WorldWideScience

Sample records for based desktop environment

  1. Using Desktop Virtual Environments To Investigate the Role of Landmarks.

    Science.gov (United States)

    Jansen-Osmann, Petra

    2002-01-01

    Discusses research in spatial cognition that uses computer-simulated three dimensional environments and evaluates the use of virtual desktop environments by replicating an experiment which was formerly done in a laboratory or real world setting. Investigates the role of landmarks when acquiring route knowledge in a system of paths. (Author/LRW)

  2. An interactive physics-based unmanned ground vehicle simulator leveraging open source gaming technology: progress in the development and application of the virtual autonomous navigation environment (VANE) desktop

    Science.gov (United States)

    Rohde, Mitchell M.; Crawford, Justin; Toschlog, Matthew; Iagnemma, Karl D.; Kewlani, Guarav; Cummins, Christopher L.; Jones, Randolph A.; Horner, David A.

    2009-05-01

    It is widely recognized that simulation is pivotal to vehicle development, whether manned or unmanned. There are few dedicated choices, however, for those wishing to perform realistic, end-to-end simulations of unmanned ground vehicles (UGVs). The Virtual Autonomous Navigation Environment (VANE), under development by US Army Engineer Research and Development Center (ERDC), provides such capabilities but utilizes a High Performance Computing (HPC) Computational Testbed (CTB) and is not intended for on-line, real-time performance. A product of the VANE HPC research is a real-time desktop simulation application under development by the authors that provides a portal into the HPC environment as well as interaction with wider-scope semi-automated force simulations (e.g. OneSAF). This VANE desktop application, dubbed the Autonomous Navigation Virtual Environment Laboratory (ANVEL), enables analysis and testing of autonomous vehicle dynamics and terrain/obstacle interaction in real-time with the capability to interact within the HPC constructive geo-environmental CTB for high fidelity sensor evaluations. ANVEL leverages rigorous physics-based vehicle and vehicle-terrain interaction models in conjunction with high-quality, multimedia visualization techniques to form an intuitive, accurate engineering tool. The system provides an adaptable and customizable simulation platform that allows developers a controlled, repeatable testbed for advanced simulations. ANVEL leverages several key technologies not common to traditional engineering simulators, including techniques from the commercial video-game industry. These enable ANVEL to run on inexpensive commercial, off-the-shelf (COTS) hardware. In this paper, the authors describe key aspects of ANVEL and its development, as well as several initial applications of the system.

  3. Visual attention for a desktop virtual environment with ambient scent.

    Science.gov (United States)

    Toet, Alexander; van Schaik, Martin G

    2013-01-01

    In the current study participants explored a desktop virtual environment (VE) representing a suburban neighborhood with signs of public disorder (neglect, vandalism, and crime), while being exposed to either room air (control group), or subliminal levels of tar (unpleasant; typically associated with burned or waste material) or freshly cut grass (pleasant; typically associated with natural or fresh material) ambient odor. They reported all signs of disorder they noticed during their walk together with their associated emotional response. Based on recent evidence that odors reflexively direct visual attention to (either semantically or affectively) congruent visual objects, we hypothesized that participants would notice more signs of disorder in the presence of ambient tar odor (since this odor may bias attention to unpleasant and negative features), and less signs of disorder in the presence of ambient grass odor (since this odor may bias visual attention toward the vegetation in the environment and away from the signs of disorder). Contrary to our expectations the results provide no indication that the presence of an ambient odor affected the participants' visual attention for signs of disorder or their emotional response. However, the paradigm used in present study does not allow us to draw any conclusions in this respect. We conclude that a closer affective, semantic, or spatiotemporal link between the contents of a desktop VE and ambient scents may be required to effectively establish diagnostic associations that guide a user's attention. In the absence of these direct links, ambient scent may be more diagnostic for the physical environment of the observer as a whole than for the particular items in that environment (or, in this case, items represented in the VE).

  4. Efficient Sustainable Operation Mechanism of Distributed Desktop Integration Storage Based on Virtualization with Ubiquitous Computing

    Directory of Open Access Journals (Sweden)

    Hyun-Woo Kim

    2015-06-01

    Full Text Available Following the rapid growth of ubiquitous computing, many jobs that were previously manual have now been automated. This automation has increased the amount of time available for leisure; diverse services are now being developed for this leisure time. In addition, the development of small and portable devices like smartphones, diverse Internet services can be used regardless of time and place. Studies regarding diverse virtualization are currently in progress. These studies aim to determine ways to efficiently store and process the big data generated by the multitude of devices and services in use. One topic of such studies is desktop storage virtualization, which integrates distributed desktop resources and provides these resources to users to integrate into distributed legacy desktops via virtualization. In the case of desktop storage virtualization, high availability of virtualization is necessary and important for providing reliability to users. Studies regarding hierarchical structures and resource integration are currently in progress. These studies aim to create efficient data distribution and storage for distributed desktops based on resource integration environments. However, studies regarding efficient responses to server faults occurring in desktop-based resource integration environments have been insufficient. This paper proposes a mechanism for the sustainable operation of desktop storage (SODS for high operational availability. It allows for the easy addition and removal of desktops in desktop-based integration environments. It also activates alternative servers when a fault occurs within a system.

  5. Applications and a Three-dimensional Desktop Environment for an Immersive Virtual Reality System

    CERN Document Server

    Kageyama, Akira

    2013-01-01

    We developed an application launcher called Multiverse for scientific visualizations in a CAVE-type virtual reality (VR) system. Multiverse can be regarded as a type of three-dimensional (3D) desktop environment. In Multiverse, a user in a CAVE room can browse multiple visualization applications with 3D icons and explore movies that float in the air. Touching one of the movies causes "teleportation" into the application's VR space. After analyzing the simulation data using the application, the user can jump back into Multiverse's VR desktop environment in the CAVE.

  6. Implement Method of Desktop Environment Supporting Multitask Based on Embedded System%一种支持多任务桌面环境的嵌入式系统解决方案

    Institute of Scientific and Technical Information of China (English)

    杨志义; 回永利; 李士宁; 李志刚

    2011-01-01

    无论是在个人消费电子,还是在车载娱乐系统中,对支持多任务的嵌入式桌面环境的需求越来越迫切.友好的多任务支持为用户提供易用、方便的操作体验.一个健壮的嵌入式生态系统不仅要为用户的日常应用提供基本的桌面功能和应用,还要为开发者提供为该系统编写应用所需的工具和文档.通过守护线程和知名管道机制实现支持多任务的嵌入式桌面系统,并介绍了交互平台开发包的搭建.%No matter personal consumer electronic products,or automobiles entertainment systems, they all cry for the desktop environment supporting multitask. User-friendly multitask support brings easy and convenient experience. A strong embedded ecosystem should provide basic desktop functions and applications for daily needs as well as tools and documentation for developers to write stand-alone applications for the system. With Daemon thread and well-known Pipe mechanism,a desktop environment supporting multitasks was implemented,and the paper introduced a method to develop the SDK for programmers.

  7. No effect of ambient odor on the affective appraisal of a desktop virtual environment with signs of disorder.

    Directory of Open Access Journals (Sweden)

    Alexander Toet

    Full Text Available BACKGROUND: Desktop virtual environments (VEs are increasingly deployed to study the effects of environmental qualities and interventions on human behavior and safety related concerns in built environments. For these applications it is essential that users appraise the affective qualities of the VE similar to those of its real world counterpart. Previous studies have shown that factors like simulated lighting, sound and dynamic elements all contribute to the affective appraisal of a desktop VE. Since ambient odor is known to affect the affective appraisal of real environments, and has been shown to increase the sense of presence in immersive VEs, it may also be an effective tool to tune the affective appraisal of desktop VEs. This study investigated if exposure to ambient odor can modulate the affective appraisal of a desktop VE with signs of public disorder. METHOD: Participants explored a desktop VE representing a suburban neighborhood with signs of public disorder (neglect, vandalism and crime, while being exposed to either room air or subliminal levels of unpleasant (tar or pleasant (cut grass ambient odor. Whenever they encountered signs of disorder they reported their safety related concerns and associated affective feelings. RESULTS: Signs of crime in the desktop VE were associated with negative affective feelings and concerns for personal safety and personal property. However, there was no significant difference between reported safety related concerns and affective connotations in the control (no-odor and in each of the two ambient odor conditions. CONCLUSION: Ambient odor did not affect safety related concerns and affective connotations associated with signs of disorder in the desktop VE. Thus, semantic congruency between ambient odor and a desktop VE may not be sufficient to influence its affective appraisal, and a more realistic simulation in which simulated objects appear to emit scents may be required to achieve this goal.

  8. FEASIBILITY OF DESKTOP VIRTUALIZATION PER SOFTWARE SERVICES AND LOCAL HARDWARE BASED ON THE NETWORK THROUGHPUT

    Directory of Open Access Journals (Sweden)

    Vitor Chaves De Oliveira

    2013-01-01

    Full Text Available In recent years, virtualization computing has become a worldwide reality present in datacenters servers of most organizations. The motivations for the use of this solution are focused primarily on cost reduction and increases in availability, integrity and security of data. Based on these benefits, recently it was started the use of this technology for personal computers as well. That is, for desktops, giving birth to the so-called desktop virtualization. Given the technical advantages of the approach, its growth has been so significant that, before 2014, it is expected to be present in over 90% of organizations. However, this new method is completely based on a physical client-server architecture, which increases the importance of the communication network that makes this technique possible. Therefore, analyzing the network in order to investigate the effects according to the environment implemented becomes crucial. In this study it’s varied the local’s client hardware and the application, i.e., the service used. The purpose was to detail their effects on computer networks in a Quality of Service (QoS parameter, throughput. Secondarily are outlined perceptions regarding the Quality of Experience (QoE? This culminated in an assessment that traces the feasibility for applying this technology.

  9. Efficiency Sustainability Resource Visual Simulator for Clustered Desktop Virtualization Based on Cloud Infrastructure

    Directory of Open Access Journals (Sweden)

    Jong Hyuk Park

    2014-11-01

    Full Text Available Following IT innovations, manual operations have been automated, improving the overall quality of life. This has been possible because an organic topology has been formed among many diverse smart devices grafted onto real life. To provide services to these smart devices, enterprises or users use the cloud. Cloud services are divided into infrastructure as a service (IaaS, platform as a service (PaaS and software as a service (SaaS. SaaS is operated on PaaS, and PaaS is operated on IaaS. Since IaaS is the foundation of all services, algorithms for the efficient operation of virtualized resources are required. Among these algorithms, desktop resource virtualization is used for high resource availability when existing desktop PCs are unavailable. For this high resource availability, clustering for hierarchical structures is important. In addition, since many clustering algorithms show different percentages of the main resources depending on the desktop PC distribution rates and environments, selecting appropriate algorithms is very important. If diverse attempts are made to find algorithms suitable for the operating environments’ desktop resource virtualization, huge costs are incurred for the related power, time and labor. Therefore, in the present paper, a desktop resource virtualization clustering simulator (DRV-CS, a clustering simulator for selecting clusters of desktop virtualization clusters to be maintained sustainably, is proposed. The DRV-CS provides simulations, so that clustering algorithms can be selected and elements can be properly applied in different desktop PC environments through the DRV-CS.

  10. No effect of ambient odor on the affective appraisal of a desktop virtual environment with signs of disorder

    NARCIS (Netherlands)

    Toet, A.; Schaik, M.G. van; Theunissen, N.C.M.

    2013-01-01

    Background : Desktop virtual environments (VEs) are increasingly deployed to study the effects of environmental qualities and interventions on human behavior and safety related concerns in built environments. For these applications it is essential that users appraise the affective qualities of the V

  11. Economic analysis of cloud-based desktop virtualization implementation at a hospital

    Directory of Open Access Journals (Sweden)

    Yoo Sooyoung

    2012-10-01

    Full Text Available Abstract Background Cloud-based desktop virtualization infrastructure (VDI is known as providing simplified management of application and desktop, efficient management of physical resources, and rapid service deployment, as well as connection to the computer environment at anytime, anywhere with anydevice. However, the economic validity of investing in the adoption of the system at a hospital has not been established. Methods This study computed the actual investment cost of the hospital-wide VDI implementation at the 910-bed Seoul National University Bundang Hospital in Korea and the resulting effects (i.e., reductions in PC errors and difficulties, application and operating system update time, and account management time. Return on investment (ROI, net present value (NPV, and internal rate of return (IRR indexes used for corporate investment decision-making were used for the economic analysis of VDI implementation. Results The results of five-year cost-benefit analysis given for 400 Virtual Machines (VMs; i.e., 1,100 users in the case of SNUBH showed that the break-even point was reached in the fourth year of the investment. At that point, the ROI was 122.6%, the NPV was approximately US$192,000, and the IRR showed an investment validity of 10.8%. From our sensitivity analysis to changing the number of VMs (in terms of number of users, the greater the number of adopted VMs was the more investable the system was. Conclusions This study confirms that the emerging VDI can have an economic impact on hospital information system (HIS operation and utilization in a tertiary hospital setting.

  12. VMware Horizon 6 desktop virtualization solutions

    CERN Document Server

    Cartwright, Ryan; Langone, Jason; Leibovici, Andre

    2014-01-01

    If you are a desktop architect, solution provider, end-user consultant, virtualization engineer, or anyone who wants to learn how to plan and design the implementation of a virtual desktop solution based on Horizon 6, then this book is for you. An understanding of VMware vSphere fundamentals coupled with experience in the installation or administration of a VMware environment would be a plus during reading.

  13. A desktop extreme ultraviolet microscope based on a compact laser-plasma light source

    Science.gov (United States)

    Wachulak, P. W.; Torrisi, A.; Bartnik, A.; Węgrzyński, Ł.; Fok, T.; Fiedorowicz, H.

    2017-01-01

    A compact, desktop size microscope, based on laser-plasma source and equipped with reflective condenser and diffractive Fresnel zone plate objective, operating in the extreme ultraviolet (EUV) region at the wavelength of 13.8 nm, was developed. The microscope is capable of capturing magnified images of objects with 95-nm full-pitch spatial resolution (48 nm 25-75% KE) and exposure time as low as a few seconds, combining reasonable acquisition conditions with stand-alone desktop footprint. Such EUV microscope can be regarded as a complementary imaging tool to already existing, well-established ones. Details about the microscope, characterization, resolution estimation and real sample images are presented and discussed.

  14. An Android-based Remote Desktop for IOS Platforms

    Directory of Open Access Journals (Sweden)

    Siew-Chin Chong

    2013-09-01

    Full Text Available Thanks to globalization, mobile devices have become an inseparable entity of our daily life. We often expect our smart devices (mobile phone, tablet, portable media player to possess the functionalities of a personal computer. As the technology is getting cheaper, owning multiple mobile devices, each for a specific purpose, is becoming the current trend. For instance, an Android smartphone to fulfill a user’s communication needs on-the-go, an iPad could serve the user’s reading hobby, and lastly, a laptop for productivity activities. As such, to switch among different devices could be the emerging problem of the current generation. With our proposed Android based remote control app, a user does not only able to control his Windows based office laptop, but he could access to his IOS based devices too. Besides click event and text input, this application also supports panning and zooming gesture inputs.

  15. Agent-based modeling and simulation Part 3 : desktop ABMS.

    Energy Technology Data Exchange (ETDEWEB)

    Macal, C. M.; North, M. J.; Decision and Information Sciences

    2007-01-01

    Agent-based modeling and simulation (ABMS) is a new approach to modeling systems comprised of autonomous, interacting agents. ABMS promises to have far-reaching effects on the way that businesses use computers to support decision-making and researchers use electronic laboratories to support their research. Some have gone so far as to contend that ABMS 'is a third way of doing science,' in addition to traditional deductive and inductive reasoning (Axelrod 1997b). Computational advances have made possible a growing number of agent-based models across a variety of application domains. Applications range from modeling agent behavior in the stock market, supply chains, and consumer markets, to predicting the spread of epidemics, the threat of bio-warfare, and the factors responsible for the fall of ancient civilizations. This tutorial describes the theoretical and practical foundations of ABMS, identifies toolkits and methods for developing agent models, and illustrates the development of a simple agent-based model of shopper behavior using spreadsheets.

  16. Desk Congest Desktop Congesting Software for Desktop Clutter Congestion

    Directory of Open Access Journals (Sweden)

    Solomon A. Adepoju

    2015-06-01

    Full Text Available Abstract The computer desktop environment is a working environment which can be likened unto a users desk in homes and offices. Often times the computer desktop get cluttered with files either as shortcuts used for quick links files stored temporarily to be accessed later or just being dumped there for no vivid reasons. However previous researches have shown that cluttered desktop affects users productivity and getting these files organized is a laborious task for most users. To be able to conveniently alleviate the effect clutters have on users performances and productivity there is need for third party software that will help get the desktop environment organized in a logical and efficient manner. It is to this end that desktop decongesting software is being designed and implemented to help curb clutter problems which existing tools have only partially addressed. The system is designed using Visual Basic .Net and it proves to be effective in tackling desktop congestion problem.

  17. A Desk-top tutorial Demonstration of Model-based Fault Detection and Diagnosis

    OpenAIRE

    Shi, John Z.; Elshanti, Ali; Gu, Fengshou; Ball, Andrew

    2007-01-01

    In this paper, a demonstration on the model-based approach for fault detection has been presented. The aim of this demo is to provide students a desk-top tool to start learning model-based approach. The demo works on a traditional three-tank system. After a short review of the model-based approach, this paper emphasizes on two difficulties often asked by students when they start learning model-based approach: how to develop a system model and how to generate residual for fault detection. The ...

  18. Semantic Desktop

    Science.gov (United States)

    Sauermann, Leo; Kiesel, Malte; Schumacher, Kinga; Bernardi, Ansgar

    In diesem Beitrag wird gezeigt, wie der Arbeitsplatz der Zukunft aussehen könnte und wo das Semantic Web neue Möglichkeiten eröffnet. Dazu werden Ansätze aus dem Bereich Semantic Web, Knowledge Representation, Desktop-Anwendungen und Visualisierung vorgestellt, die es uns ermöglichen, die bestehenden Daten eines Benutzers neu zu interpretieren und zu verwenden. Dabei bringt die Kombination von Semantic Web und Desktop Computern besondere Vorteile - ein Paradigma, das unter dem Titel Semantic Desktop bekannt ist. Die beschriebenen Möglichkeiten der Applikationsintegration sind aber nicht auf den Desktop beschränkt, sondern können genauso in Web-Anwendungen Verwendung finden.

  19. CLOUD-BASED VS DESKTOP-BASED PROPERTY MANAGEMENT SYSTEMS IN HOTEL

    Directory of Open Access Journals (Sweden)

    Mustafa\tGULMEZ

    2015-06-01

    Full Text Available Even though keeping up with the modern developments in IT sector is crucial for the success and competitiveness of a hotel, it is usually very hard for new technologies to be accepted and implemented. This is the case with the cloud technology for which the opinions between hoteliers are divided on those who think that it is just another fashion trend, unnecessary to be taken into consideration and those that believe that it helps in performing daily operations more easily, leaving space for more interaction with guests both in virtual and real world. Usage of cloud technology in hotels is still in its beginning phase and hoteliers still have to learn more about its advantages and adequate usage for the benefit of overall hotel operating. On the example of hotel property management system (PMS and comparison between features of its older desktop-version and new web-based programs, this research aims at finding out at which stage and how effective is usage of cloud technology in hotels. For this, qualitative research with semi-structured interviews with hotel mangers that use one of these programs was conducted. Reasons for usage and advantages of each version are discussed.

  20. Cloud desktop virtualization environment Jiangjin power supply company based on electric power engineering management technology research%江津供电公司云桌面虚拟化环境下基于电力工程管理技术探索分析

    Institute of Scientific and Technical Information of China (English)

    郑小发; 杨丽; 龙平平

    2013-01-01

      随着江津供电公司云桌面虚拟化环境下电力网络信息工程工作中的特性是由多个单位工程、工种、平面穿插施工频繁呈现形成影响进度方案完成的要素。为确保平安高效地完成输电电网建设任务,必需认清云桌面虚拟化环境中的电网施工现场的平安管理现状及缺陷,并采取有效的措施进行工程管理。%  With the characteristics of Jiangjin power network information engineering cloud desktop virtualization environment work is composed of a plurality of unit project,types,plane alternate construction frequently present form factors affect the progress plan.To ensure the safe and efficient completion of the transmission grid construction task,essential safety management status and defect recognize the power grid construction site cloud desktop virtualization in the environment,and take effective measures for project management.

  1. Effects of Desktop Virtual Reality Environment Training on State Anxiety and Vocational Identity Scores among Persons with Disabilities during Job Placement

    Science.gov (United States)

    Washington, Andre Lamont

    2013-01-01

    This study examined how desktop virtual reality environment training (DVRET) affected state anxiety and vocational identity of vocational rehabilitation services consumers during job placement/job readiness activities. It utilized a quantitative research model with a quasi-experimental pretest-posttest design plus some qualitative descriptive…

  2. NASA Virtual Glovebox: An Immersive Virtual Desktop Environment for Training Astronauts in Life Science Experiments

    Science.gov (United States)

    Twombly, I. Alexander; Smith, Jeffrey; Bruyns, Cynthia; Montgomery, Kevin; Boyle, Richard

    2003-01-01

    The International Space Station will soon provide an unparalleled research facility for studying the near- and longer-term effects of microgravity on living systems. Using the Space Station Glovebox Facility - a compact, fully contained reach-in environment - astronauts will conduct technically challenging life sciences experiments. Virtual environment technologies are being developed at NASA Ames Research Center to help realize the scientific potential of this unique resource by facilitating the experimental hardware and protocol designs and by assisting the astronauts in training. The Virtual GloveboX (VGX) integrates high-fidelity graphics, force-feedback devices and real- time computer simulation engines to achieve an immersive training environment. Here, we describe the prototype VGX system, the distributed processing architecture used in the simulation environment, and modifications to the visualization pipeline required to accommodate the display configuration.

  3. 基于GIS的桌面应急演练系统%GIS-BASED DESKTOP EMERGENCY DRILLING SYSTEM

    Institute of Scientific and Technical Information of China (English)

    陈诚; 张敬谊; 童庆; 吴东保

    2013-01-01

    为了减少化学气体泄漏事故的伤害和损失,研究开发一个基于GIS的桌面应急演练系统.该系统采用基于高斯烟团模型的新模型和新数值化仿真运算算法模拟气体扩散,并采用一种车辆紧急调度模型和启发式求解算法进行人员调度疏散演练.最后,该系统在Flex架构下实现了前端交互式界面.桌面应急演练系统的研究有助于应急管理的信息化和智能化.%In order to reduce the injuries and losses in chemical gas leakage accidents, in this paper we develop a GIS-based desktop emergency drilling system. The system simulates the gas diffusion using a Gaussian Puff Model-based new model and a new numerical simulation operation algorithm, and adopts an emergent vehicle dispatching model and a heuristic algorithm to practise the personnel scheduling and evacuation drill. At last, the system realises the front-end interactive interface in Adobe Flex architecture. The study on desktop emergency drilling system helps the intelligence and informatisation of the emergency management.

  4. PileLineGUI: a desktop environment for handling genome position files in next-generation sequencing studies.

    Science.gov (United States)

    López-Fernández, Hugo; Glez-Peña, Daniel; Reboiro-Jato, Miguel; Gómez-López, Gonzalo; Pisano, David G; Fdez-Riverola, Florentino

    2011-07-01

    Next-generation sequencing (NGS) technologies are making sequence data available on an unprecedented scale. In this context, new catalogs of Single Nucleotide Polymorphism and mutations generated by resequencing studies are usually stored in genome position files (e.g. Variant Call Format, SAMTools pileup, BED, GFF) comprising of large lists of genomic positions, which are difficult to handle by researchers. Here, we present PileLineGUI, a novel desktop application primarily designed for manipulating, browsing and analysing genome position files (GPF), with specific support to somatic mutation finding studies. The developed tool also integrates a new genome browser module specially designed for inspecting GPFs. PileLineGUI is free, multiplatform and designed to be intuitively used by biomedical researchers. PileLineGUI is available at: http://sing.ei.uvigo.es/pileline/pilelinegui.html.

  5. Desktop Virtualization: Applications and Considerations

    Science.gov (United States)

    Hodgman, Matthew R.

    2013-01-01

    As educational technology continues to rapidly become a vital part of a school district's infrastructure, desktop virtualization promises to provide cost-effective and education-enhancing solutions to school-based computer technology problems in school systems locally and abroad. This article outlines the history of and basic concepts behind…

  6. 基于桌面虚拟化技术的新型IT办公环境%New Style IT Workplace Based on Desktop Virtualization

    Institute of Scientific and Technical Information of China (English)

    尹勤

    2012-01-01

    基于桌面虚拟化技术在企业内部IT桌面工作环境应用的研究,从虚拟化技术的发展、分类和特点出发,分析了硬件虚拟化、桌面虚拟化和应用虚拟化等技术的优缺点.还分析了目前企业内部桌面系统管理和维护所存在的问题及挑战、桌面虚拟化技术对于传统企业IT桌面应用系统的改进以及企业内部IT管理和成本控制等方面带来的优势.%This paper is based on the research of solution to IT desktop applications in a company. It begins with the history and development of virtualization, and then analyzes advantage and disadvantage of hardware virtualization, desktop virtualization and application visualization. At the end it analyzes the challenges of traditional desktop system in the company and benefits of implementing desktop virtualization.

  7. Linux Desktop Pocket Guide

    CERN Document Server

    Brickner, David

    2005-01-01

    While Mac OS X garners all the praise from pundits, and Windows XP attracts all the viruses, Linux is quietly being installed on millions of desktops every year. For programmers and system administrators, business users, and educators, desktop Linux is a breath of fresh air and a needed alternative to other operating systems. The Linux Desktop Pocket Guide is your introduction to using Linux on five of the most popular distributions: Fedora, Gentoo, Mandriva, SUSE, and Ubuntu. Despite what you may have heard, using Linux is not all that hard. Firefox and Konqueror can handle all your web bro

  8. Desktop grid computing

    CERN Document Server

    Cerin, Christophe

    2012-01-01

    Desktop Grid Computing presents common techniques used in numerous models, algorithms, and tools developed during the last decade to implement desktop grid computing. These techniques enable the solution of many important sub-problems for middleware design, including scheduling, data management, security, load balancing, result certification, and fault tolerance. The book's first part covers the initial ideas and basic concepts of desktop grid computing. The second part explores challenging current and future problems. Each chapter presents the sub-problems, discusses theoretical and practical

  9. Desktop Manufacturing Technologies.

    Science.gov (United States)

    Snyder, Mark

    1991-01-01

    Desktop manufacturing is the use of data from a computer-assisted design system to construct actual models of an object. Emerging processes are stereolithography, laser sintering, ballistic particle manufacturing, laminated object manufacturing, and photochemical machining. (SK)

  10. The Effect of Desktop Illumination Realism on a User's Sense of Presence in a Virtual Learning Environment

    Science.gov (United States)

    Ehrlich, Justin

    2010-01-01

    The application of virtual reality is becoming ever more important as technology reaches new heights allowing virtual environments (VE) complete with global illumination. One successful application of virtual environments is educational interventions meant to treat individuals with autism spectrum disorder (ASD). VEs are effective with these…

  11. Desktop Computing Integration Project

    Science.gov (United States)

    Tureman, Robert L., Jr.

    1992-01-01

    The Desktop Computing Integration Project for the Human Resources Management Division (HRMD) of LaRC was designed to help division personnel use personal computing resources to perform job tasks. The three goals of the project were to involve HRMD personnel in desktop computing, link mainframe data to desktop capabilities, and to estimate training needs for the division. The project resulted in increased usage of personal computers by Awards specialists, an increased awareness of LaRC resources to help perform tasks, and personal computer output that was used in presentation of information to center personnel. In addition, the necessary skills for HRMD personal computer users were identified. The Awards Office was chosen for the project because of the consistency of their data requests and the desire of employees in that area to use the personal computer.

  12. 桌面式眼动跟踪系统研究%Eye Tracking Technology Research Based on Desktop

    Institute of Scientific and Technical Information of China (English)

    董大洼; 董兰芳; 余家奎; 王建富

    2014-01-01

    Human-Computer Interaction (HCI) has witnessed a tremendous growth in the past decade, as a new means of HCI, eye tracking technology has been more and more popular, some company have already released eye tracking system, but most of them are expensive, invasive and not user-friendly. This paper implements a simple eye tracking system based on the desktop, its hardware structure is simple, and no direct contact with people, uses the iris center coordinates to estimate the user's gaze. The experiments show that when the distance error is less than 40 pixels, the method used to calculate the human eye gaze has an accuracy of more than 80%.%眼动跟踪技术作为一种新的人机交互方式,已受到越来越多人的关注,现有的眼动跟踪系统大都是头戴式的,它的硬件设备复杂,对人干扰较大,而且价格昂贵。文章实现了一个简单的基于桌面的眼动跟踪系统,本系统硬件构成简单,而且不与人直接接触,使用虹膜中心坐标来估计用户的注视点。实验表明,当误差距离不超过40个像素时,系统估计的人眼注视点准确率超过80%。

  13. [Teaching Desktop] Video Conferencing in a Collaborative and Problem Based Setting

    DEFF Research Database (Denmark)

    Ørngreen, Rikke; Mouritzen, Per

    2013-01-01

    of delay and sound problems, where different embodiment and space‐design influence the learning process. However, we also find that the PBL‐setup inspires the students to apply theory into practice and to reflect on their own practice, furthermore the collaborative approach support the feeling of trust......This paper presents experiences from teaching video conferencing for learning and collaboration, and discusses the challenges and potentials of applying a collaborative and problem‐based learning (PBL) pedagogy. The research is an action research study, and we as researchers, educational planners...... conferences. We studied 3 subsequent years of a master program module on video conferencing, and the changes it has undergone. The participants work in groups and each group has the task of designing a short one hour (45min) educational design of their own choice. The students have to try out and evaluate...

  14. Lung segmentation refinement based on optimal surface finding utilizing a hybrid desktop/virtual reality user interface.

    Science.gov (United States)

    Sun, Shanhui; Sonka, Milan; Beichel, Reinhard R

    2013-01-01

    Recently, the optimal surface finding (OSF) and layered optimal graph image segmentation of multiple objects and surfaces (LOGISMOS) approaches have been reported with applications to medical image segmentation tasks. While providing high levels of performance, these approaches may locally fail in the presence of pathology or other local challenges. Due to the image data variability, finding a suitable cost function that would be applicable to all image locations may not be feasible. This paper presents a new interactive refinement approach for correcting local segmentation errors in the automated OSF-based segmentation. A hybrid desktop/virtual reality user interface was developed for efficient interaction with the segmentations utilizing state-of-the-art stereoscopic visualization technology and advanced interaction techniques. The user interface allows a natural and interactive manipulation of 3-D surfaces. The approach was evaluated on 30 test cases from 18 CT lung datasets, which showed local segmentation errors after employing an automated OSF-based lung segmentation. The performed experiments exhibited significant increase in performance in terms of mean absolute surface distance errors (2.54±0.75 mm prior to refinement vs. 1.11±0.43 mm post-refinement, p≪0.001). Speed of the interactions is one of the most important aspects leading to the acceptance or rejection of the approach by users expecting real-time interaction experience. The average algorithm computing time per refinement iteration was 150 ms, and the average total user interaction time required for reaching complete operator satisfaction was about 2 min per case. This time was mostly spent on human-controlled manipulation of the object to identify whether additional refinement was necessary and to approve the final segmentation result. The reported principle is generally applicable to segmentation problems beyond lung segmentation in CT scans as long as the underlying segmentation utilizes the

  15. GREEN SUPERCOMPUTING IN A DESKTOP BOX

    Energy Technology Data Exchange (ETDEWEB)

    HSU, CHUNG-HSING [Los Alamos National Laboratory; FENG, WU-CHUN [NON LANL; CHING, AVERY [NON LANL

    2007-01-17

    The computer workstation, introduced by Sun Microsystems in 1982, was the tool of choice for scientists and engineers as an interactive computing environment for the development of scientific codes. However, by the mid-1990s, the performance of workstations began to lag behind high-end commodity PCs. This, coupled with the disappearance of BSD-based operating systems in workstations and the emergence of Linux as an open-source operating system for PCs, arguably led to the demise of the workstation as we knew it. Around the same time, computational scientists started to leverage PCs running Linux to create a commodity-based (Beowulf) cluster that provided dedicated computer cycles, i.e., supercomputing for the rest of us, as a cost-effective alternative to large supercomputers, i.e., supercomputing for the few. However, as the cluster movement has matured, with respect to cluster hardware and open-source software, these clusters have become much more like their large-scale supercomputing brethren - a shared (and power-hungry) datacenter resource that must reside in a machine-cooled room in order to operate properly. Consequently, the above observations, when coupled with the ever-increasing performance gap between the PC and cluster supercomputer, provide the motivation for a 'green' desktop supercomputer - a turnkey solution that provides an interactive and parallel computing environment with the approximate form factor of a Sun SPARCstation 1 'pizza box' workstation. In this paper, they present the hardware and software architecture of such a solution as well as its prowess as a developmental platform for parallel codes. In short, imagine a 12-node personal desktop supercomputer that achieves 14 Gflops on Linpack but sips only 185 watts of power at load, resulting in a performance-power ratio that is over 300% better than their reference SMP platform.

  16. Writing Essays on a Laptop or a Desktop Computer: Does It Matter?

    Science.gov (United States)

    Ling, Guangming; Bridgeman, Brent

    2013-01-01

    To explore the potential effect of computer type on the Test of English as a Foreign Language-Internet-Based Test (TOEFL iBT) Writing Test, a sample of 444 international students was used. The students were randomly assigned to either a laptop or a desktop computer to write two TOEFL iBT practice essays in a simulated testing environment, followed…

  17. Speed Improvement of Desktop 3D Printer Based on FDM%基于FDM的桌面型3D打印机速度提升技术

    Institute of Scientific and Technical Information of China (English)

    伍倪燕; 傅贵兴; 廖璘志

    2016-01-01

    由于桌面型3D打印机是一种以数字模型文件为基础的累积制造技术,容易受到打印速度的影响降低打印机工作效率,传统的桌面型3D打印机采用单路固定数据传输和逐层打印的方式,增加了打印时间,导致打印速度慢的问题。提出基于频分多路复用(FDM)的桌面型3D打印机速度提升算法。分析了桌面型3D打印机的工作原理,设计桌面型3D打印机的喷墨控制模型,采用打印效率和打印速度对偶分析方法,融入频分多路复用(FDM)方法实现桌面型3D打印机的多目标集优化控制,并对速度量化指标进行评估,根据不同频率传送各路打印请求消息,实现打印速度提升。仿真实验表明,该技术能有效降低各路打印输入信号的干扰频谱,实现3D打印机的喷墨准确控制,大幅降低打印时间和内存开销,提高打印速度。%Desktop 3 d printer is a kind of based on the digital model file, the accumulation of manufacturing technology of 3 d printers print speed is one of the important parameters reflect the printer work efficiency, the traditional desktop 3 d printer using single-channel fixed data transmission, affect the printing speed. Based on frequency division multiplexing (FDM) desktop 3 d printer faster algorithm. Desktop 3 d printer is analyzed the working principle of the design of a desktop 3 d printer ink jet control model, the printing and printing speed dual efficiency analysis method, integrated into the frequency division multiplexing (FDM) method implementation desktop 3 d printer set of multi-objective optimal control, and to evaluate speed quantitative indicators, according to the different frequency transfer print request message of all stripes, printing speed. Simulation experiments show that the technology can effectively reduce various print spectrum of input signal, realizes the 3 d printer inkjet accurate control, greatly reduce printing time and

  18. Scaling Critical Zone analysis tasks from desktop to the cloud utilizing contemporary distributed computing and data management approaches: A case study for project based learning of Cyberinfrastructure concepts

    Science.gov (United States)

    Swetnam, T. L.; Pelletier, J. D.; Merchant, N.; Callahan, N.; Lyons, E.

    2015-12-01

    Earth science is making rapid advances through effective utilization of large-scale data repositories such as aerial LiDAR and access to NSF-funded cyberinfrastructures (e.g. the OpenTopography.org data portal, iPlant Collaborative, and XSEDE). Scaling analysis tasks that are traditionally developed using desktops, laptops or computing clusters to effectively leverage national and regional scale cyberinfrastructure pose unique challenges and barriers to adoption. To address some of these challenges in Fall 2014 an 'Applied Cyberinfrastructure Concepts' a project-based learning course (ISTA 420/520) at the University of Arizona focused on developing scalable models of 'Effective Energy and Mass Transfer' (EEMT, MJ m-2 yr-1) for use by the NSF Critical Zone Observatories (CZO) project. EEMT is a quantitative measure of the flux of available energy to the critical zone, and its computation involves inputs that have broad applicability (e.g. solar insolation). The course comprised of 25 students with varying level of computational skills and with no prior domain background in the geosciences, collaborated with domain experts to develop the scalable workflow. The original workflow relying on open-source QGIS platform on a laptop was scaled to effectively utilize cloud environments (Openstack), UA Campus HPC systems, iRODS, and other XSEDE and OSG resources. The project utilizes public data, e.g. DEMs produced by OpenTopography.org and climate data from Daymet, which are processed using GDAL, GRASS and SAGA and the Makeflow and Work-queue task management software packages. Students were placed into collaborative groups to develop the separate aspects of the project. They were allowed to change teams, alter workflows, and design and develop novel code. The students were able to identify all necessary dependencies, recompile source onto the target execution platforms, and demonstrate a functional workflow, which was further improved upon by one of the group leaders over

  19. Construction of Experiment Teaching Platform Based on the Cloud Desktop%基于桌面云的实验教学平台的构建

    Institute of Scientific and Technical Information of China (English)

    郭芬; 李静锴; 张安定

    2015-01-01

    本科实验教学课程是本科教学的重要组成部分,传统实验教学中心的模式已不能适应计算机软件专业的发展和需求。本文针对传统实验教学平台存在的问题,充分利用桌面云技术的优势,构建基于桌面云的实验教学平台。该平台面向实验教学过程的各个环节,涉及到实验室的管理、学生上机实验的考勤和管理、实验教学镜像的制作、服务器集群的监控等过程。学生可通过本文构建的桌面云实验教学平台按需自助的通过云终端获取实验资源,从而最大化满足学生对学习资源的需求。同时该平台有利于教师教学资源及教学成果的共享,从而提高实验教学的质量,促进学院学科建设的发展。%Experimental teaching is very important for university teaching, and the traditional experiment teaching mode can not adapt to the development of computer software. An teaching platform for experiment is constructed, which is based on the cloud desktop. The platform takes each factor for experiment teaching into account, involving the management of laboratory, attendance of students, setting up of environment image, and server cluster monitoring, etc. The experiment teaching platform can meet the needs of students in learning resources as best as it can, students can access to the resources on-demand self-service via cloud terminal. At the same time, it is beneficial for teaching resources sharing so as to improve the quality of experiment teaching.

  20. A web-based remote radiation treatment planning system using the remote desktop function of a computer operating system: a preliminary report.

    Science.gov (United States)

    Suzuki, Keishiro; Hirasawa, Yukinori; Yaegashi, Yuji; Miyamoto, Hideki; Shirato, Hiroki

    2009-01-01

    We developed a web-based, remote radiation treatment planning system which allowed staff at an affiliated hospital to obtain support from a fully staffed central institution. Network security was based on a firewall and a virtual private network (VPN). Client computers were installed at a cancer centre, at a university hospital and at a staff home. We remotely operated the treatment planning computer using the Remote Desktop function built in to the Windows operating system. Except for the initial setup of the VPN router, no special knowledge was needed to operate the remote radiation treatment planning system. There was a time lag that seemed to depend on the volume of data traffic on the Internet, but it did not affect smooth operation. The initial cost and running cost of the system were reasonable.

  1. Cloud Desktop Construction Based on Hyper-V Technology%基于Hyper-V技术的云桌面构建

    Institute of Scientific and Technical Information of China (English)

    卞昌军

    2016-01-01

    This paper,based on the analysis of the current situation and problems in the development of laboratory in vocational colle-ges,proposes a method using Hyper-V technology to virtualize server clusters,and constructs laboratory cloud desktop,which is realized in the laboratory by using the method above.%在分析现有高职院校实验室的发展现状与存在问题的基础上,给出一种利用Hyper-V技术对服务器群集进行虚拟化,从而构建实验室云桌面的方法,并已经在实验室中进行详细部署实现。

  2. Empirical Analysis of Server Consolidation and Desktop Virtualization in Cloud Computing

    Directory of Open Access Journals (Sweden)

    Bao Rong Chang

    2013-01-01

    Full Text Available Physical server transited to virtual server infrastructure (VSI and desktop device to virtual desktop infrastructure (VDI have the crucial problems of server consolidation, virtualization performance, virtual machine density, total cost of ownership (TCO, and return on investments (ROI. Besides, how to appropriately choose hypervisor for the desired server/desktop virtualization is really challenging, because a trade-off between virtualization performance and cost is a hard decision to make in the cloud. This paper introduces five hypervisors to establish the virtual environment and then gives a careful assessment based on C/P ratio that is derived from composite index, consolidation ratio, virtual machine density, TCO, and ROI. As a result, even though ESX server obtains the highest ROI and lowest TCO in server virtualization and Hyper-V R2 gains the best performance of virtual machine management; both of them however cost too much. Instead the best choice is Proxmox Virtual Environment (Proxmox VE because it not only saves the initial investment a lot to own a virtual server/desktop infrastructure, but also obtains the lowest C/P ratio.

  3. 3D Reconstruction of Desktop of Table Tennis Based on the Binocular Vision%双目视觉的台球桌面的三维重构

    Institute of Scientific and Technical Information of China (English)

    张旭飞; 王朝立; 袁伟

    2013-01-01

    At present, with the rapid development of the computer technologies which has grown dramatically, and there are more and more sports competition where some high and new technologies are emploited as the electronic referee to assist referee to do the decisions, in order to achieve the spirit of fair play which respected by Olympic. During this process, the camera plays an important role in computer vision. 3D reconstruction is a process based on a single view or multi-view images to obtain the 3D information in the field of computer vision. In this paper, in order to complete a task about three-dimensional reconstruction of desktop of Table tennis, we take 3D reconstruction technologies in computer vision as the mainly research object, including specific details about the theoretical knowledge on the binocular vision and the reconstruction algorithm provided by the computer vision library OpenCV. The 3D reconstruction of billiards desktop have strong practical significance, which laid a good foundation for the electronic referee to work in the billiards competition.%  随着计算机技术的迅猛发展,在越来越多的体育比赛中纷纷出现了电子裁判来辅助裁判进行判罚工作,以实现奥林匹克的公平竞赛精神。而在实现这种数字化裁判的过程中,摄像机在计算机视觉中起着重要的作用,三维重构就是根据单视图或者多视图的图像重建三维信息的过程。主要以计算机视觉中的三维重构技术作为研究对象,具体详述了有关双目视觉的一些理论知识,充分利用计算机视觉库OpenCV提供的重建算法,来完成对台球桌面的三维重构工作。台球桌面的三维重构具有很强的现实意义,为电子裁判进入桌球比赛打下了良好的基础。

  4. A Checkpoint Storage System for Desktop Grid Computing

    CERN Document Server

    Kiswany, Samer Al; Vazhkudai, Sudharshan S

    2007-01-01

    Checkpointing is an indispensable technique to provide fault tolerance for long-running high-throughput applications like those running on desktop grids. In these environments, a checkpoint storage system can offer multiple benefits: reduce the load on a traditional file system, offer high-performance through specialization, and, finally, optimize checkpoint data management by taking into account application semantics. Such a storage system can present a unifying abstraction to checkpoint operations, while hiding the fact that there are no dedicated resources to store the checkpoint data. This paper presents a dedicated checkpoint storage system for desktop grid environments. Our solution uses scavenged disk space from participating desktops to build an inexpensive storage space, offering a traditional file system interface for easy integration with checkpointing applications. This paper presents the architecture of our checkpoint storage system, key write optimizations for high-speed I/O, support for increme...

  5. A visualization environment for supercomputing-based applications in computational mechanics

    Energy Technology Data Exchange (ETDEWEB)

    Pavlakos, C.J.; Schoof, L.A.; Mareda, J.F.

    1993-06-01

    In this paper, we characterize a visualization environment that has been designed and prototyped for a large community of scientists and engineers, with an emphasis in superconducting-based computational mechanics. The proposed environment makes use of a visualization server concept to provide effective, interactive visualization to the user`s desktop. Benefits of using the visualization server approach are discussed. Some thoughts regarding desirable features for visualization server hardware architectures are also addressed. A brief discussion of the software environment is included. The paper concludes by summarizing certain observations which we have made regarding the implementation of such visualization environments.

  6. 基于KVM虚拟桌面的透明消息通道设计%Design of Transparent Message Channel Based on KVM Virtual Desktop

    Institute of Scientific and Technical Information of China (English)

    崔竞松; 何松; 郭迟; 贺汇林

    2014-01-01

    Cloud management platform and end-users of virtual machine generally use proxy software or plug-ins to communicate with each other,but the convenience and anti-jamming capabilities of this method is poor. Aiming at this problem ,this paper proposes a design scheme for transparent message channel between the node provided by cloud service ( the physical host that virtual machine lies in) and the end-user of virtual machine based on virtual desktop on Kernel-based Virtual Machine( KVM) . It builds message control terminal in cloud management platform to receive and process messages that service node sends to end-users of virtual machine, and transforms the messages into images, reads the content of images into specified file in the form of bitmap pixel data as the source of message sending module. It adds message sending module and feedback receiving module into source codes by modifying the source code of Virtual Network Computing ( VNC ) server-side integrated by Qemu-KVM of KVM virtualization platform, integrates the messages into desktop image of the virtual machine,and processes the feedback from the remote terminal of VCN client. Then it builds a two-way interactive message channel between the cloud platform and the end-users which is transparent for virtual machine itself. Experimental result verifies that this scheme is feasible.%云管理平台和虚拟机终端用户间的通信一般采用代理软件或插件,便捷性和抗干扰能力较低。针对该问题,利用基于内核的虚拟机( KVM)虚拟桌面,提出一种云服务提供节点(虚拟机所在物理主机)和虚拟机终端用户之间双向交互的透明消息通道设计方案。在云管理平台中建立消息控制端,用于接收和处理服务节点发往虚拟机终端用户的消息,并将消息转换为图像,使图像内容以位图像素数据格式的方式读出到特定文件中,作为消息发送模块的消息来源。通过修改KVM虚

  7. Ablation Modeling of Ares-I Upper State Thermal Protection System Using Thermal Desktop

    Science.gov (United States)

    Sharp, John R.; Page, Arthur T.

    2007-01-01

    The thermal protection system (TPS) for the Ares-I Upper Stage will be based on Space Transportation System External Tank (ET) and Solid Rocket Booster (SRB) heritage materials. These TPS materials were qualified via hot gas testing that simulated ascent and re-entry aerothermodynamic convective heating environments. From this data, the recession rates due to ablation were characterized and used in thermal modeling for sizing the thickness required to maintain structural substrate temperatures. At Marshall Space Flight Center (MSFC), the in-house code ABL is currently used to predict TPS ablation and substrate temperatures as a FORTRAN application integrated within SINDA/G. This paper describes a comparison of the new ablation utility in Thermal Desktop and SINDA/FLUINT with the heritage ABL code and empirical test data which serves as the validation of the Thermal Desktop software for use on the design of the Ares-I Upper Stage project.

  8. Dynamic Resource Allocation in Desktop Grids

    Directory of Open Access Journals (Sweden)

    Bismi A S,

    2010-08-01

    Full Text Available Grid computing (or the use of computational grids is the application of several computers to a single problem at the same time. In grid computing ,the computing becomes pervasive and individual users(or client applicationgain access to computing resources (processors ,storage ,data,applications,and so onas needed with little or noknowledge of where those resources are located or what the underlying technologies, hardware ,operating system and so on. This paper address the problem of resource scheduling ,and there are so many resource scheduling algorithms .Resource scheduling algorithm may be centralized one and distributed one. One of the latest one is the multi-variable best fit algorithm, which deals with storage systems, and it enhanced in this work. and this algorithm is dealing withdata grids for blade servers. so, this algorithm is modified for computational grids, especially with desktop systems with minimum spanning algorithm for node selection and it is giving good results. In desktop grid environment, dynamic scheduling becomes very important and globus like toolkits are not having the scheduler as its own, and it needs other schedulers are not specially for computational grids.

  9. Desktop calibration of automatic transmission for passenger vehicle

    Institute of Scientific and Technical Information of China (English)

    FANG Chi; SHI Jian-peng; WANG Jun

    2014-01-01

    Desktop calibration of automatic transmission (AT) is a method which can reduce cost, enhance efficiency and shorten the development periods of a vehicle effectively. We primary introduced the principle and approach of desktop calibration of AT based on the condition of coupling characteristics between engine and torque converter and obtained right point exactly. It is shown to agree with experimental measurements reasonably well. It was used in different applications abroad based on AT technology and achieved a good performance of the vehicle compared with traditional AT technology which primary focuses on the drivability, performance and fuel consumption.

  10. Applications and Challenges of Private Desktop Cloud%私有桌面云的应用与挑战

    Institute of Scientific and Technical Information of China (English)

    余忠斌; 姜帅

    2013-01-01

      随着云计算技术的不断完善和推广使用,桌面云作为云计算的一种应用形态越来越受到关注。文章从桌面云的基本原理入手,通过对企业应用环境实地考察分析,设计出基于桌面云技术、适合企业实际情况的私有桌面云平台,为企业在数据安全、灵活接入管理、系统稳定性及运营成本等方面带来明显改进。%With the constant improvement and using of cloud computing technology, desktop cloud as an application form of cloud computing attracts more and more attention. Beginning with the basic principle of desktop cloud, this paper analyzes the application environments in enterpries, designs a private desktop cloud platform which is based on desktop cloud technology and suitable for the business practical situation and could improve data safety, flexibly access management, system stability, operation cost and so on.

  11. Scheduling in Desktop Grid Systems: Theoretical Evaluation of Policies & Frameworks

    Directory of Open Access Journals (Sweden)

    Muhammad Khalid Khan

    2017-01-01

    Full Text Available Desktop grid systems have already established their identity in the area of distributed systems. They are well suited for High Throughput Computing especially for Bag-of-Tasks applications. In desktop grid systems, idle processing cycles and memory of millions of users (connected through internet or through any other communication mechanism can be utilized but the workers / hosts machines not under any centralized administrative control that result in high volatility. This issue is countered by applying various types of scheduling policies that not only ensure task assignments to better workers but also takes care of fault tolerance through replication and other mechanism. In this paper, we discussed leading desktop grid systems framework and performed a comparative analysis of these frameworks. We also presented a theoretical evaluation of server and client based scheduling policies and identified key performance indicators to evaluate these policies.

  12. Bridging the Gap between Linked Data and the Semantic Desktop

    Science.gov (United States)

    Groza, Tudor; Drăgan, Laura; Handschuh, Siegfried; Decker, Stefan

    The exponential growth of the World Wide Web in the last decade brought an explosion in the information space, which has important consequences also in the area of scientific research. Finding relevant work in a particular field and exploring the links between publications is currently a cumbersome task. Similarly, on the desktop, managing the publications acquired over time can represent a real challenge. Extracting semantic metadata, exploring the linked data cloud and using the semantic desktop for managing personal information represent, in part, solutions for different aspects of the above mentioned issues. In this paper, we propose an innovative approach for bridging these three directions with the overall goal of alleviating the information overload problem burdening early stage researchers. Our application combines harmoniously document engineering-oriented automatic metadata extraction with information expansion and visualization based on linked data, while the resulting documents can be seamlessly integrated into the semantic desktop.

