Sample records for volumetric 3d display

  1. Laser Based 3D Volumetric Display System (United States)


    Literature, Costa Mesa, CA July 1983. 3. "A Real Time Autostereoscopic Multiplanar 3D Display System", Rodney Don Williams, Felix Garcia, Jr., Texas...8217 .- NUMBERS LASER BASED 3D VOLUMETRIC DISPLAY SYSTEM PR: CD13 0. AUTHOR(S) PE: N/AWIU: DN303151 P. Soltan, J. Trias, W. Robinson, W. Dahlke 7...laser generated 3D volumetric images on a rotating double helix, (where the 3D displays are computer controlled for group viewing with the naked eye

  2. Volumetric 3D display using a DLP projection engine (United States)

    Geng, Jason


    In this article, we describe a volumetric 3D display system based on the high speed DLPTM (Digital Light Processing) projection engine. Existing two-dimensional (2D) flat screen displays often lead to ambiguity and confusion in high-dimensional data/graphics presentation due to lack of true depth cues. Even with the help of powerful 3D rendering software, three-dimensional (3D) objects displayed on a 2D flat screen may still fail to provide spatial relationship or depth information correctly and effectively. Essentially, 2D displays have to rely upon capability of human brain to piece together a 3D representation from 2D images. Despite the impressive mental capability of human visual system, its visual perception is not reliable if certain depth cues are missing. In contrast, volumetric 3D display technologies to be discussed in this article are capable of displaying 3D volumetric images in true 3D space. Each "voxel" on a 3D image (analogous to a pixel in 2D image) locates physically at the spatial position where it is supposed to be, and emits light from that position toward omni-directions to form a real 3D image in 3D space. Such a volumetric 3D display provides both physiological depth cues and psychological depth cues to human visual system to truthfully perceive 3D objects. It yields a realistic spatial representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them.

  3. Volumetric 3D Display System with Static Screen (United States)

    Geng, Jason


    Current display technology has relied on flat, 2D screens that cannot truly convey the third dimension of visual information: depth. In contrast to conventional visualization that is primarily based on 2D flat screens, the volumetric 3D display possesses a true 3D display volume, and places physically each 3D voxel in displayed 3D images at the true 3D (x,y,z) spatial position. Each voxel, analogous to a pixel in a 2D image, emits light from that position to form a real 3D image in the eyes of the viewers. Such true volumetric 3D display technology provides both physiological (accommodation, convergence, binocular disparity, and motion parallax) and psychological (image size, linear perspective, shading, brightness, etc.) depth cues to human visual systems to help in the perception of 3D objects. In a volumetric 3D display, viewers can watch the displayed 3D images from a completely 360 view without using any special eyewear. The volumetric 3D display techniques may lead to a quantum leap in information display technology and can dramatically change the ways humans interact with computers, which can lead to significant improvements in the efficiency of learning and knowledge management processes. Within a block of glass, a large amount of tiny dots of voxels are created by using a recently available machining technique called laser subsurface engraving (LSE). The LSE is able to produce tiny physical crack points (as small as 0.05 mm in diameter) at any (x,y,z) location within the cube of transparent material. The crack dots, when illuminated by a light source, scatter the light around and form visible voxels within the 3D volume. The locations of these tiny voxels are strategically determined such that each can be illuminated by a light ray from a high-resolution digital mirror device (DMD) light engine. The distribution of these voxels occupies the full display volume within the static 3D glass screen. This design eliminates any moving screen seen in previous

  4. FELIX 3D display: an interactive tool for volumetric imaging (United States)

    Langhans, Knut; Bahr, Detlef; Bezecny, Daniel; Homann, Dennis; Oltmann, Klaas; Oltmann, Krischan; Guill, Christian; Rieper, Elisabeth; Ardey, Goetz


    The FELIX 3D display belongs to the class of volumetric displays using the swept volume technique. It is designed to display images created by standard CAD applications, which can be easily imported and interactively transformed in real-time by the FELIX control software. The images are drawn on a spinning screen by acousto-optic, galvanometric or polygon mirror deflection units with integrated lasers and a color mixer. The modular design of the display enables the user to operate with several equal or different projection units in parallel and to use appropriate screens for the specific purpose. The FELIX 3D display is a compact, light, extensible and easy to transport system. It mainly consists of inexpensive standard, off-the-shelf components for an easy implementation. This setup makes it a powerful and flexible tool to keep track with the rapid technological progress of today. Potential applications include imaging in the fields of entertainment, air traffic control, medical imaging, computer aided design as well as scientific data visualization.

  5. Volumetric 3D display with multi-layered active screens for enhanced the depth perception (Conference Presentation) (United States)

    Kim, Hak-Rin; Park, Min-Kyu; Choi, Jun-Chan; Park, Ji-Sub; Min, Sung-Wook


    Three-dimensional (3D) display technology has been studied actively because it can offer more realistic images compared to the conventional 2D display. Various psychological factors such as accommodation, binocular parallax, convergence and motion parallax are used to recognize a 3D image. For glass-type 3D displays, they use only the binocular disparity in 3D depth cues. However, this method cause visual fatigue and headaches due to accommodation conflict and distorted depth perception. Thus, the hologram and volumetric display are expected to be an ideal 3D display. Holographic displays can represent realistic images satisfying the entire factors of depth perception. But, it require tremendous amount of data and fast signal processing. The volumetric 3D displays can represent images using voxel which is a physical volume. However, it is required for large data to represent the depth information on voxel. In order to simply encode 3D information, the compact type of depth fused 3D (DFD) display, which can create polarization distributed depth map (PDDM) image having both 2D color image and depth image is introduced. In this paper, a new volumetric 3D display system is shown by using PDDM image controlled by polarization controller. In order to introduce PDDM image, polarization states of the light through spatial light modulator (SLM) was analyzed by Stokes parameter depending on the gray level. Based on the analysis, polarization controller is properly designed to convert PDDM image into sectioned depth images. After synchronizing PDDM images with active screens, we can realize reconstructed 3D image. Acknowledgment This work was supported by `The Cross-Ministry Giga KOREA Project' grant from the Ministry of Science, ICT and Future Planning, Korea

  6. On the Uncertain Future of the Volumetric 3D Display Paradigm (United States)

    Blundell, Barry G.


    Volumetric displays permit electronically processed images to be depicted within a transparent physical volume and enable a range of cues to depth to be inherently associated with image content. Further, images can be viewed directly by multiple simultaneous observers who are able to change vantage positions in a natural way. On the basis of research to date, we assume that the technologies needed to implement useful volumetric displays able to support translucent image formation are available. Consequently, in this paper we review aspects of the volumetric paradigm and identify important issues which have, to date, precluded their successful commercialization. Potentially advantageous characteristics are outlined and demonstrate that significant research is still needed in order to overcome barriers which continue to hamper the effective exploitation of this display modality. Given the recent resurgence of interest in developing commercially viable general purpose volumetric systems, this discussion is of particular relevance.

  7. A Novel Volumetric 3D Display System with Static Screen Project (United States)

    National Aeronautics and Space Administration — The physical world around us is three-dimensional (3D), yet most existing display systems with flat screens can handle only two-dimensional (2D) flat images that...

  8. [Initial research of one-beam pumping up-conversion 3D volumetric display based on Er:ZBLAN glass]. (United States)

    Chen, Xiao-bo; Li, Mei-xian; Wen, Ou; Zhang, Fu-chu; Song, Zeng-fu


    This paper investigates one-beam pumping up-conversion three-dimensional volumetric display, which is based on a Er:ZBLAN fluoride glass. The light-length of the facula of one-beam up-conversion luminescence was studied by a 966 nm semiconductor laser. The up-conversion luminescence spectrum was also obtained. It was found that the property of one-beam pumping three-dimensional volumetric display can be improved significantly by 1.52 microns LD laser multi-photon up-conversion, this finding has not been reported.

  9. Key Technologies of Interactive Dynamic Volumetric 3D Display%交互式动态体三维显示关键技术

    Institute of Scientific and Technical Information of China (English)

    潘文平; 沈春林; 蔡亮; 邢建芳; 李莉


    Key technologies of dynamic Volumetric Three-Dimensional (V3D) display is implemented in our prototype, which include 3D data voxelization, voxel activation, volumetric space creation, and human-computer interface, where 3D models are voxelized through Body-Cubic Center (BCC) sampling strategy for data reduction. Digital Micro-mirror Device (DMD) is used as the Spatial Light Modulator (SLM) and an algorithm is designed for binary slice projection based on DMD. An approach for volumetric space creation based on a rotating helical screen is also adopted. Furthermore, a hand gesture control-based HCI subsystem for the prototype is designed and implemented. Experimental results demonstrate that, a data reduction of more than 40% is achieved through utilizing BCC sampling strategy, and objects can be displayed with true three dimensions at a refresh rate of 16Hz in a half-cylinder display space with a diameter of 500mm and a height of 250mm, and can be viewed from almost any angle without any special viewing aids. With the hand gesture control subsystem, the average recognition rate is as high as 93%, the average response time is less than 40ms, and the real-time interactions can be well performed from an arbitrary viewpoint.%研究了交互式动态体三维显示的关键技术,包括三维数据体素化、体素激活、体空间生成和人机交互等,实现了体三维显示系统样机.其中,采用体立方栅格(BCC)采样策略以减少体素化生成的体显示数据,以数字微镜器件(DMD)作为空间光调制器(SLM),并针对DMD设计了二值切片的快速激活算法;分析了基于旋转螺旋面的体三维空间生成方法,并将基于隐马尔科夫模型(HMM)的动态手势控制应用于交互式体三维显示系统.针对原理样机设计的各组实验表明,BCC体素化策略减少了40%以上的体显示数据,基于DMD的切片快速激活算法使得在500mm×250mm半圆柱形成像空间内显示的三维图像刷新率达16Hz

  10. 360度可环视全屏体三维显示系统%360° Viewable Volumetric 3D Display System with Full Screen

    Institute of Scientific and Technical Information of China (English)

    刘影; 潘文平; 张赵行; 刘永; 陈兴华


    研究了一种全屏体三维显示系统.以数字微镜器件(DMD)作为空间光调制器(SLM),将三维模型的螺旋切片序列投射到高速旋转的螺旋屏上,由于视觉暂留效应,切片序列便被人眼感知为360度可环视的三维立体图像.重点分析了基于全屏的成像空间的性能,研究了基于增强型体心立方(EBCC)采样算法的体素化策略.实验结果表明,增强型BCC采样算法较基于笛卡尔栅格的采样算法减少了30%的体素量,同时避免了体素模型出现空洞; 基于全屏的体三维空间超过原来半屏体三维显示系统的4倍,生成的图像亮度均匀;在400mm×300mm×250mm的长方体形成像空间内显示的立体图像,可从360°范围内任意视点裸眼观看.%Abstract: A volumetric display system with full helical screen is presented. When a series of helical slices of a 3D model is projected onto a rotating helical screen through a Digital Micro-mirror Device (DMD) as a fast Space Light Modulator (SLM), due to the persistence of vision, human observers are able to perceive a 360° viewable 3D image by fusing together the successive helical slices into a 3D image. We analyze the performance of the 3D imaging space created by a rotating helical screen, and emphasize the volexlization approach based on Enhanced Body-center Cubic (EBCC) sampling algorithm. Experimental results demonstrate that, compared with the voxelization approach based on Cartesian lattice, voxel hole avoidance and a voxel reduction of more than 30% are both achieved through utilizing EBCC sampling algorithm, and the prototype is capable of generating images with consistent brightness in a imaging space three times bigger than our former system with half screen. In the cuboid imaging space with length 400 mm, width 300 mm and height of 250 mm, 3D images can be viewed from any viewpoint without any special eyewear.

  11. An interactive multiview 3D display system (United States)

    Zhang, Zhaoxing; Geng, Zheng; Zhang, Mei; Dong, Hui


    The progresses in 3D display systems and user interaction technologies will help more effective 3D visualization of 3D information. They yield a realistic representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them. In this paper, we describe an autostereoscopic multiview 3D display system with capability of real-time user interaction. Design principle of this autostereoscopic multiview 3D display system is presented, together with the details of its hardware/software architecture. A prototype is built and tested based upon multi-projectors and horizontal optical anisotropic display structure. Experimental results illustrate the effectiveness of this novel 3D display and user interaction system.

  12. Perception of 3D spatial relations for 3D displays (United States)

    Rosen, Paul; Pizlo, Zygmunt; Hoffmann, Christoph; Popescu, Voicu S.


    We test perception of 3D spatial relations in 3D images rendered by a 3D display (Perspecta from Actuality Systems) and compare it to that of a high-resolution flat panel display. 3D images provide the observer with such depth cues as motion parallax and binocular disparity. Our 3D display is a device that renders a 3D image by displaying, in rapid succession, radial slices through the scene on a rotating screen. The image is contained in a glass globe and can be viewed from virtually any direction. In the psychophysical experiment several families of 3D objects are used as stimuli: primitive shapes (cylinders and cuboids), and complex objects (multi-story buildings, cars, and pieces of furniture). Each object has at least one plane of symmetry. On each trial an object or its "distorted" version is shown at an arbitrary orientation. The distortion is produced by stretching an object in a random direction by 40%. This distortion must eliminate the symmetry of an object. The subject's task is to decide whether or not the presented object is distorted under several viewing conditions (monocular/binocular, with/without motion parallax, and near/far). The subject's performance is measured by the discriminability d', which is a conventional dependent variable in signal detection experiments.

  13. Identifying Suitable Projection Parameters and Display Configurations for Mobile True-3D Displays


    Serrano, Marcos; Hildebrandt, Dale; Subramanian, Sriram; Irani, Pourang


    International audience; We present a two-part exploration on mobile true-3D displays, i.e. displaying volumetric 3D content in mid-air. We first identify and study the parameters of a mobile true-3D projection, in terms of the projection's distance to the phone, angle to the phone, display volume and position within the display. We identify suitable parameters and constraints, which we propose as requirements for developing mobile true-3D systems. We build on the first outcomes to explore met...

  14. 2D/3D switchable displays (United States)

    Dekker, T.; de Zwart, S. T.; Willemsen, O. H.; Hiddink, M. G. H.; IJzerman, W. L.


    A prerequisite for a wide market acceptance of 3D displays is the ability to switch between 3D and full resolution 2D. In this paper we present a robust and cost effective concept for an auto-stereoscopic switchable 2D/3D display. The display is based on an LCD panel, equipped with switchable LC-filled lenticular lenses. We will discuss 3D image quality, with the focus on display uniformity. We show that slanting the lenticulars in combination with a good lens design can minimize non-uniformities in our 20" 2D/3D monitors. Furthermore, we introduce fractional viewing systems as a very robust concept to further improve uniformity in the case slanting the lenticulars and optimizing the lens design are not sufficient. We will discuss measurements and numerical simulations of the key optical characteristics of this display. Finally, we discuss 2D image quality, the switching characteristics and the residual lens effect.

  15. Spectroradiometric characterization of autostereoscopic 3D displays (United States)

    Rubiño, Manuel; Salas, Carlos; Pozo, Antonio M.; Castro, J. J.; Pérez-Ocón, Francisco


    Spectroradiometric measurements have been made for the experimental characterization of the RGB channels of autostereoscopic 3D displays, giving results for different measurement angles with respect to the normal direction of the plane of the display. In the study, 2 different models of autostereoscopic 3D displays of different sizes and resolutions were used, making measurements with a spectroradiometer (model PR-670 SpectraScan of PhotoResearch). From the measurements made, goniometric results were recorded for luminance contrast, and the fundamental hypotheses have been evaluated for the characterization of the displays: independence of the RGB channels and their constancy. The results show that the display with the lower angle variability in the contrast-ratio value and constancy of the chromaticity coordinates nevertheless presented the greatest additivity deviations with the measurement angle. For both displays, when the parameters evaluated were taken into account, lower angle variability consistently resulted in the 2D mode than in the 3D mode.

  16. 高分辨真三维显示中的体素化及均匀化方法%The Voxelization and Homogenization methods of High-Resolution Volumetric 3D Display

    Institute of Scientific and Technical Information of China (English)

    田丰; 夏雪; 田晶; 张文俊; 王鹤


    In order to obtain radial uniform luminance and increase the effective numbers of voxels for volumetric 3D display based on projection,a voxelization and homogenization method is proposed.Regarding the problem of high luminance of voxels near central axis,the cause of excessive loss of voxels in the existing sampling methods is analyzed.By replacing three-dimensional sampling with two-dimensional plane-filling algorithm,the voxelization method in radial extent filling is proposed.Homogenization method based on dithering technique is proposed,which helps to correct voxel luminance distortion in cylindrical space.Demonstrated in the experiments,about 60% of the display resolution is retained and the effective voxel number reaches 200 million.The volumetric 3D display prototype is able to show clear and uniform stereo images with all viewing angles under the condition of indoor light.%为了使基于投影的真三维显示获得径向均匀亮度,并提高有效体素数量,提出一种体素化和均匀化方法.针对体素中轴亮度高和外围亮度低的问题,分析了现有体素采样方法导致体素数量损失过多的原因;然后以二维平面填充算法替代三维体素采样,提出基于径向范围填充的体素化方法,以及基于抖动技术的均匀化方法,以修正了柱空间内体素亮度失真.实验结果证明,文中方法保留了约60%的体显示分辨率,有效体素数量达到2亿个,真三维显示样机能够在室内光环境下显示清晰且均匀的全角度立体影像.

  17. Volumetric Three-Dimensional Display Systems (United States)

    Blundell, Barry G.; Schwarz, Adam J.


    A comprehensive study of approaches to three-dimensional visualization by volumetric display systems This groundbreaking volume provides an unbiased and in-depth discussion on a broad range of volumetric three-dimensional display systems. It examines the history, development, design, and future of these displays, and considers their potential for application to key areas in which visualization plays a major role. Drawing substantially on material that was previously unpublished or available only in patent form, the authors establish the first comprehensive technical and mathematical formalization of the field, and examine a number of different volumetric architectures. System level design strategies are presented, from which proposals for the next generation of high-definition predictable volumetric systems are developed. To ensure that researchers will benefit from work already completed, they provide: * Descriptions of several recent volumetric display systems prepared from material supplied by the teams that created them * An abstract volumetric display system design paradigm * An historical summary of 90 years of development in volumetric display system technology * An assessment of the strengths and weaknesses of many of the systems proposed to date * A unified presentation of the underlying principles of volumetric display systems * A comprehensive bibliography Beautifully supplemented with 17 color plates that illustrate volumetric images and prototype displays, Volumetric Three-Dimensional Display Systems is an indispensable resource for professionals in imaging systems development, scientific visualization, medical imaging, computer graphics, aerospace, military planning, and CAD/CAE.

  18. Volumetric motion quantification by 3D tissue phase mapped CMR

    Directory of Open Access Journals (Sweden)

    Lutz Anja


    Full Text Available Abstract Background The objective of this study was the quantification of myocardial motion from 3D tissue phase mapped (TPM CMR. Recent work on myocardial motion quantification by TPM has been focussed on multi-slice 2D acquisitions thus excluding motion information from large regions of the left ventricle. Volumetric motion assessment appears an important next step towards the understanding of the volumetric myocardial motion and hence may further improve diagnosis and treatments in patients with myocardial motion abnormalities. Methods Volumetric motion quantification of the complete left ventricle was performed in 12 healthy volunteers and two patients applying a black-blood 3D TPM sequence. The resulting motion field was analysed regarding motion pattern differences between apical and basal locations as well as for asynchronous motion pattern between different myocardial segments in one or more slices. Motion quantification included velocity, torsion, rotation angle and strain derived parameters. Results All investigated motion quantification parameters could be calculated from the 3D-TPM data. Parameters quantifying hypokinetic or asynchronous motion demonstrated differences between motion impaired and healthy myocardium. Conclusions 3D-TPM enables the gapless volumetric quantification of motion abnormalities of the left ventricle, which can be applied in future application as additional information to provide a more detailed analysis of the left ventricular function.

  19. Volumetric (3D) compressive sensing spectral domain optical coherence tomography. (United States)

    Xu, Daguang; Huang, Yong; Kang, Jin U


    In this work, we proposed a novel three-dimensional compressive sensing (CS) approach for spectral domain optical coherence tomography (SD OCT) volumetric image acquisition and reconstruction. Instead of taking a spectral volume whose size is the same as that of the volumetric image, our method uses a sub set of the original spectral volume that is under-sampled in all three dimensions, which reduces the amount of spectral measurements to less than 20% of that required by the Shan-non/Nyquist theory. The 3D image is recovered from the under-sampled spectral data dimension-by-dimension using the proposed three-step CS reconstruction strategy. Experimental results show that our method can significantly reduce the sampling rate required for a volumetric SD OCT image while preserving the image quality.

  20. LED-based Illumination System for Solid-state Volumetric True 3D Display%用于固态体积式真三维立体显示的LED投影照明系统研究

    Institute of Scientific and Technical Information of China (English)

    冯奇斌; 牛红林; 华懿魁; 吕国强


    A solid-state volumetric true 3D display developed by Hefei University of Technology consists of a single DMD, an UHP lamp, a color wheel of RGBRGB and 240 Hz, a hollow light tunnel, 20 LC shutters, projection lens, folder mirrors, and control circuits etc., which have the disadvantages of low refresh rate and small color gamut. A LED-based illumination system is presented, comprising RGB LED modules, collimation lens, X-cube, and focusing lens to replace the UHP and the color wheel. The RGB LED modules emit RGB lights in sequence. The uniform RGB rectangular spots are produced at the end of the light tunnel. Without color wheel, the refresh rate could reach 60 Hz. The simulation and practical results show that the LED-based illumination system can completely satisfy the requirements of true 3D display.%合肥工业大学开发的固态体积式真三维立体显示器包括单片DMD、UHP投影光源、RGBRGB六段4倍速色轮、方棒、20层液晶光阀组成的显示体、投影镜头、折叠光路、控制电路等,存在刷新率低、色域小的问题.本文设计了基于LED的投影照明系统,包括RGB三原色LED发光模块、混合聚光镜、X棱镜等,替换样机中的UHP光源和色轮.红、绿、蓝LED顺序发光,光线经准直后进入X棱镜,在方棒的出射端顺序形成红、绿、蓝均匀矩形光斑.LED照明系统无需色轮分色,显示刷新率可达到60 Hz.仿真和试验结果证明本文设计的LED照明系统完全满足真三维立体显示的要求.

  1. SOLIDFELIX: a transportable 3D static volume display (United States)

    Langhans, Knut; Kreft, Alexander; Wörden, Henrik Tom


    Flat 2D screens cannot display complex 3D structures without the usage of different slices of the 3D model. Volumetric displays like the "FELIX 3D-Displays" can solve the problem. They provide space-filling images and are characterized by "multi-viewer" and "all-round view" capabilities without requiring cumbersome goggles. In the past many scientists tried to develop similar 3D displays. Our paper includes an overview from 1912 up to today. During several years of investigations on swept volume displays within the "FELIX 3D-Projekt" we learned about some significant disadvantages of rotating screens, for example hidden zones. For this reason the FELIX-Team started investigations also in the area of static volume displays. Within three years of research on our 3D static volume display at a normal high school in Germany we were able to achieve considerable results despite minor funding resources within this non-commercial group. Core element of our setup is the display volume which consists of a cubic transparent material (crystal, glass, or polymers doped with special ions, mainly from the rare earth group or other fluorescent materials). We focused our investigations on one frequency, two step upconversion (OFTS-UC) and two frequency, two step upconversion (TFTSUC) with IR-Lasers as excitation source. Our main interest was both to find an appropriate material and an appropriate doping for the display volume. Early experiments were carried out with CaF2 and YLiF4 crystals doped with 0.5 mol% Er3+-ions which were excited in order to create a volumetric pixel (voxel). In addition to that the crystals are limited to a very small size which is the reason why we later investigated on heavy metal fluoride glasses which are easier to produce in large sizes. Currently we are using a ZBLAN glass belonging to the mentioned group and making it possible to increase both the display volume and the brightness of the images significantly. Although, our display is currently

  2. Measurement of Contrast Ratios for 3D Display (United States)


    stereoscopic, autostereoscopic , 3D , display ABSTRACT 3D image display devices have wide applications in medical and entertainment areas. Binocular (stereoscopic...and system crosstalk. In many 3D display systems viewer’ crosstalk is an important issue for good performance, especial in autostereoscopic display...UNCLASSIFIED Defense Technical Information Center Compilation Part Notice ADPO 11343 TITLE: Measurement of Contrast Ratios for 3D Display

  3. 3D touchable holographic light-field display. (United States)

    Yamaguchi, Masahiro; Higashida, Ryo


    We propose a new type of 3D user interface: interaction with a light field reproduced by a 3D display. The 3D display used in this work reproduces a 3D light field, and a real image can be reproduced in midair between the display and the user. When using a finger to touch the real image, the light field from the display will scatter. Then, the 3D touch sensing is realized by detecting the scattered light by a color camera. In the experiment, the light-field display is constructed with a holographic screen and a projector; thus, a preliminary implementation of a 3D touch is demonstrated.

  4. Integration of real-time 3D image acquisition and multiview 3D display (United States)

    Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Li, Wei; Wang, Jingyi; Liu, Yongchun


    Seamless integration of 3D acquisition and 3D display systems offers enhanced experience in 3D visualization of the real world objects or scenes. The vivid representation of captured 3D objects displayed on a glasses-free 3D display screen could bring the realistic viewing experience to viewers as if they are viewing real-world scene. Although the technologies in 3D acquisition and 3D display have advanced rapidly in recent years, effort is lacking in studying the seamless integration of these two different aspects of 3D technologies. In this paper, we describe our recent progress on integrating a light-field 3D acquisition system and an autostereoscopic multiview 3D display for real-time light field capture and display. This paper focuses on both the architecture design and the implementation of the hardware and the software of this integrated 3D system. A prototype of the integrated 3D system is built to demonstrate the real-time 3D acquisition and 3D display capability of our proposed system.

  5. Transparent 3D display for augmented reality (United States)

    Lee, Byoungho; Hong, Jisoo


    Two types of transparent three-dimensional display systems applicable for the augmented reality are demonstrated. One of them is a head-mounted-display-type implementation which utilizes the principle of the system adopting the concave floating lens to the virtual mode integral imaging. Such configuration has an advantage in that the threedimensional image can be displayed at sufficiently far distance resolving the accommodation conflict with the real world scene. Incorporating the convex half mirror, which shows a partial transparency, instead of the concave floating lens, makes it possible to implement the transparent three-dimensional display system. The other type is the projection-type implementation, which is more appropriate for the general use than the head-mounted-display-type implementation. Its imaging principle is based on the well-known reflection-type integral imaging. We realize the feature of transparent display by imposing the partial transparency to the array of concave mirror which is used for the screen of reflection-type integral imaging. Two types of configurations, relying on incoherent and coherent light sources, are both possible. For the incoherent configuration, we introduce the concave half mirror array, whereas the coherent one adopts the holographic optical element which replicates the functionality of the lenslet array. Though the projection-type implementation is beneficial than the head-mounted-display in principle, the present status of the technical advance of the spatial light modulator still does not provide the satisfactory visual quality of the displayed three-dimensional image. Hence we expect that the head-mounted-display-type and projection-type implementations will come up in the market in sequence.

  6. Interactive 3D display simulator for autostereoscopic smart pad (United States)

    Choe, Yeong-Seon; Lee, Ho-Dong; Park, Min-Chul; Son, Jung-Young; Park, Gwi-Tae


    There is growing interest of displaying 3D images on a smart pad for entertainments and information services. Designing and realizing various types of 3D displays on the smart pad is not easy for costs and given time. Software simulation can be an alternative method to save and shorten the development. In this paper, we propose a 3D display simulator for autostereoscopic smart pad. It simulates light intensity of each view and crosstalk for smart pad display panels. Designers of 3D display for smart pad can interactively simulate many kinds of autostereoscopic displays interactively by changing parameters required for panel design. Crosstalk to reduce leakage of one eye's image into the image of the other eye, and light intensity for computing visual comfort zone are important factors in designing autostereoscopic display for smart pad. Interaction enables intuitive designs. This paper describes an interactive 3D display simulator for autostereoscopic smart pad.

