WorldWideScience

Sample records for interaction region design

  1. Muon collider interaction region design

    Directory of Open Access Journals (Sweden)

    Y. I. Alexahin

    2011-06-01

    Full Text Available Design of a muon collider interaction region (IR presents a number of challenges arising from low β^{*}<1  cm, correspondingly large beta-function values and beam sizes at IR magnets, as well as the necessity to protect superconducting magnets and collider detectors from muon decay products. As a consequence, the designs of the IR optics, magnets and machine-detector interface are strongly interlaced and iterative. A consistent solution for the 1.5 TeV center-of-mass muon collider IR is presented. It can provide an average luminosity of 10^{34}  cm^{-2} s^{-1} with an adequate protection of magnet and detector components.

  2. Interaction region design driven by energy deposition

    Science.gov (United States)

    Martin, Roman; Besana, Maria Ilaria; Cerutti, Francesco; Langner, Andy; Tomás, Rogelio; Cruz-Alaniz, Emilia; Dalena, Barbara

    2017-08-01

    The European Strategy Group for High Energy Physics recommends to study collider designs for the post-LHC era. Among the suggested projects there is the circular 100 TeV proton-proton collider FCC-hh. Starting from LHC and its proposed upgrade HL-LHC, this paper outlines the development of the interaction region design for FCC-hh. We identify energy deposition from debris of the collision events as a driving factor for the layout and draft the guiding principles to unify protection of the superconducting final focus magnets from radiation with a high luminosity performance. Furthermore, we offer a novel strategy to mitigate the lifetime limitation of the first final focus magnet due to radiation load, the Q1 split.

  3. Interaction region design driven by energy deposition

    Directory of Open Access Journals (Sweden)

    Roman Martin

    2017-08-01

    Full Text Available The European Strategy Group for High Energy Physics recommends to study collider designs for the post-LHC era. Among the suggested projects there is the circular 100 TeV proton-proton collider FCC-hh. Starting from LHC and its proposed upgrade HL-LHC, this paper outlines the development of the interaction region design for FCC-hh. We identify energy deposition from debris of the collision events as a driving factor for the layout and draft the guiding principles to unify protection of the superconducting final focus magnets from radiation with a high luminosity performance. Furthermore, we offer a novel strategy to mitigate the lifetime limitation of the first final focus magnet due to radiation load, the Q1 split.

  4. LHC interaction region quadrupole cryostat design

    International Nuclear Information System (INIS)

    Nicol, T.H.; Darve, Ch.; Huang, Y.; Page, T.M.

    2002-01-01

    The cryostat of a Large Hadron Collider (LHC) Interaction Region (IR) quadrupole magnet consists of all components of the inner triplet except the magnet assembly itself. It serves to support the magnet accurately and reliably within the vacuum vessel, to house all required cryogenic piping, and to insulate the cold mass from heat radiated and conducted from the environment. It must function reliably during storage, shipping and handling, normal magnet operation, quenches, and seismic excitations, and must be able to be manufactured at low cost. The major components of the cryostat are the vacuum vessel, thermal shield, multi-layer insulation system, cryogenic piping, and suspension system. The overall design of a cryostat for superconducting accelerator magnets requires consideration of fluid flow, proper selection of materials for their thermal and structural performance at both ambient and operating temperature, and knowledge of the environment to which the magnets will be subjected over the course of their expected operating lifetime. This paper describes the current LHC IR inner triplet quadrupole magnet cryostats being designed and manufactured at Fermilab as part of the US-LHC collaboration, and includes discussions on the structural and thermal considerations involved in the development of each of the major systems

  5. The FCC-ee Interaction Region Magnet Design

    CERN Document Server

    Koratzinos, Michael; Blondel, Alain; Bogomyagkov, Anton; Holzer, Bernhard; Oide, Katsunobu; Sinyatkin, Sergey; Zimmermann, Frank; van Nugteren, Jeroen

    2016-01-01

    The design of the region close to the interaction point of the FCC-ee experiments is especially challenging. The beams collide at an angle (+-15 mrad) in the high-field region of the detector solenoid. Moreover, the very low vertical beta_y* of the machine necessitates that the final focusing quadrupoles have a distance from the IP (L*) of around 2 m and therefore are inside the main detector solenoid. The beams should be screened from the effect of the detector magnetic field, and the emittance blow-up due to vertical dispersion in the interaction region should be minimized, while leaving enough space for detector components. Crosstalk between the two final focus quadrupoles, only about 6 cm apart at the tip, should also be minimized.

  6. Design of the large hadron electron collider interaction region

    Science.gov (United States)

    Cruz-Alaniz, E.; Newton, D.; Tomás, R.; Korostelev, M.

    2015-11-01

    The large hadron electron collider (LHeC) is a proposed upgrade of the Large Hadron Collider (LHC) within the high luminosity LHC (HL-LHC) project, to provide electron-nucleon collisions and explore a new regime of energy and luminosity for deep inelastic scattering. The design of an interaction region for any collider is always a challenging task given that the beams are brought into crossing with the smallest beam sizes in a region where there are tight detector constraints. In this case integrating the LHeC into the existing HL-LHC lattice, to allow simultaneous proton-proton and electron-proton collisions, increases the difficulty of the task. A nominal design was presented in the the LHeC conceptual design report in 2012 featuring an optical configuration that focuses one of the proton beams of the LHC to β*=10 cm in the LHeC interaction point to reach the desired luminosity of L =1033 cm-2 s-1 . This value is achieved with the aid of a new inner triplet of quadrupoles at a distance L*=10 m from the interaction point. However the chromatic beta beating was found intolerable regarding machine protection issues. An advanced chromatic correction scheme was required. This paper explores the feasibility of the extension of a novel optical technique called the achromatic telescopic squeezing scheme and the flexibility of the interaction region design, in order to find the optimal solution that would produce the highest luminosity while controlling the chromaticity, minimizing the synchrotron radiation power and maintaining the dynamic aperture required for stability.

  7. Design of the large hadron electron collider interaction region

    Directory of Open Access Journals (Sweden)

    E. Cruz-Alaniz

    2015-11-01

    Full Text Available The large hadron electron collider (LHeC is a proposed upgrade of the Large Hadron Collider (LHC within the high luminosity LHC (HL-LHC project, to provide electron-nucleon collisions and explore a new regime of energy and luminosity for deep inelastic scattering. The design of an interaction region for any collider is always a challenging task given that the beams are brought into crossing with the smallest beam sizes in a region where there are tight detector constraints. In this case integrating the LHeC into the existing HL-LHC lattice, to allow simultaneous proton-proton and electron-proton collisions, increases the difficulty of the task. A nominal design was presented in the the LHeC conceptual design report in 2012 featuring an optical configuration that focuses one of the proton beams of the LHC to β^{*}=10  cm in the LHeC interaction point to reach the desired luminosity of L=10^{33}  cm^{-2} s^{-1}. This value is achieved with the aid of a new inner triplet of quadrupoles at a distance L^{*}=10  m from the interaction point. However the chromatic beta beating was found intolerable regarding machine protection issues. An advanced chromatic correction scheme was required. This paper explores the feasibility of the extension of a novel optical technique called the achromatic telescopic squeezing scheme and the flexibility of the interaction region design, in order to find the optimal solution that would produce the highest luminosity while controlling the chromaticity, minimizing the synchrotron radiation power and maintaining the dynamic aperture required for stability.

  8. Interactive Building Design Space Exploration Using Regionalized Sensitivity Analysis

    DEFF Research Database (Denmark)

    Østergård, Torben; Jensen, Rasmus Lund; Maagaard, Steffen

    2017-01-01

    simulation inputs are most important and which have negligible influence on the model output. Popular sensitivity methods include the Morris method, variance-based methods (e.g. Sobol’s), and regression methods (e.g. SRC). However, all these methods only address one output at a time, which makes it difficult...... in combination with the interactive parallel coordinate plot (PCP). The latter is an effective tool to explore stochastic simulations and to find high-performing building designs. The proposed methods help decision makers to focus their attention to the most important design parameters when exploring......Monte Carlo simulations combined with regionalized sensitivity analysis provide the means to explore a vast, multivariate design space in building design. Typically, sensitivity analysis shows how the variability of model output relates to the uncertainties in models inputs. This reveals which...

  9. Design of the SSC medium-beta Interaction Regions

    International Nuclear Information System (INIS)

    Nosochkov, Y.M.

    1993-06-01

    In the SSC design the 87.12 km long collider lattice consists of two 35.28 km identical arcs located on the North and South sides of the machine and two 8.28 km clusters placed on the West and on the East. Each cluster contains two Interaction Regions (IRs), the Utility section and the interconnect sections between them. According to present plans the goal for the optics in the East IRs is to provide for a high value of the luminosity and, hence, for a low β at the Interaction Point (IP). The West IRs are aimed at providing for a large space for detector which can be achieved at the cost of higher value of the β and lower luminosity. The optics of each IR are based on the same optical configuration which gives an opportunity to use mostly identical quadrupoles and dipoles in four IRs. Trivial modification of the central region in this basic configuration allows for a wide range of values for detector free space from L = 20 m to L = 90 m, suitable for the experiments in both clusters. L denotes here the distance between the IP and the nearest magnetic element of the machine. In this paper we briefly review the current design of the so-called medium-β IR optics with a large free space for detector of L = 90 m, which could be used in the West cluster

  10. Status of the FCC-ee Interaction Region Design

    CERN Document Server

    Roman Martin; Medina, L

    2015-01-01

    The FCC-ee project is a high-luminosity circular electron-positron collider envisioned to operate at center-of-mass energies from 90 to 350 GeV, allowing high-precision measurements of the properties of the Z, W and Higgs boson as well as the top quark. It is considered to be a predecessor of a new 100 TeV proton-proton collider hosted in the same 80 to 100 km tunnel in the Geneva area. Currently two interaction region designs are being developed by CERN and BINP using different approaches to the definition of baseline parameters. Both preliminary designs are presentedwith the aimof highlighting the challenges the FCC-ee is facing.

  11. Interaction region

    International Nuclear Information System (INIS)

    Anon.

    1982-01-01

    The Interaction Region Group addressed the basic questions of how to collide the SLC beams, how to maximize and monitor the luminosity, and how to minimize the detector backgrounds at the interaction region. In practice, five subgroups evolved to study these questions. The final focus group provided three alternative designs to acheive the 1 to 2 micron beam spot size required by the SLC, as well as studying other problems including: eta, eta' matching from the collider arcs, the implementation of soft bends near the interaction region, beam emittance growth, and magnet tolerances in the final focus. The beam position monitor group proposed two devices, a strip line monitor, and a beamstrahlung monitor, to bring the beams into collision. The luminosity monitor group reviewed the possible QED processes that would be insensitive to weak interaction (Z 0 ) effects. The beam dumping group proposed locations for kicker and septum magnets in the final focus that would achieve a high dumping efficiency and would meet the desired beam tolerances at the Moller scattering target in the beam dump line. Working with the Polarization Group, the Moller experiment was designed into the beam dump beam line. A beam dump was proposed that would maintain radiation backgrounds (penetrating muons) at acceptible levels. The detector backgrounds group proposed soft-bend and masking configurations to shield the detector from synchrotron radiation from the hard/soft bends and from the final focus quadrupoles and evaluated the effectiveness of these designs for the three final focus optics designs. Backgrounds were also estimated from: large angle synchrotron radiation, local and distant beam-gas interactions, 2-photon interactions, and from neutrons and backscattered photons from the beamstrahlung dump

  12. Design of the PEP-II Interaction Region Septum Quadrupole

    Science.gov (United States)

    Osborn, J.; Tanabe, J.; Yee, D.; Younger, F.

    1997-05-01

    The PEP-II QF2 magnet is one of the final focus quadrupoles for the Low-Energy Ring (LER) and utilizes a septum aperture to accommodate the adjacent High-Energy Ring (HER) beamline. The LER lattice design specification calls for an extremely high field quality for this magnet. A conventional water-cooled copper coil and laminated steel core design was selected to allow adjustment in the excitation. The close proximity between the LER and HER beamlines and the required integrated quadrupole strength result in a moderately high current density septum design. The QF2 magnets are imbedded in a confined region at each end of the BaBar detector, thus requiring a small magnet core cross section. Pole face windings are included in the QF2 design to buck the skew octupole term induced by the solenoidal fringe field that leaks out of the detector. Back-leg windings are included to buck a small dipole component induced by the lack of perfect quadrupole symmetry in this septum design. 2D pole contour optimization and 3D end chamfers are used to minimize harmonic errors; a separate permanent-magnet Harmonic Corrector Ring compensates for remaining field errors. The design methods and approach, 2D and 3D analyses, and the resulting expected magnet performance are described in this paper.

  13. Interaction Region Design for a Ring-Ring LHeC

    CERN Document Server

    Thompson, L N S; Bernard, N R; Fitterer, M; Holzer, B; Klein, M; Kostka, P

    2011-01-01

    tively low energy and moderately high intensity provides high luminosity TeV-scale e-p collisions at one of the LHC interaction points, running simultaneously with existing experiments. Two designs are studied; an electron ring situated in the LHC tunnel, and an electron linac. The focus of this paper is on the ring design. Designing an e-p machine presents interesting accelerator physics and design challenges, particularly when considering the interaction region. These include coupled optics, beam separation and unconventional mini-beta focusing schemes. Designs are constrained by an array of interdependent factors, including beam-beam interaction, detector dimensions and acceptance, luminosity and synchrotron radiation. Methods of addressing these complex issues are discussed. The current designs for the LHeC Ring-Ring interaction region and long straight section are presented and discussed, in the context of the project goals and design challenges encountered. Future developments and work are also discusse...

  14. Overview of design development of FCC-hh Experimental Interaction Regions

    CERN Document Server

    AUTHOR|(CDS)2082479; Abelleira, Jose; Cruz Alaniz, Emilia; Van Riesen-Haupt, Leon; Benedikt, Michael; Besana, Maria Ilaria; Buffat, Xavier; Burkhardt, Helmut; Cerutti, Francesco; Langner, Andy Sven; Martin, Roman; Riegler, Werner; Schulte, Daniel; Tomas Garcia, Rogelio; Appleby, Robert Barrie; Rafique, Haroon; Barranco Garcia, Javier; Pieloni, Tatiana; Boscolo, Manuela; Collamati, Francesco; Nevay, Laurence James; Hofer, Michael

    2017-01-01

    The experimental interaction region (EIR) is one of the key areas that define the performance of the Future Circular Collider. In this overview we will describe the status and the evolution of the design of EIR of FCC-hh, focusing on design of the optics, energy deposition in EIR elements, beam-beam effects and machine detector interface issues.

  15. Design of a High Gradient Quadrupole for the LHC Interaction Regions

    International Nuclear Information System (INIS)

    Bossert, R.; Gourlay, S.A.; Heger, T.; Huang, Y.; Kerby, J.; Lamm, M.J.; Limon, P.J.; Mazur, P.O.; Nobrega, F.; Ozelis, J.P.; Sabbi, G.; Strait, J.; Zlobin, A.V.; Caspi, S.; Dell'orco, D.; McInturff, A.D.; Scanlan, R.M.; Van Oort, J.M.; Gupta, R.C.

    1997-03-01

    A collaboration of Fermilab, Lawrence Berkeley National Laboratory and Brookhaven National Laboratory is currently engaged in the design of a high gradient quadrupole suitable for use in the LHC interaction regions. The cold iron design incorporates a two-shell, cos2θ coil geometry with a 70 mm aperture. This paper summarizes the progress on a magnetic and mechanical design that meets the requirements of maximum gradient ≥250 T/m, operation at 1.8K, high field quality and provision for adequate cooling in a high radiation environment

  16. Design and field measurement of the BEPC-II interaction region dual-aperture quadrupoles

    International Nuclear Information System (INIS)

    Yin, Z.S.; Wu, Y.Z.; Zhang, J.F.; Chen, W.; Li, Y.J.; Li, L.; Hou, R.; Yin, B.G.; Sun, X.J.; Ren, F.L.; Wang, F.A.; Chen, F.S.; Yu, C.H.; Chen, C.

    2007-01-01

    With the Beijing Electron Positron Collider upgrade project (BEPC-II), two dual-aperture septum-style quadrupole magnets are used in the interaction region for the final focusing of the electron and positron beams. The BEPC-II lattice design calls for the same high quality integral quadrupole field and large good field region in both apertures for each magnet. Two-dimensional contour optimization and pole-end chamfer iteration are used to minimize the systematic harmonic errors. Unexpected non-systematic errors induced by the unsymmetrical structure and the manufacturing errors are compensated with the pole-end shimming. Magnet measurements with rotating coils are performed to guide and confirm the magnet design. This paper discusses the design consideration, optimizing procedure and measurement results of these dual-aperture magnets

  17. Towards a new LHC interaction region design for a luminosity upgrade

    International Nuclear Information System (INIS)

    James Strait et al.

    2003-01-01

    After the LHC operates for several years at nominal parameters, it will be necessary to upgrade it for higher luminosity. Replacing the low-β insertions with a higher performance design based on advanced superconducting magnets is one of the most straightforward steps in this direction. Preliminary studies show that, with magnet technology that is expected to be developed by early in the next decade, a factor of 2 to 5 reduction in β* could be achieved with new insertions, as part of an upgrade aimed at a factor of 10 luminosity increase. In this paper we survey several possible second generation LHC interaction regions designs, which address the expected limitations on LHC performance imposed by the baseline insertions

  18. Towards a new LHC Interaction Region design for a luminosity upgrade

    CERN Document Server

    Strait, J; Limon, P; Mokhov, N V; Sen, T; Zlobin, A V; Brüning, Oliver Sim; Ostojic, R; Rossi, L; Ruggiero, F; Taylor, T; ten Kate, H; Devred, A; Gupta, R; Harrison, M; Peggs, S; Pilat, F; Caspi, S; Gourlay, S; Sabbi, G

    2003-01-01

    After the LHC operates for several years at nominal parameters, it will be necessary to upgrade it for higher luminosity. Replacing the low-beta insertions with a higher performance design based on advanced superconducting magnets is one of the most straightforward steps in this direction. Preliminary studies show that, with magnet technology that is expected to be developed by early in the next decade, a factor of 2 to 5 reduction in beta* could be achieved with new insertions, as part of an upgrade aimed at a factor of 10 luminosity increase. In this paper we survey several possible second generation LHC interaction regions designs, which address the expected limitations on LHC performance imposed by the baseline insertions.

  19. Conceptual Design of the LHC Interaction Region Upgrade Phase-I

    CERN Document Server

    Ostojic, R; Baglin, V; Ballarino, A; Cerutti, F; Denz, R; Fartoukh, S; Fessia, P; Foraz, K; Fürstner, M; Herr, Werner; Karppinen, M; Kos, N; Mainaud-Durand, H; Mereghetti, A; Muttoni, Y; Nisbet, D; Prin, H; Tock, J P; Van Weelderen, R; Wildner, E

    2008-01-01

    The LHC is starting operation with beam. The primary goal of CERN and the LHC community is to ensure that the collider is operated efficiently and that it achieves nominal performance in the shortest term. Since several years the community has been discussing the directions for maximizing the physics reach of the LHC by upgrading the experiments, in particular ATLAS and CMS, the LHC machine and the CERN proton injector complex, in a phased approach. The first phase of the LHC interaction region upgrade was approved by Council in December 2007. This phase relies on the mature Nb-Ti superconducting magnet technology with the target of increasing the LHC luminosity to 2 to 3 10^34 cm^-2s^-1, while maximising the use of the existing infrastructure. In this report, we present the goals and the proposed conceptual solutions for the LHC IR Upgrade Phase-I which include the recommendations of the conceptual design review.

  20. A Preliminary Interaction Region Design for a Super B-Factory

    CERN Document Server

    Sullivan, Michael K; Donald, Martin; Ecklund, Stanley; Novokhatski, Alexander; Seeman, John; Wienands, Ulrich

    2005-01-01

    The success of the two B-Factories (PEP-II and KEKB) has encouraged us to look at design parameters for a B-Factory with a 30-50 times increase in the luminosity of the present machines (L~1e36). In order to achieve this high luminosity, the beta y* values are reduced to 3-2 mm, the bunch spacing is minimized (0.6-0.3 m) and the bunch currents are increased. Total beam currents range from 5-25 A. The interaction region (IR) of these "SuperB" designs presents special challenges. Synchrotron radiation fans from local bending in shared magnets and from upstream sources pose difficulties due to the high power levels in these fans. High-order-mode(HOM)heating, effects that have been seen in the present B-factories, will become much more pronounced with the very short bunches and high beam currents. Masking the detector beam pipe from synchrotron radiation must take into account effects of HOM power generation. Backgrounds that are a function of the luminosity will become very important. We presen...

  1. Design of an interaction region with head-on collisions for the ILC

    CERN Document Server

    Appleby, R; Jackson, F; Alabau-Pons, M; Bambade, P; Brossard, J; Dadoun, O; Rimbault, C; Keller, L; Nosochkov, Y; Seryi, Andrei; Payet, J; Napoly, O; Rippon, C; Uriot, D

    2006-01-01

    An interaction region (IR) with head-on collisions is considered as an alternative to the baseline configuration of the International Linear Collider (ILC) which includes two IRs with finite crossing-angles (2 and 20 mrad). Although more challenging for the beam extraction, the head-on scheme is favoured by the experiments because it allows a more convenient detector configuration, particularly in the forward region. The optics of the head-on extraction is revisited by separating the e+ and e- beams horizontally, first by electrostatic separators operated at their LEP nominal field and then using a defocusing quadrupole of the final focus beam line. In this way the septum magnet is protected from the beamstrahlung power. Newly optimized final focus and extraction optics are presented, including a first look at post-collision diagnostics. The influence of parasitic collisions is shown to lead to a region of stable collision parameters. Disrupted beam and beamstrahlung photon losses are calculated along the ext...

  2. Designing "Interaction": How Do Interaction Design Students Address Interaction?

    Science.gov (United States)

    Karlgren, Klas; Ramberg, Robert; Artman, Henrik

    2016-01-01

    Interaction design is usually described as being concerned with interactions with and through artifacts but independent of a specific implementation. Design work has been characterized as a conversation between the designer and the situation and this conversation poses a particular challenge for interaction design as interactions can be elusive…

  3. Super magnets for interaction regions

    International Nuclear Information System (INIS)

    Biallas, G.; Fowler, W.; Diebold, R.

    1977-01-01

    The feasibility of using superconducting magnets in the beam interaction regions of particle accelerators is discussed. These higher field magnets can be shorter, leaving more room for detectors, but also must have a large aperture and magnetic shielding. The ''kissing geometry'' was investigated, and design and scaling considerations are given. A rough estimate of the cost of such superconducting magnets is given as an aid to the selection of interaction geometry

  4. Designing for Interactional Empowerment

    OpenAIRE

    Ståhl, Anna

    2014-01-01

    This thesis further defines how to reach Interactional Empowerment through design for users. Interactional Empowerment is an interaction design program within the general area of affective interaction, focusing on the users’ abil­ity to reflect, express themselves and engage in profound meaning-making. This has been explored through design of three systems eMoto, Affective Di­ary and Affective Health, which all mirror users’ emotions or bodily reactions in interaction in some way. From these ...

  5. Designing for mobile interaction

    DEFF Research Database (Denmark)

    Nazzi, Elena

    2009-01-01

    The theme of this PhD project is designing for mobile interaction with devices and services, for the accessing, making, and sharing of information, taking into account the dynamic physical and social settings that embrace this interaction. To narrow down this theme, the whole project focuses...... on the exploitation of social interaction --- in particular among senior citizens --- to enhance and support mobile interaction....

  6. Designing for Interaction Proxemics

    DEFF Research Database (Denmark)

    Grønbæk, Jens Emil

    2018-01-01

    Design of interactive technology provides opportunities as well as constraints in how a group of users can organize in a shared space. The core argument of interaction proxemics is to consider this in designing for collaboration. In my thesis, I focus on conceptualizing design of ubicomp...

  7. Sonic Interaction Design

    DEFF Research Database (Denmark)

    ) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory......Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact’s sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID...... aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems...

  8. The interactive design collaboratorium

    DEFF Research Database (Denmark)

    Bødker, Susanne; Petersen, Marianne Graves; Krogh, Peter Gall

    2001-01-01

    This paper reports on experimental process in which a prototype was developed of an interactive design collaboatorium, in cooperation with a group of usability designers. In a longterm research cooperation, this usability group has changed its work practice in order to work in the design...... collaboratorium. The design collaboratorium was developed to move usability design away from a lab towards an open physical and organizational space where designer, users and engineers meet and collaborate, or work alongside each other. The cooperation between researchers and the usability gruop has resulted...... in practical experimentation in projects and in design of an experimental design collaboratorium emploing electronic whiteboards, 3D design documentation, etc. This experimental prototype has been evaluated in cooperative workshops. We report on the results of this evaluation....

  9. Urban Interaction Design

    DEFF Research Database (Denmark)

    Brynskov, Martin; Bermúdez, Juan Carlos Carvajal; Fernández, Manu

    This book is an effort to explore the newly emerging field of urban interaction design that addresses these issues. In the first part of the book, 'Foundations', we look into its origins. Where do its practitioners come from? How are they working together? What methodologies do they bring...... to the table? What are the key concepts they are addressing in their work? In the second part of the book named 'Trends', we go into current developments in the networked city and how urban interaction design as a field addresses these. Taken together, these sections will not give the definite definition...

  10. Human Work Interaction Design

    DEFF Research Database (Denmark)

    Lopes, Arminda; Ørngreen, Rikke

    This book constitutes the thoroughly refereed post-conference proceedings of the Third IFIP WG 13.6 Working Conference on Human Work Interaction Design, HWID 2012, held in Copenhagen, Denmark, in December 2012. The 16 revised papers presented were carefully selected for inclusion in this volume...

  11. Human Work Interaction Design

    DEFF Research Database (Denmark)

    Gonçalves, Frederica; Campos, Pedro; Clemmensen, Torkil

    2015-01-01

    In this paper, we review research in the emerging practice and research field of Human Work Interaction Design (HWID). We present a HWID frame-work, and a sample of 54 papers from workshops, conferences and journals from the period 2009-2014. We group the papers into six topical groups, and then ...

  12. Interactive design center.

    Energy Technology Data Exchange (ETDEWEB)

    Pomplun, Alan R. (Sandia National Laboratories, Livermore, CA)

    2005-07-01

    Sandia's advanced computing resources provide researchers, engineers and analysts with the ability to develop and render highly detailed large-scale models and simulations. To take full advantage of these multi-million data point visualizations, display systems with comparable pixel counts are needed. The Interactive Design Center (IDC) is a second generation visualization theater designed to meet this need. The main display integrates twenty-seven projectors in a 9-wide by 3-high array with a total display resolution of more than 35 million pixels. Six individual SmartBoard displays offer interactive capabilities that include on-screen annotation and touch panel control of the facility's display systems. This report details the design, implementation and operation of this innovative facility.

  13. Interaction Design for Public Spaces

    DEFF Research Database (Denmark)

    Kortbek, Karen Johanne

    2008-01-01

    In this abstract I describe the doctorial research project "Interaction Design for Public Spaces". The objective of the project is to explore and design interaction contexts in culture related public spaces such as museums, experience centres and festivals. As a perspective on this domain, I...... will focus on the usage of the body as an interaction device. Furthermore, the project will involve a dramaturgic take on communication and design of interactive systems in the pursuit of new ways to stage the interactive contexts. The outcome of the project will be guidelines and conceptual frameworks which...... will help interaction designers when designing for bodily movement, and communicating and staging interactive content in public spaces....

  14. Design livre: cannibalistic interaction design

    NARCIS (Netherlands)

    van Amstel, Frederick; Vassao, C.A.; Ferraz, G.B.; Formia, E.M.

    2012-01-01

    This paper provides a historical account of cannibalism as used to explain how Brazilians integrate foreign cultural influences into their own culture and introduces a design praxis based on it. From Modernism to Digital Culture, cannibalism is a recurring tactic used to overcome cultural traditions

  15. Functional Requirements on the Design of the Detectors and the Interaction Region of an e+e- Linear Collider with a Push-Pull Arrangement of Detectors

    International Nuclear Information System (INIS)

    Markiewicz, T.

    2009-01-01

    The Interaction Region of the International Linear Collider is based on two experimental detectors working in a push-pull mode. A time efficient implementation of this model sets specific requirements and challenges for many detector and machine systems, in particular the IR magnets, the cryogenics and the alignment system, the beamline shielding, the detector design and the overall integration. This paper attempts to separate the functional requirements of a push pull interaction region and machine detector interface from any particular conceptual or technical solution that might have been proposed to date by either the ILC Beam Delivery Group or any of the three detector concepts. As such, we hope that it provides a set of ground rules for interpreting and evaluating the MDI parts of the proposed detector concept's Letters of Intent, due March 2009. The authors of the present paper are the leaders of the IR Integration Working Group within Global Design Effort Beam Delivery System and the representatives from each detector concept submitting the Letters Of Intent.

  16. Critique of PEP interaction building design

    International Nuclear Information System (INIS)

    1988-01-01

    This note reviews the design of the interaction region 2, 8 and 12 buildings from the viewpoint of shielding adequacy, available space and amenities provided. Conclusions are drawn that the present design is not the best way to satisfy the requirements. An alternative design is proposed which, it is claimed, is a better solution to the problems without an increase in cost

  17. Human Work Interaction Design

    DEFF Research Database (Denmark)

    Lopes, Arminda; Ørngreen, Rikke

    . The papers reflect many different areas and address many complex and diverse work domains, ranging from medical user interfaces, work and speech interactions at elderly care facilities, greenhouse climate control, navigating through large oil industry engineering models, crisis management, library usability...

  18. Creativity Methods in Interaction Design

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim

    2010-01-01

    The field of interaction design encompasses a variety of methods for fostering innovation and creativity. In this paper, we present a selection of such methods that scaffold ideation and concept development in the early phases of design. As a conceptual frame for discussing these methods, we...... introduce four aspects that are particularly salient in the field of interaction design: tradition and transcendence, convergence and divergence, degree of structure, and sources of inspiration. We then outline how the methods relate to each of these aspects. The paper contributes to design practitioners...

  19. Designing interactively with elastic splines

    DEFF Research Database (Denmark)

    Brander, David; Bærentzen, Jakob Andreas; Fisker, Ann-Sofie

    2018-01-01

    We present an algorithm for designing interactively with C1 elastic splines. The idea is to design the elastic spline using a C1 cubic polynomial spline where each polynomial segment is so close to satisfying the Euler-Lagrange equation for elastic curves that the visual difference becomes neglig...... negligible. Using a database of cubic Bézier curves we are able to interactively modify the cubic spline such that it remains visually close to an elastic spline....

  20. Insertion and crossing region design

    International Nuclear Information System (INIS)

    Wienands, U.; Beloshitsky, P.

    2001-01-01

    This article is the summary of the 5-afternoon tutorial on insertions for circular machines. Roughly half the course (Part 1) was spent discussing interaction regions, We start by recapitulating basic beam optics including building blocks. This provides the tools to analyze the basic structure of interaction regions and explore the parameter space. This simple example is then successively refined and made more realistic. Examples of realized interaction regions for both hadron and electron machines are shown and their salient features and differences explained. A brief discussion of solenoid-decoupling brings Part 1 to a close. In Part 2 we discussed various utility sections. Dispersion suppressors are presented in detail discussing the principles as well as the practical implementation of flexible suppressors using LEP as an example. Injection schemes, both single-turn and multi-turn stacking, are presented in depth. The matching of wiggler and undulator insertions and a discussion of the impact of these devices on beam parameters closes out Part 2

  1. Interaction design in service compositions

    NARCIS (Netherlands)

    Dirgahayu, T.

    2010-01-01

    This thesis proposes a concept and transformations for designing interactions in a service composition at related abstraction levels. The concept and transformations are aimed at helping designers to bridge the conceptual gap between the business and software domains. In this way, the complexity of

  2. Orbit correction system for the SSC interaction regions

    International Nuclear Information System (INIS)

    Nosochkov, Y.; Pilat, F.; Ritson, D.M.

    1994-01-01

    In this paper we review our design of the orbit correction system for the SSC interaction regions, and discuss the principles of the local orbit correction at the IP. copyright 1994 American Institute of Physics

  3. Creativity, cooperation and interactive design

    DEFF Research Database (Denmark)

    Bødker, Susanne; Petersen, Marianne Graves; Brodersen, Ann Christina

    2000-01-01

    and its use.Based on different studies from a research project that we have been involved with over the past three years, we present specific examples of such tools and discuss how they inform design. We frame this discussion through the following (theoretical) considerations: a concern for the past......This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Particularly, we investigate tools of design, i.e. tools used in design to get ideas for a new interactive application...

  4. Magical Realities in Interaction Design

    DEFF Research Database (Denmark)

    Rasmussen, Majken

    2013-01-01

    The field of interaction design is littered with examples of artefacts, which seemingly do not adhere to well-known physical causalities and our innate expectations of how artefacts should behave in the world, thereby creating the impression of a magic reality; where things can float in mid-air, ...... to reflect upon the magical realities constructed by technological artefacts......The field of interaction design is littered with examples of artefacts, which seemingly do not adhere to well-known physical causalities and our innate expectations of how artefacts should behave in the world, thereby creating the impression of a magic reality; where things can float in mid...

  5. pp Interaction Regions. [Superconducting super collider

    Energy Technology Data Exchange (ETDEWEB)

    Diebold, R.; Johnson, D.E.

    1984-01-01

    This group served as the interface between experimenters and accelerator physicists. A start was made on a portfolio of IR's, building on previous studies including the Reference Designs Study (RDS). The group also looked at limits on time structure and luminosity, the clustering of IR's, external beams of secondary particles from the IR's, and various operational issues connected with the IR's. Designs were developed for interaction regions for RDS-B (individual cryostats for two 5-T rings, separated by 60 cm vertically). For a fixed geometry, the quadrupoles have been tuned over a range to give a factor of 100 variation in ..beta..* (1 to 100 m) and thus in luminosity; an even larger variation may well be possible. Variation of the minimum ..beta..* with free space between the quadrupole triplets, for a quad strength of 280 T/m and under the constraint of fixed chromaticity, showed a factor of five decrease in maximum luminosity in going from a high luminosity region with +-20 m free space to a small-angle region with +-100 m. Similar variants of the RDS-A IR were also found.

  6. Cosmic ray modulation and merged interaction regions

    International Nuclear Information System (INIS)

    Burlaga, L.F.; Goldstein, M.L.; Mcdonald, F.B.

    1985-01-01

    Beyond several AU, interactions among shocks and streams give rise to merged interaction regions in which the magnetic field is turbulent. The integral intensity of . 75 MeV/Nuc cosmic rays at Voyager is generally observed to decrease when a merged interaction region moves past the spacecraft and to increase during the passage of a rarefaction region. When the separation between interaction regions is relatively large, the cosmic ray intensity tends to increase on a scale of a few months. This was the case at Voyager 1 from July 1, 1983 to May 1, 1984, when the spacecraft moved from 16.7 to 19.6 AU. Changes in cosmic ray intensity were related to the magnetic field strength in a simple way. It is estimated that the diffusion coefficient in merged interaction regions at this distance is similar to 0.6 x 10 to the 22nd power sq cm/s

  7. Haptic and Audio Interaction Design

    DEFF Research Database (Denmark)

    This book constitutes the refereed proceedings of the 5th International Workshop on Haptic and Audio Interaction Design, HAID 2010 held in Copenhagen, Denmark, in September 2010. The 21 revised full papers presented were carefully reviewed and selected for inclusion in the book. The papers are or...

  8. Experiencing Security in Interaction Design

    DEFF Research Database (Denmark)

    Mathiasen, Niels Raabjerg; Bødker, Susanne

    2011-01-01

    Security is experienced differently in different contexts. This paper argues that in everyday situations, users base their security decisions on a mix of prior experiences. When approaching security and interaction design from an experience approach, tools that help bring out such relevant...... experiences for design are needed. This paper reports on how Prompted exploration workshops and Acting out security were developed to target such experiences when iteratively designing a mobile digital signature solution in a participatory design process. We discuss how these tools helped the design process...... and illustrate how the tangibility of such tools matters. We further demonstrate how the approach grants access to non-trivial insights into people's security experience. We point out how the specific context is essential for exploring the space between experience and expectations, and we illustrate how people...

  9. Interactive Design of Developable Surfaces

    KAUST Repository

    Tang, Chengcheng

    2016-01-15

    We present a new approach to geometric modeling with developable surfaces and the design of curved-creased origami. We represent developables as splines and express the nonlinear conditions relating to developability and curved folds as quadratic equations. This allows us to utilize a constraint solver, which may be described as energy-guided projection onto the constraint manifold, and which is fast enough for interactive modeling. Further, a combined primal-dual surface representation enables us to robustly and quickly solve approximation problems.

  10. Interactive Design of Developable Surfaces

    KAUST Repository

    Tang, Chengcheng; Bo, Pengbo; Wallner, Johannes; Pottmann, Helmut

    2016-01-01

    We present a new approach to geometric modeling with developable surfaces and the design of curved-creased origami. We represent developables as splines and express the nonlinear conditions relating to developability and curved folds as quadratic equations. This allows us to utilize a constraint solver, which may be described as energy-guided projection onto the constraint manifold, and which is fast enough for interactive modeling. Further, a combined primal-dual surface representation enables us to robustly and quickly solve approximation problems.

  11. Interactive Environment Design in Smart City

    Science.gov (United States)

    Deng, DeXiang; Chen, LanSha; Zhou, Xi

    2017-08-01

    The interactive environment design of smart city is not just an interactive progress or interactive mode design, rather than generate an environment such as the “organic” life entity as human beings through interactive design, forming a smart environment with perception, memory, thinking, and reaction.

  12. Design articulation for Aesthetics of Interaction

    DEFF Research Database (Denmark)

    Krogh, Peter; Graves Petersen, Marianne

    2009-01-01

    In this paper we present three categories of design articulations addressing the characteristic qualities of aesthetics of interaction. By aesthetics of interaction we point to the process in which interactive technology brings about aesthetic experience in the use of interactive technology......-designers. In this case the categories of design articulations frame intended aesthetic experiences. Our mission is that of using aesthetic theory to inform the design of interactive technology, which shapes aesthetic experiences in everyday use....

  13. Radiation levels in the SSC interaction regions

    Energy Technology Data Exchange (ETDEWEB)

    Groom, D.E. [ed.

    1988-06-10

    The radiation environment in a typical SSC detector has been evaluated using the best available particle production models coupled with Monte Carlo simulations of hadronic and electromagnetic cascades. The problems studied include direct charged particle dose, dose inside a calorimeter from the cascades produced by incident photons and hadrons, the flux of neutrons and photons backscattered from the calorimeter into a central cavity, and neutron flux in the calorimeter. The luminosity lifetime at the SSC is dominated by collision losses in the interaction regions, where the luminosity is equivalent to losing an entire full-energy proton beam into the apparatus every six days. The result of an average p-p collision can be described quite simply. The mean charged multiplicity is about 110, and the particles are distributed nearly uniformly in pseudorapidity ({eta}) over all the angles of interest. The transverse momentum distribution is independent of angle, and for our purposes may be written as p{perpendicular}exp(-p{perpendicular}/{beta}). The mean value of p{perpendicular} may be as high as 0.6 GeV/c. Most of the radiation is produced by the very abundant low-p{perpendicular} particles. The dose or neutron fluence produced by individual particles in this energy region are simulated over a wide variety of conditions, and several measurements serve to confirm the simulation results. In general, the response (a dose, fluence, the number of backscattered neutrons, etc.) for an incident particle of momentum p can be parameterized in the form Np{sup {alpha}}, where 0.5 < {alpha}< 1.0. The authors believe most of their results to be accurate to within a factor of two or three, sufficiently precise to serve as the basis for detailed designs.

  14. Designing interfaces patterns for effective interaction design

    CERN Document Server

    Tidwell, Jenifer

    2005-01-01

    This convenient resource offers advice on creating user-friendly interface designs--whether they're delivered on the Web, a CD, or a smart" devices like a cell phone. Solutions to common UI design problems are expressed as a collection of patterns--each one containing concrete examples, recommendations, and warnings. Intended for designers with basic UI design knowledge

  15. Network Interactions in the Great Altai Region

    Directory of Open Access Journals (Sweden)

    Lev Aleksandrovich Korshunov

    2017-12-01

    Full Text Available To improve the efficiency and competitiveness of the regional economy, an effective interaction between educational institutions in the Great Altai region is needed. The innovation growth can enhancing this interaction. The article explores the state of network structures in the economy and higher education in the border territories of the countries of Great Altai. The authors propose an updated approach to the three-level classification of network interaction. We analyze growing influence of the countries with emerging economies. We define the factors that impede the more stable and multifaceted regional development of these countries. Further, the authors determine indicators of the higher education systems and cooperation systems at the university level between the Shanghai Cooperation Organization countries (SCO and BRICS countries, showing the international rankings of the universities in these countries. The teaching language is important to overcome the obstacles in the interregional cooperation. The authors specify the problems of the development of the universities of the SCO and BRICS countries as global educational networks. The research applies basic scientific logical methods of analysis and synthesis, induction and deduction, as well as the SWOT analysis method. We have indentified and analyzed the existing economic and educational relations. To promote the economic innovation development of the border territories of the Great Altai, we propose a model of regional network university. Modern universities function in a new economic environment. Thus, in a great extent, they form the technological and social aspects of this environment. Innovative network structures contribute to the formation of a new network institutional environment of the regional economy, which impacts the macro- and microeconomic performance of the region as a whole. The results of the research can help to optimize the regional economies of the border

  16. Design Principles for Interactive Software

    DEFF Research Database (Denmark)

    The book addresses the crucial intersection of human-computer interaction (HCI) and software engineering by asking both what users require from interactive systems and what developers need to produce well-engineered software. Needs are expressed as...

  17. Framing Behaviours in Novice Interaction Designers

    Science.gov (United States)

    Lotz, Nicole; Sharp, Helen; Woodroffe, Mark; Blyth, Richard; Rajah, Dino; Ranganai, Turugare

    2015-01-01

    Framing design problems and solutions has been recognised in design studies as a central designerly activity. Some recent findings with expert designers relate framing practices to problem-solution co-evolution and analogy use, two further widely recognised design strategies. We wanted to understand if interaction design novices also use…

  18. A Physical Approach to Tangible Interaction Design

    DEFF Research Database (Denmark)

    Jensen, Mads Vedel

    2007-01-01

    The field of tangible interaction is growing in rich and diverse directions calling for new forms of understanding. In this paper I will present a view on tangible interaction that has a strong focus on movement and interaction qualities. I will describe a design exercise that transfers interaction...... qualities identified from user observations made in particular contexts to the design of new interaction modalities. The exercise was completed with 16 graduate students and resulted in a set of interactive sculptures that aim to convey particular interaction experiences. I will introduce the process...

  19. About face the essentials of interaction design

    CERN Document Server

    Cooper, Alan; Cronin, David; Noessel, Christopher

    2014-01-01

    The essential interaction design guide, fully revised and updated for the mobile ageAbout Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account.  New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts.  The interaction design profession is blooming with the success o

  20. Interactive Design of Accelerators (IDA)

    International Nuclear Information System (INIS)

    Barton, M.Q.

    1987-01-01

    IDA is a beam transport line calculation program which runs interactively on an IBM PC computer. It can be used for a large fraction of the usual calculations done for beam transport systems or periods of accelerators or storage rings. Because of the interactive screen editor nature of the data input, this program permits one to rather quickly arrive at general properties of a beam line or an accelerator period

  1. Synchrotron Radiation in eRHIC Interaction Region

    CERN Document Server

    Beebe-Wang, Joanne; Montag, Christoph; Rondeau, Daniel J; Surrow, Bernd

    2005-01-01

    The eRHIC currently under study at BNL consists of an electron storage ring added to the existing RHIC complex. The interaction region of this facility has to provide the required low-beta focusing while accommodating the synchrotron radiation generated by beam separation close to the interaction point. In the current design, the synchrotron radiation caused by 10GeV electrons bent by low-beta triplet magnets will be guided through the interaction region and dumped 5m downstream. However, it is unavoidable to stop a fraction of the photons at the septum where the electron and ion vacuum system are separated. In order to protect the septum and minimize the backward scattering of the synchrotron radiation, an absorber and collimation system will be employed. In this paper, we first present the overview of the current design of the eRHIC interaction region with special emphasis on the synchrotron radiation. Then the initial design of the absorber and collimation system, including their geometrical and physical p...

  2. Designing Interactive Technology for Teens

    DEFF Research Database (Denmark)

    Read, Janet; Iversen, Ole Sejer; Horton, Matthew

    2012-01-01

    This half-day workshop builds upon previous work by the authors in understanding and designing for teenagers where the initial concern was to understand cool. Expanding out from this work, the workshop proposers now seek to better understand all the activities around designing for teenagers – the...

  3. Usability and Interaction Design in West Africa

    DEFF Research Database (Denmark)

    Sørensen, Jannick Kirk

    Good usability is important in all ICT solutions. To achieve good usability, a good praxis for interaction design is needed. Usability and interaction design have however emerged and established itself in a North European and US context. The ICT industry in Africa do not have the same resources...... for user-involvement and participatory design be directly transferred? How can interaction design and usability be cared for in African ICT development context, given the resources available? This paper aims to initiate a discussion of the conditions for interaction design and usability in West Africa...... in the field of interaction design as in the developed world. While good usability and good user experiences are important to all users of ICT, the question is whether the methods and techniques that were mainly developed in Scandinavia, Europe and US are suitable for ICT development in Africa? Can ideals...

  4. Fashion sketch design by interactive genetic algorithms

    Science.gov (United States)

    Mok, P. Y.; Wang, X. X.; Xu, J.; Kwok, Y. L.

    2012-11-01

    Computer aided design is vitally important for the modern industry, particularly for the creative industry. Fashion industry faced intensive challenges to shorten the product development process. In this paper, a methodology is proposed for sketch design based on interactive genetic algorithms. The sketch design system consists of a sketch design model, a database and a multi-stage sketch design engine. First, a sketch design model is developed based on the knowledge of fashion design to describe fashion product characteristics by using parameters. Second, a database is built based on the proposed sketch design model to define general style elements. Third, a multi-stage sketch design engine is used to construct the design. Moreover, an interactive genetic algorithm (IGA) is used to accelerate the sketch design process. The experimental results have demonstrated that the proposed method is effective in helping laypersons achieve satisfied fashion design sketches.

  5. Contraception and Hormones within Interaction Design

    DEFF Research Database (Denmark)

    Homewood, Sarah

    2017-01-01

    investigating the implications of the new form of contraception from an interaction design perspective before introducing my current research area; hormones within interaction design and describes how this research is relevant to the workshop Hacking Women’s Health. Finally, this paper describes my personal...

  6. Interactive Learning for Graphic Design Foundations

    Science.gov (United States)

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  7. Design for Engaging Experience and Social Interaction

    Science.gov (United States)

    Harteveld, Casper; ten Thij, Eleonore; Copier, Marinka

    2011-01-01

    One of the goals of game designers is to design for an engaging experience and for social interaction. The question is how. We know that games can be engaging and allow for social interaction, but how do we achieve this or even improve on it? This article provides an overview of several scientific approaches that deal with this question. It…

  8. Bodystorming for Movement-Based Interaction Design

    Directory of Open Access Journals (Sweden)

    Elena Márquez Segura

    2016-11-01

    Full Text Available After a decade of movement-based interaction in human–computer interaction, designing for the moving body still remains a challenge. Research in this field requires methods to help access, articulate, and harness embodied experiences in ways that can inform the design process. To address this challenge, this article appropriates bodystorming, an embodied ideation method for movement-based interaction design. The proposed method allows for early consideration of the physical, collocated, and social aspects of a designed activity as illustrated with two explorative workshops in different application domains: interactive body games and interactive performances. Using a qualitative methods approach, we used video material from the workshops, feedback from participants, and our own experience as participants and facilitators to outline important characteristics of the bodystorming method in the domain of movement-based interaction. The proposed method is compared with previous ones and application implications are discussed.

  9. Hybrid Design Tools Intuit Interaction

    NARCIS (Netherlands)

    Wendrich, Robert E.; Kyvsgaard Hansen, P.; Rasmussen, J.; Jorgensen, K.A.; Tollestrup, C.

    2012-01-01

    Non-linear, non-explicit, non-standard thinking and ambiguity in design tools has a great impact on enhancement of creativity during ideation and conceptualization. Tacit-tangible representation based on a mere idiosyncratic and individual approach combined with computational assistance allows the

  10. Temporal form in interaction design

    DEFF Research Database (Denmark)

    Vallgårda, Anna; Winther, Morten Trøstrup; Mørch, Nina

    2015-01-01

    temporal forms by letting a series of expert designers reflect upon them. We borrow a framework from Boorstin’s film theory in which he distinguishes between the voyeuristic, the vicarious, and the visceral experience. We show how to use rhythms, complexity, gentle or forceful behavior, etc., to create...

  11. LHC Interaction Region Upgrade Phase I

    CERN Document Server

    Ostojic, R

    2009-01-01

    The LHC is starting operation with beam in 2008. The primary goal of CERN and the LHC community is to ensure that the collider is operated efficiently, maximizing its physics reach, and to achieve the nominal performance in the shortest term. Since several years the community has been discussing the directions for upgrading the experiments, in particular ATLAS and CMS, the LHC machine and the CERN proton injector complex. A well substantiated and coherent scenario for the first phase of the upgrade, which is foreseen in 2013, is now approved by CERN Council. In this paper, we present the goals and the proposed conceptual solution for the Phase-I upgrade of the LHC interaction regions. This phase relies on the mature Nb-Ti superconducting magnet technology, with the target of increasing the luminosity by a factor of 2-3 with respect to the nominal luminosity of 1034 cm-2s-1, while maximising the use of the existing infrastructure.

  12. Teaching Scandinavian Interaction Design in West Africa

    DEFF Research Database (Denmark)

    Sørensen, Jannick Kirk

    2016-01-01

    Methods for interaction design have emerged and established themselves first in a Scandinavian context, later in US context and in the rest of the developed world. While good usability and good user experiences are important to all users of ICT, the question is whether the methods and techniques ...... Scandinavian Participatory design can be used to localize the learning process and make interaction design methods sensitive to the West African context. The paper is based on the author’s reflection on his experiences teaching interaction design in West Africa.......Methods for interaction design have emerged and established themselves first in a Scandinavian context, later in US context and in the rest of the developed world. While good usability and good user experiences are important to all users of ICT, the question is whether the methods and techniques...

