WorldWideScience

Sample records for gaze control tectal

  1. Gaze-controlled Driving

    DEFF Research Database (Denmark)

    Tall, Martin; Alapetite, Alexandre; San Agustin, Javier

    2009-01-01

    We investigate if the gaze (point of regard) can control a remote vehicle driving on a racing track. Five different input devices (on-screen buttons, mouse-pointing low-cost webcam eye tracker and two commercial eye tracking systems) provide heading and speed control on the scene view transmitted...

  2. Demo of Gaze Controlled Flying

    DEFF Research Database (Denmark)

    Alapetite, Alexandre; Hansen, John Paulin; Scott MacKenzie, I.

    2012-01-01

    Development of a control paradigm for unmanned aerial vehicles (UAV) is a new challenge to HCI. The demo explores how to use gaze as input for locomotion in 3D. A low-cost drone will be controlled by tracking user’s point of regard (gaze) on a live video stream from the UAV....

  3. Gaze-Based Controlling a Vehicle

    DEFF Research Database (Denmark)

    Mardanbeigi, Diako; Witzner Hansen, Dan

    Research and applications of gaze interaction has mainly been conducted on a 2 dimensional surface (usually screens) for controlling a computer or controlling the movements of a robot. Emerging wearable and mobile technologies, such as google glasses may shift how gaze is used as an interactive...

  4. Adaptive gaze control for object detection

    NARCIS (Netherlands)

    De Croon, G.C.H.E.; Postma, E.O.; Van den Herik, H.J.

    2011-01-01

    We propose a novel gaze-control model for detecting objects in images. The model, named act-detect, uses the information from local image samples in order to shift its gaze towards object locations. The model constitutes two main contributions. The first contribution is that the model’s setup makes

  5. The Use of Gaze to Control Drones

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Alapetite, Alexandre; MacKenzie, I. Scott

    2014-01-01

    This paper presents an experimental investigation of gaze-based control modes for unmanned aerial vehicles (UAVs or “drones”). Ten participants performed a simple flying task. We gathered empirical measures, including task completion time, and examined the user experience for difficulty, reliabil...... was considered significantly more reliable than the others. We discuss design and performance issues for the gaze-plus-manual split of controls when drones are operated using gaze in conjunction with tablets, near-eye displays (glasses), or monitors.......This paper presents an experimental investigation of gaze-based control modes for unmanned aerial vehicles (UAVs or “drones”). Ten participants performed a simple flying task. We gathered empirical measures, including task completion time, and examined the user experience for difficulty...

  6. The Use of Gaze to Control Drones

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Alapetite, Alexandre; MacKenzie, I. Scott

    2014-01-01

    This paper presents an experimental investigation of gaze-based control modes for unmanned aerial vehicles (UAVs or “drones”). Ten participants performed a simple flying task. We gathered empirical measures, including task completion time, and examined the user experience for difficulty, reliabil...

  7. Towards gaze-controlled platform games

    DEFF Research Database (Denmark)

    Muñoz, Jorge; Yannakakis, Georgios N.; Mulvey, Fiona

    2011-01-01

    This paper introduces the concept of using gaze as a sole modality for fully controlling player characters of fast-paced action computer games. A user experiment is devised to collect gaze and gameplay data from subjects playing a version of the popular Super Mario Bros platform game. The initial...... analysis shows that there is a rather limited grid around Mario where the efficient player focuses her attention the most while playing the game. The useful grid as we name it, projects the amount of meaningful visual information a designer should use towards creating successful player character...... controllers with the use of artificial intelligence for a platform game like Super Mario. Information about the eyes' position on the screen and the state of the game are utilized as inputs of an artificial neural network, which is trained to approximate which keyboard action is to be performed at each game...

  8. Tectal glioblastoma Glioblastoma tetal

    Directory of Open Access Journals (Sweden)

    Feres Chaddad Neto

    2007-12-01

    Full Text Available Brain stem gliomas are a heterogeneous group of neoplasms arising mostly in paediatric patients. Tectal plate gliomas represent a particular type of brain stem tumours usually with a benign, indolent clinical course, presenting with signs of raised intracranial hipertension due to supra-tentorialhydrocephalous caused by aqueductal stenosis. Seldom high-grade lesions arise in this location with tremendous therapeutic implications. When a malignant tumour is clinically and radiographically suspected a biopsy should be performed to obtain histhological confirmation. Treatment is then planned in a case-by-case basis. We present the case of a glioblastoma of the tectal plate in a 22 years-old woman operated upon by a supracerebellar-infratentorial approach.Os gliomas do tronco cerebral são um grupo heterogêneo de neoplasias que acometem habitualmente crianças. Os gliomas da placa quadrigeminal representam um tipo particular de tumores do tronco cerebral, habitualmente com um curso benigno e indolente, surgindo com sinais de hipertensão intracraniana devido a hidrocefalia supra-tentorial provocada por compressão do aqueduto cerebral. Raramente surgem lesões de alto grau nesta região, mas as implicações terapêuticas são tremendas. Quando existe suspeita clínica e imagiológica de que se trata de lesão maligna, esta deve ser biopsada para se obter confirmação histológica. O tratamento deve então ser planejado caso a caso. Apresentamos o caso de glioblastoma da placa quadrigeminal em uma paciente de 22 anos intervencionado por via supracerebelar-infratentorial.

  9. Gazes

    DEFF Research Database (Denmark)

    Khawaja, Iram

    This article is based on fieldwork with young Muslims in Copenhagen and focuses on how they navigate the visibility and embodiment of Muslim otherness in their everyday life. The concept of panoptical gazes are developed in regard to the young Muslims’ narratives of being looked upon, and the dif......This article is based on fieldwork with young Muslims in Copenhagen and focuses on how they navigate the visibility and embodiment of Muslim otherness in their everyday life. The concept of panoptical gazes are developed in regard to the young Muslims’ narratives of being looked upon......, and the different strategies of positioning they utilize are studied and identified. The first strategy is to confront stereotyping prejudices and gazes, thereby attempting to position oneself in a counteracting way. The second is to transform and try to normalise external characteristics, such as clothing...... and other symbols that indicate Muslimness. A third strategy is to play along and allow the prejudice in question to remain unchallenged. A fourth is to join and participate in religious communities and develop an alternate sense of belonging to a wider community of Muslims. The concept of panoptical gazes...

  10. Gazes

    DEFF Research Database (Denmark)

    Khawaja, Iram

    , and the different strategies of positioning they utilize are studied and identified. The first strategy is to confront stereotyping prejudices and gazes, thereby attempting to position oneself in a counteracting way. The second is to transform and try to normalise external characteristics, such as clothing...... and other symbols that indicate Muslimness. A third strategy is to play along and allow the prejudice in question to remain unchallenged. A fourth is to join and participate in religious communities and develop an alternate sense of belonging to a wider community of Muslims. The concept of panoptical gazes...... are related to narratives on belonging, and the embodied experience of home which points towards new avenues of understanding the process of othering and the possibilities of negotiating the position as Other....

  11. Enhancing Sensorimotor Activity by Controlling Virtual Objects with Gaze

    OpenAIRE

    2015-01-01

    This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object in the context of a digital game by applying two different control methods: using their right hand or using their gaze. The results show extended activations in sensorimotor areas, not only when participants played in the traditional way (using their hand) but also when they used their gaze to control the virtual object. Furthermore, with the exception of the primary motor cortex, regional motor activ...

  12. Quality control of geological voxel models using experts' gaze

    NARCIS (Netherlands)

    Maanen, van Peter-Paul; Busschers, Freek S.; Brouwer, Anne-Marie; Meulendijk, van der Michiel J.; Erp, van Jan B.F.

    2015-01-01

    Due to an expected increase in geological voxel model data-flow and user demands, the development of improved quality control for such models is crucial. This study explores the potential of a new type of quality control that improves the detection of errors by just using gaze behavior of 12 geologi

  13. Enhancing sensorimotor activity by controlling virtual objects with gaze.

    Directory of Open Access Journals (Sweden)

    Cristián Modroño

    Full Text Available This fMRI work studies brain activity of healthy volunteers who manipulated a virtual object in the context of a digital game by applying two different control methods: using their right hand or using their gaze. The results show extended activations in sensorimotor areas, not only when participants played in the traditional way (using their hand but also when they used their gaze to control the virtual object. Furthermore, with the exception of the primary motor cortex, regional motor activity was similar regardless of what the effector was: the arm or the eye. These results have a potential application in the field of the neurorehabilitation as a new approach to generate activation of the sensorimotor system to support the recovery of the motor functions.

  14. A comprehensive gaze stabilization controller based on cerebellar internal models

    DEFF Research Database (Denmark)

    Vannucci, Lorenzo; Falotico, Egidio; Tolu, Silvia

    2017-01-01

    based on the coordination of VCR and VOR and OKR. The model, inspired by neuroscientific cerebellar theories, is provided with learning and adaptation capabilities based on internal models. We present the results for the gaze stabilization model on three sets of experiments conducted on the SABIAN robot...... and on the iCub simulator, validating the robustness of the proposed control method. The first set of experiments focused on the controller response to a set of disturbance frequencies along the vertical plane. The second shows the performances of the system under three-dimensional disturbances. The last set...

  15. A Framework for Controlling Wheelchair Motion by using Gaze Information

    Directory of Open Access Journals (Sweden)

    Mohd Razali Tomari

    2014-01-01

    Full Text Available Users with severe motor ability are unable to control their wheelchair using standard joystick and hence an alternative control input is preferred. In this paper a method on how to enable the severe impairment user to control a wheelchair via gaze information is proposed. Since when using such an input, the navigation burden for the user is significantly increased, an assistive navigation platform is also proposed to reduce the user burden. Initially, user information is inferred using a camera and a bite-like switch. Then information from the environment is obtained using combination of laser and Kinect sensors. Eventually, both information from the environment and the user is analyzed to decide the final control operation that according to the user intention and safe from collision. Experimental results demonstrate the feasibility of the proposed approach.

  16. Fuzzy Integral-Based Gaze Control of a Robotic Head for Human Robot Interaction.

    Science.gov (United States)

    Yoo, Bum-Soo; Kim, Jong-Hwan

    2015-09-01

    During the last few decades, as a part of effort to enhance natural human robot interaction (HRI), considerable research has been carried out to develop human-like gaze control. However, most studies did not consider hardware implementation, real-time processing, and the real environment, factors that should be taken into account to achieve natural HRI. This paper proposes a fuzzy integral-based gaze control algorithm, operating in real-time and the real environment, for a robotic head. We formulate the gaze control as a multicriteria decision making problem and devise seven human gaze-inspired criteria. Partial evaluations of all candidate gaze directions are carried out with respect to the seven criteria defined from perceived visual, auditory, and internal inputs, and fuzzy measures are assigned to a power set of the criteria to reflect the user defined preference. A fuzzy integral of the partial evaluations with respect to the fuzzy measures is employed to make global evaluations of all candidate gaze directions. The global evaluation values are adjusted by applying inhibition of return and are compared with the global evaluation values of the previous gaze directions to decide the final gaze direction. The effectiveness of the proposed algorithm is demonstrated with a robotic head, developed in the Robot Intelligence Technology Laboratory at Korea Advanced Institute of Science and Technology, through three interaction scenarios and three comparison scenarios with another algorithm.

  17. Gaze-Contingent Music Reward Therapy for Social Anxiety Disorder: A Randomized Controlled Trial.

    Science.gov (United States)

    Lazarov, Amit; Pine, Daniel S; Bar-Haim, Yair

    2017-07-01

    Patients with social anxiety disorder exhibit increased attentional dwelling on social threats, providing a viable target for therapeutics. This randomized controlled trial examined the efficacy of a novel gaze-contingent music reward therapy for social anxiety disorder designed to reduce attention dwelling on threats. Forty patients with social anxiety disorder were randomly assigned to eight sessions of either gaze-contingent music reward therapy, designed to divert patients' gaze toward neutral stimuli rather than threat stimuli, or to a control condition. Clinician and self-report measures of social anxiety were acquired pretreatment, posttreatment, and at 3-month follow-up. Dwell time on socially threatening faces was assessed during the training sessions and at pre- and posttreatment. Gaze-contingent music reward therapy yielded greater reductions of symptoms of social anxiety disorder than the control condition on both clinician-rated and self-reported measures. Therapeutic effects were maintained at follow-up. Gaze-contingent music reward therapy, but not the control condition, also reduced dwell time on threat, which partially mediated clinical effects. Finally, gaze-contingent music reward therapy, but not the control condition, also altered dwell time on socially threatening faces not used in training, reflecting near-transfer training generalization. This is the first randomized controlled trial to examine a gaze-contingent intervention in social anxiety disorder. The results demonstrate target engagement and clinical effects. This study sets the stage for larger randomized controlled trials and testing in other emotional disorders.

  18. The EyeHarp: A Gaze-Controlled Digital Musical Instrument

    OpenAIRE

    Vamvakousis, Zacharias; Ramirez, Rafael

    2016-01-01

    We present and evaluate the EyeHarp, a new gaze-controlled Digital Musical Instrument, which aims to enable people with severe motor disabilities to learn, perform, and compose music using only their gaze as control mechanism. It consists of (1) a step-sequencer layer, which serves for constructing chords/arpeggios, and (2) a melody layer, for playing melodies and changing the chords/arpeggios. We have conducted a pilot evaluation of the EyeHarp involving 39 participants with no disabilities ...

  19. Teachers' Experiences of Using Eye Gaze-Controlled Computers for Pupils with Severe Motor Impairments and without Speech

    Science.gov (United States)

    Rytterström, Patrik; Borgestig, Maria; Hemmingsson, Helena

    2016-01-01

    The purpose of this study is to explore teachers' experiences of using eye gaze-controlled computers with pupils with severe disabilities. Technology to control a computer with eye gaze is a fast growing field and has promising implications for people with severe disabilities. This is a new assistive technology and a new learning situation for…

  20. The Iron Cage and the Gaze: Interpreting Medical Control in the English Health System

    Directory of Open Access Journals (Sweden)

    Mark Exworthy

    2015-05-01

    Full Text Available This paper seeks to determine the value of theoretical ideal-types of medical control. Whilst ideal types (such as the iron cage and gaze need revision in their application to medical settings, they remain useful in describing and explaining patterns of control and autonomy in the medical profession. The apparent transition from the cage to the gaze has often been over-stated since both types are found in many contemporary health reforms. Indeed, forms of neo-bureaucracy have emerged alongside surveillance of the gaze. These types are contextualised and elaborated in terms of two empirical examples: the management of medical performance and financial incentives for senior hospital doctors in England. Findings point towards the reformulation of medical control, an on-going re-stratification of the medical profession, and the internalisation of managerial discourses. The cumulative effect involves the medical profession’s ability to re-cast and enhance its position (vis-à-vis managerial interests.Keywords: medical profession, medical control, iron cage, gaze

  1. Postural mechanisms to control body displacements in the performance of lateral gaze shifts.

    Science.gov (United States)

    Bonnet, Cédrick T; Morio, Cédric; Szaffarczyk, Sébastien; Rougier, Patrice R

    2014-01-01

    Medialateral postural control mechanisms (bodyweight distribution and center of pressure location) have been studied in static conditions. Our objective was to determine how these mechanisms are adjusted to perform voluntary movements, in our case 80° lateral gaze shifts at 0.125 Hz and 0.25 Hz. In healthy, young adults, we expected body marker (neck, lower back) and center of pressure displacements to be significantly greater in gaze shift conditions than in the stationary gaze condition. To explain these changes in center of pressure displacement, the amplitude contribution of both mechanisms was expected to increase significantly. All these results were found accordingly. Unexpectedly, the active contribution of the bodyweight distribution mechanism was negatively related to body marker displacements in the gaze shift conditions (ns in stationary condition). Moreover, changes in the contribution of the mechanisms were statistically weaker in effect size than changes in body displacement. However, the participants were not unstable because they performed the visual tasks as requested. We propose that the strength of medialateral postural control mechanisms may not only be strengthened to control challenging ML stance conditions but also slightly weakened to allow the performance of adequate body motions in ongoing tasks.

  2. Parkinson's Disease-Related Impairments in Body Movement, Coordination and Postural Control Mechanisms When Performing 80° Lateral Gaze Shifts.

    Science.gov (United States)

    Bonnet, Cédrick T; Delval, Arnaud; Defebvre, Luc

    2015-09-01

    We investigated early signs of Parkinson's disease-related impairment in mediolateral postural control. Thirty-six participants (18 Hoehn & Yahr stage 2 patients in the off-drug condition and 18 healthy controls) were studied in a stationary gaze condition and when performing 80° lateral gaze shifts at 0.125 and 0.25 Hz. Body sway, coordination and postural control mechanisms were analyzed. All participants performed the visual tasks adequately. The patients were not unstable in the stationary gaze condition. In both groups, mediolateral ankle- and hip-based postural control mechanisms were significantly more active under gaze shift conditions than under the stationary gaze condition. As expected, the patients exhibited significantly greater angular movements of the lower back and significantly lower angular movements of the head (relative to controls) when performing gaze shifts. When considering linear displacements (rather than angular movements), the patients exhibited significantly greater displacements of the lower back and lower, slower displacements of the head than controls under gaze shift conditions. Relative to controls, the patients performed "en block" body movements. Overall, our results show that the patients' ankle- and hip-based mediolateral postural control mechanisms did not adapt to the difficulty of the visual task being performed.

  3. Full-Body Gaze Control Mechanisms Elicited During Locomotion: Effects Of VOR Adaptation

    Science.gov (United States)

    Mulavara, A. P.; Houser, J.; Peters, B.; Miller, C.; Richards, J.; Marshburn, A.; Brady, R.; Cohen, H.; Bloomberg, J. J.

    2004-01-01

    Control of locomotion requires precise interaction between several sensorimotor subsystems. During locomotion the performer must satisfy two performance criteria: maintain stable forward translation and to stabilize gaze (McDonald, et al., 1997). Precise coordination demands integration of multiple sensorimotor subsystems for fulfilling both criteria. In order to test the general hypothesis that the whole body can serve as an integrated gaze stabilization system, we have previously investigated how the multiple, interdependent full-body sensorimotor subsystems respond to changes in gaze stabilization task constraints during locomotion (Mulavara and Bloomberg, 2003). The results suggest that the full body contributes to gaze stabilization during locomotion, and that its different functional elements respond to changes in visual task constraints. The goal of this study was to determine how the multiple, interdependent, full-body sensorimotor subsystems aiding gaze stabilization during locomotion are functionally coordinated after the vestibulo-ocular reflex (VOR) gain has been altered. We investigated the potential of adaptive remodeling of the full-body gaze control system following exposure to visual-vestibular conflict known to adaptively reduce the VOR. Subjects (n=14) walked (6.4 km/h) on the treadmill before and after they were exposed to 0.5X manifying lenses worn for 30 minutes during self-generated sinusoidal vertical head rotations performed while seated. In this study we measured: temporal parameters of gait, full body sagittal plane segmental kinematics of the head, trunk, thigh, shank and foot, accelerations along the vertical axis at the head and the shank, and the vertical forces acting on the support surface. Results indicate that, following exposure to the 0.5X minifying lenses, there was a significant increase in the duration of stance and stride times, alteration in the amplitude of head movement with respect to space and a significant increase in

  4. Remote control of mobile robots through human eye gaze: the design and evaluation of an interface

    Science.gov (United States)

    Latif, Hemin Omer; Sherkat, Nasser; Lotfi, Ahmad

    2008-10-01

    Controlling mobile robots remotely requires the operator to monitor the status of the robot through some sort of feedback. Assuming a vision based feedback system is used the operator is required to closely monitor the images while navigating the robot in real time. This will engage the eyes and the hands of the operator. Since the eyes are engaged in the monitoring task anyway, their gaze can be used to navigate the robot in order to free the hands of the operator. However, the challenge here lies in developing an interaction interface that enables an intuitive distinction to be made between monitoring and commanding. This paper presents a novel means of constructing a user interface to meet this challenge. A range of solutions are constructed by augmenting the visual feedback with command regions to investigate the extent to which a user can intuitively control the robot. An experimental platform comprising a mobile robot together with cameras and eye-gaze system is constructed. The design of the system allows control of the robot, control of onboard cameras and control of the interface through eye-gaze. A number of tasks are designed to evaluate the proposed solutions. This paper presents the design considerations and the results of the evaluation. Overall it is found that the proposed solutions provide effective means of successfully navigating the robot for a range of tasks.

  5. Eye-gaze control of the computer interface: Discrimination of zoom intent

    Energy Technology Data Exchange (ETDEWEB)

    Goldberg, J.H. [Pennsylvania State Univ., University Park, PA (United States). Dept. of Industrial Engineering; Schryver, J.C. [Oak Ridge National Lab., TN (United States)

    1993-10-01

    An analysis methodology and associated experiment were developed to assess whether definable and repeatable signatures of eye-gaze characteristics are evident, preceding a decision to zoom-in, zoom-out, or not to zoom at a computer interface. This user intent discrimination procedure can have broad application in disability aids and telerobotic control. Eye-gaze was collected from 10 subjects in a controlled experiment, requiring zoom decisions. The eye-gaze data were clustered, then fed into a multiple discriminant analysis (MDA) for optimal definition of heuristics separating the zoom-in, zoom-out, and no-zoom conditions. Confusion matrix analyses showed that a number of variable combinations classified at a statistically significant level, but practical significance was more difficult to establish. Composite contour plots demonstrated the regions in parameter space consistently assigned by the MDA to unique zoom conditions. Peak classification occurred at about 1200--1600 msec. Improvements in the methodology to achieve practical real-time zoom control are considered.

  6. Locus coeruleus syndrome as a complication of tectal surgery

    NARCIS (Netherlands)

    Kronenburg, Annick; Spliet, Wim G.; Broekman, Marike; Robe, Pierre

    2015-01-01

    We describe a case of a 48-year-old woman who underwent a resection of a tectal pilocytic astrocytoma complicated by a sequence of fluctuating consciousness, psychosis with complex hallucinations and lasting sleeping disturbances in which she vividly acts out her dreams. Based on the clinical and an

  7. Functional Coordination of a Full-Body Gaze Control Mechanisms Elicited During Locomotion

    Science.gov (United States)

    Bloomberg, Jacob J.; Mulavara, Ajitkumar P.; Cohen, Helen S.

    2003-01-01

    Control of locomotion requires precise interaction between several sensorimotor subsystems. Exposure to the microgravity environment of spaceflight leads to postflight adaptive alterations in these multiple subsystems leading to postural and gait disturbances. Countermeasures designed to mitigate these postflight gait alterations will need to be assessed with a new generation of functional tests that evaluate the interaction of various elements central to locomotor control. The goal of this study is to determine how the multiple, interdependent, full- body sensorimotor subsystems aiding gaze stabilization during locomotion are functionally coordinated. To explore this question two experiments were performed. In the first study (Study 1) we investigated how alteration in gaze tasking changes full-body locomotor control strategies. Subjects (n=9) performed two discreet gaze stabilization tasks while walking at 6.4 km/hr on a motorized treadmill: 1) focusing on a central point target; 2) reading numeral characters; both presented at 2m in front at eye level. The second study (Study 2) investigated the potential of adaptive remodeling of the full-body gaze control systems following exposure to visual-vestibular conflict. Subjects (n=14) walked (6.4 km/h) on the treadmill before and after they were exposed to 0.5X minifying lenses worn for 30 minutes during self-generated sinusoidal vertical head rotations performed while seated. In both studies we measured: temporal parameters of gait, full body sagittal plane segmental kinematics of the head, trunk, thigh, shank and foot, accelerations along the vertical axis at the head and the shank, and the vertical forces acting on the support surface. Results from Study 1 showed that while reading numeral characters as compared to the central point target: 1) compensatory head pitch movements were on average 22% greater 2) the peak acceleration measured at the head was significantly reduced by an average of 13% in four of the six

  8. A GazeWatch Prototype

    DEFF Research Database (Denmark)

    Paulin Hansen, John; Biermann, Florian; Møllenbach, Emile

    2015-01-01

    We demonstrate potentials of adding a gaze tracking unit to a smartwatch, allowing hands-free interaction with the watch itself and control of the environment. Users give commands via gaze gestures, i.e. looking away and back to the GazeWatch. Rapid presentation of single words on the watch displ...

  9. Parent Perception of Two Eye-Gaze Control Technology Systems in Young Children with Cerebral Palsy: Pilot Study.

    Science.gov (United States)

    Karlsson, Petra; Wallen, Margaret

    2017-01-01

    Eye-gaze control technology enables people with significant physical disability to access computers for communication, play, learning and environmental control. This pilot study used a multiple case study design with repeated baseline assessment and parents' evaluations to compare two eye-gaze control technology systems to identify any differences in factors such as ease of use and impact of the systems for their young children. Five children, aged 3 to 5 years, with dyskinetic cerebral palsy, and their families participated. Overall, families were satisfied with both the Tobii PCEye Go and myGaze® eye tracker, found them easy to position and use, and children learned to operate them quickly. This technology provides young children with important opportunities for learning, play, leisure, and developing communication.

  10. Performing under pressure: gaze control, decision making and shooting performance of elite and rookie police officers.

    Science.gov (United States)

    Vickers, Joan N; Lewinski, William

    2012-02-01

    Gaze of elite (E) and rookie (R) officers were analyzed as they faced a potentially lethal encounter that required use of a handgun, or inhibition of the shot when a cell phone was drawn. The E shot more accurately than the R (E 74.60%; R 53.80%) and made fewer decisions errors in the cell condition when 18.50% of E and 61.50% of R fired at the assailant. E and R did not differ in duration of the draw/aim/fire phases, but the R's motor onsets were later, during the final second compared to the E's final 2.5 s. Across the final six fixations the E increased the percent of fixations on the assailant's weapon/cell to 71% and to 86% on hits, compared to a high of 34% for the R. Before firing, the R made a rapid saccade to their own weapon on 84% of trials leading to a failure to fixate the assailant on 50% of trials as they fired. Compared to the R, the E had a longer quiet eye duration on the assailant's weapon/cell prior to firing. The results provide new insights into officer weapon focus, firearms training and the role of optimal gaze control when under extreme pressure.

  11. Single gaze gestures

    DEFF Research Database (Denmark)

    Møllenbach, Emilie; Lilholm, Martin; Gail, Alastair

    2010-01-01

    This paper examines gaze gestures and their applicability as a generic selection method for gaze-only controlled interfaces. The method explored here is the Single Gaze Gesture (SGG), i.e. gestures consisting of a single point-to-point eye movement. Horizontal and vertical, long and short SGGs we...... evaluated on two eye tracking devices (Tobii/QuickGlance (QG)). The main findings show that there is a significant difference in selection times between long and short SGGs, between vertical and horizontal selections, as well as between the different tracking systems....

  12. Noise tolerant selection by gaze-controlled pan and zoom in 3D

    DEFF Research Database (Denmark)

    Hansen, Dan Witzner; Jensen, Henrik Skovsgaard; Hansen, John Paulin;

    2008-01-01

    ) the subjects were able to type at acceptable rates. In a second test, seven subjects were allowed to adjust the zooming speed themselves. They achieved typing rates of more than eight words per minute without using language modeling. We conclude that the StarGazer application is an intuitive 3D interface...... tested three different display sizes (down to PDA-sized displays) and found that large screens are faster to navigate than small displays and that the error rate is higher for the smallest display. Half of the subjects were exposed to severe noise deliberately added on the cursor positions. We found...... that this had a negative impact on efficiency. However, the user remained in control and the noise did not seem to effect the error rate. Additionally, three subjects tested the effects of temporally adding noise to simulate latency in the gaze tracker. Even with a significant latency (about 200 ms...

  13. Watching (through the Watchmen: Representation and Deconstruction of the Controlling Gaze in Neil Gaiman’s The Sandman

    Directory of Open Access Journals (Sweden)

    Daniele Croci

    2014-05-01

    Full Text Available Two of the most widely represented and recognisable cultural examples of the gaze that spies are the supernatural and/or divine eye, which in religious, mythical and tragic narratives seeks and punishes those who misbehave, and on the other hand the controlling, pervasive gaze of technological surveillance, which is typical of modern institutional apparatuses. This essay aims to analyse the ways in which a highly sophisticated, postmodern graphic novel, Neil Gaiman’s The Sandman (1989, elaborates precise representational strategies in order to blend, metaphorize and then deconstruct the aforementioned narratives of control; in the 2000-page fantasy bildungsroman, mythological, pagan and literary elements are combined to shape the Eumenides, a tripartite deity of vengeance which is represented as pure, abstract gaze, and whose inescapable duty is to punish those who act against nature; however, a complex articulation of the concepts of agency and responsibility manages to undermine the ideological foundation of such essentialism, in order to negotiate forms of resistance against vigilance which revolve around the very necessity of the gaze. Michael Foucault’s works about Panopticism, and especially the relationship between power and control provide the theoretical background for such examinations.

  14. The strategic control of gaze direction in the Tower-of-London task.

    Science.gov (United States)

    Hodgson, T L; Bajwa, A; Owen, A M; Kennard, C

    2000-09-01

    In this paper, we describe a novel approach to the study of problem solving involving the detailed analysis of natural scanning eye movements during the "one-touch" Tower-of-London (TOL) task. We showed subjects a series of pictures depicting two arrangements of colored balls in pockets within the upper and lower halves of a computer display. The task was to plan (but not to execute) the shortest movement sequence required to rearrange the balls in one half of the display (the Workspace) to match the arrangement in the opposite half (the Goalspace) and indicate the minimum number of moves required for problem solution. We report that subjects are more likely to look towards the Goalspace in the initial period after picture presentation, but bias gaze towards the Workspace during the middle of trials. Towards the end of a trial, subjects are once again more likely to fixate the Goalspace. This pattern is found regardless of whether the subjects solve problems by rearranging the balls in the lower or upper visual fields, demonstrating that this strategy correlates with discrete phases in problem solving. A second experiment showed that efficient planners direct their gaze selectively towards the problem critical balls in the Workspace. In contrast, individuals who make errors spend more time looking at irrelevant items and are strongly influenced by the movement strategy needed to solve the preceding problem. We conclude that efficient solution of the TOL requires the capacity to generate and flexibly shift between control sets, including those underlying ocular scanning. The role of working memory and the prefrontal cerebral cortex in the task are discussed.

  15. Vestibulo-ocular reflex suppression during head-fixed saccades reveals gaze feedback control.

    Science.gov (United States)

    Daye, Pierre M; Roberts, Dale C; Zee, David S; Optican, Lance M

    2015-01-21

    Previous experiments have shown that the vestibulo-ocular reflex (VOR) is partially suppressed during large head-free gaze (gaze = eye-in-head + head-in-space) shifts when both the eyes and head are moving actively, on a fixed body, or when the eyes are moving actively and the head passively on a fixed body. We tested, in human subjects, the hypothesis that the VOR is also suppressed during gaze saccades made with en bloc, head and body together, rotations. Subjects made saccades by following a target light. During some trials, the chair rotated so as to move the entire body passively before, during, or after a saccade. The modulation of the VOR was a function of both saccade amplitude and the time of the head perturbation relative to saccade onset. Despite the perturbation, gaze remained accurate. Thus, VOR modulation is similar when gaze changes are programmed for the eyes alone or for the eyes and head moving together. We propose that the brain always programs a change in gaze using feedback based on gaze and head signals, rather than on separate eye and head trajectories.

  16. Vestibulo-Ocular Reflex Suppression during Head-Fixed Saccades Reveals Gaze Feedback Control

    OpenAIRE

    Daye, Pierre M.; Dale C Roberts; David S Zee; Optican, Lance M.

    2015-01-01

    Previous experiments have shown that the vestibulo-ocular reflex (VOR) is partially suppressed during large head-free gaze (gaze = eye-in-head + head-in-space) shifts when both the eyes and head are moving actively, on a fixed body, or when the eyes are moving actively and the head passively on a fixed body. We tested, in human subjects, the hypothesis that the VOR is also suppressed during gaze saccades made with en bloc, head and body together, rotations. Subjects made saccades by following...

  17. Gaze training enhances laparoscopic technical skill acquisition and multi-tasking performance: a randomized, controlled study

    OpenAIRE

    Wilson, Mark R.; Vine, Samuel J; Bright, Elizabeth; Masters, Rich S. W.; DeFriend, David; McGrath, John S.

    2011-01-01

    Background: The operating room environment is replete with stressors and distractions that increase the attention demands of what are already complex psychomotor procedures. Contemporary research in other fields (e.g., sport) has revealed that gaze training interventions may support the development of robust movement skills. This current study was designed to examine the utility of gaze training for technical laparoscopic skills and to test performance under multitasking conditions. Methods: ...

  18. Infants in control: rapid anticipation of action outcomes in a gaze-contingent paradigm.

    Directory of Open Access Journals (Sweden)

    Quan Wang

    Full Text Available Infants' poor motor abilities limit their interaction with their environment and render studying infant cognition notoriously difficult. Exceptions are eye movements, which reach high accuracy early, but generally do not allow manipulation of the physical environment. In this study, real-time eye tracking is used to put 6- and 8-month-old infants in direct control of their visual surroundings to study the fundamental problem of discovery of agency, i.e. the ability to infer that certain sensory events are caused by one's own actions. We demonstrate that infants quickly learn to perform eye movements to trigger the appearance of new stimuli and that they anticipate the consequences of their actions in as few as 3 trials. Our findings show that infants can rapidly discover new ways of controlling their environment. We suggest that gaze-contingent paradigms offer effective new ways for studying many aspects of infant learning and cognition in an interactive fashion and provide new opportunities for behavioral training and treatment in infants.

  19. Prediction-learning in Infants as a Mechanism for Gaze Control during Object Exploration

    Directory of Open Access Journals (Sweden)

    Matthew eSchlesinger

    2014-05-01

    Full Text Available We are pursuing the hypothesis that visual exploration and learning in young infants is achieved by producing gaze-sample sequences that are sequentially predictable. Our recent analysis of infants' gaze patterns during image free-viewing (Schlesinger & Amso, 2013 provides support for this idea. In particular, this work demonstrates that infants' gaze samples are more easily learnable than those produced by adults, as well as those produced by three artificial-observer models. In the current study, we extend these findings to a well-studied object-perception task, by investigating 3-month-olds' gaze patterns as they view a moving, partially-occluded object. We first use infants' gaze data from this task to produce a set of corresponding center-of-gaze (COG sequences. Next, we generate two simulated sets of COG samples, from image-saliency and random-gaze models, respectively. Finally, we generate learnability estimates for the three sets of COG samples by presenting each as a training set to an SRN. There are two key findings. First, as predicted, infants COG samples from the occluded-object task are learned by a pool of simple recurrent networks faster than the samples produced by the yoked, artificial-observer models. Second, we also find that resetting activity in the recurrent layer increases the network’s prediction errors, which further implicates the presence of temporal structure in infants’ COG sequences. We conclude by relating our findings to the role of image-saliency and prediction-learning during the development of object perception.

  20. Attention and gaze control in picture naming, word reading, and word categorizing

    NARCIS (Netherlands)

    Roelofs, A.P.A.

    2007-01-01

    The trigger for shifting gaze between stimuli requiring vocal and manual responses was examined. Participants were presented with picture–word stimuli and left- or right-pointing arrows. They vocally named the picture (Experiment 1), read the word (Experiment 2), or categorized the word (Experiment

  1. Attention and gaze control in picture naming, word reading, and word categorizing

    NARCIS (Netherlands)

    Roelofs, A.P.A.

    2007-01-01

    The trigger for shifting gaze between stimuli requiring vocal and manual responses was examined. Participants were presented with picture–word stimuli and left- or right-pointing arrows. They vocally named the picture (Experiment 1), read the word (Experiment 2), or categorized the word (Experiment

  2. Gliding and Saccadic Gaze Gesture Recognition in Real Time

    DEFF Research Database (Denmark)

    Rozado, David; San Agustin, Javier; Rodriguez, Francisco

    2012-01-01

    paradigm in the context of human-machine interaction as low-cost gaze trackers become more ubiquitous. The viability of gaze gestures as an innovative way to control a computer rests on how easily they can be assimilated by potential users and also on the ability of machine learning algorithms...... to discriminate intentional gaze gestures from typical gaze activity performed during standard interaction with electronic devices. In this work, through a set of experiments and user studies, we evaluate the performance of two different gaze gestures modalities, gliding gaze gestures and saccadic gaze gestures...

  3. Effect of narrowing the base of support on the gait, gaze and quiet eye of elite ballet dancers and controls.

    Science.gov (United States)

    Panchuk, Derek; Vickers, Joan N

    2011-08-01

    We determined the gaze and stepping behaviours of elite ballet dancers and controls as they walked normally and along progressively narrower 3-m lines (l0.0, 2.5 cm). The ballet dancers delayed the first step and then stepped more quickly through the approach area and onto the lines, which they exited more slowly than the controls, which stepped immediately but then slowed their gait to navigate the line, which they exited faster. Contrary to predictions, the ballet group did not step more precisely, perhaps due to the unique anatomical requirements of ballet dance and/or due to releasing the degrees of freedom under their feet as they fixated ahead more than the controls. The ballet group used significantly fewer fixations of longer duration, and their final quiet eye (QE) duration prior to stepping on the line was significantly longer (2,353.39 ms) than the controls (1,327.64 ms). The control group favoured a proximal gaze strategy allocating 73.33% of their QE fixations to the line/off the line and 26.66% to the exit/visual straight ahead (VSA), while the ballet group favoured a 'look-ahead' strategy allocating 55.49% of their QE fixations to the exit/VSA and 44.51% on the line/off the line. The results are discussed in the light of the development of expertise and the enhanced role of fixations and visual attention when more tasks become more constrained.

  4. Affine transform to reform pixel coordinates of EOG signals for controlling robot manipulators using gaze motions.

    Science.gov (United States)

    Rusydi, Muhammad Ilhamdi; Sasaki, Minoru; Ito, Satoshi

    2014-06-10

    Biosignals will play an important role in building communication between machines and humans. One of the types of biosignals that is widely used in neuroscience are electrooculography (EOG) signals. An EOG has a linear relationship with eye movement displacement. Experiments were performed to construct a gaze motion tracking method indicated by robot manipulator movements. Three operators looked at 24 target points displayed on a monitor that was 40 cm in front of them. Two channels (Ch1 and Ch2) produced EOG signals for every single eye movement. These signals were converted to pixel units by using the linear relationship between EOG signals and gaze motion distances. The conversion outcomes were actual pixel locations. An affine transform method is proposed to determine the shift of actual pixels to target pixels. This method consisted of sequences of five geometry processes, which are translation-1, rotation, translation-2, shear and dilatation. The accuracy was approximately 0.86° ± 0.67° in the horizontal direction and 0.54° ± 0.34° in the vertical. This system successfully tracked the gaze motions not only in direction, but also in distance. Using this system, three operators could operate a robot manipulator to point at some targets. This result shows that the method is reliable in building communication between humans and machines using EOGs.

  5. Affine Transform to Reform Pixel Coordinates of EOG Signals for Controlling Robot Manipulators Using Gaze Motions

    Directory of Open Access Journals (Sweden)

    Muhammad Ilhamdi Rusydi

    2014-06-01

    Full Text Available Biosignals will play an important role in building communication between machines and humans. One of the types of biosignals that is widely used in neuroscience are electrooculography (EOG signals. An EOG has a linear relationship with eye movement displacement. Experiments were performed to construct a gaze motion tracking method indicated by robot manipulator movements. Three operators looked at 24 target points displayed on a monitor that was 40 cm in front of them. Two channels (Ch1 and Ch2 produced EOG signals for every single eye movement. These signals were converted to pixel units by using the linear relationship between EOG signals and gaze motion distances. The conversion outcomes were actual pixel locations. An affine transform method is proposed to determine the shift of actual pixels to target pixels. This method consisted of sequences of five geometry processes, which are translation-1, rotation, translation-2, shear and dilatation. The accuracy was approximately 0.86° ± 0.67° in the horizontal direction and 0.54° ± 0.34° in the vertical. This system successfully tracked the gaze motions not only in direction, but also in distance. Using this system, three operators could operate a robot manipulator to point at some targets. This result shows that the method is reliable in building communication between humans and machines using EOGs.

  6. Off-the-Shelf Gaze Interaction

    DEFF Research Database (Denmark)

    San Agustin, Javier

    People with severe motor-skill disabilities are often unable to use standard input devices such as a mouse or a keyboard to control a computer and they are, therefore, in strong need for alternative input devices. Gaze tracking offers them the possibility to use the movements of their eyes...... of the challenges introduced by the use of low-cost and off-the-shelf components for gaze interaction. The main contributions are: - Development and performance evaluation of the ITU Gaze Tracker, an off-the-shelf gaze tracker that uses an inexpensive webcam or video camera to track the user’s eye. The software...... is readily available as open source, offering the possibility to try out gaze interaction for a low price and to analyze, improve and extend the software by modifying the source code. - A novel gaze estimation method based on homographic mappings between planes. No knowledge about the hardware configuration...

  7. Gaze perception in social anxiety and social anxiety disorder.

    Science.gov (United States)

    Schulze, Lars; Renneberg, Babette; Lobmaier, Janek S

    2013-12-16

    Clinical observations suggest abnormal gaze perception to be an important indicator of social anxiety disorder (SAD). Experimental research has yet paid relatively little attention to the study of gaze perception in SAD. In this article we first discuss gaze perception in healthy human beings before reviewing self-referential and threat-related biases of gaze perception in clinical and non-clinical socially anxious samples. Relative to controls, socially anxious individuals exhibit an enhanced self-directed perception of gaze directions and demonstrate a pronounced fear of direct eye contact, though findings are less consistent regarding the avoidance of mutual gaze in SAD. Prospects for future research and clinical implications are discussed.

  8. Gameplay experience in a gaze interaction game

    CERN Document Server

    Nacke, Lennart E; Sasse, Dennis; Lindley, Craig A

    2010-01-01

    Assessing gameplay experience for gaze interaction games is a challenging task. For this study, a gaze interaction Half-Life 2 game modification was created that allowed eye tracking control. The mod was deployed during an experiment at Dreamhack 2007, where participants had to play with gaze navigation and afterwards rate their gameplay experience. The results show low tension and negative affects scores on the gameplay experience questionnaire as well as high positive challenge, immersion and flow ratings. The correlation between spatial presence and immersion for gaze interaction was high and yields further investigation. It is concluded that gameplay experience can be correctly assessed with the methodology presented in this paper.

  9. Tectal codification of eye movements in goldfish studied by electrical microstimulation. f.

    Science.gov (United States)

    Salas, C; Herrero, L; Rodriguez, F; Torres, B

    1997-05-01

    This work compares the tectal codification of eye movements in goldfish with those reported for other vertebrate groups. Focal electrical stimulation was applied in various tectal zones and the characteristics of evoked eye movements were examined as a function of (i) the position of the stimulation over the tectal surface, (ii) the initial position of the eyes and (iii) the parameters (pulse rate, current strength, duration) of the stimulus. In a large medial zone, stimulation within the intermediate and deep layers of the tectum evoked contraversive saccades of both eyes, whose direction and amplitude were roughly congruent with the retinotopic representation of the visual world within overlying layers. These saccades were minimally influenced by the initial position of the eye in the orbit. The topographical arrangement of evoked saccades and body movements suggests that this tectal zone triggers orienting responses in a similar way to those described in other vertebrates. Stimulations applied within the caudal tectum also evoked contraversive saccades, but in disagreement with the overlying retinotopic map--the vertical component was absent. Taken together with electrically evoked body movements reported in free-swimming fish, these saccades could reveal that this zone is involved in escape responses. When stimulations were applied within the anteromedial zone of the tectum, contraversive movements of both eyes appeared much more dependent on initial eye position. Saccades elicited from this area displayed characteristics of "goal-directed saccades" which were similar to those described in the cat. The generation of goal-directed movements from the anteromedial zone suggests that this portion of the goldfish optic tectum has a different intrinsic organization or is connected with the brainstem saccade generator in a different fashion than the medial zone. Finally, stimulation of the extreme anteromedial zone evoked convergent eye movements. These movements and

  10. Wrist-worn pervasive gaze interaction

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Lund, Haakon; Biermann, Florian

    2016-01-01

    This paper addresses gaze interaction for smart home control, conducted from a wrist-worn unit. First we asked ten people to enact the gaze movements they would propose for e.g. opening a door or adjusting the room temperature. On basis of their suggestions we built and tested different versions ...

  11. Ubiquitous gaze: using gaze at the interface

    NARCIS (Netherlands)

    Heylen, Dirk; Aghajan, Hamid; López-Cózar Delgado, Ramón; Augusto, Juan Carlos

    2010-01-01

    In the quest for more natural forms of interaction between humans and machines, information on where someone is looking and how (for how long, with long or shorter gaze periods) plays a prominent part. The importance of gaze in social interaction, its manifold functions and expressive force, and the

  12. Gaze disorders: A clinical approach

    Directory of Open Access Journals (Sweden)

    Pulikottil Wilson Vinny

    2016-01-01

    Full Text Available A single clear binocular vision is made possible by the nature through the oculomotor system along with inputs from the cortical areas as well their descending pathways to the brainstem. Six systems of supranuclear control mechanisms play a crucial role in this regard. These are the saccadic system, the smooth pursuit system, the vestibular system, the optokinetic system, the fixation system, and the vergence system. In gaze disorders, lesions at different levels of the brain spare some of the eye movement systems while affecting others. The resulting pattern of eye movements helps clinicians to localize lesions accurately in the central nervous system. Common lesions causing gaze palsies include cerebral infarcts, demyelinating lesions, multiple sclerosis, tumors, Wernicke's encephalopathy, metabolic disorders, and neurodegenerative disorders such as progressive supranuclear palsy. Evaluation of the different gaze disorders is a bane of most budding neurologists and neurosurgeons. However, a simple and systematic clinical approach to this problem can make their early diagnosis rather easy.

  13. Wrist-worn pervasive gaze interaction

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Lund, Haakon; Biermann, Florian;

    2016-01-01

    This paper addresses gaze interaction for smart home control, conducted from a wrist-worn unit. First we asked ten people to enact the gaze movements they would propose for e.g. opening a door or adjusting the room temperature. On basis of their suggestions we built and tested different versions...... selection. Their subjective evaluations were positive with regard to the speed of the interaction. We conclude that gaze gesture input seems feasible for fast and brief remote control of smart home technology provided that robustness of tracking is improved....

  14. Interacting with Objects in the Environment by Gaze and Hand Gestures

    DEFF Research Database (Denmark)

    Hales, Jeremy; Mardanbeigi, Diako; Rozado, David

    2013-01-01

    A head-mounted wireless gaze tracker in the form of gaze tracking glasses is used here for continuous and mobile monitoring of a subject's point of regard on the surrounding environment. We combine gaze tracking and hand gesture recognition to allow a subject to interact with objects in the envir......A head-mounted wireless gaze tracker in the form of gaze tracking glasses is used here for continuous and mobile monitoring of a subject's point of regard on the surrounding environment. We combine gaze tracking and hand gesture recognition to allow a subject to interact with objects...... in the environment by gazing at them, and controlling the object using hand gesture commands. The gaze tracking glasses was made from low-cost hardware consisting of a safety glasses' frame and wireless eye tracking and scene cameras. An open source gaze estimation algorithm is used for eye tracking and user's gaze...... in smart environments....

  15. Gaze beats mouse

    DEFF Research Database (Denmark)

    Mateo, Julio C.; San Agustin, Javier; Hansen, John Paulin

    2008-01-01

    Facial EMG for selection is fast, easy and, combined with gaze pointing, it can provide completely hands-free interaction. In this pilot study, 5 participants performed a simple point-and-select task using mouse or gaze for pointing and a mouse button or a facial-EMG switch for selection. Gaze...... pointing was faster than mouse pointing, while maintaining a similar error rate. EMG and mouse-button selection had a comparable performance. From analyses of completion time, throughput and error rates, we concluded that the combination of gaze and facial EMG holds potential for outperforming the mouse....

  16. Gaze Tracking Through Smartphones

    DEFF Research Database (Denmark)

    Skovsgaard, Henrik; Hansen, John Paulin; Møllenbach, Emilie

    Mobile gaze trackers embedded in smartphones or tablets provide a powerful personal link to game devices, head-mounted micro-displays, pc´s, and TV’s. This link may offer a main road to the mass market for gaze interaction, we suggest.......Mobile gaze trackers embedded in smartphones or tablets provide a powerful personal link to game devices, head-mounted micro-displays, pc´s, and TV’s. This link may offer a main road to the mass market for gaze interaction, we suggest....

  17. Attentional bias modification in depression through gaze contingencies and regulatory control using a new eye-tracking intervention paradigm: study protocol for a placebo-controlled trial.

    Science.gov (United States)

    Vazquez, Carmelo; Blanco, Ivan; Sanchez, Alvaro; McNally, Richard J

    2016-12-08

    Attentional biases, namely difficulties both to disengage attention from negative information and to maintain it on positive information, play an important role in the onset and maintenance of the disorder. Recently, researchers have developed specific attentional bias modification (ABM) techniques aimed to modify these maladaptive attentional patterns. However, the application of current ABM procedures has yielded, so far, scarce results in depression due, in part, to some methodological shortcomings. The aim of our protocol is the application of a new ABM technique, based on eye-tracker technology, designed to objectively train the specific attentional components involved in depression and, eventually, to reduce depressive symptoms. Based on sample size calculations, 32 dysphoric (BDI ≥13) participants will be allocated to either an active attentional bias training group or a yoked-control group. Attentional training will be individually administered on two sessions in two consecutive days at the lab. In the training task series of pairs of faces (i.e. neutral vs. sad; neutral vs. happy; happy vs. sad) will be displayed. Participants in the training group will be asked to localize as quickly as possible the most positive face of the pair (e.g., the neutral face in neutral vs. sad trials) and maintain their gaze on it for 750 ms or 1500 ms, in two different blocks, to advance to the next trial. Participants' maintenance of gaze will be measured by an eye-tracking apparatus. Participants in the yoked-control group will be exposed to the same stimuli and the same average amount of time than the experimental participants but without any instruction to maintain their gaze or any feedback on their performance. Pre and post training measures will be obtained to assess cognitive and emotional changes after the training. The findings from this research will provide a proof-of-principle of the efficacy of eye-tracking paradigms to modify attentional biases and

  18. Gaze Behavior in Basketball Shooting: Further Evidence for Online Visual Control

    Science.gov (United States)

    de Oliveira, Rita F.; Oudejans, Raoul R. D.; Beek, Peter J.

    2008-01-01

    The aim of the present study was to help resolve conflicting findings and interpretations regarding the visual control of basketball shooting by examining the looking behavior of 6 expert basketball players (3 with a low shooting style and 3 with a high shooting style) executing both free throws and jump shots. Based on previous findings, they…

  19. Eye Movement Training and Suggested Gaze Strategies in Tunnel Vision - A Randomized and Controlled Pilot Study.

    Science.gov (United States)

    Ivanov, Iliya V; Mackeben, Manfred; Vollmer, Annika; Martus, Peter; Nguyen, Nhung X; Trauzettel-Klosinski, Susanne

    2016-01-01

    Degenerative retinal diseases, especially retinitis pigmentosa (RP), lead to severe peripheral visual field loss (tunnel vision), which impairs mobility. The lack of peripheral information leads to fewer horizontal eye movements and, thus, diminished scanning in RP patients in a natural environment walking task. This randomized controlled study aimed to improve mobility and the dynamic visual field by applying a compensatory Exploratory Saccadic Training (EST). Oculomotor responses during walking and avoiding obstacles in a controlled environment were studied before and after saccade or reading training in 25 RP patients. Eye movements were recorded using a mobile infrared eye tracker (Tobii glasses) that measured a range of spatial and temporal variables. Patients were randomly assigned to two training conditions: Saccade (experimental) and reading (control) training. All subjects who first performed reading training underwent experimental training later (waiting list control group). To assess the effect of training on subjects, we measured performance in the training task and the following outcome variables related to daily life: Response Time (RT) during exploratory saccade training, Percent Preferred Walking Speed (PPWS), the number of collisions with obstacles, eye position variability, fixation duration, and the total number of fixations including the ones in the subjects' blind area of the visual field. In the saccade training group, RTs on average decreased, while the PPWS significantly increased. The improvement persisted, as tested 6 weeks after the end of the training. On average, the eye movement range of RP patients before and after training was similar to that of healthy observers. In both, the experimental and reading training groups, we found many fixations outside the subjects' seeing visual field before and after training. The average fixation duration was significantly shorter after the training, but only in the experimental training condition

  20. Gaze interaction from bed

    DEFF Research Database (Denmark)

    Hansen, John Paulin; San Agustin, Javier; Jensen, Henrik Tomra Skovsgaard Hegner

    2011-01-01

    This paper presents a low-cost gaze tracking solution for bedbound people composed of free-ware tracking software and commodity hardware. Gaze interaction is done on a large wall-projected image, visible to all people present in the room. The hardware equipment leaves physical space free to assist...

  1. Gazes and Performances

    DEFF Research Database (Denmark)

    Larsen, Jonas

    Abstract: Recent literature has critiqued this notion of the 'tourist gaze' for reducing tourism to visual experiences 'sightseeing' and neglecting other senses and bodily experiences of doing tourism. A so-called 'performance turn' within tourist studies highlights how tourists experience places...... revised and expanded Tourist Gaze 3.0 that I am writing with John Urry at the moment....

  2. Avian Imc-tectal projection is mediated by acetylcholine and glutamate.

    Science.gov (United States)

    Wang, S R; Wu, G Y; Felix, D

    1995-03-27

    In the bird, biochemical and histochemical data suggest that the neurotransmitter between nucleus isthmi pars magnocellularis (Imc) and tectum is either acetylcholine or glutamate. There are, however, discrepancies regarding the functional role of acetylcholine. In the present study we investigated the action of acetylcholine and glutamate and their specific antagonists on excitatory isthmo-tectal synaptic transmission using electrophysiological and microiontophoretic techniques. The results show two different population of cells: (1) excitatory cholinergic input, blocked by atropine sulphate but not by glutamate antagonist; (2) excitatory glutamatergic input of NMDA or non-NMDA receptor type, which is blocked or reduced by CPP or CNQX but not by atropine sulphate.

  3. An adaptive gaze stabilization controller inspired by the vestibulo-ocular reflex.

    Science.gov (United States)

    Lenz, A; Balakrishnan, T; Pipe, A G; Melhuish, C

    2008-09-01

    The vestibulo-ocular reflex stabilizes vision in many vertebrates. It integrates inertial and visual information to drive the eyes in the opposite direction to head movement and thereby stabilizes the image on the retina. Its adaptive nature guarantees stable vision even when the biological system undergoes dynamic changes (due to disease, growth or fatigue etc), a characteristic especially desirable in autonomous robotic systems. Based on novel, biologically plausible neurological models, we have developed a robotic testbed to qualitatively evaluate the performance of these algorithms. We show how the adaptive controller can adapt to a time varying plant and elaborate how this biologically inspired control architecture can be employed in general engineering applications where sensory feedback is very noisy and/or delayed.

  4. Eye Movement Training and Suggested Gaze Strategies in Tunnel Vision - A Randomized and Controlled Pilot Study.

    Directory of Open Access Journals (Sweden)

    Iliya V Ivanov

    Full Text Available Degenerative retinal diseases, especially retinitis pigmentosa (RP, lead to severe peripheral visual field loss (tunnel vision, which impairs mobility. The lack of peripheral information leads to fewer horizontal eye movements and, thus, diminished scanning in RP patients in a natural environment walking task. This randomized controlled study aimed to improve mobility and the dynamic visual field by applying a compensatory Exploratory Saccadic Training (EST.Oculomotor responses during walking and avoiding obstacles in a controlled environment were studied before and after saccade or reading training in 25 RP patients. Eye movements were recorded using a mobile infrared eye tracker (Tobii glasses that measured a range of spatial and temporal variables. Patients were randomly assigned to two training conditions: Saccade (experimental and reading (control training. All subjects who first performed reading training underwent experimental training later (waiting list control group. To assess the effect of training on subjects, we measured performance in the training task and the following outcome variables related to daily life: Response Time (RT during exploratory saccade training, Percent Preferred Walking Speed (PPWS, the number of collisions with obstacles, eye position variability, fixation duration, and the total number of fixations including the ones in the subjects' blind area of the visual field.In the saccade training group, RTs on average decreased, while the PPWS significantly increased. The improvement persisted, as tested 6 weeks after the end of the training. On average, the eye movement range of RP patients before and after training was similar to that of healthy observers. In both, the experimental and reading training groups, we found many fixations outside the subjects' seeing visual field before and after training. The average fixation duration was significantly shorter after the training, but only in the experimental training

  5. Responses of infrared-sensitive tectal units of the pit viper Crotalus atrox to moving objects.

    Science.gov (United States)

    Kaldenbach, Felix; Bleckmann, Horst; Kohl, Tobias

    2016-06-01

    Rattlesnakes perceive IR radiation with their pit organs. This enables them to detect and strike towards warm-blooded prey even in the dark. In addition, the IR sense allows rattlesnakes to find places for thermoregulation. Animate objects (e.g., prey) tend to move and thus cause moving IR images across the pit membrane. Even when an object is stationary, scanning head movements of rattlesnakes will result in moving IR images across the pit membrane. We recorded the neuronal activity of IR-sensitive tectal neurons of the rattlesnake Crotalus atrox while stimulating the snakes with an IR source that moved horizontally at various velocities. As long as object velocity was low (angular velocity of ~5°/s) IR-sensitive tectal neurons hardly showed any responses. With increasing object velocity though, neuronal activity reached a maximum at ~50°/s. A further increase in object velocity up to ~120°/s resulted in a slight decrease of neuronal activity. Our results demonstrate the importance of moving stimuli for the snake's IR detection abilities: in contrast to fast moving objects, stationary or slowly moving objects will not be detected when the snake is motionless, but might be detected by scanning head movements.

  6. Gazing and Performing

    DEFF Research Database (Denmark)

    Larsen, Jonas; Urry, John

    2011-01-01

    The Tourist Gaze [Urry J, 1990 (Sage, London)] is one of the most discussed and cited tourism books (with about 4000 citations on Google scholar). Whilst wide ranging in scope, the book is known for the Foucault-inspired concept of the tourist gaze that brings out the fundamentally visual and image...... that the doings of tourism are physical or corporeal and not merely visual, and it is necessary to regard ‘performing’ rather than ‘gazing’ as the dominant tourist research paradigm. Yet we argue here that there are, in fact, many similarities between the paradigms of gaze and of performance. They should ‘dance...

  7. Gaze perception in social anxiety and social anxiety disorder

    Directory of Open Access Journals (Sweden)

    Lars eSchulze

    2013-12-01

    Full Text Available Clinical observations suggest abnormal gaze perception to be an important indicator of social anxiety disorder (SAD. Experimental research has yet paid relatively little attention to the study of gaze perception in SAD. In this article we first discuss gaze perception in healthy human beings before reviewing self-referential and threat-related biases of gaze perception in clinical and non-clinical socially anxious samples. Relative to controls, socially anxious individuals exhibit an enhanced self-directed perception of gaze directions and demonstrate a pronounced fear of direct eye contact, though findings are less consistent regarding the avoidance of mutual gaze in SAD. Prospects for future research and clinical implications are discussed.

  8. Effectiveness of the Gaze Direction Recognition Task for Chronic Neck Pain and Cervical Range of Motion: A Randomized Controlled Pilot Study

    Directory of Open Access Journals (Sweden)

    Satoshi Nobusako

    2012-01-01

    Full Text Available We developed a mental task with gaze direction recognition (GDR by which subjects observed neck rotation of another individual from behind and attempted to recognize the direction of gaze. A randomized controlled trial was performed in test (=9 and control (=8 groups of subjects with chronic neck pain undergoing physical therapy either with or without the GDR task carried out over 12 sessions during a three-week period. Primary outcome measures were defined as the active range of motion and pain on rotation of the neck. Secondary outcome measures were reaction time (RT and response accuracy in the GDR task group. ANOVA indicated a main effect for task session and group, and interaction of session. Post hoc testing showed that the GDR task group exhibited a significant simple main effect upon session, and significant sequential improvement of neck motion and relief of neck pain. Rapid effectiveness was significant in both groups. The GDR task group had a significant session-to-session reduction of RTs in correct responses. In conclusion, the GDR task we developed provides a promising rehabilitation measure for chronic neck pain.