  7. Volumetric three-dimensional display system with rasterization hardware (United States)

    Favalora, Gregg E.; Dorval, Rick K.; Hall, Deirdre M.; Giovinco, Michael; Napoli, Joshua


    An 8-color multiplanar volumetric display is being developed by Actuality Systems, Inc. It will be capable of utilizing an image volume greater than 90 million voxels, which we believe is the greatest utilizable voxel set of any volumetric display constructed to date. The display is designed to be used for molecular visualization, mechanical CAD, e-commerce, entertainment, and medical imaging. As such, it contains a new graphics processing architecture, novel high-performance line- drawing algorithms, and an API similar to a current standard. Three-dimensional imagery is created by projecting a series of 2-D bitmaps ('image slices') onto a diffuse screen that rotates at 600 rpm. Persistence of vision fuses the slices into a volume-filling 3-D image. A modified three-panel Texas Instruments projector provides slices at approximately 4 kHz, resulting in 8-color 3-D imagery comprised of roughly 200 radially-disposed slices which are updated at 20 Hz. Each slice has a resolution of 768 by 768 pixels, subtending 10 inches. An unusual off-axis projection scheme incorporating tilted rotating optics is used to maintain good focus across the projection screen. The display electronics includes a custom rasterization architecture which converts the user's 3- D geometry data into image slices, as well as 6 Gbits of DDR SDRAM graphics memory.

  8. Development of three types of multifocus 3D display (United States)

    Kim, Sung-Kyu; Kim, Dong Wook


    Three types of multi-focus(MF) 3D display are developed and possibility about monocular depth cue is tested. The multi-focus means the ability of monocular depth cue to various depth levels. By achieving multi-focus function, we developed 3D display system for each eye, which can satisfy accommodation to displayed virtual objects within defined depth. The first MF 3D display is developed via laser scanning method, the second MF 3D display uses LED array for light source, and the third MF 3D display uses slated LED array for full parallax monocular depth cue. The full parallax MF 3D display system gives omnidirectional focus effect. The proposed 3D display systems have a possibility of solving eye fatigue problem that comes from the mismatch between the accommodation of each eye and the convergence of two eyes. The monocular accommodation is tested and a proof of the satisfaction of the full parallax accommodation is given as a result of the proposed full parallax MF 3D display system. We achieved a result that omni-directional focus adjustment is possible via parallax images.

  9. Augmented reality 3D display based on integral imaging (United States)

    Deng, Huan; Zhang, Han-Le; He, Min-Yang; Wang, Qiong-Hua


    Integral imaging (II) is a good candidate for augmented reality (AR) display, since it provides various physiological depth cues so that viewers can freely change the accommodation and convergence between the virtual three-dimensional (3D) images and the real-world scene without feeling any visual discomfort. We propose two AR 3D display systems based on the theory of II. In the first AR system, a micro II display unit reconstructs a micro 3D image, and the mciro-3D image is magnified by a convex lens. The lateral and depth distortions of the magnified 3D image are analyzed and resolved by the pitch scaling and depth scaling. The magnified 3D image and real 3D scene are overlapped by using a half-mirror to realize AR 3D display. The second AR system uses a micro-lens array holographic optical element (HOE) as an image combiner. The HOE is a volume holographic grating which functions as a micro-lens array for the Bragg-matched light, and as a transparent glass for Bragg mismatched light. A reference beam can reproduce a virtual 3D image from one side and a reference beam with conjugated phase can reproduce the second 3D image from other side of the micro-lens array HOE, which presents double-sided 3D display feature.

  10. Monocular 3D display system for presenting correct depth (United States)

    Sakamoto, Kunio; Hosomi, Takashi


    The human vision system has visual functions for viewing 3D images with a correct depth. These functions are called accommodation, vergence and binocular stereopsis. Most 3D display system utilizes binocular stereopsis. The authors have developed a monocular 3D vision system with accommodation mechanism, which is useful function for perceiving depth.

  11. Inkjet printing-based volumetric display projecting multiple full-colour 2D patterns (United States)

    Hirayama, Ryuji; Suzuki, Tomotaka; Shimobaba, Tomoyoshi; Shiraki, Atsushi; Naruse, Makoto; Nakayama, Hirotaka; Kakue, Takashi; Ito, Tomoyoshi


    In this study, a method to construct a full-colour volumetric display is presented using a commercially available inkjet printer. Photoreactive luminescence materials are minutely and automatically printed as the volume elements, and volumetric displays are constructed with high resolution using easy-to-fabricate means that exploit inkjet printing technologies. The results experimentally demonstrate the first prototype of an inkjet printing-based volumetric display composed of multiple layers of transparent films that yield a full-colour three-dimensional (3D) image. Moreover, we propose a design algorithm with 3D structures that provide multiple different 2D full-colour patterns when viewed from different directions and experimentally demonstrate prototypes. It is considered that these types of 3D volumetric structures and their fabrication methods based on widely deployed existing printing technologies can be utilised as novel information display devices and systems, including digital signage, media art, entertainment and security.

  12. 30-view projection 3D display (United States)

    Huang, Junejei; Wang, Yuchang


    A 30-view auto-stereoscopic display using angle-magnifying screen is proposed. Small incident angle of Lamp-scanning from exit pupil of projection lens is magnified into large field of view on the observing side. The lamp-scanning is realized by the vibration of Galvano-mirror that synchronizing with the frame rate of the DMD and reflecting the laser illuminator to the scanning angles. To achieve 15-view, a 3-chip DLP projector with frame rate of 720 Hz is used. For one cycle of vibration of Galvano-mirror, steps of 0, 2, 4, 6, 8 10, 12, 14 are reflected on going-path and steps of 13, 11, 9, 7, 5, 3, 1 are reflected on returning path. A frame is divided into two half parts of odd lines and even lines for two views. For each view, 48 half frames per second are provided. A projection lens with aperture-relay module is used to double the lens aperture and separating the frame into two half parts of even and odd lines. After going through the Philips prism, three panels, the scanning 15 spots are doubled to 30 spots and emerge from the exit pupil of the projection lens. The exit 30 light spots from the projection lens are projected to 30 viewing zones by the anglemagnifying screen. A cabinet of rear projection with two folded mirrors is used because a projection lens of long throw distance is required.

  13. Depth Map Calculation for Autostereoscopic 3D Display


    IVANČÁK Peter; Hrozek, František


    Creation of content for 3D displays is veryactual problematic. This paper focus on thisproblematic and is divided into two parts. First partpresents various 3D displays and displayingtechnologies, especially stereoscopic displays – passive,active and autostereoscopic. Second part presentsapplication that calculates depth map fromstereoscopic image and was developed at DCI FEEITU of Košice (Department of computersand informatics, Faculty of electrical engineeringand informatics, Technical univ...

  14. Development of a 3D pixel module for an ultralarge screen 3D display (United States)

    Hashiba, Toshihiko; Takaki, Yasuhiro


    A large screen 2D display used at stadiums and theaters consists of a number of pixel modules. The pixel module usually consists of 8x8 or 16x16 LED pixels. In this study we develop a 3D pixel module in order to construct a large screen 3D display which is glass-free and has the motion parallax. This configuration for a large screen 3D display dramatically reduces the complexity of wiring 3D pixels. The 3D pixel module consists of several LCD panels, several cylindrical lenses, and one small PC. The LCD panels are slanted in order to differentiate the distances from same color pixels to the axis of the cylindrical lens so that the rays from the same color pixels are refracted into the different horizontal directions by the cylindrical lens. We constructed a prototype 3D pixel module, which consists of 8x4 3D pixels. The prototype module is designed to display 300 different patterns into different horizontal directions with the horizontal display angle pitch of 0.099 degree. The LCD panels are controlled by a small PC and the 3D image data is transmitted through the Gigabit Ethernet.

  15. Full Parallax Integral 3D Display and Image Processing Techniques

    Directory of Open Access Journals (Sweden)

    Byung-Gook Lee


    Full Text Available Purpose – Full parallax integral 3D display is one of the promising future displays that provide different perspectives according to viewing direction. In this paper, the authors review the recent integral 3D display and image processing techniques for improving the performance, such as viewing resolution, viewing angle, etc.Design/methodology/approach – Firstly, to improve the viewing resolution of 3D images in the integral imaging display with lenslet array, the authors present 3D integral imaging display with focused mode using the time-multiplexed display. Compared with the original integral imaging with focused mode, the authors use the electrical masks and the corresponding elemental image set. In this system, the authors can generate the resolution-improved 3D images with the n×n pixels from each lenslet by using n×n time-multiplexed display. Secondly, a new image processing technique related to the elemental image generation for 3D scenes is presented. With the information provided by the Kinect device, the array of elemental images for an integral imaging display is generated.Findings – From their first work, the authors improved the resolution of 3D images by using the time-multiplexing technique through the demonstration of the 24 inch integral imaging system. Authors’ method can be applied to a practical application. Next, the proposed method with the Kinect device can gain a competitive advantage over other methods for the capture of integral images of big 3D scenes. The main advantage of fusing the Kinect and the integral imaging concepts is the acquisition speed, and the small amount of handled data.Originality / Value – In this paper, the authors review their recent methods related to integral 3D display and image processing technique.Research type – general review.

  16. Light field display and 3D image reconstruction (United States)

    Iwane, Toru


    Light field optics and its applications become rather popular in these days. With light field optics or light field thesis, real 3D space can be described in 2D plane as 4D data, which we call as light field data. This process can be divided in two procedures. First, real3D scene is optically reduced with imaging lens. Second, this optically reduced 3D image is encoded into light field data. In later procedure we can say that 3D information is encoded onto a plane as 2D data by lens array plate. This transformation is reversible and acquired light field data can be decoded again into 3D image with the arrayed lens plate. "Refocusing" (focusing image on your favorite point after taking a picture), light-field camera's most popular function, is some kind of sectioning process from encoded 3D data (light field data) to 2D image. In this paper at first I show our actual light field camera and our 3D display using acquired and computer-simulated light field data, on which real 3D image is reconstructed. In second I explain our data processing method whose arithmetic operation is performed not in Fourier domain but in real domain. Then our 3D display system is characterized by a few features; reconstructed image is of finer resolutions than density of arrayed lenses and it is not necessary to adjust lens array plate to flat display on which light field data is displayed.

  17. 3D augmented reality with integral imaging display (United States)

    Shen, Xin; Hua, Hong; Javidi, Bahram


    In this paper, a three-dimensional (3D) integral imaging display for augmented reality is presented. By implementing the pseudoscopic-to-orthoscopic conversion method, elemental image arrays with different capturing parameters can be transferred into the identical format for 3D display. With the proposed merging algorithm, a new set of elemental images for augmented reality display is generated. The newly generated elemental images contain both the virtual objects and real world scene with desired depth information and transparency parameters. The experimental results indicate the feasibility of the proposed 3D augmented reality with integral imaging.

  18. Research of 3D display using anamorphic optics (United States)

    Matsumoto, Kenji; Honda, Toshio


    This paper describes the auto-stereoscopic display which can reconstruct more reality and viewer friendly 3-D image by increasing the number of parallaxes and giving motion parallax horizontally. It is difficult to increase number of parallaxes to give motion parallax to the 3-D image without reducing the resolution, because the resolution of display device is insufficient. The magnification and the image formation position can be selected independently in horizontal direction and the vertical direction by projecting between the display device and the 3-D image with the anamorphic optics. The anamorphic optics is an optics system with different magnification in horizontal direction and the vertical direction. It consists of the combination of cylindrical lenses with different focal length. By using this optics, even if we use a dynamic display such as liquid crystal display (LCD), it is possible to display the realistic 3-D image having motion parallax. Motion parallax is obtained by assuming width of the single parallax at the viewing position to be about the same size as the pupil diameter of viewer. In addition, because the focus depth of the 3-D image is deep in this method, conflict of accommodation and convergence is small, and natural 3-D image can be displayed.

  19. Updateable 3D Display Using Large Area Photorefractive Polymer Devices (United States)


    pulsed laser to increase the recording speed were developed. - Color holograms: A color 3D display system was implemented by angular multiplexing ...holograms: A color 3D display system was implemented by angular multiplexing . TECHNICAL REPORT Objectives The primary objective of this program was...pulse recording: recording setups based on a high repetition rate nanosecond pulsed laser to increase the recording speed were developed.  Color

  20. Homogeneous free-form directional backlight for 3D display (United States)

    Krebs, Peter; Liang, Haowen; Fan, Hang; Zhang, Aiqin; Zhou, Yangui; Chen, Jiayi; Li, Kunyang; Zhou, Jianying


    Realization of a near perfect homogeneous secondary emission source for 3D display is proposed and demonstrated. The light source takes advantage of an array of free-form emission surface with a specially tailored light guiding structure, a light diffuser and Fresnel lens. A seamless and homogeneous directional emission is experimentally obtained which is essential for a high quality naked-eye 3D display.

  1. Volumetric ultrasound panorama based on 3D SIFT. (United States)

    Ni, Dong; Qul, Yingge; Yang, Xuan; Chui, Yim Pan; Wong, Tien-Tsin; Ho, Simon S M; Heng, Pheng Ann


    The reconstruction of three-dimensional (3D) ultrasound panorama from multiple ultrasound volumes can provide a wide field of view for better clinical diagnosis. Registration of ultrasound volumes has been a key issue for the success of this panoramic process. In this paper, we propose a method to register and stitch ultrasound volumes, which are scanned by dedicated ultrasound probe, based on an improved 3D Scale Invariant Feature Transform (SIFT) algorithm. We propose methods to exclude artifacts from ultrasound images in order to improve the overall performance in 3D feature point extraction and matching. Our method has been validated on both phantom and clinical data sets of human liver. Experimental results show the effectiveness and stability of our approach, and the precision of our method is comparable to that of the position tracker based registration.

  2. Analysis of temporal stability of autostereoscopic 3D displays (United States)

    Rubiño, Manuel; Salas, Carlos; Pozo, Antonio M.; Castro, J. J.; Pérez-Ocón, Francisco


    An analysis has been made of the stability of the images generated by electronic autostereoscopic 3D displays, studying the time course of the photometric and colorimetric parameters. The measurements were made on the basis of the procedure recommended in the European guideline EN 61747-6 for the characterization of electronic liquid-crystal displays (LCD). The study uses 3 different models of autostereoscopic 3D displays of different sizes and numbers of pixels, taking the measurements with a spectroradiometer (model PR-670 SpectraScan of PhotoResearch). For each of the displays, the time course is shown for the tristimulus values and the chromaticity coordinates in the XYZ CIE 1931 system and values from the time periods required to reach stable values of these parameters are presented. For the analysis of how the procedure recommended in the guideline EN 61747-6 for 2D displays influenced the results, and for the adaption of the procedure to the characterization of 3D displays, the experimental conditions of the standard procedure were varied, making the stability analysis in the two ocular channels (RE and LE) of the 3D mode and comparing the results with those corresponding to the 2D. The results of our study show that the stabilization time of a autostereoscopic 3D display with parallax barrier technology depends on the tristimulus value analysed (X, Y, Z) as well as on the presentation mode (2D, 3D); furthermore, it was found that whether the 3D mode is used depends on the ocular channel evaluated (RE, LE).

  3. Volumetric display containing multiple two-dimensional color motion pictures (United States)

    Hirayama, R.; Shiraki, A.; Nakayama, H.; Kakue, T.; Shimobaba, T.; Ito, T.


    We have developed an algorithm which can record multiple two-dimensional (2-D) gradated projection patterns in a single three-dimensional (3-D) object. Each recorded pattern has the individual projected direction and can only be seen from the direction. The proposed algorithm has two important features: the number of recorded patterns is theoretically infinite and no meaningful pattern can be seen outside of the projected directions. In this paper, we expanded the algorithm to record multiple 2-D projection patterns in color. There are two popular ways of color mixing: additive one and subtractive one. Additive color mixing used to mix light is based on RGB colors and subtractive color mixing used to mix inks is based on CMY colors. We made two coloring methods based on the additive mixing and subtractive mixing. We performed numerical simulations of the coloring methods, and confirmed their effectiveness. We also fabricated two types of volumetric display and applied the proposed algorithm to them. One is a cubic displays constructed by light-emitting diodes (LEDs) in 8×8×8 array. Lighting patterns of LEDs are controlled by a microcomputer board. The other one is made of 7×7 array of threads. Each thread is illuminated by a projector connected with PC. As a result of the implementation, we succeeded in recording multiple 2-D color motion pictures in the volumetric displays. Our algorithm can be applied to digital signage, media art and so forth.

  4. Super stereoscopy technique for comfortable and realistic 3D displays


    Ürey, Hakan; Ulusoy, Erdem; Mengü, Deniz


    Two well-known problems of stereoscopic displays are the accommodation-convergence conflict and the lack of natural blur for defocused objects. We present a new technique that we name Super Stereoscopy (SS3D) to provide a convenient solution to these problems. Regular stereoscopic glasses are replaced by SS3D glasses which deliver at least two parallax images per eye through pinholes equipped with light selective filters. The pinholes generate blur-free retinal images so as to enable correct ...

  5. Autostereoscopic 3D projection display based on two lenticular sheets

    Institute of Scientific and Technical Information of China (English)

    Lin Qi; Qionghua Wang; Jiangyong Luo; Aihong Wang; Dong Liang


    We propose an autostereoscopic three-dimensional (3D) projection display.The display consists of four projectors,a projection screen,and two lenticular sheets.The operation principle and calculation equations are described in detail and the parallax images are corrected by means of homography.A 50-inch autostereoscopic 3D projection display prototype is developed.The normalized luminance distributions of viewing zones from the simulation and the measurement are given.Results agree well with the designed values.The proposed prototype presents full-resolution 3D images similar to the conventional prototype based on two parallax barriers.Moreover,the proposed prototype shows considerably higher brightness and efficiency of light utilization.

  6. Multiple footprint stereo algorithms for 3D display content generation (United States)

    Boughorbel, Faysal


    This research focuses on the conversion of stereoscopic video material into an image + depth format which is suitable for rendering on the multiview auto-stereoscopic displays of Philips. The recent interest shown in the movie industry for 3D significantly increased the availability of stereo material. In this context the conversion from stereo to the input formats of 3D displays becomes an important task. In this paper we present a stereo algorithm that uses multiple footprints generating several depth candidates for each image pixel. We characterize the various matching windows and we devise a robust strategy for extracting high quality estimates from the resulting depth candidates. The proposed algorithm is based on a surface filtering method that employs simultaneously the available depth estimates in a small local neighborhood while ensuring correct depth discontinuities by the inclusion of image constraints. The resulting highquality image-aligned depth maps proved an excellent match with our 3D displays.

  7. 3D Cone Beam Volumetric Tomography Dedicated to Maxillofacial Radiology

    Directory of Open Access Journals (Sweden)

    Masoud Varshosaz


    Full Text Available   "nThe 3D cone beam volume/computed tomography (CBVT/CBCT has been designed for imaging the hard tissues of the maxillofacial region, although it has been used in some era of medical imaging for many years. CBVT is capable of providing a sub-millimeter resolution with the short scanning time of mostly less than 20 seconds and radiation dosages reportedly up to 15 times lower than those of spiral CT scans. In less than a decade, CBVT has revolutionized oral and maxillofacial radiology and is known as the “Standard of Care”. Although development was initially directed towards multiplanar viewing for dental implant and orthodontic treatment planning, secondary applications in other areas continue to expand such as maxillo-facial trauma, temporomandibular joint disorders, sinuse pathosis and upper airway evaluation. The intent of this presentation is to provide an overview of CBVT technology, advantages and disadvantages compared to the other modalities such as 2D images and medical CT and examples of justified cases in the oral & maxillofacial region.   

  8. Evaluation of DQA for tomography using 3D volumetric phantom

    Energy Technology Data Exchange (ETDEWEB)

    Lee, Sang Uk [Dept. of Radiation Oncology, Catholic University of Incheon St. Mary' s Hospital, Incheon (Korea, Republic of); Kim, Jeong Koo [Dept. of Radiological Science, Hanseo University, Seosan (Korea, Republic of)


    The study investigates the necessity of 3 dimensional dose distribution evaluation instead of point dose and 2 dimensional dose distribution evaluation. Treatment plans were generated on the RANDO phantom to measure the precise dose distribution of the treatment site 0.5, 1, 1.5, 2, 2.5, 3 cm with the prescribed dose; 1,200 cGy, 5 fractions. Gamma analysis (3%/3 mm, 2%/2 mm) of dose distribution was evaluated with gafchromic EBT2 film and ArcCHECK phantom. The average error of absolute dose was measured at 0.76±0.59% and 1.37±0.76% in cheese phantom and ArcCHECK phantom respectively. The average passing ratio for 3%/3 mm were 97.72±0.02% and 99.26±0.01% in gafchromic EBT2 film and ArcCHECK phantom respectively. The average passing ratio for 2%/2 mm were 94.21±0.02% and 93.02±0.01% in gafchromic EBT2 film and ArcCHECK phantom respectively. There was a more accurate dose distribution of 3D volume phantom than cheese phantom in patients DQA using tomotherapy. Therefor it should be evaluated simultaneously 3 dimensional dose evaluation on target and peripheral area in rotational radiotherapy such as tomotherapy.

  9. Optical characterization of different types of 3D displays (United States)

    Boher, Pierre; Leroux, Thierry; Bignon, Thibault; Collomb-Patton, Véronique


    All 3D displays have the same intrinsic method to induce depth perception. They provide different images in the left and right eye of the observer to obtain the stereoscopic effect. The three most common solutions already available on the market are active glass, passive glass and auto-stereoscopic 3D displays. The three types of displays are based on different physical principle (polarization, time selection or spatial emission) and consequently require different measurement instruments and techniques. In the proposed paper, we present some of these solutions and the technical characteristics that can be obtained to compare the displays. We show in particular that local and global measurements can be made in the three cases to access to different characteristics. We also discuss the new technologies currently under development and their needs in terms of optical characterization.

  10. Super stereoscopy technique for comfortable and realistic 3D displays. (United States)

    Akşit, Kaan; Niaki, Amir Hossein Ghanbari; Ulusoy, Erdem; Urey, Hakan


    Two well-known problems of stereoscopic displays are the accommodation-convergence conflict and the lack of natural blur for defocused objects. We present a new technique that we name Super Stereoscopy (SS3D) to provide a convenient solution to these problems. Regular stereoscopic glasses are replaced by SS3D glasses which deliver at least two parallax images per eye through pinholes equipped with light selective filters. The pinholes generate blur-free retinal images so as to enable correct accommodation, while the delivery of multiple parallax images per eye creates an approximate blur effect for defocused objects. Experiments performed with cameras and human viewers indicate that the technique works as desired. In case two, pinholes equipped with color filters per eye are used; the technique can be used on a regular stereoscopic display by only uploading a new content, without requiring any change in display hardware, driver, or frame rate. Apart from some tolerable loss in display brightness and decrease in natural spatial resolution limit of the eye because of pinholes, the technique is quite promising for comfortable and realistic 3D vision, especially enabling the display of close objects that are not possible to display and comfortably view on regular 3DTV and cinema.

  11. Progress in 3D imaging and display by integral imaging (United States)

    Martinez-Cuenca, R.; Saavedra, G.; Martinez-Corral, M.; Pons, A.; Javidi, B.


    Three-dimensionality is currently considered an important added value in imaging devices, and therefore the search for an optimum 3D imaging and display technique is a hot topic that is attracting important research efforts. As main value, 3D monitors should provide the observers with different perspectives of a 3D scene by simply varying the head position. Three-dimensional imaging techniques have the potential to establish a future mass-market in the fields of entertainment and communications. Integral imaging (InI), which can capture true 3D color images, has been seen as the right technology to 3D viewing to audiences of more than one person. Due to the advanced degree of development, InI technology could be ready for commercialization in the coming years. This development is the result of a strong research effort performed along the past few years by many groups. Since Integral Imaging is still an emerging technology, the first aim of the "3D Imaging and Display Laboratory" at the University of Valencia, has been the realization of a thorough study of the principles that govern its operation. Is remarkable that some of these principles have been recognized and characterized by our group. Other contributions of our research have been addressed to overcome some of the classical limitations of InI systems, like the limited depth of field (in pickup and in display), the poor axial and lateral resolution, the pseudoscopic-to-orthoscopic conversion, the production of 3D images with continuous relief, or the limited range of viewing angles of InI monitors.


    Institute of Scientific and Technical Information of China (English)


    A new scheme for femur shape recovery from volumetric images using deformable models was proposed. First, prior 3-D deformable femur models are created as templates using point distribution models technology. Second, active contour models are employed to segment the magnetic resonance imaging (MRI) volumetric images of the tibial and femoral joints and the deformable models are initialized based on the segmentation results. Finally, the objective function is minimized to give the optimal results constraining the surface of shapes.

  13. Overview on Glasses-Free 3D Display Technologies%裸视3D显示技术概述

    Institute of Scientific and Technical Information of China (English)

    王琼华; 王爱红; 粱栋; 邓欢


    The viewers can perceive stereoscopic effect from glasses-free 3D(three-dimensioanl) displays without wearing any special aided devices such as glasses. Several technologies of glasses-free 3D displays have been developed as people's understanding about 3D displays deepens. This paper reviews the principle and properties of the main glasses-free 3D displays, including parallax barrier or lenticular lens based 3D display, integral imaging 3D display, volumetric 3D display and holography 3D display.%裸视三维(3D)显示中,观看者无需配戴眼镜等任何助视设备就能观看到立体效果.随着人们对3D显示的认识不断加深,已提出多种裸视3D显示技术.本文综述了目前主流的裸视3D显示技术,包括光栅3D显示、集成成像3D显示、体3D显示和全息3D显示的基本原理及特性.

  14. Reconstruction of volumetric ultrasound panorama based on improved 3D SIFT. (United States)

    Ni, Dong; Chui, Yim Pan; Qu, Yingge; Yang, Xuan; Qin, Jing; Wong, Tien-Tsin; Ho, Simon S H; Heng, Pheng Ann


    Registration of ultrasound volumes is a key issue for the reconstruction of volumetric ultrasound panorama. In this paper, we propose an improved three-dimensional (3D) scale invariant feature transform (SIFT) algorithm to globally register ultrasound volumes acquired from dedicated ultrasound probe, where local deformations are corrected by block-based warping algorithm. Original SIFT algorithm is extended to 3D and improved by combining the SIFT detector with Rohr3D detector to extract complementary features and applying the diffusion distance algorithm for robust feature comparison. Extensive experiments have been performed on both phantom and clinical data sets to demonstrate the effectiveness and robustness of our approach.

  15. Monocular display unit for 3D display with correct depth perception (United States)

    Sakamoto, Kunio; Hosomi, Takashi


    A study of virtual-reality system has been popular and its technology has been applied to medical engineering, educational engineering, a CAD/CAM system and so on. The 3D imaging display system has two types in the presentation method; one is a 3-D display system using a special glasses and the other is the monitor system requiring no special glasses. A liquid crystal display (LCD) recently comes into common use. It is possible for this display unit to provide the same size of displaying area as the image screen on the panel. A display system requiring no special glasses is useful for a 3D TV monitor, but this system has demerit such that the size of a monitor restricts the visual field for displaying images. Thus the conventional display can show only one screen, but it is impossible to enlarge the size of a screen, for example twice. To enlarge the display area, the authors have developed an enlarging method of display area using a mirror. Our extension method enables the observers to show the virtual image plane and to enlarge a screen area twice. In the developed display unit, we made use of an image separating technique using polarized glasses, a parallax barrier or a lenticular lens screen for 3D imaging. The mirror can generate the virtual image plane and it enlarges a screen area twice. Meanwhile the 3D display system using special glasses can also display virtual images over a wide area. In this paper, we present a monocular 3D vision system with accommodation mechanism, which is useful function for perceiving depth.

  16. Stereopsis has the edge in 3-D displays (United States)

    Piantanida, T. P.

    The results of studies conducted at SRI International to explore differences in image requirements for depth and form perception with 3-D displays are presented. Monocular and binocular stabilization of retinal images was used to separate form and depth perception and to eliminate the retinal disparity input to stereopsis. Results suggest that depth perception is dependent upon illumination edges in the retinal image that may be invisible to form perception, and that the perception of motion-in-depth may be inhibited by form perception, and may be influenced by subjective factors such as ocular dominance and learning.

  17. Real-time hardware for a new 3D display (United States)

    Kaufmann, B.; Akil, M.


    We describe in this article a new multi-view auto-stereoscopic display system with a real time architecture to generate images of n different points of view of a 3D scene. This architecture generates all the different points of view with only one generation process, the different pictures are not generated independently but all at the same time. The architecture generates a frame buffer that contains all the voxels with their three dimensions and regenerates the different pictures on demand from this frame buffer. The need of memory is decreased because there is no redundant information in the buffer.

  18. Instrument for 3D characterization of autostereoscopic displays (United States)

    Prévoteau, J.; Chalençon-Piotin, S.; Debons, D.; Lucas, L.; Remion, Y.