  13. Themes in human work interaction design

    DEFF Research Database (Denmark)

    Ørngreen, Rikke; Mark Pejtersen, Annelise; Clemmensen, Torkil

    2008-01-01

    Design (name HWID) through the last two and half years since the commencement of this Working Group. The paper thus provides an introduction to the theory and empirical evidence that lie behind the combination of empirical work studies and interaction design. It also recommends key topics for future......Abstract. This paper raises themes that are seen as some of the challenges facing the emerging practice and research field of Human Work Interaction Design. The paper has its offset in the discussions and writings that have been dominant within the IFIP Working Group on Human Work Interaction...

  14. Design Mining Interacting Wind Turbines.

    Science.gov (United States)

    Preen, Richard J; Bull, Larry

    2016-01-01

    An initial study has recently been presented of surrogate-assisted evolutionary algorithms used to design vertical-axis wind turbines wherein candidate prototypes are evaluated under fan-generated wind conditions after being physically instantiated by a 3D printer. Unlike other approaches, such as computational fluid dynamics simulations, no mathematical formulations were used and no model assumptions were made. This paper extends that work by exploring alternative surrogate modelling and evolutionary techniques. The accuracy of various modelling algorithms used to estimate the fitness of evaluated individuals from the initial experiments is compared. The effect of temporally windowing surrogate model training samples is explored. A surrogate-assisted approach based on an enhanced local search is introduced; and alternative coevolution collaboration schemes are examined.

  15. Designing Empowering Vocal and Tangible Interaction

    OpenAIRE

    Andersson, Anders-Petter; Cappelen , Birgitta

    2013-01-01

    Our voice and body are important parts of our self-experience, and our communication and relational possibilities. They gradually become more im portant for Interaction Design due to increased development of tangible interaction and mobile communication. In this paper we present and discuss our work with voice and tangible interaction in our ongoing research project RHYME. The goal is to improve health for families, adults and children with disabilities through use of collaborative, musica...

  16. Blended Interaction Spaces for Collaborative Design

    DEFF Research Database (Denmark)

    Dalsgaard, Peter; Halskov, Kim; Klokmose, Clemens Nylandsted

    During the past five years, we have explored the use, potentials and challenges of Blended Interaction spaces. In addition, we have a long background in developing and exploring methods for collaborative design. In this workshop paper, we give an overview of our work and present our visions...... and ongoing research in developing Blended Interaction spaces for collaborative design. We then identify key themes and challenges pertinent for the workshop....

  17. Interactivity, Game Creation, Design, Learning, and Innovation

    DEFF Research Database (Denmark)

    This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art......, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted...

  18. HTS power leads for the BTEV interaction region

    Energy Technology Data Exchange (ETDEWEB)

    Feher, S.; Carcagno, R.; Orris, D.; Page, T.; Pischalnikov, Y.; Rabehl, R.; Sylvester, C.; Tartaglia, M.; Tompkins, J.C.; /Fermilab

    2005-05-01

    A new Interaction Region (IR) for the BTEV experiment was planned to be built at Fermilab. This IR would have required new superconducting quadrupole magnets and many additional power circuits for their operation. The new ''low beta'' quadrupole magnet design was based upon the Fermilab LHC quadrupole design, and would have operated at 9.56 kA in 4.5 K liquid helium. The use of conventional power leads for these circuits would have required substantially more helium for cooling than is available from the cryogenic plant, which is already operating close to its limit. To decrease the heat load and helium cooling demands, the use of HTS power leads was necessary. In developing specifications for HTS leads for the BTEV interaction region, several 6 kA HTS leads produced by American Superconductor Corporation (ASC) have been tested at over-current conditions. Final design requirements were to be based on these test results. This paper summarizes the test results and describes the design requirements for the 9.65 kA HTS power leads.

  19. HTS power leads for the BTEV interaction region

    International Nuclear Information System (INIS)

    Feher, S.; Carcagno, R.; Orris, D.; Page, T.; Pischalnikov, Y.; Rabehl, R.; Sylvester, C.; Tartaglia, M.; Tompkins, J.C.

    2005-01-01

    A new Interaction Region (IR) for the BTEV experiment was planned to be built at Fermilab. This IR would have required new superconducting quadrupole magnets and many additional power circuits for their operation. The new ''low beta'' quadrupole magnet design was based upon the Fermilab LHC quadrupole design, and would have operated at 9.56 kA in 4.5 K liquid helium. The use of conventional power leads for these circuits would have required substantially more helium for cooling than is available from the cryogenic plant, which is already operating close to its limit. To decrease the heat load and helium cooling demands, the use of HTS power leads was necessary. In developing specifications for HTS leads for the BTEV interaction region, several 6 kA HTS leads produced by American Superconductor Corporation (ASC) have been tested at over-current conditions. Final design requirements were to be based on these test results. This paper summarizes the test results and describes the design requirements for the 9.65 kA HTS power leads

  20. HTS Power Leads for the BTeV Interaction Region

    CERN Document Server

    Feher, Sandor; Orris, Darryl; Pishchalnikov, Yu M; Rabehl, Roger Jon; Sylvester, C D; Tartaglia, M; Tompkins, John

    2005-01-01

    A new Interaction Region for the BTEV experiment is planned to be built soon at Fermilab. This IR will require new superconducting quadrupole magnets and many additional power circuits for their operation. The new "low beta" quadupole magnet design is based upon the Fermilab LHC quadrupole design, and will operate at 9.56 kA in 4.5 K liquid helium. The use of conventional power leads for these circuits would require substantially more helium for cooling than is available from the cryogenic plant, which is already operating close to its limit. To decrease the heat load and helium cooling demands, the use of HTS power leads is necessary. Fermilab is in the process of procuring HTS leads for this new interaction region. Several 6 kA HTS leads produced by American Superconductor Corporation have been tested at over-current conditions. Based on the test results, design requirements are being developed for procuring the HTS current leads. This paper summarizes the test results and describes the design requirements ...

  1. Interactive Graphics Analysis for Aircraft Design

    Science.gov (United States)

    Townsend, J. C.

    1983-01-01

    Program uses higher-order far field drag minimization. Computer program WDES WDEM preliminary aerodynamic design tool for one or two interacting, subsonic lifting surfaces. Subcritical wing design code employs higher-order far-field drag minimization technique. Linearized aerodynamic theory used. Program written in FORTRAN IV.

  2. Human work interaction design meets international development

    DEFF Research Database (Denmark)

    Campos, P.; Clemmensen, T.; Barricelli, B.R.

    2017-01-01

    opportunity to observe technology-mediated innovative work practices in informal settings that may be related to the notion of International Development. In this unique context, this workshop proposes to analyze findings related to opportunities for design research in this type of work domains: a) human......Over the last decade, empirical relationships between work domain analysis and HCI design have been identified by much research in the field of Human Work Interaction Design (HWID) across five continents. Since this workshop takes place at the Interact Conference in Mumbai, there is a unique...

  3. Designing persuasive interactive environments : a hands-on workshop to explore interactivity and persuasion in design

    NARCIS (Netherlands)

    Rozendaal, Marco; Bekker, Tilde; Vermeeren, Arnold; Kanis, Marije; Aprile, Walter; van der Helm, Aadjan; Middendorf, Wouter

    2012-01-01

    Ambient Intelligent environments are interactive environments that sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, influencing human experience and behaviour. The workshop follows a

  4. Interaction for Innovation: Comparing Norwegian Regions

    Directory of Open Access Journals (Sweden)

    Marina Solesvik

    2014-01-01

    Full Text Available Building upon insights from earlier investigations of innovation collaboration from a regional perspective as well as the triple helix perspective, local/regional innovation systems and open innovation approaches, this study explores whether cooperation between firms, universities and government increases the intensity of innovation equally for the capital city and peripheral regions. We investigate whether firms located in the capital region benefit more from public support, cooperation with universities, and cooperation with different stakeholders than firms located in peripheral regions. Using logistic binary regressions, we find that capital region firms are generally not more innovative than those located elsewhere. We also find no effect on innovation from cooperation with universities, although public support is related to engagement in product and process innovations. Our results warn against simple applications of triple helix and open innovation approaches, as many forms of collaboration seem to have little impact on innovation, regardless of regional context.

  5. Cockpit design and evaluation using interactive graphics

    Science.gov (United States)

    Evans, S. M.

    1975-01-01

    A general overview of the characteristics of an interactive graphics system which was developed to assist cockpit engineers design and evaluate work stations was presented. The manikin used in this COMputerized BIomechanical MAN-model (COMBIMAN) was described, as are provisions for generating work stations and assessing interactions between man and environment. The applications of the present system are explained, and critiques of COMBIMAN are presented. The limitations of the existing programs and the requirements of the designers necessitate future revisions and additions to the biomechanical and erogonomic properties of COMBIMAN. Some of these enhancements are discussed.

  6. Rappresentare il progetto di interaction Design

    Directory of Open Access Journals (Sweden)

    Michele Zannoni

    2013-03-01

    Full Text Available ItQuesto saggio indaga le conseguenze che, nel mutato contesto del progetto contemporaneo del design, implica la forte convergenza della disciplina del progetto nei temi legati all'interaction design. L'evidenza di questo mutamento mette in luce come nell'iter progettuale il ruolo centrico del disegno e della rappresentazione è messo in crisi da una trasformazione dei contenuti del progetto. Il rapporto tra il progetto dell'interfaccia e il product design, la dematerializzazione dei feedback tattili e visivi, la sempre più diffusa digitalizzazione delle superfici di interazione degli oggetti, mostrano come il design del prodotto non è immune alla trasformazione che ha cambiato i media della comunicazione negli ultimi dieci anni e gli strumenti della rappresentazione si devono adeguare per poter prefigurare una sempre maggior complessità del percorso progettuale.EnIn the changing context of contemporary design, this essay explores the consequences entailed by the significant convergence of the discipline of design towards the themes relative to action design. The evidence of this change highlights how the central role of drawing and representation in the design process is challenged by the transformation in the contents of design. The relationship between the design of the interface and product design, the dematerialization of tactile and visual feedback, the increasingly widespread digitalization of the interaction surfaces of objects, prove that product design is not immune to the transformation that has changed communication media over the past ten years and the tools of representation must adapt to maintain the capacity to prefigure the growing complexity of the design process.

  7. Designing Gestural Interfaces Touchscreens and Interactive Devices

    CERN Document Server

    Saffer, Dan

    2008-01-01

    If you want to get started in new era of interaction design, this is the reference you need. Packed with informative illustrations and photos, Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- information you need to augment your existing skills in traditional" websites, software, or product development. This book will help you enter this new world of possibilities."

  8. An Anthropological Move Towards Tangible Interaction Design

    DEFF Research Database (Denmark)

    Jensen, Mads Vedel

    2005-01-01

    User interaction design has for many years been concerned with the skills required in operating computers and machines. For keyboard and mouse operated, screen-based user interfaces the main focus has been on the cognitive skills of humans. This paper takes as a basic preamble that a shift from...

  9. Design of a Solar Tracking Interactive Kiosk

    Science.gov (United States)

    Greene, Nathaniel R.; Brunskill, Jeffrey C.

    2017-01-01

    A two-axis solar tracker and its interactive kiosk were designed by an interdisciplinary team of students and faculty. The objective was to develop a publicly accessible kiosk that would facilitate the study of energy usage and production on campus. Tracking is accomplished by an open-loop algorithm, microcontroller, and ham radio rotator. Solar…

  10. Interaction Design as a Bricolage Practice

    DEFF Research Database (Denmark)

    Vallgårda, Anna; Fernaeus, Ylva

    2015-01-01

    With this paper we propose bricolage as an interaction design practice. We make the case that bricolage promotes design qualities that are specifically tuned to tangible and material computing practices in that it is highly sensible towards the unstable physical world and proposes a non......-hierarchical negotiation of forms. We further show how bricolage can aid design results with strong and rich cultural and material grounding. Finally, we argue how bricolage and mythical thinking can be proponents for new ways of thinking and using technology....

  11. Defining Interactions and Interfaces in Engineering Design

    DEFF Research Database (Denmark)

    Parslov, Jakob Filippson

    documents of legal matter and must therefore be unambiguously and completely described. Following this observation, a comprehensive and systematic literature review has been performed in order to investigate the definition and perception of an interface. The review resulted in a classification revealing 13......This PhD thesis focuses on the understanding and definition of interactions and interfaces during the architectural decomposition of complex, multi-technological products. The Interaction and Interface Framework developed in this PhD project contribute to the field of engineering design research...... the framework, it has been possible to arrive at a classification of interaction mechanism, which is mutually exclusive (no overlap) and collectively exhaustive (no gaps). This contribution changes the existing paradigm of reasoning about interactions and allows for an unambiguous architectural decomposition...

  12. Solar wind stream interaction regions throughout the heliosphere

    Science.gov (United States)

    Richardson, Ian G.

    2018-01-01

    This paper focuses on the interactions between the fast solar wind from coronal holes and the intervening slower solar wind, leading to the creation of stream interaction regions that corotate with the Sun and may persist for many solar rotations. Stream interaction regions have been observed near 1 AU, in the inner heliosphere (at ˜ 0.3-1 AU) by the Helios spacecraft, in the outer and distant heliosphere by the Pioneer 10 and 11 and Voyager 1 and 2 spacecraft, and out of the ecliptic by Ulysses, and these observations are reviewed. Stream interaction regions accelerate energetic particles, modulate the intensity of Galactic cosmic rays and generate enhanced geomagnetic activity. The remote detection of interaction regions using interplanetary scintillation and white-light imaging, and MHD modeling of interaction regions will also be discussed.

  13. Designing Interactive Applications to Support Novel Activities

    Directory of Open Access Journals (Sweden)

    Hyowon Lee

    2013-01-01

    Full Text Available R&D in media-related technologies including multimedia, information retrieval, computer vision, and the semantic web is experimenting on a variety of computational tools that, if sufficiently matured, could support many novel activities that are not practiced today. Interactive technology demonstration systems produced typically at the end of their projects show great potential for taking advantage of technological possibilities. These demo systems or “demonstrators” are, even if crude or farfetched, a significant manifestation of the technologists’ visions in transforming emerging technologies into novel usage scenarios and applications. In this paper, we reflect on design processes and crucial design decisions made while designing some successful, web-based interactive demonstrators developed by the authors. We identify methodological issues in applying today’s requirement-driven usability engineering method to designing this type of novel applications and solicit a clearer distinction between designing mainstream applications and designing novel applications. More solution-oriented approaches leveraging design thinking are required, and more pragmatic evaluation criteria is needed that assess the role of the system in exploiting the technological possibilities to provoke further brainstorming and discussion. Such an approach will support a more efficient channelling of the technology-to-application transformation which are becoming increasingly crucial in today’s context of rich technological possibilities.

  14. Interactions among resonances in the unresolved region

    International Nuclear Information System (INIS)

    Queiroz Bogado Leite, S. de.

    1982-11-01

    The theory on resonance absorption in the unresolved region is reviewed and a subroutine is presented, optional to UNRES in MC 2 code. Comparisons with the isolated resonance model suggest the necessity, in some cases, of considering interference and overlapping effects among resonances of the system. (Author) [pt

  15. AGILE, a tool for interactive lattice design

    CERN Document Server

    Bryant, P J

    2000-01-01

    AGILE is a program that works in the IBM-PC, MS-Windows environment and is dedicated to the interactive design of alternating-gradient lattices for synchrotrons and transfer lines. The program was originally intended as a teaching tool, but has been used mostly for professional design work and is subject to continuous development. It contains original algorithms for coupling, scattering and eddy currents, and some slightly unusual algorithms for off-axis orbits and space charge. There are also additional features such as engineering design aids, calculators for relativistic and synchrotron radiation parameters, expert routines for optimising slow extraction, fitting and matching, and the internal storage of constants for over 1000 stable and quasi-stable charged particles. The program is object-oriented and fully integrated into the Windows environment - it is not a shell. Apart from office work, AGILE is ideal for home use, design workshops and when travelling. It is particularly suited to practical problems...

  16. DECOUPLER DESIGN FOR AN INTERACTING TANKS SYSTEM

    Directory of Open Access Journals (Sweden)

    Duraid F. Ahmed

    2013-05-01

    Full Text Available The mathematical model forthe two interacting tanks system was derived and the dynamic behavior of thissystem was studied by introducing a step change in inlet flow rate. In thispaper, the analysis of the interaction loops between the controlled variable(liquid level and manipulated variable (inlet flow rate was carried out usingthe relative gain array. Also decoupling technique is applied to eliminate theeffect this interaction by design suitable decouplers for the system. Theresults show that the gain of each loop is cut in half when the opposite loopis closed and the gain of other loop changes sign when the opposite loop isclosed. The decoupling method show that the liquid level of tank one isconstant when the second inlet flow changes and to keep the liquid level oftank two constant the first inlet flow must be changed.

  17. Interactive Reliability-Based Optimal Design

    DEFF Research Database (Denmark)

    Sørensen, John Dalsgaard; Thoft-Christensen, Palle; Siemaszko, A.

    1994-01-01

    Interactive design/optimization of large, complex structural systems is considered. The objective function is assumed to model the expected costs. The constraints are reliability-based and/or related to deterministic code requirements. Solution of this optimization problem is divided in four main...... tasks, namely finite element analyses, sensitivity analyses, reliability analyses and application of an optimization algorithm. In the paper it is shown how these four tasks can be linked effectively and how existing information on design variables, Lagrange multipliers and the Hessian matrix can...

  18. FCJ-129 Interaction Designs for Ubicomp Cultures

    Directory of Open Access Journals (Sweden)

    Ulrik Ekman

    2011-12-01

    Full Text Available This is a journal issue invested in remarking more than once upon the undecidability hovering today around our getting into contact with ‘ubiquity’ or ‘pervasiveness’ as a potential to be further actualized in the fields of human-computer interaction (HCI, interaction design, and the cultural life worlds of information societies more generally. Affirming this undecidability is a necessity – since both of these alternatives are currently at stake, and since ‘ubiquity’ and ubicomp remain potentialities of whose actualization we are not yet sure, whether this is matter of an explicit articulation of the principal ideas or of the concrete lines of development and research making of this so many hands-on facts inherent in the interactions in our contemporary life worlds. In other words, the focus and special merit of this issue is not least to enter into the set of questions surrounding the notion of ‘interaction designs for ubicomp cultures’ – as something partaking of that which Michel Foucault would have called ‘a history of the present.’ This introduction gives a comprehensive account of current thinking and practice in this contemporary field of research in order to make a difference that makes a difference while the cultural and technical developments at stake are still undecidable, multiple, and emergent – at a fast pace, too.

  19. Declarative language design for interactive visualization.

    Science.gov (United States)

    Heer, Jeffrey; Bostock, Michael

    2010-01-01

    We investigate the design of declarative, domain-specific languages for constructing interactive visualizations. By separating specification from execution, declarative languages can simplify development, enable unobtrusive optimization, and support retargeting across platforms. We describe the design of the Protovis specification language and its implementation within an object-oriented, statically-typed programming language (Java). We demonstrate how to support rich visualizations without requiring a toolkit-specific data model and extend Protovis to enable declarative specification of animated transitions. To support cross-platform deployment, we introduce rendering and event-handling infrastructures decoupled from the runtime platform, letting designers retarget visualization specifications (e.g., from desktop to mobile phone) with reduced effort. We also explore optimizations such as runtime compilation of visualization specifications, parallelized execution, and hardware-accelerated rendering. We present benchmark studies measuring the performance gains provided by these optimizations and compare performance to existing Java-based visualization tools, demonstrating scalability improvements exceeding an order of magnitude.

  20. Interactive computation of coverage regions for indoor wireless communication

    Science.gov (United States)

    Abbott, A. Lynn; Bhat, Nitin; Rappaport, Theodore S.

    1995-12-01

    This paper describes a system which assists in the strategic placement of rf base stations within buildings. Known as the site modeling tool (SMT), this system allows the user to display graphical floor plans and to select base station transceiver parameters, including location and orientation, interactively. The system then computes and highlights estimated coverage regions for each transceiver, enabling the user to assess the total coverage within the building. For single-floor operation, the user can choose between distance-dependent and partition- dependent path-loss models. Similar path-loss models are also available for the case of multiple floors. This paper describes the method used by the system to estimate coverage for both directional and omnidirectional antennas. The site modeling tool is intended to be simple to use by individuals who are not experts at wireless communication system design, and is expected to be very useful in the specification of indoor wireless systems.

  1. Affective loop experiences: designing for interactional embodiment.

    Science.gov (United States)

    Höök, Kristina

    2009-12-12

    Involving our corporeal bodies in interaction can create strong affective experiences. Systems that both can be influenced by and influence users corporeally exhibit a use quality we name an affective loop experience. In an affective loop experience, (i) emotions are seen as processes, constructed in the interaction, starting from everyday bodily, cognitive or social experiences; (ii) the system responds in ways that pull the user into the interaction, touching upon end users' physical experiences; and (iii) throughout the interaction the user is an active, meaning-making individual choosing how to express themselves-the interpretation responsibility does not lie with the system. We have built several systems that attempt to create affective loop experiences with more or less successful results. For example, eMoto lets users send text messages between mobile phones, but in addition to text, the messages also have colourful and animated shapes in the background chosen through emotion-gestures with a sensor-enabled stylus pen. Affective Diary is a digital diary with which users can scribble their notes, but it also allows for bodily memorabilia to be recorded from body sensors mapping to users' movement and arousal and placed along a timeline. Users can see patterns in their bodily reactions and relate them to various events going on in their lives. The experiences of building and deploying these systems gave us insights into design requirements for addressing affective loop experiences, such as how to design for turn-taking between user and system, how to create for 'open' surfaces in the design that can carry users' own meaning-making processes, how to combine modalities to create for a 'unity' of expression, and the importance of mirroring user experience in familiar ways that touch upon their everyday social and corporeal experiences. But a more important lesson gained from deploying the systems is how emotion processes are co-constructed and experienced

  2. Interaction Design in a Context of Rehabilitation

    DEFF Research Database (Denmark)

    Høgn, Pia; Lykke, Marianne; Missel, Pernille

    2016-01-01

    Information and communication technology(ICT) mediated learning processes for people suffering from aphasia after an acquired brain injury are a relatively uncovered area of research. Helmer-Nielsen et al. (2014)[1] report about projects that study the effect of ICT-mediated speech therapists...... suffering from aphasia, with the purpose of increasing their possibilities for living independent and active lives. In the project, we design a digital environment for communication and learning for people with aphasia who require special learning processes for rebuilding language after a brain injury...... of a combination of learning theory, theories on the brain function and human-computer interaction. The user study showed the needs for collaborative learning processes with communication and social interaction as their focus, tools to support multimodality expressions and customised teaching materials...

  3. Southern Regional Center for Lightweight Innovative Design

    Energy Technology Data Exchange (ETDEWEB)

    Wang, Paul T. [Mississippi State Univ., Mississippi State, MS (United States)

    2012-12-01

    The Southern Regional Center for Lightweight Innovative Design (SRCLID) has developed an experimentally validated cradle-to-grave modeling and simulation effort to optimize automotive components in order to decrease weight and cost, yet increase performance and safety in crash scenarios. In summary, the three major objectives of this project are accomplished: To develop experimentally validated cradle-to-grave modeling and simulation tools to optimize automotive and truck components for lightweighting materials (aluminum, steel, and Mg alloys and polymer-based composites) with consideration of uncertainty to decrease weight and cost, yet increase the performance and safety in impact scenarios; To develop multiscale computational models that quantify microstructure-property relations by evaluating various length scales, from the atomic through component levels, for each step of the manufacturing process for vehicles; and To develop an integrated K-12 educational program to educate students on lightweighting designs and impact scenarios. In this final report, we divided the content into two parts: the first part contains the development of building blocks for the project, including materials and process models, process-structure-property (PSP) relationship, and experimental validation capabilities; the second part presents the demonstration task for Mg front-end work associated with USAMP projects.

  4. NON-LINEAR MODELING OF THE RHIC INTERACTION REGIONS

    International Nuclear Information System (INIS)

    TOMAS, R.; FISCHER, W.; JAIN, A.; LUO, Y.; PILAT, F.

    2004-01-01

    For RHIC's collision lattices the dominant sources of transverse non-linearities are located in the interaction regions. The field quality is available for most of the magnets in the interaction regions from the magnetic measurements, or from extrapolations of these measurements. We discuss the implementation of these measurements in the MADX models of the Blue and the Yellow rings and their impact on beam stability

  5. Android design patterns interaction design solutions for developers

    CERN Document Server

    Nudelman, Greg

    2013-01-01

    Master the challenges of Android user interface development with these sample patterns With Android 4, Google brings the full power of its Android OS to both smartphone and tablet computing. Designing effective user interfaces that work on multiple Android devices is extremely challenging. This book provides more than 75 patterns that you can use to create versatile user interfaces for both smartphones and tablets, saving countless hours of development time. Patterns cover the most common and yet difficult types of user interactions, and each is supported with richly illustrate

  6. Superconducting magnets, cryostats, and cryogenics for the interaction region of the SSC

    International Nuclear Information System (INIS)

    Jayakumar, R.J.; Abramovich, S.; Zhmad, A.

    1993-10-01

    The Superconducting Super Collider (SSC) has two counterrotating 20-TeV proton beams that will be made to collide at specific interaction points to carry out high energy physics experiments. The Collider ring has two sites, West and East, for such Interaction Regions (IRs), and the conceptual design of the East Interaction Region is underway. The East IR, in the present stage of design, has two interaction points, the requirements for which have been specified in terms of distance L* to the nearest magnet and the beam luminosity. Based on these requirements, the optics for transition from arc regions or utility regions to the IR and for focusing the beams have been obtained. The optical arrangement consists of a tuning section of quadrupoles, the strength of which is adjusted to obtain the required beta squeeze; a pair of bending dipoles to reduce the beam separation from the nominal 900 mm to 450 mm; an achromat section of quadrupoles, which consist of two cold masses in one cryostnother pair of dipoles to bring the beams together at the required crossing angle; and a set of final focus quads facing the interaction point. The optics is symmetric about the interaction point, and the two interaction points are separated by a hinge region consisting of superconducting dipoles and quadrupoles similar to the arc region. In the regions where the beams are vertically bent and straightened out by dipoles, the beam traverses warm regions provided for placing beam collimators. The superconducting magnets, including the final focus quadrupoles, operate with supercritical He at 4 atm and a nominal temperature of 4.15 K. In this paper, descriptions of the magnets, the cryostats, and cryo bypasses around the warm region and interaction points are provided. Also discussed are the cooling requirements and design for the final focus quadrupole, which receives significant heat load from beam radiation

  7. A tabletop interactive storytelling system: designing for social interaction

    NARCIS (Netherlands)

    Alofs, Thijs; Theune, Mariet; Swartjes, I.M.T.

    This paper presents the Interactive Storyteller, a multi-user interface for AI-based interactive storytelling, where stories emerge from the interaction of human players with intelligent characters in a simulated story world. To support face-to-face contact and social interaction, we position users

  8. Computational design of protein interactions: designing proteins that neutralize influenza by inhibiting its hemagglutinin surface protein

    Science.gov (United States)

    Fleishman, Sarel

    2012-02-01

    Molecular recognition underlies all life processes. Design of interactions not seen in nature is a test of our understanding of molecular recognition and could unlock the vast potential of subtle control over molecular interaction networks, allowing the design of novel diagnostics and therapeutics for basic and applied research. We developed the first general method for designing protein interactions. The method starts by computing a region of high affinity interactions between dismembered amino acid residues and the target surface and then identifying proteins that can harbor these residues. Designs are tested experimentally for binding the target surface and successful ones are affinity matured using yeast cell surface display. Applied to the conserved stem region of influenza hemagglutinin we designed two unrelated proteins that, following affinity maturation, bound hemagglutinin at subnanomolar dissociation constants. Co-crystal structures of hemagglutinin bound to the two designed binders were within 1Angstrom RMSd of their models, validating the accuracy of the design strategy. One of the designed proteins inhibits the conformational changes that underlie hemagglutinin's cell-invasion functions and blocks virus infectivity in cell culture, suggesting that such proteins may in future serve as diagnostics and antivirals against a wide range of pathogenic influenza strains. We have used this method to obtain experimentally validated binders of several other target proteins, demonstrating the generality of the approach. We discuss the combination of modeling and high-throughput characterization of design variants which has been key to the success of this approach, as well as how we have used the data obtained in this project to enhance our understanding of molecular recognition. References: Science 332:816 JMB, in press Protein Sci 20:753

  9. Integrating conceptualizations of experience into the interaction design process

    DEFF Research Database (Denmark)

    Dalsgaard, Peter

    2010-01-01

    From a design perspective, the increasing awareness of experiential aspects of interactive systems prompts the question of how conceptualizations of experience can inform and potentially be integrated into the interaction design process. This paper presents one approach to integrating theoretical...

  10. Fused cerebral organoids model interactions between brain regions.

    Science.gov (United States)

    Bagley, Joshua A; Reumann, Daniel; Bian, Shan; Lévi-Strauss, Julie; Knoblich, Juergen A

    2017-07-01

    Human brain development involves complex interactions between different regions, including long-distance neuronal migration or formation of major axonal tracts. Different brain regions can be cultured in vitro within 3D cerebral organoids, but the random arrangement of regional identities limits the reliable analysis of complex phenotypes. Here, we describe a coculture method combining brain regions of choice within one organoid tissue. By fusing organoids of dorsal and ventral forebrain identities, we generate a dorsal-ventral axis. Using fluorescent reporters, we demonstrate CXCR4-dependent GABAergic interneuron migration from ventral to dorsal forebrain and describe methodology for time-lapse imaging of human interneuron migration. Our results demonstrate that cerebral organoid fusion cultures can model complex interactions between different brain regions. Combined with reprogramming technology, fusions should offer researchers the possibility to analyze complex neurodevelopmental defects using cells from neurological disease patients and to test potential therapeutic compounds.

  11. Colliding winds: Interaction regions with strong heat conduction

    International Nuclear Information System (INIS)

    Imamura, J.N.; Chevalier, R.A.

    1984-01-01

    The interaction of fast stellar wind with a slower wind from previous mass loss gives rise to a region of hot, shocked gas. We obtain self-similar solutions for the interaction region under the assumptions of constant mass loss rate and wind velocity for the two winds, conversion of energy in the shock region, and either isothermal electrons and adiabatic ions or isothermal electrons ad ions in the shocked region. The isothermal assumption is intended to show the effects of strog heat conduction. The solutions have no heat conduction through the shock waves and assume that the electron and ion temperatures are equilibriated in the shock waves. The one-temperature isothermal solutions have nearly constant density through the shocked region, while the two-temperature solutions are intermediate between the one-temperature adiabatic and isothermal solutions. In the two-temperature solutions, the ion temperature goes to zero at the point where the gas comoves with the shocked region and the density peaks at this point. The solution may qualitatively describe the effects of heat conduction on interaction regions in the solar wind. It will be important to determine whether the assumption of no thermal waves outside the shocked region applies to shock waves in the solar wind

  12. PROCEEDINGS OF THE WORKSHOP ON LHC INTERACTION REGION CORRECTION SYSTEMS

    International Nuclear Information System (INIS)

    FISCHER, W.; WEI, J.

    1999-01-01

    The Workshop on LHC Interaction Region Correction Systems was held at Brookhaven National Laboratory, Upton, New York, on 6 and 7 May 1999. It was attended by 25 participants from 5 institutions. The performance of the Large Hadron Collider (LHC) at collision energy is limited by the field quality of the interaction region quadrupoles and dipoles. In three sessions the workshop addressed the field quality of the these magnets, reviewed the principles and efficiency of global and local correction schemes and finalized a corrector layout. The session on Field Quality Issues, chaired by J. Strait (FNAL), discussed the progress made by KEK and FNAL in achieving the best possible field quality in the interaction region quadrupoles. Results of simulation studies were presented that assess the effects of magnetic field errors with simulation studies. Attention was given to the uncertainties in predicting and measuring field errors. The session on Global Correction, chaired by J.-P. Koutchouk (CERN), considered methods of reducing the nonlinear detuning or resonance driving terms in the accelerator one-turn map by either sorting or correcting. The session also discussed the crossing angle dependence of the dynamic aperture and operational experience from LEP. The session on Local Correction, chaired by T. Taylor (CERN), discussed the location, strength and effectiveness of multipole correctors in the interaction regions for both proton and heavy ion operation. Discussions were based on technical feasibility considerations and dynamic aperture requirements. The work on linear corrections in the interaction regions was reviewed

  13. HARMONIOUS INTERACTION AMONG ETHNICAL COMMUNITIES IN REGIONAL DEVELOPMENT

    Directory of Open Access Journals (Sweden)

    Sismudjito .

    2013-12-01

    Full Text Available This research was conducted in 13 villages of Secanggang district, North Sumatra Province-Indonesia. This study describes the capacity and condition of harmonious interaction among ethnical communities in regional development, which focuses on villager motivation as intervening variables. Motivation is a very important instrument in bridging the concepts of harmony among communities towards regional development. Development of a region is implemented through harmonious interaction among various ethnic communities that can serve motivation as an intervening variable. This study uses a combination of qualitative (exploratory and quantitative method.  There is one factor that plays a role as a determinant factor in causing successful development. The interaction, either directly or indirectly, generates assimilation between ethnical cultures.

  14. Interaction in Balanced Cross Nested Designs

    Science.gov (United States)

    Ramos, Paulo; Mexia, João T.; Carvalho, Francisco; Covas, Ricardo

    2011-09-01

    Commutative Jordan Algebras, CJA, are used in the study of mixed models obtained, through crossing and nesting, from simpler ones. In the study of cross nested models the interaction between nested factors have been systematically discarded. However this can constitutes an artificial simplification of the models. We point out that, when two crossed factors interact, such interaction is symmetric, both factors playing in it equivalent roles, while when two nested factors interact, the interaction is determined by the nesting factor. These interactions will be called interactions with nesting. In this work we present a coherent formulation of the algebraic structure of models enabling the choice of families of interactions between cross and nested factors using binary operations on CJA.

  15. Salt bridges: geometrically specific, designable interactions.

    Science.gov (United States)

    Donald, Jason E; Kulp, Daniel W; DeGrado, William F

    2011-03-01

    Salt bridges occur frequently in proteins, providing conformational specificity and contributing to molecular recognition and catalysis. We present a comprehensive analysis of these interactions in protein structures by surveying a large database of protein structures. Salt bridges between Asp or Glu and His, Arg, or Lys display extremely well-defined geometric preferences. Several previously observed preferences are confirmed, and others that were previously unrecognized are discovered. Salt bridges are explored for their preferences for different separations in sequence and in space, geometric preferences within proteins and at protein-protein interfaces, co-operativity in networked salt bridges, inclusion within metal-binding sites, preference for acidic electrons, apparent conformational side chain entropy reduction on formation, and degree of burial. Salt bridges occur far more frequently between residues at close than distant sequence separations, but, at close distances, there remain strong preferences for salt bridges at specific separations. Specific types of complex salt bridges, involving three or more members, are also discovered. As we observe a strong relationship between the propensity to form a salt bridge and the placement of salt-bridging residues in protein sequences, we discuss the role that salt bridges might play in kinetically influencing protein folding and thermodynamically stabilizing the native conformation. We also develop a quantitative method to select appropriate crystal structure resolution and B-factor cutoffs. Detailed knowledge of these geometric and sequence dependences should aid de novo design and prediction algorithms. Copyright © 2010 Wiley-Liss, Inc.

  16. Contextual Interaction Design Research: Enabling HCI

    OpenAIRE

    Murer , Martin; Meschtscherjakov , Alexander; Fuchsberger , Verena; Giuliani , Manuel; Neureiter , Katja; Moser , Christiane; Aslan , Ilhan; Tscheligi , Manfred

    2015-01-01

    International audience; Human-Computer Interaction (HCI) has always been about humans, their needs and desires. Contemporary HCI thinking investigates interactions in everyday life and puts an emphasis on the emotional and experiential qualities of interactions. At the Center for Human-Computer Interaction we seek to bridge meandering strands in the field by following a guiding metaphor that shifts focus to what has always been the core quality of our research field: Enabling HCI, as a leitmo...

  17. Use of interactive graphics in bridge analysis and design.

    Science.gov (United States)

    1983-01-01

    This study evaluated the role of computer-aided design (CAD), including interactive graphics, in engineering design applications, especially in the design activities of the Virginia Department of Highways and Transportation. A review of the hardware ...

  18. Towards Generic Interaction Styles for Product Design

    DEFF Research Database (Denmark)

    Buur, Jacob; Stienstra, Marcelle

    2008-01-01

    a wider range of interactive products. In this paper we report on five years of continued research into interaction styles for telephones, kitchen equipment, HiFi products and medical devices, and we show how it is indeed possible and beneficial to formulate a set of generic interaction styles....

  19. Interactive Storytelling: Opportunities for Online Course Design

    Science.gov (United States)

    Baldwin, Sally; Ching, Yu-Hui

    2017-01-01

    Compelling interactive stories can be used to get and keep learners' interest in online courses. Interactive storytelling presents information in a manner that involves learners by allowing them to connect with the content. Incorporating interactive storytelling into online education offers the potential to increase student interest and knowledge…

  20. Between Design and Anthropology: Improvising Embodied Interaction

    DEFF Research Database (Denmark)

    Halse, Joachim

    2013-01-01

    ). It is only against this background that the complex anthropological dimension of Design Culture can be understood, extending far beyond the horizon of a design science concept of design, industry-near design thinking and marketing, or a product-oriented concept of manufacture. «Design Anthropology...

  1. Appendix G : end region design models.

    Science.gov (United States)

    2013-03-01

    The 2007 AASHTO LRFD Bridge Design Specifications contain prescriptive : requirements for the quantity and placement of confinement reinforcement located in the bottom : flange of pretensioned concrete I-girders. This chapter proposes a rational mode...

  2. People, soil and manioc interactions in the upper Amazon region

    NARCIS (Netherlands)

    Peña Venegas, C.P.

    2015-01-01

    Abstract

    Clara Patricia Peña Venegas (2015). People, soil and manioc interactions in the upper Amazon region. PhD thesis, Wageningen University, The Netherlands, with summaries in English and Dutch, 210 pp.

    The presence of anthropogenic soils, or Amazonian Dark

  3. Machine constraints for experiments in an intermediate luminosity interaction region

    International Nuclear Information System (INIS)

    Groom, D.

    1989-05-01

    We summarize existing information about the luminosity as a function of clear space between the interaction point and the front of the final-focus triplet, and about the minimum beam pipe dimensions (stay-clear dimensions) in the region. 7 refs., 4 figs., 1 tab

  4. Evaluation of Interactive Website Design Indicators for e-Entrepreneurship

    OpenAIRE

    Chih-Chao Chung; Li-Chung Chao; Chin-Hui Chen; Shi-Jer Lou

    2016-01-01

    Using an analytic network process (ANP) as an analytical tool, this study aims to construct an ANP evaluation model of interactive website design indicators. Through a review of the literature, interactive website design of e-entrepreneurship is generalized to the following dimensions: (1) Design; (2) Checking; (3) Service; (4) Interactive; and (5) Promotion, including 19 design indicators. The research is conducted for a case company. According to the findings, the model helps the case compa...

  5. LINEAR AND NONLINEAR CORRECTIONS IN THE RHIC INTERACTION REGIONS

    International Nuclear Information System (INIS)

    PILAT, F.; CAMERON, P.; PTITSYN, V.; KOUTCHOUK, J.P.

    2002-01-01

    A method has been developed to measure operationally the linear and non-linear effects of the interaction region triplets, that gives access to the multipole content through the action kick, by applying closed orbit bumps and analyzing tune and orbit shifts. This technique has been extensively tested and used during the RHIC operations in 2001. Measurements were taken at 3 different interaction regions and for different focusing at the interaction point. Non-linear effects up to the dodecapole have been measured as well as the effects of linear, sextupolar and octupolar corrections. An analysis package for the data processing has been developed that through a precise fit of the experimental tune shift data (measured by a phase lock loop technique to better than 10 -5 resolution) determines the multipole content of an IR triplet

  6. Second order chromaticity of the interaction regions in the collider

    International Nuclear Information System (INIS)

    Sen, T.; Syphers, M.J.

    1993-01-01

    The collider in the SSC has large second order chromaticity (ξ 2 ) with the interaction regions (IRs) contributing substantially to it. The authors calculate the general expression for ξ 2 in a storage ring and find that it is driven by the first order chromatic beta wave. Specializing to the interaction regions, they show that ξ 2 is a minimum when the phase advance (Δμ IP -IP) between adjacent interaction points is an odd multiple of π/2 and both IRs are identical. In this case the first order chromatic beta wave is confined within the IRs. Conversely, ξ 2 is large either if δμ IP -IP = (2n + 1)π/2 and the two IRs are very far from equality or if the two IRs are equal but Δμ IP -IP = nπ

  7. Interactive design for new media and the web

    CERN Document Server

    Iuppa, Nick

    2001-01-01

    In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology.Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, in

  8. The Target Model of Strategic Interaction of Kazan Federal University and the Region in the Field of Education

    Science.gov (United States)

    Gabdulchakov, Valerian F.

    2016-01-01

    The subject of the study in the article is conceptual basis of construction of the target model of interaction between University and region. Hence the topic of the article "the Target model of strategic interaction between the University and the region in the field of education." The objective was to design a target model of this…

  9. The design of the ILD forward region

    CERN Document Server

    Levy, A

    2018-01-01

    Following the decision to reduce the L∗ from 4.4 m to 4.1 m, the BeamCal had to be moved closer to the interaction point. Results of a study of how this affects the beamstrahlung and backward scattering backgrounds show that the e+e− pair background depositions from beam- strahlung at the BeamCal rises by 20%. The background from backscattered electrons and positrons in the inner pixel layers rises almost by a factor two, so does the number of photons in the tracker.

  10. Using Spatial Semantics and Interactions to Identify Urban Functional Regions

    Directory of Open Access Journals (Sweden)

    Yandong Wang

    2018-03-01

    Full Text Available The spatial structures of cities have changed dramatically with rapid socio-economic development in ways that are not well understood. To support urban structural analysis and rational planning, we propose a framework to identify urban functional regions and quantitatively explore the intensity of the interactions between them, thus increasing the understanding of urban structures. A method for the identification of functional regions via spatial semantics is proposed, which involves two steps: (1 the study area is classified into three types of functional regions using taxi origin/destination (O/D flows; and (2 the spatial semantics for the three types of functional regions are demonstrated based on point-of-interest (POI categories. To validate the existence of urban functional regions, we explored the intensity of interactions quantitatively between them. A case study using POI data and taxi trajectory data from Beijing validates the proposed framework. The results show that the proposed framework can be used to identify urban functional regions and promotes an enhanced understanding of urban structures.

  11. Social Media Interactions and Online Games - Building up New Human Relationships in Danube Region

    Directory of Open Access Journals (Sweden)

    Predrag K Nikolić

    2015-08-01

    Full Text Available In this paper we are trying to explore possibilities of using online environment, multiplayer gaming culture and social media networks to engage people in the Danube Region around social, multi-cultural and environment initiatives. The Danube Region online community could become a new cultural phenomena, technology mediated, built on human interactions, common interests and cultural heritage which open space for future humancentered social and infrastructural design initiatives. We believe that such social media environment could also be a research playground where people form Danube Region may express their needs and desires as well as to leave the trace of their behavior, significant for further Danube Region development.

  12. Regional Analysis of Energy, Water, Land and Climate Interactions

    Science.gov (United States)

    Tidwell, V. C.; Averyt, K.; Harriss, R. C.; Hibbard, K. A.; Newmark, R. L.; Rose, S. K.; Shevliakova, E.; Wilson, T.

    2014-12-01

    Energy, water, and land systems interact in many ways and are impacted by management and climate change. These systems and their interactions often differ in significant ways from region-to-region. To explore the coupled energy-water-land system and its relation to climate change and management a simple conceptual model of demand, endowment and technology (DET) is proposed. A consistent and comparable analysis framework is needed as climate change and resource management practices have the potential to impact each DET element, resource, and region differently. These linkages are further complicated by policy and trade agreements where endowments of one region are used to meet demands in another. This paper reviews the unique DET characteristics of land, energy and water resources across the United States. Analyses are conducted according to the eight geographic regions defined in the 2014 National Climate Assessment. Evident from the analyses are regional differences in resources endowments in land (strong East-West gradient in forest, cropland and desert), water (similar East-West gradient), and energy. Demands likewise vary regionally reflecting differences in population density and endowment (e.g., higher water use in West reflecting insufficient precipitation to support dryland farming). The effect of technology and policy are particularly evident in differences in the energy portfolios across the eight regions. Integrated analyses that account for the various spatial and temporal differences in regional energy, water and land systems are critical to informing effective policy requirements for future energy, climate and resource management. Sandia National Laboratories is a multi-program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000.

  13. Interactive urban design using integrated planning requirements control

    NARCIS (Netherlands)

    Vries, de B.; Tabak, V.; Achten, H.H.

    2005-01-01

    Urban planning and urban design are separated disciplines. As a consequence, there is hardly any feedback from the urban design process to the urban planning process. To improve interaction between these two, an interactive urban design (IUD) tool has been developed. The tool is implemented in a

  14. Quality and rules for mechanical aspects of tangible interaction design

    NARCIS (Netherlands)

    Broekhuijsen, M.J.; Delbressine, F.L.M.; Feijs, L.M.G.

    2011-01-01

    This paper describes the application of Exact Kinematic Constraint Design to designs meant for tangible interaction with users. The paper gives rules for generating high quality mechanical designs for tangible interactions. Each rule is explained using examples made in LEGO and real world examples.

  15. Interactive design computation : A case study on quantum design paradigm

    NARCIS (Netherlands)

    Feng, H.

    2013-01-01

    The ever-increasing complexity of design processes fosters novel design computation models to be employed in architectural research and design in order to facilitate accurate data processing and refined decision making. These computation models have enabled designers to work with complex geometry

  16. Automatic beam centering at the SSC interaction regions

    International Nuclear Information System (INIS)

    Joestlein, H.

    1984-01-01

    In the SSC interaction regions, the two colliding beams, each only a few microns in size, will have to be centered and maintained in good alignment over many hours, in order to provide the maximum possible luminosity and to minimize off-center beam-beam focussing effects. It is unlikely that sufficiently good alignment can be achieved without some kind of active feedback system, based on the beam-beam interaction rate. This memo describes such a system. In the proposed scheme, one of the beams is moved continuously and in a circular fashion about its mean transverse position. The radius of this motion is approximately 0.01 of the rms beam size at the interaction point. The motion is achieved with two sets of crossed high frequency dipole magnets, one on each side of the interaction region, suitably phased. As a consequence of this motion, the beam-beam interaction rate is modulated in synchronism with the beam motion when the beams are not centered on one another. The amplitude and phase of this modulation yields information on the magnitude and direction of the misalignment between the beams, allowing continuous display and automatic correction of any misalignment

  17. Short Paper: Design Tools, Hybridization Exploring Intuitive Interaction

    NARCIS (Netherlands)

    Wendrich, Robert E.; Kuhlen, Torsten; Coquillart, Sabine; Interrante, Victoria

    2010-01-01

    Design and Design Engineering is about making abstract representations often based on fuzzy notions, ideas or prerequisite requirements with the use of various design tools. This paper introduces an interactive hybrid design tool to assist and support singular design activity or multiple

  18. Competencies and Interactions in Design Management

    Directory of Open Access Journals (Sweden)

    Cláudia de Souza Libânio

    2016-01-01

    Full Text Available The inclusion of design in corporate strategies has been a recurring research theme, and organizations are using it as strategic element for gaining competitive advantage in the long term. Thus, it becomes evident the need to manage design activities, making use of concepts related to competencies, learning, dynamic capabilities and other aspects. Therefore, this paper aims at investigating what experts think about design management and competencies, joints and intervenient factors in Brazilian fashion industry. In addition, this ar ticle aimed at knowing how design teams are structured and the relationship of these with the organization. The methodology was exploratory, qualitative, through in - depth interviews with ten designers working in Brazilian firms in the fashion industry and four specialists in fashion design. We identify phases and activities of design professional, which are decisive for the design management occurrence in enterprises in apparel industry, identifying the coworkers at each stage of this process.

  19. CANDU fuel : design/manufacturing interaction

    International Nuclear Information System (INIS)

    Graham, N.A.

    1999-01-01

    The design of CANDU fuel has been the product of intense cooperation among fuel designers and fuel manufacturers. The developments of some of the novel processes in fuel manufacture are outlined. These include the brazed-split-spacer design, the resistance welded endcap and CANLUB coatings. (author)

  20. Design in the planning arena : how regional designing influences strategic spatial planning

    NARCIS (Netherlands)

    Kempenaar, Annet

    2017-01-01

    Regional designing is a form of spatial design that engages with the future physical form and arrangement of regions, including its aesthetic appearances and how it can come about. As such it is closely entangled with spatial planning. This thesis studies the influence of regional designing on

  1. Southern Regional Center for Lightweight Innovative Design

    Energy Technology Data Exchange (ETDEWEB)

    Horstemeyer, Mark F. [Mississippi State Univ., Mississippi State, MS (United States); Wang, Paul [Mississippi State Univ., Mississippi State, MS (United States)

    2011-12-27

    The three major objectives of this Phase III project are: To develop experimentally validated cradle-to-grave modeling and simulation tools to optimize automotive and truck components for lightweighting materials (aluminum, steel, and Mg alloys and polymer-based composites) with consideration of uncertainty to decrease weight and cost, yet increase the performance and safety in impact scenarios; To develop multiscale computational models that quantify microstructure-property relations by evaluating various length scales, from the atomic through component levels, for each step of the manufacturing process for vehicles; and To develop an integrated K-12 educational program to educate students on lightweighting designs and impact scenarios.

  2. Evaluation of Interactive Website Design Indicators for e-Entrepreneurship

    Directory of Open Access Journals (Sweden)

    Chih-Chao Chung

    2016-04-01

    Full Text Available Using an analytic network process (ANP as an analytical tool, this study aims to construct an ANP evaluation model of interactive website design indicators. Through a review of the literature, interactive website design of e-entrepreneurship is generalized to the following dimensions: (1 Design; (2 Checking; (3 Service; (4 Interactive; and (5 Promotion, including 19 design indicators. The research is conducted for a case company. According to the findings, the model helps the case company review its current execution of interactive website design indicators and the experts’ opinions of the importance of interactive website design indicators. In addition, by comprehensive comparison, it confirms key design indicators and analyzes the managerial implications to help the case company set up precise strategic planning and resource distribution to enhance corporate operational performance and competitiveness.

