WorldWideScience

Sample records for rendered automotive image

  1. Image Based Rendering under Varying Illumination

    Institute of Scientific and Technical Information of China (English)

    Wang Chengfeng (王城峰); Hu Zhanyi

    2003-01-01

    A new approach for photorealistic rendering of a class of objects at arbitrary illumination is presented. The approach of the authors relies entirely on image based rendering techniques. A scheme is utilized for re-illumination of objects based on linear combination of low dimensional image representations. The minimum rendering condition of technique of the authors is three sample images under varying illumination of a reference object and a single input image of an interested object. Important properties of this approach are its simplicity, robustness and speediness. Experimental results validate the proposed rendering approach.

  2. Image Based Rendering and Virtual Reality

    DEFF Research Database (Denmark)

    Livatino, Salvatore

    The Presentation concerns with an overview of Image Based Rendering approaches and their use on Virtual Reality, including Virtual Photography and Cinematography, and Mobile Robot Navigation.......The Presentation concerns with an overview of Image Based Rendering approaches and their use on Virtual Reality, including Virtual Photography and Cinematography, and Mobile Robot Navigation....

  3. Image Based Rendering and Virtual Reality

    DEFF Research Database (Denmark)

    Livatino, Salvatore

    The Presentation concerns with an overview of Image Based Rendering approaches and their use on Virtual Reality, including Virtual Photography and Cinematography, and Mobile Robot Navigation.......The Presentation concerns with an overview of Image Based Rendering approaches and their use on Virtual Reality, including Virtual Photography and Cinematography, and Mobile Robot Navigation....

  4. Layered Textures for Image-Based Rendering

    Institute of Scientific and Technical Information of China (English)

    en-Cheng Wang; ui-Yu Li; in Zheng; n-Hua Wu

    2004-01-01

    An extension to texture mapping is given in this paper for improving the efficiency of image-based rendering. For a depth image with an orthogonal displacement at each pixel, it is decomposed by the displacement into a series of layered textures (LTs) with each one having the same displacement for all its texels. Meanwhile,some texels of the layered textures are interpolated for obtaining a continuous 3D approximation of the model represented in the depth image. Thus, the plane-to-plane texture mapping can be used to map these layered textures to produce novel views and the advantages can be obtained as follows: accelerating the rendering speed,supporting the 3D surface details and view motion parallax, and avoiding the expensive task of hole-filling in the rendering stage. Experimental results show the new method can produce high-quality images and run faster than many famous image-based rendering techniques.

  5. Brain Image Representation and Rendering: A Survey

    Directory of Open Access Journals (Sweden)

    Mudassar Raza

    2012-09-01

    Full Text Available Brain image representation and rendering processes are basically used for evaluation, development and investigation consent experimental examination and formation of brain images of a variety of modalities that includes the major brain types like MEG, EEG, PET, MRI, CT or microscopy. So, there is a need to conduct a study to review the existing work in this area. This paper provides a review of different existing techniques and methods regarding the brain image representation and rendering. Image Rendering is the method of generating an image by means of a model, through computer programs. The basic purpose of brain image representation and rendering processes is to analyze the brain images precisely in order to effectively diagnose and examine the diseases and problems. The basic objective of this study is to evaluate and discuss different techniques and approaches proposed in order to handle different brain imaging types. The paper provides a short overview of different methods, in the form of advantages and limitations, presented in the prospect of brain image representation and rendering along with their sub categories proposed by different authors.

  6. Automatic Image-Based Pencil Sketch Rendering

    Institute of Scientific and Technical Information of China (English)

    王进; 鲍虎军; 周伟华; 彭群生; 徐迎庆

    2002-01-01

    This paper presents an automatic image-based approach for converting greyscale images to pencil sketches, in which strokes follow the image features. The algorithm first extracts a dense direction field automatically using Logical/Linear operators which embody the drawing mechanism. Next, a reconstruction approach based on a sampling-and-interpolation scheme is introduced to generate stroke paths from the direction field. Finally, pencil strokes are rendered along the specified paths with consideration of image tone and artificial illumination.As an important application, the technique is applied to render portraits from images with little user interaction. The experimental results demonstrate that the approach can automatically achieve compelling pencil sketches from reference images.

  7. Constructing And Rendering Vectorised Photographic Images

    Directory of Open Access Journals (Sweden)

    P. J. Willis

    2013-06-01

    Full Text Available We address the problem of representing captured images in the continuous mathematical space more usually associated with certain forms of drawn ('vector' images. Such an image is resolution-independent so can be used as a master for varying resolution-specific formats. We briefly describe the main features of a vectorising codec for photographic images, whose significance is that drawing programs can access images and image components as first-class vector objects. This paper focuses on the problem of rendering from the isochromic contour form of a vectorised image and demonstrates a new fill algorithm which could also be used in drawing generally. The fill method is described in terms of level set diffusion equations for clarity. Finally we show that image warping is both simplified and enhanced in the vector form and that we can demonstrate real histogram equalisation with genuinely rectangular histograms straightforwardly.

  8. A Multiresolution Image Cache for Volume Rendering

    Energy Technology Data Exchange (ETDEWEB)

    LaMar, E; Pascucci, V

    2003-02-27

    The authors discuss the techniques and implementation details of the shared-memory image caching system for volume visualization and iso-surface rendering. One of the goals of the system is to decouple image generation from image display. This is done by maintaining a set of impostors for interactive display while the production of the impostor imagery is performed by a set of parallel, background processes. The system introduces a caching basis that is free of the gap/overlap artifacts of earlier caching techniques. instead of placing impostors at fixed, pre-defined positions in world space, the technique is to adaptively place impostors relative to the camera viewpoint. The positions translate with the camera but stay aligned to the data; i.e., the positions translate, but do not rotate, with the camera. The viewing transformation is factored into a translation transformation and a rotation transformation. The impostor imagery is generated using just the translation transformation and visible impostors are displayed using just the rotation transformation. Displayed image quality is improved by increasing the number of impostors and the frequency that impostors are re-rendering is improved by decreasing the number of impostors.

  9. Signal Processing Implementation and Comparison of Automotive Spatial Sound Rendering Strategies

    Directory of Open Access Journals (Sweden)

    Bai MingsianR

    2009-01-01

    Full Text Available Design and implementation strategies of spatial sound rendering are investigated in this paper for automotive scenarios. Six design methods are implemented for various rendering modes with different number of passengers. Specifically, the downmixing algorithms aimed at balancing the front and back reproductions are developed for the 5.1-channel input. Other five algorithms based on inverse filtering are implemented in two approaches. The first approach utilizes binaural (Head-Related Transfer Functions HRTFs measured in the car interior, whereas the second approach named the point-receiver model targets a point receiver positioned at the center of the passenger's head. The proposed processing algorithms were compared via objective and subjective experiments under various listening conditions. Test data were processed by the multivariate analysis of variance (MANOVA method and the least significant difference (Fisher's LSD method as a post hoc test to justify the statistical significance of the experimental data. The results indicate that inverse filtering algorithms are preferred for the single passenger mode. For the multipassenger mode, however, downmixing algorithms generally outperformed the other processing techniques.

  10. HDlive rendering images of the fetal stomach: a preliminary report.

    Science.gov (United States)

    Inubashiri, Eisuke; Abe, Kiyotaka; Watanabe, Yukio; Akutagawa, Noriyuki; Kuroki, Katumaru; Sugawara, Masaki; Maeda, Nobuhiko; Minami, Kunihiro; Nomura, Yasuhiro

    2015-01-01

    This study aimed to show reconstruction of the fetal stomach using the HDlive rendering mode in ultrasound. Seventeen healthy singleton fetuses at 18-34 weeks' gestational age were observed using the HDlive rendering mode of ultrasound in utero. In all of the fetuses, we identified specific spatial structures, including macroscopic anatomical features (e.g., the pyrous, cardia, fundus, and great curvature) of the fetal stomach, using the HDlive rendering mode. In particular, HDlive rendering images showed remarkably fine details that appeared as if they were being viewed under an endoscope, with visible rugal folds after 27 weeks' gestational age. Our study suggests that the HDlive rendering mode can be used as an additional method for evaluating the fetal stomach. The HDlive rendering mode shows detailed 3D structural images and anatomically realistic images of the fetal stomach. This technique may be effective in prenatal diagnosis for examining detailed information of fetal organs.

  11. A Volume Rendering Algorithm for Sequential 2D Medical Images

    Institute of Scientific and Technical Information of China (English)

    吕忆松; 陈亚珠

    2002-01-01

    Volume rendering of 3D data sets composed of sequential 2D medical images has become an important branch in image processing and computer graphics.To help physicians fully understand deep-seated human organs and focuses(e.g.a tumour)as 3D structures.in this paper,we present a modified volume rendering algorithm to render volumetric data,Using this method.the projection images of structures of interest from different viewing directions can be obtained satisfactorily.By rotating the light source and the observer eyepoint,this method avoids rotates the whole volumetric data in main memory and thus reduces computational complexity and rendering time.Experiments on CT images suggest that the proposed method is useful and efficient for rendering 3D data sets.

  12. View compensated compression of volume rendered images for remote visualization.

    Science.gov (United States)

    Lalgudi, Hariharan G; Marcellin, Michael W; Bilgin, Ali; Oh, Han; Nadar, Mariappan S

    2009-07-01

    Remote visualization of volumetric images has gained importance over the past few years in medical and industrial applications. Volume visualization is a computationally intensive process, often requiring hardware acceleration to achieve a real time viewing experience. One remote visualization model that can accomplish this would transmit rendered images from a server, based on viewpoint requests from a client. For constrained server-client bandwidth, an efficient compression scheme is vital for transmitting high quality rendered images. In this paper, we present a new view compensation scheme that utilizes the geometric relationship between viewpoints to exploit the correlation between successive rendered images. The proposed method obviates motion estimation between rendered images, enabling significant reduction to the complexity of a compressor. Additionally, the view compensation scheme, in conjunction with JPEG2000 performs better than AVC, the state of the art video compression standard.

  13. Virtual try-on through image-based rendering.

    Science.gov (United States)

    Hauswiesner, Stefan; Straka, Matthias; Reitmayr, Gerhard

    2013-09-01

    Virtual try-on applications have become popular because they allow users to watch themselves wearing different clothes without the effort of changing them physically. This helps users to make quick buying decisions and, thus, improves the sales efficiency of retailers. Previous solutions usually involve motion capture, 3D reconstruction or modeling, which are time consuming and not robust for all body poses. Our method avoids these steps by combining image-based renderings of the user and previously recorded garments. It transfers the appearance of a garment recorded from one user to another by matching input and recorded frames, image-based visual hull rendering, and online registration methods. Using images of real garments allows for a realistic rendering quality with high performance. It is suitable for a wide range of clothes and complex appearances, allows arbitrary viewing angles, and requires only little manual input. Our system is particularly useful for virtual try-on applications as well as interactive games.

  14. Adaptive image contrast enhancement algorithm for point-based rendering

    Science.gov (United States)

    Xu, Shaoping; Liu, Xiaoping P.

    2015-03-01

    Surgical simulation is a major application in computer graphics and virtual reality, and most of the existing work indicates that interactive real-time cutting simulation of soft tissue is a fundamental but challenging research problem in virtual surgery simulation systems. More specifically, it is difficult to achieve a fast enough graphic update rate (at least 30 Hz) on commodity PC hardware by utilizing traditional triangle-based rendering algorithms. In recent years, point-based rendering (PBR) has been shown to offer the potential to outperform the traditional triangle-based rendering in speed when it is applied to highly complex soft tissue cutting models. Nevertheless, the PBR algorithms are still limited in visual quality due to inherent contrast distortion. We propose an adaptive image contrast enhancement algorithm as a postprocessing module for PBR, providing high visual rendering quality as well as acceptable rendering efficiency. Our approach is based on a perceptible image quality technique with automatic parameter selection, resulting in a visual quality comparable to existing conventional PBR algorithms. Experimental results show that our adaptive image contrast enhancement algorithm produces encouraging results both visually and numerically compared to representative algorithms, and experiments conducted on the latest hardware demonstrate that the proposed PBR framework with the postprocessing module is superior to the conventional PBR algorithm and that the proposed contrast enhancement algorithm can be utilized in (or compatible with) various variants of the conventional PBR algorithm.

  15. An example of quantum imaging: rendering an object undetectable

    CERN Document Server

    Ataman, Stefan

    2016-01-01

    In this paper we propose and analyse a Gedankenexperiment involving three non-linear crystals and two objects inserted in the idler beams. We show that, besides the behaviour that can be extrapolated from previous experiments involving two crystals and one object, we are able to predict a new effect: under certain circumstances, one of the objects can be rendered undetectable to any single detection rate on the signal photons with discarded idler photons. This effect could find applications in future developments of quantum imaging techniques.

  16. An example of quantum imaging: rendering an object undetectable

    Science.gov (United States)

    Ataman, Stefan

    2016-06-01

    In this paper we propose and analyse a Gedankenexperiment involving three non-linear crystals and two objects inserted in the idler beams. We show that, besides the behaviour that can be extrapolated from previous experiments involving two crystals and one object, we are able to predict a new effect: under certain circumstances, one of the objects can be rendered undetectable to any single detection rate on the signal photons with discarded idler photons. This effect could find applications in future developments of quantum imaging techniques.

  17. Horse-shoe lung-rediscovered via volume rendered images

    Directory of Open Access Journals (Sweden)

    Alpa Bharati

    2013-01-01

    Full Text Available Horseshoe lung, usually associated with pulmonary venolobar syndrome, is a rare congenital anomaly involving the fusion of the postero-basal segments of the right and left lungs across the midline. The fused segment or the isthmus lies posterior to the pericardium and anterior to the aorta.The associated pulmonary venolobar syndrome involves anomalous systemic arterial supply and anomlaous systemic venous drainage of the right lung. With the advent of MDCT imaging, we can diagnose this rare condition as well all its associated anomalies non-invasively. Volume-rendered techniques greatly simplify the complex anatomy and provide easy understanding of the same.

  18. Image-based haptic roughness estimation and rendering for haptic palpation from in vivo skin image.

    Science.gov (United States)

    Kim, Kwangtaek

    2017-08-08

    Despite the advancement of measuring technologies, there was a need for palpation by hands to be able to better diagnose skin diseases and to learn about the tactile properties of in vivo skin surface. However, directly touching in vivo skin surface can cause secondary infections or damages. Therefore, a technology providing infection- and damage-free skin palpations and precise haptic skin roughness rendering is needed. A multidimensional (2D and 3D) rendering system was developed for multimodal (visual and haptic) rendering that can run with any given in vivo input skin images. For haptic rendering, a commercial haptic device with 3 degrees of freedom (3DOF), Geomagic Touch X, was used. To improve haptic roughness rendering, a force shading algorithm that reduces force discontinuity on rough surface patches but preserves the original roughness values was implemented and applied. In addition, a new image-based roughness estimation method was introduced and the results were compared with haptic roughness results to verify roughness rendering in the system. The developed haptic roughness rendering system will help to diagnose abnormalities on in vivo skin surfaces by virtual haptic palpation with no concern about secondary infections or damages (caused by touch interactions) especially in case of psoriasis, atopic dermatitis, or aging, which results in significant changes of skin roughness. Besides, the system can also be a good tool to examine skin condition changes before and after the use of skin care products (cosmetics). In addition, the proposed 2D skin roughness estimation method can be applied for mobile applications to provide an online roughness estimation tool with a simple phone camera.

  19. Real-time volume rendering of digital medical images on an iOS device

    Science.gov (United States)

    Noon, Christian; Holub, Joseph; Winer, Eliot

    2013-03-01

    Performing high quality 3D visualizations on mobile devices, while tantalizingly close in many areas, is still a quite difficult task. This is especially true for 3D volume rendering of digital medical images. Allowing this would empower medical personnel a powerful tool to diagnose and treat patients and train the next generation of physicians. This research focuses on performing real time volume rendering of digital medical images on iOS devices using custom developed GPU shaders for orthogonal texture slicing. An interactive volume renderer was designed and developed with several new features including dynamic modification of render resolutions, an incremental render loop, a shader-based clipping algorithm to support OpenGL ES 2.0, and an internal backface culling algorithm for properly sorting rendered geometry with alpha blending. The application was developed using several application programming interfaces (APIs) such as OpenSceneGraph (OSG) as the primary graphics renderer coupled with iOS Cocoa Touch for user interaction, and DCMTK for DICOM I/O. The developed application rendered volume datasets over 450 slices up to 50-60 frames per second, depending on the specific model of the iOS device. All rendering is done locally on the device so no Internet connection is required.

  20. Automotive Parking Lot and Theft Detection through Image Processing

    Directory of Open Access Journals (Sweden)

    2013-10-01

    Full Text Available Automotive parking lot and theft detection through image processing is a smart parking lot which will save time for the owner to park his car in a more organized way and also prevent theft of the car. It is a technology to optimize the checkout process by analysing a database of images of number plates of cars. The heart of the project is based on image processing. The images of number plates will be detected by Matlab and a picture of the driver will be saved in a similar database. As soon as both the images are saved, the garage entrance pole will shift 90 degrees upward using a DC MOTOR and will remain in that position for 30 seconds to allow the car to enter. After 30 seconds it will return back to its previous position. When the car exits the earlier steps will be repeated and Matlab will match both the images that were taken during entering and leaving. Meanwhile the seven segment display will show that a car has left the parking lot, by decrementing a number from its display. The cars are controlled by a microcontroller which is also able to detect and display if a vacant parking space is available. If there is no vacancy a red LED lights up, where as a green LED is used to display presence of parking space along with how many parking spots are available. It is applicable to be used in super market car parking lots and also apartment garages.

  1. A learning-based approach for automated quality assessment of computer-rendered images

    Science.gov (United States)

    Zhang, Xi; Agam, Gady

    2012-01-01

    Computer generated images are common in numerous computer graphics applications such as games, modeling, and simulation. There is normally a tradeoff between the time allocated to the generation of each image frame and and the quality of the image, where better quality images require more processing time. Specifically, in the rendering of 3D objects, the surfaces of objects may be manipulated by subdividing them into smaller triangular patches and/or smoothing them so as to produce better looking renderings. Since unnecessary subdivision results in increased rendering time and unnecessary smoothing results in reduced details, there is a need to automatically determine the amount of necessary processing for producing good quality rendered images. In this paper we propose a novel supervised learning based methodology for automatically predicting the quality of rendered images of 3D objects. To perform the prediction we train on a data set which is labeled by human observers for quality. We are then able to predict the quality of renderings (not used in the training) with an average prediction error of roughly 20%. The proposed approach is compared to known techniques and is shown to produce better results.

  2. On image rendering methods for improved image consistency in PACS environment

    Science.gov (United States)

    Huo, Zhimin; Zhang, Jane; Lu, Huihai; Wandtke, John; Foos, David

    2010-03-01

    The average workload per full-time equivalent (FTE) radiologist increased by 70% from1991-1992 to 2006- 2007. The increase is mainly due to the increase (34%) in the number of procedures, particularly in 3D imaging procedures. New technologies such as picture archiving and communication systems (PACS) and embodied viewing capability were accredited for an improved workflow environment leading to the increased productivity. However, the need for further workflow improvement is still in demand as the number of procedures continues growing. Advanced and streamlined viewing capability in PACS environment could potentially reduce the reading time, thus further increasing the productivity. With the increasing number of 3D image procedures, radiographic procedures (excluding mammography) have remained their critical roles in screening and diagnosis of various diseases. Although radiographic procedures decreased in shares from 70% to 49.5%, the total number has remained the same from 1991-1992 to 2006- 2007. Inconsistency in image quality for radiographic images has been identified as an area of concern. It affects the ability of clinicians to interpret images effectively and efficiently in areas where diagnosis, for example, in screening mammography and portable chest radiography, requires a comparison of current images with priors. These priors can potentially have different image quality. Variations in image acquisition techniques (x-ray exposure), patient and apparatus positioning, and image processing are the factors attributed to the inconsistency in image quality. The inconsistency in image quality, for example, in contrast may require manual image manipulation (i.e., windowing and leveling) of images to accomplish an optimal comparison to detect the subtle changes. We developed a tone-scale image rendering technique which improves the image consistency of chest images across time and modality. The rendering controls both the global and local contrast for a

  3. A Semi-automated Approach to Improve the Efficiency of Medical Imaging Segmentation for Haptic Rendering.

    Science.gov (United States)

    Banerjee, Pat; Hu, Mengqi; Kannan, Rahul; Krishnaswamy, Srinivasan

    2017-08-01

    The Sensimmer platform represents our ongoing research on simultaneous haptics and graphics rendering of 3D models. For simulation of medical and surgical procedures using Sensimmer, 3D models must be obtained from medical imaging data, such as magnetic resonance imaging (MRI) or computed tomography (CT). Image segmentation techniques are used to determine the anatomies of interest from the images. 3D models are obtained from segmentation and their triangle reduction is required for graphics and haptics rendering. This paper focuses on creating 3D models by automating the segmentation of CT images based on the pixel contrast for integrating the interface between Sensimmer and medical imaging devices, using the volumetric approach, Hough transform method, and manual centering method. Hence, automating the process has reduced the segmentation time by 56.35% while maintaining the same accuracy of the output at ±2 voxels.

  4. Congenital inner ear malformation: three dimensional volume rendering image using MR CISS sequence

    Energy Technology Data Exchange (ETDEWEB)

    Song, Jong Woon; Lee, In Sook; Kim, Hak Jin; Goh, Eui Kyung; Kim, Lee Suk [College of Medicine, Pusan National Univ., Pusan (Korea, Republic of)

    2003-10-01

    To evaluate three-dimensional volume-rendering of congenital inner-ear malformations using the MR CISS(Constructive Interference in Steady State) sequence. MR CISS images of 30 inner ears of 15 patients (M:F=10.5; mean age, 6.5years) in whom inner-ear malformation was suspected were obtained using a superconducting Magnetom Vision System (Simens, Erlangen, Germany), with TR/TE/FA parameters of 12.25 ms/5.9 ms/70.deg.. The images obtained were processed by means of the volume rendering technique at an advanced workstation (Voxtol 3.0.0; GE Systems, advanced workstation, volume analysis). The cochlea and three semicircular canals were morphologically evaluated. Volume-rendered images of 25 inner ears of 13 patients demonstrated cochlear anomalies in the form of incomplete partition (n=18), hypoplasia (n=2), and severe hypoplasia (n=5). For the superior semicircular canal, findings were normal in 15 ears, though common crus aplasia (n=6), hypoplasia (n=4), aplasia (n=3), and a short and broad shape (n=2) were also observed. The posterior semicircular canal of 13 ears was normal, but common crus aplasia (n=6), a short and broad shape (n=5), aplasia (n=4), hypoplasia (n=3) were also identified. Twelve lateral semicircular canals, were normal, but other images depicted a short and broad shape (n=7), a dilated crus (n=5), a broad shape (n=4), and aplasia (n=2). In 14 patients the anomalies were bilateral, and in seven, the same anomalies affected both ears. Three-dimensional volume rendering images of the inner ear depicted various morphological abnormalities of the cochlea and semicircular canals. At that locations, anomalies were more complicated and varied than in the cochlea. Three-dimensional volume rendering imaging using the MR CISS technique provides anatomical information regarding the membranous labyrinth, and we consider this useful in the evaluation of congenital inner ear malformations.

  5. Using Opaque Image Blur for Real-Time Depth-of-Field Rendering

    DEFF Research Database (Denmark)

    Kraus, Martin

    2011-01-01

    the opacity of all pixels to avoid artifacts at the cost of physically less accurate but still plausible rendering results. The proposed filter is named “opaque image blur” and is based on a glow filter that is applied to the alpha channel. We present a highly efficient GPU-based pyramid algorithm...

  6. Photometric and Colorimeric Comparison of HDR and Spctrally Resolved Rendering Images

    DEFF Research Database (Denmark)

    Amdemeskel, Mekbib Wubishet; Soreze, Thierry Silvio Claude; Thorseth, Anders

    2016-01-01

    used a scene similar to the cornel box (CUPCG, 1998) but with a spectrally controllable LED light source, neutral grey walls and a colour checker board for colorimetric assessments. The luminance value and colour information of the HDR camera and rendering images are used for the comparison...

  7. Using Opaque Image Blur for Real-Time Depth-of-Field Rendering and Image-Based Motion Blur

    DEFF Research Database (Denmark)

    Kraus, Martin

    2013-01-01

    While depth of field is an important cinematographic means, its use in real-time computer graphics is still limited by the computational costs that are necessary to achieve a sufficient image quality. Specifically, color bleeding artifacts between objects at different depths are most effectively...... avoided by a decomposition into sub-images and the independent blurring of each sub-image. This decomposition, however, can result in rendering artifacts at silhouettes of objects. We propose a new blur filter that increases the opacity of all pixels to avoid these artifacts at the cost of physically less...... accurate but still plausible rendering results. The proposed filter is named "opaque image blur" and is based on a glowfilter that is applied to the alpha channel. We present a highly efficient GPU-based pyramid algorithm that implements this filter for depth-of-field rendering. Moreover, we demonstrate...

  8. 3D colour visualization of label images using volume rendering techniques.

    Science.gov (United States)

    Vandenhouten, R; Kottenhoff, R; Grebe, R

    1995-01-01

    Volume rendering methods for the visualization of 3D image data sets have been developed and collected in a C library. The core algorithm consists of a perspective ray casting technique for a natural and realistic view of the 3D scene. New edge operator shading methods are employed for a fast and information preserving representation of surfaces. Control parameters of the algorithm can be tuned to have either smoothed surfaces or a very detailed rendering of the geometrical structure. Different objects can be distinguished by different colours. Shadow ray tracing has been implemented to improve the realistic impression of the 3D image. For a simultaneous representation of objects in different depths, hiding each other, two types of transparency mode are used (wireframe and glass transparency). Single objects or groups of objects can be excluded from the rendering (peeling). Three orthogonal cutting planes or one arbitrarily placed cutting plane can be applied to the rendered objects in order to get additional information about inner structures, contours, and relative positions.

  9. Dynamic real-time 4D cardiac MDCT image display using GPU-accelerated volume rendering.

    Science.gov (United States)

    Zhang, Qi; Eagleson, Roy; Peters, Terry M

    2009-09-01

    Intraoperative cardiac monitoring, accurate preoperative diagnosis, and surgical planning are important components of minimally-invasive cardiac therapy. Retrospective, electrocardiographically (ECG) gated, multidetector computed tomographical (MDCT), four-dimensional (3D + time), real-time, cardiac image visualization is an important tool for the surgeon in such procedure, particularly if the dynamic volumetric image can be registered to, and fused with the actual patient anatomy. The addition of stereoscopic imaging provides a more intuitive environment by adding binocular vision and depth cues to structures within the beating heart. In this paper, we describe the design and implementation of a comprehensive stereoscopic 4D cardiac image visualization and manipulation platform, based on the opacity density radiation model, which exploits the power of modern graphics processing units (GPUs) in the rendering pipeline. In addition, we present a new algorithm to synchronize the phases of the dynamic heart to clinical ECG signals, and to calculate and compensate for latencies in the visualization pipeline. A dynamic multiresolution display is implemented to enable the interactive selection and emphasis of volume of interest (VOI) within the entire contextual cardiac volume and to enhance performance, and a novel color and opacity adjustment algorithm is designed to increase the uniformity of the rendered multiresolution image of heart. Our system provides a visualization environment superior to noninteractive software-based implementations, but with a rendering speed that is comparable to traditional, but inferior quality, volume rendering approaches based on texture mapping. This retrospective ECG-gated dynamic cardiac display system can provide real-time feedback regarding the suspected pathology, function, and structural defects, as well as anatomical information such as chamber volume and morphology.

  10. Joint Projection Filling method for occlusion handling in Depth-Image-Based Rendering

    OpenAIRE

    Jantet, Vincent; Guillemot, Christine; Morin, Luce

    2011-01-01

    International audience; This paper addresses the disocclusion problem which may occur when using Depth-Image-Based Rendering (DIBR) techniques in 3DTV and Free-Viewpoint TV applications. A new DIBR technique is proposed, which combines three methods: a Joint Projection Filling (JPF) method to handle disocclusions in synthesized depth maps; a backward projection to synthesize virtual views; and a full-Z depth-aided inpainting to fill in disoccluded areas in textures. The JPF method performs th...

  11. Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images

    Energy Technology Data Exchange (ETDEWEB)

    Wong, S.T.C. [Univ. of California, San Francisco, CA (United States)

    1997-02-01

    The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound, electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a {open_quotes}true 3D screen{close_quotes}. To confine the scope, this presentation will not discuss such approaches.

  12. Fast computer-generated hologram computation using rendered depth map image

    Science.gov (United States)

    Kazempourradi, Seyedmahdi; Ulusoy, Erdem; Urey, Hakan

    2017-03-01

    We propose a method for computing realistic computer-generated holograms (CGHs) of three-dimensional (3D) objects, where we benefit from well-established graphical processing units (GPUs) and computer graphics techniques to handle occlusion, shading and parallax effects. The graphics render provides a 2D perspective image including occlusion and shading effects. We also extract the depth map data of the scene. The intensity values and 3D positions of object points are extracted by combining the rendered intensity image and the depth map (Z-buffer) image. We divide the depth range into several planes and quantize the depth value of 3D image points to the nearest plane. In the CGH computation part, we perform proper Fresnel transformations of these planar objects and sum them up to create the hologram corresponding to the particular viewpoint. We then repeat the entire procedure for all possible viewpoints and cover the hologram area. The experimental results show that the technique is capable of performing high quality reconstructions in a fast manner.

  13. 3D-TV System with Depth-Image-Based Rendering Architectures, Techniques and Challenges

    CERN Document Server

    Zhao, Yin; Yu, Lu; Tanimoto, Masayuki

    2013-01-01

    Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.   The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D V...

  14. Practical Parallel Rendering

    CERN Document Server

    Chalmers, Alan

    2002-01-01

    Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

  15. Accurate representation of interference colours (Michel-Lévy chart): from rendering to image colour correction.

    Science.gov (United States)

    Linge Johnsen, S A; Bollmann, J; Lee, H W; Zhou, Y

    2017-09-21

    Here a work flow towards an accurate representation of interference colours (Michel-Lévy chart) digitally captured on a polarised light microscope using dry and oil immersion objectives is presented. The work flow includes accurate rendering of interference colours considering the colour temperature of the light source of the microscope and chromatic adaptation to white points of RGB colour spaces as well as the colour correction of the camera using readily available colour targets. The quality of different colour correction profiles was tested independently on an IT8.7/1 target. The best performing profile was using the XYZ cLUT algorithm and it revealed a ΔE00 of 1.9 (6.4 no profile) at 5× and 1.1 (8.4 no profile) at 100× magnification, respectively. The overall performance of the workflow was tested by comparing rendered interference colours with colour-corrected images of a quartz wedge captured over a retardation range from 80-2500 nm at 5× magnification. Uncorrected images of the quartz wedge in sRGB colour space revealed a mean ΔE00 of 12.3, which could be reduced to a mean of 4.9 by applying a camera correction profile based on an IT8.7/1 target and the Matrix only algorithm (ΔE00 < 1.0 signifies colour differences imperceptible by the human eye). ΔE00 varied significantly over the retardation range of 80-2500 nm of the quartz wedge, but the reasons for this variation is not well understood and the quality of colour correction might be further improved in future by using custom made colour targets specifically designed for the analysis of high-order interference colours. © 2017 The Authors Journal of Microscopy © 2017 Royal Microscopical Society.

  16. Roughness preserving filter design to remove spatial noise from stereoscopic skin images for stable haptic rendering.

    Science.gov (United States)

    Lee, K; Kim, M; Lee, O; Kim, K

    2017-08-01

    A problem in skin rendering with haptic feedback is the reconstruction of accurate 3D skin surfaces from stereo skin images to be used for touch interactions. This problem also encompasses the issue of how to accurately remove haptic spatial noise caused by the construction of disparity maps from stereo skin images, while minimizing the loss of the original skin roughness for cloning real tough textures without errors. Since the haptic device is very sensitive to high frequencies, even small amounts of noise can cause serious system errors including mechanical oscillations and unexpected exerting forces. Therefore, there is a need to develop a noise removal algorithm that preserves haptic roughness. A new algorithm for a roughness preserving filter (RPF) that adaptively removes spatial noise, is proposed. The algorithm uses the disparity control parameter (λ) and noise control parameter (k), obtained from singular value decomposition of a disparity map. The parameter k determines the amount of noise to be removed, and the optimum value of k is automatically chosen based on a threshold of gradient angles of roughness (Ra ). The RPF algorithm was implemented and verified with three real skin images. Evaluation criteria include preserved roughness quality and removed noise. Mean squared error (MSE), peak signal to noise ratio (PSNR), and objective roughness measures Ra and Rq were used for evaluation, and the results were compared against a median filter. The results show that the proposed RPF algorithm is a promising technology for removing noise and retaining maximized roughness, which guarantees stable haptic rendering for skin roughness. The proposed RPF is a promising technology because it allows for any stereo image to be filtered without the risk of losing the original roughness. In addition, the algorithm runs automatically for any given stereo skin image with relation to the disparity parameter λ, and the roughness parameters Ra or Rq are given priority

  17. Mapping high-fidelity volume rendering for medical imaging to CPU, GPU and many-core architectures.

    Science.gov (United States)

    Smelyanskiy, Mikhail; Holmes, David; Chhugani, Jatin; Larson, Alan; Carmean, Douglas M; Hanson, Dennis; Dubey, Pradeep; Augustine, Kurt; Kim, Daehyun; Kyker, Alan; Lee, Victor W; Nguyen, Anthony D; Seiler, Larry; Robb, Richard

    2009-01-01

    Medical volumetric imaging requires high fidelity, high performance rendering algorithms. We motivate and analyze new volumetric rendering algorithms that are suited to modern parallel processing architectures. First, we describe the three major categories of volume rendering algorithms and confirm through an imaging scientist-guided evaluation that ray-casting is the most acceptable. We describe a thread- and data-parallel implementation of ray-casting that makes it amenable to key architectural trends of three modern commodity parallel architectures: multi-core, GPU, and an upcoming many-core Intel architecture code-named Larrabee. We achieve more than an order of magnitude performance improvement on a number of large 3D medical datasets. We further describe a data compression scheme that significantly reduces data-transfer overhead. This allows our approach to scale well to large numbers of Larrabee cores.

  18. Informatics in radiology: Hesse rendering for computer-aided visualization and analysis of anomalies at chest CT and breast MR imaging.

    Science.gov (United States)

    Wiemker, Rafael; Dharaiya, Ekta D; Bülow, Thomas

    2012-01-01

    A volume-rendering (VR) technique known as Hesse rendering applies image-enhancement filters to three-dimensional imaging volumes and depicts the filter responses in a color-coded fashion. Unlike direct VR, which makes use of intensities, Hesse rendering operates on the basis of shape properties, such that nodular structures in the resulting renderings have different colors than do tubular structures and thus are easily visualized. The renderings are mouse-click sensitive and can be used to navigate to locations of possible anomalies in the original images. Hesse rendering is meant to complement rather than replace conventional section-by-section viewing or VR. Although it is a pure visualization technique that involves no internal segmentation or explicit object detection, Hesse rendering, like computer-aided detection, may be effective for quickly calling attention to points of interest in large stacks of images and for helping radiologists to avoid oversights.

  19. TractRender: a new generalized 3D medical image visualization and output platform

    Science.gov (United States)

    Hwang, Darryl H.; Tsao, Sinchai; Gajawelli, Niharika; Law, Meng; Lepore, Natasha

    2015-01-01

    Diffusion MRI allows us not only voxelized diffusion characteristics but also the potential to delineate neuronal fiber path through tractography. There is a dearth of flexible open source tractography software programs for visualizing these complicated 3D structures. Moreover, rendering these structures using various shading, lighting, and representations will result in vastly different graphical feel. In addition, the ability to output these objects in various formats increases the utility of this platform. We have created TractRender that leverages openGL features through Matlab, allowing for maximum ease of use but still maintain the flexibility of custom scene rendering.

  20. Perception-based 3D tactile rendering from a single image for human skin examinations by dynamic touch.

    Science.gov (United States)

    Kim, K; Lee, S

    2015-05-01

    Diagnosis of skin conditions is dependent on the assessment of skin surface properties that are represented by more tactile properties such as stiffness, roughness, and friction than visual information. Due to this reason, adding tactile feedback to existing vision based diagnosis systems can help dermatologists diagnose skin diseases or disorders more accurately. The goal of our research was therefore to develop a tactile rendering system for skin examinations by dynamic touch. Our development consists of two stages: converting a single image to a 3D haptic surface and rendering the generated haptic surface in real-time. Converting to 3D surfaces from 2D single images was implemented with concerning human perception data collected by a psychophysical experiment that measured human visual and haptic sensibility to 3D skin surface changes. For the second stage, we utilized real skin biomechanical properties found by prior studies. Our tactile rendering system is a standalone system that can be used with any single cameras and haptic feedback devices. We evaluated the performance of our system by conducting an identification experiment with three different skin images with five subjects. The participants had to identify one of the three skin surfaces by using a haptic device (Falcon) only. No visual cue was provided for the experiment. The results indicate that our system provides sufficient performance to render discernable tactile rendering with different skin surfaces. Our system uses only a single skin image and automatically generates a 3D haptic surface based on human haptic perception. Realistic skin interactions can be provided in real-time for the purpose of skin diagnosis, simulations, or training. Our system can also be used for other applications like virtual reality and cosmetic applications. © 2014 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

  1. A Volume Rendering Algorithm for Sequential 2D Medical Images%序列二维医学图象的体绘制法

    Institute of Scientific and Technical Information of China (English)

    吕忆松; 陈亚珠

    2002-01-01

    Volume rendering of 3D data sets composed of sequential 2D medical images has become an important branch in image processing and computer graphics. To help physicians fully understand deep-seated human organs and focuses (e. g. a tumnout) as 3D structures, in this paper, we present a modified volume rendering algorithm to render volumetric data. Using this method, the projection images of structures of interest from different viewing directions can be obtained satisfactorily. By rotating the light source and the observer eyepoint, this method avoids rotates the whole volumetric data in main memory and thus reduces computational complexity and rendering time. Experiments on CT images suggest that the proposed method is useful and efficient for rendering 3D data sets.

  2. A Virtual Reality System for PTCD Simulation Using Direct Visuo-Haptic Rendering of Partially Segmented Image Data.

    Science.gov (United States)

    Fortmeier, Dirk; Mastmeyer, Andre; Schröder, Julian; Handels, Heinz

    2016-01-01

    This study presents a new visuo-haptic virtual reality (VR) training and planning system for percutaneous transhepatic cholangio-drainage (PTCD) based on partially segmented virtual patient models. We only use partially segmented image data instead of a full segmentation and circumvent the necessity of surface or volume mesh models. Haptic interaction with the virtual patient during virtual palpation, ultrasound probing and needle insertion is provided. Furthermore, the VR simulator includes X-ray and ultrasound simulation for image-guided training. The visualization techniques are GPU-accelerated by implementation in Cuda and include real-time volume deformations computed on the grid of the image data. Computation on the image grid enables straightforward integration of the deformed image data into the visualization components. To provide shorter rendering times, the performance of the volume deformation algorithm is improved by a multigrid approach. To evaluate the VR training system, a user evaluation has been performed and deformation algorithms are analyzed in terms of convergence speed with respect to a fully converged solution. The user evaluation shows positive results with increased user confidence after a training session. It is shown that using partially segmented patient data and direct volume rendering is suitable for the simulation of needle insertion procedures such as PTCD.

  3. Volumetric rendering and metrology of spherical gradient refractive index lens imaged by angular scan optical coherence tomography system.

    Science.gov (United States)

    Yao, Jianing; Thompson, Kevin P; Ma, Bin; Ponting, Michael; Rolland, Jannick P

    2016-08-22

    In this paper, we develop the methodology, including the refraction correction, geometrical thickness correction, coordinate transformation, and layer segmentation algorithms, for 3D rendering and metrology of a layered spherical gradient refractive index (S-GRIN) lens based on the imaging data collected by an angular scan optical coherence tomography (OCT) system. The 3D mapping and rendering enables direct 3D visualization and internal defect inspection of the lens. The metrology provides assessment of the surface geometry, the lens thickness, the radii of curvature of the internal layer interfaces, and the misalignment of the internal S-GRIN distribution with respect to the lens surface. The OCT metrology results identify the manufacturing defects, and enable targeted process development for optimizing the manufacturing parameters. The newly fabricated S-GRIN lenses show up to a 7x spherical aberration reduction that allows a significantly increased utilizable effective aperture.

  4. Rendering-based video-CT registration with physical constraints for image-guided endoscopic sinus surgery

    Science.gov (United States)

    Otake, Y.; Leonard, S.; Reiter, A.; Rajan, P.; Siewerdsen, J. H.; Ishii, M.; Taylor, R. H.; Hager, G. D.

    2015-03-01

    We present a system for registering the coordinate frame of an endoscope to pre- or intra- operatively acquired CT data based on optimizing the similarity metric between an endoscopic image and an image predicted via rendering of CT. Our method is robust and semi-automatic because it takes account of physical constraints, specifically, collisions between the endoscope and the anatomy, to initialize and constrain the search. The proposed optimization method is based on a stochastic optimization algorithm that evaluates a large number of similarity metric functions in parallel on a graphics processing unit. Images from a cadaver and a patient were used for evaluation. The registration error was 0.83 mm and 1.97 mm for cadaver and patient images respectively. The average registration time for 60 trials was 4.4 seconds. The patient study demonstrated robustness of the proposed algorithm against a moderate anatomical deformation.

  5. Quantum rendering

    Science.gov (United States)

    Lanzagorta, Marco O.; Gomez, Richard B.; Uhlmann, Jeffrey K.

    2003-08-01

    In recent years, computer graphics has emerged as a critical component of the scientific and engineering process, and it is recognized as an important computer science research area. Computer graphics are extensively used for a variety of aerospace and defense training systems and by Hollywood's special effects companies. All these applications require the computer graphics systems to produce high quality renderings of extremely large data sets in short periods of time. Much research has been done in "classical computing" toward the development of efficient methods and techniques to reduce the rendering time required for large datasets. Quantum Computing's unique algorithmic features offer the possibility of speeding up some of the known rendering algorithms currently used in computer graphics. In this paper we discuss possible implementations of quantum rendering algorithms. In particular, we concentrate on the implementation of Grover's quantum search algorithm for Z-buffering, ray-tracing, radiosity, and scene management techniques. We also compare the theoretical performance between the classical and quantum versions of the algorithms.

  6. Perceived overall contrast and quality of the tone scale rendering for natural images

    Science.gov (United States)

    Fedorovskaya, Elena A.

    2002-06-01

    Past research has demonstrated the complexity of perceived contrast as an attribute of natural images. This attribute is affected by the tone reproduction characteristics in an imaging system, the observer's viewing environment, and the scene itself. Development of digital photography with new tools to affect tone reproduction prompts the necessity for further insights into parameters that influence the perception of contrast to computationally predict and optimize this attribute for a large variety of individual images. To elucidate the relationship between perceived overall contrast and image properties, we performed a series of experiments where observers estimated perceived overall contrast, defined as an integrated impression of difference in lightness, for images of natural scenes presented on a monitor screen. The ratings were used to develop a computational prediction based on assessment of features, which hypothetically could be used by the subjects' visual system when evaluating perceived overall contrast.

  7. Three-dimensional volume rendering of the ankle based on magnetic resonance images enables the generation of images comparable to real anatomy

    Science.gov (United States)

    Anastasi, Giuseppe; Cutroneo, Giuseppina; Bruschetta, Daniele; Trimarchi, Fabio; Ielitro, Giuseppe; Cammaroto, Simona; Duca, Antonio; Bramanti, Placido; Favaloro, Angelo; Vaccarino, Gianluigi; Milardi, Demetrio

    2009-01-01

    We have applied high-quality medical imaging techniques to study the structure of the human ankle. Direct volume rendering, using specific algorithms, transforms conventional two-dimensional (2D) magnetic resonance image (MRI) series into 3D volume datasets. This tool allows high-definition visualization of single or multiple structures for diagnostic, research, and teaching purposes. No other image reformatting technique so accurately highlights each anatomic relationship and preserves soft tissue definition. Here, we used this method to study the structure of the human ankle to analyze tendon–bone–muscle relationships. We compared ankle MRI and computerized tomography (CT) images from 17 healthy volunteers, aged 18–30 years (mean 23 years). An additional subject had a partial rupture of the Achilles tendon. The MRI images demonstrated superiority in overall quality of detail compared to the CT images. The MRI series accurately rendered soft tissue and bone in simultaneous image acquisition, whereas CT required several window-reformatting algorithms, with loss of image data quality. We obtained high-quality digital images of the human ankle that were sufficiently accurate for surgical and clinical intervention planning, as well as for teaching human anatomy. Our approach demonstrates that complex anatomical structures such as the ankle, which is rich in articular facets and ligaments, can be easily studied non-invasively using MRI data. PMID:19678857

  8. Spatially Varying Image Based Lighting by Light Probe Sequences, Capture, Processing and Rendering

    OpenAIRE

    Unger, Jonas; Gustavson, Stefan; Ynnerman, Anders

    2007-01-01

    We present a novel technique for capturing spatially or temporally resolved light probe sequences, and using them for image based lighting. For this purpose we have designed and built a real-time light probe, a catadioptric imaging system that can capture the full dynamic range of the lighting incident at each point in space at video frame rates, while being moved through a scene. The real-time light probe uses a digital imaging system which we have programmed to capture high quality, photome...

  9. Random forest classification of large volume structures for visuo-haptic rendering in CT images

    Science.gov (United States)

    Mastmeyer, Andre; Fortmeier, Dirk; Handels, Heinz

    2016-03-01

    For patient-specific voxel-based visuo-haptic rendering of CT scans of the liver area, the fully automatic segmentation of large volume structures such as skin, soft tissue, lungs and intestine (risk structures) is important. Using a machine learning based approach, several existing segmentations from 10 segmented gold-standard patients are learned by random decision forests individually and collectively. The core of this paper is feature selection and the application of the learned classifiers to a new patient data set. In a leave-some-out cross-validation, the obtained full volume segmentations are compared to the gold-standard segmentations of the untrained patients. The proposed classifiers use a multi-dimensional feature space to estimate the hidden truth, instead of relying on clinical standard threshold and connectivity based methods. The result of our efficient whole-body section classification are multi-label maps with the considered tissues. For visuo-haptic simulation, other small volume structures would have to be segmented additionally. We also take a look into these structures (liver vessels). For an experimental leave-some-out study consisting of 10 patients, the proposed method performs much more efficiently compared to state of the art methods. In two variants of leave-some-out experiments we obtain best mean DICE ratios of 0.79, 0.97, 0.63 and 0.83 for skin, soft tissue, hard bone and risk structures. Liver structures are segmented with DICE 0.93 for the liver, 0.43 for blood vessels and 0.39 for bile vessels.

  10. Automated volume of interest delineation and rendering of cone beam CT images in interventional cardiology

    Science.gov (United States)

    Lorenz, Cristian; Schäfer, Dirk; Eshuis, Peter; Carroll, John; Grass, Michael

    2012-02-01

    Interventional C-arm systems allow the efficient acquisition of 3D cone beam CT images. They can be used for intervention planning, navigation, and outcome assessment. We present a fast and completely automated volume of interest (VOI) delineation for cardiac interventions, covering the whole visceral cavity including mediastinum and lungs but leaving out rib-cage and spine. The problem is addressed in a model based approach. The procedure has been evaluated on 22 patient cases and achieves an average surface error below 2mm. The method is able to cope with varying image intensities, varying truncations due to the limited reconstruction volume, and partially with heavy metal and motion artifacts.

  11. FluoRender: An application of 2D image space methods for 3D and 4D confocal microscopy data visualization in neurobiology research

    KAUST Repository

    Wan, Yong

    2012-02-01

    2D image space methods are processing methods applied after the volumetric data are projected and rendered into the 2D image space, such as 2D filtering, tone mapping and compositing. In the application domain of volume visualization, most 2D image space methods can be carried out more efficiently than their 3D counterparts. Most importantly, 2D image space methods can be used to enhance volume visualization quality when applied together with volume rendering methods. In this paper, we present and discuss the applications of a series of 2D image space methods as enhancements to confocal microscopy visualizations, including 2D tone mapping, 2D compositing, and 2D color mapping. These methods are easily integrated with our existing confocal visualization tool, FluoRender, and the outcome is a full-featured visualization system that meets neurobiologists\\' demands for qualitative analysis of confocal microscopy data. © 2012 IEEE.

  12. SEE-THROUGH IMAGING OF LASER-SCANNED 3D CULTURAL HERITAGE OBJECTS BASED ON STOCHASTIC RENDERING OF LARGE-SCALE POINT CLOUDS

    OpenAIRE

    Tanaka, S.; Hasegawa, K.; Okamoto, N.; R. Umegaki; Wang, S; M. Uemura(Hiroshima Astrophysical Science Center, Hiroshima University); Okamoto, A; Koyamada, K.

    2016-01-01

    We propose a method for the precise 3D see-through imaging, or transparent visualization, of the large-scale and complex point clouds acquired via the laser scanning of 3D cultural heritage objects. Our method is based on a stochastic algorithm and directly uses the 3D points, which are acquired using a laser scanner, as the rendering primitives. This method achieves the correct depth feel without requiring depth sorting of the rendering primitives along the line of sight. Eliminatin...

  13. Virtual reality system for treatment of the fear of public speaking using image-based rendering and moving pictures.

    Science.gov (United States)

    Lee, Jae M; Ku, Jeong H; Jang, Dong P; Kim, Dong H; Choi, Young H; Kim, In Y; Kim, Sun I

    2002-06-01

    The fear of speaking is often cited as the world's most common social phobia. The rapid growth of computer technology enabled us to use virtual reality (VR) for the treatment of the fear of public speaking. There have been two techniques used to construct a virtual environment for the treatment of the fear of public speaking: model-based and movie-based. Virtual audiences and virtual environments made by model-based technique are unrealistic and unnatural. The movie-based technique has a disadvantage in that each virtual audience cannot be controlled respectively, because all virtual audiences are included in one moving picture file. To address this disadvantage, this paper presents a virtual environment made by using image-based rendering (IBR) and chroma keying simultaneously. IBR enables us to make the virtual environment realistic because the images are stitched panoramically with the photos taken from a digital camera. And the use of chroma keying allows a virtual audience to be controlled individually. In addition, a real-time capture technique was applied in constructing the virtual environment to give the subjects more interaction, in that they can talk with a therapist or another subject.

  14. High-performance GPU-based rendering for real-time, rigid 2D/3D-image registration and motion prediction in radiation oncology

    Science.gov (United States)

    Spoerk, Jakob; Gendrin, Christelle; Weber, Christoph; Figl, Michael; Pawiro, Supriyanto Ardjo; Furtado, Hugo; Fabri, Daniella; Bloch, Christoph; Bergmann, Helmar; Gröller, Eduard; Birkfellner, Wolfgang

    2012-01-01

    A common problem in image-guided radiation therapy (IGRT) of lung cancer as well as other malignant diseases is the compensation of periodic and aperiodic motion during dose delivery. Modern systems for image-guided radiation oncology allow for the acquisition of cone-beam computed tomography data in the treatment room as well as the acquisition of planar radiographs during the treatment. A mid-term research goal is the compensation of tumor target volume motion by 2D/3D registration. In 2D/3D registration, spatial information on organ location is derived by an iterative comparison of perspective volume renderings, so-called digitally rendered radiographs (DRR) from computed tomography volume data, and planar reference x-rays. Currently, this rendering process is very time consuming, and real-time registration, which should at least provide data on organ position in less than a second, has not come into existence. We present two GPU-based rendering algorithms which generate a DRR of 512 × 512 pixels size from a CT dataset of 53 MB size at a pace of almost 100 Hz. This rendering rate is feasible by applying a number of algorithmic simplifications which range from alternative volume-driven rendering approaches – namely so-called wobbled splatting – to sub-sampling of the DRR-image by means of specialized raycasting techniques. Furthermore, general purpose graphics processing unit (GPGPU) programming paradigms were consequently utilized. Rendering quality and performance as well as the influence on the quality and performance of the overall registration process were measured and analyzed in detail. The results show that both methods are competitive and pave the way for fast motion compensation by rigid and possibly even non-rigid 2D/3D registration and, beyond that, adaptive filtering of motion models in IGRT. PMID:21782399

  15. A retrospective comparative study of cone-beam computed tomography versus rendered panoramic images in identifying the presence, types, and characteristics of dens invaginatus in a Turkish population.

    Science.gov (United States)

    Capar, Ismail Davut; Ertas, Huseyin; Arslan, Hakan; Tarim Ertas, Elif

    2015-04-01

    This study assessed the presence, characteristics, and type of dens invaginatus (DI) by using cone-beam computed tomography (CBCT) and panoramic images rendered from CBCT images. In addition, the findings of the imaging techniques were compared. We evaluated 300 CBCT images to determine the type of DI, the presence of an impacted tooth near the DI, and the presence of apical pathosis. The McNemar test was used to compare the prevalence of DI according to CBCT and panoramic images rendered from CBCT images. The presence of DI was lower on panoramic images rendered from CBCT images (3% of the patients) compared with on CBCT images (10.7% of the patients) (P mesiodens (9%), maxillary canines (2.3%), and mandibular canines (2.3%). Type I DI was the most commonly observed type of invaginatus (65.9%), followed by type II (29.5%) and type III (4.6%). All patients with type III DI and 25% of the patients with type II DI had apical pathosis at the time of referral, but periapical lesions were not observed in teeth with type I DI. In total, 13.6% of DI cases had impacted teeth. CBCT can be recommended as an effective diagnostic device for identifying DI because it provides an accurate representation of the external and internal dental anatomy. Copyright © 2015 American Association of Endodontists. Published by Elsevier Inc. All rights reserved.

