WorldWideScience

Sample records for hierarchical interactive graphics

  1. Interactive computer graphics displays for hierarchical data structures. [Description of THESGRAF, in FORTRAN IV for CDC and IBM computers

    Energy Technology Data Exchange (ETDEWEB)

    Cahn, D.F.; Murano, C.V.

    1980-05-01

    An interactive computer graphical display program was developed as an aid to user visualization and manipulation of hierarchically structured data systems such as thesauri. In the present configuration, a thesaurus term and its primary and secondary conceptual neighbors are presented to the user in tree graph form on a CRT; the user then designates, via light pen or keyboard, any of the neighbors as the next term of interest and receives a new display centered on this term. By successive specification of broader, narrower, and related terms, the user can course rapidly through the thesaurus space and refine his search file. At any stage, he deals with a term-centered, conceptually meaningful picture of a localized portion of the thesaurus, and is freed from the artificial difficulties of handling the traditional alphabetized thesaurus. Intentional limitation of the associative range of each display frame, and the use of color, case, and interconnecting vectors to encode relationships among terms, enhance interpretability of the display. Facile movement through the term space, provided by interactive computation, allows the display to remain simple, and is an essential element of the system. 3 figures.

  2. Risk Management Collaboration through Sharing Interactive Graphics

    Science.gov (United States)

    Slingsby, Aidan; Dykes, Jason; Wood, Jo; Foote, Matthew

    2010-05-01

    Risk management involves the cooperation of scientists, underwriters and actuaries all of whom analyse data to support decision-making. Results are often disseminated through static documents with graphics that convey the message the analyst wishes to communicate. Interactive graphics are increasingly popular means of communicating the results of data analyses because they enable other parties to explore and visually analyse some of the data themselves prior to and during discussion. Discussion around interactive graphics can occur synchronously in face-to-face meetings or with video-conferencing and screen sharing or they can occur asynchronously through web-sites such as ManyEyes, web-based fora, blogs, wikis and email. A limitation of approaches that do not involve screen sharing is the difficulty in sharing the results of insights from interacting with the graphic. Static images accompanied can be shared but these themselves cannot be interacted, producing a discussion bottleneck (Baker, 2008). We address this limitation by allowing the state and configuration of graphics to be shared (rather than static images) so that a user can reproduce someone else's graphic, interact with it and then share the results of this accompanied with some commentary. HiVE (Slingsby et al, 2009) is a compact and intuitive text-based language that has been designed for this purpose. We will describe the vizTweets project (a 9-month project funded by JISC) in which we are applying these principles to insurance risk management in the context of the Willis Research Network, the world's largest collaboration between the insurance industry and the academia). The project aims to extend HiVE to meet the needs of the sector, design, implement free-available web services and tools and to provide case studies. We will present a case study that demonstrate the potential of this approach for collaboration within the Willis Research Network. Baker, D. Towards Transparency in Visualisation Based

  3. Image reproduction with interactive graphics

    Science.gov (United States)

    Buckner, J. D.; Council, H. W.; Edwards, T. R.

    1974-01-01

    Software application or development in optical image digital data processing requires a fast, good quality, yet inexpensive hard copy of processed images. To achieve this, a Cambo camera with an f 2.8/150-mm Xenotar lens in a Copal shutter having a Graflok back for 4 x 5 Polaroid type 57 pack-film has been interfaced to an existing Adage, AGT-30/Electro-Mechanical Research, EMR 6050 graphic computer system. Time-lapse photography in conjunction with a log to linear voltage transformation has resulted in an interactive system capable of producing a hard copy in 54 sec. The interactive aspect of the system lies in a Tektronix 4002 graphic computer terminal and its associated hard copy unit.

  4. Improving aircraft conceptual design - A PHIGS interactive graphics interface for ACSYNT

    Science.gov (United States)

    Wampler, S. G.; Myklebust, A.; Jayaram, S.; Gelhausen, P.

    1988-01-01

    A CAD interface has been created for the 'ACSYNT' aircraft conceptual design code that permits the execution and control of the design process via interactive graphics menus. This CAD interface was coded entirely with the new three-dimensional graphics standard, the Programmer's Hierarchical Interactive Graphics System. The CAD/ACSYNT system is designed for use by state-of-the-art high-speed imaging work stations. Attention is given to the approaches employed in modeling, data storage, and rendering.

  5. Tree Representations: Graphics Libraries for Displaying Hierarchical Data

    Directory of Open Access Journals (Sweden)

    Mark Wilhelm

    2009-03-01

    Full Text Available Tree representations can be useful for presenting hierarchical data on the screen. In this article I’ll briefly describe building trees using the Dojo, Yahoo User Interface, Java Server Faces, and Google Web Toolkit libraries.

  6. Interactive Learning for Graphic Design Foundations

    Science.gov (United States)

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  7. Dynamic Stall Analysis Utilizing Interactive Computer Graphics

    Science.gov (United States)

    1988-03-01

    Blade-Vortex Interaction (BV[) studies. solkes the two-dimen i,)nal, unsteady, compressible Euler and Napier -Stokes equations in strong conservation...requirements, interactive computer graphics workstations have been evolved to complement the super -computer. Workstation capabilities, in terms of

  8. Interactive Learning for Graphic Design Foundations

    Science.gov (United States)

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  9. Interactive graphics for geometry modeling

    Science.gov (United States)

    Wozny, M. J.

    1984-01-01

    An interactive vector capability to create geometry and a raster color shaded rendering capability to sample and verify interim geometric design steps through color snapshots is described. The development is outlined of the underlying methodology which facilitates computer aided engineering and design. At present, raster systems cannot match the interactivity and line-drawing capability of refresh vector systems. Consequently, an intermediate step in mechanical design is used to create objects interactively on the vector display and then scan convert the wireframe model to render it as a color shaded object on a raster display. Several algorithms are presented for rendering such objects. Superquadric solid primitive extend the class of primitives normally used in solid modelers.

  10. Cognitive-graphic method for constructing of hierarchical forms of basic functions of biquadratic finite element

    Science.gov (United States)

    Astionenko, I. O.; Litvinenko, O. I.; Osipova, N. V.; Tuluchenko, G. Ya.; Khomchenko, A. N.

    2016-10-01

    Recently the interpolation bases of the hierarchical type have been used for the problem solving of the approximation of multiple arguments functions (such as in the finite-element method). In this work the cognitive graphical method of constructing of the hierarchical form bases on the serendipity finite elements is suggested, which allowed to get the alternative bases on a biquadratic finite element from the serendipity family without internal knots' inclusion. The cognitive-graphic method allowed to improve the known interpolation procedure of Taylor and to get the modified elements with irregular arrangement of knots. The proposed procedures are universal and are spread in the area of finite-elements.

  11. Assessing the Graphical and Algorithmic Structure of Hierarchical Coloured Petri Net Models

    Directory of Open Access Journals (Sweden)

    George Benwell

    1994-11-01

    Full Text Available Petri nets, as a modelling formalism, are utilised for the analysis of processes, whether for explicit understanding, database design or business process re-engineering. The formalism, however, can be represented on a virtual continuum from highly graphical to largely algorithmic. The use and understanding of the formalism will, in part, therefore depend on the resultant complexity and power of the representation and, on the graphical or algorithmic preference of the user. This paper develops a metric which will indicate the graphical or algorithmic tendency of hierarchical coloured Petri nets.

  12. Interactive commputer graphics: the arms race

    Science.gov (United States)

    Hafemeister, D. W.

    1983-10-01

    By using interactive computer graphics (ICG) it is possible to discuss the numerical aspects of some arms race issues with more specificity and in a visual way. The number of variables involved in these issues can be quite large; computers operated in the interactive, graphical mode, can allow exploration of the variables, leading to a greater understanding of the issues. This paper will examine some examples of interactive computer grahics: (1) the relationship between silo hardening and the accuracy, yield, and reliability of ICBMs; (2) target vulnerability (Minuteman, Dense Pack); (3) counterforce vs. countervalue weapons; (4) civil defense; (5) gravitational bias error; (6) MIRV; (7) national vulnerability to a preemptive first strike; (8) radioactive fallout; (9) digital image processing with charge-coupled devices.

  13. Cockpit design and evaluation using interactive graphics

    Science.gov (United States)

    Evans, S. M.

    1975-01-01

    A general overview of the characteristics of an interactive graphics system which was developed to assist cockpit engineers design and evaluate work stations was presented. The manikin used in this COMputerized BIomechanical MAN-model (COMBIMAN) was described, as are provisions for generating work stations and assessing interactions between man and environment. The applications of the present system are explained, and critiques of COMBIMAN are presented. The limitations of the existing programs and the requirements of the designers necessitate future revisions and additions to the biomechanical and erogonomic properties of COMBIMAN. Some of these enhancements are discussed.

  14. Selecting personnel to work on the interactive graphics system

    Energy Technology Data Exchange (ETDEWEB)

    Norton, F.J.

    1979-11-30

    The paper established criteria for the selection of personnel to work on the interactive graphics system and mentions some of human behavioral patterns that are created by the implementation of graphic systems. Some of the social and educational problems associated with the interactive graphics system will be discussed. The project also provided for collecting objective data which would be useful in assessing the benefits of interactive graphics systems.

  15. Spectron: Graphical Model for Interacting With Timbre

    Directory of Open Access Journals (Sweden)

    Daniel Gómez

    2009-06-01

    Full Text Available The algorithms for creating and manipulating sound by electronic or digital means have grown in number and complexity since the creation of the first analog synthesizers. The techniques for visualizing these synthesis models have not increasingly grown with synthesizers, neither in hardware nor in software. In this paper, the possibilities to graphically represent and control timbre are presented, based on displaying the parameters involved in its synthesis model. A very simple data set was extracted from a commercial subtractive synthesizer and analyzed in two different approaches, dimensionality reduction and abstract data visualization. The results of these two different approaches were used as leads to design a synthesizer prototype: the Spectron synthesizer. This prototype uses an Amplitude vs. Frequency graphic as it´s main interface to give information about the timbre and to interact with it, it´s control offers a simplification in the amount of variables of a classic oscillator and expands its possibilities to generate additional timbre.

  16. General aviation design synthesis utilizing interactive computer graphics

    Science.gov (United States)

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  17. Renormalization of Hierarchically Interacting Isotropic Diffusions

    Science.gov (United States)

    den Hollander, F.; Swart, J. M.

    1998-10-01

    We study a renormalization transformation arising in an infinite system of interacting diffusions. The components of the system are labeled by the N-dimensional hierarchical lattice ( N≥2) and take values in the closure of a compact convex set bar D subset {R}^d (d ≥slant 1). Each component starts at some θ ∈ D and is subject to two motions: (1) an isotropic diffusion according to a local diffusion rate g: bar D to [0,infty ] chosen from an appropriate class; (2) a linear drift toward an average of the surrounding components weighted according to their hierarchical distance. In the local mean-field limit N→∞, block averages of diffusions within a hierarchical distance k, on an appropriate time scale, are expected to perform a diffusion with local diffusion rate F ( k) g, where F^{(k)} g = (F_{c_k } circ ... circ F_{c_1 } ) g is the kth iterate of renormalization transformations F c ( c>0) applied to g. Here the c k measure the strength of the interaction at hierarchical distance k. We identify F c and study its orbit ( F ( k) g) k≥0. We show that there exists a "fixed shape" g* such that lim k→∞ σk F ( k) g = g* for all g, where the σ k are normalizing constants. In terms of the infinite system, this property means that there is complete universal behavior on large space-time scales. Our results extend earlier work for d = 1 and bar D = [0,1], resp. [0, ∞). The renormalization transformation F c is defined in terms of the ergodic measure of a d-dimensional diffusion. In d = 1 this diffusion allows a Yamada-Watanabe-type coupling, its ergodic measure is reversible, and the renormalization transformation F c is given by an explicit formula. All this breaks down in d≥2, which complicates the analysis considerably and forces us to new methods. Part of our results depend on a certain martingale problem being well-posed.

  18. Expanding the Interaction Lexicon for 3D Graphics

    Science.gov (United States)

    2001-11-01

    Graphics We shape out tools, and thereafter our tools shape us. Marshall McLuhan It is not reason that is the guide of life, but custom. David...Interaction Lexicon for 3D Graphics We don’t know who discovered water, but we are pretty sure it wasn’t a fish. Marshall McLuhan Successful innovation in a

  19. Modularity and hierarchical organization of action programs in human acquisition of graphic skills.

    Science.gov (United States)

    Manoel, Edison de J; Basso, Luciano; Correa, Umberto C; Tani, Go

    2002-12-25

    If motor or action programs become modules with practice their defining features (e.g. relative timing) should remain relatively invariant in new tasks. To test this hypothesis 24 adults practiced a graphic skill over 100 trials and were transferred to a more complex task enclosing the practiced figure. The data acquired by a digital tablet resulted in total movement and total pause times to draw the figure indicating skill acquisition and variability measures of relative timing and pause time and sequencing referring to features that identify a module. Being transferred to a more complex task did not lead to significant increases in the time to perform the criterion figure embedded in the new pattern. Modularity was evidenced by the stability of relative timing and sequencing shown in the performance of the criterion figure. Hence, it might be that action programs become modules that are then hierarchically organized to form more complex skills.

  20. Interactive and Animated Scalable Vector Graphics and R Data Displays

    Directory of Open Access Journals (Sweden)

    Deborah Nolan

    2012-01-01

    Full Text Available We describe an approach to creating interactive and animated graphical displays using R's graphics engine and Scalable Vector Graphics, an XML vocabulary for describing two-dimensional graphical displays. We use the svg( graphics device in R and then post-process the resulting XML documents. The post-processing identities the elements in the SVG that correspond to the different components of the graphical display, e.g., points, axes, labels, lines. One can then annotate these elements to add interactivity and animation effects. One can also use JavaScript to provide dynamic interactive effects to the plot, enabling rich user interactions and compelling visualizations. The resulting SVG documents can be embedded withinHTML documents and can involve JavaScript code that integrates the SVG and HTML objects. The functionality is provided via the SVGAnnotation package and makes static plots generated via R graphics functions available as stand-alone, interactive and animated plots for the Web and other venues.

  1. Use of Interactive Computer Graphics to Solve Routing Problems.

    Science.gov (United States)

    Gillett, B. E.; Lawrence, J. L.

    1981-01-01

    Discusses vehicle routing problems and solutions. Describes testing of an interactive computer graphics package combining several types of solutions that allows users with little or no experience to work out routing problems. (Author/RW)

  2. Interactive Classroom Graphics--Simulating Non-Linear Arrhenius Plots.

    Science.gov (United States)

    Ben-Zion, M.; Hoz, S.

    1980-01-01

    Describes two simulation programs using an interactive graphic display terminal that were developed for a course in physical organic chemistry. Demonstrates the energetic conditions that give rise to deviations from linearity in the Arrhenius equation. (CS)

  3. Interactive graphics for data analysis principles and examples

    CERN Document Server

    Theus, Martin

    2008-01-01

    Introduction PRINCIPLESInteractivity Queries Selection and Linked Highlighting Linking AnalysesInteracting with Graphics Examining a Single Variable Categorical DataContinuous DataTransforming Data Weighted Plots Interactions between Two VariablesTwo Categorical VariablesOne Categorical Variable and One Continuous VariableTwo Continuous VariablesMultidimensional Plots Mosaic PlotsParallel Coordinate Plots Trellis Displays Plot Ensembles and Statistical ModelsResponse ModelsANOVALoglinear ModelsGeographical DataMore Interactivity Sorting and Ordering Zooming Multiple ViewsInteractive Graphics ?

  4. Essentials of interactive computer graphics concepts and implementation

    CERN Document Server

    Sung, Kelvin; Baer, Steven

    2008-01-01

    This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

  5. An approach based on Hierarchical Bayesian Graphical Models for measurement interpretation under uncertainty

    Science.gov (United States)

    Skataric, Maja; Bose, Sandip; Zeroug, Smaine; Tilke, Peter

    2017-02-01

    It is not uncommon in the field of non-destructive evaluation that multiple measurements encompassing a variety of modalities are available for analysis and interpretation for determining the underlying states of nature of the materials or parts being tested. Despite and sometimes due to the richness of data, significant challenges arise in the interpretation manifested as ambiguities and inconsistencies due to various uncertain factors in the physical properties (inputs), environment, measurement device properties, human errors, and the measurement data (outputs). Most of these uncertainties cannot be described by any rigorous mathematical means, and modeling of all possibilities is usually infeasible for many real time applications. In this work, we will discuss an approach based on Hierarchical Bayesian Graphical Models (HBGM) for the improved interpretation of complex (multi-dimensional) problems with parametric uncertainties that lack usable physical models. In this setting, the input space of the physical properties is specified through prior distributions based on domain knowledge and expertise, which are represented as Gaussian mixtures to model the various possible scenarios of interest for non-destructive testing applications. Forward models are then used offline to generate the expected distribution of the proposed measurements which are used to train a hierarchical Bayesian network. In Bayesian analysis, all model parameters are treated as random variables, and inference of the parameters is made on the basis of posterior distribution given the observed data. Learned parameters of the posterior distribution obtained after the training can therefore be used to build an efficient classifier for differentiating new observed data in real time on the basis of pre-trained models. We will illustrate the implementation of the HBGM approach to ultrasonic measurements used for cement evaluation of cased wells in the oil industry.

  6. An Interactive Graphics Program for Investigating Digital Signal Processing.

    Science.gov (United States)

    Miller, Billy K.; And Others

    1983-01-01

    Describes development of an interactive computer graphics program for use in teaching digital signal processing. The program allows students to interactively configure digital systems on a monitor display and observe their system's performance by means of digital plots on the system's outputs. A sample program run is included. (JN)

  7. Interactive Graphics Analysis for Aircraft Design

    Science.gov (United States)

    Townsend, J. C.

    1983-01-01

    Program uses higher-order far field drag minimization. Computer program WDES WDEM preliminary aerodynamic design tool for one or two interacting, subsonic lifting surfaces. Subcritical wing design code employs higher-order far-field drag minimization technique. Linearized aerodynamic theory used. Program written in FORTRAN IV.

  8. Interactive display/graphics systems for remote sensor data analysis

    Science.gov (United States)

    Eppler, W. G.; Loe, D. L.; Wilson, E. L.; Whitley, S. L.; Sachen, R. J.

    1970-01-01

    A color-television display system and interactive graphics equipment on-line to an IBM 360/44 computer are used to develop a variety of interactive displays which aid in analyzing remote sensor data. These interactive displays are used to: (1) analyze data from a multispectral scanner; (2) develop automatic pattern recognition systems based on multispectral scanner measurements; and (3) analyze data from non-imaging sensors such as the infrared radiometer and microwave scatterometer.

  9. Design, testing, and delivery of an interactive graphics display subsystem

    Science.gov (United States)

    Holmes, B.

    1973-01-01

    An interactive graphics display system was designed to be used in locating components on a printed circuit card and outputting data concerning their thermal values. The manner in which this was accomplished in terms of both hardware and software is described. An analysis of the accuracy of this approach is also included.

  10. Investigating the Interaction of Graphic Organizers and Seductive Details: Can a Graphic Organizer Mitigate the Seductive-Details Effect?

    Science.gov (United States)

    Rowland-Bryant, Emily; Skinner, Christopher H.; Skinner, Amy L.; Saudargas, Richard; Robinson, Daniel H.; Kirk, Emily R.

    2009-01-01

    The interaction between seductive details (SD) and a graphic organizer (GO) was investigated. Undergraduate students (n = 207) read a target-material passage about Freud's psychosexual stages. Depending on condition, the participants also read a biographical paragraph (SD-only), viewed a graphic organizer that linked the seductive details to the…

  11. Investigating the Interaction of Graphic Organizers and Seductive Details: Can a Graphic Organizer Mitigate the Seductive-Details Effect?

    Science.gov (United States)

    Rowland-Bryant, Emily; Skinner, Christopher H.; Skinner, Amy L.; Saudargas, Richard; Robinson, Daniel H.; Kirk, Emily R.

    2009-01-01

    The interaction between seductive details (SD) and a graphic organizer (GO) was investigated. Undergraduate students (n = 207) read a target-material passage about Freud's psychosexual stages. Depending on condition, the participants also read a biographical paragraph (SD-only), viewed a graphic organizer that linked the seductive details to the…

  12. A Graphical Interactive Simulation Environment for Production Planning in Bacon Factories

    DEFF Research Database (Denmark)

    Nielsen, Kirsten Mølgaard; Nielsen, Jens Frederik Dalsgaard

    1994-01-01

    The paper describes a graphical interactive simulation tool for production planning in bacon factories........The paper describes a graphical interactive simulation tool for production planning in bacon factories.....

  13. Packaging printed circuit boards: A production application of interactive graphics

    Science.gov (United States)

    Perrill, W. A.

    1975-01-01

    The structure and use of an Interactive Graphics Packaging Program (IGPP), conceived to apply computer graphics to the design of packaging electronic circuits onto printed circuit boards (PCB), were described. The intent was to combine the data storage and manipulative power of the computer with the imaginative, intuitive power of a human designer. The hardware includes a CDC 6400 computer and two CDC 777 terminals with CRT screens, light pens, and keyboards. The program is written in FORTRAN 4 extended with the exception of a few functions coded in COMPASS (assembly language). The IGPP performs four major functions for the designer: (1) data input and display, (2) component placement (automatic or manual), (3) conductor path routing (automatic or manual), and (4) data output. The most complex PCB packaged to date measured 16.5 cm by 19 cm and contained 380 components, two layers of ground planes and four layers of conductors mixed with ground planes.

  14. LIMO EEG: a toolbox for hierarchical LInear MOdeling of ElectroEncephaloGraphic data

    National Research Council Canada - National Science Library

    Pernet, Cyril R; Chauveau, Nicolas; Gaspar, Carl; Rousselet, Guillaume A

    2011-01-01

    ...). LIMO EEG is a Matlab toolbox (EEGLAB compatible) to analyse evoked responses over all space and time dimensions, while accounting for single trial variability using a simple hierarchical linear modelling of the data...

  15. LIMO EEG: A Toolbox for Hierarchical LInear MOdeling of ElectroEncephaloGraphic Data

    National Research Council Canada - National Science Library

    Pernet, Cyril R; Chauveau, Nicolas; Gaspar, Carl; Rousselet, Guillaume A

    2011-01-01

    ...). LIMO EEG is a Matlab toolbox (EEGLAB compatible) to analyse evoked responses over all space and time dimensions, while accounting for single trial variability using a simple hierarchical linear modelling of the data...

  16. Neurosurgical simulation by interactive computer graphics on iPad.

    Science.gov (United States)

    Maruyama, Keisuke; Kin, Taichi; Saito, Toki; Suematsu, Shinya; Gomyo, Miho; Noguchi, Akio; Nagane, Motoo; Shiokawa, Yoshiaki

    2014-11-01

    Presurgical simulation before complicated neurosurgery is a state-of-the-art technique, and its usefulness has recently become well known. However, simulation requires complex image processing, which hinders its widespread application. We explored handling the results of interactive computer graphics on the iPad tablet, which can easily be controlled anywhere. Data from preneurosurgical simulations from 12 patients (4 men, 8 women) who underwent complex brain surgery were loaded onto an iPad. First, DICOM data were loaded using Amira visualization software to create interactive computer graphics, and ParaView, another free visualization software package, was used to convert the results of the simulation to be loaded using the free iPad software KiwiViewer. The interactive computer graphics created prior to neurosurgery were successfully displayed and smoothly controlled on the iPad in all patients. The number of elements ranged from 3 to 13 (mean 7). The mean original data size was 233 MB, which was reduced to 10.4 MB (4.4% of original size) after image processing by ParaView. This was increased to 46.6 MB (19.9%) after decompression in KiwiViewer. Controlling the magnification, transfer, rotation, and selection of translucence in 10 levels of each element were smoothly and easily performed using one or two fingers. The requisite skill to smoothly control the iPad software was acquired within 1.8 trials on average in 12 medical students and 6 neurosurgical residents. Using an iPad to handle the result of preneurosurgical simulation was extremely useful because it could easily be handled anywhere.

  17. Graphical User Interface Color Display Animation Interaction Tool

    Energy Technology Data Exchange (ETDEWEB)

    1999-10-05

    The Nuclear Plant Analyzer (NPA) is a highly flexible graphical user interface for displaying the results of a calculation, typically generated by RELAP5 or other code. This display consists of one or more picture, called masks, that mimic the host code input. This mask can be animated to display user-specified code output information mapped as colors, dials, moving arrows, etc., on the mask. The user can also interact with the control systems of the host input file as the execution progresses, thereby controlling aspects of the calculation. The Computer Visual System (CVS) creates, edits, and animates the the masks for use in the NPA.

  18. Modularity and hierarchical organization of action programs in children's acquisition of graphic skills.

    Science.gov (United States)

    Manoel, Edison de J; Dantas, Luiz; Gimenez, Roberto; de Oliveira, Dalton Lustosa

    2011-10-01

    The organization of actions is based on modules in memory as a result of practice, easing the demand of performing more complex actions. If this modularization occurs, the elements of the module must remain invariant in new tasks. To test this hypothesis, 35 children, age 10 yr., practiced a graphic criterion task on a digital tablet and completed a complex graphic task enclosing the previous one. Total movement and pause times to draw the figure indicated skill acquisition. A module was identified by the variability of relative timing, pause time, and sequencing. Total movement to perform the criterion task did not increase significantly when it was embedded in the more complex task. Modularity was evidenced by the stability of relative timing and pause time and sequencing. The spatial position of new elements did not perturb the module, so the grammar of action may still have been forming.

  19. GeoCrystal: graphic-interactive access to geodata archives

    Science.gov (United States)

    Goebel, Stefan; Haist, Joerg; Jasnoch, Uwe

    2002-03-01

    Recently there is spent a lot of effort to establish information systems and global infrastructures enabling both data suppliers and users to describe (-> eCommerce, metadata) as well as to find appropriate data. Examples for this are metadata information systems, online-shops or portals for geodata. The main disadvantages of existing approaches are insufficient methods and mechanisms leading users to (e.g. spatial) data archives. This affects aspects concerning usability and personalization in general as well as visual feedback techniques in the different steps of the information retrieval process. Several approaches aim at the improvement of graphical user interfaces by using intuitive metaphors, but only some of them offer 3D interfaces in the form of information landscapes or geographic result scenes in the context of information systems for geodata. This paper presents GeoCrystal, which basic idea is to adopt Venn diagrams to compose complex queries and to visualize search results in a 3D information and navigation space for geodata. These concepts are enhanced with spatial metaphors and 3D information landscapes (library for geodata) wherein users can specify searches for appropriate geodata and are enabled to graphic-interactively communicate with search results (book metaphor).

  20. Sikorsky interactive graphics surface design/manufacturing system

    Science.gov (United States)

    Robbins, R.

    1975-01-01

    An interactive graphics system conceived to be used in the design, analysis, and manufacturing of aircraft components with free form surfaces was described. In addition to the basic surface definition and viewing capabilities inherent in such a system, numerous other features are present: surface editing, automated smoothing of control curves, variable milling patch boundary definitions, surface intersection definition and viewing, automatic creation of true offset surfaces, digitizer and drafting machine interfaces, and cutter path optimization. Documented costs and time savings of better than six to one are being realized with this system. The system was written in FORTRAN and GSP for use on IBM 2250 CRT's in conjunction with an IBM 370/158 computer.

  1. LIMO EEG: A Toolbox for Hierarchical LInear MOdeling of ElectroEncephaloGraphic Data

    Directory of Open Access Journals (Sweden)

    Cyril R. Pernet

    2011-01-01

    Full Text Available Magnetic- and electric-evoked brain responses have traditionally been analyzed by comparing the peaks or mean amplitudes of signals from selected channels and averaged across trials. More recently, tools have been developed to investigate single trial response variability (e.g., EEGLAB and to test differences between averaged evoked responses over the entire scalp and time dimensions (e.g., SPM, Fieldtrip. LIMO EEG is a Matlab toolbox (EEGLAB compatible to analyse evoked responses over all space and time dimensions, while accounting for single trial variability using a simple hierarchical linear modelling of the data. In addition, LIMO EEG provides robust parametric tests, therefore providing a new and complementary tool in the analysis of neural evoked responses.

  2. LIMO EEG: a toolbox for hierarchical LInear MOdeling of ElectroEncephaloGraphic data.

    Science.gov (United States)

    Pernet, Cyril R; Chauveau, Nicolas; Gaspar, Carl; Rousselet, Guillaume A

    2011-01-01

    Magnetic- and electric-evoked brain responses have traditionally been analyzed by comparing the peaks or mean amplitudes of signals from selected channels and averaged across trials. More recently, tools have been developed to investigate single trial response variability (e.g., EEGLAB) and to test differences between averaged evoked responses over the entire scalp and time dimensions (e.g., SPM, Fieldtrip). LIMO EEG is a Matlab toolbox (EEGLAB compatible) to analyse evoked responses over all space and time dimensions, while accounting for single trial variability using a simple hierarchical linear modelling of the data. In addition, LIMO EEG provides robust parametric tests, therefore providing a new and complementary tool in the analysis of neural evoked responses.

  3. Accelerating Matrix-Vector Multiplication on Hierarchical Matrices Using Graphical Processing Units

    KAUST Repository

    Boukaram, W.

    2015-03-25

    Large dense matrices arise from the discretization of many physical phenomena in computational sciences. In statistics very large dense covariance matrices are used for describing random fields and processes. One can, for instance, describe distribution of dust particles in the atmosphere, concentration of mineral resources in the earth\\'s crust or uncertain permeability coefficient in reservoir modeling. When the problem size grows, storing and computing with the full dense matrix becomes prohibitively expensive both in terms of computational complexity and physical memory requirements. Fortunately, these matrices can often be approximated by a class of data sparse matrices called hierarchical matrices (H-matrices) where various sub-blocks of the matrix are approximated by low rank matrices. These matrices can be stored in memory that grows linearly with the problem size. In addition, arithmetic operations on these H-matrices, such as matrix-vector multiplication, can be completed in almost linear time. Originally the H-matrix technique was developed for the approximation of stiffness matrices coming from partial differential and integral equations. Parallelizing these arithmetic operations on the GPU has been the focus of this work and we will present work done on the matrix vector operation on the GPU using the KSPARSE library.

  4. Strongly Resilient Non-Interactive Key Predistribution For Hierarchical Networks

    CERN Document Server

    Chen, Hao

    2010-01-01

    Key establishment is the basic necessary tool in the network security, by which pairs in the network can establish shared keys for protecting their pairwise communications. There have been some key agreement or predistribution schemes with the property that the key can be established without the interaction (\\cite{Blom84,BSHKY92,S97}). Recently the hierarchical cryptography and the key management for hierarchical networks have been active topics(see \\cite{BBG05,GHKRRW08,GS02,HNZI02,HL02,Matt04}. ). Key agreement schemes for hierarchical networks were presented in \\cite{Matt04,GHKRRW08} which is based on the Blom key predistribution scheme(Blom KPS, [1]) and pairing. In this paper we introduce generalized Blom-Blundo et al key predistribution schemes. These generalized Blom-Blundo et al key predistribution schemes have the same security functionality as the Blom-Blundo et al KPS. However different and random these KPSs can be used for various parts of the networks for enhancing the resilience. We also presentk...

  5. Coordinate Descent Based Hierarchical Interactive Lasso Penalized Logistic Regression and Its Application to Classification Problems

    Directory of Open Access Journals (Sweden)

    Jin-Jia Wang

    2014-01-01

    Full Text Available We present the hierarchical interactive lasso penalized logistic regression using the coordinate descent algorithm based on the hierarchy theory and variables interactions. We define the interaction model based on the geometric algebra and hierarchical constraint conditions and then use the coordinate descent algorithm to solve for the coefficients of the hierarchical interactive lasso model. We provide the results of some experiments based on UCI datasets, Madelon datasets from NIPS2003, and daily activities of the elder. The experimental results show that the variable interactions and hierarchy contribute significantly to the classification. The hierarchical interactive lasso has the advantages of the lasso and interactive lasso.

  6. Interactive Hierarchical-Flow Segmentation of Scar Tissue From Late-Enhancement Cardiac MR Images.

    Science.gov (United States)

    Rajchl, Martin; Yuan, Jing; White, James A; Ukwatta, Eranga; Stirrat, John; Nambakhsh, Cyrus M S; Li, Feng P; Peters, Terry M

    2014-01-01

    We propose a novel multi-region image segmentation approach to extract myocardial scar tissue from 3-D whole-heart cardiac late-enhancement magnetic resonance images in an interactive manner. For this purpose, we developed a graphical user interface to initialize a fast max-flow-based segmentation algorithm and segment scar accurately with progressive interaction. We propose a partially-ordered Potts (POP) model to multi-region segmentation to properly encode the known spatial consistency of cardiac regions. Its generalization introduces a custom label/region order constraint to Potts model to multi-region segmentation. The combinatorial optimization problem associated with the proposed POP model is solved by means of convex relaxation, for which a novel multi-level continuous max-flow formulation, i.e., the hierarchical continuous max-flow (HMF) model, is proposed and studied. We demonstrate that the proposed HMF model is dual or equivalent to the convex relaxed POP model and introduces a new and efficient hierarchical continuous max-flow based algorithm by modern convex optimization theory. In practice, the introduced hierarchical continuous max-flow based algorithm can be implemented on the parallel GPU to achieve significant acceleration in numerics. Experiments are performed in 50 whole heart 3-D LE datasets, 35 with left-ventricular and 15 with right-ventricular scar. The experimental results are compared to full-width-at-half-maximum and Signal-threshold to reference-mean methods using manual expert myocardial segmentations and operator variabilities and the effect of user interaction are assessed. The results indicate a substantial reduction in image processing time with robust accuracy for detection of myocardial scar. This is achieved without the need for additional region constraints and using a single optimization procedure, substantially reducing the potential for error.

  7. VisIt: Interactive Parallel Visualization and Graphical Analysis Tool

    Science.gov (United States)

    Department Of Energy (DOE) Advanced Simulation; Computing Initiative (ASCI)

    2011-03-01

    VisIt is a free interactive parallel visualization and graphical analysis tool for viewing scientific data on Unix and PC platforms. Users can quickly generate visualizations from their data, animate them through time, manipulate them, and save the resulting images for presentations. VisIt contains a rich set of visualization features so that you can view your data in a variety of ways. It can be used to visualize scalar and vector fields defined on two- and three-dimensional (2D and 3D) structured and unstructured meshes. VisIt was designed to handle very large data set sizes in the terascale range and yet can also handle small data sets in the kilobyte range. See the table below for more details about the tool’s features. VisIt was developed by the Department of Energy (DOE) Advanced Simulation and Computing Initiative (ASCI) to visualize and analyze the results of terascale simulations. It was developed as a framework for adding custom capabilities and rapidly deploying new visualization technologies. Although the primary driving force behind the development of VisIt was for visualizing terascale data, it is also well suited for visualizing data from typical simulations on desktop systems.

  8. Using Interactive Graphics to Teach Multivariate Data Analysis to Psychology Students

    Science.gov (United States)

    Valero-Mora, Pedro M.; Ledesma, Ruben D.

    2011-01-01

    This paper discusses the use of interactive graphics to teach multivariate data analysis to Psychology students. Three techniques are explored through separate activities: parallel coordinates/boxplots; principal components/exploratory factor analysis; and cluster analysis. With interactive graphics, students may perform important parts of the…

  9. Using Interactive Graphics to Teach Multivariate Data Analysis to Psychology Students

    Science.gov (United States)

    Valero-Mora, Pedro M.; Ledesma, Ruben D.

    2011-01-01

    This paper discusses the use of interactive graphics to teach multivariate data analysis to Psychology students. Three techniques are explored through separate activities: parallel coordinates/boxplots; principal components/exploratory factor analysis; and cluster analysis. With interactive graphics, students may perform important parts of the…

  10. Whole versus Part Presentations of the Interactive 3D Graphics Learning Objects

    Science.gov (United States)

    Azmy, Nabil Gad; Ismaeel, Dina Ahmed

    2010-01-01

    The purpose of this study is to present an analysis of how the structure and design of the Interactive 3D Graphics Learning Objects can be effective and efficient in terms of Performance, Time on task, and Learning Efficiency. The study explored two treatments, namely whole versus Part Presentations of the Interactive 3D Graphics Learning Objects,…

  11. A Software Implementation of an Interactive Graphics System for Three Dimensional Modeling and Layout.

    Science.gov (United States)

    1986-03-01

    C programming language and the IRIS Graphics Library on the Silicon Graphics Inc. IRIS Turbo 2400 interactive graphics system. The first part of the research is concerned with drawing, viewing a 3-D building model, and examining interactive techniques required for building walkthrough mechanims. The second part is concerned with the development of techniques necessary to allow the placement of 3-D piping into a 3-D building model using 2-D graphics display and a mouse device. The algorithms and implementation of these techniques are

  12. Adding Graphical Interactive FITS Image Interaction to Data Analysis in IPython Notebooks

    Science.gov (United States)

    Jeschke, E.

    2014-05-01

    IPython notebooks are becoming a popular and viable approach for documenting data analysis procedures and helping produce open, reproducible science. Recent developments in the IPython project allow notebooks to be published and viewed on the web, providing a nearly seamless transition from data analysis to publication. In this talk we will review and demonstrate the ipython notebook as a data analysis tool, and show how graphical FITS image interaction can be integrated in the workflow to simplify some cumbersome tasks.

  13. Linguistic steganography on Twitter: hierarchical language modeling with manual interaction

    Science.gov (United States)

    Wilson, Alex; Blunsom, Phil; Ker, Andrew D.

    2014-02-01

    This work proposes a natural language stegosystem for Twitter, modifying tweets as they are written to hide 4 bits of payload per tweet, which is a greater payload than previous systems have achieved. The system, CoverTweet, includes novel components, as well as some already developed in the literature. We believe that the task of transforming covers during embedding is equivalent to unilingual machine translation (paraphrasing), and we use this equivalence to de ne a distortion measure based on statistical machine translation methods. The system incorporates this measure of distortion to rank possible tweet paraphrases, using a hierarchical language model; we use human interaction as a second distortion measure to pick the best. The hierarchical language model is designed to model the speci c language of the covers, which in this setting is the language of the Twitter user who is embedding. This is a change from previous work, where general-purpose language models have been used. We evaluate our system by testing the output against human judges, and show that humans are unable to distinguish stego tweets from cover tweets any better than random guessing.

  14. The IGUANA Interactive Graphics TOolkit with Examples from CMS and D0

    Institute of Scientific and Technical Information of China (English)

    GeorgeAlverson; IannaOsborne; 等

    2001-01-01

    IGUANA(Interactive Graphics for User ANAlysis)is a C++ toolkit for developing graphical user interfaces and high performance 2-D and 3-D graphics applications,such as data browsers and detector and event visualisation programs.The IGUANA strategy is to use freely available software(e.g.Qt,SoQt,OpenInventor,OpenGL,HEPVis)and package and extend it to provide a general-purpose and experiment-independent toolkit.We describe the evaluation and choices of publicly available GUI/graphics software and the additional functionality currently provided by IGUANA.We demonstrate the use of IGUANA with several applications built for CMS and D0.

  15. Interactive computer graphics and its role in control system design of large space structures

    Science.gov (United States)

    Reddy, A. S. S. R.

    1985-01-01

    This paper attempts to show the relevance of interactive computer graphics in the design of control systems to maintain attitude and shape of large space structures to accomplish the required mission objectives. The typical phases of control system design, starting from the physical model such as modeling the dynamics, modal analysis, and control system design methodology are reviewed and the need of the interactive computer graphics is demonstrated. Typical constituent parts of large space structures such as free-free beams and free-free plates are used to demonstrate the complexity of the control system design and the effectiveness of the interactive computer graphics.

  16. Teaching Heat Exchanger Network Synthesis Using Interactive Microcomputer Graphics.

    Science.gov (United States)

    Dixon, Anthony G.

    1987-01-01

    Describes the Heat Exchanger Network Synthesis (HENS) program used at Worcester Polytechnic Institute (Massachusetts) as an aid to teaching the energy integration step in process design. Focuses on the benefits of the computer graphics used in the program to increase the speed of generating and changing networks. (TW)

  17. A hierarchical framework for understanding human-human interactions in video surveillance

    Science.gov (United States)

    Park, Sangho; Aggarwal, J. K.

    2005-01-01

    Understanding human behavior in video is essential in numerous applications including smart surveillance, video annotation/retrieval, and human-computer interaction. However, recognizing human interactions is a challenging task due to ambiguity in body articulation, variations in body size and appearance, loose clothing, mutual occlusion, and shadows. In this paper we present a framework for recognizing human actions and interactions in color video, and a hierarchical graphical model that unifies multiple-level processing in video computing: pixel level, blob level, object level, and event level. A mixture of Gaussian (MOG) model is used at the pixel level to train and classify individual pixel colors. A relaxation labeling with attribute relational graph (ARG) is used at the blob level to merge the pixels into coherent blobs and to register inter-blob relations. At the object level, the poses of individual body parts are recognized using Bayesian networks (BNs). At the event level, the actions of a single person are modeled using a dynamic Bayesian network (DBN). The results of the object-level descriptions for each person are juxtaposed along a common timeline to identify an interaction between two persons. The linguistic 'verb argument structure' is used to represent human action in terms of triplets. A meaningful semantic description in terms of is obtained. Our system achieves semantic descriptions of positive, neutral, and negative interactions between two persons including hand-shaking, standing hand-in-hand, and hugging as the positive interactions, approaching, departing, and pointing as the neutral interactions, and pushing, punching, and kicking as the negative interactions.

  18. A USABILITY OF GRAPHIC DESIGN WITH LOCAL CONTENT IN THE INTERACTIVE MULTIMEDIA DESIGN FOR INDONESIAN STORYTELLING

    OpenAIRE

    Listia Natadjaja

    2004-01-01

    As the computer becomes a trend%2C interactive multimedia design can be one media to communicate the cultural knowledge. A folktale can be a one of the powerful materials to show a countrys culture. The folktale content can be understood effectively by implementing some cultural information background. The main aim of using the local content is to give a vision of the richness culture through graphic design in interactive multimedia technology. By implementing local graphic design based on th...

  19. Effects of Game-Like Interactive Graphics on Risk Perceptions and Decisions

    Science.gov (United States)

    Ancker, Jessica S.; Weber, Elke U.; Kukafka, Rita

    2017-01-01

    Background Many patients have difficulty interpreting risks described in statistical terms as percentages. Computer game technology offers the opportunity to experience how often an event occurs, rather than simply read about its frequency. Objective To assess effects of interactive graphics on risk perceptions and decisions. Design Electronic questionnaire. Participants and setting Respondents (n = 165) recruited online or at an urban hospital. Intervention Health risks were illustrated by either static graphics or interactive game-like graphics. The interactive search graphic was a grid of squares, which, when clicked, revealed stick figures underneath. Respondents had to click until they found a figure affected by the disease. Measurements Risk feelings, risk estimates, intention to take preventive action. Results Different graphics did not affect mean risk estimates, risk feelings, or intention. Low-numeracy participants reported significantly higher risk feelings than high-numeracy ones except with the interactive search graphic. Unexpectedly, respondents reported stronger intentions to take preventive action when the intention question followed questions about efficacy and disease severity than when it followed perceived risk questions (65% v. 34%; P graphic, the interaction affected perceived risk (the longer the search to find affected stick figures, the higher the risk feeling: ρ = 0.57; P = 0.009). Limitations The authors used hypothetical decisions. Conclusions A game-like graphic that allowed consumers to search for stick figures affected by disease had no main effect on risk perception but reduced differences based on numeracy. In one condition, the game-like graphic increased concern about rare risks. Intentions for preventive action were stronger with a question order that focused first on efficacy and disease severity than with one that focused first on perceived risk. PMID:20393103

  20. Creating Interactive Graphical Overlays in the Advanced Weather Interactive Processing System Using Shapefiles and DGM Files

    Science.gov (United States)

    Barrett, Joe H., III; Lafosse, Richard; Hood, Doris; Hoeth, Brian

    2007-01-01

    Graphical overlays can be created in real-time in the Advanced Weather Interactive Processing System (AWIPS) using shapefiles or Denver AWIPS Risk Reduction and Requirements Evaluation (DARE) Graphics Metafile (DGM) files. This presentation describes how to create graphical overlays on-the-fly for AWIPS, by using two examples of AWIPS applications that were created by the Applied Meteorology Unit (AMU) located at Cape Canaveral Air Force Station (CCAFS), Florida. The first example is the Anvil Threat Corridor Forecast Tool, which produces a shapefile that depicts a graphical threat corridor of the forecast movement of thunderstorm anvil clouds, based on the observed or forecast upper-level winds. This tool is used by the Spaceflight Meteorology Group (SMG) at Johnson Space Center, Texas and 45th Weather Squadron (45 WS) at CCAFS to analyze the threat of natural or space vehicle-triggered lightning over a location. The second example is a launch and landing trajectory tool that produces a DGM file that plots the ground track of space vehicles during launch or landing. The trajectory tool can be used by SMG and the 45 WS forecasters to analyze weather radar imagery along a launch or landing trajectory. The presentation will list the advantages and disadvantages of both file types for creating interactive graphical overlays in future AWIPS applications. Shapefiles are a popular format used extensively in Geographical Information Systems. They are usually used in AWIPS to depict static map backgrounds. A shapefile stores the geometry and attribute information of spatial features in a dataset (ESRI 1998). Shapefiles can contain point, line, and polygon features. Each shapefile contains a main file, index file, and a dBASE table. The main file contains a record for each spatial feature, which describes the feature with a list of its vertices. The index file contains the offset of each record from the beginning of the main file. The dBASE table contains records for each

  1. Early Hierarchical Formation of Massive Galaxies Triggered By Interactions

    CERN Document Server

    Menci, N; Fontana, A; Giallongo, E; Poli, F; Vittorini, V

    2004-01-01

    To address the problem concerning the early formation of stars in massive galaxies, we present the results of a semi-analytic model of galaxy formation which includes a physical description of starbursts triggered by galaxy interactions. These originate from the destabilization of cold galactic gas occurring in galaxy encounters, which in part feeds the accretion onto black holes powering quasars, and in part drives circumnuclear starsbursts at redshifts $z\\approx 2-4$, preferentially in massive objects. This speeds up the formation of stars in massive galaxies at high redshifts without altering it in low mass galactic halos. Thus, at intermediate $z\\approx 1.5-2$ we find that a considerable fraction of the stellar content of massive galaxies is already in place, at variance with the predictions of previous hierarchical models. The resulting high-$z$ star formation rate and B-band luminosity functions, and the luminosity and redshift distribution of galaxies in K-band at $z\\lesssim 2$ are all in good agreemen...

