the content of the other seventeen. Each of these documents was issued with a separate report number (SAND 74-0073A through SAND 74-0091, except -0078)

  10. Sandia National Laboratories focus issue: introduction.

    Science.gov (United States)

    Boye, Robert

    2014-08-20

    For more than six decades, Sandia has provided the critical science and technology to address the nation's most challenging issues. Our original nuclear weapons mission has been complemented with work in defense systems, energy and climate, as well as international and homeland security. Our vision is to be a premier science and engineering laboratory for technology solutions to the most challenging problems that threaten peace and freedom for our nation and the globe.

  11. lambda-3, Sandia's 100-J HF laser system

    International Nuclear Information System (INIS)

    Klein, R.A.

    1979-09-01

    Sandia's lambda-geometry intermediate electron-beam-initiated HF amplifier is described in sufficient detail such that a similar system could be designed, constructed and characterized. Items included are the design of the laser cell, magnetic field design and measurements, electron-beam calorimetry, and typical laser results

  12. Nuclear fuel cycle safety research at Sandia Laboratories

    International Nuclear Information System (INIS)

    Ericson, D.M. Jr.

    1978-11-01

    This paper provides a brief introduction to Sandia Laboratories and an overview of Nuclear Regulatory Commission sponsored safety research with particular emphasis on light water reactor related activities. Several experimental and analytical programs are highlighted and the range of activities of a typical staff member illustrated

  13. 1994 Site Environmental Report Sandia National Laboratories Albuquerque, New Mexico

    International Nuclear Information System (INIS)

    Shyr, L.J.; Wiggins, T.; White, B.B.

    1995-09-01

    This 1994 report contains data from routine radiological and nonradiological environmental monitoring activities. Summaries of significant environmental compliance programs in progress, such as National Environmental Policy Act documentation, environmental permits, environmental restoration, and various waste management programs for Sandia National Laboratories in Albuquerque, New Mexico, are included. The maximum off-site dose impact from air emissions was calculated to be 1.5 x 10 -4 millirem. The total population within a 50-mile radius of Sandia National Laboratories/New Mexico received an estimated collective dose of 0.012 person-rem during 1994 from the laboratories' operations. This report is prepared for the U.S. Department of Energy in compliance with DOE Order 5400.1

  14. Aquatic macroinvertebrates and water quality in Sandia Canyon

    International Nuclear Information System (INIS)

    Bennett, K.

    1994-05-01

    In 1990, field studies of water quality and stream macroinvertebrate communities were initiated in Sandia Canyon at Los Alamos National Laboratory. The studies were designed to establish baseline data and to determine the effects of routine discharges of industrial and sanitary waste. Water quality measurements were taken and aquatic macroinvertebrates sampled at three permanent stations within the canyon. Two of the three sample stations are located where the stream regularly receives industrial and sanitary waste effluents. These stations exhibited a low diversity of macroinvertebrates and slightly degraded water quality. The last sample station, located approximately 0.4 km (0.25 mi) downstream from the nearest wastewater outfall, appears to be in a zone of recovery where water quality parameters more closely resemble those found in natural streams in the Los Alamos area. A large increase in macroinvertebrate diversity was also observed at the third station. These results indicate that effluents discharged into Sandia Canyon have a marked effect on water quality and aquatic macroinvertebrate communities

  15. Computational geomechanics and applications at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Arguello, Jose Guadalupe Jr.

    2010-01-01

    Sandia National Laboratories (SNL) is a multi-program national laboratory in the business of national security, whose primary mission is nuclear weapons (NW). It is a prime contractor to the USDOE, operating under the NNSA and is one of the three NW national laboratories. It has a long history of involvement in the area of geomechanics, starting with the some of the earliest weapons tests at Nevada. Projects in which geomechanics support (in general) and computational geomechanics support (in particular) are at the forefront at Sandia, range from those associated with civilian programs to those in the defense programs. SNL has had significant involvement and participation in the Waste Isolation Pilot Plant (low-level defense nuclear waste), the Yucca Mountain Project (formerly proposed for commercial spent fuel and high-level nuclear waste), and the Strategic Petroleum Reserve (the nation's emergency petroleum store). In addition, numerous industrial partners seek-out our computational/geomechanics expertise, and there are efforts in compressed air and natural gas storage, as well as in CO 2 Sequestration. Likewise, there have also been collaborative past efforts in the areas of compactable reservoir response, the response of salt structures associated with reservoirs, and basin modeling for the Oil and Gas industry. There are also efforts on the defense front, ranging from assessment of vulnerability of infrastructure to defeat of hardened targets, which require an understanding and application of computational geomechanics. Several examples from some of these areas will be described and discussed to give the audience a flavor of the type of work currently being performed at Sandia in the general area of geomechanics.

  16. Compilation of Sandia Laboratories technical capabilities

    Energy Technology Data Exchange (ETDEWEB)

    Lundergan, C. D.; Mead, P. L. [eds.

    1975-11-01

    This report is a compilation of 17 individual documents that together summarize the technical capabilities of Sandia Laboratories. Each document in this compilation contains details about a specific area of capability. Examples of application of the capability to research and development problems are provided. An eighteenth document summarizes the content of the other seventeen. Each of these documents was issued with a separate report number (SAND 74-0073A through SAND 74-0091, except -0078). (RWR)

  17. Sandia and the Waste Isolation Pilot Plant, 1974--1999

    Energy Technology Data Exchange (ETDEWEB)

    MORA,CARL J.

    2000-04-11

    Engineers have learned to design and build big projects, which certainly describes the WIPP project, but also includes defense projects, highway networks, space exploration, the Internet, etc., through what has been called a messily complex embracing of contradictions. When something massive and complicated has to be built these days, it leads to a protracted political process in which every special interest makes a stand, lobbyists exert what influence they can, lawmakers bicker, contractors change things, Congress struggles with costs, environmentalists hold things up--and this is good. It may seem amazing that anything gets done, but when it does, everyone has had their say. It's an intensely democratic, even if expensive and time-consuming, process. The corporate historian of Sandia National Laboratories presents a unique background of the WIPP project and Sandia's part in it.

  18. Leadership development study :success profile competencies and high-performing leaders at Sandia National Laboratories.

    Energy Technology Data Exchange (ETDEWEB)

    Becker, Katherine M.; Mulligan, Deborah Rae; Szenasi, Gail L.; Crowder, Stephen Vernon

    2005-04-01

    Sandia is undergoing tremendous change. Sandia's executive management recognized the need for leadership development. About ten years ago the Business, Leadership, and Management Development department in partnership with executive management developed and implemented the organizational leadership Success Profile Competencies to help address some of the changes on the horizon such as workforce losses and lack of a skill set in the area of interpersonal skills. This study addresses the need for the Business, Leadership, and Management Development department to provide statistically sound data in two areas. One is to demonstrate that the organizational 360-degree success profile assessment tool has made a difference for leaders. A second area is to demonstrate the presence of high performing leaders at the Labs. The study utilized two tools to address these two areas. Study participants were made up of individuals who have solid data on Sandia's 360-degree success profile assessment tool. The second assessment tool was comprised of those leaders who participated in the Lockheed Martin Corporation Employee Preferences Survey. Statistical data supports the connection between leader indicators and the 360-degree assessment tool. The study also indicates the presence of high performing leaders at Sandia.

  19. Rotor instrumentation circuits for the Sandia 34-meter vertical axis wind turbine

    Science.gov (United States)

    Sutherland, Herbert J.; Stephenson, William A.

    1988-07-01

    Sandia National Laboratories has erected a research oriented, 34-meter diameter, Darrieus vertical axis wind turbine near Bushland, Texas, which has been designated the Sandia 34-m VAWT Test Bed. To meet present and future research needs, the machine was equipped with a large array of sensors. This manuscript details the sensors initially placed on the rotor, their respective instrumentation circuits, and the provisions incorporated into the design of the rotor instrumentation circuits for future research. This manuscript was written as a reference manual for the rotor instrumentation of the Test Bed.

  20. Sandia National Laboratories, California proposed CREATE facility environmental baseline survey.

    Energy Technology Data Exchange (ETDEWEB)

    Catechis, Christopher Spyros

    2013-10-01

    Sandia National Laboratories, Environmental Programs completed an environmental baseline survey (EBS) of 12.6 acres located at Sandia National Laboratories/California (SNL/CA) in support of the proposed Collaboration in Research and Engineering for Advanced Technology and Education (CREATE) Facility. The survey area is comprised of several parcels of land within SNL/CA, County of Alameda, California. The survey area is located within T 3S, R 2E, Section 13. The purpose of this EBS is to document the nature, magnitude, and extent of any environmental contamination of the property; identify potential environmental contamination liabilities associated with the property; develop sufficient information to assess the health and safety risks; and ensure adequate protection for human health and the environment related to a specific property.

  1. National Environmental Policy Act (NEPA) Compliance Guide, Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Hansen, R.P. [Hansen Environmental Consultants, Englewood, CO (United States)

    1995-08-01

    This report contains a comprehensive National Environmental Policy Act (NEPA) Compliance Guide for the Sandia National Laboratories. It is based on the Council on Environmental Quality (CEQ) NEPA regulations in 40 CFR Parts 1500 through 1508; the US Department of Energy (DOE) N-EPA implementing procedures in 10 CFR Part 102 1; DOE Order 5440.1E; the DOE ``Secretarial Policy Statement on the National Environmental Policy Act`` of June 1994- Sandia NEPA compliance procedures-, and other CEQ and DOE guidance. The Guide includes step-by-step procedures for preparation of Environmental Checklists/Action Descriptions Memoranda (ECL/ADMs), Environmental Assessments (EAs), and Environmental Impact Statements (EISs). It also includes sections on ``Dealing With NEPA Documentation Problems`` and ``Special N-EPA Compliance Issues.``

  2. 1985 environmental report: Sandia National Laboratories, Tonopah Test Range, Tonopah, Nevada

    International Nuclear Information System (INIS)

    Millard, G.C.

    1986-04-01

    The Tonopah Test Range is located about 160 air miles northwest of Las Vegas, Nevada, and covers 525 square miles within the Nellis Air Force Base Bombing and Gunnery Range. The range is used for various DOE tests involving high and low altitude projectiles. Operations that affect the environment are mainly road construction, preparation of instrumentation sites, and disturbance of the terrain from projectile impacts. Monitoring of the test range is done annually by the US Environmental Protection Agency to supplement Sandia's monitoring effort associated with Sandia test activities. Monitoring results for 1984 indicate that test range operations do not adversely affect the offsite environment or the public

  3. 76 FR 50212 - Site-Wide Environmental Impact Statement for Sandia National Laboratories, New Mexico (SNL/NM)

    Science.gov (United States)

    2011-08-12

    ... Environmental Impact Statement for Sandia National Laboratories, New Mexico (DOE/EIS-0281-SA-04), DOE/NNSA... Environmental Impact Statement for Sandia National Laboratories, New Mexico for the Installation of a Petawatt..., New Mexico Final Supplement Analysis for the Site-Wide Environmental Impact Statement (2006 SNL/NM...

  4. Power source evaluation capabilities at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Doughty, D.H.; Butler, P.C.

    1996-04-01

    Sandia National Laboratories maintains one of the most comprehensive power source characterization facilities in the U.S. National Laboratory system. This paper describes the capabilities for evaluation of fuel cell technologies. The facility has a rechargeable battery test laboratory and a test area for performing nondestructive and functional computer-controlled testing of cells and batteries.

  5. The Design-to-Analysis Process at Sandia National Laboratories Observations and Recommendations; TOPICAL

    International Nuclear Information System (INIS)

    BURNS, SHAWN P.; HARRISON, RANDY J.; DOBRANICH, DEAN

    2001-01-01

    The efficiency of the design-to-analysis process for translating solid-model-based design data to computational analysis model data plays a central role in the application of computational analysis to engineering design and certification. A review of the literature from within Sandia as well as from industry shows that the design-to-analysis process involves a number of complex organizational and technological issues. This study focuses on the design-to-analysis process from a business process standpoint and is intended to generate discussion regarding this important issue. Observations obtained from Sandia staff member and management interviews suggest that the current Sandia design-to-analysis process is not mature and that this cross-organizational issue requires committed high-level ownership. A key recommendation of the study is that additional resources should be provided to the computer aided design organizations to support design-to-analysis. A robust community of practice is also needed to continuously improve the design-to-analysis process and to provide a corporate perspective

  6. The Sandia Report and U.S. Achievement: An Assessment.

    Science.gov (United States)

    Stedman, Lawrence C.

    1994-01-01

    The article assesses the report of the Sandia National Laboratory's contentions about decline in Scholactic Aptitude Test Scores, National Assessment of Educational Progress achievement, and international assessments. The article suggests the report is generally right about steady trends but seriously flawed by several errors. (SM)

  7. Annotated bibliography National Environmental Policy Act (NEPA) documents for Sandia National Laboratories

    International Nuclear Information System (INIS)

    Harris, J.M.

    1995-04-01

    The following annotated bibliography lists documents prepared by the Department of Energy (DOE), and predecessor agencies, to meet the requirements of the National Environmental Policy Act (NEPA) for activities and facilities at Sandia National Laboratories sites. For each NEPA document summary information and a brief discussion of content is provided. This information may be used to reduce the amount of time or cost associated with NEPA compliance for future Sandia National Laboratories projects. This summary may be used to identify model documents, documents to use as sources of information, or documents from which to tier additional NEPA documents

  8. Annotated bibliography National Environmental Policy Act (NEPA) documents for Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Harris, J.M.

    1995-04-01

    The following annotated bibliography lists documents prepared by the Department of Energy (DOE), and predecessor agencies, to meet the requirements of the National Environmental Policy Act (NEPA) for activities and facilities at Sandia National Laboratories sites. For each NEPA document summary information and a brief discussion of content is provided. This information may be used to reduce the amount of time or cost associated with NEPA compliance for future Sandia National Laboratories projects. This summary may be used to identify model documents, documents to use as sources of information, or documents from which to tier additional NEPA documents.

  9. Enhanced Training for Cyber Situational Awareness in Red versus Blue Team Exercises

    Energy Technology Data Exchange (ETDEWEB)

    Carbajal, Armida J. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Human Factors and Statistics; Stevens-Adams, Susan Marie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Risk and Reliability Analysis; Silva, Austin Ray [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Cognitive Modeling; Nauer, Kevin S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Cyber Security Technologies; Anderson, Benjamin Robert [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Assurance Technologies and Assessment; Forsythe, James Chris [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Cognitive Modeling

    2012-09-01

    This report summarizes research conducted through the Sandia National Laboratories Enhanced Training for Cyber Situational Awareness in Red Versus Blue Team Exercises Laboratory Directed Research and Development project. The objective of this project was to advance scientific understanding concerning how to best structure training for cyber defenders. Two modes of training were considered. The baseline training condition (Tool-Based training) was based on current practices where classroom instruction focuses on the functions of a software tool with various exercises in which students apply those functions. In the second training condition (Narrative-Based training), classroom instruction addressed software functions, but in the context of adversary tactics and techniques. It was hypothesized that students receiving narrative-based training would gain a deeper conceptual understanding of the software tools and this would be reflected in better performance within a red versus blue team exercise.

  10. Design and operation of the Sandia Pilot Plant

    International Nuclear Information System (INIS)

    Morris, M.E.

    1980-01-01

    An 8 ton/day dry sewage sludge irradiator was designed and constructed at Sandia National Laboratories in the last half of 1977 and in 1978; and was charged with 137 Cs and made operational in the spring of 1979. The design of the major subsystems of the irradiator is described. Subsequent operational experiences are also summarized

  11. Sulimar Queen environmental restoration project closure package Sandia environmental stewardship exemplar.

    Energy Technology Data Exchange (ETDEWEB)

    Tillman, Jack B.

    2008-09-01

    In March 2008, Sandia National Laboratories (Sandia), in partnership with the Bureau of Land Management, Roswell Field Office, completed its responsibilities to plug and abandon wells and restore the surface conditions for the Sulimar Queens Unit, a 2,500 acre oil field, in Chaves County, Southeast New Mexico. Sandia assumed this liability in an agreement to obtain property to create a field laboratory to perform extensive testing and experimentation on enhanced oil recovery techniques for shallow oil fields. In addition to plugging and abandoning 28 wells, the project included the removal of surface structures and surface reclamation of disturbed lands associated with all plugged and abandoned wells, access roads, and other auxiliary facilities within unit boundaries. A contracting strategy was implemented to mitigate risk and reduce cost. As the unit is an important wildlife habitat for prairie chickens, sand dune lizards, and mule deer, the criteria for the restoration and construction process were designed to protect and enhance the wildlife habitat. Lessons learned from this project include: (1) extreme caution should be exercised when entering agreements that include future liabilities, (2) partnering with the regulator has huge benefits, and (3) working with industry experts, who were familiar with the work, and subcontractors, who provided the network to complete the project cost effectively.

  12. Sandia National Laboratories, California Environmental Management System program manual.

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2013-04-01

    The Sandia National Laboratories, California (SNL/CA) Environmental Management System (EMS) Program Manual documents the elements of the site EMS Program. The SNL/CA EMS Program conforms to the International Standard on Environmental Management Systems, ISO 14001:2004 and Department of Energy (DOE) Order 436.1.

  13. Sandia National Laboratories, California Environmental Management System program manual

    Energy Technology Data Exchange (ETDEWEB)

    Larsen, Barbara L.

    2014-04-01

    The Sandia National Laboratories, California (SNL/CA) Environmental Management System (EMS) Program Manual documents the elements of the site EMS Program. The SNL/CA EMS Program conforms to the International Standard on Environmental Management Systems, ISO 14001:2004 and Department of Energy (DOE) Order 436.1.

  14. SANDIA MOUNTAIN WILDERNESS, NEW MEXICO.

    Science.gov (United States)

    Hedlund, D.C.; Kness, R.F.

    1984-01-01

    Geologic and mineral-resource investigations in the Sandia Mountains in New Mexico indicate that a small part of the area has a probable mineral-resource potential. Most of the mineral occurrences are small barite-fluorite veins that occur along faults on the eastern slope of the range. The barite veins in the Landsend area and in the Tunnel Spring area are classed as having a probable mineral-resource potential. Fluorite veins which occur at the La Luz mine contain silver-bearing galeana and the area near this mine is regarded as having a probable resource potential for silver. No energy resources were identified in this study.

  15. Tiger Team assessment of the Sandia National Laboratories, Albuquerque

    Energy Technology Data Exchange (ETDEWEB)

    1991-05-01

    This report documents the Tiger Team Assessment of Sandia National Laboratories (SNL), Albuquerque, located in Albuquerque, New Mexico. SNL, Albuquerque, is operated by the Sandia Corporation (a wholly owned subsidiary of the American Telephone and Telegraph Company) for the US Department of Energy (DOE). The environmental assessment also included DOE tenant facilities at Ross Aviation, Albuquerque Microelectronics Operation, and the Central Training Academy. The assessment was conducted from April 15 to May 24, 1991, under the auspices of DOE's Office of Special Projects under the Assistant Secretary for Environment, Safety and Health (ES H). The assessment was comprehensive, encompassing ES H disciplines, management, self-assessments, and quality assurance; transportation; and waste management operations. Compliance with applicable federal, state, and local regulations; applicable DOE Orders; best management practices; and internal SNL, Albuquerque, requirements were assessed. In addition, an evaluation of the adequacy and effectiveness of DOE and SNL, Albuquerque management of ES H programs was conducted.

  16. Tiger Team assessment of the Sandia National Laboratories, Albuquerque

    International Nuclear Information System (INIS)

    1991-05-01

    This report documents the Tiger Team Assessment of Sandia National Laboratories (SNL), Albuquerque, located in Albuquerque, New Mexico. SNL, Albuquerque, is operated by the Sandia Corporation (a wholly owned subsidiary of the American Telephone and Telegraph Company) for the US Department of Energy (DOE). The environmental assessment also included DOE tenant facilities at Ross Aviation, Albuquerque Microelectronics Operation, and the Central Training Academy. The assessment was conducted from April 15 to May 24, 1991, under the auspices of DOE's Office of Special Projects under the Assistant Secretary for Environment, Safety and Health (ES ampersand H). The assessment was comprehensive, encompassing ES ampersand H disciplines, management, self-assessments, and quality assurance; transportation; and waste management operations. Compliance with applicable federal, state, and local regulations; applicable DOE Orders; best management practices; and internal SNL, Albuquerque, requirements were assessed. In addition, an evaluation of the adequacy and effectiveness of DOE and SNL, Albuquerque management of ES ampersand H programs was conducted

  17. POLLUTION PREVENTION OPPORTUNITY ASSESSMENT - GEOCHEMISTRY LABORATORY AT SANDIA NATIONAL LABORATORIES

    Science.gov (United States)

    These reports summarize pollution prevention opportunity assessments conducted jointly by EPA and DOE at the Geochemistry Laboratory and the Manufacturing and Fabrication Repair Laboratory at the Department of Energy's Sandia National Laboratories facility in Albuquerque, New Mex...

  18. Game statistics for the island of Olkiluoto in 2008-2009

    Energy Technology Data Exchange (ETDEWEB)

    Jussila, I. (Turku Univ., Satakunta Environmental Research Inst., Pori (Finland)); Nieminen, M. (Faunatica Oy, Espoo (Finland))

    2009-10-15

    The game statistics for the island of Olkiluoto were updated in April 2009, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and other available material. Conclusions of changes in game populations are based on rough estimates primarily from interviews, only in Elk and Deer also on inventories. Elk population is still slightly decreasing. The growth of the White-tailed Deer population is slowing down. The changes in the Roe Deer population are not precisely known, but it is seemingly varying to some extent in different years. The populations of small predators (American Mink, Raccoon Dog and Red Fox) are still strong in Olkiluoto, partly because of very dense population of voles during the hunting season. The Raccoon Dog population has been diminished due to shooting several individuals during the Elk and Deer hunting. The Red Fox population is obviously increasing. The Mountain Hare population is strong and it increased in 2008. However, the Brown Hare population is apparently decreasing, probably due to kills by mammalian predators, eagles and traffic. Currently, other game animals (e.g. waterfowl) are hardly ever hunted. (orig.)

  19. Game statistics for the island of Olkiluoto in 2008-2009

    International Nuclear Information System (INIS)

    Jussila, I.; Nieminen, M.

    2009-10-01

    The game statistics for the island of Olkiluoto were updated in April 2009, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and other available material. Conclusions of changes in game populations are based on rough estimates primarily from interviews, only in Elk and Deer also on inventories. Elk population is still slightly decreasing. The growth of the White-tailed Deer population is slowing down. The changes in the Roe Deer population are not precisely known, but it is seemingly varying to some extent in different years. The populations of small predators (American Mink, Raccoon Dog and Red Fox) are still strong in Olkiluoto, partly because of very dense population of voles during the hunting season. The Raccoon Dog population has been diminished due to shooting several individuals during the Elk and Deer hunting. The Red Fox population is obviously increasing. The Mountain Hare population is strong and it increased in 2008. However, the Brown Hare population is apparently decreasing, probably due to kills by mammalian predators, eagles and traffic. Currently, other game animals (e.g. waterfowl) are hardly ever hunted. (orig.)

  20. Environmental Monitoring Plan, Sandia National Laboratories, Livermore

    International Nuclear Information System (INIS)

    Holland, R.C.

    1992-06-01

    This Environmental Monitoring Plan was written to fulfill the requirements of DOE Order 5400.1 and DOE Environmental Regulatory Guide DOE/EH 0173T. This Plan documents the background, organizational structure, and methods used for effluent monitoring and environmental surveillance at Sandia National Laboratories, Livermore. The design, rationale, and historical results of the environmental monitoring system are discussed in detail. Throughout the Plan, recommendations for improvements to the monitoring system are made. 61 refs

  1. Environmental assessment of the Environmental Restoration Project at Sandia National Laboratories/New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1996-03-01

    Sandia National Laboratories/New Mexico (SNL/NM) is managed and operated for the U.S. Department of Energy (DOE) by Sandia Corporation, a subsidiary of the Lockheed Martin Company. SNL/NM is located on land controlled by DOE within the boundaries of Kirtland Air Force Base (KAFB) in Albuquerque, New Mexico. The major responsibilities of SNL/NM are the support of national security and energy projects. This report provides an environmental assessment of proposed remedial action activities at the solid waste management units at SNL/NM. A risk assessment of health hazards is also discussed.

  2. DEMONSTRATION BULLETIN: IN SITU ELECTROKINETIC EXTRACTION SYSTEM - SANDIA NATIONAL LABORATORIES

    Science.gov (United States)

    Sandia National Laboratories (SNL) has developed an in situ soil remediation system that uses electrokinetic principles to remediate hexavalent chromium-contaminated unsaturated or partially saturated soils. The technology involves the in situ application of direct current to the...

  3. Red Color and Risk-Taking Behavior in Online Environments

    Science.gov (United States)

    Gnambs, Timo; Appel, Markus; Oeberst, Aileen

    2015-01-01

    In many situations red is associated with hazard and danger. As a consequence, it was expected that task-irrelevant color cues in online environments would affect risk-taking behaviors. This assumption was tested in two web-based experiments. The first study (N = 383) demonstrated that in risky choice dilemmas respondents preferred the less risky option when the displayed university logo was in red (versus gray); but only when both choice alternatives were at least moderately risky. The second study (N = 144) replicated these results with a behavioral outcome: Respondents showed more cautious behavior in a web-based game when the focal stimuli were colored red (versus blue). Together, these findings demonstrate that variations in the color design of a computerized environment affect risk taking: Red color leads to more conservative choices and behaviors. PMID:26207983

  4. Sandia National Laboratories/New Mexico Environmental Information Document - Volume II

    Energy Technology Data Exchange (ETDEWEB)

    GUERRERO, JOSEPH V.; KUZIO, KENNETH A.; JOHNS, WILLIAM H.; BAYLISS, LINDA S.; BAILEY-WHITE, BRENDA E.

    1999-09-01

    This Sandia National Laboratories/New Mexico Environmental Information Document (EID) compiles information on the existing environment, or environmental baseline, for SNUNM. Much of the information is drawn from existing reports and databases supplemented by new research and data. The SNL/NM EID, together with the Sandia National Laboratories/New Mexico Facilities and Safety Information Document, provide a basis for assessing the environment, safety, and health aspects of operating selected facilities at SNL/NM. The environmental baseline provides a record of the existing physical, biological, and socioeconomic environment at SNL/NLM prior to being altered (beneficially or adversely) by proposed programs or projects. More specifically, the EID provides information on the following topics: Geology; Land Use; Hydrology and Water Resources; Air Quality and Meteorology; Ecology; Noise and Vibration; Cultural Resources; Visual Resources; Socioeconomic and Community Services; Transportation; Material Management; Waste Management; and Regulatory Requirements.

  5. Sandia National Laboratories/New Mexico Environmental Information Document - Volume 1

    Energy Technology Data Exchange (ETDEWEB)

    BAYLISS, LINDA S.; GUERRERO, JOSEPH V.; JOHNS, WILLIAM H.; KUZIO, KENNETH A.; BAILEY-WHITE, BRENDA E.

    1999-09-01

    This Sandia National Laboratories/New Mexico Environmental Information Document (EID) compiles information on the existing environment, or environmental baseline, for SNUNM. Much of the information is drawn from existing reports and databases supplemented by new research and data. The SNL/NM EID, together with the Sandia National Laboratories/New Mexico Facilities and Safety Information Document, provide a basis for assessing the environment, safety, and health aspects of operating selected facilities at SNL/NM. The environmental baseline provides a record of the existing physical, biological, and socioeconomic environment at SNL/NLM prior to being altered (beneficially or adversely) by proposed programs or projects. More specifically, the EID provides information on the following topics: Geology; Land Use; Hydrology and Water Resources; Air Quality and Meteorology; Ecology; Noise and Vibration; Cultural Resources; Visual Resources; Socioeconomic and Community Services; Transportation; Material Management; Waste Management; and Regulatory Requirements.

  6. Equipment qualification testing methodology research at Sandia Laboratories

    International Nuclear Information System (INIS)

    Jeppesen, D.

    1983-01-01

    The Equipment Qualification Research Testing (EQRT) program is an evolutionary outgrowth of the Qualification Testing Evaluation (QTE) program at Sandia. The primary emphasis of the program has been qualification methodology research. The EQRT program offers to the industry a research-oriented perspective on qualification-related component performance, as well as refinements to component testing standards which are based upon actual component testing research

  7. Sandia National Laboratories, California Chemical Management Program annual report.

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E.

    2012-02-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Chemical Management Program. It functions as supporting documentation to the SNL/CA Environmental Management System Program Manual. This program annual report describes the activities undertaken during the calender past year, and activities planned in future years to implement the Chemical Management Program, one of six programs that supports environmental management at SNL/CA. SNL/CA is responsible for tracking chemicals (chemical and biological materials), providing Material Safety Data Sheets (MSDS) and for regulatory compliance reporting according to a variety of chemical regulations. The principal regulations for chemical tracking are the Emergency Planning Community Right-to-Know Act (EPCRA) and the California Right-to-Know regulations. The regulations, the Hazard Communication/Lab Standard of the Occupational Safety and Health Administration (OSHA) are also key to the CM Program. The CM Program is also responsible for supporting chemical safety and information requirements for a variety of Integrated Enabling Services (IMS) programs primarily the Industrial Hygiene, Waste Management, Fire Protection, Air Quality, Emergency Management, Environmental Monitoring and Pollution Prevention programs. The principal program tool is the Chemical Information System (CIS). The system contains two key elements: the MSDS library and the chemical container-tracking database that is readily accessible to all Members of the Sandia Workforce. The primary goal of the CM Program is to ensure safe and effective chemical management at Sandia/CA. This is done by efficiently collecting and managing chemical information for our customers who include Line, regulators, DOE and ES and H programs to ensure compliance with regulations and to streamline customer business processes that require chemical information.