  13. Three Dimensional Visualization of DWG Data Based on ArcGIS for Desktop%基于 ArcGIS for Desktop 的 DWG 数据三维可视化应用

    Institute of Scientific and Technical Information of China (English)

    陈晓辉; 马丽霞; 李丹丹

    2014-01-01

    ArcScene in ArcGIS can produce a better 3D effect in the application.With three-dimension-al visualization of DWG data based on ArcGIS,this paper focuses on the 3D visualization,and elaborate on the procedure and principle of 3D visualization system.%ArcGIS中ArcScene在应用中可更好地表达图形的3D效果,基于ArcGIS for Desktop的DWG数据三维可视化,对社会的发展具有重要的推动作用。文章针对三维可视化系统进行了分析和研究,阐述了其步骤和原理。

  14. 基于桌面虚拟技术的影视剪辑课程改革%The Course Reform of Film Editing Based on Desktop Virtual Technology

    Institute of Scientific and Technical Information of China (English)

    朱姝

    2014-01-01

    T he broadening of the digital technology area proposes the new requirements for the teaching of the film and television majors in institutions of higher learning .Desktop virtual reality technology can provide a convenient operational platform for the film and television professional teaching in institutions of higher learning .Desktop vir-tual reality technology is only used properly ,and the functions and modules adapted to the teaching environments are constantly developed .The independent application-oriented talents can be cultivated for the film and television industry .%数字技术应用领域的拓宽对高等院校的影视专业课程教学提出了新的要求。桌面虚拟现实技术可为我国高等院校的影视专业的教学提供便捷的操作平台,要在课程教学中合理使用,并不断开发出适应教学环境的功能和模块,才能为影视行业培养出具有独立创作精神的应用型人才。

  15. 基于桌面虚拟技术的影视剪辑课程改革%The Course Reform of Film Editing Based on Desktop Virtual Technology

    Institute of Scientific and Technical Information of China (English)

    朱姝

    2014-01-01

    数字技术应用领域的拓宽对高等院校的影视专业课程教学提出了新的要求。桌面虚拟现实技术可为我国高等院校的影视专业的教学提供便捷的操作平台,要在课程教学中合理使用,并不断开发出适应教学环境的功能和模块,才能为影视行业培养出具有独立创作精神的应用型人才。%T he broadening of the digital technology area proposes the new requirements for the teaching of the film and television majors in institutions of higher learning .Desktop virtual reality technology can provide a convenient operational platform for the film and television professional teaching in institutions of higher learning .Desktop vir-tual reality technology is only used properly ,and the functions and modules adapted to the teaching environments are constantly developed .T he independent application -oriented talents can be cultivated for the film and television industry .

  16. Instant Citrix XenDesktop 5 starter

    CERN Document Server

    Magdy, Mahmoud

    2013-01-01

    Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. This easy-to-follow, hands-on guide shows you how to implement desktop virtualization with real life cases and step-by-step instructions. It is a tutorial with step-by-step instructions and adequate screenshots for the installation and administration of Citrix XenDesktop.If you are new to XenDesktop or are looking to build your skills in desktop virtualization, this is your step-by-step guide to learning Citrix XenDesktop. For those architects a

  17. Cloud Desktop Construction Based on Hyper-V Technology%基于Hyper-V技术的云桌面构建

    Institute of Scientific and Technical Information of China (English)

    卞昌军

    2015-01-01

    文章在分析现有高职院校实验室的发展现状与存在问题的基础上,给出一种利用Hyper-V技术对服务器群集进行虚拟化,从而构建实验室云桌面的方法,并已经在实验室中进行详细部署实现。%The paper proposes a method using Hyper-V technology to virtualize the server clusters,and constructs the laboratory cloud desktop after analyzing the current situation and problems in the development of laboratory of vocational colleges.And then it is realized in the laboratory by using the method above.

  18. Selecting the Right Camera for Your Desktop.

    Science.gov (United States)

    Rhodes, John

    1997-01-01

    Provides an overview of camera options and selection criteria for desktop videoconferencing. Key factors in image quality are discussed, including lighting, resolution, and signal-to-noise ratio; and steps to improve image quality are suggested. (LRW)

  19. Desktop Virtualization Solutions-A Comprehensive Survey

    Directory of Open Access Journals (Sweden)

    Vasuprada Vijayakumar

    2013-09-01

    Full Text Available Virtualization has become apparent in the 1960s as a practice to enhance the use of expensive computing hardware. Virtualization targets to reduce the complexity associated with deployment and maintenance of client devices, which eventually helps IT Companies to reduce system management costs. In this paper, we propose the virtualization concept expanding into many aspects of IT world. There are various virtualization technologies which include storage, desktop virtual platforms, server consolidation, virtual desktop infrastructure and application virtualization. This is the basic prerequisite for cloud computing and its applications. This paper highlights the benefits of virtualization and provides a comparative study on the various products that have been derived from it. This paper also describes how to create a virtualization strategy introducing comprehensive desktop-virtualization solutions, thereby providing a high-level guidance to help develop a desktop-virtualization strategy.

  20. 桌面虚拟现实技术在医学多媒体课件中的设计与应用%Design and application of desktop-based virtual reality technology in medical multimedia courseware

    Institute of Scientific and Technical Information of China (English)

    孙项洁; 卞亚红; 张力

    2011-01-01

    The paper introduces the design ideas and implementation of desktop-based virtual reality technology in courseware making. Combination of virtual reality technology with courseware teaching materials can reinforce independent learning of eourseware and knowledge interactivity, which leads to a significant improvement in learning efficiency and teaching quality.%介绍了桌面虚拟现实技术在课件制作中的设计思路及实现方法.指出将虚拟现实技术与课件教学内容的知识点相整合,可强化课件的学习自主性和知识交互性,从而提高学习效率和教学质量.

  1. DIaaS: Resource Management System for the Intra-Cloud with On-Premise Desktops

    Directory of Open Access Journals (Sweden)

    Hyun-Woo Kim

    2017-01-01

    Full Text Available Infrastructure as a service with desktops (DIaaS based on the extensible mark-up language (XML is herein proposed to utilize surplus resources. DIaaS is a traditional surplus-resource integrated management technology. It is designed to provide fast work distribution and computing services based on user service requests as well as storage services through desktop-based distributed computing and storage resource integration. DIaaS includes a nondisruptive resource service and an auto-scalable scheme to enhance the availability and scalability of intra-cloud computing resources. A performance evaluation of the proposed scheme measured the clustering performance time for surplus resource utilization. The results showed improvement in computing and storage services in a connection of at least two computers compared to the traditional method for high-availability measurement of nondisruptive services. Furthermore, an artificial server error environment was used to create a clustering delay for computing and storage services and for nondisruptive services. It was compared to the Hadoop distributed file system (HDFS.

  2. Comparing Web Applications with Desktop Applications: An Empirical Study

    DEFF Research Database (Denmark)

    Pop, Paul

    2002-01-01

    of developing and using such applications. In this paper we present a comparison of web and desktop applications from the usability point of view. The comparison is based on an empirical study that investigates the performance of a group of users on two calendaring applications: Yahoo!Calendar and Microsoft...... Calendar. The study shows that in the case of web applications the performance of the users is significantly reduced, mainly because of the restricted interaction mechanisms provided by current web browsers.......In recent years, many desktop applications have been ported to the world wide web in order to reduce (multiplatform) development, distribution and maintenance costs. However, there is little data concerning the usability of web applications, and the impact of their usability on the total cost...

  3. Architectural Desktop : release 3.3

    DEFF Research Database (Denmark)

    Skauge, Jørn

    2002-01-01

    Øvelser i ADT's mest grundlæggende dele på basis af modellering af et lille og simpelt hus. Der arbejdes primært med værktøjerne i designdelens menu. 1. udgave med titel: Architectural Desktop (Fiskers hus). 2002. 60 sider.......Øvelser i ADT's mest grundlæggende dele på basis af modellering af et lille og simpelt hus. Der arbejdes primært med værktøjerne i designdelens menu. 1. udgave med titel: Architectural Desktop (Fiskers hus). 2002. 60 sider....

  4. IMPACTS OF APPLICATION USAGE AND LOCAL HARDWARE ON THE THROUGHPUT OF COMPUTER NETWORKS WITH DESKTOP VIRTUALIZATION

    Directory of Open Access Journals (Sweden)

    Vitor Chaves De Oliveira

    2013-01-01

    Full Text Available Currently, virtualization solutions are employed in the vast majority of organizations around the world. The reasons for this are the benefits gained by the approach, focusing on increases in security, availability and data integrity. These privileges are also present in a new technique, which emerges from this same concept and is called desktop virtualization. This method, compelled by these advantages, has grown considerably and is likely to be implemented on more than three-quarters of organizations before 2014. As it is a technique based on physical client server architecture, it conducts all its actions on a local computer and responds to user interaction, through clients that are physically elsewhere. This means that the technique depends on the communication network which makes the interaction possible. Therefore, the importance of the network is increased and it is important to study its behavior compared to a traditional desktop solution, that is, a local solution. This article demonstrates the impact related to a Quality of Service (QoS parameter, throughput, which suffered great alterations depending on the implemented computational environment. Concomitantly, other results are expressed concerning the Quality of Experience (QoE decay with a thin client and a significant benefit of virtualization on the QoS, when remote access is required.

  5. Exploring Learner Acceptance of the Use of Virtual Reality in Medical Education: A Case Study of Desktop and Projection-Based Display Systems

    Science.gov (United States)

    Huang, Hsiu-Mei; Liaw, Shu-Sheng; Lai, Chung-Min

    2016-01-01

    Advanced technologies have been widely applied in medical education, including human-patient simulators, immersive virtual reality Cave Automatic Virtual Environment systems, and video conferencing. Evaluating learner acceptance of such virtual reality (VR) learning environments is a critical issue for ensuring that such technologies are used to…

  6. The Nimrod computational workbench: a case study in desktop metacomputing

    Energy Technology Data Exchange (ETDEWEB)

    Abramson, D.; Sosic, R. [Griffith Univ., Brisbane, QLD (Australia); Foster, I. [Argonne National Lab., IL (United States); Giddy, J. [Queensland Univ., St. Lucia, QLD (Australia); Lewis, A. [Griffith Univ., Brisbane, QLD (Australia); White, N. [Queensland Univ., St. Lucia, QLD (Australia)

    1996-12-31

    The coordinated use of geographically distributed computers, or metacomputing, can in principle provide more accessible and cost- effective supercomputing than conventional high-performance systems. However, we lack evidence that metacomputing systems can be made easily usable, or that there exist large numbers of applications able to exploit metacomputing resources. In this paper, we present work that addresses both these concerns. The basis for this work is a system called Nimrod that provides a desktop problem-solving environment for parametric experiments. We describe how Nimrod has been extended to support the scheduling of computational resources located in a wide-area environment, and report on an experiment in which Nimrod was used to schedule a large parametric study across the Australian Internet. The experiment provided both new scientific results and insights into Nimrod capabilities. We relate the results of this experiment to lessons learned from the I-WAY distributed computing experiment, and draw conclusions as to how Nimrod and I-WAY- like computing environments should be developed to support desktop metacomputing.

  7. Aquatic Habitats: Exploring Desktop Ponds. Teacher's Guide.

    Science.gov (United States)

    Barrett, Katharine; Willard, Carolyn

    This book, for grades 2-6, is designed to provide students with a highly motivating and unique opportunity to investigate an aquatic habitat. Students set up, observe, study, and reflect upon their own "desktop ponds." Accessible plants and small animals used in these activities include Elodea, Tubifex worms, snails, mosquito larvae, and fish.…

  8. 基于 ARM 的桌面型3D打印机控制系统设计%Design of desktop 3D printer control system based on ARM

    Institute of Scientific and Technical Information of China (English)

    谭秀腾; 郭小定; 李小龙; 余亮

    2014-01-01

    针对基于单片机为控制器的桌面型3D打印机控制系统中存在的处理速度慢、片外芯片多、电路复杂、打印质量不高等问题,设计了基于ARM为控制器的桌面型3D打印机控制系统。系统采用了NXP公司推出的基于ARM Cortex-M3内核的LPC1768微控制器,用它进行与上位机通信、数据处理、模拟量采集与处理、信号控制,选用A4988专用两相步进电机驱动器实现步进电机细分驱动,简化步进电机细分驱动的设计,行程开关电路采用GK152红外光电传感器。软件采用了PID方式调节加热床、挤出机加热温度。文中论述了控制系统主要硬件电路设计和软件的实现流程,系统测试表明性能良好。%The desktop 3D printer control systems with a sigle-chip controller have problems of slow processing speed, more pieces of outside chips, circuit complexity and poor quality of printing.To solve these problems, a desktop 3D printer control system with an ARM controller is designed.The system employs the LPC1768 microcon-troller based on ARM Cortex-M3 core which is introduced by the NXP and used to communicate with the host com-puter, data processing, analog acquisition and processing, signal control, used A4988 special two-phase stepper motor driver to implement stepper motor subdivision drive and to simplify the drive design for stepping motor.The travel switch circuit adopts GK152 infrared photoelectric sensor.The software adopted PID method in order to adjust the heating temperature of heating bed and extruder.This paper discusses the main hardware circuit design and soft-ware realization process of the control system.The System testing shows good performance.

  9. Design of Automatic LeveIing Device Based on MarIin Firmware Desktop 3D Printer%基于MarIin固件桌面级3D打印机自动调平装置设计

    Institute of Scientific and Technical Information of China (English)

    宗殿栋; 汪地; 李卫成; 姜海龙; 刘谋玉

    2016-01-01

    桌面级3D打印机第一层的打印质量对于打印的成败非常重要,自动调平装置可以保证打印第一层时的打印可靠性,同时可以降低桌面级3D打印机的使用难度。基于桌面级3D打印机使用广泛的开源MarIin固件,在主程序和运动控制方面进行分析,设计了一种新型桌面级3D打印机自动调平装置,与现有自动调平装置相比,具有结构简单、稳定性高,通用性好的优点。%This paper based on a wide range use of open source MarIin firmware,anaIysis this firmware in main program and motion controI.The design of a new type of desktop 3D printer automatic IeveIing device,compared with the existing au-tomatic IeveIing device,with the advantage of a simpIe structure, high stabiIity.

  10. SERVICE HANDBOOK FOR THE DESKTOP SUPPORT CONTRACT WIH IT DIVISION

    CERN Multimedia

    2000-01-01

    A Desktop Support Contract has been running since January 1999 to offer help to all users at CERN with problems that occur with their desktop computers. The contract is run conjointly by the Swedish Company WM-data and the Swiss company DCS.The contract is comprised of the Computing Helpdesk, a General Service for all parts of CERN and also Local Service for those divisions and groups that want faster response times and additional help with their specific computer environment.In order to describe what services are being offered, and also to give a better understanding of the structure of the contract, a Service Handbook has been created. The intended audience for the Service Handbook is everyone that is using the contract, i.e. users, managers and also the service staff inside the contract. In the handbook you will find what help you can get from the contract, how to get in touch with the contract, and also what response times you can expect. Since the computer environment at CERN is a never-changing entity, ...

  11. Microprocessors: from desktops to supercomputers.

    Science.gov (United States)

    Baskett, F; Hennessy, J L

    1993-08-13

    Continuing improvements in integrated circuit technology and computer architecture have driven microprocessors to performance levels that rival those of supercomputers-at a fraction of the price. The use of sophisticated memory hierarchies enables microprocessor-based machines to have very large memories built from commodity dynamic random access memory while retaining the high bandwidth and low access time needed in a high-performance machine. Parallel processors composed of these high-performance microprocessors are becoming the supercomputing technology of choice for scientific and engineering applications. The challenges for these new supercomputers have been in developing multiprocessor architectures that are easy to program and that deliver high performance without extraordinary programming efforts by users. Recent progress in multiprocessor architecture has led to ways to meet these challenges.

  12. HydroDesktop as a Community Designed and Developed Resource for Hydrologic Data Discovery and Analysis

    Science.gov (United States)

    Ames, D. P.

    2013-12-01

    As has been seen in other informatics fields, well-documented and appropriately licensed open source software tools have the potential to significantly increase both opportunities and motivation for inter-institutional science and technology collaboration. The CUAHSI HIS (and related HydroShare) projects have aimed to foster such activities in hydrology resulting in the development of many useful community software components including the HydroDesktop software application. HydroDesktop is an open source, GIS-based, scriptable software application for discovering data on the CUAHSI Hydrologic Information System and related resources. It includes a well-defined plugin architecture and interface to allow 3rd party developers to create extensions and add new functionality without requiring recompiling of the full source code. HydroDesktop is built in the C# programming language and uses the open source DotSpatial GIS engine for spatial data management. Capabilities include data search, discovery, download, visualization, and export. An extension that integrates the R programming language with HydroDesktop provides scripting and data automation capabilities and an OpenMI plugin provides the ability to link models. Current revision and updates to HydroDesktop include migration of core business logic to cross platform, scriptable Python code modules that can be executed in any operating system or linked into other software front-end applications.

  13. Cloud Policy Model in the Desktop Management System

    Directory of Open Access Journals (Sweden)

    Fang Zhao

    2010-11-01

    Full Text Available By studying the policy and desktop management systems theories, referencing the Internet Engineering Task Force (IETF policy model and theories of cloud computing, this paper proposed a cloud policy model that can be applied in specific desktop management system. It mainly explains the whole system framework and its implementation mechanisms, and it discusses the problems and solutions that the cloud policy model uses in the desktop management system.

  14. Direct-write scanning probe lithography: towards a desktop fab

    Science.gov (United States)

    Giam, Louise R.; Senesi, Andrew J.; Liao, Xing; Wong, Lu Shin; Chai, Jinan; Eichelsdoerfer, Daniel J.; Shim, Wooyoung; Rasin, Boris; He, Shu; Mirkin, Chad A.

    2011-06-01

    Massively parallel scanning-probe based methods have been used to address the challenges of nanometer to millimeter scale printing for a variety of materials and mark a step towards the realization of a "desktop fab." Such tools enable simple, flexible, high-throughput, and low-cost nano- and microscale patterning, which allow researchers to rapidly synthesize and study systems ranging from nanoparticle synthesis to biological processes. We have developed a novel scanning probe-based cantilever-free printing method termed polymer pen lithography (PPL), which uses an array of elastomeric tips to transfer materials (e.g. alkanethiols, proteins, polymers) in a direct-write manner onto a variety of surfaces. This technique takes the best attributes of dip-pen nanolithography (DPN) and eliminates many of the disadvantages of contact printing. Various related techniques such as beam pen lithography (BPL), scanning probe block copolymer lithography (SPBCL), and hard-tip, soft spring lithography (HSL) are also discussed.

  15. Citrix XenApp 7.5 desktop virtualization solutions

    CERN Document Server

    Paul, Andy

    2014-01-01

    If you are a Citrix® engineer, a virtualization consultant, or an IT project manager with prior experience of using Citrix XenApp® and related technologies for desktop virtualization and want to further explore the power of XenApp® for flawless desktop virtualization, then this book is for you.

  16. 36 CFR 1194.26 - Desktop and portable computers.

    Science.gov (United States)

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Desktop and portable computers. 1194.26 Section 1194.26 Parks, Forests, and Public Property ARCHITECTURAL AND TRANSPORTATION... § 1194.26 Desktop and portable computers. (a) All mechanically operated controls and keys shall...

  17. Exploring Graphic Design. A Short Course in Desktop Publishing.

    Science.gov (United States)

    Stanley, MLG

    This course in desktop publishing contains seven illustrated modules designed to meet the following objectives: (1) use a desktop publishing program to explore advanced topics in graphic design; (2) learn about typography and how to make design decisions on the use of typestyles; (3) learn basic principles in graphic communications and apply them…

  18. Turbulence Visualization at the Terascale on Desktop PCs

    KAUST Repository

    Treib, M.

    2012-12-01

    Despite the ongoing efforts in turbulence research, the universal properties of the turbulence small-scale structure and the relationships between small-and large-scale turbulent motions are not yet fully understood. The visually guided exploration of turbulence features, including the interactive selection and simultaneous visualization of multiple features, can further progress our understanding of turbulence. Accomplishing this task for flow fields in which the full turbulence spectrum is well resolved is challenging on desktop computers. This is due to the extreme resolution of such fields, requiring memory and bandwidth capacities going beyond what is currently available. To overcome these limitations, we present a GPU system for feature-based turbulence visualization that works on a compressed flow field representation. We use a wavelet-based compression scheme including run-length and entropy encoding, which can be decoded on the GPU and embedded into brick-based volume ray-casting. This enables a drastic reduction of the data to be streamed from disk to GPU memory. Our system derives turbulence properties directly from the velocity gradient tensor, and it either renders these properties in turn or generates and renders scalar feature volumes. The quality and efficiency of the system is demonstrated in the visualization of two unsteady turbulence simulations, each comprising a spatio-temporal resolution of 10244. On a desktop computer, the system can visualize each time step in 5 seconds, and it achieves about three times this rate for the visualization of a scalar feature volume. © 1995-2012 IEEE.

  19. Parallelized Vlasov-Fokker-Planck solver for desktop personal computers

    Science.gov (United States)

    Schönfeldt, Patrik; Brosi, Miriam; Schwarz, Markus; Steinmann, Johannes L.; Müller, Anke-Susanne

    2017-03-01

    The numerical solution of the Vlasov-Fokker-Planck equation is a well established method to simulate the dynamics, including the self-interaction with its own wake field, of an electron bunch in a storage ring. In this paper we present Inovesa, a modularly extensible program that uses opencl to massively parallelize the computation. It allows a standard desktop PC to work with appropriate accuracy and yield reliable results within minutes. We provide numerical stability-studies over a wide parameter range and compare our numerical findings to known results. Simulation results for the case of coherent synchrotron radiation will be compared to measurements that probe the effects of the microbunching instability occurring in the short bunch operation at ANKA. It will be shown that the impedance model based on the shielding effect of two parallel plates can not only describe the instability threshold, but also the presence of multiple regimes that show differences in the emission of coherent synchrotron radiation.

  20. An Interactive, Web-based High Performance Modeling Environment for Computational Epidemiology.

    Science.gov (United States)

    Deodhar, Suruchi; Bisset, Keith R; Chen, Jiangzhuo; Ma, Yifei; Marathe, Madhav V

    2014-07-01

    We present an integrated interactive modeling environment to support public health epidemiology. The environment combines a high resolution individual-based model with a user-friendly web-based interface that allows analysts to access the models and the analytics back-end remotely from a desktop or a mobile device. The environment is based on a loosely-coupled service-oriented-architecture that allows analysts to explore various counter factual scenarios. As the modeling tools for public health epidemiology are getting more sophisticated, it is becoming increasingly hard for non-computational scientists to effectively use the systems that incorporate such models. Thus an important design consideration for an integrated modeling environment is to improve ease of use such that experimental simulations can be driven by the users. This is achieved by designing intuitive and user-friendly interfaces that allow users to design and analyze a computational experiment and steer the experiment based on the state of the system. A key feature of a system that supports this design goal is the ability to start, stop, pause and roll-back the disease propagation and intervention application process interactively. An analyst can access the state of the system at any point in time and formulate dynamic interventions based on additional information obtained through state assessment. In addition, the environment provides automated services for experiment set-up and management, thus reducing the overall time for conducting end-to-end experimental studies. We illustrate the applicability of the system by describing computational experiments based on realistic pandemic planning scenarios. The experiments are designed to demonstrate the system's capability and enhanced user productivity.

  1. Building a Network Based Laboratory Environment

    Directory of Open Access Journals (Sweden)

    Sea Shuan Luo

    2009-12-01

    Full Text Available This paper presents a comparative study about the development of a network based laboratory environment in the “Unix introduction” course for the undergraduate students. The study results and the response from the students from 2005 to 2006 will be used to better understand what kind of method is more suitable for students. We also use the data collected to adjust our teaching strategy and try to build up a network based laboratory environment.

  2. LCCP Desktop Application v1.0 Engineering Reference

    Energy Technology Data Exchange (ETDEWEB)

    Beshr, Mohamed [University of Maryland, College Park; Aute, Vikrant [University of Maryland, College Park

    2014-04-01

    This Life Cycle Climate Performance (LCCP) Desktop Application Engineering Reference is divided into three parts. The first part of the guide, consisting of the LCCP objective, literature review, and mathematical background, is presented in Sections 2-4. The second part of the guide (given in Sections 5-10) provides a description of the input data required by the LCCP desktop application, including each of the input pages (Application Information, Load Information, and Simulation Information) and details for interfacing the LCCP Desktop Application with the VapCyc and EnergyPlus simulation programs. The third part of the guide (given in Section 11) describes the various interfaces of the LCCP code.

  3. Mendeley Desktop-based Construction and Application of Bibliographic References Library%基于Mendeley Desktop的参考文献图书馆构建与应用

    Institute of Scientific and Technical Information of China (English)

    孙建虎; 储召军; 卢昊; 黄俊伟

    2013-01-01

    介绍免费参考文献管理软件Mendeley Desktop,以其1.5.1版为例,阐述如何利用它建立参考文献图书馆并对参考文献进行管理、阅读和引用.Mendeley Desktop可提供多种文献添加方式,PDF文档元数据自动提取功能最具特色;可提供多种图书馆和参考文献管理工具,方便文献阅读和管理;具有多种字处理软件插件,极大方便参考文献引用和写作.

  4. Microsoft Virtualization Master Microsoft Server, Desktop, Application, and Presentation Virtualization

    CERN Document Server

    Olzak, Thomas; Boomer, Jason; Keefer, Robert M

    2010-01-01

    Microsoft Virtualization helps you understand and implement the latest virtualization strategies available with Microsoft products. This book focuses on: Server Virtualization, Desktop Virtualization, Application Virtualization, and Presentation Virtualization. Whether you are managing Hyper-V, implementing desktop virtualization, or even migrating virtual machines, this book is packed with coverage on all aspects of these processes. Written by a talented team of Microsoft MVPs, Microsoft Virtualization is the leading resource for a full installation, migration, or integration of virtual syste

  5. Digital patient records and the medical desktop: an integrated physician workstation for medical informatics training.

    OpenAIRE

    Litt, H. I.; Loonsk, J. W.

    1992-01-01

    The Institute of Medicine and others have advocated a shift from a paper-based to an electronic medical record and many authorities have advanced the concept of a physician workstation that can provide access to a wide variety of both clinically and reference oriented medical information. We have developed a working model of an integrated physician workstation based on a graphically oriented "Medical Desktop," for personal computers. This system gives the user access to much of the informatio...

  6. Cloud Computing and Virtual Desktop Infrastructures in Afloat Environments

    Science.gov (United States)

    2012-06-01

    INTENTIONALLY LEFT BLANK xiii LIST OF ACRONYMS AND ABBREVIATIONS AOR Area of Responsibility API Application Programming Interface BGAN ...Global Area Network The Broadband Global Area Network, or BGAN , is a global satellite Internet network system. The system utilizes the Internet...transfer, and remote surveillance, among others. [38] BGAN is a viable and suitable solution to linking nodes in an afloat cloud infrastructure for several

  7. vPresent: A cloud based 3D virtual presentation environment for interactive product customization

    Science.gov (United States)

    Nan, Xiaoming; Guo, Fei; He, Yifeng; Guan, Ling

    2013-09-01

    In modern society, many companies offer product customization services to their customers. There are two major issues in providing customized products. First, product manufacturers need to effectively present their products to the customers who may be located in any geographical area. Second, customers need to be able to provide their feedbacks on the product in real-time. However, the traditional presentation approaches cannot effectively convey sufficient information for the product or efficiently adjust product design according to customers' real-time feedbacks. In order to address these issues, we propose vPresent , a cloud based 3D virtual presentation environment, in this paper. In vPresent, the product expert can show the 3D virtual product to the remote customers and dynamically customize the product based on customers' feedbacks, while customers can provide their opinions in real time when they are viewing a vivid 3D visualization of the product. Since the proposed vPresent is a cloud based system, the customers are able to access the customized virtual products from anywhere at any time, via desktop, laptop, or even smart phone. The proposed vPresent is expected to effectively deliver 3D visual information to customers and provide an interactive design platform for the development of customized products.

  8. Reducing the Digital Divide among Children Who Received Desktop or Hybrid Computers for the Home

    Directory of Open Access Journals (Sweden)

    Gila Cohen Zilka

    2016-06-01

    Full Text Available Researchers and policy makers have been exploring ways to reduce the digital divide. Parameters commonly used to examine the digital divide worldwide, as well as in this study, are: (a the digital divide in the accessibility and mobility of the ICT infrastructure and of the content infrastructure (e.g., sites used in school; and (b the digital divide in literacy skills. In the present study we examined the degree of effectiveness of receiving a desktop or hybrid computer for the home in reducing the digital divide among children of low socio-economic status aged 8-12 from various localities across Israel. The sample consisted of 1,248 respondents assessed in two measurements. As part of the mixed-method study, 128 children were also interviewed. Findings indicate that after the children received desktop or hybrid computers, changes occurred in their frequency of access, mobility, and computer literacy. Differences were found between the groups: hybrid computers reduce disparities and promote work with the computer and surfing the Internet more than do desktop computers. Narrowing the digital divide for this age group has many implications for the acquisition of skills and study habits, and consequently, for the realization of individual potential. The children spoke about self improvement as a result of exposure to the digital environment, about a sense of empowerment and of improvement in their advantage in the social fabric. Many children expressed a desire to continue their education and expand their knowledge of computer applications, the use of software, of games, and more. Therefore, if there is no computer in the home and it is necessary to decide between a desktop and a hybrid computer, a hybrid computer is preferable.

  9. Barcode based localization system in indoor environment

    Directory of Open Access Journals (Sweden)

    Ľubica Ilkovičová

    2014-12-01

    Full Text Available Nowadays, in the era of intelligent buildings, there is a need to create indoornavigation systems, what is steadily a challenge. QR (Quick Response codesprovide accurate localization also in indoor environment, where other navigationtechniques (e.g. GPS are not available. The paper deals with the issues of posi-tioning using QR codes, solved at the Department of Surveying, Faculty of CivilEngineering SUT in Bratislava. Operating principle of QR codes, description ofthe application for positioning in indoor environment based on OS Android forsmartphones are described.

  10. A Cluster- Based Secure Active Network Environment

    Institute of Scientific and Technical Information of China (English)

    CHEN Xiao-lin; ZHOU Jing-yang; DAI Han; LU Sang-lu; CHEN Gui-hai

    2005-01-01

    We introduce a cluster-based secure active network environment (CSANE) which separates the processing of IP packets from that of active packets in active routers. In this environment, the active code authorized or trusted by privileged users is executed in the secure execution environment (EE) of the active router, while others are executed in the secure EE of the nodes in the distributed shared memory (DSM) cluster. With the supports of a multi-process Java virtual machine and KeyNote, untrusted active packets are controlled to securely consume resource. The DSM consistency management makes that active packets can be parallelly processed in the DSM cluster as if they were processed one by one in ANTS (Active Network Transport System). We demonstrate that CSANE has good security and scalability, but imposing little changes on traditional routers.

  11. A Parallelized Vlasov-Fokker-Planck-Solver for Desktop PCs

    CERN Document Server

    Schönfeldt,; Brosi,; Miriam,; Schwarz,; Markus,; Steinmann,; L., Johannes; Müller,; Anke-Susanne,

    2016-01-01

    The numerical solution of the Vlasov-Fokker-Planck equation is a well established method to simulate the dynamics, including the self-interaction with its own wake field, of an electron bunch in a storage ring. In this paper we present Inovesa, a modularly extensible program that uses OpenCL to massively parallelize the computation. It allows a standard desktop PC to work with appropriate accuracy and yield reliable results within minutes. We provide numerical stability-studies over a wide parameter range and compare our numerical findings to known results. Simulation results for the case of coherent synchrotron radiation will be compared to measurements that probe the effects of the micro-bunching instability occurring in the short bunch operation at ANKA. It will be shown that the impedance model based on the shielding effect of two parallel plates can not only describe the instability threshold, but also the presence of multiple regimes that show differences in the emission of coherent synchrotron radiatio...

  12. Innovative desktop learning tools. Implications for rural hospitals and physicians.

    Science.gov (United States)

    Oeffinger, J C; Hiebeler, L; Sherman, T; Gaskill, M; Portante, T; Polasek, J; Litterer, K

    1992-12-17

    Innovative methods of providing workplace education for health care professionals may be a key to the survival of rural hospitals in America. Such methods must overcome time, distance, cost and organizational constraints, and take into account the structure of the learning experience. The Texas Hospital Education and Research Foundation has recently been involved in two programs that tested new approaches to worker education using distance-learning strategies. The projects--resource sharing among rural directors of nursing and training for cancer tumor registrars--used computer-conferencing technology. A new model using existing satellite, audio-conferencing, and computer-based instruction augmented by computer conferencing is proposed. The Computer-Related Assisted Distance Learning Enhancement (CRADLE) model integrates existing technologies to provide education to health care workers at their desktop. The Cancer Learning Center (CLC) tested peer collaboration, the primary component of the model. The ultimate goal is to have the system available to all tumor registrars in Texas, and to secure funding to implement rural nursing and rural high-school health occupations education projects. Current projects from set-up through results are presented.

  13. Ragnarok: An Architecture Based Software Development Environment

    DEFF Research Database (Denmark)

    Christensen, Henrik Bærbak

    The Ragnarok project is an experimental computer science project within the field of software development environments. Taking current problems in software engineering as starting point, a small set of hypotheses are proposed, outlining plausible solutions for problems concerning the management......'s main assets are enhanced navigational abilities as the focus is shifted from name-based to location-based search which allows humans' fine spatial memory to be exploited; and strengthened overview as the architecture is visible and readily accessible in a compact form....

  14. The Firegoose: two-way integration of diverse data from different bioinformatics web resources with desktop applications

    Directory of Open Access Journals (Sweden)

    Schmid Amy K

    2007-11-01

    Full Text Available Abstract Background Information resources on the World Wide Web play an indispensable role in modern biology. But integrating data from multiple sources is often encumbered by the need to reformat data files, convert between naming systems, or perform ongoing maintenance of local copies of public databases. Opportunities for new ways of combining and re-using data are arising as a result of the increasing use of web protocols to transmit structured data. Results The Firegoose, an extension to the Mozilla Firefox web browser, enables data transfer between web sites and desktop tools. As a component of the Gaggle integration framework, Firegoose can also exchange data with Cytoscape, the R statistical package, Multiexperiment Viewer (MeV, and several other popular desktop software tools. Firegoose adds the capability to easily use local data to query KEGG, EMBL STRING, DAVID, and other widely-used bioinformatics web sites. Query results from these web sites can be transferred to desktop tools for further analysis with a few clicks. Firegoose acquires data from the web by screen scraping, microformats, embedded XML, or web services. We define a microformat, which allows structured information compatible with the Gaggle to be embedded in HTML documents. We demonstrate the capabilities of this software by performing an analysis of the genes activated in the microbe Halobacterium salinarum NRC-1 in response to anaerobic environments. Starting with microarray data, we explore functions of differentially expressed genes by combining data from several public web resources and construct an integrated view of the cellular processes involved. Conclusion The Firegoose incorporates Mozilla Firefox into the Gaggle environment and enables interactive sharing of data between diverse web resources and desktop software tools without maintaining local copies. Additional web sites can be incorporated easily into the framework using the scripting platform of the

  15. Virtual Desktop under Cloud Architecture%云架构下的虚拟化桌面

    Institute of Scientific and Technical Information of China (English)

    苏玉成; 蒋昆; 郭江博; 徐家富; 任斌; 张亚娜

    2014-01-01

    目的:提高医院办公电脑的维修效率和数据的安全性。方法对医院现有计算机设备维修业务流程进行优化,并结合医院云架构平台建设虚拟化桌面。结果通过规划医院云架构下的虚拟化桌面的建设,在不影响业务人员工作的情况下,提高了办公效率和信息安全,减少了设备的维修时间。结论该项目的实施为虚拟化桌面在医院环境下应用进行了探索。%Objective To improve the data security and maintenance efifciency of ofifce computers in the hospital. Methods To optimize the maintenance business process of existing computers and establish the virtual desktop based on cloud architecture platform in the hospital. Results The establishment of virtual desktop under cloud architecture has improved the office efficiency and information safety and has reduced the maintenance time of ofifce computers without prejudice to the work of business personnel. Conclusion The implementation of the project can provide exploration information for the application of virtual desktop in hospitals.

  16. An Introduction to Version Control Using GitHub Desktop

    OpenAIRE

    Daniel van Strien

    2016-01-01

    In this lesson you will be introduced to the basics of version control, understand why it is useful and implement basic version control for a plain text document using GitHub Desktop. By the end of this lesson you should understand: * what version control is and why it can be useful * the differences between Git and GitHub * how to implement version control using ‘GitHub Desktop,’ a Graphical User Interface for GitHub * be aware of other resources that will help you imple...

  17. An Introduction to Version Control Using GitHub Desktop

    Directory of Open Access Journals (Sweden)

    Daniel van Strien

    2016-06-01

    Full Text Available In this lesson you will be introduced to the basics of version control, understand why it is useful and implement basic version control for a plain text document using GitHub Desktop. By the end of this lesson you should understand: * what version control is and why it can be useful * the differences between Git and GitHub * how to implement version control using ‘GitHub Desktop,’ a Graphical User Interface for GitHub * be aware of other resources that will help you implement version control in your academic writing

  18. Simulation of scanning transmission electron microscope images on desktop computers

    Energy Technology Data Exchange (ETDEWEB)

    Dwyer, C., E-mail: christian.dwyer@mcem.monash.edu.au [Monash Centre for Electron Microscopy, Department of Materials Engineering, Monash University, Victoria 3800 (Australia)

    2010-02-15

    Two independent strategies are presented for reducing the computation time of multislice simulations of scanning transmission electron microscope (STEM) images: (1) optimal probe sampling, and (2) the use of desktop graphics processing units. The first strategy is applicable to STEM images generated by elastic and/or inelastic scattering, and requires minimal effort for its implementation. Used together, these two strategies can reduce typical computation times from days to hours, allowing practical simulation of STEM images of general atomic structures on a desktop computer.

  19. Teaching Online or On-Campus? – What Students Say About Desktop Videoconferencing

    Directory of Open Access Journals (Sweden)

    Anders Grov Nilsen

    2013-06-01

    Full Text Available In order to refine online teaching environments, we ask: What do in-service student teachers (n=32 and master’s degree students (n=24 say about desktop videoconferencing (DVC, and how has DVC influenced online teaching and learning? 56 students have completed a survey. Focus group interviews (n=11 and recordings from lessons were also part of the data collected. Our students say that they can cope with the practical and technological issues. The responses indicate there are changes according to student attendance when using DVC.

  20. Student Behavioural Intentions to Use Desktop Video Conferencing in a Distance Course: Integration of Autonomy to the UTAUT Model

    Science.gov (United States)

    Lakhal, Sawsen; Khechine, Hager; Pascot, Daniel

    2013-01-01

    The aim of this study was to examine psychological factors which could influence acceptance and use of the desktop video conferencing technology by undergraduate business students. Based on the Unified Theory of Acceptance and Use of Technology, this study tested a theoretical model encompassing seven variables: behavioural intentions to use…

  1. 基于DSP2812的桌面3D打印机控制系统实现%Realization of Desktop 3D Printer Control System Based on DSP2812

    Institute of Scientific and Technical Information of China (English)

    时云; 梁宇; 张成林; 王卓; 王联凤; 王力; 田海林

    2016-01-01

    以DSP2812数字信号处理芯片为核心控制器,设计了一种桌面3D打印机控制系统,应用DSP2812中的通用寄存器生成的非对称式脉冲宽度调制(PWM)波形结合 DSP2812的通用输入/输出(I/O)口控制步进电机驱动芯片,进而实现步进电机的速率和位移控制;同时还创新性地应用DSP2812的通用数字I/O 口实现双向的两线连续总线(I2 C)功能,实现对步进电机的细分控制,从而控制步进电机的启动电流,降低系统功耗,提高步进电机的控制精度及稳定性。%A control system of desktop 3D printer was designed with DSP2812 digital signal processing chip as the core controller.By generating non-symmetric pulse width modulation (PWM)waveform with the general-purpose registers of the DSP2812,and using general-purpose input/output (I/O)port to control the stepper motor driver chip,the velocity and displacement control of the stepper motor was achieved.Another innovative application was using DSP2812’s general-purpose digital I/O port to achieve universal inter-integrated circuit (I2 C)function, and then to control the stepper motor’s starting current,which could reduce system power consumption and improve control accuracy and stability of the stepper motor.

  2. Study on the Desktop Virtualization System Architecture of Kunming Power Supply Bureau%供电局桌面虚拟化系统架构研究

    Institute of Scientific and Technical Information of China (English)

    谢群

    2014-01-01

    This paper introduces in the context of cloud computing, Kunming power supply bureau with the help of IAAS ( infra-structure as a service,infrastructure as a service) based resource platform provides,perfect desktop virtualization and cloud platform integration,similar to the SAAS ( Software-as-a-service,software as a service) like DAAS ( Desktop As a Service, desktop as a service),the desktop as a service on demand,whenever and wherever possible,fast and safe delivery to any user complete desktop experience.%介绍了在云计算的背景下,某供电局借助于IAAS ( infrastructure as a service,基础设施即服务)提供的基础资源平台,桌面虚拟化和云平台的融合,实现类似于SAAS ( Software-as-a-service,软件即服务)一样的DAAS ( Desktop As a Service,桌面即服务),将桌面作为一种按需服务,安全快速地向任何用户提供服务。

  3. MedlinePlus® Everywhere: Access from Your Phone, Tablet or Desktop

    Science.gov (United States)

    ... gov/responsivefull.html MedlinePlus® Everywhere: Access from Your Phone, Tablet or Desktop To use the sharing features ... consistent user experience from a desktop, tablet, or phone. All users, regardless of how they access MedlinePlus, ...

  4. A Desktop Virtual Reality Earth Motion System in Astronomy Education

    Science.gov (United States)

    Chen, Chih Hung; Yang, Jie Chi; Shen, Sarah; Jeng, Ming Chang

    2007-01-01

    In this study, a desktop virtual reality earth motion system (DVREMS) is designed and developed to be applied in the classroom. The system is implemented to assist elementary school students to clarify earth motion concepts using virtual reality principles. A study was conducted to observe the influences of the proposed system in learning.…

  5. Evaluation and Customization of Different Open Source Desktop GIS Software

    Institute of Scientific and Technical Information of China (English)

    QIU Ruqiong; LI Bing

    2012-01-01

    This paper gave a general evaluation on existing three popular free and open source desktop GIS projects,according to the selected evaluation criteria.To further the understanding of the open source software,this paper also presented a customization example of QGIS with python and PyQT.

  6. Creative Computer Detective: The Basics of Teaching Desktop Publishing.

    Science.gov (United States)

    Slothower, Jodie

    Teaching desktop publishing (dtp) in college journalism classes is most effective when the instructor integrates into specific courses four types of software--a word processor, a draw program, a paint program and a layout program. In a course on design and layout, the instructor can demonstrate with the computer how good design can be created and…

  7. Advances in parallel computer technology for desktop atmospheric dispersion models

    Energy Technology Data Exchange (ETDEWEB)

    Bian, X.; Ionescu-Niscov, S.; Fast, J.D. [Pacific Northwest National Lab., Richland, WA (United States); Allwine, K.J. [Allwine Enviornmental Serv., Richland, WA (United States)

    1996-12-31

    Desktop models are those models used by analysts with varied backgrounds, for performing, for example, air quality assessment and emergency response activities. These models must be robust, well documented, have minimal and well controlled user inputs, and have clear outputs. Existing coarse-grained parallel computers can provide significant increases in computation speed in desktop atmospheric dispersion modeling without considerable increases in hardware cost. This increased speed will allow for significant improvements to be made in the scientific foundations of these applied models, in the form of more advanced diffusion schemes and better representation of the wind and turbulence fields. This is especially attractive for emergency response applications where speed and accuracy are of utmost importance. This paper describes one particular application of coarse-grained parallel computer technology to a desktop complex terrain atmospheric dispersion modeling system. By comparing performance characteristics of the coarse-grained parallel version of the model with the single-processor version, we will demonstrate that applying coarse-grained parallel computer technology to desktop atmospheric dispersion modeling systems will allow us to address critical issues facing future requirements of this class of dispersion models.

  8. Versatile Desktop Experiment Module (DEMo) on Heat Transfer

    Science.gov (United States)

    Minerick, Adrienne R.

    2010-01-01

    This paper outlines a new Desktop Experiment Module (DEMo) engineered for a chemical engineering junior-level Heat Transfer course. This new DEMo learning tool is versatile, fairly inexpensive, and portable such that it can be positioned on student desks throughout a classroom. The DEMo system can illustrate conduction of various materials,…

  9. Designing for Communication: The Key to Successful Desktop Publishing.

    Science.gov (United States)

    McCain, Ted D. E.

    Written for those who are new to design and page layout, this book focuses on providing novice desktop publishers with an understanding of communication, graphic design, typography, page layout, and page layout techniques. The book also discusses how people read, design as a consequence of understanding, and the principles of page layout. Chapters…

  10. The Virtual Desktop: Options and Challenges in Selecting a Secure Desktop Infrastructure Based on Virtualization

    Science.gov (United States)

    2011-10-01

    specific models of devices. Details of the policy restrictions that can be placed on virtual images are product specific. As an example, the policies...DRDC-VALCARTIER- ECR -2004-232, External Client Report, September 2004. [8] Wikipedia, Comparison of open source and closed source, http...required. Identifiers, such as equipment model designation, trade name, military project code name, geographic location may also be included. If possible

  11. Collaborative environments for capability-based planning

    Science.gov (United States)

    McQuay, William K.

    2005-05-01

    Distributed collaboration is an emerging technology for the 21st century that will significantly change how business is conducted in the defense and commercial sectors. Collaboration involves two or more geographically dispersed entities working together to create a "product" by sharing and exchanging data, information, and knowledge. A product is defined broadly to include, for example, writing a report, creating software, designing hardware, or implementing robust systems engineering and capability planning processes in an organization. Collaborative environments provide the framework and integrate models, simulations, domain specific tools, and virtual test beds to facilitate collaboration between the multiple disciplines needed in the enterprise. The Air Force Research Laboratory (AFRL) is conducting a leading edge program in developing distributed collaborative technologies targeted to the Air Force's implementation of systems engineering for a simulation-aided acquisition and capability-based planning. The research is focusing on the open systems agent-based framework, product and process modeling, structural architecture, and the integration technologies - the glue to integrate the software components. In past four years, two live assessment events have been conducted to demonstrate the technology in support of research for the Air Force Agile Acquisition initiatives. The AFRL Collaborative Environment concept will foster a major cultural change in how the acquisition, training, and operational communities conduct business.

  12. Desktop Publishing: Organizational Considerations for Adoption and Implementation. TDC Research Report No. 6.

    Science.gov (United States)

    Lee, Paul

    This report explores the implementation of desktop publishing in the Minnesota Extension Service (MES) and provides a framework for its implementation in other organizations. The document begins with historical background on the development of desktop publishing. Criteria for deciding whether to purchase a desktop publishing system, advantages and…

  13. A Problem Solving Environment Based on CORBA

    Directory of Open Access Journals (Sweden)

    David Lancaster

    2001-01-01

    Full Text Available We have investigated aspects of the design of Problem Solving Environments (PSE by constructing a prototype using CORBA as middleware. The two issues we are mainly concerned with are the use of non-trivial (containing more than just a start method CORBA interfaces for the computational components, and the provision of interactivity using the same mechanisms used for flow control. After describing the design decisions that allow us to investigate these issues, and contrasting them with alternatives, we describe the architecture of the prototype and its use in the context of a study of photonic materials. We argue that having several methods on a component interface can be used to mitigate performance problems that may arise when trying to solve problems in PSE's based on small components. We describe how our mechanism allows a high degree of computational steering over all components.

  14. Feasibility of Bioprinting with a Modified Desktop 3D Printer.

    Science.gov (United States)

    Goldstein, Todd A; Epstein, Casey J; Schwartz, John; Krush, Alex; Lagalante, Dan J; Mercadante, Kevin P; Zeltsman, David; Smith, Lee P; Grande, Daniel A

    2016-12-01

    Numerous studies have shown the capabilities of three-dimensional (3D) printing for use in the medical industry. At the time of this publication, basic home desktop 3D printer kits can cost as little as $300, whereas medical-specific 3D bioprinters can cost more than $300,000. The purpose of this study is to show how a commercially available desktop 3D printer could be modified to bioprint an engineered poly-l-lactic acid scaffold containing viable chondrocytes in a bioink. Our bioprinter was used to create a living 3D functional tissue-engineered cartilage scaffold. In this article, we detail the design, production, and calibration of this bioprinter. In addition, the bioprinted cells were tested for viability, proliferation, biochemistry, and gene expression; these tests showed that the cells survived the printing process, were able to continue dividing, and produce the extracellular matrix expected of chondrocytes.

  15. Online behavior from desktop and mobile devices are connected

    OpenAIRE

    Nylander, Stina

    2010-01-01

    Cell phones and other mobile devices are used to access the Internet even at home and at work where computers are easily available. They are no longer a mere backup to the computer. This means that it makes little sense to study Internet access from mobile devices separate from other Internet access. We need new methods that encompass online behavior from desktop computers and mobile devices as well as stationary and mobile online behavior.

  16. Mapping Students Use of Technologies in Problem Based Learning Environments

    DEFF Research Database (Denmark)

    Rongbutsri, Nikorn; Khalid, Md. Saifuddin; Ryberg, Thomas

    2011-01-01

    This paper aims to understand how students use technology to enhance their learning in problem-based learning environments. The research methodology is based on both qualitative and quantitative studies. The results are based on students’ interviews, a survey and students’ reflections in course......-related blog posts; they show that students have positive perceptions toward using technologies in problem-based learning environments....

  17. Modeling Based Decision Support Environment Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Phoenix Integration's vision is the creation of an intuitive human-in-the-loop engineering environment called Decision Navigator that leverages recent advances in...

  18. Plasmonics Based Harsh Environment Compatible Chemical Sensors

    Energy Technology Data Exchange (ETDEWEB)

    Michael Carpenter

    2012-01-15

    Au-YSZ, Au-TiO{sub 2} and Au-CeO{sub 2} nanocomposite films have been investigated as a potential sensing element for high-temperature plasmonic sensing of H{sub 2}, CO, and NO{sub 2} in an oxygen containing environment. The Au-YSZ and Au-TiO{sub 2} films were deposited using PVD methods, while the CeO{sub 2} thin film was deposited by molecular beam epitaxy (MBE) and Au was implanted into the as-grown film at an elevated temperature followed by high temperature annealing to form well-defined Au nanoclusters. Each of the films were characterized by x-ray diffraction (XRD) and Rutherford backscattering spectrometry (RBS). For the gas sensing experiments, separate exposures to varying concentrations of H{sub 2}, CO, and NO{sub 2} were performed at a temperature of 500°C in oxygen backgrounds of 5.0, 10, and ~21% O{sub 2}. Changes in the localized surface plasmon resonance (LSPR) absorption peak were monitored during gas exposures and are believed to be the result of oxidation-reduction processes that fill or create oxygen vacancies in the respective metal oxides. This process affects the LSPR peak position either by charge exchange with the Au nanoparticles or by changes in the dielectric constant surrounding the particles. Hyperspectral multivariate analysis was used to gauge the inherent selectivity of the film between the separate analytes. From principal component analysis (PCA), unique and identifiable responses were seen for each of the analytes. Linear discriminant analysis (LDA) was also used on the Au-CeO{sub 2} results and showed separation between analytes as well as trends in gas concentration. Results indicate that each of the films are is selective towards O{sub 2}, H{sub 2}, CO, and NO{sub 2} in separate exposures. However, when the films were analyzed in a sensor array based experiment, ie simultaneous exposures to the target gases, PCA analysis of the combined response showed an even greater selective character towards the target gases. Combined

  19. Softev: UML-Based PSEE Environment

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    Software development processes, as a mean to ensure softwarequali ty and productivity, have been widely accepted within the software development com munity. This research introduces how to assist developers to establish quality m anagement plan and monitor the implementation of software processes quantitative ly in a CASE environment. A PSEE (process-centered software engineering environ m ent) named Softev has been brought forward to provide developers the environment to define, execute and monitor their processes. As UML is becoming a standard d iagrammatic notation for object-oriented modeling and is spreading rapidly, it h as been chosen to express the artifacts developed during the requirement analysi s and system design stages. In the early products of software process engineerin g, most research mainly focus on the representations of complex organizational p rocesses and architectures for process-centered application support environment . However, the metrics of software processes and artifacts was not paid sufficien t attention to. This research proposes the attributes to be measured during the development period which enable managers to predict and supervise the software p roject more precisely.

  20. WWW-based environments for collaborative group work

    NARCIS (Netherlands)

    Collis, Betty

    1998-01-01

    Since 1994, we have been involved in the design and use of a series of WWW-based environments to support collaborative group work for students in a technical university in The Netherlands. These environments, and the course re-design that accompanies each new environment, began in April 1994 and con

  1. Gigabits to the Desktop: Installing tomorrow`s networks today

    Energy Technology Data Exchange (ETDEWEB)

    Kuhfuss, T.C.; Phillips, P.T.