  9. Discriminating between intentional and unintentional gaze fixation using multimodal-based fuzzy logic algorithm for gaze tracking system with NIR camera sensor

    Science.gov (United States)

    Naqvi, Rizwan Ali; Park, Kang Ryoung

    2016-06-01

    Gaze tracking systems are widely used in human-computer interfaces, interfaces for the disabled, game interfaces, and for controlling home appliances. Most studies on gaze detection have focused on enhancing its accuracy, whereas few have considered the discrimination of intentional gaze fixation (looking at a target to activate or select it) from unintentional fixation while using gaze detection systems. Previous research methods based on the use of a keyboard or mouse button, eye blinking, and the dwell time of gaze position have various limitations. Therefore, we propose a method for discriminating between intentional and unintentional gaze fixation using a multimodal fuzzy logic algorithm applied to a gaze tracking system with a near-infrared camera sensor. Experimental results show that the proposed method outperforms the conventional method for determining gaze fixation.

  10. Apc1-mediated antagonism of Wnt/beta-catenin signaling is required for retino-tectal pathfinding in the zebrafish.

    NARCIS (Netherlands)

    Paridaen, J.T.M.; Danesin, C.; Elas, A.T.; van de Water, S.G.P.; Houart, C.; Zivkovic, D.

    2009-01-01

    The tumor suppressor Apc1 is an intracellular antagonist of the Wnt/beta-catenin pathway. We examined the effects of an Apc1 loss-of-function mutation on retino-tectal axon pathfinding in zebrafish. In apc mutants, the retina is disorganized and optic nerves portray pathfinding defects at the optic

  11. Apc1-mediated antagonism of Wnt/beta-catenin signaling is required for retino-tectal pathfinding in the zebrafish.

    NARCIS (Netherlands)

    Paridaen, J.T.M.; Danesin, C.; Elas, A.T.; van de Water, S.G.P.; Houart, C.; Zivkovic, D.

    2009-01-01

    The tumor suppressor Apc1 is an intracellular antagonist of the Wnt/beta-catenin pathway. We examined the effects of an Apc1 loss-of-function mutation on retino-tectal axon pathfinding in zebrafish. In apc mutants, the retina is disorganized and optic nerves portray pathfinding defects at the optic

  12. Gaze as a biometric

    Energy Technology Data Exchange (ETDEWEB)

    Yoon, Hong-Jun [ORNL; Carmichael, Tandy [Tennessee Technological University; Tourassi, Georgia [ORNL

    2014-01-01

    Two people may analyze a visual scene in two completely different ways. Our study sought to determine whether human gaze may be used to establish the identity of an individual. To accomplish this objective we investigated the gaze pattern of twelve individuals viewing different still images with different spatial relationships. Specifically, we created 5 visual dot-pattern tests to be shown on a standard computer monitor. These tests challenged the viewer s capacity to distinguish proximity, alignment, and perceptual organization. Each test included 50 images of varying difficulty (total of 250 images). Eye-tracking data were collected from each individual while taking the tests. The eye-tracking data were converted into gaze velocities and analyzed with Hidden Markov Models to develop personalized gaze profiles. Using leave-one-out cross-validation, we observed that these personalized profiles could differentiate among the 12 users with classification accuracy ranging between 53% and 76%, depending on the test. This was statistically significantly better than random guessing (i.e., 8.3% or 1 out of 12). Classification accuracy was higher for the tests where the users average gaze velocity per case was lower. The study findings support the feasibility of using gaze as a biometric or personalized biomarker. These findings could have implications in Radiology training and the development of personalized e-learning environments.

  13. Segmentation of object-based video of gaze communication

    DEFF Research Database (Denmark)

    Aghito, Shankar Manuel; Stegmann, Mikkel Bille; Forchhammer, Søren;

    2005-01-01

    Aspects of video communication based on gaze interaction are considered. The overall idea is to use gaze interaction to control video, e.g. for video conferencing. Towards this goal, animation of a facial mask is demonstrated. The animation is based on images using Active Appearance Models (AAM)....

  14. Vestibular and cerebellar contribution to gaze optimality.

    Science.gov (United States)

    Sağlam, Murat; Glasauer, Stefan; Lehnen, Nadine

    2014-04-01

    Patients with chronic bilateral vestibular loss have large gaze variability and experience disturbing oscillopsia, which impacts physical and social functioning, and quality of life. Gaze variability and oscillopsia in these patients are attributed to a deficient vestibulo-ocular reflex, i.e. impaired online feedback motor control. Here, we assessed whether the lack of vestibular input also affects feed-forward motor learning, i.e. the ability to choose optimal movement parameters that minimize variability during active movements such as combined eye-head gaze shifts. A failure to learn from practice and reshape feed-forward motor commands in response to sensory error signals to achieve appropriate movements has been proposed to explain dysmetric gaze shifts in patients with cerebellar ataxia. We, therefore, assessed the differential roles of both sensory vestibular information and the cerebellum in choosing optimal movement kinematics. We have previously shown that, in the course of several gaze shifts, healthy subjects adjust the motor command to minimize endpoint variability also when movements are experimentally altered by an increase in the head moment of inertia. Here, we increased the head inertia in five patients with chronic complete bilateral vestibular loss (aged 45.4±7.1 years, mean±standard deviation), nine patients with cerebellar ataxia (aged 56.7±12.6 years), and 10 healthy control subjects (aged 39.7±6.3 years) while they performed large (75° and 80°) horizontal gaze shifts towards briefly flashed targets in darkness and, using our previous optimal control model, compared their gaze shift parameters to the expected optimal movements with increased head inertia. Patients with chronic bilateral vestibular loss failed to update any of the gaze shift parameters to the new optimum with increased head inertia. Consequently, they displayed highly variable, suboptimal gaze shifts. Patients with cerebellar ataxia updated some movement parameters to

  15. Eye Movements in Gaze Interaction

    DEFF Research Database (Denmark)

    Møllenbach, Emilie; Hansen, John Paulin; Lillholm, Martin

    2013-01-01

    Gaze as a sole input modality must support complex navigation and selection tasks. Gaze interaction combines specific eye movements and graphic display objects (GDOs). This paper suggests a unifying taxonomy of gaze interaction principles. The taxonomy deals with three types of eye movements: fix...

  16. The Epistemology of the Gaze

    DEFF Research Database (Denmark)

    Kramer, Mette

    2007-01-01

    In psycho-semiotic film theory the gaze is often considered to be a straitjacket for the female spectator. If we approach the gaze from an empiric so-called ‘naturalised’ lens, it is possible to regard the gaze as a functional devise through which the spectator can obtain knowledge essential for ...

  17. Eye Movements in Gaze Interaction

    DEFF Research Database (Denmark)

    Møllenbach, Emilie; Hansen, John Paulin; Lillholm, Martin

    2013-01-01

    Gaze as a sole input modality must support complex navigation and selection tasks. Gaze interaction combines specific eye movements and graphic display objects (GDOs). This paper suggests a unifying taxonomy of gaze interaction principles. The taxonomy deals with three types of eye movements...

  18. Eye Gaze Assistance for a Game-Like Interactive Task

    Directory of Open Access Journals (Sweden)

    Tamás (Tom D. Gedeon

    2008-01-01

    Full Text Available Human beings communicate in abbreviated ways dependent on prior interactions and shared knowledge. Furthermore, humans share information about intentions and future actions using eye gaze. Among primates, humans are unique in the whiteness of the sclera and amount of sclera shown, essential for communication via interpretation of eye gaze. This paper extends our previous work in a game-like interactive task by the use of computerised recognition of eye gaze and fuzzy signature-based interpretation of possible intentions. This extends our notion of robot instinctive behaviour to intentional behaviour. We show a good improvement of speed of response in a simple use of eye gaze information. We also show a significant and more sophisticated use of the eye gaze information, which eliminates the need for control actions on the user's part. We also make a suggestion as to returning visibility of control to the user in these cases.

  19. Gaze Interactive Building Instructions

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Ahmed, Zaheer; Mardanbeigi, Diako

    We combine eye tracking technology and mobile tablets to support hands-free interaction with digital building instructions. As a proof-of-concept we have developed a small interactive 3D environment where one can interact with digital blocks by gaze, keystroke and head gestures. Blocks may be moved...

  20. Gaze shifts and fixations dominate gaze behavior of walking cats

    Science.gov (United States)

    Rivers, Trevor J.; Sirota, Mikhail G.; Guttentag, Andrew I.; Ogorodnikov, Dmitri A.; Shah, Neet A.; Beloozerova, Irina N.

    2014-01-01

    Vision is important for locomotion in complex environments. How it is used to guide stepping is not well understood. We used an eye search coil technique combined with an active marker-based head recording system to characterize the gaze patterns of cats walking over terrains of different complexity: (1) on a flat surface in the dark when no visual information was available, (2) on the flat surface in light when visual information was available but not required, (3) along the highly structured but regular and familiar surface of a horizontal ladder, a task for which visual guidance of stepping was required, and (4) along a pathway cluttered with many small stones, an irregularly structured surface that was new each day. Three cats walked in a 2.5 m corridor, and 958 passages were analyzed. Gaze activity during the time when the gaze was directed at the walking surface was subdivided into four behaviors based on speed of gaze movement along the surface: gaze shift (fast movement), gaze fixation (no movement), constant gaze (movement at the body’s speed), and slow gaze (the remainder). We found that gaze shifts and fixations dominated the cats’ gaze behavior during all locomotor tasks, jointly occupying 62–84% of the time when the gaze was directed at the surface. As visual complexity of the surface and demand on visual guidance of stepping increased, cats spent more time looking at the surface, looked closer to them, and switched between gaze behaviors more often. During both visually guided locomotor tasks, gaze behaviors predominantly followed a repeated cycle of forward gaze shift followed by fixation. We call this behavior “gaze stepping”. Each gaze shift took gaze to a site approximately 75–80 cm in front of the cat, which the cat reached in 0.7–1.2 s and 1.1–1.6 strides. Constant gaze occupied only 5–21% of the time cats spent looking at the walking surface. PMID:24973656

  1. Stability and parameter dependency analysis of a facilitation tectal column (FTC) model.

    Science.gov (United States)

    Cervantes-Pérez, F; Arbib, M A

    1990-01-01

    Mathematical models and computer simulations have been widely used to study the spatio-temporal characteristics of the processing of information carried out by the central nervous system. When trying to show whether or not a neural model accounts for the phenomena under study, if the number of parameters whose values need to be calculated becomes large, then computer simulations alone become very inefficient to define such values. Here, we developed stability and parameter dependency analyses of the mathematical representation of a single facilitation tectal column (FTC) model, to show how by using techniques from non-linear systems theory we can define the ranges of parameter values under which the model would explain the required performance of the neural net model. The benefits of these analyses can be grouped in two parts: first, the advantage of using non-linear systems techniques to analyze, analytically, the dynamics of neural net models; and second, we get a deeper understanding of why the hypotheses embedded in the models yield the appropriate behaviors and what are the critical situations (parametric combinations) under which these behaviors are displayed.

  2. EYE GAZE TRACKING

    DEFF Research Database (Denmark)

    2017-01-01

    This invention relates to a method of performing eye gaze tracking of at least one eye of a user, by determining the position of the center of the eye, said method comprising the steps of: detecting the position of at least three reflections on said eye, transforming said positions to spanning...... a normalized coordinate system spanning a frame of reference, wherein said transformation is performed based on a bilinear transformation or a non linear transformation e.g. a möbius transformation or a homographic transformation, detecting the position of said center of the eye relative to the position...... of said reflections and transforming this position to said normalized coordinate system, tracking the eye gaze by tracking the movement of said eye in said normalized coordinate system. Thereby calibration of a camera, such as knowledge of the exact position and zoom level of the camera, is avoided...

  3. Objects capture perceived gaze direction.

    Science.gov (United States)

    Lobmaier, Janek S; Fischer, Martin H; Schwaninger, Adrian

    2006-01-01

    The interpretation of another person's eye gaze is a key element of social cognition. Previous research has established that this ability develops early in life and is influenced by the person's head orientation, as well as local features of the person's eyes. Here we show that the presence of objects in the attended space also has an impact on gaze interpretation. Eleven normal adults identified the fixation points of photographed faces with a mouse cursor. Their responses were systematically biased toward the locations of nearby objects. This capture of perceived gaze direction probably reflects the attribution of intentionality and has methodological implications for research on gaze perception.

  4. The nucleus of the optic tract. Its function in gaze stabilization and control of visual-vestibular interaction

    Science.gov (United States)

    Cohen, B.; Reisine, H.; Yokota, J. I.; Raphan, T.

    1992-01-01

    1. Electrical stimulation of the nucleus of the optic tract (NOT) induced nystagmus and after-nystagmus with ipsilateral slow phases. The velocity characteristics of the nystagmus were similar to those of the slow component of optokinetic nystagmus (OKN) and to optokinetic after-nystagmus (OKAN), both of which are produced by velocity storage in the vestibular system. When NOT was destroyed, these components disappeared. This indicates that velocity storage is activated from the visual system through NOT. 2. Velocity storage produces compensatory eye-in-head and head-on-body movements through the vestibular system. The association of NOT with velocity storage implies that NOT helps stabilize gaze in space during both passive motion and active locomotion in light with an angular component. It has been suggested that "vestibular-only" neurons in the vestibular nuclei play an important role in generation of velocity storage. Similarities between the rise and fall times of eye velocity during OKN and OKAN to firing rates of vestibular-only neurons suggest that these cells may receive their visual input through NOT. 3. One NOT was injected with muscimol, a GABAA agonist. Ipsilateral OKN and OKAN were lost, suggesting that GABA, which is an inhibitory transmitter in NOT, acts on projection pathways to the brain stem. A striking finding was that visual suppression and habituation of contralateral slow phases of vestibular nystagmus were also abolished after muscimol injection. The latter implies that NOT plays an important role in producing visual suppression of the VOR and habituating its time constant. 4. Habituation is lost after nodulus and uvula lesions and visual suppression after lesions of the flocculus and paraflocculus. We postulate that the disappearance of vestibular habituation and of visual suppression of vestibular responses after muscimol injections was due to dysfacilitation of the prominent NOT-inferior olive pathway, inactivating climbing fibers from

  5. Evaluation of an interviewer as a function of interviewer gaze, reinforcement of subject gaze, and interviewer attractiveness.

    Science.gov (United States)

    Kleinke, C L; Staneski, R A; Berger, D E

    1975-01-01

    Male subjects were interviewed by female interviewers who gazed constantly, intermittently, or not at all. Experimental subjects were reinforced with green light feedback whenever they gazed at the interviewers and were punished with red light feedback when they averted gaze for more than 6 seconds. Control subjects received noncontingent green and red light feedback. Although gaze of experimental subjects toward the interviewers was increased significantly, their attitudes toward the interviewers remained the same. This was probably because the subjects did not discriminate that their gazing behavior had changed. Subjects gave the most unfavorable reactions to the nongazing interviewers, rating them as least attractive, giving them the shortest answers, and sitting farthest from them during the debriefing session. Subjects did not discriminate between high and low attractive interviewers, except that the latter were rated disproportionately low on attentiveness if they did not gaze. Interviewers with high rates of talking were preferred over interviewers with low rates of talking. It was concluded that interpersonal attraction is related to gaze and physical attractiveness through a number of mediating variables which will have to be isolated more specifically in future research.

  6. Segmentation of object-based video of gaze communication

    DEFF Research Database (Denmark)

    Aghito, Shankar Manuel; Stegmann, Mikkel Bille; Forchhammer, Søren

    2005-01-01

    Aspects of video communication based on gaze interaction are considered. The overall idea is to use gaze interaction to control video, e.g. for video conferencing. Towards this goal, animation of a facial mask is demonstrated. The animation is based on images using Active Appearance Models (AAM......). Good quality reproduction of (low-resolution) coded video of an animated facial mask as low as 10-20 kbit/s using MPEG-4 object based video is demonstated....

  7. Assessing the precision of gaze following using a stereoscopic 3D virtual reality setting.

    Science.gov (United States)

    Atabaki, Artin; Marciniak, Karolina; Dicke, Peter W; Thier, Peter

    2015-07-01

    Despite the ecological importance of gaze following, little is known about the underlying neuronal processes, which allow us to extract gaze direction from the geometric features of the eye and head of a conspecific. In order to understand the neuronal mechanisms underlying this ability, a careful description of the capacity and the limitations of gaze following at the behavioral level is needed. Previous studies of gaze following, which relied on naturalistic settings have the disadvantage of allowing only very limited control of potentially relevant visual features guiding gaze following, such as the contrast of iris and sclera, the shape of the eyelids and--in the case of photographs--they lack depth. Hence, in order to get full control of potentially relevant features we decided to study gaze following of human observers guided by the gaze of a human avatar seen stereoscopically. To this end we established a stereoscopic 3D virtual reality setup, in which we tested human subjects' abilities to detect at which target a human avatar was looking at. Following the gaze of the avatar showed all the features of the gaze following of a natural person, namely a substantial degree of precision associated with a consistent pattern of systematic deviations from the target. Poor stereo vision affected performance surprisingly little (only in certain experimental conditions). Only gaze following guided by targets at larger downward eccentricities exhibited a differential effect of the presence or absence of accompanying movements of the avatar's eyelids and eyebrows.

  8. Perceptual Training in Beach Volleyball Defence: Different Effects of Gaze-Path Cueing on Gaze and Decision-Making

    Directory of Open Access Journals (Sweden)

    André eKlostermann

    2015-12-01

    Full Text Available For perceptual-cognitive skill training, a variety of intervention methods has been proposed, including the so-called colour-cueing method which aims on superior gaze-path learning by applying visual markers. However, recent findings challenge this method, especially, with regards to its actual effects on gaze behaviour. Consequently, after a preparatory study on the identification of appropriate visual cues for life-size displays, a perceptual-training experiment on decision-making in beach volleyball was conducted, contrasting two cueing interventions (functional vs. dysfunctional gaze path with a conservative control condition (anticipation-related instructions. Gaze analyses revealed learning effects for the dysfunctional group only. Regarding decision-making, all groups showed enhanced performance with largest improvements for the control group followed by the functional and the dysfunctional group. Hence, the results confirm cueing effects on gaze behaviour, but they also question its benefit for enhancing decision-making. However, before completely denying the method’s value, optimisations should be checked regarding, for instance, cueing-pattern characteristics and gaze-related feedback.

  9. Perceptual Training in Beach Volleyball Defence: Different Effects of Gaze-Path Cueing on Gaze and Decision-Making.

    Science.gov (United States)

    Klostermann, André; Vater, Christian; Kredel, Ralf; Hossner, Ernst-Joachim

    2015-01-01

    For perceptual-cognitive skill training, a variety of intervention methods has been proposed, including the so-called "color-cueing method" which aims on superior gaze-path learning by applying visual markers. However, recent findings challenge this method, especially, with regards to its actual effects on gaze behavior. Consequently, after a preparatory study on the identification of appropriate visual cues for life-size displays, a perceptual-training experiment on decision-making in beach volleyball was conducted, contrasting two cueing interventions (functional vs. dysfunctional gaze path) with a conservative control condition (anticipation-related instructions). Gaze analyses revealed learning effects for the dysfunctional group only. Regarding decision-making, all groups showed enhanced performance with largest improvements for the control group followed by the functional and the dysfunctional group. Hence, the results confirm cueing effects on gaze behavior, but they also question its benefit for enhancing decision-making. However, before completely denying the method's value, optimisations should be checked regarding, for instance, cueing-pattern characteristics and gaze-related feedback.

  10. Noise Challenges in Monomodal Gaze Interaction

    DEFF Research Database (Denmark)

    Skovsgaard, Henrik

    Modern graphical user interfaces (GUIs) are designed with able-bodied users in mind. Operating these interfaces can be impossible for some users who are unable to control the conventional mouse and keyboard. An eye tracking system offers possibilities for independent use and improved quality...... of life via dedicated interface tools especially tailored to the users’ needs (e.g., interaction, communication, e-mailing, web browsing and entertainment). Much effort has been put towards robustness, accuracy and precision of modern eye-tracking systems and there are many available on the market. Even...... stream are most wanted. The work in this thesis presents three contributions that may advance the use of low-cost monomodal gaze tracking and research in the field: - An assessment of a low-cost open-source gaze tracker and two eye tracking systems through an accuracy and precision test and a performance...

  11. Evaluating gaze-based interface tools to facilitate point-and-select tasks with small targets

    DEFF Research Database (Denmark)

    Skovsgaard, Henrik; Mateo, Julio C.; Hansen, John Paulin

    2011-01-01

    Gaze interaction affords hands-free control of computers. Pointing to and selecting small targets using gaze alone is difficult because of the limited accuracy of gaze pointing. This is the first experimental comparison of gaze-based interface tools for small-target (e.g. ... when using zoom, but total pointing times were shorter using zoom. Furthermore, participants perceived magnification as more fatiguing than zoom. The higher accuracy of magnification makes it preferable when interacting with small targets. Our findings may guide the development of interface tools...

  12. Atypical face gaze in autism.

    Science.gov (United States)

    Trepagnier, Cheryl; Sebrechts, Marc M; Peterson, Rebecca

    2002-06-01

    An eye-tracking study of face and object recognition was conducted to clarify the character of face gaze in autistic spectrum disorders. Experimental participants were a group of individuals diagnosed with Asperger's disorder or high-functioning autistic disorder according to their medical records and confirmed by the Autism Diagnostic Interview-Revised (ADI-R). Controls were selected on the basis of age, gender, and educational level to be comparable to the experimental group. In order to maintain attentional focus, stereoscopic images were presented in a virtual reality (VR) headset in which the eye-tracking system was installed. Preliminary analyses show impairment in face recognition, in contrast with equivalent and even superior performance in object recognition among participants with autism-related diagnoses, relative to controls. Experimental participants displayed less fixation on the central face than did control-group participants. The findings, within the limitations of the small number of subjects and technical difficulties encountered in utilizing the helmet-mounted display, suggest an impairment in face processing on the part of the individuals in the experimental group. This is consistent with the hypothesis of disruption in the first months of life, a period that may be critical to typical social and cognitive development, and has important implications for selection of appropriate targets of intervention.

  13. Gaze categorization under uncertainty: psychophysics and modeling.

    Science.gov (United States)

    Mareschal, Isabelle; Calder, Andrew J; Dadds, Mark R; Clifford, Colin W G

    2013-04-22

    The accurate perception of another person's gaze direction underlies most social interactions and provides important information about his or her future intentions. As a first step to measuring gaze perception, most experiments determine the range of gaze directions that observers judge as being direct: the cone of direct gaze. This measurement has revealed the flexibility of observers' perception of gaze and provides a useful benchmark against which to test clinical populations with abnormal gaze behavior. Here, we manipulated effective signal strength by adding noise to the eyes of synthetic face stimuli or removing face information. We sought to move beyond a descriptive account of gaze categorization by fitting a model to the data that relies on changing the uncertainty associated with an estimate of gaze direction as a function of the signal strength. This model accounts for all the data and provides useful insight into the visual processes underlying normal gaze perception.

  14. Simple gaze-contingent cues guide eye movements in a realistic driving simulator

    Science.gov (United States)

    Pomarjanschi, Laura; Dorr, Michael; Bex, Peter J.; Barth, Erhardt

    2013-03-01

    Looking at the right place at the right time is a critical component of driving skill. Therefore, gaze guidance has the potential to become a valuable driving assistance system. In previous work, we have already shown that complex gaze-contingent stimuli can guide attention and reduce the number of accidents in a simple driving simulator. We here set out to investigate whether cues that are simple enough to be implemented in a real car can also capture gaze during a more realistic driving task in a high-fidelity driving simulator. We used a state-of-the-art, wide-field-of-view driving simulator with an integrated eye tracker. Gaze-contingent warnings were implemented using two arrays of light-emitting diodes horizontally fitted below and above the simulated windshield. Thirteen volunteering subjects drove along predetermined routes in a simulated environment popu­ lated with autonomous traffic. Warnings were triggered during the approach to half of the intersections, cueing either towards the right or to the left. The remaining intersections were not cued, and served as controls. The analysis of the recorded gaze data revealed that the gaze-contingent cues did indeed have a gaze guiding effect, triggering a significant shift in gaze position towards the highlighted direction. This gaze shift was not accompanied by changes in driving behaviour, suggesting that the cues do not interfere with the driving task itself.

  15. Rhesus monkeys show human-like changes in gaze following across the lifespan.

    Science.gov (United States)

    Rosati, Alexandra G; Arre, Alyssa M; Platt, Michael L; Santos, Laurie R

    2016-05-11

    Gaze following, or co-orienting with others, is a foundational skill for human social behaviour. The emergence of this capacity scaffolds critical human-specific abilities such as theory of mind and language. Non-human primates also follow others' gaze, but less is known about how the cognitive mechanisms supporting this behaviour develop over the lifespan. Here we experimentally tested gaze following in 481 semi-free-ranging rhesus macaques (Macaca mulatta) ranging from infancy to old age. We found that monkeys began to follow gaze in infancy and this response peaked in the juvenile period-suggesting that younger monkeys were especially attuned to gaze information, like humans. After sexual maturity, monkeys exhibited human-like sex differences in gaze following, with adult females showing more gaze following than males. Finally, older monkeys showed reduced propensity to follow gaze, just as older humans do. In a second study (n = 80), we confirmed that macaques exhibit similar baseline rates of looking upwards in a control condition, regardless of age. Our findings indicate that-despite important differences in human and non-human primate life-history characteristics and typical social experiences-monkeys undergo robust ontogenetic shifts in gaze following across early development, adulthood and ageing that are strikingly similar to those of humans.

  16. Experimental test of spatial updating models for monkey eye-head gaze shifts.

    Directory of Open Access Journals (Sweden)

    Tom J Van Grootel

    Full Text Available How the brain maintains an accurate and stable representation of visual target locations despite the occurrence of saccadic gaze shifts is a classical problem in oculomotor research. Here we test and dissociate the predictions of different conceptual models for head-unrestrained gaze-localization behavior of macaque monkeys. We adopted the double-step paradigm with rapid eye-head gaze shifts to measure localization accuracy in response to flashed visual stimuli in darkness. We presented the second target flash either before (static, or during (dynamic the first gaze displacement. In the dynamic case the brief visual flash induced a small retinal streak of up to about 20 deg at an unpredictable moment and retinal location during the eye-head gaze shift, which provides serious challenges for the gaze-control system. However, for both stimulus conditions, monkeys localized the flashed targets with accurate gaze shifts, which rules out several models of visuomotor control. First, these findings exclude the possibility that gaze-shift programming relies on retinal inputs only. Instead, they support the notion that accurate eye-head motor feedback updates the gaze-saccade coordinates. Second, in dynamic trials the visuomotor system cannot rely on the coordinates of the planned first eye-head saccade either, which rules out remapping on the basis of a predictive corollary gaze-displacement signal. Finally, because gaze-related head movements were also goal-directed, requiring continuous access to eye-in-head position, we propose that our results best support a dynamic feedback scheme for spatial updating in which visuomotor control incorporates accurate signals about instantaneous eye- and head positions rather than relative eye- and head displacements.

  17. Models for Gaze Tracking Systems

    Directory of Open Access Journals (Sweden)

    Villanueva Arantxa

    2007-01-01

    Full Text Available One of the most confusing aspects that one meets when introducing oneself into gaze tracking technology is the wide variety, in terms of hardware equipment, of available systems that provide solutions to the same matter, that is, determining the point the subject is looking at. The calibration process permits generally adjusting nonintrusive trackers based on quite different hardware and image features to the subject. The negative aspect of this simple procedure is that it permits the system to work properly but at the expense of a lack of control over the intrinsic behavior of the tracker. The objective of the presented article is to overcome this obstacle to explore more deeply the elements of a video-oculographic system, that is, eye, camera, lighting, and so forth, from a purely mathematical and geometrical point of view. The main contribution is to find out the minimum number of hardware elements and image features that are needed to determine the point the subject is looking at. A model has been constructed based on pupil contour and multiple lighting, and successfully tested with real subjects. On the other hand, theoretical aspects of video-oculographic systems have been thoroughly reviewed in order to build a theoretical basis for further studies.

  18. Models for Gaze Tracking Systems

    Directory of Open Access Journals (Sweden)

    Arantxa Villanueva

    2007-10-01

    Full Text Available One of the most confusing aspects that one meets when introducing oneself into gaze tracking technology is the wide variety, in terms of hardware equipment, of available systems that provide solutions to the same matter, that is, determining the point the subject is looking at. The calibration process permits generally adjusting nonintrusive trackers based on quite different hardware and image features to the subject. The negative aspect of this simple procedure is that it permits the system to work properly but at the expense of a lack of control over the intrinsic behavior of the tracker. The objective of the presented article is to overcome this obstacle to explore more deeply the elements of a video-oculographic system, that is, eye, camera, lighting, and so forth, from a purely mathematical and geometrical point of view. The main contribution is to find out the minimum number of hardware elements and image features that are needed to determine the point the subject is looking at. A model has been constructed based on pupil contour and multiple lighting, and successfully tested with real subjects. On the other hand, theoretical aspects of video-oculographic systems have been thoroughly reviewed in order to build a theoretical basis for further studies.

  19. Gaze Direction Detection in Autism Spectrum Disorder

    Science.gov (United States)

    Forgeot d'Arc, Baudouin; Delorme, Richard; Zalla, Tiziana; Lefebvre, Aline; Amsellem, Frédérique; Moukawane, Sanaa; Letellier, Laurence; Leboyer, Marion; Mouren, Marie-Christine; Ramus, Franck

    2017-01-01

    Detecting where our partners direct their gaze is an important aspect of social interaction. An atypical gaze processing has been reported in autism. However, it remains controversial whether children and adults with autism spectrum disorder interpret indirect gaze direction with typical accuracy. This study investigated whether the detection of…

  20. Eye Gaze in Creative Sign Language

    Science.gov (United States)

    Kaneko, Michiko; Mesch, Johanna

    2013-01-01

    This article discusses the role of eye gaze in creative sign language. Because eye gaze conveys various types of linguistic and poetic information, it is an intrinsic part of sign language linguistics in general and of creative signing in particular. We discuss various functions of eye gaze in poetic signing and propose a classification of gaze…

  1. Eye Gaze in Creative Sign Language

    Science.gov (United States)

    Kaneko, Michiko; Mesch, Johanna

    2013-01-01

    This article discusses the role of eye gaze in creative sign language. Because eye gaze conveys various types of linguistic and poetic information, it is an intrinsic part of sign language linguistics in general and of creative signing in particular. We discuss various functions of eye gaze in poetic signing and propose a classification of gaze…

  2. Trends and Techniques in Visual Gaze Analysis

    CERN Document Server

    Stellmach, Sophie; Dachselt, Raimund; Lindley, Craig A

    2010-01-01

    Visualizing gaze data is an effective way for the quick interpretation of eye tracking results. This paper presents a study investigation benefits and limitations of visual gaze analysis among eye tracking professionals and researchers. The results were used to create a tool for visual gaze analysis within a Master's project.

  3. Triadic Gaze Intervention for Young Children with Physical Disabilities

    Science.gov (United States)

    Olswang, Lesley B.; Dowden, Patricia; Feuerstein, Julie; Greenslade, Kathryn; Pinder, Gay Lloyd; Fleming, Kandace

    2014-01-01

    Purpose: This randomized controlled study investigated whether a supplemental treatment designed to teach triadic gaze (TG) as a signal of coordinated joint attention would yield a significantly greater increase in TG in the experimental versus control group. Method: Eighteen 10- to 24-month-old children with severe motor impairments were randomly…

  4. Training experience in gestures affects the display of social gaze in baboons' communication with a human.

    Science.gov (United States)

    Bourjade, Marie; Canteloup, Charlotte; Meguerditchian, Adrien; Vauclair, Jacques; Gaunet, Florence

    2015-01-01

    Gaze behaviour, notably the alternation of gaze between distal objects and social partners that accompanies primates' gestural communication is considered a standard indicator of intentionality. However, the developmental precursors of gaze behaviour in primates' communication are not well understood. Here, we capitalized on the training in gestures dispensed to olive baboons (Papio anubis) as a way of manipulating individual communicative experience with humans. We aimed to delineate the effects of such a training experience on gaze behaviour displayed by the monkeys in relation with gestural requests. Using a food-requesting paradigm, we compared subjects trained in requesting gestures (i.e. trained subjects) to naïve subjects (i.e. control subjects) for their occurrences of (1) gaze behaviour, (2) requesting gestures and (3) temporal combination of gaze alternation with gestures. We found that training did not affect the frequencies of looking at the human's face, looking at food or alternating gaze. Hence, social gaze behaviour occurs independently from the amount of communicative experience with humans. However, trained baboons-gesturing more than control subjects-exhibited most gaze alternation combined with gestures, whereas control baboons did not. By reinforcing the display of gaze alternation along with gestures, we suggest that training may have served to enhance the communicative function of hand gestures. Finally, this study brings the first quantitative report of monkeys producing requesting gestures without explicit training by humans (controls). These results may open a window on the developmental mechanisms (i.e. incidental learning vs. training) underpinning gestural intentional communication in primates.

  5. COGAIN2009 - "Gaze interaction for those who want it most"

    DEFF Research Database (Denmark)

    , with substantial amounts of applications to support communication, learning and entertainment already in use. However, there are still some uncertainties about this new technology amongst communication specialists and funding institutions. The 5th COGAIN conference will focus on spreading the experiences of people...... using gaze interaction in their daily life to potential users and specialists who have yet to benefit from it. The theme of the conference is "Gaze interaction for those who want it most". We present a total of 18 papers that have been reviewed and accepted by leading researchers and communication...... specialists. Several papers address gaze-based access to computer applications and several papers focus on environmental control. Previous COGAIN conferences have been a most effective launch pad for original new research ideas. Some of them have since found their way into journals and other conferences...

  6. Creating Gaze Annotations in Head Mounted Displays

    DEFF Research Database (Denmark)

    Mardanbeigi, Diako; Qvarfordt, Pernilla

    2015-01-01

    , the user simply captures an image using the HMD’s camera, looks at an object of interest in the image, and speaks out the information to be associated with the object. The gaze location is recorded and visualized with a marker. The voice is transcribed using speech recognition. Gaze annotations can......To facilitate distributed communication in mobile settings, we developed GazeNote for creating and sharing gaze annotations in head mounted displays (HMDs). With gaze annotations it possible to point out objects of interest within an image and add a verbal description. To create an annota- tion...

  7. Brain activation related to combinations of gaze position, visual input, and goal-directed hand movements.

    Science.gov (United States)

    Bédard, Patrick; Wu, Min; Sanes, Jerome N

    2011-06-01

    Humans reach to and acquire objects by transforming visual targets into action commands. How the brain integrates goals specified in a visual framework to signals into a suitable framework for an action plan requires clarification whether visual input, per se, interacts with gaze position to formulate action plans. To further evaluate brain control of visual-motor integration, we assessed brain activation, using functional magnetic resonance imaging. Humans performed goal-directed movements toward visible or remembered targets while fixating gaze left or right from center. We dissociated movement planning from performance using a delayed-response task and manipulated target visibility by its availability throughout the delay or blanking it 500 ms after onset. We found strong effects of gaze orientation on brain activation during planning and interactive effects of target visibility and gaze orientation on movement-related activation during performance in parietal and premotor cortices (PM), cerebellum, and basal ganglia, with more activation for rightward gaze at a visible target and no gaze modulation for movements directed toward remembered targets. These results demonstrate effects of gaze position on PM and movement-related processes and provide new information how visual signals interact with gaze position in transforming visual inputs into motor goals.

  8. Quantifying naturalistic social gaze in fragile X syndrome using a novel eye tracking paradigm.

    Science.gov (United States)

    Hall, Scott S; Frank, Michael C; Pusiol, Guido T; Farzin, Faraz; Lightbody, Amy A; Reiss, Allan L

    2015-10-01

    A hallmark behavioral feature of fragile X syndrome (FXS) is the propensity for individuals with the syndrome to exhibit significant impairments in social gaze during interactions with others. However, previous studies employing eye tracking methodology to investigate this phenomenon have been limited to presenting static photographs or videos of social interactions rather than employing a real-life social partner. To improve upon previous studies, we used a customized eye tracking configuration to quantify the social gaze of 51 individuals with FXS and 19 controls, aged 14-28 years, while they engaged in a naturalistic face-to-face social interaction with a female experimenter. Importantly, our control group was matched to the FXS group on age, developmental functioning, and degree of autistic symptomatology. Results showed that participants with FXS spent significantly less time looking at the face and had shorter episodes (and longer inter-episodes) of social gaze than controls. Regression analyses indicated that communication ability predicted higher levels of social gaze in individuals with FXS, but not in controls. Conversely, degree of autistic symptoms predicted lower levels of social gaze in controls, but not in individuals with FXS. Taken together, these data indicate that naturalistic social gaze in FXS can be measured objectively using existing eye tracking technology during face-to-face social interactions. Given that impairments in social gaze were specific to FXS, this paradigm could be employed as an objective and ecologically valid outcome measure in ongoing Phase II/Phase III clinical trials of FXS-specific interventions.

  9. Investigating social gaze as an action-perception online performance

    Directory of Open Access Journals (Sweden)

    Ouriel eGrynszpan

    2012-04-01

    Full Text Available In interpersonal interactions, linguistic information is complemented by non-linguistic information originating largely from facial expressions. The study of online face-to-face social interaction thus entails investigating the multimodal simultaneous processing of oral and visual percepts. Moreover, gaze in and of itself functions as a powerful communicative channel. In this respect, gaze should not be examined as a purely perceptive process but also as an active social performance. We designed a task involving multimodal deciphering of social information based on virtual characters, embedded in naturalistic backgrounds, who directly address the participant with non-literal speech and meaningful facial expressions. Eighteen adult participants were to interpret an equivocal sentence which could be disambiguated by examining the emotional expressions of the character speaking to them face-to-face. To examine self-control and self-awareness of gaze in this context, visual feedback is provided to the participant by a real-time gaze-contingent viewing window centered on the focal point, while the rest of the display is blurred. Eye-tracking data showed that the viewing window induced changes in gaze behaviour, notably longer visual fixations. Notwithstanding, only half the participants ascribed the window displacements to their eye movements. These results highlight the dissociation between non volitional gaze adaptation and self-ascription of agency. Such dissociation provides support for a two-step account of the sense of agency composed of pre-noetic monitoring mechanisms and reflexive processes. We comment upon these results, which illustrate the relevance of our method for studying online social cognition, especially concerning Autism Spectrum Disorders (ASD where poor pragmatic understanding of oral speech are considered linked to visual peculiarities that impede face exploration.

  10. The Expressive Gaze Model: Using Gaze to Express Emotion

    Science.gov (United States)

    2010-07-01

    Thomas and O. Johnston, Disney Animation : The Illusion of Life, Abbeville Press, 1981. 2. B. Lance and S.C. Marsella, “Emotionally Expressive Head and...Thomas and Ollie Johnston Early animators realized that the eyes are an important aspect of the human face regarding the communication and expression...of emotion. They also found that properly animating believ- able, emotionally expressive gaze is extremely dif- ficult. If it’s done improperly

  11. Gaze-cueing requires intact face processing - Insights from acquired prosopagnosia.

    Science.gov (United States)

    Burra, Nicolas; Kerzel, Dirk; Ramon, Meike

    2017-04-01

    Gaze-cueing is the automatic spatial orienting of attention in the direction of perceived gaze. Participants respond faster to targets located at positions congruent with the direction of gaze, compared to incongruent ones (gaze cueing effect, GCE). However, it still remains unclear whether its occurrence depends on intact integration of information from the entire eye region or face, rather than simply the presence of the eyes per se. To address this question, we investigated the GCE in PS, an extensively studied case of pure acquired prosopagnosia. In our gaze-cueing paradigm, we manipulated the duration at which cues were presented (70ms vs. 400ms) and the availability of facial information (full-face vs. eyes-only). For 70ms cue duration, we found a context-dependent dissociation between PS and controls: PS showed a GCE for eyes-only stimuli, whereas controls showed a GCE only for full-face stimuli. For 400ms cue duration, PS showed gaze-cueing independently of stimulus context, whereas in healthy controls a GCE again emerged only for full-face stimuli. Our findings suggest that attentional deployment based on the gaze direction of briefly presented faces requires intact processing of facial information, which affords salience to the eye region. Copyright © 2017 Elsevier Inc. All rights reserved.

  12. Difference between visually and electrically evoked gaze saccades disclosed by altering the head moment of inertia.

    Science.gov (United States)

    Coimbra, A J; Lefèvre, P; Missal, M; Olivier, E

    2000-02-01

    Differences between gaze shifts evoked by collicular electrical stimulation and those triggered by the presentation of a visual stimulus were studied in head-free cats by increasing the head moment of inertia. This maneuver modified the dynamics of these two types of gaze shifts by slowing down head movements. Such an increase in the head moment of inertia did not affect the metrics of visually evoked gaze saccades because their duration was precisely adjusted to compensate for these changes in movement dynamics. In contrast, the duration of electrically evoked gaze shifts remained constant irrespective of the head moment of inertia, and therefore their amplitude was significantly reduced. These results suggest that visually and electrically evoked gaze saccades are controlled by different mechanisms. Whereas the accuracy of visually evoked saccades is likely to be assured by on-line feedback information, the absence of duration adjustment in electrically evoked gaze shifts suggests that feedback information necessary to maintain their metrics is not accessible or is corrupted during collicular stimulation. This is of great importance when these two types of movements are compared to infer the role of the superior colliculus in the control of orienting gaze shifts.

  13. Photographic but not line-drawn faces show early perceptual neural sensitivity to eye gaze direction

    Directory of Open Access Journals (Sweden)

    Alejandra eRossi

    2015-04-01

    Full Text Available Our brains readily decode facial movements and changes in social attention, reflected in earlier and larger N170 event-related potentials (ERPs to viewing gaze aversions vs. direct gaze in real faces (Puce et al. 2000. In contrast, gaze aversions in line-drawn faces do not produce these N170 differences (Rossi et al., 2014, suggesting that physical stimulus properties or experimental context may drive these effects. Here we investigated the role of stimulus-induced context on neurophysiological responses to dynamic gaze. Sixteen healthy adults viewed line-drawn and real faces, with dynamic eye aversion and direct gaze transitions, and control stimuli (scrambled arrays and checkerboards while continuous electroencephalographic (EEG activity was recorded. EEG data from 2 temporo-occipital clusters of 9 electrodes in each hemisphere where N170 activity is known to be maximal were selected for analysis. N170 peak amplitude and latency, and temporal dynamics from event-related spectral perturbations (ERSPs were measured in 16 healthy subjects. Real faces generated larger N170s for averted vs. direct gaze motion, however, N170s to real and direct gaze were as large as those to respective controls. N170 amplitude did not differ across line-drawn gaze changes. Overall, bilateral mean gamma power changes for faces relative to control stimuli occurred between 150-350 ms, potentially reflecting signal detection of facial motion.Our data indicate that experimental context does not drive N170 differences to viewed gaze changes. Low-level stimulus properties, such as the high sclera/iris contrast change in real eyes likely drive the N170 changes to viewed aversive movements.

  14. Photographic but not line-drawn faces show early perceptual neural sensitivity to eye gaze direction.

    Science.gov (United States)

    Rossi, Alejandra; Parada, Francisco J; Latinus, Marianne; Puce, Aina

    2015-01-01

    Our brains readily decode facial movements and changes in social attention, reflected in earlier and larger N170 event-related potentials (ERPs) to viewing gaze aversions vs. direct gaze in real faces (Puce et al., 2000). In contrast, gaze aversions in line-drawn faces do not produce these N170 differences (Rossi et al., 2014), suggesting that physical stimulus properties or experimental context may drive these effects. Here we investigated the role of stimulus-induced context on neurophysiological responses to dynamic gaze. Sixteen healthy adults viewed line-drawn and real faces, with dynamic eye aversion and direct gaze transitions, and control stimuli (scrambled arrays and checkerboards) while continuous electroencephalographic (EEG) activity was recorded. EEG data from 2 temporo-occipital clusters of 9 electrodes in each hemisphere where N170 activity is known to be maximal were selected for analysis. N170 peak amplitude and latency, and temporal dynamics from Event-Related Spectral Perturbations (ERSPs) were measured in 16 healthy subjects. Real faces generated larger N170s for averted vs. direct gaze motion, however, N170s to real and direct gaze were as large as those to respective controls. N170 amplitude did not differ across line-drawn gaze changes. Overall, bilateral mean gamma power changes for faces relative to control stimuli occurred between 150-350 ms, potentially reflecting signal detection of facial motion. Our data indicate that experimental context does not drive N170 differences to viewed gaze changes. Low-level stimulus properties, such as the high sclera/iris contrast change in real eyes likely drive the N170 changes to viewed aversive movements.

  15. Can we resist another person’s gaze?

    Science.gov (United States)

    Marino, Barbara F. M.; Mirabella, Giovanni; Actis-Grosso, Rossana; Bricolo, Emanuela; Ricciardelli, Paola

    2015-01-01

    Adaptive adjustments of strategies are needed to optimize behavior in a dynamic and uncertain world. A key function in implementing flexible behavior and exerting self-control is represented by the ability to stop the execution of an action when it is no longer appropriate for the environmental requests. Importantly, stimuli in our environment are not equally relevant and some are more valuable than others. One example is the gaze of other people, which is known to convey important social information about their direction of attention and their emotional and mental states. Indeed, gaze direction has a significant impact on the execution of voluntary saccades of an observer since it is capable of inducing in the observer an automatic gaze-following behavior: a phenomenon named social or joint attention. Nevertheless, people can exert volitional inhibitory control on saccadic eye movements during their planning. Little is known about the interaction between gaze direction signals and volitional inhibition of saccades. To fill this gap, we administered a countermanding task to 15 healthy participants in which they were asked to observe the eye region of a face with the eyes shut appearing at central fixation. In one condition, participants were required to suppress a saccade, that was previously instructed by a gaze shift toward one of two peripheral targets, when the eyes were suddenly shut down (social condition, SC). In a second condition, participants were asked to inhibit a saccade, that was previously instructed by a change in color of one of the two same targets, when a change of color of a central picture occurred (non-social condition, N-SC). We found that inhibitory control was more impaired in the SC, suggesting that actions initiated and stopped by social cues conveyed by the eyes are more difficult to withhold. This is probably due to the social value intrinsically linked to these cues and the many uses we make of them. PMID:26550008

  16. Trait Anxiety Impacts the Perceived Gaze Direction of Fearful But Not Angry Faces

    Directory of Open Access Journals (Sweden)

    Zhonghua Hu

    2017-07-01

    Full Text Available Facial expression and gaze direction play an important role in social communication. Previous research has demonstrated the perception of anger is enhanced by direct gaze, whereas, it is unclear whether perception of fear is enhanced by averted gaze. In addition, previous research has shown the anxiety affects the processing of facial expression and gaze direction, but hasn’t measured or controlled for depression. As a result, firm conclusions cannot be made regarding the impact of individual differences in anxiety and depression on perceptions of face expressions and gaze direction. The current study attempted to reexamine the effect of the anxiety level on the processing of facial expressions and gaze direction by matching participants on depression scores. A reliable psychophysical index of the range of eye gaze angles judged as being directed at oneself [the cone of direct gaze (CoDG] was used as the dependent variable in this study. Participants were stratified into high/low trait anxiety groups and asked to judge the gaze of angry, fearful, and neutral faces across a range of gaze directions. The result showed: (1 the perception of gaze direction was influenced by facial expression and this was modulated by trait anxiety. For the high trait anxiety group, the CoDG for angry expressions was wider than for fearful and neutral expressions, and no significant difference emerged between fearful and neutral expressions; For the low trait anxiety group, the CoDG for both angry and fearful expressions was wider than for neutral, and no significant difference emerged between angry and fearful expressions. (2 Trait anxiety modulated the perception of gaze direction only in the fearful condition, such that the fearful CoDG for the high trait anxiety group was narrower than the low trait anxiety group. This demonstrated that anxiety distinctly affected gaze perception in expressions that convey threat (angry, fearful, such that a high trait anxiety

  17. Modelling Virtual Camera Behaviour Through Player Gaze

    DEFF Research Database (Denmark)

    Picardi, Andrea; Burelli, Paolo; Yannakakis, Georgios N.

    2012-01-01

    In a three-dimensional virtual environment, aspects such as narrative and interaction largely depend on the placement and animation of the virtual camera. Therefore, virtual camera control plays a critical role in player experience and, thereby, in the overall quality of a computer game. Both game...... industry and game AI research focus on the devel- opment of increasingly sophisticated systems to automate the control of the virtual camera integrating artificial intel- ligence algorithms within physical simulations. However, in both industry and academia little research has been carried out...... on the relationship between virtual camera, game-play and player behaviour. We run a game user experiment to shed some light on this relationship and identify relevant dif- ferences between camera behaviours through different game sessions, playing behaviours and player gaze patterns. Re- sults show that users can...

  18. Differences in gaze anticipation for locomotion with and without vision

    Directory of Open Access Journals (Sweden)

    Colas Nils Authié

    2015-06-01

    Full Text Available Previous experimental studies have shown a spontaneous anticipation of locomotor trajectory by the head and gaze direction during human locomotion. This anticipatory behavior could serve several functions: an optimal selection of visual information, for instance through landmarks and optic flow, as well as trajectory planning and motor control. This would imply that anticipation remains in darkness but with different characteristics.We asked ten participants to walk along two predefined complex trajectories (limacon and figure eight without any cue on the trajectory to follow. Two visual conditions were used: (i in light and (ii in complete darkness with eyes open. The whole body kinematics were recorded by motion capture, along with the participant's right eye movements.We showed that in darkness and in light, horizontal gaze anticipates the orientation of the head which itself anticipates the trajectory direction. However, the horizontal angular anticipation decreases by a half in darkness for both gaze and head. In both visual conditions we observed an eye nystagmus with similar properties (frequency and amplitude. The main difference comes from the fact that in light, there is a shift of the orientations of the eye nystagmus and the head in the direction of the trajectory.These results suggest that a fundamental function of gaze is to represent self motion, stabilize the perception of space during locomotion, and to simulate the future trajectory, regardless of the vision condition.

  19. Spontaneous social orienting and gaze following in ringtailed lemurs (Lemur catta).

    Science.gov (United States)

    Shepherd, Stephen V; Platt, Michael L

    2008-01-01

    Both human and nonhuman primates preferentially orient toward other individuals and follow gaze in controlled environments. Precisely where any animal looks during natural behavior, however, remains unknown. We used a novel telemetric gaze-tracking system to record orienting behavior of ringtailed lemurs (Lemur catta) interacting with a naturalistic environment. We here provide the first evidence that ringtailed lemurs, group-living prosimian primates, preferentially gaze towards other individuals and, moreover, follow other lemurs' gaze while freely moving and interacting in naturalistic social and ecological environments. Our results support the hypothesis that stem primates were capable of orienting toward and following the attention of other individuals. Such abilities may have enabled the evolution of more complex social behavior and cognition, including theory of mind and language, which require spontaneous attention sharing. This is the first study to use telemetric eye-tracking to quantitatively monitor gaze in any nonhuman animal during locomotion, feeding, and social interaction. Moreover, this is the first demonstration of gaze following by a prosimian primate and the first to report gaze following during spontaneous interaction in naturalistic social environments.

  20. Gaze shifts during dual-tasking stair descent.

    Science.gov (United States)

    Miyasike-daSilva, Veronica; McIlroy, William E

    2016-11-01

    To investigate the role of vision in stair locomotion, young adults descended a seven-step staircase during unrestricted walking (CONTROL), and while performing a concurrent visual reaction time (RT) task displayed on a monitor. The monitor was located at either 3.5 m (HIGH) or 0.5 m (LOW) above ground level at the end of the stairway, which either restricted (HIGH) or facilitated (LOW) the view of the stairs in the lower field of view as participants walked downstairs. Downward gaze shifts (recorded with an eye tracker) and gait speed were significantly reduced in HIGH and LOW compared with CONTROL. Gaze and locomotor behaviour were not different between HIGH and LOW. However, inter-individual variability increased in HIGH, in which participants combined different response characteristics including slower walking, handrail use, downward gaze, and/or increasing RTs. The fastest RTs occurred in the midsteps (non-transition steps). While gait and visual task performance were not statistically different prior to the top and bottom transition steps, gaze behaviour and RT were more variable prior to transition steps in HIGH. This study demonstrated that, in the presence of a visual task, people do not look down as often when walking downstairs and require minimum adjustments provided that the view of the stairs is available in the lower field of view. The middle of the stairs seems to require less from executive function, whereas visual attention appears a requirement to detect the last transition via gaze shifts or peripheral vision.

  1. Connections of the superior paraolivary nucleus of the rat: II. Reciprocal connections with the tectal longitudinal column

    Directory of Open Access Journals (Sweden)

    Antonio eViñuela

    2011-02-01

    Full Text Available The superior paraolivary nucleus (SPON, a prominent GABAergic center of the mammalian auditory brainstem, projects to the ipsilateral inferior colliculus (IC and sends axons through the commissure of the IC (CoIC. Herein we demonstrate that the SPON is reciprocally connected with the recently discovered tectal longitudinal column (TLC. The TLC is a long and narrow structure that spans nearly the entire midbrain tectum longitudinally, immediately above the periaqueductal gray matter (PAG and very close to the midline.Unilateral injections of biotinylated dextran into the SPON of the rat label abundant terminal fibers in the TLC of both sides, with an ipsilateral predominance. The SPON provides a dense innervation of the entire rostrocaudal extent of the ipsilateral TLC, and a relatively sparser innervation of the caudal and rostral portions of the contralateral TLC. SPON fibers reach the TLC by two routes: as collaterals of axons of the CoIC, and as axons that circumvent the ipsilateral IC before traveling in the deep layers of the superior colliculus.The density of these projections identifies SPON as a significant source of input to the TLC. Other targets of the SPON discovered in this study include the deep layers of the superior colliculus and the PAG. The same experiments reveal numerous labeled cell bodies in the TLC, interspersed among the labeled SPON fibers. This observation suggests that the SPON is a significant target of TLC projections.The discovery of novel reciprocal connections between the SPON and the TLC opens unexpected avenues for investigation of sound processing in mammalian brainstem circuits.

  2. Speaking and Listening with the Eyes: Gaze Signaling during Dyadic Interactions.

    Science.gov (United States)

    Ho, Simon; Foulsham, Tom; Kingstone, Alan

    2015-01-01

    Cognitive scientists have long been interested in the role that eye gaze plays in social interactions. Previous research suggests that gaze acts as a signaling mechanism and can be used to control turn-taking behaviour. However, early research on this topic employed methods of analysis that aggregated gaze information across an entire trial (or trials), which masks any temporal dynamics that may exist in social interactions. More recently, attempts have been made to understand the temporal characteristics of social gaze but little research has been conducted in a natural setting with two interacting participants. The present study combines a temporally sensitive analysis technique with modern eye tracking technology to 1) validate the overall results from earlier aggregated analyses and 2) provide insight into the specific moment-to-moment temporal characteristics of turn-taking behaviour in a natural setting. Dyads played two social guessing games (20 Questions and Heads Up) while their eyes were tracked. Our general results are in line with past aggregated data, and using cross-correlational analysis on the specific gaze and speech signals of both participants we found that 1) speakers end their turn with direct gaze at the listener and 2) the listener in turn begins to speak with averted gaze. Convergent with theoretical models of social interaction, our data suggest that eye gaze can be used to signal both the end and the beginning of a speaking turn during a social interaction. The present study offers insight into the temporal dynamics of live dyadic interactions and also provides a new method of analysis for eye gaze data when temporal relationships are of interest.

  3. Speaking and Listening with the Eyes: Gaze Signaling during Dyadic Interactions.

    Directory of Open Access Journals (Sweden)

    Simon Ho

    Full Text Available Cognitive scientists have long been interested in the role that eye gaze plays in social interactions. Previous research suggests that gaze acts as a signaling mechanism and can be used to control turn-taking behaviour. However, early research on this topic employed methods of analysis that aggregated gaze information across an entire trial (or trials, which masks any temporal dynamics that may exist in social interactions. More recently, attempts have been made to understand the temporal characteristics of social gaze but little research has been conducted in a natural setting with two interacting participants. The present study combines a temporally sensitive analysis technique with modern eye tracking technology to 1 validate the overall results from earlier aggregated analyses and 2 provide insight into the specific moment-to-moment temporal characteristics of turn-taking behaviour in a natural setting. Dyads played two social guessing games (20 Questions and Heads Up while their eyes were tracked. Our general results are in line with past aggregated data, and using cross-correlational analysis on the specific gaze and speech signals of both participants we found that 1 speakers end their turn with direct gaze at the listener and 2 the listener in turn begins to speak with averted gaze. Convergent with theoretical models of social interaction, our data suggest that eye gaze can be used to signal both the end and the beginning of a speaking turn during a social interaction. The present study offers insight into the temporal dynamics of live dyadic interactions and also provides a new method of analysis for eye gaze data when temporal relationships are of interest.

  4. Eye gaze as relational evaluation: averted eye gaze leads to feelings of ostracism and relational devaluation.

    Science.gov (United States)

    Wirth, James H; Sacco, Donald F; Hugenberg, Kurt; Williams, Kipling D

    2010-07-01

    Eye gaze is often a signal of interest and, when noticed by others, leads to mutual and directional gaze. However, averting one's eye gaze toward an individual has the potential to convey a strong interpersonal evaluation. The averting of eye gaze is the most frequently used nonverbal cue to indicate the silent treatment, a form of ostracism. The authors argue that eye gaze can signal the relational value felt toward another person. In three studies, participants visualized interacting with an individual displaying averted or direct eye gaze. Compared to receiving direct eye contact, participants receiving averted eye gaze felt ostracized, signaled by thwarted basic need satisfaction, reduced explicit and implicit self-esteem, lowered relational value, and increased temptations to act aggressively toward the interaction partner.

  5. Follow my eyes: the gaze of politicians reflexively captures the gaze of ingroup voters.

    Directory of Open Access Journals (Sweden)

    Marco Tullio Liuzza

    Full Text Available Studies in human and non-human primates indicate that basic socio-cognitive operations are inherently linked to the power of gaze in capturing reflexively the attention of an observer. Although monkey studies indicate that the automatic tendency to follow the gaze of a conspecific is modulated by the leader-follower social status, evidence for such effects in humans is meager. Here, we used a gaze following paradigm where the directional gaze of right- or left-wing Italian political characters could influence the oculomotor behavior of ingroup or outgroup voters. We show that the gaze of Berlusconi, the right-wing leader currently dominating the Italian political landscape, potentiates and inhibits gaze following behavior in ingroup and outgroup voters, respectively. Importantly, the higher the perceived similarity in personality traits between voters and Berlusconi, the stronger the gaze interference effect. Thus, higher-order social variables such as political leadership and affiliation prepotently affect reflexive shifts of attention.

  6. [Judgment of gaze direction related to social anxiety: facial expressions and interpretation biases].

    Science.gov (United States)

    Ishikawa, Kenta; Okamura, Yoko; Okubo, Matia

    2012-08-01

    The present study investigated the effects of social anxiety on judgments about gaze direction. The participants (N = 123) were divided into two groups on the basis of social anxiety scores (social anxiety and control group). Participants who scored high on a social anxiety scale judged the direction of slightly averted gaze to be straight more often for angry faces than for neutral faces. This pattern was reversed for participants in control group. An angry face looking straight at a person may be seen as an overt threat. People suffering from social anxiety tend to interpret ambiguous situations as negative or threatening. This negativity bias may contribute to the increased judgments of straight-gaze responses for angry faces with slightly averted gazes.