  16. Is it possible to use highly realistic virtual reality in the elderly? A feasibility study with image-based rendering

    Directory of Open Access Journals (Sweden)

    Benoit M

    2015-03-01

    Full Text Available Michel Benoit,1,2 Rachid Guerchouche,3 Pierre-David Petit,1 Emmanuelle Chapoulie,3 Valeria Manera,1 Gaurav Chaurasia,3 George Drettakis,3 Philippe Robert1,4 1EA CoBTeK/IA, University of Nice Sophia Antipolis, 2Clinique de Psychiatrie, Pole des Neurosciences Cliniques, CHU de Nice, 3Institut National de Recherche en Informatique et en Automatique, Sophia-Antipolis, 4Centre Mémoire de Ressources et de Recherche, CHU de Nice, Nice, France Background: Virtual reality (VR opens up a vast number of possibilities in many domains of therapy. The primary objective of the present study was to evaluate the acceptability for elderly subjects of a VR experience using the image-based rendering virtual environment (IBVE approach and secondly to test the hypothesis that visual cues using VR may enhance the generation of autobiographical memories.Methods: Eighteen healthy volunteers (mean age 68.2 years presenting memory complaints with a Mini-Mental State Examination score higher than 27 and no history of neuropsychiatric disease were included. Participants were asked to perform an autobiographical fluency task in four conditions. The first condition was a baseline grey screen, the second was a photograph of a well-known location in the participant’s home city (FamPhoto, and the last two conditions displayed VR, ie, a familiar image-based virtual environment (FamIBVE consisting of an image-based representation of a known landmark square in the center of the city of experimentation (Nice and an unknown image-based virtual environment (UnknoIBVE, which was captured in a public housing neighborhood containing unrecognizable building fronts. After each of the four experimental conditions, participants filled in self-report questionnaires to assess the task acceptability (levels of emotion, motivation, security, fatigue, and familiarity. CyberSickness and Presence questionnaires were also assessed after the two VR conditions. Autobiographical memory was assessed

  17. A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia.

    Science.gov (United States)

    Manera, Valeria; Chapoulie, Emmanuelle; Bourgeois, Jérémy; Guerchouche, Rachid; David, Renaud; Ondrej, Jan; Drettakis, George; Robert, Philippe

    2016-01-01

    Virtual Reality (VR) has emerged as a promising tool in many domains of therapy and rehabilitation, and has recently attracted the attention of researchers and clinicians working with elderly people with MCI, Alzheimer's disease and related disorders. Here we present a study testing the feasibility of using highly realistic image-based rendered VR with patients with MCI and dementia. We designed an attentional task to train selective and sustained attention, and we tested a VR and a paper version of this task in a single-session within-subjects design. Results showed that participants with MCI and dementia reported to be highly satisfied and interested in the task, and they reported high feelings of security, low discomfort, anxiety and fatigue. In addition, participants reported a preference for the VR condition compared to the paper condition, even if the task was more difficult. Interestingly, apathetic participants showed a preference for the VR condition stronger than that of non-apathetic participants. These findings suggest that VR-based training can be considered as an interesting tool to improve adherence to cognitive training in elderly people with cognitive impairment.

  18. A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia.

    Directory of Open Access Journals (Sweden)

    Valeria Manera

    Full Text Available Virtual Reality (VR has emerged as a promising tool in many domains of therapy and rehabilitation, and has recently attracted the attention of researchers and clinicians working with elderly people with MCI, Alzheimer's disease and related disorders. Here we present a study testing the feasibility of using highly realistic image-based rendered VR with patients with MCI and dementia. We designed an attentional task to train selective and sustained attention, and we tested a VR and a paper version of this task in a single-session within-subjects design. Results showed that participants with MCI and dementia reported to be highly satisfied and interested in the task, and they reported high feelings of security, low discomfort, anxiety and fatigue. In addition, participants reported a preference for the VR condition compared to the paper condition, even if the task was more difficult. Interestingly, apathetic participants showed a preference for the VR condition stronger than that of non-apathetic participants. These findings suggest that VR-based training can be considered as an interesting tool to improve adherence to cognitive training in elderly people with cognitive impairment.

  19. Accuracy of three-dimensional measurements obtained from cone beam computed tomography surface-rendered images for cephalometric analysis: influence of patient scanning position

    NARCIS (Netherlands)

    Hassan, B.; van der Stelt, P.; Sanderink, G.

    2009-01-01

    The aims of this study were to assess the accuracy of linear measurements on three-dimensional (3D) surface-rendered images generated from cone beam computed tomography (CBCT) in comparison with two-dimensional (2D) slices and 2D lateral and postero-anterior (PA) cephalometric projections, and to in

  20. Using Opaque Image Blur for Real-Time Depth-of-Field Rendering and Image-Based Motion Blur

    DEFF Research Database (Denmark)

    Kraus, Martin

    2013-01-01

    While depth of field is an important cinematographic means, its use in real-time computer graphics is still limited by the computational costs that are necessary to achieve a sufficient image quality. Specifically, color bleeding artifacts between objects at different depths are most effectively ...

  1. Comparison between 3D volumetric rendering and multiplanar slices on the reliability of linear measurements on CBCT images: an in vitro study

    Directory of Open Access Journals (Sweden)

    Thais Maria Freire FERNANDES

    2015-02-01

    Full Text Available OBJECTIVE: The purpose of this study was to determine the accuracy and reliability of two methods of measurements of linear distances (multiplanar 2D and tridimensional reconstruction 3D obtained from cone-beam computed tomography (CBCT with different voxel sizes. MATERIAL AND METHODS: Ten dry human mandibles were scanned at voxel sizes of 0.2 and 0.4 mm. Craniometric anatomical landmarks were identified twice by two independent operators on the multiplanar reconstructed and on volume rendering images that were generated by the software Dolphin®. Subsequently, physical measurements were performed using a digital caliper. Analysis of variance (ANOVA, intraclass correlation coefficient (ICC and Bland-Altman were used for evaluating accuracy and reliability (p<0.05. RESULTS: Excellent intraobserver reliability and good to high precision interobserver reliability values were found for linear measurements from CBCT 3D and multiplanar images. Measurements performed on multiplanar reconstructed images were more accurate than measurements in volume rendering compared with the gold standard. No statistically significant difference was found between voxel protocols, independently of the measurement method. CONCLUSIONS: Linear measurements on multiplanar images of 0.2 and 0.4 voxel are reliable and accurate when compared with direct caliper measurements. Caution should be taken in the volume rendering measurements, because the measurements were reliable, but not accurate for all variables. An increased voxel resolution did not result in greater accuracy of mandible measurements and would potentially provide increased patient radiation exposure.

  2. See-Through Imaging of Laser-Scanned 3d Cultural Heritage Objects Based on Stochastic Rendering of Large-Scale Point Clouds

    Science.gov (United States)

    Tanaka, S.; Hasegawa, K.; Okamoto, N.; Umegaki, R.; Wang, S.; Uemura, M.; Okamoto, A.; Koyamada, K.

    2016-06-01

    We propose a method for the precise 3D see-through imaging, or transparent visualization, of the large-scale and complex point clouds acquired via the laser scanning of 3D cultural heritage objects. Our method is based on a stochastic algorithm and directly uses the 3D points, which are acquired using a laser scanner, as the rendering primitives. This method achieves the correct depth feel without requiring depth sorting of the rendering primitives along the line of sight. Eliminating this need allows us to avoid long computation times when creating natural and precise 3D see-through views of laser-scanned cultural heritage objects. The opacity of each laser-scanned object is also flexibly controllable. For a laser-scanned point cloud consisting of more than 107 or 108 3D points, the pre-processing requires only a few minutes, and the rendering can be executed at interactive frame rates. Our method enables the creation of cumulative 3D see-through images of time-series laser-scanned data. It also offers the possibility of fused visualization for observing a laser-scanned object behind a transparent high-quality photographic image placed in the 3D scene. We demonstrate the effectiveness of our method by applying it to festival floats of high cultural value. These festival floats have complex outer and inner 3D structures and are suitable for see-through imaging.

  3. A Method of Haptic Texture Rendering Color Image%彩色图像的纹理力/触觉渲染方法

    Institute of Scientific and Technical Information of China (English)

    李佳璐; 宋爱国; 张小瑞

    2011-01-01

    针对图像纹理力/触觉再现技术中用灰度变化表征纹理所导致的彩色图像在灰度变换后丢失纹理信息的缺点,用颜色变化表征纹理,提出彩色图像的纹理力/触觉渲染方法.该方法中,切向力的计算基于像素力场算法,法向力的计算基于惩罚算法,根据颜色和空间感的心理学效应提出由亮度和色调决定约束空间,合力通过手控器反馈给操作者.实验结果表明,文中方法能够有效地对彩色图像纹理进行力/触觉渲染.%In image-based haptic texture rendering methods, converting color an image to gray-scale in which the texture is defined as gray-scale variation usually leads to loss of texture information. In this paper, texture is defined as color variation and a method of haptic texture rendering color image is proposed. In the proposed method, lateral forces are computed by a pixel force field algorithm, normal forces are computed by a penalty-based haptic rendering method, and constraint space is determined by both value and hue according to color-space psychology effects. Resultant of forces is fed back to the users. Experimental results show the method is feasible to haptically texture render color images.

  4. Fast Rendering for Great Width Stereo Image Pair Based on Distributed Rendering%基于分布式绘制的大幅面立体像对快速浏览技术

    Institute of Scientific and Technical Information of China (English)

    刘涛; 谢剑薇; 龚雪晶; 赵兴国

    2012-01-01

    针对当前影像数据存储格式不能适应海量影像数据快速访问的情况,研究设计了大幅面立体像对的逻辑四叉树存储格式,并通过立体像对的逻辑四叉树剖分算法把普通格式的立体像对格式快速转换成逻辑四叉树存储格式。由于单机显示无法满足大幅面立体像对的高分辨率、高沉浸感的显示,因此系统研究了大幅面立体像对快速浏览的分布式结构,包括硬件选择、分布式策略和通信方式等方面。由于当前分布式网络不足以支持大规模数据的实时传输,根据帧相关性原理,研究提出了大幅面立体像对的分布式缓冲机制。最后通过实验证明该方法能够实现大幅面立体像对的实时浏览。%The current image data format cannot fit the fast access of the massive image data, so the logistic quad-tree structure has been designed for the large scale stereo image pair, and the ordinary form of stereo image pair can be fast changed into logistic quad-tree structure ones through the split method of the logistic quad-tree structure. The single machine display cannot meet the high resolution and high immersion display of the large scale stereo image pair, so the distributed structure has been studied to the fast browsing of the large scale stereo image pair, including hardware choice, distributed strategy, communications method, and so on. Because the current distributed network is insufficient to support the real-time transmission of the large-scale data, the data management mechanism has been proposed for the large scale stereo image pair according to the flame relevant principle, including distributed cache mechanism and fast access algorithm. The experiment proves that the application above technology to the fast rendering for the great width stereo image pair has realized real-time roams in the large screen stereo display.

  5. Volume rendering accelerating method based on image recognition%建立在图像识别基础上的体绘制加速方法

    Institute of Scientific and Technical Information of China (English)

    何元烈; 陈萍; 战荫伟; 陈仰纯

    2009-01-01

    提出了一种新算法--IRVR(Image Recognition Volume Rendering),该算法能大幅降低冗余数据,从而提升体绘制速度.IRVR算法首先利用交叉熵阈值分割法从三维数据集中将物体像素和背景像素识别出来,然后将迭代光线追踪方法和物体检测采样策略结合起来对原始三维数据集进行采样.接着运用快速迭代法对分类数据集进行采样,从而定位视线与原始数据集的交点.IRVR算法还应用了准确正规采样方法(例如,三线性插值、样条插值等)在体绘制过程中对原始数据集进行插值.经过实验得出的结论证明IRVR算法既能提高体绘制的速度,又可以保证体绘制图像的质量.%A new algorithm (Image Recognition Volume Rendering,IRVR) is developed in this paper,which can remarkably decrease the redundant data during volume rendering.The IRVR algorithm uses the minimun cross-entropy threshold selection method to detecte the object and background voxels from a three dimensional dataset.An iterating ray tracing method combined with the objects detection sampling strategy is developed to sample the original dataset.The fast iterative method is implemented to sampling the classification dataset for locating the intersection position of the viewing ray and the original dataset.And the precise normal sampling method (for example,trilinear interpelation,spline interpolation,etc.) is applied to extract the gray value from the original dataset for volume rendering.The experiment result is given in this paper.It proves that the IRVR algorithm can improve the volume rendering speed and guarantee the quality of the volume rendering results.

  6. Automotive websites

    CERN Document Server

    Jensen, Todd A

    2006-01-01

    For anyone buying a new car, restoring an old favorite, collecting license plates or looking for motorsports information, the internet is the place to go and this is the book to help you get there. Now with over 650 internet addresses, this expanded and updated guide provides detailed descriptions and reviews of the biggest, best and most interesting automotive websites on the net. Beginning with a brief internet history and helpful hints, it aids the novice (or not so novice) user in picking through the countless automotive sites on the internet. Websites are arranged by topics such as afterm

  7. RenderMan design principles

    Science.gov (United States)

    Apodaca, Tony; Porter, Tom

    1989-01-01

    The two worlds of interactive graphics and realistic graphics have remained separate. Fast graphics hardware runs simple algorithms and generates simple looking images. Photorealistic image synthesis software runs slowly on large expensive computers. The time has come for these two branches of computer graphics to merge. The speed and expense of graphics hardware is no longer the barrier to the wide acceptance of photorealism. There is every reason to believe that high quality image synthesis will become a standard capability of every graphics machine, from superworkstation to personal computer. The significant barrier has been the lack of a common language, an agreed-upon set of terms and conditions, for 3-D modeling systems to talk to 3-D rendering systems for computing an accurate rendition of that scene. Pixar has introduced RenderMan to serve as that common language. RenderMan, specifically the extensibility it offers in shading calculations, is discussed.

  8. Three-dimensional volume-rendered multidetector CT imaging of the posterior inferior pancreaticoduodenal artery: its anatomy and role in diagnosing extrapancreatic perineural invasion

    Science.gov (United States)

    Giacomini, Craig; Brooke Jeffrey, R.; Willmann, Juergen K.; Olcott, Eric

    2013-01-01

    Abstract Extrapancreatic perineural spread in pancreatic adenocarcinoma contributes to poor outcomes, as it is known to be a major contributor to positive surgical margins and disease recurrence. However, current staging classifications have not yet taken extrapancreatic perineural spread into account. Four pathways of extrapancreatic perineural spread have been described that conveniently follow small defined arterial pathways. Small field of view three-dimensional (3D) volume-rendered multidetector computed tomography (MDCT) images allow visualization of small peripancreatic vessels and thus perineural invasion that may be associated with them. One such vessel, the posterior inferior pancreaticoduodenal artery (PIPDA), serves as a surrogate for extrapancreatic perineural spread by pancreatic adenocarcinoma arising in the uncinate process. This pictorial review presents the normal and variant anatomy of the PIPDA with 3D volume-rendered MDCT imaging, and emphasizes its role as a vascular landmark for the diagnosis of extrapancreatic perineural invasion from uncinate adenocarcinomas. Familiarity with the anatomy of PIPDA will allow accurate detection of extrapancreatic perineural spread by pancreatic adenocarcinoma involving the uncinate process, and may potentially have important staging implications as neoadjuvant therapy improves. PMID:24434918

  9. Branding through trade shows in the automotive industry

    OpenAIRE

    Narui, Jahan

    2013-01-01

    The automotive industry is a major global industry with a great history of exhibitions. As trade shows are getting more attention within studies, the same is not the case for automotive trade shows. Noteworthy, automotive trade shows emphasize non-selling roles such as image-building. This paper seeks to investigate image-building purposes of exhibiting automotive companies using integrated marketing communications (IMC). Data has been gathered from four participating companies in the Geneva ...

  10. Branding through trade shows in the automotive industry

    OpenAIRE

    Narui, Jahan

    2013-01-01

    The automotive industry is a major global industry with a great history of exhibitions. As trade shows are getting more attention within studies, the same is not the case for automotive trade shows. Noteworthy, automotive trade shows emphasize non-selling roles such as image-building. This paper seeks to investigate image-building purposes of exhibiting automotive companies using integrated marketing communications (IMC). Data has been gathered from four participating companies in the Geneva ...

  11. Exposure render: an interactive photo-realistic volume rendering framework.

    Directory of Open Access Journals (Sweden)

    Thomas Kroes

    Full Text Available The field of volume visualization has undergone rapid development during the past years, both due to advances in suitable computing hardware and due to the increasing availability of large volume datasets. Recent work has focused on increasing the visual realism in Direct Volume Rendering (DVR by integrating a number of visually plausible but often effect-specific rendering techniques, for instance modeling of light occlusion and depth of field. Besides yielding more attractive renderings, especially the more realistic lighting has a positive effect on perceptual tasks. Although these new rendering techniques yield impressive results, they exhibit limitations in terms of their exibility and their performance. Monte Carlo ray tracing (MCRT, coupled with physically based light transport, is the de-facto standard for synthesizing highly realistic images in the graphics domain, although usually not from volumetric data. Due to the stochastic sampling of MCRT algorithms, numerous effects can be achieved in a relatively straight-forward fashion. For this reason, we have developed a practical framework that applies MCRT techniques also to direct volume rendering (DVR. With this work, we demonstrate that a host of realistic effects, including physically based lighting, can be simulated in a generic and flexible fashion, leading to interactive DVR with improved realism. In the hope that this improved approach to DVR will see more use in practice, we have made available our framework under a permissive open source license.

  12. Automotive sensors

    Science.gov (United States)

    Marek, Jiri; Illing, Matthias

    2003-01-01

    Sensors are an essential component of most electronic systems in the car. They deliver input parameters for comfort features, engine and emission control as well as for the active and passive safety systems. New technologies such as silicon micromachining play an important role for the introduction of these sensors in all vehicle classes. The importance and use of these sensor technologies in today"s automotive applications will be shown in this article. Finally an outlook on important current developments and new functions in the car will be given.

  13. Parallel hierarchical radiosity rendering

    Energy Technology Data Exchange (ETDEWEB)

    Carter, M.

    1993-07-01

    In this dissertation, the step-by-step development of a scalable parallel hierarchical radiosity renderer is documented. First, a new look is taken at the traditional radiosity equation, and a new form is presented in which the matrix of linear system coefficients is transformed into a symmetric matrix, thereby simplifying the problem and enabling a new solution technique to be applied. Next, the state-of-the-art hierarchical radiosity methods are examined for their suitability to parallel implementation, and scalability. Significant enhancements are also discovered which both improve their theoretical foundations and improve the images they generate. The resultant hierarchical radiosity algorithm is then examined for sources of parallelism, and for an architectural mapping. Several architectural mappings are discussed. A few key algorithmic changes are suggested during the process of making the algorithm parallel. Next, the performance, efficiency, and scalability of the algorithm are analyzed. The dissertation closes with a discussion of several ideas which have the potential to further enhance the hierarchical radiosity method, or provide an entirely new forum for the application of hierarchical methods.

  14. 3D Rendering - Techniques and Challenges

    Directory of Open Access Journals (Sweden)

    Ekta Walia

    2010-04-01

    Full Text Available Computer generated images and animations are getting more and more common. They are used in many different contexts such as movies,mobiles, medical visualization, architectural visualization and CAD. Advanced ways of describing surface and light source properties are important to ensure that artists are able to create realistic and stylish looking images. Even when using advanced rendering algorithms such as ray tracing, time required for shading may contribute towards a large part of the image creation time. Therefore both performance and flexibility is important in a rendering system. This paper gives a comparative study of various 3D Rendering techniques and their challenges in a complete and systematic manner.

  15. Video-based rendering

    CERN Document Server

    Magnor, Marcus A

    2005-01-01

    Driven by consumer-market applications that enjoy steadily increasing economic importance, graphics hardware and rendering algorithms are a central focus of computer graphics research. Video-based rendering is an approach that aims to overcome the current bottleneck in the time-consuming modeling process and has applications in areas such as computer games, special effects, and interactive TV. This book offers an in-depth introduction to video-based rendering, a rapidly developing new interdisciplinary topic employing techniques from computer graphics, computer vision, and telecommunication en

  16. 面向图像感知的轮廓力渲染技术研究%Study on Contour Force Rendering Technology Oriented to Image Perception

    Institute of Scientific and Technical Information of China (English)

    韩兴光; 李继婷; 王党校

    2011-01-01

    随着力觉交互技术的不断发展,力觉感知将在娱乐、助盲、科普等更多领域发挥作用。力觉渲染是实现逼真的力觉感知效果的关键问题。研究面向图像的二维轮廓力渲染技术,使用者操作二维力反馈鼠标与平面图像进行交互,通过鼠标的反馈力感知图像的轮廓形状。首先提取目标图像的边界轮廓,将离散的边界点拟合为有向轮廓线,然后基于虚拟工具和图像轮廓之间的位置关系和最小距离进行碰撞检测。基于轮廓力的连续性特征,提出一种轮廓力渲染算法,使系统获得较好的稳定性。设计了一个通过反馈的轮廓力来识别生肖动物的实验,分析了系统的实时性、稳定性以及对%With the development of the haptic interaction technology,the force perception will play an important role in more fields,such as in entertainment,blind help,and science popularity.Force rendering is a key problem to realize the realistic force perception.The image-based 2D contour force rendering method was investigated.The user interacted with the planar images by operating the 2D force feedback mouse.With the force feedback,the user could perceive the contour shape of the image.The target image boundary was firstly extracted and the discrete pixel points were fitted to a polygonal contour curve.Then the collision detection was done according to the relationship between the positions of the virtual tool and the contour as well as the minimum distance from the virtual tool point to the contour.Based on the continuity of the contour force,the contour force rendering algorithm was proposed which ensured the system stable.An experiment was conducted to identify the animal sign by the fedback contour force.The performance,including real time response,stability and recognition rate was analyzed which verified the feasibility and the effectiveness of the presented method.

  17. Visualization of inner ear dysplasias in patients with sensorineural hearing loss. High-resolution MR imaging and volume-rendered reconstructions

    Energy Technology Data Exchange (ETDEWEB)

    Klingebiel, R.; Bockmuehl, U. [Charite CM, Humboldt Univ., Berlin (Germany). Dept. of Radiology; Werbs, M. [Charite CM, Humboldt Univ., Berlin (Germany). ENT Dept.; Freigang, B. [O. von Guericke Univ., Magdeburg (Germany). ENT Dept.; Vorwerk, W. [St. Salvator Krankenhaus, Halberstadt (Germany). ENT Dept.; Thieme, N.; Lehmann, R. [Charite CM, Humboldt Univ., Berlin (Germany). Dept. of Radiology

    2001-11-01

    Purpose: We evaluated a data acquisition and post-processing protocol for inner ear (IE) assessment by MR imaging in patients, suffering from various labyrinth malformations. Material and Methods: MR IE studies of 158 consecutive patients (316 IEs) suffering from sensorineural hearing loss without evidence of an acoustic neurinoma were reviewed for pathologies of the IE and internal acoustic meatus. High-resolution MR data of all abnormal IE studies (n=45) were post-processed to previously standardized 3D volume rendered (VR) reconstructions. Results: In 9 patients (5.7%) the following IE dysplasias were detected: malformation of the cochlea (6 IEs), vestibulum (4 IEs), semicircular canals (12 IEs) and vestibular aqueduct/endolymphatic sac (10 IEs). One patient showed evidence of an aplasia of the vestibulocochlear nerve. In 4 patients multiple IE dysplasias were encountered. Comprehensive 3D visualization of all labyrinthine dysplasias was achieved by the use of two VR reconstructions. The overall time for bilateral IE assessment amounted to 30-35 min. Conclusion: The imaging protocol allows for rapid and comprehensive visualization of various IE dysplasias, based on a limited number of VR reconstructions.

  18. Accuracy of CT angiography in the assessment of the circle of Willis: comparison of volume-rendered images and digital subtraction angiography

    Energy Technology Data Exchange (ETDEWEB)

    Han, Ari; Yoon, Dae Young; Chang, Suk Ki (Dept. of Radiology, Kangdong Seong-Sim Hospital, Hallym Univ. College of Medicine, Seoul (Korea, Republic of)), email: evee0914@chollian.net; Lim, Kyoung Ja (Dept. of Radiology, Kangdong Seong-Sim Hospital, Hallym Univ. College of Medicine, Seoul (Korea, Republic of); Dept. of Radiology, Kangwon National Univ. College of Medicine, Chuncheon, Kangwon-do (Korea, Republic of)); Cho, Byung-Moon (Dept. of Neurosurgery, Kangdong Seong-Sim Hospital, Hallym Univ. College of Medicine, Seoul (Korea, Republic of)); Shin, Yoon Cheol (Dept. of Thoracic Surgery, Kangdong Seong-Sim Hospital, Hallym Univ. College of Medicine, Seoul (Korea, Republic of)); Kim, Sam Soo (Dept. of Radiology, Kangwon National Univ. College of Medicine, Chuncheon, Kangwon-do (Korea, Republic of)); Kim, Keon Ha (Dept. of Radiology, Samsung Medical Center, Sungkyunkwan Univ. College of Medicine, Seoul (Korea, Republic of))

    2011-10-15

    Background Computed tomography angiography (CTA) is increasingly used for non-invasive imaging of the cerebrovascular diseases. Purpose To evaluate the accuracy of CTA in the assessment of the variation of the segment calibers of the circle of Willis. Material and Methods One hundred and 17 patients with acute SAH (51 men and 66 women, mean age 50.9 years) who underwent CTA using a 16 detector-row CT scanner and DSA were evaluated retrospectively. The CTA and DSA studies were performed within 24 h after the onset of symptoms and within 24 h of each other. A total of 819 arterial segments (A-comA, right and left A1 segment, right and left P-com A, and right and left P1 segment) of the circle of Willis were determined to be aplastic (grade 1), hypoplastic (grade 2), or normal-sized (grade 3) by blinded observers evaluating CTA volume-rendered images. The CTA results were then compared with findings on the corresponding DSA images (reference standard). Results The overall agreement between CTA and DSA was 92.4%. We had 62 (7.6%) cases of disagreement (58 cases of under-estimation and four cases of over-estimation by CTA) between tow modalities. The sensitivity and specificity of CTA in the detection of aplastic and normal-sized segments were more than 90%. In contrast, subgroup analysis of the hypoplastic segments showed a sensitivity of 52.6% and a specificity of 98.2%. Conclusion CTA is highly accurate in the assessment of anatomical variations of the circle of Willis; however, its sensitivity is limited in depicting hypoplastic segments

  19. Morphologic Study of Superior Temporal Sulcus-Amygdaloid Body and Lateral Fissure-Amygdaloid Body Surgical Approach by Using Magnetic Resonance Imaging Volume Rendering.

    Science.gov (United States)

    Qu, Yuan; Ren, Bichen; Chang, Xiaoyu; Zhang, Jinnan; Li, Youqiong; Duan, Haobo; Cheng, Kailiang; Wang, Jincheng

    2016-01-01

    In this research, 83 patients were measured by magnetic resonance imaging volume rendering technique. The authors acquired the curve length of the superior temporal sulcus and the lateral fissure on the cerebral hemisphere, the shortest distance from the superior temporal sulcus and the lateral fissure to the center of amygdaloid body separately, the vertical diameter, the transversal diameter, and the anteroposterior diameter of the amygdaloid body and the 2 approach angles between the median sagittal plane and the shortest segment from the superior temporal sulcus to the center of amygdaloid body and the shortest segment from lateral fissure to the center of the amygdaloid body. At the same time, we preliminarily oriented the 2 points of the superior temporal sulcus and the lateral fissure, which are closest to the center of amygdaloid body, aimed at finding out the best entrance points of surgical approach through the superior temporal sulcus and the lateral fissure to the amygdaloid body and reducing the damage to the nerve fibers or blood vessels during the operation. The results indicate that the point at the front side 1/4 of the superior temporal sulcus may be the ideal surgical approach entrance point and the point at the front side 1/3 of the lateral fissure. There is no difference between 2 cerebral hemispheres (P < 0.05).

  20. Contrast-enhanced computed tomography angiography and volume-rendered imaging for evaluation of cellophane banding in a dog with extrahepatic portosystemic shunt

    Directory of Open Access Journals (Sweden)

    H. Yoon

    2011-04-01

    Full Text Available A 4-year-old, 1.8 kg, male, castrated Maltese was presented for evaluation of urolithiasis. Urinary calculi were composed of ammonium biurate. Preprandial and postprandial bile acids were 44.2 and 187.3 μmol/ , respectively (reference ranges 0–10 and 0–20 μmol/ , respectively. Single-phase contrast-enhanced computed tomography angiography (CTA with volume-rendered imaging (VRI was obtained. VRI revealed a portocaval shunt originating just cranial to a tributary of the gastroduodenal vein and draining into the caudal vena cava at the level of the epiploic foramen. CTA revealed a 3.66 mm-diameter shunt measured at the level of the termination of the shunt and a 3.79 mm-diameter portal vein measured at the level between the origin of the shunt and the porta of the liver. Surgery was performed using cellophane banding without attenuation. Follow-up single-phase CTA with VRI was obtained 10 weeks after surgery. VRI revealed no evidence of portosystemic communication on the level of a cellophane band and caudal to the cellophane band. CTA demonstrated an increased portal vein diameter (3.79–5.27 mm measured at the level between the origin of the shunt and the porta of the liver. Preprandial and postprandial bile acids were 25 and 12.5 μmol/ , respectively (aforementioned respective reference ranges, 3 months post-surgery. No problems were evident at 6 months.

  1. Automotive vehicle sensors

    Energy Technology Data Exchange (ETDEWEB)

    Sheen, S.H.; Raptis, A.C.; Moscynski, M.J.

    1995-09-01

    This report is an introduction to the field of automotive vehicle sensors. It contains a prototype data base for companies working in automotive vehicle sensors, as well as a prototype data base for automotive vehicle sensors. A market analysis is also included.

  2. 面向体绘制图像的直接体对象抠取%Direct Volume Object Cutout on Volume Rendering Images

    Institute of Scientific and Technical Information of China (English)

    宋巍; 杨涛; 陈莉; 张慧

    2011-01-01

    Although various segmentation or cutout schemes have been well-developed for both 2D and 3D images, it remains a challenging problem to cutout an object from a volume dataset in an intuitive and convenient fashion. Most of existing volume cutout algorithms operate on 2D slice images, and extend the extracted information to the 3D counter. In this paper, we propose a novel volume object cutout algorithm which allows users to select 3D points by drawing strokes onto the volume rendering images. A set of 3D points is collected by casting through the drawn strokes, followed by a refinement process based on the k-mean clustering method to obtain high confidential result. Taking these refined points as seed points, the graph cut algorithm is employed to accurately and quickly extract the intended object. Experimental results demonstrate the effectiveness of our algorithm.%针对三维体对象抠取的相关工作中存在的尚多不足,提出一种体对象抠取算法.首先计算出与用户勾画结果相关的三维数据点,然后基于K-means聚类方法标记出高置信度的属于目标对象和无关对象的三维数据点,并以此作为种子点,借助基于能量优化的图割算法最终得到正确的体对象抠取结果.用户只需直接在体绘制的二维颜色叠加结果上通过简单的勾画指定目标对象和无关对象,即可抠取出感兴趣的体结构.最后通过实验说明了该算法的有效性.

  3. Visibility-Aware Direct Volume Rendering

    Institute of Scientific and Technical Information of China (English)

    Wai-Ho Mak; Yingcai Wu; Ming-Yuen Chan; Huamin Qu

    2011-01-01

    Direct volume rendering (DVR) is a powerful visualization technique which allows users to effectively explore and study volumetric datasets. Different transparency settings can be flexibly assigned to different structures such that some valuable information can be revealed in direct volume rendered images (DVRIs). However, end-users often feel that some risks are always associated with DVR because they do not know whether any important information is missing from the transparent regions of DVRIs. In this paper, we investigate how to semi-automatically generate a set of DVRIs and also an animation which can reveal information missed in the original DVRIs and meanwhile satisfy some image quality criteria such as coherence. A complete framework is developed to tackle various problems related to the generation and quality evaluation of visibility-aware DVRIs and animations. Our technique can reduce the risk of using direct volume rendering and thus boost the confidence of users in volume rendering systems.

  4. Rendering the Topological Spines

    Energy Technology Data Exchange (ETDEWEB)

    Nieves-Rivera, D. [Lawrence Livermore National Lab. (LLNL), Livermore, CA (United States)

    2015-05-05

    Many tools to analyze and represent high dimensional data already exits yet most of them are not flexible, informative and intuitive enough to help the scientists make the corresponding analysis and predictions, understand the structure and complexity of scientific data, get a complete picture of it and explore a greater number of hypotheses. With this in mind, N-Dimensional Data Analysis and Visualization (ND²AV) is being developed to serve as an interactive visual analysis platform with the purpose of coupling together a number of these existing tools that range from statistics, machine learning, and data mining, with new techniques, in particular with new visualization approaches. My task is to create the rendering and implementation of a new concept called topological spines in order to extend ND²AV's scope. Other existing visualization tools create a representation preserving either the topological properties or the structural (geometric) ones because it is challenging to preserve them both simultaneously. Overcoming such challenge by creating a balance in between them, the topological spines are introduced as a new approach that aims to preserve them both. Its render using OpenGL and C++ and is currently being tested to further on be implemented on ND²AV. In this paper I will present what are the Topological Spines and how they are rendered.

  5. Rendering and Compositing Infrastructure Improvements to VisIt for Insitu Rendering

    Energy Technology Data Exchange (ETDEWEB)

    Loring, Burlen [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States); Ruebel, Oliver [Lawrence Berkeley National Lab. (LBNL), Berkeley, CA (United States)

    2016-01-28

    Compared to posthoc rendering, insitu rendering often generates larger numbers of images, as a result rendering performance and scalability are critical in the insitu setting. In this work we present improvements to VisIt's rendering and compositing infrastructure that deliver increased performance and scalability in both posthoc and insitu settings. We added the capability for alpha blend compositing and use it with ordered compositing when datasets have disjoint block domain decomposition to optimize the rendering of transparent geometry. We also made improvements that increase overall efficiency by reducing communication and data movement and have addressed a number of performance issues. We structured our code to take advantage of SIMD parallelization and use threads to overlap communication and compositing. We tested our improvements on a 20 core workstation using 8 cores to render geometry generated from a $256^3$ cosmology dataset and on a Cray XC31 using 512 cores to render geometry generated from a $2000^2 \\times 800$ plasma dataset. Our results show that ordered compositing provides a speed up of up to $4 \\times$ over the current sort first strategy. The other improvements resulted in modest speed up with one notable exception where we achieve up to $40 \\times$ speed up of rendering and compositing of opaque geometry when both opaque and transparent geometry are rendered together. We also investigated the use of depth peeling, but found that the implementation provided by VTK is substantially slower,both with and without GPU acceleration, than a local camera order sort.

  6. 3D SPECT/CT fusion using image data projection of bone SPECT onto 3D volume-rendered CT images: feasibility and clinical impact in the diagnosis of bone metastasis.

    Science.gov (United States)

    Ogata, Yuji; Nakahara, Tadaki; Ode, Kenichi; Matsusaka, Yohji; Katagiri, Mari; Iwabuchi, Yu; Itoh, Kazunari; Ichimura, Akira; Jinzaki, Masahiro

    2017-05-01

    We developed a method of image data projection of bone SPECT into 3D volume-rendered CT images for 3D SPECT/CT fusion. The aims of our study were to evaluate its feasibility and clinical usefulness. Whole-body bone scintigraphy (WB) and SPECT/CT scans were performed in 318 cancer patients using a dedicated SPECT/CT systems. Volume data of bone SPECT and CT were fused to obtain 2D SPECT/CT images. To generate our 3D SPECT/CT images, colored voxel data of bone SPECT were projected onto the corresponding location of the volume-rendered CT data after a semi-automatic bone extraction. Then, the resultant 3D images were blended with conventional volume-rendered CT images, allowing to grasp the three-dimensional relationship between bone metabolism and anatomy. WB and SPECT (WB + SPECT), 2D SPECT/CT fusion, and 3D SPECT/CT fusion were evaluated by two independent reviewers in the diagnosis of bone metastasis. The inter-observer variability and diagnostic accuracy in these three image sets were investigated using a four-point diagnostic scale. Increased bone metabolism was found in 744 metastatic sites and 1002 benign changes. On a per-lesion basis, inter-observer agreements in the diagnosis of bone metastasis were 0.72 for WB + SPECT, 0.90 for 2D SPECT/CT, and 0.89 for 3D SPECT/CT. Receiver operating characteristic analyses for the diagnostic accuracy of bone metastasis showed that WB + SPECT, 2D SPECT/CT, and 3D SPECT/CT had an area under the curve of 0.800, 0.983, and 0.983 for reader 1, 0.865, 0.992, and 0.993 for reader 2, respectively (WB + SPECT vs. 2D or 3D SPECT/CT, p < 0.001; 2D vs. 3D SPECT/CT, n.s.). The durations of interpretation of WB + SPECT, 2D SPECT/CT, and 3D SPECT/CT images were 241 ± 75, 225 ± 73, and 182 ± 71 s for reader 1 and 207 ± 72, 190 ± 73, and 179 ± 73 s for reader 2, respectively. As a result, it took shorter time to read 3D SPECT/CT images than 2D SPECT/CT (p < 0.0001) or WB

  7. Pneumatization of the temporal portion of the zygomatic arch: The contribution of computed tomography to the reconstruction in volumetric two-dimensional and three-dimensional, with the aid of image rendering protocols

    Directory of Open Access Journals (Sweden)

    C M Romano-Sousa

    2015-01-01

    Full Text Available Pneumatization refers to the asymptomatic development of cavities containing air within them. There is great variability in the extent of temporal bone pneumatization. Nevertheless, in a few cases it extends to the zygomatic process. Images are presented in which the panoramic radiograph and hypocycloidal tomography reveal this variation from the norm, to which professionals must be alert, since the images may simulate the presence of pathology. In this case report we describe the presence of pneumatization of the petrous and zygomatic portions of the temporal bone, demonstrating the contribution of CT to reconstruction in volumetric 2D and 3D, with the aid of image rendering protocols.

  8. Composed Scattering Model for Direct Volume Rendering

    Institute of Scientific and Technical Information of China (English)

    蔡文立; 石教英

    1996-01-01

    Based on the equation of transfer in transport theory of optical physics,a new volume rendering model,called composed scattering model(CSM),is presented.In calculating the scattering term of the equation,it is decomposed into volume scattering intensity and surface scattering intensity,and they are composed with the boundary detection operator as the weight function.This proposed model differs from the most current volume rendering models in the aspect that in CSM segmentation and illumination intensity calculation are taken as two coherent parts while in existing models they are regarded as two separate ones.This model has been applied to the direct volume rendering of 3D data sets obtained by CT and MRI.The resultant images show not only rich details but also clear boundary surfaces.CSM is demonstrated to be an accurate volume rendering model suitable for CT and MRI data sets.

  9. High Fidelity Haptic Rendering

    CERN Document Server

    Otaduy, Miguel A

    2006-01-01

    The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance t

  10. European Automotive Congress

    CERN Document Server

    Clenci, Adrian

    2016-01-01

    The volume includes selected and reviewed papers from the European Automotive Congress held in Bucharest, Romania, in November 2015. Authors are experts from research, industry and universities coming from 14 countries worldwide. The papers are covering the latest developments in fuel economy and environment, automotive safety and comfort, automotive reliability and maintenance, new materials and technologies, traffic and road transport systems, advanced engineering methods and tools, as well as advanced powertrains and hybrid and electric drives.

  11. A novel imaging system of optical detection on cancers and tissues in gastrointestinal endoscope using high-color-rendering white and color tunable LEDs

    Science.gov (United States)

    Nishikawa, Jun; Taguchi, Tsunemasa; Uchida, Yuji; Kurai, Satoshi; Yanai, Hideo; Kiyotoki, Shu; Okamoto, Takeshi; Higaki, Shingo; Sakaida, Isao

    2010-02-01

    The use of white or color tunable LEDs (light-emitting diodes), which can replace a large light source apparatus and light-guiding fiber bundle, enable the miniaturization of the whole endoscope system and remove constraints on the design of its shape. We have developed a novel white LED for a new experimental prototype LED-illuminated gastrointestinal endoscope having the color rendering in the clinically important red range at around 600 nm.­

  12. Automotive electronics design fundamentals

    CERN Document Server

    Zaman, Najamuz

    2015-01-01

    This book explains the topology behind automotive electronics architectures and examines how they can be profoundly augmented with embedded controllers. These controllers serve as the core building blocks of today’s vehicle electronics. Rather than simply teaching electrical basics, this unique resource focuses on the fundamental concepts of vehicle electronics architecture, and details the wide variety of Electronic Control Modules (ECMs) that enable the increasingly sophisticated "bells & whistles" of modern designs.  A must-have for automotive design engineers, technicians working in automotive electronics repair centers and students taking automotive electronics courses, this guide bridges the gap between academic instruction and industry practice with clear, concise advice on how to design and optimize automotive electronics with embedded controllers.

  13. Standardized rendering from IR surveillance motion imagery

    Science.gov (United States)

    Prokoski, F. J.

    2014-06-01

    Government agencies, including defense and law enforcement, increasingly make use of video from surveillance systems and camera phones owned by non-government entities.Making advanced and standardized motion imaging technology available to private and commercial users at cost-effective prices would benefit all parties. In particular, incorporating thermal infrared into commercial surveillance systems offers substantial benefits beyond night vision capability. Face rendering is a process to facilitate exploitation of thermal infrared surveillance imagery from the general area of a crime scene, to assist investigations with and without cooperating eyewitnesses. Face rendering automatically generates greyscale representations similar to police artist sketches for faces in surveillance imagery collected from proximate locations and times to a crime under investigation. Near-realtime generation of face renderings can provide law enforcement with an investigation tool to assess witness memory and credibility, and integrate reports from multiple eyewitnesses, Renderings can be quickly disseminated through social media to warn of a person who may pose an immediate threat, and to solicit the public's help in identifying possible suspects and witnesses. Renderings are pose-standardized so as to not divulge the presence and location of eyewitnesses and surveillance cameras. Incorporation of thermal infrared imaging into commercial surveillance systems will significantly improve system performance, and reduce manual review times, at an incremental cost that will continue to decrease. Benefits to criminal justice would include improved reliability of eyewitness testimony and improved accuracy of distinguishing among minority groups in eyewitness and surveillance identifications.

  14. ARE: Ada Rendering Engine

    Directory of Open Access Journals (Sweden)

    Stefano Penge

    2009-10-01

    Full Text Available E' ormai pratica diffusa, nello sviluppo di applicazioni web, l'utilizzo di template e di potenti template engine per automatizzare la generazione dei contenuti da presentare all'utente. Tuttavia a volte la potenza di tali engine è€ ottenuta mescolando logica e interfaccia, introducendo linguaggi diversi da quelli di descrizione della pagina, o addirittura inventando nuovi linguaggi dedicati.ARE (ADA Rendering Engine è€ pensato per gestire l'intero flusso di creazione del contenuto HTML/XHTML dinamico, la selezione del corretto template, CSS, JavaScript e la produzione dell'output separando completamente logica e interfaccia. I templates utilizzati sono puro HTML senza parti in altri linguaggi, e possono quindi essere gestiti e visualizzati autonomamente. Il codice HTML generato è€ uniforme e parametrizzato.E' composto da due moduli, CORE (Common Output Rendering Engine e ALE (ADA Layout Engine.Il primo (CORE viene utilizzato per la generazione OO degli elementi del DOM ed è pensato per aiutare lo sviluppatore nella produzione di codice valido rispetto al DTD utilizzato. CORE genera automaticamente gli elementi del DOM in base al DTD impostato nella configurazioneIl secondo (ALE viene utilizzato come template engine per selezionare automaticamente in base ad alcuni parametri (modulo, profilo utente, tipologia del nodo, del corso, preferenze di installazione il template HTML, i CSS e i file JavaScript appropriati. ALE permette di usare templates di default e microtemplates ricorsivi per semplificare il lavoro del grafico.I due moduli possono in ogni caso essere utilizzati indipendentemente l'uno dall'altro. E' possibile generare e renderizzare una pagina HTML utilizzando solo CORE oppure inviare gli oggetti CORE al template engine ALE che provvede a renderizzare la pagina HTML. Viceversa è possibile generare HTML senza utilizzare CORE ed inviarlo al template engine ALECORE è alla prima release ed è€ già utilizzato all

  15. Sea modeling and rendering

    Science.gov (United States)

    Cathala, Thierry; Latger, Jean

    2010-10-01

    More and more defence and civil applications require simulation of marine synthetic environment. Currently, the "Future Anti-Surface-Guided-Weapon" (FASGW) or "anti-navire léger" (ANL) missile needs this kind of modelling. This paper presents a set of technical enhancement of the SE-Workbench that aim at better representing the sea profile and the interaction with targets. The operational scenario variability is a key criterion: the generic geographical area (e.g. Persian Gulf, coast of Somalia,...), the type of situation (e.g. peace keeping, peace enforcement, anti-piracy, drug interdiction,...)., the objectives (political, strategic, or military objectives), the description of the mission(s) (e.g. antipiracy) and operation(s) (e.g. surveillance and reconnaissance, escort, convoying) to achieve the objectives, the type of environment (Weather, Time of day, Geography [coastlines, islands, hills/mountains]). The paper insists on several points such as the dual rendering using either ray tracing [and the GP GPU optimization] or rasterization [and GPU shaders optimization], the modelling of sea-surface based on hypertextures and shaders, the wakes modelling, the buoyancy models for targets, the interaction of coast and littoral, the dielectric infrared modelling of water material.

  16. GPU Pro 5 advanced rendering techniques

    CERN Document Server

    Engel, Wolfgang

    2014-01-01

    In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers rendering, lighting, effects in image space, mobile devices, 3D engine design, and compute. It explores rasterization of liquids, ray tracing of art assets that would otherwise be used in a rasterized engine, physically based area lights, volumetric light

  17. Digital color acquisition, perception, coding and rendering

    CERN Document Server

    Fernandez-Maloigne, Christine; Macaire, Ludovic

    2013-01-01

    In this book the authors identify the basic concepts and recent advances in the acquisition, perception, coding and rendering of color. The fundamental aspects related to the science of colorimetry in relation to physiology (the human visual system) are addressed, as are constancy and color appearance. It also addresses the more technical aspects related to sensors and the color management screen. Particular attention is paid to the notion of color rendering in computer graphics. Beyond color, the authors also look at coding, compression, protection and quality of color images and videos.

  18. ProteinShader: illustrative rendering of macromolecules

    Directory of Open Access Journals (Sweden)

    Weber Joseph R

    2009-03-01

    Full Text Available Abstract Background Cartoon-style illustrative renderings of proteins can help clarify structural features that are obscured by space filling or balls and sticks style models, and recent advances in programmable graphics cards offer many new opportunities for improving illustrative renderings. Results The ProteinShader program, a new tool for macromolecular visualization, uses information from Protein Data Bank files to produce illustrative renderings of proteins that approximate what an artist might create by hand using pen and ink. A combination of Hermite and spherical linear interpolation is used to draw smooth, gradually rotating three-dimensional tubes and ribbons with a repeating pattern of texture coordinates, which allows the application of texture mapping, real-time halftoning, and smooth edge lines. This free platform-independent open-source program is written primarily in Java, but also makes extensive use of the OpenGL Shading Language to modify the graphics pipeline. Conclusion By programming to the graphics processor unit, ProteinShader is able to produce high quality images and illustrative rendering effects in real-time. The main feature that distinguishes ProteinShader from other free molecular visualization tools is its use of texture mapping techniques that allow two-dimensional images to be mapped onto the curved three-dimensional surfaces of ribbons and tubes with minimum distortion of the images.

  19. Perception-based transparency optimization for direct volume rendering.

    Science.gov (United States)

    Chan, Ming-Yuen; Wu, Yingcai; Mak, Wai-Ho; Chen, Wei; Qu, Huamin

    2009-01-01

    The semi-transparent nature of direct volume rendered images is useful to depict layered structures in a volume. However, obtaining a semi-transparent result with the layers clearly revealed is difficult and may involve tedious adjustment on opacity and other rendering parameters. Furthermore, the visual quality of layers also depends on various perceptual factors. In this paper, we propose an auto-correction method for enhancing the perceived quality of the semi-transparent layers in direct volume rendered images. We introduce a suite of new measures based on psychological principles to evaluate the perceptual quality of transparent structures in the rendered images. By optimizing rendering parameters within an adaptive and intuitive user interaction process, the quality of the images is enhanced such that specific user requirements can be met. Experimental results on various datasets demonstrate the effectiveness and robustness of our method.

  20. National Automotive Center - NAC

    Data.gov (United States)

    Federal Laboratory Consortium — Encouraged by the advantages of collaboration, the U.S. Army Tank Automotive Research, Development and Engineering Center (TARDEC) worked with the Secretary of the...

  1. Light Field Rendering for Head Mounted Displays using Pixel Reprojection

    DEFF Research Database (Denmark)

    Hansen, Anne Juhler; Kraus, Martin; Klein, Jákup

    2017-01-01

    of the information of the different images is redundant, we use pixel reprojection from the corner cameras to compute the remaining images in the light field. We compare the reprojected images with directly rendered images in a user test. In most cases, the users were unable to distinguish the images. In extreme...

  2. RAY TRACING RENDER MENGGUNAKAN FRAGMENT ANTI ALIASING

    Directory of Open Access Journals (Sweden)

    Febriliyan Samopa

    2008-07-01

    Full Text Available Normal 0 false false false IN X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Rendering is generating surface and three-dimensional effects on an object displayed on a monitor screen. Ray tracing as a rendering method that traces ray for each image pixel has a drawback, that is, aliasing (jaggies effect. There are some methods for executing anti aliasing. One of those methods is OGSS (Ordered Grid Super Sampling. OGSS is able to perform aliasing well. However, this method requires more computation time since sampling of all pixels in the image will be increased. Fragment Anti Aliasing (FAA is a new alternative method that can cope with the drawback. FAA will check the image when performing rendering to a scene. Jaggies effect is only happened at curve and gradient object. Therefore, only this part of object that will experience sampling magnification. After this sampling magnification and the pixel values are computed, then downsample is performed to retrieve the original pixel values. Experimental results show that the software can implement ray tracing well in order to form images, and it can implement FAA and OGSS technique to perform anti aliasing. In general, rendering using FAA is faster than using OGSS

  3. Anti-Aliased Rendering of Water Surface

    Institute of Scientific and Technical Information of China (English)

    Xue-Ying Qin; Eihachiro Nakamae; Wei Hua; Yasuo Nagai; Qun-Sheng Peng

    2004-01-01

    Water surface is one of the most important components of landscape scenes. When rendering spacious far from the viewpoint. This is because water surface consists of stochastic water waves which are usually modeled by periodic bump mapping. The incident rays on the water surface are actually scattered by the bumped waves,pattern, we estimate this solid angle of reflected rays and trace these rays. An image-based accelerating method is adopted so that the contribution of each reflected ray can be quickly obtained without elaborate intersection calculation. We also demonstrate anti-aliased shadows of sunlight and skylight on the water surface. Both the rendered images and animations show excellent effects on the water surface of a reservoir.

  4. Entropy, color, and color rendering.

    Science.gov (United States)

    Price, Luke L A

    2012-12-01

    The Shannon entropy [Bell Syst. Tech J.27, 379 (1948)] of spectral distributions is applied to the problem of color rendering. With this novel approach, calculations for visual white entropy, spectral entropy, and color rendering are proposed, indices that are unreliant on the subjectivity inherent in reference spectra and color samples. The indices are tested against real lamp spectra, showing a simple and robust system for color rendering assessment. The discussion considers potential roles for white entropy in several areas of color theory and psychophysics and nonextensive entropy generalizations of the entropy indices in mathematical color spaces.

  5. Optimization techniques for computationally expensive rendering algorithms

    OpenAIRE

    Navarro Gil, Fernando; Gutiérrez Pérez, Diego; Serón Arbeloa, Francisco José

    2012-01-01

    Realistic rendering in computer graphics simulates the interactions of light and surfaces. While many accurate models for surface reflection and lighting, including solid surfaces and participating media have been described; most of them rely on intensive computation. Common practices such as adding constraints and assumptions can increase performance. However, they may compromise the quality of the resulting images or the variety of phenomena that can be accurately represented. In this thesi...

  6. High integrity automotive castings

    Energy Technology Data Exchange (ETDEWEB)

    Weiss, D. [Eck Industries Inc., St. Manitowoc, WI (United States)

    2007-07-01

    This paper described the High Integrity Magnesium Automotive Casting (HI-MAC) program, which was developed to ensure the widespread adoption of magnesium in structural castings. The program will encourage the use of low pressure permanent molds, squeeze casting, and electromagnetic pumping of magnesium into dies. The HI-MAC program is currently investigating new heat treatment methods, and is in the process of creating improved fluid flow and solidification modelling to produce high volume automotive components. In order to address key technology barriers, the program has been divided into 8 tasks: (1) squeeze casting process development; (2) low pressure casting technology; (3) thermal treatment; (4) microstructure control; (5) computer modelling and properties; (6) controlled molten metal transfer and filling; (7) emerging casting technologies; and (8) technology transfer throughout the automotive value chain. Technical challenges were outlined for each of the tasks. 1 ref., 3 tabs., 5 figs.

  7. Identification for automotive systems

    CERN Document Server

    Hjalmarsson, Håkan; Re, Luigi

    2012-01-01

    Increasing complexity and performance and reliability expectations make modeling of automotive system both more difficult and more urgent. Automotive control has slowly evolved from an add-on to classical engine and vehicle design to a key technology to enforce consumption, pollution and safety limits. Modeling, however, is still mainly based on classical methods, even though much progress has been done in the identification community to speed it up and improve it. This book, the product of a workshop of representatives of different communities, offers an insight on how to close the gap and exploit this progress for the next generations of vehicles.

  8. Automotive NVH technology

    CERN Document Server

    Nijman, Eugenius; Priebsch, Hans-Herwig

    2016-01-01

    This book presents seven chapters examining selected noise, vibration and harshness (NVH) topics that are highly relevant for automotive vehicle development. These include applications following the major trends toward increased passenger comfort, vehicle electrification and lightweight design. The authors of the seven chapters, all of which are experts from the automotive industry and academia, present the foremost challenges and potential solutions in this demanding field. Among others, applications for sound optimization in downsized engines, noise optimization in electric powertrains, weight reduction options for exhaust systems, porous materials description, and the vibro-acoustic analysis of geared systems are discussed.

  9. Automotive component failures

    CSIR Research Space (South Africa)

    Heyes, AM

    1998-06-01

    Full Text Available be expected[ 023 A[ M[ HEYES Fig[ 6[ Low magni_cation fractograph showing the seam defect "S#\\ fatigue area "F# and the brittle fracture area "B#[ Fig[ 7[ Fracture surface marked F in Fig[ 6\\ typical of a fatigue fracture surface in a high strength steel... Ltd[ All rights reserved[ Keywords] Accident investigation\\ automotive failures\\ decarburization\\ fatigue\\ weld fatigue[ 0[ INTRODUCTION Failure of automotive components is an occurrence which a}ects the life of almost every person at one stage...