    We now have numerous autostereoscopic displays, and it is mandatory to characterize them because it will allow to optimize their performances and to make efficient comparison between them. Therefore we need standards so we have to be able to quantify the quality of the viewer's perception. The purpose of the present paper is twofold; we first present a new instrument of characterization of the 3D perception on a given autostereoscopic display; then we propose a new way to realize an experimental protocol allowing to get a full characterization. This instrument will allow us to compare efficiently the different autostereoscopic displays but it will also validate practically the adequacy between the shooting and rendering geometries. In this aim, we are going to match a perceived scene with the virtual scene. It is hardly possible to determine the scene perceived by a viewer placed in front of an autostereoscopic display. Indeed if it may be executable on the pop-out, it is impossible on the depth effect because the depth of the virtual scene is set behind the screen. Therefore, we will have to use an optical illusion based on the deflection of light by a mirror to know the position which the viewer perceives some points of the virtual scene on an autostereoscopic display.

  19. Perceived crosstalk assessment on patterned retarder 3D display (United States)

    Zou, Bochao; Liu, Yue; Huang, Yi; Wang, Yongtian


    CONTEXT: Nowadays, almost all stereoscopic displays suffer from crosstalk, which is one of the most dominant degradation factors of image quality and visual comfort for 3D display devices. To deal with such problems, it is worthy to quantify the amount of perceived crosstalk OBJECTIVE: Crosstalk measurements are usually based on some certain test patterns, but scene content effects are ignored. To evaluate the perceived crosstalk level for various scenes, subjective test may bring a more correct evaluation. However, it is a time consuming approach and is unsuitable for real­ time applications. Therefore, an objective metric that can reliably predict the perceived crosstalk is needed. A correct objective assessment of crosstalk for different scene contents would be beneficial to the development of crosstalk minimization and cancellation algorithms which could be used to bring a good quality of experience to viewers. METHOD: A patterned retarder 3D display is used to present 3D images in our experiment. By considering the mechanism of this kind of devices, an appropriate simulation of crosstalk is realized by image processing techniques to assign different values of crosstalk to each other between image pairs. It can be seen from the literature that the structures of scenes have a significant impact on the perceived crosstalk, so we first extract the differences of the structural information between original and distorted image pairs through Structural SIMilarity (SSIM) algorithm, which could directly evaluate the structural changes between two complex-structured signals. Then the structural changes of left view and right view are computed respectively and combined to an overall distortion map. Under 3D viewing condition, because of the added value of depth, the crosstalk of pop-out objects may be more perceptible. To model this effect, the depth map of a stereo pair is generated and the depth information is filtered by the distortion map. Moreover, human attention

  20. 3D Volumetric Modeling and Microvascular Reconstruction of Irradiated Lumbosacral Defects After Oncologic Resection

    Directory of Open Access Journals (Sweden)

    Emilio Garcia-Tutor


    Full Text Available Background: Locoregional flaps are sufficient in most sacral reconstructions. However, large sacral defects due to malignancy necessitate a different reconstructive approach, with local flaps compromised by radiation and regional flaps inadequate for broad surface areas or substantial volume obliteration. In this report, we present our experience using free muscle transfer for volumetric reconstruction in such cases, and demonstrate 3D haptic models of the sacral defect to aid preoperative planning.Methods: Five consecutive patients with irradiated sacral defects secondary to oncologic resections were included, surface area ranging from 143-600cm2. Latissimus dorsi-based free flap sacral reconstruction was performed in each case, between 2005 and 2011. Where the superior gluteal artery was compromised, the subcostal artery was used as a recipient vessel. Microvascular technique, complications and outcomes are reported. The use of volumetric analysis and 3D printing is also demonstrated, with imaging data converted to 3D images suitable for 3D printing with Osirix software (Pixmeo, Geneva, Switzerland. An office-based, desktop 3D printer was used to print 3D models of sacral defects, used to demonstrate surface area and contour and produce a volumetric print of the dead space needed for flap obliteration. Results: The clinical series of latissimus dorsi free flap reconstructions is presented, with successful transfer in all cases, and adequate soft-tissue cover and volume obliteration achieved. The original use of the subcostal artery as a recipient vessel was successfully achieved. All wounds healed uneventfully. 3D printing is also demonstrated as a useful tool for 3D evaluation of volume and dead-space.Conclusion: Free flaps offer unique benefits in sacral reconstruction where local tissue is compromised by irradiation and tumor recurrence, and dead-space requires accurate volumetric reconstruction. We describe for the first time the use of

  1. Tactile display for virtual 3D shape rendering

    CERN Document Server

    Mansutti, Alessandro; Bordegoni, Monica; Cugini, Umberto


    This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development. This system offers important advantages, including potential cost and time savings, compared with the standard product design process in which digital 3D models and physical prototypes are often repeatedly modified until an optimal design is achieved. The system consists of a tactile display that is able to represent, within a real environment, the shape of a product. Designers can explore the rendered surface by touching curves lying on the product shape, selecting those curves that can be considered style features and evaluating their aesthetic quality. In order to physically represent these selected curves, a flexible surface is modeled by means of servo-actuated modules controlling a physical deforming strip. The tactile display is designed so as to be portable, low cost, modular,...

  2. 3D visualization of astronomy data cubes using immersive displays

    CERN Document Server

    Ferrand, Gilles; Irani, Pourang


    We report on an exploratory project aimed at performing immersive 3D visualization of astronomical data, starting with spectral-line radio data cubes from galaxies. This work is done as a collaboration between the Department of Physics and Astronomy and the Department of Computer Science at the University of Manitoba. We are building our prototype using the 3D engine Unity, because of its ease of use for integration with advanced displays such as a CAVE environment, a zSpace tabletop, or virtual reality headsets. We address general issues regarding 3D visualization, such as: load and convert astronomy data, perform volume rendering on the GPU, and produce physically meaningful visualizations using principles of visual literacy. We discuss some challenges to be met when designing a user interface that allows us to take advantage of this new way of exploring data. We hope to lay the foundations for an innovative framework useful for all astronomers who use spectral line data cubes, and encourage interested part...

  3. Visual discomfort caused by color asymmetry in 3D displays (United States)

    Chen, Zaiqing; Huang, Xiaoqiao; Tai, Yonghan; Shi, Junsheng; Yun, Lijun


    Color asymmetry is a common phenomenon in 3D displays, which can cause serious visual discomfort. To ensure safe and comfortable stereo viewing, the color difference between the left and right eyes should not exceed a threshold value, named comfortable color difference limit (CCDL). In this paper, we have experimentally measured the CCDL for five sample color points which were selected from the 1976 CIE u'v' chromaticity diagram. By human observers viewing brief presentations of color asymmetry image pairs, a psychophysical experiment is conducted. As the color asymmetry image pairs, left and right circular patches are horizontally adjusted on image pixels with five levels of disparities: 0, ±60, ±120 arc minutes, along six color directions. The experimental results showed that CCDLs for each sample point varied with the level of disparity and color direction. The minimum of CCDL is 0.019Δu' v' , and the maximum of CCDL is 0.133 Δu' v'. The database collected in this study might help 3D system design and 3D content creation.

  4. Light-weight monocular display unit for 3D display using polypyrrole film actuator (United States)

    Sakamoto, Kunio; Ohmori, Koji


    The human vision system has visual functions for viewing 3D images with a correct depth. These functions are called accommodation, vergence and binocular stereopsis. Most 3D display system utilizes binocular stereopsis. The authors have developed a monocular 3D vision system with accommodation mechanism, which is useful function for perceiving depth. This vision unit needs an image shift optics for generating monocular parallax images. But conventional image shift mechanism is heavy because of its linear actuator system. To improve this problem, we developed a light-weight 3D vision unit for presenting monocular stereoscopic images using a polypyrrole linear actuator.

  5. Calibrating camera and projector arrays for immersive 3D display (United States)

    Baker, Harlyn; Li, Zeyu; Papadas, Constantin


    Advances in building high-performance camera arrays [1, 12] have opened the opportunity - and challenge - of using these devices for autostereoscopic display of live 3D content. Appropriate autostereo display requires calibration of these camera elements and those of the display facility for accurate placement (and perhaps resampling) of the acquired video stream. We present progress in exploiting a new approach to this calibration that capitalizes on high quality homographies between pairs of imagers to develop a global optimal solution delivering epipoles and fundamental matrices simultaneously for the entire system [2]. Adjustment of the determined camera models to deliver minimal vertical misalignment in an epipolar sense is used to permit ganged rectification of the separate streams for transitive positioning in the visual field. Individual homographies [6] are obtained for a projector array that presents the video on a holographically-diffused retroreflective surface for participant autostereo viewing. The camera model adjustment means vertical epipolar disparities of the captured signal are minimized, and the projector calibration means the display will retain these alignments despite projector pose variations. The projector calibration also permits arbitrary alignment shifts to accommodate focus-of-attention vengeance, should that information be available.

  6. Optical Addressing of Multi-Colour Photochromic Material Mixture for Volumetric Display (United States)

    Hirayama, Ryuji; Shiraki, Atsushi; Naruse, Makoto; Nakamura, Shinichiro; Nakayama, Hirotaka; Kakue, Takashi; Shimobaba, Tomoyoshi; Ito, Tomoyoshi


    This is the first study to demonstrate that colour transformations in the volume of a photochromic material (PM) are induced at the intersections of two control light channels, one controlling PM colouration and the other controlling decolouration. Thus, PM colouration is induced by position selectivity, and therefore, a dynamic volumetric display may be realised using these two control lights. Moreover, a mixture of multiple PM types with different absorption properties exhibits different colours depending on the control light spectrum. Particularly, the spectrum management of the control light allows colour-selective colouration besides position selectivity. Therefore, a PM-based, full-colour volumetric display is realised. We experimentally construct a mixture of two PM types and validate the operating principles of such a volumetric display system. Our system is constructed simply by mixing multiple PM types; therefore, the display hardware structure is extremely simple, and the minimum size of a volume element can be as small as the size of a molecule. Volumetric displays can provide natural three-dimensional (3D) perception; therefore, the potential uses of our system include high-definition 3D visualisation for medical applications, architectural design, human–computer interactions, advertising, and entertainment.

  7. The effect of volumetric (3D) tactile symbols within inclusive tactile maps. (United States)

    Gual, Jaume; Puyuelo, Marina; Lloveras, Joaquim


    Point, linear and areal elements, which are two-dimensional and of a graphic nature, are the morphological elements employed when designing tactile maps and symbols for visually impaired users. However, beyond the two-dimensional domain, there is a fourth group of elements - volumetric elements - which mapmakers do not take sufficiently into account when it comes to designing tactile maps and symbols. This study analyses the effect of including volumetric, or 3D, symbols within a tactile map. In order to do so, the researchers compared two tactile maps. One of them uses only two-dimensional elements and is produced using thermoforming, one of the most popular systems in this field, while the other includes volumetric symbols, thus highlighting the possibilities opened up by 3D printing, a new area of production. The results of the study show that including 3D symbols improves the efficiency and autonomous use of these products. Copyright © 2014 Elsevier Ltd and The Ergonomics Society. All rights reserved.

  8. Parallel implementation of 3D FFT with volumetric decomposition schemes for efficient molecular dynamics simulations (United States)

    Jung, Jaewoon; Kobayashi, Chigusa; Imamura, Toshiyuki; Sugita, Yuji


    Three-dimensional Fast Fourier Transform (3D FFT) plays an important role in a wide variety of computer simulations and data analyses, including molecular dynamics (MD) simulations. In this study, we develop hybrid (MPI+OpenMP) parallelization schemes of 3D FFT based on two new volumetric decompositions, mainly for the particle mesh Ewald (PME) calculation in MD simulations. In one scheme, (1d_Alltoall), five all-to-all communications in one dimension are carried out, and in the other, (2d_Alltoall), one two-dimensional all-to-all communication is combined with two all-to-all communications in one dimension. 2d_Alltoall is similar to the conventional volumetric decomposition scheme. We performed benchmark tests of 3D FFT for the systems with different grid sizes using a large number of processors on the K computer in RIKEN AICS. The two schemes show comparable performances, and are better than existing 3D FFTs. The performances of 1d_Alltoall and 2d_Alltoall depend on the supercomputer network system and number of processors in each dimension. There is enough leeway for users to optimize performance for their conditions. In the PME method, short-range real-space interactions as well as long-range reciprocal-space interactions are calculated. Our volumetric decomposition schemes are particularly useful when used in conjunction with the recently developed midpoint cell method for short-range interactions, due to the same decompositions of real and reciprocal spaces. The 1d_Alltoall scheme of 3D FFT takes 4.7 ms to simulate one MD cycle for a virus system containing more than 1 million atoms using 32,768 cores on the K computer.

  9. Display depth analyses with the wave aberration for the auto-stereoscopic 3D display (United States)

    Gao, Xin; Sang, Xinzhu; Yu, Xunbo; Chen, Duo; Chen, Zhidong; Zhang, Wanlu; Yan, Binbin; Yuan, Jinhui; Wang, Kuiru; Yu, Chongxiu; Dou, Wenhua; Xiao, Liquan


    Because the aberration severely affects the display performances of the auto-stereoscopic 3D display, the diffraction theory is used to analyze the diffraction field distribution and the display depth through aberration analysis. Based on the proposed method, the display depth of central and marginal reconstructed images is discussed. The experimental results agree with the theoretical analyses. Increasing the viewing distance or decreasing the lens aperture can improve the display depth. Different viewing distances and the LCD with two lens-arrays are used to verify the conclusion.

  10. VLSI design of 3D display processing chip for binocular stereo displays

    Institute of Scientific and Technical Information of China (English)

    Ge Chenyang; Zheng Nanning


    In order to develop the core chip supporting binocular stereo displays for head mounted display(HMD)and glasses-TV,a very large scale integrated(VLSI)design scheme is proposed by using a pipeline architecture for 3D display processing chip(HMD100).Some key techniques including stereo display processing and high precision video scaling based bicubic interpolation,and their hardware implementations which improve the image quality are presented.The proposed HMD100 chip is verified by the field-programmable gate array(FPGA).As one of innovative and high integration SoC chips,HMD100 is designed by a digital and analog mixed circuit.It can support binocular stereo display,has better scaling effect and integration.Hence it is applicable in virtual reality(VR),3D games and other microdisplay domains.

  11. Evaluation of feature-based 3-d registration of probabilistic volumetric scenes (United States)

    Restrepo, Maria I.; Ulusoy, Ali O.; Mundy, Joseph L.


    Automatic estimation of the world surfaces from aerial images has seen much attention and progress in recent years. Among current modeling technologies, probabilistic volumetric models (PVMs) have evolved as an alternative representation that can learn geometry and appearance in a dense and probabilistic manner. Recent progress, in terms of storage and speed, achieved in the area of volumetric modeling, opens the opportunity to develop new frameworks that make use of the PVM to pursue the ultimate goal of creating an entire map of the earth, where one can reason about the semantics and dynamics of the 3-d world. Aligning 3-d models collected at different time-instances constitutes an important step for successful fusion of large spatio-temporal information. This paper evaluates how effectively probabilistic volumetric models can be aligned using robust feature-matching techniques, while considering different scenarios that reflect the kind of variability observed across aerial video collections from different time instances. More precisely, this work investigates variability in terms of discretization, resolution and sampling density, errors in the camera orientation, and changes in illumination and geographic characteristics. All results are given for large-scale, outdoor sites. In order to facilitate the comparison of the registration performance of PVMs to that of other 3-d reconstruction techniques, the registration pipeline is also carried out using Patch-based Multi-View Stereo (PMVS) algorithm. Registration performance is similar for scenes that have favorable geometry and the appearance characteristics necessary for high quality reconstruction. In scenes containing trees, such as a park, or many buildings, such as a city center, registration performance is significantly more accurate when using the PVM.

  12. A volumetric sensor for real-time 3D mapping and robot navigation (United States)

    Fournier, Jonathan; Ricard, Benoit; Laurendeau, Denis


    The use of robots for (semi-) autonomous operations in complex terrains such as urban environments poses difficult mobility, mapping, and perception challenges. To be able to work efficiently, a robot should be provided with sensors and software such that it can perceive and analyze the world in 3D. Real-time 3D sensing and perception in this operational context are paramount. To address these challenges, DRDC Valcartier has developed over the past years a compact sensor that combines a wide baseline stereo camera and a laser scanner with a full 360 degree azimuth and 55 degree elevation field of view allowing the robot to view and manage overhang obstacles as well as obstacles at ground level. Sensing in 3D is common but to efficiently navigate and work in complex terrain, the robot should also perceive, decide and act in three dimensions. Therefore, 3D information should be preserved and exploited in all steps of the process. To achieve this, we use a multiresolution octree to store the acquired data, allowing mapping of large environments while keeping the representation compact and memory efficient. Ray tracing is used to build and update the 3D occupancy model. This model is used, via a temporary 2.5D map, for navigation, obstacle avoidance and efficient frontier-based exploration. This paper describes the volumetric sensor concept, describes its design features and presents an overview of the 3D software framework that allows 3D information persistency through all computation steps. Simulation and real-world experiments are presented at the end of the paper to demonstrate the key elements of our approach.

  13. Quantification of smoothing requirement for 3D optic flow calculation of volumetric images

    DEFF Research Database (Denmark)

    Bab-Hadiashar, Alireza; Tennakoon, Ruwan B.; de Bruijne, Marleen


    that a (surprisingly) small amount of local smoothing is required to satisfy both the necessary and sufficient conditions for accurate optic flow estimation. This notion is called 'just enough' smoothing, and its proper implementation has a profound effect on the preservation of local information in processing 3D...... dynamic scans. To demonstrate the effect of 'just enough' smoothing, a robust 3D optic flow method with quantized local smoothing is presented, and the effect of local smoothing on the accuracy of motion estimation in dynamic lung CT images is examined using both synthetic and real image sequences......Complexities of dynamic volumetric imaging challenge the available computer vision techniques on a number of different fronts. This paper examines the relationship between the estimation accuracy and required amount of smoothness for a general solution from a robust statistics perspective. We show...

  14. Dual side transparent OLED 3D display using Gabor super-lens (United States)

    Chestak, Sergey; Kim, Dae-Sik; Cho, Sung-Woo


    We devised dual side transparent 3D display using transparent OLED panel and two lenticular arrays. The OLED panel is sandwiched between two parallel confocal lenticular arrays, forming Gabor super-lens. The display provides dual side stereoscopic 3D imaging and floating image of the object, placed behind it. The floating image can be superimposed with the displayed 3D image. The displayed autostereoscopic 3D images are composed of 4 views, each with resolution 64x90 pix.



    Rerabek, Martin; Ebrahimi, Touradj


    Currently, the large majority of 3D display solutions rely on binocular perception phenomena. Furthermore, while 3D display technologies are already widely available for cinema and home or corporate use, only a few portable devices currently feature 3D display capabilities. In this paper, we study the alternative methods for restitution of 3D images on displays of commercially available portable devices and analyse their respective performance. This particularly includes the restitution metho...

  16. Effects of Stereoscopic 3D Digital Radar Displays on Air Traffic Controller Performance (United States)


    Effects of Stereoscopic 3D Digital Radar Displays on Air Traffic Controller Performance THESIS...and is not subject to copyright protection in the United States. AFIT-ENV-13-M-24 Effects of Stereoscopic 3D Digital Radar Displays on Air... Stereoscopic 3D Digital Radar Displays on Air Traffic Controller Performance Jason G. Russi Technical Sergeant, USAF Approved

  17. Using on-site liver 3-D reconstruction and volumetric calculations in split liver transplantation

    Institute of Scientific and Technical Information of China (English)

    Trevor W Reichman; Brittan Y Fiorello; Ian Carmody; Humberto Bohorquez; Ari Cohen; John Seal; David Bruce; George E Loss


    BACKGROUND: Split liver transplantation increases the number of grafts available for transplantation. Pre-recovery assessment of liver graft volume is essential for selecting suit-able recipients. The purpose of this study was to determine the ability and feasibility of constructing a 3-D model to aid in surgical planning and to predict graft weight prior to anin situ division of the donor liver. METHODS: Over 11 months, 3-D volumetric reconstruction of 4 deceased donors was performed using Pathifnder Scout© liver volumetric software. Demographic, laboratory, operative, perioperative and survival data for these patients along with donor demographic data were collected prospectively and analyzed retrospectively. RESULTS: The average predicted weight of the grafts from the adult donors obtained from anin situ split procedure were 1130 g (930-1458 g) for the extended right lobe donors and 312 g (222-396 g) for left lateral segment grafts. Actual adult graft weight was 92% of the predicted weight for both the ex-tended right grafts and the left lateral segment grafts. The pre-dicted and actual graft weights for the pediatric donors were 176 g and 210 g for the left lateral segment grafts and 308 g and 280 g for the extended right lobe grafts, respectively. All grafts were transplanted except for the right lobe from the pediatric donors due to the small graft weight. CONCLUSIONS: On-site volumetric assessment of donors provides useful information for the planning of anin situ split and for selection of recipients. This information may expand the donor pool to recipients previously felt to be unsuitable due to donor and/or recipient weight.

  18. 3D Stereophotogrammetric assessment of pre- and postoperative volumetric changes in the cleft lip and palate nose.

    NARCIS (Netherlands)

    Loon, B. van; Maal, T.J.J.; Plooij, J.M.; Ingels, K.J.A.O.; Borstlap, W.A.; Kuijpers-Jagtman, A.M.; Spauwen, P.H.M.; Berge, S.J.


    In cleft lip and palate patients the shape of the nose invariably changes in three dimensions (3D) due to rhinoplastic surgery. The purpose of this study was to evaluate stereophotogrammetry as a 3D method to document volumetric changes of the nose in patients with a cleft lip (CL) or cleft lip and

  19. Holographic Image Plane Projection Integral 3D Display (United States)

    National Aeronautics and Space Administration — In response to NASA's need for a 3D virtual reality environment providing scientific data visualization without special user devices, Physical Optics Corporation...

  20. 3D imaging provides a high-resolution, volumetric approach for analyzing biofouling. (United States)

    First, Matthew R; Policastro, Steven A; Strom, Matthew J; Riley, Scott C; Robbins-Wamsley, Stephanie H; Drake, Lisa A


    A volumetric approach for determining the fouling burden on surfaces is presented, consisting of a 3D camera imaging system with fine (5 μm) resolution. Panels immersed in an estuary on the southwest coast of Florida, USA were imaged and the data were used to quantify seasonal changes in the biofouling community. Test panels, which were submerged in seawater for up to one year, were analyzed before and after gentle scrubbing to quantify the biovolume of the total fouling community (ie soft and hard organisms) and the hard fouling community. Total biofouling ranged from 0.01 to 1.16 cm(3) cm(-2) throughout the immersion period; soft fouling constituted 22-87% of the total biovolume. In the future, this approach may be used to inform numerical models of fluid-surface interfaces and to evaluate, with high resolution, the morphology of fouling organisms in response to antifouling technologies.

  1. High-throughput volumetric reconstruction for 3D wheat plant architecture studies

    Directory of Open Access Journals (Sweden)

    Wei Fang


    Full Text Available For many tiller crops, the plant architecture (PA, including the plant fresh weight, plant height, number of tillers, tiller angle and stem diameter, significantly affects the grain yield. In this study, we propose a method based on volumetric reconstruction for high-throughput three-dimensional (3D wheat PA studies. The proposed methodology involves plant volumetric reconstruction from multiple images, plant model processing and phenotypic parameter estimation and analysis. This study was performed on 80 Triticum aestivum plants, and the results were analyzed. Comparing the automated measurements with manual measurements, the mean absolute percentage error (MAPE in the plant height and the plant fresh weight was 2.71% (1.08cm with an average plant height of 40.07cm and 10.06% (1.41g with an average plant fresh weight of 14.06g, respectively. The root mean square error (RMSE was 1.37cm and 1.79g for the plant height and plant fresh weight, respectively. The correlation coefficients were 0.95 and 0.96 for the plant height and plant fresh weight, respectively. Additionally, the proposed methodology, including plant reconstruction, model processing and trait extraction, required only approximately 20s on average per plant using parallel computing on a graphics processing unit (GPU, demonstrating that the methodology would be valuable for a high-throughput phenotyping platform.

  2. Development of monocular and binocular multi-focus 3D display systems using LEDs (United States)

    Kim, Sung-Kyu; Kim, Dong-Wook; Son, Jung-Young; Kwon, Yong-Moo


    Multi-focus 3D display systems are developed and a possibility about satisfaction of eye accommodation is tested. The multi-focus means the ability of monocular depth cue to various depth levels. By achieving the multi-focus function, we developed 3D display systems for one eye and both eyes, which can satisfy accommodation to displayed virtual objects within defined depth. The monocular accommodation and the binocular convergence 3D effect of the system are tested and a proof of the satisfaction of the accommodation and experimental result of the binocular 3D fusion are given as results by using the proposed 3D display systems.

  3. Inverse modeling of InSAR and ground leveling data for 3D volumetric strain distribution (United States)

    Gallardo, L. A.; Glowacka, E.; Sarychikhina, O.


    Wide availability of modern Interferometric Synthetic aperture Radar (InSAR) data have made possible the extensive observation of differential surface displacements and are becoming an efficient tool for the detailed monitoring of terrain subsidence associated to reservoir dynamics, volcanic deformation and active tectonism. Unfortunately, this increasing popularity has not been matched by the availability of automated codes to estimate underground deformation, since many of them still rely on trial-error subsurface model building strategies. We posit that an efficient algorithm for the volumetric modeling of differential surface displacements should match the availability of current leveling and InSAR data and have developed an algorithm for the joint inversion of ground leveling and dInSAR data in 3D. We assume the ground displacements are originated by a stress free-volume strain distribution in a homogeneous elastic media and determined the displacement field associated to an ensemble of rectangular prisms. This formulation is then used to develop a 3D conjugate gradient inversion code that searches for the three-dimensional distribution of the volumetric strains that predict InSAR and leveling surface displacements simultaneously. The algorithm is regularized applying discontinuos first and zero order Thikonov constraints. For efficiency, the resulting computational code takes advantage of the resulting convolution integral associated to the deformation field and some basic tools for multithreading parallelization. We extensively test our algorithm on leveling and InSAR test and field data of the Northwest of Mexico and compare to some feasible geological scenarios of underground deformation.

  4. Future of photorefractive based holographic 3D display (United States)

    Blanche, P.-A.; Bablumian, A.; Voorakaranam, R.; Christenson, C.; Lemieux, D.; Thomas, J.; Norwood, R. A.; Yamamoto, M.; Peyghambarian, N.


    The very first demonstration of our refreshable holographic display based on photorefractive polymer was published in Nature early 20081. Based on the unique properties of a new organic photorefractive material and the holographic stereography technique, this display addressed a gap between large static holograms printed in permanent media (photopolymers) and small real time holographic systems like the MIT holovideo. Applications range from medical imaging to refreshable maps and advertisement. Here we are presenting several technical solutions for improving the performance parameters of the initial display from an optical point of view. Full color holograms can be generated thanks to angular multiplexing, the recording time can be reduced from minutes to seconds with a pulsed laser, and full parallax hologram can be recorded in a reasonable time thanks to parallel writing. We also discuss the future of such a display and the possibility of video rate.

  5. Evaluation of stereoscopic 3D displays for image analysis tasks (United States)

    Peinsipp-Byma, E.; Rehfeld, N.; Eck, R.


    In many application domains the analysis of aerial or satellite images plays an important role. The use of stereoscopic display technologies can enhance the image analyst's ability to detect or to identify certain objects of interest, which results in a higher performance. Changing image acquisition from analog to digital techniques entailed the change of stereoscopic visualisation techniques. Recently different kinds of digital stereoscopic display techniques with affordable prices have appeared on the market. At Fraunhofer IITB usability tests were carried out to find out (1) with which kind of these commercially available stereoscopic display techniques image analysts achieve the best performance and (2) which of these techniques achieve a high acceptance. First, image analysts were interviewed to define typical image analysis tasks which were expected to be solved with a higher performance using stereoscopic display techniques. Next, observer experiments were carried out whereby image analysts had to solve defined tasks with different visualization techniques. Based on the experimental results (performance parameters and qualitative subjective evaluations of the used display techniques) two of the examined stereoscopic display technologies were found to be very good and appropriate.

  6. Autonomic Nervous System Responses Can Reveal Visual Fatigue Induced by 3D Displays

    Directory of Open Access Journals (Sweden)

    Eui Chul Lee


    Full Text Available Previous research has indicated that viewing 3D displays may induce greater visual fatigue than viewing 2D displays. Whether viewing 3D displays can evoke measureable emotional responses, however, is uncertain. In the present study, we examined autonomic nervous system responses in subjects viewing 2D or 3D displays. Autonomic responses were quantified in each subject by heart rate, galvanic skin response, and skin temperature. Viewers of both 2D and 3D displays showed strong positive correlations with heart rate, which indicated little differences between groups. In contrast, galvanic skin response and skin temperature showed weak positive correlations with average difference between viewing 2D and 3D. We suggest that galvanic skin response and skin temperature can be used to measure and compare autonomic nervous responses in subjects viewing 2D and 3D displays.