  7. La columna longitudinal tectal dorsal: Una segunda columna longitudinal en la región paramediana del techo del mesencéfalo

    OpenAIRE

    2013-01-01

    [ES] Esta Tesis describe el descubrimiento y la caracterización de un núcleo previamente desconocido del cerebro de los mamíferos: la columna longitudinal tectal dorsal (CLTd). Hemos utilizado una enorme variedad de técnicas neurohistológicas (método de Nissl, método de Giemsa, secciones semifinas teñidas con azul de touidina, tinción para mielina con tetróxido de osmio, hibridación in situ para visualizar la expresión de transportadores vesiculares de aminoácidos, técnicas inmunocitoquímica...

  8. Culture and Listeners' Gaze Responses to Stuttering

    Science.gov (United States)

    Zhang, Jianliang; Kalinowski, Joseph

    2012-01-01

    Background: It is frequently observed that listeners demonstrate gaze aversion to stuttering. This response may have profound social/communicative implications for both fluent and stuttering individuals. However, there is a lack of empirical examination of listeners' eye gaze responses to stuttering, and it is unclear whether cultural background…

  9. Culture and Listeners' Gaze Responses to Stuttering

    Science.gov (United States)

    Zhang, Jianliang; Kalinowski, Joseph

    2012-01-01

    Background: It is frequently observed that listeners demonstrate gaze aversion to stuttering. This response may have profound social/communicative implications for both fluent and stuttering individuals. However, there is a lack of empirical examination of listeners' eye gaze responses to stuttering, and it is unclear whether cultural background…

  10. Assessing Self-Awareness through Gaze Agency.

    Science.gov (United States)

    Gregori Grgič, Regina; Crespi, Sofia Allegra; de'Sperati, Claudio

    2016-01-01

    We define gaze agency as the awareness of the causal effect of one's own eye movements in gaze-contingent environments, which might soon become a widespread reality with the diffusion of gaze-operated devices. Here we propose a method for measuring gaze agency based on self-monitoring propensity and sensitivity. In one task, naïf observers watched bouncing balls on a computer monitor with the goal of discovering the cause of concurrently presented beeps, which were generated in real-time by their saccades or by other events (Discovery Task). We manipulated observers' self-awareness by pre-exposing them to a condition in which beeps depended on gaze direction or by focusing their attention to their own eyes. These manipulations increased propensity to agency discovery. In a second task, which served to monitor agency sensitivity at the sensori-motor level, observers were explicitly asked to detect gaze agency (Detection Task). Both tasks turned out to be well suited to measure both increases and decreases of gaze agency. We did not find evident oculomotor correlates of agency discovery or detection. A strength of our approach is that it probes self-monitoring propensity-difficult to evaluate with traditional tasks based on bodily agency. In addition to putting a lens on this novel cognitive function, measuring gaze agency could reveal subtle self-awareness deficits in pathological conditions and during development.

  11. Single dose testosterone administration alleviates gaze avoidance in women with Social Anxiety Disorder.

    Science.gov (United States)

    Enter, Dorien; Terburg, David; Harrewijn, Anita; Spinhoven, Philip; Roelofs, Karin

    2016-01-01

    Gaze avoidance is one of the most characteristic and persistent social features in people with Social Anxiety Disorder (SAD). It signals social submissiveness and hampers adequate social interactions. Patients with SAD typically show reduced testosterone levels, a hormone that facilitates socially dominant gaze behavior. Therefore we tested as a proof of principle whether single dose testosterone administration can reduce gaze avoidance in SAD. In a double-blind, within-subject design, 18 medication-free female participants with SAD and 19 female healthy control participants received a single dose of 0.5mg testosterone and a matched placebo, at two separate days. On each day, their spontaneous gaze behavior was recorded using eye-tracking, while they looked at angry, happy, and neutral facial expressions. Testosterone enhanced the percentage of first fixations to the eye-region in participants with SAD compared to healthy controls. In addition, SAD patients' initial gaze avoidance in the placebo condition was associated with more severe social anxiety symptoms and this relation was no longer present after testosterone administration. These findings indicate that single dose testosterone administration can alleviate gaze avoidance in SAD. They support theories on the dominance enhancing effects of testosterone and extend those by showing that effects are particularly strong in individuals featured by socially submissive behavior. The finding that this core characteristic of SAD can be directly influenced by single dose testosterone administration calls for future inquiry into the clinical utility of testosterone in the treatment of SAD.

  12. I want to help you, but I am not sure why: gaze-cuing induces altruistic giving.

    Science.gov (United States)

    Rogers, Robert D; Bayliss, Andrew P; Szepietowska, Anna; Dale, Laura; Reeder, Lydia; Pizzamiglio, Gloria; Czarna, Karolina; Wakeley, Judi; Cowen, Phillip J; Tipper, Steven P

    2014-04-01

    Detecting subtle indicators of trustworthiness is highly adaptive for moving effectively amongst social partners. One powerful signal is gaze direction, which individuals can use to inform (or deceive) by looking toward (or away from) important objects or events in the environment. Here, across 5 experiments, we investigate whether implicit learning about gaze cues can influence subsequent economic transactions; we also examine some of the underlying mechanisms. In the 1st experiment, we demonstrate that people invest more money with individuals whose gaze information has previously been helpful, possibly reflecting enhanced trust appraisals. However, in 2 further experiments, we show that other mechanisms driving this behavior include obligations to fairness or (painful) altruism, since people also make more generous offers and allocations of money to individuals with reliable gaze cues in adapted 1-shot ultimatum games and 1-shot dictator games. In 2 final experiments, we show that the introduction of perceptual noise while following gaze can disrupt these effects, but only when the social partners are unfamiliar. Nonconscious detection of reliable gaze cues can prompt altruism toward others, probably reflecting the interplay of systems that encode identity and control gaze-evoked attention, integrating the reinforcement value of gaze cues.

  13. Gazes

    DEFF Research Database (Denmark)

    Khawaja, Iram

    2015-01-01

    of passing. The analysis of the young Muslim men and women’s narratives points towards the particular embodied, intersectional and local possibilities for becoming and being visible as a legitimate Muslim subject in a society fraught with stereotypical and often negative images and discourses on Islam...

  14. A non-verbal Turing test: differentiating mind from machine in gaze-based social interaction.

    Science.gov (United States)

    Pfeiffer, Ulrich J; Timmermans, Bert; Bente, Gary; Vogeley, Kai; Schilbach, Leonhard

    2011-01-01

    In social interaction, gaze behavior provides important signals that have a significant impact on our perception of others. Previous investigations, however, have relied on paradigms in which participants are passive observers of other persons' gazes and do not adjust their gaze behavior as is the case in real-life social encounters. We used an interactive eye-tracking paradigm that allows participants to interact with an anthropomorphic virtual character whose gaze behavior is responsive to where the participant looks on the stimulus screen in real time. The character's gaze reactions were systematically varied along a continuum from a maximal probability of gaze aversion to a maximal probability of gaze-following during brief interactions, thereby varying contingency and congruency of the reactions. We investigated how these variations influenced whether participants believed that the character was controlled by another person (i.e., a confederate) or a computer program. In a series of experiments, the human confederate was either introduced as naïve to the task, cooperative, or competitive. Results demonstrate that the ascription of humanness increases with higher congruency of gaze reactions when participants are interacting with a naïve partner. In contrast, humanness ascription is driven by the degree of contingency irrespective of congruency when the confederate was introduced as cooperative. Conversely, during interaction with a competitive confederate, judgments were neither based on congruency nor on contingency. These results offer important insights into what renders the experience of an interaction truly social: Humans appear to have a default expectation of reciprocation that can be influenced drastically by the presumed disposition of the interactor to either cooperate or compete.

  15. A non-verbal Turing test: differentiating mind from machine in gaze-based social interaction.

    Directory of Open Access Journals (Sweden)

    Ulrich J Pfeiffer

    Full Text Available In social interaction, gaze behavior provides important signals that have a significant impact on our perception of others. Previous investigations, however, have relied on paradigms in which participants are passive observers of other persons' gazes and do not adjust their gaze behavior as is the case in real-life social encounters. We used an interactive eye-tracking paradigm that allows participants to interact with an anthropomorphic virtual character whose gaze behavior is responsive to where the participant looks on the stimulus screen in real time. The character's gaze reactions were systematically varied along a continuum from a maximal probability of gaze aversion to a maximal probability of gaze-following during brief interactions, thereby varying contingency and congruency of the reactions. We investigated how these variations influenced whether participants believed that the character was controlled by another person (i.e., a confederate or a computer program. In a series of experiments, the human confederate was either introduced as naïve to the task, cooperative, or competitive. Results demonstrate that the ascription of humanness increases with higher congruency of gaze reactions when participants are interacting with a naïve partner. In contrast, humanness ascription is driven by the degree of contingency irrespective of congruency when the confederate was introduced as cooperative. Conversely, during interaction with a competitive confederate, judgments were neither based on congruency nor on contingency. These results offer important insights into what renders the experience of an interaction truly social: Humans appear to have a default expectation of reciprocation that can be influenced drastically by the presumed disposition of the interactor to either cooperate or compete.

  16. A Non-Verbal Turing Test: Differentiating Mind from Machine in Gaze-Based Social Interaction

    Science.gov (United States)

    Pfeiffer, Ulrich J.; Timmermans, Bert; Bente, Gary; Vogeley, Kai; Schilbach, Leonhard

    2011-01-01

    In social interaction, gaze behavior provides important signals that have a significant impact on our perception of others. Previous investigations, however, have relied on paradigms in which participants are passive observers of other persons’ gazes and do not adjust their gaze behavior as is the case in real-life social encounters. We used an interactive eye-tracking paradigm that allows participants to interact with an anthropomorphic virtual character whose gaze behavior is responsive to where the participant looks on the stimulus screen in real time. The character’s gaze reactions were systematically varied along a continuum from a maximal probability of gaze aversion to a maximal probability of gaze-following during brief interactions, thereby varying contingency and congruency of the reactions. We investigated how these variations influenced whether participants believed that the character was controlled by another person (i.e., a confederate) or a computer program. In a series of experiments, the human confederate was either introduced as naïve to the task, cooperative, or competitive. Results demonstrate that the ascription of humanness increases with higher congruency of gaze reactions when participants are interacting with a naïve partner. In contrast, humanness ascription is driven by the degree of contingency irrespective of congruency when the confederate was introduced as cooperative. Conversely, during interaction with a competitive confederate, judgments were neither based on congruency nor on contingency. These results offer important insights into what renders the experience of an interaction truly social: Humans appear to have a default expectation of reciprocation that can be influenced drastically by the presumed disposition of the interactor to either cooperate or compete. PMID:22096599

  17. A Gaze Interactive Textual Smartwatch Interface

    DEFF Research Database (Denmark)

    Hansen, John Paulin; Biermann, Florian; Askø Madsen, Janus

    2015-01-01

    , but not where on the screen they are looking. To counter the motor noise we present a word-by-word textual UI that shows temporary command options to be executed by gaze-strokes. Twenty-seven participants conducted a simulated smartwatch task and were able to reliably perform commands that would adjust...... the speed of word presentation or make regressions. We discuss future design and usage options for a textual smartwatch gaze interface....

  18. Latvijas Gaze buyback likely to flop

    Index Scriptorium Estoniae

    2003-01-01

    Veerandi Läti gaasifirma Latvijas Gaze omanik Itera kavatseb lähiajal lõpule viia üheksa protsendi Läti firma aktsiate müügi ettevõttele Gazprom. Gazprom'i kontrolli all on praegu 25 protsenti, Ruhrgas'il 28,66 ning E.ON Energie AG-l 18,06 protsenti Latvijas Gaze aktsiatest

  19. Latvijas Gaze buyback likely to flop

    Index Scriptorium Estoniae

    2003-01-01

    Veerandi Läti gaasifirma Latvijas Gaze omanik Itera kavatseb lähiajal lõpule viia üheksa protsendi Läti firma aktsiate müügi ettevõttele Gazprom. Gazprom'i kontrolli all on praegu 25 protsenti, Ruhrgas'il 28,66 ning E.ON Energie AG-l 18,06 protsenti Latvijas Gaze aktsiatest

  20. Does the 'P300' speller depend on eye gaze?

    Science.gov (United States)

    Brunner, P.; Joshi, S.; Briskin, S.; Wolpaw, J. R.; Bischof, H.; Schalk, G.

    2010-10-01

    Many people affected by debilitating neuromuscular disorders such as amyotrophic lateral sclerosis, brainstem stroke or spinal cord injury are impaired in their ability to, or are even unable to, communicate. A brain-computer interface (BCI) uses brain signals, rather than muscles, to re-establish communication with the outside world. One particular BCI approach is the so-called 'P300 matrix speller' that was first described by Farwell and Donchin (1988 Electroencephalogr. Clin. Neurophysiol. 70 510-23). It has been widely assumed that this method does not depend on the ability to focus on the desired character, because it was thought that it relies primarily on the P300-evoked potential and minimally, if at all, on other EEG features such as the visual-evoked potential (VEP). This issue is highly relevant for the clinical application of this BCI method, because eye movements may be impaired or lost in the relevant user population. This study investigated the extent to which the performance in a 'P300' speller BCI depends on eye gaze. We evaluated the performance of 17 healthy subjects using a 'P300' matrix speller under two conditions. Under one condition ('letter'), the subjects focused their eye gaze on the intended letter, while under the second condition ('center'), the subjects focused their eye gaze on a fixation cross that was located in the center of the matrix. The results show that the performance of the 'P300' matrix speller in normal subjects depends in considerable measure on gaze direction. They thereby disprove a widespread assumption in BCI research, and suggest that this BCI might function more effectively for people who retain some eye-movement control. The applicability of these findings to people with severe neuromuscular disabilities (particularly in eye-movements) remains to be determined.

  1. The Gaze and Being Gazed:From Madama Butterfly to M. Butterfly

    Institute of Scientific and Technical Information of China (English)

    李琼华

    2012-01-01

      Abstrac]Through the analysis of both Madama Butterfly and M. Butterfly,this paper expores the gaze of the Occidental upon the Oriental especially the women. It analyzes the change of the Occi-dental gaze and gets the result that the misconception of the Oriental and its culture might form a big mockery to the Orientalism.

  2. Gaze maintenance and autism spectrum disorder.

    Science.gov (United States)

    Kaye, Leah; Kurtz, Marie; Tierney, Cheryl; Soni, Ajay; Augustyn, Marilyn

    2014-01-01

    were equal and reactive without afferent pupillary defect, and normal visual tracking as assessed through pursuit and saccades. There were some head jerking motions observed which were not thought to be part of Chase's attempts to view objects. Gaze impersistence was noted, although it was not clear if this was due to a lack of attention or a true inability to maintain a gaze in the direction instructed. On review of the school's speech and language report, they state that he is >90% intelligible. He has occasional lip trills. Testing with the Clinical Evaluation of Language Fundamentals shows mild delays in receptive language, especially those that require visual attention. Verbal Motor Production Assessment for Children reveals focal oromotor control and sequencing skills that are below average, with groping when asked to imitate single oromotor nonspeech movements and sequenced double oromotor nonspeech movements. At 5½ years, he returns for follow-up, and he is outgoing and imaginative, eager to play and socialize. He makes eye contact but does not always maintain it. He asks and responds to questions appropriately, and he is able to follow verbal directions and verbal redirection. He is very interested in Toy Story characters but willing to share them and plays with other toys. Chase's speech has predictable, easy to decode sound substitutions. On interview with him, you feel that he has borderline cognitive abilities. He also demonstrates good eye contact but lack of visual gaze maintenance; this is the opposite of the pattern you are accustomed to in patients with autism spectrum disorder. What do you do next?

  3. Frequency analysis of gaze points with CT colonography interpretation using eye gaze tracking system

    Science.gov (United States)

    Tsutsumi, Shoko; Tamashiro, Wataru; Sato, Mitsuru; Okajima, Mika; Ogura, Toshihiro; Doi, Kunio

    2017-03-01

    It is important to investigate eye tracking gaze points of experts, in order to assist trainees in understanding of image interpretation process. We investigated gaze points of CT colonography (CTC) interpretation process, and analyzed the difference in gaze points between experts and trainees. In this study, we attempted to understand how trainees can be improved to a level achieved by experts in viewing of CTC. We used an eye gaze point sensing system, Gazefineder (JVCKENWOOD Corporation, Tokyo, Japan), which can detect pupil point and corneal reflection point by the dark pupil eye tracking. This system can provide gaze points images and excel file data. The subjects are radiological technologists who are experienced, and inexperienced in reading CTC. We performed observer studies in reading virtual pathology images and examined observer's image interpretation process using gaze points data. Furthermore, we examined eye tracking frequency analysis by using the Fast Fourier Transform (FFT). We were able to understand the difference in gaze points between experts and trainees by use of the frequency analysis. The result of the trainee had a large amount of both high-frequency components and low-frequency components. In contrast, both components by the expert were relatively low. Regarding the amount of eye movement in every 0.02 second we found that the expert tended to interpret images slowly and calmly. On the other hand, the trainee was moving eyes quickly and also looking for wide areas. We can assess the difference in the gaze points on CTC between experts and trainees by use of the eye gaze point sensing system and based on the frequency analysis. The potential improvements in CTC interpretation for trainees can be evaluated by using gaze points data.

  4. Seeing to hear? Patterns of gaze to speaking faces in children with autism spectrum disorders.

    Directory of Open Access Journals (Sweden)

    Julia eIrwin

    2014-05-01

    Full Text Available Using eye-tracking methodology, gaze to a speaking face was compared in a group of children with autism spectrum disorders (ASD and those with typical development (TD. Patterns of gaze were observed under three conditions: audiovisual (AV speech in auditory noise, visual only speech and an AV non-face, non-speech control. Children with ASD looked less to the face of the speaker and fixated less on the speakers’ mouth than TD controls. No differences in gaze were reported for the non-face, non-speech control task. Since the mouth holds much of the articulatory information available on the face, these findings suggest that children with ASD may have reduced access to critical linguistic information. This reduced access to visible articulatory information could be a contributor to the communication and language problems exhibited by children with ASD.

  5. Visual-Motor Transformations Within Frontal Eye Fields During Head-Unrestrained Gaze Shifts in the Monkey.

    Science.gov (United States)

    Sajad, Amirsaman; Sadeh, Morteza; Keith, Gerald P; Yan, Xiaogang; Wang, Hongying; Crawford, John Douglas

    2015-10-01

    A fundamental question in sensorimotor control concerns the transformation of spatial signals from the retina into eye and head motor commands required for accurate gaze shifts. Here, we investigated these transformations by identifying the spatial codes embedded in visually evoked and movement-related responses in the frontal eye fields (FEFs) during head-unrestrained gaze shifts. Monkeys made delayed gaze shifts to the remembered location of briefly presented visual stimuli, with delay serving to dissociate visual and movement responses. A statistical analysis of nonparametric model fits to response field data from 57 neurons (38 with visual and 49 with movement activities) eliminated most effector-specific, head-fixed, and space-fixed models, but confirmed the dominance of eye-centered codes observed in head-restrained studies. More importantly, the visual response encoded target location, whereas the movement response mainly encoded the final position of the imminent gaze shift (including gaze errors). This spatiotemporal distinction between target and gaze coding was present not only at the population level, but even at the single-cell level. We propose that an imperfect visual-motor transformation occurs during the brief memory interval between perception and action, and further transformations from the FEF's eye-centered gaze motor code to effector-specific codes in motor frames occur downstream in the subcortical areas.

  6. Virtual social interactions in social anxiety--the impact of sex, gaze, and interpersonal distance.

    Science.gov (United States)

    Wieser, Matthias J; Pauli, Paul; Grosseibl, Miriam; Molzow, Ina; Mühlberger, Andreas

    2010-10-01

    In social interactions, interpersonal distance between interaction partners plays an important role in determining the status of the relationship. Interpersonal distance is an important nonverbal behavior, and is used to regulate personal space in a complex interplay with other nonverbal behaviors such as eye gaze. In social anxiety, studies regarding the impact of interpersonal distance on within-situation avoidance behavior are so far rare. Thus the present study aimed to scrutinize the relationship between gaze direction, sex, interpersonal distance, and social anxiety in social interactions. Social interactions were modeled in a virtual-reality (VR) environment, where 20 low and 19 high socially anxious women were confronted with approaching male and female characters, who stopped in front of the participant, either some distance away or close to them, and displayed either a direct or an averted gaze. Gaze and head movements, as well as heart rate, were measured as indices of avoidance behavior and fear reactions. High socially anxious participants showed a complex pattern of avoidance behavior: when the avatar was standing farther away, high socially anxious women avoided gaze contact with male avatars showing a direct gaze. Furthermore, they showed avoidance behavior (backward head movements) in response to male avatars showing a direct gaze, regardless of the interpersonal distance. Overall, the current study proved that VR social interactions might be a very useful tool for investigating avoidance behavior of socially anxious individuals in highly controlled situations. This might also be the first step in using VR social interactions in clinical protocols for the therapy of social anxiety disorder.

  7. Visual Foraging With Fingers and Eye Gaze.

    Science.gov (United States)

    Jóhannesson, Ómar I; Thornton, Ian M; Smith, Irene J; Chetverikov, Andrey; Kristjánsson, Árni

    2016-03-01

    A popular model of the function of selective visual attention involves search where a single target is to be found among distractors. For many scenarios, a more realistic model involves search for multiple targets of various types, since natural tasks typically do not involve a single target. Here we present results from a novel multiple-target foraging paradigm. We compare finger foraging where observers cancel a set of predesignated targets by tapping them, to gaze foraging where observers cancel items by fixating them for 100 ms. During finger foraging, for most observers, there was a large difference between foraging based on a single feature, where observers switch easily between target types, and foraging based on a conjunction of features where observers tended to stick to one target type. The pattern was notably different during gaze foraging where these condition differences were smaller. Two conclusions follow: (a) The fact that a sizeable number of observers (in particular during gaze foraging) had little trouble switching between different target types raises challenges for many prominent theoretical accounts of visual attention and working memory. (b) While caveats must be noted for the comparison of gaze and finger foraging, the results suggest that selection mechanisms for gaze and pointing have different operational constraints.

  8. Gaze estimation for off-angle iris recognition based on the biometric eye model

    Science.gov (United States)

    Karakaya, Mahmut; Barstow, Del; Santos-Villalobos, Hector; Thompson, Joseph; Bolme, David; Boehnen, Christopher

    2013-05-01

    Iris recognition is among the highest accuracy biometrics. However, its accuracy relies on controlled high quality capture data and is negatively affected by several factors such as angle, occlusion, and dilation. Non-ideal iris recognition is a new research focus in biometrics. In this paper, we present a gaze estimation method designed for use in an off-angle iris recognition framework based on the ORNL biometric eye model. Gaze estimation is an important prerequisite step to correct an off-angle iris images. To achieve the accurate frontal reconstruction of an off-angle iris image, we first need to estimate the eye gaze direction from elliptical features of an iris image. Typically additional information such as well-controlled light sources, head mounted equipment, and multiple cameras are not available. Our approach utilizes only the iris and pupil boundary segmentation allowing it to be applicable to all iris capture hardware. We compare the boundaries with a look-up-table generated by using our biologically inspired biometric eye model and find the closest feature point in the look-up-table to estimate the gaze. Based on the results from real images, the proposed method shows effectiveness in gaze estimation accuracy for our biometric eye model with an average error of approximately 3.5 degrees over a 50 degree range.

  9. Application of head flexion detection for enhancing eye gaze direction classification.

    Science.gov (United States)

    Al-Rahayfeh, Amer; Faezipour, Miad

    2014-01-01

    Extensive research has been conducted on the tracking and detection of the eye gaze and head movement detection as these aspects of technology can be applied as alternative approaches for various interfacing devices. This paper proposes enhancements to the classification of the eye gaze direction. Viola Jones face detector is applied to first declare the region of the eye. Circular Hough Transform is then used to detect the iris location. Support Vector Machine (SVM) is applied to classify the eye gaze direction. Accuracy of the system is enhanced by calculating the flexion angle of the head through the utilization of a microcontroller and flex sensors. In case of rotated face images, the face can be rotated back to zero degrees through the flexion angle calculation. This is while Viola Jones face detector is limited to face images with very little or no rotation angle. Accuracy is initiated by enhancing the effectiveness of the system in the overall procedure of classifying the direction of the eye gaze. Therefore, the head direction is a main determinant in enhancing the control method. Different control signals are enhanced by the eye gaze direction classification and the head direction detection.

  10. Gaze Estimation for Off-Angle Iris Recognition Based on the Biometric Eye Model

    Energy Technology Data Exchange (ETDEWEB)

    Karakaya, Mahmut [ORNL; Barstow, Del R [ORNL; Santos-Villalobos, Hector J [ORNL; Thompson, Joseph W [ORNL; Bolme, David S [ORNL; Boehnen, Chris Bensing [ORNL

    2013-01-01

    Iris recognition is among the highest accuracy biometrics. However, its accuracy relies on controlled high quality capture data and is negatively affected by several factors such as angle, occlusion, and dilation. Non-ideal iris recognition is a new research focus in biometrics. In this paper, we present a gaze estimation method designed for use in an off-angle iris recognition framework based on the ANONYMIZED biometric eye model. Gaze estimation is an important prerequisite step to correct an off-angle iris images. To achieve the accurate frontal reconstruction of an off-angle iris image, we first need to estimate the eye gaze direction from elliptical features of an iris image. Typically additional information such as well-controlled light sources, head mounted equipment, and multiple cameras are not available. Our approach utilizes only the iris and pupil boundary segmentation allowing it to be applicable to all iris capture hardware. We compare the boundaries with a look-up-table generated by using our biologically inspired biometric eye model and find the closest feature point in the look-up-table to estimate the gaze. Based on the results from real images, the proposed method shows effectiveness in gaze estimation accuracy for our biometric eye model with an average error of approximately 3.5 degrees over a 50 degree range.

  11. Genetics Home Reference: horizontal gaze palsy with progressive scoliosis

    Science.gov (United States)

    ... Health Conditions HGPPS horizontal gaze palsy with progressive scoliosis Printable PDF Open All Close All Enable Javascript ... collapse boxes. Description Horizontal gaze palsy with progressive scoliosis ( HGPPS ) is a disorder that affects vision and ...

  12. Fractal fluctuations in gaze speed visual search.

    Science.gov (United States)

    Stephen, Damian G; Anastas, Jason

    2011-04-01

    Visual search involves a subtle coordination of visual memory and lower-order perceptual mechanisms. Specifically, the fluctuations in gaze may provide support for visual search above and beyond what may be attributed to memory. Prior research indicates that gaze during search exhibits fractal fluctuations, which allow for a wide sampling of the field of view. Fractal fluctuations constitute a case of fast diffusion that may provide an advantage in exploration. We present reanalyses of eye-tracking data collected by Stephen and Mirman (Cognition, 115, 154-165, 2010) for single-feature and conjunction search tasks. Fluctuations in gaze during these search tasks were indeed fractal. Furthermore, the degree of fractality predicted decreases in reaction time on a trial-by-trial basis. We propose that fractality may play a key role in explaining the efficacy of perceptual exploration.

  13. The Gaze as constituent and annihilator

    Directory of Open Access Journals (Sweden)

    Mats Carlsson

    2012-11-01

    Full Text Available This article aims to join the contemporary effort to promote a psychoanalytic renaissance within cinema studies, post Post-Theory. In trying to shake off the burden of the 1970s film theory's distortion of the Lacanian Gaze, rejuvenating it with the strength of the Real and fusing it with Freudian thoughts on the uncanny, hopefully this new dawn can be reached. I aspire to conceptualize the Gaze in a straightforward manner. This in order to obtain an instrument for the identification of certain strategies within the filmic realm aimed at depicting the subjective destabilizing of diegetic characters as well as thwarting techniques directed at the spectorial subject. In setting this capricious Gaze against the uncanny phenomena described by Freud, we find that these two ideas easily intertwine into a draft description of a powerful, potentially reconstitutive force worth being highlighted.

  14. Emotional expression modulates perceived gaze direction.

    Science.gov (United States)

    Lobmaier, Janek S; Tiddeman, Bernard P; Perrett, David I

    2008-08-01

    Gaze perception is an important social skill, as it portrays information about what another person is attending to. Gaze direction has been shown to affect interpretation of emotional expression. Here the authors investigate whether the emotional facial expression has a reciprocal influence on interpretation of gaze direction. In a forced-choice yes-no task, participants were asked to judge whether three faces expressing different emotions (anger, fear, happiness, and neutral) in different viewing angles were looking at them or not. Happy faces were more likely to be judged as looking at the observer than were angry, fearful, or neutral faces. Angry faces were more often judged as looking at the observer than were fearful and neutral expressions. These findings are discussed on the background of approach and avoidance orientation of emotions and of the self-referential positivity bias.

  15. A Direct Link between Gaze Perception and Social Attention

    Science.gov (United States)

    Bayliss, Andrew P.; Bartlett, Jessica; Naughtin, Claire K.; Kritikos, Ada

    2011-01-01

    How information is exchanged between the cognitive mechanisms responsible for gaze perception and social attention is unclear. These systems could be independent; the "gaze cueing" effect could emerge from the activation of a general-purpose attentional mechanism that is ignorant of the social nature of the gaze cue. Alternatively, orienting to…

  16. Gaze Following Is Modulated by Expectations Regarding Others' Action Goals.

    Directory of Open Access Journals (Sweden)

    Jairo Perez-Osorio

    Full Text Available Humans attend to social cues in order to understand and predict others' behavior. Facial expressions and gaze direction provide valuable information to infer others' mental states and intentions. The present study examined the mechanism of gaze following in the context of participants' expectations about successive action steps of an observed actor. We embedded a gaze-cueing manipulation within an action scenario consisting of a sequence of naturalistic photographs. Gaze-induced orienting of attention (gaze following was analyzed with respect to whether the gaze behavior of the observed actor was in line or not with the action-related expectations of participants (i.e., whether the actor gazed at an object that was congruent or incongruent with an overarching action goal. In Experiment 1, participants followed the gaze of the observed agent, though the gaze-cueing effect was larger when the actor looked at an action-congruent object relative to an incongruent object. Experiment 2 examined whether the pattern of effects observed in Experiment 1 was due to covert, rather than overt, attentional orienting, by requiring participants to maintain eye fixation throughout the sequence of critical photographs (corroborated by monitoring eye movements. The essential pattern of results of Experiment 1 was replicated, with the gaze-cueing effect being completely eliminated when the observed agent gazed at an action-incongruent object. Thus, our findings show that covert gaze following can be modulated by expectations that humans hold regarding successive steps of the action performed by an observed agent.

  17. Children with ASD Can Use Gaze to Map New Words

    Science.gov (United States)

    Bean Ellawadi, Allison; McGregor, Karla K.

    2016-01-01

    Background: The conclusion that children with autism spectrum disorders (ASD) do not use eye gaze in the service of word learning is based on one-trial studies. Aims: To determine whether children with ASD come to use gaze in the service of word learning when given multiple trials with highly reliable eye-gaze cues. Methods & Procedures:…

  18. Eye gaze in intelligent user interfaces gaze-based analyses, models and applications

    CERN Document Server

    Nakano, Yukiko I; Bader, Thomas

    2013-01-01

    Remarkable progress in eye-tracking technologies opened the way to design novel attention-based intelligent user interfaces, and highlighted the importance of better understanding of eye-gaze in human-computer interaction and human-human communication. For instance, a user's focus of attention is useful in interpreting the user's intentions, their understanding of the conversation, and their attitude towards the conversation. In human face-to-face communication, eye gaze plays an important role in floor management, grounding, and engagement in conversation.Eye Gaze in Intelligent User Interfac

  19. Towards Wearable Gaze Supported Augmented Cognition

    DEFF Research Database (Denmark)

    Toshiaki Kurauchi, Andrew; Hitoshi Morimoto, Carlos; Mardanbeigi, Diako;

    to reduce the amount of information and provide an appropriate mechanism for low and divided attention interaction. We claim that most current gaze interaction paradigms are not appropriate for wearable computing because they are not designed for divided attention. We have used principles suggested...... by the wearable computing community to develop a gaze supported augmented cognition application with three interaction modes. The application provides information of the person being looked at. The continuous mode updates information every time the user looks at a different face. The key activated discrete mode...

  20. Gaze shifts during dual-tasking stair descent

    OpenAIRE

    Miyasike-daSilva, Veronica; McIlroy, William E

    2016-01-01

    To investigate the role of vision in stair locomotion, young adults descended a seven-step staircase during unrestricted walking (CONTROL), and while performing a concurrent visual reaction time (RT) task displayed on a monitor. The monitor was located at either 3.5 m (HIGH) or 0.5 m (LOW) above ground level at the end of the stairway, which either restricted (HIGH) or facilitated (LOW) the view of the stairs in the lower field of view as participants walked downstairs. Downward gaze shifts (...

  1. GIBS block speller: toward a gaze-independent P300-based BCI.

    Science.gov (United States)

    Pires, Gabriel; Nunes, Urbano; Castelo-Branco, Miguel

    2011-01-01

    Brain-computer interface (BCI) opens a new communication channel for individuals with severe motor disorders. In P300-based BCIs, gazing the target event plays an important role in the BCI performance. Individuals who have their eye movements affected may lose the ability to gaze targets that are in the visual periphery. This paper presents a novel P300-based paradigm called gaze independent block speller (GIBS), and compares its performance with that of the standard row-column (RC) speller. GIBS paradigm requires extra selections of blocks of letters. The online experiments made with able-bodied participants show that the users can effectively control GIBS without moving the eyes (covert attention), while this task is not possible with RC speller. Furthermore, with overt attention, the results show that the improved classification accuracy of GIBS over RC speller compensates the extra selections, thereby achieving similar practical bit rates.

  2. Altered attentional and perceptual processes as indexed by N170 during gaze perception in schizophrenia: Relationship with perceived threat and paranoid delusions.

    Science.gov (United States)

    Tso, Ivy F; Calwas, Anita M; Chun, Jinsoo; Mueller, Savanna A; Taylor, Stephan F; Deldin, Patricia J

    2015-08-01

    Using gaze information to orient attention and guide behavior is critical to social adaptation. Previous studies have suggested that abnormal gaze perception in schizophrenia (SCZ) may originate in abnormal early attentional and perceptual processes and may be related to paranoid symptoms. Using event-related brain potentials (ERPs), this study investigated altered early attentional and perceptual processes during gaze perception and their relationship to paranoid delusions in SCZ. Twenty-eight individuals with SCZ or schizoaffective disorder and 32 demographically matched healthy controls (HCs) completed a gaze-discrimination task with face stimuli varying in gaze direction (direct, averted), head orientation (forward, deviated), and emotion (neutral, fearful). ERPs were recorded during the task. Participants rated experienced threat from each face after the task. Participants with SCZ were as accurate as, though slower than, HCs on the task. Participants with SCZ displayed enlarged N170 responses over the left hemisphere to averted gaze presented in fearful relative to neutral faces, indicating a heightened encoding sensitivity to faces signaling external threat. This abnormality was correlated with increased perceived threat and paranoid delusions. Participants with SCZ also showed a reduction of N170 modulation by head orientation (normally increased amplitude to deviated faces relative to forward faces), suggesting less integration of contextual cues of head orientation in gaze perception. The psychophysiological deviations observed during gaze discrimination in SCZ underscore the role of early attentional and perceptual abnormalities in social information processing and paranoid symptoms of SCZ.

  3. Owners' direct gazes increase dogs' attention-getting behaviors.

    Science.gov (United States)

    Ohkita, Midori; Nagasawa, Miho; Kazutaka, Mogi; Kikusui, Takefumi

    2016-04-01

    This study examined whether dogs gain information about human's attention via their gazes and whether they change their attention-getting behaviors (i.e., whining and whimpering, looking at their owners' faces, pawing, and approaching their owners) in response to their owners' direct gazes. The results showed that when the owners gazed at their dogs, the durations of whining and whimpering and looking at the owners' faces were longer than when the owners averted their gazes. In contrast, there were no differences in duration of pawing and likelihood of approaching the owners between the direct and averted gaze conditions. Therefore, owners' direct gazes increased the behaviors that acted as distant signals and did not necessarily involve touching the owners. We suggest that dogs are sensitive to human gazes, and this sensitivity may act as attachment signals to humans, and may contribute to close relationships between humans and dogs.

  4. Gaze interaction with textual user interface

    DEFF Research Database (Denmark)

    Paulin Hansen, John; Lund, Haakon; Madsen, Janus Askø

    2015-01-01

    ” option for text navigation. People readily understood how to execute RSVP command prompts and a majority of them preferred gaze input to a pen pointer. We present the concept of a smartwatch that can track eye movements and mediate command options whenever in proximity of intelligent devices...

  5. Gaze Patterns and Audiovisual Speech Enhancement

    Science.gov (United States)

    Yi, Astrid; Wong, Willy; Eizenman, Moshe

    2013-01-01

    Purpose: In this study, the authors sought to quantify the relationships between speech intelligibility (perception) and gaze patterns under different auditory-visual conditions. Method: Eleven subjects listened to low-context sentences spoken by a single talker while viewing the face of one or more talkers on a computer display. Subjects either…

  6. Between Gazes: Feminist, Queer, and 'Other' Films

    DEFF Research Database (Denmark)

    Elias, Camelia

    In this book Camelia Elias introduces key terms in feminist, queer, and postcolonial/diaspora film. Taking her point of departure in the question, "what do you want from me?" she detours through Lacanian theory of the gaze and reframes questions of subjectivity and representation in an entertaini...

  7. Between Gazes: Feminist, Queer, and 'Other' Films

    DEFF Research Database (Denmark)

    Elias, Camelia

    In this book Camelia Elias introduces key terms in feminist, queer, and postcolonial/diaspora film. Taking her point of departure in the question, "what do you want from me?" she detours through Lacanian theory of the gaze and reframes questions of subjectivity and representation in an entertaini...

  8. Gaze interaction in UAS video exploitation

    Science.gov (United States)

    Hild, Jutta; Brüstle, Stefan; Heinze, Norbert; Peinsipp-Byma, Elisabeth

    2013-05-01

    A frequently occurring interaction task in UAS video exploitation is the marking or selection of objects of interest in the video. If an object of interest is visually detected by the image analyst, its selection/marking for further exploitation, documentation and communication with the team is a necessary task. Today object selection is usually performed by mouse interaction. As due to sensor motion all objects in the video move, object selection can be rather challenging, especially if strong and fast and ego-motions are present, e.g., with small airborne sensor platforms. In addition to that, objects of interest are sometimes too shortly visible to be selected by the analyst using mouse interaction. To address this issue we propose an eye tracker as input device for object selection. As the eye tracker continuously provides the gaze position of the analyst on the monitor, it is intuitive to use the gaze position for pointing at an object. The selection is then actuated by pressing a button. We integrated this gaze-based "gaze + key press" object selection into Fraunhofer IOSB's exploitation station ABUL using a Tobii X60 eye tracker and a standard keyboard for the button press. Representing the object selections in a spatial relational database, ABUL enables the image analyst to efficiently query the video data in a post processing step for selected objects of interest with respect to their geographical and other properties. An experimental evaluation is presented, comparing gaze-based interaction with mouse interaction in the context of object selection in UAS videos.

  9. Real-Time Mutual Gaze Perception Enhances Collaborative Learning and Collaboration Quality

    Science.gov (United States)

    Schneider, Bertrand; Pea, Roy

    2013-01-01

    In this paper we present the results of an eye-tracking study on collaborative problem-solving dyads. Dyads remotely collaborated to learn from contrasting cases involving basic concepts about how the human brain processes visual information. In one condition, dyads saw the eye gazes of their partner on the screen; in a control group, they did not…

  10. Voluntary binocular gaze-shifts in the plane of regard: Dynamics of version and vergence

    NARCIS (Netherlands)

    H. Collewijn (Han); D.W. Erkelens (Dirk Willem); R.M. Steinman (Robert)

    1995-01-01

    textabstractWe studied the dynamics of voluntary, horizontal, binocular gaze-shifts between pairs of continuously visible, real three-dimensional targets. Subjects were stabilized on a biteboard to allow full control of target angles, which were made to differ only in distance (pure vergence), only

  11. Predicting others' actions via grasp and gaze: evidence for distinct brain networks.

    Science.gov (United States)

    Ramsey, Richard; Cross, Emily S; Hamilton, Antonia F de C

    2012-07-01

    During social interactions, how do we predict what other people are going to do next? One view is that we use our own motor experience to simulate and predict other people's actions. For example, when we see Sally look at a coffee cup or grasp a hammer, our own motor system provides a signal that anticipates her next action. Previous research has typically examined such gaze and grasp-based simulation processes separately, and it is not known whether similar cognitive and brain systems underpin the perception of object-directed gaze and grasp. Here we use functional magnetic resonance imaging to examine to what extent gaze- and grasp-perception rely on common or distinct brain networks. Using a 'peeping window' protocol, we controlled what an observed actor could see and grasp. The actor could peep through one window to see if an object was present and reach through a different window to grasp the object. However, the actor could not peep and grasp at the same time. We compared gaze and grasp conditions where an object was present with matched conditions where the object was absent. When participants observed another person gaze at an object, left anterior inferior parietal lobule (aIPL) and parietal operculum showed a greater response than when the object was absent. In contrast, when participants observed the actor grasp an object, premotor, posterior parietal, fusiform and middle occipital brain regions showed a greater response than when the object was absent. These results point towards a division in the neural substrates for different types of motor simulation. We suggest that left aIPL and parietal operculum are involved in a predictive process that signals a future hand interaction with an object based on another person's eye gaze, whereas a broader set of brain areas, including parts of the action observation network, are engaged during observation of an ongoing object-directed hand action.

  12. A kinematic model for 3-D head-free gaze-shifts.

    Science.gov (United States)

    Daemi, Mehdi; Crawford, J Douglas

    2015-01-01

    Rotations of the line of sight are mainly implemented by coordinated motion of the eyes and head. Here, we propose a model for the kinematics of three-dimensional (3-D) head-unrestrained gaze-shifts. The model was designed to account for major principles in the known behavior, such as gaze accuracy, spatiotemporal coordination of saccades with vestibulo-ocular reflex (VOR), relative eye and head contributions, the non-commutativity of rotations, and Listing's and Fick constraints for the eyes and head, respectively. The internal design of the model was inspired by known and hypothesized elements of gaze control physiology. Inputs included retinocentric location of the visual target and internal representations of initial 3-D eye and head orientation, whereas outputs were 3-D displacements of eye relative to the head and head relative to shoulder. Internal transformations decomposed the 2-D gaze command into 3-D eye and head commands with the use of three coordinated circuits: (1) a saccade generator, (2) a head rotation generator, (3) a VOR predictor. Simulations illustrate that the model can implement: (1) the correct 3-D reference frame transformations to generate accurate gaze shifts (despite variability in other parameters), (2) the experimentally verified constraints on static eye and head orientations during fixation, and (3) the experimentally observed 3-D trajectories of eye and head motion during gaze-shifts. We then use this model to simulate how 2-D eye-head coordination strategies interact with 3-D constraints to influence 3-D orientations of the eye-in-space, and the implications of this for spatial vision.

  13. A Kinematic Model for 3-D Head-Free Gaze-Shifts

    Directory of Open Access Journals (Sweden)

    Mehdi eDaemi

    2015-06-01

    Full Text Available Rotations of the line of sight are mainly implemented by coordinated motion of the eyes and head. Here, we propose a model for the kinematics of three-dimensional (3-D head-unrestrained gaze-shifts. The model was designed to account for major principles in the known behavior, such as gaze accuracy, spatiotemporal coordination of saccades with vestibulo-ocular reflex (VOR, relative eye and head contributions, the non-commutativity of rotations, and Listing’s and Fick constraints for the eyes and head respectively. The internal design of the model was inspired by known and hypothesized elements of gaze control physiology. Inputs included retinocentric location of the visual target and internal representations of initial 3-D eye and head orientation, whereas outputs were 3-D displacements of eye relative to the head and head relative to shoulder. Internal transformations decomposed the 2-D gaze command into 3-D eye and head commands with the use of three coordinated circuits: 1 a saccade generator, 2 a head rotation generator, 3 a VOR predictor. Simulations illustrate that the model can implement: 1 the correct 3-D reference frame transformations to generate accurate gaze shifts (despite variability in other parameters, 2 the experimentally verified constraints on static eye and head orientations during fixation, and 3 the experimentally observed 3-D trajectories of eye and head motion during gaze-shifts. We then use this model to simulate how 2-D eye-head coordination strategies interact with 3-D constraints to influence 3-D orientations of the eye-in-space, and the implications of this for spatial vision.

  14. Perception of stereoscopic direct gaze: The effects of interaxial distance and emotional facial expressions.

    Science.gov (United States)

    Hakala, Jussi; Kätsyri, Jari; Takala, Tapio; Häkkinen, Jukka

    2016-07-01

    Gaze perception has received considerable research attention due to its importance in social interaction. The majority of recent studies have utilized monoscopic pictorial gaze stimuli. However, a monoscopic direct gaze differs from a live or stereoscopic gaze. In the monoscopic condition, both eyes of the observer receive a direct gaze, whereas in live and stereoscopic conditions, only one eye receives a direct gaze. In the present study, we examined the implications of the difference between monoscopic and stereoscopic direct gaze. Moreover, because research has shown that stereoscopy affects the emotions elicited by facial expressions, and facial expressions affect the range of directions where an observer perceives mutual gaze-the cone of gaze-we studied the interaction effect of stereoscopy and facial expressions on gaze perception. Forty observers viewed stereoscopic images wherein one eye of the observer received a direct gaze while the other eye received a horizontally averted gaze at five different angles corresponding to five interaxial distances between the cameras in stimulus acquisition. In addition to monoscopic and stereoscopic conditions, the stimuli included neutral, angry, and happy facial expressions. The observers judged the gaze direction and mutual gaze of four lookers. Our results show that the mean of the directions received by the left and right eyes approximated the perceived gaze direction in the stereoscopic semidirect gaze condition. The probability of perceiving mutual gaze in the stereoscopic condition was substantially lower compared with monoscopic direct gaze. Furthermore, stereoscopic semidirect gaze significantly widened the cone of gaze for happy facial expressions.

  15. Look Together: Analyzing Gaze Coordination with Epistemic Network Analysis

    Directory of Open Access Journals (Sweden)

    Sean eAndrist

    2015-07-01

    Full Text Available When conversing and collaborating in everyday situations, people naturally and interactively align their behaviors with each other across various communication channels, including speech, gesture, posture, and gaze. Having access to a partner's referential gaze behavior has been shown to be particularly important in achieving collaborative outcomes, but the process in which people's gaze behaviors unfold over the course of an interaction and become tightly coordinated is not well understood. In this paper, we present work to develop a deeper and more nuanced understanding of coordinated referential gaze in collaborating dyads. We recruited 13 dyads to participate in a collaborative sandwich-making task and used dual mobile eye tracking to synchronously record each participant's gaze behavior. We used a relatively new analysis technique—epistemic network analysis—to jointly model the gaze behaviors of both conversational participants. In this analysis, network nodes represent gaze targets for each participant, and edge strengths convey the likelihood of simultaneous gaze to the connected target nodes during a given time-slice. We divided collaborative task sequences into discrete phases to examine how the networks of shared gaze evolved over longer time windows. We conducted three separate analyses of the data to reveal (1 properties and patterns of how gaze coordination unfolds throughout an interaction sequence, (2 optimal time lags of gaze alignment within a dyad at different phases of the interaction, and (3 differences in gaze coordination patterns for interaction sequences that lead to breakdowns and repairs. In addition to contributing to the growing body of knowledge on the coordination of gaze behaviors in joint activities, this work has implications for the design of future technologies that engage in situated interactions with human users.

  16. Looking ahead: anticipatory gaze and motor ability in infancy.

    Directory of Open Access Journals (Sweden)

    Ettore Ambrosini

    Full Text Available The present study asks when infants are able to selectively anticipate the goals of observed actions, and how this ability relates to infants' own abilities to produce those specific actions. Using eye-tracking technology to measure on-line anticipation, 6-, 8- and 10-month-old infants and a control group of adults were tested while observing an adult reach with a whole hand grasp, a precision grasp or a closed fist towards one of two different sized objects. The same infants were also given a comparable action production task. All infants showed proactive gaze to the whole hand grasps, with increased degrees of proactivity in the older groups. Gaze proactivity to the precision grasps, however, was present from 8 months of age. Moreover, the infants' ability in performing precision grasping strongly predicted their ability in using the actor's hand shape cues to differentially anticipate the goal of the observed action, even when age was partialled out. The results are discussed in terms of the specificity of action anticipation, and the fine-grained relationship between action production and action perception.

  17. Joint perception: Gaze and social context

    Directory of Open Access Journals (Sweden)

    Daniel C. Richardson

    2012-07-01

    Full Text Available We found that the way people looked at images was influenced by their belief that others were looking too. If participants believed that an unseen other person was also looking at what they could see, it shifted the balance of their gaze between negative and positive images. The direction of this shift depended upon whether participants thought that later they would be compared against the other person or would be collaborating with them. Changes in the social context influenced both gaze and memory processes, and were not due just to participants’ belief that they are looking at the same images, but also to the belief that they are doing the same task. We believe that this new phenomenon of joint perception reveals the pervasive and subtle effect of social context upon cognitive and perceptual processes.

  18. Home-Based Computer Gaming in Vestibular Rehabilitation of Gaze and Balance Impairment.

    Science.gov (United States)

    Szturm, Tony; Reimer, Karen M; Hochman, Jordan

    2015-06-01

    Disease or damage of the vestibular sense organs cause a range of distressing symptoms and functional problems that could include loss of balance, gaze instability, disorientation, and dizziness. A novel computer-based rehabilitation system with therapeutic gaming application has been developed. This method allows different gaze and head movement exercises to be coupled to a wide range of inexpensive, commercial computer games. It can be used in standing, and thus graded balance demands using a sponge pad can be incorporated into the program. A case series pre- and postintervention study was conducted of nine adults diagnosed with peripheral vestibular dysfunction who received a 12-week home rehabilitation program. The feasibility and usability of the home computer-based therapeutic program were established. Study findings revealed that using head rotation to interact with computer games, when coupled to demanding balance conditions, resulted in significant improvements in standing balance, dynamic visual acuity, gaze control, and walking performance. Perception of dizziness as measured by the Dizziness Handicap Inventory also decreased significantly. These preliminary findings provide support that a low-cost home game-based exercise program is well suited to train standing balance and gaze control (with active and passive head motion).

  19. Predictive gaze cues and personality judgments: Should eye trust you?

    Science.gov (United States)

    Bayliss, Andrew P; Tipper, Steven P

    2006-06-01

    Although following another person's gaze is essential in fluent social interactions, the reflexive nature of this gaze-cuing effect means that gaze can be used to deceive. In a gaze-cuing procedure, participants were presented with several faces that looked to the left or right. Some faces always looked to the target (predictive-valid), some never looked to the target (predictive-invalid), and others looked toward and away from the target in equal proportions (nonpredictive). The standard gaze-cuing effects appeared to be unaffected by these contingencies. Nevertheless, participants tended to choose the predictive-valid faces as appearing more trustworthy than the predictive-invalid faces. This effect was negatively related to scores on a scale assessing autistic-like traits. Further, we present tentative evidence that the "deceptive" faces were encoded more strongly in memory than the "cooperative" faces. These data demonstrate the important interactions among attention, gaze perception, facial identity recognition, and personality judgments.

  20. Paul Gauguin and the complexity of the primitivist gaze

    Directory of Open Access Journals (Sweden)

    Ruud Welten

    2015-06-01

    Full Text Available The article describes the complexity of Paul Gauguin’s primitivism in a philosophical, more precisely, phenomenological way. It focuses on the phenomenological gaze that, in all its complexity, is active in Gauguin. In his ‘Tahitian’ paintings, we encounter a double gaze: the individual gaze, as painted by Gauguin, makes the spectator aware of the distance between Western and Polynesian cultures. Firstly, colonialism is a gaze that reduces the other to a primitive state in order to esteem this state as more pure and authentic. Secondly, it is precisely the other that resists representation and, as such, gazes back. Gauguin’s anti-conquest, therefore, is not a mere personal, political or cultural revolt, but something that is phenomenological, hidden within the power of his art. Instead, it is the spectator who becomes the intruder, the voyeur, caught red-handed in his own primitivist gaze.

  1. Hovering by Gazing: A Novel Strategy for Implementing Saccadic Flight-based Navigation in GPS-denied Environments

    Directory of Open Access Journals (Sweden)

    Augustin Manecy

    2014-04-01

    Full Text Available Hovering flies are able to stay still in place when hovering above flowers and burst into movement towards a new object of interest (a target. This suggests that sensorimotor control loops implemented onboard could be usefully mimicked for controlling Unmanned Aerial Vehicles (UAVs. In this study, the fundamental head-body movements occurring in free-flying insects was simulated in a sighted twin-engine robot with a mechanical decoupling inserted between its eye (or gaze and its body. The robot based on this gaze control system achieved robust and accurate hovering performances, without an accelerometer, over a ground target despite a narrow eye field of view (±5◦. The gaze stabilization strategy validated under Processor-In-the-Loop (PIL and inspired by three biological Oculomotor Reflexes (ORs enables the aerial robot to lock its gaze onto a fixed target regardless of its roll angle. In addition, the gaze control mechanism allows the robot to perform short range target to target navigation by triggering an automatic fast "target jump" behaviour based on a saccadic eye movement.

  2. Inspection time as mental speed in mildly mentally retarded adults: analysis of eye gaze, eye movement, and orientation.

    Science.gov (United States)

    Nettelbeck, T; Robson, L; Walwyn, T; Downing, A; Jones, N

    1986-07-01

    The effect of eye movements away from a target on accuracy of visual discrimination was examined. In Experiment I inspection time was measured for 10 mildly mentally retarded and 10 nonretarded adults under two conditions, with each trial initiated by the subject or under experimental control. Retarded subjects did not gain any advantage from controlling trial onset. Video records of eye movements revealed that retarded subjects glanced off-target more than did nonretarded controls, but this was not sufficient to explain appreciably slower inspection time of the retarded group. Experiment 2 supported this conclusion; the same subjects completed a letter-discrimination task with direction of gaze monitored automatically. Although retarded subjects' eye gaze was more scattered early during a trial, gaze was appropriately directed by the time that the target appeared. Results from both experiments supported the hypothesis that speed of central, perceptual processing is slower among retarded persons, over and above the influence of distractibility. Results from three experiments in Part II were consistent with this interpretation. Experiment 3 was designed to eradicate trials among retarded subjects in which gaze was not properly directed, but results showed that too few such events occurred to influence accuracy. Experiment 4 demonstrated that the preparatory procedure in the previous studies resulted in efficient eye gaze among retarded subjects. Experiment 5 confirmed that lower discriminative accuracy among 10 retarded adults (compared with 10 nonretarded controls) was not due to less-efficient orientation prior to discrimination.

  3. 3D Gaze Estimation from Remote RGB-D Sensors

    OpenAIRE

    Funes Mora, Kenneth Alberto

    2015-01-01

    The development of systems able to retrieve and characterise the state of humans is important for many applications and fields of study. In particular, as a display of attention and interest, gaze is a fundamental cue in understanding people activities, behaviors, intentions, state of mind and personality. Moreover, gaze plays a major role in the communication process, like for showing attention to the speaker, indicating who is addressed or averting gaze to keep the floor. Therefore, many...

  4. Gaze-following behind barriers in domestic dogs.

    Science.gov (United States)

    Met, Amandine; Miklósi, Ádám; Lakatos, Gabriella

    2014-11-01

    Although gaze-following abilities have been demonstrated in a wide range of species, so far no clear evidence has been available for dogs. In the current study, we examined whether dogs follow human gaze behind an opaque barrier in two different contexts, in a foraging situation and in a non-foraging situation (food involved vs. food not involved in the situation). We assumed that dogs will spontaneously follow the human gaze and that the foraging context will have a positive effect on dogs' gaze-following behaviour by causing an expectation in the dogs that food might be hidden somewhere in the room and might be communicated by the experimenter. This expectation presumably positively affects their motivational and attentional state. Here, we report that dogs show evidence of spontaneous gaze-following behind barriers in both situations. According to our findings, the dogs gazed earlier at the barrier in the indicated direction in both contexts. However, as we expected, the context also has some effect on dogs' gaze-following behaviour, as more dogs gazed behind the barrier in the indicated direction in the foraging situation. The present results also support the idea that gaze-following is a characteristic skill in mammals which may more easily emerge in certain functional contexts.

  5. Touch, and you will gaze

    DEFF Research Database (Denmark)

    Bruun, Anders; Hahn, Claudia; Voigt, Benjamin

    2013-01-01

    This study extends previous research by exploring the quality of the interaction experienced by a group of elderly participants interacting with a healthcare portal when applying a touch screen remote control. This is compared to a standard remote control with physical buttons....

  6. Following gaze: gaze-following behavior as a window into social cognition

    Directory of Open Access Journals (Sweden)

    Stephen V Shepherd

    2010-03-01

    Full Text Available In general, individuals look where they attend and next intend to act. Many animals, including our own species, use observed gaze as a deictic (pointing cue to guide behavior. Among humans, these responses are reflexive and pervasive: they arise within a fraction of a second, act independently of task relevance, and appear to undergird our initial development of language and theory of mind. Human and nonhuman animals appear to share basic gaze-following behaviors, suggesting the foundations of human social cognition may also be present in nonhuman brains.

  7. How Beauty Determines Gaze! Facial Attractiveness and Gaze Duration in Images of Real World Scenes

    Directory of Open Access Journals (Sweden)

    Helmut Leder

    2016-08-01

    Full Text Available We showed that the looking time spent on faces is a valid covariate of beauty by testing the relation between facial attractiveness and gaze behavior. We presented natural scenes which always pictured two people, encompassing a wide range of facial attractiveness. Employing measurements of eye movements in a free viewing paradigm, we found a linear relation between facial attractiveness and gaze behavior: The more attractive the face, the longer and the more often it was looked at. In line with evolutionary approaches, the positive relation was particularly pronounced when participants viewed other sex faces.

  8. How Beauty Determines Gaze! Facial Attractiveness and Gaze Duration in Images of Real World Scenes

    Science.gov (United States)

    Mitrovic, Aleksandra; Goller, Jürgen

    2016-01-01

    We showed that the looking time spent on faces is a valid covariate of beauty by testing the relation between facial attractiveness and gaze behavior. We presented natural scenes which always pictured two people, encompassing a wide range of facial attractiveness. Employing measurements of eye movements in a free viewing paradigm, we found a linear relation between facial attractiveness and gaze behavior: The more attractive the face, the longer and the more often it was looked at. In line with evolutionary approaches, the positive relation was particularly pronounced when participants viewed other sex faces. PMID:27698984

  9. Eye gaze tracking for endoscopic camera positioning: an application of a hardware/software interface developed to automate Aesop.

    Science.gov (United States)

    Ali, S M; Reisner, L A; King, B; Cao, A; Auner, G; Klein, M; Pandya, A K

    2008-01-01

    A redesigned motion control system for the medical robot Aesop allows automating and programming its movements. An IR eye tracking system has been integrated with this control interface to implement an intelligent, autonomous eye gaze-based laparoscopic positioning system. A laparoscopic camera held by Aesop can be moved based on the data from the eye tracking interface to keep the user's gaze point region at the center of a video feedback monitor. This system setup provides autonomous camera control that works around the surgeon, providing an optimal robotic camera platform.

  10. The Disturbance of Gaze in Progressive Supranuclear Palsy (PSP: Implications for Pathogenesis

    Directory of Open Access Journals (Sweden)

    Athena L Chen

    2010-12-01

    Full Text Available Progressive supranuclear palsy (PSP is a disease of later life that is currently regarded as a form of neurodegenerative tauopathy. Disturbance of gaze is a cardinal clinical feature of PSP that often helps clinicians to establish the diagnosis. Since the neurobiology of gaze control is now well understood, it is possible to use eye movements as investigational tools to understand aspects of the pathogenesis of PSP. In this review, we summarize each disorder of gaze control that occurs in PSP, drawing on our studies of fifty patients, and on reports from other laboratories that have measured the disturbances of eye movements. When these gaze disorders are approached by considering each functional class of eye movements and its neurobiological basis, a distinct pattern of eye movement deficits emerges that provides insight into the pathogenesis of PSP. Although some aspects of all forms of eye movements are affected in PSP, the predominant defects concern vertical saccades (slow and hypometric, both up and down, impaired vergence, and inability to modulate the linear vestibulo-ocular reflex appropriately for viewing distance. These vertical and vergence eye movements habitually work in concert to enable visuomotor skills that are important during locomotion with the hands free. Taken with the prominent early feature of falls, these findings suggest that PSP tauopathy impairs a recently-evolved neural system concerned with bipedal locomotion in an erect posture and frequent gaze shifts between the distant environment and proximate hands. This approach provides a conceptual framework that can be used to address the nosological challenge posed by overlapping clinical and neuropathological features of neurodegenerative tauopathies.