  3. Toolkit Design for Interactive Structured Graphics

    National Research Council Canada - National Science Library

    Bederson, Benjamin B; Grosjean, Jesse; Meyer, Jon

    2003-01-01

    .... We describe Jazz (a polylithic toolkit) and Piccolo (a monolithic toolkit), each of which we built to support interactive 2D structured graphics applications in general, and Zoomable User Interface applications in particular...

  4. The 2 mrad crossing-angle ILC interaction region and extraction line

    CERN Document Server

    Appleby, Robert; Bambade, Philip; Dadoun, Olivier; Parker, Brett; Keller, Lewis; Moffeit, Kenneth C; Nosochkov, Yuri; Seryi, Andrei; Spencer, Cherrill M; Carter, John; Napoly, Olivier

    2006-01-01

    A complete optics design for the 2mrad crossing angle interaction region and extraction line was presented at Snowmass 2005. Since this time, the design task force has been working on developing and improving the performance of the extraction line. The work has focused on optimising the final doublet parameters and on reducing the power losses resulting from the disrupted beam transport. In this paper, the most recent status of the 2mrad layout and the corresponding performance are presented.

  5. Interactive Room Support for Complex and Distributed Design Projects

    DEFF Research Database (Denmark)

    Grønbæk, Kaj; Gundersen, Kristian Kroyer; Mogensen, Preben Holst

    2001-01-01

    We are investigating the design of digital 3D interaction technology embedded in a physical environment. We take as point of departure cemplex, collaborative industrial design projects involving heterogeneous sets of documents, and physical as well as digital 3D models. The paper introduces our...... interaction devices being experimented with in the interactive room environment. The interactive room technologies have all been designed with the requirement that they must seamlessly integrate both into the physical and into the digital work environment while providing new affordances for industrial design...

  6. Investigating Near Space Interaction Regions: Developing a Remote Observatory

    Science.gov (United States)

    Gallant, M.; Mierkiewicz, E. J.; Oliversen, R. J.; Jaehnig, K.; Percival, J.; Harlander, J.; Englert, C. R.; Kallio, R.; Roesler, F. L.; Nossal, S. M.; Gardner, D.; Rosborough, S.

    2016-12-01

    The Investigating Near Space Interaction Regions (INSpIRe) effort will (1) establish an adaptable research station capable of contributing to terrestrial and planetary aeronomy; (2) integrate two state-of-the-art second generation Fabry-Perot (FP) and Spatial Heteorodyne Spectrometers (SHS) into a remotely operable configuration; (3) deploy this instrumentation to a clear-air site, establishing a stable, well-calibrated observatory; (4) embark on a series of observations designed to contribute to three major areas of geocoronal research: geocoronal physics, structure/coupling, and variability. This poster describes the development of the INSpIRe remote observatory. Based at Embry-Riddle Aeronautical University (ERAU), initiative INSpIRe provides a platform to encourage the next generation of researchers to apply knowledge gained in the classroom to real-world science and engineering. Students at ERAU contribute to the INSpIRe effort's hardware and software needs. Mechanical/optical systems are in design to bring light to any of four instruments. Control software is in development to allow remote users to control everything from dome and optical system operations to calibration and data collection. In April 2016, we also installed and tested our first science instrument in the INSpIRe trailer, the Redline DASH Demonstration Instrument (REDDI). REDDI uses Doppler Asymmetric Spatial Heterodyne (DASH) spectroscopy, and its deployment as part of INSpIRe is a collaborative research effort between the Naval Research Lab, St Cloud State University, and ERAU. Similar to a stepped Michelson device, REDDI measures oxygen (630.0 nm) winds from the thermosphere. REDDI is currently mounted in a temporary location under INSpIRe's main siderostat until its entrance optical system can be modified. First light tests produced good signal-to-noise fringes in ten minute integrations, indicating that we will soon be able to measure thermospheric winds from our Daytona Beach testing site

  7. Animal computer interaction (ACI) & designing for animal interaction (AXD)

    DEFF Research Database (Denmark)

    Morrison, Ann Judith; Turner, Jane; Farley, Helen

    2017-01-01

    This workshop invites researchers and practitioners from HCI and related fields who work in some capacity with animals and who recognise the sentient nature of their being. We call for those who want to better understand how to work with animals and learn from them. We are a small team looking...... to build an Australian chapter of the Animal Computer Interaction Community. The workshop will elicit discussion, forge new partnerships and head up a new group on the state of the art within this field in Australia, including comparative international studies. For more information see http://www.ozaci.org/...

  8. Tactile interactions activate mirror system regions in the human brain.

    Science.gov (United States)

    McKyton, Ayelet

    2011-12-07

    Communicating with others is essential for the development of a society. Although types of communications, such as language and visual gestures, were thoroughly investigated in the past, little research has been done to investigate interactions through touch. To study this we used functional magnetic resonance imaging. Twelve participants were scanned with their eyes covered while stroking four kinds of items, representing different somatosensory stimuli: a human hand, a realistic rubber hand, an object, and a simple texture. Although the human and the rubber hands had the same overall shape, in three regions there was significantly more blood oxygen level dependent activation when touching the real hand: the anterior medial prefrontal cortex, the ventral premotor cortex, and the posterior superior temporal cortex. The last two regions are part of the mirror network and are known to be activated through visual interactions such as gestures. Interestingly, in this study, these areas were activated through a somatosensory interaction. A control experiment was performed to eliminate confounds of temperature, texture, and imagery, suggesting that the activation in these areas was correlated with the touch of a human hand. These results reveal the neuronal network working behind human tactile interactions, and highlight the participation of the mirror system in such functions.

  9. Designing for social interaction through physical play

    NARCIS (Netherlands)

    Bekker, M.M.; Sturm, J.A.; Barakova, E.I.; Sturm, J.A.; Bekker, M.M.

    2008-01-01

    Nine very interesting position papers were submitted to our workshop on Design for Social Interactioll and Physical Play. The papers, present.ed in these proceedings, cover design concepts for very diverse user groups and eontexts of use. Creating novel concepts is often done using theories about

  10. Experimental designs for cross-cultural interactions

    DEFF Research Database (Denmark)

    Rehm, Matthias

    2012-01-01

    Culture is not the first aspect that comes to mind when discussing human robot interaction. But our cultural upbringing does to a large degree influence our patterns of behavior and interpretation. Thus, culture is present in the development of robotic systems right from the start, unconsciously...... influencing how robots look like, what we envision with them to do, and how they are programmed to interact with the user. In this paper we argue that is is beneficial to make this unconscious influence explicit and take it into account during the development (and evaluation). To this end we present...

  11. Designing Networked Adaptive Interactive Hybrid Systems

    NARCIS (Netherlands)

    Kester, L.J.H.M.

    2008-01-01

    Advances in network technologies enable distributed systems, operating in complex physical environments, to coordinate their activities over larger areas within shorter time intervals. In these systems humans and intelligent machines will, in close interaction, be able to reach their goals under

  12. Designing Engaging Interactions with Digital Products

    NARCIS (Netherlands)

    Rozendaal, M.C.

    2007-01-01

    This thesis aims to investigate how the experience of engagement in interaction can be explained by examining the experiences of richness and control and how these experiences are influenced by the features of a product, the expertise of a person and the type of task. This research is carried out

  13. Toolkit Design for Interactive Structured Graphics

    National Research Council Canada - National Science Library

    Bederson, Benjamin B; Grosjean, Jesse; Meyer, Jon

    2003-01-01

    .... We compare hand-crafted custom code to polylithic and monolithic toolkit-based solutions. Polylithic toolkits follow a design philosophy similar to 3D scene graphs supported by toolkits including Java3D and OpenInventor...

  14. How to design for transformation of behavior through interactive materiality

    NARCIS (Netherlands)

    Stienstra, J.T.; Bruns, M.; Wensveen, S.A.G.; Kuenen, C.D.

    2012-01-01

    This paper presents a design approach tackling the transformation of behavior through ‘interactive materiality’ from a phenomenological perspective. It builds upon the Interaction Frogger framework that couples action to reaction for intuitive mapping in intelligent product interaction. Through the

  15. Designing Interaction Spaces for Rich Internet Applications with UML

    DEFF Research Database (Denmark)

    Dolog, Peter; Stage, Jan

    2007-01-01

    In this paper, we propose a new method for designing rich internet applications. The design process uses results from an object-oriented analysis and employs interaction spaces as the basic abstraction mechanism. State diagrams are employed as refinements of interaction spaces and task models...

  16. Designing Learning Environments to Teach Interactive Quantum Physics

    Science.gov (United States)

    Puente, Sonia M. Gomez; Swagten, Henk J. M.

    2012-01-01

    This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and self-study in unit blocks, carried out with small…

  17. Designing learning environments to teach interactive Quantum Physics

    NARCIS (Netherlands)

    Gómez Puente, S.M.; Swagten, H.J.M.

    2012-01-01

    This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and

  18. Interdisciplinarity in Medialogy with applications to Sonic Interaction Design

    DEFF Research Database (Denmark)

    Nordahl, Rolf; Serafin, Stefania

    2009-01-01

    Medialogy is a novel education developed in Denmark since 2002, whose goal is to combine technology and creativity in the design, contextualization and evaluation of media technology. In this paper we describe the progression of the sonic interaction design curriculum in the Medialogy education, ......, stressing the importance of a transdisciplinary training for engineers working on interactive sound....

  19. Statistically designed experiments to screen chemical mixtures for possible interactions

    NARCIS (Netherlands)

    Groten, J.P.; Tajima, O.; Feron, V.J.; Schoen, E.D.

    1998-01-01

    For the accurate analysis of possible interactive effects of chemicals in a defined mixture, statistical designs are necessary to develop clear and manageable experiments. For instance, factorial designs have been successfully used to detect two-factor interactions. Particularly useful for this

  20. Theoretical Framework for Interaction Game Design

    Science.gov (United States)

    2016-05-19

    evaluation of a virtual basketball game, investigation of the effect of back imitation, a method for inducing intentional stance in HAI (Human-Agent...Interaction), using physiological indices for discriminating intrinsic and extrinsic stress, and SES (Synthetic Evidential Study). Project had to be...evaluation of a virtual basketball game, investigation of the effect of back imitation, a method for inducing intentional stance in HAI (Human-Agent

  1. Evil by design interaction design to lead us into temptation

    CERN Document Server

    Nodder, Chris

    2013-01-01

    How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we're susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride - use social proof to position your product in line with your visitor

  2. Designing Interactive Electronic Module in Chemistry Lessons

    Science.gov (United States)

    Irwansyah, F. S.; Lubab, I.; Farida, I.; Ramdhani, M. A.

    2017-09-01

    This research aims to design electronic module (e-module) oriented to the development of students’ chemical literacy on the solution colligative properties material. This research undergoes some stages including concept analysis, discourse analysis, storyboard design, design development, product packaging, validation, and feasibility test. Overall, this research undertakes three main stages, namely, Define (in the form of preliminary studies); Design (designing e-module); Develop (including validation and model trial). The concept presentation and visualization used in this e-module is oriented to chemical literacy skills. The presentation order carries aspects of scientific context, process, content, and attitude. Chemists and multi media experts have done the validation to test the initial quality of the products and give a feedback for the product improvement. The feasibility test results stated that the content presentation and display are valid and feasible to be used with the value of 85.77% and 87.94%. These values indicate that this e-module oriented to students’ chemical literacy skills for the solution colligative properties material is feasible to be used.

  3. Developments of an Interactive Sail Design Method

    OpenAIRE

    S. M. Malpede; M. Vezza

    2000-01-01

    This paper presents a new tool for performing the integrated design and analysis of a sail. The features of the system are the geometrical definition of a sail shape, using the Bezier surface method, the creation of a finite element model for the non-linear structural analysis and a fluid-dynamic model for the aerodynamic analysis. The system has been developed using MATLAB(r). Recent sail design efforts have been focused on solving the aeroelastic behavior of the sail. The pressure dis...

  4. Designing Software-Based Interactive Installations

    DEFF Research Database (Denmark)

    Andreasen, Troels; Juul, Niels Christian; Rosendahl, Mads

    2014-01-01

    of the installation using tools like sketching or storyboarding. The design involves a clarification of available and appropriate building blocks, as well as the linking of these blocks to provide an architectural framework comprising the intended external behavior. The construction phase takes a component...

  5. Sound design and perception in walking interactions

    DEFF Research Database (Denmark)

    Visell, Yon; Fontana, Federico; Giordano, Bruno

    2009-01-01

    of walking, and the design, engineering, and evaluation of interfaces that utilize them. Much of this expertise has accumulated in recent years, although many questions remain to be explored. We highlight past work and current research directions in this multidisciplinary area of investigation, and point...

  6. Discriminative Chemical Patterns: Automatic and Interactive Design.

    Science.gov (United States)

    Bietz, Stefan; Schomburg, Karen T; Hilbig, Matthias; Rarey, Matthias

    2015-08-24

    The classification of molecules with respect to their inhibiting, activating, or toxicological potential constitutes a central aspect in the field of cheminformatics. Often, a discriminative feature is needed to distinguish two different molecule sets. Besides physicochemical properties, substructures and chemical patterns belong to the descriptors most frequently applied for this purpose. As a commonly used example of this descriptor class, SMARTS strings represent a powerful concept for the representation and processing of abstract chemical patterns. While their usage facilitates a convenient way to apply previously derived classification rules on new molecule sets, the manual generation of useful SMARTS patterns remains a complex and time-consuming process. Here, we introduce SMARTSminer, a new algorithm for the automatic derivation of discriminative SMARTS patterns from preclassified molecule sets. Based on a specially adapted subgraph mining algorithm, SMARTSminer identifies structural features that are frequent in only one of the given molecule classes. In comparison to elemental substructures, it also supports the consideration of general and specific SMARTS features. Furthermore, SMARTSminer is integrated into an interactive pattern editor named SMARTSeditor. This allows for an intuitive visualization on the basis of the SMARTSviewer concept as well as interactive adaption and further improvement of the generated patterns. Additionally, a new molecular matching feature provides an immediate feedback on a pattern's matching behavior across the molecule sets. We demonstrate the utility of the SMARTSminer functionality and its integration into the SMARTSeditor software in several different classification scenarios.

  7. Configuration interaction calculations for the region of 76Ge

    Science.gov (United States)

    Brown, Alex

    2017-09-01

    I will present a short history of the configuration interaction Hamiltonians that have been developed for the (0f5 / 2 , 1p3 / 2 , 1p1 / 2 , 0g9 / 2) (jj 44) model space. This model space is appropriate for the region of nuclei bounded by the nickel isotopes for Z = 28 and the isotones with N = 50 . I will discuss results for the double-beta decay of 76Ge that lies in the jj 44 region. I will show results for the structure of nuclei around 76Ge for some selected data from gamma decay, Gamow-Teller beta decay, charge-exchange reactions, one-nucleon transfer reactions, and two-nucleon transfer reactions. This work was supported by NSF Grant PHY-1404442.

  8. Development of a high gradient quadrupole for the LHC Interaction Regions

    International Nuclear Information System (INIS)

    Bossert, R.; Feher, S.; Gourlay, S.A.

    1997-04-01

    A collaboration of Fermilab, Lawrence Berkeley National Laboratory and Brookhaven National Laboratory is engaged in the design of a high gradient quadrupole suitable for use in the LHC interaction regions. The cold iron design incorporates a two-layer, cos(2θ) coil geometry with a 70 mm aperture operating in superfluid helium. This paper summarizes the progress on a magnetic, mechanical and thermal design that meets the requirements of maximum gradient above 250 T/m, high field quality and provision for adequate cooling in a high radiation environment

  9. Developments of an Interactive Sail Design Method

    Directory of Open Access Journals (Sweden)

    S. M. Malpede

    2000-01-01

    Full Text Available This paper presents a new tool for performing the integrated design and analysis of a sail. The features of the system are the geometrical definition of a sail shape, using the Bezier surface method, the creation of a finite element model for the non-linear structural analysis and a fluid-dynamic model for the aerodynamic analysis. The system has been developed using MATLAB(r. Recent sail design efforts have been focused on solving the aeroelastic behavior of the sail. The pressure distribution on a sail changes continuously, by virtue of cloth stretch and flexing. The sail shape determines the pressure distribution and, at the same time, the pressure distribution on the sail stretches and flexes the sail material determining its shape. This characteristic non-linear behavior requires iterative solution strategies to obtain the equilibrium configuration and evaluate the forces involved. The aeroelastic problem is tackled by combining structural with aerodynamic analysis. Firstly, pressure loads for a known sail-shape are computed (aerodynamic analysis. Secondly, the sail-shape is analyzed for the obtained external loads (structural analysis. The final solution is obtained by using an iterative analysis process, which involves both aerodynamic and the structural analysis. When the solution converges, it is possible to make design modifications.

  10. Interactive design of generic chemical patterns.

    Science.gov (United States)

    Schomburg, Karen T; Wetzer, Lars; Rarey, Matthias

    2013-07-01

    Every medicinal chemist has to create chemical patterns occasionally for querying databases, applying filters or describing functional groups. However, the representations of chemical patterns have been so far limited to languages with highly complex syntax, handicapping the application of patterns. Graphic pattern editors similar to chemical editors can facilitate the work with patterns. In this article, we review the interfaces of frequently used web search engines for chemical patterns. We take a look at pattern editing concepts of standalone chemical editors and finally present a completely new, unpublished graphical approach to pattern design, the SMARTSeditor. Copyright © 2013 Elsevier Ltd. All rights reserved.

  11. Exploratory shaft facility preliminary designs - Gulf Interior Region salt domes

    International Nuclear Information System (INIS)

    1983-09-01

    The purpose of the Preliminary Design Report, Gulf Interior Region, is to provide a description of the preliminary design for an Exploratory Shaft Facility on the Richton Dome, Mississippi. This issue of the report describes the preliminary design for constructing the exploratory shaft using the Large Hole Drilling method of construction and outlines the preliminary design and estimates of probable construction cost. The Preliminary Design Report is prepared to complement and summarize other documents that comprise the design at the preliminary stage of completion, December 1982. Other design documents include drawings, cost estimates and schedules. The preliminary design drawing package, which includes the construction schedule drawing, depicts the descriptions in this report. For reference, a list of the drawing titles and corresponding numbers are included in the Appendix. The report is divided into three principal sections: Design Basis, Facility Description and Construction Cost Estimate

  12. Designing behavior in interaction : using aesthetic experience as a mechanism for design

    NARCIS (Netherlands)

    Ross, P.R.; Wensveen, S.A.G.

    2010-01-01

    As design moves into the realm of intelligent products and systems, interactive product behavior becomes an ever more prominent aspect of design, raising the question of how to design the aesthetics of such interactive behavior. To address this challenge, we developed a conception of aesthetics

  13. Interaction region for crab waist scheme of the Future Electron-Positron Collider (CERN)

    CERN Document Server

    Bogomyagkov, A

    2015-01-01

    Design study in CERN of the accelerator that would fit 80-100 km tunnel called Future Circular Colliders (FCC) includes high-luminosity $e^+ e^−$ collider (FCC-ee) with center-of-mass energy from 90 to 350 GeV to study Higgs boson properties and perform precise measurements at the electroweak scale [1–3]. Crab waist interaction region provides collisions with luminosity higher than 2 × 10$^{36}$ cm$^{−2}$ sec$^{−1}$ at beam energy of 45 GeV. The small values of the beta functions at the interaction point and distant final focus lenses are the reasons for high nonlinear chromaticity limiting energy acceptance of the whole ring. The paper describes interaction region for crab waist collision scheme in the FCC-ee, principles of tuning the chromaticity correction section in order to provide large energy acceptance.

  14. Radiation damage considerations in a high luminosity collider: The interaction region

    International Nuclear Information System (INIS)

    Lee, D.M.

    1992-01-01

    The interaction region in a high luminosity collider will be a source of radiation for all components in the vicinity and will place stringent requirements on their design. The major components in the vicinity and will place stingent requirements on their design. The major components in the vicinity of the interaction region are the physics detectors that surround the beam pipe and the focusing quadrupole magnets nearby. We will present the radiation levels in such a physics detector and the power in the forward direction that will be deposited in the forward calorimeters and quad magnets. The implications of the levels on a variety of detector components and electronics will be presented. The calculational techniques and limitation will be reviewed

  15. Virtual teamwork - Panoptic or Interactive Work design

    DEFF Research Database (Denmark)

    Rasmussen, Lauge Baungaard

    2012-01-01

    The emergence of virtual teamwork represents a dynamic response to globalization, the growth of communication technologies and dismantling of industrial based organizational hierarchies. These developments pose new challenges as the completion of the distributed tasks must be integrated across th...... the barriers of cultural differences, and with fewer face-to-face clues, Virtual teamwork involves demands regarding communication, trust and knowledge. The implications for future work design are immense, and still open for clarification and discussion.......The emergence of virtual teamwork represents a dynamic response to globalization, the growth of communication technologies and dismantling of industrial based organizational hierarchies. These developments pose new challenges as the completion of the distributed tasks must be integrated across...

  16. Interacting with Compatriots in Russian Regions: the Experience of Tatarstan

    Directory of Open Access Journals (Sweden)

    Radik R. Gimatdinov

    2015-01-01

    Full Text Available Work with compatriots promoting the cultural presence of Russia in the world becomes an important element of "soft power" Supporting the preservation and development among compatriots the cultural traditions of the Tatar people as components of ethnic and cultural diversity of Russia, Tatarstan participates in the implementation of the national foreign policy. The Republic of Tatarstan interacts constructively with the Russian Foreign Ministry, Rossotrudnichestvo, takes part in the activities of the Government Commission on Compatriots Abroad. Work with compatriots is carried out by the executive authorities of the republic within a number of regional government programs. The Coordination Council for the Affairs of Compatriots is created in Tatarstan .The sessions of the World Congress of Tatars (WCT are held every five years. The Executive Committee of the WCT is in contact with one and a half hundreds of Tatar organizations in about 40 countries. The most important event in the in the cultural life of Tatar diaspora is celebration of Sabantui. The Days of the Republic of Tatarstan are also held abroad with great success,and they are aimed at strengthening bilateral cooperation together with the promotion of Tatar culture in the world.A special place in the activities of all the Tatar communities takes the honoring and support of the WWII and labor veterans. Work with the young people is the part of interaction with compatriots: youth forums and camps with the study of the Tatar language are organized. Attracting of compatriots to Tatarstan universities is carried out within Russian government programs.The work of strengthening business ties in the framework of the Tatar diaspora is conducted systematically. The interaction with various target groups of compatriots (women, scientists, cultural figures is organized.The authors propose measures of uniting overseas communities of compatriots and exploiting their potential to promote the interests

  17. An Abstract Interaction Concept for Designing Interaction Behaviour of Service Compositions

    NARCIS (Netherlands)

    Dirgahayu, T.; Quartel, Dick; van Sinderen, Marten J.; Mertins, Kai; Ruggaber, Rainer; Popplewell, Keith; Xu, Xiaofei

    2008-01-01

    In a service composition, interaction behaviour specifies an information exchange protocol that must be complied with in order to guarantee interoperability between services. Interaction behaviour can be designed using a top-down design approach utilising high abstraction levels to control its

  18. Designing interactive technology for crowd experiences - beyond sanitization

    DEFF Research Database (Denmark)

    Veerasawmy, Rune

    2014-01-01

    This dissertation concerns the topic on designing interactive technology for crowd expe- riences. It takes the outset in the experience-oriented design approach within interaction design, exploring the research question how can we conceptually understand and design interactive technology for crowd...... experiences? Through theoretical studies of sociological crowd theory and pragmatist perspectives on experience combined with design exper- iments at sporting events this dissertation establishes an conceptual understanding of crowd experience. The outcome of this work is furthermore synthesized...... in a conceptual model of social experiences that presents crowd experiences as a distinct type of social experience. This is different from what previously have been explored within experi- ence-oriented design. This dissertation is composed of four research papers framed by an overview that summarizes...

  19. Orifice design for the control of coupled region flow

    International Nuclear Information System (INIS)

    Atherton, R.; Spadaro, P.R.; Brummerhop, F.G.

    1975-01-01

    A fluid system arrangement for nuclear reactors is described comprising a triplate orifice apparatus which simultaneously controls core flow distribution, flow rate ratio between hydraulically coupled regions of the blanket and radial static pressure gradients entering and leaving the blanket fuel region. The design of the apparatus is based on the parameters of the diameter of the orifice holes, the friction factor, and expansion, contraction and turning pressure loss coefficients of the geometry of each orifice region. These above parameters are properly matched to provide the desired pressure drop, flow split and negligible cross flow at the interface of standard and power-flattened open lattice blanket regions. (U.S.)

  20. SUMMARY REPORT OF THE INTERACTION REGION WORKING GROUP (T1) AT SNOWMASS

    Energy Technology Data Exchange (ETDEWEB)

    Markiewicz, Thomas W

    2002-09-23

    The Interaction Region Working Group (T1) at Snowmass 2001 reviewed the issues, designs, and plans of existing and proposed colliders, including hadron colliders, e{sup -} hadron colliders, e{sup +}e{sup -} and {gamma}{gamma} linear colliders, e{sup +}e{sup -} circular colliders, and muon colliders. This document summarizes the IR issues, status, and R&D plans for each project.

  1. Challenges in designing interactive systems for emergency response

    DEFF Research Database (Denmark)

    Kristensen, Margit; Kyng, Morten; Nielsen, Esben Toftdahl

    2007-01-01

    and visions as ways to bridge between fieldwork and literature studies on the one hand and the emerging computer based prototypes on the other. Our case concerns design of innovative interactive systems for support in emergency response, including patient identification and monitoring as well as construction......This paper presents research on participatory design of interactive systems for emergency response. We present the work by going through the design method with a focus on the new elements that we developed for the participatory design toolkit, in particular we emphasize the use of challenges...

  2. Interactive design of probability density functions for shape grammars

    KAUST Repository

    Dang, Minh; Lienhard, Stefan; Ceylan, Duygu; Neubert, Boris; Wonka, Peter; Pauly, Mark

    2015-01-01

    A shape grammar defines a procedural shape space containing a variety of models of the same class, e.g. buildings, trees, furniture, airplanes, bikes, etc. We present a framework that enables a user to interactively design a probability density

  3. Designing an Interactive Multimedia Environment for Learning and Aiding Troubleshooting

    National Research Council Canada - National Science Library

    Kolodner, Janet

    1997-01-01

    .... However troubleshooting is a complex process both to learn and perform. This report examines the prospects for designing an interactive learning environment that helps users acquire and engage in effective troubleshooting...

  4. Time, Interaction, and Design in Support of a Good Life

    DEFF Research Database (Denmark)

    Froes, Isabel Cristina G.; Laaksolahti, Jarmo Matti; Witzner Hansen, Dan

    development. Our ongoing investigation of Interaction Design for a Good Life (http://itu.dk/IxDLab/) has uncovered a broad diversity of perspectives on how to unpack ‘a good life’ through research and design, and indeed what constitutes a good life to begin with. Through our investigations, time has surfaced...... as pivotal to our budding understanding of elements of a good life and a useful framing for future investigations. Time is also an important topic for interaction design, because it is at the core of interaction, the practice of design, and, in many ways, our use and relationships with technological......This position paper outlines a research program for the IxD Research Group at the IT University of Copenhagen. As such, it presents a range of questions addressing different corners of the question of time in IxD from the point of view of HCI, social interaction, material expressions, and software...

  5. A SVM bases AI design for interactive gaming

    OpenAIRE

    Jiang, Yang; Jiang, Jianmin; Palmer, Ian

    2008-01-01

    Interactive gaming requires automatic processing on large volume of random data produced by players on spot, such as shooting, football kicking, boxing etc. In this paper, we describe an artificial intelligence approach in processing such random data for interactive gaming by using a one-class support vector machine (OC-SVM). In comparison with existing techniques, our OC-SVM based interactive gaming design has the features of: (i): high speed processing, providing instant response to the pla...

  6. Design of a decentralized detection of interacting LTI systems

    Directory of Open Access Journals (Sweden)

    Shamanth Shankar

    2002-01-01

    Full Text Available In this paper, the problem of designing a decentralized detection filter for a large homogeneous collection of LTI systems is considered. The collection of systems considered here draws inspiration from platoons of vehicles, and the considered interactions amongst systems in the collection are banded and lower triangular, mimicking the typical “look-ahead” nature of interactions in a platoon of vehicles. A fault in a system propagates to other systems in the collection via such interactions.

  7. Designing for social interaction in open-ended play environments

    NARCIS (Netherlands)

    de Valk, L.; Bekker, T.; Eggen, J.H.

    2015-01-01

    Interactive technology is becoming more strongly integrated in innovative play solutions. As play is often a social experience, understanding the dynamic social context in which such play takes place is an essential step in designing new interactive play environments. In this paper, we explore the

  8. Multimodal interaction design in collocated mobile phone use

    NARCIS (Netherlands)

    El-Ali, A.; Lucero, A.; Aaltonen, V.

    2011-01-01

    In the context of the Social and Spatial Interactions (SSI) platform, we explore how multimodal interaction design (input and output) can augment and improve the experience of collocated, collaborative activities using mobile phones. Based largely on our prototype evaluations, we reflect on and

  9. Engineering Aromatic-Aromatic Interactions To Nucleate Folding in Intrinsically Disordered Regions of Proteins.

    Science.gov (United States)

    Balakrishnan, Swati; Sarma, Siddhartha P

    2017-08-22

    Aromatic interactions are an important force in protein folding as they combine the stability of a hydrophobic interaction with the selectivity of a hydrogen bond. Much of our understanding of aromatic interactions comes from "bioinformatics" based analyses of protein structures and from the contribution of these interactions to stabilizing secondary structure motifs in model peptides. In this study, the structural consequences of aromatic interactions on protein folding have been explored in engineered mutants of the molten globule protein apo-cytochrome b 5 . Structural changes from disorder to order due to aromatic interactions in two variants of the protein, viz., WF-cytb5 and FF-cytb5, result in significant long-range secondary and tertiary structure. The results show that 54 and 52% of the residues in WF-cytb5 and FF-cytb5, respectively, occupy ordered regions versus 26% in apo-cytochrome b 5 . The interactions between the aromatic groups are offset-stacked and edge-to-face for the Trp-Phe and Phe-Phe mutants, respectively. Urea denaturation studies indicate that both mutants have a C m higher than that of apo-cytochrome b 5 and are more stable to chaotropic agents than apo-cytochrome b 5 . The introduction of these aromatic residues also results in "trimer" interactions with existing aromatic groups, reaffirming the selectivity of the aromatic interactions. These studies provide insights into the aromatic interactions that drive disorder-to-order transitions in intrinsically disordered regions of proteins and will aid in de novo protein design beyond small peptide scaffolds.

  10. Design sensitivities for interactive sport-training games

    DEFF Research Database (Denmark)

    Jensen, Mads Møller; Rasmussen, Majken Kirkegård; Grønbæk, Kaj

    2014-01-01

    and reflected upon. Based on the experiences gained from the design and development process, as well as examples from the existing field and skill acquisition theory, we present three areas of interest to consider for interactive sport-training game designers: Context Characteristics, Movement Patterns...... and Perceptual Reaction. From a discussion of these areas, we derive eight design sensitivities that emphasize issues, challenges and opportunities, important for the design, development and analysis of interactive sport-training games in general.......This paper presents the design and development process of an interactive football-training game that aims to improve players' ball-handling skills, and their ability to simultaneously survey the playing field. A small-scale experiment was conducted to test the game, and the results are presented...

  11. Pion-nucleon interactions in low energy region

    International Nuclear Information System (INIS)

    Hiroshige, Noboru; Tsujimura, Tadakuni.

    1977-01-01

    Pion-nucleon interactions in low energy region (below 320 MeV in kinetic energy) are investigated on the basis of the one-particle-exchange model. The model is directly compared with the experimental data, i.e., differential cross sections and recoil nucleon polarizations, since phase shifts have not been uniquely determined. It is shown that these experimental data can be well reproduced by taking account of N (nucleon), Δ 33 , N 11 , N 13 , rho, f 0 and S (scalar meson) in the intermediate state. Some comments are given on the coupling constants which are determined so as to minimize chi-squared value (chi 2 ). Our predicted phase shifts for s-, p- and d-waves are also compared with other authors'. (auth.)

  12. Designing interaction, voice, and inclusion in AAC research.

    Science.gov (United States)

    Pullin, Graham; Treviranus, Jutta; Patel, Rupal; Higginbotham, Jeff

    2017-09-01

    The ISAAC 2016 Research Symposium included a Design Stream that examined timely issues across augmentative and alternative communication (AAC), framed in terms of designing interaction, designing voice, and designing inclusion. Each is a complex term with multiple meanings; together they represent challenging yet important frontiers of AAC research. The Design Stream was conceived by the four authors, researchers who have been exploring AAC and disability-related design throughout their careers, brought together by a shared conviction that designing for communication implies more than ensuring access to words and utterances. Each of these presenters came to AAC from a different background: interaction design, inclusive design, speech science, and social science. The resulting discussion among 24 symposium participants included controversies about the role of technology, tensions about independence and interdependence, and a provocation about taste. The paper concludes by proposing new directions for AAC research: (a) new interdisciplinary research could combine scientific and design research methods, as distant yet complementary as microanalysis and interaction design, (b) new research tools could seed accessible and engaging contextual research into voice within a social model of disability, and (c) new open research networks could support inclusive, international and interdisciplinary research.

  13. Aerosol-cloud interactions from urban, regional to global scales

    Energy Technology Data Exchange (ETDEWEB)

    Wang, Yuan [California Institute of Technology, Pasadena, CA (United States). Seismological Lab.

    2015-10-01

    The studies in this dissertation aim at advancing our scientific understandings about physical processes involved in the aerosol-cloud-precipitation interaction and quantitatively assessing the impacts of aerosols on the cloud systems with diverse scales over the globe on the basis of the observational data analysis and various modeling studies. As recognized in the Fifth Assessment Report by the Inter-government Panel on Climate Change, the magnitude of radiative forcing by atmospheric aerosols is highly uncertain, representing the largest uncertainty in projections of future climate by anthropogenic activities. By using a newly implemented cloud microphysical scheme in the cloud-resolving model, the thesis assesses aerosol-cloud interaction for distinct weather systems, ranging from individual cumulus to mesoscale convective systems. This thesis also introduces a novel hierarchical modeling approach that solves a long outstanding mismatch between simulations by regional weather models and global climate models in the climate modeling community. More importantly, the thesis provides key scientific solutions to several challenging questions in climate science, including the global impacts of the Asian pollution. As scientists wrestle with the complexities of climate change in response to varied anthropogenic forcing, perhaps no problem is more challenging than the understanding of the impacts of atmospheric aerosols from air pollution on clouds and the global circulation.

  14. Aerosol-cloud interactions from urban, regional to global scales

    International Nuclear Information System (INIS)

    Wang, Yuan

    2015-01-01

    The studies in this dissertation aim at advancing our scientific understandings about physical processes involved in the aerosol-cloud-precipitation interaction and quantitatively assessing the impacts of aerosols on the cloud systems with diverse scales over the globe on the basis of the observational data analysis and various modeling studies. As recognized in the Fifth Assessment Report by the Inter-government Panel on Climate Change, the magnitude of radiative forcing by atmospheric aerosols is highly uncertain, representing the largest uncertainty in projections of future climate by anthropogenic activities. By using a newly implemented cloud microphysical scheme in the cloud-resolving model, the thesis assesses aerosol-cloud interaction for distinct weather systems, ranging from individual cumulus to mesoscale convective systems. This thesis also introduces a novel hierarchical modeling approach that solves a long outstanding mismatch between simulations by regional weather models and global climate models in the climate modeling community. More importantly, the thesis provides key scientific solutions to several challenging questions in climate science, including the global impacts of the Asian pollution. As scientists wrestle with the complexities of climate change in response to varied anthropogenic forcing, perhaps no problem is more challenging than the understanding of the impacts of atmospheric aerosols from air pollution on clouds and the global circulation.

  15. Understanding Mesoscale Land-Atmosphere Interactions in Arctic Region

    Science.gov (United States)

    Hong, X.; Wang, S.; Nachamkin, J. E.

    2017-12-01

    Land-atmosphere interactions in Arctic region are examined using the U.S. Navy Coupled Ocean/Atmosphere Mesoscale Prediction System (COAMPS©*) with the Noah Land Surface Model (LSM). Initial land surface variables in COAMPS are interpolated from the real-time NASA Land Information System (LIS). The model simulations are configured for three nest grids with 27-9-3 km horizontal resolutions. The simulation period is set for October 2015 with 12-h data assimilation update cycle and 24-h integration length. The results are compared with those simulated without using LSM and evaluated with observations from ONR Sea State R/V Sikuliaq cruise and the North Slope of Alaska (NSA). There are complex soil and vegetation types over the surface for simulation with LSM, compared to without LSM simulation. The results show substantial differences in surface heat fluxes between bulk surface scheme and LSM, which may have an important impact on the sea ice evolution over the Arctic region. Evaluations from station data show surface air temperature and relative humidity have smaller biases for simulation using LSM. Diurnal variation of land surface temperature, which is necessary for physical processes of land-atmosphere, is also better captured than without LSM.

  16. Interactive methods to involve users into workspace design process

    DEFF Research Database (Denmark)

    Souza da Conceição, Carolina; Broberg, Ole; Banke, Palle

    2013-01-01

    This paper addresses the question of whether the use of a combination of interactive methods involving workers can lead to a useful input to the (re)design of their workspace. The workbook and the layout design game methods were tested, and a comparison between their use and the ergonomic analysi...

  17. Teaching interaction design & children within diverse disciplinary curricula.

    NARCIS (Netherlands)

    Gilutz, S.; Bekker, M.M.; Fisch, S.; Blikstein, Paulo

    2011-01-01

    This one-day workshop will bring together instructors who teach Interaction Design & Children at a university level from a wide spectrum of disciplines and research communities (HCI, Engineering, Design, education, Psychology and Communications). Our goal is to explore the various current ways IDC

  18. GaussStudio: designing seamless tangible interactions on portable displays

    NARCIS (Netherlands)

    Liang, R.-H.; Kuo, H.-C.; Bruns Alonso, M.; Chen, B.-Y.

    2016-01-01

    The analog Hall-sensor grid, GaussSense, is a thin-form magnetic-field camera technology for designing expressive occlusion-free, near-surface tangible interactions on conventional portable displays. The studio will provide hands-on experiences that combine physical designs and the GaussSense

  19. Designing interaction behaviour in service-oriented enterprise application integration

    NARCIS (Netherlands)

    Dirgahayu, T.; Quartel, Dick; van Sinderen, Marten J.

    In this paper we present an approach for designing interaction behaviour in service-oriented enterprise application integration. The approach enables business analysts to actively participate in the design of an integration solution. In this way, we expect that the solution meets its integration

  20. CHI 2013 Human Work Interaction Design (HWID) SIG

    DEFF Research Database (Denmark)

    Clemmensen, Torkil; Campos, Pedro F.; Katre, Dinesh S.

    2013-01-01

    In this SIG we aim to introduce the IFIP 13.6 Human Work Interaction Design (HWID) approach to the CHI audience. The HWID working group aims at establishing relationships between extensive empirical work-domain studies and HCI design. We invite participants from industry and academia with an inte...

  1. Delineation of the calcineurin-interacting region of cyclophilin B.

    Science.gov (United States)

    Carpentier, M; Allain, F; Haendler, B; Slomianny, M C; Spik, G

    2000-12-01

    The immunosuppressant drug cyclosporin A (CsA) inhibits T-cell function by blocking the phosphatase activity of calcineurin. This effect is mediated by formation of a complex between the drug and cyclophilin (CyP), which creates a composite surface able to make high-affinity contacts with calcineurin. In vitro, the CyPB/CsA complex is more effective in inhibiting calcineurin than the CyPA/CsA and CyPC/CsA complexes, pointing to fine structural differences in the calcineurin-binding region. To delineate the calcineurin-binding region of CyPB, we mutated several amino acids, located in two loops corresponding to CyPA regions known to be involved, as follows: R76A, G77H, D155R, and D158R. Compared to wild-type CyPB, the G77H, D155R, and D158R mutants had intact isomerase and CsA-binding activities, indicating that no major conformational changes had taken place. When complexed to CsA, they all displayed only reduced affinity for calcineurin and much decreased inhibition of calcineurin phosphatase activity. These results strongly suggest that the three amino acids G77, D155, and D158 are directly involved in the interaction of CyPB/CsA with calcineurin, in agreement with their exposed position. The G77, D155, and D158 residues are not maintained in CyPA and might therefore account for the higher affinity of the CyPB/CsA complex for calcineurin.

  2. Teaching Interaction Design and Children: Understanding the Relevance of Theory for Design

    Directory of Open Access Journals (Sweden)

    Tilde Bekker

    2014-08-01

    Full Text Available In this paper we address the challenge of teaching interaction design for children’s products especially pertaining to bridging the gap between child development theories and interaction design issues. We describe our experiences from developing a one-week course on interaction design and children, that is part of a competency based Masters program in design. We conclude that key elements in this course, to support learning how to incorporate theoretical knowledge in design, are a providing design tool that covers a child developmental model of four domains (cognitive, social, emotional and physical , such as the Developmentally Situated Design cards for creating child personas and design concepts b using a design exercise c giving students the possibility to work on several iterations d giving students more than one age-group to work with in the project, and e providing the students with an evaluation protocol.

  3. Improving Magnet Designs With High and Low Field Regions

    DEFF Research Database (Denmark)

    Bjørk, Rasmus; Bahl, Christian Robert Haffenden; Smith, Anders

    2011-01-01

    A general scheme for increasing the difference in magnetic flux density between a high and a low magnetic field region by removing unnecessary magnet material is presented. This is important in, e.g., magnetic refrigeration where magnet arrays have to deliver high field regions in close proximity...... to low field regions. Also, a general way to replace magnet material with a high permeability soft magnetic material where appropriate is discussed. As an example, these schemes are applied to a two dimensional concentric Halbach cylinder design resulting in a reduction of the amount of magnet material...

  4. Using interactive model simulations in co-design : An experiment in urban design

    NARCIS (Netherlands)

    Steen, M.G.D.; Arendsen, J.; Cremers, A.H.M.; Vries, A. de; Jong, J.M.G. de; Koning, N.M. de

    2013-01-01

    This paper presents an experiment in which people performed a co-design task in urban design, using a multi-user touch table application with or without interactive model simulations. We hypothesised that using the interactive model simulations would improve communication and co-operation between

  5. Enhancing Human-Computer Interaction Design Education: Teaching Affordance Design for Emerging Mobile Devices

    Science.gov (United States)

    Faiola, Anthony; Matei, Sorin Adam

    2010-01-01

    The evolution of human-computer interaction design (HCID) over the last 20 years suggests that there is a growing need for educational scholars to consider new and more applicable theoretical models of interactive product design. The authors suggest that such paradigms would call for an approach that would equip HCID students with a better…

  6. Performance of upstream interaction region detectors for the FIRST experiment at GSI

    CERN Document Server

    Abou-Haidar, Z; Alvarez, M A G; Anelli, M; Aumann, T; Battistoni, G; Bocci, A; Bohlen, T T; Boudard, A; Brunetti, A; Carpinelli, M; Cirrone, G A P; Cortes-Giraldo, M A; Cuttone, G; De Napoli, M; Durante, M; Fernandez-Garcia, J P; Finck, C; Gallardo, M I; Golosio, B; Iarocci, E; Iazzi, F; Ickert, G; Introzzi, R; Juliani, D; Krimmer, J; Kurz, N; Labalme, M; Leifels, Y; Le Fevre, A; Leray, S; Marchetto, F; Monaco, V; Morone, M C; Oliva, P; Paoloni, A; Patera, V; Piersanti, L; Pleskac, R; Quesada, J M; Randazzo, N; Romano, F; Rossi, D; Rosso, V; Rousseau, M; Sacchi, R; Sala, P; Sarti, A; Schuy, C; Sciubba, A; Sfienti, C; Simon, H; Sipala, V; Spiriti, E; Stuttge, L; Tropea, S; Younis, H

    2012-01-01

    The FIRST (Fragmentation of Ions Relevant for Space and Therapy) experiment at GSI has been designed to study carbon fragmentation, measuring (12)C double differential cross sections (- (2)I /- - E) for different beam energies between 100 and 1000 MeV/u. The experimental setup integrates newly designed detectors in the, so called, Interaction Region around the graphite target. The Interaction Region upstream detectors are a 250 mum thick scintillator and a drift chamber optimized for a precise measurement of the ions interaction time and position on the target. In this article we review the design of the upstream detectors along with the preliminary results of the data taking performed on August 2011 with 400 MeV/u fully stripped carbon ion beam at GSI. Detectors performances will be reviewed and compared to those obtained during preliminary tests, performed with 500 MeV electrons (at the BTF facility in the INFN Frascati Laboratories) and 80 MeV/u protons and carbon ions (at the INFN LNS Laboratories in Cata...

  7. Analysis and design of hybrid electric regional turboprop aircraft

    NARCIS (Netherlands)

    Voskuijl, M.; van Bogaert, J.; Gangoli Rao, A.

    2017-01-01

    The potential environmental benefits of hybrid electric regional turboprop aircraft in terms of fuel consumption are investigated. Lithium–air batteries are used as energy source in combination with conventional fuel. A validated design and analysis framework is extended with sizing and analysis

  8. Government and Governance of Regional Triple Helix Interactions

    Science.gov (United States)

    Danson, Mike; Todeva, Emanuela

    2016-01-01

    This conceptual paper contributes to the discussion of the role of regional government and regional Triple Helix constellations driving economic development and growth within regional boundaries. The impact of regionalism and subsidiarity on regional Triple Helix constellations, and the questions of governmentality, governance and institutional…

  9. Design of Feedback in Interactive Multimedia Language Learning Environments

    Directory of Open Access Journals (Sweden)

    Vehbi Türel

    2012-01-01

    Full Text Available In interactive multimedia environments, different digital elements (i. e. video, audio, visuals, text, animations, graphics and glossary can be combined and delivered on the same digital computer screen (TDM 1997: 151, CCED 1987, Brett 1998: 81, Stenton 1998: 11, Mangiafico 1996: 46. This also enables effectively provision and presentation of feedback in pedagogically more efficient ways, which meets not only the requirement of different teaching and learning theories, but also the needs of language learners who vary in their learning-style preferences (Robinson 1991: 156, Peter 1994: 157f.. This study aims to bring out the pedagogical and design principles that might help us to more effectively design and customise feedback in interactive multimedia language learning environments. While so doing, some examples of thought out and customized computerised feedback from an interactive multimedia language learning environment, which were designed and created by the author of this study and were also used for language learning purposes, will be shown.

  10. Embodied Cognition and the Magical Future of Interaction Design

    Directory of Open Access Journals (Sweden)

    David Kirsh

    2013-09-01

    Full Text Available The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about interaction and new principles for better designs. I support this claim with four ideas about cognition: (1 interacting with tools changes the way we think and perceive – tools, when manipulated, are soon absorbed into the body schema, and this absorption leads to fundamental changes in the way we perceive and conceive of our environments; (2 we think with our bodies not just with our brains; (3 we know more by doing than 3by seeing – there are times when physically performing an activity is better than watching someone else perform the activity, even though our motor resonance system fires strongly during other person observa tion; (4 there are times when we literally think with things. These four ideas have major implications for interaction design, especially the design of tangible, physical, context aware, and telepresence systems.

  11. Quadrupole beam-based alignment in the RHIC interaction regions

    International Nuclear Information System (INIS)

    Ziegler, J.; Satogata, T.

    2011-01-01

    Continued beam-based alignment (BBA) efforts have provided significant benefit to both heavy ion and polarized proton operations at RHIC. Recent studies demonstrated previously unknown systematic beam position monitor (BPM) offset errors and produced accurate measurements of individual BPM offsets in the experiment interaction regions. Here we describe the algorithm used to collect and analyze data during the 2010 and early 2011 RHIC runs and the results of these measurements. BBA data has been collected over the past two runs for all three of the active experimental IRs at RHIC, updating results from the 2005 run which were taken with incorrectly installed offsets. The technique was successfully applied to expose a systematic misuse of the BPM survey offsets in the control system. This is likely to benefit polarized proton operations as polarization transmission through acceleration ramps depends on RMS orbit control in the arcs, but a quantitative understanding of its impact is still under active investigation. Data taking is ongoing as are refinements to the BBA technique aimed at reducing systematic errors and properly accounting for dispersive effects. Further development may focus on non-triplet BPMs such as those located near snakes, or arc quadrupoles that do not have individually shunted power supplies (a prerequisite for the current method) and as such, will require a modified procedure.

  12. Software Design for Interactive Graphic Radiation Treatment Simulation Systems*

    Science.gov (United States)

    Kalet, Ira J.; Sweeney, Christine; Jacky, Jonathan

    1990-01-01

    We examine issues in the design of interactive computer graphic simulation programs for radiation treatment planning (RTP), as well as expert system programs that automate parts of the RTP process, in light of ten years of experience at designing, building and using such programs. An experiment in object-oriented design using standard Pascal shows that while some advantage is gained from the design, it is still difficult to achieve modularity and to integrate expert system components. A new design based on the Common LISP Object System (CLOS) is described. This series of designs for RTP software shows that this application benefits in specific ways from object-oriented design methods and appropriate languages and tools.

  13. Explore the interactive design of touch interface Webpage

    Directory of Open Access Journals (Sweden)

    JIANG Zhen

    2014-12-01

    Full Text Available With the arrival of the era of mobile touch,website HTML,CSS and JavaScript building have been changed.Especially the functional development of hypertext markup language HTML5 and touch interface not only enhances the speed of the Website,but also creates amazing user experiences.Therefore,now Webpage design focus on the transmission of information at the same time,more concerns itself about the personalized and interactive design of users,including visual experience,browsing expect and psychological interaction,etc.