  7. Three-dimensional (3D) GIS-based coastline change analysis and display using LIDAR series data (United States)

    Zhou, G.

    This paper presents a method to visualize and analyze topography and topographic changes on coastline area. The study area, Assantage Island Nation Seashore (AINS), is located along a 37-mile stretch of Assateague Island National Seashore in Eastern Shore, VA. The DEMS data sets from 1996 through 2000 for various time intervals, e.g., year-to-year, season-to-season, date-to-date, and a four year (1996-2000) are created. The spatial patterns and volumetric amounts of erosion and deposition of each part on a cell-by-cell basis were calculated. A 3D dynamic display system using ArcView Avenue for visualizing dynamic coastal landforms has been developed. The system was developed into five functional modules: Dynamic Display, Analysis, Chart analysis, Output, and Help. The Display module includes five types of displays: Shoreline display, Shore Topographic Profile, Shore Erosion Display, Surface TIN Display, and 3D Scene Display. Visualized data include rectified and co-registered multispectral Landsat digital image and NOAA/NASA ATM LIDAR data. The system is demonstrated using multitemporal digital satellite and LIDAR data for displaying changes on the Assateague Island National Seashore, Virginia. The analyzed results demonstrated that a further understanding to the study and comparison of the complex morphological changes that occur naturally or human-induced on barrier islands is required.

  8. Autostereoscopic 3D flat panel display using an LCD-pixel-associated parallax barrier (United States)

    Chen, En-guo; Guo, Tai-liang


    This letter reports an autostereoscopic three-dimensional (3D) flat panel display system employing a newly designed LCD-pixel-associated parallax barrier (LPB). The barrier's parameters can be conveniently determined by the LCD pixels and can help to greatly simplify the conventional design. The optical system of the proposed 3D display is built and simulated to verify the design. For further experimental demonstration, a 508-mm autostereoscopic 3D display prototype is developed and it presents good stereoscopic images. Experimental results agree well with the simulation, which reveals a strong potential for 3D display applications.

  9. Visual comfort of binocular and 3D displays

    NARCIS (Netherlands)

    Kooi, F.L.; Toet, A.


    Imperfections in binocular image pairs can cause serious viewing discomfort. For example, in stereo vision systems eye strain is caused by unintentional mismatches between the left and right eye images (stereo imperfections). Head-mounted displays can induce eye strain due to optical misalignments.

  10. Visual comfort of binocular and 3D displays

    NARCIS (Netherlands)

    Kooi, F.L.; Toet, A.


    Imperfections in binocular image pairs can cause serious viewing discomfort. For example, in stereo vision systems eye strain is caused by unintentional mismatches between the left and right eye images (stereo imperfections). Head-mounted displays can induce eye strain due to optical misalignments.

  11. Integration of real-time 3D capture, reconstruction, and light-field display (United States)

    Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Pei, Renjing; Liu, Yongchun; Zhang, Xiao


    Effective integration of 3D acquisition, reconstruction (modeling) and display technologies into a seamless systems provides augmented experience of visualizing and analyzing real objects and scenes with realistic 3D sensation. Applications can be found in medical imaging, gaming, virtual or augmented reality and hybrid simulations. Although 3D acquisition, reconstruction, and display technologies have gained significant momentum in recent years, there seems a lack of attention on synergistically combining these components into a "end-to-end" 3D visualization system. We designed, built and tested an integrated 3D visualization system that is able to capture in real-time 3D light-field images, perform 3D reconstruction to build 3D model of the objects, and display the 3D model on a large autostereoscopic screen. In this article, we will present our system architecture and component designs, hardware/software implementations, and experimental results. We will elaborate on our recent progress on sparse camera array light-field 3D acquisition, real-time dense 3D reconstruction, and autostereoscopic multi-view 3D display. A prototype is finally presented with test results to illustrate the effectiveness of our proposed integrated 3D visualization system.

  12. Analysis of Display Latency for 3D Perceptual Experiments (United States)


    permission to manufacture, use, or sell any patented invention that may relate to them. This report was cleared for public release by the 88th...given an ISI timing cue before the stimulus is presented, we are no longer measuring only the response time from the onset of the stimulus or of the display as it would appear without the use of stereo lenses. In a series of measurement studies, we addressed the potential

  13. Monocular accommodation condition in 3D display types through geometrical optics (United States)

    Kim, Sung-Kyu; Kim, Dong-Wook; Park, Min-Chul; Son, Jung-Young


    Eye fatigue or strain phenomenon in 3D display environment is a significant problem for 3D display commercialization. The 3D display systems like eyeglasses type stereoscopic or auto-stereoscopic multiview, Super Multi-View (SMV), and Multi-Focus (MF) displays are considered for detail calculation about satisfaction level of monocular accommodation by geometrical optics calculation means. A lens with fixed focal length is used for experimental verification about numerical calculation of monocular defocus effect caused by accommodation at three different depths. And the simulation and experiment results consistently show relatively high level satisfaction about monocular accommodation at MF display condition. Additionally, possibility of monocular depth perception, 3D effect, at monocular MF display is discussed.

  14. Design and Evaluation of 3D Positioning Techniques for Multi-touch Displays


    Martinet, Anthony; Casiez, Gery; Grisoni, Laurent


    Multi-touch displays represent a promising technology for the display and manipulation of 3D data. To fully exploit their capabilities, appropriate interaction techniques must be designed. In this paper, we explore the design of free 3D positioning techniques for multi-touch displays to exploit the additional degrees of freedom provided by this technology. We present a first interaction technique to extend the standard four viewports technique found in commercial CAD applications and a second...

  15. Controllable liquid crystal gratings for an adaptive 2D/3D auto-stereoscopic display (United States)

    Zhang, Y. A.; Jin, T.; He, L. C.; Chu, Z. H.; Guo, T. L.; Zhou, X. T.; Lin, Z. X.


    2D/3D switchable, viewpoint controllable and 2D/3D localizable auto-stereoscopic displays based on controllable liquid crystal gratings are proposed in this work. Using the dual-layer staggered structure on the top substrate and bottom substrate as driven electrodes within a liquid crystal cell, the ratio between transmitting region and shielding region can be selectively controlled by the corresponding driving circuit, which indicates that 2D/3D switch and 3D video sources with different disparity images can reveal in the same auto-stereoscopic display system. Furthermore, the controlled region in the liquid crystal gratings presents 3D model while other regions maintain 2D model in the same auto-stereoscopic display by the corresponding driving circuit. This work demonstrates that the controllable liquid crystal gratings have potential applications in the field of auto-stereoscopic display.

  16. A novel time-multiplexed autostereoscopic multiview full resolution 3D display (United States)

    Liou, Jian-Chiun; Chen, Fu-Hao


    Many people believe that in the future, autostereoscopic 3D displays will become a mainstream display type. Achievement of higher quality 3D images requires both higher panel resolution and more viewing zones. Consequently, the transmission bandwidth of the 3D display systems involves enormous amounts of data transfer. We propose and experimentally demonstrate a novel time-multiplexed autostereoscopic multi-view full resolution 3D display based on the lenticular lens array in association with the control of the active dynamic LED backlight. The lenticular lenses of the lens array optical system receive the light and deflect the light into each viewing zone in a time sequence. The crosstalk under different observation scanning angles is showed, including the cases of 4-views field scanning. The crosstalk of any view zones is about 5% respectively; the results are better than other 3D type.

  17. New approach on calculating multiview 3D crosstalk for autostereoscopic displays (United States)

    Jung, Sung-Min; Lee, Kyeong-Jin; Kang, Ji-Na; Lee, Seung-Chul; Lim, Kyoung-Moon


    In this study, we suggest a new concept of 3D crosstalk for auto-stereoscopic displays and obtain 3D crosstalk values of several multi-view systems based on the suggested definition. First, we measure the angular dependencies of the luminance for auto-stereoscopic displays under various test patterns corresponding to each view of a multi-view system and then calculate the 3D crosstalk based on our new definition with respect to the measured luminance profiles. Our new approach gives just a single 3D crosstalk value for single device without any ambiguity and shows similar order of values to the conventional stereoscopic displays. These results are compared with the conventional 3D crosstalk values of selected auto-stereoscopic displays such as 4-view and 9-view systems. From the result, we believe that this new approach is very useful for controlling 3D crosstalk values of the 3D displays manufacturing and benchmarking of the 3D performances among the various auto-stereoscopic displays.

  18. 3D Navigation and Integrated Hazard Display in Advanced Avionics: Workload, Performance, and Situation Awareness (United States)

    Wickens, Christopher D.; Alexander, Amy L.


    We examined the ability for pilots to estimate traffic location in an Integrated Hazard Display, and how such estimations should be measured. Twelve pilots viewed static images of traffic scenarios and then estimated the outside world locations of queried traffic represented in one of three display types (2D coplanar, 3D exocentric, and split-screen) and in one of four conditions (display present/blank crossed with outside world present/blank). Overall, the 2D coplanar display best supported both vertical (compared to 3D) and lateral (compared to split-screen) traffic position estimation performance. Costs of the 3D display were associated with perceptual ambiguity. Costs of the split screen display were inferred to result from inappropriate attention allocation. Furthermore, although pilots were faster in estimating traffic locations when relying on memory, accuracy was greatest when the display was available.

  19. Design of extended viewing zone at autostereoscopic 3D display based on diffusing optical element (United States)

    Kim, Min Chang; Hwang, Yong Seok; Hong, Suk-Pyo; Kim, Eun Soo


    In this paper, to realize a non-glasses type 3D display as next step from the current glasses-typed 3D display, it is suggested that a viewing zone is designed for the 3D display using DOE (Diffusing Optical Element). Viewing zone of proposed method is larger than that of the current parallax barrier method or lenticular method. Through proposed method, it is shown to enable the expansion and adjustment of the area of viewing zone according to viewing distance.

  20. Display of travelling 3D scenes from single integral-imaging capture (United States)

    Martinez-Corral, Manuel; Dorado, Adrian; Hong, Seok-Min; Sola-Pikabea, Jorge; Saavedra, Genaro


    Integral imaging (InI) is a 3D auto-stereoscopic technique that captures and displays 3D images. We present a method for easily projecting the information recorded with this technique by transforming the integral image into a plenoptic image, as well as choosing, at will, the field of view (FOV) and the focused plane of the displayed plenoptic image. Furthermore, with this method we can generate a sequence of images that simulates a camera travelling through the scene from a single integral image. The application of this method permits to improve the quality of 3D display images and videos.

  1. Fast-response liquid-crystal lens for 3D displays (United States)

    Liu, Yifan; Ren, Hongwen; Xu, Su; Li, Yan; Wu, Shin-Tson


    Three-dimensional (3D) display has become an increasingly important technology trend for information display applications. Dozens of different 3D display solutions have been proposed. The autostereoscopic 3D display based on lenticular microlens array is a promising approach, and fast-switching microlens array enables this system to display both 3D and conventional 2D images. Here we report two different fast-response microlens array designs. The first one is a blue phase liquid crystal lens driven by the Pedot: PSS resistive film electrodes. This BPLC lens exhibits several attractive features, such as polarization insensitivity, fast response time, simple driving scheme, and relatively low driving voltage, as compared to other BPLC lens designs. The second lens design has a double-layered structure. The first layer is a polarization dependent polymer microlens array, and the second layer is a thin twisted-nematic (TN) liquid crystal cell. When the TN cell is switched on/off, the traversing light through the polymeric lens array is either focused or defocused, so that 2D/3D images are displayed correspondingly. This lens design has low driving voltage, fast response time, and simple driving scheme. Simulation and experiment demonstrate that the performance of both switchable lenses meet the requirement of 3D display system design.

  2. Generation of flat viewing zone in DFVZ autostereoscopic multiview 3D display by weighting factor (United States)

    Kim, Sung-Kyu; Yoon, Seon-Kyu; Yoon, Ky-Hyuk


    A new method is introduced to reduce three crosstalk problems and the brightness variation in 3D image by means of the dynamic fusion of viewing zones (DFVZ) using weighting factor. The new method effectively generates the flat viewing zone at the center of viewing zone. The new type autostereoscopic 3D display can give less brightness variation of 3D image when observer moves.

  3. Front and rear projection autostereoscopic 3D displays based on lenticular sheets (United States)

    Wang, Qiong-Hua; Zang, Shang-Fei; Qi, Lin


    A front projection autostereoscopic display is proposed. The display is composed of eight projectors and a 3D-imageguided screen which having a lenticular sheet and a retro-reflective diffusion screen. Based on the optical multiplexing and de-multiplexing, the optical functions of the 3D-image-guided screen are parallax image interlacing and viewseparating, which is capable of reconstructing 3D images without quality degradation from the front direction. The operating principle, optical design calculation equations and correction method of parallax images are given. A prototype of the front projection autostereoscopic display is developed, which enhances the brightness and 3D perceptions, and improves space efficiency. The performance of this prototype is evaluated by measuring the luminance and crosstalk distribution along the horizontal direction at the optimum viewing distance. We also propose a rear projection autostereoscopic display. The display consists of eight projectors, a projection screen, and two lenticular sheets. The operation principle and calculation equations are described in detail and the parallax images are corrected by means of homography. A prototype of the rear projection autostereoscopic display is developed. The normalized luminance distributions of viewing zones from the measurement are given. Results agree well with the designed values. The prototype presents high resolution and high brightness 3D images. The research has potential applications in some commercial entertainments and movies for the realistic 3D perceptions.

  4. Air-touch interaction system for integral imaging 3D display (United States)

    Dong, Han Yuan; Xiang, Lee Ming; Lee, Byung Gook


    In this paper, we propose an air-touch interaction system for the tabletop type integral imaging 3D display. This system consists of the real 3D image generation system based on integral imaging technique and the interaction device using a real-time finger detection interface. In this system, we used multi-layer B-spline surface approximation to detect the fingertip and gesture easily in less than 10cm height from the screen via input the hand image. The proposed system can be used in effective human computer interaction method for the tabletop type 3D display.

  5. Monocular 3D display unit using soft actuator for parallax image shift (United States)

    Sakamoto, Kunio; Kodama, Yuuki


    The human vision system has visual functions for viewing 3D images with a correct depth. These functions are called accommodation, vergence and binocular stereopsis. Most 3D display system utilizes binocular stereopsis. The authors have developed a monocular 3D vision system with accommodation mechanism, which is useful function for perceiving depth. This vision unit needs an image shift optics for generating monocular parallax images. But conventional image shift mechanism is heavy because of its linear actuator system. To improve this problem, we developed a light-weight 3D vision unit for presenting monocular stereoscopic images using a soft linear actuator made of a polypyrrole film.

  6. Mixed reality orthognathic surgical simulation by entity model manipulation and 3D-image display (United States)

    Shimonagayoshi, Tatsunari; Aoki, Yoshimitsu; Fushima, Kenji; Kobayashi, Masaru


    In orthognathic surgery, the framing of 3D-surgical planning that considers the balance between the front and back positions and the symmetry of the jawbone, as well as the dental occlusion of teeth, is essential. In this study, a support system for orthodontic surgery to visualize the changes in the mandible and the occlusal condition and to determine the optimum position in mandibular osteotomy has been developed. By integrating the operating portion of a tooth model that is to determine the optimum occlusal position by manipulating the entity tooth model and the 3D-CT skeletal images (3D image display portion) that are simultaneously displayed in real-time, the determination of the mandibular position and posture in which the improvement of skeletal morphology and occlusal condition is considered, is possible. The realistic operation of the entity model and the virtual 3D image display enabled the construction of a surgical simulation system that involves augmented reality.

  7. Added value of an autosterioscopic multiview 3-D display for advertising in a public environment

    NARCIS (Netherlands)

    de Boer, Chantal N.; Verleur, R.; Heuvelman, A.; Heynderickx, Ingrid


    The rapid development of new media has made it increasingly possible to present people with ever richer experiences. The two experiments in this paper examine the mediating role of presence in a 3-D display as compared to a 2-D display with respect to commercials in a public environment. The results

  8. 3D tumor localization through real-time volumetric x-ray imaging for lung cancer radiotherapy

    CERN Document Server

    Li, Ruijiang; Jia, Xun; Gu, Xuejun; Folkerts, Michael; Men, Chunhua; Song, William Y; Jiang, Steve B


    Recently we have developed an algorithm for reconstructing volumetric images and extracting 3D tumor motion information from a single x-ray projection. We have demonstrated its feasibility using a digital respiratory phantom with regular breathing patterns. In this work, we present a detailed description and a comprehensive evaluation of the improved algorithm. The algorithm was improved by incorporating respiratory motion prediction. The accuracy and efficiency were then evaluated on 1) a digital respiratory phantom, 2) a physical respiratory phantom, and 3) five lung cancer patients. These evaluation cases include both regular and irregular breathing patterns that are different from the training dataset. For the digital respiratory phantom with regular and irregular breathing, the average 3D tumor localization error is less than 1 mm. On an NVIDIA Tesla C1060 GPU card, the average computation time for 3D tumor localization from each projection ranges between 0.19 and 0.26 seconds, for both regular and irreg...

  9. Dynamic lens and monovision 3D displays to improve viewer comfort

    CERN Document Server

    Johnson, Paul V; Kim, Joowan; Saunter, Christopher D; Love, Gordon D; Banks, Martin S


    Stereoscopic 3D (S3D) displays provide an additional sense of depth compared to non-stereoscopic displays by sending slightly different images to the two eyes. But conventional S3D displays do not reproduce all natural depth cues. In particular, focus cues are incorrect causing mismatches between accommodation and vergence: The eyes must accommodate to the display screen to create sharp retinal images even when binocular disparity drives the eyes to converge to other distances. This mismatch causes visual discomfort and reduces visual performance. We propose and assess two new techniques that are designed to reduce the vergence-accommodation conflict and thereby decrease discomfort and increase visual performance. These techniques are much simpler to implement than previous conflict-reducing techniques.

  10. The optimizations of CGH generation algorithms based on multiple GPUs for 3D dynamic holographic display (United States)

    Yang, Dan; Liu, Juan; Zhang, Yingxi; Li, Xin; Wang, Yongtian


    Holographic display has been considered as a promising display technology. Currently, low-speed generation of holograms with big holographic data is one of crucial bottlenecks for three dimensional (3D) dynamic holographic display. To solve this problem, the acceleration method computation platform is presented based on look-up table point source method. The computer generated holograms (CGHs) acquisition is sped up by offline file loading and inline calculation optimization, where a pure phase CGH with gigabyte data is encoded to record an object with 10 MB sampling data. Both numerical simulation and optical experiment demonstrate that the CGHs with 1920×1080 resolution by the proposed method can be applied to the 3D objects reconstruction with high quality successfully. It is believed that the CGHs with huge data can be generated by the proposed method with high speed for 3D dynamic holographic display in near future.

  11. On the evaluation of 3D codecs on multiview autostereoscopic display


    Hanhart, Philippe; Ebrahimi, Touradj


    Evaluating the performance of different 3D codecs on multiview autostereoscopic monitor is a tedious process, as it requires the synthesis of a dense set of views. Therefore, it is legitimate to ask if evaluations could be performed on stereoscopic monitors instead and could lead to similar results as on multiview autostereoscopic monitors. This paper tries to answer to this question by analyzing a set of subjective scores resulting from evaluations of different 3D codecs on both display tech...

  12. 3D interactive surgical visualization system using mobile spatial information acquisition and autostereoscopic display. (United States)

    Fan, Zhencheng; Weng, Yitong; Chen, Guowen; Liao, Hongen


    Three-dimensional (3D) visualization of preoperative and intraoperative medical information becomes more and more important in minimally invasive surgery. We develop a 3D interactive surgical visualization system using mobile spatial information acquisition and autostereoscopic display for surgeons to observe surgical target intuitively. The spatial information of regions of interest (ROIs) is captured by the mobile device and transferred to a server for further image processing. Triangular patches of intraoperative data with texture are calculated with a dimension-reduced triangulation algorithm and a projection-weighted mapping algorithm. A point cloud selection-based warm-start iterative closest point (ICP) algorithm is also developed for fusion of the reconstructed 3D intraoperative image and the preoperative image. The fusion images are rendered for 3D autostereoscopic display using integral videography (IV) technology. Moreover, 3D visualization of medical image corresponding to observer's viewing direction is updated automatically using mutual information registration method. Experimental results show that the spatial position error between the IV-based 3D autostereoscopic fusion image and the actual object was 0.38±0.92mm (n=5). The system can be utilized in telemedicine, operating education, surgical planning, navigation, etc. to acquire spatial information conveniently and display surgical information intuitively. Copyright © 2017 Elsevier Inc. All rights reserved.

  13. When the display matters: A multifaceted perspective on 3D geovisualizations (United States)

    Juřík, Vojtěch; Herman, Lukáš; Šašinka, Čeněk; Stachoň, Zdeněk; Chmelík, Jiří


    This study explores the influence of stereoscopic (real) 3D and monoscopic (pseudo) 3D visualization on the human ability to reckon altitude information in noninteractive and interactive 3D geovisualizations. A two phased experiment was carried out to compare the performance of two groups of participants, one of them using the real 3D and the other one pseudo 3D visualization of geographical data. A homogeneous group of 61 psychology students, inexperienced in processing of geographical data, were tested with respect to their efficiency at identifying altitudes of the displayed landscape. The first phase of the experiment was designed as non-interactive, where static 3D visual displayswere presented; the second phase was designed as interactive and the participants were allowed to explore the scene by adjusting the position of the virtual camera. The investigated variables included accuracy at altitude identification, time demands and the amount of the participant's motor activity performed during interaction with geovisualization. The interface was created using a Motion Capture system, Wii Remote Controller, widescreen projection and the passive Dolby 3D technology (for real 3D vision). The real 3D visual display was shown to significantly increase the accuracy of the landscape altitude identification in non-interactive tasks. As expected, in the interactive phase there were differences in accuracy flattened out between groups due to the possibility of interaction, with no other statistically significant differences in completion times or motor activity. The increased number of omitted objects in real 3D condition was further subjected to an exploratory analysis.

  14. Research on steady-state visual evoked potentials in 3D displays (United States)

    Chien, Yu-Yi; Lee, Chia-Ying; Lin, Fang-Cheng; Huang, Yi-Pai; Ko, Li-Wei; Shieh, Han-Ping D.


    Brain-computer interfaces (BCIs) are intuitive systems for users to communicate with outer electronic devices. Steady state visual evoked potential (SSVEP) is one of the common inputs for BCI systems due to its easy detection and high information transfer rates. An advanced interactive platform integrated with liquid crystal displays is leading a trend to provide an alternative option not only for the handicapped but also for the public to make our lives more convenient. Many SSVEP-based BCI systems have been studied in a 2D environment; however there is only little literature about SSVEP-based BCI systems using 3D stimuli. 3D displays have potentials in SSVEP-based BCI systems because they can offer vivid images, good quality in presentation, various stimuli and more entertainment. The purpose of this study was to investigate the effect of two important 3D factors (disparity and crosstalk) on SSVEPs. Twelve participants participated in the experiment with a patterned retarder 3D display. The results show that there is a significant difference (p-value<0.05) between large and small disparity angle, and the signal-to-noise ratios (SNRs) of small disparity angles is higher than those of large disparity angles. The 3D stimuli with smaller disparity and lower crosstalk are more suitable for applications based on the results of 3D perception and SSVEP responses (SNR). Furthermore, we can infer the 3D perception of users by SSVEP responses, and modify the proper disparity of 3D images automatically in the future.

  15. A dosimetric comparison of 3D conformal vs intensity modulated vs volumetric arc radiation therapy for muscle invasive bladder cancer

    Directory of Open Access Journals (Sweden)

    Foroudi Farshad


    Full Text Available Abstract Background To compare 3 Dimensional Conformal radiotherapy (3D-CRT with Intensity Modulated Radiotherapy (IMRT with Volumetric-Modulated Arc Therapy (VMAT for bladder cancer. Methods Radiotherapy plans for 15 patients with T2-T4N0M0 bladder cancer were prospectively developed for 3-DCRT, IMRT and VMAT using Varian Eclipse planning system. The same radiation therapist carried out all planning and the same clinical dosimetric constraints were used. 10 of the patients with well localised tumours had a simultaneous infield boost (SIB of the primary tumour planned for both IMRT and VMAT. Tumour control probabilities and normal tissue complication probabilities were calculated. Results Mean planning time for 3D-CRT, IMRT and VMAT was 30.0, 49.3, and 141.0 minutes respectively. The mean PTV conformity (CI index for 3D-CRT was 1.32, for IMRT 1.05, and for VMAT 1.05. The PTV Homogeneity (HI index was 0.080 for 3D-CRT, 0.073 for IMRT and 0.086 for VMAT. Tumour control and normal tissue complication probabilities were similar for 3D-CRT, IMRT and VMAT. The mean monitor units were 267 (range 250–293 for 3D-CRT; 824 (range 641–1083 for IMRT; and 403 (range 333–489 for VMAT (P  Conclusions VMAT is associated with similar dosimetric advantages as IMRT over 3D-CRT for muscle invasive bladder cancer. VMAT is associated with faster delivery times and less number of mean monitor units than IMRT. SIB is feasible in selected patients with localized tumours.

  16. Full optical characterization of autostereoscopic 3D displays using local viewing angle and imaging measurements (United States)

    Boher, Pierre; Leroux, Thierry; Bignon, Thibault; Collomb-Patton, Véronique


    Two commercial auto-stereoscopic 3D displays are characterized a using Fourier optics viewing angle system and an imaging video-luminance-meter. One display has a fixed emissive configuration and the other adapts its emission to the observer position using head tracking. For a fixed emissive condition, three viewing angle measurements are performed at three positions (center, right and left). Qualified monocular and binocular viewing spaces in front of the display are deduced as well as the best working distance. The imaging system is then positioned at this working distance and crosstalk homogeneity on the entire surface of the display is measured. We show that the crosstalk is generally not optimized on all the surface of the display. Display aspect simulation using viewing angle measurements allows understanding better the origin of those crosstalk variations. Local imperfections like scratches and marks generally increase drastically the crosstalk, demonstrating that cleanliness requirements for this type of display are quite critical.

  17. Constrained reverse diffusion for thick slice interpolation of 3D volumetric MRI images. (United States)

    Neubert, Aleš; Salvado, Olivier; Acosta, Oscar; Bourgeat, Pierrick; Fripp, Jurgen


    Due to physical limitations inherent in magnetic resonance imaging scanners, three dimensional volumetric scans are often acquired with anisotropic voxel resolution. We investigate several interpolation approaches to reduce the anisotropy and present a novel approach - constrained reverse diffusion for thick slice interpolation. This technique was compared to common methods: linear and cubic B-Spline interpolation and a technique based on non-rigid registration of neighboring slices. The methods were evaluated on artificial MR phantoms and real MR scans of human brain. The constrained reverse diffusion approach delivered promising results and provides an alternative for thick slice interpolation, especially for higher anisotropy factors.

  18. a Geometric Processing Workflow for Transforming Reality-Based 3d Models in Volumetric Meshes Suitable for Fea (United States)

    Gonizzi Barsanti, S.; Guidi, G.


    Conservation of Cultural Heritage is a key issue and structural changes and damages can influence the mechanical behaviour of artefacts and buildings. The use of Finite Elements Methods (FEM) for mechanical analysis is largely used in modelling stress behaviour. The typical workflow involves the use of CAD 3D models made by Non-Uniform Rational B-splines (NURBS) surfaces, representing the ideal shape of the object to be simulated. Nowadays, 3D documentation of CH has been widely developed through reality-based approaches, but the models are not suitable for a direct use in FEA: the mesh has in fact to be converted to volumetric, and the density has to be reduced since the computational complexity of a FEA grows exponentially with the number of nodes. The focus of this paper is to present a new method aiming at generate the most accurate 3D representation of a real artefact from highly accurate 3D digital models derived from reality-based techniques, maintaining the accuracy of the high-resolution polygonal models in the solid ones. The approach proposed is based on a wise use of retopology procedures and a transformation of this model to a mathematical one made by NURBS surfaces suitable for being processed by volumetric meshers typically embedded in standard FEM packages. The strong simplification with little loss of consistency possible with the retopology step is used for maintaining as much coherence as possible between the original acquired mesh and the simplified model, creating in the meantime a topology that is more favourable for the automatic NURBS conversion.