    1994-03-01

    Argonne is one of the US Department of Energy`s world class research institutions. Leading edge computing tools and networks allow Argonne to maintain and enhance this reputation. One current effort to deploy leading edge tools is the Argonne ``Gigabits to the Desktop`` project. While the delivering and using gigabits to the desktop is little more than a hope at this time, this paper will discuss the hurdles to achieving it and how to tear down as many hurdles as possible. Under this project, four distinct areas are being investigated and enhanced. This paper will discuss briefly the applications and tools that we see driving the requirement for gigabits to the desktop. It will touch on a functional description of our``ideal`` workstations, architectures and the candidates for the next generation network capable of delivering gigabits. Lastly, it will provide an in-depth analysis of physical layer options and attempt to prove that this area, while the least risky, must be done properly, with the proper media. This paper assumes one important point. It assumes that bandwidth is essentially free. We will discuss network architectures and physical installation recommendations which have a fixed cost. However on a campus, there is no marginal cost for additional packets on these networks once the network infrastructure is installed. This point is important when extrapolating our conclusions to the wide area. The marginal cost of a packet sent to a commercial network is usually non zero. This fact may prove to be a great hindrance in migrating the applications mentioned beyond the organizational boundaries.

  2. Desktop computer graphics for RMS/payload handling flight design

    Science.gov (United States)

    Homan, D. J.

    1984-01-01

    A computer program, the Multi-Adaptive Drawings, Renderings and Similitudes (MADRAS) program, is discussed. The modeling program, written for a desktop computer system (the Hewlett-Packard 9845/C), is written in BASIC and uses modular construction of objects while generating both wire-frame and hidden-line drawings from any viewpoint. The dimensions and placement of objects are user definable. Once the hidden-line calculations are made for a particular viewpoint, the viewpoint may be rotated in pan, tilt, and roll without further hidden-line calculations. The use and results of this program are discussed.

  3. Effective Web and Desktop Retrieval with Enhanced Semantic Spaces

    Science.gov (United States)

    Daoud, Amjad M.

    We describe the design and implementation of the NETBOOK prototype system for collecting, structuring and efficiently creating semantic vectors for concepts, noun phrases, and documents from a corpus of free full text ebooks available on the World Wide Web. Automatic generation of concept maps from correlated index terms and extracted noun phrases are used to build a powerful conceptual index of individual pages. To ensure scalabilty of our system, dimension reduction is performed using Random Projection [13]. Furthermore, we present a complete evaluation of the relative effectiveness of the NETBOOK system versus the Google Desktop [8].

  4. Evaluation of usefulness and availability for orthopedic surgery using clavicle fracture model manufactured by desktop 3D printer

    Energy Technology Data Exchange (ETDEWEB)

    Oh, Wang Kyun [Dept. of Diagnostic Radiology, Cheongju Medical Center, Cheongju (Korea, Republic of)

    2014-09-15

    Usefulness and clinical availability for surgery efficiency were evaluated by conducting pre-operative planning with a model manufactured by desktop 3D printer by using clavicle CT image. The patient-customized clavicle fracture model was manufactured by desktop 3D printer of FDM wire laminated processing method by converting the CT image into STL file in Open Source DICOM Viewer Osirix. Also, the model of the original shape before damaged was restored and manufactured by Mirror technique based on STL file of not fractured clavicle of the other side by using the symmetry feature of the human body. For the model, the position and size, degree of the fracture was equally printed out. Using the clavicle model directly manufactured with low cost and less time in Department of Radiology is considered to be useful because it can reduce secondary damage during surgery and increase surgery efficiency with Minimal invasive percutaneous plate osteosynthesis(MIPO)

  5. Metadata and API Based Environment Aware Content Delivery Architecture

    Institute of Scientific and Technical Information of China (English)

    2006-01-01

    One of the limitations of current content delivery networks is lack of support for environment aware content delivery. This paper first discusses the requirements of such support, and proposes a new metadata gateway based environment aware content delivery architecture. The paper discusses in some details key functions and technologies of environment aware content delivery architecture, including its APIs and control policies. Finally the paper presents an application to illustrate advantages of environment aware content delivery architecture in the context of next generation network.

  6. Multimedia architectures: from desktop systems to portable appliances

    Science.gov (United States)

    Bhaskaran, Vasudev; Konstantinides, Konstantinos; Natarajan, Balas R.

    1997-01-01

    Future desktop and portable computing systems will have as their core an integrated multimedia system. Such a system will seamlessly combine digital video, digital audio, computer animation, text, and graphics. Furthermore, such a system will allow for mixed-media creation, dissemination, and interactive access in real time. Multimedia architectures that need to support these functions have traditionally required special display and processing units for the different media types. This approach tends to be expensive and is inefficient in its use of silicon. Furthermore, such media-specific processing units are unable to cope with the fluid nature of the multimedia market wherein the needs and standards are changing and system manufacturers may demand a single component media engine across a range of products. This constraint has led to a shift towards providing a single-component multimedia specific computing engine that can be integrated easily within desktop systems, tethered consumer appliances, or portable appliances. In this paper, we review some of the recent architectural efforts in developing integrated media systems. We primarily focus on two efforts, namely the evolution of multimedia-capable general purpose processors and a more recent effort in developing single component mixed media co-processors. Design considerations that could facilitate the migration of these technologies to a portable integrated media system also are presented.

  7. 3d visualization of atomistic simulations on every desktop

    Science.gov (United States)

    Peled, Dan; Silverman, Amihai; Adler, Joan

    2013-08-01

    Once upon a time, after making simulations, one had to go to a visualization center with fancy SGI machines to run a GL visualization and make a movie. More recently, OpenGL and its mesa clone have let us create 3D on simple desktops (or laptops), whether or not a Z-buffer card is present. Today, 3D a la Avatar is a commodity technique, presented in cinemas and sold for home TV. However, only a few special research centers have systems large enough for entire classes to view 3D, or special immersive facilities like visualization CAVEs or walls, and not everyone finds 3D immersion easy to view. For maximum physics with minimum effort a 3D system must come to each researcher and student. So how do we create 3D visualization cheaply on every desktop for atomistic simulations? After several months of attempts to select commodity equipment for a whole room system, we selected an approach that goes back a long time, even predating GL. The old concept of anaglyphic stereo relies on two images, slightly displaced, and viewed through colored glasses, or two squares of cellophane from a regular screen/projector or poster. We have added this capability to our AViz atomistic visualization code in its new, 6.1 version, which is RedHat, CentOS and Ubuntu compatible. Examples using data from our own research and that of other groups will be given.

  8. Workflow-Based Software Development Environment

    Science.gov (United States)

    Izygon, Michel E.

    2013-01-01

    The Software Developer's Assistant (SDA) helps software teams more efficiently and accurately conduct or execute software processes associated with NASA mission-critical software. SDA is a process enactment platform that guides software teams through project-specific standards, processes, and procedures. Software projects are decomposed into all of their required process steps or tasks, and each task is assigned to project personnel. SDA orchestrates the performance of work required to complete all process tasks in the correct sequence. The software then notifies team members when they may begin work on their assigned tasks and provides the tools, instructions, reference materials, and supportive artifacts that allow users to compliantly perform the work. A combination of technology components captures and enacts any software process use to support the software lifecycle. It creates an adaptive workflow environment that can be modified as needed. SDA achieves software process automation through a Business Process Management (BPM) approach to managing the software lifecycle for mission-critical projects. It contains five main parts: TieFlow (workflow engine), Business Rules (rules to alter process flow), Common Repository (storage for project artifacts, versions, history, schedules, etc.), SOA (interface to allow internal, GFE, or COTS tools integration), and the Web Portal Interface (collaborative web environment

  9. Benefits of Informal Learning Environments: A Focused Examination of STEM-Based Program Environments

    Science.gov (United States)

    Denson, Cameron D.; Austin Stallworth, Chandra; Hailey, Christine; Householder, Daniel L.

    2015-01-01

    This paper examines STEM-based informal learning environments for underrepresented students and reports on the aspects of these programs that are beneficial to students. This qualitative study provides a nuanced look into informal learning environments and determines what is unique about these experiences and makes them beneficial for students. We…

  10. Workflow Based Software Development Environment Project

    Data.gov (United States)

    National Aeronautics and Space Administration — The goal of this proposed research is to investigate and develop a workflow based tool, the Software Developers Assistant, to facilitate the collaboration between...

  11. Emission of particulate matter from a desktop three-dimensional (3D) printer.

    Science.gov (United States)

    Yi, Jinghai; LeBouf, Ryan F; Duling, Matthew G; Nurkiewicz, Timothy; Chen, Bean T; Schwegler-Berry, Diane; Virji, M Abbas; Stefaniak, Aleksandr B

    2016-01-01

    Desktop three-dimensional (3D) printers are becoming commonplace in business offices, public libraries, university labs and classrooms, and even private homes; however, these settings are generally not designed for exposure control. Prior experience with a variety of office equipment devices such as laser printers that emit ultrafine particles (UFP) suggests the need to characterize 3D printer emissions to enable reliable risk assessment. The aim of this study was to examine factors that influence particulate emissions from 3D printers and characterize their physical properties to inform risk assessment. Emissions were evaluated in a 0.5-m(3) chamber and in a small room (32.7 m(3)) using real-time instrumentation to measure particle number, size distribution, mass, and surface area. Factors evaluated included filament composition and color, as well as the manufacturer-provided printer emissions control technologies while printing an object. Filament type significantly influenced emissions, with acrylonitrile butadiene styrene (ABS) emitting larger particles than polylactic acid (PLA), which may have been the result of agglomeration. Geometric mean particle sizes and total particle (TP) number and mass emissions differed significantly among colors of a given filament type. Use of a cover on the printer reduced TP emissions by a factor of 2. Lung deposition calculations indicated a threefold higher PLA particle deposition in alveoli compared to ABS. Desktop 3D printers emit high levels of UFP, which are released into indoor environments where adequate ventilation may not be present to control emissions. Emissions in nonindustrial settings need to be reduced through the use of a hierarchy of controls, beginning with device design, followed by engineering controls (ventilation) and administrative controls such as choice of filament composition and color.

  12. Emission of particulate matter from a desktop three-dimensional (3D) printer

    Science.gov (United States)

    Yi, Jinghai; LeBouf, Ryan F.; Duling, Matthew G.; Nurkiewicz, Timothy; Chen, Bean T.; Schwegler-Berry, Diane; Virji, M. Abbas; Stefaniak, Aleksandr B.

    2016-01-01

    ABSTRACT Desktop three-dimensional (3D) printers are becoming commonplace in business offices, public libraries, university labs and classrooms, and even private homes; however, these settings are generally not designed for exposure control. Prior experience with a variety of office equipment devices such as laser printers that emit ultrafine particles (UFP) suggests the need to characterize 3D printer emissions to enable reliable risk assessment. The aim of this study was to examine factors that influence particulate emissions from 3D printers and characterize their physical properties to inform risk assessment. Emissions were evaluated in a 0.5-m3 chamber and in a small room (32.7 m3) using real-time instrumentation to measure particle number, size distribution, mass, and surface area. Factors evaluated included filament composition and color, as well as the manufacturer-provided printer emissions control technologies while printing an object. Filament type significantly influenced emissions, with acrylonitrile butadiene styrene (ABS) emitting larger particles than polylactic acid (PLA), which may have been the result of agglomeration. Geometric mean particle sizes and total particle (TP) number and mass emissions differed significantly among colors of a given filament type. Use of a cover on the printer reduced TP emissions by a factor of 2. Lung deposition calculations indicated a threefold higher PLA particle deposition in alveoli compared to ABS. Desktop 3D printers emit high levels of UFP, which are released into indoor environments where adequate ventilation may not be present to control emissions. Emissions in nonindustrial settings need to be reduced through the use of a hierarchy of controls, beginning with device design, followed by engineering controls (ventilation) and administrative controls such as choice of filament composition and color. PMID:27196745

  13. Android Based Mobile Environment for Moodle Users

    Science.gov (United States)

    de Clunie, Gisela T.; Clunie, Clifton; Castillo, Aris; Rangel, Norman

    2013-01-01

    This paper is about the development of a platform that eases, throughout Android based mobile devices, mobility of users of virtual courses at Technological University of Panama. The platform deploys computational techniques such as "web services," design patterns, ontologies and mobile technologies to allow mobile devices communicate…

  14. Compositional Encounters: Evolvement of Secondary Students' Narratives While Making Historical Desktop Documentaries

    Science.gov (United States)

    Schul, James E.

    2012-01-01

    The increased popularity of desktop documentary making among both teachers and students in history classrooms warrants an examination of its integration into classroom instruction. This multiple case study focused on two secondary students in an AP European History course during a unit that featured desktop documentary making. Employing Cultural…

  15. A Framework for Examining Desktop Video Conferencing in the Organisational Context

    OpenAIRE

    Angelides, Marios C.

    1998-01-01

    This paper proposes, and applies, a framework for examining desktop video conferencing in the organisational context. The framework helps organisations both to uncover the relative benefits of, and problems in, the use of desktop video conferencing and to reconcile some of the problems that evolve from this use.

  16. Laevo: A Temporal Desktop Interface for Integrated Knowledge Work

    DEFF Research Database (Denmark)

    Jeuris, Steven; Houben, Steven; Bardram, Jakob

    2014-01-01

    configuration work to integrate the different tools they use. In order to understand tool usage, we review literature on how users' activities are created and evolve over time as part of knowledge worker practices. From this we derive the activity life cycle, a conceptual framework describing the different......Prior studies show that knowledge work is characterized by highly interlinked practices, including task, file and window management. However, existing personal information management tools primarily focus on a limited subset of knowledge work, forcing users to perform additional manual...... states and transitions of an activity. The life cycle is used to inform the design of Laevo, a temporal activity-centric desktop interface for personal knowledge work. Laevo allows users to structure work within dedicated workspaces, managed on a timeline. Through a centralized notification system which...

  17. GRID : unlimited computing power on your desktop Conference MT17

    CERN Document Server

    2001-01-01

    The Computational GRID is an analogy to the electrical power grid for computing resources. It decouples the provision of computing, data, and networking from its use, it allows large-scale pooling and sharing of resources distributed world-wide. Every computer, from a desktop to a mainframe or supercomputer, can provide computing power or data for the GRID. The final objective is to plug your computer into the wall and have direct access to huge computing resources immediately, just like plugging-in a lamp to get instant light. The GRID will facilitate world-wide scientific collaborations on an unprecedented scale. It will provide transparent access to major distributed resources of computer power, data, information, and collaborations.

  18. VRLane: a desktop virtual safety management program for underground coal mine

    Science.gov (United States)

    Li, Mei; Chen, Jingzhu; Xiong, Wei; Zhang, Pengpeng; Wu, Daozheng

    2008-10-01

    VR technologies, which generate immersive, interactive, and three-dimensional (3D) environments, are seldom applied to coal mine safety work management. In this paper, a new method that combined the VR technologies with underground mine safety management system was explored. A desktop virtual safety management program for underground coal mine, called VRLane, was developed. The paper mainly concerned about the current research advance in VR, system design, key techniques and system application. Two important techniques were introduced in the paper. Firstly, an algorithm was designed and implemented, with which the 3D laneway models and equipment models can be built on the basis of the latest mine 2D drawings automatically, whereas common VR programs established 3D environment by using 3DS Max or the other 3D modeling software packages with which laneway models were built manually and laboriously. Secondly, VRLane realized system integration with underground industrial automation. VRLane not only described a realistic 3D laneway environment, but also described the status of the coal mining, with functions of displaying the run states and related parameters of equipment, per-alarming the abnormal mining events, and animating mine cars, mine workers, or long-wall shearers. The system, with advantages of cheap, dynamic, easy to maintenance, provided a useful tool for safety production management in coal mine.

  19. A Knowledge-based and Extensible Aircraft Conceptual Design Environment

    Institute of Scientific and Technical Information of China (English)

    FENG Haocheng; LUO Mingqiang; LIU Hu; WU Zhe

    2011-01-01

    Design knowledge and experience are the bases to carry out aircraft conceptual design tasks due to the high complexity and integration of the tasks during this phase.When carrying out the same task,different designers may need individual strategies to fulfill their own demands.A knowledge-based and extensible method in building aircraft conceptual design systems is studied considering the above requirements.Based on the theory,a knowledge-based aircraft conceptual design environment,called knowledge-based and extensible aircraft conceptual design environment (KEACDE) with open architecture,is built as to enable designers to wrap add-on extensions and make their own aircraft conceptual design systems.The architecture,characteristics and other design and development aspects of KEACDE are discussed.A civil airplane conceptual design system (CACDS) is achieved using KEACDE.Finally,a civil airplane design case is presented to demonstrate the usability and effectiveness of this environment.

  20. Effects of Local-Lag Mechanism on Task Performance in a Desktop CVE System

    Institute of Scientific and Technical Information of China (English)

    Hong Chen; Ling Chen; Gen-Cai Chen

    2005-01-01

    Consistency maintenance is a kernel problem in Collaborative Virtual Environment (CVE) research. The approaches used in Networked Virtual Environments (e.g., DR algorithm) could not be used in CVEs, for they could not prevent short-term inconsistency. Therefore, local-lag mechanism has been proposed to eliminate short-term inconsistency in CVEs. Choosing a proper lag value is a key problem in local-lag mechanism. This paper studied the effects of lag value (0ms-900ms) on task performance in a desktop CVE system. Experimental results indicate that the effect of lag value on task performance is not linear. The effect could be separated into four segments by three dividing points: 150ms, 300ms and 600ms. Lag has no effect on task performance while ranging from 0ms to 150ms. From 150ms to 300ms, lag slightly affects task performance. Lag deteriorates task performance seriously while ranging from 300ms to 600ms. When lag is longer than 600ms, the task cannot be accomplished sometimes.

  1. Multiple sensors-based kernel machine learning in smart environment

    Science.gov (United States)

    Li, Jun-Bao; Pan, Jeng-Shyang

    2017-01-01

    Sensor-based monitoring systems use multiple sensors to identify high-level information based on the events that take place in a monitored environment. Identification and health care are important tasks in the smart environment. This paper presents a framework for multisensory multimedia data analysis using a kernel optimization-based principal analysis for identification and health care in a smart environment. Images of faces, palmprints, and fingerprints are used to identify a person, and a wrist pulse signal is used to analyze the person's health condition. The recognition performance evaluations are implemented on the complex dataset of face, palmprint, fingerprint, and wrist pulse signals. The experimental results show that the proposed algorithms perform well for identification and heath analysis.

  2. Marine Ecological Environment Management Based on Ecological Compensation Mechanisms

    Directory of Open Access Journals (Sweden)

    Qunzhen Qu

    2016-12-01

    Full Text Available The level of marine environmental management is a key factor in the successful implementation of marine power strategies. The improvement in management levels of marine environments requires innovation in marine management. In other words, the transformation of marine environmental management into marine ecological environment management must be done in order to achieve sustainable development of the marine economy. As an environmental economic policy that combines both administrative and market measures, ecological compensation mechanisms have significant advantages in marine ecological environment management. Based on the study of the current development of ecological compensation mechanisms in China, through the analysis of the connotation of marine ecological civilization, existing marine ecological protection practices and marine environmental management methods, this paper posits that the current marine ecological environment management in China should be established on the basis of ecological compensation mechanisms. At present, a lack of laws and regulations for overall marine ecological environment management is the key factor restricting the practice of marine ecological environment management. Therefore, it is necessary to explore the current path of marine ecological environment management in China from the perspective of the construction of legal system of ecological compensation law, the establishment of ecological compensation fees, ecological taxes and ecological compensation fund systems, and the clear status for a marine ecological management and supervision body.

  3. Nielsen PrimeLocation Web/Desktop: Assessing and GIS Mapping Market Area

    Data.gov (United States)

    Social Security Administration — Nielsen PrimeLocation Web and Desktop Software Licensed for Internal Use only: Pop-Facts Demographics Database, Geographic Mapping Data Layers, Geo-Coding locations.

  4. Fabrication of low cost soft tissue prostheses with the desktop 3D printer

    OpenAIRE

    Yong He; Guang-huai Xue; Jian-zhong Fu

    2014-01-01

    Soft tissue prostheses such as artificial ear, eye and nose are widely used in the maxillofacial rehabilitation. In this report we demonstrate how to fabricate soft prostheses mold with a low cost desktop 3D printer. The fabrication method used is referred to as Scanning Printing Polishing Casting (SPPC). Firstly the anatomy is scanned with a 3D scanner, then a tissue casting mold is designed on computer and printed with a desktop 3D printer. Subsequently, a chemical polishing method is used ...

  5. Environment

    DEFF Research Database (Denmark)

    Valentini, Chiara

    2017-01-01

    The term environment refers to the internal and external context in which organizations operate. For some scholars, environment is defined as an arrangement of political, economic, social and cultural factors existing in a given context that have an impact on organizational processes and structures....... For others, environment is a generic term describing a large variety of stakeholders and how these interact and act upon organizations. Organizations and their environment are mutually interdependent and organizational communications are highly affected by the environment. This entry examines the origin...... and development of organization-environment interdependence, the nature of the concept of environment and its relevance for communication scholarships and activities....

  6. A Distributed Feature-based Environment for Collaborative Design

    Directory of Open Access Journals (Sweden)

    Wei-Dong Li

    2003-02-01

    Full Text Available This paper presents a client/server design environment based on 3D feature-based modelling and Java technologies to enable design information to be shared efficiently among members within a design team. In this environment, design tasks and clients are organised through working sessions generated and maintained by a collaborative server. The information from an individual design client during a design process is updated and broadcast to other clients in the same session through an event-driven and call-back mechanism. The downstream manufacturing analysis modules can be wrapped as agents and plugged into the open environment to support the design activities. At the server side, a feature-feature relationship is established and maintained to filter the varied information of a working part, so as to facilitate efficient information update during the design process.

  7. Learning Object Metadata in a Web-Based Learning Environment

    NARCIS (Netherlands)

    Avgeriou, Paris; Koutoumanos, Anastasios; Retalis, Symeon; Papaspyrou, Nikolaos

    2000-01-01

    The plethora and variance of learning resources embedded in modern web-based learning environments require a mechanism to enable their structured administration. This goal can be achieved by defining metadata on them and constructing a system that manages the metadata in the context of the learning

  8. An Intelligent Agent Based on Virtual Geographic Environment System

    Institute of Scientific and Technical Information of China (English)

    SHEN Dayong; LIN Hui; GONG Jianhua; ZHAO Yibin; FANG Zhaobao; GUO Zhongyang

    2004-01-01

    On the basis of previous work, this paper designs an intelligent agent based on virtual geographic environment (VGE) system that is characterized by huge data, rapid computation, multi-user, multi-thread and intelligence and issues challenges to traditional GIS models and algorithms. The new advances in software and hardware technology lay a reliable basis for system design, development and application.

  9. Designing a Virtual-Reality-Based, Gamelike Math Learning Environment

    Science.gov (United States)

    Xu, Xinhao; Ke, Fengfeng

    2016-01-01

    This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…

  10. PYTHON-based Physics Analysis Environment for LHCb

    CERN Document Server

    Belyaev, I; Mato, P; Barrand, G; Tsaregorodtsev, A; de Oliveira, E

    2004-01-01

    BENDER is the PYTHON based physics analysis application for LHCb. It combines the best features of the underlying GAUDI software architecture with the flexibility of the PYTHON scripting language and provides end-users with a friendly physics analysis oriented environment.

  11. The integrated and evidence-based design of healthcare environments.

    NARCIS (Netherlands)

    van Hoof, J.; Rutten, P.G.S.; Struck, C.; Huisman, E.R.C.M.; Kort, H.S.M.

    2014-01-01

    van Hoof, J., Rutten, P.G.S., Struck, C., Huisman, E.R.C.M., Kort, H.S.M. (2014) The integrated and evidence-based design of healthcare environments. Architectural Engineering and Design Management doi:10.1080/17452007.2014.892471

  12. Simulation based virtual learning environment in medical genetics counseling

    DEFF Research Database (Denmark)

    Makransky, Guido; Bonde, Mads T.; Wulff, Julie S. G.

    2016-01-01

    that they would feel more confident counseling a patient after the simulation. CONCLUSIONS: The simulation based learning environment increased students' learning, intrinsic motivation, and self-efficacy (although the strength of these effects differed depending on their pre-test knowledge), and increased...

  13. From cleanroom to desktop: emerging micro-nanofabrication technology for biomedical applications.

    Science.gov (United States)

    Pan, Tingrui; Wang, Wei

    2011-02-01

    This review is motivated by the growing demand for low-cost, easy-to-use, compact-size yet powerful micro-nanofabrication technology to address emerging challenges of fundamental biology and translational medicine in regular laboratory settings. Recent advancements in the field benefit considerably from rapidly expanding material selections, ranging from inorganics to organics and from nanoparticles to self-assembled molecules. Meanwhile a great number of novel methodologies, employing off-the-shelf consumer electronics, intriguing interfacial phenomena, bottom-up self-assembly principles, etc., have been implemented to transit micro-nanofabrication from a cleanroom environment to a desktop setup. Furthermore, the latest application of micro-nanofabrication to emerging biomedical research will be presented in detail, which includes point-of-care diagnostics, on-chip cell culture as well as bio-manipulation. While significant progresses have been made in the rapidly growing field, both apparent and unrevealed roadblocks will need to be addressed in the future. We conclude this review by offering our perspectives on the current technical challenges and future research opportunities.

  14. The data platform of national special environment and disaster field observation stations based on grid environment

    Institute of Scientific and Technical Information of China (English)

    2009-01-01

    The Data Platform of Resource and Environment-whose data mainly come from field observation stations,spatial observations,and internet service institutions-is the base of data analysis and model simulation in geoscience research in China.Among this integrated data platform,the tasks of the data platform of field observation stations are principally data collection,management,assimilation,and share service.Taking into consideration the distributing characteristics of the data sources and the service objects,the authors formulated the framework of the field observation stations’ data platform based on the grid technology and designed its operating processes.The authors have further defined and analyzed the key functions and implementing techniques for each module.In a Linux operating system,validation tests for the data platform’s function on data replication,data synchronization,and unified data service have been conducted under an environment that of the simulating field stations.

  15. A Knowledge-based Environment for Software Process Performance Analysis

    Directory of Open Access Journals (Sweden)

    Natália Chaves Lessa Schots

    2015-08-01

    Full Text Available Background: Process performance analysis is a key step for implementing continuous improvement in software organizations. However, the knowledge to execute such analysis is not trivial and the person responsible to executing it must be provided with appropriate support. Aim: This paper presents a knowledge-based environment, named SPEAKER, proposed for supporting software organizations during the execution of process performance analysis. SPEAKER comprises a body of knowledge and a set of activities and tasks for software process performance analysis along with supporting tools to executing these activities and tasks. Method: We conducted an informal literature reviews and a systematic mapping study, which provided basic requirements for the proposed environment. We implemented the SPEAKER environment integrating supporting tools for the execution of activities and tasks of performance analysis and the knowledge necessary to execute them, in order to meet the variability presented by the characteristics of these activities. Results: In this paper, we describe each SPEAKER module and the individual evaluations of these modules, and also present an example of use comprising how the environment can guide the user through a specific performance analysis activity. Conclusion: Although we only conducted individual evaluations of SPEAKER’s modules, the example of use indicates the feasibility of the proposed environment. Therefore, the environment as a whole will be further evaluated to verify if it attains its goal of assisting in the execution of process performance analysis by non-specialist people.

  16. Scalable desktop visualisation of very large radio astronomy data cubes

    Science.gov (United States)

    Perkins, Simon; Questiaux, Jacques; Finniss, Stephen; Tyler, Robin; Blyth, Sarah; Kuttel, Michelle M.

    2014-07-01

    Observation data from radio telescopes is typically stored in three (or higher) dimensional data cubes, the resolution, coverage and size of which continues to grow as ever larger radio telescopes come online. The Square Kilometre Array, tabled to be the largest radio telescope in the world, will generate multi-terabyte data cubes - several orders of magnitude larger than the current norm. Despite this imminent data deluge, scalable approaches to file access in Astronomical visualisation software are rare: most current software packages cannot read astronomical data cubes that do not fit into computer system memory, or else provide access only at a serious performance cost. In addition, there is little support for interactive exploration of 3D data. We describe a scalable, hierarchical approach to 3D visualisation of very large spectral data cubes to enable rapid visualisation of large data files on standard desktop hardware. Our hierarchical approach, embodied in the AstroVis prototype, aims to provide a means of viewing large datasets that do not fit into system memory. The focus is on rapid initial response: our system initially rapidly presents a reduced, coarse-grained 3D view of the data cube selected, which is gradually refined. The user may select sub-regions of the cube to be explored in more detail, or extracted for use in applications that do not support large files. We thus shift the focus from data analysis informed by narrow slices of detailed information, to analysis informed by overview information, with details on demand. Our hierarchical solution to the rendering of large data cubes reduces the overall time to complete file reading, provides user feedback during file processing and is memory efficient. This solution does not require high performance computing hardware and can be implemented on any platform supporting the OpenGL rendering library.

  17. Life cycle assessment study of a Chinese desktop personal computer.

    Science.gov (United States)

    Duan, Huabo; Eugster, Martin; Hischier, Roland; Streicher-Porte, Martin; Li, Jinhui

    2009-02-15

    Associated with the tremendous prosperity in world electronic information and telecommunication industry, there continues to be an increasing awareness of the environmental impacts related to the accelerating mass production, electricity use, and waste management of electronic and electric products (e-products). China's importance as both a consumer and supplier of e-products has grown at an unprecedented pace in recent decade. Hence, this paper aims to describe the application of life cycle assessment (LCA) to investigate the environmental performance of Chinese e-products from a global level. A desktop personal computer system has been selected to carry out a detailed and modular LCA which follows the ISO 14040 series. The LCA is constructed by SimaPro software version 7.0 and expressed with the Eco-indicator'99 life cycle impact assessment method. For a sensitivity analysis of the overall LCA results, the so-called CML method is used in order to estimate the influence of the choice of the assessment method on the result. Life cycle inventory information is complied by ecoinvent 1.3 databases, combined with literature and field investigations on the present Chinese situation. The established LCA study shows that that the manufacturing and the use of such devices are of the highest environmental importance. In the manufacturing of such devices, the integrated circuits (ICs) and the Liquid Crystal Display (LCD) are those parts contributing most to the impact. As no other aspects are taken into account during the use phase, the impact is due to the way how the electricity is produced. The final process steps--i.e. the end of life phase--lead to a clear environmental benefit if a formal and modern, up-to-date technical system is assumed, like here in this study.

  18. An Indoor Ubiquitous Computing Environment Based on Location awareness

    Institute of Scientific and Technical Information of China (English)

    PU Fang; SUN Dao-qing; CAO Qi-ying; CAI Hai-bin; LI Yong-ning

    2006-01-01

    To provide the right services or information to the right users, at the right time and in the right place in ubiquitous computing environment, an Indoor Ubiquitous Computing Environment based on Location-Awareness, IUCELA, is presented in this paper. A general architecture of IUCELA is designed to connect multiple sensing devices with locationaware applications. Then the function of location-aware middleware which is the core component of the proposed architecture is elaborated. Finally an indoor forum is taken as an example scenario to demonstrate the security,usefulness, flexibility and robustness of IUCELA.

  19. Product Modeling Based on Knowledge Fusion in Virtual Environment

    Institute of Scientific and Technical Information of China (English)

    邹湘军; 孙健; 何汉武

    2004-01-01

    Following researches on the knowledge-based product design, product modeling based on knowledge fusion is studied in a virtual environment. Knowledge fusion is the energy sources of product innovation designs. Because a knowledge representation method is the main content of knowledge fusion, production rule way, semantic network, predicate, object-oriented and case-based representations are discussed. Using agents with object-oriented method, the knowledge can be represented as a set. The product knowledge set is divided into two subset: text knowledge and knowledge of engineering graphics that is a different form. Manipulation of the subset knowledge and fusion method is described. The paper also describes a six-tuple function in an agent data structure. A virtual environment computation model is proposed, and a practical example given.

  20. Characterisation of Nature-Based Solutions for the Built Environment

    Directory of Open Access Journals (Sweden)

    Yangang Xing

    2017-01-01

    Full Text Available Nature has provided humankind with food, fuel, and shelter throughout evolutionary history. However, in contemporary cities, many natural landscapes have become degraded and replaced with impermeable hard surfaces (e.g., roads, paving, car parks and buildings. The reversal of this trend is dynamic, complex and still in its infancy. There are many facets of urban greening initiatives involving multiple benefits, sensitivities and limitations. The aim of this paper is to develop a characterisation method of nature based solutions for designing and retrofitting in the built environment, and to facilitate knowledge transfer between disciplines and for design optimisation. Based on a review of the literature across disciplines, key characteristics could be organised into four groups: policy and community initiatives, multiple benefits assessment, topology, and design options. Challenges and opportunities for developing a characterisation framework to improve the use of nature based solutions in the built environment are discussed.

  1. Agent-Based Design for E-learning Environment

    Directory of Open Access Journals (Sweden)

    Khadidja Harbouche

    2007-01-01

    Full Text Available We presented an agent-based e-learning environment. Our aim was to allow many users to interact collectively and intelligently with the environment. In this cooperation model, human users and artificial agents carry out tasks in the learners’ service. We define the internal structure of our kernel supposed to work within Internet/Intranet settings. Design was structured in three parts: individual learning space, collaborative space, and cooperative space. We advocate the employment of an agent-based approach, a suitable for two main reasons: agents were a natural metaphor of human acts, and the learning systems are generally complex. Prometheus methodology used for the design and emphasis placed on the agent-based features.

  2. WAVE: Interactive Wave-based Sound Propagation for Virtual Environments.

    Science.gov (United States)

    Mehra, Ravish; Rungta, Atul; Golas, Abhinav; Ming Lin; Manocha, Dinesh

    2015-04-01

    We present an interactive wave-based sound propagation system that generates accurate, realistic sound in virtual environments for dynamic (moving) sources and listeners. We propose a novel algorithm to accurately solve the wave equation for dynamic sources and listeners using a combination of precomputation techniques and GPU-based runtime evaluation. Our system can handle large environments typically used in VR applications, compute spatial sound corresponding to listener's motion (including head tracking) and handle both omnidirectional and directional sources, all at interactive rates. As compared to prior wave-based techniques applied to large scenes with moving sources, we observe significant improvement in runtime memory. The overall sound-propagation and rendering system has been integrated with the Half-Life 2 game engine, Oculus-Rift head-mounted display, and the Xbox game controller to enable users to experience high-quality acoustic effects (e.g., amplification, diffraction low-passing, high-order scattering) and spatial audio, based on their interactions in the VR application. We provide the results of preliminary user evaluations, conducted to study the impact of wave-based acoustic effects and spatial audio on users' navigation performance in virtual environments.

  3. Development of Web-based Virtual Training Environment for Machining

    Science.gov (United States)

    Yang, Zhixin; Wong, S. F.

    2010-05-01

    With the booming in the manufacturing sector of shoe, garments and toy, etc. in pearl region, training the usage of various facilities and design the facility layout become crucial for the success of industry companies. There is evidence that the use of virtual training may provide benefits in improving the effect of learning and reducing risk in the physical work environment. This paper proposed an advanced web-based training environment that could demonstrate the usage of a CNC machine in terms of working condition and parameters selection. The developed virtual environment could provide training at junior level and advanced level. Junior level training is to explain machining knowledge including safety factors, machine parameters (ex. material, speed, feed rate). Advanced level training enables interactive programming of NG coding and effect simulation. Operation sequence was used to assist the user to choose the appropriate machining condition. Several case studies were also carried out with animation of milling and turning operations.

  4. Distance Based Asynchronous Recovery Approach In Mobile Computing Environment

    Directory of Open Access Journals (Sweden)

    Yogita Khatri,

    2012-06-01

    Full Text Available A mobile computing system is a distributed system in which at least one of the processes is mobile. They are constrained by lack of stable storage, low network bandwidth, mobility, frequent disconnection andlimited battery life. Checkpointing is one of the commonly used techniques to provide fault tolerance in mobile computing environment. In order to suit the mobile environment a distance based recovery schemeis proposed which is based on checkpointing and message logging. After the system recovers from failures, only the failed processes rollback and restart from their respective recent checkpoints, independent of the others. The salient feature of this scheme is to reduce the transfer and recovery cost. While the mobile host moves with in a specific range, recovery information is not moved and thus only be transferred nearby if the mobile host moves out of certain range.

  5. Adaptive algorithm for mobile user positioning based on environment estimation

    Directory of Open Access Journals (Sweden)

    Grujović Darko

    2014-01-01

    Full Text Available This paper analyzes the challenges to realize an infrastructure independent and a low-cost positioning method in cellular networks based on RSS (Received Signal Strength parameter, auxiliary timing parameter and environment estimation. The proposed algorithm has been evaluated using field measurements collected from GSM (Global System for Mobile Communications network, but it is technology independent and can be applied in UMTS (Universal Mobile Telecommunication Systems and LTE (Long-Term Evolution networks, also.

  6. Model-Based Detection in a Shallow Water Ocean Environment

    Energy Technology Data Exchange (ETDEWEB)

    Candy, J V

    2001-07-30

    A model-based detector is developed to process shallow water ocean acoustic data. The function of the detector is to adaptively monitor the environment and decide whether or not a change from normal has occurred. Here we develop a processor incorporating both a normal-mode ocean acoustic model and a vertical hydrophone array. The detector is applied to data acquired from the Hudson Canyon experiments at various ranges and its performance is evaluated.

  7. Testing the quality of images for permanent magnet desktop MRI systems using specially designed phantoms.

    Science.gov (United States)

    Qiu, Jianfeng; Wang, Guozhu; Min, Jiao; Wang, Xiaoyan; Wang, Pengcheng

    2013-12-21

    Our aim was to measure the performance of desktop magnetic resonance imaging (MRI) systems using specially designed phantoms, by testing imaging parameters and analysing the imaging quality. We designed multifunction phantoms with diameters of 18 and 60 mm for desktop MRI scanners in accordance with the American Association of Physicists in Medicine (AAPM) report no. 28. We scanned the phantoms with three permanent magnet 0.5 T desktop MRI systems, measured the MRI image parameters, and analysed imaging quality by comparing the data with the AAPM criteria and Chinese national standards. Image parameters included: resonance frequency, high contrast spatial resolution, low contrast object detectability, slice thickness, geometrical distortion, signal-to-noise ratio (SNR), and image uniformity. The image parameters of three desktop MRI machines could be measured using our specially designed phantoms, and most parameters were in line with MRI quality control criterion, including: resonance frequency, high contrast spatial resolution, low contrast object detectability, slice thickness, geometrical distortion, image uniformity and slice position accuracy. However, SNR was significantly lower than in some references. The imaging test and quality control are necessary for desktop MRI systems, and should be performed with the applicable phantom and corresponding standards.

  8. Changing the Environment Based on Empowerment as Intrinsic Motivation

    Science.gov (United States)

    Salge, Christoph; Glackin, Cornelius; Polani, Daniel

    2014-05-01

    One aspect of intelligence is the ability to restructure your own environment so that the world you live in becomes more beneficial to you. In this paper we investigate how the information-theoretic measure of agent empowerment can provide a task-independent, intrinsic motivation to restructure the world. We show how changes in embodiment and in the environment change the resulting behaviour of the agent and the artefacts left in the world. For this purpose, we introduce an approximation of the established empowerment formalism based on sparse sampling, which is simpler and significantly faster to compute for deterministic dynamics. Sparse sampling also introduces a degree of randomness into the decision making process, which turns out to beneficial for some cases. We then utilize the measure to generate agent behaviour for different agent embodiments in a Minecraft-inspired three dimensional block world. The paradigmatic results demonstrate that empowerment can be used as a suitable generic intrinsic motivation to not only generate actions in given static environments, as shown in the past, but also to modify existing environmental conditions. In doing so, the emerging strategies to modify an agent's environment turn out to be meaningful to the specific agent capabilities, i.e., de facto to its embodiment.

  9. Changing the Environment Based on Empowerment as Intrinsic Motivation

    Directory of Open Access Journals (Sweden)

    Christoph Salge

    2014-05-01

    Full Text Available One aspect of intelligence is the ability to restructure your own environment so that the world you live in becomes more beneficial to you. In this paper we investigate how the information-theoretic measure of agent empowerment can provide a task-independent, intrinsic motivation to restructure the world. We show how changes in embodiment and in the environment change the resulting behaviour of the agent and the artefacts left in the world. For this purpose, we introduce an approximation of the established empowerment formalism based on sparse sampling, which is simpler and significantly faster to compute for deterministic dynamics. Sparse sampling also introduces a degree of randomness into the decision making process, which turns out to beneficial for some cases. We then utilize the measure to generate agent behaviour for different agent embodiments in a Minecraft-inspired three dimensional block world. The paradigmatic results demonstrate that empowerment can be used as a suitable generic intrinsic motivation to not only generate actions in given static environments, as shown in the past, but also to modify existing environmental conditions. In doing so, the emerging strategies to modify an agent’s environment turn out to be meaningful to the specific agent capabilities, i.e., de facto to its embodiment.

  10. Agent-based Market Research Learning Environment for New Entrepreneurs

    Directory of Open Access Journals (Sweden)

    Alejandro Valencia

    2012-01-01

    Full Text Available Due to the importance of creating alternative mechanisms to generate know-how on potential markets for new entrepreneurs this paper proposes an agent-based learning environment to help them learning market research strategies within new businesses. An instructor agent, serving as a learning assistant within the MAS environment guides new entrepreneurs to identify their most adequate market niche. The integration of MAS-CommonKADS and GAIA methodologies is used along with AUML diagrams in order to design and develop this agentbased learning environment, called MaREMAS. The paper thus describes all the stages concerning MaREMAS construction focusing on the conceptualization, analysis, design, prototype development, and validation. The tests developed in the MaREMAS learning environment were satisfactory, however, it is proposed as future work to provide the system a more robust statistical module that allows a better analysis of the research variables and hence be able to generate more useful suggestions to the entrepreneur.

  11. H-Trust:A Group Trust Management System for Peer-to-Peer Desktop Grid

    Institute of Scientific and Technical Information of China (English)

    Huanyu Zhao; Xiaolin Li

    2009-01-01

    Peer-to-Peer Desktop Grid(P2PDG)has emerged as a pervasive cyber-infrastructure tackling many largescale applications with high impacts.As a burgeoning research area,P2PDG can support numerous applications,including scientific computing,file sharing,web services,and virtual organization for collaborative activities and projects.To handle trustworthiness issues of these services.trust and reputation schemes are proposed to establish trust among peers in P2PDG.In this paper,we propose a robust group trust management system,called H-Trust,inspired by the H-index aggregation technique.Leveraging the robustness of the H-index algorithm under incomplete and uncertain circumstances.H-Trust offers a robust personalized reputation evaluation mechanism for both individual and group trusts with minimal communication and computation overheads.We present the H-Trust scheme in five phases,including trust recording,local trust evaluation,trust query phase,spatiai-temporal update phase,and group reputation evaluation phases.The rationale for its design,the analysis of the algorithm are further investigated.To validate the performance of H-Trust scheme.we designed the H-Trust simulator HTrust-Sim to conduct multi-agent-based simulations.Simulation results demonstrate that H-Trust is robust and can identify and isolate malicious peers in large scale systems even when a large portion of peers are malicious.

  12. Low Cost Desktop Image Analysis Workstation With Enhanced Interactive User Interface

    Science.gov (United States)

    Ratib, Osman M.; Huang, H. K.

    1989-05-01

    A multimodality picture archiving and communication system (PACS) is in routine clinical use in the UCLA Radiology Department. Several types workstations are currently implemented for this PACS. Among them, the Apple Macintosh II personal computer was recently chosen to serve as a desktop workstation for display and analysis of radiological images. This personal computer was selected mainly because of its extremely friendly user-interface, its popularity among the academic and medical community and its low cost. In comparison to other microcomputer-based systems the Macintosh II offers the following advantages: the extreme standardization of its user interface, file system and networking, and the availability of a very large variety of commercial software packages. In the current configuration the Macintosh II operates as a stand-alone workstation where images are imported from a centralized PACS server through an Ethernet network using a standard TCP-IP protocol, and stored locally on magnetic disk. The use of high resolution screens (1024x768 pixels x 8bits) offer sufficient performance for image display and analysis. We focused our project on the design and implementation of a variety of image analysis algorithms ranging from automated structure and edge detection to sophisticated dynamic analysis of sequential images. Specific analysis programs were developed for ultrasound images, digitized angiograms, MRI and CT tomographic images and scintigraphic images.

  13. BIM Based Virtual Environment for Fire Emergency Evacuation

    Directory of Open Access Journals (Sweden)

    Bin Wang

    2014-01-01

    Full Text Available Recent building emergency management research has highlighted the need for the effective utilization of dynamically changing building information. BIM (building information modelling can play a significant role in this process due to its comprehensive and standardized data format and integrated process. This paper introduces a BIM based virtual environment supported by virtual reality (VR and a serious game engine to address several key issues for building emergency management, for example, timely two-way information updating and better emergency awareness training. The focus of this paper lies on how to utilize BIM as a comprehensive building information provider to work with virtual reality technologies to build an adaptable immersive serious game environment to provide real-time fire evacuation guidance. The innovation lies on the seamless integration between BIM and a serious game based virtual reality (VR environment aiming at practical problem solving by leveraging state-of-the-art computing technologies. The system has been tested for its robustness and functionality against the development requirements, and the results showed promising potential to support more effective emergency management.

  14. BIM Based Virtual Environment for Fire Emergency Evacuation

    Science.gov (United States)

    Rezgui, Yacine; Ong, Hoang N.

    2014-01-01

    Recent building emergency management research has highlighted the need for the effective utilization of dynamically changing building information. BIM (building information modelling) can play a significant role in this process due to its comprehensive and standardized data format and integrated process. This paper introduces a BIM based virtual environment supported by virtual reality (VR) and a serious game engine to address several key issues for building emergency management, for example, timely two-way information updating and better emergency awareness training. The focus of this paper lies on how to utilize BIM as a comprehensive building information provider to work with virtual reality technologies to build an adaptable immersive serious game environment to provide real-time fire evacuation guidance. The innovation lies on the seamless integration between BIM and a serious game based virtual reality (VR) environment aiming at practical problem solving by leveraging state-of-the-art computing technologies. The system has been tested for its robustness and functionality against the development requirements, and the results showed promising potential to support more effective emergency management. PMID:25197704

  15. Web-Based Environment for Maintaining Legacy Software

    Science.gov (United States)

    Tigges, Michael; Thompson, Nelson; Orr, Mark; Fox, Richard

    2007-01-01

    Advanced Tool Integration Environment (ATIE) is the name of both a software system and a Web-based environment created by the system for maintaining an archive of legacy software and expertise involved in developing the legacy software. ATIE can also be used in modifying legacy software and developing new software. The information that can be encapsulated in ATIE includes experts documentation, input and output data of tests cases, source code, and compilation scripts. All of this information is available within a common environment and retained in a database for ease of access and recovery by use of powerful search engines. ATIE also accommodates the embedment of supporting software that users require for their work, and even enables access to supporting commercial-off-the-shelf (COTS) software within the flow of the experts work. The flow of work can be captured by saving the sequence of computer programs that the expert uses. A user gains access to ATIE via a Web browser. A modern Web-based graphical user interface promotes efficiency in the retrieval, execution, and modification of legacy code. Thus, ATIE saves time and money in the support of new and pre-existing programs.

  16. A privacy authentication scheme based on cloud for medical environment.

    Science.gov (United States)

    Chen, Chin-Ling; Yang, Tsai-Tung; Chiang, Mao-Lun; Shih, Tzay-Farn

    2014-11-01

    With the rapid development of the information technology, the health care technologies already became matured. Such as electronic medical records that can be easily stored. However, how to get medical resources more convenient is currently concerning issue. In spite of many literatures discussed about medical systems, these literatures should face many security challenges. The most important issue is patients' privacy. Therefore, we propose a privacy authentication scheme based on cloud environment. In our scheme, we use mobile device's characteristics, allowing peoples to use medical resources on the cloud environment to find medical advice conveniently. The digital signature is used to ensure the security of the medical information that is certified by the medical department in our proposed scheme.

  17. Exploring Children's Requirements for Game-Based Learning Environments

    Directory of Open Access Journals (Sweden)

    Marja Kankaanranta

    2008-08-01

    Full Text Available End users' expertise in the development of new applications is acknowledged in user-centered and participatory design. Similarly, children's experience of what they find enjoyable and how they learn is a valuable source of inspiration for the design of products intended for them. In this paper, we explore experiences obtained from collaboration with elementary school children in the design of learning environments, based on three projects and three requirements gathering techniques. We also discuss how the children experienced the participation. The children's contribution yielded useful, both expected and unanticipated, outcomes in regard to the user interface and contents of the learning environments under development. Moreover, we present issues related to design collaboration with children, especially in terms of the children's feeling of ownership over the final outcome.

  18. Personalized learning Ecologies in Problem and Project Based Learning Environments

    DEFF Research Database (Denmark)

    Rongbutsri, Nikorn; Ryberg, Thomas; Zander, Pär-Ola

    2012-01-01

    learning. In Aalborg University students have to work in groups each semester to understand and address a self-defined and complex problem and provide a solution to the problem which is evaluated in a report format (called the project). Students work with a real life problem in their project which....... making it important to understand and conceptualise students’ use of technology. Ecology is the study of relationship between organisms in an environment which is the set of circumstances surrounding that organism. Learning ecologies are the study of the relationship of a learner or a group of learners...... and technologies. This study demonstrates how students interact with tools, networks, and communities within learning ecologies in problem and project based learning environments by using an analysis of students’ blog posts on ‘how they use technologies to support their PBL project collaboration within their group...

  19. Analysis of Desktop Cloud System%桌面云系统浅析

    Institute of Scientific and Technical Information of China (English)

    李春生

    2013-01-01

    As an important developing direction of cloud computing, the desktop cloud system would provide a revolutionary solution for IT management of all sizes of businesses. In this paper, we introduce the desktop cloud system from its architecture, client access methods, security and typical solutions. Users would fully understand the benefits of desktop cloud system.%作为云计算领域一个重要的发展方向,桌面云将会为不同规模的企业提供一种革命性的 IT管理解决方案。本文从体系结构、客户端接入方式、安全性和典型的解决方案四个方面对桌面云进行介绍,让用户充分了解桌面云系统。

  20. QOS based user driven scheduler for grid environment

    CERN Document Server

    Patel, Sanjay

    2011-01-01

    As grids are in essence heterogeneous, dynamic, shared and distributed environments, managing these kinds of platforms efficiently is extremely complex. A promising scalable approach to deal with these intricacies is the design of self-managing of autonomic applications. Autonomic applications adapt their execution accordingly by considering knowledge about their own behaviour and environmental conditions.QoS based User Driven scheduling for grid that provides the self-optimizing ability in autonomic applications. Computational grids to provide a user to solve large scale problem by spreading a single large computation across multiple machines of physical location. QoS based User Driven scheduler for grid also provides reliability of the grid systems and increase the performance of the grid to reducing the execution time of job by applying scheduling policies defined by the user. The main aim of this paper is to distribute the computational load among the available grid nodes and to developed a QoS based sche...

  1. An intelligent environment monitoring system based on wireless sensor networks

    Science.gov (United States)

    Cao, Minghua; Wang, Huiqin; Peng, Duo; Jia, Kejun

    2009-07-01

    Nowadays, information technology is becoming more and more important to improve the productivity of agriculture, especially for real time environment monitoring. However, the traditional method of environmental data collection is unable to provide real-time and highly accurate data of the monitored region to meet the requirements of precision agriculture. As wireless sensor networks(WSNs) has profound impacts on many fields due to its promising capability, in this paper, a WSN-based environment monitoring system is proposed. A prototype of the system that utilizes GAINSJ nodes based on Zigbee communication protocol has been implemented, and its packet error rate in different conditions was evaluated. Based on the proposed system architecture and technologies, the real time data can be measured, transmitted and stored in high accuracy. Moreover, the system was applied in upland grassland in Yushu, Qinghai province, and compared the results with the data acquired by local weather station. The system evaluation and experimental results show the effectiveness and reliability of the system in measuring the variations of temperature and humidity data within monitored region.