  14. Workshop on cultural usability and human work interaction design

    DEFF Research Database (Denmark)

    Clemmensen, Torkil; Ørngreen, Rikke; Roese, Kerstin

    2008-01-01

    it into interaction design. The workshop will present current research into cultural usability and human work interaction design. Cultural usability is a comprehensive concept, which adheres to all kinds of contexts in which humans are involved (private family, work, public and private organizations, nature......, Workplace observation, Think-Aloud Usability Test, etc. These techniques often give - seemingly - similar results when applied in diverse cultural settings, but experience shows that we need a deep understanding of the cultural, social and organizational context to interpret the results, and to transform...

  15. General aviation design synthesis utilizing interactive computer graphics

    Science.gov (United States)

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  16. Modeling, Designing, and Implementing an Avatar-based Interactive Map

    Directory of Open Access Journals (Sweden)

    Stefan Andrei

    2016-03-01

    Full Text Available Designing interactive maps has always been a challenge due to the geographical complexity of the earth’s landscape and the difficulty of resolving details to a high resolution. In the past decade or so, one of the most impressive map-based software application, the Global Positioning System (GPS, has probably the highest level of interaction with the user. This article describes an innovative technique for designing an avatar-based virtual interactive map for the Lamar University Campus, which will entail the buildings’ exterior as well as their interiors. Many universities provide 2D or 3D maps and even interactive maps. However, these maps do not provide a complete interaction with the user. To the best of our knowledge, this project is the first avatar-based interaction game that allows 100% interaction with the user. This work provides tremendous help to the freshman students and visitors of Lamar University. As an important marketing tool, the main objective is to get better visibility of the campus worldwide and to increase the number of students attending Lamar University.

  17. Exploratory shaft conceptual design report: Gulf Interior Region salt domes

    International Nuclear Information System (INIS)

    1983-07-01

    This conceptual design report summarizes the conceptualized design for an exploratory shaft facility at a representative site in the Gulf Interior Region of the United States (Louisiana and Mississippi). Conceptualized designs for other possible locations (Paradox Basin in Utah and Permian Basin in Texas) are summarized in separate reports. The purpose of the exploratory shaft facility is to provide access to the reference repository horizon to permit in-situ testing of the salt. The in-situ testing is necessary to verify repository salt design parameters, evaluate isotropy and homoqeneity of the salt, and provide a demonstration of the constructability and confirmation of the design to gain access to the repository. The fundamental purpose of this conceptual design report is to assure the feasibility of the exploratory shaft project and to develop a reliable cost estimate and realistic schedule. Because a site has not been selected and site-specific subsurface data are not available, it has been necessary to make certain assumptions in order to develop a conceptural design for an exploratory shaft facility in salt. As more definitive information becomes available to support the design process, adjustments in the projected schedule and estimated costs will be required

  18. Designing Interactive Storytelling: A Virtual Environment for Personal Experience Narratives

    OpenAIRE

    Ladeira , Ilda; Marsden , Gary; Green , Lesley

    2011-01-01

    Part 1: Long and Short Papers; International audience; We describe an ongoing collaboration with the District Six Museum, in Cape Town, aimed at designing a storytelling prototype for preserving personal experience narratives. We detail the design of an interactive virtual environment (VE) which was inspired by a three month ethnography of real-life oral storytelling. The VE places the user as an audience member in a virtual group listening to two storytelling agents capable of two forms of i...

  19. Russian HyperTutor: Designing Interactive Multimedia for the Macintosh.

    Science.gov (United States)

    Mitrevski, George

    1995-01-01

    Describes an interactive, multimedia computer program designed to teach Russian grammar, and accompany a commercial textbook. Each of the 35 lessons integrates graphics, sound, and animation. A dictionary and extensive vocabulary exercises are also included. Tutorials provide simple but concise grammar explanations that the teacher can edit or…

  20. Design, testing, and delivery of an interactive graphics display subsystem

    Science.gov (United States)

    Holmes, B.

    1973-01-01

    An interactive graphics display system was designed to be used in locating components on a printed circuit card and outputting data concerning their thermal values. The manner in which this was accomplished in terms of both hardware and software is described. An analysis of the accuracy of this approach is also included.

  1. The ZAP Project: Designing Interactive Computer Tools for Learning Psychology

    Science.gov (United States)

    Hulshof, Casper; Eysink, Tessa; de Jong, Ton

    2006-01-01

    In the ZAP project, a set of interactive computer programs called "ZAPs" was developed. The programs were designed in such a way that first-year students experience psychological phenomena in a vivid and self-explanatory way. Students can either take the role of participant in a psychological experiment, they can experience phenomena themselves,…

  2. An Agenda for Designing Natural Interaction in a Museum Context

    DEFF Research Database (Denmark)

    Lund, Morten

    2012-01-01

    to the design of digitally based interaction. The digital nature of these technologies enables convergense and new combinations of existing objects and contexts, but also the establishment of new objects and contexts. This potential of digital technologies is very well illustrated by the Multiverse model...

  3. Design And Implementation Of An Interactive Website; A Case Study ...

    African Journals Online (AJOL)

    An interactive website has been designed for the Department of Physics, University of Uyo, using Hypertext Markup Language (HTML) involving structuring, coding, and testing. This will enable the Department to gather, process, store and disseminate an up- to- date information to the whole world on the academic ...

  4. The Design of Tools for Sketching Sensor-Based Interaction

    DEFF Research Database (Denmark)

    Brynskov, Martin; Lunding, Rasmus; Vestergaard, Lasse Steenbock

    2012-01-01

    , flexibility and cost, aimed at wearable and ultra-mobile prototyping where fast reaction is needed (e.g. in controlling sound), and we discuss the general issues facing this category of embodied interaction design tools. We then present the platform in more detail, both regarding hard- ware and software...

  5. Map-based mobile services design, interaction and usability

    CERN Document Server

    Meng, Liqiu; Winter, Stephan; Popovich, Vasily

    2008-01-01

    This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints; Typology and usability of mobile map services; Visualization solutions on small displays for time-critical tasks; Mobile map users; Interaction and adaptation in mobile environments; and Applications of map-based mobile services.

  6. Conceptual design of pipe whip restraints using interactive computer analysis

    International Nuclear Information System (INIS)

    Rigamonti, G.; Dainora, J.

    1975-01-01

    Protection against pipe break effects necessitates a complex interaction between failure mode analysis, piping layout, and structural design. Many iterations are required to finalize structural designs and equipment arrangements. The magnitude of the pipe break loads transmitted by the pipe whip restraints to structural embedments precludes the application of conservative design margins. A simplified analytical formulation of the nonlinear dynamic problems associated with pipe whip has been developed and applied using interactive computer analysis techniques. In the dynamic analysis, the restraint and the associated portion of the piping system, are modeled using the finite element lumped mass approach to properly reflect the dynamic characteristics of the piping/restraint system. The analysis is performed as a series of piecewise linear increments. Each of these linear increments is terminated by either formation of plastic conditions or closing/opening of gaps. The stiffness matrix is modified to reflect the changed stiffness characteristics of the system and re-started using the previous boundary conditions. The formation of yield hinges are related to the plastic moment of the section and unloading paths are automatically considered. The conceptual design of the piping/restraint system is performed using interactive computer analysis. The application of the simplified analytical approach with interactive computer analysis results in an order of magnitude reduction in engineering time and computer cost. (Auth.)

  7. Designing Interactive Multimedia Instruction To Enable and Enhance Information Literacy.

    Science.gov (United States)

    Amidon, Leslie E.

    2001-01-01

    Addresses key strategies for the design and development of Interactive Multimedia Instruction (IMI) programs for adult learners, focusing on the removal of learning barriers and the incorporation of information literacy principles. Barriers include financial constraints, socio-economic and social class, communication skills, time constraints,…

  8. Design Requirements for Communication-Intensive Interactive Applications

    Science.gov (United States)

    Bolchini, Davide; Garzotto, Franca; Paolini, Paolo

    Online interactive applications call for new requirements paradigms to capture the growing complexity of computer-mediated communication. Crafting successful interactive applications (such as websites and multimedia) involves modeling the requirements for the user experience, including those leading to content design, usable information architecture and interaction, in profound coordination with the communication goals of all stakeholders involved, ranging from persuasion to social engagement, to call for action. To face this grand challenge, we propose a methodology for modeling communication requirements and provide a set of operational conceptual tools to be used in complex projects with multiple stakeholders. Through examples from real-life projects and lessons-learned from direct experience, we draw on the concepts of brand, value, communication goals, information and persuasion requirements to systematically guide analysts to master the multifaceted connections of these elements as drivers to inform successful communication designs.

  9. Designing learning environments to teach interactive Quantum Physics

    Science.gov (United States)

    Gómez Puente, Sonia M.; Swagten, Henk J. M.

    2012-10-01

    This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and self-study in unit blocks, carried out with small groups. Individual formative feedback was introduced as a rapid assessment tool to provide an overview on progress and identify gaps by means of questioning students at three levels: conceptual; prior knowledge; homework exercises. The setup of Quantum Physics has been developed as a result of several loops of adjustments and improvements from a traditional-like type of teaching to an interactive classroom. Results of this particular instructional arrangement indicate significant gains in students' achievements in comparison with the traditional structure of this course, after recent optimisation steps such as the implementation of an individual feedback system.

  10. Mapping Cultural Frame Shifting in Interaction Design with Blending Theory

    DEFF Research Database (Denmark)

    Markussen, Thomas; Krogh, Peter Gall

    2008-01-01

    In this paper, we introduce Gilles Fauconnier & Mark Turner's blending theory as a new conceptual framework for explaining ‘cultural frame shifting' in interaction design. Cultural frame shifting is when people, through their explorative use of technology, are required imaginatively to reorganize...... their cultural background knowledge and expectations. In current HCI research it has occasionally been pointed out that a proper understanding of this phenomenon hinges on addressing the relationship between embodied interaction and cultural meaning construction as part of a larger interactive system. However...... the network model of mental spaces from Fauconnier & Turner's blending theory onto video material and interviews from initial qualitative use studies of a design case. In so doing we explore and argue for how meaning formation and embodied cognition coalesce in cultural frame shifting and provide a tool...

  11. The Design of Tools for Sketching Sensor-Based Interaction

    DEFF Research Database (Denmark)

    Brynskov, Martin; Lunding, Rasmus; Vestergaard, Lasse Steenbock

    2012-01-01

    In this paper we motivate, present, and give an initial evaluation of DUL Radio, a small wireless toolkit for sketching sensor-based interaction. In the motivation, we discuss the purpose of this specific platform, which aims to balance ease-of-use (learning, setup, initialization), size, speed......, flexibility and cost, aimed at wearable and ultra-mobile prototyping where fast reaction is needed (e.g. in controlling sound), and we discuss the general issues facing this category of embodied interaction design tools. We then present the platform in more detail, both regarding hard- ware and software....... In the brief evaluation, we present our initial experiences with the platform both in design projects and in teaching. We conclude that DUL Radio does seem to be a relatively easy-to-use tool for sketching sensor-based interaction compared to other solutions, but that there are many ways to improve it. Target...

  12. Anthropomorphic Robot Design and User Interaction Associated with Motion

    Science.gov (United States)

    Ellis, Stephen R.

    2016-01-01

    Though in its original concept a robot was conceived to have some human-like shape, most robots now in use have specific industrial purposes and do not closely resemble humans. Nevertheless, robots that resemble human form in some way have continued to be introduced. They are called anthropomorphic robots. The fact that the user interface to all robots is now highly mediated means that the form of the user interface is not necessarily connected to the robots form, human or otherwise. Consequently, the unique way the design of anthropomorphic robots affects their user interaction is through their general appearance and the way they move. These robots human-like appearance acts as a kind of generalized predictor that gives its operators, and those with whom they may directly work, the expectation that they will behave to some extent like a human. This expectation is especially prominent for interactions with social robots, which are built to enhance it. Often interaction with them may be mainly cognitive because they are not necessarily kinematically intricate enough for complex physical interaction. Their body movement, for example, may be limited to simple wheeled locomotion. An anthropomorphic robot with human form, however, can be kinematically complex and designed, for example, to reproduce the details of human limb, torso, and head movement. Because of the mediated nature of robot control, there remains in general no necessary connection between the specific form of user interface and the anthropomorphic form of the robot. But their anthropomorphic kinematics and dynamics imply that the impact of their design shows up in the way the robot moves. The central finding of this report is that the control of this motion is a basic design element through which the anthropomorphic form can affect user interaction. In particular, designers of anthropomorphic robots can take advantage of the inherent human-like movement to 1) improve the users direct manual control over

  13. Kinds of inspiration in interaction design

    DEFF Research Database (Denmark)

    Halskov, Kim

    2010-01-01

    In this paper, we explore the role of sources of inspiration in interaction design. We identify four strategies for relating sources of inspiration to emerging ideas: selection; adaptation; translation; and combination. As our starting point, we argue that sources of inspiration are a form...... of knowledge crucial to creativity. Our research is based on empirical findings arising from the use of Inspiration Card Workshops, which are collaborative design events in which domain and technology insight are combined to create design concepts. In addition to the systematically introduced sources...... of inspiration that form part of the workshop format, a number of spontaneous sources of inspiration emerged during these workshops....

  14. Interaction Region for a 100 TeV Proton-Proton Collider

    CERN Document Server

    Martin, R; Dalena, B

    2015-01-01

    As part of its post-LHC high energy physics program, CERN is conducting a study for a new proton-proton collider, FCC-hh, running at center-of-mass energies of up to 100 TeV, pushing the energy frontier of fundamental physics to a new limit. At a circumference of 80-100 km, this machine is planned to use the same tunnel as FCC-ee, a proposed 90-350 GeV high luminosity electron-positron collider. This paper presents the design progress and technical challenges for the interaction region of FCC-hh.

  15. Interactive 3D computer model of the human corneolimbal region

    DEFF Research Database (Denmark)

    Molvaer, Rikke K; Andreasen, Arne; Heegaard, Steffen

    2013-01-01

    in the limbal region: limbal epithelial crypts (LECs), limbal crypts (LCs) and focal stromal projections (FSPs). In all, eight LECs, 25 LCs and 105 FSPs were identified in the limbal region. The LECs, LCs and FSPs were predominantly located in the superior limbal region with seven LECs, 19 LCs and 93 FSPs...

  16. Interaction of dependent and non-dependent regions of the acutely injured lung during a stepwise recruitment manoeuvre

    International Nuclear Information System (INIS)

    Gómez-Laberge, Camille; Rettig, Jordan S; Arnold, John H; Wolf, Gerhard K; Smallwood, Craig D; Boyd, Theonia K

    2013-01-01

    The benefit of treating acute lung injury with recruitment manoeuvres is controversial. An impediment to settling this debate is the difficulty in visualizing how distinct lung regions respond to the manoeuvre. Here, regional lung mechanics were studied by electrical impedance tomography (EIT) during a stepwise recruitment manoeuvre in a porcine model with acute lung injury. The following interaction between dependent and non-dependent regions consistently occurred: atelectasis in the most dependent region was reversed only after the non-dependent region became overdistended. EIT estimates of overdistension and atelectasis were validated by histological examination of lung tissue, confirming that the dependent region was primarily atelectatic and the non-dependent region was primarily overdistended. The pulmonary pressure–volume equation, originally designed for modelling measurements at the airway opening, was adapted for EIT-based regional estimates of overdistension and atelectasis. The adaptation accurately modelled the regional EIT data from dependent and non-dependent regions (R 2 > 0.93, P < 0.0001) and predicted their interaction during recruitment. In conclusion, EIT imaging of regional lung mechanics reveals that overdistension in the non-dependent region precedes atelectasis reversal in the dependent region during a stepwise recruitment manoeuvre. (paper)

  17. Fictional space in participatory design of engaging interactive environments

    DEFF Research Database (Denmark)

    Dindler, Christian

    2010-01-01

    practices of visitors and museum knowledge. The second and larger part of the contribution addresses the issue of shaping design inquiries. This part is summarized through the overarching notion of fictional space denoting a perspective on the creation of a design space where established norms...... spaces for museums and science centres. The dissertation is composed of seven research papers framed by a general overview that summarises the arguments made in the papers and outlines related work and research method. The contribution reflects a dual yet intertwined concern for understanding engagement...... in exhibition spaces and shaping design inquiries around the notion of engaging interactive environments. The first part of the contribution relates to conceptualising aspects of engagement in relation to interactive environments. The perspective of participatory engagement is presented as an overarching...

  18. Optimal design of regional wastewater pipelines and treatment plant systems.

    Science.gov (United States)

    Brand, Noam; Ostfeld, Avi

    2011-01-01

    This manuscript describes the application of a genetic algorithm model for the optimal design of regional wastewater systems comprised of transmission gravitational and pumping sewer pipelines, decentralized treatment plants, and end users of reclaimed wastewater. The algorithm seeks the diameter size of the designed pipelines and their flow distribution simultaneously, the number of treatment plants and their size and location, the pump power, and the required excavation work. The model capabilities are demonstrated through a simplified example application using base runs and sensitivity analyses. Scaling of the proposed methodology to real life wastewater collection and treatment plants design problems needs further testing and developments. The model is coded in MATLAB using the GATOOL toolbox and is available from the authors.

  19. Exploring sonic interaction design and presence: Natural Interactive Walking in Porto

    DEFF Research Database (Denmark)

    Nordahl, Rolf; Serafin, Stefania; Fontana, Frederico

    2009-01-01

    In this paper we report on the results of a three days workshop whose goal was to combine interactive sounds and soundscape design to simulate the sensation of walking in a specific location of Porto. We discuss advantages and disadvantages of the different solutions proposed in terms of the tech......In this paper we report on the results of a three days workshop whose goal was to combine interactive sounds and soundscape design to simulate the sensation of walking in a specific location of Porto. We discuss advantages and disadvantages of the different solutions proposed in terms...... of the technology used, and issues of how sonic interaction combined with soundscape design affects presence in virtual environments....

  20. Game Mechanics and Bodily Interactions: Designing Interactive Technologies for Sports Training

    DEFF Research Database (Denmark)

    Jensen, Mads Møller

    and enjoyment. Thus, despite being two coexisting research areas, they do not extend or contribute to one another per se. However, bridging this gap by combining skill acquisition knowledge from sports training technologies with motivational game mechanics from bodily games holds great potential for designing...... and developing relevant and engaging training experiences. I term this combination interactive sports training games. This dissertation bridges this gap by exploring how to design and develop bodily interactions that leverage the quality and engagement of sports training by using game mechanics, but also how...... to identify and avoid the pitfalls and challenges that emerge in the process. It further explores how competition can be facilitated in bodily games and how it affects players. These explorations are done by designing, developing and evaluating innovative interactive sports training games. The results...

  1. Estimating the Local Size and Coverage of Interaction Network Regions

    Science.gov (United States)

    Eagle, Michael; Barnes, Tiffany

    2015-01-01

    Interactive problem solving environments, such as intelligent tutoring systems and educational video games, produce large amounts of transactional data which make it a challenge for both researchers and educators to understand how students work within the environment. Researchers have modeled the student-tutor interactions using complex network…

  2. Patterns of interactive learning in a high tech region

    NARCIS (Netherlands)

    Meeus, M.T.H.; Oerlemans, L.A.G.; Hage, J.

    2001-01-01

    This paper aims at developing a theoretical framework that explains levels of interactive learning. Interactive learning is defined as the exchange and sharing of knowledge resources conducive to innovation between an innovator firm, its suppliers, and/or its customers. Our research question is: Why

  3. Combining ethnography and object-orientation for mobile interaction design

    DEFF Research Database (Denmark)

    Kjeldskov, Jesper; Stage, Jan

    2012-01-01

    There has been a lot of interest in ethnography within human–computer interaction over the last two decades, and its relevance within systems development is today beyond question. However, one of the challenges reported is that ethnography generates findings and knowledge with such contextual...... richness that it can be hard to transfer into system design. In the light of recent years' push for the use of ethnography within the area of mobile human–computer interaction, this challenge has resurfaced and is of renewed importance to the research field. In this article we describe an interdisciplinary...

  4. Human Work Interaction Design. Work Analysis and HCI

    DEFF Research Database (Denmark)

    Paasch, Kasper

    2013-01-01

    . The papers reflect many different areas and address many complex and diverse work domains, ranging from medical user interfaces, work and speech interactions at elderly care facilities, greenhouse climate control, navigating through large oil industry engineering models, crisis management, library usability......This book constitutes the thoroughly refereed post-conference proceedings of the Third IFIP WG 13.6 Working Conference on Human Work Interaction Design, HWID 2012, held in Copenhagen, Denmark, in December 2012. The 16 revised papers presented were carefully selected for inclusion in this volume...

  5. Using Social Media Sentiment Analysis for Interaction Design Choices

    DEFF Research Database (Denmark)

    McGuire, Mark; Kampf, Constance Elizabeth

    2015-01-01

    Social media analytics is an emerging skill for organizations. Currently, developers are exploring ways to create tools for simplifying social media analysis. These tools tend to focus on gathering data, and using systems to make it meaningful. However, we contend that making social media data...... meaningful is by nature a human-computer interaction problem. We examine this problem around the emerging field of sentiment analysis, exploring criteria for designing sentiment analysis systems based in Human Computer interaction, HCI. We contend that effective sentiment analysis affects audience analysis...

  6. Communicating Art through Interactive Technology: New Approaches for Interaction Design in Art Museums

    DEFF Research Database (Denmark)

    Kortbek, Karen Johanne; Grønbæk, Kaj

    2008-01-01

    This paper discusses new approaches to interaction design for communication of art in the physical museum space. In contrast to the widespread utilization of interactive tech­nologies in cultural heritage and natural science museums it is generally a challenge to introduce technology in art museums...... without disturbing the domain of the art works. To explore the possibilities of communicating art through the use of technology, and to minimize disturbance of the artworks, we apply four main approaches in the communication: 1) gentle audio augmentation of art works; 2) conceptual affinity of art works...... and remote interactive installations; 3) using the body as an interaction device; 4) consistent audio-visual cues for interaction opportunities. The paper describes the application of these approaches for communication of inspira­tional material for a Mariko Mori exhibition. The installations are described...

  7. Screen Design Guidelines for Motivation in Interactive Multimedia Instruction: A Survey and Framework for Designers.

    Science.gov (United States)

    Lee, Sung Heum; Boling, Elizabeth

    1999-01-01

    Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…

  8. Decisive Constraints as a Creative Resource in Interaction Design

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Halskov, Kim

    2014-01-01

    ‘decisive constraints’ based on a review of current, but dispersed, studies into creativity constraints. We build decisive constraints on two definitional conditions related to radical decision-making and creative turning points. To test our concept analytically and ensure its relevance to creative practice......, we apply the two definitional conditions to three media façade installation projects in which our interaction design research lab has been involved. In accord with insights from these case analyses, we argue that decisive constraints may inform current research into design processes and act......This article explores the observation that highly limiting, creative decisions of voluntary self-binding that radically prune the design solution space may in fact fuel and accelerate the process toward an innovative final design. To gain insight into this phenomenon, we propose the concept...

  9. A functional interaction approach to the definition of meso regions: The case of the Czech Republic

    Directory of Open Access Journals (Sweden)

    Erlebach Martin

    2016-06-01

    Full Text Available The definition of functional meso regions for the territory of the Czech Republic is articulated in this article. Functional regions reflect horizontal interactions in space and are presented as a useful tool for various types of geographical analyses, and also for spatial planning, economic policy designs, etc. This paper attempts to add to the discussion on the need to delineate areal units at different hierarchical levels, and to understand the functional flows and spatial behaviours of the population in a given space. Three agglomerative methods are applied in the paper (the CURDS regionalisation algorithm, Intramax, and cluster analysis, and they have not been used previously in Czech geography for the delineation of functional meso regions. Existing functional regions at the micro-level, based on daily travel-to-work flows from the 2001 census, have served as the building blocks. The analyses have produced five regional systems at the meso level, based on daily labour commuting movements of the population. Basic statistics and a characterisation of these systems are provided in this paper.

  10. Intelligent adaptive systems an interaction-centered design perspective

    CERN Document Server

    Hou, Ming; Burns, Catherine

    2014-01-01

    A synthesis of recent research and developments on intelligent adaptive systems from the HF (human factors) and HCI (human-computer interaction) domains, this book provides integrated design guidance and recommendations for researchers and system developers. It addresses a recognized lack of integration between the HF and HCI research communities, which has led to inconsistencies between the research approaches adopted, and a lack of exploitation of research from one field by the other. The book establishes design guidance through the review of conceptual frameworks, analytical methodologies,

  11. Helping Hands: Designing Video Games with Interpersonal Touch Interaction

    OpenAIRE

    Watts , Cody; Sharlin , Ehud; Woytiuk , Peter

    2010-01-01

    International audience; Increasingly, the movements of players' physical bodies are being used as a method of controlling and playing video games. This trend is evidenced by the recent development of interpersonal touch-based games; multiplayer games which players control by physically touching their partners. Although a small number of interpersonal touch-based games have recently been designed, the best practices for creating video games based on this unconventional interaction technique re...

  12. Motivation, Participation, and Engagement in Human Work Interaction Design Literature

    DEFF Research Database (Denmark)

    Barricelli, Barbara Rita; Clemmensen, Torkil; Campos, Pedro

    2016-01-01

    This position paper is aimed at presenting as discussion material at the CoPDA 2016 Workshop the preliminary results of a short review of the literature published by the HWID community in the last 10 years in four books. Specifically, the attention is posed on understanding the importance of moti...... of motivation, participation, and engagement in Interaction Design projects for smart and pervasive workplaces...

  13. How Good is Your User Experience? Measuring and Designing Interactions

    Directory of Open Access Journals (Sweden)

    Wildner Raimund

    2015-11-01

    Full Text Available Form and function are important dimensions of consumer choice, but there is more in our increasingly digital world. It is not only products per se that need to be designed but the whole interaction between consumers and brands. The whole UX or user experience is more important than ever before. Digitalism nowadays is everywhere, and even mundane products are becoming more digital (e.g. ovens, while others evolve that are purely digital (e.g. PayPal.

  14. CADRIGS--computer aided design reliability interactive graphics system

    International Nuclear Information System (INIS)

    Kwik, R.J.; Polizzi, L.M.; Sticco, S.; Gerrard, P.B.; Yeater, M.L.; Hockenbury, R.W.; Phillips, M.A.

    1982-01-01

    An integrated reliability analysis program combining graphic representation of fault trees, automated data base loadings and reference, and automated construction of reliability code input files was developed. The functional specifications for CADRIGS, the computer aided design reliability interactive graphics system, are presented. Previously developed fault tree segments used in auxiliary feedwater system safety analysis were constructed on CADRIGS and, when combined, yielded results identical to those resulting from manual input to the same reliability codes

  15. Design of a decentralized detection of interacting LTI systems

    Directory of Open Access Journals (Sweden)

    Shankar Shamanth

    2002-01-01

    Full Text Available In this paper, the problem of designing a decentralized detection filter for a large homogeneous collection of LTI systems is considered. The collection of systems considered here draws inspiration from platoons of vehicles, and the considered interactions amongst systems in the collection are banded and lower triangular, mimicking the typical “look-ahead” nature of interactions in a platoon of vehicles. A fault in a system propagates to other systems in the collection via such interactions. The decentralized detection filter for the collection is composed of interacting detection filters, one for each system. The feasibility of communicating the state estimates to other systems in the collection is assumed here. An important concern is the propagation of state estimation errors. In order that the state estimation errors not amplify as they propagate, a ℋ ∞ constraint on the state estimation error propagation dynamics is imposed. A sufficient condition for constructing a decentralized detection filter for the collection is presented. An example is provided to illustrate the design procedure.

  16. Interactive Spacecraft Trajectory Design Strategies Featuring Poincare Map Topology

    Science.gov (United States)

    Schlei, Wayne R.

    Space exploration efforts are shifting towards inexpensive and more agile vehicles. Versatility regarding spacecraft trajectories refers to the agility to correct deviations from an intended path or even the ability to adapt the future path to a new destination--all with limited spaceflight resources (i.e., small DeltaV budgets). Trajectory design methods for such nimble vehicles incorporate equally versatile procedures that allow for rapid and interactive decision making while attempting to reduce Delta V budgets, leading to a versatile trajectory design platform. A versatile design paradigm requires the exploitation of Poincare map topology , or the interconnected web of dynamical structures, existing within the chaotic dynamics of multi-body gravitational models to outline low-Delta V transfer options residing nearby to a current path. This investigation details an autonomous procedure to extract the periodic orbits (topology nodes) and correlated asymptotic flow structures (or the invariant manifolds representing topology links). The autonomous process summarized in this investigation (termed PMATE) overcomes discontinuities on the Poincare section that arise in the applied multi-body model (the planar circular restricted three-body problem) and detects a wide variety of novel periodic orbits. New interactive capabilities deliver a visual analytics foundation for versatile spaceflight design, especially for initial guess generation and manipulation. Such interactive strategies include the selection of states and arcs from Poincare section visualizations and the capabilities to draw and drag trajectories to remove dependency on initial state input. Furthermore, immersive selection is expanded to cull invariant manifold structures, yielding low-DeltaV or even DeltaV-free transfers between periodic orbits. The application of interactive design strategies featuring a dense extraction of Poincare map topology is demonstrated for agile spaceflight with a simple

  17. Interactive augmented reality system for product design review

    Science.gov (United States)

    Caruso, Giandomenico; Re, Guido Maria

    2010-01-01

    The product development process, of industrial products, includes a phase dedicated to the design review that is a crucial phase where various experts cooperate in selecting the optimal product shape. Although computer graphics allows us to create very realistic virtual representations of the products, it is not uncommon that designers decide to build physical mock-ups of their newly conceived products because they need to physically interact with the prototype and also to evaluate the product within a plurality of real contexts. This paper describes the hardware and software development of our Augmented Reality design review system that allows to overcome some issues related to the 3D visualization and to the interaction with the virtual objects. Our system is composed by a Video See Through Head Mounted Display, which allows to improve the 3D visualization by controlling the convergence of the video cameras automatically, and a wireless control system, which allows us to create some metaphors to interact with the virtual objects. During the development of the system, in order to define and tune the algorithms, we have performed some testing sessions. Then, we have performed further tests in order to verify the effectiveness of the system and to collect additional data and comments about usability and ergonomic aspects.

  18. Interactive system design using the complementarity of axiomatic design and fault tree analysis

    International Nuclear Information System (INIS)

    Heo, Gyun Young; Do, Sung Hee; Lee, Tae Sik

    2007-01-01

    To efficiently design safety-critical systems such as nuclear power plants, with requirement of high reliability, methodologies allowing for rigorous interactions between the synthesis and analysis processes have been proposed. This paper attempts to develop a reliability-centered design framework through an interactive process between Axiomatic Design (AD) and Fault Tree Analysis (FTA). Integrating AD and FTA into a single framework appears to be a viable solution, as they compliment each other with their unique advantages. AD provides a systematic synthesis tool while FTA is commonly used as a safety analysis tool. These methodologies build a design process that is less subjective, and they enable designers to develop insights that lead to solutions with improved reliability. Due to the nature of the two methodologies, the information involved in each process is complementary: a success tree versus a fault tree. Thus, at each step a system using AD is synthesized, and its reliability is then quantified using the FT derived from the AD synthesis process. The converted FT provides an opportunity to examine the completeness of the outcome from the synthesis process. This study presents an example of the design of a Containment Heat Removal System (CHRS). A case study illustrates the process of designing the CHRS with an interactive design framework focusing on the conversion of the AD process to FTA

  19. The interaction region of the large detector concept

    Indian Academy of Sciences (India)

    design to study alternatives, e.g. the surface assembly of the detector. References. [1] T Behnke et al, Eds., TESLA Technical Design Report Part IV, DESY 2001-011, 2001. [2] The LDC Working Group: Detector outline document for the large detector concept, http://www.ilcldc.org/documents/dod/ (2006). Pramana – J. Phys.

  20. Designing Learning Opportunities in Interaction Design: Interactionaries as a means to study and teach student design processes

    Directory of Open Access Journals (Sweden)

    Robert Ramberg

    2013-12-01

    Full Text Available Learning by practice, apprenticeship and paradigmatic examples have been prime paths for learning within interaction design. These have been criticized for being time-consuming and costly, of not being implementable in academic contexts. In this article we suggest and evaluate a pedagogical model to address these problems in design teaching and learning. Results from a time-constrained collaborative design exercise, a so-called “interactionary”, are presented. Student design work is analyzed using the framework of learning design sequences and analysis of the primary transformation unit shows that interactionaries reveal patterns in student design work. Materials are used mainly to document design ideas rather than as a design material to further investigate design ideas and aspects of interaction. In the critiquing sessions, regarded as the secondary transformation unit, many issues hardly addressed during the design work were brought up. Thus, the designers continued to develop their design proposal primed by critique presented by the reviewers. Based on the results, possible teacher interventions to coach student design work are suggested.

  1. User-Centered Design and Interactive Health Technologies for Patients

    Science.gov (United States)

    De Vito Dabbs, Annette; Myers, Brad A.; Mc Curry, Kenneth R.; Dunbar-Jacob, Jacqueline; Hawkins, Robert P.; Begey, Alex; Dew, Mary Amanda

    2010-01-01

    Despite recommendations that patients be involved in the design and testing of health technologies, few reports describe how to involve patients in systematic and meaningful ways to ensure that applications are customized to meet their needs. User-centered design (UCD) is an approach that involves end-users throughout the development process so that technology support tasks, are easy to operate, and are of value to users. In this paper we provide an overview of UCD and use the development of Pocket Personal Assistant for Tracking Health (Pocket PATH), to illustrate how these principles and techniques were applied to involve patients in the development of this interactive health technology. Involving patient-users in the design and testing ensured functionality and usability, therefore increasing the likelihood of promoting the intended health outcomes. PMID:19411947

  2. Hadron-nucleus interactions in the nucleon resonance region

    Energy Technology Data Exchange (ETDEWEB)

    Gessler, Stefanie

    2017-06-15

    Experiments with high-energy hadron beams have found renewed attention. In the near future nuclear studies with hadron beams are planned at least at two facilities, namely J-PARC in Japan and GSI/FAIR. The aim of this work is an exploratory investigation of interactions of mesons and baryons with nuclei at energies of interest for future research with antiprotons at FAIR. The theoretical discussion is started with an introductory presentation of the optical model and Eikonal theory as appropriate tools for the description of scattering processes at high energies. In antiproton interactions with nucleons and nuclei, annihilation processes into pions are playing the major role for the reaction dynamics. Therefore, we consider first the interactions of pions with nuclei by deriving an extended selfenergy scheme for a large range of incident pion energies. In order to have a uniform description over a broad energy interval, the existing approaches had to be reconsidered and in essential parts reformulated and extended. A central result is the treatment of pion-nucleus self-energies from high lying N{sup *} resonances. Only by including those channels in a proper manner into the extended pion optical potential, pion-nucleus scattering could be described over the required large energy range. At low energies the well known Kisslinger potential is recapped. Next, the same type of reaction theory is used to analyze antiproton-nucleon and nucleus scattering from low to highly relativistic energies. The reaction dynamics of antiproton interactions with nuclear targets is discussed. We start with a new approach to antiproton-nucleon scattering. A free-space antiproton-nucleon T-matrix is derived, covering an energy range as wide as from 100 MeV up to 15 GeV. Eikonal theory is used to describe the antiproton scattering amplitudes in momentum and in coordinate space. We consider, in particular, interactions with nuclei at energies around and well above 1 GeV. The antiproton

  3. Hadron-nucleus interactions in the nucleon resonance region

    International Nuclear Information System (INIS)

    Gessler, Stefanie

    2017-06-01

    Experiments with high-energy hadron beams have found renewed attention. In the near future nuclear studies with hadron beams are planned at least at two facilities, namely J-PARC in Japan and GSI/FAIR. The aim of this work is an exploratory investigation of interactions of mesons and baryons with nuclei at energies of interest for future research with antiprotons at FAIR. The theoretical discussion is started with an introductory presentation of the optical model and Eikonal theory as appropriate tools for the description of scattering processes at high energies. In antiproton interactions with nucleons and nuclei, annihilation processes into pions are playing the major role for the reaction dynamics. Therefore, we consider first the interactions of pions with nuclei by deriving an extended selfenergy scheme for a large range of incident pion energies. In order to have a uniform description over a broad energy interval, the existing approaches had to be reconsidered and in essential parts reformulated and extended. A central result is the treatment of pion-nucleus self-energies from high lying N * resonances. Only by including those channels in a proper manner into the extended pion optical potential, pion-nucleus scattering could be described over the required large energy range. At low energies the well known Kisslinger potential is recapped. Next, the same type of reaction theory is used to analyze antiproton-nucleon and nucleus scattering from low to highly relativistic energies. The reaction dynamics of antiproton interactions with nuclear targets is discussed. We start with a new approach to antiproton-nucleon scattering. A free-space antiproton-nucleon T-matrix is derived, covering an energy range as wide as from 100 MeV up to 15 GeV. Eikonal theory is used to describe the antiproton scattering amplitudes in momentum and in coordinate space. We consider, in particular, interactions with nuclei at energies around and well above 1 GeV. The antiproton

  4. Towards a regional coastal ocean observing system: An initial design for the Southeast Coastal Ocean Observing Regional Association

    Science.gov (United States)

    Seim, H. E.; Fletcher, M.; Mooers, C. N. K.; Nelson, J. R.; Weisberg, R. H.

    2009-05-01

    A conceptual design for a southeast United States regional coastal ocean observing system (RCOOS) is built upon a partnership between institutions of the region and among elements of the academic, government and private sectors. This design envisions support of a broad range of applications (e.g., marine operations, natural hazards, and ecosystem-based management) through the routine operation of predictive models that utilize the system observations to ensure their validity. A distributed information management system enables information flow, and a centralized information hub serves to aggregate information regionally and distribute it as needed. A variety of observing assets are needed to satisfy model requirements. An initial distribution of assets is proposed that recognizes the physical structure and forcing in the southeast U.S. coastal ocean. In-situ data collection includes moorings, profilers and gliders to provide 3D, time-dependent sampling, HF radar and surface drifters for synoptic sampling of surface currents, and satellite remote sensing of surface ocean properties. Nested model systems are required to properly represent ocean conditions from the outer edge of the EEZ to the watersheds. An effective RCOOS will depend upon a vital "National Backbone" (federally supported) system of in situ and satellite observations, model products, and data management. This dependence highlights the needs for a clear definition of the National Backbone components and a Concept of Operations (CONOPS) that defines the roles, functions and interactions of regional and federal components of the integrated system. A preliminary CONOPS is offered for the Southeast (SE) RCOOS. Thorough system testing is advocated using a combination of application-specific and process-oriented experiments. Estimates of costs and personnel required as initial components of the SE RCOOS are included. Initial thoughts on the Research and Development program required to support the RCOOS are

  5. Building interactive simulations in a Web page design program.

    Science.gov (United States)

    Kootsey, J Mailen; Siriphongs, Daniel; McAuley, Grant

    2004-01-01

    A new Web software architecture, NumberLinX (NLX), has been integrated into a commercial Web design program to produce a drag-and-drop environment for building interactive simulations. NLX is a library of reusable objects written in Java, including input, output, calculation, and control objects. The NLX objects were added to the palette of available objects in the Web design program to be selected and dropped on a page. Inserting an object in a Web page is accomplished by adding a template block of HTML code to the page file. HTML parameters in the block must be set to user-supplied values, so the HTML code is generated dynamically, based on user entries in a popup form. Implementing the object inspector for each object permits the user to edit object attributes in a form window. Except for model definition, the combination of the NLX architecture and the Web design program permits construction of interactive simulation pages without writing or inspecting code.

  6. Solar wind interaction with comet 67P: Impacts of corotating interaction regions

    Science.gov (United States)

    Edberg, N. J. T.; Eriksson, A. I.; Odelstad, E.; Vigren, E.; Andrews, D. J.; Johansson, F.; Burch, J. L.; Carr, C. M.; Cupido, E.; Glassmeier, K.-H.; Goldstein, R.; Halekas, J. S.; Henri, P.; Koenders, C.; Mandt, K.; Mokashi, P.; Nemeth, Z.; Nilsson, H.; Ramstad, R.; Richter, I.; Wieser, G. Stenberg

    2016-02-01

    We present observations from the Rosetta Plasma Consortium of the effects of stormy solar wind on comet 67P/Churyumov-Gerasimenko. Four corotating interaction regions (CIRs), where the first event has possibly merged with a coronal mass ejection, are traced from Earth via Mars (using Mars Express and Mars Atmosphere and Volatile EvolutioN mission) to comet 67P from October to December 2014. When the comet is 3.1-2.7 AU from the Sun and the neutral outgassing rate ˜1025-1026 s-1, the CIRs significantly influence the cometary plasma environment at altitudes down to 10-30 km. The ionospheric low-energy (˜5 eV) plasma density increases significantly in all events, by a factor of >2 in events 1 and 2 but less in events 3 and 4. The spacecraft potential drops below -20 V upon impact when the flux of electrons increases. The increased density is likely caused by compression of the plasma environment, increased particle impact ionization, and possibly charge exchange processes and acceleration of mass-loaded plasma back to the comet ionosphere. During all events, the fluxes of suprathermal (˜10-100 eV) electrons increase significantly, suggesting that the heating mechanism of these electrons is coupled to the solar wind energy input. At impact the magnetic field strength in the coma increases by a factor of 2-5 as more interplanetary magnetic field piles up around the comet. During two CIR impact events, we observe possible plasma boundaries forming, or moving past Rosetta, as the strong solar wind compresses the cometary plasma environment. We also discuss the possibility of seeing some signatures of the ionospheric response to tail disconnection events.

  7. Interaction region considerations for a B-factory

    International Nuclear Information System (INIS)

    DeStaebler, H.

    1990-07-01

    The goal of the project is to observe CP violation in the bar BB system. This machine is supposed to be a factory for high energy physics, not an R ampersand D project for accelerator physics. There are a number of interrelated design issues arising from the different desires of the detector and the machine, some of which are listed in this paper. A number of background and beampipe issues are mentioned. The emphasis is on calculations. Any satisfactory design will combine measurements on existing machines with calculations pertaining to the measurement conditions as well as to the proposed machine. 57 refs

  8. Improving the radiologist–CAD interaction: designing for appropriate trust

    International Nuclear Information System (INIS)

    Jorritsma, W.; Cnossen, F.; Ooijen, P.M.A. van

    2015-01-01

    Computer-aided diagnosis (CAD) has great potential to improve radiologists' diagnostic performance. However, the reported performance of the radiologist–CAD team is lower than what might be expected based on the performance of the radiologist and the CAD system in isolation. This indicates that the interaction between radiologists and the CAD system is not optimal. An important factor in the interaction between humans and automated aids (such as CAD) is trust. Suboptimal performance of the human–automation team is often caused by an inappropriate level of trust in the automation. In this review, we examine the role of trust in the radiologist–CAD interaction and suggest ways to improve the output of the CAD system so that it allows radiologists to calibrate their trust in the CAD system more effectively. Observer studies of the CAD systems show that radiologists often have an inappropriate level of trust in the CAD system. They sometimes under-trust CAD, thereby reducing its potential benefits, and sometimes over-trust it, leading to diagnostic errors they would not have made without CAD. Based on the literature on trust in human–automation interaction and the results of CAD observer studies, we have identified four ways to improve the output of CAD so that it allows radiologists to form a more appropriate level of trust in CAD. Designing CAD systems for appropriate trust is important and can improve the performance of the radiologist–CAD team. Future CAD research and development should acknowledge the importance of the radiologist–CAD interaction, and specifically the role of trust therein, in order to create the perfect artificial partner for the radiologist. This review focuses on the role of trust in the radiologist–CAD interaction. The aim of the review is to encourage CAD developers to design for appropriate trust and thereby improve the performance of the radiologist–CAD team. - Highlights: • Radiologists often have an inappropriate

  9. An interactive and flexible approach to stamping design and optimization

    International Nuclear Information System (INIS)

    Roy, Subir; Kunju, Ravi; Kirby, David

    2004-01-01

    This paper describes an efficient method that integrates finite element analysis (FEA), mesh morphing and response surface based optimization in order to implement an automated and flexible software tool to optimize stamping tool and process design. For FEA, a robust and extremely fast inverse solver is chosen. For morphing, a state of the art mesh morpher that interactively generates shape variables for optimization studies is used. The optimization algorithm utilized in this study enables a global search for a multitude of parameters and is highly flexible with regards to the choice of objective functions. A quality function that minimizes formability defects resulting from stretching and compression is implemented

  10. Monitoring the beam position in the SLC interaction region

    Energy Technology Data Exchange (ETDEWEB)

    Denard, J.C.; Bowden, G.B.; Oxoby, G.J.; Pellegrin, J.L.; Ross, M.C.

    1987-03-01

    The Stanford Linear Collider requires special Beam Position Monitors near the Interaction Point (IP) to bring the two beams (e/sup +/ and e/sup -/) into collision. These beams pass through two monitors on each side of the IP with a short time separation (about 20 and 50 ns). The mechanics of the monitors as well as the electronics will be described. In order to bring beams of several microns diameter into collision at the IP, these monitors measure beam deflection induced by the presence of the opposite beam.

  11. Monitoring the beam position in the SLC interaction region

    International Nuclear Information System (INIS)

    Denard, J.C.; Bowden, G.B.; Oxoby, G.J.; Pellegrin, J.L.; Ross, M.C.

    1987-03-01

    The Stanford Linear Collider requires special Beam Position Monitors near the Interaction Point (IP) to bring the two beams (e + and e - ) into collision. These beams pass through two monitors on each side of the IP with a short time separation (about 20 and 50 ns). The mechanics of the monitors as well as the electronics will be described. In order to bring beams of several microns diameter into collision at the IP, these monitors measure beam deflection induced by the presence of the opposite beam

  12. Monitoring the beam position in the SLC interaction region

    International Nuclear Information System (INIS)

    Denard, J.C.; Bowden, G.B.; Oxoby, G.J.; Pellegrin, J.L.; Ross, M.C.

    1987-01-01

    The Stanford Linear Collider requires special Beam Position Monitors near the Interaction Point (IP) to bring the two beams (e/sup +/ and /sup e-/) into collision. These beams pass through two monitors on each side of the IP with a short time separation (about 20 and 50ns). The mechanics of the monitors as well as the electronics will be described. In order to bring beams of several microns diameter into collision at the IP, these monitors measure beam deflection induced by the presence of the opposite beam

  13. IMPROVEMENT OF INTERACTION BETWEEN CREDIT INSTITUTIONS AND ENTREPRENEURSHIP ORGANIZATIONS AT REGIONAL LEVEL

    Directory of Open Access Journals (Sweden)

    A. V. Russavskaya

    2011-01-01

    Full Text Available Interaction between credit and entrepreneurship organizations aimed at implementation of regional development programs should be improved according to the following main directions: better accessibility to financial resources; broader spectrum of consultancy, particularly business planning related services rendered to the business; more active cooperation with venture funds. Current regional crediting mechanisms are described for Kaluga Region as example.

  14. Large scale sodium interactions. Part 1. Test facility design

    International Nuclear Information System (INIS)

    King, D.L.; Smaardyk, J.E.; Sallach, R.A.

    1977-01-01

    During the design of the test facility for large scale sodium interaction testing, an attempt was made to keep the system as simple and yet versatile as possible; therefore, a once through design was employed as opposed to any type of conventional sodium ''loop.'' The initial series of tests conducted at the facility call for rapidly dropping from 20 kg to 225 kg of sodium at temperatures from 825 0 K to 1125 0 K into concrete crucibles. The basic system layout is described. A commercial drum heater is used to melt the sodium which is in 55 gallon drums and then a slight argon pressurization is used to force the liquid sodium through a metallic filter and into a dump tank. Then the sodium dump tank is heated to the desired temperature. A diaphragm is mechanically ruptured and the sodium is dumped into a crucible that is housed inside a large steel test chamber

  15. Human Work Interaction Design for Pervasive and Smart Workplaces

    DEFF Research Database (Denmark)

    Campos, Pedro F.; Lopes, Arminda; Clemmensen, Torkil

    2014-01-01

    ' experience and outputs? This workshop focuses on answering this question to support professionals, academia, national labs, and industry engaged in human work analysis and interaction design for the workplace. Conversely, tools, procedures, and professional competences for designing human......Pervasive and smart technologies have pushed workplace configuration beyond linear logic and physical boundaries. As a result, workers' experience of and access to technology is increasingly pervasive, and their agency constantly reconfigured. While this in certain areas of work is not new (e.......g., technology mediation and decision support in air traffic control), more recent developments in other domains such as healthcare (e.g., Augmented Reality in Computer Aided Surgery) have raised challenging issues for HCI researchers and practitioners. The question now is: how to improve the quality of workers...

  16. Investigating the role of aesthetics for interaction design

    DEFF Research Database (Denmark)

    Stavrakos, Stavros-Konstantinos; Ahmed-Kristensen, Saeema

    2013-01-01

    Two important aspects when designing products is to focus on comfort and to define the aesthetic and emotional value of the product. The main purpose of this research is to answer the question of how attractiveness perceived through the sensory inputs affects the assessment of comfort as well...... when the levels of attractiveness increase and vice versa. The findings further indicate that there are strong, significant correlations between scores of comfort and product adjectives commonly used to describe product attributes such as size, weight and surface material. Hence, there is an emotional...... dimension of comfort which is initiated by the visual input during a human – product interaction and is affected by the attractiveness towards the product. In their endeavor to develop successful and comfortable products designers should focus more on attractiveness....

  17. Nearshore regional behavior of lightning interaction with wind turbines

    Directory of Open Access Journals (Sweden)

    Gilbert A. Malinga

    2016-01-01

    Full Text Available The severity of lightning strikes on offshore wind turbines built along coastal and nearshore regions can pose safety concerns that are often overlooked. In this research study the behavior of electrical discharges for wind turbines that might be located in the nearshore regions along the East Coast of China and Sea of Japan were characterized using a physics-based model that accounted for a total of eleven different geometrical and lightning parameters. Utilizing the electrical potential field predicted using this model it was then possible to estimate the frequency of lightning strikes and the distribution of electrical loads utilizing established semi-empirical relationships and available data. The total number of annual lightning strikes on an offshore wind turbine was found to vary with hub elevation, extent of cloud cover, season and geographical location. The annual lightning strike rate on a wind turbine along the nearshore region on the Sea of Japan during the winter season was shown to be moderately larger compared to the lightning strike frequency on a turbine structure on the East Coast of China. Short duration electrical discharges, represented using marginal probability functions, were found to vary with season and geographical location, exhibiting trends consistent with the distribution of the electrical peak current. It was demonstrated that electrical discharges of moderately long duration typically occur in the winter months on the East Coast of China and the summer season along the Sea of Japan. In contrast, severe electrical discharges are typical of summer thunderstorms on the East Coast of China and winter frontal storm systems along the West Coast of Japan. The electrical charge and specific energy dissipated during lightning discharges on an offshore wind turbine was found to vary stochastically, with severe electrical discharges corresponding to large electrical currents of long duration.