  19. Optometric Measurements Predict Performance but not Comfort on a Virtual Object Placement Task with a Stereoscopic 3D Display (United States)


    with a Stereoscopic 3D Display John P. McIntire*, Steven T. Wright**, Lawrence K. Harrington***, Paul R. Havig*, Scott N. J. Watamaniuk****, and...SUBTITLE Optometric Measurements Predict Performance but not Comfort on a Virtual Object Placement Task with a Stereoscopic 3D Display 5a. CONTRACT...tested on a simple virtual object precision placement task while viewing a stereoscopic 3D (S3D) display. Inclusion criteria included uncorrected or

  20. Characteristics measurement methodology of the large-size autostereoscopic 3D LED display (United States)

    An, Pengli; Su, Ping; Zhang, Changjie; Cao, Cong; Ma, Jianshe; Cao, Liangcai; Jin, Guofan


    Large-size autostereoscopic 3D LED displays are commonly used in outdoor or large indoor space, and have the properties of long viewing distance and relatively low light intensity at the viewing distance. The instruments used to measure the characteristics (crosstalk, inconsistency, chromatic dispersion, etc.) of the displays should have long working distance and high sensitivity. In this paper, we propose a methodology for characteristics measurement based on a distribution photometer with a working distance of 5.76m and the illumination sensitivity of 0.001 mlx. A display panel holder is fabricated and attached on the turning stage of the distribution photometer. Specific test images are loaded on the display separately, and the luminance data at the distance of 5.76m to the panel are measured. Then the data are transformed into the light intensity at the optimum viewing distance. According to definitions of the characteristics of the 3D displays, the crosstalk, inconsistency, chromatic dispersion could be calculated. The test results and analysis of the characteristics of an autostereoscopic 3D LED display are proposed.

  1. A new way to characterize autostereoscopic 3D displays using Fourier optics instrument (United States)

    Boher, P.; Leroux, T.; Bignon, T.; Collomb-Patton, V.


    Auto-stereoscopic 3D displays offer presently the most attractive solution for entertainment and media consumption. Despite many studies devoted to this type of technology, efficient characterization methods are still missing. We present here an innovative optical method based on high angular resolution viewing angle measurements with Fourier optics instrument. This type of instrument allows measuring the full viewing angle aperture of the display very rapidly and accurately. The system used in the study presents a very high angular resolution below 0.04 degree which is mandatory for this type of characterization. We can predict from the luminance or color viewing angle measurements of the different views of the 3D display what will be seen by an observer at any position in front of the display. Quality criteria are derived both for 3D and standard properties at any observer position and Qualified Stereo Viewing Space (QSVS) is determined. The use of viewing angle measurements at different locations on the display surface during the observer computation gives more realistic estimation of QSVS and ensures its validity for the entire display surface. Optimum viewing position, viewing freedom, color shifts and standard parameters are also quantified. Simulation of the moire issues can be made leading to a better understanding of their origin.

  2. Toward a 3D video format for auto-stereoscopic displays (United States)

    Vetro, Anthony; Yea, Sehoon; Smolic, Aljoscha


    There has been increased momentum recently in the production of 3D content for cinema applications; for the most part, this has been limited to stereo content. There are also a variety of display technologies on the market that support 3DTV, each offering a different viewing experience and having different input requirements. More specifically, stereoscopic displays support stereo content and require glasses, while auto-stereoscopic displays avoid the need for glasses by rendering view-dependent stereo pairs for a multitude of viewing angles. To realize high quality auto-stereoscopic displays, multiple views of the video must either be provided as input to the display, or these views must be created locally at the display. The former approach has difficulties in that the production environment is typically limited to stereo, and transmission bandwidth for a large number of views is not likely to be available. This paper discusses an emerging 3D data format that enables the latter approach to be realized. A new framework for efficiently representing a 3D scene and enabling the reconstruction of an arbitrarily large number of views prior to rendering is introduced. Several design challenges are also highlighted through experimental results.

  3. Full-color autostereoscopic 3D display system using color-dispersion-compensated synthetic phase holograms. (United States)

    Choi, Kyongsik; Kim, Hwi; Lee, Byoungho


    A novel full-color autostereoscopic three-dimensional (3D) display system has been developed using color-dispersion-compensated (CDC) synthetic phase holograms (SPHs) on a phase-type spatial light modulator. To design the CDC phase holograms, we used a modified iterative Fourier transform algorithm with scaling constants and phase quantization level constraints. We obtained a high diffraction efficiency (~90.04%), a large signal-to-noise ratio (~9.57dB), and a low reconstruction error (~0.0011) from our simulation results. Each optimized phase hologram was synthesized with each CDC directional hologram for red, green, and blue wavelengths for full-color autostereoscopic 3D display. The CDC SPHs were composed and modulated by only one phase-type spatial light modulator. We have demonstrated experimentally that the designed CDC SPHs are able to generate full-color autostereoscopic 3D images and video frames very well, without any use of glasses.

  4. Electro-holography display using computer generated hologram of 3D objects based on projection spectra (United States)

    Huang, Sujuan; Wang, Duocheng; He, Chao


    A new method of synthesizing computer-generated hologram of three-dimensional (3D) objects is proposed from their projection images. A series of projection images of 3D objects are recorded with one-dimensional azimuth scanning. According to the principles of paraboloid of revolution in 3D Fourier space and 3D central slice theorem, spectra information of 3D objects can be gathered from their projection images. Considering quantization error of horizontal and vertical directions, the spectrum information from each projection image is efficiently extracted in double circle and four circles shape, to enhance the utilization of projection spectra. Then spectra information of 3D objects from all projection images is encoded into computer-generated hologram based on Fourier transform using conjugate-symmetric extension. The hologram includes 3D information of objects. Experimental results for numerical reconstruction of the CGH at different distance validate the proposed methods and show its good performance. Electro-holographic reconstruction can be realized by using an electronic addressing reflective liquid-crystal display (LCD) spatial light modulator. The CGH from the computer is loaded onto the LCD. By illuminating a reference light from a laser source to the LCD, the amplitude and phase information included in the CGH will be reconstructed due to the diffraction of the light modulated by the LCD.

  5. Field lens multiplexing in holographic 3D displays by using Bragg diffraction based volume gratings (United States)

    Fütterer, G.


    Applications, which can profit from holographic 3D displays, are the visualization of 3D data, computer-integrated manufacturing, 3D teleconferencing and mobile infotainment. However, one problem of holographic 3D displays, which are e.g. based on space bandwidth limited reconstruction of wave segments, is to realize a small form factor. Another problem is to provide a reasonable large volume for the user placement, which means to provide an acceptable freedom of movement. Both problems should be solved without decreasing the image quality of virtual and real object points, which are generated within the 3D display volume. A diffractive optical design using thick hologram gratings, which can be referred to as Bragg diffraction based volume gratings, can provide a small form factor and high definition natural viewing experience of 3D objects. A large collimated wave can be provided by an anamorphic backlight unit. The complex valued spatial light modulator add local curvatures to the wave field he is illuminated with. The modulated wave field is focused onto to the user plane by using a volume grating based field lens. Active type liquid crystal gratings provide 1D fine tracking of approximately +/- 8° deg. Diffractive multiplex has to be implemented for each color and for a set of focus functions providing coarse tracking. Boundary conditions of the diffractive multiplexing are explained. This is done in regards to the display layout and by using the coupled wave theory (CWT). Aspects of diffractive cross talk and its suppression will be discussed including longitudinal apodized volume gratings.

  6. Pretreatment quality assurance of volumetric modulated arc therapy on patient CT scan using indirect 3D dosimetry system

    Directory of Open Access Journals (Sweden)

    Shanmugam Thirumalai Swamy


    Full Text Available Purpose: Aim of this study is to clinically implement the COMPASS 3D dosimetry system for pretreatment quality assurance of volumetric modulated arc therapy (VMAT-RapidArc treatment plans. Methods: For this study, 10 head and neck (H&N and 10 pelvis VMAT plans dose response from Linac was measured using COMPASS system along with MatriXXEvolution and 3D dose was reconstructed in the patient computed tomography (CT scan. Dose volume histograms and 3D gamma were used to evaluate the difference between the measured and calculated values. In order to validate the COMPASS system, dose response for open fields were acquired for both homogeneous and inhomogeneous phantoms. Results: The average dose difference between Eclipse treatment planning system (TPS calculated and COMPASS measured (homogenous medium in normalization region, inner region, penumbra region and buildup region was less than ±2%. In inhomogeneous phantom, there was a maximum difference of -3.17% in lung, whereas the difference other densities was within ±2%. The systematic increase in the average 3D gamma between the TPS calculated and COMPASS measured for VMAT plans with known dose errors and multi-leaf collimator (MLC offset errors shows that COMPASS system was sensitive enough to find clinical significant errors. The 3D dose parameters (D95, D1, and average dose of all H&N and pelvis patients were well within the clinically acceptable tolerance level of ±5%. The average 3D gammas for planning target volumes (PTV and organ at risks (OAR of the patients were less than 0.6. Conclusion: The results from this study show that COMPASS along with MatriXXEvolution can be effectively used for pretreatment verification of VMAT plans in the patient anatomy.

  7. 3D Modeling of Murine Abdominal Aortic Aneurysms: Quantification of Segmentation and Volumetric Reconstruction


    Sarmiento, Paula A; Adelsperger, Amelia R; Goergen, Craig J.


    Abdominal Aortic Aneurysms (AAA) cause 5,900 deaths in the United States each year. Surgical intervention is clinically studied by non-invasive techniques such as computed tomography and magnetic resonance imaging. However, three-dimensional (3D) ultrasound imaging has become an inexpensive alternative and useful tool to characterize aneurysms, allowing for reconstruction of the vessel, quantification of hemodynamics through computational fluid dynamics (CFD) simulation, and possible predicti...

  8. The Derivation of Fault Volumetric Properties from 3D Trace Maps Using Outcrop Constrained Discrete Fracture Network Models (United States)

    Hodgetts, David; Seers, Thomas


    Fault systems are important structural elements within many petroleum reservoirs, acting as potential conduits, baffles or barriers to hydrocarbon migration. Large, seismic-scale faults often serve as reservoir bounding seals, forming structural traps which have proved to be prolific plays in many petroleum provinces. Though inconspicuous within most seismic datasets, smaller subsidiary faults, commonly within the damage zones of parent structures, may also play an important role. These smaller faults typically form narrow, tabular low permeability zones which serve to compartmentalize the reservoir, negatively impacting upon hydrocarbon recovery. Though considerable improvements have been made in the visualization field to reservoir-scale fault systems with the advent of 3D seismic surveys, the occlusion of smaller scale faults in such datasets is a source of significant uncertainty during prospect evaluation. The limited capacity of conventional subsurface datasets to probe the spatial distribution of these smaller scale faults has given rise to a large number of outcrop based studies, allowing their intensity, connectivity and size distributions to be explored in detail. Whilst these studies have yielded an improved theoretical understanding of the style and distribution of sub-seismic scale faults, the ability to transform observations from outcrop to quantities that are relatable to reservoir volumes remains elusive. These issues arise from the fact that outcrops essentially offer a pseudo-3D window into the rock volume, making the extrapolation of surficial fault properties such as areal density (fracture length per unit area: P21), to equivalent volumetric measures (i.e. fracture area per unit volume: P32) applicable to fracture modelling extremely challenging. Here, we demonstrate an approach which harnesses advances in the extraction of 3D trace maps from surface reconstructions using calibrated image sequences, in combination with a novel semi

  9. Comprehensive evaluation of latest 2D/3D monitors and comparison to a custom-built 3D mirror-based display in laparoscopic surgery (United States)

    Wilhelm, Dirk; Reiser, Silvano; Kohn, Nils; Witte, Michael; Leiner, Ulrich; Mühlbach, Lothar; Ruschin, Detlef; Reiner, Wolfgang; Feussner, Hubertus


    Though theoretically superior, 3D video systems did not yet achieve a breakthrough in laparoscopic surgery. Furthermore, visual alterations, such as eye strain, diplopia and blur have been associated with the use of stereoscopic systems. Advancements in display and endoscope technology motivated a re-evaluation of such findings. A randomized study on 48 test subjects was conducted to investigate whether surgeons can benefit from using most current 3D visualization systems. Three different 3D systems, a glasses-based 3D monitor, an autostereoscopic display and a mirror-based theoretically ideal 3D display were compared to a state-of-the-art 2D HD system. The test subjects split into a novice and an expert surgeon group, which high experience in laparoscopic procedures. Each of them had to conduct a well comparable laparoscopic suturing task. Multiple performance parameters like task completion time and the precision of stitching were measured and compared. Electromagnetic tracking provided information on the instruments path length, movement velocity and economy. The NASA task load index was used to assess the mental work load. Subjective ratings were added to assess usability, comfort and image quality of each display. Almost all performance parameters were superior for the 3D glasses-based display as compared to the 2D and the autostereoscopic one, but were often significantly exceeded by the mirror-based 3D display. Subjects performed the task at average 20% faster and with a higher precision. Work-load parameters did not show significant differences. Experienced and non-experienced laparoscopists profited equally from 3D. The 3D mirror system gave clear evidence for additional potential of 3D visualization systems with higher resolution and motion parallax presentation.

  10. See-through multi-view 3D display with parallax barrier (United States)

    Hong, Jong-Young; Lee, Chang-Kun; Park, Soon-gi; Kim, Jonghyun; Cha, Kyung-Hoon; Kang, Ki Hyung; Lee, Byoungho


    In this paper, we propose the see-through parallax barrier type multi-view display with transparent liquid crystal display (LCD). The transparency of LCD is realized by detaching the backlight unit. The number of views in the proposed system is minimized to enlarge the aperture size of parallax barrier, which determines the transparency. For compensating the shortness of the number of viewpoints, eye tracking method is applied to provide large number of views and vertical parallax. Through experiments, a prototype of see-through autostereoscopic 3D display with parallax barrier is implemented, and the system parameters of transmittance, crosstalk, and barrier structure perception are analyzed.

  11. 3D brain MR angiography displayed by a multi-autostereoscopic screen (United States)

    Magalhães, Daniel S. F.; Ribeiro, Fádua H.; Lima, Fabrício O.; Serra, Rolando L.; Moreno, Alfredo B.; Li, Li M.


    The magnetic resonance angiography (MRA) can be used to examine blood vessels in key areas of the body, including the brain. In the MRA, a powerful magnetic field, radio waves and a computer produce the detailed images. Physicians use the procedure in brain images mainly to detect atherosclerosis disease in the carotid artery of the neck, which may limit blood flow to the brain and cause a stroke and identify a small aneurysm or arteriovenous malformation inside the brain. Multi-autostereoscopic displays provide multiple views of the same scene, rather than just two, as in autostereoscopic systems. Each view is visible from a different range of positions in front of the display. This allows the viewer to move left-right in front of the display and see the correct view from any position. The use of 3D imaging in the medical field has proven to be a benefit to doctors when diagnosing patients. For different medical domains a stereoscopic display could be advantageous in terms of a better spatial understanding of anatomical structures, better perception of ambiguous anatomical structures, better performance of tasks that require high level of dexterity, increased learning performance, and improved communication with patients or between doctors. In this work we describe a multi-autostereoscopic system and how to produce 3D MRA images to be displayed with it. We show results of brain MR angiography images discussing, how a 3D visualization can help physicians to a better diagnosis.

  12. Exploring Direct 3D Interaction for Full Horizontal Parallax Light Field Displays Using Leap Motion Controller

    Directory of Open Access Journals (Sweden)

    Vamsi Kiran Adhikarla


    Full Text Available This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizontal parallax light field display. A light field display defines a visual scene using directional light beams emitted from multiple light sources as if they are emitted from scene points. Each scene point is rendered individually resulting in more realistic and accurate 3D visualization compared to other 3D displaying technologies. We propose an interaction setup combining the visualization of objects within the Field Of View (FOV of a light field display and their selection through freehand gesture tracked by the Leap Motion Controller. The accuracy and usefulness of the proposed interaction setup was also evaluated in a user study with test subjects. The results of the study revealed high user preference for free hand interaction with light field display as well as relatively low cognitive demand of this technique. Further, our results also revealed some limitations and adjustments of the proposed setup to be addressed in future work.

  13. A 3D integral imaging optical see-through head-mounted display. (United States)

    Hua, Hong; Javidi, Bahram


    An optical see-through head-mounted display (OST-HMD), which enables optical superposition of digital information onto the direct view of the physical world and maintains see-through vision to the real world, is a vital component in an augmented reality (AR) system. A key limitation of the state-of-the-art OST-HMD technology is the well-known accommodation-convergence mismatch problem caused by the fact that the image source in most of the existing AR displays is a 2D flat surface located at a fixed distance from the eye. In this paper, we present an innovative approach to OST-HMD designs by combining the recent advancement of freeform optical technology and microscopic integral imaging (micro-InI) method. A micro-InI unit creates a 3D image source for HMD viewing optics, instead of a typical 2D display surface, by reconstructing a miniature 3D scene from a large number of perspective images of the scene. By taking advantage of the emerging freeform optical technology, our approach will result in compact, lightweight, goggle-style AR display that is potentially less vulnerable to the accommodation-convergence discrepancy problem and visual fatigue. A proof-of-concept prototype system is demonstrated, which offers a goggle-like compact form factor, non-obstructive see-through field of view, and true 3D virtual display.

  14. 360 degree realistic 3D image display and image processing from real objects (United States)

    Luo, Xin; Chen, Yue; Huang, Yong; Tan, Xiaodi; Horimai, Hideyoshi


    A 360-degree realistic 3D image display system based on direct light scanning method, so-called Holo-Table has been introduced in this paper. High-density directional continuous 3D motion images can be displayed easily with only one spatial light modulator. Using the holographic screen as the beam deflector, 360-degree full horizontal viewing angle was achieved. As an accompany part of the system, CMOS camera based image acquisition platform was built to feed the display engine, which can take a full 360-degree continuous imaging of the sample at the center. Customized image processing techniques such as scaling, rotation, format transformation were also developed and embedded into the system control software platform. In the end several samples were imaged to demonstrate the capability of our system.

  15. 360 degree realistic 3D image display and image processing from real objects (United States)

    Luo, Xin; Chen, Yue; Huang, Yong; Tan, Xiaodi; Horimai, Hideyoshi


    A 360-degree realistic 3D image display system based on direct light scanning method, so-called Holo-Table has been introduced in this paper. High-density directional continuous 3D motion images can be displayed easily with only one spatial light modulator. Using the holographic screen as the beam deflector, 360-degree full horizontal viewing angle was achieved. As an accompany part of the system, CMOS camera based image acquisition platform was built to feed the display engine, which can take a full 360-degree continuous imaging of the sample at the center. Customized image processing techniques such as scaling, rotation, format transformation were also developed and embedded into the system control software platform. In the end several samples were imaged to demonstrate the capability of our system.

  16. Controllable 3D Display System Based on Frontal Projection Lenticular Screen (United States)

    Feng, Q.; Sang, X.; Yu, X.; Gao, X.; Wang, P.; Li, C.; Zhao, T.


    A novel auto-stereoscopic three-dimensional (3D) projection display system based on the frontal projection lenticular screen is demonstrated. It can provide high real 3D experiences and the freedom of interaction. In the demonstrated system, the content can be changed and the dense of viewing points can be freely adjusted according to the viewers' demand. The high dense viewing points can provide smooth motion parallax and larger image depth without blurry. The basic principle of stereoscopic display is described firstly. Then, design architectures including hardware and software are demonstrated. The system consists of a frontal projection lenticular screen, an optimally designed projector-array and a set of multi-channel image processors. The parameters of the frontal projection lenticular screen are based on the demand of viewing such as the viewing distance and the width of view zones. Each projector is arranged on an adjustable platform. The set of multi-channel image processors are made up of six PCs. One of them is used as the main controller, the other five client PCs can process 30 channel signals and transmit them to the projector-array. Then a natural 3D scene will be perceived based on the frontal projection lenticular screen with more than 1.5 m image depth in real time. The control section is presented in detail, including parallax adjustment, system synchronization, distortion correction, etc. Experimental results demonstrate the effectiveness of this novel controllable 3D display system.

  17. Practical resolution requirements of measurement instruments for precise characterization of autostereoscopic 3D displays (United States)

    Boher, Pierre; Leroux, Thierry; Collomb-Patton, Véronique; Bignon, Thibault


    Different ways to evaluate the optical performances of auto-stereoscopic 3D displays are reviewed. Special attention is paid to the crosstalk measurements that can be performed by measuring, either the precise angular emission at one or few locations on the display surface, or the full display surface emission from very specific locations in front of the display. Using measurements made in the two ways with different instruments on different auto-stereoscopic displays, we show that measurement instruments need to match the resolution of the human eye to obtain reliable results in both cases. Practical requirements in terms of angular resolution for viewing angle measurement instruments and in terms of spatial resolution for imaging instruments are derived and verified on practical examples.

  18. Oxygen- and Nitrogen-Enriched 3D Porous Carbon for Supercapacitors of High Volumetric Capacity. (United States)

    Li, Jia; Liu, Kang; Gao, Xiang; Yao, Bin; Huo, Kaifu; Cheng, Yongliang; Cheng, Xiaofeng; Chen, Dongchang; Wang, Bo; Sun, Wanmei; Ding, Dong; Liu, Meilin; Huang, Liang


    Efficient utilization and broader commercialization of alternative energies (e.g., solar, wind, and geothermal) hinges on the performance and cost of energy storage and conversion systems. For now and in the foreseeable future, the combination of rechargeable batteries and electrochemical capacitors remains the most promising option for many energy storage applications. Porous carbonaceous materials have been widely used as an electrode for batteries and supercapacitors. To date, however, the highest specific capacitance of an electrochemical double layer capacitor is only ∼200 F/g, although a wide variety of synthetic approaches have been explored in creating optimized porous structures. Here, we report our findings in the synthesis of porous carbon through a simple, one-step process: direct carbonization of kelp in an NH3 atmosphere at 700 °C. The resulting oxygen- and nitrogen-enriched carbon has a three-dimensional structure with specific surface area greater than 1000 m(2)/g. When evaluated as an electrode for electrochemical double layer capacitors, the porous carbon structure demonstrated excellent volumetric capacitance (>360 F/cm(3)) with excellent cycling stability. This simple approach to low-cost carbonaceous materials with unique architecture and functionality could be a promising alternative to fabrication of porous carbon structures for many practical applications, including batteries and fuel cells.

  19. The hype cycle in 3D displays: inherent limits of autostereoscopy (United States)

    Grasnick, Armin


    Since a couple of years, a renaissance of 3dimensional cinema can be observed. Even though the stereoscopy was quite popular within the last 150 years, the 3d cinema has disappeared and re-established itself several times. The first boom in the late 19th century stagnated and vanished after a few years of success, the same happened again in 50's and 80's of the 20th century. With the commercial success of the 3d blockbuster "Avatar" in 2009, at the latest, it is obvious that the 3d cinema is having a comeback. How long will it last this time? There are already some signs of a declining interest in 3d movies, as the discrepancy between expectations and the results delivered becomes more evident. From the former hypes it is known: After an initial phase of curiosity (high expectations and excessive fault tolerance), a phase of frustration and saturation (critical analysis and subsequent disappointment) will follow. This phenomenon is known as "Hype Cycle" The everyday experienced evolution of technology has conditioned the consumers. The expectation "any technical improvement will preserve all previous properties" cannot be fulfilled with present 3d technologies. This is an inherent problem of stereoscopy and autostereoscopy: The presentation of an additional dimension caused concessions in relevant characteristics (i.e. resolution, brightness, frequency, viewing area) or leads to undesirable physical side effects (i.e. subjective discomfort, eye strain, spatial disorientation, feeling of nausea). It will be verified that the 3d apparatus (3d glasses or 3d display) is also the source for these restrictions and a reason for decreasing fascination. The limitations of present autostereoscopic technologies will be explained.

  20. Assessment of Eye Fatigue Caused by 3D Displays Based on Multimodal Measurements

    Directory of Open Access Journals (Sweden)

    Jae Won Bang


    Full Text Available With the development of 3D displays, user’s eye fatigue has been an important issue when viewing these displays. There have been previous studies conducted on eye fatigue related to 3D display use, however, most of these have employed a limited number of modalities for measurements, such as electroencephalograms (EEGs, biomedical signals, and eye responses. In this paper, we propose a new assessment of eye fatigue related to 3D display use based on multimodal measurements. compared to previous works Our research is novel in the following four ways: first, to enhance the accuracy of assessment of eye fatigue, we measure EEG signals, eye blinking rate (BR, facial temperature (FT, and a subjective evaluation (SE score before and after a user watches a 3D display; second, in order to accurately measure BR in a manner that is convenient for the user, we implement a remote gaze-tracking system using a high speed (mega-pixel camera that measures eye blinks of both eyes; thirdly, changes in the FT are measured using a remote thermal camera, which can enhance the measurement of eye fatigue, and fourth, we perform various statistical analyses to evaluate the correlation between the EEG signal, eye BR, FT, and the SE score based on the T-test, correlation matrix, and effect size. Results show that the correlation of the SE with other data (FT, BR, and EEG is the highest, while those of the FT, BR, and EEG with other data are second, third, and fourth highest, respectively.

  1. Designing a high accuracy 3D auto stereoscopic eye tracking display, using a common LCD monitor (United States)

    Taherkhani, Reza; Kia, Mohammad


    This paper describes the design and building of a low cost and practical stereoscopic display that does not need to wear special glasses, and uses eye tracking to give a large degree of freedom to viewer (or viewer's) movement while displaying the minimum amount of information. The parallax barrier technique is employed to turn a LCD into an auto-stereoscopic display. The stereo image pair is screened on the usual liquid crystal display simultaneously but in different columns of pixels. Controlling of the display in red-green-blue sub pixels increases the accuracy of light projecting direction to less than 2 degrees without losing too much LCD's resolution and an eye-tracking system determines the correct angle to project the images along the viewer's eye pupils and an image processing system puts the 3D images data in correct R-G-B sub pixels. 1.6 degree of light direction controlling achieved in practice. The 3D monitor is just made by applying some simple optical materials on a usual LCD display with normal resolution. [Figure not available: see fulltext.

  2. 3D volumetric modeling of grapevine biomass using Tripod LiDAR (United States)

    Keightley, K.E.; Bawden, G.W.


    Tripod mounted laser scanning provides the means to generate high-resolution volumetric measures of vegetation structure and perennial woody tissue for the calculation of standing biomass in agronomic and natural ecosystems. Other than costly destructive harvest methods, no technique exists to rapidly and accurately measure above-ground perennial tissue for woody plants such as Vitis vinifera (common grape vine). Data collected from grapevine trunks and cordons were used to study the accuracy of wood volume derived from laser scanning as compared with volume derived from analog measurements. A set of 10 laser scan datasets were collected for each of 36 vines from which volume was calculated using combinations of two, three, four, six and 10 scans. Likewise, analog volume measurements were made by submerging the vine trunks and cordons in water and capturing the displaced water. A regression analysis examined the relationship between digital and non-digital techniques among the 36 vines and found that the standard error drops rapidly as additional scans are added to the volume calculation process and stabilizes at the four-view geometry with an average Pearson's product moment correlation coefficient of 0.93. Estimates of digital volumes are systematically greater than those of analog volumes and can be explained by the manner in which each technique interacts with the vine tissue. This laser scanning technique yields a highly linear relationship between vine volume and tissue mass revealing a new, rapid and non-destructive method to remotely measure standing biomass. This application shows promise for use in other ecosystems such as orchards and forests. ?? 2010 Elsevier B.V.

  3. Methodological proposal for the volumetric study of archaeological ceramics through 3D edition free-software programs: the case of the celtiberians cemeteries of the meseta

    Directory of Open Access Journals (Sweden)

    Álvaro Sánchez Climent


    Full Text Available Nowadays the free-software programs have been converted into the ideal tools for the archaeological researches, reaching the same level as other commercial programs. For that reason, the 3D modeling tool Blender has reached in the last years a great popularity offering similar characteristics like other commercial 3D editing programs such as 3D Studio Max or AutoCAD. Recently, it has been developed the necessary script for the volumetric calculations of three-dimnesional objects, offering great possibilities to calculate the volume of the archaeological ceramics. In this paper, we present a methodological approach for the volumetric studies with Blender and a study case of funerary urns from several celtiberians cemeteries of the Spanish Meseta. The goal is to demonstrate the great possibilities that the 3D editing free-software tools have in the volumetric studies at the present time.

  4. Multiplexing encoding method for full-color dynamic 3D holographic display. (United States)

    Xue, Gaolei; Liu, Juan; Li, Xin; Jia, Jia; Zhang, Zhao; Hu, Bin; Wang, Yongtian


    The multiplexing encoding method is proposed and demonstrated for reconstructing colorful images accurately by using single phase-only spatial light modulator (SLM). It will encode the light waves at different wavelengths into one pure-phase hologram at the same time based on the analytic formulas. The three-dimensional (3D) images can be reconstructed clearly when the light waves at different wavelengths are incident into the encoding hologram. Numerical simulations and optical experiments for 2D and 3D colorful images are performed. The results show that the colorful reconstructed images with high quality are achieved successfully. The proposed multiplexing method is a simple and fast encoding approach and the size of the system is small and compact. It is expected to be used for realizing full-color 3D holographic display in future.