  8. Design and initial deployment of the wireless local area networking infrastructure at Sandia National Laboratories.

    Energy Technology Data Exchange (ETDEWEB)

    Long, John P.; Hamill, Michael J.; Mitchell, M. G.; Miller, Marc M.; Witzke, Edward L.; Wiener, Dallas J

    2006-11-01

    A major portion of the Wireless Networking Project at Sandia National Laboratories over the last few years has been to examine IEEE 802.11 wireless networking for possible use at Sandia and if practical, introduce this technology. This project team deployed 802.11a, b, and g Wireless Local Area Networking at Sandia. This report examines the basics of wireless networking and captures key results from project tests and experiments. It also records project members thoughts and designs on wireless LAN architecture and security issues. It documents some of the actions and milestones of this project, including pilot and production deployment of wireless networking equipment, and captures the team's rationale behind some of the decisions made. Finally, the report examines lessons learned, future directions, and conclusions.

  9. Massively Parallel Computing at Sandia and Its Application to National Defense

    National Research Council Canada - National Science Library

    Dosanjh, Sudip

    1991-01-01

    Two years ago, researchers at Sandia National Laboratories showed that a massively parallel computer with 1024 processors could solve scientific problems more than 1000 times faster than a single processor...

  10. Joint Sandia/NIOSH exercise on aerosol contamination using the BROOM tool.

    Energy Technology Data Exchange (ETDEWEB)

    Ramsey, James L., Jr. (.,; .); Melton, Brad; Finley, Patrick; Brockman, John; Peyton, Chad E.; Tucker, Mark David; Einfeld, Wayne; Brown, Gary Stephen; Griffith, Richard O.; Lucero, Daniel A.; Knowlton, Robert G.; McKenna, Sean Andrew; Ho, Pauline

    2006-06-01

    In February of 2005, a joint exercise involving Sandia National Laboratories (SNL) and the National Institute for Occupational Safety and Health (NIOSH) was conducted in Albuquerque, NM. The SNL participants included the team developing the Building Restoration Operations and Optimization Model (BROOM), a software product developed to expedite sampling and data management activities applicable to facility restoration following a biological contamination event. Integrated data-collection, data-management, and visualization software improve the efficiency of cleanup, minimize facility downtime, and provide a transparent basis for reopening. The exercise was held at an SNL facility, the Coronado Club, a now-closed social club for Sandia employees located on Kirtland Air Force Base. Both NIOSH and SNL had specific objectives for the exercise, and all objectives were met.

  11. GAME-RELATED STATISTICS THAT DISCRIMINATED WINNING, DRAWING AND LOSING TEAMS FROM THE SPANISH SOCCER LEAGUE

    Directory of Open Access Journals (Sweden)

    Carlos Lago-Peñas

    2010-06-01

    Full Text Available The aim of the present study was to analyze men's football competitions, trying to identify which game-related statistics allow to discriminate winning, drawing and losing teams. The sample used corresponded to 380 games from the 2008-2009 season of the Spanish Men's Professional League. The game-related statistics gathered were: total shots, shots on goal, effectiveness, assists, crosses, offsides commited and received, corners, ball possession, crosses against, fouls committed and received, corners against, yellow and red cards, and venue. An univariate (t-test and multivariate (discriminant analysis of data was done. The results showed that winning teams had averages that were significantly higher for the following game statistics: total shots (p < 0.001, shots on goal (p < 0.01, effectiveness (p < 0.01, assists (p < 0.01, offsides committed (p < 0.01 and crosses against (p < 0.01. Losing teams had significantly higher averages in the variable crosses (p < 0.01, offsides received (p < 0. 01 and red cards (p < 0.01. Discriminant analysis allowed to conclude the following: the variables that discriminate between winning, drawing and losing teams were the total shots, shots on goal, crosses, crosses against, ball possession and venue. Coaches and players should be aware for these different profiles in order to increase knowledge about game cognitive and motor solicitation and, therefore, to evaluate specificity at the time of practice and game planning

  12. Pulsed Power: Sandia's Plans for the New Millenium

    International Nuclear Information System (INIS)

    Quintenz, Jeffrey P.

    2000-01-01

    Pulsed power science and engineering activities at Sandia National Laboratories grew out of a programmatic need for intense radiation sources to advance capabilities in radiographic imaging and to create environments for testing and certifying the hardness of components and systems to radiation in hostile environments. By the early 1970s, scientists in laboratories around the world began utilizing pulsed power drivers with very short (10s of nanoseconds) pulse lengths for Inertial Confinement Fusion (ICF) experiments. In the United States, Defense Programs within the Department of Energy has sponsored this research. Recent progress in pulsed power, specifically fast-pulsed-power-driven z pinches, in creating temperatures relevant to ICF has been remarkable. Worldwide developments in pulsed power technologies and increased applications in both defense and industry are contrasted with ever increasing stress on research and development tiding. The current environment has prompted us at Sandia to evaluate our role in the continued development of pulsed power science and to consider options for the future. This presentation will highlight our recent progress and provide an overview of our plans as we begin the new millennium

  13. Analysis of Sandia in-pile EOS experiments

    International Nuclear Information System (INIS)

    Breitung, W.; Gorham-Bergeron, E.; Murata, K.K.

    1979-01-01

    Preliminary analysis has been carried out of the dynamic in-pile equation-of-state measurements for UO 2 , conducted at Sandia Laboratories, aimed at reducing the uncertainties in the effective UO 2 enthalpy corresponding to the measured pressures. Of the remaining width of the p-H band of some 350 J/g, about 200 J/g originate in the uncertainties of the analytical modelling and about 150 J/g result from the scatter in the experimental data

  14. U.S. Department of Energy, Sandia National Laboratories: Printing Case Study

    Science.gov (United States)

    The U.S. Department of Energy, Sandia National Laboratories (SNL), New Mexico quantified the costs associated with individual desktop printing devices, for comparison with costs associated with using networked copiers as printers

  15. Sandia's Particle Beam Fusion Program

    International Nuclear Information System (INIS)

    Sweeney, M.A.

    1979-01-01

    Sandia's Particle Beam Fusion Program is investigating pulsed electron and light ion beam accelerators, with the goal of demonstrating the practical application of such drivers as igniters in inertial confinement fusion (ICF) reactors. Recent developments in the program are described. Traditionally, two requirements of ICF reactor operation have been the most difficult to satisfy in conceptual designs. Adequate standoff of critical components from damaging pellet emissions must be assured, and the shot repetition rate must be consistent with the desired reactor power level at reasonable pellet gains. Progress in power compression, beam focusing and transport, first-wall protection schemes, and net-energy-gain target design shows how these requirements can be met

  16. Student Assistance Program Sandia High School 1985-86 Report.

    Science.gov (United States)

    Boyce-Prather, Margaret; Shainline, Michael

    This document presents data from the second year of the Student Assistance Program, a counseling program to help students who may be abusing drugs or alcohol, implemented at Sandia High School in the Albuquerque (New Mexico) Public School system. Data are included from the program's monthly records sheets, from parent involvement questionnaires,…

  17. Sandia Wake Imaging System Field Test Report: 2015 Deployment at the Scaled Wind Farm Technology (SWiFT) Facility.

    Energy Technology Data Exchange (ETDEWEB)

    Naughton, Brian Thomas [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Herges, Thomas [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2015-10-01

    This report presents the objectives, configuration, procedures, reporting , roles , and responsibilities and subsequent results for the field demonstration of the Sandia Wake Imaging System (SWIS) at the Sandia Scaled Wind Farm Technology (SWiFT) facility near Lubbock, Texas in June and July 2015.

  18. Functional and operational requirements document : building 1012, Battery and Energy Storage Device Test Facility, Sandia National Laboratories, New Mexico.

    Energy Technology Data Exchange (ETDEWEB)

    Johns, William H. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2013-11-01

    This report provides an overview of information, prior studies, and analyses relevant to the development of functional and operational requirements for electrochemical testing of batteries and energy storage devices carried out by Sandia Organization 2546, Advanced Power Sources R&D. Electrochemical operations for this group are scheduled to transition from Sandia Building 894 to a new Building located in Sandia TA-II referred to as Building 1012. This report also provides background on select design considerations and identifies the Safety Goals, Stakeholder Objectives, and Design Objectives required by the Sandia Design Team to develop the Performance Criteria necessary to the design of Building 1012. This document recognizes the Architecture-Engineering (A-E) Team as the primary design entity. Where safety considerations are identified, suggestions are provided to provide context for the corresponding operational requirement(s).

  19. Game animals as bioindicators of environmental contamination by mercury

    International Nuclear Information System (INIS)

    Gasparova, Katarina

    2002-01-01

    The article deals with determination of Hg in the biological materials (furred game), which comes from 9 districts in Slovak Republic. In the fur there were determined the mercury contents, in μg·kg -1 , as follows: roe deer game - Lucenec District, 12.3; Poltar Dis., 12.8; Prievidza Dis., 42.6; Revuca Dis., 23.5; Rimavska Sobota Dis., 16.7; Spisska Nova Ves Dis., 262.5; Veliky Krtis Dis., 20.3; Zarnovica Dis., 11.5; Ziar nad Hronom Dis., 15.5; red deer game - Lucenec Dis., 13.6; Poltar Dis., 16.2; Rimavska Sobota Dis., 22.1; Zarnovica Dis., 9.6; fallow deer game - Poltar Dis., 41.9; boar game - Prievidza Dis., 257.6. The measurements were carried out by atomic absorption spectrometry using an AMA 254 instrument. The investigated animals were hunted during the hunting period in the year 1999. The biological samples were taken from healthy game without any strange changes of its behavior or colour. High mercury content in fur of roe deer game in Spisska Nova Ves District and also in fur of boar game in Prievidza District shows big air pollution in these districts, caused mainly by intensive industry, mining, reprocessing and energy technologies used in these districts. We can suppose that because of the environmental contamination there is also a high content of mercury in game internal organs. It would be useful to continue with analyzing the content of Hg in the biological material and environmental as well. (author)

  20. Seismic and geologic investigations of the Sandia Livermore Laboratory site

    International Nuclear Information System (INIS)

    Anon.

    1978-01-01

    This report describes results of a seismic and geologic investigation in the vicinity of Sandia Laboratories property and Sandia's Tritium Building at Livermore, California. The investigation was done to define any seismically capable faults in the immediate area and to obtain necessary information to support estimates of future possible or probable ground motions. The work included a variety of geophysical measurements, trenching, seismologic studies, geologic examination, and evaluation of possible ground surface rupture at the site. Ground motions due to the maximum potential earthquake are estimated, and probability of exceedance for various levels of peak ground acceleration is calculated. Descriptions of the various calculations and investigative techniques used and the data obtained are presented. Information obtained from other sources relevant to subsurface geology and faulting is also given. Correlation and evaluation of the various lines of evidence and conclusions regarding the seismic hazard to the Tritium Building are included

  1. Seroprevalence of Toxoplasma gondii in wild boars, red deer and roe deer in Poland

    Directory of Open Access Journals (Sweden)

    Witkowski Lucjan

    2015-01-01

    Full Text Available Little is known about the prevalence of Toxoplasma gondii in wild life, particularly game animals in Poland. Meat juice collected during the 2009/2010 and 2010/2011 hunting seasons from 552 red deer (Cervus elaphus, 367 wild boars (Sus scrofa and 92 roe deer (Capreolus capreolus was tested for T. gondii antibodies using the multi-species ID Screen Toxoplasmosis Indirect kit (IDvet, Montpellier, France. Antibodies to T. gondii were detected in 24.1% of red deer (95% CI: 20.7%, 27.8%, 37.6% of wild boar (95% CI: 32.8%, 42.7% and 30.4% of roe deer (95% CI: 22.0%, 40.5%. To the authors’ best knowledge, this is the first epidemiological report of T. gondii prevalence in red deer, roe deer and wild boars in Poland. T. gondii is present in wildlife animal tissues and consumption of the game may be a potential source of infection for humans.

  2. Red Color and Risk-Taking Behavior in Online Environments.

    Directory of Open Access Journals (Sweden)

    Timo Gnambs

    Full Text Available In many situations red is associated with hazard and danger. As a consequence, it was expected that task-irrelevant color cues in online environments would affect risk-taking behaviors. This assumption was tested in two web-based experiments. The first study (N = 383 demonstrated that in risky choice dilemmas respondents preferred the less risky option when the displayed university logo was in red (versus gray; but only when both choice alternatives were at least moderately risky. The second study (N = 144 replicated these results with a behavioral outcome: Respondents showed more cautious behavior in a web-based game when the focal stimuli were colored red (versus blue. Together, these findings demonstrate that variations in the color design of a computerized environment affect risk taking: Red color leads to more conservative choices and behaviors.

  3. Large-Scale Testing and High-Fidelity Simulation Capabilities at Sandia National Laboratories to Support Space Power and Propulsion

    International Nuclear Information System (INIS)

    Dobranich, Dean; Blanchat, Thomas K.

    2008-01-01

    Sandia National Laboratories, as a Department of Energy, National Nuclear Security Agency, has major responsibility to ensure the safety and security needs of nuclear weapons. As such, with an experienced research staff, Sandia maintains a spectrum of modeling and simulation capabilities integrated with experimental and large-scale test capabilities. This expertise and these capabilities offer considerable resources for addressing issues of interest to the space power and propulsion communities. This paper presents Sandia's capability to perform thermal qualification (analysis, test, modeling and simulation) using a representative weapon system as an example demonstrating the potential to support NASA's Lunar Reactor System

  4. Structural design of the Sandia 34-M Vertical Axis Wind Turbine

    Science.gov (United States)

    Berg, D. E.

    Sandia National Laboratories, as the lead DOE laboratory for Vertical Axis Wind Turbine (VAWT) development, is currently designing a 34-meter diameter Darrieus-type VAWT. This turbine will be a research test bed which provides a focus for advancing technology and validating design and fabrication techniques in a size range suitable for utility use. Structural data from this machine will allow structural modeling to be refined and verified for a turbine on which the gravity effects and stochastic wind loading are significant. Performance data from it will allow aerodynamic modeling to be refined and verified. The design effort incorporates Sandia's state-of-the-art analysis tools in the design of a complete machine. The analytic tools used in this design are discussed and the conceptual design procedure is described.

  5. Independent technical review of the Sandia National Laboratories Environmental Restoration Project

    International Nuclear Information System (INIS)

    1994-11-01

    An Independent Technical Review was conducted of the Environmental Restoration Project. The objective of the review was recommendations, from a commercial perspective, on a systems level path forward to safe, minimum cost and schedule project completion. The work presented represents the consensus analysis and recommendations of thirteen individuals with varied backgrounds, expertise, and experience. The ITR team recommends that the barriers to the opportunity described in the diagnosis be eliminated using an integrated DOE-Sandia system approach. Piecemeal changes will not result in the desired commercial efficiency. DOE needs to operate as the contracting agency for a Major System Acquisition. If it does not, commercial performance will not be achieved regardless of the contractor. Likewise, Sandia needs to establish and implement the necessary project structure and management systems to operate with commercial contractor like efficiency

  6. Radioactive material package testing capabilities at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Uncapher, W.L.; Hohnstreiter, G.F.

    1995-01-01

    Evaluation and certification of radioactive and hazardous material transport packages can be accomplished by subjecting these packages to normal transport and hypothetical accident test conditions. The regulations allow package designers to certify packages using analysis, testing, or a combination of analysis and testing. Testing can be used to substantiate assumptions used in analytical models and to demonstrate package structural and thermal response. Regulatory test conditions include impact, puncture, crush, penetration, water spray, immersion, and thermal environments. Testing facilities are used to simulate the required test conditions and provide measurement response data. Over the past four decades, comprehensive testing facilities have been developed at Sandia National Laboratories to perform a broad range of verification and certification tests on hazardous and radioactive material packages or component sections. Sandia's facilities provide an experience base that has been established during the development and certification of many package designs. These unique facilities, along with innovative instrumentation data collection capabilities and techniques, simulate a broad range of testing environments. In certain package designs, package testing can be an economical alternative to complex analysis to resolve regulatory questions or concerns

  7. Sandia equation of state data base: seslan File

    Energy Technology Data Exchange (ETDEWEB)

    Kerley, G.I. [Sandia National Labs., Albuquerque, NM (US); Christian-Frear, T.L. [RE/SPEC Inc., Albuquerque, NM (US)

    1993-06-24

    Sandia National Laboratories maintains several libraries of equation of state tables, in a modified Sesame format, for use in hydrocode calculations and other applications. This report discusses one of those libraries, the seslan file, which contains 78 tables from the Los Alamos equation of state library. Minor changes have been made to these tables, making them more convenient for code users and reducing numerical difficulties that occasionally arise in hydrocode calculations.

  8. Pulsed power safety and technical training at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Goldstein, S.A.; Zawadzkas, G.A.; Donovan, G.L.; Mikkelson, K.A.; Sharpe, A.W.; Johnston, R.R.

    1987-01-01

    The expansion of pulsed power applications research at Sandia National Labs requires increasing technician-level support from individuals trained in high voltage, short pulse technology. Large superpower generators need a broad-based training curriculum in all aspects of accelerator operation to satisfy recent Department of Energy (DOE) desires for formal certification of accelerator operators. This paper discusses the status of Sandia's safety and technical training program in pulsed power technology directed mainly towards high school graduate and technical school level students. Present safety training methodology requires that hazards for experimental facilities are identified first, a specific curriculum is then tailored to individuals' background experiences and hazards involved with their current assignments. In the technical training program, certification requirements are being established and a coursework program has been initiated in which subjects are organized into two sections. The first covers electrical principles and physical properties of pulsed power components. The second presents various support-type subsystems for accelerators

  9. The Sandia total-dose estimator: SANDOSE description and user guide

    International Nuclear Information System (INIS)

    Turner, C.D.

    1995-02-01

    The SANdia total-DOSe Estimator (SANDOSE) is used to estimate total radiation dose to a (BRL-CAT) solid model, SANDOSE uses the mass-sectoring technique to sample the model using ray-tracing techniques. The code is integrated directly into the BRL-CAD solid model editor and is operated using a simple graphical user interface. Several diagnostic tools are available to allow the user to analyze the results. Based on limited validation using several benchmark problems, results can be expected to fall between a 10% underestimate and a factor of 2 overestimate of the actual dose predicted by rigorous radiation transport techniques. However, other situations may be encountered where the results might fall outside of this range. The code is written in C and uses X-windows graphics. It presently runs on SUN SPARCstations, but in theory could be ported to any workstation with a C compiler and X-windows. SANDOSE is available via license by contacting either the Sandia National Laboratories Technology Transfer Center or the author

  10. lambda-3, Sandia's 100-J HF laser system

    Energy Technology Data Exchange (ETDEWEB)

    Klein, R.A.

    1979-09-01

    Sandia's lambda-geometry intermediate electron-beam-initiated HF amplifier is described in sufficient detail such that a similar system could be designed, constructed and characterized. Items included are the design of the laser cell, magnetic field design and measurements, electron-beam calorimetry, and typical laser results.

  11. 1995 Site environmental report Sandia National Laboratories, Albuquerque, New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    Shyr, L.J.; Duncan, D. [eds.; Sanchez, R.

    1996-09-01

    This 1995 report contains data from routine radiological and non-radiological environmental monitoring activities. Summaries of significant environmental compliance programs in progress, such as National Environmental Policy Act documentation, environmental permits, environmental restoration and various waste management programs at Sandia National Laboratories in Albuquerque, New Mexico, are included.

  12. 1995 Site environmental report Sandia National Laboratories, Albuquerque, New Mexico

    International Nuclear Information System (INIS)

    Shyr, L.J.; Duncan, D.; Sanchez, R.

    1996-09-01

    This 1995 report contains data from routine radiological and non-radiological environmental monitoring activities. Summaries of significant environmental compliance programs in progress, such as National Environmental Policy Act documentation, environmental permits, environmental restoration and various waste management programs at Sandia National Laboratories in Albuquerque, New Mexico, are included

  13. Dosimetry report for the Sandia irradiator for dried sewage solids

    International Nuclear Information System (INIS)

    Greene, R.T.; McFarland, E.W.; Dickson, H.W.

    1981-06-01

    Gamma dose measurements were made at the Sandia Irradiator for Dried Sewage Solids. Passive plastic, chemical, and thermoluminescent dosimeters were exposed in the facility under conditions designed to simulate typical plant operation. Absolute dose and dose distribution information were obtained in air, water, compost, fruit, and sewage sludge

  14. Implementing Virtual Private Networking for Enabling Lower Cost, More Secure Wide Area Communications at Sandia National Laboratories; TOPICAL

    International Nuclear Information System (INIS)

    MILLER, MARC M.; YONEK JR., GEORGE A.

    2001-01-01

    Virtual Private Networking is a new communications technology that promises lower cost, more secure wide area communications by leveraging public networks such as the Internet. Sandia National Laboratories has embraced the technology for interconnecting remote sites to Sandia's corporate network, and for enabling remote access users for both dial-up and broadband access

  15. Autonomy and Complexity at Sandia Executive Summary of Academic Alliance Workshop on Autonomy and Complex Systems.

    Energy Technology Data Exchange (ETDEWEB)

    Hayden, Nancy Kay [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Kleban, Stephen D. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-05-01

    Sandia has identified autonomy as a strategic initiative and an important area for providing national leadership. A key question is, “How might autonomy change how we think about the national security challenges we address and the kinds of solutions we deliver?” Three workshops at Sandia early in 2017 brought together internal stakeholders and potential academic partners in autonomy to address this question. The first focused on programmatic applications and needs. The second explored existing internal capabilities and research and development needs. This report summarizes the outcome of the third workshop, held March 3, 2017 in Albuquerque, NM, which engaged Academic Alliance partners in autonomy efforts at Sandia by discussing research needs and synergistic areas of interest within the complex systems and system modeling domains, and identifying opportunities for partnering on laboratory directed and other joint research opportunities.

  16. Teaching physics with Angry Birds: exploring the kinematics and dynamics of the game

    Science.gov (United States)

    Rodrigues, M.; Simeão Carvalho, P.

    2013-07-01

    In this paper, we present classroom strategies for teaching kinematics at middle and high school levels, using Rovio’s famous game Angry Birds and the video analyser software Tracker. We show how to take advantage of this entertaining video game, by recording appropriate motions of birds that students can explore by manipulating data, characterizing the red bird’s motion and fitting results to physical models. A dynamic approach is also addressed to link gravitational force to projectile trajectories.

  17. Sandia's recent results in particle beam research

    International Nuclear Information System (INIS)

    Yonas, G.

    1977-01-01

    Recent results in the Sandia particle beam fusion research program are briefly discussed. Ignition of pellet fusion targets by both electron and ion beams are under study. Power concentration, dielectric breakdown, diode optimization, and beam-target interaction experiments are briefly described. Magnetic insulation considerations are discussed. Efforts to utilize higher impedance diode sources and reduce minimum power pulse widths are described. Analyses indicate that particle beam ignition systems might yield pellet gains greater than 10 in hybrid and approximately 100 in pure fusion reactors. A bibliography of 23 references is included

  18. National Environmental Policy Act (NEPA) compliance at Sandia National Laboratories/New Mexico (SNL/NM)

    International Nuclear Information System (INIS)

    Wolff, T.A.

    1998-08-01

    This report on National Environmental Policy Act (NEPA) compliance at Sandia National Laboratories/New Mexico (SNL/NM) chronicles past and current compliance activities and includes a recommended strategy that can be implemented for continued improvement. This report provides a list of important references. Attachment 1 contains the table of contents for SAND95-1648, National Environmental Policy Act (NEPA) Compliance Guide Sandia National Laboratories (Hansen, 1995). Attachment 2 contains a list of published environmental assessments (EAs) and environmental impact statements (EISs) prepared by SNL/NM. Attachment 3 contains abstracts of NEPA compliance papers authored by SNL/NM and its contractors

  19. New model for public participation at Sandia National Laboratories: What comes after environmental restoration?

    International Nuclear Information System (INIS)

    KEENER R, WILLIAM; BACA, STEPHEN S.; BACA, MAUREEN R.; STOTTS, AL; TOOPS, TAMI; WOLFF, THEODORE A.

    2000-01-01

    As the Sandia National Laboratories' Environmental Restoration (ER) project moves toward closure, the project's experiences--including a number of successes in the public participation arena--suggest it is time for a new, more interactive model for future government-citizen involvement. This model would strive to improve the quality of public interaction with the Department of Energy (DOE) and Sandia, by using subject-specific working groups and aiming for long-term trustful relationships with the community. It would make use of interactive techniques, fewer formal public forums, and a variety of polling and communication technologies to improve information gathering and exchange

  20. National Environmental Policy Act (NEPA) compliance at Sandia National Laboratories/New Mexico (SNL/NM)

    Energy Technology Data Exchange (ETDEWEB)

    Wolff, T.A. [Sandia National Labs., Albuquerque, NM (United States). Community Involvement and Issues Management Dept.; Hansen, R.P. [Hansen Environmental Consultants, Englewood, CO (United States)

    1998-08-01

    This report on National Environmental Policy Act (NEPA) compliance at Sandia National Laboratories/New Mexico (SNL/NM) chronicles past and current compliance activities and includes a recommended strategy that can be implemented for continued improvement. This report provides a list of important references. Attachment 1 contains the table of contents for SAND95-1648, National Environmental Policy Act (NEPA) Compliance Guide Sandia National Laboratories (Hansen, 1995). Attachment 2 contains a list of published environmental assessments (EAs) and environmental impact statements (EISs) prepared by SNL/NM. Attachment 3 contains abstracts of NEPA compliance papers authored by SNL/NM and its contractors.

  1. Supermodular Games and Potential Games

    NARCIS (Netherlands)

    Brânzei, R.; Mallozzi, L.; Tijs, S.H.

    2001-01-01

    Potential games and supermodular games are attractive games, especially because under certain conditions they possess pure Nash equilibria. Subclasses of games with a potential are considered which are also strategically equivalent to supermodular games. The focus is on two-person zero-sum games and

  2. Mathematical games, abstract games

    CERN Document Server

    Neto, Joao Pedro

    2013-01-01

    User-friendly, visually appealing collection offers both new and classic strategic board games. Includes abstract games for two and three players and mathematical games such as Nim and games on graphs.

  3. Bibliography: Sandia Laboratories hybrid microcircuit and related thin film technology (revised)

    International Nuclear Information System (INIS)

    Oswalt, J.A.

    1975-12-01

    Sandia originated documents (94) describing aspects of technology development related to hybrid microcircuits and thin films are summarized. Authors, titles, and abstracts are given for each unclassified document. The papers are categorized according to the various technologies involved in hybrid microcircuit production

  4. ''Cats and Dogs'' disposition at Sandia: Last of the legacy materials

    International Nuclear Information System (INIS)

    Strong, Warren R.; Jackson, John L.

    2000-01-01

    Over the past 12 months, Sandia National Laboratories, New Mexico (SNL/NM), has successfully conducted an evaluation of its nuclear material holdings. As a result, approximately 46% of these holdings (36% by mass) have been reclassified as no defined use (NDU). Reclassification as NDU allows Sandia to determine the final disposition of a significant percentage of its legacy nuclear material. Disposition will begin some time in mid CY2000. This reclassification and the proposed disposition of the material has resulted in an extensive coordination effort lead by the Nuclear Materials Management Team (NMMT), which includes the nuclear material owners, the Radioactive Waste/Nuclear Material Disposition Department (7135), and DOE Albuquerque Operations Office. The process of identifying and reclassifying the cats and dogs or miscellaneous lots of nuclear material has also presented a number of important lessons learned for other sites in the DOE complex

  5. A brief history of Sandia National Laboratories and the Department of Energy%3CU%2B2019%3Es Office of Science : interplay between science, technology, and mission.

    Energy Technology Data Exchange (ETDEWEB)

    Tsao, Jeffrey Yeenien; Myers, Samuel Maxwell, Jr.; Simmons, Jerry Alvon; McIlroy, Andrew; Vook, Frederick L.; Collis, Samuel Scott; Picraux, Samuel Thomas

    2011-08-01

    In 1957, Sandia National Laboratories (Sandia) initiated its first programs in fundamental science, in support of its primary nuclear weapons mission. In 1974, Sandia initiated programs in fundamental science supported by the Department of Energy's Office of Science (DOE-SC). These latter programs have grown to the point where, today in 2011, support of Sandia's programs in fundamental science is dominated by that Office. In comparison with Sandia's programs in technology and mission applications, however, Sandia's programs in fundamental science are small. Hence, Sandia's fundamental science has been strongly influenced by close interactions with technology and mission applications. In many instances, these interactions have been of great mutual benefit, with synergies akin to a positive 'Casimir's spiral' of progress. In this report, we review the history of Sandia's fundamental science programs supported by the Office of Science. We present: (a) a technical and budgetary snapshot of Sandia's current programs supported by the various suboffices within DOE-SC; (b) statistics of highly-cited articles supported by DOE-SC; (c) four case studies (ion-solid interactions, combustion science, compound semiconductors, advanced computing) with an emphasis on mutually beneficial interactions between science, technology, and mission; and (d) appendices with key memos and reminiscences related to fundamental science at Sandia.

  6. A game is a game is a game

    DEFF Research Database (Denmark)

    Jørgensen, Ida Kathrine Hammeleff

    2017-01-01

    Recently self-referentiality have occurred as a trend among game designers and have also enjoyed sporadic attention in academia. However, in academia, discussions of self-referential games often rest on proceduralist arguments and a too exclusive focus on the game object. This paper draws...... on the typology of meta-pictures developed by art historian J.W.T. Mitchell. Based on this typology, this paper discusses the notion of meta-games and suggest a broad conception of such games that includes not only the game object, but also the player and the discourse in which it is interpreted....