  18. Interaction systems design and the protocol- and middleware-centred paradigms in distributed application development

    OpenAIRE

    Andrade Almeida, João; van Sinderen, Marten J.; Quartel, Dick; Ferreira Pires, Luis

    2003-01-01

    This paper aims at demonstrating the benefits and importance of interaction systems design in the development of distributed applications. We position interaction systems design with respect to two paradigms that have influenced the design of distributed applications: the middleware-centred and the protocol-centred paradigm. We argue that interaction systems that support application-level interactions should be explicitly designed, using the externally observable behaviour of the interaction ...

  19. Exergames for physical education: an overview about interaction design perspectives

    Directory of Open Access Journals (Sweden)

    Francesco Sgrò

    2013-08-01

    Full Text Available Exertion games represent an interesting, funny and innovative way to involve people in physical activities, fighting with troublesome phenomenon of obesity in children and young. In the educational context ICT technologies represent a basic instruments of the learning process. In literature several studies addressed the videogame’s implication in the learning process. In this work the interaction design aspects dealing with the use of exergames in physical activities educational process will be analysed using the same approach proposed by Mueller et al. (2011. In detail we will focus on the corporeal experience descended from the interaction procedure. An ideal graphical user interface for exergames is also presented. Moreover, an analysis of the most shared devices for exergames will be depictured. The paper infers the useful interaction elements that can improve the learning process of physical education, as well as transfer effect that may correlate with health and social outcomes. Furthermore, this work suggests the theoretical approach which has to guide the development of exergames for educational environment.

  20. Influence of mechanical vibrations on the field quality measurements of LHC interaction region quadrupole magnets

    CERN Document Server

    Di Marco, J; Schlabach, P; Sylvester, C D; Tompkins, J C; Krzywinski, J

    2000-01-01

    The high gradient quadrupole magnets being developed by the US-LHC Accelerator Project for the LHC Interaction Regions have stringent field quality requirements. The field quality of these magnets will be measured using a rotating coil system presently under development. Mechanical vibrations of the coil during field quality measurements are of concern because such vibrations can introduce systematic errors in measurement results. This paper presents calculations of the expected influence of vibrations on field quality measurements and a technique to measure vibrations present in data acquired with standard "tangential-style" probes. Measured vibrations are reported and compared to simulations. Limits on systematic errors in multipole measurements are discussed along with implications for probe and measurement system design. (3 refs).

  1. A Learning and Interaction design framework, from a study on formulating principles for the design of engaging music learning games

    DEFF Research Database (Denmark)

    Weitze, Charlotte Lærke; Ørngreen, Rikke

    2012-01-01

    Based on a preliminary action research study investigating the design of digital music games and years of experiences from interaction design processes of learning resources, this extended abstract presents a framework that mixes designs for learning principles and game design with a process view...... using a simple interaction design lifecycle. Though the first outset was to design engaging music games, the resulting framework has a more generic character....

  2. A USABILITY OF GRAPHIC DESIGN WITH LOCAL CONTENT IN THE INTERACTIVE MULTIMEDIA DESIGN FOR INDONESIAN STORYTELLING

    Directory of Open Access Journals (Sweden)

    Listia Natadjaja

    2004-01-01

    Full Text Available As the computer becomes a trend%2C interactive multimedia design can be one media to communicate the cultural knowledge. A folktale can be a one of the powerful materials to show a country’s culture. The folktale content can be understood effectively by implementing some cultural information background. The main aim of using the local content is to give a vision of the richness culture through graphic design in interactive multimedia technology. By implementing local graphic design based on the cultural background%2C user can have different feeling about the graphic style and the Indonesian richness culture. This method can also help the user to understand the interactive multimedia content easily. Finally%2C graphic design with local content is very effective for a transferring the richness culture. In order to make a good interactive multimedia design content based on a cultural background%2C a designer should need to understand about users%2C culture%2C technology and the whole design process. Abstract in Bahasa Indonesia : Seiring dengan berkembangnya penggunaan komputer menjadi suatu trend%2C interaktif multimedia desain dapat menjadi suatu media untuk mengkomunikasikan suatu pengetahuan mengenai suatu kebudayaan. Cerita rakyat%2C dapat merupakan kekuatan untuk menunjukan budaya suatu negara. Isi dari suatu cerita rakyat dapat dimengerti secara efektif dengan implementasi beberapa latar belakang budaya. Tujuan utama dari penggunaan muatan lokal adalah untuk memberikan suatu visi tentang kekayaan budaya melalui desain grafis dalam teknologi interaktif multimedia. .Dengan mengimplementasikan desain grafis lokal berdasar pada latar belakang budaya%2C pengguna multimedia dapat mempunyai perasaan yang berbeda terhadap gaya desain dan kekayaan budaya Indonesia. Metode ini diharapkan juga dapat membantu pengguna untuk mengerti isi suatu interaktif multimedia secara mudah. Pada akhirnya%2C dapat dikatakan bahwa muatan lokal sangatlah bermanfaat

  3. How can design be a platform for the development of a regional cluster in the Region of Southern Denmark

    DEFF Research Database (Denmark)

    Jensen, Susanne; Christensen, Poul Rind

    2013-01-01

    Analyses of key factors for the emergence of a cluster and the formation of a design cluster in the region of Southern Denmark......Analyses of key factors for the emergence of a cluster and the formation of a design cluster in the region of Southern Denmark...

  4. Air-Sea Interaction in the Somali Current Region

    Science.gov (United States)

    Jensen, T. G.; Rydbeck, A.

    2017-12-01

    The western Indian Ocean is an area of high eddy-kinetic energy generated by local wind-stress curl, instability of boundary currents as well as Rossby waves from the west coast of India and the equatorial wave guide as they reflect off the African coast. The presence of meso-scale eddies and coastal upwelling during the Southwest Monsoon affects the air-sea interaction on those scales. The U.S. Navy's Coupled Ocean-Atmosphere Mesoscale Prediction System (COAMPS) is used to understand and quantify the surface flux, effects on surface waves and the role of Sea Surface Temperature anomalies on ocean-atmosphere coupling in that area. The COAMPS atmosphere model component with 9 km resolution is fully coupled to the Navy Coastal Ocean Model (NCOM) with 3.5 km resolution and the Simulating WAves Nearshore (SWAN) wave model with 10 km resolution. Data assimilation using a 3D-variational approach is included in hindcast runs performed daily since June 1, 2015. An interesting result is that a westward jet associated with downwelling equatorial Rossy waves initiated the reversal from the southward Somali Current found during the northeast monsoon to a northward flow in March 2016 more than a month before the beginning of the southwest monsoon. It is also found that warm SST anomalies in the Somali Current eddies, locally increase surface wind speed due to an increase in the atmospheric boundary layer height. This results in an increase in significant wave height and also an increase in heat flux to the atmosphere. Cold SST anomalies over upwelling filaments have the opposite impacts on air-sea fluxes.

  5. Electromagnetic interactions in the {Delta}-resonance region

    Energy Technology Data Exchange (ETDEWEB)

    Petersson, Rolf

    1995-03-01

    Cross sections for some electro- and photoinduced spallation reactions on {sup 27}Al and {sup 51}V are measured in the energy region 130 MeV to 580 MeV with the activation method. Comparisons are made with calculations based on the Dalitz formalism for virtual photon spectra, and Monte Carlo calculations based on a cascade evaporation model, respectively. By use of Bremsstrahlung with end-point energies from threshold to 750 MeV, the yields for photo- production of{pi}{sup -}leading to ground and isomeric states in {sup 197}Hg are measured with the activation method. The activity from the Hg-isotopes were measured after a chemical separation of Hg from the target material. The yields and isomeric ratios are compared with impulse approximation calculations. For the photoproduction of {sup 195m}Hg and {sup 192}Hg from {sup 197}Au, the yields were measured. The experimental mean cross sections are compared with data from other experiments and with cascade evaporation calculations. Cross sections for the reaction {sup 14}N({gamma},{pi}{sup -}){sup 14}O are calculated by use of the DWIA, and compared with experimental cross sections for the same reaction by use of the activation method. The cross sections were deduced by the photon difference method together with a smoothing procedure. Different assumptions are made for the theoretical calculations. Absolute cross sections for inclusive electron scattering on H, D, Be, Al and Si are measured for low values of the momentum transfer Q{sup 2} at the scattering angle 10 deg. The incident electron energies were 3 MeV, 6 MeV, and 7 GeV. Through the fitting of A{sub eff}/A=A{sup {epsilon}}, with {epsilon} as a free parameter, to experimental data it is shown than A{sub eff}

  6. Southeast Region Headboat Survey-PPS Survey Design Project

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — This dataset is a record of trips selected during pilot procedures for the PPS design project designed to track the port agents ability to follow the PPS design and...

  7. Threshold couplings of phase-conjugate mirrors with two interaction regions.

    Science.gov (United States)

    Beli, M; Petrovi, M; Sandfuchs, O; Kaiser, F

    1998-03-01

    Using the grating-action method, we determine the threshold coupling strengths of three generic examples of phase-conjugate mirrors with two interaction regions: the cat conjugator, the mutually incoherent beam coupler, and the interconnected ring mirror.

  8. Designing interactive systems to support and augment creativity - a roadmap for research and design

    DEFF Research Database (Denmark)

    Dalsgaard, Peter; Halskov, Kim; Frich Pedersen, Jonas

    2018-01-01

    and developments, exemplary cases, and future initiatives to study and design systems and tools to augment creative practices. Participation in the workshop requires participants to contribute with a position paper on one of the above topics, and to read and comment on co-participants contributions before......The aims of the workshop are to examine and discuss the current state of research in designing interactive systems to support and augment creative work, and to outline a roadmap for future research initiatives. The workshop will explore methodological issues and approaches, overarching trends...

  9. Sikorsky interactive graphics surface design/manufacturing system

    Science.gov (United States)

    Robbins, R.

    1975-01-01

    An interactive graphics system conceived to be used in the design, analysis, and manufacturing of aircraft components with free form surfaces was described. In addition to the basic surface definition and viewing capabilities inherent in such a system, numerous other features are present: surface editing, automated smoothing of control curves, variable milling patch boundary definitions, surface intersection definition and viewing, automatic creation of true offset surfaces, digitizer and drafting machine interfaces, and cutter path optimization. Documented costs and time savings of better than six to one are being realized with this system. The system was written in FORTRAN and GSP for use on IBM 2250 CRT's in conjunction with an IBM 370/158 computer.

  10. Regional Design Approach in Designing Climatic Responsive Administrative Building in the 21st Century

    Science.gov (United States)

    Haja Bava Mohidin, Hazrina Binti; Ismail, Alice Sabrina

    2015-01-01

    The objective of this paper is to explicate on the study of modern administrative building in Malaysia which portrays regional design approach that conforms to the local context and climate by reviewing two case studies; Perdana Putra (1999) and former Prime Minister's Office (1967). This paper is significant because the country's stature and political statement was symbolized by administrative building as a national icon. In other words, it is also viewed as a cultural object that is closely tied to a particular social context and nation historical moment. Administrative building, therefore, may exhibit various meanings. This paper uses structuralism paradigm and semiotic principles as a methodological approach. This paper is of importance for practicing architects and society in the future as it offers new knowledge and understanding in identifying the suitable climatic consideration that may reflect regionalist design approach in modern administrative building. These elements then may be adopted in designing public buildings in the future with regional values that are important for expressing national culture to symbolize the identity of place and society as well as responsive to climate change.

  11. Regional Design Approach in Designing Climatic Responsive Administrative Building in the 21st Century

    International Nuclear Information System (INIS)

    Mohidin, Hazrina Binti Haja Bava; Ismail, Alice Sabrina

    2015-01-01

    The objective of this paper is to explicate on the study of modern administrative building in Malaysia which portrays regional design approach that conforms to the local context and climate by reviewing two case studies; Perdana Putra (1999) and former Prime Minister's Office (1967). This paper is significant because the country's stature and political statement was symbolized by administrative building as a national icon. In other words, it is also viewed as a cultural object that is closely tied to a particular social context and nation historical moment. Administrative building, therefore, may exhibit various meanings. This paper uses structuralism paradigm and semiotic principles as a methodological approach. This paper is of importance for practicing architects and society in the future as it offers new knowledge and understanding in identifying the suitable climatic consideration that may reflect regionalist design approach in modern administrative building. These elements then may be adopted in designing public buildings in the future with regional values that are important for expressing national culture to symbolize the identity of place and society as well as responsive to climate change

  12. A general method, a la Transport, for evaluation of the perturbing effects of solenoidal inserts in storage ring interaction regions

    International Nuclear Information System (INIS)

    Murray, J.J.

    1976-07-01

    It may be expected that solenoid magnets will be used in many storage ring experiments. Typically an insert would consist of a main solenoid at the interaction point with a symmetrical pair of compensating solenoids located somewhere between the main solenoid and the ends of the interaction region. The magnetic fields of such an insert may significantly affect storage ring performance. We suggest here a simple, systematic method for evaluation of the effects, which together with adequate design supervision and field measurements will help to prevent any serious operational problems that might result if significant perturbations went unnoticed. 5 refs

  13. User involvement in the design of human-computer interactions: some similarities and differences between design approaches

    NARCIS (Netherlands)

    Bekker, M.M.; Long, J.B.

    1998-01-01

    This paper presents a general review of user involvement in the design of human-computer interactions, as advocated by a selection of different approaches to design. The selection comprises User-Centred Design, Participatory Design, Socio-Technical Design, Soft Systems Methodology, and Joint

  14. Interactive Design and Visualization of Branched Covering Spaces.

    Science.gov (United States)

    Roy, Lawrence; Kumar, Prashant; Golbabaei, Sanaz; Zhang, Yue; Zhang, Eugene

    2018-01-01

    Branched covering spaces are a mathematical concept which originates from complex analysis and topology and has applications in tensor field topology and geometry remeshing. Given a manifold surface and an -way rotational symmetry field, a branched covering space is a manifold surface that has an -to-1 map to the original surface except at the ramification points, which correspond to the singularities in the rotational symmetry field. Understanding the notion and mathematical properties of branched covering spaces is important to researchers in tensor field visualization and geometry processing, and their application areas. In this paper, we provide a framework to interactively design and visualize the branched covering space (BCS) of an input mesh surface and a rotational symmetry field defined on it. In our framework, the user can visualize not only the BCSs but also their construction process. In addition, our system allows the user to design the geometric realization of the BCS using mesh deformation techniques as well as connecting tubes. This enables the user to verify important facts about BCSs such as that they are manifold surfaces around singularities, as well as the Riemann-Hurwitz formula which relates the Euler characteristic of the BCS to that of the original mesh. Our system is evaluated by student researchers in scientific visualization and geometry processing as well as faculty members in mathematics at our university who teach topology. We include their evaluations and feedback in the paper.

  15. Interactive design of probability density functions for shape grammars

    KAUST Repository

    Dang, Minh

    2015-11-02

    A shape grammar defines a procedural shape space containing a variety of models of the same class, e.g. buildings, trees, furniture, airplanes, bikes, etc. We present a framework that enables a user to interactively design a probability density function (pdf) over such a shape space and to sample models according to the designed pdf. First, we propose a user interface that enables a user to quickly provide preference scores for selected shapes and suggest sampling strategies to decide which models to present to the user to evaluate. Second, we propose a novel kernel function to encode the similarity between two procedural models. Third, we propose a framework to interpolate user preference scores by combining multiple techniques: function factorization, Gaussian process regression, autorelevance detection, and l1 regularization. Fourth, we modify the original grammars to generate models with a pdf proportional to the user preference scores. Finally, we provide evaluations of our user interface and framework parameters and a comparison to other exploratory modeling techniques using modeling tasks in five example shape spaces: furniture, low-rise buildings, skyscrapers, airplanes, and vegetation.

  16. Gender-specific spatial interactions on Dutch regional labour markets and the gender employment gap

    NARCIS (Netherlands)

    Noback, Inge; Broersma, Lourens; Van Dijk, Jouke

    2013-01-01

    Gender-specific spatial interactions on Dutch regional labour markets and the gender employment gap, Regional Studies. This paper analyses gender-specific employment rates and the gender employment gap in Dutch municipalities for 2002. The novelty of this analysis is that it takes into account the

  17. Coronal mass ejection and stream interaction region characteristics and their potential geomagnetic effectiveness

    International Nuclear Information System (INIS)

    Lindsay, G.M.; Russell, C.T.; Luhmann, J.G.

    1995-01-01

    Previous studies have indicated that the largest geomagnetic storms are caused by extraordinary increases in the solar wind velocity and/or southward interplanetary magnetic field (IMF) produced by coronal mass ejections (CMEs) and their associated interplanetary shocks. However, much more frequent small to moderate increases in solar wind velocity and compressions in the IMF can be caused by either coronal mass ejections or fast/slow stream interactions. This study examines the relative statistics of the magnitudes of disturbances associated with the passage of both interplanetary coronal mass ejections and stream interaction regions, using an exceptionally continuous interplanetary database from the Pioneer Venus Orbiter at 0.7 AU throughout most of solar cycle 21. It is found that both stream interaction and CMEs produce magnetic fields significantly larger than the nominal IMF. Increases in field magnitude that are up to 2 and 3 times higher than the ambient field are observed for stream interaction regions and CMEs, respectively. Both stream interactions and CMEs produce large positive and negative Β z components at 0.7 AU, but only CMEs produce Β z magnitudes greater than 35 nT. CMEs are often associated with sustained periods of positive or negative Β z whereas stream interaction regions are more often associated with fluctuating Β z . CMEs tend to produce larger solar wind electric fields than stream interactions. Yet stream interactions tend to produce larger dynamic pressures than CMEs. Dst predictions based on solar wind duskward electric field and dynamic pressure indicate that CMEs produce the largest geomagnetic disturbances while the low-speed portion of stream interaction regions are least geomagnetically effective. Both stream interaction regions and CMEs contribute to low and moderate levels of activity with relative importance determined by their solar-cycle-dependent occurrence rates

  18. How Design-based Research, Action Research and Interaction Design Contributes to the Development of Designs for Learning

    DEFF Research Database (Denmark)

    Majgaard, Gunver; Misfeldt, Morten; Nielsen, Jacob

    2011-01-01

    This article explores how action research, design based research and interaction design can be combined and used in the development of educational robotic tools. Our case study is the development of Number Blocks and it combines physical interaction, learning, and immediate feedback. Number Blocks...... supports the children's understanding of place value in the sense that it allows them to experiment with creating large numbers. The development was done in collaboration with a class of 7-8 year old children and their mathematics teacher. The article argues that elements from different research methods...... allowed a structured approach to projects that combines educational research and innovation of new learning technologies. Key elements of this approach is acknowledging the users input, developing a theoretical pre-analysis and using an iterative approach....

  19. Designing an experiment to measure cellular interaction forces

    Science.gov (United States)

    McAlinden, Niall; Glass, David G.; Millington, Owain R.; Wright, Amanda J.

    2013-09-01

    Optical trapping is a powerful tool in Life Science research and is becoming common place in many microscopy laboratories and facilities. The force applied by the laser beam on the trapped object can be accurately determined allowing any external forces acting on the trapped object to be deduced. We aim to design a series of experiments that use an optical trap to measure and quantify the interaction force between immune cells. In order to cause minimum perturbation to the sample we plan to directly trap T cells and remove the need to introduce exogenous beads to the sample. This poses a series of challenges and raises questions that need to be answered in order to design a set of effect end-point experiments. A typical cell is large compared to the beads normally trapped and highly non-uniform - can we reliably trap such objects and prevent them from rolling and re-orientating? In this paper we show how a spatial light modulator can produce a triple-spot trap, as opposed to a single-spot trap, giving complete control over the object's orientation and preventing it from rolling due, for example, to Brownian motion. To use an optical trap as a force transducer to measure an external force you must first have a reliably calibrated system. The optical trapping force is typically measured using either the theory of equipartition and observing the Brownian motion of the trapped object or using an escape force method, e.g. the viscous drag force method. In this paper we examine the relationship between force and displacement, as well as measuring the maximum displacement from equilibrium position before an object falls out of the trap, hence determining the conditions under which the different calibration methods should be applied.

  20. Designing natural gesture interaction for archaeological data in immersive environments

    Directory of Open Access Journals (Sweden)

    Niccolò Albertini

    2017-05-01

    Full Text Available Archaeological data are heterogeneous, making it difficult to correlate and combine different types.  Datasheets  and pictures,  stratigraphic  data  and  3D  models,  time and  space  mixed  together: these are  only a few  of  the  categories  a researcher has to deal with. New technologies may be able to help in this process and trying to solve research related problems needs innovative solutions. In this paper, we describe the whole process for the design and development of a prototype application that uses an Immersive Virtual Reality system to acces archaeological excavation3Ddata through the Gesture Variation Follower (GVF algorithm. This makes it possible to recognise which gesture is being performed and how it is performed. Archaeologist shave participated actively in the design of the interface and the set of gestures used for triggering the different tasks. Interactive machine learning techniques have been used for the real time detection of the gestures. As a case  study  the  agora  of  Segesta  (Sicily,  Italy  has  been  selected.  Indeed,  due  to  the  complex architectural  features  and  the  still  ongoing  fieldwork  activities,  Segesta  represents  an  ideal  context  where  to  test  and develop a research approach integrating both traditional and more innovative tools and methods.

  1. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    OpenAIRE

    Winwin Wiana

    2017-01-01

    This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology apart from this study also aims to design a learning program courses Fashion Design Technology with a focus on optimizing the use of interactive media in learning process. From this study showed 1 A preliminary study found that the problems faced by students when studying Fashion Design Technology...

  2. Communal space design as student interaction in polnep campus

    Science.gov (United States)

    Hasriyanti, N.; Zulestari, A.; Judhi, J.; Ikayanti, P.

    2018-03-01

    Communal space is a means to do for social interaction, from private to the public. The purpose of this study was conducted to explore the phenomenon of communal space setting of Pontianak State Polytechnic students from 8 departments of study both indoor and outdoor spaces. The research method used is a rationalistic study. The planned activities to be undertaken include the determination of communal places (indoor and outdoor), sample determination, data collection with surveys and interviews, presenting data and analysis and drawing conclusions as a basis for designing communal space for Polnep students. The research were analyzed of building and space character, analysis of space organization and circulation, space requirement analysis, material and color analysis, site analysis, and analysis of inner space elements and outer space elements. From the results of this study, it can be concluded that Polnep campus environment requires the addition of public space for students in conducting formal activities outside lectures. Some activity which to do some student such as activity to waiting lecturer, do some coursework, discussion, relaxation, extracurricular activities, and other informal activities still require adequate space infrastructure and are equipped with street furnitures such as garden lights, benches, outer space markers and shade vegetation.

  3. MAPA: an interactive accelerator design code with GUI

    Science.gov (United States)

    Bruhwiler, David L.; Cary, John R.; Shasharina, Svetlana G.

    1999-06-01

    The MAPA code is an interactive accelerator modeling and design tool with an X/Motif GUI. MAPA has been developed in C++ and makes full use of object-oriented features. We present an overview of its features and describe how users can independently extend the capabilities of the entire application, including the GUI. For example, a user can define a new model for a focusing or accelerating element. If the appropriate form is followed, and the new element is "registered" with a single line in the specified file, then the GUI will fully support this user-defined element type after it has been compiled and then linked to the existing application. In particular, the GUI will bring up windows for modifying any relevant parameters of the new element type. At present, one can use the GUI for phase space tracking, finding fixed points and generating line plots for the Twiss parameters, the dispersion and the accelerator geometry. The user can define new types of simulations which the GUI will automatically support by providing a menu option to execute the simulation and subsequently rendering line plots of the resulting data.

  4. MAPA: an interactive accelerator design code with GUI

    International Nuclear Information System (INIS)

    Bruhwiler, David L.; Cary, John R.; Shasharina, Svetlana G.

    1999-01-01

    The MAPA code is an interactive accelerator modeling and design tool with an X/Motif GUI. MAPA has been developed in C++ and makes full use of object-oriented features. We present an overview of its features and describe how users can independently extend the capabilities of the entire application, including the GUI. For example, a user can define a new model for a focusing or accelerating element. If the appropriate form is followed, and the new element is 'registered' with a single line in the specified file, then the GUI will fully support this user-defined element type after it has been compiled and then linked to the existing application. In particular, the GUI will bring up windows for modifying any relevant parameters of the new element type. At present, one can use the GUI for phase space tracking, finding fixed points and generating line plots for the Twiss parameters, the dispersion and the accelerator geometry. The user can define new types of simulations which the GUI will automatically support by providing a menu option to execute the simulation and subsequently rendering line plots of the resulting data

  5. Design of an inclusive & interactive educational textile toy

    Science.gov (United States)

    Pereira, C.; Cunha, J.

    2017-10-01

    The market for educational toys is scarce in products specifically developed for blind and low sighted children, aiming not only at their motor and cognitive development as well as to the non-stigmatization of these children. Considering the development of educational toys, and based in previous research work [1], we found that textile materials offer an enormous application capability in this regard due not only to their flexibility in use and maintenance of properties, but also because of our familiarity with these materials. The main goal of this project is the study of the emotional response to an interactive educational textile toy by children with visual impairments - blind or partially sighted. In this way the project is based on four main axes: knowing the user, identifying his specific needs; knowing the product-user relationship with a special focus on tactile and emotional perception; study textile structures to best fit the design; and, finally, evaluate the user’s response to the developed product by evaluating the product experience.

  6. Refining teacher design capacity: mathematics teachers' interactions with digital curriculum resources

    NARCIS (Netherlands)

    Pepin, B.; Gueudet, G.; Trouche, L.

    2017-01-01

    The goal of this conceptual paper is to develop enhanced understandings of mathematics teacher design and design capacity when interacting with digital curriculum resources. We argue that digital resources in particular offer incentives and increasing opportunities for mathematics teachers’ design,

  7. Interactive Development of Regional Climate Web Pages for the Western United States

    Science.gov (United States)

    Oakley, N.; Redmond, K. T.

    2013-12-01

    Weather and climate have a pervasive and significant influence on the western United States, driving a demand for information that is ongoing and constantly increasing. In communications with stakeholders, policy makers, researchers, educators, and the public through formal and informal encounters, three standout challenges face users of weather and climate information in the West. First, the needed information is scattered about the web making it difficult or tedious to access. Second, information is too complex or requires too much background knowledge to be immediately applicable. Third, due to complex terrain, there is high spatial variability in weather, climate, and their associated impacts in the West, warranting information outlets with a region-specific focus. Two web sites, TahoeClim and the Great Basin Weather and Climate Dashboard were developed to overcome these challenges to meeting regional weather and climate information needs. TahoeClim focuses on the Lake Tahoe Basin, a region of critical environmental concern spanning the border of Nevada and California. TahoeClim arose out of the need for researchers, policy makers, and environmental organizations to have access to all available weather and climate information in one place. Additionally, TahoeClim developed tools to both interpret and visualize data for the Tahoe Basin with supporting instructional material. The Great Basin Weather and Climate Dashboard arose from discussions at an informal meeting about Nevada drought organized by the USDA Farm Service Agency. Stakeholders at this meeting expressed a need to take a 'quick glance' at various climate indicators to support their decision making process. Both sites were designed to provide 'one-stop shopping' for weather and climate information in their respective regions and to be intuitive and usable by a diverse audience. An interactive, 'co-development' approach was taken with sites to ensure needs of potential users were met. The sites were

  8. Development of Integrated Programs for Aerospace-vehicle Design (IPAD): Product manufacture interactions with the design process

    Science.gov (United States)

    Crowell, H. A.

    1979-01-01

    The product manufacturing interactions with the design process and the IPAD requirements to support the interactions are described. The data requirements supplied to manufacturing by design are identified and quantified. Trends in computer-aided manufacturing are discussed and the manufacturing process of the 1980's is anticipated.

  9. Designing Smart Artifacts for Adaptive Mediation of Social Viscosity: Triadic Actor-Network Enactments as a Basis for Interaction Design

    Science.gov (United States)

    Salamanca, Juan

    2012-01-01

    With the advent of ubiquitous computing, interaction design has broadened its object of inquiry into how smart computational artifacts inconspicuously act in people's everyday lives. Although user-centered design approaches remains useful for exploring how people cope with interactive systems, they cannot explain how this new breed of…

  10. Altering participation through interactions and reflections in design

    CSIR Research Space (South Africa)

    Winschiers-Theophilus, H

    2012-06-01

    Full Text Available In this paper, we illustrate through a set of examples how our own conceptualisation of participatory design (PD) and associated tools and techniques transforms within the design process itself. Co-designing with African rural communities has...

  11. Collective interaction by design collective controllers for social navigation on digital photos

    DEFF Research Database (Denmark)

    Petersen, Marianne Graves; Krogh, Peter; Mortensen, Morten Boye

    2010-01-01

    trial use serves to refine the collective interaction model and identify qualities and shortcommings of collective interaction applications. In this way we wish to point to a design space, which can lead to new interaction techniques and -designs supporting shared social experiences around digital...

  12. Giving form to computational things: developing a practice of interaction design

    DEFF Research Database (Denmark)

    Vallgårda, Anna K. A.

    2014-01-01

    between states. Thus, an interaction design practice needs to encompass this temporal form giving in combination with physical form giving and performances of the interaction gestalt. In this paper, I propose this trinity of forms as a framework to unfold the practice of interaction design. I further...

  13. Changing Professional Demands in Sustainable Regional Development: A Curriculum Design Process to meet Transboundary Competence

    NARCIS (Netherlands)

    Lansu, Angelique; Boon, Jo; Sloep, Peter; van Dam-Mieras, Rietje

    2012-01-01

    Lansu, A., Boon, J., Sloep, P. B., & Van Dam-Mieras, R. (Accepted). Changing Professional Demands in Sustainable Regional Development: A Curriculum Design Process to meet Transboundary Competence. Journal of Cleaner Production. [Special Issue: Learning for Sustainable Development in Regional

  14. Air Division Mapping Application NAAQS Designations Map Service, Region 9, 2015, US EPA Region 9

    Data.gov (United States)

    U.S. Environmental Protection Agency — Designated Areas - as of October 1, 2015. A designation is the term EPA uses to describe the air quality in a given area for any of six common air pollutants known...

  15. Learner Centred Design for a Hybrid Interaction Application

    Science.gov (United States)

    Wood, Simon; Romero, Pablo

    2010-01-01

    Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…

  16. Direct regional energy/economic modeling (DREEM) design

    Energy Technology Data Exchange (ETDEWEB)

    Hall, P.D.; Pleatsikas, C.J.

    1979-10-01

    This report summarizes an investigation into the use of regional and multiregional economic models for estimating the indirect and induced impacts of Federally-mandated energy policies. It includes an examination of alternative types of energy policies that can impact regional economies and the available analytical frameworks for measuring the magnitudes and spatial extents of these impacts. One such analytical system, the National Regional Impact Evaluation System (NRIES), currently operational in the Bureau of Economic Analysis (BEA), is chosen for more detailed investigation. The report summarizes the models capabilities for addressing various energy policy issues and then demonstrates the applicability of the model in specified contexts by developing appropriate input data for three scenarios. These scenarios concern the multi-state impacts of alternative coal-mining-development decisions, multi-regional impacts of macroeconomic change, and the comprehensive effects of an alternative national energy supply trajectory. On the basis of this experience, the capabilities of NRIES for analyzing energy-policy issues are summarized in a concluding chapter.

  17. Regional early flood warning system: design and implementation

    Science.gov (United States)

    Chang, L. C.; Yang, S. N.; Kuo, C. L.; Wang, Y. F.

    2017-12-01

    This study proposes a prototype of the regional early flood inundation warning system in Tainan City, Taiwan. The AI technology is used to forecast multi-step-ahead regional flood inundation maps during storm events. The computing time is only few seconds that leads to real-time regional flood inundation forecasting. A database is built to organize data and information for building real-time forecasting models, maintaining the relations of forecasted points, and displaying forecasted results, while real-time data acquisition is another key task where the model requires immediately accessing rain gauge information to provide forecast services. All programs related database are constructed in Microsoft SQL Server by using Visual C# to extracting real-time hydrological data, managing data, storing the forecasted data and providing the information to the visual map-based display. The regional early flood inundation warning system use the up-to-date Web technologies driven by the database and real-time data acquisition to display the on-line forecasting flood inundation depths in the study area. The friendly interface includes on-line sequentially showing inundation area by Google Map, maximum inundation depth and its location, and providing KMZ file download of the results which can be watched on Google Earth. The developed system can provide all the relevant information and on-line forecast results that helps city authorities to make decisions during typhoon events and make actions to mitigate the losses.

  18. Frequency domain design of gain scheduling control for large wind systems in full-load region

    International Nuclear Information System (INIS)

    Burlibaşa, A.; Ceangă, E.

    2014-01-01

    Highlights: • A large wind energy system, operating under full-load regime, is considered. • According to its particularities in frequency domain, control law design is provided. • These particularities are influenced by the interactions of wind–tower–blade ensemble. • Control low, within gain scheduling strategy, is achieved imposing stability reserve. • Supplementary a criterion, aimed at reducing mechanical loads, is imposed. - Abstract: The paper presents the issue of power control law synthesis, in the case of a large wind system that operates under full-load regime, based on dynamic properties details in frequency domain. Solving this problem involves two phases: the establishment of a linearized model as faithfully as possible in various operating points of the full-load region, and synthesis of the power controller, considered with classic structure, taking into account frequency particularities of the obtained linearized model. Obtained linear model of the controlled process is of order 16 and encloses subsystems for tower fore-aft oscillations damping, and for drive-train torsion oscillations damping. The designed controller contains a PI component and a lag compensator for dynamic correction at high frequencies. It is known that the main features of wind system dynamics generated by the interaction of wind–tower–blade ensemble cause a gap in the gain characteristic of the model and complex conjugate zeros, which can move between right and left half-planes, depending on the average wind speed value. Consequently, for control law synthesis an interactive frequency solution is adopted. This is “transparent” in relation to particularities induced by wind–tower–blade interaction. This solution allows evaluation of the extent to which control law is affected by the subsystem for tower oscillations damping. Given the strong dependence between the model and the mean wind speed value, a gain scheduling control law is designed. At

  19. Interaction systems design and the protocol- and middleware-centred paradigms in distributed application development

    NARCIS (Netherlands)

    Andrade Almeida, João; van Sinderen, Marten J.; Quartel, Dick; Ferreira Pires, Luis

    2003-01-01

    This paper aims at demonstrating the benefits and importance of interaction systems design in the development of distributed applications. We position interaction systems design with respect to two paradigms that have influenced the design of distributed applications: the middleware-centred and the

  20. Interaction design concepts for a mobile personal assistant

    NARCIS (Netherlands)

    Nagata, S.F.; Oostendorp, H. van; Neerincx, M.A.

    2004-01-01

    The Personal Assistant for onLine Services (PALS) project aims to develop an intelligent interface that facilitates efficient user interaction through personalization and context awareness with commerce web sites on a handheld device. The types of assistance services and interaction support

  1. Designing for tangible interaction : the BUILD-IT project

    NARCIS (Netherlands)

    Fjeld, M.; Rauterberg, G.W.M.

    2001-01-01

    O ne of the most challenging research questions in human-computer interaction is: what will be the next generation of user interfaces? How can we interact with computers without a keyboard, monitor, and mouse? To find possible answers to these questions, scientists at the Swiss Federal Institute of

  2. Selective interaction of heparin with the variable region 3 within surface glycoprotein of laboratory-adapted feline immunodeficiency virus.

    Directory of Open Access Journals (Sweden)

    Qiong-Ying Hu

    Full Text Available Heparan sulfate proteoglycans (HSPG can act as binding receptors for certain laboratory-adapted (TCA strains of feline immunodeficiency virus (FIV and human immunodeficiency virus (HIV. Heparin, a soluble heparin sulfate (HS, can inhibit TCA HIV and FIV entry mediated by HSPG interaction in vitro. In the present study, we further determined the selective interaction of heparin with the V3 loop of TCA of FIV. Our current results indicate that heparin selectively inhibits infection by TCA strains, but not for field isolates (FS. Heparin also specifically interferes with TCA surface glycoprotein (SU binding to CXCR4, by interactions with HSPG binding sites on the V3 loop of the FIV envelope protein. Peptides representing either the N- or C-terminal side of the V3 loop and containing HSPG binding sites were able to compete away the heparin block of TCA SU binding to CXCR4. Heparin does not interfere with the interaction of SU with anti-V3 antibodies that target the CXCR4 binding region or with the interaction between FS FIV and anti-V3 antibodies since FS SU has no HSPG binding sites within the HSPG binding region. Our data show that heparin blocks TCA FIV infection or entry not only through its competition of HSPG on the cell surface interaction with SU, but also by its interference with CXCR4 binding to SU. These studies aid in the design and development of heparin derivatives or analogues that can inhibit steps in virus infection and are informative regarding the HSPG/SU interaction.

  3. Brain regions associated with the acquisition of conditioned place preference for cocaine vs. social interaction.

    Science.gov (United States)

    El Rawas, Rana; Klement, Sabine; Kummer, Kai K; Fritz, Michael; Dechant, Georg; Saria, Alois; Zernig, Gerald

    2012-01-01

    Positive social interaction could play an essential role in switching the preference of the substance dependent individual away from drug related activities. We have previously shown that conditioned place preference (CPP) for cocaine at the dose of 15 mg/kg and CPP for four 15-min episodes of social interaction were equally strong when rats were concurrently conditioned for place preference by pairing cocaine with one compartment and social interaction with the other. The aim of the present study was to investigate the differential activation of brain regions related to the reward circuitry after acquisition/expression of cocaine CPP or social interaction CPP. Our findings indicate that cocaine CPP and social interaction CPP activated almost the same brain regions. However, the granular insular cortex and the dorsal part of the agranular insular cortex were more activated after cocaine CPP, whereas the prelimbic cortex and the core subregion of the nucleus accumbens were more activated after social interaction CPP. These results suggest that the insular cortex appears to be potently activated after drug conditioning learning while activation of the prelimbic cortex-nucleus accumbens core projection seems to be preferentially involved in the conditioning to non-drug stimuli such as social interaction.

  4. Creativity in fashion design in Slovakia: the case study of Bratislava region

    OpenAIRE

    Rudolf Pástor; Jana Parízková

    2013-01-01

    This paper is focused on creativity in the fashion design in Slovakia. The fashion design in Bratislava region was selected as one of the creative industry for our research. The aim of the paper is to analyze creativity and innovation activities between Slovak fashion designers. In the paper will be presented results from research carried out between Slovak fashion designers located in Bratislava region. The empirical work that provides the basis for this case study used a case study approach...

  5. Analyzing opportunities for using interactive augmented prototyping in design practice

    NARCIS (Netherlands)

    Verlinden, J.C.; Horvath, I.

    2009-01-01

    The use of tangible objects is paramount in industrial design. Throughout the design process physical prototypes are used to enable exploration, simulation, communication, and specification of designs. Although much is known about prototyping skills and technologies, the reasons why and how such

  6. Study of neutron-proton interaction in the 300-700 MeV energy region

    International Nuclear Information System (INIS)

    Northcliffe, L.C.

    1989-08-01

    The primary objective of the program is investigation of the nucleon-nucleon (NN) interaction, in the medium-energy region, in both elastic and inelastic channels. Most of the results of this research have already been published in refereed journals and will not be discussed here

  7. Logic of quench protection assembly for BEPC II interaction region superconducting magnet

    International Nuclear Information System (INIS)

    Chen Fusan; Cheng Jian

    2006-01-01

    Two superconducting magnet complexes are used in BEPC II interaction region. The corresponding quench protection system divides all related faults into two classes and takes different protection actions according to the urgency degree. Since BEPC II has two operating modes and the superconducting magnets use different power supplies in different operating modes, the quench protection system must take the mode switching into consideration. (authors)

  8. A study on the application of voice interaction in automotive human machine interface experience design

    Science.gov (United States)

    Huang, Zhaohui; Huang, Xiemin

    2018-04-01

    This paper, firstly, introduces the application trend of the integration of multi-channel interactions in automotive HMI ((Human Machine Interface) from complex information models faced by existing automotive HMI and describes various interaction modes. By comparing voice interaction and touch screen, gestures and other interaction modes, the potential and feasibility of voice interaction in automotive HMI experience design are concluded. Then, the related theories of voice interaction, identification technologies, human beings' cognitive models of voices and voice design methods are further explored. And the research priority of this paper is proposed, i.e. how to design voice interaction to create more humane task-oriented dialogue scenarios to enhance interactive experiences of automotive HMI. The specific scenarios in driving behaviors suitable for the use of voice interaction are studied and classified, and the usability principles and key elements for automotive HMI voice design are proposed according to the scenario features. Then, through the user participatory usability testing experiment, the dialogue processes of voice interaction in automotive HMI are defined. The logics and grammars in voice interaction are classified according to the experimental results, and the mental models in the interaction processes are analyzed. At last, the voice interaction design method to create the humane task-oriented dialogue scenarios in the driving environment is proposed.

  9. The lignite industry and regional development. Interactions exemplified by the Rhenish mining area

    International Nuclear Information System (INIS)

    Kulik, Lars; Voigt, Jens

    2013-01-01

    Even in times of globalised markets, the German lignite industry retains its local and regional roots. Viewed against this background, the relationship between lignite industry and regional actors, and the interactions between the two play a major role in the perspectives for this branch of Germany's energy sector. Today, the links between the lignite industry and regional bodies are those of a partnership at eye-level. This type of relationship between the industry and regional actors has led to new forms and methods of cooperation at various levels. This is particularly evident in the efforts to re-shape the regional structure, develop the structure of townships and strengthen the economic structure with lignite playing an important role and new partners which are gaining in importance. (orig.)

  10. Designing Interactions for Learning: Physicality, Interactivity, and Interface Effects in Digital Environments

    Science.gov (United States)

    Hoffman, Daniel L.

    2013-01-01

    The purpose of the study is to better understand the role of physicality, interactivity, and interface effects in learning with digital content. Drawing on work in cognitive science, human-computer interaction, and multimedia learning, the study argues that interfaces that promote physical interaction can provide "conceptual leverage"…

  11. The design implications of social interaction in a workplace setting

    OpenAIRE

    A Backhouse; P Drew

    1992-01-01

    Space has been traditionally conceptualised as a passive host to its user activities. Increasingly, however, it is recognised that patterns of human interaction are derivative of the spatial configuration of which they are an integral part. This work is almost wholly confined to computational statistics of undifferentiated interactional encounters. In this paper specifically qualitative techniques will be used to extend and refine this model in order to demonstrate empirically that user behav...

  12. Aerosol-Cloud Interactions and Cloud Microphysical Properties in the Asir Region of Saudi Arabia

    Science.gov (United States)

    Kucera, P. A.; Axisa, D.; Burger, R. P.; Li, R.; Collins, D. R.; Freney, E. J.; Buseck, P. R.

    2009-12-01

    In recent advertent and inadvertent weather modification studies, a considerable effort has been made to understand the impact of varying aerosol properties and concentration on cloud properties. Significant uncertainties exist with aerosol-cloud interactions for which complex microphysical processes link the aerosol and cloud properties. Under almost all environmental conditions, increased aerosol concentrations within polluted air masses will enhance cloud droplet concentration relative to that in unperturbed regions. The interaction between dust particles and clouds are significant, yet the conditions in which dust particles become cloud condensation nuclei (CCN) are uncertain. In order to quantify this aerosol effect on clouds and precipitation, a field campaign was launched in the Asir region, located adjacent to the Red Sea in the southwest region of Saudi Arabia. Ground measurements of aerosol size distributions, hygroscopic growth factors, CCN concentrations as well as aircraft measurements of cloud hydrometeor size distributions were observed in the Asir region in August 2009. The presentation will include a summary of the analysis and results with a focus on aerosol-cloud interactions and cloud microphysical properties observed during the convective season in the Asir region.

  13. Improving aerosol interaction with clouds and precipitation in a regional chemical weather modeling system

    Science.gov (United States)

    Zhou, C.; Zhang, X.; Gong, S.; Wang, Y.; Xue, M.

    2016-01-01

    A comprehensive aerosol-cloud-precipitation interaction (ACI) scheme has been developed under a China Meteorological Administration (CMA) chemical weather modeling system, GRAPES/CUACE (Global/Regional Assimilation and PrEdiction System, CMA Unified Atmospheric Chemistry Environment). Calculated by a sectional aerosol activation scheme based on the information of size and mass from CUACE and the thermal-dynamic and humid states from the weather model GRAPES at each time step, the cloud condensation nuclei (CCN) are interactively fed online into a two-moment cloud scheme (WRF Double-Moment 6-class scheme - WDM6) and a convective parameterization to drive cloud physics and precipitation formation processes. The modeling system has been applied to study the ACI for January 2013 when several persistent haze-fog events and eight precipitation events occurred.The results show that aerosols that interact with the WDM6 in GRAPES/CUACE obviously increase the total cloud water, liquid water content, and cloud droplet number concentrations, while decreasing the mean diameters of cloud droplets with varying magnitudes of the changes in each case and region. These interactive microphysical properties of clouds improve the calculation of their collection growth rates in some regions and hence the precipitation rate and distributions in the model, showing 24 to 48 % enhancements of threat score for 6 h precipitation in almost all regions. The aerosols that interact with the WDM6 also reduce the regional mean bias of temperature by 3 °C during certain precipitation events, but the monthly means bias is only reduced by about 0.3 °C.

  14. Improving aerosol interaction with clouds and precipitation in a regional chemical weather modeling system

    Directory of Open Access Journals (Sweden)

    C. Zhou

    2016-01-01

    Full Text Available A comprehensive aerosol–cloud–precipitation interaction (ACI scheme has been developed under a China Meteorological Administration (CMA chemical weather modeling system, GRAPES/CUACE (Global/Regional Assimilation and PrEdiction System, CMA Unified Atmospheric Chemistry Environment. Calculated by a sectional aerosol activation scheme based on the information of size and mass from CUACE and the thermal-dynamic and humid states from the weather model GRAPES at each time step, the cloud condensation nuclei (CCN are interactively fed online into a two-moment cloud scheme (WRF Double-Moment 6-class scheme – WDM6 and a convective parameterization to drive cloud physics and precipitation formation processes. The modeling system has been applied to study the ACI for January 2013 when several persistent haze-fog events and eight precipitation events occurred.The results show that aerosols that interact with the WDM6 in GRAPES/CUACE obviously increase the total cloud water, liquid water content, and cloud droplet number concentrations, while decreasing the mean diameters of cloud droplets with varying magnitudes of the changes in each case and region. These interactive microphysical properties of clouds improve the calculation of their collection growth rates in some regions and hence the precipitation rate and distributions in the model, showing 24 to 48 % enhancements of threat score for 6 h precipitation in almost all regions. The aerosols that interact with the WDM6 also reduce the regional mean bias of temperature by 3 °C during certain precipitation events, but the monthly means bias is only reduced by about 0.3 °C.

  15. Radonclose - the system of Soviet designed regional waste management facilities

    International Nuclear Information System (INIS)

    Horak, W.C.; Reisman, A.; Purvis, E.E. III.

    1997-01-01

    The Soviet Union established a system of specialized regional facilities to dispose of radioactive waste generated by sources other than the nuclear fuel cycle. The system had 16 facilities in Russia, 5 in Ukraine, one in each of the other CIS states, and one in each of the Baltic Republics. These facilities are still being used. The major generators of radioactive waste they process these are research and industrial organizations, medical and agricultural institution and other activities not related to nuclear power. Waste handled by these facilities is mainly beta- and gamma-emitting nuclides with half lives of less than 30 years. The long-lived and alpha-emitting isotopic content is insignificant. Most of the radwaste has low and medium radioactivity levels. The facilities also handle spent radiation sources, which are highly radioactive and contain 95-98 percent of the activity of all the radwaste buried at these facilities

  16. Equilibrium cluster fluids: Pair interactions via inverse design

    OpenAIRE

    Jadrich, Ryan B.; Bollinger, Jonathan A.; Lindquist, Beth A.; Truskett, Thomas M.

    2015-01-01

    Inverse methods of statistical mechanics are becoming productive tools in the design of materials with specific microstructures or properties. While initial studies have focused on solid-state design targets (e.g, assembly of colloidal superlattices), one can alternatively design fluid states with desired morphologies. This work addresses the latter and demonstrates how a simple iterative Boltzmann inversion strategy can be used to determine the isotropic pair potential that reproduces the ra...

  17. Vibrational Markovian modelling of footprints after the interaction of antibiotics with the packaging region of HIV type 1.

    Science.gov (United States)

    Díaz, Humberto González; de Armas, Ronal Ramos; Molina, Reinaldo

    2003-11-01

    The design of novel anti-HIV compounds has now become a crucial area for scientists working in numerous interrelated fields of science such as molecular biology, medicinal chemistry, mathematical biology, molecular modelling and bioinformatics. In this context, the development of simple but physically meaningful mathematical models to represent the interaction between anti-HIV drugs and their biological targets is of major interest. One such area currently under investigation involves the targets in the HIV-RNA-packaging region. In the work described here, we applied Markov chain theory in an attempt to describe the interaction between the antibiotic paromomycin and the packaging region of the RNA in Type-1 HIV. In this model, a nucleic acid squeezed graph is used. The vertices of the graph represent the nucleotides while the edges are the phosphodiester bonds. A stochastic (Markovian) matrix was subsequently defined on this graph, an operation that codifies the probabilities of interaction between specific nucleotides of HIV-RNA and the antibiotic. The strength of these local interactions can be calculated through an inelastic vibrational model. The successive power of this matrix codifies the probabilities with which the vibrations after drug-RNA interactions vanish along the polynucleotide main chain. The sums of self-return probabilities in the k-vicinity of each nucleotide represent physically meaningful descriptors. A linear discriminant function was developed and gave rise to excellent discrimination in 80.8% of interacting and footprinted nucleotides. The Jackknife method was employed to assess the stability and predictability of the model. On the other hand, a linear regression model predicted the local binding affinity constants between a specific nucleotide and the antibiotic (R(2)=0.91, Q(2)=0.86). These kinds of models could play an important role either in the discovery of new anti-HIV compounds or the study of their mode of action.