  2. An application of interactive computer graphics technology to the design of dispersal mechanisms

    Science.gov (United States)

    Richter, B. J.; Welch, B. H.

    1977-01-01

    Interactive computer graphics technology is combined with a general purpose mechanisms computer code to study the operational behavior of three guided bomb dispersal mechanism designs. These studies illustrate the use of computer graphics techniques to discover operational anomalies, to assess the effectiveness of design improvements, to reduce the time and cost of the modeling effort, and to provide the mechanism designer with a visual understanding of the physical operation of such systems.

  3. Spins Dynamics in a Dissipative Environment: Hierarchal Equations of Motion Approach Using a Graphics Processing Unit (GPU).

    Science.gov (United States)

    Tsuchimoto, Masashi; Tanimura, Yoshitaka

    2015-08-11

    A system with many energy states coupled to a harmonic oscillator bath is considered. To study quantum non-Markovian system-bath dynamics numerically rigorously and nonperturbatively, we developed a computer code for the reduced hierarchy equations of motion (HEOM) for a graphics processor unit (GPU) that can treat the system as large as 4096 energy states. The code employs a Padé spectrum decomposition (PSD) for a construction of HEOM and the exponential integrators. Dynamics of a quantum spin glass system are studied by calculating the free induction decay signal for the cases of 3 × 2 to 3 × 4 triangular lattices with antiferromagnetic interactions. We found that spins relax faster at lower temperature due to transitions through a quantum coherent state, as represented by the off-diagonal elements of the reduced density matrix, while it has been known that the spins relax slower due to suppression of thermal activation in a classical case. The decay of the spins are qualitatively similar regardless of the lattice sizes. The pathway of spin relaxation is analyzed under a sudden temperature drop condition. The Compute Unified Device Architecture (CUDA) based source code used in the present calculations is provided as Supporting Information .

  4. X based interactive computer graphics applications for aerodynamic design and education

    Science.gov (United States)

    Benson, Thomas J.; Higgs, C. Fred, III

    1995-01-01

    Six computer applications packages have been developed to solve a variety of aerodynamic problems in an interactive environment on a single workstation. The packages perform classical one dimensional analysis under the control of a graphical user interface and can be used for preliminary design or educational purposes. The programs were originally developed on a Silicon Graphics workstation and used the GL version of the FORMS library as the graphical user interface. These programs have recently been converted to the XFORMS library of X based graphics widgets and have been tested on SGI, IBM, Sun, HP and PC-Lunix computers. The paper will show results from the new VU-DUCT program as a prime example. VU-DUCT has been developed as an educational package for the study of subsonic open and closed loop wind tunnels.

  5. GAIML: A New Language for Verbal and Graphical Interaction in Chatbots

    Directory of Open Access Journals (Sweden)

    Roberto Pirrone

    2008-01-01

    Full Text Available Natural and intuitive interaction between users and complex systems is a crucial research topic in human-computer interaction. A major direction is the definition and implementation of systems with natural language understanding capabilities. The interaction in natural language is often performed by means of systems called chatbots. A chatbot is a conversational agent with a proper knowledge base able to interact with users. Chatbots appearance can be very sophisticated with 3D avatars and speech processing modules. However the interaction between the system and the user is only performed through textual areas for inputs and replies. An interaction able to add to natural language also graphical widgets could be more effective. On the other side, a graphical interaction involving also the natural language can increase the comfort of the user instead of using only graphical widgets. In many applications multi-modal communication must be preferred when the user and the system have a tight and complex interaction. Typical examples are cultural heritages applications (intelligent museum guides, picture browsing or systems providing the user with integrated information taken from different and heterogenous sources as in the case of the iGoogle™ interface. We propose to mix the two modalities (verbal and graphical to build systems with a reconfigurable interface, which is able to change with respect to the particular application context. The result of this proposal is the Graphical Artificial Intelligence Markup Language (GAIML an extension of AIML allowing merging both interaction modalities. In this context a suitable chatbot system called Graphbot is presented to support this language. With this language is possible to define personalized interface patterns that are the most suitable ones in relation to the data types exchanged between the user and the system according to the context of the dialogue.

  6. The Planning of Straight Line Trajectory in Robotics Using Interactive Graphics

    Directory of Open Access Journals (Sweden)

    Kesheng Wang

    1987-07-01

    Full Text Available The planning of straight line trajectory using the interactive computer graphics simulation of robot manipulator movement is discussed. This new approach to straight line motion planning improves the 'bound deviation joint paths' developed by R. M. Taylor (1979. The new approach has three characteristics: (1 linear interpolation in joint space; (2 unequal intervals for interpolating knot points; (3 using interactive computer graphics to assure that the maximum deviation in the whole segment is less than the pre-specified values. The structure and mathematical basis of a computer program developed for this purpose are presented.

  7. The Human Factors of Graphic Interaction: Tasks and Techniques

    Science.gov (United States)

    1980-12-01

    representation an interaction technique diagram. Our diagrams are not as detailed as the Labanotation [HUTC70], but unlike that notation they represent more...Conference Proceedings on Data Handling Devices (1970), 8. HUTC70 Hutchinson, A., " Labanotation ", Theatre Arts Books, New York (1970). IRVI76 Irving

  8. ICONGRAPH - Program package for interactive controller design by graphical plotting

    NARCIS (Netherlands)

    Tuschak, R.; Bars, R.; Habemayer, M.; Kovacs, T.; Vajk, I.; Vajta, Miklos

    1984-01-01

    ICONGRAPH is an interactive program package for CAD of control systems. The system under investigation has to be basically a linear single-loop one with lumped parameters. ICONGRAPH covers the following subjects: identification, design of controllers in the frequency and operator domains by

  9. Cellular interactions on hierarchical poly(ε-caprolactone) nanowire micropatterns.

    Science.gov (United States)

    Du, Ke; Gan, Zhihua

    2012-09-26

    A double template method to fabricate poly(ε-caprolactone) (PCL) hierarchical patterned nanowires with highly ordered nano- and microscaled topography was developed in this study. The topography of PCL film with a patterned nanowire surface can be easily and well controlled by changing the template and melting time of PCL film on the templates. The surface morphology, water contact angle, protein adsorption, and cell growth behavior on the PCL films with different surface structures were well studied. The results revealed that the PCL nanowire arrays and the hierarchical patterned nanowires showed higher capability of protein adsorption and better cell growth than the PCL film with smooth surface. Typically, the PCL surface with hierarchical nanowire patterns was most favorable for cell attachment and proliferation. The present study was innovative at fabrication of polymer substrates with hierarchical architecture of nanowires inside microscaled islands to gain insight into the cell response to this unique topography and to develop a new method of constructing the bionic surface for tissue engineering applications.

  10. Easyplot: An Interactive, User-Friendly Graphics Program.

    Science.gov (United States)

    1984-09-01

    AD-Ali58 779 EASYPLOT: AN INTERACTIVE USER-FRIENDLY GRPHICS PROGRAM 1/2 (U) NAVAL POSTGRADUATE SCHOOL MONTEREY CRRNWRN SP UNCLASSIFIED F/G 9/2 N...log) ar.J thzce-dime nsional (standard) .Graph correction and a-lteraticn dre possible with a ininimu~a oZ effort. The irogram was designed for the...thr-ougi, the design irocess to produce tie desired graph. The irograx is compieteiy int=r- act Ive. it prompts the user "or all ti’e necessary i;f

  11. Interactive Graphics Simulator: Design, Development, and Effectiveness/Cost Evaluation. Final Report.

    Science.gov (United States)

    Pieper, William J.; And Others

    This study was initiated to design, develop, implement, and evaluate a videodisc-based simulator system, the Interactive Graphics Simulator (IGS) for 6883 Converter Flight Control Test Station training at Lowry Air Force Base, Colorado. The simulator provided a means for performing task analysis online, developing simulations from the task…

  12. Teaching Interactions between Foreign Exchange Markets and Balance-of-Payments Flows: An Alternative Graphical Approach.

    Science.gov (United States)

    Gaske, Dan

    1992-01-01

    Provides a graphical framework for presenting interactions among current account flows, capital account flows, and exchange rates. Suggests that the two type of flows must be considered separately in discussions of foreign exchange equilibrium and balance of payments flows. Supplies sample graphs and instructions for applying the framework to real…

  13. Teaching Interactions between Foreign Exchange Markets and Balance-of-Payments Flows: An Alternative Graphical Approach.

    Science.gov (United States)

    Gaske, Dan

    1992-01-01

    Provides a graphical framework for presenting interactions among current account flows, capital account flows, and exchange rates. Suggests that the two type of flows must be considered separately in discussions of foreign exchange equilibrium and balance of payments flows. Supplies sample graphs and instructions for applying the framework to real…

  14. Sculpting proteins interactively: continual energy minimization embedded in a graphical modeling system.

    Science.gov (United States)

    Surles, M C; Richardson, J S; Richardson, D C; Brooks, F P

    1994-02-01

    We describe a new paradigm for modeling proteins in interactive computer graphics systems--continual maintenance of a physically valid representation, combined with direct user control and visualization. This is achieved by a fast algorithm for energy minimization, capable of real-time performance on all atoms of a small protein, plus graphically specified user tugs. The modeling system, called Sculpt, rigidly constrains bond lengths, bond angles, and planar groups (similar to existing interactive modeling programs), while it applies elastic restraints to minimize the potential energy due to torsions, hydrogen bonds, and van der Waals and electrostatic interactions (similar to existing batch minimization programs), and user-specified springs. The graphical interface can show bad and/or favorable contacts, and individual energy terms can be turned on or off to determine their effects and interactions. Sculpt finds a local minimum of the total energy that satisfies all the constraints using an augmented Lagrange-multiplier method; calculation time increases only linearly with the number of atoms because the matrix of constraint gradients is sparse and banded. On a 100-MHz MIPS R4000 processor (Silicon Graphics Indigo), Sculpt achieves 11 updates per second on a 20-residue fragment and 2 updates per second on an 80-residue protein, using all atoms except non-H-bonding hydrogens, and without electrostatic interactions. Applications of Sculpt are described: to reverse the direction of bundle packing in a designed 4-helix bundle protein, to fold up a 2-stranded beta-ribbon into an approximate beta-barrel, and to design the sequence and conformation of a 30-residue peptide that mimics one partner of a protein subunit interaction. Computer models that are both interactive and physically realistic (within the limitations of a given force field) have 2 significant advantages: (1) they make feasible the modeling of very large changes (such as needed for de novo design), and

  15. GALE: a graphics assisted learning environment for computer-based interactive videodisc education.

    Science.gov (United States)

    Cutts, J H; Hazelwood, S E; Mitchell, J A; Bridges, A J; Reid, J C

    1992-08-01

    GALE, a Graphics Assisted Learning Environment, is a computer-based interactive videodisc authoring tool. GALE was created as the authoring package for AI/LEARN/Rheumatology, an independent study system for teaching rheumatology to medical trainees. GALE has potential widespread application beyond rheumatology. Interactive videodisc technology is a prime feature of GALE. Other highlights are: WordPerfect macros which simplify programming, graphics-based large text characters, tracking of user responses, hypertext-like definition capabilities, color coded screens to distinguish between hypertext branches and the mainstream of the course content and ability to overlay text on the video image. GALE runs on a PC-compatible computer with selected Pioneer LaserDisc players. GALE uses WordPerfect 5.1 for text editing and has been designed for use by non-programmers.

  16. The convergence of robotics, vision, and computer graphics for user interaction

    Energy Technology Data Exchange (ETDEWEB)

    Hollerback, J.M.; Thompson, W.B.; Shirley, P.

    1999-11-01

    Mechanical interfaces to virtual environments and the creation of virtual environments represent important and relatively new application areas for robotics. The creation of immersive interfaces will require codevelopment of visual displays that complement mechanical stimuli with appropriate visual cues, ultimately determined from human psychophysics. Advances in interactive rendering and geometric modeling form computer graphics will play a key role. Examples are drawn from haptic and locomotion interface projects.

  17. Interactive Color-Graphics Interface for Energy Monitoring and Control Systems.

    Science.gov (United States)

    1984-05-01

    TEST CHART NATIONAL BUREAU OF STANDARDS-1963-A S ,, ,.., ,,., .o S ° TN NO: N-1699 :% .5. INTERACTIVE COLOR-GRAPHICS INTERFACE FORTITLE: ENERGY...operator. 2. Provide standard operations. *See footnote on page 2. 3 t. "l 4- .4 The MtI concept proposed in CR 81.013* was tested by developing a...SYSTEMS. CORP. (Wilson) Briarcliff. NY 13 COMPUTER SCIENCES CORP. Systems Div, Falls Church, VA DATEX ( Coggins ) Norcross, GA ENIC ENGINEERS (Bechard

  18. An Interactive 3D Graphics Modeler Based on Simulated Human Immune System

    Directory of Open Access Journals (Sweden)

    Hiroaki Nishino

    2008-07-01

    Full Text Available We propose an intuitive computer graphics authoring method based on interactive evolutionary computation (IEC. Our previous systems employed genetic algorithm (GA and mainly focused on rapid exploration of a single optimum 3D graphics model. The proposed method adopts a different computation strategy called immune algorithm (IA to ease the creation of varied 3D models even if a user doesn’t have any specific idea of final 3D products. Because artistic work like graphics design needs a process to diversify the user’s imagery, a tool that allows the user to select his/her preferred ones from a broad range of possible design solutions is particularly desired. IA enables the user to effectively explore a wealth of solutions in a huge 3D parametric space by using its essential mechanisms such as antibody formation and self-regulating function. We conducted an experiment to verify the effectiveness of the proposed method. The results show that the proposed method helps the user to easily generating wide variety of 3D graphics models.

  19. Interaction of light with hematite hierarchical structures: Experiments and simulations

    Science.gov (United States)

    Distaso, Monica; Zhuromskyy, Oleksander; Seemann, Benjamin; Pflug, Lukas; Mačković, Mirza; Encina, Ezequiel; Taylor, Robin Klupp; Müller, Rolf; Leugering, Günter; Spiecker, Erdmann; Peschel, Ulf; Peukert, Wolfgang

    2017-03-01

    Mesocrystalline particles have been recognized as a class of multifunctional materials with potential applications in different fields. However, the internal organization of nanocomposite mesocrystals and its influence on the final properties have not yet been investigated. In this paper, a novel strategy based on electrodynamic simulations is developed to shed light on how the internal structure of mesocrystals influences their optical properties. In a first instance, a unified design protocol is reported for the fabrication of hematite/PVP particles with different morphologies such as pseudo-cubes, rods-like and apple-like structures and controlled particle size distributions. The optical properties of hematite/PVP mesocrystals are effectively simulated by taking their aggregate and nanocomposite structure into consideration. The superposition T-Matrix approach accounts for the aggregate nature of mesocrystalline particles and validate the effective medium approximation used in the framework of the Mie theory and electromagnetic simulation such as Finite Element Method. The approach described in our paper provides the framework to understand and predict the optical properties of mesocrystals and more general, of hierarchical nanostructured particles.

  20. Galatea ¬â€?An Interactive Computer Graphics System For Movie And Video Analysis

    Science.gov (United States)

    Potel, Michael J.; MacKay, Steven A.; Sayre, Richard E.

    1983-03-01

    Extracting quantitative information from movie film and video recordings has always been a difficult process. The Galatea motion analysis system represents an application of some powerful interactive computer graphics capabilities to this problem. A minicomputer is interfaced to a stop-motion projector, a data tablet, and real-time display equipment. An analyst views a film and uses the data tablet to track a moving position of interest. Simultaneously, a moving point is displayed in an animated computer graphics image that is synchronized with the film as it runs. Using a projection CRT and a series of mirrors, this image is superimposed on the film image on a large front screen. Thus, the graphics point lies on top of the point of interest in the film and moves with it at cine rates. All previously entered points can be displayed simultaneously in this way, which is extremely useful in checking the accuracy of the entries and in avoiding omission and duplication of points. Furthermore, the moving points can be connected into moving stick figures, so that such representations can be transcribed directly from film. There are many other tools in the system for entering outlines, measuring time intervals, and the like. The system is equivalent to "dynamic tracing paper" because it is used as though it were tracing paper that can keep up with running movie film. We have applied this system to a variety of problems in cell biology, cardiology, biomechanics, and anatomy. We have also extended the system using photogrammetric techniques to support entry of three-dimensional moving points from two (or more) films taken simultaneously from different perspective views. We are also presently constructing a second, lower-cost, microcomputer-based system for motion analysis in video, using digital graphics and video mixing to achieve the graphics overlay for any composite video source image.

  1. Interactive Adjustment of Regularization in SENSE and k-t SENSE Using Commodity Graphics Hardware

    DEFF Research Database (Denmark)

    Hansen, Michael Schacht; Atkinson, David; Sørensen, Thomas Sangild

    2008-01-01

    This project demonstrates that modern commodity graphics cards (GPUs) can be used to perform fast Cartesian SENSE and k-t SENSE reconstruction. Specifically, the SENSE inversion is accelerated by up to two orders of magnitude and is no longer the time-limiting step. The achieved reconstruction...... times are now well below the acquisition times thus enabling real-time, interactive SENSE imaging, even with a large number of receive coils. The fast GPU reconstruction is also beneficial for datasets that are not acquired in real-time. We demonstrate it can be used for interactive adjustment...

  2. Graphical analysis of NMR structural quality and interactive contact map of NOE assignments in ARIA

    Directory of Open Access Journals (Sweden)

    Malliavin Thérèse E

    2008-06-01

    Full Text Available Abstract Background The Ambiguous Restraints for Iterative Assignment (ARIA approach is widely used for NMR structure determination. It is based on simultaneously calculating structures and assigning NOE through an iterative protocol. The final solution consists of a set of conformers and a list of most probable assignments for the input NOE peak list. Results ARIA was extended with a series of graphical tools to facilitate a detailed analysis of the intermediate and final results of the ARIA protocol. These additional features provide (i an interactive contact map, serving as a tool for the analysis of assignments, and (ii graphical representations of structure quality scores and restraint statistics. The interactive contact map between residues can be clicked to obtain information about the restraints and their contributions. Profiles of quality scores are plotted along the protein sequence, and contact maps provide information of the agreement with the data on a residue pair level. Conclusion The graphical tools and outputs described here significantly extend the validation and analysis possibilities of NOE assignments given by ARIA as well as the analysis of the quality of the final structure ensemble. These tools are included in the latest version of ARIA, which is available at http://aria.pasteur.fr. The Web site also contains an installation guide, a user manual and example calculations.

  3. Discovery of protein-protein interactions using a combination of linguistic, statistical and graphical information

    Directory of Open Access Journals (Sweden)

    Kershenbaum Aaron

    2005-06-01

    Full Text Available Abstract Background The rapid publication of important research in the biomedical literature makes it increasingly difficult for researchers to keep current with significant work in their area of interest. Results This paper reports a scalable method for the discovery of protein-protein interactions in Medline abstracts, using a combination of text analytics, statistical and graphical analysis, and a set of easily implemented rules. Applying these techniques to 12,300 abstracts, a precision of 0.61 and a recall of 0.97 were obtained, (f = 0.74 and when allowing for two-hop and three-hop relations discovered by graphical analysis, the precision was 0.74 (f = 0.83. Conclusion This combination of linguistic and statistical approaches appears to provide the highest precision and recall thus far reported in detecting protein-protein relations using text analytic approaches.

  4. Linear Logic Validation and Hierarchical Modeling for Interactive Storytelling Control

    OpenAIRE

    Dang, Kim Dung; Pham, Phuong Thao; Champagnat, Ronan; Rabah, Mourad

    2013-01-01

    International audience; The games are typical interactive applications where the system has to react to user actions and behavior with respect to some predefined rules established by the designer. The storytelling allows the interactive system to unfold the scenario of the game story according to these inputs and constraints. In order to improve system's behavior, the scenario should be structured and the system's control should be validated. In this paper, we deal with these two issues. We f...

  5. Creating Interactive Graphical Overlays in the Advanced Weather Interactive Processing System (AWIPS) Using Shapefiles and DGM Files

    Science.gov (United States)

    Barrett, Joe H., III; Lafosse, Richard; Hood, Doris; Hoeth, Brian

    2007-01-01

    Graphical overlays can be created in real-time in the Advanced Weather Interactive Processing System (AWIPS) using shapefiles or DARE Graphics Metafile (DGM) files. This presentation describes how to create graphical overlays on-the-fly for AWIPS, by using two examples of AWIPS applications that were created by the Applied Meteorology Unit (AMU). The first example is the Anvil Threat Corridor Forecast Tool, which produces a shapefile that depicts a graphical threat corridor of the forecast movement of thunderstorm anvil clouds, based on the observed or forecast upper-level winds. This tool is used by the Spaceflight Meteorology Group (SMG) and 45th Weather Squadron (45 WS) to analyze the threat of natural or space vehicle-triggered lightning over a location. The second example is a launch and landing trajectory tool that produces a DGM file that plots the ground track of space vehicles during launch or landing. The trajectory tool can be used by SMG and the 45 WS forecasters to analyze weather radar imagery along a launch or landing trajectory. Advantages of both file types will be listed.

  6. Web-based (HTML5) interactive graphics for fusion research and collaboration

    Energy Technology Data Exchange (ETDEWEB)

    Kim, E.N., E-mail: kimny@fusion.gat.com [General Atomics, P.O. Box 85608, San Diego, CA (United States); Schissel, D.P.; Abla, G.; Flanagan, S.; Lee, X. [General Atomics, P.O. Box 85608, San Diego, CA (United States)

    2012-12-15

    Highlights: Black-Right-Pointing-Pointer Interactive data visualization is supported via the Web without a browser plugin and provides users easy, real-time access to data of different types from various locations. Black-Right-Pointing-Pointer Crosshair, zoom, pan as well as toggling dimensionality and a slice bar for multi-dimensional data are available. Black-Right-Pointing-Pointer Data with PHP API can be applied: MDSplus and SQL have been tested. Black-Right-Pointing-Pointer Modular in design, this has been deployed to support both the experimental and the simulation research arenas. - Abstract: With the continuing development of web technologies, it is becoming feasible for websites to operate a lot like a scientific desktop application. This has opened up more possibilities for utilizing the web browser for interactive scientific research and providing new means of on-line communication and collaboration. This paper describes the research and deployment for utilizing these enhanced web graphics capabilities on the fusion research tools which has led to a general toolkit that can be deployed as required. It allows users to dynamically create, interact with and share with others, the large sets of data generated by the fusion experiments and simulations. Hypertext Preprocessor (PHP), a general-purpose scripting language for the Web, is used to process a series of inputs, and determine the data source types and locations to fetch and organize the data. Protovis, a Javascript and SVG based web graphics package, then quickly draws the interactive graphs and makes it available to the worldwide audience. This toolkit has been deployed to both the simulation and experimental arenas. The deployed applications will be presented as well as the architecture and technologies used in producing the general graphics toolkit.

  7. A USABILITY OF GRAPHIC DESIGN WITH LOCAL CONTENT IN THE INTERACTIVE MULTIMEDIA DESIGN FOR INDONESIAN STORYTELLING

    Directory of Open Access Journals (Sweden)

    Listia Natadjaja

    2004-01-01

    Full Text Available As the computer becomes a trend%2C interactive multimedia design can be one media to communicate the cultural knowledge. A folktale can be a one of the powerful materials to show a country’s culture. The folktale content can be understood effectively by implementing some cultural information background. The main aim of using the local content is to give a vision of the richness culture through graphic design in interactive multimedia technology. By implementing local graphic design based on the cultural background%2C user can have different feeling about the graphic style and the Indonesian richness culture. This method can also help the user to understand the interactive multimedia content easily. Finally%2C graphic design with local content is very effective for a transferring the richness culture. In order to make a good interactive multimedia design content based on a cultural background%2C a designer should need to understand about users%2C culture%2C technology and the whole design process. Abstract in Bahasa Indonesia : Seiring dengan berkembangnya penggunaan komputer menjadi suatu trend%2C interaktif multimedia desain dapat menjadi suatu media untuk mengkomunikasikan suatu pengetahuan mengenai suatu kebudayaan. Cerita rakyat%2C dapat merupakan kekuatan untuk menunjukan budaya suatu negara. Isi dari suatu cerita rakyat dapat dimengerti secara efektif dengan implementasi beberapa latar belakang budaya. Tujuan utama dari penggunaan muatan lokal adalah untuk memberikan suatu visi tentang kekayaan budaya melalui desain grafis dalam teknologi interaktif multimedia. .Dengan mengimplementasikan desain grafis lokal berdasar pada latar belakang budaya%2C pengguna multimedia dapat mempunyai perasaan yang berbeda terhadap gaya desain dan kekayaan budaya Indonesia. Metode ini diharapkan juga dapat membantu pengguna untuk mengerti isi suatu interaktif multimedia secara mudah. Pada akhirnya%2C dapat dikatakan bahwa muatan lokal sangatlah bermanfaat

  8. Interactive graphical system for small-angle scattering analysis of polydisperse systems

    Science.gov (United States)

    Konarev, P. V.; Volkov, V. V.; Svergun, D. I.

    2016-09-01

    A program suite for one-dimensional small-angle scattering analysis of polydisperse systems and multiple data sets is presented. The main program, POLYSAS, has a menu-driven graphical user interface calling computational modules from ATSAS package to perform data treatment and analysis. The graphical menu interface allows one to process multiple (time, concentration or temperature-dependent) data sets and interactively change the parameters for the data modelling using sliders. The graphical representation of the data is done via the Winteracter-based program SASPLOT. The package is designed for the analysis of polydisperse systems and mixtures, and permits one to obtain size distributions and evaluate the volume fractions of the components using linear and non-linear fitting algorithms as well as model-independent singular value decomposition. The use of the POLYSAS package is illustrated by the recent examples of its application to study concentration-dependent oligomeric states of proteins and time kinetics of polymer micelles for anticancer drug delivery.

  9. Gradas-EVU - an interactive graphical information and documentation system for monitoring complex medium voltage networks

    Energy Technology Data Exchange (ETDEWEB)

    Oexl, W.

    1985-02-18

    The interactive graphical information system Gradas-EVU was developed for monitoring and readjusting complex medium voltage networks. The entire system comprises three process computer-controlled work consoles which, for synchronization of the data base, to increase power during high load periods and for breakdown safety, are linked up ringwise. All consoles are on an equal basis in terms of input capacity and in normal operation they display the identical information status. Two of the units are operated exclusively on alert for monitoring and readjusting the network. The third unit possesses additional peripherals and is used as a multi-purpose system.

  10. Molecular dynamics for long-range interacting systems on Graphic Processing Units

    CERN Document Server

    Filho, Tarcísio M Rocha

    2012-01-01

    We present implementations of a fourth-order symplectic integrator on graphic processing units for three $N$-body models with long-range interactions of general interest: the Hamiltonian Mean Field, Ring and two-dimensional self-gravitating models. We discuss the algorithms, speedups and errors using one and two GPU units. Speedups can be as high as 140 compared to a serial code, and the overall relative error in the total energy is of the same order of magnitude as for the CPU code. The number of particles used in the tests range from 10,000 to 50,000,000 depending on the model.

  11. Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design

    Science.gov (United States)

    Cipolla Ficarra, Francisco V.; Nicol, Emma; Cipolla-Ficarra, Miguel; Richardson, Lucy

    We present an analysis of communicability methodology in graphics and animation components for interface design, called CAN (Communicability, Acceptability and Novelty). This methodology has been under development between 2005 and 2010, obtaining excellent results in cultural heritage, education and microcomputing contexts. In studies where there is a bi-directional interrelation between ergonomics, usability, user-centered design, software quality and the human-computer interaction. We also present the heuristic results about iconography and layout design in blogs and websites of the following countries: Spain, Italy, Portugal and France.

  12. Hierarchical partial matching and segmentation of interacting cells.

    Science.gov (United States)

    Wu, Zheng; Gurari, Danna; Wong, Joyce Y; Betke, Margrit

    2012-01-01

    We propose a method that automatically tracks and segments living cells in phase-contrast image sequences, especially for cells that deform and interact with each other or clutter. We formulate the problem as a many-to-one elastic partial matching problem between closed curves. We introduce Double Cyclic Dynamic Time Warping for the scenario where a collision event yields a single boundary that encloses multiple touching cells and that needs to be cut into separate cell boundaries. The resulting individual boundaries may consist of segments to be connected to produce closed curves that match well with the individual cell boundaries before the collision event. We show how to convert this partial-curve matching problem into a shortest path problem that we then solve efficiently by reusing the computed shortest path tree. We also use our shortest path algorithm to fill the gaps between the segments of the target curves. Quantitative results demonstrate the benefit of our method by showing maintained accurate recognition of individual cell boundaries across 8068 images containing multiple cell interactions.

  13. Control of entity interactions in a hierarchical variable resolution simulation

    Energy Technology Data Exchange (ETDEWEB)

    Powell, D.R.

    1997-10-01

    There has long been interest in variable resolution modeling to support military analysis for a broad range of interest areas. Despite the ever-present desire for models of greater fidelity at the expense of analysis and computation resources, models of moderate to low fidelity are still required at many levels of decision-making. Problems can arise due to the issue of consistency among the family of models used for analysis. To address this and other problems, models of variable resolution have been suggested. However, such variable resolution architectures inherently carry their own set of issues which must be resolved in order to be useful. First, what are the structural requirements for a variable resolution model; and second, how are interactions between entities governed, especially when the entities have different resolutions? This paper addresses these issues and discusses key mechanisms needed to develop a variable resolution combat simulation that meets several core requirements for such models: seamless aggregation/disaggregation, appropriate interactions between entities of differing resolution, and control of the aggregation/disaggregation process.

  14. Control of entity interactions in a hierarchical variable resolution simulation

    Energy Technology Data Exchange (ETDEWEB)

    Powell, D.R.

    1997-08-01

    There has long been interest in variable resolution modeling to support military analysis for a broad range of interest areas. Despite the ever-present desire for models of greater fidelity at the expense of analysis and computation resources, models of moderate to low fidelity are still required at many levels of decision-making. Problems can arise due to the issue of consistency among the family of models used for analysis. To address this and other problems, models of variable resolution have been suggested. However, such variable resolution architectures inherently carry their own set of issues which must be resolved in order to be useful. First, what are the structural requirements for a variable resolution model; and second, how are interactions between entities governed, especially when the entities have different resolutions? This paper addresses these issues and discusses key mechanisms needed to develop a variable resolution combat simulation that meets several core requirements for such models: seamless aggregation/disaggregation, appropriate interactions between entities of differing resolution, and control of the aggregation/disaggregation process.

  15. Development of MCAERO wing design panel method with interactive graphics module

    Science.gov (United States)

    Hawk, J. D.; Bristow, D. R.

    1984-01-01

    A reliable and efficient iterative method has been developed for designing wing section contours corresponding to a prescribed subcritical pressure distribution. The design process is initialized by using MCAERO (MCAIR 3-D Subsonic Potential Flow Analysis Code) to analyze a baseline configuration. A second program DMCAERO is then used to calculate a matrix containing the partial derivative of potential at each control point with respect to each unknown geometry parameter by applying a first-order expansion to the baseline equations in MCAERO. This matrix is calculated only once but is used in each iteration cycle to calculate the geometry perturbation and to analyze the perturbed geometry. The potential on the new geometry is calculated by linear extrapolation from the baseline solution. This extrapolated potential is converted to velocity by numerical differentiation, and velocity is converted to pressure by using Bernoulli's equation. There is an interactive graphics option which allows the user to graphically display the results of the design process and to interactively change either the geometry or the prescribed pressure distribution.

  16. Graphics, playability and social interaction, the greatest motivations for playing Call of Duty. Educational reflections

    Directory of Open Access Journals (Sweden)

    Beatriz Elena Marcano Lárez

    2014-01-01

    Full Text Available War videogames raise a lot of controversy in the educational field and are by far the most played videogames worldwide. This study explores the factors that encouraged gamers to choose war videogames with a sample of 387 Call of Duty players. The motivational factors were pinpointed using a non-experimental descriptive exploratory study through an online Likert-type survey that was valid and reliable (Cronbach’s α = 0.897, Kaiser-Meyer-Olkin coefficient, KMO: 0.903. A factor analysis with varimax rotation was applied, which yielded 7 dimensions: graphics/playability; social interaction; learning; challenge/overcoming; fantasy; fun; and competition. Considering the score obtained for each dimension, it can be concluded that the most influential motivational factors were game graphics/playability game and the social interaction allowed by its multiplayer online status, both of them being factors determined by game design elements. These aspects should be considered in the design of educational activities so as to make them impactful and motivational.

  17. Agent交互层次模型%The Hierarchical Model on Agent Interaction

    Institute of Scientific and Technical Information of China (English)

    高波; 费奇; 陈学广

    2001-01-01

    The interaction problem is at the core position of researches on multi-agent systems. So the research on agent interaction mechanism is very important and fundamental. To this end ,the hierarchical model on agent interaction (HMAI) is proposed on the basis of studying the characteristics of agent interactive behaviors. There are four main layers in HMAI which contanis the layer of computer network protocol ,the layer of communication protocol ,the layer of interaction protocol and the layer of interactive strategy. The latter three layers are the emphases of this paper. Their concepts,theories and present status of research will be analyzed in detail. At the end of the paper ,some notes on comprehending HMAI and some work that should be carried on are discussed.

  18. Supervisory Fertigation System Using Interactive Graphical Supervisory Control and Data Acquisition System

    Directory of Open Access Journals (Sweden)

    Fadhli Dzul Mohd Fauzi

    2016-08-01

    Full Text Available Mostly, farmers spent most of their time to supervise wide area of planting and it exhausted. The objective of this project is to develop an advanced monitoring system. In this paper, an attempt has been made by using Interactive Graphical Supervisory Control and Data Acquisition (SCADA System (IGSS software and Programmable Logic Controller (PLC which integrate with a fertigation system to solve the problem. The SCADA monitoring system is built based on Graphical User Interface (GUI by using IGSS software. As a result, the project is able to control and supervise the fertigation system prototype process smoothly. The project operates in two conditions which indicate the water level in tank and detect the humidity in the soil, thus the user can supervise their plant without perforce to the site of planting area. It can support two ways communication system, which is the main uniqueness and the special features of the project compared to today’s technology. The project can be improved by using the analog type device, where user can see a real time data on screen through supervised mode. The idea of making current project to online is also one of the improvements that can be made.

  19. Interactive Computing and Graphics in Undergraduate Digital Signal Processing. Microcomputing Working Paper Series F 84-9.

    Science.gov (United States)

    Onaral, Banu; And Others

    This report describes the development of a Drexel University electrical and computer engineering course on digital filter design that used interactive computing and graphics, and was one of three courses in a senior-level sequence on digital signal processing (DSP). Interactive and digital analysis/design routines and the interconnection of these…

  20. iHAT: interactive Hierarchical Aggregation Table for Genetic Association Data

    Directory of Open Access Journals (Sweden)

    Heinrich Julian

    2012-05-01

    Full Text Available Abstract In the search for single-nucleotide polymorphisms which influence the observable phenotype, genome wide association studies have become an important technique for the identification of associations between genotype and phenotype of a diverse set of sequence-based data. We present a methodology for the visual assessment of single-nucleotide polymorphisms using interactive hierarchical aggregation techniques combined with methods known from traditional sequence browsers and cluster heatmaps. Our tool, the interactive Hierarchical Aggregation Table (iHAT, facilitates the visualization of multiple sequence alignments, associated metadata, and hierarchical clusterings. Different color maps and aggregation strategies as well as filtering options support the user in finding correlations between sequences and metadata. Similar to other visualizations such as parallel coordinates or heatmaps, iHAT relies on the human pattern-recognition ability for spotting patterns that might indicate correlation or anticorrelation. We demonstrate iHAT using artificial and real-world datasets for DNA and protein association studies as well as expression Quantitative Trait Locus data.

  1. Trans-dimensional matched-field geoacoustic inversion with hierarchical error models and interacting Markov chains.

    Science.gov (United States)

    Dettmer, Jan; Dosso, Stan E

    2012-10-01

    This paper develops a trans-dimensional approach to matched-field geoacoustic inversion, including interacting Markov chains to improve efficiency and an autoregressive model to account for correlated errors. The trans-dimensional approach and hierarchical seabed model allows inversion without assuming any particular parametrization by relaxing model specification to a range of plausible seabed models (e.g., in this case, the number of sediment layers is an unknown parameter). Data errors are addressed by sampling statistical error-distribution parameters, including correlated errors (covariance), by applying a hierarchical autoregressive error model. The well-known difficulty of low acceptance rates for trans-dimensional jumps is addressed with interacting Markov chains, resulting in a substantial increase in efficiency. The trans-dimensional seabed model and the hierarchical error model relax the degree of prior assumptions required in the inversion, resulting in substantially improved (more realistic) uncertainty estimates and a more automated algorithm. In particular, the approach gives seabed parameter uncertainty estimates that account for uncertainty due to prior model choice (layering and data error statistics). The approach is applied to data measured on a vertical array in the Mediterranean Sea.

  2. Performing Re-mediation in Graphical Cyberspace: Mediating Agency, Body and Identity in Virtual Interactional Practices

    DEFF Research Database (Denmark)

    McIlvenny, Paul

    and spectacular multi-media event raises many questions. How do we conceive of the recent developments in media technology and social computing that are impacting on what we have traditionally called 'the mass media'? How is interaction and talk mediated and adapted to new media genres? And how do participants......Promoted as the first academic conference to be held completely in graphical cyberspace, Avatars 98 took place in November 1998. The virtual conference site was built and inhabited using software that supports multi-party presence over the Internet in a simulated, navigable environment. During...... construct and maintain senseful talk in a sometimes bewildering, 'inhabited', digitally re-mediated public environment? What is especially interesting about the cyberconference event is the ways in which participants themselves shaped their talk to constitute media spaces, presences and participation...

  3. The Effectiveness of an Interactive 3-Dimensional Computer Graphics Model for Medical Education

    Science.gov (United States)

    Konishi, Takeshi; Tamura, Yoko; Moriguchi, Hiroki

    2012-01-01

    Background Medical students often have difficulty achieving a conceptual understanding of 3-dimensional (3D) anatomy, such as bone alignment, muscles, and complex movements, from 2-dimensional (2D) images. To this end, animated and interactive 3-dimensional computer graphics (3DCG) can provide better visual information to users. In medical fields, research on the advantages of 3DCG in medical education is relatively new. Objective To determine the educational effectiveness of interactive 3DCG. Methods We divided 100 participants (27 men, mean (SD) age 17.9 (0.6) years, and 73 women, mean (SD) age 18.1 (1.1) years) from the Health Sciences University of Mongolia (HSUM) into 3DCG (n = 50) and textbook-only (control) (n = 50) groups. The control group used a textbook and 2D images, while the 3DCG group was trained to use the interactive 3DCG shoulder model in addition to a textbook. We conducted a questionnaire survey via an encrypted satellite network between HSUM and Tokushima University. The questionnaire was scored on a 5-point Likert scale from strongly disagree (score 1) to strongly agree (score 5). Results Interactive 3DCG was effective in undergraduate medical education. Specifically, there was a significant difference in mean (SD) scores between the 3DCG and control groups in their response to questionnaire items regarding content (4.26 (0.69) vs 3.85 (0.68), P = .001) and teaching methods (4.33 (0.65) vs 3.74 (0.79), P < .001), but no significant difference in the Web category. Participants also provided meaningful comments on the advantages of interactive 3DCG. Conclusions Interactive 3DCG materials have positive effects on medical education when properly integrated into conventional education. In particular, our results suggest that interactive 3DCG is more efficient than textbooks alone in medical education and can motivate students to understand complex anatomical structures. PMID:23611759

  4. Critical behavior of the Ising model on a hierarchical lattice with aperiodic interactions

    Science.gov (United States)

    Pinho, S. T. R.; Haddad, T. A. S.; Salinas, S. R.

    We write the exact renormalization-group recursion relations for nearest-neighbor ferromagnetic Ising models on Migdal-Kadanoff hierarchical lattices with a distribution of aperiodic exchange interactions according to a class of substitutional sequences. For small geometric fluctuations, the critical behavior is unchanged with respect to the uniform case. For large fluctuations, as in the case of the Rudin-Shapiro sequence, the uniform fixed point in the parameter space cannot be reached from any physical initial conditions. We derive a criterion to check the relevance of the geometric fluctuations.

  5. Assessment of 3D Viewers for the Display of Interactive Documents in the Learning of Graphic Engineering

    Science.gov (United States)

    Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia

    2012-01-01

    The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…

  6. Intensity-based hierarchical clustering in CT-scans: application to interactive segmentation in cardiology

    Science.gov (United States)

    Hadida, Jonathan; Desrosiers, Christian; Duong, Luc

    2011-03-01

    The segmentation of anatomical structures in Computed Tomography Angiography (CTA) is a pre-operative task useful in image guided surgery. Even though very robust and precise methods have been developed to help achieving a reliable segmentation (level sets, active contours, etc), it remains very time consuming both in terms of manual interactions and in terms of computation time. The goal of this study is to present a fast method to find coarse anatomical structures in CTA with few parameters, based on hierarchical clustering. The algorithm is organized as follows: first, a fast non-parametric histogram clustering method is proposed to compute a piecewise constant mask. A second step then indexes all the space-connected regions in the piecewise constant mask. Finally, a hierarchical clustering is achieved to build a graph representing the connections between the various regions in the piecewise constant mask. This step builds up a structural knowledge about the image. Several interactive features for segmentation are presented, for instance association or disassociation of anatomical structures. A comparison with the Mean-Shift algorithm is presented.

  7. Towards a responsive and interactive graphical user interface for neutron data reduction and visualization

    Energy Technology Data Exchange (ETDEWEB)

    Chatterjee, Alok; Worlton, T.; Hammonds, J.; Loong, C.K. [Argonne National Laboratory, Argonne, IL (United States); Mikkelson, D.; Mikkelson, R. [Univ. of Wisconsin-Stout, Menomonie, WI (United States); Chen, D. [Neutron Scattering Laboratory, China Institute of Atomic Energy, Beijing (China)

    2001-03-01

    An Integrated Spectral Analysis Workbench, ISAW has been developed at IPNS with the goal of providing a flexible and powerful tool to visualize and analyze neutron scattering time-of-flight data. The software, written in Java, is platform independent, object oriented and modular, making it easier to maintain and add features. The graphical user interface (GUI) for ISAW allows intuitive and interactive loading and manipulation of multiple spectra from different 'runs'. ISAW provides multiple displays of the spectra in a Runfile' and most of the functions can be performed through the GUI menu bar as well as through command scripts. All displays are simultaneously updated when the data is changed using the Observable-observer object-model pattern. All displays are observers of the Dataset (observable) and respond to changes or selections in it simultaneously. A 'tree' display of the spectra in run files is provided for a detailed view of detector elements and easy selection of spectra. The operations menu is instrument sensitive so that it displays the appropriate set of operators accordingly. Automatic menu generation is made possible by the ability of the DataSet objects to furnish a list of operations contained in the particular DataSet selected at the time the menu bar is accessed. The transformed and corrected data can be saved to a disk in different file formats for further analyses (e.g., GSAS for structure refinement). (author)

  8. REFRIG-12: A graphics-augmented interactive program for designing vapor-compression refrigeration/heat pump cycles

    Science.gov (United States)

    Davis, B. W.

    1984-09-01

    REFRIG-12 is an interactive program that serves as a tool for designing and analyzing thermodynamic vapor compression refrigeration/heatpump cycles. Graphic and alphanumeric responses to design decisions are displayed simultaneously on separate monitors. Temperature-Entropy property coordinates are used to describe the thermodynamic processes Freon-12 undergoes as it passes through the various mechanical components which ultimately produce the cycle. The processes are displayed graphically as the user makes the decisions to design a refrigeration cycle. When a design has been completed, REFRIG-12 offers the user an opportunity to make changes. The effects of design changes become graphically discernible through successive overlays on the graphics monitor. DOTPLOT can be executed to produce a hard copy of the graphics monitor display. Summaries of the cycle performance, pertinent energy transfers, and other engineering consequences of the design specifications can also be presented - at user option - on both the CRT and the printer. REFRIG-12 is organized so that a relatively small main program controls 25 subroutines. Each subroutine has stand alone characteristics and may be used with programs having other primary purposes. The subroutines can be conveniently merged (or chained) into system memory as needed.

  9. Freshness-Preserving Non-Interactive Hierarchical Key Agreement Protocol over WHMS

    Directory of Open Access Journals (Sweden)

    Hyunsung Kim

    2014-12-01

    Full Text Available The digitization of patient health information (PHI for wireless health monitoring systems (WHMSs has brought many benefits and challenges for both patients and physicians. However, security, privacy and robustness have remained important challenges for WHMSs. Since the patient’s PHI is sensitive and the communication channel, i.e., the Internet, is insecure, it is important to protect them against unauthorized entities, i.e., attackers. Otherwise, failure to do so will not only lead to the compromise of a patient’s privacy, but will also put his/her life at risk. This paper proposes a freshness-preserving non-interactive hierarchical key agreement protocol (FNKAP for WHMSs. The FNKAP is based on the concept of the non-interactive identity-based key agreement for communication efficiency. It achieves patient anonymity between a patient and physician, session key secrecy and resistance against various security attacks, especially including replay attacks.

