WorldWideScience

Sample records for network systems avatars

  1. Avatar DNA Nanohybrid System in Chip-on-a-Phone

    Science.gov (United States)

    Park, Dae-Hwan; Han, Chang Jo; Shul, Yong-Gun; Choy, Jin-Ho

    2014-05-01

    Long admired for informational role and recognition function in multidisciplinary science, DNA nanohybrids have been emerging as ideal materials for molecular nanotechnology and genetic information code. Here, we designed an optical machine-readable DNA icon on microarray, Avatar DNA, for automatic identification and data capture such as Quick Response and ColorZip codes. Avatar icon is made of telepathic DNA-DNA hybrids inscribed on chips, which can be identified by camera of smartphone with application software. Information encoded in base-sequences can be accessed by connecting an off-line icon to an on-line web-server network to provide message, index, or URL from database library. Avatar DNA is then converged with nano-bio-info-cogno science: each building block stands for inorganic nanosheets, nucleotides, digits, and pixels. This convergence could address item-level identification that strengthens supply-chain security for drug counterfeits. It can, therefore, provide molecular-level vision through mobile network to coordinate and integrate data management channels for visual detection and recording.

  2. An investigation into the efficacy of avatar-based systems for student advice

    Directory of Open Access Journals (Sweden)

    E. Currie

    2016-06-01

    Full Text Available Student support is an important function in all universities. Most students expect access to support 24/7, but support staff cannot be available at all times of day. This paper addresses this problem, describing the development of an avatar-based system to guide students through the materials provided by a university student employability service. Firstly, students and staff were surveyed to establish the demand for such a system. The system was then constructed. Finally, the system was evaluated by students and staff, which led to a clearer understanding of the optimal role for avatar-based systems and consequent improvements to the system’s functionality.

  3. Avatar Culture

    DEFF Research Database (Denmark)

    Koda, Tomoko; Ishida, Toru; Rehm, Matthias

    2009-01-01

    and Western designers. The goals of the study were: (1) to investigate cultural differences in avatar expression evaluation and apply findings from psychological studies of human facial expression recognition, (2) to identify expressions and design features that cause cultural differences in avatar facial...... expression interpretation. The results of our study confirmed that (1) there are cultural differences in interpreting avatars’ facial expressions, and the psychological theory that suggests physical proximity affects facial expression recognition accuracy is also applicable to avatar facial expressions, (2......Avatars are increasingly used to express our emotions in our online communications. Such avatars are used based on the assumption that avatar expressions are interpreted universally among all cultures. This paper investigated cross-cultural evaluations of avatar expressions designed by Japanese...

  4. Development of a Remote Consultation System Using Avatar Technology

    Science.gov (United States)

    Ohnishi, Tatsuya; Yajima, Hiroshi; Sawamoto, Jun

    The chance to use the Internet as a communications tool has been increasing, and the consultation businesses for customers at remote places are diversifying in their communication media and forms. In the remote consultation, the lack of non-verbal information is reported as one of the reasons for inefficiency and customer's dissatisfaction compared with the face-to-face consultation. The technique for supplementing non-verbal information with a TV telephone is proposed, and helps to confirm understanding degree or the utterance timing by watching the movement of the face. But the displayed face of the partner causes strong feeling of strain between strangers and the participants also care about background scene displayed on the monitor producing risks in the consultation tasks. In this paper, we propose a remote consultation method that uses avatar technology in the virtual space in order to provide non-verbal information and also avoiding the problem of TV telephone at the same time. The effectiveness of the proposed remote consultation method is confirmed by experiments.

  5. Heteronyms and avatars: a self-reflective system for artistic activity

    Science.gov (United States)

    Ayiter, Elif

    2012-03-01

    This text will examine how avatars and the socially interactive, online virtual worlds in which they become embodied may lead to an understanding of identity and of self-perception, how such shifts in awareness may relate to the notion of the undividedly holistic 'self' and whether such perceptual shifts may be instrumental in bringing forth virtual states of experiential creative activity which may also have their precursors in the literary pseudonym, particularly as evidenced in Fernando Pessoa's conception of 'heteronyms.' The output of my study is a self-observational social system of my own creation, of which the agents are a coterie of avatars of both sexes, endowed with distinct physical attributes, both human and non-human; with uniquely emergent personalities which have progressed towards further idiosyncrasy over a period of three years. I, their creator am also the observer of their undertakings, their interactions, and their creative output, all of which manifest as disparate facets of my own persona and my artistic activity.

  6. Project Avatar

    DEFF Research Database (Denmark)

    Juhlin, Jonas Alastair

    'Project Avatar' tager udgangspunkt i den efterretningsdisciplin, der kaldes Open Source Intelligence og indebærer al den information, som ligger frit tilgængeligt i åbne kilder. Med udbredelsen af sociale medier åbners der op for helt nye typer af informationskilder. Spørgsmålet er; hvor nyttig er...

  7. Exploring the Neural Basis of Avatar Identification in Pathological Internet Gamers and of Self-Reflection in Pathological Social Network Users.

    Science.gov (United States)

    Leménager, Tagrid; Dieter, Julia; Hill, Holger; Hoffmann, Sabine; Reinhard, Iris; Beutel, Martin; Vollstädt-Klein, Sabine; Kiefer, Falk; Mann, Karl

    2016-09-01

    Background and aims Internet gaming addiction appears to be related to self-concept deficits and increased angular gyrus (AG)-related identification with one's avatar. For increased social network use, a few existing studies suggest striatal-related positive social feedback as an underlying factor. However, whether an impaired self-concept and its reward-based compensation through the online presentation of an idealized version of the self are related to pathological social network use has not been investigated yet. We aimed to compare different stages of pathological Internet game and social network use to explore the neural basis of avatar and self-identification in addictive use. Methods About 19 pathological Internet gamers, 19 pathological social network users, and 19 healthy controls underwent functional magnetic resonance imaging while completing a self-retrieval paradigm, asking participants to rate the degree to which various self-concept-related characteristics described their self, ideal, and avatar. Self-concept-related characteristics were also psychometrically assessed. Results Psychometric testing indicated that pathological Internet gamers exhibited higher self-concept deficits generally, whereas pathological social network users exhibit deficits in emotion regulation only. We observed left AG hyperactivations in Internet gamers during avatar reflection and a correlation with symptom severity. Striatal hypoactivations during self-reflection (vs. ideal reflection) were observed in social network users and were correlated with symptom severity. Discussion and conclusion Internet gaming addiction appears to be linked to increased identification with one's avatar, evidenced by high left AG activations in pathological Internet gamers. Addiction to social networks seems to be characterized by emotion regulation deficits, reflected by reduced striatal activation during self-reflection compared to during ideal reflection.

  8. Exploring the Neural Basis of Avatar Identification in Pathological Internet Gamers and of Self-Reflection in Pathological Social Network Users

    Science.gov (United States)

    Leménager, Tagrid; Dieter, Julia; Hill, Holger; Hoffmann, Sabine; Reinhard, Iris; Beutel, Martin; Vollstädt-Klein, Sabine; Kiefer, Falk; Mann, Karl

    2016-01-01

    Background and aims Internet gaming addiction appears to be related to self-concept deficits and increased angular gyrus (AG)-related identification with one’s avatar. For increased social network use, a few existing studies suggest striatal-related positive social feedback as an underlying factor. However, whether an impaired self-concept and its reward-based compensation through the online presentation of an idealized version of the self are related to pathological social network use has not been investigated yet. We aimed to compare different stages of pathological Internet game and social network use to explore the neural basis of avatar and self-identification in addictive use. Methods About 19 pathological Internet gamers, 19 pathological social network users, and 19 healthy controls underwent functional magnetic resonance imaging while completing a self-retrieval paradigm, asking participants to rate the degree to which various self-concept-related characteristics described their self, ideal, and avatar. Self-concept-related characteristics were also psychometrically assessed. Results Psychometric testing indicated that pathological Internet gamers exhibited higher self-concept deficits generally, whereas pathological social network users exhibit deficits in emotion regulation only. We observed left AG hyperactivations in Internet gamers during avatar reflection and a correlation with symptom severity. Striatal hypoactivations during self-reflection (vs. ideal reflection) were observed in social network users and were correlated with symptom severity. Discussion and conclusion Internet gaming addiction appears to be linked to increased identification with one’s avatar, evidenced by high left AG activations in pathological Internet gamers. Addiction to social networks seems to be characterized by emotion regulation deficits, reflected by reduced striatal activation during self-reflection compared to during ideal reflection. PMID:27415603

  9. Avatars in flux

    DEFF Research Database (Denmark)

    Jensen, Sisse Siggaard

    they act and engage, gradually, the conception of an avatar as the representation of the actor has become questionable. During the interviews, discussing with the actors their relationship with the chosen avatars, increasingly the transformative aspects of the relationship has influenced the theoretical......, question the consensus to suggest that we nuance and broaden our understanding of the relationships of avatars with their owners. The question that I will set out to answer is: In what ways do actors make sense of their choice and design of avatars? The empirical basis for addressing this question is found...... in iterative video interviews with actors while they act in their chosen virtual worlds and with their avatars. The video interviews have been conducted in situ together with actors on the locations of their usual play and practice – be it at home or at their work place. The methodological approach...

  10. Changing Avatars, Changing Selves? The Influence of Social and Contextual Expectations on Digital Rendition of Identity.

    Science.gov (United States)

    Triberti, Stefano; Durosini, Ilaria; Aschieri, Filippo; Villani, Daniela; Riva, Giuseppe

    2017-08-01

    Avatar creation is an interesting topic for both video game and social network studies. Research has shown that the creation of avatars is influenced by individual, contextual, and cultural features. Avatars are used to represent aspects of users' personality, but multiple avatars are used in different virtual contexts, as self-presentation strategies may vary according to the different "audiences" to be met online (say: friends, or strangers). Moreover, avatar creation is also influenced by cultural variables, such as gender, as avatars embody stereotypical aspects of being a woman or a man. This research tested whether avatars, as digital self-representations, may change depending on the above-mentioned variables. Ninety-four participants created two avatars to be used in different contexts (video game and job-themed social network). Moreover, two groups of participants were told that they would have met friends or total strangers within the two virtual contexts. Results showed that avatars changed from the game to the job context. Changes involved avatars' transient features (Clothes) more than physical (Body) and symbolic (Accessories) ones, and females changed accessories more than males. Moreover, females who expected to meet friends changed their avatars' bodies significantly more than males in both virtual contexts. The findings are discussed based on literature about computer-mediated communication and online self-disclosure. In conclusion, possible implications of the results for avatar-based interventions and the field of video games and social network design are reviewed.

  11. Network Support for Social 3-D Immersive Tele-Presence with Highly Realistic Natural and Synthetic Avatar Users

    NARCIS (Netherlands)

    R.N. Mekuria (Rufael); A. Frisiello (Antonella); M Pasin (Marco); P.S. Cesar Garcia (Pablo Santiago)

    2015-01-01

    htmlabstractThe next generation in 3D tele-presence is based on modular systems that combine live captured object based 3D video and synthetically authored 3D graphics content. This paper presents the design, implementation and evaluation of a network solution for multi-party real-time communication

  12. Avatars in flux

    DEFF Research Database (Denmark)

    Jensen, Sisse Siggaard

    There is an almost unquestioned consensus in the virtual worlds’ research communities that an avatar is the representation of a user and player in front of the screen and that the relationship between the two predominantly is about identity and self-construal. Richard Bartle’s (2004) influential...... for addressing this question is found in iterative video interviews with actors while they act in their chosen virtual worlds and with their avatars. The video interviews have been conducted in situ together with actors on the locations of their usual play and practice – be it at home or at their work place...... of the theoretical references that will assist and enable such analysis. Thus, this paper will discuss how the methodological approach inspired by visual ethnography (Grimshaw 2001, Pink 2001, 2006) and the theoretical analysis of the phenomenon of avatars have mutually constructed and contributed an understanding...

  13. Voz do avatar, voz como avatar, avatar da voz

    Directory of Open Access Journals (Sweden)

    Serra, Pedro

    2015-10-01

    Full Text Available My article proposes an exercise of archeophony – or voice archeology – focusing, on this occasion, on the possibility of establishing the complex figure and imagining of the ‘avatar’ as a comparandum of the notion and representation of the ‘cyborg’. The gains of this comparison allow us to debate different objects, such as ‘the voice of the avatar’, the ‘voice as avatar’ and, finally, the archive of the vocal representations, ‘avatars of the voice’. Case studies under concise scrutiny include Spike Jonze’s feature film Her; fragments of the Bernardo Soares/Fernando Pessoa’s Book of Disquiet; lastly, the digital simulation of John Donne’s voice, accessible online as a result of the Virtual Paul’s Cross Project: A Digital Re-Creation of John Donne’s Gunpowder Day Sermon, based at the North Carolina State University.

  14. Avatars@Home

    Science.gov (United States)

    Morandell, Martin M.; Hochgatterer, Andreas; Wöckl, Bernhard; Dittenberger, Sandra; Fagel, Sascha

    Avatars are a common field of research for interfacing smart homes, especially for elderly people. The present study focuses on the usage of photo-realistic faces with different levels of movements (video, avatar and photo) as components of the graphical user interface (GUI) for Ambient Assisted Living (AAL) environments. Within a usability test, using the "Wizard of Oz" technique, these presentation modes were compared with a text and a voice only interface with users of the target groups: elderly people with (nMCI=12) and without (nMCI=12) Mild Cognitive Impairment (MCI). Results show that faces on the GUI were liked by both, elderly with and without cognitive restrictions. However, users' performance on executing tasks did not differ much between the different presentation modes.

  15. Avatars using computer/smartphone mediated communication and social networking in prevention of sexually transmitted diseases among North-Norwegian youngsters.

    Science.gov (United States)

    Gabarron, Elia; Serrano, J Artur; Wynn, Rolf; Armayones, Manuel

    2012-10-30

    Sexually transmitted diseases (STDs), especially the Chlamydia trachomatis bacterial infection, a common cause of infertility, are highly prevalent in developed countries, and a worrying problem in North Norway, where the incidence of chlamydia twice the Norwegian average. Seventy percent of reported chlamydia cases are found in people below 25 years of age, and although its spread could be controlled with proper prevention, young people are more aware of the risks of unwanted pregnancy than their risk of acquiring a STD. Information and Communication Technologies, including, the Internet, social media and/or smartphones, should be valued for sexual health promotion for their potential to engage young audiences. And in these media, avatars guarantee anonymity to users when handling sensitive information. The main objective of this project is to achieve that North Norwegian youngsters become more aware of STDs through the use of popular technologies among young people. A Virtual Clinic for Sexually Transmitted Diseases (VCSTD) will be developed. The VCSTD will provide early guidance and reliable information sources concerning reproductive health, delivered in a novel and innovative way to the younger population. The VCSTD consists of an "avatar" supported intervention in a serious gaming and e-learning environment, which will bypass direct physical access (in person) to reliable medical information, as well as allowing the youngsters to share that information in social media, and thus helping the VCSTD to be disseminated to more people.Data analyses will be conducted on publically available health data relevant to STDs in Troms and Finnmark, like the absolute number of chlamydia tests, the amount of emergency contraception medication sold, and the number of abortions. Also, usage data of the system and experiences of usefulness will be explored through participants' voluntary responses to a feedback form available in the VCSTD. This study will examine the usefulness

  16. Communicating emotions in expressive avatars

    NARCIS (Netherlands)

    Kierkegaard, P.M.

    2010-01-01

    Avatars have become a fundamental part of collaborative virtual environments. They are the visual embodiment of the user and are designed to address key issues in the interaction process between the user and the CVE. Giving avatars expressive abilities has been considered essential in computer-human

  17. Avatar, Identitas dalam Cyberspace

    Directory of Open Access Journals (Sweden)

    Maria Nala Damayanti

    2013-01-01

    Full Text Available Human dependence on technology will have implications for a new culture of communication. Culture is related to the person behind the presence of elements of verbal or visual communication through internet media. Communication established via the Internet, known as cyberspace, allows the presence of a person in a variety of virtual identities. These identities emerge through verbal and visual appearances. They have names and shapes but can be present in any kind of form, commonly called avatars. The identity of a person can be represented by a number of different avatars capable of having more than one party at the same time. Communication that exists in cyberspace exceed time and space. The presence of these identities clearly indicates a relationship model that has a specific purpose. It could be a model of social relations that promote friendship, excitement, a sense of play, a critical mind or with other purposes. But the presence of such virtual identity cannot simply be equated with human beings as their personal identity in the real world, because in cyberspace, identity is plural and fluid. It can even be made with a hidden agenda.

  18. Avatars using computer/smartphone mediated communication and social networking in prevention of sexually transmitted diseases among North-Norwegian youngsters

    Directory of Open Access Journals (Sweden)

    Gabarron Elia

    2012-10-01

    Full Text Available Abstract Background Sexually transmitted diseases (STDs, especially the Chlamydia trachomatis bacterial infection, a common cause of infertility, are highly prevalent in developed countries, and a worrying problem in North Norway, where the incidence of chlamydia twice the Norwegian average. Seventy percent of reported chlamydia cases are found in people below 25 years of age, and although its spread could be controlled with proper prevention, young people are more aware of the risks of unwanted pregnancy than their risk of acquiring a STD. Information and Communication Technologies, including, the Internet, social media and/or smartphones, should be valued for sexual health promotion for their potential to engage young audiences. And in these media, avatars guarantee anonymity to users when handling sensitive information. The main objective of this project is to achieve that North Norwegian youngsters become more aware of STDs through the use of popular technologies among young people. Methods A Virtual Clinic for Sexually Transmitted Diseases (VCSTD will be developed. The VCSTD will provide early guidance and reliable information sources concerning reproductive health, delivered in a novel and innovative way to the younger population. The VCSTD consists of an “avatar” supported intervention in a serious gaming and e-learning environment, which will bypass direct physical access (in person to reliable medical information, as well as allowing the youngsters to share that information in social media, and thus helping the VCSTD to be disseminated to more people. Data analyses will be conducted on publically available health data relevant to STDs in Troms and Finnmark, like the absolute number of chlamydia tests, the amount of emergency contraception medication sold, and the number of abortions. Also, usage data of the system and experiences of usefulness will be explored through participants’ voluntary responses to a feedback form available

  19. Feeling Expression Using Avatars and Its Consistency for Subjective Annotation

    Science.gov (United States)

    Ito, Fuyuko; Sasaki, Yasunari; Hiroyasu, Tomoyuki; Miki, Mitsunori

    Consumer Generated Media(CGM) is growing rapidly and the amount of content is increasing. However, it is often difficult for users to extract important contents and the existence of contents recording their experiences can easily be forgotten. As there are no methods or systems to indicate the subjective value of the contents or ways to reuse them, subjective annotation appending subjectivity, such as feelings and intentions, to contents is needed. Representation of subjectivity depends on not only verbal expression, but also nonverbal expression. Linguistically expressed annotation, typified by collaborative tagging in social bookmarking systems, has come into widespread use, but there is no system of nonverbally expressed annotation on the web. We propose the utilization of controllable avatars as a means of nonverbal expression of subjectivity, and confirmed the consistency of feelings elicited by avatars over time for an individual and in a group. In addition, we compared the expressiveness and ease of subjective annotation between collaborative tagging and controllable avatars. The result indicates that the feelings evoked by avatars are consistent in both cases, and using controllable avatars is easier than collaborative tagging for representing feelings elicited by contents that do not express meaning, such as photos.

  20. Cyber entertainment system using an immersive networked virtual environment

    Science.gov (United States)

    Ihara, Masayuki; Honda, Shinkuro; Kobayashi, Minoru; Ishibashi, Satoshi

    2002-05-01

    Authors are examining a cyber entertainment system that applies IPT (Immersive Projection Technology) displays to the entertainment field. This system enables users who are in remote locations to communicate with each other so that they feel as if they are together. Moreover, the system enables those users to experience a high degree of presence, this is due to provision of stereoscopic vision as well as a haptic interface and stereo sound. This paper introduces this system from the viewpoint of space sharing across the network and elucidates its operation using the theme of golf. The system is developed by integrating avatar control, an I/O device, communication links, virtual interaction, mixed reality, and physical simulations. Pairs of these environments are connected across the network. This allows the two players to experience competition. An avatar of each player is displayed by the other player's IPT display in the remote location and is driven by only two magnetic sensors. That is, in the proposed system, users don't need to wear any data suit with a lot of sensors and they are able to play golf without any encumbrance.

  1. Real-time Avatar Animation from a Single Image.

    Science.gov (United States)

    Saragih, Jason M; Lucey, Simon; Cohn, Jeffrey F

    2011-01-01

    A real time facial puppetry system is presented. Compared with existing systems, the proposed method requires no special hardware, runs in real time (23 frames-per-second), and requires only a single image of the avatar and user. The user's facial expression is captured through a real-time 3D non-rigid tracking system. Expression transfer is achieved by combining a generic expression model with synthetically generated examples that better capture person specific characteristics. Performance of the system is evaluated on avatars of real people as well as masks and cartoon characters.

  2. Toward the Ideal Signing Avatar

    Directory of Open Access Journals (Sweden)

    Nicoletta Adamo-Villani

    2016-06-01

    Full Text Available The paper discusses ongoing research on the effects of a signing avatar's modeling/rendering features on the perception of sign language animation. It reports a recent study that aimed to determine whether a character's visual style has an effect on how signing animated characters are perceived by viewers. The stimuli of the study were two polygonal characters presenting two different visual styles: stylized and realistic. Each character signed four sentences. Forty-seven participants with experience in American Sign Language (ASL viewed the animated signing clips in random order via web survey. They (1 identified the signed sentences (if recognizable, (2 rated their legibility, and (3 rated the appeal of the signing avatar. Findings show that while character's visual style does not have an effect on subjects' perceived legibility of the signs and sign recognition, it has an effect on subjects' interest in the character. The stylized signing avatar was perceived as more appealing than the realistic one.

  3. Parkinson Patients' Initial Trust in Avatars: Theory and Evidence.

    Directory of Open Access Journals (Sweden)

    Andrija Javor

    Full Text Available Parkinson's disease (PD is a neurodegenerative disease that affects the motor system and cognitive and behavioral functions. Due to these impairments, PD patients also have problems in using the computer. However, using computers and the Internet could help these patients to overcome social isolation and enhance information search. Specifically, avatars (defined as virtual representations of humans are increasingly used in online environments to enhance human-computer interaction by simulating face-to-face interaction. Our laboratory experiment investigated how PD patients behave in a trust game played with human and avatar counterparts, and we compared this behavior to the behavior of age, income, education and gender matched healthy controls. The results of our study show that PD patients trust avatar faces significantly more than human faces. Moreover, there was no significant difference between initial trust of PD patients and healthy controls in avatar faces, while PD patients trusted human faces significantly less than healthy controls. Our data suggests that PD patients' interaction with avatars may constitute an effective way of communication in situations in which trust is required (e.g., a physician recommends intake of medication. We discuss the implications of these results for several areas of human-computer interaction and neurological research.

  4. Parkinson Patients’ Initial Trust in Avatars: Theory and Evidence

    Science.gov (United States)

    Javor, Andrija; Ransmayr, Gerhard; Struhal, Walter; Riedl, René

    2016-01-01

    Parkinson’s disease (PD) is a neurodegenerative disease that affects the motor system and cognitive and behavioral functions. Due to these impairments, PD patients also have problems in using the computer. However, using computers and the Internet could help these patients to overcome social isolation and enhance information search. Specifically, avatars (defined as virtual representations of humans) are increasingly used in online environments to enhance human-computer interaction by simulating face-to-face interaction. Our laboratory experiment investigated how PD patients behave in a trust game played with human and avatar counterparts, and we compared this behavior to the behavior of age, income, education and gender matched healthy controls. The results of our study show that PD patients trust avatar faces significantly more than human faces. Moreover, there was no significant difference between initial trust of PD patients and healthy controls in avatar faces, while PD patients trusted human faces significantly less than healthy controls. Our data suggests that PD patients’ interaction with avatars may constitute an effective way of communication in situations in which trust is required (e.g., a physician recommends intake of medication). We discuss the implications of these results for several areas of human-computer interaction and neurological research. PMID:27820864

  5. Using Avatars for Improving Speaker Identification in Captioning

    Science.gov (United States)

    Vy, Quoc V.; Fels, Deborah I.

    Captioning is the main method for accessing television and film content by people who are deaf or hard-of-hearing. One major difficulty consistently identified by the community is that of knowing who is speaking particularly for an off screen narrator. A captioning system was created using a participatory design method to improve speaker identification. The final prototype contained avatars and a coloured border for identifying specific speakers. Evaluation results were very positive; however participants also wanted to customize various components such as caption and avatar location.

  6. The SAWO (Small And Well Organized) avatar teaches the importance of the aggregates on the soil system and how to determine their stability

    Science.gov (United States)

    Mataix-Solera, Jorge; Cerdà, Artemi; Jordán, Antonio; Úbeda, Xavier; Pereira, Paulo

    2015-04-01

    Soil structure is the key factor that determine the soil quality as control the organic matter turnnover, soil biology and soil erodibility (Cerdà, 1996; 1998; Wick et al., 2014; Gelaw, 2015). There is a need to understand better the factors and the processes that act on the soil aggregation and the dynamics of the soil aggregation, which will make easier to understand the soil system functioning (Jordán et al., 2011; Jordán et al., 2012; Pulido Moncada et al., 2013). Fire, mines, grazing and agricultura (Cerdà, 2000; Mataix Solera et al., 2011; Cerdà et al., 2012; Hallett et al., 2014; Lozano et al., 2013) determines how the soil structure is highly affected by the humankind. And this determines the sustainability of the land managements (García Orenes et al., 2012; K¨ropfl et al., 2013; Mekuria and Aynekulu, 2013; Taguas et al., 2013; Zhao et al., 2013). Aggregates are Small And Well Organized (SAWO) structures that allow the water to flow, the air fill the porous and the life to be diverse and abundant in the soil. The SAWO avatar will teach the importance of the functions and the services of the aggregates to students and other scientists, but also to any audience. This means that the experiments and the vocabulary to be used by SAWO will be very wide and rich. The Avatar SAWO will use different strategies and skills to teach the soil aggregation properties and characteristics. And also, how to measure. Easy to carry out experiments will be shown by SAWO to measure the aggregate stability in the field and in the laboratory, and the soil sampling in the field. The SAWO avatar will play a special attention to the impact of forest fires on aggregate stability changes and how to measure. The SAWO avatar will teach how to take samples in the field, how to transport and manage in the laboratory, and finally which measurements and test can be done to determine the aggregate stability. Acknowledgements To the "Ministerio de Economía and Competitividad" of

  7. About avatars and maneuvering in virtual environments

    NARCIS (Netherlands)

    Delleman, N.

    2006-01-01

    This paper is about the use of avatars and maneuvering in virtual environments for simulation-based design ergonomics. An avatar is a digital human model driven by an instrumented human who is immersed in a virtual environment. A presentation on locomotion devices is followed by descriptions of

  8. Computer network defense system

    Science.gov (United States)

    Urias, Vincent; Stout, William M. S.; Loverro, Caleb

    2017-08-22

    A method and apparatus for protecting virtual machines. A computer system creates a copy of a group of the virtual machines in an operating network in a deception network to form a group of cloned virtual machines in the deception network when the group of the virtual machines is accessed by an adversary. The computer system creates an emulation of components from the operating network in the deception network. The components are accessible by the group of the cloned virtual machines as if the group of the cloned virtual machines was in the operating network. The computer system moves network connections for the group of the virtual machines in the operating network used by the adversary from the group of the virtual machines in the operating network to the group of the cloned virtual machines, enabling protecting the group of the virtual machines from actions performed by the adversary.

  9. Avatar Web-Based Self-Report Survey System Technology for Public Health Research: Technical Outcome Results and Lessons Learned.

    Science.gov (United States)

    Savel, Craig; Mierzwa, Stan; Gorbach, Pamina M; Souidi, Samir; Lally, Michelle; Zimet, Gregory; Interventions, Aids

    2016-01-01

    This paper reports on a specific Web-based self-report data collection system that was developed for a public health research study in the United States. Our focus is on technical outcome results and lessons learned that may be useful to other projects requiring such a solution. The system was accessible from any device that had a browser that supported HTML5. Report findings include: which hardware devices, Web browsers, and operating systems were used; the rate of survey completion; and key considerations for employing Web-based surveys in a clinical trial setting.

  10. Dhaksha, the Unmanned Aircraft System in its New Avatar-Automated Aerial Inspection of INDIA'S Tallest Tower

    Science.gov (United States)

    Kumar, K. S.; Rasheed, A. Mohamed; Krishna Kumar, R.; Giridharan, M.; Ganesh

    2013-08-01

    DHAKSHA, the unmanned aircraft system (UAS), developed after several years of research by Division of Avionics, Department of Aerospace Engineering, MIT Campus of Anna University has recently proved its capabilities during May 2012 Technology demonstration called UAVforge organised by Defence Research Project Agency, Department of Defence, USA. Team Dhaksha with its most stable design outperformed all the other contestants competing against some of the best engineers from prestigi ous institutions across the globe like Middlesex University from UK, NTU and NUS from Singapore, Tudelft Technical University, Netherlands and other UAV industry participants in the world's toughest UAV challenge. This has opened up an opportunity for Indian UAVs making a presence in the international scenario as well. In furtherance to the above effort at Fort Stewart military base at Georgia,USA, with suitable payloads, the Dhaksha team deployed the UAV in a religious temple festival during November 2012 at Thiruvannamalai District for Tamil Nadu Police to avail the instant aerial imagery services over the crowd of 10 lakhs pilgrims and also about the investigation of the structural strength of the India's tallest structure, the 300 m RCC tower during January 2013. The developed system consists of a custom-built Rotary Wing model with on-board navigation, guidance and control systems (NGC) and ground control station (GCS), for mission planning, remote access, manual overrides and imagery related computations. The mission is to fulfill the competition requirements by using an UAS capable of providing complete solution for the stated problem. In this work the effort to produce multirotor unmanned aerial systems (UAS) for civilian applications at the MIT, Avionics Laboratory is presented

  11. DHAKSHA,THE UNMANNED AIRCRAFT SYSTEM IN ITS NEW AVATAR-AUTOMATED AERIAL INSPECTION OF INDIA'S TALLEST TOWER

    Directory of Open Access Journals (Sweden)

    K. S. Kumar

    2013-08-01

    Full Text Available DHAKSHA, the unmanned aircraft system (UAS, developed after several years of research by Division of Avionics, Department of Aerospace Engineering, MIT Campus of Anna University has recently proved its capabilities during May 2012 Technology demonstration called UAVforge organised by Defence Research Project Agency, Department of Defence, USA. Team Dhaksha with its most stable design outperformed all the other contestants competing against some of the best engineers from prestigi ous institutions across the globe like Middlesex University from UK, NTU and NUS from Singapore, Tudelft Technical University, Netherlands and other UAV industry participants in the world's toughest UAV challenge. This has opened up an opportunity for Indian UAVs making a presence in the international scenario as well. In furtherance to the above effort at Fort Stewart military base at Georgia,USA, with suitable payloads, the Dhaksha team deployed the UAV in a religious temple festival during November 2012 at Thiruvannamalai District for Tamil Nadu Police to avail the instant aerial imagery services over the crowd of 10 lakhs pilgrims and also about the investigation of the structural strength of the India's tallest structure, the 300 m RCC tower during January 2013. The developed system consists of a custom-built Rotary Wing model with on-board navigation, guidance and control systems (NGC and ground control station (GCS, for mission planning, remote access, manual overrides and imagery related computations. The mission is to fulfill the competition requirements by using an UAS capable of providing complete solution for the stated problem. In this work the effort to produce multirotor unmanned aerial systems (UAS for civilian applications at the MIT, Avionics Laboratory is presented

  12. Network operating system

    Science.gov (United States)

    1985-01-01

    Long-term and short-term objectives for the development of a network operating system for the Space Station are stated. The short-term objective is to develop a prototype network operating system for a 100 megabit/second fiber optic data bus. The long-term objective is to establish guidelines for writing a detailed specification for a Space Station network operating system. Major milestones are noted. Information is given in outline form.

  13. Network SCADA System

    International Nuclear Information System (INIS)

    Milivojevic, Dragan R.; Tasic, Visa; Karabasevic, Dejan

    2003-01-01

    Copper Institute, Industrial Informatics department, is developing and applying network real time process monitoring and control systems. Some of these systems are already in use. The paper presents some hardware and software general remarks and performances, with special regard to communication sub-systems and network possibilities. (Author)

  14. Avatar Embodiment. Towards a Standardized Questionnaire

    Directory of Open Access Journals (Sweden)

    Mar Gonzalez-Franco

    2018-06-01

    Full Text Available Inside virtual reality, users can embody avatars that are collocated from a first-person perspective. When doing so, participants have the feeling that the own body has been substituted by the self-avatar, and that the new body is the source of the sensations. Embodiment is complex as it includes not only body ownership over the avatar, but also agency, co-location, and external appearance. Despite the multiple variables that influence it, the illusion is quite robust, and it can be produced even if the self-avatar is of a different age, size, gender, or race from the participant's own body. Embodiment illusions are therefore the basis for many social VR experiences and a current active research area among the community. Researchers are interested both in the body manipulations that can be accepted, as well as studying how different self-avatars produce different attitudinal, social, perceptual, and behavioral effects. However, findings suggest that despite embodiment being strongly associated with the performance and reactions inside virtual reality, the extent to which the illusion is experienced varies between participants. In this paper, we review the questionnaires used in past experiments and propose a standardized embodiment questionnaire based on 25 questions that are prevalent in the literature. We encourage future virtual reality experiments that include first-person virtual avatars to administer this questionnaire in order to evaluate the degree of embodiment.

  15. Triangulation positioning system network

    Directory of Open Access Journals (Sweden)

    Sfendourakis Marios

    2017-01-01

    Full Text Available This paper presents ongoing work on localization and positioning through triangulation procedure for a Fixed Sensors Network - FSN.The FSN has to work as a system.As the triangulation problem becomes high complicated in a case with large numbers of sensors and transmitters, an adequate grid topology is needed in order to tackle the detection complexity.For that reason a Network grid topology is presented and areas that are problematic and need further analysis are analyzed.The Network System in order to deal with problems of saturation and False Triangulations - FTRNs will have to find adequate methods in every sub-area of the Area Of Interest - AOI.Also, concepts like Sensor blindness and overall Network blindness, are presented. All these concepts affect the Network detection rate and its performance and ought to be considered in a way that the network overall performance won’t be degraded.Network performance should be monitored contentiously, with right algorithms and methods.It is also shown that as the number of TRNs and FTRNs is increased Detection Complexity - DC is increased.It is hoped that with further research all the characteristics of a triangulation system network for positioning will be gained and the system will be able to perform autonomously with a high detection rate.

  16. Let the Avatar Brighten Your Smile: Effects of Enhancing Facial Expressions in Virtual Environments.

    Directory of Open Access Journals (Sweden)

    Soo Youn Oh

    Full Text Available Previous studies demonstrated the positive effects of smiling on interpersonal outcomes. The present research examined if enhancing one's smile in a virtual environment could lead to a more positive communication experience. In the current study, participants' facial expressions were tracked and mapped on a digital avatar during a real-time dyadic conversation. The avatar's smile was rendered such that it was either a slightly enhanced version or a veridical version of the participant's actual smile. Linguistic analyses using the Linguistic Inquiry Word Count (LIWC revealed that participants who communicated with each other via avatars that exhibited enhanced smiles used more positive words to describe their interaction experience compared to those who communicated via avatars that displayed smiling behavior reflecting the participants' actual smiles. In addition, self-report measures showed that participants in the 'enhanced smile' condition felt more positive affect after the conversation and experienced stronger social presence compared to the 'normal smile' condition. These results are particularly striking when considering the fact that most participants (>90% were unable to detect the smiling manipulation. This is the first study to demonstrate the positive effects of transforming unacquainted individuals' actual smiling behavior during a real-time avatar-networked conversation.

  17. Avatars and virtual agents - relationship interfaces for the elderly.

    Science.gov (United States)

    Shaked, Nava A

    2017-06-01

    In the Digital Era, the authors witness a change in the relationship between the patient and the care-giver or Health Maintenance Organization's providing the health services. Another fact is the use of various technologies to increase the effectiveness and quality of health services across all primary and secondary users. These technologies range from telemedicine systems, decision making tools, online and self-services applications and virtual agents; all providing information and assistance. The common thread between all these digital implementations, is they all require human machine interfaces. These interfaces must be interactive, user friendly and inviting, to create user involvement and cooperation incentives. The challenge is to design interfaces which will best fit the target users and enable smooth interaction especially, for the elderly users. Avatars and Virtual Agents are one of the interfaces used for both home care monitoring and companionship. They are also inherently multimodal in nature and allow an intimate relation between the elderly users and the Avatar. This study discusses the need and nature of these relationship models, the challenges of designing for the elderly. The study proposes key features for the design and evaluation in the area of assistive applications using Avatar and Virtual agents for the elderly users.

  18. Avatar Robot for Crew Performance and Behavioral Health

    Data.gov (United States)

    National Aeronautics and Space Administration — This project investigates the effectiveness of using an avatar robotic platform as a crew assistant and a family member substitute. This type of avatar robot is...

  19. The Emerging Technology of Avatars: Some Educational Considerations

    Science.gov (United States)

    Blake, Anne M.; Moseley, James L.

    2010-01-01

    Avatars are gaining popularity as an emerging technology to facilitate learning and instruction. Avatars can be used as agents of e-learning applications or as part of immersive learning environments such as Second Life. Research indicates that avatar use has numerous potential benefits, including increased student engagement and opportunities for…

  20. Network systems security analysis

    Science.gov (United States)

    Yilmaz, Ä.°smail

    2015-05-01

    Network Systems Security Analysis has utmost importance in today's world. Many companies, like banks which give priority to data management, test their own data security systems with "Penetration Tests" by time to time. In this context, companies must also test their own network/server systems and take precautions, as the data security draws attention. Based on this idea, the study cyber-attacks are researched throughoutly and Penetration Test technics are examined. With these information on, classification is made for the cyber-attacks and later network systems' security is tested systematically. After the testing period, all data is reported and filed for future reference. Consequently, it is found out that human beings are the weakest circle of the chain and simple mistakes may unintentionally cause huge problems. Thus, it is clear that some precautions must be taken to avoid such threats like updating the security software.

  1. VirtualizeMe: Real-time avatar creation for Tele-Immersion environments

    KAUST Repository

    Knoblauch, Daniel

    2010-03-01

    VirtualizeMe introduces a new design for a fully immersive Tele-Immersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creation approach full-filling four main attributes: high resolution, scalability, flexibility and affordability. This is achieved by a total separation of reconstruction and rendering and exploiting the capabilities of modern graphic cards. The high resolution is achieved by using as much of the input information as possible through lossless compression of the input data and introducing a focused volumetric visual hull reconstruction. The resulting avatar allows eye-to-eye collaboration for remote users. The interaction with the virtual world is facilitated by the volumetric avatar model and allows a fully immersive system. This paper shows a proof of concept based on publicly available pre-recorded data to allow easier comparison. ©2010 IEEE.

  2. Networks as systems.

    Science.gov (United States)

    Best, Allan; Berland, Alex; Greenhalgh, Trisha; Bourgeault, Ivy L; Saul, Jessie E; Barker, Brittany

    2018-03-19

    Purpose The purpose of this paper is to present a case study of the World Health Organization's Global Healthcare Workforce Alliance (GHWA). Based on a commissioned evaluation of GHWA, it applies network theory and key concepts from systems thinking to explore network emergence, effectiveness, and evolution to over a ten-year period. The research was designed to provide high-level strategic guidance for further evolution of global governance in human resources for health (HRH). Design/methodology/approach Methods included a review of published literature on HRH governance and current practice in the field and an in-depth case study whose main data sources were relevant GHWA background documents and key informant interviews with GHWA leaders, staff, and stakeholders. Sampling was purposive and at a senior level, focusing on board members, executive directors, funders, and academics. Data were analyzed thematically with reference to systems theory and Shiffman's theory of network development. Findings Five key lessons emerged: effective management and leadership are critical; networks need to balance "tight" and "loose" approaches to their structure and processes; an active communication strategy is key to create and maintain support; the goals, priorities, and membership must be carefully focused; and the network needs to support shared measurement of progress on agreed-upon goals. Shiffman's middle-range network theory is a useful tool when guided by the principles of complex systems that illuminate dynamic situations and shifting interests as global alliances evolve. Research limitations/implications This study was implemented at the end of the ten-year funding cycle. A more continuous evaluation throughout the term would have provided richer understanding of issues. Experience and perspectives at the country level were not assessed. Practical implications Design and management of large, complex networks requires ongoing attention to key issues like leadership

  3. Personalized Avatars for Mobile Entertainment

    Directory of Open Access Journals (Sweden)

    Tomislav Kosutic

    2006-01-01

    Full Text Available With evolution in computer and mobile networking technologies comes the challenge of offering novel and complex multimedia applications and end-user services in heterogeneous environments for both developers and service providers. This paper describes one novel service, called LiveMail that explores the potential of existing face animation technologies for innovative and attractive services intended for the mobile market. This prototype service allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user can take a snapshot of someone's face – a friend, famous person, themselves, even a pet – using the mobile phone's camera. After a quick manipulation on the phone, a 3D model of that face is created and can be animated simply by typing in some text. Speech and appropriate animation of the face are created automatically by speech synthesis. Furthermore, these highly personalized animations can be sent to others as real 3D animated messages or as short videos in MMS. The clients were implemented on different platforms, and different network and face animation techniques, and connected into one complex system. This paper presents the architecture and experience gained in building such a system.

  4. Networking of safeguards systems

    International Nuclear Information System (INIS)

    Chare, P.; Dutrannois, A.; Kloeckner, W.; Swinhoe, M.

    1995-01-01

    This paper discusses the design of a safeguards system that can be incorporated into a plant during the final phase of its construction to permit the acquisition and transmission of data during plant operation in the absence of an inspector. The system is an example of a networked data system of weighing, identity, and NDA information. It collects all of its non-surveillance data produced by safeguards equipment in a fuel fabrication plant. The data collection and transfer tasks are carried out by two software packages: NEGUS, a redundant data acquisition system designed to record neutron coincidence data, high-resolution gamma spectra, and sensor data for the NDA information and associated barcode identity information, and BRANCH, which deals with weighing and associated identity information. These processes collect data from local electronics using an ethernet network and provide information to the main review program

  5. Features for culturally appropriate avatars for behavior-change promotion in at-risk populations

    Directory of Open Access Journals (Sweden)

    Lisetti C

    2009-09-01

    Full Text Available We explore how avatars can be used as social orthotics defined as therapeutic computer-based social companions aimed at promoting healthy behaviors. We review some of the health interventions deployed in helping at-risk populations along with some of the unique advantages that computer-based interventions can add to face-to-face interventions. We posit that artificial intelligence has rendered possible the creation of culturally appropriate dialog-agents for interventions and we identify specific features for social avatars that are important - if not necessary - when applied to the domain of social orthotic systems for health promotion.

  6. Quantifying Engagement: Measuring Player Involvement in Human-Avatar Interactions

    Science.gov (United States)

    Norris, Anne E.; Weger, Harry; Bullinger, Cory; Bowers, Alyssa

    2014-01-01

    This research investigated the merits of using an established system for rating behavioral cues of involvement in human dyadic interactions (i.e., face-to-face conversation) to measure involvement in human-avatar interactions. Gameplay audio-video and self-report data from a Feasibility Trial and Free Choice study of an effective peer resistance skill building simulation game (DRAMA-RAMA™) were used to evaluate reliability and validity of the rating system when applied to human-avatar interactions. The Free Choice study used a revised game prototype that was altered to be more engaging. Both studies involved girls enrolled in a public middle school in Central Florida that served a predominately Hispanic (greater than 80%), low-income student population. Audio-video data were coded by two raters, trained in the rating system. Self-report data were generated using measures of perceived realism, predictability and flow administered immediately after game play. Hypotheses for reliability and validity were supported: Reliability values mirrored those found in the human dyadic interaction literature. Validity was supported by factor analysis, significantly higher levels of involvement in Free Choice as compared to Feasibility Trial players, and correlations between involvement dimension sub scores and self-report measures. Results have implications for the science of both skill-training intervention research and game design. PMID:24748718

  7. Iconic Gestures for Robot Avatars, Recognition and Integration with Speech

    Science.gov (United States)

    Bremner, Paul; Leonards, Ute

    2016-01-01

    Co-verbal gestures are an important part of human communication, improving its efficiency and efficacy for information conveyance. One possible means by which such multi-modal communication might be realized remotely is through the use of a tele-operated humanoid robot avatar. Such avatars have been previously shown to enhance social presence and operator salience. We present a motion tracking based tele-operation system for the NAO robot platform that allows direct transmission of speech and gestures produced by the operator. To assess the capabilities of this system for transmitting multi-modal communication, we have conducted a user study that investigated if robot-produced iconic gestures are comprehensible, and are integrated with speech. Robot performed gesture outcomes were compared directly to those for gestures produced by a human actor, using a within participant experimental design. We show that iconic gestures produced by a tele-operated robot are understood by participants when presented alone, almost as well as when produced by a human. More importantly, we show that gestures are integrated with speech when presented as part of a multi-modal communication equally well for human and robot performances. PMID:26925010

  8. Iconic Gestures for Robot Avatars, Recognition and Integration with Speech

    Directory of Open Access Journals (Sweden)

    Paul Adam Bremner

    2016-02-01

    Full Text Available Co-verbal gestures are an important part of human communication, improving its efficiency and efficacy for information conveyance. One possible means by which such multi-modal communication might be realised remotely is through the use of a tele-operated humanoid robot avatar. Such avatars have been previously shown to enhance social presence and operator salience. We present a motion tracking based tele-operation system for the NAO robot platform that allows direct transmission of speech and gestures produced by the operator. To assess the capabilities of this system for transmitting multi-modal communication, we have conducted a user study that investigated if robot-produced iconic gestures are comprehensible, and are integrated with speech. Robot performed gesture outcomes were compared directly to those for gestures produced by a human actor, using a within participant experimental design. We show that iconic gestures produced by a tele-operated robot are understood by participants when presented alone, almost as well as when produced by a human. More importantly, we show that gestures are integrated with speech when presented as part of a multi-modal communication equally well for human and robot performances.

  9. Eyewitness Memory in Face-to-Face and Immersive Avatar-to-Avatar Contexts.

    Science.gov (United States)

    Taylor, Donna A; Dando, Coral J

    2018-01-01

    Technological advances offer possibilities for innovation in the way eyewitness testimony is elicited. Typically, this occurs face-to-face. We investigated whether a virtual environment, where interviewer and eyewitness communicate as avatars, might confer advantages by attenuating the social and situational demands of a face-to-face interview, releasing more cognitive resources for invoking episodic retrieval mode. In conditions of intentional encoding, eyewitnesses were interviewed 48 h later, either face-to-face or in a virtual environment ( N = 38). Participants in the virtual environment significantly outperformed those interviewed face-to-face on all episodic performance measures - improved correct reporting reduced errors, and increased accuracy. Participants reported finding it easier to admit not remembering event information to the avatar, and finding the avatar easier to talk to. These novel findings, and our pattern of retrieval results indicates the potential of avatar-to-avatar communication in virtual environments, and provide impetus for further research investigating eyewitness cognition in contemporary retrieval contexts.

  10. Eyewitness Memory in Face-to-Face and Immersive Avatar-to-Avatar Contexts

    Directory of Open Access Journals (Sweden)

    Donna A. Taylor

    2018-04-01

    Full Text Available Technological advances offer possibilities for innovation in the way eyewitness testimony is elicited. Typically, this occurs face-to-face. We investigated whether a virtual environment, where interviewer and eyewitness communicate as avatars, might confer advantages by attenuating the social and situational demands of a face-to-face interview, releasing more cognitive resources for invoking episodic retrieval mode. In conditions of intentional encoding, eyewitnesses were interviewed 48 h later, either face-to-face or in a virtual environment (N = 38. Participants in the virtual environment significantly outperformed those interviewed face-to-face on all episodic performance measures – improved correct reporting reduced errors, and increased accuracy. Participants reported finding it easier to admit not remembering event information to the avatar, and finding the avatar easier to talk to. These novel findings, and our pattern of retrieval results indicates the potential of avatar-to-avatar communication in virtual environments, and provide impetus for further research investigating eyewitness cognition in contemporary retrieval contexts.

  11. The Player, the Controller and the amazing Avatar

    DEFF Research Database (Denmark)

    Sandvik, Kjetil

    Playing computer games consists of an interplay between the player's body movements in the physical world and the agency of game characters in the game's virtual environment with the controller as a mediator remediating the movements of the player in physical space into the actions of the avatar ...... both the avatars bodily movements, it also represents the very tool which the avatar is using when performing its actions, e.g. a sword or a tennis catcher....

  12. Tumor Slice Culture: A New Avatar in Personalized Oncology

    Science.gov (United States)

    2017-09-01

    AWARD NUMBER: W81XWH-16-1-0149 TITLE: Tumor Slice Culture: A New Avatar in Personalized Oncology PRINCIPAL INVESTIGATOR: Raymond Yeung...CONTRACT NUMBER Tumor Slice Culture: A New Avatar in Personalized Oncology 5b. GRANT NUMBER W81XWH-16-1-0149 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S...10 Annual Report 2017: Tumor Slice Culture: A new avatar for personalized oncology 1. INTRODUCTION: The goal of this research is to advance our

  13. Emotion Walking for Humanoid Avatars Using Brain Signals

    Directory of Open Access Journals (Sweden)

    Ahmad Hoirul Basori

    2013-01-01

    Full Text Available Interaction between humans and humanoid avatar representations is very important in virtual reality and robotics, since the humanoid avatar can represent either a human or a robot in a virtual environment. Many researchers have focused on providing natural interactions for humanoid avatars or even for robots with the use of camera tracking, gloves, giving them the ability to speak, brain interfaces and other devices. This paper provides a new multimodal interaction control for avatars by combining brain signals, facial muscle tension recognition and glove tracking to change the facial expression of humanoid avatars according to the user's emotional condition. The signals from brain activity and muscle movements are used as the emotional stimulator, while the glove acts as emotion intensity control for the avatar. This multimodal interface can determine when the humanoid avatar needs to change their facial expression or their walking power. The results show that humanoid avatar have different timelines of walking and facial expressions when the user stimulates them with different emotions. This finding is believed to provide new knowledge on controlling robots' and humanoid avatars' facial expressions and walking.

  14. Modeling, Designing, and Implementing an Avatar-based Interactive Map

    Directory of Open Access Journals (Sweden)

    Stefan Andrei

    2016-03-01

    Full Text Available Designing interactive maps has always been a challenge due to the geographical complexity of the earth’s landscape and the difficulty of resolving details to a high resolution. In the past decade or so, one of the most impressive map-based software application, the Global Positioning System (GPS, has probably the highest level of interaction with the user. This article describes an innovative technique for designing an avatar-based virtual interactive map for the Lamar University Campus, which will entail the buildings’ exterior as well as their interiors. Many universities provide 2D or 3D maps and even interactive maps. However, these maps do not provide a complete interaction with the user. To the best of our knowledge, this project is the first avatar-based interaction game that allows 100% interaction with the user. This work provides tremendous help to the freshman students and visitors of Lamar University. As an important marketing tool, the main objective is to get better visibility of the campus worldwide and to increase the number of students attending Lamar University.