  10. Automotive Technology Evolved by Electrical and Electronic Systems

    Science.gov (United States)

    Teratani, Tatsuo; Okuma, Shigeru

    Automotive electrical and electronic systems, e.g. EHV, FCV, future X-By-Wire, have recently been introduced or planned in place of mechanical systems. Drivers are demanding environmental performance (fuel consumption and weight reduction), safety and comfort. For general use of the new technologies, evolution of the automotive technology is required, including energy conversion efficiency improvement, size and weight reduction of components, cost reduction and high reliability. This paper discusses and summarizes the next generation power systems, the future vehicle image, power source combinations, and problems to be solved for development of automotive electronics.

  11. Bringing Excellence to Automotive

    Science.gov (United States)

    Večeřa, Pavel; Paulová, Iveta

    2012-12-01

    Market situation and development in recent years shows, that organization's ability to meet customer requirements is not enough. Successful organizations are able to exceed the expectations of all stakeholders. They are building their excellence systematically. Our contribution basically how the excellence in automotive is created using EFQM Excellence Model in Total Quality Management.

  12. Personal Achievement Mathematics: Automotive.

    Science.gov (United States)

    Baenziger, Betty

    Utilizing word problems relevant to automotive mechanics, this workbook presents a concept-oriented approach to competency development in 13 areas of basic mathematics: (1) the expression of numbers as figures and words; (2) the addition, subtraction, multiplication, and division of whole numbers, fractions, and decimals; (3) scientific notation;…

  13. Exposure Render: An Interactive Photo-Realistic Volume Rendering Framework

    NARCIS (Netherlands)

    Kroes, T.; Post, F.H.; Botha, C.P.

    2012-01-01

    The field of volume visualization has undergone rapid development during the past years, both due to advances in suitable computing hardware and due to the increasing availability of large volume datasets. Recent work has focused on increasing the visual realism in Direct Volume Rendering (DVR) by i

  14. Parallel Implementation of Graphics Rendering and Image Processing Algorithm Based on PAAG%基于PAAG的图形图像算法的并行实现

    Institute of Scientific and Technical Information of China (English)

    孙建; 李涛; 李雪丹

    2015-01-01

    为了解决当前的CMOS技术遇到"功耗墙"和"散热墙"等问题导致的很难通过提高主频来提升芯片性能的问题,文中提出了一种新型多态同构阵列处理器—PAAG(Polymorphic Array Architecture for Graphics).该阵列机在一个芯片上集成了多个处理器,能够通过将各种高性能复杂的算法合理分解映射到该平台上实现并行计算.通过结合使用数据并行、操作并行的计算方法,对固定渲染管线的图形算法以及由国际标准组织Khronos提出的计算视觉标准OpenVX1.0中的Kernel函数图像算法进行了深入分析,并给出了基于这些算法在PAAG上的并行化设计.通过在PAAG硬件平台对应的仿真环境上进行各个算法的并行实现,得到了算法在多个处理单元上的运行时钟,由此计算出算法在多个处理单元上运行的加速比.实验结果表明,文中的并行化设计方法在PAAG上能够实现对图形图像算法的线性加速,与串行相比,效率更高.%In order to solve the problem that current CMOS technology has already met the"wall" of power and cooling which may cause the issue of improving the performance by improving the frequency of the chips,present a new polymorphic isomorphic array processor, called PAAG (Polymorphic Array Architecture for Graphics and image processing) . This array integrates multiple processing elements on a chip,it can realize parallel computing of the high-performance and complex algorithms by dividing and mapping them to the platform. By combining the data-level and the operation-level parallel calculation methods,the algorithms of the fixed rending pipeline and these of OpenVX1. 0,a standard of computer vision,proposed by the international standard organization Khronos,are in-depth analyzed in this paper. And the parallel design of these algorithms are proposed based on PAAG. The soft simulation platform of PAAG can give the result number of the running clock of the parallel

  15. Foggy Scene Rendering Based on Transmission Map Estimation

    Directory of Open Access Journals (Sweden)

    Fan Guo

    2014-01-01

    Full Text Available Realistic rendering of foggy scene is important in game development and virtual reality. Traditional methods have many parameters to control or require a long time to compute, and they are usually limited to depicting a homogeneous fog without considering the foggy scene with heterogeneous fog. In this paper, a new rendering method based on transmission map estimation is proposed. We first generate perlin noise image as the density distribution texture of heterogeneous fog. Then we estimate the transmission map using the Markov random field (MRF model and the bilateral filter. Finally, virtual foggy scene is realistically rendered with the generated perlin noise image and the transmission map according to the atmospheric scattering model. Experimental results show that the rendered results of our approach are quite satisfactory.

  16. Rotordynamics of automotive turbochargers

    CERN Document Server

    Nguyen-Schäfer, Hung

    2015-01-01

    Rotordynamics of automotive turbochargers is dealt with in this book encompassing the widely working field of small turbomachines under real operating conditions at the very high rotor speeds up to 300000 rpm. The broadly interdisciplinary field of turbocharger rotordynamics involves 1) Thermodynamics and Turbo-Matching of Turbochargers 2) Dynamics of Turbomachinery 3) Stability Analysis of Linear Rotordynamics with the Eigenvalue Theory 4) Stability Analysis of Nonlinear Rotordynamics with the Bifurcation Theory 5) Bearing Dynamics of the Oil Film using the Two-Phase Reynolds Equation 6) Computation of Nonlinear Responses of a Turbocharger Rotor 7) Aero and Vibroacoustics of Turbochargers 8) Shop and Trim Balancing at Two Planes of the Rotor 9) Tribology of the Bearing Surface Roughness 10) Design of Turbocharger Platforms using the Similarity Laws The rotor response of an automotive turbocharger at high rotor speeds is studied analytically, computationally, and experimentally. Due to the nonlinear character...

  17. Current Automotive Holometry Studies

    Science.gov (United States)

    Marchi, Mitchell M.; Snyder, D. S.

    1990-04-01

    Holometry studies of automotive body and powertrain components have become a very useful high resolution test methodology to knowledgeable Ford engineering personnel. Current examples of studies that represent the static or dynamic operational conditions of the automotive test component are presented. Continuous wave laser holometry, computer aided holometry (CAH) and pulsed laser holometry were the holometric techniques used to study the following subjects: (1) body in prime (BIP) vibration modes, (2) transmission flexplate stud-torque converter deformation due to engine torque pulses, (3) engine cylinder head and camshaft support structure deformation due to cylinder pressure and (4) engine connecting rod/cap lift-off. Static and dynamic component loading and laboratory techniques required to produce usable and valid test results are discussed along with possible conclusions for the engineering concerns.

  18. Automotive Industry in Malaysia

    DEFF Research Database (Denmark)

    Wad, Peter; Govindaraju, V.G.R. Chandran

    2011-01-01

    expanded in terms of sales, production, employment and local content, but failed in industrial upgrading and international competitiveness. The failures can be attributed to (a) lack of political promotion for high challenge-high support environment, (b) low technological and marketing capabilities and (c......This paper explains the evolution and assesses the development of the Malaysian automotive industry within the premise of infant industry and trade protection framework as well as extended arguments of infant industry using a global value chain perspective. The Malaysian automotive industry......) limited participation in the global value chain. Although the Malaysian infant industry protection policy comprised many promising initiatives, the national and the overall domestic automobile industry ended up as a captive of the regionalised Japanese keiretsu system in automobile manufacturing. A new...

  19. Automotive systems engineering

    Energy Technology Data Exchange (ETDEWEB)

    Maurer, Markus [Technische Univ. Braunschweig (Germany). Inst. fuer Regelungstechnik; Winner, Hermann (eds.) [Technische Univ. Darmstadt (Germany). Fachgebiet Fahrzeugtechnik

    2013-06-01

    Innovative state-of-the-art book. Presents brand new results of a joint workshop in the field of automotive systems engineering. Recommendable to students for further reading even though not a primary text book. This book reflects the shift in design paradigm in automobile industry. It presents future innovations, often referred as ''automotive systems engineering''. These cause fundamental innovations in the field of driver assistance systems and electro-mobility as well as fundamental changes in the architecture of the vehicles. New driving functionalities can only be realized if the software programs of multiple electronic control units work together correctly. This volume presents the new and innovative methods which are mandatory to master the complexity of the vehicle of the future.

  20. FISITA 2012 World Automotive Congress

    CERN Document Server

    2013-01-01

    Proceedings of the FISITA 2012 World Automotive Congress are selected from nearly 2,000 papers submitted to the 34th FISITA World Automotive Congress, which is held by Society of Automotive Engineers of China (SAE-China ) and the International Federation of Automotive Engineering Societies (FISITA). This proceedings focus on solutions for sustainable mobility in all areas of passenger car, truck and bus transportation. Volume 8: Vehicle Design and Testing (II) focuses on: •Automotive Reliability Technology •Lightweight Design Technology •Design for Recycling •Dynamic Modeling •Simulation and Experimental Validation •Virtual Design, Testing and Validation •Testing of Components, Systems and Full Vehicle Above all researchers, professional engineers and graduates in fields of automotive engineering, mechanical engineering and electronic engineering will benefit from this book.   SAE-China is a national academic organization composed of enterprises and professionals who focus on research, design a...

  1. A Sort-Last Rendering System over an Optical Backplane

    Directory of Open Access Journals (Sweden)

    Yasuhiro Kirihata

    2005-06-01

    Full Text Available Sort-Last is a computer graphics technique for rendering extremely large data sets on clusters of computers. Sort-Last works by dividing the data set into even-sized chunks for parallel rendering and then composing the images to form the final result. Since sort-last rendering requires the movement of large amounts of image data among cluster nodes, the network interconnecting the nodes becomes a major bottleneck. In this paper, we describe a sort-last rendering system implemented on a cluster of computers whose nodes are connected by an all-optical switch. The rendering system introduces the notion of the Photonic Computing Engine, a computing system built dynamically by using the optical switch to create dedicated network connections among cluster nodes. The sort-last volume rendering algorithm was implemented on the Photonic Computing Engine, and its performance is evaluated. Prelimi- nary experiments show that performance is affected by the image composition time and average payload size. In an attempt to stabilize the performance of the system, we have designed a flow control mechanism that uses feedback messages to dynamically adjust the data flow rate within the computing engine.

  2. Fast DRR splat rendering using common consumer graphics hardware.

    Science.gov (United States)

    Spoerk, Jakob; Bergmann, Helmar; Wanschitz, Felix; Dong, Shuo; Birkfellner, Wolfgang

    2007-11-01

    Digitally rendered radiographs (DRR) are a vital part of various medical image processing applications such as 2D/3D registration for patient pose determination in image-guided radiotherapy procedures. This paper presents a technique to accelerate DRR creation by using conventional graphics hardware for the rendering process. DRR computation itself is done by an efficient volume rendering method named wobbled splatting. For programming the graphics hardware, NVIDIAs C for Graphics (Cg) is used. The description of an algorithm used for rendering DRRs on the graphics hardware is presented, together with a benchmark comparing this technique to a CPU-based wobbled splatting program. Results show a reduction of rendering time by about 70%-90% depending on the amount of data. For instance, rendering a volume of 2 x 10(6) voxels is feasible at an update rate of 38 Hz compared to 6 Hz on a common Intel-based PC using the graphics processing unit (GPU) of a conventional graphics adapter. In addition, wobbled splatting using graphics hardware for DRR computation provides higher resolution DRRs with comparable image quality due to special processing characteristics of the GPU. We conclude that DRR generation on common graphics hardware using the freely available Cg environment is a major step toward 2D/3D registration in clinical routine.

  3. Automotive Chassis; Automotive Mechanics-Basic: 9043.02.

    Science.gov (United States)

    Dade County Public Schools, Miami, FL.

    This automotive chassis course is designed to familiarize the beginning student of the history and development of the automobile with basic concepts common to the automobile industry, and general information that is required for successful advancement in the automotive mechanics field. It is one quinmester in a series of quinmester outlines…

  4. Automotive mechatronics automotive networking, driving stability systems, electronics

    CERN Document Server

    2015-01-01

    As the complexity of automotive vehicles increases this book presents operational and practical issues of automotive mechatronics. It is a comprehensive introduction to controlled automotive systems and provides detailed information of sensors for travel, angle, engine speed, vehicle speed, acceleration, pressure, temperature, flow, gas concentration etc. The measurement principles of the different sensor groups are explained and examples to show the measurement principles applied in different types. Contents Basics of mechatronics.- Architecture.- Electronic control unit.- Software development.- Basic principles of networking.- Automotive networking.- Bus systems.- Automotive sensors.- Sensor measuring principles.- Sensor types.- Electric actuators.- Electrohydraulic actuators.- Electronic transmission control.- Electronic transmission control unit.- Modules for transmission control.- Antilock braking system.- Traction control system.- Electronic stability program.- Automatic brake functions.- Hydraulic modu...

  5. Remote volume rendering pipeline for mHealth applications

    Science.gov (United States)

    Gutenko, Ievgeniia; Petkov, Kaloian; Papadopoulos, Charilaos; Zhao, Xin; Park, Ji Hwan; Kaufman, Arie; Cha, Ronald

    2014-03-01

    We introduce a novel remote volume rendering pipeline for medical visualization targeted for mHealth (mobile health) applications. The necessity of such a pipeline stems from the large size of the medical imaging data produced by current CT and MRI scanners with respect to the complexity of the volumetric rendering algorithms. For example, the resolution of typical CT Angiography (CTA) data easily reaches 512^3 voxels and can exceed 6 gigabytes in size by spanning over the time domain while capturing a beating heart. This explosion in data size makes data transfers to mobile devices challenging, and even when the transfer problem is resolved the rendering performance of the device still remains a bottleneck. To deal with this issue, we propose a thin-client architecture, where the entirety of the data resides on a remote server where the image is rendered and then streamed to the client mobile device. We utilize the display and interaction capabilities of the mobile device, while performing interactive volume rendering on a server capable of handling large datasets. Specifically, upon user interaction the volume is rendered on the server and encoded into an H.264 video stream. H.264 is ubiquitously hardware accelerated, resulting in faster compression and lower power requirements. The choice of low-latency CPU- and GPU-based encoders is particularly important in enabling the interactive nature of our system. We demonstrate a prototype of our framework using various medical datasets on commodity tablet devices.

  6. High-quality multi-resolution volume rendering in medicine

    Institute of Scientific and Technical Information of China (English)

    XIE Kai; YANG Jie; LI Xiao-liang

    2007-01-01

    In order to perform a high-quality interactive rendering of large medical data sets on a single off-theshelf PC, a LOD selection algorithm for multi-resolution volume rendering using 3D texture mapping is presented, which uses an adaptive scheme that renders the volume in a region-of-interest at a high resolution and the volume away from this region at lower resolutions. The algorithm is based on several important criteria, and rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from this area. In addition, our hierarchical level-of-detail representation guarantees consistent interpolation between different resolution levels. Experiments have been applied to a number of large medical data and have produced high quality images at interactive frame rates using standard PC hardware.

  7. Accelerating Monte Carlo Renderers by Ray Histogram Fusion

    Directory of Open Access Journals (Sweden)

    Mauricio Delbracio

    2015-03-01

    Full Text Available This paper details the recently introduced Ray Histogram Fusion (RHF filter for accelerating Monte Carlo renderers [M. Delbracio et al., Boosting Monte Carlo Rendering by Ray Histogram Fusion, ACM Transactions on Graphics, 33 (2014]. In this filter, each pixel in the image is characterized by the colors of the rays that reach its surface. Pixels are compared using a statistical distance on the associated ray color distributions. Based on this distance, it decides whether two pixels can share their rays or not. The RHF filter is consistent: as the number of samples increases, more evidence is required to average two pixels. The algorithm provides a significant gain in PSNR, or equivalently accelerates the rendering process by using many fewer Monte Carlo samples without observable bias. Since the RHF filter depends only on the Monte Carlo samples color values, it can be naturally combined with all rendering effects.

  8. [A hybrid volume rendering method using general hardware].

    Science.gov (United States)

    Li, Bin; Tian, Lianfang; Chen, Ping; Mao, Zongyuan

    2008-06-01

    In order to improve the effect and efficiency of the reconstructed image after hybrid volume rendering of different kinds of volume data from medical sequential slices or polygonal models, we propose a hybrid volume rendering method based on Shear-Warp with economical hardware. First, the hybrid volume data are pre-processed by Z-Buffer method and RLE (Run-Length Encoded) data structure. Then, during the process of compositing intermediate image, a resampling method based on the dual-interpolation and the intermediate slice interpolation methods is used to improve the efficiency and the effect. Finally, the reconstructed image is rendered by the texture-mapping technology of OpenGL. Experiments demonstrate the good performance of the proposed method.

  9. Reliability in automotive ethernet networks

    DEFF Research Database (Denmark)

    Soares, Fabio L.; Campelo, Divanilson R.; Yan, Ying;

    2015-01-01

    This paper provides an overview of in-vehicle communication networks and addresses the challenges of providing reliability in automotive Ethernet in particular.......This paper provides an overview of in-vehicle communication networks and addresses the challenges of providing reliability in automotive Ethernet in particular....

  10. Automotive battery technology

    CERN Document Server

    Watzenig, Daniel

    2014-01-01

    The use of electrochemical energy storage systems in automotive applications also involves new requirements for modeling these systems, especially in terms of model depth and model quality. Currently, mainly simple application-oriented models are used to describe the physical behavior of batteries. This book provides a step beyond of state-of-the-art modeling showing various different approaches covering following aspects: system safety, misuse behavior (crash, thermal runaway), battery state estimation and electrochemical modeling with the needed analysis (pre/post mortem). All this different approaches are developed to support the overall integration process from a multidisciplinary point-of-view and depict their further enhancements to this process.

  11. Automotive systems engineering

    CERN Document Server

    Winner, Hermann

    2013-01-01

    This book reflects the shift in design paradigm in automobile industry. It presents future innovations, often referred as  “automotive systems engineering”.  These cause fundamental innovations in the field of driver assistance systems and electro-mobility as well as fundamental changes in the architecture of the vehicles. New driving functionalities can only be realized if the software programs of multiple electronic control units work together correctly. This volume presents the new and innovative methods which are mandatory to master the complexity of the vehicle of the future.

  12. Ultracapacitors for automotive applications

    Science.gov (United States)

    Ashtiani, Cyrus; Wright, Randy; Hunt, Gary

    In response to a growing consensus in the auto industry that ultracapacitors can potentially play a key role in the modern vehicle power distribution network, a task force was created at the United States Advanced Battery Consortium (USABC) to tackle issues facing the fledging industry. The task force embarked on first developing and establishing standards for performance and abuse tolerance of ultracapacitors in collaboration with the U.S. Department of Energy and National Labs. Subsequently, potential applications in the automotive industry were identified and a consensus requirement specification was drawn as a development guide for the industry.

  13. The automotive transmission book

    CERN Document Server

    Fischer, Robert; Jürgens, Gunter; Najork, Rolf; Pollak, Burkhard

    2015-01-01

    This book presents essential information on systems and interactions in automotive transmission technology and outlines the methodologies used to analyze and develop transmission concepts and designs. Functions of and interactions between components and subassemblies of transmissions are introduced, providing a basis for designing transmission systems and for determining their potentials and properties in vehicle-specific applications: passenger cars, trucks, buses, tractors, and motorcycles. With these fundamentals the presentation provides universal resources for both state-of-the-art and future transmission technologies, including systems for electric and hybrid electric vehicles.

  14. GPU Pro advanced rendering techniques

    CERN Document Server

    Engel, Wolfgang

    2010-01-01

    This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.Example programs and source code can be downloaded from the book's CRC Press web page. 

  15. INTEGRATED AUTOMOTIVE MANUFACTURING SUPPLY

    Directory of Open Access Journals (Sweden)

    P.J.S. Van Dyk

    2012-01-01

    Full Text Available

    ENGLISH ABSTRACT: Supply planning and traffic flow planning are major activities in the automotive manufacturing environment worldwide. Traditionally, the impact of supply planning strategies on plant traffic is rarely considered. This paper describes the development of a Decision Support System (DSS that will assist automotive manufacturers to analyse the effect of supply planning decisions on plant traffic during the supply planning phase of their logistics planning process. In essence, this DSS consists of a Supply Medium Decision Support Tool (SMDST (an interactive MS-Excel model with Visual Basic interfacing and a traffic flow simulation model tool (using eMPlant simulation software.

    AFRIKAANSE OPSOMMING: Verskaffingsbeplanning en verkeersvloeibeplanning is belangrike aktiwiteite in die motorvervaardigingsbedryf wêreldwyd. Tradisioneel word die uitwerking van verskaffings-beplanningsstrategië op aanlegverkeer selde in ag geneem. Hierdie artikel beskryf die ontwikkeling van ’n Besluitnemings Ondersteuningstelsel (DSS wat motorvervaardigers sal ondersteun in die analise van die effek van verskaffingsbeplanningbesluite op aanlegverkeer tydens die verskaffingsbeplanningsfase van hulle logistieke beplanningsproses. Hierdie DSS bestaan hoofsaaklik uit ’n Verskaffings-vervoermiddel Besluitnemingshulpmiddel (SMDST (’n interaktiewe MS-Excel model met “Visual Basic” koppelling asook ’n simulasiemodel van verkeersvloei (met eM-Plant simulasiesagteware.

  16. High dynamic range (HDR) virtual bronchoscopy rendering for video tracking

    Science.gov (United States)

    Popa, Teo; Choi, Jae

    2007-03-01

    In this paper, we present the design and implementation of a new rendering method based on high dynamic range (HDR) lighting and exposure control. This rendering method is applied to create video images for a 3D virtual bronchoscopy system. One of the main optical parameters of a bronchoscope's camera is the sensor exposure. The exposure adjustment is needed since the dynamic range of most digital video cameras is narrower than the high dynamic range of real scenes. The dynamic range of a camera is defined as the ratio of the brightest point of an image to the darkest point of the same image where details are present. In a video camera exposure is controlled by shutter speed and the lens aperture. To create the virtual bronchoscopic images, we first rendered a raw image in absolute units (luminance); then, we simulated exposure by mapping the computed values to the values appropriate for video-acquired images using a tone mapping operator. We generated several images with HDR and others with low dynamic range (LDR), and then compared their quality by applying them to a 2D/3D video-based tracking system. We conclude that images with HDR are closer to real bronchoscopy images than those with LDR, and thus, that HDR lighting can improve the accuracy of image-based tracking.

  17. Direct volume rendering methods for cell structures.

    Science.gov (United States)

    Martišek, Dalibor; Martišek, Karel

    2012-01-01

    The study of the complicated architecture of cell space structures is an important problem in biology and medical research. Optical cuts of cells produced by confocal microscopes enable two-dimensional (2D) and three-dimensional (3D) reconstructions of observed cells. This paper discuses new possibilities for direct volume rendering of these data. We often encounter 16 or more bit images in confocal microscopy of cells. Most of the information contained in these images is unsubstantial for the human vision. Therefore, it is necessary to use mathematical algorithms for visualization of such images. Present software tools as OpenGL or DirectX run quickly in graphic station with special graphic cards, run very unsatisfactory on PC without these cards and outputs are usually poor for real data. These tools are black boxes for a common user and make it impossible to correct and improve them. With the method proposed, more parameters of the environment can be set, making it possible to apply 3D filters to set the output image sharpness in relation to the noise. The quality of the output is incomparable to the earlier described methods and is worth increasing the computing time. We would like to offer mathematical methods of 3D scalar data visualization describing new algorithms that run on standard PCs very well.

  18. Real-Time Rendering of Teeth with No Preprocessing

    DEFF Research Database (Denmark)

    Larsen, Christian Thode; Frisvad, Jeppe Revall; Jensen, Peter Dahl Ejby

    2012-01-01

    We present a technique for real-time rendering of teeth with no need for computational or artistic preprocessing. Teeth constitute a translucent material consisting of several layers; a highly scattering material (dentine) beneath a semitransparent layer (enamel) with a transparent coating (saliva......). In this study we examine how light interacts with this multilayered structure. In the past, rendering of teeth has mostly been done using image-based texturing or volumetric scans. We work with surface scans and have therefore developed a simple way of estimating layer thicknesses. We use scattering properties...... based on measurements reported in the optics literature, and we compare rendered results qualitatively to images of ceramic teeth created by denturists....

  19. A novel method for measuring and monitoring monobloc distraction osteogenesis using three-dimensional computed tomography rendered images with the "biporion-dorsum sellae" plane. Part II: comparison of measurements before and after distraction.

    Science.gov (United States)

    Salyer, Kenneth E; Por, Yong-Chen; Genecov, David G; Barcelo, Carlos Raul

    2008-03-01

    The aim was to assess the stability of monobloc distraction osteogenesis using three-dimensional computed tomographic (CT) scan volume-rendered images with the "biporion-dorsum sellae" plane. This was a prospective study of patients undergoing monobloc internal distraction osteogenesis at the International Craniofacial Institute, Dallas, TX. Measurements were made of the perpendicular distance of 8 skeletal facial points to the static "biporion-dorsum sellae" plane. The statistical analyses were performed with the paired-samples t test in SPSS. Three male patients were included in the study. Of these patients, 2 had Apert syndrome (A, B) and 1 had Carpenter syndrome (C). The mean age was 73 (range 30-112) months, and the mean follow up was 14 (range 8-12) months. The consolidation period was 17, 23, and 28 weeks in each patient, respectively. In patient A, the paired-samples t test of matched points was P = 0.022. Further analysis of the three-dimensional lateral profile revealed an obvious relapse, and predistractor removal CT scans (at 17 weeks) also showed deficient bone growth across the distraction gaps at the anterior cranial fossae and the temporal bones. In contrast, patients B and C showed a stable outcome after distraction and after removal of distraction devices. On analysis of the predistractor removal three-dimensional CT scans (23 and 28 weeks, respectively), there was more bone growth across the distraction gaps at the anterior cranial fossa and temporal bones. The "biporion-dorsum sellae" plane was used to assess the results of monobloc distraction osteogenesis. Relapse was associated with inadequate bone growth across the anterior cranial fossa and temporal bone. The findings seem to point the way for an increased consolidation period and more detailed examination of the CT scans before removal of internal distraction devices.

  20. Tank-automotive robotics

    Science.gov (United States)

    Lane, Gerald R.

    1999-07-01

    To provide an overview of Tank-Automotive Robotics. The briefing will contain program overviews & inter-relationships and technology challenges of TARDEC managed unmanned and robotic ground vehicle programs. Specific emphasis will focus on technology developments/approaches to achieve semi- autonomous operation and inherent chassis mobility features. Programs to be discussed include: DemoIII Experimental Unmanned Vehicle (XUV), Tactical Mobile Robotics (TMR), Intelligent Mobility, Commanders Driver Testbed, Collision Avoidance, International Ground Robotics Competition (ICGRC). Specifically, the paper will discuss unique exterior/outdoor challenges facing the IGRC competing teams and the synergy created between the IGRC and ongoing DoD semi-autonomous Unmanned Ground Vehicle and DoT Intelligent Transportation System programs. Sensor and chassis approaches to meet the IGRC challenges and obstacles will be shown and discussed. Shortfalls in performance to meet the IGRC challenges will be identified.

  1. Real-time graphics rendering engine

    CERN Document Server

    Bao, Hujun

    2011-01-01

    ""Real-Time Graphics Rendering Engine"" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of

  2. Hardware Accelerated Point Rendering of Isosurfaces

    DEFF Research Database (Denmark)

    Bærentzen, Jakob Andreas; Christensen, Niels Jørgen

    2003-01-01

    an approximate technique for point scaling using distance attenuation which makes it possible to render points stored in display lists or vertex arrays. This enables us to render points quickly using OpenGL. Our comparisons show that point generation is significantly faster than triangle generation...... and that the advantage of rendering points as opposed to triangles increases with the size and complexity of the volumes. To gauge the visual quality of future hardware accelerated point rendering schemes, we have implemented a software based point rendering method and compare the quality to both MC and our OpenGL based...

  3. Cluster parallel rendering based on encoded mesh

    Institute of Scientific and Technical Information of China (English)

    QIN Ai-hong; XIONG Hua; PENG Hao-yu; LIU Zhen; SHI Jiao-ying

    2006-01-01

    Use of compressed mesh in parallel rendering architecture is still an unexplored area, the main challenge of which is to partition and sort the encoded mesh in compression-domain. This paper presents a mesh compression scheme PRMC (Parallel Rendering based Mesh Compression) supplying encoded meshes that can be partitioned and sorted in parallel rendering system even in encoded-domain. First, we segment the mesh into submeshes and clip the submeshes' boundary into Runs, and then piecewise compress the submeshes and Runs respectively. With the help of several auxiliary index tables, compressed submeshes and Runs can serve as rendering primitives in parallel rendering system. Based on PRMC, we design and implement a parallel rendering architecture. Compared with uncompressed representation, experimental results showed that PRMC meshes applied in cluster parallel rendering system can dramatically reduce the communication requirement.

  4. Interacting with Stroke-Based Rendering on a Wall Display

    NARCIS (Netherlands)

    Grubert, Jens; Hanckock, Mark; Carpendale, Sheelagh; Tse, Edward; Isenberg, Tobias

    2007-01-01

    We introduce two new interaction techniques for creating and interacting with non-photorealistic images using stroke-based rendering. We provide bimanual control of a large interactive canvas through both remote pointing and direct touch. Remote pointing allows people to sit and interact at a distan

  5. Interacting with Stroke-Based Rendering on a Wall Display

    NARCIS (Netherlands)

    Grubert, Jens; Hanckock, Mark; Carpendale, Sheelagh; Tse, Edward; Isenberg, Tobias

    2007-01-01

    We introduce two new interaction techniques for creating and interacting with non-photorealistic images using stroke-based rendering. We provide bimanual control of a large interactive canvas through both remote pointing and direct touch. Remote pointing allows people to sit and interact at a

  6. Binaural Rendering in MPEG Surround

    Directory of Open Access Journals (Sweden)

    Kristofer Kjörling

    2008-04-01

    Full Text Available This paper describes novel methods for evoking a multichannel audio experience over stereo headphones. In contrast to the conventional convolution-based approach where, for example, five input channels are filtered using ten head-related transfer functions, the current approach is based on a parametric representation of the multichannel signal, along with either a parametric representation of the head-related transfer functions or a reduced set of head-related transfer functions. An audio scene with multiple virtual sound sources is represented by a mono or a stereo downmix signal of all sound source signals, accompanied by certain statistical (spatial properties. These statistical properties of the sound sources are either combined with statistical properties of head-related transfer functions to estimate “binaural parameters” that represent the perceptually relevant aspects of the auditory scene or used to create a limited set of combined head-related transfer functions that can be applied directly on the downmix signal. Subsequently, a binaural rendering stage reinstates the statistical properties of the sound sources by applying the estimated binaural parameters or the reduced set of combined head-related transfer functions directly on the downmix. If combined with parametric multichannel audio coders such as MPEG Surround, the proposed methods are advantageous over conventional methods in terms of perceived quality and computational complexity.

  7. Binaural Rendering in MPEG Surround

    Science.gov (United States)

    Breebaart, Jeroen; Villemoes, Lars; Kjörling, Kristofer

    2008-12-01

    This paper describes novel methods for evoking a multichannel audio experience over stereo headphones. In contrast to the conventional convolution-based approach where, for example, five input channels are filtered using ten head-related transfer functions, the current approach is based on a parametric representation of the multichannel signal, along with either a parametric representation of the head-related transfer functions or a reduced set of head-related transfer functions. An audio scene with multiple virtual sound sources is represented by a mono or a stereo downmix signal of all sound source signals, accompanied by certain statistical (spatial) properties. These statistical properties of the sound sources are either combined with statistical properties of head-related transfer functions to estimate "binaural parameters" that represent the perceptually relevant aspects of the auditory scene or used to create a limited set of combined head-related transfer functions that can be applied directly on the downmix signal. Subsequently, a binaural rendering stage reinstates the statistical properties of the sound sources by applying the estimated binaural parameters or the reduced set of combined head-related transfer functions directly on the downmix. If combined with parametric multichannel audio coders such as MPEG Surround, the proposed methods are advantageous over conventional methods in terms of perceived quality and computational complexity.

  8. Chromium Renderserver: Scalable and Open Source Remote RenderingInfrastructure

    Energy Technology Data Exchange (ETDEWEB)

    Paul, Brian; Ahern, Sean; Bethel, E. Wes; Brugger, Eric; Cook,Rich; Daniel, Jamison; Lewis, Ken; Owen, Jens; Southard, Dale

    2007-12-01

    Chromium Renderserver (CRRS) is software infrastructure thatprovides the ability for one or more users to run and view image outputfrom unmodified, interactive OpenGL and X11 applications on a remote,parallel computational platform equipped with graphics hardwareaccelerators via industry-standard Layer 7 network protocolsand clientviewers. The new contributions of this work include a solution to theproblem of synchronizing X11 and OpenGL command streams, remote deliveryof parallel hardware-accelerated rendering, and a performance analysis ofseveral different optimizations that are generally applicable to avariety of rendering architectures. CRRSis fully operational, Open Sourcesoftware.

  9. Depth of Field Effects for Interactive Direct Volume Rendering

    KAUST Repository

    Schott, Mathias

    2011-06-01

    In this paper, a method for interactive direct volume rendering is proposed for computing depth of field effects, which previously were shown to aid observers in depth and size perception of synthetically generated images. The presented technique extends those benefits to volume rendering visualizations of 3D scalar fields from CT/MRI scanners or numerical simulations. It is based on incremental filtering and as such does not depend on any precomputation, thus allowing interactive explorations of volumetric data sets via on-the-fly editing of the shading model parameters or (multi-dimensional) transfer functions. © 2011 The Author(s).

  10. NEW TRENDS AND CHELLENGES IN AUTOMOTIVE INDUSTRY LOGISTICS OPERATIONS

    Directory of Open Access Journals (Sweden)

    Dušan Sabadka

    2015-03-01

    Full Text Available This paper lays out the main features of the global automotive industry and identifies several important trends. Logistics operations (inbound and outbound in the automotive supply chain are complex and account for large expenses and therefore are segments in the value chainwhere improvements can be made. Better coordination between inbound and outbound logistics contributes to optimising the supply chains, to reducing inventories and to responding to consumer requests. As economies grow, the competition shifts towards brand image and customisation and here the speed and reliability of logistics operations becomes a critical elements.

  11. MEMS for automotive and aerospace applications

    CERN Document Server

    Kraft, Michael

    2013-01-01

    MEMS for automotive and aerospace applications reviews the use of Micro-Electro-Mechanical-Systems (MEMS) in developing solutions to the unique challenges presented by the automotive and aerospace industries.Part one explores MEMS for a variety of automotive applications. The role of MEMS in passenger safety and comfort, sensors for automotive vehicle stability control applications and automotive tire pressure monitoring systems are considered, along with pressure and flow sensors for engine management, and RF MEMS for automotive radar sensors. Part two then goes on to explore MEMS for

  12. Rendering Caustics on Non-Lambertian Surfaces

    DEFF Research Database (Denmark)

    Jensen, Henrik Wann

    1997-01-01

    This paper presents a new technique for rendering caustics on non-Lambertian surfaces. The method is based on an extension of the photon map which removes previous restrictions limiting the usage to Lambertian surfaces. We add information about the incoming direction to the photons and this allow...... reduces the rendering time. We have used the method to render caustics on surfaces with reflectance functions varying from Lambertian to glossy specular....

  13. Building Interstellar's black hole: the gravitational renderer

    OpenAIRE

    James, Oliver; Dieckmann, Sylvan; Pabst, Simon; Roberts, Paul-George H.; Thorne, Kip S.

    2015-01-01

    Interstellar is the first feature film to attempt depicting a black hole as it would actually be seen by somebody nearby. A close collaboration between the production's Scientific Advisor and the Visual Effects team led to the development of a new renderer, DNGR (Double Negative Gravitational Renderer) which uses novel techniques for rendering in curved space-time. Following the completion of the movie, the code was adapted for scientific research, leading to new insights into gravitational l...

  14. Automotive powerplant evaluation

    Energy Technology Data Exchange (ETDEWEB)

    Stamper, K.R.

    1976-06-01

    A program to obtain automotive engine performance data for use in estimating vehicle emission and fuel economy in varied service and duty is described. An experimental test procedure for generating fuel consumption and emissions data adequate to characterize an engine over its full operating range was developed for steady-state tests. The development of a test procedure for transient testing is currently under way. The steady-state data will be collected from approximately 23 different engines, including: (1) 16 current production spark-ignition engines; (2) 3 pre-production or prototype advanced design spark-ignition engines; and (3) 4 light-duty diesel engines which are, or could be, used in passenger car applications. To date, steady-state ''engine maps'' were completed on 10 engines. A simplified model used to compare steady-state data with chassis dynamometer data indicates that results thus far can be used to obtain estimates of fuel economy in automobiles.

  15. RenderToolbox3: MATLAB tools that facilitate physically based stimulus rendering for vision research.

    Science.gov (United States)

    Heasly, Benjamin S; Cottaris, Nicolas P; Lichtman, Daniel P; Xiao, Bei; Brainard, David H

    2014-02-07

    RenderToolbox3 provides MATLAB utilities and prescribes a workflow that should be useful to researchers who want to employ graphics in the study of vision and perhaps in other endeavors as well. In particular, RenderToolbox3 facilitates rendering scene families in which various scene attributes and renderer behaviors are manipulated parametrically, enables spectral specification of object reflectance and illuminant spectra, enables the use of physically based material specifications, helps validate renderer output, and converts renderer output to physical units of radiance. This paper describes the design and functionality of the toolbox and discusses several examples that demonstrate its use. We have designed RenderToolbox3 to be portable across computer hardware and operating systems and to be free and open source (except for MATLAB itself). RenderToolbox3 is available at https://github.com/DavidBrainard/RenderToolbox3.

  16. Multi-channel automotive night vision system

    Science.gov (United States)

    Lu, Gang; Wang, Li-jun; Zhang, Yi

    2013-09-01

    A four-channel automotive night vision system is designed and developed .It is consist of the four active near-infrared cameras and an Mulit-channel image processing display unit,cameras were placed in the automobile front, left, right and rear of the system .The system uses near-infrared laser light source,the laser light beam is collimated, the light source contains a thermoelectric cooler (TEC),It can be synchronized with the camera focusing, also has an automatic light intensity adjustment, and thus can ensure the image quality. The principle of composition of the system is description in detail,on this basis, beam collimation,the LD driving and LD temperature control of near-infrared laser light source,four-channel image processing display are discussed.The system can be used in driver assistance, car BLIS, car parking assist system and car alarm system in day and night.

  17. Escalation Practices in Automotive Development

    Directory of Open Access Journals (Sweden)

    Tomaž Jurejevčič

    2016-12-01

    Full Text Available Research Question (RQ: In automotive business many risk-involved situations occur and when detected, an escalation process takes place. Although defined and controlled by process guidelines and being supported by experts, escalation brings increased emotional pressure and stress for parties involved. Do escalation processes in automotive industry maintain all implied challenges? Purpose: The purpose of the article is to present current status of escalation processes and gaps between theory and practice cases. Results of the analysis are recommendations of good engineering practice derived also from actual experiences and learned lessons. Method: The method involves analysis of practical cases from automotive development process, lessons learned, anonymous survey of automotive engineers and classification of experiences. Results: Results of the survey have shown that the controlled escalation process for know-how related escalations is needed in order to establish the environment where the team is able to provide new, sometimes unconventional ideas for the problem to be solved. Organization: Presented recommendations and measures enable organization and managers to put the expertise and experiences of employees into action for problem solving during escalation. Originality: In this article some practices are presented that, although simple and some yet seen, with proper adjustment stemming from real life processes give a fruitful settlement of escalations in automotive development business.

  18. Democratizing rendering for multiple viewers in surround VR systems

    KAUST Repository

    Schulze, Jürgen P.

    2012-03-01

    We present a new approach for how multiple users\\' views can be rendered in a surround virtual environment without using special multi-view hardware. It is based on the idea that different parts of the screen are often viewed by different users, so that they can be rendered from their own view point, or at least from a point closer to their view point than traditionally expected. The vast majority of 3D virtual reality systems are designed for one head-tracked user, and a number of passive viewers. Only the head tracked user gets to see the correct view of the scene, everybody else sees a distorted image. We reduce this problem by algorithmically democratizing the rendering view point among all tracked users. Researchers have proposed solutions for multiple tracked users, but most of them require major changes to the display hardware of the VR system, such as additional projectors or custom VR glasses. Our approach does not require additional hardware, except the ability to track each participating user. We propose three versions of our multi-viewer algorithm. Each of them balances image distortion and frame rate in different ways, making them more or less suitable for certain application scenarios. Our most sophisticated algorithm renders each pixel from its own, optimized camera perspective, which depends on all tracked users\\' head positions and orientations. © 2012 IEEE.

  19. Physically based rendering: from theory to implementation

    National Research Council Canada - National Science Library

    Pharr, Matt; Humphreys, Greg, Ph. D

    2010-01-01

    ... rendering algorithm variations. This book is not only a textbook for students, but also a useful reference book for practitioners in the field. The second edition has been extended with sections on Metropolis light transport, subsurface scattering, precomputed light transport, and more. Per Christensen Senior Software Developer, RenderMan Products,...

  20. Importance of Projects in Automotive Industry

    Science.gov (United States)

    Babeľová, Zdenka Gyurák; Lenhardtová, Zuzana; Cagáňová, Dagmar; Weidlichová-Luptáková, Stanislava

    2010-01-01

    For automotive companies, research and development is the key to success for new generation of products. The aim of this article is to accent the importance of innovations and innovations-focused projects in automotive industry. Relevance of co-operation between automotive industry and educational institutions is noticed in the article, too. Furthermore, history of automotive industry in Slovakia is outlined in the article. Main part of the article is focused on project AUTOCLUSTERS.

  1. Moisture movements in render on brick wall

    DEFF Research Database (Denmark)

    Hansen, Kurt Kielsgaard; Munch, Thomas Astrup; Thorsen, Peter Schjørmann

    2003-01-01

    A three-layer render on brick wall used for building facades is studied in the laboratory. The vertical render surface is held in contact with water for 24 hours simulating driving rain while it is measured with non-destructive X-ray equipment every hour in order to follow the moisture front...... through the render and into the brick. The test specimen is placed between the source and the detector. The test specimens are all scanned before they are exposed to water. In that way the loss of counts from the dry scan to the wet scan qualitatively shows the presence of water. The results show nearly...... no penetration of water through the render and into the brick, and the results are independent of the start condition of the test specimens. Also drying experiments are performed. The results show a small difference in the rate of drying, in favour of the bricks without render....

  2. Physically based rendering from theory to implementation

    CERN Document Server

    Pharr, Matt

    2010-01-01

    "Physically Based Rendering, 2nd Edition" describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. This book features new sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more. It includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux. Code and text are tightly woven together through a unique indexing feature that lists each function, variable, and method on the page that they are first described.

  3. Optimization-Based Wearable Tactile Rendering.

    Science.gov (United States)

    Perez, Alvaro G; Lobo, Daniel; Chinello, Francesco; Cirio, Gabriel; Malvezzi, Monica; San Martin, Jose; Prattichizzo, Domenico; Otaduy, Miguel A

    2016-10-20

    Novel wearable tactile interfaces offer the possibility to simulate tactile interactions with virtual environments directly on our skin. But, unlike kinesthetic interfaces, for which haptic rendering is a well explored problem, they pose new questions about the formulation of the rendering problem. In this work, we propose a formulation of tactile rendering as an optimization problem, which is general for a large family of tactile interfaces. Based on an accurate simulation of contact between a finger model and the virtual environment, we pose tactile rendering as the optimization of the device configuration, such that the contact surface between the device and the actual finger matches as close as possible the contact surface in the virtual environment. We describe the optimization formulation in general terms, and we also demonstrate its implementation on a thimble-like wearable device. We validate the tactile rendering formulation by analyzing its force error, and we show that it outperforms other approaches.

  4. Three-dimensional rendering of segmented object using matlab - biomed 2010.

    Science.gov (United States)

    Anderson, Jeffrey R; Barrett, Steven F

    2010-01-01

    The three-dimensional rendering of microscopic objects is a difficult and challenging task that often requires specialized image processing techniques. Previous work has been described of a semi-automatic segmentation process of fluorescently stained neurons collected as a sequence of slice images with a confocal laser scanning microscope. Once properly segmented, each individual object can be rendered and studied as a three-dimensional virtual object. This paper describes the work associated with the design and development of Matlab files to create three-dimensional images from the segmented object data previously mentioned. Part of the motivation for this work is to integrate both the segmentation and rendering processes into one software application, providing a seamless transition from the segmentation tasks to the rendering and visualization tasks. Previously these tasks were accomplished on two different computer systems, windows and Linux. This transition basically limits the usefulness of the segmentation and rendering applications to those who have both computer systems readily available. The focus of this work is to create custom Matlab image processing algorithms for object rendering and visualization, and merge these capabilities to the Matlab files that were developed especially for the image segmentation task. The completed Matlab application will contain both the segmentation and rendering processes in a single graphical user interface, or GUI. This process for rendering three-dimensional images in Matlab requires that a sequence of two-dimensional binary images, representing a cross-sectional slice of the object, be reassembled in a 3D space, and covered with a surface. Additional segmented objects can be rendered in the same 3D space. The surface properties of each object can be varied by the user to aid in the study and analysis of the objects. This inter-active process becomes a powerful visual tool to study and understand microscopic objects.

  5. FAST CROWD RENDERING IN COMPUTER GAMES

    Directory of Open Access Journals (Sweden)

    Kaya OĞUZ

    2010-06-01

    Full Text Available Computer games, with the speed advancements of graphical processors, are coming closer to the quality of cinema industry. Contrary to offline rendering of the scenes in a motion picture, computer games should be able to render at 30 frames per second. Therefore, CPU and memory performance are sought by using various techniques. This paper is about using instancing feature of contemporary graphical processors along with level of detail techniques which has been in use for a very long time. Using instancing, 15,000 instances were successfully rendered at 30 frames per second using a very low %10 CPU usage. The application can render 40,000 instances at 13 frames per second.

  6. ARC Code TI: SLAB Spatial Audio Renderer

    Data.gov (United States)

    National Aeronautics and Space Administration — SLAB is a software-based, real-time virtual acoustic environment rendering system being developed as a tool for the study of spatial hearing. SLAB is designed to...

  7. Performance Assessment of Three Rendering Engines in 3D Computer Graphics Software

    Directory of Open Access Journals (Sweden)

    Žan Vidmar

    2015-03-01

    Full Text Available The aim of the research was the determination of testing conditions and visual and numerical evaluation of renderings made with three different rendering engines in Maya software, which is widely used for educational and computer art purposes. In the theoretical part the overview of light phenomena and their simulation in virtual space is presented. This is followed by a detailed presentation of the main rendering methods and the results and limitations of their applications to 3D objects. At the end of the theoretical part the importance of a proper testing scene and especially the role of Cornell box are explained. In the experimental part the terms and conditions as well as hardware and software used for the research are presented. This is followed by a description of the procedures, where we focused on the rendering quality and time, which enabled the comparison of settings of different render engines and determination of conditions for further rendering of testing scenes. The experimental part continued with rendering a variety of simple virtual scenes including Cornell box and virtual object with different materials and colours. Apart from visual evaluation, which was the starting point for comparison of renderings, a procedure for numerical estimation and colour deviations of renderings using the selected regions of interest in the final images is presented.

  8. Real-time rendering of optical effects using spatial convolution

    Science.gov (United States)

    Rokita, Przemyslaw

    1998-03-01

    Simulation of special effects such as: defocus effect, depth-of-field effect, raindrops or water film falling on the windshield, may be very useful in visual simulators and in all computer graphics applications that need realistic images of outdoor scenery. Those effects are especially important in rendering poor visibility conditions in flight and driving simulators, but can also be applied, for example, in composing computer graphics and video sequences- -i.e. in Augmented Reality systems. This paper proposes a new approach to the rendering of those optical effects by iterative adaptive filtering using spatial convolution. The advantage of this solution is that the adaptive convolution can be done in real-time by existing hardware. Optical effects mentioned above can be introduced into the image computed using conventional camera model by applying to the intensity of each pixel the convolution filter having an appropriate point spread function. The algorithms described in this paper can be easily implemented int the visualization pipeline--the final effect may be obtained by iterative filtering using a single hardware convolution filter or with the pipeline composed of identical 3 X 3 filters placed as the stages of this pipeline. Another advantage of the proposed solution is that the extension based on proposed algorithm can be added to the existing rendering systems as a final stage of the visualization pipeline.

  9. Non-Photorealistic Rendering in Chinese Painting of Animals

    Institute of Scientific and Technical Information of China (English)

    2002-01-01

    A set of algorithms is proposed in this paper to automatically transform 3D animal models to Chinese painting style. Inspired by real painting process in Chinese painting of animals, we divide the whole rendering process into two parts: borderline stroke making and interior shading. In borderline stroke making process we first find 3D model silhouettes in real-time depending on the viewing direction of a user. After retrieving silhouette information from all model edges, a stroke linking mechanism is applied to link these independent edges into a long stroke. Finally we grow a plain thin silhouette line to a stylus stroke with various widths at each control point and a 2D brush model is combined with it to simulate a Chinese painting stroke. In the interior shading pipeline, three stages are used to convert a Gouraud-shading image to a Chinese painting style image: color quantization, ink diffusion and box filtering. The color quantization stage assigns all pixels in an image into four color levels and each level represents a color layer in a Chinese painting. Ink diffusion stage is used to transfer inks and water between different levels and to grow areas in an irregular way. The box filtering stage blurs sharp borders between different levels to embellish the appearance of final interior shading image. In addition to automatic rendering, an interactive Chinese painting system which is equipped with friendly input devices can be also combined to generate more artistic Chinese painting images manually.

  10. Chromium Renderserver: scalable and open remote rendering infrastructure.

    Science.gov (United States)

    Paul, Brian; Ahern, Sean; Bethel, E Wes; Brugger, Eric; Cook, Rich; Daniel, Jamison; Lewis, Ken; Owen, Jens; Southard, Dale

    2008-01-01

    Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL and X11 applications on a remote, parallel computational platform equipped with graphics hardware accelerators via industry-standard Layer 7 network protocols and client viewers. The new contributions of this work include a solution to the problem of synchronizing X11 and OpenGL command streams, remote delivery of parallel hardware accelerated rendering, and a performance analysis of several different optimizations that are generally applicable to a variety of rendering architectures. CRRS is fully operational, Open Source software. imagery and sending it to a remote viewer.

  11. Equalizer: a scalable parallel rendering framework.

    Science.gov (United States)

    Eilemann, Stefan; Makhinya, Maxim; Pajarola, Renato

    2009-01-01

    Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering solutions that can exploit multipipe hardware accelerated graphics. In fact, to achieve interactive visualization, scalable rendering systems are essential to cope with the rapid growth of data sets. However, parallel rendering systems are non-trivial to develop and often only application specific implementations have been proposed. The task of developing a scalable parallel rendering framework is even more difficult if it should be generic to support various types of data and visualization applications, and at the same time work efficiently on a cluster with distributed graphics cards. In this paper we introduce a novel system called Equalizer, a toolkit for scalable parallel rendering based on OpenGL which provides an application programming interface (API) to develop scalable graphics applications for a wide range of systems ranging from large distributed visualization clusters and multi-processor multipipe graphics systems to single-processor single-pipe desktop machines. We describe the system architecture, the basic API, discuss its advantages over previous approaches, present example configurations and usage scenarios as well as scalability results.

  12. Antenna Arrays and Automotive Applications

    CERN Document Server

    Rabinovich, Victor

    2013-01-01

    This book throws a lifeline to designers wading through mounds of antenna array patents looking for the most suitable systems for their projects. Drastically reducing the research time required to locate solutions to the latest challenges in automotive communications, it sorts and systematizes material on cutting-edge antenna arrays that feature multi-element communication systems with enormous potential for the automotive industry. These new systems promise to make driving safer and more efficient, opening up myriad applications, including vehicle-to-vehicle traffic that prevents collisions, automatic toll collection, vehicle location and fine-tuning for cruise control systems. This book’s exhaustive coverage begins with currently deployed systems, frequency ranges and key parameters. It proceeds to examine system geometry, analog and digital beam steering technology (including "smart" beams formed in noisy environments), maximizing signal-to-noise ratios, miniaturization, and base station technology that ...

  13. Recycling used automotive oil filters

    Science.gov (United States)

    Peaslee, Kent D.

    1994-02-01

    Over 400 million used automotive oil filters are discarded in the United States each year, most of which are disposed of in landfills wasting valuable resources and risking contamination of ground- and surface-water supplies. This article summarizes U.S. bureau of Mines research evaluating scrap prepared from used automotive oil filters. Experimental results show that crushed and drained oil filters have a bulk density that is higher than many typical scrap grades, a chemical analysis low in residual elements (except tin due to use of tin plate in filters), and an overall yield, oil-filter scrap to cast steel, of 76% to 85%, depending on the method used to prepare the scrap.

  14. GLOBAL PERSPECTIVES IN AUTOMOTIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    NICOLETA ISAC

    2010-01-01

    Full Text Available The automotive sector is characterised by a relatively low trade/salesratio. While the production of most automotive producers in the world is spread over variouscountries in the value chain, the brands are still considered to reflect some national identity.Internationalisation strategies may change over the lifecycle of the product and automakerstend to pursue diametrically opposed strategies. In mature markets, it is about managing whatgoes on beneath a static surface; in emerging markets’ dynamic environments, companies muststrategically position themselves to benefit from growth opportunities. However, without theright strategy and execution in mature markets, it is clear that traditional OEMs cannot profitfrom emerging markets-the persistence of structural issues in mature market operationseventually will rob all but the most resilient competitors of the opportunity to compete inemerging markets.

  15. Rejuvenation of automotive fuel cells

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Yu Seung; Langlois, David A.

    2016-08-23

    A process for rejuvenating fuel cells has been demonstrated to improve the performance of polymer exchange membrane fuel cells with platinum/ionomer electrodes. The process involves dehydrating a fuel cell and exposing at least the cathode of the fuel cell to dry gas (nitrogen, for example) at a temperature higher than the operating temperature of the fuel cell. The process may be used to prolong the operating lifetime of an automotive fuel cell.