  10. An interactive graphical tool for exploring sequential dependencies in categorical data

    Energy Technology Data Exchange (ETDEWEB)

    Fitzgerald, M.

    1997-12-31

    As monitoring and data storage devices have become cheaper and more readily available, it has become common practice to establish automated monitoring processes which collect enormous amounts of data. For example, in a waste storage facility, waste from several different sources may be combined and stored in a single storage container. Within this unit, many different types of chemical and microbiological reactions may take place over the course of time, not all of which are completely understood. Thus, it is important to monitor the levels of several different chemical compounds within the system, in order to ensure that the waste is being stored safely. The monitoring devices record any anomalous behavior of the system, such as when the presence of a certain chemical compound exceeds some prescribed expectation, the pressure within the container increases beyond a tolerance threshold, the temperature drops more than .5{degree}, etc. These monitoring systems may thus collect large quantities of data in fairly short periods of time. The challenge is then to utilize these massive data sets to bring about an understanding of the process and discover potential avenues of intervention. This report describes an interactive graphical tool, written in XLISP-STAT, for exploratory data analysis of dependencies in sequences of categorical data. Both global and local views of the dependency structure can be insightful, and allowing the user the flexibility to change critical parameters and switch between views in a simple, interactive, point-and-click environment can make the task of exploring dependencies among a large number of categories feasible and lead to a better understanding of the sequential properties of the data.

  11. DINAMO: a coupled sequence alignment editor/molecular graphics tool for interactive homology modeling of proteins.

    Science.gov (United States)

    Hansen, M; Bentz, J; Baucom, A; Gregoret, L

    1998-01-01

    Gaining functional information about a novel protein is a universal problem in biomedical research. With the explosive growth of the protein sequence and structural databases, it is becoming increasingly common for researchers to attempt to build a three-dimensional model of their protein of interest in order to gain information about its structure and interactions with other molecules. The two most reliable methods for predicting the structure of a protein are homology modeling, in which the novel sequence is modeled on the known three-dimensional structure of a related protein, and fold recognition (threading), where the sequence is scored against a library of fold models, and the highest scoring model is selected. The sequence alignment to a known structure can be ambiguous, and human intervention is often required to optimize the model. We describe an interactive model building and assessment tool in which a sequence alignment editor is dynamically coupled to a molecular graphics display. By means of a set of assessment tools, the user may optimize his or her alignment to satisfy the known heuristics of protein structure. Adjustments to the sequence alignment made by the user are reflected in the displayed model by color and other visual cues. For instance, residues are colored by hydrophobicity in both the three-dimensional model and in the sequence alignment. This aids the user in identifying undesirable buried polar residues. Several different evaluation metrics may be selected including residue conservation, residue properties, and visualization of predicted secondary structure. These characteristics may be mapped to the model both singly and in combination. DINAMO is a Java-based tool that may be run either over the web or installed locally. Its modular architecture also allows Java-literate users to add plug-ins of their own design.

  12. Cooperative Hierarchical PSO With Two Stage Variable Interaction Reconstruction for Large Scale Optimization.

    Science.gov (United States)

    Ge, Hongwei; Sun, Liang; Tan, Guozhen; Chen, Zheng; Chen, C L Philip

    2017-09-01

    Large scale optimization problems arise in diverse fields. Decomposing the large scale problem into small scale subproblems regarding the variable interactions and optimizing them cooperatively are critical steps in an optimization algorithm. To explore the variable interactions and perform the problem decomposition tasks, we develop a two stage variable interaction reconstruction algorithm. A learning model is proposed to explore part of the variable interactions as prior knowledge. A marginalized denoising model is proposed to construct the overall variable interactions using the prior knowledge, with which the problem is decomposed into small scale modules. To optimize the subproblems and relieve premature convergence, we propose a cooperative hierarchical particle swarm optimization framework, where the operators of contingency leadership, interactional cognition, and self-directed exploitation are designed. Finally, we conduct theoretical analysis for further understanding of the proposed algorithm. The analysis shows that the proposed algorithm can guarantee converging to the global optimal solutions if the problems are correctly decomposed. Experiments are conducted on the CEC2008 and CEC2010 benchmarks. The results demonstrate the effectiveness, convergence, and usefulness of the proposed algorithm.

  13. Hierarchical self-assembly of nanoparticles in polymer matrix and the nature of the interparticle interaction

    Science.gov (United States)

    Lin, Yu-Chiao; Chen, Chun-Yu; Chen, Hsin-Lung; Hashimoto, Takeji; Chen, Show-An; Li, Yen-Cheng

    2015-06-01

    Using small angle X-ray scattering (SAXS), we elucidated the spatial organization of palladium (Pd) nanoparticles (NPs) in the polymer matrix of poly(2-vinylpyridine) (P2VP) and the nature of inter-nanoparticle interactions, where the NPs were synthesized in the presence of P2VP by the reduction of palladium acetylacetonate (Pd(acac)2). The experimental SAXS profiles were analysed on the basis of a hierarchical structure model considering the following two types of interparticle potential: (i) hard-core repulsion only (i.e., the hard-sphere interaction) and (ii) hard-core repulsion together with an attractive potential well (i.e., the sticky hard-sphere interaction). The corresponding theoretical scattering functions, which were used for analysing the experimental SAXS profiles, were obtained within the context of the Percus-Yevick closure and the Ornstein-Zernike equation in the fundamental liquid theory. The analyses revealed that existence of the attractive potential well is indispensable to account for the experimental SAXS profiles. Moreover, the morphology of the hybrids was found to be characterized by a hierarchical structure with three levels, where about six primary NPs with the diameter of ca. 1.8 nm (level one) formed local clusters (level two), and these clusters aggregated to build up a large-scale mass-fractal structure (level three) with the fractal dimension of ca. 2.3. The scattering function developed here is of general use for quantitatively characterizing the morphological structures of polymer/NP hybrids and, in particular, for exploring the interaction potential of the NPs on the basis of the fundamental liquid theory.

  14. Hierarchical interactions model for predicting Mild Cognitive Impairment (MCI to Alzheimer's Disease (AD conversion.

    Directory of Open Access Journals (Sweden)

    Han Li

    Full Text Available Identifying patients with Mild Cognitive Impairment (MCI who are likely to convert to dementia has recently attracted increasing attention in Alzheimer's disease (AD research. An accurate prediction of conversion from MCI to AD can aid clinicians to initiate treatments at early stage and monitor their effectiveness. However, existing prediction systems based on the original biosignatures are not satisfactory. In this paper, we propose to fit the prediction models using pairwise biosignature interactions, thus capturing higher-order relationship among biosignatures. Specifically, we employ hierarchical constraints and sparsity regularization to prune the high-dimensional input features. Based on the significant biosignatures and underlying interactions identified, we build classifiers to predict the conversion probability based on the selected features. We further analyze the underlying interaction effects of different biosignatures based on the so-called stable expectation scores. We have used 293 MCI subjects from Alzheimer's Disease Neuroimaging Initiative (ADNI database that have MRI measurements at the baseline to evaluate the effectiveness of the proposed method. Our proposed method achieves better classification performance than state-of-the-art methods. Moreover, we discover several significant interactions predictive of MCI-to-AD conversion. These results shed light on improving the prediction performance using interaction features.

  15. Anisotropic Heisenberg model on hierarchical lattices with aperiodic interactions: a renormalization-group approach.

    Science.gov (United States)

    Branco, N S; de Sousa, J Ricardo; Ghosh, Angsula

    2008-03-01

    Using a real-space renormalization-group approximation, we study the anisotropic quantum Heisenberg model on hierarchical lattices, with interactions following aperiodic sequences. Three different sequences are considered, with relevant and irrelevant fluctuations, according to the Luck-Harris criterion. The phase diagram is discussed as a function of the anisotropy parameter Delta (such that Delta=0 and 1 correspond to the isotropic Heisenberg and Ising models, respectively). We find three different types of phase diagrams, with general characteristics: the isotropic Heisenberg plane is always an invariant one (as expected by symmetry arguments) and the critical behavior of the anisotropic Heisenberg model is governed by fixed points on the Ising-model plane. Our results for the isotropic Heisenberg model show that the relevance or irrelevance of aperiodic models, when compared to their uniform counterpart, is as predicted by the Harris-Luck criterion. A low-temperature renormalization-group procedure was applied to the classical isotropic Heisenberg model in two-dimensional hierarchical lattices: the relevance criterion is obtained, again in accordance with the Harris-Luck criterion.

  16. GRAMPS: a graphics language interpreter for real-time, interactive, three-dimensional picture editing and animation

    Energy Technology Data Exchange (ETDEWEB)

    O' Donnell, T.J.; Olson, A.J.

    1981-08-01

    GRAMPS, a graphics language interpreter has been developed in FORTRAN 77 to be used in conjunction with an interactive vector display list processor (Evans and Sutherland Multi-Picture-System). Several of the features of the language make it very useful and convenient for real-time scene construction, manipulation and animation. The GRAMPS language syntax allows natural interaction with scene elements as well as easy, interactive assignment of graphics input devices. GRAMPS facilitates the creation, manipulation and copying of complex nested picture structures. The language has a powerful macro feature that enables new graphics commands to be developed and incorporated interactively. Animation may be achieved in GRAMPS by two different, yet mutually compatible means. Picture structures may contain framed data, which consist of a sequence of fixed objects. These structures may be displayed sequentially to give a traditional frame animation effect. In addition, transformation information on picture structures may be saved at any time in the form of new macro commands that will transform these structures from one saved state to another in a specified number of steps, yielding an interpolated transformation animation effect. An overview of the GRAMPS command structure is given and several examples of application of the language to molecular modeling and animation are presented.

  17. NASTRAN data generation of helicopter fuselages using interactive graphics. [preprocessor system for finite element analysis using IBM computer

    Science.gov (United States)

    Sainsbury-Carter, J. B.; Conaway, J. H.

    1973-01-01

    The development and implementation of a preprocessor system for the finite element analysis of helicopter fuselages is described. The system utilizes interactive graphics for the generation, display, and editing of NASTRAN data for fuselage models. It is operated from an IBM 2250 cathode ray tube (CRT) console driven by an IBM 370/145 computer. Real time interaction plus automatic data generation reduces the nominal 6 to 10 week time for manual generation and checking of data to a few days. The interactive graphics system consists of a series of satellite programs operated from a central NASTRAN Systems Monitor. Fuselage structural models including the outer shell and internal structure may be rapidly generated. All numbering systems are automatically assigned. Hard copy plots of the model labeled with GRID or elements ID's are also available. General purpose programs for displaying and editing NASTRAN data are included in the system. Utilization of the NASTRAN interactive graphics system has made possible the multiple finite element analysis of complex helicopter fuselage structures within design schedules.

  18. COREMAP: Graphical user interface for displaying reactor core data in an interactive hexagon map

    Energy Technology Data Exchange (ETDEWEB)

    Muscat, F.L.; Derstine, K.L.

    1995-06-01

    COREMAP is a Graphical User Interface (GUI) designed to assist users read and check reactor core data from multidimensional neutronic simulation models in color and/or as text in an interactive 2D planar grid of hexagonal subassemblies. COREMAP is a complete GEODST/RUNDESC viewing tool which enables the user to access multi data set files (e.g. planes, moments, energy groups ,... ) and display up to two data sets simultaneously, one as color and the other as text. The user (1) controls color scale characteristics such as type (linear or logarithmic) and range limits, (2) controls the text display based upon conditional statements on data spelling, and value. (3) chooses zoom features such as core map size, number of rings and surrounding subassemblies, and (4) specifies the data selection for supplied popup subwindows which display a selection of data currently off-screen for a selected cell, as a list of data and/or as a graph. COREMAP includes a RUNDESC file editing tool which creates ``proposed`` Run-description files by point and click revisions to subassembly assignments in an existing EBRII Run-description file. COREMAP includes a fully automated printing option which creates high quality PostScript color or greyscale images of the core map independent of the monitor used, e.g. color prints can be generated with a session from a color or monochrome monitor. The automated PostScript output is an alternative to the xgrabsc based printing option. COREMAP includes a plotting option which creates graphs related to a selected cell. The user specifies the X and Y coordinates types (planes, moment, group, flux ,... ) and a parameter, P, when displaying several curves for the specified (X, Y) pair COREMAP supports hexagonal geometry reactor core configurations specified by: the GEODST file and binary Standard Interface Files and the RUNDESC ordering.

  19. Hierarchical Interactions of Homeodomain and Forkhead Transcription Factors in Regulating Odontogenic Gene Expression*

    Science.gov (United States)

    Venugopalan, Shankar R.; Li, Xiao; Amen, Melanie A.; Florez, Sergio; Gutierrez, Diana; Cao, Huojun; Wang, Jianbo; Amendt, Brad A.

    2011-01-01

    FoxJ1 is a forkhead transcription factor expressed in multiple tissues during development and a major regulator of cilia development. FoxJ1−/− mice present with defects in odontogenesis, and we correlate these defects to hierarchical interactions between homeodomain factors Pitx2 and Dlx2 with FoxJ1 in regulating their expression through direct physical interactions. Chromatin immunoprecipitation assays reveal endogenous Pitx2 and Dlx2 binding to the Dlx2 promoter and Dlx2 binding to the FoxJ1 promoter as well as Dlx2 and FoxJ1 binding to the amelogenin promoter. PITX2 activation of the Dlx2 promoter is attenuated by a direct Dlx2 physical interaction with PITX2. Dlx2 autoregulates its promoter, and Dlx2 transcriptionally activates the downstream gene FoxJ1. Dlx2 and FoxJ1 physically interact and synergistically regulate both Dlx2 and FoxJ1 promoters. Dlx2 and FoxJ1 also activate the amelogenin promoter, and amelogenin is required for enamel formation and late stage tooth development. FoxJ1−/− mice maxillary and mandibular incisors are reduced in length and width and have reduced amelogenin expression. FoxJ1−/− mice show a reduced and defective ameloblast layer, revealing a biological effect of these transcription factor hierarchies during tooth morphogenesis. These transcriptional mechanisms may contribute to other developmental processes such as neuronal, pituitary, and heart development. PMID:21504905

  20. Interactive statistical-distribution-analysis program utilizing numerical and graphical methods

    Energy Technology Data Exchange (ETDEWEB)

    Glandon, S. R.; Fields, D. E.

    1982-04-01

    The TERPED/P program is designed to facilitate the quantitative analysis of experimental data, determine the distribution function that best describes the data, and provide graphical representations of the data. This code differs from its predecessors, TEDPED and TERPED, in that a printer-plotter has been added for graphical output flexibility. The addition of the printer-plotter provides TERPED/P with a method of generating graphs that is not dependent on DISSPLA, Integrated Software Systems Corporation's confidential proprietary graphics package. This makes it possible to use TERPED/P on systems not equipped with DISSPLA. In addition, the printer plot is usually produced more rapidly than a high-resolution plot can be generated. Graphical and numerical tests are performed on the data in accordance with the user's assumption of normality or lognormality. Statistical analysis options include computation of the chi-squared statistic and its significance level and the Kolmogorov-Smirnov one-sample test confidence level for data sets of more than 80 points. Plots can be produced on a Calcomp paper plotter, a FR80 film plotter, or a graphics terminal using the high-resolution, DISSPLA-dependent plotter or on a character-type output device by the printer-plotter. The plots are of cumulative probability (abscissa) versus user-defined units (ordinate). The program was developed on a Digital Equipment Corporation (DEC) PDP-10 and consists of 1500 statements. The language used is FORTRAN-10, DEC's extended version of FORTRAN-IV.

  1. Faith-Learning Interaction in Graphic Design Courses in Protestant Evangelical Colleges and Universities

    Science.gov (United States)

    Bower, Lorraine

    2010-01-01

    Integration or connectedness between faith and learning is a core aim of Protestant evangelical colleges and universities. It is pursued in a number of different ways in the academic programs of these institutions, even in commercially oriented courses that they offer, such as graphic design. However, the different ways that practical and…

  2. Faith-Learning Interaction in Graphic Design Courses in Protestant Evangelical Colleges and Universities

    Science.gov (United States)

    Bower, Lorraine

    2010-01-01

    Integration or connectedness between faith and learning is a core aim of Protestant evangelical colleges and universities. It is pursued in a number of different ways in the academic programs of these institutions, even in commercially oriented courses that they offer, such as graphic design. However, the different ways that practical and…

  3. Hierarchical folding of multiple sequence alignments for the prediction of structures and RNA-RNA interactions

    Directory of Open Access Journals (Sweden)

    Gorodkin Jan

    2010-05-01

    Full Text Available Abstract Background Many regulatory non-coding RNAs (ncRNAs function through complementary binding with mRNAs or other ncRNAs, e.g., microRNAs, snoRNAs and bacterial sRNAs. Predicting these RNA interactions is essential for functional studies of putative ncRNAs or for the design of artificial RNAs. Many ncRNAs show clear signs of undergoing compensating base changes over evolutionary time. Here, we postulate that a non-negligible part of the existing RNA-RNA interactions contain preserved but covarying patterns of interactions. Methods We present a novel method that takes compensating base changes across the binding sites into account. The algorithm works in two steps on two pre-generated multiple alignments. In the first step, individual base pairs with high reliability are found using the PETfold algorithm, which includes evolutionary and thermodynamic properties. In step two (where high reliability base pairs from step one are constrained as unpaired, the principle of cofolding is combined with hierarchical folding. The final prediction of intra- and inter-molecular base pairs consists of the reliabilities computed from the constrained expected accuracy scoring, which is an extended version of that used for individual multiple alignments. Results We derived a rather extensive algorithm. One of the advantages of our approach (in contrast to other RNA-RNA interaction prediction methods is the application of covariance detection and prediction of pseudoknots between intra- and inter-molecular base pairs. As a proof of concept, we show an example and discuss the strengths and weaknesses of the approach.

  4. PLOT3D: An Interactive Graphics Code for Three Dimensional Plots.

    Science.gov (United States)

    1984-09-28

    all program parameters PLOTF Plots the function y-f(x.z) according to the specified programs parameters. PLOTS Manipulates data for scaling and angles...of rotation; Calls PLOTF to plot each line PERIM Draws the plane of projection and perimeter around the plotted data PLTIF Puts data information on...PLT3T ADISP Clears alphanumeric display PLOTS Same as in PLT3T segment PLOTF Plots on pen plotter instead of the graphics terminal PERIM Same as in

  5. Resurfacing Graphics

    Directory of Open Access Journals (Sweden)

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark.

  6. Resurfacing Graphics

    Directory of Open Access Journals (Sweden)

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark. 

  7. Mvox: Interactive 2-4D medical image and graphics visualization software

    DEFF Research Database (Denmark)

    Bro-Nielsen, Morten

    1996-01-01

    Mvox is a new tool for visualization, segmentation and manipulation of a wide range of 2-4D grey level and colour images, and 3D surface graphics, which has been developed at the Department of Mathematical Modelling, Technical University of Denmark. The principal idea behind the software has been...... to provide a flexible tool that is able to handle all the kinds of data that are typically used in a research environment for medical imaging and visualization. At the same time the software should be easy to use and have a consistent interface providing locally only the functions relevant to the context...

  8. Computer Graphics Special Issue on 1992 Symposium on Interactive 3D graphics Held in Cambridge, Massachusetts on 29 March-1 April 1992

    Science.gov (United States)

    1992-01-01

    scientific visualization technology possible by hardware such as bitmap graphics and the mouse, today. Electronic books , to be used, for example, for...colleagues In electronic books there will be the need for a system, including the underlying support structure, the inplemen- designer or kr.)wledge

  9. Publication-quality computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Slabbekorn, M.H.; Johnston, R.B. Jr.

    1981-01-01

    A user-friendly graphic software package is being used at Oak Ridge National Laboratory to produce publication-quality computer graphics. Close interaction between the graphic designer and computer programmer have helped to create a highly flexible computer graphics system. The programmer-oriented environment of computer graphics has been modified to allow the graphic designer freedom to exercise his expertise with lines, form, typography, and color. The resultant product rivals or surpasses that work previously done by hand. This presentation of computer-generated graphs, charts, diagrams, and line drawings clearly demonstrates the latitude and versatility of the software when directed by a graphic designer.

  10. Hierarchal Variable Switching Sets of Interacting Multiple Model for Tracking Maneuvering Targets in Sensor Network

    Directory of Open Access Journals (Sweden)

    Seham Moawoud Ay Ebrahim

    2013-01-01

    Full Text Available Tracking maneuvering targets introduce two major directions to improve the Multiple Model (MM approach: Develop a better MM algorithm and design a better model set. The Interacting Multiple Model (IMM estimator is a suboptimal hybrid filter that has been shown to be one of the most cost-effective hybrid state estimation schemes. The main feature of this algorithm is the ability to estimate the state of a dynamic system with several behavior modes which can "switch" from one to another. In particular, the use of too many models is performance-wise as bad as that of too few models. In this paper we show that the use of too many models is performance-wise as bad as that of too few models. To overcome this we divide the models into a small number of sets, tuning these sets during operation at the right operating set. We proposed Hierarchal Switching sets of IMM (HSIMM. The state space of the nonlinear variable is divided into sets each set has its own IMM. The connection between them is the switching algorithm which manages the activation and termination of sets. Also the re-initialization process overcomes the error accumulation due to the targets changes from one model to another. This switching can introduce a number of different models while no restriction on their number. The activation of sets depends on the threshold value of set likely hood. As the likely hood of the set is higher than threshold it is active otherwise it is minimized. The result is the weighted sum of the output of active sets. The computational time is minimum than introduced by IMM and VIMM. HSIMM introduces less error as the noise increase and there is no need for re adjustment to the Covariance as the noise increase so it is more robust against noise and introduces minimum computational time.

  11. Creating interactive, web-based and data-enriched maps with the Systems Biology Graphical Notation.

    Science.gov (United States)

    Junker, Astrid; Rohn, Hendrik; Czauderna, Tobias; Klukas, Christian; Hartmann, Anja; Schreiber, Falk

    2012-03-01

    The Systems Biology Graphical Notation (SBGN) is an emerging standard for the uniform representation of biological processes and networks. By using examples from gene regulation and metabolism, this protocol shows the construction of SBGN maps by either manual drawing or automatic translation using the tool SBGN-ED. In addition, it discusses the enrichment of SBGN maps with different kinds of -omics data to bring numerical data into the context of these networks in order to facilitate the interpretation of experimental data. Finally, the export of such maps to public websites, including clickable images, supports the communication of results within the scientific community. With regard to the described functionalities, other tools partially overlap with SBGN-ED. However, currently, SBGN-ED is the only tool that combines all of these functions, including the representation in SBGN, data mapping and website export. This protocol aims to assist scientists with the step-by-step procedure, which altogether takes ∼90 min.

  12. Hierarchical Spatio-Temporal Probabilistic Graphical Model with Multiple Feature Fusion for Binary Facial Attribute Classification in Real-World Face Videos.

    Science.gov (United States)

    Demirkus, Meltem; Precup, Doina; Clark, James J; Arbel, Tal

    2016-06-01

    Recent literature shows that facial attributes, i.e., contextual facial information, can be beneficial for improving the performance of real-world applications, such as face verification, face recognition, and image search. Examples of face attributes include gender, skin color, facial hair, etc. How to robustly obtain these facial attributes (traits) is still an open problem, especially in the presence of the challenges of real-world environments: non-uniform illumination conditions, arbitrary occlusions, motion blur and background clutter. What makes this problem even more difficult is the enormous variability presented by the same subject, due to arbitrary face scales, head poses, and facial expressions. In this paper, we focus on the problem of facial trait classification in real-world face videos. We have developed a fully automatic hierarchical and probabilistic framework that models the collective set of frame class distributions and feature spatial information over a video sequence. The experiments are conducted on a large real-world face video database that we have collected, labelled and made publicly available. The proposed method is flexible enough to be applied to any facial classification problem. Experiments on a large, real-world video database McGillFaces [1] of 18,000 video frames reveal that the proposed framework outperforms alternative approaches, by up to 16.96 and 10.13%, for the facial attributes of gender and facial hair, respectively.

  13. The use of interactive graphical maps for browsing medical/health Internet information resources

    Directory of Open Access Journals (Sweden)

    Boulos Maged

    2003-01-01

    Full Text Available Abstract As online information portals accumulate metadata descriptions of Web resources, it becomes necessary to develop effective ways for visualising and navigating the resultant huge metadata repositories as well as the different semantic relationships and attributes of described Web resources. Graphical maps provide a good method to visualise, understand and navigate a world that is too large and complex to be seen directly like the Web. Several examples of maps designed as a navigational aid for Web resources are presented in this review with an emphasis on maps of medical and health-related resources. The latter include HealthCyberMap maps http://healthcybermap.semanticweb.org/, which can be classified as conceptual information space maps, and the very abstract and geometric Visual Net maps of PubMed http://map.net (for demos. Information resources can be also organised and navigated based on their geographic attributes. Some of the maps presented in this review use a Kohonen Self-Organising Map algorithm, and only HealthCyberMap uses a Geographic Information System to classify Web resource data and render the maps. Maps based on familiar metaphors taken from users' everyday life are much easier to understand. Associative and pictorial map icons that enable instant recognition and comprehension are preferred to geometric ones and are key to successful maps for browsing medical/health Internet information resources.

  14. phyloseq: an R package for reproducible interactive analysis and graphics of microbiome census data.

    Directory of Open Access Journals (Sweden)

    Paul J McMurdie

    Full Text Available the analysis of microbial communities through dna sequencing brings many challenges: the integration of different types of data with methods from ecology, genetics, phylogenetics, multivariate statistics, visualization and testing. With the increased breadth of experimental designs now being pursued, project-specific statistical analyses are often needed, and these analyses are often difficult (or impossible for peer researchers to independently reproduce. The vast majority of the requisite tools for performing these analyses reproducibly are already implemented in R and its extensions (packages, but with limited support for high throughput microbiome census data.Here we describe a software project, phyloseq, dedicated to the object-oriented representation and analysis of microbiome census data in R. It supports importing data from a variety of common formats, as well as many analysis techniques. These include calibration, filtering, subsetting, agglomeration, multi-table comparisons, diversity analysis, parallelized Fast UniFrac, ordination methods, and production of publication-quality graphics; all in a manner that is easy to document, share, and modify. We show how to apply functions from other R packages to phyloseq-represented data, illustrating the availability of a large number of open source analysis techniques. We discuss the use of phyloseq with tools for reproducible research, a practice common in other fields but still rare in the analysis of highly parallel microbiome census data. We have made available all of the materials necessary to completely reproduce the analysis and figures included in this article, an example of best practices for reproducible research.The phyloseq project for R is a new open-source software package, freely available on the web from both GitHub and Bioconductor.

  15. R graphics

    CERN Document Server

    Murrell, Paul

    2005-01-01

    R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses

  16. Critical Behavior of the Gaussian Model with Periodic Interactions on Diamond-Type Hierarchical Lattices in External Magnetic Fields

    Institute of Scientific and Technical Information of China (English)

    LIN ZhenQuan; KONG XiangMu; JIN JinShuang; YANG ZhanRu

    2001-01-01

    The Gaussian spin model with periodic interactions on the diamond-type hierarchical lattices is constructed by generalizing that with uniform interactions on translationally invariant lattices according to a class of substitution sequences. The Gaussian distribution constants and imposed external magnetic fields are also periodic depending on the periodic characteristic of the interaction bonds. The critical behaviors of this generalized Gaussian model in external magnetic fields are studied by the exact renormalization-group approach and spin rescaling method. The critical points and all the critical exponents are obtained. The critical behaviors are found to be determined by the Gaussian distribution constants and the fractal dimensions of the lattices. When all the Gaussian distribution constants are the same, the dependence of the critical exponents on the dimensions of the lattices is the same as that of the Gaussian model with uniform interactions on translationally invariant lattices.

  17. 交互设计中的信息图形设计%Information Graphic Design in Interactive Design

    Institute of Scientific and Technical Information of China (English)

    郭娟

    2012-01-01

    分析了交互设计中的信息图形特性,探讨了交互设计中信息表达所面临的问题,在此基础上,提出了通过受众研究、信息过滤、图形转换3种设计方法分别进行解决。指出让设计师充当复杂信息过滤者的角色,使信息更为准确的定位与表达,将复杂的信息进行简化,从而提高交互过程中受众的使用与学习的效率。%It analyzed the characteristics of information graphic in interaction design, discussed the problem of the information transmission in Interaction design. It presented three solutions: audiences researching, information screening and graph transition.It pointed out how to make designer as an information strainer, and how to make the transmission and position of information more accurately, which can make the use of audiences more convenient and fast in interaction design.

  18. Hierarchical equations of motion approach to transport through an Anderson impurity coupled to interacting Luttinger liquid leads

    Science.gov (United States)

    Okamoto, Jun-ichi; Mathey, Ludwig; Härtle, Rainer

    2016-12-01

    We generalize the hierarchical equations of motion method to study electron transport through a quantum dot or molecule coupled to one-dimensional interacting leads that can be described as Luttinger liquids. Such leads can be realized, for example, by quantum wires or fractional quantum Hall edge states. In comparison to noninteracting metallic leads, Luttinger liquid leads involve many-body correlations and the single-particle tunneling density of states shows a power-law singularity at the chemical potential. Using the generalized hierarchical equations of motion method, we assess the importance of the singularity and the next-to-leading order many-body correlations. To this end, we compare numerically converged results with second- and first-order results of the hybridization expansion that is inherent to our method. As a test case, we study transport through a single-level quantum dot or molecule that can be described by an Anderson impurity model. Cotunneling effects turn out to be most pronounced for attractive interactions in the leads or repulsive ones if an excitonic coupling between the dot and the leads is realized. We also find that an interaction-induced negative differential conductance near the Coulomb blockade thresholds is slightly suppressed as compared to a first-order and/or rate equation result. Moreover, we find that the two-particle (n -particle) correlations enter as a second-order (n -order) effect and are, thus, not very pronounced at the high temperatures and parameters that we consider.

  19. A Common Platform for Graphical Models in R: The gRbase Package

    Directory of Open Access Journals (Sweden)

    Claus Dethlefsen

    2005-12-01

    Full Text Available The gRbase package is intended to set the framework for computer packages for data analysis using graphical models. The gRbase package is developed for the open source language, R, and is available for several platforms. The package is intended to be widely extendible and flexible so that package developers may implement further types of graphical models using the available methods. The gRbase package consists of a set of S version 3 classes and associated methods for representing data and models. The package is linked to the dynamicGraph package (Badsberg 2005, an interactive graphical user interface for manipulating graphs.In this paper, we show how these building blocks can be combined and integrated with inference engines in the special cases of hierarchical loglinear models. We also illustrate how to extend the package to deal with other types of graphical models, in this case the graphical Gaussian models.

  20. NATURAL graphics

    Science.gov (United States)

    Jones, R. H.

    1984-01-01

    The hardware and software developments in computer graphics are discussed. Major topics include: system capabilities, hardware design, system compatibility, and software interface with the data base management system.

  1. ξTauri: a unique laboratory to study the dynamic interaction in a compact hierarchical quadruple system

    Science.gov (United States)

    Nemravová, J. A.; Harmanec, P.; Brož, M.; Vokrouhlický, D.; Mourard, D.; Hummel, C. A.; Cameron, C.; Matthews, J. M.; Bolton, C. T.; Božić, H.; Chini, R.; Dembsky, T.; Engle, S.; Farrington, C.; Grunhut, J. H.; Guenther, D. B.; Guinan, E. F.; Korčáková, D.; Koubský, P.; Kříček, R.; Kuschnig, R.; Mayer, P.; McCook, G. P.; Moffat, A. F. J.; Nardetto, N.; Prša, A.; Ribeiro, J.; Rowe, J.; Rucinski, S.; Škoda, P.; Šlechta, M.; Tallon-Bosc, I.; Votruba, V.; Weiss, W. W.; Wolf, M.; Zasche, P.; Zavala, R. T.

    2016-10-01

    Context. Compact hierarchical systems are important because the effects caused by the dynamical interaction among its members occur ona human timescale. These interactions play a role in the formation of close binaries through Kozai cycles with tides. One such system is ξ Tauri: it has three hierarchical orbits: 7.14 d (eclipsing components Aa, Ab), 145 d (components Aa+Ab, B), and 51 yr (components Aa+Ab+B, C). Aims: We aim to obtain physical properties of the system and to study the dynamical interaction between its components. Methods: Our analysis is based on a large series of spectroscopic photometric (including space-borne) observations and long-baseline optical and infrared spectro-interferometric observations. We used two approaches to infer the system properties: a set of observation-specific models, where all components have elliptical trajectories, and an N-body model, which computes the trajectory of each component by integrating Newton's equations of motion. Results: The triple subsystem exhibits clear signs of dynamical interaction. The most pronounced are the advance of the apsidal line and eclipse-timing variations. We determined the geometry of all three orbits using both observation-specific and N-body models. The latter correctly accounted for observed effects of the dynamical interaction, predicted cyclic variations of orbital inclinations, and determined the sense of motion of all orbits. Using perturbation theory, we demonstrate that prominent secular and periodic dynamical effects are explainable with a quadrupole interaction. We constrained the basic properties of all components, especially of members of the inner triple subsystem and detected rapid low-amplitude light variations that we attribute to co-rotating surface structures of component B. We also estimated the radius of component B. Properties of component C remain uncertain because of its low relative luminosity. We provide an independent estimate of the distance to the system

  2. The gRbase package for graphical modelling in R

    DEFF Research Database (Denmark)

    Højsgaard, Søren; Dethlefsen, Claus

    We have developed a package, called , consisting of a number of classes and associated methods to support the analysis of data using graphical models. It is developed for the open source language, R, and is available for several platforms. The package is intended to be widely extendible and flexi...... these building blocks can be combined and integrated with inference engines in the special cases of hierarchical log-linear models (undirected models). gRbase gRbase dynamicGraph...... and flexible so that package developers may implement further types of graphical models using the available methods. contains methods for representing data, specification of models using a formal language, and is linked to , an interactive graphical user interface for manipulating graphs. We show how...

  3. Performing Re-mediation in Graphical Cyberspace: Mediating Agency, Body and Identity in Virtual Interactional Practices

    DEFF Research Database (Denmark)

    McIlvenny, Paul

    and spectacular multi-media event raises many questions. How do we conceive of the recent developments in media technology and social computing that are impacting on what we have traditionally called 'the mass media'? How is interaction and talk mediated and adapted to new media genres? And how do participants...... the conference, avatar-embodied speakers using text chat performed to virtual audiences, 'webcams' (re)broadcast live video images of CNN and other remote sites, and a 'webcast' sent audiovisual representations captured by video camera of certain key participants in their physical locations. Such a novel...... construct and maintain senseful talk in a sometimes bewildering, 'inhabited', digitally re-mediated public environment? What is especially interesting about the cyberconference event is the ways in which participants themselves shaped their talk to constitute media spaces, presences and participation...

  4. The use of graphic design in an interactive computer teaching program.

    Science.gov (United States)

    Nixon, M S; Fishman, E K; Magid, D; Hennessey, J G; Ney, D R

    1991-04-01

    The widespread diffusion of affordable computers into the scientific and educational community has provided the opportunity to design medical and scientific teaching programs illustrated either by hand or by utilizing commercially available software and manipulating existing computer generated images. The medical illustrator can provide the ideal aesthetic link between text format information and the visual representation of such knowledge in a concise presentation format. The availability of interactive multimedia programs has given the medical illustrator an environment to create and enhance Hypermedia designed specifically for the purpose of medical education. This paper will focus on the incorporation of illustration and screen design into "CT The Game," an experimental medical teaching program currently being developed in the Johns Hopkins Body CT Imaging Laboratory. The program is designed to provide an enjoyable approach to learning Computed Tomography (CT), and is directed toward an audience of medical students, residents, and fellows.

  5. Graphic Storytelling

    Science.gov (United States)

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  6. Graphic Storytelling

    Science.gov (United States)

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  7. Telehealth in Schools Using a Systematic Educational Model Based on Fiction Screenplays, Interactive Documentaries, and Three-Dimensional Computer Graphics.

    Science.gov (United States)

    Miranda, Diogo Julien; Wen, Chao Lung

    2017-07-18

    Preliminary studies suggest the need of a global vision in academic reform, leading to education re-invention. This would include problem-based education using transversal topics, developing of thinking skills, social interaction, and information-processing skills. We aimed to develop a new educational model in health with modular components to be broadcast and applied as a tele-education course. We developed a systematic model based on a "Skills and Goals Matrix" to adapt scientific contents on fictional screenplays, three-dimensional (3D) computer graphics of the human body, and interactive documentaries. We selected 13 topics based on youth vulnerabilities in Brazil to be disseminated through a television show with 15 episodes. We developed scientific content for each theme, naturally inserting it into screenplays, together with 3D sequences and interactive documentaries. The modular structure was then adapted to a distance-learning course. The television show was broadcast on national television for two consecutive years to an estimated audience of 30 million homes, and ever since on an Internet Protocol Television (IPTV) channel. It was also reorganized as a tele-education course for 2 years, reaching 1,180 subscriptions from all 27 Brazilian states, resulting in 240 graduates. Positive results indicate the feasibility, acceptability, and effectiveness of a model of modular entertainment audio-visual productions using health and education integrated concepts. This structure also allowed the model to be interconnected with other sources and applied as tele-education course, educating, informing, and stimulating the behavior change. Future works should reinforce this joint structure of telehealth, communication, and education.

  8. Graphic Organizers: Outlets for Your Thoughts.

    Science.gov (United States)

    Ekhaml, Leticia

    1998-01-01

    Graphs, bars, charts, and diagrams have been used by designers, writers, and scientists to communicate. Now, research suggests that graphic organizers benefit teaching and learning. This article describes graphic organizers: sequential, conceptual, hierarchical, cyclical, Venn, fishbone or Ishikawa, squeeze and stretch, why-why, t-chart, KWL…

  9. Graphic Organizers: Outlets for Your Thoughts.

    Science.gov (United States)

    Ekhaml, Leticia

    1998-01-01

    Graphs, bars, charts, and diagrams have been used by designers, writers, and scientists to communicate. Now, research suggests that graphic organizers benefit teaching and learning. This article describes graphic organizers: sequential, conceptual, hierarchical, cyclical, Venn, fishbone or Ishikawa, squeeze and stretch, why-why, t-chart, KWL…

  10. Graphical interface method and interactive graphics technology based on railway line selection CAD system%基于铁路选线CAD系统的图形接口方法与交互技术

    Institute of Scientific and Technical Information of China (English)

    张丽萍

    2011-01-01

    By using Visual C++ 2005 language environment and the development kit of ObjectARX 2008,methods which can create the graphical entities and set their attributes were discussed in this paper. using the result buffer, DXF interface methods and ObjectARX class functions, automatic extraction of graphic data and graphic interactive features were realized. The system of railway line design were been developed on the basis of the above methods. It could achieves better economic returns according to many design engineering techniques applied by some design institutes.%运用Visual C++2005和ObjectARX 2008开发工具,探讨图形实体的创建与实体属性的设置方法.利用结果缓冲区、DXF接口方法和ObjectARX类函数,实现图形数据自动提取和图形交互功能.以此为基础开发的线路设计系统,在一些设计单位完成了多项线路工程设计,取得良好的经济效益.

  11. Graphic Review

    DEFF Research Database (Denmark)

    Breiting, Søren

    2002-01-01

    Introduktion til 'graphic review' som en metode til at føre forståelse fra en undervisngsgang til den næste i læreruddannelse og grundskole.......Introduktion til 'graphic review' som en metode til at føre forståelse fra en undervisngsgang til den næste i læreruddannelse og grundskole....

  12. Graphics gems

    CERN Document Server

    Glassner, Andrew S

    1993-01-01

    ""The GRAPHICS GEMS Series"" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

  13. Perception in statistical graphics

    Science.gov (United States)

    VanderPlas, Susan Ruth

    There has been quite a bit of research on statistical graphics and visualization, generally focused on new types of graphics, new software to create graphics, interactivity, and usability studies. Our ability to interpret and use statistical graphics hinges on the interface between the graph itself and the brain that perceives and interprets it, and there is substantially less research on the interplay between graph, eye, brain, and mind than is sufficient to understand the nature of these relationships. The goal of the work presented here is to further explore the interplay between a static graph, the translation of that graph from paper to mental representation (the journey from eye to brain), and the mental processes that operate on that graph once it is transferred into memory (mind). Understanding the perception of statistical graphics should allow researchers to create more effective graphs which produce fewer distortions and viewer errors while reducing the cognitive load necessary to understand the information presented in the graph. Taken together, these experiments should lay a foundation for exploring the perception of statistical graphics. There has been considerable research into the accuracy of numerical judgments viewers make from graphs, and these studies are useful, but it is more effective to understand how errors in these judgments occur so that the root cause of the error can be addressed directly. Understanding how visual reasoning relates to the ability to make judgments from graphs allows us to tailor graphics to particular target audiences. In addition, understanding the hierarchy of salient features in statistical graphics allows us to clearly communicate the important message from data or statistical models by constructing graphics which are designed specifically for the perceptual system.

  14. Loop-driven graphical unitary group approach to the electron correlation problem, including configuration interaction energy gradients

    Energy Technology Data Exchange (ETDEWEB)

    Brooks, B.R.

    1979-09-01

    The Graphical Unitary Group Approach (GUGA) was cast into an extraordinarily powerful form by restructuring the Hamiltonian in terms of loop types. This restructuring allows the adoption of the loop-driven formulation which illuminates vast numbers of previously unappreciated relationships between otherwise distinct Hamiltonian matrix elements. The theoretical/methodological contributions made here include the development of the loop-driven formula generation algorithm, a solution of the upper walk problem used to develop a loop breakdown algorithm, the restriction of configuration space employed to the multireference interacting space, and the restructuring of the Hamiltonian in terms of loop types. Several other developments are presented and discussed. Among these developments are the use of new segment coefficients, improvements in the loop-driven algorithm, implicit generation of loops wholly within the external space adapted within the framework of the loop-driven methodology, and comparisons of the diagonalization tape method to the direct method. It is also shown how it is possible to implement the GUGA method without the time-consuming full (m/sup 5/) four-index transformation. A particularly promising new direction presented here involves the use of the GUGA methodology to obtain one-electron and two-electron density matrices. Once these are known, analytical gradients (first derivatives) of the CI potential energy are easily obtained. Several test calculations are examined in detail to illustrate the unique features of the method. Also included is a calculation on the asymmetric 2/sup 1/A' state of SO/sub 2/ with 23,613 configurations to demonstrate methods for the diagonalization of very large matrices on a minicomputer. 6 figures, 6 tables.

  15. 3D for Graphic Designers

    CERN Document Server

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  16. A hierarchical approach on groundwater-surface water interaction in wetlands along the upper Biebrza River, Poland

    Directory of Open Access Journals (Sweden)

    C. Anibas

    2012-07-01

    Full Text Available As recognized in the European Water Framework Directive, groundwater-dependent wetlands and their diverse ecosystems have important functions which need to be protected. The vegetation in such habitats is often dependent on quality, quantity and patterns of river discharge and groundwater-surface water interaction on a local or reach scale. Since groundwater-surface water exchange studies on natural rivers and wetlands with organic soils are scarce, more functional analysis is needed. To this end we combined different field methods including piezometer nests, temperature as tracer and seepage meter measurements. Some of these measurements were used as inputs and/or as validation for the numerical 1-D heat transport model STRIVE. In transient mode the model was used to calculate spatially distributed vertical exchange fluxes from temperature profiles measured at the upper Biebrza River in Poland over a period of nine months. Time series of estimated fluxes and hydraulic head gradients in the hyporheic zone were used to estimate the temporal variability of groundwater-surface water exchange.

    This paper presents a hierarchical approach for quantifying and interpreting groundwater-surface water interaction in space and time. The results for the upper Biebrza show predominantly upward water fluxes, sections of recharge, however, exist along the reach. The fluxes depend more on hydraulic gradients than on riverbed conductivity. This indicates that the fluvio-plain scale is required for interpreting the exchange fluxes, which are estimated on a local scale. The paper shows that a conceptual framework is necessary for understanding the groundwater-surface water interaction processes, where the exchange fluxes are influenced by local factors like the composition of the riverbed and the position of the measurement on a local scale, and by regional factors like the hydrogeology and topography on a fluvio-plain scale. The hierarchical methodology

  17. AtPID: the overall hierarchical functional protein interaction network interface and analytic platform for Arabidopsis.

    Science.gov (United States)

    Li, Peng; Zang, Weidong; Li, Yuhua; Xu, Feng; Wang, Jigang; Shi, Tieliu

    2011-01-01

    Protein interactions are involved in important cellular functions and biological processes that are the fundamentals of all life activities. With improvements in experimental techniques and progress in research, the overall protein interaction network frameworks of several model organisms have been created through data collection and integration. However, most of the networks processed only show simple relationships without boundary, weight or direction, which do not truly reflect the biological reality. In vivo, different types of protein interactions, such as the assembly of protein complexes or phosphorylation, often have their specific functions and qualifications. Ignorance of these features will bring much bias to the network analysis and application. Therefore, we annotate the Arabidopsis proteins in the AtPID database with further information (e.g. functional annotation, subcellular localization, tissue-specific expression, phosphorylation information, SNP phenotype and mutant phenotype, etc.) and interaction qualifications (e.g. transcriptional regulation, complex assembly, functional collaboration, etc.) via further literature text mining and integration of other resources. Meanwhile, the related information is vividly displayed to users through a comprehensive and newly developed display and analytical tools. The system allows the construction of tissue-specific interaction networks with display of canonical pathways. The latest updated AtPID database is available at http://www.megabionet.org/atpid/.