  11. Is the Theory of Mind deficit observed in visual paradigms in schizophrenia explained by an impaired attention toward gaze orientation?

    Science.gov (United States)

    Roux, Paul; Forgeot d'Arc, Baudoin; Passerieux, Christine; Ramus, Franck

    2014-08-01

    Schizophrenia is associated with poor Theory of Mind (ToM), particularly in goal and belief attribution to others. It is also associated with abnormal gaze behaviors toward others: individuals with schizophrenia usually look less to others' face and gaze, which are crucial epistemic cues that contribute to correct mental states inferences. This study tests the hypothesis that impaired ToM in schizophrenia might be related to a deficit in visual attention toward gaze orientation. We adapted a previous non-verbal ToM paradigm consisting of animated cartoons allowing the assessment of goal and belief attribution. In the true and false belief conditions, an object was displaced while an agent was either looking at it or away, respectively. Eye movements were recorded to quantify visual attention to gaze orientation (proportion of time participants spent looking at the head of the agent while the target object changed locations). 29 patients with schizophrenia and 29 matched controls were tested. Compared to controls, patients looked significantly less at the agent's head and had lower performance in belief and goal attribution. Performance in belief and goal attribution significantly increased with the head looking percentage. When the head looking percentage was entered as a covariate, the group effect on belief and goal attribution performance was not significant anymore. Patients' deficit on this visual ToM paradigm is thus entirely explained by a decreased visual attention toward gaze. Copyright © 2014 Elsevier B.V. All rights reserved.

  12. Backward-gazing method for measuring solar concentrators shape errors.

    Science.gov (United States)

    Coquand, Mathieu; Henault, François; Caliot, Cyril

    2017-03-01

    This paper describes a backward-gazing method for measuring the optomechanical errors of solar concentrating surfaces. It makes use of four cameras placed near the solar receiver and simultaneously recording images of the sun reflected by the optical surfaces. Simple data processing then allows reconstructing the slope and shape errors of the surfaces. The originality of the method is enforced by the use of generalized quad-cell formulas and approximate mathematical relations between the slope errors of the mirrors and their reflected wavefront in the case of sun-tracking heliostats at high-incidence angles. Numerical simulations demonstrate that the measurement accuracy is compliant with standard requirements of solar concentrating optics in the presence of noise or calibration errors. The method is suited to fine characterization of the optical and mechanical errors of heliostats and their facets, or to provide better control for real-time sun tracking.

  13. Referential Gaze and Word Learning in Adults with Autism

    Science.gov (United States)

    Aldaqre, Iyad; Paulus, Markus; Sodian, Beate

    2015-01-01

    While typically developing children can use referential gaze to guide their word learning, those with autism spectrum disorder are often described to have problems with that. However, some researchers assume that the ability to follow gaze to select the correct referent can develop in autism later compared to typically developing individuals. To…

  14. Visual Gaze Estimation by Joint Head and Eye Information

    NARCIS (Netherlands)

    Valenti, R.; Lablack, A.; Sebe, N.; Djeraba, C.; Gevers, T.

    2010-01-01

    In this paper, we present an unconstrained visual gaze estimation system. The proposed method extracts the visual field of view of a person looking at a target scene in order to estimate the approximate location of interest (visual gaze). The novelty of the system is the joint use of head pose and e

  15. Just one look: Direct gaze briefly disrupts visual working memory.

    Science.gov (United States)

    Wang, J Jessica; Apperly, Ian A

    2017-04-01

    Direct gaze is a salient social cue that affords rapid detection. A body of research suggests that direct gaze enhances performance on memory tasks (e.g., Hood, Macrae, Cole-Davies, & Dias, Developmental Science, 1, 67-71, 2003). Nonetheless, other studies highlight the disruptive effect direct gaze has on concurrent cognitive processes (e.g., Conty, Gimmig, Belletier, George, & Huguet, Cognition, 115(1), 133-139, 2010). This discrepancy raises questions about the effects direct gaze may have on concurrent memory tasks. We addressed this topic by employing a change detection paradigm, where participants retained information about the color of small sets of agents. Experiment 1 revealed that, despite the irrelevance of the agents' eye gaze to the memory task at hand, participants were worse at detecting changes when the agents looked directly at them compared to when the agents looked away. Experiment 2 showed that the disruptive effect was relatively short-lived. Prolonged presentation of direct gaze led to recovery from the initial disruption, rather than a sustained disruption on change detection performance. The present study provides the first evidence that direct gaze impairs visual working memory with a rapidly-developing yet short-lived effect even when there is no need to attend to agents' gaze.

  16. The Development of Emotional Face and Eye Gaze Processing

    Science.gov (United States)

    Hoehl, Stefanie; Striano, Tricia

    2010-01-01

    Recent research has demonstrated that infants' attention towards novel objects is affected by an adult's emotional expression and eye gaze toward the object. The current event-related potential (ERP) study investigated how infants at 3, 6, and 9 months of age process fearful compared to neutral faces looking toward objects or averting gaze away…

  17. Direct Gaze Modulates Face Recognition in Young Infants

    Science.gov (United States)

    Farroni, Teresa; Massaccesi, Stefano; Menon, Enrica; Johnson, Mark H.

    2007-01-01

    From birth, infants prefer to look at faces that engage them in direct eye contact. In adults, direct gaze is known to modulate the processing of faces, including the recognition of individuals. In the present study, we investigate whether direction of gaze has any effect on face recognition in four-month-old infants. Four-month infants were shown…

  18. Non-intrusive eye gaze tracking under natural head movements.

    Science.gov (United States)

    Kim, S; Sked, M; Ji, Q

    2004-01-01

    We propose an eye gaze tracking system under natural head movements. The system consists of one CCD camera and two mirrors. Based on geometric and linear algebra calculations, the mirrors rotate to follow head movements in order to keep the eyes within the view of the camera. Our system allows the subjects head to move 30 cm horizontally and 20 cm vertically, with spatial gaze resolutions about 6 degree and 7 degree, respectively and a frame rate about 10 Hz. We also introduce a hierarchical generalized regression neural networks (H-GRNN) scheme to map eye and mirror parameters to gaze, achieving a gaze estimation accuracy of 92% under head movements. The use of H-GRNN also eliminates the need for personal calibration for new subjects since H-GRNN can generalize. Preliminary experiments show our system is accurate and robust in gaze tracking under large head movements.

  19. Estimating 3D gaze in physical environment: a geometric approach on consumer-level remote eye tracker

    Science.gov (United States)

    Wibirama, Sunu; Mahesa, Rizki R.; Nugroho, Hanung A.; Hamamoto, Kazuhiko

    2017-02-01

    Remote eye trackers with consumer price have been used for various applications on flat computer screen. On the other hand, 3D gaze tracking in physical environment has been useful for visualizing gaze behavior, robots controller, and assistive technology. Instead of using affordable remote eye trackers, 3D gaze tracking in physical environment has been performed using corporate-level head mounted eye trackers, limiting its practical usage to niche user. In this research, we propose a novel method to estimate 3D gaze using consumer-level remote eye tracker. We implement geometric approach to obtain 3D point of gaze from binocular lines-of-sight. Experimental results show that the proposed method yielded low errors of 3.47+/-3.02 cm, 3.02+/-1.34 cm, and 2.57+/-1.85 cm in X, Y , and Z dimensions, respectively. The proposed approach may be used as a starting point for designing interaction method in 3D physical environment.

  20. Target position relative to the head is essential for predicting head movement during head-free gaze pursuit.

    Science.gov (United States)

    C Pallus, Adam; G Freedman, Edward

    2016-08-01

    Gaze pursuit is the coordinated movement of the eyes and head that allows humans and other foveate animals to track moving objects. The control of smooth pursuit eye movements when the head is restrained is relatively well understood, but how the eyes coordinate with concurrent head movements when the head is free remains unresolved. In this study, we describe behavioral tasks that dissociate head and gaze velocity during head-free pursuit in monkeys. Existing models of gaze pursuit propose that both eye and head movements are driven only by the perceived velocity of the visual target and are therefore unable to account for these data. We show that in addition to target velocity, the positions of the eyes in the orbits and the retinal position of the target are important factors for predicting head movement during pursuit. When the eyes are already near their limits, further pursuit in that direction will be accompanied by more head movement than when the eyes are centered in the orbits, even when target velocity is the same. The step-ramp paradigm, often used in pursuit tasks, produces larger or smaller head movements, depending on the direction of the position step, while gaze pursuit velocity is insensitive to this manipulation. Using these tasks, we can reliably evoke head movements with peak velocities much faster than the target's velocity. Under these circumstances, the compensatory eye movements, which are often called counterproductive since they rotate the eyes in the opposite direction, are essential to maintaining accurate gaze velocity.

  1. Gaze following in baboons (Papio anubis): juveniles adjust their gaze and body position to human's head redirections.

    Science.gov (United States)

    Parron, Carole; Meguerditchian, Adrien

    2016-12-01

    Gaze following, the ability to follow the gaze of other individuals, has been widely studied in non-human primate species, mostly in adult individuals. Yet, the literature on gaze following revealed a quite variability across the different findings, some of it might reflect true inter-species differences, while others might be related to methodological differences, or to an underestimation of the factors involved in the expression of gaze following. In the current study, we tested 54 captive olive baboons (Papio anubis), housed in social groups, to assess how juvenile and adult baboons would spontaneously react to a sudden change in the direction of a human experimenter's head. First, our results showed that juveniles, more than adult baboons, co-oriented their gaze with the experimenter's gaze. We also observed a strong habituation effect in adult baboons but not in juveniles, as the adults' response vanished at the second exposure to a change of direction of the experimenter's head. Second, our results showed that juveniles subsequently adopted an original strategy when the experimenter's head indicated some new directions: they reliably adjusted their spatial body position to keep a gaze contact with the experimenter's line of sight. We discussed how the age class and the individual expertise of the baboons could lead to some modulations in terms of attentiveness, motivation, or cognitive abilities, and thus likely influence gaze following.

  2. Effects of Facial Symmetry and Gaze Direction on Perception of Social Attributes: A Study in Experimental Art History

    Science.gov (United States)

    Folgerø, Per O.; Hodne, Lasse; Johansson, Christer; Andresen, Alf E.; Sætren, Lill C.; Specht, Karsten; Skaar, Øystein O.; Reber, Rolf

    2016-01-01

    This article explores the possibility of testing hypotheses about art production in the past by collecting data in the present. We call this enterprise “experimental art history”. Why did medieval artists prefer to paint Christ with his face directed towards the beholder, while profane faces were noticeably more often painted in different degrees of profile? Is a preference for frontal faces motivated by deeper evolutionary and biological considerations? Head and gaze direction is a significant factor for detecting the intentions of others, and accurate detection of gaze direction depends on strong contrast between a dark iris and a bright sclera, a combination that is only found in humans among the primates. One uniquely human capacity is language acquisition, where the detection of shared or joint attention, for example through detection of gaze direction, contributes significantly to the ease of acquisition. The perceived face and gaze direction is also related to fundamental emotional reactions such as fear, aggression, empathy and sympathy. The fast-track modulator model presents a related fast and unconscious subcortical route that involves many central brain areas. Activity in this pathway mediates the affective valence of the stimulus. In particular, different sub-regions of the amygdala show specific activation as response to gaze direction, head orientation and the valence of facial expression. We present three experiments on the effects of face orientation and gaze direction on the judgments of social attributes. We observed that frontal faces with direct gaze were more highly associated with positive adjectives. Does this help to associate positive values to the Holy Face in a Western context? The formal result indicates that the Holy Face is perceived more positively than profiles with both direct and averted gaze. Two control studies, using a Brazilian and a Dutch database of photographs, showed a similar but weaker effect with a larger contrast

  3. Effects of Facial Symmetry and Gaze Direction on Perception of Social Attributes: A Study in Experimental Art History

    Directory of Open Access Journals (Sweden)

    Per Olav Folgerø

    2016-09-01

    Full Text Available This article explores the possibility of testing hypotheses about art production in the past by collecting data in the present. We call this enterprise experimental art history. Why did medieval artists prefer to paint Christ with his face directed towards the beholder, while profane faces were noticeably more often painted in different degrees of profile? Is a preference for frontal faces motivated by deeper evolutionary and biological considerations? Head and gaze direction is a significant factor for detecting the intentions of others, and accurate detection of gaze direction depends on strong contrast between a dark iris and a bright sclera, a combination that is only found in humans among the primates. One uniquely human capacity is language acquisition, where the detection of shared or joint attention, for example through detection of gaze direction, contributes significantly to the ease of acquisition. The perceived face and gaze direction is also related to fundamental emotional reactions such as fear, aggression, empathy and sympathy. The fast-track modulator model presents a related fast and unconscious subcortical route that involves many central brain areas. Activity in this pathway mediates the affective valence of the stimulus. In particular different sub-regions of the amygdala show specific activation as response to gaze direction, head orientation, and the valence of facial expression.We present three experiments on the effects of face orientation and gaze direction on the judgments of social attributes. We observed that frontal faces with direct gaze were more highly associated with positive adjectives. Does this help to associate positive values to the Holy Face in a Western context? The formal result indicates that the Holy Face is perceived more positively than profiles with both direct and averted gaze. Two control studies, using a Brazilian and a Dutch database of photographs, showed a similar but weaker effect with a

  4. Effects of Facial Symmetry and Gaze Direction on Perception of Social Attributes: A Study in Experimental Art History.

    Science.gov (United States)

    Folgerø, Per O; Hodne, Lasse; Johansson, Christer; Andresen, Alf E; Sætren, Lill C; Specht, Karsten; Skaar, Øystein O; Reber, Rolf

    2016-01-01

    This article explores the possibility of testing hypotheses about art production in the past by collecting data in the present. We call this enterprise "experimental art history". Why did medieval artists prefer to paint Christ with his face directed towards the beholder, while profane faces were noticeably more often painted in different degrees of profile? Is a preference for frontal faces motivated by deeper evolutionary and biological considerations? Head and gaze direction is a significant factor for detecting the intentions of others, and accurate detection of gaze direction depends on strong contrast between a dark iris and a bright sclera, a combination that is only found in humans among the primates. One uniquely human capacity is language acquisition, where the detection of shared or joint attention, for example through detection of gaze direction, contributes significantly to the ease of acquisition. The perceived face and gaze direction is also related to fundamental emotional reactions such as fear, aggression, empathy and sympathy. The fast-track modulator model presents a related fast and unconscious subcortical route that involves many central brain areas. Activity in this pathway mediates the affective valence of the stimulus. In particular, different sub-regions of the amygdala show specific activation as response to gaze direction, head orientation and the valence of facial expression. We present three experiments on the effects of face orientation and gaze direction on the judgments of social attributes. We observed that frontal faces with direct gaze were more highly associated with positive adjectives. Does this help to associate positive values to the Holy Face in a Western context? The formal result indicates that the Holy Face is perceived more positively than profiles with both direct and averted gaze. Two control studies, using a Brazilian and a Dutch database of photographs, showed a similar but weaker effect with a larger contrast

  5. Text Entry by Gazing and Smiling

    Directory of Open Access Journals (Sweden)

    Outi Tuisku

    2013-01-01

    Full Text Available Face Interface is a wearable prototype that combines the use of voluntary gaze direction and facial activations, for pointing and selecting objects on a computer screen, respectively. The aim was to investigate the functionality of the prototype for entering text. First, three on-screen keyboard layout designs were developed and tested (n=10 to find a layout that would be more suitable for text entry with the prototype than traditional QWERTY layout. The task was to enter one word ten times with each of the layouts by pointing letters with gaze and select them by smiling. Subjective ratings showed that a layout with large keys on the edge and small keys near the center of the keyboard was rated as the most enjoyable, clearest, and most functional. Second, using this layout, the aim of the second experiment (n=12 was to compare entering text with Face Interface to entering text with mouse. The results showed that text entry rate for Face Interface was 20 characters per minute (cpm and 27 cpm for the mouse. For Face Interface, keystrokes per character (KSPC value was 1.1 and minimum string distance (MSD error rate was 0.12. These values compare especially well with other similar techniques.

  6. Effects of Victim Gaze Behavior and Prior Relationship on Rape Culpability Attributions.

    Science.gov (United States)

    Willis, Cynthia E.; Wrightsman, Lawrence S.

    1995-01-01

    Rape victims' gaze behavior when identifying a defendant and the prior relationship between victim and defendant were examined for effects on rape culpability attributions. In comparison with victims who used gaze maintenance or natural gaze behavior, rape victims' gaze avoidance was perceived as indicative of less truthfulness rather than…

  7. Influence of Eye Gaze on Spoken Word Processing: An ERP Study with Infants

    Science.gov (United States)

    Parise, Eugenio; Handl, Andrea; Palumbo, Letizia; Friederici, Angela D.

    2011-01-01

    Eye gaze is an important communicative signal, both as mutual eye contact and as referential gaze to objects. To examine whether attention to speech versus nonspeech stimuli in 4- to 5-month-olds (n = 15) varies as a function of eye gaze, event-related brain potentials were used. Faces with mutual or averted gaze were presented in combination with…

  8. Gaze and Gestures in Telepresence: multimodality, embodiment, and roles of collaboration

    CERN Document Server

    Cherubini, Mauro; Oliver, Nuria; Ferran, Christian

    2010-01-01

    This paper proposes a controlled experiment to further investigate the usefulness of gaze awareness and gesture recognition in the support of collaborative work at a distance. We propose to redesign experiments conducted several years ago with more recent technology that would: a) enable to better study of the integration of communication modalities, b) allow users to freely move while collaborating at a distance and c) avoid asymmetries of communication between collaborators.

  9. "The Gaze Heuristic:" Biography of an Adaptively Rational Decision Process.

    Science.gov (United States)

    Hamlin, Robert P

    2017-02-21

    This article is a case study that describes the natural and human history of the gaze heuristic. The gaze heuristic is an interception heuristic that utilizes a single input (deviation from a constant angle of approach) repeatedly as a task is performed. Its architecture, advantages, and limitations are described in detail. A history of the gaze heuristic is then presented. In natural history, the gaze heuristic is the only known technique used by predators to intercept prey. In human history the gaze heuristic was discovered accidentally by Royal Air Force (RAF) fighter command just prior to World War II. As it was never discovered by the Luftwaffe, the technique conferred a decisive advantage upon the RAF throughout the war. After the end of the war in America, German technology was combined with the British heuristic to create the Sidewinder AIM9 missile, the most successful autonomous weapon ever built. There are no plans to withdraw it or replace its guiding gaze heuristic. The case study demonstrates that the gaze heuristic is a specific heuristic type that takes a single best input at the best time (take the best(2) ). Its use is an adaptively rational response to specific, rapidly evolving decision environments that has allowed those animals/humans/machines who use it to survive, prosper, and multiply relative to those who do not.

  10. Social decisions affect neural activity to perceived dynamic gaze.

    Science.gov (United States)

    Latinus, Marianne; Love, Scott A; Rossi, Alejandra; Parada, Francisco J; Huang, Lisa; Conty, Laurence; George, Nathalie; James, Karin; Puce, Aina

    2015-11-01

    Gaze direction, a cue of both social and spatial attention, is known to modulate early neural responses to faces e.g. N170. However, findings in the literature have been inconsistent, likely reflecting differences in stimulus characteristics and task requirements. Here, we investigated the effect of task on neural responses to dynamic gaze changes: away and toward transitions (resulting or not in eye contact). Subjects performed, in random order, social (away/toward them) and non-social (left/right) judgment tasks on these stimuli. Overall, in the non-social task, results showed a larger N170 to gaze aversion than gaze motion toward the observer. In the social task, however, this difference was no longer present in the right hemisphere, likely reflecting an enhanced N170 to gaze motion toward the observer. Our behavioral and event-related potential data indicate that performing social judgments enhances saliency of gaze motion toward the observer, even those that did not result in gaze contact. These data and that of previous studies suggest two modes of processing visual information: a 'default mode' that may focus on spatial information; a 'socially aware mode' that might be activated when subjects are required to make social judgments. The exact mechanism that allows switching from one mode to the other remains to be clarified.

  11. Audience gaze while appreciating a multipart musical performance.

    Science.gov (United States)

    Kawase, Satoshi; Obata, Satoshi

    2016-11-01

    Visual information has been observed to be crucial for audience members during musical performances. The present study used an eye tracker to investigate audience members' gazes while appreciating an audiovisual musical ensemble performance, based on evidence of the dominance of musical part in auditory attention when listening to multipart music that contains different melody lines and the joint-attention theory of gaze. We presented singing performances, by a female duo. The main findings were as follows: (1) the melody part (soprano) attracted more visual attention than the accompaniment part (alto) throughout the piece, (2) joint attention emerged when the singers shifted their gazes toward their co-performer, suggesting that inter-performer gazing interactions that play a spotlight role mediated performer-audience visual interaction, and (3) musical part (melody or accompaniment) strongly influenced the total duration of gazes among audiences, while the spotlight effect of gaze was limited to just after the singers' gaze shifts. Copyright © 2016. Published by Elsevier Inc.

  12. Functional changes of the reward system underlie blunted response to social gaze in cocaine users.

    Science.gov (United States)

    Preller, Katrin H; Herdener, Marcus; Schilbach, Leonhard; Stämpfli, Philipp; Hulka, Lea M; Vonmoos, Matthias; Ingold, Nina; Vogeley, Kai; Tobler, Philippe N; Seifritz, Erich; Quednow, Boris B

    2014-02-18

    Social interaction deficits in drug users likely impede treatment, increase the burden of the affected families, and consequently contribute to the high costs for society associated with addiction. Despite its significance, the neural basis of altered social interaction in drug users is currently unknown. Therefore, we investigated basal social gaze behavior in cocaine users by applying behavioral, psychophysiological, and functional brain-imaging methods. In study I, 80 regular cocaine users and 63 healthy controls completed an interactive paradigm in which the participants' gaze was recorded by an eye-tracking device that controlled the gaze of an anthropomorphic virtual character. Valence ratings of different eye-contact conditions revealed that cocaine users show diminished emotional engagement in social interaction, which was also supported by reduced pupil responses. Study II investigated the neural underpinnings of changes in social reward processing observed in study I. Sixteen cocaine users and 16 controls completed a similar interaction paradigm as used in study I while undergoing functional magnetic resonance imaging. In response to social interaction, cocaine users displayed decreased activation of the medial orbitofrontal cortex, a key region of reward processing. Moreover, blunted activation of the medial orbitofrontal cortex was significantly correlated with a decreased social network size, reflecting problems in real-life social behavior because of reduced social reward. In conclusion, basic social interaction deficits in cocaine users as observed here may arise from altered social reward processing. Consequently, these results point to the importance of reinstatement of social reward in the treatment of stimulant addiction.

  13. The Mona Lisa effect: neural correlates of centered and off-centered gaze.

    Science.gov (United States)

    Boyarskaya, Evgenia; Sebastian, Alexandra; Bauermann, Thomas; Hecht, Heiko; Tüscher, Oliver

    2015-02-01

    The Mona Lisa effect describes the phenomenon when the eyes of a portrait appear to look at the observer regardless of the observer's position. Recently, the metaphor of a cone of gaze has been proposed to describe the range of gaze directions within which a person feels looked at. The width of the gaze cone is about five degrees of visual angle to either side of a given gaze direction. We used functional magnetic resonance imaging to investigate how the brain regions involved in gaze direction discrimination would differ between centered and decentered presentation positions of a portrait exhibiting eye contact. Subjects observed a given portrait's eyes. By presenting portraits with varying gaze directions-eye contact (0°), gaze at the edge of the gaze cone (5°), and clearly averted gaze (10°), we revealed that brain response to gaze at the edge of the gaze cone was similar to that produced by eye contact and different from that produced by averted gaze. Right fusiform gyrus and right superior temporal sulcus showed stronger activation when the gaze was averted as compared to eye contact. Gaze sensitive areas, however, were not affected by the portrait's presentation location. In sum, although the brain clearly distinguishes averted from centered gaze, a substantial change of vantage point does not alter neural activity, thus providing a possible explanation why the feeling of eye contact is upheld even in decentered stimulus positions. © 2014 Wiley Periodicals, Inc.

  14. EFFECTIVENESS OF GAZE STABILITY EXERCISES ON BALANCE IN HEALTHY ELDERLY POPULATION

    Directory of Open Access Journals (Sweden)

    Vaishali Bhardwaj

    2014-08-01

    Full Text Available Purpose: To determine whether gaze stability exercises are effective in improving the balance disturbance and related confidence in healthy elderly population. Design: Randomized pre-test and post-test experimental design. Setting: Superspeciality hospital setup. Participants: 30 subjects without any definite balance disorder but with history of subjective apprehension attending the outpatient physiotherapy department of BLK Superspeciality hospital, New Delhi, were selected for the study. Intervention: The experimental group (n=15 performed gaze stability exercises (GSE, and the control group (n=15 performed placebo eye movements. Weekly progression of exercise was done as per the designed exercise protocol. Total time for placebo eye exercises was matched to the time the GSE group spent performing gaze stability exercises. The participants performed the exercises 3 times daily over a 6-week period. Outcome measures: Participants were evaluated at baseline and after 6 weeks of intervention using the Berg Balance Scale (BBS and the activities-specific balance confidence scale (ABC outcome measures for assessing the balance and subjective confidence of balance respectively. Result: There were no baseline differences (P ≤ .05 between the GSE and CON groups in age and sex, or any outcome measures. GSE group improved significantly in both the outcome measures compared with the control group. Conclusion: The results of this study suggest us that vestibular-specific gaze stability exercises leads to improvement of balance and subjective confidence to carry out the activities of daily life due to adaptation of VOR reflex in age related vestibulo-ocular reflex degeneration (VOR found in healthy elderly population.

  15. PENGENDALI POINTER DENGAN GAZE TRACKING MENGGUNAKAN METODE HAAR CLASSIFIER SEBAGAI ALAT BANTU PRESENTASI (EYE POINTER

    Directory of Open Access Journals (Sweden)

    Edi Satriyanto

    2013-03-01

    Full Text Available The application that builded in this research is a pointer controller using eye movement (eye pointer. This application is one of image processing applications, where the users just have to move their eye to control the computer pointer. This eye pointer is expected able to assist the usage of manual pointer during the presentation. Since the title of this research is using gaze tracking that follow the eye movement, so that is important to detect the center of the pupil. To track the gaze, it is necessary to detect the center of the pupil if the eye image is from the input camera. The gaze tracking is detected using the three-step hierarchy system. First, motion detection, object (eye detection, and then pupil detection. For motion detection, the used method is identify the movement by dynamic compare the pixel ago by current pixel at t time. The eye region is detected using the Haar-Like Feature Classifier, where the sistem must be trained first to get the cascade classifier that allow the sistem to detect the object in each frame that captured by camera. The center of pupil is detect using integral projection.The final step is mapping the position of center of pupil to the screen of monitor using comparison scale between eye resolution with screen resolution. When detecting the eye gaze on the screen, the information (the distance and angle between eyes and a screen is necessary to compute pointing coordinates on the screen. In this research, the accuracy of this application is equal to 80% at eye movement with speed 1-2 second. And the optimum mean value is between 5 and 10. The optimum distance of user and the webcam is 40 cm from webcam.

  16. WOMAN AS OBJECT OF MALE GAZE IN SOME WORKS OF ...

    African Journals Online (AJOL)

    Nkiruka

    I also take on the argument that some Nigerian male artists‟ perception of .... and such genre are observable in private spheres such as hotel rooms and ..... gaze, A thesis submitted to the Graduate College of Bowling Green, May 2006.

  17. Pupil dilation as an index of preferred mutual gaze duration

    National Research Council Canada - National Science Library

    Binetti, Nicola; Harrison, Charlotte; Coutrot, Antoine; Johnston, Alan; Mareschal, Isabelle

    2016-01-01

    .... Deviations from this pattern of gazing behaviour generally make us feel uncomfortable and are a defining characteristic of clinical conditions such as autism or schizophrenia, yet it is unclear what...

  18. The Politics of the Gaze Foucault, Lacan and Zizek

    Directory of Open Access Journals (Sweden)

    Henry Krips

    2010-03-01

    Full Text Available Joan Copjec accuses orthodox film theory of misrepresenting the Lacanian gaze by assimilating it to Foucauldian panopticon (Copjec 1994: 18-19. Although Copjec is correct that orthodox film theory misrepresents the Lacanian gaze, she, in turn, misrepresents Foucault by choosing to focus exclusively upon those as-pects of his work on the panopticon that have been taken up by orthodox film the-ory (Copjec 1994: 4. In so doing, I argue, Copjec misses key parallels between the Lacanian and Foucauldian concepts of the gaze. More than a narrow academic dispute about how to read Foucault and Lacan, this debate has wider political sig-nificance. In particular, using Slavoj Zizek's work, I show that a correct account of the panoptic gaze leads us to rethink the question of how to oppose modern techniques of surveillance.

  19. Gazing behavior and coordination during piano duo performance.

    Science.gov (United States)

    Kawase, Satoshi

    2014-02-01

    This study was designed to investigate the roles of gazing behavior during piano duo performance by highlighting coordination among performers. Experiment 1 was conducted under four conditions: invisible, only the body visible, only the head visible, and face -to -face. Experiment 2 was conducted under three conditions: invisible, only the movable head visible, and only the fixed head visible. In both experiments, performers looked toward each other just before temporal changes during coordination moments, which improved synchronization accuracy. The results also showed that gazing without movement cues to some extent facilitated synchronization, although asynchrony was greater under the restricted- movement condition than under the free- movement condition. The following results were obtained:(1) Mutual gaze is important for reducing timing lag between performers. (2) Mutual gaze modulates remarkable and arbitrary temporal expressions, such as fermata. (3) Performers may utilize movements as visual cues for strict synchronization.

  20. Latvian government in double jeopardy with EU, Latvijas Gaze

    Index Scriptorium Estoniae

    2005-01-01

    Läti soovib saada Euroopa Komisjonilt ajapikendust gaasituru liberaliseerimiseks 2010. aastani ning lubab sel juhul sõlmida Latvijas Gaze'ga kokkuleppe, et viimane loobuks gaasitarnete ainuõigusest Lätis

  1. Culture, gaze and the neural processing of fear expressions

    OpenAIRE

    2009-01-01

    The direction of others’ eye gaze has important influences on how we perceive their emotional expressions. Here, we examined differences in neural activation to direct- versus averted-gaze fear faces as a function of culture of the participant (Japanese versus US Caucasian), culture of the stimulus face (Japanese versus US Caucasian), and the relation between the two. We employed a previously validated paradigm to examine differences in neural activation in response to rapidly presented direc...

  2. Using Gaze Patterns to Predict Task Intent in Collaboration

    Directory of Open Access Journals (Sweden)

    Chien-Ming eHuang

    2015-07-01

    Full Text Available In everyday interactions, humans naturally exhibit behavioral cues, such as gaze and head movements, that signal their intentions while interpreting the behavioral cues of others to predict their intentions. Such intention prediction enables each partner to adapt their behaviors to the intent of others, serving a critical role in joint action where parties work together to achieve a common goal. Among behavioral cues, eye gaze is particularly important in understanding a person's attention and intention. In this work, we seek to quantify how gaze patterns may indicate a person's intention. Our investigation was contextualized in a dyadic sandwich-making scenario in which a worker'' prepared a sandwich by adding ingredients requested by a customer.'' In this context, we investigated the extent to which the customers' gaze cues serve as predictors of which ingredients they intend to request. Predictive features were derived to represent characteristics of the customers' gaze patterns. We developed a support vector machine-based (SVM-based model that achieved 76% accuracy in predicting the customers' intended requests based solely on gaze features. Moreover, the predictor made correct predictions approximately 1.8 seconds before the spoken request from the customer. We further analyzed several episodes of interactions from our data to develop a deeper understanding of the scenarios where our predictor succeeded and failed in making correct predictions. These analyses revealed additional gaze patterns that may be leveraged to improve intention prediction. This work highlights gaze cues as a significant resource for understanding human intentions and informs the design of real-time recognizers of user intention for intelligent systems, such as assistive robots and ubiquitous devices, that may enable more complex capabilities and improved user experience.

  3. Culture, gaze and the neural processing of fear expressions.

    Science.gov (United States)

    Adams, Reginald B; Franklin, Robert G; Rule, Nicholas O; Freeman, Jonathan B; Kveraga, Kestutis; Hadjikhani, Nouchine; Yoshikawa, Sakiko; Ambady, Nalini

    2010-06-01

    The direction of others' eye gaze has important influences on how we perceive their emotional expressions. Here, we examined differences in neural activation to direct- versus averted-gaze fear faces as a function of culture of the participant (Japanese versus US Caucasian), culture of the stimulus face (Japanese versus US Caucasian), and the relation between the two. We employed a previously validated paradigm to examine differences in neural activation in response to rapidly presented direct- versus averted-fear expressions, finding clear evidence for a culturally determined role of gaze in the processing of fear. Greater neural responsivity was apparent to averted- versus direct-gaze fear in several regions related to face and emotion processing, including bilateral amygdalae, when posed on same-culture faces, whereas greater response to direct- versus averted-gaze fear was apparent in these same regions when posed on other-culture faces. We also found preliminary evidence for intercultural variation including differential responses across participants to Japanese versus US Caucasian stimuli, and to a lesser degree differences in how Japanese and US Caucasian participants responded to these stimuli. These findings reveal a meaningful role of culture in the processing of eye gaze and emotion, and highlight their interactive influences in neural processing.

  4. Direct Speaker Gaze Promotes Trust in Truth-Ambiguous Statements.

    Science.gov (United States)

    Kreysa, Helene; Kessler, Luise; Schweinberger, Stefan R

    2016-01-01

    A speaker's gaze behaviour can provide perceivers with a multitude of cues which are relevant for communication, thus constituting an important non-verbal interaction channel. The present study investigated whether direct eye gaze of a speaker affects the likelihood of listeners believing truth-ambiguous statements. Participants were presented with videos in which a speaker produced such statements with either direct or averted gaze. The statements were selected through a rating study to ensure that participants were unlikely to know a-priori whether they were true or not (e.g., "sniffer dogs cannot smell the difference between identical twins"). Participants indicated in a forced-choice task whether or not they believed each statement. We found that participants were more likely to believe statements by a speaker looking at them directly, compared to a speaker with averted gaze. Moreover, when participants disagreed with a statement, they were slower to do so when the statement was uttered with direct (compared to averted) gaze, suggesting that the process of rejecting a statement as untrue may be inhibited when that statement is accompanied by direct gaze.

  5. Gaze Stripes: Image-Based Visualization of Eye Tracking Data.

    Science.gov (United States)

    Kurzhals, Kuno; Hlawatsch, Marcel; Heimerl, Florian; Burch, Michael; Ertl, Thomas; Weiskopf, Daniel

    2016-01-01

    We present a new visualization approach for displaying eye tracking data from multiple participants. We aim to show the spatio-temporal data of the gaze points in the context of the underlying image or video stimulus without occlusion. Our technique, denoted as gaze stripes, does not require the explicit definition of areas of interest but directly uses the image data around the gaze points, similar to thumbnails for images. A gaze stripe consists of a sequence of such gaze point images, oriented along a horizontal timeline. By displaying multiple aligned gaze stripes, it is possible to analyze and compare the viewing behavior of the participants over time. Since the analysis is carried out directly on the image data, expensive post-processing or manual annotation are not required. Therefore, not only patterns and outliers in the participants' scanpaths can be detected, but the context of the stimulus is available as well. Furthermore, our approach is especially well suited for dynamic stimuli due to the non-aggregated temporal mapping. Complementary views, i.e., markers, notes, screenshots, histograms, and results from automatic clustering, can be added to the visualization to display analysis results. We illustrate the usefulness of our technique on static and dynamic stimuli. Furthermore, we discuss the limitations and scalability of our approach in comparison to established visualization techniques.

  6. Direct Speaker Gaze Promotes Trust in Truth-Ambiguous Statements

    Science.gov (United States)

    Kessler, Luise; Schweinberger, Stefan R.

    2016-01-01

    A speaker’s gaze behaviour can provide perceivers with a multitude of cues which are relevant for communication, thus constituting an important non-verbal interaction channel. The present study investigated whether direct eye gaze of a speaker affects the likelihood of listeners believing truth-ambiguous statements. Participants were presented with videos in which a speaker produced such statements with either direct or averted gaze. The statements were selected through a rating study to ensure that participants were unlikely to know a-priori whether they were true or not (e.g., “sniffer dogs cannot smell the difference between identical twins”). Participants indicated in a forced-choice task whether or not they believed each statement. We found that participants were more likely to believe statements by a speaker looking at them directly, compared to a speaker with averted gaze. Moreover, when participants disagreed with a statement, they were slower to do so when the statement was uttered with direct (compared to averted) gaze, suggesting that the process of rejecting a statement as untrue may be inhibited when that statement is accompanied by direct gaze. PMID:27643789

  7. EMOTIONAL MODULATION OF ATTENTION ORIENTING BY GAZE VARIES WITH DYNAMIC CUE SEQUENCE

    Science.gov (United States)

    Lassalle, Amandine; Itier, Roxane J.

    2017-01-01

    Recent gaze cueing studies using dynamic cue sequences have reported increased attention orienting by gaze with faces expressing fear, surprise or anger. Here, we investigated whether the type of dynamic cue sequence used impacted the magnitude of this effect. When the emotion was expressed before or concurrently with gaze shift, no modulation of gaze-oriented attention by emotion was seen. In contrast, when the face cue averted gaze before expressing an emotion (as if reacting to the object after first localizing it), the gaze orienting effect was clearly increased for fearful, surprised and angry faces compared to neutral faces. Thus, the type of dynamic sequence used, and in particular the order in which the gaze shift and the facial expression are presented, modulate gaze-oriented attention, with maximal modulation seen when the expression of emotion follows gaze shift.

  8. Postural sway and gaze can track the complex motion of a visual target.

    Directory of Open Access Journals (Sweden)

    Vassilia Hatzitaki

    Full Text Available Variability is an inherent and important feature of human movement. This variability has form exhibiting a chaotic structure. Visual feedback training using regular predictive visual target motions does not take into account this essential characteristic of the human movement, and may result in task specific learning and loss of visuo-motor adaptability. In this study, we asked how well healthy young adults can track visual target cues of varying degree of complexity during whole-body swaying in the Anterior-Posterior (AP and Medio-Lateral (ML direction. Participants were asked to track three visual target motions: a complex (Lorenz attractor, a noise (brown and a periodic (sine moving target while receiving online visual feedback about their performance. Postural sway, gaze and target motion were synchronously recorded and the degree of force-target and gaze-target coupling was quantified using spectral coherence and Cross-Approximate entropy. Analysis revealed that both force-target and gaze-target coupling was sensitive to the complexity of the visual stimuli motions. Postural sway showed a higher degree of coherence with the Lorenz attractor than the brown noise or sinusoidal stimulus motion. Similarly, gaze was more synchronous with the Lorenz attractor than the brown noise and sinusoidal stimulus motion. These results were similar regardless of whether tracking was performed in the AP or ML direction. Based on the theoretical model of optimal movement variability tracking of a complex signal may provide a better stimulus to improve visuo-motor adaptation and learning in postural control.

  9. Gaze cuing of attention in snake phobic women: the influence of facial expression

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    Carolina ePletti

    2015-04-01

    Full Text Available Only a few studies investigated whether animal phobics exhibit attentional biases in contexts where no phobic stimuli are present. Among these, recent studies provided evidence for a bias toward facial expressions of fear and disgust in animal phobics. Such findings may be due to the fact that these expressions could signal the presence of a phobic object in the surroundings. To test this hypothesis and further investigate attentional biases for emotional faces in animal phobics, we conducted an experiment using a gaze-cuing paradigm in which participants’ attention was driven by the task-irrelevant gaze of a centrally presented face. We employed dynamic negative facial expressions of disgust, fear and anger and found an enhanced gaze-cuing effect in snake phobics as compared to controls, irrespective of facial expression. These results provide evidence of a general hypervigilance in animal phobics in the absence of phobic stimuli, and indicate that research on specific phobias should not be limited to symptom provocation paradigms.

  10. Age-related differences during a gaze reorientation task while standing or walking on a treadmill.

    Science.gov (United States)

    Cinelli, Michael; Patla, Aftab; Stuart, Bethany

    2008-02-01

    Falls among adults over the age of 65 years have become a growing concern. Two factors related to high incidence of falls in this group of adults are decreased head stability and impaired balance. Older adults' level of control of head stability or balance is unknown when they must reorient their gaze. In the current study, ten older adults (69 +/- 3.27 years) performed a gaze reorienting task while standing or walking on a treadmill. The task was the same as that used on young adults by Cinelli et al. (2007). The results show that older adults use a different strategy than young adults when reorienting gaze. Shoulder and hip rotations occurred synchronously when standing and were more variable when walking on a treadmill. As well, there was a larger difference between the onset of eye movements and body segment movement in the older adults. These differences can be accounted for by decreases in physiological subsystems. The visual presence of a visual target helped the older adults stabilize their heads-in-space by incorporating information from more than one sensory system.

  11. Involvement of the head and trunk during gaze reorientation during standing and treadmill walking.

    Science.gov (United States)

    Cinelli, Michael; Patla, Aftab; Stuart, Bethany

    2007-07-01

    As individuals stand or walk in an environment their gaze may be reoriented from one location to another in response to auditory or visual stimuli. In order to reorient gaze, the eyes and/or the head and trunk must rotate. However, what determines the exact degree of rotation of each segment while standing or walking is not fully understood. In the current study we show that when participants were asked to reorient their gaze towards light cues positioned at eccentric locations of up to 90 degrees while standing or walking on a treadmill their eyes and head mainly facilitated the action. Rotations of the head-in-space were similar for both tasks, but the rotation of the shoulders- and hips-in-space were lower for the treadmill walking condition. It is argued that this difference in the level of head-on-trunk rotation during the two tasks is controlled by the vestibular feedback loop. The regulation of this feedback loop is performed by the cerebellum in response to the level of threat to postural stability.

  12. Judgments at Gaze Value: Gaze Cuing in Banner Advertisements, Its Effect on Attention Allocation and Product Judgments.

    Science.gov (United States)

    Palcu, Johanna; Sudkamp, Jennifer; Florack, Arnd

    2017-01-01

    Banner advertising is a popular means of promoting products and brands online. Although banner advertisements are often designed to be particularly attention grabbing, they frequently go unnoticed. Applying an eye-tracking procedure, the present research aimed to (a) determine whether presenting human faces (static or animated) in banner advertisements is an adequate tool for capturing consumers' attention and thus overcoming the frequently observed phenomenon of banner blindness, (b) to examine whether the gaze of a featured face possesses the ability to direct consumers' attention toward specific elements (i.e., the product) in an advertisement, and (c) to establish whether the gaze direction of an advertised face influences consumers subsequent evaluation of the advertised product. We recorded participants' eye gaze while they viewed a fictional online shopping page displaying banner advertisements that featured either no human face or a human face that was either static or animated and involved different gaze directions (toward or away from the advertised product). Moreover, we asked participants to subsequently evaluate a set of products, one of which was the product previously featured in the banner advertisement. Results showed that, when advertisements included a human face, participants' attention was more attracted by and they looked longer at animated compared with static banner advertisements. Moreover, when a face gazed toward the product region, participants' likelihood of looking at the advertised product increased regardless of whether the face was animated or not. Most important, gaze direction influenced subsequent product evaluations; that is, consumers indicated a higher intention to buy a product when it was previously presented in a banner advertisement that featured a face that gazed toward the product. The results suggest that while animation in banner advertising constitutes a salient feature that captures consumers' visual attention, gaze

  13. Judgments at Gaze Value: Gaze Cuing in Banner Advertisements, Its Effect on Attention Allocation and Product Judgments

    Directory of Open Access Journals (Sweden)

    Johanna Palcu

    2017-06-01

    Full Text Available Banner advertising is a popular means of promoting products and brands online. Although banner advertisements are often designed to be particularly attention grabbing, they frequently go unnoticed. Applying an eye-tracking procedure, the present research aimed to (a determine whether presenting human faces (static or animated in banner advertisements is an adequate tool for capturing consumers’ attention and thus overcoming the frequently observed phenomenon of banner blindness, (b to examine whether the gaze of a featured face possesses the ability to direct consumers’ attention toward specific elements (i.e., the product in an advertisement, and (c to establish whether the gaze direction of an advertised face influences consumers subsequent evaluation of the advertised product. We recorded participants’ eye gaze while they viewed a fictional online shopping page displaying banner advertisements that featured either no human face or a human face that was either static or animated and involved different gaze directions (toward or away from the advertised product. Moreover, we asked participants to subsequently evaluate a set of products, one of which was the product previously featured in the banner advertisement. Results showed that, when advertisements included a human face, participants’ attention was more attracted by and they looked longer at animated compared with static banner advertisements. Moreover, when a face gazed toward the product region, participants’ likelihood of looking at the advertised product increased regardless of whether the face was animated or not. Most important, gaze direction influenced subsequent product evaluations; that is, consumers indicated a higher intention to buy a product when it was previously presented in a banner advertisement that featured a face that gazed toward the product. The results suggest that while animation in banner advertising constitutes a salient feature that captures consumers

  14. Judgments at Gaze Value: Gaze Cuing in Banner Advertisements, Its Effect on Attention Allocation and Product Judgments

    Science.gov (United States)

    Palcu, Johanna; Sudkamp, Jennifer; Florack, Arnd

    2017-01-01

    Banner advertising is a popular means of promoting products and brands online. Although banner advertisements are often designed to be particularly attention grabbing, they frequently go unnoticed. Applying an eye-tracking procedure, the present research aimed to (a) determine whether presenting human faces (static or animated) in banner advertisements is an adequate tool for capturing consumers’ attention and thus overcoming the frequently observed phenomenon of banner blindness, (b) to examine whether the gaze of a featured face possesses the ability to direct consumers’ attention toward specific elements (i.e., the product) in an advertisement, and (c) to establish whether the gaze direction of an advertised face influences consumers subsequent evaluation of the advertised product. We recorded participants’ eye gaze while they viewed a fictional online shopping page displaying banner advertisements that featured either no human face or a human face that was either static or animated and involved different gaze directions (toward or away from the advertised product). Moreover, we asked participants to subsequently evaluate a set of products, one of which was the product previously featured in the banner advertisement. Results showed that, when advertisements included a human face, participants’ attention was more attracted by and they looked longer at animated compared with static banner advertisements. Moreover, when a face gazed toward the product region, participants’ likelihood of looking at the advertised product increased regardless of whether the face was animated or not. Most important, gaze direction influenced subsequent product evaluations; that is, consumers indicated a higher intention to buy a product when it was previously presented in a banner advertisement that featured a face that gazed toward the product. The results suggest that while animation in banner advertising constitutes a salient feature that captures consumers’ visual

  15. Multisensory teamwork: using a tactile or an auditory display to exchange gaze information improves performance in joint visual search.

    Science.gov (United States)

    Wahn, Basil; Schwandt, Jessika; Krüger, Matti; Crafa, Daina; Nunnendorf, Vanessa; König, Peter

    2016-06-01

    In joint tasks, adjusting to the actions of others is critical for success. For joint visual search tasks, research has shown that when search partners visually receive information about each other's gaze, they use this information to adjust to each other's actions, resulting in faster search performance. The present study used a visual, a tactile and an auditory display, respectively, to provide search partners with information about each other's gaze. Results showed that search partners performed faster when the gaze information was received via a tactile or auditory display in comparison to receiving it via a visual display or receiving no gaze information. Findings demonstrate the effectiveness of tactile and auditory displays for receiving task-relevant information in joint tasks and are applicable to circumstances in which little or no visual information is available or the visual modality is already taxed with a demanding task such as air-traffic control. Practitioner Summary: The present study demonstrates that tactile and auditory displays are effective for receiving information about actions of others in joint tasks. Findings are either applicable to circumstances in which little or no visual information is available or when the visual modality is already taxed with a demanding task.

  16. Enhanced orienting of attention in response to emotional gaze cues after oxytocin administration in healthy young men.

    Science.gov (United States)

    Tollenaar, Marieke S; Chatzimanoli, Michaela; van der Wee, Nic J A; Putman, Peter

    2013-09-01

    Oxytocin is known to enhance recognition of emotional expressions and may increase attention to the eye region. Therefore, we investigated whether oxytocin administration would lead to increased orienting of attention in response to gaze cues of emotional faces. In a randomized placebo-controlled double-blind crossover study 20 healthy males received 24 IU of oxytocin or placebo. Thirty-five minutes after administration they performed a gaze cueing task with happy, fearful and neutral faces. Stress levels were measured throughout the study. Oxytocin did not affect stress levels during the study, but significantly increased gaze cueing scores for happy and fearful expressions compared to placebo. No effects were found for neutral expressions. Trait anxiety or depression did not moderate the effect. Oxytocin increases orienting of attention in response to emotional gaze cues, both for happy and fearful expressions. Replication is needed in female and clinical populations. Effects of oxytocin on early, automatic processing levels should be studied in relation to previously found pro-social and behavioral effects of oxytocin. Copyright © 2013 Elsevier Ltd. All rights reserved.

  17. Body mass index moderates gaze orienting biases and pupil diameter to high and low calorie food images.

    Science.gov (United States)

    Graham, Reiko; Hoover, Alison; Ceballos, Natalie A; Komogortsev, Oleg

    2011-06-01

    The primary goal of this study was to examine eye gaze behavior to different kinds of food images in individuals differing in BMI status. Eye-tracking methods were used to examine gaze and pupil responses while normal weight and overweight women freely viewed pairs of different food images: high calorie sweet foods, high calorie savory foods, and low calorie foods. Self-report measures of hunger, state and trait cravings, and restrained eating were also obtained. Results revealed orienting biases to low calorie foods and decreases in pupil diameter to high calorie sweet foods relative to low calorie foods in the overweight group. Groups did not differ in the average amount of time spent gazing at the different image types. Furthermore, increased state cravings were associated with larger pupil diameters to high calorie savory foods, especially in individuals with lower BMIs. In contrast, restrained eating scores were associated with a decreased orienting bias to high calorie sweet foods in the high BMI group. In conclusion, BMI status appears to influence gaze parameters that are less susceptible to cognitive control. Results suggest that overweight individuals, especially those who diet, have negative implicit attitudes toward high calorie foods, especially sweets. Copyright © 2011 Elsevier Ltd. All rights reserved.

  18. Transperance Me I Want to be Visible: Gay Gaze in Tom Ford’s film A Single Man

    Directory of Open Access Journals (Sweden)

    Selen Gokcem

    2012-04-01

    Full Text Available Classic gaze theory that was underlined by Laura Mulvey in 1975 which claims the male gaze objectifies woman and turns the woman into a sex object, is lack in the explaining gaze from man to man. In Tom Ford’s A Single Man the gaze is used from man to man different from man to woman and it is not perceived as something negative. By providing a queer gaze analysis, this article will show how homosexual people live their intimate feelings by gaze and how gay gaze can be different from the classic gaze in a way that it does not reduces the other one in an interior position.

  19. Noncontact binocular eye-gaze tracking for point-of-gaze estimation in three dimensions.

    Science.gov (United States)

    Hennessey, Craig; Lawrence, Peter

    2009-03-01

    Binocular eye-gaze tracking can be used to estimate the point-of-gaze (POG) of a subject in real-world 3-D space using the vergence of the eyes. In this paper, a novel noncontact model-based technique for 3-D POG estimation is presented. The noncontact system allows people to select real-world objects in 3-D physical space using their eyes, without the need for head-mounted equipment. Remote 3-D POG estimation may be especially useful for persons with quadriplegia or Amyotrophic Lateral Sclerosis. It would also enable a user to select 3-D points in space generated by 3-D volumetric displays, with potential applications to medical imaging and telesurgery. Using a model-based POG estimation algorithm allows for free head motion and a single stage of calibration. It is shown that an average accuracy of 3.93 cm was achieved over a workspace volume of 30 x 23 x 25 cm (W x H x D) with a maximum latency of 1.5 s due to the digital filtering employed. The users were free to naturally move and reorient their heads while operating the system, within an allowable headspace of 3 cm x 9 cm x 14 cm.

  20. Fear of heights freezes gaze to the horizon.

    Science.gov (United States)

    Kugler, Günter; Huppert, Doreen; Schneider, Erich; Brandt, Thomas

    2014-01-01

    Fear of heights is elicited by a glance into an abyss. However, the visual exploration behavior of fearful subjects at height has not been analyzed yet. We investigated eye- and head movements, i.e. visual exploration behavior, of subjects susceptible to fear of heights during exposure to a visual cliff. The movements of eyes and head were recorded in 19 subjects susceptible to fear of heights and 18 controls while standing still on an emergency balcony 20 meters above ground level for periods of 30 seconds. Participants wore mobile, infrared eye-tracking goggles with inertial sensors for recording head movements. Susceptibles exhibited fewer and smaller-amplitude eye-in-head saccades with fixations of longer duration. Spontaneous head movements were reduced by 49% in susceptibles with a significantly lower mean absolute angular velocity (5.3°/s vs. 10.4°/s), and all three dimensions (yaw, pitch and roll) were equally affected. Gaze-in-space--which indicates exploration by coordinated eye-head movements--covered a smaller total area of the visual scene (explored horizontal angle: 19° vs. 32°, vertical: 9° vs. 17°). We hypothesize that the susceptibles suppress eye and head movements to alleviate fear of heights. However, this behavior has the potential disadvantage of impairing the visual stabilization of postural balance.

  1. A comparison of facial color pattern and gazing behavior in canid species suggests gaze communication in gray wolves (Canis lupus.

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    Sayoko Ueda

    Full Text Available As facial color pattern around the eyes has been suggested to serve various adaptive functions related to the gaze signal, we compared the patterns among 25 canid species, focusing on the gaze signal, to estimate the function of facial color pattern in these species. The facial color patterns of the studied species could be categorized into the following three types based on contrast indices relating to the gaze signal: A-type (both pupil position in the eye outline and eye position in the face are clear, B-type (only the eye position is clear, and C-type (both the pupil and eye position are unclear. A-type faces with light-colored irises were observed in most studied species of the wolf-like clade and some of the red fox-like clade. A-type faces tended to be observed in species living in family groups all year-round, whereas B-type faces tended to be seen in solo/pair-living species. The duration of gazing behavior during which the facial gaze-signal is displayed to the other individual was longest in gray wolves with typical A-type faces, of intermediate length in fennec foxes with typical B-type faces, and shortest in bush dogs with typical C-type faces. These results suggest that the facial color pattern of canid species is related to their gaze communication and that canids with A-type faces, especially gray wolves, use the gaze signal in conspecific communication.

  2. A comparison of facial color pattern and gazing behavior in canid species suggests gaze communication in gray wolves (Canis lupus).

    Science.gov (United States)

    Ueda, Sayoko; Kumagai, Gaku; Otaki, Yusuke; Yamaguchi, Shinya; Kohshima, Shiro

    2014-01-01

    As facial color pattern around the eyes has been suggested to serve various adaptive functions related to the gaze signal, we compared the patterns among 25 canid species, focusing on the gaze signal, to estimate the function of facial color pattern in these species. The facial color patterns of the studied species could be categorized into the following three types based on contrast indices relating to the gaze signal: A-type (both pupil position in the eye outline and eye position in the face are clear), B-type (only the eye position is clear), and C-type (both the pupil and eye position are unclear). A-type faces with light-colored irises were observed in most studied species of the wolf-like clade and some of the red fox-like clade. A-type faces tended to be observed in species living in family groups all year-round, whereas B-type faces tended to be seen in solo/pair-living species. The duration of gazing behavior during which the facial gaze-signal is displayed to the other individual was longest in gray wolves with typical A-type faces, of intermediate length in fennec foxes with typical B-type faces, and shortest in bush dogs with typical C-type faces. These results suggest that the facial color pattern of canid species is related to their gaze communication and that canids with A-type faces, especially gray wolves, use the gaze signal in conspecific communication.

  3. Gaze, goals and growing up: Effects on imitative grasping.

    Science.gov (United States)

    Brubacher, Sonja P; Roberts, Kim P; Obhi, Sukhvinder S

    2013-09-01

    Developmental differences in the use of social-attention cues to imitation were examined among children aged 3 and 6 years old (n = 58) and adults (n = 29). In each of 20 trials, participants watched a model grasp two objects simultaneously and move them together. On every trial, the model directed her gaze towards only one of the objects. Some object pairs were related and had a clear functional relationship (e.g., flower, vase), while others were functionally unrelated (e.g., cardboard square, ladybug). Owing to attentional effects of eye gaze, it was expected that all participants would more faithfully imitate the grasp on the gazed-at object than the object not gazed-at. Children were expected to imitate less faithfully on trials with functionally related objects than those without, due to goal-hierarchy effects. Results support effects of eye gaze on imitation of grasping. Children's grasping accuracy on functionally related and functionally unrelated trials was similar, but they were more likely to only use one hand on trials where the object pairs were functionally related than unrelated. Implications for theories of imitation are discussed. © 2013 The British Psychological Society.

  4. Investigating gaze of children with ASD in naturalistic settings.

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    Basilio Noris

    Full Text Available BACKGROUND: Visual behavior is known to be atypical in Autism Spectrum Disorders (ASD. Monitor-based eye-tracking studies have measured several of these atypicalities in individuals with Autism. While atypical behaviors are known to be accentuated during natural interactions, few studies have been made on gaze behavior in natural interactions. In this study we focused on i whether the findings done in laboratory settings are also visible in a naturalistic interaction; ii whether new atypical elements appear when studying visual behavior across the whole field of view. METHODOLOGY/PRINCIPAL FINDINGS: Ten children with ASD and ten typically developing children participated in a dyadic interaction with an experimenter administering items from the Early Social Communication Scale (ESCS. The children wore a novel head-mounted eye-tracker, measuring gaze direction and presence of faces across the child's field of view. The analysis of gaze episodes to faces revealed that children with ASD looked significantly less and for shorter lapses of time at the experimenter. The analysis of gaze patterns across the child's field of view revealed that children with ASD looked downwards and made more extensive use of their lateral field of view when exploring the environment. CONCLUSIONS/SIGNIFICANCE: The data gathered in naturalistic settings confirm findings previously obtained only in monitor-based studies. Moreover, the study allowed to observe a generalized strategy of lateral gaze in children with ASD when they were looking at the objects in their environment.