  15. Computer Networks A Systems Approach

    CERN Document Server

    Peterson, Larry L

    2011-01-01

    This best-selling and classic book teaches you the key principles of computer networks with examples drawn from the real world of network and protocol design. Using the Internet as the primary example, the authors explain various protocols and networking technologies. Their systems-oriented approach encourages you to think about how individual network components fit into a larger, complex system of interactions. Whatever your perspective, whether it be that of an application developer, network administrator, or a designer of network equipment or protocols, you will come away with a "big pictur

  16. A Virtual Reality avatar interaction (VRai) platform to assess residual executive dysfunction in active military personnel with previous mild traumatic brain injury: proof of concept.

    Science.gov (United States)

    Robitaille, Nicolas; Jackson, Philip L; Hébert, Luc J; Mercier, Catherine; Bouyer, Laurent J; Fecteau, Shirley; Richards, Carol L; McFadyen, Bradford J

    2017-10-01

    This proof of concept study tested the ability of a dual task walking protocol using a recently developed avatar-based virtual reality (VR) platform to detect differences between military personnel post mild traumatic brain injury (mTBI) and healthy controls. The VR platform coordinated motion capture, an interaction and rendering system, and a projection system to present first (participant-controlled) and third person avatars within the context of a specific military patrol scene. A divided attention task was also added. A healthy control group was compared to a group with previous mTBI (both groups comprised of six military personnel) and a repeated measures ANOVA tested for differences between conditions and groups based on recognition errors, walking speed and fluidity and obstacle clearance. The VR platform was well tolerated by both groups. Walking fluidity was degraded for the control group within the more complex navigational dual tasking involving avatars, and appeared greatest in the dual tasking with the interacting avatar. This navigational behaviour was not seen in the mTBI group. The present findings show proof of concept for using avatars, particularly more interactive avatars, to expose differences in executive functioning when applying context-specific protocols (here for the military). Implications for rehabilitation Virtual reality provides a means to control context-specific factors for assessment and intervention. Adding human interaction and agency through avatars increases the ecologic nature of the virtual environment. Avatars in the present application of the Virtual Reality avatar interaction platform appear to provide a better ability to reveal differences between trained, military personal with and without mTBI.

  17. Network speech systems technology program

    Science.gov (United States)

    Weinstein, C. J.

    1981-09-01

    This report documents work performed during FY 1981 on the DCA-sponsored Network Speech Systems Technology Program. The two areas of work reported are: (1) communication system studies in support of the evolving Defense Switched Network (DSN) and (2) design and implementation of satellite/terrestrial interfaces for the Experimental Integrated Switched Network (EISN). The system studies focus on the development and evaluation of economical and endurable network routing procedures. Satellite/terrestrial interface development includes circuit-switched and packet-switched connections to the experimental wideband satellite network. Efforts in planning and coordination of EISN experiments are reported in detail in a separate EISN Experiment Plan.

  18. The study of ethnic attitudes during interactions with avatars in virtual environments

    Directory of Open Access Journals (Sweden)

    Galina Ya. Menshikova

    2018-03-01

    Full Text Available Background. Modern technologies provide a wide range of opportunities for studying different types of social processes and phenomena. Currently many original social studies have been done with the use of virtual reality technologies. The effectiveness of their application has been shown for the study of verbal and nonverbal communication; the processes of ethno-cultural identity; and for teaching social skills, as well as correcting social anxiety and ethnic attitudes. One of the very real question concerning spatial behavior during communication with partners from other ethnic groups, however, has not been studied very much. Objective. In our study we explored proxemic behavior in subjects’ face-to-face interactions with avatars of in-group and out-group ethnic appearance. Using the CAVE virtual reality system, we studied preferred interpersonal distances in carrying out memory tasks during interaction with the avatars. Design. Three virtual environments with avatars of different ethnic appearance were developed. Each virtual scene represented a room where three avatars of the same ethnicity were standing. Their appearance was associable with one of three ethnic groups– the Slavic, North Caucasian, or the Central Asian. The participants (all of whom identified themselves as Russians were immersed in the virtual scenes with the help of the CAVE virtual reality system. They were instructed to keep in mind as many details of the avatars’ appearance as they could. During the task’s execution the interpersonal distances between the participants and the avatars were registered. After leaving the CAVE, the participants were asked to answer questions about the details of avatars’ appearance, and to fill out a questionnaire assessing the Presence Effect in virtual environments. The identification accuracy of the avatars’ appearance details and the Presence effect were measured. The interpersonal distances were analyzed for the area around

  19. Virtual reality: Avatars in human spaceflight training

    Science.gov (United States)

    Osterlund, Jeffrey; Lawrence, Brad

    2012-02-01

    familiarize and assess operational processes, allow the ability to train virtually, experiment with "what if" scenarios, and expedite immediate changes to validate the design implementation are all parameters of interest in human spaceflight. Training benefits encompass providing 3D animation for post-training assessment, placement of avatars within 3D replicated work environments in assembling or processing hardware, offering various viewpoints of processes viewed and assessed giving the evaluators the ability to assess task feasibility and identify potential support equipment needs; and provide human factors determinations, such as reach, visibility, and accessibility. Multiple object motion capture technology provides an effective tool to train and assess ergonomic risks, simulations for determination of negative interactions between technicians and their proposed workspaces, and evaluation of spaceflight systems prior to, and as part of, the design process to contain costs and reduce schedule delays.

  20. Educating Avatars: On Virtual Worlds and Pedagogical Intent

    Science.gov (United States)

    Wang, Tsung Juang

    2011-01-01

    Virtual world technology is now being incorporated into various higher education programs, often with enthusiastic claims about the improvement of students' abilities to experience learning problems and tasks in computer-mediated virtual reality through the use of computer-generated personal agents or avatars. The interactivity of the avatars with…

  1. The neurological traces of look-alike avatars

    Directory of Open Access Journals (Sweden)

    Mar Gonzalez-Franco

    2016-08-01

    Full Text Available We designed an observational study where participants (n=17 were exposed to pictures and look-alike avatars pictures of themselves, a familiar friend or an unfamiliar person. By measuring participants’ brain activity with Electroencephalography (EEG, we found face-recognition Event Related Potentials (ERPs in the visual cortex, around 200-250 ms, to be prominent for the different familiarity levels. A less positive component was found for self-recognized pictures (P200 than pictures of others, showing similar effects in both real faces and look-alike avatars. A rapid adaptation in the same component was found when comparing the neural processing of avatar faces vs. real faces, as if avatars in general were assimilated as real face representations over time. ERP results also showed that in the case of the self-avatar the P200 component correlated with more complex conscious encodings of self-representation, i.e. the difference in voltage in the P200 between the self-avatar and the self-picture was reduced in participants that felt the avatar looked like them. This study is put into context within the literature of self-recognition and face recognition in the visual cortex. Additionally, the implications of these results on look-alike avatars are discussed both for future Virtual Reality and neuroscience studies.

  2. Photorealistic avatar and teen physical activity: Feasibility and preliminary efficacy

    Science.gov (United States)

    Exergames played with a photorealistic avatar may enhance motivation to play, as well as frequency, duration, and intensity of game-play. This manuscript reports the feasibility and preliminary efficacy of an exergame played with a photorealistic avatar on physical activity intensity in a laboratory...

  3. Mapping biological systems to network systems

    CERN Document Server

    Rathore, Heena

    2016-01-01

    The book presents the challenges inherent in the paradigm shift of network systems from static to highly dynamic distributed systems – it proposes solutions that the symbiotic nature of biological systems can provide into altering networking systems to adapt to these changes. The author discuss how biological systems – which have the inherent capabilities of evolving, self-organizing, self-repairing and flourishing with time – are inspiring researchers to take opportunities from the biology domain and map them with the problems faced in network domain. The book revolves around the central idea of bio-inspired systems -- it begins by exploring why biology and computer network research are such a natural match. This is followed by presenting a broad overview of biologically inspired research in network systems -- it is classified by the biological field that inspired each topic and by the area of networking in which that topic lies. Each case elucidates how biological concepts have been most successfully ...

  4. Enhanced avatar design using cognitive map-based simulation.

    Science.gov (United States)

    Lee, Kun Chang; Moon, Byung Suk

    2007-12-01

    With the advent of the Internet era and the maturation of electronic commerce, strategic avatar design has become an important way of keeping up with market changes and customer tastes. In this study, we propose a new approach to an adaptive avatar design that uses cognitive map (CM) as a what-if simulation vehicle. The main virtue of the new design is its ability to change specific avatar design features with objective consideration of the subsequent effects upon other design features, thereby enhancing user satisfaction. Statistical analyses of focus group interview results with a group of experts majoring in avatars and CM showed that our proposed approach could be used to effectively analyze avatar design in an adaptive and practical manner when the market situation is changing.

  5. [Network structures in biological systems].

    Science.gov (United States)

    Oleskin, A V

    2013-01-01

    Network structures (networks) that have been extensively studied in the humanities are characterized by cohesion, a lack of a central control unit, and predominantly fractal properties. They are contrasted with structures that contain a single centre (hierarchies) as well as with those whose elements predominantly compete with one another (market-type structures). As far as biological systems are concerned, their network structures can be subdivided into a number of types involving different organizational mechanisms. Network organization is characteristic of various structural levels of biological systems ranging from single cells to integrated societies. These networks can be classified into two main subgroups: (i) flat (leaderless) network structures typical of systems that are composed of uniform elements and represent modular organisms or at least possess manifest integral properties and (ii) three-dimensional, partly hierarchical structures characterized by significant individual and/or intergroup (intercaste) differences between their elements. All network structures include an element that performs structural, protective, and communication-promoting functions. By analogy to cell structures, this element is denoted as the matrix of a network structure. The matrix includes a material and an immaterial component. The material component comprises various structures that belong to the whole structure and not to any of its elements per se. The immaterial (ideal) component of the matrix includes social norms and rules regulating network elements' behavior. These behavioral rules can be described in terms of algorithms. Algorithmization enables modeling the behavior of various network structures, particularly of neuron networks and their artificial analogs.

  6. Language Networks as Complex Systems

    Science.gov (United States)

    Lee, Max Kueiming; Ou, Sheue-Jen

    2008-01-01

    Starting in the late eighties, with a growing discontent with analytical methods in science and the growing power of computers, researchers began to study complex systems such as living organisms, evolution of genes, biological systems, brain neural networks, epidemics, ecology, economy, social networks, etc. In the early nineties, the research…

  7. Financial Network Systemic Risk Contributions

    NARCIS (Netherlands)

    Hautsch, N.; Schaumburg, J.; Schienle, M.

    2015-01-01

    We propose the realized systemic risk beta as a measure of financial companies' contribution to systemic risk, given network interdependence between firms' tail risk exposures. Conditional on statistically pre-identified network spillover effects and market and balance sheet information, we define

  8. Networking systems design and development

    CERN Document Server

    Chao, Lee

    2009-01-01

    Effectively integrating theory and hands-on practice, Networking Systems Design and Development provides students and IT professionals with the knowledge and skills needed to design, implement, and manage fully functioning network systems using readily available Linux networking tools. Recognizing that most students are beginners in the field of networking, the text provides step-by-step instruction for setting up a virtual lab environment at home. Grounded in real-world applications, this book provides the ideal blend of conceptual instruction and lab work to give students and IT professional

  9. Cross-cultural evaluations of avatar facial expressions designed by Western and Japanese Designers

    DEFF Research Database (Denmark)

    Koda, Tomoko; Rehm, Matthias; André, Elisabeth

    2008-01-01

    The goal of the study is to investigate cultural differences in avatar expression evaluation and apply findings from psychological study in human facial expression recognition. Our previous study using Japanese designed avatars showed there are cultural differences in interpreting avatar facial...... expressions, and the psychological theory that suggests physical proximity affects facial expression recognition accuracy is also applicable to avatar facial expressions. This paper summarizes the early results of the successive experiment that uses western designed avatars. We observed tendencies of cultural...

  10. Communicating embedded systems networks applications

    CERN Document Server

    Krief, Francine

    2013-01-01

    Embedded systems become more and more complex and require having some knowledge in various disciplines such as electronics, data processing, telecommunications and networks. Without detailing all the aspects related to the design of embedded systems, this book, which was written by specialists in electronics, data processing and telecommunications and networks, gives an interesting point of view of communication techniques and problems in embedded systems. This choice is easily justified by the fact that embedded systems are today massively communicating and that telecommunications and network

  11. The APS control system network

    International Nuclear Information System (INIS)

    Sidorowicz, K.V.; McDowell, W.P.

    1995-01-01

    The APS accelerator control system is a distributed system consisting of operator interfaces, a network, and computer-controlled interfaces to hardware. This implementation of a control system has come to be called the open-quotes Standard Model.close quotes The operator interface is a UNDC-based workstation with an X-windows graphical user interface. The workstation may be located at any point on the facility network and maintain full functionality. The function of the network is to provide a generalized communication path between the host computers, operator workstations, input/output crates, and other hardware that comprise the control system. The crate or input/output controller (IOC) provides direct control and input/output interfaces for each accelerator subsystem. The network is an integral part of all modem control systems and network performance will determine many characteristics of a control system. This paper will describe the overall APS network and examine the APS control system network in detail. Metrics are provided on the performance of the system under various conditions

  12. Delays and networked control systems

    CERN Document Server

    Hetel, Laurentiu; Daafouz, Jamal; Johansson, Karl

    2016-01-01

    This edited monograph includes state-of-the-art contributions on continuous time dynamical networks with delays. The book is divided into four parts. The first part presents tools and methods for the analysis of time-delay systems with a particular attention on control problems of large scale or infinite-dimensional systems with delays. The second part of the book is dedicated to the use of time-delay models for the analysis and design of Networked Control Systems. The third part of the book focuses on the analysis and design of systems with asynchronous sampling intervals which occur in Networked Control Systems. The last part of the book exposes several contributions dealing with the design of cooperative control and observation laws for networked control systems. The target audience primarily comprises researchers and experts in the field of control theory, but the book may also be beneficial for graduate students. .

  13. Realizing Loose Communication with Tangible Avatar to Facilitate Recipient’s Imagination

    Directory of Open Access Journals (Sweden)

    Shinichi Endo

    2018-02-01

    Full Text Available Social network services (SNSs allow users to share their daily experiences and significant life events with family, friends, and colleagues. However, excessive use of SNSs or dependence upon them can cause a problem known as “SNS fatigue” that is associated with feelings of anxiety and loneliness. In other words, the tighter and stronger the social bonds are through SNSs, the more users feel anxiety and loneliness. We propose a method for providing users with a sense of security and connectedness with others by facilitating loose communication. Loose communication is defined by the presentation of abstract information and passive (one-way communication. By focusing on the physicality and anthropomorphic characteristics of tangible avatars, we investigated a communication support system, Palco, that displays three types of contextual information with respect to the communication partner—emotional state, activity, and location—in a loose manner. Our approach contrasts with typical SNS interaction methods characterized by tight communication with interactivity and concrete information. This paper describes the design and implementation of Palco, as well as its usefulness as a communication tool. The emotional effects on the users are evaluated through a user study with 10 participants over four days. The results imply that Palco can effectively communicate the context of the communication partner, and provide a sense of security.

  14. Interorganizational Innovation in Systemic Networks

    DEFF Research Database (Denmark)

    Seemann, Janne; Dinesen, Birthe; Gustafsson, Jeppe

    2013-01-01

    patients with chronic obstructive pulmonary disease (COPD) to avoid readmission, perform self monitoring and to maintain rehabilitation in their homes. The aim of the paper is to identify, analyze and discuss innovation dynamics in the COPD network and on a preliminary basis to identify implications...... for managing innovations in systemic networks. The main argument of this paper is that innovation dynamics in systemic networks should be understood as a complex interplay of four logics: 1) Fragmented innovation, 2) Interface innovation, 3) Competing innovation, 4) Co-innovation. The findings indicate...... that linear n-stage models by reducing complexity and flux end up focusing only on the surface of the network and are thus unable to grasp important aspects of network dynamics. The paper suggests that there is a need for a more dynamic innovation model able to grasp the whole picture of dynamics in systemic...

  15. Asynchronous control for networked systems

    CERN Document Server

    Rubio, Francisco; Bencomo, Sebastián

    2015-01-01

    This book sheds light on networked control systems; it describes different techniques for asynchronous control, moving away from the periodic actions of classical control, replacing them with state-based decisions and reducing the frequency with which communication between subsystems is required. The text focuses specially on event-based control. Split into two parts, Asynchronous Control for Networked Systems begins by addressing the problems of single-loop networked control systems, laying out various solutions which include two alternative model-based control schemes (anticipatory and predictive) and the use of H2/H∞ robust control to deal with network delays and packet losses. Results on self-triggering and send-on-delta sampling are presented to reduce the need for feedback in the loop. In Part II, the authors present solutions for distributed estimation and control. They deal first with reliable networks and then extend their results to scenarios in which delays and packet losses may occur. The novel ...

  16. Towards a network operating system

    OpenAIRE

    López Álvarez, Victor; Gonzalez de Dios, Oscar; Fuentes, Beatriz; Yannuzzi, Marcelo; Fernández Palacios, Juan Pedro; Lopez, Diego

    2014-01-01

    A Network Operating System (NetOS) is a novel paradigm for developing a next-generation network management and operation platform. As we shall describe, NetOS not only goes far beyond the SDN concepts but also constitutes a fundamental enabler for NFV. © 2014 OSA.

  17. RECOMMENDER SYSTEMS IN SOCIAL NETWORKS

    Directory of Open Access Journals (Sweden)

    Cleomar Valois Batista Jr

    2011-12-01

    Full Text Available The continued and diversified growth of social networks has changed the way in which users interact with them. With these changes, what once was limited to social contact is now used for exchanging ideas and opinions, creating the need for new features. Users have so much information at their fingertips that they are unable to process it by themselves; hence, the need to develop new tools. Recommender systems were developed to address this need and many techniques were used for different approaches to the problem. To make relevant recommendations, these systems use large sets of data, not taking the social network of the user into consideration. Developing a recommender system that takes into account the social network of the user is another way of tackling the problem. The purpose of this project is to use the theory of six degrees of separation (Watts 2003 amongst users of a social network to enhance existing recommender systems.

  18. Artificial Neural Network Analysis System

    Science.gov (United States)

    2001-02-27

    Contract No. DASG60-00-M-0201 Purchase request no.: Foot in the Door-01 Title Name: Artificial Neural Network Analysis System Company: Atlantic... Artificial Neural Network Analysis System 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S) Powell, Bruce C 5d. PROJECT NUMBER 5e. TASK NUMBER...34) 27-02-2001 Report Type N/A Dates Covered (from... to) ("DD MON YYYY") 28-10-2000 27-02-2001 Title and Subtitle Artificial Neural Network Analysis

  19. The Social Ontology of the Film "Avatar." Anthropological Analysis

    Directory of Open Access Journals (Sweden)

    Marija Krstić

    2016-02-01

    Full Text Available Review of a book by Nina Kulenović. The Social Ontology of the Film "Avatar." Anthropological Analysis. 2011. Belgrade: University of Belgrade - Faculty of Philosophy, Department of Ethnology and Anthropology

  20. Among ironic avatars and robots in love

    DEFF Research Database (Denmark)

    Søndergaard, Dorte Marie

    , as we know them. So what happens to our doings of gender, our understandings, materializations of gender when technologies enter the equation. I bring in Judith Butler, Karen Barad and postphenolomenologists Peter-Paul Verbeek and Don Ihde to discuss whether avatars and robots as new 'companion spieces......This paper centers on the question about potential reproductions or transformations of gender that may be effected when different kinds of technologies are involved in the intra-action among the multiple forcdes that are enmeshed in the production of gender categories and gender performativity......' work as conservative and preservind forces or rather as absurd, preposterous, revealing and thereby destabilizing exposurees of rather awkward imaginaries and discursive practices in relation to gender....

  1. Multilevel Complex Networks and Systems

    Science.gov (United States)

    Caldarelli, Guido

    2014-03-01

    Network theory has been a powerful tool to model isolated complex systems. However, the classical approach does not take into account the interactions often present among different systems. Hence, the scientific community is nowadays concentrating the efforts on the foundations of new mathematical tools for understanding what happens when multiple networks interact. The case of economic and financial networks represents a paramount example of multilevel networks. In the case of trade, trade among countries the different levels can be described by the different granularity of the trading relations. Indeed, we have now data from the scale of consumers to that of the country level. In the case of financial institutions, we have a variety of levels at the same scale. For example one bank can appear in the interbank networks, ownership network and cds networks in which the same institution can take place. In both cases the systemically important vertices need to be determined by different procedures of centrality definition and community detection. In this talk I will present some specific cases of study related to these topics and present the regularities found. Acknowledged support from EU FET Project ``Multiplex'' 317532.

  2. Performance-driven facial animation: basic research on human judgments of emotional state in facial avatars.

    Science.gov (United States)

    Rizzo, A A; Neumann, U; Enciso, R; Fidaleo, D; Noh, J Y

    2001-08-01

    three-dimensional avatar using a performance-driven facial animation (PDFA) system developed at the University of Southern California Integrated Media Systems Center. PDFA offers a means for creating high-fidelity visual representations of human faces and bodies. This effort explores the feasibility of sensing and reproducing a range of facial expressions with a PDFA system. In order to test concordance of human ratings of emotional expression between video and avatar facial delivery, we first had facial model subjects observe stimuli that were designed to elicit naturalistic facial expressions. The emotional stimulus induction involved presenting text-based, still image, and video clips to subjects that were previously rated to induce facial expressions for the six universals2 of facial expression (happy, sad, fear, anger, disgust, and surprise), in addition to attentiveness, puzzlement and frustration. Videotapes of these induced facial expressions that best represented prototypic examples of the above emotional states and three-dimensional avatar animations of the same facial expressions were randomly presented to 38 human raters. The raters used open-end, forced choice and seven-point Likert-type scales to rate expression in terms of identification. The forced choice and seven-point ratings provided the most usable data to determine video/animation concordance and these data are presented. To support a clear understanding of this data, a website has been set up that will allow readers to view the video and facial animation clips to illustrate the assets and limitations of these types of facial expression-rendering methods (www. USCAvatars.com/MMVR). This methodological first step in our research program has served to provide valuable human user-centered feedback to support the iterative design and development of facial avatar characteristics for expression of emotional communication.

  3. The Use of Avatar Counseling for HIV/AIDS Health Education: The Examination of Self-Identity in Avatar Preferences.

    Science.gov (United States)

    Canidate, Shantrel; Hart, Mark

    2017-12-01

    The number of adults using the Internet to obtain health information is on the rise. An estimated 66% of the adults reportedly use the Internet to obtain health information related to a specific disease (ie, human immunodeficiency virus and acquired immunodeficiency syndrome, HIV/AIDS). Previous research has demonstrated that health information seekers use the Internet to seek answers to stigma-laden questions from health avatars. The objective of this study was to identify patterns in the choice of avatar among health information seekers (patients or public health workers) using the Internet to obtain HIV/AIDS information and to describe the demographic characteristics (age, gender, and ethnicity) of health information seekers to determine whether they preferred an avatar that was similar to their own gender and ethnicity. The Rural South Public Health Training Center (RSPHTC) partnered with the New York State Department of Health to create the HIV/AIDS Avatar project. The avatar project was created to serve as an educational resource for public health workers by providing relevant and accurate information about HIV/AIDS. First, the user was instructed to choose one of the 8 avatars that voiced responses to 100 common questions and answers about HIV/AIDS. Next, the website gave users the option to complete a brief 3-question demographic survey. Finally, the demographic characteristics of each user were compared with the chosen avatar to determine whether they preferred an avatar that was similar to their own gender and ethnicity. The avatar project website was loaded with 800 videos that included the answers to the top 100 questions about HIV/AIDS voiced by 8 avatars. A total of 1119 Web-based health information seekers completed the demographic survey upon accessing the website. Of these, 55.14% (617/1119) users were female. A total of 49.96% (559/1119) users were aged between 30 and 49 years. The ethnicity of the user and the avatar was found to have the

  4. Virtual medicine: Utilization of the advanced cardiac imaging patient avatar for procedural planning and facilitation.

    Science.gov (United States)

    Shinbane, Jerold S; Saxon, Leslie A

    Advances in imaging technology have led to a paradigm shift from planning of cardiovascular procedures and surgeries requiring the actual patient in a "brick and mortar" hospital to utilization of the digitalized patient in the virtual hospital. Cardiovascular computed tomographic angiography (CCTA) and cardiovascular magnetic resonance (CMR) digitalized 3-D patient representation of individual patient anatomy and physiology serves as an avatar allowing for virtual delineation of the most optimal approaches to cardiovascular procedures and surgeries prior to actual hospitalization. Pre-hospitalization reconstruction and analysis of anatomy and pathophysiology previously only accessible during the actual procedure could potentially limit the intrinsic risks related to time in the operating room, cardiac procedural laboratory and overall hospital environment. Although applications are specific to areas of cardiovascular specialty focus, there are unifying themes related to the utilization of technologies. The virtual patient avatar computer can also be used for procedural planning, computational modeling of anatomy, simulation of predicted therapeutic result, printing of 3-D models, and augmentation of real time procedural performance. Examples of the above techniques are at various stages of development for application to the spectrum of cardiovascular disease processes, including percutaneous, surgical and hybrid minimally invasive interventions. A multidisciplinary approach within medicine and engineering is necessary for creation of robust algorithms for maximal utilization of the virtual patient avatar in the digital medical center. Utilization of the virtual advanced cardiac imaging patient avatar will play an important role in the virtual health care system. Although there has been a rapid proliferation of early data, advanced imaging applications require further assessment and validation of accuracy, reproducibility, standardization, safety, efficacy, quality

  5. Promoting Social Network Awareness: A Social Network Monitoring System

    Science.gov (United States)

    Cadima, Rita; Ferreira, Carlos; Monguet, Josep; Ojeda, Jordi; Fernandez, Joaquin

    2010-01-01

    To increase communication and collaboration opportunities, members of a community must be aware of the social networks that exist within that community. This paper describes a social network monitoring system--the KIWI system--that enables users to register their interactions and visualize their social networks. The system was implemented in a…

  6. Data networks and open systems

    International Nuclear Information System (INIS)

    Rosner, R.A.

    1985-01-01

    Computing in the LEP era will require a variety of communications facilities, ranging from high-speed local area networks forming the backbones of distributed control systems to wide area networks connecting data analysis centres together. The ISO model for Open Systems Interconnection (OSI) offers a possible framework for the general study of communications environments, whatever their performance parameters or geographical extent. This series of lectures uses the model as the basis for discussing elements of the communications hierarchy likely to be required for LEP computing. Examples are given of the practical application of OSI principles to real communications problems. (orig.)

  7. Network operating system focus technology

    Science.gov (United States)

    1985-01-01

    An activity structured to provide specific design requirements and specifications for the Space Station Data Management System (DMS) Network Operating System (NOS) is outlined. Examples are given of the types of supporting studies and implementation tasks presently underway to realize a DMS test bed capability to develop hands-on understanding of NOS requirements as driven by actual subsystem test beds participating in the overall Johnson Space Center test bed program. Classical operating system elements and principal NOS functions are listed.

  8. Pilot testing a digital pet avatar for older adults.

    Science.gov (United States)

    Chi, Nai-Ching; Sparks, Olivia; Lin, Shih-Yin; Lazar, Amanda; Thompson, Hilaire J; Demiris, George

    Social isolation in older adults is a major public health concern. An embodied conversational agent (ECA) has the potential to enhance older adults' social interaction. However, little is known about older adults' experience with an ECA. In this paper, we conducted a pilot study to examine the perceived acceptance and utility of a tablet-based conversational agent in the form of an avatar (termed "digital pet") for older adults. We performed secondary analysis of data collected from a study that employed the use of a digital pet in ten older adults' homes for three months. Most of the participants enjoyed the companionship, entertainment, reminders, and instant assistance from the digital pet. However, participants identified limited conversational ability and technical issues as system challenges. Privacy, dependence, and cost were major concerns. Future applications should maximize the agent's conversational ability and the system's overall usability. Our results can inform future designs of conversational agents for older adults, which need to include older adults as system co-designers to maximize usability and acceptance. Copyright © 2017 Elsevier Inc. All rights reserved.

  9. Networked control of microgrid system of systems

    Science.gov (United States)

    Mahmoud, Magdi S.; Rahman, Mohamed Saif Ur; AL-Sunni, Fouad M.

    2016-08-01

    The microgrid has made its mark in distributed generation and has attracted widespread research. However, microgrid is a complex system which needs to be viewed from an intelligent system of systems perspective. In this paper, a network control system of systems is designed for the islanded microgrid system consisting of three distributed generation units as three subsystems supplying a load. The controller stabilises the microgrid system in the presence of communication infractions such as packet dropouts and delays. Simulation results are included to elucidate the effectiveness of the proposed control strategy.

  10. State estimation in networked systems

    NARCIS (Netherlands)

    Sijs, J.

    2012-01-01

    This thesis considers state estimation strategies for networked systems. State estimation refers to a method for computing the unknown state of a dynamic process by combining sensor measurements with predictions from a process model. The most well known method for state estimation is the Kalman

  11. Intelligent neural network diagnostic system

    International Nuclear Information System (INIS)

    Mohamed, A.H.

    2010-01-01

    Recently, artificial neural network (ANN) has made a significant mark in the domain of diagnostic applications. Neural networks are used to implement complex non-linear mappings (functions) using simple elementary units interrelated through connections with adaptive weights. The performance of the ANN is mainly depending on their topology structure and weights. Some systems have been developed using genetic algorithm (GA) to optimize the topology of the ANN. But, they suffer from some limitations. They are : (1) The computation time requires for training the ANN several time reaching for the average weight required, (2) Slowness of GA for optimization process and (3) Fitness noise appeared in the optimization of ANN. This research suggests new issues to overcome these limitations for finding optimal neural network architectures to learn particular problems. This proposed methodology is used to develop a diagnostic neural network system. It has been applied for a 600 MW turbo-generator as a case of real complex systems. The proposed system has proved its significant performance compared to two common methods used in the diagnostic applications.

  12. Using Avatars to Study Social Cognition in Cross-cultural Psychology and High-functioning Autism

    OpenAIRE

    Thomas, Dratsch

    2013-01-01

    Over the last 20 years, virtual avatars have become a popular research tool in psychology and neuroscience for studying social cognition. As opposed to photographs or movie recordings of actual human beings, avatars allow for the precise control over all aspects of the stimulus, ranging from the avatar's gaze and movement behavior to its physical appearance, such as age, gender, or ethnicity (Vogeley & Bente, 2010). Additionally, avatars have made it possible to create interactive paradigms t...

  13. The LILARTI neural network system

    Energy Technology Data Exchange (ETDEWEB)

    Allen, J.D. Jr.; Schell, F.M.; Dodd, C.V.

    1992-10-01

    The material of this Technical Memorandum is intended to provide the reader with conceptual and technical background information on the LILARTI neural network system of detail sufficient to confer an understanding of the LILARTI method as it is presently allied and to facilitate application of the method to problems beyond the scope of this document. Of particular importance in this regard are the descriptive sections and the Appendices which include operating instructions, partial listings of program output and data files, and network construction information.

  14. The automated ground network system

    Science.gov (United States)

    Smith, Miles T.; Militch, Peter N.

    1993-01-01

    The primary goal of the Automated Ground Network System (AGNS) project is to reduce Ground Network (GN) station life-cycle costs. To accomplish this goal, the AGNS project will employ an object-oriented approach to develop a new infrastructure that will permit continuous application of new technologies and methodologies to the Ground Network's class of problems. The AGNS project is a Total Quality (TQ) project. Through use of an open collaborative development environment, developers and users will have equal input into the end-to-end design and development process. This will permit direct user input and feedback and will enable rapid prototyping for requirements clarification. This paper describes the AGNS objectives, operations concept, and proposed design.

  15. Avatar: A Marxist Saga on the Far Distant Planet

    Directory of Open Access Journals (Sweden)

    Yong Tang

    2011-11-01

    Full Text Available This article presents a critical and cultural study on Avatar, the Hollywood science fiction blockbuster. After using classical and current Marxist theories to examine James Cameron’s major films and using textual analysis to explore Chinese bloggers’ comments on the film Avatar, the paper argues that, like Cameron’s other major films, Avatar is a cinematographic manifesto of Marxism. The class struggle between capitalists and proletarians is evident throughout the movie’s whole narrative structure. Cameron is not neutral in his approach to cinematic worldview. Like in his previous films, also this time Cameron expresses solidarity with poor people and struggles against the rich. The confrontational nature of the worldview embedded in the movie has been used by audiences in China, Brazil, Palestine and elsewhere as a weapon to fight against social oppression.

  16. Crossing the Virtual World Barrier with OpenAvatar

    Science.gov (United States)

    Joy, Bruce; Kavle, Lori; Tan, Ian

    2012-01-01

    There are multiple standards and formats for 3D models in virtual environments. The problem is that there is no open source platform for generating models out of discrete parts; this results in the process of having to "reinvent the wheel" when new games, virtual worlds and simulations want to enable their users to create their own avatars or easily customize in-world objects. OpenAvatar is designed to provide a framework to allow artists and programmers to create reusable assets which can be used by end users to generate vast numbers of complete models that are unique and functional. OpenAvatar serves as a framework which facilitates the modularization of 3D models allowing parts to be interchanged within a set of logical constraints.

  17. La impostura del avatar: la belleza "intelijente" de Arturo Vallejo

    OpenAIRE

    Escandell Montiel, Daniel

    2013-01-01

    El avatar como personificación del narrador en la blogoficción establece un modelo de comunicación con el conjunto de los lectores. El modelo impone, asimismo, un componente diegético vinculado a la máscara del personaje asumido por el autor. En este artículo analizamos el origen del avatar en la blogoficción a partir de los casos fundacionales del hoax digital en la sociedad-red y la posterior aplicación de los cánones de simulacro en la creación de Diario de una "miss intelijente", blogonov...

  18. Dirac's Conception of the Magnetic Monopole, and its Modern Avatars

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 10; Issue 12. Dirac's Conception of the Magnetic Monopole, and its Modern Avatars. Sunil Mukhi. Volume 10 Issue 12 December 2005 pp 193-202. Fulltext. Click here to view fulltext PDF. Permanent link:

  19. Avatar-Based Therapy within Prison Settings: Pilot Evaluation

    Science.gov (United States)

    van Rijn, Biljana; Cooper, Mick; Jackson, Andrew; Wild, Ciara

    2017-01-01

    The paper presents an introduction of a newly developed, avatar-based virtual reality therapy, as an addition to the therapeutic programme, within a therapeutic community prison in the UK. The participants had six group sessions facilitated by a counsellor. The aim of the project was to investigate whether this approach would improve mental health…

  20. [The digital avatar, an assistant in adolescent psychiatry].

    Science.gov (United States)

    Pommereau, Xavier; Deberdt, Jean-Patrick

    2012-01-01

    The digital universe, from the internet to video games, arouses mixed feelings in parents of adolescents. However, it is possible to use the growing "digitisation" of the relationships between young people to develop care tools. Avatars or virtual characters, for example, make it possible to develop a relationship with adolescents hospitalised in child psychiatry units.

  1. Scaffolding of Small Groups' Metacognitive Activities with an Avatar

    Science.gov (United States)

    Molenaar, Inge; Chiu, Ming Ming; Sleegers, Peter; van Boxtel, Carla

    2011-01-01

    Metacognitive scaffolding in a computer-supported learning environment can influence students' metacognitive activities, metacognitive knowledge and domain knowledge. In this study we analyze how metacognitive activities mediate the relationships between different avatar scaffolds on students' learning. Multivariate, multilevel analysis of the…

  2. Representing Bodies in Virtual Space: The Rhetoric of Avatar Design.

    Science.gov (United States)

    Kolko, Beth E.

    1999-01-01

    Discusses the rhetorical aspects of avatars, or virtual selves, within multiuser graphical virtual realities (GVRs). Examines the development of GVRs and questions how representations of selves relate to online communication, focusing particularly on how bodies in GVRs are gendered. (Author/LRW)

  3. On humanoids, avatars and the rest of us

    DEFF Research Database (Denmark)

    Søndergaard, Dorte Marie

    and of swex/gender in the enactment of that imitation. Examples involve avatars from computer games, robots, mainly androids and geminoids and perhaps most importantly the Spaces between imaginaries and their materializations within this broad field of Technologies. Late in the paper, I will include figures...

  4. Does Avatar Appearance Matter? How Team Visual Similarity and Member–Avatar Similarity Influence Virtual Team Performance

    NARCIS (Netherlands)

    van der Land, S.F.; Schouten, A.P.; Feldberg, J.F.M.; Huysman, M.H.; van den Hooff, B.J.

    2015-01-01

    This multimethod study investigated how avatar appearance influences virtual team performance. This study is the first to integrate the framework of social identity model of de-individuation effects (SIDE) and Self-Identification theory, using "morphing" techniques. Results were obtained from a 2

  5. Large scale network-centric distributed systems

    CERN Document Server

    Sarbazi-Azad, Hamid

    2014-01-01

    A highly accessible reference offering a broad range of topics and insights on large scale network-centric distributed systems Evolving from the fields of high-performance computing and networking, large scale network-centric distributed systems continues to grow as one of the most important topics in computing and communication and many interdisciplinary areas. Dealing with both wired and wireless networks, this book focuses on the design and performance issues of such systems. Large Scale Network-Centric Distributed Systems provides in-depth coverage ranging from ground-level hardware issu

  6. Endogenous network of firms and systemic risk

    Science.gov (United States)

    Ma, Qianting; He, Jianmin; Li, Shouwei

    2018-02-01

    We construct an endogenous network characterized by commercial credit relationships connecting the upstream and downstream firms. Simulation results indicate that the endogenous network model displays a scale-free property which exists in real-world firm systems. In terms of the network structure, with the expansion of the scale of network nodes, the systemic risk increases significantly, while the heterogeneities of network nodes have no effect on systemic risk. As for firm micro-behaviors, including the selection range of trading partners, actual output, labor requirement, price of intermediate products and employee salaries, increase of all these parameters will lead to higher systemic risk.

  7. ENERGY AWARE NETWORK: BAYESIAN BELIEF NETWORKS BASED DECISION MANAGEMENT SYSTEM

    Directory of Open Access Journals (Sweden)

    Santosh Kumar Chaudhari

    2011-06-01

    Full Text Available A Network Management System (NMS plays a very important role in managing an ever-evolving telecommunication network. Generally an NMS monitors & maintains the health of network elements. The growing size of the network warrants extra functionalities from the NMS. An NMS provides all kinds of information about networks which can be used for other purposes apart from monitoring & maintaining networks like improving QoS & saving energy in the network. In this paper, we add another dimension to NMS services, namely, making an NMS energy aware. We propose a Decision Management System (DMS framework which uses a machine learning technique called Bayesian Belief Networks (BBN, to make the NMS energy aware. The DMS is capable of analysing and making control decisions based on network traffic. We factor in the cost of rerouting and power saving per port. Simulations are performed on standard network topologies, namely, ARPANet and IndiaNet. It is found that ~2.5-6.5% power can be saved.

  8. Spinal Cord Injury Model System Information Network

    Science.gov (United States)

    ... the UAB-SCIMS More The UAB-SCIMS Information Network The University of Alabama at Birmingham Spinal Cord Injury Model System (UAB-SCIMS) maintains this Information Network as a resource to promote knowledge in the ...

  9. Elderly Healthcare Monitoring Using an Avatar-Based 3D Virtual Environment

    Directory of Open Access Journals (Sweden)

    Matti Pouke

    2013-12-01

    Full Text Available Homecare systems for elderly people are becoming increasingly important due to both economic reasons as well as patients’ preferences. Sensor-based surveillance technologies are an expected future trend, but research so far has devoted little attention to the User Interface (UI design of such systems and the user-centric design approach. In this paper, we explore the possibilities of an avatar-based 3D visualization system, which exploits wearable sensors and human activity simulations. We present a technical prototype and the evaluation of alternative concept designs for UIs based on a 3D virtual world. The evaluation was conducted with homecare providers through focus groups and an online survey. Our results show firstly that systems taking advantage of 3D virtual world visualization techniques have potential especially due to the privacy preserving and simplified information presentation style, and secondly that simple representations and glancability should be emphasized in the design. The identified key use cases highlight that avatar-based 3D presentations can be helpful if they provide an overview as well as details on demand.

  10. Parasocial interaction with my avatar: effects of interdependent self-construal and the mediating role of self-presence in an avatar-based console game, Wii.

    Science.gov (United States)

    Jin, Seung-A Annie; Park, Namkee

    2009-12-01

    The "self" concept has grown increasingly important in interactive media environments. This study investigated self-related processes in an avatar-based game console, Wii. A key feature of the Wii is its motion-sensing capability that empowers players to manipulate and interact with items on-screen via movement. The present study examined the effects of video game players' self-construal on parasocial interaction with their avatars and feelings of self-presence. In this study, parasocial interaction was operationally defined as the extent of game players' interpersonal involvement with their avatar and the extent to which game players perceive themselves as interacting with the avatar. Self-presence was defined as the degree to which video game players feel as if their avatar on the screen were their real self. Based on an experiment, the study discovered that game players with high interdependent self-construal showed closer parasocial interaction and higher level of self-presence than those with low interdependent self-construal. Results also showed that self-presence mediated the effects of interdependent self-construal on the parasocial relationship with game players' avatars. Thus, the study discovered an important individual difference factor, interdependent self-construal, affecting the degree to which people form a parasocial relationship with their virtual self that is visually manifested in the form of an avatar. In addition, the present study added empirical evidence about the mediating role played by self-presence in avatar-based video games.

  11. Filtering and control of wireless networked systems

    CERN Document Server

    Zhang, Dan; Yu, Li

    2017-01-01

    This self-contained book, written by leading experts, offers a cutting-edge, in-depth overview of the filtering and control of wireless networked systems. It addresses the energy constraint and filter/controller gain variation problems, and presents both the centralized and the distributed solutions. The first two chapters provide an introduction to networked control systems and basic information on system analysis. Chapters (3–6) then discuss the centralized filtering of wireless networked systems, presenting different approaches to deal with energy efficiency and filter/controller gain variation problems. The next part (chapters 7–10) explores the distributed filtering of wireless networked systems, addressing the main problems of energy constraint and filter gain variation. The final part (chapters 11–14) focuses on the distributed control of wireless networked systems. networked systems for communication and control applications, the bo...

  12. Animated randomness, avatars, movement, and personalization in risk graphics.

    Science.gov (United States)

    Witteman, Holly O; Fuhrel-Forbis, Andrea; Wijeysundera, Harindra C; Exe, Nicole; Dickson, Mark; Holtzman, Lisa; Kahn, Valerie C; Zikmund-Fisher, Brian J

    2014-03-18

    Risk communication involves conveying two inherently difficult concepts about the nature of risk: the underlying random distribution of outcomes and how a population-based proportion applies to an individual. The objective of this study was to test whether 4 design factors in icon arrays-animated random dispersal of risk events, avatars to represent an individual, personalization (operationalized as choosing the avatar's color), and a moving avatar-might help convey randomness and how a given risk applies to an individual, thereby better aligning risk perceptions with risk estimates. A diverse sample of 3630 adults with no previous heart disease or stroke completed an online nested factorial experiment in which they entered personal health data into a risk calculator that estimated 10-year risk of cardiovascular disease based on a robust and validated model. We randomly assigned them to view their results in 1 of 10 risk graphics that used different combinations of the 4 design factors. We measured participants' risk perceptions as our primary outcome, as well as behavioral intentions and recall of the risk estimate. We also assessed subjective numeracy, whether or not participants knew anyone who had died of cardiovascular causes, and whether or not they knew their blood pressure and cholesterol as potential moderators. Animated randomness was associated with better alignment between risk estimates and risk perceptions (F1,3576=6.12, P=.01); however, it also led to lower scores on healthy lifestyle intentions (F1,3572=11.1, P<.001). Using an avatar increased risk perceptions overall (F1,3576=4.61, P=.03) and most significantly increased risk perceptions among those who did not know a particular person who had experienced the grave outcomes of cardiovascular disease (F1,3576=5.88, P=.02). Using an avatar also better aligned actual risk estimates with intentions to see a doctor (F1,3556=6.38, P=.01). No design factors had main effects on recall, but animated

  13. Integration of the virtual model of a Stewart platform with the avatar of a vehicle in a virtual reality

    Science.gov (United States)

    Herbuś, K.; Ociepka, P.

    2016-08-01

    The development of methods of computer aided design and engineering allows conducting virtual tests, among others concerning motion simulation of technical means. The paper presents a method of integrating an object in the form of a virtual model of a Stewart platform with an avatar of a vehicle moving in a virtual environment. The area of the problem includes issues related to the problem of fidelity of mapping the work of the analyzed technical mean. The main object of investigations is a 3D model of a Stewart platform, which is a subsystem of the simulator designated for driving learning for disabled persons. The analyzed model of the platform, prepared for motion simulation, was created in the “Motion Simulation” module of a CAD/CAE class system Siemens PLM NX. Whereas the virtual environment, in which the moves the avatar of the passenger car, was elaborated in a VR class system EON Studio. The element integrating both of the mentioned software environments is a developed application that reads information from the virtual reality (VR) concerning the current position of the car avatar. Then, basing on the accepted algorithm, it sends control signals to respective joints of the model of the Stewart platform (CAD).

  14. Bridging the gap between measurements and modelling: a cardiovascular functional avatar.

    Science.gov (United States)

    Casas, Belén; Lantz, Jonas; Viola, Federica; Cedersund, Gunnar; Bolger, Ann F; Carlhäll, Carl-Johan; Karlsson, Matts; Ebbers, Tino

    2017-07-24

    Lumped parameter models of the cardiovascular system have the potential to assist researchers and clinicians to better understand cardiovascular function. The value of such models increases when they are subject specific. However, most approaches to personalize lumped parameter models have thus far required invasive measurements or fall short of being subject specific due to a lack of the necessary clinical data. Here, we propose an approach to personalize parameters in a model of the heart and the systemic circulation using exclusively non-invasive measurements. The personalized model is created using flow data from four-dimensional magnetic resonance imaging and cuff pressure measurements in the brachial artery. We term this personalized model the cardiovascular avatar. In our proof-of-concept study, we evaluated the capability of the avatar to reproduce pressures and flows in a group of eight healthy subjects. Both quantitatively and qualitatively, the model-based results agreed well with the pressure and flow measurements obtained in vivo for each subject. This non-invasive and personalized approach can synthesize medical data into clinically relevant indicators of cardiovascular function, and estimate hemodynamic variables that cannot be assessed directly from clinical measurements.

  15. Interactions with Virtual People: Do Avatars Dream of Digital Sheep?. Chapter 6

    Science.gov (United States)

    Slater, Mel; Sanchez-Vives, Maria V.

    2007-01-01

    This paper explores another form of artificial entity, ones without physical embodiment. We refer to virtual characters as the name for a type of interactive object that have become familiar in computer games and within virtual reality applications. We refer to these as avatars: three-dimensional graphical objects that are in more-or-less human form which can interact with humans. Sometimes such avatars will be representations of real-humans who are interacting together within a shared networked virtual environment, other times the representations will be of entirely computer generated characters. Unlike other authors, who reserve the term agent for entirely computer generated characters and avatars for virtual embodiments of real people; the same term here is used for both. This is because avatars and agents are on a continuum. The question is where does their behaviour originate? At the extremes the behaviour is either completely computer generated or comes only from tracking of a real person. However, not every aspect of a real person can be tracked every eyebrow move, every blink, every breath rather real tracking data would be supplemented by inferred behaviours which are programmed based on the available information as to what the real human is doing and her/his underlying emotional and psychological state. Hence there is always some programmed behaviour it is only a matter of how much. In any case the same underlying problem remains how can the human character be portrayed in such a manner that its actions are believable and have an impact on the real people with whom it interacts? This paper has three main parts. In the first part we will review some evidence that suggests that humans react with appropriate affect in their interactions with virtual human characters, or with other humans who are represented as avatars. This is so in spite of the fact that the representational fidelity is relatively low. Our evidence will be from the realm of psychotherapy

  16. Operating systems and network protocols for wireless sensor networks.

    Science.gov (United States)

    Dutta, Prabal; Dunkels, Adam

    2012-01-13

    Sensor network protocols exist to satisfy the communication needs of diverse applications, including data collection, event detection, target tracking and control. Network protocols to enable these services are constrained by the extreme resource scarcity of sensor nodes-including energy, computing, communications and storage-which must be carefully managed and multiplexed by the operating system. These challenges have led to new protocols and operating systems that are efficient in their energy consumption, careful in their computational needs and miserly in their memory footprints, all while discovering neighbours, forming networks, delivering data and correcting failures.

  17. Network Intrusion Detection System using Apache Storm

    Directory of Open Access Journals (Sweden)

    Muhammad Asif Manzoor

    2017-06-01

    Full Text Available Network security implements various strategies for the identification and prevention of security breaches. Network intrusion detection is a critical component of network management for security, quality of service and other purposes. These systems allow early detection of network intrusion and malicious activities; so that the Network Security infrastructure can react to mitigate these threats. Various systems are proposed to enhance the network security. We are proposing to use anomaly based network intrusion detection system in this work. Anomaly based intrusion detection system can identify the new network threats. We also propose to use Real-time Big Data Stream Processing Framework, Apache Storm, for the implementation of network intrusion detection system. Apache Storm can help to manage the network traffic which is generated at enormous speed and size and the network traffic speed and size is constantly increasing. We have used Support Vector Machine in this work. We use Knowledge Discovery and Data Mining 1999 (KDD’99 dataset to test and evaluate our proposed solution.

  18. Method and system for mesh network embedded devices

    Science.gov (United States)

    Wang, Ray (Inventor)

    2009-01-01

    A method and system for managing mesh network devices. A mesh network device with integrated features creates an N-way mesh network with a full mesh network topology or a partial mesh network topology.

  19. Control theory of digitally networked dynamic systems

    CERN Document Server

    Lunze, Jan

    2013-01-01

    The book gives an introduction to networked control systems and describes new modeling paradigms, analysis methods for event-driven, digitally networked systems, and design methods for distributed estimation and control. Networked model predictive control is developed as a means to tolerate time delays and packet loss brought about by the communication network. In event-based control the traditional periodic sampling is replaced by state-dependent triggering schemes. Novel methods for multi-agent systems ensure complete or clustered synchrony of agents with identical or with individual dynamic

  20. Autonomous power networks based power system

    International Nuclear Information System (INIS)

    Jokic, A.; Van den Bosch, P.P.J.

    2006-01-01

    This paper presented the concept of autonomous networks to cope with this increased complexity in power systems while enhancing market-based operation. The operation of future power systems will be more challenging and demanding than present systems because of increased uncertainties, less inertia in the system, replacement of centralized coordinating activities by decentralized parties and the reliance on dynamic markets for both power balancing and system reliability. An autonomous network includes the aggregation of networked producers and consumers in a relatively small area with respect to the overall system. The operation of an autonomous network is coordinated and controlled with one central unit acting as an interface between internal producers/consumers and the rest of the power system. In this study, the power balance problem and system reliability through provision of ancillary services was formulated as an optimization problem for the overall autonomous networks based power system. This paper described the simulation of an optimal autonomous network dispatching in day ahead markets, based on predicted spot prices for real power, and two ancillary services. It was concluded that large changes occur in a power systems structure and operation, most of them adding to the uncertainty and complexity of the system. The introduced concept of an autonomous power network-based power system was shown to be a realistic and consistent approach to formulate and operate a market-based dispatch of both power and ancillary services. 9 refs., 4 figs

  1. "I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in Wii.