  18. Graphics gems

    CERN Document Server

    Heckbert, Paul S

    1994-01-01

    Graphics Gems IV contains practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The book presents articles on polygons and polyhedral; a mix of formulas, optimized algorithms, and tutorial information on the geometry of 2D, 3D, and n-D space; transformations; and parametric curves and surfaces. The text also includes articles on ray tracing; shading 3D models; and frame buffer techniques. Articles on image processing; algorithms for graphical layout; basic interpolation methods; and subroutine libraries for vector and matrix algebra are also demonstrated. Com

  19. Graphic Ecologies

    Directory of Open Access Journals (Sweden)

    Brook Weld Muller

    2014-12-01

    Full Text Available This essay describes strategic approaches to graphic representation associated with critical environmental engagement and that build from the idea of works of architecture as stitches in the ecological fabric of the city. It focuses on the building up of partial or fragmented graphics in order to describe inclusive, open-ended possibilities for making architecture that marry rich experience and responsive performance. An aphoristic approach to crafting drawings involves complex layering, conscious absence and the embracing of tension. A self-critical attitude toward the generation of imagery characterized by the notion of ‘loose precision’ may lead to more transformative and environmentally responsive architectures.

  20. HEP graphics and visualization

    CERN Document Server

    Drevermann, Hans; CERN. Geneva

    1992-01-01

    The lectures will give an overview of the use of graphics in high-energy physics, i.e. for detector design, event representation and interactive analysis in 2D and 3D. An introduction to graphics packages (GKS, PHIGS, etc.) will be given, including discussion of the basic concepts of graphics programming. Emphasis is put on new ideas about graphical representation of events. Non-linear visualisation techniques, to improve the ease of understanding, will be described in detail. Physiological aspects, which play a role when using colours and when drawing mathematical objects like points and lines, are discussed. An analysis will be made of the power of graphics to represent very complex data in 2 and 3 dimensions, and the advantages of different representations will be compared.New techniques based on graphics are emerging today, such as multimedia or real-life pictures. Some are used in other domains of scientific research, as will be described and an overview of possible applications in our field will be give...

  1. Hierarchical folding of multiple sequence alignments for the prediction of structures and RNA-RNA interactions

    DEFF Research Database (Denmark)

    Seemann, Ernst Stefan; Richter, Andreas S.; Gorodkin, Jan;

    2010-01-01

    Background: Many regulatory non-coding RNAs (ncRNAs) function through complementary binding with mRNAs or other ncRNAs, e.g., microRNAs, snoRNAs and bacterial sRNAs. Predicting these RNA interactions is essential for functional studies of putative ncRNAs or for the design of artificial RNAs. Many...

  2. Graphic notation

    DEFF Research Database (Denmark)

    Bergstrøm-Nielsen, Carl

    2010-01-01

    Graphic notation is taught to music therapy students at Aalborg University in both simple and elaborate forms. This is a method of depicting music visually, and notations may serve as memory aids, as aids for analysis and reflection, and for communication purposes such as supervision or within...

  3. A Hierarchical Kinetic Theory of Birth, Death and Fission in Age-Structured Interacting Populations

    Science.gov (United States)

    Chou, Tom; Greenman, Chris D.

    2016-07-01

    We develop mathematical models describing the evolution of stochastic age-structured populations. After reviewing existing approaches, we formulate a complete kinetic framework for age-structured interacting populations undergoing birth, death and fission processes in spatially dependent environments. We define the full probability density for the population-size age chart and find results under specific conditions. Connections with more classical models are also explicitly derived. In particular, we show that factorial moments for non-interacting processes are described by a natural generalization of the McKendrick-von Foerster equation, which describes mean-field deterministic behavior. Our approach utilizes mixed-type, multidimensional probability distributions similar to those employed in the study of gas kinetics and with terms that satisfy BBGKY-like equation hierarchies.

  4. Hierarchical structures in Northern Hemispheric extratropical winter ocean-atmosphere interactions

    CERN Document Server

    Wiedermann, Marc; Handorf, Dörthe; Kurths, Jürgen; Donner, Reik V

    2015-01-01

    In recent years extensive studies on the Earth's climate system have been carried out by means of advanced complex network statistics. The great majority of these studies, however, have been focusing on investigating interaction structures within single climatological fields directly on or parallel to the Earth's surface. In this work, we develop a novel approach of node weighted interacting network measures to study ocean-atmosphere coupling in the Northern Hemisphere and construct 18 coupled climate networks, each consisting of two subnetworks. In all cases, one subnetwork represents monthly sea-surface temperature (SST) anomalies while the other is based on the monthly geopotential height (HGT) of isobaric surfaces at different pressure levels covering the troposphere as well as the lower stratosphere. The weighted cross-degree density proves to be consistent with the leading coupled pattern obtained from maximum covariance analysis, while network measures of higher order allow for a further analysis of th...

  5. A hierarchical kinetic theory of birth, death, and fission in age-structured interacting populations

    CERN Document Server

    Chou, Tom

    2015-01-01

    We study mathematical models describing the evolution of stochastic age-structured populations. After reviewing existing approaches, we present a full kinetic framework for age-structured interacting populations undergoing birth, death and fission processes, in spatially dependent environments. We define the complete probability density for the population-size-age-chart and find results under specific conditions. Connections with more classical models are also explicitly derived. In particular, we show that factorial moments for non-interacting processes are described by a natural generalization of the McKendrick-von Foerster equation, which describes mean-field deterministic behaviour. Our approach utilizes mixed type, multi-dimensional probability distributions similar to those employed in the study of gas kinetics, with terms that satisfy BBGKY-like equation hierarchies.

  6. Introduction to regression graphics

    CERN Document Server

    Cook, R Dennis

    2009-01-01

    Covers the use of dynamic and interactive computer graphics in linear regression analysis, focusing on analytical graphics. Features new techniques like plot rotation. The authors have composed their own regression code, using Xlisp-Stat language called R-code, which is a nearly complete system for linear regression analysis and can be utilized as the main computer program in a linear regression course. The accompanying disks, for both Macintosh and Windows computers, contain the R-code and Xlisp-Stat. An Instructor's Manual presenting detailed solutions to all the problems in the book is ava

  7. A hierarchical approach on groundwater-surface water interaction in wetlands along the upper Biebrza River, Poland

    Directory of Open Access Journals (Sweden)

    C. Anibas

    2011-10-01

    Full Text Available Groundwater-surface water exchange studies on natural rivers and wetlands dominated by organic soils are scarce. We present a hierarchical approach to quantitatively investigate and interpret groundwater-surface water interaction in space and time by applying a combination of different field methods including piezometer nests, temperature and seepage measurements. The numerical 1-D heat transport model of STRIVE is used in transient mode to calculate vertical fluxes from thermal profiles measured along the upper Biebrza River, Poland over a period of nine months. The calculated fluxes show no clear spatial pattern of exchange fluxes unless an interpolation of the point estimates on a reach scale is performed. Significance of differences in net exchange rates versus morphological features are investigated with statistical tests. Time series of temperature and hydraulic head of the hyporheic zone are used to estimate the temporal variability of the groundwater-surface water exchange. Seepage meter measurements and slug tests were used for cross validation of modelled fluxes. Results show a strong heterogeneity of the thermal and physical soil properties along the reach, leading to a classification of these parameters for modelling purposes. The groundwater-surface water exchange shows predominantly upward water fluxes, however alternating sections of recharge exist. The exchange fluxes are significantly different dependent on the position of the river in the valley floor and the river morphology where fluxes are more dependent on hydraulic gradients than on river bed conductivity. Sections of higher fluxes are linked to the vicinity of the morainic plateau surrounding the rivers alluvium and to meanders, indicating that a perspective on the fluvio-plain scale is required for interpreting the estimated exchange fluxes. Since the vertical component of the exchange fluxes cannot explain the magnitude of the change in river discharge, a lateral flow

  8. The Influence of Tropical Air-Sea Interaction on the Climate Impact of Aerosols: A Hierarchical Modeling Approach

    Science.gov (United States)

    Hsieh, W. C.; Saravanan, R.; Chang, P.; Mahajan, S.

    2014-12-01

    In this study, we use a hierarchical modeling approach to investigate the influence of tropical air-sea feedbacks on climate impacts of aerosols in the Community Earth System Model (CESM). We construct four different models by coupling the atmospheric component of CESM, the Community Atmospheric Model (CAM), to four different ocean models: (i) the Data Ocean Model (DOM; prescribed SST), (i) Slab Ocean Model (SOM; thermodynamic coupling), (iii) Reduced Gravity Ocean Model (RGOM; dynamic coupling), and (iv) the Parallel Ocean Program (POP; full ocean model). These four models represent progressively increasing degree of coupling between the atmosphere and the ocean. The RGOM model, in particular, is tuned to produce a good simulation of ENSO and the associated tropical air-sea interaction, without being impacted by the climate drifts exhibited by fully-coupled GCMs. For each method of coupling, a pair of numerical experiments, including present day (year 2000) and preindustrial (year 1850) sulfate aerosol loading, were carried out. Our results indicate that the inclusion of air-sea interaction has large impacts on the spatial structure of the climate response induced by aerosols. In response to sulfate aerosol forcing, ITCZ shifts southwards as a result of the anomalous clockwise MMC change which transports moisture southwardly across the Equator. We present analyses of the regional response to sulfate aerosol forcing in the equatorial Pacific as well as the zonally-averaged response. The decomposition of the change in the net surface energy flux shows the most dominant terms are net shortwave radiative flux at the surface and latent heat flux. Further analyses show all ocean model simulations simulate a positive change of northward atmospheric energy transport across the Equator in response to the perturbed radiative sulfate forcing. This positive northward atmospheric energy transport change plays a role in compensating partially cooling caused by sulfate aerosols.

  9. 基于Java的面向对象交互式图形工具箱%Java-based Object-oriented Interactive Graphics Toolkit

    Institute of Scientific and Technical Information of China (English)

    刘庆芳; 华庆一; 李光俊; 芦宏亮; 蔚娣

    2009-01-01

    为在开发交互式图形应用过程中有效地建立、表示和管理代表应用数据的直接操作图形对象,设计一个基于Java的面向对象交互式图形工具箱--JOOIGT,该工具箱利用面向对象技术和Java基本类库,提供多种图形对象以及图形界面框架,使设计者只需定义对象,而不必考虑绘图细节,简化操作流程,利用JOOIGT建立的图形界面不仅可以运行于本地窗13程序中,也能运行在Web程序或嵌入式程序中.%In order to set up, show, and manage the direct manipulation graph objects representative of application data effectively in development of interactive graphics application, a Java-based object-oriented interactive graphics toolkit called JOOIGT is designed. It uses object-oriented technique and Java foundation classes to provide a set of graphic objects and framework supporting user interface, which makes the developers only need to define objects without considering the detail of drawing, The operating process is simplified. The user interfaces based on JOOIGT can not only run in the widow application, but also run in Web application or embedded application.

  10. Grid OCL : A Graphical Object Connecting Language

    Science.gov (United States)

    Taylor, I. J.; Schutz, B. F.

    In this paper, we present an overview of the Grid OCL graphical object connecting language. Grid OCL is an extension of Grid, introduced last year, that allows users to interactively build complex data processing systems by selecting a set of desired tools and connecting them together graphically. Algorithms written in this way can now also be run outside the graphical environment.

  11. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    National Research Council Canada - National Science Library

    Winwin Wiana

    2015-01-01

    This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology...

  12. Identifying Hierarchical and Overlapping Protein Complexes Based on Essential Protein-Protein Interactions and “Seed-Expanding” Method

    Directory of Open Access Journals (Sweden)

    Jun Ren

    2014-01-01

    Full Text Available Many evidences have demonstrated that protein complexes are overlapping and hierarchically organized in PPI networks. Meanwhile, the large size of PPI network wants complex detection methods have low time complexity. Up to now, few methods can identify overlapping and hierarchical protein complexes in a PPI network quickly. In this paper, a novel method, called MCSE, is proposed based on λ-module and “seed-expanding.” First, it chooses seeds as essential PPIs or edges with high edge clustering values. Then, it identifies protein complexes by expanding each seed to a λ-module. MCSE is suitable for large PPI networks because of its low time complexity. MCSE can identify overlapping protein complexes naturally because a protein can be visited by different seeds. MCSE uses the parameter λ_th to control the range of seed expanding and can detect a hierarchical organization of protein complexes by tuning the value of λ_th. Experimental results of S. cerevisiae show that this hierarchical organization is similar to that of known complexes in MIPS database. The experimental results also show that MCSE outperforms other previous competing algorithms, such as CPM, CMC, Core-Attachment, Dpclus, HC-PIN, MCL, and NFC, in terms of the functional enrichment and matching with known protein complexes.

  13. Design Graphics

    Science.gov (United States)

    1990-01-01

    A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

  14. Hierarchical photocatalysts.

    Science.gov (United States)

    Li, Xin; Yu, Jiaguo; Jaroniec, Mietek

    2016-05-01

    As a green and sustainable technology, semiconductor-based heterogeneous photocatalysis has received much attention in the last few decades because it has potential to solve both energy and environmental problems. To achieve efficient photocatalysts, various hierarchical semiconductors have been designed and fabricated at the micro/nanometer scale in recent years. This review presents a critical appraisal of fabrication methods, growth mechanisms and applications of advanced hierarchical photocatalysts. Especially, the different synthesis strategies such as two-step templating, in situ template-sacrificial dissolution, self-templating method, in situ template-free assembly, chemically induced self-transformation and post-synthesis treatment are highlighted. Finally, some important applications including photocatalytic degradation of pollutants, photocatalytic H2 production and photocatalytic CO2 reduction are reviewed. A thorough assessment of the progress made in photocatalysis may open new opportunities in designing highly effective hierarchical photocatalysts for advanced applications ranging from thermal catalysis, separation and purification processes to solar cells.

  15. Integrated system for production of neutronics and photonics calculational constants. Major neutron-induced interactions (Z > 55): graphical, experimental data

    Energy Technology Data Exchange (ETDEWEB)

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-07-04

    This report (vol. 7) presents graphs of major neutron-induced interaction cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists primarily of interactions where a single data set contains enough points to show cross section behavior. In contrast, vol. 8 of this UCRL-50400 series consists of interactions where more than one data set is needed to show cross section behavior. Thus, you can find the total, elastic, capture, and fission cross sections (along with the parameters ..nu.. bar, ..cap alpha.., and eta) in vol. 7 and all other reactions in vol. 8. Data are plotted with associated cross section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 55; Part B contains the plots for Z is greater than 55.

  16. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    Directory of Open Access Journals (Sweden)

    Winwin Wiana

    2015-08-01

    Full Text Available This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology apart from this study also aims to design a learning program courses Fashion Design Technology with a focus on optimizing the use of interactive media in learning process. From this study showed 1 A preliminary study found that the problems faced by students when studying Fashion Design Technology is the student is not optimal when learning designing clothes based computer technology both in terms of learning content learning mechanisms that still uses a linear media and limitations of highly structured learning time. 2 Animation multimedia has the following characteristics a media of learning is convergent interactive self-contained in the sense of giving convenience to users without the guidance of others as multimedia applications can present the material to see more interesting and informative. 3 Design of multimedia learning software developed include the creation of flowcharts storyboards and drafting manuscript of interactive multimedia based animation. 4 Based on the results of validation by multimedia experts obtained an average percentage of 85.55 viability of the material experts obtained an average percentage of 90.84 viability and by students as users gained an average percentage of 96.38 eligibility so it can be said that the standard of the feasibility of interactive multimedia based animation developed is included in the category of Very High or Very Good. Furthermore experts agree that the development of interactive multimedia based animation on learning Fashion Design Technology can be used with some aspects that need to be improved to obtain higher levels of feasibility more optimal.

  17. 12th International Conference on Computer Graphics Theory and Applications

    CERN Document Server

    2017-01-01

    The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.

  18. Hierarchical clustering for graph visualization

    CERN Document Server

    Clémençon, Stéphan; Rossi, Fabrice; Tran, Viet Chi

    2012-01-01

    This paper describes a graph visualization methodology based on hierarchical maximal modularity clustering, with interactive and significant coarsening and refining possibilities. An application of this method to HIV epidemic analysis in Cuba is outlined.

  19. Thermodynamic and Thermo-graphic Research of the Interaction Process of the Lisakovsky Gravitymagnetic Concentrate with Hydrocarbons

    Directory of Open Access Journals (Sweden)

    A. A. Мuhtar

    2015-01-01

    Full Text Available The relevance of this work consists in treatment of complex brown iron ores. Large volumes of off-balance ores are an additional source of production raw materials, however, there is still a problem of their treatment by effective complex methods.This work shows a possibility of using liquid hydrocarbons as the reducers during thermochemical preparation of brown iron concentrates of the Lisakovsky field to metallurgical conversion and studies the features and main regularities of a roasting process of Lisakovsky gravitymagnetic concentrate in the presence of liquid hydrocarbons.The initial concentrate was treated by solution of a liquid hydrocarbon reducer (oil: phenyl hydride: water, which was subjected to heat treatment with the subsequent magnetic dressing.Research by the X-ray phase analysis of reducing products has shown that the main phases of magnetic fraction of a roasted product are presented by magnetite in a small amount hematite and quartz. Generally, only relative intensity of peaks is changed.The thermodynamic analysis of interaction between the hydrocarbons, which are a part of oil, and iron oxides was carried out. This analysis allowed us to suppose a reducing mechanism for the brown iron ores by liquid reducers.The data obtained by the thermodynamic analysis are confirmed by experimental results. It is proved that with increasing hydrogen-to-carbon ratio the probability of proceeding reactions of interaction between oxide of iron (III and liquid hydrocarbon increases.The differential and thermal analysis allowed us to study a heat treatment process of the Lisakovsky gravity-magnetic concentrate, which is pre-treated by oil solutions, as well as to show a possibility for proceeding the process of interaction between liquid hydrocarbon and ferriferous products of Lisakovsky gravity-magnetic concentrate.It is found that with increasing temperature in the treated samples of LGMK the hydrogoethite dehydration product interacts with

  20. TASC Graphics Software Package.

    Science.gov (United States)

    1982-12-01

    RD-I55 861 TSC GRPHICS SOFTWRE PCKRGE(U) NLYTIC SCIENCES i/I RD 𔄀-t CORP RERDING MA M R TANG DEC 82 TR-1946-6U~~cLss AFG L-TR-gi-1388 Fi9629-89-C...extensions were made to allow TGSP to use color graphics. 2.1 INTERACTIVE TGSP NCAR was designed to be a general plot package for use with many different...plotting devices. It is designed to accept high level commands and generate an intermediate set of commands called metacode and to then use device

  1. GURU v2.0: An interactive Graphical User interface to fit rheometer curves in Han’s model for rubber vulcanization

    Directory of Open Access Journals (Sweden)

    G. Milani

    2016-01-01

    Full Text Available A GUI software (GURU for experimental data fitting of rheometer curves in Natural Rubber (NR vulcanized with sulphur at different curing temperatures is presented. Experimental data are automatically loaded in GURU from an Excel spreadsheet coming from the output of the experimental machine (moving die rheometer. To fit the experimental data, the general reaction scheme proposed by Han and co-workers for NR vulcanized with sulphur is considered. From the simplified kinetic scheme adopted, a closed form solution can be found for the crosslink density, with the only limitation that the induction period is excluded from computations. Three kinetic constants must be determined in such a way to minimize the absolute error between normalized experimental data and numerical prediction. Usually, this result is achieved by means of standard least-squares data fitting. On the contrary, GURU works interactively by means of a Graphical User Interface (GUI to minimize the error and allows an interactive calibration of the kinetic constants by means of sliders. A simple mouse click on the sliders allows the assignment of a value for each kinetic constant and a visual comparison between numerical and experimental curves. Users will thus find optimal values of the constants by means of a classic trial and error strategy. An experimental case of technical relevance is shown as benchmark.

  2. Phylo-mLogo: an interactive and hierarchical multiple-logo visualization tool for alignment of many sequences

    Directory of Open Access Journals (Sweden)

    Lee DT

    2007-02-01

    Full Text Available Abstract Background When aligning several hundreds or thousands of sequences, such as epidemic virus sequences or homologous/orthologous sequences of some big gene families, to reconstruct the epidemiological history or their phylogenies, how to analyze and visualize the alignment results of many sequences has become a new challenge for computational biologists. Although there are several tools available for visualization of very long sequence alignments, few of them are applicable to the alignments of many sequences. Results A multiple-logo alignment visualization tool, called Phylo-mLogo, is presented in this paper. Phylo-mLogo calculates the variabilities and homogeneities of alignment sequences by base frequencies or entropies. Different from the traditional representations of sequence logos, Phylo-mLogo not only displays the global logo patterns of the whole alignment of multiple sequences, but also demonstrates their local homologous logos for each clade hierarchically. In addition, Phylo-mLogo also allows the user to focus only on the analysis of some important, structurally or functionally constrained sites in the alignment selected by the user or by built-in automatic calculation. Conclusion With Phylo-mLogo, the user can symbolically and hierarchically visualize hundreds of aligned sequences simultaneously and easily check the changes of their amino acid sites when analyzing many homologous/orthologous or influenza virus sequences. More information of Phylo-mLogo can be found at URL http://biocomp.iis.sinica.edu.tw/phylomlogo.

  3. Hierarchical Affinity Propagation

    CERN Document Server

    Givoni, Inmar; Frey, Brendan J

    2012-01-01

    Affinity propagation is an exemplar-based clustering algorithm that finds a set of data-points that best exemplify the data, and associates each datapoint with one exemplar. We extend affinity propagation in a principled way to solve the hierarchical clustering problem, which arises in a variety of domains including biology, sensor networks and decision making in operational research. We derive an inference algorithm that operates by propagating information up and down the hierarchy, and is efficient despite the high-order potentials required for the graphical model formulation. We demonstrate that our method outperforms greedy techniques that cluster one layer at a time. We show that on an artificial dataset designed to mimic the HIV-strain mutation dynamics, our method outperforms related methods. For real HIV sequences, where the ground truth is not available, we show our method achieves better results, in terms of the underlying objective function, and show the results correspond meaningfully to geographi...

  4. 'Tagger' - a Mac OS X Interactive Graphical Application for Data Inference and Analysis of N-Dimensional Datasets in the Natural Physical Sciences.

    Science.gov (United States)

    Morse, P. E.; Reading, A. M.; Lueg, C.

    2014-12-01

    Pattern-recognition in scientific data is not only a computational problem but a human-observer problem as well. Human observation of - and interaction with - data visualization software can augment, select, interrupt and modify computational routines and facilitate processes of pattern and significant feature recognition for subsequent human analysis, machine learning, expert and artificial intelligence systems.'Tagger' is a Mac OS X interactive data visualisation tool that facilitates Human-Computer interaction for the recognition of patterns and significant structures. It is a graphical application developed using the Quartz Composer framework. 'Tagger' follows a Model-View-Controller (MVC) software architecture: the application problem domain (the model) is to facilitate novel ways of abstractly representing data to a human interlocutor, presenting these via different viewer modalities (e.g. chart representations, particle systems, parametric geometry) to the user (View) and enabling interaction with the data (Controller) via a variety of Human Interface Devices (HID). The software enables the user to create an arbitrary array of tags that may be appended to the visualised data, which are then saved into output files as forms of semantic metadata. Three fundamental problems that are not strongly supported by conventional scientific visualisation software are addressed:1] How to visually animate data over time, 2] How to rapidly deploy unconventional parametrically driven data visualisations, 3] How to construct and explore novel interaction models that capture the activity of the end-user as semantic metadata that can be used to computationally enhance subsequent interrogation. Saved tagged data files may be loaded into Tagger, so that tags may be tagged, if desired. Recursion opens up the possibility of refining or overlapping different types of tags, tagging a variety of different POIs or types of events, and of capturing different types of specialist

  5. Negative Sequence Droop Method based Hierarchical Control for Low Voltage Ride-Through in Grid-Interactive Microgrids

    DEFF Research Database (Denmark)

    Zhao, Xin; Firoozabadi, Mehdi Savaghebi; Quintero, Juan Carlos Vasquez

    2015-01-01

    . In this paper, a voltage support strategy based on negative sequence droop control, which regulate the positive/negative sequence active and reactive power flow by means of sending proper voltage reference to the inner control loop, is proposed for the grid connected MGs to ride through voltage sags under...... complex line impedance conditions. In this case, the MGs should inject a certain amount of positive and negative sequence power to the grid so that the voltage quality at load side can be maintained at a satisfied level. A two layer hierarchical control strategy is proposed in this paper. The primary...... control loop consists of voltage and current inner loops, conventional droop control and virtual impedance loop while the secondary control loop is based on positive/negative sequence droop control which can achieve power injection under voltage sags. Experimental results with asymmetrical voltage sags...

  6. Accelerating electrostatic interaction calculations with graphical processing units based on new developments of Ewald method using non-uniform fast Fourier transform.

    Science.gov (United States)

    Yang, Sheng-Chun; Wang, Yong-Lei; Jiao, Gui-Sheng; Qian, Hu-Jun; Lu, Zhong-Yuan

    2016-01-30

    We present new algorithms to improve the performance of ENUF method (F. Hedman, A. Laaksonen, Chem. Phys. Lett. 425, 2006, 142) which is essentially Ewald summation using Non-Uniform FFT (NFFT) technique. A NearDistance algorithm is developed to extensively reduce the neighbor list size in real-space computation. In reciprocal-space computation, a new algorithm is developed for NFFT for the evaluations of electrostatic interaction energies and forces. Both real-space and reciprocal-space computations are further accelerated by using graphical processing units (GPU) with CUDA technology. Especially, the use of CUNFFT (NFFT based on CUDA) very much reduces the reciprocal-space computation. In order to reach the best performance of this method, we propose a procedure for the selection of optimal parameters with controlled accuracies. With the choice of suitable parameters, we show that our method is a good alternative to the standard Ewald method with the same computational precision but a dramatically higher computational efficiency.

  7. On CFD and graphic animation for fire simulation

    Energy Technology Data Exchange (ETDEWEB)

    Barrero, D.; Ozell, B.; Reggio, M. [Ecole Polytechnique de Montreal, Center for Research on Computation and its Applications (CERCA), Montreal, Quebec, (Canada)]. E-mail: barrero@CERCA.Umontreal.CA; benoit.ozell@CERCA.Umontreal.CA; marcelo.reggio@CERCA.UMontreal.CA

    2003-07-01

    This paper presents a technique for fire simulation focused on reproducing the physics that occurs when a burning gas interacts with solid objects and their surrounding medium (often seen as a flame). The approach, initially developed for computer graphics applications, is based on a combination of ideas coming from different CFD methods, computer animation techniques, and a set of characteristics observed on turbulence and combustion phenomena. As a result, the proposed methodology has three main components: a hierarchical model of turbulence, a dynamic (octree-like) finite volume decomposition of the space and a simplified flamelet model. To create realistic looking animations of smoke and fire, specific visualization techniques using fuzzy blobs have been developed in conjunction with the simulation model. (author)

  8. Graphic Turbulence Guidance

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  9. Repellency Awareness Graphic

    Science.gov (United States)

    Companies can apply to use the voluntary new graphic on product labels of skin-applied insect repellents. This graphic is intended to help consumers easily identify the protection time for mosquitoes and ticks and select appropriately.

  10. Graphical Turbulence Guidance - Composite

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  11. Graphical Models with R

    DEFF Research Database (Denmark)

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    , the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  12. Fractal geometry and computer graphics

    CERN Document Server

    Sakas, Georgios; Peitgen, Heinz-Otto; Englert, Gabriele

    1992-01-01

    Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with a...

  13. The Systems Biology Graphical Notation.

    Science.gov (United States)

    Le Novère, Nicolas; Hucka, Michael; Mi, Huaiyu; Moodie, Stuart; Schreiber, Falk; Sorokin, Anatoly; Demir, Emek; Wegner, Katja; Aladjem, Mirit I; Wimalaratne, Sarala M; Bergman, Frank T; Gauges, Ralph; Ghazal, Peter; Kawaji, Hideya; Li, Lu; Matsuoka, Yukiko; Villéger, Alice; Boyd, Sarah E; Calzone, Laurence; Courtot, Melanie; Dogrusoz, Ugur; Freeman, Tom C; Funahashi, Akira; Ghosh, Samik; Jouraku, Akiya; Kim, Sohyoung; Kolpakov, Fedor; Luna, Augustin; Sahle, Sven; Schmidt, Esther; Watterson, Steven; Wu, Guanming; Goryanin, Igor; Kell, Douglas B; Sander, Chris; Sauro, Herbert; Snoep, Jacky L; Kohn, Kurt; Kitano, Hiroaki

    2009-08-01

    Circuit diagrams and Unified Modeling Language diagrams are just two examples of standard visual languages that help accelerate work by promoting regularity, removing ambiguity and enabling software tool support for communication of complex information. Ironically, despite having one of the highest ratios of graphical to textual information, biology still lacks standard graphical notations. The recent deluge of biological knowledge makes addressing this deficit a pressing concern. Toward this goal, we present the Systems Biology Graphical Notation (SBGN), a visual language developed by a community of biochemists, modelers and computer scientists. SBGN consists of three complementary languages: process diagram, entity relationship diagram and activity flow diagram. Together they enable scientists to represent networks of biochemical interactions in a standard, unambiguous way. We believe that SBGN will foster efficient and accurate representation, visualization, storage, exchange and reuse of information on all kinds of biological knowledge, from gene regulation, to metabolism, to cellular signaling.

  14. Configurable software for satellite graphics

    Energy Technology Data Exchange (ETDEWEB)

    Hartzman, P D

    1977-12-01

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The level of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.

  15. The PC graphics handbook

    CERN Document Server

    Sanchez, Julio

    2003-01-01

    Part I - Graphics Fundamentals PC GRAPHICS OVERVIEW History and Evolution Short History of PC Video PS/2 Video Systems SuperVGA Graphics Coprocessors and Accelerators Graphics Applications State-of-the-Art in PC Graphics 3D Application Programming Interfaces POLYGONAL MODELING Vector and Raster Data Coordinate Systems Modeling with Polygons IMAGE TRANSFORMATIONS Matrix-based Representations Matrix Arithmetic 3D Transformations PROGRAMMING MATRIX TRANSFORMATIONS Numeric Data in Matrix Form Array Processing PROJECTIONS AND RENDERING Perspective The Rendering Pipeline LIGHTING AND SHADING Lightin

  16. Graphics gems II

    CERN Document Server

    Arvo, James

    1991-01-01

    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.Graphics artists and comput

  17. Graphical Models with R

    DEFF Research Database (Denmark)

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many...... of these software developments have taken place within the R community, either in the form of new packages or by providing an R ingerface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In addition......, the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  18. Servant Leadership and the Effect of the Interaction Between Humility, Action, and Hierarchical Power on Follower Engagement

    NARCIS (Netherlands)

    M. Sousa (Milton); D. van Dierendonck (Dirk)

    2015-01-01

    textabstractServant leadership has been theorized as a model where the moral virtue of humility co-exists with action-driven behavior. This article provides an empirical study that tests how these two apparently paradoxical aspects of servant leadership interact in generating follower engagement, wh

  19. Visual Field x Response Hand Interactions and Level Priming in the Processing of Laterally Presented Hierarchical Stimuli

    Science.gov (United States)

    Wendt, Mike; Vietze, Ina; Kluwe, Rainer H.

    2007-01-01

    Hemisphere-specific processing of laterally presented global and local stimulus levels was investigated by (a) examining interactions between the visual field of stimulus presentation and the response hand and (b) comparing intra- with inter-hemispheric effects of level priming (i.e. faster and more accurate performance when the target level…

  20. Functional annotation of hierarchical modularity.

    Directory of Open Access Journals (Sweden)

    Kanchana Padmanabhan

    Full Text Available In biological networks of molecular interactions in a cell, network motifs that are biologically relevant are also functionally coherent, or form functional modules. These functionally coherent modules combine in a hierarchical manner into larger, less cohesive subsystems, thus revealing one of the essential design principles of system-level cellular organization and function-hierarchical modularity. Arguably, hierarchical modularity has not been explicitly taken into consideration by most, if not all, functional annotation systems. As a result, the existing methods would often fail to assign a statistically significant functional coherence score to biologically relevant molecular machines. We developed a methodology for hierarchical functional annotation. Given the hierarchical taxonomy of functional concepts (e.g., Gene Ontology and the association of individual genes or proteins with these concepts (e.g., GO terms, our method will assign a Hierarchical Modularity Score (HMS to each node in the hierarchy of functional modules; the HMS score and its p-value measure functional coherence of each module in the hierarchy. While existing methods annotate each module with a set of "enriched" functional terms in a bag of genes, our complementary method provides the hierarchical functional annotation of the modules and their hierarchically organized components. A hierarchical organization of functional modules often comes as a bi-product of cluster analysis of gene expression data or protein interaction data. Otherwise, our method will automatically build such a hierarchy by directly incorporating the functional taxonomy information into the hierarchy search process and by allowing multi-functional genes to be part of more than one component in the hierarchy. In addition, its underlying HMS scoring metric ensures that functional specificity of the terms across different levels of the hierarchical taxonomy is properly treated. We have evaluated our

  1. Graphics Tablet Technology in Second Year Thermal Engineering Teaching

    Science.gov (United States)

    Carrillo, Antonio; Cejudo, José Manuel; Domínguez, Fernando; Rodríguez, Eduardo

    2013-01-01

    Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but it has not yet found widespread acceptance for university teaching. A graphics tablet is an affordable teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a…

  2. Designer: A Knowledge-Based Graphic Design Assistant.

    Science.gov (United States)

    Weitzman, Louis

    This report describes Designer, an interactive tool for assisting with the design of two-dimensional graphic interfaces for instructional systems. The system, which consists of a color graphics interface to a mathematical simulation, provides enhancements to the Graphics Editor component of Steamer (a computer-based training system designed to aid…

  3. Intelligent Computer Graphics 2012

    CERN Document Server

    Miaoulis, Georgios

    2013-01-01

    In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area.   The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011).   Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Gr...

  4. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  5. Introduction to Graphical Modelling

    CERN Document Server

    Scutari, Marco

    2010-01-01

    The aim of this chapter is twofold. In the first part we will provide a brief overview of the mathematical and statistical foundations of graphical models, along with their fundamental properties, estimation and basic inference procedures. In particular we will develop Markov networks (also known as Markov random fields) and Bayesian networks, which comprise most past and current literature on graphical models. In the second part we will review some applications of graphical models in systems biology.

  6. Using graphic organizers to enhance students' science vocabulary and comprehension of nonfiction science text

    Science.gov (United States)

    Buchanan, Edna

    The purpose of this research was to investigate the effectiveness of Frayer Model and the Hierarchical Organizer as a literacy strategy to improve ninth grade students' science vocabulary and comprehension of non-fictions text in Environmental Science course. The study implemented a sequential explanatory methodology design that included quantitative and qualitative instruments. The research sample consisted of one hundred and two (102) high school environmental science students entering the ninth grade for the first time. The two treatment groups each consisted of thirty-five (35) students, and the control group consisted of 32 students. Treatment group one used the Frayer Model; treatment group two used Hierarchical Organizer and the control group used the traditional teaching methods without the use of a graph organizer. The investigator taught both treatment groups and the control group to ensure reliability. The two treatment groups were taught using graphic organizers as the main lesson plan tool and the control group was taught using guided notes lecture with PowerPoint. A pretest and post-test were administered to each student. Student test scores were evaluated to determine whether knowledge gains differed between the treatment groups and the control group. It was found that the use of graphic organizer instruction was significantly better for student achievement when compared to the use of PowerPoint instruction and that there was much more interaction between student and teacher during the graphic organizer lessons. The delivery of the lesson by the use of graphic organizers seemed to promote more success than the use of the PowerPoint and lecture.

  7. The computer graphics metafile

    CERN Document Server

    Henderson, LR; Shepherd, B; Arnold, D B

    1990-01-01

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then intr

  8. Graphical Models with R

    CERN Document Server

    Højsgaard, Søren; Lauritzen, Steffen

    2012-01-01

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many of these software developments have taken place within the R community, either in the form of new packages or by providing an R interface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In add

  9. The computer graphics interface

    CERN Document Server

    Steinbrugge Chauveau, Karla; Niles Reed, Theodore; Shepherd, B

    2014-01-01

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic obje

  10. Hierarchical Nacre Mimetics with Synergistic Mechanical Properties by Control of Molecular Interactions in Self-Healing Polymers.

    Science.gov (United States)

    Zhu, Baolei; Jasinski, Nils; Benitez, Alejandro; Noack, Manuel; Park, Daesung; Goldmann, Anja S; Barner-Kowollik, Christopher; Walther, Andreas

    2015-07-20

    Designing the reversible interactions of biopolymers remains a grand challenge for an integral mimicry of mechanically superior biological composites. Yet, they are the key to synergistic combinations of stiffness and toughness by providing sacrificial bonds with hidden length scales. To address this challenge, dynamic polymers were designed with low glass-transition temperature T(g) and bonded by quadruple hydrogen-bonding motifs, and subsequently assembled with high-aspect-ratio synthetic nanoclays to generate nacre-mimetic films. The high dynamics and self-healing of the polymers render transparent films with a near-perfectly aligned structure. Varying the polymer composition allows molecular control over the mechanical properties up to very stiff and very strong films (E≈45 GPa, σ(UTS)≈270 MPa). Stable crack propagation and multiple toughening mechanisms occur in situations of balanced dynamics, enabling synergistic combinations of stiffness and toughness. Excellent gas barrier properties complement the multifunctional property profile.

  11. The IG-DMR and the MEG3-DMR at human chromosome 14q32.2: hierarchical interaction and distinct functional properties as imprinting control centers.

    Science.gov (United States)

    Kagami, Masayo; O'Sullivan, Maureen J; Green, Andrew J; Watabe, Yoshiyuki; Arisaka, Osamu; Masawa, Nobuhide; Matsuoka, Kentarou; Fukami, Maki; Matsubara, Keiko; Kato, Fumiko; Ferguson-Smith, Anne C; Ogata, Tsutomu

    2010-06-17

    Human chromosome 14q32.2 harbors the germline-derived primary DLK1-MEG3 intergenic differentially methylated region (IG-DMR) and the postfertilization-derived secondary MEG3-DMR, together with multiple imprinted genes. Although previous studies in cases with microdeletions and epimutations affecting both DMRs and paternal/maternal uniparental disomy 14-like phenotypes argue for a critical regulatory function of the two DMRs for the 14q32.2 imprinted region, the precise role of the individual DMR remains to be clarified. We studied an infant with upd(14)pat body and placental phenotypes and a heterozygous microdeletion involving the IG-DMR alone (patient 1) and a neonate with upd(14)pat body, but no placental phenotype and a heterozygous microdeletion involving the MEG3-DMR alone (patient 2). The results generated from the analysis of these two patients imply that the IG-DMR and the MEG3-DMR function as imprinting control centers in the placenta and the body, respectively, with a hierarchical interaction for the methylation pattern in the body governed by the IG-DMR. To our knowledge, this is the first study demonstrating an essential long-range imprinting regulatory function for the secondary DMR.

  12. The IG-DMR and the MEG3-DMR at human chromosome 14q32.2: hierarchical interaction and distinct functional properties as imprinting control centers.

    Directory of Open Access Journals (Sweden)

    Masayo Kagami

    2010-06-01

    Full Text Available Human chromosome 14q32.2 harbors the germline-derived primary DLK1-MEG3 intergenic differentially methylated region (IG-DMR and the postfertilization-derived secondary MEG3-DMR, together with multiple imprinted genes. Although previous studies in cases with microdeletions and epimutations affecting both DMRs and paternal/maternal uniparental disomy 14-like phenotypes argue for a critical regulatory function of the two DMRs for the 14q32.2 imprinted region, the precise role of the individual DMR remains to be clarified. We studied an infant with upd(14pat body and placental phenotypes and a heterozygous microdeletion involving the IG-DMR alone (patient 1 and a neonate with upd(14pat body, but no placental phenotype and a heterozygous microdeletion involving the MEG3-DMR alone (patient 2. The results generated from the analysis of these two patients imply that the IG-DMR and the MEG3-DMR function as imprinting control centers in the placenta and the body, respectively, with a hierarchical interaction for the methylation pattern in the body governed by the IG-DMR. To our knowledge, this is the first study demonstrating an essential long-range imprinting regulatory function for the secondary DMR.

  13. Defining Dynamic Graphics by a Graphical Language

    Institute of Scientific and Technical Information of China (English)

    毛其昌; 戴汝为

    1991-01-01

    A graphical language which can be used for defining dynamic picture and applying control actions to it is defined with an expanded attributed grammar.Based on this a system is built for developing the presentation of application data of user interface.This system provides user interface designers with a friendly and high efficient programming environment.

  14. Multi-Hierarchical Self-Assembly of Collagen Mimetic Peptides into AAB Type Heterotrimers, Nanofibers and Hydrogels Driven by Charged Pair Interactions

    Science.gov (United States)

    O'Leary, Lesley Russell

    2011-12-01

    Replicating the multi-hierarchical self-assembly of collagen (peptide chain to triple helix to nanofiber and, finally, to a hydrogel) has long attracted scientists, both from the fundamental science perspective of supramolecular chemistry and for the potential biomedical applications perceived in tissue engineering. In terms of triple helical formation, collagen is the most abundant protein in the human body with at least 28 types, yet research involving collagen mimetic systems has only recently began to consider the innate ability of collagen to control helix composition and register. Collagen triple helices can be homotrimeric or heterotrimeric and while some types of natural collagen form only one specific composition of helix, others can form multiple. It is critical to fully understand and, if possible, reproduce the control that native collagen has on helix composition and register. In terms of nanofiber formation, many approaches to drive the self-assembly of synthetic systems through the same steps as natural collagen have been partially successful, but none have simultaneously demonstrated all levels of structural assembly. In this work, advancements in the ability to control helix composition and replicate the multi-hierarchical assembly of collagen are described. Both positive and negative design for the assembly of AAB type collagen heterotrimers were utilized by promoting heterotrimer formation though the use of charged amino acids to form intra-helix electrostatic interactions, while simultaneously discouraging homotrimers, resulting in the identification of multiple peptide systems with full control over the composition of the resulting triple helix. Similar salt-bridged hydrogen bonds between charged residues were incorporated into nanofiber forming peptides, one of which successfully assembled into sticky-ended triple helices, nanofibers with characteristic triple helical packing visible in the solution state, and strong hydrogels that are

  15. Graphical Modeling Language Tool

    NARCIS (Netherlands)

    Rumnit, M.

    2003-01-01

    The group of the faculty EE-Math-CS of the University of Twente is developing a graphical modeling language for specifying concurrency in software design. This graphical modeling language has a mathematical background based on the theorie of CSP. This language contains the power to create trustworth

  16. CARMA Correlator Graphical Setup

    Science.gov (United States)

    Wu, D.; Shaya, B.; Pound, M. W.

    2011-07-01

    CARMA Correlator Graphical Setup (CGS) is a Java tool to help users of the Combined Array for Research in Millimeter-wave Astronomy (CARMA) plan observations. It allows users to visualize the correlator bands overlaid on frequency space and view spectral lines within each band. Bands can be click-dragged to anywhere in frequency and can have their properties (e.g., bandwidth, quantization level, rest frequency) changed interactively. Spectral lines can be filtered from the view by expected line strength to reduce visual clutter. Once the user is happy with the setup, a button click generates the Python commands needed to configure the correlator within the observing script. CGS can also read Python configurations from an observing script and reproduce the correlator setup that was used. Because the correlator hardware description is defined in an XML file, the tool can be rapidly reconfigured for changing hardware. This has been quite useful as CARMA has recently commissioned a new correlator. The tool was written in Java by high school summer interns working in UMD's Laboratory for Millimeter Astronomy and has become an essential planning tool for CARMA PIs.

  17. 盲人触觉图形显示器的交互体验研究%The Research on Interactive Experiences of Graphical Tactile Displays for the Visually Impaired

    Institute of Scientific and Technical Information of China (English)

    焦阳; 龚江涛; 史元春; 徐迎庆

    2016-01-01

    在互联网时代,盲人由于视力缺失,通过触听觉对图形图像的认知需求越来越强烈。文中通过对触觉和现有触觉图形显示器的梳理分析,围绕其交互技术和用户体验进行研究。首先从人的触觉生理角度论证了触觉图形显示器的可用性;然后列举了主要的触觉图形显示器的研发原型或产品,梳理了各种交互技术及参数的对比,并以用户体验的角度,通过实验分析了影响体验的重要设计因素。最后针对大数据时代,以盲人对产品的体验为中心设计了一套盲人触觉显示器的交互原则,为触觉图形显示器的设计提供了参考。%In the era of Internet, visually impaired people are eager to access graphics comprehensions. This paper presents an up-to-date survey of graphical tactile displays together with their haptic interactive ex-perience research. These devices provide information through the sense of touch. This work studies various type of graphical tactile displays and their usability by human haptic physiological analysis. Then two groups of graphical tactile displays are listed, followed by two groups of user experiments, analyzing their interactive experiences from the key design parameters and drive modes. Last but not least, a group of design principles are demonstrated for the design of tactile graphics displays.

  18. Bayesian Graphical Models

    DEFF Research Database (Denmark)

    Jensen, Finn Verner; Nielsen, Thomas Dyhre

    2016-01-01

    Mathematically, a Bayesian graphical model is a compact representation of the joint probability distribution for a set of variables. The most frequently used type of Bayesian graphical models are Bayesian networks. The structural part of a Bayesian graphical model is a graph consisting of nodes...... is largely due to the availability of efficient inference algorithms for answering probabilistic queries about the states of the variables in the network. Furthermore, to support the construction of Bayesian network models, learning algorithms are also available. We give an overview of the Bayesian network...

  19. Indian Graphic Symbols.

    Science.gov (United States)

    Stump, Sarain

    1979-01-01

    Noting Indian tribes had invented ways to record facts and ideas, with graphic symbols that sometimes reached the complexity of hieroglyphs, this article illustrates and describes Indian symbols. (Author/RTS)

  20. Digital Raster Graphics

    Data.gov (United States)

    U.S. Geological Survey, Department of the Interior — A digital raster graphic (DRG) is a scanned image of a U.S. Geological Survey (USGS) topographic map. The scanned image includes all map collar information. The...