  16. On Ugliness and the Automotive

    DEFF Research Database (Denmark)

    Herriott, Richard

    2016-01-01

    The function of this essay is to to see what consequences a consideration of ugliness in automotive styling has for the theories of three writers on aesthetics in design: David Pye, Roger Scruton and Ralf Weber. As such, the concepts of beauty and ugliness will be treated in brief before moving...... on to look at an outline of the three aesthetic theories in relation to car design....

  17. Adaptive Rendering Based on Visual Acuity Equations

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    A new method of adaptable rendering for interaction in Virtual Environment(VE) through different visual acuity equations is proposed. An acuity factor equation of luminance vision is first given. Secondly, five equations which calculate the visual acuity through visual acuity factors are presented, and adaptive rendering strategy based on different visual acuity equations is given. The VE system may select one of them on the basis of the host's load, hereby select LOD for each model which would be rendered. A coarser LOD is selected where the visual acuity is lower, and a better LOD is used where it is higher. This method is tested through experiments and the experimental results show that it is effective.

  18. Rendering Falling Leaves on Graphics Hardware

    Directory of Open Access Journals (Sweden)

    Marcos Balsa

    2008-04-01

    Full Text Available There is a growing interest in simulating natural phenomena in computer graphics applications. Animating natural scenes in real time is one of the most challenging problems due to the inherent complexity of their structure, formed by millions of geometric entities, and the interactions that happen within. An example of natural scenario that is needed for games or simulation programs are forests. Forests are difficult to render because the huge amount of geometric entities and the large amount of detail to be represented. Moreover, the interactions between the objects (grass, leaves and external forces such as wind are complex to model. In this paper we concentrate in the rendering of falling leaves at low cost. We present a technique that exploits graphics hardware in order to render thousands of leaves with different falling paths in real time and low memory requirements.

  19. Blender cycles lighting and rendering cookbook

    CERN Document Server

    Iraci, Bernardo

    2013-01-01

    An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who already knows your way around Blender, and you want to learn about the new Cycles' rendering engine, this is the book for you. Even experts will be able to pick up new tips and tricks to make the most of the rendering capabilities of Cycles.

  20. Volume Rendering for Curvilinear and Unstructured Grids

    Energy Technology Data Exchange (ETDEWEB)

    Max, N; Williams, P; Silva, C; Cook, R

    2003-03-05

    We discuss two volume rendering methods developed at Lawrence Livermore National Laboratory. The first, cell projection, renders the polygons in the projection of each cell. It requires a global visibility sort in order to composite the cells in back to front order, and we discuss several different algorithms for this sort. The second method uses regularly spaced slice planes perpendicular to the X, Y, or Z axes, which slice the cells into polygons. Both methods are supplemented with anti-aliasing techniques to deal with small cells that might fall between pixel samples or slice planes, and both have been parallelized.

  1. Haptic rendering for simulation of fine manipulation

    CERN Document Server

    Wang, Dangxiao; Zhang, Yuru

    2014-01-01

    This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in man

  2. International Congress of Automotive and Transport Engineering

    CERN Document Server

    Ispas, Nicolae

    2017-01-01

    The volume will include selected and reviewed papers from CONAT - International Congress of Automotive and Transport Engineering to be held in Brasov, Romania, in October 2016. Authors are experts from research, industry and universities coming from 14 countries worldwide. The papers are covering the latest developments in automotive vehicles and environment, advanced transport systems and road traffic, heavy and special vehicles, new materials, manufacturing technologies and logistics, accident research and analysis and innovative solutions for automotive vehicles. The conference will be organized by SIAR (Society of Automotive Engineers from Romania) in cooperation with FISITA. .

  3. Advances in LEDs for automotive applications

    Science.gov (United States)

    Bhardwaj, Jy; Peddada, Rao; Spinger, Benno

    2016-03-01

    High power LEDs were introduced in automotive headlights in 2006-2007, for example as full LED headlights in the Audi R8 or low beam in Lexus. Since then, LED headlighting has become established in premium and volume automotive segments and beginning to enable new compact form factors such as distributed low beam and new functions such as adaptive driving beam. New generations of highly versatile high power LEDs are emerging to meet these application needs. In this paper, we will detail ongoing advances in LED technology that enable revolutionary styling, performance and adaptive control in automotive headlights. As the standards which govern the necessary lumens on the road are well established, increasing luminance enables not only more design freedom but also headlight cost reduction with space and weight saving through more compact optics. Adaptive headlighting is based on LED pixelation and requires high contrast, high luminance, smaller LEDs with high-packing density for pixelated Matrix Lighting sources. Matrix applications require an extremely tight tolerance on not only the X, Y placement accuracy, but also on the Z height of the LEDs given the precision optics used to image the LEDs onto the road. A new generation of chip scale packaged (CSP) LEDs based on Wafer Level Packaging (WLP) have been developed to meet these needs, offering a form factor less than 20% increase over the LED emitter surface footprint. These miniature LEDs are surface mount devices compatible with automated tools for L2 board direct attach (without the need for an interposer or L1 substrate), meeting the high position accuracy as well as the optical and thermal performance. To illustrate the versatility of the CSP LEDs, we will show the results of, firstly, a reflector-based distributed low beam using multiple individual cavities each with only 20mm height and secondly 3x4 to 3x28 Matrix arrays for adaptive full beam. Also a few key trends in rear lighting and impact on LED light

  4. DIRECT VOXEL-PROJECTION FOR VOLUMETRIC DATA RENDERING IN MEDICAL IMAGERY

    Institute of Scientific and Technical Information of China (English)

    吕忆松; 陈亚珠; 郭玉红

    2002-01-01

    The volumetric rendering of 3-D medical image data is very effective method for communication about radiological studies to clinicians. Algorithms that produce images with artifacts and inaccuracies are not clinically useful. This paper proposed a direct voxel-projection algorithm to implement volumetric data rendering. Using this algorithm, arbitrary volume rotation, transparent and cutaway views are generated satisfactorily. Compared with the existing raytracing methods, it improves the projection image quality greatly. Some experimental results about real medical CT image data demonstrate the advantages and fidelity of the proposed algorithm.

  5. Rendering Visible: Painting and Sexuate Subjectivity

    Science.gov (United States)

    Daley, Linda

    2015-01-01

    In this essay, I examine Luce Irigaray's aesthetic of sexual difference, which she develops by extrapolating from Paul Klee's idea that the role of painting is to render the non-visible rather than represent the visible. This idea is the premise of her analyses of phenomenology and psychoanalysis and their respective contributions to understanding…

  6. Haptic rendering for dental training system

    Institute of Scientific and Technical Information of China (English)

    WANG DangXiao; ZHANG YuRu; WANG Yong; L(U) PeiJun; ZHOU RenGe; ZHOU WanLin

    2009-01-01

    Immersion and Interaction are two key features of virtual reality systems,which are especially important for medical applications.Based on the requirement of motor skill training in dental surgery,haptic rendering method based on triangle model is investigated in this paper.Multi-rate haptic rendering architecture is proposed to solve the contradiction between fidelity and efficiency requirements.Realtime collision detection algorithm based on spatial partition and time coherence is utilized to enable fast contact determination.Proxy-based collision response algorithm is proposed to compute surface contact point.Cutting force model based on piecewise contact transition model is proposed for dental drilling simulation during tooth preparation.Velocity-driven levels of detail hapUc rendering algorithm is proposed to maintain high update rate for complex scenes with a large number of triangles.Hapticvisual collocated dental training prototype is established using half-mirror solution.Typical dental operations have been realized Including dental caries exploration,detection of boundary within dental crose-section plane,and dental drilling during tooth preparation.The haptic rendering method is a fundamental technology to improve Immersion and interaction of virtual reality training systems,which is useful not only in dental training,but also in other surgical training systems.

  7. Rendering Visible: Painting and Sexuate Subjectivity

    Science.gov (United States)

    Daley, Linda

    2015-01-01

    In this essay, I examine Luce Irigaray's aesthetic of sexual difference, which she develops by extrapolating from Paul Klee's idea that the role of painting is to render the non-visible rather than represent the visible. This idea is the premise of her analyses of phenomenology and psychoanalysis and their respective contributions to understanding…

  8. Showing their true colors: a practical approach to volume rendering from serial sections

    Directory of Open Access Journals (Sweden)

    Metscher Brian D

    2010-04-01

    Full Text Available Abstract Background In comparison to more modern imaging methods, conventional light microscopy still offers a range of substantial advantages with regard to contrast options, accessible specimen size, and resolution. Currently, tomographic image data in particular is most commonly visualized in three dimensions using volume rendering. To date, this method has only very rarely been applied to image stacks taken from serial sections, whereas surface rendering is still the most prevalent method for presenting such data sets three-dimensionally. The aim of this study was to develop standard protocols for volume rendering of image stacks of serial sections, while retaining the benefits of light microscopy such as resolution and color information. Results Here we provide a set of protocols for acquiring high-resolution 3D images of diverse microscopic samples through volume rendering based on serial light microscopical sections using the 3D reconstruction software Amira (Visage Imaging Inc.. We overcome several technical obstacles and show that these renderings are comparable in quality and resolution to 3D visualizations using other methods. This practical approach for visualizing 3D micro-morphology in full color takes advantage of both the sub-micron resolution of light microscopy and the specificity of histological stains, by combining conventional histological sectioning techniques, digital image acquisition, three-dimensional image filtering, and 3D image manipulation and visualization technologies. Conclusions We show that this method can yield "true"-colored high-resolution 3D views of tissues as well as cellular and sub-cellular structures and thus represents a powerful tool for morphological, developmental, and comparative investigations. We conclude that the presented approach fills an important gap in the field of micro-anatomical 3D imaging and visualization methods by combining histological resolution and differentiation of details with

  9. Showing their true colors: a practical approach to volume rendering from serial sections.

    Science.gov (United States)

    Handschuh, Stephan; Schwaha, Thomas; Metscher, Brian D

    2010-04-21

    In comparison to more modern imaging methods, conventional light microscopy still offers a range of substantial advantages with regard to contrast options, accessible specimen size, and resolution. Currently, tomographic image data in particular is most commonly visualized in three dimensions using volume rendering. To date, this method has only very rarely been applied to image stacks taken from serial sections, whereas surface rendering is still the most prevalent method for presenting such data sets three-dimensionally. The aim of this study was to develop standard protocols for volume rendering of image stacks of serial sections, while retaining the benefits of light microscopy such as resolution and color information. Here we provide a set of protocols for acquiring high-resolution 3D images of diverse microscopic samples through volume rendering based on serial light microscopical sections using the 3D reconstruction software Amira (Visage Imaging Inc.). We overcome several technical obstacles and show that these renderings are comparable in quality and resolution to 3D visualizations using other methods. This practical approach for visualizing 3D micro-morphology in full color takes advantage of both the sub-micron resolution of light microscopy and the specificity of histological stains, by combining conventional histological sectioning techniques, digital image acquisition, three-dimensional image filtering, and 3D image manipulation and visualization technologies. We show that this method can yield "true"-colored high-resolution 3D views of tissues as well as cellular and sub-cellular structures and thus represents a powerful tool for morphological, developmental, and comparative investigations. We conclude that the presented approach fills an important gap in the field of micro-anatomical 3D imaging and visualization methods by combining histological resolution and differentiation of details with 3D rendering of whole tissue samples. We demonstrate the

  10. Economic crisis and the automotive industry in Romania

    Directory of Open Access Journals (Sweden)

    Iosip, A.

    2010-12-01

    Full Text Available The economic crisis has affected many areas but the auto industry is perhaps one of the most affected. Renault, Ford, General Motors, Toyota, Volkswagen, BMW are just some of the big players caught unprepared. Through this paper we propose an analysis of the automotive market in Romania in order to understand the sales decrease of the last two years. At the same time we aimed at understanding the reasons that led to a decrease in car sales, what were the measures taken by the government to stop this phenomenon and how the economic crisis influenced the automotive field in Romania. An objective image of the situation in the automobile market in Romania at this moment also requires an analysis of the marketing environment and the changes it has undergone over time. Last but not least we will try to find a series of measures to re-launch the car market in Romania.

  11. Spatial sound rendering of a playing xylophone for the telepresence application

    DEFF Research Database (Denmark)

    Markovic, Milos; Madsen, Esben; Hoffmann, Pablo F.

    2013-01-01

    xylophone sound rendering is proposed. The recorded signal is processed in order to define multiple virtual sources which are spatially distributed for the auditory width representation of the virtual xylophone. The results of the analyzed recording and rendering techniques are compared in terms...... played at the student's location is required at the teacher’s site. This paper presents a comparison of different recording techniques for a spatial xylophone sound rendering, focusing on the horizontal width of the xylophone auditory image. The directivity pattern of the xylophone was measured...

  12. Three-dimensional CT angiography with volume rendering for the dignosis of multiple intracranial aneurysms

    Institute of Scientific and Technical Information of China (English)

    FANG Bing; LI Tie-lin; ZHANG Jian-min; DUAN Chuan-zhi; WANG Qiu-jing; ZAO Qing-ping

    2004-01-01

    Objective:To evaluate the importance of 3D-CTA with volume rendering for the diagnosis of multiple intracranial aneurysms. Methods: Axial source images were obtained by helical CT scanning and reconstruction of 3D-CTA images was done by volume rendering technique in conjunction with multiplanar reformation. Results: In the past one year,there were 10 patients diagnosed as having multiple intracranial aneurysms by 3D-CTA and altogether 24 aneurysms were visualized,including 10 small aneurysms(≤5mm.Three dimensional CT angiography with volume rendering demonstrated aneurysms very well and provided useful information concerning the site,shape,size and spatial relationship with the surrounding vessels and bone anatomy. Conclusion: Three-dimensional CT angiography with volume rendering is a quick,reliable,and relatively noninvasive method for diagnosing multiple intracranial aneurysms.It delineates detailed aneurysmal morphology,and provides useful information for planning microsurgical approaches.

  13. Petroleum Marketing. Selling Automotive Products and Services.

    Science.gov (United States)

    Luter, Robert R.

    This textbook contains material for the individualized instruction of students training for careers in service stations; automotive, tire, battery, and accessory retail stores; oil jobbers and petroleum product wholesalers, or any wholesale or retail establishment that sells automotive products and services. Included among the topics addressed in…

  14. Automotive Thermoelectric Waste Heat Recovery

    Science.gov (United States)

    Meisner, Gregory P.

    2015-03-01

    Considerable fuel energy, as much as 70%, is not converted to useful work by internal combustion engines but is instead rejected as waste heat, and more than half of the waste heat, nearly 40% of fuel energy, is contained in vehicle exhaust gas. This provides an opportunity to recover some of the wasted fuel energy and convert it from heat into useful work, subject to the laws of thermodynamics, and thereby improve vehicle energy efficiency. Thermoelectric (TE) materials have been extensively researched and TE devices are now being developed for operation at high temperatures corresponding to automotive exhaust gases for direct solid-state conversion of heat into electricity. This has stimulated substantial progress in the development of practical TE generator (TEG) systems for large-scale commercialization. A significant enabler of this progress has been the US Department of Energy's Vehicle Technologies Program through funding for low cost solutions for automotive TE waste heat recovery to improve fuel economy. Our current project at General Motors has culminated in the identification of the potential supply chain for all components and assembly of an automotive TEG. A significant focus has been to develop integrated and iterative modeling tools for a fully optimized TEG design that includes all components and subsystems (TE modules, heat exchangers, thermal interfaces, electrical interconnects, power conditioning, and vehicle integration for maximal use of TEG power). We have built and tested a new, low-cost Initial TEG prototype based on state-of-the-art production-scale skutterudite TE modules, novel heat exchanger designs, and practical solutions to the many technical challenges for optimum TEG performance. We will use the results for our Initial TEG prototype to refine our modeling and design tools for a Final automotive TEG system prototype. Our recent results will be presented. Thanks to: J.R. Salvador, E.R. Gundlach, D. Thompson, N.K. Bucknor, M

  15. Automotive stamped part fatigue design

    Directory of Open Access Journals (Sweden)

    Caudoux Mélanie

    2014-06-01

    Full Text Available Fatigue design of automotive axle parts is of prior concern because of these are high safety parts and they are expected to drive the overall vehicle mass reduction. In this framework, the stamping process is widely used to form axle parts, before assembling them by welding. Consequently, the mechanical and physical characteristics of the blank sheet are modified, having a strong influence on the fatigue behavior. In this paper, we address the consequences of the stamped process on the fatigue design and how they may be effectively taken into account in the automotive industry. Actually, the coupling between the stamping process and the fatigue design is under development at PSA Peugeot Citroën Company since several years. Such an analysis deals with some major topics: thickness variation, plastic hardening and deformation, and residual stress. All of these ingredients result in fatigue criteria evolutions: it is important to stress that the stamping process can have advantageous or disadvantageous consequences on the fatigue design. This is here highlighted on some examples, dealing with front and rear axles.

  16. Automotive Battery Modelling and Management

    Directory of Open Access Journals (Sweden)

    N. M. Hammad

    2014-06-01

    Full Text Available The estimation of vehicle battery performance is typically addressed by testing the battery under specific operation conditions by using a model to represent the test results. Approaches for representing test results range from simple statistical models to neural networks to complex, physics-based models. Basing the model on test data could be problematical when testing becomes impractical with many years life time tests. So, real time estimation of battery performance, an important problem in automotive applications, falls into this area. In vehicles it is important to know the state of charge of the batteries in order to prevent vehicle stranding and to ensure that the full range of the vehicle operation is exploited. In this paper, several battery models have studied including analytical, electrical circuits, stochastic and electro- chemical models. Valve Regulated Lead Acid “VRLA” battery has been modelled using electric circuit technique. This model is considered in the proposed Battery Monitoring System “BMS”. The proposed BMS includes data acquisition, data analysis and prediction of battery performance under a hypothetical future loads. Based on these criteria, a microprocessor based BMS prototype had been built and tested in automotive Lab,. The tests show promising results that can be used in industrial applications

  17. Development process of automotive microsensors

    Science.gov (United States)

    Tang, William C.

    1995-05-01

    The phased product development approach can be applied advantageously to develop and manufacture automotive microsensors. The phased approach involves a multifunctional team from innovation to development to eventual production and maintenance phases. The key advantage of this approach is the shortened development cycle and fast product introduction, while minimizing waste of resources and lowering risk of product failure. When applied to the product cycles of automotive sensors based on micromachining technology, this approach elucidates several critical considerations. In particular, since industrial application of micromachining technology is still at the infant stage, standards and design rules are not firmly established. Therefore, several important activities must be initiated simultaneously from the start of the innovation phase, which proves to be crucial to the prudent decision of technology alternatives and sensor system configuration. The use of a multifunctional team, as mandated in the phased approach, enables coherent development and optimization of the sense element, the fabrication technology, the packaging approach, the interface circuit configuration, and design features that allow efficient test and assembly flow. Also, with intermediate milestones within each phase, risk assessment and necessary midcourse adjustment to technology trade- offs can be both timely and accurate. Accelerometers, one of the most developed micromachined sensors, serve as representative examples that illustrate how the phased approach can benefits the commercialization of the newly established and rapidly expanding field of micromechanics.

  18. Light field rendering with omni-directional camera

    Science.gov (United States)

    Todoroki, Hiroshi; Saito, Hideo

    2003-06-01

    This paper presents an approach to capture visual appearance of a real environment such as an interior of a room. We propose the method for generating arbitrary viewpoint images by building light field with the omni-directional camera, which can capture the wide circumferences. Omni-directional camera used in this technique is a special camera with the hyperbolic mirror in the upper part of a camera, so that we can capture luminosity in the environment in the range of 360 degree of circumferences in one image. We apply the light field method, which is one technique of Image-Based-Rendering(IBR), for generating the arbitrary viewpoint images. The light field is a kind of the database that records the luminosity information in the object space. We employ the omni-directional camera for constructing the light field, so that we can collect many view direction images in the light field. Thus our method allows the user to explore the wide scene, that can acheive realistic representation of virtual enviroment. For demonstating the proposed method, we capture image sequence in our lab's interior environment with an omni-directional camera, and succesfully generate arbitray viewpoint images for virual tour of the environment.

  19. Visualization of Medpor implants using surface rendering

    Institute of Scientific and Technical Information of China (English)

    WANG Meng; GUI Lai; LIU Xiao-jing

    2011-01-01

    Background The Medpor surgical implant is one of the easiest implants in clinical practice, especially in craniomaxillofacial surgery. It is often used as a bone substitute material for the repair of skull defects and facial deformities. The Medpor implant has several advantages but its use is limited because it is radiolucent in both direct radiography and conventional computed tomography, causing serious problems with visualization.Methods In this study, a new technique for visualizing Medpor implants was evaluated in 10 patients who had undergone facial reconstruction using the material. Continuous volume scans were made using a 16-channel tomographic scanner and 3D reconstruction software was used to create surface renderings. The threshold values for surface renderings of the implant ranged from -70 HU to -20 HU, with bone as the default.Results The shape of the implants and the spatial relationship between bone and implant could both be displayed.Conclusion Surface rendering can allow successful visualization of Medpor implants in the body.

  20. Fast polyhedral cell sorting for interactive rendering of unstructured grids

    Energy Technology Data Exchange (ETDEWEB)

    Combra, J; Klosowski, J T; Max, N; Silva, C T; Williams, P L

    1998-10-30

    Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing the cell's color and opacity into the final image. Crucial to this method is the computation of a visibility ordering of the cells. If the mesh is ''well-behaved'' (acyclic and convex), then the MPVO method of Williams provides a very fast sorting algorithm; however, this method only computes an approximate ordering in general datasets, resulting in visual artifacts when rendered. A recent method of Silva et al. removed the assumption that the mesh is convex, by means of a sweep algorithm used in conjunction with the MPVO method; their algorithm is substantially faster than previous exact methods for general meshes. In this paper we propose a new technique, which we call BSP-XMPVO, which is based on a fast and simple way of using binary space partitions on the boundary elements of the mesh to augment the ordering produced by MPVO. Our results are shown to be orders of magnitude better than previous exact methods of sorting cells.

  1. Prospects for MEMS in the Automotive Industry

    Directory of Open Access Journals (Sweden)

    Richard DIXON

    2007-12-01

    Full Text Available An automotive sector as a growth market for MEMS sensors is analyzed in the article. The automotive sector accounted for $1.6 billion, making this the second biggest opportunity after IT peripherals and inkjet print heads. By 2011 the market will top $2.2 billion, a CAGR of around 7%. The main applications in revenues terms are, in order, pressure sensors, gyroscopes, accelerometers and flow sensors and this will remain so for the foreseeable future. Automotive companies are forced to innovate as a result of competition and price pressures.

  2. Multi-Grained Level of Detail for Rendering Complex Meshes Using a Hierarchical Seamless Texture Atlas

    Energy Technology Data Exchange (ETDEWEB)

    Niski, K; Purnomo, B; Cohen, J

    2006-11-06

    Previous algorithms for view-dependent level of detail provide local mesh refinements either at the finest granularity or at a fixed, coarse granularity. The former provides triangle-level adaptation, often at the expense of heavy CPU usage and low triangle rendering throughput; the latter improves CPU usage and rendering throughput by operating on groups of triangles. We present a new multiresolution hierarchy and associated algorithms that provide adaptive granularity. This multi-grained hierarchy allows independent control of the number of hierarchy nodes processed on the CPU and the number of triangles to be rendered on the GPU. We employ a seamless texture atlas style of geometry image as a GPU-friendly data organization, enabling efficient rendering and GPU-based stitching of patch borders. We demonstrate our approach on both large triangle meshes and terrains with up to billions of vertices.

  3. Hybrid Rendering Architecture for Realtime and Photorealistic Simulation of Robot-Assisted Surgery.

    Science.gov (United States)

    Müller, Sebastijan; Bihlmaier, Andreas; Irgenfried, Stephan; Wörn, Heinz

    2016-01-01

    In this paper we present a method for combining realtime and non-realtime (photorealistic) rendering with open source software. Realtime rendering provides sufficient realism and is a good choice for most simulation and regression testing purposes in robot-assisted surgery. However, for proper end-to-end testing of the system, some computer vision algorithms require high fidelity images that capture more minute details of the real scene. One of the central practical obstacles to combining both worlds in a uniform way is creating models that are suitable for both kinds of rendering paradigms. We build a modeling pipeline using open source tools that builds on established, open standards for data exchange. The result is demonstrated through a unified model of the medical OpenHELP phantom used in the Gazebo robotics simulator, which can at the same time be rendered with more visual fidelity in the Cycles raytracer.

  4. Processing-in-Memory Enabled Graphics Processors for 3D Rendering

    Energy Technology Data Exchange (ETDEWEB)

    Xie, Chenhao; Song, Shuaiwen; Wang, Jing; Zhang, Weigong; Fu, Xin

    2017-02-06

    The performance of 3D rendering of Graphics Processing Unit that convents 3D vector stream into 2D frame with 3D image effects significantly impact users’ gaming experience on modern computer systems. Due to the high texture throughput in 3D rendering, main memory bandwidth becomes a critical obstacle for improving the overall rendering performance. 3D stacked memory systems such as Hybrid Memory Cube (HMC) provide opportunities to significantly overcome the memory wall by directly connecting logic controllers to DRAM dies. Based on the observation that texel fetches significantly impact off-chip memory traffic, we propose two architectural designs to enable Processing-In-Memory based GPU for efficient 3D rendering.

  5. Physics Based Modeling and Rendering of Vegetation in the Thermal Infrared

    Science.gov (United States)

    Smith, J. A.; Ballard, J. R., Jr.

    1999-01-01

    We outline a procedure for rendering physically-based thermal infrared images of simple vegetation scenes. Our approach incorporates the biophysical processes that affect the temperature distribution of the elements within a scene. Computer graphics plays a key role in two respects. First, in computing the distribution of scene shaded and sunlit facets and, second, in the final image rendering once the temperatures of all the elements in the scene have been computed. We illustrate our approach for a simple corn scene where the three-dimensional geometry is constructed based on measured morphological attributes of the row crop. Statistical methods are used to construct a representation of the scene in agreement with the measured characteristics. Our results are quite good. The rendered images exhibit realistic behavior in directional properties as a function of view and sun angle. The root-mean-square error in measured versus predicted brightness temperatures for the scene was 2.1 deg C.

  6. Automotive Stirling engine development program

    Science.gov (United States)

    Ernst, W.; Richey, A.; Farrell, R.; Riecke, G.; Smith, G.; Howarth, R.; Cronin, M.; Simetkosky, M.; Meacher, J.

    1986-01-01

    This is the ninth Semiannual Technical Progress Report prepared under the Automotive Stirling Engine Development Program. It covers the twenty-eighth and twenty-ninth quarters of activity after award of the contract. Quarterly Technical Progress Reports related program activities from the first through the thirteenth quarters; thereafter, reporting was changed to a Semiannual format. This report summarizes the study of higher-power kinematic Stirling engines for transportation use, development testing of Mod I Stirling engines, and component development activities. Component development testing included successful conical fuel nozzle testing and functional checkout of Mod II controls and auxiliaries on Mod I engine test beds. Overall program philosophy is outlined and data and test results are presented.

  7. GPU Pro 4 advanced rendering techniques

    CERN Document Server

    Engel, Wolfgang

    2013-01-01

    GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods producing real-time graphics. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book begins with discussions on the abi

  8. Haptic rendering foundations, algorithms, and applications

    CERN Document Server

    Lin, Ming C

    2008-01-01

    For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms and their applications. The authors examine various approaches and techniques for designing touch-enabled interfaces for a number of applications, including medical training, model design, and maintainability analysis for virtual prototyping, scienti

  9. GPU PRO 3 Advanced rendering techniques

    CERN Document Server

    Engel, Wolfgang

    2012-01-01

    GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic sha

  10. Defects of organization in rendering medical aid

    Directory of Open Access Journals (Sweden)

    Shavkat Islamov

    2010-09-01

    Full Text Available The defects of organization at the medical institution mean disturbance of rules, norms and order of rendering of medical aid. The number of organization defects in Uzbekistan increased from 20.42%, in 1999 to 25.46% in 2001 with gradual decrease to 19.9% in 2003 and 16.66%, in 2006 and gradual increase to 21.95% and 28.28% (P<0.05 in 2005 and 2008. Among the groups of essential defects of organization there were following: disturbance of transportation rules, lack of dispensary care, shortcomings in keeping medical documentation.

  11. 3-D volume rendering visualization for calculated distributions of diesel spray; Diesel funmu kyodo suchi keisan kekka no sanjigen volume rendering hyoji

    Energy Technology Data Exchange (ETDEWEB)

    Yoshizaki, T.; Imanishi, H.; Nishida, K.; Yamashita, H.; Hiroyasu, H.; Kaneda, K. [Hiroshima University, Hiroshima (Japan)

    1997-10-01

    Three dimensional visualization technique based on volume rendering method has been developed in order to translate calculated results of diesel combustion simulation into realistically spray and flame images. This paper presents an overview of diesel combustion model which has been developed at Hiroshima University, a description of the three dimensional visualization technique, and some examples of spray and flame image generated by this visualization technique. 8 refs., 8 figs., 1 tab.

  12. DYNAMIC TASK SCHEDULING ON MULTICORE AUTOMOTIVE ECUS

    Directory of Open Access Journals (Sweden)

    Geetishree Mishra

    2014-12-01

    Full Text Available Automobile manufacturers are controlled by stringent govt. regulations for safety and fuel emissions and motivated towards adding more advanced features and sophisticated applications to the existing electronic system. Ever increasing customer’s demands for high level of comfort also necessitate providing even more sophistication in vehicle electronics system. All these, directly make the vehicle software system more complex and computationally more intensive. In turn, this demands very high computational capability of the microprocessor used in electronic control unit (ECU. In this regard, multicore processors have already been implemented in some of the task rigorous ECUs like, power train, image processing and infotainment. To achieve greater performance from these multicore processors, parallelized ECU software needs to be efficiently scheduled by the underlaying operating system for execution to utilize all the computational cores to the maximum extent possible and meet the real time constraint. In this paper, we propose a dynamic task scheduler for multicore engine control ECU that provides maximum CPU utilization, minimized preemption overhead, minimum average waiting time and all the tasks meet their real time deadlines while compared to the static priority scheduling suggested by Automotive Open Systems Architecture (AUTOSAR

  13. Dynamic Task Scheduling on Multicore Automotive ECUs

    Directory of Open Access Journals (Sweden)

    Geetishree Mishra

    2014-12-01

    Full Text Available Automobile manufacturers are controlled by stringen t govt. regulations for safety and fuel emissions a nd motivated towards adding more advanced features and sophisticated applications to the existing electro nic system. Ever increasing customer’s demands for high level of comfort also necessitate providing even m ore sophistication in vehicle electronics system. All t hese, directly make the vehicle software system mor e complex and computationally more intensive. In turn , this demands very high computational capability o f the microprocessor used in electronic control unit (ECU. In this regard, multicore processors have already been implemented in some of the task rigoro us ECUs like, power train, image processing and infotainment. To achieve greater performance from t hese multicore processors, parallelized ECU softwar e needs to be efficiently scheduled by the underlayin g operating system for execution to utilize all the computational cores to the maximum extent possible and meet the real time constraint. In this paper, w e propose a dynamic task scheduler for multicore engi ne control ECU that provides maximum CPU utilization, minimized preemption overhead, minimum average waiting time and all the tasks meet their real time deadlines while compared to the static pr iority scheduling suggested by Automotive Open Syst ems Architecture (AUTOSAR.

  14. Rendering of 3D Dynamic Virtual Environments

    CERN Document Server

    Catanese, Salvatore; Fiumara, Giacomo; Pagano, Francesco

    2011-01-01

    In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the support of a physics engine and various input systems. It has been designed with a modular structure to allow future expansions. We exploited some open-source state-of-the-art components such as OGRE, PhysX, ParticleUniverse, etc.; all of them have been properly integrated to obtain peculiar physical and environmental effects. The stand-alone version of the application is fully compatible with Direct3D and OpenGL APIs and adopts OpenAL APIs to manage audio cards. Concluding, we devised a showcase demo which reproduces a dynamic 3D environment, including some particular effects: the alternation of day and night infuencing the lighting of the scene, the rendering of terrain, water and vegetation, the reproduction of sounds and atmospheric agents.

  15. INFLUENCE OF AUTOMOTIVE CLUSTERS IN REGIONAL DEVELOPMENT

    Directory of Open Access Journals (Sweden)

    Constantin BORDEI

    2014-11-01

    Full Text Available This paper proposes an overview of the evolution in the automotive sector in the process of regional development. The fundamental changes made by the component supplier sector improved the regional development and manufacturing process. Automotive industry is one of the modern sectors in many countries that benefits of a high technology impact and creates jobs that reduces unemployment across Europe. The auto industry changed cities, regions and countries into poles of development and it becomes more and more efficient. The high foreign direct investments from the automotive sector play an important role in regional development process. Continuous changes are being made in the economy, society, and company; in conclusion the automotive clusters will always be a subject of analysis.

  16. Fatal exit the automotive black box debate

    CERN Document Server

    Kowalick, Tom

    2005-01-01

    "Fatal Exit: The Automotive Black Box Debate cuts through thirty years of political wrangling and institutional biases to provide an argument for the Motor Vehicle Event Data Recorder (MVEDR). This automotive equivalent of an airplane's flight recorder or black box is intended to solve the mysteries of car crashes and improve the safety of our roads. The reader is taken inside the automotive industry and the government highway safety establishment to foster an understanding of the politics and the positions on all sides of this safety debate. The author takes an unbiased approach, chronologically presenting each argument and uncovering the agendas and mandates of each of the stakeholders." "This publication is essential reading for all consumers who need to have their voices heard on this critical issue, as well as for attorneys, public safety advocates, public policy administrators, engineers, automotive professionals, journalists, and insurance executives."--Jacket.

  17. Nonlinear estimation and control of automotive drivetrains

    CERN Document Server

    Chen, Hong

    2014-01-01

    Nonlinear Estimation and Control of Automotive Drivetrains discusses the control problems involved in automotive drivetrains, particularly in hydraulic Automatic Transmission (AT), Dual Clutch Transmission (DCT) and Automated Manual Transmission (AMT). Challenging estimation and control problems, such as driveline torque estimation and gear shift control, are addressed by applying the latest nonlinear control theories, including constructive nonlinear control (Backstepping, Input-to-State Stable) and Model Predictive Control (MPC). The estimation and control performance is improved while the calibration effort is reduced significantly. The book presents many detailed examples of design processes and thus enables the readers to understand how to successfully combine purely theoretical methodologies with actual applications in vehicles. The book is intended for researchers, PhD students, control engineers and automotive engineers. Hong Chen is a professor at the State Key Laboratory of Automotive Simulation and...

  18. INFLUENCE OF AUTOMOTIVE CLUSTERS IN REGIONAL DEVELOPMENT

    Directory of Open Access Journals (Sweden)

    Constantin BORDEI

    2014-11-01

    Full Text Available This paper proposes an overview of the evolution in the automotive sector in the process of regional development. The fundamental changes made by the component supplier sector improved the regional development and manufacturing process. Automotive industry is one of the modern sectors in many countries that benefits of a high technology impact and creates jobs that reduces unemployment across Europe. The auto industry changed cities, regions and countries into poles of development and it becomes more and more efficient. The high foreign direct investments from the automotive sector play an important role in regional development process. Continuous changes are being made in the economy, society, and company; in conclusion the automotive clusters will always be a subject of analysis.

  19. 78 FR 36633 - National Automotive Sampling System

    Science.gov (United States)

    2013-06-18

    ... National Highway Traffic Safety Administration National Automotive Sampling System AGENCY: National Highway Traffic Safety Administration (NHTSA), Department of the Transportation (DOT). ACTION: Notice of public... regarding vehicle design and traffic safety. The NASS system currently has two components: the...

  20. 77 FR 37471 - National Automotive Sampling System

    Science.gov (United States)

    2012-06-21

    ... National Highway Traffic Safety Administration National Automotive Sampling System AGENCY: National Highway Traffic Safety Administration (NHTSA), Department of Transportation (DOT). ACTION: Notice and request for... make informed regulatory, program, and policy decisions regarding vehicle design and traffic...

  1. Sustainable automotive energy system in China

    CERN Document Server

    CAERC, Tsinghua University

    2014-01-01

    This book identifies and addresses key issues of automotive energy in China. It covers demography, economics, technology and policy, providing a broad perspective to aid in the planning of sustainable road transport in China.

  2. Analysis and evaluation of facial expression and perceived age for designing automotive frontal views

    Science.gov (United States)

    Fujiwara, Takayuki; Kawasumi, Mikiko; Koshimizu, Hiroyasu

    2007-01-01

    We propose a method for quantifying the design of automotive frontal view based on the research on the human visual impression to the facial expression. We have researched to evaluate the automotive frontal face by using the facial words and the perceived age. Then we verified experimentally how effectively the line drawing image could work and coche-PICASSO image could be used for the image stimulation. As a result of this paper, a part of the facial words could be strongly correlated to both the facial expressions and the perceived age in the line drawing image. Besides, it was also known that the perceived age in the coche-PICASSO image was always younger than those of the line drawing image.

  3. SELECTION METHOD FOR AUTOMOTIVE PARTS RECONDITIONING

    Directory of Open Access Journals (Sweden)

    Dan Florin NITOI

    2015-05-01

    Full Text Available Paper presents technological methods for metal deposition, costs calculation and clasification for the main process that helps in automotive technologies to repair or to increase pieces properties. Paper was constructed based on many technological experiments that starts from practicans and returns to them. The main aim is to help young engineers or practicians engineers to choose the proper reconditioning process with the best information in repairing pieces from automotive industry.

  4. Direct Visuo-Haptic 4D Volume Rendering Using Respiratory Motion Models.

    Science.gov (United States)

    Fortmeier, Dirk; Wilms, Matthias; Mastmeyer, Andre; Handels, Heinz

    2015-01-01

    This article presents methods for direct visuo-haptic 4D volume rendering of virtual patient models under respiratory motion. Breathing models are computed based on patient-specific 4D CT image data sequences. Virtual patient models are visualized in real-time by ray casting based rendering of a reference CT image warped by a time-variant displacement field, which is computed using the motion models at run-time. Furthermore, haptic interaction with the animated virtual patient models is provided by using the displacements computed at high rendering rates to translate the position of the haptic device into the space of the reference CT image. This concept is applied to virtual palpation and the haptic simulation of insertion of a virtual bendable needle. To this aim, different motion models that are applicable in real-time are presented and the methods are integrated into a needle puncture training simulation framework, which can be used for simulated biopsy or vessel puncture in the liver. To confirm real-time applicability, a performance analysis of the resulting framework is given. It is shown that the presented methods achieve mean update rates around 2,000 Hz for haptic simulation and interactive frame rates for volume rendering and thus are well suited for visuo-haptic rendering of virtual patients under respiratory motion.

  5. On-line Free-viewpoint Video: From Single to Multiple View Rendering

    Institute of Scientific and Technical Information of China (English)

    Vincent Nozick; Hideo Saito

    2008-01-01

    In recent years, many image-based rendering techniques have advanced from static to dynamic scenes and thus become video-based rendering (VBR) methods. But actually, only a few of them can render new views on-line. We present a new VBR system that creates new views of a live dynamic scene. This system provides high quality images and does not require any background subtraction. Our method follows a plane-sweep approach and reaches real-time rendering using consumer graphic hardware, graphics processing unit (GPU). Only one computer is used for both acquisition and rendering. The video stream acquisition is performed by at least 3 webcams. We propose an additional video stream management that extends the number of webcams to 10 or more. These considerations make our system low-cost and hence accessible for everyone. We also present an adaptation of our plane-sweep method to create simultaneously multiple views of the scene in real-time. Our system is especially designed for stereovision using autostereoscopic displays. The new views are computed from 4 webcams connected to a computer and are compressed in order to be transfered to a mobile phone. Using CPU programming, our method provides up to 16 images of the scene in real-time. The use of both GPU and CPU makes this method work on only one consumer grade computer.

  6. GPU-Accelerated Fast Rendering Method for Multi-Resolution Geometry Image%GPU加速的多分辨率几何图像快速绘制方法

    Institute of Scientific and Technical Information of China (English)

    聂俊岚; 刘硕; 郭栋梁; 王艳芬

    2013-01-01

    为实现多分辨率几何图像的高效逼真绘制,将满足饱和性质的层次包围球概念与基于屏幕空间的误差判据思想引入到节点误差测度函数的设计中,提出一种适用于视点相关几何图像的节点误差测度函数.针对传统多分辨率几何图像裂缝消除算法复杂、难以用GPU加速的问题,使用正切函数控制顶点偏移;在GPU上快速消除几何图像四叉树结构的不同分辨率节点绘制时出现的裂缝,实现了节点间网格的快速平滑过渡.实验结果证明,该节点误差测度函数能实现几何图像四叉树节点的精确选择,三维模型特征保持明显;裂缝处理算法易于GPU实现,能获得较高的帧率.%To draw the multi-resolution geometry image ( GIM) efficiently and realistically, we introduce the concept of hierarchy bounding sphere with saturated nature and the idea of error metric based on screen space, and present a error metric suitable for view-dependent GIM. As traditional crack elimination algorithms are complex and difficult to use GPU acceleration, we propose using the tangent function to control points shift to repair cracks among different resolution nodes on GPU efficiently, and to achieve fast and smooth transition among the nodes' grid. Experimental results show that the error metric can select quadtree nodes accurately, and keep 3D models' features clear. Furthermore, crack processing algorithm is easy to realize on GPU and can obtain high frame rate.

  7. Photon Differential Splatting for Rendering Caustics

    DEFF Research Database (Denmark)

    Frisvad, Jeppe Revall; Schjøth, Lars; Erleben, Kenny;

    2014-01-01

    We present a photon splatting technique which reduces noise and blur in the rendering of caustics. Blurring of illumination edges is an inherent problem in photon splatting, as each photon is unaware of its neighbours when being splatted. This means that the splat size is usually based...... on heuristics rather than knowledge of the local flux density. We use photon differentials to determine the size and shape of the splats such that we achieve adaptive anisotropic flux density estimation in photon splatting. As compared to previous work that uses photon differentials, we present the first method...... where no photons or beams or differentials need to be stored in a map. We also present improvements in the theory of photon differentials, which give more accurate results and a faster implementation. Our technique has good potential for GPU acceleration, and we limit the number of parameters requiring...

  8. Immersive volume rendering of blood vessels

    Science.gov (United States)

    Long, Gregory; Kim, Han Suk; Marsden, Alison; Bazilevs, Yuri; Schulze, Jürgen P.

    2012-03-01

    In this paper, we present a novel method of visualizing flow in blood vessels. Our approach reads unstructured tetrahedral data, resamples it, and uses slice based 3D texture volume rendering. Due to the sparse structure of blood vessels, we utilize an octree to efficiently store the resampled data by discarding empty regions of the volume. We use animation to convey time series data, wireframe surface to give structure, and utilize the StarCAVE, a 3D virtual reality environment, to add a fully immersive element to the visualization. Our tool has great value in interdisciplinary work, helping scientists collaborate with clinicians, by improving the understanding of blood flow simulations. Full immersion in the flow field allows for a more intuitive understanding of the flow phenomena, and can be a great help to medical experts for treatment planning.

  9. 75 FR 34170 - Plastic Omnium Automotive Exteriors, LLC, Anderson, SC; Plastic Omnium Automotive Exteriors, LLC...

    Science.gov (United States)

    2010-06-16

    ... Employment and Training Administration Plastic Omnium Automotive Exteriors, LLC, Anderson, SC; Plastic Omnium... Assistance on March 18, 2010, applicable to workers of Plastic Omnium Automotive Exteriors, LLC, Anderson... have occurred involving workers in support of the Anderson, South Carolina location of Plastic...

  10. Automotive History and Development of the Automobile; Automotive Mechanics I: 9043.01.

    Science.gov (United States)

    Dade County Public Schools, Miami, FL.

    The automotive history and development of the automobile course is designed to familiarize the beginning student with basic concepts common to the automobile history and general information that is required for successful advancement in the automotive mechanics field. A course outline is provided and seven pages of post-tests are included in the…

  11. Efficient Unbiased Rendering using Enlightened Local Path Sampling

    DEFF Research Database (Denmark)

    Kristensen, Anders Wang

    . The downside to using these algorithms is that they can be slow to converge. Due to the nature of Monte Carlo methods, the results are random variables subject to variance. This manifests itself as noise in the images, which can only be reduced by generating more samples. The reason these methods are slow...... is because of a lack of eeffective methods of importance sampling. Most global illumination algorithms are based on local path sampling, which is essentially a recipe for constructing random walks. Using this procedure paths are built based on information given explicitly as part of scene description......, such as the location of the light sources or cameras, or the re flection models at each point. In this work we explore new methods of importance sampling paths. Our idea is to analyze the scene before rendering and compute various statistics that we use to improve importance sampling. The first of these are adjoint...

  12. The general solution to HDR rendering

    Science.gov (United States)

    McCann, John

    2012-03-01

    Our High-Dynamic-Range (HDR) world is the result of nonuniform illumination. We like to believe that 21st century technology makes it possible to accurately reproduce any scene. On further study, we find that scene rendition remains a best compromise. Despite all the remarkable accomplishments in digital imaging, we cannot capture and reproduce the light in the world exactly. With still further study, we find that accurate reproduction is not necessary. We need an interdisciplinary study of image making - painting, photography and image processing - to find the general solution. HDR imaging would be very confusing, without two observations that resolve many paradoxes. First, optical veiling glare, that depends on the scene content, severely limits the range of light on cameras' sensors, and on retinas. Second, the neural spatial image processing in human vision counteracts glare with variable scene dependent responses. The counter actions of these optical and neural processes shape the goals of HDR imaging. Successful HDR increases the apparent contrast of details lost in the shadows and highlights of conventional images. They change the spatial relationships by altering the local contrast of edges and gradients. The goal of HDR imaging is displaying calculated appearance, rather than accurate light reproduction. By using this strategy we can develop universal algorithms that process all images, LDR and HDR, achromatic and color, by mimicking human vision. The study of the general solution for HDR imaging incorporates painting photography, vision research, color constancy and digital image processing.

  13. Automotive Stirling Engine Development Project

    Science.gov (United States)

    Ernst, William D.; Shaltens, Richard K.

    1997-01-01

    The development and verification of automotive Stirling engine (ASE) component and system technology is described as it evolved through two experimental engine designs: the Mod 1 and the Mod 2. Engine operation and performance and endurance test results for the Mod 1 are summarized. Mod 2 engine and component development progress is traced from the original design through hardware development, laboratory test, and vehicle installation. More than 21,000 hr of testing were accomplished, including 4800 hr with vehicles that were driven more dm 59,000 miles. Mod 2 engine dynamometer tests demonstrated that the engine system configuration had accomplished its performance goals for power (60 kW) and efficiency (38.5%) to within a few percent. Tests with the Mod 2 engine installed in a delivery van demonstrated combined metro-highway fuel economy improvements consistent with engine performance goals and the potential for low emission levels. A modified version of the Mod 2 has been identified as a manufacturable design for an ASE. As part of the ASE project, the Industry Test and Evaluation Program (ITEP), NASA Technology Utilization (TU) project, and the industry-funded Stirling Natural Gas Engine program were undertaken to transfer ASE technology to end users. The results of these technology transfer efforts are also summarized.

  14. Resolution-independent surface rendering using programmable graphics hardware

    Science.gov (United States)

    Loop, Charles T.; Blinn, James Frederick

    2008-12-16

    Surfaces defined by a Bezier tetrahedron, and in particular quadric surfaces, are rendered on programmable graphics hardware. Pixels are rendered through triangular sides of the tetrahedra and locations on the shapes, as well as surface normals for lighting evaluations, are computed using pixel shader computations. Additionally, vertex shaders are used to aid interpolation over a small number of values as input to the pixel shaders. Through this, rendering of the surfaces is performed independently of viewing resolution, allowing for advanced level-of-detail management. By individually rendering tetrahedrally-defined surfaces which together form complex shapes, the complex shapes can be rendered in their entirety.

  15. Efficient and Effective Volume Visualization with Enhanced Isosurface Rendering

    CERN Document Server

    Yang, Fei; Tian, Jie

    2012-01-01

    Compared with full volume rendering, isosurface rendering has several well recognized advantages in efficiency and accuracy. However, standard isosurface rendering has some limitations in effectiveness. First, it uses a monotone colored approach and can only visualize the geometry features of an isosurface. The lack of the capability to illustrate the material property and the internal structures behind an isosurface has been a big limitation of this method in applications. Another limitation of isosurface rendering is the difficulty to reveal physically meaningful structures, which are hidden in one or multiple isosurfaces. As such, the application requirements of extract and recombine structures of interest can not be implemented effectively with isosurface rendering. In this work, we develop an enhanced isosurface rendering technique to improve the effectiveness while maintaining the performance efficiency of the standard isosurface rendering. First, an isosurface color enhancement method is proposed to il...

  16. Interactive Volume Rendering of Diffusion Tensor Data

    Energy Technology Data Exchange (ETDEWEB)

    Hlawitschka, Mario; Weber, Gunther; Anwander, Alfred; Carmichael, Owen; Hamann, Bernd; Scheuermann, Gerik

    2007-03-30

    As 3D volumetric images of the human body become an increasingly crucial source of information for the diagnosis and treatment of a broad variety of medical conditions, advanced techniques that allow clinicians to efficiently and clearly visualize volumetric images become increasingly important. Interaction has proven to be a key concept in analysis of medical images because static images of 3D data are prone to artifacts and misunderstanding of depth. Furthermore, fading out clinically irrelevant aspects of the image while preserving contextual anatomical landmarks helps medical doctors to focus on important parts of the images without becoming disoriented. Our goal was to develop a tool that unifies interactive manipulation and context preserving visualization of medical images with a special focus on diffusion tensor imaging (DTI) data. At each image voxel, DTI provides a 3 x 3 tensor whose entries represent the 3D statistical properties of water diffusion locally. Water motion that is preferential to specific spatial directions suggests structural organization of the underlying biological tissue; in particular, in the human brain, the naturally occuring diffusion of water in the axon portion of neurons is predominantly anisotropic along the longitudinal direction of the elongated, fiber-like axons [MMM+02]. This property has made DTI an emerging source of information about the structural integrity of axons and axonal connectivity between brain regions, both of which are thought to be disrupted in a broad range of medical disorders including multiple sclerosis, cerebrovascular disease, and autism [Mos02, FCI+01, JLH+99, BGKM+04, BJB+03].

  17. Green competitiveness research on Chinese automotive enterprises

    Directory of Open Access Journals (Sweden)

    Yuanhui Li

    2014-05-01

    Full Text Available Purpose: More and more executives of automobileindustry in China start to recognize the concept of green competitiveness recently. However, relatively less research attention has been devoted to the consideration of measurement. This paper aims to find empirical approach to quantify green competitiveness for automotive enterprises. The connotation of green competitiveness is explored and one suite of evaluation index system has been proposed with four dimensions including environmental, resource, capability and knowledge.Design/methodology/approach: By introducing the factor analysis method, green competitiveness has been measured through an empirical analysis of 24 automotive enterprises within China.Findings: The results indicate that those elements, such as enterprise resource possession and utilization; environment, responsibility and knowledge; profitability; management efficiency, have significant effect on the green competitiveness for automotive enterprises. The further analysis also unveils the advantages and disadvantages of green competitiveness for each company and the direction for improvement.Research limitations/implications: Guide regulators and managers of automobile industry to take some measures to enhance their green competitive advantage.Practical implications: Provide practical methods to measure green competitiveness for automotive enterprises.Originality/value: This paper proposes an evaluation index system of green competitiveness for automotive enterprises. The suggestions of our research will be beneficial to enterprise executives and industry regulators.

  18. Platinum availability for future automotive technologies.

    Science.gov (United States)

    Alonso, Elisa; Field, Frank R; Kirchain, Randolph E

    2012-12-04

    Platinum is an excellent catalyst, can be used at high temperatures, and is stable in many aggressive chemical environments. Consequently, platinum is used in many current industrial applications, notably automotive catalytic converters, and prospective vehicle fuel cells are expected to rely upon it. Between 2005 and 2010, the automotive industry used approximately 40% of mined platinum. Future automotive industry growth and automotive sales shifts toward new technologies could significantly alter platinum demand. The potential risks for decreased platinum availability are evaluated, using an analysis of platinum market characteristics that describes platinum's geophysical constraints, institutional efficiency, and dynamic responsiveness. Results show that platinum demand for an automotive fleet that meets 450 ppm greenhouse gas stabilization goals would require within 10% of historical growth rates of platinum supply before 2025. However, such a fleet, due largely to sales growth in fuel cell vehicles, will more strongly constrain platinum supply in the 2050 time period. While current platinum reserves are sufficient to satisfy this increased demand, decreasing platinum ore grade and continued concentration of platinum supply in a single geographic area are availability risk factors to platinum end-users.

  19. Incremental Volume Rendering Algorithm for Interactive 3D Ultrasound Imaging

    Science.gov (United States)

    1991-02-01

    hidden surface removal, such effects as cutaway viewing of the 17 Rat -cache (16 samples organized as 4-ary tree) embedded in an array,1,f -f I I I I I I...70. [Stick84] Stickels, K. R., and Wann, L.S. (1984). "An Analysis of Three- Dimensional Reconstructive Echocardiography ." Ultrasound in Med. & Biol

  20. Acoustic Holographic Rendering with Two-dimensional Metamaterial-based Passive Phased Array

    Science.gov (United States)

    Xie, Yangbo; Shen, Chen; Wang, Wenqi; Li, Junfei; Suo, Dingjie; Popa, Bogdan-Ioan; Jing, Yun; Cummer, Steven A.

    2016-01-01

    Acoustic holographic rendering in complete analogy with optical holography are useful for various applications, ranging from multi-focal lensing, multiplexed sensing and synthesizing three-dimensional complex sound fields. Conventional approaches rely on a large number of active transducers and phase shifting circuits. In this paper we show that by using passive metamaterials as subwavelength pixels, holographic rendering can be achieved without cumbersome circuitry and with only a single transducer, thus significantly reducing system complexity. Such metamaterial-based holograms can serve as versatile platforms for various advanced acoustic wave manipulation and signal modulation, leading to new possibilities in acoustic sensing, energy deposition and medical diagnostic imaging. PMID:27739472

  1. Direct volumetric rendering based on point primitives in OpenGL.

    Science.gov (United States)

    da Rosa, André Luiz Miranda; de Almeida Souza, Ilana; Yuuji Hira, Adilson; Zuffo, Marcelo Knörich

    2006-01-01

    The aim of this project is to present a renderization by software algorithm of acquired volumetric data. The algorithm was implemented in Java language and the LWJGL graphical library was used, allowing the volume renderization by software and thus preventing the necessity to acquire specific graphical boards for the 3D reconstruction. The considered algorithm creates a model in OpenGL, through point primitives, where each voxel becomes a point with the color values related to this pixel position in the corresponding images.