    Science.gov (United States)

    Jin, Seung-A Annie

    2010-10-01

    What are the impacts of creating an avatar replicating the actual self versus an avatar projecting the ideal self on game players' avatar-self connection? This study leveraged an avatar-creating game (Mii Channel) within a video-game console (Wii) in a controlled, randomized study. The results of a two-group comparison (actual self-priming vs. ideal self-priming) between-subjects study (N = 76) demonstrated the significant main effect of self-priming via avatar (Mii) creation on avatar-self connection. Game players who were primed to create a Mii reflecting the ideal self felt greater avatar-self connection than those primed to create a replica Mii mirroring the actual self. Theoretical values and implications for a burgeoning body of research on the "malleable self" and the multidimensionality of the self-concept in avatar-based interactive media are discussed.

  2. NASDA knowledge-based network planning system

    Science.gov (United States)

    Yamaya, K.; Fujiwara, M.; Kosugi, S.; Yambe, M.; Ohmori, M.

    1993-01-01

    One of the SODS (space operation and data system) sub-systems, NP (network planning) was the first expert system used by NASDA (national space development agency of Japan) for tracking and control of satellite. The major responsibilities of the NP system are: first, the allocation of network and satellite control resources and, second, the generation of the network operation plan data (NOP) used in automated control of the stations and control center facilities. Up to now, the first task of network resource scheduling was done by network operators. NP system automatically generates schedules using its knowledge base, which contains information on satellite orbits, station availability, which computer is dedicated to which satellite, and how many stations must be available for a particular satellite pass or a certain time period. The NP system is introduced.

  3. Computer networks ISE a systems approach

    CERN Document Server

    Peterson, Larry L

    2007-01-01

    Computer Networks, 4E is the only introductory computer networking book written by authors who have had first-hand experience with many of the protocols discussed in the book, who have actually designed some of them as well, and who are still actively designing the computer networks today. This newly revised edition continues to provide an enduring, practical understanding of networks and their building blocks through rich, example-based instruction. The authors' focus is on the why of network design, not just the specifications comprising today's systems but how key technologies and p

  4. Communication and control for networked complex systems

    CERN Document Server

    Peng, Chen; Han, Qing-Long

    2015-01-01

    This book reports on the latest advances in the study of Networked Control Systems (NCSs). It highlights novel research concepts on NCSs; the analysis and synthesis of NCSs with special attention to their networked character; self- and event-triggered communication schemes for conserving limited network resources; and communication and control co-design for improving the efficiency of NCSs. The book will be of interest to university researchers, control and network engineers, and graduate students in the control engineering, communication and network sciences interested in learning the core principles, methods, algorithms and applications of NCSs.

  5. Signal-regulated systems and networks

    CSIR Research Space (South Africa)

    Van Zyl, TL

    2010-07-01

    Full Text Available The article presents the use of signal regulatory networks (SRNs), a biologically inspired model based on gene regulatory networks. SRNs are a way of understanding a class of self-organizing IT systems, signal-regulated systems (SRSs). This article...

  6. Systemic risk on different interbank network topologies

    Science.gov (United States)

    Lenzu, Simone; Tedeschi, Gabriele

    2012-09-01

    In this paper we develop an interbank market with heterogeneous financial institutions that enter into lending agreements on different network structures. Credit relationships (links) evolve endogenously via a fitness mechanism based on agents' performance. By changing the agent's trust on its neighbor's performance, interbank linkages self-organize themselves into very different network architectures, ranging from random to scale-free topologies. We study which network architecture can make the financial system more resilient to random attacks and how systemic risk spreads over the network. To perturb the system, we generate a random attack via a liquidity shock. The hit bank is not automatically eliminated, but its failure is endogenously driven by its incapacity to raise liquidity in the interbank network. Our analysis shows that a random financial network can be more resilient than a scale free one in case of agents' heterogeneity.

  7. Heating networks and domestic central heating systems

    Energy Technology Data Exchange (ETDEWEB)

    Kamler, W; Wasilewski, W

    1976-08-01

    This is a comprehensive survey of the 26 contributions from 8 European countries submitted to the 3rd International District Heating Conference in Warsaw held on the subject 'Heating Networks and Domestic Central Heating Systems'. The contributions are grouped according to 8 groups of subjects: (1) heat carriers and their parameters; (2) system of heating networks; (3) calculation and optimization of heating networks; (4) construction of heating networks; (5) operation control and automation; (6) operational problems; (7) corrosion problems; and (8) methods of heat accounting.

  8. Network Physiology: How Organ Systems Dynamically Interact.

    Science.gov (United States)

    Bartsch, Ronny P; Liu, Kang K L; Bashan, Amir; Ivanov, Plamen Ch

    2015-01-01

    We systematically study how diverse physiologic systems in the human organism dynamically interact and collectively behave to produce distinct physiologic states and functions. This is a fundamental question in the new interdisciplinary field of Network Physiology, and has not been previously explored. Introducing the novel concept of Time Delay Stability (TDS), we develop a computational approach to identify and quantify networks of physiologic interactions from long-term continuous, multi-channel physiological recordings. We also develop a physiologically-motivated visualization framework to map networks of dynamical organ interactions to graphical objects encoded with information about the coupling strength of network links quantified using the TDS measure. Applying a system-wide integrative approach, we identify distinct patterns in the network structure of organ interactions, as well as the frequency bands through which these interactions are mediated. We establish first maps representing physiologic organ network interactions and discover basic rules underlying the complex hierarchical reorganization in physiologic networks with transitions across physiologic states. Our findings demonstrate a direct association between network topology and physiologic function, and provide new insights into understanding how health and distinct physiologic states emerge from networked interactions among nonlinear multi-component complex systems. The presented here investigations are initial steps in building a first atlas of dynamic interactions among organ systems.

  9. Network Physiology: How Organ Systems Dynamically Interact

    Science.gov (United States)

    Bartsch, Ronny P.; Liu, Kang K. L.; Bashan, Amir; Ivanov, Plamen Ch.

    2015-01-01

    We systematically study how diverse physiologic systems in the human organism dynamically interact and collectively behave to produce distinct physiologic states and functions. This is a fundamental question in the new interdisciplinary field of Network Physiology, and has not been previously explored. Introducing the novel concept of Time Delay Stability (TDS), we develop a computational approach to identify and quantify networks of physiologic interactions from long-term continuous, multi-channel physiological recordings. We also develop a physiologically-motivated visualization framework to map networks of dynamical organ interactions to graphical objects encoded with information about the coupling strength of network links quantified using the TDS measure. Applying a system-wide integrative approach, we identify distinct patterns in the network structure of organ interactions, as well as the frequency bands through which these interactions are mediated. We establish first maps representing physiologic organ network interactions and discover basic rules underlying the complex hierarchical reorganization in physiologic networks with transitions across physiologic states. Our findings demonstrate a direct association between network topology and physiologic function, and provide new insights into understanding how health and distinct physiologic states emerge from networked interactions among nonlinear multi-component complex systems. The presented here investigations are initial steps in building a first atlas of dynamic interactions among organ systems. PMID:26555073

  10. Seamless integrated network system for wireless communication systems

    NARCIS (Netherlands)

    Wu, Gang; Mizuno, Mitsuhiko; Hase, Yoshihiro; Havinga, Paul J.M.

    2006-01-01

    To create a network that connects a plurality of wireless communication systems to create optimal systems for various environments, and that seamlessly integrates the resulting systems together in order to provide more efficient and advanced service in general. A network system that can seamlessly

  11. Seamless integrated network system for wireless communication systems

    NARCIS (Netherlands)

    Wu, Gang; Mizuno, Mitsuhiko; Hase, Yoshihiro; Havinga, Paul J.M.

    2002-01-01

    To create a network that connects a plurality of wireless communication systems to create optimal systems for various environments, and that seamlessly integrates the resulting systems together in order to provide more efficient and advanced service in general. A network system that can seamlessly

  12. Network aspects of the Fermilab control system

    International Nuclear Information System (INIS)

    Barton, H.R. Jr.

    1977-01-01

    The control system of the Fermi National Accelerator is a heavily computerized network of distributed processors. One part of the control system includes a multidrop network of eleven Lockheed MAC-16 processors, a Digital Equipment Corporation PDP-11 computer, a Xerox 530, and a Control Data 6600 system. These computers exchange information using serial hardware and dedicated cable buses. The individual functions of the central processing units in this network, the message protocols for computer communications, and design guidelines for future distributed processing control systems are discussed

  13. Adaptive intelligent power systems: Active distribution networks

    International Nuclear Information System (INIS)

    McDonald, Jim

    2008-01-01

    Electricity networks are extensive and well established. They form a key part of the infrastructure that supports industrialised society. These networks are moving from a period of stability to a time of potentially major transition, driven by a need for old equipment to be replaced, by government policy commitments to cleaner and renewable sources of electricity generation, and by change in the power industry. This paper looks at moves towards active distribution networks. The novel transmission and distribution systems of the future will challenge today's system designs. They will cope with variable voltages and frequencies, and will offer more flexible, sustainable options. Intelligent power networks will need innovation in several key areas of information technology. Active control of flexible, large-scale electrical power systems is required. Protection and control systems will have to react to faults and unusual transient behaviour and ensure recovery after such events. Real-time network simulation and performance analysis will be needed to provide decision support for system operators, and the inputs to energy and distribution management systems. Advanced sensors and measurement will be used to achieve higher degrees of network automation and better system control, while pervasive communications will allow networks to be reconfigured by intelligent systems

  14. Using Avatars to Model Weight Loss Behaviors: Participant Attitudes and Technology Development

    Science.gov (United States)

    Napolitano, Melissa A.; Hayes, Sharon; Russo, Giuseppe; Muresu, Debora; Giordano, Antonio; Foster, Gary D.

    2013-01-01

    Background: Virtual reality and other avatar-based technologies are potential methods for demonstrating and modeling weight loss behaviors. This study examined avatar-based technology as a tool for modeling weight loss behaviors. Methods: This study consisted of two phases: (1) an online survey to obtain feedback about using avatars for modeling weight loss behaviors and (2) technology development and usability testing to create an avatar-based technology program for modeling weight loss behaviors. Results: Results of phase 1 (n = 128) revealed that interest was high, with 88.3% stating that they would participate in a program that used an avatar to help practice weight loss skills in a virtual environment. In phase 2, avatars and modules to model weight loss skills were developed. Eight women were recruited to participate in a 4-week usability test, with 100% reporting they would recommend the program and that it influenced their diet/exercise behavior. Most women (87.5%) indicated that the virtual models were helpful. After 4 weeks, average weight loss was 1.6 kg (standard deviation = 1.7). Conclusion: This investigation revealed a high level of interest in an avatar-based program, with formative work indicating promise. Given the high costs associated with in vivo exposure and practice, this study demonstrates the potential use of avatar-based technology as a tool for modeling weight loss behaviors. PMID:23911189

  15. A Process Management System for Networked Manufacturing

    Science.gov (United States)

    Liu, Tingting; Wang, Huifen; Liu, Linyan

    With the development of computer, communication and network, networked manufacturing has become one of the main manufacturing paradigms in the 21st century. Under the networked manufacturing environment, there exist a large number of cooperative tasks susceptible to alterations, conflicts caused by resources and problems of cost and quality. This increases the complexity of administration. Process management is a technology used to design, enact, control, and analyze networked manufacturing processes. It supports efficient execution, effective management, conflict resolution, cost containment and quality control. In this paper we propose an integrated process management system for networked manufacturing. Requirements of process management are analyzed and architecture of the system is presented. And a process model considering process cost and quality is developed. Finally a case study is provided to explain how the system runs efficiently.

  16. Network performance for graphical control systems

    International Nuclear Information System (INIS)

    Clout, P.; Geib, M.; Westervelt, R.

    1992-01-01

    Vsystem is a toolbox for building graphically-based control systems. The real-tiem database component, Vaccess, includes all the networking support necessary to build multi-computer control systems. Vaccess has two modes of database access, synchronous and asynchronous. Vdraw is another component of Vsystem that allows developers and users to develop control screens and windows by drawing rather than programming. Based on X-windows, Vsystem provides the possibility of running Vdraw either on the workstation with the graphics or on the computer with the database. We have made some measurements on the cpu loading, elapsed time and the network loading to give some guidance in system configuration performance. It will be seen that asynchronous network access gives large performance increases and that the network database change notification protocol can be either more or less efficient than the X-window network protocol, depending on the graphical representation of the data. (author)

  17. Apriori-based network intrusion detection system

    International Nuclear Information System (INIS)

    Wang Wenjin; Liu Junrong; Liu Baoxu

    2012-01-01

    With the development of network communication technology, more and more social activities run by Internet. In the meantime, the network information security is getting increasingly serious. Intrusion Detection System (IDS) has greatly improved the general security level of whole network. But there are still many problem exists in current IDS, e.g. high leak rate detection/false alarm rates and feature library need frequently upgrade. This paper presents an association-rule based IDS. This system can detect unknown attack by generate rules from training data. Experiment in last chapter proved the system has great accuracy on unknown attack detection. (authors)

  18. Developing aircraft photonic networks for airplane systems

    DEFF Research Database (Denmark)

    White, Henry J.; Brownjohn, Nick; Baptista, João

    2013-01-01

    Achieving affordable high speed fiber optic communication networks for airplane systems has proved to be challenging. In this paper we describe a summary of the EU Framework 7 project DAPHNE (Developing Aircraft Photonic Networks). DAPHNE aimed to exploit photonic technology from terrestrial...

  19. Network model of security system

    Directory of Open Access Journals (Sweden)

    Adamczyk Piotr

    2016-01-01

    Full Text Available The article presents the concept of building a network security model and its application in the process of risk analysis. It indicates the possibility of a new definition of the role of the network models in the safety analysis. Special attention was paid to the development of the use of an algorithm describing the process of identifying the assets, vulnerability and threats in a given context. The aim of the article is to present how this algorithm reduced the complexity of the problem by eliminating from the base model these components that have no links with others component and as a result and it was possible to build a real network model corresponding to reality.

  20. Statistical properties of online avatar numbers in a massive multiplayer online role-playing game

    Science.gov (United States)

    Jiang, Zhi-Qiang; Ren, Fei; Gu, Gao-Feng; Tan, Qun-Zhao; Zhou, Wei-Xing

    2010-02-01

    Massive multiplayer online role-playing games (MMORPGs) have been very popular in the past few years. The profit of an MMORPG company is proportional to how many users registered, and the instant number of online avatars is a key factor to assess how popular an MMORPG is. We use the online-offline logs on an MMORPG server to reconstruct the instant number of online avatars per second and investigate its statistical properties. We find that the online avatar number exhibits one-day periodic behavior and clear intraday pattern, the fluctuation distribution of the online avatar numbers has a leptokurtic non-Gaussian shape with power-law tails, and the increments of online avatar numbers after removing the intraday pattern are uncorrelated and the associated absolute values have long-term correlation. In addition, both time series exhibit multifractal nature.

  1. “I am a rogue night elf”: Avatars, gaming and The Big Bang Theory

    Directory of Open Access Journals (Sweden)

    Theo Plothe

    2014-03-01

    Full Text Available CBS’s The Big Bang Theory (TBBT frequently exhibits elements of video games and gaming culture. The author uses subculture theory to consider the representation of video games, gamers, and their avatars within popular culture. This paper investigates the representation of avatars within the characterization of gaming subculture on the TBBT. The author performed a content analysis of the program’s six seasons, examining the relationship between the show’s video game playing characters and their avatars. This investigation found that almost half of the scenes that contained video gaming activities contained some aspect of avatars. TBBT reifies gaming as a subculture through the relationship between the characters and their avatars. Examining the representation of these relationships is essential to understanding the representation of the gaming subculture in the mass media and within culture at large.

  2. Synchronization coupled systems to complex networks

    CERN Document Server

    Boccaletti, Stefano; del Genio, Charo I; Amann, Andreas

    2018-01-01

    A modern introduction to synchronization phenomena, this text presents recent discoveries and the current state of research in the field, from low-dimensional systems to complex networks. The book describes some of the main mechanisms of collective behaviour in dynamical systems, including simple coupled systems, chaotic systems, and systems of infinite-dimension. After introducing the reader to the basic concepts of nonlinear dynamics, the book explores the main synchronized states of coupled systems and describes the influence of noise and the occurrence of synchronous motion in multistable and spatially-extended systems. Finally, the authors discuss the underlying principles of collective dynamics on complex networks, providing an understanding of how networked systems are able to function as a whole in order to process information, perform coordinated tasks, and respond collectively to external perturbations. The demonstrations, numerous illustrations and application examples will help advanced graduate s...

  3. AVATAR -- Adaptive Visualization Aid for Touring And Recovery

    Energy Technology Data Exchange (ETDEWEB)

    L. O. Hall; K. W. Bowyer; N. Chawla; T. Moore, Jr.; W. P. Kegelmeyer

    2000-01-01

    This document provides a report on the initial development of software which uses a standard visualization tool to determine, label and display salient regions in large 3D physics simulation datasets. This software uses parallel pattern recognition behind the scenes to handle the huge volume of data. This software is called AVATAR (Adaptive Visualization Aid for Touring and Recovery). It integrates approaches to gathering labeled training data, learning from large training sets utilizing parallelism and the final display of salient data in unseen visualization data sets. The paper uses vorticity fields for a large-eddy simulation to illustrate the method.

  4. The network communication of BEPC control system

    International Nuclear Information System (INIS)

    Xu Jingwei

    1997-01-01

    The author introduces the application of network communication of BEPC control system. The authors use non-transparent communication to transfer the data and command information from node VAX750 to VAX4500

  5. Dynamic artificial neural networks with affective systems.

    Directory of Open Access Journals (Sweden)

    Catherine D Schuman

    Full Text Available Artificial neural networks (ANNs are processors that are trained to perform particular tasks. We couple a computational ANN with a simulated affective system in order to explore the interaction between the two. In particular, we design a simple affective system that adjusts the threshold values in the neurons of our ANN. The aim of this paper is to demonstrate that this simple affective system can control the firing rate of the ensemble of neurons in the ANN, as well as to explore the coupling between the affective system and the processes of long term potentiation (LTP and long term depression (LTD, and the effect of the parameters of the affective system on its performance. We apply our networks with affective systems to a simple pole balancing example and briefly discuss the effect of affective systems on network performance.

  6. Networked inventory management systems: materializing supply chain management

    NARCIS (Netherlands)

    Verwijmeren, M.A.A.P.; Vlist, van der P.; Donselaar, van K.H.

    1996-01-01

    Aims to explain the driving forces for networked inventory management. Discusses major developments with respect to customer requirements, networked organizations and networked inventory management. Presents high level specifications of networked inventory management information systems (NIMISs).

  7. Ethical Issues in Network System Design

    Directory of Open Access Journals (Sweden)

    Duncan Langford

    1997-05-01

    Full Text Available Today, most desktop computers and PCs are networked that is, they have the ability to link to other machines, usually to access data and other information held remotely. Such machines may sometimes be connected directly to each other, as part of an office or company computer system. More frequently, however, connected machines are at a considerable distance from each other, typically connected through links to global systems such as the Internet, or World Wide Web (WWW. The networked machine itself may be anything from a powerful company computer with direct Internet connections, to a small hobbyist machine, accessing a bulletin board through telephone and modem. It is important to remember that, whatever the type or the location of networked machines, their access to the network, and the network itself, was planned and constructed following deliberate design considerations. In this paper I discuss some ways in which the technical design of computer systems might appropriately be influenced by ethical issues, and examine pressures on computer scientists and others to technically control network related actions perceived as 'unethical'. After examination of the current situation, I draw together the issues, and conclude by suggesting some ethically based recommendations for the future design of networked systems.

  8. Computer systems and networks: Status and perspectives

    International Nuclear Information System (INIS)

    Zacharov, Z.

    1981-01-01

    The properties of computers are discussed, both as separate units and in inter-coupled systems. The main elements of modern processor thechnology are reviewed and the associated peripheral components are disscussed in the light of the prevailling rapid pace of developments. Particular emphais is given to the impact of very large scale integrated circuitry in these developments. Computer networks, and considered in some detail, including comon-carrier and local-area networks and the problem of inter-working is included in the discussion. Components of network systems and the associated technology are also among the topics treated. (orig.)

  9. Computer systems and networks status and perspectives

    CERN Document Server

    Zacharov, V

    1981-01-01

    The properties of computers are discussed, both as separate units and in inter-coupled systems. The main elements of modern processor technology are reviewed and the associated peripheral components are discussed in the light of the prevailing rapid pace of developments. Particular emphasis is given to the impact of very large scale integrated circuitry in these developments. Computer networks are considered in some detail, including common-carrier and local-area networks, and the problem of inter-working is included in the discussion. Components of network systems and the associated technology are also among the topics treated.

  10. Network science, nonlinear science and infrastructure systems

    CERN Document Server

    2007-01-01

    Network Science, Nonlinear Science and Infrastructure Systems has been written by leading scholars in these areas. Its express purpose is to develop common theoretical underpinnings to better solve modern infrastructural problems. It is felt by many who work in these fields that many modern communication problems, ranging from transportation networks to telecommunications, Internet, supply chains, etc., are fundamentally infrastructure problems. Moreover, these infrastructure problems would benefit greatly from a confluence of theoretical and methodological work done with the areas of Network Science, Dynamical Systems and Nonlinear Science. This book is dedicated to the formulation of infrastructural tools that will better solve these types of infrastructural problems. .

  11. Network support for system initiated checkpoints

    Science.gov (United States)

    Chen, Dong; Heidelberger, Philip

    2013-01-29

    A system, method and computer program product for supporting system initiated checkpoints in parallel computing systems. The system and method generates selective control signals to perform checkpointing of system related data in presence of messaging activity associated with a user application running at the node. The checkpointing is initiated by the system such that checkpoint data of a plurality of network nodes may be obtained even in the presence of user applications running on highly parallel computers that include ongoing user messaging activity.

  12. NOSArmor: Building a Secure Network Operating System

    Directory of Open Access Journals (Sweden)

    Hyeonseong Jo

    2018-01-01

    Full Text Available Software-Defined Networking (SDN, controlling underlying network devices (i.e., data plane in a logically centralized manner, is now actively adopted in many real world networking environments. It is clear that a network administrator can easily understand and manage his networking environments with the help of SDN. In SDN, a network operating system (NOS, also known as an SDN controller, is the most critical component because it should be involved in all transactions for controlling network devices, and thus the security of NOS cannot be highly exaggerated. However, in spite of its importance, no previous works have thoroughly investigated the security of NOS. In this work, to address this problem, we present the NOSArmor, which integrates several security mechanisms, named as security building block (SBB, into a consolidated SDN controller. NOSArmor consists of eight SBBs and each of them addresses different security principles of network assets. For example, while role-based authorization focuses on securing confidentiality of internal storage from malicious applications, OpenFlow protocol verifier protects availability of core service in the controller from malformed control messages received from switches. In addition, NOSArmor shows competitive performance compared to existing other controllers (i.e., ONOS, Floodlight with secureness of network assets.

  13. Intelligent Avatar on E-Learning Using Facial Expression an Haptic

    Directory of Open Access Journals (Sweden)

    Ahmad Hoirul Basori

    2011-04-01

    Full Text Available he process of introducing emotion can be improved through three-dimensional (3D tutoring system. The problem that still not solved is how to provide realistic tutor (avatar in virtual environment. This paper propose an approach to teach children on understanding emotion sensation through facial expression and sense of touch (haptic.The algorithm is created by calculating constant factor (f based on maximum value of RGB and magnitude force then magnitude force range will be associated into particular colour. The Integration process will be started from rendering the facial expression then followed by adjusting the vibration power to emotion value. The result that achieved on experiment, it show around 71% students agree with the classification of magnitude force into emotion representation. Respondents commented that high magnitude force create similar sensation when respondents feel anger, while low magnitude force is more relaxing to respondents. Respondents also said that haptic and facial expression is very interactive and realistic.

  14. Smart Sensor Network System For Environment Monitoring

    Directory of Open Access Journals (Sweden)

    Javed Ali Baloch

    2012-07-01

    Full Text Available SSN (Smart Sensor Network systems could be used to monitor buildings with modern infrastructure, plant sites with chemical pollution, horticulture, natural habitat, wastewater management and modern transport system. To sense attributes of phenomena and make decisions on the basis of the sensed value is the primary goal of such systems. In this paper a Smart Spatially aware sensor system is presented. A smart system, which could continuously monitor the network to observe the functionality and trigger, alerts to the base station if a change in the system occurs and provide feedback periodically, on demand or even continuously depending on the nature of the application. The results of the simulation trials presented in this paper exhibit the performance of a Smart Spatially Aware Sensor Networks.

  15. Development of steering system in network environment

    International Nuclear Information System (INIS)

    Kanagawa, Fumihiro; Noguchi, So; Yamashita, Hideo

    2002-01-01

    We have been developing the steering system, which can successively observe the-data obtained during the numerical computation and change the parameters in the analysis. Moreover, this system is also extended to link the network. By using this system, a user can easily detect errors immediately and achieve the rapid and accurate analysis with lower computation cost. (Author)

  16. Design and Realization of Network Teaching System

    Directory of Open Access Journals (Sweden)

    Ji Shan Shan

    2016-01-01

    Full Text Available Since 21 century, with the wide spread in family and public, network has been applied in many new fields, and the application in classes is of no exception. In traditional education, teachers give lessons to students face to face. Hence, the teaching quality depends largely on the quality and initiative of the individual teacher. However, the serious disadvantages of this mode are that teachers completely dominate the classroom and may ignore the subjective cognition role of the students, which may be bad for the growth of creativity and the innovative thinking ability. Obviously, traditional education mode cannot meet the requirements of the this new era which leads to the booming developing tendency of the network. As a new teaching measure, scientifically combining modern information technology and teaching practice, network teaching not only changes the traditional education by the means and form, but even also gives new meanings to teaching concept, process, method as well as teacher-student role and other deep levels. With the help of network teaching system, on-line classroom learning, relevant information systematization, standardization and automation, this system provides students with an efficient online learning method with high quality. This also helps to solve the disadvantages of the traditional teaching mode and promote the teaching methods to a new stage. It improves the network teaching platform, enriches the network teaching resources, and establishes a network teaching system, so as to improve information quality of teachers and students and assist in improving teaching quality of schools.

  17. Reconfigurable radio systems network architectures and standards

    CERN Document Server

    Iacobucci, Maria Stella

    2013-01-01

    This timely book provides a standards-based view of the development, evolution, techniques and potential future scenarios for the deployment of reconfigurable radio systems.  After an introduction to radiomobile and radio systems deployed in the access network, the book describes cognitive radio concepts and capabilities, which are the basis for reconfigurable radio systems.  The self-organizing network features introduced in 3GPP standards are discussed and IEEE 802.22, the first standard based on cognitive radio, is described. Then the ETSI reconfigurable radio systems functional ar

  18. When Virtual Muscularity Enhances Physical Endurance: Masculinity Threat and Compensatory Avatar Customization Among Young Male Adults.

    Science.gov (United States)

    Lee-Won, Roselyn J; Tang, Wai Yen; Kibbe, Mackenzie R

    2017-01-01

    Masculinity-threatened men attempt to resolve the negative states caused by the threat through compensatory behavior such as public display of muscularity, which constitutes one way in which men physically establish masculinity. Avatars serve as a key means for self-presentation in technology-mediated environments, and compensatory motives can drive avatar customization. Noting this, the present research examined whether masculinity-threatened young men engage in compensatory avatar customization and whether such customization can be self-affirming. Specifically, we conducted a laboratory experiment to investigate the effects of masculinity threat on customization of avatar muscularity and physical endurance on a task that represents behavioral self-regulation. Data from 238 male college students revealed that masculinity-threatened young men customized their avatar to have greater muscle definition than did their nonthreatened counterparts, and greater muscle definition of the customized avatar predicted greater physical endurance on a handgrip task. Furthermore, muscle definition of the customized avatar significantly mediated the relationship between masculinity threat and physical endurance. None of these effects were moderated by masculine norm conformity, which suggested that the effects overrode individual differences in the extent to which participants conformed to masculine norms and expectations. Theoretical and practical implications of these findings are discussed.

  19. System crash as dynamics of complex networks.

    Science.gov (United States)

    Yu, Yi; Xiao, Gaoxi; Zhou, Jie; Wang, Yubo; Wang, Zhen; Kurths, Jürgen; Schellnhuber, Hans Joachim

    2016-10-18

    Complex systems, from animal herds to human nations, sometimes crash drastically. Although the growth and evolution of systems have been extensively studied, our understanding of how systems crash is still limited. It remains rather puzzling why some systems, appearing to be doomed to fail, manage to survive for a long time whereas some other systems, which seem to be too big or too strong to fail, crash rapidly. In this contribution, we propose a network-based system dynamics model, where individual actions based on the local information accessible in their respective system structures may lead to the "peculiar" dynamics of system crash mentioned above. Extensive simulations are carried out on synthetic and real-life networks, which further reveal the interesting system evolution leading to the final crash. Applications and possible extensions of the proposed model are discussed.

  20. The APS control system network upgrade

    International Nuclear Information System (INIS)

    Sidorowicz, K. v.; Leibfritz, D.; McDowell, W. P.

    1999-01-01

    When it was installed,the Advanced Photon Source (APS) control system network was at the state-of-the-art. Different aspects of the system have been reported at previous meetings [1,2]. As loads on the controls network have increased due to newer and faster workstations and front-end computers, we have found performance of the system declining and have implemented an upgraded network. There have been dramatic advances in networking hardware in the last several years. The upgraded APS controls network replaces the original FDDI backbone and shared Ethernet hubs with redundant gigabit uplinks and fully switched 10/100 Ethernet switches with backplane fabrics in excess of 20 Gbits/s (Gbps). The central collapsed backbone FDDI concentrator has been replaced with a Gigabit Ethernet switch with greater than 30 Gbps backplane fabric. Full redundancy of the system has been maintained. This paper will discuss this upgrade and include performance data and performance comparisons with the original network

  1. Optical multicast system for data center networks.

    Science.gov (United States)

    Samadi, Payman; Gupta, Varun; Xu, Junjie; Wang, Howard; Zussman, Gil; Bergman, Keren

    2015-08-24

    We present the design and experimental evaluation of an Optical Multicast System for Data Center Networks, a hardware-software system architecture that uniquely integrates passive optical splitters in a hybrid network architecture for faster and simpler delivery of multicast traffic flows. An application-driven control plane manages the integrated optical and electronic switched traffic routing in the data plane layer. The control plane includes a resource allocation algorithm to optimally assign optical splitters to the flows. The hardware architecture is built on a hybrid network with both Electronic Packet Switching (EPS) and Optical Circuit Switching (OCS) networks to aggregate Top-of-Rack switches. The OCS is also the connectivity substrate of splitters to the optical network. The optical multicast system implementation requires only commodity optical components. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Experimental and numerical results show simultaneous delivery of multicast flows to all receivers with steady throughput. Compared to IP multicast that is the electronic counterpart, optical multicast performs with less protocol complexity and reduced energy consumption. Compared to peer-to-peer multicast methods, it achieves at minimum an order of magnitude higher throughput for flows under 250 MB with significantly less connection overheads. Furthermore, for delivering 20 TB of data containing only 15% multicast flows, it reduces the total delivery energy consumption by 50% and improves latency by 55% compared to a data center with a sole non-blocking EPS network.

  2. Beyond Behavioral Inhibition: A Computer Avatar Task Designed to Assess Behavioral Inhibition Extends to Harm Avoidance

    Directory of Open Access Journals (Sweden)

    Michael Todd Allen

    2017-09-01

    Full Text Available Personality factors such as behavioral inhibition (BI, a temperamental tendency for avoidance in the face of unfamiliar situations, have been identified as risk factors for anxiety disorders. Personality factors are generally identified through self-report inventories. However, this tendency to avoid may affect the accuracy of these self-report inventories. Previously, a computer based task was developed in which the participant guides an on-screen “avatar” through a series of onscreen events; performance on the task could accurately predict participants’ BI, measured by a standard paper and pencil questionnaire (Adult Measure of Behavioral Inhibition, or AMBI. Here, we sought to replicate this finding as well as compare performance on the avatar task to another measure related to BI, the harm avoidance (HA scale of the Tridimensional Personality Questionnaire (TPQ. The TPQ includes HA scales as well as scales assessing reward dependence (RD, novelty seeking (NS and persistence. One hundred and one undergraduates voluntarily completed the avatar task and the paper and pencil inventories in a counter-balanced order. Scores on the avatar task were strongly correlated with BI assessed via the AMBI questionnaire, which replicates prior findings. Females exhibited higher HA scores than males, but did not differ on scores on the avatar task. There was a strong positive relationship between scores on the avatar task and HA scores. One aspect of HA, fear of uncertainty was found to moderately mediate the relationship between AMBI scores and avatar scores. NS had a strong negative relationship with scores on the avatar task, but there was no significant relationship between RD and scores on the avatar task. These findings indicate the effectiveness of the avatar task as a behavioral alternative to self-report measures to assess avoidance. In addition, the use of computer based behavioral tasks are a viable alternative to paper and pencil self

  3. Network Management using Multi-Agents System

    Directory of Open Access Journals (Sweden)

    Nestor DUQUE

    2013-07-01

    Full Text Available This paper aims to present a multiagent system for network management. The models developed for the proposed system defines certain intelligent agents interact to achieve the objectives and requirements of the multiagent organization.These agents have the property of being adaptive, acquire knowledge and skills to make decisions according to the actual state of the network that is represented in the information base, MIB, SNMP devices. The ideal state of the network policy is defined by the end user entered, which contain the value that should have performance variables and other parameters such as the frequency with which these variables should be monitored.. An agent based architecture increase the integration, adaptability, cooperation, autonomy and the efficient operation in heterogeneous environment in the network supervision. 

  4. Network Management using Multi-Agents System

    Directory of Open Access Journals (Sweden)

    Gustavo ISAZA

    2012-12-01

    Full Text Available This paper aims to present a multiagent system for network management. The models developed for the proposed system defines certain intelligent agents interact to achieve the objectives and requirements of the multiagent organization.These agents have the property of being adaptive, acquire knowledge and skills to make decisions according to the actual state of the network that is represented in the information base, MIB, SNMP devices. The ideal state of the network policy is defined by the end user entered, which contain the value that should have performance variables and other parameters such as the frequency with which these variables should be monitored.. An agent based architecture increase the integration, adaptability, cooperation, autonomy and the efficient operation in heterogeneous environment in the network supervision. 

  5. A Wireless Location System in LTE Networks

    OpenAIRE

    Liu, Qi; Hu, Rongyi; Liu, Shan

    2017-01-01

    Personal location technologies are becoming important with the rapid development of Mobile Internet services. In traditional cellular networks, the key problems of user location technologies are high-precision synchronization among different base stations, inflexible processing resources, and low accuracy positioning, especially for indoor environment. In this paper, a new LTE location system in Centralized Radio Access Network (C-RAN) is proposed, which makes channel and location measurement...

  6. A Semiotic Reading of Digital Avatars and Their Role of Uncertainty Reduction in Digital Communication

    Directory of Open Access Journals (Sweden)

    Sercan Şengün

    2014-12-01

    Full Text Available This study tries to explain the role of digital avatars for communication in two distinct ways. In the first part it debates what kinds of meanings avatars have for their users. To answer this question based on semiotic theories of Saussure and Lacan, a new approach will be proposed. Saussure’s theory of signs and Lacan’s theory of chain of signifiers as an entry for self, will be merged to form a new viewpoint. In the second part, the role of avatars in the digital communication for the receivers will be approached by Berger’s uncertainty reduction theory.

  7. Transportability and Presence as Predictors of Avatar Identification Within Narrative Video Games.

    Science.gov (United States)

    Christy, Katheryn R; Fox, Jesse

    2016-04-01

    To understand how narratives may best be implemented in video game design, first we must understand how players respond to and experience narratives in video games, including their reactions to their player character or avatar. This study looks at the relationship that transportability, self-presence, social presence, and physical presence have with identification with one's avatar. Survey data from 302 participants (151 males, 151 females) were analyzed. Both transportability and self-presence explained a significant amount of variance in avatar identification. We discuss the implications of these findings for future narrative video game research.

  8. Bodiless Embodiment: A Descriptive Survey of Avatar Bodily Coherence in First-Wave Consumer VR Applications

    DEFF Research Database (Denmark)

    Murphy, Dooley Joel

    This preliminary study surveys whether/which avatar body parts are visible in first-wave consumer virtual reality (VR) applications for the HTC Vive (n = 200). A simple coding schema for assessing avatar bodily coherence (ABC) is piloted and evaluated. Results provide a snapshot of ABC in popular...... high-end VR applications in Q3 2016. It is reported (Table 1) that 86.5% of sampled items feature fully invisible avatars, 9% depict hands only, and 4.5% feature a head, torso, or legs, but still with some degree of bodily incoherence. Findings suggest that users may experience a sense of ownership and...

  9. NOVANET: communications network for a control system

    International Nuclear Information System (INIS)

    Hill, J.R.; Severyn, J.R.; VanArsdall, P.J.

    1983-01-01

    NOVANET is a control system oriented fiber optic local area network that was designed to meet the unique and often conflicting requirements of the Nova laser control system which will begin operation in 1984. The computers and data acquisition devices that form the distributed control system for a large laser fusion research facility need reliable, high speed communications. Both control/status messages and experimental data must be handled. A subset of NOVANET is currently operating on the two beam Novette laser system

  10. Designing Networked Adaptive Interactive Hybrid Systems

    NARCIS (Netherlands)

    Kester, L.J.H.M.

    2008-01-01

    Advances in network technologies enable distributed systems, operating in complex physical environments, to coordinate their activities over larger areas within shorter time intervals. In these systems humans and intelligent machines will, in close interaction, be able to reach their goals under

  11. Adaptive networks as second order governance systems

    NARCIS (Netherlands)

    S.G. Nooteboom (Sibout); P.K. Marks (Peter)

    2010-01-01

    textabstractWe connect the idea of 'levers for change' with 'governance capacity' and propose 'adaptive networks' as an ideal type embedded in, and leveraging change in, governance systems. Discourses connect practices of citizens and companies with that governance system. Aware of

  12. Spatial Models and Networks of Living Systems

    DEFF Research Database (Denmark)

    Juul, Jeppe Søgaard

    When studying the dynamics of living systems, insight can often be gained by developing a mathematical model that can predict future behaviour of the system or help classify system characteristics. However, in living cells, organisms, and especially groups of interacting individuals, a large number...... variables of the system. However, this approach disregards any spatial structure of the system, which may potentially change the behaviour drastically. An alternative approach is to construct a cellular automaton with nearest neighbour interactions, or even to model the system as a complex network...... with interactions defined by network topology. In this thesis I first describe three different biological models of ageing and cancer, in which spatial structure is important for the system dynamics. I then turn to describe characteristics of ecosystems consisting of three cyclically interacting species...

  13. Evaluating neural networks and artificial intelligence systems

    Science.gov (United States)

    Alberts, David S.

    1994-02-01

    Systems have no intrinsic value in and of themselves, but rather derive value from the contributions they make to the missions, decisions, and tasks they are intended to support. The estimation of the cost-effectiveness of systems is a prerequisite for rational planning, budgeting, and investment documents. Neural network and expert system applications, although similar in their incorporation of a significant amount of decision-making capability, differ from each other in ways that affect the manner in which they can be evaluated. Both these types of systems are, by definition, evolutionary systems, which also impacts their evaluation. This paper discusses key aspects of neural network and expert system applications and their impact on the evaluation process. A practical approach or methodology for evaluating a certain class of expert systems that are particularly difficult to measure using traditional evaluation approaches is presented.

  14. Pinning control of complex networked systems synchronization, consensus and flocking of networked systems via pinning

    CERN Document Server

    Su, Housheng

    2013-01-01

    Synchronization, consensus and flocking are ubiquitous requirements in networked systems. Pinning Control of Complex Networked Systems investigates these requirements by using the pinning control strategy, which aims to control the whole dynamical network with huge numbers of nodes by imposing controllers for only a fraction of the nodes. As the direct control of every node in a dynamical network with huge numbers of nodes might be impossible or unnecessary, it’s then very important to use the pinning control strategy for the synchronization of complex dynamical networks. The research on pinning control strategy in consensus and flocking of multi-agent systems can not only help us to better understand the mechanisms of natural collective phenomena, but also benefit applications in mobile sensor/robot networks. This book offers a valuable resource for researchers and engineers working in the fields of control theory and control engineering.   Housheng Su is an Associate Professor at the Department of Contro...

  15. Dynamical systems on networks a tutorial

    CERN Document Server

    Porter, Mason A

    2016-01-01

    This volume is a tutorial for the study of dynamical systems on networks. It discusses both methodology and models, including spreading models for social and biological contagions. The authors focus especially on “simple” situations that are analytically tractable, because they are insightful and provide useful springboards for the study of more complicated scenarios. This tutorial, which also includes key pointers to the literature, should be helpful for junior and senior undergraduate students, graduate students, and researchers from mathematics, physics, and engineering who seek to study dynamical systems on networks but who may not have prior experience with graph theory or networks. Mason A. Porter is Professor of Nonlinear and Complex Systems at the Oxford Centre for Industrial and Applied Mathematics, Mathematical Institute, University of Oxford, UK. He is also a member of the CABDyN Complexity Centre and a Tutorial Fellow of Somerville College. James P. Gleeson is Professor of Industrial and Appli...

  16. Individual heterogeneity generating explosive system network dynamics.

    Science.gov (United States)

    Manrique, Pedro D; Johnson, Neil F

    2018-03-01

    Individual heterogeneity is a key characteristic of many real-world systems, from organisms to humans. However, its role in determining the system's collective dynamics is not well understood. Here we study how individual heterogeneity impacts the system network dynamics by comparing linking mechanisms that favor similar or dissimilar individuals. We find that this heterogeneity-based evolution drives an unconventional form of explosive network behavior, and it dictates how a polarized population moves toward consensus. Our model shows good agreement with data from both biological and social science domains. We conclude that individual heterogeneity likely plays a key role in the collective development of real-world networks and communities, and it cannot be ignored.

  17. Individual heterogeneity generating explosive system network dynamics

    Science.gov (United States)

    Manrique, Pedro D.; Johnson, Neil F.

    2018-03-01

    Individual heterogeneity is a key characteristic of many real-world systems, from organisms to humans. However, its role in determining the system's collective dynamics is not well understood. Here we study how individual heterogeneity impacts the system network dynamics by comparing linking mechanisms that favor similar or dissimilar individuals. We find that this heterogeneity-based evolution drives an unconventional form of explosive network behavior, and it dictates how a polarized population moves toward consensus. Our model shows good agreement with data from both biological and social science domains. We conclude that individual heterogeneity likely plays a key role in the collective development of real-world networks and communities, and it cannot be ignored.

  18. Application of neural networks in CRM systems

    Directory of Open Access Journals (Sweden)

    Bojanowska Agnieszka

    2017-01-01

    Full Text Available The central aim of this study is to investigate how to apply artificial neural networks in Customer Relationship Management (CRM. The paper presents several business applications of neural networks in software systems designed to aid CRM, e.g. in deciding on the profitability of building a relationship with a given customer. Furthermore, a framework for a neural-network based CRM software tool is developed. Building beneficial relationships with customers is generating considerable interest among various businesses, and is often mentioned as one of the crucial objectives of enterprises, next to their key aim: to bring satisfactory profit. There is a growing tendency among businesses to invest in CRM systems, which together with an organisational culture of a company aid managing customer relationships. It is the sheer amount of gathered data as well as the need for constant updating and analysis of this breadth of information that may imply the suitability of neural networks for the application in question. Neural networks exhibit considerably higher computational capabilities than sequential calculations because the solution to a problem is obtained without the need for developing a special algorithm. In the majority of presented CRM applications neural networks constitute and are presented as a managerial decision-taking optimisation tool.

  19. Restaurant Management System Over Private Network

    Directory of Open Access Journals (Sweden)

    Amanat Dhillon

    2017-08-01

    Full Text Available Restaurant Management System over Private Network is an automated business environment which allows restaurants to reduce operational costs increase efficiency of business improve customer satisfaction cut down labour costs decrease order processing time and provide better Quality-of-ServiceQ-S. This system manages a digital menu allowing the customers to place orders easily. Authentication fields for employees enable better administration of the restaurant. The whole restaurant is integrated into one private network thereby improving security and eliminating the need for a constant internet connection.

  20. Social Network Supported Process Recommender System

    Directory of Open Access Journals (Sweden)

    Yanming Ye

    2014-01-01

    Full Text Available Process recommendation technologies have gained more and more attention in the field of intelligent business process modeling to assist the process modeling. However, most of the existing technologies only use the process structure analysis and do not take the social features of processes into account, while the process modeling is complex and comprehensive in most situations. This paper studies the feasibility of social network research technologies on process recommendation and builds a social network system of processes based on the features similarities. Then, three process matching degree measurements are presented and the system implementation is discussed subsequently. Finally, experimental evaluations and future works are introduced.

  1. Social network supported process recommender system.

    Science.gov (United States)

    Ye, Yanming; Yin, Jianwei; Xu, Yueshen

    2014-01-01

    Process recommendation technologies have gained more and more attention in the field of intelligent business process modeling to assist the process modeling. However, most of the existing technologies only use the process structure analysis and do not take the social features of processes into account, while the process modeling is complex and comprehensive in most situations. This paper studies the feasibility of social network research technologies on process recommendation and builds a social network system of processes based on the features similarities. Then, three process matching degree measurements are presented and the system implementation is discussed subsequently. Finally, experimental evaluations and future works are introduced.

  2. Distribution network strengthens sales systems

    International Nuclear Information System (INIS)

    Janoska, J.

    2003-01-01

    Liberalisation of the electricity market pushes Slovak distribution companies to upgrade their sale technologies. The first one to invest into a complex electronic sales system will be Stredoslovenska energetika, a.s., Zilina. The system worth 200 million Sk (4,83 million Euro) will be supplied by Polish software company Winuel. The company should also supply a software that would allow forecasting and planning of sales. The system should be fully operational by 2006. TREND has not managed to obtain information regarding plans Zapadoslovenska energetika - the largest and most active distribution company - might have in this area. In eastern Slovakia distribution company Vychodoslovenska energetika, a.s., Kosice has also started addressing this issue. (Author)

  3. Evolution of Linux operating system network

    Science.gov (United States)

    Xiao, Guanping; Zheng, Zheng; Wang, Haoqin

    2017-01-01

    Linux operating system (LOS) is a sophisticated man-made system and one of the most ubiquitous operating systems. However, there is little research on the structure and functionality evolution of LOS from the prospective of networks. In this paper, we investigate the evolution of the LOS network. 62 major releases of LOS ranging from versions 1.0 to 4.1 are modeled as directed networks in which functions are denoted by nodes and function calls are denoted by edges. It is found that the size of the LOS network grows almost linearly, while clustering coefficient monotonically decays. The degree distributions are almost the same: the out-degree follows an exponential distribution while both in-degree and undirected degree follow power-law distributions. We further explore the functionality evolution of the LOS network. It is observed that the evolution of functional modules is shown as a sequence of seven events (changes) succeeding each other, including continuing, growth, contraction, birth, splitting, death and merging events. By means of a statistical analysis of these events in the top 4 largest components (i.e., arch, drivers, fs and net), it is shown that continuing, growth and contraction events occupy more than 95% events. Our work exemplifies a better understanding and describing of the dynamics of LOS evolution.

  4. VirtualizeMe: Real-time avatar creation for Tele-Immersion environments

    KAUST Repository

    Knoblauch, Daniel; Font, Pau Moreno; Kuester, Falko

    2010-01-01

    through lossless compression of the input data and introducing a focused volumetric visual hull reconstruction. The resulting avatar allows eye-to-eye collaboration for remote users. The interaction with the virtual world is facilitated by the volumetric

  5. Following the actors and avatars of massively multi-user online role-playing games

    DEFF Research Database (Denmark)

    Jensen, Sisse Siggaard

    2007-01-01

    held in high esteem by a group, or guild, of avatars and actors, these are activities, which may be conceived of as being complex, reflective practices. To become a skilled, professional, high-level avatar is hard work, it may take months, and only then, can the avatar perform without the many......’ conceptions of the virtual worlds, 2) their choices and constructions of mediating avatars, 3) the diversity of social interactions, 4) the constructions of self experienced and expressed while reflecting on action and communication, and 5) the interplay between the virtual worlds and the actors’ life worlds......In the massively multi-user online role-playing games of e.g. EverQuest I & II and the World of Warcraft, millions of actors inhabit and create new places and spaces for communication and social interaction (Castranova 2001, Gee, 2003, Goffman 1974/86, Jensen 2006a, Qvortrup 2001, 2002). Some...

  6. Ocean One: A Robotic Avatar for Oceanic Discovery

    KAUST Repository

    Khatib, Oussama; Yeh, Xiyang; Brantner, Gerald; Soe, Brian; Kim, Boyeon; Ganguly, Shameek; Stuart, Hannah; Wang, Shiquan; Cutkosky, Mark; Edsinger, Aaron; Mullins, Phillip; Barham, Mitchell; Voolstra, Christian R.; Salama, Khaled N.; L'Hour, Michel; Creuze, Vincent

    2016-01-01

    The promise of oceanic discovery has long intrigued scientists and explorers, whether with the idea of studying underwater ecology and climate change or with the hope of uncovering natural resources and historic secrets buried deep in archaeological sites. This quest to explore the oceans requires skilled human access, yet much of the oceans are inaccessible to human divers; nearly ninetenths of the ocean floor is at 1 km or deeper [1]. Accessing these depths is imperative since factors such as pollution and deep-sea trawling threaten ecology and archaeological sites. While remotely operated vehicles (ROVs) are inadequate for the task, a robotic avatar could go where humans cannot and still embody human intelligence and intentions through immersive interfaces.

  7. Le controfigure di Dio. Da Blade Runner ad Avatar

    Directory of Open Access Journals (Sweden)

    Nicoletta Vallorani

    2011-06-01

    Full Text Available The issue of the relationship between the creator and his/her creature has been often dealt with  in dystopia and science fiction films, and in recent times it has taken on a specific flavor, less related to the implications of science and more connected to a symbolic dimension that goes  back to the Bible as a fruitful reservoir of myths and archetypes. The Biblical parable of the creation  in particular flows into narratives recalling familiar names and places, but deeply revising the  creator/creature relationship, that is unfolded through the poetic unacceptability of death in Blade  Runner (1982 and the possibility of a new life in a new body dwelling in the fictional Eden of Avatar (2010.

  8. Ocean One: A Robotic Avatar for Oceanic Discovery

    KAUST Repository

    Khatib, Oussama

    2016-11-11

    The promise of oceanic discovery has long intrigued scientists and explorers, whether with the idea of studying underwater ecology and climate change or with the hope of uncovering natural resources and historic secrets buried deep in archaeological sites. This quest to explore the oceans requires skilled human access, yet much of the oceans are inaccessible to human divers; nearly ninetenths of the ocean floor is at 1 km or deeper [1]. Accessing these depths is imperative since factors such as pollution and deep-sea trawling threaten ecology and archaeological sites. While remotely operated vehicles (ROVs) are inadequate for the task, a robotic avatar could go where humans cannot and still embody human intelligence and intentions through immersive interfaces.

  9. The entire network topology display system of terminal communication access network

    OpenAIRE

    An Yi

    2016-01-01

    Now order terminal communication access network is network technology in Shanxi Province is diversiform, device type complex, lack of unified technical standard, the terminal communication access network management system of construction constitutes a great obstacle. Need to build a “unified communication interface and communication standard, unified communications network management” of the terminal communication access network cut in the integrated network management system, for the termina...

  10. A COMPARATIVE STUDY OF SYSTEM NETWORK ARCHITECTURE Vs DIGITAL NETWORK ARCHITECTURE

    OpenAIRE

    Seema; Mukesh Arya

    2011-01-01

    The efficient managing system of sources is mandatory for the successful running of any network. Here this paper describes the most popular network architectures one of developed by IBM, System Network Architecture (SNA) and other is Digital Network Architecture (DNA). As we know that the network standards and protocols are needed for the network developers as well as users. Some standards are The IEEE 802.3 standards (The Institute of Electrical and Electronics Engineers 1980) (LAN), IBM Sta...