  5. Effects of Gaze Direction Perception on Gaze Following Behavior%注视方向的知觉对注视追随行为的影响

    Institute of Scientific and Technical Information of China (English)

    张智君; 赵亚军; 占琪涛

    2011-01-01

    他人的注视线索可诱导观察者将注意自动地转移到该线索所指示的方向上去(注视追随),但仍不清楚注视方向的知觉在注视追随中起到何种作用.本研究结合注视适应和注视线索提示范式发现:知觉到的注视线索角度越大,其线索提示效应越强;知觉适应后被试判断注视方向的准确性下降,注视线索引起的注意转移量显著减少.可见,对注视方向的知觉能直接影响注视追随行为,而注视方向抽取受到刺激显著性(注视角度)和知觉适应等因素的调节.这提示:在意识状态下,注视知觉与注视追随存在直接联系,即可能存在从注视知觉系统到注意转移系统的皮层加工通路;注视追随并非纯粹的反射式加工,它受自上而下知觉经验的调节.%Observing another person's averted eye gaze leads to automatic shift of attention to the same object and facilitates subsequent early visual processing. This phenomenon is termed 'Joint attention'. Joint attention processing proceeds through two main stages: gaze perception and gaze following. Gaze perception refers to analysis of the perceptual features of a gaze cue. By contrast, gaze following refers to the tendency of observers to shift attention to locations looked at by others, which is indicated by gaze cueing effect (GCE). Most of researchers maintained that the latter process relied on the former (serial model). They hold an idea that mechanisms involved in gaze perception precede those involved in attentional cueing from gaze. However, other results suggested that gaze perception and gaze following might involve dissociable mechanisms (parallel model). As Doherty et al. (2009) reported in young children, it was possible for gaze following to occur in the absence of precise gaze perception. Thus, it remains unclear what role the gaze perception plays in gaze following behavior. In the current study, a gaze adaptation technique and a gaze cueing paradigm

  6. A non-verbal turing test: Differentiating mind from machine in gaze-based social interaction

    OpenAIRE

    Ulrich J Pfeiffer; Bert Timmermans; Gary Bente; Kai Vogeley; Leonhard Schilbach

    2011-01-01

    In social interaction, gaze behavior provides important signals that have a significant impact on our perception of others. Previous investigations, however, have relied on paradigms in which participants are passive observers of other persons' gazes and do not adjust their gaze behavior as is the case in real-life social encounters. We used an interactive eye-tracking paradigm that allows participants to interact with an anthropomorphic virtual character whose gaze behavior is responsive to ...

  7. Utilizing Gaze Behavior for Inferring Task Transitions Using Abstract Hidden Markov Models

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    Daniel Fernando Tello Gamarra

    2016-12-01

    Full Text Available We demonstrate an improved method for utilizing observed gaze behavior and show that it is useful in inferring hand movement intent during goal directed tasks. The task dynamics and the relationship between hand and gaze behavior are learned using an Abstract Hidden Markov Model (AHMM. We show that the predicted hand movement transitions occur consistently earlier in AHMM models with gaze than those models that do not include gaze observations.

  8. Archetypal-Imaging and Mirror-Gazing

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    Giovanni B. Caputo

    2013-12-01

    Full Text Available Mirrors have been studied by cognitive psychology in order to understand self-recognition, self-identity, and self-consciousness. Moreover, the relevance of mirrors in spirituality, magic and arts may also suggest that mirrors can be symbols of unconscious contents. Carl G. Jung investigated mirrors in relation to the unconscious, particularly in Psychology and Alchemy. However, the relationship between the conscious behavior in front of a mirror and the unconscious meaning of mirrors has not been clarified. Recently, empirical research found that gazing at one’s own face in the mirror for a few minutes, at a low illumination level, produces the perception of bodily dysmorphic illusions of strange-faces. Healthy observers usually describe huge distortions of their own faces, monstrous beings, prototypical faces, faces of relatives and deceased, and faces of animals. In the psychiatric population, some schizophrenics show a dramatic increase of strange-face illusions. They can also describe the perception of multiple-others that fill the mirror surface surrounding their strange-face. Schizophrenics are usually convinced that strange-face illusions are truly real and identify themselves with strange-face illusions, diversely from healthy individuals who never identify with them. On the contrary, most patients with major depression do not perceive strange-face illusions, or they perceive very faint changes of their immobile faces in the mirror, like death statues. Strange-face illusions may be the psychodynamic projection of the subject’s unconscious archetypal contents into the mirror image. Therefore, strange-face illusions might provide both an ecological setting and an experimental technique for “imaging of the unconscious”. Future researches have been proposed.

  9. Archetypal-imaging and mirror-gazing.

    Science.gov (United States)

    Caputo, Giovanni B

    2014-03-01

    Mirrors have been studied by cognitive psychology in order to understand self-recognition, self-identity, and self-consciousness. Moreover, the relevance of mirrors in spirituality, magic and arts may also suggest that mirrors can be symbols of unconscious contents. Carl G. Jung investigated mirrors in relation to the unconscious, particularly in Psychology and Alchemy. However, the relationship between the conscious behavior in front of a mirror and the unconscious meaning of mirrors has not been clarified. Recently, empirical research found that gazing at one's own face in the mirror for a few minutes, at a low illumination level, produces the perception of bodily dysmorphic illusions of strange-faces. Healthy observers usually describe huge distortions of their own faces, monstrous beings, prototypical faces, faces of relatives and deceased, and faces of animals. In the psychiatric population, some schizophrenics show a dramatic increase of strange-face illusions. They can also describe the perception of multiple-others that fill the mirror surface surrounding their strange-face. Schizophrenics are usually convinced that strange-face illusions are truly real and identify themselves with strange-face illusions, diversely from healthy individuals who never identify with them. On the contrary, most patients with major depression do not perceive strange-face illusions, or they perceive very faint changes of their immobile faces in the mirror, like death statues. Strange-face illusions may be the psychodynamic projection of the subject's unconscious archetypal contents into the mirror image. Therefore, strange-face illusions might provide both an ecological setting and an experimental technique for "imaging of the unconscious". Future researches have been proposed.

  10. Ritual relieved axial dystonia triggered by gaze-evoked amaurosis.

    Science.gov (United States)

    Jacome, D E

    1997-11-01

    A woman with chronic posttraumatic axial lateropulsion cervical dystonia ("belly dancer's head") found relief of her spontaneous dystonic spasms by the sequential performance of an elaborate motor ritual. During an episode of left optic papillitis caused by central retinal vein occlusion, gaze-evoked amaurosis of the left eye developed, preceded by achromatopsia, during left lateral gaze. Gaze-evoked amaurosis triggered axial dystonia, which was followed by her unique, stereotyped, dystonia-relieving ritual that simulated a slow dance. Visual symptoms improved progressively in 1 year. Eventually, she was unable to trigger her dystonia by eye movements. Spontaneous dystonia remained otherwise unchanged from before the episode of papillitis and was still relieved by her unique ritual.

  11. Gaze strategy in the free flying zebra finch (Taeniopygia guttata.

    Directory of Open Access Journals (Sweden)

    Dennis Eckmeier

    Full Text Available Fast moving animals depend on cues derived from the optic flow on their retina. Optic flow from translational locomotion includes information about the three-dimensional composition of the environment, while optic flow experienced during a rotational self motion does not. Thus, a saccadic gaze strategy that segregates rotations from translational movements during locomotion will facilitate extraction of spatial information from the visual input. We analysed whether birds use such a strategy by highspeed video recording zebra finches from two directions during an obstacle avoidance task. Each frame of the recording was examined to derive position and orientation of the beak in three-dimensional space. The data show that in all flights the head orientation was shifted in a saccadic fashion and was kept straight between saccades. Therefore, birds use a gaze strategy that actively stabilizes their gaze during translation to simplify optic flow based navigation. This is the first evidence of birds actively optimizing optic flow during flight.

  12. Gaze strategy in the free flying zebra finch (Taeniopygia guttata).

    Science.gov (United States)

    Eckmeier, Dennis; Geurten, Bart R H; Kress, Daniel; Mertes, Marcel; Kern, Roland; Egelhaaf, Martin; Bischof, Hans-Joachim

    2008-01-01

    Fast moving animals depend on cues derived from the optic flow on their retina. Optic flow from translational locomotion includes information about the three-dimensional composition of the environment, while optic flow experienced during a rotational self motion does not. Thus, a saccadic gaze strategy that segregates rotations from translational movements during locomotion will facilitate extraction of spatial information from the visual input. We analysed whether birds use such a strategy by highspeed video recording zebra finches from two directions during an obstacle avoidance task. Each frame of the recording was examined to derive position and orientation of the beak in three-dimensional space. The data show that in all flights the head orientation was shifted in a saccadic fashion and was kept straight between saccades. Therefore, birds use a gaze strategy that actively stabilizes their gaze during translation to simplify optic flow based navigation. This is the first evidence of birds actively optimizing optic flow during flight.

  13. Towards emotion modeling based on gaze dynamics in generic interfaces

    DEFF Research Database (Denmark)

    Vester-Christensen, Martin; Leimberg, Denis; Ersbøll, Bjarne Kjær

    2005-01-01

    Gaze detection can be a useful ingredient in generic human computer interfaces if current technical barriers are overcome. We discuss the feasibility of concurrent posture and eye-tracking in the context of single (low cost) camera imagery. The ingredients in the approach are posture and eye regi...... extraction based on active appearance modeling and eye tracking using a new fast and robust heuristic. The eye tracker is shown to perform well for low resolution image segments, hence, making it feasible to estimate gaze using a single generic camera.......Gaze detection can be a useful ingredient in generic human computer interfaces if current technical barriers are overcome. We discuss the feasibility of concurrent posture and eye-tracking in the context of single (low cost) camera imagery. The ingredients in the approach are posture and eye region...

  14. Gazing-detection of human eyes based on SVM

    Institute of Scientific and Technical Information of China (English)

    LI Su-mei; ZHANG Yan-xin; CHANG Sheng-jiang; SHEN Jin-yuan

    2005-01-01

    A method for gazing-detection of human eyes using Support Vector Machine (SVM) based on statistic learning theory (SLT) is proposed.According to the criteria of structural risk minimization of SVM,the errors between sample-data and model-data are minimized and the upper bound of predicting error of the model is also reduced.As a result,the generalization ability of the model is much improved.The simulation results show that,when limited training samples are used,the correct recognition rate of the tested samples can be as high as 100%,which is much better than some previous results obtained by other methods.The higher processing speed enables the system to distinguish gazing or not-gazing in real-time.

  15. Towards emotion modeling based on gaze dynamics in generic interfaces

    DEFF Research Database (Denmark)

    Vester-Christensen, Martin; Leimberg, Denis; Ersbøll, Bjarne Kjær

    2005-01-01

    Gaze detection can be a useful ingredient in generic human computer interfaces if current technical barriers are overcome. We discuss the feasibility of concurrent posture and eye-tracking in the context of single (low cost) camera imagery. The ingredients in the approach are posture and eye regi...... extraction based on active appearance modeling and eye tracking using a new fast and robust heuristic. The eye tracker is shown to perform well for low resolution image segments, hence, making it feasible to estimate gaze using a single generic camera.......Gaze detection can be a useful ingredient in generic human computer interfaces if current technical barriers are overcome. We discuss the feasibility of concurrent posture and eye-tracking in the context of single (low cost) camera imagery. The ingredients in the approach are posture and eye region...

  16. Gaze-direction-based MEG averaging during audiovisual speech perception

    Directory of Open Access Journals (Sweden)

    Lotta Hirvenkari

    2010-03-01

    Full Text Available To take a step towards real-life-like experimental setups, we simultaneously recorded magnetoencephalographic (MEG signals and subject’s gaze direction during audiovisual speech perception. The stimuli were utterances of /apa/ dubbed onto two side-by-side female faces articulating /apa/ (congruent and /aka/ (incongruent in synchrony, repeated once every 3 s. Subjects (N = 10 were free to decide which face they viewed, and responses were averaged to two categories according to the gaze direction. The right-hemisphere 100-ms response to the onset of the second vowel (N100m’ was a fifth smaller to incongruent than congruent stimuli. The results demonstrate the feasibility of realistic viewing conditions with gaze-based averaging of MEG signals.

  17. Interacting with Objects in the Environment by Gaze and Hand Gestures

    DEFF Research Database (Denmark)

    Hales, Jeremy; Mardanbeigi, Diako; Rozado, David

    2013-01-01

    A head-mounted wireless gaze tracker in the form of gaze tracking glasses is used here for continuous and mobile monitoring of a subject's point of regard on the surrounding environment. We combine gaze tracking and hand gesture recognition to allow a subject to interact with objects...

  18. Revisiting the Relationship between the Processing of Gaze Direction and the Processing of Facial Expression

    Science.gov (United States)

    Ganel, Tzvi

    2011-01-01

    There is mixed evidence on the nature of the relationship between the perception of gaze direction and the perception of facial expressions. Major support for shared processing of gaze and expression comes from behavioral studies that showed that observers cannot process expression or gaze and ignore irrelevant variations in the other dimension.…

  19. Toddlers' gaze following through attention modulation : Intention is in the eye of the beholder

    NARCIS (Netherlands)

    de Bordes, Pieter F.; Cox, Ralf F. A.; Hasselman, Fred; Cillessen, Antonius H. N.

    2013-01-01

    We investigated 20-month-olds' (N = 56) gaze following by presenting toddlers with a female model that displayed either ostensive or no ostensive cues before shifting her gaze laterally toward an object. The results indicated that toddlers reliably followed the model's gaze redirection after mutual

  20. "Gaze Leading": Initiating Simulated Joint Attention Influences Eye Movements and Choice Behavior

    Science.gov (United States)

    Bayliss, Andrew P.; Murphy, Emily; Naughtin, Claire K.; Kritikos, Ada; Schilbach, Leonhard; Becker, Stefanie I.

    2013-01-01

    Recent research in adults has made great use of the gaze cuing paradigm to understand the behavior of the follower in joint attention episodes. We implemented a gaze leading task to investigate the initiator--the other person in these triadic interactions. In a series of gaze-contingent eye-tracking studies, we show that fixation dwell time upon…

  1. Early averted gaze processing in the right Fusiform Gyrus: An EEG source imaging study.

    Science.gov (United States)

    Berchio, Cristina; Rihs, Tonia A; Piguet, Camille; Dayer, Alexandre G; Aubry, Jean-Michel; Michel, Christoph M

    2016-09-01

    Humans are able to categorize face properties with impressively short latencies. Nevertheless, the latency at which gaze recognition occurs is still a matter of debate. Through spatio-temporal analysis of high-density event-related potentials (ERP), we investigated the brain activity underlying the ability to spontaneously and quickly process gaze. We presented neutral faces with direct and averted gaze in a matching picture paradigm, where subjects had to detect repetition of identical faces and gaze was implicitly manipulated. The results indicate that faces with averted gaze were better discriminated than faces with direct gaze, and evoked stronger P100 amplitudes localized to the right fusiform gyrus. In contrast, direct gaze induced stronger activation in the orbital frontal gyrus at this latency. Later in time, at the beginning of the N170 component, direct gaze induced changes in scalp topography with a stronger activation in the right medial temporal gyrus. The location of these differential activations of direct vs. averted gaze further support the view that faces with averted gaze are perceived as less rewarding than faces with direct gaze. We additionally found differential ERP responses between repeated and novel faces as early as 50ms, thereby replicating earlier studies of very fast detection of mnestic aspects of stimuli. Together, these results suggest an early dissociation between implicit gaze detection and explicit identity processing.

  2. Early development of gaze following into distant space in juvenile Greylag geese (Anser anser)

    NARCIS (Netherlands)

    Kehmeier, Sophia; Schloegl, Christian; Scheiber, Isabella B. R.; Weiss, Brigitte M.

    2011-01-01

    Visual co-orientation with another's gaze direction (gaze following) may provide important information about the location of food, social interactions or predators. Gaze following has been shown in a variety of mammals, but only in few bird species, and has not been tested in precocial birds at all.

  3. The Rethorics of Gaze in Luhrmann's "Postmodern Great Gatsby"

    Directory of Open Access Journals (Sweden)

    Paola Fallerini

    2014-05-01

    Full Text Available Baz Luhrmann’s latest movie amplifies to exasperation Fitzgerald's novel, in a triumph of saturated images, sparkling scenes, bombastic and overwhelming music.The representation of Jay Gatsby love obsession reaches so high-sounding tones to almost touch the tones of farce.The postmodern transposition of the novel highlights the game of gazes subtended to the narrative texture of the story and especially enhances the turning points of textual composition.Adopting the perspective suggested by the rhetoric of the gaze (Laura Mulvey it is highlighted the metalinguistic and metatextual reflection through which this movie contributes to the critical interpretation of Fitzgerald’s novel.

  4. Learning to interact with a computer by gaze

    DEFF Research Database (Denmark)

    Aoki, Hirotaka; Hansen, John Paulin; Itoh, Kenji

    2008-01-01

    The aim of this paper is to examine the learning processes that subjects undertake when they start using gaze as computer input. A 7-day experiment with eight Japanese students was carried out to record novice users’ eye movement data during typing of 110 sentences. The experiment revealed...... that inefficient eye movements was dramatically reduced after only 15 to 25 sentences of typing, equal to approximately 3-4 hours of practice. The performance data fits a general learning model based on the power law of practice. The learning model can be used to estimate further improvements in gaze typing...

  5. [Unilateral Solar Maculopathy after Gazing at Solar Eclipse].

    Science.gov (United States)

    Mehlan, J; Linke, S J; Wagenfeld, L; Steinberg, J

    2016-06-01

    A 43-year-old male patient with unilateral metamorphosia presented after gazing at an eclipse with only one eye. Damage of the macula was demonstrated funduscopically, with OCT and angiography. Six weeks after initial presentation and oral methylprednisolone therapy (40 mg/d for 10 days), the symptoms and the morphological changes decreased. Solar retinopathy is a photochemical alteration of the retina, usually seen after sun gazing. In younger patients, it mostly presents as bilateral solar maculopathy. Some patients exhibit partial or total recovery.

  6. Visual Perception during Mirror-Gazing at One’s Own Face in Patients with Depression

    Directory of Open Access Journals (Sweden)

    Giovanni B. Caputo

    2014-01-01

    Full Text Available In normal observers, gazing at one’s own face in the mirror for a few minutes, at a low illumination level, produces the apparition of strange faces. Observers see distortions of their own faces, but they often see hallucinations like monsters, archetypical faces, faces of relatives and deceased, and animals. In this research, patients with depression were compared to healthy controls with respect to strange-face apparitions. The experiment was a 7-minute mirror-gazing test (MGT under low illumination. When the MGT ended, the experimenter assessed patients and controls with a specifically designed questionnaire and interviewed them, asking them to describe strange-face apparitions. Apparitions of strange faces in the mirror were very reduced in depression patients compared to healthy controls. Depression patients compared to healthy controls showed shorter duration of apparitions; minor number of strange faces; lower self-evaluation rating of apparition strength; lower self-evaluation rating of provoked emotion. These decreases in depression may be produced by deficits of facial expression and facial recognition of emotions, which are involved in the relationship between the patient (or the patient’s ego and his face image (or the patient’s bodily self that is reflected in the mirror.

  7. Rebound upbeat nystagmus after lateral gaze in episodic ataxia type 2.

    Science.gov (United States)

    Kim, Hyo-Jung; Kim, Ji-Soo; Choi, Jae-Hwan; Shin, Jin-Hong; Choi, Kwang-Dong; Zee, David S

    2014-06-01

    Rebound nystagmus is a transient nystagmus that occurs on resuming the straight-ahead position after prolonged eccentric gaze. Even though rebound nystagmus is commonly associated with gaze-evoked nystagmus (GEN), development of rebound nystagmus in a different plane of gaze has not been described. We report a patient with episodic ataxia type 2 who showed transient upbeat nystagmus on resuming the straight-ahead position after sustained lateral gaze that had induced GEN and downbeat nystagmus. The rebound upbeat nystagmus may be ascribed to a shifting null in the vertical plane as a result of an adaptation to the downbeat nystagmus that developed during lateral gaze.

  8. The Development of Joint Visual Attention: A Longitudinal Study of Gaze following during Interactions with Mothers and Strangers

    Science.gov (United States)

    Gredeback, Gustaf; Fikke, Linn; Melinder, Annika

    2010-01-01

    Two- to 8-month-old infants interacted with their mother or a stranger in a prospective longitudinal gaze following study. Gaze following, as assessed by eye tracking, emerged between 2 and 4 months and stabilized between 6 and 8 months of age. Overall, infants followed the gaze of a stranger more than they followed the gaze of their mothers,…

  9. Watch out! Magnetoencephalographic evidence for early modulation of attention orienting by fearful gaze cueing.

    Directory of Open Access Journals (Sweden)

    Fanny Lachat

    Full Text Available Others' gaze and emotional facial expression are important cues for the process of attention orienting. Here, we investigated with magnetoencephalography (MEG whether the combination of averted gaze and fearful expression may elicit a selectively early effect of attention orienting on the brain responses to targets. We used the direction of gaze of centrally presented fearful and happy faces as the spatial attention orienting cue in a Posner-like paradigm where the subjects had to detect a target checkerboard presented at gazed-at (valid trials or non gazed-at (invalid trials locations of the screen. We showed that the combination of averted gaze and fearful expression resulted in a very early attention orienting effect in the form of additional parietal activity between 55 and 70 ms for the valid versus invalid targets following fearful gaze cues. No such effect was obtained for the targets following happy gaze cues. This early cue-target validity effect selective of fearful gaze cues involved the left superior parietal region and the left lateral middle occipital region. These findings provide the first evidence for an effect of attention orienting induced by fearful gaze in the time range of C1. In doing so, they demonstrate the selective impact of combined gaze and fearful expression cues in the process of attention orienting.

  10. Speech disturbances and gaze behavior during public speaking in subtypes of social phobia.

    Science.gov (United States)

    Hofmann, S G; Gerlach, A L; Wender, A; Roth, W T

    1997-01-01

    Twenty-four social phobics with public speaking anxiety and 25 nonphobic individuals (controls) gave a speech in front of two people. Subjective anxiety, gaze behavior, and speech disturbances were assessed. Based on subjects' fear ratings of social situations, phobics and controls were divided into the generalized and nongeneralized subtype. Results showed that generalized phobics reported the most, and nongeneralized controls the least anxiety during public speaking. All subjects had longer and more frequent eye contact when delivering a speech than when talking with an experimenter or sitting in front of an audience. Phobics showed more filled pauses, had longer silent pauses, paused more frequently, and spent more time pausing than controls when giving a speech. Generalized phobics spent more time pausing during their speech than the other subgroups (nongeneralized controls, generalized controls, and nongeneralized phobics). These results suggest that generalized phobics tended to shift attentional resources from speech production to other cognitive tasks.

  11. Flexible coordination of stationary and mobile conversations with gaze: Resource allocation among multiple joint activities

    Directory of Open Access Journals (Sweden)

    Eric Mayor

    2016-10-01

    Full Text Available Gaze is instrumental in coordinating face-to-face social interactions. But little is known about gaze use when social interactions co-occur with other joint activities. We investigated the case of walking while talking. We assessed how gaze gets allocated among various targets in mobile conversations, whether allocation of gaze to other targets affects conversational coordination, and whether reduced availability of gaze for conversational coordination affects conversational performance and content. In an experimental study, pairs were videotaped in four conditions of mobility (standing still, talking while walking along a straight-line itinerary, talking while walking along a complex itinerary, or walking along a complex itinerary with no conversational task. Gaze to partners was substantially reduced in mobile conversations, but gaze was still used to coordinate conversation via displays of mutual orientation, and conversational performance and content was not different between stationary and mobile conditions. Results expand the phenomena of multitasking to joint activities.

  12. The effect of gaze direction on three-dimensional face recognition in infants.

    Science.gov (United States)

    Yamashita, Wakayo; Kanazawa, So; Yamaguchi, Masami K

    2012-09-01

    Eye gaze is an important tool for social contact. In this study, we investigated whether direct gaze facilitates the recognition of three-dimensional face images in infants. We presented artificially produced face images in rotation to 6-8 month-old infants. The eye gaze of the face images was either direct or averted. Sixty-one sequential images of each face were created by rotating the vertical axis of the face from frontal view to ± 30°. The recognition performances of the infants were then compared between faces with direct gaze and faces with averted gaze. Infants showed evidence that they were able to discriminate the novel from familiarized face by 8 months of age and only when gaze is direct. These results suggest that gaze direction may affect three-dimensional face recognition in infants.

  13. Disfluencies and gaze aversion in unreliable responses to survey questions

    NARCIS (Netherlands)

    Schober, Michael F.; Conrad, Frederick G.; Dijkstra, Wil; Ongena, Yfke P.

    2012-01-01

    When survey respondents answer survey questions, they can also produce "paradata" (Couper 2000, 2008): behavioral evidence about their response process. The study reported here demonstrates that two kinds of respondent paradata - fluency of speech and gaze direction during answers - identify answers

  14. The Relationship between Children's Gaze Reporting and Theory of Mind

    Science.gov (United States)

    D'Entremont, Barbara; Seamans, Elizabeth; Boudreau, Elyse

    2012-01-01

    Seventy-nine 3- and 4-year-old children were tested on gaze-reporting ability and Wellman and Liu's (2004) continuous measure of theory of mind (ToM). Children were better able to report where someone was looking when eye and head direction were provided as a cue compared with when only eye direction cues were provided. With the exception of…

  15. Examining the durability of incidentally learned trust from gaze cues.

    Science.gov (United States)

    Strachan, James W A; Tipper, Steven P

    2017-10-01

    In everyday interactions we find our attention follows the eye gaze of faces around us. As this cueing is so powerful and difficult to inhibit, gaze can therefore be used to facilitate or disrupt visual processing of the environment, and when we experience this we infer information about the trustworthiness of the cueing face. However, to date no studies have investigated how long these impressions last. To explore this we used a gaze-cueing paradigm where faces consistently demonstrated either valid or invalid cueing behaviours. Previous experiments show that valid faces are subsequently rated as more trustworthy than invalid faces. We replicate this effect (Experiment 1) and then include a brief interference task in Experiment 2 between gaze cueing and trustworthiness rating, which weakens but does not completely eliminate the effect. In Experiment 3, we explore whether greater familiarity with the faces improves the durability of trust learning and find that the effect is more resilient with familiar faces. Finally, in Experiment 4, we push this further and show that evidence of trust learning can be seen up to an hour after cueing has ended. Taken together, our results suggest that incidentally learned trust can be durable, especially for faces that deceive.

  16. Maori in the Kingdom of the Gaze: Subjects or Critics?

    Science.gov (United States)

    Mika, Carl; Stewart, Georgina

    2016-01-01

    For Maori, a real opportunity exists to flesh out some terms and concepts that Western thinkers have adopted and that precede disciplines but necessarily inform them. In this article, we are intent on describing one of these precursory phenomena--Foucault's Gaze--within a framework that accords with a Maori philosophical framework. Our discussion…

  17. Children's Bricolage under the Gaze of Teachers in Sociodramatic Play

    Science.gov (United States)

    Tam, Po Chi

    2013-01-01

    Drawing on the theory of dialogism and the literature on children's culture and cultural resistance, this article investigates the contextual and textual features of the cultural making of a group of children in sociodramatic play in a Hong Kong kindergarten. Different from other, similar studies, this study reports that under the gaze of the…

  18. Combining head pose and eye location information for gaze estimation

    NARCIS (Netherlands)

    Valenti, R.; Sebe, N.; Gevers, T.

    2012-01-01

    Head pose and eye location for gaze estimation have been separately studied in numerous works in the literature. Previous research shows that satisfactory accuracy in head pose and eye location estimation can be achieved in constrained settings. However, in the presence of nonfrontal faces, eye

  19. What Captures Gaze in Visual Design - Insights from Cognitive Psychology

    DEFF Research Database (Denmark)

    Andersen, Emil; Maier, Anja

    2016-01-01

    Visual information is vital for user behaviour and thus of utmost importance to design. Consequently, tracking and interpreting gaze data has been the target of increasing amounts of research in design science. This research is in part facilitated by new methods, such as eye-tracking, becoming more...

  20. Learning to Interact with a Computer by Gaze

    Science.gov (United States)

    Aoki, Hirotaka; Hansen, John Paulin; Itoh, Kenji

    2008-01-01

    The aim of this paper is to examine the learning processes that subjects undertake when they start using gaze as computer input. A 7-day experiment with eight Japanese students was carried out to record novice users' eye movement data during typing of 110 sentences. The experiment revealed that inefficient eye movements was dramatically reduced…

  1. Maternal oxytocin response predicts mother-to-infant gaze

    Science.gov (United States)

    The neuropeptide oxytocin is importantly implicated in the emergence and maintenance of maternal behavior that forms the basis of the mother–infant bond. However, no research has yet examined the specific association between maternal oxytocin and maternal gaze, a key modality through which the mothe...

  2. Creepy White Gaze: Rethinking the Diorama as a Pedagogical Activity

    Science.gov (United States)

    Sterzuk, Andrea; Mulholland, Valerie

    2011-01-01

    Drawing on gaze and postcolonial theory, this article provides a theoretical discussion of a problematic photograph published in a provincial teachers' newsletter. The photo consists of a White settler child and two White settler educators gathered around his heritage fair entry diorama entitled "Great Plains Indians." This article…

  3. Lithium-Induced Downbeat Nystagmus and Horizontal Gaze Palsy

    DEFF Research Database (Denmark)

    Jørgensen, Jesper Skovlund; Landschoff Lassen, Lisbeth; Wegener, Marianne

    2016-01-01

    We report a case of lithium-induced downbeat nystagmus and horizontal gaze palsy in a 62-year-old woman who was treated for a bipolar affective disorder with lithium carbonate for one month. At presentation serum lithium was within therapeutic range. No alternative causes of the ocular motility...... disturbances were found, and the patient improved significantly as lithium carbonate was discontinued....

  4. More prolonged brain activity related to gaze cueing in schizophrenia

    NARCIS (Netherlands)

    Magnee, Maurice J. C. M.; Kahn, Rene S.; Cahn, Wiepke; Kemner, Chantal

    2011-01-01

    Objective: The ability to use the gaze direction of another person to guide attention is important for social functioning, but behavioral reports on this topic among individuals with schizophrenia are inconclusive. Event Related Potentials (ERPs) can very accurately pinpoint the shifting of attentio

  5. Gaze Duration Frequency Distributions During Mother-Infant Interaction

    Science.gov (United States)

    Peery, J. Craig; Stern, Daniel N.

    1976-01-01

    Gazing behavior of 10 twin infants (five male and five female) and their mothers were recorded weekly during the babies' fourth month of life. Videotape equipment was used in the home; data were gathered as naturalistically as possible. (Author/MS)

  6. Atypical Processing of Gaze Cues and Faces Explains Comorbidity between Autism Spectrum Disorder (ASD) and Attention Deficit/Hyperactivity Disorder (ADHD)

    Science.gov (United States)

    Groom, Madeleine J.; Kochhar, Puja; Hamilton, Antonia; Liddle, Elizabeth B.; Simeou, Marina; Hollis, Chris

    2017-01-01

    This study investigated the neurobiological basis of comorbidity between autism spectrum disorder (ASD) and attention deficit/hyperactivity disorder (ADHD). We compared children with ASD, ADHD or ADHD+ASD and typically developing controls (CTRL) on behavioural and electrophysiological correlates of gaze cue and face processing. We measured effects…

  7. Evaluating gaze-driven power wheelchair with navigation support for persons with disabilities.

    Science.gov (United States)

    Wästlund, Erik; Sponseller, Kay; Pettersson, Ola; Bared, Anders

    2015-01-01

    This article describes a novel add-on for powered wheelchairs that is composed of a gaze-driven control system and a navigation support system. The add-on was tested by three users. All of the users were individuals with severe disabilities and no possibility of moving independently. The system is an add-on to a standard power wheelchair and can be customized for different levels of support according to the cognitive level, motor control, perceptual skills, and specific needs of the user. The primary aim of this study was to test the functionality and safety of the system in the user's home environment. The secondary aim was to evaluate whether access to a gaze-driven powered wheelchair with navigation support is perceived as meaningful in terms of independence and participation. The results show that the system has the potential to provide safe, independent indoor mobility and that the users perceive doing so as fun, meaningful, and a way to reduce dependency on others. Independent mobility has numerous benefits in addition to psychological and emotional well-being. By observing users' actions, caregivers and healthcare professionals can assess the individual's capabilities, which was not previously possible. Rehabilitation can be better adapted to the individual's specific needs, and driving a wheelchair independently can be a valuable, motivating training tool.

  8. Identifying Head-Trunk and Lower Limb Contributions to Gaze Stabilization During Locomotion

    Science.gov (United States)

    Mulavara, Ajitkumar P.; Bloomberg, Jacob J.

    2003-01-01

    The goal of the present study was to determine how the multiple, interdependent full-body sensorimotor subsystems respond to a change in gaze stabilization task constraints during locomotion. Nine subjects performed two gaze stabilization tasks while walking at 6.4 km/hr on a motorized treadmill: 1) focusing on a central point target; 2) reading numeral characters; both presented at 2m in front at the level of their eyes. While subjects performed the tasks we measured: temporal parameters of gait, full body sagittal plane segmental kinematics of the head, trunk, thigh, shank and foot, accelerations along the vertical axis at the head and the shank, and the vertical forces acting on the support surface. We tested the hypothesis that with the increased demands placed on visual acuity during the number recognition task, subjects would modify full-body segmental kinematics in order to reduce perturbations to the head in order to successfully perform the task. We found that while reading numeral characters as - compared to the central point target: 1) compensatory head pitch movement was on average 22% greater despite the fact that the trunk pitch and trunk vertical translation movement control were not significantly changed; 2) coordination patterns between head and trunk as reflected by the peak cross correlation between the head pitch and trunk pitch motion as well as the peak cross correlation between the head pitch and vertical trunk translation motion were not significantly changed; 3) knee joint total movement was on average 11% greater during the period from the heel strike event to the peak knee flexion event in stance phase of the gait cycle; 4) peak acceleration measured at the head was significantly reduced by an average of 13% in four of the six subjects. This was so even when the peak acceleration at the shank and the transmissibility of the shock wave at heel strike (measured by the peak acceleration ratio of the head/shank) remained unchanged. Taken

  9. Early Left Parietal Activity Elicited by Direct Gaze: A High-Density EEG Study

    Science.gov (United States)

    Burra, Nicolas; Kerzel, Dirk; George, Nathalie

    2016-01-01

    Gaze is one of the most important cues for human communication and social interaction. In particular, gaze contact is the most primary form of social contact and it is thought to capture attention. A very early-differentiated brain response to direct versus averted gaze has been hypothesized. Here, we used high-density electroencephalography to test this hypothesis. Topographical analysis allowed us to uncover a very early topographic modulation (40–80 ms) of event-related responses to faces with direct as compared to averted gaze. This modulation was obtained only in the condition where intact broadband faces–as opposed to high-pass or low-pas filtered faces–were presented. Source estimation indicated that this early modulation involved the posterior parietal region, encompassing the left precuneus and inferior parietal lobule. This supports the idea that it reflected an early orienting response to direct versus averted gaze. Accordingly, in a follow-up behavioural experiment, we found faster response times to the direct gaze than to the averted gaze broadband faces. In addition, classical evoked potential analysis showed that the N170 peak amplitude was larger for averted gaze than for direct gaze. Taken together, these results suggest that direct gaze may be detected at a very early processing stage, involving a parallel route to the ventral occipito-temporal route of face perceptual analysis. PMID:27880776

  10. 2D Gaze Estimation Based on Pupil-Glint Vector Using an Artificial Neural Network

    Directory of Open Access Journals (Sweden)

    Jianzhong Wang

    2016-06-01

    Full Text Available Gaze estimation methods play an important role in a gaze tracking system. A novel 2D gaze estimation method based on the pupil-glint vector is proposed in this paper. First, the circular ring rays location (CRRL method and Gaussian fitting are utilized for pupil and glint detection, respectively. Then the pupil-glint vector is calculated through subtraction of pupil and glint center fitting. Second, a mapping function is established according to the corresponding relationship between pupil-glint vectors and actual gaze calibration points. In order to solve the mapping function, an improved artificial neural network (DLSR-ANN based on direct least squares regression is proposed. When the mapping function is determined, gaze estimation can be actualized through calculating gaze point coordinates. Finally, error compensation is implemented to further enhance accuracy of gaze estimation. The proposed method can achieve a corresponding accuracy of 1.29°, 0.89°, 0.52°, and 0.39° when a model with four, six, nine, or 16 calibration markers is utilized for calibration, respectively. Considering error compensation, gaze estimation accuracy can reach 0.36°. The experimental results show that gaze estimation accuracy of the proposed method in this paper is better than that of linear regression (direct least squares regression and nonlinear regression (generic artificial neural network. The proposed method contributes to enhancing the total accuracy of a gaze tracking system.

  11. Proximity and Gaze Influences Facial Temperature: A Thermal Infrared Imaging Study.

    Directory of Open Access Journals (Sweden)

    Stephanos eIoannou

    2014-08-01

    Full Text Available Direct gaze and interpersonal proximity are known to lead to changes in psycho-physiology, behaviour and brain function. We know little, however, about subtler facial reactions such as rise and fall in temperature, which may be sensitive to contextual effects and functional in social interactions. Using thermal infrared imaging cameras 18 female adult participants were filmed at two interpersonal distances (intimate and social and two gaze conditions (averted and direct. The order of variation in distance was counterbalanced: half the participants experienced a female experimenter’s gaze at the social distance first before the intimate distance (a socially ‘normal’ order and half experienced the intimate distance first and then the social distance (an odd social order. At both distances averted gaze always preceded direct gaze. We found strong correlations in thermal changes between six areas of the face (forehead, chin, cheeks, nose, maxilliary and periorbital regions for all experimental conditions and developed a composite measure of thermal shifts for all analyses. Interpersonal proximity led to a thermal rise, but only in the ‘normal’ social order. Direct gaze, compared to averted gaze, led to a thermal increase at both distances with a stronger effect at intimate distance, in both orders of distance variation. Participants reported direct gaze as more intrusive than averted gaze, especially at the intimate distance. These results demonstrate the powerful effects of another person’s gaze on psycho-physiological responses, even at a distance and independent of context.

  12. Empirical Study on Designing of Gaze Tracking Camera Based on the Information of User's Head Movement.

    Science.gov (United States)

    Pan, Weiyuan; Jung, Dongwook; Yoon, Hyo Sik; Lee, Dong Eun; Naqvi, Rizwan Ali; Lee, Kwan Woo; Park, Kang Ryoung

    2016-08-31

    Gaze tracking is the technology that identifies a region in space that a user is looking at. Most previous non-wearable gaze tracking systems use a near-infrared (NIR) light camera with an NIR illuminator. Based on the kind of camera lens used, the viewing angle and depth-of-field (DOF) of a gaze tracking camera can be different, which affects the performance of the gaze tracking system. Nevertheless, to our best knowledge, most previous researches implemented gaze tracking cameras without ground truth information for determining the optimal viewing angle and DOF of the camera lens. Eye-tracker manufacturers might also use ground truth information, but they do not provide this in public. Therefore, researchers and developers of gaze tracking systems cannot refer to such information for implementing gaze tracking system. We address this problem providing an empirical study in which we design an optimal gaze tracking camera based on experimental measurements of the amount and velocity of user's head movements. Based on our results and analyses, researchers and developers might be able to more easily implement an optimal gaze tracking system. Experimental results show that our gaze tracking system shows high performance in terms of accuracy, user convenience and interest.

  13. Gaze Behaviors of Preterm and Full-Term Infants in Nonsocial and Social Contexts of Increasing Dynamics: Visual Recognition, Attention Regulation, and Gaze Synchrony

    Science.gov (United States)

    Harel, Hagar; Gordon, Ilanit; Geva, Ronny; Feldman, Ruth

    2011-01-01

    Although research has demonstrated poor visual skills in premature infants, few studies assessed infants' gaze behaviors across several domains of functioning in a single study. Thirty premature and 30 full-term 3-month-old infants were tested in three social and nonsocial tasks of increasing complexity and their gaze behavior was micro-coded. In…

  14. Gaze Behaviors of Preterm and Full-Term Infants in Nonsocial and Social Contexts of Increasing Dynamics: Visual Recognition, Attention Regulation, and Gaze Synchrony

    Science.gov (United States)

    Harel, Hagar; Gordon, Ilanit; Geva, Ronny; Feldman, Ruth

    2011-01-01

    Although research has demonstrated poor visual skills in premature infants, few studies assessed infants' gaze behaviors across several domains of functioning in a single study. Thirty premature and 30 full-term 3-month-old infants were tested in three social and nonsocial tasks of increasing complexity and their gaze behavior was micro-coded. In…

  15. The Eyes Are the Windows to the Mind: Direct Eye Gaze Triggers the Ascription of Others' Minds.

    Science.gov (United States)

    Khalid, Saara; Deska, Jason C; Hugenberg, Kurt

    2016-12-01

    Eye gaze is a potent source of social information with direct eye gaze signaling the desire to approach and averted eye gaze signaling avoidance. In the current work, we proposed that eye gaze signals whether or not to impute minds into others. Across four studies, we manipulated targets' eye gaze (i.e., direct vs. averted eye gaze) and measured explicit mind ascriptions (Study 1a, Study 1b, and Study 2) and beliefs about the likelihood of targets having mind (Study 3). In all four studies, we find novel evidence that the ascription of sophisticated humanlike minds to others is signaled by the display of direct eye gaze relative to averted eye gaze. Moreover, we provide evidence suggesting that this differential mentalization is due, at least in part, to beliefs that direct gaze targets are more likely to instigate social interaction. In short, eye contact triggers mind perception.

  16. Beyond eye gaze: What else can eyetracking reveal about cognition and cognitive development?

    Science.gov (United States)

    Eckstein, Maria K; Guerra-Carrillo, Belén; Miller Singley, Alison T; Bunge, Silvia A

    2016-11-11

    This review provides an introduction to two eyetracking measures that can be used to study cognitive development and plasticity: pupil dilation and spontaneous blink rate. We begin by outlining the rich history of gaze analysis, which can reveal the current focus of attention as well as cognitive strategies. We then turn to the two lesser-utilized ocular measures. Pupil dilation is modulated by the brain's locus coeruleus-norepinephrine system, which controls physiological arousal and attention, and has been used as a measure of subjective task difficulty, mental effort, and neural gain. Spontaneous eyeblink rate correlates with levels of dopamine in the central nervous system, and can reveal processes underlying learning and goal-directed behavior. Taken together, gaze, pupil dilation, and blink rate are three non-invasive and complementary measures of cognition with high temporal resolution and well-understood neural foundations. Here we review the neural foundations of pupil dilation and blink rate, provide examples of their usage, describe analytic methods and methodological considerations, and discuss their potential for research on learning, cognitive development, and plasticity.

  17. ScreenMasker: An Open-source Gaze-contingent Screen Masking Environment.

    Science.gov (United States)

    Orlov, Pavel A; Bednarik, Roman

    2016-09-01

    The moving-window paradigm, based on gazecontingent technic, traditionally used in a studies of the visual perceptual span. There is a strong demand for new environments that could be employed by non-technical researchers. We have developed an easy-to-use tool with a graphical user interface (GUI) allowing both execution and control of visual gaze-contingency studies. This work describes ScreenMasker, an environment that allows create gaze-contingent textured displays used together with stimuli presentation software. ScreenMasker has an architecture that meets the requirements of low-latency real-time eye-movement experiments. It also provides a variety of settings and functions. Effective rendering times and performance are ensured by means of GPU processing under CUDA technology. Performance tests show ScreenMasker's latency to be 67-74 ms on a typical office computer, and high-end 144-Hz screen latencies of about 25-28 ms. ScreenMasker is an open-source system distributed under the GNU Lesser General Public License and is available at https://github.com/PaulOrlov/ScreenMasker .

  18. Wolves (Canis lupus) and Dogs (Canis familiaris) Differ in Following Human Gaze Into Distant Space But Respond Similar to Their Packmates’ Gaze

    Science.gov (United States)

    Werhahn, Geraldine; Virányi, Zsófia; Barrera, Gabriela; Sommese, Andrea; Range, Friederike

    2017-01-01

    Gaze following into distant space is defined as visual co-orientation with another individual’s head direction allowing the gaze follower to gain information on its environment. Human and nonhuman animals share this basic gaze following behavior, suggested to rely on a simple reflexive mechanism and believed to be an important prerequisite for complex forms of social cognition. Pet dogs differ from other species in that they follow only communicative human gaze clearly addressed to them. However, in an earlier experiment we showed that wolves follow human gaze into distant space. Here we set out to investigate whether domestication has affected gaze following in dogs by comparing pack-living dogs and wolves raised and kept under the same conditions. In Study 1 we found that in contrast to the wolves, these dogs did not follow minimally communicative human gaze into distant space in the same test paradigm. In the observational Study 2 we found that pack-living dogs and wolves, similarly vigilant to environmental stimuli, follow the spontaneous gaze of their conspecifics similarly often. Our findings suggest that domestication did not affect the gaze following ability of dogs itself. The results raise hypotheses about which other dog skills might have been altered through domestication that may have influenced their performance in Study 1. Because following human gaze in dogs might be influenced by special evolutionary as well as developmental adaptations to interactions with humans, we suggest that comparing dogs to other animal species might be more informative when done in intraspecific social contexts. PMID:27244538

  19. Communicative interactions between visually impaired mothers and their sighted children: analysis of gaze, facial expressions, voice and physical contacts.

    Science.gov (United States)

    Chiesa, S; Galati, D; Schmidt, S

    2015-11-01

    Social and emotional development of infants and young children is largely based on the communicative interaction with their mother, or principal caretaker (Trevarthen ). The main modalities implied in this early communication are voice, facial expressions and gaze (Stern ). This study aims at analysing early mother-child interactions in the case of visually impaired mothers who do not have access to their children's gaze and facial expressions. Spontaneous play interactions between seven visually impaired mothers and their sighted children aged between 6 months and 3 years were filmed. These dyads were compared with a control group of sighted mothers and children analysing four modalities of communication and interaction regulation: gaze, physical contacts, verbal productions and facial expressions. The visually impaired mothers' facial expressions differed from the ones of sighted mothers mainly with respect to forehead movements, leading to an impoverishment of conveyed meaning. Regarding the other communicative modalities, results suggest that visually impaired mothers and their children use compensatory strategies to guaranty harmonic interaction despite the mother's impairment: whereas gaze results the main factor of interaction regulation in sighted dyads, physical contacts and verbal productions assume a prevalent role in dyads with visually impaired mothers. Moreover, visually impaired mother's children seem to be able to differentiate between their mother and sighted interaction partners, adapting differential modes of communication. The results of this study show that, in spite of the obvious differences in the modes of communication, visual impairment does not prevent a harmonious interaction with the child. © 2015 John Wiley & Sons Ltd.

  20. Disseminated histoplasmosis causing reversible gaze palsy and optic neuropathy.

    Science.gov (United States)

    Perry, J D; Girkin, C A; Miller, N R; Mann, R B

    1999-06-01

    Subacute disseminated histoplasmosis is an uncommon entity. Typical neuro-ophthalmologic manifestations are usually secondary to histoplasmomas or encephalitis. A 45-year-old man noted blurred vision while receiving empiric antituberculosis therapy for fever and diffuse granulomatous disease of unknown origin. Vertical-gaze palsy, right horizontal-gaze paresis, and mild right optic neuropathy were found on neuro-ophthalmologic examination. Further questioning revealed a history of frequent contact with fighting cocks from South America. Magnetic resonance images were consistent with multiple hemorrhagic infarcts, areas of inflammation, or both, and cerebral angiography showed changes consistent with vasculitis. A previously obtained biopsy specimen from the duodenum was restained and found to be positive for fungal elements. Serum antigen titers for Histoplasma capsulatum demonstrated evidence of active infection. This case is a rare example of a supranuclear ocular motility disturbance and optic neuropathy secondary to an occlusive vascular process in a patient with subacute disseminated histoplasmosis.

  1. Influence of Gaze Direction on Face Recognition: A Sensitive Effect

    Directory of Open Access Journals (Sweden)

    Noémy Daury

    2011-08-01

    Full Text Available This study was aimed at determining the conditions in which eye-contact may improve recognition memory for faces. Different stimuli and procedures were tested in four experiments. The effect of gaze direction on memory was found when a simple “yes-no” recognition task was used but not when the recognition task was more complex (e.g., including “Remember-Know” judgements, cf. Experiment 2, or confidence ratings, cf. Experiment 4. Moreover, even when a “yes-no” recognition paradigm was used, the effect occurred with one series of stimuli (cf. Experiment 1 but not with another one (cf. Experiment 3. The difficulty to produce the positive effect of gaze direction on memory is discussed.

  2. Are you looking my way? Ostracism widens the cone of gaze.

    Science.gov (United States)

    Lyyra, Pessi; Wirth, James H; Hietanen, Jari K

    2017-08-01

    Ostracized individuals demonstrate an increased need for belonging. To satisfy this need, they search for signals of inclusion, one of which may be another person's gaze directed at oneself. We tested if ostracized, compared to included, individuals judge a greater degree of averted gaze as still being direct. This range of gaze angles still viewed as direct has been dubbed "the cone of (direct) gaze". In the current research, ostracized and included participants viewed friendly-looking face stimuli with direct or slightly averted gaze (0°, 2°, 4°, 6°, and 8° to the left and to the right) and judged whether stimulus persons were looking at them or not. Ostracized individuals demonstrated a wider gaze cone than included individuals.

  3. Camera Mouse Including “Ctrl-Alt-Del” Key Operation Using Gaze, Blink, and Mouth Shape

    Directory of Open Access Journals (Sweden)

    Kohei Arai

    2013-04-01

    Full Text Available This paper presents camera mouse system with additional feature: "CTRL - ALT - DEL" key. The previous gaze-based camera mouse systems are only considering how to obtain gaze and making selection. We proposed gaze-based camera mouse with "CTRL - ALT - DEL" key. Infrared camera is put on top of display while user looking ahead. User gaze is estimated based on eye gaze and head pose. Blinking and mouth detections are used to create "CTR - ALT - DEL" key. Pupil knowledge is used to improve robustness of eye gaze estimation against different users. Also, Gabor filter is used to extract face features. Skin color information and face features are used to estimate head pose. The experiments of each method have done and the results show that all methods work perfectly. By implemented this system, troubleshooting of camera mouse can be done by user itself and makes camera mouse be more sophisticated.

  4. Do as eye say: gaze cueing and language in a real-world social interaction.

    Science.gov (United States)

    Macdonald, Ross G; Tatler, Benjamin W

    2013-03-11

    Gaze cues are important in communication. In social interactions gaze cues usually occur with spoken language, yet most previous research has used artificial paradigms without dialogue. The present study investigates the interaction between gaze and language using a real-world paradigm. Each participant followed instructions to build a series of abstract structures out of building blocks, while their eye movements were recorded. The instructor varied the specificity of the instructions (unambiguous or ambiguous) and the presence of gaze cues (present or absent) between participants. Fixations to the blocks were recorded and task performance was measured. The presence of gaze cues led to more accurate performance, more accurate visual selection of the target block and more fixations towards the instructor when ambiguous instructions were given, but not when unambiguous instructions were given. We conclude that people only utilize the gaze cues of others when the cues provide useful information.

  5. What Do Eye Gaze Metrics Tell Us about Motor Imagery?

    Directory of Open Access Journals (Sweden)

    Elodie Poiroux

    Full Text Available Many of the brain structures involved in performing real movements also have increased activity during imagined movements or during motor observation, and this could be the neural substrate underlying the effects of motor imagery in motor learning or motor rehabilitation. In the absence of any objective physiological method of measurement, it is currently impossible to be sure that the patient is indeed performing the task as instructed. Eye gaze recording during a motor imagery task could be a possible way to "spy" on the activity an individual is really engaged in. The aim of the present study was to compare the pattern of eye movement metrics during motor observation, visual and kinesthetic motor imagery (VI, KI, target fixation, and mental calculation. Twenty-two healthy subjects (16 females and 6 males, were required to perform tests in five conditions using imagery in the Box and Block Test tasks following the procedure described by Liepert et al. Eye movements were analysed by a non-invasive oculometric measure (SMI RED250 system. Two parameters describing gaze pattern were calculated: the index of ocular mobility (saccade duration over saccade + fixation duration and the number of midline crossings (i.e. the number of times the subjects gaze crossed the midline of the screen when performing the different tasks. Both parameters were significantly different between visual imagery and kinesthesic imagery, visual imagery and mental calculation, and visual imagery and target fixation. For the first time we were able to show that eye movement patterns are different during VI and KI tasks. Our results suggest gaze metric parameters could be used as an objective unobtrusive approach to assess engagement in a motor imagery task. Further studies should define how oculomotor parameters could be used as an indicator of the rehabilitation task a patient is engaged in.

  6. Horizontal gaze palsy with progressive scoliosis: CT and MR findings

    Energy Technology Data Exchange (ETDEWEB)

    Bomfim, Rodrigo C.; Tavora, Daniel G.F.; Nakayama, Mauro; Gama, Romulo L. [Sarah Network of Rehabilitation Hospitals, Department of Radiology, Ceara (Brazil)

    2009-02-15

    Horizontal gaze palsy with progressive scoliosis (HGPPS) is a rare congenital disorder characterized by absence of conjugate horizontal eye movements and progressive scoliosis developing in childhood and adolescence. We present a child with clinical and neuroimaging findings typical of HGPPS. CT and MRI of the brain demonstrated pons hypoplasia, absence of the facial colliculi, butterfly configuration of the medulla and a deep midline pontine cleft. We briefly discuss the imaging aspects of this rare entity in light of the current literature. (orig.)

  7. Eye gaze estimation from the elliptical features of one iris

    Science.gov (United States)

    Zhang, Wen; Zhang, Tai-Ning; Chang, Sheng-Jiang

    2011-04-01

    The accuracy of eye gaze estimation using image information is affected by several factors which include image resolution, anatomical structure of the eye, and posture changes. The irregular movements of the head and eye create issues that are currently being researched to enable better use of this key technology. In this paper, we describe an effective way of estimating eye gaze from the elliptical features of one iris under the conditions of not using an auxiliary light source, a head fixing equipment, or multiple cameras. First, we provide preliminary estimation of the gaze direction, and then we obtain the vectors which describe the translation and rotation of the eyeball, by applying a central projection method on the plane which passes through the line-of-sight. This helps us avoid the complex computations involved in previous methods. We also disambiguate the solution based on experimental findings. Second, error correction is conducted on a back propagation neural network trained by a sample collection of translation and rotation vectors. Extensive experimental studies are conducted to assess the efficiency, and robustness of our method. Results reveal that our method has a better performance compared to a typical previous method.

  8. Remote Gaze Tracking System on a Large Display

    Directory of Open Access Journals (Sweden)

    Jihun Cha

    2013-10-01

    Full Text Available We propose a new remote gaze tracking system as an intelligent TV interface. Our research is novel in the following three ways: first, because a user can sit at various positions in front of a large display, the capture volume of the gaze tracking system should be greater, so the proposed system includes two cameras which can be moved simultaneously by panning and tilting mechanisms, a wide view camera (WVC for detecting eye position and an auto-focusing narrow view camera (NVC for capturing enlarged eye images. Second, in order to remove the complicated calibration between the WVC and NVC and to enhance the capture speed of the NVC, these two cameras are combined in a parallel structure. Third, the auto-focusing of the NVC is achieved on the basis of both the user’s facial width in the WVC image and a focus score calculated on the eye image of the NVC. Experimental results showed that the proposed system can be operated with a gaze tracking accuracy of ±0.737°~±0.775° and a speed of 5~10 frames/s.

  9. Gazes and Bodies in the Pornographies of Desire

    Directory of Open Access Journals (Sweden)

    Mirko Lino

    2013-05-01

    Full Text Available Il saggio propone una lettura sociale della pornografia cinematografica usando la categoria dello sguardo e le sue declinazioni di genere. Partendo dal famoso saggio di Laura Mulvey, Visual Pleasure and Narrative Cinema (1975, si sposterà il centro dell’analisi dal cinema narrativo tradizionale al cinema pornografico, considerando quest’ultimo un modello che fa contrappunto al voyeurismo dello sguardo maschile (male gaze che la Mulvey riscontrava in alcuni film di Sternberg e di Hitckcock. Per dimostrare la natura contrappuntistica del cinema pornografico si metterà a confronto la medesima messa in scena di uno sguardo che desidera in due film molto differenti tra loro, Rear Window (1954 di Hitchcock e Behind the Green Door (1972 dei fratelli Mitchell. La natura contrappuntistica del porn movie si rintraccia anche nel dialogo che instaura con il cinema mainstream riguardo ai limiti del visibile in materia sessuale. Infine, la pornografia soddisfa la rappresentazione del desiderio delle altre identità di genere, mettendo in scena tipologie di sguardo adeguate – female gaze e queer gaze –, che diventano presto strumenti per una affermazione sociale della diversità sessuali.

  10. Holistic gaze strategy to categorize facial expression of varying intensities.

    Directory of Open Access Journals (Sweden)

    Kun Guo

    Full Text Available Using faces representing exaggerated emotional expressions, recent behaviour and eye-tracking studies have suggested a dominant role of individual facial features in transmitting diagnostic cues for decoding facial expressions. Considering that in everyday life we frequently view low-intensity expressive faces in which local facial cues are more ambiguous, we probably need to combine expressive cues from more than one facial feature to reliably decode naturalistic facial affects. In this study we applied a morphing technique to systematically vary intensities of six basic facial expressions of emotion, and employed a self-paced expression categorization task to measure participants' categorization performance and associated gaze patterns. The analysis of pooled data from all expressions showed that increasing expression intensity would improve categorization accuracy, shorten reaction time and reduce number of fixations directed at faces. The proportion of fixations and viewing time directed at internal facial features (eyes, nose and mouth region, however, was not affected by varying levels of intensity. Further comparison between individual facial expressions revealed that although proportional gaze allocation at individual facial features was quantitatively modulated by the viewed expressions, the overall gaze distribution in face viewing was qualitatively similar across different facial expressions and different intensities. It seems that we adopt a holistic viewing strategy to extract expressive cues from all internal facial features in processing of naturalistic facial expressions.

  11. Compact near-to-eye display with integrated gaze tracker

    Science.gov (United States)

    Järvenpää, Toni; Aaltonen, Viljakaisa

    2008-04-01

    Near-to-Eye Display (NED) offers a big screen experience to the user anywhere, anytime. It provides a way to perceive a larger image than the physical device itself is. Commercially available NEDs tend to be quite bulky and uncomfortable to wear. However, by using very thin plastic light guides with diffractive structures on the surfaces, many of the known deficiencies can be notably reduced. These Exit Pupil Expander (EPE) light guides enable a thin, light, user friendly and high performing see-through NED, which we have demonstrated. To be able to interact with the displayed UI efficiently, we have also integrated a video-based gaze tracker into the NED. The narrow light beam of an infrared light source is divided and expanded inside the same EPEs to produce wide collimated beams out from the EPE towards the eyes. Miniature video camera images the cornea and eye gaze direction is accurately calculated by locating the pupil and the glints of the infrared beams. After a simple and robust per-user calibration, the data from the highly integrated gaze tracker reflects the user focus point in the displayed image which can be used as an input device for the NED system. Realizable applications go from eye typing to playing games, and far beyond.

  12. Fusing Eye-gaze and Speech Recognition for Tracking in an Automatic Reading Tutor

    DEFF Research Database (Denmark)

    Rasmussen, Morten Højfeldt; Tan, Zheng-Hua

    2013-01-01

    In this paper we present a novel approach for automatically tracking the reading progress using a combination of eye-gaze tracking and speech recognition. The two are fused by first generating word probabilities based on eye-gaze information and then using these probabilities to augment the langu......In this paper we present a novel approach for automatically tracking the reading progress using a combination of eye-gaze tracking and speech recognition. The two are fused by first generating word probabilities based on eye-gaze information and then using these probabilities to augment...

  13. The role of emotion in learning trustworthiness from eye-gaze: Evidence from facial electromyography.

    Science.gov (United States)

    Manssuer, Luis R; Pawling, Ralph; Hayes, Amy E; Tipper, Steven P

    2016-01-01

    Gaze direction can be used to rapidly and reflexively lead or mislead others' attention as to the location of important stimuli. When perception of gaze direction is congruent with the location of a target, responses are faster compared to when incongruent. Faces that consistently gaze congruently are also judged more trustworthy than faces that consistently gaze incongruently. However, it's unclear how gaze-cues elicit changes in trust. We measured facial electromyography (EMG) during an identity-contingent gaze-cueing task to examine whether embodied emotional reactions to gaze-cues mediate trust learning. Gaze-cueing effects were found to be equivalent regardless of whether participants showed learning of trust in the expected direction or did not. In contrast, we found distinctly different patterns of EMG activity in these two populations. In a further experiment we showed the learning effects were specific to viewing faces, as no changes in liking were detected when viewing arrows that evoked similar attentional orienting responses. These findings implicate embodied emotion in learning trust from identity-contingent gaze-cueing, possibly due to the social value of shared attention or deception rather than domain-general attentional orienting.