  7. Massively Parallel Computing: A Sandia Perspective

    Energy Technology Data Exchange (ETDEWEB)

    Dosanjh, Sudip S.; Greenberg, David S.; Hendrickson, Bruce; Heroux, Michael A.; Plimpton, Steve J.; Tomkins, James L.; Womble, David E.

    1999-05-06

    The computing power available to scientists and engineers has increased dramatically in the past decade, due in part to progress in making massively parallel computing practical and available. The expectation for these machines has been great. The reality is that progress has been slower than expected. Nevertheless, massively parallel computing is beginning to realize its potential for enabling significant break-throughs in science and engineering. This paper provides a perspective on the state of the field, colored by the authors' experiences using large scale parallel machines at Sandia National Laboratories. We address trends in hardware, system software and algorithms, and we also offer our view of the forces shaping the parallel computing industry.

  8. Sandia technology engineering and science accomplishments

    Energy Technology Data Exchange (ETDEWEB)

    1993-03-01

    Sandia is a DOE multiprogram engineering and science laboratory with major facilities at Albuquerque, New Mexico, and Livermore, California, and a test range near Tonapah, Nevada. We have major research and development responsibilities for nuclear weapons, arms control, energy, the environment, economic competitiveness, and other areas of importance to the needs of the nation. Our principal mission is to support national defense policies by ensuring that the nuclear weapon stockpile meets the highest standards of safety, reliability, security, use control, and military performance. Selected unclassified technical activities and accomplishments are reported here. Topics include advanced manufacturing technologies, intelligent machines, computational simulation, sensors and instrumentation, information management, energy and environment, and weapons technology.

  9. Sandia Data Archive (SDA) file specifications

    Energy Technology Data Exchange (ETDEWEB)

    Dolan, Daniel H. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Ao, Tommy [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2015-02-01

    The Sandia Data Archive (SDA) format is a specific implementation of the HDF5 (Hierarchal Data Format version 5) standard. The format was developed for storing data in a universally accessible manner. SDA files may contain one or more data records, each associated with a distinct text label. Primitive records provide basic data storage, while compound records support more elaborate grouping. External records allow text/binary files to be carried inside an archive and later recovered. This report documents version 1.0 of the SDA standard. The information provided here is sufficient for reading from and writing to an archive. Although the format was original designed for use in MATLAB, broader use is encouraged.

  10. The new Sandia light ion microbeam

    Energy Technology Data Exchange (ETDEWEB)

    Vizkelethy, G., E-mail: gvizkel@sandia.gov [Sandia National Laboratories, P.O. Box 5800, MS 1056, Albuquerque, NM 87185 (United States); Doyle, B.L. [Sandia National Laboratories, P.O. Box 5800, MS 1056, Albuquerque, NM 87185 (United States); McDaniel, F.L. [Sandia National Laboratories, P.O. Box 5800, MS 1056, Albuquerque, NM 87185 (United States); University of North Texas, Denton, TX 76203 (United States)

    2012-02-15

    The Ion Beam Laboratory of Sandia National Laboratories (SNL) was recently relocated into a brand new building. The 6 MV High Voltage Engineering (HVE) tandem accelerator (hosting the heavy ion microbeam and several analytical beam lines) and the 350 kV HVE implanter with a nanobeam were moved to the new building. There were several new pieces of equipment acquired associated with the move, among them a new high brightness 3 MV Pelletron accelerator, a high resolution light ion microbeam, a nanoimplanter, and a transmission electron microscope (TEM) connected to the tandem accelerator. In this paper this new facility will be described, and initial results of the new microbeam will be presented.

  11. Review of Sandia National Laboratories - Albuquerque New Mexico DOE/DP Critical Skills Development Progrmas FY04.

    Energy Technology Data Exchange (ETDEWEB)

    Gorman, Anna K; Wilson, Dominique; CLARK, KATHERINE

    2005-09-01

    Sandia National Laboratories has developed a portfolio of programs to address the critical skills needs of the DP labs, as identified by the 1999 Chiles Commission Report. The goals are to attract and retain the best and the brightest students and transition them into Sandia - and DP Complex - employees. The US Department of Energy/Defense Programs University Partnerships funded ten laboratory critical skills development programs in FY04. This report provides a qualitative and quantitative evaluation of these programs and their status. 3

  12. SANDIA NATIONAL LABORATORIES IN SITU ELECTROKINETIC EXTRACTION TECHNOLOGY; INNOVATIVE TECHNOLOGY EVALUATION REPORT

    Science.gov (United States)

    As a part of the Superfund Innovative Technology Evaluation (SITE) Program, the U.S. Environmental Protection Agency evaluated the In-Situ Electrokinetic Extraction (ISEE) system at Sandia National Laboratories, Albuquerque, New Mexico.The SITE demonstration results show ...

  13. A pollution prevention chargeback system at Sandia National Laboratories, New Mexico

    International Nuclear Information System (INIS)

    Davis, R.; Fish, J.; Brown, C.

    1994-08-01

    Sandia National Laboratories, New Mexico (Sandia/NM) has successfully developed and implemented a chargeback system to fund the implementation of Pollution Prevention activities. In the process of establishing this system, many valuable lessons have been learned. This paper describes how the chargeback system currently functions, the benefits and drawbacks of implementing such a system, and recommendations for implementing a chargeback system at other facilities. The initial goals in establishing a chargeback system were to create (1) funding for pollution prevention implementation, including specific pollution prevention projects; and (2) awareness on the part of the line organizations of the quantities and types of waste that they generate, thus providing them with a direct incentive to reduce that waste. The chargeback system inputs waste generation data and then filters and sorts the data to serve two purposes: (1) the operation of the chargeback system; and (2) the detailed waste generation reporting used for assessing processes and identifying pollution prevention opportunities

  14. Convex games versus clan games

    NARCIS (Netherlands)

    Brânzei, R.; Dimitrov, D.A.; Tijs, S.H.

    2008-01-01

    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each monotonic

  15. Convex Games versus Clan Games

    NARCIS (Netherlands)

    Brânzei, R.; Dimitrov, D.A.; Tijs, S.H.

    2006-01-01

    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games.We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games.Furthermore, each monotonic

  16. Game on! : Evaluation malaria games

    NARCIS (Netherlands)

    Rob Willems

    2014-01-01

    The goal of GameOn! is to develop a serious video game. The object: to develop a serious game that aims to change behavior through awareness. The setup A multidisciplinary group which unites expertise from didactic and game production backgrounds produces an educational game for an international

  17. Sandia National Laboratories, California Waste Management Program annual report.

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E.

    2010-02-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Waste Management Program. It functions as supporting documentation to the SNL/CA Environmental Management System Program Manual. This annual program report describes the activities undertaken during the past year, and activities planned in future years to implement the Waste Management (WM) Program, one of six programs that supports environmental management at SNL/CA.

  18. Lessons Learned from Sandia National Laboratories' Operational Readiness Review of the Annular Core Research Reactor (ACRR)

    International Nuclear Information System (INIS)

    Bendure, Albert O.; Bryson, James W.

    1999-01-01

    The Sandia ACRR (a Hazard Category 2 Nuclear Reactor Facility) was defueled in June 1997 to modify the reactor core and control system to produce medical radioisotopes for the Department of Energy (DOE) Isotope Production Program. The DOE determined that an Operational Readiness Review (ORR) was required to confirm readiness to begin operations within the revised safety basis. This paper addresses the ORR Process, lessons learned from the Sandia and DOE ORRS of the ACRR, and the use of the ORR to confirm authorization basis implementation

  19. Game mechanics : advanced game design

    NARCIS (Netherlands)

    Adams, Ernest; Dormans, Joris

    2012-01-01

    Game Mechanics is aimed at game design students and industry professionals who want to improve their understanding of how to design, build, and test the mechanics of a game. Game Mechanics will show you how to design, test, and tune the core mechanics of a game—any game, from a huge role-playing

  20. Pollution prevention opportunity assessment for MicroFab and SiFab facilities at Sandia National Laboratories.

    Energy Technology Data Exchange (ETDEWEB)

    Gerard, Morgan Evan

    2011-12-01

    This Pollution Prevention Opportunity Assessment (PPOA) was conducted for the MicroFab and SiFab facilities at Sandia National Laboratories/New Mexico in Fiscal Year 2011. The primary purpose of this PPOA is to provide recommendations to assist organizations in reducing the generation of waste and improving the efficiency of their processes and procedures. This report contains a summary of the information collected, the analyses performed, and recommended options for implementation. The Sandia National Laboratories Environmental Management System (EMS) and Pollution Prevention (P2) staff will continue to work with the organizations to implement the recommendations.

  1. Environmental assessment for Sandia National Laboratories/New Mexico offsite transportation of low-level radioactive waste

    International Nuclear Information System (INIS)

    1996-09-01

    Sandia National Laboratories, New Mexico (SNL/NM) is managed and operated by Sandia Corporation, a Lockheed Martin Company. SNL/NM is located on land owned by the U.S. Department of Energy (DOE) within the boundaries of the Kirtland Air Force Base (KAFB) in Albuquerque, New Mexico. The major responsibilities of SNL/NM are the support of national security and energy projects. Low-level radioactive waste (LLW) is generated by some of the activities performed at SNL/NM in support of the DOE. This report describes potential environmental effects of the shipments of low-level radioactive wastes to other sites

  2. Research and Development Program for transportation packagings at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Hohnstreiter, G.F.; Sorenson, K.B.

    1995-01-01

    This document contains information about the research and development programs dealing with waste transport at Sandia National Laboratories. This paper discusses topics such as: Why new packaging is needed; analytical methodologies and design codes;evaluation of packaging components; materials characterization; creative packaging concepts; packaging engineering and analysis; testing; and certification support

  3. Implementing a lessons learned process at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Fosshage, Erik D.; Drewien, Celeste A.; Eras, Kenneth; Hartwig, Ronald Craig; Post, Debra S.; Stoecker, Nora Kathleen

    2016-01-01

    The Lessons Learned Process Improvement Team was tasked to gain an understanding of the existing lessons learned environment within the major programs at Sandia National Laboratories, identify opportunities for improvement in that environment as compared to desired attributes, propose alternative implementations to address existing inefficiencies, perform qualitative evaluations of alternative implementations, and recommend one or more near-term activities for prototyping and/or implementation. This report documents the work and findings of the team.

  4. Environmental Testing Philosophy for a Sandia National Laboratories' Small Satellite Project - A Retrospective

    Energy Technology Data Exchange (ETDEWEB)

    CAP,JEROME S.

    2000-08-24

    Sandia has recently completed the flight certification test series for the Multi-Spectral Thermal Imaging satellite (MTI), which is a small satellite for which Sandia was the system integrator. A paper was presented at the 16th Aerospace Testing Seminar discussing plans for performing the structural dynamics certification program for that satellite. The testing philosophy was originally based on a combination of system level vibroacoustic tests and component level shock and vibration tests. However, the plans evolved to include computational analyses using both Finite Element Analysis and Statistical Energy Analysis techniques. This paper outlines the final certification process and discuss lessons learned including both things that went well and things that should/could have been done differently.

  5. Annual report: Purchasing and Materials Management Organization, Sandia National Laboratories, fiscal year 1992

    Energy Technology Data Exchange (ETDEWEB)

    Zaeh, R.A.

    1993-04-01

    This report summarizes the purchasing and transportation activities of the Purchasing and Materials Management Organization for Fiscal Year 1992. Activities for both the New Mexico and California locations are included. Topics covered in this report include highlights for fiscal year 1992, personnel, procurements (small business procurements, disadvantaged business procurements, woman-owned business procurements, New Mexico commercial business procurements, Bay area commercial business procurements), commitments by states and foreign countries, and transportation activities. Also listed are the twenty-five commercial contractors receiving the largest dollar commitments, commercial contractors receiving commitments of $1,000 or more, integrated contractor and federal agency commitments of $1,000 or more from Sandia National Laboratories/New Mexico and California, and transportation commitments of $1,000 or more from Sandia National Laboratories/New Mexico and California.

  6. Recent operational history of the new Sandia Pulsed Reactor III (SPR III)

    International Nuclear Information System (INIS)

    Schmidt, T.R.; Estes, B.F.; Reuscher, J.A.

    1977-01-01

    The Sandia Pulsed Reactor III (SPR III) is a fast-pulse research reactor which was designed and built at Sandia Laboratories and achieved criticality in August 1975. The reactor is now characterized and is in an operational configuration. The core consists of 18 fuel plates (258 kg fuel mass) of fully enriched uranium alloyed with 10 wt.% molybdenum. It is arranged in an annular configuration with an inside diameter of 17.78 cm, an outside diameter of 29.72 cm, and a height of 35.9 cm. The reactor core uses reflectors of copper and aluminum for control and an external bolting arrangement to secure the fuel plates. SPR III and SPR II are operated on an interchangeable basis using the same facility and control system. As of June 1977, SPR III has had over 240 operations with core temperatures up to 541 0 C

  7. Intra-seasonal Strategies Based on Energy Budgets in a Dynamic Predator-Prey Game

    NARCIS (Netherlands)

    Staňková, K.; Abate, A.; Sabelis, M.W.; Křivan, V.; Zaccour, G.

    2013-01-01

    We propose a game-theoretical model to describe intra-seasonal predator-prey interactions between predatory mites (Acari: Phytoseiidae) and prey mites (also called fruit-tree red spider mites) (Acari: Tetranychidae) that feed on leaves of apple trees. Its parameters have been instantiated based on

  8. Sandia National Laboratories/New Mexico Environmental Baseline update--Revision 1.0

    International Nuclear Information System (INIS)

    1996-07-01

    This report provides a baseline update to provide the background information necessary for personnel to prepare clear and consise NEPA documentation. The environment of the Sandia National Laboratories is described in this document, including the ecology, meteorology, climatology, seismology, emissions, cultural resources and land use, visual resources, noise pollution, transportation, and socioeconomics

  9. Sandia National Laboratories/New Mexico Environmental Baseline update--Revision 1.0

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1996-07-01

    This report provides a baseline update to provide the background information necessary for personnel to prepare clear and consise NEPA documentation. The environment of the Sandia National Laboratories is described in this document, including the ecology, meteorology, climatology, seismology, emissions, cultural resources and land use, visual resources, noise pollution, transportation, and socioeconomics.

  10. Design and initial performance of the Sandia Pulsed Reactor-III

    International Nuclear Information System (INIS)

    Reuscher, J.A.; Estes, B.F.

    1976-01-01

    The Sandia Pulsed Reactor-III (SPR-III) is a new fast pulsed reactor which has recently undergone initial testing at Sandia Laboratories. SPR-III is a uranium-10 weight percent molybdenum fuel assembly with a 17.78 cm irradiation cavity similar in design to SPR-II which has been in operation since 1967. The basic SPR-III design utilizes the same split-core configuration which has been proven with SPR-II; however, SPR-III uses external reflectors for control and external bolts to hold the fuel plates together. The core consists of sixteen fuel plates with an inside diameter of 17.78 cm, an outside diameter of 29.72 cm, and a core height of 31.9 cm. The fuel mass is about 227 kg of fully enriched uranium-10 weight percent molybdenum alloy. SPR III has completed the initial series of startup tests which included the critical experiment, zero and low-power tests, and pulse testing. The reactor design and results from the initial testing program are described in this paper. A portion of the startup experiments with SPR-III have been completed and this paper discusses the more important aspects of the initial testing program

  11. Sandia high-power atomic iodine photodissociation laser

    International Nuclear Information System (INIS)

    Palmer, R.E.; Padrick, T.D.

    1975-01-01

    One of the more promising candidates for a laser to demonstrate the feasibility of laser fusion is the 1.315 μ atomic iodine laser. In a relatively short time it has been developed into a viable subnanosecond, high energy laser. Although at present the iodine laser cannot equal the output capabilities of a large Nd:glass laser system, there are no foreseeable obstacles in the construction of a 100 psec, 10 KJ or greater atomic iodine laser system. A 100 joule system being constructed at Sandia to investigate many of the scaling parameters essential to the design of a 10 KJ or greater system is described. (U.S.)

  12. The Uses of Teaching Games in Game Theory Classes and Some Experimental Games.

    Science.gov (United States)

    Shubik, Martin

    2002-01-01

    Discusses the use of lightly controlled games, primarily in classes in game theory. Considers the value of such games from the viewpoint of both teaching and experimentation and discusses context; control; pros and cons of games in teaching; experimental games; and games in class, including cooperative game theory. (Author/LRW)

  13. The high current, fast, 100ns, Linear Transformer Driver (LTD) developmental project at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Ward, Kevin S.; Long, Finis W.; Sinebryukhov, Vadim A.; Kim, Alexandre A.; Wakeland, Peter Eric; McKee, G. Randall; Woodworth, Joseph Ray; McDaniel, Dillon Heirman; Fowler, William E.; Mazarakis, Michael Gerrassimos; Porter, John Larry Jr.; Struve, Kenneth William; Stygar, William A.; LeChien, Keith R.; Matzen, Maurice Keith

    2010-01-01

    Sandia National Laboratories, Albuquerque, N.M., USA, in collaboration with the High Current Electronic Institute (HCEI), Tomsk, Russia, is developing a new paradigm in pulsed power technology: the Linear Transformer Driver (LTD) technology. This technological approach can provide very compact devices that can deliver very fast high current and high voltage pulses straight out of the cavity with out any complicated pulse forming and pulse compression network. Through multistage inductively insulated voltage adders, the output pulse, increased in voltage amplitude, can be applied directly to the load. The load may be a vacuum electron diode, a z-pinch wire array, a gas puff, a liner, an isentropic compression load (ICE) to study material behavior under very high magnetic fields, or a fusion energy (IFE) target. This is because the output pulse rise time and width can be easily tailored to the specific application needs. In this paper we briefly summarize the developmental work done in Sandia and HCEI during the last few years, and describe our new MYKONOS Sandia High Current LTD Laboratory.

  14. The passive autocatalytic recombiner test program at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Blanchat, T.K.; Malliakos, A.

    1998-01-01

    Sandia National Laboratories (SNL) has developed systems and methodologies to measure the amount of hydrogen that can be depleted in a containment by a passive autocatalytic recombiner (PAR). Experiments were performed that determined the hydrogen depletion rate of a PAR in the presence of steam and also evaluated the effect of scale (number of cartridges) on the PAR performance at both low and high hydrogen concentrations. (author)

  15. Radiological NESHAP Annual Report CY 2015 Sandia National Laboratories New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    Evelo, Stacie [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2016-05-01

    This report provides a summary of the radionuclide releases from the United States (U.S.) Department of Energy (DOE) National Nuclear Security Administration facilities at Sandia National Laboratories, New Mexico (SNL/NM) during Calendar Year (CY) 2015, including the data, calculations, and supporting documentation for demonstrating compliance with 40 Code of Federal Regulation (CFR) 61.

  16. POLLUTION PREVENTION OPPORTUNITY ASSESSMENT - MANUFACTURING AND FABRICATION REPAIR LABORATORY AT SANDIA NATIONAL LABORATORIES

    Science.gov (United States)

    These reports summarize pollution prevention opportunity assessments conducted jointly by EPA and DOE at the Geochemistry Laboratory and the Manufacturing and Fabrication Repair Laboratory at the Department of Energy's Sandia National Laboratories facility in Albuquerque, New Mex...

  17. Description of the Sandia National Laboratories science, technology & engineering metrics process.

    Energy Technology Data Exchange (ETDEWEB)

    Jordan, Gretchen B.; Watkins, Randall D.; Trucano, Timothy Guy; Burns, Alan Richard; Oelschlaeger, Peter

    2010-04-01

    There has been a concerted effort since 2007 to establish a dashboard of metrics for the Science, Technology, and Engineering (ST&E) work at Sandia National Laboratories. These metrics are to provide a self assessment mechanism for the ST&E Strategic Management Unit (SMU) to complement external expert review and advice and various internal self assessment processes. The data and analysis will help ST&E Managers plan, implement, and track strategies and work in order to support the critical success factors of nurturing core science and enabling laboratory missions. The purpose of this SAND report is to provide a guide for those who want to understand the ST&E SMU metrics process. This report provides an overview of why the ST&E SMU wants a dashboard of metrics, some background on metrics for ST&E programs from existing literature and past Sandia metrics efforts, a summary of work completed to date, specifics on the portfolio of metrics that have been chosen and the implementation process that has been followed, and plans for the coming year to improve the ST&E SMU metrics process.

  18. Games on Games. Game Design as Critical Reflexive Practice

    Directory of Open Access Journals (Sweden)

    Giovanni Caruso

    2016-11-01

    Full Text Available Can video game design be compared to more formalized practices of scientific research or speculation within game studies? And, by virtue of an intellectual leap that in itself calls for discussion, can video games be considered as an efficient vehicle for the presentation of certain kinds of knowledge, in the same way in which papers, conference presentations, and books are? What Ratto defines as critical making (2011, the practice of producing artifacts of different sorts in order to supplement and extend critical reflection, may apply to video games as well. Forms of research through design (Zimmerman, Forlizzi and Evenson, 2007, of carpentry (Bogost, 2012, and speculative design (Dunne and Raby, 2013 have been analyzed, discussed, and maybe most importantly, put into practice in different fields of cultural and scientific production. To address this gap and to map the current (and future state of self-reflexive games, we asked both researchers and designers to imagine an application of these concepts to video games. Paraphrasing Zimmerman, Forlizzi and Evenson, what does research through game design might mean? What epistemological insights can we derive from the act of designing, making and playing video games?

  19. Lessons Learned from Sandia National Laboratories' Operational Readiness Review of the Annular Core Research Reactor (ACRR)

    Energy Technology Data Exchange (ETDEWEB)

    Bendure, Albert O.; Bryson, James W.

    1999-05-17

    The Sandia ACRR (a Hazard Category 2 Nuclear Reactor Facility) was defueled in June 1997 to modify the reactor core and control system to produce medical radioisotopes for the Department of Energy (DOE) Isotope Production Program. The DOE determined that an Operational Readiness Review (ORR) was required to confirm readiness to begin operations within the revised safety basis. This paper addresses the ORR Process, lessons learned from the Sandia and DOE ORRS of the ACRR, and the use of the ORR to confirm authorization basis implementation.

  20. Effectiveness of Using Red-Teams to Identify Maritime Security Vulnerabilities to Terrorist Attack

    Science.gov (United States)

    2004-09-01

    designs and performs field tests to assess technological concepts. The Army Red Franchise , similarly to the SAFE games of the 1960s, is responsible for...communication than ever before. Of course, when it is necessary to meet in person, colleges, bars and cafes , libraries, and hotels all offer publicly

  1. Gamers on Games and Gaming : Implications for Educational Game Design

    NARCIS (Netherlands)

    Van Staalduinen, J.P.

    2012-01-01

    In the past two decades, there has been a steadily increasing interest in the use of games for educational purposes. This has led to an increased design, use and study of educational games; games where the players learn through playing. However, experiments with the educational use of games have not

  2. Development and Testing of an Integrated Sandia Cooler Thermoelectric Device (SCTD).

    Energy Technology Data Exchange (ETDEWEB)

    Johnson, Terry A.; Staats, Wayne Lawrence,; Leick, Michael Thomas; Zimmerman, Mark D.; Radermacher, Reinhard; Martin, Cara; Nasuta, Dennis; Kalinowski, Paul; Hoffman, William

    2014-12-01

    This report describes a FY14 effort to develop an integrated Sandia Cooler T hermoelectric D evice (SCTD) . The project included a review of feasible thermoelectric (TE) cooling applications, baseline performance testing of an existing TE device, analysis and design development of an integrated SCTD assembly, and performance measurement and validation of the integrated SCTD prototype.

  3. Sandia National Laboratories Strategic Context Workshop Series 2017: National Security Futures for Strategic Thinking.

    Energy Technology Data Exchange (ETDEWEB)

    Keller, Elizabeth James Kistin [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Roll, Elizabeth [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Aamir, Munaf Syed [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Bull, Diana L. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Deland, Sharon M. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Haddal, Chad [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Passell, Howard D. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Foley, John T. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Harwell, Amber Suzanne [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Otis, Monique [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Backus, George A. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Jones, Wendell [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Bawden, Michael Greet Shander [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Craft, Richard L. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Kistin, David [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Martin, Jeffrey B. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); McNicol, Bradley Robert [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Vannoni, Michael G. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Trost, Lawrence C. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Tsao, Jeffrey Y. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Weaver, Karla [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2018-01-01

    In August 2017, Sandia convened five workshops to explore the future of advanced technologies and global peace and security through the lenses of deterrence, information, innovation, nonproliferation, and population and Earth systems.

  4. 1990 DOE/SANDIA crystalline photovoltaic technology project review meeting

    Energy Technology Data Exchange (ETDEWEB)

    Ruby, D.S. (ed.)

    1990-07-01

    This document serves as the proceedings for the annual project review meeting held by Sandia's Photovoltaic Cell Research Division and Photovoltaic Technology Division. It contains information supplied by each organization making a presentation at the meeting, which was held August 7 through 9, 1990 at the Sheraton Hotel in Albuquerque, New Mexico. Sessions were held to discuss national photovoltaic programs, one-sun crystalline silicon cell research, concentrator silicon cell research, concentrator 3-5 cell research, and concentrating collector development.

  5. Characterization of reactor neutron environments at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Kelly, J.G.; Luera, T.F.; Griffin, P.J.; Vehar, D.W.

    1994-01-01

    To assure quality in the testing of electronic parts in neutron radiation environments, Sandia National Laboratories (SNL) has incorporated modern techniques and procedures, developed in the last two decades by the radiation effects community, into all of its experimental programs. Attention to the application of all of these methodologies, experiment designs, nuclear data, procedures and controls to the SNL radiation services has led to the much more accurate and reliable environment characterizations required to correlate the effects observed with the radiation delivered

  6. The 1991 DOE/Sandia Crystalline Photovoltaic Technology Project Review Meeting

    Science.gov (United States)

    Whipple, M. L.

    1991-07-01

    This document serves as the proceedings for the manual project review meeting held by Sandia's Photovoltaic Technology Research Division. It contains information supplied by each organization making a presentation at the meeting, which was held July 30 through 31, 1991 at the Sheraton Hotel in Albuquerque, New Mexico. Sessions were held to discuss national photovoltaic programs, one-sun crystalline silicon cell research, concentrator silicon cell research, and concentrating collector development.

  7. Healthy Gaming - Video Game Design to promote Health.

    Science.gov (United States)

    Brox, E; Fernandez-Luque, L; Tøllefsen, T

    2011-01-01

    There is an increasing interest in health games including simulation tools, games for specific conditions, persuasive games to promote a healthy life style or exergames where physical exercise is used to control the game. The objective of the article is to review current literature about available health games and the impact related to game design principles as well as some educational theory aspects. Literature from the big databases and known sites with games for health has been searched to find articles about games for health purposes. The focus has been on educational games, persuasive games and exergames as well as articles describing game design principles. The medical objectives can either be a part of the game theme (intrinsic) or be totally dispatched (extrinsic), and particularly persuasive games seem to use extrinsic game design. Peer support is important, but there is only limited research on multiplayer health games. Evaluation of health games can be both medical and technical, and the focus will depend on the game purpose. There is still not enough evidence to conclude which design principles work for what purposes since most of the literature in health serious games does not specify design methodologies, but it seems that extrinsic methods work in persuasion. However, when designing health care games it is important to define both the target group and main objective, and then design a game accordingly using sound game design principles, but also utilizing design elements to enhance learning and persuasion. A collaboration with health professionals from an early design stage is necessary both to ensure that the content is valid and to have the game validated from a clinical viewpoint. Patients need to be involved, especially to improve usability. More research should be done on social aspects in health games, both related to learning and persuasion.

  8. The CAULDRON game: Helping decision makers understand extreme weather event attribution

    Science.gov (United States)

    Walton, P.; Otto, F. E. L.

    2014-12-01

    There is a recognition from academics and stakeholders that climate science has a fundamental role to play in the decision making process, but too frequently there is still uncertainty about what, when, how and why to use it. Stakeholders suggest that it is because the science is presented in an inaccessible manner, while academics suggest it is because the stakeholders do not have the scientific knowledge to understand and apply the science appropriately. What is apparent is that stakeholders need support, and that there is an onus on academia to provide it. This support is even more important with recent developments in climate science, such as extreme weather event attribution. We are already seeing the impacts of extreme weather events around the world causing lost of life and damage to property and infrastructure with current research suggesting that these events could become more frequent and more intense. If this is to be the case then a better understanding of the science will be vital in developing robust adaptation and business planning. The use of games, role playing and simulations to aid learning has long been understood in education but less so as a tool to support stakeholder understanding of climate science. Providing a 'safe' space where participants can actively engage with concepts, ideas and often emotions, can lead to deep understanding that is not possible through more passive mechanisms such as papers and web sites. This paper reports on a game that was developed through a collaboration led by the Red Cross/Red Crescent, University of Oxford and University of Reading to help stakeholders understand the role of weather event attribution in the decision making process. The game has already been played successfully at a number of high profile events including COP 19 and the African Climate Conference. It has also been used with students as part of a postgraduate environmental management course. As well as describing the design principles of the

  9. ENED-GEM: A Conceptual Framework Model for Psychological Enjoyment Factors and Learning Mechanisms in Educational Games about the Environment.