  11. Design and Management of Networked Information Systems

    DEFF Research Database (Denmark)

    Havn, Erling; Bansler, Jørgen P.

    1996-01-01

    In this paper, we present a newly started research project at the Center for Tele-Information at the Technical University of Denmark. The project focuses on the design and management of networked information systems, that is computer-based IS linked by a wide area network and supporting...... research questions:1. What is the essence of the new managerial theories and models and how do they define the role of telecommunications and IT in organizations?2. How are these organizational theories and models implemented in practice?3. How is the design and implementation of information systems...... and networks actually organized and carried out?4. What are the consequences for work content, skills, working conditions, etc.? The research project consists of a theoretical analysis of contemporary management theories as well as a number of in-depth case studies of firms engaged in the design...

  12. Modeling Game Avatar Synergy and Opposition through Embedding in Multiplayer Online Battle Arena Games

    OpenAIRE

    Chen, Zhengxing; Xu, Yuyu; Nguyen, Truong-Huy D.; Sun, Yizhou; El-Nasr, Magy Seif

    2018-01-01

    Multiplayer Online Battle Arena (MOBA) games have received increasing worldwide popularity recently. In such games, players compete in teams against each other by controlling selected game avatars, each of which is designed with different strengths and weaknesses. Intuitively, putting together game avatars that complement each other (synergy) and suppress those of opponents (opposition) would result in a stronger team. In-depth understanding of synergy and opposition relationships among game ...

  13. Sociocultural Conventions in Avatar-Mediated Nonverbal Communication: A Cross-Cultural Analysis of Virtual Proxemics

    OpenAIRE

    Hasler B.S.; Friedman D.A.

    2012-01-01

    We examined whether virtual worlds in which participants interact as avatars could be used as a novel instrument for cross cultural and intercultural communication research. We explored differences between Asian and European cultures regarding their social spatial behavior (i.e. proxemics) in dyadic avatar interactions. Asian dyads interacted at larger distances than European dyads which is consistent with the cross cultural differences typically observed in face to face interactions. Mixed c...

  14. Science network resources: Distributed systems

    Science.gov (United States)

    Cline, Neal

    1991-01-01

    The Master Directory, which is overview information about whole data sets, is outlined. The data system environment is depicted. The question is explored of what is a prototype international directory including purpose and features. Advantages of on-line directories are listed. Interconnected directory assumptions are given. A description of given of DIF (Directory Interchange Format), which is an exchange file for directory information, along with information content of DIF and directories. The directory population status is given in a percentage viewgraph. The present and future directory interconnections status at GSFC is also listed.

  15. Advances in network systems architectures, security, and applications

    CERN Document Server

    Awad, Ali; Furtak, Janusz; Legierski, Jarosław

    2017-01-01

    This book provides the reader with a comprehensive selection of cutting–edge algorithms, technologies, and applications. The volume offers new insights into a range of fundamentally important topics in network architectures, network security, and network applications. It serves as a reference for researchers and practitioners by featuring research contributions exemplifying research done in the field of network systems. In addition, the book highlights several key topics in both theoretical and practical aspects of networking. These include wireless sensor networks, performance of TCP connections in mobile networks, photonic data transport networks, security policies, credentials management, data encryption for network transmission, risk management, live TV services, and multicore energy harvesting in distributed systems. .

  16. Embedded systems handbook networked embedded systems

    CERN Document Server

    Zurawski, Richard

    2009-01-01

    Considered a standard industry resource, the Embedded Systems Handbook provided researchers and technicians with the authoritative information needed to launch a wealth of diverse applications, including those in automotive electronics, industrial automated systems, and building automation and control. Now a new resource is required to report on current developments and provide a technical reference for those looking to move the field forward yet again. Divided into two volumes to accommodate this growth, the Embedded Systems Handbook, Second Edition presents a comprehensive view on this area

  17. Social network based dynamic transit service through the OMITS system.

    Science.gov (United States)

    2014-02-01

    The Open Mode Integrated Transportation System (OMITS) forms a sustainable information infrastructure for communication within and between the mobile/Internet network, the roadway : network, and the users social network. It manipulates the speed g...

  18. Automated Analysis of Security in Networking Systems

    DEFF Research Database (Denmark)

    Buchholtz, Mikael

    2004-01-01

    such networking systems are modelled in the process calculus LySa. On top of this programming language based formalism an analysis is developed, which relies on techniques from data and control ow analysis. These are techniques that can be fully automated, which make them an ideal basis for tools targeted at non...

  19. Comprehensive information system development and networking in ...

    African Journals Online (AJOL)

    Background/Aim: Hospital Information System(HIS) and Networking development is now the most important technology that must be embraced by all hospitals and clinics these days. Patients sometimes used to face problems in order to have quick and good services in the hospitals, often due to delay in searching for the ...

  20. Can Customizing an Avatar Motivate Exercise Intentions and Health Behaviors Among Those with Low Health Ideals?

    Science.gov (United States)

    Waddell, T Franklin; Sundar, S Shyam; Auriemma, Joshua

    2015-11-01

    Studies have shown that self-resembling avatars in health games and other applications can heighten exercise intentions, but objective self-awareness (OSA) theory suggests that this effect is likely to be true only for those who believe in the ideal of a healthy self. How can avatars be used to motivate those who do not hold this ideal and may not be motivated by avatars to pursue healthy activities? One possibility is to afford individuals the ability to customize their avatar, so they are not only more self-aware but also feel in control of their persona, both of which are necessary conditions for behavior change according to OSA. In order to test this prediction, participants in an online virtual environment created an avatar of the same sex or opposite sex by choosing among a small or large number of possible traits, then completed a series of items measuring self-awareness, sense of control, health-focused behavior, and ideal internalization. Results show that customizing a same-sex avatar can overcome differences in health intentions and behaviors between individuals with high and low levels of prior health-ideal internalization.

  1. Reconfigurable network systems and software-defined networking

    OpenAIRE

    Zilberman, N.; Watts, P. M.; Rotsos, C.; Moore, A. W.

    2015-01-01

    Modern high-speed networks have evolved from relatively static networks to highly adaptive networks facilitating dynamic reconfiguration. This evolution has influenced all levels of network design and management, introducing increased programmability and configuration flexibility. This influence has extended from the lowest level of physical hardware interfaces to the highest level of network management by software. A key representative of this evolution is the emergence of software-defined n...

  2. How the human brain goes virtual: distinct cortical regions of the person-processing network are involved in self-identification with virtual agents.

    Science.gov (United States)

    Ganesh, Shanti; van Schie, Hein T; de Lange, Floris P; Thompson, Evan; Wigboldus, Daniël H J

    2012-07-01

    Millions of people worldwide engage in online role-playing with their avatar, a virtual agent that represents the self. Previous behavioral studies have indicated that many gamers identify more strongly with their avatar than with their biological self. Through their avatar, gamers develop social networks and learn new social-cognitive skills. The cognitive neurosciences have yet to identify the neural processes that underlie self-identification with these virtual agents. We applied functional neuroimaging to 22 long-term online gamers and 21 nongaming controls, while they rated personality traits of self, avatar, and familiar others. Strikingly, neuroimaging data revealed greater avatar-referential cortical activity in the left inferior parietal lobe, a region associated with self-identification from a third-person perspective. The magnitude of this brain activity correlated positively with the propensity to incorporate external body enhancements into one's bodily identity. Avatar-referencing furthermore recruited greater activity in the rostral anterior cingulate gyrus, suggesting relatively greater emotional self-involvement with one's avatar. Post-scanning behavioral data revealed superior recognition memory for avatar relative to others. Interestingly, memory for avatar positively covaried with play duration. These findings significantly advance our knowledge about the brain's plasticity to self-identify with virtual agents and the human cognitive-affective potential to live and learn in virtual worlds.

  3. Restaurant Management System Over Private Network

    OpenAIRE

    Amanat Dhillon; Shreya Tuli

    2017-01-01

    Restaurant Management System over Private Network is an automated business environment which allows restaurants to reduce operational costs increase efficiency of business improve customer satisfaction cut down labour costs decrease order processing time and provide better Quality-of-ServiceQ-S. This system manages a digital menu allowing the customers to place orders easily. Authentication fields for employees enable better administration of the restaurant. The whole restaurant is integrated...

  4. Analysis of complex systems using neural networks

    International Nuclear Information System (INIS)

    Uhrig, R.E.

    1992-01-01

    The application of neural networks, alone or in conjunction with other advanced technologies (expert systems, fuzzy logic, and/or genetic algorithms), to some of the problems of complex engineering systems has the potential to enhance the safety, reliability, and operability of these systems. Typically, the measured variables from the systems are analog variables that must be sampled and normalized to expected peak values before they are introduced into neural networks. Often data must be processed to put it into a form more acceptable to the neural network (e.g., a fast Fourier transformation of the time-series data to produce a spectral plot of the data). Specific applications described include: (1) Diagnostics: State of the Plant (2) Hybrid System for Transient Identification, (3) Sensor Validation, (4) Plant-Wide Monitoring, (5) Monitoring of Performance and Efficiency, and (6) Analysis of Vibrations. Although specific examples described deal with nuclear power plants or their subsystems, the techniques described can be applied to a wide variety of complex engineering systems

  5. Zebra: A striped network file system

    Science.gov (United States)

    Hartman, John H.; Ousterhout, John K.

    1992-01-01

    The design of Zebra, a striped network file system, is presented. Zebra applies ideas from log-structured file system (LFS) and RAID research to network file systems, resulting in a network file system that has scalable performance, uses its servers efficiently even when its applications are using small files, and provides high availability. Zebra stripes file data across multiple servers, so that the file transfer rate is not limited by the performance of a single server. High availability is achieved by maintaining parity information for the file system. If a server fails its contents can be reconstructed using the contents of the remaining servers and the parity information. Zebra differs from existing striped file systems in the way it stripes file data: Zebra does not stripe on a per-file basis; instead it stripes the stream of bytes written by each client. Clients write to the servers in units called stripe fragments, which are analogous to segments in an LFS. Stripe fragments contain file blocks that were written recently, without regard to which file they belong. This method of striping has numerous advantages over per-file striping, including increased server efficiency, efficient parity computation, and elimination of parity update.

  6. Networks for Autonomous Formation Flying Satellite Systems

    Science.gov (United States)

    Knoblock, Eric J.; Konangi, Vijay K.; Wallett, Thomas M.; Bhasin, Kul B.

    2001-01-01

    The performance of three communications networks to support autonomous multi-spacecraft formation flying systems is presented. All systems are comprised of a ten-satellite formation arranged in a star topology, with one of the satellites designated as the central or "mother ship." All data is routed through the mother ship to the terrestrial network. The first system uses a TCP/lP over ATM protocol architecture within the formation the second system uses the IEEE 802.11 protocol architecture within the formation and the last system uses both of the previous architectures with a constellation of geosynchronous satellites serving as an intermediate point-of-contact between the formation and the terrestrial network. The simulations consist of file transfers using either the File Transfer Protocol (FTP) or the Simple Automatic File Exchange (SAFE) Protocol. The results compare the IF queuing delay, and IP processing delay at the mother ship as well as application-level round-trip time for both systems, In all cases, using IEEE 802.11 within the formation yields less delay. Also, the throughput exhibited by SAFE is better than FTP.

  7. Wireless Sensor Network Based Smart Parking System

    Directory of Open Access Journals (Sweden)

    Jeffrey JOSEPH

    2014-01-01

    Full Text Available Ambient Intelligence is a vision in which various devices come together and process information from multiple sources in order to exert control on the physical environment. In addition to computation and control, communication plays a crucial role in the overall functionality of such a system. Wireless Sensor Networks are one such class of networks, which meet these criteria. These networks consist of spatially distributed sensor motes which work in a co-operative manner to sense and control the environment. In this work, an implementation of an energy-efficient and cost-effective, wireless sensor networks based vehicle parking system for a multi-floor indoor parking facility has been introduced. The system monitors the availability of free parking slots and guides the vehicle to the nearest free slot. The amount of time the vehicle has been parked is monitored for billing purposes. The status of the motes (dead/alive is also recorded. Information like slot allocated, directions to the slot and billing data is sent as a message to customer’s mobile phones. This paper extends our previous work 1 with the development of a low cost sensor mote, about one tenth the cost of a commercially available mote, keeping in mind the price sensitive markets of the developing countries.

  8. Design of fuzzy systems using neurofuzzy networks.

    Science.gov (United States)

    Figueiredo, M; Gomide, F

    1999-01-01

    This paper introduces a systematic approach for fuzzy system design based on a class of neural fuzzy networks built upon a general neuron model. The network structure is such that it encodes the knowledge learned in the form of if-then fuzzy rules and processes data following fuzzy reasoning principles. The technique provides a mechanism to obtain rules covering the whole input/output space as well as the membership functions (including their shapes) for each input variable. Such characteristics are of utmost importance in fuzzy systems design and application. In addition, after learning, it is very simple to extract fuzzy rules in the linguistic form. The network has universal approximation capability, a property very useful in, e.g., modeling and control applications. Here we focus on function approximation problems as a vehicle to illustrate its usefulness and to evaluate its performance. Comparisons with alternative approaches are also included. Both, nonnoisy and noisy data have been studied and considered in the computational experiments. The neural fuzzy network developed here and, consequently, the underlying approach, has shown to provide good results from the accuracy, complexity, and system design points of view.

  9. Avatar's neurobiological traces in the self-concept of massively multiplayer online role-playing game (MMORPG) addicts.

    Science.gov (United States)

    Dieter, Julia; Hill, Holger; Sell, Madlen; Reinhard, Iris; Vollstädt-Klein, Sabine; Kiefer, Falk; Mann, Karl; Leménager, Tagrid

    2015-02-01

    Psychometric studies suggest that observed self-concept deficits in addicted massively multiplayer online role-playing game (MMORPG) are compensated through the replacement of their ideal (i.e., how an individual would like to be) by their own avatar (i.e., graphical agent in the virtual world). Neurobiological studies indicate that increased identification with their own avatar in regular MMORPG gamers is possibly reflected by enhanced avatar-referential brain activation in the left angular gyrus (AG). However, the neurobiological correlates reflecting the relations of the avatar to addicted gamers' self and ideal are still unexplored. Therefore, we compare these relations between addicted and nonaddicted MMORPG gamers. A sample of n = 15 addicted and n = 17 nonaddicted players underwent functional MRI (fMRI) while completing a Giessen-Test (GT)-derived paradigm assessing self-, ideal-, and avatar-related self-concept domains. Neurobiological analyses included the comparisons avatar versus self, avatar versus ideal, and avatar versus self, ideal. Psychometrically, addicts showed significantly lower scores on the self-concept subscale of 'social resonance,' that is, social popularity. In all avatar-related contrasts, within-group comparisons showed addicted players to exhibit significantly higher brain activations in the left AG. The between-groups comparisons revealed avatar-related left AG hyperactivations in addicts. Our results may suggest that addicted MMORPG players identify significantly more with their avatar than nonaddicted gamers. The concrete avatar might increasingly replace the rather abstract ideal in the transition from normal- controlled to addictive-compulsive MMORPG usage. PsycINFO Database Record (c) 2015 APA, all rights reserved.

  10. Situational Awareness of Network System Roles (SANSR)

    Energy Technology Data Exchange (ETDEWEB)

    Huffer, Kelly M [ORNL; Reed, Joel W [ORNL

    2017-01-01

    In a large enterprise it is difficult for cyber security analysts to know what services and roles every machine on the network is performing (e.g., file server, domain name server, email server). Using network flow data, already collected by most enterprises, we developed a proof-of-concept tool that discovers the roles of a system using both clustering and categorization techniques. The tool's role information would allow cyber analysts to detect consequential changes in the network, initiate incident response plans, and optimize their security posture. The results of this proof-of-concept tool proved to be quite accurate on three real data sets. We will present the algorithms used in the tool, describe the results of preliminary testing, provide visualizations of the results, and discuss areas for future work. Without this kind of situational awareness, cyber analysts cannot quickly diagnose an attack or prioritize remedial actions.

  11. Cultures of trust: effects of avatar faces and reputation scores on German and Arab players in an online trust-game.

    Science.gov (United States)

    Bente, Gary; Dratsch, Thomas; Kaspar, Kai; Häβler, Tabea; Bungard, Oliver; Al-Issa, Ahmad

    2014-01-01

    Reputation systems as well as seller depictions (photos; avatars) have been shown to reduce buyer uncertainty and to foster trust in online trading. With the emergence of globalized e-markets, it remains an urgent question whether these mechanisms, found to be effective for Western cultures, also apply to other cultures. Hypothesizing that members of collectivistic cultures in contrast to those of individualistic cultures would rely more on visual social cues (seller faces) than on factual information (reputation scores), we compared buying decisions of Arab and German participants in an experimental trust game. Photo-realistic avatars were used instead of photos to control facial features and expressions. The results revealed significant main effects for both reputation scores and avatar faces. Moreover, both variables significantly affected the purchase behavior of Arab as well as German buyers, suggesting cross-cultural universals in the processing of trust cues. The results have implications for future cross-cultural studies in e-commerce as well as the design of online markets and shared virtual environments.

  12. Cultures of trust: effects of avatar faces and reputation scores on German and Arab players in an online trust-game.

    Directory of Open Access Journals (Sweden)

    Gary Bente

    Full Text Available Reputation systems as well as seller depictions (photos; avatars have been shown to reduce buyer uncertainty and to foster trust in online trading. With the emergence of globalized e-markets, it remains an urgent question whether these mechanisms, found to be effective for Western cultures, also apply to other cultures. Hypothesizing that members of collectivistic cultures in contrast to those of individualistic cultures would rely more on visual social cues (seller faces than on factual information (reputation scores, we compared buying decisions of Arab and German participants in an experimental trust game. Photo-realistic avatars were used instead of photos to control facial features and expressions. The results revealed significant main effects for both reputation scores and avatar faces. Moreover, both variables significantly affected the purchase behavior of Arab as well as German buyers, suggesting cross-cultural universals in the processing of trust cues. The results have implications for future cross-cultural studies in e-commerce as well as the design of online markets and shared virtual environments.

  13. Cultures of Trust: Effects of Avatar Faces and Reputation Scores on German and Arab Players in an Online Trust-Game

    Science.gov (United States)

    Bente, Gary; Dratsch, Thomas; Kaspar, Kai; Häßler, Tabea; Bungard, Oliver; Al-Issa, Ahmad

    2014-01-01

    Reputation systems as well as seller depictions (photos; avatars) have been shown to reduce buyer uncertainty and to foster trust in online trading. With the emergence of globalized e-markets, it remains an urgent question whether these mechanisms, found to be effective for Western cultures, also apply to other cultures. Hypothesizing that members of collectivistic cultures in contrast to those of individualistic cultures would rely more on visual social cues (seller faces) than on factual information (reputation scores), we compared buying decisions of Arab and German participants in an experimental trust game. Photo-realistic avatars were used instead of photos to control facial features and expressions. The results revealed significant main effects for both reputation scores and avatar faces. Moreover, both variables significantly affected the purchase behavior of Arab as well as German buyers, suggesting cross-cultural universals in the processing of trust cues. The results have implications for future cross-cultural studies in e-commerce as well as the design of online markets and shared virtual environments. PMID:24901696

  14. System markets: Indirect network effects in action, or inaction?

    NARCIS (Netherlands)

    J.L.G. Binken (Jeroen)

    2010-01-01

    textabstractIn this dissertation, I empirically examine system markets up close. More specifically I examine indirect network effects, both demand-side and supply-side indirect network effects. Indirect network effects are the source of positive feedback in system markets, or so network effect

  15. Analysis of Time Delay Simulation in Networked Control System

    OpenAIRE

    Nyan Phyo Aung; Zaw Min Naing; Hla Myo Tun

    2016-01-01

    The paper presents a PD controller for the Networked Control Systems (NCS) with delay. The major challenges in this networked control system (NCS) are the delay of the data transmission throughout the communication network. The comparative performance analysis is carried out for different delays network medium. In this paper, simulation is carried out on Ac servo motor control system using CAN Bus as communication network medium. The True Time toolbox of MATLAB is used for simulation to analy...

  16. Analysis and design of networked control systems

    CERN Document Server

    You, Keyou; Xie, Lihua

    2015-01-01

    This monograph focuses on characterizing the stability and performance consequences of inserting limited-capacity communication networks within a control loop. The text shows how integration of the ideas of control and estimation with those of communication and information theory can be used to provide important insights concerning several fundamental problems such as: ·         minimum data rate for stabilization of linear systems over noisy channels; ·         minimum network requirement for stabilization of linear systems over fading channels; and ·         stability of Kalman filtering with intermittent observations. A fundamental link is revealed between the topological entropy of linear dynamical systems and the capacities of communication channels. The design of a logarithmic quantizer for the stabilization of linear systems under various network environments is also extensively discussed and solutions to many problems of Kalman filtering with intermittent observations are de...

  17. Conceptualizing and Advancing Research Networking Systems

    Science.gov (United States)

    SCHLEYER, TITUS; BUTLER, BRIAN S.; SONG, MEI; SPALLEK, HEIKO

    2013-01-01

    Science in general, and biomedical research in particular, is becoming more collaborative. As a result, collaboration with the right individuals, teams, and institutions is increasingly crucial for scientific progress. We propose Research Networking Systems (RNS) as a new type of system designed to help scientists identify and choose collaborators, and suggest a corresponding research agenda. The research agenda covers four areas: foundations, presentation, architecture, and evaluation. Foundations includes project-, institution- and discipline-specific motivational factors; the role of social networks; and impression formation based on information beyond expertise and interests. Presentation addresses representing expertise in a comprehensive and up-to-date manner; the role of controlled vocabularies and folksonomies; the tension between seekers’ need for comprehensive information and potential collaborators’ desire to control how they are seen by others; and the need to support serendipitous discovery of collaborative opportunities. Architecture considers aggregation and synthesis of information from multiple sources, social system interoperability, and integration with the user’s primary work context. Lastly, evaluation focuses on assessment of collaboration decisions, measurement of user-specific costs and benefits, and how the large-scale impact of RNS could be evaluated with longitudinal and naturalistic methods. We hope that this article stimulates the human-computer interaction, computer-supported cooperative work, and related communities to pursue a broad and comprehensive agenda for developing research networking systems. PMID:24376309

  18. Conceptualizing and Advancing Research Networking Systems.

    Science.gov (United States)

    Schleyer, Titus; Butler, Brian S; Song, Mei; Spallek, Heiko

    2012-03-01

    Science in general, and biomedical research in particular, is becoming more collaborative. As a result, collaboration with the right individuals, teams, and institutions is increasingly crucial for scientific progress. We propose Research Networking Systems (RNS) as a new type of system designed to help scientists identify and choose collaborators, and suggest a corresponding research agenda. The research agenda covers four areas: foundations, presentation, architecture , and evaluation . Foundations includes project-, institution- and discipline-specific motivational factors; the role of social networks; and impression formation based on information beyond expertise and interests. Presentation addresses representing expertise in a comprehensive and up-to-date manner; the role of controlled vocabularies and folksonomies; the tension between seekers' need for comprehensive information and potential collaborators' desire to control how they are seen by others; and the need to support serendipitous discovery of collaborative opportunities. Architecture considers aggregation and synthesis of information from multiple sources, social system interoperability, and integration with the user's primary work context. Lastly, evaluation focuses on assessment of collaboration decisions, measurement of user-specific costs and benefits, and how the large-scale impact of RNS could be evaluated with longitudinal and naturalistic methods. We hope that this article stimulates the human-computer interaction, computer-supported cooperative work, and related communities to pursue a broad and comprehensive agenda for developing research networking systems.

  19. Atomic switch networks as complex adaptive systems

    Science.gov (United States)

    Scharnhorst, Kelsey S.; Carbajal, Juan P.; Aguilera, Renato C.; Sandouk, Eric J.; Aono, Masakazu; Stieg, Adam Z.; Gimzewski, James K.

    2018-03-01

    Complexity is an increasingly crucial aspect of societal, environmental and biological phenomena. Using a dense unorganized network of synthetic synapses it is shown that a complex adaptive system can be physically created on a microchip built especially for complex problems. These neuro-inspired atomic switch networks (ASNs) are a dynamic system with inherent and distributed memory, recurrent pathways, and up to a billion interacting elements. We demonstrate key parameters describing self-organized behavior such as non-linearity, power law dynamics, and multistate switching regimes. Device dynamics are then investigated using a feedback loop which provides control over current and voltage power-law behavior. Wide ranging prospective applications include understanding and eventually predicting future events that display complex emergent behavior in the critical regime.

  20. System Design for Nano-Network Communications

    Science.gov (United States)

    ShahMohammadian, Hoda

    The potential applications of nanotechnology in a wide range of areas necessities nano-networking research. Nano-networking is a new type of networking which has emerged by applying nanotechnology to communication theory. Therefore, this dissertation presents a framework for physical layer communications in a nano-network and addresses some of the pressing unsolved challenges in designing a molecular communication system. The contribution of this dissertation is proposing well-justified models for signal propagation, noise sources, optimum receiver design and synchronization in molecular communication channels. The design of any communication system is primarily based on the signal propagation channel and noise models. Using the Brownian motion and advection molecular statistics, separate signal propagation and noise models are presented for diffusion-based and flow-based molecular communication channels. It is shown that the corrupting noise of molecular channels is uncorrelated and non-stationary with a signal dependent magnitude. The next key component of any communication system is the reception and detection process. This dissertation provides a detailed analysis of the effect of the ligand-receptor binding mechanism on the received signal, and develops the first optimal receiver design for molecular communications. The bit error rate performance of the proposed receiver is evaluated and the impact of medium motion on the receiver performance is investigated. Another important feature of any communication system is synchronization. In this dissertation, the first blind synchronization algorithm is presented for the molecular communication channels. The proposed algorithm uses a non-decision directed maximum likelihood criterion for estimating the channel delay. The Cramer-Rao lower bound is also derived and the performance of the proposed synchronization algorithm is evaluated by investigating its mean square error.

  1. Nuclear technology databases and information network systems

    International Nuclear Information System (INIS)

    Iwata, Shuichi; Kikuchi, Yasuyuki; Minakuchi, Satoshi

    1993-01-01

    This paper describes the databases related to nuclear (science) technology, and information network. Following contents are collected in this paper: the database developed by JAERI, ENERGY NET, ATOM NET, NUCLEN nuclear information database, INIS, NUclear Code Information Service (NUCLIS), Social Application of Nuclear Technology Accumulation project (SANTA), Nuclear Information Database/Communication System (NICS), reactor materials database, radiation effects database, NucNet European nuclear information database, reactor dismantling database. (J.P.N.)

  2. Credit Default Swaps networks and systemic risk

    Science.gov (United States)

    Puliga, Michelangelo; Caldarelli, Guido; Battiston, Stefano

    2014-11-01

    Credit Default Swaps (CDS) spreads should reflect default risk of the underlying corporate debt. Actually, it has been recognized that CDS spread time series did not anticipate but only followed the increasing risk of default before the financial crisis. In principle, the network of correlations among CDS spread time series could at least display some form of structural change to be used as an early warning of systemic risk. Here we study a set of 176 CDS time series of financial institutions from 2002 to 2011. Networks are constructed in various ways, some of which display structural change at the onset of the credit crisis of 2008, but never before. By taking these networks as a proxy of interdependencies among financial institutions, we run stress-test based on Group DebtRank. Systemic risk before 2008 increases only when incorporating a macroeconomic indicator reflecting the potential losses of financial assets associated with house prices in the US. This approach indicates a promising way to detect systemic instabilities.

  3. Credit Default Swaps networks and systemic risk.

    Science.gov (United States)

    Puliga, Michelangelo; Caldarelli, Guido; Battiston, Stefano

    2014-11-04

    Credit Default Swaps (CDS) spreads should reflect default risk of the underlying corporate debt. Actually, it has been recognized that CDS spread time series did not anticipate but only followed the increasing risk of default before the financial crisis. In principle, the network of correlations among CDS spread time series could at least display some form of structural change to be used as an early warning of systemic risk. Here we study a set of 176 CDS time series of financial institutions from 2002 to 2011. Networks are constructed in various ways, some of which display structural change at the onset of the credit crisis of 2008, but never before. By taking these networks as a proxy of interdependencies among financial institutions, we run stress-test based on Group DebtRank. Systemic risk before 2008 increases only when incorporating a macroeconomic indicator reflecting the potential losses of financial assets associated with house prices in the US. This approach indicates a promising way to detect systemic instabilities.

  4. Pathways, Networks and Systems Medicine Conferences

    Energy Technology Data Exchange (ETDEWEB)

    Nadeau, Joseph H. [Pacific Northwest Research Institute

    2013-11-25

    The 6th Pathways, Networks and Systems Medicine Conference was held at the Minoa Palace Conference Center, Chania, Crete, Greece (16-21 June 2008). The Organizing Committee was composed of Joe Nadeau (CWRU, Cleveland), Rudi Balling (German Research Centre, Brauschweig), David Galas (Institute for Systems Biology, Seattle), Lee Hood (Institute for Systems Biology, Seattle), Diane Isonaka (Seattle), Fotis Kafatos (Imperial College, London), John Lambris (Univ. Pennsylvania, Philadelphia),Harris Lewin (Univ. of Indiana, Urbana-Champaign), Edison Liu (Genome Institute of Singapore, Singapore), and Shankar Subramaniam (Univ. California, San Diego). A total of 101 individuals from 21 countries participated in the conference: USA (48), Canada (5), France (5), Austria (4), Germany (3), Italy (3), UK (3), Greece (2), New Zealand (2), Singapore (2), Argentina (1), Australia (1), Cuba (1), Denmark (1), Japan (1), Mexico (1), Netherlands (1), Spain (1), Sweden (1), Switzerland (1). With respect to speakers, 29 were established faculty members and 13 were graduate students or postdoctoral fellows. With respect to gender representation, among speakers, 13 were female and 28 were male, and among all participants 43 were female and 58 were male. Program these included the following topics: Cancer Pathways and Networks (Day 1), Metabolic Disease Networks (Day 2), Day 3 ? Organs, Pathways and Stem Cells (Day 3), and Day 4 ? Inflammation, Immunity, Microbes and the Environment (Day 4). Proceedings of the Conference were not published.

  5. System markets: Indirect network effects in action, or inaction?

    OpenAIRE

    Binken, Jeroen

    2010-01-01

    textabstractIn this dissertation, I empirically examine system markets up close. More specifically I examine indirect network effects, both demand-side and supply-side indirect network effects. Indirect network effects are the source of positive feedback in system markets, or so network effect theory tells us. Systems are composed of complementary and interdependent products, such as hardware and software. For instance, a video game system is composed of the video game console, on the one han...

  6. Efficient Bayesian network modeling of systems

    International Nuclear Information System (INIS)

    Bensi, Michelle; Kiureghian, Armen Der; Straub, Daniel

    2013-01-01

    The Bayesian network (BN) is a convenient tool for probabilistic modeling of system performance, particularly when it is of interest to update the reliability of the system or its components in light of observed information. In this paper, BN structures for modeling the performance of systems that are defined in terms of their minimum link or cut sets are investigated. Standard BN structures that define the system node as a child of its constituent components or its minimum link/cut sets lead to converging structures, which are computationally disadvantageous and could severely hamper application of the BN to real systems. A systematic approach to defining an alternative formulation is developed that creates chain-like BN structures that are orders of magnitude more efficient, particularly in terms of computational memory demand. The formulation uses an integer optimization algorithm to identify the most efficient BN structure. Example applications demonstrate the proposed methodology and quantify the gained computational advantage

  7. Optical fiber telecommunications systems and networks

    CERN Document Server

    Kaminow, Ivan; Willner, Alan E

    2013-01-01

    Optical Fiber Telecommunications VI (A&B) is the sixth in a series that has chronicled the progress in the R&D of lightwave communications since the early 1970s. Written by active authorities from academia and industry, this edition brings a fresh look to many essential topics, including devices, subsystems, systems and networks. A central theme is the enabling of high-bandwidth communications in a cost-effective manner for the development of customer applications. These volumes are an ideal reference for R&D engineers and managers, optical systems implementers, university researchers and s

  8. BABY MONITORING SYSTEM USING WIRELESS SENSOR NETWORKS

    Directory of Open Access Journals (Sweden)

    G. Rajesh

    2014-09-01

    Full Text Available Sudden Infant Death Syndrome (SIDS is marked by the sudden death of an infant during sleep that is not predicted by the medical history and remains unexplained even after thorough forensic autopsy and detailed death investigation. In this we developed a system that provides solutions for the above problems by making the crib smart using the wireless sensor networks (WSN and smart phones. The system provides visual monitoring service through live video, alert services by crib fencing and awakens alert, monitoring services by temperature reading and light intensity reading, vaccine reminder and weight monitoring.

  9. Virtualized Network Function Orchestration System and Experimental Network Based QR Recognition for a 5G Mobile Access Network

    Directory of Open Access Journals (Sweden)

    Misun Ahn

    2017-12-01

    Full Text Available This paper proposes a virtualized network function orchestration system based on Network Function Virtualization (NFV, one of the main technologies in 5G mobile networks. This system should provide connectivity between network devices and be able to create flexible network function and distribution. This system focuses more on access networks. By experimenting with various scenarios of user service established and activated in a network, we examine whether rapid adoption of new service is possible and whether network resources can be managed efficiently. The proposed method is based on Bluetooth transfer technology and mesh networking to provide automatic connections between network machines and on a Docker flat form, which is a container virtualization technology for setting and managing key functions. Additionally, the system includes a clustering and recovery measure regarding network function based on the Docker platform. We will briefly introduce the QR code perceived service as a user service to examine the proposal and based on this given service, we evaluate the function of the proposal and present analysis. Through the proposed approach, container relocation has been implemented according to a network device’s CPU usage and we confirm successful service through function evaluation on a real test bed. We estimate QR code recognition speed as the amount of network equipment is gradually increased, improving user service and confirm that the speed of recognition is increased as the assigned number of network devices is increased by the user service.

  10. Future Wireless Networks and Information Systems Volume 1

    CERN Document Server

    2012-01-01

    This volume contains revised and extended research articles written by prominent researchers participating in ICFWI 2011 conference. The 2011 International Conference on Future Wireless Networks and Information Systems (ICFWI 2011) has been held on November 30 ~ December 1, 2011, Macao, China. Topics covered include Wireless Information Networks, Wireless Networking Technologies, Mobile Software and Services, intelligent computing, network management, power engineering, control engineering, Signal and Image Processing, Machine Learning, Control Systems and Applications, The book will offer the states of arts of tremendous advances in Wireless Networks and Information Systems and also serve as an excellent reference work for researchers and graduate students working on Wireless Networks and Information Systems.

  11. Engaging adolescents in a computer-based weight management program: avatars and virtual coaches could help.

    Science.gov (United States)

    LeRouge, Cynthia; Dickhut, Kathryn; Lisetti, Christine; Sangameswaran, Savitha; Malasanos, Toree

    2016-01-01

    This research focuses on the potential ability of animated avatars (a digital representation of the user) and virtual agents (a digital representation of a coach, buddy, or teacher) to deliver computer-based interventions for adolescents' chronic weight management. An exploration of the acceptance and desire of teens to interact with avatars and virtual agents for self-management and behavioral modification was undertaken. The utilized approach was inspired by community-based participatory research. Data was collected from 2 phases: Phase 1) focus groups with teens, provider interviews, parent interviews; and Phase 2) mid-range prototype assessment by teens and providers. Data from all stakeholder groups expressed great interest in avatars and virtual agents assisting self-management efforts. Adolescents felt the avatars and virtual agents could: 1) reinforce guidance and support, 2) fit within their lifestyle, and 3) help set future goals, particularly after witnessing the effect of their current behavior(s) on the projected physical appearance (external and internal organs) of avatars. Teens wanted 2 virtual characters: a virtual agent to act as a coach or teacher and an avatar (extension of themselves) to serve as a "buddy" for empathic support and guidance and as a surrogate for rewards. Preferred modalities for use include both mobile devices to accommodate access and desktop to accommodate preferences for maximum screen real estate to support virtualization of functions that are more contemplative and complex (e.g., goal setting). Adolescents expressed a desire for limited co-user access, which they could regulate. Data revealed certain barriers and facilitators that could affect adoption and use. The current study extends the support of teens, parents, and providers for adding avatars or virtual agents to traditional computer-based interactions. Data supports the desire for a personal relationship with a virtual character in support of previous studies. The

  12. Developing Culture-Adaptive Competency Through Experiences with Expressive Avatars

    Science.gov (United States)

    Silverglate, Daniel S.; Sims, Edward M.; Glover, Gerald; Friedman, Harris

    2012-01-01

    Modern Warfighters often find themselves in a variety of non-combat roles such as negotiator, peacekeeper, reconstruction, and disaster relief. They are expected to perform these roles within a culture alien to their own. Each individual they encounter brings their own set of values to the interaction that must be understood and reconciled. To navigate the human terrain of these complex interactions, the Warfighter must not only consider the specifics of the target culture, but also identify the stakeholders, recognize the influencing cultural dimensions, and adapt to the situation to achieve the best possible outcome. Vcom3D is using game-based scenarios to develop culturally adaptive competency. The avatars that represent the stakeholders must be able to portray culturally accurate behavior, display complex emotion, and communicate through verbal and non-verbal cues. This paper will discuss the use of emerging game technologies to better simulate human behavior in cross-cultural dilemmas. Nomenclature: culture, adaptive, values, cultural values dimensions, dilemmas, virtual humans, non-verbal communications

  13. System for prediction of environmental emergency dose information network system

    International Nuclear Information System (INIS)

    Misawa, Makoto; Nagamori, Fumio

    2009-01-01

    In cases when an accident happens to arise with some risk for emission of a large amount radioactivity from the nuclear facilities, the environmental emergency due to this accident should be predicted rapidly and be informed immediately. The SPEEDI network system for such purpose was completed and now operated by Nuclear Safety Technology Center (NUSTEC) commissioned to do by Ministry of Education, Culture, Sports, Science and Technology, Japan. Fujitsu has been contributing to this project by developing the principal parts of the network performance, by introducing necessary servers, and also by keeping the network in good condition, such as with construction of the system followed by continuous operation and maintenance of the system. Real-time prediction of atmospheric diffusion of radionuclides for nuclear accidents in the world is now available with experimental verification for the real-time emergency response system. Improvement of worldwide version of the SPEEDI network system, accidental discharge of radionuclides with the function of simultaneous prediction for multiple domains and its evaluation is possible. (S. Ohno)

  14. Conjuring the Ideal Self: an Investigation of Self-Presentation in Video Game Avatars

    Directory of Open Access Journals (Sweden)

    Holly Maxwell Pringle

    2015-06-01

    Full Text Available Self-presentation in online spaces has recently attracted a significant amount of attention in psychological literature. Video games allow players to create a detailed, unique character to represent themselves in the online social world. Research has found that there is a relationship between self-esteem and online self-presentation. However, little research has examined gender differences within this topic. The study aimed to address this gap in the literature by specifically examining gender differences in avatar creation, plus how this extends to gameplay choices, while confirming the previously noted effects of self-esteem on avatar creation. 40 participants created an avatar in The Elder Scrolls Online and completed questionnaires on General Self-Esteem, Body Self-Esteem plus an evaluation of their avatar. Results found that self-esteem predicted perceived avatar similarity, males and females engaged in the same amount of self-presentation, and gender affected class choice. Limitations and directions of future research are discussed.

  15. Intrusion Detection in Networked Control Systems: From System Knowledge to Network Security

    NARCIS (Netherlands)

    Caselli, M.

    2016-01-01

    Networked control system‿ (NCS) is an umbrella term encompassing a broad variety of infrastructures such as industrial control systems (ICSs) and building automation systems (BASs). Nowadays, all these infrastructures play an important role in several aspects of our daily life, from managing

  16. ATTENTIONAL NETWORKS AND SELECTIVE VISUAL SYSTEM

    Directory of Open Access Journals (Sweden)

    ALEJANDRO CASTILLO MORENO

    2006-05-01

    Full Text Available In this paper we checked the principal researches and theories to explain the attention system functioning.We are going to start reviewing along time about the concept of attention, from filter theories andresources distributor theories, to the current theories in which attention is conceived as a control system.From this last point of view, we will emphasize on the attentional networks theory of Posner, thatproposes different systems to explain diverse aspects of attention, but they are related to each other. Atlast in this paper, we will mention experimental results that have been important to characterize theselective attentional mechanisms of the human visual system, using the attentional spotlight model forthis aim.

  17. Network-Aware DHT-Based P2P Systems

    Science.gov (United States)

    Fayçal, Marguerite; Serhrouchni, Ahmed

    P2P networks lay over existing IP networks and infrastructure. This chapter investigates the relation between both layers, details the motivations for network awareness in P2P systems, and elucidates the requirements P2P systems have to meet for efficient network awareness. Since new P2P systems are mostly based on DHTs, we also present and analyse DHT-based architectures. And after a brief presentation of different existing network-awareness solutions, the chapter goes on effective cooperation between P2P traffic and network providers' business agreements, and introduces emerging DHT-based P2P systems that are network aware through a semantic defined for resource sharing. These new systems ensure also a certain context-awareness. So, they are analyzed and compared before an open end on prospects of network awareness in P2P systems.

  18. Are Children with Autism More Responsive to Animated Characters? A Study of Interactions with Humans and Human-Controlled Avatars

    Science.gov (United States)

    Carter, Elizabeth J.; Williams, Diane L.; Hodgins, Jessica K.; Lehman, Jill F.

    2014-01-01

    Few direct comparisons have been made between the responsiveness of children with autism to computer-generated or animated characters and their responsiveness to humans. Twelve 4-to 8-year-old children with autism interacted with a human therapist; a human-controlled, interactive avatar in a theme park; a human actor speaking like the avatar; and…

  19. The Creative Proteus Effect : How Self-Similarity, Embodiment, and Priming of Creative Stereotypes with Avatars Influences Creative Ideation

    NARCIS (Netherlands)

    de Rooij, Alwin

    2017-01-01

    Creative ideation can be enhanced in 3D virtual environments by manipulating the appearance of a user’s avatar so that it primes a creative stereotype. However, not much is known about the factors that influence the effectiveness of using avatars to enhance creativity. In this study we investigate

  20. Network Traffic Features for Anomaly Detection in Specific Industrial Control System Network

    Directory of Open Access Journals (Sweden)

    Matti Mantere

    2013-09-01

    Full Text Available The deterministic and restricted nature of industrial control system networks sets them apart from more open networks, such as local area networks in office environments. This improves the usability of network security, monitoring approaches that would be less feasible in more open environments. One of such approaches is machine learning based anomaly detection. Without proper customization for the special requirements of the industrial control system network environment, many existing anomaly or misuse detection systems will perform sub-optimally. A machine learning based approach could reduce the amount of manual customization required for different industrial control system networks. In this paper we analyze a possible set of features to be used in a machine learning based anomaly detection system in the real world industrial control system network environment under investigation. The network under investigation is represented by architectural drawing and results derived from network trace analysis. The network trace is captured from a live running industrial process control network and includes both control data and the data flowing between the control network and the office network. We limit the investigation to the IP traffic in the traces.

  1. Smart Home System Based on GSM Network

    Directory of Open Access Journals (Sweden)

    Bakhtiar Ali Karim

    2018-04-01

    Full Text Available Due to increasing robbery and intrusion, establishing home-security system has become a correlated part of the modern houses, buildings, and offices. As the family members are not at home all the time, the traditional home security system, which makes alarm sound only, may not be efficient enough. Alternatively, Global System for Mobile communications (GSM based security system can provide higher level of security and convenience compared to the traditionally used systems. The main objective of the current paper is to design and implement cost-efficient and reliable security, safety and home automation system for protection and occupants’ convenience. If any undesired events, such as intrusion, gas leakage and fire occurs in the house, our system warns the homeowner in real-time using Short Message Service (SMS. With the proposed system home appliances can also be controlled in three ways, namely sending SMS from the authorized numbers to the system through GSM network, smartphone app using Bluetooth module and infrared (IR control using IR module

  2. Complex network synchronization of chaotic systems with delay coupling

    International Nuclear Information System (INIS)

    Theesar, S. Jeeva Sathya; Ratnavelu, K.

    2014-01-01

    The study of complex networks enables us to understand the collective behavior of the interconnected elements and provides vast real time applications from biology to laser dynamics. In this paper, synchronization of complex network of chaotic systems has been studied. Every identical node in the complex network is assumed to be in Lur’e system form. In particular, delayed coupling has been assumed along with identical sector bounded nonlinear systems which are interconnected over network topology

  3. Evaluation of a Cyber Security System for Hospital Network.

    Science.gov (United States)

    Faysel, Mohammad A

    2015-01-01

    Most of the cyber security systems use simulated data in evaluating their detection capabilities. The proposed cyber security system utilizes real hospital network connections. It uses a probabilistic data mining algorithm to detect anomalous events and takes appropriate response in real-time. On an evaluation using real-world hospital network data consisting of incoming network connections collected for a 24-hour period, the proposed system detected 15 unusual connections which were undetected by a commercial intrusion prevention system for the same network connections. Evaluation of the proposed system shows a potential to secure protected patient health information on a hospital network.

  4. Virtual Social Networks Online and Mobile Systems

    Directory of Open Access Journals (Sweden)

    Maytham Safar

    2009-01-01

    Full Text Available Location-based applications are one of the most anticipated new segments of the mobile industry. These new applications are enabled by GPS-equipped phones (e.g., emergency applications, buddy finders, games, location-based advertising, etc.. These services are designed to give consumers instant access to personalized, local content of their immediate location. Some applications couple LBS with notification services, automatically alerting users when they are close to a pre-selected destination. With the advances in the Internet and communications/mobile technology, it became vital to analyze the effect of such technologies on human communications. This work studies how humans can construct social networks as a method for group communications using the available technologies. We constructed and analyzed a friends network using different parameters. The parameters that were calculated to analyze the network are the distribution sequence, characteristic path length, clustering coefficient and centrality measures. In addition, we built a PDA application that implements the concept of LBS using two system modules. In the first module, we have developed an application for entertainment purpose; an application program which enables end users to send their birth year and get their horoscope in return. The second part of the project was, to build an application, which helps people to stay in touch with their friends and family members (Find Friend. It helps users to find which of their buddies are within the same area they are in.

  5. Online-offline activities and game-playing behaviors of avatars in a massive multiplayer online role-playing game

    Science.gov (United States)

    Jiang, Zhi-Qiang; Zhou, Wei-Xing; Tan, Qun-Zhao

    2009-11-01

    Massive multiplayer online role-playing games (MMORPGs) are very popular in China, which provides a potential platform for scientific research. We study the online-offline activities of avatars in an MMORPG to understand their game-playing behavior. The statistical analysis unveils that the active avatars can be classified into three types. The avatars of the first type are owned by game cheaters who go online and offline in preset time intervals with the online duration distributions dominated by pulses. The second type of avatars is characterized by a Weibull distribution in the online durations, which is confirmed by statistical tests. The distributions of online durations of the remaining individual avatars differ from the above two types and cannot be described by a simple form. These findings have potential applications in the game industry.

  6. Control and Optimization of Network in Networked Control System

    Directory of Open Access Journals (Sweden)

    Wang Zhiwen

    2014-01-01

    Full Text Available In order to avoid quality of performance (QoP degradation resulting from quality of service (QoS, the solution to network congestion from the point of control theory, which marks departure of our results from the existing methods, is proposed in this paper. The congestion and bandwidth are regarded as state and control variables, respectively; then, the linear time-invariant (LTI model between congestion state and bandwidth of network is established. Consequently, linear quadratic method is used to eliminate the network congestion by allocating bandwidth dynamically. At last, numerical simulation results are given to illustrate the effectiveness of this modeling approach.

  7. Modelling dependable systems using hybrid Bayesian networks

    International Nuclear Information System (INIS)

    Neil, Martin; Tailor, Manesh; Marquez, David; Fenton, Norman; Hearty, Peter

    2008-01-01

    A hybrid Bayesian network (BN) is one that incorporates both discrete and continuous nodes. In our extensive applications of BNs for system dependability assessment, the models are invariably hybrid and the need for efficient and accurate computation is paramount. We apply a new iterative algorithm that efficiently combines dynamic discretisation with robust propagation algorithms on junction tree structures to perform inference in hybrid BNs. We illustrate its use in the field of dependability with two example of reliability estimation. Firstly we estimate the reliability of a simple single system and next we implement a hierarchical Bayesian model. In the hierarchical model we compute the reliability of two unknown subsystems from data collected on historically similar subsystems and then input the result into a reliability block model to compute system level reliability. We conclude that dynamic discretisation can be used as an alternative to analytical or Monte Carlo methods with high precision and can be applied to a wide range of dependability problems

  8. Self-recognition of avatar motion: how do I know it's me?

    Science.gov (United States)

    Cook, Richard; Johnston, Alan; Heyes, Cecilia

    2012-02-22

    When motion is isolated from form cues and viewed from third-person perspectives, individuals are able to recognize their own whole body movements better than those of friends. Because we rarely see our own bodies in motion from third-person viewpoints, this self-recognition advantage may indicate a contribution to perception from the motor system. Our first experiment provides evidence that recognition of self-produced and friends' motion dissociate, with only the latter showing sensitivity to orientation. Through the use of selectively disrupted avatar motion, our second experiment shows that self-recognition of facial motion is mediated by knowledge of the local temporal characteristics of one's own actions. Specifically, inverted self-recognition was unaffected by disruption of feature configurations and trajectories, but eliminated by temporal distortion. While actors lack third-person visual experience of their actions, they have a lifetime of proprioceptive, somatosensory, vestibular and first-person-visual experience. These sources of contingent feedback may provide actors with knowledge about the temporal properties of their actions, potentially supporting recognition of characteristic rhythmic variation when viewing self-produced motion. In contrast, the ability to recognize the motion signatures of familiar others may be dependent on configural topographic cues.

  9. Effects of playing a violent video game as male versus female avatar on subsequent aggression in male and female players.

    Science.gov (United States)

    Yang, Grace S; Huesmann, L Rowell; Bushman, Brad J

    2014-01-01

    Previous research has shown that violent video games can increase aggression in players immediately after they play. The present research examines the effects of one subtle cue within violent video games that might moderate these effects-whether the avatar is male or female. One common stereotype is that males are more aggressive than females. Thus, playing a violent video game as a male avatar, compared to a female avatar, should be more likely to prime aggressive thoughts and inclinations in players and lead to more aggressive behavior afterwards. Male and female university students (N = 242) were randomly assigned to play a violent video game as a male or female avatar. After gameplay, participants gave an ostensible partner who hated spicy food hot sauce to eat. The amount of hot sauce given was used to measure aggression. Consistent with priming theory, results showed that both male and female participants who played a violent game as a male avatar behaved more aggressively afterwards than those who played as female avatar. The priming effects of the male avatar were somewhat stronger for male participants than for female participants, suggesting that male participants identified more with the male avatar than did the female participants. These results are particularly noteworthy because they are consistent with another recent experiment showing that playing a violent game as an avatar with a different stereotypically aggressive attribute (black skin color) stimulates more aggression than playing as an avatar without the stereotypically aggressive attribute (Yang et al., 2014, Social Psychological and Personality Science). © 2014 Wiley Periodicals, Inc.