  18. Design of an Interactive Game for Teaching War Ethics

    Science.gov (United States)

    Doukas, Nikolaos; Drigas, Athanasios; Bardis, Nikolaos G.

    This work focuses on the use of computer simulations and computer games for the training of prospective and serving Armed Forces officers. A study of the use of computer simulations and games for teaching and training in the context of both the Armed Forces and civilian applications is presented. The study leads to high level specifications for the design of the proposed training game. The functional design of the proposed game is then explained and its rules are listed. The design is shown to offer the flexibility required for the teaching courses it is meant to serve. Further research necessary for the development of optimization algorithms necessary for the design is described.

  19. The Institutional Models of Participants Interaction as Instrument for Regional Development

    Directory of Open Access Journals (Sweden)

    Bogdan Nataliia M.

    2017-11-01

    Full Text Available The article is aimed at studying the processes of interaction of participants at the regional level. The necessity of search and development of directions of cooperation of participants in process of realization of tasks of both sectoral and regional development has been proved. A peculiar philosophy of cooperation has been formulated, it has been proved that it should not appear as some legal formality. The objectives of cooperation within in terms its broad understanding have been defined, taking into consideration the conception of classical marketing complex (4P. The basic theories of cooperation have been reviewed, on the basis of analyzing these it has been found that an intensifying precisely the non-economic conditions of cooperation at regional level is necessary, and also that cooperation and interaction in region should be considered with understanding of function of different parties to the discussed forms of cooperation. A characterization of forms of both intra- and inter-sectoral cooperation of the participants, operating at the regional level, has been developed. The importance of the institutional forms of cooperation in relation to the processes of solving common problems of both the sectoral and the regional development has been substantiated.

  20. The structure and institutions: a regional aspect of interaction in the economic system

    Directory of Open Access Journals (Sweden)

    Leonid Stepanovich Tarasevich

    2014-09-01

    Full Text Available In the article with the help of two-sector model of the economic system, the interaction of national and regional economy is investigated. This interaction is observed from the position of development of material structure and institutions. As the key structural parameter of an economy, the proportion between sector of excess resources and sector of scarce resources is taken. The situation when sector of excess resources prevails over sector of scarce resources forms structural conditions for the creation of the market institutions. If a sector of excess resources is smaller than a sector of scarce resources, the conditions for the emergence of institutions of government regulation are formed. Two cases are analyzed: the first one concerns the situation of a simple national economy consisting of 2 provisory regions. The second is the case of the national economy consisting of many regions. The authors show that material structure of a total combination of regions defines institutions of the market or state regulation for the national economy as a whole. The institutions formed at the level of the national economy, can support or resist the development of structure of the region. The conditions are observed under which united institutions of the national economy contradict a development of structure of the individual region.

  1. Conceptual design of a regional water quality screening model

    International Nuclear Information System (INIS)

    Davis, M.J.

    1981-01-01

    This water quality assessment methodology is intended to predict concentrations at future times and to estimate the impacts on water quality of energy-related activities (including industrial boilers). Estimates of impacts on water quality at future times are based on incremental changes in pollutant inputs to the body water. Important features of the model are: use of measured concentrations to account for existing conditions; consideration of incremental changes in pollutant loads; emphasis on the energy sector and industrial boilers; analysis restricted to streams only; no attempt to fully account for pollutant behavior; and flexible design, so that future improvements can be incorporated. The basic approach is very similar to the one used by Argonne's ARQUAL model but will allow more complex pollutant behavior and more flexibility in use

  2. Theoretical and Methodological Perspectives on Designing Video Studies of Interaction

    Directory of Open Access Journals (Sweden)

    Anna-Lena Rostvall

    2005-12-01

    Full Text Available In this article the authors discuss the theoretical basis for the methodological decisions made during the course of a Swedish research project on interaction and learning. The purpose is to discuss how different theories are applied at separate levels of the study. The study is structured on three levels, with separate sets of research questions and theoretical concepts. The levels reflect a close-up description, a systematic analysis, and an interpretation of how teachers and students act and interact. The data consist of 12 hours of video-recorded and transcribed music lessons from high school and college. Through a multidisciplinary theoretical framework, the general understanding of teaching and learning in terms of interaction can be widened. The authors also present a software tool developed to facilitate the processes of transcription and analysis of the video data.

  3. Embodied Interaction Design in Engineering Education using Asus Xtion Pro

    DEFF Research Database (Denmark)

    Majgaard, Gunver

    2013-01-01

    How does a design of emerging embodied technologies, such as Asus Xtion Pro, enrich the HCI learning processes in Engineering Education? The fifth semester engineering students used the motion sensing input device, Asus Xtion Pro (similar to Microsoft’s Kinect), for the design of an embodied...

  4. Redefining toys, games and entertainment products by designing playful interactions

    NARCIS (Netherlands)

    Bekker, M.M.; Hummels, C.C.M.; Nemeth, A.G.G.E.; Mendels, P.

    2010-01-01

    This paper describes how students are taught to design (computer) games and toys in a broad sense of the word at the Department of Industrial Design at the Eindhoven University of Technology. The curriculum is highly project driven, which means that students acquire a large amount of hands-on

  5. Mapping Soluble Guanylyl Cyclase and Protein Disulfide Isomerase Regions of Interaction.

    Directory of Open Access Journals (Sweden)

    Erin J Heckler

    Full Text Available Soluble guanylyl cyclase (sGC is a heterodimeric nitric oxide (NO receptor that produces cyclic GMP. This signaling mechanism is a key component in the cardiovascular system. NO binds to heme in the β subunit and stimulates the catalytic conversion of GTP to cGMP several hundred fold. Several endogenous factors have been identified that modulate sGC function in vitro and in vivo. In previous work, we determined that protein disulfide isomerase (PDI interacts with sGC in a redox-dependent manner in vitro and that PDI inhibited NO-stimulated activity in cells. To our knowledge, this was the first report of a physical interaction between sGC and a thiol-redox protein. To characterize this interaction between sGC and PDI, we first identified peptide linkages between sGC and PDI, using a lysine cross-linking reagent and recently developed mass spectrometry analysis. Together with Flag-immunoprecipitation using sGC domain deletions, wild-type (WT and mutated PDI, regions of sGC involved in this interaction were identified. The observed data were further explored with computational modeling to gain insight into the interaction mechanism between sGC and oxidized PDI. Our results indicate that PDI interacts preferentially with the catalytic domain of sGC, thus providing a mechanism for PDI inhibition of sGC. A model in which PDI interacts with either the α or the β catalytic domain is proposed.

  6. Lateral and medial ventral occipitotemporal regions interact during the recognition of images revealed from noise

    Directory of Open Access Journals (Sweden)

    Barbara eNordhjem

    2016-01-01

    Full Text Available Several studies suggest different functional roles for the medial and the lateral ventral sections in object recognition. Texture and surface information is processed in medial regions, while shape information is processed in lateral sections. This begs the question whether and how these functionally specialized sections interact with each other and with early visual cortex to facilitate object recognition. In the current research, we set out to answer this question. In an fMRI study, thirteen subjects viewed and recognized images of objects and animals that were gradually revealed from noise while their brains were being scanned. We applied dynamic causal modeling (DCM – a method to characterize network interactions – to determine the modulatory effect of object recognition on a network comprising the primary visual cortex (V1, the lingual gyrus (LG in medial ventral cortex and the lateral occipital cortex (LO. We found that object recognition modulated the bilateral connectivity between LG and LO. Moreover, the feed-forward connectivity from V1 to LG and LO was modulated, while there was no evidence for feedback from these regions to V1 during object recognition. In particular, the interaction between medial and lateral areas supports a framework in which visual recognition of objects is achieved by networked regions that integrate information on image statistics, scene content and shape – rather than by a single categorically specialized region – within the ventral visual cortex.

  7. Gasdynamics of H II regions. V. The interaction of weak R ionization fronts with dense clouds

    Energy Technology Data Exchange (ETDEWEB)

    Tenorio-Tagle, G; Bedijn, P J

    1981-06-01

    The interaction of weak R-type ionization fronts with a density enhancement is calculated numerically as a function of time within the framework of the champagne model of the evolution of H II regions. Calculations are performed under the assumption of plane-parallel geometry for various relative densities of the cloud in which the exciting star is formed and a second cloud with which an ionization front from the first cloud interacts. The supersonic ionization front representing the outer boundary of an H II region experiencing the champagne phase is found to either evolve into a D-type front or remain of type R, depending on the absolute number of photons leaving the H II region that undergoes the champagne phase. Recombinations in the ionized gas eventually slow the ionization front, however photon fluxes allow it to speed up again, resulting in oscillatory propagation of the front. Front-cloud interactions are also shown to lead to the development of a backward-facing shock, a forward-facing shock, and a density maximum in the ionized gas. The results can be used to explain the origin of bright rims in H II regions.

  8. Module discovery by exhaustive search for densely connected, co-expressed regions in biomolecular interaction networks.

    Directory of Open Access Journals (Sweden)

    Recep Colak

    2010-10-01

    Full Text Available Computational prediction of functionally related groups of genes (functional modules from large-scale data is an important issue in computational biology. Gene expression experiments and interaction networks are well studied large-scale data sources, available for many not yet exhaustively annotated organisms. It has been well established, when analyzing these two data sources jointly, modules are often reflected by highly interconnected (dense regions in the interaction networks whose participating genes are co-expressed. However, the tractability of the problem had remained unclear and methods by which to exhaustively search for such constellations had not been presented.We provide an algorithmic framework, referred to as Densely Connected Biclustering (DECOB, by which the aforementioned search problem becomes tractable. To benchmark the predictive power inherent to the approach, we computed all co-expressed, dense regions in physical protein and genetic interaction networks from human and yeast. An automatized filtering procedure reduces our output which results in smaller collections of modules, comparable to state-of-the-art approaches. Our results performed favorably in a fair benchmarking competition which adheres to standard criteria. We demonstrate the usefulness of an exhaustive module search, by using the unreduced output to more quickly perform GO term related function prediction tasks. We point out the advantages of our exhaustive output by predicting functional relationships using two examples.We demonstrate that the computation of all densely connected and co-expressed regions in interaction networks is an approach to module discovery of considerable value. Beyond confirming the well settled hypothesis that such co-expressed, densely connected interaction network regions reflect functional modules, we open up novel computational ways to comprehensively analyze the modular organization of an organism based on prevalent and largely

  9. Module discovery by exhaustive search for densely connected, co-expressed regions in biomolecular interaction networks.

    Science.gov (United States)

    Colak, Recep; Moser, Flavia; Chu, Jeffrey Shih-Chieh; Schönhuth, Alexander; Chen, Nansheng; Ester, Martin

    2010-10-25

    Computational prediction of functionally related groups of genes (functional modules) from large-scale data is an important issue in computational biology. Gene expression experiments and interaction networks are well studied large-scale data sources, available for many not yet exhaustively annotated organisms. It has been well established, when analyzing these two data sources jointly, modules are often reflected by highly interconnected (dense) regions in the interaction networks whose participating genes are co-expressed. However, the tractability of the problem had remained unclear and methods by which to exhaustively search for such constellations had not been presented. We provide an algorithmic framework, referred to as Densely Connected Biclustering (DECOB), by which the aforementioned search problem becomes tractable. To benchmark the predictive power inherent to the approach, we computed all co-expressed, dense regions in physical protein and genetic interaction networks from human and yeast. An automatized filtering procedure reduces our output which results in smaller collections of modules, comparable to state-of-the-art approaches. Our results performed favorably in a fair benchmarking competition which adheres to standard criteria. We demonstrate the usefulness of an exhaustive module search, by using the unreduced output to more quickly perform GO term related function prediction tasks. We point out the advantages of our exhaustive output by predicting functional relationships using two examples. We demonstrate that the computation of all densely connected and co-expressed regions in interaction networks is an approach to module discovery of considerable value. Beyond confirming the well settled hypothesis that such co-expressed, densely connected interaction network regions reflect functional modules, we open up novel computational ways to comprehensively analyze the modular organization of an organism based on prevalent and largely available large

  10. Network Interaction of Universities in Higher Education System of Ural Macro-Region

    Directory of Open Access Journals (Sweden)

    Garold Efimovich Zborovsky

    2017-06-01

    Full Text Available The subject-matter of the analysis are the characteristics and forms of cooperation between universities of Ural Federal District on the basis of their typology. The purpose of the article is to substantiate the necessity and possibility of network interaction between universities of the macro-region. We prove the importance and potential effectiveness of universities network interaction in the terms of socio-economic uncertainty of the development of Ural Federal District and its higher education. Networking interaction and multilateral cooperation are considered as a new type of inter-universities relations, which can be activated and intensified by strengthening the relations of universities with stakeholders. The authors examine certain concrete forms and formats of network interaction and cooperation between universities and discuss selected cases of new type of relations. In it, they see the real and potential innovation of higher school nonlinear development processes. The statements of the article allow to confirm the hypothesis about the reality of strengthening the network interaction in macro-region. It can transform higher education in the driver of socio-economic development of Ural Federal District; ensure the competitiveness of higher education of the macro-region in the Russian and global educational space; enhance its role in the society; become one of the most significant elements of nonlinear models of higher education development in the country. The authors’ research is based on the interdisciplinary methodology including the potential of theoretical sociology, sociology of higher education, economic sociology, management theory, regional economics. The results of the study can form the basis for the improvement of the Ural Federal District’s educational policy.

  11. Social Interaction Design for Online Video and Television

    NARCIS (Netherlands)

    P.S. Cesar Garcia (Pablo Santiago); D. Geerts (David)

    2016-01-01

    textabstractIn recent years social networking and social interactions have challenged old conceptions in the media landscape. Web applications that offer video content, connected television sets and set-top boxes, tablets and smartphones as second screens, and online TV widgets have radically

  12. Dynamic design matter[s] : Practical considerations for interactive architecture

    NARCIS (Netherlands)

    Jaskiewicz, T.

    2008-01-01

    This paper explores the concept of interactive architecture. The first section begins by formulating a daring vision of a radically new kind of architecture. In the second chapter this vision is further elaborated upon, by proposing a generic approach towards practically accomplishing the originally

  13. Sensorimotor paradigms for design of movement and social interaction

    NARCIS (Netherlands)

    Barakova, E.I.; Feijs, L.; Kyffin, S.; Young, B.

    2006-01-01

    The human brain has evolved for governing motor activity by transforming sensory patterns to patterns of motor coordination. Movement, as a basic bodily expression of this governing function is shown to underlie higher cognitive processes and social interaction.There are three prevailing concepts of

  14. Beyond image quality : designing engaging interactions with digital products

    NARCIS (Netherlands)

    Ridder, de H.; Rozendaal, M.C.

    2008-01-01

    Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available anytime anywhere and with which humans can interact in a natural, multimodal way. In such world, perceptual image quality remains an important criterion since most information will be displayed

  15. Beyond image quality : Designing engaging interactions with digital products

    NARCIS (Netherlands)

    De Ridder, H.; Rozendaal, M.C.

    2008-01-01

    Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available anytime anywhere and with which humans can interact in a natural, multimodal way. In such world, perceptual image quality remains an important criterion since most information will be displayed

  16. Designing interactive ambient multimedia applications : requirements and implementation challenges

    NARCIS (Netherlands)

    Obrenovic, Z.; Nack, F.-M.; Hardman, H.L.

    2006-01-01

    Ambient intelligence opens new possibilities for interactive multimedia, leading towards applications where the selection, generation and playback of multimedia content can be directed and influenced by multiple users in an ambient sensor network. In this paper, we derive the basic requirements for

  17. Usability and Interaction Design - New Challenges for the Scandinavian Tradition

    DEFF Research Database (Denmark)

    Bødker, Susanne; Sundblad, Yngve

    2008-01-01

    Computer use and interaction possibilities are changing quickly, while use contexts and application types are radically broadening. Technology no longer consists of static tools belonging only to the workplace but permeates work on the move, homes and everyday lives. Pervasive technologies...

  18. Mood swings: design and evaluation of affective interactive art

    NARCIS (Netherlands)

    Bialoskorski, Leticia S.S.; Westerink, Joyce H.D.M.; van den Broek, Egon

    2009-01-01

    The field of affective computing is concerned with developing emphatic products, such as affective consumer products, affective games, and affective art. This paper describes Mood Swings, an affective interactive art system, which interprets and visualizes affect expressed by a person. Mood Swings

  19. Interaction and educational design of mobile equipment for crisis management training

    DEFF Research Database (Denmark)

    Ørngreen, Rikke

    2011-01-01

    As researchers and designers of crisis management training in mobile learning settings, we need to consider ways in which principles of educational design and interaction design can co-exist, in order to reach a higher quality of the analysis and design process. The paper is an input...

  20. Design of Mariner 9 Science Sequences using Interactive Graphics Software

    Science.gov (United States)

    Freeman, J. E.; Sturms, F. M, Jr.; Webb, W. A.

    1973-01-01

    This paper discusses the analyst/computer system used to design the daily science sequences required to carry out the desired Mariner 9 science plan. The Mariner 9 computer environment, the development and capabilities of the science sequence design software, and the techniques followed in the daily mission operations are discussed. Included is a discussion of the overall mission operations organization and the individual components which played an essential role in the sequence design process. A summary of actual sequences processed, a discussion of problems encountered, and recommendations for future applications are given.

  1. Designing a Situational Awareness Information Display: Adopting an Affordance-Based Framework to Amplify User Experience in Environmental Interaction Design

    Directory of Open Access Journals (Sweden)

    Yingjie Victor Chen

    2016-06-01

    Full Text Available User experience remains a crucial consideration when assessing the successfulness of information visualization systems. The theory of affordances provides a robust framework for user experience design. In this article, we demonstrate a design case that employs an affordance-based framework and evaluate the information visualization display design. SolarWheels is an interactive information visualization designed for large display walls in computer network control rooms to help cybersecurity analysts become aware of network status and emerging issues. Given the critical nature of this context, the status and performance of a computer network must be precisely monitored and remedied in real time. In this study, we consider various aspects of affordances in order to amplify the user experience via visualization and interaction design. SolarWheels visualizes the multilayer multidimensional computer network issues with a series of integrated circular visualizations inspired by the metaphor of the solar system. To amplify user interaction and experience, the system provides a three-zone physical interaction that allows multiple users to interact with the system. Users can read details at different levels depending on their distance from the display. An expert evaluation study, based on a four-layer affordance framework, was conducted to assess and improve the interactive visualization design.

  2. Audio-visual interactions in product sound design

    NARCIS (Netherlands)

    Özcan, E.; Van Egmond, R.

    2010-01-01

    Consistent product experience requires congruity between product properties such as visual appearance and sound. Therefore, for designing appropriate product sounds by manipulating their spectral-temporal structure, product sounds should preferably not be considered in isolation but as an integral

  3. Fostering Creativity & Effective Communication With Interaction Design Students

    DEFF Research Database (Denmark)

    Merritt, Timothy; Nørgaard, Mie

    2012-01-01

    This paper presents our experiences introducing, developing, and teaching master and bachelor level design courses at a Danish computer science faculty with the central aims of fostering creativity and maturing the students’ abilities to engage in professional discussions about design and design...... choices. Reflections on our efforts in previous courses provide examples of didactic choices we have made to facilitate the meeting of these goals including iterative experimentation, experience prototyping, and a host of sketching techniques. In the second part of the paper, we reflect on a new seven......-week master’s course focused on the design of shape changing interfaces in the form of a chronological journey description focused on the progress and challenges for teachers and students. Conclusions in the form of lessons learned and future refinements are provided, which may be of interest to others who...

  4. Interaction devices for hands-on desktop design

    Science.gov (United States)

    Ju, Wendy; Madsen, Sally; Fiene, Jonathan; Bolas, Mark T.; McDowall, Ian E.; Faste, Rolf

    2003-05-01

    Starting with a list of typical hand actions - such as touching or twisting - a collection of physical input device prototypes was created to study better ways of engaging the body and mind in the computer aided design process. These devices were interchangeably coupled with a graphics system to allow for rapid exploration of the interplay between the designer's intent, body motions, and the resulting on-screen design. User testing showed that a number of key considerations should influence the future development of such devices: coupling between the physical and virtual worlds, tactile feedback, and scale. It is hoped that these explorations contribute to the greater goal of creating user interface devices that increase the fluency, productivity and joy of computer-augmented design.

  5. Emission-line diagnostics of nearby H II regions including interacting binary populations

    Science.gov (United States)

    Xiao, Lin; Stanway, Elizabeth R.; Eldridge, J. J.

    2018-06-01

    We present numerical models of the nebular emission from H II regions around young stellar populations over a range of compositions and ages. The synthetic stellar populations include both single stars and interacting binary stars. We compare these models to the observed emission lines of 254 H II regions of 13 nearby spiral galaxies and 21 dwarf galaxies drawn from archival data. The models are created using the combination of the BPASS (Binary Population and Spectral Synthesis) code with the photoionization code CLOUDY to study the differences caused by the inclusion of interacting binary stars in the stellar population. We obtain agreement with the observed emission line ratios from the nearby star-forming regions and discuss the effect of binary-star evolution pathways on the nebular ionization of H II regions. We find that at population ages above 10 Myr, single-star models rapidly decrease in flux and ionization strength, while binary-star models still produce strong flux and high [O III]/H β ratios. Our models can reproduce the metallicity of H II regions from spiral galaxies, but we find higher metallicities than previously estimated for the H II regions from dwarf galaxies. Comparing the equivalent width of H β emission between models and observations, we find that accounting for ionizing photon leakage can affect age estimates for H II regions. When it is included, the typical age derived for H II regions is 5 Myr from single-star models, and up to 10 Myr with binary-star models. This is due to the existence of binary-star evolution pathways, which produce more hot Wolf-Rayet and helium stars at older ages. For future reference, we calculate new BPASS binary maximal starburst lines as a function of metallicity, and for the total model population, and present these in Appendix A.

  6. A study of everyday repair: informing interaction design

    OpenAIRE

    Maestri, Leah Adriana

    2012-01-01

    Repair is typically seen in design as the restoration of broken objects to their original state. Repair by non-experts, or everyday repair, can often lead to novel forms of repair resulting in the creative repurposing of objects that are often unforeseen by designers. Using a grounded theory approach, this study describes key aspects of repair including: the techniques non-experts employ for repairing their objects; the motivations that prompt acts of repair; and the outcomes that result fr...

  7. HOM [higher order mode] losses at the IR [interaction region] of the B-factory

    International Nuclear Information System (INIS)

    Heifets, S.

    1990-08-01

    Masking at the interaction region (IR) will presumably reduce the synchrotron radiation background in the detector. One possible layout of the IR for B-factory shows a rather complicated system of masks. A bunch passing each mask will generate RF waves. These waves (called usually higher order modes, HOM-s) will be absorbed in the beam pipe wall producing additional heating and, interacting with the beam, kicking particles in the radial and azimuthal directions. This may change the bunch motion and its emittance. These effects are estimated in the present note

  8. An exploration in kitchen blender interactions aimed at designing for high levels of engagement

    NARCIS (Netherlands)

    van Rheden, V.; Hengeveld, B.J.

    2015-01-01

    This paper illustrates three novel kitchen blender interactions aimed at bringing about a higher level of engagement with interactive products, as a response to current, seemingly un-engaging interactions. We describe our starting points and approach after which we present the designed blender

  9. Designing for multi-user interaction in the home environment : Implementing social translucence

    NARCIS (Netherlands)

    Niemantsverdriet, K.; Broekhuijsen, M.J.; van Essen, H.A.; Eggen, J.H.

    2016-01-01

    Interfaces of interactive systems for domestic use are usually designed for individual interactions although these interactions influence multiple users. In order to prevent conflicts and unforeseen influences on others we propose to leverage the human ability to take each other into consideration

  10. A brief comparison of existing regional green building design standards in China

    Science.gov (United States)

    Wang, J.; Liu, Y.; Ren, J.; Cho, S.

    2017-03-01

    A large country with a variety of regional natural, cultural and economic conditions, China has established a number of green building design (GBD) standards both at national and regional (provincial and municipal) levels. Some researches have been conducted to review and compare such standards. The main aim was to provide valuable references for the establishment of new regionally specific GBD standards in different regions of the country. This paper introduces the preliminary results of the researches. The distribution, frameworks and content of the existing regional GBD standards are introduced and compared in relating to the regionally specific climate, resource, economic and cultural conditions. Conclusions are provided and further researches are recommended.

  11. VARIATIONS OF THE MUON FLUX AT SEA LEVEL ASSOCIATED WITH INTERPLANETARY ICMEs AND COROTATING INTERACTION REGIONS

    Energy Technology Data Exchange (ETDEWEB)

    Augusto, C. R. A.; Kopenkin, V.; Navia, C. E.; Tsui, K. H.; Shigueoka, H. [Instituto de Fisica, Universidade Federal Fluminense, 24210-346, Niteroi, RJ (Brazil); Fauth, A. C.; Kemp, E.; Manganote, E. J. T. [Instituto de Fisica Gleb Wathagin, Universidade Estadual de Campinas, Campinas, SP (Brazil); Leigui de Oliveira, M. A. [Centro de Ciencias Naturais e Humanas da Universidade Federal do ABC, Santo Andre, SP (Brazil); Miranda, P.; Ticona, R.; Velarde, A. [Instituto de Investigaciones Fisicas, UMSA, La Paz Bolivia (United States)

    2012-11-10

    We present the results of an ongoing survey on the association between the muon flux variation at ground level (3 m above sea level) registered by the Tupi telescopes (Niteri-Brazil, 22.{sup 0}9S, 43.{sup 0}2W, 3 m) and the Earth-directed transient disturbances in the interplanetary medium propagating from the Sun (such as coronal mass ejections (CME), and corotating interaction regions (CIRs)). Their location inside the South Atlantic Anomaly region enables the muon telescopes to achieve a low rigidity of response to primary and secondary charged particles. The present study is primarily based on experimental events obtained by the Tupi telescopes in the period from 2010 August to 2011 December. This time period corresponds to the rising phase of solar cycle 24. The Tupi events are studied in correlation with data obtained by space-borne detectors (SOHO, ACE, GOES). Identification of interplanetary structures and associated solar activity was based on the nomenclature and definitions given by the satellite observations, including an incomplete list of possible interplanetary shocks observed by the CELIAS/MTOF Proton Monitor on the Solar and Heliospheric Observatory (SOHO) spacecraft. Among 29 experimental events reported in the present analysis, there are 15 possibly associated with the CMEs and sheaths, and 3 events with the CIRs (forward or reverse shocks); the origin of the remaining 11 events has not been determined by the satellite detectors. We compare the observed time (delayed or anticipated) of the muon excess (positive or negative) signal on Earth (the Tupi telescopes) with the trigger time of the interplanetary disturbances registered by the satellites located at Lagrange point L1 (SOHO and ACE). The temporal correlation of the observed ground-based events with solar transient events detected by spacecraft suggests a real physical connection between them. We found that the majority of observed events detected by the Tupi experiment were delayed in

  12. Colliding beam physics at Fermilab: interaction regions, beam storage, antiproton cooling, production, and colliding

    Energy Technology Data Exchange (ETDEWEB)

    Walker, J.K. (ed.)

    1977-01-01

    The purpose of the colliding beams experment department at Fermilab was to bring about collisions of the stored beams in the energy doubler/saver and main ring, and construct experimental areas with appropriate detectors. To explore the feasibility of using the main ring as a storage device, several studies were carried out to investigate beam growth, loss, and the backgrounds in detectors at possible intersection regions. This range of developments constituted the major topics at the 1977 Summer Study reported here. Emphasis in part one is on interaction regions, beam storage, antiproton cooling, production, and colliding. 40 papers from this part are included in the data base. (GHT)

  13. Multimodality and Design of Interactive Virtual Environments for Creative Collaboration

    DEFF Research Database (Denmark)

    Gürsimsek, Remzi Ates

    . The three-dimensional representation of space and the resources for non-verbal communication enable the users to interact with the digital content in more complex yet engaging ways. However, understanding the communicative resources in virtual spaces with the theoretical tools that are conventionally used...... perspective particularly emphasizes the role of audio-visual resources in co-creating representations for effective collaboration, and the socio-cultural factors in construction of meaningful virtual environments....

  14. Games as Actors - Interaction, Play, Design, and Actor Network Theory

    DEFF Research Database (Denmark)

    Jessen, Jari Due; Jessen, Carsten

    2014-01-01

    When interacting with computer games, users are forced to follow the rules of the game in return for the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games a chieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative......, and by doing so they create in humans what in modern play theory is known as a “state of play”...

  15. Preliminary design and optimization of a G-band extended interaction oscillator based on a pseudospark-sourced electron beam

    Energy Technology Data Exchange (ETDEWEB)

    Yin, Y., E-mail: yong.yin@strath.ac.uk, E-mail: yinyong@uestc.edu.cn [School of Physical Electronics, University of Electronic Science and Technology of China, Chengdu 610054 (China); Department of Physics, Scottish Universities Physics Alliance, University of Strathclyde, Glasgow G4 0NG (United Kingdom); He, W.; Zhang, L.; Yin, H.; Cross, A. W. [Department of Physics, Scottish Universities Physics Alliance, University of Strathclyde, Glasgow G4 0NG (United Kingdom)

    2015-07-15

    The design and simulation of a G-band extended interaction oscillator (EIO) driven by a pseudospark-sourced electron beam is presented. The characteristic of the EIO and the pseudospark-based electron beam were studied to enhance the performance of the newly proposed device. The beam-wave interaction of the EIO can be optimized by choosing a suitable pseudospark discharging voltage and by widening the operating voltage region of the EIO circuit. Simulation results show that a peak power of over 240 W can be achieved at G-band using a pseudospark discharge voltage of 41 kV.

  16. Establishing Design Storm Values from Climate Models in Coastal Regions: Challenges and Opportunities

    Science.gov (United States)

    Dynamic interactions of atmospheric and hydrological processes result in large spatiotemporal changes of precipitation and wind speed in coastal storm events under both current and future climates. This variability can impact the design and sustainability of water infrastructure ...

  17. ON MAGNETIC ACTIVITY BAND OVERLAP, INTERACTION, AND THE FORMATION OF COMPLEX SOLAR ACTIVE REGIONS

    Energy Technology Data Exchange (ETDEWEB)

    McIntosh, Scott W. [High Altitude Observatory, National Center for Atmospheric Research, P.O. Box 3000, Boulder, CO 80307 (United States); Leamon, Robert J., E-mail: mscott@hao.ucar.edu [Department of Physics, Montana State University, Bozeman, MT 59717 (United States)

    2014-11-20

    Recent work has revealed a phenomenological picture of the how the ∼11 yr sunspot cycle of the Sun arises. The production and destruction of sunspots is a consequence of the latitudinal-temporal overlap and interaction of the toroidal magnetic flux systems that belong to the 22 yr magnetic activity cycle and are rooted deep in the Sun's convective interior. We present a conceptually simple extension of this work, presenting a hypothesis on how complex active regions can form as a direct consequence of the intra- and extra-hemispheric interaction taking place in the solar interior. Furthermore, during specific portions of the sunspot cycle, we anticipate that those complex active regions may be particularly susceptible to profoundly catastrophic breakdown, producing flares and coronal mass ejections of the most severe magnitude.

  18. An improved method for pancreas segmentation using SLIC and interactive region merging

    Science.gov (United States)

    Zhang, Liyuan; Yang, Huamin; Shi, Weili; Miao, Yu; Li, Qingliang; He, Fei; He, Wei; Li, Yanfang; Zhang, Huimao; Mori, Kensaku; Jiang, Zhengang

    2017-03-01

    Considering the weak edges in pancreas segmentation, this paper proposes a new solution which integrates more features of CT images by combining SLIC superpixels and interactive region merging. In the proposed method, Mahalanobis distance is first utilized in SLIC method to generate better superpixel images. By extracting five texture features and one gray feature, the similarity measure between two superpixels becomes more reliable in interactive region merging. Furthermore, object edge blocks are accurately addressed by re-segmentation merging process. Applying the proposed method to four cases of abdominal CT images, we segment pancreatic tissues to verify the feasibility and effectiveness. The experimental results show that the proposed method can make segmentation accuracy increase to 92% on average. This study will boost the application process of pancreas segmentation for computer-aided diagnosis system.

  19. Interactive computer graphics and its role in control system design of large space structures

    Science.gov (United States)

    Reddy, A. S. S. R.

    1985-01-01

    This paper attempts to show the relevance of interactive computer graphics in the design of control systems to maintain attitude and shape of large space structures to accomplish the required mission objectives. The typical phases of control system design, starting from the physical model such as modeling the dynamics, modal analysis, and control system design methodology are reviewed and the need of the interactive computer graphics is demonstrated. Typical constituent parts of large space structures such as free-free beams and free-free plates are used to demonstrate the complexity of the control system design and the effectiveness of the interactive computer graphics.

  20. Interactions of early adversity with stress-related gene polymorphisms impact regional brain structure in females.

    Science.gov (United States)

    Gupta, Arpana; Labus, Jennifer; Kilpatrick, Lisa A; Bonyadi, Mariam; Ashe-McNalley, Cody; Heendeniya, Nuwanthi; Bradesi, Sylvie; Chang, Lin; Mayer, Emeran A

    2016-04-01

    Early adverse life events (EALs) have been associated with regional thinning of the subgenual cingulate cortex (sgACC), a brain region implicated in the development of disorders of mood and affect, and often comorbid functional pain disorders, such as irritable bowel syndrome (IBS). Regional neuroinflammation related to chronic stress system activation has been suggested as a possible mechanism underlying these neuroplastic changes. However, the interaction of genetic and environmental factors in these changes is poorly understood. The current study aimed to evaluate the interactions of EALs and candidate gene polymorphisms in influencing thickness of the sgACC. 210 female subjects (137 healthy controls; 73 IBS) were genotyped for stress and inflammation-related gene polymorphisms. Genetic variation with EALs, and diagnosis on sgACC thickness was examined, while controlling for race, age, and total brain volume. Compared to HCs, IBS had significantly reduced sgACC thickness (p = 0.03). Regardless of disease group (IBS vs. HC), thinning of the left sgACC was associated with a significant gene-gene environment interaction between the IL-1β genotype, the NR3C1 haplotype, and a history of EALs (p = 0.05). Reduced sgACC thickness in women with the minor IL-1β allele, was associated with EAL total scores regardless of NR3C1 haplotype status (p = 0.02). In subjects homozygous for the major IL-1β allele, reduced sgACC with increasing levels of EALs was seen only with the less common NR3C1 haplotype (p = 0.02). These findings support an interaction between polymorphisms related to stress and inflammation and early adverse life events in modulating a key region of the emotion arousal circuit.

  1. Design of a Mars Airplane Propulsion System for the Aerial Regional-Scale Environmental Survey (ARES) Mission Concept

    Science.gov (United States)

    Kuhl, Christopher A.

    2008-01-01

    The Aerial Regional-Scale Environmental Survey (ARES) is a Mars exploration mission concept that utilizes a rocket propelled airplane to take scientific measurements of atmospheric, surface, and subsurface phenomena. The liquid rocket propulsion system design has matured through several design cycles and trade studies since the inception of the ARES concept in 2002. This paper describes the process of selecting a bipropellant system over other propulsion system options, and provides details on the rocket system design, thrusters, propellant tank and PMD design, propellant isolation, and flow control hardware. The paper also summarizes computer model results of thruster plume interactions and simulated flight performance. The airplane has a 6.25 m wingspan with a total wet mass of 185 kg and has to ability to fly over 600 km through the atmosphere of Mars with 45 kg of MMH / MON3 propellant.

  2. Interaction Design Beyond the Product : Creating Technology-Enhanced Activity Spaces

    DEFF Research Database (Denmark)

    Kaptelinin, Victor; Bannon, Liam J.

    2012-01-01

    The field of interaction design to date has been predominantly concerned with designing products, that is, devices, systems, and more recently services. A growing body of theoretical and empirical analyses suggests that the scope of interaction design needs to be expanded: An explicit concern...... of the field should include not only helping designers create better products but also helping people themselves create better environments for their work, learning, and leisure activities. In this article we argue that expanding the scope of interaction design beyond products requires a revision of some...... of the most central concepts in interaction design, including the notion of “the object of design” and our understanding of the impact of technologies on human practices. The aim of the article is to explore some of these conceptual challenges and discuss possible ways of dealing with them. We differentiate...

  3. Salt-bridge networks within globular and disordered proteins: characterizing trends for designable interactions.

    Science.gov (United States)

    Basu, Sankar; Mukharjee, Debasish

    2017-07-01

    There has been considerable debate about the contribution of salt bridges to the stabilization of protein folds, in spite of their participation in crucial protein functions. Salt bridges appear to contribute to the activity-stability trade-off within proteins by bringing high-entropy charged amino acids into close contacts during the course of their functions. The current study analyzes the modes of association of salt bridges (in terms of networks) within globular proteins and at protein-protein interfaces. While the most common and trivial type of salt bridge is the isolated salt bridge, bifurcated salt bridge appears to be a distinct salt-bridge motif having a special topology and geometry. Bifurcated salt bridges are found ubiquitously in proteins and interprotein complexes. Interesting and attractive examples presenting different modes of interaction are highlighted. Bifurcated salt bridges appear to function as molecular clips that are used to stitch together large surface contours at interacting protein interfaces. The present work also emphasizes the key role of salt-bridge-mediated interactions in the partial folding of proteins containing long stretches of disordered regions. Salt-bridge-mediated interactions seem to be pivotal to the promotion of "disorder-to-order" transitions in small disordered protein fragments and their stabilization upon binding. The results obtained in this work should help to guide efforts to elucidate the modus operandi of these partially disordered proteins, and to conceptualize how these proteins manage to maintain the required amount of disorder even in their bound forms. This work could also potentially facilitate explorations of geometrically specific designable salt bridges through the characterization of composite salt-bridge networks. Graphical abstract ᅟ.

  4. Sliders Versus Storyboards - Investigating Interaction Design for Mobile Video Browsing

    NARCIS (Netherlands)

    Hürst, Wolfgang|info:eu-repo/dai/nl/313710589; Hoet, Miklas

    2015-01-01

    We present a comparative study of two different interfaces for mobile video browsing on tablet devices following two basic concepts - storyboard designs representing a video’s content in a grid-like arrangement of static images extracted from the file, and slider interfaces enabling users to

  5. Journalism Meets Interaction Design: An Interdisciplinary Undergraduate Teaching Initiative

    Science.gov (United States)

    Angus, Daniel; Doherty, Skye

    2015-01-01

    As the media industry moves to a post-industrial model, there is a need for journalists--current and future--to have a deeper understanding of the ways that technology impacts their work and how best to produce journalism for mobile and networked devices. This article examines a teaching initiative designed to introduce journalism students to…

  6. Designing Mobile Interactions: The continual convergence of form and context

    DEFF Research Database (Denmark)

    Kjeldskov, Jesper

    2013-01-01

    fremmes en design-orienteret måde at opnå konvergens mellem form og kontekst gennem en kontekstuelt forankret, helhedsorienteret, og kontinuerligt udfoldende designproces. “Fantasi er vigtigere end viden. For viden er begrænset, mens fantasien favner hele verden” sagde Albert Einstein i 1931. Inden...

  7. Interaction between periodic in-service inspection requirements and design

    International Nuclear Information System (INIS)

    Prot, A.C.; Saglio, R.

    1979-03-01

    After reviewing the requirements specific of periodic In-Service Inspection related to safety problems, especially for the pressure vessels, and taking into account the experience gained with several PWR reactors, the authors show these requirements could lead to modify the primary circuit design

  8. Musical Interaction Design with the CUI32Stem

    DEFF Research Database (Denmark)

    Overholt, Daniel

    2012-01-01

    The Create USB Interface is an open source microcontroller board that can be programmed in C, BASIC, or Arduino languages. The latest version is called the CUI32Stem, and it is designed to work ‘hand-in-hand’ with the GROVE prototyping system that includes a wide range of sensors and actuators...

  9. Conserved regions of ribonucleoprotein ribonuclease MRP are involved in interactions with its substrate.

    Science.gov (United States)

    Esakova, Olga; Perederina, Anna; Berezin, Igor; Krasilnikov, Andrey S

    2013-08-01

    Ribonuclease (RNase) MRP is a ubiquitous and essential site-specific eukaryotic endoribonuclease involved in the metabolism of a wide range of RNA molecules. RNase MRP is a ribonucleoprotein with a large catalytic RNA moiety that is closely related to the RNA component of RNase P, and multiple proteins, most of which are shared with RNase P. Here, we report the results of an ultraviolet-cross-linking analysis of interactions between a photoreactive RNase MRP substrate and the Saccharomyces cerevisiae RNase MRP holoenzyme. The results show that the substrate interacts with phylogenetically conserved RNA elements universally found in all enzymes of the RNase P/MRP family, as well as with a phylogenetically conserved RNA region that is unique to RNase MRP, and demonstrate that four RNase MRP protein components, all shared with RNase P, interact with the substrate. Implications for the structural organization of RNase MRP and the roles of its components are discussed.

  10. Improving aircraft conceptual design - A PHIGS interactive graphics interface for ACSYNT

    Science.gov (United States)

    Wampler, S. G.; Myklebust, A.; Jayaram, S.; Gelhausen, P.

    1988-01-01

    A CAD interface has been created for the 'ACSYNT' aircraft conceptual design code that permits the execution and control of the design process via interactive graphics menus. This CAD interface was coded entirely with the new three-dimensional graphics standard, the Programmer's Hierarchical Interactive Graphics System. The CAD/ACSYNT system is designed for use by state-of-the-art high-speed imaging work stations. Attention is given to the approaches employed in modeling, data storage, and rendering.

  11. The Study on Human-Computer Interaction Design Based on the Users’ Subconscious Behavior

    Science.gov (United States)

    Li, Lingyuan

    2017-09-01

    Human-computer interaction is human-centered. An excellent interaction design should focus on the study of user experience, which greatly comes from the consistence between design and human behavioral habit. However, users’ behavioral habits often result from subconsciousness. Therefore, it is smart to utilize users’ subconscious behavior to achieve design's intention and maximize the value of products’ functions, which gradually becomes a new trend in this field.

  12. POPULATION MOBILITY CHARACTERISTIC: NOTES FROM THE URBAN-URBAN INTERACTION IN SEMARANG METROPOLITAN REGION

    Directory of Open Access Journals (Sweden)

    MARDHOTILLAH Santi

    2016-12-01

    Full Text Available The rapid growth of cities is characterized by the "pressure" in the form of increasingly dense urban areas, slums, traffic congestion, unemployment in the cities, and the number of illegal housing in the suburbs. This issue demonstrates the need for a balance between urban and rural areas. The balance is obtained through the interaction, and the interaction there is a process of "transfer" in the form of the human population, natural resources, and other supporting components. This view of the phenomenon makes many researchers conducting various studies in the context of the interaction between rural and urban. Furthermore, the study of the interaction of cities such as Salatiga and Semarang are in fact joined in the same region, KSN Kedungsepur. Semarang and surrounding developments as Semarang Metropolitan Region (SMR are the main attraction for the people who are around Semarang that caused an increase in the spatial interactions between Semarang and surrounding areas. From some areas belonging to KSN Kedungsepur, there are only two areas with the status of the city of Semarang city as a centre of KSN and Salatiga. This becomes interesting, unique conditions for studying the phenomenon under study is the interaction of the cities. The method used in this research was a quantitative method with descriptive analysis. Data was collected through a questionnaire survey technique primary by taking a random sample of migrants from Salatiga City and studied at the city of Semarang. The results of the study there were four mobility characteristics formed between Salatiga and Semarang, namely, commuting-boarding, boarding-commuting, boarding and boarding-permanent.

  13. Design and Usability Evaluation of Social Mobile Diabetes Management System in the Gulf Region.

    Science.gov (United States)

    Alanzi, Turki; Istepanian, Robert; Philip, Nada

    2016-09-26

    The prevalence of diabetes in the Gulf States is one of the highest globally. It is estimated that 20% of the population in the region has been diagnosed with diabetes and according to the International Diabetes Federation (IDF), five of the IDF's "top 10" countries for diabetes prevalence in 2011 and projected for 2030 are in this region. In recent years, there have been an increasing number of clinical studies advocating the use of mobile phone technology for diabetes self-management with improved clinical outcomes. However, there are few studies to date addressing the application of mobile diabetes management in the Gulf region, particularly in the Kingdom of Saudi Arabia (KSA), where there is exponential increase in mobile phone usage and access to social networking. The objective of this paper is to present the design and development of a new mobile health system for social behavioral change and management tailored for Saudi patients with diabetes called Saudi Arabia Networking for Aiding Diabetes (SANAD). A usability study for the SANAD system is presented to validate the acceptability of using mobile technologies among patients with diabetes in the KSA and the Gulf region. The SANAD system was developed using mobile phone technology with diabetes management and social networking modules. For the usability study the Questionnaire for User Interaction Satisfaction was used to evaluate the usability aspect of the SANAD system. A total of 33 users with type 2 diabetes participated in the study. The key modules of the SANAD system consist of (1) a mobile diabetes management module; (2) a social networking module; and (3) a cognitive behavioral therapy module for behavioral change issues. The preliminary results of the usability study indicated general acceptance of the patients in using the system with higher usability rating in patients with type 2 diabetes. We found that the acceptability of the system was high among Saudi patients with diabetes, and ongoing

  14. The Impact of Social Interaction and Communications on Innovation in the Architectural Design Studio

    Directory of Open Access Journals (Sweden)

    Bhzad Sidawi

    2012-07-01

    Full Text Available Design is a social phenomenon and researchers suggest that social interaction, negotiations and communication between designers are essential to initiate creativity. Within the design studio environment, a number of factors affect the healthy social interaction and design negotiations, such as the teaching style of tutors and the culture that governs a design studio’s environment. This may in turn affect the utilization of the outcome of negotiations in the design project. Design studio students from the third to fifth years at the College of Architecture, University of Dammam (UD, the Kingdom of Saudi Arabia (KSA, were surveyed to find out how far the design studio’s culture and communication would impact the production of innovative design projects. The results show that frequent communication and the establishment’s shared grounds are essential to develop knowledge and positively influence the design outcome. On the other hand, the research found that negative qualities on a personal level and on that of a design studio environment would hinder a student’s creativity. However, to develop students’ design/innovative abilities, the researcher recommends that certain measures should be considered. These would include transforming the design studio into an interactive and friendly learning environment, adjusting the teaching methodology, and developing interactive communication abilities of students and tutors.

  15. The plasma-wall interaction region: a key low temperature plasma for controlled fusion

    International Nuclear Information System (INIS)

    Counsell, G F

    2002-01-01

    The plasma-wall interaction region of a fusion device provides the interface between the hot core plasma and the material surfaces. To obtain acceptably low levels of erosion from these surfaces requires most of the power leaving the core to be radiated. This is accomplished in existing devices by encouraging plasma detachment, in which the hot plasma arriving in the region is cooled by volume recombination and ion-neutral momentum transfer with a dense population of neutrals recycled from the surface. The result is a low temperature (1 eV e e >10 19 m -3 ) but weakly ionized (n 0 >10 20 m -3 , n e /n 0 <0.1) plasma found nowhere else in the fusion environment. This plasma provides many of the conditions found in industrial plasmas exploiting plasma chemistry and the presence of carbon in the region (in the form of carbon-fibre composite used in the plasma facing materials) can result in the formation of deposited hydrocarbon films. The plasma-wall interaction region is therefore among the most difficult in fusion to model, requiring an understanding of atomic, molecular and surface physics issues

  16. Concept-Driven Interaction Design Research in the domain of attractive aging: the example of Walky

    DEFF Research Database (Denmark)

    Nazzi, Elena; Bagalkot, Naveen L.; Nagargoje, Arun

    2012-01-01

    In this paper we answer the call for “designing for an attractive ageing” by designing for social interaction of senior citizens within their local community. In this vein, we present Walky, a design exploration through which we explored if, and how, augmenting the rollator that senior citizens u...... the example of Walky and its compositional whole as a demonstration of how we explored abstract theoretical perspectives in particular design situations leading to three concrete designed artefacts....

  17. iDoRNA: An Interacting Domain-based Tool for Designing RNA-RNA Interaction Systems

    Directory of Open Access Journals (Sweden)

    Jittrawan Thaiprasit

    2016-03-01

    Full Text Available RNA-RNA interactions play a crucial role in gene regulation in living organisms. They have gained increasing interest in the field of synthetic biology because of their potential applications in medicine and biotechnology. However, few novel regulators based on RNA-RNA interactions with desired structures and functions have been developed due to the challenges of developing design tools. Recently, we proposed a novel tool, called iDoDe, for designing RNA-RNA interacting sequences by first decomposing RNA structures into interacting domains and then designing each domain using a stochastic algorithm. However, iDoDe did not provide an optimal solution because it still lacks a mechanism to optimize the design. In this work, we have further developed the tool by incorporating a genetic algorithm (GA to find an RNA solution with maximized structural similarity and minimized hybridized RNA energy, and renamed the tool iDoRNA. A set of suitable parameters for the genetic algorithm were determined and found to be a weighting factor of 0.7, a crossover rate of 0.9, a mutation rate of 0.1, and the number of individuals per population set to 8. We demonstrated the performance of iDoRNA in comparison with iDoDe by using six RNA-RNA interaction models. It was found that iDoRNA could efficiently generate all models of interacting RNAs with far more accuracy and required far less computational time than iDoDe. Moreover, we compared the design performance of our tool against existing design tools using forty-four RNA-RNA interaction models. The results showed that the performance of iDoRNA is better than RiboMaker when considering the ensemble defect, the fitness score and computation time usage. However, it appears that iDoRNA is outperformed by NUPACK and RNAiFold 2.0 when considering the ensemble defect. Nevertheless, iDoRNA can still be an useful alternative tool for designing novel RNA-RNA interactions in synthetic biology research. The source code of i

  18. A Toolset for Supporting Iterative Human Automation: Interaction in Design

    Science.gov (United States)

    Feary, Michael S.