  2. An Approach for Composing Services Based on Environment Ontology

    Directory of Open Access Journals (Sweden)

    Guangjun Cai

    2013-01-01

    Full Text Available Service-oriented computing is revolutionizing the modern computing paradigms with its aim to boost software reuse and enable business agility. Under this paradigm, new services are fabricated by composing available services. The problem arises as how to effectively and efficiently compose heterogeneous services facing the high complexity of service composition. Based on environment ontology, this paper introduces a requirement-driven service composition approach. We propose the algorithms to decompose the requirement, the rules to deduct the relation between services, and the algorithm for composing service. The empirical results and the comparison with other services’ composition methodologies show that this approach is feasible and efficient.

  3. Network-based collaborative research environment LDRD final report

    Energy Technology Data Exchange (ETDEWEB)

    Davies, B.R.; McDonald, M.J.

    1997-09-01

    The Virtual Collaborative Environment (VCE) and Distributed Collaborative Workbench (DCW) are new technologies that make it possible for diverse users to synthesize and share mechatronic, sensor, and information resources. Using these technologies, university researchers, manufacturers, design firms, and others can directly access and reconfigure systems located throughout the world. The architecture for implementing VCE and DCW has been developed based on the proposed National Information Infrastructure or Information Highway and a tool kit of Sandia-developed software. Further enhancements to the VCE and DCW technologies will facilitate access to other mechatronic resources. This report describes characteristics of VCE and DCW and also includes background information about the evolution of these technologies.

  4. Robot path planning in dynamic environment based on reinforcement learning

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    Proposes an adaptive learning method based on reinforcement learning for robot path planning prob lem, which enables the robot to adaptively learn and perform effective path planning, to avoid the moving obsta cles and reach the target. Thereby achieving automatic construction of path planning strategy and making the system adaptive to multi-robots system dynamic environments, and concludes from computer simulation experi ment that the method is powerful to solve the problem of multi-robot path planning, and it is a meaningful try to apply reinforcement learning techniques in multi-robot systems to develop the system's intelligence degree.

  5. Collaborative Simulation Run-time Management Environment Based on HLA

    Institute of Scientific and Technical Information of China (English)

    王江云; 柴旭东; 王行仁

    2002-01-01

    The Collaborative Simulation Run-time Management Environment based on HLA (CSRME) mainly focuses on simulation problems for the system design of the complex distributed simulation. CSRME can integrate all the simulation tools and simulation applications that comply with the well-documented interface standards defined by CSRME. CSRME supports both the interoperability of different simulations and the integration of simulation tools, as well as provides simulation run-time management, simulation time management and simulation data management. Finally, the distributed command training system is analyzed and realized to validate the theories of CSRME.

  6. Thermal environment analysis of mountainous towns based on GIS

    Institute of Scientific and Technical Information of China (English)

    高亚锋; 李百战; 王志浩; 杨玉兰

    2009-01-01

    Outdoor thermal environment prediction and evaluation system was established based on a geographic information system. The system uses digital elevation model data and satellite imagery of mountainous towns. The system can conveniently provide a three-dimensional view of a town as well as predict the urbanization rate and urban heat island intensity. In addition,the system also permits quick inquiry and analysis of the temperature field,moisture field,and wind field tendency and current conditions of towns. The system was tested using the town of Yunyang,Chongqing Municipality,China,as a case study. The system was used to analyze and predict the climate comfort of the entire town and the outdoor thermal environment comfort of certain town districts,squares and streets. The results are in accordance with the measured data. This outdoor thermal environment prediction and evaluation method thus can provide a feasible reference for the general plan of mountainous town and promote the sustainable development of mountainous towns.

  7. Designing Collaborative Learning Environments Using Educational Scenarios Based on SR

    Directory of Open Access Journals (Sweden)

    Fotini Paraskeva

    2009-01-01

    Full Text Available As more and more studies acknowledge that students are basic contributors to the learning process, factors such as self concept, (computer self-efficacy and self-regulation are important in enhancing human performance. Nevertheless, these learner characteristics have received little attention in the e-learning environment. This paper presents the results of a study indicating significant positive relationships between learner characteristics, such as self-concept (academic achievement and job achievement, Computer Self Efficacy (CSE and Self-Regulation (SR constructs. Acknowledging the requirement for a strong shift of students towards developing self-regulated scenarios and strategies, we suggest that collaborative e-learning environments should be designed according to the self-regulated theory and self-beliefs. As a result, in this study we present a model examining how we can design educational scenarios based on self-regulation theory in a collaborative e-learning environment. This model is a tool for conducting experiments in e-learning university courses, studying the design, development and evaluation of the collaborative learning process.

  8. Trust Metric based Soft Security in Mobile Pervasive Environment

    Directory of Open Access Journals (Sweden)

    Madhu Sharma Gaur

    2014-09-01

    Full Text Available In the decentralized and highly dynamic environment like Mobile Pervasive Environments (MPE trust and security measurement are two major challenging issues for community researchers. So far primarily many of architectural frameworks and models developed and being used. In the vision of pervasive computing where mobile applications are growing immensely with the potential of low cost, high performance, and user centric solutions. This paradigm is highly dynamic and heterogeneous and brings along trust and security challenges regarding vulnerabilities and threats due to inherent open connectivity. Despite advances in the technology, there is still a lack of methods to measure the security and level of trust and framework for the assessment and calculation of the degree of the trustworthiness. In this paper, we explore security and trust metrics concerns requirement and challenges to decide the trust computations metric parameters for a self-adaptive self-monitoring trust based security assurance in mobile pervasive environment. The objective is to identify the trust parameters while routing and determine the node behavior for soft security trust metric. In winding up, we put our efforts to set up security assurance model to deal with attacks and vulnerabilities requirements of system under exploration.

  9. A similarity-based data warehousing environment for medical images.

    Science.gov (United States)

    Teixeira, Jefferson William; Annibal, Luana Peixoto; Felipe, Joaquim Cezar; Ciferri, Ricardo Rodrigues; Ciferri, Cristina Dutra de Aguiar

    2015-11-01

    A core issue of the decision-making process in the medical field is to support the execution of analytical (OLAP) similarity queries over images in data warehousing environments. In this paper, we focus on this issue. We propose imageDWE, a non-conventional data warehousing environment that enables the storage of intrinsic features taken from medical images in a data warehouse and supports OLAP similarity queries over them. To comply with this goal, we introduce the concept of perceptual layer, which is an abstraction used to represent an image dataset according to a given feature descriptor in order to enable similarity search. Based on this concept, we propose the imageDW, an extended data warehouse with dimension tables specifically designed to support one or more perceptual layers. We also detail how to build an imageDW and how to load image data into it. Furthermore, we show how to process OLAP similarity queries composed of a conventional predicate and a similarity search predicate that encompasses the specification of one or more perceptual layers. Moreover, we introduce an index technique to improve the OLAP query processing over images. We carried out performance tests over a data warehouse environment that consolidated medical images from exams of several modalities. The results demonstrated the feasibility and efficiency of our proposed imageDWE to manage images and to process OLAP similarity queries. The results also demonstrated that the use of the proposed index technique guaranteed a great improvement in query processing.

  10. Printing in ubiquitous computing environments

    NARCIS (Netherlands)

    Karapantelakis, Athanasios; Delvic, Alisa; Zarifi Eslami, Mohammad; Khamit, Saltanat

    2009-01-01

    Document printing has long been considered an indispensable part of the workspace. While this process is considered trivial and simple for environments where resources are ample (e.g. desktop computers connected to printers within a corporate network), it becomes complicated when applied in a mobile

  11. Learning in constructivist environments: a research based on the acid-base subject

    Directory of Open Access Journals (Sweden)

    Vera Gouveia

    2004-08-01

    Full Text Available This communication intends to show as a constructivist environment permits a better learning of some concepts related to the acid-base subject, where generally students have some misconceptions at the beginning, as many researches had proved. Based on a long epistemological, psychological and educational reflection, supported by a wide bibliographical research and our own experience, we make some considerations about learning constructivist environments in the classroom, emphasising the cooperative work of students. In the second part, the effects produced in the teaching of the acid-base by such kind of environment are described, according a quasi-experimental study involving 52 students in their 10th year of education, distributed by two equivalent groups, taught by the same teacher. The results indicate clearly that the constructivist environment promoted a better learning of the acid-base subject, as well as improved the educational relationship in the classroom. Furthermore, the students developed positive attitudes regarding themselves and the others.

  12. CoP Sensing Framework on Web-Based Environment

    Science.gov (United States)

    Mustapha, S. M. F. D. Syed

    The Web technologies and Web applications have shown similar high growth rate in terms of daily usages and user acceptance. The Web applications have not only penetrated in the traditional domains such as education and business but have also encroached into areas such as politics, social, lifestyle, and culture. The emergence of Web technologies has enabled Web access even to the person on the move through PDAs or mobile phones that are connected using Wi-Fi, HSDPA, or other communication protocols. These two phenomena are the inducement factors toward the need of building Web-based systems as the supporting tools in fulfilling many mundane activities. In doing this, one of the many focuses in research has been to look at the implementation challenges in building Web-based support systems in different types of environment. This chapter describes the implementation issues in building the community learning framework that can be supported on the Web-based platform. The Community of Practice (CoP) has been chosen as the community learning theory to be the case study and analysis as it challenges the creativity of the architectural design of the Web system in order to capture the presence of learning activities. The details of this chapter describe the characteristics of the CoP to understand the inherent intricacies in modeling in the Web-based environment, the evidences of CoP that need to be traced automatically in a slick manner such that the evidence-capturing process is unobtrusive, and the technologies needed to embrace a full adoption of Web-based support system for the community learning framework.

  13. Process competencies in a problem and project based learning environment

    DEFF Research Database (Denmark)

    Du, Xiangyun; Kolmos, Anette

    2006-01-01

    Future engineers are not only required to master technological competencies concerning solving problems, producing and innovating technology, they are also expected to have capabilities of cooperation, communication, and project management in diverse social context, which are referred to as process...... competencies. Consequently, engineering education is facing challenges regarding how to facilitate students with scientific-technological competencies as well as process competencies. Problem based learning (PBL) as an educational model is regarded as an effective example regarding preparing students...... with the expected professional competencies. Based on the educational practice of PBL Aalborg Model, which is characterized by problem-orientation, project-organization and team work, this paper examines the process of developing process competencies through studying engineering in a PBL environment from...

  14. Distributed collaborative environments for virtual capability-based planning

    Science.gov (United States)

    McQuay, William K.

    2003-09-01

    Distributed collaboration is an emerging technology that will significantly change how decisions are made in the 21st century. Collaboration involves two or more geographically dispersed individuals working together to share and exchange data, information, knowledge, and actions. The marriage of information, collaboration, and simulation technologies provides the decision maker with a collaborative virtual environment for planning and decision support. This paper reviews research that is focusing on the applying open standards agent-based framework with integrated modeling and simulation to a new Air Force initiative in capability-based planning and the ability to implement it in a distributed virtual environment. Virtual Capability Planning effort will provide decision-quality knowledge for Air Force resource allocation and investment planning including examining proposed capabilities and cost of alternative approaches, the impact of technologies, identification of primary risk drivers, and creation of executable acquisition strategies. The transformed Air Force business processes are enabled by iterative use of constructive and virtual modeling, simulation, and analysis together with information technology. These tools are applied collaboratively via a technical framework by all the affected stakeholders - warfighter, laboratory, product center, logistics center, test center, and primary contractor.

  15. Two RFID standard-based security protocols for healthcare environments.

    Science.gov (United States)

    Picazo-Sanchez, Pablo; Bagheri, Nasour; Peris-Lopez, Pedro; Tapiador, Juan E

    2013-10-01

    Radio Frequency Identification (RFID) systems are widely used in access control, transportation, real-time inventory and asset management, automated payment systems, etc. Nevertheless, the use of this technology is almost unexplored in healthcare environments, where potential applications include patient monitoring, asset traceability and drug administration systems, to mention just a few. RFID technology can offer more intelligent systems and applications, but privacy and security issues have to be addressed before its adoption. This is even more dramatical in healthcare applications where very sensitive information is at stake and patient safety is paramount. In Wu et al. (J. Med. Syst. 37:19, 43) recently proposed a new RFID authentication protocol for healthcare environments. In this paper we show that this protocol puts location privacy of tag holders at risk, which is a matter of gravest concern and ruins the security of this proposal. To facilitate the implementation of secure RFID-based solutions in the medical sector, we suggest two new applications (authentication and secure messaging) and propose solutions that, in contrast to previous proposals in this field, are fully based on ISO Standards and NIST Security Recommendations.

  16. Simulation environment based on the Universal Verification Methodology

    Science.gov (United States)

    Fiergolski, A.

    2017-01-01

    Universal Verification Methodology (UVM) is a standardized approach of verifying integrated circuit designs, targeting a Coverage-Driven Verification (CDV). It combines automatic test generation, self-checking testbenches, and coverage metrics to indicate progress in the design verification. The flow of the CDV differs from the traditional directed-testing approach. With the CDV, a testbench developer, by setting the verification goals, starts with an structured plan. Those goals are targeted further by a developed testbench, which generates legal stimuli and sends them to a device under test (DUT). The progress is measured by coverage monitors added to the simulation environment. In this way, the non-exercised functionality can be identified. Moreover, the additional scoreboards indicate undesired DUT behaviour. Such verification environments were developed for three recent ASIC and FPGA projects which have successfully implemented the new work-flow: (1) the CLICpix2 65 nm CMOS hybrid pixel readout ASIC design; (2) the C3PD 180 nm HV-CMOS active sensor ASIC design; (3) the FPGA-based DAQ system of the CLICpix chip. This paper, based on the experience from the above projects, introduces briefly UVM and presents a set of tips and advices applicable at different stages of the verification process-cycle.

  17. Fabrication of Diamond Based Sensors for Use in Extreme Environments

    Directory of Open Access Journals (Sweden)

    Gopi K. Samudrala

    2015-04-01

    Full Text Available Electrical and magnetic sensors can be lithographically fabricated on top of diamond substrates and encapsulated in a protective layer of chemical vapor deposited single crystalline diamond. This process when carried out on single crystal diamond anvils employed in high pressure research is termed as designer diamond anvil fabrication. These designer diamond anvils allow researchers to study electrical and magnetic properties of materials under extreme conditions without any possibility of damaging the sensing elements. We describe a novel method for the fabrication of designer diamond anvils with the use of maskless lithography and chemical vapor deposition in this paper. This method can be utilized to produce diamond based sensors which can function in extreme environments of high pressures, high and low temperatures, corrosive and high radiation conditions. We demonstrate applicability of these diamonds under extreme environments by performing electrical resistance measurements during superconducting transition in rare earth doped iron-based compounds under high pressures to 12 GPa and low temperatures to 10 K.

  18. Conceptual framework for knowledge-based learning environments

    Institute of Scientific and Technical Information of China (English)

    Mustafa Alshawi

    2004-01-01

    The traditional concept of "one-size-fits-all" educational and training programmes is no more fully adequate to meet the increasing demand worldwide. E-learning, as an alternative approach to traditional face-toface education, is creating immense challenges for educational institutions to develop new approaches for the production and delivery of cost effective and efficient e-contents. Although, there have been many developments in web-based programmes, they have not fully attained their potential due to a variety of factors. These include:1 ) lack of exchangeability between learning materials, 2) delivery mechanisms incompatible with the pedagogical design, 3) low student interaction and insensitive learning processes, 4) absence of intelligent online programme advice and guidance, 5) inflexibility in meeting diverse needs, and 6) institutionally centred ineffective implementation strategies. This paper addresses the critical elements for successful delivery of e-learning environments and then focuses on proposing a framework for the development of an integrated knowledge-based learning environment which has the potential to producer cost effective and personalised training programmes.

  19. Attribute association based privacy preservation for multi trust level environment

    Indian Academy of Sciences (India)

    R Praveena Priyadarsini; M L Valarmathi; S Sivakumari

    2015-09-01

    Enormous amount of e-data is collected world-wide by organizations for the purpose of their research and decision making. The availability of this heterogeneous, sensitive information in e-databases poses a threat to the privacy of the individual or organization on which the data is collected. Privacy Preserving Data Mining [PPDM] is a field of research which concentrates on preserving data privacy during the process of data mining. This paper proposes a two level partition and perturbation frame work to release multiple copies of privacy preserved datasets in Multi Trust Level [MTL] scenario that can prevent linking and diversity attack. The framework proposes two methods namely, Entropy based Attribute Privacy Preservation [EAPP] and Information Gain based Attribute Privacy Preservation [IGAPP] for privacy preservation in MTL environment. The two methods perform vertical and horizontal partitioning of data for privacy preservation. Simple K-Means clustering algorithm with cluster size 2 using both Euclidean and Manhattan distance functions are used for horizontal partitioning. The vertical partitioning of attributes within the cluster is performed based on their entropy value that indicates its one way association with its class in EAPP method and Information Gain [IG] value of the attributes that indicates the two way associations with class in IGAPP method. The attributes in the clusters are subjected to privacy preservation technique based on their entropy and IG values in EAPP and IGAPP methods, respectively. The effect of distance in clustering the data points on privacy preservation and the ability of the privacy preserved datasets generated using the proposed methods to prevent privacy attacks are studied using variance, rank distortion and utility metrics. Real life medical and bench mark adult data sets have been used here for experimentation. The results show that the generated datasets exhibit good variance and rank distortion values and hence can

  20. Effects of personal relevance and simulated darkness on the affective appraisal of a virtual environment

    OpenAIRE

    Alexander Toet; Houtkamp, Joske M.; Vreugdenhil, Paul E.

    2016-01-01

    This study investigated whether personal relevance influences the affective appraisal of a desktop virtual environment (VE) in simulated darkness. In the real world, darkness often evokes thoughts of vulnerability, threat, and danger, and may automatically precipitate emotional responses consonant with those thoughts (fear of darkness). This influences the affective appraisal of a given environment after dark and the way humans behave in that environment in conditions of low lighting. Desktop...

  1. Navigation in GPS Challenged Environments Based Upon Ranging Imagery

    Science.gov (United States)

    Markiel, J. N. Nikki

    The ability of living creatures to navigate their environment is one of the great mysteries of life. Humans, even from an early age, can acquire data about their surroundings, determine whether objects are movable or fixed, and identify open space, separate static and non-static objects, and move towards another location with minimal effort, in infinitesimal time spans. Over extended time periods humans can recall the location of objects and duplicate navigation tasks based purely on relative positioning of landmarks. Our ability to emulate this complex process in autonomous vehicles remains incomplete, despite significant research efforts over the past half century. Autonomous vehicles rely on a variety of electronic sensors to acquire data about their environment; the challenge is to transform that data into information supporting the objective of navigation. Historically, much of the sensor data was limited to the two dimensional (2D) instance; recent technological developments such as Laser Ranging and 3D Sonar are extending data collection to full three dimensional (3D) acquisition. The objective of this dissertation is the development of an algorithm to support the transformation of 3D ranging data into a navigation solution within unknown environments, and in the presence of dynamically moving objects. The algorithm reflects one of the very first attempts to leverage the 3D ranging technology for the purpose of autonomous navigation, and provides a system which enables the ability to complete the following objectives: • Separation of static and non-static elements in the environment. • Navigation based upon the range measurements of static elements. This research extends the body of knowledge in three primary topics. 1) The first is the development of a general method to identify n features in an initial data set from m features in a subsequent data set, given that both data sets are acquired via 3D ranging sensors. Accomplishing this objective

  2. Film Pedagogy in the History Classroom: Desktop Documentary-Making Skills for History Teachers and Students

    Science.gov (United States)

    Schul, James E.

    2014-01-01

    The emergence of digital technology provides new opportunities for teaching and learning in the history classroom. However, these new opportunities often require new skills to be learned by teachers and students alike. This article focuses on one such digitally oriented strategy, desktop documentary making, which empowers students to easily make…

  3. Negotiation of Meaning in Desktop Videoconferencing-Supported Distance Language Learning

    Science.gov (United States)

    Wang, Yuping

    2006-01-01

    The aim of this research is to reveal the dynamics of focus on form in task completion via videoconferencing. This examination draws on current second language learning theories regarding effective language acquisition, research in Computer Mediated Communication (CMC) and empirical data from an evaluation of desktop videoconferencing-supported…

  4. Free Molecular Heat Transfer Programs for Setup and Dynamic Updating the Conductors in Thermal Desktop

    Science.gov (United States)

    Malroy, Eric T.

    2007-01-01

    The programs, arrays and logic structure were developed to enable the dynamic update of conductors in thermal desktop. The MatLab program FMHTPRE.m processes the Thermal Desktop conductors and sets up the arrays. The user needs to manually copy portions of the output to different input regions in Thermal Desktop. Also, Fortran subroutines are provided that perform the actual updates to the conductors. The subroutines are setup for helium gas, but the equations can be modified for other gases. The maximum number of free molecular conductors allowed is 10,000 for a given radiation task. Additional radiation tasks for FMHT can be generated to account for more conductors. Modifications to the Fortran subroutines may be warranted, when the mode of heat transfer is in the mixed or continuum mode. The FMHT Thermal Desktop model should be activated by using the "Case Set Manager" once the model is setup. Careful setup of the model is needed to avoid excessive solve times.

  5. Generating Alternative Engineering Designs by Integrating Desktop VR with Genetic Algorithms

    Science.gov (United States)

    Chandramouli, Magesh; Bertoline, Gary; Connolly, Patrick

    2009-01-01

    This study proposes an innovative solution to the problem of multiobjective engineering design optimization by integrating desktop VR with genetic computing. Although, this study considers the case of construction design as an example to illustrate the framework, this method can very much be extended to other engineering design problems as well.…

  6. Use of Signaling to Integrate Desktop Virtual Reality and Online Learning Management Systems

    Science.gov (United States)

    Dodd, Bucky J.; Antonenko, Pavlo D.

    2012-01-01

    Desktop virtual reality is an emerging educational technology that offers many potential benefits for learners in online learning contexts; however, a limited body of research is available that connects current multimedia learning techniques with these new forms of media. Because most formal online learning is delivered using learning management…

  7. Computing on the Desktop: From Batch to Online in Two Large Danish Service Bureaus

    DEFF Research Database (Denmark)

    Jørgensen, Anker Helms

    The advent of the personal computer is often hailed as the major step towards empowering the computer user. This step was indeed significant, but it was preceeded by a similar step some 10-15 years earlier: the advent of the video terminal or ”glass–TTY”. The video terminal invaded the desktop...

  8. Students' Beliefs about Mobile Devices vs. Desktop Computers in South Korea and the United States

    Science.gov (United States)

    Sung, Eunmo; Mayer, Richard E.

    2012-01-01

    College students in the United States and in South Korea completed a 28-item multidimensional scaling (MDS) questionnaire in which they rated the similarity of 28 pairs of multimedia learning materials on a 10-point scale (e.g., narrated animation on a mobile device Vs. movie clip on a desktop computer) and a 56-item semantic differential…

  9. User satisfaction survey and usage of an electronic desktop document delivery service at an academic medical library.

    Science.gov (United States)

    Sayed, Ellen N; Murray, Sarah D

    2003-01-01

    In June 2000, the Biomedical Library at the University of South Alabama introduced Prospero, an electronic desktop document delivery service. From June 2000 to November 2002, Prospero delivered 28% of interlibrary loan requests and 72% of document delivery requests. In November 2002, the library conducted a user satisfaction survey of the Prospero service. Forty-two surveys were used. Fifteen responses were received from affiliated faculty, staff, and students, who generally expressed satisfaction with the service. Twenty-seven responses were received from unaffiliated users, comprised of medical libraries, individual users, and businesses. Based on the survey results, the library deemed the Prospero service a success. To better support users, the library's Web page was updated to include hardware and software requirements for successful use of the Prospero service, as well as screen shots of the Prospero process.

  10. Learning styles: individualizing computer-based learning environments

    Directory of Open Access Journals (Sweden)

    Tim Musson

    1995-12-01

    Full Text Available While the need to adapt teaching to the needs of a student is generally acknowledged (see Corno and Snow, 1986, for a wide review of the literature, little is known about the impact of individual learner-differences on the quality of learning attained within computer-based learning environments (CBLEs. What evidence there is appears to support the notion that individual differences have implications for the degree of success or failure experienced by students (Ford and Ford, 1992 and by trainee end-users of software packages (Bostrom et al, 1990. The problem is to identify the way in which specific individual characteristics of a student interact with particular features of a CBLE, and how the interaction affects the quality of the resultant learning. Teaching in a CBLE is likely to require a subset of teaching strategies different from that subset appropriate to more traditional environments, and the use of a machine may elicit different behaviours from those normally arising in a classroom context.

  11. New Desktop Virtual Reality Technology in Technical Education

    Science.gov (United States)

    Ausburn, Lynna J.; Ausburn, Floyd B.

    2008-01-01

    Virtual reality (VR) that immerses users in a 3D environment through use of headwear, body suits, and data gloves has demonstrated effectiveness in technical and professional education. Immersive VR is highly engaging and appealing to technically skilled young Net Generation learners. However, technical difficulty and very high costs have kept…

  12. Head Tracking Based Avatar Control for Virtual Environment Teamwork Training

    Directory of Open Access Journals (Sweden)

    Stefan Marks

    2012-12-01

    Full Text Available Virtual environments (VE are gaining in popularity and are increasingly used for teamwork training purposes, e.g., for medical teams. One shortcoming of modern VEs is that nonverbal communication channels, essential for teamwork, are not supported well. We address this issue by using an inexpensive webcam to track the user's head. This tracking information is used to control the head movement of the user's avatar, thereby conveying head gestures and adding a nonverbal communication channel. We conducted a user study investigating the influence of head tracking based avatar control on the perceived realism of the VE and on the performance of a surgical teamwork training scenario. Our results show that head tracking positively influences the perceived realism of the VE and the communication, but has no major influence on the training outcome.

  13. An Interactive Web-based Environment using Human Companion

    Directory of Open Access Journals (Sweden)

    Tahar Bouhadada

    2006-01-01

    Full Text Available This paper describes the architecture of an Interactive Learning Environment (ILE on internet using companions, one of which is a human and geographically distant from the learning site. The achieved system rests on a 3-tier customer/server architecture (customer, web server, data and applications server where human and software actors can communicate via the internet and use the DTL learning strategy. It contains five main actors: a tutor actor in charge to guide the learner; a system actor whose role is to manage and to control the accesses to the system; a teacher actor in charge of the management and the updating of the different bases; a learner actor who represents the main actor of the system for whom is dedicated the teaching. Also, a learning companion actor whose role can be sometimes as an assistant, and other times as a troublemaker.

  14. Game Theory Based Trust Model for Cloud Environment.

    Science.gov (United States)

    Gokulnath, K; Uthariaraj, Rhymend

    2015-01-01

    The aim of this work is to propose a method to establish trust at bootload level in cloud computing environment. This work proposes a game theoretic based approach for achieving trust at bootload level of both resources and users perception. Nash equilibrium (NE) enhances the trust evaluation of the first-time users and providers. It also restricts the service providers and the users to violate service level agreement (SLA). Significantly, the problem of cold start and whitewashing issues are addressed by the proposed method. In addition appropriate mapping of cloud user's application to cloud service provider for segregating trust level is achieved as a part of mapping. Thus, time complexity and space complexity are handled efficiently. Experiments were carried out to compare and contrast the performance of the conventional methods and the proposed method. Several metrics like execution time, accuracy, error identification, and undecidability of the resources were considered.

  15. Structured Development Environment Based on the Object—Oriented Comcepts

    Institute of Scientific and Technical Information of China (English)

    费翔林; 廖雷; 等

    1992-01-01

    The object-oriented software development is a kind of promising software methodology and leading to a wholly new way for solving problems.In the research on the rapid construction of Structured Development Environment(SDE)that supports detailed design and coding in software development,a generator that can generate the SE has been applied as a metatool.The kernel of SDE is a syntax-directed editor based on the object-oriented concepts.The key issue in the design of SDE is how to represent the elements of target language with the class concept and a program internally.In this paper,the key concepts and design of the SDE and its generator as well as the implementation of a prototype are to be discussed.

  16. A Web Based Collaborative Design Environment for Spacecraft

    Science.gov (United States)

    Dunphy, Julia

    1998-01-01

    In this era of shrinking federal budgets in the USA we need to dramatically improve our efficiency in the spacecraft engineering design process. We have come up with a method which captures much of the experts' expertise in a dataflow design graph: Seamlessly connectable set of local and remote design tools; Seamlessly connectable web based design tools; and Web browser interface to the developing spacecraft design. We have recently completed our first web browser interface and demonstrated its utility in the design of an aeroshell using design tools located at web sites at three NASA facilities. Multiple design engineers and managers are now able to interrogate the design engine simultaneously and find out what the design looks like at any point in the design cycle, what its parameters are, and how it reacts to adverse space environments.

  17. An Electronic Library-Based Learning Environment for Supporting Web-Based Problem-Solving Activities

    Science.gov (United States)

    Tsai, Pei-Shan; Hwang, Gwo-Jen; Tsai, Chin-Chung; Hung, Chun-Ming; Huang, Iwen

    2012-01-01

    This study aims to develop an electronic library-based learning environment to support teachers in developing web-based problem-solving activities and analyzing the online problem-solving behaviors of students. Two experiments were performed in this study. In study 1, an experiment on 103 elementary and high school teachers (the learning activity…

  18. Enabling Desktop Nanofabrication with the Targeted Use of Soft Materials

    Science.gov (United States)

    Eichelsdoerfer, Daniel James

    This thesis focuses on the application of soft materials to scanning probe-based molecular printing techniques, such as dip-pen nanolithography (DPN). The selective incorporation of soft materials in place of hard materials in traditional cantilever-based scanning probe lithography (SPL) systems not only enables the deposition of a broader range of materials, but also dramatically lowers the cost while simultaneously increasing the throughput of SPL. Chapter 1 introduces SPL and DPN, and highlights a few recent advances in using DPN to control surface chemical functionality at the nanoscale. In addition to introducing the material deposition capabilities of DPN, Chapter 1 introduces the development of the cantilever-free architecture, a relatively recent paradigm shift in high-throughput SPL. Furthermore, an in-depth synthetic methodology for making the most widely used cantilever-free tip arrays, consisting of elastomeric nanoscale pens adhered to an elastomeric backing layer on a glass slide, is included as an appendix. Chapter 2 discusses the synthesis of metal and metal oxide nanoparticles at specified locations by using DPN to deposit the precursors dispersed in a polymer matrix; after deposition, the precursors are annealed to form single nanoparticles. This work builds on previous soft material-based advances in DPN by utilizing the polymer as a "nanoreactor" to synthesize the desired nanoparticles, where the precursors can diffuse and coalesce into a single nanoparticle within each spot. The process of precursor aggregation and single nanoparticle formation is studied, and it is found that metal precursors follow one of three pathways based upon their reduction potential. Chapter 3 is the first of three chapters that highlights the power of soft materials in the cantilever-free architecture. In particular, Chapter 3 examines the role of the elastomeric backing layer as a compliant spring whose stiffness (as measured by the spring constant, k) can be tuned

  19. QoS Based User Driven Scheduler for Grid Environment

    Directory of Open Access Journals (Sweden)

    Sanjay Patel

    2011-05-01

    Full Text Available As grids are in essence heterogeneous, dynamic, shared and distributed environments, managing thesekinds of platforms efficiently is extremely complex. A promising scalable approach to deal with theseintricacies is the design of self-managing of autonomic applications. Autonomic applications adapt theirexecution accordingly by considering knowledge about their own behaviour and environmentalconditions.QoS based User Driven scheduling for grid that provides the self-optimizing ability inautonomic applications. Computational grids to provide a user to solve large scale problem by spreadinga single large computation across multiple machines of physical location.QoS based User Driven scheduler for grid also provides reliability of the grid systems and increase theperformance of the grid to reducing the execution time of job by applying scheduling policies defined bythe user. The main aim of this paper is to distribute the computational load among the available gridnodes and to developed a QoS based scheduling algorithm for grid and making grid more reliable.Gridcomputing system is different from conventional distributed computing systems by its focus on large scaleresource sharing, where processors and communication have significant inuence on Grid computingreliability. Reliability capabilities initiated by end users from within applications they submit to the gridfor execution. Reliability of infrastructure and management services that perform essential functionsnecessary for grid systems to operate, such as resource allocation and scheduling.

  20. Preservation and Repacking of Lantern Slides within a Desktop Digital Imaging Environment.

    Science.gov (United States)

    O'Connor, Brian C.

    1992-01-01

    Discusses the process and demonstrates the utility of repackaging lantern slides (i.e., photographs printed on glass or film sandwiched between glass) as digital images. A prototype community memory interface for access to the images is described, and photographs of the visual index to stored images are included. (seven references) (KRN)

  1. Characterization of emissions from a desktop 3D printer and indoor air measurements in office settings.

    Science.gov (United States)

    Steinle, Patrick

    2016-01-01

    Emissions from a desktop 3D printer based on fused deposition modeling (FDM) technology were measured in a test chamber and indoor air was monitored in office settings. Ultrafine aerosol (UFA) emissions were higher while printing a standard object with polylactic acid (PLA) than with acrylonitrile butadiene styrene (ABS) polymer (2.1 × 10(9) vs. 2.4 × 10(8) particles/min). Prolonged use of the printer led to higher emission rates (factor 2 with PLA and 4 with ABS, measured after seven months of occasional use). UFA consisted mainly of volatile droplets, and some small (100-300 nm diameter) iron containing and soot-like particles were found. Emissions of inhalable and respirable dust were below the limit of detection (LOD) when measured gravimetrically, and only slightly higher than background when measured with an aerosol spectrometer. Emissions of volatile organic compounds (VOC) were in the range of 10 µg/min. Styrene accounted for more than 50% of total VOC emitted when printing with ABS; for PLA, methyl methacrylate (MMA, 37% of TVOC) was detected as the predominant compound. Two polycyclic aromatic hydrocarbons (PAH), fluoranthene and pyrene, were observed in very low amounts. All other analyzed PAH, as well as inorganic gases and metal emissions except iron (Fe) and zinc (Zn), were below the LOD or did not differ from background without printing. A single 3D print (165 min) in a large, well-ventilated office did not significantly increase the UFA and VOC concentrations, whereas these were readily detectable in a small, unventilated room, with UFA concentrations increasing by 2,000 particles/cm(3) and MMA reaching a peak of 21 µg/m(3) and still being detectable in the room even 20 hr after printing.

  2. Data Classification Based on Confidentiality in Virtual Cloud Environment

    Directory of Open Access Journals (Sweden)

    Munwar Ali Zardari

    2014-10-01

    Full Text Available The aim of this study is to provide suitable security to data based on the security needs of data. It is very difficult to decide (in cloud which data need what security and which data do not need security. However it will be easy to decide the security level for data after data classification according to their security level based on the characteristics of the data. In this study, we have proposed a data classification cloud model to solve data confidentiality issue in cloud computing environment. The data are classified into two major classes: sensitive and non-sensitive. The K-Nearest Neighbour (K-NN classifier is used for data classification and the Rivest, Shamir and Adelman (RSA algorithm is used to encrypt sensitive data. After implementing the proposed model, it is found that the confidentiality level of data is increased and this model is proved to be more cost and memory friendly for the users as well as for the cloud services providers. The data storage service is one of the cloud services where data servers are virtualized of all users. In a cloud server, the data are stored in two ways. First encrypt the received data and store on cloud servers. Second store data on the cloud servers without encryption. Both of these data storage methods can face data confidentiality issue, because the data have different values and characteristics that must be identified before sending to cloud severs.

  3. Effects of personal relevance and simulated darkness on the affective appraisal of a virtual environment

    NARCIS (Netherlands)

    Toet, A.; Houtkamp, J.M.; Vreugdenhil, P.E.

    2016-01-01

    This study investigated whether personal relevance influences the affective appraisal of a desktop virtual environment (VE) in simulated darkness. In the real world, darkness often evokes thoughts of vulnerability, threat, and danger, and may automatically precipitate emotional responses consonant w

  4. Proof Pad: A New Development Environment for ACL2

    Directory of Open Access Journals (Sweden)

    Caleb Eggensperger

    2013-04-01

    Full Text Available Most software development projects rely on Integrated Development Environments (IDEs based on the desktop paradigm, with an interactive, mouse-driven user interface. The standard installation of ACL2, on the other hand, is designed to work closely with Emacs. ACL2 experts, on the whole, like this mode of operation, but students and other new programmers who have learned to program with desktop IDEs often react negatively to the process of adapting to an unfamiliar form of interaction. This paper discusses Proof Pad, a new IDE for ACL2. Proof Pad is not the only attempt to provide ACL2 IDEs catering to students and beginning programmers. The ACL2 Sedan and DrACuLa systems arose from similar motivations. Proof Pad builds on the work of those systems, while also taking into account the unique workflow of the ACL2 theorem proving system. The design of Proof Pad incorporated user feedback from the outset, and that process continued through all stages of development. Feedback took the form of direct observation of users interacting with the IDE as well as questionnaires completed by users of Proof Pad and other ACL2 IDEs. The result is a streamlined interface and fast, responsive system that supports using ACL2 as a programming language and a theorem proving system. Proof Pad also provides a property-based testing environment with random data generation and automated interpretation of properties as ACL2 theorem definitions.

  5. Work-based learning in health care environments.

    Science.gov (United States)

    Spouse, J

    2001-03-01

    In reviewing contemporary literature and theories about work-based learning, this paper explores recent trends promoting life-long learning. In the process the paper reviews and discusses some implications of implementing recent policies and fostering le arning in health care practice settings. Recent Government policies designed to provide quality health care services and to improve staffing levels in the nursing workforce, have emphasized the importance of life-long learning whilst learning-on-the-job and the need to recognize and credit experiential learning. Such calls include negotiation of personal development plans tailored to individual educational need and context-sensitive learning activities. To be implemented effectively, this policy cann ot be seen as a cheap option but requires considerable financial resourcing for preparation of staff and the conduct of such activities. Successful work-based learning requires investment in staff at all levels as well as changes to staffing structures in organizations and trusts; changes designed to free people up to work and learn collaboratively. Creating an organizational environment where learning is prized depends upon a climate of trust; a climate where investigation and speculation are fostered and where time is protected for engaging in discussions about practice. Such a change may be radical for many health care organizations and may require a review of current policies and practices ensuring that they include education at all levels. The nature of such education also requires reconceptualizing. In the past, learning in practice settings was seen as formal lecturing or demonstration, and relied upon behaviourist principles of learning. Contemporary thinking suggests effective learning in work-settings is multi-faceted and draws on previously acquired formal knowledge, contextualizes it and moulds it according to situations at hand. Thinking about work-based learning in this way raises questions about how such

  6. SAT based Enforcement of Domotic Effects in Smart Environments

    OpenAIRE

    Razzak, Faisal; Corno, Fulvio

    2014-01-01

    The emergence of economically viable and efficient sensor technology provided impetus to the development of smart devices (or appliances). Modern smart environments are equipped with a multitude of smart devices and sensors, aimed at delivering intelligent services to the users of smart environments. The presence of these diverse smart devices has raised a major problem of managing environments. A rising solution to the problem is the modeling of user goals and intentions, and then interactin...

  7. Space Launch System Base Heating Test: Environments and Base Flow Physics

    Science.gov (United States)

    Mehta, Manish; Knox, Kyle S.; Seaford, C. Mark; Dufrene, Aaron T.

    2016-01-01

    The NASA Space Launch System (SLS) vehicle is composed of four RS-25 liquid oxygen- hydrogen rocket engines in the core-stage and two 5-segment solid rocket boosters and as a result six hot supersonic plumes interact within the aft section of the vehicle during ight. Due to the complex nature of rocket plume-induced ows within the launch vehicle base during ascent and a new vehicle con guration, sub-scale wind tunnel testing is required to reduce SLS base convective environment uncertainty and design risk levels. This hot- re test program was conducted at the CUBRC Large Energy National Shock (LENS) II short-duration test facility to simulate ight from altitudes of 50 kft to 210 kft. The test program is a challenging and innovative e ort that has not been attempted in 40+ years for a NASA vehicle. This presentation discusses the various trends of base convective heat ux and pressure as a function of altitude at various locations within the core-stage and booster base regions of the two-percent SLS wind tunnel model. In-depth understanding of the base ow physics is presented using the test data, infrared high-speed imaging and theory. The normalized test design environments are compared to various NASA semi- empirical numerical models to determine exceedance and conservatism of the ight scaled test-derived base design environments. Brief discussion of thermal impact to the launch vehicle base components is also presented.

  8. A Web-Based Development Environment for Collaborative Data Analysis

    Science.gov (United States)

    Erdmann, M.; Fischer, R.; Glaser, C.; Klingebiel, D.; Komm, M.; Müller, G.; Rieger, M.; Steggemann, J.; Urban, M.; Winchen, T.

    2014-06-01

    Visual Physics Analysis (VISPA) is a web-based development environment addressing high energy and astroparticle physics. It covers the entire analysis spectrum from the design and validation phase to the execution of analyses and the visualization of results. VISPA provides a graphical steering of the analysis flow, which consists of self-written, re-usable Python and C++ modules for more demanding tasks. All common operating systems are supported since a standard internet browser is the only software requirement for users. Even access via mobile and touch-compatible devices is possible. In this contribution, we present the most recent developments of our web application concerning technical, state-of-the-art approaches as well as practical experiences. One of the key features is the use of workspaces, i.e. user-configurable connections to remote machines supplying resources and local file access. Thereby, workspaces enable the management of data, computing resources (e.g. remote clusters or computing grids), and additional software either centralized or individually. We further report on the results of an application with more than 100 third-year students using VISPA for their regular particle physics exercises during the winter term 2012/13. Besides the ambition to support and simplify the development cycle of physics analyses, new use cases such as fast, location-independent status queries, the validation of results, and the ability to share analyses within worldwide collaborations with a single click become conceivable.

  9. Web based remote monitoring and controlling system for vulnerable environments

    Science.gov (United States)

    Thomas, Aparna; George, Minu

    2016-03-01

    The two major areas of concern in industrial establishments are monitoring and security. The remote monitoring and controlling can be established with the help of Web technology. Managers can monitor and control the equipment in the remote area through a web browser. The targeted area includes all type of susceptible environment like gas filling station, research and development laboratories. The environmental parameters like temperature, light intensity, gas etc. can be monitored. Security is a very important factor in an industrial setup. So motion detection feature is added to the system to ensure the security. The remote monitoring and controlling system makes use of the latest, less power consumptive and fast working microcontroller like S3C2440. This system is based on ARM9 and Linux operating system. The ARM9 will collect the sensor data and establish real time video monitoring along with motion detection feature. These captured video data as well as environmental data is transmitted over internet using embedded web server which is integrated within the ARM9 board.

  10. A Web-Based Development Environment for Collaborative Data Analysis

    CERN Document Server

    Erdmann, M; Glaser, C; Klingebiel, D; Komm, M; Müller, G; Rieger, M; Steggemann, J; Urban, M; Winchen, T

    2014-01-01

    Visual Physics Analysis (VISPA) is a web-based development environment addressing high energy and astroparticle physics. It covers the entire analysis spectrum from the design and validation phase to the execution of analyses and the visualization of results. VISPA provides a graphical steering of the analysis ow, which consists of self-written, re-usable Python and C++ modules for more demanding tasks. All common operating systems are supported since a standard internet browser is the only software requirement for users. Even access via mobile and touch-compatible devices is possible. In this contribution, we present the most recent developments of our web application concerning technical, state-of-the-art approaches as well as practical experiences. One of the key features is the use of workspaces, i.e. user-congurable connections to remote machines supplying resources and local le access. Thereby, workspaces enable the management of data, computing resources (e.g. remote clusters or computing grids), and a...

  11. The development of ecological environment in China based on the system dynamics method from the society, economy and environment perspective.

    Science.gov (United States)

    Guang, Yang; Ge, Song; Han, Liu

    2016-01-01

    The harmonious development in society, economy and environment are crucial to regional sustained boom. However, the society, economy and environment are not respectively independent, but both mutually promotes one which, or restrict mutually complex to have the long-enduring overall process. The present study is an attempt to investigate the relationship and interaction of society, economy and environment in China based on the data from 2004 to 2013. The principal component analysis (PCA) model was employed to identify the main factors effecting the society, economy and environment subsystems, and SD (system dynamics) method used to carry out dynamic assessment for future state of sustainability from society, economy and environment perspective with future indicator values. Sustainable development in China was divided in the study into three phase from 2004 to 2013 based competitive values of these three subsystems. According to the results of PCA model, China is in third phase, and the economy growth is faster than the environment development, while the social development still maintained a steady and rapid growth, implying that the next step for sustainable development in China should focus on society development, especially the environment development.

  12. Ergodesk-desktop Ergonomics Using the New Quadratic Search Algorithm

    Directory of Open Access Journals (Sweden)

    A. Baskar

    2014-10-01

    Full Text Available Ergonomics is nothing but the rules governing the workplace. ErgoDesk is the ultimate drug-free way to look after your spine and health. This research provides an interesting and realistic solution towards achieving the goal maintaining good health. Physical stress at the work environment can reduce efficiency of the individuals at work. Ergonomics is described as the rules to be adapted by one, at work environment. The main focus of ergonomics is to reduce the physical stress caused by factors like improper body mechanics, repetitive motor movements, static positions, vibrations, lighting and impact or contact with objects. Henceforth, through this paper, we present a distinct tool called the “ERGODESK”, which could be useful for monitoring a computer user’s posture and activities. In this study, we present a real time feedback system for detecting people and their postures and generating summaries of postures and activities over a specified period of time. The system runs reliably on different people and under any lighting. The fundamental challenge, to detect the change in user’s posture most accurately in the least time, has been analysed and a solution in form of new Quadratic Search Algorithm has been proposed. The system captures an image of the user at regular intervals of time, carries out certain pre-processing steps and then checks for a change in user’s posture by comparing it with a reference image acquired previously in series of steps as per the New Quadratic Search algorithm. Then the user is notified about the change of his ergonomic posture.

  13. Designing a Web-Based Science Learning Environment for Model-Based Collaborative Inquiry

    Science.gov (United States)

    Sun, Daner; Looi, Chee-Kit

    2013-01-01

    The paper traces a research process in the design and development of a science learning environment called WiMVT (web-based inquirer with modeling and visualization technology). The WiMVT system is designed to help secondary school students build a sophisticated understanding of scientific conceptions, and the science inquiry process, as well as…

  14. Construction of a Digital Learning Environment Based on Cloud Computing

    Science.gov (United States)

    Ding, Jihong; Xiong, Caiping; Liu, Huazhong

    2015-01-01

    Constructing the digital learning environment for ubiquitous learning and asynchronous distributed learning has opened up immense amounts of concrete research. However, current digital learning environments do not fully fulfill the expectations on supporting interactive group learning, shared understanding and social construction of knowledge.…

  15. Agent-Based Target Detection in 3-Dimensional Environments

    Science.gov (United States)

    2005-03-01

    environment are pixel values. As it turns out there is a relationship between the units that AQUIRE uses and the pixel values we have, though the...programming language and developed in Microsoft Development Environment, Version 7.1. Delta 3D includes many easy to use classes to make simulation

  16. A Five-Year Hedonic Price Breakdown for Desktop Personal Computer Attributes in Brazil

    Directory of Open Access Journals (Sweden)

    Nuno Manoel Martins Dias Fouto

    2009-07-01

    Full Text Available The purpose of this article is to identify the attributes that discriminate the prices of personal desktop computers. We employ the hedonic price method in evaluating such characteristics. This approach allows market prices to be expressed as a function, a set of attributes present in the products and services offered. Prices and characteristics of up to 3,779 desktop personal computers offered in the IT pages of one of the main Brazilian newspapers were collected from January 2003 to December 2007. Several specifications for the hedonic (multivariate linear regression were tested. In this particular study, the main attributes were found to be hard drive capacity, screen technology, main board brand, random memory size, microprocessor brand, video board memory, digital video and compact disk recording devices, screen size and microprocessor speed. These results highlight the novel contribution of this study: the manner and means in which hedonic price indexes may be estimated in Brazil.

  17. Student Use of Library Computers: Are Desktop Computers Still Relevant in Today's Libraries?

    Directory of Open Access Journals (Sweden)

    Susan Thompson

    2012-12-01

    Full Text Available Academic libraries have traditionally provided computers for students to access their collections and, more recently, facilitate all aspects of studying. Recent changes in technology, particularly the increased presence of mobile devices, calls into question how libraries can best provide technology support and how it might impact the use of other library services. A two-year study conducted at California State University San Marcos library analyzed student use of the computers in the library, both the library’s own desktop computers and laptops owned by students.  The results found that, despite the increased ownership of mobile technology by students, they still clearly preferred to use desktop computers in the library. It also showed that students who used computers in the library were more likely to use other library services and physical collections.

  18. Using Wikis as a Support and Assessment Tool in Collaborative Digital Game-Based Learning Environments

    Science.gov (United States)

    Samur, Yavuz

    2011-01-01

    In computer-supported collaborative learning (CSCL) environments, there are many researches done on collaborative learning activities; however, in game-based learning environments, more research and literature on collaborative learning activities are required. Actually, both game-based learning environments and wikis enable us to use new chances…

  19. Real-time Desktop Flying Qualities Evaluation Simulator

    Directory of Open Access Journals (Sweden)

    Kamali C.

    2014-01-01

    Full Text Available This paper presents the application of model based design for the development of a real-time flying quality evaluation simulator named NALSim, built around Windows platform. NALSim is a novel rapid prototyping system based on MatlabR, SimulinkR and the Real-Time-Windows TargetR, applicable for fighter, transport and unmanned air vehicles/micro air vehicles simulations. The simulator uses state of the art modeling and simulation technologies to validate various design and flying quality concepts. NALSim is developed such that it is scalable and low cost. The paper presents the simulator architecture and its application for flying qualities. A novel non linear Least Squares optimization based methodology is proposed for efficient handling quality studies.Defence Science Journal, Vol. 64, No. 1, January 2014, DOI:10.14429/dsj.64.4961

  20. Fab the coming revolution on your desktop : from personal computers to personal fabrication

    CERN Document Server

    Gershenfeld, Neil

    2005-01-01

    What if you could someday put the manufacturing power of an automobile plant on your desktop? According to Neil Gershenfeld, the renowned MIT scientist and inventor, the next big thing is personal fabrication-the ability to design and produce your own products, in your own home, with a machine that combines consumer electronics and industrial tools. Personal fabricators are about to revolutionize the world just as personal computers did a generation ago, and Fab shows us how.

  1. Desktop system for accounting, audit, and research in A&E.

    Science.gov (United States)

    Taylor, C J; Brain, S G; Bull, F; Crosby, A C; Ferguson, D G

    1997-03-01

    The development of a database for audit, research, and accounting in accident and emergency (A&E) is described. The system uses a desktop computer, an optical scanner, sophisticated optical mark reader software, and workload management data. The system is highly flexible, easy to use, and at a cost of around 16,000 pounds affordable for larger departments wishing to move towards accounting. For smaller departments, it may be an alternative to full computerisation.

  2. Learning Computer Hardware by Doing: Are Tablets Better than Desktops?

    Science.gov (United States)

    Raven, John; Qalawee, Mohamed; Atroshi, Hanar

    2016-01-01

    In this world of rapidly evolving technologies, educational institutions often struggle to keep up with change. Change often requires a state of readiness at both the micro and macro levels. This paper looks at a tertiary institution that undertook a significant technology change initiative by introducing tablet based components for teaching a…

  3. Investigation Methodology of a Virtual Desktop Infrastructure for IoT

    Directory of Open Access Journals (Sweden)

    Doowon Jeong

    2015-01-01

    Full Text Available Cloud computing for IoT (Internet of Things has exhibited the greatest growth in the IT market in the recent past and this trend is expected to continue. Many companies are adopting a virtual desktop infrastructure (VDI for private cloud computing to reduce costs and enhance the efficiency of their servers. As a VDI is widely used, threats of cyber terror and invasion are also increasing. To minimize the damage, response procedure for cyber intrusion on a VDI should be systematized. Therefore, we propose an investigation methodology for VDI solutions in this paper. Here we focus on a virtual desktop infrastructure and introduce various desktop virtualization solutions that are widely used, such as VMware, Citrix, and Microsoft. In addition, we verify the integrity of the data acquired in order that the result of our proposed methodology is acceptable as evidence in a court of law. During the experiment, we observed an error: one of the commonly used digital forensic tools failed to mount a dynamically allocated virtual disk properly.

  4. Diamond based detectors for high temperature, high radiation environments

    Science.gov (United States)

    Metcalfe, A.; Fern, G. R.; Hobson, P. R.; Smith, D. R.; Lefeuvre, G.; Saenger, R.