  10. Handbook of sensor networks compact wireless and wired sensing systems

    CERN Document Server

    Ilyas, Mohammad

    2004-01-01

    INTRODUCTION Opportunities and Challenges in Wireless Sensor Networks, M. Haenggi, Next Generation Technologies to Enable Sensor Networks, J. I.  Goodman, A. I. Reuther, and D. R. Martinez Sensor Networks Management, L. B. Ruiz, J. M. Nogueira, and A. A. F. Loureiro Models for Programmability in Sensor Networks, A. Boulis Miniaturizing Sensor Networks with MEMS, Brett Warneke A Taxonomy of Routing Techniques in Wireless Sensor Networks, J. N. Al-Karaki and A. E. Kamal Artificial Perceptual Systems, A. Loutfi, M. Lindquist, and P. Wide APPLICATIONS Sensor Network Architecture and Appl

  11. The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response.

    Science.gov (United States)

    Waltemate, Thomas; Gall, Dominik; Roth, Daniel; Botsch, Mario; Latoschik, Marc Erich

    2018-04-01

    This article reports the impact of the degree of personalization and individualization of users' avatars as well as the impact of the degree of immersion on typical psychophysical factors in embodied Virtual Environments. We investigated if and how virtual body ownership (including agency), presence, and emotional response are influenced depending on the specific look of users' avatars, which varied between (1) a generic hand-modeled version, (2) a generic scanned version, and (3) an individualized scanned version. The latter two were created using a state-of-the-art photogrammetry method providing a fast 3D-scan and post-process workflow. Users encountered their avatars in a virtual mirror metaphor using two VR setups that provided a varying degree of immersion, (a) a large screen surround projection (L-shape part of a CAVE) and (b) a head-mounted display (HMD). We found several significant as well as a number of notable effects. First, personalized avatars significantly increase body ownership, presence, and dominance compared to their generic counterparts, even if the latter were generated by the same photogrammetry process and hence could be valued as equal in terms of the degree of realism and graphical quality. Second, the degree of immersion significantly increases the body ownership, agency, as well as the feeling of presence. These results substantiate the value of personalized avatars resembling users' real-world appearances as well as the value of the deployed scanning process to generate avatars for VR-setups where the effect strength might be substantial, e.g., in social Virtual Reality (VR) or in medical VR-based therapies relying on embodied interfaces. Additionally, our results also strengthen the value of fully immersive setups which, today, are accessible for a variety of applications due to the widely available consumer HMDs.

  12. AN AUTOMATED NETWORK SECURITYCHECKING AND ALERT SYSTEM: A NEW FRAMEWORK

    Directory of Open Access Journals (Sweden)

    Vivek Kumar Yadav

    2013-09-01

    Full Text Available Network security checking is a vital process to assess and to identify weaknesses in network for management of security. Insecure entry points of a network provide attackers an easy target to access and compromise. Open ports of network components such as firewalls, gateways and end systems are analogues to open gates of a building through which any one can get into. Network scanning is performed to identify insecure entry points in the network components. To find out vulnerabilities on these points vulnerability assessment is performed. So security checking consists of both activities- network scanning as well as vulnerability assessment. A single tool used for the security checking may not give reliable results. This paper presents a framework for assessing the security of a network using multiple Network Scanning and Vulnerability Assessment tools. The proposed framework is an extension of the framework given by Jun Yoon and Wontae Sim [1] which performs vulnerability scanning only. The framework presented here adds network scanning, alerting and reporting system to their framework. Network scanning and vulnerability tools together complement each other and make it amenable for centralized control and management. The reporting system of framework sends an email to the network administrator which contains detailed report (as attachment of security checking process. Alerting system sends a SMS message as an alert to the network administrator in case of severe threats found in the network. Initial results of the framework are encouraging and further work is in progress.

  13. Advances in dynamic network modeling in complex transportation systems

    CERN Document Server

    Ukkusuri, Satish V

    2013-01-01

    This book focuses on the latest in dynamic network modeling, including route guidance and traffic control in transportation systems and other complex infrastructure networks. Covers dynamic traffic assignment, flow modeling, mobile sensor deployment and more.

  14. An Artificial Neural Network Controller for Intelligent Transportation Systems Applications

    Science.gov (United States)

    1996-01-01

    An Autonomous Intelligent Cruise Control (AICC) has been designed using a feedforward artificial neural network, as an example for utilizing artificial neural networks for nonlinear control problems arising in intelligent transportation systems appli...

  15. EGSNRC distributed systems on commercial network

    International Nuclear Information System (INIS)

    McCormack, J.M.

    2001-01-01

    Full text: EGSnrc is a Monte Carlo based simulation program for determining radiation dose distribution within a body. Computational times are large as each individual photon path must be calculated and every energy absorption event stored. This means that EGSnrc lends itself to distributed processing, as each photon is independent of the next, and code is included within the package to enable this. EGSnrc is currently only supported on Unix based computer systems, whilst the department has ∼45 Pentium II and III class workstations all operating under Windows NT within a Novell network. This investigation demonstrates the capability of a windows based system to perform distributed computation of EGSnrc. All Unix scripts were modified to work as one single Windows NT batch file. The source code was then compiled using the gcc C compiler (a Windows NT version of the Unix compiler) without modification of the underlying source code. A small Visual Basic program was used as a trigger to start the simulation as a Windows NT service, with Novell Z.E.N. Works to distribute the trigger code to each system. When a trigger was received, the computer began a simulation as a low priority task in such a way that the user did not see anything on the screen, and so the simulation did not slow down the general running of the computer. The results were then transferred to the network, and collated on a central computer. As an unattended system, a calculation can start within 15 minutes of any desired time, calculate the desired results, and return the results for collation. This demonstrated effectively a distributed Windows NT TM EGSnrc system. Simulations must be chosen carefully to ensure that each photon can be considered independent, as photon histories do not get distributed. Each system that was used for EGSnrc was required to be capable of running the full EGSnrc simulation on its own EGSnrc stored the entire result array locally, so a large, high-resolution body required

  16. Phase-space networks of geometrically frustrated systems.

    Science.gov (United States)

    Han, Yilong

    2009-11-01

    We illustrate a network approach to the phase-space study by using two geometrical frustration models: antiferromagnet on triangular lattice and square ice. Their highly degenerated ground states are mapped as discrete networks such that the quantitative network analysis can be applied to phase-space studies. The resulting phase spaces share some comon features and establish a class of complex networks with unique Gaussian spectral densities. Although phase-space networks are heterogeneously connected, the systems are still ergodic due to the random Poisson processes. This network approach can be generalized to phase spaces of some other complex systems.

  17. Mutating the realities in fashion design: virtual clothing for 3D avatars

    OpenAIRE

    Taylor, Andrew; Unver, Ertu

    2007-01-01

    “My fantasy is to be Uma Thurman in Kill Bill…and now I can… I’d pay $10 for her yellow jumpsuit and sword moves and I’m sure other people would too… \\ud Hundreds and thousands of humans living in different time zones around the world are choosing to re-create and express themselves as three dimensional avatars in 3D virtual online worlds: An avatar is defined as an interactive 3D image or character, representing a user in a multi-user virtual world/virtual reality space. 3D virtual online wo...

  18. Deep Space Network information system architecture study

    Science.gov (United States)

    Beswick, C. A.; Markley, R. W. (Editor); Atkinson, D. J.; Cooper, L. P.; Tausworthe, R. C.; Masline, R. C.; Jenkins, J. S.; Crowe, R. A.; Thomas, J. L.; Stoloff, M. J.

    1992-01-01

    The purpose of this article is to describe an architecture for the DSN information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990's. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies--i.e., computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control.

  19. Local area networks in radiation detection systems: advantages and pitfalls

    Energy Technology Data Exchange (ETDEWEB)

    Blaauw, M [Interfaculty Reactor Inst., Delft Univ. of Technology (Netherlands); Lindstrom, R M [Inorganic Analytical Research Div., National Inst. of Standards and Technology, Gaithersburg, MD (United States)

    1993-06-01

    Both at the Interfaculty Reactor Institute (IRI) and at the National Institute of Standards and Technology (NIST), local area networks are being used to acquire and process data from multiple [gamma]-ray spectrometers. The IRI system was only recently set up. A comparison is made between the NIST network, the old IRI network and the new IRI network, resulting in recommendations for new systems to be set up. (orig.)

  20. Targeting Allostery with Avatars to Design Inhibitors Assessed by Cell Activity: Dissecting MRE11 Endo- and Exonuclease Activities.

    Science.gov (United States)

    Moiani, Davide; Ronato, Daryl A; Brosey, Chris A; Arvai, Andrew S; Syed, Aleem; Masson, Jean-Yves; Petricci, Elena; Tainer, John A

    2018-01-01

    For inhibitor design, as in most research, the best system is question dependent. We suggest structurally defined allostery to design specific inhibitors that target regions beyond active sites. We choose systems allowing efficient quality structures with conformational changes as optimal for structure-based design to optimize inhibitors. We maintain that evolutionarily related targets logically provide molecular avatars, where this Sanskrit term for descent includes ideas of functional relationships and of being a physical embodiment of the target's essential features without requiring high sequence identity. Appropriate biochemical and cell assays provide quantitative measurements, and for biomedical impacts, any inhibitor's activity should be validated in human cells. Specificity is effectively shown empirically by testing if mutations blocking target activity remove cellular inhibitor impact. We propose this approach to be superior to experiments testing for lack of cross-reactivity among possible related enzymes, which is a challenging negative experiment. As an exemplary avatar system for protein and DNA allosteric conformational controls, we focus here on developing separation-of-function inhibitors for meiotic recombination 11 nuclease activities. This was achieved not by targeting the active site but rather by geometrically impacting loop motifs analogously to ribosome antibiotics. These loops are neighboring the dimer interface and active site act in sculpting dsDNA and ssDNA into catalytically competent complexes. One of our design constraints is to preserve DNA substrate binding to geometrically block competing enzymes and pathways from the damaged site. We validate our allosteric approach to controlling outcomes in human cells by reversing the radiation sensitivity and genomic instability in BRCA mutant cells. © 2018 Elsevier Inc. All rights reserved.

  1. Effective augmentation of networked systems and enhancing pinning controllability

    Science.gov (United States)

    Jalili, Mahdi

    2018-06-01

    Controlling dynamics of networked systems to a reference state, known as pinning control, has many applications in science and engineering. In this paper, we introduce a method for effective augmentation of networked systems, while also providing high levels of pinning controllability for the final augmented network. The problem is how to connect a sub-network to an already existing network such that the pinning controllability is maximised. We consider the eigenratio of the augmented Laplacian matrix as a pinning controllability metric, and use graph perturbation theory to approximate the influence of edge addition on the eigenratio. The proposed metric can be effectively used to find the inter-network links connecting the disjoint networks. Also, an efficient link rewiring approach is proposed to further optimise the pinning controllability of the augmented network. We provide numerical simulations on synthetic networks and show that the proposed method is more effective than heuristic ones.

  2. Developing a dynamic control system for mine compressed air networks

    OpenAIRE

    Van Heerden, S.W.; Pelzer, R.; Marais, J.H.

    2014-01-01

    Mines in general, make use of compressed air systems for daily operational activities. Compressed air on mines is traditionally distributed via compressed air ring networks where multiple shafts are supplied with compressed air from an integral system. These compressed air networks make use of a number of compressors feeding the ring from various locations in the network. While these mines have sophisticated control systems to control these compressors, they are not dynamic systems. Compresso...

  3. Network versus portfolio structure in financial systems

    Science.gov (United States)

    Kobayashi, Teruyoshi

    2013-10-01

    The question of how to stabilize financial systems has attracted considerable attention since the global financial crisis of 2007-2009. Recently, Beale et al. [Proc. Natl. Acad. Sci. USA 108, 12647 (2011)] demonstrated that higher portfolio diversity among banks would reduce systemic risk by decreasing the risk of simultaneous defaults at the expense of a higher likelihood of individual defaults. In practice, however, a bank default has an externality in that it undermines other banks’ balance sheets. This paper explores how each of these different sources of risk, simultaneity risk and externality, contributes to systemic risk. The results show that the allocation of external assets that minimizes systemic risk varies with the topology of the financial network as long as asset returns have negative correlations. In the model, a well-known centrality measure, PageRank, reflects an appropriately defined “infectiveness” of a bank. An important result is that the most infective bank needs not always to be the safest bank. Under certain circumstances, the most infective node should act as a firewall to prevent large-scale collective defaults. The introduction of a counteractive portfolio structure will significantly reduce systemic risk.

  4. Experiments with arbitrary networks in time-multiplexed delay systems

    Science.gov (United States)

    Hart, Joseph D.; Schmadel, Don C.; Murphy, Thomas E.; Roy, Rajarshi

    2017-12-01

    We report a new experimental approach using an optoelectronic feedback loop to investigate the dynamics of oscillators coupled on large complex networks with arbitrary topology. Our implementation is based on a single optoelectronic feedback loop with time delays. We use the space-time interpretation of systems with time delay to create large networks of coupled maps. Others have performed similar experiments using high-pass filters to implement the coupling; this restricts the network topology to the coupling of only a few nearest neighbors. In our experiment, the time delays and coupling are implemented on a field-programmable gate array, allowing the creation of networks with arbitrary coupling topology. This system has many advantages: the network nodes are truly identical, the network is easily reconfigurable, and the network dynamics occur at high speeds. We use this system to study cluster synchronization and chimera states in both small and large networks of different topologies.

  5. Intrusion Detection in Networked Control Systems: From System Knowledge to Network Security

    OpenAIRE

    Caselli, M.

    2016-01-01

    Networked control system‿ (NCS) is an umbrella term encompassing a broad variety of infrastructures such as industrial control systems (ICSs) and building automation systems (BASs). Nowadays, all these infrastructures play an important role in several aspects of our daily life, from managing essential services such as en- ergy and water (e.g., critical infrastructures) to monitoring the increasingly smart environments that surround us (e.g., the Internet of Things). Over the years, NCS techn...

  6. Windows 2012 Server network security securing your Windows network systems and infrastructure

    CERN Document Server

    Rountree, Derrick

    2013-01-01

    Windows 2012 Server Network Security provides the most in-depth guide to deploying and maintaining a secure Windows network. The book drills down into all the new features of Windows 2012 and provides practical, hands-on methods for securing your Windows systems networks, including: Secure remote access Network vulnerabilities and mitigations DHCP installations configuration MAC filtering DNS server security WINS installation configuration Securing wired and wireless connections Windows personal firewall

  7. Control of multidimensional systems on complex network

    Science.gov (United States)

    Bagnoli, Franco; Battistelli, Giorgio; Chisci, Luigi; Fanelli, Duccio

    2017-01-01

    Multidimensional systems coupled via complex networks are widespread in nature and thus frequently invoked for a large plethora of interesting applications. From ecology to physics, individual entities in mutual interactions are grouped in families, homogeneous in kind. These latter interact selectively, through a sequence of self-consistently regulated steps, whose deeply rooted architecture is stored in the assigned matrix of connections. The asymptotic equilibrium eventually attained by the system, and its associated stability, can be assessed by employing standard nonlinear dynamics tools. For many practical applications, it is however important to externally drive the system towards a desired equilibrium, which is resilient, hence stable, to external perturbations. To this end we here consider a system made up of N interacting populations which evolve according to general rate equations, bearing attributes of universality. One species is added to the pool of interacting families and used as a dynamical controller to induce novel stable equilibria. Use can be made of the root locus method to shape the needed control, in terms of intrinsic reactivity and adopted protocol of injection. The proposed method is tested on both synthetic and real data, thus enabling to demonstrate its robustness and versatility. PMID:28892493

  8. Exploration of virtual body-representation in adolescence: the role of age and sex in avatar customization.

    Science.gov (United States)

    Villani, Daniela; Gatti, Elena; Triberti, Stefano; Confalonieri, Emanuela; Riva, Giuseppe

    2016-01-01

    The malleable nature of the self led researchers to investigate the meaning of virtual identity by exploring virtual self-representation through avatars and its association with users' identity. The present study aims to investigate the changes in virtual body-representation in adolescence related to age levels and sex and the association with adolescents' self-esteem and body esteem. Anthropometric features, body esteem and self-esteem were used to assess adolescents' body image and identity. The scoring code of the "Drawing Me" graphical test was used to evaluate the avatars. The sample is composed of 63 adolescents of different ages-early, middle and late adolescence-balanced by sex. Results show that the creation of a digital avatar changes with age and is partially associated with adolescents' perceptions in terms of body esteem and self-esteem. Moreover, the creation of avatars occurs differently for boys, who enrich their avatars with many sexual features, than for girls, who prefer to detail their avatars' clothing to enrich them. Critical reflections and implications for psychological interventions that may use avatars to investigate adolescents' identity in integration with other tools will be discussed.

  9. What role can avatars play in e-mental health interventions? Exploring new models of client-therapist interaction.

    Directory of Open Access Journals (Sweden)

    Imogen C Rehm

    2016-11-01

    Full Text Available In the burgeoning field of e-mental health interventions, avatars are increasingly being utilized to facilitate online communication between clients and therapists, and amongst peers. Avatars are digital self-representations which enable individuals to interact with each other in computer-based virtual environments. In this narrative review, we examine the psychotherapeutic applications of avatars that have been investigated and trialed to date. Five key applications were identified: (1 in the formation of online peer support communities; (2 replicating traditional modes of psychotherapy by using avatars as a vehicle to communicate within a wholly virtual environment; (3 using avatar technology to facilitate or augment face-to-face treatment; (4 as part of serious games, and (5 communication with an autonomous virtual therapist. Across these applications, avatars appeared to serve several functions conducive to treatment engagement: (1 facilitating the development of a virtual therapeutic alliance; (2 reducing communication barriers; (3 promoting treatment-seeking through anonymity; (4 promoting expression and exploration of client identity, and (5 enabling therapists to control and manipulate treatment stimuli. Further research into the feasibility and ethical implementation of avatar-based psychotherapies is required.

  10. What Role Can Avatars Play in e-Mental Health Interventions? Exploring New Models of Client-Therapist Interaction.

    Science.gov (United States)

    Rehm, Imogen C; Foenander, Emily; Wallace, Klaire; Abbott, Jo-Anne M; Kyrios, Michael; Thomas, Neil

    2016-01-01

    In the burgeoning field of e-mental health interventions, avatars are increasingly being utilized to facilitate online communication between clients and therapists, and among peers. Avatars are digital self-representations, which enable individuals to interact with each other in computer-based virtual environments. In this narrative review, we examine the psychotherapeutic applications of avatars that have been investigated and trialed to date. Five key applications were identified (1) in the formation of online peer support communities; (2) replicating traditional modes of psychotherapy by using avatars as a vehicle to communicate within a wholly virtual environment; (3) using avatar technology to facilitate or augment face-to-face treatment; (4) as part of serious games; and (5) communication with an autonomous virtual therapist. Across these applications, avatars appeared to serve several functions conducive to treatment engagement by (1) facilitating the development of a virtual therapeutic alliance; (2) reducing communication barriers; (3) promoting treatment-seeking through anonymity; (4) promoting expression and exploration of client identity; and (5) enabling therapists to control and manipulate treatment stimuli. Further research into the feasibility and ethical implementation of avatar-based psychotherapies is required.

  11. Covariance upperbound controllers for networked control systems

    International Nuclear Information System (INIS)

    Ko, Sang Ho

    2012-01-01

    This paper deals with designing covariance upperbound controllers for a linear system that can be used in a networked control environment in which control laws are calculated in a remote controller and transmitted through a shared communication link to the plant. In order to compensate for possible packet losses during the transmission, two different techniques are often employed: the zero-input and the hold-input strategy. These use zero input and the latest control input, respectively, when a packet is lost. For each strategy, we synthesize a class of output covariance upperbound controllers for a given covariance upperbound and a packet loss probability. Existence conditions of the covariance upperbound controller are also provided for each strategy. Through numerical examples, performance of the two strategies is compared in terms of feasibility of implementing the controllers

  12. On Emulation-Based Network Intrusion Detection Systems

    NARCIS (Netherlands)

    Abbasi, Ali; Wetzel, Jos; Bokslag, Wouter; Zambon, Emmanuele; Etalle, Sandro

    2014-01-01

    Emulation-based network intrusion detection systems have been devised to detect the presence of shellcode in network traffic by trying to execute (portions of) the network packet payloads in an in- strumented environment and checking the execution traces for signs of shellcode activity.

  13. On emulation-based network intrusion detection systems

    NARCIS (Netherlands)

    Abbasi, A.; Wetzels, J.; Bokslag, W.; Zambon, E.; Etalle, S.; Stavrou, A.; Bos, H.; Portokalidis, G.

    2014-01-01

    Emulation-based network intrusion detection systems have been devised to detect the presence of shellcode in network traffic by trying to execute (portions of) the network packet payloads in an instrumented environment and checking the execution traces for signs of shellcode activity.

  14. "Whose second life is this?" How avatar-based racial cues shape ethno-racial minorities' perception of virtual worlds.

    Science.gov (United States)

    Lee, Jong-Eun Roselyn; Park, Sung Gwan

    2011-11-01

    Research on social identity contingencies suggests that situational cues, such as a numerical representation of social identities in a given social environment, can trigger identity-associated threat for individuals whose social identity is marginalized. Given that popular virtual worlds (e.g., Second Life [SL]) are often criticized for White-avatar dominance or White bias, we examined the psychological effects of the alleged White dominance in avatar-based virtual worlds by conducting two experiments in which participants read fictitious profiles of SL resident avatars. White and non-White participants were randomly assigned to view either a set of White-dominant avatar profiles or a set of racially diverse ones. After reading the profiles, participants had an opportunity to customize avatars using the SL interface. The findings of Experiment 1 (n=59) revealed that non-White participants exposed to the White-dominant avatar profiles, when compared with those exposed to the racially diverse profiles, reported significantly lower levels of sense of belonging and intention to participate in SL. Experiment 2 (n=64) demonstrated that non-White participants exposed to the White-dominant avatar profiles gave significantly higher estimation of the White user population within SL; the data also showed that exposure to the White-dominant avatar profiles resulted in a greater sense of limitation on skin customization among non-White participants than among White participants. The present research suggests that ethno-racial minorities, when exposed to avatar-based cues that signal White dominance, may perceive the virtual world as identity threatening, thereby feeling psychologically disconnected and detached from it. Implications regarding racial/ethnic diversity in virtual worlds are discussed.

  15. Value Systems Alignment Analysis in Collaborative Networked Organizations Management

    OpenAIRE

    Patricia Macedo; Luis Camarinha-Matos

    2017-01-01

    The assessment of value systems alignment can play an important role in the formation and evolution of collaborative networks, contributing to reduce potential risks of collaboration. For this purpose, an assessment tool is proposed as part of a collaborative networks information system, supporting both the formation and evolution of long-term strategic alliances and goal-oriented networks. An implementation approach for value system alignment analysis is described, which is intended to assis...

  16. Wireless Sensor Network Metrics for Real-Time Systems

    Science.gov (United States)

    2009-05-20

    Wireless Sensor Network Metrics for Real-Time Systems Phoebus Wei-Chih Chen Electrical Engineering and Computer Sciences University of California at...3. DATES COVERED 00-00-2009 to 00-00-2009 4. TITLE AND SUBTITLE Wireless Sensor Network Metrics for Real-Time Systems 5a. CONTRACT NUMBER 5b... wireless sensor networks (WSNs) is moving from studies of WSNs in isolation toward studies where the WSN is treated as a component of a larger system

  17. The J-Staff System, Network Synchronisation and Noise

    Science.gov (United States)

    2014-06-01

    0 19th ICCRTS “C2 Agility: Lessons Learned from Research and Operations” The J-Staff System, Network Synchronisation and Noise Topics: 2, 5...DATES COVERED 00-00-2014 to 00-00-2014 4. TITLE AND SUBTITLE The J-Staff System, Network Synchronisation and Noise 5a. CONTRACT NUMBER 5b...Prescribed by ANSI Std Z39-18 1 The J-staff system, Network Synchronisation and Noise Alexander Kalloniatis, Mathew Zuparic Joint & Operations Analysis

  18. Social media, social avatars and the psyche: is Facebook good for us?

    Science.gov (United States)

    Brunskill, David

    2013-12-01

    This paper aims to explore how social media users represent themselves online, and to consider whether this process has inherent potential to impact upon the psyche of the individual. Advanced thinking around social media may exist on an organizational level, but on an individual level there exists a need to catch up, as the psychological dimensions of going online are significant and deserve consideration. Inherent to the experience of using social media is the self selection of favorable material to represent the individual. This process is cumulative, and effectively creates a socially-derived and socially-driven, composite online image ('social avatar'). Humans notably select their best aspects for presentation to others and the social avatar reflects this tendency, effectively facilitating the creation of a 'gap' between online image (representation) and offline identity (substance). The creation of a social avatar should therefore be an important and conscious consideration for all users of social media, not just those individuals already struggling with the task of integrating the multiple facets which make up modern personal identity. Social avatars appear to be an important factor in understanding the inherent potential for social media to affect the psyche/contribute to psychopathology within the individual.

  19. An Empathic Avatar in a Computer-Aided Learning Program to Encourage and Persuade Learners

    Science.gov (United States)

    Chen, Gwo-Dong; Lee, Jih-Hsien; Wang, Chin-Yeh; Chao, Po-Yao; Li, Liang-Yi; Lee, Tzung-Yi

    2012-01-01

    Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners…

  20. VIRTUAL AVATAR FOR EMOTION RECOGNITION IN PATIENTS WITH SCHIZOPHRENIA: A PILOT STUDY

    Directory of Open Access Journals (Sweden)

    Samuel Marcos Pablos

    2016-08-01

    Full Text Available Persons who suffer from schizophrenia have difficulties in recognizing emotions in others’ facial expressions, which affects their capabilities for social interaction and hinders their social integration. Photographic images have traditionally been used to explore emotion recognition impairments in schizophrenia patients, which lack of the dynamism that is inherent to face to face social interactions. In order to overcome those inconveniences, in the present work the use of an animated, virtual face is approached. The avatar has the appearance of a highly realistic human face and is able to express different emotions dynamically, introducing some advantages over photograph-based approaches such as its dynamic appearance.We present the results of a pilot study in order to assess the validity of the interface as a tool for clinical psychiatrists. 20 subjects who suffer from schizophrenia of long evolution and 20 control subjects were invited to recognize a set of facial emotions showed by a virtual avatar and images. The objective of the study is to explore the possibilities of using a realistic-looking avatar for the assessment of emotion recognition deficits in patients who suffer schizophrenia. Our results suggest that the proposed avatar may be a suitable tool for the diagnosis and treatment of deficits in the facial recognition of emotions.

  1. Effects of avatar race in violent video games on racial attitudes and aggression

    NARCIS (Netherlands)

    Yang, G.S.; Gibson, B; Lueke, A.K.; Huesmann, L.R.; Bushman, B.J.

    2014-01-01

    The media often link Black characters and violence. This is especially true in video games, in which Black male characters are virtually always violent. This research tested the effects of playing a violent game as a Black (vs. White) avatar on racial stereotypes and aggression. In Experiment 1,

  2. "Avatar" on kõige täiega Gloobuse-film / Andres Laasik

    Index Scriptorium Estoniae

    Laasik, Andres, 1960-2016

    2010-01-01

    Hollywoodi välisajakirjanike assotsiatsiooni jagatud parima draama ja lavastaja Kuldgloobus James Cameron "Avatar", parima komöödia Kuldgloobus Todd Phillips "Pohmakas", parima meeskõrvalosatäitja Kuldgloobus Christoph Waltz Quentin Tarantino "Vääritud tõprad". Cecil B. DeMille auhind Martin Scorsesele. Kuldgloobused 2010 - tähtsamate kategooriate loetelu

  3. Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema

    Science.gov (United States)

    Pölönen, Monika; Salmimaa, Marja; Takatalo, Jari; Häkkinen, Jukka

    2012-01-01

    A stereoscopic 3-D version of the film Avatar was shown to 85 people who subsequently answered questions related to sickness, visual strain, stereoscopic image quality, and sense of presence. Viewing Avatar for 165 min induced some symptoms of visual strain and sickness, but the symptom levels remained low. A comparison between Avatar and previously published results for the film U2 3D showed that sickness and visual strain levels were similar despite the films' runtimes. The genre of the film had a significant effect on the viewers' opinions and sense of presence. Avatar, which has been described as a combination of action, adventure, and sci-fi genres, was experienced as more immersive and engaging than the music documentary U2 3D. However, participants in both studies were immersed, focused, and absorbed in watching the stereoscopic 3-D (S3-D) film and were pleased with the film environments. The results also showed that previous stereoscopic 3-D experience significantly reduced the amount of reported eye strain and complaints about the weight of the viewing glasses.

  4. Mixed Methods for Mixed Reality: Understanding Users' Avatar Activities in Virtual Worlds

    Science.gov (United States)

    Feldon, David F.; Kafai, Yasmin B.

    2008-01-01

    This paper examines the use of mixed methods for analyzing users' avatar-related activities in a virtual world. Server logs recorded keystroke-level activity for 595 participants over a six-month period in Whyville.net, an informal science website. Participants also completed surveys and participated in interviews regarding their experiences.…

  5. New Grand Narratives: The Metaphysical Worldview of 'Avatar' and 'Cloud Atlas'

    NARCIS (Netherlands)

    Früchtl, J.

    2016-01-01

    Referring to the films Avatar (2009) and Cloud Atlas (2012), the author will demonstrate that a new era of metaphysical holism follows Postmodernism. These films celebrate a resurrection of the flesh with 3-D technology and a reincarnation of souls with the aesthetic technique of morphing. However

  6. Using Avatars and Virtual Environments in Learning: What Do They Have to Offer?

    Science.gov (United States)

    Falloon, Garry

    2010-01-01

    This paper explores and discusses arguments for the use of virtual environments and interactive avatars in supporting the achievement of student learning goals within conventional educational contexts. It describes and evaluates arguments promoted by some authors (eg, van den Brekel, 2007; Deuchar & Nodder, 2003; Dickey, 2003; Facer, 2004; de…

  7. The Creation of a Theoretical Framework for Avatar Creation and Revision

    Science.gov (United States)

    Beck, Dennis; Murphy, Cheryl

    2014-01-01

    Multi-User Virtual Environments (MUVE) are increasingly being used in education and provide environments where users can manipulate minute details of their avatar's appearance including those traditionally associated with gender and race identification. The ability to choose racial and gender characteristics differs from real-world educational…

  8. AVATAR: AdVanced Aerodynamic Tools for lArge Rotors

    DEFF Research Database (Denmark)

    Schepers, J.C.; Ceyhan, O.; Savenije, F.J.

    2015-01-01

    An EERA (European Energy Research Alliance) consortium started an ambitious EU FP7 project AVATAR (AdVanced Aerodynamic Tools of lArge Rotors) in November 2013. The project lasts 4 years and is carried out in a consortium with 11 research institutes and two industry partners. The motivation...

  9. Communication and Education in a Virtual World: Avatar-Mediated Teaching and Learning in Second Life

    Science.gov (United States)

    Mon, Lorri

    2010-01-01

    Education within Second Life frequently recapitulates the "sage on the stage" as students sit their avatars down in chairs in the virtual world and listen to or read an instructor's lecture while watching a slideshow. This conceptual article explores alternative active learning techniques supporting independent and collaborative learning…

  10. Quantitative imaging of intracellular signaling for personalized pancreatic cancer therapy in an in vivo avatar (Conference Presentation)

    Science.gov (United States)

    Samkoe, Kimberley S.; Schultz, Emily; Park, Yeonjae; Fischer, Dawn; Pogue, Brian W.; Smith, Kerrington; Tichauer, Kenneth M.; Gibbs, Summer L.

    2017-02-01

    Pancreatic ductal adenocarcinomas (PDAC) are notoriously difficult to treat and in general, molecular targeted therapies have failed even when the targeted protein is overexpressed in the tumor tissue. Genetic mutations in extracellular receptors and downstream signaling proteins (i.e., RAS signaling pathway) and convoluted intracellular cross-talk between cell signaling pathways are likely reasons that these promising therapies fail. Monitoring the complex relationship between intracellular protein signaling is difficult and to-date, standard techniques that are used (Western blot, flow cytometry, immunohistochemistry, etc.) are invasive, static and do not accurately represent in vivo structure-function relationships. Here, we describe the development of an in ovo avatar using patient derived tumors grown on the chicken chorioallantoic membrane (CAM) and the novel fluorescence-based Quantitative Protein Expression Tracking (QUIET) methodology to bridge the gap between oncology, genomics and patient outcomes. Previously developed paired-agent imaging, was extended to a three-compartment model system in QUIET, which utilizes three types of imaging agents: novel fluorophore conjugated cell permeable targeted and untargeted small molecule paired-agents, in addition to a tumor perfusion agent that is not cell membrane permeable. We have demonstrated the ability to quantify the intracellular binding domain of a trans-membrane protein in vitro using cell permeable fluorescent agents (erlotinib-TRITC and control isotype-BODIPY FL). In addition, we have demonstrated imaging protocols to simultaneously image up to 6 spectrally distinct organic fluorophores in in ovo avatars using the Nuance EX (Perkin Elmer) and established proof-of-principle intracellular and extracellular protein concentrations of epidermal growth factor receptor using QUIET and traditional paired-agent imaging.

  11. Stabilization of model-based networked control systems

    Energy Technology Data Exchange (ETDEWEB)

    Miranda, Francisco [CIDMA, Universidade de Aveiro, Aveiro (Portugal); Instituto Politécnico de Viana do Castelo, Viana do Castelo (Portugal); Abreu, Carlos [Instituto Politécnico de Viana do Castelo, Viana do Castelo (Portugal); CMEMS-UMINHO, Universidade do Minho, Braga (Portugal); Mendes, Paulo M. [CMEMS-UMINHO, Universidade do Minho, Braga (Portugal)

    2016-06-08

    A class of networked control systems called Model-Based Networked Control Systems (MB-NCSs) is considered. Stabilization of MB-NCSs is studied using feedback controls and simulation of stabilization for different feedbacks is made with the purpose to reduce the network trafic. The feedback control input is applied in a compensated model of the plant that approximates the plant dynamics and stabilizes the plant even under slow network conditions. Conditions for global exponential stabilizability and for the choosing of a feedback control input for a given constant time between the information moments of the network are derived. An optimal control problem to obtain an optimal feedback control is also presented.

  12. Collaborative Recurrent Neural Networks forDynamic Recommender Systems

    Science.gov (United States)

    2016-11-22

    JMLR: Workshop and Conference Proceedings 63:366–381, 2016 ACML 2016 Collaborative Recurrent Neural Networks for Dynamic Recommender Systems Young...an unprece- dented scale. Although such activity logs are abundantly available, most approaches to recommender systems are based on the rating...Recurrent Neural Network, Recommender System , Neural Language Model, Collaborative Filtering 1. Introduction As ever larger parts of the population

  13. A Comparison of Geographic Information Systems, Complex Networks, and Other Models for Analyzing Transportation Network Topologies

    Science.gov (United States)

    Alexandrov, Natalia (Technical Monitor); Kuby, Michael; Tierney, Sean; Roberts, Tyler; Upchurch, Christopher

    2005-01-01

    This report reviews six classes of models that are used for studying transportation network topologies. The report is motivated by two main questions. First, what can the "new science" of complex networks (scale-free, small-world networks) contribute to our understanding of transport network structure, compared to more traditional methods? Second, how can geographic information systems (GIS) contribute to studying transport networks? The report defines terms that can be used to classify different kinds of models by their function, composition, mechanism, spatial and temporal dimensions, certainty, linearity, and resolution. Six broad classes of models for analyzing transport network topologies are then explored: GIS; static graph theory; complex networks; mathematical programming; simulation; and agent-based modeling. Each class of models is defined and classified according to the attributes introduced earlier. The paper identifies some typical types of research questions about network structure that have been addressed by each class of model in the literature.

  14. Fitness networks for real world systems via modified preferential attachment

    Science.gov (United States)

    Shang, Ke-ke; Small, Michael; Yan, Wei-sheng

    2017-05-01

    Complex networks are virtually ubiquitous, and the Barabási and Albert model (BA model) has became an acknowledged standard for the modelling of these systems. The so-called BA model is a kind of preferential attachment growth model based on the intuitive premise that popularity is attractive. However, preferential attachment alone is insufficient to describe the diversity of complex networks observed in the real world. In this paper we first use the accuracy of a link prediction method, as a metric for network fitness. The link prediction method predicts the occurrence of links consistent with preferential attachment, the performance of this link prediction scheme is then a natural measure of the ;preferential-attachment-likeness; of a given network. We then propose several modification methods and modified BA models to construct networks which more accurately describe the fitness properties of real networks. We find that all features assortativity, degree distribution and rich-club formation can play significant roles for the network construction and eventual structure. Moreover, link sparsity and the size of a network are key factors for network reconstruction. In addition, we find that the structure of the network which is limited by geographic location (nodes are embedded in a Euclidean space and connectivity is correlated with distances) differs from other typical networks. In social networks, we observe that the high school contact network has similar structure as the friends network and so we speculate that the contact behaviours can reflect real friendships.

  15. The Network Information Management System (NIMS) in the Deep Space Network

    Science.gov (United States)

    Wales, K. J.

    1983-01-01

    In an effort to better manage enormous amounts of administrative, engineering, and management data that is distributed worldwide, a study was conducted which identified the need for a network support system. The Network Information Management System (NIMS) will provide the Deep Space Network with the tools to provide an easily accessible source of valid information to support management activities and provide a more cost-effective method of acquiring, maintaining, and retrieval data.

  16. Embodying Others in Immersive Virtual Reality: Electro-Cortical Signatures of Monitoring the Errors in the Actions of an Avatar Seen from a First-Person Perspective.

    Science.gov (United States)

    Pavone, Enea Francesco; Tieri, Gaetano; Rizza, Giulia; Tidoni, Emmanuele; Grisoni, Luigi; Aglioti, Salvatore Maria

    2016-01-13

    Brain monitoring of errors in one's own and other's actions is crucial for a variety of processes, ranging from the fine-tuning of motor skill learning to important social functions, such as reading out and anticipating the intentions of others. Here, we combined immersive virtual reality and EEG recording to explore whether embodying the errors of an avatar by seeing it from a first-person perspective may activate the error monitoring system in the brain of an onlooker. We asked healthy participants to observe, from a first- or third-person perspective, an avatar performing a correct or an incorrect reach-to-grasp movement toward one of two virtual mugs placed on a table. At the end of each trial, participants reported verbally how much they embodied the avatar's arm. Ratings were maximal in first-person perspective, indicating that immersive virtual reality can be a powerful tool to induce embodiment of an artificial agent, even through mere visual perception and in the absence of any cross-modal boosting. Observation of erroneous grasping from a first-person perspective enhanced error-related negativity and medial-frontal theta power in the trials where human onlookers embodied the virtual character, hinting at the tight link between early, automatic coding of error detection and sense of embodiment. Error positivity was similar in 1PP and 3PP, suggesting that conscious coding of errors is similar for self and other. Thus, embodiment plays an important role in activating specific components of the action monitoring system when others' errors are coded as if they are one's own errors. Detecting errors in other's actions is crucial for social functions, such as reading out and anticipating the intentions of others. Using immersive virtual reality and EEG recording, we explored how the brain of an onlooker reacted to the errors of an avatar seen from a first-person perspective. We found that mere observation of erroneous actions enhances electrocortical markers of

  17. Network biology: Describing biological systems by complex networks. Comment on "Network science of biological systems at different scales: A review" by M. Gosak et al.

    Science.gov (United States)

    Jalili, Mahdi

    2018-03-01

    I enjoyed reading Gosak et al. review on analysing biological systems from network science perspective [1]. Network science, first started within Physics community, is now a mature multidisciplinary field of science with many applications ranging from Ecology to biology, medicine, social sciences, engineering and computer science. Gosak et al. discussed how biological systems can be modelled and described by complex network theory which is an important application of network science. Although there has been considerable progress in network biology over the past two decades, this is just the beginning and network science has a great deal to offer to biology and medical sciences.

  18. Controlling an avatar by thought using real-time fMRI

    Science.gov (United States)

    Cohen, Ori; Koppel, Moshe; Malach, Rafael; Friedman, Doron

    2014-06-01

    Objective. We have developed a brain-computer interface (BCI) system based on real-time functional magnetic resonance imaging (fMRI) with virtual reality feedback. The advantage of fMRI is the relatively high spatial resolution and the coverage of the whole brain; thus we expect that it may be used to explore novel BCI strategies, based on new types of mental activities. However, fMRI suffers from a low temporal resolution and an inherent delay, since it is based on a hemodynamic response rather than electrical signals. Thus, our objective in this paper was to explore whether subjects could perform a BCI task in a virtual environment using our system, and how their performance was affected by the delay. Approach. The subjects controlled an avatar by left-hand, right-hand and leg motion or imagery. The BCI classification is based on locating the regions of interest (ROIs) related with each of the motor classes, and selecting the ROI with maximum average values online. The subjects performed a cue-based task and a free-choice task, and the analysis includes evaluation of the performance as well as subjective reports. Main results. Six subjects performed the task with high accuracy when allowed to move their fingers and toes, and three subjects achieved high accuracy using imagery alone. In the cue-based task the accuracy was highest 8-12 s after the trigger, whereas in the free-choice task the subjects performed best when the feedback was provided 6 s after the trigger. Significance. We show that subjects are able to perform a navigation task in a virtual environment using an fMRI-based BCI, despite the hemodynamic delay. The same approach can be extended to other mental tasks and other brain areas.

  19. Networks in biological systems: An investigation of the Gene Ontology as an evolving network

    International Nuclear Information System (INIS)

    Coronnello, C; Tumminello, M; Micciche, S; Mantegna, R.N.

    2009-01-01

    Many biological systems can be described as networks where different elements interact, in order to perform biological processes. We introduce a network associated with the Gene Ontology. Specifically, we construct a correlation-based network where the vertices are the terms of the Gene Ontology and the link between each two terms is weighted on the basis of the number of genes that they have in common. We analyze a filtered network obtained from the correlation-based network and we characterize its evolution over different releases of the Gene Ontology.

  20. Complex systems and networks dynamics, controls and applications

    CERN Document Server

    Yu, Xinghuo; Chen, Guanrong; Yu, Wenwu

    2016-01-01

    This elementary book provides some state-of-the-art research results on broad disciplinary sciences on complex networks. It presents an in-depth study with detailed description of dynamics, controls and applications of complex networks. The contents of this book can be summarized as follows. First, the dynamics of complex networks, for example, the cluster dynamic analysis by using kernel spectral methods, community detection algorithms in bipartite networks, epidemiological modeling with demographics and epidemic spreading on multi-layer networks, are studied. Second, the controls of complex networks are investigated including topics like distributed finite-time cooperative control of multi-agent systems by applying homogenous-degree and Lyapunov methods, composite finite-time containment control for disturbed second-order multi-agent systems, fractional-order observer design of multi-agent systems, chaos control and anticontrol of complex systems via Parrondos game and many more. Third, the applications of ...

  1. Observing Arctic Ecology using Networked Infomechanical Systems

    Science.gov (United States)

    Healey, N. C.; Oberbauer, S. F.; Hollister, R. D.; Tweedie, C. E.; Welker, J. M.; Gould, W. A.

    2012-12-01

    Understanding ecological dynamics is important for investigation into the potential impacts of climate change in the Arctic. Established in the early 1990's, the International Tundra Experiment (ITEX) began observational inquiry of plant phenology, plant growth, community composition, and ecosystem properties as part of a greater effort to study changes across the Arctic. Unfortunately, these observations are labor intensive and time consuming, greatly limiting their frequency and spatial coverage. We have expanded the capability of ITEX to analyze ecological phenomenon with improved spatial and temporal resolution through the use of Networked Infomechanical Systems (NIMS) as part of the Arctic Observing Network (AON) program. The systems exhibit customizable infrastructure that supports a high level of versatility in sensor arrays in combination with information technology that allows for adaptable configurations to numerous environmental observation applications. We observe stereo and static time-lapse photography, air and surface temperature, incoming and outgoing long and short wave radiation, net radiation, and hyperspectral reflectance that provides critical information to understanding how vegetation in the Arctic is responding to ambient climate conditions. These measurements are conducted concurrent with ongoing manual measurements using ITEX protocols. Our NIMS travels at a rate of three centimeters per second while suspended on steel cables that are ~1 m from the surface spanning transects ~50 m in length. The transects are located to span soil moisture gradients across a variety of land cover types including dry heath, moist acidic tussock tundra, shrub tundra, wet meadows, dry meadows, and water tracks. We have deployed NIMS at four locations on the North Slope of Alaska, USA associated with 1 km2 ARCSS vegetation study grids including Barrow, Atqasuk, Toolik Lake, and Imnavait Creek. A fifth system has been deployed in Thule, Greenland beginning in

  2. Group Coordination Support in Networked Multimedia Systems

    National Research Council Canada - National Science Library

    Dommel, Hans-Peter

    1999-01-01

    .... In this dissertation, we address network control and coordination functions to orchestrate synchronous multimedia groupwork, establishing a sharing discipline on multimedia resources and guaranteeing...

  3. Principles of network and system administration

    CERN Document Server

    Burgess, Mark

    2002-01-01

    A practical guide for meeting the challenges of planning and designing a networkNetwork design has to be logical and efficient, decisions have to be made about what services are needed, and security concerns must be addressed. Focusing on general principles, this book will help make the process of setting up, configuring, and maintaining a network much easier. It outlines proven procedures for working in a global community of networked machines, and provides practical illustrations of technical specifics. Readers will also find broad coverage of Linux and other Unix versions, Windows(r), Macs,

  4. Predictive Control of Networked Multiagent Systems via Cloud Computing.

    Science.gov (United States)

    Liu, Guo-Ping

    2017-01-18

    This paper studies the design and analysis of networked multiagent predictive control systems via cloud computing. A cloud predictive control scheme for networked multiagent systems (NMASs) is proposed to achieve consensus and stability simultaneously and to compensate for network delays actively. The design of the cloud predictive controller for NMASs is detailed. The analysis of the cloud predictive control scheme gives the necessary and sufficient conditions of stability and consensus of closed-loop networked multiagent control systems. The proposed scheme is verified to characterize the dynamical behavior and control performance of NMASs through simulations. The outcome provides a foundation for the development of cooperative and coordinative control of NMASs and its applications.

  5. On Real-Time Systems Using Local Area Networks.

    Science.gov (United States)

    1987-07-01

    87-35 July, 1987 CS-TR-1892 On Real - Time Systems Using Local Area Networks*I VShem-Tov Levi Department of Computer Science Satish K. Tripathit...1892 On Real - Time Systems Using Local Area Networks* Shem-Tov Levi Department of Computer Science Satish K. Tripathit Department of Computer Science...constraints and the clock systems that feed the time to real - time systems . A model for real-time system based on LAN communication is presented in

  6. Mechanisms of protection of information in computer networks and systems

    Directory of Open Access Journals (Sweden)

    Sergey Petrovich Evseev

    2011-10-01

    Full Text Available Protocols of information protection in computer networks and systems are investigated. The basic types of threats of infringement of the protection arising from the use of computer networks are classified. The basic mechanisms, services and variants of realization of cryptosystems for maintaining authentication, integrity and confidentiality of transmitted information are examined. Their advantages and drawbacks are described. Perspective directions of development of cryptographic transformations for the maintenance of information protection in computer networks and systems are defined and analyzed.

  7. Lan Network Management System Design In PT. ABC

    OpenAIRE

    Mellviana Chandra; Drs. Lingga Hermanto, MM

    1998-01-01

    In all cases, the process of choosing what type of system and network to the appropriate network operating system relies heavily on an understanding of running a business firm (in terms of managing data and information into something meaningful). Hence thing to note is studied process data and information flow within an existing business in a way to analyze and evaluate as precisely as possible. Emphasized here that the selected network must support and reflect the ways data / information flo...

  8. Advanced information processing system: Input/output network management software

    Science.gov (United States)

    Nagle, Gail; Alger, Linda; Kemp, Alexander

    1988-01-01

    The purpose of this document is to provide the software requirements and specifications for the Input/Output Network Management Services for the Advanced Information Processing System. This introduction and overview section is provided to briefly outline the overall architecture and software requirements of the AIPS system before discussing the details of the design requirements and specifications of the AIPS I/O Network Management software. A brief overview of the AIPS architecture followed by a more detailed description of the network architecture.

  9. Enabling parallel simulation of large-scale HPC network systems

    International Nuclear Information System (INIS)

    Mubarak, Misbah; Carothers, Christopher D.; Ross, Robert B.; Carns, Philip

    2016-01-01

    Here, with the increasing complexity of today’s high-performance computing (HPC) architectures, simulation has become an indispensable tool for exploring the design space of HPC systems—in particular, networks. In order to make effective design decisions, simulations of these systems must possess the following properties: (1) have high accuracy and fidelity, (2) produce results in a timely manner, and (3) be able to analyze a broad range of network workloads. Most state-of-the-art HPC network simulation frameworks, however, are constrained in one or more of these areas. In this work, we present a simulation framework for modeling two important classes of networks used in today’s IBM and Cray supercomputers: torus and dragonfly networks. We use the Co-Design of Multi-layer Exascale Storage Architecture (CODES) simulation framework to simulate these network topologies at a flit-level detail using the Rensselaer Optimistic Simulation System (ROSS) for parallel discrete-event simulation. Our simulation framework meets all the requirements of a practical network simulation and can assist network designers in design space exploration. First, it uses validated and detailed flit-level network models to provide an accurate and high-fidelity network simulation. Second, instead of relying on serial time-stepped or traditional conservative discrete-event simulations that limit simulation scalability and efficiency, we use the optimistic event-scheduling capability of ROSS to achieve efficient and scalable HPC network simulations on today’s high-performance cluster systems. Third, our models give network designers a choice in simulating a broad range of network workloads, including HPC application workloads using detailed network traces, an ability that is rarely offered in parallel with high-fidelity network simulations

  10. Diagnostic Neural Network Systems for the Electronic Circuits

    International Nuclear Information System (INIS)

    Mohamed, A.H.

    2014-01-01

    Neural Networks is one of the most important artificial intelligent approaches for solving the diagnostic processes. This research concerns with uses the neural networks for diagnosis of the electronic circuits. Modern electronic systems contain both the analog and digital circuits. But, diagnosis of the analog circuits suffers from great complexity due to their nonlinearity. To overcome this problem, the proposed system introduces a diagnostic system that uses the neural network to diagnose both the digital and analog circuits. So, it can face the new requirements for the modern electronic systems. A fault dictionary method was implemented in the system. Experimental results are presented on three electronic systems. They are: artificial kidney, wireless network and personal computer systems. The proposed system has improved the performance of the diagnostic systems when applied for these practical cases

  11. Vein matching using artificial neural network in vein authentication systems

    Science.gov (United States)

    Noori Hoshyar, Azadeh; Sulaiman, Riza

    2011-10-01

    Personal identification technology as security systems is developing rapidly. Traditional authentication modes like key; password; card are not safe enough because they could be stolen or easily forgotten. Biometric as developed technology has been applied to a wide range of systems. According to different researchers, vein biometric is a good candidate among other biometric traits such as fingerprint, hand geometry, voice, DNA and etc for authentication systems. Vein authentication systems can be designed by different methodologies. All the methodologies consist of matching stage which is too important for final verification of the system. Neural Network is an effective methodology for matching and recognizing individuals in authentication systems. Therefore, this paper explains and implements the Neural Network methodology for finger vein authentication system. Neural Network is trained in Matlab to match the vein features of authentication system. The Network simulation shows the quality of matching as 95% which is a good performance for authentication system matching.

  12. Review of Recommender Systems Algorithms Utilized in Social Networks based e-Learning Systems & Neutrosophic System

    Directory of Open Access Journals (Sweden)

    A. A. Salama

    2015-03-01

    Full Text Available In this paper, we present a review of different recommender system algorithms that are utilized in social networks based e-Learning systems. Future research will include our proposed our e-Learning system that utilizes Recommender System and Social Network. Since the world is full of indeterminacy, the neutrosophics found their place into contemporary research. The fundamental concepts of neutrosophic set, introduced by Smarandache in [21, 22, 23] and Salama et al. in [24-66].The purpose of this paper is to utilize a neutrosophic set to analyze social networks data conducted through learning activities.