  14. Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments

    CERN Document Server

    Gepner, Daniel; Carbonell, Noëlle

    2007-01-01

    We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our daily environment or large displays, especially immersive virtual reality environments, such as reality centres and caves. We are also addressing issues relating to the use of gaze as the main interaction input modality. We have designed and developed two operational user interfaces: one for providing motor-disabled users with easy gaze-based access to map applications and graphical software; the other for iteratively testing and improving the usability of gaze-contingent displays.

  15. The effect of gaze direction on three-dimensional face recognition in infant brain activity.

    Science.gov (United States)

    Yamashita, Wakayo; Kanazawa, So; Yamaguchi, Masami K; Kakigi, Ryusuke

    2012-09-12

    In three-dimensional face recognition studies, it is well known that viewing rotating faces enhance face recognition. For infants, our previous study indicated that 8-month-old infants showed recognition of three-dimensional rotating faces with a direct gaze, and they did not learn with an averted gaze. This suggests that gaze direction may affect three-dimensional face recognition in infants. In this experiment, we used near-infrared spectroscopy to measure infants' hemodynamic responses to averted gaze and direct gaze. We hypothesized that infants would show different neural activity for averted and direct gazes. The responses were compared with the baseline activation during the presentation of non-face objects. We found that the concentration of oxyhemoglobin increased in the temporal cortex on both sides only during the presentation of averted gaze compared with that of the baseline period. This is the first study to show that infants' brain activity in three-dimensional face processing is different between averted gaze and direct gaze.

  16. Regulation of self-renewing neural progenitors by FGF/ERK signaling controls formation of the inferior colliculus.

    Science.gov (United States)

    Dee, Alexander; Li, Kairong; Heng, Xin; Guo, Qiuxia; Li, James Y H

    2016-10-15

    The embryonic tectum displays an anteroposterior gradient in development and produces the superior colliculus and inferior colliculus. Studies suggest that partition of the tectum is controlled by different strengths and durations of FGF signals originated from the so-called isthmic organizer at the mid/hindbrain junction; however, the underlying mechanism is unclear. We show that deleting Ptpn11, which links FGF with the ERK pathway, prevents inferior colliculus formation by depleting a previously uncharacterized stem cell zone. The stem-zone loss is attributed to shortening of S phase and acceleration of cell cycle exit and neurogenesis. Expression of a constitutively active Mek1 (Mek1(DD)), the known ERK activator, restores the tectal stem zone and the inferior colliculus without Ptpn11. By contrast, Mek1(DD) expression fails to rescue the tectal stem zone and the inferior colliculus in the absence of Fgf8 and the isthmic organizer, indicating that FGF and Mek1(DD) initiate qualitatively and/or quantitatively distinctive signaling. Together, our data show that the formation of the inferior colliculus relies on the provision of new cells from the tectal stem zone. Furthermore, distinctive ERK signaling mediates Fgf8 in the control of cell survival, tissue polarity and cytogenetic gradient during the development of the tectum.

  17. Elevator Illusion and Gaze Direction in Hypergravity

    Science.gov (United States)

    Cohen, Malcolm M.; Hargens, Alan (Technical Monitor)

    1995-01-01

    A luminous visual target in a dark hypergravity (Gz greater than 1) environment appears to be elevated above its true physical position. This "elevator illusion" has been attributed to changes in oculomotor control caused by increased stimulation of the otolith organs. Data relating the magnitude of the illusion to the magnitude of the changes in oculomotor control have been lacking. The present study provides such data.

  18. Mirror Neurons of Ventral Premotor Cortex Are Modulated by Social Cues Provided by Others' Gaze.

    Science.gov (United States)

    Coudé, Gino; Festante, Fabrizia; Cilia, Adriana; Loiacono, Veronica; Bimbi, Marco; Fogassi, Leonardo; Ferrari, Pier Francesco

    2016-03-16

    Mirror neurons (MNs) in the inferior parietal lobule and ventral premotor cortex (PMv) can code the intentions of other individuals using contextual cues. Gaze direction is an important social cue that can be used for understanding the meaning of actions made by other individuals. Here we addressed the issue of whether PMv MNs are influenced by the gaze direction of another individual. We recorded single-unit activity in macaque PMv while the monkey was observing an experimenter performing a grasping action and orienting his gaze either toward (congruent gaze condition) or away (incongruent gaze condition) from a target object. The results showed that one-half of the recorded MNs were modulated by the gaze direction of the human agent. These gaze-modulated neurons were evenly distributed between those preferring a gaze direction congruent with the direction where the grasping action was performed and the others that preferred an incongruent gaze. Whereas the presence of congruent responses is in line with the usual coupling of hand and gaze in both executed and observed actions, the incongruent responses can be explained by the long exposure of the monkeys to this condition. Our results reveal that the representation of observed actions in PMv is influenced by contextual information not only extracted from physical cues, but also from cues endowed with biological or social value. In this study, we present the first evidence showing that social cues modulate MNs in the monkey ventral premotor cortex. These data suggest that there is an integrated representation of other's hand actions and gaze direction at the single neuron level in the ventral premotor cortex, and support the hypothesis of a functional role of MNs in decoding actions and understanding motor intentions. Copyright © 2016 the authors 0270-6474/16/363145-12$15.00/0.

  19. Gaze Synchrony between Mothers with Mood Disorders and Their Infants: Maternal Emotion Dysregulation Matters.

    Directory of Open Access Journals (Sweden)

    Annett Lotzin

    Full Text Available A lowered and heightened synchrony between the mother's and infant's nonverbal behavior predicts adverse infant development. We know that maternal depressive symptoms predict lowered and heightened mother-infant gaze synchrony, but it is unclear whether maternal emotion dysregulation is related to mother-infant gaze synchrony. This cross-sectional study examined whether maternal emotion dysregulation in mothers with mood disorders is significantly related to mother-infant gaze synchrony. We also tested whether maternal emotion dysregulation is relatively more important than maternal depressive symptoms in predicting mother-infant gaze synchrony, and whether maternal emotion dysregulation mediates the relation between maternal depressive symptoms and mother-infant gaze synchrony. We observed 68 mothers and their 4- to 9-month-old infants in the Still-Face paradigm during two play interactions, before and after social stress was induced. The mothers' and infants' gaze behaviors were coded using microanalysis with the Maternal Regulatory Scoring System and Infant Regulatory Scoring System, respectively. The degree of mother-infant gaze synchrony was computed using time-series analysis. Maternal emotion dysregulation was measured by the Difficulties in Emotion Regulation Scale; depressive symptoms were assessed using the Beck Depression Inventory. Greater maternal emotion dysregulation was significantly related to heightened mother-infant gaze synchrony. The overall effect of maternal emotion dysregulation on mother-infant gaze synchrony was relatively more important than the effect of maternal depressive symptoms in the five tested models. Maternal emotion dysregulation fully mediated the relation between maternal depressive symptoms and mother-infant gaze synchrony. Our findings suggest that the effect of the mother's depressive symptoms on the mother-infant gaze synchrony may be mediated by the mother's emotion dysregulation.

  20. Gaze Synchrony between Mothers with Mood Disorders and Their Infants: Maternal Emotion Dysregulation Matters.

    Science.gov (United States)

    Lotzin, Annett; Romer, Georg; Schiborr, Julia; Noga, Berit; Schulte-Markwort, Michael; Ramsauer, Brigitte

    2015-01-01

    A lowered and heightened synchrony between the mother's and infant's nonverbal behavior predicts adverse infant development. We know that maternal depressive symptoms predict lowered and heightened mother-infant gaze synchrony, but it is unclear whether maternal emotion dysregulation is related to mother-infant gaze synchrony. This cross-sectional study examined whether maternal emotion dysregulation in mothers with mood disorders is significantly related to mother-infant gaze synchrony. We also tested whether maternal emotion dysregulation is relatively more important than maternal depressive symptoms in predicting mother-infant gaze synchrony, and whether maternal emotion dysregulation mediates the relation between maternal depressive symptoms and mother-infant gaze synchrony. We observed 68 mothers and their 4- to 9-month-old infants in the Still-Face paradigm during two play interactions, before and after social stress was induced. The mothers' and infants' gaze behaviors were coded using microanalysis with the Maternal Regulatory Scoring System and Infant Regulatory Scoring System, respectively. The degree of mother-infant gaze synchrony was computed using time-series analysis. Maternal emotion dysregulation was measured by the Difficulties in Emotion Regulation Scale; depressive symptoms were assessed using the Beck Depression Inventory. Greater maternal emotion dysregulation was significantly related to heightened mother-infant gaze synchrony. The overall effect of maternal emotion dysregulation on mother-infant gaze synchrony was relatively more important than the effect of maternal depressive symptoms in the five tested models. Maternal emotion dysregulation fully mediated the relation between maternal depressive symptoms and mother-infant gaze synchrony. Our findings suggest that the effect of the mother's depressive symptoms on the mother-infant gaze synchrony may be mediated by the mother's emotion dysregulation.

  1. Evaluation of a low-cost open-source gaze tracker

    DEFF Research Database (Denmark)

    San Agustin, Javier; Jensen, Henrik Tomra Skovsgaard Hegner; Møllenbach, Emilie;

    2010-01-01

    This paper presents a low-cost gaze tracking system that is based on a webcam mounted close to the user's eye. The performance of the gaze tracker was evaluated in an eye-typing task using two different typing applications. Participants could type between 3.56 and 6.78 words per minute, depending...

  2. Gaze-based interaction with public displays using off-the-shelf components

    DEFF Research Database (Denmark)

    San Agustin, Javier; Hansen, John Paulin; Tall, Martin Henrik

    Eye gaze can be used to interact with high-density information presented on large displays. We have built a system employing off-the-shelf hardware components and open-source gaze tracking software that enables users to interact with an interface displayed on a 55” screen using their eye movement...

  3. Impairment of Unconscious, but Not Conscious, Gaze-Triggered Attention Orienting in Asperger's Disorder

    Science.gov (United States)

    Sato, Wataru; Uono, Shota; Okada, Takashi; Toichi, Motomi

    2010-01-01

    Impairment of joint attention represents the core clinical features of pervasive developmental disorders (PDDs), including autism and Asperger's disorder. However, experimental studies reported intact gaze-triggered attentional orienting in PDD. Since all previous studies employed supraliminal presentation of gaze stimuli, we hypothesized that…

  4. Coding gaze tracking data with chromatic gradients for VR Exposure Therapy

    DEFF Research Database (Denmark)

    Herbelin, Bruno; Grillon, Helena; De Heras Ciechomski, Pablo

    2007-01-01

    This article presents a simple and intuitive way to represent the eye-tracking data gathered during immersive virtual reality exposure therapy sessions. Eye-tracking technology is used to observe gaze movements during vir- tual reality sessions and the gaze-map chromatic gradient coding allows...

  5. Does Gaze Direction Modulate Facial Expression Processing in Children with Autism Spectrum Disorder?

    Science.gov (United States)

    Akechi, Hironori; Senju, Atsushi; Kikuchi, Yukiko; Tojo, Yoshikuni; Osanai, Hiroo; Hasegawa, Toshikazu

    2009-01-01

    Two experiments investigated whether children with autism spectrum disorder (ASD) integrate relevant communicative signals, such as gaze direction, when decoding a facial expression. In Experiment 1, typically developing children (9-14 years old; n = 14) were faster at detecting a facial expression accompanying a gaze direction with a congruent…

  6. Facial Expressions Modulate the Ontogenetic Trajectory of Gaze-Following among Monkeys

    Science.gov (United States)

    Teufel, Christoph; Gutmann, Anke; Pirow, Ralph; Fischer, Julia

    2010-01-01

    Gaze-following, the tendency to direct one's attention to locations looked at by others, is a crucial aspect of social cognition in human and nonhuman primates. Whereas the development of gaze-following has been intensely studied in human infants, its early ontogeny in nonhuman primates has received little attention. Combining longitudinal and…

  7. Reading pleasure : Light in August and the theory of the gendered gaze

    NARCIS (Netherlands)

    Visser, [No Value

    1997-01-01

    This article discusses various components of the theory of the gendered gaze, in order to construct a framework for an analysis of how William Faulkner understood and fictionally presented the mechanism of the gaze in Light in August. Linking theory and praxis, this article explores the relationship

  8. Getting Down to Business: Talk, Gaze, and Body Orientation during Openings of Doctor-Patient Consultations.

    Science.gov (United States)

    Robinson, Jeffrey David

    1998-01-01

    Uses conversation analysis to examine how doctors' and patients' practices of gaze and body orientation organize interaction such that doctors routinely initiate the sequence wherein patients disclose their chief complaint. Finds doctors use gaze/body orientation to communicate they are preparing but not yet ready to deal with complaints--while…

  9. Children's Knowledge of Deceptive Gaze Cues and Its Relation to Their Actual Lying Behavior

    Science.gov (United States)

    McCarthy, Anjanie; Lee, Kang

    2009-01-01

    Eye gaze plays a pivotal role during communication. When interacting deceptively, it is commonly believed that the deceiver will break eye contact and look downward. We examined whether children's gaze behavior when lying is consistent with this belief. In our study, 7- to 15-year-olds and adults answered questions truthfully ("Truth" questions)…

  10. Eye can see what you want: Posterior Intraparietal Sulcus encodes the object of an actor's gaze

    NARCIS (Netherlands)

    Ramsey, R.; Cross, E.S.; Hamilton, A.F.D.C.

    2011-01-01

    In a social setting, seeing Sally look at a clock means something different to seeing her gaze longingly at a slice of chocolate cake. In both cases, her eyes and face might be turned rightward, but the information conveyed is markedly different, depending on the object of her gaze. Numerous studies

  11. The genealogical gaze: family identities and family archives in the fourteenth to seventeenth centuries

    NARCIS (Netherlands)

    Ketelaar, E.

    2009-01-01

    In Renaissance Florence, early modern England, and the Netherlands during the Golden Age the "genealogical gaze" transfigured family archives into a cultural patrimony to be preserved, expanded, and transferred to future generations. Descendants, by appropriating the object of that genealogical gaze

  12. Age-related changes in the integration of gaze direction and facial expressions of emotion.

    Science.gov (United States)

    Slessor, Gillian; Phillips, Louise H; Bull, Rebecca

    2010-08-01

    Gaze direction influences younger adults' perception of emotional expressions, with direct gaze enhancing the perception of anger and joy, while averted gaze enhances the perception of fear. Age-related declines in emotion recognition and eye-gaze processing have been reported, indicating that there may be age-related changes in the ability to integrate these facial cues. As there is evidence of a positivity bias with age, age-related difficulties integrating these cues may be greatest for negative emotions. The present research investigated age differences in the extent to which gaze direction influenced explicit perception (e.g., anger, fear and joy; Study 1) and social judgments (e.g., of approachability; Study 2) of emotion faces. Gaze direction did not influence the perception of fear in either age group. In both studies, age differences were found in the extent to which gaze direction influenced judgments of angry and joyful faces, with older adults showing less integration of gaze and emotion cues than younger adults. Age differences were greatest when interpreting angry expressions. Implications of these findings for older adults' social functioning are discussed.

  13. "Avoiding or approaching eyes"? Introversion/extraversion affects the gaze-cueing effect.

    Science.gov (United States)

    Ponari, Marta; Trojano, Luigi; Grossi, Dario; Conson, Massimiliano

    2013-08-01

    We investigated whether the extra-/introversion personality dimension can influence processing of others' eye gaze direction and emotional facial expression during a target detection task. On the basis of previous evidence showing that self-reported trait anxiety can affect gaze-cueing with emotional faces, we also verified whether trait anxiety can modulate the influence of intro-/extraversion on behavioral performance. Fearful, happy, angry or neutral faces, with either direct or averted gaze, were presented before the target appeared in spatial locations congruent or incongruent with stimuli's eye gaze direction. Results showed a significant influence of intra-/extraversion dimension on gaze-cueing effect for angry, happy, and neutral faces with averted gaze. Introverts did not show the gaze congruency effect when viewing angry expressions, but did so with happy and neutral faces; extraverts showed the opposite pattern. Importantly, the influence of intro-/extraversion on gaze-cueing was not mediated by trait anxiety. These findings demonstrated that personality differences can shape processing of interactions between relevant social signals.

  14. Impairment of Unconscious, but Not Conscious, Gaze-Triggered Attention Orienting in Asperger's Disorder

    Science.gov (United States)

    Sato, Wataru; Uono, Shota; Okada, Takashi; Toichi, Motomi

    2010-01-01

    Impairment of joint attention represents the core clinical features of pervasive developmental disorders (PDDs), including autism and Asperger's disorder. However, experimental studies reported intact gaze-triggered attentional orienting in PDD. Since all previous studies employed supraliminal presentation of gaze stimuli, we hypothesized that…

  15. How does gaze direction affect facial processing in social anxiety? -An ERP study.

    Science.gov (United States)

    Li, Dan; Yu, Fengqiong; Ye, Rong; Chen, Xingui; Xie, Xinhui; Zhu, Chunyan; Wang, Kai

    2017-02-09

    Previous behavioral studies have demonstrated an effect of eye gaze direction on the processing of emotional expressions in adults with social anxiety. However, specific brain responses to the interaction between gaze direction and facial expressions in social anxiety remain unclear. The present study aimed to explore the time course of such interaction using event-related potentials (ERPs) in participants with social anxiety. High socially anxious individuals and low socially anxious individuals were asked to identify the gender of angry or neutral faces with direct or averted gaze while their behavioral performance and electrophysiological data were monitored. We found that identification of angry faces with direct but not averted gaze elicited larger N2 amplitude in high socially anxious individuals compared to low socially anxious individuals, while identification of neutral faces did not produce any gaze modulation effect. Moreover, the N2 was correlated with increased anxiety severity upon exposure to angry faces with direct gaze. Therefore, our results suggest that gaze direction modulates the processing of threatening faces in social anxiety. The N2 component elicited by angry faces with direct gaze could be a state-dependent biomarker of social anxiety and may be an important reference biomarker for social anxiety diagnosis and intervention.

  16. Adaptive Gaze Strategies for Locomotion with Constricted Visual Field

    Directory of Open Access Journals (Sweden)

    Colas N. Authié

    2017-07-01

    Full Text Available In retinitis pigmentosa (RP, loss of peripheral visual field accounts for most difficulties encountered in visuo-motor coordination during locomotion. The purpose of this study was to accurately assess the impact of peripheral visual field loss on gaze strategies during locomotion, and identify compensatory mechanisms. Nine RP subjects presenting a central visual field limited to 10–25° in diameter, and nine healthy subjects were asked to walk in one of three directions—straight ahead to a visual target, leftward and rightward through a door frame, with or without obstacle on the way. Whole body kinematics were recorded by motion capture, and gaze direction in space was reconstructed using an eye-tracker. Changes in gaze strategies were identified in RP subjects, including extensive exploration prior to walking, frequent fixations of the ground (even knowing no obstacle was present, of door edges, essentially of the proximal one, of obstacle edge/corner, and alternating door edges fixations when approaching the door. This was associated with more frequent, sometimes larger rapid-eye-movements, larger movements, and forward tilting of the head. Despite the visual handicap, the trajectory geometry was identical between groups, with a small decrease in walking speed in RPs. These findings identify the adaptive changes in sensory-motor coordination, in order to ensure visual awareness of the surrounding, detect changes in spatial configuration, collect information for self-motion, update the postural reference frame, and update egocentric distances to environmental objects. They are of crucial importance for the design of optimized rehabilitation procedures.

  17. Looking at Eye Gaze Processing and Its Neural Correlates in Infancy--Implications for Social Development and Autism Spectrum Disorder

    Science.gov (United States)

    Hoehl, Stefanie; Reid, Vincent M.; Parise, Eugenio; Handl, Andrea; Palumbo, Letizia; Striano, Tricia

    2009-01-01

    The importance of eye gaze as a means of communication is indisputable. However, there is debate about whether there is a dedicated neural module, which functions as an eye gaze detector and when infants are able to use eye gaze cues in a referential way. The application of neuroscience methodologies to developmental psychology has provided new…

  18. Eye-gaze independent EEG-based brain-computer interfaces for communication

    Science.gov (United States)

    Riccio, A.; Mattia, D.; Simione, L.; Olivetti, M.; Cincotti, F.

    2012-08-01

    The present review systematically examines the literature reporting gaze independent interaction modalities in non-invasive brain-computer interfaces (BCIs) for communication. BCIs measure signals related to specific brain activity and translate them into device control signals. This technology can be used to provide users with severe motor disability (e.g. late stage amyotrophic lateral sclerosis (ALS); acquired brain injury) with an assistive device that does not rely on muscular contraction. Most of the studies on BCIs explored mental tasks and paradigms using visual modality. Considering that in ALS patients the oculomotor control can deteriorate and also other potential users could have impaired visual function, tactile and auditory modalities have been investigated over the past years to seek alternative BCI systems which are independent from vision. In addition, various attentional mechanisms, such as covert attention and feature-directed attention, have been investigated to develop gaze independent visual-based BCI paradigms. Three areas of research were considered in the present review: (i) auditory BCIs, (ii) tactile BCIs and (iii) independent visual BCIs. Out of a total of 130 search results, 34 articles were selected on the basis of pre-defined exclusion criteria. Thirteen articles dealt with independent visual BCIs, 15 reported on auditory BCIs and the last six on tactile BCIs, respectively. From the review of the available literature, it can be concluded that a crucial point is represented by the trade-off between BCI systems/paradigms with high accuracy and speed, but highly demanding in terms of attention and memory load, and systems requiring lower cognitive effort but with a limited amount of communicable information. These issues should be considered as priorities to be explored in future studies to meet users’ requirements in a real-life scenario.

  19. Exploring combinations of different color and facial expression stimuli for gaze-independent BCIs

    Directory of Open Access Journals (Sweden)

    Long eChen

    2016-01-01

    Full Text Available AbstractBackground: Some studies have proven that a conventional visual brain computer interface (BCI based on overt attention cannot be used effectively when eye movement control is not possible. To solve this problem, a novel visual-based BCI system based on covert attention and feature attention had been proposed and was called the gaze-independent BCI. Color and shape difference between stimuli and backgrounds have generally been used in examples of gaze-independent BCIs. Recently, a new paradigm based on facial expression change had been presented, and obtained high performance. However, some facial expressions were so similar that users couldn’t tell them apart. Especially they were presented at the same position in a rapid serial visual presentation (RSVP paradigm. Consequently, the performance of BCIs is reduced.New Method: In this paper, we combined facial expressions and colors to optimize the stimuli presentation in the gaze-independent BCI. This optimized paradigm was called the colored dummy face pattern. It is suggested that different colors and facial expressions could help subjects to locate the target and evoke larger event-related potentials (ERPs. In order to evaluate the performance of this new paradigm, two other paradigms were presented, called the grey dummy face pattern and the colored ball pattern. Comparison with Existing Method(s: The key point that determined the value of the colored dummy faces stimuli in BCI systems were whether dummy face stimuli could obtain higher performance than grey faces or colored balls stimuli. Ten healthy subjects (7 male, aged 21-26 years, mean 24.5±1.25 participated in our experiment. Online and offline results of four different paradigms were obtained and comparatively analyzed.Results: The results showed that the colored dummy face pattern could evoke higher P300 and N400 ERP amplitudes, compared with the grey dummy face pattern and the colored ball pattern. Online results showed

  20. A testimony to Muzil: Hervé Guibert, Foucault, and the medical gaze.

    Science.gov (United States)

    Rendell, Joanne

    2004-01-01

    Testimony to Muzil: Hervé Guibert, Michel Foucault, and the "Medical Gaze" examines the fictional/autobiographical AIDS writings of the French writer Hervé Guibert. Locating Guibert's writings alongside the work of his friend Michel Foucault, the article explores how they echo Foucault's evolving notions of the "medical gaze." The article also explores how Guilbert's narrators and Guibert himself (as writer) resist and challenge the medical gaze; a gaze which particularly in the era of AIDS has subjected, objectified, and even sometimes punished the body of the gay man. It is argued that these resistances to the gaze offer a literary extension to Foucault's later work on power and resistance strategies.

  1. Subjects and Objects of the Embodied Gaze: Abbas Kiarostami and the Real of the Individual Perspective

    Directory of Open Access Journals (Sweden)

    Gyenge Zsolt

    2016-12-01

    Full Text Available It is widely accepted that Abbas Kiarostami’s cinema revolves around the representation of the gaze. Many critics argue that he should be considered a late modernist who repeats the self-reflexive gestures of modernist European cinema decades after they were first introduced. The present paper will contradict this assertion by investigating the problematic of the Kiarostamian gaze and analyzing the perceptual side of the act of looking. I will argue that instead of focusing on the gaze of the spectator directed towards the filmic image, he exposes a gaze that is fully integrated into the reality to be captured on film. The second part of the paper will explain this by linking the concept of gaze to the Lacanian concept of the order of the Real. Finally, I will contextualize all this by discussing the Iranian director’s position between Eastern and Western traditions of representation.

  2. Interpersonal multisensory stimulation reduces the overwhelming distracting power of self-gaze: psychophysical evidence for 'engazement'.

    Science.gov (United States)

    Porciello, Giuseppina; Holmes, Brittany Serra; Liuzza, Marco Tullio; Crostella, Filippo; Aglioti, Salvatore Maria; Bufalari, Ilaria

    2014-10-20

    One's own face and gaze are never seen directly but only in a mirror. Yet, these stimuli capture attention more powerfully than others' face and gaze, suggesting the self is special for brain and behavior. Synchronous touches felt on one's own and seen on the face of others induce the sensation of including others in one's own face (enfacement). We demonstrate that enfacement may also reduce the overwhelming distracting power of self-gaze. This effect, hereafter called 'engazement', depends on the perceived physical attractiveness and inner beauty of the pair partner. Thus, we highlight for the first time the close link between enfacement and engazement by showing that changes of the self-face representation induced by facial visuo-tactile stimulation extend to gaze following, a separate process likely underpinned by different neural substrates. Moreover, although gaze following is a largely automatic, engazement is penetrable to the influence of social variables, such as positive interpersonal perception.

  3. The late positive potential indexes a role for emotion during learning of trust from eye-gaze cues. : The LPP and learning of trust from gaze

    OpenAIRE

    Manssuer, Luis; Roberts, Mark; Tipper, Steven Paul

    2015-01-01

    Gaze direction perception triggers rapid visuospatial orienting to the location observed by others. When this is congruent with the location of a target, reaction times are faster than when incongruent. Functional magnetic resonance imaging studies suggest that the non-joint attention induced by incongruent cues are experienced as more emotionally negative and this could relate to less favorable trust judgments of the faces when gaze-cues are contingent with identity. Here, we provide further...

  4. Ultra-low-cost 3D gaze estimation: an intuitive high information throughput compliment to direct brain-machine interfaces.

    Science.gov (United States)

    Abbott, W W; Faisal, A A

    2012-08-01

    Eye movements are highly correlated with motor intentions and are often retained by patients with serious motor deficiencies. Despite this, eye tracking is not widely used as control interface for movement in impaired patients due to poor signal interpretation and lack of control flexibility. We propose that tracking the gaze position in 3D rather than 2D provides a considerably richer signal for human machine interfaces by allowing direct interaction with the environment rather than via computer displays. We demonstrate here that by using mass-produced video-game hardware, it is possible to produce an ultra-low-cost binocular eye-tracker with comparable performance to commercial systems, yet 800 times cheaper. Our head-mounted system has 30 USD material costs and operates at over 120 Hz sampling rate with a 0.5-1 degree of visual angle resolution. We perform 2D and 3D gaze estimation, controlling a real-time volumetric cursor essential for driving complex user interfaces. Our approach yields an information throughput of 43 bits s(-1), more than ten times that of invasive and semi-invasive brain-machine interfaces (BMIs) that are vastly more expensive. Unlike many BMIs our system yields effective real-time closed loop control of devices (10 ms latency), after just ten minutes of training, which we demonstrate through a novel BMI benchmark--the control of the video arcade game 'Pong'.

  5. Ultra-low-cost 3D gaze estimation: an intuitive high information throughput compliment to direct brain-machine interfaces

    Science.gov (United States)

    Abbott, W. W.; Faisal, A. A.

    2012-08-01

    Eye movements are highly correlated with motor intentions and are often retained by patients with serious motor deficiencies. Despite this, eye tracking is not widely used as control interface for movement in impaired patients due to poor signal interpretation and lack of control flexibility. We propose that tracking the gaze position in 3D rather than 2D provides a considerably richer signal for human machine interfaces by allowing direct interaction with the environment rather than via computer displays. We demonstrate here that by using mass-produced video-game hardware, it is possible to produce an ultra-low-cost binocular eye-tracker with comparable performance to commercial systems, yet 800 times cheaper. Our head-mounted system has 30 USD material costs and operates at over 120 Hz sampling rate with a 0.5-1 degree of visual angle resolution. We perform 2D and 3D gaze estimation, controlling a real-time volumetric cursor essential for driving complex user interfaces. Our approach yields an information throughput of 43 bits s-1, more than ten times that of invasive and semi-invasive brain-machine interfaces (BMIs) that are vastly more expensive. Unlike many BMIs our system yields effective real-time closed loop control of devices (10 ms latency), after just ten minutes of training, which we demonstrate through a novel BMI benchmark—the control of the video arcade game ‘Pong’.

  6. Mixed body- and gaze-centered coding of proprioceptive reach targets after effector movement.

    Science.gov (United States)

    Mueller, Stefanie; Fiehler, Katja

    2016-07-01

    Previous studies demonstrated that an effector movement intervening between encoding and reaching to a proprioceptive target determines the underlying reference frame: proprioceptive reach targets are represented in a gaze-independent reference frame if no movement occurs but are represented with respect to gaze after an effector movement (Mueller and Fiehler, 2014a). The present experiment explores whether an effector movement leads to a switch from a gaze-independent, body-centered reference frame to a gaze-dependent reference frame or whether a gaze-dependent reference frame is employed in addition to a gaze-independent, body-centered reference frame. Human participants were asked to reach in complete darkness to an unseen finger (proprioceptive target) of their left target hand indicated by a touch. They completed 2 conditions in which the target hand remained either stationary at the target location (stationary condition) or was actively moved to the target location, received a touch and was moved back before reaching to the target (moved condition). We dissociated the location of the movement vector relative to the body midline and to the gaze direction. Using correlation and regression analyses, we estimated the contribution of each reference frame based on horizontal reach errors in the stationary and moved conditions. Gaze-centered coding was only found in the moved condition, replicating our previous results. Body-centered coding dominated in the stationary condition while body- and gaze-centered coding contributed equally strong in the moved condition. Our results indicate a shift from body-centered to combined body- and gaze-centered coding due to an effector movement before reaching towards proprioceptive targets.

  7. [Gaze-evoked suppression of the vestibular-ocular reflex in patients with posterior cervical sympathetic syndrome].

    Science.gov (United States)

    Likhachev, S A; Pleshko, I V

    2009-01-01

    This vestibulometric (sinusoidal rotation) study included patients with posterior cervical sympathetic syndrome (n=40) and with vestibular neuronitis (n=20) as well as 20 healthy subjects of the control group. Vestibular dysfunction was induced by the method proposed by de Klein. The patients with posterior cervical sympathetic syndrome in the decompensation phase displayed abnormal gaze-evoked suppression of the vestibular-ocular reflex when their head movements lined up with sinusoidal rotation. This symptom is considered to be of primary value for the diagnosis of vestibular dysfunction in these patients.

  8. Gaze, dominance and humiliation in the Schreber case.

    Science.gov (United States)

    Steiner, John

    2004-04-01

    In this paper the author reviews Freud's study of Schreber's Memoirs and the Memoirs themselves from a perspective of nearly 100 years. He argues that Schreber's illness began as a melancholic depression but quickly developed paranoid features which subsequently escalated into a gross paranoia which nevertheless retained its depressive and hypochondriacal base. Finally the chaotic fragmentation became organized under the dominance of an omnipotent narcissistic organisation which led to a clinical improvement without any relinquishment of his delusional beliefs. As a subsidiary theme he examines the role of gaze in Schreber's object relations and argues that gaze was used to project into his objects, then to scrutinise the object to see if the projections had been received and tolerated, and finally as an expression of dominance. His urgent demand for relief provoked an omnipotence in his objects which he was then able triumphantly to frustrate and which ushered in a struggle over dominance in the course of which Schreber was abused and humiliated. He was unable to find an object who could contain his distress and these factors contributed to the failure to tolerate guilt and to work through his depression.

  9. Gaze contingent hologram synthesis for holographic head-mounted display

    Science.gov (United States)

    Hong, Jisoo; Kim, Youngmin; Hong, Sunghee; Shin, Choonsung; Kang, Hoonjong

    2016-03-01

    Development of display and its related technologies provides immersive visual experience with head-mounted-display (HMD). However, most available HMDs provide 3D perception only by stereopsis, lack of accommodation depth cues. Recently, holographic HMD (HHMD) arises as one viable option to resolve this problem because hologram is known to provide full set of depth cues including accommodation. Moreover, by virtue of increasing computational power, hologram synthesis from 3D object represented by point cloud can be calculated in real time even with rigorous Rayleigh-Sommerfeld diffraction formula. However, in HMD, rapid gaze change of the user requires much faster refresh rate, which means that much faster hologram synthesis is indispensable in HHMD. Because the visual acuity falls off in the visual periphery, we propose here to accelerate synthesizing hologram by differentiating density of point cloud projected on the screen. We classify the screen into multiple layers which are concentric circles with different radii, where the center is aligned with gaze of user. Layer with smaller radius is closer to the region of interest, hence, assigned with higher density of point cloud. Because the computation time is directly related to the number of points in point cloud, we can accelerate synthesizing hologram by lowering density of point cloud in the visual periphery. Cognitive study reveals that user cannot discriminate those degradation in the visual periphery if the parameters are properly designed. Prototype HHMD system will be provided for verifying the feasibility of our method, and detailed design scheme will be discussed.

  10. Gaze direction affects visuo-spatial short-term memory.

    Science.gov (United States)

    Carlei, Christophe; Kerzel, Dirk

    2014-10-01

    Hemispheric asymmetries were investigated by changing the horizontal position of stimuli that had to be remembered in a visuo-spatial short-term memory task. Observers looked at matrices containing a variable number of filled squares on the left or right side of the screen center. At stimulus offset, participants reproduced the positions of the filled squares in an empty response matrix. Stimulus and response matrices were presented in the same quadrant. We observed that memory performance was better when the matrices were shown on the left side of the screen. We distinguished between recall strategies that relied on visual or non-visual (verbal) cues and found that the effect of gaze position occurred more reliably in participants using visual recall strategies. Overall, the results show that there is a solid enhancement of visuo-spatial short-term memory when observers look to the left. In contrast, vertical position had no influence on performance. We suggest that unilateral gaze to the left activates centers in the right hemisphere contributing to visuo-spatial memory. Copyright © 2014 Elsevier Inc. All rights reserved.

  11. Following student gaze patterns in physical science lectures

    Science.gov (United States)

    Rosengrant, David; Hearrington, Doug; Alvarado, Kerriann; Keeble, Danielle

    2012-02-01

    This study investigates the gaze patterns of undergraduate college students attending a lecture-based physical science class to better understand the relationships between gaze and focus patterns and student attention during class. The investigators used a new eye-tracking product; Tobii Glasses. The glasses eliminate the need for subjects to focus on a computer screen or carry around a backpack-sized recording device, thus giving an investigator the ability to study a broader range of research questions. This investigation includes what students focus on in the classroom (i.e. demonstrations, instructor, notes, board work, and presentations) during a normal lecture, what diverts attention away from being on task as well as what keeps a subject on task. We report on the findings from 8 subjects during physical science lectures designed for future elementary school teachers. We found that students tended not to focus on the instructor for most parts of the lecture but rather the information, particularly new information presented on PowerPoint slides. Finally, we found that location in the classroom also impacted students' attention spans due to more distractors.

  12. DIAGNOSIS OF MYASTHENIA GRAVIS USING FUZZY GAZE TRACKING SOFTWARE

    Directory of Open Access Journals (Sweden)

    Javad Rasti

    2015-04-01

    Full Text Available Myasthenia Gravis (MG is an autoimmune disorder, which may lead to paralysis and even death if not treated on time. One of its primary symptoms is severe muscular weakness, initially arising in the eye muscles. Testing the mobility of the eyeball can help in early detection of MG. In this study, software was designed to analyze the ability of the eye muscles to focus in various directions, thus estimating the MG risk. Progressive weakness in gazing at the directions prompted by the software can reveal abnormal fatigue of the eye muscles, which is an alert sign for MG. To assess the user’s ability to keep gazing at a specified direction, a fuzzy algorithm was applied to images of the user’s eyes to determine the position of the iris in relation to the sclera. The results of the tests performed on 18 healthy volunteers and 18 volunteers in early stages of MG confirmed the validity of the suggested software.

  13. Gaze and eye-tracking solutions for psychological research.

    Science.gov (United States)

    Mele, Maria Laura; Federici, Stefano

    2012-08-01

    Eye-tracking technology is a growing field used to detect eye movements and analyze human processing of visual information for interactive and diagnostic applications. Different domains in scientific research such as neuroscience, experimental psychology, computer science and human factors can benefit from eye-tracking methods and techniques to unobtrusively investigate the quantitative evidence underlying visual processes. In order to meet the experimental requirements concerning the variety of application fields, different gaze- and eye-tracking solutions using high-speed cameras are being developed (e.g., eye-tracking glasses, head-mounted or desk-mounted systems), which are also compatible with other analysis devices such as magnetic resonance imaging. This work presents an overview of the main application fields of eye-tracking methodology in psychological research. In particular, two innovative solutions will be shown: (1) the SMI RED-M eye-tracker, a high performance portable remote eye-tracker suitable for different settings, that requires maximum mobility and flexibility; (2) a wearable mobile gaze-tracking device--the SMI eye-tracking glasses--which is suitable for real-world and virtual environment research. For each kind of technology, the functions and different possibilities of application in experimental psychology will be described by focusing on some examples of experimental tasks (i.e., visual search, reading, natural tasks, scene viewing and other information processing) and theoretical approaches (e.g., embodied cognition).

  14. Exploring combinations of auditory and visual stimuli for gaze-independent brain-computer interfaces.

    Directory of Open Access Journals (Sweden)

    Xingwei An

    Full Text Available For Brain-Computer Interface (BCI systems that are designed for users with severe impairments of the oculomotor system, an appropriate mode of presenting stimuli to the user is crucial. To investigate whether multi-sensory integration can be exploited in the gaze-independent event-related potentials (ERP speller and to enhance BCI performance, we designed a visual-auditory speller. We investigate the possibility to enhance stimulus presentation by combining visual and auditory stimuli within gaze-independent spellers. In this study with N = 15 healthy users, two different ways of combining the two sensory modalities are proposed: simultaneous redundant streams (Combined-Speller and interleaved independent streams (Parallel-Speller. Unimodal stimuli were applied as control conditions. The workload, ERP components, classification accuracy and resulting spelling speed were analyzed for each condition. The Combined-speller showed a lower workload than uni-modal paradigms, without the sacrifice of spelling performance. Besides, shorter latencies, lower amplitudes, as well as a shift of the temporal and spatial distribution of discriminative information were observed for Combined-speller. These results are important and are inspirations for future studies to search the reason for these differences. For the more innovative and demanding Parallel-Speller, where the auditory and visual domains are independent from each other, a proof of concept was obtained: fifteen users could spell online with a mean accuracy of 87.7% (chance level <3% showing a competitive average speed of 1.65 symbols per minute. The fact that it requires only one selection period per symbol makes it a good candidate for a fast communication channel. It brings a new insight into the true multisensory stimuli paradigms. Novel approaches for combining two sensory modalities were designed here, which are valuable for the development of ERP-based BCI paradigms.

  15. Kinematic property of target motion conditions gaze behavior and eye-hand synergy during manual tracking.

    Science.gov (United States)

    Huang, Chien-Ting; Hwang, Ing-Shiou

    2013-12-01

    This study investigated how frequency demand and motion feedback influenced composite ocular movements and eye-hand synergy during manual tracking. Fourteen volunteers conducted slow and fast force-tracking in which targets were displayed in either line-mode or wave-mode to guide manual tracking with target movement of direct position or velocity nature. The results showed that eye-hand synergy was a selective response of spatiotemporal coupling conditional on target rate and feedback mode. Slow and line-mode tracking exhibited stronger eye-hand coupling than fast and wave-mode tracking. Both eye movement and manual action led the target signal during fast-tracking, while the latency of ocular navigation during slow-tracking depended on the feedback mode. Slow-tracking resulted in more saccadic responses and larger pursuit gains than fast-tracking. Line-mode tracking led to larger pursuit gains but fewer and shorter gaze fixations than wave-mode tracking. During slow-tracking, incidences of saccade and gaze fixation fluctuated across a target cycle, peaking at velocity maximum and the maximal curvature of target displacement, respectively. For line-mode tracking, the incidence of smooth pursuit was phase-dependent, peaking at velocity maximum as well. Manual behavior of slow or line-mode tracking was better predicted by composite eye movements than that of fast or wave-mode tracking. In conclusion, manual tracking relied on versatile visual strategies to perceive target movements of different kinematic properties, which suggested a flexible coordinative control for the ocular and manual sensorimotor systems. Copyright © 2013 Elsevier B.V. All rights reserved.

  16. Identifying brain systems for gaze orienting during reading: fMRI investigation of the Landolt paradigm

    Directory of Open Access Journals (Sweden)

    Rebekka eHillen

    2013-07-01

    Full Text Available The Landolt reading paradigm was created in order to dissociate effects of eye movements and attention from lexical, syntactic, and sub-lexical processing. While previous eye-tracking and behavioural findings support the usefulness of the paradigm, it remains to be shown that the paradigm actually relies on the brain networks for occulomotor control and attention, but not on systems for lexical/syntactic/orthographic processing. Here, 20 healthy volunteers underwent fMRI scanning while reading sentences (with syntax or unconnected lists of written stimuli (no syntax consisting of words (with semantics or pseudowords (no semantics. In an additional "Landolt reading" condition, all letters were replaced by closed circles, which should be scanned for targets (Landolt's rings in a reading-like fashion from left to right. A conjunction analysis of all five conditions revealed the visual scanning network which involved bilateral visual cortex, premotor cortex, and superior parietal cortex, but which did not include regions for semantics, syntax, or orthography. Contrasting the Landolt reading condition with all other regions revealed additional involvement of the right superior parietal cortex (areas 7A/7P/7PC and postcentral gyrus (area 2 involved in deliberate gaze shifting. These neuroimaging findings demonstrate for the first time that the linguistic and orthographic brain network can be dissociated from a pure gaze-orienting network with the Landolt paradigm. Consequently, the Landolt paradigm may provide novel insights into the contributions of linguistic and non-linguistic factors on reading failure e.g. in developmental dyslexia.

  17. All eyes on me?! Social anxiety and self-directed perception of eye gaze.

    Science.gov (United States)

    Schulze, Lars; Lobmaier, Janek S; Arnold, Manuel; Renneberg, Babette

    2013-01-01

    To date, only little is known about the self-directed perception and processing of subtle gaze cues in social anxiety that might however contribute to excessive feelings of being looked at by others. Using a web-based approach, participants (n=174) were asked whether or not briefly (300 ms) presented facial expressions modulated in gaze direction (0°, 2°, 4°, 6°, 8°) and valence (angry, fearful, happy, neutral) were directed at them. The results demonstrate a positive, linear relationship between self-reported social anxiety and stronger self-directed perception of others' gaze directions, particularly for negative (angry, fearful) and neutral expressions. Furthermore, faster responding was found for gaze more clearly directed at socially anxious individuals (0°, 2°, and 4°) suggesting a tendency to avoid direct gaze. In sum, the results illustrate an altered self-directed perception of subtle gaze cues. The possibly amplifying effects of social stress on biased self-directed perception of eye gaze are discussed.

  18. Can Speaker Gaze Modulate Syntactic Structuring and Thematic Role Assignment during Spoken Sentence Comprehension?

    Science.gov (United States)

    Knoeferle, Pia; Kreysa, Helene

    2012-01-01

    During comprehension, a listener can rapidly follow a frontally seated speaker's gaze to an object before its mention, a behavior which can shorten latencies in speeded sentence verification. However, the robustness of gaze-following, its interaction with core comprehension processes such as syntactic structuring, and the persistence of its effects are unclear. In two "visual-world" eye-tracking experiments participants watched a video of a speaker, seated at an angle, describing transitive (non-depicted) actions between two of three Second Life characters on a computer screen. Sentences were in German and had either subject(NP1)-verb-object(NP2) or object(NP1)-verb-subject(NP2) structure; the speaker either shifted gaze to the NP2 character or was obscured. Several seconds later, participants verified either the sentence referents or their role relations. When participants had seen the speaker's gaze shift, they anticipated the NP2 character before its mention and earlier than when the speaker was obscured. This effect was more pronounced for SVO than OVS sentences in both tasks. Interactions of speaker gaze and sentence structure were more pervasive in role-relations verification: participants verified the role relations faster for SVO than OVS sentences, and faster when they had seen the speaker shift gaze than when the speaker was obscured. When sentence and template role-relations matched, gaze-following even eliminated the SVO-OVS response-time differences. Thus, gaze-following is robust even when the speaker is seated at an angle to the listener; it varies depending on the syntactic structure and thematic role relations conveyed by a sentence; and its effects can extend to delayed post-sentence comprehension processes. These results suggest that speaker gaze effects contribute pervasively to visual attention and comprehension processes and should thus be accommodated by accounts of situated language comprehension.

  19. Can speaker gaze modulate syntactic structuring and thematic role assignment during spoken sentence comprehension?

    Directory of Open Access Journals (Sweden)

    Pia eKnoeferle

    2012-12-01

    Full Text Available During comprehension, a listener can rapidly follow a frontally-seated speaker's gaze to an object before its mention, a behavior which can shorten latencies in speeded sentence verification. However, the robustness of gaze-following, its interaction with core comprehension processes such as syntactic structuring, and the persistence of its effects are unclear. In two ``visual-world'' eye-tracking experiments participants watched a video of a speaker, seated at an angle, describing transitive (non-depicted actions between two of three Second Life characters on a computer screen. Sentences were in German and had either subject(NP1-verb-object(NP2 or object(NP1-verb-subject(NP2 structure; the speaker either shifted gaze to the NP2 character or was obscured. Several seconds later,participants verified either the sentence referents or their role relations. When participants had seen the speaker's gaze shift, they anticipated the NP2 character before its mention and earlier than when the speaker was obscured. This effect was more pronounced for SVO than OVS sentences in both tasks. Interactions of speaker gaze and sentence structure were more pervasive in role-relations verification: Participants verified the role relations faster for SVO than OVS sentences, and faster when they had seen the speaker shift gaze than when the speaker was obscured. When sentence and template role relations matched, gaze-following even eliminated the SVO-OVS response time differences. Thus, gaze-following is robust even when the speaker is seated at an angle to the listener; it varies depending on the syntactic structure and thematic role relations conveyed by a sentence; and its effects can extend to delayed post-sentence comprehension processes. These results suggest that speaker gaze effects contribute pervasively to visual attention and comprehension processes and should thus be accommodated by accounts of situated language comprehension.

  20. Gaze behaviors of goaltenders under spatial-temporal constraints.

    Science.gov (United States)

    Panchuk, D; Vickers, J N

    2006-12-01

    It is still not known what underlies successful performance in goaltending. Some studies have reported that advanced cues from the shooter's body (hip, kicking leg or support leg) are most important (Savelsbergh, G. J. P., Williams, A. M., Van der Kamp, J., & Ward, P. (2002). Visual search, anticipation and expertise in soccer goalkeepers. Journal of Sports Sciences, 20, 279-287; Savelsbergh, G. J. P., Williams, A. M., Van der Kamp, J., & Ward, P. (2005). Anticipation and visual search behaviour in expert soccer goalkeepers. Ergonomics, 48, 1686-1697; Williams, A. M., & Burwitz, L. (1993). Advanced cue utilization in soccer. In T. Reilly, J. Clarys, & A. Stibbe (Eds.), Science and football II (pp. 239-243). London, England: E&FN Spon), while others have found that the early tracking of the object prior to and during flight is most critical (Bard, C., & Fleury, M. (1981). Considering eye movement as a predictor of attainment. In: I. M. Cockerill, & W. M. MacGillvary (Eds.), Vision and Sport (pp. 28-41). Cheltenham, England: Stanley Thornes (Publishers) Ltd.). These results are similar to those found in a number of interceptive timing studies (Land, M. F., & McLeod, P. (2000). From eye movements to actions: How batsmen hit the ball. Nature Neuroscience, 3, 1340-1345; Ripoll and Fleurance, 1988; Vickers, J. N., & Adolphe, R. M. (1997). Gaze behaviour during a ball tracking and aiming skill. International Journal of Sports Vision, 4, 18-27). The coupled gaze and motor behavior of elite goaltenders were determined while responding to wrist shots taken from 5 m and 10 m on ice. The results showed that the goalies faced shots that were significantly different in phase durations due to distance (5 versus 10 m), but this was not a factor in making saves. Instead, the ability to stop the puck was dependent on the location, onset and duration of the final fixation/tracking gaze (or quiet eye) prior to initiating the saving action. The relative onset of quiet eye was

  1. A real-time gaze position estimation method based on a 3-D eye model.

    Science.gov (United States)

    Park, Kang Ryoung

    2007-02-01

    This paper proposes a new gaze-detection method based on a 3-D eye position and the gaze vector of the human eyeball. Seven new developments compared to previous works are presented. First, a method of using three camera systems, i.e., one wide-view camera and two narrow-view cameras, is proposed. The narrow-view cameras use autozooming, focusing, panning, and tilting procedures (based on the detected 3-D eye feature position) for gaze detection. This allows for natural head and eye movement by users. Second, in previous conventional gaze-detection research, one or multiple illuminators were used. These studies did not consider specular reflection (SR) problems, which were caused by the illuminators when working with users who wore glasses. To solve this problem, a method based on dual illuminators is proposed in this paper. Third, the proposed method does not require user-dependent calibration, so all procedures for detecting gaze position operate automatically without human intervention. Fourth, the intrinsic characteristics of the human eye, such as the disparity between the pupillary and the visual axes in order to obtain accurate gaze positions, are considered. Fifth, all the coordinates obtained by the left and right narrow-view cameras, as well as the wide-view camera coordinates and the monitor coordinates, are unified. This simplifies the complex 3-D converting calculation and allows for calculation of the 3-D feature position and gaze position on the monitor. Sixth, to upgrade eye-detection performance when using a wide-view camera, the adaptive-selection method is used. This involves an IR-LED on/off scheme, an AdaBoost classifier, and a principle component analysis method based on the number of SR elements. Finally, the proposed method uses an eigenvector matrix (instead of simply averaging six gaze vectors) in order to obtain a more accurate final gaze vector that can compensate for noise. Experimental results show that the root mean square error of

  2. Are Gaze Shifts a Key to a Translator’s Text Segmentation?

    DEFF Research Database (Denmark)

    Lykke Jakobsen, Arnt

    2016-01-01

    the feasibility of identifying segments, understood as processing units, on the basis of gaze shifts, and to inquire into what motivates gaze shifts. It also seeks to illustrate how much our interpretation of gaze representations, not least suboptimal representations, depend on a theory of reading.......? And do such shifts give us more accurate information about segmentation or more information than keystroke intervals? Using a rather poorly calibrated recording of just one translator’s translation of a single sentence (within a longer task) for illustration, the paper seeks to tentatively explore...

  3. Horizontal gaze palsy with progressive scoliosis – A case report

    Directory of Open Access Journals (Sweden)

    P Shalini

    2017-01-01

    Full Text Available Horizontal gaze palsy with progressive scoliosis (HGPPS is a rare congenital disorder characterized by absence of conjugate horizontal eye movements and accompanied by progressive scoliosis developing in childhood and adolescence. It occurs due to mutation in ROBO 3 gene/chromosome 11q23-q25. We report a case of a 60-year-old lady who presented with complaints of defective vision in both eyes. On examination, she had scoliosis with restricted abduction and adduction in both eyes with intact elevation and depression. Magnetic resonance imaging of the brain and orbit showed brainstem hypoplasia with absence of facial colliculi, presence of a deep midline pontine cleft (split pons sign, and a butterfly configuration of the medulla, which are the radiological findings seen in this disorder.

  4. Mobile gaze-based screen interaction in 3D environments

    DEFF Research Database (Denmark)

    Mardanbeigi, Diako; Witzner Hansen, Dan

    2011-01-01

    Head-mounted eye trackers can be used for mobile interaction as well as gaze estimation purposes. This paper presents a method that enables the user to interact with any planar digital display in a 3D environment using a head-mounted eye tracker. An effective method for identifying the screens...... in the field of view of the user is also presented which can be applied in a general scenario in which multiple users can interact with multiple screens. A particular application of using this technique is implemented in a home environment with two big screens and a mobile phone. In this application a user...... was able to interact with these screens using a wireless head-mounted eye tracker....

  5. Gaze inspired subtitle position evaluation for MOOCs videos

    Science.gov (United States)

    Chen, Hongli; Yan, Mengzhen; Liu, Sijiang; Jiang, Bo

    2017-06-01

    Online educational resources, such as MOOCs, is becoming increasingly popular, especially in higher education field. One most important media type for MOOCs is course video. Besides traditional bottom-position subtitle accompany to the videos, in recent years, researchers try to develop more advanced algorithms to generate speaker-following style subtitles. However, the effectiveness of such subtitle is still unclear. In this paper, we investigate the relationship between subtitle position and the learning effect after watching the video on tablet devices. Inspired with image based human eye tracking technique, this work combines the objective gaze estimation statistics with subjective user study to achieve a convincing conclusion - speaker-following subtitles are more suitable for online educational videos.

  6. Cheap and Easy PIN Entering Using Eye Gaze

    Directory of Open Access Journals (Sweden)

    Kasprowski Pawel

    2014-03-01

    Full Text Available PINs are one of the most popular methods to perform simple and fast user authentication. PIN stands for Personal Identification Number, which may have any number of digits or even letters. Nevertheless, 4-digit PIN is the most common and is used for instance in ATMs or cellular phones. The main advantage of the PIN is that it is easy to remember and fast to enter. There are, however, some drawbacks. One of them - addressed in this paper - is a possibility to steal PIN by a technique called `shoulder surfing'. To avoid such problems a novel method of the PIN entering was proposed. Instead of using a numerical keyboard, the PIN may be entered by eye gazes, which is a hands-free, easy and robust technique. References:

  7. The impact of coping style on gaze duration.

    Directory of Open Access Journals (Sweden)

    Tim Klucken

    Full Text Available The understanding of individual differences in response to threat (e.g., attentional bias is important to better understand the development of anxiety disorders. Previous studies revealed only a small attentional bias in high-anxious (HA subjects. One explanation for this finding may be the assumption that all HA-subjects show a constant attentional bias. Current models distinguish HA-subjects depending on their level of tolerance for uncertainty and for arousal. These models assume that only HA-subjects with intolerance for uncertainty but tolerance for arousal ("sensitizers" show an attentional bias, compared to HA-subjects with intolerance for uncertainty and intolerance for arousal ("fluctuating subjects". Further, it is assumed that repressors (defined as intolerance for arousal but tolerance for uncertainty would react with avoidance behavior when confronted with threatening stimuli. The present study investigated the influence of coping styles on attentional bias. After an extensive recruiting phase, 36 subjects were classified into three groups (sensitizers, fluctuating, and repressors. All subjects were exposed to presentations of happy and threatening faces, while recording gaze durations with an eye-tracker. The results showed that only sensitizer showed an attentional bias: they gazed longer at the threatening face rather than at the happy face during the first 500 ms. The results support the findings of the relationship between anxiety and attention and extend these by showing variations according to coping styles. The differentiation of subjects according to a multifaceted coping style allows a better prediction of the attentional bias and contributes to an insight into the complex interplay of personality, coping, and behavior.

  8. The impact of coping style on gaze duration.

    Science.gov (United States)

    Klucken, Tim; Brouwer, Anne-Marie; Chatziastros, Astros; Kagerer, Sabine; Netter, Petra; Hennig, Juergen

    2010-11-15

    The understanding of individual differences in response to threat (e.g., attentional bias) is important to better understand the development of anxiety disorders. Previous studies revealed only a small attentional bias in high-anxious (HA) subjects. One explanation for this finding may be the assumption that all HA-subjects show a constant attentional bias. Current models distinguish HA-subjects depending on their level of tolerance for uncertainty and for arousal. These models assume that only HA-subjects with intolerance for uncertainty but tolerance for arousal ("sensitizers") show an attentional bias, compared to HA-subjects with intolerance for uncertainty and intolerance for arousal ("fluctuating subjects"). Further, it is assumed that repressors (defined as intolerance for arousal but tolerance for uncertainty) would react with avoidance behavior when confronted with threatening stimuli. The present study investigated the influence of coping styles on attentional bias. After an extensive recruiting phase, 36 subjects were classified into three groups (sensitizers, fluctuating, and repressors). All subjects were exposed to presentations of happy and threatening faces, while recording gaze durations with an eye-tracker. The results showed that only sensitizer showed an attentional bias: they gazed longer at the threatening face rather than at the happy face during the first 500 ms. The results support the findings of the relationship between anxiety and attention and extend these by showing variations according to coping styles. The differentiation of subjects according to a multifaceted coping style allows a better prediction of the attentional bias and contributes to an insight into the complex interplay of personality, coping, and behavior.

  9. Specificity of Age-Related Differences in Eye-Gaze Following: Evidence From Social and Nonsocial Stimuli.

    Science.gov (United States)

    Slessor, Gillian; Venturini, Cristina; Bonny, Emily J; Insch, Pauline M; Rokaszewicz, Anna; Finnerty, Ailbhe N

    2016-01-01

    Eye-gaze following is a fundamental social skill, facilitating communication. The present series of studies explored adult age-related differences in this key social-cognitive ability. In Study 1 younger and older adult participants completed a cueing task in which eye-gaze cues were predictive or non-predictive of target location. Another eye-gaze cueing task, assessing the influence of congruent and incongruent eye-gaze cues relative to trials which provided no cue to target location, was administered in Study 2. Finally, in Study 3 the eye-gaze cue was replaced by an arrow. In Study 1 older adults showed less evidence of gaze following than younger participants when required to strategically follow predictive eye-gaze cues and when making automatic shifts of attention to non-predictive eye-gaze cues. Findings from Study 2 suggested that, unlike younger adults, older participants showed no facilitation effect and thus did not follow congruent eye-gaze cues. They also had significantly weaker attentional costs than their younger counterparts. These age-related differences were not found in the non-social arrow cueing task. Taken together these findings suggest older adults do not use eye-gaze cues to engage in joint attention, and have specific social difficulties decoding critical information from the eye region. © The Author 2014. Published by Oxford University Press on behalf of The Gerontological Society of America. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com.

  10. Gaze transfer in remote cooperation: is it always helpful to see what your partner is attending to?

    Science.gov (United States)

    Müller, Romy; Helmert, Jens R; Pannasch, Sebastian; Velichkovsky, Boris M

    2013-01-01

    Establishing common ground in remote cooperation is challenging because nonverbal means of ambiguity resolution are limited. In such settings, information about a partner's gaze can support cooperative performance, but it is not yet clear whether and to what extent the abundance of information reflected in gaze comes at a cost. Specifically, in tasks that mainly rely on spatial referencing, gaze transfer might be distracting and leave the partner uncertain about the meaning of the gaze cursor. To examine this question, we let pairs of participants perform a joint puzzle task. One partner knew the solution and instructed the other partner's actions by (1) gaze, (2) speech, (3) gaze and speech, or (4) mouse and speech. Based on these instructions, the acting partner moved the pieces under conditions of high or low autonomy. Performance was better when using either gaze or mouse transfer compared to speech alone. However, in contrast to the mouse, gaze transfer induced uncertainty, evidenced in delayed responses to the cursor. Also, participants tried to resolve ambiguities by engaging in more verbal effort, formulating more explicit object descriptions and fewer deictic references. Thus, gaze transfer seems to increase uncertainty and ambiguity, thereby complicating grounding in this spatial referencing task. The results highlight the importance of closely examining task characteristics when considering gaze transfer as a means of support.