  2. Advanced casting technologies for lightweight automotive applications

    Directory of Open Access Journals (Sweden)

    Alan A. Luo

    2010-11-01

    Full Text Available This paper provides an overview of alloy and process developments in aluminum and magnesium castings for lightweight automotive applications. Wear-resistant aluminum alloys, creep-resistant and high strength/ductility magnesium alloys have been developed for automotive applications. On the process front, vacuum-assisted die casting and high vacuum die casting technologies have been developed for high-integrity body and chassis applications. Thin-wall and hollow casting components are being produced by low-pressure die casting processes for structural applications. Overcasting technology is gaining traction and has enabled mixed material designs for automotive sub-systems such as engine cradles and instrument panel beams. Simulation tools developed to predict the interfacial interactions of the dissimilar components and the structural integrity of the overcast systems are being validated in the casting trials.

  3. My father’s automotive dream

    Institute of Scientific and Technical Information of China (English)

    Rain Chen

    2005-01-01

    <正>Memories of Changchun Changchun literally means ’Long Spring’. The city is located in northeast China’s Jilin province, which literally means ’Lucky Forest’. Since my father is an old worker of Changchun’s Yi Qi(the abbreviation of Changchun First Automotive Factory) plant - China’s earliest automotive plant, I have spent 60 years in the city, graduating from the well-established Jilin University and currently working for a periodical association. A friend from Beijing encouraged me to write my family’s history, and since my family’s story is really a story about the good name of Changchun, an automotive city and a college town, I couldn’t refuse.

  4. Optimization and optimal control in automotive systems

    CERN Document Server

    Kolmanovsky, Ilya; Steinbuch, Maarten; Re, Luigi

    2014-01-01

    This book demonstrates the use of the optimization techniques that are becoming essential to meet the increasing stringency and variety of requirements for automotive systems. It shows the reader how to move away from earlier  approaches, based on some degree of heuristics, to the use of  more and more common systematic methods. Even systematic methods can be developed and applied in a large number of forms so the text collects contributions from across the theory, methods and real-world automotive applications of optimization. Greater fuel economy, significant reductions in permissible emissions, new drivability requirements and the generally increasing complexity of automotive systems are among the criteria that the contributing authors set themselves to meet. In many cases multiple and often conflicting requirements give rise to multi-objective constrained optimization problems which are also considered. Some of these problems fall into the domain of the traditional multi-disciplinary optimization applie...

  5. Automotive Radar Sensors in Silicon Technologies

    CERN Document Server

    Jain, Vipul

    2013-01-01

    This book presents architectures and design techniques for mm-wave automotive radar transceivers. Several fully-integrated transceivers and receivers operating at 22-29 GHz and 77-81 GHz are demonstrated in both CMOS and SiGe BiCMOS technologies. Excellent performance is achieved indicating the suitability of silicon technologies for automotive radar sensors.  This book bridges an existing gap between information available on dependable system/architecture design and circuit design.  It provides the background of the field and detailed description of recent research and development of silicon-based radar sensors.  System-level requirements and circuit topologies for radar transceivers are described in detail. Holistic approaches towards designing radar sensors are validated with several examples of highly-integrated radar ICs in silicon technologies. Circuit techniques to design millimeter-wave circuits in silicon technologies are discussed in depth.  Describes concepts and fundamentals of automotive rada...

  6. Can Distance Learning Be Used to Teach Automotive Management Skills?

    Science.gov (United States)

    Noto, Teresa L.

    2011-01-01

    Today's automotive college students will shape the future of the automobile industry. The success of college-level automotive programs has long been dependent on the students' ability to participate in hands-on classroom based interactions. In this article, distance learning and how it can be used to teach automotive management skills, as well as…

  7. 25 CFR 117.10 - Purchase of automotive equipment.

    Science.gov (United States)

    2010-04-01

    ... 25 Indians 1 2010-04-01 2010-04-01 false Purchase of automotive equipment. 117.10 Section 117.10... COMPETENCY § 117.10 Purchase of automotive equipment. The superintendent may disburse from the surplus funds of an adult Indian not to exceed $2,000 for the purchase of automotive equipment when the...

  8. Best Practices in School-to-Careers: The Automotive Industry.

    Science.gov (United States)

    National Employer Leadership Council, Washington, DC.

    This document highlights the school-to-careers (STC) partnerships connecting workplace experiences to classroom learning to prepare students for successful employment in the automotive industry. First, the current state of the automotive industry is reviewed and the role of STC in addressing automotive service needs is explained. Next, the…

  9. New market strategies in the automotive industry

    Directory of Open Access Journals (Sweden)

    Kokić Miljko

    2006-01-01

    Full Text Available The world automotive industry has about 30% of excessive capacity. Regardless of that, the new plants are being constantly built. The countries of the East Europe, China and India are selected as suitable areas by almost all world leading car manufactures to build their additional plants in order to make profits. An open world market is subject to an uncompromising striving for each customer. Our manufacturers have to meet the same requirements if want to offer their products in the world market. Finding out of foreign strategic partners is the fastest way to recover a domestic automotive industry and to increase an employment rate.

  10. Nanotechnology impact on the automotive industry.

    Science.gov (United States)

    Wong, Kaufui V; Paddon, Patrick A

    2014-01-01

    Nanotechnology has been implemented widely in the automotive industry. This technology is particularly useful in coatings, fabrics, structural materials, fluids, lubricants, tires, and preliminary applications in smart glass/windows and video display systems. A special sub-class of improved materials, alternative energy, has also seen a boost from advances in nanotechnology, and continues to be an active research area. A correlation exists in the automotive industry between the areas with increased nanotechnology incorporation and those with increased profit margins via improvements and customer demands.

  11. 3-D wavelet compression and progressive inverse wavelet synthesis rendering of concentric mosaic.

    Science.gov (United States)

    Luo, Lin; Wu, Yunnan; Li, Jin; Zhang, Ya-Qin

    2002-01-01

    Using an array of photo shots, the concentric mosaic offers a quick way to capture and model a realistic three-dimensional (3-D) environment. We compress the concentric mosaic image array with a 3-D wavelet transform and coding scheme. Our compression algorithm and bitstream syntax are designed to ensure that a local view rendering of the environment requires only a partial bitstream, thereby eliminating the need to decompress the entire compressed bitstream before rendering. By exploiting the ladder-like structure of the wavelet lifting scheme, the progressive inverse wavelet synthesis (PIWS) algorithm is proposed to maximally reduce the computational cost of selective data accesses on such wavelet compressed datasets. Experimental results show that the 3-D wavelet coder achieves high-compression performance. With the PIWS algorithm, a 3-D environment can be rendered in real time from a compressed dataset.

  12. Spatial sound rendering of a playing xylophone for the telepresence application

    DEFF Research Database (Denmark)

    Markovic, Milos; Madsen, Esben; Hoffmann, Pablo F.

    2013-01-01

    and spatial properties of the sound field created by a xylophone as a distributed sound source were analyzed. Xylophone recordings were performed using different microphone configurations: one and two-channel recording setups are implemented. One-channel recording technique with binaural synthesis for spatial...... played at the student's location is required at the teacher’s site. This paper presents a comparison of different recording techniques for a spatial xylophone sound rendering, focusing on the horizontal width of the xylophone auditory image. The directivity pattern of the xylophone was measured...... xylophone sound rendering is proposed. The recorded signal is processed in order to define multiple virtual sources which are spatially distributed for the auditory width representation of the virtual xylophone. The results of the analyzed recording and rendering techniques are compared in terms...

  13. Fast combinative volume rendering by indexed data structure

    Institute of Scientific and Technical Information of China (English)

    孙文武; 王文成; 吴恩华

    2001-01-01

    It is beneficial to study the interesting contents in a data set by combining and rendering variouscontents of the data. In this regard, an indexed data structure is proposed to facilitate the reorganization of data so that the contents of the data can be combined conveniently and only the selected contents in the data are processed for rendering. Based on the structure, the cells of different contents can be queued up easily so that the volume rendering can be conducted more accurately and quickly. Experimental results show that the indexed data structure is very efficient in improving combinative volume rendering.

  14. Immersive Photography Renders 360 degree Views

    Science.gov (United States)

    2008-01-01

    An SBIR contract through Langley Research Center helped Interactive Pictures Corporation, of Knoxville, Tennessee, create an innovative imaging technology. This technology is a video imaging process that allows real-time control of live video data and can provide users with interactive, panoramic 360 views. The camera system can see in multiple directions, provide up to four simultaneous views, each with its own tilt, rotation, and magnification, yet it has no moving parts, is noiseless, and can respond faster than the human eye. In addition, it eliminates the distortion caused by a fisheye lens, and provides a clear, flat view of each perspective.

  15. Research progress of aluminum alloy automotive sheet and application technology

    Institute of Scientific and Technical Information of China (English)

    Ma Mingtu; You Jianghai; Lu Hongzhou; Wang Zhiwen

    2012-01-01

    Pretrcatment technology is deeply discussed to explain its importance in guaranteeing properties and form- ability of aluminum alloy automotive sheet. Some typical applications of aluminum alloy automotive sheet to automotive industry are listed. Based on the author's knowledge and recognition and research progress presently, the important re- search contents about aluminum alloy automotive sheet are emphasized. Reducing cost and price of sheet and going deeply into application research are the main work for expending the application of aluminum alloy automotive sheet in the automobile.

  16. Market Opportunities for Automotive Components Used in Non-automotive Applications Manufacturing : Estonian Industrial Market

    OpenAIRE

    Kalajärv, Jaana

    2012-01-01

    This thesis examines the opportunities available for automotive components in the Esto-nian non-automotive industrial market. The literature review part is mainly covers the theory of marketing research, because of the approach chosen for this paper. Only small part of marketing research process is re-searched closer in literature review section, because of the scope of the research. Three most relevant steps for the thesis are chosen from research process for further more in-vestigation,...

  17. An innovative calibration based integral photography rendering algorithm for medical application and its evaluation.

    Science.gov (United States)

    Chen, Guowen; Zhang, Xinran; Fan, Zhencheng; Liao, Hongen

    2015-01-01

    Autostereoscopic has long been proposed to fulfill medical display in image-guided surgery and clinical education to provide more intuitive position information of clinical interest zone thus improving surgery safety and accuracy. As one category of flexible autostereoscopic 3D display, computer generated integral photography (CGIP) has been studied in medical application by many researches for its convenience and cost-efficiency. However, IP still suffers from inaccurate light field reconstruction, which limits its practicality in surgery. In this paper, we propose and apply a flexible fish-eye model based micro lens array (MLA) distortion calibration method and pre-distorted retracing rendering algorithm to render elemental image array (EIA) of CGIP. Furthermore, we also evaluate light field of the proposed algorithm in depth cue, and signal noise ratio of IP images by phantom experiment.

  18. On credibility improvements for automotive navigation systems

    NARCIS (Netherlands)

    Schaub, Florian; Hipp, Markus; Kargl, Frank; Weber, Michael

    2012-01-01

    Automotive navigation systems are becoming ubiquitous as driver assistance systems. Vendors continuously aim to enhance route guidance by adding new features to their systems. However, we found in an analysis of current navigation systems that many share interaction weaknesses, which can damage the

  19. International Conference on Vehicle and Automotive Engineering

    CERN Document Server

    Bolló, Betti

    2017-01-01

    This book presents the proceedings of the first vehicle engineering and vehicle industry conference. It captures the outcome of theoretical and practical studies as well as the future development trends in a wide field of automotive research. The themes of the conference include design, manufacturing, economic and educational topics.

  20. Training Issues for the European Automotive Industry

    NARCIS (Netherlands)

    Dankbaar, B.

    1996-01-01

    Provides an overview of the results of an investigation carried out for the European Commission. Aims to identify themes and issues in the field of continuing training in the European automotive industry. A large number of interviews were carried out in all the major car manufacturing countries of

  1. Training issues for the European automotive industry

    NARCIS (Netherlands)

    Dankbaar, B.

    1999-01-01

    Provides an overview of the results of an investigation carried out for the European Commission. Aims to identify themes and issues in the field of continuing training in the European automotive industry. A large number of interviews were carried out in all the major car manufacturing countries of

  2. Green innovation adoption in automotive supply chain

    DEFF Research Database (Denmark)

    Zailani, Suhaiza; Govindan, Kannan; Iranmanesh, Mohammad

    2015-01-01

    Green innovation has currently been receiving a great deal of international attention because of the growing concern of consumers, governments, and the community as a whole with regard to the degradation of natural resources and environmental pollution. The automotive sector is one of the leading...

  3. Metrics for Automotive Merchandising, Petroleum Marketing.

    Science.gov (United States)

    Cooper, Gloria S., Ed.; Magisos, Joel H., Ed.

    Designed to meet the job-related metric measurement needs of students in automotive merchandising and petroleum marketing classes, this instructional package is one of five for the marketing and distribution cluster, part of a set of 55 packages for metric instruction in different occupations. The package is intended for students who already know…

  4. Solidification studies of automotive heat exchanger materials

    Science.gov (United States)

    Carlberg, T.; Jaradeh, M.; Kamgou Kamaga, H.

    2006-11-01

    Modifications of the aluminum alloy AA 3003 have been studied to improve and tailorits properties for applications in automotive heat exchangers. Laboratory techniques have been applied to simulate industrial direct-chill casting, and some basic solidification studies have been conducted. The results are coupled to structures observed in industrial-size ingots and discussed in terms of structure-property relations.

  5. Techno-economic requirements for automotive composites

    Science.gov (United States)

    Arnold, Scot

    1993-01-01

    New technology generally serves two main goals of the automotive industry: one is to enable vehicles to comply with various governmental regulations and the other is to provide a competitive edge in the market. The latter goal can either be served through improved manufacturing and design capabilities, such as computer aided design and computer aided manufacturing, or through improved product performance, such as anti-lock braking (ABS). Although safety features are sometimes customer driven, such as the increasing use of airbags and ABS, most are determined by regulations as outlined by the Federal Motor Vehicle Safety Standards (FMVSS). Other standards, set by the Environmental Protection Agency, determine acceptable levels of emissions and fuel consumption. State governments, such as in California, are also setting precedent standards, such as requiring manufacturers to offer zero-emission vehicles as a certain fraction of their sales in the state. The drive to apply new materials in the automobile stems from the need to reduce weight and improve fuel efficiency. Topics discussed include: new lightweight materials; types of automotive materials; automotive composite applications; the role for composite materials in automotive applications; advantages and disadvantages of composite materials; material substitution economics; economic perspective; production economics; and composite materials production economics.

  6. A listening test system for automotive audio

    DEFF Research Database (Denmark)

    Christensen, Flemming; Geoff, Martin; Minnaar, Pauli;

    2005-01-01

    This paper describes a system for simulating automotive audio through headphones for the purposes of conducting listening experiments in the laboratory. The system is based on binaural technology and consists of a component for reproducing the sound of the audio system itself and a component...

  7. Aero and vibroacoustics of automotive turbochargers

    Energy Technology Data Exchange (ETDEWEB)

    Nguyen-Schaefer, Hung [Bosch Mahle Turbo Systems GmbH, Stuttgart (Germany)

    2013-02-01

    First book about the aeroacoustics of automotive turbochargers. Author of the book ''Rotordynamics of Automotive Turbochargers'', Springer, 2012. Written by an R and D expert in the turbocharger industry. Aero and Vibroacoustics of Automotive Turbochargers is a topic involving aspects from the working fields of thermodynamics of turbomachinery, aerodynamics, rotordynamics, and noise propagation computation. In this broadly interdisciplinary subject, thermodynamics of turbomachinery is used to design the turbocharger and to determine its operating conditions. Aerodynamics is needed to study the compressor flow dynamics and flow instabilities of rotating stall and surge, which can produce growling and whining-type noises. Rotordynamics is necessary to study rotor unbalance and self-excited oil-whirl instabilities, which lead to whistling and constant tone-type noises in rotating floating oil-film type bearings. For the special case of turbochargers using ball bearings, some high-order harmonic and wear noises also manifest in the rotor operating range. Lastly, noise propagation computation, based on Lighthill's analogy, is required to investigate airborne noises produced by turbochargers in passenger vehicles. The content of this book is intended for advanced undergraduates, graduates in mechanical engineering, research scientists and practicing engineers who want to better understand the interactions between these working fields and the resulting impact on the interesting topic of Aero and Vibroacoustics of Automotive Turbochargers.

  8. Rendering an archive in three dimensions

    Science.gov (United States)

    Leiman, David A.; Twose, Claire; Lee, Teresa Y. H.; Fletcher, Alex; Yoo, Terry S.

    2003-05-01

    We examine the requirements for a publicly accessible, online collection of three-dimensional biomedical image data, including those yielded by radiological processes such as MRI, ultrasound and others. Intended as a repository and distribution mechanism for such medical data, we created the National Online Volumetric Archive (NOVA) as a case study aimed at identifying the multiple issues involved in realizing a large-scale digital archive. In the paper we discuss such factors as the current legal and health information privacy policy affecting the collection of human medical images, retrieval and management of information and technical implementation. This project culminated in the launching of a website that includes downloadable datasets and a prototype data submission system.

  9. Realistic Real-Time Outdoor Rendering in Augmented Reality

    Science.gov (United States)

    Kolivand, Hoshang; Sunar, Mohd Shahrizal

    2014-01-01

    Realistic rendering techniques of outdoor Augmented Reality (AR) has been an attractive topic since the last two decades considering the sizeable amount of publications in computer graphics. Realistic virtual objects in outdoor rendering AR systems require sophisticated effects such as: shadows, daylight and interactions between sky colours and virtual as well as real objects. A few realistic rendering techniques have been designed to overcome this obstacle, most of which are related to non real-time rendering. However, the problem still remains, especially in outdoor rendering. This paper proposed a much newer, unique technique to achieve realistic real-time outdoor rendering, while taking into account the interaction between sky colours and objects in AR systems with respect to shadows in any specific location, date and time. This approach involves three main phases, which cover different outdoor AR rendering requirements. Firstly, sky colour was generated with respect to the position of the sun. Second step involves the shadow generation algorithm, Z-Partitioning: Gaussian and Fog Shadow Maps (Z-GaF Shadow Maps). Lastly, a technique to integrate sky colours and shadows through its effects on virtual objects in the AR system, is introduced. The experimental results reveal that the proposed technique has significantly improved the realism of real-time outdoor AR rendering, thus solving the problem of realistic AR systems. PMID:25268480

  10. Realistic real-time outdoor rendering in augmented reality.

    Science.gov (United States)

    Kolivand, Hoshang; Sunar, Mohd Shahrizal

    2014-01-01

    Realistic rendering techniques of outdoor Augmented Reality (AR) has been an attractive topic since the last two decades considering the sizeable amount of publications in computer graphics. Realistic virtual objects in outdoor rendering AR systems require sophisticated effects such as: shadows, daylight and interactions between sky colours and virtual as well as real objects. A few realistic rendering techniques have been designed to overcome this obstacle, most of which are related to non real-time rendering. However, the problem still remains, especially in outdoor rendering. This paper proposed a much newer, unique technique to achieve realistic real-time outdoor rendering, while taking into account the interaction between sky colours and objects in AR systems with respect to shadows in any specific location, date and time. This approach involves three main phases, which cover different outdoor AR rendering requirements. Firstly, sky colour was generated with respect to the position of the sun. Second step involves the shadow generation algorithm, Z-Partitioning: Gaussian and Fog Shadow Maps (Z-GaF Shadow Maps). Lastly, a technique to integrate sky colours and shadows through its effects on virtual objects in the AR system, is introduced. The experimental results reveal that the proposed technique has significantly improved the realism of real-time outdoor AR rendering, thus solving the problem of realistic AR systems.

  11. Method of producing hydrogen, and rendering a contaminated biomass inert

    Science.gov (United States)

    Bingham, Dennis N [Idaho Falls, ID; Klingler, Kerry M [Idaho Falls, ID; Wilding, Bruce M [Idaho Falls, ID

    2010-02-23

    A method for rendering a contaminated biomass inert includes providing a first composition, providing a second composition, reacting the first and second compositions together to form an alkaline hydroxide, providing a contaminated biomass feedstock and reacting the alkaline hydroxide with the contaminated biomass feedstock to render the contaminated biomass feedstock inert and further producing hydrogen gas, and a byproduct that includes the first composition.

  12. Realistic real-time outdoor rendering in augmented reality.

    Directory of Open Access Journals (Sweden)

    Hoshang Kolivand

    Full Text Available Realistic rendering techniques of outdoor Augmented Reality (AR has been an attractive topic since the last two decades considering the sizeable amount of publications in computer graphics. Realistic virtual objects in outdoor rendering AR systems require sophisticated effects such as: shadows, daylight and interactions between sky colours and virtual as well as real objects. A few realistic rendering techniques have been designed to overcome this obstacle, most of which are related to non real-time rendering. However, the problem still remains, especially in outdoor rendering. This paper proposed a much newer, unique technique to achieve realistic real-time outdoor rendering, while taking into account the interaction between sky colours and objects in AR systems with respect to shadows in any specific location, date and time. This approach involves three main phases, which cover different outdoor AR rendering requirements. Firstly, sky colour was generated with respect to the position of the sun. Second step involves the shadow generation algorithm, Z-Partitioning: Gaussian and Fog Shadow Maps (Z-GaF Shadow Maps. Lastly, a technique to integrate sky colours and shadows through its effects on virtual objects in the AR system, is introduced. The experimental results reveal that the proposed technique has significantly improved the realism of real-time outdoor AR rendering, thus solving the problem of realistic AR systems.

  13. 7 CFR 54.15 - Advance information concerning service rendered.

    Science.gov (United States)

    2010-01-01

    ... 7 Agriculture 3 2010-01-01 2010-01-01 false Advance information concerning service rendered. 54.15... Service § 54.15 Advance information concerning service rendered. Upon request of any applicant, all or any... SERVICE (Standards, Inspections, Marketing Practices), DEPARTMENT OF AGRICULTURE (CONTINUED)...

  14. Local and Global Illumination in the Volume Rendering Integral

    Energy Technology Data Exchange (ETDEWEB)

    Max, N; Chen, M

    2005-10-21

    This article is intended as an update of the major survey by Max [1] on optical models for direct volume rendering. It provides a brief overview of the subject scope covered by [1], and brings recent developments, such as new shadow algorithms and refraction rendering, into the perspective. In particular, we examine three fundamentals aspects of direct volume rendering, namely the volume rendering integral, local illumination models and global illumination models, in a wavelength-independent manner. We review the developments on spectral volume rendering, in which visible light are considered as a form of electromagnetic radiation, optical models are implemented in conjunction with representations of spectral power distribution. This survey can provide a basis for, and encourage, new efforts for developing and using complex illumination models to achieve better realism and perception through optical correctness.

  15. Research of global illumination algorithms rendering in glossy scene

    Institute of Scientific and Technical Information of China (English)

    BAI Shuangxue; ZHANG Qiang; ZHOU Dongsheng

    2012-01-01

    In computer graphic (CG), illumination rendering generated realistic effect at virtual scene is amazing. Not only plausible lighting effect is to show the relative position between of the objects, but also to reflect the material of visual appearance of the vir- tual objects. The diffuse-scene rendering reflectance credibility has gradually matured. Global illumination rendering method for the glossy material is still a challenge for the CG research. Because of the shiny materials is highly energy reflection between the com- plex light paths. Whether we trace glossy reflection paths, or use of one-reflection or multi-reflection approximate above complex il- lumination transmission is a difficult working. This paper we gather some commonly used global illumination algorithms recently year and its extension glossy scene improvements. And we introduce the limitation of classical algorithms rendering glossy scene and some extended solution. Finally, we will summarize the illumination rendering for specular scene, there are still some open prob- lems.

  16. [MODERN INSTRUMENTS FOR EAR, NOSE AND THROAT RENDERING AND EVALUATION IN RESEARCHES ON RUSSIAN SEGMENT OF THE INTERNATIONAL SPACE STATION].

    Science.gov (United States)

    Popova, I I; Orlov, O I; Matsnev, E I; Revyakin, Yu G

    2016-01-01

    The paper reports the results of testing some diagnostic video systems enabling digital rendering of TNT teeth and jaws. The authors substantiate the criteria of choosing and integration of imaging systems in future on Russian segment of the International space station kit LOR developed for examination and download of high-quality images of cosmonauts' TNT, parodentium and teeth.

  17. ACCELERATION RENDERING METHOD ON RAY TRACING WITH ANGLE COMPARISON AND DISTANCE COMPARISON

    Directory of Open Access Journals (Sweden)

    Liliana liliana

    2007-01-01

    Full Text Available In computer graphics applications, to produce realistic images, a method that is often used is ray tracing. Ray tracing does not only model local illumination but also global illumination. Local illumination count ambient, diffuse and specular effects only, but global illumination also count mirroring and transparency. Local illumination count effects from the lamp(s but global illumination count effects from other object(s too. Objects that are usually modeled are primitive objects and mesh objects. The advantage of mesh modeling is various, interesting and real-like shape. Mesh contains many primitive objects like triangle or square (rare. A problem in mesh object modeling is long rendering time. It is because every ray must be checked with a lot of triangle of the mesh. Added by ray from other objects checking, the number of ray that traced will increase. It causes the increasing of rendering time. To solve this problem, in this research, new methods are developed to make the rendering process of mesh object faster. The new methods are angle comparison and distance comparison. These methods are used to reduce the number of ray checking. The rays predicted will not intersect with the mesh, are not checked weather the ray intersects the mesh. With angle comparison, if using small angle to compare, the rendering process will be fast. This method has disadvantage, if the shape of each triangle is big, some triangles will be corrupted. If the angle to compare is bigger, mesh corruption can be avoided but the rendering time will be longer than without comparison. With distance comparison, the rendering time is less than without comparison, and no triangle will be corrupted.

  18. Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR.

    Science.gov (United States)

    Friston, Sebastian; Steed, Anthony; Tilbury, Simon; Gaydadjiev, Georgi

    2016-04-01

    Latency - the delay between a user's action and the response to this action - is known to be detrimental to virtual reality. Latency is typically considered to be a discrete value characterising a delay, constant in time and space - but this characterisation is incomplete. Latency changes across the display during scan-out, and how it does so is dependent on the rendering approach used. In this study, we present an ultra-low latency real-time ray-casting renderer for virtual reality, implemented on an FPGA. Our renderer has a latency of ~1 ms from 'tracker to pixel'. Its frameless nature means that the region of the display with the lowest latency immediately follows the scan-beam. This is in contrast to frame-based systems such as those using typical GPUs, for which the latency increases as scan-out proceeds. Using a series of high and low speed videos of our system in use, we confirm its latency of ~1 ms. We examine how the renderer performs when driving a traditional sequential scan-out display on a readily available HMO, the Oculus Rift OK2. We contrast this with an equivalent apparatus built using a GPU. Using captured human head motion and a set of image quality measures, we assess the ability of these systems to faithfully recreate the stimuli of an ideal virtual reality system - one with a zero latency tracker, renderer and display running at 1 kHz. Finally, we examine the results of these quality measures, and how each rendering approach is affected by velocity of movement and display persistence. We find that our system, with a lower average latency, can more faithfully draw what the ideal virtual reality system would. Further, we find that with low display persistence, the sensitivity to velocity of both systems is lowered, but that it is much lower for ours.

  19. Unconscious neural processing differs with method used to render stimuli invisible

    Directory of Open Access Journals (Sweden)

    Sergey Victor Fogelson

    2014-06-01

    Full Text Available Visual stimuli can be kept from awareness using various methods. The extent of processing that a given stimulus receives in the absence of awareness is typically used to make claims about the role of consciousness more generally. The neural processing elicited by a stimulus, however, may also depend on the method used to keep it from awareness, and not only on whether the stimulus reaches awareness. Here we report that the method used to render an image invisible has a dramatic effect on how category information about the unseen stimulus is encoded across the human brain. We collected fMRI data while subjects viewed images of faces and tools, that were rendered invisible using either continuous flash suppression (CFS or chromatic flicker fusion (CFF. In a third condition, we presented the same images under normal fully visible viewing conditions. We found that category information about visible images could be extracted from patterns of fMRI responses throughout areas of neocortex known to be involved in face or tool processing. However, category information about stimuli kept from awareness using CFS could be recovered exclusively within occipital cortex, whereas information about stimuli kept from awareness using CFF was also decodable within temporal and frontal regions. We conclude that unconsciously presented objects are processed differently depending on how they are rendered subjectively invisible. Caution should therefore be used in making generalizations on the basis of any one method about the neural basis of consciousness or the extent of information processing without consciousness.

  20. CT portography by multidetector helical CT. Comparison of three rendering models

    Energy Technology Data Exchange (ETDEWEB)

    Nakayama, Yoshiharu; Imuta, Masanori; Funama, Yoshinori; Kadota, Masataka; Utsunomiya, Daisuke; Shiraishi, Shinya; Hayashida, Yoshiko; Yamashita, Yasuyuki [Kumamoto Univ. (Japan). School of Medicine

    2002-12-01

    The purpose of this study was to assess the value of multidetector CT portography in visualizing varices and portosystemic collaterals in comparison with conventional portography, and to compare the visualizations obtained by three rendering models (volume rendering, VR; minimum intensity projection, MIP; and shaded surface display, SSD). A total of 46 patients with portal hypertension were examined by CT and conventional portography for evaluation of portosystemic collaterals. CT portography was performed by multidetector CT (MD-CT) scanner with a slice thickness of 2.5 mm and table feed of 7.5 mm. Three types of CT portographic models were generated and compared with transarterial portography. Among 46 patients, 48 collaterals were identified on CT transverse images, while 38 collaterals were detected on transarterial portography. Forty-four of 48 collaterals identified on CT transverse images were visualized with the MIP model, while 34 and 29 collaterals were visualized by the VR and SSD methods, respectively. The average CT value for the portal vein and varices was 198 HU with data acquisition of 50 sec after contrast material injection. CT portography by multidetector CT provides excellent images in the visualization of portosystemic collaterals. The images of collaterals produced by MD-CT are superior to those of transarterial portography. Among the three rendering techniques, MIP provides the best visualization of portosystemic collaterals. (author)

  1. VITRAIL: Acquisition, Modeling, and Rendering of Stained Glass.

    Science.gov (United States)

    Thanikachalam, Niranjan; Baboulaz, Loic; Prandoni, Paolo; Trumpler, Stefan; Wolf, Sophie; Vetterli, Martin

    2016-10-01

    Stained glass windows are designed to reveal their powerful artistry under diverse and time-varying lighting conditions; virtual relighting of stained glass, therefore, represents an exceptional tool for the appreciation of this age old art form. However, as opposed to most other artifacts, stained glass windows are extremely difficult if not impossible to analyze using controlled illumination because of their size and position. In this paper, we present novel methods built upon image based priors to perform virtual relighting of stained glass artwork by acquiring the actual light transport properties of a given artifact. In a preprocessing step, we build a material-dependent dictionary for light transport by studying the scattering properties of glass samples in a laboratory setup. We can now use the dictionary to recover a light transport matrix in two ways: under controlled illuminations the dictionary constitutes a sparsifying basis for a compressive sensing acquisition, while in the case of uncontrolled illuminations the dictionary is used to perform sparse regularization. The proposed basis preserves volume impurities and we show that the retrieved light transport matrix is heterogeneous, as in the case of real world objects. We present the rendering results of several stained glass artifacts, including the Rose Window of the Cathedral of Lausanne, digitized using the presented methods.

  2. Wide-Bandgap Semiconductor Devices for Automotive Applications

    Science.gov (United States)

    Sugimoto, M.; Ueda, H.; Uesugi, T.; Kachi, T.

    2007-06-01

    In this paper, we discuss requirements of power devices for automotive applications, especially hybrid vehicles and the development of GaN power devices at Toyota. We fabricated AlGaN/GaN HEMTs and measured their characteristics. The maximum breakdown voltage was over 600V. The drain current with a gate width of 31mm was over 8A. A thermograph image of the HEMT under high current operation shows the AlGaN/GaN HEMT operated at more than 300°C. And we confirmed the operation of a vertical GaN device. All the results of the GaN HEMTs are really promising to realize high performance and small size inverters for future automobiles.

  3. New light field camera based on physical based rendering tracing

    Science.gov (United States)

    Chung, Ming-Han; Chang, Shan-Ching; Lee, Chih-Kung

    2014-03-01

    Even though light field technology was first invented more than 50 years ago, it did not gain popularity due to the limitation imposed by the computation technology. With the rapid advancement of computer technology over the last decade, the limitation has been uplifted and the light field technology quickly returns to the spotlight of the research stage. In this paper, PBRT (Physical Based Rendering Tracing) was introduced to overcome the limitation of using traditional optical simulation approach to study the light field camera technology. More specifically, traditional optical simulation approach can only present light energy distribution but typically lack the capability to present the pictures in realistic scenes. By using PBRT, which was developed to create virtual scenes, 4D light field information was obtained to conduct initial data analysis and calculation. This PBRT approach was also used to explore the light field data calculation potential in creating realistic photos. Furthermore, we integrated the optical experimental measurement results with PBRT in order to place the real measurement results into the virtually created scenes. In other words, our approach provided us with a way to establish a link of virtual scene with the real measurement results. Several images developed based on the above-mentioned approaches were analyzed and discussed to verify the pros and cons of the newly developed PBRT based light field camera technology. It will be shown that this newly developed light field camera approach can circumvent the loss of spatial resolution associated with adopting a micro-lens array in front of the image sensors. Detailed operational constraint, performance metrics, computation resources needed, etc. associated with this newly developed light field camera technique were presented in detail.

  4. Platform Based Design for Automotive Sensor Conditioning

    CERN Document Server

    Fanucci, L; Iozzi, F; Marino, C; Rocchi, A

    2011-01-01

    In this paper a general architecture suitable to interface several kinds of sensors for automotive applications is presented. A platform based design approach is pursued to improve system performance while minimizing time-to-market.. The platform is composed by an analog front-end and a digital section. The latter is based on a microcontroller core (8051 IP by Oregano) plus a set of dedicated hardware dedicated to the complex signal processing required for sensor conditioning. The microcontroller handles also the communication with external devices (as a PC) for data output and fast prototyping. A case study is presented concerning the conditioning of a Gyro yaw rate sensor for automotive applications. Measured performance results outperform current state-of-the-art commercial devices.

  5. Polymer matrix nanocomposites for automotive structural components

    Science.gov (United States)

    Naskar, Amit K.; Keum, Jong K.; Boeman, Raymond G.

    2016-12-01

    Over the past several decades, the automotive industry has expended significant effort to develop lightweight parts from new easy-to-process polymeric nanocomposites. These materials have been particularly attractive because they can increase fuel efficiency and reduce greenhouse gas emissions. However, attempts to reinforce soft matrices by nanoscale reinforcing agents at commercially deployable scales have been only sporadically successful to date. This situation is due primarily to the lack of fundamental understanding of how multiscale interfacial interactions and the resultant structures affect the properties of polymer nanocomposites. In this Perspective, we critically evaluate the state of the art in the field and propose a possible path that may help to overcome these barriers. Only once we achieve a deeper understanding of the structure-properties relationship of polymer matrix nanocomposites will we be able to develop novel structural nanocomposites with enhanced mechanical properties for automotive applications.

  6. Automotive Stirling engine: Mod 2 design report

    Science.gov (United States)

    Nightingale, Noel P.

    1986-01-01

    The design of an automotive Stirling engine that achieves the superior fuel economy potential of the Stirling cycle is described. As the culmination of a 9-yr development program, this engine, designated the Mod 2, also nullifies arguments that Stirling engines are heavy, expensive, unreliable, demonstrating poor performance. Installed in a General Motors Chevrolet Celebrity car, this engine has a predicted combined fuel economy on unleaded gasoline of 17.5 km/l (41 mpg)- a value 50% above the current vehicle fleet average. The Mod 2 Stirling engine is a four-cylinder V-drive design with a single crankshaft. The engine is also equipped with all the controls and auxiliaries necessary for automotive operation.

  7. Lightweight Steel Solutions for Automotive Industry

    Science.gov (United States)

    Lee, Hong Woo; Kim, Gyosung; Park, Sung Ho

    2010-06-01

    Recently, improvement in fuel efficiency and safety has become the biggest issue in worldwide automotive industry. Although the regulation of environment and safety has been tightened up more and more, the majority of vehicle bodies are still manufactured from stamped steel components. This means that the optimized steel solutions enable to demonstrate its ability to reduce body weight with high crashworthiness performance instead of expensive light weight materials such as Al, Mg and composites. To provide the innovative steel solutions for automotive industry, POSCO has developed AHSS and its application technologies, which is directly connected to EVI activities. EVI is a technical cooperation program with customer covering all stages of new car project from design to mass production. Integrated light weight solutions through new forming technologies such as TWB, hydroforming and HPF are continuously developed and provided for EVI activities. This paper will discuss the detailed status of these technologies especially light weight steel solutions based on innovative technologies.

  8. Springback prediction of TWIP automotive sheets

    Science.gov (United States)

    Ahn, Kanghwan; Yoo, Donghoon; Seo, Min Hong; Park, Sung-Ho; Chung, Kwansoo

    2009-08-01

    In an effort to reduce the weight of vehicles, automotive companies are replacing conventional steel parts with light weight alloys and/or with advanced high strength steels (AHSS) such as dual-phase (DP), twinning induced plasticity (TWIP), and transformation induced plasticity (TRIP) steels. The main objective of this work is to experimentally and numerically evaluate the macro-performance of the automotive TWIP sheet in conjunction with springback. In order to characterize the mechanical properties, simple tension and tension-compression tests were performed to determine anisotropic properties, as well as the Bauschinger, transient, and permanent softening behaviors during reverse loading. For numerical simulations, the anisotropic yield function Yld2000-2d was utilized along with the combined isotropic-kinematic hardening law based on the modified Chaboche model. Springback verification was performed for the unconstrained cylindrical bending and 2D draw bending tests.

  9. Development of light metals automotive structural subsystems

    Energy Technology Data Exchange (ETDEWEB)

    Luo, A.A.; Sachdev, A.K. [General Motors Research and Development Center, Warren, MI (United States)

    2007-07-01

    Key technological developments in aluminum and magnesium alloys were reviewed in relation to the manufacturing processes that enable lightweight automotive structural subsystems. Examples included the materials and processes evolution of lightweight body structures, chassis systems, and instrument panel beams. New aluminum and magnesium alloys and manufacturing technologies used to reduce mass and improve performance in vehicle cradle structures were discussed. Hydroforming processes used to enable the use of lightweight aluminum alloy tubes in automotive body structures were also reviewed, in addition to body architectures enabled by different materials and manufacturing processes. The review noted that magnesium instrument panels are now being designed to provide significant performance improvement, reduced vibration, and enhanced crashworthiness in new automobiles. It was concluded that vehicles will incorporate more lightweight materials such as nanocomposites and aluminum and magnesium sheets. 9 refs., 10 figs.

  10. Innovation and Entrepreneurship in the Automotive Business

    DEFF Research Database (Denmark)

    2011-01-01

    invention have appropriate benefits. The timing of the dialog with a potential user or business partner is important when it comes to which issues that have highest priorities or are most frequently discussed in the organization of said user or business partner. If there exist a special issue that your idea......The global automotive business is one of the most competitive environment you can imagine. As an independent inventor or as a small development company it is very challenging to be successful in implementing new ideas and components. In this mature and somewhat conservative technical environment...... address you will have a much better access the decision making process and get enough interest for a potential business deal. After 20 years as a supplier of engineering services to the automotive industry and 10 years as head of Global R&D at Scania CV AB, I have experienced pros and cons both from...

  11. Polymer matrix nanocomposites for automotive structural components.

    Science.gov (United States)

    Naskar, Amit K; Keum, Jong K; Boeman, Raymond G

    2016-12-06

    Over the past several decades, the automotive industry has expended significant effort to develop lightweight parts from new easy-to-process polymeric nanocomposites. These materials have been particularly attractive because they can increase fuel efficiency and reduce greenhouse gas emissions. However, attempts to reinforce soft matrices by nanoscale reinforcing agents at commercially deployable scales have been only sporadically successful to date. This situation is due primarily to the lack of fundamental understanding of how multiscale interfacial interactions and the resultant structures affect the properties of polymer nanocomposites. In this Perspective, we critically evaluate the state of the art in the field and propose a possible path that may help to overcome these barriers. Only once we achieve a deeper understanding of the structure-properties relationship of polymer matrix nanocomposites will we be able to develop novel structural nanocomposites with enhanced mechanical properties for automotive applications.

  12. General Motors automotive fuel cell program

    Energy Technology Data Exchange (ETDEWEB)

    Fronk, M.H.

    1995-08-01

    The objectives of the second phase of the GM/DOE fuel cell program is to develop and test a 30 kW fuel cell powerplant. This powerplant will be based on a methanol fuel processor and a proton exchange membrane PM fuel cell stack. In addition, the 10 kW system developed during phase I will be used as a {open_quotes}mule{close_quotes} to test automotive components and other ancillaries, needed for transient operation.

  13. Occupational skin diseases in automotive industry workers.

    Science.gov (United States)

    Yakut, Yunus; Uçmak, Derya; Akkurt, Zeynep Meltem; Akdeniz, Sedat; Palanci, Yilmaz; Sula, Bilal

    2014-03-01

    Studies on occupational skin diseases in workers of the automotive industry are few. To investigate the prevalence of occupational skin diseases in workers of the automotive industry. Between September and December 2011, a total of 405 workers from the automotive repair industry in Diyarbakır were interviewed. They were active workers in the repair industry who had been employed for at least six months. Business owners, sellers of spare parts and accounting officers were not included. The employees were examined at their workplaces and the working conditions were observed. Detailed dermatological examination was performed. The mean age of the 405 workers who participated in the study was 27.7 ± 10.3. The mean working time of employees was 13.3 ± 10.4 years. All of the employees were male. Dermatological diseases were not detected in 144 out of 405 workers (35.6%) and at least one condition was diagnosed in 261 (64.4%). The most frequent diagnosis was callus, hyperkeratosis, clavus (27.7%), followed by nail changes (16.8%) and superficial mycoses (12.1%). Contact dermatitis was seen at a rate of 5.9%. Traumatic lesions such as hyperkeratotic lesions and nail changes were found most frequently. Traumatic lesions were common among individuals who did not use gloves. Most nail changes were localized leuconychia, a finding not reported in the studies on automotive industry workers. In accordance with the literature, irritant contact dermatitis was observed in patients with a history of atopy and who had been working for a long time. Occupational skin diseases comprise an important field in dermatology, deserving much attention. Further studies on occupational dermatology are necessary.

  14. INNOVATION LEAN PRINCIPLES IN AUTOMOTIVE GREEN MANUFACTURING

    Directory of Open Access Journals (Sweden)

    Dušan Sabadka

    2014-12-01

    Full Text Available Today, industries such as automotive and manufacturing industries deal with a lot of environmental regulations. Lean is a production strategy whose fundamental principles drive the industry towards a more effective production of goods and services. The eco-efficiency concept is primary to sustainable development and intends to provide more value with less environmental impact. The aim of this study is to identify and explore the contributions of Lean to reduce environmental impacts that naturally result from industrial activity.

  15. MICROALLOYED STEELS FOR THE AUTOMOTIVE INDUSTRY

    OpenAIRE

    Debanshu Bhattacharya

    2014-01-01

    Two major drivers for the use of newer steels in the automotive industry are fuel efficiency and increased safety performance. Fuel efficiency is mainly a function of weight of steel parts, which in turn, is controlled by gauge and design. Safety is determined by the energy absorbing capacity of the steel used to make the part. All of these factors are incentives for the U.S. automakers to use both Highly Formable and Advanced High Strength Steels (AHSS) to replace the conventional ...

  16. Dynamic Resolution in GPU-Accelerated Volume Rendering to Autostereoscopic Multiview Lenticular Displays

    Directory of Open Access Journals (Sweden)

    Daniel Ruijters

    2008-09-01

    Full Text Available The generation of multiview stereoscopic images of large volume rendered data demands an enormous amount of calculations. We propose a method for hardware accelerated volume rendering of medical data sets to multiview lenticular displays, offering interactive manipulation throughout. The method is based on buffering GPU-accelerated direct volume rendered visualizations of the individual views from their respective focal spot positions, and composing the output signal for the multiview lenticular screen in a second pass. This compositing phase is facilitated by the fact that the view assignment per subpixel is static, and therefore can be precomputed. We decoupled the resolution of the individual views from the resolution of the composited signal, and adjust the resolution on-the-fly, depending on the available processing resources, in order to maintain interactive refresh rates. The optimal resolution for the volume rendered views is determined by means of an analysis of the lattice of the output signal for the lenticular screen in the Fourier domain.

  17. Efficient rendering of digitally reconstructed radiographs on heterogeneous computing architectures using central slice theorem.

    Science.gov (United States)

    Abdellah, Marwan; Abdallah, Mohamed; Alzanati, Mohamed; Eldeib, Ayman

    2016-08-01

    Digitally reconstructed radiographs (DRRs) play a significant role in modern clinical radiation therapy. They are used to verify patient alignments during image guided therapies with 2D-3D image registration. The generation of DRRs can be implemented intuitively in O(N3) relying on direct volume rendering (DVR) methods, such as ray marching. This complexity imposes certain limitations on the rendering performance if high quality DRR images are needed. Those DRRs can be alternatively generated in the k-space using the central slice theorem in O(N2logN). Several rendering pipelines have been designed to create the DRRs in the k-space, but they were either limited to specific vendor or entail particular software requirements. We present a high performance implementation of a k-space-based DRR generation pipeline that is executable on various heterogeneous computing architectures using OpenCL. Our implementation generates a DRR for a 5123 CT volume in 6, 2.7 and 0.68 milli-seconds on a commodity CPU, mid-range and high-end GPUs respectively.

  18. Characterization of three-way automotive catalysts

    Energy Technology Data Exchange (ETDEWEB)

    Kenik, E.A.; More, K.L. [Oak Ridge National Lab., TN (United States); LaBarge, W. [Delphi Automotive Systems, Flint, MI (United States)] [and others

    1997-04-01

    The CRADA between Delphi Automotive Systems (Delphi; formerly General Motors - AC Delco, Systems) and Lockheed Martin Energy Research (LMER) on automotive catalysts was completed at the end of FY96, after a ten month, no-cost extension. The CRADA was aimed at improved performance and lifetime of noble metal based three-way-catalysts (TWC), which are the primary catalytic system for automotive emission control systems. While these TWC can meet the currently required emission standards, higher than optimum noble metal loadings are often required to meet lifetime requirements. In addition, more stringent emission standards will be imposed in the near future, demanding improved performance and service life from these catalysts. Understanding the changes of TWC conversion efficiency with ageing is a critical need in improving these catalysts. Initially in a fresh catalyst, the active material is often distributed on a very fine scale, approaching single atoms or small atomic clusters. As such, a wide range of analytical techniques have been employed to provide high spatial resolution characterization of the evolving state of the catalytic material.

  19. Temporally rendered automatic cloud extraction (TRACE) system

    Science.gov (United States)

    Bodrero, Dennis M.; Yale, James G.; Davis, Roger E.; Rollins, John M.

    1999-10-01

    Smoke/obscurant testing requires that 2D cloud extent be extracted from visible and thermal imagery. These data are used alone or in combination with 2D data from other aspects to make 3D calculations of cloud properties, including dimensions, volume, centroid, travel, and uniformity. Determining cloud extent from imagery has historically been a time-consuming manual process. To reduce time and cost associated with smoke/obscurant data processing, automated methods to extract cloud extent from imagery were investigated. The TRACE system described in this paper was developed and implemented at U.S. Army Dugway Proving Ground, UT by the Science and Technology Corporation--Acuity Imaging Incorporated team with Small Business Innovation Research funding. TRACE uses dynamic background subtraction and 3D fast Fourier transform as primary methods to discriminate the smoke/obscurant cloud from the background. TRACE has been designed to run on a PC-based platform using Windows. The PC-Windows environment was chosen for portability, to give TRACE the maximum flexibility in terms of its interaction with peripheral hardware devices such as video capture boards, removable media drives, network cards, and digital video interfaces. Video for Windows provides all of the necessary tools for the development of the video capture utility in TRACE and allows for interchangeability of video capture boards without any software changes. TRACE is designed to take advantage of future upgrades in all aspects of its component hardware. A comparison of cloud extent determined by TRACE with manual method is included in this paper.

  20. Multiresolution maximum intensity volume rendering by morphological adjunction pyramids

    NARCIS (Netherlands)

    Roerdink, Jos B.T.M.

    We describe a multiresolution extension to maximum intensity projection (MIP) volume rendering, allowing progressive refinement and perfect reconstruction. The method makes use of morphological adjunction pyramids. The pyramidal analysis and synthesis operators are composed of morphological 3-D

  1. Multiresolution Maximum Intensity Volume Rendering by Morphological Adjunction Pyramids

    NARCIS (Netherlands)

    Roerdink, Jos B.T.M.

    2001-01-01

    We describe a multiresolution extension to maximum intensity projection (MIP) volume rendering, allowing progressive refinement and perfect reconstruction. The method makes use of morphological adjunction pyramids. The pyramidal analysis and synthesis operators are composed of morphological 3-D

  2. Comparison of Morphological Pyramids for Multiresolution MIP Volume Rendering

    NARCIS (Netherlands)

    Roerdink, Jos B.T.M.

    2002-01-01

    We recently proposed a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological adjunction pyramids which allow progressive refinement and have the property of perfect reconstruction. In this algorithm the pyramidal analysis and synthesis

  3. Experiencing "Macbeth": From Text Rendering to Multicultural Performance.

    Science.gov (United States)

    Reisin, Gail

    1993-01-01

    Shows how one teacher used innovative methods in teaching William Shakespeare's "Macbeth." Outlines student assignments including text renderings, rewriting a scene from the play, and creating a multicultural scrapbook for the play. (HB)

  4. Factors affecting extension workers in their rendering of effective ...

    African Journals Online (AJOL)

    Factors affecting extension workers in their rendering of effective service to pre ... the objective of achieving sustainable livelihoods for the poor and commonages. ... marketing and management to adequately service the land reform programs.

  5. does knowledge influence their attitude and comfort in rendering care?

    African Journals Online (AJOL)

    kemrilib

    Physicians and AIDS care: does knowledge influence their attitude and comfort in rendering ... experience, age and being a consultant or a senior resident influenced attitude, while male ..... having or not having children, prior instructions on ...

  6. POTENTIAL USE OF MAGNESIUM ALLOYS FOR THE AUTOMOTIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    Kudret KANDEMİR

    2003-01-01

    Full Text Available Recently, there is a high interest in using lightweight materials for automotive applications where weight reduction and improvement in comfort are needed. Magnesium alloys with excellent specific strength and stiffness properties can be comparable with steel and aluminum alloys for applications in the automotive industry. For this reason, the properties of magnesium alloys are in the focus of research. This study aims at reviewing and evaluating the prospects of magnesium alloys use and applications in the automotive industry.

  7. A parallel architecture for interactively rendering scattering and refraction effects.

    Science.gov (United States)

    Bernabei, Daniele; Hakke-Patil, Ajit; Banterle, Francesco; Di Benedetto, Marco; Ganovelli, Fabio; Pattanaik, Sumanta; Scopigno, Roberto

    2012-01-01

    A new method for interactive rendering of complex lighting effects combines two algorithms. The first performs accurate ray tracing in heterogeneous refractive media to compute high-frequency phenomena. The second applies lattice-Boltzmann lighting to account for low-frequency multiple-scattering effects. The two algorithms execute in parallel on modern graphics hardware. This article includes a video animation of the authors' real-time algorithm rendering a variety of scenes.

  8. Wavelet subdivision methods gems for rendering curves and surfaces

    CERN Document Server

    Chui, Charles

    2010-01-01

    OVERVIEW Curve representation and drawing Free-form parametric curves From subdivision to basis functions Wavelet subdivision and editing Surface subdivision BASIS FUNCTIONS FOR CURVE REPRESENTATION Refinability and scaling functions Generation of smooth basis functions Cardinal B-splines Stable bases for integer-shift spaces Splines and polynomial reproduction CURVE SUBDIVISION SCHEMES Subdivision matrices and stencils B-spline subdivision schemes Closed curve rendering Open curve rendering BASIS FUNCTIONS GENERATED BY SUBDIVISION MATRICES Subdivision operators The up-sampling convolution ope

  9. 40 CFR 426.70 - Applicability; description of the automotive glass laminating subcategory.

    Science.gov (United States)

    2010-07-01

    ... automotive glass laminating subcategory. 426.70 Section 426.70 Protection of Environment ENVIRONMENTAL PROTECTION AGENCY (CONTINUED) EFFLUENT GUIDELINES AND STANDARDS GLASS MANUFACTURING POINT SOURCE CATEGORY Automotive Glass Laminating Subcategory § 426.70 Applicability; description of the automotive...

  10. Final report: U.S. competitive position in automotive technologies

    Energy Technology Data Exchange (ETDEWEB)

    Albert, Michael B.; Cheney, Margaret; Thomas, Patrick; Kroll, Peter

    2002-09-30

    Patent data are presented and analyzed to assess the U.S. competitive position in eleven advanced automotive technology categories, including automotive fuel cells, hydrogen storage, advanced batteries, hybrid electric vehicles and others. Inventive activity in most of the technologies is found to be growing at a rapid pace, particularly in advanced batteries, automotive fuel cells and ultracapacitors. The U.S. is the clear leader in automotive fuel cells, on-board hydrogen storage and light weight materials. Japan leads in advanced batteries, hybrid electric vehicles, ultracapacitors, and appears to be close to overtaking the U.S. in other areas of power electronics.

  11. AUTOMOTIVE MARKET- FROM A GENERAL TO A MARKET SEGMENTATION APPROACH

    National Research Council Canada - National Science Library

    Liviana Andreea Niminet

    2014-01-01

    Automotive market and its corresponding industry are undoubtedly of outmost importance and therefore proper market segmentation is crucial for market players, potential competitors and customers as well...