    Science.gov (United States)

    Fjællingsdal, Kristoffer S; Klöckner, Christian A

    2017-01-01

    Based on a thorough review of psychological literature, this article seeks to develop a model of game enjoyment and environmental learning (ENvironmental EDucational Game Enjoyment Model, ENED-GEM) and delineate psychological processes that might facilitate learning and inspire behavioral change from educational games about the environment. A critically acclaimed digital educational game about environmental issues (Fate of the World by Red Redemption/Soothsayer Games) was used as a case study. Two hundred forty-nine reviews of the game from the popular gaming and reviewing platform known as Steam were analyzed by means of a thematic content analysis in order to identify key player enjoyment factors believed to be relevant to the process of learning from games, as well as to gain an understanding of positive and negative impressions about the game's general content. The end results of the thematic analysis were measured up to the suggested ENED-GEM framework. Initial results generally support the main elements of the ENED-GEM, and future research into the importance of these individual core factors is outlined.

  10. Addictive Online Games: Examining the Relationship Between Game Genres and Internet Gaming Disorder.

    Science.gov (United States)

    Lemmens, Jeroen S; Hendriks, Stefan J F

    2016-04-01

    Internet gaming disorder (IGD) is the most recent term used to describe problematic or pathological involvement with computer or video games. This study examined whether this disorder is more likely to involve pathological involvement with online (i.e., Internet) games as opposed to offline games. We also explored the addictive potential of nine video game genres by examining the relationship between IGD and 2,720 games played by a sample of 13- to 40-year olds (N = 2,442). Although time spent playing both online and offline games was related to IGD, online games showed much stronger correlations. This tendency is also reflected within various genres. Disordered gamers spent more than four times as much time playing online role-playing games than nondisordered gamers and more than thrice as much time playing online shooters, whereas no significant differences for offline games from these genres were found. Results are discussed within the frame of social interaction and competition provided by online games.

  11. Multidimensional elemental analysis with the Sandia nuclear microprobe

    International Nuclear Information System (INIS)

    Doyle, B.L.

    1988-01-01

    It is well known that many of the ion beam analysis techniques such as Rutherford backscattering spectrometry, elastic recoil detection, resonant and nonresonant nuclear reaction analysis can be used to nondestructively obtain concentration depth profiles of elements in solids. When these techniques are combined with the small beam spot capabilities of a scanned nuclear microprobe, sample composition can be determined in up to three dimensions. This paper will review the various procedures used to collect and analyze multidimensional data using the Sandia nuclear microprobe. In addition, examples of how these data are being used in the study of materials will be shown. (author)

  12. The standard set game of a cooperative game

    NARCIS (Netherlands)

    Bumb, A.F.; Hoede, C.

    2003-01-01

    We show that for every cooperative game a corresponding set game can be defined, called the standard set game. Values for set games can be applied to this standard game and determine allocations for the cooperative game. On the other hand, notions for cooperative games, like the Shapley value, the

  13. Systematizing game learning analytics for serious games

    NARCIS (Netherlands)

    Alonso-Fernandez, Cristina; Calvo Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar

    2017-01-01

    Applying games in education provides multiple benefits clearly visible in entertainment games: their engaging, goal-oriented nature encourages students to improve while they play. Educational games, also known as Serious Games (SGs) are video games designed with a main purpose other than

  14. Diálogos narrativos: as linhas de aproximação entre o audiovisual e os video games = Narrative dialogues: parallels between the audiovisual and video games

    Directory of Open Access Journals (Sweden)

    Barbosa, Afonso Manoel da Silva

    2014-01-01

    Full Text Available Pretendemos analisar as zonas de intersecção entre a linguagem audiovisual, sobretudo a cinematográfica, e a dos video games. Para tanto, examinamos o percurso desse processo observando as relações dialógicas estabelecidas entre esses dois campos discursivos a partir das franquias, adaptações e influências mútuas registradas em suas narrativas. Utilizaremos estudos sobre o dialogismo bakhtiniano a partir de Robert Stam e do próprio Mikhail Bakhtin, além de pesquisas sobre teoria da adaptação propostas por Linda Hutcheon. Como objeto central e produto dessas trocas entre dispositivos estéticos, traremos uma análise mais detalhada do jogo Red Dead Redemption (2009, Rockstar games, assinalando questões relacionadas à mise-en-scène do video game, utilizando os preceitos teóricos de David Bordwell e Kristin Thompson

  15. Effort dynamics in a fisheries bioeconomic model: A vessel level approach through Game Theory

    Directory of Open Access Journals (Sweden)

    Gorka Merino

    2007-09-01

    Full Text Available Red shrimp, Aristeus antennatus (Risso, 1816 is one of the most important resources for the bottom-trawl fleets in the northwestern Mediterranean, in terms of both landings and economic value. A simple bioeconomic model introducing Game Theory for the prediction of effort dynamics at vessel level is proposed. The game is performed by the twelve vessels exploiting red shrimp in Blanes. Within the game, two solutions are performed: non-cooperation and cooperation. The first is proposed as a realistic method for the prediction of individual effort strategies and the second is used to illustrate the potential profitability of the analysed fishery. The effort strategy for each vessel is the number of fishing days per year and their objective is profit maximisation, individual profits for the non-cooperative solution and total profits for the cooperative one. In the present analysis, strategic conflicts arise from the differences between vessels in technical efficiency (catchability coefficient and economic efficiency (defined here. The ten-year and 1000-iteration stochastic simulations performed for the two effort solutions show that the best strategy from both an economic and a conservationist perspective is homogeneous effort cooperation. However, the results under non-cooperation are more similar to the observed data on effort strategies and landings.

  16. Radiation Testing at Sandia National Laboratories: Sandia – JPL Collaboration for Europa Lander

    Energy Technology Data Exchange (ETDEWEB)

    Hattar, Khalid Mikhiel [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Ion Beam Lab.; Olszewska-Wasiolek, Maryla Aleksandra [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States). Gamma Irradiation Facility

    2017-01-01

    Sandia National Laboratories (SNL) is assisting Jet Propulsion Laboratory in undertaking feasibility studies and performance assessments for the Planetary Protection aspect of the Europa Lander mission. The specific areas of interest for this project are described by task number. This white paper presents the evaluation results for Task 2, Radiation Testing, which was stated as follows: Survey SNL facilities and capabilities for simulating the Europan radiation environment and assess suitability for: A. Testing batteries, electronics, and other component and subsystems B. Exposing biological organisms to assess their survivability metrics. The radiation environment the Europa Lander will encounter on route and in orbit upon arrival at its destination consists primarily of charged particles, energetic protons and electrons with the energies up to 1 GeV. The charged particle environments can be simulated using the accelerators at the Ion Beam Laboratory. The Gamma Irradiation Facility and its annex, the Low Dose Rate Irradiation Facility, offer irradiations using Co-60 gamma sources (1.17 and 1.33 MeV), as well as Cs-137 gamma (0.661 MeV) AmBe neutron (0-10 MeV) sources.

  17. Sandia Sodium Purification Loop (SNAPL) description and operations manual

    International Nuclear Information System (INIS)

    Acton, R.U.; Weatherbee, R.L.; Smith, L.A.; Mastin, F.L.; Nowotny, K.E.

    1985-08-01

    Sandia's Sodium Purification Loop was constructed to purify sodium for fast reactor safety experiments. An oxide impurity of less than 10 parts per million is required by these in-pile experiments. Commercial, reactor grade sodium is purchased in 180 kg drums. The sodium is melted and transferred into the unit. The unit is of a loop design and purification is accomplished by ''cold trapping.'' Sodium purified in this loop has been chemically analysed at one part per million oxygen by weight. 5 refs., 22 figs., 7 tabs

  18. Sandia National Laboratories, California Hazardous Materials Management Program annual report.

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E.

    2011-02-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Hazardous Materials Management Program. It functions as supporting documentation to the SNL/CA Environmental Management System Program Manual. This program annual report describes the activities undertaken during the calender past year, and activities planned in future years to implement the Hazardous Materials Management Program, one of six programs that supports environmental management at SNL/CA.

  19. Gaming Device Usage Patterns Predict Internet Gaming Disorder: Comparison across Different Gaming Device Usage Patterns

    Science.gov (United States)

    Cho, Hyun; Chun, Ji-Won; Jeong, Jo-Eun; Kim, Dai-Jin

    2017-01-01

    Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) individuals who played only computer games; (2) individuals who played computer games more than smartphone games; (3) individuals who played computer and smartphone games evenly; (4) individuals who played smartphone games more than computer games; (5) individuals who played only smartphone games. Data on demographics, gaming-related behaviors, and scales for Internet and smartphone addiction, depression, anxiety disorder, and substance use were collected. Combined users, especially those who played computer and smartphone games evenly, had higher prevalence of IGD, depression, anxiety disorder, and substance use disorder. These subjects were more prone to develop IGD than reference group (computer only gamers) (B = 0.457, odds ratio = 1.579). Smartphone only gamers had the lowest prevalence of IGD, spent the least time and money on gaming, and showed lowest scores of Internet and smartphone addiction. Our findings suggest that gaming device usage patterns may be associated with the occurrence, course, and prognosis of IGD. PMID:29206183

  20. Gaming Device Usage Patterns Predict Internet Gaming Disorder: Comparison across Different Gaming Device Usage Patterns.

    Science.gov (United States)

    Paik, Soo-Hyun; Cho, Hyun; Chun, Ji-Won; Jeong, Jo-Eun; Kim, Dai-Jin

    2017-12-05

    Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) individuals who played only computer games; (2) individuals who played computer games more than smartphone games; (3) individuals who played computer and smartphone games evenly; (4) individuals who played smartphone games more than computer games; (5) individuals who played only smartphone games. Data on demographics, gaming-related behaviors, and scales for Internet and smartphone addiction, depression, anxiety disorder, and substance use were collected. Combined users, especially those who played computer and smartphone games evenly, had higher prevalence of IGD, depression, anxiety disorder, and substance use disorder. These subjects were more prone to develop IGD than reference group (computer only gamers) (B = 0.457, odds ratio = 1.579). Smartphone only gamers had the lowest prevalence of IGD, spent the least time and money on gaming, and showed lowest scores of Internet and smartphone addiction. Our findings suggest that gaming device usage patterns may be associated with the occurrence, course, and prognosis of IGD.

  1. Gaming Device Usage Patterns Predict Internet Gaming Disorder: Comparison across Different Gaming Device Usage Patterns

    Directory of Open Access Journals (Sweden)

    Soo-Hyun Paik

    2017-12-01

    Full Text Available Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD. Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1 individuals who played only computer games; (2 individuals who played computer games more than smartphone games; (3 individuals who played computer and smartphone games evenly; (4 individuals who played smartphone games more than computer games; (5 individuals who played only smartphone games. Data on demographics, gaming-related behaviors, and scales for Internet and smartphone addiction, depression, anxiety disorder, and substance use were collected. Combined users, especially those who played computer and smartphone games evenly, had higher prevalence of IGD, depression, anxiety disorder, and substance use disorder. These subjects were more prone to develop IGD than reference group (computer only gamers (B = 0.457, odds ratio = 1.579. Smartphone only gamers had the lowest prevalence of IGD, spent the least time and money on gaming, and showed lowest scores of Internet and smartphone addiction. Our findings suggest that gaming device usage patterns may be associated with the occurrence, course, and prognosis of IGD.

  2. Authoring of digital games via card games

    DEFF Research Database (Denmark)

    Valente, Andrea; Marchetti, Emanuela

    2014-01-01

    Literature and previous studies show that creative play is easy to emerge when children interact with tangible, low-tech toys and games than with digital games. This paradoxical situation is linked to the long-standing problem of end-users (or players) authoring of digital contents and systems. We...... are to show how card games can represent digital games, how playful play can emerge in card games and digital games, and to begin defining a new way to express game behavior without the use of universal programming languages....... propose a new scenario in which trading card games help making sense and re-design computer games, to support players express themselves aesthetically and in a highly creative way. Our aim is to look for a middle ground between players becoming programmers and simply editing levels. The main contributions...

  3. Gaming Device Usage Patterns Predict Internet Gaming Disorder: Comparison across Different Gaming Device Usage Patterns

    OpenAIRE

    Soo-Hyun Paik; Hyun Cho; Ji-Won Chun; Jo-Eun Jeong; Dai-Jin Kim

    2017-01-01

    Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) individuals who played only computer games; (2) individuals who played computer games more than smart...

  4. ENED-GEM: A Conceptual Framework Model for Psychological Enjoyment Factors and Learning Mechanisms in Educational Games about the Environment

    Science.gov (United States)

    Fjællingsdal, Kristoffer S.; Klöckner, Christian A.

    2017-01-01

    Based on a thorough review of psychological literature, this article seeks to develop a model of game enjoyment and environmental learning (ENvironmental EDucational Game Enjoyment Model, ENED-GEM) and delineate psychological processes that might facilitate learning and inspire behavioral change from educational games about the environment. A critically acclaimed digital educational game about environmental issues (Fate of the World by Red Redemption/Soothsayer Games) was used as a case study. Two hundred forty-nine reviews of the game from the popular gaming and reviewing platform known as Steam were analyzed by means of a thematic content analysis in order to identify key player enjoyment factors believed to be relevant to the process of learning from games, as well as to gain an understanding of positive and negative impressions about the game’s general content. The end results of the thematic analysis were measured up to the suggested ENED-GEM framework. Initial results generally support the main elements of the ENED-GEM, and future research into the importance of these individual core factors is outlined. PMID:28701988

  5. ENED-GEM: A Conceptual Framework Model for Psychological Enjoyment Factors and Learning Mechanisms in Educational Games about the Environment

    Directory of Open Access Journals (Sweden)

    Kristoffer S. Fjællingsdal

    2017-06-01

    Full Text Available Based on a thorough review of psychological literature, this article seeks to develop a model of game enjoyment and environmental learning (ENvironmental EDucational Game Enjoyment Model, ENED-GEM and delineate psychological processes that might facilitate learning and inspire behavioral change from educational games about the environment. A critically acclaimed digital educational game about environmental issues (Fate of the World by Red Redemption/Soothsayer Games was used as a case study. Two hundred forty-nine reviews of the game from the popular gaming and reviewing platform known as Steam were analyzed by means of a thematic content analysis in order to identify key player enjoyment factors believed to be relevant to the process of learning from games, as well as to gain an understanding of positive and negative impressions about the game’s general content. The end results of the thematic analysis were measured up to the suggested ENED-GEM framework. Initial results generally support the main elements of the ENED-GEM, and future research into the importance of these individual core factors is outlined.

  6. Online Games

    OpenAIRE

    Kerr, Aphra; Ivory, James D.

    2015-01-01

    When we agreed to edit the theme on online games for this Encyclopedia our first question was, “What is meant by online games?” Scholars of games distinguish between nondigital games (such as board games) and digital games, rather than between online and offline games. With networked consoles and smartphones it is becoming harder and harder to find players in the wealthy industrialized countries who play “offline” digital games. Most games developers now include ...

  7. Footprint of Sandia's August 15 2016 Informal Idea Exploration Session on "Towards an Engineering and Applied Science of Research".

    Energy Technology Data Exchange (ETDEWEB)

    Tsao, Jeffrey Y. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Fleming Lindsley, Elizabeth S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Heffelfinger, Grant S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Narayanamurti, Venkatesh [Harvard Univ., Cambridge, MA (United States); Schneider, Rick [glo USA, Sunnyvale, CA (United States); Starkweather, Lynne M. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Ting, Christina [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Yajima, Rieko [Stanford Univ., CA (United States); Bauer, Travis L. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Coltrin, Michael E. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Guy, Donald W. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Jones, Wendell [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Mareda, John F. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Nenoff, Tina M. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Turnley, Jessica Glicken [Galisteo Consulting Group, Albuquerque, NM (United States)

    2017-02-01

    On August 15, 2016, Sandia hosted a visit by Professor Venkatesh Narayanamurti. Prof Narayanamurti (Benjamin Peirce Research Professor of Technology and Public Policy at Harvard, Board Member of the Belfer Center for Science and International Affairs, former Dean of the School of Engineering and Applied Science at Harvard, former Dean of Engineering at UC Santa Barbara, and former Vice President of Division 1000 at Sandia). During the visit, a small, informal, all-day idea exploration session on "Towards an Engineering and Applied Science of Research" was conducted. This document is a brief synopsis or "footprint" of the presentations and discussions at this Idea Exploration Session. The intent of this document is to stimulate further discussion about pathways Sandia can take to improve its Research practices.

  8. Improved PV system reliability results from surge evaluations at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Russell H. Bonn; Sigifredo Gonzalez

    2000-01-01

    Electrical surges on ac and dc inverter power wiring and diagnostic cables have the potential to shorten the lifetime of power electronics. These surges may be caused by either nearby lightning or capacitor switching transients. This paper contains a description of ongoing surge evaluations of PV power electronics and surge mitigation hardware at Sandia

  9. Lower Red River Meadow Stream Restoration Project

    International Nuclear Information System (INIS)

    1996-05-01

    As part of a continuing effort to restore anadromous fish populations in the South Fork Clearwater River basin of Idaho, Bonneville Power Administration (BPA) proposes to fund the Lower Red River Meadow Restoration Project (Project). The Project is a cooperative effort with the Idaho Soil and Water Conservation District, Nez Perce National Forest, Idaho Department of Fish and Game (IDFG), and the Nez Perce Tribe of Idaho. The proposed action would allow the sponsors to perform stream bank stabilization, aquatic and riparian habitat improvement activities on IDFG's Red River Management Area and to secure long-term conservation contracts or agreements for conducting streambank and habitat improvement activities with participating private landowners located in the Idaho County, Idaho, study area. This preliminary Environmental Assessment (EA) examines the potential environmental effects of stabilizing the stream channel, restoring juvenile fish rearing habitat and reestablishing a riparian shrub community along the stream

  10. An overview of equipment survivability studies at Sandia National Laboratories (SNL)

    International Nuclear Information System (INIS)

    Bonzon, L.L.; Craft, Ch.M.; McCulloch, W.H.; Sebrell, W.A.

    1983-01-01

    The USNRC sponsors a number of programs at Sandia National Laboratories (SNL) specifically addressing safety-related equipment survivability. The major thrust of these programs has been the physical testing of equipment. Test results illustrate the importance of a dedicated equipment design effort giving particular attention to the safety implications of the equipment operation. Several equipment survivability tests here have revealed equipment design and test-related deficiencies

  11. Isotope production potential at Sandia National Laboratories: Product, waste, packaging, and transportation

    International Nuclear Information System (INIS)

    Trennel, A.J.

    1995-01-01

    The U.S. Congress directed the U.S. Department of Energy to establish a domestic source of molybdenum-99, an essential isotope used in nuclear medicine and radiopharmacology. An Environmental Impact Statement for production of 99 Mo at one of four candidate sites is being prepared. As one of the candidate sites, Sandia National Laboratories is developing the Isotope Production Project. Using federally approved processes and procedures now owned by the U.S. Department of Energy, and existing facilities that would be modified to meet the production requirements, the Sandia National Laboratories' Isotope Project would manufacture up to 30 percent of the U.S. market, with the capacity to meet 100 percent of the domestic need if necessary. This paper provides a brief overview of the facility, equipment, and processes required to produce isotopes. Packaging and transportation issues affecting both product and waste are addressed, and the storage and disposal of the four low-level radioactive waste types generated by the production program are considered. Recommendations for future development are provided

  12. Sandia, California Tritium Research Laboratory transition and reutilization project

    Energy Technology Data Exchange (ETDEWEB)

    Garcia, T.B. [Sandia National Lab., Albuquerque, NM (United States)

    1997-02-01

    This paper describes a project within Sandia National Laboratory to convert the shut down Tritium Research Laboratory into a facility which could be reused within the laboratory complex. In the process of decommissioning and decontaminating the facility, the laboratory was able to save substantial financial resources by transferring much existing equipment to other DOE facilities, and then expeditiously implementing a decontamination program which has resulted in the building being converted into laboratory space for new lab programs. This project of facility reuse has been a significant financial benefit to the laboratory.

  13. The Assessor Assessed: A "Revisionist" Looks at a Critique of the Sandia Report.

    Science.gov (United States)

    Bracey, Gerald W.

    1995-01-01

    In critiquing the Sandia Report, Lawrence Stedman faulted it and other revisionist reports for emphasizing trend data rather than quality and not acknowledging educational requirements within a democratic society. The article addresses the issues, presenting evidence from additional studies to argue that none of Stedman's general contentions…

  14. Healthy Gaming – Video Game Design to promote Health

    Science.gov (United States)

    Brox, E.; Fernandez-Luque, L.; Tøllefsen, T.

    2011-01-01

    Background There is an increasing interest in health games including simulation tools, games for specific conditions, persuasive games to promote a healthy life style or exergames where physical exercise is used to control the game. Objective The objective of the article is to review current literature about available health games and the impact related to game design principles as well as some educational theory aspects. Methods Literature from the big databases and known sites with games for health has been searched to find articles about games for health purposes. The focus has been on educational games, persuasive games and exergames as well as articles describing game design principles. Results The medical objectives can either be a part of the game theme (intrinsic) or be totally dispatched (extrinsic), and particularly persuasive games seem to use extrinsic game design. Peer support is important, but there is only limited research on multiplayer health games. Evaluation of health games can be both medical and technical, and the focus will depend on the game purpose. Conclusion There is still not enough evidence to conclude which design principles work for what purposes since most of the literature in health serious games does not specify design methodologies, but it seems that extrinsic methods work in persuasion. However, when designing health care games it is important to define both the target group and main objective, and then design a game accordingly using sound game design principles, but also utilizing design elements to enhance learning and persuasion. A collaboration with health professionals from an early design stage is necessary both to ensure that the content is valid and to have the game validated from a clinical viewpoint. Patients need to be involved, especially to improve usability. More research should be done on social aspects in health games, both related to learning and persuasion. PMID:23616865

  15. Productive Gaming

    OpenAIRE

    Brandstätter , Ulrich; Sommerer , Christa

    2016-01-01

    Part 4: Short Papers; International audience; Video games can be appropriated for productive purposes. Commercial games and game engines are often used for video productions, and game development companies provide development kits and modding environments to gaming communities and independent developers. With gamification, game principles are deployed in non-game contexts for benefits beyond pure entertainment. Most approaches are more focused on using games and their design elements rather t...

  16. Differential games

    CERN Document Server

    Friedman, Avner

    2006-01-01

    This volume lays the mathematical foundations for the theory of differential games, developing a rigorous mathematical framework with existence theorems. It begins with a precise definition of a differential game and advances to considerations of games of fixed duration, games of pursuit and evasion, the computation of saddle points, games of survival, and games with restricted phase coordinates. Final chapters cover selected topics (including capturability and games with delayed information) and N-person games.Geared toward graduate students, Differential Games will be of particular interest

  17. Serious Games: Video Games for Good?

    Science.gov (United States)

    Sanford, Kathy; Starr, Lisa J.; Merkel, Liz; Bonsor Kurki, Sarah

    2015-01-01

    As video games become a ubiquitous part of today's culture internationally, as educators and parents we need to turn our attention to how video games are being understood and used in informal and formal settings. Serious games have developed as a genre of video games marketed for educating youth about a range of world issues. At face value this…

  18. Simple gambling or sophisticated gaming? : applying game analysis methods to modern video slot machine games

    OpenAIRE

    Leppäsalko, Tero

    2017-01-01

    Slot machine games have become the most popular form of gambling worldwide. In Finland, their pervasiveness in public spaces and popularity makes them one of the most common form of gaming. However, in game studies, gambling games are often regarded as borderline games due to the player’s lack of control. In this thesis I ask whether modern video slot machine games can be considered as games and if so, what similarities there are between them and contemporary video games. To find out if m...

  19. Designing Game Analytics For A City-Builder Game

    OpenAIRE

    Korppoo, Karoliina

    2015-01-01

    The video game industry continues to grow. Competition is tough as games become more and more popular and easier for the users to get, thanks to digital distribution and social media platforms that support games. Thanks to the readily available internet connections and games using them, data of player behaviour can be acquired. This is where game analytics come in. What sort of player actions provide meaningful information that can be used to iterate the game? Typically game analytics is appl...

  20. Toxigenic Corynebacterium ulcerans isolated from a free-roaming red fox (Vulpes vulpes).

    Science.gov (United States)

    Sting, Reinhard; Ketterer-Pintur, Sandra; Contzen, Matthias; Mauder, Norman; Süss-Dombrowski, Christine

    2015-01-01

    Corynebacterium (C.) ulcerans could be isolated from the spleen of a red fox (Vulpes vulpes) that had been found dead in the state of Baden-Württemberg, Germany. Pathohistological examination suggested that the fox had died of distemper, as was confirmed by PCR. The isolate was identified biochemically, by MALDI-TOF MS, FT-IR and by partial 16S rRNA, rpoB and tox gene sequencing. Using the Elek test the C. ulcerans isolate demonstrated diphtheria toxin production. FT-IR and sequencing data obtained from the C. ulcerans isolate from the red fox showed higher similarity to isolates from humans than to those from wild game.

  1. Defining and Leveraging Game Qualities for Serious Games

    Science.gov (United States)

    Martin, Michael W.; Shen, Yuzhong

    2011-01-01

    Serious games can and should leverage the unique qualities of video games to effectively deliver educational experiences for the learners. However, leveraging these qualities is incumbent upon understanding what these unique 'game' qualities are , and how they can facilitate the learning process. This paper presents an examination of the meaning of the term 'game' . as it applies to both serious games and digital entertainment games. Through the examination of counter examples, we derive three game characteristics; games are self contained, provide a variety of meaningful choices, and are intrinsically compelling. We also discuss the theoretical educational foundations which support the application of these 'game qualities' to educational endeavors. This paper concludes with a presentation of results achieved through the application of these qualities and the applicable educational theories to teach learners about the periodic table of elements via a serious game developed by the authors.

  2. GAME FPS DENGAN MENGGUNAKAN MULTIPLAYER GAME

    Directory of Open Access Journals (Sweden)

    Ida Bagus Made Oka Widharma

    2016-08-01

    Full Text Available Perkembangan game saat ini sangat pesat sehingga banyak orang yang tertarik untuk memainkannya bahkan sampai lupa waktu,suatu game akan membuat orang tertarik dan penasaran karena didalam nya terdapat AI (artificial intelegent. Tujuan pengembangan kecerdasan buatan adalah untuk membuat aksi dan reaksi otonom agen atau NPC (Non-Player Character dari game. Dua NPC bisa saling membantu dalam menjalankan strategi menyerang terhadap musuh. penelitian  ini menjelaskan tentang bagaimana orang dapat bermain game secara bersama-sama dengan menggunakan jaringan computer atau jaringan internet . Dua NPC yang dimaksud  adalahNPC Scout yang bertugas memancing serangan musuh, dan NPC Sniper yang bertugas memberikan back up serangan dari jarak jauh.. Perilaku yangdimaksud adalah menyerang brutal, menyerang, bertahan dan melarikan diri. Masing-masing perilaku diujicobakan dalam game First Person Shooter menggunakan unity engine. Dalam simulasi game terjadi respon perubahan perilaku masing-masing NPC terhadap kondisi yang dihadapi dengan mengetahui respon dari NPC maka akan dapat menentukan strategi dalam game tersebut.

  3. Equivalence between quantum simultaneous games and quantum sequential games

    OpenAIRE

    Kobayashi, Naoki

    2007-01-01

    A framework for discussing relationships between different types of games is proposed. Within the framework, quantum simultaneous games, finite quantum simultaneous games, quantum sequential games, and finite quantum sequential games are defined. In addition, a notion of equivalence between two games is defined. Finally, the following three theorems are shown: (1) For any quantum simultaneous game G, there exists a quantum sequential game equivalent to G. (2) For any finite quantum simultaneo...

  4. Game Spaces

    DEFF Research Database (Denmark)

    Kristiansen, Erik

    2015-01-01

    , called “pervasive games.” These are games that are based on computer technology, but use a physical space as the game space as opposed to video games. Coupling spatial configuration with performance theory of rituals as liminal phenomena, I put forward a model and a new understanding of the magic circle......When we play games of any kind, from tennis to board games, it is easy to notice that games seem to be configured in space, often using stripes or a kind of map on a board. Some games are clearly performed within this marked border, while it may be difficult to pinpoint such a border in games like...... hide-and-seek, but even these games are still spatially configured. The border (visible or not) both seem to separate and uphold the game that it is meant for. This chapter sets out to analyse the possible border that separates a game from the surrounding world. Johan Huizinga noted this “separateness...

  5. Shock compression of glow discharge polymer (GDP): density functional theory (DFT) simulations and experiments on Sandia's Z-machine

    Science.gov (United States)

    Mattsson, Thomas R.; Cochrane, K. R.; Ao, T.; Lemke, R. W.; Flicker, D. G.; Schoff, M. E.; Blue, B. E.; Hamel, S.; Herrmann, M. C.

    2015-11-01

    Glow discharge polymer (GDP) is used extensively as capsule/ablation material in inertial confinement fusion (ICF) capsules. Accurate knowledge of the equation of state (EOS) under shock and release is particularly important for high-fidelity design, analysis, and optimization of ICF experiments since the capsule material is subject to several converging shocks as well as release towards the cryogenic fuel. We performed Density Functional Theory (DFT) based quantum molecular dynamics (QMD) simulations, to gain knowledge of the behavior of GDP - including the effect of changes in chemical composition. The shock pressures calculated from DFT are compared experimental data taken on magnetically launched flyer plate impact experiments on at Sandia's Z-machine. Large GDP samples were grown in a planar geometry to improve the sample quality and maintained in a nitrogen atmosphere following manufacturing, thus allowing for a direct comparison to the DFT/QMD simulations. Sandia National Laboratories is a multi program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's NNSA under contract DE-AC04-94AL85000.