    2010-01-01

    The addition of automation has greatly extended humans' capability to accomplish tasks, including those that are difficult, complex and safety critical. The majority of Human - Automation Interacton (HAl) results in more efficient and safe operations, ho,,:,ever ertain unpected atomatlon behaviors or "automation surprises" can be frustrating and, In certain safety critical operations (e.g. transporttion, manufacturing control, medicine), may result in injuries or. the loss of life.. (Mellor, 1994; Leveson, 1995; FAA, 1995; BASI, 1998; Sheridan, 2002). This papr describes he development of a design tool that enables on the rapid development and evaluation. of automaton prototypes. The ultimate goal of the work is to provide a design platform upon which automation surprise vulnerability analyses can be integrated.

  19. Dynamic Socio-technical System Design based on Stakeholder Interaction

    Directory of Open Access Journals (Sweden)

    Albert Fleischmann

    2015-07-01

    Full Text Available In order to directly involve stakeholders in socio-technical system design, we argue for streamlining executable process specifications with business process modeling. Due to current agility requirements of organizations, socio-technical system development is considered one of the key activities of members of the organizations. Dynamic process adaptation enable handling the volatility of business operation and IT infrastructure. Subject-oriented process representations are key enablers to dynamic adaptation due to their capability for stakeholders to create directly executable models. In this way stakeholder can be involved in change management pro-actively. Subject-oriented models (i represent all relevant features required for system control and decision making, and (ii are executable on demand. This effectiveness enables organizational change in a creative and efficient way, while establishing innovative design and change management tools. Subject-oriented Business Process Management capabilities are reflected in this realm revealing benefits and potential for further research.

  20. A Strategy for Material-specific e-Textile Interaction Design

    DEFF Research Database (Denmark)

    Gowrishankar, Ramyah; Bredies, Katharina; Ylirisku, Salu

    2017-01-01

    The interaction design of e-Textile products are often characterized by conventions adopted from electronic devices rather than developing interactions that can be specific to e-Textiles. We argue that textile materials feature a vast potential for the design of novel digital interactions....... Especially the shape-reformation capabilities of textiles may inform the design of expressive and aesthetically rewarding applications. In this chapter, we propose ways in which the textileness of e-Textiles can be better harnessed. We outline an e-Textile Interaction Design strategy that is based...... on defining the material-specificity of e-Textiles as its ability to deform in ways that match the expectations we have of textile materials. It embraces an open-ended exploration of textile-related interactions (for e.g. stretching, folding, turning-inside-out etc.) and their potential for electronic...

  1. TIMLOGORO - AN INTERACTIVE PLATFORM DESIGN FOR SPEECH THERAPY

    Directory of Open Access Journals (Sweden)

    Georgeta PÂNIȘOARĂ

    2016-12-01

    Full Text Available This article presents some tehnical and pedagogical features of an interactive platforme used for language therapy. Timlogoro project demonstrates that technology is an effective tool in learning and, in particular, a viable solution for improving speech disorders present in different stages of age. A digital platform for different categories of users with speech impairments (children and adults has a good support in pedagogical principles. In speech therapy, the computer was originally used to assess deficiencies. Nowadays it has become a useful tool in language rehabilitation. A few Romanian speech therapists create digital applications that will be used in therapy for recovery.This work was supported by a grant of the Romanian National Authority for Scientific UEFISCDI.

  2. Designing a Bioengine for Detection and Analysis of Base String on an Affected Sequence in High-Concentration Regions

    Directory of Open Access Journals (Sweden)

    Debnath Bhattacharyya

    2013-01-01

    Full Text Available We design an Algorithm for bioengine. As a program are enable optimal alignments searching between two sequences, the host sequence (normal plant as well as query sequence (virus. Searching for homologues has become a routine operation of biological sequences in 4 × 4 combination with different subsequence (word size. This program takes the advantage of the high degree of homology between such sequences to construct an alignment of the matching regions. There is a main aim which is to detect the overlapping reading frames. This program also enables to find out the highly infected colones selection highest matching region with minimum gap or mismatch zones and unique virus colones matches. This is a small, portable, interactive, front-end program intended to be used to find out the regions of matching between host sequence and query subsequences. All the operations are carried out in fraction of seconds, depending on the required task and on the sequence length.

  3. Designing a Bioengine for Detection and Analysis of Base String on an Affected Sequence in High-Concentration Regions

    Science.gov (United States)

    Mandal, Bijoy Kumar; Kim, Tai-hoon

    2013-01-01

    We design an Algorithm for bioengine. As a program are enable optimal alignments searching between two sequences, the host sequence (normal plant) as well as query sequence (virus). Searching for homologues has become a routine operation of biological sequences in 4 × 4 combination with different subsequence (word size). This program takes the advantage of the high degree of homology between such sequences to construct an alignment of the matching regions. There is a main aim which is to detect the overlapping reading frames. This program also enables to find out the highly infected colones selection highest matching region with minimum gap or mismatch zones and unique virus colones matches. This is a small, portable, interactive, front-end program intended to be used to find out the regions of matching between host sequence and query subsequences. All the operations are carried out in fraction of seconds, depending on the required task and on the sequence length. PMID:24000321

  4. Emotional Engagement, Social Interactions, and the Development of an Afterschool Game Design Curriculum

    Science.gov (United States)

    Kwah, Helen; Milne, Catherine; Tsai, Tzuchi; Goldman, Ricki; Plass, Jan L.

    2016-01-01

    This formative design study examines how a program curriculum and implementation was emergently (re)designed in dynamic relation to the expressed emotions of teachers and students. The context was a yearlong afterschool game design program for STEM learning at an urban and public all-girls middle school. Using Randall Collins' (Interaction ritual…

  5. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    Directory of Open Access Journals (Sweden)

    Winwin Wiana

    2017-05-01

    Full Text Available This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology apart from this study also aims to design a learning program courses Fashion Design Technology with a focus on optimizing the use of interactive media in learning process. From this study showed 1 A preliminary study found that the problems faced by students when studying Fashion Design Technology is the student is not optimal when learning designing clothes based computer technology both in terms of learning content learning mechanisms that still uses a linear media and limitations of highly structured learning time. 2 Animation multimedia has the following characteristics a media of learning is convergent interactive self-contained in the sense of giving convenience to users without the guidance of others as multimedia applications can present the material to see more interesting and informative. 3 Design of multimedia learning software developed include the creation of flowcharts storyboards and drafting manuscript of interactive multimedia based animation. 4 Based on the results of validation by multimedia experts obtained an average percentage of 85.55 viability of the material experts obtained an average percentage of 90.84 viability and by students as users gained an average percentage of 96.38 eligibility so it can be said that the standard of the feasibility of interactive multimedia based animation developed is included in the category of Very High or Very Good. Furthermore experts agree that the development of interactive multimedia based animation on learning Fashion Design Technology can be used with some aspects that need to be improved to obtain higher levels of feasibility more optimal.

  6. A large-scale soil-structure interaction experiment: Design and construction

    International Nuclear Information System (INIS)

    Tang, H.T.; Tang, Y.K.; Stepp, J.C.; Wall, I.B.; Lin, E.; Cheng, S.C.; Lee, S.K.

    1989-01-01

    This paper describes the design and construction phase of the Large-Scale Soil-Structure Interaction Experiment project jointly sponsored by EPRI and Taipower. The project has two objectives: 1. to obtain an earthquake database which can be used to substantiate soil-structure interaction (SSI) models and analysis methods; and 2. to quantify nuclear power plant reactor containment and internal components seismic margin based on earthquake experience data. These objectives were accomplished by recording and analyzing data from two instrumented, scaled down, reinforced concrete containment structures during seismic events. The two model structures are sited in a high seismic region in Taiwan (SMART-1). A strong-motion seismic array network is located at the site. The containment models (1/4- and 1/12-scale) were constructed and instrumented specially for this experiment. Construction was completed and data recording began in September 1985. By November 1986, 18 strong motion earthquakes ranging from Richter magnitude 4.5 to 7.0 were recorded. (orig./HP)

  7. Activation loop targeting strategy for design of receptor-interacting protein kinase 2 (RIPK2) inhibitors.

    Science.gov (United States)

    Suebsuwong, Chalada; Pinkas, Daniel M; Ray, Soumya S; Bufton, Joshua C; Dai, Bing; Bullock, Alex N; Degterev, Alexei; Cuny, Gregory D

    2018-02-15

    Development of selective kinase inhibitors remains a challenge due to considerable amino acid sequence similarity among family members particularly in the ATP binding site. Targeting the activation loop might offer improved inhibitor selectivity since this region of kinases is less conserved. However, the strategy presents difficulties due to activation loop flexibility. Herein, we report the design of receptor-interacting protein kinase 2 (RIPK2) inhibitors based on pan-kinase inhibitor regorafenib that aim to engage basic activation loop residues Lys169 or Arg171. We report development of CSR35 that displayed >10-fold selective inhibition of RIPK2 versus VEGFR2, the target of regorafenib. A co-crystal structure of CSR35 with RIPK2 revealed a resolved activation loop with an ionic interaction between the carboxylic acid installed in the inhibitor and the side-chain of Lys169. Our data provides principle feasibility of developing activation loop targeting type II inhibitors as a complementary strategy for achieving improved selectivity. Copyright © 2018 The Author(s). Published by Elsevier Ltd.. All rights reserved.

  8. An Interactive Computer-Based Circulation System: Design and Development

    Directory of Open Access Journals (Sweden)

    James S. Aagaard

    1972-03-01

    Full Text Available An on-line computer-based circulation control system has been installed at the Northwestern University library. Features of the system include self-service book charge, remote terminal inquiry and update, and automatic production of notices for call-ins and books available. Fine notices are also prepared daily and overdue notices weekly. Important considerations in the design of the system were to minimize costs of operation and to include technical services functions eventually. The system operates on a relatively small computer in a multiprogrammed mode.

  9. DO COROTATING INTERACTION REGION ASSOCIATED SHOCKS SURVIVE WHEN THEY PROPAGATE INTO THE HELIOSHEATH?

    International Nuclear Information System (INIS)

    Provornikova, E.; Opher, M.; Izmodenov, V.; Toth, G.

    2012-01-01

    During the solar minimum at the distance of 42-52 AU from the Sun, Voyager 2 observed recurrent sharp, shock-like increases in the solar wind speed that look very much like forward shocks (Lazarus et al.). The shocks were produced by corotating interaction regions (CIRs) that originated near the Sun. After the termination shock (TS) crossing in 2007, Voyager 2 entered the heliosheath and has been observing the plasma emanated during the recent solar minima. Measurements show high variable flow, but there were no shocks detected in the heliosheath. When CIR-driven shocks propagate to the outer heliosphere, their structure changes due to collision and merging processes of CIRs. In this Letter, we explore an effect of the merging of CIRs on the structure of CIR-associated shocks. We use a three-dimensional MHD model to study the outward propagation of the shocks with characteristics similar to those observed by Voyager 2 at ∼45 AU (Lazarus et al. 1999). We show that due to merging of CIRs (1) reverse shocks disappear, (2) forward shocks become weaker due to interaction with rarefaction regions from preceding CIRs, and (3) forward shocks significantly weaken in the heliosheath. Merged CIRs produce compression regions in the heliosheath with small fluctuations of plasma parameters. Amplitudes of the fluctuations diminish as they propagate deeper in the sheath. We conclude that interaction of shocks and rarefaction regions could be one of the explanations, why shocks produced by CIRs are not observed in the heliosheath by Voyager 2 while they were frequently observed upstream the TS.

  10. 13 CFR 304.1 - Designation of Economic Development Districts: Regional eligibility.

    Science.gov (United States)

    2010-01-01

    ... Development Districts: Regional eligibility. 304.1 Section 304.1 Business Credit and Assistance ECONOMIC DEVELOPMENT ADMINISTRATION, DEPARTMENT OF COMMERCE ECONOMIC DEVELOPMENT DISTRICTS § 304.1 Designation of Economic Development Districts: Regional eligibility. Upon the request of a District Organization (as...

  11. Atypical energetic particle events observed prior energetic particle enhancements associated with corotating interaction regions

    Science.gov (United States)

    Khabarova, Olga; Malandraki, Olga; Zank, Gary; Jackson, Bernard; Bisi, Mario; Desai, Mihir; Li, Gang; le Roux, Jakobus; Yu, Hsiu-Shan

    2017-04-01

    Recent studies of mechanisms of particle acceleration in the heliosphere have revealed the importance of the comprehensive analysis of stream-stream interactions as well as the heliospheric current sheet (HCS) - stream interactions that often occur in the solar wind, producing huge magnetic cavities bounded by strong current sheets. Such cavities are usually filled with small-scale magnetic islands that trap and re-accelerate energetic particles (Zank et al. ApJ, 2014, 2015; le Roux et al. ApJ, 2015, 2016; Khabarova et al. ApJ, 2015, 2016). Crossings of these regions are associated with unusual variations in the energetic particle flux up to several MeV/nuc near the Earth's orbit. These energetic particle flux enhancements called "atypical energetic particle events" (AEPEs) are not associated with standard mechanisms of particle acceleration. The analysis of multi-spacecraft measurements of energetic particle flux, plasma and the interplanetary magnetic field shows that AEPEs have a local origin as they are observed by different spacecraft with a time delay corresponding to the solar wind propagation from one spacecraft to another, which is a signature of local particle acceleration in the region embedded in expanding and rotating background solar wind. AEPEs are often observed before the arrival of corotating interaction regions (CIRs) or stream interaction regions (SIRs) to the Earth's orbit. When fast solar wind streams catch up with slow solar wind, SIRs of compressed heated plasma or more regular CIRs are created at the leading edge of the high-speed stream. Since coronal holes are often long-lived structures, the same CIR re-appears often for several consecutive solar rotations. At low heliographic latitudes, such CIRs are typically bounded by forward and reverse waves on their leading and trailing edges, respectively, that steepen into shocks at heliocentric distances beyond 1 AU. Energetic ion increases have been frequently observed in association with CIR

  12. Rational Design and Tuning of Functional RNA Switch to Control an Allosteric Intermolecular Interaction.

    Science.gov (United States)

    Endoh, Tamaki; Sugimoto, Naoki

    2015-08-04

    Conformational transitions of biomolecules in response to specific stimuli control many biological processes. In natural functional RNA switches, often called riboswitches, a particular RNA structure that has a suppressive or facilitative effect on gene expression transitions to an alternative structure with the opposite effect upon binding of a specific metabolite to the aptamer region. Stability of RNA secondary structure (-ΔG°) can be predicted based on thermodynamic parameters and is easily tuned by changes in nucleobases. We envisioned that tuning of a functional RNA switch that causes an allosteric interaction between an RNA and a peptide would be possible based on a predicted switching energy (ΔΔG°) that corresponds to the energy difference between the RNA secondary structure before (-ΔG°before) and after (-ΔG°after) the RNA conformational transition. We first selected functional RNA switches responsive to neomycin with predicted ΔΔG° values ranging from 5.6 to 12.2 kcal mol(-1). We then demonstrated a simple strategy to rationally convert the functional RNA switch to switches responsive to natural metabolites thiamine pyrophosphate, S-adenosyl methionine, and adenine based on the predicted ΔΔG° values. The ΔΔG° values of the designed RNA switches proportionally correlated with interaction energy (ΔG°interaction) between the RNA and peptide, and we were able to tune the sensitivity of the RNA switches for the trigger molecule. The strategy demonstrated here will be generally applicable for construction of functional RNA switches and biosensors in which mechanisms are based on conformational transition of nucleic acids.

  13. Robust Unconventional Interaction Design and Hybrid Tool Environments for Design and Engineering Processes

    NARCIS (Netherlands)

    Wendrich, Robert E.; Kruiper, Ruben

    2017-01-01

    This paper investigates how and whether existing or current design tools, assist and support designers and engineers in the early-phases of ideation and conceptualization stages of design and engineering processes. The research explores how fluidly and/or congruously technology affords cognitive,

  14. Examining the role of policy design and policy interaction in EU automotive emissions performance gaps

    International Nuclear Information System (INIS)

    Skeete, Jean-Paul

    2017-01-01

    In the wake of the 2015 ‘Dieselgate’ scandal, the US and European governments publicly confronted automakers about their behaviour, which raised concerns about the integrity of the current emissions legislation regimes. In this article, I argue that ‘flexibilities’ within the EU's emissions legislative framework afforded automakers the opportunity to legally sidestep strict performance standards laid out in the law and resulted in a significant performance gap in real world driving emissions. This article provides a timely examination of EU emission legislation policy design and policy interaction within the European Union with the aim of explaining why the EU policy framework failed to regulate the regional automotive industry. Current research is mostly concerned with the typology and effectiveness of individual environmental policy instruments, be it regulatory or economic incentives, that aim to influence industry behaviour. This article approaches the current EU policy regime in a more holistic manner and focuses on the exploitation of weaknesses in the regulatory framework by private firms, which has received little academic attention in the innovation and transition literature. A major contribution of this article therefore is a body of primary qualitative interview data from industry elites concerning relevant emissions policies. - Highlights: • Significant performance gaps exist between stated and real-world car emissions. • Real-world performance gaps exist due to exploitation of flawed EU policy design. • Diesels have the widest performance gaps and are most harmful to air quality. • Policy interaction compounds EU air quality problems and promotes path-dependency. • Closing performance gaps requires policy revisions and more enforcement autonomy.

  15. Proposal of a Technical Design of the ATLAS Forward Region Shielding

    CERN Document Server

    Leroy, C; Palla, J; Pospísil, S; Puchmajer, P; Sodomka, J; Stekl, I

    2002-01-01

    The aim of this note is to present a technical design of the ATLAS forward region. The concept is based on segmented shielding supported by the results of an experiment performed at CERN - PS and Monte Carlo simulations extending these results to ATLAS situation. This concept is translated into a practical engineering design.

  16. THE MAIN TRENDS OF INTERACTION BETWEEN THE ADMINISTRATION OF ROSPOTREBNADZOR IN THE LENINGRAD REGION AND THE GOVERNMENT OF LENINGRAD REGION IN THE FIELD OF POPULATION RADIATION PROTECTION

    Directory of Open Access Journals (Sweden)

    S. A. Gorbanev

    2008-01-01

    Full Text Available The article gives the main interaction trends of the Administration of Rospotrebnadzor in the Leningrad Region and the Government of Leningrad Region regarding issues of regional radiation protection. It reports on comprehensive measures devoted to the limitation of the population exposure from natural irradiation sources, monitoring of territories which suffered from Chernobyl NPP accident and monitoring of the environmental impact of unauthorized dumps and solid municipal waste sites in the Leningrad Region. It presents the basic issues of medical exposure limitation in the Leningrad Region and measures for their solving.

  17. OptMAVEn--a new framework for the de novo design of antibody variable region models targeting specific antigen epitopes.

    Directory of Open Access Journals (Sweden)

    Tong Li

    Full Text Available Antibody-based therapeutics provides novel and efficacious treatments for a number of diseases. Traditional experimental approaches for designing therapeutic antibodies rely on raising antibodies against a target antigen in an immunized animal or directed evolution of antibodies with low affinity for the desired antigen. However, these methods remain time consuming, cannot target a specific epitope and do not lead to broad design principles informing other studies. Computational design methods can overcome some of these limitations by using biophysics models to rationally select antibody parts that maximize affinity for a target antigen epitope. This has been addressed to some extend by OptCDR for the design of complementary determining regions. Here, we extend this earlier contribution by addressing the de novo design of a model of the entire antibody variable region against a given antigen epitope while safeguarding for immunogenicity (Optimal Method for Antibody Variable region Engineering, OptMAVEn. OptMAVEn simulates in silico the in vivo steps of antibody generation and evolution, and is capable of capturing the critical structural features responsible for affinity maturation of antibodies. In addition, a humanization procedure was developed and incorporated into OptMAVEn to minimize the potential immunogenicity of the designed antibody models. As case studies, OptMAVEn was applied to design models of neutralizing antibodies targeting influenza hemagglutinin and HIV gp120. For both HA and gp120, novel computational antibody models with numerous interactions with their target epitopes were generated. The observed rates of mutations and types of amino acid changes during in silico affinity maturation are consistent with what has been observed during in vivo affinity maturation. The results demonstrate that OptMAVEn can efficiently generate diverse computational antibody models with both optimized binding affinity to antigens and reduced

  18. Interactive Multimodal Molecular Set – Designing Ludic Engaging Science Learning Content

    DEFF Research Database (Denmark)

    Thorsen, Tine Pinholt; Christiansen, Kasper Holm Bonde; Jakobsen Sillesen, Kristian

    2014-01-01

    This paper reports on an exploratory study investigating 10 primary school students’ interaction with an interactive multimodal molecular set fostering ludic engaging science learning content in primary schools (8th and 9th grade). The concept of the prototype design was to bridge the physical...... and virtual worlds with electronic tags and, through this, blend the familiarity of the computer and toys, to create a tool that provided a ludic approach to learning about atoms and molecules. The study was inspired by the participatory design and informant design methodologies and included design...

  19. A Human Work Interaction Design (HWID) Case Study in E-Government and Public Information Systems

    DEFF Research Database (Denmark)

    Clemmensen, Torkil

    2011-01-01

    This paper first outlines a revised version of the general HWID framework, with a focus on what connects empirical work analysis and interaction design, and then presents a case study of the Danish government one-for-all authentication system NemID. The case is briefly analyzed, using ethnomethod...... in studying how human work analysis and interaction design in concrete cases are related and connected.......This paper first outlines a revised version of the general HWID framework, with a focus on what connects empirical work analysis and interaction design, and then presents a case study of the Danish government one-for-all authentication system NemID. The case is briefly analyzed, using...... ethnomethodology, work domain/task analysis, and the HWID approach, and comparing the results. Compared to the traditional approaches, the HWID focus on case-specific connections between human work and interaction design, gives different and supplementary answers. The conclusion is that there are benefits...

  20. Conversational interfaces for task-oriented spoken dialogues: design aspects influencing interaction quality

    NARCIS (Netherlands)

    Niculescu, A.I.

    2011-01-01

    This dissertation focuses on the design and evaluation of speech-based conversational interfaces for task-oriented dialogues. Conversational interfaces are software programs enabling interaction with computer devices through natural language dialogue. Even though processing conversational speech is

  1. Collaborative design support : workshops to stimulate interaction and knowledge exchange between practitioners

    NARCIS (Netherlands)

    Quanjel, E.M.C.J.

    2013-01-01

    The focus of this research project is on the effectiveness of Collaborative Design activities of practitioners. More specifically, the research project focuses to interaction and knowledge exchange between two specific practitioners, Architects and Contractors, with a different educational

  2. Research-practice interactions as reported in recent design studies: Still promising, still hazy

    NARCIS (Netherlands)

    Ormel, Bart; Pareja Roblin, Natalie; McKenney, Susan

    2012-01-01

    Ormel, B., Pareja, N., & McKenney, S. (2011, 8-10 June). Research-practice interactions as reported in recent design studies: Still promising, still hazy. Paper presentation at the ORD annual meeting, Maastricht.

  3. An overview of interactive computer graphics and its application to computer-aided engineering and design

    International Nuclear Information System (INIS)

    Van Dam, A.

    1983-01-01

    The purpose of this brief birds-eye view of interactive graphics is to list the key ideas, and to show how one of the most important application areas, Computer Aided Engineering/Design takes advantage of it. (orig.)

  4. Knowledge-based Design : Developing Urban & Regional Design into a Science

    NARCIS (Netherlands)

    Klaasen, I.T.

    2003-01-01

    An implemented design of an urban area imposes long-term conditions on societal processes, such as the opportunities people have to organize their lives in temporospatial respects in a healthy and safe living environment, and the way social, cultural and economic institutions and organisations can

  5. Design, Observing and Data Systems, and Final Installation of the NEPTUNE Canada Regional Cabled Ocean Observatory

    Science.gov (United States)

    Barnes, C. R.; Best, M. M.; Johnson, F. R.; Phibbs, P.; Pirenne, B.

    2009-05-01

    NEPTUNE Canada (NC; www.neptunecanada.ca) will complete most of the installation of the world's first regional cabled ocean observatory in late 2009 off Canada's west coast. It will comprise five main observatory nodes (100-2700m water depths) linked by an 800km backbone cable delivering 10kVDC power and 10Gbps communications bandwidth to hundreds of sensors, with a 25-year design life. Infrastructure (100M) and initial operational funding (20M) is secured. University of Victoria (UVic) leads a consortium of 12 Canadian universities, hosts the coastal VENUS cabled observatory, with Ocean Networks Canada (ONC) providing management oversight. Observatory architecture has a trunk and branch topology. Installed in late 2007, the backbone cable loops from/to UVic's Port Alberni shore station. The wet plant's design, manufacture and installation was contracted to Alcatel-Lucent. Each node provides six interface ports for connection of science instrument arrays or extensions. Each port provides dual optical Ethernet links and up to 9kW of electrical power at 400VDC. Junction boxes, designed and built by OceanWorks support up to 10 instruments each and can be daisy- chained. They accommodate both serial and 10/100 Ethernet instruments, and provide a variety of voltages (400V, 48V, 24V, 15V). Backbone equipment has all been qualified and installed; shore station re-equipping is complete; junction boxes are manufactured. A major marine program will deploy nodes and instruments in July-September 2009; instruments to one node will probably be deferred until 2010. Observatory instruments will be deployed in subsurface (boreholes), on seabed, and buoyed through the water column. Over 130 instruments (over 40 different types) will host several hundred sensors; mobile assets include a tethered crawler and a 400m vertical profiler. Experiments will address: earthquake dynamics and tsunami hazards; fluid fluxes in both ocean crust and sediments, including gas hydrates; ocean

  6. The Bipolar Interactive Psychoeducation (BIPED study: trial design and protocol

    Directory of Open Access Journals (Sweden)

    Jones Ian

    2009-08-01

    Full Text Available Abstract Background Bipolar disorders affect between 3–5% of the population and are associated with considerable lifelong impairment. Since much of the morbidity associated with bipolar disorder is caused by recurrent depressive symptoms, which are often only poorly responsive to antidepressants, there is a need to develop alternative, non-pharmacological interventions. Psychoeducational interventions have emerged as promising long-term therapeutic options for bipolar disorder. Methods/design The study is an exploratory, individually randomised controlled trial. The intervention known as 'Beating Bipolar' is a psychoeducational programme which is delivered via a novel web-based system. We will recruit 100 patients with a diagnosis of DSM-IV bipolar disorder (including type I and type II currently in clinical remission. The primary outcome is quality of life. This will be compared for those patients who have participated in the psychoeducational programme with those who received treatment as usual. Quality of life will be assessed immediately following the intervention as well as 10 months after randomisation. Secondary outcomes include current depressive and manic symptoms, number of episodes of depression and mania/hypomania experienced during the follow-up period, global functioning, functional impairment and insight. An assessment of costs and a process evaluation will also be conducted which will explore the feasibility and acceptability of the intervention as well as potential barriers to effectiveness. Discussion Bipolar disorder is common, under-recognised and often poorly managed. It is a chronic, life-long, relapsing condition which has an enormous impact on the individual and the economy. This trial will be the first to explore the effectiveness of a novel web-based psychoeducational intervention for patients with bipolar disorder which has potential to be easily rolled out to patients. Trial registration Current Controlled Trials

  7. Recurrent variations of anomalous oxygen in association with a corotating interaction region

    Directory of Open Access Journals (Sweden)

    M. K. Reuss

    Full Text Available The fluxes of anomalous oxygen (E ranging from 3.5-6.8 MeV/amu, as measured by the EPAC instrument on ULYSSES, show a recurrent variation with the solar rotation period, which is anticorrelated with the fluxes of particles accelerated at the shocks of a corotating interaction region (CIR, and correlated with the fluxes of galactic cosmic rays known to be modulated by the CIR. The amplitude of this variation is much higher than expected for galactic cosmic rays of the same rigidity.

  8. Comparison of various clustered interaction regions with regard to chromatic and dynamic behavior

    International Nuclear Information System (INIS)

    Leemann, B.; Wrulich, A.

    1986-05-01

    Clustered interaction regions for the SSC may be preferable from the viewpoint of costs and operation. In going from distributed to clustered IR's the superperiodicity of the machine is reduced and therefore the number of resonances induced by chromaticity correcting sextupoles is increased. This break in symmetry may cause a reduction in dynamic stability. The chromatic and dynamic behavior of the bare lattice is investigated for various cluster configurations. That means only chromaticity correcting sextupoles have been included and no magnetic imperfection errors have been considered. Then, the dynamic apertures of lattices with various IR clustering schemes are compared when random magnetic imperfections are included

  9. Interactive Genetic Algorithm - An Adaptive and Interactive Decision Support Framework for Design of Optimal Groundwater Monitoring Plans

    Science.gov (United States)

    Babbar-Sebens, M.; Minsker, B. S.

    2006-12-01

    In the water resources management field, decision making encompasses many kinds of engineering, social, and economic constraints and objectives. Representing all of these problem dependant criteria through models (analytical or numerical) and various formulations (e.g., objectives, constraints, etc.) within an optimization- simulation system can be a very non-trivial issue. Most models and formulations utilized for discerning desirable traits in a solution can only approximate the decision maker's (DM) true preference criteria, and they often fail to consider important qualitative and incomputable phenomena related to the management problem. In our research, we have proposed novel decision support frameworks that allow DMs to actively participate in the optimization process. The DMs explicitly indicate their true preferences based on their subjective criteria and the results of various simulation models and formulations. The feedback from the DMs is then used to guide the search process towards solutions that are "all-rounders" from the perspective of the DM. The two main research questions explored in this work are: a) Does interaction between the optimization algorithm and a DM assist the system in searching for groundwater monitoring designs that are robust from the DM's perspective?, and b) How can an interactive search process be made more effective when human factors, such as human fatigue and cognitive learning processes, affect the performance of the algorithm? The application of these frameworks on a real-world groundwater long-term monitoring (LTM) case study in Michigan highlighted the following salient advantages: a) in contrast to the non-interactive optimization methodology, the proposed interactive frameworks were able to identify low cost monitoring designs whose interpolation maps respected the expected spatial distribution of the contaminants, b) for many same-cost designs, the interactive methodologies were able to propose multiple alternatives

  10. Interactive design for self-study and developing students’ critical thinking skills in electromagnetic radiation topic

    Science.gov (United States)

    Ambarwati, D.; Suyatna, A.

    2018-01-01

    The purpose of this research are to create interactive electronic school books (ESB) for electromagnetic radiation topic that can be used for self-study and increasing students’ critical thinking skills. The research method was based on the design of research and development (R&D) model of ADDIE. The research procedure is used limited the design of the product has been validated. Data source at interactive requirement analysis phase of ESB is student and high school teacher of class XII in Lampung province. The validation of interactive ESB designs is performed by experts in science education. The data of ESB interactive needs were collected using questionnaires and analyzed using quantitative descriptive. The results of the questionnaire obtained by 97% of books that are often used in the form of printed books from schools have not been interactive and foster critical thinking of students, and 55% of students stating physics books are used not meet expectations. Expectations of students in physics learning, teachers must use interactive electronic books. The results of the validation experts pointed out, the design of ESB produced is interactive, can be used for self-study, and increasing students’ critical thinking skills, which contains instruction manuals, learning objectives, learning materials, sample questions and discussion, video illustrations, animations, summaries, as well as interactive quizzes incorporating feedback exam practice and preparation for college entrance.

  11. Using Tablet PCs and Interactive Software in IC Design Courses to Improve Learning

    Science.gov (United States)

    Simoni, M.

    2011-01-01

    This paper describes an initial study of using tablet PCs and interactive course software in integrated circuit (IC) design courses. A rapidly growing community is demonstrating how this technology can improve learning and retention of material by facilitating interaction between faculty and students via cognitive exercises during lectures. While…

  12. Brush and learn : transforming tooth brushing behavior through interactive materiality, a design exploration

    NARCIS (Netherlands)

    Bruns, M.; Stienstra, J.T.; Dijkstra, R.

    2014-01-01

    To counteract the increased tendency in skill learning addressing our cognitive abilities we discuss an opportunity on how performance skills can be trained by means of inherent feed forward through interactive materiality. We address this approach in the context of designing an interactive

  13. Two-Level Designs to Estimate All Main Effects and Two-Factor Interactions

    NARCIS (Netherlands)

    Eendebak, P.T.; Schoen, E.D.

    2017-01-01

    We study the design of two-level experiments with N runs and n factors large enough to estimate the interaction model, which contains all the main effects and all the two-factor interactions. Yet, an effect hierarchy assumption suggests that main effect estimation should be given more prominence

  14. Application of Monte Carlo filtering method in regional sensitivity analysis of AASHTOWare Pavement ME design

    Directory of Open Access Journals (Sweden)

    Zhong Wu

    2017-04-01

    Full Text Available Since AASHTO released the Mechanistic-Empirical Pavement Design Guide (MEPDG for public review in 2004, many highway research agencies have performed sensitivity analyses using the prototype MEPDG design software. The information provided by the sensitivity analysis is essential for design engineers to better understand the MEPDG design models and to identify important input parameters for pavement design. In literature, different studies have been carried out based on either local or global sensitivity analysis methods, and sensitivity indices have been proposed for ranking the importance of the input parameters. In this paper, a regional sensitivity analysis method, Monte Carlo filtering (MCF, is presented. The MCF method maintains many advantages of the global sensitivity analysis, while focusing on the regional sensitivity of the MEPDG model near the design criteria rather than the entire problem domain. It is shown that the information obtained from the MCF method is more helpful and accurate in guiding design engineers in pavement design practices. To demonstrate the proposed regional sensitivity method, a typical three-layer flexible pavement structure was analyzed at input level 3. A detailed procedure to generate Monte Carlo runs using the AASHTOWare Pavement ME Design software was provided. The results in the example show that the sensitivity ranking of the input parameters in this study reasonably matches with that in a previous study under a global sensitivity analysis. Based on the analysis results, the strengths, practical issues, and applications of the MCF method were further discussed.

  15. Particle acceleration at corotating interaction regions in the three-dimensional heliosphere

    International Nuclear Information System (INIS)

    Desai, M.I.; Marsden, R.G.; Sanderson, T.R.; Balogh, A.; Forsyth, R.J.; Gosling, J.T.

    1998-01-01

    We have investigated the relationship between the energetic (∼1MeV) proton intensity (J) and the magnetic compression ratio (C) measured at the trailing edges of corotating interaction regions observed at Ulysses. In general, our results show that the proton intensity was well correlated with the compression ratio, provided that the seed intensity remained constant, consistent with predictions of the Fermi model. Specifically, our results indicate that particles were accelerated to above ∼1MeV in energy at or near the trailing edges of the compression regions observed in the midlatitude southern heliosphere, irrespective of whether the bounding reverse shocks were present or not. On the basis of this, we conclude that shock acceleration is probably not the only mechanism by which particles are accelerated to above ∼1MeV in energy at compression or interaction regions (CIRs). On the basis of magnetic field measurements obtained near the trailing edges of several midlatitude CIRs, we propose that particles could have been accelerated via the Fermi mechanism by being scattered back and forth across the trailing edges of the compression regions by large-amplitude Alfvacute en waves. Our results also show that the proton intensity was well correlated with the compression ratio during low solar activity periods but was essentially independent of C during periods of high solar activity. We suggest that the correlation between J and C was not observed during solar active periods because of significant variations in the seed intensity that result from sporadic contributions from transient solar events. In contrast, the correlation was observable during quiescent periods probably because contributions from transients had decreased dramatically, which allowed the CIRs to accelerate particles out of a seed population whose intensity remained relatively unperturbed. copyright 1998 American Geophysical Union

  16. Thermodynamics of antibody-antigen interaction revealed by mutation analysis of antibody variable regions.

    Science.gov (United States)

    Akiba, Hiroki; Tsumoto, Kouhei

    2015-07-01

    Antibodies (immunoglobulins) bind specific molecules (i.e. antigens) with high affinity and specificity. In order to understand their mechanisms of recognition, interaction analysis based on thermodynamic and kinetic parameters, as well as structure determination is crucial. In this review, we focus on mutational analysis which gives information about the role of each amino acid residue in antibody-antigen interaction. Taking anti-hen egg lysozyme antibodies and several anti-small molecule antibodies, the energetic contribution of hot-spot and non-hot-spot residues is discussed in terms of thermodynamics. Here, thermodynamics of the contribution from aromatic, charged and hydrogen bond-forming amino acids are discussed, and their different characteristics have been elucidated. The information gives fundamental understanding of the antibody-antigen interaction. Furthermore, the consequences of antibody engineering are analysed from thermodynamic viewpoints: humanization to reduce immunogenicity and rational design to improve affinity. Amino acid residues outside hot-spots in the interface play important roles in these cases, and thus thermodynamic and kinetic parameters give much information about the antigen recognition. Thermodynamic analysis of mutant antibodies thus should lead to advanced strategies to design and select antibodies with high affinity. © The Authors 2015. Published by Oxford University Press on behalf of the Japanese Biochemical Society. All rights reserved.

  17. Discourse with Visual Health Data: Design of Human-Data Interaction

    Directory of Open Access Journals (Sweden)

    Oluwakemi Ola

    2018-03-01

    Full Text Available Previous work has suggested that large repositories of data can revolutionize healthcare activities; however, there remains a disconnection between data collection and its effective usage. The way in which users interact with data strongly impacts their ability to not only complete tasks but also capitalize on the purported benefits of such data. Interactive visualizations can provide a means by which many data-driven tasks can be performed. Recent surveys, however, suggest that many visualizations mostly enable users to perform simple manipulations, thus limiting their ability to complete tasks. Researchers have called for tools that allow for richer discourse with data. Nonetheless, systematic design of human-data interaction for visualization tools is a non-trivial task. It requires taking into consideration a myriad of issues. Creation of visualization tools that incorporate rich human-data discourse would benefit from the use of design frameworks. In this paper, we examine and present a design process that is based on a conceptual human-data interaction framework. We discuss and describe the design of interaction for a visualization tool intended for sensemaking of public health data. We demonstrate the utility of systematic interaction design in two ways. First, we use scenarios to highlight how our design approach supports a rich and meaningful discourse with data. Second, we present results from a study that details how users were able to perform various tasks with health data and learn about global health trends.

  18. Strategic Mobility 21. Collaborative Regional Web Portal Design, Development and Documentation

    National Research Council Canada - National Science Library

    Mallon, Lawrence G; Carson, Steve

    2007-01-01

    ...: a regional planning interface that makes data, models, and analyses available to all stakeholders in an interactive and configurable manner. An underlying theme of this report is the merging of Web 2.0 and knowledge management technologies with Service Oriented Architecture.

  19. Interaction study of rice stripe virus proteins reveals a region of the nucleocapsid protein (NP) required for NP self-interaction and nuclear localization.

    Science.gov (United States)

    Lian, Sen; Cho, Won Kyong; Jo, Yeonhwa; Kim, Sang-Min; Kim, Kook-Hyung

    2014-04-01

    Rice stripe virus (RSV), which belongs to the genus Tenuivirus, is an emergent virus problem. The RSV genome is composed of four single-strand RNAs (RNA1-RNA4) and encodes seven proteins. We investigated interactions between six of the RSV proteins by yeast-two hybrid (Y2H) assay in vitro and by bimolecular fluorescence complementation (BiFC) in planta. Y2H identified self-interaction of the nucleocapsid protein (NP) and NS3, while BiFC revealed self-interaction of NP, NS3, and NCP. To identify regions(s) and/or crucial amino acid (aa) residues required for NP self-interaction, we generated various truncated and aa substitution mutants. Y2H assay showed that the N-terminal region of NP (aa 1-56) is necessary for NP self-interaction. Further analysis with substitution mutants demonstrated that additional aa residues located at 42-47 affected their interaction with full-length NP. These results indicate that the N-terminal region (aa 1-36 and 42-47) is required for NP self-interaction. BiFC and co-localization studies showed that the region required for NP self-interaction is also required for NP localization at the nucleus. Overall, our results indicate that the N-terminal region (aa 1-47) of the NP is important for NP self-interaction and that six aa residues (42-47) are essential for both NP self-interaction and nuclear localization. Copyright © 2014 Elsevier B.V. All rights reserved.

  20. Interactive tool that empowers structural understanding and enables FEM analysis in a parametric design environment

    DEFF Research Database (Denmark)

    Christensen, Jesper Thøger; Parigi, Dario; Kirkegaard, Poul Henning

    2014-01-01

    This paper introduces an interactive tool developed to integrate structural analysis in the architectural design environment from the early conceptual design stage. The tool improves exchange of data between the design environment of Rhino Grasshopper and the FEM analysis of Autodesk Robot...... Structural Analysis. Further the tool provides intuitive setup and visual aids in order to facilitate the process. Enabling students and professionals to quickly analyze and evaluate multiple design variations. The tool has been developed inside the Performance Aided Design course at the Master...... of Architecture and Design at Aalborg University...

  1. Knowledge-based Design: Developing Urban & Regional Design into a Science

    OpenAIRE

    Klaasen, I.T.

    2003-01-01

    An implemented design of an urban area imposes long-term conditions on societal processes, such as the opportunities people have to organize their lives in temporospatial respects in a healthy and safe living environment, and the way social, cultural and economic institutions and organisations can function. In view of the fact that both people and institutions experience recurrent problems - ranging from getting lost in new housing estates to the awkward accessibility of workplaces - it is st...

  2. Empowering Older Patients to Engage in Self Care: Designing an Interactive Robotic Device

    Science.gov (United States)

    Tiwari, Priyadarshi; Warren, Jim; Day, Karen

    2011-01-01

    Objectives: To develop and test an interactive robot mounted computing device to support medication management as an example of a complex self-care task in older adults. Method: A Grounded Theory (GT), Participatory Design (PD) approach was used within three Action Research (AR) cycles to understand design requirements and test the design configuration addressing the unique task requirements. Results: At the end of the first cycle a conceptual framework was evolved. The second cycle informed architecture and interface design. By the end of third cycle residents successfully interacted with the dialogue system and were generally satisfied with the robot. The results informed further refinement of the prototype. Conclusion: An interactive, touch screen based, robot-mounted information tool can be developed to support healthcare needs of older people. Qualitative methods such as the hybrid GT-PD-AR approach may be particularly helpful for innovating and articulating design requirements in challenging situations. PMID:22195203

  3. QUICK - AN INTERACTIVE SOFTWARE ENVIRONMENT FOR ENGINEERING DESIGN

    Science.gov (United States)

    Schlaifer, R. S.

    1994-01-01

    QUICK provides the computer user with the facilities of a sophisticated desk calculator which can perform scalar, vector and matrix arithmetic, propagate conic orbits, determine planetary and satellite coordinates and perform other related astrodynamic calculations within a Fortran-like environment. QUICK is an interpreter, therefore eliminating the need to use a compiler or a linker to run QUICK code. QUICK capabilities include options for automated printing of results, the ability to submit operating system commands on some systems, and access to a plotting package (MASL)and a text editor without leaving QUICK. Mathematical and programming features of QUICK include the ability to handle arbitrary algebraic expressions, the capability to define user functions in terms of other functions, built-in constants such as pi, direct access to useful COMMON areas, matrix capabilities, extensive use of double precision calculations, and the ability to automatically load user functions from a standard library. The MASL (The Multi-mission Analysis Software Library) plotting package, included in the QUICK package, is a set of FORTRAN 77 compatible subroutines designed to facilitate the plotting of engineering data by allowing programmers to write plotting device independent applications. Its universality lies in the number of plotting devices it puts at the user's disposal. The MASL package of routines has proved very useful and easy to work with, yielding good plots for most new users on the first or second try. The functions provided include routines for creating histograms, "wire mesh" surface plots and contour plots as well as normal graphs with a large variety of axis types. The library has routines for plotting on cartesian, polar, log, mercator, cyclic, calendar, and stereographic axes, and for performing automatic or explicit scaling. The lengths of the axes of a plot are completely under the control of the program using the library. Programs written to use the MASL

  4. LCT-coil design: Mechanical interaction between composite winding and steel casing under various test conditions

    International Nuclear Information System (INIS)

    Dolensky, B.; Messemer, G.; Zehlein, H.; Erb, J.

    1981-01-01

    Finite element computations for the structural design of the large superconducting toroidal field coil contributed by EURATOM to the Large Coil Test Facility (LCTF) at ORNL, USA were performed at KfK, using the ASKA code. The layout of the coil must consider different types of requirements: firstly, an optimal D-shaped contour minimizing circumferential stress gradients under normal operation in the toroidal arrangement must be defined. Secondly, the three-dimensional real design effects due to the actual support conditions, manufacturing tolerances etc. must be mastered for different basic operational and failure load cases. And, thirdly, the design must stand a single coil qualification test in the TOSKA-facility at KfK, Karlsruhe, FRG, before it is plugged into the LCTF. The emphasis of the paper is three-pronged according to these requirements: i) the 3D magnetic body forces as well as the underlying magnetic fields as computed by the HEDO-code are described. ii) The mechanical interaction between casing and winding as given elsewhere in terms of high stress regions, gaps, slide movements and contact forces for various load cases representing the LCTF test conditions is illustrated here by a juxtaposition of the operational deformations and stresses within the LCTF and the TOSKA. iii) Particular effects like the restraint imposed by a corset-type reinforcement of the coil in the TOSKA test facility to limit the breathing deformation are parametrically studied. Moreover, the possibilities to derive scaling laws which make essential results transferable to larger coils by extracting a 1D mechanical response from the 3D finite element model is also demonstrated. (orig./GG)

  5. Cross-talk studies between FCC-hh Experimental Interaction Regions

    CERN Document Server

    AUTHOR|(CDS)2081283; Seryi, Andrei; Appleby, Robert Barrie; Rafique, Haroon; Besana, Maria Ilaria

    2017-01-01

    Debris from 50 TeV proton-proton collisions at the main interaction point in the FCC-hh may contribute to the background in the subsequent detector. This cross-talk is of possible concern for the FCC-hh due to the high luminosity and energy of the collider. DPMJET-III is used as a collision debris generator in order to assess the muon cross-talk contribution. An analytical calculation of muon range in rock is performed. This is followed by a full Monte Carlo simulation using FLUKA, where the accelerator tunnel has been modelled. The muon cross talk between the adjacent interaction points is assessed and its implications for FCC-hh design are discussed.

  6. A new approach in the design of an interactive environment for teaching Hamiltonian digraphs

    International Nuclear Information System (INIS)

    Iordan, A E; Panoiu, M

    2014-01-01

    In this article the authors present the necessary steps in object orientated design of an interactive environment that is dedicated to the process of acquaintances assimilation in Hamiltonian graphs theory domain, especially for the simulation of algorithms which determine the Hamiltonian trails and circuits. The modelling of the interactive environment is achieved through specific UML diagrams representing the steps of analysis, design and implementation. This interactive environment is very useful for both students and professors, because computer programming domain, especially digraphs theory domain is comprehended and assimilated with difficulty by students

  7. Possible interaction between thermal electrons and vibrationally excited N2 in the lower E-region

    Directory of Open Access Journals (Sweden)

    K.-I. Oyama

    2011-03-01

    Full Text Available As one of the tasks to find the energy source(s of thermal electrons, which elevate(s electron temperature higher than neutral temperature in the lower ionosphere E-region, energy distribution function of thermal electron was measured with a sounding rocket at the heights of 93–131 km by the applying second harmonic method. The energy distribution function showed a clear hump at the energy of ~0.4 eV. In order to find the reason of the hump, we conducted laboratory experiment. We studied difference of the energy distribution functions of electrons in thermal energy range, which were measured with and without EUV radiation to plasma of N2/Ar and N2/O2 gas mixture respectively. For N2/Ar gas mixture plasma, the hump is not clearly identified in the energy distribution of thermal electrons. On the other hand for N2/O2 gas mixture, which contains vibrationally excited N2, a clear hump is found when irradiated by EUV. The laboratory experiment seems to suggest that the hump is produced as a result of interaction between vibrationally excited N2 and thermal electrons, and this interaction is the most probable heating source for the electrons of thermal energy range in the lower E-region. It is also suggested that energy distribution of the electrons in high energy part may not be Maxwellian, and DC probe measures the electrons which are non Maxwellian, and therefore "electron temperature" is calculated higher.

  8. On Cooperative Behavior in Distributed Teams: The Influence of Organizational Design, Media Richness, Social Interaction, and Interaction Adaptation

    OpenAIRE

    H?konsson, Dorthe D.; Obel, B?rge; Eskildsen, Jacob K.; Burton, Richard M.

    2016-01-01

    Self-interest vs. cooperation is a fundamental dilemma in animal behavior as well as in human and organizational behavior. In organizations, how to get people to cooperate despite or in conjunction with their self-interest is fundamental to the achievement of a common goal. While both organizational designs and social interactions have been found to further cooperation in organizations, some of the literature has received contradictory support, just as very little research, if any, has examin...

  9. Cryosphere-hydrosphere interactions: Numerical modeling using the Regional Ocean Modeling System (ROMS) at different scales

    International Nuclear Information System (INIS)

    Bergamasco, A.; Carniel, S.; Sclavo, M.; Budgell, W.P.