  1. Hierarchical Network Design

    DEFF Research Database (Denmark)

    Thomadsen, Tommy

    2005-01-01

    of different types of hierarchical networks. This is supplemented by a review of ring network design problems and a presentation of a model allowing for modeling most hierarchical networks. We use methods based on linear programming to design the hierarchical networks. Thus, a brief introduction to the various....... The thesis investigates models for hierarchical network design and methods used to design such networks. In addition, ring network design is considered, since ring networks commonly appear in the design of hierarchical networks. The thesis introduces hierarchical networks, including a classification scheme...... linear programming based methods is included. The thesis is thus suitable as a foundation for study of design of hierarchical networks. The major contribution of the thesis consists of seven papers which are included in the appendix. The papers address hierarchical network design and/or ring network...

  2. Graphical Potential Games

    OpenAIRE

    Ortiz, Luis E.

    2015-01-01

    Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical versions of potential games. Special cases of graphical potential games have already found applicability in many areas of science and engineering beyond economics, including ar...

  3. Graphical symbol recognition

    OpenAIRE

    K.C., Santosh; Wendling, Laurent

    2015-01-01

    International audience; The chapter focuses on one of the key issues in document image processing i.e., graphical symbol recognition. Graphical symbol recognition is a sub-field of a larger research domain: pattern recognition. The chapter covers several approaches (i.e., statistical, structural and syntactic) and specially designed symbol recognition techniques inspired by real-world industrial problems. It, in general, contains research problems, state-of-the-art methods that convey basic s...

  4. Hierarchical interactive ant colony optimization algorithm and its application%分层交互式蚁群优化算法及其应用

    Institute of Scientific and Technical Information of China (English)

    黄永青; 郝国生; 张俊岭; 王剑

    2012-01-01

    Conventional ant colony optimization algorithm cannot effectively solve the systems whose optimization performance indices are difficult to be quantifiable. In order to overcome this weakness, a novel Hierarchical Interactive Ant Colony Optimization (HIACO) that the objective function values of the potential solutions are determined by subjective human evaluation is proposed. The structure of a primal Interactive Ant Colony Optimization (IACO) model is designed. Appropriate pheromone update rule and the characters of pheromone in IACO are presented. The ideal of hierarchy, the chance to hierarchy and the method of hierarchy are given. The evaluation way of user is so simple that he or she only needs selecting a mostly interesting individual of current generation and not evaluating quantization of every solution. So user fatigue is reduced efficiently. IACO and HIACO are applied to car styling design. The experimental results demonstrate that the proposed algorithm has good performance.%传统蚁群优化算法在求解优化性能指标难以数量化的定性系统问题时无能为力,为此提出一种利用人对问题解进行评价的分层交互式蚁群优化算法.设计了一个基本交互式蚁群优化模型结构,讨论了信息素的更新策略和性质.给出分层的思想、分层的时机和分层的具体实现方法.算法用户参与评价时,只需指出每一代中最感兴趣的解,而不必给出每个解的具体数量值,可以极大降低用户评价疲劳.将算法应用于汽车造型设计,实验结果表明所提出算法具有较高运行性能.

  5. Computer graphics application in the engineering design integration system

    Science.gov (United States)

    Glatt, C. R.; Abel, R. W.; Hirsch, G. N.; Alford, G. E.; Colquitt, W. N.; Stewart, W. A.

    1975-01-01

    The computer graphics aspect of the Engineering Design Integration (EDIN) system and its application to design problems were discussed. Three basic types of computer graphics may be used with the EDIN system for the evaluation of aerospace vehicles preliminary designs: offline graphics systems using vellum-inking or photographic processes, online graphics systems characterized by direct coupled low cost storage tube terminals with limited interactive capabilities, and a minicomputer based refresh terminal offering highly interactive capabilities. The offline line systems are characterized by high quality (resolution better than 0.254 mm) and slow turnaround (one to four days). The online systems are characterized by low cost, instant visualization of the computer results, slow line speed (300 BAUD), poor hard copy, and the early limitations on vector graphic input capabilities. The recent acquisition of the Adage 330 Graphic Display system has greatly enhanced the potential for interactive computer aided design.

  6. Hierarchical Multiagent Reinforcement Learning

    Science.gov (United States)

    2004-01-25

    In this paper, we investigate the use of hierarchical reinforcement learning (HRL) to speed up the acquisition of cooperative multiagent tasks. We...introduce a hierarchical multiagent reinforcement learning (RL) framework and propose a hierarchical multiagent RL algorithm called Cooperative HRL. In

  7. Hierarchically Nanostructured Materials for Sustainable Environmental Applications

    Science.gov (United States)

    Ren, Zheng; Guo, Yanbing; Liu, Cai-Hong; Gao, Pu-Xian

    2013-11-01

    This article presents a comprehensive overview of the hierarchical nanostructured materials with either geometry or composition complexity in environmental applications. The hierarchical nanostructures offer advantages of high surface area, synergistic interactions and multiple functionalities towards water remediation, environmental gas sensing and monitoring as well as catalytic gas treatment. Recent advances in synthetic strategies for various hierarchical morphologies such as hollow spheres and urchin-shaped architectures have been reviewed. In addition to the chemical synthesis, the physical mechanisms associated with the materials design and device fabrication have been discussed for each specific application. The development and application of hierarchical complex perovskite oxide nanostructures have also been introduced in photocatalytic water remediation, gas sensing and catalytic converter. Hierarchical nanostructures will open up many possibilities for materials design and device fabrication in environmental chemistry and technology.

  8. Hierarchically nanostructured materials for sustainable environmental applications

    Science.gov (United States)

    Ren, Zheng; Guo, Yanbing; Liu, Cai-Hong; Gao, Pu-Xian

    2013-01-01

    This review presents a comprehensive overview of the hierarchical nanostructured materials with either geometry or composition complexity in environmental applications. The hierarchical nanostructures offer advantages of high surface area, synergistic interactions, and multiple functionalities toward water remediation, biosensing, environmental gas sensing and monitoring as well as catalytic gas treatment. Recent advances in synthetic strategies for various hierarchical morphologies such as hollow spheres and urchin-shaped architectures have been reviewed. In addition to the chemical synthesis, the physical mechanisms associated with the materials design and device fabrication have been discussed for each specific application. The development and application of hierarchical complex perovskite oxide nanostructures have also been introduced in photocatalytic water remediation, gas sensing, and catalytic converter. Hierarchical nanostructures will open up many possibilities for materials design and device fabrication in environmental chemistry and technology. PMID:24790946

  9. Hierarchically Nanostructured Materials for Sustainable Environmental Applications

    Directory of Open Access Journals (Sweden)

    Zheng eRen

    2013-11-01

    Full Text Available This article presents a comprehensive overview of the hierarchical nanostructured materials with either geometry or composition complexity in environmental applications. The hierarchical nanostructures offer advantages of high surface area, synergistic interactions and multiple functionalities towards water remediation, environmental gas sensing and monitoring as well as catalytic gas treatment. Recent advances in synthetic strategies for various hierarchical morphologies such as hollow spheres and urchin-shaped architectures have been reviewed. In addition to the chemical synthesis, the physical mechanisms associated with the materials design and device fabrication have been discussed for each specific application. The development and application of hierarchical complex perovskite oxide nanostructures have also been introduced in photocatalytic water remediation, gas sensing and catalytic converter. Hierarchical nanostructures will open up many possibilities for materials design and device fabrication in environmental chemistry and technology.

  10. Quasi-Graphic Matroids (retracted)

    NARCIS (Netherlands)

    J. Geelen (Jim); A.M.H. Gerards (Bert); G. Whittle (Geoff)

    2017-01-01

    textabstractFrame matroids and lifted-graphic matroids are two interesting generalizations of graphic matroids. Here, we introduce a new generalization, quasi-graphic matroids, that unifies these two existing classes. Unlike frame matroids and lifted-graphic matroids, it is easy to certify that a

  11. Analysis hierarchical model for discrete event systems

    Science.gov (United States)

    Ciortea, E. M.

    2015-11-01

    The This paper presents the hierarchical model based on discrete event network for robotic systems. Based on the hierarchical approach, Petri network is analysed as a network of the highest conceptual level and the lowest level of local control. For modelling and control of complex robotic systems using extended Petri nets. Such a system is structured, controlled and analysed in this paper by using Visual Object Net ++ package that is relatively simple and easy to use, and the results are shown as representations easy to interpret. The hierarchical structure of the robotic system is implemented on computers analysed using specialized programs. Implementation of hierarchical model discrete event systems, as a real-time operating system on a computer network connected via a serial bus is possible, where each computer is dedicated to local and Petri model of a subsystem global robotic system. Since Petri models are simplified to apply general computers, analysis, modelling, complex manufacturing systems control can be achieved using Petri nets. Discrete event systems is a pragmatic tool for modelling industrial systems. For system modelling using Petri nets because we have our system where discrete event. To highlight the auxiliary time Petri model using transport stream divided into hierarchical levels and sections are analysed successively. Proposed robotic system simulation using timed Petri, offers the opportunity to view the robotic time. Application of goods or robotic and transmission times obtained by measuring spot is obtained graphics showing the average time for transport activity, using the parameters sets of finished products. individually.

  12. Hierarchical Network Design

    DEFF Research Database (Denmark)

    Thomadsen, Tommy

    2005-01-01

    Communication networks are immensely important today, since both companies and individuals use numerous services that rely on them. This thesis considers the design of hierarchical (communication) networks. Hierarchical networks consist of layers of networks and are well-suited for coping...... the clusters. The design of hierarchical networks involves clustering of nodes, hub selection, and network design, i.e. selection of links and routing of ows. Hierarchical networks have been in use for decades, but integrated design of these networks has only been considered for very special types of networks....... The thesis investigates models for hierarchical network design and methods used to design such networks. In addition, ring network design is considered, since ring networks commonly appear in the design of hierarchical networks. The thesis introduces hierarchical networks, including a classification scheme...

  13. Mathematical structures for computer graphics

    CERN Document Server

    Janke, Steven J

    2014-01-01

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant grap

  14. Image meshing via hierarchical optimization

    Institute of Scientific and Technical Information of China (English)

    Hao XIE; Ruo-feng TONG‡

    2016-01-01

    Vector graphic, as a kind of geometric representation of raster images, has many advantages, e.g., defi nition independence and editing facility. A popular way to convert raster images into vector graphics is image meshing, the aim of which is to fi nd a mesh to represent an image as faithfully as possible. For traditional meshing algorithms, the crux of the problem resides mainly in the high non-linearity and non-smoothness of the objective, which makes it difficult to fi nd a desirable optimal solution. To ameliorate this situation, we present a hierarchical optimization algorithm solving the problem from coarser levels to fi ner ones, providing initialization for each level with its coarser ascent. To further simplify the problem, the original non-convex problem is converted to a linear least squares one, and thus becomes convex, which makes the problem much easier to solve. A dictionary learning framework is used to combine geometry and topology elegantly. Then an alternating scheme is employed to solve both parts. Experiments show that our algorithm runs fast and achieves better results than existing ones for most images.

  15. Image meshing via hierarchical optimization*

    Institute of Scientific and Technical Information of China (English)

    Hao XIE; Ruo-feng TONGS

    2016-01-01

    Vector graphic, as a kind of geometric representation of raster images, has many advantages, e.g., definition independence and editing facility. A popular way to convert raster images into vector graphics is image meshing, the aim of which is to find a mesh to represent an image as faithfully as possible. For traditional meshing algorithms, the crux of the problem resides mainly in the high non-linearity and non-smoothness of the objective, which makes it difficult to find a desirable optimal solution. To ameliorate this situation, we present a hierarchical optimization algorithm solving the problem from coarser levels to finer ones, providing initialization for each level with its coarser ascent. To further simplify the problem, the original non-convex problem is converted to a linear least squares one, and thus becomes convex, which makes the problem much easier to solve. A dictionary learning framework is used to combine geometry and topology elegantly. Then an alternating scheme is employed to solve both parts. Experiments show that our algorithm runs fast and achieves better results than existing ones for most images.

  16. Mathematical Graphic Organizers

    Science.gov (United States)

    Zollman, Alan

    2009-01-01

    As part of a math-science partnership, a university mathematics educator and ten elementary school teachers developed a novel approach to mathematical problem solving derived from research on reading and writing pedagogy. Specifically, research indicates that students who use graphic organizers to arrange their ideas improve their comprehension…

  17. Comics & Graphic Novels

    Science.gov (United States)

    Cleaver, Samantha

    2008-01-01

    Not so many years ago, comic books in school were considered the enemy. Students caught sneaking comics between the pages of bulky--and less engaging--textbooks were likely sent to the principal. Today, however, comics, including classics such as "Superman" but also their generally more complex, nuanced cousins, graphic novels, are not only…

  18. Graphics Conference Calendar

    Institute of Scientific and Technical Information of China (English)

    2004-01-01

    1. The 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2005, University of West Bohemia, Campus-Bory Plzen (very close to Prague, the capital of the Czech Republic)Czech Republic, January 31 - February 4, 2005. http://wscg.zcu.cz, skala@kiv.zcu.cz

  19. Raster graphics display library

    Science.gov (United States)

    Grimsrud, Anders; Stephenson, Michael B.

    1987-01-01

    The Raster Graphics Display Library (RGDL) is a high level subroutine package that give the advanced raster graphics display capabilities needed. The RGDL uses FORTRAN source code routines to build subroutines modular enough to use as stand-alone routines in a black box type of environment. Six examples are presented which will teach the use of RGDL in the fastest, most complete way possible. Routines within the display library that are used to produce raster graphics are presented in alphabetical order, each on a separate page. Each user-callable routine is described by function and calling parameters. All common blocks that are used in the display library are listed and the use of each variable within each common block is discussed. A reference on the include files that are necessary to compile the display library is contained. Each include file and its purpose are listed. The link map for MOVIE.BYU version 6, a general purpose computer graphics display system that uses RGDL software, is also contained.

  20. Graphic Novels: A Roundup.

    Science.gov (United States)

    Kan, Katherine L.

    1994-01-01

    Reviews graphic novels for young adults, including five titles from "The Adventures of Tintin," a French series that often uses ethnic and racial stereotypes which reflect the time in which they were published, and "Wolverine," a Marvel comic character adventure. (Contains six references.) (LRW)

  1. Graphics gems V (Macintosh version)

    CERN Document Server

    Paeth, Alan W

    1995-01-01

    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field.Contains over 50 new gems displaying some of t

  2. Human response times in a graphic environment

    CERN Document Server

    Yule, A

    1972-01-01

    A summary of the results obtained from measuring the response times of the users of an interactive graphics system available on the CERN central computers is presented. These results are then used to find an optimum time to wait before rolling the user's program to disc.

  3. A Graphical CAL Program for Fourier Series.

    Science.gov (United States)

    McKenzie, J.

    1982-01-01

    A computer program, making use of interactive computer graphics, has been developed to help students become fluent in the mathematical procedures needed to understand concepts of addition of waves. Background theory, use of the program, and technical and educational features of the program (written in Fortran) are discussed. (Author/JN)

  4. On Repairing Generated Behaviors for Graphical Characters

    DEFF Research Database (Denmark)

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  5. Fast Sparse Level Sets on Graphics Hardware

    NARCIS (Netherlands)

    Jalba, Andrei C.; Laan, Wladimir J. van der; Roerdink, Jos B.T.M.

    2013-01-01

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive sim

  6. Harvesting graphics power for MD simulations

    NARCIS (Netherlands)

    van Meel, J.A.; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    2008-01-01

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a congruentia

  7. Applications of Computer Graphics in Engineering

    Science.gov (United States)

    1975-01-01

    Various applications of interactive computer graphics to the following areas of science and engineering were described: design and analysis of structures, configuration geometry, animation, flutter analysis, design and manufacturing, aircraft design and integration, wind tunnel data analysis, architecture and construction, flight simulation, hydrodynamics, curve and surface fitting, gas turbine engine design, analysis, and manufacturing, packaging of printed circuit boards, spacecraft design.

  8. Circuit II--A Conversational Graphical Interface.

    Science.gov (United States)

    Singer, Ronald A.

    1993-01-01

    Provides an overview of Circuit II, an interactive system that provides users with a graphical representation of an electronic circuit within which questions may be posed and manipulated, and discusses how mouse selections have analogous roles to certain natural language features, such as anaphora, deixis, and ellipsis. (13 references) (EA)

  9. Practical training in the operation of nuclear power plants with Interactive Graphic Simulator of Zorita; Formacion practica en la operacion de centrales nucleares con el Simulador Grafico Interactivo de Zorita

    Energy Technology Data Exchange (ETDEWEB)

    Cuervo, D.; Garcia-Herranz, N.; Garcia, S.; Davila, R.; Ahnert, C.; Aragones, J. M.; Cabellos, O.; Gallego, E.; Lorente, A.; Minguez, E.; Rebollo, L.; Blanco, J.

    2010-07-01

    In April 2008 a collaboration agreement was signed between Gas Natural Union Fenosa and the Universad Politecnica de Madrid for the creation of the Aula Jose Cabrera dedicated to train professionals in the field of nuclear technology. The Classroom located in the Department of Nuclear Engineering, has been equipped with the Interactive Graphic Simulator of Zorita (SGIZ). The use of the simulator intended to improve the quality of teaching in the area of Nuclear Engineering. It integrates in the teachings of Industrial Engineering degree and the Master of Nuclear Science and Technology. Different manuals are under preparation to make it a suitable tool for teaching purpose. These manuals will guide the student so that learning takes place both through the guidance of the teacher as independently. (Author) 3 refs.

  10. Visual Interaction Activated from Figures′ Background Exchange in Graphics Design%论平面设计中图底互换形式诱发的视觉互动

    Institute of Scientific and Technical Information of China (English)

    谢筱冬

    2012-01-01

    It analyzed the visual perception and its conversion of figures′ background exchange forms from Gestalt psychology′s perspective.It summarizes the two main forms of figures′ background exchange.Combined with some examples of graphic designs,it discussed the figures′ background relationships which could activate viewers′ visual interaction.It put forward the idea that in graphics design,artists should put the creativity in the first place,and the visual psychology rules should be the basis for artists while creating a unique and thought-provoking figure′s background exchange form.By this,it could activate viewers′ visual interaction and induce the viewers to interpret the art works actively,so as to achieve the best state of visual information conveying process.%从格式塔心理学的角度分析了图底互换形式的视知觉感知和转换,归纳了图底互换的2种主要构成形式,并结合平面设计中的一些实例,探讨了能较好诱发观者视觉互动的图底关系。提出在平面设计中,艺术家应以创意为先导、以视觉心理规律为依据,有目的、有意识地创造出独特又耐人寻味的图底互换形式,以此引发观者视觉上的互动,诱导观者积极主动地释读作品,从而达到视觉信息传达过程的最佳状态。

  11. Working at a Ferranti-Argus graphics display linked to a CDC 6600

    CERN Multimedia

    1975-01-01

    The photo shows a Ferranti-Argus graphics display linked to a CDC 6600 computer running one of the first interactive graphics packages for physics analysis. The people around are Jean-Claude Marin, Harry Renshall and Emilio Pagiola (right).

  12. Word-Sized Graphics for Scientific Texts.

    Science.gov (United States)

    Beck, Fabian; Weiskopf, Daniel

    2017-02-24

    Generating visualizations at the size of a word creates dense information representations often called sparklines. The integration of word-sized graphics into text could avoid additional cognitive load caused by splitting the readers' attention between figures and text. In scientific publications, these graphics make statements easier to understand and verify because additional quantitative information is available where needed. In this work, we perform a literature review to find out how researchers have already applied such word-sized representations. Illustrating the versatility of the approach, we leverage these representations for reporting empirical and bibliographic data in three application examples. For interactive Web-based publications, we explore levels of interactivity and discuss interaction patterns to link visualization and text. We finally call the visualization community to be a pioneer in exploring new visualization-enriched and interactive publication formats.

  13. Developing an IFC-based 3D Graphic Interactive Module by Utilizing Free Components%基于免费组件的IFC数据三维图形交互模块研究

    Institute of Scientific and Technical Information of China (English)

    魏振华; 马智亮

    2011-01-01

    基于BIM的三维图形交互模块的开发需解决BIM数据解析及三维模型显示两个问题,选择价格低廉甚至免费的组件并且能够进行高效的开发是研究者进行研究的最佳途径。本研究基于已有的BIM应用软件研究,针对IFC数据找到了一种能够用于快速高效地开发三维图形交互模块的免费组件组合,即TNO公司的IFCEngineDLL(用于BIM数据解析)和SIM公司的Coin3D(兼容OpenInventor,用于三维模型显示)。然后基于该组合,在C++语言开发环境下,研制了可以灵活用于BIM应用软件开发的三维图形交互模块3DGI,并进行了实际应用。本研究为利用免费组件自主研发轻量级的三维图形交互模块提供了一种快速高效的解决方案,从而可帮助研究者把更多的精力集中于进行BIM应用软件本身的研究中。%An IFC-based 3D graphic interactive module should include two key functions, i.e. accessing IFC data and displaying 3D model. In practice, researchers prefer to choose to use free-of-charge components which could provide the functions. In this paper, based on the comparison of several free-of-charge components, a combination of two free-of-charge components, i.e. IFC Engine DLL offered by TNO Building Research for accessing IFC data, and Coin3d offered by Kongsberg Oil & Gas Technologies for displaying graphics, was finally chosen. Then an IFC-based 3D graphic interactive module, called 3DGI, was developed by using only several hundreds of code lines in C + + language, and it could flexibly meet the requirements ule has been actually applied in the development of some BIM-based the determined combination is proved to be a quick, effective and of different BIM-based applications. The mod- applications by the authors. As a conclusion, free-of-charge solution to developing an IFC- based 3D graphic interactive module and it can help researchers reduce the efforts for developing the module

  14. Engineering computer graphics in gas turbine engine design, analysis and manufacture

    Science.gov (United States)

    Lopatka, R. S.

    1975-01-01

    A time-sharing and computer graphics facility designed to provide effective interactive tools to a large number of engineering users with varied requirements was described. The application of computer graphics displays at several levels of hardware complexity and capability is discussed, with examples of graphics systems tracing gas turbine product development, beginning with preliminary design through manufacture. Highlights of an operating system stylized for interactive engineering graphics is described.

  15. Hierarchical structure of biological systems

    Science.gov (United States)

    Alcocer-Cuarón, Carlos; Rivera, Ana L; Castaño, Victor M

    2014-01-01

    A general theory of biological systems, based on few fundamental propositions, allows a generalization of both Wierner and Berthalanffy approaches to theoretical biology. Here, a biological system is defined as a set of self-organized, differentiated elements that interact pair-wise through various networks and media, isolated from other sets by boundaries. Their relation to other systems can be described as a closed loop in a steady-state, which leads to a hierarchical structure and functioning of the biological system. Our thermodynamical approach of hierarchical character can be applied to biological systems of varying sizes through some general principles, based on the exchange of energy information and/or mass from and within the systems. PMID:24145961

  16. Hierarchical Cont-Bouchaud model

    CERN Document Server

    Paluch, Robert; Holyst, Janusz A

    2015-01-01

    We extend the well-known Cont-Bouchaud model to include a hierarchical topology of agent's interactions. The influence of hierarchy on system dynamics is investigated by two models. The first one is based on a multi-level, nested Erdos-Renyi random graph and individual decisions by agents according to Potts dynamics. This approach does not lead to a broad return distribution outside a parameter regime close to the original Cont-Bouchaud model. In the second model we introduce a limited hierarchical Erdos-Renyi graph, where merging of clusters at a level h+1 involves only clusters that have merged at the previous level h and we use the original Cont-Bouchaud agent dynamics on resulting clusters. The second model leads to a heavy-tail distribution of cluster sizes and relative price changes in a wide range of connection densities, not only close to the percolation threshold.

  17. Hardware accelerated computer graphics algorithms

    OpenAIRE

    Rhodes, DT

    2008-01-01

    The advent of shaders in the latest generations of graphics hardware, which has made consumer level graphics hardware partially programmable, makes now an ideal time to investigate new graphical techniques and algorithms as well as attempting to improve upon existing ones. This work looks at areas of current interest within the graphics community such as Texture Filtering, Bump Mapping and Depth of Field simulation. These are all areas which have enjoyed much interest over the history of comp...

  18. Space Spurred Computer Graphics

    Science.gov (United States)

    1983-01-01

    Dicomed Corporation was asked by NASA in the early 1970s to develop processing capabilities for recording images sent from Mars by Viking spacecraft. The company produced a film recorder which increased the intensity levels and the capability for color recording. This development led to a strong technology base resulting in sophisticated computer graphics equipment. Dicomed systems are used to record CAD (computer aided design) and CAM (computer aided manufacturing) equipment, to update maps and produce computer generated animation.

  19. Complex Evaluation of Hierarchically-Network Systems

    CERN Document Server

    Polishchuk, Dmytro; Yadzhak, Mykhailo

    2016-01-01

    Methods of complex evaluation based on local, forecasting, aggregated, and interactive evaluation of the state, function quality, and interaction of complex system's objects on the all hierarchical levels is proposed. Examples of analysis of the structural elements of railway transport system are used for illustration of efficiency of proposed approach.

  20. Graphic engine resource management

    Science.gov (United States)

    Bautin, Mikhail; Dwarakinath, Ashok; Chiueh, Tzi-cker

    2008-01-01

    Modern consumer-grade 3D graphic cards boast a computation/memory resource that can easily rival or even exceed that of standard desktop PCs. Although these cards are mainly designed for 3D gaming applications, their enormous computational power has attracted developers to port an increasing number of scientific computation programs to these cards, including matrix computation, collision detection, cryptography, database sorting, etc. As more and more applications run on 3D graphic cards, there is a need to allocate the computation/memory resource on these cards among the sharing applications more fairly and efficiently. In this paper, we describe the design, implementation and evaluation of a Graphic Processing Unit (GPU) scheduler based on Deficit Round Robin scheduling that successfully allocates to every process an equal share of the GPU time regardless of their demand. This scheduler, called GERM, estimates the execution time of each GPU command group based on dynamically collected statistics, and controls each process's GPU command production rate through its CPU scheduling priority. Measurements on the first GERM prototype show that this approach can keep the maximal GPU time consumption difference among concurrent GPU processes consistently below 5% for a variety of application mixes.

  1. Technique for fast and efficient hierarchical clustering

    Science.gov (United States)

    Stork, Christopher

    2013-10-08

    A fast and efficient technique for hierarchical clustering of samples in a dataset includes compressing the dataset to reduce a number of variables within each of the samples of the dataset. A nearest neighbor matrix is generated to identify nearest neighbor pairs between the samples based on differences between the variables of the samples. The samples are arranged into a hierarchy that groups the samples based on the nearest neighbor matrix. The hierarchy is rendered to a display to graphically illustrate similarities or differences between the samples.

  2. Selecting Mangas and Graphic Novels

    Science.gov (United States)

    Nylund, Carol

    2007-01-01

    The decision to add graphic novels, and particularly the Japanese styled called manga, was one the author has debated for a long time. In this article, the author shares her experience when she purchased graphic novels and mangas to add to her library collection. She shares how graphic novels and mangas have revitalized the library.

  3. Selecting Mangas and Graphic Novels

    Science.gov (United States)

    Nylund, Carol

    2007-01-01

    The decision to add graphic novels, and particularly the Japanese styled called manga, was one the author has debated for a long time. In this article, the author shares her experience when she purchased graphic novels and mangas to add to her library collection. She shares how graphic novels and mangas have revitalized the library.

  4. ScripTree: scripting phylogenetic graphics.

    Science.gov (United States)

    Chevenet, François; Croce, Olivier; Hebrard, Maxime; Christen, Richard; Berry, Vincent

    2010-04-15

    There is a large amount of tools for interactive display of phylogenetic trees. However, there is a shortage of tools for the automation of tree rendering. Scripting phylogenetic graphics would enable the saving of graphical analyses involving numerous and complex tree handling operations and would allow the automation of repetitive tasks. ScripTree is a tool intended to fill this gap. It is an interpreter to be used in batch mode. Phylogenetic graphics instructions, related to tree rendering as well as tree annotation, are stored in a text file and processed in a sequential way. ScripTree can be used online or downloaded at www.scriptree.org, under the GPL license. ScripTree, written in Tcl/Tk, is a cross-platform application available for Windows and Unix-like systems including OS X. It can be used either as a stand-alone package or included in a bioinformatic pipeline and linked to a HTTP server.

  5. Exploring spatial data representation with dynamic graphics

    Science.gov (United States)

    Dykes, Jason A.

    1997-05-01

    Dynamic mapping capabilities are providing enormous potential for visualizing spatial data. Dynamic maps which exhibit observer-related behaviour are particularly appropriate for exploratory analysis, where multiple, short-term, slightly different, views of a data set, each produced with a specific task or question in mind, are an essential part of the analytical process. This paper and the associated coloured and dynamic illustrations take advantage of World Wide Web (WWW) delivery and the digital medium by using interactive graphics to introduce an approach to dynamic cartography based upon the Tcl/Tk graphical user interface (GUI) builder. Generic ways of programming observer-related behaviour, such as brushing, dynamic re-expression, and dynamic comparison, are outlined and demonstrated to show that specialist dynamic views can be developed rapidly in an open, flexible, and high-level graphic environment. Such an approach provides opportunities to reinforce traditional cartographic and statistical representations of spatial data with dynamic graphics and transient symbolism which give supplementary information about a symbol or statistic on demand. A series of examples from recent work which uses the approach demonstrates ways in which dynamic graphics can be effective in complementing methods of measurement and mapping which are well established in geographic enquiry.

  6. Learning Layouts for Single-Page Graphic Designs.

    Science.gov (United States)

    O'Donovan, Peter; Agarwala, Aseem; Hertzmann, Aaron

    2014-08-01

    This paper presents an approach for automatically creating graphic design layouts using a new energy-based model derived from design principles. The model includes several new algorithms for analyzing graphic designs, including the prediction of perceived importance, alignment detection, and hierarchical segmentation. Given the model, we use optimization to synthesize new layouts for a variety of single-page graphic designs. Model parameters are learned with Nonlinear Inverse Optimization (NIO) from a small number of example layouts. To demonstrate our approach, we show results for applications including generating design layouts in various styles, retargeting designs to new sizes, and improving existing designs. We also compare our automatic results with designs created using crowdsourcing and show that our approach performs slightly better than novice designers.

  7. An Automatic Hierarchical Delay Analysis Tool

    Institute of Scientific and Technical Information of China (English)

    FaridMheir-El-Saadi; BozenaKaminska

    1994-01-01

    The performance analysis of VLSI integrated circuits(ICs) with flat tools is slow and even sometimes impossible to complete.Some hierarchical tools have been developed to speed up the analysis of these large ICs.However,these hierarchical tools suffer from a poor interaction with the CAD database and poorly automatized operations.We introduce a general hierarchical framework for performance analysis to solve these problems.The circuit analysis is automatic under the proposed framework.Information that has been automatically abstracted in the hierarchy is kept in database properties along with the topological information.A limited software implementation of the framework,PREDICT,has also been developed to analyze the delay performance.Experimental results show that hierarchical analysis CPU time and memory requirements are low if heuristics are used during the abstraction process.

  8. Integrated system for production of neutronics and photonics calculational constants. Supplemental neutron-induced interactions (Z less than or equal to 35): graphical, experimental data

    Energy Technology Data Exchange (ETDEWEB)

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-07-04

    This report (Vol. 8) presents graphs of supplemental neutron-induced cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists of interactions where more than one data set is needed to show cross-section behavior. In contrast, Vol. 7 of this UCRL-50400 series consists primarily of interactions where a single data set contains enough points to show cross-section behavior. In Vol. 7 can be found the total, elastic, capture, and fission cross sections (along with the parameters anti ..nu.., ..cap alpha.., and eta). Volume 8 contains all other reactions. Data are plotted with associated cross-section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 35; Part B contains the plots for Z greater than 35.

  9. Integrated system for production of neutronics and photonics calculational constants. Supplemental neutron-induced interactions (Z > 35): graphical, experimental data. [61,671 data points

    Energy Technology Data Exchange (ETDEWEB)

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-07-04

    This report (vol. 8) presents graphs of supplemental neutron-induced cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists of interactions where more than one data set is needed to show cross-section behavior. In contrast, vol. 7 of this UCRL-50400 series consists primarily of interactions where a single data set contains enough points to show cross-section behavior. Vol. 7 contains total, elastic, capture, and fission cross sections (along with the parameters anti ..nu.., ..cap alpha.., and eta). Volume 8 contains all other reactions. Data are plotted with associated cross-section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 35; Part B contains the plots for Z greater than 35.

  10. Disorganization of Equilibrium Directional Interactions in the Brain Motor Network of Parkinson's disease: New Insight of Resting State Analysis Using Granger Causality and Graphical Approach

    OpenAIRE

    Ghasemi, Mahdieh; Mahloojifar, Ali

    2013-01-01

    Parkinson's disease (PD) is a progressive neurological disorder characterized by tremor, rigidity, and slowness of movements. Particular changes related to various pathological attacks in PD could result in causal interactions of the brain network from resting state functional magnetic resonance imaging (rs-fMRI) data. In this paper, we aimed to disclose the network structure of the directed influences over the brain using multivariate Granger causality analysis and graph theory in patients w...

  11. The Case for Graphic Novels

    Directory of Open Access Journals (Sweden)

    Steven Hoover

    2012-04-01

    Full Text Available Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy instruction, identify skills and competencies that can be taught by the study of graphic novels, and will provide specific examples of how to incorporate graphic novels into instruction.

  12. Graphics Gems III IBM version

    CERN Document Server

    Kirk, David

    1994-01-01

    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a

  13. The Use of Computer Graphics to Teach Thermodynamic Phase Diagrams.

    Science.gov (United States)

    Naik, Chandrashekhar D.; And Others

    1985-01-01

    Describes an interactive graphics package which illustrates the phase behavior of binary mixtures. The package has been successfully used with graduate and undergraduate students in the chemical engineering curriculum at Cornell University. Features contributing to this success are noted. (JN)

  14. What is Graphic Justice?

    Directory of Open Access Journals (Sweden)

    Thomas Giddens

    2016-12-01

    Full Text Available This article reproduces a poster presented at the Socio-Legal Studies ­Association annual conference, 5–7 April 2016 at Lancaster University, UK. The poster outlines the emerging study of the legal and jurisprudential dimensions of comics. Seeking to answer the question ‘what is graphic justice?’, the poster highlights the variety of potential topics, questions, concerns, issues, and intersections that the crossover between law and comics might encounter. A transcript of the poster’s text is provided for easier reuse, as well as a list of references and suggested readings.

  15. Disorganization of Equilibrium Directional Interactions in the Brain Motor Network of Parkinson's disease: New Insight of Resting State Analysis Using Granger Causality and Graphical Approach.

    Science.gov (United States)

    Ghasemi, Mahdieh; Mahloojifar, Ali

    2013-04-01

    Parkinson's disease (PD) is a progressive neurological disorder characterized by tremor, rigidity, and slowness of movements. Particular changes related to various pathological attacks in PD could result in causal interactions of the brain network from resting state functional magnetic resonance imaging (rs-fMRI) data. In this paper, we aimed to disclose the network structure of the directed influences over the brain using multivariate Granger causality analysis and graph theory in patients with PD as compared with control group. rs-fMRI at rest from 10 PD patients and 10 controls were analyzed. Topological properties of the networks showed that information flow in PD is smaller than that in healthy individuals. We found that there is a balanced local network in healthy control group, including positive pair-wise cross connections between caudate and cerebellum and reciprocal connections between motor cortex and caudate in the left and right hemispheres. The results showed that this local network is disrupted in PD due to disturbance of the interactions in the motor networks. These findings suggested alteration of the functional organization of the brain in the resting state that affects the information transmission from and to other brain regions related to both primary dysfunctions and higher-level cognition impairments in PD. Furthermore, we showed that regions with high degree values could be detected as betweenness centrality nodes. Our results demonstrate that properties of small-world connectivity could also recognize and quantify the characteristics of directed influence brain networks in PD.

  16. Simulation of the «COSMONAUT-ROBOT» System Interaction on the Lunar Surface Based on Methods of Machine Vision and Computer Graphics

    Science.gov (United States)

    Kryuchkov, B. I.; Usov, V. M.; Chertopolokhov, V. A.; Ronzhin, A. L.; Karpov, A. A.

    2017-05-01

    Extravehicular activity (EVA) on the lunar surface, necessary for the future exploration of the Moon, involves extensive use of robots. One of the factors of safe EVA is a proper interaction between cosmonauts and robots in extreme environments. This requires a simple and natural man-machine interface, e.g. multimodal contactless interface based on recognition of gestures and cosmonaut's poses. When travelling in the "Follow Me" mode (master/slave), a robot uses onboard tools for tracking cosmonaut's position and movements, and on the basis of these data builds its itinerary. The interaction in the system "cosmonaut-robot" on the lunar surface is significantly different from that on the Earth surface. For example, a man, dressed in a space suit, has limited fine motor skills. In addition, EVA is quite tiring for the cosmonauts, and a tired human being less accurately performs movements and often makes mistakes. All this leads to new requirements for the convenient use of the man-machine interface designed for EVA. To improve the reliability and stability of human-robot communication it is necessary to provide options for duplicating commands at the task stages and gesture recognition. New tools and techniques for space missions must be examined at the first stage of works in laboratory conditions, and then in field tests (proof tests at the site of application). The article analyzes the methods of detection and tracking of movements and gesture recognition of the cosmonaut during EVA, which can be used for the design of human-machine interface. A scenario for testing these methods by constructing a virtual environment simulating EVA on the lunar surface is proposed. Simulation involves environment visualization and modeling of the use of the "vision" of the robot to track a moving cosmonaut dressed in a spacesuit.

  17. Micromechanics of hierarchical materials

    DEFF Research Database (Denmark)

    Mishnaevsky, Leon, Jr.

    2012-01-01

    A short overview of micromechanical models of hierarchical materials (hybrid composites, biomaterials, fractal materials, etc.) is given. Several examples of the modeling of strength and damage in hierarchical materials are summarized, among them, 3D FE model of hybrid composites...... with nanoengineered matrix, fiber bundle model of UD composites with hierarchically clustered fibers and 3D multilevel model of wood considered as a gradient, cellular material with layered composite cell walls. The main areas of research in micromechanics of hierarchical materials are identified, among them......, the investigations of the effects of load redistribution between reinforcing elements at different scale levels, of the possibilities to control different material properties and to ensure synergy of strengthening effects at different scale levels and using the nanoreinforcement effects. The main future directions...

  18. Hierarchical auxetic mechanical metamaterials.

    Science.gov (United States)

    Gatt, Ruben; Mizzi, Luke; Azzopardi, Joseph I; Azzopardi, Keith M; Attard, Daphne; Casha, Aaron; Briffa, Joseph; Grima, Joseph N

    2015-02-11

    Auxetic mechanical metamaterials are engineered systems that exhibit the unusual macroscopic property of a negative Poisson's ratio due to sub-unit structure rather than chemical composition. Although their unique behaviour makes them superior to conventional materials in many practical applications, they are limited in availability. Here, we propose a new class of hierarchical auxetics based on the rotating rigid units mechanism. These systems retain the enhanced properties from having a negative Poisson's ratio with the added benefits of being a hierarchical system. Using simulations on typical hierarchical multi-level rotating squares, we show that, through design, one can control the extent of auxeticity, degree of aperture and size of the different pores in the system. This makes the system more versatile than similar non-hierarchical ones, making them promising candidates for industrial and biomedical applications, such as stents and skin grafts.

  19. Introduction into Hierarchical Matrices

    KAUST Repository

    Litvinenko, Alexander

    2013-12-05

    Hierarchical matrices allow us to reduce computational storage and cost from cubic to almost linear. This technique can be applied for solving PDEs, integral equations, matrix equations and approximation of large covariance and precision matrices.

  20. Hierarchical Auxetic Mechanical Metamaterials

    Science.gov (United States)

    Gatt, Ruben; Mizzi, Luke; Azzopardi, Joseph I.; Azzopardi, Keith M.; Attard, Daphne; Casha, Aaron; Briffa, Joseph; Grima, Joseph N.

    2015-02-01

    Auxetic mechanical metamaterials are engineered systems that exhibit the unusual macroscopic property of a negative Poisson's ratio due to sub-unit structure rather than chemical composition. Although their unique behaviour makes them superior to conventional materials in many practical applications, they are limited in availability. Here, we propose a new class of hierarchical auxetics based on the rotating rigid units mechanism. These systems retain the enhanced properties from having a negative Poisson's ratio with the added benefits of being a hierarchical system. Using simulations on typical hierarchical multi-level rotating squares, we show that, through design, one can control the extent of auxeticity, degree of aperture and size of the different pores in the system. This makes the system more versatile than similar non-hierarchical ones, making them promising candidates for industrial and biomedical applications, such as stents and skin grafts.

  1. Applied Bayesian Hierarchical Methods

    CERN Document Server

    Congdon, Peter D

    2010-01-01

    Bayesian methods facilitate the analysis of complex models and data structures. Emphasizing data applications, alternative modeling specifications, and computer implementation, this book provides a practical overview of methods for Bayesian analysis of hierarchical models.

  2. Programming with Hierarchical Maps

    DEFF Research Database (Denmark)

    Ørbæk, Peter

    This report desribes the hierarchical maps used as a central data structure in the Corundum framework. We describe its most prominent features, ague for its usefulness and briefly describe some of the software prototypes implemented using the technology....

  3. Catalysis with hierarchical zeolites

    DEFF Research Database (Denmark)

    Holm, Martin Spangsberg; Taarning, Esben; Egeblad, Kresten

    2011-01-01

    Hierarchical (or mesoporous) zeolites have attracted significant attention during the first decade of the 21st century, and so far this interest continues to increase. There have already been several reviews giving detailed accounts of the developments emphasizing different aspects of this research...... topic. Until now, the main reason for developing hierarchical zeolites has been to achieve heterogeneous catalysts with improved performance but this particular facet has not yet been reviewed in detail. Thus, the present paper summaries and categorizes the catalytic studies utilizing hierarchical...... zeolites that have been reported hitherto. Prototypical examples from some of the different categories of catalytic reactions that have been studied using hierarchical zeolite catalysts are highlighted. This clearly illustrates the different ways that improved performance can be achieved with this family...

  4. Can we be more Graphic about Graphic Design?

    OpenAIRE

    Vienne, Véronique

    2012-01-01

    Can you objectify a subjective notion? This is the question graphic designers must face when they talk about their work. Even though graphic design artifacts are omnipresent in our culture, graphic design is still an exceptionally ill-defined profession. This is one of the reasons design criticism is still a rudimentary discipline. No one knows for sure what is this thing we sometimes call “graphic communication” for lack of a better word–a technique my Webster’s dictionary describes as “the ...

  5. Visual design for the user interface, Part 2: Graphics in the interface.

    Science.gov (United States)

    Lynch, P J

    1994-01-01

    Highly interactive multimedia electronic documents pose unique graphic information design problems. This paper is a discussion of some of the graphic design considerations that are unique to electronic documents, including the challenges of adapting existing graphic design skills to electronic documents that are displayed and read from computer screens.

  6. Efficiency of Printing Technologies of Graphically Protected Materials

    Directory of Open Access Journals (Sweden)

    Branka Moric Kolaric

    2012-07-01

    Full Text Available In the article is made hierarchical assessment of graphic protection was conducted in order to enhance its usage. It was determined that the most common types of approved protection are also the most known ones and that their implementation enhances protection efficiency on products which are often counterfeit. Printing offices, publishers and design authors will protect their high demand products which are subject to counterfeiting by optimizing press technology, implementation expenses and efficiency of the protection system. Using a system of questioning and data processing, we created a scale of values of protective graphic technologies, inks and graphic materials. It was determined that a large number of examinees believe in the possibility of counterfeited ballot papers and a hypothesis was tested which proved that 95% of citizens think that protective graphic techniques should be used to prevent counterfeiting of ballot papers. We therefore recommend individualization of ballot papers and implementation of invisible graphics. It has been proved that citizens would have more confidence in the democratic elections  if guaranteed secure protection to the ballot will be introduce, which would finally result in the increased number of turnout.

  7. Rendering Falling Leaves on Graphics Hardware

    Directory of Open Access Journals (Sweden)

    Marcos Balsa

    2008-04-01

    Full Text Available There is a growing interest in simulating natural phenomena in computer graphics applications. Animating natural scenes in real time is one of the most challenging problems due to the inherent complexity of their structure, formed by millions of geometric entities, and the interactions that happen within. An example of natural scenario that is needed for games or simulation programs are forests. Forests are difficult to render because the huge amount of geometric entities and the large amount of detail to be represented. Moreover, the interactions between the objects (grass, leaves and external forces such as wind are complex to model. In this paper we concentrate in the rendering of falling leaves at low cost. We present a technique that exploits graphics hardware in order to render thousands of leaves with different falling paths in real time and low memory requirements.

  8. Graphics and visualization principles & algorithms

    CERN Document Server

    Theoharis, T; Platis, Nikolaos; Patrikalakis, Nicholas M

    2008-01-01

    Computer and engineering collections strong in applied graphics and analysis of visual data via computer will find Graphics & Visualization: Principles and Algorithms makes an excellent classroom text as well as supplemental reading. It integrates coverage of computer graphics and other visualization topics, from shadow geneeration and particle tracing to spatial subdivision and vector data visualization, and it provides a thorough review of literature from multiple experts, making for a comprehensive review essential to any advanced computer study.-California Bookw

  9. Mapping graphic design practice & pedagogy

    OpenAIRE

    Corazzo, James; Raven, Darren

    2016-01-01

    Workshop Description Mapping graphic design pedagogy will explore the complex, expanding and fragmenting fields of graphic design through the process of visual mapping. This experimental, collaborative workshop will enable participants to conceive and develop useful frameworks for navigating the expanding arena of graphic design that has grown from its roots in professional practice and now come to include areas of ethical, political, socio-economic, cultural and critical design. For a...