  5. Depth Acuity Methodology for Electronic 3D Displays: eJames (eJ) (United States)


    chromaticity . A similar measure of depth needs to be matured for electronic 3D displays. 77 DISTRIBUTION STATEMENT A. Approved for public...5,684,621. (Fidopiastis et al., 2010) Fidopiastis, C., Rizzo, A., and Rolland, J., “User-Centered Virtual Environment Design for Virtual...and Size Perception in Virtual Environments .” Presence 4, 24-49 (1995). (Scarfe and Hibbard, 2006) Scarfe, P. and Hibbard, P., “Disparity

  6. 3D integral imaging display by smart pseudoscopic-to-orthoscopic conversion (SPOC). (United States)

    Navarro, H; Martínez-Cuenca, R; Saavedra, G; Martínez-Corral, M; Javidi, B


    Previously, we reported a digital technique for formation of real, non-distorted, orthoscopic integral images by direct pickup. However the technique was constrained to the case of symmetric image capture and display systems. Here, we report a more general algorithm which allows the pseudoscopic to orthoscopic transformation with full control over the display parameters so that one can generate a set of synthetic elemental images that suits the characteristics of the Integral-Imaging monitor and permits control over the depth and size of the reconstructed 3D scene.

  7. 3D display for enhanced tele-operation and other applications (United States)

    Edmondson, Richard; Pezzaniti, J. Larry; Vaden, Justin; Hyatt, Brian; Morris, James; Chenault, David; Bodenhamer, Andrew; Pettijohn, Bradley; Tchon, Joe; Barnidge, Tracy; Kaufman, Seth; Kingston, David; Newell, Scott


    In this paper, we report on the use of a 3D vision field upgrade kit for TALON robot consisting of a replacement flat panel stereoscopic display, and multiple stereo camera systems. An assessment of the system's use for robotic driving, manipulation, and surveillance operations was conducted. A replacement display, replacement mast camera with zoom, auto-focus, and variable convergence, and a replacement gripper camera with fixed focus and zoom comprise the upgrade kit. The stereo mast camera allows for improved driving and situational awareness as well as scene survey. The stereo gripper camera allows for improved manipulation in typical TALON missions.

  8. Extraction and classification of 3D objects from volumetric CT data (United States)

    Song, Samuel M.; Kwon, Junghyun; Ely, Austin; Enyeart, John; Johnson, Chad; Lee, Jongkyu; Kim, Namho; Boyd, Douglas P.


    We propose an Automatic Threat Detection (ATD) algorithm for Explosive Detection System (EDS) using our multistage Segmentation Carving (SC) followed by Support Vector Machine (SVM) classifier. The multi-stage Segmentation and Carving (SC) step extracts all suspect 3-D objects. The feature vector is then constructed for all extracted objects and the feature vector is classified by the Support Vector Machine (SVM) previously learned using a set of ground truth threat and benign objects. The learned SVM classifier has shown to be effective in classification of different types of threat materials. The proposed ATD algorithm robustly deals with CT data that are prone to artifacts due to scatter, beam hardening as well as other systematic idiosyncrasies of the CT data. Furthermore, the proposed ATD algorithm is amenable for including newly emerging threat materials as well as for accommodating data from newly developing sensor technologies. Efficacy of the proposed ATD algorithm with the SVM classifier is demonstrated by the Receiver Operating Characteristics (ROC) curve that relates Probability of Detection (PD) as a function of Probability of False Alarm (PFA). The tests performed using CT data of passenger bags shows excellent performance characteristics.

  9. Augmented reality 3D display using head-mounted projectors and transparent retro-reflective screen (United States)

    Soomro, Shoaib R.; Urey, Hakan


    A 3D augmented reality display is proposed that can provide glass-free stereo parallax using a highly transparent projection screen. The proposed display is based on a transparent retro-reflective screen and a pair of laser pico projectors placed close to the viewer's head. The retro-reflective screen directs incident light towards its source with little scattering so that each of the viewer's eyes only perceives the content projected by the associated projector. Each projector displays one of the two components (left or right channel) of stereo content. The retro-reflective nature of screen provides high brightness compared to the regular diffused screens. The partially patterned retro-reflective material on clear substrate introduces optical transparency and facilitates the viewer to see the real-world scene on the other side of screen. The working principle and design of the proposed see-through 3D display are presented. A tabletop prototype consisting of an in-house fabricated 60×40cm2 see-through retro-reflective screen and a pair of 30 lumen pico-projectors with custom 3D printed housings is demonstrated. Geometric calibration between projectors and optimal viewing conditions (eye box size, eye-to-projector distance) are discussed. The display performance is evaluated by measuring the brightness and crosstalk for each eye. The screen provides high brightness (up to 300 cd/m2 per eye) using 30 lumens mobile projectors while maintaining the 75% screen transparency. The crosstalk between left and right views is measured as <10% at the optimum distance of 125-175 cm, which is within acceptable range.

  10. Depth-of-Focus Affects 3D Perception in Stereoscopic Displays. (United States)

    Vienne, Cyril; Blondé, Laurent; Mamassian, Pascal


    Stereoscopic systems present binocular images on planar surface at a fixed distance. They induce cues to flatness, indicating that images are presented on a unique surface and specifying the relative depth of that surface. The center of interest of this study is on a second problem, arising when a 3D object distance differs from the display distance. As binocular disparity must be scaled using an estimate of viewing distance, object depth can thus be affected through disparity scaling. Two previous experiments revealed that stereoscopic displays can affect depth perception due to conflicting accommodation and vergence cues at near distances. In this study, depth perception is evaluated for farther accommodation and vergence distances using a commercially available 3D TV. In Experiment I, we evaluated depth perception of 3D stimuli at different vergence distances for a large pool of participants. We observed a strong effect of vergence distance that was bigger for younger than for older participants, suggesting that the effect of accommodation was reduced in participants with emerging presbyopia. In Experiment 2, we extended 3D estimations by varying both the accommodation and vergence distances. We also tested the hypothesis that setting accommodation open loop by constricting pupil size could decrease the contribution of focus cues to perceived distance. We found that the depth constancy was affected by accommodation and vergence distances and that the accommodation distance effect was reduced with a larger depth-of-focus. We discuss these results with regard to the effectiveness of focus cues as a distance signal. Overall, these results highlight the importance of appropriate focus cues in stereoscopic displays at intermediate viewing distances.

  11. Single DMD time-multiplexed 64-views autostereoscopic 3D display (United States)

    Loreti, Luigi


    Based on previous prototype of the Real time 3D holographic display developed last year, we developed a new concept of auto-stereoscopic multiview display (64 views), wide angle (90°) 3D full color display. The display is based on a RGB laser light source illuminating a DMD (Discovery 4100 0,7") at 24.000 fps, an image deflection system made with an AOD (Acoustic Optic Deflector) driven by a piezo-electric transducer generating a variable standing acoustic wave on the crystal that acts as a phase grating. The DMD projects in fast sequence 64 point of view of the image on the crystal cube. Depending on the frequency of the standing wave, the input picture sent by the DMD is deflected in different angle of view. An holographic screen at a proper distance diffuse the rays in vertical direction (60°) and horizontally select (1°) only the rays directed to the observer. A telescope optical system will enlarge the image to the right dimension. A VHDL firmware to render in real-time (16 ms) 64 views (16 bit 4:2:2) of a CAD model (obj, dxf or 3Ds) and depth-map encoded video images was developed into the resident Virtex5 FPGA of the Discovery 4100 SDK, thus eliminating the needs of image transfer and high speed links

  12. Multispectral polarization viewing angle analysis of circular polarized stereoscopic 3D displays (United States)

    Boher, Pierre; Leroux, Thierry; Bignon, Thibault; Collomb-Patton, Véronique


    In this paper we propose a method to characterize polarization based stereoscopic 3D displays using multispectral Fourier optics viewing angle measurements. Full polarization analysis of the light emitted by the display in the full viewing cone is made at 31 wavelengths in the visible range. Vertical modulation of the polarization state is observed and explained by the position of the phase shift filter into the display structure. In addition, strong spectral dependence of the ellipticity and polarization degree is observed. These features come from the strong spectral dependence of the phase shift film and introduce some imperfections (color shifts and reduced contrast). Using the measured transmission properties of the two glasses filters, the resulting luminance across each filter is computed for left and right eye views. Monocular contrast for each eye and binocular contrasts are performed in the observer space, and Qualified Monocular and Binocular Viewing Spaces (QMVS and QBVS) can be deduced in the same way as auto-stereoscopic 3D displays allowing direct comparison of the performances.

  13. Technical solutions for a full-resolution autostereoscopic 2D/3D display technology (United States)

    Stolle, Hagen; Olaya, Jean-Christophe; Buschbeck, Steffen; Sahm, Hagen; Schwerdtner, Armin


    Auto-stereoscopic 3D displays capable of high quality, full-resolution images for multiple users can only be created with time-sequential systems incorporating eye tracking and a dedicated optical design. The availability of high speed displays with 120Hz and faster eliminated one of the major hurdles for commercial solutions. Results of alternative display solutions from SeeReal show the impact of optical design on system performance and product features. Depending on the manufacturer's capabilities, system complexity can be shifted from optics to SLM with an impact on viewing angle, number of users and energy efficiency, but also on manufacturing processes. A proprietary solution for eye tracking from SeeReal demonstrates that the required key features can be achieved and implemented in commercial systems in a reasonably short time.

  14. Autostereoscopic 3D Display with Long Visualization Depth Using Referential Viewing Area-Based Integral Photography. (United States)

    Hongen Liao; Dohi, Takeyoshi; Nomura, Keisuke


    We developed an autostereoscopic display for distant viewing of 3D computer graphics (CG) images without using special viewing glasses or tracking devices. The images are created by employing referential viewing area-based CG image generation and pixel distribution algorithm for integral photography (IP) and integral videography (IV) imaging. CG image rendering is used to generate IP/IV elemental images. The images can be viewed from each viewpoint within a referential viewing area and the elemental images are reconstructed from rendered CG images by pixel redistribution and compensation method. The elemental images are projected onto a screen that is placed at the same referential viewing distance from the lens array as in the image rendering. Photographic film is used to record the elemental images through each lens. The method enables 3D images with a long visualization depth to be viewed from relatively long distances without any apparent influence from deviated or distorted lenses in the array. We succeeded in creating an actual autostereoscopic images with an image depth of several meters in front of and behind the display that appear to have 3D even when viewed from a distance.

  15. Rigorous analysis of an electric-field-driven liquid crystal lens for 3D displays

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Bong-Sik; Lee, Seung-Chul; Park, Woo-Sang [Inha University, Incheon (Korea, Republic of)


    We numerically analyzed the optical performance of an electric field driven liquid crystal (ELC) lens adopted for 3-dimensional liquid crystal displays (3D-LCDs) through rigorous ray tracing. For the calculation, we first obtain the director distribution profile of the liquid crystals by using the Erickson-Leslie motional equation; then, we calculate the transmission of light through the ELC lens by using the extended Jones matrix method. The simulation was carried out for a 9 view 3D-LCD with a diagonal of 17.1 inches, where the ELC lens was slanted to achieve natural stereoscopic images. The results show that each view exists separately according to the viewing position at an optimum viewing distance of 80 cm. In addition, our simulation results provide a quantitative explanation for the ghost or blurred images between views observed from a 3D-LCD with an ELC lens. The numerical simulations are also shown to be in good agreement with the experimental results. The present simulation method is expected to provide optimum design conditions for obtaining natural 3D images by rigorously analyzing the optical functionalities of an ELC lens.

  16. Virtual touch 3D interactive system for autostereoscopic display with embedded optical sensor (United States)

    Huang, Yi-Pai; Wang, Guo-Zhen; Ma, Ming-Ching; Tung, Shang-Yu; Huang, Shu-Yi; Tseng, Hung-Wei; Kuo, Chung-Hong; Li, Chun-Huai


    The traidational 3D interactive sysetm which uses CCD camera to capture image is difficult to operate on near range for mobile applications.Therefore, 3D interactive display with embedded optical sensor was proposed. Based on optical sensor based system, we proposed four different methods to support differenct functions. T mark algorithm can obtain 5- axis information (x, y, z,θ, and φ)of LED no matter where LED was vertical or inclined to panel and whatever it rotated. Sequential mark algorithm and color filter based algorithm can support mulit-user. Finally, bare finger touch system with sequential illuminator can achieve to interact with auto-stereoscopic images by bare finger. Furthermore, the proposed methods were verified on a 4-inch panel with embedded optical sensors.

  17. Sound localization with head movement: implications for 3-d audio displays.

    Directory of Open Access Journals (Sweden)

    Ken Ian McAnally


    Full Text Available Previous studies have shown that the accuracy of sound localization is improved if listeners are allowed to move their heads during signal presentation. This study describes the function relating localization accuracy to the extent of head movement in azimuth. Sounds that are difficult to localize were presented in the free field from sources at a wide range of azimuths and elevations. Sounds remained active until the participants’ heads had rotated through windows ranging in width of 2°, 4°, 8°, 16°, 32°, or 64° of azimuth. Error in determining sound-source elevation and the rate of front/back confusion were found to decrease with increases in azimuth window width. Error in determining sound-source lateral angle was not found to vary with azimuth window width. Implications for 3-d audio displays: The utility of a 3-d audio display for imparting spatial information is likely to be improved if operators are able to move their heads during signal presentation. Head movement may compensate in part for a paucity of spectral cues to sound-source location resulting from limitations in either the audio signals presented or the directional filters (i.e., head-related transfer functions used to generate a display. However, head movements of a moderate size (i.e., through around 32° of azimuth may be required to ensure that spatial information is conveyed with high accuracy.

  18. Defragmented image based autostereoscopic 3D displays with dynamic eye tracking (United States)

    Kim, Sung-Kyu; Yoon, Ki-Hyuk; Yoon, Seon Kyu; Ju, Heongkyu


    We studied defragmented image based autostereoscopic 3D displays with dynamic eye tracking. Specifically, we examined the impact of parallax barrier (PB) angular orientation on their image quality. The 3D display system required fine adjustment of PB angular orientation with respect to a display panel. This was critical for both image color balancing and minimizing image resolution mismatch between horizontal and vertical directions. For evaluating uniformity of image brightness, we applied optical ray tracing simulations. The simulations took effects of PB orientation misalignment into account. The simulation results were then compared with recorded experimental data. Our optimal simulated system produced significantly enhanced image uniformity at around sweet spots in viewing zones. However this was contradicted by real experimental results. We offer quantitative treatment of illuminance uniformity of view images to estimate misalignment of PB orientation, which could account for brightness non-uniformity observed experimentally. Our study also shows that slight imperfection in the adjustment of PB orientation due to practical restrictions of adjustment accuracy can induce substantial non-uniformity of view images' brightness. We find that image brightness non-uniformity critically depends on misalignment of PB angular orientation, for example, as slight as ≤ 0.01 ° in our system. This reveals that reducing misalignment of PB angular orientation from the order of 10-2 to 10-3 degrees can greatly improve the brightness uniformity.

  19. Light engine and optics for HELIUM3D auto-stereoscopic laser scanning display


    Aksit, K.; Olcer, S.; Erden, E.; Kishore, V. C.; Urey, H.; Willman, E.; Baghsiahi, H.; Day, S. E.; Selviah, D. R.; Fernandez, F. A.; Surman, P.


    This paper presents a laser based auto-stereoscopic 3D display technique and a prototype utilizing a dual projector light engine. The solution described is able to form dynamic exit pupils under the control of a multi-user head-tracker. A prototype completed recently is able to provide a glasses-free solution for a single user at a fixed position. At the end of the prototyping phase it is expected to enable a multiple user interface with an integration of the pupil tracker and the spatial lig...

  20. Multi-user 3D display using a head tracker and RGB laser illumination source (United States)

    Surman, Phil; Sexton, Ian; Hopf, Klaus; Bates, Richard; Lee, Wing Kai; Buckley, Edward


    A glasses-free (auto-stereoscopic) 3D display that will serve several viewers who have freedom of movement over a large viewing region is described. This operates on the principle of employing head position tracking to provide regions referred to as exit pupils that follow the positions ofthe viewers' eyes in order for appropriate left and right images to be seen. A non-intrusive multi-user head tracker controls the light sources of a specially designed backlight that illuminates a direct-view LCD.

  1. Development of high-frame-rate LED panel and its applications for stereoscopic 3D display (United States)

    Yamamoto, H.; Tsutsumi, M.; Yamamoto, R.; Kajimoto, K.; Suyama, S.


    In this paper, we report development of a high-frame-rate LED display. Full-color images are refreshed at 480 frames per second. In order to transmit such a high frame-rate signal via conventional 120-Hz DVI, we have introduced a spatiotemporal mapping of image signal. A processor of LED image signal and FPGAs in LED modules have been reprogrammed so that four adjacent pixels in the input image are converted into successive four fields. The pitch of LED panel is 20 mm. The developed 480-fps LED display is utilized for stereoscopic 3D display by use of parallax barrier. The horizontal resolution of a viewed image decreases to one-half by the parallax barrier. This degradation is critical for LED because the pitch of LED displays is as large as tens of times of other flat panel displays. We have conducted experiments to improve quality of the viewed image through the parallax barrier. The improvement is based on interpolation by afterimages. It is shown that the HFR LED provides detailed afterimages. Furthermore, the HFR LED has been utilized for unconscious imaging, which provide a sensation of discovery of conscious visual information from unconscious images.

  2. Volumetric LiDAR scanning of a wind turbine wake and comparison with a 3D analytical wake model (United States)

    Carbajo Fuertes, Fernando; Porté-Agel, Fernando


    A correct estimation of the future power production is of capital importance whenever the feasibility of a future wind farm is being studied. This power estimation relies mostly on three aspects: (1) a reliable measurement of the wind resource in the area, (2) a well-established power curve of the future wind turbines and, (3) an accurate characterization of the wake effects; the latter being arguably the most challenging one due to the complexity of the phenomenon and the lack of extensive full-scale data sets that could be used to validate analytical or numerical models. The current project addresses the problem of obtaining a volumetric description of a full-scale wake of a 2MW wind turbine in terms of velocity deficit and turbulence intensity using three scanning wind LiDARs and two sonic anemometers. The characterization of the upstream flow conditions is done by one scanning LiDAR and two sonic anemometers, which have been used to calculate incoming vertical profiles of horizontal wind speed, wind direction and an approximation to turbulence intensity, as well as the thermal stability of the atmospheric boundary layer. The characterization of the wake is done by two scanning LiDARs working simultaneously and pointing downstream from the base of the wind turbine. The direct LiDAR measurements in terms of radial wind speed can be corrected using the upstream conditions in order to provide good estimations of the horizontal wind speed at any point downstream of the wind turbine. All this data combined allow for the volumetric reconstruction of the wake in terms of velocity deficit as well as turbulence intensity. Finally, the predictions of a 3D analytical model [1] are compared to the 3D LiDAR measurements of the wind turbine. The model is derived by applying the laws of conservation of mass and momentum and assuming a Gaussian distribution for the velocity deficit in the wake. This model has already been validated using high resolution wind-tunnel measurements

  3. A zero-footprint 3D visualization system utilizing mobile display technology for timely evaluation of stroke patients (United States)

    Park, Young Woo; Guo, Bing; Mogensen, Monique; Wang, Kevin; Law, Meng; Liu, Brent


    When a patient is accepted in the emergency room suspected of stroke, time is of the utmost importance. The infarct brain area suffers irreparable damage as soon as three hours after the onset of stroke symptoms. A CT scan is one of standard first line of investigations with imaging and is crucial to identify and properly triage stroke cases. The availability of an expert Radiologist in the emergency environment to diagnose the stroke patient in a timely manner only increases the challenges within the clinical workflow. Therefore, a truly zero-footprint web-based system with powerful advanced visualization tools for volumetric imaging including 2D. MIP/MPR, 3D display can greatly facilitate this dynamic clinical workflow for stroke patients. Together with mobile technology, the proper visualization tools can be delivered at the point of decision anywhere and anytime. We will present a small pilot project to evaluate the use of mobile technologies using devices such as iPhones in evaluating stroke patients. The results of the evaluation as well as any challenges in setting up the system will also be discussed.

  4. Compact multi-projection 3D display using a wedge prism (United States)

    Park, Soon-gi; Lee, Chang-Kun; Lee, Byoungho


    We propose a compact multi-projection system based on integral floating method with waveguide projection. Waveguide projection can reduce the projection distance by multiple folding of optical path inside the waveguide. The proposed system is composed of a wedge prism, which is used as a waveguide, multiple projection-units, and an anisotropic screen made of floating lens combined with a vertical diffuser. As the projected image propagates through the wedge prism, it is reflected at the surfaces of prism by total internal reflections, and the final view image is created by the floating lens at the viewpoints. The position of view point is decided by the lens equation, and the interval of view point is calculated by the magnification of collimating lens and interval of projection-units. We believe that the proposed method can be useful for implementing a large-scale autostereoscopic 3D system with high quality of 3D images using projection optics. In addition, the reduced volume of the system will alleviate the restriction of installment condition, and will widen the applications of a multi-projection 3D display.

  5. Volumetric label-free imaging and 3D reconstruction of mammalian cochlea based on two-photon excitation fluorescence microscopy (United States)

    Zhang, Xianzeng; Geng, Yang; Ye, Qing; Zhan, Zhenlin; Xie, Shusen


    The visualization of the delicate structure and spatial relationship of intracochlear sensory cells has relied on the laborious procedures of tissue excision, fixation, sectioning and staining for light and electron microscopy. Confocal microscopy is advantageous for its high resolution and deep penetration depth, yet disadvantageous due to the necessity of exogenous labeling. In this study, we present the volumetric imaging of rat cochlea without exogenous dyes using a near-infrared femtosecond laser as the excitation mechanism and endogenous two-photon excitation fluorescence (TPEF) as the contrast mechanism. We find that TPEF exhibits strong contrast, allowing cellular and even subcellular resolution imaging of the cochlea, differentiating cell types, visualizing delicate structures and the radial nerve fiber. Our results further demonstrate that 3D reconstruction rendered with z-stacks of optical sections enables better revealment of fine structures and spatial relationships, and easily performed morphometric analysis. The TPEF-based optical biopsy technique provides great potential for new and sensitive diagnostic tools for hearing loss or hearing disorders, especially when combined with fiber-based microendoscopy.

  6. Residual lens effects in 2D mode of auto-stereoscopic lenticular-based switchable 2D/3D displays (United States)

    Sluijter, M.; IJzerman, W. L.; de Boer, D. K. G.; de Zwart, S. T.


    We discuss residual lens effects in multi-view switchable auto-stereoscopic lenticular-based 2D/3D displays. With the introduction of a switchable lenticular, it is possible to switch between a 2D mode and a 3D mode. The 2D mode displays conventional content, whereas the 3D mode provides the sensation of depth to the viewer. The uniformity of a display in the 2D mode is quantified by the quality parameter modulation depth. In order to reduce the modulation depth in the 2D mode, birefringent lens plates are investigated analytically and numerically, by ray tracing. We can conclude that the modulation depth in the 2D mode can be substantially decreased by using birefringent lens plates with a perfect index match between lens material and lens plate. Birefringent lens plates do not disturb the 3D performance of a switchable 2D/3D display.

  7. Study of a viewer tracking system with multiview 3D display (United States)

    Yang, Jinn-Cherng; Wu, Chang-Shuo; Hsiao, Chuan-Heng; Yang, Ming-Chieh; Liu, Wen-Chieh; Hung, Yi-Ping


    An autostereoscopic display provides users great enjoyment of stereo visualization without uncomfortable and inconvenient drawbacks of wearing stereo glasses. However, bandwidth constraints of current multi-view 3D display severely restrict the number of views that can be simultaneously displayed without degrading resolution or increasing display cost unacceptably. An alternative to multiple view presentation is that the position of observer can be measured by using viewer-tracking sensor. It is a very important module of the viewer-tracking component for fluently rendering and accurately projecting the stereo video. In order to render stereo content with respect to user's view points and to optically project the content onto the left and right eyes of the user accurately, the real-time viewer tracking technique that allows the user to move around freely when watching the autostereoscopic display is developed in this study. It comprises the face detection by using multiple eigenspaces of various lighting conditions, fast block matching for tracking four motion parameters of the user's face region. The Edge Orientation Histogram (EOH) on Real AdaBoost to improve the performance of original AdaBoost algorithm is also applied in this study. The AdaBoost algorithm using Haar feature in OpenCV library developed by Intel to detect human face and enhance the accuracy performance with rotating image. The frame rate of viewer tracking process can achieve up to 15 Hz. Since performance of the viewer tracking autostereoscopic display is still influenced under variant environmental conditions, the accuracy, robustness and efficiency of the viewer-tracking system are evaluated in this study.

  8. 助视3D显示技术概述%Overview on Glasses-Based 3D Display Technologies

    Institute of Scientific and Technical Information of China (English)

    王琼华; 粱栋; 宋呈群


    助视3D显示是指需要借助于3D眼镜等助视设备才能观看到3D图像的显示方式,它包括分色3D显示、偏振光3D显示和液晶快门3D显示.助视3D显示是目前最成熟的3D显示方式,近几年其相关技术及器件的性能得到了改进和提高.本文将介绍这三种助视3D显示技术.%Glasses-based 3D display is a kind of 3D displays which need viewers to wear special glasses to obtain stereoscopic vision. It can be classified into color separation-based 3D display, polarization-based 3D display and liquid crystal shutter-based 3D display. Nowadays it is the most mature 3D display. During recent years, its technologies and devices have made progress. This paper introduces these three types of glasses-based 3D displays.

  9. High-Definition 3D Stereoscopic Microscope Display System for Biomedical Applications

    Directory of Open Access Journals (Sweden)

    Yoo Kwan-Hee


    Full Text Available Biomedical research has been performed by using advanced information techniques, and micro-high-quality stereo images have been used by researchers and/or doctors for various aims in biomedical research and surgery. To visualize the stereo images, many related devices have been developed. However, the devices are difficult to learn for junior doctors and demanding to supervise for experienced surgeons. In this paper, we describe the development of a high-definition (HD three-dimensional (3D stereoscopic imaging display system for operating a microscope or experimenting on animals. The system consists of a stereoscopic camera part, image processing device for stereoscopic video recording, and stereoscopic display. In order to reduce eyestrain and viewer fatigue, we use a preexisting stereo microscope structure and polarized-light stereoscopic display method that does not reduce the quality of the stereo images. The developed system can overcome the discomfort of the eye piece and eyestrain caused by use over a long period of time.

  10. Basic Holographic Characteristics of a Panchromatic Light Sensitive Material for Reflective Autostereoscopic 3D Display

    Directory of Open Access Journals (Sweden)

    V. Sainov


    Full Text Available Basic holographic characteristics of a newly developed panchromatic ultrafine grain silver halide light sensitive material for RGB recording of reflective holographic screen for autostereoscopic 3D display are presented. The average grain size is less than 10 nm which ensures high resolution, diffraction efficiency, and signal-to-noise ratio (more than 100 : 1 in a large dynamic range for RGB reflective holographic recording. The decrease of the diffraction efficiency in recording of scattering objects is less than 30% from the maximal values for specular reflection. The analysis of color recording of the reflective holographic screen with one viewing zone is presented on the basis of the so-called “sandwich” structure built of two layers for multiple holographic recording in blue, green, and red spectral regions.

  11. Cylindrical liquid crystal lenses system for autostereoscopic 2D/3D display (United States)

    Chen, Chih-Wei; Huang, Yi-Pai; Chang, Yu-Cheng; Wang, Po-Hao; Chen, Po-Chuan; Tsai, Chao-Hsu


    The liquid crystal lenses system, which could be electrically controlled easily for autostereoscopic 2D/3D switchable display was proposed. The High-Resistance liquid crystal (HRLC) lens utilized less controlled electrodes and coated a high-resistance layer between the controlled-electrodes was proposed and was used in this paper. Compare with the traditional LC lens, the HR-LC Lens could provide smooth electric-potential distribution within the LC layer under driving status. Hence, the proposed HR-LC Lens had less circuit complexity, low driving voltage, and good optical performance also could be obtained. In addition, combining with the proposed driving method called dual-directional overdriving method, the above method could reduce the switching time by applying large voltage onto cell. Consequently, the total switching time could be further reduced to around 2second. It is believed that the LC lens system has high potential in the future.