    2005-01-01

    Conveyor belt circulation controls global climate through heat and water fluxes with atmosphere and from tropical to polar regions and vice versa. This circulation, commonly referred to as thermohaline circulation (THC), seems to have millennium time scale and nowadays-a non-glacial period-appears to be as rather stable. However, concern is raised by the buildup of CO 2 and other greenhouse gases in the atmosphere (IPCC, Third assessment report: Climate Change 2001. A contribution 01 working group I, n and In to the Third Assessment Report of the intergovernmental Panel on Climate Change (Cambridge Univ. Press, UK) 2001, http://www.ipcc.ch) as these may affect the THC conveyor paths. Since it is widely recognized that dense water formation sites ad as primary sources in strengthening quasi-stable THC paths (Stommel H., Tellus, 13 (1961) 224), in order to simulate properly the consequences of such scenarios a better understanding of these oceanic processes is needed. To successfully model these processes, air sea-ice-integrated modelling approaches are often required. Here we focus on two polar regions using the Regional Ocean Modeling System (ROMS). In the first region investigated, the North Atlantic-Arctic, where open-ocean Jeep convection and open-sea ire formation and dispersion under the intense air-sea interactions are the major engines, we use a new version of the coupled hydrodynamic-ice ROMS model. The second area belongs to the Antarctica region inside the Southern Ocean, where brine rejections during ice formation inside shelf seas origin dense water that, flowing along the continental slope, overflow becoming eventually abyssal waters. Results show how nowadays integrated-modelling tasks have become more and more feasible and effective; numerical simulations dealing with large computational domains or challenging different climate scenarios can be run on multi-processors platforms and on systems like LINUX clusters, made of the same hardware as PCs, and

  10. Instructional Design to Measure the Efficacy of Interactive E-Books in a High School Setting

    Science.gov (United States)

    Pabrua Batoon, Maria Victoria; Glasserman Morales, Leonardo David; Yanez Figueroa, Jose Antonio

    2018-01-01

    This article describes a qualitative research analysis on the implementation of interactive ebooks in high school courses using a case study approach. The subjects of the study included seven professors and 16 freshmen who were surveyed and interviewed with a questionnaire designed according to the Kemp Model of Instructional Design. The study…

  11. Visualisation and research strategy for computational spatial and structural design interaction

    NARCIS (Netherlands)

    Peeten, D.; Hofmeyer, H.; Thabet, W

    2010-01-01

    A research engine is under development for studying the interaction of spatial and structural design processes. The design processes are being implemented as two separate configurable transformation steps; a conversion step and an optimisation step. A significant part of the spatial-to-structural

  12. An Evaluation-Driven Design Approach to Develop Learning Environments Based on Full-Body Interaction

    Science.gov (United States)

    Malinverni, Laura; Schaper, Marie-Monique; Pares, Narcís

    2016-01-01

    The development of learning environments based on full-body interaction has become an increasingly important field of research in recent years. However, the design and evaluation strategies currently used present some significant limitations. Two major shortcomings are: the inadequate involvement of children in the design process and a lack of…

  13. It's All Part of the Game: Video Game Interaction Design and Business Performance.

    Science.gov (United States)

    Shirinian, Ara

    2001-01-01

    Discusses the importance of positive video game experiences and designs that can create them, including immediacy of feedback, allowing graceful recovery from mistakes, high-quality feedback, and input device mappings. Examines interface complexity. Concludes game designers must treat the interaction between human and video game as a formal…

  14. An intelligent and interactive carpet role of design in a textile innovation project

    NARCIS (Netherlands)

    Deckers, E.J.L.; Stouw, van der B.; Peutz, J.

    2012-01-01

    This paper presents an ongoing innovation project on the development of an intelligent and interactive carpet called PeR+, short for Perception Rug Plus. This design-research project is a collaboration between an international flooring company, DESSO, and the Department of Industrial Design at the

  15. Design activism as a new method for inquiring into mixed emotions in uncomfortable social interaction

    DEFF Research Database (Denmark)

    Markussen, Thomas; Knutz, Eva; Ulv Lenskjold, Tau

    2016-01-01

    for probing into the role of mixed emotions in interpersonal interaction. To set the scene, we critically examine recent sources on design activism in order provide a general characterisation of what constitute the approach. Next, we argue for how social game can be seen as an instantiation of design activism...

  16. Distance Education for the Gifted and Talented: An Interactive Design Model.

    Science.gov (United States)

    McKinnon, David H.; Nolan, C. J. Patrick

    1999-01-01

    Discusses development of an Australian distance-education cosmology course that employs an interactive design model and an extensive communication system. The way the model is used to organized, sequence, and deliver the course is explained. Discussion addresses how the model might be used to design other courses. (Author/CR)

  17. Growing grass: a smart material interactive display, design and construction history

    NARCIS (Netherlands)

    Minuto, A.; Nijholt, Antinus

    2012-01-01

    In this paper we will present the design process and development of "Follow the Grass", our smart material interactive pervasive display, with related technical detailed explanation. We will present the design steps and prototypes with instructions for the use of smart materials (NiTiNOL) to create

  18. Design and Use of Interactive Social Stories for Children with Autism Spectrum Disorder (ASD)

    Science.gov (United States)

    Sani-Bozkurt, Sunagul; Vuran, Sezgin; Akbulut, Yavuz

    2017-01-01

    The current study aimed to design technology-supported interactive social stories to teach social skills to children with autism spectrum disorder (ASD). A design-based research was implemented with children with ASD along with the participation of their mothers, teachers, peers and field experts. An iterative remediation process was followed…

  19. Beam dynamics of the interaction region solenoid in a linear collider due to a crossing angle

    Directory of Open Access Journals (Sweden)

    P. Tenenbaum

    2003-06-01

    Full Text Available Future linear colliders may require a nonzero crossing angle between the two beams at the interaction point (IP. This requirement in turn implies that the beams will pass through the strong interaction region solenoid with an angle, and thus that the component of the solenoidal field perpendicular to the beam trajectory is nonzero. The interaction of the beam and the solenoidal field in the presence of a crossing angle will cause optical effects not observed for beams passing through the solenoid on axis; these effects include dispersion, deflection of the beam, and synchrotron radiation effects. For a purely solenoidal field, the optical effects which are relevant to luminosity exactly cancel at the IP when the influence of the solenoid’s fringe field is taken into account. Beam size growth due to synchrotron radiation in the solenoid is proportional to the fifth power of the product of the solenoidal field, the length of the solenoid, and the crossing angle. Examples based on proposed linear collider detector solenoid configurations are presented.

  20. Experimental evidence of biological interactions among different isolates of Trypanosoma cruzi from the Chaco Region.

    Directory of Open Access Journals (Sweden)

    Paula G Ragone

    Full Text Available Many infectious diseases arise from co-infections or re-infections with more than one genotype of the same pathogen. These mixed infections could alter host fitness, the severity of symptoms, success in pathogen transmission and the epidemiology of the disease. Trypanosoma cruzi, the etiological agent of Chagas disease, exhibits a high biological variability often correlated with its genetic diversity. Here, we developed an experimental approach in order to evaluate biological interaction between three T. cruzi isolates belonging to different Discrete Typing Units (DTUs TcIII, TcV and TcVI. These isolates were obtained from a restricted geographical area in the Chaco Region. Different mixed infections involving combinations of two isolates (TcIII + TcV, TcIII + TcVI and TcV + TcVI were studied in a mouse model. The parameters evaluated were number of parasites circulating in peripheral blood, histopathology and genetic characterization of each DTU in different tissues by DNA hybridization probes. We found a predominance of TcVI isolate in blood and tissues respect to TcIII and TcV; and a decrease of the inflammatory response in heart when the damage of mice infected with TcVI and TcIII + TcVI mixture were compared. In addition, simultaneous presence of two isolates in the same tissue was not detected. Our results show that biological interactions between isolates with different biological behaviors lead to changes in their biological properties. The occurrence of interactions among different genotypes of T. cruzi observed in our mouse model suggests that these phenomena could also occur in natural cycles in the Chaco Region.

  1. Reclaiming public space: designing for public interaction with private devices

    DEFF Research Database (Denmark)

    Eriksson, Eva; Hansen, Thomas Riisgaard; Lykke-Olesen, Andreas

    2007-01-01

    . In this paper we explore the implications of interacting in public space and how technology can be rethought to not only act as personal devices, but be the tool to reclaim the right and possibility to interact in public spaces. We introduce information exchange, social support and regulation as three central......Public spaces are changing from being ungoverned places for interaction to be more formalized, controlled, less interactive, and designed places aimed at fulfilling a purpose. Simultaneously, new personal mobile technology aims at providing private individual spaces in the public domain...... aspects for reclaiming public space. The PhotoSwapper application is presented as an example of a system designed to integrate pervasive technology in a public setting. The system is strongly inspired by the activities at a traditional market place. Based on the design of the application we discuss four...

  2. Design Interactive: A Nonlinear, Multimedia Approach to Teaching Introduction to Visual Communication and Principles of Design

    Science.gov (United States)

    Palilonis, Jennifer; Butler, Darrell; Leidig-Farmen, Pamela

    2013-01-01

    As online teaching techniques continue to evolve, new opportunities surface for research and insight regarding best practices for the development and implementation of interactive, multimedia teaching and learning tools. These tools are particularly attractive for courses that lend themselves to a rich media approach. Such is the case for visual…

  3. Applying systemic-structural activity theory to design of human-computer interaction systems

    CERN Document Server

    Bedny, Gregory Z; Bedny, Inna

    2015-01-01

    Human-Computer Interaction (HCI) is an interdisciplinary field that has gained recognition as an important field in ergonomics. HCI draws on ideas and theoretical concepts from computer science, psychology, industrial design, and other fields. Human-Computer Interaction is no longer limited to trained software users. Today people interact with various devices such as mobile phones, tablets, and laptops. How can you make such interaction user friendly, even when user proficiency levels vary? This book explores methods for assessing the psychological complexity of computer-based tasks. It also p

  4. Cross-cultural human-computer interaction and user experience design a semiotic perspective

    CERN Document Server

    Brejcha, Jan

    2015-01-01

    This book describes patterns of language and culture in human-computer interaction (HCI). Through numerous examples, it shows why these patterns matter and how to exploit them to design a better user experience (UX) with computer systems. It provides scientific information on the theoretical and practical areas of the interaction and communication design for research experts and industry practitioners and covers the latest research in semiotics and cultural studies, bringing a set of tools and methods to benefit the process of designing with the cultural background in mind.

  5. Teachers’ Pedagogic Design of Digital Interactive Whiteboard Materials in the UK Secondary School

    Directory of Open Access Journals (Sweden)

    Carey Jewitt

    2008-03-01

    Full Text Available Teachers have always made texts for use in the classroom. The wide spread introduction of Interactive whiteboard (IWB technology into UK classrooms, and the screen more generally, makes the multimodal resources of color, image, dynamic movement, and sound newly available for pedagogic design in newly connectable ways. These facilities present teachers with new questions about how to design and use teaching materials, new possibilites and constraints. This presentation will examine teachers' design of digital multimodal resources for IWBs and the influence of prevalent policy discourses of interactivity, multimodality and fast pace influence on teacher’s digital materials for the IWB.

  6. Dynamical Models of Interactions between Herds Forage and Water Resources in Sahelian Region

    Directory of Open Access Journals (Sweden)

    Jean Jules Tewa

    2014-01-01

    Full Text Available Optimal foraging is one of the capital topics nowadays in Sahelian region. The vast majority of feed consumed by ruminants in Sahelian region is still formed by natural pastures. Pastoral constraints are the high variability of available forage and drinking water in space and especially in time (highly seasonal, interannual variability and the scarcity of water resources. The mobility is the main functional and opportunistic adaptation to these constraints. Our goal in this paper is to formalize two dynamical models for interactions between a herd of domesticate animals, forage resources, and water resources inside a given Sahelian area, in order to confirm, explain, and predict by mathematical models some observations about pastoralism in Sahelian region. These models in some contexts can be similar to predator-prey models as forage and water resources can be considered as preys and herd’s animals as predators. These models exhibit very rich dynamics, since it predicts abrupt changes in consumer behaviour and disponibility of forage or water resources. The dynamics exhibits a possible coexistence between herd, resources, and water with alternative peaks in their trajectories.

  7. A statistically rigorous sampling design to integrate avian monitoring and management within Bird Conservation Regions.

    Science.gov (United States)

    Pavlacky, David C; Lukacs, Paul M; Blakesley, Jennifer A; Skorkowsky, Robert C; Klute, David S; Hahn, Beth A; Dreitz, Victoria J; George, T Luke; Hanni, David J

    2017-01-01

    Monitoring is an essential component of wildlife management and conservation. However, the usefulness of monitoring data is often undermined by the lack of 1) coordination across organizations and regions, 2) meaningful management and conservation objectives, and 3) rigorous sampling designs. Although many improvements to avian monitoring have been discussed, the recommendations have been slow to emerge in large-scale programs. We introduce the Integrated Monitoring in Bird Conservation Regions (IMBCR) program designed to overcome the above limitations. Our objectives are to outline the development of a statistically defensible sampling design to increase the value of large-scale monitoring data and provide example applications to demonstrate the ability of the design to meet multiple conservation and management objectives. We outline the sampling process for the IMBCR program with a focus on the Badlands and Prairies Bird Conservation Region (BCR 17). We provide two examples for the Brewer's sparrow (Spizella breweri) in BCR 17 demonstrating the ability of the design to 1) determine hierarchical population responses to landscape change and 2) estimate hierarchical habitat relationships to predict the response of the Brewer's sparrow to conservation efforts at multiple spatial scales. The collaboration across organizations and regions provided economy of scale by leveraging a common data platform over large spatial scales to promote the efficient use of monitoring resources. We designed the IMBCR program to address the information needs and core conservation and management objectives of the participating partner organizations. Although it has been argued that probabilistic sampling designs are not practical for large-scale monitoring, the IMBCR program provides a precedent for implementing a statistically defensible sampling design from local to bioregional scales. We demonstrate that integrating conservation and management objectives with rigorous statistical

  8. A statistically rigorous sampling design to integrate avian monitoring and management within Bird Conservation Regions.

    Directory of Open Access Journals (Sweden)

    David C Pavlacky

    Full Text Available Monitoring is an essential component of wildlife management and conservation. However, the usefulness of monitoring data is often undermined by the lack of 1 coordination across organizations and regions, 2 meaningful management and conservation objectives, and 3 rigorous sampling designs. Although many improvements to avian monitoring have been discussed, the recommendations have been slow to emerge in large-scale programs. We introduce the Integrated Monitoring in Bird Conservation Regions (IMBCR program designed to overcome the above limitations. Our objectives are to outline the development of a statistically defensible sampling design to increase the value of large-scale monitoring data and provide example applications to demonstrate the ability of the design to meet multiple conservation and management objectives. We outline the sampling process for the IMBCR program with a focus on the Badlands and Prairies Bird Conservation Region (BCR 17. We provide two examples for the Brewer's sparrow (Spizella breweri in BCR 17 demonstrating the ability of the design to 1 determine hierarchical population responses to landscape change and 2 estimate hierarchical habitat relationships to predict the response of the Brewer's sparrow to conservation efforts at multiple spatial scales. The collaboration across organizations and regions provided economy of scale by leveraging a common data platform over large spatial scales to promote the efficient use of monitoring resources. We designed the IMBCR program to address the information needs and core conservation and management objectives of the participating partner organizations. Although it has been argued that probabilistic sampling designs are not practical for large-scale monitoring, the IMBCR program provides a precedent for implementing a statistically defensible sampling design from local to bioregional scales. We demonstrate that integrating conservation and management objectives with rigorous

  9. An improved permanent magnet quadrupole design with larger good field region for high intensity proton linacs

    Energy Technology Data Exchange (ETDEWEB)

    Mathew, Jose V., E-mail: josev.mathew@gmail.com; Rao, S.V.L.S.; Krishnagopal, S.; Singh, P.

    2013-11-01

    The Low Energy High Intensity Proton Accelerator (LEHIPA), being developed at the Bhabha Atomic Research Centre (BARC) will produce a 20 MeV, 30 mA, continuous wave (CW) proton beam. At these low velocities, space-charge forces dominate, and could lead to larger beam sizes and beam halos. Hence in the design of the focusing lattice of the LEHIPA drift tube linac (DTL) using permanent magnet quadrupoles (PMQs), a larger good field region is preferred. Here we study, using the two dimensional (2D) and three dimensional (3D) simulation codes PANDIRA and RADIA, four different types of cylindrical PMQ designs: 16-segment trapezoidal Halbach configuration, bullet-nosed geometry and 8- and 16-segment rectangular geometries. The trapezoidal Halbach geometry is used in a variety of accelerators since it provides very high field gradients in small bores, while the bullet-nosed geometry, which is a combination of the trapezoidal and rectangular designs, is used in some DTLs. This study shows that a larger good field region is possible in the 16-segment rectangular design as compared to the Halbach and bullet-nosed designs, making it more attractive for high-intensity proton linacs. An improvement in good-field region by ∼16% over the Halbach design is obtained in the optimized 16-segment rectangular design, although the field gradient is lower by ∼20%. Tolerance studies show that the rectangular segment PMQ design is substantially less sensitive to the easy axis orientation errors and hence will be a better choice for DTLs. -- Highlights: • An improved permanent magnet quadrupole (PMQ) design with larger good field region is proposed. • We investigate four PMQ designs, including the widely used Halbach and bullet nosed designs. • Analytical calculations are backed by 2D as well as 3D numerical solvers, PANDIRA and RADIA. • The optimized 16 segment rectangular PMQ design is identified to exhibit the largest good field region. • The effect of easy axis orientation

  10. An improved permanent magnet quadrupole design with larger good field region for high intensity proton linacs

    International Nuclear Information System (INIS)

    Mathew, Jose V.; Rao, S.V.L.S.; Krishnagopal, S.; Singh, P.

    2013-01-01

    The Low Energy High Intensity Proton Accelerator (LEHIPA), being developed at the Bhabha Atomic Research Centre (BARC) will produce a 20 MeV, 30 mA, continuous wave (CW) proton beam. At these low velocities, space-charge forces dominate, and could lead to larger beam sizes and beam halos. Hence in the design of the focusing lattice of the LEHIPA drift tube linac (DTL) using permanent magnet quadrupoles (PMQs), a larger good field region is preferred. Here we study, using the two dimensional (2D) and three dimensional (3D) simulation codes PANDIRA and RADIA, four different types of cylindrical PMQ designs: 16-segment trapezoidal Halbach configuration, bullet-nosed geometry and 8- and 16-segment rectangular geometries. The trapezoidal Halbach geometry is used in a variety of accelerators since it provides very high field gradients in small bores, while the bullet-nosed geometry, which is a combination of the trapezoidal and rectangular designs, is used in some DTLs. This study shows that a larger good field region is possible in the 16-segment rectangular design as compared to the Halbach and bullet-nosed designs, making it more attractive for high-intensity proton linacs. An improvement in good-field region by ∼16% over the Halbach design is obtained in the optimized 16-segment rectangular design, although the field gradient is lower by ∼20%. Tolerance studies show that the rectangular segment PMQ design is substantially less sensitive to the easy axis orientation errors and hence will be a better choice for DTLs. -- Highlights: • An improved permanent magnet quadrupole (PMQ) design with larger good field region is proposed. • We investigate four PMQ designs, including the widely used Halbach and bullet nosed designs. • Analytical calculations are backed by 2D as well as 3D numerical solvers, PANDIRA and RADIA. • The optimized 16 segment rectangular PMQ design is identified to exhibit the largest good field region. • The effect of easy axis orientation

  11. REGIONAL AIR-SEA INTERACTION (RASI) GAP WIND AND COASTAL UPWELLING EVENTS CLIMATOLOGY GULF OF PAPAGAYO, COSTA RICA V1

    Data.gov (United States)

    National Aeronautics and Space Administration — The Regional Air-Sea Interactions (RASI) Gap Wind and Coastal Upwelling Events Climatology Gulf of Papagayo, Costa Rica dataset was created using an automated...

  12. An application of interactive computer graphics technology to the design of dispersal mechanisms

    Science.gov (United States)

    Richter, B. J.; Welch, B. H.

    1977-01-01

    Interactive computer graphics technology is combined with a general purpose mechanisms computer code to study the operational behavior of three guided bomb dispersal mechanism designs. These studies illustrate the use of computer graphics techniques to discover operational anomalies, to assess the effectiveness of design improvements, to reduce the time and cost of the modeling effort, and to provide the mechanism designer with a visual understanding of the physical operation of such systems.

  13. Rationalization and Design of the Complementarity Determining Region Sequences in an Antibody-Antigen Recognition Interface

    Science.gov (United States)

    Chen, Ing-Chien; Lee, Yu-Ching; Chen, Jun-Bo; Tsai, Keng-Chang; Chen, Ching-Tai; Chang, Jeng-Yih; Yang, Ei-Wen; Hsu, Po-Chiang; Jian, Jhih-Wei; Hsu, Hung-Ju; Chang, Hung-Ju; Hsu, Wen-Lian; Huang, Kai-Fa; Ma, Alex Che; Yang, An-Suei

    2012-01-01

    Protein-protein interactions are critical determinants in biological systems. Engineered proteins binding to specific areas on protein surfaces could lead to therapeutics or diagnostics for treating diseases in humans. But designing epitope-specific protein-protein interactions with computational atomistic interaction free energy remains a difficult challenge. Here we show that, with the antibody-VEGF (vascular endothelial growth factor) interaction as a model system, the experimentally observed amino acid preferences in the antibody-antigen interface can be rationalized with 3-dimensional distributions of interacting atoms derived from the database of protein structures. Machine learning models established on the rationalization can be generalized to design amino acid preferences in antibody-antigen interfaces, for which the experimental validations are tractable with current high throughput synthetic antibody display technologies. Leave-one-out cross validation on the benchmark system yielded the accuracy, precision, recall (sensitivity) and specificity of the overall binary predictions to be 0.69, 0.45, 0.63, and 0.71 respectively, and the overall Matthews correlation coefficient of the 20 amino acid types in the 24 interface CDR positions was 0.312. The structure-based computational antibody design methodology was further tested with other antibodies binding to VEGF. The results indicate that the methodology could provide alternatives to the current antibody technologies based on animal immune systems in engineering therapeutic and diagnostic antibodies against predetermined antigen epitopes. PMID:22457753

  14. International workshop on final focus and interaction regions of next generation linear colliders: Proceedings

    International Nuclear Information System (INIS)

    1992-01-01

    The first day of the workshop was devoted to four plenary ''issues'' talks, one for each working group: Beam-Beam Interaction, Detector, Hardware, and Optical Design. The last day was devoted to plenary talks summarizing the activities of the working groups. Each of the three remaining days there,was a short morning plenary devoted to a brief summary of the preceding day and an announcement of planned working group discussions for that day. The transparencies for the ''issues'' and ''summary'' talks are included in this volume, along with some remarks from the working group chairpersons. Very briefly, the beam-beam group continued to address the quantitative study of QED induced backgrounds, and attempted to better understand the nature and prevalence of QCD millijets. The detector group attempted to identify the impact on masking and detector design of the beam-beam backgrounds, the synchrotron radiation induced backgrounds from beam halos and muon backgrounds produced primarily in collimators. Nanosecond timing elements needed in conjunction with multi-bunch operation were discussed. The hardware group addressed the problem of magnet design and support, especially the final doublet magnets suspended within the detector environment, and instrumentation issues, such as high resolution beam position monitors. The optics group discussed new final focus system ideas, collimator design, and improvement of beamline tolerances. If you were not here to participate, we hope that this volume will help you in your orientation to these problems

  15. Analysis of the aesthetic telos of entrepreneurship on Design in the North-Fluminense Region

    Directory of Open Access Journals (Sweden)

    Alan Rene Lopes Neves

    2013-10-01

    Full Text Available In face of a new development scenario in the North-Fluminense region, and the emergence of a more competitive and demanding market economy, this article aims at identifying the degree of understanding by local entrepreneurs of the importance of design as a strategic tool for their business. With this in mind, this paper examines different theoretical sources on the subject, and presents a study conducted with company officials which enables their perception regarding the applicability of design in their commercial activities, as well as a factor for the development of both the region and country.

  16. Dalla disciplina del progetto, le ragioni di un percorso magistrale di studi in interaction design

    Directory of Open Access Journals (Sweden)

    Alessandra Bosco

    2014-04-01

    Full Text Available ITLa trasformazione del ruolo e della professione del designer nella condizione socio-economica culturale contemporanea, contraddistinta da una molteplicità di stimoli visivi, dal sovraffollamento dei prodotti, dall’uso di nuove tecnologie e dalla pervasività dei device, orienta la scelta di indirizzare un percorso di studi magistrale nell’ambito multidisciplinare dell’interaction design. La formazione specifica che si articola in maniera sinergica tra laboratori e corsi teorici trova fondamento nelle discipline dello human factors, delle teorie dell’interazione e della critica del design. Il paper argomenta le ragioni, i metodi e le scelte effettuate dal gruppo di docenti che tra il 2010 e il 2014 ha progettato tale percorso didattico all’Università degli Studi della Repubblica di San Marino.ENThe transformation of the designer’s role in the contemporary social, economic and cultural context, characterized by a growing overload of visual stimuli, new technological products, and a multitude of pervasive mobile devices, led the decision to steer the graduate degree programme in design towards the multidisciplinary field of interaction design. This specific branch of learning builds its fundamentals in the synergetic teaching of theoretical and studio courses focusing on human factors, theories of interaction and design criticism. This paper investigates the motivations, the methods and the choices made by a group of professors of the University of the Republic of San Marino to create a new graduate programme in interaction design.

  17. Dimensionless Analysis for Designing Domestic Rainwater Harvesting Systems at the Regional Level in Northern Taiwan

    Directory of Open Access Journals (Sweden)

    Chao-Hsien Liaw

    2014-12-01

    Full Text Available A regional-level and dimensionless analysis for designing a domestic rainwater harvesting system (DRWHS was developed. To consider various combinations of water demand, storage capacity, effective roof area, and rainfall in DRWHS design, two dimensionless ratios were used, namely, demand fraction and storage fraction, along with a relationship between the two ratios. Firstly, Northern Taiwan was divided into four sub-regions through cluster analysis based on the average annual 10-day rainfall distribution at rainfall stations and administrative districts. Easy-to-use dimensionless curves between demand fraction and storage fraction were obtained for five rainwater supply reliabilities of the DRWHS for the four sub-regions. Based on the dimensionless curves, a nomogram was constructed for designing DRWHSs at a rainwater supply reliability of 95% in the sub-region I. Storage capacities determined from the dimensionless curves showed a close fit with those determined from simulated values, but were larger than the values estimated from the method presented in the Green Building Evaluation Manual in most situations. The methodology developed herein can be used effectively for the preliminary design of a DRWHS and for overcoming the difficulties faced in designing a DRWHS without rainfall data and with incomplete rainfall data.

  18. A large-scale soil-structure interaction experiment: Part I design and construction

    International Nuclear Information System (INIS)

    Tang, H.T.; Tang, Y.K.; Wall, I.B.; Lin, E.

    1987-01-01

    In the simulated earthquake experiments (SIMQUAKE) sponsored by EPRI, the detonation of vertical arrays of explosives propagated wave motions through the ground to the model structures. Although such a simulation can provide information about dynamic soil-structure interaction (SSI) characteristics in a strong motion environment, it lacks seismic wave scattering characteristics for studying seismic input to the soil-structure system and the effect of different kinds of wave composition to the soil-structure response. To supplement the inadequacy of the simulated earthquake SSI experiment, the Electric Power Research Institute (EPRI) and the Taiwan Power Company (Taipower) jointly sponsored a large scale SSI experiment in the field. The objectives of the experiment are: (1) to obtain actual strong motion earthquakes induced database in a soft-soil environment which will substantiate predictive and design SSI models;and (2) to assess nuclear power plant reactor containment internal components dynamic response and margins relating to actual earthquake-induced excitation. These objectives are accomplished by recording and analyzing data from two instrumented, scaled down, (1/4- and 1/12-scale) reinforced concrete containments sited in a high seismic region in Taiwan where a strong-motion seismic array network is located

  19. Design of the central region in the Gustaf Werner cyclotron at the Uppsala university

    CERN Document Server

    Toprek, D; Lundstrom, B; Wessman, D

    2002-01-01

    This paper describes the design of the central region in the Gustaf Werner cyclotron for h=1, 2 and 3 modes of acceleration. The electric field distribution in the inflector and in the four acceleration gaps has been numerically calculated from an electric potential map produced by the program RELAX3D. The geometry of the central region has been tested with the computations of orbits carried out by means of the computer code CYCLONE. The optical properties of the spiral inflector and the central region were studied by using the programs CASINO and CYCLONE, respectively.

  20. Design of the central region in the Gustaf Werner cyclotron at the Uppsala university

    International Nuclear Information System (INIS)

    Toprek, Dragan; Reistad, Dag; Lundstrom, Bengt; Wessman, Dan

    2002-01-01

    This paper describes the design of the central region in the Gustaf Werner cyclotron for h=1, 2 and 3 modes of acceleration. The electric field distribution in the inflector and in the four acceleration gaps has been numerically calculated from an electric potential map produced by the program RELAX3D. The geometry of the central region has been tested with the computations of orbits carried out by means of the computer code CYCLONE. The optical properties of the spiral inflector and the central region were studied by using the programs CASINO and CYCLONE, respectively

  1. Interannual-to-decadal air-sea interactions in the tropical Atlantic region

    Science.gov (United States)

    Ruiz-Barradas, Alfredo

    2001-09-01

    The present research identifies modes of atmosphere-ocean interaction in the tropical Atlantic region and the mechanisms by which air-sea interactions influence the regional climate. Novelties of the present work are (1)the use of relevant ocean and atmosphere variables important to identity coupled variability in the system. (2)The use of new data sets, including realistic diabatic heating. (3)The study of interactions between ocean and atmosphere relevant at interannual-to-decadal time scales. Two tropical modes of variability are identified during the period 1958-1993, the Atlantic Niño mode and the Interhemispheric mode. Those modes have defined structures in both ocean and atmosphere. Anomalous sea surface temperatures and winds are associated to anomalous placement of the Intertropical Convergence Zone (ITCZ). They develop maximum amplitude during boreal summer and spring, respectively. The anomalous positioning of the ITCZ produces anomalous precipitation in some places like Nordeste, Brazil and the Caribbean region. Through the use of a diagnostic primitive equation model, it is found that the most important terms controlling local anomalous surface winds over the ocean are boundary layer temperature gradients and diabatic heating anomalies at low levels (below 780 mb). The latter is of particular importance in the deep tropics in producing the anomalous meridional response to the surface circulation. Simulated latent heat anomalies indicate that a thermodynamic feedback establishes positive feedbacks at both sides of the equator and west of 20°W in the deep tropics and a negative feedback in front of the north west coast of Africa for the Interhemispheric mode. This thermodynamic feedback only establishes negative feedbacks for the Atlantic Niño mode. Transients establish some connection between the tropical Atlantic and other basins. Interhemispheric gradients of surface temperature in the tropical Atlantic influence winds in the midlatitude North

  2. Interaction between central volcanoes and regional tectonics along divergent plate boundaries: Askja, Iceland

    Science.gov (United States)

    Trippanera, Daniele; Ruch, Joël; Acocella, Valerio; Thordarson, Thor; Urbani, Stefano

    2018-01-01

    Activity within magmatic divergent plate boundaries (MDPB) focuses along both regional fissure swarms and central volcanoes. An ideal place to investigate their mutual relationship is the Askja central volcano in Iceland. Askja consists of three nested calderas (namely Kollur, Askja and Öskjuvatn) located within a hyaloclastite massif along the NNE-SSW trending Icelandic MDPB. We performed an extensive field-based structural analysis supported by a remote sensing study of tectonic and volcanic features of Askja's calderas and of the eastern flank of the hyaloclastite massif. In the massif, volcano-tectonic structures trend N 10° E to N 40° E, but they vary around the Askja caldera being both parallel to the caldera rim and cross-cutting on the Western side. Structural trends around the Öskjuvatn caldera are typically rim parallel. Volcanic vents and dikes are preferentially distributed along the caldera ring faults; however, they follow the NNE-SSW regional structures when located outside the calderas. Our results highlight that the Askja volcano displays a balanced amount of regional (fissure-swarm related) and local (shallow-magma-chamber related) tectonic structures along with a mutual interaction among these. This is different from Krafla volcano (to the north of Askja) dominated by regional structures and Grímsvötn (to the South) dominated by local structures. Therefore, Askja represents an intermediate tectono-magmatic setting for volcanoes located in a slow divergent plate boundary. This is also likely in accordance with a northward increase in the spreading rate along the Icelandic MDPB.

  3. Interaction between central volcanoes and regional tectonics along divergent plate boundaries: Askja, Iceland

    KAUST Repository

    Trippanera, Daniele

    2017-12-04

    Activity within magmatic divergent plate boundaries (MDPB) focuses along both regional fissure swarms and central volcanoes. An ideal place to investigate their mutual relationship is the Askja central volcano in Iceland. Askja consists of three nested calderas (namely Kollur, Askja and Öskjuvatn) located within a hyaloclastite massif along the NNE-SSW trending Icelandic MDPB. We performed an extensive field-based structural analysis supported by a remote sensing study of tectonic and volcanic features of Askja’s calderas and of the eastern flank of the hyaloclastite massif. In the massif, volcano-tectonic structures trend N 10° E to N 40° E, but they vary around the Askja caldera being both parallel to the caldera rim and cross-cutting on the Western side. Structural trends around the Öskjuvatn caldera are typically rim parallel. Volcanic vents and dikes are preferentially distributed along the caldera ring faults; however, they follow the NNE-SSW regional structures when located outside the calderas. Our results highlight that the Askja volcano displays a balanced amount of regional (fissure-swarm related) and local (shallow-magma-chamber related) tectonic structures along with a mutual interaction among these. This is different from Krafla volcano (to the north of Askja) dominated by regional structures and Grímsvötn (to the South) dominated by local structures. Therefore, Askja represents an intermediate tectono-magmatic setting for volcanoes located in a slow divergent plate boundary. This is also likely in accordance with a northward increase in the spreading rate along the Icelandic MDPB.

  4. Economic crisis and its influences on the interaction between land use and transport in Madrid Region

    Energy Technology Data Exchange (ETDEWEB)

    Wang, Y.

    2016-07-01

    The road transport system is closely linked to the land-use system. The road system connects territories at all spatial scale, on the other hand, passengers and freight travel behavior are strongly influenced both by land-use and the road transport system. Hence, research in the field of the interactions between land-use and the road transport system is still less, particular the influence of the economic crisis. This paper aims to find out if the statistical analysis of land use and mobility can help to answer the question of what happens during economic crisis on both land use and transport system, and unveiling key spatial relationships between them. The methodology for the analysis was developed accordingly with the data and resources available. First, an exploratory data analysis (EDA) is performed in order to identify the land use and mobility pattern during the last decade. This analysis focuses on six aspects, which are distribution of population and dwellings, employment and jobs, GDP, motorization and modal split. The second aspect consists on crossing the spatial patterns of the different aspects in order to find some explanatory relationships that indicate the presence of the key characteristics. The analysis is based on the case of Madrid Region. The land-use and transport data presented in this analysis are from 2004 to 2014, which are collected from the national statistical institute, the regional government database and two urban mobility surveys of Madrid. Through the exploration analysis, we find that there is close relationship between the land-use system and travel behavior in Madrid Region. With an increasing of new dwellings constructed in the outer periphery of Madrid Region, it leads longer trips distance and more travel cost particularly by car mode. Moreover, during the economic crisis, we also find the motorization level of Madrid keeps the same, as a result of the decreasing GDP and relatively decreasing. (Author)

  5. Progeny-testing of full-sibs IBD in a SSC2 QTL region highlights epistatic interactions for fatness traits in pigs

    Directory of Open Access Journals (Sweden)

    Iannuccelli Nathalie

    2011-10-01

    Full Text Available Abstract Background Many QTL have been detected in pigs, but very few of them have been fine-mapped up to the causal mutation. On SSC2, the IGF2-intron3-G3072A mutation has been described as the causative polymorphism for a QTL underlying muscle mass and backfat deposition, but further studies have demonstrated that at least one additional QTL should segregate downstream of this mutation. A marker-assisted backcrossing design was set up in order to confirm the segregation of this second locus, reduce its confidence interval and better understand its mode of segregation. Results Five recombinant full-sibs, with genotype G/G at the IGF2 mutation, were progeny-tested. Only two of them displayed significant QTL for fatness traits although four inherited the same paternal and maternal chromosomes, thus exhibiting the same haplotypic contrast in the QTL region. The hypothesis of an interaction with another region in the genome was proposed to explain these discrepancies and after a genome scan, four different regions were retained as potential interacting regions with the SSC2 QTL. A candidate interacting region on SSC13 was confirmed by the analysis of an F2 pedigree, and in the backcross pedigree one haplotype in this region was found to mask the SSC2 QTL effect. Conclusions Assuming the hypothesis of interactions with other chromosomal regions, the QTL could be unambiguously mapped to a 30 cM region delimited by recombination points. The marker-assisted backcrossing design was successfully used to confirm the segregation of a QTL on SSC2 and, because full-sibs that inherited the same alleles from their two parents were analysed, the detection of epistatic interactions could be performed between alleles and not between breeds as usually done with the traditional Line-Cross model. Additional analyses of other recombinant sires should provide more information to further improve the fine-mapping of this locus, and confirm or deny the interaction

  6. Structural and Logical Stepwise Design of Mechanism of Implementing the Socio-Economic Policy of the Region

    Directory of Open Access Journals (Sweden)

    Zadorozhneva Yuliya Vladimirovna

    2014-12-01

    Full Text Available The socio-economic policy of the region is characterized in two ways. On the one hand, it is an organizational form of interaction of the entities of regional socio-economic policy. This form defines the specifics of their relations, taking into account the existing conditions, resources and factors. On the other hand, it is a process of purposeful interaction between the entities and the impact on objects by the methods and tools. This process contributes to the spatio-temporal changes in the economic and social status of the regional economic system. Therefore, the structural and logical stepwise design of the mechanism of implementing the socio-economic policy of the region will allow to systematically present the content and the interconnections of its constituent entities. The author comes to the conclusion that the mechanism of implementing the socio-economic policy of the region, based on the subject-object and dynamic approaches, involves the allocation of: actors, objects, and the mechanism of actors interaction and the impact on objects within this policy. This mechanism includes the purpose, objectives, methods and tools for their achievement, as well as information and analytical system of monitoring and integrated evaluation, on the basis of which a decision is made on the effectiveness of socio-economic policy and the need for adjusting the initial goal and objectives, or choice of methods and tools for its implementation. This is reflected in the author’s structural and logical scheme of the considered mechanism, the practical significance of which lies in the ability to project in detail the main stages of implementation of socio-economic policy of the region on the basis of the principles of consistency, adequacy, resources integration, priority character, efficiency, responsibility. Each step of the suggested mechanism corresponds to the definite level of functional and structural organization – program

  7. Learning from the Trenches of Embodiment Design : The Designing, Prototyping, and Fabricating a Large Interactive Display

    NARCIS (Netherlands)

    Verlinden, J.C.; Saakes, D.; Luxen, R.F.

    2015-01-01

    Background The advent of ubiquitous computing requires us to reconsider all aspects of industrial design engineering – to invent, package and optimize such products, services and experiences to society. This project was devised to bridge these in a compelling and magical prototype, called the

  8. Magic-Mirror-Spiral: Looking into the role of 'design ideal' in interaction design research projects

    DEFF Research Database (Denmark)

    Bagalkot, Naveen L.; Nazzi, Elena; Sokoler, Tomas

    2011-01-01

    the dialectic during a research practice are missing. In order to embrace this dialectic, in this paper we suggest the formulation of a Design Ideal as the interface between theoretical concept and situation. We support our suggestion by a retrospection of our ongoing exploration of MagicMirrorSpiral...

  9. A VR Based Interactive Genetic Algorithm Framework For Design of Support Schemes to Deep Excavations

    International Nuclear Information System (INIS)

    Wei, Riyu; Wu, Heng

    2002-01-01

    An interactive genetic algorithm (IGA) framework for the design of support schemes to deep excavations is proposed in this paper, in which virtual reality (VR) is used as an aid to the evaluation of design schemes that is performed interactively. The fitness of a scheme individual is evaluated by two steps. Firstly a fitness value is automatically assigned to a scheme individual according to the the estimated construction cost of the individual. And the human evaluation is introduced to modify the fitness value by taking into account other factors, such as the feasibility factor. The design scheme is composed of four basic categories, i. e., cantilever walls, reinforced soil walls, tieback systems and bracing systems, each of which is encoded by a binary string. To assist human evaluation, 3D models of design schemes are created and visualized in a virtual reality environment, providing designers with a reality sense of various schemes

  10. Extended interacting boson model description of Pd nuclei in the A∼100 transitional region

    Directory of Open Access Journals (Sweden)

    Böyükata M.

    2014-03-01

    Full Text Available Studies of even-even nuclei in the A∼100 transitional mass region within the framework of the interacting boson model-1 (IBM-1 have been expanded down to 98Pd nuclei to compare the calculation with new experimental results from measurements obtained at the Institute of Nuclear Physics in Cologne. The low-lying energy levels and the E2 transition rates of 98−100Pd nuclei are investigated and their geometric structures are described in the present work. We have also focused on the new B(E2:21+ → 01+ values of 112,114Pd nuclei to compare with previously calculated values.

  11. Muon and neutron observations in connection with the corotating interaction regions

    Science.gov (United States)

    da Silva, M. R.; Dal Lago, A.; Echer, E.; de Lucas, A.; Gonzalez, W. D.; Schuch, N. J.; Munakata, K.; Vieira, L. E. A.; Guarnieri, F. L.

    Ground cosmic ray observations are used for studying several kinds of interplanetary structures. The cosmic ray data has different responses to each kind of interplanetary structure. This article has as objective to study cosmic ray muon and neutron signatures due to the passage of corotating interaction region (CIR) in the interplanetary medium, and identify the signatures in the cosmic ray data due to these events. The cosmic ray muon data used in this work are recorded by the multidirectional muon detector installed at INPE’s Observatório Espacial do Sul OES/CRSPE/INPE-MCT, in São Martinho da Serra, RS (Brazil) and the neutron data was recorded by the neutron monitor installed in Newark (USA). The CIR events were selected in the period from 2001 to 2004. CIRs clearly affect cosmic ray density in the interplanetary medium in the Earth’s vicinity, where the magnetic field plays an important role.

  12. Low-frequency magnetic field fluctuations in Venus' solar wind interaction region: Venus Express observations

    Directory of Open Access Journals (Sweden)

    L. Guicking

    2010-04-01

    Full Text Available We investigate wave properties of low-frequency magnetic field fluctuations in Venus' solar wind interaction region based on the measurements made on board the Venus Express spacecraft. The orbit geometry is very suitable to investigate the fluctuations in Venus' low-altitude magnetosheath and mid-magnetotail and provides an opportunity for a comparative study of low-frequency waves at Venus and Mars. The spatial distributions of the wave properties, in particular in the dayside and nightside magnetosheath as well as in the tail and mantle region, are similar to observations at Mars. As both planets do not have a global magnetic field, the interaction process of the solar wind with both planets is similar and leads to similar instabilities and wave structures. We focus on the spatial distribution of the wave intensity of the fluctuating magnetic field and detect an enhancement of the intensity in the dayside magnetosheath and a strong decrease towards the terminator. For a detailed investigation of the intensity distribution we adopt an analytical streamline model to describe the plasma flow around Venus. This allows displaying the evolution of the intensity along different streamlines. It is assumed that the waves are generated in the vicinity of the bow shock and are convected downstream with the turbulent magnetosheath flow. However, neither the different Mach numbers upstream and downstream of the bow shock, nor the variation of the cross sectional area and the flow velocity along the streamlines play probably an important role in order to explain the observed concentration of wave intensity in the dayside magnetosheath and the decay towards the nightside magnetosheath. But, the concept of freely evolving or decaying turbulence is in good qualitative agreement with the observations, as we observe a power law decay of the intensity along the streamlines. The observations support the assumption of wave convection through the magnetosheath, but

  13. The design and testing of interactive hospital spaces to meet the needs of waiting children.

    Science.gov (United States)

    Biddiss, Elaine; McPherson, Amy; Shea, Geoffrey; McKeever, Patricia

    2013-01-01

    To design an innovative interactive media display in a pediatric hospital clinic waiting space that addresses the growing demand for accessible, contact-surface-free options for play. In healthcare settings, waiting can be anxiety provoking for children and their accompanying family members. Opportunities for positive distraction have been shown to reduce waiting anxiety, leading to positive health outcomes. An interactive media display, ScreenPlay, was created and evaluated using a participatory design approach and a combination of techniques including quality function deployment and mixed data elicitation methods (questionnaires, focus groups, and observations). The user and organizational design requirements were established and used to review contemporary strategies for positive distraction in healthcare waiting spaces and to conceptualize and test ScreenPlay. Ten staff members, 11 children/youths, and 6 parents participated in the design and evaluation of ScreenPlay. ScreenPlay provided a positive, engaging experience without the use of contact surfaces through which infections can be spread. It was accessible to children, youth, and adults of all motor abilities. All participants strongly agreed that the interactive media display would improve the healthcare waiting experience. ScreenPlay is an interactive display that is the result of a successful model for the design of healthcare waiting spaces that is collaborative, interdisciplinary, and responsive to the needs of its community. Design process, healing environments, hospital, interdisciplinary, pediatric.

  14. Designing products as an integral part of choreography of interaction : the product's form as an integral part of movement

    NARCIS (Netherlands)

    Klooster, S.; Overbeeke, C.J.; Feijs, L.; Kyffin, S.; Young, B.

    2005-01-01

    Recent developments in design research concentrate on two themes (1) the unity of form, function and interaction and (2) the semantics of movement. The Design Movement approach incorporates unity of form, function and interaction through movement. Design Movement introduces the design of products as

  15. On Cooperative Behavior in Distributed Teams: The Influence of Organizational Design, Media Richness, Social Interaction, and Interaction Adaptation

    Science.gov (United States)

    Håkonsson, Dorthe D.; Obel, Børge; Eskildsen, Jacob K.; Burton, Richard M.

    2016-01-01

    Self-interest vs. cooperation is a fundamental dilemma in animal behavior as well as in human and organizational behavior. In organizations, how to get people to cooperate despite or in conjunction with their self-interest is fundamental to the achievement of a common goal. While both organizational designs and social interactions have been found to further cooperation in organizations, some of the literature has received contradictory support, just as very little research, if any, has examined their joint effects in distributed organizations, where communication is usually achieved via different communication media. This paper reviews the extant literature and offers a set of hypotheses to integrate current theories and explanations. Further, it discusses how future research should examine the joint effects of media, incentives, and social interactions. PMID:27242605

  16. On Cooperative Behavior in Distributed Teams: The Influence of Organizational Design, Media Richness, Social Interaction, and Interaction Adaptation.

    Science.gov (United States)

    Håkonsson, Dorthe D; Obel, Børge; Eskildsen, Jacob K; Burton, Richard M

    2016-01-01

    Self-interest vs. cooperation is a fundamental dilemma in animal behavior as well as in human and organizational behavior. In organizations, how to get people to cooperate despite or in conjunction with their self-interest is fundamental to the achievement of a common goal. While both organizational designs and social interactions have been found to further cooperation in organizations, some of the literature has received contradictory support, just as very little research, if any, has examined their joint effects in distributed organizations, where communication is usually achieved via different communication media. This paper reviews the extant literature and offers a set of hypotheses to integrate current theories and explanations. Further, it discusses how future research should examine the joint effects of media, incentives, and social interactions.

  17. Towards for Analyzing Alternatives of Interaction Design Based on Verbal Decision Analysis of User Experience

    Directory of Open Access Journals (Sweden)

    Marília Soares Mendes

    2010-04-01

    Full Text Available In domains (as digital TV, smart home, and tangible interfaces that represent a new paradigm of interactivity, the decision of the most appropriate interaction design solution is a challenge. HCI researchers have promoted in their works the validation of design alternative solutions with users before producing the final solution. User experience with technology is a subject that has also gained ground in these works in order to analyze the appropriate solution(s. Following this concept, a study was accomplished under the objective of finding a better interaction solution for an application of mobile TV. Three executable applications of mobile TV prototypes were built. A Verbal Decision Analysis model was applied on the investigations for the favorite characteristics in each prototype based on the user’s experience and their intentions of use. This model led a performance of a qualitative analysis which objectified the design of a new prototype.

  18. Interactive Universal Design Kiosks: Explanations About Social Inclusion Features in Architectural Design.

    Science.gov (United States)

    Guimarães, Marcelo Pinto; Picceli, Angélica Fátima Baldin; Sabino, Paulo Roberto

    2016-01-01

    This paper details a set of self-supporting and illuminated panels that work together but independently in order to emphasize the explanation of building features and activities that are based on Universal Design guidelines. The exhibition is based on two structures that are arranged in semi-circles (A and B). They are integrated to form a carpeted path where the visitor will be gradually exposed to the concepts related to the principles of Universal Design. Following the sequence of three-dimensional objects and swivelling box elements that support the tactile information on the subject, it is expected that visitors become familiar with each of the principles being demonstrated. Operated by a control system consisting of keys with colour signage, textures and high relief, the panel on the control table allows the user to choose information about paired relationships between some of seven principles contained in printed images about the architectural design on the set of panels. The effectiveness of the composition can be verified by the time people remain enough to hear, see and touch the kiosks for all the information, or by successive visits users make to the setting.

  19. Interactive handling of regional cerebral blood flow data using a macrolanguage

    International Nuclear Information System (INIS)

    Sveinsdottir, E.; Schomacker, T.; Lassen, N.A.

    1976-01-01

    A general image handling software system has been developed for on-line collection, processing and display of gamma camera images (IMAGE system). The most distinguishable feature of the system is the ability for the user to interactively specify sequences, called macros, of basic functions to be performed. Information about a specified sequence is retained in the system, thus enabling new sequences or macros to be defined using already specified sequences. Facilities for parameter setting and parameter transfer between functions, as well as facilities for repetition of a function, are included. Finally, functions, be it basic or macro, can be specified to be iteratively activated using a physiological trigger signal as f.ex. the ECG. In addition, a special program system was developed for handling the dynamic data, from Xenon-133 studies of regional cerebral blood flow (CBF system). Parametric or functional images derived from the CBF system and depicting estimates of regional cerebral blood flow, relative weights of grey matter or other parameters can after computation be handled in the IMAGE system

  20. The interactive effects of soil transplant into colder regions and cropping on soil microbiology and biogeochemistry.

    Science.gov (United States)

    Liu, Shanshan; Wang, Feng; Xue, Kai; Sun, Bo; Zhang, Yuguang; He, Zhili; Van Nostrand, Joy D; Zhou, Jizhong; Yang, Yunfeng

    2015-03-01

    Soil transplant into warmer regions has been shown to alter soil microbiology. In contrast, little is known about the effects of soil transplant into colder regions, albeit that climate cooling has solicited attention in recent years. To address this question, we transplanted bare fallow soil over large transects from southern China (subtropical climate zone) to central (warm temperate climate zone) and northern China (cold temperate climate zone). After an adaptation period of 4 years, soil nitrogen components, microbial biomass and community structures were altered. However, the effects of soil transplant on microbial communities were dampened by maize cropping, unveiling a negative interaction between cropping and transplant. Further statistical analyses with Canonical correspondence analysis and Mantel tests unveiled annual average temperature, relative humidity, aboveground biomass, soil pH and NH4 (+) -N content as environmental attributes closely correlated with microbial functional structures. In addition, average abundances of amoA-AOA (ammonia-oxidizing archaea) and amoA-AOB (ammonia-oxidizing bacteria) genes were significantly (P Microbiology and John Wiley & Sons Ltd.