  10. Graphical models for genetic analyses

    DEFF Research Database (Denmark)

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...... of graphical models and genetics. The potential of graphical models is explored and illustrated through a number of example applications where the genetic element is substantial or dominating....

  11. Geometric database maintenance using CCTV cameras and overlay graphics

    Science.gov (United States)

    Oxenberg, Sheldon C.; Landell, B. Patrick; Kan, Edwin

    1988-01-01

    An interactive graphics system using closed circuit television (CCTV) cameras for remote verification and maintenance of a geometric world model database has been demonstrated in GE's telerobotics testbed. The database provides geometric models and locations of objects viewed by CCTV cameras and manipulated by telerobots. To update the database, an operator uses the interactive graphics system to superimpose a wireframe line drawing of an object with known dimensions on a live video scene containing that object. The methodology used is multipoint positioning to easily superimpose a wireframe graphic on the CCTV image of an object in the work scene. An enhanced version of GE's interactive graphics system will provide the object designation function for the operator control station of the Jet Propulsion Laboratory's telerobot demonstration system.

  12. Computer graphics in engineering education

    CERN Document Server

    Rogers, David F

    2013-01-01

    Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform b

  13. Graphics shaders theory and practice

    CERN Document Server

    Bailey, Mike

    2011-01-01

    Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessellation shaders, including many practical examples. The book starts with a quick review of the graphics pipeline,

  14. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...... for finding optimal strategies in such games. The existence of a linear time comparison-based algorithm remains an open problem....

  15. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...... for finding optimal strategies in such games. The existence of a linear time comparison-based algorithm remains an open problem....

  16. Synthesising Graphical Theories

    CERN Document Server

    Kissinger, Aleks

    2012-01-01

    In recent years, diagrammatic languages have been shown to be a powerful and expressive tool for reasoning about physical, logical, and semantic processes represented as morphisms in a monoidal category. In particular, categorical quantum mechanics, or "Quantum Picturalism", aims to turn concrete features of quantum theory into abstract structural properties, expressed in the form of diagrammatic identities. One way we search for these properties is to start with a concrete model (e.g. a set of linear maps or finite relations) and start composing generators into diagrams and looking for graphical identities. Naively, we could automate this procedure by enumerating all diagrams up to a given size and check for equalities, but this is intractable in practice because it produces far too many equations. Luckily, many of these identities are not primitive, but rather derivable from simpler ones. In 2010, Johansson, Dixon, and Bundy developed a technique called conjecture synthesis for automatically generating conj...

  17. Graphics tablet technology in second year thermal engineering teaching

    Directory of Open Access Journals (Sweden)

    Antonio Carrillo Andrés

    2013-12-01

    Full Text Available Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but they have not yet found widespread acceptance for university teaching. A graphics tablet is an affordable and efficient teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a traditional blackboard does. However, the tablet is more versatile, being able to integrate graphic material such as tables, graphs, colours, etc. In addition to that, lecture notes can be saved and posted on a course website. The objective of this paper is to show the usefulness of tablet technology in undergraduate engineering teaching by sharing experiences made using a graphics tablet for lecturing a second year Thermal Engineering course. Students’ feedback is definitely positive, though there are some caveats regarding technical and operative problems.

  18. Computer Graphics Teaching Support using X3D: Extensible 3D Graphics for Web Authors

    OpenAIRE

    Brutzman, Don

    2008-01-01

    X3D is the ISO-standard scene-graph language for interactive 3D graphics on the Web. A new course is available for teaching the fundamentals of 3D graphics using Extensible 3D (X3D). Resources include a detailed textbook, an authoring tool, hundreds of example scenes, and detailed slidesets covering each chapter. The published book is commercially available, while all other course-module resources are provided online free under open-source licenses. Numerous other commercial and o...

  19. Dynamic Organization of Hierarchical Memories.

    Science.gov (United States)

    Kurikawa, Tomoki; Kaneko, Kunihiko

    2016-01-01

    In the brain, external objects are categorized in a hierarchical way. Although it is widely accepted that objects are represented as static attractors in neural state space, this view does not take account interaction between intrinsic neural dynamics and external input, which is essential to understand how neural system responds to inputs. Indeed, structured spontaneous neural activity without external inputs is known to exist, and its relationship with evoked activities is discussed. Then, how categorical representation is embedded into the spontaneous and evoked activities has to be uncovered. To address this question, we studied bifurcation process with increasing input after hierarchically clustered associative memories are learned. We found a "dynamic categorization"; neural activity without input wanders globally over the state space including all memories. Then with the increase of input strength, diffuse representation of higher category exhibits transitions to focused ones specific to each object. The hierarchy of memories is embedded in the transition probability from one memory to another during the spontaneous dynamics. With increased input strength, neural activity wanders over a narrower state space including a smaller set of memories, showing more specific category or memory corresponding to the applied input. Moreover, such coarse-to-fine transitions are also observed temporally during transient process under constant input, which agrees with experimental findings in the temporal cortex. These results suggest the hierarchy emerging through interaction with an external input underlies hierarchy during transient process, as well as in the spontaneous activity.

  20. Parallel hierarchical radiosity rendering

    Energy Technology Data Exchange (ETDEWEB)

    Carter, M.

    1993-07-01

    In this dissertation, the step-by-step development of a scalable parallel hierarchical radiosity renderer is documented. First, a new look is taken at the traditional radiosity equation, and a new form is presented in which the matrix of linear system coefficients is transformed into a symmetric matrix, thereby simplifying the problem and enabling a new solution technique to be applied. Next, the state-of-the-art hierarchical radiosity methods are examined for their suitability to parallel implementation, and scalability. Significant enhancements are also discovered which both improve their theoretical foundations and improve the images they generate. The resultant hierarchical radiosity algorithm is then examined for sources of parallelism, and for an architectural mapping. Several architectural mappings are discussed. A few key algorithmic changes are suggested during the process of making the algorithm parallel. Next, the performance, efficiency, and scalability of the algorithm are analyzed. The dissertation closes with a discussion of several ideas which have the potential to further enhance the hierarchical radiosity method, or provide an entirely new forum for the application of hierarchical methods.

  1. A Bayesian hierarchical modeling approach for analyzing observational data from marine ecological studies.

    Science.gov (United States)

    Qian, Song S; Craig, J Kevin; Baustian, Melissa M; Rabalais, Nancy N

    2009-12-01

    We introduce the Bayesian hierarchical modeling approach for analyzing observational data from marine ecological studies using a data set intended for inference on the effects of bottom-water hypoxia on macrobenthic communities in the northern Gulf of Mexico off the coast of Louisiana, USA. We illustrate (1) the process of developing a model, (2) the use of the hierarchical model results for statistical inference through innovative graphical presentation, and (3) a comparison to the conventional linear modeling approach (ANOVA). Our results indicate that the Bayesian hierarchical approach is better able to detect a "treatment" effect than classical ANOVA while avoiding several arbitrary assumptions necessary for linear models, and is also more easily interpreted when presented graphically. These results suggest that the hierarchical modeling approach is a better alternative than conventional linear models and should be considered for the analysis of observational field data from marine systems.

  2. Graphics Display of Foreign Scripts.

    Science.gov (United States)

    Abercrombie, John R.

    1987-01-01

    Describes Graphics Project for Foreign Language Learning at the University of Pennsylvania, which has developed ways of displaying foreign scripts on microcomputers. Character design on computer screens is explained; software for graphics, printing, and language instruction is discussed; and a text editor is described that corrects optically…

  3. Neutrosophic Hierarchical Clustering Algoritms

    Directory of Open Access Journals (Sweden)

    Rıdvan Şahin

    2014-03-01

    Full Text Available Interval neutrosophic set (INS is a generalization of interval valued intuitionistic fuzzy set (IVIFS, whose the membership and non-membership values of elements consist of fuzzy range, while single valued neutrosophic set (SVNS is regarded as extension of intuitionistic fuzzy set (IFS. In this paper, we extend the hierarchical clustering techniques proposed for IFSs and IVIFSs to SVNSs and INSs respectively. Based on the traditional hierarchical clustering procedure, the single valued neutrosophic aggregation operator, and the basic distance measures between SVNSs, we define a single valued neutrosophic hierarchical clustering algorithm for clustering SVNSs. Then we extend the algorithm to classify an interval neutrosophic data. Finally, we present some numerical examples in order to show the effectiveness and availability of the developed clustering algorithms.

  4. Integration of rocket turbine design and analysis through computer graphics

    Science.gov (United States)

    Hsu, Wayne; Boynton, Jim

    1988-01-01

    An interactive approach with engineering computer graphics is used to integrate the design and analysis processes of a rocket engine turbine into a progressive and iterative design procedure. The processes are interconnected through pre- and postprocessors. The graphics are used to generate the blade profiles, their stacking, finite element generation, and analysis presentation through color graphics. Steps of the design process discussed include pitch-line design, axisymmetric hub-to-tip meridional design, and quasi-three-dimensional analysis. The viscous two- and three-dimensional analysis codes are executed after acceptable designs are achieved and estimates of initial losses are confirmed.

  5. Canvas Pocket Reference Scripted Graphics for HTML5

    CERN Document Server

    Flanagan, David

    2010-01-01

    The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. Canvas Pocket Reference provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of t

  6. Enhancing Mathematical Graphical Displays in Excel through Animation

    Directory of Open Access Journals (Sweden)

    Deane Arganbright

    2006-01-01

    Full Text Available Enhancing Mathematical Graphical Displays in Excel through AnimationThe use of spreadsheets in teaching mathematics has increased significantly in recent years. One can implement mathematical algorithms, models, visualizations, and applications naturally and effectively through interactive spreadsheet constructions and creative graphical displays. This paper demonstrates techniques that enable educators to design animated graphical displays in their spreadsheet constructions in order to produce powerful classroom demonstrations to enhance mathematical understanding, while also presenting students with new ideas for incorporating attractive visual components in their mathematical assignments and projects.

  7. The complete guide to blender graphics computer modeling and animation

    CERN Document Server

    Blain, John M

    2014-01-01

    Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments

  8. Interactive Computer Graphics for System Analysis.

    Science.gov (United States)

    1983-12-01

    seven matrices have a maximum size of 10xlO and are named: AMAT BMAT CMAT DMAT KMAT FMAT GMAT ICECAP-II has available four transfer functions which B-1...is: COPY (source) (destination) The valid source and destination variables are: AMAT CMAT PMAT GTF KMAT BMAT DMAT GMAT HTF OLTF CLTF Transfer functions...Function: gtf, htf, oltf, cltf Enter choice of Matrix: AMAT, BMAT, CMAT, DMAT, FMAT, GMAT , KMAT Enter SETUP in order to set up State Space Model Enter

  9. Interactive Graphical Simulations For Experimental Physics Learning

    OpenAIRE

    Vargas, Juan Miguel; Alados, Inmaculada; Peula, José Manuel; Liger, Esperanza

    2014-01-01

    Las simulaciones del campo electrostático de conjuntos de cargas eléctricas disponibles en Internet no tienen en cuenta, generalmente, el valor de las cargas. Suelen dibujar un número constante de líneas, lo que a veces genera figuras enmarañadas de difícil interpretación. Algunas simulaciones sí dibujan un número de líneas proporcional al valor de las cargas, pero sólo muestran unos pocos ejemplos y no permiten el desplazamiento de las cargas, es decir, son poco interactivos. El applet pres...

  10. Interactive Surface Visualization Using Raster Graphics.

    Science.gov (United States)

    1983-08-01

    taken to avoid " stretch marks " which occur when successive pixels are shifted by different disparities. One solution would be to use input spans rather...than points, shift the endpoints of each span, and resample the span in the X direction. A simpler approximation is to detect when " stretch marks " occur

  11. Interactive Graphical Simulations For Experimental Physics Learning

    OpenAIRE

    Vargas, Juan Miguel; Alados, Inmaculada; Peula, José Manuel; Liger, Esperanza

    2014-01-01

    Las simulaciones del campo electrostático de conjuntos de cargas eléctricas disponibles en Internet no tienen en cuenta, generalmente, el valor de las cargas. Suelen dibujar un número constante de líneas, lo que a veces genera figuras enmarañadas de difícil interpretación. Algunas simulaciones sí dibujan un número de líneas proporcional al valor de las cargas, pero sólo muestran unos pocos ejemplos y no permiten el desplazamiento de las cargas, es decir, son poco interactivos. El applet pres...

  12. Adaptive color visualization for dichromats using a customized hierarchical palette

    Science.gov (United States)

    Rodríguez-Pardo, Carlos E.; Sharma, Gaurav

    2011-01-01

    We propose a user-centric methodology for displaying digital color documents, that optimizes color representations in an observer specific and adaptive fashion. We apply our framework to situations involving viewers with common dichromatic color vision deficiencies, who face challenges in perceiving information presented in color images and graphics designed for color normal individuals. For situations involving qualitative data visualization, we present a computationally efficient solution that combines a customized observer-specific hierarchical palette with "display time" selection of the number of colors to generate renderings with colors that are easily discriminated by the intended viewer. The palette design is accomplished via a clustering algorithm, that arranges colors in a hierarchical tree based on their perceived differences for the intended viewer. A desired number of highly discriminable colors are readily obtained from the hierarchical palette via a simple truncation. As an illustration, we demonstrate the application of the methodology to Ishihara style images.

  13. NEW METHOD TO ESTIMATE SCALING OF POWER-LAW DEGREE DISTRIBUTION AND HIERARCHICAL NETWORKS

    Institute of Scientific and Technical Information of China (English)

    YANG Bo; DUAN Wen-qi; CHEN Zhong

    2006-01-01

    A new method and corresponding numerical procedure are introduced to estimate scaling exponents of power-law degree distribution and hierarchical clustering func tion for complex networks. This method can overcome the biased and inaccurate faults of graphical linear fitting methods commonly used in current network research. Furthermore, it is verified to have higher goodness-of-fit than graphical methods by comparing the KS (Kolmogorov-Smirnov) test statistics for 10 CNN (Connecting Nearest-Neighbor)networks.

  14. Classification using Hierarchical Naive Bayes models

    DEFF Research Database (Denmark)

    Langseth, Helge; Dyhre Nielsen, Thomas

    2006-01-01

    Classification problems have a long history in the machine learning literature. One of the simplest, and yet most consistently well-performing set of classifiers is the Naïve Bayes models. However, an inherent problem with these classifiers is the assumption that all attributes used to describe...... an instance are conditionally independent given the class of that instance. When this assumption is violated (which is often the case in practice) it can reduce classification accuracy due to “information double-counting” and interaction omission. In this paper we focus on a relatively new set of models......, termed Hierarchical Naïve Bayes models. Hierarchical Naïve Bayes models extend the modeling flexibility of Naïve Bayes models by introducing latent variables to relax some of the independence statements in these models. We propose a simple algorithm for learning Hierarchical Naïve Bayes models...

  15. Hierarchical Context Modeling for Video Event Recognition.

    Science.gov (United States)

    Wang, Xiaoyang; Ji, Qiang

    2016-10-11

    Current video event recognition research remains largely target-centered. For real-world surveillance videos, targetcentered event recognition faces great challenges due to large intra-class target variation, limited image resolution, and poor detection and tracking results. To mitigate these challenges, we introduced a context-augmented video event recognition approach. Specifically, we explicitly capture different types of contexts from three levels including image level, semantic level, and prior level. At the image level, we introduce two types of contextual features including the appearance context features and interaction context features to capture the appearance of context objects and their interactions with the target objects. At the semantic level, we propose a deep model based on deep Boltzmann machine to learn event object representations and their interactions. At the prior level, we utilize two types of prior-level contexts including scene priming and dynamic cueing. Finally, we introduce a hierarchical context model that systematically integrates the contextual information at different levels. Through the hierarchical context model, contexts at different levels jointly contribute to the event recognition. We evaluate the hierarchical context model for event recognition on benchmark surveillance video datasets. Results show that incorporating contexts in each level can improve event recognition performance, and jointly integrating three levels of contexts through our hierarchical model achieves the best performance.

  16. P-Adic Analog of Navier–Stokes Equations: Dynamics of Fluid’s Flow in Percolation Networks (from Discrete Dynamics with Hierarchic Interactions to Continuous Universal Scaling Model

    Directory of Open Access Journals (Sweden)

    Klaudia Oleschko

    2017-04-01

    Full Text Available Recently p-adic (and, more generally, ultrametric spaces representing tree-like networks of percolation, and as a special case of capillary patterns in porous media, started to be used to model the propagation of fluids (e.g., oil, water, oil-in-water, and water-in-oil emulsion. The aim of this note is to derive p-adic dynamics described by fractional differential operators (Vladimirov operators starting with discrete dynamics based on hierarchically-structured interactions between the fluids’ volumes concentrated at different levels of the percolation tree and coming to the multiscale universal topology of the percolating nets. Similar systems of discrete hierarchic equations were widely applied to modeling of turbulence. However, in the present work this similarity is only formal since, in our model, the trees are real physical patterns with a tree-like topology of capillaries (or fractures in random porous media (not cascade trees, as in the case of turbulence, which we will be discussed elsewhere for the spinner flowmeter commonly used in the petroleum industry. By going to the “continuous limit” (with respect to the p-adic topology we represent the dynamics on the tree-like configuration space as an evolutionary nonlinear p-adic fractional (pseudo- differential equation, the tree-like analog of the Navier–Stokes equation. We hope that our work helps to come closer to a nonlinear equation solution, taking into account the scaling, hierarchies, and formal derivations, imprinted from the similar properties of the real physical world. Once this coupling is resolved, the more problematic question of information scaling in industrial applications will be achieved.

  17. Computing Science and Statistics: Volume 24. Graphics and Visualization

    Science.gov (United States)

    1993-03-20

    visited one hardware and one software linear trend in response time as a function of file size. vendor (who had several different brands of hardware...Marcus, A., (1990). Human in real-time using high-interaction graphical Factors and Typography for More Readable techniques. The display is mouse sensitive...of the New Jersey 11 Edward Tuf e (1991). Envisioning Information. Department of Health. The use of brand names in this Graphics Press, Box 43

  18. Scientific and Graphic Design Foundations for C2

    Science.gov (United States)

    2007-06-01

    the elements in the composition. This section presents a summary of the concepts in graphic design layout, typography , color, and data graphics...assist the users in perceiving and recognizing patterns in information. Typography Typography is the art and technique of designing textual...Principles of typography for user interface design, interactions, Vol 5, pp. 15, Nov/Dec 1998 Kahneman, D., & Henik, A. 1981. Perceptual organization and

  19. Factorial graphical lasso for dynamic networks

    CERN Document Server

    Wit, E C

    2012-01-01

    Dynamic networks models describe a growing number of important scientific processes, from cell biology and epidemiology to sociology and finance. There are many aspects of dynamical networks that require statistical considerations. In this paper we focus on determining network structure. Estimating dynamic networks is a difficult task since the number of components involved in the system is very large. As a result, the number of parameters to be estimated is bigger than the number of observations. However, a characteristic of many networks is that they are sparse. For example, the molecular structure of genes make interactions with other components a highly-structured and therefore sparse process. Penalized Gaussian graphical models have been used to estimate sparse networks. However, the literature has focussed on static networks, which lack specific temporal constraints. We propose a structured Gaussian dynamical graphical model, where structures can consist of specific time dynamics, known presence or abse...

  20. Hierarchical Porous Structures

    Energy Technology Data Exchange (ETDEWEB)

    Grote, Christopher John [Los Alamos National Lab. (LANL), Los Alamos, NM (United States)

    2016-06-07

    Materials Design is often at the forefront of technological innovation. While there has always been a push to generate increasingly low density materials, such as aero or hydrogels, more recently the idea of bicontinuous structures has gone more into play. This review will cover some of the methods and applications for generating both porous, and hierarchically porous structures.

  1. Structural Graphical Lasso for Learning Mouse Brain Connectivity

    KAUST Repository

    Yang, Sen

    2015-01-01

    Investigations into brain connectivity aim to recover networks of brain regions connected by anatomical tracts or by functional associations. The inference of brain networks has recently attracted much interest due to the increasing availability of high-resolution brain imaging data. Sparse inverse covariance estimation with lasso and group lasso penalty has been demonstrated to be a powerful approach to discover brain networks. Motivated by the hierarchical structure of the brain networks, we consider the problem of estimating a graphical model with tree-structural regularization in this paper. The regularization encourages the graphical model to exhibit a brain-like structure. Specifically, in this hierarchical structure, hundreds of thousands of voxels serve as the leaf nodes of the tree. A node in the intermediate layer represents a region formed by voxels in the subtree rooted at that node. The whole brain is considered as the root of the tree. We propose to apply the tree-structural regularized graphical model to estimate the mouse brain network. However, the dimensionality of whole-brain data, usually on the order of hundreds of thousands, poses significant computational challenges. Efficient algorithms that are capable of estimating networks from high-dimensional data are highly desired. To address the computational challenge, we develop a screening rule which can quickly identify many zero blocks in the estimated graphical model, thereby dramatically reducing the computational cost of solving the proposed model. It is based on a novel insight on the relationship between screening and the so-called proximal operator that we first establish in this paper. We perform experiments on both synthetic data and real data from the Allen Developing Mouse Brain Atlas; results demonstrate the effectiveness and efficiency of the proposed approach.

  2. A Tool for Fast Development of Modular and Hierarchic Neural Network-based Systems

    Directory of Open Access Journals (Sweden)

    Francisco Reinaldo

    2006-08-01

    Full Text Available This paper presents PyramidNet tool as a fast and easy way to develop Modular and Hierarchic Neural Network-based Systems. This tool facilitates the fast emergence of autonomous behaviors in agents because it uses a hierarchic and modular control methodology of heterogeneous learning modules: the pyramid. Using the graphical resources of PyramidNet the user is able to specify a behavior system even having little understanding of artificial neural networks. Experimental tests have shown that a very significant speedup is attained in the development of modular and hierarchic neural network-based systems by using this tool.

  3. Methods and Applications in Interactive Broadcasting

    Directory of Open Access Journals (Sweden)

    George Lekakos

    2007-09-01

    Full Text Available Interactive TV technology has been addressed in many previous works, but there is sparse research on the topic of interactive content broadcasting and how to support the production process. In this article, the interactive broadcasting process is broadly defined to include studio technology and digital TV applications at consumer set-top boxes. In particular, augmented reality studio technology employs smart-projectors as light sources and blends real scenes with interactive computer graphics that are controlled at end-user terminals. Moreover, TV producer-friendly multimedia authoring tools empower the development of novel TV formats. Finally, the support for user-contributed content raises the potential to revolutionize the hierarchical TV production process, by introducing the viewer as part of content delivery chain.

  4. IAU Graphics Extension - Gnu C

    DEFF Research Database (Denmark)

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  5. CMS plotter graphics training manual

    Energy Technology Data Exchange (ETDEWEB)

    Cawby, R.D.

    1981-03-01

    This manual includes explanations of several graphics programs that use a Conversation Monitor System (CMS) terminal and a table-top plotter to produce a copy on bond paper or transparency film. 13 figures.

  6. EPA Communications Stylebook: Graphics Guide

    Science.gov (United States)

    Includes standards and guidance for graphics typography, layout, composition, color scheme, appropriate use of charts and graphs, logos and related symbols, and consistency with the message of accompanied content.

  7. IAU Graphics Extension - Gnu C

    DEFF Research Database (Denmark)

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  8. Digital Raster Graphics (DRG) Lambert

    Data.gov (United States)

    Kansas Data Access and Support Center — The Digital Raster Graphic-Lambert (DRG-Lam) is a raster image of a scanned USGS topographic map with the collar information clipped out, georeferenced to the...

  9. A Graphical User Interface for Formal Proofs in Geometry.

    OpenAIRE

    Narboux, Julien

    2007-01-01

    International audience; We present in this paper the design of a graphical user interface to deal with proofs in geometry. The software developed combines three tools: a dynamic geometry software to explore, measure and invent conjectures, an automatic theorem prover to check facts and an interactive proof system (Coq) to mechanically check proofs built interactively by the user.

  10. Engineering Functionalization in a Supramolecular Polymer: Hierarchical Self-Organization of Triply Orthogonal Non-covalent Interactions on a Supramolecular Coordination Complex Platform.

    Science.gov (United States)

    Zhou, Zhixuan; Yan, Xuzhou; Cook, Timothy R; Saha, Manik Lal; Stang, Peter J

    2016-01-27

    Here we present a method for the construction of functionalizable supramolecular polymers by controlling three orthogonal interactions within a single system: (i) coordination-driven self-assembly; (ii) H-bonding; and (iii) host-guest interactions between crown ether and dialkylammonium substrates. Three unique molecules constitute the supramolecular construct, including a 2-ureido-4-pyrimidinone (UPy)-functionalized rigid dipyridyl donor and a complementary organoplatinum(II) acceptor decorated with a crown ether moiety that provide the basis for self-assembly and polymerization. The final host-guest interaction is demonstrated by using one of two dialkylammonium molecules containing fluorophores that bind to the benzo-21-crown-7 (B21C7) groups of the acceptors, providing a spectroscopic handle to evaluate the functionalization. An initial coordination-driven self-assembly yields hexagonal metallacycles with alternating UPy and B21C7 groups at their vertices. The assembly does not interfere with H-bonding between the UPy groups, which link the discrete metallacycles into a supramolecular network, leaving the B21C7 groups free for functionalization via host-guest chemistry. The resultant network results in a cavity-cored metallogel at high concentrations or upon solvent swelling. The light-emitting properties of the dialkylammonium substrates were transferred to the network upon host-guest binding. This method is compatible with any dialkylammonium substrate that does not disrupt coordination nor H-bonding, and thus, the unification of these three orthogonal interactions represents a simple yet highly efficient strategy to obtain supramolecular polymeric materials with desirable functionality.

  11. Graphic design of pinhole cameras

    Science.gov (United States)

    Edwards, H. B.; Chu, W. P.

    1979-01-01

    The paper describes a graphic technique for the analysis and optimization of pinhole size and focal length. The technique is based on the use of the transfer function of optical elements described by Scott (1959) to construct the transfer function of a circular pinhole camera. This transfer function is the response of a component or system to a pattern of lines having a sinusoidally varying radiance at varying spatial frequencies. Some specific examples of graphic design are presented.

  12. Hierarchically structured self-supported latex films for flexible and semi-transparent electronics

    Energy Technology Data Exchange (ETDEWEB)

    Määttänen, Anni, E-mail: anni.maattanen@abo.fi [Laboratory of Physical Chemistry, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland); Ihalainen, Petri, E-mail: petri.ihalainen@abo.fi [Laboratory of Physical Chemistry, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland); Törngren, Björn, E-mail: bjorn.torngren@abo.fi [Laboratory of Physical Chemistry, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland); Rosqvist, Emil, E-mail: emil.rosqvist@abo.fi [Laboratory of Physical Chemistry, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland); Pesonen, Markus, E-mail: markus.pesonen@abo.fi [Physics, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland); Peltonen, Jouko, E-mail: jouko.peltonen@abo.fi [Laboratory of Physical Chemistry, Faculty of Science and Engineering, Center for Functional Materials, Åbo Akademi University, Porthaninkatu 3, 20500, Turku (Finland)

    2016-02-28

    Graphical abstract: - Highlights: • Transparent self-supported latex films were fabricated by a peel-off process. • Various template substrates were used for creating e.g. hierarchically structured latex films. • Ultra-thin and semi-transparent conductive gold electrodes were evaporated on the latex films.Electrochemical experiments were carried out to verify the applicability of the electrodes. - Abstract: Different length scale alterations in topography, surface texture, and symmetry are known to evoke diverse cell behavior, including adhesion, orientation, motility, cytoskeletal condensation, and modulation of intracellular signaling pathways. In this work, self-supported latex films with well-defined isotropic/anisotropic surface features and hierarchical morphologies were fabricated by a peel-off process from different template surfaces. In addition, the latex films were used as substrates for evaporated ultrathin gold films with nominal thicknesses of 10 and 20 nm. Optical properties and topography of the samples were characterized using UV–vis spectroscopy and Atomic Force Microscopy (AFM) measurements, respectively. The latex films showed high-level transmittance of visible light, enabling the fabrication of semi-transparent gold electrodes. Electrochemical impedance spectroscopy (EIS) measurements were carried out for a number of days to investigate the long-term stability of the electrodes. The effect of 1-octadecanethiol (ODT) and HS(CH{sub 2}){sub 11}OH (MuOH) thiolation and protein (human serum albumin, HSA) adsorption on the impedance and capacitance was studied. In addition, cyclic voltammetry (CV) measurements were carried out to determine active medicinal components, i.e., caffeic acid with interesting biological activities and poorly water-soluble anti-inflammatory drug, piroxicam. The results show that the fabrication procedure presented in this study enables the formation of platforms with hierarchical morphologies for multimodal

  13. Collaborative Hierarchical Sparse Modeling

    CERN Document Server

    Sprechmann, Pablo; Sapiro, Guillermo; Eldar, Yonina C

    2010-01-01

    Sparse modeling is a powerful framework for data analysis and processing. Traditionally, encoding in this framework is done by solving an l_1-regularized linear regression problem, usually called Lasso. In this work we first combine the sparsity-inducing property of the Lasso model, at the individual feature level, with the block-sparsity property of the group Lasso model, where sparse groups of features are jointly encoded, obtaining a sparsity pattern hierarchically structured. This results in the hierarchical Lasso, which shows important practical modeling advantages. We then extend this approach to the collaborative case, where a set of simultaneously coded signals share the same sparsity pattern at the higher (group) level but not necessarily at the lower one. Signals then share the same active groups, or classes, but not necessarily the same active set. This is very well suited for applications such as source separation. An efficient optimization procedure, which guarantees convergence to the global opt...

  14. A Live-Time Relation: Motion Graphics meets Classical Music

    DEFF Research Database (Denmark)

    Steijn, Arthur

    2014-01-01

    present segments of my work toward a working model for the process of design of visuals and motion graphics applied in spatial contexts. I show how various design elements and components: line and shape, tone and colour, time and timing, rhythm and movement interact with conceptualizations of space......, liveness and atmosphere. The design model will be a framework for both academic analytical studies as well as for designing time-based narratives and visual concepts involving motion graphics in spatial contexts. I focus on cases in which both pre-rendered, and live generated motion graphics are designed....... Of particular interest are the audio-visual parallels between motion graphics presented in the foyer, before, and the large-scale video projections, during the live concert. These parallels are studied through theory and using terminology derived from two different fields. One perspective includes ideas...

  15. PKgraph: an R package for graphically diagnosing population pharmacokinetic models.

    Science.gov (United States)

    Sun, Xiaoyong; Wu, Kai; Cook, Dianne

    2011-12-01

    Population pharmacokinetic (PopPK) modeling has become increasing important in drug development because it handles unbalanced design, sparse data and the study of individual variation. However, the increased complexity of the model makes it more of a challenge to diagnose the fit. Graphics can play an important and unique role in PopPK model diagnostics. The software described in this paper, PKgraph, provides a graphical user interface for PopPK model diagnosis. It also provides an integrated and comprehensive platform for the analysis of pharmacokinetic data including exploratory data analysis, goodness of model fit, model validation and model comparison. Results from a variety of modeling fitting software, including NONMEM, Monolix, SAS and R, can be used. PKgraph is programmed in R, and uses the R packages lattice, ggplot2 for static graphics, and rggobi for interactive graphics.

  16. Hierarchical manifold learning.

    Science.gov (United States)

    Bhatia, Kanwal K; Rao, Anil; Price, Anthony N; Wolz, Robin; Hajnal, Jo; Rueckert, Daniel

    2012-01-01

    We present a novel method of hierarchical manifold learning which aims to automatically discover regional variations within images. This involves constructing manifolds in a hierarchy of image patches of increasing granularity, while ensuring consistency between hierarchy levels. We demonstrate its utility in two very different settings: (1) to learn the regional correlations in motion within a sequence of time-resolved images of the thoracic cavity; (2) to find discriminative regions of 3D brain images in the classification of neurodegenerative disease,

  17. Hierarchically Structured Electrospun Fibers

    Directory of Open Access Journals (Sweden)

    Nicole E. Zander

    2013-01-01

    Full Text Available Traditional electrospun nanofibers have a myriad of applications ranging from scaffolds for tissue engineering to components of biosensors and energy harvesting devices. The generally smooth one-dimensional structure of the fibers has stood as a limitation to several interesting novel applications. Control of fiber diameter, porosity and collector geometry will be briefly discussed, as will more traditional methods for controlling fiber morphology and fiber mat architecture. The remainder of the review will focus on new techniques to prepare hierarchically structured fibers. Fibers with hierarchical primary structures—including helical, buckled, and beads-on-a-string fibers, as well as fibers with secondary structures, such as nanopores, nanopillars, nanorods, and internally structured fibers and their applications—will be discussed. These new materials with helical/buckled morphology are expected to possess unique optical and mechanical properties with possible applications for negative refractive index materials, highly stretchable/high-tensile-strength materials, and components in microelectromechanical devices. Core-shell type fibers enable a much wider variety of materials to be electrospun and are expected to be widely applied in the sensing, drug delivery/controlled release fields, and in the encapsulation of live cells for biological applications. Materials with a hierarchical secondary structure are expected to provide new superhydrophobic and self-cleaning materials.

  18. HDS: Hierarchical Data System

    Science.gov (United States)

    Pearce, Dave; Walter, Anton; Lupton, W. F.; Warren-Smith, Rodney F.; Lawden, Mike; McIlwrath, Brian; Peden, J. C. M.; Jenness, Tim; Draper, Peter W.

    2015-02-01

    The Hierarchical Data System (HDS) is a file-based hierarchical data system designed for the storage of a wide variety of information. It is particularly suited to the storage of large multi-dimensional arrays (with their ancillary data) where efficient access is needed. It is a key component of the Starlink software collection (ascl:1110.012) and is used by the Starlink N-Dimensional Data Format (NDF) library (ascl:1411.023). HDS organizes data into hierarchies, broadly similar to the directory structure of a hierarchical filing system, but contained within a single HDS container file. The structures stored in these files are self-describing and flexible; HDS supports modification and extension of structures previously created, as well as functions such as deletion, copying, and renaming. All information stored in HDS files is portable between the machines on which HDS is implemented. Thus, there are no format conversion problems when moving between machines. HDS can write files in a private binary format (version 4), or be layered on top of HDF5 (version 5).

  19. Hierarchical video summarization

    Science.gov (United States)

    Ratakonda, Krishna; Sezan, M. Ibrahim; Crinon, Regis J.

    1998-12-01

    We address the problem of key-frame summarization of vide in the absence of any a priori information about its content. This is a common problem that is encountered in home videos. We propose a hierarchical key-frame summarization algorithm where a coarse-to-fine key-frame summary is generated. A hierarchical key-frame summary facilitates multi-level browsing where the user can quickly discover the content of the video by accessing its coarsest but most compact summary and then view a desired segment of the video with increasingly more detail. At the finest level, the summary is generated on the basis of color features of video frames, using an extension of a recently proposed key-frame extraction algorithm. The finest level key-frames are recursively clustered using a novel pairwise K-means clustering approach with temporal consecutiveness constraint. We also address summarization of MPEG-2 compressed video without fully decoding the bitstream. We also propose efficient mechanisms that facilitate decoding the video when the hierarchical summary is utilized in browsing and playback of video segments starting at selected key-frames.

  20. Bottom-up GGM algorithm for constructing multiple layered hierarchical gene regulatory networks

    Science.gov (United States)

    Multilayered hierarchical gene regulatory networks (ML-hGRNs) are very important for understanding genetics regulation of biological pathways. However, there are currently no computational algorithms available for directly building ML-hGRNs that regulate biological pathways. A bottom-up graphic Gaus...

  1. Graphics-System Color-Code Interface

    Science.gov (United States)

    Tulppo, J. S.

    1982-01-01

    Circuit originally developed for a flight simulator interfaces a computer graphics system with color monitor. Subsystem is intended for particular display computer (AGT-130, ADAGE Graphics Terminal) and specific color monitor (beam penetration tube--Penetron). Store-and-transmit channel is one of five in graphics/color-monitor interface. Adding 5-bit color code to existing graphics programs requires minimal programing effort.

  2. Antinomies of Semiotics in Graphic Design

    Science.gov (United States)

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  3. Vocational Teaching Cube System of Engineering Graphics

    Institute of Scientific and Technical Information of China (English)

    YangDaofu; LiuShenli

    2003-01-01

    Based on long-time research on vocational teaching cube theory in graphics education and analyzing on the intellectual structure in the process of reading engineering drawing, the graphics intellectual three-dimensional model, which is made up of 100 cubes, is founded and tested in higher vocational graphics education. This system serves as a good guidance to the graphics teaching.

  4. Cartooning History: Canada's Stories in Graphic Novels

    Science.gov (United States)

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  5. Antinomies of Semiotics in Graphic Design

    Science.gov (United States)

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  6. Comprehending, Composing, and Celebrating Graphic Poetry

    Science.gov (United States)

    Calo, Kristine M.

    2011-01-01

    The use of graphic poetry in classrooms is encouraged as a way to engage students and motivate them to read and write poetry. This article discusses how graphic poetry can help students with their comprehension of poetry while tapping into popular culture. It is organized around three main sections--reading graphic poetry, writing graphic poetry,…

  7. Cartooning History: Canada's Stories in Graphic Novels

    Science.gov (United States)

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  8. Graphic Design Career Guide 2. Revised Edition.

    Science.gov (United States)

    Craig, James

    The graphic design field is diverse and includes many areas of specialization. This guide introduces students to career opportunities in graphic design. The guide is organized in four parts. "Part One: Careers in Graphic Design" identifies and discusses the various segments of the graphic design industry, including: Advertising, Audio-Visual, Book…

  9. Graphic model for calculating the entropy of C11H24 alkanes with allowance for multiple non-valence interactions through three atoms along the chain of a molecule

    Science.gov (United States)

    Nilov, D. Yu.; Smolyakov, V. M.

    2016-08-01

    A fourteen-constant graphic scheme is proposed for evaluating the thermodynamic properties of branched paraffin hydrocarbons. Absolute entropy S f, 298 gas of 159 alkanes, of which 157 alkanes have yet to be studied experimentally, are calculated using 105 experimental data S f, 298 K, gas for alkanes CH4-C32H66.

  10. Graphics editors in CPDev environment

    Directory of Open Access Journals (Sweden)

    Marcin Jamro

    2012-03-01

    Full Text Available According to IEC 61131-3 norm, controllers and distributed control systems can be programmed in textual and graphical languages. In many scenarios using a graphical language is preferred by the user, because diagrams can be more legible and easier to understand or modify also by people who do not have strong programming skills. What is more, they can be attached to the documentation to present a part of a system implementation. CPDev is an engineering environment that makes possible to program PLCs, PACs, softPLCs and distributed control systems with the usage of languages defined in IEC 61131-3 norm. In earlier versions, it supported only textual languages - ST and IL. Currently, graphics editors for FBD, LD and SFC languages are also available, so users can choose a suitable language depending on their skills and a specificity of a program that they have to prepare. The article presents implementation of the graphics editors, made by the author, which support creating program organization units in all graphical languages defined in IEC 61131-3 norm. They are equipped with a set of basic and complex functionalities to provide an easy and intuitive way of creating programs, function blocks and functions with visual programming. In the article the project structure and some important mechanisms are described. They include e.g. automatic connections finding (with A* algorithm, translation to ST code, conversion to and from XML format and an execution mode supporting multiple data sources and breakpoints.

  11. Relativistic Hydrodynamics on Graphic Cards

    CERN Document Server

    Gerhard, Jochen; Bleicher, Marcus

    2012-01-01

    We show how to accelerate relativistic hydrodynamics simulations using graphic cards (graphic processing units, GPUs). These improvements are of highest relevance e.g. to the field of high-energetic nucleus-nucleus collisions at RHIC and LHC where (ideal and dissipative) relativistic hydrodynamics is used to calculate the evolution of hot and dense QCD matter. The results reported here are based on the Sharp And Smooth Transport Algorithm (SHASTA), which is employed in many hydrodynamical models and hybrid simulation packages, e.g. the Ultrarelativistic Quantum Molecular Dynamics model (UrQMD). We have redesigned the SHASTA using the OpenCL computing framework to work on accelerators like graphic processing units (GPUs) as well as on multi-core processors. With the redesign of the algorithm the hydrodynamic calculations have been accelerated by a factor 160 allowing for event-by-event calculations and better statistics in hybrid calculations.

  12. Detecting Hierarchical Structure in Networks

    DEFF Research Database (Denmark)

    Herlau, Tue; Mørup, Morten; Schmidt, Mikkel Nørgaard;

    2012-01-01

    a generative Bayesian model that is able to infer whether hierarchies are present or not from a hypothesis space encompassing all types of hierarchical tree structures. For efficient inference we propose a collapsed Gibbs sampling procedure that jointly infers a partition and its hierarchical structure......Many real-world networks exhibit hierarchical organization. Previous models of hierarchies within relational data has focused on binary trees; however, for many networks it is unknown whether there is hierarchical structure, and if there is, a binary tree might not account well for it. We propose....... On synthetic and real data we demonstrate that our model can detect hierarchical structure leading to better link-prediction than competing models. Our model can be used to detect if a network exhibits hierarchical structure, thereby leading to a better comprehension and statistical account the network....

  13. Context updates are hierarchical

    Directory of Open Access Journals (Sweden)

    Anton Karl Ingason

    2016-10-01

    Full Text Available This squib studies the order in which elements are added to the shared context of interlocutors in a conversation. It focuses on context updates within one hierarchical structure and argues that structurally higher elements are entered into the context before lower elements, even if the structurally higher elements are pronounced after the lower elements. The crucial data are drawn from a comparison of relative clauses in two head-initial languages, English and Icelandic, and two head-final languages, Korean and Japanese. The findings have consequences for any theory of a dynamic semantics.

  14. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Science.gov (United States)

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  15. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Science.gov (United States)

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  16. STORYBOARD DALAM PEMBUATAN MOTION GRAPHIC

    Directory of Open Access Journals (Sweden)

    Satrya Mahardhika

    2013-09-01

    screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.

  17. Guideline for the Graphic Design of Web Application for Children’s Interface

    Directory of Open Access Journals (Sweden)

    Tengku Siti Meriam Tengku Wook

    2013-06-01

    Full Text Available There have been numerous studies done on the guidelines of user interface, but only a number of them have considered specific guidelines for the design of children’s interface. This paper is about a research on the specific guidelines for children, focusing on the criteria of graphic design. The objective of this research is to study on the guidelines of user interface design and to develop specific guidelines on children’s graphic design. The criteria of graphic design are the priority of this research since previous research have proven that graphic design is the main factor which contributes to the problem of usability of web application interfaces, in terms of the overall graphic layout not being in a hierarchical order, not taken into concern the availability of space, inappropriate margin, improper type and font size selection, and less concentration on the use of the colours. The research methodology makes use of the comparison of and the coordination to the guidelines on children’s interface and the specific guidelines on the graphic design of web application interfaces. The contribution of this research is the guidelines on the design of web application graphics which are specifically for children.

  18. 3D graphical visualization of the genetic architectures underlying complex traits in multiple environments

    Institute of Scientific and Technical Information of China (English)

    HU Cheng-cheng; YE Xiu-zi; ZHANG Yin; YU Rong-dong; YANG Jian; ZHU Jun

    2007-01-01

    An approach for generating interactive 3D graphical visualization of the genetic architectures of complex traits in multiple environments is described. 3D graphical visualization is utilized for making improvements on traditional plots in quantitative trait locus (QTL) mapping analysis. Interactive 3D graphical visualization for abstract expression of QTL, epistasis and their environmental interactions for experimental populations was developed in framework of user-friendly software QTLNetwork (http://ibi.zju.edu.cn/software/qtlnetwork). Novel definition of graphical meta system and computation of virtual coordinates are used to achieve explicit but meaningful visualization. Interactive 3D graphical visualization for QTL analysis provides geneticists and breeders a powerful and easy-to-use tool to analyze and publish their research results.

  19. Fast Sparse Level Sets on Graphics Hardware.

    Science.gov (United States)

    Jalba, Andrei C; van der Laan, Wladimir J; Roerdink, Jos B T M

    2013-01-01

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive simulations has been limited due to the high computational demands involved. In this paper, we address this computational challenge by leveraging the increased computing power of graphics processors, to achieve fast simulations based on level sets. Our efficient, sparse GPU level-set method is substantially faster than other state-of-the-art, parallel approaches on both CPU and GPU hardware. We further investigate its performance through a method for surface reconstruction, based on GPU level sets. Our novel multiresolution method for surface reconstruction from unorganized point clouds compares favorably with recent, existing techniques and other parallel implementations. Finally, we point out that both level-set computations and rendering of level-set surfaces can be performed at interactive rates, even on large volumetric grids. Therefore, many applications based on level sets can benefit from our sparse level-set method.

  20. Real-time volume graphics

    CERN Document Server

    Engel, Klaus; Kniss, Joe; Rezk-Salama, Christof; Weiskopf, Daniel

    2006-01-01

    Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

  1. Graphic Novels in the Classroom

    Science.gov (United States)

    Martin, Adam

    2009-01-01

    Today many authors and artists adapt works of classic literature into a medium more "user friendly" to the increasingly visual student population. Stefan Petrucha and Kody Chamberlain's version of "Beowulf" is one example. The graphic novel captures the entire epic in arresting images and contrasts the darkness of the setting and characters with…

  2. Fluid simulation for computer graphics

    CERN Document Server

    Bridson, Robert

    2008-01-01

    Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

  3. A Poetics of Graphic Design?

    Science.gov (United States)

    Baker, Steve

    1994-01-01

    Proposes that the work of the French feminist writers Helene Cixous and Luce Irigaray could serve as the basis for devising a more imaginative form of critical writing that might help to draw the history and practice of graphic design into a closer and more purposeful relation. (SR)

  4. Recorded Music and Graphic Design.

    Science.gov (United States)

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  5. Graphic Arts/Offset Lithography.