    2017-01-01

    Single crystal CVD diamond has many desirable properties as a radiation detector; exceptional radiation hardness and physical hardness, chemical inertness, low Z (close to human tissue, good for dosimetry and transmission mode applications), wide bandgap (high temperature operation with low noise and solar blind), an intrinsic pathway to fast neutron detection through the 12C(n,α)9Be reaction. This combination of radiation hardness, temperature tolerance and ability to detect mixed radiation types with a single sensor makes diamond particularly attractive as a detector material for harsh environments such as nuclear power station monitoring (fission and fusion) and oil well logging. Effective exploitation of these properties requires the development of a metallisation scheme to give contacts that remain stable over extended periods at elevated temperatures (up to 250°C in this instance). Due to the cost of the primary detector material, computational modelling is essential to best utilise the available processing methods for optimising sensor response through geometry and conversion media configurations and to fully interpret experimental data. Monte Carlo simulations of our diamond based sensor have been developed, using MCNP6 and FLUKA2011, assessing the sensor performance in terms of spectral response and overall efficiency as a function of the detector and converter geometry. Sensors with varying metallisation schemes for high temperature operation have been fabricated at Brunel University London and by Micron Semiconductor Limited. These sensors have been tested under a varied set of conditions including irradiation with fast neutrons and alpha particles at high temperatures. The presented study indicates that viable metallisation schemes for high temperature contacts have been successfully developed and the modelling results, supported by preliminary experimental data from partners, indicate that the simulations provide a reasonable representation of

  5. Environmental Effects of Hydrokinetic Turbines on Fish: Desktop and Laboratory Flume Studies

    Energy Technology Data Exchange (ETDEWEB)

    Jacobson, Paul T. [Electric Power Research Institute; Amaral, Stephen V. [Alden Research Laboratory; Castro-Santos, Theodore [U.S. Geological Survey; Giza, Dan [Alden Research Laboratory; Haro, Alexander J. [U.S. Geological Survey; Hecker, George [Alden Research Laboratory; McMahon, Brian [Alden Research Laboratory; Perkins, Norman [Alden Research Laboratory; Pioppi, Nick [Alden Research Laboratory

    2012-12-31

    This collection of three reports describes desktop and laboratory flume studies that provide information to support assessment of the potential for injury and mortality of fish that encounter hydrokinetic turbines of various designs installed in tidal and river environments. Behavioral responses to turbine exposure also are investigated to support assessment of the potential for disruptions to upstream and downstream movements of fish. The studies: (1) conducted an assessment of potential injury mechanisms using available data from studies with conventional hydro turbines; (2) developed theoretical models for predicting blade strike probabilities and mortality rates; and (3) performed flume testing with three turbine designs and several fish species and size groups in two laboratory flumes to estimate survival rates and document fish behavior. The project yielded three reports which this document comprises. The three constituent documents are addressed individually below Fish Passage Through Turbines: Application of Conventional Hydropower Data to Hydrokinetic Technologies Fish passing through the blade sweep of a hydrokinetic turbine experience a much less harsh physical environment than do fish entrained through conventional hydro turbines. The design and operation of conventional turbines results in high flow velocities, abrupt changes in flow direction, relatively high runner rotational and blade speeds, rapid and significant changes in pressure, and the need for various structures throughout the turbine passageway that can be impacted by fish. These conditions generally do not occur or are not significant factors for hydrokinetic turbines. Furthermore, compared to conventional hydro turbines, hydrokinetic turbines typically produce relatively minor changes in shear, turbulence, and pressure levels from ambient conditions in the surrounding environment. Injuries and mortality from mechanical injuries will be less as well, mainly due to low rotational speeds and

  6. Femtogram detection of horseradish peroxidase by a common desktop scanner.

    Science.gov (United States)

    Parween, Shahila; Nahar, Pradip

    2015-01-01

    We report an image-based detection of horseradish peroxidase (HRP) by different color spaces. The results show excellent correlation between color saturation and absorbance (Pearson correlation coefficient; 0.9868) with respect to HRP. The present method can detect 185 and 46.45 fg/ml of HRP using o-phenylenediamine dihydrochloride and 3,3',5,5'-tetramethylbenzidine as chromogenic substrates respectively.

  7. Outline of the Desktop Severe Accident Graphic Simulator Module for OPR-1000

    Energy Technology Data Exchange (ETDEWEB)

    Park, S. Y.; Ahn, K. I. [KAERI, Daejeon (Korea, Republic of)

    2015-05-15

    This paper introduce the desktop severe accident graphic simulator module (VMAAP) which is a window-based severe accident simulator using MAAP as its engine. The VMAAP is one of the submodules in SAMEX system (Severe Accident Management Support Expert System) which is a decision support system for use in a severe accident management following an incident at a nuclear power plant. The SAMEX system consists of four major modules as sub-systems: (a) Severe accident risk data base module (SARDB): stores the data of integrated severe accident analysis code results like MAAP and MELCOR for hundreds of high frequency scenarios for the reference plant; (b) Risk-informed severe accident risk data base management module (RI-SARD): provides a platform to identify the initiating event, determine plant status and equipment availability, diagnoses the status of the reactor core, reactor vessel and containment building, and predicts the plant behaviors; (c) Severe accident management simulator module (VMAAP): runs the MAAP4 code with user friendly graphic interface for input deck and output display; (d) On-line severe accident management guidance module (On-line SAMG); provides available accident management strategies with an electronic format. The role of VMAAP in SAMEX can be described as followings. SARDB contains the most of high frequency scenarios based on a level 2 probabilistic safety analysis. Therefore, there is good chance that a real accident sequence is similar to one of the data base cases. In such a case, RI-SARD can predict an accident progression by a scenario-base or symptom-base search depends on the available plant parameter information. Nevertheless, there still may be deviations or variations between the actual scenario and the data base scenario. The deviations can be decreased by using a real-time graphic accident simulator, VMAAP.. VMAAP is a MAAP4-based severe accident simulation model for OPR-1000 plant. It can simulate spectrum of physical processes

  8. Secure Co-processor and Billboard Manager Based Architecture Help to Protect & Store the Citrix Xenserver Based Virtual Data.

    Directory of Open Access Journals (Sweden)

    Debabrata Sarddar

    2014-01-01

    Full Text Available Any discussion of Cloud computing typically begins with virtualization. Virtualization is critical to cloud computing because it simplifies the delivery of services by providing a platform for optimizing complex IT resources in a scalable manner, which is what makes cloud computing so cost effective. Desktop virtualization, often called client virtualization, is a virtualization technology used to separate a computer desktop environment from the physical computer. Desktop virtualization is considered a type of client-server computing model because the "virtualized" desktop is stored on a centralized, or remote, server and not the physical machine being virtualized. Desktop virtualization "virtualizes desktop computers" and these virtual desktop environments are "served" to users on the network. In this paper, we proposed a secure cloud data center architecture that made by an application virtualization product like citrix xenapp/citrix xen desktop and with a proposed model that help us to encrypt and store the data like virtualized desktop or virtualized application in a suitable storage area.

  9. Scheduling algorithm based on critical tasks in heterogeneous environments

    Institute of Scientific and Technical Information of China (English)

    Lan Zhou; Sun Shixin

    2008-01-01

    Heterogeneous computing is one effective method of high performance computing with many advan-tages. Task scheduling is a critical issue in heterogeneous environments as well as in homogeneous environments.A number of task scheduling algorithms for homogeneous environments have been proposed, whereas, a few for heterogeneous environments can be found in the literature. A novel task scheduling algorithm for heterogeneous environments, called the heterogeneous critical task (HCT) scheduling algorithm is presented. By means of the directed acyclic graph and the gantt graph, the HCT algorithm defines the critical task and the idle time slot. After determining the critical tasks of a given task, the HCT algorithm tentatively duplicates the critical tasks onto the processor that has the given task in the idle time slot, to reduce the start time of the given task. To compare the performance of the HCT algorithm with several recently proposed algorithms, a large set of randomly generated applications and the Gaussian elimination application are randomly generated. The experimental result has shown that the HCT algorithm outperforms the other algorithm.

  10. Desktop Severe Accident Graphic Simulator Module for CANDU6 : PSAIS

    Energy Technology Data Exchange (ETDEWEB)

    Park, S. Y.; Song, Y. M. [Korea Atomic Energy Research Institute, Daejeon (Korea, Republic of)

    2015-10-15

    The ISAAC ((Integrated Severe Accident Analysis Code for CANDU Plant) code is a system level computer code capable of performing integral analyses of potential severe accident progressions in nuclear power plants, whose main purpose is to support a Level 2 probabilistic safety assessment or severe accident management strategy developments. The code has the capability to predict a severe accident progression by modeling the CANDU6- specific systems and the expected physical phenomena based on the current understanding of the unique accident progressions. The code models the sequence of accident progressions from a core heatup, pressure tube/calandria tube rupture after an uncovery from inside and outside, a relocation of the damaged fuel to the bottom of the calandria, debris behavior in the calandria, corium quenching after a debris relocation from the calandria to the calandria vault and an erosion of the calandria vault concrete floor, a hydrogen burn, and a reactor building failure. Along with the thermal hydraulics, the fission product behavior is also considered in the primary system as well as in the reactor building.

  11. High-performance image processing on the desktop

    Science.gov (United States)

    Jordan, Stephen D.

    1996-04-01

    The suitability of computers to the task of medical image visualization for the purposes of primary diagnosis and treatment planning depends on three factors: speed, image quality, and price. To be widely accepted the technology must increase the efficiency of the diagnostic and planning processes. This requires processing and displaying medical images of various modalities in real-time, with accuracy and clarity, on an affordable system. Our approach to meeting this challenge began with market research to understand customer image processing needs. These needs were translated into system-level requirements, which in turn were used to determine which image processing functions should be implemented in hardware. The result is a computer architecture for 2D image processing that is both high-speed and cost-effective. The architectural solution is based on the high-performance PA-RISC workstation with an HCRX graphics accelerator. The image processing enhancements are incorporated into the image visualization accelerator (IVX) which attaches to the HCRX graphics subsystem. The IVX includes a custom VLSI chip which has a programmable convolver, a window/level mapper, and an interpolator supporting nearest-neighbor, bi-linear, and bi-cubic modes. This combination of features can be used to enable simultaneous convolution, pan, zoom, rotate, and window/level control into 1 k by 1 k by 16-bit medical images at 40 frames/second.

  12. Mobile gaze-based screen interaction in 3D environments

    DEFF Research Database (Denmark)

    Mardanbeigi, Diako; Witzner Hansen, Dan

    2011-01-01

    in the field of view of the user is also presented which can be applied in a general scenario in which multiple users can interact with multiple screens. A particular application of using this technique is implemented in a home environment with two big screens and a mobile phone. In this application a user......Head-mounted eye trackers can be used for mobile interaction as well as gaze estimation purposes. This paper presents a method that enables the user to interact with any planar digital display in a 3D environment using a head-mounted eye tracker. An effective method for identifying the screens...

  13. Sampling Based Trajectory Planning for Robots in Dynamic Human Environments

    DEFF Research Database (Denmark)

    Svenstrup, Mikael

    2010-01-01

    Open-ended human environments, such as pedestrian streets, hospital corridors, train stations etc., are places where robots start to emerge. Hence, being able to plan safe and natural trajectories in these dynamic environments is an important skill for future generations of robots. In this work...... method for selecting the best trajectory in the RRT, according to the cost of traversing a potential field. Furthermore the RRT expansion is enhanced to direct the search and account for the kinodynamic robot constraints. A model predictive control (MPC) approach is taken to accommodate...

  14. A Virtual Environment based Serious Game to Support Health Education

    Directory of Open Access Journals (Sweden)

    Tiago Gomes

    2014-03-01

    Full Text Available APEX was developed as a framework for ubiquitous computing (ubicomp prototyping through virtual environments. In this paper the framework is used as a platform for developing a serious game designed to instruct and to inform. The paper describes the Asthma game, a game aimed at raising awareness among children of asthma triggers in the home. It is designed to stimulate a healthier life-style for those with asthma and respiratory problems. The game was developed as the gamification of a checklist for the home environment of asthma patients.

  15. Agent-Based Learning Environments as a Research Tool for Investigating Teaching and Learning.

    Science.gov (United States)

    Baylor, Amy L.

    2002-01-01

    Discusses intelligent learning environments for computer-based learning, such as agent-based learning environments, and their advantages over human-based instruction. Considers the effects of multiple agents; agents and research design; the use of Multiple Intelligent Mentors Instructing Collaboratively (MIMIC) for instructional design for…

  16. Model-based description of environment interaction for mobile robots

    Science.gov (United States)

    Borghi, Giuseppe; Ferrari, Carlo; Pagello, Enrico; Vianello, Marco

    1999-01-01

    We consider a mobile robot that attempts to accomplish a task by reaching a given goal, and interacts with its environment through a finite set of actions and observations. The interaction between robot and environment is modeled by Partially Observable Markov Decision Processes (POMDP). The robot takes its decisions in presence of uncertainty about the current state, by maximizing its reward gained during interactions with the environment. It is able to self-locate into the environment by collecting actions and perception histories during the navigation. To make the state estimation more reliable, we introduce an additional information in the model without adding new states and without discretizing the considered measures. Thus, we associate to the state transition probabilities also a continuous metric given through the mean and the variance of some significant sensor measurements suitable to be kept under continuous form, such as odometric measurements, showing that also such unreliable data can supply a great deal of information to the robot. The overall control system of the robot is structured as a two-levels layered architecture, where the low level implements several collision avoidance algorithms, while the upper level takes care of the navigation problem. In this paper, we concentrate on how to use POMDP models at the upper level.

  17. Space Launch System Base Heating Test: Environments and Base Flow Physics

    Science.gov (United States)

    Mehta, Manish; Knox, Kyle; Seaford, Mark; Dufrene, Aaron

    2016-01-01

    NASA MSFC and CUBRC designed and developed a 2% scale SLS propulsive wind tunnel test program to investigate base flow effects during flight from lift-off to MECO. This type of test program has not been conducted in 40+ years during the NASA Shuttle Program. Dufrene et al paper described the operation, instrumentation type and layout, facility and propulsion performance, test matrix and conditions and some raw results. This paper will focus on the SLS base flow physics and the generation and results of the design environments being used to design the thermal protection system.

  18. Online Resource-Based Learning Environment: Case Studies in Primary Classrooms

    Science.gov (United States)

    So, Winnie Wing Mui; Ching, Fiona Ngai Ying

    2012-01-01

    This paper discusses the creation of learning environments with online resources by three primary school teachers for pupil's learning of science-related topics with reference to the resource-based e-learning environments (RBeLEs) framework. Teachers' choice of contexts, resources, tools, and scaffolds in designing the learning environments are…

  19. Islandora A Flexible Drupal-Based Virtual Research Environment

    Science.gov (United States)

    Leggott, M.; Pan, J.

    2011-12-01

    Research today exists in a landscape where data flood in, literature grows exponentially, and disciplinary boundaries are increasingly porous. Many of the greatest challenges facing researchers are related to managing the information produced during the research life cycle - from the discussion of new projects to the creation of funding proposals, the production and analysis of data, and the presentation of findings via conferences and scholarly publications. The Islandora framework provides a system that stewards digital data in any form (textual, numeric, scientific, multimedia) along the entire course of this research continuum, it facilitates collaboration not just among physically distant members of research groups but also among research groups and their associated support groups. Because Islandora accommodates both the project-specific, experiment-based context and the cross-project, interdisciplinary exploration context of data, the approach to the creation and discovery of data can be called 'discipline-agnostic.' UPEI's Virtual Research Environment (or VRE) has demonstrated the immense benefits of such an approach. In one example scientists collects samples, create detailed metadata for each sample, potentially generating thousands of data files of various kinds, which can all be loaded in one step. Software (some of it developed specifically for this project) then combines, recombines, and transforms these data into alternate formats for analysis -- thereby saving scientists hundreds of hours of manual labor. Wherever possible data are translated, converting them from proprietary file formats to standard XML, and stored -- thereby exposing the data to a larger audience that may bring them together with quite different samples or experiments in novel ways. The same computer processes and software work-flows brought to bear in the context of one research program can be re-used in other areas and across completely different disciplines, since the data are

  20. Simulation Environment Based on the Universal Verification Methodology

    CERN Document Server

    Fiergolski, Adrian

    2016-01-01

    Universal Verification Methodology (UVM) is a standardized approach of verifying integrated circuit designs, targeting a Coverage-Driven Verification (CDV). It combines automatic test generation, self-checking testbenches, and coverage metrics to indicate progress in the design verification. The flow of the CDV differs from the traditional directed-testing approach. With the CDV, a testbench developer, by setting the verification goals, starts with an structured plan. Those goals are targeted further by a developed testbench, which generates legal stimuli and sends them to a device under test (DUT). The progress is measured by coverage monitors added to the simulation environment. In this way, the non-exercised functionality can be identified. Moreover, the additional scoreboards indicate undesired DUT behaviour. Such verification environments were developed for three recent ASIC and FPGA projects which have successfully implemented the new work-flow: (1) the CLICpix2 65 nm CMOS hybrid pixel readout ASIC desi...

  1. Computing environment for the ASSIST data warehouse at Lawrence Livermore National Laboratory

    Energy Technology Data Exchange (ETDEWEB)

    Shuk, K.

    1995-11-01

    The current computing environment for the ASSIST data warehouse at Lawrence Livermore National Laboratory is that of a central server that is accessed by a terminal or terminal emulator. The initiative to move to a client/server environment is strong, backed by desktop machines becoming more and more powerful. The desktop machines can now take on parts of tasks once run entirely on the central server, making the whole environment computationally more efficient as a result. Services are tasks that are repeated throughout the environment such that it makes sense to share them; tasks such as email, user authentication and file transfer are services. The new client/;server environment needs to determine which services must be included in the environment for basic functionality. These services then unify the computing environment, not only for the forthcoming ASSIST+, but for Administrative Information Systems as a whole, joining various server platforms with heterogeneous desktop computing platforms.

  2. Enhanced ground-based vibration testing for aerodynamic environments

    Science.gov (United States)

    Daborn, P. M.; Ind, P. R.; Ewins, D. J.

    2014-12-01

    Typical methods of replicating aerodynamic environments in the laboratory are generally poor. A structure which flies "freely" in its normal operating environment, excited over its entire external surface by aerodynamic forces and in all directions simultaneously, is then subjected to a vibration test in the laboratory whilst rigidly attached to a high impedance shaker and excited by forces applied through a few attachment points and in one direction only. The two environments could hardly be more different. The majority of vibration testing is carried out at commercial establishments and it is understandable that little has been published which demonstrates the limitations with the status quo. The primary objective of this research is to do just that with a view to identifying significant improvements in vibration testing in light of modern technology. In this paper, case studies are presented which highlight some of the limitations with typical vibration tests showing that they can lead to significant overtests, sometimes by many orders of magnitude, with the level of overtest varying considerably across a wide range of frequencies. This research shows that substantial benefits can be gained by "freely" suspending the structure in the laboratory and exciting it with a relatively small number of electrodynamic shakers using Multi-Input-Multi-Output (MIMO) control technology. The shaker configuration can be designed to excite the modes within the bandwidth utilising the inherent amplification of the resonances to achieve the desired response levels. This free-free MIMO vibration test approach is shown to result in substantial benefits that include extremely good replication of the aerodynamic environment and significant savings in time as all axes are excited simultaneously instead of the sequential X, Y and Z testing required with traditional vibration tests. In addition, substantial cost savings can be achieved by replacing some expensive large shaker systems

  3. Design and implementation of personalized desktop for enterprise portal%个性化定制企业门户桌面系统的设计与实现

    Institute of Scientific and Technical Information of China (English)

    蒲菊华; 刘伟; 熊璋

    2011-01-01

    提出了一种为用户提供个性化定制功能的企业门户桌面系统PD4EP(Personalized Desktop for Enterprise Portal).PD4EP划分了门户频道类别并对各类频道需提供的个-性化功能进行了约束,实现了同类别的不同门户频道个性化定制方式的一致化,从而允许用户同时对多个门户频道批量个性化操作.采用了与企业门户具体业务和资源相分离的模块化系统结构,有效降低了门户桌面系统与其他组成单元间的耦合程度,提高了通用性;因此,PD4EP可用于新建企业门户桌面系统,还可以个性化功能插件的形式扩展现有企业门户桌面系统.PD4EP设计了基于控制反转思想的个性化功能操作流程,增强了门户桌面系统对不同开发者开发的门户频道的兼容性.%Personalized desktop for enterprise portal (PD4EP) was presented, which provided personalized customization to every personal user. PD4EP classifies portal channels to some categories and constrains the personalization for each category. Thus personalization for portal channels belonging to the same category can be uniformed and users can customize multiple portal channels in batch at the same time. The modular system structure was used in PD4EP to separate specific enterprise portal business from portal resources, which reduced the coupling between portal desktop system and other portal components while increased the generality of the system. With above characteristics, PD4EP can be used to design a new enterprise portal desktop system, and to expand an existing enterprise portal desktop by plug-in personalized portal channel. Personalization operation processes in PD4EP were based on inversion of control, which enhanced the compatibility between portal desktop system and portal channels which may be developed by different developers.

  4. Archetype based search in an IHE XDS environment.

    Science.gov (United States)

    Rinner, Christoph; Kohler, Michael; Hübner-Bloder, Gudrun; Saboor, Samrend; Ammenwerth, Elske; Duftschmid, Georg

    2012-01-01

    To prevent information overload of physicians when accessing EHRs we introduce a method to extend the IHE XDS profile metadata-based search towards a content-based search. Detailed queries are created based on predefined information needs mapped to ISO/EN 13606 Archetypes. They are aggregated to a metadata-based query to retrieve all relevant documents, which are then analyzed for the desired contents. The results are presented in a tabular form. The content-based search in IHE-XDS could be implemented efficiently and was found helpful by the evaluating physicians.

  5. An evaluation of international nursing education using interactive desktop video conferencing.

    Science.gov (United States)

    Waddell, D L; Tronsgard, B A; Smith, A; Smith, G

    1999-01-01

    Evolving computer technology has opened the door to unique and previously unavailable educational experiences. The use of one form of distance learning enabled undergraduate nursing students in the United States and England to participate in a short course on women's health issues. The nursing faculty at two universities, one in the United States and the other in England, collaborated on an international nursing education project. The delivery device was interactive desktop video conferencing (DTV). The focus of this article is on the evaluation of the project with recommendations about how best to use DTV in international nursing education.

  6. A model for hypermedia learning environments based on electronic books

    Directory of Open Access Journals (Sweden)

    Ignacio Aedo

    1997-12-01

    Full Text Available Current hypermedia learning environments do not have a common development basis. Their designers have often used ad-hoc solutions to solve the learning problems they have encountered. However, hypermedia technology can take advantage of employing a theoretical scheme - a model - which takes into account various kinds of learning activities, and solves some of the problems associated with its use in the learning process. The model can provide designers with the tools for creating a hypermedia learning system, by allowing the elements and functions involved in the definition of a specific application to be formally represented.

  7. Influences on and Obstacles to K-12 Administrators' Support for Environment-Based Education

    Science.gov (United States)

    Ernst, Julie

    2012-01-01

    The term environment-based education (EBE) describes a form of school-based environmental education that uses the environment as a context for integrating subjects and a source of real-world learning experiences. Because of the importance of administrator support in teachers' use of EBE (Ernst, 2009), survey research was conducted to explore…

  8. Influences on US Middle School Teachers' Use of Environment-Based Education

    Science.gov (United States)

    Ernst, Julie

    2009-01-01

    The term environment-based education (EBE) describes a form of school-based environmental education in which an instructor uses the environment as a context for integrating subjects and a source of real world learning experiences. Despite the growing body of evidence that supports the educational efficacy of this instructional approach and its…

  9. Medium-Based Design: Extending a Medium to Create an Exploratory Learning Environment

    Science.gov (United States)

    Rick, Jochen; Lamberty, K. K.

    2005-01-01

    This article introduces "medium-based" design -- an approach to creating "exploratory learning environments" using the method of "extending a medium". First, the characteristics of exploratory learning environments and medium-based design are described and grounded in related work. Particular attention is given to "extending a medium" --…

  10. Study on the Teaching Model Based on Multimedia and Network Environment

    Science.gov (United States)

    Zhang, Deju

    2010-01-01

    Based on the analysis of the advantages of teaching model in the network environment, three teaching models based on multimedia and network environment, i.e. the teaching model of giving priority of lecturing, the teaching model of giving priority of independent learning and the teaching model of group learning, are discussed in the article, and…

  11. A Design-Based Research Investigation of a Web-Based Learning Environment Designed to Support the Reading Process

    Science.gov (United States)

    Kidwai, Khusro

    2009-01-01

    This research study had two purposes, (a) to design and develop a Web-based learning environment that supports the use of a set of reading strategies, and (b) to investigate the impact of this Web-based learning environment on readers' "memory" and "understanding" of an instructional unit on the human heart (Dwyer &…

  12. Metadata Wizard: an easy-to-use tool for creating FGDC-CSDGM metadata for geospatial datasets in ESRI ArcGIS Desktop

    Science.gov (United States)

    Ignizio, Drew A.; O'Donnell, Michael S.; Talbert, Colin B.

    2014-01-01

    Creating compliant metadata for scientific data products is mandated for all federal Geographic Information Systems professionals and is a best practice for members of the geospatial data community. However, the complexity of the The Federal Geographic Data Committee’s Content Standards for Digital Geospatial Metadata, the limited availability of easy-to-use tools, and recent changes in the ESRI software environment continue to make metadata creation a challenge. Staff at the U.S. Geological Survey Fort Collins Science Center have developed a Python toolbox for ESRI ArcDesktop to facilitate a semi-automated workflow to create and update metadata records in ESRI’s 10.x software. The U.S. Geological Survey Metadata Wizard tool automatically populates several metadata elements: the spatial reference, spatial extent, geospatial presentation format, vector feature count or raster column/row count, native system/processing environment, and the metadata creation date. Once the software auto-populates these elements, users can easily add attribute definitions and other relevant information in a simple Graphical User Interface. The tool, which offers a simple design free of esoteric metadata language, has the potential to save many government and non-government organizations a significant amount of time and costs by facilitating the development of The Federal Geographic Data Committee’s Content Standards for Digital Geospatial Metadata compliant metadata for ESRI software users. A working version of the tool is now available for ESRI ArcDesktop, version 10.0, 10.1, and 10.2 (downloadable at http:/www.sciencebase.gov/metadatawizard).

  13. A Virtual Mission Operations Center: Collaborative Environment

    Science.gov (United States)

    Medina, Barbara; Bussman, Marie; Obenschain, Arthur F. (Technical Monitor)

    2002-01-01

    The Virtual Mission Operations Center - Collaborative Environment (VMOC-CE) intent is to have a central access point for all the resources used in a collaborative mission operations environment to assist mission operators in communicating on-site and off-site in the investigation and resolution of anomalies. It is a framework that as a minimum incorporates online chat, realtime file sharing and remote application sharing components in one central location. The use of a collaborative environment in mission operations opens up the possibilities for a central framework for other project members to access and interact with mission operations staff remotely. The goal of the Virtual Mission Operations Center (VMOC) Project is to identify, develop, and infuse technology to enable mission control by on-call personnel in geographically dispersed locations. In order to achieve this goal, the following capabilities are needed: Autonomous mission control systems Automated systems to contact on-call personnel Synthesis and presentation of mission control status and history information Desktop tools for data and situation analysis Secure mechanism for remote collaboration commanding Collaborative environment for remote cooperative work The VMOC-CE is a collaborative environment that facilitates remote cooperative work. It is an application instance of the Virtual System Design Environment (VSDE), developed by NASA Goddard Space Flight Center's (GSFC) Systems Engineering Services & Advanced Concepts (SESAC) Branch. The VSDE is a web-based portal that includes a knowledge repository and collaborative environment to serve science and engineering teams in product development. It is a "one stop shop" for product design, providing users real-time access to product development data, engineering and management tools, and relevant design specifications and resources through the Internet. The initial focus of the VSDE has been to serve teams working in the early portion of the system

  14. College students' self-discrepancy on the Internet, from the perspectives of desktop practices, self-control, and academic training.

    Science.gov (United States)

    Tzeng, Jeng-Yi

    2010-10-01

    The self-discrepancy theory argues that perceived discrepancy between one's actual self and ideal self may induce anxiety, and that this in turn may motivate people to reduce or eliminate this perceived discrepancy by changing their behaviors. Based on this theory, this study investigated how college students perceived discrepancies between their actual and their reported ideal uses of the Internet. Their Internet use was examined on three levels: the grand level (i.e., hours spent online per week), the activity level (i.e., hours spent engaging in certain online activities per week), and the tool level (i.e., hours spent using certain Internet tools per week). Three particular factors were also selected for investigation: the participants' different desktop practices, levels of academic training, and exertions of self-control. The results indicate that the participants' perceptions of actual versus ideal discrepancies were shaped by the different levels (i.e., grand, activity, tool) of their Internet use. Additionally, this study shows that perceived self-discrepancy relating to the time that college students spend on the Internet may not be a problem in itself, but it may symbolize more profound psychological or behavioral factors that need to be addressed.

  15. Trophic transfer of metal-based nanoparticles in aquatic environments

    DEFF Research Database (Denmark)

    Tangaa, Stine Rosendal; Selck, Henriette; Winther-Nielsen, Margrethe

    2016-01-01

    -ENPs, and where this information is scarce, we utilize the existing literature on aqueous metal trophic transfer as a potential starting point for greater mechanistic insight and for setting directions for future studies. We identify four key factors affecting trophic transfer of Me-ENPs: (1) environmental...... environment where they have been shown to be taken up by a variety of species. Therefore, there is a possibility that Me-ENPs will enter and pass through aquatic food webs, but research on this topic is limited. In this tutorial review, we discuss the factors contributing to trophic transfer of Me...... transformations of Me-ENPs, (2) uptake and accumulation in prey organisms, (3) internal fate and localization in the prey, and (4) digestive physiology of the predator. Whilst much research has been conducted on the first two of these factors, key knowledge gaps exist in our understanding of how Me-ENP trophic...

  16. A Model of Cloud Based Application Environment for Software Testing

    CERN Document Server

    Vengattaraman, T; Baskaran, R

    2010-01-01

    Cloud computing is an emerging platform of service computing designed for swift and dynamic delivery of assured computing resources. Cloud computing provide Service-Level Agreements (SLAs) for guaranteed uptime availability for enabling convenient and on-demand network access to the distributed and shared computing resources. Though the cloud computing paradigm holds its potential status in the field of distributed computing, cloud platforms are not yet to the attention of majority of the researchers and practitioners. More specifically, still the researchers and practitioners community has fragmented and imperfect knowledge on cloud computing principles and techniques. In this context, one of the primary motivations of the work presented in this paper is to reveal the versatile merits of cloud computing paradigm and hence the objective of this work is defined to bring out the remarkable significances of cloud computing paradigm through an application environment. In this work, a cloud computing model for sof...

  17. An Ontology-Based Service Matching Strategy in Grid Environments

    Institute of Scientific and Technical Information of China (English)

    YIN Nan; SHEN De-rong; YU Ge; KOU Yue; NIE Tie-zheng; CAO Yu

    2004-01-01

    An efficient ontology-based service searching scheme is put forward in this paper by introducing semantic information into grid systems.The ideas of ontology and OWL (Web ontology language) are applied to establish a uniform abstract concept model and standardization for grid services.We propose a general framework of ontology-based service discovery sub-system, which includes ontology storage module, context-based domain selection module and specific service matching module.Implementation policies are also presented in this paper.

  18. Environmental Effects of Hydrokinetic Turbines on Fish: Desktop and Laboratory Flume Studies

    Energy Technology Data Exchange (ETDEWEB)

    Jacobson, Paul T. [Electric Power Research Institute; Amaral, Stephen V. [Alden Research Laboratory; Castro-Santos, Theodore [U.S. Geological Survey; Giza, Dan [Alden Research Laboratory; Haro, Alexander J. [U.S. Geological Survey; Hecker, George [Alden Research Laboratory; McMahon, Brian [Alden Research Laboratory; Perkins, Norman [Alden Research Laboratory; Pioppi, Nick [Alden Research Laboratory

    2012-12-31

    This collection of three reports describes desktop and laboratory flume studies that provide information to support assessment of the potential for injury and mortality of fish that encounter hydrokinetic turbines of various designs installed in tidal and river environments. Behavioral responses to turbine exposure also are investigated to support assessment of the potential for disruptions to upstream and downstream movements of fish. The studies: (1) conducted an assessment of potential injury mechanisms using available data from studies with conventional hydro turbines; (2) developed theoretical models for predicting blade strike probabilities and mortality rates; and (3) performed flume testing with three turbine designs and several fish species and size groups in two laboratory flumes to estimate survival rates and document fish behavior. The project yielded three reports which this document comprises. The three constituent documents are addressed individually below Fish Passage Through Turbines: Application of Conventional Hydropower Data to Hydrokinetic Technologies Fish passing through the blade sweep of a hydrokinetic turbine experience a much less harsh physical environment than do fish entrained through conventional hydro turbines. The design and operation of conventional turbines results in high flow velocities, abrupt changes in flow direction, relatively high runner rotational and blade speeds, rapid and significant changes in pressure, and the need for various structures throughout the turbine passageway that can be impacted by fish. These conditions generally do not occur or are not significant factors for hydrokinetic turbines. Furthermore, compared to conventional hydro turbines, hydrokinetic turbines typically produce relatively minor changes in shear, turbulence, and pressure levels from ambient conditions in the surrounding environment. Injuries and mortality from mechanical injuries will be less as well, mainly due to low rotational speeds and

  19. Dynamic tracking of elementary preservice teachers' experiences with computer-based mathematics learning environments

    Science.gov (United States)

    Campbell, Stephen R.

    2003-05-01

    A challenging task in educational research today is to understand the implications of recent developments in computer-based learning environments. On the other hand, questions regarding learning and mathematical cognition have long been a central focus of research in mathematics education. Adding technology compounds an already complex problematic. Fortunately, computer-based technology also provides researchers with new ways of studying cognition and instruction. This paper introduces a new method for dynamically tracking learners' experiences in computer-based learning environments. Dynamic tracking is illustrated in both a classroom and a clinical setting by drawing on two studies with elementary preservice teachers working in computer-based mathematics learning environments.

  20. Optimization Based Blended Learning Framework for Constrained Bandwidth Environment

    Directory of Open Access Journals (Sweden)

    Nazir Ahmad Suhail

    Full Text Available Adoption of multimedia based e-learning approach in higher education institutions is becoming a key and effective component for curriculum delivery. Additionally, multimedia teaching and learning approach is a powerful tool to increase the perceived level ...

  1. Striction-based Power Monitoring in Space Environment Project

    Data.gov (United States)

    National Aeronautics and Space Administration — The program delivers a completely new technology solution to isolation and sensing of power flow (current and voltage). Based on striction materials technology,...

  2. Fabrication of low cost soft tissue prostheses with the desktop 3D printer.

    Science.gov (United States)

    He, Yong; Xue, Guang-huai; Fu, Jian-zhong

    2014-11-27

    Soft tissue prostheses such as artificial ear, eye and nose are widely used in the maxillofacial rehabilitation. In this report we demonstrate how to fabricate soft prostheses mold with a low cost desktop 3D printer. The fabrication method used is referred to as Scanning Printing Polishing Casting (SPPC). Firstly the anatomy is scanned with a 3D scanner, then a tissue casting mold is designed on computer and printed with a desktop 3D printer. Subsequently, a chemical polishing method is used to polish the casting mold by removing the staircase effect and acquiring a smooth surface. Finally, the last step is to cast medical grade silicone into the mold. After the silicone is cured, the fine soft prostheses can be removed from the mold. Utilizing the SPPC method, soft prostheses with smooth surface and complicated structure can be fabricated at a low cost. Accordingly, the total cost of fabricating ear prosthesis is about $30, which is much lower than the current soft prostheses fabrication methods.

  3. Fabrication of low cost soft tissue prostheses with the desktop 3D printer

    Science.gov (United States)

    He, Yong; Xue, Guang-Huai; Fu, Jian-Zhong

    2014-11-01

    Soft tissue prostheses such as artificial ear, eye and nose are widely used in the maxillofacial rehabilitation. In this report we demonstrate how to fabricate soft prostheses mold with a low cost desktop 3D printer. The fabrication method used is referred to as Scanning Printing Polishing Casting (SPPC). Firstly the anatomy is scanned with a 3D scanner, then a tissue casting mold is designed on computer and printed with a desktop 3D printer. Subsequently, a chemical polishing method is used to polish the casting mold by removing the staircase effect and acquiring a smooth surface. Finally, the last step is to cast medical grade silicone into the mold. After the silicone is cured, the fine soft prostheses can be removed from the mold. Utilizing the SPPC method, soft prostheses with smooth surface and complicated structure can be fabricated at a low cost. Accordingly, the total cost of fabricating ear prosthesis is about $30, which is much lower than the current soft prostheses fabrication methods.

  4. Security Risk Minimization for Desktop and Mobile Software Systems. An In-Depth Analysis

    Directory of Open Access Journals (Sweden)

    Florina Camelia PUICAN

    2014-01-01

    Full Text Available In an extremely rapid growing industry such as the information technology nowadays, continuous and efficient workflows need to be established within any integrated enterprise or consumer software system. Taking into consideration the actual trend of data and information migrating to mobile devices, which have became more than just simple gadgets, the security threats and vulnerabilities of software products have created a new playground for attackers, especially when the system offers cross-platform (desktop and mobile functionalities and applicability. In this context, the paper proposes an in depth analysis over some of the weaknesses software systems present, providing also a set of solutions for minimizing and mitigating the risks of any solution, be it mobile or desktop. Subsequently, even though consumer and enterprise systems have fundamentally different structures and architectures (due to the different needs of the end user, data loss or information leakage may and will affect any type of machine if proper securization of the systems is not taken into consideration, therefore risk minimization through an in-depth analysis of any integrated software system becomes mandatory and needs extensive care.

  5. Effects of boundary-layer separation controllers on a desktop fume hood.

    Science.gov (United States)

    Huang, Rong Fung; Chen, Jia-Kun; Hsu, Ching Min; Hung, Shuo-Fu

    2016-10-02

    A desktop fume hood installed with an innovative design of flow boundary-layer separation controllers on the leading edges of the side plates, work surface, and corners was developed and characterized for its flow and containment leakage characteristics. The geometric features of the developed desktop fume hood included a rearward offset suction slot, two side plates, two side-plate boundary-layer separation controllers on the leading edges of the side plates, a slanted surface on the leading edge of the work surface, and two small triangular plates on the upper left and right corners of the hood face. The flow characteristics were examined using the laser-assisted smoke flow visualization technique. The containment leakages were measured by the tracer gas (sulphur hexafluoride) detection method on the hood face plane with a mannequin installed in front of the hood. The results of flow visualization showed that the smoke dispersions induced by the boundary-layer separations on the leading edges of the side plates and work surface, as well as the three-dimensional complex flows on the upper-left and -right corners of the hood face, were effectively alleviated by the boundary-layer separation controllers. The results of the tracer gas detection method with a mannequin standing in front of the hood showed that the leakage levels were negligibly small (≤0.003 ppm) at low face velocities (≥0.19 m/s).

  6. AN QUALITY BASED ENHANCEMENT OF USER DATA PROTECTION VIA FUZZY RULE BASED SYSTEMS IN CLOUD ENVIRONMENT

    Directory of Open Access Journals (Sweden)

    R Poorva Devi

    2016-04-01

    Full Text Available So far, in cloud computing distinct customer is accessed and consumed enormous amount of services through web, offered by cloud service provider (CSP. However cloud is providing one of the services is, security-as-a-service to its clients, still people are terrified to use the service from cloud vendor. Number of solutions, security components and measurements are coming with the new scope for the cloud security issue, but 79.2% security outcome only obtained from the different scientists, researchers and other cloud based academy community. To overcome the problem of cloud security the proposed model that is, “Quality based Enhancing the user data protection via fuzzy rule based systems in cloud environment”, will helps to the cloud clients by the way of accessing the cloud resources through remote monitoring management (RMMM and what are all the services are currently requesting and consuming by the cloud users that can be well analyzed with Managed service provider (MSP rather than a traditional CSP. Normally, people are trying to secure their own private data by applying some key management and cryptographic based computations again it will direct to the security problem. In order to provide good quality of security target result by making use of fuzzy rule based systems (Constraint & Conclusion segments in cloud environment. By using this technique, users may obtain an efficient security outcome through the cloud simulation tool of Apache cloud stack simulator.

  7. NFC-Based User Interface for Smart Environments

    Directory of Open Access Journals (Sweden)

    Susanna Spinsante

    2015-01-01

    Full Text Available The physical support of a home automation system, joined with a simplified user-system interaction modality, may allow people affected by motor impairments or limitations, such as elderly and disabled people, to live safely and comfortably at home, by improving their autonomy and facilitating the execution of daily life tasks. The proposed solution takes advantage of the Near Field Communications technology, which is simple and intuitive to use, to enable advanced user interaction. The user can perform normal daily activities, such as lifting a gate or closing a window, through a device enabled to read NFC tags containing the commands for the home automation system. A passive Smart Panel is implemented, composed of multiple Near Field Communications tags properly programmed, to enable the execution of both individual commands and so-called scenarios. The work compares several versions of the proposed Smart Panel, differing for interrogation and composition of the single command, number of tags, and dynamic user interaction model, at a parity of the number of commands to issue. Main conclusions are drawn from the experimental results, about the effective adoption of Near Field Communications in smart assistive environments.

  8. Secure chip based encrypted search protocol in mobile office environments

    Directory of Open Access Journals (Sweden)

    Hyun-A Park

    2016-05-01

    Full Text Available This paper deals with largely two security problems between the cloud computing service and trusted platform module (TPM chip as a mobile convergent technology. At first, we solve the social issues from inside attackers, which is caused by that we regard server managers as trustworthy. In order to solve this problem, we propose encrypted DB retrieval system whose server manager cannot access on real data (plaintexts in mobile office environments of the cloud datacenter. The other problem is that cloud computing has limitless computing resources; however, it faces with the vulnerability of security. On the other hand, the TPM technology has been known as a symbol of physical security; however, it has the severe limitation of use such as hardware constraints or limited amount of non-volatile memory. To overcome the weakness and produce synergic effects between the two technologies, we combine two applications (cloud datacenter service, TPM chip as a mobile convergent technology. The main methods are TPM-security-client and masked keys. With these methods, the real keys are stored in TPM and the faked keys (masked keys are implemented for computations instead of real keys. Thus, the result of the faked keys is the same as the real keys. Consequently, this system is secure against both of the insiders and outsiders, the cloud computing service can improve security weaknesses.

  9. Enhancing Student Adaption to a Case Based Learning Environment

    DEFF Research Database (Denmark)

    Jensen, Lars Peter

    2010-01-01

    the portfolios. A comparison with statements and quotes from student’s semester evaluation from the previous years will be made, and it will be investigated if there is a change in how many students pass the exam. CONCLUSION A first glance at the portfolios show a high degree of satisfactory with the case model...... by a small course, using lectures and reflections to raise the students’ awareness on how to learn in the new learning environment. To keep the individual student’s focus on his/her own learning process, they were forced to write a personal portfolio on their behaviour and learning in the cases, every week...... and to reflect across these at the end of the semester. The case model, the reflective course and what came out of it will be described in this paper, using the portfolios to gain insight in the students’ improvements and adaption to see if the exercise was a success. THE CASE MODEL The case model is imported...

  10. Capability-based task allocation in emergency-response environments: a coalition-formation approach

    OpenAIRE

    FATEMI, Afsaneh; Zamanifar, Kamran; NEMATBAKHSH, Naser

    2014-01-01

    This paper addresses coalition formation, based on agent capabilities, centered on task allocation in emergency-response environments (EREs). EREs are environments that need fast task completion as their main requirement. We propose a team-based organization model, based on an existing organization model for adaptive complex systems. The model has some key characteristics that are beneficial for EREs: agents act in dynamic, open domains; agents collaborate in completing group tasks;...

  11. Space Shuttle Main Engine Joint Data List Applying Today's Desktop Technologies to Facilitate Engine Processing

    Science.gov (United States)

    Jacobs, Kenneth; Drobnick, John; Krell, Don; Neuhart, Terry; McCool, A. (Technical Monitor)

    2001-01-01

    Boeing-Rocketdyne's Space Shuttle Main Engine (SSME) is the world's first large reusable liquid rocket engine. The space shuttle propulsion system has three SSMEs, each weighing 7,400 lbs and providing 470,000 lbs of thrust at 100% rated power level. To ensure required safety and reliability levels are achieved with the reusable engines, each SSME is partially disassembled, inspected, reassembled, and retested at Kennedy Space Center between each flight. Maintenance processing must be performed very carefully to replace any suspect components, maintain proper engine configuration, and avoid introduction of contaminants that could affect performance and safety. The long service life, and number, complexity, and pedigree of SSME components makes logistics functions extremely critical. One SSME logistics challenge is documenting the assembly and disassembly of the complex joint configurations. This data (joint nomenclature, seal and fastener identification and orientation, assembly sequence, fastener torques, etc.) must be available to technicians and engineers during processing. Various assembly drawings and procedures contain this information, but in this format the required (practical) joint data can be hard to find, due to the continued use of archaic engineering drawings and microfilm for field site use. Additionally, the release system must traverse 2,500 miles between design center and field site, across three time zones, which adds communication challenges and time lags for critical engine configuration data. To aid in information accessibility, a Joint Data List (JDL) was developed that allows efficient access to practical joint data. The published JDL has been a very useful logistics product, providing illustrations and information on the latest SSME configuration. The JDL identifies over 3,350 unique parts across seven fluid systems, over 300 joints, times two distinct engine configurations. The JDL system was recently converted to a web-based, navigable

  12. Problem-Based Learning in Formal and Informal Learning Environments

    Science.gov (United States)

    Shimic, Goran; Jevremovic, Aleksandar

    2012-01-01

    Problem-based learning (PBL) is a student-centered instructional strategy in which students solve problems and reflect on their experiences. Different domains need different approaches in the design of PBL systems. Therefore, we present one case study in this article: A Java Programming PBL. The application is developed as an additional module for…

  13. Six scenarios of exploiting an ontology based, mobilized learning environment

    NARCIS (Netherlands)

    Kismihók, G.; Szabó, I.; Vas, R.

    2012-01-01

    In this article, six different exploitation possibilities of an educational ontology based, mobilized learning management system are presented. The focal point of this system is the educational ontology model. The first version of this educational ontology model serves as a foundation for curriculum

  14. Collaborative Tasks in Wiki-Based Environment in EFL Learning

    Science.gov (United States)

    Zou, Bin; Wang, Dongshuo; Xing, Minjie

    2016-01-01

    Wikis provide users with opportunities to post and edit messages to collaborate in the language learning process. Many studies have offered findings to show positive impact of Wiki-based language learning for learners. This paper explores the effect of collaborative task in error correction for English as a Foreign Language learning in an online…

  15. Vision-based traffic surveys in urban environments

    Science.gov (United States)

    Chen, Zezhi; Ellis, Tim; Velastin, Sergio A.

    2016-09-01

    This paper presents a state-of-the-art, vision-based vehicle detection and type classification to perform traffic surveys from a roadside closed-circuit television camera. Vehicles are detected using background subtraction based on a Gaussian mixture model that can cope with vehicles that become stationary over a significant period of time. Vehicle silhouettes are described using a combination of shape and appearance features using an intensity-based pyramid histogram of orientation gradients (HOG). Classification is performed using a support vector machine, which is trained on a small set of hand-labeled silhouette exemplars. These exemplars are identified using a model-based preclassifier that utilizes calibrated images mapped by Google Earth to provide accurately surveyed scene geometry matched to visible image landmarks. Kalman filters track the vehicles to enable classification by majority voting over several consecutive frames. The system counts vehicles and separates them into four categories: car, van, bus, and motorcycle (including bicycles). Experiments with real-world data have been undertaken to evaluate system performance and vehicle detection rates of 96.45% and classification accuracy of 95.70% have been achieved on this data.

  16. Leveraging Web-Based Environments for Mass Atrocity Prevention

    Science.gov (United States)

    Harding, Tucker B.; Whitlock, Mark A.

    2013-01-01

    A growing literature exploring large-scale, identity-based political violence, including mass killing and genocide, debates the plausibility of, and prospects for, early warning and prevention. An extension of the debate involves the prospects for creating educational experiences that result in more sophisticated analytical products that enhance…

  17. 桌面3D打印机结构分析及机体设计研究%RESEARCH AND ANALYSIS ON THE BODY STRUCTURE DESIGN OF DESKTOP 3D PRINTER

    Institute of Scientific and Technical Information of China (English)

    牛晰

    2015-01-01

    3D打印技术作为个性化商品定制的重要生产手段,其自身的结构和机体的设计代表着该项技术的发展程度,本文基于对开放式桌面3D打印机结构以及封闭式桌面3D打印机结构进行整体分析的前提下,对桌面3D打印机机体外观造型进行了整体的设计,并同时从桌面3D打印机的应用材料、应用软件及打印效果和未来发展趋势上进行了综述。%3D printing technology serves as an important means of production of personalized customization of goods. Its own structure and the design of engine body represent the degree of development of the technology. Based on the premise of the overal analysis of the open desktop 3D printer structure and closed desktop 3D printer structure, this paper generaly designs the body appearance of desktop 3D printer, and at the same time carries out a review from the point of the applied material, application software and the printing effect and the future development trend.

  18. Comprehensive Assessment of Eco-environment Vulnerability in Hebei Province Based on ArcGIS

    Institute of Scientific and Technical Information of China (English)

    2011-01-01

    [Objective] This study aimed to assess the vulnerability of ecological environment in Hebei Province.[Method] Based on ArcGIS,by using the dominant factor and maximum limits factor method,we established the sensitivity-reality indicator system and assessment model of the eco-environment vulnerability in Hebei Province to quantitatively evaluate its eco-environment vulnerability,and analyzed its spatial distribution.[Result] The status quo of environmental degradation was inconsistent with the sensitivity of...

  19. Contributions to Desktop Grid Computing : From High Throughput Computing to Data-Intensive Sciences on Hybrid Distributed Computing Infrastructures

    OpenAIRE

    Fedak, Gilles

    2015-01-01

    Since the mid 90’s, Desktop Grid Computing - i.e the idea of using a large number of remote PCs distributed on the Internet to execute large parallel applications - has proved to be an efficient paradigm to provide a large computational power at the fraction of the cost of a dedicated computing infrastructure.This document presents my contributions over the last decade to broaden the scope of Desktop Grid Computing. My research has followed three different directions. The first direction has ...

  20. Robust Speech Recognition Method Based on Discriminative Environment Feature Extraction

    Institute of Scientific and Technical Information of China (English)

    HAN Jiqing; GAO Wen

    2001-01-01

    It is an effective approach to learn the influence of environmental parameters,such as additive noise and channel distortions, from training data for robust speech recognition.Most of the previous methods are based on maximum likelihood estimation criterion. However,these methods do not lead to a minimum error rate result. In this paper, a novel discrimina-tive learning method of environmental parameters, which is based on Minimum ClassificationError (MCE) criterion, is proposed. In the method, a simple classifier and the Generalized Probabilistic Descent (GPD) algorithm are adopted to iteratively learn the environmental parameters. Consequently, the clean speech features are estimated from the noisy speech features with the estimated environmental parameters, and then the estimations of clean speech features are utilized in the back-end HMM classifier. Experiments show that the best error rate reduction of 32.1% is obtained, tested on a task of 18 isolated confusion Korean words, relative to a conventional HMM system.

  1. A collaborative medical case authoring environment based on the UMLS.

    Science.gov (United States)

    Suebnukarn, Siriwan; Haddawy, Peter; Rhienmora, Phattanapon

    2008-04-01

    In this paper, we present a novel collaborative authoring tool that was designed to allow medical teachers to formalize and visualize their knowledge for medical intelligent tutoring systems. Our goal is to increase the efficiency and effectiveness in creating the domain model representing the problem solution--often referred to as the bottleneck in developing intelligent tutoring systems. We incorporate the Unified Medical Language System (UMLS) knowledge base to assist the authors in creating the problem solution collaboratively via a videoconferencing platform. The system consists of a shared workspace gathering information visualization and tools necessary for collaborative problem-solving tasks. We found that the authoring tool can be used to effectively elicit the knowledge structure of the domain model. This was achieved in hours compared to months for the conventional paper-based approach.