  13. Network science of biological systems at different scales: A review

    Science.gov (United States)

    Gosak, Marko; Markovič, Rene; Dolenšek, Jurij; Slak Rupnik, Marjan; Marhl, Marko; Stožer, Andraž; Perc, Matjaž

    2018-03-01

    Network science is today established as a backbone for description of structure and function of various physical, chemical, biological, technological, and social systems. Here we review recent advances in the study of complex biological systems that were inspired and enabled by methods of network science. First, we present

  14. Neural Network for Optimization of Existing Control Systems

    DEFF Research Database (Denmark)

    Madsen, Per Printz

    1995-01-01

    The purpose of this paper is to develop methods to use Neural Network based Controllers (NNC) as an optimization tool for existing control systems.......The purpose of this paper is to develop methods to use Neural Network based Controllers (NNC) as an optimization tool for existing control systems....

  15. Encouraging Autonomy through the Use of a Social Networking System

    Science.gov (United States)

    Leis, Adrian

    2014-01-01

    The use of social networking systems has enabled communication to occur around the globe almost instantly, with news about various events being spread around the world as they happen. There has also been much interest in the benefits and disadvantages the use of such social networking systems may bring for education. This paper reports on the use…

  16. Analysis of Basic Transmission Networks for Integrated Ship Control Systems

    DEFF Research Database (Denmark)

    Hansen, T.N.; Granum-Jensen, M.

    1993-01-01

    Description of a computer network for Integrated Ship Control Systems which is going to be developed as part of an EC-project. Today equipment of different make are not able to communicate with each other because most often each supplier of ISC systems has got their own proprietary network.....

  17. Designing of network planning system for small-scale manufacturing

    Science.gov (United States)

    Kapulin, D. V.; Russkikh, P. A.; Vinnichenko, M. V.

    2018-05-01

    The paper presents features of network planning in small-scale discrete production. The procedure of explosion of the production order, considering multilevel representation, is developed. The software architecture is offered. Approbation of the network planning system is carried out. This system allows carrying out dynamic updating of the production plan.

  18. A Case for Open Network Health Systems: Systems as Networks in Public Mental Health.

    Science.gov (United States)

    Rhodes, Michael Grant; de Vries, Marten W

    2017-01-08

    Increases in incidents involving so-called confused persons have brought attention to the potential costs of recent changes to public mental health (PMH) services in the Netherlands. Decentralized under the (Community) Participation Act (2014), local governments must find resources to compensate for reduced central funding to such services or "innovate." But innovation, even when pressure for change is intense, is difficult. This perspective paper describes experience during and after an investigation into a particularly violent incident and murder. The aim was to provide recommendations to improve the functioning of local PMH services. The investigation concluded that no specific failure by an individual professional or service provider facility led to the murder. Instead, also as a result of the Participation Act that severed communication lines between individuals and organizations, information sharing failures were likely to have reduced system level capacity to identify risks. The methods and analytical frameworks employed to reach this conclusion, also lead to discussion as to the plausibility of an unconventional solution. If improving communication is the primary problem, non-hierarchical information, and organizational networks arise as possible and innovative system solutions. The proposal for debate is that traditional "health system" definitions, literature and narratives, and operating assumptions in public (mental) health are 'locked in' constraining technical and organization innovations. If we view a "health system" as an adaptive system of economic and social "networks," it becomes clear that the current orthodox solution, the so-called integrated health system, typically results in a "centralized hierarchical" or "tree" network. An overlooked alternative that breaks out of the established policy narratives is the view of a 'health systems' as a non-hierarchical organizational structure or 'Open Network.' In turn, this opens new technological and

  19. Distributed Robust Optimization in Networked System.

    Science.gov (United States)

    Wang, Shengnan; Li, Chunguang

    2016-10-11

    In this paper, we consider a distributed robust optimization (DRO) problem, where multiple agents in a networked system cooperatively minimize a global convex objective function with respect to a global variable under the global constraints. The objective function can be represented by a sum of local objective functions. The global constraints contain some uncertain parameters which are partially known, and can be characterized by some inequality constraints. After problem transformation, we adopt the Lagrangian primal-dual method to solve this problem. We prove that the primal and dual optimal solutions of the problem are restricted in some specific sets, and we give a method to construct these sets. Then, we propose a DRO algorithm to find the primal-dual optimal solutions of the Lagrangian function, which consists of a subgradient step, a projection step, and a diffusion step, and in the projection step of the algorithm, the optimized variables are projected onto the specific sets to guarantee the boundedness of the subgradients. Convergence analysis and numerical simulations verifying the performance of the proposed algorithm are then provided. Further, for nonconvex DRO problem, the corresponding approach and algorithm framework are also provided.

  20. How avatar customizability affects children's arousal and subjective presence during junk food-sponsored online video games.

    Science.gov (United States)

    Bailey, Rachel; Wise, Kevin; Bolls, Paul

    2009-06-01

    The purpose of this study was to determine how children cognitively and emotionally process interactive marketing of snack food products in advergames. Children (N = 30) aged 10 to 12 were asked to play advergames with (a) avatars that were assigned to them, (b) avatars chosen from a pool, and (c) self-designed avatars. The children's skin conductance levels were collected during play. After gameplay, at each customization level, self-reported presence was collected. The results of this study indicate that customization of game avatars can affect both subjective feelings of presence and psychophysiological indicators of emotion during gameplay, which may make the gameplay experience more enjoyable. This may have implications for game sponsors and producers. Self-reported presence had no effect on psychophysiological indicators of emotion during gameplay. Implications of this finding and limitations of this study are discussed.

  1. Self-organization of complex networks as a dynamical system.

    Science.gov (United States)

    Aoki, Takaaki; Yawata, Koichiro; Aoyagi, Toshio

    2015-01-01

    To understand the dynamics of real-world networks, we investigate a mathematical model of the interplay between the dynamics of random walkers on a weighted network and the link weights driven by a resource carried by the walkers. Our numerical studies reveal that, under suitable conditions, the co-evolving dynamics lead to the emergence of stationary power-law distributions of the resource and link weights, while the resource quantity at each node ceaselessly changes with time. We analyze the network organization as a deterministic dynamical system and find that the system exhibits multistability, with numerous fixed points, limit cycles, and chaotic states. The chaotic behavior of the system leads to the continual changes in the microscopic network dynamics in the absence of any external random noises. We conclude that the intrinsic interplay between the states of the nodes and network reformation constitutes a major factor in the vicissitudes of real-world networks.

  2. New Communication Network Protocol for a Data Acquisition System

    Science.gov (United States)

    Uchida, T.; Fujii, H.; Nagasaka, Y.; Tanaka, M.

    2006-02-01

    An event builder based on communication networks has been used in high-energy physics experiments, and various networks have been adopted, for example, IEEE 802.3 (Ethernet), asynchronous transfer mode (ATM), and so on. In particular, Ethernet is widely used because its infrastructure is very cost effective. Many systems adopt standard protocols that are designed for a general network. However, in the case of an event builder, the communication pattern between stations is different from that in a general network. The unique communication pattern causes congestion, and thus makes it difficulty to quantitatively design the network. To solve this problem, we have developed a simple network protocol for a data acquisition (DAQ) system. The protocol is designed to keep the sequence of senders so that no congestion occurs. We implemented the protocol on a small hardware component [a field programmable gate array (FPGA)] and measured the performance, so that it will be ready for a generic DAQ system

  3. SNMS: an intelligent transportation system network architecture based on WSN and P2P network

    Institute of Scientific and Technical Information of China (English)

    LI Li; LIU Yuan-an; TANG Bi-hua

    2007-01-01

    With the development of city road networks, the question of how to obtain information about the roads is becoming more and more important. In this article, sensor network with mobile station (SNMS), a novel two-tiered intelligent transportation system (ITS) network architecture based on wireless sensor network (WSN) and peer-to-peer (P2P) network, is proposed to provide significant traffic information about the road and thereby, assist travelers to take optimum decisions when they are driving. A detailed explanation with regard to the strategy of each level as well as the design of two main components in the network, sensor unit (SU) and mobile station (MS), is presented. Finally, a representative scenario is described to display the operation of the system.

  4. Construct mine environment monitoring system based on wireless mesh network

    Science.gov (United States)

    Chen, Xin; Ge, Gengyu; Liu, Yinmei; Cheng, Aimin; Wu, Jun; Fu, Jun

    2018-04-01

    The system uses wireless Mesh network as a network transmission medium, and strive to establish an effective and reliable underground environment monitoring system. The system combines wireless network technology and embedded technology to monitor the internal data collected in the mine and send it to the processing center for analysis and environmental assessment. The system can be divided into two parts: the main control network module and the data acquisition terminal, and the SPI bus technology is used for mutual communication between them. Multi-channel acquisition and control interface design Data acquisition and control terminal in the analog signal acquisition module, digital signal acquisition module, and digital signal output module. The main control network module running Linux operating system, in which the transplant SPI driver, USB card driver and AODV routing protocol. As a result, the internal data collection and reporting of the mine are realized.

  5. Method for designing networking adaptive interactive hybrid systems

    NARCIS (Netherlands)

    Kester, L. J.H.M.

    2010-01-01

    Advances in network technologies enable distributed systems, operating in complex physical environments, to co-ordinate their activities over larger areas within shorter time intervals. Some envisioned application domains for such systems are defence, crisis management, traffic management and public

  6. Creating networking adaptive interactive hybrid systems : A methodic approach

    NARCIS (Netherlands)

    Kester, L.J.

    2011-01-01

    Advances in network technologies enable distributed systems, operating in complex physical environments, to coordinate their activities over larger areas within shorter time intervals. Some envisioned application domains for such systems are defense, crisis management, traffic management, public

  7. Network Management System for Tactical Mobile Ad Hoc Network Segments

    Science.gov (United States)

    2011-09-01

    Protocol UFO UHF Follow-On UHF Ultra High Frequency USB Universal Serial Bus VHF Very High Frequency VIRT Valuable Information at the Right Time...military satellite system known as the UHF Follow-on system ( UFO ) only provides capacity for 600 concurrent users. DoD users also have commercial

  8. Wide Area Network Monitoring System for HEP Experiments at Fermilab

    Energy Technology Data Exchange (ETDEWEB)

    Grigoriev, M.

    2004-11-23

    Large, distributed High Energy Physics (HEP) collaborations, such as D0, CDF and US-CMS, depend on stable and robust network paths between major world research centres. The evolving emphasis on data and compute Grids increases the reliance on network performance. Fermilab's experimental groups and network support personnel identified a critical need for WAN monitoring to ensure the quality and efficient utilization of such network paths. This has led to the development of the Network Monitoring system we will present in this paper. The system evolved from the IEPM-BW project, started at SLAC three years ago. At Fermilab this system has developed into a fully functional infrastructure with bi-directional active network probes and path characterizations. It is based on the Iperf achievable throughput tool, Ping and Synack to test ICMP/TCP connectivity. It uses Pipechar and Traceroute to test, compare and report hop-by-hop network path characterization. It also measures real file transfer performance by BBFTP and GridFTP. The Monitoring system has an extensive web-interface and all the data is available through standalone SOAP web services or by a MonaLISA client. Also in this paper we will present a case study of network path asymmetry and abnormal performance between FNAL and SDSC, which was discovered and resolved by utilizing the Network Monitoring system.

  9. Wide area network monitoring system for HEP experiments at Fermilab

    International Nuclear Information System (INIS)

    Grigoriev, Maxim; Fermilab; Cottrell, Les; Logg, Connie; SLAC

    2004-01-01

    Large, distributed High Energy Physics (HEP) collaborations, such as D0, CDF and US-CMS, depend on stable and robust network paths between major world research centres. The evolving emphasis on data and compute Grids increases the reliance on network performance. Fermilab's experimental groups and network support personnel identified a critical need for WAN monitoring to ensure the quality and efficient utilization of such network paths. This has led to the development of the Network Monitoring system we will present in this paper. The system evolved from the IEPM-BW project, started at SLAC three years ago. At Fermilab this system has developed into a fully functional infrastructure with bi-directional active network probes and path characterizations. It is based on the Iperf achievable throughput tool, Ping and Synack to test ICMP/TCP connectivity. It uses Pipechar and Traceroute to test, compare and report hop-by-hop network path characterization. It also measures real file transfer performance by BBFTP and GridFTP. The Monitoring system has an extensive web-interface and all the data is available through standalone SOAP web services or by a MonaLISA client. Also in this paper we will present a case study of network path asymmetry and abnormal performance between FNAL and SDSC, which was discovered and resolved by utilizing the Network Monitoring system

  10. Wide Area Network Monitoring System for HEP Experiments at Fermilab

    International Nuclear Information System (INIS)

    Grigoriev, M.

    2004-01-01

    Large, distributed High Energy Physics (HEP) collaborations, such as D0, CDF and US-CMS, depend on stable and robust network paths between major world research centres. The evolving emphasis on data and compute Grids increases the reliance on network performance. Fermilab's experimental groups and network support personnel identified a critical need for WAN monitoring to ensure the quality and efficient utilization of such network paths. This has led to the development of the Network Monitoring system we will present in this paper. The system evolved from the IEPM-BW project, started at SLAC three years ago. At Fermilab this system has developed into a fully functional infrastructure with bi-directional active network probes and path characterizations. It is based on the Iperf achievable throughput tool, Ping and Synack to test ICMP/TCP connectivity. It uses Pipechar and Traceroute to test, compare and report hop-by-hop network path characterization. It also measures real file transfer performance by BBFTP and GridFTP. The Monitoring system has an extensive web-interface and all the data is available through standalone SOAP web services or by a MonaLISA client. Also in this paper we will present a case study of network path asymmetry and abnormal performance between FNAL and SDSC, which was discovered and resolved by utilizing the Network Monitoring system

  11. Weighted Complex Network Analysis of Shanghai Rail Transit System

    Directory of Open Access Journals (Sweden)

    Yingying Xing

    2016-01-01

    Full Text Available With increasing passenger flows and construction scale, Shanghai rail transit system (RTS has entered a new era of networking operation. In addition, the structure and properties of the RTS network have great implications for urban traffic planning, design, and management. Thus, it is necessary to acquire their network properties and impacts. In this paper, the Shanghai RTS, as well as passenger flows, will be investigated by using complex network theory. Both the topological and dynamic properties of the RTS network are analyzed and the largest connected cluster is introduced to assess the reliability and robustness of the RTS network. Simulation results show that the distribution of nodes strength exhibits a power-law behavior and Shanghai RTS network shows a strong weighted rich-club effect. This study also indicates that the intentional attacks are more detrimental to the RTS network than to the random weighted network, but the random attacks can cause slightly more damage to the random weighted network than to the RTS network. Our results provide a richer view of complex weighted networks in real world and possibilities of risk analysis and policy decisions for the RTS operation department.

  12. Talk to the virtual hands: self-animated avatars improve communication in head-mounted display virtual environments.

    Directory of Open Access Journals (Sweden)

    Trevor J Dodds

    Full Text Available BACKGROUND: When we talk to one another face-to-face, body gestures accompany our speech. Motion tracking technology enables us to include body gestures in avatar-mediated communication, by mapping one's movements onto one's own 3D avatar in real time, so the avatar is self-animated. We conducted two experiments to investigate (a whether head-mounted display virtual reality is useful for researching the influence of body gestures in communication; and (b whether body gestures are used to help in communicating the meaning of a word. Participants worked in pairs and played a communication game, where one person had to describe the meanings of words to the other. PRINCIPAL FINDINGS: In experiment 1, participants used significantly more hand gestures and successfully described significantly more words when nonverbal communication was available to both participants (i.e. both describing and guessing avatars were self-animated, compared with both avatars in a static neutral pose. Participants 'passed' (gave up describing significantly more words when they were talking to a static avatar (no nonverbal feedback available. In experiment 2, participants' performance was significantly worse when they were talking to an avatar with a prerecorded listening animation, compared with an avatar animated by their partners' real movements. In both experiments participants used significantly more hand gestures when they played the game in the real world. CONCLUSIONS: Taken together, the studies show how (a virtual reality can be used to systematically study the influence of body gestures; (b it is important that nonverbal communication is bidirectional (real nonverbal feedback in addition to nonverbal communication from the describing participant; and (c there are differences in the amount of body gestures that participants use with and without the head-mounted display, and we discuss possible explanations for this and ideas for future investigation.

  13. Avatars and computer-mediated communication: a review of the definitions, uses, and effects of digital representations

    OpenAIRE

    Nowak, Kristine L.; Fox, Jesse

    2018-01-01

    Avatars are growing in popularity and present in many interfaces used for computer-mediated communication (CMC) including social media, e-commerce, and education. Communication researchers have been investigating avatars for over twenty years, and an examination of this literature reveals similarities but also notable discrepancies in conceptual definitions. The goal of this review is to provide a general overview of current debates, methodological approaches, and trends in findings. Our revi...

  14. A Combination of Outcome and Process Feedback Enhances Performance in Simulations of Child Sexual Abuse Interviews Using Avatars

    OpenAIRE

    Francesco Pompedda; Jan Antfolk; Jan Antfolk; Angelo Zappalà; Angelo Zappalà; Pekka Santtila; Pekka Santtila

    2017-01-01

    Simulated interviews in alleged child sexual abuse (CSA) cases with computer-generated avatars paired with feedback improve interview quality. In the current study, we aimed to understand better the effect of different types of feedback in this context. Feedback was divided into feedback regarding conclusions about what happened to the avatar (outcome feedback) and feedback regarding the appropriateness of question-types used by the interviewer (process feedback). Forty-eight participants eac...

  15. Network analysis and synthesis a modern systems theory approach

    CERN Document Server

    Anderson, Brian D O

    2006-01-01

    Geared toward upper-level undergraduates and graduate students, this book offers a comprehensive look at linear network analysis and synthesis. It explores state-space synthesis as well as analysis, employing modern systems theory to unite the classical concepts of network theory. The authors stress passive networks but include material on active networks. They avoid topology in dealing with analysis problems and discuss computational techniques. The concepts of controllability, observability, and degree are emphasized in reviewing the state-variable description of linear systems. Explorations

  16. Motivational interviewing in a Web-based physical activity intervention with an avatar: randomized controlled trial.

    Science.gov (United States)

    Friederichs, Stijn; Bolman, Catherine; Oenema, Anke; Guyaux, Janneke; Lechner, Lilian

    2014-02-13

    Developing Web-based physical activity (PA) interventions based on motivational interviewing (MI) could increase the availability and reach of MI techniques for PA promotion. Integrating an avatar in such an intervention could lead to more positive appreciation and higher efficacy of the intervention, compared to an intervention that is purely text-based. The present study aims to determine whether a Web-based PA intervention based on MI with an avatar results in more positive appreciation and higher effectiveness of the intervention, when compared to an intervention that is purely text-based. A three-arm randomized controlled trial was conducted, containing the following research conditions: (1) a Web-based PA intervention based on MI with an avatar, (2) a content-identical intervention without an avatar, and (3) a control condition that received no intervention. Measurements included PA behavior and process variables, measured at baseline, directly following the intervention and 1 month post intervention. Both interventions significantly increased self-reported PA at 1 month, compared to the control condition (beta(AVATARvsCONTROL)=.39, P=.011; beta(TEXTvsCONTROL)=.44, P=.006). No distinctions were found regarding intervention effect on PA between both interventions. Similarly, the results of the process evaluation did not indicate any significant differences between both interventions. Due to the limited relational skills of the avatar in this study, it probably did not succeed in forming a stronger relationship with the user, over and above text alone. The findings suggest that avatars that do not strengthen the social relationship with the user do not enhance the intervention impact. Future research should determine whether Web-based PA interventions based on MI could benefit from inclusion of a virtual coach capable of more complex relational skills than used in the current study, such as responding in gesture to the user's state and input. Dutch Trial

  17. Dynamic defense and network randomization for computer systems

    Science.gov (United States)

    Chavez, Adrian R.; Stout, William M. S.; Hamlet, Jason R.; Lee, Erik James; Martin, Mitchell Tyler

    2018-05-29

    The various technologies presented herein relate to determining a network attack is taking place, and further to adjust one or more network parameters such that the network becomes dynamically configured. A plurality of machine learning algorithms are configured to recognize an active attack pattern. Notification of the attack can be generated, and knowledge gained from the detected attack pattern can be utilized to improve the knowledge of the algorithms to detect a subsequent attack vector(s). Further, network settings and application communications can be dynamically randomized, wherein artificial diversity converts control systems into moving targets that help mitigate the early reconnaissance stages of an attack. An attack(s) based upon a known static address(es) of a critical infrastructure network device(s) can be mitigated by the dynamic randomization. Network parameters that can be randomized include IP addresses, application port numbers, paths data packets navigate through the network, application randomization, etc.

  18. Network theory and its applications in economic systems

    Science.gov (United States)

    Huang, Xuqing

    This dissertation covers the two major parts of my Ph.D. research: i) developing theoretical framework of complex networks; and ii) applying complex networks models to quantitatively analyze economics systems. In part I, we focus on developing theories of interdependent networks, which includes two chapters: 1) We develop a mathematical framework to study the percolation of interdependent networks under targeted-attack and find that when the highly connected nodes are protected and have lower probability to fail, in contrast to single scale-free (SF) networks where the percolation threshold pc = 0, coupled SF networks are significantly more vulnerable with pc significantly larger than zero. 2) We analytically demonstrates that clustering, which quantifies the propensity for two neighbors of the same vertex to also be neighbors of each other, significantly increases the vulnerability of the system. In part II, we apply the complex networks models to study economics systems, which also includes two chapters: 1) We study the US corporate governance network, in which nodes representing directors and links between two directors representing their service on common company boards, and propose a quantitative measure of information and influence transformation in the network. Thus we are able to identify the most influential directors in the network. 2) We propose a bipartite networks model to simulate the risk propagation process among commercial banks during financial crisis. With empirical bank's balance sheet data in 2007 as input to the model, we find that our model efficiently identifies a significant portion of the actual failed banks reported by Federal Deposit Insurance Corporation during the financial crisis between 2008 and 2011. The results suggest that complex networks model could be useful for systemic risk stress testing for financial systems. The model also identifies that commercial rather than residential real estate assets are major culprits for the

  19. WDM Systems and Networks Modeling, Simulation, Design and Engineering

    CERN Document Server

    Ellinas, Georgios; Roudas, Ioannis

    2012-01-01

    WDM Systems and Networks: Modeling, Simulation, Design and Engineering provides readers with the basic skills, concepts, and design techniques used to begin design and engineering of optical communication systems and networks at various layers. The latest semi-analytical system simulation techniques are applied to optical WDM systems and networks, and a review of the various current areas of optical communications is presented. Simulation is mixed with experimental verification and engineering to present the industry as well as state-of-the-art research. This contributed volume is divided into three parts, accommodating different readers interested in various types of networks and applications. The first part of the book presents modeling approaches and simulation tools mainly for the physical layer including transmission effects, devices, subsystems, and systems), whereas the second part features more engineering/design issues for various types of optical systems including ULH, access, and in-building system...

  20. Value Systems Alignment Analysis in Collaborative Networked Organizations Management

    Directory of Open Access Journals (Sweden)

    Patricia Macedo

    2017-11-01

    Full Text Available The assessment of value systems alignment can play an important role in the formation and evolution of collaborative networks, contributing to reduce potential risks of collaboration. For this purpose, an assessment tool is proposed as part of a collaborative networks information system, supporting both the formation and evolution of long-term strategic alliances and goal-oriented networks. An implementation approach for value system alignment analysis is described, which is intended to assist managers in virtual and networked organizations management. The implementation of the assessment and analysis methods is supported by a set of software services integrated in the information system that supports the management of the networked organizations. A case study in the solar energy sector was conducted, and the data collected through this study allow us to confirm the practical applicability of the proposed methods and the software services.

  1. Synthesis of recurrent neural networks for dynamical system simulation.

    Science.gov (United States)

    Trischler, Adam P; D'Eleuterio, Gabriele M T

    2016-08-01

    We review several of the most widely used techniques for training recurrent neural networks to approximate dynamical systems, then describe a novel algorithm for this task. The algorithm is based on an earlier theoretical result that guarantees the quality of the network approximation. We show that a feedforward neural network can be trained on the vector-field representation of a given dynamical system using backpropagation, then recast it as a recurrent network that replicates the original system's dynamics. After detailing this algorithm and its relation to earlier approaches, we present numerical examples that demonstrate its capabilities. One of the distinguishing features of our approach is that both the original dynamical systems and the recurrent networks that simulate them operate in continuous time. Copyright © 2016 Elsevier Ltd. All rights reserved.

  2. A network-based dynamical ranking system for competitive sports

    Science.gov (United States)

    Motegi, Shun; Masuda, Naoki

    2012-12-01

    From the viewpoint of networks, a ranking system for players or teams in sports is equivalent to a centrality measure for sports networks, whereby a directed link represents the result of a single game. Previously proposed network-based ranking systems are derived from static networks, i.e., aggregation of the results of games over time. However, the score of a player (or team) fluctuates over time. Defeating a renowned player in the peak performance is intuitively more rewarding than defeating the same player in other periods. To account for this factor, we propose a dynamic variant of such a network-based ranking system and apply it to professional men's tennis data. We derive a set of linear online update equations for the score of each player. The proposed ranking system predicts the outcome of the future games with a higher accuracy than the static counterparts.

  3. Increased Efficiency of Face Recognition System using Wireless Sensor Network

    Directory of Open Access Journals (Sweden)

    Rajani Muraleedharan

    2006-02-01

    Full Text Available This research was inspired by the need of a flexible and cost effective biometric security system. The flexibility of the wireless sensor network makes it a natural choice for data transmission. Swarm intelligence (SI is used to optimize routing in distributed time varying network. In this paper, SI maintains the required bit error rate (BER for varied channel conditions while consuming minimal energy. A specific biometric, the face recognition system, is discussed as an example. Simulation shows that the wireless sensor network is efficient in energy consumption while keeping the transmission accuracy, and the wireless face recognition system is competitive to the traditional wired face recognition system in classification accuracy.

  4. Stability and stabilisation of a class of networked dynamic systems

    Science.gov (United States)

    Liu, H. B.; Wang, D. Q.

    2018-04-01

    We investigate the stability and stabilisation of a linear time invariant networked heterogeneous system with arbitrarily connected subsystems. A new linear matrix inequality based sufficient and necessary condition for the stability is derived, based on which the stabilisation is provided. The obtained conditions efficiently utilise the block-diagonal characteristic of system parameter matrices and the sparseness of subsystem connection matrix. Moreover, a sufficient condition only dependent on each individual subsystem is also presented for the stabilisation of the networked systems with a large scale. Numerical simulations show that these conditions are computationally valid in the analysis and synthesis of a large-scale networked system.

  5. Rational function systems and electrical networks with multiparameters

    CERN Document Server

    Lu, KaiSheng

    2012-01-01

    To overcome the problems of system theory and network theory over real field, this book uses matrices over the field F(z) of rational functions in multiparameters describing coefficient matrices of systems and networks and makes systems and network description over F(z) and researches their structural properties: reducible condition of a class of matrices over F(z) and their characteristic polynomial; type1 matrix and two basic properties; variable replacement conditions for independent parameters; structural controllability and observability of linear systems over F(z); separability, reducibi

  6. Network Reconstruction of Dynamic Biological Systems

    OpenAIRE

    Asadi, Behrang

    2013-01-01

    Inference of network topology from experimental data is a central endeavor in biology, since knowledge of the underlying signaling mechanisms a requirement for understanding biological phenomena. As one of the most important tools in bioinformatics area, development of methods to reconstruct biological networks has attracted remarkable attention in the current decade. Integration of different data types can lead to remarkable improvements in our ability to identify the connectivity of differe...

  7. STIMULUS: End-System Network Interface Controller for 100 Gb/s Wide Area Networks

    Energy Technology Data Exchange (ETDEWEB)

    Zarkesh-Ha, Payman [University of New Mexico

    2014-09-12

    The main goal of this research grant is to develop a system-level solution leveraging novel technologies that enable network communications at 100 Gb/s or beyond. University of New Mexico in collaboration with Acadia Optronics LLC has been working on this project to develop the 100 Gb/s Network Interface Controller (NIC) under this Department of Energy (DOE) grant.

  8. A Case for Open Network Health Systems: Systems as Networks in Public Mental Health

    Directory of Open Access Journals (Sweden)

    Michael Grant Rhodes

    2017-03-01

    Full Text Available Increases in incidents involving so-called confused persons have brought attention to the potential costs of recent changes to public mental health (PMH services in the Netherlands. Decentralized under the (Community Participation Act (2014, local governments must find resources to compensate for reduced central funding to such services or “innovate.” But innovation, even when pressure for change is intense, is difficult. This perspective paper describes experience during and after an investigation into a particularly violent incident and murder. The aim was to provide recommendations to improve the functioning of local PMH services. The investigation concluded that no specific failure by an individual professional or service provider facility led to the murder. Instead, also as a result of the Participation Act that severed communication lines between individuals and organizations, information sharing failures were likely to have reduced system level capacity to identify risks. The methods and analytical frameworks employed to reach this conclusion, also lead to discussion as to the plausibility of an unconventional solution. If improving communication is the primary problem, non-hierarchical information, and organizational networks arise as possible and innovative system solutions. The proposal for debate is that traditional “health system” definitions, literature and narratives, and operating assumptions in public (mental health are ‘locked in’ constraining technical and organization innovations. If we view a “health system” as an adaptive system of economic and social “networks,” it becomes clear that the current orthodox solution, the so-called integrated health system, typically results in a “centralized hierarchical” or “tree” network. An overlooked alternative that breaks out of the established policy narratives is the view of a ‘health systems’ as a non-hierarchical organizational structure or

  9. [Dreaming is a hypnic state of consciousness: getting rid of the Goblot hypothesis and its modern avatars].

    Science.gov (United States)

    Guénolé, F; Nicolas, A

    2010-08-01

    In the late nineteenth century, French logician Edmond Goblot first hypothesized that dreaming occurred at the moment of awakening only. Revisiting--more or less directly--Goblot's hypothesis, several contemporary authors have since renewed this unusual claim that oniric experience does not occur during sleep. So did some influential analytical philosophers (Wittgenstein, Malcolm, Dennett), with their typical formalism, and famous dream researcher Calvin Hall, who tried to provide experimental evidence for the Goblot's hypothesis. More recently, French neurobiologist Jean-Pol Tassin claimed, on the basis of controversial neurobiological and cognitive principles, that only awakening gives rise to a dream, by instantaneous shaping of information issuing of neural networks activated during preceding sleep. Actually, numerous and robust experimental data in sleep psychophysiology clearly rule out Goblot's hypothesis and its modern avatars. Thus, results of studies using nocturnal awakenings (with or without preceding hypnic stimulation), as well as observations of onirical behaviours (like rapid eye movement sleep behavior disorders, or voluntary movements of lucid dreamers) demonstrate that dreaming definitely occurs during sleep. Actually, cortical evoked potentials can be observed during sleep, which likely reflect controlled cognitive processes. Dreaming is a hypnic state of consciousness, and seems to represent a sleep thought which, although uneasily accessible, is nevertheless open to psychological investigation. Copyright (c) 2010 Elsevier Masson SAS. All rights reserved.

  10. Intrusion Detection System Using Deep Neural Network for In-Vehicle Network Security.

    Directory of Open Access Journals (Sweden)

    Min-Joo Kang

    Full Text Available A novel intrusion detection system (IDS using a deep neural network (DNN is proposed to enhance the security of in-vehicular network. The parameters building the DNN structure are trained with probability-based feature vectors that are extracted from the in-vehicular network packets. For a given packet, the DNN provides the probability of each class discriminating normal and attack packets, and, thus the sensor can identify any malicious attack to the vehicle. As compared to the traditional artificial neural network applied to the IDS, the proposed technique adopts recent advances in deep learning studies such as initializing the parameters through the unsupervised pre-training of deep belief networks (DBN, therefore improving the detection accuracy. It is demonstrated with experimental results that the proposed technique can provide a real-time response to the attack with a significantly improved detection ratio in controller area network (CAN bus.

  11. Intrusion Detection System Using Deep Neural Network for In-Vehicle Network Security.

    Science.gov (United States)

    Kang, Min-Joo; Kang, Je-Won

    2016-01-01

    A novel intrusion detection system (IDS) using a deep neural network (DNN) is proposed to enhance the security of in-vehicular network. The parameters building the DNN structure are trained with probability-based feature vectors that are extracted from the in-vehicular network packets. For a given packet, the DNN provides the probability of each class discriminating normal and attack packets, and, thus the sensor can identify any malicious attack to the vehicle. As compared to the traditional artificial neural network applied to the IDS, the proposed technique adopts recent advances in deep learning studies such as initializing the parameters through the unsupervised pre-training of deep belief networks (DBN), therefore improving the detection accuracy. It is demonstrated with experimental results that the proposed technique can provide a real-time response to the attack with a significantly improved detection ratio in controller area network (CAN) bus.

  12. Use of neural networks in the analysis of complex systems

    International Nuclear Information System (INIS)

    Uhrig, R.E.

    1992-01-01

    The application of neural networks, alone or in conjunction with other advanced technologies (expert systems, fuzzy logic, and/or genetic algorithms) to some of the problems of complex engineering systems has the potential to enhance the safety reliability and operability of these systems. The work described here deals with complex systems or parts of such systems that can be isolated from the total system. Typically, the measured variables from the systems are analog variables that must be sampled and normalized to expected peak values before they are introduced into neural networks. Often data must be processed to put it into a form more acceptable to the neural network. The neural networks are usually simulated on modern high-speed computers that carry out the calculations serially. However, it is possible to implement neural networks using specially designed microchips where the network calculations are truly carried out in parallel, thereby providing virtually instantaneous outputs for each set of inputs. Specific applications described include: Diagnostics: State of the Plant; Hybrid System for Transient Identification; Detection of Change of Mode in Complex Systems; Sensor Validation; Plant-Wide Monitoring; Monitoring of Performance and Efficiency; and Analysis of Vibrations. Although the specific examples described deal with nuclear power plants or their subsystems, the techniques described can be applied to a wide variety of complex engineering systems

  13. System analysis and planning of a gas distribution network

    Energy Technology Data Exchange (ETDEWEB)

    Salas, Edwin F.M.; Farias, Helio Monteiro [AUTOMIND, Rio de Janeiro, RJ (Brazil); Costa, Carla V.R. [Universidade Salvador (UNIFACS), BA (Brazil)

    2009-07-01

    The increase in demand by gas consumers require that projects or improvements in gas distribution networks be made carefully and safely to ensure a continuous, efficient and economical supply. Gas distribution companies must ensure that the networks and equipment involved are defined and designed at the appropriate time to attend to the demands of the market. To do that a gas distribution network analysis and planning tool should use distribution networks and transmission models for the current situation and the future changes to be implemented. These models are used to evaluate project options and help in making appropriate decisions in order to minimize the capital investment in new components or simple changes in operational procedures. Gas demands are increasing and it is important that gas distribute design new distribution systems to ensure this growth, considering financial constraints of the company, as well as local legislation and regulation. In this study some steps of developing a flexible system that attends to those needs will be described. The analysis of distribution requires geographically referenced data for the models as well as an accurate connectivity and the attributes of the equipment. GIS systems are often used as a deposit center that holds the majority of this information. GIS systems are constantly updated as distribution network equipment is modified. The distribution network modeling gathered from this system ensures that the model represents the current network condition. The benefits of this architecture drastically reduce the creation and maintenance cost of the network models, because network components data are conveniently made available to populate the distribution network. This architecture ensures that the models are continually reflecting the reality of the distribution network. (author)

  14. Application of wireless sensor network technology in logistics information system

    Science.gov (United States)

    Xu, Tao; Gong, Lina; Zhang, Wei; Li, Xuhong; Wang, Xia; Pan, Wenwen

    2017-04-01

    This paper introduces the basic concepts of active RFID (WSN-ARFID) based on wireless sensor networks and analyzes the shortcomings of the existing RFID-based logistics monitoring system. Integrated wireless sensor network technology and the scrambling point of RFID technology. A new real-time logistics detection system based on WSN and RFID, a model of logistics system based on WSN-ARFID is proposed, and the feasibility of this technology applied to logistics field is analyzed.

  15. Network Multifunctional Substation with Embedded System in Coal Mine

    Institute of Scientific and Technical Information of China (English)

    MENG Fan-rong; HUO Yan; ZHOU Yong

    2006-01-01

    In order to solve the problems of mining monitor and control systems during the construction process of digital mining combined with network and embedded technologies, the kernel access equipment of a mining monitor and control system was proposed and designed. It is the architecture of a mining embedded network multifunctional substation. This paper presents the design of hardware and software of the substation in detail. Finally, the system's efficiency was validated through experimentation.

  16. Producing patient-avatar identification in animation video information on spinal anesthesia by different narrative strategies.

    Science.gov (United States)

    Høybye, Mette Terp; Vesterby, Martin; Jørgensen, Lene Bastrup

    2016-06-01

    Visual approaches to health information reduce complexity and may bridge challenges in health literacy. But the mechanisms and meanings of using animated video in communication with patients undergoing surgery are not well described. By comparing two versions of a two-dimensional animated video on spinal anesthesia, this study tested the patient-avatar identification within two different narrative models. To explore the perspectives of total hip arthroplasty, we employed qualitative methods of interviews and ethnographic observation. The animated presentation of the spinal anesthesia procedure was immediately recognized by all participants as reflecting their experience of the procedure independent of the narrative form. The avatar gender did not affect this identification. We found no preference for either narrative form. This study supports the potential of animation video in health informatics as a didactic model for qualifying patient behavior. Animation video creates a high degree of identification that may work to reduce pre-surgical anxiety. © The Author(s) 2014.

  17. Avatar-mediation and transformation of practice in a 3D virtual world

    DEFF Research Database (Denmark)

    Riis, Marianne

    2016-01-01

    The purpose of this study is to understand and conceptualize the transformation of a particular community of pedagogical practice based on the implementation of the 3D virtual world, Second Life™. The community setting is a course at the Danish online postgraduate Master's programme on ICT...... and Learning, which is formally situated at Aalborg University. The study is guided by two research questions focusing on the participants' responses to the avatar phenomenon and the design of the course. In order to conduct and theorize about the transformation of this community of practice due to the 3D....... In summary, the study contributes with knowledge about 3D Virtual Worlds, the influence of the avatar phenomenon and the consequences of 3D-remediation in relation to teaching and learning in online education. Based on the findings, a conceptual design model, a set of design principles, and a design...

  18. Synchronization in Complex Networks of Nonlinear Dynamical Systems

    CERN Document Server

    Wu, Chai Wah

    2007-01-01

    This book brings together two emerging research areas: synchronization in coupled nonlinear systems and complex networks, and study conditions under which a complex network of dynamical systems synchronizes. While there are many texts that study synchronization in chaotic systems or properties of complex networks, there are few texts that consider the intersection of these two very active and interdisciplinary research areas. The main theme of this book is that synchronization conditions can be related to graph theoretical properties of the underlying coupling topology. The book introduces ide

  19. Data and Network Science for Noisy Heterogeneous Systems

    Science.gov (United States)

    Rider, Andrew Kent

    2013-01-01

    Data in many growing fields has an underlying network structure that can be taken advantage of. In this dissertation we apply data and network science to problems in the domains of systems biology and healthcare. Data challenges in these fields include noisy, heterogeneous data, and a lack of ground truth. The primary thesis of this work is that…

  20. Available Resources for Reconfigurable Systems in 5G Networks

    DEFF Research Database (Denmark)

    Rodríguez Páez, Juan Sebastián; Vegas Olmos, Juan José

    2017-01-01

    In this paper, the concept of a Radio-over-Fiber based Centralized Radio Access Network is explained and analyzed, in order to identify a set of resources within the network that can be used as a base in the design of reconfigurable systems. This analysis is then used to design a different reconf...

  1. Localisation system in wireless sensor networks using ns-2

    CSIR Research Space (South Africa)

    Abu-Mahfouz, Adnan M

    2012-04-01

    Full Text Available -1 /************************************************************************** ********** * * File: readme.asn * * Author: Adnan Abu-Mahfouz * * Date: March 2012 * * Description: Localisation system in wireless sensor networks using ns-2... *************************************************************************** *********/ /************************************************************************** *************************************************************************** *****/ 1. Introduction: ns-2 contains several flexible features that encourage researchers to use ns-2 to investigate the characteristics of wireless sensor networks (WSNs). However, to implement and evaluate localisation algorithms, the current ns- 2...

  2. Avatar, Identification, Pornography [by John Frow, with responses from Tony Bennett and Stephen Muecke

    Directory of Open Access Journals (Sweden)

    Katrina Schlunke (intro.

    2012-12-01

    Full Text Available Fictional character is textually constructed in the play between positions of enunciation and figural constructs in the storyworld, and these positions are cumulatively and complexly filled during the course of a prose narrative or a lyric or a film or gameplay. This article explores that work through a discussion of the role of avatars in digital gaming and of the inscription of the reader or viewer into pornography.

  3. Do casual gaming environments evoke stereotype threat? Examining the effects of explicit priming and avatar gender

    OpenAIRE

    Kaye, L. K.; Pennington, C.; McCann, J. J.

    2018-01-01

    Despite relatively equal participation rates between females and males in casual gaming, females often report stigmatisation and prejudice towards their gaming competency within this sub-domain. Applying the theoretical framework of “stereotype threat”, this research examined the influence of explicit stereotype priming on females’ casual gameplay performance and related attitudes. It also investigated whether the gender of the game avatar heightens susceptibility to stereotype threat. One hu...

  4. Neurobiological correlates of avatar identification processing and emotional inhibitory control in internet gaming disorder

    OpenAIRE

    Dieter, Julia

    2017-01-01

    Internet gaming disorder (IGD) is the most prevalent subcategory of internet addiction. It has been associated with self-concept deficits and related characteristics such as emotional as well as social competence deficits, increased social anxiety and a stronger identification with the own avatar (i.e. a graphical agent that often seems to be constructed according to gamers’ ideal). In addition, IGD seems to be linked with inhibitory control deficits, definable as impairments in the inhibitio...

  5. Applying Model Based Systems Engineering to NASA's Space Communications Networks

    Science.gov (United States)

    Bhasin, Kul; Barnes, Patrick; Reinert, Jessica; Golden, Bert

    2013-01-01

    System engineering practices for complex systems and networks now require that requirement, architecture, and concept of operations product development teams, simultaneously harmonize their activities to provide timely, useful and cost-effective products. When dealing with complex systems of systems, traditional systems engineering methodology quickly falls short of achieving project objectives. This approach is encumbered by the use of a number of disparate hardware and software tools, spreadsheets and documents to grasp the concept of the network design and operation. In case of NASA's space communication networks, since the networks are geographically distributed, and so are its subject matter experts, the team is challenged to create a common language and tools to produce its products. Using Model Based Systems Engineering methods and tools allows for a unified representation of the system in a model that enables a highly related level of detail. To date, Program System Engineering (PSE) team has been able to model each network from their top-level operational activities and system functions down to the atomic level through relational modeling decomposition. These models allow for a better understanding of the relationships between NASA's stakeholders, internal organizations, and impacts to all related entities due to integration and sustainment of existing systems. Understanding the existing systems is essential to accurate and detailed study of integration options being considered. In this paper, we identify the challenges the PSE team faced in its quest to unify complex legacy space communications networks and their operational processes. We describe the initial approaches undertaken and the evolution toward model based system engineering applied to produce Space Communication and Navigation (SCaN) PSE products. We will demonstrate the practice of Model Based System Engineering applied to integrating space communication networks and the summary of its

  6. Submodularity in dynamics and control of networked systems

    CERN Document Server

    Clark, Andrew; Bushnell, Linda; Poovendran, Radha

    2016-01-01

    This book presents a framework for the control of networked systems utilizing submodular optimization techniques. The main focus is on selecting input nodes for the control of networked systems, an inherently discrete optimization problem with applications in power system stability, social influence dynamics, and the control of vehicle formations. The first part of the book is devoted to background information on submodular functions, matroids, and submodular optimization, and presents algorithms for distributed submodular optimization that are scalable to large networked systems. In turn, the second part develops a unifying submodular optimization approach to controlling networked systems based on multiple performance and controllability criteria. Techniques are introduced for selecting input nodes to ensure smooth convergence, synchronization, and robustness to environmental and adversarial noise. Submodular optimization is the first unifying approach towards guaranteeing both performance and controllabilit...

  7. System-level Modeling of Wireless Integrated Sensor Networks

    DEFF Research Database (Denmark)

    Virk, Kashif M.; Hansen, Knud; Madsen, Jan

    2005-01-01

    Wireless integrated sensor networks have emerged as a promising infrastructure for a new generation of monitoring and tracking applications. In order to efficiently utilize the extremely limited resources of wireless sensor nodes, accurate modeling of the key aspects of wireless sensor networks...... is necessary so that system-level design decisions can be made about the hardware and the software (applications and real-time operating system) architecture of sensor nodes. In this paper, we present a SystemC-based abstract modeling framework that enables system-level modeling of sensor network behavior...... by modeling the applications, real-time operating system, sensors, processor, and radio transceiver at the sensor node level and environmental phenomena, including radio signal propagation, at the sensor network level. We demonstrate the potential of our modeling framework by simulating and analyzing a small...

  8. Design of Early Warning System Based on Wireless Sensor Network

    Directory of Open Access Journals (Sweden)

    Gan Bo

    2018-01-01

    Full Text Available In order to solve the shortcomings of the landslide monitoring technology method, a set of landslides monitoring and early warning system is designed. It can achieve real-time sensor data acquisition, remote transmission and query display. In addition, aiming at the harsh environment of landslide monitoring and the performance requirements of the monitoring system, an improved minimum hop routing protocol is proposed. It can reduce network energy consumption, enhance network robustness, and improve node layout and networking flexibility. In order to realize the remote transmission of data, GPRS wireless communication is used to transmit monitoring data. Combined with remote monitoring center, real-time data display, query, preservation and landslide warning and prediction are realized. The results show that the sensor data acquisition system is accurate, the system is stable, and the node network is flexible. Therefore, the monitoring system has a good use value.

  9. Using a Control System Ethernet Network as a Field Bus

    CERN Document Server

    De Van, William R; Lawson, Gregory S; Wagner, William H; Wantland, David M; Williams, Ernest

    2005-01-01

    A major component of a typical accelerator distributed control system (DCS) is a dedicated, large-scale local area communications network (LAN). The SNS EPICS-based control system uses a LAN based on the popular IEEE-802.3 set of standards (Ethernet). Since the control system network infrastructure is available throughout the facility, and since Ethernet-based controllers are readily available, it is tempting to use the control system LAN for "fieldbus" communications to low-level control devices (e.g. vacuum controllers; remote I/O). These devices may or may not be compatible with the high-level DCS protocols. This paper presents some of the benefits and risks of combining high-level DCS communications with low-level "field bus" communications on the same network, and describes measures taken at SNS to promote compatibility between devices connected to the control system network.

  10. Development of a space-systems network testbed

    Science.gov (United States)

    Lala, Jaynarayan; Alger, Linda; Adams, Stuart; Burkhardt, Laura; Nagle, Gail; Murray, Nicholas

    1988-01-01

    This paper describes a communications network testbed which has been designed to allow the development of architectures and algorithms that meet the functional requirements of future NASA communication systems. The central hardware components of the Network Testbed are programmable circuit switching communication nodes which can be adapted by software or firmware changes to customize the testbed to particular architectures and algorithms. Fault detection, isolation, and reconfiguration has been implemented in the Network with a hybrid approach which utilizes features of both centralized and distributed techniques to provide efficient handling of faults within the Network.

  11. Network monitoring module of BES III system environment

    International Nuclear Information System (INIS)

    Song Liwen; Zhao Jingwei; Zhang Bingyun

    2002-01-01

    In order to meet the needs of the complicated network architecture of BES III (Beijing Spectrometer III) and make sure normal online running in the future, it is necessary to develop a multi-platforms Network Monitoring Tool which can help system administrator monitor and manage BES III network. The author provides a module that can monitor not only the traffic of switch-router's ports but also the performance status of key devices in the network environment, meanwhile it can also give warning to manager and submit the related reports. the great sense, the theory basis, the implementing method and the graph in formation of this tool will be discussed

  12. The Role of Electronic Learning Technology in Networks Systems

    International Nuclear Information System (INIS)

    Abd ELhamid, A.; Ayad, N.M.A.; Fouad, Y.; Abdelkader, T.

    2016-01-01

    Recently, Electronic Learning Technology (ELT) has been widely spread as one of the new technologies in the world through using Information and Communication Technology (ICT). One of the strategies of ELT is Simulation, for instance Military and Medical simulations that are used to avoid risks and reduce Costs. A wireless communication network refers to any network not physically connected by cables, which enables the desired convenience and mobility for the user. Wireless communication networks have been useful in areas such as commerce, education and defense. According to the nature of a particular application, they can be used in home-based and industrial systems or in commercial and military environments. Historically, Mobile Ad-hoc Networks (MANET) have primarily been used for tactical military network related applications to improve battlefield communications/ survivability. MANET is a collection of wireless nodes that can dynamically be set up anywhere and anytime without using any pre-existing network infrastructure. Mobility in wireless networks basically refers to nodes changing its point of attachment to the network. Also, how the end terminals can move, there are many mobility models described the movement of nodes, many researchers use the Random Way point Mobility Model (RWPM). In this paper, a Graphical User Interface (GUI) for RWPM simulation is introduced as a proposal to be used through ELT Project. In the research area of computer and communications networks, simulation is a very useful technique for the behavior of networks

  13. PWR system simulation and parameter estimation with neural networks

    International Nuclear Information System (INIS)

    Akkurt, Hatice; Colak, Uener

    2002-01-01

    A detailed nonlinear model for a typical PWR system has been considered for the development of simulation software. Each component in the system has been represented by appropriate differential equations. The SCILAB software was used for solving nonlinear equations to simulate steady-state and transient operational conditions. Overall system has been constructed by connecting individual components to each other. The validity of models for individual components and overall system has been verified. The system response against given transients have been analyzed. A neural network has been utilized to estimate system parameters during transients. Different transients have been imposed in training and prediction stages with neural networks. Reactor power and system reactivity during the transient event have been predicted by the neural network. Results show that neural networks estimations are in good agreement with the calculated response of the reactor system. The maximum errors are within ±0.254% for power and between -0.146 and 0.353% for reactivity prediction cases. Steam generator parameters, pressure and water level, are also successfully predicted by the neural network employed in this study. The noise imposed on the input parameters of the neural network deteriorates the power estimation capability whereas the reactivity estimation capability is not significantly affected

  14. PWR system simulation and parameter estimation with neural networks

    Energy Technology Data Exchange (ETDEWEB)

    Akkurt, Hatice; Colak, Uener E-mail: uc@nuke.hacettepe.edu.tr

    2002-11-01

    A detailed nonlinear model for a typical PWR system has been considered for the development of simulation software. Each component in the system has been represented by appropriate differential equations. The SCILAB software was used for solving nonlinear equations to simulate steady-state and transient operational conditions. Overall system has been constructed by connecting individual components to each other. The validity of models for individual components and overall system has been verified. The system response against given transients have been analyzed. A neural network has been utilized to estimate system parameters during transients. Different transients have been imposed in training and prediction stages with neural networks. Reactor power and system reactivity during the transient event have been predicted by the neural network. Results show that neural networks estimations are in good agreement with the calculated response of the reactor system. The maximum errors are within {+-}0.254% for power and between -0.146 and 0.353% for reactivity prediction cases. Steam generator parameters, pressure and water level, are also successfully predicted by the neural network employed in this study. The noise imposed on the input parameters of the neural network deteriorates the power estimation capability whereas the reactivity estimation capability is not significantly affected.