  6. Bibliography: Sandia Laboratories hybrid microcircuits and related thin film technology (revised)

    International Nuclear Information System (INIS)

    Oswalt, J.A.

    1975-12-01

    Hybrid circuit applications for nuclear weapons have been considered at Sandia since the mid-60's. However a major commitment was made in 1970 to develop a limited but well understood set of technologies for weapon applications. Development of these technologies and related studies have been documented in a number of publications. This bibliography lists the publications from 1968 to mid-1977 for reference by hybrid designers, users, or technologists

  7. Sandia National Laboratories California Waste Management Program Annual Report April 2011

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2011-04-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Waste Management Program. It functions as supporting documentation to the SNL/CA Environmental Management System Program Manual. This annual program report describes the activities undertaken during the past year, and activities planned in future years to implement the Waste Management (WM) Program, one of six programs that supports environmental management at SNL/CA.

  8. Sandia National Laboratories, California Waste Management Program annual report : February 2009.

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E.

    2009-02-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Waste Management Program. It functions as supporting documentation to the SNL/CA Environmental Management System rogram Manual. This annual program report describes the activities undertaken during the past year, and activities planned in future years to implement the Waste Management (WM) Program, one of six programs that supports environmental management at SNL/CA.

  9. Game Analytics for Game User Research, Part 1

    DEFF Research Database (Denmark)

    Seif El-Nasr, Magy; Desurvire, Heather; Aghabeigi, Bardia

    2013-01-01

    The emerging field of game user research (GUR) investigates interaction between players and games and the surrounding context of play. Game user researchers have explored methods from, for example, human-computer interaction, psychology, interaction design......The emerging field of game user research (GUR) investigates interaction between players and games and the surrounding context of play. Game user researchers have explored methods from, for example, human-computer interaction, psychology, interaction design...

  10. Shear dominated failure in the 'hat' specimen from the 2013 Sandia Fracture Challenge.

    Energy Technology Data Exchange (ETDEWEB)

    Corona, Edmundo [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2016-11-01

    The objective of this memo is to present a brief report of the progress achieved during FY2016 on the investigation of ductile failure in the 2013 Sandia Fracture Challenge specimen. The experimental investigation was conducted with both the original steel A286 material used in the fracture challenge as well as with Al 7075-T651. The new results include further microscopy work for the steel A286 specimens, failure criterion verification for both materials and the implementation of a finite element model containing `material imperfections' to simulate the limit load in the response of the steel A286 specimens. Funding used to conduct the work presented here was provided by the ASC V&V program on validation of shear failure (Benjamin Reedlunn, PI) and from Sandia's LDRD program.

  11. Connected Gaming: An Inclusive Perspective for Serious Gaming

    Directory of Open Access Journals (Sweden)

    Yasmin Kafai

    2017-09-01

    Full Text Available Serious games should focus on connected gaming, which is combining the instructionist approach on having students play educational games for learning with the constructionist approach on having students make their own games for learning. Constructionist activities have always been part of the larger gaming ecology but have traditionally received far less attention than their instructionist counterparts. Future developments in serious gaming ought to promote this more inclusive perspective to better realize the full potential of gaming as a means for learning and for connecting children to technology and to each other. This potential for more meaningful connectivity can also address the persistent access and diversity issues long facing gaming cultures. 

  12. Sandia National Laboratories support of the Iraq Nuclear Facility Dismantlement and Disposal Program.

    Energy Technology Data Exchange (ETDEWEB)

    Cochran, John Russell; Danneels, Jeffrey John

    2009-03-01

    Because of past military operations, lack of upkeep and looting there are now enormous radioactive waste problems in Iraq. These waste problems include destroyed nuclear facilities, uncharacterized radioactive wastes, liquid radioactive waste in underground tanks, wastes related to the production of yellow cake, sealed radioactive sources, activated metals and contaminated metals that must be constantly guarded. Iraq currently lacks the trained personnel, regulatory and physical infrastructure to safely and securely manage these facilities and wastes. In 2005 the International Atomic Energy Agency (IAEA) agreed to organize an international cooperative program to assist Iraq with these issues. Soon after, the Iraq Nuclear Facility Dismantlement and Disposal Program (the NDs Program) was initiated by the U.S. Department of State (DOS) to support the IAEA and assist the Government of Iraq (GOI) in eliminating the threats from poorly controlled radioactive materials. The Iraq NDs Program is providing support for the IAEA plus training, consultation and limited equipment to the GOI. The GOI owns the problems and will be responsible for implementation of the Iraq NDs Program. Sandia National Laboratories (Sandia) is a part of the DOS's team implementing the Iraq NDs Program. This report documents Sandia's support of the Iraq NDs Program, which has developed into three principal work streams: (1) training and technical consultation; (2) introducing Iraqis to modern decommissioning and waste management practices; and (3) supporting the IAEA, as they assist the GOI. Examples of each of these work streams include: (1) presentation of a three-day training workshop on 'Practical Concepts for Safe Disposal of Low-Level Radioactive Waste in Arid Settings;' (2) leading GOI representatives on a tour of two operating low level radioactive waste disposal facilities in the U.S.; and (3) supporting the IAEA's Technical Meeting with the GOI from April 21

  13. Addictive Online Games: Examining the Relationship Between Game Genres and Internet Gaming Disorder

    NARCIS (Netherlands)

    Lemmens, J.S.; Hendriks, S.J.F.

    Internet gaming disorder (IGD) is the most recent term used to describe problematic or pathological involvement with computer or video games. This study examined whether this disorder is more likely to involve pathological involvement with online (i.e., Internet) games as opposed to offline games.

  14. Calculations of beam dynamics in Sandia linear electron accelerators, 1984

    International Nuclear Information System (INIS)

    Poukey, J.W.; Coleman, P.D.

    1985-03-01

    A number of code and analytic studies were made during 1984 which pertain to the Sandia linear accelerators MABE and RADLAC. In this report the authors summarize the important results of the calculations. New results include a better understanding of gap-induced radial oscillations, leakage currents in a typical MABE gas, emittance growth in a beam passing through a series of gaps, some new diocotron results, and the latest diode simulations for both accelerators. 23 references, 30 figures, 1 table

  15. Superconducting technology program Sandia 1996 annual report

    International Nuclear Information System (INIS)

    Roth, E.P.

    1997-02-01

    Sandia's Superconductivity Technology Program is a thallium-based high-temperature superconductor (HTS) research and development program consisting of efforts in powder synthesis and process development, open-system thick film conductor development, wire and tape fabrication, and HTS motor design. The objective of this work is to develop high-temperature superconducting conductors (wire and tape) capable of meeting requirements for high-power electrical devices of interest to industry. The research efforts currently underway are: (1) Process development and characterization of thallium-based high-temperature superconducting closed system wire and tape, (2) Investigation of the synthesis and processing of thallium-based thick films using two-zone processing, and (3) Cryogenic design of a 30K superconducting motor. This report outlines the research that has been performed during FY96 in each of these areas

  16. Exploring Game Experiences and Game Leadership in Massively Multiplayer Online Role-Playing Games

    Science.gov (United States)

    Jang, YeiBeech; Ryu, SeoungHo

    2011-01-01

    This study explored the in-game experiences of massively multiplayer online role-playing game (MMORPG) players focusing on game leadership and offline leadership. MMORPGs have enormous potential to provide gameplayers with rich social experiences through various interactions along with social activities such as joining a game community, team play…

  17. Gaming Increases Craving to Gaming-Related Stimuli in Individuals With Internet Gaming Disorder.

    Science.gov (United States)

    Dong, Guangheng; Wang, Lingxiao; Du, Xiaoxia; Potenza, Marc N

    2017-07-01

    Internet gaming disorder (IGD) has been proposed as a behavioral addiction warranting additional investigation. Craving is considered a core component of addictions. However, few studies to date have investigated craving in IGD. In the current study, we investigated how gaming was associated with changes in response to gaming-related stimuli in subjects with IGD and those with recreational game use (RGU). Behavioral and functional magnetic resonance imaging data were collected from 27 individuals with IGD and 43 individuals with RGU. Subjects' craving responses to gaming-related stimuli were measured before and after 30 minutes of gaming. The comparison between post- and pregaming measures showed that for IGD, gaming was associated with increased craving and increased brain activation of the lateral and prefrontal cortex, the striatum, and the precuneus when exposed to gaming-related stimuli. In individuals with RGU, no enhanced brain activity was observed. These results suggest that gaming behavior enhances craving responses in subjects with IGD but not in subjects with RGU, provide insight into potential mechanisms underlying IGD, and suggest behavioral and neurobiological targets for IGD-related interventions. Copyright © 2017 Society of Biological Psychiatry. Published by Elsevier Inc. All rights reserved.

  18. Fourteen Thousand Solar Systems and Growing: Results From the Starchitect Online Game at One Year

    Science.gov (United States)

    Harold, J. B.

    2015-12-01

    Starchitect (www.starchitect.net) is an online, end-to-end stellar and planetary evolution game designed to teach players about a variety of astronomy and planetary topics. Supported by NASA and NSF, and developed at the National Center for Interactive Learning at the Space Science Institute, the game uses the "sporadic play" model of games such as Farmville, where players might only take actions a few times a day, but continue playing for months. This framework is a natural fit for teaching about the evolution of stars and planets. Starchitect's systems evolve at a million years a minute, so that while massive stars will supernova almost immediately, lower mass stars like our sun will live for weeks of game time, possibly evolving life before passing through a red giant stage and ending their lives as white dwarfs. The game has now been live for over a year, playable both on Facebook and externally, and over 14,000 solar systems have been created by over 11,000 players. Since the game itself is heavily instrumented we now have access to a wealth of data that can be used to examine how people are playing the game and what tasks they are successfully engaging with. Through an embedded quiz game we are even in the position to assess the prior knowledge of our audience and execute pre/post assessments tied to game play. This paper will briefly describe the game and its educational strategies, then summarize some of our current results.

  19. Pulsed power driven hohlraum research at Sandia National Laboratories

    Energy Technology Data Exchange (ETDEWEB)

    Leeper, R J; Alberts, T E; Allshouse, G A [Sandia Labs., Albuquerque, NM (United States); and others

    1997-12-31

    Three pulsed power driven hohlraum concepts are being investigated at Sandia National Laboratories. These hohlraums are driven by intense proton and Li ion beams as well as by two different types of z-pinch x-ray sources. The paper is an overview of the experiments that have been conducted on these hohlraum systems and discusses several new and novel hohlraum characterization diagnostics that have been developed for this work. These diagnostics include an active shock breakout measurement of hohlraum temperature and a new transmission grating spectrograph for detailed thermal radiation spectral measurements. (author). 3 figs., 6 refs.

  20. One-dimensional neutron imager for the Sandia Z facility.

    Science.gov (United States)

    Fittinghoff, David N; Bower, Dan E; Hollaway, James R; Jacoby, Barry A; Weiss, Paul B; Buckles, Robert A; Sammons, Timothy J; McPherson, Leroy A; Ruiz, Carlos L; Chandler, Gordon A; Torres, José A; Leeper, Ramon J; Cooper, Gary W; Nelson, Alan J

    2008-10-01

    A multiinstitution collaboration is developing a neutron imaging system for the Sandia Z facility. The initial system design is for slit aperture imaging system capable of obtaining a one-dimensional image of a 2.45 MeV source producing 5x10(12) neutrons with a resolution of 320 microm along the axial dimension of the plasma, but the design being developed can be modified for two-dimensional imaging and imaging of DT neutrons with other resolutions. This system will allow us to understand the spatial production of neutrons in the plasmas produced at the Z facility.

  1. Pulsed power driven hohlraum research at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Leeper, R.J.; Alberts, T.E.; Allshouse, G.A.

    1996-01-01

    Three pulsed power driven hohlraum concepts are being investigated at Sandia National Laboratories. These hohlraums are driven by intense proton and Li ion beams as well as by two different types of z-pinch x-ray sources. The paper is an overview of the experiments that have been conducted on these hohlraum systems and discusses several new and novel hohlraum characterization diagnostics that have been developed for this work. These diagnostics include an active shock breakout measurement of hohlraum temperature and a new transmission grating spectrograph for detailed thermal radiation spectral measurements. (author). 3 figs., 6 refs

  2. Dressed for Sex: Red as a Female Sexual Signal in Humans

    Science.gov (United States)

    Elliot, Andrew J.; Pazda, Adam D.

    2012-01-01

    Background In many non-human primate species, a display of red by a female serves as a sexual signal to attract male conspecifics. Red is associated with sex and romance in humans, and women convey their sexual interest to men through a variety of verbal, postural, and behavioral means. In the present research, we investigate whether female red ornamentation in non-human primates has a human analog, whereby women use a behavioral display of red to signal their sexual interest to men. Methodology/Principal Findings Three studies tested the hypothesis that women use red clothing to communicate sexual interest to men in profile pictures on dating websites. In Study 1, women who imagined being interested in casual sex were more likely to display red (but not other colors) on their anticipated web profile picture. In Study 2, women who indicated interest in casual sex were more likely to prominently display red (but not other colors) on their actual web profile picture. In Study 3, women on a website dedicated to facilitating casual sexual relationships were more likely to prominently exhibit red (but not other colors) than women on a website dedicated to facilitating marital relationships. Conclusions/Significance These results establish a provocative parallel between women and non-human female primates in red signal coloration in the mating game. This research shows, for the first time, a functional use of color in women's sexual self-presentation, and highlights the need to extend research on color beyond physics, physiology, and preference to psychological functioning. PMID:22514643

  3. Dressed for sex: red as a female sexual signal in humans.

    Directory of Open Access Journals (Sweden)

    Andrew J Elliot

    Full Text Available BACKGROUND: In many non-human primate species, a display of red by a female serves as a sexual signal to attract male conspecifics. Red is associated with sex and romance in humans, and women convey their sexual interest to men through a variety of verbal, postural, and behavioral means. In the present research, we investigate whether female red ornamentation in non-human primates has a human analog, whereby women use a behavioral display of red to signal their sexual interest to men. METHODOLOGY/PRINCIPAL FINDINGS: Three studies tested the hypothesis that women use red clothing to communicate sexual interest to men in profile pictures on dating websites. In Study 1, women who imagined being interested in casual sex were more likely to display red (but not other colors on their anticipated web profile picture. In Study 2, women who indicated interest in casual sex were more likely to prominently display red (but not other colors on their actual web profile picture. In Study 3, women on a website dedicated to facilitating casual sexual relationships were more likely to prominently exhibit red (but not other colors than women on a website dedicated to facilitating marital relationships. CONCLUSIONS/SIGNIFICANCE: These results establish a provocative parallel between women and non-human female primates in red signal coloration in the mating game. This research shows, for the first time, a functional use of color in women's sexual self-presentation, and highlights the need to extend research on color beyond physics, physiology, and preference to psychological functioning.

  4. Sandia National Laboratories, California sewer system management plan.

    Energy Technology Data Exchange (ETDEWEB)

    Holland, Robert C.

    2010-02-01

    A Sewer System Management Plan (SSMP) is required by the State Water Resources Control Board (SWRCB) Order No. 2006-0003-DWQ Statewide General Waste Discharge Requirements (WDR) for Sanitary Sewer Systems (General Permit). DOE, National Nuclear Security Administration (NNSA), Sandia Site Office has filed a Notice of Intent to be covered under this General Permit. The General Permit requires a proactive approach to reduce the number and frequency of sanitary sewer overflows (SSOs) within the State. SSMPs must include provisions to provide proper and efficient management, operation, and maintenance of sanitary sewer systems and must contain a spill response plan. Elements of this Plan are under development in accordance with the SWRCB's schedule.

  5. Cadmium, lead, and mercury exposure assessment among croatian consumers of free-living game.

    Science.gov (United States)

    Lazarus, Maja; Prevendar Crnić, Andreja; Bilandžić, Nina; Kusak, Josip; Reljić, Slaven

    2014-09-29

    Free-living game can be an important source of dietary cadmium and lead; the question is whether exposure to these two elements is such that it might cause adverse health effects in the consumers. The aim of this study was to estimate dietary exposure to cadmium, lead, and mercury from free-living big game (fallow deer, roe deer, red deer, wild boar, and brown bear), and to mercury from small game (pheasant and hare), hunted in Croatia from 1990 to 2012. The exposure assessment was based on available literature data and our own measurements of metal levels in the tissues of the game, by taking into account different consumption frequencies (four times a year, once a month and once a week). Exposure was expressed as percentage of (provisional) tolerable weekly intake [(P)TWI] values set by the European Food Safety Authority (EFSA). Consumption of game meat (0.002-0.5 % PTWI) and liver (0.005-6 % PTWI) assumed for the general population (four times a year) does not pose a health risk to consumers from the general population, nor does monthly (0.02-6 % PTWI) and weekly (0.1-24 % PTWI) consumption of game meat. However, because of the high percentage of free-living game liver and kidney samples exceeding the legislative limits for cadmium (2-99 %) and lead (1-82 %), people should keep the consumption of certain game species' offal as low as possible. Children and pregnant and lactating women should avoid eating game offal altogether. Free-living game liver could be an important source of cadmium if consumed on a monthly basis (3-74 % TWI), and if consumed weekly (11-297 % TWI), it could even give rise to toxicological concern.

  6. Annual Site Environment Report Summary Pamphlet, Sandia National Laboratories, New Mexico

    Energy Technology Data Exchange (ETDEWEB)

    None

    2010-01-01

    Sandia collects environmental data to determine and report the impact of existing SNL/NM operations on the environment. Sandia’s environmental programs include air and water quality, environmental monitoring and surveillance, and activities associated with the National Environmental Policy Act (NEPA). Sandia’s objective is to maintain compliance with federal, state, and local requirements, and to affect the corporate culture so that environmental compliance practices continue to be an integral part of operations.

  7. 2003 Sandia National Laboratories--Albuquerque Annual Illness and Injury Surveillance Report

    Energy Technology Data Exchange (ETDEWEB)

    U.S. Department of Energy, Office of Health, Safety and Security, Office of Illness and Injury Prevention Programs

    2007-05-23

    Annual Illness and Injury Surveillance Program report for 2003 for Sandia National Laboratories-Albuquerque. The U.S. Department of Energy’s (DOE) commitment to assuring the health and safety of its workers includes the conduct of epidemiologic surveillance activities that provide an early warning system for health problems among workers. The IISP monitors illnesses and health conditions that result in an absence of workdays, occupational injuries and illnesses, and disabilities and deaths among current workers.

  8. Game, game, game and again game, de Jason Nelson: aspectos da contemporaneidade

    Directory of Open Access Journals (Sweden)

    Flavio Pereira Senra

    2016-01-01

    Full Text Available Embora pensadores como o escritor Mario Vargas Llosa afirmem que os tempos hodiernos têm como característica principal a frivolidade, por conta da velocidade e quantidade de informações a serem digeridas diariamente, artistas em sua pulsão criativa exploram tais paradoxos de grandeza/pequenez em suas obras de arte. Este artigo visa apreender na obra Game, game, game and again game aspectos da contemporaneidade, como o conceito de lúdico e a enorme gama de entretenimentos voltados a um público imerso na indústria da cultura, através da forma como eles são trabalhados junto a conceitos como interatividade como forma de coautoria da obra de arte, finitude artística e permanência no meio digital, e transmidialidade na criação estética.

  9. Activity of Cs-137 in red deer and wild boar in Slovakia

    Energy Technology Data Exchange (ETDEWEB)

    Missik, J [Agricultural Univ. Nitra (Slovakia). Lab. of Radiometry and Radioecology; Puskeiler, L; Miklas, P [Inst. of Veterinary Hygiene and Ecology, Nitra (Slovakia). Lab. of Radiometry and Radioecology

    1996-12-31

    Results of monitoring the activity of radiocesium in game animals from various parts of Slovakia are presented. Samples of game flesh were collected by veterinary officials during hunting seasons 1988-1994. More than 80 % of samples came from following districts of Slovakia: Ziar nad Hronom, Prievidza, Martin, Rimavska Sobota, Senica, Banska Bystrica, Roznava, Poprad and Spisska Nova Ves. All measurements were carried out using gamma spectrometric system equipped with 4 high purity germanium detectors. Presented results were obtained using statistical evaluation for left-censored log-normal distribution of data sets. Overall activities of Cs-137 found in red deer and wild boards in Slovakia are considerably lower, than activities reported in game animals from some parts of Northern Moravia, Southern Bohemia and Austria. While the mean activities in red deer show a decreasing tendency, mean activities of wild boar are low, but with higher occurrence of extreme values, and hence, higher variance. The observed difference could be explained by the feeding habits of wild boar: grubbing in the ground for worms, larvae, roots, etc. can lead to presence of up to 20 % of contaminated soil in their stomach. At the same time wild boars often graze farmlands, where the activity of the Cs-137 in the top soil layer is reduced by ploughing and radiocesium on clay particles. Fraction of farmlands in the home range of the wild boars and the time of shooting could contribute to observed variations in radiocesium activity. (J.K.) 2 tabs., 3 refs.

  10. Sandia's Geothermal Advanced Drill Rig Instrumentation Assists Critical Oil and Gas Drilling Operation

    International Nuclear Information System (INIS)

    Staller, George E.; Whitlow, Gary

    1999-01-01

    On November 23, 1998, an 18,000-foot-deep wild-cat natural gas well being drilled near Bakersfield, CA blew out and caught fire. All attempts to kill this well failed, and the well continues to flow under limited control, producing large volumes of natural gas, salt water, and some oil. The oil and some of the water is being separated and trucked off site, and the remaining gas and water is being burned at the well head. A relief well is being drilled approximately one-quarter mile away in an attempt to intercept the first well. If the relief well is successful, it will be used to cement in and kill the first well. Epoch Wellsite Services, Inc., the mud-logging company for the initial well and the relief well, requested Sandia's rolling float meter (RFM) for these critical drilling operations. The RFM is being used to measure the mud outflow rate and detect kicks while drilling the relief well, which will undoubtedly encounter reservoir conditions similar to those responsible for the blow out. Based on its prior experience with the RFM, Epoch believes that it is the only instrument capable of providing the level of accuracy and response to mudflow needed to quickly detect kicks and minimize the risk of a blowout on this second critical well. In response to the urgent request from industry, Sandia and Epoch technicians installed the RFM on the relief well return line, and completed its initial calibration. The data from the RFM is displayed in real-time for the driller, the companyman, and the toolpusher via Epochs RIGWATCH Drilling Instmmentation System. The RFM has already detected several small kicks while drilling toward the annulus of the blown out well. A conventional paddle meter is located downstream of the RFM to provide redundancy and the opportunity to compare the two meters in an actual drilling operation, The relief well is nearing 14,000 feet deep, targeting an intercept of the first well near 17,600 feet. The relief well is expected to be completed in

  11. Quality control circles: will they work at Sandia. Findings from a review of 66 sources

    Energy Technology Data Exchange (ETDEWEB)

    Jeys, G.H.

    1982-01-01

    Quality Control Circles (QCC's) meet regularly to solve limited, but important, problems related directly to their work. The QCC is organized so that the worker becomes involved in problem solving and quality awareness in meaningful and creative ways. Participation is voluntary. This concept has been successfully used in Japan for two decades. QCC's are now being implemented at an accelerating rate world-wide. There are questions as to QCC's applicability in the United States and in particular with respect to an R and D facility such as Sandia. This paper summarizes information about the QCC concept with respect to its implementation and applicability to Sandia. Information was extracted from 66 sources as noted in an Annotated Bibliography. Analysis techniques used by QCC's were utilized in the construction of this paper, especially with the Annotated Bibliography.

  12. [Game addiction].

    Science.gov (United States)

    Mori, Akio; Iwadate, Masako; Minakawa, Nahoko T; Kawashima, Satoshi

    2015-09-01

    The purpose of this article is to analyze the South Korea and China of computer game research, and the current state of research in Japan. Excessive game actions were analyzed by PET-MRI, MRI, fMRI, NIRS, EEG. These results showed that the prefrontal cortical activity decreased during game play. Also, game addiction causes damage to the prefrontal cortex. The NIRS-EEG and simultaneous recording, during game play correspond well with the decrease of β band and oxygen-hemoglobin. The α band did not change with game play. However, oxygen-hemoglobin decreased during game play. South Korea, game addiction measures have been analyzed since 2002, but in Japan the research is recent.

  13. A summary of recent developments in the sludge irradiation program at Sandia laboratories

    International Nuclear Information System (INIS)

    Morris, M.E.; Sivinski, J.S.; Brandon, J.R.; Neuhauser, K.S.; Ward, R.L.

    1978-01-01

    Sandia Laboratories has shifted the emphasis of its Sewage Sludge Irradiation Program toward treating dried sewage sludges rather than liquid sludges for the following reasons: (1) cities' interests in composting sewage sludge before final disposal; (2) need for disinfection of the product before sale to the public; and (3) low cost of disinfection by radiation processing. As a result of this shift, the Sandia Irradiator for Dried Sewage Solids (SIDSS), was designed and is near completion. The irradiator will treat up to 8 tons/day of solids with a 1 megarad absorbed dose. A bucket conveyor will transport the sewage sludge past a 1 megacurie cesium-137 γ-ray source. If a lower dose than 1 megarad is acceptable for disinfection, the daily throughput of the irradiator will be correspondingly increased. The irradiator is designed so that the cesium-137 γ-ray sources used to charge the facility can be manipulated underwater. After source unloading is complete, the water will be drained and the irradiator will be operated dry. Either bagged or bulk solids can be irradiated with the system. (Auth.)

  14. The influence of game genre on Internet gaming disorder.

    Science.gov (United States)

    Na, Euihyeon; Choi, Inyoung; Lee, Taek-Ho; Lee, Hyeseon; Rho, Mi Jung; Cho, Hyun; Jung, Dong Jin; Kim, Dai-Jin

    2017-06-29

    Background and aims Although Internet gaming disorder (IGD) has been investigated in detail, minimal research has been conducted regarding the influence of different game genres on IGD. The aim of this study is to compare the characteristics of members of game genre-specific groups with IGD and to identify factors associated with IGD status in each group in a large sample of adults. Methods Internet games were categorized into four genres: real-time strategy games, massive multiplayer online role-playing games (MMORPG), sport games, and first-person shooter (FPS) games. Participants (n = 2,923) who usually played one of these games completed an anonymous online survey that collected sociodemographic, game usage pattern, and psychopathological assessment data. Results MMORPG and FPS game players more frequently met the criteria for IGD than participants in the other two groups. Differences between the IGD-suspected gamers within the genre-specific groups were observed for a few items, such as average game-playing time and the subscales of the behavioral activation system; however, the factors that contributed to the development of IGD within each game genre-specific group were found to be considerably different. Discussion and conclusions The findings of this study suggest that IGD is a stable psychiatric diagnosis encompassing users of a broad range of game genres. In addition, the development of strategies for the prevention of and early intervention on individuals at high risk for developing IGD may require consideration of the distinct characteristics identified as effective predictors of IGD in users of each game genre.

  15. Novel Approaches to Obesity Prevention: Effects of Game Enjoyment and Game Type on Energy Expenditure in Active Video Games

    Science.gov (United States)

    Lyons, Elizabeth J.; Tate, Deborah F.; Komoski, Stephanie E.; Carr, Philip M.; Ward, Dianne S.

    2012-01-01

    Background Some active video games have been found to promote physical activity adherence because of enjoyment. However, many active games are exercise themed, which may interfere with the distracting properties that make game-based exercise more enjoyable than traditional exercise. This study compared exercise-themed and game-themed active games to investigate differences in energy expenditure and enjoyment. Method Young adults (N = 100, 50 female, 55 overweight, aged 18–35 years) played two of four Wii Fit games (one aerobic game and one balance game per person) for 10 min each. Of the two aerobic games, one was exercise themed (jogging) and the other was game themed (hula hooping). Both balance games were game themed. Energy expenditure and enjoyment were measured. Results After adjustment for gender and weight, aerobic games produced 2.70 kcal/kg-1/h-1 (95% confidence interval 2.41, 3.00) greater energy expenditure than balance games (p games were more enjoyable (p games, jogging produced greater energy expenditure than hula hooping in normal-weight and male participants (p .17). Hula hooping was enjoyed more than jogging (p = .008). Enjoyment predicted energy expenditure in aerobic games (B = 0.767, p = .010). Conclusions Aerobic games produced greater energy expenditure but lower enjoyment than balance games, and a game-themed aerobic game was found more enjoyable than an exercise-themed aerobic game. Integrating more strenuous activity into entertaining games instead of games that simply simulate exercise may be a fruitful avenue for active game development. PMID:22920810

  16. Overview of the joint US/Russia surety program in the Sandia National Laboratories Cooperative Measures Program

    International Nuclear Information System (INIS)

    Smith, R.E.; Vorontsova, O.S.; Blinov, I.M.

    1998-02-01

    Sandia National Laboratories has initiated many joint research and development projects with the two premier Russian nuclear laboratories, VNIIEF and VNIITF, (historically known as Arzamas-16 and Chelyabinsk-70) in a wide spectrum of areas. One of the areas in which critical dialogue and technical exchange is continuing to take place is in the realm of system surety. Activities primarily include either safety or security methodology development, processes, accident environment analyses and testing, accident data-bases, assessments, and product design. Furthermore, a continuing dialog has been established between the organizations with regard to developing a better understanding of how risk is perceived and analyzed in Russia versus that in the US. The result of such efforts could reduce the risk of systems to incur accidents or incidents resulting in high consequences to the public. The purpose of this paper is to provide a current overview of the Sandia surety program and its various initiatives with the Russian institutes, with an emphasis on the program scope and rationale. The historical scope of projects will be indicated. A few specific projects will be discussed, along with results to date. The extension of the joint surety initiatives to other government and industry organizations will be described. This will include the current status of a joint Sandia/VNIIEF initiative to establish an International Surety Center for Energy Intensive and High Consequence Systems and Infrastructures

  17. Games on Games. Game Design as Critical Reflexive Practice

    OpenAIRE

    Giovanni Caruso; Riccardo Fassone; Gabriele Ferri; Stefano Gualeni; Mauro Salvador

    2016-01-01

    Can video game design be compared to more formalized practices of scientific research or speculation within game studies? And, by virtue of an intellectual leap that in itself calls for discussion, can video games be considered as an efficient vehicle for the presentation of certain kinds of knowledge, in the same way in which papers, conference presentations, and books are? What Ratto defines as critical making (2011), the practice of producing artifacts of different sorts in order to supple...