  12. 3D Multi-View Stereoscopic Display and Its Key Technologies%3D 多视点立体显示及其关键技术

    Institute of Scientific and Technical Information of China (English)

    张兆杨; 安平; 刘苏醒


    作为基于 DTV/HDTV 的二维(2D)显示之后的下一代视频显示技术,三维(3D)多视点立体显示已成为国际上的研究热点之一.为建立多视点立体显示系统,阐述了相关的关键技术,包括:光场表示模型和光场获取系统、高效的与现行视频标准兼容的多视点编码和传输方法、解码端任意位置视点的高效绘制方法、3D显示技术以及多视点自由立体显示.针对上述关键技术,分析了当前国际上的发展趋势及存在的问题,同时提出了一种基于交互式自由立体显示的 3D 视频处理系统的解决方案.%As the next generation video display technique after 2D display based on DTV/HDTV, three-di- mensional (3D) multi-view stereoscopic display has been one of the most popular research issues in the world. And for building a multi-view stereoscopic display system, related key technologies are detailed,which includes: Light field representation model and light field capturing system, high efficiency multi-view video coding and transmission method compatible with current video standard, high efficiency render-ing method for arbitrary position view at the decoder, 3D display technologies and multi-view autostereo-scopic display. Focusing on the key technologies above, the latest international development trends and ex-isting problems is analyzed. Meanwhile a solution for implementing a 3D video processing system based on interactive auto-stereoscopic display is proposed.

  13. Size-based emphysema cluster analysis on low attenuation area in 3D volumetric CT: comparison with pulmonary functional test (United States)

    Lee, Minho; Kim, Namkug; Lee, Sang Min; Seo, Joon Beom; Oh, Sang Young


    To quantify low attenuation area (LAA) of emphysematous regions according to cluster size in 3D volumetric CT data of chronic obstructive pulmonary disease (COPD) patients and to compare these indices with their pulmonary functional test (PFT). Sixty patients with COPD were scanned by a more than 16-multi detector row CT scanner (Siemens Sensation 16 and 64) within 0.75mm collimation. Based on these LAA masks, a length scale analysis to estimate each emphysema LAA's size was performed as follows. At first, Gaussian low pass filter from 30mm to 1mm kernel size with 1mm interval on the mask was performed from large to small size, iteratively. Centroid voxels resistant to the each filter were selected and dilated by the size of the kernel, which was regarded as the specific size emphysema mask. The slopes of area and number of size based LAA (slope of semi-log plot) were analyzed and compared with PFT. PFT parameters including DLco, FEV1, and FEV1/FVC were significantly (all p-value< 0.002) correlated with the slopes (r-values; -0.73, 0.54, 0.69, respectively) and EI (r-values; -0.84, -0.60, -0.68, respectively). In addition, the D independently contributed regression for FEV1 and FEV1/FVC (adjust R sq. of regression study: EI only, 0.70, 0.45; EI and D, 0.71, 0.51, respectively). By the size based LAA segmentation and analysis, we evaluated the Ds of area, number, and distribution of size based LAA, which would be independent factors for predictor of PFT parameters.

  14. Assessment of 3D Viewers for the Display of Interactive Documents in the Learning of Graphic Engineering (United States)

    Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia


    The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…

  15. A new approach of building 3D visualization framework for multimodal medical images display and computed assisted diagnosis (United States)

    Li, Zhenwei; Sun, Jianyong; Zhang, Jianguo


    As more and more CT/MR studies are scanning with larger volume of data sets, more and more radiologists and clinician would like using PACS WS to display and manipulate these larger data sets of images with 3D rendering features. In this paper, we proposed a design method and implantation strategy to develop 3D image display component not only with normal 3D display functions but also with multi-modal medical image fusion as well as compute-assisted diagnosis of coronary heart diseases. The 3D component has been integrated into the PACS display workstation of Shanghai Huadong Hospital, and the clinical practice showed that it is easy for radiologists and physicians to use these 3D functions such as multi-modalities' (e.g. CT, MRI, PET, SPECT) visualization, registration and fusion, and the lesion quantitative measurements. The users were satisfying with the rendering speeds and quality of 3D reconstruction. The advantages of the component include low requirements for computer hardware, easy integration, reliable performance and comfortable application experience. With this system, the radiologists and the clinicians can manipulate with 3D images easily, and use the advanced visualization tools to facilitate their work with a PACS display workstation at any time.

  16. Analysis of direct clinical consequences of MLC positional errors in volumetric-modulated arc therapy using 3D dosimetry system. (United States)

    Nithiyanantham, Karthikeyan; Mani, Ganesh K; Subramani, Vikraman; Mueller, Lutz; Palaniappan, Karrthick K; Kataria, Tejinder


    In advanced, intensity-modulated external radiotherapy facility, the multileaf collimator has a decisive role in the beam modulation by creating multiple segments or dynamically varying field shapes to deliver a uniform dose distribution to the target with maximum sparing of normal tissues. The position of each MLC leaf has become more critical for intensity-modulated delivery (step-and-shoot IMRT, dynamic IMRT, and VMAT) compared to 3D CRT, where it defines only field boundaries. We analyzed the impact of the MLC positional errors on the dose distribution for volumetric-modulated arc therapy, using a 3D dosimetry system. A total of 15 VMAT cases, five each for brain, head and neck, and prostate cases, were retrospectively selected for the study. All the plans were generated in Monaco 3.0.0v TPS (Elekta Corporation, Atlanta, GA) and delivered using Elekta Synergy linear accelerator. Systematic errors of +1, +0.5, +0.3, 0, -1, -0.5, -0.3 mm were introduced in the MLC bank of the linear accelerator and the impact on the dose distribution of VMAT delivery was measured using the COMPASS 3D dosim-etry system. All the plans were created using single modulated arcs and the dose calculation was performed using a Monte Carlo algorithm in a grid size of 3 mm. The clinical endpoints D95%, D50%, D2%, and Dmax,D20%, D50% were taken for the evaluation of the target and critical organs doses, respectively. A significant dosimetric effect was found for many cases even with 0.5 mm of MLC positional errors. The average change of dose D 95% to PTV for ± 1 mm, ± 0.5 mm, and ±0.3mm was 5.15%, 2.58%, and 0.96% for brain cases; 7.19%, 3.67%, and 1.56% for head and neck cases; and 8.39%, 4.5%, and 1.86% for prostate cases, respectively. The average deviation of dose Dmax was 5.4%, 2.8%, and 0.83% for brainstem in brain cases; 8.2%, 4.4%, and 1.9% for spinal cord in H&N; and 10.8%, 6.2%, and 2.1% for rectum in prostate cases, respectively. The average changes in dose followed a linear

  17. Crosstalk minimization in autostereoscopic multiveiw 3D display by eye tracking and fusion (overlapping) of viewing zones (United States)

    Kim, Sung-Kyu; Yoon, Seon-Kyu; Yoon, Ki-Hyuk


    An autostereoscopic 3D display provides the binocular perception without eye glasses, but induces the low 3D effect and dizziness due to the crosstalk effect. The crosstalk related problems give the deterioration of 3D effect, clearness, and reality of 3D image. A novel method of reducing the crosstalk is designed and tested; the method is based on the fusion of viewing zones and the real time eye position. It is shown experimentally that the crosstalk is effectively reduced at any position around the optimal viewing distance.

  18. SU-D-BRC-07: System Design for a 3D Volumetric Scintillation Detector Using SCMOS Cameras

    Energy Technology Data Exchange (ETDEWEB)

    Darne, C; Robertson, D; Alsanea, F; Beddar, S [UT MD Anderson Cancer Center, Houston, TX (United States)


    Purpose: The purpose of this project is to build a volumetric scintillation detector for quantitative imaging of 3D dose distributions of proton beams accurately in near real-time. Methods: The liquid scintillator (LS) detector consists of a transparent acrylic tank (20×20×20 cm{sup 3}) filled with a liquid scintillator that when irradiated with protons generates scintillation light. To track rapid spatial and dose variations in spot scanning proton beams we used three scientific-complementary metal-oxide semiconductor (sCMOS) imagers (2560×2160 pixels). The cameras collect optical signal from three orthogonal projections. To reduce system footprint two mirrors oriented at 45° to the tank surfaces redirect scintillation light to cameras for capturing top and right views. Selection of fixed focal length objective lenses for these cameras was based on their ability to provide large depth of field (DoF) and required field of view (FoV). Multiple cross-hairs imprinted on the tank surfaces allow for image corrections arising from camera perspective and refraction. Results: We determined that by setting sCMOS to 16-bit dynamic range, truncating its FoV (1100×1100 pixels) to image the entire volume of the LS detector, and using 5.6 msec integration time imaging rate can be ramped up to 88 frames per second (fps). 20 mm focal length lens provides a 20 cm imaging DoF and 0.24 mm/pixel resolution. Master-slave camera configuration enable the slaves to initiate image acquisition instantly (within 2 µsec) after receiving a trigger signal. A computer with 128 GB RAM was used for spooling images from the cameras and can sustain a maximum recording time of 2 min per camera at 75 fps. Conclusion: The three sCMOS cameras are capable of high speed imaging. They can therefore be used for quick, high-resolution, and precise mapping of dose distributions from scanned spot proton beams in three dimensions.

  19. Real-time volumetric image reconstruction and 3D tumor localization based on a single x-ray projection image for lung cancer radiotherapy

    CERN Document Server

    Li, Ruijiang; Lewis, John H; Gu, Xuejun; Folkerts, Michael; Men, Chunhua; Jiang, Steve B


    Purpose: To develop an algorithm for real-time volumetric image reconstruction and 3D tumor localization based on a single x-ray projection image for lung cancer radiotherapy. Methods: Given a set of volumetric images of a patient at N breathing phases as the training data, we perform deformable image registration between a reference phase and the other N-1 phases, resulting in N-1 deformation vector fields (DVFs). These DVFs can be represented efficiently by a few eigenvectors and coefficients obtained from principal component analysis (PCA). By varying the PCA coefficients, we can generate new DVFs, which, when applied on the reference image, lead to new volumetric images. We then can reconstruct a volumetric image from a single projection image by optimizing the PCA coefficients such that its computed projection matches the measured one. The 3D location of the tumor can be derived by applying the inverted DVF on its position in the reference image. Our algorithm was implemented on graphics processing units...

  20. DPGL: The Direct3D9-based Parallel Graphics Library for Multi-display Environment

    Institute of Scientific and Technical Information of China (English)

    Zhen Liu; Jiao-Ying Shi


    The emergence of high performance 3D graphics cards has opened the way to PC clusters for high performance multidisplay environment. In order to exploit the rendering ability of PC clusters, we should design appropriate parallel rendering algorithms and parallel graphics library interfaces. Due to the rapid development of Direct3D, we bring forward DPGL, the Direct3D9-based parallel graphics library in D3DPR parallel rendering system, which implements Direct3D9 interfaces to support existing Direct3D9 application parallelization with no modification. Based on the parallelism analysis of Direct3D9 rendering pipeline, we briefly introduce D3DPR parallel rendering system. DPGL is the fundamental component of D3DPR. After presenting DPGL three layers architecture,we discuss the rendering resource interception and management. Finally, we describe the design and implementation of DPGL in detail,including rendering command interception layer, rendering command interpretation layer and rendering resource parallelization layer.

  1. Analysis of multiple recording methods for full resolution multi-view autostereoscopic 3D display system incorporating VHOE (United States)

    Hwang, Yong Seok; Cho, Kyu Ha; Kim, Eun Soo


    In this paper, we propose multiple recording process of photopolymer for a full-color multi-view including multiple-view auto-stereoscopic 3D display system based on VHOE (Volume Holographic Optical Element). To overcome the problems such as low resolution, and limited viewing zone of conventional 3D-display without glasses, we designed multiple recording condition of VHOE for multi-view display. It is verified that VHOE may be optically made by angle-multiplexed recording of pre-designed multiple-viewing zone that uniformly is recorded through optimized exposuretime scheduling scheme. Here, VHOE-based backlight system for 4-view stereoscopic display is implemented, in which the output beams that playing a role reference beam from LGP(Light guide plate)t may be sequentially synchronized with the respective stereo images displayed on the LCD panel.

  2. Quantitative measurement of eyestrain on 3D stereoscopic display considering the eye foveation model and edge information. (United States)

    Heo, Hwan; Lee, Won Oh; Shin, Kwang Yong; Park, Kang Ryoung


    We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user's gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD), stereoscopic disparity (SD), frame cancellation effect (FCE), and edge component (EC) of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors.

  3. A time-sequential autostereoscopic 3D display using a vertical line dithering for utilizing the side lobes (United States)

    Choi, Hee-Jin; Park, Minyoung


    In spite of the developments of various autostereoscopic three-dimensional (3D) technologies, the inferior resolution of the realized 3D image is a severe problem that should be resolved. For that purpose, a time-sequential 3D display is developed to provide 3D images with higher resolution and attracts much attention. Among them, a method using a directional backlight unit (DBLU) is an effective way to be adopted in liquid crystal display (LCD) with higher frame rate such as 120Hz. However, in the conventional time-sequential system, the insufficient frame rate results a flicker problem which means a recognizable fluctuation of image brightness. A dot dithering method can be a good solution for reducing that problem but it was impossible to observe the 3D image in side lobes because the image data and the directivity of light rays from the DBLU do not match in side lobes. In this paper, we propose a new vertical line dithering method to expand the area for 3D image observation by utilizing the side lobes. Since the side lobes locate in the left and right position of the center lobe, it is needed to arrange the image data in LCD panel and directivity of the light rays from the DBLU to have continuity in horizontal direction. Although the observed 3D images in side lobes are flipped ones, the utilization of the side lobes can increase the number of observers in horizontal direction.

  4. Quantitative Measurement of Eyestrain on 3D Stereoscopic Display Considering the Eye Foveation Model and Edge Information

    Directory of Open Access Journals (Sweden)

    Hwan Heo


    Full Text Available We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user’s gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD, stereoscopic disparity (SD, frame cancellation effect (FCE, and edge component (EC of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors.

  5. Multiview holographic 3D dynamic display by combining a nano-grating patterned phase plate and LCD. (United States)

    Wan, Wenqiang; Qiao, Wen; Huang, Wenbin; Zhu, Ming; Ye, Yan; Chen, Xiangyu; Chen, Linsen


    Limited by the refreshable data volume of commercial spatial light modulator (SLM), electronic holography can hardly provide satisfactory 3D live video. Here we propose a holography based multiview 3D display by separating the phase information of a lightfield from the amplitude information. In this paper, the phase information was recorded by a 5.5-inch 4-view phase plate with a full coverage of pixelated nano-grating arrays. Because only amplitude information need to be updated, the refreshing data volume in a 3D video display was significantly reduced. A 5.5 inch TFT-LCD with a pixel size of 95 μm was used to modulate the amplitude information of a lightfield at a rate of 20 frames per second. To avoid crosstalk between viewing points, the spatial frequency and orientation of each nano-grating in the phase plate was fine tuned. As a result, the transmission light converged to the viewing points. The angular divergence was measured to be 1.02 degrees (FWHM) by average, slightly larger than the diffraction limit of 0.94 degrees. By refreshing the LCD, a series of animated sequential 3D images were dynamically presented at 4 viewing points. The resolution of each view was 640 × 360. Images for each viewing point were well separated and no ghost images were observed. The resolution of the image and the refreshing rate in the 3D dynamic display can be easily improved by employing another SLM. The recoded 3D videos showed the great potential of the proposed holographic 3D display to be used in mobile electronics.

  6. The influence of autostereoscopic 3D displays on subsequent task performance


    Barkowsky, Marcus; Le Callet, Patrick


    International audience; Viewing 3D content on an autostereoscopic is an exciting experience. This is partly due to the fact that the 3D effect is seen without glasses. Nevertheless, it is an unnatural condition for the eyes as the depth effect is created by the disparity of the left and the right view on a flat screen instead of having a real object at the corresponding location. Thus, it may be more tiring to watch 3D than 2D. This question is investigated in this contribution by a subjectiv...

  7. Full-parallax 3D display from single-shot Kinect capture (United States)

    Hong, Seokmin; Dorado, Adrián.; Saavedra, Genaro; Martínez-Corral, Manuel; Shin, Donghak; Lee, Byung-Gook


    We propose the fusion between two concepts that are very successful in the area of 3D imaging and sensing. Kinect technology permits the registration, in real time, but with low resolution, of accurate depth maps of big, opaque, diffusing 3D scenes. Our proposal consists on transforming the sampled depth map, provided by the Kinect technology, into an array of microimages whose position; pitch and resolution are in good accordance with the characteristics of an integral- imaging monitor. By projecting this information onto such monitor we are able to produce 3D images with continuous perspective and full parallax.

  8. Enhanced perception of terrain hazards in off-road path choice: stereoscopic 3D versus 2D displays (United States)

    Merritt, John O.; CuQlock-Knopp, V. Grayson; Myles, Kimberly


    Off-road mobility at night is a critical factor in modern military operations. Soldiers traversing off-road terrain, both on foot and in combat vehicles, often use 2D viewing devices (such as a driver's thermal viewer, or biocular or monocular night-vision goggles) for tactical mobility under low-light conditions. Perceptual errors can occur when 2D displays fail to convey adequately the contours of terrain. Some off-road driving accidents have been attributed to inadequate perception of terrain features due to using 2D displays (which do not provide binocular-parallax cues to depth perception). In this study, photographic images of terrain scenes were presented first in conventional 2D video, and then in stereoscopic 3D video. The percentage of possible correct answers for 2D and 3D were: 2D pretest equals 52%, 3D pretest equals 80%, 2D posttest equals 48%, 3D posttest equals 78%. Other recent studies conducted at the US Army Research Laboratory's Human Research and Engineering Directorate also show that stereoscopic 3D displays can significantly improve visual evaluation of terrain features, and thus may improve the safety and effectiveness of military off-road mobility operation, both on foot and in combat vehicles.

  9. Influence of limited random-phase of objects on the image quality of 3D holographic display (United States)

    Ma, He; Liu, Juan; Yang, Minqiang; Li, Xin; Xue, Gaolei; Wang, Yongtian


    Limited-random-phase time average method is proposed to suppress the speckle noise of three dimensional (3D) holographic display. The initial phase and the range of the random phase are studied, as well as their influence on the optical quality of the reconstructed images, and the appropriate initial phase ranges on object surfaces are obtained. Numerical simulations and optical experiments with 2D and 3D reconstructed images are performed, where the objects with limited phase range can suppress the speckle noise in reconstructed images effectively. It is expected to achieve high-quality reconstructed images in 2D or 3D display in the future because of its effectiveness and simplicity.

  10. Adaptive geometric tessellation for 3D reconstruction of anisotropically developing cells in multilayer tissues from sparse volumetric microscopy images.

    Directory of Open Access Journals (Sweden)

    Anirban Chakraborty

    Full Text Available The need for quantification of cell growth patterns in a multilayer, multi-cellular tissue necessitates the development of a 3D reconstruction technique that can estimate 3D shapes and sizes of individual cells from Confocal Microscopy (CLSM image slices. However, the current methods of 3D reconstruction using CLSM imaging require large number of image slices per cell. But, in case of Live Cell Imaging of an actively developing tissue, large depth resolution is not feasible in order to avoid damage to cells from prolonged exposure to laser radiation. In the present work, we have proposed an anisotropic Voronoi tessellation based 3D reconstruction framework for a tightly packed multilayer tissue with extreme z-sparsity (2-4 slices/cell and wide range of cell shapes and sizes. The proposed method, named as the 'Adaptive Quadratic Voronoi Tessellation' (AQVT, is capable of handling both the sparsity problem and the non-uniformity in cell shapes by estimating the tessellation parameters for each cell from the sparse data-points on its boundaries. We have tested the proposed 3D reconstruction method on time-lapse CLSM image stacks of the Arabidopsis Shoot Apical Meristem (SAM and have shown that the AQVT based reconstruction method can correctly estimate the 3D shapes of a large number of SAM cells.

  11. A volumetric model-based 2D to 3D registration method for measuring kinematics of natural knees with single-plane fluoroscopy

    Energy Technology Data Exchange (ETDEWEB)

    Tsai, Tsung-Yuan; Lu, Tung-Wu; Chen, Chung-Ming; Kuo, Mei-Ying; Hsu, Horng-Chaung [Institute of Biomedical Engineering, National Taiwan University, No. 1, Sec. 1, Jen-Ai Road, Taipei 10051, Taiwan (China); Institute of Biomedical Engineering, National Taiwan University, No. 1, Sec. 1, Jen-Ai Road, Taipei 10051, Taiwan (China) and Department of Physical Therapy, China Medical University, Taichung 40402, Taiwan (China); Department of Orthopaedic Surgery, China Medical University Hospital, Taichung 40447, Taiwan (China)


    Purpose: Accurate measurement of the three-dimensional (3D) rigid body and surface kinematics of the natural human knee is essential for many clinical applications. Existing techniques are limited either in their accuracy or lack more realistic experimental evaluation of the measurement errors. The purposes of the study were to develop a volumetric model-based 2D to 3D registration method, called the weighted edge-matching score (WEMS) method, for measuring natural knee kinematics with single-plane fluoroscopy to determine experimentally the measurement errors and to compare its performance with that of pattern intensity (PI) and gradient difference (GD) methods. Methods: The WEMS method gives higher priority to matching of longer edges of the digitally reconstructed radiograph and fluoroscopic images. The measurement errors of the methods were evaluated based on a human cadaveric knee at 11 flexion positions. Results: The accuracy of the WEMS method was determined experimentally to be less than 0.77 mm for the in-plane translations, 3.06 mm for out-of-plane translation, and 1.13 deg. for all rotations, which is better than that of the PI and GD methods. Conclusions: A new volumetric model-based 2D to 3D registration method has been developed for measuring 3D in vivo kinematics of natural knee joints with single-plane fluoroscopy. With the equipment used in the current study, the accuracy of the WEMS method is considered acceptable for the measurement of the 3D kinematics of the natural knee in clinical applications.

  12. Oit1/Fam3D, a gut-secreted protein displaying nutritional status-dependent regulation. (United States)

    de Wit, Nicole J W; IJssennagger, Noortje; Oosterink, Els; Keshtkar, Shohreh; Hooiveld, Guido J E J; Mensink, Ronald P; Hammer, Sebastiaan; Smit, Johannes W A; Müller, Michael; van der Meer, Roelof


    Oncoprotein-induced transcript 1 (Oit1) was previously identified as a dietary fat-induced gene in the small intestine of C57Bl/6J mice. In this study, we further characterized Oit1 and its human ortholog family with sequence similarity 3, member D (Fam3D), on the messenger RNA as well as the protein level. Oit1 and Fam3D were found to be predominantly expressed in the gastrointestinal tract of mice and humans, respectively. Dietary fat induced a clear and acute up-regulation of Oit1, especially in the jejunum, whereas fasting led to a reduced gene expression in the small intestine. Regarding protein expression, we found a remarkable pattern of Oit1 along the longitudinal axis of the intestine, a predominant villus-restricted expression in the proximal small intestine and a more pronounced crypt expression in the distal parts of the intestine. Using transfection experiments, we confirmed secretion of the Oit1 protein, as was predicted by a signal peptide sequence. Detection of Oit1 and Fam3D in plasma samples indicated that both proteins are secreted to the basolateral site of enterocytes. Moreover, in human plasma samples, we also found an effect of nutritional status on Fam3D levels, with a postprandial elevation and a reduction after fasting. In conclusion, Oit1 and Fam3D are gut-derived proteins that are expressed and secreted in a nutritional status-dependent manner.

  13. An autostereoscopic display (3D without glasses) suitable for telerobotic radioactive waste remediation

    Energy Technology Data Exchange (ETDEWEB)

    Eichenlaub, J.B. [Dimension Technologies, Inc., Rochester, NY (United States)


    An autostereoscopic video display ideal for telerobotic operations is described. The display creates stereoscopic images using input from two cameras in such a way that the observer does not have to wear special glasses or other headgear to see the images, and can also see the images f rom across a wide area. The display is being used in nuclear waste remediation and other telerobotic applications.

  14. Oit/Fam3D, a gut secreted protein displaying nutritional status-dependent regulation

    NARCIS (Netherlands)

    Wit, de N.J.W.; IJssenagger, N.; Oosterink, E.; Keshtkar, S.; Hooiveld, G.J.E.J.; Mensink, R.P.; Hammer, S.; Smit, J.W.A.; Muller, M.R.; Meer, van der R.


    Oncoprotein-induced transcript 1 (Oit1) was previously identified as a dietary fat-induced gene in the small intestine of C57Bl/6J mice. In this study, we further characterized Oit1 and its human ortholog family with sequence similarity 3, member D (Fam3D), on the messenger RNA as well as the protei

  15. Oit1/Fam3D, a gut-secreted protein displaying nutritional status-dependent regulation

    NARCIS (Netherlands)

    Wit, N.J. de; Ijssennagger, N.; Oosterink, E.; Keshtkar, S.; Hooiveld, G.J.; Mensink, R.P.; Hammer, S.; Smit, J.W.A.; Muller, M.; der Meer, R.


    Oncoprotein-induced transcript 1 (Oit1) was previously identified as a dietary fat-induced gene in the small intestine of C57Bl/6J mice. In this study, we further characterized Oit1 and its human ortholog family with sequence similarity 3, member D (Fam3D), on the messenger RNA as well as the protei

  16. Generation of 3D ultrasound biomicroscopic images: technique validation and in vivo volumetric imaging of rat lateral gastrocnemius

    Directory of Open Access Journals (Sweden)

    Natália Santos da Fonseca Martins

    Full Text Available Introduction Ultrasound biomicroscopy (UBM is a technique for generating high-resolution images, with frequencies from 20 MHz to 100 MHz. For example, it has been used in animal research related to models of injury and diseases that mimic human conditions. With a three-dimensional ultrasound (3D image system, an organ can be viewed at various angles and the volume estimated, contributing to an accurate diagnosis. This work refers to the generation of 3D-UBM images, employing a 35 MHz ultrasound system, from multiple two-dimensional (2D images. Phantoms were used to validate the technique and to determine its reliability of volume measurements. Additionally, the technique was used to obtain 3D images of the rat gastrocnemius muscle. Methods Four different phantoms were used and ten acquisition sequences of 2D-images acquired for each one. Thereafter, 5 volume segmentations were performed for each acquisition sequence, resulting in 50 measured volumes for each phantom. The physical volumes of all phantoms were used to validate the technique based on the coefficient of variation (CV and the intraclass correlation coefficient (ICC. Images of the gastrocnemius muscle were acquired and the partial volume quantified. Results The CV and ICC confirmed the reliability of volume measurements obtained by segmentation. Moreover, cross-sectional 2D images of rat hindlimb were obtained, allowing to identify the gastrocnemius muscle and to partially quantify the muscle volume from 3D images. Conclusion The results indicated that the technique is valid to generate 3D images and quantify the volume of a muscle compatible with the dimensions of a small animal.

  17. Treatment of left sided breast cancer for a patient with funnel chest: Volumetric-modulated arc therapy vs. 3D-CRT and intensity-modulated radiotherapy

    Energy Technology Data Exchange (ETDEWEB)

    Haertl, Petra M., E-mail: [Department of Radiotherapy, Regensburg University Medical Center, Regensburg (Germany); Pohl, Fabian; Weidner, Karin; Groeger, Christian; Koelbl, Oliver; Dobler, Barbara [Department of Radiotherapy, Regensburg University Medical Center, Regensburg (Germany)


    This case study presents a rare case of left-sided breast cancer in a patient with funnel chest, which is a technical challenge for radiation therapy planning. To identify the best treatment technique for this case, 3 techniques were compared: conventional tangential fields (3D conformal radiotherapy [3D-CRT]), intensity-modulated radiotherapy (IMRT), and volumetric-modulated arc therapy (VMAT). The plans were created for a SynergyS® (Elekta, Ltd, Crawley, UK) linear accelerator with a BeamModulator™ head and 6-MV photons. The planning system was Oncentra Masterplan® v3.3 SP1 (Nucletron BV, Veenendal, Netherlands). Calculations were performed with collapsed cone algorithm. Dose prescription was 50.4 Gy to the average of the planning target volume (PTV). PTV coverage and homogeneity was comparable for all techniques. VMAT allowed reducing dose to the ipsilateral organs at risk (OAR) and the contralateral breast compared with IMRT and 3D-CRT: The volume of the left lung receiving 20 Gy was 19.3% for VMAT, 26.1% for IMRT, and 32.4% for 3D-CRT. In the heart, a D{sub 15%} of 9.7 Gy could be achieved with VMAT compared with 14 Gy for IMRT and 46 Gy for 3D-CRT. In the contralateral breast, D{sub 15%} was 6.4 Gy for VMAT, 8.8 Gy for IMRT, and 10.2 Gy for 3D-CRT. In the contralateral lung, however, the lowest dose was achieved with 3D-CRT with D{sub 10%} of 1.7 Gy for 3D-CRT, and 6.7 Gy for both IMRT and VMAT. The lowest number of monitor units (MU) per 1.8-Gy fraction was required by 3D-CRT (192 MU) followed by VMAT (518 MU) and IMRT (727 MU). Treatment time was similar for 3D-CRT (3 min) and VMAT (4 min) but substantially increased for IMRT (13 min). VMAT is considered the best treatment option for the presented case of a patient with funnel chest. It allows reducing dose in most OAR without compromising target coverage, keeping delivery time well below 5 minutes.