  15. Designing communication and remote controlling of virtual instrument network system

    Science.gov (United States)

    Lei, Lin; Wang, Houjun; Zhou, Xue; Zhou, Wenjian

    2005-01-01

    In this paper, a virtual instrument network through the LAN and finally remote control of virtual instruments is realized based on virtual instrument and LabWindows/CVI software platform. The virtual instrument network system is made up of three subsystems. There are server subsystem, telnet client subsystem and local instrument control subsystem. This paper introduced virtual instrument network structure in detail based on LabWindows. Application procedure design of virtual instrument network communication, the Client/the programming mode of the server, remote PC and server communication far realizing, the control power of the workstation is transmitted, server program and so on essential technical were introduced. And virtual instruments network may connect to entire Internet on. Above-mentioned technology, through measuring the application in the electronic measurement virtual instrument network that is already built up, has verified the actual using value of the technology. Experiment and application validate that this design is resultful.

  16. Designing communication and remote controlling of virtual instrument network system

    International Nuclear Information System (INIS)

    Lei Lin; Wang Houjun; Zhou Xue; Zhou Wenjian

    2005-01-01

    In this paper, a virtual instrument network through the LAN and finally remote control of virtual instruments is realized based on virtual instrument and LabWindows/CVI software platform. The virtual instrument network system is made up of three subsystems. There are server subsystem, telnet client subsystem and local instrument control subsystem. This paper introduced virtual instrument network structure in detail based on LabWindows. Application procedure design of virtual instrument network communication, the Client/the programming mode of the server, remote PC and server communication far realizing, the control power of the workstation is transmitted, server program and so on essential technical were introduced. And virtual instruments network may connect to entire Internet on. Above-mentioned technology, through measuring the application in the electronic measurement virtual instrument network that is already built up, has verified the actual using value of the technology. Experiment and application validate that this design is resultful

  17. System Identification, Prediction, Simulation and Control with Neural Networks

    DEFF Research Database (Denmark)

    Sørensen, O.

    1997-01-01

    a Gauss-Newton search direction is applied. 3) Amongst numerous model types, often met in control applications, only the Non-linear ARMAX (NARMAX) model, representing input/output description, is examined. A simulated example confirms that a neural network has the potential to perform excellent System......The intention of this paper is to make a systematic examination of the possibilities of applying neural networks in those technical areas, which are familiar to a control engineer. In other words, the potential of neural networks in control applications is given higher priority than a detailed...... study of the networks themselves. With this end in view the following restrictions have been made: 1) Amongst numerous neural network structures, only the Multi Layer Perceptron (a feed-forward network) is applied. 2) Amongst numerous training algorithms, only the Recursive Prediction Error Method using...

  18. Agricultural information systems and communication networks: the ...

    African Journals Online (AJOL)

    The study examined the Agricultural Information and communication networks among poultry farmers in three (3) area councils of the Federal Capital Territory Abuja, Nigeria. Snow-ball sampling technique was adopted for the study, a total of One hundred and twenty-two (122) respondents were sampled for the study.

  19. Networked: The New Social Operating System

    Science.gov (United States)

    Rainie, Lee; Wellman, Barry

    2012-01-01

    Daily life is connected life, its rhythms driven by endless email pings and responses, the chimes and beeps of continually arriving text messages, tweets and retweets, Facebook updates, pictures and videos to post and discuss. Our perpetual connectedness gives us endless opportunities to be part of the give-and-take of networking. Some worry that…

  20. Introduction to Focus Issue: Complex network perspectives on flow systems.

    Science.gov (United States)

    Donner, Reik V; Hernández-García, Emilio; Ser-Giacomi, Enrico

    2017-03-01

    During the last few years, complex network approaches have demonstrated their great potentials as versatile tools for exploring the structural as well as dynamical properties of dynamical systems from a variety of different fields. Among others, recent successful examples include (i) functional (correlation) network approaches to infer hidden statistical interrelationships between macroscopic regions of the human brain or the Earth's climate system, (ii) Lagrangian flow networks allowing to trace dynamically relevant fluid-flow structures in atmosphere, ocean or, more general, the phase space of complex systems, and (iii) time series networks unveiling fundamental organization principles of dynamical systems. In this spirit, complex network approaches have proven useful for data-driven learning of dynamical processes (like those acting within and between sub-components of the Earth's climate system) that are hidden to other analysis techniques. This Focus Issue presents a collection of contributions addressing the description of flows and associated transport processes from the network point of view and its relationship to other approaches which deal with fluid transport and mixing and/or use complex network techniques.

  1. A distributed database view of network tracking systems

    Science.gov (United States)

    Yosinski, Jason; Paffenroth, Randy

    2008-04-01

    In distributed tracking systems, multiple non-collocated trackers cooperate to fuse local sensor data into a global track picture. Generating this global track picture at a central location is fairly straightforward, but the single point of failure and excessive bandwidth requirements introduced by centralized processing motivate the development of decentralized methods. In many decentralized tracking systems, trackers communicate with their peers via a lossy, bandwidth-limited network in which dropped, delayed, and out of order packets are typical. Oftentimes the decentralized tracking problem is viewed as a local tracking problem with a networking twist; we believe this view can underestimate the network complexities to be overcome. Indeed, a subsequent 'oversight' layer is often introduced to detect and handle track inconsistencies arising from a lack of robustness to network conditions. We instead pose the decentralized tracking problem as a distributed database problem, enabling us to draw inspiration from the vast extant literature on distributed databases. Using the two-phase commit algorithm, a well known technique for resolving transactions across a lossy network, we describe several ways in which one may build a distributed multiple hypothesis tracking system from the ground up to be robust to typical network intricacies. We pay particular attention to the dissimilar challenges presented by network track initiation vs. maintenance and suggest a hybrid system that balances speed and robustness by utilizing two-phase commit for only track initiation transactions. Finally, we present simulation results contrasting the performance of such a system with that of more traditional decentralized tracking implementations.

  2. Anomaly detection in an automated safeguards system using neural networks

    International Nuclear Information System (INIS)

    Whiteson, R.; Howell, J.A.

    1992-01-01

    An automated safeguards system must be able to detect an anomalous event, identify the nature of the event, and recommend a corrective action. Neural networks represent a new way of thinking about basic computational mechanisms for intelligent information processing. In this paper, we discuss the issues involved in applying a neural network model to the first step of this process: anomaly detection in materials accounting systems. We extend our previous model to a 3-tank problem and compare different neural network architectures and algorithms. We evaluate the computational difficulties in training neural networks and explore how certain design principles affect the problems. The issues involved in building a neural network architecture include how the information flows, how the network is trained, how the neurons in a network are connected, how the neurons process information, and how the connections between neurons are modified. Our approach is based on the demonstrated ability of neural networks to model complex, nonlinear, real-time processes. By modeling the normal behavior of the processes, we can predict how a system should be behaving and, therefore, detect when an abnormality occurs

  3. A Mobile Sensor Network System for Monitoring of Unfriendly Environments.

    Science.gov (United States)

    Song, Guangming; Zhou, Yaoxin; Ding, Fei; Song, Aiguo

    2008-11-14

    Observing microclimate changes is one of the most popular applications of wireless sensor networks. However, some target environments are often too dangerous or inaccessible to humans or large robots and there are many challenges for deploying and maintaining wireless sensor networks in those unfriendly environments. This paper presents a mobile sensor network system for solving this problem. The system architecture, the mobile node design, the basic behaviors and advanced network capabilities have been investigated respectively. A wheel-based robotic node architecture is proposed here that can add controlled mobility to wireless sensor networks. A testbed including some prototype nodes has also been created for validating the basic functions of the proposed mobile sensor network system. Motion performance tests have been done to get the positioning errors and power consumption model of the mobile nodes. Results of the autonomous deployment experiment show that the mobile nodes can be distributed evenly into the previously unknown environments. It provides powerful support for network deployment and maintenance and can ensure that the sensor network will work properly in unfriendly environments.

  4. Multilayer network modeling creates opportunities for novel network statistics. Comment on "Network science of biological systems at different scales: A review" by Gosak et al.

    Science.gov (United States)

    Muldoon, Sarah Feldt

    2018-03-01

    As described in the review by Gosak et al., the field of network science has had enormous success in providing new insights into the structure and function of biological systems [1]. In the complex networks framework, system elements are network nodes, and connections between nodes represent some form of interaction between system elements [2]. The flexibility to define network nodes and edges to represent different aspects of biological systems has been employed to model numerous diverse systems at multiple scales.

  5. A complex network-based importance measure for mechatronics systems

    Science.gov (United States)

    Wang, Yanhui; Bi, Lifeng; Lin, Shuai; Li, Man; Shi, Hao

    2017-01-01

    In view of the negative impact of functional dependency, this paper attempts to provide an alternative importance measure called Improved-PageRank (IPR) for measuring the importance of components in mechatronics systems. IPR is a meaningful extension of the centrality measures in complex network, which considers usage reliability of components and functional dependency between components to increase importance measures usefulness. Our work makes two important contributions. First, this paper integrates the literature of mechatronic architecture and complex networks theory to define component network. Second, based on the notion of component network, a meaningful IPR is brought into the identifying of important components. In addition, the IPR component importance measures, and an algorithm to perform stochastic ordering of components due to the time-varying nature of usage reliability of components and functional dependency between components, are illustrated with a component network of bogie system that consists of 27 components.

  6. Distributed applications monitoring at system and network level

    CERN Document Server

    Aderholz, Michael; Augé, E; Bagliesi, G; Banistoni, G; Barone, L; Boschini, M; Brunengo, A; Bunn, J J; Butler, J; Campanella, M; Capiluppi, P; D'Amato, M; Darneri, M; Di Mattia, A; Dorokhov, A E; Gagliardi, F; Gaines, I; Gasparini, U; Ghiselli, A; Gordon, J; Grandi, C; Gálvez, P; Harris, F; Holtman, K; Karimäki, V; Karita, Y; Klem, J T; Legrand, I; Leltchouk, M; Linglin, D; Lubrano, P; Luminari, L; McArthur, I C; Michelotto, M; Morita, Y; Nazarenko, A; Newman, H; O'Dell, Vivian; O'Neale, S W; Osculati, B; Pepé, M; Perini, L; Pinfold, James L; Pordes, R; Prelz, F; Putzer, A; Resconi, S; Robertson, L; Rolli, S; Sasaki, T; Sato, H; Schaffer, R D; Schalk, T L; Servoli, L; Sgaravatto, M; Shiers, J; Silvestris, L; Siroli, G P; Sliwa, K; Smith, T; Somigliana, R; Stanescu, C; Stockinger, H E; Ugolotti, D; Valente, E; Vistoli, C; Wilkinson, R P; Willers, Ian Malcolm; Williams, D O

    2001-01-01

    Most distributed applications are based on architectural models that do not involve real-time knowledge of network status and of their network usage. Moreover the new "network aware" architectures are still under development and their design is not yet complete. We considered, as a use case, an application using ODBMS (Objectivity /DB) for the distributed analysis of experimental data. The dynamic usage of system and network resources at host and application levels has been measured in different client/server configurations, and on several LAN and WAN layouts. The aim was to study the application efficiency and behavior versus the network characteristics and conditions. The most interesting results of the LAN and WAN tests are described. System bottlenecks and limitations have been identified, and efficient working conditions in the different scenarios have been defined. The behavior observed when moving away from the optimal working conditions is also described.

  7. Structural and functional networks in complex systems with delay.

    Science.gov (United States)

    Eguíluz, Víctor M; Pérez, Toni; Borge-Holthoefer, Javier; Arenas, Alex

    2011-05-01

    Functional networks of complex systems are obtained from the analysis of the temporal activity of their components, and are often used to infer their unknown underlying connectivity. We obtain the equations relating topology and function in a system of diffusively delay-coupled elements in complex networks. We solve exactly the resulting equations in motifs (directed structures of three nodes) and in directed networks. The mean-field solution for directed uncorrelated networks shows that the clusterization of the activity is dominated by the in-degree of the nodes, and that the locking frequency decreases with increasing average degree. We find that the exponent of a power law degree distribution of the structural topology γ is related to the exponent of the associated functional network as α=(2-γ)(-1) for γ<2. © 2011 American Physical Society

  8. Integrated Fault Diagnostics of Networks and IT Systems

    Data.gov (United States)

    National Aeronautics and Space Administration — The lecture of the Stanford-IVHM lecture series will give an overview of the approaches in building diagnostic solutions for networks and complex systems. The...

  9. Network and System Management of ICEbox Through SNMP

    National Research Council Canada - National Science Library

    Lee, Daniel

    1997-01-01

    .... Then, this report presents the design and implementation of the experimental network management system's software modules and the proxy agent that provide the interface between ICEbox and the SNMP...

  10. Ensemble of classifiers based network intrusion detection system performance bound

    CSIR Research Space (South Africa)

    Mkuzangwe, Nenekazi NP

    2017-11-01

    Full Text Available This paper provides a performance bound of a network intrusion detection system (NIDS) that uses an ensemble of classifiers. Currently researchers rely on implementing the ensemble of classifiers based NIDS before they can determine the performance...

  11. Air Quality System (AQS) Monitoring Network, EPA OAR OAQPS

    Data.gov (United States)

    U.S. Environmental Protection Agency — This GIS dataset contains points which depict air quality monitors within EPA's Air Quality System (AQS) monitoring network. This dataset is updated weekly to...

  12. A Distributed Password Scheme for Network Operating Systems

    National Research Council Canada - National Science Library

    Roth, Christopher

    2002-01-01

    Password-based user identification and authentication in a network-based operating system generally relies upon a single file that contains user information and the encoded or hashed representations...

  13. The commercial vehicle information systems and networks program, 2013.

    Science.gov (United States)

    2015-04-01

    The Commercial Vehicle Information Systems and Networks (CVISN) grant program supports the Federal Motor Carrier Safety Administrations (FMCSAs) safety mission by providing grant funds to States to: : Improve safety and productivity of moto...

  14. The Commercial Vehicle Information Systems and Network program, 2012.

    Science.gov (United States)

    2014-03-01

    The Commercial Vehicle Information Systems and : Networks (CVISN) program supports that safety : mission by providing grant funds to States for: : Improving safety and productivity of motor : carriers, commercial motor vehicles : (CMVs), and thei...

  15. Cyber-physical system design with sensor networking technologies

    CERN Document Server

    Zeadally, Sherali

    2016-01-01

    This book describes how wireless sensor networking technologies can help in establishing and maintaining seamless communications between the physical and cyber systems to enable efficient, secure, reliable acquisition, management, and routing of data.

  16. Energy Harvesting in Heterogeneous Networks with Hybrid Powered Communication Systems

    KAUST Repository

    Alsharoa, Ahmad; Celik, Abdulkadir; Kamal, Ahmed E.

    2018-01-01

    In this paper, we investigate an energy efficient and energy harvesting (EH) system model in heterogeneous networks (HetNets) where all base stations (BSS) are equipped to harvest energy from renewable energy sources. We consider a hybrid power

  17. Mathematical Analysis of a PDE System for Biological Network Formation

    KAUST Repository

    Haskovec, Jan; Markowich, Peter A.; Perthame, Benoit

    2015-01-01

    Motivated by recent physics papers describing rules for natural network formation, we study an elliptic-parabolic system of partial differential equations proposed by Hu and Cai [13, 15]. The model describes the pressure field thanks to Darcy's type

  18. Robust receding horizon control for networked and distributed nonlinear systems

    CERN Document Server

    Li, Huiping

    2017-01-01

    This book offers a comprehensive, easy-to-understand overview of receding-horizon control for nonlinear networks. It presents novel general strategies that can simultaneously handle general nonlinear dynamics, system constraints, and disturbances arising in networked and large-scale systems and which can be widely applied. These receding-horizon-control-based strategies can achieve sub-optimal control performance while ensuring closed-loop stability: a feature attractive to engineers. The authors address the problems of networked and distributed control step-by-step, gradually increasing the level of challenge presented. The book first introduces the state-feedback control problems of nonlinear networked systems and then studies output feedback control problems. For large-scale nonlinear systems, disturbance is considered first, then communication delay separately, and lastly the simultaneous combination of delays and disturbances. Each chapter of this easy-to-follow book not only proposes and analyzes novel ...

  19. A Reference Architecture for Network-Centric Information Systems

    National Research Council Canada - National Science Library

    Renner, Scott; Schaefer, Ronald

    2003-01-01

    This paper presents the "C2 Enterprise Reference Architecture" (C2ERA), which is a new technical concept of operations for building information systems better suited to the Network-Centric Warfare (NCW) environment...

  20. Stabilization of Networked Control Systems Under Feedback-based Communication

    National Research Council Canada - National Science Library

    Zhang, Lei; Hristu-Varsakelis, Dimitrios

    2004-01-01

    We study the stabilization of a networked control system (NSC) in which multiple sensors and actuators of a physical plant share a communication medium to exchange information with a remote controller...

  1. Pattern-Oriented Reengineering of a Network System

    Directory of Open Access Journals (Sweden)

    Chung-Horng Lung

    2004-08-01

    Full Text Available Reengineering is to reorganize and modify existing systems to enhance them or to make them more maintainable. Reengineering is usually necessary as systems evolve due to changes in requirements, technologies, and/or personnel. Design patterns capture recurring structures and dynamics among software participants to facilitate reuse of successful designs. Design patterns are common and well studied in network systems. In this project, we reengineer part of a network system with some design patterns to support future evolution and performance improvement. We start with reverse engineering effort to understand the system and recover its high level architecture. Then we apply concurrent and networked design patterns to restructure the main sub-system. Those patterns include Half-Sync/Half-Async, Monitor Object, and Scoped Locking idiom. The resulting system is more maintainable and has better performance.

  2. Time Error Analysis of SOE System Using Network Time Protocol

    International Nuclear Information System (INIS)

    Keum, Jong Yong; Park, Geun Ok; Park, Heui Youn

    2005-01-01

    To find the accuracy of time in the fully digitalized SOE (Sequence of Events) system, we used a formal specification of the Network Time Protocol (NTP) Version 3, which is used to synchronize time keeping among a set of distributed computers. Through constructing a simple experimental environments and experimenting internet time synchronization, we analyzed the time errors of local clocks of SOE system synchronized with a time server via computer networks

  3. Summer School Mathematical Foundations of Complex Networked Information Systems

    CERN Document Server

    Fosson, Sophie; Ravazzi, Chiara

    2015-01-01

    Introducing the reader to the mathematics beyond complex networked systems, these lecture notes investigate graph theory, graphical models, and methods from statistical physics. Complex networked systems play a fundamental role in our society, both in everyday life and in scientific research, with applications ranging from physics and biology to economics and finance. The book is self-contained, and requires only an undergraduate mathematical background.

  4. Future cooperative communication systems driven by social mobile networks

    DEFF Research Database (Denmark)

    Blázovics, L.; Varga, C.; Bamford, W.

    2011-01-01

    In this work we are underlining the importance of social mobile networks for upcoming cooperative communication systems. The assumption of this work is that future mobile communication systems will incorporate user cooperation, i.e. a combination of cellular access in parallel with ongoing short...... cases. By the example of the Gedda-Headz gaming community, possible links between cooperative mobile communication and social mobile networks are shown....

  5. Networked Predictive Control for Nonlinear Systems With Arbitrary Region Quantizers.

    Science.gov (United States)

    Yang, Hongjiu; Xu, Yang; Xia, Yuanqing; Zhang, Jinhui

    2017-04-06

    In this paper, networked predictive control is investigated for planar nonlinear systems with quantization by an extended state observer (ESO). The ESO is used not only to deal with nonlinear terms but also to generate predictive states for dealing with network-induced delays. Two arbitrary region quantizers are applied to take effective values of signals in forward channel and feedback channel, respectively. Based on a "zoom" strategy, sufficient conditions are given to guarantee stabilization of the closed-loop networked control system with quantization. A simulation example is proposed to exhibit advantages and availability of the results.

  6. Systems and methods for modeling and analyzing networks

    Science.gov (United States)

    Hill, Colin C; Church, Bruce W; McDonagh, Paul D; Khalil, Iya G; Neyarapally, Thomas A; Pitluk, Zachary W

    2013-10-29

    The systems and methods described herein utilize a probabilistic modeling framework for reverse engineering an ensemble of causal models, from data and then forward simulating the ensemble of models to analyze and predict the behavior of the network. In certain embodiments, the systems and methods described herein include data-driven techniques for developing causal models for biological networks. Causal network models include computational representations of the causal relationships between independent variables such as a compound of interest and dependent variables such as measured DNA alterations, changes in mRNA, protein, and metabolites to phenotypic readouts of efficacy and toxicity.

  7. Applications of the parallel computing system using network

    International Nuclear Information System (INIS)

    Ido, Shunji; Hasebe, Hiroki

    1994-01-01

    Parallel programming is applied to multiple processors connected in Ethernet. Data exchanges between tasks located in each processing element are realized by two ways. One is socket which is standard library on recent UNIX operating systems. Another is a network connecting software, named as Parallel Virtual Machine (PVM) which is a free software developed by ORNL, to use many workstations connected to network as a parallel computer. This paper discusses the availability of parallel computing using network and UNIX workstations and comparison between specialized parallel systems (Transputer and iPSC/860) in a Monte Carlo simulation which generally shows high parallelization ratio. (author)

  8. Network-assisted crop systems genetics: network inference and integrative analysis.

    Science.gov (United States)

    Lee, Tak; Kim, Hyojin; Lee, Insuk

    2015-04-01

    Although next-generation sequencing (NGS) technology has enabled the decoding of many crop species genomes, most of the underlying genetic components for economically important crop traits remain to be determined. Network approaches have proven useful for the study of the reference plant, Arabidopsis thaliana, and the success of network-based crop genetics will also require the availability of a genome-scale functional networks for crop species. In this review, we discuss how to construct functional networks and elucidate the holistic view of a crop system. The crop gene network then can be used for gene prioritization and the analysis of resequencing-based genome-wide association study (GWAS) data, the amount of which will rapidly grow in the field of crop science in the coming years. Copyright © 2015 Elsevier Ltd. All rights reserved.

  9. System for testing properties of a network

    Science.gov (United States)

    Rawle, Michael; Bartholomew, David B.; Soares, Marshall A.

    2009-06-16

    A method for identifying properties of a downhole electromagnetic network in a downhole tool sting, including the step of providing an electromagnetic path intermediate a first location and a second location on the electromagnetic network. The method further includes the step of providing a receiver at the second location. The receiver includes a known reference. The analog signal includes a set amplitude, a set range of frequencies, and a set rate of change between the frequencies. The method further includes the steps of sending the analog signal, and passively modifying the signal. The analog signal is sent from the first location through the electromagnetic path, and the signal is modified by the properties of the electromagnetic path. The method further includes the step of receiving a modified signal at the second location and comparing the known reference to the modified signal.

  10. Efficient network monitoring for large data acquisition systems

    International Nuclear Information System (INIS)

    Savu, D.O.; Martin, B.; Al-Shabibi, A.; Sjoen, R.; Batraneanu, S.M.; Stancu, S.N.

    2012-01-01

    Though constantly evolving and improving, the available network monitoring solutions have limitations when applied to the infrastructure of a high speed realtime data acquisition (DAQ) system. DAQ networks are particular computer networks where experts have to pay attention to both individual subsections as well as system wide traffic flows while monitoring the network. The ATLAS Network at the Large Hadron Collider (LHC) has more than 200 switches interconnecting 3500 hosts and totaling 8500 high speed links. The use of heterogeneous tools for monitoring various infrastructure parameters, in order to assure optimal DAQ system performance, proved to be a tedious and time consuming task for experts. To alleviate this problem we used our networking and DAQ expertise to build a flexible and scalable monitoring system providing an intuitive user interface with the same look and feel irrespective of the data provider that is used. Our system uses custom developed components for critical performance monitoring and seamlessly integrates complementary data from auxiliary tools, such as NAGIOS, information services or custom databases. A number of techniques (e.g. normalization, aggregation and data caching) were used in order to improve the user interface response time. The end result is a unified monitoring interface, for fast and uniform access to system statistics, which significantly reduced the time spent by experts for ad-hoc and post-mortem analysis. (authors)

  11. Topological resilience in non-normal networked systems

    Science.gov (United States)

    Asllani, Malbor; Carletti, Timoteo

    2018-04-01

    The network of interactions in complex systems strongly influences their resilience and the system capability to resist external perturbations or structural damages and to promptly recover thereafter. The phenomenon manifests itself in different domains, e.g., parasitic species invasion in ecosystems or cascade failures in human-made networks. Understanding the topological features of the networks that affect the resilience phenomenon remains a challenging goal for the design of robust complex systems. We hereby introduce the concept of non-normal networks, namely networks whose adjacency matrices are non-normal, propose a generating model, and show that such a feature can drastically change the global dynamics through an amplification of the system response to exogenous disturbances and eventually impact the system resilience. This early stage transient period can induce the formation of inhomogeneous patterns, even in systems involving a single diffusing agent, providing thus a new kind of dynamical instability complementary to the Turing one. We provide, first, an illustrative application of this result to ecology by proposing a mechanism to mute the Allee effect and, second, we propose a model of virus spreading in a population of commuters moving using a non-normal transport network, the London Tube.

  12. Bio-inspired spiking neural network for nonlinear systems control.

    Science.gov (United States)

    Pérez, Javier; Cabrera, Juan A; Castillo, Juan J; Velasco, Juan M

    2018-08-01

    Spiking neural networks (SNN) are the third generation of artificial neural networks. SNN are the closest approximation to biological neural networks. SNNs make use of temporal spike trains to command inputs and outputs, allowing a faster and more complex computation. As demonstrated by biological organisms, they are a potentially good approach to designing controllers for highly nonlinear dynamic systems in which the performance of controllers developed by conventional techniques is not satisfactory or difficult to implement. SNN-based controllers exploit their ability for online learning and self-adaptation to evolve when transferred from simulations to the real world. SNN's inherent binary and temporary way of information codification facilitates their hardware implementation compared to analog neurons. Biological neural networks often require a lower number of neurons compared to other controllers based on artificial neural networks. In this work, these neuronal systems are imitated to perform the control of non-linear dynamic systems. For this purpose, a control structure based on spiking neural networks has been designed. Particular attention has been paid to optimizing the structure and size of the neural network. The proposed structure is able to control dynamic systems with a reduced number of neurons and connections. A supervised learning process using evolutionary algorithms has been carried out to perform controller training. The efficiency of the proposed network has been verified in two examples of dynamic systems control. Simulations show that the proposed control based on SNN exhibits superior performance compared to other approaches based on Neural Networks and SNNs. Copyright © 2018 Elsevier Ltd. All rights reserved.

  13. Does the mask govern the mind?: effects of arbitrary gender representation on quantitative task performance in avatar-represented virtual groups.

    Science.gov (United States)

    Lee, Jong-Eun Roselyn; Nass, Clifford I; Bailenson, Jeremy N

    2014-04-01

    Virtual environments employing avatars for self-representation-including the opportunity to represent or misrepresent social categories-raise interesting and intriguing questions as to how one's avatar-based social category shapes social identity dynamics, particularly when stereotypes prevalent in the offline world apply to the social categories visually represented by avatars. The present experiment investigated how social category representation via avatars (i.e., graphical representations of people in computer-mediated environments) affects stereotype-relevant task performance. In particular, building on and extending the Proteus effect model, we explored whether and how stereotype lift (i.e., a performance boost caused by the awareness of a domain-specific negative stereotype associated with outgroup members) occurred in virtual group settings in which avatar-based gender representation was arbitrary. Female and male participants (N=120) were randomly assigned either a female avatar or a male avatar through a process masked as a random drawing. They were then placed in a numerical minority status with respect to virtual gender-as the only virtual female (male) in a computer-mediated triad with two opposite-gendered avatars-and performed a mental arithmetic task either competitively or cooperatively. The data revealed that participants who were arbitrarily represented by a male avatar and competed against two ostensible female avatars showed strongest performance compared to others on the arithmetic task. This pattern occurred regardless of participants' actual gender, pointing to a virtual stereotype lift effect. Additional mediation tests showed that task motivation partially mediated the effect. Theoretical and practical implications for social identity dynamics in avatar-based virtual environments are discussed.

  14. Architectural transformations in network services and distributed systems

    CERN Document Server

    Luntovskyy, Andriy

    2017-01-01

    With the given work we decided to help not only the readers but ourselves, as the professionals who actively involved in the networking branch, with understanding the trends that have developed in recent two decades in distributed systems and networks. Important architecture transformations of distributed systems have been examined. The examples of new architectural solutions are discussed. Content Periodization of service development Energy efficiency Architectural transformations in Distributed Systems Clustering and Parallel Computing, performance models Cloud Computing, RAICs, Virtualization, SDN Smart Grid, Internet of Things, Fog Computing Mobile Communication from LTE to 5G, DIDO, SAT-based systems Data Security Guaranteeing Distributed Systems Target Groups Students in EE and IT of universities and (dual) technical high schools Graduated engineers as well as teaching staff About the Authors Andriy Luntovskyy provides classes on networks, mobile communication, software technology, distributed systems, ...

  15. Audit Trail Management System in Community Health Care Information Network.

    Science.gov (United States)

    Nakamura, Naoki; Nakayama, Masaharu; Nakaya, Jun; Tominaga, Teiji; Suganuma, Takuo; Shiratori, Norio

    2015-01-01

    After the Great East Japan Earthquake we constructed a community health care information network system. Focusing on the authentication server and portal server capable of SAML&ID-WSF, we proposed an audit trail management system to look over audit events in a comprehensive manner. Through implementation and experimentation, we verified the effectiveness of our proposed audit trail management system.

  16. Modelling, Estimation and Control of Networked Complex Systems

    CERN Document Server

    Chiuso, Alessandro; Frasca, Mattia; Rizzo, Alessandro; Schenato, Luca; Zampieri, Sandro

    2009-01-01

    The paradigm of complexity is pervading both science and engineering, leading to the emergence of novel approaches oriented at the development of a systemic view of the phenomena under study; the definition of powerful tools for modelling, estimation, and control; and the cross-fertilization of different disciplines and approaches. This book is devoted to networked systems which are one of the most promising paradigms of complexity. It is demonstrated that complex, dynamical networks are powerful tools to model, estimate, and control many interesting phenomena, like agent coordination, synchronization, social and economics events, networks of critical infrastructures, resources allocation, information processing, or control over communication networks. Moreover, it is shown how the recent technological advances in wireless communication and decreasing in cost and size of electronic devices are promoting the appearance of large inexpensive interconnected systems, each with computational, sensing and mobile cap...

  17. A Gamma Memory Neural Network for System Identification

    Science.gov (United States)

    Motter, Mark A.; Principe, Jose C.

    1992-01-01

    A gamma neural network topology is investigated for a system identification application. A discrete gamma memory structure is used in the input layer, providing delayed values of both the control inputs and the network output to the input layer. The discrete gamma memory structure implements a tapped dispersive delay line, with the amount of dispersion regulated by a single, adaptable parameter. The network is trained using static back propagation, but captures significant features of the system dynamics. The system dynamics identified with the network are the Mach number dynamics of the 16 Foot Transonic Tunnel at NASA Langley Research Center, Hampton, Virginia. The training data spans an operating range of Mach numbers from 0.4 to 1.3.

  18. Optical interconnection networks for high-performance computing systems

    International Nuclear Information System (INIS)

    Biberman, Aleksandr; Bergman, Keren

    2012-01-01

    Enabled by silicon photonic technology, optical interconnection networks have the potential to be a key disruptive technology in computing and communication industries. The enduring pursuit of performance gains in computing, combined with stringent power constraints, has fostered the ever-growing computational parallelism associated with chip multiprocessors, memory systems, high-performance computing systems and data centers. Sustaining these parallelism growths introduces unique challenges for on- and off-chip communications, shifting the focus toward novel and fundamentally different communication approaches. Chip-scale photonic interconnection networks, enabled by high-performance silicon photonic devices, offer unprecedented bandwidth scalability with reduced power consumption. We demonstrate that the silicon photonic platforms have already produced all the high-performance photonic devices required to realize these types of networks. Through extensive empirical characterization in much of our work, we demonstrate such feasibility of waveguides, modulators, switches and photodetectors. We also demonstrate systems that simultaneously combine many functionalities to achieve more complex building blocks. We propose novel silicon photonic devices, subsystems, network topologies and architectures to enable unprecedented performance of these photonic interconnection networks. Furthermore, the advantages of photonic interconnection networks extend far beyond the chip, offering advanced communication environments for memory systems, high-performance computing systems, and data centers. (review article)

  19. Parameter estimation in space systems using recurrent neural networks

    Science.gov (United States)

    Parlos, Alexander G.; Atiya, Amir F.; Sunkel, John W.

    1991-01-01

    The identification of time-varying parameters encountered in space systems is addressed, using artificial neural systems. A hybrid feedforward/feedback neural network, namely a recurrent multilayer perception, is used as the model structure in the nonlinear system identification. The feedforward portion of the network architecture provides its well-known interpolation property, while through recurrency and cross-talk, the local information feedback enables representation of temporal variations in the system nonlinearities. The standard back-propagation-learning algorithm is modified and it is used for both the off-line and on-line supervised training of the proposed hybrid network. The performance of recurrent multilayer perceptron networks in identifying parameters of nonlinear dynamic systems is investigated by estimating the mass properties of a representative large spacecraft. The changes in the spacecraft inertia are predicted using a trained neural network, during two configurations corresponding to the early and late stages of the spacecraft on-orbit assembly sequence. The proposed on-line mass properties estimation capability offers encouraging results, though, further research is warranted for training and testing the predictive capabilities of these networks beyond nominal spacecraft operations.

  20. Active system area networks for data intensive computations. Final report

    Energy Technology Data Exchange (ETDEWEB)

    None

    2002-04-01

    The goal of the Active System Area Networks (ASAN) project is to develop hardware and software technologies for the implementation of active system area networks (ASANs). The use of the term ''active'' refers to the ability of the network interfaces to perform application-specific as well as system level computations in addition to their traditional role of data transfer. This project adopts the view that the network infrastructure should be an active computational entity capable of supporting certain classes of computations that would otherwise be performed on the host CPUs. The result is a unique network-wide programming model where computations are dynamically placed within the host CPUs or the NIs depending upon the quality of service demands and network/CPU resource availability. The projects seeks to demonstrate that such an approach is a better match for data intensive network-based applications and that the advent of low-cost powerful embedded processors and configurable hardware makes such an approach economically viable and desirable.

  1. Gait adaptation to visual kinematic perturbations using a real-time closed-loop brain-computer interface to a virtual reality avatar.

    Science.gov (United States)

    Luu, Trieu Phat; He, Yongtian; Brown, Samuel; Nakagame, Sho; Contreras-Vidal, Jose L

    2016-06-01

    The control of human bipedal locomotion is of great interest to the field of lower-body brain-computer interfaces (BCIs) for gait rehabilitation. While the feasibility of closed-loop BCI systems for the control of a lower body exoskeleton has been recently shown, multi-day closed-loop neural decoding of human gait in a BCI virtual reality (BCI-VR) environment has yet to be demonstrated. BCI-VR systems provide valuable alternatives for movement rehabilitation when wearable robots are not desirable due to medical conditions, cost, accessibility, usability, or patient preferences. In this study, we propose a real-time closed-loop BCI that decodes lower limb joint angles from scalp electroencephalography (EEG) during treadmill walking to control a walking avatar in a virtual environment. Fluctuations in the amplitude of slow cortical potentials of EEG in the delta band (0.1-3 Hz) were used for prediction; thus, the EEG features correspond to time-domain amplitude modulated potentials in the delta band. Virtual kinematic perturbations resulting in asymmetric walking gait patterns of the avatar were also introduced to investigate gait adaptation using the closed-loop BCI-VR system over a period of eight days. Our results demonstrate the feasibility of using a closed-loop BCI to learn to control a walking avatar under normal and altered visuomotor perturbations, which involved cortical adaptations. The average decoding accuracies (Pearson's r values) in real-time BCI across all subjects increased from (Hip: 0.18 ± 0.31; Knee: 0.23 ± 0.33; Ankle: 0.14 ± 0.22) on Day 1 to (Hip: 0.40 ± 0.24; Knee: 0.55 ± 0.20; Ankle: 0.29 ± 0.22) on Day 8. These findings have implications for the development of a real-time closed-loop EEG-based BCI-VR system for gait rehabilitation after stroke and for understanding cortical plasticity induced by a closed-loop BCI-VR system.

  2. Gait adaptation to visual kinematic perturbations using a real-time closed-loop brain-computer interface to a virtual reality avatar

    Science.gov (United States)

    Phat Luu, Trieu; He, Yongtian; Brown, Samuel; Nakagome, Sho; Contreras-Vidal, Jose L.

    2016-06-01

    Objective. The control of human bipedal locomotion is of great interest to the field of lower-body brain-computer interfaces (BCIs) for gait rehabilitation. While the feasibility of closed-loop BCI systems for the control of a lower body exoskeleton has been recently shown, multi-day closed-loop neural decoding of human gait in a BCI virtual reality (BCI-VR) environment has yet to be demonstrated. BCI-VR systems provide valuable alternatives for movement rehabilitation when wearable robots are not desirable due to medical conditions, cost, accessibility, usability, or patient preferences. Approach. In this study, we propose a real-time closed-loop BCI that decodes lower limb joint angles from scalp electroencephalography (EEG) during treadmill walking to control a walking avatar in a virtual environment. Fluctuations in the amplitude of slow cortical potentials of EEG in the delta band (0.1-3 Hz) were used for prediction; thus, the EEG features correspond to time-domain amplitude modulated potentials in the delta band. Virtual kinematic perturbations resulting in asymmetric walking gait patterns of the avatar were also introduced to investigate gait adaptation using the closed-loop BCI-VR system over a period of eight days. Main results. Our results demonstrate the feasibility of using a closed-loop BCI to learn to control a walking avatar under normal and altered visuomotor perturbations, which involved cortical adaptations. The average decoding accuracies (Pearson’s r values) in real-time BCI across all subjects increased from (Hip: 0.18 ± 0.31 Knee: 0.23 ± 0.33 Ankle: 0.14 ± 0.22) on Day 1 to (Hip: 0.40 ± 0.24 Knee: 0.55 ± 0.20 Ankle: 0.29 ± 0.22) on Day 8. Significance. These findings have implications for the development of a real-time closed-loop EEG-based BCI-VR system for gait rehabilitation after stroke and for understanding cortical plasticity induced by a closed-loop BCI-VR system.

  3. [Network Design of the Spaceport Command and Control System

    Science.gov (United States)

    Teijeiro, Antonio

    2017-01-01

    I helped the Launch Control System (LCS) hardware team sustain the network design of the Spaceport Command and Control System. I wrote the procedure that will be used to satisfy an official hardware test for the hardware carrying data from the Launch Vehicle. I installed hardware and updated design documents in support of the ongoing development of the Spaceport Command and Control System and applied firewall experience I gained during my spring 2017 semester to inspect and create firewall security policies as requested. Finally, I completed several online courses concerning networking fundamentals and Unix operating systems.

  4. Reliability issues of free-space communications systems and networks

    Science.gov (United States)

    Willebrand, Heinz A.

    2003-04-01

    Free space optics (FSO) is a high-speed point-to-point connectivity solution traditionally used in the enterprise campus networking market for building-to-building LAN connectivity. However, more recently some wire line and wireless carriers started to deploy FSO systems in their networks. The requirements on FSO system reliability, meaing both system availability and component reliability, are far more stringent in the carrier market when compared to the requirements in the enterprise market segment. This paper tries to outline some of the aspects that are important to ensure carrier class system reliability.

  5. Neural network training by Kalman filtering in process system monitoring

    International Nuclear Information System (INIS)

    Ciftcioglu, Oe.

    1996-03-01

    Kalman filtering approach for neural network training is described. Its extended form is used as an adaptive filter in a nonlinear environment of the form a feedforward neural network. Kalman filtering approach generally provides fast training as well as avoiding excessive learning which results in enhanced generalization capability. The network is used in a process monitoring application where the inputs are measurement signals. Since the measurement errors are also modelled in Kalman filter the approach yields accurate training with the implication of accurate neural network model representing the input and output relationships in the application. As the process of concern is a dynamic system, the input source of information to neural network is time dependent so that the training algorithm presents an adaptive form for real-time operation for the monitoring task. (orig.)

  6. Three neural network based sensor systems for environmental monitoring

    International Nuclear Information System (INIS)

    Keller, P.E.; Kouzes, R.T.; Kangas, L.J.

    1994-05-01

    Compact, portable systems capable of quickly identifying contaminants in the field are of great importance when monitoring the environment. One of the missions of the Pacific Northwest Laboratory is to examine and develop new technologies for environmental restoration and waste management at the Hanford Site. In this paper, three prototype sensing systems are discussed. These prototypes are composed of sensing elements, data acquisition system, computer, and neural network implemented in software, and are capable of automatically identifying contaminants. The first system employs an array of tin-oxide gas sensors and is used to identify chemical vapors. The second system employs an array of optical sensors and is used to identify the composition of chemical dyes in liquids. The third system contains a portable gamma-ray spectrometer and is used to identify radioactive isotopes. In these systems, the neural network is used to identify the composition of the sensed contaminant. With a neural network, the intense computation takes place during the training process. Once the network is trained, operation consists of propagating the data through the network. Since the computation involved during operation consists of vector-matrix multiplication and application of look-up tables unknown samples can be rapidly identified in the field

  7. Defense Strategies for Asymmetric Networked Systems with Discrete Components

    Directory of Open Access Journals (Sweden)

    Nageswara S. V. Rao

    2018-05-01

    Full Text Available We consider infrastructures consisting of a network of systems, each composed of discrete components. The network provides the vital connectivity between the systems and hence plays a critical, asymmetric role in the infrastructure operations. The individual components of the systems can be attacked by cyber and physical means and can be appropriately reinforced to withstand these attacks. We formulate the problem of ensuring the infrastructure performance as a game between an attacker and a provider, who choose the numbers of the components of the systems and network to attack and reinforce, respectively. The costs and benefits of attacks and reinforcements are characterized using the sum-form, product-form and composite utility functions, each composed of a survival probability term and a component cost term. We present a two-level characterization of the correlations within the infrastructure: (i the aggregate failure correlation function specifies the infrastructure failure probability given the failure of an individual system or network, and (ii the survival probabilities of the systems and network satisfy first-order differential conditions that capture the component-level correlations using multiplier functions. We derive Nash equilibrium conditions that provide expressions for individual system survival probabilities and also the expected infrastructure capacity specified by the total number of operational components. We apply these results to derive and analyze defense strategies for distributed cloud computing infrastructures using cyber-physical models.

  8. Defense Strategies for Asymmetric Networked Systems with Discrete Components.

    Science.gov (United States)

    Rao, Nageswara S V; Ma, Chris Y T; Hausken, Kjell; He, Fei; Yau, David K Y; Zhuang, Jun

    2018-05-03

    We consider infrastructures consisting of a network of systems, each composed of discrete components. The network provides the vital connectivity between the systems and hence plays a critical, asymmetric role in the infrastructure operations. The individual components of the systems can be attacked by cyber and physical means and can be appropriately reinforced to withstand these attacks. We formulate the problem of ensuring the infrastructure performance as a game between an attacker and a provider, who choose the numbers of the components of the systems and network to attack and reinforce, respectively. The costs and benefits of attacks and reinforcements are characterized using the sum-form, product-form and composite utility functions, each composed of a survival probability term and a component cost term. We present a two-level characterization of the correlations within the infrastructure: (i) the aggregate failure correlation function specifies the infrastructure failure probability given the failure of an individual system or network, and (ii) the survival probabilities of the systems and network satisfy first-order differential conditions that capture the component-level correlations using multiplier functions. We derive Nash equilibrium conditions that provide expressions for individual system survival probabilities and also the expected infrastructure capacity specified by the total number of operational components. We apply these results to derive and analyze defense strategies for distributed cloud computing infrastructures using cyber-physical models.

  9. A financial network perspective of financial institutions' systemic risk contributions

    Science.gov (United States)

    Huang, Wei-Qiang; Zhuang, Xin-Tian; Yao, Shuang; Uryasev, Stan

    2016-08-01

    This study considers the effects of the financial institutions' local topology structure in the financial network on their systemic risk contribution using data from the Chinese stock market. We first measure the systemic risk contribution with the Conditional Value-at-Risk (CoVaR) which is estimated by applying dynamic conditional correlation multivariate GARCH model (DCC-MVGARCH). Financial networks are constructed from dynamic conditional correlations (DCC) with graph filtering method of minimum spanning trees (MSTs). Then we investigate dynamics of systemic risk contributions of financial institution. Also we study dynamics of financial institution's local topology structure in the financial network. Finally, we analyze the quantitative relationships between the local topology structure and systemic risk contribution with panel data regression analysis. We find that financial institutions with greater node strength, larger node betweenness centrality, larger node closeness centrality and larger node clustering coefficient tend to be associated with larger systemic risk contributions.

  10. Representation of neural networks as Lotka-Volterra systems

    International Nuclear Information System (INIS)

    Moreau, Yves; Vandewalle, Joos; Louies, Stephane; Brenig, Leon

    1999-01-01

    We study changes of coordinates that allow the representation of the ordinary differential equations describing continuous-time recurrent neural networks into differential equations describing predator-prey models--also called Lotka-Volterra systems. We transform the equations for the neural network first into quasi-monomial form, where we express the vector field of the dynamical system as a linear combination of products of powers of the variables. In practice, this transformation is possible only if the activation function is the hyperbolic tangent or the logistic sigmoied. From this quasi-monomial form, we can directly transform the system further into Lotka-Volterra equations. The resulting Lotka-Volterra system is of higher dimension than the original system, but the behavior of its first variables is equivalent to the behavior of the original neural network

  11. Adaptive mechanism-based congestion control for networked systems

    Science.gov (United States)

    Liu, Zhi; Zhang, Yun; Chen, C. L. Philip

    2013-03-01

    In order to assure the communication quality in network systems with heavy traffic and limited bandwidth, a new ATRED (adaptive thresholds random early detection) congestion control algorithm is proposed for the congestion avoidance and resource management of network systems. Different to the traditional AQM (active queue management) algorithms, the control parameters of ATRED are not configured statically, but dynamically adjusted by the adaptive mechanism. By integrating with the adaptive strategy, ATRED alleviates the tuning difficulty of RED (random early detection) and shows a better control on the queue management, and achieve a more robust performance than RED under varying network conditions. Furthermore, a dynamic transmission control protocol-AQM control system using ATRED controller is introduced for the systematic analysis. It is proved that the stability of the network system can be guaranteed when the adaptive mechanism is finely designed. Simulation studies show the proposed ATRED algorithm achieves a good performance in varying network environments, which is superior to the RED and Gentle-RED algorithm, and providing more reliable service under varying network conditions.

  12. Reconstruction of financial networks for robust estimation of systemic risk

    International Nuclear Information System (INIS)

    Mastromatteo, Iacopo; Zarinelli, Elia; Marsili, Matteo

    2012-01-01

    In this paper we estimate the propagation of liquidity shocks through interbank markets when the information about the underlying credit network is incomplete. We show that techniques such as maximum entropy currently used to reconstruct credit networks severely underestimate the risk of contagion by assuming a trivial (fully connected) topology, a type of network structure which can be very different from the one empirically observed. We propose an efficient message-passing algorithm to explore the space of possible network structures and show that a correct estimation of the network degree of connectedness leads to more reliable estimations for systemic risk. Such an algorithm is also able to produce maximally fragile structures, providing a practical upper bound for the risk of contagion when the actual network structure is unknown. We test our algorithm on ensembles of synthetic data encoding some features of real financial networks (sparsity and heterogeneity), finding that more accurate estimations of risk can be achieved. Finally we find that this algorithm can be used to control the amount of information that regulators need to require from banks in order to sufficiently constrain the reconstruction of financial networks

  13. Reconstruction of financial networks for robust estimation of systemic risk

    Science.gov (United States)

    Mastromatteo, Iacopo; Zarinelli, Elia; Marsili, Matteo

    2012-03-01

    In this paper we estimate the propagation of liquidity shocks through interbank markets when the information about the underlying credit network is incomplete. We show that techniques such as maximum entropy currently used to reconstruct credit networks severely underestimate the risk of contagion by assuming a trivial (fully connected) topology, a type of network structure which can be very different from the one empirically observed. We propose an efficient message-passing algorithm to explore the space of possible network structures and show that a correct estimation of the network degree of connectedness leads to more reliable estimations for systemic risk. Such an algorithm is also able to produce maximally fragile structures, providing a practical upper bound for the risk of contagion when the actual network structure is unknown. We test our algorithm on ensembles of synthetic data encoding some features of real financial networks (sparsity and heterogeneity), finding that more accurate estimations of risk can be achieved. Finally we find that this algorithm can be used to control the amount of information that regulators need to require from banks in order to sufficiently constrain the reconstruction of financial networks.

  14. MINDS - Medical Information Network Decision Support System

    National Research Council Canada - National Science Library

    Armenian, H. K

    2008-01-01

    .... The increase in and complexity of medical data at various levels of resolution has increased the need for system level advancements in clinical decision support systems that provide computer-aided...

  15. Computer networks in future accelerator control systems

    International Nuclear Information System (INIS)

    Dimmler, D.G.

    1977-03-01

    Some findings of a study concerning a computer based control and monitoring system for the proposed ISABELLE Intersecting Storage Accelerator are presented. Requirements for development and implementation of such a system are discussed. An architecture is proposed where the system components are partitioned along functional lines. Implementation of some conceptually significant components is reviewed

  16. Easy Access: Auditing the System Network

    Science.gov (United States)

    Wiech, Dean

    2013-01-01

    In today's electronic learning environment, access to appropriate systems and data is of the utmost importance to students, faculty, and staff. Without proper access to the school's internal systems, teachers could be prevented from logging on to an online learning system and students might be unable to submit course work to an online…

  17. Integration of SPS with utility system networks

    Energy Technology Data Exchange (ETDEWEB)

    Kaupang, B.M.

    1980-06-01

    This paper will discuss the integration of SPS power in electric utility power systems. Specifically treated will be the nature of the power output variations from the spacecraft to the rectenna, the operational characteristics of the rectenna power and the impacts on the electric utility system from utilizing SPS power to serve part of the system load.

  18. Forecasting systemic impact in financial networks

    NARCIS (Netherlands)

    Hautsch, N.; Schaumburg, J.; Schienle, M.

    2014-01-01

    We propose a methodology for forecasting the systemic impact of financial institutions in interconnected systems. Utilizing a five-year sample including the 2008/9 financial crisis, we demonstrate how the approach can be used for the timely systemic risk monitoring of large European banks and

  19. NNETS - NEURAL NETWORK ENVIRONMENT ON A TRANSPUTER SYSTEM

    Science.gov (United States)

    Villarreal, J.