  18. Video game addiction, ADHD symptomatology, and video game reinforcement.

    Science.gov (United States)

    Mathews, Christine L; Morrell, Holly E R; Molle, Jon E

    2018-06-06

    Up to 23% of people who play video games report symptoms of addiction. Individuals with attention deficit hyperactivity disorder (ADHD) may be at increased risk for video game addiction, especially when playing games with more reinforcing properties. The current study tested whether level of video game reinforcement (type of game) places individuals with greater ADHD symptom severity at higher risk for developing video game addiction. Adult video game players (N = 2,801; Mean age = 22.43, SD = 4.70; 93.30% male; 82.80% Caucasian) completed an online survey. Hierarchical multiple linear regression analyses were used to test type of game, ADHD symptom severity, and the interaction between type of game and ADHD symptomatology as predictors of video game addiction severity, after controlling for age, gender, and weekly time spent playing video games. ADHD symptom severity was positively associated with increased addiction severity (b = .73 and .68, ps .05. The relationship between ADHD symptom severity and addiction severity did not depend on the type of video game played or preferred most, ps > .05. Gamers who have greater ADHD symptom severity may be at greater risk for developing symptoms of video game addiction and its negative consequences, regardless of type of video game played or preferred most. Individuals who report ADHD symptomatology and also identify as gamers may benefit from psychoeducation about the potential risk for problematic play.

  19. Shock compression of glow discharge polymer (GDP): density functional theory (DFT) simulations and experiments on Sandia's Z machine

    Science.gov (United States)

    Cochrane, Kyle R.; Ao, T.; Lemke, R. W.; Hamel, S.; Schoff, M. E.; Blue, B. E.; Herrmann, M. C.; Mattsson, T. R.

    2014-03-01

    Glow discharge polymer (GDP) is used extensively as capsule/ablation material in inertial confinement fusion (ICF) capsules. Accurate knowledge of the equation of state (EOS) under shock and release is particularly important for high-fidelity design, analysis, and optimization of ICF experiments since the capsule material is subject to several converging shocks as well as release towards the cryogenic fuel. We performed Density Functional Theory (DFT) based quantum molecular dynamics (QMD) simulations, to gain knowledge of the behavior of GDP - for example regarding the role of chemical dissociation during shock compression, we find that the dissociation regime along the Hugoniot extends from 50 GPa to 250 GPa. The shock pressures calculated from DFT are compared experimental data taken at Sandia's Z-machine. The GDP samples were grown in a planar geometry to improve the sample quality and maintained in a nitrogen atmosphere following manufacturing, thus allowing for a direct comparison to the DFT/QMD simulations. Sandia National Laboratories is a multi program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's NNSA under contract DE-AC04-94AL85000.

  20. Computer and video game addiction-a comparison between game users and non-game users.

    Science.gov (United States)

    Weinstein, Aviv Malkiel

    2010-09-01

    Computer game addiction is excessive or compulsive use of computer and video games that may interfere with daily life. It is not clear whether video game playing meets diagnostic criteria for Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition (DSM-IV). First objective is to review the literature on computer and video game addiction over the topics of diagnosis, phenomenology, epidemiology, and treatment. Second objective is to describe a brain imaging study measuring dopamine release during computer game playing. Article search of 15 published articles between 2000 and 2009 in Medline and PubMed on computer and video game addiction. Nine abstinent "ecstasy" users and 8 control subjects were scanned at baseline and after performing on a motorbike riding computer game while imaging dopamine release in vivo with [123I] IBZM and single photon emission computed tomography (SPECT). Psycho-physiological mechanisms underlying computer game addiction are mainly stress coping mechanisms, emotional reactions, sensitization, and reward. Computer game playing may lead to long-term changes in the reward circuitry that resemble the effects of substance dependence. The brain imaging study showed that healthy control subjects had reduced dopamine D2 receptor occupancy of 10.5% in the caudate after playing a motorbike riding computer game compared with baseline levels of binding consistent with increased release and binding to its receptors. Ex-chronic "ecstasy" users showed no change in levels of dopamine D2 receptor occupancy after playing this game. This evidence supports the notion that psycho-stimulant users have decreased sensitivity to natural reward. Computer game addicts or gamblers may show reduced dopamine response to stimuli associated with their addiction presumably due to sensitization.

  1. Game Learning Analytics: Learning Analytics for Serious Games

    NARCIS (Netherlands)

    Freire, Manuel; Serrano-Laguna, Angel; Manero, Borja; Martinez-Ortiz, Ivan; Moreno-Ger, Pablo; Fernandez-Manjon, Baltasar

    2016-01-01

    Video games have become one of the largest entertainment industries, and their power to capture the attention of players worldwide soon prompted the idea of using games to improve education. However, these educational games, commonly referred to as serious games, face different challenges when

  2. Tabletop Games: Platforms, Experimental Games and Design Recommendations

    Science.gov (United States)

    Haller, Michael; Forlines, Clifton; Koeffel, Christina; Leitner, Jakob; Shen, Chia

    While the last decade has seen massive improvements in not only the rendering quality, but also the overall performance of console and desktop video games, these improvements have not necessarily led to a greater population of video game players. In addition to continuing these improvements, the video game industry is also constantly searching for new ways to convert non-players into dedicated gamers. Despite the growing popularity of computer-based video games, people still love to play traditional board games, such as Risk, Monopoly, and Trivial Pursuit. Both video and board games have their strengths and weaknesses, and an intriguing conclusion is to merge both worlds. We believe that a tabletop form-factor provides an ideal interface for digital board games. The design and implementation of tabletop games will be influenced by the hardware platforms, form factors, sensing technologies, as well as input techniques and devices that are available and chosen. This chapter is divided into three major sections. In the first section, we describe the most recent tabletop hardware technologies that have been used by tabletop researchers and practitioners. In the second section, we discuss a set of experimental tabletop games. The third section presents ten evaluation heuristics for tabletop game design.

  3. Comparison between Famous Game Engines and Eminent Games

    Directory of Open Access Journals (Sweden)

    Prerna Mishra

    2016-09-01

    Full Text Available Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine, popular games developed by these engines and its foremost elements. It portrays a number of special kinds of contemporary game developed by engines in the way of their aspects, procedure and deliberates their stipulations with comparison.

  4. Strain gauge validation experiments for the Sandia 34-meter VAWT (Vertical Axis Wind Turbine) test bed

    Science.gov (United States)

    Sutherland, Herbert J.

    1988-08-01

    Sandia National Laboratories has erected a research oriented, 34- meter diameter, Darrieus vertical axis wind turbine near Bushland, Texas. This machine, designated the Sandia 34-m VAWT Test Bed, is equipped with a large array of strain gauges that have been placed at critical positions about the blades. This manuscript details a series of four-point bend experiments that were conducted to validate the output of the blade strain gauge circuits. The output of a particular gauge circuit is validated by comparing its output to equivalent gauge circuits (in this stress state) and to theoretical predictions. With only a few exceptions, the difference between measured and predicted strain values for a gauge circuit was found to be of the order of the estimated repeatability for the measurement system.

  5. Game-Review: Red Dead Redemption - von Rockstar San Diego/Take 2 Interactive

    Directory of Open Access Journals (Sweden)

    Karl H. Stingeder

    2013-03-01

    Full Text Available Das Wilde im Westen befindet sich bereits in den letzten Atemzügen, am Vorabend zur industriellen Revolution. Red Dead Redemption lässt die Spieler in eine von Gewalt erfüllte Welt des ausklingenden Wilden Westens eintauchen.

  6. Social activities, self-efficacy, game attitudes, and game addiction.

    Science.gov (United States)

    Jeong, Eui Jun; Kim, Doo Hwan

    2011-04-01

    This study examines whether social activities with parents, online and offline social self-efficacy, and attitudes toward gaming are associated with the degree of game addiction among adolescents. Using data from a survey of 600 middle- and high-school students in South Korea, we tested the relationships of personal characteristics (grade point average and time spent on gaming each day), social self-efficacy (both on- and offline), general social activities (with parents, friends, and teachers), gaming activities with parents, and attitudes toward gaming (those of self, parents, friends, and teachers) with the degree of game addiction. In addition, we conducted ANOVA tests to determine the differences among three groups: non-addicts (NA), possible (mild or moderate) addicts (PA), and Internet addicts (IA). The results show that social self-efficacy in the real world (offline) was negatively related with the degree of game addiction, whereas social self-efficacy in the virtual world (online) indicated a positive association. Social activities with parents are negatively associated with game addiction, although no relationship is found between gaming activities with parents and game addiction. Parental attitude toward gaming has a negative relationship with the addiction. Results and implications are discussed.

  7. Gender and computer games / video games : girls’ perspective orientation

    OpenAIRE

    Yan, Jingjing

    2010-01-01

    The topic of this thesis is “Gender Differences in Computer games/ Video games Industry”. Due to rapid development in technology and popularization of computers all around the world, computer games have already become a kind of common entertainment. Because computer games were designed especially for boys at the very beginning, there are still some remaining barriers when training female game designers and expanding game markets among female players.This thesis is mainly based on two studies ...

  8. General game playing

    CERN Document Server

    Genesereth, Michael

    2014-01-01

    General game players are computer systems able to play strategy games based solely on formal game descriptions supplied at ""runtime"" (n other words, they don't know the rules until the game starts). Unlike specialized game players, such as Deep Blue, general game players cannot rely on algorithms designed in advance for specific games; they must discover such algorithms themselves. General game playing expertise depends on intelligence on the part of the game player and not just intelligence of the programmer of the game player.GGP is an interesting application in its own right. It is intell

  9. Verification station for Sandia/Rockwell Plutonium Protection system

    International Nuclear Information System (INIS)

    Nicholson, N.; Hastings, R.D.; Henry, C.N.; Millegan, D.R.

    1979-04-01

    A verification station has been designed to confirm the presence of plutonium within a container module. These container modules [about 13 cm (5 in.) in diameter and 23 cm (9 in.) high] hold sealed food-pack cans containing either plutonium oxide or metal and were designed by Sandia Laboratories to provide security and continuous surveillance and safety. After the plutonium is placed in the container module, it is closed with a solder seal. The verification station discussed here is used to confirm the presence of plutonium in the container module before it is placed in a carousel-type storage array inside the plutonium storage vault. This measurement represents the only technique that uses nuclear detectors in the plutonium protection system

  10. Sandia reactor kinetics codes: SAK and PK1D

    International Nuclear Information System (INIS)

    Pickard, P.S.; Odom, J.P.

    1978-01-01

    The Sandia Kinetics code (SAK) is a one-dimensional coupled thermal-neutronics transient analysis code for use in simulation of reactor transients. The time-dependent cross section routines allow arbitrary time-dependent changes in material properties. The one-dimensional heat transfer routines are for cylindrical geometry and allow arbitrary mesh structure, temperature-dependent thermal properties, radiation treatment, and coolant flow and heat-transfer properties at the surface of a fuel element. The Point Kinetics 1 Dimensional Heat Transfer Code (PK1D) solves the point kinetics equations and has essentially the same heat-transfer treatment as SAK. PK1D can address extended reactor transients with minimal computer execution time

  11. Update on Engine Combustion Research at Sandia National Laboratories

    International Nuclear Information System (INIS)

    Jay Keller; Gurpreet Singh

    2001-01-01

    The objectives of this paper are to describe the research efforts in diesel engine combustion at Sandia National Laboratories' Combustion Research Facility and to provide recent experimental results. We have four diesel engine experiments supported by the Department of Energy, Office of Heavy Vehicle Technologies: a one-cylinder version of a Cummins heavy-duty engine, a diesel simulation facility, a one-cylinder Caterpillar engine to evaluate combustion of alternative fuels, and a homogeneous-charge, compression ignition (HCCI) engine. Recent experimental results of diesel combustion research will be discussed and a description will be given of our HCCI experimental program and of our HCCI modeling work

  12. Sandia and NJ TRANSIT Authority Developing Resilient Power Grid

    Energy Technology Data Exchange (ETDEWEB)

    Hanley, Charles J. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Ellis, Abraham [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2014-11-01

    Through the memorandum of understanding between the Depratment of Energy (DOE), the New Jersey Transit Authority (NJ Transit), and the New Jersey Board of Public Utilities, Sandia National Labs is assisting NJ Transit in developing NJ TransitGrid: an electric microgrid that will include a large-scale gas-fired generation facility and distributed energy resources (photovoltaics [PV], energy storage, electric vehicles, combined heat and power [CHP]) to supply reliable power during storms or other times of significant power failure. The NJ TransitGrid was awarded $410M from the Department of Transportation to develop a first-of-its-kind electric microgrid capable of supplying highly-reliable power.

  13. A report on FY06 IPv6 deployment activities and issues at Sandia National Laboratories.

    Energy Technology Data Exchange (ETDEWEB)

    Tolendino, Lawrence F.; Eldridge, John M.; Hu, Tan Chang

    2006-06-01

    Internet Protocol version 4 (IPv4) has been a mainstay of the both the Internet and corporate networks for delivering network packets to the desired destination. However, rapid proliferation of network appliances, evolution of corporate networks, and the expanding Internet has begun to stress the limitations of the protocol. Internet Protocol version 6 (IPv6) is the replacement protocol that overcomes the constraints of IPv4. IPv6 deployment in government network backbones has been mandated to occur by 2008. This paper explores the readiness of the Sandia National Laboratories' network backbone to support IPv6, the issues that must be addressed before a deployment begins, and recommends the next steps to take to comply with government mandates. The paper describes a joint, work effort of the Sandia National Laboratories ASC WAN project team and members of the System Analysis & Trouble Resolution and Network System Design & Implementation Departments.

  14. Game and Digital Culture: A Study on Hay Day Game

    Directory of Open Access Journals (Sweden)

    Mia Angeline

    2016-01-01

    Full Text Available Digital games are a commercial product developed and distributed by media companies and often uses characters or scenarios of movies, books, and comics. The digital game play comes from individual media consumption patterns. Playing digital games also offer experience and satisfaction based on interactive communication technologies and immersive gameplay. In this digital age, digital games became more social-based, which means they implement the need to invite friends on social media to come into play and help each other in the game. The problems of this study was to determine what factors make Hay Day popular among the players and to find out how Hay Day changing the social patterns interaction of the players. This study aims to look at the functions of digital games in the context of communication with relations in social media and why certain games can achieve very high popularity, while other games failed miserably. This research focuses on Hay Day. The method used is descriptive qualitative approach with case study method. Data collection is using interviews with players active in the game, as well as observation and literature studies. The results showed that a game may gain popularity if someone has a social media environment prior to play. Interactive concept, simulation, and fantasy game technology are also the reason Hay Day became very popular. The perception that the digital game player who formerly regarded as anti-social experience has shifted in the concept of digital game-based social bookmark. Players who have a lot of friends in games are seen as someone who has a lot of friends and a high social level. This is in line with the functions of a traditional game in Indonesian culture, where the region has a wide variety of games to be played together and motivate positive social interaction. Function of digital games also increased, other than playing the game as entertainment, but also now the game became one of the effective

  15. Population Games, Stable Games, and Passivity

    Directory of Open Access Journals (Sweden)

    Michael J. Fox

    2013-10-01

    Full Text Available The class of “stable games”, introduced by Hofbauer and Sandholm in 2009, has the attractive property of admitting global convergence to equilibria under many evolutionary dynamics. We show that stable games can be identified as a special case of the feedback-system-theoretic notion of a “passive” dynamical system. Motivated by this observation, we develop a notion of passivity for evolutionary dynamics that complements the definition of the class of stable games. Since interconnections of passive dynamical systems exhibit stable behavior, we can make conclusions about passive evolutionary dynamics coupled with stable games. We show how established evolutionary dynamics qualify as passive dynamical systems. Moreover, we exploit the flexibility of the definition of passive dynamical systems to analyze generalizations of stable games and evolutionary dynamics that include forecasting heuristics as well as certain games with memory.

  16. Pollution prevention opportunity assessment for Sandia National Laboratories/California recycling programs.

    Energy Technology Data Exchange (ETDEWEB)

    Wrons, Ralph Jordan; Vetter, Douglas Walter

    2007-07-01

    This Pollution Prevention Opportunity Assessment (PPOA) was conducted for the Sandia National Laboratories/California (SNL/CA) Environmental Management Department between May 2006 and March 2007, to evaluate the current site-wide recycling program for potential opportunities to improve the efficiency of the program. This report contains a summary of the information collected and analyses performed with recommended options for implementation. The SNL/NM Pollution Prevention (P2) staff worked with the SNL/CA P2 Staff to arrive at these options.

  17. From Game Design Elements to Gamefulness: Defining “Gamification”

    DEFF Research Database (Denmark)

    Deterding, Sebastian; Dixon, Dan; Khaled, Rilla

    2011-01-01

    Recent years have seen a rapid proliferation of mass-market consumer software that takes inspiration from video games. Usually summarized as “gamification”, this trend connects to a sizeable body of existing concepts and research in human- computer interaction and game studies, such as serious...... games, pervasive games, alternate reality games, or playful design. However, it is not clear how “gamification” relates to these, whether it denotes a novel phenomenon, and how to define it. Thus, in this paper we investigate “gamification” and the historical origins of the term in relation...... to precursors and similar concepts. It is suggested that “gamified” applications provide insight into novel, gameful phenomena complementary to playful phenomena. Based on our research, we propose a definition of “gamification” as the use of game design elements in non-game contexts....

  18. Mining Experiential Patterns from Game-Logs of Board Game

    Directory of Open Access Journals (Sweden)

    Liang Wang

    2015-01-01

    Full Text Available In board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible approach to mine experiential patterns from increasing game-logs. The computer player improves its strategies by utilizing these growing patterns, just as it acquires experience. To evaluate the effect and performance of the approach, we designed a sample board game as a test platform and elaborated an experiment consisting of a series of tests. Experimental results show that our approach is effective and efficient.

  19. Game theory : Noncooperative games

    NARCIS (Netherlands)

    van Damme, E.E.C.; Wright, J.

    2015-01-01

    We describe noncooperative game models and discuss game theoretic solution concepts. Some applications are also noted. Conventional theory focuses on the question ‘how will rational players play?’, and has the Nash equilibrium at its core. We discuss this concept and its interpretations, as well as

  20. Serious Gaming and Social Connect—Games for Good (SGSC 2012)

    CERN Document Server

    Ko, Ryan; Marsh, Tim; Trends and Applications of Serious Gaming and Social Media

    2014-01-01

    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of serious games have been used to address specific problems in the real world.  The topics that will be present in this book includes future of serious games and immersive technologies and their impact on society; online and mobile games; achievement systems in serious games; persuasive technology and games for saving and money management; malware analytics for social networking; serious games for mental health interventions; educational implications of social network games; learning and acquiring subject knowledge using serious games in classrooms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games. The major part of this book comprises of papers ...

  1. Game mechanics engine

    OpenAIRE

    Magnusson, Lars V

    2011-01-01

    Game logic and game rules exists in all computer games, but they are created di erently for all game engines. This game engine dependency exists because of how the internal object model is implemented in the engine, as a place where game logic data is intermingled with the data needed by the low- level subsystems. This thesis propose a game object model design, based on existing theory, that removes this dependency and establish a general game logic framework. The thesis the...

  2. LANMAS alpha configured for Sandia National Laboratories and Paducah Gaseous Diffusion Plant

    International Nuclear Information System (INIS)

    Woychick, M.R.; Bracey, J.T.; Kern, E.A.; Alvarado, A.

    1993-07-01

    Los Alamos National Laboratory and the Westinghouse Hanford Company have been working jointly for the past 2 years to develop LANMAS (Local Area Network Material Accountability System), the next generation of a US Department of Energy nuclear material accountability system. LANMAS is being designed to reflect the broad-based needs of the US Department of Energy's Material Control ampersand Accountability and Nuclear Materials Management communities, and its developers believe that significant cost savings can be achieved by implementing LANMAS complex-wide, where feasible. LANMAS is being designed so that it is transportable to appropriate US Department of Energy sites. To accomplish this, LANMAS will be configurable to local site work culture. Many US Department of Energy sites are interested in the LANMAS project, and several have participated in its development; some have committed resources. The original LANMAS project team included representatives from the Hanford Site and Los Alamos. As of June 1993, the following sites have also supported the project: Sandia National Laboratory Albuquerque; Sandia National Laboratory Livermore; Paducah Gaseous Diffusion Plant; Lawrence Livermore National Laboratory; Bettis Atomic Power Laboratory; and Knolls Atomic Power Laboratory. In addition, LANMAS is being targeted as a candidate for the US Department of Energy Complex 21, a project designed to restructure the nation's nuclear weapons complex

  3. Individual differences in motives, preferences, and pathology in video games: The gaming attitudes, motives, and experiences scales (GAMES

    Directory of Open Access Journals (Sweden)

    Joseph eHilgard

    2013-09-01

    Full Text Available A new measure of individual habits and preferences in video game use is developed in order to better study the risk factors of pathological game use (i.e., excessively frequent or prolonged use, sometimes called game addiction. This measure was distributed to internet message boards for game enthusiasts and to college undergraduates. An exploratory factor analysis identified 9 factors: Story, Violent Catharsis, Violent Reward, Social Interaction, Escapism, Loss-Sensitivity, Customization, Grinding, and Autonomy. These factors demonstrated excellent fit in a subsequent confirmatory factor analysis, and, importantly, were found to reliably discriminate between inter-individual game preferences (e.g., Super Mario Brothers as compared to Call of Duty. Moreover, three factors were significantly related to pathological game use: the use of games to escape daily life, the use of games as a social outlet, and positive attitudes towards the steady accumulation of in-game rewards. The current research identifies individual preferences and motives relevant to understanding video game players’ evaluations of different games and risk factors for pathological video game use.

  4. Individual differences in motives, preferences, and pathology in video games: the gaming attitudes, motives, and experiences scales (GAMES).

    Science.gov (United States)

    Hilgard, Joseph; Engelhardt, Christopher R; Bartholow, Bruce D

    2013-01-01

    A new measure of individual habits and preferences in video game use is developed in order to better study the risk factors of pathological game use (i.e., excessively frequent or prolonged use, sometimes called "game addiction"). This measure was distributed to internet message boards for game enthusiasts and to college undergraduates. An exploratory factor analysis identified 9 factors: Story, Violent Catharsis, Violent Reward, Social Interaction, Escapism, Loss-Sensitivity, Customization, Grinding, and Autonomy. These factors demonstrated excellent fit in a subsequent confirmatory factor analysis, and, importantly, were found to reliably discriminate between inter-individual game preferences (e.g., Super Mario Brothers as compared to Call of Duty). Moreover, three factors were significantly related to pathological game use: the use of games to escape daily life, the use of games as a social outlet, and positive attitudes toward the steady accumulation of in-game rewards. The current research identifies individual preferences and motives relevant to understanding video game players' evaluations of different games and risk factors for pathological video game use.

  5. Individual differences in motives, preferences, and pathology in video games: the gaming attitudes, motives, and experiences scales (GAMES)

    Science.gov (United States)

    Hilgard, Joseph; Engelhardt, Christopher R.; Bartholow, Bruce D.

    2013-01-01

    A new measure of individual habits and preferences in video game use is developed in order to better study the risk factors of pathological game use (i.e., excessively frequent or prolonged use, sometimes called “game addiction”). This measure was distributed to internet message boards for game enthusiasts and to college undergraduates. An exploratory factor analysis identified 9 factors: Story, Violent Catharsis, Violent Reward, Social Interaction, Escapism, Loss-Sensitivity, Customization, Grinding, and Autonomy. These factors demonstrated excellent fit in a subsequent confirmatory factor analysis, and, importantly, were found to reliably discriminate between inter-individual game preferences (e.g., Super Mario Brothers as compared to Call of Duty). Moreover, three factors were significantly related to pathological game use: the use of games to escape daily life, the use of games as a social outlet, and positive attitudes toward the steady accumulation of in-game rewards. The current research identifies individual preferences and motives relevant to understanding video game players' evaluations of different games and risk factors for pathological video game use. PMID:24058355

  6. Application of elasticity theory at Sandia Labortories

    International Nuclear Information System (INIS)

    Davison, L.

    1975-01-01

    Examples are given of the application of linear elasticity theory to the solution of practical problems encountered at Sandia Laboratories. It is being applied to a very broad range of problems: those in one, two, and three spatial dimensions, some involving static and some dynamic response, to materials having isotropic and anisotropic symmetry, to homogeneous and inhomogeneous bodies, etc. Various extensions of the theory to include electric, magnetic and thermal effects, to account for material microstructure, for radiation and spall damage, chemical reactions, and other phenomena have been developed and/or applied. In some applications linear elasticity represents the physics of a problem well and is the theory of choice. In others the theory was used because it lent insight into a larger problem that was also attacked by means of other theories and/or experiment, and in some cases it serves as a part of a more encompassing theory

  7. Personalised gaming

    NARCIS (Netherlands)

    Bakkes, S.; Tan, C.T.; Pisan, Y.

    2012-01-01

    This article focuses on personalised games, which we define as games that utilise player models for the purpose of tailoring the game experience to the individual player. The main contribution of the article is a motivation for personalised gaming, supported by an extensive overview of scientific

  8. Graphical programming at Sandia National Laboratories

    International Nuclear Information System (INIS)

    McDonald, M.J.; Palmquist, R.D.; Desjarlais, L.

    1993-09-01

    Sandia has developed an advanced operational control system approach, called Graphical Programming, to design, program, and operate robotic systems. The Graphical Programming approach produces robot systems that are faster to develop and use, safer in operation, and cheaper overall than altemative teleoperation or autonomous robot control systems. Graphical Programming also provides an efficient and easy-to-use interface to traditional robot systems for use in setup and programming tasks. This paper provides an overview of the Graphical Programming approach and lists key features of Graphical Programming systems. Graphical Programming uses 3-D visualization and simulation software with intuitive operator interfaces for the programming and control of complex robotic systems. Graphical Programming Supervisor software modules allow an operator to command and simulate complex tasks in a graphic preview mode and, when acceptable, command the actual robots and monitor their motions with the graphic system. Graphical Programming Supervisors maintain registration with the real world and allow the robot to perform tasks that cannot be accurately represented with models alone by using a combination of model and sensor-based control

  9. Distributed medical image analysis and diagnosis through crowd-sourced games: a malaria case study.

    Science.gov (United States)

    Mavandadi, Sam; Dimitrov, Stoyan; Feng, Steve; Yu, Frank; Sikora, Uzair; Yaglidere, Oguzhan; Padmanabhan, Swati; Nielsen, Karin; Ozcan, Aydogan

    2012-01-01

    In this work we investigate whether the innate visual recognition and learning capabilities of untrained humans can be used in conducting reliable microscopic analysis of biomedical samples toward diagnosis. For this purpose, we designed entertaining digital games that are interfaced with artificial learning and processing back-ends to demonstrate that in the case of binary medical diagnostics decisions (e.g., infected vs. uninfected), with the use of crowd-sourced games it is possible to approach the accuracy of medical experts in making such diagnoses. Specifically, using non-expert gamers we report diagnosis of malaria infected red blood cells with an accuracy that is within 1.25% of the diagnostics decisions made by a trained medical professional.

  10. Distributed medical image analysis and diagnosis through crowd-sourced games: a malaria case study.

    Directory of Open Access Journals (Sweden)

    Sam Mavandadi

    Full Text Available In this work we investigate whether the innate visual recognition and learning capabilities of untrained humans can be used in conducting reliable microscopic analysis of biomedical samples toward diagnosis. For this purpose, we designed entertaining digital games that are interfaced with artificial learning and processing back-ends to demonstrate that in the case of binary medical diagnostics decisions (e.g., infected vs. uninfected, with the use of crowd-sourced games it is possible to approach the accuracy of medical experts in making such diagnoses. Specifically, using non-expert gamers we report diagnosis of malaria infected red blood cells with an accuracy that is within 1.25% of the diagnostics decisions made by a trained medical professional.

  11. Game theory and experimental games the study of strategic interaction

    CERN Document Server

    Colman, Andrew M

    1982-01-01

    Game Theory and Experimental Games: The Study of Strategic Interaction is a critical survey of the essential ideas of game theory and the findings of empirical research on strategic interaction. Some experiments using lifelike simulations of familiar kinds of strategic interactions are presented, and applications of game theory to the study of voting, the theory of evolution, and moral philosophy are discussed.Comprised of 13 chapters, this volume begins with an informal definition of game theory and an outline of the types of social situations to which it applies. Games of skill, games of cha

  12. Cognitive behavioral game design: a unified model for designing serious games.

    Science.gov (United States)

    Starks, Katryna

    2014-01-01

    Video games have a unique ability to engage, challenge, and motivate, which has led teachers, psychology specialists, political activists and health educators to find ways of using them to help people learn, grow and change. Serious games, as they are called, are defined as games that have a primary purpose other than entertainment. However, it is challenging to create games that both educate and entertain. While game designers have embraced some psychological concepts such as flow and mastery, understanding how these concepts work together within established psychological theory would assist them in creating effective serious games. Similarly, game design professionals have understood the propensity of video games to teach while lamenting that educators do not understand how to incorporate educational principles into game play in a way that preserves the entertainment. Bandura (2006) social cognitive theory (SCT) has been used successfully to create video games that create positive behavior outcomes, and teachers have successfully used Gardner's (1983) theory of multiple intelligences (MIs) to create engaging, immersive learning experiences. Cognitive behavioral game design is a new framework that incorporates SCT and MI with game design principles to create a game design blueprint for serious games.