  11. Does gaze direction modulate facial expression processing in children with autism spectrum disorder?

    Science.gov (United States)

    Akechi, Hironori; Senju, Atsushi; Kikuchi, Yukiko; Tojo, Yoshikuni; Osanai, Hiroo; Hasegawa, Toshikazu

    2009-01-01

    Two experiments investigated whether children with autism spectrum disorder (ASD) integrate relevant communicative signals, such as gaze direction, when decoding a facial expression. In Experiment 1, typically developing children (9-14 years old; n = 14) were faster at detecting a facial expression accompanying a gaze direction with a congruent motivational tendency (i.e., an avoidant facial expression with averted eye gaze) than those with an incongruent motivational tendency. Children with ASD (9-14 years old; n = 14) were not affected by the gaze direction of facial stimuli. This finding was replicated in Experiment 2, which presented only the eye region of the face to typically developing children (n = 10) and children with ASD (n = 10). These results demonstrated that children with ASD do not encode and/or integrate multiple communicative signals based on their affective or motivational tendency.

  12. Collicular Microstimulation During Passive Rotation Does Not Generate Fixed Gaze Shifts

    National Research Council Canada - National Science Library

    A. D. Van Beuzekom; J.A.M. Van Gisbergen

    2002-01-01

    We investigated whether saccades evoked by electrical stimulation (E-saccades) in the superior colliculus can compensate for passive sinusoidal head rotation in yaw so as to keep the rapid gaze shift constant...

  13. The influence of emotional facial expressions on gaze-following in grouped and solitary pedestrians.

    Science.gov (United States)

    Gallup, Andrew C; Chong, Andrew; Kacelnik, Alex; Krebs, John R; Couzin, Iain D

    2014-07-23

    The mechanisms contributing to collective attention in humans remain unclear. Research indicates that pedestrians utilise the gaze direction of others nearby to acquire environmentally relevant information, but it is not known which, if any, additional social cues influence this transmission. Extending upon previous field studies, we investigated whether gaze cues paired with emotional facial expressions (neutral, happy, suspicious and fearsome) of an oncoming walking confederate modulate gaze-following by pedestrians moving in a natural corridor. We found that pedestrians walking alone were not sensitive to this manipulation, while individuals traveling together in groups did reliably alter their response in relation to emotional cues. In particular, members of a collective were more likely to follow gaze cues indicative of a potential threat (i.e., suspicious or fearful facial expression). This modulation of visual attention dependent on whether pedestrians are in social aggregates may be important to drive adaptive exploitation of social information, and particularly emotional stimuli within natural contexts.

  14. Gaze stabilization reflexes in the mouse: New tools to study vision and sensorimotor

    NARCIS (Netherlands)

    B. van Alphen (Bart)

    2010-01-01

    markdownabstract__abstract__ Gaze stabilization reflexes are a popular model system in neuroscience for connecting neurophysiology and behavior as well as studying the neural correlates of behavioral plasticity. These compensatory eye movements are one of the simplest motor behaviors,

  15. Gaze angle: a possible mechanism of visual stress in virtual reality headsets.

    Science.gov (United States)

    Mon-Williams, M; Plooy, A; Burgess-Limerick, R; Wann, J

    1998-03-01

    It is known that some Virtual Reality (VR) head-mounted displays (HMDs) can cause temporary deficits in binocular vision. On the other hand, the precise mechanism by which visual stress occurs is unclear. This paper is concerned with a potential source of visual stress that has not been previously considered with regard to VR systems: inappropriate vertical gaze angle. As vertical gaze angle is raised or lowered the 'effort' required of the binocular system also changes. The extent to which changes in vertical gaze angle alter the demands placed upon the vergence eye movement system was explored. The results suggested that visual stress may depend, in part, on vertical gaze angle. The proximity of the display screens within an HMD means that a VR headset should be in the correct vertical location for any individual user. This factor may explain some previous empirical results and has important implications for headset design. Fortuitously, a reasonably simple solution exists.

  16. Children with ASD Can Use Gaze in Support of Word Recognition and Learning

    Science.gov (United States)

    McGregor, Karla K.; Rost, Gwyneth; Arenas, Rick; Farris-Trimble, Ashley; Stiles, Derek

    2013-01-01

    Background: Many children with autism spectrum disorders (ASD) struggle to understand familiar words and learn unfamiliar words. We explored the extent to which these problems reflect deficient use of probabilistic gaze in the

  17. Beggars, Black Bears, and Butterflies: The Scientific Gaze and Ink Painting in Modern China

    National Research Council Canada - National Science Library

    Lisa Claypool

    2015-01-01

    ...” scientific gaze with their idiosyncratically trained vision as artists, they created pictures that encouraged their viewers to cross the boundaries and binaries that would come to define the discourse about guohua, or “national painting...

  18. Combining computer game-based behavioural experiments with high-density EEG and infrared gaze tracking.

    Science.gov (United States)

    Yoder, Keith J; Belmonte, Matthew K

    2010-12-16

    Experimental paradigms are valuable insofar as the timing and other parameters of their stimuli are well specified and controlled, and insofar as they yield data relevant to the cognitive processing that occurs under ecologically valid conditions. These two goals often are at odds, since well controlled stimuli often are too repetitive to sustain subjects' motivation. Studies employing electroencephalography (EEG) are often especially sensitive to this dilemma between ecological validity and experimental control: attaining sufficient signal-to-noise in physiological averages demands large numbers of repeated trials within lengthy recording sessions, limiting the subject pool to individuals with the ability and patience to perform a set task over and over again. This constraint severely limits researchers' ability to investigate younger populations as well as clinical populations associated with heightened anxiety or attentional abnormalities. Even adult, non-clinical subjects may not be able to achieve their typical levels of performance or cognitive engagement: an unmotivated subject for whom an experimental task is little more than a chore is not the same, behaviourally, cognitively, or neurally, as a subject who is intrinsically motivated and engaged with the task. A growing body of literature demonstrates that embedding experiments within video games may provide a way between the horns of this dilemma between experimental control and ecological validity. The narrative of a game provides a more realistic context in which tasks occur, enhancing their ecological validity (Chaytor & Schmitter-Edgecombe, 2003). Moreover, this context provides motivation to complete tasks. In our game, subjects perform various missions to collect resources, fend off pirates, intercept communications or facilitate diplomatic relations. In so doing, they also perform an array of cognitive tasks, including a Posner attention-shifting paradigm (Posner, 1980), a go/no-go test of motor

  19. The duality of gaze: Eyes extract and signal social information during sustained cooperative and competitive dyadic gaze

    Directory of Open Access Journals (Sweden)

    Michelle eJarick

    2015-09-01

    Full Text Available In contrast to nonhuman primate eyes, which have a dark sclera surrounding a dark iris, human eyes have a white sclera that surrounds a dark iris. This high contrast morphology allows humans to determine quickly and easily where others are looking and infer what they are attending to. In recent years an enormous body of work has used photos and schematic images of faces to study these aspects of social attention, e.g., the selection of the eyes of others and the shift of attention to where those eyes are directed. However, evolutionary theory holds that humans did not develop a high contrast morphology simply to use the eyes of others as attentional cues; rather they sacrificed camouflage for communication, that is, to signal their thoughts and intentions to others. In the present study we demonstrate the importance of this by taking as our starting point the hypothesis that a cornerstone of nonverbal communication is the eye contact between individuals and the time that it is held. In a single simple study we show experimentally that the effect of eye contact can be quickly and profoundly altered merely by having participants, who had never met before, play a game in a cooperative or competitive manner. After the game participants were asked to make eye contact for a prolonged period of time (10 minutes. Those who had played the game cooperatively found this terribly difficult to do, repeatedly talking and breaking gaze. In contrast, those who had played the game competitively were able to stare quietly at each other for a sustained period. Collectively these data demonstrate that when looking at the eyes of a real person one both acquires and signals information to the other person. This duality of gaze is critical to nonverbal communication, with the nature of that communication shaped by the relationship between individuals, e.g., cooperative or competitive.

  20. A Regression-based User Calibration Framework for Real-time Gaze Estimation

    OpenAIRE

    Arar, Nuri Murat; Gao, Hua; Thiran, Jean-Philippe

    2016-01-01

    Eye movements play a very significant role in human computer interaction (HCI) as they are natural and fast, and contain important cues for human cognitive state and visual attention. Over the last two decades, many techniques have been proposed to accurately estimate the gaze. Among these, video-based remote eye trackers have attracted much interest since they enable non-intrusive gaze estimation. To achieve high estimation accuracies for remote systems, user calibration is inevitable in ord...

  1. The Microstructure of Infants' Gaze as They View Adult Shifts in Overt Attention

    Science.gov (United States)

    Gredeback, Gustaf; Theuring, Carolin; Hauf, Petra; Kenward, Ben

    2008-01-01

    We presented infants (5, 6, 9, and 12 months old) with movies in which a female model turned toward and fixated 1 of 2 toys placed on a table. Infants' gaze was measured using a Tobii 1750 eye tracker. Six-, 9-, and 12-month-olds' first gaze shift from the model's face (after the model started turning) was directed to the attended toy. The…

  2. Combined Effects of Gaze and Orientation of Faces on Person Judgments in Social Situations

    Science.gov (United States)

    Kaisler, Raphaela E.; Leder, Helmut

    2017-01-01

    In social situations, faces of others can vary simultaneously in gaze and orientation. How these variations affect different kinds of social judgments, such as attractiveness or trustworthiness, is only partly understood. Therefore, we studied how different gaze directions, head angles, but also levels of facial attractiveness affect perceived attractiveness and trustworthiness. We always presented pairs of faces – either two average attractive faces or a highly attractive together with a less attractive face. We also varied gaze and head angles showing faces in three different orientations, front, three-quarter and profile view. In Experiment 1 (N = 62), participants rated averted gaze in three-quarter views as more attractive than in front and profile views, and evaluated faces with direct gaze in front views as most trustworthy. Moreover, faces that were being looked at by another face were seen as more attractive. Independent of the head orientation or gaze direction, highly attractive faces were rated as more attractive and more trustworthy. In Experiment 2 (N = 54), we found that the three-quarter advantage vanished when the second face was blurred during judgments, which demonstrates the importance of the presence of another person-as in a triadic social situation-as well as the importance of their visible gaze. The findings emphasize that social evaluations such as trustworthiness are unaffected by the esthetic advantage of three-quarter views of two average attractive faces, and that the effect of a faces’ attractiveness is more powerful than the more subtle effects of gaze and orientations. PMID:28275364

  3. Pupil size dynamics during fixation impact the accuracy and precision of video-based gaze estimation.

    Science.gov (United States)

    Choe, Kyoung Whan; Blake, Randolph; Lee, Sang-Hun

    2016-01-01

    Video-based eye tracking relies on locating pupil center to measure gaze positions. Although widely used, the technique is known to generate spurious gaze position shifts up to several degrees in visual angle because pupil centration can change without eye movement during pupil constriction or dilation. Since pupil size can fluctuate markedly from moment to moment, reflecting arousal state and cognitive processing during human behavioral and neuroimaging experiments, the pupil size artifact is prevalent and thus weakens the quality of the video-based eye tracking measurements reliant on small fixational eye movements. Moreover, the artifact may lead to erroneous conclusions if the spurious signal is taken as an actual eye movement. Here, we measured pupil size and gaze position from 23 human observers performing a fixation task and examined the relationship between these two measures. Results disclosed that the pupils contracted as fixation was prolonged, at both small (pupil contractions were accompanied by systematic errors in gaze position estimation, in both the ellipse and the centroid methods of pupil tracking. When pupil size was regressed out, the accuracy and reliability of gaze position measurements were substantially improved, enabling differentiation of 0.1° difference in eye position. We confirmed the presence of systematic changes in pupil size, again at both small and large scales, and its tight relationship with gaze position estimates when observers were engaged in a demanding visual discrimination task.

  4. An eye model for uncalibrated eye gaze estimation under variable head pose

    Science.gov (United States)

    Hnatow, Justin; Savakis, Andreas

    2007-04-01

    Gaze estimation is an important component of computer vision systems that monitor human activity for surveillance, human-computer interaction, and various other applications including iris recognition. Gaze estimation methods are particularly valuable when they are non-intrusive, do not require calibration, and generalize well across users. This paper presents a novel eye model that is employed for efficiently performing uncalibrated eye gaze estimation. The proposed eye model was constructed from a geometric simplification of the eye and anthropometric data about eye feature sizes in order to circumvent the requirement of calibration procedures for each individual user. The positions of the two eye corners and the midpupil, the distance between the two eye corners, and the radius of the eye sphere are required for gaze angle calculation. The locations of the eye corners and midpupil are estimated via processing following eye detection, and the remaining parameters are obtained from anthropometric data. This eye model is easily extended to estimating eye gaze under variable head pose. The eye model was tested on still images of subjects at frontal pose (0 °) and side pose (34 °). An upper bound of the model's performance was obtained by manually selecting the eye feature locations. The resulting average absolute error was 2.98 ° for frontal pose and 2.87 ° for side pose. The error was consistent across subjects, which indicates that good generalization was obtained. This level of performance compares well with other gaze estimation systems that utilize a calibration procedure to measure eye features.

  5. Gaze alternation in dogs and toddlers in an unsolvable task: evidence of an audience effect.

    Science.gov (United States)

    Marshall-Pescini, S; Colombo, E; Passalacqua, C; Merola, I; Prato-Previde, E

    2013-11-01

    Dogs have been shown to use human-directed gazing behaviour and gaze alternation in numerous contexts; however, it is still unclear whether this behaviour can be considered an intentional and referential communicative act. In the current study, adult dogs and preverbal toddlers were tested using the classic unsolvable task paradigm, but varying the attentional stance of the participating audience (the experimenter and the caregiver). The aims were to assess (1) whether dogs and toddlers would use gaze alternation behaviour in similar manners when the task became unsolvable, and (2) whether both dogs and toddlers would take into account the attentional stance of the audience when initiating a communicative interaction. Results indicated that both toddlers and dogs increased their gaze alternation behaviour between the apparatus and caregiver when the task became unsolvable, and toddlers also showed an increase in pointing behaviour. Furthermore, both species showed a capacity to take into account the attentional stance of the audience when manifesting gaze alternation behaviours towards them. Taken together, these results suggest that gaze alternation is both an intentional and referential communicative act and that both species can take into account the need for audience attention when communicating with them.

  6. Human-like object tracking and gaze estimation with PKD android

    Science.gov (United States)

    Wijayasinghe, Indika B.; Miller, Haylie L.; Das, Sumit K.; Bugnariu, Nicoleta L.; Popa, Dan O.

    2016-05-01

    As the use of robots increases for tasks that require human-robot interactions, it is vital that robots exhibit and understand human-like cues for effective communication. In this paper, we describe the implementation of object tracking capability on Philip K. Dick (PKD) android and a gaze tracking algorithm, both of which further robot capabilities with regard to human communication. PKD's ability to track objects with human-like head postures is achieved with visual feedback from a Kinect system and an eye camera. The goal of object tracking with human-like gestures is twofold: to facilitate better human-robot interactions and to enable PKD as a human gaze emulator for future studies. The gaze tracking system employs a mobile eye tracking system (ETG; SensoMotoric Instruments) and a motion capture system (Cortex; Motion Analysis Corp.) for tracking the head orientations. Objects to be tracked are displayed by a virtual reality system, the Computer Assisted Rehabilitation Environment (CAREN; MotekForce Link). The gaze tracking algorithm converts eye tracking data and head orientations to gaze information facilitating two objectives: to evaluate the performance of the object tracking system for PKD and to use the gaze information to predict the intentions of the user, enabling the robot to understand physical cues by humans.

  7. Posture and gaze tracking of a vertically moving target reveals age-related constraints in visuo-motor coupling.

    Science.gov (United States)

    Sotirakis, H; Kyvelidou, A; Stergiou, N; Hatzitaki, V

    2017-07-27

    Previously we have demonstrated that the effect of aging on posture and gaze active tracking of a visual target moving in the horizontal direction is dependent on target's complexity. In this study, we asked whether a similar phenomenon is present when tracking a visual target moving with varying complexity in the vertical direction. Ten young (22.98±2.9years) and 10 older adults (72.45±4.72years) tracked for 120s, a visual target moving vertically by shifting their bodyweight in the anterior-posterior direction. Three target motions were tested: a simple periodic (sine wave), a more complex (Lorenz attractor) and an ultra-complex random (Surrogated Lorenz attractor) pattern. Cross-spectral analysis revealed lower sway-target coherence as a function of age, regardless of target motion's complexity. This age effect was significant for the sway-target gain but not for the phase index. Gaze-target analysis revealed age related differences only when tracking the more complex targets. Regardless of age, tracking of the complex target was associated with lower cross Approximate Entropy. It is concluded that tracking of visual targets oscillating in the vertical direction reveals age related constraints that are independent of visual motion's complexity. These constraints are evident in the spatial and not temporal aspects of visuo-motor coupling, which suggests the presence of neuromuscular deficiencies in controlling visually guided postural sway in the anterior-posterior direction. Copyright © 2017 Elsevier B.V. All rights reserved.

  8. [Bionic model for coordinated head-eye motion control].

    Science.gov (United States)

    Mao, Xiaobo; Chen, Tiejun

    2011-10-01

    The relationships between eye movements and head movements of the primate during gaze shifts are analyzed in detail in the present paper. Applying the mechanisms of neurophysiology to engineering domain, we have improved the robot eye-head coordination. A bionic control strategy of coordinated head-eye motion was proposed. The processes of gaze shifts are composed of an initial fast phase followed by a slow phase. In the fast phase saccade eye movements and slow head movements were combined, which cooperate to bring gaze from an initial resting position toward the new target rapidly, while in the slow phase the gaze stability and target fixation were ensured by the action of the vestibulo-ocular reflex (VOR) where the eyes and head rotate by equal amplitudes in opposite directions. A bionic gaze control model was given. The simulation results confirmed the effectiveness of the model by comparing with the results of neurophysiology experiments.

  9. Gaze-based assistive technology used in daily life by children with severe physical impairments - parents' experiences.

    Science.gov (United States)

    Borgestig, Maria; Rytterström, Patrik; Hemmingsson, Helena

    2017-07-01

    To describe and explore parents' experiences when their children with severe physical impairments receive gaze-based assistive technology (gaze-based assistive technology (AT)) for use in daily life. Semi-structured interviews were conducted twice, with one year in between, with parents of eight children with cerebral palsy that used gaze-based AT in their daily activities. To understand the parents' experiences, hermeneutical interpretations were used during data analysis. The findings demonstrate that for parents, children's gaze-based AT usage meant that children demonstrated agency, provided them with opportunities to show personality and competencies, and gave children possibilities to develop. Overall, children's gaze-based AT provides hope for a better future for their children with severe physical impairments; a future in which the children can develop and gain influence in life. Gaze-based AT provides children with new opportunities to perform activities and take initiatives to communicate, giving parents hope about the children's future.

  10. Use of a Remote Eye-Tracker for the Analysis of Gaze during Treadmill Walking and Visual Stimuli Exposition

    OpenAIRE

    Serchi, V.; Peruzzi, A; A. Cereatti; Della Croce, U.

    2016-01-01

    The knowledge of the visual strategies adopted while walking in cognitively engaging environments is extremely valuable. Analyzing gaze when a treadmill and a virtual reality environment are used as motor rehabilitation tools is therefore critical. Being completely unobtrusive, remote eye-trackers are the most appropriate way to measure the point of gaze. Still, the point of gaze measurements are affected by experimental conditions such as head range of motion and visual stimuli. This study a...

  11. Differential impact of partial cortical blindness on gaze strategies when sitting and walking - an immersive virtual reality study.

    Science.gov (United States)

    Iorizzo, Dana B; Riley, Meghan E; Hayhoe, Mary; Huxlin, Krystel R

    2011-05-25

    The present experiments aimed to characterize the visual performance of subjects with long-standing, unilateral cortical blindness when walking in a naturalistic, virtual environment. Under static, seated testing conditions, cortically blind subjects are known to exhibit compensatory eye movement strategies. However, they still complain of significant impairment in visual detection during navigation. To assess whether this is due to a change in compensatory eye movement strategy between sitting and walking, we measured eye and head movements in subjects asked to detect peripherally-presented, moving basketballs. When seated, cortically blind subjects detected ∼80% of balls, while controls detected almost all balls. Seated blind subjects did not make larger head movements than controls, but they consistently biased their fixation distribution towards their blind hemifield. When walking, head movements were similar in the two groups, but the fixation bias decreased to the point that fixation distribution in cortically blind subjects became similar to that in controls - with one major exception: at the time of basketball appearance, walking controls looked primarily at the far ground, in upper quadrants of the virtual field of view; cortically blind subjects looked significantly more at the near ground, in lower quadrants of the virtual field. Cortically blind subjects detected only 58% of the balls when walking while controls detected ∼90%. Thus, the adaptive gaze strategies adopted by cortically blind individuals as a compensation for their visual loss are strongest and most effective when seated and stationary. Walking significantly alters these gaze strategies in a way that seems to favor walking performance, but impairs peripheral target detection. It is possible that this impairment underlies the experienced difficulty of those with cortical blindness when navigating in real life.

  12. A free geometry model-independent neural eye-gaze tracking system

    Directory of Open Access Journals (Sweden)

    Gneo Massimo

    2012-11-01

    Full Text Available Abstract Background Eye Gaze Tracking Systems (EGTSs estimate the Point Of Gaze (POG of a user. In diagnostic applications EGTSs are used to study oculomotor characteristics and abnormalities, whereas in interactive applications EGTSs are proposed as input devices for human computer interfaces (HCI, e.g. to move a cursor on the screen when mouse control is not possible, such as in the case of assistive devices for people suffering from locked-in syndrome. If the user’s head remains still and the cornea rotates around its fixed centre, the pupil follows the eye in the images captured from one or more cameras, whereas the outer corneal reflection generated by an IR light source, i.e. glint, can be assumed as a fixed reference point. According to the so-called pupil centre corneal reflection method (PCCR, the POG can be thus estimated from the pupil-glint vector. Methods A new model-independent EGTS based on the PCCR is proposed. The mapping function based on artificial neural networks allows to avoid any specific model assumption and approximation either for the user’s eye physiology or for the system initial setup admitting a free geometry positioning for the user and the system components. The robustness of the proposed EGTS is proven by assessing its accuracy when tested on real data coming from: i different healthy users; ii different geometric settings of the camera and the light sources; iii different protocols based on the observation of points on a calibration grid and halfway points of a test grid. Results The achieved accuracy is approximately 0.49°, 0.41°, and 0.62° for respectively the horizontal, vertical and radial error of the POG. Conclusions The results prove the validity of the proposed approach as the proposed system performs better than EGTSs designed for HCI which, even if equipped with superior hardware, show accuracy values in the range 0.6°-1°.

  13. Gaze motor asymmetries in the perception of faces during a memory task.

    Science.gov (United States)

    Mertens, I; Siegmund, H; Grüsser, O J

    1993-09-01

    In 33 male and female adult volunteers, eye position recordings were performed by means of an infrared reflection technique. Slides of randomly shuffled black-and-white photographs (7.5 x 10 degrees) of faces and vases were projected for 6 or 20 sec respectively in a visual memory task. In each series, 10 slides of art nouveau vases and of the "inner part" of masked Caucasian faces were used. During recording the head was fixed by a bite-board. (a) For faces the preferred targets of the centre of gaze were the eyes, the mouth and nose region, for vases the contours and some prominent ornaments. (b) Left-right asymmetries in the gaze-movement sampling strategy appeared with faces, but not with vases. In faces, the overall time that the centre of gaze remained in the left half of the field of gaze was significantly longer than in the right half. (c) When, however, the amplitude of the gaze excursions into the left and right halves of the inspected items was taken as a measure and normalized, a preference for the right gaze field was observed. (d) The relative left-right bias during face inspection was stronger with the 6 sec than with the 20 sec inspection period and significantly stronger in female than in male subjects for the 6 sec tasks. (e) Left/right inversion of the face stimuli did not abolish the side bias. Thus the asymmetric sampling strategy when faces were inspected as compared to vases was due to "internal" factors on the part of the subjects. It is hypothesized that a left-right asymmetry in hemispheric visual data processing for face stimuli was the cause of a left-right asymmetry in gaze motor strategies when faces were inspected.

  14. Variation in the human cannabinoid receptor CNR1 gene modulates gaze duration for happy faces

    Directory of Open Access Journals (Sweden)

    Chakrabarti Bhismadev

    2011-06-01

    Full Text Available Abstract Background From an early age, humans look longer at preferred stimuli and also typically look longer at facial expressions of emotion, particularly happy faces. Atypical gaze patterns towards social stimuli are common in autism spectrum conditions (ASC. However, it is unknown whether gaze fixation patterns have any genetic basis. In this study, we tested whether variations in the cannabinoid receptor 1 (CNR1 gene are associated with gaze duration towards happy faces. This gene was selected because CNR1 is a key component of the endocannabinoid system, which is involved in processing reward, and in our previous functional magnetic resonance imaging (fMRI study, we found that variations in CNR1 modulate the striatal response to happy (but not disgust faces. The striatum is involved in guiding gaze to rewarding aspects of a visual scene. We aimed to validate and extend this result in another sample using a different technique (gaze tracking. Methods A total of 30 volunteers (13 males and 17 females from the general population observed dynamic emotional expressions on a screen while their eye movements were recorded. They were genotyped for the identical four single-nucleotide polymorphisms (SNPs in the CNR1 gene tested in our earlier fMRI study. Results Two SNPs (rs806377 and rs806380 were associated with differential gaze duration for happy (but not disgust faces. Importantly, the allelic groups associated with a greater striatal response to happy faces in the fMRI study were associated with longer gaze duration at happy faces. Conclusions These results suggest that CNR1 variations modulate the striatal function that underlies the perception of signals of social reward, such as happy faces. This suggests that CNR1 is a key element in the molecular architecture of perception of certain basic emotions. This may have implications for understanding neurodevelopmental conditions marked by atypical eye contact and facial emotion processing

  15. Impact of cognitive and linguistic ability on gaze behavior in children with hearing impairment

    Directory of Open Access Journals (Sweden)

    Olof eSandgren

    2013-11-01

    Full Text Available In order to explore verbal-nonverbal integration, we investigated the influence of cognitive and linguistic ability on gaze behavior during spoken language conversation between children with mild-to-moderate hearing impairment (HI and normal-hearing (NH peers. Ten HI-NH and ten NH-NH dyads performed a referential communication task requiring description of faces. During task performance, eye movements and speech were tracked. Cox proportional hazards regression was used to model associations between performance on cognitive and linguistic tasks and the probability of gaze to the conversational partner’s face. Analyses compare the listeners in each dyad (HI: n = 10, mean age = 12;6 years, SD = 2;0, mean better ear pure-tone average 33.0 dB HL, SD = 7.8; NH: n = 10, mean age = 13;7 years, SD = 1;11. Group differences in gaze behavior – with HI gazing more to the conversational partner than NH – remained significant despite adjustment for ability on receptive grammar, expressive vocabulary, and complex working memory. Adjustment for phonological short term memory, as measured by nonword repetition, removed group differences, revealing an interaction between group membership and nonword repetition ability. Stratified analysis showed a twofold increase of the probability of gaze-to-partner for HI with low phonological short term memory capacity, and a decreased probability for HI with high capacity, as compared to NH peers. The results revealed differences in gaze behavior attributable to performance on a phonological short term memory task. Participants with hearing impairment and low phonological short term memory capacity showed a doubled probability of gaze to the conversational partner, indicative of a visual bias. The results stress the need to look beyond the hearing impairment in diagnostics and intervention. Acknowledgment of the finding requires clinical assessment of children with hearing impairment to be supported by tasks tapping

  16. Towards a thematic archaeology: the gaze of things

    Directory of Open Access Journals (Sweden)

    Ezio Puglia

    2014-05-01

    Full Text Available This paper examines the contribution that Warburg's theories can bring to thematology. It does so concretely, above all, through a discussion of historical-literary material. The author hypothesises that the literary representation of non-inert objects took place, in the 18th- and 19th-century fantastic genre, also by using spatio-temporal constants and recurring figurative formulae. By analysing not so much the linguistic, but rather the iconic or imaginative aspect of such constants and formulae (which can be considered as loci communes, these end up resembling Pathosformeln, or moving themes. Through the example of a canonical text such as Berenice, the author illustrates the basic characteristics of this sort of imaginative rhetoric. Subsequently, he shows how the image of things' gaze, which is arguably part of such rhetoric, in the 19th century is transposed also to non-literary texts, and above all to Lacan's psychoanalytic theory. Lastly, on the basis of the arguments and the data collected, the paper proposes an archaeological approach to the study of themes.Keywords: Literary theory, Theme, Thing theory, Fantastic

  17. Reduced eye gaze explains "fear blindness" in childhood psychopathic traits.

    Science.gov (United States)

    Dadds, Mark R; El Masry, Yasmeen; Wimalaweera, Subodha; Guastella, Adam J

    2008-04-01

    Damage to the amygdala produces deficits in the ability to recognize fear due to attentional neglect of other people's eyes. Interestingly, children with high psychopathic traits also show problems recognizing fear; however, the reasons for this are not known. This study tested whether psychopathic traits are associated with reduced attention to the eye region of other people's faces. Adolescent males (N = 100; age mean 12.4 years, SD 2.2) were stratified by psychopathic traits and assessed using a Tobii eye tracker to measure primacy, number, and duration of fixations to the eye and mouth regions of emotional faces presented via the UNSW Facial Emotion Task. High psychopathic traits predicted poor fear recognition (1.21 versus 1.35; p eye fixations, and fewer first foci to the eye region (1.01 versus 2.01; p region. All indices of gaze to the eye region correlated positively with accurate recognition of fear for the high psychopathy group, especially the number of times that subjects looked at the eyes first (r = .50; p eyes is reduced in young people with high psychopathic traits, thus accounting for their problems with fear recognition, and is consistent with amygdala dysfunction failing to promote attention to emotional salience in the environment.

  18. Wild robins (Petroica longipes) respond to human gaze.

    Science.gov (United States)

    Garland, Alexis; Low, Jason; Armstrong, Nicola; Burns, Kevin C

    2014-09-01

    Gaze following and awareness of attentional cues are hallmarks of human and non-human social intelligence. Here, we show that the North Island robin (Petroica longipes), a food-hoarding songbird endemic to New Zealand, responds to human eyes. Robins were presented with six different conditions, in which two human experimenters altered the orientation or visibility of their body, head or eyes in relation to mealworm prey. One experimenter had visual access to the prey, and the second experimenter did not. Robins were then given the opportunity to 'steal' one of two mealworms presented by each experimenter. Robins responded by preferentially choosing the mealworm in front of the experimenter who could not see, in all conditions but one. Robins failed to discriminate between experimenters who were facing the mealworm and those who had their head turned 90° to the side. This may suggest that robins do not make decisions using the same eye visibility cues that primates and corvids evince, whether for ecological, experiential or evolutionary reasons.

  19. A Reinforcement Learning Approach to Control.

    Science.gov (United States)

    1997-05-31

    acquisition is inherently a partially observable Markov decision problem. This report describes an efficient, scalable reinforcement learning approach to the...deployment of refined intelligent gaze control techniques. This report first lays a theoretical foundation for reinforcement learning . It then introduces...perform well in both high and low SNR ATR environments. Reinforcement learning coupled with history features appears to be both a sound foundation and a practical scalable base for gaze control.

  20. Queering the media mix: The female gaze in Japanese fan comics

    Directory of Open Access Journals (Sweden)

    Kathryn Hemmann

    2015-09-01

    Full Text Available The Japanese expression "media mix" refers to multimedia marketing strategies for entertainment franchises. Although such franchises are commonly understood as being controlled by large corporations, the fans of these media properties make significant contributions to the mix, often expanding on the central themes of the source texts and queering them by rendering their subtexts explicit. In dōjinshi, or self-published fan comics, female readers create their own interpretations of stories, characters, and relationships in narratives targeted at a male demographic. In BL (boys' love fan comics, which are notable for their focus on a romantic and often physical relationship between two male characters, the female gaze has created its own overtly homoerotic readings and interpretations that creatively subvert the phallocentrism implicit in many mainstream narratives. The interactions between texts and their readers found in dōjinshi illustrate how cycles of narrative production and consumption have changed in the face of active fan cultures. Because of the closely interrelated nature of the components of increasingly international media mixes, communities of fans have the potential to make positive and progressive contributions to the media mix ecosystem.

  1. Do pet dogs (Canis familiaris) follow ostensive and non-ostensive human gaze to distant space and to objects?

    Science.gov (United States)

    Range, Friederike; Virányi, Zsófia

    2017-01-01

    Dogs are renowned for being skilful at using human-given communicative cues such as pointing. Results are contradictory, however, when it comes to dogs' following human gaze, probably due to methodological discrepancies. Here we investigated whether dogs follow human gaze to one of two food locations better than into distant space even after comparable pre-training. In Experiments 1 and 2, the gazing direction of dogs was recorded in a gaze-following into distant space and in an object-choice task where no choice was allowed, in order to allow a direct comparison between tasks, varying the ostensive nature of the gazes. We found that dogs only followed repeated ostensive human gaze into distant space, whereas they followed all gaze cues in the object-choice task. Dogs followed human gaze better in the object-choice task than when there was no obvious target to look at. In Experiment 3, dogs were tested in another object-choice task and were allowed to approach a container. Ostensive cues facilitated the dogs’ following gaze with gaze as well as their choices: we found that dogs in the ostensive group chose the indicated container at chance level, whereas they avoided this container in the non-ostensive group. We propose that dogs may perceive the object-choice task as a competition over food and may interpret non-ostensive gaze as an intentional cue that indicates the experimenter's interest in the food location she has looked at. Whether ostensive cues simply mitigate the competitive perception of this situation or they alter how dogs interpret communicative gaze needs further investigation. Our findings also show that following gaze with one's gaze and actually choosing one of the two containers in an object-choice task need to be considered as different variables. The present study clarifies a number of questions related to gaze-following in dogs and adds to a growing body of evidence showing that human ostensive cues can strongly modify dog behaviour. PMID

  2. Gaze behavior of pre-adolescent children afflicted with Asperger syndrome.

    Science.gov (United States)

    Wiklund, Mari

    2012-01-01

    Asperger syndrome (AS) is a form of high-functioning autism characterized by qualitative impairment in social interaction. People afflicted with AS typically have abnormal nonverbal behaviors which are often manifested by avoiding eye contact. Gaze constitutes an important interactional resource, and an AS person's tendency to avoid eye contact may affect the fluidity of conversations and cause misunderstandings. For this reason, it is important to know the precise ways in which this avoidance is done, and in what ways it affects the interaction. The objective of this article is to describe the gaze behavior of preadolescent AS children in institutional multiparty conversations. Methodologically, the study is based on conversation analysis and a multimodal study of interaction. The findings show that three main patterns are used for avoiding eye contact: (1) fixing one's gaze straight ahead; (2) letting one's gaze wander around; and (3) looking at one's own hands when speaking. The informants of this study do not look at the interlocutors at all in the beginning or the middle of their turn. However, sometimes they turn to look at the interlocutors at the end of their turn. This proves that these children are able to use gaze as a source offeedback. When listening, looking at the speaker also seems to be easier for them than looking at the listeners when speaking

  3. Where You Look Matters for Body Perception: Preferred Gaze Location Contributes to the Body Inversion Effect

    Science.gov (United States)

    McKean, Danielle L.; Tsao, Jack W.; Chan, Annie W.-Y.

    2017-01-01

    The Body Inversion Effect (BIE; reduced visual discrimination performance for inverted compared to upright bodies) suggests that bodies are visually processed configurally; however, the specific importance of head posture information in the BIE has been indicated in reports of BIE reduction for whole bodies with fixed head position and for headless bodies. Through measurement of gaze patterns and investigation of the causal relation of fixation location to visual body discrimination performance, the present study reveals joint contributions of feature and configuration processing to visual body discrimination. Participants predominantly gazed at the (body-centric) upper body for upright bodies and the lower body for inverted bodies in the context of an experimental paradigm directly comparable to that of prior studies of the BIE. Subsequent manipulation of fixation location indicates that these preferential gaze locations causally contributed to the BIE for whole bodies largely due to the informative nature of gazing at or near the head. Also, a BIE was detected for both whole and headless bodies even when fixation location on the body was held constant, indicating a role of configural processing in body discrimination, though inclusion of the head posture information was still highly discriminative in the context of such processing. Interestingly, the impact of configuration (upright and inverted) to the BIE appears greater than that of differential preferred gaze locations. PMID:28085894

  4. A comparison of geometric- and regression-based mobile gaze-tracking

    Science.gov (United States)

    Browatzki, Björn; Bülthoff, Heinrich H.; Chuang, Lewis L.

    2014-01-01

    Video-based gaze-tracking systems are typically restricted in terms of their effective tracking space. This constraint limits the use of eyetrackers in studying mobile human behavior. Here, we compare two possible approaches for estimating the gaze of participants who are free to walk in a large space whilst looking at different regions of a large display. Geometrically, we linearly combined eye-in-head rotations and head-in-world coordinates to derive a gaze vector and its intersection with a planar display, by relying on the use of a head-mounted eyetracker and body-motion tracker. Alternatively, we employed Gaussian process regression to estimate the gaze intersection directly from the input data itself. Our evaluation of both methods indicates that a regression approach can deliver comparable results to a geometric approach. The regression approach is favored, given that it has the potential for further optimization, provides confidence bounds for its gaze estimates and offers greater flexibility in its implementation. Open-source software for the methods reported here is also provided for user implementation. PMID:24782737

  5. The effect of face eccentricity on the perception of gaze direction.

    Science.gov (United States)

    Todorović, Dejan

    2009-01-01

    The perception of a looker's gaze direction depends not only on iris eccentricity (the position of the looker's irises within the sclera) but also on the orientation of the lookers' head. One among several potential cues of head orientation is face eccentricity, the position of the inner features of the face (eyes, nose, mouth) within the head contour, as viewed by the observer. For natural faces this cue is confounded with many other head-orientation cues, but in schematic faces it can be studied in isolation. Salient novel illustrations of the effectiveness of face eccentricity are 'Necker faces', which involve equal iris eccentricities but multiple perceived gaze directions. In four experiments, iris and face eccentricity in schematic faces were manipulated, revealing strong and consistent effects of face eccentricity on perceived gaze direction, with different types of tasks. An additional experiment confirmed the 'Mona Lisa' effect with this type of stimuli. Face eccentricity most likely acted as a simple but robust cue of head turn. A simple computational account of combined effects of cues of eye and head turn on perceived gaze direction is presented, including a formal condition for the perception of direct gaze. An account of the 'Mona Lisa' effect is presented.

  6. A comparison of geometric- and regression-based mobile gaze-tracking

    Directory of Open Access Journals (Sweden)

    Björn eBrowatzki

    2014-04-01

    Full Text Available Video-based gaze-tracking systems are typically restricted in terms of their effective tracking space. This constraint limits the use of eyetrackers in studying mobile human behavior. Here, we compare two possible approaches for estimating the gaze of participants who are free to walk in a large space whilst looking at different regions of a large display. Geometrically, we linearly combined eye-in-head rotations and head-in-world coordinates to derive a gaze vector and its intersection with a planar display, by relying on the use of a head-mounted eyetracker and body-motion tracker. Alternatively, we employed Gaussian process regression to estimate the gaze intersection directly from the input data itself. Our evaluation of both methods indicates that a regression approach can deliver comparable results to a geometric approach. The regression approach is favored, given that it has the potential for further optimization, provides confidence bounds for its gaze estimates and offers greater flexibility in its implementation. Open-source software for the methods reported here is also provided for user implementation.

  7. Temporal Structure of Human Gaze Dynamics Is Invariant During Free Viewing.

    Directory of Open Access Journals (Sweden)

    Colleen A Marlow

    Full Text Available We investigate the dynamic structure of human gaze and present an experimental study of the frequency components of the change in gaze position over time during free viewing of computer-generated fractal images. We show that changes in gaze position are scale-invariant in time with statistical properties that are characteristic of a random walk process. We quantify and track changes in the temporal structure using a well-defined scaling parameter called the Hurst exponent, H. We find H is robust regardless of the spatial complexity generated by the fractal images. In addition, we find the Hurst exponent is invariant across all participants, including those with distinct changes to higher order visual processes due to neural degeneration. The value we find for H of 0.57 shows that the gaze dynamics during free viewing of fractal images are consistent with a random walk process with persistent movements. Our research suggests the human visual system may have a common strategy that drives the dynamics of human gaze during exploration.

  8. Temporal Structure of Human Gaze Dynamics Is Invariant During Free Viewing.

    Science.gov (United States)

    Marlow, Colleen A; Viskontas, Indre V; Matlin, Alisa; Boydston, Cooper; Boxer, Adam; Taylor, Richard P

    2015-01-01

    We investigate the dynamic structure of human gaze and present an experimental study of the frequency components of the change in gaze position over time during free viewing of computer-generated fractal images. We show that changes in gaze position are scale-invariant in time with statistical properties that are characteristic of a random walk process. We quantify and track changes in the temporal structure using a well-defined scaling parameter called the Hurst exponent, H. We find H is robust regardless of the spatial complexity generated by the fractal images. In addition, we find the Hurst exponent is invariant across all participants, including those with distinct changes to higher order visual processes due to neural degeneration. The value we find for H of 0.57 shows that the gaze dynamics during free viewing of fractal images are consistent with a random walk process with persistent movements. Our research suggests the human visual system may have a common strategy that drives the dynamics of human gaze during exploration.

  9. Toward the design of a low cost vision-based gaze tracker for interaction skill acquisition

    Directory of Open Access Journals (Sweden)

    Martinez Francis

    2011-12-01

    Full Text Available The human gaze is a basic mean for non verbal interaction between humans; however, in several situations, especially in the context of upper limb motor impairments, the gaze constitutes also an alternative mean for human’s interactions with the environment (real or virtual. Mastering these interactions through specific tools, requires frequently the acquisition of new skills and understanding of mechanisms which allow to acquire the necessary skills. Therefore the technological tool is a key for new interaction skills’ acquisition. This paper presents a tool for interaction skill acquisition via a gaze. The proposed gaze tracker is a low cost head mounted system based on vision technology “only”. The system hardware specifications and the status of the gaze tracker design are presented; the dedicated algorithm for eye detection and tracking, and an improvement of G. Zelinsky model for eye movement predication during the search of a predefined object in an image are outlined. Results of the software preliminary evaluation are presented.

  10. One is not enough: Group size modulates social gaze-induced object desirability effects.

    Science.gov (United States)

    Capozzi, Francesca; Bayliss, Andrew P; Elena, Marco R; Becchio, Cristina

    2015-06-01

    Affective evaluations of objects are influenced by the preferences expressed by other people via their gaze direction, so that objects looked at are liked more than objects looked away from. But when can others' preferences be trusted? Here, we show that group size influences the extent to which individuals tend to conform to others' gaze preferences. We adopted the conventional gaze-cuing paradigm and modified the design in such a way that some objects were consistently cued by only one face (single-face condition), whereas other objects were consistently cued by several different faces (multiple-faces condition). While response time measures revealed equal gaze-cuing effects for both conditions, a boost in affective evaluation was observed only for objects looked at by several different faces. Objects looked at by a single face were not rated differently than objects looked away from. These findings suggest that observers make use of group size to evaluate the generalizability of the epistemic information conveyed by others' gaze: Objects looked at are liked more than objects looked away from, but only when they are looked at by multiple faces.

  11. Gazing toward humans: a study on water rescue dogs using the impossible task paradigm.

    Science.gov (United States)

    D'Aniello, Biagio; Scandurra, Anna; Prato-Previde, Emanuela; Valsecchi, Paola

    2015-01-01

    Various studies have assessed the role of life experiences, including learning opportunities, living conditions and the quality of dog-human relationships, in the use of human cues and problem-solving ability. The current study investigates how and to what extent training affects the behaviour of dogs and the communication of dogs with humans by comparing dogs trained for a water rescue service and untrained pet dogs in the impossible task paradigm. Twenty-three certified water rescue dogs (the water rescue group) and 17 dogs with no training experience (the untrained group) were tested using a modified version of the impossible task described by Marshall-Pescini et al. in 2009. The results demonstrated that the water rescue dogs directed their first gaze significantly more often towards the owner and spent more time gazing toward two people compared to the untrained pet dogs. There was no difference between the dogs of the two groups as far as in the amount of time spent gazing at the owner or the stranger; neither in the interaction with the apparatus attempting to obtain food. The specific training regime, aimed at promoting cooperation during the performance of water rescue, could account for the longer gazing behaviour shown toward people by the water rescue dogs and the priority of gazing toward the owner.

  12. Neonatal imitation and early social experience predict gaze following abilities in infant monkeys.

    Science.gov (United States)

    Simpson, Elizabeth A; Miller, Grace M; Ferrari, Pier F; Suomi, Stephen J; Paukner, Annika

    2016-02-01

    Individuals vary in their social skills and motivation, the causes of which remain largely unknown. Here we investigated whether an individual's propensity to interact with others measured within days after birth, and differences in infants' early social environment, may predict a later social skill. Specifically, we tested whether neonatal imitation--newborns' capacity to match modelled actions--and social experience in the first months of life predict gaze following (directing attention to locations where others look), in infant macaques (Macaca mulatta; n = 119). Facial gesture imitation in the first week of life predicted gaze following at 7 months of age. Imitators were better at gaze following than non-imitators, suggesting neonatal imitation may be an early marker predicting socio-cognitive functioning. In addition, infants with rich social environments outperformed infants with less socialization, suggesting early social experiences also support the development of infants' gaze following competence. The present study offers compelling evidence that an individual difference present from birth predicts a functional social cognitive skill in later infancy. In addition, this foundational skill--gaze following--is plastic, and can be improved through social interactions, providing infants with a strong foundation for later social interaction and learning.

  13. In the eye of the beholder: reduced threat-bias and increased gaze-imitation towards reward in relation to trait anger.

    Directory of Open Access Journals (Sweden)

    David Terburg

    Full Text Available The gaze of a fearful face silently signals a potential threat's location, while the happy-gaze communicates the location of impending reward. Imitating such gaze-shifts is an automatic form of social interaction that promotes survival of individual and group. Evidence from gaze-cueing studies suggests that covert allocation of attention to another individual's gaze-direction is facilitated when threat is communicated and further enhanced by trait anxiety. We used novel eye-tracking techniques to assess whether dynamic fearful and happy facial expressions actually facilitate automatic gaze-imitation. We show that this actual gaze-imitation effect is stronger when threat is signaled, but not further enhanced by trait anxiety. Instead, trait anger predicts facilitated gaze-imitation to reward, and to reward compared to threat. These results agree with an increasing body of evidence on trait anger sensitivity to reward.

  14. In the Eye of the Beholder: Reduced Threat-Bias and Increased Gaze-Imitation towards Reward in Relation to Trait Anger

    Science.gov (United States)

    Terburg, David; Aarts, Henk; Putman, Peter; van Honk, Jack

    2012-01-01

    The gaze of a fearful face silently signals a potential threat's location, while the happy-gaze communicates the location of impending reward. Imitating such gaze-shifts is an automatic form of social interaction that promotes survival of individual and group. Evidence from gaze-cueing studies suggests that covert allocation of attention to another individual's gaze-direction is facilitated when threat is communicated and further enhanced by trait anxiety. We used novel eye-tracking techniques to assess whether dynamic fearful and happy facial expressions actually facilitate automatic gaze-imitation. We show that this actual gaze-imitation effect is stronger when threat is signaled, but not further enhanced by trait anxiety. Instead, trait anger predicts facilitated gaze-imitation to reward, and to reward compared to threat. These results agree with an increasing body of evidence on trait anger sensitivity to reward. PMID:22363632

  15. Human eye-head gaze shifts in a distractor task. II. Reduced threshold for initiation of early head movements.

    Science.gov (United States)

    Corneil, B D; Munoz, D P

    1999-09-01

    This study was motivated by the observation of early head movements (EHMs) occasionally generated before gaze shifts. Human subjects were presented with a visual or auditory target, along with an accompanying stimulus of the other modality, that either appeared at the same location as the target (enhancer condition) or at the diametrically opposite location (distractor condition). Gaze shifts generated to the target in the distractor condition sometimes were preceded by EHMs directed either to the side of the target (correct EHMs) or the side of the distractor (incorrect EHMs). During EHMs, the eyes performed compensatory eye movements to keep gaze stable. Incorrect EHMs were usually between 1 and 5 degrees in amplitude and reached peak velocities generally EHMs initially followed a trajectory typical of much larger head movements. These results suggest that incorrect EHMs are head movements that initially were planned to orient to the peripheral distractor. Furthermore gaze shifts preceded by incorrect EHMs had longer reaction latencies than gaze shifts not preceded by incorrect EHMs, suggesting that the processes leading to incorrect EHMs also serve to delay gaze-shift initiation. These results demonstrate a form of distraction analogous to the incorrect gaze shifts (IGSs) described in the previous paper and suggest that a motor program encoding a gaze shift to a distractor is capable of initiating either an IGS or an incorrect EHM. A neural program not strong enough to initiate an IGS nevertheless can initiate an incorrect EHM.

  16. The Oxytocin Receptor Gene (OXTR) and gazing behavior during social interaction: An observational study in young adults

    NARCIS (Netherlands)

    Verhagen, M.; Engels, R.C.M.E.; Roekel, G.H. van

    2014-01-01

    Background: In the present study, the relation between a polymorphic marker within the OXTR gene (rs53576) and gazing behavior during two separate social interaction tasks was examined. Gazing behavior was considered to be an integral part of belonging regulation processes. Methods: We conducted an

  17. Comprehension of the Communicative Intent behind Pointing and Gazing Gestures by Young Children with Williams Syndrome or Down Syndrome

    Science.gov (United States)

    John, Angela E.; Mervis, Carolyn B.

    2010-01-01

    Purpose: In this study, the authors examined the ability of preschoolers with Williams syndrome (WS) or Down syndrome (DS) to infer communicative intent as expressed through gestures (pointing and eye-gaze shift). Method: Participants were given a communicative or noncommunicative cue involving pointing or gaze shifting in the context of a hiding…

  18. Attention and gaze shifting in dual-task and go/no-go performance with vocal responding

    NARCIS (Netherlands)

    Lamers, M.J.M.; Roelofs, A.P.A.

    2011-01-01

    Evidence from go/no-go performance on the Eriksen flanker task with manual responding suggests that individuals gaze at stimuli just as long as needed to identify them (e.g.. Sanders, 1998). In contrast, evidence from dual-task performance with vocal responding suggests that gaze shifts occur after

  19. Attention and gaze shifting in dual-task and go/no-go performance with vocal responding

    NARCIS (Netherlands)

    Lamers, M.J.M.; Roelofs, A.P.A.

    2011-01-01

    Evidence from go/no-go performance on the Eriksen flanker task with manual responding suggests that individuals gaze at stimuli just as long as needed to identify them (e.g.. Sanders, 1998). In contrast, evidence from dual-task performance with vocal responding suggests that gaze shifts occur after

  20. The inversion effect on gaze perception reflects processing of component information.

    Science.gov (United States)

    Schwaninger, Adrian; Lobmaier, Janek S; Fischer, Martin H

    2005-11-01

    When faces are turned upside-down they are much more difficult to recognize than other objects. This "face inversion effect" has often been explained in terms of configural processing, which is impaired when faces are rotated away from the upright. Here we report a "gaze inversion effect" and discuss whether it is related to configural face processing of the whole face. Observers reported the gaze locations of photographed upright or inverted faces. When whole faces were presented, we found an inversion effect both for constant errors and observer sensitivity. These results were closely replicated when only the eyes were visible. Together, our findings suggest that gaze processing is largely based on component-based information from the eye region. Processing this information is orientation-sensitive and does not seem to rely on configural processing of the whole face.

  1. Cognitive context detection in UAS operators using eye-gaze patterns on computer screens

    Science.gov (United States)

    Mannaru, Pujitha; Balasingam, Balakumar; Pattipati, Krishna; Sibley, Ciara; Coyne, Joseph

    2016-05-01

    In this paper, we demonstrate the use of eye-gaze metrics of unmanned aerial systems (UAS) operators as effective indices of their cognitive workload. Our analyses are based on an experiment where twenty participants performed pre-scripted UAS missions of three different difficulty levels by interacting with two custom designed graphical user interfaces (GUIs) that are displayed side by side. First, we compute several eye-gaze metrics, traditional eye movement metrics as well as newly proposed ones, and analyze their effectiveness as cognitive classifiers. Most of the eye-gaze metrics are computed by dividing the computer screen into "cells". Then, we perform several analyses in order to select metrics for effective cognitive context classification related to our specific application; the objective of these analyses are to (i) identify appropriate ways to divide the screen into cells; (ii) select appropriate metrics for training and classification of cognitive features; and (iii) identify a suitable classification method.

  2. The influence of social and symbolic cues on observers' gaze behaviour.

    Science.gov (United States)

    Hermens, Frouke; Walker, Robin

    2016-08-01

    Research has shown that social and symbolic cues presented in isolation and at fixation have strong effects on observers, but it is unclear how cues compare when they are presented away from fixation and embedded in natural scenes. We here compare the effects of two types of social cue (gaze and pointing gestures) and one type of symbolic cue (arrow signs) on eye movements of observers under two viewing conditions (free viewing vs. a memory task). The results suggest that social cues are looked at more quickly, for longer and more frequently than the symbolic arrow cues. An analysis of saccades initiated from the cue suggests that the pointing cue leads to stronger cueing than the gaze and the arrow cue. While the task had only a weak influence on gaze orienting to the cues, stronger cue following was found for free viewing compared to the memory task.

  3. Noninvasive telemetric gaze tracking in freely-moving socially-housed prosimian primates

    Science.gov (United States)

    Shepherd, Stephen V.; Platt, Michael L.

    2006-01-01

    Behavioral and neurophysiological studies strongly suggest that visual orienting reflects the integration of sensory, motor, and motivational variables with behavioral goals. Relatively little is known, however, regarding the goals that govern visual orienting of animals in their natural environments. Field observations suggest that most nonhuman primates orient to features of their natural environments whose salience is dictated by the visual demands of foraging, locomotion and social interaction. This hypothesis is difficult to test quantitatively, however, in part because accurate gaze-tracking technology has not been employed in field studies. We here report the implementation of a new, telemetric, infrared-video gaze-tracker (ISCAN) to measure visual orienting in freely-moving, socially-housed prosimian primates (Lemur catta). Two male lemurs tolerated the system at approximately ¼ body weight, permitting successful measurements of gaze behavior during spontaneous locomotion through both terrestrial and arboreal landscapes, and in both social and asocial environments. PMID:16431130

  4. Gaze-informed, task-situated representation of space in primate hippocampus during virtual navigation

    Science.gov (United States)

    Wirth, Sylvia; Baraduc, Pierre; Planté, Aurélie; Pinède, Serge; Duhamel, Jean-René

    2017-01-01

    To elucidate how gaze informs the construction of mental space during wayfinding in visual species like primates, we jointly examined navigation behavior, visual exploration, and hippocampal activity as macaque monkeys searched a virtual reality maze for a reward. Cells sensitive to place also responded to one or more variables like head direction, point of gaze, or task context. Many cells fired at the sight (and in anticipation) of a single landmark in a viewpoint- or task-dependent manner, simultaneously encoding the animal’s logical situation within a set of actions leading to the goal. Overall, hippocampal activity was best fit by a fine-grained state space comprising current position, view, and action contexts. Our findings indicate that counterparts of rodent place cells in primates embody multidimensional, task-situated knowledge pertaining to the target of gaze, therein supporting self-awareness in the construction of space. PMID:28241007

  5. Head mounted device for point-of-gaze estimation in three dimensions

    DEFF Research Database (Denmark)

    Lidegaard, Morten; Witzner Hansen, Dan; Krüger, Norbert

    2014-01-01

    This paper presents a fully calibrated extended geometric approach for gaze estimation in three dimensions (3D). The methodology is based on a geometric approach utilising a fully calibrated binocular setup constructed as a head-mounted system. The approach is based on utilisation of two ordinary...... web-cameras for each eye and 6D magnetic sensors allowing free head movements in 3D. Evaluation of initial experiments indicate comparable results to current state-of-the-art on estimating gaze in 3D. Initial results show an RMS error of 39-50 mm in the depth dimension and even smaller...... in the horizontal and vertical dimensions regarding fixations. However, even though the workspace is limited, the fact that the system is designed as a head-mounted device, the workspace volume is relatively positioned to the pose of the device. Hence gaze can be estimated in 3D with relatively free head...

  6. Brief Report: Using a Point-of-View Camera to Measure Eye Gaze in Young Children with Autism Spectrum Disorder during Naturalistic Social Interactions--A Pilot Study

    Science.gov (United States)

    Edmunds, Sarah R.; Rozga, Agata; Li, Yin; Karp, Elizabeth A.; Ibanez, Lisa V.; Rehg, James M.; Stone, Wendy L.

    2017-01-01

    Children with autism spectrum disorder (ASD) show reduced gaze to social partners. Eye contact during live interactions is often measured using stationary cameras that capture various views of the child, but determining a child's precise gaze target within another's face is nearly impossible. This study compared eye gaze coding derived from…

  7. No Evidence of Emotional Dysregulation or Aversion to Mutual Gaze in Preschoolers with Autism Spectrum Disorder: An Eye-Tracking Pupillometry Study

    Science.gov (United States)

    Nuske, Heather J.; Vivanti, Giacomo; Dissanayake, Cheryl

    2015-01-01

    The "gaze aversion hypothesis", suggests that people with Autism Spectrum Disorder (ASD) avoid mutual gaze because they experience it as hyper-arousing. To test this hypothesis we showed mutual and averted gaze stimuli to 23 mixed-ability preschoolers with ASD ("M" Mullen DQ = 68) and 21 typically-developing preschoolers, aged…

  8. iShadow: Design of a Wearable, Real-Time Mobile Gaze Tracker.

    Science.gov (United States)

    Mayberry, Addison; Hu, Pan; Marlin, Benjamin; Salthouse, Christopher; Ganesan, Deepak

    2014-06-01

    Continuous, real-time tracking of eye gaze is valuable in a variety of scenarios including hands-free interaction with the physical world, detection of unsafe behaviors, leveraging visual context for advertising, life logging, and others. While eye tracking is commonly used in clinical trials and user studies, it has not bridged the gap to everyday consumer use. The challenge is that a real-time eye tracker is a power-hungry and computation-intensive device which requires continuous sensing of the eye using an imager running at many tens of frames per second, and continuous processing of the image stream using sophisticated gaze estimation algorithms. Our key contribution is the design of an eye tracker that dramatically reduces the sensing and computation needs for eye tracking, thereby achieving orders of magnitude reductions in power consumption and form-factor. The key idea is that eye images are extremely redundant, therefore we can estimate gaze by using a small subset of carefully chosen pixels per frame. We instantiate this idea in a prototype hardware platform equipped with a low-power image sensor that provides random access to pixel values, a low-power ARM Cortex M3 microcontroller, and a bluetooth radio to communicate with a mobile phone. The sparse pixel-based gaze estimation algorithm is a multi-layer neural network learned using a state-of-the-art sparsity-inducing regularization function that minimizes the gaze prediction error while simultaneously minimizing the number of pixels used. Our results show that we can operate at roughly 70mW of power, while continuously estimating eye gaze at the rate of 30 Hz with errors of roughly 3 degrees.

  9. Spatial transformations between superior colliculus visual and motor response fields during head-unrestrained gaze shifts.