    Science.gov (United States)

    Hoisington, James; Metcalf, Joseph

    This revised curriculum for graphic arts is designed to provide secondary and postsecondary students with entry-level skills and an understanding of current printing technology. It contains lesson plans based on entry-level competencies for offset lithography as identified by educators and industry representatives. The guide is divided into 15…

  6. GRAPHIC INTERFACES FOR ENGINEERING APPLICATIONS

    Directory of Open Access Journals (Sweden)

    Ion PANA,

    2012-05-01

    Full Text Available Using effective the method of calculating Fitness for Service requires the achievement of graphical interfaces. This paper presents an example of such interfaces, made with Visual Basic program and used in the evaluation of pipelines in a research contract [4

  7. Mixed scale joint graphical lasso

    NARCIS (Netherlands)

    Pircalabelu, E.; Claeskens, G.; Waldorp, L.J.

    2016-01-01

    We have developed a method for estimating brain networks from fMRI datasets that have not all been measured using the same set of brain regions. Some of the coarse scale regions have been split in smaller subregions. The proposed penalized estimation procedure selects undirected graphical models wit

  8. Graphic Design in Educational Television.

    Science.gov (United States)

    Clarke, Beverley

    To help educational television (ETV) practitioners achieve maximum clarity, economy and purposiveness, the range of techniques of television graphics is explained. Closed-circuit and broadcast ETV are compared. The design process is discussed in terms of aspect ratio, line structure, cut off, screen size, tone scales, studio apparatus, and…

  9. Storyboard dalam Pembuatan Motion Graphic

    Directory of Open Access Journals (Sweden)

    Satrya Mahardhika

    2013-10-01

    Full Text Available Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.  

  10. Graphical models for genetic analyses

    DEFF Research Database (Denmark)

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...

  11. DGLa:A Distributed Graphics Language

    Institute of Scientific and Technical Information of China (English)

    潘志庚; 胡冰峰; 等

    1994-01-01

    A distributed graphics programming language called DGLa is presented,which facilitates the development of distributed graphics application.Facilities for distributed programming and graphics support are included in it,It not only supports synchronous and asynchronous communication but also provides programmer with multiple control mechanism for process communication.The graphics support of DGLa is powerful,for both sequential graphics library and parallel graphics library are provided.The design consideration and implementation experience are discussed in detail in this paper.Application examples are also given.

  12. Teaching graphics in technical communication classes

    Science.gov (United States)

    Spurgeon, K. C.

    1981-01-01

    Graphic aids convey and clarify information more efficiently and accurately than words alone therefore, most technical writing includes the use of graphics. Ways of accumulating and presenting graphics illustrations on a shoestring budget are suggested. These include collecting graphics from companies, annual reports and laminating them for workshop use or putting them on a flip chart for classroom presentation, creating overhead transparencies to demonstrate different levels of effectiveness of graphic aids, and bringing in grahic artists for question/answer periods or in class workshops. Also included are an extensive handout as an introduction to graphics, sample assignments, and a selected and annotated bibliography.

  13. Satellite Orbit Programs Utilizing the Graphics Capabilities of the Microcomputer.

    Science.gov (United States)

    1986-06-01

    interact directly with a computer graphics program in real time. [Ref. 2 :p. vii) 7 A. OBJECTIVE The laws of celestial mechanics as formulated by Tycho ... Brahe , Kepler, and Sir Isaac Newton came from simple ideas and meticulous observations of the heavens above. The intent of this thesis is to use the

  14. First-passage phenomena in hierarchical networks

    CERN Document Server

    Tavani, Flavia

    2016-01-01

    In this paper we study Markov processes and related first passage problems on a class of weighted, modular graphs which generalize the Dyson hierarchical model. In these networks, the coupling strength between two nodes depends on their distance and is modulated by a parameter $\\sigma$. We find that, in the thermodynamic limit, ergodicity is lost and the "distant" nodes can not be reached. Moreover, for finite-sized systems, there exists a threshold value for $\\sigma$ such that, when $\\sigma$ is relatively large, the inhomogeneity of the coupling pattern prevails and "distant" nodes are hardly reached. The same analysis is carried on also for generic hierarchical graphs, where interactions are meant to involve $p$-plets ($p>2$) of nodes, finding that ergodicity is still broken in the thermodynamic limit, but no threshold value for $\\sigma$ is evidenced, ultimately due to a slow growth of the network diameter with the size.

  15. Reverse-engineering graphical innovation: an introduction to graphical regimes

    Directory of Open Access Journals (Sweden)

    Dominic Arsenault

    2013-03-01

    Full Text Available Technological innovation in the video games industry is a rich area of research that has barely been explored as of yet. Gamers are always clamoring for novelty and a remedy to the oft-decried “sequelitis” that “plagues” the industry, while game publishers and platform holders secretly plan a next-gen platform to capture the ever-shifting market. In this light, the importance of graphics cannot be understated, as it is usually taken for granted in game historiography that “[g]ame graphics were, and to a large extent still are, the main criteria by which advancing video game technology is benchmarked” (Wolf, 2003, p.53.

  16. Bayesian hierarchical modeling for detecting safety signals in clinical trials.

    Science.gov (United States)

    Xia, H Amy; Ma, Haijun; Carlin, Bradley P

    2011-09-01

    Detection of safety signals from clinical trial adverse event data is critical in drug development, but carries a challenging statistical multiplicity problem. Bayesian hierarchical mixture modeling is appealing for its ability to borrow strength across subgroups in the data, as well as moderate extreme findings most likely due merely to chance. We implement such a model for subject incidence (Berry and Berry, 2004 ) using a binomial likelihood, and extend it to subject-year adjusted incidence rate estimation under a Poisson likelihood. We use simulation to choose a signal detection threshold, and illustrate some effective graphics for displaying the flagged signals.

  17. Hierarchical partial order ranking.

    Science.gov (United States)

    Carlsen, Lars

    2008-09-01

    Assessing the potential impact on environmental and human health from the production and use of chemicals or from polluted sites involves a multi-criteria evaluation scheme. A priori several parameters are to address, e.g., production tonnage, specific release scenarios, geographical and site-specific factors in addition to various substance dependent parameters. Further socio-economic factors may be taken into consideration. The number of parameters to be included may well appear to be prohibitive for developing a sensible model. The study introduces hierarchical partial order ranking (HPOR) that remedies this problem. By HPOR the original parameters are initially grouped based on their mutual connection and a set of meta-descriptors is derived representing the ranking corresponding to the single groups of descriptors, respectively. A second partial order ranking is carried out based on the meta-descriptors, the final ranking being disclosed though average ranks. An illustrative example on the prioritization of polluted sites is given.

  18. Trees and Hierarchical Structures

    CERN Document Server

    Haeseler, Arndt

    1990-01-01

    The "raison d'etre" of hierarchical dustering theory stems from one basic phe­ nomenon: This is the notorious non-transitivity of similarity relations. In spite of the fact that very often two objects may be quite similar to a third without being that similar to each other, one still wants to dassify objects according to their similarity. This should be achieved by grouping them into a hierarchy of non-overlapping dusters such that any two objects in ~ne duster appear to be more related to each other than they are to objects outside this duster. In everyday life, as well as in essentially every field of scientific investigation, there is an urge to reduce complexity by recognizing and establishing reasonable das­ sification schemes. Unfortunately, this is counterbalanced by the experience of seemingly unavoidable deadlocks caused by the existence of sequences of objects, each comparatively similar to the next, but the last rather different from the first.

  19. Optimisation by hierarchical search

    Science.gov (United States)

    Zintchenko, Ilia; Hastings, Matthew; Troyer, Matthias

    2015-03-01

    Finding optimal values for a set of variables relative to a cost function gives rise to some of the hardest problems in physics, computer science and applied mathematics. Although often very simple in their formulation, these problems have a complex cost function landscape which prevents currently known algorithms from efficiently finding the global optimum. Countless techniques have been proposed to partially circumvent this problem, but an efficient method is yet to be found. We present a heuristic, general purpose approach to potentially improve the performance of conventional algorithms or special purpose hardware devices by optimising groups of variables in a hierarchical way. We apply this approach to problems in combinatorial optimisation, machine learning and other fields.

  20. How hierarchical is language use?

    Science.gov (United States)

    Frank, Stefan L.; Bod, Rens; Christiansen, Morten H.

    2012-01-01

    It is generally assumed that hierarchical phrase structure plays a central role in human language. However, considerations of simplicity and evolutionary continuity suggest that hierarchical structure should not be invoked too hastily. Indeed, recent neurophysiological, behavioural and computational studies show that sequential sentence structure has considerable explanatory power and that hierarchical processing is often not involved. In this paper, we review evidence from the recent literature supporting the hypothesis that sequential structure may be fundamental to the comprehension, production and acquisition of human language. Moreover, we provide a preliminary sketch outlining a non-hierarchical model of language use and discuss its implications and testable predictions. If linguistic phenomena can be explained by sequential rather than hierarchical structure, this will have considerable impact in a wide range of fields, such as linguistics, ethology, cognitive neuroscience, psychology and computer science. PMID:22977157

  1. How hierarchical is language use?

    Science.gov (United States)

    Frank, Stefan L; Bod, Rens; Christiansen, Morten H

    2012-11-22

    It is generally assumed that hierarchical phrase structure plays a central role in human language. However, considerations of simplicity and evolutionary continuity suggest that hierarchical structure should not be invoked too hastily. Indeed, recent neurophysiological, behavioural and computational studies show that sequential sentence structure has considerable explanatory power and that hierarchical processing is often not involved. In this paper, we review evidence from the recent literature supporting the hypothesis that sequential structure may be fundamental to the comprehension, production and acquisition of human language. Moreover, we provide a preliminary sketch outlining a non-hierarchical model of language use and discuss its implications and testable predictions. If linguistic phenomena can be explained by sequential rather than hierarchical structure, this will have considerable impact in a wide range of fields, such as linguistics, ethology, cognitive neuroscience, psychology and computer science.

  2. Associative Hierarchical Random Fields.

    Science.gov (United States)

    Ladický, L'ubor; Russell, Chris; Kohli, Pushmeet; Torr, Philip H S

    2014-06-01

    This paper makes two contributions: the first is the proposal of a new model-The associative hierarchical random field (AHRF), and a novel algorithm for its optimization; the second is the application of this model to the problem of semantic segmentation. Most methods for semantic segmentation are formulated as a labeling problem for variables that might correspond to either pixels or segments such as super-pixels. It is well known that the generation of super pixel segmentations is not unique. This has motivated many researchers to use multiple super pixel segmentations for problems such as semantic segmentation or single view reconstruction. These super-pixels have not yet been combined in a principled manner, this is a difficult problem, as they may overlap, or be nested in such a way that the segmentations form a segmentation tree. Our new hierarchical random field model allows information from all of the multiple segmentations to contribute to a global energy. MAP inference in this model can be performed efficiently using powerful graph cut based move making algorithms. Our framework generalizes much of the previous work based on pixels or segments, and the resulting labelings can be viewed both as a detailed segmentation at the pixel level, or at the other extreme, as a segment selector that pieces together a solution like a jigsaw, selecting the best segments from different segmentations as pieces. We evaluate its performance on some of the most challenging data sets for object class segmentation, and show that this ability to perform inference using multiple overlapping segmentations leads to state-of-the-art results.

  3. Principles of computer graphics theory and practice using OpenGL and Maya

    CERN Document Server

    Govil-Pai, Shalini

    2004-01-01

    Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses.

  4. Dynamic Graphics in Excel for Teaching Statistics: Understanding the Probability Density Function

    Science.gov (United States)

    Coll-Serrano, Vicente; Blasco-Blasco, Olga; Alvarez-Jareno, Jose A.

    2011-01-01

    In this article, we show a dynamic graphic in Excel that is used to introduce an important concept in our subject, Statistics I: the probability density function. This interactive graphic seeks to facilitate conceptual understanding of the main aspects analysed by the learners.

  5. The use of interpractive graphic displays for interpretation of surface design parameters

    Science.gov (United States)

    Talcott, N. A., Jr.

    1981-01-01

    An interactive computer graphics technique known as the Graphic Display Data method has been developed to provide a convenient means for rapidly interpreting large amounts of surface design data. The display technique should prove valuable in such disciplines as aerodynamic analysis, structural analysis, and experimental data analysis. To demonstrate the system's features, an example is presented of the Graphic Data Display method used as an interpretive tool for radiation equilibrium temperature distributions over the surface of an aerodynamic vehicle. Color graphic displays were also examined as a logical extension of the technique to improve its clarity and to allow the presentation of greater detail in a single display.

  6. Modeling the deformation behavior of nanocrystalline alloy with hierarchical microstructures

    Energy Technology Data Exchange (ETDEWEB)

    Liu, Hongxi; Zhou, Jianqiu, E-mail: zhouj@njtech.edu.cn [Nanjing Tech University, Department of Mechanical Engineering (China); Zhao, Yonghao, E-mail: yhzhao@njust.edu.cn [Nanjing University of Science and Technology, Nanostructural Materials Research Center, School of Materials Science and Engineering (China)

    2016-02-15

    A mechanism-based plasticity model based on dislocation theory is developed to describe the mechanical behavior of the hierarchical nanocrystalline alloys. The stress–strain relationship is derived by invoking the impeding effect of the intra-granular solute clusters and the inter-granular nanostructures on the dislocation movements along the sliding path. We found that the interaction between dislocations and the hierarchical microstructures contributes to the strain hardening property and greatly influence the ductility of nanocrystalline metals. The analysis indicates that the proposed model can successfully describe the enhanced strength of the nanocrystalline hierarchical alloy. Moreover, the strain hardening rate is sensitive to the volume fraction of the hierarchical microstructures. The present model provides a new perspective to design the microstructures for optimizing the mechanical properties in nanostructural metals.

  7. INTERRACTIVE AND GRAPHICAL MANAGEMENT SYSTEM AT THE MARAMURES COUNTY COUNCIL

    Directory of Open Access Journals (Sweden)

    Macelaru Mara

    2010-12-01

    Full Text Available The Maramures County Council (Romania implements a computerized graphic system for assisted public management. A performing public administration is a key issue for the present local and regional development. Having an interactive graphic interface based on the county geographical map, the SIGMA2 system act as a scoreboard for the management of the County Council, as well as an integrator of different software modules that consolidate local administration data. Among its results are the automatization of different financial operations and the provision of informational support for managerial analyses and decision making.

  8. Data analysis using a data base driven graphics animation system

    Energy Technology Data Exchange (ETDEWEB)

    Schwieder, D.H.; Stewart, H.D.; Curtis, J.N.

    1985-01-01

    A graphics animation system has been developed at the Idaho National Engineering Laboratory (INEL) to assist engineers in the analysis of large amounts of time series data. Most prior attempts at computer animation of data involve the development of large and expensive problem-specific systems. This paper discusses a generalized interactive computer animation system designed to be used in a wide variety of data analysis applications. By using relational data base storage of graphics and control information, considerable flexibility in design and development of animated displays is achieved.

  9. Applying Virtual Realitzy to Molecular Graphics System

    Institute of Scientific and Technical Information of China (English)

    ChangNoYoon; MyungHwanChi; 等

    1996-01-01

    Mlecular graphics can be thought of as a window to the computer through which the chemist expresses ideas for computational evaluation and receives results in an understandable form.Furthermore,with beautiful graphic images it can give out the realistic molecular model like a real thing in real world.Molecule has various properties including volume,electronic,van der waals forces,etc.These properties are very important to understand the molecular world.So if the virtual reality tools are used,then the imaginary world can be studied intuitively by touching and feeling a tremendous amount of data.Computational chemistry generates such amount of molecular property data through supercomputing with molecular simulation experiment.One of the objects to investigate the molecular world is to understand the intermolecular interaction such as drug-receptor interaction.Another thing is to measure the geometrical data in molecular architecture.Virtual reality system provides the easiest way to meet these objects.This kind of simple system changes a numerical data set,which is very difficults to deal with,into a visible and understandable data set.Recently two functions of such a system were improved to get an insight into biomolecular interaction.The first one is a real time force generation during navigation in macromolecular environment.An cylindrical arrow shows the magnitude and direction of molecular force.The second one is to see a molecular vibration such as a concerted motion of the binding site in protein molecule.So one can understand th molecular shape change for drugreceptor docking procedure.But some problems which are difficult to solve still remain.

  10. Modelling structured data with Probabilistic Graphical Models

    Science.gov (United States)

    Forbes, F.

    2016-05-01

    Most clustering and classification methods are based on the assumption that the objects to be clustered are independent. However, in more and more modern applications, data are structured in a way that makes this assumption not realistic and potentially misleading. A typical example that can be viewed as a clustering task is image segmentation where the objects are the pixels on a regular grid and depend on neighbouring pixels on this grid. Also, when data are geographically located, it is of interest to cluster data with an underlying dependence structure accounting for some spatial localisation. These spatial interactions can be naturally encoded via a graph not necessarily regular as a grid. Data sets can then be modelled via Markov random fields and mixture models (e.g. the so-called MRF and Hidden MRF). More generally, probabilistic graphical models are tools that can be used to represent and manipulate data in a structured way while modeling uncertainty. This chapter introduces the basic concepts. The two main classes of probabilistic graphical models are considered: Bayesian networks and Markov networks. The key concept of conditional independence and its link to Markov properties is presented. The main problems that can be solved with such tools are described. Some illustrations are given associated with some practical work.

  11. Modeling hierarchical structures - Hierarchical Linear Modeling using MPlus

    CERN Document Server

    Jelonek, M

    2006-01-01

    The aim of this paper is to present the technique (and its linkage with physics) of overcoming problems connected to modeling social structures, which are typically hierarchical. Hierarchical Linear Models provide a conceptual and statistical mechanism for drawing conclusions regarding the influence of phenomena at different levels of analysis. In the social sciences it is used to analyze many problems such as educational, organizational or market dilemma. This paper introduces the logic of modeling hierarchical linear equations and estimation based on MPlus software. I present my own model to illustrate the impact of different factors on school acceptation level.

  12. GnuForPlot Graphics

    Energy Technology Data Exchange (ETDEWEB)

    2015-11-04

    Gnuforplot Graphics is a Fortran90 program designed to generate two and three dimensional plots of data on a personal computer. The program uses calls to the open source code Gnuplot to generate the plots. Two Fortran90 programs have been written to use the Gnuplot graphics capabilities. The first program, named Plotsetup.f90 reads data from output files created by either the Stadium or LeachXS/Orchestra modeling codes and saves the data in arrays for plotting. This program then calls Gnuforplot which takes the data array along with user specified parameters to set plot specifications and issues Gnuplot commands that generate the screen plots. The user can view the plots and optionally save copies in jpeg format.

  13. Graphical Multiprocessing Analysis Tool (GMAT)

    Energy Technology Data Exchange (ETDEWEB)

    Seager, M.K.; Campbell, S.; Sikora, S.; Strout, R.; Zosel, M.

    1988-03-01

    The design and debugging of parallel programs is a difficult task due to the complex synchronization and data scoping issues involed. to aid the programmer in paralle code dvelopment we have developed two methodologies for the graphical display of execution of parallel codes. The Graphical Multiprocessing Analysis Tools (GMAT) consist of stategraph, which represents an inheritance tree of task states, and timeline, which represens task as flowing sequence of events. Information about the code can be displayed as the application runs (dynamic mode) or played back with time under user control (static mode). This document discusses the design and user interface issues involved in developing the parallel application display GMAT family. Also, we present an introductory user's guide for both tools. 4 figs.

  14. Approximating Graphic TSP by Matchings

    CERN Document Server

    Mömke, Tobias

    2011-01-01

    We present a framework for approximating the metric TSP based on a novel use of matchings. Traditionally, matchings have been used to add edges in order to make a given graph Eulerian, whereas our approach also allows for the removal of certain edges leading to a decreased cost. For the TSP on graphic metrics (graph-TSP), the approach yields a 1.461-approximation algorithm with respect to the Held-Karp lower bound. For graph-TSP restricted to a class of graphs that contains degree three bounded and claw-free graphs, we show that the integrality gap of the Held-Karp relaxation matches the conjectured ratio 4/3. The framework allows for generalizations in a natural way and also leads to a 1.586-approximation algorithm for the traveling salesman path problem on graphic metrics where the start and end vertices are prespecified.

  15. Intuitive Music and Graphic Notation

    DEFF Research Database (Denmark)

    Bergstrøm-Nielsen, Carl

    Describes subjects existing at Aalborg University since the middle eighties. "Intuitive Music" trains free improvisation through exercises including group-dynamic exercises, awareness exercises and parameter exercises. Students also create open compositions. "Graphic notation"concerns aural scores....... Students' works are quoted. The writer discusses the theoretical context and advocates for giving more attention to music as the medium in which music therapy takes place, referring to language theory and Jakobson. NB: the description of the two subjects are, at the present moment (2011) no longer up...... to date. Intuitive music stresses less making compositions and more using the main instrument intuitively. Graphic notation has been integrated into a larger subject (also taught by the present author) which also comprises other methods of description and interpretation of music....

  16. Language teaching and graphic colonial.

    Directory of Open Access Journals (Sweden)

    Sandra Yaneth Chaparro Cardozo

    2015-03-01

    Full Text Available In the present study a reflection of the colonial baroque ornamentation from education and graphic blocks; analyzing aspects such as creating maps of the Basilica Church Cathedral Santiago de Tunja. This research tests the interpretation of the drawing and construction of ornamental figures of the native nature of the region in the colonies of the city of Tunja, Boyacá churches. This study of the visual reconstruction of the routes that make a group of children on the reinterpretation of the design in the construction of maps of colonial baroque in the creation and graphic composition. Given the importance of aesthetics in the visual language manuals maples ornaments of the cathedral with a look from the pedagogy and education in studies of iconography Erwin Panofsky in understanding the phenomenon of space. 

  17. Data structures, computer graphics, and pattern recognition

    CERN Document Server

    Klinger, A; Kunii, T L

    1977-01-01

    Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology.This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer gr

  18. Graphic filter library implemented in CUDA language

    OpenAIRE

    Peroutková, Hedvika

    2009-01-01

    This thesis deals with the problem of reducing computation time of raster image processing by parallel computing on graphics processing unit. Raster image processing thereby refers to the application of graphic filters, which can be applied in sequence with different settings. This thesis evaluates the suitability of using parallelization on graphic card for raster image adjustments based on multicriterial choice. Filters are implemented for graphics processing unit in CUDA language. Opacity ...

  19. General data base driven graphic animation system

    Energy Technology Data Exchange (ETDEWEB)

    1986-01-01

    Most attempts at the graphic animation of data involve rather large and expensive development of problem-specific systems. This paper discusses a general graphics animation system designed to be a tool for the development of a wide variety of animated simulations. By incorporating device-independent graphics procedures and using relational database storage of graphics and control information, considerable flexibility in the design and development of animated displays is achieved. 6 refs., 4 figs.

  20. Towards art content in original graphic arts

    OpenAIRE

    2011-01-01

    Contemporary Graphic art defines numerous graphic art techniques; from classical original graphic art techniques to the new media techniques. The new media reproduction and communication capacity influences contemporary art works in such way that more attention is on non-artistic content, while artistic content with its visual efficiency becomes less important. Reproductibility is one of the non-artistic contents which plays a key role in original graphic arts, where it is a means of making o...

  1. Graphical Models for Bandit Problems

    CERN Document Server

    Amin, Kareem; Syed, Umar

    2012-01-01

    We introduce a rich class of graphical models for multi-armed bandit problems that permit both the state or context space and the action space to be very large, yet succinctly specify the payoffs for any context-action pair. Our main result is an algorithm for such models whose regret is bounded by the number of parameters and whose running time depends only on the treewidth of the graph substructure induced by the action space.

  2. Generation of graphic language-oriented design environments

    OpenAIRE

    1989-01-01

    We review some results in the area of using meta techniques to generate language-oriented programming environments. We focus on environments for languages having a two-dimensional syntax based on attribute grammars and constraints. We introduce edit-semantic attributes, a new classof attributes which control the user interaction and graphic presentation. We present LOGGIE, a prototype tool implementing some of the meta techniques discussed. The tool generates interactive language-oriented gra...

  3. Graphical Language for Data Processing

    Science.gov (United States)

    Alphonso, Keith

    2011-01-01

    A graphical language for processing data allows processing elements to be connected with virtual wires that represent data flows between processing modules. The processing of complex data, such as lidar data, requires many different algorithms to be applied. The purpose of this innovation is to automate the processing of complex data, such as LIDAR, without the need for complex scripting and programming languages. The system consists of a set of user-interface components that allow the user to drag and drop various algorithmic and processing components onto a process graph. By working graphically, the user can completely visualize the process flow and create complex diagrams. This innovation supports the nesting of graphs, such that a graph can be included in another graph as a single step for processing. In addition to the user interface components, the system includes a set of .NET classes that represent the graph internally. These classes provide the internal system representation of the graphical user interface. The system includes a graph execution component that reads the internal representation of the graph (as described above) and executes that graph. The execution of the graph follows the interpreted model of execution in that each node is traversed and executed from the original internal representation. In addition, there are components that allow external code elements, such as algorithms, to be easily integrated into the system, thus making the system infinitely expandable.

  4. Graphical Classification of Entangled Qutrits

    Directory of Open Access Journals (Sweden)

    Kentaro Honda

    2012-10-01

    Full Text Available A multipartite quantum state is entangled if it is not separable. Quantum entanglement plays a fundamental role in many applications of quantum information theory, such as quantum teleportation. Stochastic local quantum operations and classical communication (SLOCC cannot essentially change quantum entanglement without destroying it. Therefore, entanglement can be classified by dividing quantum states into equivalence classes, where two states are equivalent if each can be converted into the other by SLOCC. Properties of this classification, especially in the case of non two-dimensional quantum systems, have not been well studied. Graphical representation is sometimes used to clarify the nature and structural features of entangled states. SLOCC equivalence of quantum bits (qubits has been described graphically via a connection between tripartite entangled qubit states and commutative Frobenius algebras (CFAs in monoidal categories. In this paper, we extend this method to qutrits, i.e., systems that have three basis states. We examine the correspondence between CFAs and tripartite entangled qutrits. Using the symmetry property, which is required by the definition of a CFA, we find that there are only three equivalence classes that correspond to CFAs. We represent qutrits graphically, using the connection to CFAs. We derive equations that characterize the three equivalence classes. Moreover, we show that any qutrit can be represented as a composite of three graphs that correspond to the three classes.

  5. Mathematical Creative Activity and the Graphic Calculator

    Science.gov (United States)

    Duda, Janina

    2011-01-01

    Teaching mathematics using graphic calculators has been an issue of didactic discussions for years. Finding ways in which graphic calculators can enrich the development process of creative activity in mathematically gifted students between the ages of 16-17 is the focus of this article. Research was conducted using graphic calculators with…

  6. Lean mainstream schemes for Stata 8 graphics

    DEFF Research Database (Denmark)

    Juul, Svend

    2003-01-01

    The new Stata 8 graphics are powerful and flexible. Now, a few months after the first release, the graphics still have some shortcomings—both in design and in the manual documenting the program—but progress is being made. The graph layout used throughout the Graphics Reference Manual has led some...

  7. Minard's Graphic of Napoleon in Russia.

    Science.gov (United States)

    Hardy, Charles

    1992-01-01

    Describes the use of Charles Minard's graphic of Napoleon's 1812 Russian Campaign as an instructional tool in history classes. Maintains that the graphic, created in 1861, can be analyzed by students to determine six historical and geographical factors involved in Napoleon's defeat. Includes a copy of Minard's graphic. (CFR)

  8. Graphic Novels in Your School Library

    Science.gov (United States)

    Karp, Jesse

    2011-01-01

    Many educators now agree that graphic novels inform as well as entertain, and to dismiss the educational potential of the graphic novel is to throw away a golden opportunity to reach out to young readers. This dynamic book takes a look at the term "graphic novel," how the format has become entwined in our culture, and the ways in which graphic…

  9. Graphic Novels in Your School Library

    Science.gov (United States)

    Karp, Jesse

    2011-01-01

    Many educators now agree that graphic novels inform as well as entertain, and to dismiss the educational potential of the graphic novel is to throw away a golden opportunity to reach out to young readers. This dynamic book takes a look at the term "graphic novel," how the format has become entwined in our culture, and the ways in which graphic…

  10. Narrative Problems of Graphic Design History.

    Science.gov (United States)

    Margolin, Victor

    1994-01-01

    Discusses three major accounts (by Philip Meggs, Enric Satue and Richard Hollis) of graphic design history. Notes that these texts address the history of graphic design, but each raises questions about what material to include, as well as how graphic design is both related to and distinct from other visual practices such as typography, art…

  11. Creating Graphics Files for SGML Documents.

    Science.gov (United States)

    Lunemann, Rhonda S.

    1995-01-01

    Suggests that, when creating graphics files for documents in a Standard Generalized Markup Language (SGML) environment, technical writers should consider the differences between bitmapped and vector file formats; be familiar with available file formats; determine which graphics format best meets the needs; and incorporate the graphic into the SGML…

  12. A handbook of statistical graphics using SAS ODS

    CERN Document Server

    Der, Geoff

    2014-01-01

    An Introduction to Graphics: Good Graphics, Bad Graphics, Catastrophic Graphics and Statistical GraphicsThe Challenger DisasterGraphical DisplaysA Little History and Some Early Graphical DisplaysGraphical DeceptionAn Introduction to ODS GraphicsGenerating ODS GraphsODS DestinationsStatistical Graphics ProceduresODS Graphs from Statistical ProceduresControlling ODS GraphicsControlling Labelling in GraphsODS Graphics EditorGraphs for Displaying the Characteristics of Univariate Data: Horse Racing, Mortality Rates, Forearm Lengths, Survival Times and Geyser EruptionsIntroductionPie Chart, Bar Cha

  13. Struggling readers learning with graphic-rich digital science text: Effects of a Highlight & Animate Feature and Manipulable Graphics

    Science.gov (United States)

    Defrance, Nancy L.

    Technology offers promise of 'leveling the playing field' for struggling readers. That is, instructional support features within digital texts may enable all readers to learn. This quasi-experimental study examined the effects on learning of two support features, which offered unique opportunities to interact with text. The Highlight & Animate Feature highlighted an important idea in prose, while simultaneously animating its representation in an adjacent graphic. It invited readers to integrate ideas depicted in graphics and prose, using each one to interpret the other. The Manipulable Graphics had parts that the reader could operate to discover relationships among phenomena. It invited readers to test or refine the ideas that they brought to, or gleaned from, the text. Use of these support features was compulsory. Twenty fifth grade struggling readers read a graphic-rich digital science text in a clinical interview setting, under one of two conditions: using either the Highlight & Animate Feature or the Manipulable Graphics. Participants in both conditions made statistically significant gains on a multiple choice measure of knowledge of the topic of the text. While there were no significant differences by condition in the amount of knowledge gained; there were significant differences in the quality of knowledge expressed. Transcripts revealed that understandings about light and vision, expressed by those who used the Highlight & Animate Feature, were more often conceptually and linguistically 'complete.' That is, their understandings included both a description of phenomena as well as an explanation of underlying scientific principles, which participants articulated using the vocabulary of the text. This finding may be attributed to the multiple opportunities to integrate graphics (depicting the behavior of phenomena) and prose (providing the scientific explanation of that phenomena), which characterized the Highlight & Animate Condition. Those who used the

  14. GPFrontend and GPGraphics: graphical analysis tools for genetic association studies.

    Science.gov (United States)

    Uebe, Steffen; Pasutto, Francesca; Krumbiegel, Mandy; Schanze, Denny; Ekici, Arif B; Reis, André

    2010-09-21

    Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. Graphical output is often not intended or supposed to be performed with other command line tools, e.g. gnuplot. Using the Microsoft .NET 2.0 platform and Visual Studio 2005, we have created a graphical software package to analyze data from microarray whole genome association studies, both for a DNA-pooling based approach as well as regular single sample data. Part of this package was made to integrate with GenePool 0.8.2, a previously existing software suite for GNU/Linux systems, which we have modified to run in a Microsoft Windows environment. Further modifications cause it to generate some additional data. This enables GenePool to interact with the .NET parts created by us. The programs we developed are GPFrontend, a graphical user interface and frontend to use GenePool and create metadata files for it, and GPGraphics, a program to further analyze and graphically evaluate output of different WGA analysis programs, among them also GenePool. Our programs enable regular MS Windows users without much experience in bioinformatics to easily visualize whole genome data from a variety of sources.

  15. Computer graphics techniques and computer-generated movies

    Science.gov (United States)

    Holzman, Robert E.; Blinn, James F.

    1988-04-01

    The JPL Computer Graphics Laboratory (CGL) has been using advanced computer graphics for more than ten years to simulate space missions and related activities. Applications have ranged from basic computer graphics used interactively to allow engineers to study problems, to sophisticated color graphics used to simulate missions and produce realistic animations and stills for use by NASA and the scientific press. In addition, the CGL did the computer animation for ``Cosmos'', a series of general science programs done for Public Television in the United States by Carl Sagan and shown world-wide. The CGL recently completed the computer animation for ``The Mechanical Universe'', a series of fifty-two half-hour elementary physics lectures, led by Professor David Goodstein of the California Institute of Technology, and now being shown on Public Television in the US. For this series, the CGL produced more than seven hours of computer animation, averaging approximately eight minutes and thirty seconds of computer animation per half-hour program. Our aim at the JPL Computer Graphics Laboratory (CGL) is the realistic depiction of physical phenomena, that is, we deal primarily in ``science education'' rather than in scientific research. Of course, our attempts to render physical events realistically often require the development of new capabilities through research or technology advances, but those advances are not our primary goal.

  16. GPFrontend and GPGraphics: graphical analysis tools for genetic association studies

    Directory of Open Access Journals (Sweden)

    Schanze Denny

    2010-09-01

    Full Text Available Abstract Background Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. Graphical output is often not intended or supposed to be performed with other command line tools, e.g. gnuplot. Results Using the Microsoft .NET 2.0 platform and Visual Studio 2005, we have created a graphical software package to analyze data from microarray whole genome association studies, both for a DNA-pooling based approach as well as regular single sample data. Part of this package was made to integrate with GenePool 0.8.2, a previously existing software suite for GNU/Linux systems, which we have modified to run in a Microsoft Windows environment. Further modifications cause it to generate some additional data. This enables GenePool to interact with the .NET parts created by us. The programs we developed are GPFrontend, a graphical user interface and frontend to use GenePool and create metadata files for it, and GPGraphics, a program to further analyze and graphically evaluate output of different WGA analysis programs, among them also GenePool. Conclusions Our programs enable regular MS Windows users without much experience in bioinformatics to easily visualize whole genome data from a variety of sources.

  17. Measuring Cognitive Load in Test Items: Static Graphics versus Animated Graphics

    Science.gov (United States)

    Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F.

    2015-01-01

    The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…

  18. Graphic Presentation: An Empirical Examination of the Graphic Novel Approach to Communicate Business Concepts

    Science.gov (United States)

    Short, Jeremy C.; Randolph-Seng, Brandon; McKenny, Aaron F.

    2013-01-01

    Graphic novels have been increasingly incorporated into business communication forums. Despite potential benefits, little research has examined the merits of the graphic novel approach. In response, we engage in a two-study approach. Study 1 explores the potential of graphic novels to affect learning outcomes and finds that the graphic novel was…

  19. Graphic Presentation: An Empirical Examination of the Graphic Novel Approach to Communicate Business Concepts

    Science.gov (United States)

    Short, Jeremy C.; Randolph-Seng, Brandon; McKenny, Aaron F.

    2013-01-01

    Graphic novels have been increasingly incorporated into business communication forums. Despite potential benefits, little research has examined the merits of the graphic novel approach. In response, we engage in a two-study approach. Study 1 explores the potential of graphic novels to affect learning outcomes and finds that the graphic novel was…

  20. Modeling hierarchical structures - Hierarchical Linear Modeling using MPlus

    OpenAIRE

    Jelonek, Magdalena

    2006-01-01

    The aim of this paper is to present the technique (and its linkage with physics) of overcoming problems connected to modeling social structures, which are typically hierarchical. Hierarchical Linear Models provide a conceptual and statistical mechanism for drawing conclusions regarding the influence of phenomena at different levels of analysis. In the social sciences it is used to analyze many problems such as educational, organizational or market dilemma. This paper introduces the logic of m...

  1. SPACEBAR: Kinematic design by computer graphics

    Science.gov (United States)

    Ricci, R. J.

    1975-01-01

    The interactive graphics computer program SPACEBAR, conceived to reduce the time and complexity associated with the development of kinematic mechanisms on the design board, was described. This program allows the direct design and analysis of mechanisms right at the terminal screen. All input variables, including linkage geometry, stiffness, and applied loading conditions, can be fed into or changed at the terminal and may be displayed in three dimensions. All mechanism configurations can be cycled through their range of travel and viewed in their various geometric positions. Output data includes geometric positioning in orthogonal coordinates of each node point in the mechanism, velocity and acceleration of the node points, and internal loads and displacements of the node points and linkages. All analysis calculations take at most a few seconds to complete. Output data can be viewed at the scope and also printed at the discretion of the user.

  2. Formal Analysis of Graphical Security Models

    DEFF Research Database (Denmark)

    Aslanyan, Zaruhi

    The increasing usage of computer-based systems in almost every aspects of our daily life makes more and more dangerous the threat posed by potential attackers, and more and more rewarding a successful attack. Moreover, the complexity of these systems is also increasing, including physical devices......, software components and human actors interacting with each other to form so-called socio-technical systems. The importance of socio-technical systems to modern societies requires verifying their security properties formally, while their inherent complexity makes manual analyses impracticable. Graphical...... models for security offer an unrivalled opportunity to describe socio-technical systems, for they allow to represent different aspects like human behaviour, computation and physical phenomena in an abstract yet uniform manner. Moreover, these models can be assigned a formal semantics, thereby allowing...

  3. Grid : A Graphical Object Connecting Language

    Science.gov (United States)

    Taylor, Ian; Schutz, Bernard

    1997-08-01

    Signal-processing systems are fast becoming an essential tool within the scientific community. This is primarily due to the need for constructing large complex algorithms which would take many hours of work to code using conventional programming languages. Grid OCL (Object Connecting Language) is a graphical interactive multi-threaded environment allowing users to create complex algorithms by creating a flexible object-oriented block diagram of the analysis required. Algorithms can be run incrementally or continuously e.g. when analysing long data streams. Grid (1.0 alpha) is written in Java (about 37,000 lines of code) and is currently distributed free of charge over the WWW. Although originally developed to analyse data taken from the GEO 600 gravitational wave detector, its use has been much more widespread e.g. collaborators are working on tools for various signal and image problems, multimedia teaching aids and even to construct a musical composition system.

  4. Hierarchical fringe tracking

    CERN Document Server

    Petrov, Romain G; Boskri, Abdelkarim; Folcher, Jean-Pierre; Lagarde, Stephane; Bresson, Yves; Benkhaldoum, Zouhair; Lazrek, Mohamed; Rakshit, Suvendu

    2014-01-01

    The limiting magnitude is a key issue for optical interferometry. Pairwise fringe trackers based on the integrated optics concepts used for example in GRAVITY seem limited to about K=10.5 with the 8m Unit Telescopes of the VLTI, and there is a general "common sense" statement that the efficiency of fringe tracking, and hence the sensitivity of optical interferometry, must decrease as the number of apertures increases, at least in the near infrared where we are still limited by detector readout noise. Here we present a Hierarchical Fringe Tracking (HFT) concept with sensitivity at least equal to this of a two apertures fringe trackers. HFT is based of the combination of the apertures in pairs, then in pairs of pairs then in pairs of groups. The key HFT module is a device that behaves like a spatial filter for two telescopes (2TSF) and transmits all or most of the flux of a cophased pair in a single mode beam. We give an example of such an achromatic 2TSF, based on very broadband dispersed fringes analyzed by g...

  5. Onboard hierarchical network

    Science.gov (United States)

    Tunesi, Luca; Armbruster, Philippe

    2004-02-01

    The objective of this paper is to demonstrate a suitable hierarchical networking solution to improve capabilities and performances of space systems, with significant recurrent costs saving and more efficient design & manufacturing flows. Classically, a satellite can be split in two functional sub-systems: the platform and the payload complement. The platform is in charge of providing power, attitude & orbit control and up/down-link services, whereas the payload represents the scientific and/or operational instruments/transponders and embodies the objectives of the mission. One major possibility to improve the performance of payloads, by limiting the data return to pertinent information, is to process data on board thanks to a proper implementation of the payload data system. In this way, it is possible to share non-recurring development costs by exploiting a system that can be adopted by the majority of space missions. It is believed that the Modular and Scalable Payload Data System, under development by ESA, provides a suitable solution to fulfil a large range of future mission requirements. The backbone of the system is the standardised high data rate SpaceWire network http://www.ecss.nl/. As complement, a lower speed command and control bus connecting peripherals is required. For instance, at instrument level, there is a need for a "local" low complexity bus, which gives the possibility to command and control sensors and actuators. Moreover, most of the connections at sub-system level are related to discrete signals management or simple telemetry acquisitions, which can easily and efficiently be handled by a local bus. An on-board hierarchical network can therefore be defined by interconnecting high-speed links and local buses. Additionally, it is worth stressing another important aspect of the design process: Agencies and ESA in particular are frequently confronted with a big consortium of geographically spread companies located in different countries, each one

  6. Hierarchical Reverberation Mapping

    CERN Document Server

    Brewer, Brendon J

    2013-01-01

    Reverberation mapping (RM) is an important technique in studies of active galactic nuclei (AGN). The key idea of RM is to measure the time lag $\\tau$ between variations in the continuum emission from the accretion disc and subsequent response of the broad line region (BLR). The measurement of $\\tau$ is typically used to estimate the physical size of the BLR and is combined with other measurements to estimate the black hole mass $M_{\\rm BH}$. A major difficulty with RM campaigns is the large amount of data needed to measure $\\tau$. Recently, Fine et al (2012) introduced a new approach to RM where the BLR light curve is sparsely sampled, but this is counteracted by observing a large sample of AGN, rather than a single system. The results are combined to infer properties of the sample of AGN. In this letter we implement this method using a hierarchical Bayesian model and contrast this with the results from the previous stacked cross-correlation technique. We find that our inferences are more precise and allow fo...

  7. Some Thoughts on Contemporary Graphic Print

    Directory of Open Access Journals (Sweden)

    Stefan Skiba

    2016-09-01

    Full Text Available The production requirements of original graphic works of art have changed since 1980. The development of digital printing using lightfast colors now rivals traditional techniques such as wood cut, screen print, lithography, etching etc. Today, with respect to artistic legitimacy, original graphics using traditional printing techniques compete with original graphics produced by digital printing techniques on the art market. What criteria distinguish traditional printing techniques from those of digital printing in the production and acquisition of original graphics? What consequences is the serious artist faced with when deciding to implement digital print production? How does digital print change original graphic acquisition decisions?

  8. Hierarchical materials: Background and perspectives

    DEFF Research Database (Denmark)

    2016-01-01

    Hierarchical design draws inspiration from analysis of biological materials and has opened new possibilities for enhancing performance and enabling new functionalities and extraordinary properties. With the development of nanotechnology, the necessary technological requirements for the manufactur...

  9. Direct hierarchical assembly of nanoparticles

    Science.gov (United States)

    Xu, Ting; Zhao, Yue; Thorkelsson, Kari

    2014-07-22

    The present invention provides hierarchical assemblies of a block copolymer, a bifunctional linking compound and a nanoparticle. The block copolymers form one micro-domain and the nanoparticles another micro-domain.

  10. FGB: A Graphical and Haptic User Interface for Creating Graphical, Haptic User Interfaces

    Energy Technology Data Exchange (ETDEWEB)

    ANDERSON,THOMAS G.; BRECKENRIDGE,ARTHURINE; DAVIDSON,GEORGE S.

    1999-10-18

    The emerging field of haptics represents a fundamental change in human-computer interaction (HCI), and presents solutions to problems that are difficult or impossible to solve with a two-dimensional, mouse-based interface. To take advantage of the potential of haptics, however, innovative interaction techniques and programming environments are needed. This paper describes FGB (FLIGHT GHUI Builder), a programming tool that can be used to create an application specific graphical and haptic user interface (GHUI). FGB is itself a graphical and haptic user interface with which a programmer can intuitively create and manipulate components of a GHUI in real time in a graphical environment through the use of a haptic device. The programmer can create a GHUI without writing any programming code. After a user interface is created, FGB writes the appropriate programming code to a file, using the FLIGHT API, to recreate what the programmer created in the FGB interface. FGB saves programming time and increases productivity, because a programmer can see the end result as it is created, and FGB does much of the programming itself. Interestingly, as FGB was created, it was used to help build itself. The further FGB was in its development, the more easily and quickly it could be used to create additional functionality and improve its own design. As a finished product, FGB can be used to recreate itself in much less time than it originally required, and with much less programming. This paper describes FGB's GHUI components, the techniques used in the interface, how the output code is created, where programming additions and modifications should be placed, and how it can be compared to and integrated with existing API's such as MFC and Visual C++, OpenGL, and GHOST.

  11. Hierarchical architecture of active knits

    Science.gov (United States)

    Abel, Julianna; Luntz, Jonathan; Brei, Diann

    2013-12-01

    Nature eloquently utilizes hierarchical structures to form the world around us. Applying the hierarchical architecture paradigm to smart materials can provide a basis for a new genre of actuators which produce complex actuation motions. One promising example of cellular architecture—active knits—provides complex three-dimensional distributed actuation motions with expanded operational performance through a hierarchically organized structure. The hierarchical structure arranges a single fiber of active material, such as shape memory alloys (SMAs), into a cellular network of interlacing adjacent loops according to a knitting grid. This paper defines a four-level hierarchical classification of knit structures: the basic knit loop, knit patterns, grid patterns, and restructured grids. Each level of the hierarchy provides increased architectural complexity, resulting in expanded kinematic actuation motions of active knits. The range of kinematic actuation motions are displayed through experimental examples of different SMA active knits. The results from this paper illustrate and classify the ways in which each level of the hierarchical knit architecture leverages the performance of the base smart material to generate unique actuation motions, providing necessary insight to best exploit this new actuation paradigm.