  2. Consumer Acceptance of Location Based Services in the Retail Environment

    Directory of Open Access Journals (Sweden)

    Iris Uitz

    2013-01-01

    Full Text Available Smartphones have become a commodity item. In combination with their seemingly infinite extensions through mobile applications, they hold great economic potential for businesses. Location Based Services (LBS take advantage of their portability by providing relevant information to the user regarding their location. Utilizing the user’s position to create personalized location-specific marketing messages enables businesses to yield value for their customers. The main objective of this paper is to identify factors, which influence the acceptance of LBS apps in the context of retail since there is a lack of research in this field. A qualitative research approach was chosen to investigate the relevant variables. Based on the conducted interviews, theories were derived and verified against further data retrievals. Similar to findings of previous research the factors ease of use (usability and usefulness were confirmed as being crucial in forming consumers’ attitudes.

  3. Parallel Implementation of Classification Algorithms Based on Cloud Computing Environment

    Directory of Open Access Journals (Sweden)

    Wenbo Wang

    2012-09-01

    Full Text Available As an important task of data mining, Classification has been received considerable attention in many applications, such as information retrieval, web searching, etc. The enlarging volumes of information emerging by the progress of technology and the growing individual needs of data mining, makes classifying of very large scale of data a challenging task. In order to deal with the problem, many researchers try to design efficient parallel classification algorithms. This paper introduces the classification algorithms and cloud computing briefly, based on it analyses the bad points of the present parallel classification algorithms, then addresses a new model of parallel classifying algorithms. And it mainly introduces a parallel Naïve Bayes classification algorithm based on MapReduce, which is a simple yet powerful parallel programming technique. The experimental results demonstrate that the proposed algorithm improves the original algorithm performance, and it can process large datasets efficiently on commodity hardware.

  4. Redesigning Computer-based Learning Environments: Evaluation as Communication

    CERN Document Server

    Brust, Matthias R; Ricarte, Ivan M L

    2007-01-01

    In the field of evaluation research, computer scientists live constantly upon dilemmas and conflicting theories. As evaluation is differently perceived and modeled among educational areas, it is not difficult to become trapped in dilemmas, which reflects an epistemological weakness. Additionally, designing and developing a computer-based learning scenario is not an easy task. Advancing further, with end-users probing the system in realistic settings, is even harder. Computer science research in evaluation faces an immense challenge, having to cope with contributions from several conflicting and controversial research fields. We believe that deep changes must be made in our field if we are to advance beyond the CBT (computer-based training) learning model and to build an adequate epistemology for this challenge. The first task is to relocate our field by building upon recent results from philosophy, psychology, social sciences, and engineering. In this article we locate evaluation in respect to communication s...

  5. Smart Agent Learning based Hotel Search System- Android Environment

    Directory of Open Access Journals (Sweden)

    Wayne Lawrence

    2012-08-01

    Full Text Available The process of finding the finest hotel in central location is time consuming, information overload and overwhelming and in some cases poses a security risk to the client. Over time with competition in the market among travel agents and hotels, the process of hotel search and booking has improved with the advances in technology. Various web sites allow a user to select a destination from a pull-down list along with several categories to suit one’s preference.. Some of the more advanced web sites allow for a search of the destination via a map for example hotelguidge.com and jamaica.hotels.hu. Recently good amount of work been carried in the use of Intelligent agents towards hotel search on J2ME based mobile handset which still has some weakness. The proposed system so developed uses smart software agents that overcomes the weakness in the previous system by collaborating among themselves and search Google map based on criteria selected by the user and return results to the client that is precise and best suit the user requirements. In addition, the agent possesses learning capability of searching the hotels too which is based on past search experience. The booking of hotel involving cryptography has not been incorporated in this research paper and been published elsewhere. This will be facilitated on Android 2.2-enabled mobile phone using JADE-LEAP Agent development kit.

  6. Multilevel Queue-Based Scheduling for Heterogeneous Grid Environment

    Directory of Open Access Journals (Sweden)

    Kumaresh.V.S

    2012-11-01

    Full Text Available Grid computing is the federation of pooling resources so as to solve large-scale problems. Scheduling is the main issue in grid computing and is the process of making scheduling decisions over multiple grid resources. In this paper, we propose a scheduling technique which classifies the subtasks based on the priority assigned by the user. This is mainly applicable in places where the high priority critical subtasks may need to be scheduled prior to other low priority subtasks. We thus segregate the subtasks into three queues based on their priority. Subtasks within each queue are reordered based on two new parameters, viz. complexity factor and realization factor, with computational complexity defined as the time of computation of a process. We evaluate the realization factor as the product of number of operations per cycle per processor and the speed of the processor. The subtasks are assigned high priority when both complexity factor and realization factor are high. Once the processes are classified into three queues we make use of a technique similar to round robin that reduces starvation of low and medium priority subtasks. The effectiveness of Starvation free (SF Scheduling algorithm is evaluated through simulation results.

  7. USING WIKIS AS A SUPPORT AND ASSESSMENT TOOL IN COLLABORATIVE DIGITAL GAME-BASED LEARNING ENVIRONMENTS

    Directory of Open Access Journals (Sweden)

    Yavuz SAMUR

    2011-04-01

    Full Text Available In computer-supported collaborative learning (CSCL environments, there are many researches done on collaborative learning activities; however, in game-based learning environments, more research and literature on collaborative learning activities are required. Actually, both game-based learning environments and wikis enable us to use new chances for learning, especially in collaborative learning activities. Therefore, in this paper, related literature on wikis and how game & instructional designers can leverage from wikis in game-based learning settings for enhancing students’ collaborative learning activities are examined. Based on the reviewed literature, two main suggestions are given in this paper with their underlying reasons. First, using wikis as a support tool for enhancing collaboration in digital game-based learning (DGBL environments, and second using wikis as an assessment tool in DGBL are suggested.

  8. QTL-based analysis of genotype-by-environment interaction for grain yield of rice in stress and non-stress environments

    NARCIS (Netherlands)

    Manneh, B.; Stam, P.; Struik, P.C.; Bruce-Oliver, S.; Eeuwijk, van F.A.

    2007-01-01

    Use of DNA-based markers can accelerate cultivar development in variable cultivation environments since, in contrast to phenotype, DNA markers are environment-independent. In an effort to elucidate the genetic basis of genotype-by-environment interaction (G x E) for yield of rice (Oryza sativa L.),

  9. Cloud Aggregation and Bursting for Object Based Sharable Environment

    Directory of Open Access Journals (Sweden)

    Mr. Pradeep Kumar Tripathi

    2011-09-01

    Full Text Available Cloud computing promises innate scalability and high availability at low cost. So far cloud storage deployments were subject to big companies but an increasing amount of available open-source systems allow also smaller private cloud installations. In this paper we discuss cloud aggregation and cloud bursting with their empirical review. Based on the review we map class and object in the sharable small clouds for making clouds more efficient. We also consider some of the security concern for the cloud computing for authorized data sharing between clouds.

  10. Inference-Based Surface Reconstruction of Cluttered Environments

    KAUST Repository

    Biggers, K.

    2012-08-01

    We present an inference-based surface reconstruction algorithm that is capable of identifying objects of interest among a cluttered scene, and reconstructing solid model representations even in the presence of occluded surfaces. Our proposed approach incorporates a predictive modeling framework that uses a set of user-provided models for prior knowledge, and applies this knowledge to the iterative identification and construction process. Our approach uses a local to global construction process guided by rules for fitting high-quality surface patches obtained from these prior models. We demonstrate the application of this algorithm on several example data sets containing heavy clutter and occlusion. © 2012 IEEE.

  11. Learning with Computer-Based Learning Environments: A Literature Review of Computer Self-Efficacy

    Science.gov (United States)

    Moos, Daniel C.; Azevedo, Roger

    2009-01-01

    Although computer-based learning environments (CBLEs) are becoming more prevalent in the classroom, empirical research has demonstrated that some students have difficulty learning with these environments. The motivation construct of computer-self efficacy plays an integral role in learning with CBLEs. This literature review synthesizes research…

  12. Distributing vs. Blocking Learning Questions in a Web-Based Learning Environment

    Science.gov (United States)

    Kapp, Felix; Proske, Antje; Narciss, Susanne; Körndle, Hermann

    2015-01-01

    Effective studying in web-based learning environments (web-LEs) requires cognitive engagement and demands learners to regulate their learning activities. One way to support learners in web-LEs is to provide interactive learning questions within the learning environment. Even though research on learning questions has a long tradition, there are…

  13. Using a Cloud-Based Computing Environment to Support Teacher Training on Common Core Implementation

    Science.gov (United States)

    Robertson, Cory

    2013-01-01

    A cloud-based computing environment, Google Apps for Education (GAFE), has provided the Anaheim City School District (ACSD) a comprehensive and collaborative avenue for creating, sharing, and editing documents, calendars, and social networking communities. With this environment, teachers and district staff at ACSD are able to utilize the deep…

  14. Image-based particle filtering for navigation in a semi-structured agricultural environment.

    NARCIS (Netherlands)

    Hiremath, S.; Evert, van F.K.; Braak, ter C.J.F.; Stein, A.; Heijden, van der G.W.A.M.

    2014-01-01

    Autonomous navigation of field robots in an agricultural environment is a difficult task due to the inherent uncertainty in the environment. The drawback of existing systems is the lack of robustness to these uncertainties. In this study we propose a vision-based navigation method to address these p

  15. Web Environments for Group-Based Project Work in Higher Education

    NARCIS (Netherlands)

    Diepen, van Nico; Collis, Betty; Andernach, Toine

    1997-01-01

    We discuss problems confronting the use of group-based project work as an instructional strategy in higher education and describe two courses in which course-specific World Wide Web (Web) environments have evolved over a series of course sequences and are used both as tool environments for group-pro

  16. Clearing your Desk! Software and Data Services for Collaborative Web Based GIS Analysis

    Science.gov (United States)

    Tarboton, D. G.; Idaszak, R.; Horsburgh, J. S.; Ames, D. P.; Goodall, J. L.; Band, L. E.; Merwade, V.; Couch, A.; Hooper, R. P.; Maidment, D. R.; Dash, P. K.; Stealey, M.; Yi, H.; Gan, T.; Gichamo, T.; Yildirim, A. A.; Liu, Y.

    2015-12-01

    Can your desktop computer crunch the large GIS datasets that are becoming increasingly common across the geosciences? Do you have access to or the know-how to take advantage of advanced high performance computing (HPC) capability? Web based cyberinfrastructure takes work off your desk or laptop computer and onto infrastructure or "cloud" based data and processing servers. This talk will describe the HydroShare collaborative environment and web based services being developed to support the sharing and processing of hydrologic data and models. HydroShare supports the upload, storage, and sharing of a broad class of hydrologic data including time series, geographic features and raster datasets, multidimensional space-time data, and other structured collections of data. Web service tools and a Python client library provide researchers with access to HPC resources without requiring them to become HPC experts. This reduces the time and effort spent in finding and organizing the data required to prepare the inputs for hydrologic models and facilitates the management of online data and execution of models on HPC systems. This presentation will illustrate the use of web based data and computation services from both the browser and desktop client software. These web-based services implement the Terrain Analysis Using Digital Elevation Model (TauDEM) tools for watershed delineation, generation of hydrology-based terrain information, and preparation of hydrologic model inputs. They allow users to develop scripts on their desktop computer that call analytical functions that are executed completely in the cloud, on HPC resources using input datasets stored in the cloud, without installing specialized software, learning how to use HPC, or transferring large datasets back to the user's desktop. These cases serve as examples for how this approach can be extended to other models to enhance the use of web and data services in the geosciences.

  17. LEARNING REPOSITORY ADAPTABILITY IN AN AGENT-BASED UNIVERSITY ENVIRONMENT

    Directory of Open Access Journals (Sweden)

    Vanco Cabukovski

    2016-06-01

    Full Text Available Automated e-Learning Systems (AeLS are fundamental to contemporary educational concepts worldwide.It has become a standard not only in support to the formal curriculum, but containing social platform capabilities, gamification elements and functionalities fostering communities of experts, also for faster knowledge dissemination. Additionally, AeLSs support internal communications and customizable analytics and methodologies to quickly identify learning performance, which in turn can be used as feedback to implement adaptability in tailoring the content management to meet specific individual needs. The volume of fast growing AeLS content of supplement material and exchanged communication combined with the already huge material archived in the university libraries is enormous and needs sophisticated managing through electronic repositories. Such integration of content management systems (CMS present challenges which can be solved optimally with the use of distributed management implemented through agent-based systems. This paper depicts a successful implementation of an Integrated Intelligent Agent Based UniversityInformation System (IABUIS.

  18. Desktop analysis of potential impacts of visitor use: a case study for the highest park in the Southern Hemisphere.

    Science.gov (United States)

    Barros, Agustina; Pickering, Catherine; Gudes, Ori

    2015-03-01

    Nature-based tourism and recreation activities have a range of environmental impacts, but most protected area agencies have limited capacity to assess them. To prioritise where and what impacts to monitor and manage, we conducted a desktop assessment using Geographical Information Systems (GIS) by combining recreation ecology research with data on visitor usage and key environmental features for a popular protected area used for mountaineering and trekking, Aconcagua Provincial Park (2400-6962 m a.s.l.) in the Andes of Argentina. First, we integrated visitor data from permits with environmental data using GIS. We then identified key impact indicators for different activities based on the recreation ecology literature. Finally, we integrated this data to identify likely ecological impacts based on the types of activities, amount of use and altitudinal zones. Visitors only used 2% of the Park, but use was concentrated in areas of high conservation value including in alpine meadows and glacier lakes. Impacts on water resources were likely to be concentrated in campsites from the intermediate to the nival/glacial zones of the Park while impacts on terrestrial biodiversity were likely to be more severe in the low and intermediate alpine zones (2400-3800 m a.s.l.). These results highlight how visitor data can be used to identify priority areas for on-ground assessment of impacts in key locations. Improvements to the management of visitors in this Park involves more effective ways of dealing with water extraction and human waste in high altitude campsites and the impacts of hikers and pack animals in the low and intermediate alpine zones.

  19. A Framework-Based Environment for Object-Oriented Scientific Codes

    Directory of Open Access Journals (Sweden)

    Robert A. Ballance

    1993-01-01

    Full Text Available Frameworks are reusable object-oriented designs for domain-specific programs. In our estimation, frameworks are the key to productivity and reuse. However, frameworks require increased support from the programming environment. A framework-based environment must include design aides and project browsers that can mediate between the user and the framework. A framework-based approach also places new requirements on conventional tools such as compilers. This article explores the impact of object-oriented frameworks upon a programming environment, in the context of object-oriented finite element and finite difference codes. The role of tools such as design aides and project browsers is discussed, and the impact of a framework-based approach upon compilers is examined. Examples are drawn from our prototype C++ based environment.

  20. From molecules to management: adopting DNA-based methods for monitoring biological invasions in aquatic environments

    Science.gov (United States)

    Recent technological advances have driven rapid development of DNA-based methods designed to facilitate detection and monitoring of invasive species in aquatic environments. These tools promise to significantly alleviate difficulties associated with traditional monitoring approac...

  1. Toward Project-based Learning and Team Formation in Open Learning Environments

    NARCIS (Netherlands)

    Spoelstra, Howard; Van Rosmalen, Peter; Sloep, Peter

    2014-01-01

    Open Learning Environments, MOOCs, as well as Social Learning Networks, embody a new approach to learning. Although both emphasise interactive participation, somewhat surprisingly, they do not readily support bond creating and motivating collaborative learning opportunities. Providing project-based

  2. Sunlight-induced Transformations of Graphene-based Nanomaterials in Aquatic Environments

    Science.gov (United States)

    Graphene-based nanomaterials and other related carbon nanomaterials (CNMs) can be released from products during their life cycles. Upon entry into aquatic environments, they are potentially transformed by photochemical reactions, oxidation reactions and biological processes, all ...

  3. Aircraft Based Imaging Probe for the Study of Icing Environments Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Icing environments are of great concern in commercial and military aviation. An aircraft-based, imaging probe is being proposed for the reliable and accurate...

  4. Simulation Platform: a cloud-based online simulation environment.

    Science.gov (United States)

    Yamazaki, Tadashi; Ikeno, Hidetoshi; Okumura, Yoshihiro; Satoh, Shunji; Kamiyama, Yoshimi; Hirata, Yutaka; Inagaki, Keiichiro; Ishihara, Akito; Kannon, Takayuki; Usui, Shiro

    2011-09-01

    For multi-scale and multi-modal neural modeling, it is needed to handle multiple neural models described at different levels seamlessly. Database technology will become more important for these studies, specifically for downloading and handling the neural models seamlessly and effortlessly. To date, conventional neuroinformatics databases have solely been designed to archive model files, but the databases should provide a chance for users to validate the models before downloading them. In this paper, we report our on-going project to develop a cloud-based web service for online simulation called "Simulation Platform". Simulation Platform is a cloud of virtual machines running GNU/Linux. On a virtual machine, various software including developer tools such as compilers and libraries, popular neural simulators such as GENESIS, NEURON and NEST, and scientific software such as Gnuplot, R and Octave, are pre-installed. When a user posts a request, a virtual machine is assigned to the user, and the simulation starts on that machine. The user remotely accesses to the machine through a web browser and carries out the simulation, without the need to install any software but a web browser on the user's own computer. Therefore, Simulation Platform is expected to eliminate impediments to handle multiple neural models that require multiple software.

  5. Environment-protected solid-state-based distributed charge qubit

    Science.gov (United States)

    Tayebi, Amin; Hoatson, Tanya Nicole; Wang, Joie; Zelevinsky, Vladimir

    2016-12-01

    A solid-state-based charge qubit is presented. The system consists of a one-dimensional wire with a pair of qubits embedded at its center. It is shown that the system supports collective states localized in the left and right sides of the wire and therefore, as a whole, performs as a single qubit. The couplings between the ground and excited states of the two central qubits are inversely proportional making them fully asynchronized and allowing for coherent manipulation and gate operations. Initialization and measurement devices, such as leads and charge detectors, connected to the edges of the wire are modeled by a continuum of energy states. The coupling to the continuum is discussed using the effective non-Hermitian Hamiltonian. At weak continuum coupling, all internal states uniformly acquire small decay widths. This changes dramatically as the coupling strength increases: the width distribution undergoes a sharp restructuring and is no longer uniformly divided among the eigenstates. Two broad resonances localized at the ends of the wire are formed. These superradiant states (analogous to Dicke states in quantum optics) effectively protect the remaining internal states from decaying into the continuum and hence increase the lifetime of the qubit. Environmental noise is introduced by considering random Gaussian fluctuations of electronic energies. The interplay between decoherence and superradiance is studied by solving the stochastic Liouville equation. In addition to increasing the lifetime, the emergence of the superradiant states increases the qubit coherence.

  6. Tls Field Data Based Intensity Correction for Forest Environments

    Science.gov (United States)

    Heinzel, J.; Huber, M. O.

    2016-06-01

    Terrestrial laser scanning (TLS) is increasingly used for forestry applications. Besides the three dimensional point coordinates, the 'intensity' of the reflected signal plays an important role in forestry and vegetation studies. The benefit of the signal intensity is caused by the wavelength of the laser that is within the near infrared (NIR) for most scanners. The NIR is highly indicative for various vegetation characteristics. However, the intensity as recorded by most terrestrial scanners is distorted by both external and scanner specific factors. Since details about system internal alteration of the signal are often unknown to the user, model driven approaches are impractical. On the other hand, existing data driven calibration procedures require laborious acquisition of separate reference datasets or areas of homogenous reflection characteristics from the field data. In order to fill this gap, the present study introduces an approach to correct unwanted intensity variations directly from the point cloud of the field data. The focus is on the variation over range and sensor specific distortions. Instead of an absolute calibration of the values, a relative correction within the dataset is sufficient for most forestry applications. Finally, a method similar to time series detrending is presented with the only pre-condition of a relative equal distribution of forest objects and materials over range. Our test data covers 50 terrestrial scans captured with a FARO Focus 3D S120 scanner using a laser wavelength of 905 nm. Practical tests demonstrate that our correction method removes range and scanner based alterations of the intensity.

  7. A Framework-Based Environment for Object-Oriented Scientific Codes

    OpenAIRE

    Ballance, Robert A.; Giancola, Anthony J.; George F. Luger; Ross, Timothy J.

    1993-01-01

    Frameworks are reusable object-oriented designs for domain-specific programs. In our estimation, frameworks are the key to productivity and reuse. However, frameworks require increased support from the programming environment. A framework-based environment must include design aides and project browsers that can mediate between the user and the framework. A framework-based approach also places new requirements on conventional tools such as compilers. This article explores the impact of object-...

  8. Bridging Theory and Practice: Developing Guidelines to Facilitate the Design of Computer-based Learning Environments

    Directory of Open Access Journals (Sweden)

    Lisa D. Young

    2003-10-01

    Full Text Available Abstract. The design of computer-based learning environments has undergone a paradigm shift; moving students away from instruction that was considered to promote technical rationality grounded in objectivism, to the application of computers to create cognitive tools utilized in constructivist environments. The goal of the resulting computer-based learning environment design principles is to have students learn with technology, rather than from technology. This paper reviews the general constructivist theory that has guided the development of these environments, and offers suggestions for the adaptation of modest, generic guidelines, not mandated principles, that can be flexibly applied and allow for the expression of true constructivist ideals in online learning environments.

  9. HI2: a two-degrees-of-freedom planar highly isotropic haptic interface for the desktop

    Science.gov (United States)

    Frisoli, Antonio; Prisco, Giuseppe M.; Salsedo, Fabio; Bergamasco, Massimo

    1999-11-01

    Haptic interfaces which fit on the desktop and provide a cursor control with 2D position convey additive feel sensations to the user in GUI and allow to enhance the efficiency of the human-computer interaction for both single user and collaborative applications. The merit of such devices is determined by the adaptability of the handle to different tasks/users, the ergonomics of the 2D workspace, the overall compactness of the device with respect to the usable workspace and the quality of the force feedback. A novel device has been designed along these guidelines. A new tendon-driven 5-bar mechanism is used to improve the isotropy of the kinematic performance over the workspace and the maximum generated force while reducing the device encumbrance. The present paper illustrates the kinematic and mechanical design of the device and reports the specifications achieved by the CAD model evaluation.

  10. High-performance image reconstruction in fluorescence tomography on desktop computers and graphics hardware.

    Science.gov (United States)

    Freiberger, Manuel; Egger, Herbert; Liebmann, Manfred; Scharfetter, Hermann

    2011-11-01

    Image reconstruction in fluorescence optical tomography is a three-dimensional nonlinear ill-posed problem governed by a system of partial differential equations. In this paper we demonstrate that a combination of state of the art numerical algorithms and a careful hardware optimized implementation allows to solve this large-scale inverse problem in a few seconds on standard desktop PCs with modern graphics hardware. In particular, we present methods to solve not only the forward but also the non-linear inverse problem by massively parallel programming on graphics processors. A comparison of optimized CPU and GPU implementations shows that the reconstruction can be accelerated by factors of about 15 through the use of the graphics hardware without compromising the accuracy in the reconstructed images.

  11. Using the rear projection of the Socibot Desktop robot for creation of applications with facial expressions

    Science.gov (United States)

    Gîlcă, G.; Bîzdoacă, N. G.; Diaconu, I.

    2016-08-01

    This article aims to implement some practical applications using the Socibot Desktop social robot. We mean to realize three applications: creating a speech sequence using the Kiosk menu of the browser interface, creating a program in the Virtual Robot browser interface and making a new guise to be loaded into the robot's memory in order to be projected onto it face. The first application is actually created in the Compose submenu that contains 5 file categories: audio, eyes, face, head, mood, this being helpful in the creation of the projected sequence. The second application is more complex, the completed program containing: audio files, speeches (can be created in over 20 languages), head movements, the robot's facial parameters function of each action units (AUs) of the facial muscles, its expressions and its line of sight. Last application aims to change the robot's appearance with the guise created by us. The guise was created in Adobe Photoshop and then loaded into the robot's memory.

  12. Monitoring the Ocean Acoustic Environment: A Model-Based Detection Approach

    Energy Technology Data Exchange (ETDEWEB)

    Candy, J.V.; Sullivan, E.J.

    2000-03-13

    A model-based approach is applied in the development of a processor designed to passively monitor an ocean acoustic environment along with its associated variations. The technique employs an adaptive, model-based processor embedded in a sequential likelihood detection scheme. The trade-off between state-based and innovations-based monitor designs is discussed, conceptually. The underlying theory for the innovations-based design is briefly developed and applied to a simulated data set.

  13. Assessing soil erosion risk using RUSLE through a GIS open source desktop and web application.

    Science.gov (United States)

    Duarte, L; Teodoro, A C; Gonçalves, J A; Soares, D; Cunha, M

    2016-06-01

    Soil erosion is a serious environmental problem. An estimation of the expected soil loss by water-caused erosion can be calculated considering the Revised Universal Soil Loss Equation (RUSLE). Geographical Information Systems (GIS) provide different tools to create categorical maps of soil erosion risk which help to study the risk assessment of soil loss. The objective of this study was to develop a GIS open source application (in QGIS), using the RUSLE methodology for estimating erosion rate at the watershed scale (desktop application) and provide the same application via web access (web application). The applications developed allow one to generate all the maps necessary to evaluate the soil erosion risk. Several libraries and algorithms from SEXTANTE were used to develop these applications. These applications were tested in Montalegre municipality (Portugal). The maps involved in RUSLE method-soil erosivity factor, soil erodibility factor, topographic factor, cover management factor, and support practices-were created. The estimated mean value of the soil loss obtained was 220 ton km(-2) year(-1) ranged from 0.27 to 1283 ton km(-2) year(-1). The results indicated that most of the study area (80 %) is characterized by very low soil erosion level (erosion was higher than 962 ton km(-2) year(-1). It was also concluded that areas with high slope values and bare soil are related with high level of erosion and the higher the P and C values, the higher the soil erosion percentage. The RUSLE web and the desktop application are freely available.

  14. A Collaborative Digital Pathology System for Multi-Touch Mobile and Desktop Computing Platforms

    KAUST Repository

    Jeong, W.

    2013-06-13

    Collaborative slide image viewing systems are becoming increasingly important in pathology applications such as telepathology and E-learning. Despite rapid advances in computing and imaging technology, current digital pathology systems have limited performance with respect to remote viewing of whole slide images on desktop or mobile computing devices. In this paper we present a novel digital pathology client-server system that supports collaborative viewing of multi-plane whole slide images over standard networks using multi-touch-enabled clients. Our system is built upon a standard HTTP web server and a MySQL database to allow multiple clients to exchange image and metadata concurrently. We introduce a domain-specific image-stack compression method that leverages real-time hardware decoding on mobile devices. It adaptively encodes image stacks in a decorrelated colour space to achieve extremely low bitrates (0.8 bpp) with very low loss of image quality. We evaluate the image quality of our compression method and the performance of our system for diagnosis with an in-depth user study. Collaborative slide image viewing systems are becoming increasingly important in pathology applications such as telepathology and E-learning. Despite rapid advances in computing and imaging technology, current digital pathology systems have limited performance with respect to remote viewing of whole slide images on desktop or mobile computing devices. In this paper we present a novel digital pathology client-server systems that supports collaborative viewing of multi-plane whole slide images over standard networks using multi-touch enabled clients. Our system is built upon a standard HTTP web server and a MySQL database to allow multiple clients to exchange image and metadata concurrently. © 2013 The Eurographics Association and John Wiley & Sons Ltd.

  15. Genetic algorithms with memory- and elitism-based immigrants in dynamic environments.

    Science.gov (United States)

    Yang, Shengxiang

    2008-01-01

    In recent years the genetic algorithm community has shown a growing interest in studying dynamic optimization problems. Several approaches have been devised. The random immigrants and memory schemes are two major ones. The random immigrants scheme addresses dynamic environments by maintaining the population diversity while the memory scheme aims to adapt genetic algorithms quickly to new environments by reusing historical information. This paper investigates a hybrid memory and random immigrants scheme, called memory-based immigrants, and a hybrid elitism and random immigrants scheme, called elitism-based immigrants, for genetic algorithms in dynamic environments. In these schemes, the best individual from memory or the elite from the previous generation is retrieved as the base to create immigrants into the population by mutation. This way, not only can diversity be maintained but it is done more efficiently to adapt genetic algorithms to the current environment. Based on a series of systematically constructed dynamic problems, experiments are carried out to compare genetic algorithms with the memory-based and elitism-based immigrants schemes against genetic algorithms with traditional memory and random immigrants schemes and a hybrid memory and multi-population scheme. The sensitivity analysis regarding some key parameters is also carried out. Experimental results show that the memory-based and elitism-based immigrants schemes efficiently improve the performance of genetic algorithms in dynamic environments.

  16. Additive Manufacturing by selective laser melting the realizer desktop machine and its application for the dental industry

    Science.gov (United States)

    Gebhardt, Andreas; Schmidt, Frank-Michael; Hötter, Jan-Steffen; Sokalla, Wolfgang; Sokalla, Patrick

    Additive Manufacturing of metal parts by Selective Laser Melting has become a powerful tool for the direct manufacturing of complex parts mainly for the aerospace and medical industry. With the introduction of its desktop machine, Realizer targeted the dental market. The contribution describes the special features of the machine, discusses details of the process and shows manufacturing results focused on metal dental devices.

  17. A Brief Discussion on Desktop Cloud Computing System%桌面云系统建设思路探讨

    Institute of Scientific and Technical Information of China (English)

    刘进; 卢楠; 温晓洁; 耿辉

    2013-01-01

      桌面云技术日趋成熟,已开始小规模部署来取代传统PC.本文简要介绍了桌面云技术的特点、架构,探讨了桌面云系统的建设模式和服务器、存储及网络三个关键设计点,为日后大规模建设桌面云系统,全面替代传统PC,降低运营、管理成本,提高企业信息安全提供借鉴.%The desktop cloud computing technology has become more and more mature, has begun a small-scale deployment to replace the traditional PC. This article briefly describes the characteristics of the desktop cloud computing technology architecture. The article explores three key design point of the desktop cloud system building mode and server, storage and network. The article provides a reference of large-scale construction of the desktop cloud computing system, a comprehensive alternative to the traditional PC, reduce operational management costs, improve enterprise information security in future.

  18. Reach a New Threshold of Freedom and Control with Dell's Flexible Computing Solution: On-Demand Desktop Streaming

    Science.gov (United States)

    Technology & Learning, 2008

    2008-01-01

    When it comes to IT, there has always been an important link between data center control and client flexibility. As computing power increases, so do the potentially crippling threats to security, productivity and financial stability. This article talks about Dell's On-Demand Desktop Streaming solution which is designed to centralize complete…

  19. Adjusting thresholds of satellite-based convective initiation interest fields based on the cloud environment

    Science.gov (United States)

    Jewett, Christopher P.; Mecikalski, John R.

    2013-11-01

    The Time-Space Exchangeability (TSE) concept states that similar characteristics of a given property are closely related statistically for objects or features within close proximity. In this exercise, the objects considered are growing cumulus clouds, and the data sets to be considered in a statistical sense are geostationary satellite infrared (IR) fields that help describe cloud growth rates, cloud top heights, and whether cloud tops contain significant amounts of frozen hydrometeors. In this exercise, the TSE concept is applied to alter otherwise static thresholds of IR fields of interest used within a satellite-based convective initiation (CI) nowcasting algorithm. The convective environment in which the clouds develop dictate growth rate and precipitation processes, and cumuli growing within similar mesoscale environments should have similar growth characteristics. Using environmental information provided by regional statistics of the interest fields, the thresholds are examined for adjustment toward improving the accuracy of 0-1 h CI nowcasts. Growing cumulus clouds are observed within a CI algorithm through IR fields for many 1000 s of cumulus cloud objects, from which statistics are generated on mesoscales. Initial results show a reduction in the number of false alarms of ~50%, yet at the cost of eliminating approximately ~20% of the correct CI forecasts. For comparison, static thresholds (i.e., with the same threshold values applied across the entire satellite domain) within the CI algorithm often produce a relatively high probability of detection, with false alarms being a significant problem. In addition to increased algorithm performance, a benefit of using a method like TSE is that a variety of unknown variables that influence cumulus cloud growth can be accounted for without need for explicit near-cloud observations that can be difficult to obtain.

  20. Design and Implementation of desktop Application for distribution of Poor Households Using Flash (Actionscript 2.0 and visual basic (Case Of Study : Denpasar City

    Directory of Open Access Journals (Sweden)

    Indra Dwi Cahya Setyawan

    2015-10-01

    Full Text Available The application window poor households ( RTM Denpasar used to visualize web-based deployment RTM . In addition, this application also visualize health centers , rural credit institutions , and markets in the city of Denpasar . The application must be run with an internet connection . It discusses the studies on the implementation of flash , visual basic and xml to visualize the spread of the RTM in Denpasar . The test results of the application indicates that the flash and visual basic can be implemented to the spread of the RTM in Denpasar . So it becomes a desktop application that has some animation that is characteristic of the application. In addition it can serve as an xml file data storage so that applications are dynamic

  1. H.323 Based Collaborative Environment for High Energy and Nuclear Physics

    Institute of Scientific and Technical Information of China (English)

    TeijiNakamura; KiyoharuHashimoto; 等

    2001-01-01

    After having evaluated various H.323 products for these two years,KEK and Japanese HENP community started to move from ISDN(H.320)-based video conferencing environment into IP(H.323)-based one.Primary reason for the move is to cut down the ever increasing ISDN communication cost.At the same time the H.323 can offer us more powerful collaborative environment.In order to make KEK to be a center for the H.323-based collaborative environment in Japan,Picture Tel's LIVE GATEWAY as a H.320/H.323 gateway ,which is essential for the smooth transition,Cisco IP/VA 3510 as a H.323/MCU,and Cisco 2610 as a gatekeeper were installed at KEK in March 2001,And the transition started.In this paper,we'll describe the collaborative environment which our users can have,together with its operational results.

  2. The use of computer vision techniques to augment home based sensorised environments.

    Science.gov (United States)

    Uhríková, Zdenka; Nugent, Chris D; Hlavác, Václav

    2008-01-01

    Technology within the home environment is becoming widely accepted as a means to facilitate independent living. Nevertheless, practical issues of detecting different tasks between multiple persons within the same environment along with managing instances of uncertainty associated with recorded sensor data are two key challenges yet to be fully solved. This work presents details of how computer vision techniques can be used as both alternative and complementary means in the assessment of behaviour in home based sensorised environments. Within our work we assessed the ability of vision processing techniques in conjunction with sensor based data to deal with instances of multiple occupancy. Our Results indicate that the inclusion of the video data improved the overall process of task identification by detecting and recognizing multiple people in the environment using color based tracking algorithm.

  3. Using evidence-based leadership initiatives to create a healthy nursing work environment.

    Science.gov (United States)

    Nayback-Beebe, Ann M; Forsythe, Tanya; Funari, Tamara; Mayfield, Marie; Thoms, William; Smith, Kimberly K; Bradstreet, Harry; Scott, Pamela

    2013-01-01

    In an effort to create a healthy nursing work environment in a military hospital Intermediate Care Unit (IMCU), a facility-level Evidence Based Practice working group composed of nursing.Stakeholders brainstormed and piloted several unit-level evidence-based leadership initiatives to improve the IMCU nursing work environment. These initiatives were guided by the American Association of Critical Care Nurses Standards for Establishing and Sustaining Healthy Work Environments which encompass: (1) skilled communication, (2) true collaboration, (3) effective decision making, (4) appropriate staffing, (5) meaningful recognition, and (6) authentic leadership. Interim findings suggest implementation of these six evidence-based, relationship-centered principals, when combined with IMCU nurses' clinical expertise, management experience, and personal values and preferences, improved staff morale, decreased staff absenteeism, promoted a healthy nursing work environment, and improved patient care.

  4. Environment-based pin-power reconstruction method for homogeneous core calculations

    Energy Technology Data Exchange (ETDEWEB)

    Leroyer, H.; Brosselard, C.; Girardi, E. [EDF R and D/SINETICS, 1 av du General de Gaulle, F92141 Claman Cedex (France)

    2012-07-01

    Core calculation schemes are usually based on a classical two-step approach associated with assembly and core calculations. During the first step, infinite lattice assemblies calculations relying on a fundamental mode approach are used to generate cross-sections libraries for PWRs core calculations. This fundamental mode hypothesis may be questioned when dealing with loading patterns involving several types of assemblies (UOX, MOX), burnable poisons, control rods and burn-up gradients. This paper proposes a calculation method able to take into account the heterogeneous environment of the assemblies when using homogeneous core calculations and an appropriate pin-power reconstruction. This methodology is applied to MOX assemblies, computed within an environment of UOX assemblies. The new environment-based pin-power reconstruction is then used on various clusters of 3x3 assemblies showing burn-up gradients and UOX/MOX interfaces, and compared to reference calculations performed with APOLLO-2. The results show that UOX/MOX interfaces are much better calculated with the environment-based calculation scheme when compared to the usual pin-power reconstruction method. The power peak is always better located and calculated with the environment-based pin-power reconstruction method on every cluster configuration studied. This study shows that taking into account the environment in transport calculations can significantly improve the pin-power reconstruction so far as it is consistent with the core loading pattern. (authors)

  5. A Neuro-Fuzzy System for Extracting Environment Features Based on Ultrasonic Sensors

    Directory of Open Access Journals (Sweden)

    Evelio José González

    2009-12-01

    Full Text Available In this paper, a method to extract features of the environment based on ultrasonic sensors is presented. A 3D model of a set of sonar systems and a workplace has been developed. The target of this approach is to extract in a short time, while the vehicle is moving, features of the environment. Particularly, the approach shown in this paper has been focused on determining walls and corners, which are very common environment features. In order to prove the viability of the devised approach, a 3D simulated environment has been built. A Neuro-Fuzzy strategy has been used in order to extract environment features from this simulated model. Several trials have been carried out, obtaining satisfactory results in this context. After that, some experimental tests have been conducted using a real vehicle with a set of sonar systems. The obtained results reveal the satisfactory generalization properties of the approach in this case.

  6. A Project Based CS/IS-1 Course with an Active Learning Environment

    Directory of Open Access Journals (Sweden)

    Dr. Suvineetha Herath

    2013-04-01

    Full Text Available High level programming languages use system defined data types and the user defined data types in computations. We have developed a project-based CS/IS-1 course to substitute the traditional lecture based classroom to help students design and use at least two user defined data types in their computations to solve real world problems. Abstract data types and basic programming constructs are introduced efficiently to the students in an active learning environment using games. To assess and evaluate the changes made we distributed the course module among our students and other instructors. This paper describes our experience in developing the project based active learning environment.

  7. Generation of 3D Virtual Geographic Environment Based on Laser Scanning Technique

    Institute of Scientific and Technical Information of China (English)

    DU Jie; CHEN Xiaoyong; FumioYamazaki

    2003-01-01

    This paper demonstrates an experiment on the generation of 3D virtual geographic environment on the basis of experimental flight laser scanning data by a set of algorithms and methods that were developed to automatically interpret range images for extracting geo-spatial features and then to reconstruct geo-objects. The algorithms and methods for the interpretation and modeling of laser scanner data include triangulated-irregular-network (TIN)-based range image interpolation ; mathematical-morphology(MM)-based range image filtering,feature extraction and range image segmentation, feature generalization and optimization, 3D objects reconstruction and modeling; computergraphics (CG)-based visualization and animation of geographic virtual reality environment.

  8. When Creative Problem Solving Strategy Meets Web-Based Cooperative Learning Environment in Accounting Education

    Science.gov (United States)

    Cheng, Kai Wen

    2011-01-01

    Background: Facing highly competitive and changing environment, cultivating citizens with problem-solving attitudes is one critical vision of education. In brief, the importance of education is to cultivate students with practical abilities. Realizing the advantages of web-based cooperative learning (web-based CL) and creative problem solving…

  9. Managing Evolution and Change in Web-Based Teaching and Learning Environments.

    Science.gov (United States)

    Pahl, Claus

    2003-01-01

    Discusses the design and maintenance of computer-based teaching and learning environments and illustrates consequences of evolution and change in Web-based courses. Focuses on changes in content; format of the course; infrastructure, including hardware, systems, and software; and pedagogy, or instructional design, including knowledge modeling,…

  10. Self-Efficacy in Internet-Based Learning Environments: A Literature Review

    Science.gov (United States)

    Tsai, Chin-Chung; Chuang, Shih-Chyueh; Liang, Jyh-Chong; Tsai, Meng-Jung

    2011-01-01

    This paper reviews 46 papers from 1999 to 2009 regarding self-efficacy in Internet-based learning environments, and discusses three major categories of research: (1) learners' Internet self-efficacy, assessing learners' confidence in their skills or knowledge of operating general Internet functions or applications in Internet-based learning; (2)…

  11. Gendered practices of constructing an engineering identity in a problem-based learning environment

    DEFF Research Database (Denmark)

    Du, Xiangyun

    2006-01-01

    This article examines the learning experiences of engineering students of both genders in a problem-based and project-organized learning environment (PBL) at a Danish university. This study relates an amalgam of theories on learning and gender to the context of engineering education. Based on data...

  12. Evaluation of Intelligent Grouping Based on Learners' Collaboration Competence Level in Online Collaborative Learning Environment

    Science.gov (United States)

    Muuro, Maina Elizaphan; Oboko, Robert; Wagacha, Waiganjo Peter

    2016-01-01

    In this paper we explore the impact of an intelligent grouping algorithm based on learners' collaborative competency when compared with (a) instructor based Grade Point Average (GPA) method level and (b) random method, on group outcomes and group collaboration problems in an online collaborative learning environment. An intelligent grouping…

  13. The Design and Development of a Multimedia Case-Based Environment on Parental Engagement

    Science.gov (United States)

    Roushias, Christos; Barton, Angela Calabrese; Drake, Corey

    2009-01-01

    The purpose of this paper is to present the rationale and principles that guided the design and development of PARENTS, a multimedia case-based environment. Following a development research approach, the tenets of constructivist learning, and the advantages of case-based instruction, we developed a multimedia program in which we utilized and…

  14. Encountering the Expertise Reversal Effect with a Computer-Based Environment on Electrical Circuit Analysis

    Science.gov (United States)

    Reisslein, Jana; Atkinson, Robert K.; Seeling, Patrick; Reisslein, Martin

    2006-01-01

    This study examined the effectiveness of a computer-based environment employing three example-based instructional procedures (example-problem, problem-example, and fading) to teach series and parallel electrical circuit analysis to learners classified by two levels of prior knowledge (low and high). Although no differences between the…

  15. Problem-Based Educational Game Becomes Student-Centered Learning Environment

    Science.gov (United States)

    Rodkroh, Pornpimon; Suwannatthachote, Praweenya; Kaemkate, Wannee

    2013-01-01

    Problem-based educational games are able to provide a fun and motivating environment for teaching and learning of certain subjects. However, most educational game models do not address the learning elements of problem-based educational games. This study aims to synthesize and to propose the important elements to facilitate the learning process and…

  16. Creating a Project-Based Learning Environment to Improve Project Management Skills of Graduate Students

    Science.gov (United States)

    Arantes do Amaral, Joao Alberto; Gonçalves, Paulo; Hess, Aurélio

    2015-01-01

    This article describes the project-based learning environment created to support project management graduate courses. The paper will focus on the learning context and procedures followed for 13 years, in 47 project-based learning MBA courses, involving approximately 1,400 students and 34 community partners.

  17. Structuring Narrative in 3D Digital Game-Based Learning Environments to Support Second Language Acquisition

    Science.gov (United States)

    Neville, David O.

    2010-01-01

    The essay is a conceptual analysis from an instructional design perspective exploring the feasibility of using three-dimensional digital game-based learning (3D-DGBL) environments to assist in second language acquisition (SLA). It examines the shared characteristics of narrative within theories of situated cognition, context-based approaches to…

  18. Learning Tools for Knowledge Nomads: Using Personal Digital Assistants (PDAs) in Web-based Learning Environments.

    Science.gov (United States)

    Loh, Christian Sebastian

    2001-01-01

    Examines how mobile computers, or personal digital assistants (PDAs), can be used in a Web-based learning environment. Topics include wireless networks on college campuses; online learning; Web-based learning technologies; synchronous and asynchronous communication via the Web; content resources; Web connections; and collaborative learning. (LRW)

  19. Web-Based History Learning Environments: Helping All Students Learn and Like History

    Science.gov (United States)

    Okolo, Cynthia M.; Englert, Carol Sue; Bouck, Emily C.; Heutsche, Anne M.

    2007-01-01

    This article explores the benefits of the Internet to enhance history instruction for all learners. The authors describe a Web-based learning environment, the Virtual History Museum (VHM), that helps teachers create motivating, inquiry-based history units. VHM also allows teachers to build supports for learners with disabilities or other learning…

  20. Development and Evaluation of Mechatronics Learning System in a Web-Based Environment

    Science.gov (United States)

    Shyr, Wen-Jye

    2011-01-01

    The development of remote laboratory suitable for the reinforcement of undergraduate level teaching of mechatronics is important. For the reason, a Web-based mechatronics learning system, called the RECOLAB (REmote COntrol LABoratory), for remote learning in engineering education has been developed in this study. The web-based environment is an…

  1. Bilateral Teleoperation Method Using an Autonomous Control Based on Information on Contact Environment

    Science.gov (United States)

    Taguchi, Keiichi; Ohnishi, Kouhei

    In procedures that involve remote control, such as remote surgery, it is necessary to operate a robot in a remote location in a sensitive environment; the treatment of internal organs is an example of such a procedure. In this paper, we propose a method for autonomous hazard avoidance control that is based on information on the contact environment. The proposed method involves the use of bilateral control. During safe operations, systems are controlled by bilateral control. During dangerous operations, a slave system is controlled autonomously so as to avoid dangerous operations. In order to determine the degree of operation risk, fuzzy set theory is applied to the force exerted on the environment. Further, variable compliance control based on the force exerted on the environment is utilized to avoid the risk. The effectiveness of the proposed method is confirmed by experimental results.

  2. ABrIL - Advanced Brain Imaging Lab : a cloud based computation environment for cooperative neuroimaging projects.

    Science.gov (United States)

    Neves Tafula, Sérgio M; Moreira da Silva, Nádia; Rozanski, Verena E; Silva Cunha, João Paulo

    2014-01-01

    Neuroscience is an increasingly multidisciplinary and highly cooperative field where neuroimaging plays an important role. Neuroimaging rapid evolution is demanding for a growing number of computing resources and skills that need to be put in place at every lab. Typically each group tries to setup their own servers and workstations to support their neuroimaging needs, having to learn from Operating System management to specific neuroscience software tools details before any results can be obtained from each setup. This setup and learning process is replicated in every lab, even if a strong collaboration among several groups is going on. In this paper we present a new cloud service model - Brain Imaging Application as a Service (BiAaaS) - and one of its implementation - Advanced Brain Imaging Lab (ABrIL) - in the form of an ubiquitous virtual desktop remote infrastructure that offers a set of neuroimaging computational services in an interactive neuroscientist-friendly graphical user interface (GUI). This remote desktop has been used for several multi-institution cooperative projects with different neuroscience objectives that already achieved important results, such as the contribution to a high impact paper published in the January issue of the Neuroimage journal. The ABrIL system has shown its applicability in several neuroscience projects with a relatively low-cost, promoting truly collaborative actions and speeding up project results and their clinical applicability.

  3. Vision-based navigation in a dynamic environment for virtual human

    Science.gov (United States)

    Liu, Yan; Sun, Ji-Zhou; Zhang, Jia-Wan; Li, Ming-Chu

    2004-06-01

    Intelligent virtual human is widely required in computer games, ergonomics software, virtual environment and so on. We present a vision-based behavior modeling method to realize smart navigation in a dynamic environment. This behavior model can be divided into three modules: vision, global planning and local planning. Vision is the only channel for smart virtual actor to get information from the outside world. Then, the global and local planning module use A* and D* algorithm to find a way for virtual human in a dynamic environment. Finally, the experiments on our test platform (Smart Human System) verify the feasibility of this behavior model.

  4. Building Environment Analysis Based on Temperature and Humidity for Smart Energy Systems

    Directory of Open Access Journals (Sweden)

    Kwang-Ho Won

    2012-10-01

    Full Text Available In this paper, we propose a new HVAC (heating, ventilation, and air conditioning control strategy as part of the smart energy system that can balance occupant comfort against building energy consumption using ubiquitous sensing and machine learning technology. We have developed ZigBee-based wireless sensor nodes and collected realistic temperature and humidity data during one month from a laboratory environment. With the collected data, we have established a building environment model using machine learning algorithms, which can be used to assess occupant comfort level. We expect the proposed HVAC control strategy will be able to provide occupants with a consistently comfortable working or home environment.

  5. Building Environment Analysis based on Temperature and Humidity for Smart Energy Systems

    Science.gov (United States)

    Yun, Jaeseok; Won, Kwang-Ho

    2012-01-01

    In this paper, we propose a new HVAC (heating, ventilation, and air conditioning) control strategy as part of the smart energy system that can balance occupant comfort against building energy consumption using ubiquitous sensing and machine learning technology. We have developed ZigBee-based wireless sensor nodes and collected realistic temperature and humidity data during one month from a laboratory environment. With the collected data, we have established a building environment model using machine learning algorithms, which can be used to assess occupant comfort level. We expect the proposed HVAC control strategy will be able to provide occupants with a consistently comfortable working or home environment. PMID:23202004

  6. Information Collection System of Crop Growth Environment Based on the Internet of Things

    Institute of Scientific and Technical Information of China (English)

    Hua; YU; Guangyu; ZHANG; Ningbo; LU

    2013-01-01

    Based on the technology of Internet of things, for the issues of large amount data acquisition and difficult real time transport in the data acquisition of crop growth environment, this paper designs one information collection system for crop growth environment. Utilizing the range free location mechanism which defines the node position and GEAR routing mechanism give solutions to the problems of node location, routing protocol applications and so on. This system can realize accurate and automatic real time collection, aggregation and transmission of crop growth environment information, and can achieve the automation of agricultural production, to the maximum extent.

  7. Asynchronous and Synchronous Communication in College English Writing in Web-based Learning Environment

    Institute of Scientific and Technical Information of China (English)

    丁洁

    2009-01-01

    In web-based learning environment,College English writing has always been a thorny issue.Here both asynchronous and synchronous communications in college English writing mean the new interactive teaching belief. This paper attempts to do the blending of two in the traditional writing learning and teaching in college English in order to promote a more flexible,efficient and interactive learning environment in accordance with students' interests and needs.

  8. Asynchronous and Synchronous Communication in College English Writing in Web-based Learning Environment

    Institute of Scientific and Technical Information of China (English)

    丁洁

    2009-01-01

    In web-based learning environment,College English writing has always been a thorny issue.Here both asynchronous and synchronous communications in college English writing mean the new interactive teaching belief. This paper attempts to do the blending of two in the traditional writing learning and teaching in college English in order to promote a more flexible, efficient and interactive learning environment in accordance with students' interests and needs.

  9. The challenge of automated tutoring in Web-based learning environments for information retrieval instruction

    OpenAIRE

    Sormunen Eero; Pennanen; Sami

    2004-01-01

    The need to enhance information literacy education increases demand for effective Web-based learning environments for information retrieval instruction. The paper introduces the Query Performance Analyser, a unique instructional tool for information retrieval learning environments. On top of an information retrieval system and within a given search assignment, the Query Performance Analyser supports learning by instantly visualizing achieved query performance. Although the Query Performance A...

  10. Adaptive Practice: Next Generation Evidence-Based Practice in Digital Environments.

    Science.gov (United States)

    Kennedy, Margaret Ann

    2016-01-01

    Evidence-based practice in nursing is considered foundational to safe, competent care. To date, rigid traditional perceptions of what constitutes 'evidence' have constrained the recognition and use of practice-based evidence and the exploitation of novel forms of evidence from data rich environments. Advancements such as the conceptualization of clinical intelligence, the prevalence of increasingly sophisticated digital health information systems, and the advancement of the Big Data phenomenon have converged to generate a new contemporary context. In today's dynamic data-rich environments, clinicians have new sources of valid evidence, and need a new paradigm supporting clinical practice that is adaptive to information generated by diverse electronic sources. This opinion paper presents adaptive practice as the next generation of evidence-based practice in contemporary evidence-rich environments and provides recommendations for the next phase of evolution.