  12. AUTOMOTIVE MARKET- FROM A GENERAL TO A MARKET SEGMENTATION APPROACH

    Directory of Open Access Journals (Sweden)

    Liviana Andreea Niminet

    2014-01-01

    Full Text Available Automotive market and its corresponding industry are undoubtedly of outmost importance and therefore proper market segmentation is crucial for market players, potential competitors and customers as well. Time has proved that market economic analysis often shown flaws in determining the relevant market, by using solely or mainly the geographic aspect and disregarding the importance of segments on the automotive market. For these reasons we propose a new approach of the automotive market proving the importance of proper market segmentation and defining the strategic groups within the automotive market.

  13. United States Automotive Materials Partnership LLC (USAMP)

    Energy Technology Data Exchange (ETDEWEB)

    United States Automotive Materials Partnership

    2011-01-31

    The United States Automotive Materials Partnership LLC (USAMP) was formed in 1993 as a partnership between Chrysler Corporation, Ford Motor Company, and General Motors Corporation. Since then the U.S. Department of Energy (DOE) has supported its activities with funding and technical support. The mission of the USAMP is to conduct vehicle-oriented research and development in materials and materials processing to improve the competitiveness of the U.S. Auto Industry. Its specific goals are: (1) To conduct joint research to further the development of lightweight materials for improved automotive fuel economy; and (2) To work with the Federal government to explore opportunities for cooperative programs with the national laboratories, Federal agencies such as the DOE and universities. As a major component of the DOE's Office of FreedomCAR and Vehicle Technologies Program (FCVT) collaboration with the USAMP, the Automotive Lightweighting Materials (ALM) program focuses on the development and validation of advanced materials and manufacturing technologies to significantly reduce automotive vehicle body and chassis weight without compromising other attributes such as safety, performance, recyclability, and cost. The FCVT was announced in FY 2002 and implemented in FY 2003, as a successor of the Partnership for a New Generation of Vehicles (PNGV), largely addressed under the first Cooperative Agreement. This second USAMP Cooperative Agreement with the DOE has expanded a unique and valuable framework for collaboratively directing industry and government research efforts toward the development of technologies capable of solving important societal problems related to automobile transportation. USAMP efforts are conducted by the domestic automobile manufacturers, in collaboration with materials and manufacturing suppliers, national laboratories, universities, and other technology or trade organizations. These interactions provide a direct route for implementing newly

  14. Automotive Air Conditioning and Heating; Automotive Mechanics (Advanced): 9047.04.

    Science.gov (United States)

    Dade County Public Schools, Miami, FL.

    This document presents an outline for a 135-hour course designed to provide the student with all the foundations necessary to become employable in the automotive air conditioning and heating trade. The course of study includes an orientation to the world of work, the elementary physics of air conditioning and heating, and laboratory experiments…

  15. Driving into the future: how imaging technology is shaping the future of cars

    Science.gov (United States)

    Zhang, Buyue

    2015-03-01

    Fueled by the development of advanced driver assistance system (ADAS), autonomous vehicles, and the proliferation of cameras and sensors, automotive is becoming a rich new domain for innovations in imaging technology. This paper presents an overview of ADAS, the important imaging and computer vision problems to solve for automotive, and examples of how some of these problems are solved, through which we highlight the challenges and opportunities in the automotive imaging space.

  16. THE ROLE OF SOCIAL RESPONSIBILITY STRATEGIES EMPLOYED BY EUROPEAN AUTOMOTIVE CORPORATIONS IN DEVELOPING SUSTAINABLE BUSINESSES

    Directory of Open Access Journals (Sweden)

    Cristina Gănescu

    2013-01-01

    Full Text Available Corporate social responsibility strategies are a topic of great interest for both researchers and practitioners, and require the development of interdisciplinary approaches: economic, ethical and social. The paper analyses the social responsibility strategies employed by European automotive businesses and highlights their impact on business sustainability. From a theoretical perspective, applying the content analysis method on sustainability or social responsibility reports revealed a variety of social responsibility strategies. The utility of the research is supported by formulating a typology of social responsibility strategies, based on objectives of sustainable development and by establishing arguments concerning the impact of these strategies on automotive businesses’ sustainability in the following areas: social and societal, ecological and environmental, distribution chains and suppliers, corporate image, position in relation to competitors and financial performance.

  17. 3D virtual rendering in thoracoscopic treatment of congenital malformation of the lung

    Directory of Open Access Journals (Sweden)

    Destro F.

    2013-10-01

    Full Text Available Introduction: Congenital malformations of the lung (CML are rare but potentially dangerous congenital malformations. Their identification is important in order to define the most appropriate management. Materials and methods: We retrospectively reviewed data from 37 patients affected by CML treated in our Pediatric Surgery Unit in the last four years with minimally invasive surgery (MIS. Results: Prenatal diagnosis was possible in 26/37 patients. Surgery was performed in the first month of life in 3 symptomatic patients and between 6 and 12 months in the others. All patients underwent radiological evaluation prior to thoracoscopic surgery. Images collected were reconstructed using the VR render software. Discussion and conclusions: Volume rendering gives high anatomical resolution and it can be useful to guide the surgical procedure. Thoracoscopy should be the technique of choice because it is safe, effective and feasible. Furthermore it has the benefit of a minimal access technique and it can be easily performed in children.

  18. Visions of architecture. Perspective and photographic manipulation from photomontage to rendering.

    Directory of Open Access Journals (Sweden)

    Marta Magagnini

    2013-10-01

    Full Text Available The submitted article investigates the existence of a philological and semantic continuity between contemporary perspectives made with photorealistic three-dimensional CG techniques and the analogical ones that use photography for the design process. The research, which moves from historical milestones, tracks the purposes of photomontage in architecture, form the first use in art and the in architecture, to the contemporary CG rendering. The goal is not to search for ways to construct architectural objects, but rather to use potential capability of digital design to realize the assertiveness of the image. Another issue is about the role of perspective (and the mastery of descriptive geometry nowadays. In support of the theoretical speculations, some unedited comments by the same authors to the photomontages of Superstudio and to the renderings of Giacomo Costa.

  19. Nanofluids with CNTs for automotive applications

    Science.gov (United States)

    Srinivas, V.; Moorthy, Ch. V. K. N. S. N.; Dedeepya, V.; Manikanta, P. V.; Satish, V.

    2016-04-01

    This paper summarizes a recent work on anti-corrosive and enhanced heat transfer properties of carboxylated water based nanofluids. DI water mixed with Sebacic acid (C10H18O4) as carboxylate additive is dispersed with multi walled carbon nanotubes and tested for corrosion and heat transfer characteristics. Corrosion studies made as per ASTM D 1384 show that carboxylate water dispersed with MWCNTs is resistant to corrosion and hence suitable for automotive environment. In addition to MWCNTs, carboxylated water dispersed with nano sized silver, copper and Aluminium oxide are also tested for corrosion performance but found to be giving considerable corrosion in automotive environment. The stability of MWCNT based nanofluids in terms of zeta potential is found to be good with carboxylated water compared to DI water. Significant improvement is observed in the thermal conductivity of nanofluids dispersed with MWCNTs. There is a slight increase in viscosity and marginal decrease in the specific heat of nanofluids with addition of carboxylate as well as MWCNTs. The carboxylated water is dispersed with very low mass concentration of multi walled carbon nano tubes at 0.025, 0.05 and 0.1 % and tested for heat transfer performance. The heat transfer studies are made in Reynolds number range of 2500-6000 in the developing flow regime. The heat transfer performance of nanofluids is carried out on an air cooled heat exchanger similar to an automotive radiator with incoming air velocities across radiator maintained at 5, 10 and 15 m/s. The coolant side overall heat transfer coefficient and overall heat transfer coefficient have improved markedly. It is also found that the velocity of air and flow rate of coolant plays an important role in enhancement of overall heat transfer coefficient. Stanton number correlation for the entire data has been developed. It is found that the wall temperature gradients play an important role in the enhancement of heat transfer when nanofluids are

  20. FluoRender: joint freehand segmentation and visualization for many-channel fluorescence data analysis.

    Science.gov (United States)

    Wan, Yong; Otsuna, Hideo; Holman, Holly A; Bagley, Brig; Ito, Masayoshi; Lewis, A Kelsey; Colasanto, Mary; Kardon, Gabrielle; Ito, Kei; Hansen, Charles

    2017-05-26

    Image segmentation and registration techniques have enabled biologists to place large amounts of volume data from fluorescence microscopy, morphed three-dimensionally, onto a common spatial frame. Existing tools built on volume visualization pipelines for single channel or red-green-blue (RGB) channels have become inadequate for the new challenges of fluorescence microscopy. For a three-dimensional atlas of the insect nervous system, hundreds of volume channels are rendered simultaneously, whereas fluorescence intensity values from each channel need to be preserved for versatile adjustment and analysis. Although several existing tools have incorporated support of multichannel data using various strategies, the lack of a flexible design has made true many-channel visualization and analysis unavailable. The most common practice for many-channel volume data presentation is still converting and rendering pseudosurfaces, which are inaccurate for both qualitative and quantitative evaluations. Here, we present an alternative design strategy that accommodates the visualization and analysis of about 100 volume channels, each of which can be interactively adjusted, selected, and segmented using freehand tools. Our multichannel visualization includes a multilevel streaming pipeline plus a triple-buffer compositing technique. Our method also preserves original fluorescence intensity values on graphics hardware, a crucial feature that allows graphics-processing-unit (GPU)-based processing for interactive data analysis, such as freehand segmentation. We have implemented the design strategies as a thorough restructuring of our original tool, FluoRender. The redesign of FluoRender not only maintains the existing multichannel capabilities for a greatly extended number of volume channels, but also enables new analysis functions for many-channel data from emerging biomedical-imaging techniques.

  1. An Overview of NASA Automotive Component Reliability Studies

    Science.gov (United States)

    Sampson, Michael J.

    2016-01-01

    The results of NASAs studies into the appropriateness of using US Automotive electronic parts in NASA spaceflight systems will be presented. The first part of the presentation provides an overview of the United States Automotive Electronics Councils AECQ standardization program, the second part provides a summary of the results of NASAs procurement and testing experiences and other lessons learned along with preliminary test results.

  2. 76 FR 40591 - Coordinating Policies on Automotive Communities and Workers

    Science.gov (United States)

    2011-07-11

    ... Policies on Automotive Communities and Workers By the authority vested in me as President by the.... Over the last decade, the United States has experienced a decline in employment in the automotive industry and among part suppliers. This decline accelerated dramatically from 2008 to 2009, with more...

  3. Manual Drivetrain and Axles Specialist. Teacher Edition. Automotive Service Series.

    Science.gov (United States)

    Oklahoma State Dept. of Vocational and Technical Education, Stillwater. Curriculum and Instructional Materials Center.

    This instructor's guide contains materials for teaching the manual drive trains and axle specialist component of a competency-based instructional program for students preparing for employment in the automotive service trade. It is based on National Institute of Automotive Service Excellence task lists. Six instructional units contain materials…

  4. Building best practice automotive after sales network : The Volkswagen case

    NARCIS (Netherlands)

    Mikolik, Gerlinde

    2017-01-01

    This thesis aims to analyze the service operations and networks in the automotive industry as research into the automotive After Sales service network lacks the necessary fine details and industrial feedback. Its purpose is to present the insights and lessons learned from studying the After Sales se

  5. Building best practice automotive after sales network : The Volkswagen case

    NARCIS (Netherlands)

    Mikolik, Gerlinde

    2017-01-01

    This thesis aims to analyze the service operations and networks in the automotive industry as research into the automotive After Sales service network lacks the necessary fine details and industrial feedback. Its purpose is to present the insights and lessons learned from studying the After Sales

  6. Electrohydraulic Forming of Near Net Shape Automotive Panels

    Energy Technology Data Exchange (ETDEWEB)

    None

    2009-01-01

    This factsheet describes a research project whose goal is to develop the electrohydraulic forming (EHF) process as a near net shape automotive panel manufacturing technology that simultaneously reduces the energy embedded in vehicles and the energy consumed while producing automotive structures.

  7. Dynamic characteristics of automotive steel sheets

    Directory of Open Access Journals (Sweden)

    M. Mihaliková

    2016-10-01

    Full Text Available The aim of this experimental research was to perform an analysis of deformation characteristics on two different types of steel: IF steel, and micro-alloyed steel were used automotive industry. For that purpose changes of properties of these materials were carried out by static 10-3 · s-1 and dynamic 103 · s-1 strain rate assess its plastic properties. Vickers micro hardness test was carried out by the static and dynamic loading condition and describes different hardness distribution. The higher strain hardening of materials was obtained too that was confirmed by distribution of dislocations.

  8. Characterization of three-way automotive catalysts

    Energy Technology Data Exchange (ETDEWEB)

    Kenik, E.A.; More, K.L. [Oak Ridge National Laboratory, TN (United States); LaBarge, W. [General Motors-AC Delco Systems, Flint, MI (United States)] [and others

    1995-05-01

    This has been the second year of a CRADA between General Motors - AC Delco Systems (GM-ACDS) and Martin Marietta Energy Systems (MMES) aimed at improved performance/lifetime of platinum-rhodium based three-way-catalysts (TWC) for automotive emission control systems. While current formulations meet existing emission standards, higher than optimum Pt-Rh loadings are often required. In additionk, more stringent emission standards have been imposed for the near future, demanding improved performance and service life from these catalysts. Understanding the changes of TWC conversion efficiency with ageing is a critical need in improving these catalysts.

  9. Industrial thermoforming simulation of automotive fuel tanks

    Energy Technology Data Exchange (ETDEWEB)

    Wiesche, S. aus der [Kautex Textron GmbH and Co., Bonn (Germany)

    2004-11-01

    An industrial thermoforming simulation with regard to automotive plastic fuel tanks is presented including all relevant process stages. The radiative and conductive heat transfer during the reheat stage, the deformation and stress behaviour during the forming stage, and the final cooling stage are simulated. The modelling of the thermal and rheological behaviour of the involved material is investigated in greater detail. By means of experimental data it is found that modelling of the phase transition during the process is highly important for predicting correct wall thickness distributions. (author)

  10. Advanced Microsystems for Automotive Applications 2005

    Science.gov (United States)

    Valldorf, Jürgen; Gessner, Wolfgang

    Since 1995 the annual international forum on Advanced Microsystems for Automotive Applications (AMAA) has been held in Berlin. The event offers a unique opportunity for microsystems component developers, system suppliers and car manufacturers to show and to discuss competing technological approaches of microsystems based solutions in vehicles. The book accompanying the event has demonstrated to be an efficient instrument for the diffusion of new concepts and technology results. The present volume including the papers of the AMAA 2005 gives an overview on the state-of-the-art and outlines imminent and mid-term R&D perspectives.

  11. Advanced sheet steels for automotive applications

    Science.gov (United States)

    Fekete, James R.; Strugala, Donald C.; Yao, Zhicong

    1992-01-01

    Vacuum degassing has recently been used by sheet steel producers to improve their products' ductility and strength. Carbon contents can be reduced by an order of magnitude to less than 0.0030 wt.%. Through careful alloying and processing, a range of new steel products has been developed for the automotive industry. These products include interstitial-free, deep-drawing-quality steels; formable, high-strength, interstitial-free steels; and bake-hardenable steels. This article summarizes the chemistry and processing needed to produce these products.

  12. AGT 100 automotive gas turbine system development

    Science.gov (United States)

    Helms, H. E. G.

    1982-01-01

    General Motors is developing an automotive gas turbine system that can be an alternate powerplant for future automobiles. Work sponsored by DOE and administered by NASA Lewis Research Center is emphasizing small component aerodynamics and high-temperature structural ceramics. Reliability requirements of the AGT 100 turbine system include chemical and structural ceramic component stability in the gas turbine environment. The power train system, its configuration and schedule are presented, and its performance tested. The aerodynamic component development is reviewed with discussions on the compressor, turbine, regenerator, interturbine duct and scroll, and combustor. Ceramic component development is also reviewed, and production cost and required capital investment are taken into consideration.

  13. Clustered deep shadow maps for integrated polyhedral and volume rendering

    KAUST Repository

    Bornik, Alexander

    2012-01-01

    This paper presents a hardware-accelerated approach for shadow computation in scenes containing both complex volumetric objects and polyhedral models. Our system is the first hardware accelerated complete implementation of deep shadow maps, which unifies the computation of volumetric and geometric shadows. Up to now such unified computation was limited to software-only rendering . Previous hardware accelerated techniques can handle only geometric or only volumetric scenes - both resulting in the loss of important properties of the original concept. Our approach supports interactive rendering of polyhedrally bounded volumetric objects on the GPU based on ray casting. The ray casting can be conveniently used for both the shadow map computation and the rendering. We show how anti-aliased high-quality shadows are feasible in scenes composed of multiple overlapping translucent objects, and how sparse scenes can be handled efficiently using clustered deep shadow maps. © 2012 Springer-Verlag.

  14. Universal Rendering Mechanism Supporting Dual-Mode Presentation

    Institute of Scientific and Technical Information of China (English)

    徐鹏; 杨文军; 王克宏

    2003-01-01

    XML is a standard for the exchange of business data that is completely platform and vendor neutral. Because XML data comes in many forms, one of the most important technologies needed for XML applications is the ability to convert the data into visible renderings. This paper focuses on the rendering of XML/XSL documents into a readable and printable format by means of a platform-independent process that enables high-quality printing of the product. This paper introduces the core components in the data rendering engine, the X2P server and different levels of object abstraction. The design pattern and the complete formatting and representation of the XSL stylesheet into different types of output formats in the X2P server are also given. The results show that the X2P sever simultaneously constructs the formatting object tree and the area tree in a very efficient design that saves execution time and memory.

  15. Efficient rendering and compression for full-parallax computer-generated holographic stereograms

    Science.gov (United States)

    Kartch, Daniel Aaron

    2000-10-01

    In the past decade, we have witnessed a quantum leap in rendering technology and a simultaneous increase in usage of computer generated images. Despite the advances made thus far, we are faced with an ever increasing desire for technology which can provide a more realistic, more immersive experience. One fledgling technology which shows great promise is the electronic holographic display. Holograms are capable of producing a fully three-dimensional image, exhibiting all the depth cues of a real scene, including motion parallax, binocular disparity, and focal effects. Furthermore, they can be viewed simultaneously by any number of users, without the aid of special headgear or position trackers. However, to date, they have been limited in use because of their computational intractability. This thesis deals with the complex task of computing a hologram for use with such a device. Specifically, we will focus on one particular type of hologram: the holographic stereogram. A holographic stereogram is created by generating a large set of two-dimensional images of a scene as seen from multiple camera points, and then converting them to a holographic interference pattern. It is closely related to the light fields or lumigraphs used in image-based rendering. Most previous algorithms have treated the problem of rendering these images as independent computations, ignoring a great deal of coherency which could be used to our advantage. We present a new computationally efficient algorithm which operates on the image set as a whole, rather than on its individual elements. Scene polygons are mapped by perspective projection into a four-dimensional space, where they are scan-converted into 4D color and depth buffers. We use a set of very simple data structures and basic operations to form an algorithm which will lend itself well to future hardware implementation, so as to drive a real-time holographic display. We also examined issues related to the compression of stereograms

  16. Efficient rendering of breaking waves using MPS method

    Institute of Scientific and Technical Information of China (English)

    WANG Qiang; ZHENG Yao; CHEN Chun; FUJIMOTO Tadahiro; CHIBA Norishige

    2006-01-01

    This paper proposes an approach for rendering breaking waves out of large-scale ofparticle-based simulation. Moving particle semi-implicit (MPS) is used to solve the governing equation, and 2D simulation is expanded to 3D representation by giving motion variation using fractional Brownian motion (fBm). The waterbody surface is reconstructed from the outlines of 2D simulation. The splashing effect is computed according to the properties of the particles. Realistic features of the wave are rendered on GPU, including the reflective and refractive effect and the effect of splash. Experiments showed that the proposed method can simulate large scale breaking waves efficiently.

  17. Beaming teaching application: recording techniques for spatial xylophone sound rendering

    DEFF Research Database (Denmark)

    Markovic, Milos; Madsen, Esben; Olesen, Søren Krarup;

    2012-01-01

    BEAMING is a telepresence research project aiming at providing a multimodal interaction between two or more participants located at distant locations. One of the BEAMING applications allows a distant teacher to give a xylophone playing lecture to the students. Therefore, rendering of the xylophone...... played at student's location is required at teacher's site. This paper presents a comparison of different recording techniques for a spatial xylophone sound rendering. Directivity pattern of the xylophone was measured and spatial properties of the sound field created by a xylophone as a distributed sound...

  18. Morphological study of transpterional-insula approach using volume rendering.

    Science.gov (United States)

    Jia, Linpei; Su, Lue; Sun, Wei; Wang, Lina; Yao, Jihang; Li, Youqiong; Luo, Qi

    2012-11-01

    This study describes the measurements of inferior circular insular sulcus (ICIS) and the shortest distance from ICIS to the temporal horn and determines the position of the incision, which does less harm to the temporal stem in the transpterional-insula approach using volume-rendering technique. Results of the research showed that one-third point over the anterior side of ICIS may be the ideal penetration point during operation. And there is no difference between 2 hemispheres (P ICIS from other Chinese researches demonstrated that volume rendering is a reliable method in insular research that enables mass measurements.

  19. Non-photorealistic rendering of virtual implant models for computer-assisted fluoroscopy-based surgical procedures

    Science.gov (United States)

    Zheng, Guoyan

    2007-03-01

    Surgical navigation systems visualize the positions and orientations of surgical instruments and implants as graphical overlays onto a medical image of the operated anatomy on a computer monitor. The orthopaedic surgical navigation systems could be categorized according to the image modalities that are used for the visualization of surgical action. In the so-called CT-based systems or 'surgeon-defined anatomy' based systems, where a 3D volume or surface representation of the operated anatomy could be constructed from the preoperatively acquired tomographic data or through intraoperatively digitized anatomy landmarks, a photorealistic rendering of the surgical action has been identified to greatly improve usability of these navigation systems. However, this may not hold true when the virtual representation of surgical instruments and implants is superimposed onto 2D projection images in a fluoroscopy-based navigation system due to the so-called image occlusion problem. Image occlusion occurs when the field of view of the fluoroscopic image is occupied by the virtual representation of surgical implants or instruments. In these situations, the surgeon may miss part of the image details, even if transparency and/or wire-frame rendering is used. In this paper, we propose to use non-photorealistic rendering to overcome this difficulty. Laboratory testing results on foamed plastic bones during various computer-assisted fluoroscopybased surgical procedures including total hip arthroplasty and long bone fracture reduction and osteosynthesis are shown.

  20. Millimeter-wave silicon-based ultra-wideband automotive radar transceivers

    Science.gov (United States)

    Jain, Vipul

    circuits except the oscillators are shared between the two bands. A multi-functional injection-locked circuit is used after the oscillators to reconfigure the division ratio inside the phase-locked loop. The synthesizer is suitable for integration in automotive radar transceivers and heterodyne receivers for 94-GHz imaging applications. The transceiver chip includes a dual-band low noise amplifier, a shared downconversion chain, dual-band pulse formers, power amplifiers, a dual-band frequency synthesizer and a high-speed programmable baseband pulse generator. Radar functionality is demonstrated using loopback measurements.

  1. Requirements for future automotive batteries - a snapshot

    Science.gov (United States)

    Karden, Eckhard; Shinn, Paul; Bostock, Paul; Cunningham, James; Schoultz, Evan; Kok, Daniel

    Introduction of new fuel economy, performance, safety, and comfort features in future automobiles will bring up many new, power-hungry electrical systems. As a consequence, demands on automotive batteries will grow substantially, e.g. regarding reliability, energy throughput (shallow-cycle life), charge acceptance, and high-rate partial state-of-charge (HRPSOC) operation. As higher voltage levels are mostly not an economically feasible alternative for the short term, the existing 14 V electrical system will have to fulfil these new demands, utilizing advanced 12 V energy storage devices. The well-established lead-acid battery technology is expected to keep playing a key role in this application. Compared to traditional starting-lighting-ignition (SLI) batteries, significant technological progress has been achieved or can be expected, which improve both performance and service life. System integration of the storage device into the vehicle will become increasingly important. Battery monitoring systems (BMS) are expected to become a commodity, penetrating the automotive volume market from both highly equipped premium cars and dedicated fuel-economy vehicles (e.g. stop/start). Battery monitoring systems will allow for more aggressive battery operating strategies, at the same time improving the reliability of the power supply system. Where a single lead-acid battery cannot fulfil the increasing demands, dual-storage systems may form a cost-efficient extension. They consist either of two lead-acid batteries or of a lead-acid battery plus another storage device.

  2. Energy economics of automotive power generation

    Energy Technology Data Exchange (ETDEWEB)

    Tipler, W.

    1975-01-01

    Replacement of 50 percent of the liquid fuels used in static industrial applications by solid fuel would reduce the crude oil offtake by 17 percent; elimination of the demand for high octane gasoline would increase the thermal efficiency of the production of road fuels by 5 percent; replacement of the gasoline engine by diesel or stratified charge engines could reduce the total consumption of automotive fuels by 20 and 10 percent, respectively, and reduce refinery intake by over 25 and 20 percent, respectively; adequate gasoline substitutes can be produced from coal using known technology, but the over-all thermal efficiency of this use of coal is unacceptable because of the 30 to 40 percent efficiency of the fuel production process and the moderate fuel economy of the gasoline engine; replacement of the gasoline engine by the diesel engine could reduce the consumption of coal for automotive purposes by 20 percent and replacement of both by the spark-assisted diesel engine could reduce consumption by 60 percent; the Stirling engine is comparable to the spark-assisted diesel but is bulky and unproven.

  3. Pedestrian recognition using automotive radar sensors

    Science.gov (United States)

    Bartsch, A.; Fitzek, F.; Rasshofer, R. H.

    2012-09-01

    The application of modern series production automotive radar sensors to pedestrian recognition is an important topic in research on future driver assistance systems. The aim of this paper is to understand the potential and limits of such sensors in pedestrian recognition. This knowledge could be used to develop next generation radar sensors with improved pedestrian recognition capabilities. A new raw radar data signal processing algorithm is proposed that allows deep insights into the object classification process. The impact of raw radar data properties can be directly observed in every layer of the classification system by avoiding machine learning and tracking. This gives information on the limiting factors of raw radar data in terms of classification decision making. To accomplish the very challenging distinction between pedestrians and static objects, five significant and stable object features from the spatial distribution and Doppler information are found. Experimental results with data from a 77 GHz automotive radar sensor show that over 95% of pedestrians can be classified correctly under optimal conditions, which is compareable to modern machine learning systems. The impact of the pedestrian's direction of movement, occlusion, antenna beam elevation angle, linear vehicle movement, and other factors are investigated and discussed. The results show that under real life conditions, radar only based pedestrian recognition is limited due to insufficient Doppler frequency and spatial resolution as well as antenna side lobe effects.

  4. Performance evaluation of an automotive thermoelectric generator

    Science.gov (United States)

    Dubitsky, Andrei O.

    Around 40% of the total fuel energy in typical internal combustion engines (ICEs) is rejected to the environment in the form of exhaust gas waste heat. Efficient recovery of this waste heat in automobiles can promise a fuel economy improvement of 5%. The thermal energy can be harvested through thermoelectric generators (TEGs) utilizing the Seebeck effect. In the present work, a versatile test bench has been designed and built in order to simulate conditions found on test vehicles. This allows experimental performance evaluation and model validation of automotive thermoelectric generators. An electrically heated exhaust gas circuit and a circulator based coolant loop enable integrated system testing of hot and cold side heat exchangers, thermoelectric modules (TEMs), and thermal interface materials at various scales. A transient thermal model of the coolant loop was created in order to design a system which can maintain constant coolant temperature under variable heat input. Additionally, as electrical heaters cannot match the transient response of an ICE, modelling was completed in order to design a relaxed exhaust flow and temperature history utilizing the system thermal lag. This profile reduced required heating power and gas flow rates by over 50%. The test bench was used to evaluate a DOE/GM initial prototype automotive TEG and validate analytical performance models. The maximum electrical power generation was found to be 54 W with a thermal conversion efficiency of 1.8%. It has been found that thermal interface management is critical for achieving maximum system performance, with novel designs being considered for further improvement.

  5. Graduate Automotive Technology Education (GATE) Center

    Energy Technology Data Exchange (ETDEWEB)

    Jeffrey Hodgson; David Irick

    2005-09-30

    The Graduate Automotive Technology Education (GATE) Center at the University of Tennessee, Knoxville has completed its sixth year of operation. During this period the Center has involved thirteen GATE Fellows and ten GATE Research Assistants in preparing them to contribute to advanced automotive technologies in the center's focus area: hybrid drive trains and control systems. Eighteen GATE students have graduated, and three have completed their course work requirements. Nine faculty members from three departments in the College of Engineering have been involved in the GATE Center. In addition to the impact that the Center has had on the students and faculty involved, the presence of the center has led to the acquisition of resources that probably would not have been obtained if the GATE Center had not existed. Significant industry interaction such as internships, equipment donations, and support for GATE students has been realized. The value of the total resources brought to the university (including related research contracts) exceeds $4,000,000. Problem areas are discussed in the hope that future activities may benefit from the operation of the current program.

  6. NICKEL AS AN ALTERNATIVE AUTOMOTIVE BODY MATERIAL

    Directory of Open Access Journals (Sweden)

    T. Joseph Sahaya Anand

    2012-06-01

    Full Text Available The study of the thermal, chemical and mechanical properties of pure nickel as an alternative automotive body material is presented in this paper. Current automotive components mainly use steel as the body material. Due to the increasing demand for high performance and related issues, interest is moving towards alternative materials to steel. The hardness values of both heat-treated and non-heat treated pure nickel do not change after annealing; the hardness values are in the range of 118 to 123 HV. As the annealing temperature increases, the ultimate tensile strength, yield strength and Young’s modulus decrease, which indicates that the ductility increases. The highest ultimate tensile strength of pure nickel at 300 °C annealed temperature is 758.78 MPa. X-ray diffraction (XRD studies confirmed pure nickel as a face centred cubic (FCC structure with a lattice constant measured as 0.3492 nm for the unannealed sample, which increases to 0.3512 nm for the annealed samples. The corrosion rate of both annealed and non-heat treated pure nickel is in the range of 0.0266 to 0.048 mm/year.

  7. Viewpoint Selection Using Hybrid Simplex Search and Particle Swarm Optimization for Volume Rendering

    Directory of Open Access Journals (Sweden)

    Zhang You-sai,,,

    2012-09-01

    Full Text Available In this paper we proposed a novel method of viewpoint selection using the hybrid Nelder-Mead (NM simplex search and particle swarm optimization (PSO to improve the efficiency and the intelligent level of volume rendering. This method constructed the viewpoint quality evaluation function in the form of entropy by utilizing the luminance and structure features of the two-dimensional projective image of volume data. During the process of volume rendering, the hybrid NM-PSO algorithm intended to locate the globally optimal viewpoint or a set of the optimized viewpoints automatically and intelligently. Experimental results have shown that this method avoids redundant interactions and evidently improves the efficiency of volume rendering. The optimized viewpoints can focus on the important structural features or the region of interest in volume data and exhibit definite correlation with the perception character of human visual system. Compared with the methods based on PSO or NM simplex search, our method has the better performance of convergence rate, convergence accuracy and robustness.

  8. Simulation and training of lumbar punctures using haptic volume rendering and a 6DOF haptic device

    Science.gov (United States)

    Färber, Matthias; Heller, Julika; Handels, Heinz

    2007-03-01

    The lumbar puncture is performed by inserting a needle into the spinal chord of the patient to inject medicaments or to extract liquor. The training of this procedure is usually done on the patient guided by experienced supervisors. A virtual reality lumbar puncture simulator has been developed in order to minimize the training costs and the patient's risk. We use a haptic device with six degrees of freedom (6DOF) to feedback forces that resist needle insertion and rotation. An improved haptic volume rendering approach is used to calculate the forces. This approach makes use of label data of relevant structures like skin, bone, muscles or fat and original CT data that contributes information about image structures that can not be segmented. A real-time 3D visualization with optional stereo view shows the punctured region. 2D visualizations of orthogonal slices enable a detailed impression of the anatomical context. The input data consisting of CT and label data and surface models of relevant structures is defined in an XML file together with haptic rendering and visualization parameters. In a first evaluation the visible human male data has been used to generate a virtual training body. Several users with different medical experience tested the lumbar puncture trainer. The simulator gives a good haptic and visual impression of the needle insertion and the haptic volume rendering technique enables the feeling of unsegmented structures. Especially, the restriction of transversal needle movement together with rotation constraints enabled by the 6DOF device facilitate a realistic puncture simulation.

  9. The Role of Rendering in the Competence Project in Measurement Science for Optical Reflection and Scattering.

    Science.gov (United States)

    Westlund, Harold B; Meyer, Gary W; Hunt, Fern Y

    2002-01-01

    Computer rendering is used to simulate the appearance of lighted objects for applications in architectural design, for animation and simulation in the entertainment industry, and for display and design in the automobile industry. Rapid advances in computer graphics technology suggest that in the near future it will be possible to produce photorealistic images of coated surfaces from scattering data. This could enable the identification of important parameters in the coatings manufacturing process that lead to desirable appearance, and to the design of virtual surfaces by visualizing prospective coating formulations once their optical properties are known. Here we report the results of our work to produce visually and radiometrically accurate renderings of selected appearance attributes of sample coated surfaces. It required changes in the rendering programs, which in general are not designed to accept high quality optical and material measurements, and changes in the optical measurement protocols. An outcome of this research is that some current ASTM standards can be replaced or enhanced by computer based standards of appearance.

  10. Fast Time-Varying Volume Rendering Using Time-Space Partition (TSP) Tree

    Science.gov (United States)

    Shen, Han-Wei; Chiang, Ling-Jen; Ma, Kwan-Liu

    1999-01-01

    We present a new, algorithm for rapid rendering of time-varying volumes. A new hierarchical data structure that is capable of capturing both the temporal and the spatial coherence is proposed. Conventional hierarchical data structures such as octrees are effective in characterizing the homogeneity of the field values existing in the spatial domain. However, when treating time merely as another dimension for a time-varying field, difficulties frequently arise due to the discrepancy between the field's spatial and temporal resolutions. In addition, treating spatial and temporal dimensions equally often prevents the possibility of detecting the coherence that is unique in the temporal domain. Using the proposed data structure, our algorithm can meet the following goals. First, both spatial and temporal coherence are identified and exploited for accelerating the rendering process. Second, our algorithm allows the user to supply the desired error tolerances at run time for the purpose of image-quality/rendering-speed trade-off. Third, the amount of data that are required to be loaded into main memory is reduced, and thus the I/O overhead is minimized. This low I/O overhead makes our algorithm suitable for out-of-core applications.

  11. Remote parallel rendering for high-resolution tiled display walls

    KAUST Repository

    Nachbaur, Daniel

    2014-11-01

    © 2014 IEEE. We present a complete, robust and simple to use hardware and software stack delivering remote parallel rendering of complex geometrical and volumetric models to high resolution tiled display walls in a production environment. We describe the setup and configuration, present preliminary benchmarks showing interactive framerates, and describe our contributions for a seamless integration of all the software components.

  12. An experiment on the color rendering of different light sources

    Science.gov (United States)

    Fumagalli, Simonetta; Bonanomi, Cristian; Rizzi, Alessandro

    2013-02-01

    The color rendering index (CRI) of a light source attempts to measure how much the color appearance of objects is preserved when they are illuminated by the given light source. This problem is of great importance for various industrial and scientific fields, such as lighting architecture, design, ergonomics, etc. Usually a light source is specified through the Correlated Color Temperature or CCT. However two (or more) light sources with the same CCT but different spectral power distribution can exist. Therefore color samples viewed under two light sources with equal CCTs can appear different. Hence, the need for a method to assess the quality of a given illuminant in relation to color. Recently CRI has had a renewed interest because of the new LED-based lighting systems. They usually have a color rendering index rather low, but good preservation of color appearance and a pleasant visual appearance (visual appeal). Various attempts to develop a new color rendering index have been done so far, but still research is working for a better one. This article describes an experiment performed by human observers concerning the appearance preservation of color under some light sources, comparing it with a range of available color rendering indices.

  13. Selection of plasters and renders for salt laden masonry substrates

    NARCIS (Netherlands)

    Groot, C.; Hees, R.P.J. van; Wijffels, T.J.

    2009-01-01

    The choice of a repair plaster or render by architects often appears to be the result of fortuitous circumstances, such as prior experience with a plaster or a recommendation by a producer. Seldom is the choice based on a sound assessment of the state of the building and the wall that is to be repai

  14. Depth-Dependent Halos : Illustrative Rendering of Dense Line Data

    NARCIS (Netherlands)

    Everts, Maarten H.; Bekker, Henk; Roerdink, Jos B.T.M.; Isenberg, Tobias

    2009-01-01

    We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while less structured lines are de-emphasized. Moreover, the depth-dependent halos combined with depth cueing via line width

  15. Virtual Environment of Real Sport Hall and Analyzing Rendering Quality

    Directory of Open Access Journals (Sweden)

    Filip Popovski

    2015-02-01

    Full Text Available Here is presented virtual environment of a real sport hall created in Quest3D VR Edition. All analyzes of the rendering quality, techniques of interaction and performance of the system in real time are presented. We made critical analysis on all of these techniques on different machines and have excellent results.

  16. 7 CFR 54.1016 - Advance information concerning service rendered.

    Science.gov (United States)

    2010-01-01

    ... 7 Agriculture 3 2010-01-01 2010-01-01 false Advance information concerning service rendered. 54..., Processing, and Packaging of Livestock and Poultry Products § 54.1016 Advance information concerning service... MARKETING SERVICE (Standards, Inspections, Marketing Practices), DEPARTMENT OF AGRICULTURE...

  17. 7 CFR 53.17 - Advance information concerning service rendered.

    Science.gov (United States)

    2010-01-01

    ... 7 Agriculture 3 2010-01-01 2010-01-01 false Advance information concerning service rendered. 53.17... (CONTINUED) LIVESTOCK (GRADING, CERTIFICATION, AND STANDARDS) Regulations Service § 53.17 Advance information... SERVICE (Standards, Inspections, Marketing Practices), DEPARTMENT OF AGRICULTURE (CONTINUED)...

  18. Fast Rendering of Realistic Virtual Character in Game Scene

    Directory of Open Access Journals (Sweden)

    Mengzhao Yang

    2013-07-01

    Full Text Available Human skin is made up of multiple translucent layers and rendering of skin appearance usually acquire complex modeling and massive calculation. In some practical applications such as 3D game development, we not only approximate the realistic looking skin but also develop efficient method to implement easily for meeting needs of real-time rendering. In this study, we solve the problem of wrap lighting and introduce a surface details approximation method to give realistic rendering of virtual character. Our method considers that different thicknesses of geometry on the skin surface can result in different scattering degree of incident light and so pre-calculate the diffuse falloff into a look-up texture. Also, we notice that scattering is strongly color dependent and small bumps are common on the skin surface and so pre-soften the finer details on the skin surface according to the R/G/B channel. At last, we linearly interpolate the diffuse lighting with different scattering degree from the look-up texture sampled with the curvature and NdotL. Experiment results show that the proposed approach yields realistic virtual character and obtains high frames per second in real-time rendering.

  19. Multi-tool design and analysis of an automotive HUD

    Science.gov (United States)

    Irving, Bruce; Hasenauer, David; Mulder, Steve

    2016-10-01

    Design and analysis of an optical system is often a multidisciplinary task, and can involve the use of specialized software packages for imaging, mechanics, and illumination. This paper will present a case study on the design and analysis of a basic heads-up display (HUD) for automotive use. The emphasis will be on the special requirements of a HUD visual system and on the tools and techniques needed to accomplish the design. The first section of this paper will present an overview of the imaging design using commercially available imaging design software. Topics addressed in this section include modeling the windshield, visualizing the imaging performance, using constraints and freeform surfaces to improve the system, and meeting specific visual performance specifications with design/analysis methods. The second section will address the use of a CAD program to design a basic mechanical structure to support and protect the optics. This section will also discuss some of the issues and limitations involved in translating data between a CAD program and a lens design or illumination program. Typical issues that arise include the precision of optical surface prescriptions, surface and material properties, and the management of large data files. In the final section, the combined optical and mechanical package will be considered, using an illumination design program for stray light analysis. The stray light analysis will be directed primarily toward finding, visualizing, and quantifying unexpected ray paths. Techniques for sorting optical ray paths by path length, power, and elements or materials encountered will be discussed, along with methods for estimating the impact of stray light on the optical system performance.

  20. Characteristics of waste automotive glasses as silica resource in ferrosilicon synthesis.

    Science.gov (United States)

    Farzana, Rifat; Rajarao, Ravindra; Sahajwalla, Veena

    2016-02-01

    This fundamental research on end-of-life automotive glasses, which are difficult to recycle, is aimed at understanding the chemical and physical characteristics of waste glasses as a resource of silica to produce ferrosilicon. Laboratory experiments at 1550°C were carried out using different automotive glasses and the results compared with those obtained with pure silica. In situ images of slag-metal separation showed similar behaviour for waste glasses and silica-bearing pellets. Though X-ray diffraction (XRD) showed different slag compositions for glass and silica-bearing pellets, formation of ferrosilicon was confirmed. Synthesized ferrosilicon alloy from waste glasses and silica were compared by Raman, X-ray photoelectron spectroscopy and scanning electron microscopy (SEM) analysis. Silicon concentration in the synthesized alloys showed almost 92% silicon recovery from the silica-bearing pellet and 74-92% silicon recoveries from various waste glass pellets. The polyvinyl butyral (PVB) plastic layer in the windshield glass decomposed at low temperature and did not show any detrimental effect on ferrosilicon synthesis. This innovative approach of using waste automotive glasses as a silica source for ferrosilicon production has the potential to create sustainable pathways, which will reduce specialty glass waste in landfill.

  1. United States Automotive Materials Partnership LLC (USAMP)

    Energy Technology Data Exchange (ETDEWEB)

    United States Automotive Materials Partnership

    2011-01-31

    The United States Automotive Materials Partnership LLC (USAMP) was formed in 1993 as a partnership between Chrysler Corporation, Ford Motor Company, and General Motors Corporation. Since then the U.S. Department of Energy (DOE) has supported its activities with funding and technical support. The mission of the USAMP is to conduct vehicle-oriented research and development in materials and materials processing to improve the competitiveness of the U.S. Auto Industry. Its specific goals are: (1) To conduct joint research to further the development of lightweight materials for improved automotive fuel economy; and (2) To work with the Federal government to explore opportunities for cooperative programs with the national laboratories, Federal agencies such as the DOE and universities. As a major component of the DOE's Office of FreedomCAR and Vehicle Technologies Program (FCVT) collaboration with the USAMP, the Automotive Lightweighting Materials (ALM) program focuses on the development and validation of advanced materials and manufacturing technologies to significantly reduce automotive vehicle body and chassis weight without compromising other attributes such as safety, performance, recyclability, and cost. The FCVT was announced in FY 2002 and implemented in FY 2003, as a successor of the Partnership for a New Generation of Vehicles (PNGV), largely addressed under the first Cooperative Agreement. This second USAMP Cooperative Agreement with the DOE has expanded a unique and valuable framework for collaboratively directing industry and government research efforts toward the development of technologies capable of solving important societal problems related to automobile transportation. USAMP efforts are conducted by the domestic automobile manufacturers, in collaboration with materials and manufacturing suppliers, national laboratories, universities, and other technology or trade organizations. These interactions provide a direct route for implementing newly

  2. Simultaneous visualization of anatomical and functional 3D data by combining volume rendering and flow visualization

    Science.gov (United States)

    Schafhitzel, Tobias; Rößler, Friedemann; Weiskopf, Daniel; Ertl, Thomas

    2007-03-01

    Modern medical imaging provides a variety of techniques for the acquisition of multi-modality data. A typical example is the combination of functional and anatomical data from functional Magnetic Resonance Imaging (fMRI) and anatomical MRI measurements. Usually, the data resulting from each of these two methods is transformed to 3D scalar-field representations to facilitate visualization. A common method for the visualization of anatomical/functional multi-modalities combines semi-transparent isosurfaces (SSD, surface shaded display) with other scalar visualization techniques like direct volume rendering (DVR). However, partial occlusion and visual clutter that typically result from the overlay of these traditional 3D scalar-field visualization techniques make it difficult for the user to perceive and recognize visual structures. This paper addresses these perceptual issues by a new visualization approach for anatomical/functional multi-modalities. The idea is to reduce the occlusion effects of an isosurface by replacing its surface representation by a sparser line representation. Those lines are chosen along the principal curvature directions of the isosurface and rendered by a flow visualization method called line integral convolution (LIC). Applying the LIC algorithm results in fine line structures that improve the perception of the isosurface's shape in a way that it is possible to render it with small opacity values. An interactive visualization is achieved by executing the algorithm completely on the graphics processing unit (GPU) of modern graphics hardware. Furthermore, several illumination techniques and image compositing strategies are discussed for emphasizing the isosurface structure. We demonstrate our method for the example of fMRI/MRI measurements, visualizing the spatial relationship between brain activation and brain tissue.

  3. Bosch automotive electrics and automotive electronics systems and components, networking and hybrid drive

    CERN Document Server

    2014-01-01

    The significance of electrical and electronic systems has increased considerably in the last few years and this trend is set to continue. The characteristics feature of innovative systems is the fact that they can work together in a network. This requires powerful bus systems that the electronic control units can use to exchange information. Networking and the various bus systems used in motor vehicles are the prominent new topic in the 5th edition of the "Automotive Electric, Automotive Electronics" technical manual. The existing chapters have also been updated, so that this new edition brings the reader up to date on the subjects of electrical and electronic systems in the motor vehicle. Content Electrical and electronical systems – Basic principles of networking - Examples of networked vehicles – Bus systems – Architecture of electronic systems – Mechatronics – Elektronics – Electronic control Units – Software – Sensors – Actuators – Hybrid drives – Vehicle electrical system – Start...

  4. MICROALLOYED STEELS FOR THE AUTOMOTIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    Debanshu Bhattacharya

    2014-12-01

    Full Text Available Two major drivers for the use of newer steels in the automotive industry are fuel efficiency and increased safety performance. Fuel efficiency is mainly a function of weight of steel parts, which in turn, is controlled by gauge and design. Safety is determined by the energy absorbing capacity of the steel used to make the part. All of these factors are incentives for the U.S. automakers to use both Highly Formable and Advanced High Strength Steels (AHSS to replace the conventional steels used to manufacture automotive parts in the past. AHSS is a general term used to describe various families of steels. The most common AHSS is the dual-phase steel that consists of a ferrite-martensite microstructure. These steels are characterized by high strength, good ductility, low tensile to yield strength ratio and high bake hardenability. Another class of AHSS is the complex-phase or multi-phase steel which has a complex microstructure consisting of various phase constituents and a high yield to tensile strength ratio. Transformation Induced Plasticity (TRIP steels is another class of AHSS steels finding interest among the U.S. automakers. These steels consist of a ferrite-bainite microstructure with significant amount of retained austenite phase and show the highest combination of strength and elongation, so far, among the AHSS in use. High level of energy absorbing capacity combined with a sustained level of high n value up to the limit of uniform elongation as well as high bake hardenability make these steels particularly attractive for safety critical parts and parts needing complex forming. A relatively new class of AHSS is the Quenching and Partitioning (Q&P steels. These steels seem to offer higher ductility than the dual-phase steels of similar strengths or similar ductility as the TRIP steels at higher strengths. Finally, martensitic steels with very high strengths are also in use for certain parts. The most recent initiative in the area of AHSS

  5. Carbon fiber reinforced thermoplastic composites for future automotive applications

    Science.gov (United States)

    Friedrich, K.

    2016-05-01

    After a brief introduction to polymer composite properties and markets, the state of the art activities in the field of manufacturing of advanced composites for automotive applications are elucidated. These include (a) long fiber reinforced thermoplastics (LFT) for secondary automotive components, and (b) continuous carbon fiber reinforced thermosetting composites for car body applications. It is followed by future possibilities of carbon fiber reinforced thermoplastic composites for e.g. (i) crash elements, (ii) racing car seats, and (iii) production and recycling of automotive fenders.

  6. Hydrogenated nitrile rubber for improved durability of automotive rubber parts

    Energy Technology Data Exchange (ETDEWEB)

    Mirza, J.; Leibbrandt, F.; Thoermer, J.

    1987-01-01

    Rubber articles with improved heat resistance and better performance characteristics are becoming of increasing importance for the automotive industry. A new type of elastomer has therefore been developed based on saturated hydrocarbon backbone - for improved heat resistance - with nitrile side groups providing good resistance to swelling. Some of the typical characteristics of hydrogenated nitrile rubber (HNBR) vulcanizates such as good physical properties pattern at elevated low temperatures dynamic properties, ozone resistance and swelling in automotive fluids are discussed. Potential applications are suggested to improve the performance of various rubber parts used in automotive applications such as high performance seals.

  7. Downsizing assessment of automotive Stirling engines

    Science.gov (United States)

    Knoll, R. H.; Tew, R. C., Jr.; Klann, J. L.

    1983-01-01

    A 67 kW (90 hp) Stirling engine design, sized for use in a 1984 1440 kg (3170 lb) automobile was the focal point for developing automotive Stirling engine technology. Since recent trends are towards lighter vehicles, an assessment was made of the applicability of the Stirling technology being developed for smaller, lower power engines. Using both the Philips scaling laws and a Lewis Research Center (Lewis) Stirling engine performance code, dimensional and performance characteristics were determined for a 26 kW (35 hp) and a 37 kW (50 hp) engine for use in a nominal 907 kg (2000 lb) vehicle. Key engine elements were sized and stressed and mechanical layouts were made to ensure mechanical fit and integrity of the engines. Fuel economy estimates indicated that the Stirling engine would maintain a 30 to 45 percent fuel economy advantage comparable spark ignition and diesel powered vehicles in the 1984 period.

  8. Improvement of Automotive Part Supplier Performance Evaluation

    Science.gov (United States)

    Kongmunee, Chalermkwan; Chutima, Parames

    2016-05-01

    This research investigates the problem of the part supplier performance evaluation in a major Japanese automotive plant in Thailand. Its current evaluation scheme is based on experiences and self-opinion of the evaluators. As a result, many poor performance suppliers are still considered as good suppliers and allow to supply parts to the plant without further improvement obligation. To alleviate this problem, the brainstorming session among stakeholders and evaluators are formally conducted. The result of which is the appropriate evaluation criteria and sub-criteria. The analytical hierarchy process is also used to find suitable weights for each criteria and sub-criteria. The results show that a newly developed evaluation method is significantly better than the previous one in segregating between good and poor suppliers.

  9. Spectroscopic analysis of automotive engine oil

    Science.gov (United States)

    Dahmani, Rachid; Gupta, Neelam

    2002-02-01

    Infrared absorption spectroscopy (IR) and acousto-optic tunable filter (AOTF) technology were combined to develop a portable spectrophotometer for use in engine oil analysis to identify and quantify oil contaminants and residue products, Preliminary measurements were taken with a field-portable AOTF-based spectrometer (2 to 4.5 micrometers ) and an FTIR spectrometer (2 to 25 micrometers ) for comparison. Absorption spectra of used and unused oil samples were measured and compared to determine absorption changes between the various samples resulting from oil degradation and any chemical reactions that might have taken place during high- temperature engine lubrication. These preliminary results indicate that IR spectroscopy can be used for oil quality monitoring in automotive engines, which will help predict and prevent engine failure and degradation. This work can be extended to other remote sensing applications, such as the monitoring of environmental oil spills.

  10. Advanced automotive diesel engine system study

    Science.gov (United States)

    1983-01-01

    A conceptual study of an advanced automotive diesel engine is discussed. The engine concept selected for vehicle installation was a supercharged 1.4 liter, 4 cylinder spark assisted diesel of 14:1 compression ratio. A compounding unit consisting of a Lysholm compressor and expander is connected to the engine crankshaft by a belt drive. The inlet air charge is heated by the expander exhaust gas via a heat exchanger. Four levels of technology achievement on the selected engine concept were evaluated, from state-of-the-art to the ideal case. This resulted in the fuel economy increasing from 53.2 mpg to 81.7 mpg, and the 0-60 mph time decreasing from 17.6 seconds to 10.9 seconds.

  11. An Assembly Line Balancing Problem Automotive Cables

    Directory of Open Access Journals (Sweden)

    Triki Hager

    2015-02-01

    Full Text Available In this paper, an Assembly Line Balancing Problem (ALBP is presented in a real-world automotive cables manufacturer company. This company found it necessary to balance its line, since it needs to increase the production rate. In this ALBP, the number of stations is known and the objective is to minimize cycle time where both precedence and zoning constrains must be satisfied. This problem is formulated as a binary linear program (BLP. Since this problem is NP-hard, an innovative Genetic Algorithm (GA is implemented. The full factorial design is used to obtain the better combination GA parameters and a simple convergence experimental study is performed on the stopping criteria to reduce computational time. Comparison of the proposed GA results with CPLEX software shows that, in a reasonable time, the GA generates consistent solutions that are very close to their optimal ones. Therefore, the proposed GA approach is very effective and competitive.

  12. Design of Polymer Coatings in Automotive Engines

    Institute of Scientific and Technical Information of China (English)

    LIAO Han-lin; ZHANG Ga; BORDES Jean-Michel; CHRISTIAN Coddet

    2004-01-01

    Driven by economical and ecological reasons, thermoplastics based coatings were more and more used in automotive engines. Two design concepts, flame spraying and serigraphy PEEK coatings on light metal substrate, were introduced in this paper. The friction and wear behavior of PEEK based coatings were investigated systematically. Coatings with different crystallinities can be obtained when cooling speed is controlled. Among three sprayed coatings considered with different crystallinities, the one with highest crystallinity exhibits best friction and wear behavior under dry sliding condition. Under lubricated sliding condition, however, the amorphous coating gives lower friction coefficient. The micron particles such as SiC,MoS2 and graphite in composite coatings can improve significantly the coating wear resistance and have a impact on coating friction behavior.

  13. Automotive radar - investigation of mutual interference mechanisms

    Science.gov (United States)

    Goppelt, M.; Blöcher, H.-L.; Menzel, W.