    1994-01-01

    The primary purpose of NNETS (Neural Network Environment on a Transputer System) is to provide users a high degree of flexibility in creating and manipulating a wide variety of neural network topologies at processing speeds not found in conventional computing environments. To accomplish this purpose, NNETS supports back propagation and back propagation related algorithms. The back propagation algorithm used is an implementation of Rumelhart's Generalized Delta Rule. NNETS was developed on the INMOS Transputer. NNETS predefines a Back Propagation Network, a Jordan Network, and a Reinforcement Network to assist users in learning and defining their own networks. The program also allows users to configure other neural network paradigms from the NNETS basic architecture. The Jordan network is basically a feed forward network that has the outputs connected to a pseudo input layer. The state of the network is dependent on the inputs from the environment plus the state of the network. The Reinforcement network learns via a scalar feedback signal called reinforcement. The network propagates forward randomly. The environment looks at the outputs of the network to produce a reinforcement signal that is fed back to the network. NNETS was written for the INMOS C compiler D711B version 1.3 or later (MS-DOS version). A small portion of the software was written in the OCCAM language to perform the communications routing between processors. NNETS is configured to operate on a 4 X 10 array of Transputers in sequence with a Transputer based graphics processor controlled by a master IBM PC 286 (or better) Transputer. A RGB monitor is required which must be capable of 512 X 512 resolution. It must be able to receive red, green, and blue signals via BNC connectors. NNETS is meant for experienced Transputer users only. The program is distributed on 5.25 inch 1.2Mb MS-DOS format diskettes. NNETS was developed in 1991. Transputer and OCCAM are registered trademarks of Inmos Corporation. MS

  20. Neural network-based model reference adaptive control system.

    Science.gov (United States)

    Patino, H D; Liu, D

    2000-01-01

    In this paper, an approach to model reference adaptive control based on neural networks is proposed and analyzed for a class of first-order continuous-time nonlinear dynamical systems. The controller structure can employ either a radial basis function network or a feedforward neural network to compensate adaptively the nonlinearities in the plant. A stable controller-parameter adjustment mechanism, which is determined using the Lyapunov theory, is constructed using a sigma-modification-type updating law. The evaluation of control error in terms of the neural network learning error is performed. That is, the control error converges asymptotically to a neighborhood of zero, whose size is evaluated and depends on the approximation error of the neural network. In the design and analysis of neural network-based control systems, it is important to take into account the neural network learning error and its influence on the control error of the plant. Simulation results showing the feasibility and performance of the proposed approach are given.

  1. Exact tensor network ansatz for strongly interacting systems

    Science.gov (United States)

    Zaletel, Michael P.

    It appears that the tensor network ansatz, while not quite complete, is an efficient coordinate system for the tiny subset of a many-body Hilbert space which can be realized as a low energy state of a local Hamiltonian. However, we don't fully understand precisely which phases are captured by the tensor network ansatz, how to compute their physical observables (even numerically), or how to compute a tensor network representation for a ground state given a microscopic Hamiltonian. These questions are algorithmic in nature, but their resolution is intimately related to understanding the nature of quantum entanglement in many-body systems. For this reason it is useful to compute the tensor network representation of various `model' wavefunctions representative of different phases of matter; this allows us to understand how the entanglement properties of each phase are expressed in the tensor network ansatz, and can serve as test cases for algorithm development. Condensed matter physics has many illuminating model wavefunctions, such as Laughlin's celebrated wave function for the fractional quantum Hall effect, the Bardeen-Cooper-Schrieffer wave function for superconductivity, and Anderson's resonating valence bond ansatz for spin liquids. This thesis presents some results on exact tensor network representations of these model wavefunctions. In addition, a tensor network representation is given for the time evolution operator of a long-range one-dimensional Hamiltonian, which allows one to numerically simulate the time evolution of power-law interacting spin chains as well as two-dimensional strips and cylinders.

  2. Optimal Sensor Networks Scheduling in Identification of Distributed Parameter Systems

    CERN Document Server

    Patan, Maciej

    2012-01-01

    Sensor networks have recently come into prominence because they hold the potential to revolutionize a wide spectrum of both civilian and military applications. An ingenious characteristic of sensor networks is the distributed nature of data acquisition. Therefore they seem to be ideally prepared for the task of monitoring processes with spatio-temporal dynamics which constitute one of most general and important classes of systems in modelling of the real-world phenomena. It is clear that careful deployment and activation of sensor nodes are critical for collecting the most valuable information from the observed environment. Optimal Sensor Network Scheduling in Identification of Distributed Parameter Systems discusses the characteristic features of the sensor scheduling problem, analyzes classical and recent approaches, and proposes a wide range of original solutions, especially dedicated for networks with mobile and scanning nodes. Both researchers and practitioners will find the case studies, the proposed al...

  3. Group Recommendation Systems Based on External Social-Trust Networks

    Directory of Open Access Journals (Sweden)

    Guang Fang

    2018-01-01

    Full Text Available With the development of social networks and online mobile communities, group recommendation systems support users’ interaction with similar interests or purposes with others. We often provide some advices to the close friends, such as listening to favorite music and sharing favorite dishes. However, users’ personalities have been ignored by the traditional group recommendation systems while the majority is satisfied. In this paper, a method of group recommendation based on external social-trust networks is proposed, which builds a group profile by analyzing not only users’ preferences, but also the social relationships between members inside and outside of the group. We employ the users’ degree of disagreement to adjust group preference rating by external information of social-trust network. Moreover, having a discussion about different social network utilization ratio, we proposed a method to work for smaller group size. The experimental results show that the proposed method has consistently higher precision and leads to satisfactory recommendations for groups.

  4. Mathematical Analysis of a PDE System for Biological Network Formation

    KAUST Repository

    Haskovec, Jan

    2015-02-04

    Motivated by recent physics papers describing rules for natural network formation, we study an elliptic-parabolic system of partial differential equations proposed by Hu and Cai [13, 15]. The model describes the pressure field thanks to Darcy\\'s type equation and the dynamics of the conductance network under pressure force effects with a diffusion rate D >= 0 representing randomness in the material structure. We prove the existence of global weak solutions and of local mild solutions and study their long term behavior. It turns out that, by energy dissipation, steady states play a central role to understand the network formation capacity of the system. We show that for a large diffusion coefficient D, the zero steady state is stable, while network formation occurs for small values of D due to the instability of the zero steady state, and the borderline case D = 0 exhibits a large class of dynamically stable (in the linearized sense) steady states.

  5. Dynamic Intelligent Feedback Scheduling in Networked Control Systems

    Directory of Open Access Journals (Sweden)

    Hui-ying Chen

    2013-01-01

    Full Text Available For the networked control system with limited bandwidth and flexible workload, a dynamic intelligent feedback scheduling strategy is proposed. Firstly, a monitor is used to acquire the current available network bandwidth. Then, the new available bandwidth in the next interval is predicted by using LS_SVM approach. At the same time, the dynamic performance indices of all control loops are obtained with a two-dimensional fuzzy logic modulator. Finally, the predicted network bandwidth is dynamically allocated by the bandwidth manager and the priority allocator in terms of the loops' dynamic performance indices. Simulation results show that the sampling periods and priorities of control loops are adjusted timely according to the network workload condition and the dynamic performance of control loops, which make the system running in the optimal state all the time.

  6. Integrated multimedia information system on interactive CATV network

    Science.gov (United States)

    Lee, Meng-Huang; Chang, Shin-Hung

    1998-10-01

    In the current CATV system architectures, they provide one- way delivery of a common menu of entertainment to all the homes through the cable network. Through the technologies evolution, the interactive services (or two-way services) can be provided in the cable TV systems. They can supply customers with individualized programming and support real- time two-way communications. With a view to the service type changed from the one-way delivery systems to the two-way interactive systems, `on demand services' is a distinct feature of multimedia systems. In this paper, we present our work of building up an integrated multimedia system on interactive CATV network in Shih Chien University. Besides providing the traditional analog TV programming from the cable operator, we filter some channels to reserve them as our campus information channels. In addition to the analog broadcasting channel, the system also provides the interactive digital multimedia services, e.g. Video-On- Demand (VOD), Virtual Reality, BBS, World-Wide-Web, and Internet Radio Station. These two kinds of services are integrated in a CATV network by the separation of frequency allocation for the analog broadcasting service and the digital interactive services. Our ongoing work is to port our previous work of building up a VOD system conformed to DAVIC standard (for inter-operability concern) on Ethernet network into the current system.

  7. FIPA agent based network distributed control system

    Energy Technology Data Exchange (ETDEWEB)

    D. Abbott; V. Gyurjyan; G. Heyes; E. Jastrzembski; C. Timmer; E. Wolin

    2003-03-01

    A control system with the capabilities to combine heterogeneous control systems or processes into a uniform homogeneous environment is discussed. This dynamically extensible system is an example of the software system at the agent level of abstraction. This level of abstraction considers agents as atomic entities that communicate to implement the functionality of the control system. Agents' engineering aspects are addressed by adopting the domain independent software standard, formulated by FIPA. Jade core Java classes are used as a FIPA specification implementation. A special, lightweight, XML RDFS based, control oriented, ontology markup language is developed to standardize the description of the arbitrary control system data processor. Control processes, described in this language, are integrated into the global system at runtime, without actual programming. Fault tolerance and recovery issues are also addressed.

  8. FIPA agent based network distributed control system

    International Nuclear Information System (INIS)

    Abbott, D.; Gyurjyan, V.; Heyes, G.; Jastrzembski, E.; Timmer, C.; Wolin, E.

    2003-01-01

    A control system with the capabilities to combine heterogeneous control systems or processes into a uniform homogeneous environment is discussed. This dynamically extensible system is an example of the software system at the agent level of abstraction. This level of abstraction considers agents as atomic entities that communicate to implement the functionality of the control system. Agents' engineering aspects are addressed by adopting the domain independent software standard, formulated by FIPA. Jade core Java classes are used as a FIPA specification implementation. A special, lightweight, XML RDFS based, control oriented, ontology markup language is developed to standardize the description of the arbitrary control system data processor. Control processes, described in this language, are integrated into the global system at runtime, without actual programming. Fault tolerance and recovery issues are also addressed

  9. State of the art survey of network operating systems development

    Science.gov (United States)

    1985-01-01

    The results of the State-of-the-Art Survey of Network Operating Systems (NOS) performed for Goddard Space Flight Center are presented. NOS functional characteristics are presented in terms of user communication data migration, job migration, network control, and common functional categories. Products (current or future) as well as research and prototyping efforts are summarized. The NOS products which are revelant to the space station and its activities are evaluated.

  10. Design of atomic energy information network system

    International Nuclear Information System (INIS)

    Kim, Y. T.; Lee, E. J.; Han, K. W.; Lee, H. C.; Chang, J. H.

    2004-01-01

    As the 21 st century is expected to induce a Knowledge based society, responding to this kind of change on our own initiative could be achieved by establishing networks among atomic energy agencies with the Atomic Energy Portal Site in a pivotal role. Thus, enabling the knowledge information from each agency to be easily shared and utilized. Furthermore, it can contribute to further researches by providing accumulated knowledge in the atomic energy, such as research output and past achievements, and by avoiding the repetition of researches on the same subjects. It could also provide remote educational data to researchers and industrial experts in atomic energy, as well as atomic energy information for general public consistently, so that we can promote our confidence in atomic energy

  11. Revealing and analyzing networks of environmental systems

    Science.gov (United States)

    Eveillard, D.; Bittner, L.; Chaffron, S.; Guidi, L.; Raes, J.; Karsenti, E.; Bowler, C.; Gorsky, G.

    2015-12-01

    Understanding the interactions between microbial communities and their environment well enough to be able to predict diversity on the basis of physicochemical parameters is a fundamental pursuit of microbial ecology that still eludes us. However, modeling microbial communities is a complicated task, because (i) communities are complex, (ii) most are described qualitatively, and (iii) quantitative understanding of the way communities interacts with their surroundings remains incomplete. Within this seminar, we will illustrate two complementary approaches that aim to overcome these points in different manners. First, we will present a network analysis that focus on the biological carbon pump in the global ocean. The biological carbon pump is the process by which photosynthesis transforms CO2 to organic carbon sinking to the deep-ocean as particles where it is sequestered. While the intensity of the pump correlate to plankton community composition, the underlying ecosystem structure and interactions driving this process remain largely uncharacterized Here we use environmental and metagenomic data gathered during the Tara Oceans expedition to improve understanding of these drivers. We show that specific plankton communities correlate with carbon export and highlight unexpected and overlooked taxa such as Radiolaria, alveolate parasites and bacterial pathogens, as well as Synechococcus and their phages, as key players in the biological pump. Additionally, we show that the abundances of just a few bacterial and viral genes predict most of the global ocean carbon export's variability. Together these findings help elucidate ecosystem drivers of the biological carbon pump and present a case study for scaling from genes-to-ecosystems. Second, we will show preliminary results on a probabilistic modeling that predicts microbial community structure across observed physicochemical data, from a putative network and partial quantitative knowledge. This modeling shows that, despite

  12. System design choices in smartautonomous networked irrigation systems

    OpenAIRE

    Öberg, Kim; Simonsson, Johanna

    2014-01-01

    Wireless Sensor Networks are often deployed in great numbers spanning large, sometimes hard to reach and hostile, areas with the aim of monitoring environmental conditions through the use of different sensors. Due to decreasing costs of ownership (e.g. non-proprietary protocols), recent advances in processor, radio, and memory technologies and the engineering of increasingly smaller sensing devices, the availability and area of application for wireless sensor networks have steadily been incre...

  13. Research of user access control for networked manufacturing system

    Institute of Scientific and Technical Information of China (English)

    ZHENG Xiao-lin; LEI Yu; CHEN De-ren

    2006-01-01

    An integrated user access control method was proposed to address the issues of security and management in networked manufacturing systems (NMS).Based on the analysis of the security issues in networked manufacturing system,an integrated user access control method composed of role-based access control (RBAC),task-based access control (TBAC),relationship-driven access control (RDAC)and coalition-based access control (CBAC) was proposed,including the hierarchical user relationship model,the reference model and the process model.The elements and their relationships were defined,and the expressions of constraints authorization were given.The extensible access control markup language (XACML) was used to implement this method.This method was used in the networked manufacturing system in the Shaoxing spinning region of China.The results show that the integrated user access control method can reduce the costs of system security maintenance and management.

  14. Arrester Resistive Current Measuring System Based on Heterogeneous Network

    Science.gov (United States)

    Zhang, Yun Hua; Li, Zai Lin; Yuan, Feng; Hou Pan, Feng; Guo, Zhan Nan; Han, Yue

    2018-03-01

    Metal Oxide Arrester (MOA) suffers from aging and poor insulation due to long-term impulse voltage and environmental impact, and the value and variation tendency of resistive current can reflect the health conditions of MOA. The common wired MOA detection need to use long cables, which is complicated to operate, and that wireless measurement methods are facing the problems of poor data synchronization and instability. Therefore a novel synchronous measurement system of arrester current resistive based on heterogeneous network is proposed, which simplifies the calculation process and improves synchronization, accuracy and stability and of the measuring system. This system combines LoRa wireless network, high speed wireless personal area network and the process layer communication, and realizes the detection of arrester working condition. Field test data shows that the system has the characteristics of high accuracy, strong anti-interference ability and good synchronization, which plays an important role in ensuring the stable operation of the power grid.

  15. Formal Specification Based Automatic Test Generation for Embedded Network Systems

    Directory of Open Access Journals (Sweden)

    Eun Hye Choi

    2014-01-01

    Full Text Available Embedded systems have become increasingly connected and communicate with each other, forming large-scaled and complicated network systems. To make their design and testing more reliable and robust, this paper proposes a formal specification language called SENS and a SENS-based automatic test generation tool called TGSENS. Our approach is summarized as follows: (1 A user describes requirements of target embedded network systems by logical property-based constraints using SENS. (2 Given SENS specifications, test cases are automatically generated using a SAT-based solver. Filtering mechanisms to select efficient test cases are also available in our tool. (3 In addition, given a testing goal by the user, test sequences are automatically extracted from exhaustive test cases. We’ve implemented our approach and conducted several experiments on practical case studies. Through the experiments, we confirmed the efficiency of our approach in design and test generation of real embedded air-conditioning network systems.

  16. Research on networked manufacturing system for reciprocating pump industry

    Science.gov (United States)

    Wu, Yangdong; Qi, Guoning; Xie, Qingsheng; Lu, Yujun

    2005-12-01

    Networked manufacturing is a trend of reciprocating pump industry. According to the enterprises' requirement, the architecture of networked manufacturing system for reciprocating pump industry was proposed, which composed of infrastructure layer, system management layer, application service layer and user layer. Its main functions included product data management, ASP service, business management, and customer relationship management, its physics framework was a multi-tier internet-based model; the concept of ASP service integration was put forward and its process model was also established. As a result, a networked manufacturing system aimed at the characteristics of reciprocating pump industry was built. By implementing this system, reciprocating pump industry can obtain a new way to fully utilize their own resources and enhance the capabilities to respond to the global market quickly.

  17. Applying Trusted Network Technology To Process Control Systems

    Science.gov (United States)

    Okhravi, Hamed; Nicol, David

    Interconnections between process control networks and enterprise networks expose instrumentation and control systems and the critical infrastructure components they operate to a variety of cyber attacks. Several architectural standards and security best practices have been proposed for industrial control systems. However, they are based on older architectures and do not leverage the latest hardware and software technologies. This paper describes new technologies that can be applied to the design of next generation security architectures for industrial control systems. The technologies are discussed along with their security benefits and design trade-offs.

  18. A Distributed Computing Network for Real-Time Systems.

    Science.gov (United States)

    1980-11-03

    7 ) AU2 o NAVA TUNDEWATER SY$TEMS CENTER NEWPORT RI F/G 9/2 UIS RIBUT E 0 COMPUTIN G N LTWORK FOR REAL - TIME SYSTEMS .(U) UASSIFIED NOV Al 6 1...MORAIS - UT 92 dLEVEL c A Distributed Computing Network for Real - Time Systems . 11 𔃺-1 Gordon E/Morson I7 y tm- ,r - t "en t As J 2 -p .. - 7 I’ cNaval...NUMBER TD 5932 / N 4. TITLE mand SubotI. S. TYPE OF REPORT & PERIOD COVERED A DISTRIBUTED COMPUTING NETWORK FOR REAL - TIME SYSTEMS 6. PERFORMING ORG

  19. Simulation Of Wireless Networked Control System Using TRUETIME And MATLAB

    Directory of Open Access Journals (Sweden)

    Nyan Phyo Aung

    2015-08-01

    Full Text Available Wireless networked control systems WNCS are attracting an increasing research interests in the past decade. Wireless networked control system WNCS is composed of a group of distributed sensors and actuators that communicate through wireless link which achieves distributed sensing and executing tasks. This is particularly relevant for the areas of communication control and computing where successful design of WNCS brings about new challenges to the researchers. The primary motivation of this survey paper is to examine the design issues and to provide directions for successful simulation and implementation of WNCS. The paper also as well reviews some simulation tools for such systems.

  20. Integration of SPS with utility system networks

    Science.gov (United States)

    Kaupang, B. M.

    1980-01-01

    The integration of Satellite Power System (SPS) power in electric utility power systems is discussed. Specifically, the nature of the power output variations from the spacecraft to the rectenna, the operational characteristics of the rectenna power, and the impacts on the electric utility system from utilizing SPS power to serve part of the system load are treated. It is concluded that if RF beam control is an acceptable method for power control, and that the site distribution of SPS rectennas do not cause a very high local penetration (40 to 50%), SPS may be integrated into electric utility system with a few negative impacts. Increased regulating duty on the conventional generation, and a potential impact on system reliability for SPS penetration in excess of about 25% appear to be two areas of concern.

  1. Neural Network Based Intrusion Detection System for Critical Infrastructures

    Energy Technology Data Exchange (ETDEWEB)

    Todd Vollmer; Ondrej Linda; Milos Manic

    2009-07-01

    Resiliency and security in control systems such as SCADA and Nuclear plant’s in today’s world of hackers and malware are a relevant concern. Computer systems used within critical infrastructures to control physical functions are not immune to the threat of cyber attacks and may be potentially vulnerable. Tailoring an intrusion detection system to the specifics of critical infrastructures can significantly improve the security of such systems. The IDS-NNM – Intrusion Detection System using Neural Network based Modeling, is presented in this paper. The main contributions of this work are: 1) the use and analyses of real network data (data recorded from an existing critical infrastructure); 2) the development of a specific window based feature extraction technique; 3) the construction of training dataset using randomly generated intrusion vectors; 4) the use of a combination of two neural network learning algorithms – the Error-Back Propagation and Levenberg-Marquardt, for normal behavior modeling. The presented algorithm was evaluated on previously unseen network data. The IDS-NNM algorithm proved to be capable of capturing all intrusion attempts presented in the network communication while not generating any false alerts.

  2. Network characteristics emerging from agent interactions in balanced distributed system.

    Science.gov (United States)

    Salman, Mahdi Abed; Bertelle, Cyrille; Sanlaville, Eric

    2015-01-01

    A distributed computing system behaves like a complex network, the interactions between nodes being essential information exchanges and migrations of jobs or services to execute. These actions are performed by software agents, which behave like the members of social networks, cooperating and competing to obtain knowledge and services. The load balancing consists in distributing the load evenly between system nodes. It aims at enhancing the resource usage. A load balancing strategy specifies scenarios for the cooperation. Its efficiency depends on quantity, accuracy, and distribution of available information. Nevertheless, the distribution of information on the nodes, together with the initial network structure, may create different logical network structures. In this paper, different load balancing strategies are tested on different network structures using a simulation. The four tested strategies are able to distribute evenly the load so that the system reaches a steady state (the mean response time of the jobs is constant), but it is shown that a given strategy indeed behaves differently according to structural parameters and information spreading. Such a study, devoted to distributed computing systems (DCSs), can be useful to understand and drive the behavior of other complex systems.

  3. Revisiting Anomaly-based Network Intrusion Detection Systems

    NARCIS (Netherlands)

    Bolzoni, D.

    2009-01-01

    Intrusion detection systems (IDSs) are well-known and widely-deployed security tools to detect cyber-attacks and malicious activities in computer systems and networks. A signature-based IDS works similar to anti-virus software. It employs a signature database of known attacks, and a successful match

  4. Information system design for demand-driven supply networks

    OpenAIRE

    Selk, Bernhard

    2004-01-01

    Information system design for demand-driven supply networks : integrating CRM & SCM / B. Selk, K. Turowski, C. Winnewisser. - In: EIS : Fourth International ICSC Symposium on Engineering of Intelligent Systems, EIS 2004. [Elektronische Ressource]. - Millet, Alberta : ICSC Interdisciplinary Research Canada, 2004. - 8 S. auf CD-ROM

  5. Physical-layer network coding in coherent optical OFDM systems.

    Science.gov (United States)

    Guan, Xun; Chan, Chun-Kit

    2015-04-20

    We present the first experimental demonstration and characterization of the application of optical physical-layer network coding in coherent optical OFDM systems. It combines two optical OFDM frames to share the same link so as to enhance system throughput, while individual OFDM frames can be recovered with digital signal processing at the destined node.

  6. System and Network Security Acronyms and Abbreviations

    Science.gov (United States)

    2009-09-01

    Product Labeling SPML™ Service Provisioning Markup Language™ SPP-ICS System Protection Profile for Industrial Control Systems SQL Structured Query...UTM unified threat management UUID Universally Unique Identifier UWB ultrawideband V VB Visual Basic VB.NET Visual Basic .NET VBA Visual

  7. Optimizing the Heat Exchanger Network of a Steam Reforming System

    DEFF Research Database (Denmark)

    Nielsen, Mads Pagh; Korsgaard, Anders Risum; Kær, Søren Knudsen

    2004-01-01

    Proton Exchange Membrane (PEM) based combined heat and power production systems are highly integrated energy systems. They may include a hydrogen production system and fuel cell stacks along with post combustion units optionally coupled with gas turbines. The considered system is based on a natural...... stationary numerical system model was used and process integration techniques for optimizing the heat exchanger network for the reforming unit are proposed. Objective is to minimize the system cost. Keywords: Fuel cells; Steam Reforming; Heat Exchanger Network (HEN) Synthesis; MINLP....... gas steam reformer along with gas purification reactors to generate clean hydrogen suited for a PEM stack. The temperatures in the various reactors in the fuel processing system vary from around 1000°C to the stack temperature at 80°C. Furthermore, external heating must be supplied to the endothermic...

  8. Research on a practical telecom and CATV co-network transmission system

    Science.gov (United States)

    Mao, Youju

    1998-12-01

    A practical co-network transmission system of Telecom and CATV over installed Telecom network is designed. The system, making use of WDM and other technologies, has undergone experiments and performance tests on the Public Switched Telephone Network, which illustrate that optical fiber telecommunication network could be thereby transformed into a unified broadband network integrating VOICE, DATA, and VEDIO expeditiously and conveniently.

  9. Get immersed in the Soil Sciences: the first community of avatars in the EGU Assembly 2015!

    Science.gov (United States)

    Castillo, Sebastian; Alarcón, Purificación; Beato, Mamen; Emilio Guerrero, José; José Martínez, Juan; Pérez, Cristina; Ortiz, Leovigilda; Taguas, Encarnación V.

    2015-04-01

    Virtual reality and immersive worlds refer to artificial computer-generated environments, with which users act and interact as in a known environment by the use of figurative virtual individuals (avatars). Virtual environments will be the technology of the early twenty-first century that will most dramatically change the way we live, particularly in the areas of training and education, product development and entertainment (Schmorrow, 2009). The usefulness of immersive worlds has been proved in different fields. They reduce geographic and social barriers between different stakeholders and create virtual social spaces which can positively impact learning and discussion outcomes (Lorenzo et al. 2012). In this work we present a series of interactive meetings in a virtual building to celebrate the International Year of Soil to promote the importance of soil functions and its conservation. In a virtual room, the avatars of different senior researchers will meet young scientist avatars to talk about: 1) what remains to be done in Soil Sciences; 2) which are their main current limitations and difficulties and 3) which are the future hot research lines. The interactive participation does not require physically attend to the EGU Assembly 2015. In addition, this virtual building inspired in Soil Sciences can be completed with different teaching resources from different locations around the world and it will be used to improve the learning of Soil Sciences in a multicultural context. REFERENCES: Lorenzo C.M., Sicilia, M.A., Sánchez S. 2012. Studying the effectiveness of multi-user immersive environments for collaborative evaluation tasks. Computers & Education 59 (2012) 1361-1376 Schmorrow D.D. 2009. "Why virtual?" Theoretical Issues in Ergonomics Science 10(3): 279-282.

  10. Highly reliable computer network for real time system

    International Nuclear Information System (INIS)

    Mohammed, F.A.; Omar, A.A.; Ayad, N.M.A.; Madkour, M.A.I.; Ibrahim, M.K.

    1988-01-01

    Many of computer networks have been studied different trends regarding the network architecture and the various protocols that govern data transfers and guarantee a reliable communication among all a hierarchical network structure has been proposed to provide a simple and inexpensive way for the realization of a reliable real-time computer network. In such architecture all computers in the same level are connected to a common serial channel through intelligent nodes that collectively control data transfers over the serial channel. This level of computer network can be considered as a local area computer network (LACN) that can be used in nuclear power plant control system since it has geographically dispersed subsystems. network expansion would be straight the common channel for each added computer (HOST). All the nodes are designed around a microprocessor chip to provide the required intelligence. The node can be divided into two sections namely a common section that interfaces with serial data channel and a private section to interface with the host computer. This part would naturally tend to have some variations in the hardware details to match the requirements of individual host computers. fig 7

  11. A visual analytics system for optimizing the performance of large-scale networks in supercomputing systems

    Directory of Open Access Journals (Sweden)

    Takanori Fujiwara

    2018-03-01

    Full Text Available The overall efficiency of an extreme-scale supercomputer largely relies on the performance of its network interconnects. Several of the state of the art supercomputers use networks based on the increasingly popular Dragonfly topology. It is crucial to study the behavior and performance of different parallel applications running on Dragonfly networks in order to make optimal system configurations and design choices, such as job scheduling and routing strategies. However, in order to study these temporal network behavior, we would need a tool to analyze and correlate numerous sets of multivariate time-series data collected from the Dragonfly’s multi-level hierarchies. This paper presents such a tool–a visual analytics system–that uses the Dragonfly network to investigate the temporal behavior and optimize the communication performance of a supercomputer. We coupled interactive visualization with time-series analysis methods to help reveal hidden patterns in the network behavior with respect to different parallel applications and system configurations. Our system also provides multiple coordinated views for connecting behaviors observed at different levels of the network hierarchies, which effectively helps visual analysis tasks. We demonstrate the effectiveness of the system with a set of case studies. Our system and findings can not only help improve the communication performance of supercomputing applications, but also the network performance of next-generation supercomputers. Keywords: Supercomputing, Parallel communication network, Dragonfly networks, Time-series data, Performance analysis, Visual analytics

  12. Licensing Support Network: An Electronic Discovery System

    International Nuclear Information System (INIS)

    Gil, A. V.; Jensen, D.; McKinnon, B.

    2002-01-01

    The necessary authorization for the U. S. Department of Energy's (DOE) Office of Civilian Radioactive Waste Management (OCRWM) to submit a License Application (LA) is contingent upon the policy process defined in the Nuclear Waste Policy Act, as amended (NWPA), with some steps yet to occur. In spite of this uncertainty, the DOE must take prudent and appropriate action now, and over the next several years, to prepare for submittal of an application and to facilitate the U. S. Nuclear Regulatory Commission (NRC) review of this application, if the Yucca Mountain site is recommended and approved for repository development. One of these steps the DOE has taken involves working with the NRC's Advisory Review Panel to develop Licensing Support Network (LSN) requirements and guidelines. The NRC has made a prototype of the LSN web page available at www.LSNNET.gov. The OCRWM part of the LSN currently has an indefinite life cycle and may need to remain in existence until the repository is closed, which could be as long as 325 years

  13. Penetration testing protecting networks and systems

    CERN Document Server

    Henry, Kevin M

    2012-01-01

    This book is a preparation guide for the CPTE examination, yet is also a general reference for experienced penetration testers, ethical hackers, auditors, security personnel and anyone else involved in the security of an organization's computer systems.

  14. Protecting against cyber threats in networked information systems

    Science.gov (United States)

    Ertoz, Levent; Lazarevic, Aleksandar; Eilertson, Eric; Tan, Pang-Ning; Dokas, Paul; Kumar, Vipin; Srivastava, Jaideep

    2003-07-01

    This paper provides an overview of our efforts in detecting cyber attacks in networked information systems. Traditional signature based techniques for detecting cyber attacks can only detect previously known intrusions and are useless against novel attacks and emerging threats. Our current research at the University of Minnesota is focused on developing data mining techniques to automatically detect attacks against computer networks and systems. This research is being conducted as a part of MINDS (Minnesota Intrusion Detection System) project at the University of Minnesota. Experimental results on live network traffic at the University of Minnesota show that the new techniques show great promise in detecting novel intrusions. In particular, during the past few months our techniques have been successful in automatically identifying several novel intrusions that could not be detected using state-of-the-art tools such as SNORT.

  15. Dynamic Business Networks: A Headache for Sustainable Systems Interoperability

    Science.gov (United States)

    Agostinho, Carlos; Jardim-Goncalves, Ricardo

    Collaborative networked environments emerged with the spread of the internet, contributing to overcome past communication barriers, and identifying interoperability as an essential property. When achieved seamlessly, efficiency is increased in the entire product life cycle. Nowadays, most organizations try to attain interoperability by establishing peer-to-peer mappings with the different partners, or in optimized networks, by using international standard models as the core for information exchange. In current industrial practice, mappings are only defined once, and the morphisms that represent them, are hardcoded in the enterprise systems. This solution has been effective for static environments, where enterprise and product models are valid for decades. However, with an increasingly complex and dynamic global market, models change frequently to answer new customer requirements. This paper draws concepts from the complex systems science and proposes a framework for sustainable systems interoperability in dynamic networks, enabling different organizations to evolve at their own rate.

  16. Persistent disturbance rejection via state feedback for networked control systems

    Energy Technology Data Exchange (ETDEWEB)

    Yue Dong [Institute of Information and Control Engineering Technology, Nanjing Normal University, 78 Bancang Street, Nanjing, Jiangsu 210042 (China)], E-mail: medongy@njnu.edu.cn; Lam, James [Department of Mechanical Engineering, University of Hong Kong, Pokfulam Road (Hong Kong); Wang Zidong [Department of Information Systems and Computing, Brunel University, Uxbridge, Middlesex UB8 3PH (United Kingdom)], E-mail: Zidong.Wang@brunel.ac.uk

    2009-04-15

    The problem of persistent disturbance rejection via state feedback for networked control systems is concerned based on the Lyapunov function method. The effect of the network conditions, such as network-induced delay and data dropout, is considered in the modeling of the system. It is assumed that the state and the control signals are individually quantized by quantizers on the sensor side and the controller side. The feedback gain and the quantizer parameters that guarantee the internal stability and the disturbance rejection performance of the closed-loop system are obtained by solving some linear matrix inequalities. To illustrate the effectiveness of the proposed method, a numerical example is provided for the design of the feedback gain and the quantizer parameters.

  17. Persistent disturbance rejection via state feedback for networked control systems

    International Nuclear Information System (INIS)

    Yue Dong; Lam, James; Wang Zidong

    2009-01-01

    The problem of persistent disturbance rejection via state feedback for networked control systems is concerned based on the Lyapunov function method. The effect of the network conditions, such as network-induced delay and data dropout, is considered in the modeling of the system. It is assumed that the state and the control signals are individually quantized by quantizers on the sensor side and the controller side. The feedback gain and the quantizer parameters that guarantee the internal stability and the disturbance rejection performance of the closed-loop system are obtained by solving some linear matrix inequalities. To illustrate the effectiveness of the proposed method, a numerical example is provided for the design of the feedback gain and the quantizer parameters.

  18. Temporal neural networks and transient analysis of complex engineering systems

    Science.gov (United States)

    Uluyol, Onder

    A theory is introduced for a multi-layered Local Output Gamma Feedback (LOGF) neural network within the paradigm of Locally-Recurrent Globally-Feedforward neural networks. It is developed for the identification, prediction, and control tasks of spatio-temporal systems and allows for the presentation of different time scales through incorporation of a gamma memory. It is initially applied to the tasks of sunspot and Mackey-Glass series prediction as benchmarks, then it is extended to the task of power level control of a nuclear reactor at different fuel cycle conditions. The developed LOGF neuron model can also be viewed as a Transformed Input and State (TIS) Gamma memory for neural network architectures for temporal processing. The novel LOGF neuron model extends the static neuron model by incorporating into it a short-term memory structure in the form of a digital gamma filter. A feedforward neural network made up of LOGF neurons can thus be used to model dynamic systems. A learning algorithm based upon the Backpropagation-Through-Time (BTT) approach is derived. It is applicable for training a general L-layer LOGF neural network. The spatial and temporal weights and parameters of the network are iteratively optimized for a given problem using the derived learning algorithm.

  19. Simulated, Emulated, and Physical Investigative Analysis (SEPIA) of networked systems.

    Energy Technology Data Exchange (ETDEWEB)

    Burton, David P.; Van Leeuwen, Brian P.; McDonald, Michael James; Onunkwo, Uzoma A.; Tarman, Thomas David; Urias, Vincent E.

    2009-09-01

    This report describes recent progress made in developing and utilizing hybrid Simulated, Emulated, and Physical Investigative Analysis (SEPIA) environments. Many organizations require advanced tools to analyze their information system's security, reliability, and resilience against cyber attack. Today's security analysis utilize real systems such as computers, network routers and other network equipment, computer emulations (e.g., virtual machines) and simulation models separately to analyze interplay between threats and safeguards. In contrast, this work developed new methods to combine these three approaches to provide integrated hybrid SEPIA environments. Our SEPIA environments enable an analyst to rapidly configure hybrid environments to pass network traffic and perform, from the outside, like real networks. This provides higher fidelity representations of key network nodes while still leveraging the scalability and cost advantages of simulation tools. The result is to rapidly produce large yet relatively low-cost multi-fidelity SEPIA networks of computers and routers that let analysts quickly investigate threats and test protection approaches.

  20. Consistent Steering System using SCTP for Bluetooth Scatternet Sensor Network

    Science.gov (United States)

    Dhaya, R.; Sadasivam, V.; Kanthavel, R.

    2012-12-01

    Wireless communication is the best way to convey information from source to destination with flexibility and mobility and Bluetooth is the wireless technology suitable for short distance. On the other hand a wireless sensor network (WSN) consists of spatially distributed autonomous sensors to cooperatively monitor physical or environmental conditions, such as temperature, sound, vibration, pressure, motion or pollutants. Using Bluetooth piconet wireless technique in sensor nodes creates limitation in network depth and placement. The introduction of Scatternet solves the network restrictions with lack of reliability in data transmission. When the depth of the network increases, it results in more difficulties in routing. No authors so far focused on the reliability factors of Scatternet sensor network's routing. This paper illustrates the proposed system architecture and routing mechanism to increase the reliability. The another objective is to use reliable transport protocol that uses the multi-homing concept and supports multiple streams to prevent head-of-line blocking. The results show that the Scatternet sensor network has lower packet loss even in the congestive environment than the existing system suitable for all surveillance applications.

  1. Computer network access to scientific information systems for minority universities

    Science.gov (United States)

    Thomas, Valerie L.; Wakim, Nagi T.

    1993-08-01

    The evolution of computer networking technology has lead to the establishment of a massive networking infrastructure which interconnects various types of computing resources at many government, academic, and corporate institutions. A large segment of this infrastructure has been developed to facilitate information exchange and resource sharing within the scientific community. The National Aeronautics and Space Administration (NASA) supports both the development and the application of computer networks which provide its community with access to many valuable multi-disciplinary scientific information systems and on-line databases. Recognizing the need to extend the benefits of this advanced networking technology to the under-represented community, the National Space Science Data Center (NSSDC) in the Space Data and Computing Division at the Goddard Space Flight Center has developed the Minority University-Space Interdisciplinary Network (MU-SPIN) Program: a major networking and education initiative for Historically Black Colleges and Universities (HBCUs) and Minority Universities (MUs). In this paper, we will briefly explain the various components of the MU-SPIN Program while highlighting how, by providing access to scientific information systems and on-line data, it promotes a higher level of collaboration among faculty and students and NASA scientists.

  2. Avatar-mediation and Transformation of Practice in a 3D Virtual World

    DEFF Research Database (Denmark)

    Riis, Marianne

    The purpose of this study is to understand and conceptualize the transformation of a particular community of pedagogical practice based on the implementation of the 3D virtual world, Second Life™. The community setting is a course at the Master's programme on ICT and Learning (MIL), Aalborg...... with knowledge about 3D Virtual Worlds, the influence of the avatar phenomenon and the consequences of 3D-remediation in relation to teaching and learning in online education. Based on the findings, a conceptual design model, a set of design principles, and a design framework has been developed....

  3. Avatar Weight Estimates based on Footstep Sounds in Three Presentation Formats

    DEFF Research Database (Denmark)

    Sikström, Erik; Götzen, Amalia De; Serafin, Stefania

    2015-01-01

    When evaluating a sound design for virtual environment, the context where it is to be implemented in may have an influence on how it may be perceived. In this paper we perform an experiment comparing three presentation formats (audio only, video with audio and an interactive immersive VR format......) and their influences on a sound design evaluation task concerning footstep sounds. The evaluation involved estimating the perceived weight of a virtual avatar seen from a first person perspective, as well as the suitability of the sound effect relative to the context. The results show significant differences for three...

  4. My avatar, my self identity in video role-playing games

    CERN Document Server

    Waggoner, Zach

    2009-01-01

    With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers.

  5. Utilization of the NASA Robonaut as a Surgical Avatar in Telemedicine

    Science.gov (United States)

    Dean, Marc; Diftler, Myron

    2015-01-01

    The concept of teleoperated robotic surgery is not new; however, most of the work to date has utilized specialized robots designed for specific set of surgeries. This activity explores the use of a humanoid robot to perform surgical procedures using the same hand held instruments that a human surgeon employs. For this effort, the tele-operated Robonaut (R2) was selected due to its dexterity, its ability to perform a wide range of tasks, and its adaptability to changing environments. To evaluate this concept, a series of challenges was designed with the goal of assessing the feasibility of utilizing Robonaut as a telemedicine based surgical avatar.

  6. System-Level Design Methodologies for Networked Multiprocessor Systems-on-Chip

    DEFF Research Database (Denmark)

    Virk, Kashif Munir

    2008-01-01

    is the first such attempt in the published literature. The second part of the thesis deals with the issues related to the development of system-level design methodologies for networked multiprocessor systems-on-chip at various levels of design abstraction with special focus on the modeling and design...... at the system-level. The multiprocessor modeling framework is then extended to include models of networked multiprocessor systems-on-chip which is then employed to model wireless sensor networks both at the sensor node level as well as the wireless network level. In the third and the final part, the thesis...... to the transaction-level model. The thesis, as a whole makes contributions by describing a design methodology for networked multiprocessor embedded systems at three layers of abstraction from system-level through transaction-level to the cycle accurate level as well as demonstrating it practically by implementing...

  7. Spontaneous formation of dynamical groups in an adaptive networked system

    International Nuclear Information System (INIS)

    Li Menghui; Guan Shuguang; Lai, C-H

    2010-01-01

    In this work, we investigate a model of an adaptive networked dynamical system, where the coupling strengths among phase oscillators coevolve with the phase states. It is shown that in this model the oscillators can spontaneously differentiate into two dynamical groups after a long time evolution. Within each group, the oscillators have similar phases, while oscillators in different groups have approximately opposite phases. The network gradually converts from the initial random structure with a uniform distribution of connection strengths into a modular structure that is characterized by strong intra-connections and weak inter-connections. Furthermore, the connection strengths follow a power-law distribution, which is a natural consequence of the coevolution of the network and the dynamics. Interestingly, it is found that if the inter-connections are weaker than a certain threshold, the two dynamical groups will almost decouple and evolve independently. These results are helpful in further understanding the empirical observations in many social and biological networks.

  8. Resource Optimization of Mobile Intelligent System with heart MPLS network

    Directory of Open Access Journals (Sweden)

    Mohammed Elkoutbi

    2009-10-01

    Full Text Available In this paper, we introduce the original Mobile Intelligent System (MIS in embeded FPGA architecture. This node will allow the construction of autonomous mobile network units which can move in unknowns, inaccessible or hostile environnement for human being, in order to collect data by various sensors and transmits them by routing to a unit of distant process. In the sake of improving the performance of transmission, we propose a global schema of QoS management using DiffServ/MPLS backbones. We provide an evaluation of several scenarios for combining QoS IP networks with MIS access network. We conclude with a study on interoperability between QoS patterns in access and backbone networks.

  9. Two classes of bipartite networks: nested biological and social systems.

    Science.gov (United States)

    Burgos, Enrique; Ceva, Horacio; Hernández, Laura; Perazzo, R P J; Devoto, Mariano; Medan, Diego

    2008-10-01

    Bipartite graphs have received some attention in the study of social networks and of biological mutualistic systems. A generalization of a previous model is presented, that evolves the topology of the graph in order to optimally account for a given contact preference rule between the two guilds of the network. As a result, social and biological graphs are classified as belonging to two clearly different classes. Projected graphs, linking the agents of only one guild, are obtained from the original bipartite graph. The corresponding evolution of its statistical properties is also studied. An example of a biological mutualistic network is analyzed in detail, and it is found that the model provides a very good fitting of all the main statistical features. The model also provides a proper qualitative description of the same features observed in social webs, suggesting the possible reasons underlying the difference in the organization of these two kinds of bipartite networks.

  10. INTRUSION DETECTION PREVENTION SYSTEM (IDPS PADA LOCAL AREA NETWORK (LAN

    Directory of Open Access Journals (Sweden)

    Didit Suhartono

    2015-02-01

    Full Text Available Penelitian ini berjudul “Intrusion Detection Prevention System Local Area Network (LAN” yang bertujuan untuk memproteksi jaringan dari usaha- usaha penyusupan yang dilakukan oleh seorang intruder. Metode yang digunakan pada penelitian ini adalah menggunakan metode kerangka pikir sebagai acuan dari tahap- tahap penelitian yang penulis lakukan. IDS difungsikan sebagai pendeteksi adanya serangan sesuai rule yang ada kemudian pesan peringatan disimpan dalam database dan dikirim via sms kepada seorang network administrator, sedangkan Firewall digunakan sebagai packet filtering dengan cara menentukan security policy yang dinilai penting. Hasilnya adalah ketika IDS memberikanpesan peringatan ketika ada serangan, seorang network administrator dapat memblok adanya serangan tersebut dengan cara manual dengan firewall, ataupun firewall akan memblok sendiri serangan tersebut sesuai dengan security policy yang diterapkan oleh network adminisrator sebelumnya

  11. Systemic risk and heterogeneous leverage in banking networks

    Science.gov (United States)

    Kuzubaş, Tolga Umut; Saltoğlu, Burak; Sever, Can

    2016-11-01

    This study probes systemic risk implications of leverage heterogeneity in banking networks. We show that the presence of heterogeneous leverages drastically changes the systemic effects of defaults and the nature of the contagion in interbank markets. Using financial leverage data from the US banking system, through simulations, we analyze the systemic significance of different types of borrowers, the evolution of the network, the consequences of interbank market size and the impact of market segmentation. Our study is related to the recent Basel III regulations on systemic risk and the treatment of the Global Systemically Important Banks (GSIBs). We also assess the extent to which the recent capital surcharges on GSIBs may curb financial fragility. We show the effectiveness of surcharge policy for the most-levered banks vis-a-vis uniform capital injection.

  12. Adaptive traffic control systems for urban networks

    Directory of Open Access Journals (Sweden)

    Radivojević Danilo

    2017-01-01

    Full Text Available Adaptive traffic control systems represent complex, but powerful tool for improvement of traffic flow conditions in locations or zones where applied. Many traffic agencies, especially those that have a large number of signalized intersections with high variability of the traffic demand, choose to apply some of the adaptive traffic control systems. However, those systems are manufactured and offered by multiple vendors (companies that are competing for the market share. Due to that fact, besides the information available from the vendors themselves, or the information from different studies conducted on different continents, very limited amount of information is available about the details how those systems are operating. The reason for that is the protecting of the intellectual property from plagiarism. The primary goal of this paper is to make a brief analysis of the functionalities, characteristics, abilities and results of the most recognized, but also less known adaptive traffic control systems to the professional public and other persons with interest in this subject.

  13. Game-theoretic strategies for asymmetric networked systems

    Energy Technology Data Exchange (ETDEWEB)

    Rao, Nageswara S. [ORNL; Ma, Chris Y. T. [Hang Seng Management College, Hon Kong; Hausken, Kjell [University of Stavanger, Norway; He, Fei [Texas A& M University, Kingsville, TX, USA; Yau, David K. Y. [Singapore University of Technology and Design; Zhuang, Jun [University at Buffalo (SUNY)

    2017-07-01

    Abstract—We consider an infrastructure consisting of a network of systems each composed of discrete components that can be reinforced at a certain cost to guard against attacks. The network provides the vital connectivity between systems, and hence plays a critical, asymmetric role in the infrastructure operations. We characterize the system-level correlations using the aggregate failure correlation function that specifies the infrastructure failure probability given the failure of an individual system or network. The survival probabilities of systems and network satisfy first-order differential conditions that capture the component-level correlations. We formulate the problem of ensuring the infrastructure survival as a game between anattacker and a provider, using the sum-form and product-form utility functions, each composed of a survival probability term and a cost term. We derive Nash Equilibrium conditions which provide expressions for individual system survival probabilities, and also the expected capacity specified by the total number of operational components. These expressions differ only in a single term for the sum-form and product-form utilities, despite their significant differences.We apply these results to simplified models of distributed cloud computing infrastructures.

  14. Integrated Network Analysis and Effective Tools in Plant Systems Biology

    Directory of Open Access Journals (Sweden)

    Atsushi eFukushima

    2014-11-01

    Full Text Available One of the ultimate goals in plant systems biology is to elucidate the genotype-phenotype relationship in plant cellular systems. Integrated network analysis that combines omics data with mathematical models has received particular attention. Here we focus on the latest cutting-edge computational advances that facilitate their combination. We highlight (1 network visualization tools, (2 pathway analyses, (3 genome-scale metabolic reconstruction, and (4 the integration of high-throughput experimental data and mathematical models. Multi-omics data that contain the genome, transcriptome, proteome, and metabolome and mathematical models are expected to integrate and expand our knowledge of complex plant metabolisms.

  15. Information Security Policy Modeling for Network Security Systems

    Directory of Open Access Journals (Sweden)

    Dmitry Sergeevich Chernyavskiy

    2014-12-01

    Full Text Available Policy management for network security systems (NSSs is one of the most topical issues of network security management. Incorrect configurations of NSSs lead to system outages and appearance of vulnerabilities. Moreover, policy management process is a time-consuming task, which includes significant amount of manual work. These factors reduce efficiency of NSSs’ utilization. The paper discusses peculiarities of policy management process and existing approaches to policy modeling, presents a model aimed to formalize policies for NSSs independently on NSSs’ platforms and select the most effective NSSs for implementation of the policies.

  16. The Deep Space Network information system in the year 2000

    Science.gov (United States)

    Markley, R. W.; Beswick, C. A.

    1992-01-01

    The Deep Space Network (DSN), the largest, most sensitive scientific communications and radio navigation network in the world, is considered. Focus is made on the telemetry processing, monitor and control, and ground data transport architectures of the DSN ground information system envisioned for the year 2000. The telemetry architecture will be unified from the front-end area to the end user. It will provide highly automated monitor and control of the DSN, automated configuration of support activities, and a vastly improved human interface. Automated decision support systems will be in place for DSN resource management, performance analysis, fault diagnosis, and contingency management.

  17. Stochastic network optimization with application to communication and queueing systems

    CERN Document Server

    Neely, Michael

    2010-01-01

    This text presents a modern theory of analysis, control, and optimization for dynamic networks. Mathematical techniques of Lyapunov drift and Lyapunov optimization are developed and shown to enable constrained optimization of time averages in general stochastic systems. The focus is on communication and queueing systems, including wireless networks with time-varying channels, mobility, and randomly arriving traffic. A simple drift-plus-penalty framework is used to optimize time averages such as throughput, throughput-utility, power, and distortion. Explicit performance-delay tradeoffs are prov

  18. 1st International Conference on Signal, Networks, Computing, and Systems

    CERN Document Server

    Mohapatra, Durga; Nagar, Atulya; Sahoo, Manmath

    2016-01-01

    The book is a collection of high-quality peer-reviewed research papers presented in the first International Conference on Signal, Networks, Computing, and Systems (ICSNCS 2016) held at Jawaharlal Nehru University, New Delhi, India during February 25–27, 2016. The book is organized in to two volumes and primarily focuses on theory and applications in the broad areas of communication technology, computer science and information security. The book aims to bring together the latest scientific research works of academic scientists, professors, research scholars and students in the areas of signal, networks, computing and systems detailing the practical challenges encountered and the solutions adopted.

  19. Network adaptable information systems for safeguard applications

    International Nuclear Information System (INIS)

    Rodriguez, C.; Burczyk, L.; Chare, P.; Wagner, H.

    1996-01-01

    While containment and surveillance systems designed for nuclear safeguards have greatly improved through advances in computer, sensor, and microprocessor technologies, the authors recognize the need to continue the advancement of these systems to provide more standardized solutions for safeguards applications of the future. The benefits to be gained from the use of standardized technologies are becoming evident as safeguard activities are increasing world-wide while funding of these activities is becoming more limited. The EURATOM Safeguards Directorate and Los Alamos National Laboratory are developing and testing advanced monitoring technologies coupled with the most efficient solutions for the safeguards applications of the future

  20. The Network Configuration of an Object Relational Database Management System

    Science.gov (United States)

    Diaz, Philip; Harris, W. C.

    2000-01-01

    The networking and implementation of the Oracle Database Management System (ODBMS) requires developers to have knowledge of the UNIX operating system as well as all the features of the Oracle Server. The server is an object relational database management system (DBMS). By using distributed processing, processes are split up between the database server and client application programs. The DBMS handles all the responsibilities of the server. The workstations running the database application concentrate on the interpretation and display of data.