  11. Physics-based statistical model and simulation method of RF propagation in urban environments

    Science.gov (United States)

    Pao, Hsueh-Yuan; Dvorak, Steven L.

    2010-09-14

    A physics-based statistical model and simulation/modeling method and system of electromagnetic wave propagation (wireless communication) in urban environments. In particular, the model is a computationally efficient close-formed parametric model of RF propagation in an urban environment which is extracted from a physics-based statistical wireless channel simulation method and system. The simulation divides the complex urban environment into a network of interconnected urban canyon waveguides which can be analyzed individually; calculates spectral coefficients of modal fields in the waveguides excited by the propagation using a database of statistical impedance boundary conditions which incorporates the complexity of building walls in the propagation model; determines statistical parameters of the calculated modal fields; and determines a parametric propagation model based on the statistical parameters of the calculated modal fields from which predictions of communications capability may be made.

  12. Efficient Kinect Sensor-Based Reactive Path Planning Method for Autonomous Mobile Robots in Dynamic Environments

    Energy Technology Data Exchange (ETDEWEB)

    Tuvshinjargal, Doopalam; Lee, Deok Jin [Kunsan National University, Gunsan (Korea, Republic of)

    2015-06-15

    In this paper, an efficient dynamic reactive motion planning method for an autonomous vehicle in a dynamic environment is proposed. The purpose of the proposed method is to improve the robustness of autonomous robot motion planning capabilities within dynamic, uncertain environments by integrating a virtual plane-based reactive motion planning technique with a sensor fusion-based obstacle detection approach. The dynamic reactive motion planning method assumes a local observer in the virtual plane, which allows the effective transformation of complex dynamic planning problems into simple stationary ones proving the speed and orientation information between the robot and obstacles. In addition, the sensor fusion-based obstacle detection technique allows the pose estimation of moving obstacles using a Kinect sensor and sonar sensors, thus improving the accuracy and robustness of the reactive motion planning approach. The performance of the proposed method was demonstrated through not only simulation studies but also field experiments using multiple moving obstacles in hostile dynamic environments.

  13. On the virtual desktop in the College of Architecture and applications%浅谈虚拟化桌面在高校的架构和应用

    Institute of Scientific and Technical Information of China (English)

    刘剑锋

    2012-01-01

    在云计算时代,虚拟化桌面是必然趋势。本文介绍了虚拟化桌面的相关技术。分析了虚拟化桌面应用于高校的益处并比较两种虚拟化方案的利弊。%In the era of cloud computing,virtualization desktop is an inevitable trend.This paper introduces a desktop virtualization technology.Analysis of the pros and cons of the benefits of virtualized desktops used in colleges and universities and compare the two virtualization programs.

  14. A web-based, collaborative modeling, simulation, and parallel computing environment for electromechanical systems

    Directory of Open Access Journals (Sweden)

    Xiaoliang Yin

    2015-03-01

    Full Text Available Complex electromechanical system is usually composed of multiple components from different domains, including mechanical, electronic, hydraulic, control, and so on. Modeling and simulation for electromechanical system on a unified platform is one of the research hotspots in system engineering at present. It is also the development trend of the design for complex electromechanical system. The unified modeling techniques and tools based on Modelica language provide a satisfactory solution. To meet with the requirements of collaborative modeling, simulation, and parallel computing for complex electromechanical systems based on Modelica, a general web-based modeling and simulation prototype environment, namely, WebMWorks, is designed and implemented. Based on the rich Internet application technologies, an interactive graphic user interface for modeling and post-processing on web browser was implemented; with the collaborative design module, the environment supports top-down, concurrent modeling and team cooperation; additionally, service-oriented architecture–based architecture was applied to supply compiling and solving services which run on cloud-like servers, so the environment can manage and dispatch large-scale simulation tasks in parallel on multiple computing servers simultaneously. An engineering application about pure electric vehicle is tested on WebMWorks. The results of simulation and parametric experiment demonstrate that the tested web-based environment can effectively shorten the design cycle of the complex electromechanical system.

  15. 基于云平台的机房教学环境建设%Construction of Computer Classroom Teaching Environment Based on Cloud Platform

    Institute of Scientific and Technical Information of China (English)

    吴建善

    2013-01-01

    Computer classroom teaching is an important form of college and university education, but the existing computer classroom environment and mode seriously restrict the effective development of teaching activities. Therefore, it is necessary to build a new type of computer classroom teaching environment to reduce the construction and maintenance cost of computer classroom and the work of computer classroom management staff and at the same time improve the teaching effect. Through the cloud desktop technology, the system resources, teaching resources and office environment can be put on the cloud platform so that teachers and students can get the resources through various terminals, thus the time and space environment, equipment environment, interpersonal environment, information organization environment and emotional environment of computer classroom teaching can be effectively improved and promoting teaching as a result.%机房教学是高校教学的重要形式,但现有的机房环境和模式严重制约着教学活动的有效开展,亟需构建一种全新的机房教学环境,在降低机房建设、维护成本,减轻机房管理人员工作量的同时,提高教学效果。通过云桌面技术把系统资源、教学资源、办公环境放到云平台上,师生通过多样的终端设备读取桌面和资源,可有效改善机房教学的时空环境、设施环境、人际环境、信息环境、组织环境和情感环境等,促进教学。

  16. Multi-agent-based Approach for Determination of Time-quota in Integrated Environment

    Institute of Scientific and Technical Information of China (English)

    2002-01-01

    Time-quota is one of important factors in producti on system. It is affected by various factors. time-quota is studied in CAPP and p roduction schedule integration environment in this paper. An agent-based time- quota method is put forward and the structure model is established by means of i ntelligent agent in integrated environment. The method can map the influencing t ime-quota factors into part agent related to process state and machine method a gent, resorting to the function of agent rule-based reaso...

  17. A Unidirectional Split-key Based Signature Protocol with Encrypted Function in Mobile Code Environment

    Institute of Scientific and Technical Information of China (English)

    MIAOFuyou; YANGShoubao; XIONGYan; HUABei; WANGXingfu

    2005-01-01

    In mobile code environment, signing private keys are liable to be exposed; visited hosts are susceptible to be attacked by all kinds of vicious mobile codes, therefore a signer often sends remote nodes mobile codes containing an encrypted signature function to complete a signature. The paper first presents a unidirectional split-key scheme for private key protection based on RSA, which is more simple and secure than secret sharing; and then proposes a split-key based signature protocol with encrypted function, which is traceable, undeniable and malignance resistant. Security analysis shows that the protocol can effectively protect the signing private key and complete secure signatures in mobile code environment.

  18. Agent-Based Data Mining Framework for the High-Dimensional Environment

    Institute of Scientific and Technical Information of China (English)

    LI Kan; LIU Yu-shu

    2005-01-01

    An agent-based data mining framework for the high-dimensional environment is built instead of the style of classical structural programming or the object-oriented programming. The framework supports the whole process of data mining of the high-dimensional environment. Belief-desire-joint intention agents are designed to fit the characteristic of the high-dimensional environment. At the same time, the syntax, semantics and reasoning rules of the agents are given. In the data mining system of the high-dimensional environment,agents need exchange messages. The cooperation behavior mechanism is adopted to complete the communication through the three-level pattern among agents that have their own fixed roles.

  19. Control Systems application in Java based Enterprise and Cloud Environments – A Survey

    Directory of Open Access Journals (Sweden)

    Ravi Kumar Gullapalli

    2011-08-01

    Full Text Available The classical feedback control systems has been a successful theory in many engineering applications like electrical power, process, and manufacturing industries. For more than a decade there is active research in exploring feedback control systems applications in computing and some of the results are applied to the commercial software products. There are good number of research review papers on this subject exist, giving high level overview, explaining specific applications like load balancing or CPU utilization power management in data centers. We observe that majority of the control system applications are in Web and Application Server environments. We attempt to discuss on how control systems is applied to Web and Application(JEE Servers that are deployed in Enterprise and cloud environments. Our paper presents this review with a specific emphasis on Java based Web, Application and Enterprise Server Bus environments. We conclude with the future reserach in applying control systems to Enterprise and Cloud environments.

  20. A Model of Smart Environment for E-learning Based on Crowdsourcing

    Directory of Open Access Journals (Sweden)

    Konstantin Simić

    2015-03-01

    Full Text Available This paper deals with the application of the concepts of Internet of Things and its application in creating smart environments. The specific goal is to design a smart environment for enhancing the teaching and learning processes at universities. The environment should integrate adequate concepts of smart buildings and smart classrooms with e-learning systems, in order to provide students with advanced e-learning services and services that improve the overall quality of students' experience. In addition, the model is based on the concept of crowdsourcing, where students actively participate in gathering the information, designing and implementing the e-services. Finally, the paper describes a prototype of the designed smart environment implemented at the Department for e-Business, at University of Belgrade.

  1. Realtime motion planning for a mobile robot in an unknown environment using a neurofuzzy based approach

    Science.gov (United States)

    Zheng, Taixiong

    2005-12-01

    A neuro-fuzzy network based approach for robot motion in an unknown environment was proposed. In order to control the robot motion in an unknown environment, the behavior of the robot was classified into moving to the goal and avoiding obstacles. Then, according to the dynamics of the robot and the behavior character of the robot in an unknown environment, fuzzy control rules were introduced to control the robot motion. At last, a 6-layer neuro-fuzzy network was designed to merge from what the robot sensed to robot motion control. After being trained, the network may be used for robot motion control. Simulation results show that the proposed approach is effective for robot motion control in unknown environment.

  2. Comprehensive Assessment on Tourism Eco-environment of Gansu Province Based on Spatial Data

    Institute of Scientific and Technical Information of China (English)

    Wang Lili; Dong Suocheng; Li Yu; Wang Peixian; Qi Xiaoming

    2009-01-01

    The article studies tourism eco-environment of 14 cit-ies of Gangsu Province, China, based on GIS with many kinds of multi-subject spatial database, such as remote sensing data, obser-vation data and literature data. The research results were as fol-lows. First, spatial features of ]4 cities' tourism eco-environment are displayed with five levels of vulnerability respectively. The vulnerability in Gansu becomes worse from Gannan City, located in southern Gansu to Hexi Corridor which lies in northwestern Gansu. Second, the areas of above the middle vulnerability level make up 75% of the total areas of Gansu Province. Third, more than 70% of high-level human and natural tourism resources are in the areas with high vulnerability eco-environment. Fourth, it is crucial to develop comprehensive tourism industry in order to im-prove the harmonious development between tourism industry and eco-environment in Gansu Province.

  3. Geometry Services Construction Based on Ontology towards Cooperative Design in Cloud Environment%Geometry Services Construction Based on Ontology towards Cooperative Design in Cloud Environment

    Institute of Scientific and Technical Information of China (English)

    CAI Hong-ming; BU Feng-lin; HE Yuan-jun

    2011-01-01

    APIs of CAD system could be encapsulated to construct web services so as to provide standard access interfaces for web-based cooperative design. However, lack of semantic supporting make integration of heterogeneous modelling system limited to operational level. On the purpose of carrying out cooperative design in a flexible cloud environment, an intelligent and effective support mechanism is needed for mass and complex interaction in cooperative work. Therefore, Ontology-based Geometry Modeling Services Environment (OGMSE) is provided to realize a knowledge-level geometry modeling so as to supported semantic 3D model management and intelligent operation support. First, CAD APIs are encapsulated into web service for web invocation. Then, ontology contained structural semantic and operational semantic is built for management of models and modeling process. Lastly, conception-driven modeling mechanism is built to invocate service according to interaction requirement, thus to realize conception-level cooperative design. Based on an open geometry engine, a prototype system has been developed. The result shows that the approach provides a reference direction for large-scale application on the network.

  4. IoT-based user-driven service modeling environment for a smart space management system.

    Science.gov (United States)

    Choi, Hoan-Suk; Rhee, Woo-Seop

    2014-11-20

    The existing Internet environment has been extended to the Internet of Things (IoT) as an emerging new paradigm. The IoT connects various physical entities. These entities have communication capability and deploy the observed information to various service areas such as building management, energy-saving systems, surveillance services, and smart homes. These services are designed and developed by professional service providers. Moreover, users' needs have become more complicated and personalized with the spread of user-participation services such as social media and blogging. Therefore, some active users want to create their own services to satisfy their needs, but the existing IoT service-creation environment is difficult for the non-technical user because it requires a programming capability to create a service. To solve this problem, we propose the IoT-based user-driven service modeling environment to provide an easy way to create IoT services. Also, the proposed environment deploys the defined service to another user. Through the personalization and customization of the defined service, the value and dissemination of the service is increased. This environment also provides the ontology-based context-information processing that produces and describes the context information for the IoT-based user-driven service.

  5. Haptic devices and objects, robots and mannequin simulation in a CAD-CAM software: eM-Virtual Desktop

    CERN Document Server

    Chablat, Damien; Hoessler, Bernard; Guibert, Matthieu

    2011-01-01

    This paper presents the development of a new software in order to manage objects, robots and mannequins in using the possibilities given by the haptic feedback of the Phantom desktop devices. The haptic device provides 6 positional degrees of freedom sensing but three degrees force feedback. This software called eM-Virtual Desktop is integrated in the Tecnomatix's solution called eM-Workplace. The eM-Workplace provides powerful solutions for planning and designing of complex assembly facilities, lines and workplaces. In the digital mockup context, the haptic interfaces can be used to reduce the development cycle of products. Three different loops are used to manage the graphic, the collision detection and the haptic feedback according to theirs own frequencies. The developed software is currently tested in industrial context by a European automotive constructor.

  6. Applications of Desktop Cloud Technology in Hospitals%桌面云在医疗行业中的应用

    Institute of Scientific and Technical Information of China (English)

    杨君; 郝泽余

    2016-01-01

    Facing increasing number of PC, the aging of terminal PC, the decreasing of system speed and the complicated operational works, the technology of desktop cloud brings a new situation for digital hospital building. In this paper, applications and features of desktop cloud technology in hospitals were discussed.%面对医院信息化建设过程中PC的数量的增加、PC终端的老化、系统运行速度的下降、运维工作的复杂化等问题,桌面云技术为数字化医院建设带来全新的局面,本文探讨了桌面云技术在医院的实施应用及特点。

  7. A Unified Algorithm for Virtual Desktops Placement in Distributed Cloud Computing

    Directory of Open Access Journals (Sweden)

    Jiangtao Zhang

    2016-01-01

    Full Text Available Distributed cloud has been widely adopted to support service requests from dispersed regions, especially for large enterprise which requests virtual desktops for multiple geodistributed branch companies. The cloud service provider (CSP aims to deliver satisfactory services at the least cost. CSP selects proper data centers (DCs closer to the branch companies so as to shorten the response time to user request. At the same time, it also strives to cut cost considering both DC level and server level. At DC level, the expensive long distance inter-DC bandwidth consumption should be reduced and lower electricity price is sought. Inside each tree-like DC, servers are trying to be used as little as possible so as to save equipment cost and power. In nature, there is a noncooperative relation between the DC level and server level in the selection. To attain these objectives and capture the noncooperative relation, multiobjective bilevel programming is used to formulate the problem. Then a unified genetic algorithm is proposed to solve the problem which realizes the selection of DC and server simultaneously. The extensive simulation shows that the proposed algorithm outperforms baseline algorithm in both quality of service guaranteeing and cost saving.

  8. A desktop system of virtual morphometric globes for Mars and the Moon

    Science.gov (United States)

    Florinsky, I. V.; Filippov, S. V.

    2017-03-01

    Global morphometric models can be useful for earth and planetary studies. Virtual globes - programs implementing interactive three-dimensional (3D) models of planets - are increasingly used in geo- and planetary sciences. We describe the development of a desktop system of virtual morphometric globes for Mars and the Moon. As the initial data, we used 15'-gridded global digital elevation models (DEMs) extracted from the Mars Orbiter Laser Altimeter (MOLA) and the Lunar Orbiter Laser Altimeter (LOLA) gridded archives. For two celestial bodies, we derived global digital models of several morphometric attributes, such as horizontal curvature, vertical curvature, minimal curvature, maximal curvature, and catchment area. To develop the system, we used Blender, the free open-source software for 3D modeling and visualization. First, a 3D sphere model was generated. Second, the global morphometric maps were imposed to the sphere surface as textures. Finally, the real-time 3D graphics Blender engine was used to implement rotation and zooming of the globes. The testing of the developed system demonstrated its good performance. Morphometric globes clearly represent peculiarities of planetary topography, according to the physical and mathematical sense of a particular morphometric variable.

  9. AS COMPOSIÇÕES DA ESCUTA E A INTERNET: OS DJ'S DE DESKTOP

    Directory of Open Access Journals (Sweden)

    Rodrigo Fonseca e Rodrigues

    2006-12-01

    Full Text Available O texto aborda questões emergentes das ocasiões de experiência que, ativadas pelo uso idiossincrático das máquinas em rede, passam a contagiar circunstâncias e práticas genuínas de composição musical, bem como de outras disposições da escuta. Isto se passa quando os "dj's produtores de desktop" remodulam forças latentes nos enunciados musicais da cultura corporativa para revelarem, a partir da prática do remix, outros eventos, instaurando regimes singulares para a sensação. Seria preciso pensar tais poéticas da escuta em rede como implicações conjuntas de conexões não apenas de materiais musicais, mas também de universos incorporais, de forças insonoras, amparando-se, para tanto, nas direções conceituais deleuzianas acerca das questões do virtual e do acontecimento na sensação musical.

  10. Desktop Software for Patch-Clamp Raw Binary Data Conversion and Preprocessing

    Directory of Open Access Journals (Sweden)

    Ning Zhang

    2011-01-01

    Full Text Available Since raw data recorded by patch-clamp systems are always stored in binary format, electrophysiologists may experience difficulties with patch clamp data preprocessing especially when they want to analyze by custom-designed algorithms. In this study, we present desktop software, called PCDReader, which could be an effective and convenient solution for patch clamp data preprocessing for daily laboratory use. We designed a novel class module, called clsPulseData, to directly read the raw data along with the parameters recorded from HEKA instruments without any other program support. By a graphical user interface, raw binary data files can be converted into several kinds of ASCII text files for further analysis, with several preprocessing options. And the parameters can also be viewed, modified and exported into ASCII files by a user-friendly Explorer style window. The real-time data loading technique and optimized memory management programming makes PCDReader a fast and efficient tool. The compiled software along with the source code of the clsPulseData class module is freely available to academic and nonprofit users.

  11. Deep Unsupervised Learning on a Desktop PC: A Primer for Cognitive Scientists.

    Science.gov (United States)

    Testolin, Alberto; Stoianov, Ivilin; De Filippo De Grazia, Michele; Zorzi, Marco

    2013-01-01

    Deep belief networks hold great promise for the simulation of human cognition because they show how structured and abstract representations may emerge from probabilistic unsupervised learning. These networks build a hierarchy of progressively more complex distributed representations of the sensory data by fitting a hierarchical generative model. However, learning in deep networks typically requires big datasets and it can involve millions of connection weights, which implies that simulations on standard computers are unfeasible. Developing realistic, medium-to-large-scale learning models of cognition would therefore seem to require expertise in programing parallel-computing hardware, and this might explain why the use of this promising approach is still largely confined to the machine learning community. Here we show how simulations of deep unsupervised learning can be easily performed on a desktop PC by exploiting the processors of low cost graphic cards (graphic processor units) without any specific programing effort, thanks to the use of high-level programming routines (available in MATLAB or Python). We also show that even an entry-level graphic card can outperform a small high-performance computing cluster in terms of learning time and with no loss of learning quality. We therefore conclude that graphic card implementations pave the way for a widespread use of deep learning among cognitive scientists for modeling cognition and behavior.

  12. Prototype Implementation of Web and Desktop Applications for ALMA Science Verification Data and the Lessons Learned

    CERN Document Server

    Eguchi, Satoshi; Shirasaki, Yuji; Komiya, Yutaka; Kosugi, George; Ohishi, Masatoshi; Mizumoto, Yoshihiko

    2012-01-01

    ALMA is estimated to generate TB scale data during only one observation; astronomers manage to identify which part of the data they are really interested in. Now we have been developing new GUI software for this purpose utilizing the VO interface: ALMA Web Quick Look System (ALMAWebQL) and ALMA Desktop Application (Vissage). The former is written in JavaScript and HTML5 generated from Java codes by Google Web Toolkit, and the latter is in pure Java. An essential point of our approach is how to reduce network traffic: we prepare, in advance, "compressed" FITS files of 2x2x1 (horizontal, vertical, and spectral directions, respectively) binning, 2x2x2 binning, 4x4x2 binning data, and so on. These files are hidden from users, and Web QL automatically choose proper one by each user operation. Through this work, we find that network traffic in our system is still a bottleneck towards TB scale data distribution. Hence we have to develop alternative data containers for much faster data processing. In this paper, I in...

  13. Deep unsupervised learning on a desktop PC: A primer for cognitive scientists

    Directory of Open Access Journals (Sweden)

    Alberto eTestolin

    2013-05-01

    Full Text Available Deep belief networks hold great promise for the simulation of human cognition because they show how structured and abstract representations may emerge from probabilistic unsupervised learning. These networks build a hierarchy of progressively more complex distributed representations of the sensory data by fitting a hierarchical generative model. However, learning in deep networks typically requires big datasets and it can involve millions of connection weights, which implies that simulations on standard computers are unfeasible. Developing realistic, medium-to-large-scale learning models of cognition would therefore seem to require expertise in programming parallel-computing hardware, and this might explain why the use of this promising approach is still largely confined to the machine learning community. Here we show how simulations of deep unsupervised learning can be easily performed on a desktop PC by exploiting the processors of low-cost graphic cards (GPUs without any specific programming effort, thanks to the use of high-level programming routines (available in MATLAB or Python. We also show that even an entry-level graphic card can outperform a small high-performance computing cluster in terms of learning time and with no loss of learning quality. We therefore conclude that graphic card implementations pave the way for a widespread use of deep learning among cognitive scientists for modeling cognition and behavior.

  14. Generation of orientation tools for automated zebrafish screening assays using desktop 3D printing

    Science.gov (United States)

    2014-01-01

    Background The zebrafish has been established as the main vertebrate model system for whole organism screening applications. However, the lack of consistent positioning of zebrafish embryos within wells of microtiter plates remains an obstacle for the comparative analysis of images acquired in automated screening assays. While technical solutions to the orientation problem exist, dissemination is often hindered by the lack of simple and inexpensive ways of distributing and duplicating tools. Results Here, we provide a cost effective method for the production of 96-well plate compatible zebrafish orientation tools using a desktop 3D printer. The printed tools enable the positioning and orientation of zebrafish embryos within cavities formed in agarose. Their applicability is demonstrated by acquiring lateral and dorsal views of zebrafish embryos arrayed within microtiter plates using an automated screening microscope. This enables the consistent visualization of morphological phenotypes and reporter gene expression patterns. Conclusions The designs are refined versions of previously demonstrated devices with added functionality and strongly reduced production costs. All corresponding 3D models are freely available and digital design can be easily shared electronically. In combination with the increasingly widespread usage of 3D printers, this provides access to the developed tools to a wide range of zebrafish users. Finally, the design files can serve as templates for other additive and subtractive fabrication methods. PMID:24886511

  15. Environment map building and localization for robot navigation based on image sequences

    Institute of Scientific and Technical Information of China (English)

    Ye-hu SHEN; Ji-lin LIU; Xin DU

    2008-01-01

    SLAM is one of the most important components in robot navigation. A SLAM algorithm based on image sequences captured by a single digital camera is proposed in this paper. By this algorithm, SIFT feature points are selected and matched between image pairs sequentially. After three images have been captured, the environment's 3D map and the camera's positions are initialized based on matched feature points and intrinsic parameters of the camera. A robust method is applied to estimate the position and orientation of the camera in the forthcoming images. Finally, a robust adaptive bundle adjustment algorithm is adopted to optimize the environment's 3D map and the camera's positions simultaneously. Results of quantitative and qualitative experiments show that our algorithm can reconstruct the environment and localize the camera accurately and efficiently.

  16. Fuzzy force control of constrained robot manipulators based on impedance model in an unknown environment

    Institute of Scientific and Technical Information of China (English)

    LIU Hongyi; WANG Lei; WANG Fei

    2007-01-01

    To precisely implement the force control of robot manipulators in an unknown environment,a control strategy based on fuzzy prediction of the reference trajectory in the impedance model is developed.The force tracking experiments are executed in an open-architecture control system with different tracking velocities,different desired forces,different contact stiffnesses and different surface figurations.The corresponding force control results are compared and analyzed.The influences of unknown parameters of the environment on the contact force are analyzed based on experimental data,and the tunings of predictive scale factors are illustrated.The experimental results show that the desired trajectory in the impedance model is predicted exactly and rapidly in the cases that the contact surface is unknown,the contact stiffness changes,and the fuzzy force control algorithm has high adaptability to the unknown environment.

  17. A fuzzy expert system to Trust-Based Access Control in crowdsourcing environments

    Directory of Open Access Journals (Sweden)

    Olusegun Folorunso

    2015-07-01

    Full Text Available Crowdsourcing has been widely accepted across a broad range of application areas. In crowdsourcing environments, the possibility of performing human computation is characterized with risks due to the openness of their web-based platforms where each crowd worker joins and participates in the process at any time, causing serious effect on the quality of its computation. In this paper, a combination of Trust-Based Access Control (TBAC strategy and fuzzy-expert systems was used to enhance the quality of human computation in crowdsourcing environment. A TBAC-fuzzy algorithm was developed and implemented using MATLAB 7.6.0 to compute trust value (Tvalue, priority value as evaluated by fuzzy inference system (FIS and finally generate access decision to each crowd-worker. In conclusion, the use of TBAC is feasible in improving quality of human computation in crowdsourcing environments.

  18. A Social Contract for University-Industry Collaboration: A Case of Project-Based Learning Environment

    Science.gov (United States)

    Vartiainen, Tero

    This study determines a social contract for a form of university-industry collaboration to a project-based learning environment in close collaboration with industry. The author's previous studies on moral conflicts in a project-based learning (PjBL) environment and his 5-year engagement in the PjBL environment are used as background knowledge, and John Rawls' veil of ignorance is used as a method in the contract formulation. Fair and impartial treatment of actors is strived for with the contract which constitutes of sets of obligations for each party, students, clients, and university (instructors) in the chosen project course. With the contract fair and impartial treatment of actors is strived for and the most dilemmatic moral conflicts are tried to be avoided. The forming of the social contract is evaluated, and implications for research and collaborations in practice are offered.

  19. Assessment Model for Education in Health, based on Games and Virtual Environments.

    Directory of Open Access Journals (Sweden)

    Thaíse Kelly de Lima Costa

    2016-07-01

    Full Text Available This paper presents a study of decision models in portals of games and virtual environments, and it shows a new decision model that analyzes the performance of students, considering the cognitive, affective and psychomotor domains. From the research, this study reveals that portals of games and virtual environments for health can include assessment processes, to monitor activities for health education. Understanding that the planning of these activities must be oriented by educational objectives, this work considers these objectives in the assessment process in health and presents a decision model based in the Taxonomy of Educational Objectives. This model can be considered as an alternative to performance assessment based on objective measures of performance in the portals of games and virtual environments.

  20. The challenge of automated tutoring in Web-based learning environments for information retrieval instruction

    Directory of Open Access Journals (Sweden)

    Sormunen Eero; Pennanen

    2004-01-01

    Full Text Available The need to enhance information literacy education increases demand for effective Web-based learning environments for information retrieval instruction. The paper introduces the Query Performance Analyser, a unique instructional tool for information retrieval learning environments. On top of an information retrieval system and within a given search assignment, the Query Performance Analyser supports learning by instantly visualizing achieved query performance. Although the Query Performance Analyser is a useful tool in training searching skills, performance feedback is not enough for learners practicing alone in Web-based learning environments. The paper reports the findings of a log analysis on user problems in exercising Boolean and best-match queries. A blueprint of an automated tutoring system for IR instruction is presented.

  1. Multi-AUV Hunting Algorithm Based on Bio-inspired Neural Network in Unknown Environments

    Directory of Open Access Journals (Sweden)

    Daqi Zhu

    2015-11-01

    Full Text Available The multi-AUV hunting problem is one of the key issues in multi-robot system research. In order to hunt the target efficiently, a new hunting algorithm based on a bio-inspired neural network has been proposed in this paper. Firstly, the AUV’s working environment can be represented, based on the biological-inspired neural network model. There is one-to-one correspondence between each neuron in the neural network and the position of the grid map in the underwater environment. The activity values of biological neurons then guide the AUV’s sailing path and finally the target is surrounded by AUVs. In addition, a method called negotiation is used to solve the AUV’s allocation of hunting points. The simulation results show that the algorithm used in the paper can provide rapid and highly efficient path planning in the unknown environment with obstacles and non-obstacles.

  2. Usability of Wearable and Desktop Game-Based Simulations: A Heuristic Evaluation

    Science.gov (United States)

    2010-05-01

    stretch, and people who play videogames will find the control scheme familiar. • Recommendation o Create as many “natural” controls as possible...change. o Needs work in both apps. o People should get better at playing videogames . In all seriousness a longer familiarization session may be

  3. The Desktop Muon Detector: A simple, physics-motivated machine- and electronics-shop project for university students

    CERN Document Server

    Axani, Spencer N; Kirby, Conor

    2016-01-01

    This paper describes an undergraduate-level physics project that incorporates various aspects of machine- and electronics-shop technical development. The desktop muon detector is a self-contained apparatus that employs plastic scintillator as a detection medium and a silicon photomultiplier for light collection. These detectors can be used in conjunction with the provided software to make interesting physics measurements. The total cost of each counter is approximately $100.

  4. Design Principles for Support in Developing Students' Transformative Inquiry Skills in Web-Based Learning Environments

    Science.gov (United States)

    Pedaste, Margus; Sarapuu, Tago

    2014-01-01

    The aim of this explorative study was to find the factors limiting sixth-grade learners' outcomes in acquiring skills related to the transformative inquiry learning processes as well as to analyse the interrelations between inquiry skills in order to develop an optimal support system for designing Web-based inquiry learning environments. A…

  5. Learning in Virtual Forest: A Forest Ecosystem in the Web-Based Learning Environment

    Science.gov (United States)

    Jussila, Terttu; Virtanen, Viivi

    2014-01-01

    Virtual Forest is a web-based, open-access learning environment about forests designed for primary-school pupils between the ages of 10 and 13 years. It is pedagogically designed to develop an understanding of ecology, to enhance conceptual development and to give a holistic view of forest ecosystems. Various learning tools, such as concept maps,…

  6. University Students' Emotions, Interest and Activities in a Web-Based Learning Environment

    Science.gov (United States)

    Nummenmaa, Minna; Nummenmaa, Lauri

    2008-01-01

    Background: Within academic settings, students experience varied emotions and interest towards learning. Although both emotions and interest can increase students' likelihood to engage in traditional learning, little is known about the influence of emotions and interest in learning activities in a web-based learning environment (WBLE). Aims: This…

  7. Supporting College Students' Ill-Structured Problem Solving in a Web-Based Learning Environment

    Science.gov (United States)

    Bixler, Brett A.; Land, Susan M.

    2011-01-01

    The purpose of this research was to investigate the effects of using cognitive and metacognitive prompting strategies in a web-based learning environment to engage college students in a complex, ill-structured task. The course context was a freshman/sophomore level Information Sciences and Technology course, and the topic was web design. Four…

  8. Evaluation and Improvement of Student's Question-Posing Ability in a Web-Based Learning Environment

    Science.gov (United States)

    Lan, Yu-Feng; Lin, Pin-Chuan

    2011-01-01

    With the rapid development of web-based learning environments, question-posing activities have become an important teaching and learning mode. However, this learning approach has some difficulties, one being the lack of a practical approach to assist teachers in evaluating the question-posing ability of all learners. To remedy this problem, the…

  9. Flexibility in use: Switching behaviour and satisfaction in activity-based work environments

    NARCIS (Netherlands)

    Hoendervanger, Jan Gerard; De Been, Iris; Van Yperen, Nico W.; Mobach, Mark P.; Albers, Casper J.

    2016-01-01

    Purpose – Despite their growing popularity among organisations, satisfaction with Activity-Based Work (ABW) environments is found to be below expectations. Research also suggests that workers typically do not switch frequently, or not at all, between different activity settings. Hence, in the presen

  10. Can Mood-Inducing Videos Affect Problem-Solving Activities in a Web-Based Environment?

    Science.gov (United States)

    Verleur, Ria; Verhagen, Plon W.; Heuvelman, Ard

    2007-01-01

    The purpose of this study was to examine whether a video-induced positive and negative mood has a differential effect on subsequent problem-solving activities in a web-based environment. The study also examined whether task conditions (task demands) moderated the mood effect. As in traditional experimental mood-effect studies, the affective video…

  11. Evaluating a Prototype Approach to Validating a DDS-based System Architecture for Automated Manufacturing Environments

    NARCIS (Netherlands)

    Essers, M.S.; Vaneker, T.H.J.

    2014-01-01

    Data Distribution Services (DDS) are emerging as communication systems in manufacturing environments. One of the key features of a DDS based system is the ability to regain performance levels after the introduction or removal of a DDS participant. In implementing a DDS participant to an existing sys

  12. Mobile Learning for Higher Education in Problem-Based Learning Environments

    OpenAIRE

    Rongbutsri, Nikorn

    2011-01-01

    This paper describes the PhD project on Mobile Learning for Higher Education in Problem-Based Learning Environment which aims to understand how students gain benefit from using mobile devices in the aspect of project work collaboration. It demonstrates research questions, theoretical perspective, research methodology, and current progression.

  13. Understanding and Predicting Student Self-Regulated Learning Strategies in Game-Based Learning Environments

    Science.gov (United States)

    Sabourin, Jennifer L.; Shores, Lucy R.; Mott, Bradford W.; Lester, James C.

    2013-01-01

    Self-regulated learning behaviors such as goal setting and monitoring have been found to be crucial to students' success in computer-based learning environments. Consequently, understanding students' self-regulated learning behavior has been the subject of increasing attention. Unfortunately, monitoring these behaviors in real-time has…

  14. Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment

    Science.gov (United States)

    Zheng, Meixun

    2012-01-01

    This mixed methods study examined the flow experience of 5th graders in the CRYSTAL ISLAND game-based science learning environment. Participants were 73 5th graders from a suburban public school in the southeastern US. Quantitative data about students' science content learning and attitudes towards science was collected via pre-and post…

  15. Implementation of an ICT-Based Learning Environment in a Nutrition Health Project

    Science.gov (United States)

    Raiha, Teija; Tossavainen, Kerttu; Enkenberg, Jorma; Turunen, Hannele

    2012-01-01

    Purpose: The purpose of this study was to investigate the views of school staff on a nutrition health project implemented via an ICT-based learning environment in a secondary school (7th to 9th grades). Design/methodology/approach: The study was a part of the wider European Network for Health Promoting Schools programme (ENHPS; since 2008, Schools…

  16. Shared Hypermedia: Communication and Interaction in Web-Based Learning Environments.

    Science.gov (United States)

    Riva, Giuseppe

    2001-01-01

    Presents a framework for the development of Web-based learning environments that is focused on shared hypermedia, a new form of computer-mediated communication. Highlights include how communication and interaction are changed by computers; changes in training as a result of the Internet; situated action theory; and creating communities of…

  17. Simple Multiple Interference Direction-Finding Based on CMA under Severe Environment

    Institute of Scientific and Technical Information of China (English)

    GUO Yan; FANG Dagang; LIANG Changhong

    2001-01-01

    A novel method based on the Con-stant Modulus Algorithm (CMA) is proposed in thispaper to adaptively determine the angle-of-arrival(AOA) of the multiple co-channel interference signalsunder severe environment. It is fast-convergent andcomputationally-simple with only one snapshot. Sim-ulation results verify its accuracy and efficiency.

  18. An Adaptive Approach to Managing Knowledge Development in a Project-Based Learning Environment

    Science.gov (United States)

    Tilchin, Oleg; Kittany, Mohamed

    2016-01-01

    In this paper we propose an adaptive approach to managing the development of students' knowledge in the comprehensive project-based learning (PBL) environment. Subject study is realized by two-stage PBL. It shapes adaptive knowledge management (KM) process and promotes the correct balance between personalized and collaborative learning. The…

  19. Development and Evaluation of an RFID-Based Ubiquitous Learning Environment for Outdoor Learning

    Science.gov (United States)

    Tan, Tan-Hsu; Liu, Tsung-Yu; Chang, Chi-Cheng

    2007-01-01

    Many issues have been identified in outdoor teaching, especially in places that lack the capacity to effectively present information about such subjects as historical relics, rare animals, and geological landscapes. This study proposes an Environment of Ubiquitous Learning with Educational Resources (EULER) based on radio frequency identification…

  20. Mobile Learning for Higher Education in Problem-Based Learning Environments

    DEFF Research Database (Denmark)

    Rongbutsri, Nikorn

    2011-01-01

    This paper describes the PhD project on Mobile Learning for Higher Education in Problem-Based Learning Environment which aims to understand how students gain benefit from using mobile devices in the aspect of project work collaboration. It demonstrates research questions, theoretical perspective...

  1. Improving the use of interorganisational ICT in a project-based environment

    NARCIS (Netherlands)

    Adriaanse, Arjen; Voordijk, Hans; Dewulf, Geert

    2011-01-01

    The objective of this study is to provide insights in current barriers to the intended use of interorganisational ICT in a project-based environment and to formulate strategies for change to eliminate these barriers. Habermas' critical social theory, in particular his concepts of system and lifeworl

  2. Pupils' Views on an ICT-Based Learning Environment in Health Learning

    Science.gov (United States)

    Räihä, Teija; Tossavainen, Kerttu; Enkenberg, Jorma; Turunen, Hannele

    2014-01-01

    This paper presents a study that examined pupils' views on an ICT-based learning environment in health learning. The study was a part of the wider European Network of Health Promoting Schools programme (ENHPS; since 2008, Schools for Health in Europe, SHE) in Finland, and particularly its sub-project, From Puijo to the World with Health Lunch,…

  3. Study of Failure Management System of Enterprise Equipment Based on Web Environment

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    This paper discusses the new thought about failure management system of enterprise equipment based on Web Environment. That is how to utilize the Web technology to make a diagnosis and provide maintenance service rapidly for normal operation of enterprises production when some equipment is out of order. Besides, an application example is introduced.``

  4. Effective Teaching in the Information Era: Fostering an ICT-Based Integrated Learning Environment in Schools.

    Science.gov (United States)

    Lee, Kar Tin

    2002-01-01

    Investigates the implementation of a project for fostering information and communication technology (ICT)-based integrated learning environments in Hong Kong schools. Overall, effective ICT integration requires substantial thinking about curricular practice and appropriate teacher training. ICT must provide students with varied experiences and…

  5. Students' Expectations of the Learning Process in Virtual Reality and Simulation-Based Learning Environments

    Science.gov (United States)

    Keskitalo, Tuulikki

    2012-01-01

    Expectations for simulations in healthcare education are high; however, little is known about healthcare students' expectations of the learning process in virtual reality (VR) and simulation-based learning environments (SBLEs). This research aims to describe first-year healthcare students' (N=97) expectations regarding teaching, studying, and…

  6. A FAQ-Based e-Learning Environment to Support Japanese Language Learning

    Science.gov (United States)

    Liu, Yuqin; Yin, Chengjiu; Ogata, Hiroaki; Qiao, Guojun; Yano, Yoneo

    2011-01-01

    In traditional classes, having many questions from learners is important because these questions indicate difficult points for learners and for teachers. This paper proposes a FAQ-based e-Learning environment to support Japanese language learning that focuses on learner questions. This knowledge sharing system enables learners to interact and…

  7. Social Learning Preferences of Adult Women Learners in a Competency-Based Online Learning Environment

    Science.gov (United States)

    Lyman, Emily

    2013-01-01

    In this study a post-assessment survey was analyzed to seek for social learning preferences among women in a competency-based online learning environment. The survey asked what learning resources students used to prepare for the assessment. Each learning resource was given a relative sociability rating. This rating acts as the weighting for a…

  8. Comparative Evaluation of a CORE Based Learning Environment for Nuclear Medicine.

    Science.gov (United States)

    Hogg, Peter; Boyle, Tom; Lawson, Richard

    1999-01-01

    Reports on a comparative assessment of a multimedia learning environment based on a guided discovery approach called CORE (Concept Object Refinement Expression) with two control conditions, lecture and electronic book, in an undergraduate radiography course. Discusses results of qualitative and quantitative measures of effectiveness, pretests and…

  9. Innovative teaching: Using multimedia in a problem-based learning environment

    OpenAIRE

    Mai Neo; Ken T. K. Neo

    2001-01-01

    Presently, traditional educational approaches have resulted in a mismatch between what is taught to the students and what the industry needs. As such, many institutions are moving towards problem-based learning as a solution to producing graduates who are creative, can think critically and analytically, and are able to solve problems. In this paper, we focus on using multimedia technology as an innovative teaching and learning strategy in a problem-based learning environment by giving the stu...

  10. Multi-AUV Target Search Based on Bioinspired Neurodynamics Model in 3-D Underwater Environments.

    Science.gov (United States)

    Cao, Xiang; Zhu, Daqi; Yang, Simon X

    2016-11-01

    Target search in 3-D underwater environments is a challenge in multiple autonomous underwater vehicles (multi-AUVs) exploration. This paper focuses on an effective strategy for multi-AUV target search in the 3-D underwater environments with obstacles. First, the Dempster-Shafer theory of evidence is applied to extract information of environment from the sonar data to build a grid map of the underwater environments. Second, a topologically organized bioinspired neurodynamics model based on the grid map is constructed to represent the dynamic environment. The target globally attracts the AUVs through the dynamic neural activity landscape of the model, while the obstacles locally push the AUVs away to avoid collision. Finally, the AUVs plan their search path to the targets autonomously by a steepest gradient descent rule. The proposed algorithm deals with various situations, such as static targets search, dynamic targets search, and one or several AUVs break down in the 3-D underwater environments with obstacles. The simulation results show that the proposed algorithm is capable of guiding multi-AUV to achieve search task of multiple targets with higher efficiency and adaptability compared with other algorithms.

  11. Policy Based Access Control in Dynamic Grid-based Collaborative Environment

    NARCIS (Netherlands)

    Y. Demchenko; L. Gommans; A. Tokmakoff; R. van Buuren

    2006-01-01

    This paper describes the design and development of a flexible, customer-driven, security infrastructure for Gridbased Collaborative Environments. The paper proposes further development of the access control model built around a service or resource provisioning agreement (e.g., an experiment or proje

  12. Modelling Virtual Environments for Geovisualization

    DEFF Research Database (Denmark)

    Bodum, Lars

    2005-01-01

    and use of virtual environments has developed form being a rather sophisticated type of visualization that demanded extreme computer resources to become an integral part of the software on every desktop computer. This chapter addresses both philosophical and technical issues regarding the modelling......The use of virtual environments in geovisualization has become a major topic within the last few years. The main reason for this interest in the growing use of 3D models and visual realizations in a wide range of applications concerned with the geographic element of information. The implementation...... of virtual environments. It specifically focuses on different representational aspects to be taken into consideration when a virtual environment is created. These aspects are data modelling, 3D modelling and level-of-detail. A range of different approaches can be taken to visualize a virtual environment...

  13. Modular Rapid E-Learning Framework (MORELF) in Desktop Virtualization Environment: An Effective Hybrid Implementation in Nurse Education

    Science.gov (United States)

    Parlakkilic, Alattin

    2015-01-01

    Generally it is not easy for an instructor to prepare and deliver electronic courses via e-learning. Therefore it is necessary to work and develop an easy system. In this context module technology was used to for provide modularity in conducting educational development of e-learning course. Then, rapid e-learning was used for more quick and easy…

  14. Virtual Learning Environments and Distance Education. Psycho-pedagogical Bases in Higher Education

    Directory of Open Access Journals (Sweden)

    Raúl López Fernández

    2014-04-01

    Full Text Available Advances in information and communication technologies bring about a development in the teaching-learning process, particularly in universities. This paper aims at establishing the psycho-pedagogical bases of using virtual learning environments for distance education in higher education. The psycho-pedagogical postulates that must be considered in courses on management platforms designed for distance education in higher education are formulated and analyzed. In conclusion, it may be said that the psycho-pedagogical aspects that support the use of virtual learning environments for distance education in the context of universities were established.

  15. Attaining High Learning Performers in Social Groups using Web-Based Cooperative Learning Environment

    Directory of Open Access Journals (Sweden)

    L Venkateswara Reddy

    2011-05-01

    Full Text Available Social groups are considered as a group of people, an organization or social individuals which are connected by social relations such as friendships, cooperative relations or informative exchange In web based cooperative environment, peer to peer inter action often suffers from difficulty due to lack of exploring useful social interaction information, so that peers cannot find appropriate learning between learners. Because of this, it can lead to poor interaction information and achievement but also lose the meaning of corporation learning. Finally, we improve the learners learning interaction and learning performance in cooperative learning environment.

  16. Research and design on a kind of CASE environment architectural style based on ToolBus

    Institute of Scientific and Technical Information of China (English)

    Guo Bing; Shen Yan; Xie Jun; Wang Yong; Xiong Guangze

    2005-01-01

    Because CASE (computer aided software engineering) environment is a kind of complex system software, its software architecture is very important. From the viewpoint of software architecture, this paper first presents TBus architectural style, which is a kind of CASE environment architectural style based on ToolBus, then describes the architectural model and system's behavior in formal method, researches and analyzes the corresponding tool structural model. Last the paper implements a TBus architectural instance-LambdaBridge, which proves the validity of ToolBus and TBus architectural styles.

  17. RSSI BASED LOCATION ESTIMATION IN A WI-FI ENVIRONMENT: AN EXPERIMENTAL STUDY

    Directory of Open Access Journals (Sweden)

    M. Ganesh Madhan

    2014-12-01

    Full Text Available In real life situations, location estimation of moving objects, armed personnel are of great importance. In this paper, we have attempted to locate targets which are mobile in a Wi-Fi environment. Radio Frequency (RF localization techniques based on Received Signal Strength Indication (RSSI algorithms are used. This study utilises Wireless Mon tool, software to provide complete technical information regarding received signal strength obtained from different wireless access points available in a campus Wi-Fi environment, considered for the study. All simulations have been done in MATLAB. The target location estimated by this approach agrees well with the actual GPS data.

  18. Modeling and Simulation of Relocation of a Production in SIMPRO-Q Web Based Educational Environment

    Directory of Open Access Journals (Sweden)

    Lubomir Lengyel

    2012-02-01

    Full Text Available The aim of this paper is to show the how to get new knowledge and skills through solving production relocation situations in a continuously changing global environment. The used methods model and simulate the related risks, using web based learning environment of Quality Management Role Play Simulation (SIMPRO-Q. The presented methods are applicable also in engineering education. During simulations, the role-players make both quantitative and qualitative decisions regarding management of critical situations during production relocation. Experiences from relocation production project in industry are discussed at the end of the paper.

  19. Microsoft Kinect based head tracking for Life Size Collaborative Surgical Simulation Environments (LS-CollaSSLE).

    Science.gov (United States)

    Dargar, Saurabh; Nunno, Austin; Sankaranarayanan, Ganesh; De, Suvranu

    2013-01-01

    Virtual surgical skills trainers are proving to be very useful for the medical training community. With efforts to increase patient safety and surgeon expertise, the need for surgical skills trainers that provide training in an operating room (OR) like condition is now more pressing. To allow for virtual surgery simulators to be instructed in an OR-like setting we have created a large display based immersive surgical simulation environment. Using the Microsoft Kinect we have created a real-time simulation environment that tracks the test user and appropriately adjust the perspective of the virtual OR for an immersive virtual experience.

  20. Indiana Humanities Council Request for the Indianapolis Energy Conversion Inst. For Phase I of the Indianapolis Energy Conservation Res Initiative also called the smartDESKTOP Initiative

    Energy Technology Data Exchange (ETDEWEB)

    Keller, John B.

    2007-12-06

    The smartDESKTOP Initiative at the Indiana Humanities Council received critical support in building and delivering a digital desktop for Indiana educators through the Department of Energy Grant DE-FG02-06ER64282. During the project period September 2006 through October of 2007, the number of Indiana educators with accounts on the smartDESKTOP more than tripled from under 2,000 to more than 7,000 accounts. An external review of the project conducted for the purposes of understanding the impact of the service in Indiana schools revealed that the majority of respondents felt that using the smartDESKTOP did reduce the time they spent managing paper. The same study revealed the challenges of implementing a digital desktop meant to help teachers leverage technology to improve their teaching and ultimately student learning. The most significant outcome of this project is that the Indiana Department of Education expressed interest in assuming responsibility for sustaining this project. The transition of the smartDESKTOP to the Indiana Department of Education was effective on November 1, 2007.

  1. Design and Evaluation of a Web based Environment for Teaching and Learning

    CERN Document Server

    Pettenati, M C

    1999-01-01

    This thesis concerns the Design and Evaluation of a Web Based Environment for Teaching and Learning.The research aim is to give contribution to four conceptual critical issues in Web Based Training.The first issue treated is the development of an instructional design mode for the World Wide Web to promote instructional strategies fostering an effective use of this environment in education.The second issue is the design and realization of an interactive course environment, based on the instructional design model previously defined, in terms of services and functionalities available for an effective use of the Web as a cognitive learning environment. This approach is implemented and evaluated for the teaching of technical disciplines.The third issue is the model for the development of professionals and faculty which are going to work in the educational technology field, addressing the problems of changing of roles and duties.The last issue is the development of a model for the hypermedia representation of a cou...

  2. Agreement Maintenance Based on Schema and Ontology Change in P2P Environment

    CERN Document Server

    Banowosari, L Y; Mutiara, A B

    2010-01-01

    This paper is concern about developing a semantic agreement maintenance method based on semantic distance by calculating the change of local schema or ontology. This approach is important in dynamic and autonomous environment, in which the current approach assumed that agreement or mapping in static environment. The contribution of this research is to develop a framework based on semantic agreement maintenance approach for P2P environment. This framework based on two level hybrid P2P model architecture, which consist of two peer type: (1) super peer that use to register and manage the other peers, and (2) simple peer, as a simple peer, it exports and shares its contents with others. This research develop a model to maintain the semantic agreement in P2P environment, so the current approach which does not have the mechanism to know the change, since it assumed that ontology and local schema are in the static condition, and it is different in dynamic condition. The main issues are how to calculate the change of...

  3. PROBLEM OF CREATING OF COMPUTER-BASED MODEL OF ENVIRONMENT FOR TEACHERS’ IC COMPETENCE DEVELOPMENT (FOREIGN EXPERIENCE

    Directory of Open Access Journals (Sweden)

    Nataliia V. Soroko

    2013-10-01

    Full Text Available The paper describes the main approaches of domestic and foreign researchers to create computer-based learning environment. There are characterized popular models in the world of computer-based environment for adult education, which based on new information and communication technologies, such as Web 2.0, cloud-based technologies and other. There are selected the basic functions of computer-based environment in the educational process and for the development of teacher information and communication competence, as well as the requirements for creating a computer-based environment model for the development of teachers information and communication competence. It was determined that the combination of potential international strategic directions, information products and environments, participation of representatives of the educational community, particularly teachers and students in various projects, is an effective mechanism of development of the learning environment promoting the development of information and communication competence of the participants of the educational process.

  4. Effectiveness of environment-based interventions for people with Alzheimer's disease and related dementias.

    Science.gov (United States)

    Padilla, René

    2011-01-01

    A systematic review of evidence for the efficacy of environment-based interventions on the affect, behavior, and performance of people with Alzheimer's disease and related dementias was conducted as part of the American Occupational Therapy Association's Evidence-Based Literature Review Project. Thirty-three reports met inclusion criteria. Results suggest that ambient music, aromatherapy, and Snoezelen are modestly effective in reducingagitation but do not consistently have long-term effects. Visually complex environments that give the illusion of barriers deter people from wandering to unsafe places but do not reduce the urge to wander. Evidence that bright light therapy can aid in regulating mood and the sleep-wake cycle and thus help people remain awake during the day is preliminary. Montessori-based programming can be useful in matching activities to the person's remaining skills. Further research is needed to evaluate the long-term effect, contraindications, and best dosages of these interventions.