    2010-09-01

    In the past mutual interference between automotive radar sensors has not been regarded as a major problem. With an increasing number of such systems, however, this topic is receiving more and more attention. The investigation of mutual interference and countermeasures is therefore one topic of the joint project "Radar on Chip for Cars" (RoCC) funded by the German Federal Ministry of Education and Research (BMBF). RoCC's goal is to pave the way for the development of high-performance, low-cost 79 GHz radar sensors based on Silicon-Germanium (SiGe) Monolithic Microwave Integrated Circuits (MMICs). This paper will present some generic interference scenarios and report on the current status of the analysis of interference mechanisms.

  14. Aero and vibroacoustics of automotive turbochargers

    CERN Document Server

    Nguyen-Schäfer, Hung

    2013-01-01

    Aero and Vibroacoustics of Automotive Turbochargers is a topic involving aspects from the working fields of thermodynamics of turbomachinery, aerodynamics, rotordynamics, and noise propagation computation.   In this broadly interdisciplinary subject, thermodynamics of turbomachinery is used to design the turbocharger and to determine its operating conditions.  Aerodynamics is needed to study the compressor flow dynamics and flow instabilities of rotating stall and surge, which can produce growling and whining-type noises. Rotordynamics is necessary to study rotor unbalance and self-excited oil-whirl instabilities, which lead to whistling and constant tone-type noises in rotating floating oil-film type bearings. For the special case of turbochargers using ball bearings, some high-order harmonic and wear noises also manifest in the rotor operating range. Lastly, noise propagation computation, based on Lighthill’s analogy, is required to investigate airborne noises produced by turbochargers in passenger vehi...

  15. Visual comparison testing of automotive paint simulation

    Science.gov (United States)

    Meyer, Gary; Fan, Hua-Tzu; Seubert, Christopher; Evey, Curtis; Meseth, Jan; Schnackenberg, Ryan

    2015-03-01

    An experiment was performed to determine whether typical industrial automotive color paint comparisons made using real physical samples could also be carried out using a digital simulation displayed on a calibrated color television monitor. A special light booth, designed to facilitate evaluation of the car paint color with reflectance angle, was employed in both the real and virtual color comparisons. Paint samples were measured using a multi-angle spectrophotometer and were simulated using a commercially available software package. Subjects performed the test quicker using the computer graphic simulation, and results indicate that there is only a small difference between the decisions made using the light booth and the computer monitor. This outcome demonstrates the potential of employing simulations to replace some of the time consuming work with real physical samples that still characterizes material appearance work in industry.

  16. Determining organic pollutants in automotive industry sludge.

    Science.gov (United States)

    Munaretto, Juliana S; Wonghon, Audrey L; von Mühlen, Carin

    2012-12-01

    In Brazil, the policy for disposing industrial sludge is changing from an emphasis on using controlled landfills to other treatment or co-processing methods; however, the monitoring of organic pollutants is not mandatory. The present study evaluated two general screening methods for organic pollutants in sludge generated in an automotive industrial complex in southern Brazil. The screening was performed using Soxhlet and sonication extractions and Gas Chromatograph coupled with Quadrupole Mass Spectrometry (GC/qMS). It was concluded that both techniques were effective and that most of the compounds identified were alkanes, phenols and esters. Important pollutants were detected in the sludge, which confirms the necessity of monitoring this type of residue.

  17. Advancing Material Models for Automotive Forming Simulations

    Science.gov (United States)

    Vegter, H.; An, Y.; ten Horn, C. H. L. J.; Atzema, E. H.; Roelofsen, M. E.

    2005-08-01

    Simulations in automotive industry need more advanced material models to achieve highly reliable forming and springback predictions. Conventional material models implemented in the FEM-simulation models are not capable to describe the plastic material behaviour during monotonic strain paths with sufficient accuracy. Recently, ESI and Corus co-operate on the implementation of an advanced material model in the FEM-code PAMSTAMP 2G. This applies to the strain hardening model, the influence of strain rate, and the description of the yield locus in these models. A subsequent challenge is the description of the material after a change of strain path. The use of advanced high strength steels in the automotive industry requires a description of plastic material behaviour of multiphase steels. The simplest variant is dual phase steel consisting of a ferritic and a martensitic phase. Multiphase materials also contain a bainitic phase in addition to the ferritic and martensitic phase. More physical descriptions of strain hardening than simple fitted Ludwik/Nadai curves are necessary. Methods to predict plastic behaviour of single-phase materials use a simple dislocation interaction model based on the formed cells structures only. At Corus, a new method is proposed to predict plastic behaviour of multiphase materials have to take hard phases into account, which deform less easily. The resulting deformation gradients create geometrically necessary dislocations. Additional micro-structural information such as morphology and size of hard phase particles or grains is necessary to derive the strain hardening models for this type of materials. Measurements available from the Numisheet benchmarks allow these models to be validated. At Corus, additional measured values are available from cross-die tests. This laboratory test can attain critical deformations by large variations in blank size and processing conditions. The tests are a powerful tool in optimising forming simulations

  18. 9 CFR 315.1 - Carcasses and parts passed for cooking; rendering into lard or tallow.

    Science.gov (United States)

    2010-01-01

    ...; rendering into lard or tallow. 315.1 Section 315.1 Animals and Animal Products FOOD SAFETY AND INSPECTION... PARTS PASSED FOR COOKING § 315.1 Carcasses and parts passed for cooking; rendering into lard or tallow... subchapter or rendered into tallow, provided such rendering is done in the following manner: (a) When...

  19. Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments

    CERN Document Server

    Duriez, Christian; Kheddar, Abderrahmane; Andriot, Claude

    2008-01-01

    A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback computation often comes from contact forces. Subsequently, the fidelity of haptic rendering depends significantly on contact space modeling. Contact and friction laws between deformable models are often simplified in up to date methods. They do not allow a "realistic" rendering of the subtleties of contact space physical phenomena (such as slip and stick effects due to friction or mechanical coupling between contacts). In this paper, we use Signorini's contact law and Coulomb's friction law as a computer haptics basis. Real-time performance is made possible thanks to a linearization of the behavior in the contact space, formulated as the so-called Delassus operator, and iteratively solved by a Gauss-Seidel type algorithm. Dynamic deformation uses corotational global formulation to obtain the Delassus operator in which the mass and s...

  20. Hybrid fur rendering: combining volumetric fur with explicit hair strands

    DEFF Research Database (Denmark)

    Andersen, Tobias Grønbeck; Falster, Viggo; Frisvad, Jeppe Revall

    2016-01-01

    Hair is typically modeled and rendered using either explicitly defined hair strand geometry or a volume texture of hair densities. Taken each on their own, these two hair representations have difficulties in the case of animal fur as it consists of very dense and thin undercoat hairs in combination...... with coarse guard hairs. Explicit hair strand geometry is not well-suited for the undercoat hairs, while volume textures are not well-suited for the guard hairs. To efficiently model and render both guard hairs and undercoat hairs, we present a hybrid technique that combines rasterization of explicitly...... defined guard hairs with ray marching of a prismatic shell volume with dynamic resolution. The latter is the key to practical combination of the two techniques, and it also enables a high degree of detail in the undercoat. We demonstrate that our hybrid technique creates a more detailed and soft fur...

  1. Hybrid fur rendering: combining volumetric fur with explicit hair strands

    DEFF Research Database (Denmark)

    Andersen, Tobias Grønbeck; Falster, Viggo; Frisvad, Jeppe Revall

    2016-01-01

    Hair is typically modeled and rendered using either explicitly defined hair strand geometry or a volume texture of hair densities. Taken each on their own, these two hair representations have difficulties in the case of animal fur as it consists of very dense and thin undercoat hairs in combination...... with coarse guard hairs. Explicit hair strand geometry is not well-suited for the undercoat hairs, while volume textures are not well-suited for the guard hairs. To efficiently model and render both guard hairs and undercoat hairs, we present a hybrid technique that combines rasterization of explicitly...... defined guard hairs with ray marching of a prismatic shell volume with dynamic resolution. The latter is the key to practical combination of the two techniques, and it also enables a high degree of detail in the undercoat. We demonstrate that our hybrid technique creates a more detailed and soft fur...

  2. Tactile display for virtual 3D shape rendering

    CERN Document Server

    Mansutti, Alessandro; Bordegoni, Monica; Cugini, Umberto

    2017-01-01

    This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development. This system offers important advantages, including potential cost and time savings, compared with the standard product design process in which digital 3D models and physical prototypes are often repeatedly modified until an optimal design is achieved. The system consists of a tactile display that is able to represent, within a real environment, the shape of a product. Designers can explore the rendered surface by touching curves lying on the product shape, selecting those curves that can be considered style features and evaluating their aesthetic quality. In order to physically represent these selected curves, a flexible surface is modeled by means of servo-actuated modules controlling a physical deforming strip. The tactile display is designed so as to be portable, low cost, modular,...

  3. METHOD OF HYDROGEN FEEDING FOR AUTOMOTIVE ENGINE SUPPLY

    Directory of Open Access Journals (Sweden)

    F. Abramchuk

    2010-01-01

    Full Text Available On basis of analysis of various methods of hydrogen feeding for automotive engine supply methods of multipoint hydrogen distribution with microprocessor-based control are proposed.

  4. Conference on Future Automotive Technology Focus Electro Mobility

    CERN Document Server

    2013-01-01

    The increasing trend towards electric cars leads to several challenges for the automobile industry, research institutes and politics as well as for the society. Research and serial development move closer together to meet automotive standards with new components such as traction batteries integrated into hybrid and electrical drivetrains. Furthermore, the influence of e-mobility on the daily mobility behavior, the effects on the automotive supply chain and the impact on industrial production have to be taken into account. According to these complex aspects it is crucial to not only acquire specific knowledge in the particular fields but also to consider their functional interaction. Therefore, it seems essential to merge competence from science, economy and politics. This year, the annual „Conference on Future Automotive Technology“ as the follow-up of the „2. Automobiltechnisches Kolloquium München” focuses on the economical realization of widespread automotive electro mobility. Contents - Energy St...

  5. Springback Compensation Process for High Strength Steel Automotive Parts

    Science.gov (United States)

    Onhon, M. Fatih

    2016-08-01

    This paper is about an advanced stamping simulation methodology used in automotive industry to shorten total die manufacturing times in a new vehicle project by means of benefiting leading edge virtual try-out technology.

  6. THE AUTOMOTIVE INDUSTRY IN A NEW TEHNOLOGICAL ERA

    Directory of Open Access Journals (Sweden)

    Simona Catalina ALBULESCU

    2014-11-01

    Full Text Available The business world is changing at an impressive speed: the global financial crisis, challenging markets, technology and talent crisis have a major impact on business. The last century can be associated with the triumph of the automobile industry. At the beginning of the 21st century the automotive industry has experienced one of the largest shifts in the automotive history. The new CO2 regulations on global level have determined the automotove industry to adopt new and original technologies faster than anticipated. The emerging tendency of car sharing in larger cities added to the media information related to the negative environmental effects of car mobility generate concerns that customers were seeking a replacement to the traditional, individual car ownership. The automotive industry will face challenging years ahead taking into consideration the shifting paradigm in auto-mobility. In this context, this article aims to provide a general perspective of the tendencies in the automotive sector.

  7. Kenaf Fiber Composite in Automotive Industry: An Overview

    Directory of Open Access Journals (Sweden)

    F. Hassan

    2017-02-01

    Full Text Available Recently, natural fibers become an attractive to automotive industry as an alternative reinforcement for glass fiber reinforced thermoplastics. Additionally, natural fiber components in the automotive industry can provide numerous advantages compared to synthetic conventional such as reduction of weight and cost,  recyclability, renewability and in addition to eco-efficiency. Thus, the use of natural fibers in automotive industry has shown increasingly stringent environmental criteria. Furthermore, amongst grouped bast fibers such as flax, hemp, jute, ramie and kenaf; kenaf fiber seen as potential natural fiber with robust mechanical properties. Kenaf fiber had been explored to enhance desired mechanical properties as an automotive structural components. As usual, natural fibres have some issues and disadvantages when used as reinforcements for polymeric composites. Therefore, some modification performed on fibers such as chemical treatment was carried out. In addition, the use of a coupling agent and a plasticizer can also increase fiber-matrix adhesive bonding.

  8. THE AUTOMOTIVE INDUSTRY IN A NEW TEHNOLOGICAL ERA

    Directory of Open Access Journals (Sweden)

    Simona Catalina ALBULESCU

    2014-11-01

    Full Text Available The business world is changing at an impressive speed: the global financial crisis, challenging markets, technology and talent crisis have a major impact on business. The last century can be associated with the triumph of the automobile industry. At the beginning of the 21st century the automotive industry has experienced one of the largest shifts in the automotive history. The new CO2 regulations on global level have determined the automotove industry to adopt new and original technologies faster than anticipated. The emerging tendency of car sharing in larger cities added to the media information related to the negative environmental effects of car mobility generate concerns that customers were seeking a replacement to the traditional, individual car ownership. The automotive industry will face challenging years ahead taking into consideration the shifting paradigm in auto-mobility. In this context, this article aims to provide a general perspective of the tendencies in the automotive sector.

  9. COMPOSITION CHANGES IN REFRIGERANT BLENDS FOR AUTOMOTIVE AIR CONDITIONING

    Science.gov (United States)

    Three refrigerant blends used to replace CFC-12 in automotive air conditioners were evaluated for composition changes due to typical servicing and leakage. When recommended service procedures were followed, changes in blend compositions were relatively small. Small changes in b...

  10. Firm and Product Heterogeneity in China's Automotive Exports

    Directory of Open Access Journals (Sweden)

    Jing Wang

    2015-12-01

    Full Text Available The main purpose of this paper is to provide an in-depth analysis of the anatomy of China's automotive exports, relying on the literature on firm and product heterogeneity. For this purpose, we use highly disaggregated HS 8-digit product-category level data collected by the Chinese Customs Office for 2000 and 2008, and we distinguish between foreign firms, domestic public firms, and domestic private firms. We also decompose automotive products into autos and auto parts and components (P/C. We then calculate both the extensive margins – number of products exported – and intensive margins – average value of exports per product – of China's automotive exports. We estimate gravity equations to assess the determinants of China's exports of autos and auto P/C. Overall, our analysis yields a number of new, interesting stylized facts about China's automotive exports by confirming the need for taking into account different types of heterogeneity in analyzing international trade.

  11. Binaural technology for e.g. rendering auditory virtual environments

    DEFF Research Database (Denmark)

    Hammershøi, Dorte

    2008-01-01

    , helped mediate the understanding that if the transfer functions could be mastered, then important dimensions of the auditory percept could also be controlled. He early understood the potential of using the HRTFs and numerical sound transmission analysis programs for rendering auditory virtual...... environments. Jens Blauert participated in many European cooperation projects exploring  this field (and others), among other the SCATIS project addressing the auditory-tactile dimensions in the absence of visual information....

  12. Haptic Rendering Techniques for Non-Physical, Command Decision Support

    Science.gov (United States)

    2004-04-01

    tactile and haptic rendering techniques. BACKGROUND Usually visualizing battlefield implies maps, computer screens filled with information and perhaps 3...Traditional 2-D Screens 3-D stereo glasses HMD CAVE Audio Haptics Level 1, 2 3 …..Fusion - Estimates INTEL SATELLITE RAW DATA Transforms...sensory modes of data presentation Haptics Tactile 8-14 Virtual Lexicon Haptic feedback The sensation of weight or resistance in a virtual world. (from

  13. Rendering Optical Effects Based on Spectra Representation in Complex Scenes

    OpenAIRE

    Dong, Weiming

    2006-01-01

    http://www.springerlink.com/; Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGB-based graphics platforms and software and very time consuming, even with the most efficient spectra representation based methods previously proposed. Our framework allows computing full spectra light object interactions only when it is needed, i.e. for the part of the scene that requires simulating special spectra sensitive phenomena. Ach...

  14. Anisotropic 3D texture synthesis with application to volume rendering

    DEFF Research Database (Denmark)

    Laursen, Lasse Farnung; Ersbøll, Bjarne Kjær; Bærentzen, Jakob Andreas

    2011-01-01

    We present a novel approach to improving volume rendering by using synthesized textures in combination with a custom transfer function. First, we use existing knowledge to synthesize anisotropic solid textures to fit our volumetric data. As input to the synthesis method, we acquire high quality....... This method is applied to a high quality visualization of a pig carcass, where samples of meat, bone, and fat have been used to produce the anisotropic 3D textures....

  15. Capturing, processing, and rendering real-world scenes

    Science.gov (United States)

    Nyland, Lars S.; Lastra, Anselmo A.; McAllister, David K.; Popescu, Voicu; McCue, Chris; Fuchs, Henry

    2000-12-01

    While photographs vividly capture a scene from a single viewpoint, it is our goal to capture a scene in such a way that a viewer can freely move to any viewpoint, just as he or she would in an actual scene. We have built a prototype system to quickly digitize a scene using a laser rangefinder and a high-resolution digital camera that accurately captures a panorama of high-resolution range and color information. With real-world scenes, we have provided data to fuel research in many area, including representation, registration, data fusion, polygonization, rendering, simplification, and reillumination. The real-world scene data can be used for many purposes, including immersive environments, immersive training, re-engineering and engineering verification, renovation, crime-scene and accident capture and reconstruction, archaeology and historic preservation, sports and entertainment, surveillance, remote tourism and remote sales. We will describe our acquisition system, the necessary processing to merge data from the multiple input devices and positions. We will also describe high quality rendering using the data we have collected. Issues about specific rendering accelerators and algorithms will also be presented. We will conclude by describing future uses and methods of collection for real- world scene data.

  16. High Performance GPU-Based Fourier Volume Rendering.

    Science.gov (United States)

    Abdellah, Marwan; Eldeib, Ayman; Sharawi, Amr

    2015-01-01

    Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its (N (2)log⁡N) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are (N (3)) computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like X-ray radiographs. Due to the rapid evolution of its underlying architecture, the graphics processing unit (GPU) became an attractive competent platform that can deliver giant computational raw power compared to the central processing unit (CPU) on a per-dollar-basis. The introduction of the compute unified device architecture (CUDA) technology enables embarrassingly-parallel algorithms to run efficiently on CUDA-capable GPU architectures. In this work, a high performance GPU-accelerated implementation of the FVR pipeline on CUDA-enabled GPUs is presented. This proposed implementation can achieve a speed-up of 117x compared to a single-threaded hybrid implementation that uses the CPU and GPU together by taking advantage of executing the rendering pipeline entirely on recent GPU architectures.

  17. High Performance GPU-Based Fourier Volume Rendering

    Directory of Open Access Journals (Sweden)

    Marwan Abdellah

    2015-01-01

    Full Text Available Fourier volume rendering (FVR is a significant visualization technique that has been used widely in digital radiography. As a result of its O(N2log⁡N time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are O(N3 computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like X-ray radiographs. Due to the rapid evolution of its underlying architecture, the graphics processing unit (GPU became an attractive competent platform that can deliver giant computational raw power compared to the central processing unit (CPU on a per-dollar-basis. The introduction of the compute unified device architecture (CUDA technology enables embarrassingly-parallel algorithms to run efficiently on CUDA-capable GPU architectures. In this work, a high performance GPU-accelerated implementation of the FVR pipeline on CUDA-enabled GPUs is presented. This proposed implementation can achieve a speed-up of 117x compared to a single-threaded hybrid implementation that uses the CPU and GPU together by taking advantage of executing the rendering pipeline entirely on recent GPU architectures.

  18. Partition of biocides between water and inorganic phases of renders with organic binder

    DEFF Research Database (Denmark)

    Urbanczyk, Michal M; Bollmann, Ulla E; Bester, Kai

    2016-01-01

    , the partition of biocides between water and inorganic phases of render with organic binder was investigated. The partition constants of carbendazim, diuron, iodocarb, isoproturon, cybutryn (irgarol), octylisothiazolinone, terbutryn, and tebuconazole towards minerals typically used in renders, e.g. barite...... with render-water distribution constants of two artificially made renders showed that the distribution constants can be estimated based on partition constants of compounds for individual components of the render....

  19. On a learning precedence graph concept for the automotive industry

    OpenAIRE

    Hanne Klindworth; Christian Otto; Armin Scholl

    2010-01-01

    Assembly line balancing problems (ALBP) consist in assigning the total workload for manufacturing a product to stations of an assembly line as typically applied in automotive industry. The distribution of the tasks to the stations is due to restrictions which can be expressed in a precedence graph. However, automotive manufacturers usually do not know complete precedence graphs describing the production processes of their models. Unfortunately, the known approaches for graph generation are no...

  20. Joining Technology of Dissimilar Materials for Automotive Components(Ⅱ)

    Institute of Scientific and Technical Information of China (English)

    Meung Ho Rhee; Jong Ho Song; Woo Young Chung; Young Myoung Kim

    2004-01-01

    Joining techniques of dissimilar materials for lightweight multi-material automotive body structure were discussed. The joining of 1 .4 mm thickness steel and 2 mm thickness of Al were performed by the new method that is hybrid laser welding system. After aluminum and steel were welded by laser hybrid welding process, the micro-structure investment and the micro-hardness test were carried out. Hybrid laser welding promises a bright future in joining technology of dissimilar materials for automotive components.

  1. Meeting the Embedded Design Needs of Automotive Applications

    CERN Document Server

    Lyons, Wayne

    2011-01-01

    The importance of embedded systems in driving innovation in automotive applications continues to grow. Understanding the specific needs of developers targeting this market is also helping to drive innovation in RISC core design. This paper describes how a RISC instruction set architecture has evolved to better meet those needs, and the key implementation features in two very different RISC cores are used to demonstrate the challenges of designing for real-time automotive systems.

  2. THE AUTOMOTIVE INDUSTRY IN A NEW TEHNOLOGICAL ERA

    OpenAIRE

    Simona Catalina ALBULESCU; Anca Alexandra PUCÃREA; Ovidiu DASCÃLU

    2014-01-01

    The business world is changing at an impressive speed: the global financial crisis, challenging markets, technology and talent crisis have a major impact on business. The last century can be associated with the triumph of the automobile industry. At the beginning of the 21st century the automotive industry has experienced one of the largest shifts in the automotive history. The new CO2 regulations on global level have determined the automotove industry to adopt new and original technologies f...

  3. The impact of alternate fuels on future candidate automotive engines

    Energy Technology Data Exchange (ETDEWEB)

    Rahnke, C.J.; Nichols, R.J.

    1982-06-01

    The thermal efficiency that could occur in the future for a variety of automotive engine candidates operating on conventional and alternate fuels is projected based on current automotive engine development trends and the special characteristics of the various alternate fuels. The multi-fuel engine candidates include mixture cycle and direct injection reciprocating engines, as well as adiabatic turbocompound engines and advanced gas turbine and Stirling engines. The alternate fuels considered are propane, methanol, ethanol, diesel and methane.

  4. COMPUTATIONAL FLUID DYNAMICS APPLIED TO THE STUDY OF INCLUSIONS FLOTATION IN STEELS FOR AUTOMOTIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    Ângelo Máximo Fernandes Marins

    2013-03-01

    Full Text Available The practice of inert gas bubbling in steel refining ladle aims the removal of non-metallic inclusions, in addition to thermal and compositional homogenization. Through physical and mathematical models of a secondary ladle refining, the effects of bubbling flow of inert gas and the number of porous plugs located at the bottom of the ladle are investigated. The velocity fields and flotation of non-metallic inclusions are analyzed by physical and mathematical modeling. The results are validated by analysis of images (PIV and the macroscopic model is compared by industrial results for inclusions analysis for steels used in the automotive sector

  5. 78 FR 48467 - Delphi Automotive Systems, LLC, Products and Service Solutions Division, Including On-Site Leased...

    Science.gov (United States)

    2013-08-08

    ... Employment and Training Administration Delphi Automotive Systems, LLC, Products and Service Solutions... workers of Delphi Automotive Systems, LLC, Product and Service Solutions Division, Original Equipment... of ] Delphi Automotive Systems, LLC, Product and Service Solutions Division, including on-site...

  6. Automotive Catalyst State Diagnosis Using Microwaves

    Directory of Open Access Journals (Sweden)

    Moos Ralf

    2015-01-01

    Full Text Available The state of catalysts plays a key role in automotive exhaust gas aftertreatment. The soot or ash loading of Diesel particulate filters, the oxygen loading degree in three-way catalysts, the amount of stored ammonia in SCR catalysts, or the NOx loading degree in NOx storage catalysts are important parameters that are today determined indirectly and in a model-based manner with gas sensors installed upstream and/or downstream of the catalysts. This contribution gives an overview on a novel approach to determine the catalyst state directly by a microwave-based technique. The method exploits the fact that the catalyst housing acts as a microwave cavity resonator. As “sensing” elements, one or two simple antennas are mounted inside the catalyst canning. The electrical properties of the catalyst device (ceramic honeycomb plus coating and storage material can be measured. Preferably, the resonance characteristics, e.g., the resonance frequencies, of selected cavity modes are observed. The information on the catalyst interior obtained in such a contactless manner is very well correlated with the catalyst state as will be demonstrated for different exhaust gas aftertreatment systems.

  7. Light source modeling for automotive lighting devices

    Science.gov (United States)

    Zerhau-Dreihoefer, Harald; Haack, Uwe; Weber, Thomas; Wendt, Dierk

    2002-08-01

    Automotive lighting devices generally have to meet high standards. For example to avoid discomfort glare for the oncoming traffic, luminous intensities of a low beam headlight must decrease by more than one order of magnitude within a fraction of a degree along the horizontal cutoff-line. At the same time, a comfortable homogeneous illumination of the road requires slowly varying luminous intensities below the cutoff line. All this has to be realized taking into account both, the legal requirements and the customer's stylistic specifications. In order to be able to simulate and optimize devices with a good optical performance different light source models are required. In the early stage of e.g. reflector development simple unstructured models allow a very fast development of the reflectors shape. On the other hand the final simulation of a complex headlamp or signal light requires a sophisticated model of the spectral luminance. In addition to theoretical models based on the light source's geometry, measured luminance data can also be used in the simulation and optimization process.

  8. Vibration reduction on automotive shafts using piezoceramics

    Science.gov (United States)

    Kunze, Holger; Riedel, Mathias; Schmidt, Knut; Bianchini, Emanuele

    2003-08-01

    This paper reports an experimental study on active vibration reduction for automotive shafts with the use of piezoelectric material. The work focuses on an axle of an Audi A2. The demand in the automobile sector for higher comfort in the vehicle is of a great importance alongside the requirements of lighter weight and low fuel consumption. These requirements are typically in conflict with each other. One solution is the use of intelligent materials instead of viscoelastic materials and proof mass absorbers. These solutions are quite heavy especially at low frequencies. Active vibration control and piezoelectric devices are advantageous in this application due to their low mass to performance ratio. Our research study explores the use of such piezoelectric devices for an axle. In conjunction with electronics it will reduce vibrations in the first natural bending mode of the axle. Laboratory tests simulated the condition present in the road. At first a stationary set up was used, then a simulated disturbance was input at the attachment points of the shaft. Finally, a test with rotating shaft was performed. Piezoelectric devices (custom QuickPacks from ACX, a Division of Cymer) were used as sensors and as actuators to properly control the axle during the different operating conditions. The power consumption of each actuator pair was less than 20W. The work described here details the test setup, the control strategy, the hardware implementation as well as the test results obtained.

  9. Advanced high strength steels for automotive industry

    Directory of Open Access Journals (Sweden)

    Galán, J.

    2012-04-01

    Full Text Available The car industry is facing pressure because of the growing demand for more fuel-efficient passenger cars. In order to limit energy consumption and air pollution the weight of the carbody has to be reduced. At the same time, high levels of safety have to be guaranteed. In this situation, the choice of material becomes a key decision in car design. As a response to the requirements of the automotive sector, high strength steels and advanced high strength steels have been developed by the steel industry. These modern steel grades offer an excellent balance of low cost, light weight and mechanical properties.

    La industria del automóvil se enfrenta a una creciente demanda de vehículos de pasajeros más eficientes. Con el fin de disminuir el consumo de energía y la contaminación ambiental, el peso del vehículo tiene que ser reducido, al mismo tiempo que se garantizan altos niveles de seguridad. Ante esta situación, la elección de material se convierte en una decisión crucial en el diseño del vehículo. Como respuesta a las necesidades del sector automovilístico, nuevos aceros avanzados y de alta resistencia, han sido desarrollados por la industria siderúrgica. Dichos tipos de acero ofrecen un excelente equilibrio de precio, peso y propiedades mecánicas.

  10. Remanufacturing in automotive industry: Challenges and limitations

    Directory of Open Access Journals (Sweden)

    Paulina Golinska

    2011-10-01

    Full Text Available Purpose: The aim of this paper is to provide the framework for management of reverse flow of materials in automotive industry. The emphasis is placed on the remanufacturing activities. Materials management in such conditions is a real challenge. The cause for this is parallel use of raw materials and reused materials. Such hybrid flows of materials are characterized by increased level of uncertainty connected with amount, quality and timing. Design/methodology/approach: This paper presents a comprehensive review of remanufacturing and traditional manufacturing. The stabilization of reverse flows is crucial for continuity of remanufacturing operations. The simulation model and results are discussed regarding stabilization of the reverse flows. Findings: Authors identify main problems that appear in the area of combining at the production system forward and reverse flows of materials. The agent-based technology is applied for configuration and stabilization of reverse network. Research limitations/implications: Paper is case – oriented. Practical implications: Both logistician and IT researchers might benefit from authors approach. Originality/value: Authors provide an interdisciplinary approach combining operations management, logistics and information technology.

  11. Flywheel Energy Storage for Automotive Applications

    Directory of Open Access Journals (Sweden)

    Magnus Hedlund

    2015-09-01

    Full Text Available A review of flywheel energy storage technology was made, with a special focus on the progress in automotive applications. We found that there are at least 26 university research groups and 27 companies contributing to flywheel technology development. Flywheels are seen to excel in high-power applications, placing them closer in functionality to supercapacitors than to batteries. Examples of flywheels optimized for vehicular applications were found with a specific power of 5.5 kW/kg and a specific energy of 3.5 Wh/kg. Another flywheel system had 3.15 kW/kg and 6.4 Wh/kg, which can be compared to a state-of-the-art supercapacitor vehicular system with 1.7 kW/kg and 2.3 Wh/kg, respectively. Flywheel energy storage is reaching maturity, with 500 flywheel power buffer systems being deployed for London buses (resulting in fuel savings of over 20%, 400 flywheels in operation for grid frequency regulation and many hundreds more installed for uninterruptible power supply (UPS applications. The industry estimates the mass-production cost of a specific consumer-car flywheel system to be 2000 USD. For regular cars, this system has been shown to save 35% fuel in the U.S. Federal Test Procedure (FTP drive cycle.

  12. Measuring soot particles from automotive exhaust emissions

    Science.gov (United States)

    Andres, Hanspeter; Lüönd, Felix; Schlatter, Jürg; Auderset, Kevin; Jordan-Gerkens, Anke; Nowak, Andreas; Ebert, Volker; Buhr, Egbert; Klein, Tobias; Tuch, Thomas; Wiedensohler, Alfred; Mamakos, Athanasios; Riccobono, Francesco; Discher, Kai; Högström, Richard; Yli-Ojanperä, Jaakko; Quincey, Paul

    2014-08-01

    The European Metrology Research Programme participating countries and the European Union jointly fund a three year project to address the need of the automotive industry for a metrological sound base for exhaust measurements. The collaborative work on particle emissions involves five European National Metrology Institutes, the Tampere University of Technology, the Joint Research Centre for Energy and Transport and the Leibniz Institute for Tropospheric Research. On one hand, a particle number and size standard for soot particles is aimed for. Eventually this will allow the partners to provide accurate and comparable calibrations of measurement instruments for the type approval of Euro 5b and Euro 6 vehicles. Calibration aerosols of combustion particles, silver and graphite proof partially suitable. Yet, a consensus choice together with instrument manufactures is pending as the aerosol choice considerably affects the number concentration measurement. Furthermore, the consortium issued consistent requirements for novel measuring instruments foreseen to replace today's opacimeters in regulatory periodic emission controls of soot and compared them with European legislative requirements. Four partners are conducting a metrological validation of prototype measurement instruments. The novel instruments base on light scattering, electrical, ionisation chamber and diffusion charging sensors and will be tested at low and high particle concentrations. Results shall allow manufacturers to further improve their instruments to comply with legal requirements.

  13. Measuring soot particles from automotive exhaust emissions

    Directory of Open Access Journals (Sweden)

    Andres Hanspeter

    2014-01-01

    Full Text Available The European Metrology Research Programme participating countries and the European Union jointly fund a three year project to address the need of the automotive industry for a metrological sound base for exhaust measurements. The collaborative work on particle emissions involves five European National Metrology Institutes, the Tampere University of Technology, the Joint Research Centre for Energy and Transport and the Leibniz Institute for Tropospheric Research. On one hand, a particle number and size standard for soot particles is aimed for. Eventually this will allow the partners to provide accurate and comparable calibrations of measurement instruments for the type approval of Euro 5b and Euro 6 vehicles. Calibration aerosols of combustion particles, silver and graphite proof partially suitable. Yet, a consensus choice together with instrument manufactures is pending as the aerosol choice considerably affects the number concentration measurement. Furthermore, the consortium issued consistent requirements for novel measuring instruments foreseen to replace today’s opacimeters in regulatory periodic emission controls of soot and compared them with European legislative requirements. Four partners are conducting a metrological validation of prototype measurement instruments. The novel instruments base on light scattering, electrical, ionisation chamber and diffusion charging sensors and will be tested at low and high particle concentrations. Results shall allow manufacturers to further improve their instruments to comply with legal requirements.

  14. Future automotive materials: Evolution or revolution

    Science.gov (United States)

    Beardmore, P.

    1990-01-01

    An exciting era is evolving in the application of new materials technologies to automotive applications. The desire on the part of the automobile industry to completely satisfy the customers while concurrently meeting increasing demands and regulations for stringent emission control and fuel efficiency is opening a plethora of opportunities for new materials. In many cases, materials solutions are the only mechanisms for resolving some of the upcoming issues. The materials scientist and engineer will therefore have a primary role to play and will assume a position of significance hithertofore unseen in the automobile industry. The nature of the industry dictates that changes are primarily evolutionary with respect to chronology but nevertheless some of the future material changes will be revolutionary in nature. This presentation will treat three primary systems of the vehicle separately, based on the different materials approaches which will be adopted. These areas are: (1) skin panels, (2) structures, and (3) powertrains. The competition between a variety of new materials in these 3 systems will be discussed in detail with the various tradeoffs being outlined. Amongst the more prominent of the new breed of materials will be new steel technologies, structural plastics (FRP), aluminum alloys (conventional and rapidly solidified), titanium alloys, metal matrix composites and smart materials (electrorheological fluids, etc.). The pace of development and application is accelerating rapidly and the impetus is likely to increase.

  15. A survey on hair modeling: styling, simulation, and rendering.

    Science.gov (United States)

    Ward, Kelly; Bertails, Florence; Kim, Tae-Yong; Marschner, Stephen R; Cani, Marie-Paule; Lin, Ming C

    2007-01-01

    Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in all these areas, a broad diversity of approaches are used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling.

  16. Interactive View-Dependent Rendering of Large Isosurfaces

    Energy Technology Data Exchange (ETDEWEB)

    Gregorski, B; Duchaineau, M; Lindstrom, P; Pascucci, V; Joy, K I

    2002-11-19

    We present an algorithm for interactively extracting and rendering isosurfaces of large volume datasets in a view-dependent fashion. A recursive tetrahedral mesh refinement scheme, based on longest edge bisection, is used to hierarchically decompose the data into a multiresolution structure. This data structure allows fast extraction of arbitrary isosurfaces to within user specified view-dependent error bounds. A data layout scheme based on hierarchical space filling curves provides access to the data in a cache coherent manner that follows the data access pattern indicated by the mesh refinement.

  17. Software System for Vocal Rendering of Printed Documents

    Directory of Open Access Journals (Sweden)

    Marian DARDALA

    2008-01-01

    Full Text Available The objective of this paper is to present a software system architecture developed to render the printed documents in a vocal form. On the other hand, in the paper are described the software solutions that exist as software components and are necessary for documents processing as well as for multimedia device controlling used by the system. The usefulness of this system is for people with visual disabilities that can access the contents of documents without that they be printed in Braille system or to exist in an audio form.

  18. Partitioning of biocides between water and inorganic phases of render

    DEFF Research Database (Denmark)

    Urbanczyk, Michal; Bollmann, Ulla E.; Bester, Kai

    The use of biocides as additives for building materials has gained importance in recent years. These biocides are, e.g., applied to renders and paints to prevent them from microbial spoilage. However, these biocides can leach out into the environment. In order to better understand this leaching...... compared. The partitioning constants for calcium carbonate varied between 0.1 (isoproturon) and 1.1 (iodocarb) and 84.6 (dichlorooctylisothiazolinone), respectively. The results for barite, kaolinite and mica were in a similar range and usually the compounds with high partitioning constants for one mineral...

  19. Practical rendering and computation with Direct3D 11

    CERN Document Server

    Zink, Jason; Hoxley, Jack

    2011-01-01

    Practical Rendering and Computation with Direct3D 11 packs in documentation and in-depth coverage of basic and high-level concepts related to using Direct 3D 11 and is a top pick for any serious programming collection. … perfect for a wide range of users. Any interested in computation and multicore models will find this packed with examples and technical applications.-Midwest Book Review, October 2011The authors have generously provided us with an optimal blend of concepts and philosophy, illustrative figures to clarify the more difficult points, and source code fragments to make the ideas con

  20. Imaging systems and applications.

    Science.gov (United States)

    Catrysse, Peter B; Imai, Francisco H; Linne von Berg, Dale C; Sheridan, John T

    2013-03-01

    Imaging systems have numerous applications in industrial, military, consumer, and medical settings. Assembling a complete imaging system requires the integration of optics, sensing, image processing, and display rendering. This issue features original research ranging from fundamental theories to novel imaging modalities and provides a systems perspective to imaging.

  1. Deployment of ERP Systems at Automotive Industries, Security Inspection (Case Study: IRAN KHODRO Automotive Company)

    Science.gov (United States)

    Ali, Hatamirad; Hasan, Mehrjerdi

    Automotive industry and car production process is one of the most complex and large-scale production processes. Today, information technology (IT) and ERP systems incorporates a large portion of production processes. Without any integrated systems such as ERP, the production and supply chain processes will be tangled. The ERP systems, that are last generation of MRP systems, make produce and sale processes of these industries easier and this is the major factor of development of these industries anyhow. Today many of large-scale companies are developing and deploying the ERP systems. The ERP systems facilitate many of organization processes and make organization to increase efficiency. The security is a very important part of the ERP strategy at the organization, Security at the ERP systems, because of integrity and extensive, is more important of local and legacy systems. Disregarding of this point can play a giant role at success or failure of this kind of systems. The IRANKHODRO is the biggest automotive factory in the Middle East with an annual production over 600.000 cars. This paper presents ERP security deployment experience at the "IRANKHODRO Company". Recently, by launching ERP systems, it moved a big step toward more developments.

  2. Volume rendering versus maximum intensity projection in CT angiography: what works best, when, and why.

    Science.gov (United States)

    Fishman, Elliot K; Ney, Derek R; Heath, David G; Corl, Frank M; Horton, Karen M; Johnson, Pamela T

    2006-01-01

    The introduction and widespread availability of 16-section multi-detector row computed tomographic (CT) technology and, more recently, 64-section scanners, has greatly advanced the role of CT angiography in clinical practice. CT angiography has become a key component of state-of-the-art imaging, with applications ranging from oncology (eg, staging of pancreatic or renal cancer) to classic vascular imaging (eg, evaluation of aortic aneurysms and renal artery stenoses) as well as newer techniques such as coronary artery imaging and peripheral runoff studies. With an average of 400-1000 images in each volume data set, three-dimensional postprocessing is crucial to volume visualization. Radiologists now have workstations that provide capabilities for evaluation of these data sets by using a range of software programs and processing tools. Although different systems have unique capabilities and functionality, all provide the options of volume rendering and maximum intensity projection for image display and analysis. These two postprocessing techniques have different advantages and disadvantages when used in clinical practice, and it is important that radiologists understand when and how each technique should be used. Copyright RSNA, 2006.

  3. Hardware Implementation of an Automatic Rendering Tone Mapping Algorithm for a Wide Dynamic Range Display

    Directory of Open Access Journals (Sweden)

    Orly Yadid-Pecht

    2013-10-01

    Full Text Available Tone mapping algorithms are used to adapt captured wide dynamic range (WDR scenes to the limited dynamic range of available display devices. Although there are several tone mapping algorithms available, most of them require manual tuning of their rendering parameters. In addition, the high complexities of some of these algorithms make it difficult to implement efficient real-time hardware systems. In this work, a real-time hardware implementation of an exponent-based tone mapping algorithm is presented. The algorithm performs a mixture of both global and local compression on colored WDR images. An automatic parameter selector has been proposed for the tone mapping algorithm in order to achieve good tone-mapped images without manual reconfiguration of the algorithm for each WDR image. Both algorithms are described in Verilog and synthesized for a field programmable gate array (FPGA. The hardware architecture employs a combination of parallelism and system pipelining, so as to achieve a high performance in power consumption, hardware resources usage and processing speed. Results show that the hardware architecture produces images of good visual quality that can be compared to software-based tone mapping algorithms. High peak signal-to-noise ratio (PSNR and structural similarity (SSIM scores were obtained when the results were compared with output images obtained from software simulations using MATLAB.

  4. Sparse PDF Volumes for Consistent Multi-Resolution Volume Rendering

    KAUST Repository

    Sicat, Ronell Barrera

    2014-12-31

    This paper presents a new multi-resolution volume representation called sparse pdf volumes, which enables consistent multi-resolution volume rendering based on probability density functions (pdfs) of voxel neighborhoods. These pdfs are defined in the 4D domain jointly comprising the 3D volume and its 1D intensity range. Crucially, the computation of sparse pdf volumes exploits data coherence in 4D, resulting in a sparse representation with surprisingly low storage requirements. At run time, we dynamically apply transfer functions to the pdfs using simple and fast convolutions. Whereas standard low-pass filtering and down-sampling incur visible differences between resolution levels, the use of pdfs facilitates consistent results independent of the resolution level used. We describe the efficient out-of-core computation of large-scale sparse pdf volumes, using a novel iterative simplification procedure of a mixture of 4D Gaussians. Finally, our data structure is optimized to facilitate interactive multi-resolution volume rendering on GPUs.

  5. Sparse PDF Volumes for Consistent Multi-Resolution Volume Rendering.

    Science.gov (United States)

    Sicat, Ronell; Krüger, Jens; Möller, Torsten; Hadwiger, Markus

    2014-12-01

    This paper presents a new multi-resolution volume representation called sparse pdf volumes, which enables consistent multi-resolution volume rendering based on probability density functions (pdfs) of voxel neighborhoods. These pdfs are defined in the 4D domain jointly comprising the 3D volume and its 1D intensity range. Crucially, the computation of sparse pdf volumes exploits data coherence in 4D, resulting in a sparse representation with surprisingly low storage requirements. At run time, we dynamically apply transfer functions to the pdfs using simple and fast convolutions. Whereas standard low-pass filtering and down-sampling incur visible differences between resolution levels, the use of pdfs facilitates consistent results independent of the resolution level used. We describe the efficient out-of-core computation of large-scale sparse pdf volumes, using a novel iterative simplification procedure of a mixture of 4D Gaussians. Finally, our data structure is optimized to facilitate interactive multi-resolution volume rendering on GPUs.

  6. Protein and mineral characterisation of rendered meat and bone meal.

    Science.gov (United States)

    Buckley, M; Penkman, K E H; Wess, T J; Reaney, S; Collins, M J

    2012-10-01

    We report the characterisation of meat and bone meal (MBM) standards (Set B-EFPRA) derived from cattle, sheep, pig and chicken, each rendered at four different temperatures (133, 137, 141 and 145 °C). The standards, prepared for an EU programme STRATFEED (to develop new methodologies for the detection and quantification of illegal addition of mammalian tissues in feeding stuffs), have been widely circulated and used to assess a range of methods for identification of the species composition of MBM. The overall state of mineral alteration and protein preservation as a function of temperature was monitored using small angle X-ray diffraction (SAXS), amino acid composition and racemization analyses. Progressive increases in protein damage and mineral alteration in chicken and cattle standards was observed. In the case of sheep and pig, there was greater damage to the proteins and alteration of the minerals at the lowest treatment temperature (133 °C), suggesting that the thermal treatments must have been compromised in some way. This problem has probably impacted upon the numerous studies which tested methods against these heat treatments. We use protein mass spectrometric methods to explore if thermostable proteins could be used to identify rendered MBM. In more thermally altered samples, so-called 'thermostable' proteins such as osteocalcin which has been proposed as a ideal target to speciate MBM were no longer detectable, but the structural protein type I collagen could be used to differentiate all four species, even in the most thermally altered samples.

  7. Developing e-learning solutions in the automotive industry

    Directory of Open Access Journals (Sweden)

    Razvan Virgil Bogdan

    2016-07-01

    Full Text Available In the rapid developing market of automotive industry, cutting-edge technologies are being introduced. One such example is the AUTOSAR standard. Companies are investing a large amount of finances for the training of their employees into the intricacies of such technologies. In order to face such an increase of the training costs, automotive corporation have started lately switching their approach to e-Learning systems. This paper presents an e-Learning approach developed in the automotive industry in order to address the demands of teaching AUTOSAR standard. The developed e-Learning project is called Academy. In order to develop the e-Learning solution we focused on the Software Development part of automotive industry. Therefore we had to gather the ideas from different trainers, come with a common approach and use specific techniques so that the trainee should get a real feeling of the material. It is presented the design, implementation and evaluation of this e-Learning solution, but more than that faced issues and learned lessons. Developing this solution has offered different insights into how to approach such a task which are useful for the further expansion of the project, but also for future researchers who might encounter such a challenge of developing e-Learning solutions for the automotive industry. These are all grouped in a set of guidelines related to following a model of implementation, getting track of participants, user interaction with the AUTOSAR standard, test and production development and so on.

  8. Automotive Mg Research and Development in North America

    Energy Technology Data Exchange (ETDEWEB)

    Carpenter, Joseph A. [U.S. Department of Energy; Jackman, Jennifer [CANMET - Materials Technology Laboratory, Natural Resources of Canada; Li, Naiyi [Ford Motor Company; Osborne, Richard J. [General Motors Corporation; Powell, Bob R. [General Motors Corporation; Sklad, Philip S [ORNL

    2006-01-01

    Expanding world economic prosperity and probable peaking of conventional petroleum production in the coming decades require efforts to increase the efficiency of, and the development of alternatives to, petroleum-based fuels used in automotive transportation. North America has been aggressively pursuing both approaches for over ten years. Mainly as a result of lower prices due to global sourcing, magnesium has recently emerged as a serious candidate for lightweighting, and thus increasing the fuel efficiency of, automotive transportation. Automotive vehicles produced in North America currently use more Mg than vehicles produced elsewhere in the world, but the amounts per vehicle are very small in comparison to other materials such as steel, aluminum and plastics. The reasons, besides price, are primarily a less-developed state of technology for Mg in automotive transportation applications and lack of familiarity by the vehicle manufacturers with the material. This paper reviews some publicly-known, recent, present and future North American research and development activities in Mg for automotive applications.

  9. Numerical and Experimental Applications of TWIP Steel in Automotive Parts

    Science.gov (United States)

    Lee, J. W.; Lim, J. H.; Choi, J. B.; Oh, P. Y.

    2011-08-01

    Modern automotive design has been faced with the weight reduction problem to meet the CO2 emissions standard while achieving high safety and compact design. Such being the case, most car makers want to use the ultra high strength steels (UHSS). But there are several problems when such steels are used, due to presumed lack of formability. Since the disadvantage such as above, it has been suggested that UHSS need special forming methods or it should be used only limited process like simple bending, by many automotive research institutes. To overcome these shortcomings, Twinning Induced Plasticity (TWIP) steel for improved strength and formability has been developed by steel making company, including POSCO, Korea. Because of its characteristics, it is expected to be widely used in automotive parts. This paper aims at finding out several ways how to make effective use of TWIP steel in automotive parts. Especially, comprising about from 15 to 18% manganese and from 1.5 to 2% aluminum which was developed by POSCO for application of the automotive parts will be considered.

  10. Overview of Automotive Core Tools: Applications and Benefits

    Science.gov (United States)

    Doshi, Jigar A.; Desai, Darshak

    2017-08-01

    Continuous improvement of product and process quality is always challenging and creative task in today's era of globalization. Various quality tools are available and used for the same. Some of them are successful and few of them are not. Considering the complexity in the continuous quality improvement (CQI) process various new techniques are being introduced by the industries, as well as proposed by researchers and academia. Lean Manufacturing, Six Sigma, Lean Six Sigma is some of the techniques. In recent years, there are new tools being opted by the industry, especially automotive, called as Automotive Core Tools (ACT). The intention of this paper is to review the applications and benefits along with existing research on Automotive Core Tools with special emphasis on continuous quality improvement. The methodology uses an extensive review of literature through reputed publications—journals, conference proceedings, research thesis, etc. This paper provides an overview of ACT, its enablers, and exertions, how it evolved into sophisticated methodologies and benefits used in organisations. It should be of value to practitioners of Automotive Core Tools and to academics who are interested in how CQI can be achieved using ACT. It needs to be stressed here that this paper is not intended to scorn Automotive Core Tools, rather, its purpose is limited only to provide a balance on the prevailing positive views toward ACT.

  11. Evolution of the Automotive Body Coating Process—A Review

    Directory of Open Access Journals (Sweden)

    Nelson K. Akafuah

    2016-06-01

    Full Text Available Automotive coatings and the processes used to coat automobile surfaces exemplify the avant-garde of technologies that are capable of producing durable surfaces, exceeding customers’ expectations of appearance, maximizing efficiency, and meeting environmental regulations. These accomplishments are rooted in 100 years of experience, trial-and-error approaches, technique and technology advancements, and theoretical assessments. Because of advancements directed at understanding the how, why, when, and where of automobile coatings, the progress in controlling droplets and their deposition attributes, and the development of new technologies and paint chemistries, a comprehensive and up-to-date review of automobile coatings and coating technologies was considered to be of value to industrial practitioners and researchers. Overall, the critical performance factors driving the development and use of advanced automotive coatings and coating technologies are (a aesthetic characteristics; (b corrosion protection; (c mass production; (d cost and environmental requirements; and (e appearance and durability. Although the relative importance of each of these factors is debatable, the perfection of any one at the expense of another would be unacceptable. Hence, new developments in automotive coatings are described and discussed in the following review, and then related to improvements in production technologies and paints. Modern automotive coating procedures are also discussed in detail. Finally, an extrapolation into the future of automotive coating is offered with a view of the developments and technologies needed for an increasingly efficient and more sustainable coatings industry.

  12. Overview of Automotive Core Tools: Applications and Benefits

    Science.gov (United States)

    Doshi, Jigar A.; Desai, Darshak

    2016-06-01

    Continuous improvement of product and process quality is always challenging and creative task in today's era of globalization. Various quality tools are available and used for the same. Some of them are successful and few of them are not. Considering the complexity in the continuous quality improvement (CQI) process various new techniques are being introduced by the industries, as well as proposed by researchers and academia. Lean Manufacturing, Six Sigma, Lean Six Sigma is some of the techniques. In recent years, there are new tools being opted by the industry, especially automotive, called as Automotive Core Tools (ACT). The intention of this paper is to review the applications and benefits along with existing research on Automotive Core Tools with special emphasis on continuous quality improvement. The methodology uses an extensive review of literature through reputed publications—journals, conference proceedings, research thesis, etc. This paper provides an overview of ACT, its enablers, and exertions, how it evolved into sophisticated methodologies and benefits used in organisations. It should be of value to practitioners of Automotive Core Tools and to academics who are interested in how CQI can be achieved using ACT. It needs to be stressed here that this paper is not intended to scorn Automotive Core Tools, rather, its purpose is limited only to provide a balance on the prevailing positive views toward ACT.

  13. Change management methodologies trained for automotive infotainment projects

    Science.gov (United States)

    Prostean, G.; Volker, S.; Hutanu, A.

    2017-01-01

    An Automotive Electronic Control Units (ECU) development project embedded within a car Environment is constantly under attack of a continuous flow of modifications of specifications throughout the life cycle. Root causes for those modifications are for instance simply software or hardware implementation errors or requirement changes to satisfy the forthcoming demands of the market to ensure the later commercial success. It is unavoidable that from the very beginning until the end of the project “requirement changes” will “expose” the agreed objectives defined by contract specifications, which are product features, budget, schedule and quality. The key discussions will focus upon an automotive radio-navigation (infotainment) unit, which challenges aftermarket devises such as smart phones. This competition stresses especially current used automotive development processes, which are fit into a 4 Year car development (introduction) cycle against a one-year update cycle of a smart phone. The research will focus the investigation of possible impacts of changes during all phases of the project: the Concept-Validation, Development and Debugging-Phase. Building a thorough understanding of prospective threats is of paramount importance in order to establish the adequate project management process to handle requirement changes. Personal automotive development experiences and Literature review of change- and configuration management software development methodologies led the authors to new conceptual models, which integrates into the structure of traditional development models used in automotive projects, more concretely of radio-navigation projects.

  14. Advanced Automotive Technologies annual report to Congress, fiscal year 1996

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1998-03-01

    This annual report serves to inform the United States Congress on the progress for fiscal year 1996 of programs under the Department of Energy`s Office of Advanced Automotive Technologies (OAAT). This document complies with the legislative requirement to report on the implementation of Title III of the Automotive Propulsion Research and Development Act of 1978. Also reported are related activities performed under subsequent relevant legislation without specific reporting requirements. Furthermore, this report serves as a vital means of communication from the Department to all public and private sector participants. Specific requirements that are addressed in this report are: Discussion of how each research and development contract, grant, or project funded under the authority of this Act satisfies the requirements of each subsection; Current comprehensive program definition for implementing Title III; Evaluation of the state of automotive propulsion system research and development in the United States; Number and amount of contracts and grants awarded under Title III; Analysis of the progress made in developing advanced automotive propulsion system technology; and Suggestions for improvements in automotive propulsion system research and development, including recommendations for legislation.