  12. Producing EGS4 shower displays with the Unified Graphics System

    Energy Technology Data Exchange (ETDEWEB)

    Cowan, R.F. (Massachusetts Inst. of Tech., Cambridge, MA (USA). Lab. for Nuclear Science); Nelson, W.R. (Stanford Linear Accelerator Center, Menlo Park, CA (USA))

    1990-08-16

    The EGS4 Code System has been coupled with the SLAC Unified Graphics System in such a manner as to provide a means for displaying showers on UGS77-supported devices. This is most easily accomplished by attaching an auxiliary subprogram package (SHOWGRAF) to existing EGS4 User Codes and making use of a graphics display or a post-processor code called EGS4PL. SHOWGRAF may be used to create shower displays directly on interactive IBM 5080 color display devices, supporting three-dimensional rotations, translations, and zoom features, and providing illustration of particle types and energies by color and/or intensity. Alternatively, SHOWGRAF may be used to record a two-dimensional projection of the shower in a device-independent graphics file. The EGS4PL post-processor may then be used to convert this file into device-dependent graphics code for any UGS77-supported device. Options exist within EGS4PL that allow for two-dimensional translations and zoom, for creating line structure to indicate particle types and energies, and for optional display of particles by type. All of this is facilitated by means of the command processor EGS4PL EXEC together with new options (5080 and PDEV) with the standard EGS4IN EXEC routine for running EGS4 interactively under VM/SP. 6 refs.

  13. Wang Tiles in Computer Graphics

    CERN Document Server

    Lagae, Ares

    2009-01-01

    Many complex signals in computer graphics, such as point distributions and textures, cannot be efficiently synthesized and stored. This book presents tile-based methods based on Wang tiles and corner tiles to solve both these problems. Instead of synthesizing a complex signal when needed, the signal is synthesized beforehand over a small set of Wang tiles or corner tiles. Arbitrary large amounts of that signal can then efficiently be generated when needed by generating a stochastic tiling, and storing only a small set of tiles reduces storage requirements. A tile-based method for generating a

  14. CELLULAR AUTOMATA AND COMPUTER GRAPHICS

    Directory of Open Access Journals (Sweden)

    Şen ÇAKIR

    1999-01-01

    Full Text Available Cellular Automata (CA are simple mathematical systems which provide models for a variety of physical processes. They show how minute changes and simple rules lead to enormous changes in the behaviour of a system. They can also be used as computer graphics tools to produce a rich reservoir of interesting figures. In recent years, CA have attracked the attention of many scientists. Today, CA are used in many fields from ecology to image processing. In this paper, it is shown that a large number of complex and interesting patterns can be created with relatively simple CA rules.

  15. Advanced hierarchical distance sampling

    Science.gov (United States)

    Royle, Andy

    2016-01-01

    In this chapter, we cover a number of important extensions of the basic hierarchical distance-sampling (HDS) framework from Chapter 8. First, we discuss the inclusion of “individual covariates,” such as group size, in the HDS model. This is important in many surveys where animals form natural groups that are the primary observation unit, with the size of the group expected to have some influence on detectability. We also discuss HDS integrated with time-removal and double-observer or capture-recapture sampling. These “combined protocols” can be formulated as HDS models with individual covariates, and thus they have a commonality with HDS models involving group structure (group size being just another individual covariate). We cover several varieties of open-population HDS models that accommodate population dynamics. On one end of the spectrum, we cover models that allow replicate distance sampling surveys within a year, which estimate abundance relative to availability and temporary emigration through time. We consider a robust design version of that model. We then consider models with explicit dynamics based on the Dail and Madsen (2011) model and the work of Sollmann et al. (2015). The final major theme of this chapter is relatively newly developed spatial distance sampling models that accommodate explicit models describing the spatial distribution of individuals known as Point Process models. We provide novel formulations of spatial DS and HDS models in this chapter, including implementations of those models in the unmarked package using a hack of the pcount function for N-mixture models.

  16. Applications of graphics to support a testbed for autonomous space vehicle operations

    Science.gov (United States)

    Schmeckpeper, K. R.; Aldridge, J. P.; Benson, S.; Horner, S.; Kullman, A.; Mulder, T.; Parrott, W.; Roman, D.; Watts, G.; Bochsler, Daniel C.

    1989-01-01

    Researchers describe their experience using graphics tools and utilities while building an application, AUTOPS, that uses a graphical Machintosh (TM)-like interface for the input and display of data, and animation graphics to enhance the presentation of results of autonomous space vehicle operations simulations. AUTOPS is a test bed for evaluating decisions for intelligent control systems for autonomous vehicles. Decisions made by an intelligent control system, e.g., a revised mission plan, might be displayed to the user in textual format or he can witness the effects of those decisions via out of window graphics animations. Although a textual description conveys essentials, a graphics animation conveys the replanning results in a more convincing way. Similarily, iconic and menu-driven screen interfaces provide the user with more meaningful options and displays. Presented here are experiences with the SunView and TAE Plus graphics tools used for interface design, and the Johnson Space Center Interactive Graphics Laboratory animation graphics tools used for generating out out of the window graphics.

  17. Approximate Counting of Graphical Realizations.

    Science.gov (United States)

    Erdős, Péter L; Kiss, Sándor Z; Miklós, István; Soukup, Lajos

    2015-01-01

    In 1999 Kannan, Tetali and Vempala proposed a MCMC method to uniformly sample all possible realizations of a given graphical degree sequence and conjectured its rapidly mixing nature. Recently their conjecture was proved affirmative for regular graphs (by Cooper, Dyer and Greenhill, 2007), for regular directed graphs (by Greenhill, 2011) and for half-regular bipartite graphs (by Miklós, Erdős and Soukup, 2013). Several heuristics on counting the number of possible realizations exist (via sampling processes), and while they work well in practice, so far no approximation guarantees exist for such an approach. This paper is the first to develop a method for counting realizations with provable approximation guarantee. In fact, we solve a slightly more general problem; besides the graphical degree sequence a small set of forbidden edges is also given. We show that for the general problem (which contains the Greenhill problem and the Miklós, Erdős and Soukup problem as special cases) the derived MCMC process is rapidly mixing. Further, we show that this new problem is self-reducible therefore it provides a fully polynomial randomized approximation scheme (a.k.a. FPRAS) for counting of all realizations.

  18. Approximate Counting of Graphical Realizations.

    Directory of Open Access Journals (Sweden)

    Péter L Erdős

    Full Text Available In 1999 Kannan, Tetali and Vempala proposed a MCMC method to uniformly sample all possible realizations of a given graphical degree sequence and conjectured its rapidly mixing nature. Recently their conjecture was proved affirmative for regular graphs (by Cooper, Dyer and Greenhill, 2007, for regular directed graphs (by Greenhill, 2011 and for half-regular bipartite graphs (by Miklós, Erdős and Soukup, 2013. Several heuristics on counting the number of possible realizations exist (via sampling processes, and while they work well in practice, so far no approximation guarantees exist for such an approach. This paper is the first to develop a method for counting realizations with provable approximation guarantee. In fact, we solve a slightly more general problem; besides the graphical degree sequence a small set of forbidden edges is also given. We show that for the general problem (which contains the Greenhill problem and the Miklós, Erdős and Soukup problem as special cases the derived MCMC process is rapidly mixing. Further, we show that this new problem is self-reducible therefore it provides a fully polynomial randomized approximation scheme (a.k.a. FPRAS for counting of all realizations.

  19. Modeling place field activity with hierarchical slow feature analysis

    Directory of Open Access Journals (Sweden)

    Fabian eSchoenfeld

    2015-05-01

    Full Text Available In this paper we present six experimental studies from the literature on hippocampal place cells and replicate their main results in a computational framework based on the principle of slowness. Each of the chosen studies first allows rodents to develop stable place field activity and then examines a distinct property of the established spatial encoding, namely adaptation to cue relocation and removal; directional firing activity in the linear track and open field; and results of morphing and stretching the overall environment. To replicate these studies we employ a hierarchical Slow Feature Analysis (SFA network. SFA is an unsupervised learning algorithm extracting slowly varying information from a given stream of data, and hierarchical application of SFA allows for high dimensional input such as visual images to be processed efficiently and in a biologically plausible fashion. Training data for the network is produced in ratlab, a free basic graphics engine designed to quickly set up a wide range of 3D environments mimicking real life experimental studies, simulate a foraging rodent while recording its visual input, and training & sampling a hierarchical SFA network.

  20. Network Physiology: How Organ Systems Dynamically Interact.

    Science.gov (United States)

    Bartsch, Ronny P; Liu, Kang K L; Bashan, Amir; Ivanov, Plamen Ch

    2015-01-01

    We systematically study how diverse physiologic systems in the human organism dynamically interact and collectively behave to produce distinct physiologic states and functions. This is a fundamental question in the new interdisciplinary field of Network Physiology, and has not been previously explored. Introducing the novel concept of Time Delay Stability (TDS), we develop a computational approach to identify and quantify networks of physiologic interactions from long-term continuous, multi-channel physiological recordings. We also develop a physiologically-motivated visualization framework to map networks of dynamical organ interactions to graphical objects encoded with information about the coupling strength of network links quantified using the TDS measure. Applying a system-wide integrative approach, we identify distinct patterns in the network structure of organ interactions, as well as the frequency bands through which these interactions are mediated. We establish first maps representing physiologic organ network interactions and discover basic rules underlying the complex hierarchical reorganization in physiologic networks with transitions across physiologic states. Our findings demonstrate a direct association between network topology and physiologic function, and provide new insights into understanding how health and distinct physiologic states emerge from networked interactions among nonlinear multi-component complex systems. The presented here investigations are initial steps in building a first atlas of dynamic interactions among organ systems.

  1. Network Physiology: How Organ Systems Dynamically Interact.

    Directory of Open Access Journals (Sweden)

    Ronny P Bartsch

    Full Text Available We systematically study how diverse physiologic systems in the human organism dynamically interact and collectively behave to produce distinct physiologic states and functions. This is a fundamental question in the new interdisciplinary field of Network Physiology, and has not been previously explored. Introducing the novel concept of Time Delay Stability (TDS, we develop a computational approach to identify and quantify networks of physiologic interactions from long-term continuous, multi-channel physiological recordings. We also develop a physiologically-motivated visualization framework to map networks of dynamical organ interactions to graphical objects encoded with information about the coupling strength of network links quantified using the TDS measure. Applying a system-wide integrative approach, we identify distinct patterns in the network structure of organ interactions, as well as the frequency bands through which these interactions are mediated. We establish first maps representing physiologic organ network interactions and discover basic rules underlying the complex hierarchical reorganization in physiologic networks with transitions across physiologic states. Our findings demonstrate a direct association between network topology and physiologic function, and provide new insights into understanding how health and distinct physiologic states emerge from networked interactions among nonlinear multi-component complex systems. The presented here investigations are initial steps in building a first atlas of dynamic interactions among organ systems.

  2. Hierarchical topic modeling with nested hierarchical Dirichlet process

    Institute of Scientific and Technical Information of China (English)

    Yi-qun DING; Shan-ping LI; Zhen ZHANG; Bin SHEN

    2009-01-01

    This paper deals with the statistical modeling of latent topic hierarchies in text corpora. The height of the topic tree is assumed as fixed, while the number of topics on each level as unknown a priori and to be inferred from data. Taking a nonparametric Bayesian approach to this problem, we propose a new probabilistic generative model based on the nested hierarchical Dirichlet process (nHDP) and present a Markov chain Monte Carlo sampling algorithm for the inference of the topic tree structure as welt as the word distribution of each topic and topic distribution of each document. Our theoretical analysis and experiment results show that this model can produce a more compact hierarchical topic structure and captures more free-grained topic relationships compared to the hierarchical latent Dirichlet allocation model.

  3. Hierarchical fractional-step approximations and parallel kinetic Monte Carlo algorithms

    OpenAIRE

    Arampatzis, Giorgos; Katsoulakis, Markos A.; Plechac, Petr; Taufer, Michela; Xu, Lifan

    2011-01-01

    We present a mathematical framework for constructing and analyzing parallel algorithms for lattice Kinetic Monte Carlo (KMC) simulations. The resulting algorithms have the capacity to simulate a wide range of spatio-temporal scales in spatially distributed, non-equilibrium physiochemical processes with complex chemistry and transport micro-mechanisms. The algorithms can be tailored to specific hierarchical parallel architectures such as multi-core processors or clusters of Graphical Processin...

  4. CONSIDERATIONS ABOUT APPLICATION OF GRAPHICAL CALCULUS

    Directory of Open Access Journals (Sweden)

    Anghel Alina Angelica

    2015-06-01

    Full Text Available Some typical engineering problems can be solved using graphical methods in an integrated way for knowledge of design, mathematics, mechanics and physics. This paper presents some graphical methods which improve student’s performances on streigth of intuitive interpretation, visualization and understanding solutions of engineering problems. The increased use of graphical methods adds another layer of interpretation to a given task requiring the coordination of different knowledge, in order to produce a correct solution and to improve the product design.

  5. Design Archeology: Graphic Reconstructions of Kreuzberg, Berlin

    OpenAIRE

    Sheppard, Amy

    2009-01-01

    Design Archeology combines communication design with archeological methods for evaluating material culture to produce new forms of graphic identity. It is a research methodology for examining cultural practices and activities of the moment in order to create a “snapshot” of a community’s identity from its material culture. Graphic Reconstructions of Kreuzberg Berlin is a graphic identity developed from ephemera (receipts, tickets, posters and flyers) collected from the streets of Kreuzberg, B...

  6. Mathematics and Computer Graphic Design Arts

    Institute of Scientific and Technical Information of China (English)

    徐亚非

    2001-01-01

    The relationship between arts and mathematics is very close, computer graphic design is based on digital methodology. The paper reveals the mathematical backgrounds behind graphic design by the example of computer-aided cubic modeling and mathematical exchange methodology. Furthermore, one can get incredible artistic effects if computer graphic designers pay more attention to the probability and use probable numbers and fractal operation in their design activities.Finally, the author also discusses the bidirections between arts and mathematics.

  7. Design Archeology: Graphic Reconstructions of Kreuzberg, Berlin

    OpenAIRE

    2009-01-01

    Design Archeology combines communication design with archeological methods for evaluating material culture to produce new forms of graphic identity. It is a research methodology for examining cultural practices and activities of the moment in order to create a “snapshot” of a community’s identity from its material culture. Graphic Reconstructions of Kreuzberg Berlin is a graphic identity developed from ephemera (receipts, tickets, posters and flyers) collected from the streets of Kreuzberg, B...

  8. A Survey on Graphical Programming Systems

    OpenAIRE

    Gurudatt Kulkarni; Sathyaraj. R

    2014-01-01

    Recently there has been an increasing interest in the use of graphics to help programming and understanding of computer systems. The Graphical Programming and Program Simulations are exciting areas of active computer science research that show the signs for improving the programming process. An array of different design methodologie s have arisen from research efforts and many graphical programming systems have been developed to address both general programming tasks and speci...

  9. GRADE: a graphical programming environment for multicomputers

    OpenAIRE

    Kacsuk, P; G. Dózsa; T. Fadfyas; R. Lovas

    2012-01-01

    To provide high-level graphical support for developing message passing programs, an integrated programming environment (GRADE) is being developed. GRADE currently provides tools to construct, execute, debug, monitor and visualize message passing based parallel programs. GRADE offers the programmer an integrated graphical user interface during the whole life-cycle of program development and provides high-level graphical programming abstraction mechanisms to construct parallel applications. The...

  10. Guidebook to R graphics using Microsoft Windows

    CERN Document Server

    Takezawa, Kunio

    2012-01-01

    Introduces the graphical capabilities of R to readers new to the software Due to its flexibility and availability, R has become the computing software of choice for statistical computing and generating graphics across various fields of research. Guidebook to R Graphics Using Microsoft® Windows offers a unique presentation of R, guiding new users through its many benefits, including the creation of high-quality graphics. Beginning with getting the program up and running, this book takes readers step by step through the process of creating histograms, boxplots, strip charts, time series gra

  11. Molecular Graphics of Convex Body Fluids.

    Science.gov (United States)

    Gabriel, Adrian T; Meyer, Timm; Germano, Guido

    2008-03-01

    Coarse-grained modeling of molecular fluids is often based on nonspherical convex rigid bodies like ellipsoids or spherocylinders representing rodlike or platelike molecules or groups of atoms, with site-site interaction potentials depending both on the distance among the particles and the relative orientation. In this category of potentials, the Gay-Berne family has been studied most extensively. However, conventional molecular graphics programs are not designed to visualize such objects. Usually the basic units are atoms displayed as spheres or as vertices in a graph. Atomic aggregates can be highlighted through an increasing amount of stylized representations, e.g., Richardson ribbon diagrams for the secondary structure of proteins, Connolly molecular surfaces, density maps, etc., but ellipsoids and spherocylinders are generally missing, especially as elementary simulation units. We fill this gap providing and discussing a customized OpenGL-based program for the interactive, rendered representation of large ensembles of convex bodies, useful especially in liquid crystal research. We pay particular attention to the performance issues for typical system sizes in this field. The code is distributed as open source.

  12. Applications of color graphics to complex aerodynamic analysis

    Science.gov (United States)

    Weston, Robert P.

    1987-01-01

    A variety of uses for color graphics in the display of large sets of complex aerodynamic data in two and three dimensions are summarized. These methods improve the ability of a scientific researcher to interactively review three-dimensional displays of aircraft panel geometries for the purposes of eliminating errors, and allow him to rapidly display an assortment of smooth-shaded, color-coded illustrations for his experimental and computational results.

  13. Photoshop with friends: A synchronous learning community for graphic design

    OpenAIRE

    Kim, Juho; Malley, Benjamin; Brandt, Joel; Dontcheva, Mira; Joseph, Diana; Gajos, Krzysztof Z.; Miller, Robert C

    2012-01-01

    Photoshop with Friends is an online community of learners exchanging just-in-time help on graphic design tasks. The system attempts to provide an interactive, visual, context-aware, and personalized mode of learning. Developed as a Facebook application, Photoshop with Friends allows users to help each other in live sessions, with built-in screen sharing, recording, and voice chat support. Major design decisions are guided by two laboratory studies that identified challenges in learning graphi...

  14. Deliberate change without hierarchical influence?

    DEFF Research Database (Denmark)

    Nørskov, Sladjana; Kesting, Peter; Ulhøi, John Parm

    2017-01-01

    Purpose This paper aims to present that deliberate change is strongly associated with formal structures and top-down influence. Hierarchical configurations have been used to structure processes, overcome resistance and get things done. But is deliberate change also possible without formal...... reveals that deliberate change is indeed achievable in a non-hierarchical collaborative OSS community context. However, it presupposes the presence and active involvement of informal change agents. The paper identifies and specifies four key drivers for change agents’ influence. Originality....../value The findings contribute to organisational analysis by providing a deeper understanding of the importance of leadership in making deliberate change possible in non-hierarchical settings. It points to the importance of “change-by-conviction”, essentially based on voluntary behaviour. This can open the door...

  15. Static Correctness of Hierarchical Procedures

    DEFF Research Database (Denmark)

    Schwartzbach, Michael Ignatieff

    1990-01-01

    A system of hierarchical, fully recursive types in a truly imperative language allows program fragments written for small types to be reused for all larger types. To exploit this property to enable type-safe hierarchical procedures, it is necessary to impose a static requirement on procedure calls....... We introduce an example language and prove the existence of a sound requirement which preserves static correctness while allowing hierarchical procedures. This requirement is further shown to be optimal, in the sense that it imposes as few restrictions as possible. This establishes the theoretical...... basis for a general type hierarchy with static type checking, which enables first-order polymorphism combined with multiple inheritance and specialization in a language with assignments. We extend the results to include opaque types. An opaque version of a type is different from the original but has...

  16. Urban pattern: Layout design by hierarchical domain splitting

    KAUST Repository

    Yang, Yongliang

    2013-11-01

    We present a framework for generating street networks and parcel layouts. Our goal is the generation of high-quality layouts that can be used for urban planning and virtual environments. We propose a solution based on hierarchical domain splitting using two splitting types: streamline-based splitting, which splits a region along one or multiple streamlines of a cross field, and template-based splitting, which warps pre-designed templates to a region and uses the interior geometry of the template as the splitting lines. We combine these two splitting approaches into a hierarchical framework, providing automatic and interactive tools to explore the design space.

  17. Secular Evolution of Hierarchical Triple Star Systems

    CERN Document Server

    Ford, E B; Kozinsky, B

    1999-01-01

    We derive octupole-level secular perturbation equations for hierarchical triple systems, using classical Hamiltonian perturbation techniques. Our equations describe the secular evolution of the orbital eccentricities and inclinations over timescales long compared to the orbital periods. By extending previous work done to leading (quadrupole) order to octupole level (i.e., including terms of order $\\alpha^3$, where $\\alpha\\equiv a_1/a_2<1$ is the ratio of semimajor axes) we obtain expressions that are applicable to a much wider range of parameters. For triple systems containing a close inner binary, we also discuss the possible interaction between the classical Newtonian perturbations and the general relativistic precession of the inner orbit. In some cases we show that this interaction can lead to resonances and a significant increase in the maximum amplitude of eccentricity perturbations. We establish the validity of our analytic expressions by providing detailed comparisons with the results of direct num...

  18. Structural integrity of hierarchical composites

    Directory of Open Access Journals (Sweden)

    Marco Paggi

    2012-01-01

    Full Text Available Interface mechanical problems are of paramount importance in engineering and materials science. Traditionally, due to the complexity of modelling their mechanical behaviour, interfaces are often treated as defects and their features are not explored. In this study, a different approach is illustrated, where the interfaces play an active role in the design of innovative hierarchical composites and are fundamental for their structural integrity. Numerical examples regarding cutting tools made of hierarchical cellular polycrystalline materials are proposed, showing that tailoring of interface properties at the different scales is the way to achieve superior mechanical responses that cannot be obtained using standard materials

  19. LIMO EEG: A Toolbox for Hierarchical LInear MOdeling of ElectroEncephaloGraphic Data

    OpenAIRE

    Pernet, C. R.; Chauveau, N.; Gaspar, C.; Rousselet, G.A.

    2011-01-01

    Magnetic- and electric-evoked brain responses have traditionally been analyzed by comparing the peaks or mean amplitudes of signals from selected channels and averaged across trials. More recently, tools have been developed to investigate single trial response variability (e.g., EEGLAB) and to test differences between averaged evoked responses over the entire scalp and time dimensions (e.g., SPM, Fieldtrip). LIMO EEG is a Matlab toolbox (EEGLAB compatible) to analyse evoked responses over all...

  20. Graphic design as urban design: towards a theory for analysing graphic objects in urban environments.

    OpenAIRE

    2011-01-01

    This thesis presents a model for analysing the graphic object as urban object, by considering atypical fields of discourse that contribute to the formation of the object domain. The question: what is graphic design as urban design? directs the research through an epistemological design study comprising: an interrogation of graphic design studio practice and the articulation of graphic design research questions; a review and subsequent development of research strategy, design and method toward...

  1. THE USING OF GRAPHICAL EDITOR IN THE ENGINEERING GRAPHICS AND THE COURSE DESIGNING

    Directory of Open Access Journals (Sweden)

    KARPYUK L. V.

    2016-08-01

    Full Text Available The problems of learning students of the engineering and computer graphics of the course on the base of computer-aided design (CAD were described in the article. The examples of training tasks for acquiring knowledge of work in the environment of graphical editor of AutoCAD were shown. These examples are needed to perform drawings on The Engineering Graphics, and also for a graphic part of Course Projects for students of mechanical specialties.

  2. Hierarchical Segmentation of Falsely Touching Characters from Camera Captured Degraded Document Images

    Directory of Open Access Journals (Sweden)

    Satadal Saha

    2011-07-01

    Full Text Available An innovative hierarchical image segmentation scheme is reported in this research communication. Unlike static/ spatially divided sub-images, the current innovation concentrates on object level hierarchy for segmentation of gray scale or color images into constituent component/ sub-parts. As for example, a gray scale document image may be segmented (binarized in case of two-level segmentation into connected foreground components (text/ graphics and background component by hierarchically applying a gray level threshold selection algorithm in the object-space. In any hierarchy, constituent objects are identified as connected foreground pixels, as classified by the gray scale threshold selection algorithm. To preserve the global information, thresholds for each object in any hierarchy are estimated as a weighted aggregate of the current and previous thresholds relevant to the object. The developed technique may be customized as a general purpose hierarchical information clustering algorithm in the domain of pattern analysis, data mining, bioinformatics etc.

  3. Convex Clustering: An Attractive Alternative to Hierarchical Clustering

    Science.gov (United States)

    Chen, Gary K.; Chi, Eric C.; Ranola, John Michael O.; Lange, Kenneth

    2015-01-01

    The primary goal in cluster analysis is to discover natural groupings of objects. The field of cluster analysis is crowded with diverse methods that make special assumptions about data and address different scientific aims. Despite its shortcomings in accuracy, hierarchical clustering is the dominant clustering method in bioinformatics. Biologists find the trees constructed by hierarchical clustering visually appealing and in tune with their evolutionary perspective. Hierarchical clustering operates on multiple scales simultaneously. This is essential, for instance, in transcriptome data, where one may be interested in making qualitative inferences about how lower-order relationships like gene modules lead to higher-order relationships like pathways or biological processes. The recently developed method of convex clustering preserves the visual appeal of hierarchical clustering while ameliorating its propensity to make false inferences in the presence of outliers and noise. The solution paths generated by convex clustering reveal relationships between clusters that are hidden by static methods such as k-means clustering. The current paper derives and tests a novel proximal distance algorithm for minimizing the objective function of convex clustering. The algorithm separates parameters, accommodates missing data, and supports prior information on relationships. Our program CONVEXCLUSTER incorporating the algorithm is implemented on ATI and nVidia graphics processing units (GPUs) for maximal speed. Several biological examples illustrate the strengths of convex clustering and the ability of the proximal distance algorithm to handle high-dimensional problems. CONVEXCLUSTER can be freely downloaded from the UCLA Human Genetics web site at http://www.genetics.ucla.edu/software/ PMID:25965340

  4. Revitalizing Tier 2 Intervention with Graphic Novels

    Science.gov (United States)

    Smetana, Linda; Grisham, Dana L.

    2012-01-01

    The authors explore the practice of incorporating graphic novels in a Tier 2 Response To Intervention (RTI) program for five elementary-aged struggling readers in an urban school. Using a formative experiment framework, the study found that graphic novels provided a vehicle for the application of word recognition and fluency strategies learned in…

  5. Exploring Literary Devices in Graphic Novels

    Science.gov (United States)

    Dallacqua, Ashley K.

    2012-01-01

    This article explores the possibilities of graphic novels with young readers. During the 2009-2010 school year, while working with four fifth-grade students, the author examined the question "In what ways do readers engage while reading a graphic novel?" The fifth graders took part in book discussions and one-on-one interviews after reading two…

  6. A study of perceptions of graphical passwords

    CSIR Research Space (South Africa)

    Vorster, JS

    2015-10-01

    Full Text Available Depending on the graphical password schema, the key-space can be even bigger than alpha-numeric passwords. However, in conventional passwords, users will re-use letters within a password. This study investigates graphical passwords for symbol...

  7. Graphical modelling software in R - status

    DEFF Research Database (Denmark)

    Dethlefsen, Claus; Højsgaard, Søren; Lauritzen, Steffen L.

    Graphical models in their modern form have been around for nearly a quarter of a century.  Various computer programs for inference in graphical models have been developed over that period. Some examples of free software programs are BUGS (Thomas 1994), CoCo (Badsberg2001), Digram (Klein, Keiding...

  8. Graphic Design in Libraries: A Conceptual Process

    Science.gov (United States)

    Ruiz, Miguel

    2014-01-01

    Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…

  9. Standards of Multimedia Graphic Design in Education

    Science.gov (United States)

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  10. Introduction to Graphics Programming in Java

    DEFF Research Database (Denmark)

    Rosendahl, Mads

    Writing graphics applications in Java using Swing can be quite a daunting experience which requires understanding of some large libraries, and fairly advanced aspects of Java. In these notes we will show that by using a small subset of the Swing package we can write a write range of graphics...

  11. Graphic Design in Libraries: A Conceptual Process

    Science.gov (United States)

    Ruiz, Miguel

    2014-01-01

    Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…

  12. Teaching Media Literacy with Graphic Novels

    Science.gov (United States)

    Monnin, Katie

    2010-01-01

    Background: A current problem in media literacy studies is whether or not to categorize graphic novels as media literacy texts. Thus, this article begins with a review of current media literacy research and its emphasis on defining media literacy texts as texts that rely on both print literacies and image literacies. Because graphic novels rely on…

  13. Computer Graphics in ChE Education.

    Science.gov (United States)

    Reklaitis, G. V.; And Others

    1983-01-01

    Examines current uses and future possibilities of computer graphics in chemical engineering, discussing equipment needs, maintenance/manpower costs, and plan to implement computer graphics into existing programs. The plan involves matching fund equipment grants, grants for development of computer assisted instructional (CAI) software, chemical…

  14. Spatial Ability through Engineering Graphics Education

    Science.gov (United States)

    Marunic, Gordana; Glazar, Vladimir

    2013-01-01

    Spatial ability has been confirmed to be of particular importance for successful engineering graphics education and to be a component of human intelligence that can be improved through instruction and training. Consequently, the creation and communication by means of graphics demand careful development of spatial skills provided by the balanced…

  15. Graphical Models and Computerized Adaptive Testing.

    Science.gov (United States)

    Mislevy, Robert J.; Almond, Russell G.

    This paper synthesizes ideas from the fields of graphical modeling and education testing, particularly item response theory (IRT) applied to computerized adaptive testing (CAT). Graphical modeling can offer IRT a language for describing multifaceted skills and knowledge, and disentangling evidence from complex performances. IRT-CAT can offer…

  16. Getting Graphic at the School Library.

    Science.gov (United States)

    Kan, Kat

    2003-01-01

    Provides information for school libraries interested in acquiring graphic novels. Discusses theft prevention; processing and cataloging; maintaining the collection; what to choose, with two Web sites for more information on graphic novels for libraries; collection development decisions; and Japanese comics called Manga. Includes an annotated list…

  17. Performing Remarkable Feats with Presentation Graphics Packages.

    Science.gov (United States)

    Ekhaml, Leticia

    1994-01-01

    Describes easy-to-use, easy-to-learn dedicated graphics packages for developing slide presentations shown directly from computers. A general description of the features of five packages and suggestions for software selection are provided. A sidebar provides graphics tips, such as the use of color, typefaces, and formatting, for developing…

  18. Determining Normal-Distribution Tolerance Bounds Graphically

    Science.gov (United States)

    Mezzacappa, M. A.

    1983-01-01

    Graphical method requires calculations and table lookup. Distribution established from only three points: mean upper and lower confidence bounds and lower confidence bound of standard deviation. Method requires only few calculations with simple equations. Graphical procedure establishes best-fit line for measured data and bounds for selected confidence level and any distribution percentile.

  19. Q-Technique and Graphics Research.

    Science.gov (United States)

    Kahle, Roger R.

    Because Q-technique is as appropriate for use with visual and design items as for use with words, it is not stymied by the topics one is likely to encounter in graphics research. In particular Q-technique is suitable for studying the so-called "congeniality" of typography, for various copytesting usages, and for multivariate graphics research. The…

  20. ABOUT THE ROMANIAN SOCIETY FOR ENGINEERING GRAPHICS

    Directory of Open Access Journals (Sweden)

    SIMION Ionel

    2015-06-01

    Full Text Available SORGING is a non-profit, non-governmental society, opened to all professionals interested in Engineering Graphics and Design. It aims to promote the research, development and innovation activities, together with the dissemination of best practices and assistance for educational purposes. In this paper the research and educational activities of the Romanian Society for Engineering Graphics will be briefly reviewed.

  1. Using Typography Grid in Graphic Design

    Institute of Scientific and Technical Information of China (English)

    张悦霞

    2007-01-01

    Typography grid is one of the important tools in the process of graphic design. Thought studying the history and principles of typography grid, we can know and master the methods of design and improve understanding of the aesthetics rules of graphic design.

  2. Q-Technique and Graphics Research.

    Science.gov (United States)

    Kahle, Roger R.

    Because Q-technique is as appropriate for use with visual and design items as for use with words, it is not stymied by the topics one is likely to encounter in graphics research. In particular Q-technique is suitable for studying the so-called "congeniality" of typography, for various copytesting usages, and for multivariate graphics research. The…

  3. A Sporting Look at Computer Graphics.

    Science.gov (United States)

    Mattson, Merry B.

    1984-01-01

    Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)

  4. Mastering probabilistic graphical models using Python

    CERN Document Server

    Ankan, Ankur

    2015-01-01

    If you are a researcher or a machine learning enthusiast, or are working in the data science field and have a basic idea of Bayesian learning or probabilistic graphical models, this book will help you to understand the details of graphical models and use them in your data science problems.

  5. Computer Graphics in ChE Education.

    Science.gov (United States)

    Reklaitis, G. V.; And Others

    1983-01-01

    Examines current uses and future possibilities of computer graphics in chemical engineering, discussing equipment needs, maintenance/manpower costs, and plan to implement computer graphics into existing programs. The plan involves matching fund equipment grants, grants for development of computer assisted instructional (CAI) software, chemical…

  6. A Survey on Graphical Programming Systems

    Directory of Open Access Journals (Sweden)

    Gurudatt Kulkarni

    2014-04-01

    Full Text Available Recently there has been an increasing interest in the use of graphics to help programming and understanding of computer systems. The Graphical Programming and Program Simulations are exciting areas of active computer science research that show the signs for improving the programming process. An array of different design methodologie s have arisen from research efforts and many graphical programming systems have been developed to address both general programming tasks and specific application areas such as physical simulation and user interface design. This paper presents a survey of t he field of graphical programming languages starting with a historical overview of some of pioneering efforts in the field. In addition this paper also presents different classifications of graphical programming languages.

  7. Sensory Hierarchical Organization and Reading.

    Science.gov (United States)

    Skapof, Jerome

    The purpose of this study was to judge the viability of an operational approach aimed at assessing response styles in reading using the hypothesis of sensory hierarchical organization. A sample of 103 middle-class children from a New York City public school, between the ages of five and seven, took part in a three phase experiment. Phase one…

  8. Memory Stacking in Hierarchical Networks.

    Science.gov (United States)

    Westö, Johan; May, Patrick J C; Tiitinen, Hannu

    2016-02-01

    Robust representations of sounds with a complex spectrotemporal structure are thought to emerge in hierarchically organized auditory cortex, but the computational advantage of this hierarchy remains unknown. Here, we used computational models to study how such hierarchical structures affect temporal binding in neural networks. We equipped individual units in different types of feedforward networks with local memory mechanisms storing recent inputs and observed how this affected the ability of the networks to process stimuli context dependently. Our findings illustrate that these local memories stack up in hierarchical structures and hence allow network units to exhibit selectivity to spectral sequences longer than the time spans of the local memories. We also illustrate that short-term synaptic plasticity is a potential local memory mechanism within the auditory cortex, and we show that it can bring robustness to context dependence against variation in the temporal rate of stimuli, while introducing nonlinearities to response profiles that are not well captured by standard linear spectrotemporal receptive field models. The results therefore indicate that short-term synaptic plasticity might provide hierarchically structured auditory cortex with computational capabilities important for robust representations of spectrotemporal patterns.

  9. PlotStuff: A class for plotting stuff from overture based on: GL{underscore}GraphicsInterface: A graphics interface based on OpenGL based on: GenericGraphicsInterface: A generic graphics interface: User guide, Version 1.00

    Energy Technology Data Exchange (ETDEWEB)

    Henshaw, B.

    1996-10-16

    {bold PlotStuff} can be used to interactively plot objects from Overture such as mappings, grids and grid functions. PlotStuff can be used to plot contours, surfaces, streamlines and grids. It can also be used to plot one-dimensional line plots. {bold GL{emdash}GraphicsInterface} is a class (from which PlotStuff is derived) that implements some standard plotting functions using OpenGL. {bold GL{emdash}Graphicslnterface} is itself derived from the class GenericGraphicsInterface which defines some standard plotting functions that are independent of any particular graphics package.

  10. A graphical R-matrix atomic collision environment

    Science.gov (United States)

    Busby, David William

    [/cal R]-matrix theory has been used effectively to compute properties characterising atomic and molecular collisions. Large Fortran packages have been developed over the past twenty-five years, which are esoteric and can sometimes be difficult to use. The aim of this research is to design and implement, using modern computer science techniques, an environment which will render the packages more straight forward and accessible. It is postulated that the interactive manipulation of graphical abstractions of the underlying physics will allow the user to concentrate on the physics of the process being studied. This approach renders the new [/cal R]-matrix packages simple to use by novice and experienced users alike, thereby improving their usefulness to the physics community. The Graphical [/cal R]-matrix Atomic Collision Environment (G[/cal R]ACE) is comprised of four graphical user interfaces. Grace expedites the construction and editing of input data stipulated by the [/cal R]-matrix program packages. Data can be entered symbolically and is extensively validated, through a series of graphical windows. The generated text file enables the [/cal R]-matrix package to be executed on a remote supercomputer to which the workstation is networked. Connected to a database of Clementi-type orbitals, pseudo facilitates the computation of pseudo-orbitals, incorporated in grace. The H-file [/cal B]rowser displays a graphical abstraction representing the physics of an inner region [/cal R]-matrix computation. This pin-points limitations which may need to be modified to improve the computation. [/cal A]nalysis provides a graphical environment on the local workstation where results of the remote computation may be displayed and interpreted. Eigenphase sums can be displayed graphically as a function of energy, where resonance fits can be performed. [/cal A]nalysis enables further points to be calculated if there is insufficient data. Effective collisions strengths can also be

  11. A hierarchic collision detection algorithm for simple Brownian dynamics.

    Science.gov (United States)

    Katsimitsoulia, Zoe; Taylor, William R

    2010-04-01

    We describe an algorithm to avoid steric violation (bumps) between bodies arranged in a hierarchy. The algorithm recursively directs the focus of a bump-detector towards the interactions of children whose parents are in collision. This has the effect of concentrating available computer resources towards maintaining good steric interactions in the region where bodies are colliding. The algorithm was implemented and tested under two programming environments: a graphical environment, OpenGL under Java3D, and a non-graphical environment in "C". The former used a built-in collision detection system whereas the latter used a simple algorithm devised previously for the interaction of "soft" bodies. This simpler system was found to run much faster (by 50-fold) even after allowing for time spent on graphical activity and was also better at preventing steric violations. With a hierarchy of three levels of 100, the non-graphical implementation was able to simulate a million atomic bodies for 100,000 steps in 12h on a laptop computer.

  12. Use of computer graphics simulation for teaching of flexible sigmoidoscopy.

    Science.gov (United States)

    Baillie, J; Jowell, P; Evangelou, H; Bickel, W; Cotton, P

    1991-05-01

    The concept of simulation training in endoscopy is now well-established. The systems currently under development employ either computer graphics simulation or interactive video technology; each has its strengths and weaknesses. A flexible sigmoidoscopy training device has been designed which uses graphic routines--such as object oriented programming and double buffering--in entirely new ways. These programming techniques compensate for the limitations of currently available desk-top microcomputers. By boosting existing computer 'horsepower' with next generation coprocessors and sophisticated graphics tools such as intensity interpolation (Gouraud shading), the realism of computer simulation of flexible sigmoidoscopy is being greatly enhanced. The computer program has teaching and scoring capabilities, making it a truly interactive system. Use has been made of this ability to record, grade and store each trainee encounter in computer memory as part of a multi-center, prospective trial of simulation training being conducted currently in the USA. A new input device, a dummy endoscope, has been designed that allows application of variable resistance to the insertion tube. This greatly enhances tactile feedback, such as resistance during looping. If carefully designed trials show that computer simulation is an attractive and effective training tool, it is expected that this technology will evolve rapidly and be made widely available to trainee endoscopists.

  13. A Prototype Lisp-Based Soft Real-Time Object-Oriented Graphical User Interface for Control System Development

    Science.gov (United States)

    Litt, Jonathan; Wong, Edmond; Simon, Donald L.

    1994-01-01

    A prototype Lisp-based soft real-time object-oriented Graphical User Interface for control system development is presented. The Graphical User Interface executes alongside a test system in laboratory conditions to permit observation of the closed loop operation through animation, graphics, and text. Since it must perform interactive graphics while updating the screen in real time, techniques are discussed which allow quick, efficient data processing and animation. Examples from an implementation are included to demonstrate some typical functionalities which allow the user to follow the control system's operation.

  14. Fast and Reliable Mouse Picking Using Graphics Hardware

    Directory of Open Access Journals (Sweden)

    Hanli Zhao

    2009-01-01

    Full Text Available Mouse picking is the most commonly used intuitive operation to interact with 3D scenes in a variety of 3D graphics applications. High performance for such operation is necessary in order to provide users with fast responses. This paper proposes a fast and reliable mouse picking algorithm using graphics hardware for 3D triangular scenes. Our approach uses a multi-layer rendering algorithm to perform the picking operation in linear time complexity. The objectspace based ray-triangle intersection test is implemented in a highly parallelized geometry shader. After applying the hardware-supported occlusion queries, only a small number of objects (or sub-objects are rendered in subsequent layers, which accelerates the picking efficiency. Experimental results demonstrate the high performance of our novel approach. Due to its simplicity, our algorithm can be easily integrated into existing real-time rendering systems.

  15. SRF Test Areas Cryogenic System Controls Graphical User Interface

    Energy Technology Data Exchange (ETDEWEB)

    DeGraff, B.D.; Ganster, G.; Klebaner, A.; Petrov, A.D.; Soyars, W.M.; /Fermilab

    2011-06-09

    Fermi National Accelerator Laboratory has constructed a superconducting 1.3 GHz cavity test facility at Meson Detector Building (MDB) and a superconducting 1.3 GHz cryomodule test facility located at the New Muon Lab Building (NML). The control of these 2K cryogenic systems is accomplished by using a Synoptic graphical user interface (GUI) to interact with the underlying Fermilab Accelerator Control System. The design, testing and operational experience of employing the Synoptic client-server system for graphical representation will be discussed. Details on the Synoptic deployment to the MDB and NML cryogenic sub-systems will also be discussed. The implementation of the Synoptic as the GUI for both NML and MDB has been a success. Both facilities are currently fulfilling their individual roles in SCRF testing as a result of successful availability of the cryogenic systems. The tools available for creating Synoptic pages will continue to be developed to serve the evolving needs of users.

  16. Editing Vector Graphics in the Virtual Simulation Environment

    Institute of Scientific and Technical Information of China (English)

    SHI Xiao-long; LAI Shun-nan

    2014-01-01

    We present a method to represent multi-resolution vector graphics such as road networks or railway networks in virtual environment. These vector data can be interactively edited and the landscape and be explored in real time at any altitude from flight view to car view. We design a context-focused vector description of linear can areal features, with associated customized definition painter to specify their appearance (color and material) and their display mode (detailed mode or simplified mode). There are some special problems in drawing vector graphics in virtual environment. Floating-point round-off error appear when we use a low view point to observe the scene, and it leads to scene jittering. Drawing 3D wide lines turns into a problem on 3D terrain. We design a view-based self-adaptive interpolation algorithm and an offset line generating algorithm to solve it. Our results show high performance with good visual quality.

  17. Hierarchical Prisoner's Dilemma in Hierarchical Public-Goods Game

    CERN Document Server

    Fujimoto, Yuma; Kaneko, Kunihiko

    2016-01-01

    The dilemma in cooperation is one of the major concerns in game theory. In a public-goods game, each individual pays a cost for cooperation, or to prevent defection, and receives a reward from the collected cost in a group. Thus, defection is beneficial for each individual, while cooperation is beneficial for the group. Now, groups (say, countries) consisting of individual players also play games. To study such a multi-level game, we introduce a hierarchical public-goods (HPG) game in which two groups compete for finite resources by utilizing costs collected from individuals in each group. Analyzing this HPG game, we found a hierarchical prisoner's dilemma, in which groups choose the defection policy (say, armaments) as a Nash strategy to optimize each group's benefit, while cooperation optimizes the total benefit. On the other hand, for each individual within a group, refusing to pay the cost (say, tax) is a Nash strategy, which turns to be a cooperation policy for the group, thus leading to a hierarchical d...

  18. From least squares to multilevel modeling: A graphical introduction to Bayesian inference

    Science.gov (United States)

    Loredo, Thomas J.

    2016-01-01

    This tutorial presentation will introduce some of the key ideas and techniques involved in applying Bayesian methods to problems in astrostatistics. The focus will be on the big picture: understanding the foundations (interpreting probability, Bayes's theorem, the law of total probability and marginalization), making connections to traditional methods (propagation of errors, least squares, chi-squared, maximum likelihood, Monte Carlo simulation), and highlighting problems where a Bayesian approach can be particularly powerful (Poisson processes, density estimation and curve fitting with measurement error). The "graphical" component of the title reflects an emphasis on pictorial representations of some of the math, but also on the use of graphical models (multilevel or hierarchical models) for analyzing complex data. Code for some examples from the talk will be available to participants, in Python and in the Stan probabilistic programming language.

  19. Characterizing C6+P2-graphic Sequences

    Institute of Scientific and Technical Information of China (English)

    HU Li-li

    2014-01-01

    For a given graph H, a graphic sequence π = (d1, d2, · · · , dn) is said to be potentially H-graphic if π has a realization containing H as a subgraph. In this paper, we characterize the potentially C6 +P2-graphic sequences where C6 +P2 denotes the graph obtained from C6 by adding two adjacent edges to the three pairwise nonadjacent vertices of C6. Moreover, we use the characterization to determine the value ofσ(C6+P2, n).

  20. Real-time graphics rendering engine

    CERN Document Server

    Bao, Hujun

    2011-01-01

    ""Real-Time Graphics Rendering Engine"" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of