  5. A Model of Generating Visual Place Cells Based on Environment Perception and Similar Measure

    Directory of Open Access Journals (Sweden)

    Yang Zhou

    2016-01-01

    Full Text Available It is an important content to generate visual place cells (VPCs in the field of bioinspired navigation. By analyzing the firing characteristic of biological place cells and the existing methods for generating VPCs, a model of generating visual place cells based on environment perception and similar measure is abstracted in this paper. VPCs’ generation process is divided into three phases, including environment perception, similar measure, and recruiting of a new place cell. According to this process, a specific method for generating VPCs is presented. External reference landmarks are obtained based on local invariant characteristics of image and a similar measure function is designed based on Euclidean distance and Gaussian function. Simulation validates the proposed method is available. The firing characteristic of the generated VPCs is similar to that of biological place cells, and VPCs’ firing fields can be adjusted flexibly by changing the adjustment factor of firing field (AFFF and firing rate’s threshold (FRT.

  6. A distributed computing environment with support for constraint-based task scheduling and scientific experimentation

    Energy Technology Data Exchange (ETDEWEB)

    Ahrens, J.P.; Shapiro, L.G.; Tanimoto, S.L. [Univ. of Washington, Seattle, WA (United States). Dept. of Computer Science and Engineering

    1997-04-01

    This paper describes a computing environment which supports computer-based scientific research work. Key features include support for automatic distributed scheduling and execution and computer-based scientific experimentation. A new flexible and extensible scheduling technique that is responsive to a user`s scheduling constraints, such as the ordering of program results and the specification of task assignments and processor utilization levels, is presented. An easy-to-use constraint language for specifying scheduling constraints, based on the relational database query language SQL, is described along with a search-based algorithm for fulfilling these constraints. A set of performance studies show that the environment can schedule and execute program graphs on a network of workstations as the user requests. A method for automatically generating computer-based scientific experiments is described. Experiments provide a concise method of specifying a large collection of parameterized program executions. The environment achieved significant speedups when executing experiments; for a large collection of scientific experiments an average speedup of 3.4 on an average of 5.5 scheduled processors was obtained.

  7. PREFERENCES ON INTERNET BASED LEARNING ENVIRONMENTS IN STUDENT-CENTERED EDUCATION

    Directory of Open Access Journals (Sweden)

    Zuhal CUBUKCU

    2008-10-01

    Full Text Available Nowadays, educational systems are being questionned to find effective solutions to problems that are being encountered, and discussions are centered around the ways of restructuring systems so as to overcome difficulties. As the consequences of the traditional teaching approach, we can indicate that the taught material is not long-lasting but easily forgotten, that students do not sufficiently acquire the knowledge and skills that are aimed at developing, and that students lack transferring their knowledge to real life. In our current situation, individuals prefer to use educational resources where and when they want, based on their individual skills and abilities. Throughout the world, because the internet infrastructure has developed quite rapidly, it has been offered as an alternative way for a rich learning and teaching environment. This study aims at determining teacher candidates’ preferences regarding internet-based learning environments in student-centered education by involving the teacher candidates enrolled at Osmangazi University, Faculty of Education, Primary School Teaching, Mathematics Teaching and Computer and Educational Technologies Education programmes. This study is a descriptive study. The data collection scale consists of the “Constructivist Internet-based Education of Science Scale (CILES-S”. The sample group of teacher candidates in the study showed differences with respect to their preferences regarding internet-based learning in student-centered education. The candidates scored higher in the internet-based learning environments of Cognitive Development and Critical Judgement. The lowest average scores of the sample group were observed in the internet-based learning environment of Episthemologic awareness.

  8. Effects of Web Based Inquiry Science Environment on Cognitive Outcomes in Biological Science in Correlation to Emotional Intelligence

    Science.gov (United States)

    Manoj, T. I.; Devanathan, S.

    2010-01-01

    This research study is the report of an experiment conducted to find out the effects of web based inquiry science environment on cognitive outcomes in Biological science in correlation to Emotional intelligence. Web based inquiry science environment (WISE) provides a platform for creating inquiry-based science projects for students to work…

  9. Virtual Environment: assistance in nursing care for the deaf based on the protocol of Primary Care

    Directory of Open Access Journals (Sweden)

    Silvia Cristina Martini Rodrigues

    2014-08-01

    Full Text Available Objective: Presenting a Virtual Environment (VE based on the Protocol of Treatment of Hypertension and Diabetes Mellitus type 2, used in Primary Care for evaluation of dietary habits in nursing consultations. Method: An experimental study applied by two nurses and a nurse manager, in a sample of 30 deaf patients aged between 30 and 60 years. The environment was built in Visual Basic NET and offered eight screens about feeding containing food pictures, videos in Libras (Brazilian sign language and audio. The analysis of the VE was done through questionnaires applied to patients and professionals by the Poisson statistical test. Results: The VE shows the possible diagnostics in red, yellow, green and blue colors, depending on the degree of patients’ need. Conclusion: The environment obtained excellent acceptance by patients and nurses, allowing great interaction between them, even without an interpreter. The time in consultation was reduced to 15 minutes, with the preservation of patient privacy.

  10. a Framework for Voxel-Based Global Scale Modeling of Urban Environments

    Science.gov (United States)

    Gehrung, Joachim; Hebel, Marcus; Arens, Michael; Stilla, Uwe

    2016-10-01

    The generation of 3D city models is a very active field of research. Modeling environments as point clouds may be fast, but has disadvantages. These are easily solvable by using volumetric representations, especially when considering selective data acquisition, change detection and fast changing environments. Therefore, this paper proposes a framework for the volumetric modeling and visualization of large scale urban environments. Beside an architecture and the right mix of algorithms for the task, two compression strategies for volumetric models as well as a data quality based approach for the import of range measurements are proposed. The capabilities of the framework are shown on a mobile laser scanning dataset of the Technical University of Munich. Furthermore the loss of the compression techniques is evaluated and their memory consumption is compared to that of raw point clouds. The presented results show that generation, storage and real-time rendering of even large urban models are feasible, even with off-the-shelf hardware.

  11. Motivating Students to Develop Satellites in a Problem and Project-Based Learning Environment

    DEFF Research Database (Denmark)

    Larsen, Jesper Abildgaard; Nielsen, Jens Frederik Dalsgaard; Zhou, Chunfang

    2013-01-01

    During the last decade, a total of three student satellites have been developed by engineering students in a Problem and Project-Based Learning (PBL) environment at Aalborg University (AAU), Denmark. As solving such a complex project, we emphasize that a high level of motivation is needed...... for the students. Thus some efforts have been done on project management style with this aim. However, it is necessary continuous to discuss this issue from the students’ perspective for a better PBL environment. This leads to the research question of how the students perceive their motivation in developing...... satellite projects in a PBL environment. Empirically, a total of 12 student participants were interviewed. The results show that students’ motivation is highly stimulated by the project management with a series of factors, such as the task characteristics, support of peers, help of supervisors, and openness...

  12. Provincial-level Land Consolidation and Ecological Environment Protection Based on the Perspective of Planning

    Institute of Scientific and Technical Information of China (English)

    LI Chen; LIU Xin-feng; PENG Zhe; SI Tao; YANG Lin-li

    2012-01-01

    Based on the understanding of current land ecological environment in Anhui Province,we mainly analyze the relationship between land consolidation planning and ecological environment,and point out the problems concerning ecological environment,such as great soil erosion,serious soil pollution,frequent geological disasters in local areas,and forest vegetation destruction.We divide the key ecological function conservation areas into the following areas:River Source Area,River and Flood Regulation and Storage Area,Key Water Conservation Area,Wind-preventing and Sand-fixing Area,Soil and Water Conservation Area.Finally we put forth the ecological security strategy for promoting land consolidation and ecological environmental protection.

  13. IMIS desktop & smartphone software solutions for monitoring spacecrafts' payload from anywhere

    Science.gov (United States)

    Baroukh, J.; Queyrut, O.; Airaud, J.

    In the past years, the demand for satellite remote operations has increased guided by on one hand, the will to reduce operations cost (on-call operators out of business hours), and on the other hand, the development of cooperation space missions resulting in a world wide distribution of engineers and science team members. Only a few off-the-shelf solutions exist to fulfill the need of remote payload monitoring, and they mainly use proprietary devices. The recent advent of mobile technologies (laptops, smartphones and tablets) as well as the worldwide deployment of broadband networks (3G, Wi-Fi hotspots), has opened up a technical window that brings new options. As part of the Mars Science Laboratory (MSL) mission, the Centre National D'Etudes Spatiales (CNES, the French space agency) has developed a new software solution for monitoring spacecraft payloads. The Instrument Monitoring Interactive Software (IMIS) offers state-of-the-art operational features for payload monitoring, and can be accessed remotely. It was conceived as a generic tool that can be used for heterogeneous payloads and missions. IMIS was designed as a classical client/server architecture. The server is hosted at CNES and acts as a data provider while two different kinds of clients are available depending on the level of mobility required. The first one is a rich client application, built on Eclipse framework, which can be installed on usual operating systems and communicates with the server through the Internet. The second one is a smartphone application for any Android platform, connected to the server thanks to the mobile broadband network or a Wi-Fi connection. This second client is mainly devoted to on-call operations and thus only contains a subset of the IMIS functionalities. This paper describes the operational context, including security aspects, that led IMIS development, presents the selected software architecture and details the various features of both clients: the desktop and the sm

  14. Developing Courses with Holorena, A Framework for Scenario- and Game Based E-Learning Environments

    Directory of Open Access Journals (Sweden)

    Laszlo Juracz

    2010-10-01

    Full Text Available However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioandgame-based educational resources on the web are not widely used. Creating these applications is acomplex, expensive and challenging process. Development frameworks and authoring tools hardlysupport reusable components, teamwork and learning management system-independent coursewarearchitecture. In this article we initiate the concept of a low-level, thick-client solution addressing theseproblems. With some example applications we try to demonstrate, how a framework, based on thisconcept can be useful for developing scenario- and game-based e-learning environments.

  15. Research on Geographical Environment Unit Division Based on the Method of Natural Breaks (Jenks)

    Science.gov (United States)

    Chen, J.; Yang, S. T.; Li, H. W.; Zhang, B.; Lv, J. R.

    2013-11-01

    Zoning which is to divide the study area into different zones according to their geographical differences at the global, national or regional level, includes natural division, economic division, geographical zoning of departments, comprehensive zoning and so on. Zoning is of important practical significance, for example, knowing regional differences and characteristics, regional research and regional development planning, understanding the favorable and unfavorable conditions of the regional development etc. Geographical environment is arising from the geographical position linkages. Geographical environment unit division is also a type of zoning. The geographical environment indicators are deeply studied and summed up in the article, including the background, the associated and the potential. The background indicators are divided into four categories, such as the socio-economic, the political and military, the strategic resources and the ecological environment, which can be divided into more sub-indexes. While the sub-indexes can be integrated to comprehensive index system by weighted stacking method. The Jenks natural breaks classification method, also called the Jenks optimization method, is a data classification method designed to determine the best arrangement of values into different classes. This is done by seeking to minimize each class's average deviation from the class mean, while maximizing each class's deviation from the means of the other groups. In this paper, the experiment of Chinese surrounding geographical environment unit division has been done based on the natural breaks (jenks) method, the geographical environment index system and the weighted stacking method, taking South Asia as an example. The result indicates that natural breaks (jenks) method is of good adaptability and high accuracy on the geographical environment unit division. The geographical environment research was originated in the geopolitics and flourished in the geo

  16. Building problem solving environments with the arches framework

    Energy Technology Data Exchange (ETDEWEB)

    Debardeleben, Nathan [Los Alamos National Laboratory; Sass, Ron [U NORTH CAROLINA; Stanzione, Jr., Daniel [ASU; Ligon, Ill, Walter [CLEMSON UNIV

    2009-01-01

    The computational problems that scientists face are rapidly escalating in size and scope. Moreover, the computer systems used to solve these problems are becoming significantly more complex than the familiar, well-understood sequential model on their desktops. While it is possible to re-train scientists to use emerging high-performance computing (HPC) models, it is much more effective to provide them with a higher-level programming environment that has been specialized to their particular domain. By fostering interaction between HPC specialists and the domain scientists, problem-solving environments (PSEs) provide a collaborative environment. A PSE environment allows scientists to focus on expressing their computational problem while the PSE and associated tools support mapping that domain-specific problem to a high-performance computing system. This article describes Arches, an object-oriented framework for building domain-specific PSEs. The framework was designed to support a wide range of problem domains and to be extensible to support very different high-performance computing targets. To demonstrate this flexibility, two PSEs have been developed from the Arches framework to solve problem in two different domains and target very different computing platforms. The Coven PSE supports parallel applications that require large-scale parallelism found in cost-effective Beowulf clusters. In contrast, RCADE targets FPGA-based reconfigurable computing and was originally designed to aid NASA Earth scientists studying satellite instrument data.

  17. Improving the Proactive Recommendation in Smart Home Environments: An Approach Based on Case Based Reasoning and BP-Neural Network

    Directory of Open Access Journals (Sweden)

    Gouttaya Nesrine

    2015-06-01

    Full Text Available Providing spontaneously personalized services to users, at anytime, anywhere and through any devices represent the main objective of pervasive computing. Smart home is an intelligent environment that can provide dozens or even hundreds of smart services. In this paper, we propose an approach to present spontaneously and continuously the most relevant services to the user in response to any significant change of his context. Our approach allows, firstly to assist proactively the user in the tasks of his/her daily life and secondly to help him/her to save energy in the smart home environment. The proposed approach is based on the use of context history information together with user profiling and machine learning techniques. Experimental results show that our approach can efficiently provide the most useful services to the user in a smart home environment.

  18. A Model for Urban Environment and Resource Planning Based on Green GDP Accounting System

    Directory of Open Access Journals (Sweden)

    Linyu Xu

    2013-01-01

    Full Text Available The urban environment and resources are currently on course that is unsustainable in the long run due to excessive human pursuit of economic goals. Thus, it is very important to develop a model to analyse the relationship between urban economic development and environmental resource protection during the process of rapid urbanisation. This paper proposed a model to identify the key factors in urban environment and resource regulation based on a green GDP accounting system, which consisted of four parts: economy, society, resource, and environment. In this model, the analytic hierarchy process (AHP method and a modified Pearl curve model were combined to allow for dynamic evaluation, with higher green GDP value as the planning target. The model was applied to the environmental and resource planning problem of Wuyishan City, and the results showed that energy use was a key factor that influenced the urban environment and resource development. Biodiversity and air quality were the most sensitive factors that influenced the value of green GDP in the city. According to the analysis, the urban environment and resource planning could be improved for promoting sustainable development in Wuyishan City.

  19. Engaging Learners through Interactive Media: Findings and Implications from a Technology Enhanced Problem-Based Learning Environment

    Science.gov (United States)

    Horton, Lucas; Liu, Min; Olmanson, Justin; Toprac, Paul

    2011-01-01

    In this paper we explore students' engagement in a new media enhanced problem-based learning (PBL) environment and investigate the characteristics of these environments that facilitate learning. We investigated both student experiences using a new media enhanced PBL environment and the specific elements students found most supportive of their…

  20. Design Process for Online Websites Created for Teaching Turkish as a Foreign Language in Web Based Environments

    Science.gov (United States)

    Türker, Fatih Mehmet

    2016-01-01

    In today's world, where online learning environments have increased their efficiency in education and training, the design of the websites prepared for education and training purposes has become an important process. This study is about the teaching process of the online learning environments created to teach Turkish in web based environments, and…

  1. Comparing Perception-Based and Geographic Information System (GIS)-based characterizations of the local food environment.

    Science.gov (United States)

    Moore, Latetia V; Diez Roux, Ana V; Brines, Shannon

    2008-03-01

    Measuring features of the local food environment has been a major challenge in studying the effect of the environment on diet. This study examined associations between alternate ways of characterizing the local food environment by comparing Geographic Information System (GIS)-derived densities of various types of stores to perception-based measures of the availability of healthy foods. Survey questions rating the availability of produce and low-fat products in neighborhoods were aggregated into a healthy food availability score for 5,774 residents of North Carolina, Maryland, and New York. Densities of supermarkets and smaller stores per square mile were computed for 1 mile around each respondent's residence using kernel estimation. The number of different store types in the area was used to measure variety in the food environment. Linear regression was used to examine associations of store densities and variety with reported availability. Respondents living in areas with lower densities of supermarkets rated the selection and availability of produce and low-fat foods 17% lower than those in areas with the highest densities of supermarkets (95% CL, -18.8, -15.1). In areas without supermarkets, low densities of smaller stores and less store variety were associated with worse perceived availability of healthy foods only in North Carolina (8.8% lower availability, 95% CL, -13.8, -3.4 for lowest vs. highest small-store density; 10.5% lower 95% CL, -16.0, -4.7 for least vs. most store variety). In contrast, higher smaller store densities and more variety were associated with worse perceived healthy food availability in Maryland. Perception- and GIS-based characterizations of the environment are associated but are not identical. Combinations of different types of measures may yield more valid measures of the environment.

  2. ASSESSMENT OF PROFESSIONAL SKILLS OF STUDENTS IN IT-BASED CONTROLLED EDUCATIONAL ENVIRONMENT OF A UNIVERSITY

    Directory of Open Access Journals (Sweden)

    Evgeiy Nikolaevich Boyarov

    2013-08-01

    Full Text Available The article looks at the problem of estimating professional skills of students, the process of their building and assessing their level in IT-based controlled educational environment of a university. The author presents research findings of professional skills level of future educational professionals in the field of Life Safety[1] based on their academic results.Goal: to develop and show by experiments efficiency of building professional skills of students in IT-based controlled educational environment of a university.Results: increasing the level of professional skills in IT-based controlled educational environment of a university.Scope of application of results: field of higher professional education.DOI: http://dx.doi.org/10.12731/2218-7405-2013-7-1[1] Life Safety or Fundamentals of Health and Safety is a secondary school subject, which involves teaching basic rules of how to act in dangerous situations in everyday life (natural disasters, fires, terrorist attacks, etc., provide first aid, etc.

  3. Assessment of thermal environment landscape over five megacities in China based on Landsat 8

    Science.gov (United States)

    Meng, Dan; Yang, Siyao; Gong, Huili; Li, Xiaojuan; Zhang, Jing

    2016-04-01

    The urban thermal environment is an important element for the urban ecological environment and climate. As megacities are affected by severe thermal environment, this paper selected Landsat 8 to retrieve land surface temperature (LST) studying the thermal environment of five megacities in China including Beijing, Shanghai, Guangzhou, Tianjin, and Chengdu. Three methods have been applied, quantifying the surface urban heat island intensity, landscape pattern metrics, and spatial autocorrelation. Three main conclusions have been drawn as follows. First, high-LST area is located in the central urban area. Second, the medium-temperature region is the most prevalent. The class-based and the landscape-based metrics can detect the pattern of thermal landscape. The fragmentation is low both in low and high temperature level classes. Third, global Moran's I suggests there is spatial clustering of thermal landscape. Local Moran's I map was able to detect several high-high and low-low clusters, which are the main types of thermal landscape.

  4. Health Risk Assessment of Inhalable Particulate Matter in Beijing Based on the Thermal Environment

    Directory of Open Access Journals (Sweden)

    Lin-Yu Xu

    2014-11-01

    Full Text Available Inhalable particulate matter (PM10 is a primary air pollutant closely related to public health, and an especially serious problem in urban areas. The urban heat island (UHI effect has made the urban PM10 pollution situation more complex and severe. In this study, we established a health risk assessment system utilizing an epidemiological method taking the thermal environment effects into consideration. We utilized a remote sensing method to retrieve the PM10 concentration, UHI, Normalized Difference Vegetation Index (NDVI, and Normalized Difference Water Index (NDWI. With the correlation between difference vegetation index (DVI and PM10 concentration, we utilized the established model between PM10 and thermal environmental indicators to evaluate the PM10 health risks based on the epidemiological study. Additionally, with the regulation of UHI, NDVI and NDWI, we aimed at regulating the PM10 health risks and thermal environment simultaneously. This study attempted to accomplish concurrent thermal environment regulation and elimination of PM10 health risks through control of UHI intensity. The results indicate that urban Beijing has a higher PM10 health risk than rural areas; PM10 health risk based on the thermal environment is 1.145, which is similar to the health risk calculated (1.144 from the PM10 concentration inversion; according to the regulation results, regulation of UHI and NDVI is effective and helpful for mitigation of PM10 health risk in functional zones.

  5. High-Frequency Dynamic Analysis of Plates in Thermal Environments Based on Energy Finite Element Method

    Directory of Open Access Journals (Sweden)

    Di Wang

    2015-01-01

    Full Text Available The energy density governing equation to analyze the high-frequency dynamic behavior of plates in thermal environments is derived in this paper, in which the thermal effects are considered to change the membrane stress state and temperature dependent material properties of plates. Then the thermal effects on the energy reflection and transmission coefficients are dealt with hereof. Based on the above, an EFEM (energy finite element method based approximate approach for the energy analysis of coupled plates under nonuniform thermal environments is proposed. The approach could be conducted by three steps: (1 thermal analysis, (2 thermal stress analysis, and (3 forming element matrixes, joint matrixes, and the whole EFEM formulation for the energy analysis. The same mesh model is used for all the three steps. The comparison between EFEM results and classical modal superposition method results of simply supported plates in various uniform thermal environments and coupled plates in nonuniform thermal environments demonstrated that the derived energy governing equation and the proposed approach described well the smooth time- and locally space-averaged energy density. It is found that the distributions and levels of energy density are affected by thermal effects, and the variation trends are related to exciting frequency.

  6. Internet-based distributed collaborative environment for engineering education and design

    Science.gov (United States)

    Sun, Qiuli

    2001-07-01

    This research investigates the use of the Internet for engineering education, design, and analysis through the presentation of a Virtual City environment. The main focus of this research was to provide an infrastructure for engineering education, test the concept of distributed collaborative design and analysis, develop and implement the Virtual City environment, and assess the environment's effectiveness in the real world. A three-tier architecture was adopted in the development of the prototype, which contains an online database server, a Web server as well as multi-user servers, and client browsers. The environment is composed of five components, a 3D virtual world, multiple Internet-based multimedia modules, an online database, a collaborative geometric modeling module, and a collaborative analysis module. The environment was designed using multiple Intenet-based technologies, such as Shockwave, Java, Java 3D, VRML, Perl, ASP, SQL, and a database. These various technologies together formed the basis of the environment and were programmed to communicate smoothly with each other. Three assessments were conducted over a period of three semesters. The Virtual City is open to the public at www.vcity.ou.edu. The online database was designed to manage the changeable data related to the environment. The virtual world was used to implement 3D visualization and tie the multimedia modules together. Students are allowed to build segments of the 3D virtual world upon completion of appropriate undergraduate courses in civil engineering. The end result is a complete virtual world that contains designs from all of their coursework and is viewable on the Internet. The environment is a content-rich educational system, which can be used to teach multiple engineering topics with the help of 3D visualization, animations, and simulations. The concept of collaborative design and analysis using the Internet was investigated and implemented. Geographically dispersed users can build the

  7. A virtual machine-based invasion detection system for the virtual computing environment

    Institute of Scientific and Technical Information of China (English)

    Zeng Yu; Wang Jie; Sun Ninghui; Li Jun; Nie Hua

    2006-01-01

    Under virtualization idea based on large-scale dismantling and sharing,the implementing of network interconnection of calculation components and storage components by loose coupling, which are tightly coupling in traditional server, achieves computing capacity, storage capacity and service capacity distribution according to need in application-level. Under the new server model, the segregation and protection of user space and system space as well as the security monitoring of virtual resources are the important factors of ultimate security guarantee. This article presents a large-scale and expansible distributed invasion detection system of virtual computing environment based on virtual machine. The system supports security monitoring management of global resources and provides uniform view of security attacks under virtual computing environment, thereby protecting the user applications and system security under capacity services domain.

  8. A Compute Environment of ABC95 Array Computer Based on Multi-FPGA Chip

    Institute of Scientific and Technical Information of China (English)

    2000-01-01

    ABC95 array computer is a multi-function network's computer based on FPGA technology, The multi-function network supports processors conflict-free access data from memory and supports processors access data from processors based on enhanced MESH network.ABC95 instruction's system includes control instructions, scalar instructions, vectors instructions.Mostly net-work instructions are introduced.A programming environment of ABC95 array computer assemble language is designed.A programming environment of ABC95 array computer for VC++ is advanced.It includes load function of ABC95 array computer program and data, store function, run function and so on.Specially, The data type of ABC95 array computer conflict-free access is defined.The results show that these technologies can develop programmer of ABC95 array computer effectively.

  9. Scale formation on Ni-based alloys in simulated solid oxide fuel cell interconnect environments

    Energy Technology Data Exchange (ETDEWEB)

    Ziomek-Moroz, Margaret; Cramer, Stephen D.; Holcomb, Gordon R.; Covino, Bernard S., Jr.; Bullard, Sophie J.; Singh, P. (PNNL); Windisch, C.F. (PNNL); Johnson, C.D. (NETL); Schaeffer, C. (National Energy Research Laboratory, Morgantown, WV)

    2004-11-01

    Recent publications suggest that the environment on the fuel side of the bi-polar stainless steel SOFC interconnects changes the oxidation behavior and morphology of the scale formed on the air side. The U.S. Department of Energy Albany Research Center (ARC), has examined the role of such exposure conditions on advanced nickel base alloys. Alloy formulations developed at ARC and commercial alloys were studied using X-ray diffraction (XRD) and Raman spectroscopy. The electrical property of oxide scales formed on selected alloys was determined in terms of areaspecific resistance (ASR). The corrosion behavior of ARC nickel-based alloys exposed to a dual environment of air/ H2 were compared to those of Crofer 22APU and Haynes 230.

  10. Novel ensemble learning based on multiple section distribution in distributed environment

    Institute of Scientific and Technical Information of China (English)

    Fang Min

    2008-01-01

    Because most ensemble learning algorithms use the centralized model, and the training instances must be centralized on a single station, it is difficult to centralize the training data on a station. A distributed ensemble learning algorithm is proposed which has two kinds of weight genes of instances that denote the global distribution and the local distribution. Instead of the repeated sampling method in the standard ensemble learning,non-balance sampling from each station is used to train the base classifier set of each station. The concept of the effective nearby region for local integration classifier is proposed, and is used for the dynamic integration method of multiple classifiers in distributed environment. The experiments show that the ensemble learning algorithm in distributed environment proposed could reduce the time of training the base classifiers effectively, and ensure the classify performance is as same as the centralized learning method.

  11. Educational Game Design. Bridging the gab between computer based learning and experimental learning environments

    DEFF Research Database (Denmark)

    Andersen, Kristine

    2007-01-01

    Considering the rapidly growing amount of digital educational materials only few of them bridge the gab between experimental learning environments and computer based learning environments (Gardner, 1991). Observations from two cases in primary school and lower secondary school in the subject......, based on the narrative approach for experimental learning subjects, relying on ideas from Csikszentmihalyis notion of flow (Csikszentmihalyi, 1991), storyline-pedagogy (Meldgaard, 1994) and ideas from Howard Gardner (Gardner, 1991). The model forms the basis for educational games to be used in home...... economics, and thus is a step on the road to produce a learning resource in an area, until now mostly populated with electronic recipe-managers and digital health-tracking ditto....

  12. Impact of Blended Learning Environments Based on Algo-Heuristic Theory on Some Variables

    Directory of Open Access Journals (Sweden)

    Mustafa AYGÜN

    2012-12-01

    Full Text Available In this study, the effects of Algo–Heuristic Theory based blended learning environments on students’ computer skills in their preparation of presentations, levels of attitudes towards computers, and levels of motivation regarding the information technology course were investigated. The research sample was composed of 71 students. A semi–empirical design with a pre-test–post-test, and control group was used. Research data was collected using an Academic Achievement Test, the Computer Attitude Scale for Primary School Students and the Motivation Scale for the Information Technology Course. A one way ANOVA was conducted on all the data collected and the results revealed that the achievements and motivation levels of the students who studied in an Algo–Heuristic Theory based blended learning environment in the information technology course increased significantly.

  13. Learning-based force servoing control of a robot with vision in an unknown environment

    Institute of Scientific and Technical Information of China (English)

    肖南峰

    2004-01-01

    A learning-based control approach is presented for force servoing of a robot with vision in an unknown environment. Firstly, mapping relationships between image features of the servoing object and the joint angles of the robot are derived and learned by a neural network. Secondly, a learning controller based on the neural network is designed for the robot to trace the object. Thirdly, a discrete time impedance control law is obtained for the force servoing of the robot,the on-line learning algorithms for three neural networks are developed to adjust the impedance parameters of the robot in the unknown environment. Lastly, wiping experiments are carried out by using a 6 DOF industrial robot with a CCD camera and a force/torque sensor in its end effector, and the experimental results confirm the effectiveness of the approach.

  14. Properties of Cement-based Composite Materials under Different Storing Environment Temperature

    Science.gov (United States)

    Weng, T. L.; Weng, S. H.; Cho, S. W.

    2017-02-01

    This study reports on the properties of cement-based composite materials (mortars) under different storing environment temperature, as determined using the accelerated chloride migration test (ACMT). Mortars with a water/cement ratio of 0.45 and five fine aggregate volume fractions (0%, 15%, 30%, 50% and 60%) under various environment temperatures (25, 40, 60 and 80°C) were evaluated according to the passage of chloride ions through the specimens using ACMT. Calculate chloride migration coefficients on the steady-state. Cement-based composite materials with 60 % fine aggregate presented a migration coefficient higher than that of other specimens, whereas mortar with 30 % fine aggregate was lower, due to the effects of dilution and tortuosity.

  15. Web-Based Learning Environment: A Theory-Based Design Process for Development and Evaluation

    Science.gov (United States)

    Nam, Chang S.; Smith-Jackson, Tonya L.

    2007-01-01

    Web-based courses and programs have increasingly been developed by many academic institutions, organizations, and companies worldwide due to their benefits for both learners and educators. However, many of the developmental approaches lack two important considerations needed for implementing Web-based learning applications: (1) integration of the…

  16. An Integrated Model for Optimization Oriented Decision Aiding and Rule Based Decision Making in Fuzzy Environment

    OpenAIRE

    A. Yousefli; M. Ghazanfari; M. B. Abiri

    2014-01-01

    In this paper a fuzzy decision aid system is developed base on new concepts that presented in the field of fuzzy decision making in fuzzy environment (FDMFE). This framework aids decision makers to understand different circumstances of an uncertain problem that may occur in the future. Also, to keep decision maker from the optimization problem complexities, a decision support system, which can be replaced by optimization problem, is presented to make optimum or near optimum decisions without ...

  17. GAMA: multi-level and complex environment for agent-based models and simulations (demonstration)

    OpenAIRE

    Drogoul, Alexis; Amouroux, Edouard; Caillou, Philippe; Gaudou, Benoit; Grignard, Arnaud; Marilleau, Nicolas; Taillandier, Patrick; Vavaseur, Maroussia; Vo, Duc-An; Zucker, Jean-Daniel

    2013-01-01

    International audience; Agent-based models are now used in numerous application domains (ecology, social sciences, etc.) but their use is still impeded by the lack of generic yet ready-to-use tools sup- porting the design and the simulation of complex models in- tegrating multiple level of agency and realistic environments. The GAMA modeling and simulation platform is proposed to address such issues. It allows modelers to build com- plex models thanks to high-level modeling language, various ...

  18. Training troubleshooting skills with an anchored instruction module in an authentic computer based simulation environment

    OpenAIRE

    2013-01-01

    To improve the application and transfer of troubleshooting skills when diagnosing faults in complex automated production units, we developed and implemented an “anchored instruction” learning module in the context of a computer based simulation environment. The effects of the instructional module were evaluated in a quasi-experimental evaluation study. During the study 42 mechatronic apprentices were trained in two parallel experimental groups with and without the anchored instruction module....

  19. Electrical circuit analysis and technical english: articulation in a project-based learning environment

    OpenAIRE

    Oliveira, José Manuel; Branco, Denise; Oliveira, João Pedro Estima de

    2010-01-01

    This paper describes the integration of Electrical Circuit Analysis and Technical English in the same curricular module, in the context of a Project Based Learning (PBL) environment. The idea consists in taking advantage of the PBL setting to provide a context for the learning of the two different subjects in an articulated manner. The results of the evaluation of the first iteration of this experiment will also be discussed.

  20. JackEx: The new digital manufacturing resource for optimization of Exoskeleton-based factory environments

    OpenAIRE

    Constantinescu, Carmen; Mureșan, Paul Cristian; Simon, Gabriel-Marian

    2016-01-01

    The employment of Exoskeletons for manual handling work in manufacturing industries aims at increased employment, productivity, safety and security at workplace. This paper highlights several challenges, current results and future steps of our work in optimization of Exoskeleton based factory environments. “JackEx” is the enhancement of the standard digital humanoid “Jack” with concepts and elements of passive Exoskeletons. For the development of JackEx, a new digital manufacturing resource, ...

  1. Applicability of a vibration sensor based on the optical fiber Bragg grating in radiation environment

    CERN Document Server

    Fujita, K; Nakazawa, M; Takahashi, H

    2003-01-01

    Fiber Bragg grating (FBG) is a kind of an optical device developing rapidly in these years and it has various excellent characteristics as a sensor. To investigate applicability of FBG as vibration sensor to nuclear plants, measurement systems were developed and tested. As a result, the FBGs could detect vibration even in gamma-ray environment. Moreover, vibration of a component around a cooling system at the YAYOI reactor could be detected successfully with FBG based sensors.

  2. A policy-based automated negotiation for privileges in grid environments

    Institute of Scientific and Technical Information of China (English)

    2009-01-01

    To maintain the global consistency of the authorizing is a challenge when the system authorization is changed in grid environments. This paper proposes a policy-based automatically negotiating method to deal with this issue. An effective system framework, which includes the certificate management, the access policy repertory, the negotiator and the automatically negotiating mechanism, is designed and implemented. The experimental results show that automated negotiation can quickly regain the global authoriz...

  3. Capability Model for Case-Based Reasoning in Collaborative Commerce Environment

    Institute of Scientific and Technical Information of China (English)

    2005-01-01

    Collaborative commerce (c-commerce) has become an innovative business paradigm that helps companies achieve high operational performance through inter-organizational collaboration. This paper presents an effective case-based reasoning (CBR) capability model for solution selection in c-commerce applications, as CBR is widely used in knowledge management and electronic commerce.Based on the case-based competence model suggested by Smyth and McKenna, a directed graph was used to represent the collaborative reasoning history of CBR systems, where information of reasoning process ability was extracted. Experiment was carried out on a travel dataset. By integrating case-based competence and reasoning process ability, the capability is more suitable to reflect the real ability of CBR systems. The result shows that the proposed method can effectively evaluate the capability of CBR systems and enhance the performance of collaborative case-based reasoning in c-commerce environment.

  4. Fingerprint-Based Identity Authentication and Digital Media Protection in Network Environment

    Institute of Scientific and Technical Information of China (English)

    Jie Tian; Liang Li; Xin Yang

    2006-01-01

    Current information security techniques based on cryptography are facing a challenge of lacking the exact connection between cryptographic key and legitimate users. Biometrics, which refers to distinctive physiological and behavioral characteristics of human beings, is a more reliable indicator of identity than traditional authentication system such as passwords-based or tokens-based. However, researches on the seamless integration biometric technologies, e.g., fingerprint recognition, with cryptosystem have not been conducted until recent years. In this paper, we provide an overview of recent advancements in fingerprint recognition algorithm with a special focus on the enhancement of low-quality fingerprints and the matching of the distorted fingerprint images, and discuss two representative methods of key release and key generation scheme based on fingerprints. We also propose two solutions for the application in identity authentication without trustworthy thirdparty in the network environment, and application in digital media protection, aiming to assure the secrecy of fingerprint template and fingerprint-based user authentication.

  5. Neural-Network-Based Smart Sensor Framework Operating in a Harsh Environment

    Directory of Open Access Journals (Sweden)

    Chaudhari Narendra S

    2005-01-01

    Full Text Available We present an artificial neural-network- (NN- based smart interface framework for sensors operating in harsh environments. The NN-based sensor can automatically compensate for the nonlinear response characteristics and its nonlinear dependency on the environmental parameters, with high accuracy. To show the potential of the proposed NN-based framework, we provide results of a smart capacitive pressure sensor (CPS operating in a wide temperature range of 0 to . Through simulated experiments, we have shown that the NN-based CPS model is capable of providing pressure readout with a maximum full-scale (FS error of only over this temperature range. A novel scheme for estimating the ambient temperature from the sensor characteristics itself is proposed. For this purpose, a second NN is utilized to estimate the ambient temperature accurately from the knowledge of the offset capacitance of the CPS. A microcontroller-unit- (MCU- based implementation scheme is also provided.

  6. Performance of GCC- and AMDF-Based Time-Delay Estimation in Practical Reverberant Environments

    Directory of Open Access Journals (Sweden)

    Benesty Jacob

    2005-01-01

    Full Text Available Recently, there has been an increased interest in the use of the time-delay estimation (TDE technique to locate and track acoustic sources in a reverberant environment. Typically, the delay estimate is obtained through identifying the extremum of the generalized cross-correlation (GCC function or the average magnitude difference function (AMDF. These estimators are well studied and their statistical performance is well understood for single-path propagation situations. However, fewer efforts have been reported to show their performance behavior in real reverberation conditions. This paper reexamines the GCC- and AMDF-based TDE techniques in real room reverberant and noisy environments. Our contribution is threefold. First, we propose a weighted cross-correlation (WCC estimator in which the GCC function is weighted by the reciprocal of AMDF. This new method can sharpen the peak of the GCC function, which corresponds to the true time delay and thus leads to a better estimation performance as compared to the conventional GCC estimator. Second, we propose a modified version of the AMDF (MAMDF estimator in which the delay is determined by jointly considering the AMDF and the average magnitude sum function (AMSF. Third, we compare the performance of the GCC, AMDF, WCC, and MAMDF estimators in real reverberant and noisy environments. It is shown that the AMDF estimator can yield better performance in favorable noise conditions and is slightly more resilient to reverberation than the GCC method. The GCC approach, however, is found to outperform the AMDF method in strong noisy environments. Weighting the correlation function by the reciprocal of AMDF can improve the performance of the GCC estimator in reverberation conditions, yet its improvement in noisy environments is limited. The MAMDF algorithm can enhance the AMDF estimator in both reverberant and noisy environments.

  7. Interactive Learning Environment: Web-based Virtual Hydrological Simulation System using Augmented and Immersive Reality

    Science.gov (United States)

    Demir, I.

    2014-12-01

    Recent developments in internet technologies make it possible to manage and visualize large data on the web. Novel visualization techniques and interactive user interfaces allow users to create realistic environments, and interact with data to gain insight from simulations and environmental observations. The hydrological simulation system is a web-based 3D interactive learning environment for teaching hydrological processes and concepts. The simulation systems provides a visually striking platform with realistic terrain information, and water simulation. Students can create or load predefined scenarios, control environmental parameters, and evaluate environmental mitigation alternatives. The web-based simulation system provides an environment for students to learn about the hydrological processes (e.g. flooding and flood damage), and effects of development and human activity in the floodplain. The system utilizes latest web technologies and graphics processing unit (GPU) for water simulation and object collisions on the terrain. Users can access the system in three visualization modes including virtual reality, augmented reality, and immersive reality using heads-up display. The system provides various scenarios customized to fit the age and education level of various users. This presentation provides an overview of the web-based flood simulation system, and demonstrates the capabilities of the system for various visualization and interaction modes.

  8. The Effect of Learning Environments Based on Problem Solving on Students’ Achievements of Problem Solving

    Directory of Open Access Journals (Sweden)

    Ilhan KARATAS

    2013-07-01

    Full Text Available Problem solving is recognized as an important life skill involving a range of processes including analyzing, interpreting, reasoning, predicting, evaluating and reflecting. For that reason educatingstudents as efficient problem solvers is an important role of mathematics education. Problem solving skill is the centre of mathematics curriculum. Students’ gaining of that skill in school mathematics is closely related with the learning environment to beformed and the roles given to the students. The aim of this study is to create a problem solving based learning environment to enhance the students’ problem solving skill. Within this scope, students’practiced activities and problems that provide them to proceed in Polya (1945’s problem solving phases and throughout the study, students’ success in problem solving have been evaluated. While experimental group students received problem solving based learning environment performed, control group students have continued their present program in this quise1experimental study. Eleven problem solving activities were given to the students at the beginning, middle and end of the study and the students’ performances wereanalyzed based on problem solving phases. The findings illustrated that the experimental group students’ success in problem solving activities has increased while the control group students’ success has not changed significantly.

  9. ComBase: a common database on microbial responses to food environments.

    Science.gov (United States)

    Baranyi, József; Tamplin, Mark L

    2004-09-01

    The advancement of predictive microbiology relies on available data that describe the behavior of microorganisms in different environmental matrices. For such information to be useful to the predictive microbiology research community, data must be organized in a manner that permits efficient access and data retrieval. Here, we describe a database protocol that encompasses observations of bacterial responses to food environments, resulting in a database (ComBase) for predictive microbiology purposes. The data included in ComBase were obtained from cooperating research institutes and from the literature and are publicly available via the Internet.

  10. Research on reverse logistics location under uncertainty environment based on grey prediction

    Science.gov (United States)

    Zhenqiang, Bao; Congwei, Zhu; Yuqin, Zhao; Quanke, Pan

    This article constructs reverse logistic network based on uncertain environment, integrates the reverse logistics network and distribution network, and forms a closed network. An optimization model based on cost is established to help intermediate center, manufacturing center and remanufacturing center make location decision. A gray model GM (1, 1) is used to predict the product holdings of the collection points, and then prediction results are carried into the cost optimization model and a solution is got. Finally, an example is given to verify the effectiveness and feasibility of the model.

  11. Visual physics analysis - from desktop to physics analysis at your fingertips

    Science.gov (United States)

    Bretz, H.-P.; Erdmann, M.; Fischer, R.; Hinzmann, A.; Klingebiel, D.; Komm, M.; Lingemann, J.; Rieger, M.; Müller, G.; Steggemann, J.; Winchen, T.

    2012-06-01

    Visual Physics Analysis (VISPA) is an analysis environment with applications in high energy and astroparticle physics. Based on a data-flow-driven paradigm, it allows users to combine graphical steering with self-written C++ and Python modules. This contribution presents new concepts integrated in VISPA: layers, convenient analysis execution, and web-based physics analysis. While the convenient execution offers full flexibility to vary settings for the execution phase of an analysis, layers allow to create different views of the analysis already during its design phase. Thus, one application of layers is to define different stages of an analysis (e.g. event selection and statistical analysis). However, there are other use cases such as to independently optimize settings for different types of input data in order to guide all data through the same analysis flow. The new execution feature makes job submission to local clusters as well as the LHC Computing Grid possible directly from VISPA. Web-based physics analysis is realized in the VISPA@Web project, which represents a whole new way to design and execute analyses via a standard web browser.

  12. Behavior and Potential Impacts of Metal-Based Engineered Nanoparticles in Aquatic Environments

    Directory of Open Access Journals (Sweden)

    Cheng Peng

    2017-01-01

    Full Text Available The specific properties of metal-based nanoparticles (NPs have not only led to rapidly increasing applications in various industrial and commercial products, but also caused environmental concerns due to the inevitable release of NPs and their unpredictable biological/ecological impacts. This review discusses the environmental behavior of metal-based NPs with an in-depth analysis of the mechanisms and kinetics. The focus is on knowledge gaps in the interaction of NPs with aquatic organisms, which can influence the fate, transport and toxicity of NPs in the aquatic environment. Aggregation transforms NPs into micrometer-sized clusters in the aqueous environment, whereas dissolution also alters the size distribution and surface reactivity of metal-based NPs. A unique toxicity mechanism of metal-based NPs is related to the generation of reactive oxygen species (ROS and the subsequent ROS-induced oxidative stress. Furthermore, aggregation, dissolution and ROS generation could influence each other and also be influenced by many factors, including the sizes, shapes and surface charge of NPs, as well as the pH, ionic strength, natural organic matter and experimental conditions. Bioaccumulation of NPs in single organism species, such as aquatic plants, zooplankton, fish and benthos, is summarized and compared. Moreover, the trophic transfer and/or biomagnification of metal-based NPs in an aquatic ecosystem are discussed. In addition, genetic effects could result from direct or indirect interactions between DNA and NPs. Finally, several challenges facing us are put forward in the review.

  13. The acoustic environment of intensive care wards based on long period nocturnal measurements

    Directory of Open Access Journals (Sweden)

    Hui Xie

    2012-01-01

    Full Text Available The patients in the Intensive Care Units are often exposed to excessive levels of noise and activities. They can suffer from sleep disturbance, especially at night, but they are often too ill to cope with the poor environment. This article investigates the acoustic environment of typical intensive care wards in the UK, based on long period nocturnal measurements, and examines the differences between singlebed and multibed wards, using statistical analysis. It has been shown that the acoustic environment differs significantly every night. There are also significant differences between the noise levels in the singlebed and multibed wards, where acoustic ceilings are present. Despite the similar background noises in both ward types, more intrusive noises tend to originate from the multibed wards, while more extreme sounds are likely to occur in the single wards. The sound levels in the measured wards for each night are in excess of the World Health Organization′s (WHO guide levels by at least 20 dBA, dominantly at the middle frequencies. Although the sound level at night varies less than that in the daytime, the nocturnal acoustic environment is not dependant on any specific time, thus neither the noisiest nor quietest period can be determined. It is expected that the statistical analysis of the collected data will provide essential information for the development of relevant guidelines and noise reduction strategies.

  14. The acoustic environment of intensive care wards based on long period nocturnal measurements.

    Science.gov (United States)

    Xie, Hui; Kang, Jian

    2012-01-01

    The patients in the Intensive Care Units are often exposed to excessive levels of noise and activities. They can suffer from sleep disturbance, especially at night, but they are often too ill to cope with the poor environment. This article investigates the acoustic environment of typical intensive care wards in the UK, based on long period nocturnal measurements, and examines the differences between singlebed and multibed wards, using statistical analysis. It has been shown that the acoustic environment differs significantly every night. There are also significant differences between the noise levels in the singlebed and multibed wards, where acoustic ceilings are present. Despite the similar background noises in both ward types, more intrusive noises tend to originate from the multibed wards, while more extreme sounds are likely to occur in the single wards. The sound levels in the measured wards for each night are in excess of the World Health Organization's (WHO) guide levels by at least 20 dBA, dominantly at the middle frequencies. Although the sound level at night varies less than that in the daytime, the nocturnal acoustic environment is not dependant on any specific time, thus neither the noisiest nor quietest period can be determined. It is expected that the statistical analysis of the collected data will provide essential information for the development of relevant guidelines and noise reduction strategies.

  15. Molecular and cellular bases of adaptation to a changing environment in microorganisms.

    Science.gov (United States)

    Bleuven, Clara; Landry, Christian R

    2016-10-26

    Environmental heterogeneity constitutes an evolutionary challenge for organisms. While evolutionary dynamics under variable conditions has been explored for decades, we still know relatively little about the cellular and molecular mechanisms involved. It is of paramount importance to examine these molecular bases because they may play an important role in shaping the course of evolution. In this review, we examine the diversity of adaptive mechanisms in the face of environmental changes. We exploit the recent literature on microbial systems because those have benefited the most from the recent emergence of genetic engineering and experimental evolution followed by genome sequencing. We identify four emerging trends: (i) an adaptive molecular change in a pathway often results in fitness trade-off in alternative environments but the effects are dependent on a mutation's genetic background; (ii) adaptive changes often modify transcriptional and signalling pathways; (iii) several adaptive changes may occur within the same molecular pathway but be associated with pleiotropy of different signs across environments; (iv) because of their large associated costs, macromolecular changes such as gene amplification and aneuploidy may be a rapid mechanism of adaptation in the short-term only. The course of adaptation in a variable environment, therefore, depends on the complexity of the environment but also on the molecular relationships among the genes involved and between the genes and the phenotypes under selection.

  16. A Programming Language Approach to Internet-Based Virtual Computing Environment

    Institute of Scientific and Technical Information of China (English)

    Ji Wang; Rui Shen; Huai-Min Wang

    2011-01-01

    There is an increasing need to build scalable distributed systems over the Internet infrastructure.However,the development of distributed scalable applications suffers from lack of a wide accepted virtual computing environment.Users have to take great efforts on the management and sharing of the involved resources over Internet,whose characteristics are intrinsic growth,autonomy and diversity.To deal with this challenge,Internet-based Virtual Computing Environment (iVCE) is proposed and developed to serve as a platform for distributed scalable applications over the open infrastructure,whose kernel mechanisms are on-demand aggregation and autonomic collaboration of resources.In this paper,we present a programming language for iVCE named Owlet.Owlet conforms with the conceptual model of iVCE,and exposes the iVCE to application developers.As an interaction language based on peer-to-peer content-based publish/subscribe scheme,Owlet abstracts the Internet as an environment for the roles to interact,and uses roles to build a relatively stable view of resources for the on-demand resource aggregation.It provides language constructs to use 1) distributed event driven rules to describe interaction protocols among different roles,2) conversations to correlate events and rules into a common context,and 3) resource pooling to do fault tolerance and load balancing among networked nodes.We have implemented an Owlet compiler and its runtime environment according to the architecture of iVCE,and built several Owlet applications,including a peer-to-peer file sharing application.Experimental results show that,with iVCE,the separation of resource aggregation logic and business logic significantly eases the process of building scalable distributed applications.

  17. Murder on Grimm Isle: The Impact of Game Narrative Design in an Educational Game-Based Learning Environment

    Science.gov (United States)

    Dickey, Michele D.

    2011-01-01

    The purpose of this research is to investigate the impact of narrative design in a game-based learning environment. Specifically, this investigation focuses the narrative design in an adventure-styled, game-based learning environment for fostering argumentation writing by looking at how the game narrative impacted player/learner (1) intrinsic…

  18. Using Environment-Based Education To Advance Learning Skills and Character Development: A Report, Annotated Bibliography and Research Guide.

    Science.gov (United States)

    North American Association for Environmental Education, Rock Spring, GA.

    Environment-based education (EBE) focuses on the interdisciplinary integration of the subject by using constructivist, team teaching, self-learning, and student-centered instructional approaches. This report defines environment-based education and discusses advanced developments in learning skills and character education. Contents include: (1)…

  19. A Personal Desktop Liquid-Metal Printer as a Pervasive Electronics Manufacturing Tool for Society in the Near Future

    Directory of Open Access Journals (Sweden)

    Yang Jun

    2015-12-01

    Full Text Available It has long been a dream in the electronics industry to be able to write out electronics directly, as simply as printing a picture onto paper with an office printer. The first-ever prototype of a liquid-metal printer has been invented and demonstrated by our lab, bringing this goal a key step closer. As part of a continuous endeavor, this work is dedicated to significantly extending such technology to the consumer level by making a very practical desktop liquid-metal printer for society in the near future. Through the industrial design and technical optimization of a series of key technical issues such as working reliability, printing resolution, automatic control, human-machine interface design, software, hardware, and integration between software and hardware, a high-quality personal desktop liquid-metal printer that is ready for mass production in industry was fabricated. Its basic features and important technical mechanisms are explained in this paper, along with demonstrations of several possible consumer end-uses for making functional devices such as light-emitting diode (LED displays. This liquid-metal printer is an automatic, easy-to-use, and low-cost personal electronics manufacturing tool with many possible applications. This paper discusses important roles that the new machine may play for a group of emerging needs. The prospective future of this cutting-edge technology is outlined, along with a comparative interpretation of several historical printing methods. This desktop liquid-metal printer is expected to become a basic electronics manufacturing tool for a wide variety of emerging practices in the academic realm, in industry, and in education as well as for individual end-users in the near future.

  20. Application of Knowledge Based Systems in a B-to-B environment

    DEFF Research Database (Denmark)

    Malis, Martin; Svensson, Carsten; Hvam, Lars

    2002-01-01

    As a result of globalisation, supply networks are getting increasingly complex and extended, the exchange of knowledge becomes a critical parameter for the improvement of efficiency. This article describes the architecture of a web-based expert system that enables knowledge based product...... information to reach several companies within a network. The day-to-day interaction for design and purchase of products in a B-to-B environment will be in focus. It is illustrated how the use of web-based expert systems can improve the efficiency in the sales process significantly. The use of configurators...... has changed the daily interaction between a company and its suppliers. Large multinational companies (e.g. Dell and Cisco) have demonstrated how the use of web-based expert systems can revolutionize the sale of customized products and change market paradigms. The companies have reached new levels...