  15. Toward the light field display: autostereoscopic rendering via a cluster of projectors.

    Science.gov (United States)

    Yang, Ruigang; Huang, Xinyu; Li, Sifang; Jaynes, Christopher

    2008-01-01

    Ultimately, a display device should be capable of reproducing the visual effects observed in reality. In this paper we introduce an autostereoscopic display that uses a scalable array of digital light projectors and a projection screen augmented with microlenses to simulate a light field for a given three-dimensional scene. Physical objects emit or reflect light in all directions to create a light field that can be approximated by the light field display. The display can simultaneously provide many viewers from different viewpoints a stereoscopic effect without head tracking or special viewing glasses. This work focuses on two important technical problems related to the light field display; calibration and rendering. We present a solution to automatically calibrate the light field display using a camera and introduce two efficient algorithms to render the special multi-view images by exploiting their spatial coherence. The effectiveness of our approach is demonstrated with a four-projector prototype that can display dynamic imagery with full parallax.

  16. 77 FR 13350 - Certain Automotive GPS Navigation Systems, Components Thereof, and Products Containing Same...

    Science.gov (United States)

    2012-03-06

    ... From the Federal Register Online via the Government Publishing Office INTERNATIONAL TRADE COMMISSION Certain Automotive GPS Navigation Systems, Components Thereof, and Products Containing Same... importation of certain automotive GPS navigation systems, components thereof, and products containing the...

  17. Investigation of metallurgical coatings for automotive applications

    Science.gov (United States)

    Su, Jun Feng

    Metallurgical coatings have been widely used in the automotive industry from component machining, engine daily running to body decoration due to their high hardness, wear resistance, corrosion resistance and low friction coefficient. With high demands in energy saving, weight reduction and limiting environmental impact, the use of new materials such as light Aluminum/magnesium alloys with high strength-weight ratio for engine block and advanced high-strength steel (AHSS) with better performance in crash energy management for die stamping, are increasing. However, challenges are emerging when these new materials are applied such as the wear of the relative soft light alloys and machining tools for hard AHSS. The protective metallurgical coatings are the best option to profit from these new materials' advantages without altering largely in mass production equipments, machinery, tools and human labor. In this dissertation, a plasma electrolytic oxidation (PEO) coating processing on aluminum alloys was introduced in engine cylinder bores to resist wear and corrosion. The tribological behavior of the PEO coatings under boundary and starve lubrication conditions was studied experimentally and numerically for the first time. Experimental results of the PEO coating demonstrated prominent wear resistance and low friction, taking into account the extreme working conditions. The numerical elastohydrodynamic lubrication (EHL) and asperity contact based tribological study also showed a promising approach on designing low friction and high wear resistant PEO coatings. Other than the fabrication of the new coatings, a novel coating evaluation methodology, namely, inclined impact sliding tester was presented in the second part of this dissertation. This methodology has been developed and applied in testing and analyzing physical vapor deposition (PVD)/ chemical vapor deposition (CVD)/PEO coatings. Failure mechanisms of these common metallurgical hard coatings were systematically

  18. Materials Challenges for Automotive PEM Fuel Cells

    Science.gov (United States)

    Gasteiger, Hubert

    2004-03-01

    Over the past few years, significant R efforts aimed at meeting the challenging cost and performance targets required for the use of Polymer Electrolyte Membrane (PEM) fuel cells in automotive applications. Besides engineering advances in bipolar plate materials and design, the optimization of membrane-electrode assemblies (MEAs) was an important enabler in reducing the cost and performance gaps towards commercial viability for the automotive market. On the one hand, platinum loadings were reduced from several mgPt/cm2MEA [1] to values of 0.5-0.6 mgPt/cm2MEA in current applications and loadings as low as 0.25 mgPt/cm2MEA have been demonstrated on the research level [2]. On the other hand, implementation of thin membranes (20-30 micrometer) [3, 4] as well as improvements in diffusion medium materials, essentially doubled the achievable power density of MEAs to ca. 0.9 W/cm2MEA (at 0.65 V) [5], thereby not only reducing the size of a PEMFC fuel cell system, but also reducing its overall materials cost (controlled to a large extent by membrane and Pt-catalyst cost). While this demonstrated a clear path towards automotive applications, a renewed focus of R efforts is now required to develop materials and fundamental materials understanding to assure long-term durability of PEM fuel cells. This presentation therefore will discuss the state-of-the-art knowledge of catalyst, catalyst-support, and membrane degradation mechanisms. In the area of Pt-catalysts, experience with phosphoric acid fuel cells (PAFCs) has shown that platinum sintering leads to long-term performance losses [6]. While this is less critical at the lower PEMFC operating temperatures (200C), very little is known about the dependence of Pt-sintering on temperature, cell voltage, and catalyst type (i.e., Pt versus Pt-alloys) and will be discussed here. Similarly, carbon-support corrosion can contribute significantly to voltage degradation in PAFCs [7], and even in the PEMFC environment more corrosion

  19. Excellent color rendering indexes of multi-package white LEDs.

    Science.gov (United States)

    Oh, Ji Hye; Yang, Su Ji; Sung, Yeon-Goog; Do, Y R

    2012-08-27

    This study introduces multi-package white light-emitting diodes (LEDs) system with the ability to realize high luminous efficacy and an excellent color rendering index (CRI, R a) using the R B,M A B,M G B,M C B (R B,M A B,M G B,M denoted as a long-pass dichroic filter (LPDF)-capped, monochromatic red, amber and green phosphor converted-LED (pc-LED) pumped by a blue LED chip, and C B denoted as a cyan and blue mixed pc-LED pumped by a blue LED) system. The luminous efficacy and color rendering index (CRI) of multi-package white LED systems are compared while changing the concentration of the cyan phosphor used in the paste of a cyan-blue LED package and the driving current of individual LEDs in multi-package white LEDs at correlated color temperatures (CCTs) ranging from 6,500 K (cold white) to 2,700 K (warm white) using a set of eight CCTs as specified by the American National Standards Institute (ANSI) standard number C78.377-2008. A R B,M A B,M G B,M C B white LED system provides high luminous efficacy (≥ 96 lm/W) and a color rendering index (≥ 91) encompassing the complete CCT range. We also compare the optical properties of the R B,M A B,M G B,M C B system with those of the R B,M A B,M G B,M B and RAGB (red, amber, green, and blue semiconductor-type narrow-spectrum-band LEDs) systems. It can be expected that the cyan color added to a blue LED in multi-package white LEDs based on LPDF-capped, phosphor-converted monochromatic LEDs will meet the needs of the high-quality, highly efficient, full-color white LED lighting market in the near future.

  20. Low-Density Steels: Complex Metallurgy for Automotive Applications

    Science.gov (United States)

    Zuazo, I.; Hallstedt, B.; Lindahl, B.; Selleby, M.; Soler, M.; Etienne, A.; Perlade, A.; Hasenpouth, D.; Massardier-Jourdan, V.; Cazottes, S.; Kleber, X.

    2014-09-01

    The current aim in the development of third-generation steels for lightweighting automotive applications is to increase strength keeping at least the same formability as current steel concepts. In this philosophy, an optimal concept would be one that brings, in addition, a lower density. For this purpose, low-density steels have been designed with important aluminum additions obtaining density reductions of 8-10% or higher in comparison with low-carbon steels. At the levels required for lightweighting, aluminum introduces complex phenomena in steels. Here, some of the effects of aluminum in phase stability, CALPHAD-type modeling, and microstructure development are described, the latter in relation with mechanical properties. Finally, the potential of two families of lightweight steels for automotive applications is assessed by comparison with a steel currently present in automotive structures.

  1. Hybrid Modeling and Simulation of Automotive Supply Chain Network

    Directory of Open Access Journals (Sweden)

    Wen Wang

    2013-07-01

    Full Text Available According to the operation of automotive supply chain and the features of various simulation methods, we create and simulate a automotive supply chain network model with the core enterprise of two vehicle manufacturers, consisting of several parts suppliers, vehicle distributors and logistics service providers. On this basis of a conceptual model including the establishment of enterprise layer, business layer and operation layer, we establish a detailed model of the network system according to the network structure of automotive supply chain, the operation process and the internal business process of core enterprises; then we use System Dynamics (SD, Discrete Event Simulation (DES and Agent Based Modeling (ABM to describe the operating state of each node in the network model. We execute and analyze the simulation model of the whole network system described by Anylogic, using the results of the distributors’ inventory, inventory cost and customer’s satisfaction to prove the effectiveness of the model.

  2. Social media for knowledge sharing in automotive repair

    CERN Document Server

    Finkbeiner, Patric

    2017-01-01

    This book explores, describes and explains the predictors essential for the acceptance of social media as a digital platform to share professional knowledge in the field of automotive repair in Germany. It reports a rigorous literature review covering key elements of social media, knowledge management and technology acceptance studies. The book assumes a pragmatist approach and applies mixed methods in an exploratory sequential design, combining qualitative and quantitative methods to ensure robust collection and analysis of the collected data. Based on a survey on German automotive repair shops, the author provides a framework, for various stakeholders, to comprehend the motivations for knowledge sharing for automotive repair professionals in Germany. This book not only adds to the existing academic body of knowledge but also provides implications for industry and legislation on a European scale. .

  3. Offshoring trends in the manufacturing process within the automotive industry

    DEFF Research Database (Denmark)

    Simplay, S.; Hansen, Zaza Nadja Lee

    2014-01-01

    This paper investigates offshoring trends in the automotive industry. The research approach consisted of combining empirical findings from case companies with latest research from the field. Empirical data was collected through case studies from 15 automotive organisations based in Europe...... consisting of original equipment manufacturers and engineering service providers. The findings indicated some offshoring trends in the automotive industry. Offshoring in this industry is moving from a manufacturing focus to incorporate large parts of the process, including high-level product development...... engineering activities. This development has created several challenges. These challenges arose as organisations are not considering how offshoring activities could be integrated with an increasingly global supply chain for the manufacturing of the final product. The paper contributes to manufacturing theory...

  4. State of the art: benchmarking microprocessors for embedded automotive applications

    Directory of Open Access Journals (Sweden)

    Adnan Shaout

    2016-09-01

    Full Text Available Benchmarking microprocessors provides a way for consumers to evaluate the performance of the processors. This is done by using either synthetic or real world applications. There are a number of benchmarks that exist today to assist consumers in evaluating the vast number of microprocessors that are available in the market. In this paper an investigation of the various benchmarks available for evaluating microprocessors for embedded automotive applications will be performed. We will provide an overview of the following benchmarks: Whetstone, Dhrystone, Linpack, standard performance evaluation corporation (SPEC CPU2006, embedded microprocessor benchmark consortium (EEMBC AutoBench and MiBench. A comparison of existing benchmarks will be given based on relevant characteristics of automotive applications which will give the proper recommendation when benchmarking processors for automotive applications.

  5. Digitalization of automotive industry – scenarios for future manufacturing

    Directory of Open Access Journals (Sweden)

    Peters Steven

    2016-01-01

    Full Text Available Among the current challenges to the global automotive industry are changes in global markets leading to product variety, regulation leading to pressure for new technologies in body and powertrain, and competition by new players such as huge information and communication technology companies. Automotive original equipment manufacturers (OEMs deal with these issues in different ways. This paper uses the scenario technique to illustrate possible answers to the question, how future value chains of automotive industry will look like. In almost all cases, information and communication technology (ICT plays a major role in future strategies to cope with the aforementioned challenges. On the one hand, ICT can boost the way to more efficient production of variants by utilizing smart manufacturing approaches, on the other hand ICT enables new features such as autonomous driving.

  6. Making aerospace technology work for the automotive industry - Introduction

    Science.gov (United States)

    Olson, W. T.

    1978-01-01

    In many cases it has been found that advances made in one technical field can contribute to other fields. An investigation is in this connection conducted concerning subjects from contemporary NASA programs and projects which might have relevance and potential usefulness to the automotive industry. Examples regarding aerospace developments which have been utilized by the automotive industry are related to electronic design, computer systems, quality control experience, a NASA combustion scanner and television display, exhaust gas analyzers, and a device for suppressing noise propagated through ducts. Projects undertaken by NASA's center for propulsion and power research are examined with respect to their value for the automotive industry. As a result of some of these projects, a gas turbine engine and a Stirling engine might each become a possible alternative to the conventional spark ignition engine.

  7. Sustainable supply chain management practices in Indian automotive industry

    DEFF Research Database (Denmark)

    Mathivathanan, Deepak; Kannan, Devika; Haq, A. Noorul

    2017-01-01

    managerial, environmental, societal, and governmental associations. We propose a framework model, using the Decision Making Trial and Evaluation Laboratory method, to evaluate automotive industry SSCM practices specifically situated in the emerging economy of India. Through a questionnaire survey......As one of the largest manufacturing sectors, the automotive industry has a deep impact on the society and environment. Automotive products provide mobility to millions and create jobs, but also threaten the environment. Consumer pressure, government regulations, and stakeholder demands...... into the traditional supply chain and that help an industry shift towards a sustainable supply chain are called SSCM practices. Firms have difficulty identifying the most useful practices and learning how these practices impact each other. Unfortunately, no existing research has studied the interrelated influences...

  8. 9 CFR 319.703 - Rendered animal fat or mixture thereof.

    Science.gov (United States)

    2010-01-01

    ... 9 Animals and Animal Products 2 2010-01-01 2010-01-01 false Rendered animal fat or mixture thereof... INSPECTION AND CERTIFICATION DEFINITIONS AND STANDARDS OF IDENTITY OR COMPOSITION Fats, Oils, Shortenings § 319.703 Rendered animal fat or mixture thereof. “Rendered Animal Fat,” or any mixture of...

  9. Beyond survival: Challenges facing South African automotive component exporters

    Directory of Open Access Journals (Sweden)

    M. J. Naude

    2006-12-01

    Full Text Available Purpose and Objective: The South African automotive component industry faces huge challenges in a very competitive global market. The primary focus of this research article is to determine the challenges facing exporters within this industry with special reference to selected sub-sectors. The challenges are approached from a supply chain perspective only. Problem Investigated: The research problem of this study was to identify these unique challenges and ascertain whether the implementation of a 'philosophy of continuous improvement' could be used as a strategic tool to address the challenges they face in the market. Methodology: This study included a combination of literature review, interviews with managers in the selected sub-groups and questionnaires sent out to determine the challenges facing automotive component exporters. In order to test the content validity and the reliability of the questionnaire, a pilot study was conducted at two organisations that are the main suppliers of automotive filters for passenger vehicles. The non-probability convenience sample technique was used to select the sample and consisted of selected sub-sectors that contribute 64,1% of the total value of automotive component exports in South Africa. Out of twenty-seven questionnaires sent out, twenty (74% response rate were duly completed by the respondents and returned to the researcher. Findings: South Africa faces unique challenges and these are listed and ranked according to priority from most to least important as follows: 1. The reduction of production costs; 2. R/US$ exchange rate effect on the respondent's export sales and profit margin; 3. Exchange rate fluctuations; 4. Threats to the local automotive component market; and 5. Increased competition by way of manufactured imports being sold in the South African market. Value of Research: The study provides recommendations that can be used within the automotive component industry.

  10. Real-time Flame Rendering with GPU and CUDA

    Directory of Open Access Journals (Sweden)

    Wei Wei

    2011-02-01

    Full Text Available This paper proposes a method of flame simulation based on Lagrange process and chemical composition, which was non-grid and the problems associated with there grids were overcome. The turbulence movement of flame was described by Lagrange process and chemical composition was added into flame simulation which increased the authenticity of flame. For real-time applications, this paper simplified the EMST model. GPU-based particle system combined with OpenGL VBO and PBO unique technology was used to accelerate finally, the speed of vertex and pixel data interaction between CPU and GPU increased two orders of magnitude, frame rate of rendering increased by 30%, which achieved fast dynamic flame real-time simulation. For further real-time applications, this paper presented a strategy to implement flame simulation with CUDA on GPU, which achieved a speed up to 2.5 times the previous implementation.

  11. Latency in Distributed Acquisition and Rendering for Telepresence Systems.

    Science.gov (United States)

    Ohl, Stephan; Willert, Malte; Staadt, Oliver

    2015-12-01

    Telepresence systems use 3D techniques to create a more natural human-centered communication over long distances. This work concentrates on the analysis of latency in telepresence systems where acquisition and rendering are distributed. Keeping latency low is important to immerse users in the virtual environment. To better understand latency problems and to identify the source of such latency, we focus on the decomposition of system latency into sub-latencies. We contribute a model of latency and show how it can be used to estimate latencies in a complex telepresence dataflow network. To compare the estimates with real latencies in our prototype, we modify two common latency measurement methods. This presented methodology enables the developer to optimize the design, find implementation issues and gain deeper knowledge about specific sources of latency.

  12. A Study of the Awareness Level of Electric Vehicle Technology in California Community College Automotive Curriculums.

    Science.gov (United States)

    Keyzer, James

    California automotive technician programs were surveyed regarding their awareness of the impact that mandates of the Clean Air Act would have on their automotive technology programs. A questionnaire was sent to 100 California community colleges with an automotive technology program; 49 usable questionnaires were returned. A possible byproduct of…

  13. Distributed Dimensonality-Based Rendering of LIDAR Point Clouds

    Science.gov (United States)

    Brédif, M.; Vallet, B.; Ferrand, B.

    2015-08-01

    Mobile Mapping Systems (MMS) are now commonly acquiring lidar scans of urban environments for an increasing number of applications such as 3D reconstruction and mapping, urban planning, urban furniture monitoring, practicability assessment for persons with reduced mobility (PRM)... MMS acquisitions are usually huge enough to incur a usability bottleneck for the increasing number of non-expert user that are not trained to process and visualize these huge datasets through specific softwares. A vast majority of their current need is for a simple 2D visualization that is both legible on screen and printable on a static 2D medium, while still conveying the understanding of the 3D scene and minimizing the disturbance of the lidar acquisition geometry (such as lidar shadows). The users that motivated this research are, by law, bound to precisely georeference underground networks for which they currently have schematics with no or poor absolute georeferencing. A solution that may fit their needs is thus a 2D visualization of the MMS dataset that they could easily interpret and on which they could accurately match features with their user datasets they would like to georeference. Our main contribution is two-fold. First, we propose a 3D point cloud stylization for 2D static visualization that leverages a Principal Component Analysis (PCA)-like local geometry analysis. By skipping the usual and error-prone estimation of a ground elevation, this rendering is thus robust to non-flat areas and has no hard-to-tune parameters such as height thresholds. Second, we implemented the corresponding rendering pipeline so that it can scale up to arbitrary large datasets by leveraging the Spark framework and its Resilient Distributed Dataset (RDD) and Dataframe abstractions.

  14. On-the-Fly Decompression and Rendering of Multiresolution Terrain

    Energy Technology Data Exchange (ETDEWEB)

    Lindstrom, P; Cohen, J D

    2009-04-02

    We present a streaming geometry compression codec for multiresolution, uniformly-gridded, triangular terrain patches that supports very fast decompression. Our method is based on linear prediction and residual coding for lossless compression of the full-resolution data. As simplified patches on coarser levels in the hierarchy already incur some data loss, we optionally allow further quantization for more lossy compression. The quantization levels are adaptive on a per-patch basis, while still permitting seamless, adaptive tessellations of the terrain. Our geometry compression on such a hierarchy achieves compression ratios of 3:1 to 12:1. Our scheme is not only suitable for fast decompression on the CPU, but also for parallel decoding on the GPU with peak throughput over 2 billion triangles per second. Each terrain patch is independently decompressed on the fly from a variable-rate bitstream by a GPU geometry program with no branches or conditionals. Thus we can store the geometry compressed on the GPU, reducing storage and bandwidth requirements throughout the system. In our rendering approach, only compressed bitstreams and the decoded height values in the view-dependent 'cut' are explicitly stored on the GPU. Normal vectors are computed in a streaming fashion, and remaining geometry and texture coordinates, as well as mesh connectivity, are shared and re-used for all patches. We demonstrate and evaluate our algorithms on a small prototype system in which all compressed geometry fits in the GPU memory and decompression occurs on the fly every rendering frame without any cache maintenance.

  15. Technologies Render Views of Earth for Virtual Navigation

    Science.gov (United States)

    2012-01-01

    On a December night in 1995, 159 passengers and crewmembers died when American Airlines Flight 965 flew into the side of a mountain while in route to Cali, Colombia. A key factor in the tragedy: The pilots had lost situational awareness in the dark, unfamiliar terrain. They had no idea the plane was approaching a mountain until the ground proximity warning system sounded an alarm only seconds before impact. The accident was of the kind most common at the time CFIT, or controlled flight into terrain says Trey Arthur, research aerospace engineer in the Crew Systems and Aviation Operations Branch at NASA s Langley Research Center. In situations such as bad weather, fog, or nighttime flights, pilots would rely on airspeed, altitude, and other readings to get an accurate sense of location. Miscalculations and rapidly changing conditions could contribute to a fully functioning, in-control airplane flying into the ground. To improve aviation safety by enhancing pilots situational awareness even in poor visibility, NASA began exploring the possibilities of synthetic vision creating a graphical display of the outside terrain on a screen inside the cockpit. How do you display a mountain in the cockpit? You have to have a graphics-powered computer, a terrain database you can render, and an accurate navigation solution, says Arthur. In the mid-1990s, developing GPS technology offered a means for determining an aircraft s position in space with high accuracy, Arthur explains. As the necessary technologies to enable synthetic vision emerged, NASA turned to an industry partner to develop the terrain graphical engine and database for creating the virtual rendering of the outside environment.

  16. Visualization of the air flow behind the automotive benchmark vent

    Science.gov (United States)

    Pech, Ondrej; Jedelsky, Jan; Caletka, Petr; Jicha, Miroslav

    2015-05-01

    Passenger comfort in cars depends on appropriate function of the cabin HVAC system. A great attention is therefore paid to the effective function of automotive vents and proper formation of the flow behind the ventilation outlet. The article deals with the visualization of air flow from the automotive benchmark vent. The visualization was made for two different shapes of the inlet channel connected to the benchmark vent. The smoke visualization with the laser knife was used. The influence of the shape of the inlet channel to the airflow direction, its enlargement and position of air flow axis were investigated.

  17. Financial Crises and Automotive Industry Development in Southeast Asia

    DEFF Research Database (Denmark)

    Doner, Richard F.; Wad, Peter

    2014-01-01

    The automotive industries of Southeast Asia have grown significantly but unevenly. Thailand has outperformed its neighbours in Malaysia, Indonesia and the Philippines with regard to production and, most notably, export volumes. But the Thai auto industry has not exhibited the level of local...... whose very success weakened pressures for upgrading; encouraged more moderate automotive liberalisation in Indonesia and, to a lesser extent, in the Philippines; but promoted only minimal changes to Malaysia’s relatively protectionist national car strategy. The fact that the crises served more...... to reinforce than to reverse existing tendencies reflects a broader set of political economy factors that influence national perceptions of crises severity and alternative responses....

  18. DOE Automotive Composite Materials Research: Present and Future Efforts

    Energy Technology Data Exchange (ETDEWEB)

    Warren, C.D.

    1999-08-10

    One method of increasing automotive energy efficiency is through mass reduction of structural components by the incorporation of composite materials. Significant use of glass reinforced polymers as structural components could yield a 20--30% reduction in vehicle weight while the use of carbon fiber reinforced materials could yield a 40--60% reduction in mass. Specific areas of research for lightweighting automotive components are listed, along with research needs for each of these categories: (1) low mass metals; (2) polymer composites; and (3) ceramic materials.

  19. Engineering wear-resistant surfaces in automotive aluminum

    Science.gov (United States)

    Kavorkijan, V.

    2003-02-01

    Inadequate wear resistance and low seizure loads prevent the direct use of aluminum alloys in automotive parts subject to intensive friction combined with high thermal and mechanical loading, such as brake discs, pistons, and cylinder liners. To enable the use of aluminum alloys in the production of automotive brake discs and other wear-resistant products, the insertion of a monolithic friction cladding rather than surface coating has been considered in this work. Three experimental approaches, two based on the pressure-less infiltration of porous ceramic preforms and one based on the subsequent hot rolling of aluminum and metal-matrix composite strips, are currently under investigation.

  20. Visualization of the air flow behind the automotive benchmark vent

    Directory of Open Access Journals (Sweden)

    Pech Ondrej

    2015-01-01

    Full Text Available Passenger comfort in cars depends on appropriate function of the cabin HVAC system. A great attention is therefore paid to the effective function of automotive vents and proper formation of the flow behind the ventilation outlet. The article deals with the visualization of air flow from the automotive benchmark vent. The visualization was made for two different shapes of the inlet channel connected to the benchmark vent. The smoke visualization with the laser knife was used. The influence of the shape of the inlet channel to the airflow direction, its enlargement and position of air flow axis were investigated.

  1. Producing lower-cost titanium for automotive applications

    Science.gov (United States)

    Hartman, A. D.; Gerdemann, S. J.; Hansen, J. S.

    1998-09-01

    Although titanium has attractive properties that can improve the performance and economy of automobiles, at its current cost, it cannot compete with steel in most applications for which it is suited. It is readily apparent that titanium cannot be considered a viable mass-market automotive materials alternative as long as it is produced with the Kroll process. A look at existing and new technologies (as well as some that have been found lacking) in terms of applicability toward high-volume, low-cost titanium production for automotive applications indicates other options.

  2. Utilization of Durability Criterion to Develop Automotive Components

    DEFF Research Database (Denmark)

    Ricardo, Luiz Carlos Hernandes

    2010-01-01

    . This paper will present a review of the techniques used in the automotive industry regarding durability before mentioned systems. The paper will present the procedures to obtain the spectrum loading to use in finite element analysis and the validation in laboratory and proving grounds.......Today the automotive companies must reduce the time to development of new products with improvement in performance, durability and low cost reductions where possible. To achieve this goal the carmakers need to improve the design criterion of car systems like body, chassis and suspension components...

  3. Digital forensic osteology: morphological sexing of skeletal remains using volume-rendered cranial CT scans.

    Science.gov (United States)

    Ramsthaler, Frank; Kettner, Mattias; Gehl, Axel; Verhoff, M A

    2010-02-25

    Because of the increasing lack of recent bone collections, ethical issues concerning maceration procedures, and progress in radiological imaging techniques, computed tomography (CT) scans offer an alternative to traditional anthropological bone collection. The present study examined volume-rendered cranial CT (CCT) scans from 50 crania to morphologically evaluate sex characteristics. CCT scans were performed and scored by two teams (Teams A and B) of two examiners each (2x50=100 examinations) to evaluate the occurrence and/or absence of morphological traits. Altogether, 60 of 100 crania (31 Team A+29 Team B) crania were determined to be male, and 40 (19 Team A+21 Team B) were determined to be female when using the scoring system adapted from Knussmann. These results imply a sex determination accuracy rate of 96%. Only in one case was recalculation of weighting factors necessary to determine one additional correct classification. As a single parameter, arcus superciliaris evaluation permitted the most accurate sex determination (female, 84.2%; male, 85.5%). No significant difference in accuracy rates was observed between the two sexes (p<0.65, chi(2)=0.39, Fisher's exact test). Interobserver bias rates for both teams were very low (kappa=0.83). The present study shows that volume-rendered CCT images are suitable for the collection of data concerning morphologic sex determination of skulls. Thus, this method may be helpful in both actual forensic casework and the systematic reevaluation and improvement of classical anthropological methods and their adaptation to changing populations.

  4. 3D-shaded surface rendering of gadolinium-enhanced MR angiography in congenital heart disease

    Energy Technology Data Exchange (ETDEWEB)

    Okuda, S.; Kikinis, R.; Dumanli, H. [Surgical Planning Laboratory, Department of Radiology, Brigham and Women' s Hospital, Boston, MA (United States); Department of Radiology, Harvard Medical School, Boston, MA (United States); Geva, T.; Powell, A.J. [Department of Cardiology, Children' s Hospital, Boston, MA (United States); Department of Pediatrics, Harvard Medical School, Boston, MA (United States); Chung, T. [Department of Radiology, Children' s Hospital, Boston, MA (United States)

    2000-08-01

    Background. Gadolinium-enhanced three-dimensional (3D) MR angiography is a useful imaging technique for patients with congenital heart disease. Objective. This study sought to determine the added value of creating 3D shaded surface displays compared to standard maximal intensity projection (MIP) and multiplanar reformatting (MPR) techniques when analyzing 3D MR angiography data. Materials and methods. Seventeen patients (range, 3 months to 51 years old) with a variety of congenital cardiovascular defects underwent gadolinium-enhanced 3D MR angiography of the thorax. Color-coded 3D shaded surface models were rendered from the image data using manual segmentation and computer-based algorithms. Models could be rotated, translocated, or zoomed interactively by the viewer. Information available from the 3D models was compared to analysis based on viewing standard MIP/MPR displays. Results. Median postprocessing time for the 3D models was 6 h (range, 3-25 h) compared to approximately 20 min for MIP/MPR viewing. No additional diagnostic information was gained from 3D model analysis. All major findings with MIP/MPR postprocessing were also apparent on the 3D models. Qualitatively, the 3D models were more easily interpreted and enabled adjacent vessels to be distinguished more readily. Conclusion. Routine use of 3D shaded surface reconstructions for visualization of contrast enhanced MR angiography in congenital heart disease cannot be recommended. 3D surface rendering may be more useful for presenting complex anatomy to an audience unfamiliar with congenital heart disease and as an educational tool. (orig.)

  5. SVGenes: a library for rendering genomic features in scalable vector graphic format.

    Science.gov (United States)

    Etherington, Graham J; MacLean, Daniel

    2013-08-01

    Drawing genomic features in attractive and informative ways is a key task in visualization of genomics data. Scalable Vector Graphics (SVG) format is a modern and flexible open standard that provides advanced features including modular graphic design, advanced web interactivity and animation within a suitable client. SVGs do not suffer from loss of image quality on re-scaling and provide the ability to edit individual elements of a graphic on the whole object level independent of the whole image. These features make SVG a potentially useful format for the preparation of publication quality figures including genomic objects such as genes or sequencing coverage and for web applications that require rich user-interaction with the graphical elements. SVGenes is a Ruby-language library that uses SVG primitives to render typical genomic glyphs through a simple and flexible Ruby interface. The library implements a simple Page object that spaces and contains horizontal Track objects that in turn style, colour and positions features within them. Tracks are the level at which visual information is supplied providing the full styling capability of the SVG standard. Genomic entities like genes, transcripts and histograms are modelled in Glyph objects that are attached to a track and take advantage of SVG primitives to render the genomic features in a track as any of a selection of defined glyphs. The feature model within SVGenes is simple but flexible and not dependent on particular existing gene feature formats meaning graphics for any existing datasets can easily be created without need for conversion. The library is provided as a Ruby Gem from https://rubygems.org/gems/bio-svgenes under the MIT license, and open source code is available at https://github.com/danmaclean/bioruby-svgenes also under the MIT License. dan.maclean@tsl.ac.uk.

  6. Role of volume rendered 3-D computed tomography in conservative management of trauma-related thoracic injuries.

    LENUS (Irish Health Repository)

    OʼLeary, Donal Peter

    2012-09-01

    Pneumatic nail guns are a tool used commonly in the construction industry and are widely available. Accidental injuries from nail guns are common, and several cases of suicide using a nail gun have been reported. Computed tomographic (CT) imaging, together with echocardiography, has been shown to be the gold standard for investigation of these cases. We present a case of a 55-year-old man who presented to the accident and emergency unit of a community hospital following an accidental pneumatic nail gun injury to his thorax. Volume-rendered CT of the thorax allowed an accurate assessment of the thoracic injuries sustained by this patient. As there was no evidence of any acute life-threatening injury, a sternotomy was avoided and the patient was observed closely until discharge. In conclusion, volume-rendered 3-dimensional CT can greatly help in the decision to avoid an unnecessary sternotomy in patients with a thoracic nail gun injury.

  7. Sliding mode observers for automotive alternator

    Science.gov (United States)

    Chen, De-Shiou

    Estimator development for synchronous rectification of the automotive alternator is a desirable approach for estimating alternator's back electromotive forces (EMFs) without a direct mechanical sensor of the rotor position. Recent theoretical studies show that estimation of the back EMF may be observed based on system's phase current model by sensing electrical variables (AC phase currents and DC bus voltage) of the synchronous rectifier. Observer design of the back EMF estimation has been developed for constant engine speed. In this work, we are interested in nonlinear observer design of the back EMF estimation for the real case of variable engine speed. Initial back EMF estimate can be obtained from a first-order sliding mode observer (SMO) based on the phase current model. A fourth-order nonlinear asymptotic observer (NAO), complemented by the dynamics of the back EMF with time-varying frequency and amplitude, is then incorporated into the observer design for chattering reduction. Since the cost of required phase current sensors may be prohibitive, the most applicable approach in real implementation by measuring DC current of the synchronous rectifier is carried out in the dissertation. It is shown that the DC link current consists of sequential "windows" with partial information of the phase currents, hence, the cascaded NAO is responsible not only for the purpose of chattering reduction but also for necessarily accomplishing the process of estimation. Stability analyses of the proposed estimators are considered for most linear and time-varying cases. The stability of the NAO without speed information is substantiated by both numerical and experimental results. Prospective estimation algorithms for the case of battery current measurements are investigated. Theoretical study indicates that the convergence of the proposed LAO may be provided by high gain inputs. Since the order of the LAO/NAO for the battery current case is one order higher than that of the link

  8. Images

    Data.gov (United States)

    National Aeronautics and Space Administration — Images for the website main pages and all configurations. The upload and access points for the other images are: Website Template RSW images BSCW Images HIRENASD...

  9. Generalized internal multiple imaging

    KAUST Repository

    Zuberi, Mohammad Akbar Hosain

    2014-12-04

    Various examples are provided for generalized internal multiple imaging (GIMI). In one example, among others, a method includes generating a higher order internal multiple image using a background Green\\'s function and rendering the higher order internal multiple image for presentation. In another example, a system includes a computing device and a generalized internal multiple imaging (GIMI) application executable in the computing device. The GIMI application includes logic that generates a higher order internal multiple image using a background Green\\'s function and logic that renders the higher order internal multiple image for display on a display device. In another example, a non-transitory computer readable medium has a program executable by processing circuitry that generates a higher order internal multiple image using a background Green\\'s function and renders the higher order internal multiple image for display on a display device.

  10. Study of LED modulation effect on the photometric quantities and beam homogeneity of automotive lighting

    Science.gov (United States)

    Koudelka, Petr; Hanulak, Patrik; Jaros, Jakub; Papes, Martin; Latal, Jan; Siska, Petr; Vasinek, Vladimir

    2015-07-01

    This paper discusses the implementation of a light emitting diode based visible light communication system for optical vehicle-to-vehicle (V2V) communications in road safety applications. The widespread use of LEDs as light sources has reached into automotive fields. For example, LEDs are used for taillights, daytime running lights, brake lights, headlights, and traffic signals. Future in the optical vehicle-to-vehicle (V2V) communications will be based on an optical wireless communication technology that using LED transmitter and a camera receiver (OCI; optical communication image sensor). Utilization of optical V2V communication systems in automotive industry naturally brings a lot of problems. Among them belongs necessity of circuit implementation into the current concepts of electronic LED lights control that allows LED modulation. These circuits are quite complicated especially in case of luxury cars. Other problem is correct design of modulation circuits so that final vehicle lightning using optical vehicle-to-vehicle (V2V) communication meets standard requirements on Photometric Quantities and Beam Homogeneity. Authors of this article performed research on optical vehicle-to-vehicle (V2V) communication possibilities of headlight (Jaguar) and taillight (Skoda) in terms of modulation circuits (M-PSK, M-QAM) implementation into the lamp concepts and final fulfilment of mandatory standards on Photometric Quantities and Beam Homogeneity.

  11. Surface topography characterization of automotive cylinder liner surfaces using fractal methods

    Science.gov (United States)

    Lawrence K, Deepak; Ramamoorthy, B.

    2013-09-01

    This paper explores the use of fractal approaches for the possible characterization of automotive cylinder bore surface topography by employing methods such as differential box counting method, power spectral method and structure function method. Three stage plateau honing experiments were conducted to manufacture sixteen cylinder liner surfaces with different surface topographies, for the study. The three fractal methods are applied on the image data obtained using a computer vision system and 3-D profile data obtained using vertical scanning white light interferometer from the cylinder liner surfaces. The computed fractal parameters (fractal dimension and topothesy) are compared and correlated with the measured 3-D Abbott-Firestone curve parameters (Sk, Spk, Svk, Sr1 and Sr2) that are currently used for the surface topography characterization cylinder liner surfaces. The analyses of the results indicated that the fractal dimension (D) computed using the vision data as well as 3-D profile data by employing three different fractal methods consistantly showed a negative correlation with the functional surface topographical parameters that represents roughness at peak (Spk),core (Sk) and valley (Svk) regions and positive correlation with the upper bearing area (Sr1) and lower bearing area (Sr2) of the automotive of cylinder bore surface.

  12. Bleed-through correction for rendering and correlation analysis in multi-colour localization microscopy.

    Science.gov (United States)

    Kim, Dahan; Curthoys, Nikki M; Parent, Matthew T; Hess, Samuel T

    2013-09-01

    Multi-colour localization microscopy has enabled sub-diffraction studies of colocalization between multiple biological species and quantification of their correlation at length scales previously inaccessible with conventional fluorescence microscopy. However, bleed-through, or misidentification of probe species, creates false colocalization and artificially increases certain types of correlation between two imaged species, affecting the reliability of information provided by colocalization and quantified correlation. Despite the potential risk of these artefacts of bleed-through, neither the effect of bleed-through on correlation nor methods of its correction in correlation analyses has been systematically studied at typical rates of bleed-through reported to affect multi-colour imaging. Here, we present a reliable method of bleed-through correction applicable to image rendering and correlation analysis of multi-colour localization microscopy. Application of our bleed-through correction shows our method accurately corrects the artificial increase in both types of correlations studied (Pearson coefficient and pair correlation), at all rates of bleed-through tested, in all types of correlations examined. In particular, anti-correlation could not be quantified without our bleed-through correction, even at rates of bleed-through as low as 2%. Demonstrated with dichroic-based multi-colour FPALM here, our presented method of bleed-through correction can be applied to all types of localization microscopy (PALM, STORM, dSTORM, GSDIM, etc.), including both simultaneous and sequential multi-colour modalities, provided the rate of bleed-through can be reliably determined.

  13. Three-dimensional MRA study of the normal canine thorax: MIP sections and volume rendering.

    Science.gov (United States)

    Contreras, S; Vázquez, J M; Morales, M; Rivero, M A; Gil, F; Latorre, R; Arencibia, A

    2011-02-01

    The purpose of this study was to investigate the feasibility of three-dimensional contrast-enhanced magnetic resonance angiography (3D-CE-MRA) for the non-invasive anatomical evaluation of the thoracic vasculature in five normal Beagles. After intravenous gadolinium administration and a cardio-respiratory gating protocol, fast 3D gradient echo pulse sequence MRA was performed employing a 1.5 Tesla magnet and a human thorax coil. Three-dimensional vascular software was applied. Sagittal, transverse and dorsal maximum intensity projection (MIP) sections and volume rendering (VR) images were obtained and labelled. Anatomical literature, dissections and gross sections were employed to assist the identification of the vascular structures. With improvements in scanner technology, MIP sections and VR images are a promising, non-invasive and accurate method of evaluating the canine thoracic vasculature. Images provide a reference material for clinical studies of the canine thorax for radiologist-surgeon teamwork assessment and also encourage the development of this technique in veterinary medicine.

  14. The Partnership for Today That Works for Tomorrow: The Professional Automotive Training Center at Shoreline Community College.

    Science.gov (United States)

    Hightower, Cameron

    The Professional Automotive Training Center (PATC) is a 28,150 square foot automotive technician training center located on the campus of Shoreline Community College (SCC) in Washington. The complex is the result of a partnership between SCC and the 230 automotive dealerships of the Puget Sound Automotive Dealers Association and is designed to…

  15. Support and promoter effects in automotive exhaust catalysis

    NARCIS (Netherlands)

    Lepage, M.

    2009-01-01

    Automotive catalysis being a mature technology, it can only be improved by the introduction of new breakthroughs. The ideas generating these technical advances in material science can be found thanks to the synthesis and study of model systems with controlled geometries, compositions, interactions a

  16. AUTOMOTIVE AND HEAVY-DUTY ENGINE COOLANT RECYCLING BY DISTILLATION

    Science.gov (United States)

    This evaluation addresses the product quality, waste reduction, and economic issues involved in recycling automotive and heavy-duty engine coolants for a facility such as the New Jersey Department of Transportation garage in Ewing, New Jersey. he specific recycling evaluated is b...

  17. EVALUATION OF FILTRATION AND DISTILLATION METHODS FOR RECYCLING AUTOMOTIVE COOLANT.

    Science.gov (United States)

    This evaluation addresses the product quality, waste reduction, and economic issues involved in recycling automotive and heavy-duty engine coolants at a New Jersey Department of Transportation garage. The specific recycling units evaluated are based on the technologies of filtrat...

  18. Environmental Performance and firm strategies in the Dutch automotive sector

    NARCIS (Netherlands)

    van der Vooren, A.; Alkemade, F.; Hekkert, M.P.

    2013-01-01

    This paper explores how automotive firms positioned their portfolio since the introduction of energy labels for cars. Using data on product characteristics of automobiles offered on the Dutch market over the period 2001-2010, we analyse how car manufacturers' product portfolios have changed. Portfol

  19. Dow Corning photonics: the silicon advantage in automotive photonics

    Science.gov (United States)

    Clapp, Terry V.; Paquet, Rene; Norris, Ann; Pettersen, Babette

    2005-02-01

    The Automotive Market offers several opportunities for Dow Corning to leverage the power of silicon-based materials. Dow Corning Photonics Solutions has a number of developments that may be attractive for the emergent photonics needs in automobiles, building on 40 years of experience as a leading Automotive supplier with a strong foundation of expertise and an extensive product offering- from encapsulents and highly reliable resins, adhesives, insulating materials and other products, ensuring that the advantage of silicones are already well-embedded in Automotive systems, modules and components. The recent development of LED encapsulants of exceptional clarity and stability has extended the potential for Dow Corning"s strength in Photonics to be deployed "in-car". Demonstration of board-level and back-plane solutions utilising siloxane waveguide technology offers new opportunities for systems designers to integrate optical components at low cost on diverse substrates. Coupled with work on simple waveguide technology for sensors and data communications applications this suite of materials and technology offerings is very potent in this sector. The harsh environment under hood and the very extreme thermal range that materials must sustain in vehicles due to both their engine and the climate is an applications specification that defines the siloxane advantage. For these passive optics applications the siloxanes very high clarity at the data-communications wavelengths coupled with extraordinary stability offers significant design advantage. The future development of Head-Up-Displays for instrumentation and data display will offer yet more opportunities to the siloxanes in Automotive Photonics.

  20. Laser surface treatment of grey cast iron for automotive applications

    NARCIS (Netherlands)

    Ocelik, V.; Tang, P.N.; de Boer, M.C.; de Oliveira, U.; de Hosson, J.T.M.; DeHosson, JTM; Brebbia, CA; Nishida, SI

    2005-01-01

    The surface of pearlitic grey cast iron was treated using a 2 kW Nd:YAG laser beam with the final aim to improve its surface properties, mainly for automotive applications. Two kinds of laser surface treatments were experimentally applied. In the laser surface hardening approach the surface of cast

  1. Ozone biomonitoring in a local network around an automotive plant

    Energy Technology Data Exchange (ETDEWEB)

    Kostka-Rick, R. [Biologisch Ueberwachen und Bewerten, Echterdingen (Germany)

    2002-07-01

    Effects of ambient air pollution by organic solvents, emitted from coating processes, are monitored by sensitive bioindicator plants since 1992 in and around a large automotive plant. In order to distinguish specific injury symptoms caused by these solvents, typical leaf injury symptoms by oxidant air pollution are also recorded. (orig.)

  2. GATE Center for Automotive Fuel Cell Systems at Virginia Tech

    Energy Technology Data Exchange (ETDEWEB)

    Nelson, Douglas [Virginia Polytechnic Inst. and State Univ. (Virginia Tech), Blacksburg, VA (United States)

    2011-09-30

    The Virginia Tech GATE Center for Automotive Fuel Cell Systems (CAFCS) achieved the following objectives in support of the domestic automotive industry: Expanded and updated fuel cell and vehicle technologies education programs; Conducted industry directed research in three thrust areas development and characterization of materials for PEM fuel cells; performance and durability modeling for PEM fuel cells; and fuel cell systems design and optimization, including hybrid and plug-in hybrid fuel cell vehicles; Developed MS and Ph.D. engineers and scientists who are pursuing careers related to fuel cells and automotive applications; Published research results that provide industry with new knowledge which contributes to the advancement of fuel cell and vehicle systems commercialization. With support from the Dept. of Energy, the CAFCS upgraded existing graduate course offerings; introduced a hands-on laboratory component that make use of Virginia Tech's comprehensive laboratory facilities, funded 15 GATE Fellowships over a five year period; and expanded our program of industry interaction to improve student awareness of challenges and opportunities in the automotive industry. GATE Center graduate students have a state-of-the-art research experience preparing them for a career to contribute to the advancement fuel cell and vehicle technologies.

  3. Automotive HMI design and participatory user involvement: review and perspectives.

    Science.gov (United States)

    François, Mathilde; Osiurak, François; Fort, Alexandra; Crave, Philippe; Navarro, Jordan

    2017-04-01

    Automotive human-machine interface (HMI) design is facing new challenges due to the technological advances of the last decades. The design process has to be adapted in order to address human factors and road safety challenges. It is now widely accepted that user involvement in the HMI design process is valuable. However, the current form of user involvement in industry remains at the stages of concept assessment and usability tests. Moreover, the literature in other fields (e.g. information systems) promotes a broader user involvement with participatory design (i.e. the user is fully involved in the development process). This article reviews the established benefits of participatory design and reveals perspectives for automotive HMI quality improvement in a cognitive ergonomic framework. Practitioner Summary: Automotive HMI quality determines, in part, drivers' ability to perform primary driving tasks while using in-vehicle devices. User involvement in the design process is a key point to contribute to HMI quality. This article reports the potential benefits of a broad involvement from drivers to meet automotive HMI design challenges.

  4. Laser surface treatment of grey cast iron for automotive applications

    NARCIS (Netherlands)

    Ocelik, V.; Tang, P.N.; de Boer, M.C.; de Oliveira, U.; de Hosson, J.T.M.; DeHosson, JTM; Brebbia, CA; Nishida, SI

    2005-01-01

    The surface of pearlitic grey cast iron was treated using a 2 kW Nd:YAG laser beam with the final aim to improve its surface properties, mainly for automotive applications. Two kinds of laser surface treatments were experimentally applied. In the laser surface hardening approach the surface of cast

  5. The Progressive Insurance Automotive X PRIZE Education Program

    Energy Technology Data Exchange (ETDEWEB)

    Robyn Ready

    2011-12-31

    The Progressive Insurance Automotive X PRIZE Education Program conducted education and outreach activities and used the competition's technical goals and vehicle demonstrations as a means of attracting students and the public to learn more about advanced vehicle technologies, energy efficiency, climate change, alternative fuels, and the science and math behind efficient vehicle development. The Progressive Insurance Automotive X PRIZE Education Program comprised three integrated components that were designed to educate the general public and create a multi-tiered initiative to engage students and showcase the 21st century skills students will need to compete in our global economy: teamwork, creativity, strong literacy, math and science skills, and innovative thinking. The elements included an Online Experience, a National Student Contest, and in person education events and activites. The project leveraged online connections, strategic partnerships, in-classroom, and beyond-the-classroom initiatives, as well as mainstream media. This education program supported by the U.S. Department of Energy (DOE) also funded the specification of vehicle telemetry and the full development and operation of an interactive online experience that allowed internet users to follow the Progressive Insurance Automotive X PRIZE vehicles as they performed in real-time during the Progressive Insurance Automotive X PRIZE competition events.

  6. Marketing and Distributive Education Curriculum Guide in Automotive and Petroleum.

    Science.gov (United States)

    Harris, E. Edward; And Others

    This curriculum guide is designed to provide the curriculum coordinator with a basis for planning a comprehensive program in the field of marketing. It also provides marketing and distributive education teachers with maximum flexibility in planning an automotive and petroleum curriculum. The essential common and specialized competencies are…

  7. Model update and variability assessment for automotive crash simulations

    NARCIS (Netherlands)

    Sun, J.; He, J.; Vlahopoulos, N.; Ast, P. van

    2007-01-01

    In order to develop confidence in numerical models which are used for automotive crash simulations, results are often compared with test data, and in some cases the numerical models are adjusted in order to improve the correlation. Comparisons between the time history of acceleration responses from

  8. Success Story of Radar Technology in Automotive Applications

    Science.gov (United States)

    Meinecke, Marc-Michael; Jerhot, Jiři

    2012-05-01

    The radar technology has a long history of over more than one century. In contrast to this its application in the automotive domain is a quite young activity. The enablers of this relatively new research field are presented in this article from a car manufacturers perspective covering aspects of signal processing algorithms, hardware and driver assistance applications.

  9. Energy autonomous sensor systems for automotive condition monitoring

    Energy Technology Data Exchange (ETDEWEB)

    Fraeulin, Christian [A. RAYMOND GmbH und Co. KG, Weil am Rhein (Germany); Nurnus, Joachim; Punt, Wladimir [Micropelt GmbH, Freiburg (Germany)

    2011-07-01

    With the number of automotive sensors increasing, the effort for connecting all these sensors becomes more and more of an issue. A possible way to overcome these issues is to use energy-autonomous sensors that, besides the basic sensor function, include means to transmit the measurement data wirelessly as well as to generate the electrical energy they need to operate. Generating the electrical energy can be done by harvesting energy from ambient sources that are available in abundance, among others these can be heat and vibration. Although these principles are not new, so far little attempts have been made to incorporate these technologies into cost-sensitive segments like the automotive market. In this paper we present two energy-autonomous sensor demonstrators for automotive applications: a temperature sensor powered with a thermoelectric harvester, thus using a tiny amount of the physical property it wants to measure, and a pressure sensor powered by vibration energy. For both applications, managing the limited amount of available energy is one of the mayor tasks in developing this kind of systems. Therefore both systems use special means in hard- and software to cope with that task. While the automotive market is a very interesting one for energy-autonomous sensors, many other possible applications can be considered, among them the solar market and industrial condition monitoring. (orig.)

  10. Automotive body panel containing thermally exfoliated graphite oxide

    Science.gov (United States)

    Prud'Homme, Robert K. (Inventor); Aksay, Ilhan A. (Inventor); Adamson, Douglas (Inventor); Abdala, Ahmed (Inventor)

    2011-01-01

    An automotive body panel containing a polymer composite formed of at least one polymer and a modified graphite oxide material, which is a thermally exfoliated graphite oxide with a surface area of from about 300 m.sup.2/g to 2600 m.sup.2/g.

  11. Training Needs for High Performance in the Automotive Industry.

    Science.gov (United States)

    Clyne, Barry; And Others

    A project was conducted in Australia to identify the training needs of the emerging industry required to support the development of the high performance areas of the automotive machining and reconditioning field especially as it pertained to auto racing. Data were gathered through a literature search, interviews with experts in the field, and…

  12. Compensating springback in the automotive practice using MASHAL

    NARCIS (Netherlands)

    Ohnimus, S.; Petzoldt, M.; Rietman, B.; Weiher, J.

    2005-01-01

    New materials are used in the automotive industry to reduce weight and to improve crash performance. These materials feature a higher ratio of yield stress to elastic modulus leading to increased springback after tool release. The resulting shape deviations and their efficient reduction is of major

  13. Flexible Labour Strategy in the Dutch Automotive Industry

    NARCIS (Netherlands)

    Riemsdijk, van Maarten; Leede, de Jan

    2001-01-01

    Labour flexibility is a major way for companies to become more flexible. Why companies use flexible labour relations varies widely per industry. We assess the development of labour flexibility within the Dutch automotive industry. Four cases, together representing the production chain, are presented

  14. EVALUATION OF FILTRATION AND DISTILLATION METHODS FOR RECYCLING AUTOMOTIVE COOLANT.

    Science.gov (United States)

    This evaluation addresses the product quality, waste reduction, and economic issues involved in recycling automotive and heavy-duty engine coolants at a New Jersey Department of Transportation garage. The specific recycling units evaluated are based on the technologies of filtrat...

  15. AUTOMOTIVE AND HEAVY-DUTY ENGINE COOLANT RECYCLING BY DISTILLATION

    Science.gov (United States)

    This evaluation addresses the product quality, waste reduction, and economic issues involved in recycling automotive and heavy-duty engine coolants for a facility such as the New Jersey Department of Transportation garage in Ewing, New Jersey. he specific recycling evaluated is b...

  16. Multifunctional Converter Drive for Automotive Electric Power Steering Systems

    NARCIS (Netherlands)

    Hackner, T.J.

    2013-01-01

    In this thesis it is shown that in the case of an automotive electric power steering system, critical pulse power loads can be decoupled from the power net with a storage element and a multifunctional converter. A multifunctional converter system is proposed because it uses the motor drive system as

  17. Advanced materials for application in the aerospace and automotive industries

    CSIR Research Space (South Africa)

    Damm, O

    2008-11-01

    Full Text Available The CSIR conducts research and development (R&D) involving advanced materials with applications in the local automotive and aerospace industries. The relevance of these R&D programmes is illustrated by positioning them in the context of key industry...

  18. Monitoring active filters under automotive aging scenarios with embedded instrument

    NARCIS (Netherlands)

    Wan, Jinbo; Kerkhoff, Hans G.

    2012-01-01

    In automotive mixed-signal SoCs, the analogue/mixed-signal front-ends are of particular interest with regard to dependability. Because of the many electrical disturbances at the front-end, often (active) filters are being used. Due to the harsh environments, in some cases, degradation of these filte

  19. Visual bias in subjective assessments of automotive sounds

    DEFF Research Database (Denmark)

    Ellermeier, Wolfgang; Legarth, Søren Vase

    2006-01-01

    In order to evaluate how strong the influence of visual input on sound quality evaluation may be, a naive sample of 20 participants was asked to judge interior automotive sound recordings while simultaneously being exposed to pictures of cars. twenty-two recordings of second-gear acceleration...

  20. Developing E-Learning Solutions in the Automotive Industry

    Science.gov (United States)

    Bogdan, Razvan; Ancusa, Versavia

    2016-01-01

    In the rapid developing market of automotive industry, cutting-edge technologies are being introduced. One such example is the AUTOSAR standard. Companies are investing a large amount of finances for the training of their employees into the intricacies of such technologies. In order to face such an increase of the training costs, automotive…