  13. Technical comparison of the commercialized Racon model 21000 Portable, Reconfigurable Line Sensor (PRLS) and original Sandia/USAF prototype

    International Nuclear Information System (INIS)

    Blattman, D.A.

    1993-01-01

    The military has been moving from a global strategic response with fixed site asset protection to regional tactical response requirements. This change necessitates high security sensor systems that can be easily relocated and rapidly placed in operation by unskilled operators. The Portable, Reconfigurable Line Sensor (PRLS) was developed by Sandia National Laboratories with United States Air Force funding. Racon, Inc. is now commercializing the PRLS through a Cooperative Research and Development Agreement (CRDA) with the United States Air Force. The commercialized design of the new PRLS bi-static radar sensor benefits from the extensive field testing of the original Sandia/USAF-developed engineering prototype systems of the 1980s. Tests conducted in hot, cold, wind, rain, and snow conditions verified exceptional intruder detection capability, resistance to spoofing attempts, and insusceptibility to mutual interference and nuisance alarms caused by birds or small animals. The use of 1990's implementation technology combined with extensive testing information has resulted in significant product performance enhancements as well as cost savings. This paper compares technical features of the original Sandia/USAF prototypes with the new commercialized Racon model 21000 Portable, Reconfigurable Line Sensor. The PRLS advances the art of outdoor security to meet the Relocatable Sensor System (RSS) challenge of the 1990s

  14. Sandia National Laboratories, California Hazardous Materials Management Program annual report : February 2009.

    Energy Technology Data Exchange (ETDEWEB)

    Brynildson, Mark E.

    2009-02-01

    The annual program report provides detailed information about all aspects of the Sandia National Laboratories, California (SNL/CA) Hazardous Materials Management Program. It functions as supporting documentation to the SNL/CA Environmental anagement ystem Program Manual. This program annual report describes the activities undertaken during the past year, and activities planned in future years to implement the Hazardous Materials Management Program, one of six programs that supports environmental management at SNL/CA.

  15. Using Sandia's Z Machine and Density Functional Theory Simulations to Understand Planetary Materials

    Science.gov (United States)

    Root, Seth

    2017-06-01

    The use of Z, NIF, and Omega have produced many breakthrough results in high pressure physics. One area that has greatly benefited from these facilities is the planetary sciences. The high pressure behavior of planetary materials has implications for numerous geophysical and planetary processes. The continuing discovery of exosolar super-Earths demonstrates the need for accurate equation of state data to better inform our models of their interior structures. Planetary collision processes, such as the moon-forming giant impact, require understanding planetary materials over a wide-range of pressures and temperatures. Using Z, we examined the shock compression response of some common planetary materials: MgO, Mg2SiO4, and Fe2O3 (hematite). We compare the experimental shock compression measurements with density functional theory (DFT) based quantum molecular dynamics (QMD) simulations. The combination of experiment and theory provides clearer understanding of planetary materials properties at extreme conditions. Sandia National Laboratories is a multi-mission laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000.

  16. Description of heat flux measurement methods used in hydrocarbon and propellant fuel fires at Sandia.

    Energy Technology Data Exchange (ETDEWEB)

    Nakos, James Thomas

    2010-12-01

    The purpose of this report is to describe the methods commonly used to measure heat flux in fire applications at Sandia National Laboratories in both hydrocarbon (JP-8 jet fuel, diesel fuel, etc.) and propellant fires. Because these environments are very severe, many commercially available heat flux gauges do not survive the test, so alternative methods had to be developed. Specially built sensors include 'calorimeters' that use a temperature measurement to infer heat flux by use of a model (heat balance on the sensing surface) or by using an inverse heat conduction method. These specialty-built sensors are made rugged so they will survive the environment, so are not optimally designed for ease of use or accuracy. Other methods include radiometers, co-axial thermocouples, directional flame thermometers (DFTs), Sandia 'heat flux gauges', transpiration radiometers, and transverse Seebeck coefficient heat flux gauges. Typical applications are described and pros and cons of each method are listed.

  17. Shear dominated failure in the 'hat' specimen from the 2013 Sandia Fracture Challenge.

    Energy Technology Data Exchange (ETDEWEB)

    Corona, Edmundo [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2016-11-01

    The objective of this memo is to present a brief report of the progress achieved during FY2016 on the investigation of ductile failure in the 2013 Sandia Fracture Challenge specimen. It is a follow-up to the results of an experimental investigation presented in [1]. The experi- mental investigation was conducted with both the original steel A286 material used in the fracture challenge as well as with Al 7075-T651. The new results include further microscopy work for the steel A286 specimens, failure criterion veri cation for both materials and the implementation of a nite element model containing `material imperfections' to simulate the limit load in the response of the steel A286 specimens. Funding used to conduct the work presented here was provided by the ASC V&V program on validation of shear failure (Benjamin Reedlunn, PI) and from Sandia's LDRD program. This memo assumes that the reader is familiar with the material in [1].

  18. Playing Games with Timed Games

    DEFF Research Database (Denmark)

    David, Alexandre; Larsen, Kim Guldstrand; Chatain, Thomas

    2009-01-01

    In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. Following the example of timed simulation between timed automata, we define timed alternating simulation as a preorder between timed game automata......, which preserves controllability. We define a method to reduce the timed alternating simulation problem to a safety game. We show how timed alternating simulation can be used to control efficiently a partially observable system. This method is illustrated by a generic case study....

  19. Game Studies

    NARCIS (Netherlands)

    Raessens, J.F.F.

    2016-01-01

    This entry describes game studies as a dynamic interdisciplinary field of academic study and research that focuses on digital games and play in a wide variety of social and cultural contexts. It examines the history of game studies from its prehistory, when games were looked at as part of other

  20. Game theory

    DEFF Research Database (Denmark)

    Hendricks, Vincent F.

    Game Theory is a collection of short interviews based on 5 questions presented to some of the most influential and prominent scholars in game theory. We hear their views on game theory, its aim, scope, use, the future direction of game theory and how their work fits in these respects....

  1. Another frame, another game? : Explaining framing effects in economic games

    NARCIS (Netherlands)

    Gerlach, Philipp; Jaeger, B.; Hopfensitz, A.; Lori, E.

    2016-01-01

    Small changes in the framing of games (i.e., the way in which the game situation is described to participants) can have large effects on players' choices. For example, referring to a prisoner's dilemma game as the "Community Game" as opposed to the "Wall Street Game" can double the cooperation rate

  2. Organización del Territorio de la Provincia de Sandia

    OpenAIRE

    Quispe Hurtado Nicolás

    2007-01-01

    La provincia de Sandia, está ubicada en la parte Nor-oriental del departamento de Puno, abarca una superficie de 11862.41 Km2. (16.5% de la extensión departamental), constituye una de las provincias de mayor extensión, después de Carabaya, cuenta con 50,895 habitantes (1993), de las cuales el 76.4% es rural y 23.6 % es urbana; según proyecciones por INEI para 2005 se estima 58359 habitantes, con tasa de crecimiento de 1.1 %. Políticamente está conformado por 10 distritos, los cuales no cuenta...

  3. Approximating the Value of a Concurrent Reachability Game in the Polynomial Time Hierarchy

    DEFF Research Database (Denmark)

    Frederiksen, Søren Kristoffer Stiil; Miltersen, Peter Bro

    2013-01-01

    We show that the value of a finite-state concurrent reachability game can be approximated to arbitrary precision in TFNP[NP], that is, in the polynomial time hierarchy. Previously, no better bound than PSPACE was known for this problem. The proof is based on formulating a variant of the state red...... reduction algorithm for Markov chains using arbitrary precision floating point arithmetic and giving a rigorous error analysis of the algorithm.......We show that the value of a finite-state concurrent reachability game can be approximated to arbitrary precision in TFNP[NP], that is, in the polynomial time hierarchy. Previously, no better bound than PSPACE was known for this problem. The proof is based on formulating a variant of the state...

  4. Should legislation regarding maximum Pb and Cd levels in human food also cover large game meat?

    Science.gov (United States)

    Taggart, Mark A; Reglero, Manuel M; Camarero, Pablo R; Mateo, Rafael

    2011-01-01

    Game meat may be contaminated with metals and metalloids if animals reside in anthropogenically polluted areas, or if ammunition used to kill the game contaminates the meat. Muscle tissue from red deer and wild boar shot in Ciudad Real province (Spain) in 2005-06 was analysed for As, Pb, Cu, Zn, Se and Cd. Samples were collected from hunting estates within and outside an area that has been historically used for mining, smelting and refining various metals and metalloids. Meat destined for human consumption, contained more Pb, As and Se (red deer) and Pb (boar) when harvested from animals that had resided in mined areas. Age related accumulation of Cd, Zn and As (in deer) and Cd, Cu and Se (in boar) was also observed. Two boar meat samples contained high Pb, at 352 and 2408 μg/g d.w., and these were likely to have been contaminated by Pb ammunition. Likewise, 19-84% of all samples (depending on species and sampling area) had Pb levels > 0.1 μg/g w.w., the EU maximum residue level (MRL) for farm reared meat. Between 9 and 43% of samples exceeded comparable Cd limits. Such data highlight a discrepancy between what is considered safe for human consumption in popular farmed meat (chicken, beef, lamb), and what in game may often exist. A risk assessment is presented which describes the number of meals required to exceed current tolerable weekly intakes (PTWIs) for Pb and Cd, and the potential contribution of large game consumption to such intake limit criteria. Copyright © 2010 Elsevier Ltd. All rights reserved.

  5. Altered Brain Reactivity to Game Cues After Gaming Experience.

    Science.gov (United States)

    Ahn, Hyeon Min; Chung, Hwan Jun; Kim, Sang Hee

    2015-08-01

    Individuals who play Internet games excessively show elevated brain reactivity to game-related cues. This study attempted to test whether this elevated cue reactivity observed in game players is a result of repeated exposure to Internet games. Healthy young adults without a history of excessively playing Internet games were recruited, and they were instructed to play an online Internet game for 2 hours/day for five consecutive weekdays. Two control groups were used: the drama group, which viewed a fantasy TV drama, and the no-exposure group, which received no systematic exposure. All participants performed a cue reactivity task with game, drama, and neutral cues in the brain scanner, both before and after the exposure sessions. The game group showed an increased reactivity to game cues in the right ventrolateral prefrontal cortex (VLPFC). The degree of VLPFC activation increase was positively correlated with the self-reported increase in desire for the game. The drama group showed an increased cue reactivity in response to the presentation of drama cues in the caudate, posterior cingulate, and precuneus. The results indicate that exposure to either Internet games or TV dramas elevates the reactivity to visual cues associated with the particular exposure. The exact elevation patterns, however, appear to differ depending on the type of media experienced. How changes in each of the regions contribute to the progression to pathological craving warrants a future longitudinal study.

  6. How Student Game Designers Design Learning into Games

    DEFF Research Database (Denmark)

    Weitze, Charlotte Lærke

    2017-01-01

    This investigation examined how to support students in creating learning designs for specific learning goals in analogue and digital games as a means of learning. The study also explored the learning trajectories that emerged in the digital games created by the student learning-game designers....... The DBR study was developed through three iterations over two years, involving teachers and students in co-design processes. Together with the teachers, an overall learning design supported the learning process for students by inviting them to be their own learning designers as they designed digital...... learning games for specific learning goals in cross-disciplinary subject matters. The findings were that the students succeeded in developing and implementing specific learning goals in their games. The students also developed learning trajectories through the games by designing various learning...

  7. Brain activities associated with gaming urge of online gaming addiction.

    Science.gov (United States)

    Ko, Chih-Hung; Liu, Gin-Chung; Hsiao, Sigmund; Yen, Ju-Yu; Yang, Ming-Jen; Lin, Wei-Chen; Yen, Cheng-Fang; Chen, Cheng-Sheng

    2009-04-01

    The aim of this study was to identify the neural substrates of online gaming addiction through evaluation of the brain areas associated with the cue-induced gaming urge. Ten participants with online gaming addiction and 10 control subjects without online gaming addiction were tested. They were presented with gaming pictures and the paired mosaic pictures while undergoing functional magnetic resonance imaging (fMRI) scanning. The contrast in blood-oxygen-level dependent (BOLD) signals when viewing gaming pictures and when viewing mosaic pictures was calculated with the SPM2 software to evaluate the brain activations. Right orbitofrontal cortex, right nucleus accumbens, bilateral anterior cingulate and medial frontal cortex, right dorsolateral prefrontal cortex, and right caudate nucleus were activated in the addicted group in contrast to the control group. The activation of the region-of-interest (ROI) defined by the above brain areas was positively correlated with self-reported gaming urge and recalling of gaming experience provoked by the WOW pictures. The results demonstrate that the neural substrate of cue-induced gaming urge/craving in online gaming addiction is similar to that of the cue-induced craving in substance dependence. The above-mentioned brain regions have been reported to contribute to the craving in substance dependence, and here we show that the same areas were involved in online gaming urge/craving. Thus, the results suggest that the gaming urge/craving in online gaming addiction and craving in substance dependence might share the same neurobiological mechanism.

  8. Games-to-teach or games-to-learn unlocking the power of digital game-based learning through performance

    CERN Document Server

    Chee, Yam San

    2016-01-01

    The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated. Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) an explication of the differenc...

  9. Versatility and addiction in gaming: the number of video-game genres played is associated with pathological gaming in male adolescents.

    Science.gov (United States)

    Donati, Maria Anna; Chiesi, Francesca; Ammannato, Giulio; Primi, Caterina

    2015-02-01

    This study tested the predictive power of gaming versatility (i.e., the number of video game genres engaged in) on game addiction in male adolescents, controlling for time spent on gaming. Participants were 701 male adolescents attending high school (Mage=15.6 years). Analyses showed that pathological gaming was predicted not only by higher time spent on gaming, but also by participation in a greater number of video game genres. Specifically, the wider the array of video game genres played, the higher were the negative consequences caused by gaming. Findings show that versatility can be considered as one of the behavioral risk factors related to gaming addiction, which may be characterized by a composite and diversified experience with video games. This study suggests that educational efforts designed to prevent gaming addiction among youth may also be focused on adolescents' engagement in different video games.

  10. Cognitive behavioral game design: a unified model for designing serious games

    Directory of Open Access Journals (Sweden)

    Katryna eStarks

    2014-02-01

    Full Text Available Video games have a unique ability to engage, challenge, and motivate, which has led teachers, psychology specialists, political activists and health educators to find ways of using them to help people learn, grow and change. Serious games, as they are called, are defined as games that have a primary purpose other than entertainment. However, it is challenging to create games that both educate and entertain. While game designers have embraced some psychological concepts such as flow and mastery, understanding how these concepts work together within established psychological theory would assist them in creating effective serious games. Similarly, game design professionals have understood the propensity of video games to teach while lamenting that educators do not understand how to incorporate educational principles into game play in a way that preserves the entertainment. Albert Bandura’s (1998 social cognitive theory (SCT has been used successfully to create video games that create positive behavior outcomes, and teachers have successfully used Howard Gardner’s (1983 theory of multiple intelligences (MI to create engaging, immersive learning experiences. Cognitive behavioral game design is a new framework that incorporates Social Cognitive Theory (SCT and Multiple Intelligences (MI with game design principles to create a game design blueprint for serious games.

  11. Constructionist Gaming: Understanding the Benefits of Making Games for Learning

    Science.gov (United States)

    Kafai, Yasmin B.; Burke, Quinn

    2015-01-01

    There has been considerable interest in examining the educational potential of playing video games. One crucial element, however, has traditionally been left out of these discussions—namely, children's learning through making their own games. In this article, we review and synthesize 55 studies from the last decade on making games and learning. We found that the majority of studies focused on teaching coding and academic content through game making, and that few studies explicitly examined the roles of collaboration and identity in the game making process. We argue that future discussions of serious gaming ought to be more inclusive of constructionist approaches to realize the full potential of serious gaming. Making games, we contend, not only more genuinely introduces children to a range of technical skills but also better connects them to each other, addressing the persistent issues of access and diversity present in traditional digital gaming cultures. PMID:27019536

  12. An overview of equipment survivability studies at Sandia National Labs. (SNL): Chapter 3

    International Nuclear Information System (INIS)

    Bonzon, L.L.; Craft, C.M.; McCulloch, W.H.; Sebrell, W.A.

    1983-01-01

    The USNRC sponsors a number of programs at Sandia National Laboratories (SNL) specifically addressing safety-related equipment survivability. The major thrust of these programs has been the physical testing of equipment. Test results illustrate the importance of a dedicated equipment design effort giving particular attention to the safety implications of the equipment operation. Several equipment survivability tests here have revealed equipment design and test-related deficiencies

  13. Enhancing cognition with video games: a multiple game training study.

    Directory of Open Access Journals (Sweden)

    Adam C Oei

    Full Text Available Previous evidence points to a causal link between playing action video games and enhanced cognition and perception. However, benefits of playing other video games are under-investigated. We examined whether playing non-action games also improves cognition. Hence, we compared transfer effects of an action and other non-action types that required different cognitive demands.We instructed 5 groups of non-gamer participants to play one game each on a mobile device (iPhone/iPod Touch for one hour a day/five days a week over four weeks (20 hours. Games included action, spatial memory, match-3, hidden- object, and an agent-based life simulation. Participants performed four behavioral tasks before and after video game training to assess for transfer effects. Tasks included an attentional blink task, a spatial memory and visual search dual task, a visual filter memory task to assess for multiple object tracking and cognitive control, as well as a complex verbal span task. Action game playing eliminated attentional blink and improved cognitive control and multiple-object tracking. Match-3, spatial memory and hidden object games improved visual search performance while the latter two also improved spatial working memory. Complex verbal span improved after match-3 and action game training.Cognitive improvements were not limited to action game training alone and different games enhanced different aspects of cognition. We conclude that training specific cognitive abilities frequently in a video game improves performance in tasks that share common underlying demands. Overall, these results suggest that many video game-related cognitive improvements may not be due to training of general broad cognitive systems such as executive attentional control, but instead due to frequent utilization of specific cognitive processes during game play. Thus, many video game training related improvements to cognition may be attributed to near-transfer effects.

  14. Enhancing Cognition with Video Games: A Multiple Game Training Study

    Science.gov (United States)

    Oei, Adam C.; Patterson, Michael D.

    2013-01-01

    Background Previous evidence points to a causal link between playing action video games and enhanced cognition and perception. However, benefits of playing other video games are under-investigated. We examined whether playing non-action games also improves cognition. Hence, we compared transfer effects of an action and other non-action types that required different cognitive demands. Methodology/Principal Findings We instructed 5 groups of non-gamer participants to play one game each on a mobile device (iPhone/iPod Touch) for one hour a day/five days a week over four weeks (20 hours). Games included action, spatial memory, match-3, hidden- object, and an agent-based life simulation. Participants performed four behavioral tasks before and after video game training to assess for transfer effects. Tasks included an attentional blink task, a spatial memory and visual search dual task, a visual filter memory task to assess for multiple object tracking and cognitive control, as well as a complex verbal span task. Action game playing eliminated attentional blink and improved cognitive control and multiple-object tracking. Match-3, spatial memory and hidden object games improved visual search performance while the latter two also improved spatial working memory. Complex verbal span improved after match-3 and action game training. Conclusion/Significance Cognitive improvements were not limited to action game training alone and different games enhanced different aspects of cognition. We conclude that training specific cognitive abilities frequently in a video game improves performance in tasks that share common underlying demands. Overall, these results suggest that many video game-related cognitive improvements may not be due to training of general broad cognitive systems such as executive attentional control, but instead due to frequent utilization of specific cognitive processes during game play. Thus, many video game training related improvements to cognition may be

  15. Enhancing cognition with video games: a multiple game training study.

    Science.gov (United States)

    Oei, Adam C; Patterson, Michael D

    2013-01-01

    Previous evidence points to a causal link between playing action video games and enhanced cognition and perception. However, benefits of playing other video games are under-investigated. We examined whether playing non-action games also improves cognition. Hence, we compared transfer effects of an action and other non-action types that required different cognitive demands. We instructed 5 groups of non-gamer participants to play one game each on a mobile device (iPhone/iPod Touch) for one hour a day/five days a week over four weeks (20 hours). Games included action, spatial memory, match-3, hidden- object, and an agent-based life simulation. Participants performed four behavioral tasks before and after video game training to assess for transfer effects. Tasks included an attentional blink task, a spatial memory and visual search dual task, a visual filter memory task to assess for multiple object tracking and cognitive control, as well as a complex verbal span task. Action game playing eliminated attentional blink and improved cognitive control and multiple-object tracking. Match-3, spatial memory and hidden object games improved visual search performance while the latter two also improved spatial working memory. Complex verbal span improved after match-3 and action game training. Cognitive improvements were not limited to action game training alone and different games enhanced different aspects of cognition. We conclude that training specific cognitive abilities frequently in a video game improves performance in tasks that share common underlying demands. Overall, these results suggest that many video game-related cognitive improvements may not be due to training of general broad cognitive systems such as executive attentional control, but instead due to frequent utilization of specific cognitive processes during game play. Thus, many video game training related improvements to cognition may be attributed to near-transfer effects.

  16. Current Sandia programs and laboratory facilities for tritium research

    International Nuclear Information System (INIS)

    Swansiger, W.A.; West, L.A.

    1975-01-01

    Currently envisioned fusion reactor systems will contain substantial quantities of tritium. Strict control of the overall tritium inventory and environmental safety considerations require an accurate knowledge of the behavior of this isotope in the presence of Controlled Thermonuclear Reactor (CTR) materials. A 14,000 ft 2 laboratory for tritium research is currently under construction at Sandia Laboratories in Livermore. Details about the laboratory in general are provided. Results from studies of hydrogen isotope diffusion in surface-characterized metals will be presented. Details of two permeation systems (one for hydrogen and deuterium, the other for tritium) will be discussed. Data will also be presented concerning the gettering of hydrogen isotopes and application to CTR collector designs. (auth)

  17. Drinking Game Studies

    DEFF Research Database (Denmark)

    Debus, Michael S.

    2016-01-01

    The paper examines research on drinking game participation from a game studies ontological perspective, covering definition, classification and problems with the, in the studies implied, underlying ontology of drinking games.......The paper examines research on drinking game participation from a game studies ontological perspective, covering definition, classification and problems with the, in the studies implied, underlying ontology of drinking games....

  18. Game-as-Teacher: Modification by Adaptation in Learning through Game-Play

    Science.gov (United States)

    Hopper, Tim

    2011-01-01

    This paper will explore how game-play in video games as well as game centered approaches in physical education (PE) such as Teaching Games for Understanding (TGfU) can draw on complexity thinking to inform the learning process in physical education. Using the video game concept of game-as-teacher (Gee, 2007), ideas such as enabling constraints…

  19. Girls Creating Games: Challenging Existing Assumptions about Game Content

    OpenAIRE

    Denner, Jill

    2005-01-01

    In a reinforcing cycle, few females create games, and fewer girls than boys play games. According to the Interactive Digital Software Association’s 2003 survey, 72% of all video game players are male. This is unfortunate, as early game playing not only fosters specific cognitive and motor skills (Subrahmanyam, Kraut, Greenfield, & Gross, 2000), it is also a gateway to shaping the future of technology. How can we better attract, engage, and sustain the interests of girls in gaming? One str...

  20. Game theory.

    Science.gov (United States)

    Dufwenberg, Martin

    2011-03-01

    Game theory is a toolkit for examining situations where decision makers influence each other. I discuss the nature of game-theoretic analysis, the history of game theory, why game theory is useful for understanding human psychology, and why game theory has played a key role in the recent explosion of interest in the field of behavioral economics. WIREs Cogni Sci 2011 2 167-173 DOI: 10.1002/wcs.119 For further resources related to this article, please visit the WIREs website. Copyright © 2010 John Wiley & Sons, Ltd.

  1. Video games.

    Science.gov (United States)

    Funk, Jeanne B

    2005-06-01

    The video game industry insists that it is doing everything possible to provide information about the content of games so that parents can make informed choices; however, surveys indicate that ratings may not reflect consumer views of the nature of the content. This article describes some of the currently popular video games, as well as developments that are on the horizon, and discusses the status of research on the positive and negative impacts of playing video games. Recommendations are made to help parents ensure that children play games that are consistent with their values.

  2. Overview of the software for the Telemation/Sandia unattended video surveillance system

    International Nuclear Information System (INIS)

    Merillat, P.D.

    1979-10-01

    A microprocessor has been used to provide the major control functions in the Telemation/Sandia unattended video surveillance system. The software in the microprocessor provides control of the various hardware components and provides the capability of interactive communications with the operator. This document, in conjunction with the commented source listing, defines the philosophy and function of the software. It is assumed that the reader is familiar with the RCA 1802 COSMAC microprocessor and has a reasonable computer science background

  3. PROOF BY GAMES

    Science.gov (United States)

    2016-03-01

    Robot, in order to explore automated strategies ). The Game Client receives level data from the Game Server and implements the game as the player sees...formal verification domain. If formal verification problems could be turned into entertaining video games , those games could be crowd- sourced to a large...style gates that would destroy the Circuitbots. As the game evolved we found no good strategies for constraint ordering that worked significantly

  4. Altered Heart Rate Variability During Gaming in Internet Gaming Disorder.

    Science.gov (United States)

    Lee, Deokjong; Hong, Sung Jun; Jung, Young-Chul; Park, Jinsick; Kim, In Young; Namkoong, Kee

    2018-04-01

    Internet gaming disorder (IGD) is characterized by addiction to online gaming and reduced executive control, particularly when individuals are exposed to gaming-related cues. Executive control can be measured as vagally mediated heart rate variability (HRV), which corresponds to variability in the time interval between heart beats. In this study, we investigated whether individuals with IGD have altered HRV while playing online games. We hypothesized that while gaming, individuals with IGD would exhibit phasic suppression of vagally mediated HRV, which would reflect executive control dysfunction during game play. To test this, we measured the changes of HRV when young males with IGD were engaged in real-time online gaming. The changes of HRV were associated with the severity of IGD assessed by self-reports and prefrontal gray matter volume (GMV) calculated by voxel-based morphometry. We included 23 IGD subjects and 18 controls in our analyses. Changes in HRV were not statistically different between IGD subjects and controls. Within the IGD group, however, subjects showed significant decreases in high-frequency (HF) HRV during gaming. Furthermore, the degree of decrease correlated with IGD severity and prefrontal GMV. Importantly, this phasic suppression of HF-HRV in response to gaming did not occur in control subjects. In conclusion, young males with IGD showed an altered HRV response while playing an online game, reflecting their difficulties in executive control over gaming. The dynamics between executive control and reward seeking may be out of balance during game play in IGD.

  5. Iodine and Selenium Contents in Skeletal Muscles of Red Deer (Cervus elaphus, Roe Deer (Capreolus capreolus and Wild Boar (Sus scrofa in the Czech Republic

    Directory of Open Access Journals (Sweden)

    Jaroslav Kursa

    2010-01-01

    Full Text Available The objective of this study was to examine iodine and selenium contents in skeletal muscles of selected species of game animals living in regions with low iodine and selenium contents in the soil and water. Iodine content was determined in 66 samples of skeletal muscles of red deer cut out of the musculus gracilis, 32 samples and 27 samples from the same muscle of roe deer and wild boar, respectively. The shot game animals came from hunting grounds in western and southern regions of the Czech Republic and in Protected Landscape Area Šumava. In red deer muscles the average iodine content was 44.9 ± 15.2 μg I·kg-1 wet weight with the range of 6.9 to 82.0 μg I·kg-1. The lower concentration in roe deer meat with the average 39.3 ± 14.1 μg I·kg-1 and the range from 18.3 to 84.4 μg I·kg-1 may be due to differences between biotopes and food. The average iodine concentration in the musculus gracilis of wild boars was 55.9± 27.0 μg·kg-1 wet weight. Selenium content was determined in 22 samples of red deer, 51 samples of roe deer and 27 samples of wild boar skeletal muscles. The average values of selenium content in the meat of red deer, roe deer and wild boars were 16.2 ± 8.4, 36.9 ± 16.6 and 27.6 ± 19.8 μg Se·kg-1 wet weight, respectively. All three species of game animals are characterised by low content and high variability of selenium concentration in meat with the minimum value 3.9 µg and maximum value 83.3 μg·kg-1 wet weight. The study brings new data on iodine and selenium content in the muscle of game animals in the Czech Republic.

  6. Extended non-local games and monogamy-of-entanglement games.

    Science.gov (United States)

    Johnston, Nathaniel; Mittal, Rajat; Russo, Vincent; Watrous, John

    2016-05-01

    We study a generalization of non-local games-which we call extended non-local games -in which the players, Alice and Bob, initially share a tripartite quantum state with the referee. In such games, the winning conditions for Alice and Bob may depend on the outcomes of measurements made by the referee, on its part of the shared quantum state, in addition to Alice and Bob's answers to randomly selected questions. Our study of this class of games was inspired by the monogamy-of-entanglement games introduced by Tomamichel, Fehr, Kaniewski and Wehner, which they also generalize. We prove that a natural extension of the Navascués-Pironio-Acín hierarchy of semidefinite programmes converges to the optimal commuting measurement value of extended non-local games, and we prove two extensions of results of Tomamichel et al.  concerning monogamy-of-entanglement games.