    Science.gov (United States)

    Sadeh, Morteza; Sajad, Amirsaman; Wang, Hongying; Yan, Xiaogang; Crawford, John Douglas

    2015-12-01

    We previously reported that visuomotor activity in the superior colliculus (SC)--a key midbrain structure for the generation of rapid eye movements--preferentially encodes target position relative to the eye (Te) during low-latency head-unrestrained gaze shifts (DeSouza et al., 2011). Here, we trained two monkeys to perform head-unrestrained gaze shifts after a variable post-stimulus delay (400-700 ms), to test whether temporally separated SC visual and motor responses show different spatial codes. Target positions, final gaze positions and various frames of reference (eye, head, and space) were dissociated through natural (untrained) trial-to-trial variations in behaviour. 3D eye and head orientations were recorded, and 2D response field data were fitted against multiple models by use of a statistical method reported previously (Keith et al., 2009). Of 60 neurons, 17 showed a visual response, 12 showed a motor response, and 31 showed both visual and motor responses. The combined visual response field population (n = 48) showed a significant preference for Te, which was also preferred in each visual subpopulation. In contrast, the motor response field population (n = 43) showed a preference for final (relative to initial) gaze position models, and the Te model was statistically eliminated in the motor-only population. There was also a significant shift of coding from the visual to motor response within visuomotor neurons. These data confirm that SC response fields are gaze-centred, and show a target-to-gaze transformation between visual and motor responses. Thus, visuomotor transformations can occur between, and even within, neurons within a single frame of reference and brain structure.

  10. Gaze and hand position effects on finger-movement-related human brain activation.

    Science.gov (United States)

    Bédard, Patrick; Sanes, Jerome N

    2009-02-01

    Humans commonly use their hands to move and to interact with their environment by processing visual and proprioceptive information to determine the location of a goal-object and the initial hand position. It remains elusive, however, how the human brain fully uses this sensory information to generate accurate movements. In monkeys, it appears that frontal and parietal areas use and combine gaze and hand signals to generate movements, whereas in humans, prior work has separately assessed how the brain uses these two signals. Here we investigated whether and how the human brain integrates gaze orientation and hand position during simple visually triggered finger tapping. We hypothesized that parietal, frontal, and subcortical regions involved in movement production would also exhibit modulation of movement-related activation as a function of gaze and hand positions. We used functional MRI to measure brain activation while healthy young adults performed a visually cued finger movement and fixed gaze at each of three locations and held the arm in two different configurations. We found several areas that exhibited activation related to a mixture of these hand and gaze positions; these included the sensory-motor cortex, supramarginal gyrus, superior parietal lobule, superior frontal gyrus, anterior cingulate, and left cerebellum. We also found regions within the left insula, left cuneus, left midcingulate gyrus, left putamen, and right tempo-occipital junction with activation driven only by gaze orientation. Finally, clusters with hand position effects were found in the cerebellum bilaterally. Our results indicate that these areas integrate at least two signals to perform visual-motor actions and that these could be used to subserve sensory-motor transformations.

  11. Are Gaze Shifts a Key to a Translator’s Text Segmentation?

    DEFF Research Database (Denmark)

    Lykke Jakobsen, Arnt

    2016-01-01

    Keystroke logging has demonstrated that a translator’s text production can be broken down into units separated by pause boundaries (Dragsted 2004, 2005, 2010). Reading research has not identified analogous boundaries, as the only interruptions in a reader’s visual attention to a text are often only...... blinks. However, in an experimental setup with tracking of a translator’s gaze movements across a screen showing the source text and (emerging) target text, gaze data show the translator’s shifts of visual attention between the two texts. Can such shifts be seen as an index of content processing units...

  12. Look at my poster! Active gaze, preference and memory during a poster session.

    Science.gov (United States)

    Foulsham, Tom; Kingstone, Alan

    2011-01-01

    In science, as in advertising, people often present information on a poster, yet little is known about attention during a poster session. A mobile eye-tracker was used to record participants' gaze during a mock poster session featuring a range of academic psychology posters. Participants spent the most time looking at introductions and conclusions. Larger posters were looked at for longer, as were posters rated more interesting (but not necessarily more aesthetically pleasing). Interestingly, gaze did not correlate with memory for poster details or liking, suggesting that attracting someone towards your poster may not be enough.

  13. Synergistic convergence and split pons in horizontal gaze palsy and progressive scoliosis in two sisters

    Directory of Open Access Journals (Sweden)

    Jain Nitin

    2011-01-01

    Full Text Available Synergistic convergence is an ocular motor anomaly where on attempted abduction or on attempted horizontal gaze, both the eyes converge. It has been related to peripheral causes such as congenital fibrosis of extraocular muscles (CFEOM, congenital cranial dysinnervation syndrome, ocular misinnervation or rarely central causes like horizontal gaze palsy with progressive scoliosis, brain stem dysplasia. We hereby report the occurrence of synergistic convergence in two sisters. Both of them also had kyphoscoliosis. Magnetic resonance imaging (MRI brain and spine in both the patients showed signs of brain stem dysplasia (split pons sign differing in degree (younger sister had more marked changes.

  14. EyeDroid: An Open Source Mobile Gaze Tracker on Android for Eyewear Computers

    DEFF Research Database (Denmark)

    Jalaliniya, Shahram; Mardanbeigi, Diako; Sintos, Ioannis

    2015-01-01

    In this paper we report on development and evaluation of a video-based mobile gaze tracker for eyewear computers. Unlike most of the previous work, our system performs all its processing workload on an Android device and sends the coordinates of the gaze point to an eyewear device through wireless...... connection. We propose a lightweight software architecture for Android to increase the efficiency of image processing needed for eye tracking. The evaluation of the system indicated an accuracy of 1:06 and a battery lifetime of approximate 4.5 hours....

  15. Age differences in conscious versus subconscious social perception: the influence of face age and valence on gaze following.

    Science.gov (United States)

    Bailey, Phoebe E; Slessor, Gillian; Rendell, Peter G; Bennetts, Rachel J; Campbell, Anna; Ruffman, Ted

    2014-09-01

    Gaze following is the primary means of establishing joint attention with others and is subject to age-related decline. In addition, young but not older adults experience an own-age bias in gaze following. The current research assessed the effects of subconscious processing on these age-related differences. Participants responded to targets that were either congruent or incongruent with the direction of gaze displayed in supraliminal and subliminal images of young and older faces. These faces displayed either neutral (Study 1) or happy and fearful (Study 2) expressions. In Studies 1 and 2, both age groups demonstrated gaze-directed attention by responding faster to targets that were congruent as opposed to incongruent with gaze-cues. In Study 1, subliminal stimuli did not attenuate the age-related decline in gaze-cuing, but did result in an own-age bias among older participants. In Study 2, gaze-cuing was reduced for older relative to young adults in response to supraliminal stimuli, and this could not be attributed to reduced visual acuity or age group differences in the perceived emotional intensity of the gaze-cue faces. Moreover, there were no age differences in gaze-cuing when responding to subliminal faces that were emotionally arousing. In addition, older adults demonstrated an own-age bias for both conscious and subconscious gaze-cuing when faces expressed happiness but not fear. We discuss growing evidence for age-related preservation of subconscious relative to conscious social perception, as well as an interaction between face age and valence in social perception.

  16. Social eye gaze modulates processing of speech and co-speech gesture.

    Science.gov (United States)

    Holler, Judith; Schubotz, Louise; Kelly, Spencer; Hagoort, Peter; Schuetze, Manuela; Özyürek, Aslı

    2014-12-01

    In human face-to-face communication, language comprehension is a multi-modal, situated activity. However, little is known about how we combine information from different modalities during comprehension, and how perceived communicative intentions, often signaled through visual signals, influence this process. We explored this question by simulating a multi-party communication context in which a speaker alternated her gaze between two recipients. Participants viewed speech-only or speech+gesture object-related messages when being addressed (direct gaze) or unaddressed (gaze averted to other participant). They were then asked to choose which of two object images matched the speaker's preceding message. Unaddressed recipients responded significantly more slowly than addressees for speech-only utterances. However, perceiving the same speech accompanied by gestures sped unaddressed recipients up to a level identical to that of addressees. That is, when unaddressed recipients' speech processing suffers, gestures can enhance the comprehension of a speaker's message. We discuss our findings with respect to two hypotheses attempting to account for how social eye gaze may modulate multi-modal language comprehension.

  17. Gaze Aversion as a Cognitive Load Management Strategy in Autism Spectrum Disorder and Williams Syndrome

    Science.gov (United States)

    Doherty-Sneddon, Gwyneth; Riby, Deborah M.; Whittle, Lisa

    2012-01-01

    Background: During face-to-face questioning, typically developing children and adults use gaze aversion (GA), away from their questioner, when thinking. GA increases with question difficulty and improves the accuracy of responses. This is the first study to investigate whether individuals with autism spectrum disorder (ASD; associated with reduced…

  18. Gaze Aversion during Social Style Interactions in Autism Spectrum Disorder and Williams Syndrome

    Science.gov (United States)

    Doherty-Sneddon, Gwyneth; Whittle, Lisa; Riby, Deborah M.

    2013-01-01

    During face-to-face interactions typically developing individuals use gaze aversion (GA), away from their questioner, when thinking. GA is also used when individuals with autism (ASD) and Williams syndrome (WS) are thinking during question-answer interactions. We investigated GA strategies during face-to-face social style interactions with…

  19. The More You Look the More You Get: Intention-Based Interface Using Gaze-Tracking.

    Science.gov (United States)

    Milekic, Slavko

    Only a decade ago eye- and gaze-tracking technologies using cumbersome and expensive equipment were confined to university research labs. However, rapid technological advancements (increased processor speed, advanced digital video processing) and mass production have both lowered the cost and dramatically increased the efficacy of eye- and…

  20. Exploring associations between gaze patterns and putative human mirror neuron system activity

    Directory of Open Access Journals (Sweden)

    Peter Hugh Donaldson

    2015-07-01

    Full Text Available The human mirror neuron system (MNS is hypothesised to be crucial to social cognition. Given that key MNS-input regions such as the superior temporal sulcus are involved in biological motion processing, and mirror neuron activity in monkeys has been shown to vary with visual attention, aberrant MNS function may be partly attributable to atypical visual input. To examine the relationship between gaze pattern and interpersonal motor resonance (IMR; an index of putative MNS activity, healthy right-handed participants aged 18-40 (n = 26 viewed videos of transitive grasping actions or static hands, whilst the left primary motor cortex received transcranial magnetic stimulation (TMS. Motor-evoked potentials (MEPs recorded in contralateral hand muscles were used to determine IMR. Participants also underwent eyetracking analysis to assess gaze patterns whilst viewing the same videos. No relationship was observed between predictive gaze (PG and IMR. However, IMR was positively associated with fixation counts in areas of biological motion in the videos, and negatively associated with object areas. These findings are discussed with reference to visual influences on the MNS, and the possibility that MNS atypicalities might be influenced by visual processes such as aberrant gaze pattern.

  1. Affective-Motivational Brain Responses to Direct Gaze in Children with Autism Spectrum Disorder

    Science.gov (United States)

    Kylliainen, Anneli; Wallace, Simon; Coutanche, Marc N.; Leppanen, Jukka M.; Cusack, James; Bailey, Anthony J.; Hietanen, Jari K.

    2012-01-01

    Background: It is unclear why children with autism spectrum disorders (ASD) tend to be inattentive to, or even avoid eye contact. The goal of this study was to investigate affective-motivational brain responses to direct gaze in children with ASD. To this end, we combined two measurements: skin conductance responses (SCR), a robust arousal…

  2. The relationships between processing facial identity, emotional expression, facial speech, and gaze direction during development.

    Science.gov (United States)

    Spangler, Sibylle M; Schwarzer, Gudrun; Korell, Monika; Maier-Karius, Johanna

    2010-01-01

    Four experiments were conducted with 5- to 11-year-olds and adults to investigate whether facial identity, facial speech, emotional expression, and gaze direction are processed independently of or in interaction with one another. In a computer-based, speeded sorting task, participants sorted faces according to facial identity while disregarding facial speech, emotional expression, and gaze direction or, alternatively, according to facial speech, emotional expression, and gaze direction while disregarding facial identity. Reaction times showed that children and adults were able to direct their attention selectively to facial identity despite variations of other kinds of face information, but when sorting according to facial speech and emotional expression, they were unable to ignore facial identity. In contrast, gaze direction could be processed independently of facial identity in all age groups. Apart from shorter reaction times and fewer classification errors, no substantial change in processing facial information was found to be correlated with age. We conclude that adult-like face processing routes are employed from 5 years of age onward.

  3. The Shared Signal Hypothesis: Effects of Emotion-Gaze Congruency in Infant and Adult Visual Preferences

    Science.gov (United States)

    Rigato, Silvia; Menon, Enrica; Farroni, Teresa; Johnson, Mark H.

    2013-01-01

    In this study, 4-month-old infants' and adults' spontaneous preferences for emotional and neutral displays with direct and averted gaze are investigated using visual preference paradigms. Specifically, by presenting two approach-oriented emotions (happiness and anger) and two avoidance-oriented emotions (fear and sadness), we asked whether the…

  4. Gaze directed displays as an enabling technology for attention aware systems

    NARCIS (Netherlands)

    Toet, A.

    2006-01-01

    Visual information can in principle be dynamically optimised by monitoring the user’s state of attention, e.g. by tracking eye movements. Gaze directed displays are therefore an important enabling technology for attention aware systems. We present a state-of-the-art review of both (1) techniques to

  5. Gaze-centered updating of remembered visual space during active whole-body translation

    NARCIS (Netherlands)

    Pelt, S. van; Medendorp, W.P.

    2007-01-01

    Various cortical and sub-cortical brain structures update the gaze-centered coordinates of remembered stimuli to maintain an accurate representation of visual space across eyes rotations and to produce suitable motor plans. A major challenge for the computations by these structures is updating acros

  6. Looking for Action: Talk and Gaze Home Position in the Airline Cockpit

    Science.gov (United States)

    Nevile, Maurice

    2010-01-01

    This paper considers the embodied nature of discourse for a professional work setting. It examines language in interaction in the airline cockpit, and specifically how shifts in pilots' eye gaze direction can indicate the action of talk, that is, what talk is doing and its relative contribution to work-in-progress. Looking towards the other…

  7. Joint Attention in Autism: Teaching Smiling Coordinated with Gaze to Respond to Joint Attention Bids

    Science.gov (United States)

    Krstovska-Guerrero, Ivana; Jones, Emily A.

    2013-01-01

    Children with autism demonstrate early deficits in joint attention and expressions of affect. Interventions to teach joint attention have addressed gaze behavior, gestures, and vocalizations, but have not specifically taught an expression of positive affect such as smiling that tends to occur during joint attention interactions. Intervention was…

  8. An autosomal recessive cerebellar ataxia syndrome with upward gaze palsy, neuropathy, and seizures

    NARCIS (Netherlands)

    Straussberg, R; Basel-Vanagaite, L; Kivity, S; Dabby, R; Cirak, S; Nurnberg, P; Voit, T; Mahajnah, M; Inbar, D; Saifi, GM; Lupski, [No Value; Delague, [No Value; Megarbane, A; Richter, A; Leshinsky, E; Berkovic, SF

    2005-01-01

    The authors describe three siblings born to consanguineous parents with early onset ataxia, dysarthria, myoclonic, generalized tonic clonic seizures, upward gaze palsy, extensor plantar reflexes, sensory neuropathy, and normal cognition. Direct screening excluded mutations in FRDA, TDP1, and SACS ge

  9. Looking for Action: Talk and Gaze Home Position in the Airline Cockpit

    Science.gov (United States)

    Nevile, Maurice

    2010-01-01

    This paper considers the embodied nature of discourse for a professional work setting. It examines language in interaction in the airline cockpit, and specifically how shifts in pilots' eye gaze direction can indicate the action of talk, that is, what talk is doing and its relative contribution to work-in-progress. Looking towards the other…

  10. Mutual Disambiguation of Eye Gaze and Speech for Sight Translation and Reading

    DEFF Research Database (Denmark)

    Kulkarni, Rucha; Jain, Kritika; Bansal, Himanshu;

    Researchers are proposing interactive machine translation as a potential method to make language translation process more efficient and usable. Introduction of different modalities like eye gaze and speech are being explored to add to the interactivity of language translation system. Unfortunately...

  11. The Relationships between Processing Facial Identity, Emotional Expression, Facial Speech, and Gaze Direction during Development

    Science.gov (United States)

    Spangler, Sibylle M.; Schwarzer, Gudrun; Korell, Monika; Maier-Karius, Johanna

    2010-01-01

    Four experiments were conducted with 5- to 11-year-olds and adults to investigate whether facial identity, facial speech, emotional expression, and gaze direction are processed independently of or in interaction with one another. In a computer-based, speeded sorting task, participants sorted faces according to facial identity while disregarding…

  12. Multi-initialized States Referred Work Parameter Calibration for Gaze Tracking Human-Robot Interaction

    Directory of Open Access Journals (Sweden)

    Qijie Zhao

    2012-09-01

    Full Text Available In order to adaptively calibrate the work parameters in the infrared‐TV based eye gaze tracking Human‐Robot Interaction (HRI system, a kind of gaze direction sensing model has been provided for detecting the eye gaze identified parameters. We paid more attention to situations where the user’s head was in a different position to the interaction interface. Furthermore, the algorithm for automatically correcting work parameters of the system has also been put up by defining certain initial reference system states and analysing the historical information of the interaction between a user and the system. Moreover, considering some application cases and factors, and relying on minimum error rate Bayesian decision‐making theory, a mechanism for identifying system state and adaptively calibrating parameters has been proposed. Finally, some experiments have been done with the established system and the results suggest that the proposed mechanism and algorithm can identify the system work state in multi‐ situations, and can automatically correct the work parameters to meet the demands of a gaze tracking HRI system.

  13. Sustained neural activity to gaze and emotion perception in dynamic social scenes.

    Science.gov (United States)

    Ulloa, José Luis; Puce, Aina; Hugueville, Laurent; George, Nathalie

    2014-03-01

    To understand social interactions, we must decode dynamic social cues from seen faces. Here, we used magnetoencephalography (MEG) to study the neural responses underlying the perception of emotional expressions and gaze direction changes as depicted in an interaction between two agents. Subjects viewed displays of paired faces that first established a social scenario of gazing at each other (mutual attention) or gazing laterally together (deviated group attention) and then dynamically displayed either an angry or happy facial expression. The initial gaze change elicited a significantly larger M170 under the deviated than the mutual attention scenario. At around 400 ms after the dynamic emotion onset, responses at posterior MEG sensors differentiated between emotions, and between 1000 and 2200 ms, left posterior sensors were additionally modulated by social scenario. Moreover, activity on right anterior sensors showed both an early and prolonged interaction between emotion and social scenario. These results suggest that activity in right anterior sensors reflects an early integration of emotion and social attention, while posterior activity first differentiated between emotions only, supporting the view of a dual route for emotion processing. Altogether, our data demonstrate that both transient and sustained neurophysiological responses underlie social processing when observing interactions between others.

  14. Eye Gaze Patterns in Conversations: There is More to Conversational Agents Than Meets the Eyes

    NARCIS (Netherlands)

    Vertegaal, R.P.H.; Slagter, R.; Veer, van der G.C.; Nijholt, A.; Jacko, J.; Sears, A.; Beaudouin-Lafon, M.; Jacob, R.J.K.

    2001-01-01

    In multi-agent, multi-user environments, users as well as agents should have a means of establishing who is talking to whom. In this paper, we present an experiment aimed at evaluating whether gaze directional cues of users could be used for this purpose. Using an eye tracker, we measured subject ga

  15. Effects of gaze direction, head orientation and valence of facial expression on amygdala activity.

    Science.gov (United States)

    Sauer, Andreas; Mothes-Lasch, Martin; Miltner, Wolfgang H R; Straube, Thomas

    2014-08-01

    There is increasing evidence for a role of the amygdala in processing gaze direction and emotional relevance of faces. In this event-related functional magnetic resonance study we investigated amygdala responses while we orthogonally manipulated head direction, gaze direction and facial expression (angry, happy and neutral). This allowed us to investigate effects of stimulus ambiguity, low-level factors and non-emotional factors on amygdala activation. Averted vs direct gaze induced increased activation in the right dorsal amygdala regardless of facial expression and head orientation. Furthermore, valence effects were found in the ventral amygdala and strongly dependent on head orientation. We observed enhanced activation to angry and neutral vs happy faces for observer-directed faces in the left ventral amygdala while the averted head condition reversed this pattern resulting in increased activation to happy as compared to angry and neutral faces. These results suggest that gaze direction drives specifically dorsal amygdala activation regardless of facial expression, low-level perceptual factors or stimulus ambiguity. The role of the amygdala is thus not restricted to the detection of potential threat, but has a more general role in attention processes. Furthermore, valence effects are associated with activation of the ventral amygdala and strongly influenced by non-emotional factors.

  16. Sociability and gazing toward humans in dogs and wolves: Simple behaviors with broad implications.

    Science.gov (United States)

    Bentosela, Mariana; Wynne, C D L; D'Orazio, M; Elgier, A; Udell, M A R

    2016-01-01

    Sociability, defined as the tendency to approach and interact with unfamiliar people, has been found to modulate some communicative responses in domestic dogs, including gaze behavior toward the human face. The objective of this study was to compare sociability and gaze behavior in pet domestic dogs and in human-socialized captive wolves in order to identify the relative influence of domestication and learning in the development of the dog-human bond. In Experiment 1, we assessed the approach behavior and social tendencies of dogs and wolves to a familiar and an unfamiliar person. In Experiment 2, we compared the animal's duration of gaze toward a person's face in the presence of food, which the animals could see but not access. Dogs showed higher levels of interspecific sociability than wolves in all conditions, including those where attention was unavailable. In addition, dogs gazed longer at the person's face than wolves in the presence of out-of-reach food. The potential contributions of domestication, associative learning, and experiences during ontogeny to prosocial behavior toward humans are discussed. © 2016 Society for the Experimental Analysis of Behavior.

  17. Gaze-Contingent Motor Channelling, haptic constraints and associated cognitive demand for robotic MIS.

    Science.gov (United States)

    Mylonas, George P; Kwok, Ka-Wai; James, David R C; Leff, Daniel; Orihuela-Espina, Felipe; Darzi, Ara; Yang, Guang-Zhong

    2012-04-01

    The success of MIS is coupled with an increasing demand on surgeons' manual dexterity and visuomotor coordination due to the complexity of instrument manipulations. The use of master-slave surgical robots has avoided many of the drawbacks of MIS, but at the same time, has increased the physical separation between the surgeon and the patient. Tissue deformation combined with restricted workspace and visibility of an already cluttered environment can raise critical issues related to surgical precision and safety. Reconnecting the essential visuomotor sensory feedback is important for the safe practice of robot-assisted MIS procedures. This paper introduces a novel gaze-contingent framework for real-time haptic feedback and virtual fixtures by transforming visual sensory information into physical constraints that can interact with the motor sensory channel. We demonstrate how motor tracking of deforming tissue can be made more effective and accurate through the concept of Gaze-Contingent Motor Channelling. The method is also extended to 3D by introducing the concept of Gaze-Contingent Haptic Constraints where eye gaze is used to dynamically prescribe and update safety boundaries during robot-assisted MIS without prior knowledge of the soft-tissue morphology. Initial validation results on both simulated and robot assisted phantom procedures demonstrate the potential clinical value of the technique. In order to assess the associated cognitive demand of the proposed concepts, functional Near-Infrared Spectroscopy is used and preliminary results are discussed. Copyright © 2010 Elsevier B.V. All rights reserved.

  18. Training Blind Children to Employ Appropriate Gaze Direction and Sitting Behavior during Conversation.

    Science.gov (United States)

    Raver, Sharon A.

    1987-01-01

    Five congenitally blind children (ages 5-8) were trained to simultaneously employ appropriate gaze direction and sitting behavior while conversing with an adult. Training consisted of discussion, modeling, physical prompting, feedback, and positive reinforcement. All children reached criterion in 19 to 25 training sessions. (Author/DB)

  19. Gazing Behavior During Mixed-Sex Interactions: Sex and Attractiveness Effects

    NARCIS (Netherlands)

    Straaten, I. van; Holland, R.W.; Finkenauer, C.; Hollenstein, T.; Engels, R.C.M.E.

    2010-01-01

    We investigated to what extent the length of people's gazes during conversations with opposite-sex persons is affected by the physical attractiveness of the partner. Single participants (N = 115) conversed for 5 min with confederates who were rated either as low or high on physical attractiveness.

  20. Gaze Behaviour during Interception in Children with Spastic Unilateral Cerebral Palsy

    Science.gov (United States)

    van Kampen, P. M.; Ledebt, A.; Smorenburg, A. R. P.; Vermeulen, R. J.; Kelder, M. E.; van der Kamp, J.; Savelsbergh, G. J. P.

    2012-01-01

    Anticipatory gaze behaviour during interceptive movements was investigated in children with Spastic Unilateral Cerebral Palsy (SUCP), and related to the side of the intracerebral lesion. Five children with lesions of the right hemisphere (RHL) and five children with lesions of the left hemisphere (LHL) had to walk towards and intercept a ball that…

  1. Joint Attention in Autism: Teaching Smiling Coordinated with Gaze to Respond to Joint Attention Bids

    Science.gov (United States)

    Krstovska-Guerrero, Ivana; Jones, Emily A.

    2013-01-01

    Children with autism demonstrate early deficits in joint attention and expressions of affect. Interventions to teach joint attention have addressed gaze behavior, gestures, and vocalizations, but have not specifically taught an expression of positive affect such as smiling that tends to occur during joint attention interactions. Intervention was…

  2. Gaze position reveals impaired attentional shift during visual word recognition in dysfluent readers.

    Directory of Open Access Journals (Sweden)

    Jarkko Hautala

    Full Text Available Effects reflecting serial within-word processing are frequently found in pseudo- and non-word recognition tasks not only among fluent, but especially among dyslexic readers. However, the time course and locus of these serial within-word processing effects in the cognitive hierarchy (i.e., orthographic, phonological, lexical have remained elusive. We studied whether a subject's eye movements during a lexical decision task would provide information about the temporal dynamics of serial within-word processing. We assumed that if there is serial within-word processing proceeding from left to right, items with informative beginnings would attract the gaze position and (micro-saccadic eye movements earlier in time relative to those with informative endings. In addition, we compared responses to word, non-word, and pseudo-word items to study whether serial within-word processing stems mainly from a lexical, orthographic, or phonological processing level, respectively. Gaze positions showed earlier responses to anomalies located at pseudo- and non-word beginnings rather than endings, whereas informative word beginnings or endings did not affect gaze positions. The overall pattern of results suggests parallel letter processing of real words and rapid serial within-word processing when reading novel words. Dysfluent readers' gaze position responses toward anomalies located at pseudo- and non-word endings were delayed substantially, suggesting impairment in serial processing at an orthographic processing level.

  3. Gaze position reveals impaired attentional shift during visual word recognition in dysfluent readers.

    Science.gov (United States)

    Hautala, Jarkko; Parviainen, Tiina

    2014-01-01

    Effects reflecting serial within-word processing are frequently found in pseudo- and non-word recognition tasks not only among fluent, but especially among dyslexic readers. However, the time course and locus of these serial within-word processing effects in the cognitive hierarchy (i.e., orthographic, phonological, lexical) have remained elusive. We studied whether a subject's eye movements during a lexical decision task would provide information about the temporal dynamics of serial within-word processing. We assumed that if there is serial within-word processing proceeding from left to right, items with informative beginnings would attract the gaze position and (micro-)saccadic eye movements earlier in time relative to those with informative endings. In addition, we compared responses to word, non-word, and pseudo-word items to study whether serial within-word processing stems mainly from a lexical, orthographic, or phonological processing level, respectively. Gaze positions showed earlier responses to anomalies located at pseudo- and non-word beginnings rather than endings, whereas informative word beginnings or endings did not affect gaze positions. The overall pattern of results suggests parallel letter processing of real words and rapid serial within-word processing when reading novel words. Dysfluent readers' gaze position responses toward anomalies located at pseudo- and non-word endings were delayed substantially, suggesting impairment in serial processing at an orthographic processing level.

  4. Tell-Tale Eyes: Children's Attribution of Gaze Aversion as a Lying Cue

    Science.gov (United States)

    Einav, Shiri; Hood, Bruce M.

    2008-01-01

    This study examined whether the well-documented adult tendency to perceive gaze aversion as a lying cue is also evident in children. In Experiment 1, 6-year-olds, 9-year-olds, and adults were shown video vignettes of speakers who either maintained or avoided eye contact while answering an interviewer's questions. Participants evaluated whether the…

  5. Attention to the Mouth and Gaze Following in Infancy Predict Language Development

    Science.gov (United States)

    Tenenbaum, Elena J.; Sobel, David M.; Sheinkpof, Stephen J.; Malle, Bertram F.; Morgan, James L.

    2015-01-01

    We investigated longitudinal relations among gaze following and face scanning in infancy and later language development. At 12 months, infants watched videos of a woman describing an object while their passive viewing was measured with an eye-tracker. We examined the relation between infants' face scanning behavior and their tendency to follow the…

  6. Coordinated Flexibility: How Initial Gaze Position Modulates Eye-Hand Coordination and Reaching

    Science.gov (United States)

    Adam, Jos J.; Buetti, Simona; Kerzel, Dirk

    2012-01-01

    Reaching to targets in space requires the coordination of eye and hand movements. In two experiments, we recorded eye and hand kinematics to examine the role of gaze position at target onset on eye-hand coordination and reaching performance. Experiment 1 showed that with eyes and hand aligned on the same peripheral start location, time lags…

  7. Gaze-independent ERP-BCIs : Augmenting performance through location-congruent bimodal stimuli

    NARCIS (Netherlands)

    Thurlings, M.E.; Brouwer, A.M.; Erp, J.B.F. van; Werkhoven, P.J.

    2014-01-01

    Gaze-independent event-related potential (ERP) based brain-computer interfaces (BCIs) yield relatively low BCI performance and traditionally employ unimodal stimuli. Bimodal ERP-BCIs may increase BCI performance due to multisensory integration or summation in the brain. An additional advantage of bi

  8. Gaze Behaviour during Interception in Children with Spastic Unilateral Cerebral Palsy

    Science.gov (United States)

    van Kampen, P. M.; Ledebt, A.; Smorenburg, A. R. P.; Vermeulen, R. J.; Kelder, M. E.; van der Kamp, J.; Savelsbergh, G. J. P.

    2012-01-01

    Anticipatory gaze behaviour during interceptive movements was investigated in children with Spastic Unilateral Cerebral Palsy (SUCP), and related to the side of the intracerebral lesion. Five children with lesions of the right hemisphere (RHL) and five children with lesions of the left hemisphere (LHL) had to walk towards and intercept a ball that…

  9. The relation between gaze aversion and cortisol reactivity in middle childhood

    NARCIS (Netherlands)

    Veld, D.M.J. de; Riksen-Walraven, J.M.A.; Weerth, C. de

    2014-01-01

    The present study sought to investigate the relation between ethological observations of children's gaze aversion during a psychosocial stress task and their cortisol reactivity to the task, and how this relation might be moderated by how stressful the children perceived the stress task to be. Video

  10. Horizontal Gaze Palsy and Progressive Scoliosis With ROBO 3 Mutations in Patients From Cape Verde.

    Science.gov (United States)

    Mendes Marques, Nadine B P S; Barros, Sandra R; Miranda, Ana F; Nobre Cardoso, João; Parreira, Sónia; Fonseca, Teresa; Donaire, Nelvia M; Campos, Nuno

    2016-10-03

    Horizontal gaze palsy with progressive scoliosis (HGPPS) is a rare and autosomal recessive syndrome. We describe 2 cases of HGPPS which are the first documented in patients of African ancestry from an isolated population in Cape Verde. They demonstrated typical findings on neuro-ophthalmic examination and brain magnetic resonance imaging. One patient had novel heterozymous mutations of the ROB0 3 gene.

  11. Mutual Disambiguation of Eye Gaze and Speech for Sight Translation and Reading

    DEFF Research Database (Denmark)

    Kulkarni, Rucha; Jain, Kritika; Bansal, Himanshu

    2013-01-01

    Researchers are proposing interactive machine translation as a potential method to make language translation process more efficient and usable. Introduction of different modalities like eye gaze and speech are being explored to add to the interactivity of language translation system. Unfortunatel...

  12. Adaptive gaze stabilization through cerebellar internal models in a humanoid robot

    DEFF Research Database (Denmark)

    Vannucci, Lorenzo; Tolu, Silvia; Falotico, Egidio;

    2016-01-01

    Two main classes of reflexes relying on the vestibular system are involved in the stabilization of the human gaze: The vestibulocollic reflex (VCR), which stabilizes the head in space and the vestibulo-ocular reflex (VOR), which stabilizes the visual axis to minimize retinal image motion. The VOR...

  13. Eye-gaze patterns as students study worked-out examples in mechanics

    Directory of Open Access Journals (Sweden)

    Brian H. Ross

    2010-10-01

    Full Text Available This study explores what introductory physics students actually look at when studying worked-out examples. Our classroom experiences indicate that introductory physics students neither discuss nor refer to the conceptual information contained in the text of worked-out examples. This study is an effort to determine to what extent students incorporate the textual information into the way they study. Student eye-gaze patterns were recorded as they studied the examples to aid them in solving a target problem. Contrary to our expectations from classroom interactions, students spent 40±3% of their gaze time reading the textual information. Their gaze patterns were also characterized by numerous jumps between corresponding mathematical and textual information, implying that they were combining information from both sources. Despite this large fraction of time spent reading the text, student recall of the conceptual information contained therein remained very poor. We also found that having a particular problem in mind had no significant effects on the gaze-patterns or conceptual information retention.

  14. Stare in the crowd: frontal face guides overt attention independently of its gaze direction.

    Science.gov (United States)

    Aya, Shirama

    2012-01-01

    Whether or not a stare in the midst of many faces can guide visual attention is a controversial issue. Two experiments are reported that investigate the hypothesis that visual attention is guided toward a frontal face in the search for a stare among faces with varied head angles. The participants were required to search for a face with a direct gaze in a context where the target could be at any of various head angles and the target's head angle was unpredictable in one trial. The search performance was better for a frontal-face target than for deviated-face targets. Furthermore, eye-movement analyses revealed that a frontal-face stimulus tended to be initially fixated prior to deviated-face stimuli, and many of the initially fixated frontal-face stimuli had an averted gaze. The findings suggest that a frontal face guides overt attention independently of its gaze direction in the search for a stare in a crowd. The validity of prioritising a frontal face in order to find a direct gaze among faces and the characteristics of a human-face detection system are discussed.

  15. Downward vertical gaze palsy as a prominent manifestation of episodic ataxia type 2: a case report.

    Science.gov (United States)

    Shervin Badv, Reza; Niksirat, Ali

    2013-01-01

    Episodic ataxia type 2 (EA2) is an inherited autosomal dominant disorder characterized by intermittent ataxia, nausea, vomiting, dysarthria, or nystagmus. We report a case of EA2, which downward gaze palsy exists as a common sign in all her attacks. Responsiveness of EA2 to acetazolamide was observed in this patient.

  16. Towards a human eye behavior model by applying Data Mining Techniques on Gaze Information from IEC

    CERN Document Server

    Pallez, Denis; Baccino, Thierry

    2008-01-01

    In this paper, we firstly present what is Interactive Evolutionary Computation (IEC) and rapidly how we have combined this artificial intelligence technique with an eye-tracker for visual optimization. Next, in order to correctly parameterize our application, we present results from applying data mining techniques on gaze information coming from experiments conducted on about 80 human individuals.

  17. Interacting with Virtual Agents in Shared Space: Single and Joint Effects of Gaze and Proxemics

    NARCIS (Netherlands)

    Kolkmeier, Jan; Vroon, Jered Hendrik; Heylen, Dirk K.J.; Traum, David; Swartout, William; Khooshabeh, Peter; Kopp, Stefan; Scherer, Stefan; Leuski, Anton

    2016-01-01

    The Equilibrium Theory put forward by Argyle and Dean, posits that in human-human interactions, gaze and proxemic behaviors work together in establishing and maintaining a particular level of intimacy. This theory has been evaluated and used in Virtual Reality settings where people interact with

  18. Eye'm talking to you: speakers' gaze direction modulates co-speech gesture processing in the right MTG.

    Science.gov (United States)

    Holler, Judith; Kokal, Idil; Toni, Ivan; Hagoort, Peter; Kelly, Spencer D; Özyürek, Aslı

    2015-02-01

    Recipients process information from speech and co-speech gestures, but it is currently unknown how this processing is influenced by the presence of other important social cues, especially gaze direction, a marker of communicative intent. Such cues may modulate neural activity in regions associated either with the processing of ostensive cues, such as eye gaze, or with the processing of semantic information, provided by speech and gesture. Participants were scanned (fMRI) while taking part in triadic communication involving two recipients and a speaker. The speaker uttered sentences that were and were not accompanied by complementary iconic gestures. Crucially, the speaker alternated her gaze direction, thus creating two recipient roles: addressed (direct gaze) vs unaddressed (averted gaze) recipient. The comprehension of Speech&Gesture relative to SpeechOnly utterances recruited middle occipital, middle temporal and inferior frontal gyri, bilaterally. The calcarine sulcus and posterior cingulate cortex were sensitive to differences between direct and averted gaze. Most importantly, Speech&Gesture utterances, but not SpeechOnly utterances, produced additional activity in the right middle temporal gyrus when participants were addressed. Marking communicative intent with gaze direction modulates the processing of speech-gesture utterances in cerebral areas typically associated with the semantic processing of multi-modal communicative acts. © The Author (2014). Published by Oxford University Press. For Permissions, please email: journals.permissions@oup.com.

  19. The politics of attention contextualized: gaze but not arrow cuing of attention is moderated by political temperament.

    Science.gov (United States)

    Carraro, Luciana; Dalmaso, Mario; Castelli, Luigi; Galfano, Giovanni

    2015-08-01

    It is known that an averted gaze can trigger shifts of attention in an observer, a phenomenon known as gaze-cuing effect. Recently, Dodd et al. (Atten Percept Psychophys 73:24-29, 2011) have reported a reliable gaze-cuing effect for liberals but not for conservatives. The present study tested whether this result is gaze-specific or extends over nonsocial spatial signals. Conservatives and liberals took part in a spatial-cuing task in which centrally placed gaze and arrow cues, pointing rightward or leftward, were followed by a peripheral onset target requiring a simple detection response. Whereas a reliable cuing effect was present for both gaze and arrow cues in the case of liberals, conservatives showed a reduced cuing response only for gaze cues. These results provide further support for the pattern reported by Dodd et al. (2011) and are consistent with the view that conservatives are less susceptible to the influence of spatial cues provided by other individuals.

  20. Use of a Remote Eye-Tracker for the Analysis of Gaze during Treadmill Walking and Visual Stimuli Exposition

    Directory of Open Access Journals (Sweden)

    V. Serchi

    2016-01-01

    Full Text Available The knowledge of the visual strategies adopted while walking in cognitively engaging environments is extremely valuable. Analyzing gaze when a treadmill and a virtual reality environment are used as motor rehabilitation tools is therefore critical. Being completely unobtrusive, remote eye-trackers are the most appropriate way to measure the point of gaze. Still, the point of gaze measurements are affected by experimental conditions such as head range of motion and visual stimuli. This study assesses the usability limits and measurement reliability of a remote eye-tracker during treadmill walking while visual stimuli are projected. During treadmill walking, the head remained within the remote eye-tracker workspace. Generally, the quality of the point of gaze measurements declined as the distance from the remote eye-tracker increased and data loss occurred for large gaze angles. The stimulus location (a dot-target did not influence the point of gaze accuracy, precision, and trackability during both standing and walking. Similar results were obtained when the dot-target was replaced by a static or moving 2D target and “region of interest” analysis was applied. These findings foster the feasibility of the use of a remote eye-tracker for the analysis of gaze during treadmill walking in virtual reality environments.

  1. Use of a Remote Eye-Tracker for the Analysis of Gaze during Treadmill Walking and Visual Stimuli Exposition.

    Science.gov (United States)

    Serchi, V; Peruzzi, A; Cereatti, A; Della Croce, U

    2016-01-01

    The knowledge of the visual strategies adopted while walking in cognitively engaging environments is extremely valuable. Analyzing gaze when a treadmill and a virtual reality environment are used as motor rehabilitation tools is therefore critical. Being completely unobtrusive, remote eye-trackers are the most appropriate way to measure the point of gaze. Still, the point of gaze measurements are affected by experimental conditions such as head range of motion and visual stimuli. This study assesses the usability limits and measurement reliability of a remote eye-tracker during treadmill walking while visual stimuli are projected. During treadmill walking, the head remained within the remote eye-tracker workspace. Generally, the quality of the point of gaze measurements declined as the distance from the remote eye-tracker increased and data loss occurred for large gaze angles. The stimulus location (a dot-target) did not influence the point of gaze accuracy, precision, and trackability during both standing and walking. Similar results were obtained when the dot-target was replaced by a static or moving 2D target and "region of interest" analysis was applied. These findings foster the feasibility of the use of a remote eye-tracker for the analysis of gaze during treadmill walking in virtual reality environments.

  2. The link between perception of clinical empathy and nonverbal behavior: The effect of a doctor's gaze and body orientation.

    Science.gov (United States)

    Brugel, Sabrina; Postma-Nilsenová, Marie; Tates, Kiek

    2015-10-01

    Clinical empathy is considered to be one of the most important skills for medical professionals. It is primarily conveyed by nonverbal behavior; however, little is known about the importance of different types of cues and their relation to engagement and sincerity as possible correlates of perceived clinical empathy (PCE). In this study, we explored the effect of doctor's gaze and body orientation on PCE with the help of 32 video vignettes. Actors impersonating medical interns displayed different combinations of gaze and body orientation while uttering an empathetic verbal statement. The video vignettes were evaluated in terms of the perceived clinical and general empathy, engagement and sincerity. A principal component analysis revealed a possible single-factor solution for the scales measuring the two types of empathy, engagement and sincerity; therefore, they were subsumed under general perceived empathy (GPE). An analysis of variance showed a main effect of gaze and body orientation, with a stronger effect of gaze, on GPE. We subsequently performed a linear random effects analysis, which indicated possible gender-related differences in the perception of gaze. The outcomes of our experiment confirm that both gaze and body orientation have an influence on the GPE. The effect of gaze, however, appears to be gender-dependent: in the experiment, males were perceived as slightly more empathetic with patient-centered gaze, while for females averted gaze resulted in higher GPE scores. The findings are directly relevant in the context of medical communication training. Perception of clinical empathy supports medical information transfer, diagnosis quality and other patient outcomes. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  3. Phase-plane analysis of gaze stabilization to high acceleration head thrusts: a continuum across normal subjects and patients with loss of vestibular function.

    Science.gov (United States)

    Peng, Grace C Y; Zee, David S; Minor, Lloyd B

    2004-04-01

    We investigated the vestibulo-ocular reflex (VOR) during high-acceleration, yaw-axis, head rotations in 12 normals and 15 patients with vestibular loss [7 unilateral vestibular deficient (UVD) and 8 bilateral vestibular deficient (BVD)]. We analyzed gaze stabilization within a 200-ms window after head rotation began, using phase planes, which allowed simultaneous analysis of gaze velocity and gaze position. These "gaze planes" revealed critical dynamic information not easily gleaned from traditional gain measurements. We found linear relationships between peak gaze-velocity and peak gaze-position error when normalized to peak head speed and position, respectively. Values fell on a continuum, increasing from normals, to normals tested with very high acceleration (VHA = 10,000-20,000 degrees/s2), to UVD patients during rotations toward the intact side, to UVD patients during rotations toward the lesioned side, to BVD patients. We classified compensatory gaze corrections as gaze-position corrections (GPCs) or gaze-velocity error corrections (GVCs). We defined patients as better-compensated when the value of their end gaze position was low relative to peak gaze position. In the gaze plane this criterion corresponded to relatively stereotyped patterns over many rotations, and appearance of high velocity (100-400 degrees/s) GPCs in the gaze plane ending quadrant (150-200 ms after head movement onset). In less-compensated patients, and normals at VHA, more GVCs were generated, and GPCs were generated only after gaze-velocity error was minimized. These findings suggest that challenges to compensatory vestibular function can be from vestibular deficiency or novel stimuli not previously experienced. Similar patterns of challenge and compensation were observed in both patients with vestibular loss and normal subjects.

  4. Observing Third-Party Attentional Relationships Affects Infants' Gaze Following: An Eye-Tracking Study

    Science.gov (United States)

    Meng, Xianwei; Uto, Yusuke; Hashiya, Kazuhide

    2017-01-01

    Not only responding to direct social actions toward themselves, infants also pay attention to relevant information from third-party interactions. However, it is unclear whether and how infants recognize the structure of these interactions. The current study aimed to investigate how infants' observation of third-party attentional relationships influence their subsequent gaze following. Nine-month-old, 1-year-old, and 1.5-year-old infants (N = 72, 37 girls) observed video clips in which a female actor gazed at one of two toys after she and her partner either silently faced each other (face-to-face condition) or looked in opposite directions (back-to-back condition). An eye tracker was used to record the infants' looking behavior (e.g., looking time, looking frequency). The analyses revealed that younger infants followed the actor's gaze toward the target object in both conditions, but this was not the case for the 1.5-year-old infants in the back-to-back condition. Furthermore, we found that infants' gaze following could be negatively predicted by their expectation of the partner's response to the actor's head turn (i.e., they shift their gaze toward the partner immediately after they realize that the actor's head will turn). These findings suggested that the sensitivity to the difference in knowledge and attentional states in the second year of human life could be extended to third-party interactions, even without any direct involvement in the situation. Additionally, a spontaneous concern with the epistemic gap between self and other, as well as between others, develops by this age. These processes might be considered part of the fundamental basis for human communication.

  5. Keeping your eye on the rail: gaze behaviour of horse riders approaching a jump.

    Directory of Open Access Journals (Sweden)

    Carol Hall

    Full Text Available The gaze behaviour of riders during their approach to a jump was investigated using a mobile eye tracking device (ASL Mobile Eye. The timing, frequency and duration of fixations on the jump and the percentage of time when their point of gaze (POG was located elsewhere were assessed. Fixations were identified when the POG remained on the jump for 100 ms or longer. The jumping skill of experienced but non-elite riders (n = 10 was assessed by means of a questionnaire. Their gaze behaviour was recorded as they completed a course of three identical jumps five times. The speed and timing of the approach was calculated. Gaze behaviour throughout the overall approach and during the last five strides before take-off was assessed following frame-by-frame analyses. Differences in relation to both round and jump number were found. Significantly longer was spent fixated on the jump during round 2, both during the overall approach and during the last five strides (p<0.05. Jump 1 was fixated on significantly earlier and more frequently than jump 2 or 3 (p<0.05. Significantly more errors were made with jump 3 than with jump 1 (p = 0.01 but there was no difference in errors made between rounds. Although no significant correlations between gaze behaviour and skill scores were found, the riders who scored higher for jumping skill tended to fixate on the jump earlier (p = 0.07, when the horse was further from the jump (p = 0.09 and their first fixation on the jump was of a longer duration (p = 0.06. Trials with elite riders are now needed to further identify sport-specific visual skills and their relationship with performance. Visual training should be included in preparation for equestrian sports participation, the positive impact of which has been clearly demonstrated in other sports.

  6. Compensation Method of Natural Head Movement for Gaze Tracking System Using an Ultrasonic Sensor for Distance Measurement.

    Science.gov (United States)

    Jung, Dongwook; Lee, Jong Man; Gwon, Su Yeong; Pan, Weiyuan; Lee, Hyeon Chang; Park, Kang Ryoung; Kim, Hyun-Cheol

    2016-01-16

    Most gaze tracking systems are based on the pupil center corneal reflection (PCCR) method using near infrared (NIR) illuminators. One advantage of the PCCR method is the high accuracy it achieves in gaze tracking because it compensates for the pupil center position based on the relative position of corneal specular reflection (SR). However, the PCCR method only works for user head movements within a limited range, and its performance is degraded by the natural movement of the user's head. To overcome this problem, we propose a gaze tracking method using an ultrasonic sensor that is robust to the natural head movement of users. Experimental results demonstrate that with our compensation method the gaze tracking system is more robust to natural head movements compared to other systems without our method and commercial systems.

  7. PyGaze: an open-source, cross-platform toolbox for minimal-effort programming of eyetracking experiments.

    Science.gov (United States)

    Dalmaijer, Edwin S; Mathôt, Sebastiaan; Van der Stigchel, Stefan

    2014-12-01

    The PyGaze toolbox is an open-source software package for Python, a high-level programming language. It is designed for creating eyetracking experiments in Python syntax with the least possible effort, and it offers programming ease and script readability without constraining functionality and flexibility. PyGaze can be used for visual and auditory stimulus presentation; for response collection via keyboard, mouse, joystick, and other external hardware; and for the online detection of eye movements using a custom algorithm. A wide range of eyetrackers of different brands (EyeLink, SMI, and Tobii systems) are supported. The novelty of PyGaze lies in providing an easy-to-use layer on top of the many different software libraries that are required for implementing eyetracking experiments. Essentially, PyGaze is a software bridge for eyetracking research.

  8. PathEdEx - Uncovering high-explanatory visual diagnostics heuristics using digital pathology and multiscale gaze data

    National Research Council Canada - National Science Library

    Dmitriy Shin; Mikhail Kovalenko; Ilker Ersoy; Yu Li; Donald Doll; Chi-Ren Shyu; Richard Hammer

    2017-01-01

    ...: Here, we present PathEdEx, an informatics computational framework that incorporates whole-slide digital pathology imaging with multiscale gaze-tracking technology to create web-based interactive...

  9. The late positive potential indexes a role for emotion during learning of trust from eye-gaze cues

    OpenAIRE

    Manssuer, Luis R.; Roberts, Mark V.; Tipper, Steven P.

    2015-01-01

    Gaze direction perception triggers rapid visuospatial orienting to the location observed by others. When this is congruent with the location of a target, reaction times are faster than when incongruent. Functional magnetic resonance imaging studies suggest that the non-joint attention induced by incongruent cues are experienced as more emotionally negative and this could relate to less favorable trust judgments of the faces when gaze-cues are contingent with identity. Here, we provide further...

  10. Method for Learning Effciency Improvements Based on Gaze Location Notifications on e-learning Content Screen Display

    Directory of Open Access Journals (Sweden)

    Kohei Arai

    2012-06-01

    Full Text Available Method for learning efficiency improvement based on gaze notifications on e-learning content screen display is proposed. Experimental results with e-learning two types of contents (Relatively small motion of e-learning content and e-learning content with moving picture and annotation marks show that 0.8038 to 0.9615 of R square value are observed between duration time period of proper gaze location and achievement test score.

  11. The role of observers' gaze behaviour when watching object manipulation tasks: predicting and evaluating the consequences of action.

    Science.gov (United States)

    Flanagan, J Randall; Rotman, Gerben; Reichelt, Andreas F; Johansson, Roland S

    2013-10-19

    When watching an actor manipulate objects, observers, like the actor, naturally direct their gaze to each object as the hand approaches and typically maintain gaze on the object until the hand departs. Here, we probed the function of observers' eye movements, focusing on two possibilities: (i) that observers' gaze behaviour arises from processes involved in the prediction of the target object of the actor's reaching movement and (ii) that this gaze behaviour supports the evaluation of mechanical events that arise from interactions between the actor's hand and objects. Observers watched an actor reach for and lift one of two presented objects. The observers' task was either to predict the target object or judge its weight. Proactive gaze behaviour, similar to that seen in self-guided action-observation, was seen in the weight judgement task, which requires evaluating mechanical events associated with lifting, but not in the target prediction task. We submit that an important function of gaze behaviour in self-guided action observation is the evaluation of mechanical events associated with interactions between the hand and object. By comparing predicted and actual mechanical events, observers, like actors, can gain knowledge about the world, including information about objects they may subsequently act upon.

  12. Time course of superior temporal sulcus activity in response to eye gaze: a combined fMRI and MEG study

    Science.gov (United States)

    Kochiyama, Takanori; Uono, Shota; Yoshikawa, Sakiko

    2008-01-01

    The human superior temporal sulcus (STS) has been suggested to be involved in gaze processing, but temporal data regarding this issue are lacking. We investigated this topic by combining fMRI and MEG in four normal subjects. Photographs of faces with either averted or straight eye gazes were presented and subjects passively viewed the stimuli. First, we analyzed the brain areas involved using fMRI. A group analysis revealed activation of the STS for averted compared to straight gazes, which was confirmed in all subjects. We then measured brain activity using MEG, and conducted a 3D spatial filter analysis. The STS showed higher activity in response to averted versus straight gazes during the 150–200 ms period, peaking at around 170 ms, after stimulus onset. In contrast, the fusiform gyrus, which was detected by the main effect of stimulus presentations in fMRI analysis, exhibited comparable activity across straight and averted gazes at about 170 ms. These results indicate involvement of the human STS in rapid processing of the eye gaze of another individual. PMID:19015114

  13. The Created Individual Existence:Being Destroyed under Gaze Mechanism%被造就的个体存在--凝视机制下玛丽的灭亡

    Institute of Scientific and Technical Information of China (English)

    陈玲

    2014-01-01

    《野草在歌唱》渗透着权力的检查机制中凝视的统治和作用。萨特和福柯关于凝视机制的理论表明,玛丽作为未婚女人、白人和穷人,在观者眼光带来的压力下不停地被造就、控制,摇摇欲坠。在全景敞视机制下,自我监视,丧失自我以致精神分裂,身心枯萎。在经历了长期的自我斗争后精神支离破碎,最后面对死亡的惩罚。%The function and mechanism of gaze theory is contained in The Grass Is Singing. The gaze theory of Sartre’s and Foucault’s shows that as an unmarried, white, poor woman, Mary is continuously created, controlled under the pressure of the observer’s gaze, falling on the verge of collapse. Under the influence of panopticism, Mary becomes the observer of herself, loses herself and goes into schizophrenia. After the long self struggle, Mary’s body and mind both are withered and fragmented, and finally faces the death punish-ment.

  14. Love is in the gaze: an eye-tracking study of love and sexual desire.

    Science.gov (United States)

    Bolmont, Mylene; Cacioppo, John T; Cacioppo, Stephanie

    2014-09-01

    Reading other people's eyes is a valuable skill during interpersonal interaction. Although a number of studies have investigated visual patterns in relation to the perceiver's interest, intentions, and goals, little is known about eye gaze when it comes to differentiating intentions to love from intentions to lust (sexual desire). To address this question, we conducted two experiments: one testing whether the visual pattern related to the perception of love differs from that related to lust and one testing whether the visual pattern related to the expression of love differs from that related to lust. Our results show that a person's eye gaze shifts as a function of his or her goal (love vs. lust) when looking at a visual stimulus. Such identification of distinct visual patterns for love and lust could have theoretical and clinical importance in couples therapy when these two phenomena are difficult to disentangle from one another on the basis of patients' self-reports.

  15. Translating the tourist gaze: from heritage and ‘culture’ to actual encounter

    Directory of Open Access Journals (Sweden)

    David Katan

    2012-05-01

    Full Text Available This paper covers two main areas. The fi rst area is an analysis of the various facets of heritage, cultural tourism and tourist encounter with other cultures in terms of culture-bound tourist gaze, a simplifi ed, generalised and necessarily distorted model of ‘the Other’. The model of perception is culture itself, and is discussed in terms of 3 macro levels: heritage; the practices and traditions of a people; and the system of internal values and beliefs that both form the model of reality and guide it. Secondly, the paper focuses on translation and Outsider interpretation. It reveals how little emphasis is given either to translator language or to cultural competence, and focuses on the problems of mediating for the culture-bound tourist gaze.

  16. Same-sex gaze attraction influences mate-choice copying in humans.

    Science.gov (United States)

    Yorzinski, Jessica L; Platt, Michael L

    2010-02-09

    Mate-choice copying occurs when animals rely on the mating choices of others to inform their own mating decisions. The proximate mechanisms underlying mate-choice copying remain unknown. To address this question, we tracked the gaze of men and women as they viewed a series of photographs in which a potential mate was pictured beside an opposite-sex partner; the participants then indicated their willingness to engage in a long-term relationship with each potential mate. We found that both men and women expressed more interest in engaging in a relationship with a potential mate if that mate was paired with an attractive partner. Men and women's attention to partners varied with partner attractiveness and this gaze attraction influenced their subsequent mate choices. These results highlight the prevalence of non-independent mate choice in humans and implicate social attention and reward circuitry in these decisions.

  17. The Tourist Gaze and ‘Family Treasure Trails’ in Museums

    DEFF Research Database (Denmark)

    Larsen, Jonas; Svabo, Connie

    2014-01-01

    Museums are largely neglected in the tourist research literature. This is even more striking given that they are arguably designed for gazing. There is little doubt that “graying” of the Western population adds to the number and range of museums. And yet, even in adult museums......, there will be children who are “dragged along.” Museums are increasingly aware of such conflicts and dilemmas. Many museums offer printed booklets with “treasure trails.” They afford a trail through the museum that forms a treasure hunt for specific objects and correct answers to questions related to the objects....... This article draws attention to this overlooked, mundane technology and gives it its deserved share of the limelight. We are concerned with exploring ethnographically how trails are designed and especially used by young families in museums for gazing. The article gives insight into how children, broadly...

  18. Design of a Binocular Pupil and Gaze Point Detection System Utilizing High Definition Images

    Directory of Open Access Journals (Sweden)

    Yilmaz Durna

    2017-05-01

    Full Text Available This study proposes a novel binocular pupil and gaze detection system utilizing a remote full high definition (full HD camera and employing LabVIEW. LabVIEW is inherently parallel and has fewer time-consuming algorithms. Many eye tracker applications are monocular and use low resolution cameras due to real-time image processing difficulties. We utilized the computer’s direct access memory channel for rapid data transmission and processed full HD images with LabVIEW. Full HD images make easier determinations of center coordinates/sizes of pupil and corneal reflection. We modified the camera so that the camera sensor passed only infrared (IR images. Glints were taken as reference points for region of interest (ROI area selection of the eye region in the face image. A morphologic filter was applied for erosion of noise, and a weighted average technique was used for center detection. To test system accuracy with 11 participants, we produced a visual stimulus set up to analyze each eye’s movement. Nonlinear mapping function was utilized for gaze estimation. Pupil size, pupil position, glint position and gaze point coordinates were obtained with free natural head movements in our system. This system also works at 2046 × 1086 resolution at 40 frames per second. It is assumed that 280 frames per second for 640 × 480 pixel images is the case. Experimental results show that the average gaze detection error for 11 participants was 0.76° for the left eye, 0.89° for right eye and 0.83° for the mean of two eyes.

  19. The Translatology Process of the Word'Gaze'in Chinese Context

    Institute of Scientific and Technical Information of China (English)

    Tong Jun

    2008-01-01

    With reference to the concept of'cultural studies'and certain modern theories in translation studies,this essay makes a general analysis of the translation and introduction of the'gaze'concept in China.On the basis of this analysis,it explores how this concept spread to China and why,this concept Was explained and rewritten through translation and interpretation in the course of the spread;and what responses and reflections we should bear during the process.

  20. Interacting with target tracking algorithms in a gaze-enhanced motion video analysis system

    Science.gov (United States)

    Hild, Jutta; Krüger, Wolfgang; Heinze, Norbert; Peinsipp-Byma, Elisabeth; Beyerer, Jürgen

    2016-05-01

    Motion video analysis is a challenging task, particularly if real-time analysis is required. It is therefore an important issue how to provide suitable assistance for the human operator. Given that the use of customized video analysis systems is more and more established, one supporting measure is to provide system functions which perform subtasks of the analysis. Recent progress in the development of automated image exploitation algorithms allow, e.g., real-time moving target tracking. Another supporting measure is to provide a user interface which strives to reduce the perceptual, cognitive and motor load of the human operator for example by incorporating the operator's visual focus of attention. A gaze-enhanced user interface is able to help here. This work extends prior work on automated target recognition, segmentation, and tracking algorithms as well as about the benefits of a gaze-enhanced user interface for interaction with moving targets. We also propose a prototypical system design aiming to combine both the qualities of the human observer's perception and the automated algorithms in order to improve the overall performance of a real-time video analysis system. In this contribution, we address two novel issues analyzing gaze-based interaction with target tracking algorithms. The first issue extends the gaze-based triggering of a target tracking process, e.g., investigating how to best relaunch in the case of track loss. The second issue addresses the initialization of tracking algorithms without motion segmentation where the operator has to provide the system with the object's image region in order to start the tracking algorithm.