  7. Gamble While You Gamble: Electronic Games in Ontario Charitable Gaming Centres.

    Science.gov (United States)

    Harrigan, Kevin; Brown, Dan; MacLaren, Vance

    Electronic Bingo games have recently appeared in Ontario Charitable Gaming Centres. Here we summarize the characteristics of this novel form of electronic gambling, and give a detailed characterization of one game. We contend that these games have structural characteristics that make them similar to modern Electronic Gaming Machines (EGMs) that feature multiline slots games. These features include a fast and continuous gaming experience, with player adjustable win size and reinforcement rate, a high frequency of losses disguised as wins, and highly salient near misses. Some of these games also have bonus rounds and provide players with a list of recent wins. We conclude that provincial and state gaming authorities should be aware that the placement of Bingo EGMs in existing Bingo facilities may increase problem gambling among an already well-established community of Bingo enthusiasts.

  8. Game injuries in relation to game schedules in the National Basketball Association.

    Science.gov (United States)

    Teramoto, Masaru; Cross, Chad L; Cushman, Daniel M; Maak, Travis G; Petron, David J; Willick, Stuart E

    2017-03-01

    Injury management is critical in the National Basketball Association (NBA), as players experience a wide variety of injuries. Recently, it has been suggested that game schedules, such as back-to-back games and four games in five days, increase the risk of injuries in the NBA. The aim of this study was to examine the association between game schedules and player injuries in the NBA. Descriptive epidemiology study. The present study analyzed game injuries and game schedules in the 2012-13 through 2014-15 regular seasons. Game injuries by game schedules and players' profiles were examined using an exact binomial test, the Fisher's exact test and the Mann-Whitney-Wilcoxon test. A Poisson regression analysis was performed to predict the number of game injuries sustained by each player from game schedules and injured players' profiles. There were a total of 681 cases of game injuries sustained by 280 different players during the three years (total N=1443 players). Playing back-to-back games or playing four games in five days alone was not associated with an increased rate of game injuries, whereas a significant positive association was found between game injuries and playing away from home (pNBA. The findings could be useful for designing optimal game schedules in the NBA as well as helping NBA teams make adjustments to minimize game injuries. Copyright © 2016 Sports Medicine Australia. Published by Elsevier Ltd. All rights reserved.

  9. Foundations of game theory noncooperative games

    CERN Document Server

    Vorob’ev, Nicolai N

    1994-01-01

    The English edition differs only slightly from the Russian original. The main struc­ tural difference is that all the material on the theory of finite noncooperative games has been collected in Chapter 2, with renumbering of the material of the remain­ ing chapters. New sections have been added in this chapter: devoted to general questions of equilibrium theory in nondegenerate games, subsections 3.9-3.17, by N.N. Vorob'ev, Jr.; and § 4, by A.G. Chernyakov; and § 5, by N.N. Vorob'ev, Jr., on the computational complexity of the process of finding equilibrium points in finite games. It should also be mentioned that subsections 3.12-3.14 in Chapter 1 were written by E.B. Yanovskaya especially for the Russian edition. The author regrets that the present edition does not reflect the important game-theoretical achievements presented in the splendid monographs by E. van Damme (on the refinement of equilibrium principles for finite games), as well as those by J.e. Harsanyi and R. Selten, and by W. Giith and B. Ka...

  10. Energy expenditure and enjoyment during video game play: differences by game type.

    Science.gov (United States)

    Lyons, Elizabeth J; Tate, Deborah F; Ward, Dianne S; Bowling, J Michael; Ribisl, Kurt M; Kalyararaman, Sriram

    2011-10-01

    Play of physically active video games may be a way to increase physical activity and/or decrease sedentary behavior, but games are not universally active or enjoyable. Active games may differ from traditional games on important attributes, which may affect frequency and intensity of play. The purpose of this study was to investigate differences in energy expenditure and enjoyment across four game types: shooter (played with traditional controllers), band simulation (guitar or drum controller), dance simulation (dance mat controller), and fitness (balance board controller). Energy expenditure (METs) and enjoyment were measured across 10 games in 100 young adults age 18-35 yr (50 women). All games except shooter games significantly increased energy expenditure over rest (P games increased energy expenditure by 322% (mean ± SD = 3.10 ± 0.89 METs) and 298% (2.91 ± 0.87 METs), which was greater than that produced by band simulation (73%, 1.28 ± 0.28 METs) and shooter games (23%, 0.91 ± 0.16 METs). However, enjoyment was higher in band simulation games than in other types (P game types (P games can significantly increase energy expended during screen time, but these games are less enjoyable than other more sedentary games, suggesting that they may be less likely to be played over time. Less active but more enjoyable video games may be a promising method for decreasing sedentary behavior.

  11. Premixed and non-premixed generated manifolds in large-eddy simulation of Sandia flame D and F

    NARCIS (Netherlands)

    Vreman, A.W.; Albrecht, B.A.; Oijen, van J.A.; Goey, de L.P.H.; Bastiaans, R.J.M.

    2008-01-01

    Premixed and nonpremixed flamelet-generated manifolds have been constructed and applied to large-eddy simulation of the piloted partially premixed turbulent flames Sandia Flame D and F. In both manifolds the chemistry is parameterized as a function of the mixture fraction and a progress variable.

  12. Learning by gaming - evaluation of an online game for children.

    Science.gov (United States)

    Lazareck, Lisa J; Farrell, David; Kostkova, Patty; Lecky, Donna M; McNulty, Cliodna A M; Weerasinghe, Dasun

    2010-01-01

    Playing computer games is widely popular among children and teenagers as an entertainment activity; meanwhile, playing computer games also provides a learning opportunity. For example, the rules of the game have to be learned by the player in order to improve his/her performance. Based on that principle, the City eHealth Research Centre (CeRC) developed a web game for 13-15 year olds, whereby the player becomes an investigator who attends the scene of an incident that involves microbes. There are four missions in total, each involving a mystery that the player needs to solve and learning objectives that need to be taught - such as antibiotic resistance and the importance of hygiene. This paper presents the results from a game evaluation that took place between July of 2009, in four UK schools (Glasgow, Gloucester, London), with 129 students; whereby 98% of the students commented positively about playing the game. Subsequently, CeRC has improved the game and developed an interactive educational games portal (www.edugames4all.com) for different age groups of web game enthusiasts.

  13. Models and games

    NARCIS (Netherlands)

    Väänänen, J.

    2011-01-01

    This gentle introduction to logic and model theory is based on a systematic use of three important games in logic: the semantic game; the Ehrenfeucht–Fraïssé game; and the model existence game. The third game has not been isolated in the literature before but it underlies the concepts of Beth

  14. The Motivational Power of Game Communities - Engaged through Game Jamming

    DEFF Research Database (Denmark)

    Reng, Lars; Schoenau-Fog, Henrik; Kofoed, Lise B.

    2013-01-01

    to develop games and to meet new people. We believe that the community building as well as the motivation and engagement due to social aspects and the desire to learn more about game development among participants at such events might have beneficial ripple effects, which are valuable to investigate more......Game jams have become a rapid growing phenomenon. Every year brings new and larger game jams. In this study, we closely followed the world’s largest single location game jam in order to explore the engagement among participants. The authors joined the organizing group of the Nordic Game Jam 2013......, and gained a favorable opportunity to observe the 470 game developers efforts during the 48 hours of non-stop development. The paper presents the results of two surveys conducted just before and after the event as well as observations during the game jam. The main motivational factors among participants were...

  15. Technical Proposal for Loading 3000 Gallon Crude Oil Samples from Field Terminal to Sandia Pressurized Tanker to Support US DOE/DOT Crude Oil Characterization Research Study

    Energy Technology Data Exchange (ETDEWEB)

    Lord, David; Allen, Raymond

    2016-10-01

    Sandia National Laboratories is seeking access to crude oil samples for a research project evaluating crude oil combustion properties in large-scale tests at Sandia National Laboratories in Albuquerque, NM. Samples must be collected from a source location and transported to Albuquerque in a tanker that complies with all applicable regulations for transportation of crude oil over public roadways. Moreover, the samples must not gain or lose any components, to include dissolved gases, from the point of loading through the time of combustion at the Sandia testing facility. In order to achieve this, Sandia designed and is currently procuring a custom tanker that utilizes water displacement in order to achieve these performance requirements. The water displacement procedure is modeled after the GPA 2174 standard “Obtaining Liquid Hydrocarbons Samples for Analysis by Gas Chromatography” (GPA 2014) that is used routinely by crude oil analytical laboratories for capturing and testing condensates and “live” crude oils, though it is practiced at the liter scale in most applications. The Sandia testing requires 3,000 gallons of crude. As such, the water displacement method will be upscaled and implemented in a custom tanker. This report describes the loading process for acquiring a ~3,000 gallon crude oil sample from commercial process piping containing single phase liquid crude oil at nominally 50-100 psig. This document contains a general description of the process (Section 2), detailed loading procedure (Section 3) and associated oil testing protocols (Section 4).

  16. Leren van games? Educatieve online games met EMERGO

    NARCIS (Netherlands)

    Nadolski, Rob

    2015-01-01

    Veel kinderen en volwassenen spelen regelmatig spellen (games) ter ontspanning en in toenemende mate zijn dit digitale games. Hoewel de mensheid al heel lang zulke entertainment games speelt is het pas relatief recent (ongeveer sinds de eerste helft van de vorige eeuw ) dat er aandacht is gekomen

  17. Sandia's recent results in particle beam fusion research

    International Nuclear Information System (INIS)

    Yonas, G.

    Sandia's latest achievements in the particle beam fusion program are enumerated and pulse power accelerators offering a route to an experimental reactor ignition system are discussed. Four interdependent elements of the program are investigated: 1) power concentration and dielectric breakdown, 2) beam focusing and transport, 3) beam target interaction, and 4) implosion hydrodynamics. Results of the spherical target irradiation experiment on the 1 TW Proto I accelerator and the successful neutron production experiment using the 0.25 TW electron beam from the Rehyd generator are reported. Beam propagation in plasma discharge channels and magnetically insulated vacuum transmission lines have been tested as alternative ways of the power transport. The first-time operation of the Proto II accelerator at 6 TW level is the first step in scaling of intense particle accelerators to higher power levels. (J.U.)

  18. Tritium monitoring at the Sandia Tritium Research Laboratory

    International Nuclear Information System (INIS)

    Devlin, T.K.

    1978-10-01

    Sandia Laboratories at Livermore, California, is presently beginning operation of a Tritium Research Laboratory (TRL). The laboratory incorporates containment and cleanup facilities such that any unscheduled tritium release is captured rather than vented to the atmosphere. A sophisticated tritium monitoring system is in use at the TRL to protect operating personnel and the environment, as well as ensure the safe and effective operation of the TRL decontamination systems. Each monitoring system has, in addition to a local display, a display in a centralized control room which, when coupled room which, when coupled with the TRL control computer, automatically provides an immediate assessment of the status of the entire facility. The computer controls a complex alarm array status of the entire facility. The computer controls a complex alarm array and integrates and records all operational and unscheduled tritium releases

  19. Defining Game Mechanics

    DEFF Research Database (Denmark)

    Sicart (Vila), Miguel Angel

    2008-01-01

    This article defins game mechanics in relation to rules and challenges. Game mechanics are methods invoked by agents for interacting with the game world. I apply this definition to a comparative analysis of the games Rez, Every Extend Extra and Shadow of the Colossus that will show the relevance...... of a formal definition of game mechanics. Udgivelsesdato: Dec 2008...

  20. Energy Expenditure and Enjoyment during Video Game Play: Differences by Game Type

    Science.gov (United States)

    Lyons, Elizabeth J.; Tate, Deborah F.; Ward, Dianne S.; Bowling, J. Michael; Ribisl, Kurt M.; Kalyararaman, Sriram

    2012-01-01

    Purpose Play of physically active video games may be a way to increase physical activity and/or decrease sedentary behavior, but games are not universally active or enjoyable. Active games may differ from traditional games on important attributes, which may affect frequency and intensity of play. The purpose of this study was to investigate differences in energy expenditure and enjoyment across four game types: shooter (played with traditional controllers), band simulation (guitar or drum controller), dance simulation (dance mat controller), and fitness (balance board controller). Methods Energy expenditure (metabolic equivalents [METs]) and enjoyment were measured across ten games in 100 young adults aged 18 to 35 (50 females). Results All games except shooter games significantly increased energy expenditure over rest (P games increased energy expenditure by 322 (mean [SD] 3.10 [0.89] METs) and 298 (2.91 [0.87] METs) percent, which was greater than that produced by band simulation (73%, 1.28 [0.28] METs) and shooter games (23%, 0.91 [0.16] METs). However, enjoyment was higher in band simulation games than in other types (P game types (P games can significantly increase energy expended during screen time, but these games are less enjoyable than other more sedentary games, suggesting that they may be less likely to be played over time. Less active but more enjoyable video games may be a promising method for decreasing sedentary behavior. PMID:21364477

  1. Sport Education as a Curriculum Approach to Student Learning of Invasion Games: Effects on Game Performance and Game Involvement

    Science.gov (United States)

    Farias, Cláudio; Valério, Carla; Mesquita, Isabel

    2018-01-01

    The teaching and learning of games and sport-based activities has historically been the dominant form of the physical education curricula. With an interest in providing to students meaningful and culturally situated sporting experiences, Sport Education is probably the most implemented and researched pedagogical model worldwide. However, although there is considerable evidence that the model as a curriculum approach can benefit the development of social goals and healthy sport behaviors, not a single study as to date examined students’ game-play development beyond participation in single and isolated teaching units. Therefore, the purpose of this study was to examine students’ development of Game Performance and Game Involvement during participation in three consecutive Sport Education seasons of invasion games. The participants were an experienced physical education teacher and one seventh-grade class totaling 26 students (10 girls and 16 boys). Using the Game Performance Assessment Instrument (Oslin et al., 1998), pre-test to post-tests measures of students’ Game Performance and Game Involvement were collected during their participation in basketball (20 lessons), handball (16 lessons), and football (18 lessons) units. Inter-group differences and pre-test to post-test improvements within each season were analyzed through 2 (time) x group (sport) repeated measures ANOVA tests. There were found significant pre-test to post-test improvements in Game Performance and Game Involvement in the second (handball) and third (football) seasons, but not in the first season (basketball). Students’ Game Performance and Involvement scores of handball and football were significantly higher than their scores while playing basketball. The opportunity for an extended engagement in game-play activities and prolonged membership of students in the same teams throughout three consecutive seasons of Sport Education were key to the outcomes found. The specific configurations of

  2. Hubungan Antara Kontrol Diri Dengan Intensitas Bermain Game Online Pada Mahasiswa Pemain Game Online Di Game Center X Semarang

    OpenAIRE

    Budhi, Ferry Hernoyo; Indrawati, Endang Sri

    2016-01-01

    Penelitian ini bertujuan untuk mengetahui hubungan antara kontrol diri dengan intensitas bermain game online pada mahasiswa pemain game online di game center X Semarang. Populasi penelitian ini adalah mahasiswa yang bermain game online di game center X Semarang. Sampel penelitian berjumlah 70 orang yang dipilih menggunakan teknik convenient sampling. Pengumpulan data menggunakan dua buah skala psikologi, yaitu skala intensitas bermain game online (45 aitem valid dengan α= 0,944) dan skala kon...

  3. Evaluation of the potential to upgrade the Sandia Atomic Iodine Laser SAIL-1 to higher output energies

    International Nuclear Information System (INIS)

    Riley, M.E.; Palmer, R.E.

    1977-05-01

    The predicted output energy of the Sandia Atomic Iodine Laser SAIL-1 is given for various numbers of preamplifier stages and for various small signal gains in each stage. Additional possibilities for further increasing the output energy are given

  4. Developing the Sandia National Laboratories transportation infrastructure for isotope products and wastes

    International Nuclear Information System (INIS)

    Trennel, A.J.

    1997-11-01

    The US Department of Energy (DOE) plans to establish a medical isotope project that would ensure a reliable domestic supply of molybdenum-99 ( 99 Mo) and related medical isotopes (Iodine-125, Iodine-131, and Xenon-133). The Department's plan for production will modify the Annular Core Research Reactor (ACRR) and associated hot cell facility at Sandia National Laboratories (SNL)/New Mexico and the Chemistry and Metallurgy Research facility at Los Alamos National Laboratory (LANL). Transportation activities associated with such production is discussed

  5. Sandia National Laboratories Advanced Simulation and Computing (ASC) software quality plan. Part 1: ASC software quality engineering practices, Version 2.0.

    Energy Technology Data Exchange (ETDEWEB)

    Sturtevant, Judith E.; Heaphy, Robert; Hodges, Ann Louise; Boucheron, Edward A.; Drake, Richard Roy; Minana, Molly A.; Hackney, Patricia; Forsythe, Christi A.; Schofield, Joseph Richard, Jr. (,; .); Pavlakos, Constantine James; Williamson, Charles Michael; Edwards, Harold Carter

    2006-09-01

    The purpose of the Sandia National Laboratories Advanced Simulation and Computing (ASC) Software Quality Plan is to clearly identify the practices that are the basis for continually improving the quality of ASC software products. The plan defines the ASC program software quality practices and provides mappings of these practices to Sandia Corporate Requirements CPR 1.3.2 and 1.3.6 and to a Department of Energy document, ASCI Software Quality Engineering: Goals, Principles, and Guidelines. This document also identifies ASC management and software project teams responsibilities in implementing the software quality practices and in assessing progress towards achieving their software quality goals.

  6. The Hopelessly Compromised: Independent Games as a Movement against Mainstream AAA Video Games

    DEFF Research Database (Denmark)

    Juul, Jesper

    2016-01-01

    The last 10-15 years have seen the rise of a loosely defined independent games movement, often promoted as a more authentic type of video game than mainstream big budget video games (Juul 2014). For example, developer Dan Cook claims that “Indie games let me be a fan who is cheering on someone...... of the design and values of mainstream video games. As such, mainstream video games play the role of the morally and aesthetically compromised other, an other from which video games must be saved; an other that independent games are assumed to be rebelling against. In this paper I will analyze independent games...... as a number of specific (and sometimes contradictory) rejections of particular aspects of mainstream video game design. I am examining the game design of selected high-profile independent games, as well as game reviews and developer statement about their games. Here I am presenting general results...

  7. Video game addiction: The push to pathologize video games

    DEFF Research Database (Denmark)

    Nielsen, Rune Kristian Lundedal; Ferguson, Christopher; Bean, Anthony

    2017-01-01

    With proposals to include “gaming disorder” in both the Diagnostic and Statistical Manual (DSM) and International Compendium of Diseases (ICD), the concept of video game addiction has gained traction. However, many aspects of this concept remain controversial. At present, little clarity has been...... achieved regarding diagnostic criteria and appropriate symptoms. It is unclear if symptoms that involve problematic video gaming behavior should be reified as a new disorder, or are the expression of underlying mental conditions. Nonetheless, the recent proposals around gaming disorder from respected...... and necessity of the overarching construct. This raises multiple concerns. First, the current approaches to understanding “gaming addiction” are rooted in substance abuse research and approaches do not necessarily translate to media consumption. Second, some research has indicated that “video game addiction...

  8. The game of method: board games as support for teaching research courses

    Directory of Open Access Journals (Sweden)

    Felipe Drude Almeida

    2017-10-01

    Full Text Available This article proposes a board game to support the teaching of the principles of scientific research. Its methodology involves literature review, game testing, and game design. Its objective is to define good practices for the use of these games (analog or digital in the teaching of Scientific Methodology. The literature review identified some board games developed for this purpose: Snakes and Ladders, Defense of Hidgeon, The Game of Research and Cheats and Geeks. These games were evaluated through several game design and educational design categories, such as narrative, usability/interface, mechanics, gameplay, art/aesthetics, learning, sound, balance between entertainment/education and time to play. The article suggests good practices for the design of educational board games and presents the proposal of a board game for the teaching of scientific methodology.

  9. Direct sum matrix game with prisoner's dilemma and snowdrift game.

    Directory of Open Access Journals (Sweden)

    Chengzhang Ma

    Full Text Available A direct sum form is proposed for constructing a composite game from two 2 x 2 games, prisoner's dilemma and snowdrift game. This kind of direct sum form game is called a multiple roles game. The replicator dynamics of the multiple roles game with will-mixed populations is explored. The dynamical behaviors on square lattice are investigated by numerical simulation. It is found that the dynamical behaviors of population on square lattice depend on the mixing proportion of the two simple games. Mixing SD activities to pure PD population inhibits the proportion of cooperators in PD, and mixing PD activities to pure SD population stimulates the proportion of cooperators in SD. Besides spatial reciprocity, our results show that there are roles reciprocities between different types of individuals.

  10. Design and development of deep-water piezometer for the Sandia Subseabed Disposal Program

    International Nuclear Information System (INIS)

    Bennett, R.H.; Burns, J.T.; Lambert, D.N.

    1981-01-01

    The National Oceanic and Atmospheric Administration (NOAA), Atlantic Oceanographic and Meteorological Laboratories (AOML), Marine Geology and Geophysics Laboratory (MGGL) contracted with Sandia Laboratories, Subseabed Disposal Program (SDP) to prepare initial design and to begin development of a piezometer for the In Situ Heat Transfer Experiment (ISHTE). General design specifications and material types were established by mutual agreement between AOML and Sandia during planning meetings. ISHTE experimental objectives were considered of paramount importance in arriving at the piezometer specifications and on the types of materials to be used. AOML's objectives for the design and development of the piezometer in 1980 included: (1) preliminary design of the mechanical components of the piezometer probe, (2) purchasing of basic materials for fabrication of the initial probe, (3) purchasing of a few selected pressure sensors for high-pressure testing, (4) installation of a high-pressure test facility at AOML for testing pressure sensors, and (5) initiating preliminary testing of pressure sensors. Each of the objectives (1 to 5) were completed successfully in 1980. In addition, AOML constructed a prototype piezometer probe which was tested for mechanical performance in situ in submarine sediments on the US Atlantic continental slope aboard the DSRV ALVIN in October 1980 during NOAA allocated ALVIN time. The mechanical performance test was successful

  11. Let the Game do the Talking: The influence of explicitness and game behavior on comprehension in an educational computer game

    NARCIS (Netherlands)

    Bergervoet, Erwin; van der Sluis, Frans; van Dijk, Elisabeth M.A.G.; Nijholt, Antinus; Gavrilova, M.L.

    2011-01-01

    An endogenous educational game is a game where the educational content is integrated in the game play mechanics themselves. These games rely on a constructivist approach to learning, where the learner constructs knowledge through concrete experiences. Endogenous educational games which are

  12. Games, Gaming, and Gamification: Some Aspects of Motivation

    Science.gov (United States)

    Hanson-Smith, Elizabeth

    2016-01-01

    Unsupported claims have been made for the use of games in education and the gamification (game-like aspects, such as scores and point goals) of various learning elements. This brief article examines what may be the motivational basis of gaming and how it can affect students' behavior and ultimate success.

  13. Social gaming rules : Changing people's behavior through games

    NARCIS (Netherlands)

    Vegt, N.J.H.; Visch, V.T.

    2013-01-01

    In this paper we propose an approach towards designing social games or game elements for changing people’s social behavior for serious applications. We use the concept of the magic circle, which outlines the experience of a game world as different from the real world. We can design a connection

  14. A Mathematical Model of Game Refinement and Its Applications to Sports Games

    Directory of Open Access Journals (Sweden)

    Arie Pratama Sutiono

    2015-10-01

    Full Text Available This paper explores a mathematical model of game progress. We claim that a realistic model of the game progress during the in-game period is not linear but exponential. The second derivative value, i.e., acceleration in the sense of dynamics, is derived from the model and we propose to use the value as a measure of game refinement. T his i s b ecause a cceleration o f g ame p rogress s hould b e r elated t o t he e motional impact i n our minds, as thrill or engagement in games. We also evaluate well known games using our theory like sport games, that would further be classified by the rule to finish the game. It is expected that the game refinement theory will be widely used as a tool to assess the quality of various types of games as a new game theory.

  15. Metabolic responses to Wii Fit™ video games at different game levels.

    Science.gov (United States)

    Worley, Jennifer R; Rogers, Sharon N; Kraemer, Robert R

    2011-03-01

    The Wii Fit™ is a form of interactive gaming designed to elicit health and fitness benefits to replace sedentary gaming. This study was designed to determine the effectiveness of Wii Fit™ fitness games. The purpose of the study was to determine the %VO2max and energy expenditure from different Wii Fit™ games at different levels including the step and hula games. Eight healthy young women completed a preliminary trial to determine VO2max and later played the Wii Fit™ during 2 separate counterbalanced trials. During each session, subjects played levels of Wii Fit™ games for 10 minutes each level. One session involved beginning and intermediate hula, and the other session involved beginning and intermediate steps. The VO2 was measured continuously via metabolic cart, and rating of perceived exertion (RPE) was assessed at the end of each game level. The lowest %VO2max, kcal·min, and RPE occurred during the beginning step game and the highest values occurred during the intermediate hula game. Respiratory exchange ratio was significantly higher in the intermediate hula than beginning hula game but was not significantly different between step game levels. The intermediate hula and step games produced the greatest energy expenditure with an equivalent effect of a walking speed of >5.63 km·h (>3.5 miles·h). This is the first study to determine the percentage of VO2max and caloric expenditure elicited by different Wii Fit™ video games at different game levels in adults. Findings suggest that the Wii Fit™ can be used as an effective activity for promoting physical health in this population.

  16. Concentration of 137Cs and 40K in meat of omnivore and herbivore game species in mountain forest ecosystems of Gorski Kotar, Croatia

    International Nuclear Information System (INIS)

    Nikica Sprem; Ivan Babic; Domagoj Barisic; Delko Barisic

    2013-01-01

    The aim of this study was to investigate 137 Cs and 40 K load in large mammal game species in the mountain forest region of Gorski Kotar in Croatia approximately a quarter of century after the Chernobyl accident. 137 Cs and 40 K activity were determined by the gamma-spectrometric method in 49 meat samples of five large game species: brown bear (Ursus arctos), wild boar (Sus scrofa), roe deer (Capreolus capreolus), red deer (Cervus elaphus), and chamois (Rupicapra rupicapra). The results indicated that herbivore game species (roe deer, red deer and chamois) show significantly lower 137 Cs concentrations than omnivore species (brown bear, wild boar), thereby confirming the hypothesis that different dietary strategy impact caesium concentrations in meat. The measured caesium load in brown bear meat was in the range of two orders of magnitude, while caesium load in wild boar meat was found in the range of one order of magnitude. The estimated effective equivalent dose showed that uptake of the highest caesium doses would be from consumption of omnivore species meat, while much lower doses could be taken in with the consumption of meat from herbivore species. (author)

  17. Serious Games Network

    Directory of Open Access Journals (Sweden)

    Carlos Vaz de Carvalho

    2013-11-01

    Full Text Available “Serious games” can be defined as (digital games used for purposes other than mere entertainment. Serious Games can be applied to a broad spectrum of areas, e.g. educational, healthcare, training in hazardous environments or situations. Game-based Learning, one aspect of Serious Games, are also more and more explored for all levels of education in different subjects, such as Ancient History. The SEGAN (SErious GAmes Network will create a Community of Practice on the Serious Games subject. The main objective is to create a stable (but expanding consortium to exchange ideas and experiences related to Serious Games. The SEGAN Network invites the people of the community of Archaeology, Cultural Heritage and Ancient History interested in Serious Games to join the net and to participate in their activities.

  18. A report on IPv6 deployment activities and issues at Sandia National Laboratories:FY2007.

    Energy Technology Data Exchange (ETDEWEB)

    Tolendino, Lawrence F.; Eldridge, John M.; Hu, Tan Chang; Maestas, Joseph H.

    2007-06-01

    Internet Protocol version 4 (IPv4) has been a mainstay of the both the Internet and corporate networks for delivering network packets to the desired destination. However, rapid proliferation of network appliances, evolution of corporate networks, and the expanding Internet has begun to stress the limitations of the protocol. Internet Protocol version 6 (IPv6) is the replacement protocol that overcomes the constraints of IPv4. As the emerging Internet network protocol, SNL needs to prepare for its eventual deployment in international, national, customer, and local networks. Additionally, the United States Office of Management and Budget has mandated that IPv6 deployment in government network backbones occurs by 2008. This paper explores the readiness of the Sandia National Laboratories network backbone to support IPv6, the issues that must be addressed before a deployment begins, and recommends the next steps to take to comply with government mandates. The paper describes a joint work effort of the Sandia National Laboratories ASC WAN project team and members of the System Analysis & Trouble Resolution, the Communication & Network Systems, and Network System Design & Implementation Departments.

  19. What games do

    DEFF Research Database (Denmark)

    Jessen, Jari Due; Jessen, Carsten

    2014-01-01

    When interacting with computer games, users are forced to follow the rules of the game in return of the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games achieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative...... study we conclude that both board games and computer games are actors that produce experiences by exercising power over the user’s abilities, for example their cognitive functions. Games are designed to take advantage of the characteristics of the human players....

  20. Serious Games for Health: Learning and healing with video games?

    OpenAIRE

    Sostmann, K; Tolks, D; Fischer, M; Buron, S

    2010-01-01

    Serious Games (SG) are a new medium in the context of e-learning. Serious Games use the multimedial advantages of computer and video games to fulfil the didactic requirements to teach target groups in classical and new learning scenarios.Serious Games for Health (SGH) can be applied in the domains of medical therapy, continuing medical education and in the fields of prevention and health promotion. From a didactic and instructional psychology perspective the impact of Serious Games is based o...