  18. Treatment of left sided breast cancer for a patient with funnel chest: volumetric-modulated arc therapy vs. 3D-CRT and intensity-modulated radiotherapy. (United States)

    Haertl, Petra M; Pohl, Fabian; Weidner, Karin; Groeger, Christian; Koelbl, Oliver; Dobler, Barbara


    This case study presents a rare case of left-sided breast cancer in a patient with funnel chest, which is a technical challenge for radiation therapy planning. To identify the best treatment technique for this case, 3 techniques were compared: conventional tangential fields (3D conformal radiotherapy [3D-CRT]), intensity-modulated radiotherapy (IMRT), and volumetric-modulated arc therapy (VMAT). The plans were created for a SynergyS® (Elekta, Ltd, Crawley, UK) linear accelerator with a BeamModulator™ head and 6-MV photons. The planning system was Oncentra Masterplan® v3.3 SP1 (Nucletron BV, Veenendal, Netherlands). Calculations were performed with collapsed cone algorithm. Dose prescription was 50.4 Gy to the average of the planning target volume (PTV). PTV coverage and homogeneity was comparable for all techniques. VMAT allowed reducing dose to the ipsilateral organs at risk (OAR) and the contralateral breast compared with IMRT and 3D-CRT: The volume of the left lung receiving 20 Gy was 19.3% for VMAT, 26.1% for IMRT, and 32.4% for 3D-CRT. In the heart, a D(15%) of 9.7 Gy could be achieved with VMAT compared with 14 Gy for IMRT and 46 Gy for 3D-CRT. In the contralateral breast, D(15%) was 6.4 Gy for VMAT, 8.8 Gy for IMRT, and 10.2 Gy for 3D-CRT. In the contralateral lung, however, the lowest dose was achieved with 3D-CRT with D(10%) of 1.7 Gy for 3D-CRT, and 6.7 Gy for both IMRT and VMAT. The lowest number of monitor units (MU) per 1.8-Gy fraction was required by 3D-CRT (192 MU) followed by VMAT (518 MU) and IMRT (727 MU). Treatment time was similar for 3D-CRT (3 min) and VMAT (4 min) but substantially increased for IMRT (13 min). VMAT is considered the best treatment option for the presented case of a patient with funnel chest. It allows reducing dose in most OAR without compromising target coverage, keeping delivery time well below 5 minutes.

  19. Affective SSVEP BCI to effectively control 3D objects by using a prism array-based display (United States)

    Mun, Sungchul; Park, Min-Chul


    3D objects with depth information can provide many benefits to users in education, surgery, and interactions. In particular, many studies have been done to enhance sense of reality in 3D interaction. Viewing and controlling stereoscopic 3D objects with crossed or uncrossed disparities, however, can cause visual fatigue due to the vergenceaccommodation conflict generally accepted in 3D research fields. In order to avoid the vergence-accommodation mismatch and provide a strong sense of presence to users, we apply a prism array-based display to presenting 3D objects. Emotional pictures were used as visual stimuli in control panels to increase information transfer rate and reduce false positives in controlling 3D objects. Involuntarily motivated selective attention by affective mechanism can enhance steady-state visually evoked potential (SSVEP) amplitude and lead to increased interaction efficiency. More attentional resources are allocated to affective pictures with high valence and arousal levels than to normal visual stimuli such as white-and-black oscillating squares and checkerboards. Among representative BCI control components (i.e., eventrelated potentials (ERP), event-related (de)synchronization (ERD/ERS), and SSVEP), SSVEP-based BCI was chosen in the following reasons. It shows high information transfer rates and takes a few minutes for users to control BCI system while few electrodes are required for obtaining reliable brainwave signals enough to capture users' intention. The proposed BCI methods are expected to enhance sense of reality in 3D space without causing critical visual fatigue to occur. In addition, people who are very susceptible to (auto) stereoscopic 3D may be able to use the affective BCI.

  20. The effect of CT scanner parameters and 3D volume rendering techniques on the accuracy of linear, angular, and volumetric measurements of the mandible (United States)

    Whyms, B.J.; Vorperian, H.K.; Gentry, L.R.; Schimek, E.M.; Bersu, E.T.; Chung, M.K.


    Objectives This study investigates the effect of scanning parameters on the accuracy of measurements from three-dimensional multi-detector computed tomography (3D-CT) mandible renderings. A broader range of acceptable parameters can increase the availability of CT studies for retrospective analysis. Study Design Three human mandibles and a phantom object were scanned using 18 combinations of slice thickness, field of view, and reconstruction algorithm and three different threshold-based segmentations. Measurements of 3D-CT models and specimens were compared. Results Linear and angular measurements were accurate, irrespective of scanner parameters or rendering technique. Volume measurements were accurate with a slice thickness of 1.25 mm, but not 2.5 mm. Surface area measurements were consistently inflated. Conclusions Linear, angular and volumetric measurements of mandible 3D-CT models can be confidently obtained from a range of parameters and rendering techniques. Slice thickness is the primary factor affecting volume measurements. These findings should also apply to 3D rendering using cone-beam-CT. PMID:23601224

  1. Design and Perception Testing of a Novel 3-D Autostereoscopic Holographic Display System (United States)


    and trucks approaching a driveway with their turn signals on. The video was shown to observers in conventional 2D and in 3-D holographic prototype...system. The observers were tasked with indicating when they thought they saw a vehicle with its turn signal on. Subject response times, hit rates and...subjects were then asked to identify when they visually detected a vehicle turning on its turn signal when making a lane change by depressing the space bar

  2. MO-DE-210-06: Development of a Supercompounded 3D Volumetric Ultrasound Image Guidance System for Prone Accelerated Partial Breast Irradiation (APBI)

    Energy Technology Data Exchange (ETDEWEB)

    Chiu, T; Hrycushko, B; Zhao, B; Jiang, S; Gu, X [UT Southwestern Medical Center, Dallas, TX (United States)


    Purpose: For early-stage breast cancer, accelerated partial breast irradiation (APBI) is a cost-effective breast-conserving treatment. Irradiation in a prone position can mitigate respiratory induced breast movement and achieve maximal sparing of heart and lung tissues. However, accurate dose delivery is challenging due to breast deformation and lumpectomy cavity shrinkage. We propose a 3D volumetric ultrasound (US) image guidance system for accurate prone APBI Methods: The designed system, set beneath the prone breast board, consists of a water container, an US scanner, and a two-layer breast immobilization cup. The outer layer of the breast cup forms the inner wall of water container while the inner layer is attached to patient breast directly to immobilization. The US transducer scans is attached to the outer-layer of breast cup at the dent of water container. Rotational US scans in a transverse plane are achieved by simultaneously rotating water container and transducer, and multiple transverse scanning forms a 3D scan. A supercompounding-technique-based volumetric US reconstruction algorithm is developed for 3D image reconstruction. The performance of the designed system is evaluated with two custom-made gelatin phantoms containing several cylindrical inserts filled in with water (11% reflection coefficient between materials). One phantom is designed for positioning evaluation while the other is for scaling assessment. Results: In the positioning evaluation phantom, the central distances between the inserts are 15, 20, 30 and 40 mm. The distances on reconstructed images differ by −0.19, −0.65, −0.11 and −1.67 mm, respectively. In the scaling evaluation phantom, inserts are 12.7, 19.05, 25.40 and 31.75 mm in diameter. Measured inserts’ sizes on images differed by 0.23, 0.19, −0.1 and 0.22 mm, respectively. Conclusion: The phantom evaluation results show that the developed 3D volumetric US system can accurately localize target position and determine

  3. Performance evaluation of medical LCD displays using 3D channelized Hotelling observers (United States)

    Platiša, Ljiljana; Marchessoux, Cédric; Goossens, Bart; Philips, Wilfried


    High performance of the radiologists in the task of image lesion detection is crucial for successful medical practice. One relevant factor in clinical image reading is the quality of the medical display. With the current trends of stack-mode liquid crystal displays (LCDs), the slow temporal response of the display plays a significant role in image quality assurance. In this paper, we report on the experimental study performed to evaluate the quality of a novel LCD with advanced temporal response compensation, and compare it to an existing state-of-the-art display of the same category but with no temporal response compensation. The data in the study comprise clinical digital tomosynthesis images of the breast with added simulated mass lesions. The detectability for the two displays is estimated using the recent multi-slice channelized Hotelling observer (msCHO) model which is especially designed for multi-slice image data. Our results suggest that the novel LCD allows higher detectability than the existing one. Moreover, the msCHO results are used to advise on the parameters for the follow up image reading study with real medical doctors as observers. Finally, the main findings of the msCHO study were confirmed by a human reader study (details to be published in a separate paper).

  4. Spectral analysis of views interpolated by chroma subpixel downsampling for 3D autosteroscopic displays (United States)

    Marson, Avishai; Stern, Adrian


    One of the main limitations of horizontal parallax autostereoscopic displays is the horizontal resolution loss due the need to repartition the pixels of the display panel among the multiple views. Recently we have shown that this problem can be alleviated by applying a color sub-pixel rendering technique1. Interpolated views are generated by down-sampling the panel pixels at sub-pixel level, thus increasing the number of views. The method takes advantage of lower acuity of the human eye to chromatic resolution. Here we supply further support of the technique by analyzing the spectra of the subsampled images.

  5. Evaluation of 3D pre-treatment verification for volumetric modulated arc therapy plan in head region (United States)

    Ruangchan, S.; Oonsiri, S.; Suriyapee, S.


    The development of pre-treatment QA tools contributes to the three dimension (3D) dose verification using the calculation software with the measured planar dose distribution. This research is aimed to evaluate the Sun Nuclear 3DVH software with Thermo luminescence dosimeter (TLD) measurement. The two VMAT patient plans (2.5 arcs) of 6 MV photons with different PTV locations were transferred to the Rando phantom images. The PTV of the first plan located in homogeneous area and vice versa in the second plan. For treatment planning process, the Rando phantom images were employed in optimization and calculation with the PTV, brain stem, lens and TLD position contouring. The verification plans were created, transferred to the ArcCHECK for measurement and calculated the 3D dose using 3DVH software. The range of the percent dose differences in both PTV and organ at risk (OAR) between TLD and 3DVH software of the first and the second plans were -2.09 to 3.87% and -1.39 to 6.88%, respectively. The mean percent dose differences for the PTV were 1.62% and 3.93% for the first and the second plans, respectively. In conclusion, the 3DVH software results show good agreement with TLD when the tumor located in the homogeneous area.

  6. Alpha shape theory for 3D visualization and volumetric measurement of brain tumor progression using magnetic resonance images. (United States)

    Hamoud Al-Tamimi, Mohammed Sabbih; Sulong, Ghazali; Shuaib, Ibrahim Lutfi


    Resection of brain tumors is a tricky task in surgery due to its direct influence on the patients' survival rate. Determining the tumor resection extent for its complete information via-à-vis volume and dimensions in pre- and post-operative Magnetic Resonance Images (MRI) requires accurate estimation and comparison. The active contour segmentation technique is used to segment brain tumors on pre-operative MR images using self-developed software. Tumor volume is acquired from its contours via alpha shape theory. The graphical user interface is developed for rendering, visualizing and estimating the volume of a brain tumor. Internet Brain Segmentation Repository dataset (IBSR) is employed to analyze and determine the repeatability and reproducibility of tumor volume. Accuracy of the method is validated by comparing the estimated volume using the proposed method with that of gold-standard. Segmentation by active contour technique is found to be capable of detecting the brain tumor boundaries. Furthermore, the volume description and visualization enable an interactive examination of tumor tissue and its surrounding. Admirable features of our results demonstrate that alpha shape theory in comparison to other existing standard methods is superior for precise volumetric measurement of tumor.

  7. Combining terrestrial stereophotogrammetry, DGPS and GIS-based 3D voxel modelling in the volumetric recording of archaeological features (United States)

    Orengo, Hector A.


    Archaeological recording of structures and excavations in high mountain areas is greatly hindered by the scarce availability of both space, to transport material, and time. The Madriu-Perafita-Claror, InterAmbAr and PCR Mont Lozère high mountain projects have documented hundreds of archaeological structures and carried out many archaeological excavations. These projects required the development of a technique which could record both structures and the process of an archaeological excavation in a fast and reliable manner. The combination of DGPS, close-range terrestrial stereophotogrammetry and voxel based GIS modelling offered a perfect solution since it helped in developing a strategy which would obtain all the required data on-site fast and with a high degree of precision. These data are treated off-site to obtain georeferenced orthoimages covering both the structures and the excavation process from which site and excavation plans can be created. The proposed workflow outputs also include digital surface models and volumetric models of the excavated areas from which topography and archaeological profiles were obtained by voxel-based GIS procedures. In this way, all the graphic recording required by standard archaeological practices was met.

  8. Automated System for Holographic Lightfield 3D Display Metrology (HL3DM) (United States)


    Adi-Displays Consulting, LLC 9605 NW Engleman Street Portland OR 97229 April 2015 FINAL REPORT THIS IS A SMALL BUSINESS unlimited. 13. SUPPLEMENTARY NOTES This is a Small Business Innovative Research (SBIR) Phase I report developed under a SBIR contract for...effect, and should be avoided by either change of view distance (effectively the pixels pitch ) and the orientation (tilt angle). (f) The IDMS1 specifies

  9. Crosstalk reduction in stereoscopic 3D displays: disparity adjustment using crosstalk visibility index for crosstalk cancellation. (United States)

    Sohn, Hosik; Jung, Yong Ju; Man Ro, Yong


    Stereoscopic displays provide viewers with a truly fascinating viewing experience. However, current stereoscopic displays suffer from crosstalk that is detrimental to image quality, depth quality, and visual comfort. In order to reduce the perceived crosstalk in stereoscopic displays, this paper proposes a crosstalk reduction method that combines disparity adjustment and crosstalk cancellation. The main idea of the proposed method is to displace the visible crosstalk using the disparity adjustment in a way that less amounts of intensity leakage occur on perceptually important regions in a scene. To this purpose, we estimate a crosstalk visibility index map for the scene that represents pixel-by-pixel importance values associated with the amount of perceived crosstalk and negative-after-effects of the crosstalk cancellation. Based on the crosstalk visibility index, we introduce a new disparity adjustment method that reduces the annoying crosstalk in processed images, which is followed by the crosstalk cancellation. The effectiveness of the proposed method has been successfully evaluated by subjective assessments of image quality and viewing preference. Experimental results demonstrate that the proposed method effectively improves the image quality and overall viewing quality of stereoscopic videos.

  10. Optimized Volumetric Modulated Arc Therapy Versus 3D-CRT for Early Stage Mediastinal Hodgkin Lymphoma Without Axillary Involvement: A Comparison of Second Cancers and Heart Disease Risk

    Energy Technology Data Exchange (ETDEWEB)

    Filippi, Andrea Riccardo, E-mail: [Department of Oncology, Radiation Oncology, University of Torino, Torino (Italy); Ragona, Riccardo; Piva, Cristina; Scafa, Davide; Fiandra, Christian [Department of Oncology, Radiation Oncology, University of Torino, Torino (Italy); Fusella, Marco; Giglioli, Francesca Romana [Medical Physics, AOU Città della Salute e della Scienza Hospital, Torino (Italy); Lohr, Frank [Department of Radiation Oncology, University Medical Center Mannheim, University of Heidelberg, Mannheim (Germany); Ricardi, Umberto [Department of Oncology, Radiation Oncology, University of Torino, Torino (Italy)


    Purpose: The purpose of this study was to evaluate the risks of second cancers and cardiovascular diseases associated with an optimized volumetric modulated arc therapy (VMAT) planning solution in a selected cohort of stage I/II Hodgkin lymphoma (HL) patients treated with either involved-node or involved-site radiation therapy in comparison with 3-dimensional conformal radiation therapy (3D-CRT). Methods and Materials: Thirty-eight patients (13 males and 25 females) were included. Disease extent was mediastinum alone (n=8, 21.1%); mediastinum plus unilateral neck (n=19, 50%); mediastinum plus bilateral neck (n=11, 29.9%). Prescription dose was 30 Gy in 2-Gy fractions. Only 5 patients had mediastinal bulky disease at diagnosis (13.1%). Anteroposterior 3D-CRT was compared with a multiarc optimized VMAT solution. Lung, breast, and thyroid cancer risks were estimated by calculating a lifetime attributable risk (LAR), with a LAR ratio (LAR{sub VMAT}-to-LAR{sub 3D-CRT}) as a comparative measure. Cardiac toxicity risks were estimated by calculating absolute excess risk (AER). Results: The LAR ratio favored 3D-CRT for lung cancer induction risk in mediastinal alone (P=.004) and mediastinal plus unilateral neck (P=.02) presentations. LAR ratio for breast cancer was lower for VMAT in mediastinal plus bilateral neck presentations (P=.02), without differences for other sites. For thyroid cancer, no significant differences were observed, regardless of anatomical presentation. A significantly lower AER of cardiac (P=.038) and valvular diseases (P<.0001) was observed for VMAT regardless of disease extent. Conclusions: In a cohort of patients with favorable characteristics in terms of disease extent at diagnosis (large prevalence of nonbulky presentations without axillary involvement), optimized VMAT reduced heart disease risk with comparable risks of thyroid and breast cancer, with an increase in lung cancer induction probability. The results are however strongly influenced by

  11. Optimized volumetric modulated arc therapy versus 3D-CRT for early stage mediastinal Hodgkin lymphoma without axillary involvement: a comparison of second cancers and heart disease risk. (United States)

    Filippi, Andrea Riccardo; Ragona, Riccardo; Piva, Cristina; Scafa, Davide; Fiandra, Christian; Fusella, Marco; Giglioli, Francesca Romana; Lohr, Frank; Ricardi, Umberto


    The purpose of this study was to evaluate the risks of second cancers and cardiovascular diseases associated with an optimized volumetric modulated arc therapy (VMAT) planning solution in a selected cohort of stage I/II Hodgkin lymphoma (HL) patients treated with either involved-node or involved-site radiation therapy in comparison with 3-dimensional conformal radiation therapy (3D-CRT). Thirty-eight patients (13 males and 25 females) were included. Disease extent was mediastinum alone (n=8, 21.1%); mediastinum plus unilateral neck (n=19, 50%); mediastinum plus bilateral neck (n=11, 29.9%). Prescription dose was 30 Gy in 2-Gy fractions. Only 5 patients had mediastinal bulky disease at diagnosis (13.1%). Anteroposterior 3D-CRT was compared with a multiarc optimized VMAT solution. Lung, breast, and thyroid cancer risks were estimated by calculating a lifetime attributable risk (LAR), with a LAR ratio (LAR(VMAT)-to-LAR(3D-CRT)) as a comparative measure. Cardiac toxicity risks were estimated by calculating absolute excess risk (AER). The LAR ratio favored 3D-CRT for lung cancer induction risk in mediastinal alone (P=.004) and mediastinal plus unilateral neck (P=.02) presentations. LAR ratio for breast cancer was lower for VMAT in mediastinal plus bilateral neck presentations (P=.02), without differences for other sites. For thyroid cancer, no significant differences were observed, regardless of anatomical presentation. A significantly lower AER of cardiac (P=.038) and valvular diseases (Pdisease extent. In a cohort of patients with favorable characteristics in terms of disease extent at diagnosis (large prevalence of nonbulky presentations without axillary involvement), optimized VMAT reduced heart disease risk with comparable risks of thyroid and breast cancer, with an increase in lung cancer induction probability. The results are however strongly influenced by the different anatomical presentations, supporting an individualized approach. Copyright © 2015 Elsevier

  12. Fast and effective occlusion culling for 3D holographic displays by inverse orthographic projection with low angular sampling. (United States)

    Jia, Jia; Liu, Juan; Jin, Guofan; Wang, Yongtian


    Occlusion culling is an important process that produces correct depth cues for observers in holographic displays, whereas current methods suffer from occlusion errors or high computational loads. We propose a fast and effective method for occlusion culling based on multiple light-point sampling planes and an inverse orthographic projection technique. Multiple light-point sampling planes are employed to remove the hidden surfaces for each direction of the view of the three-dimensional (3D) scene by forward orthographic projection, and the inverse orthographic projection technique is used to determine the effective sampling points of the 3D scene. A numerical simulation and an optical experiment are performed. The results show that this approach can realize accurate occlusion effects, smooth motion parallax, and continuous depth using low angular sampling without any extra computation costs.

  13. 3D flexible O/N Co-doped graphene foams for supercapacitor electrodes with high volumetric and areal capacitances (United States)

    Qin, Tianfeng; Wan, Zunyuan; Wang, Zilei; Wen, Yuxiang; Liu, Mengting; Peng, Shanglong; He, Deyan; Hou, Juan; Huang, Fei; Cao, Guozhong


    3D flexible O/N co-doped graphene foams (GF) have been designed and fabricated successfully via combining the compression/hot curing strategy with chemical reduction and hydrothermal treatment, in which melamine foams were used not only as the source of N/O functional groups for the introduction of pseudocapacitance but also as the sacrificial template to inhibit the agglomeration of graphene. Also, the mechanism for method of the compressing/hot curing has been investigated systematically. And the resultant GF demonstrates excellent mechanical strength and flexibility. When the compacting GF is used as free-standing electrodes for supercapacitor, it exhibits more excellent ability of charge storage than that of pristine graphene foams. And 10 MPa-GF electrodes delivers high areal capacitance of 375 μF cm-2 at a current density of 1 A g-1, excellent rate capabilities and superior cycling stability of above 100%. According to the analysis of capacitance contribution for 10 MPa-GF electrode, the pseudocapacitance originated from N/O functional groups is up to ∼65% of the contribution of total capacitance. Moreover, the symmetric supercapacitor comprised of 10 MPa-GF electrodes presents a maximum energy density of 16 Wh kg-1 (8 Wh L-1) and a maximum power density of 17 kW kg-1 (8.6 kW L-1).

  14. Design of Programmable LED Controller with a Variable Current Source for 3D Image Display

    Directory of Open Access Journals (Sweden)

    Kyung-Ryang Lee


    Full Text Available Conventional fluorescent light sources, as well as incandescent light sources are gradually being replaced by Light Emitting Diodes (LEDs for reducing power consumption in the image display area for multimedia application. An LED light source requires a controller with a low-power operation. In this paper, a low-power technique using adiabatic operation is applied for the implementation of LED controller with a stable constant-current, a low-power and low-heat function. From the simulation result, the power consumption of the proposed LED controller using adiabatic operation was reduced to about 87% in comparison with conventional operation with a constant VDD. The proposed circuit is expected to be an alternative LED controller which is sensitive to external conditions such as heat.

  15. Revolving lantern display using holographic 3D images with 1/f fluctuation (United States)

    Uchida, Koji; Fukuda, Hiroyuki; Sakamoto, Kunio


    The authors developed the revolving lantern using images of the holographic display. Our revolving lantern playbacks the virtual images which are floating in the air. These spatial images have unexpected motions and changes. The prototype imaging unit consists of the hologram, turn table and illumination system which can change the light with 1/f fluctuation so as to reconstruct various spatial images. In this paper, we describe the spatial imaging with a holographic technology and the reconstruction system which playbacks the rotating motion and various images. A hologram playbacks images. These reconstructions are generally static images. The rotating image like a revolving lantern can be produced when a hologram is spinning on the turn table. A hologram can record and reconstruct various images using the different illumination. When the illumination system changes the illumination light, a hologram reconstructs other images.

  16. Volumetric modulated arc planning for lung stereotactic body radiotherapy using conventional and unflattened photon beams: a dosimetric comparison with 3D technique

    Directory of Open Access Journals (Sweden)

    Zhang Geoffrey G


    Full Text Available Abstract Purpose Frequently, three-dimensional (3D conformal beams are used in lung cancer stereotactic body radiotherapy (SBRT. Recently, volumetric modulated arc therapy (VMAT was introduced as a new treatment modality. VMAT techniques shorten delivery time, reducing the possibility of intrafraction target motion. However dose distributions can be quite different from standard 3D therapy. This study quantifies those differences, with focus on VMAT plans using unflattened photon beams. Methods A total of 15 lung cancer patients previously treated with 3D or VMAT SBRT were randomly selected. For each patient, non-coplanar 3D, coplanar and non-coplanar VMAT and flattening filter free VMAT (FFF-VMAT plans were generated to meet the same objectives with 50 Gy covering 95% of the PTV. Two dynamic arcs were used in each VMAT plan. The couch was set at ± 5° to the 0° straight position for the two non-coplanar arcs. Pinnacle version 9.0 (Philips Radiation Oncology, Fitchburg WI treatment planning system with VMAT capabilities was used. We analyzed the conformity index (CI, which is the ratio of the total volume receiving at least the prescription dose to the target volume receiving at least the prescription dose; the conformity number (CN which is the ratio of the target coverage to CI; and the gradient index (GI which is the ratio of the volume of 50% of the prescription isodose to the volume of the prescription isodose; as well as the V20, V5, and mean lung dose (MLD. Paired non-parametric analysis of variance tests with post-tests were performed to examine the statistical significance of the differences of the dosimetric indices. Results Dosimetric indices CI, CN and MLD all show statistically significant improvement for all studied VMAT techniques compared with 3D plans (p Conclusion Besides the advantage of faster delivery times, VMAT plans demonstrated better conformity to target, sharper dose fall-off in normal tissues and lower dose to

  17. Comparison between Thin-Slice 3-D Volumetric Ultrasound and Conventional Ultrasound in the Differentiation of Benign and Malignant Thyroid Lesions. (United States)

    Li, Wen-Bo; Zhang, Bo; Zhu, Qing-Li; Jiang, Yu-Xin; Sun, Jian; Yang, Meng; Li, Jian-Chu


    We explored the efficacy of thin-slice volumetric 3-D ultrasound (3-DUS) in distinguishing between benign and malignant thyroid nodules. A total of 103 thyroid nodules were evaluated prospectively using 3-D gray-scale ultrasonography. The shape, margin, halo and potential capsular invasion of the nodules were compared with the findings of conventional 2-D ultrasound (2-DUS). Of the 103 thyroid nodules, there were 50 pathologically confirmed benign lesions and 53 malignant lesions (51.5%). Shape irregularity, ill-defined margins and capsular invasion provided sensitivities of 90.0%, 47.2% and 39.6% and specificities of 88.0%, 84.0% and 100%, respectively, for the malignant lesions. The diagnosis of thyroid cancer was improved in 3-DUS compared with 2-DUS, with a sensitivity of 88.7%, specificity of 90.0%, positive predictive value of 90.4%, negative predictive value of 88.2% and accuracy of 89.3%. The sensitivity of detection for lesions with capsular invasion increased to 39.6% with 3-DUS, more than twice that of 2-DUS. Three-dimensional US is highly accurate in diagnosing thyroid nodules, particularly those with capsular invasion.

  18. Continuous table acquisition MRI for radiotherapy treatment planning: Distortion assessment with a new extended 3D volumetric phantom

    Energy Technology Data Exchange (ETDEWEB)

    Walker, Amy, E-mail:; Metcalfe, Peter [Centre for Medical Radiation Physics, University of Wollongong, Wollongong, NSW 2522, Australia and Liverpool and Macarthur Cancer Therapy Centres and Ingham Institute for Applied Medical Research, Liverpool, NSW 2170 (Australia); Liney, Gary [Centre for Medical Radiation Physics, University of Wollongong, Wollongong, NSW 2522 (Australia); Liverpool and Macarthur Cancer Therapy Centres and Ingham Institute for Applied Medical Research, Liverpool, NSW 2170 (Australia); South West Clinical School, University of New South Wales, Sydney, NSW 2170 (Australia); Holloway, Lois [Centre for Medical Radiation Physics, University of Wollongong, Wollongong, NSW 2522 (Australia); Liverpool and Macarthur Cancer Therapy Centres and Ingham Institute for Applied Medical Research, Liverpool, NSW 2170 (Australia); South West Clinical School, University of New South Wales, Sydney, NSW 2170 (Australia); Institute of Medical Physics, School of Physics, University of Sydney, Sydney, NSW 2006 (Australia); Dowling, Jason; Rivest-Henault, David [Commonwealth Scientific and Industrial Research Organisation, Australian E-Health Research Centre, Herston, QLD 4029 (Australia)


    Purpose: Accurate geometry is required for radiotherapy treatment planning (RTP). When considering the use of magnetic resonance imaging (MRI) for RTP, geometric distortions observed in the acquired images should be considered. While scanner technology and vendor supplied correction algorithms provide some correction, large distortions are still present in images, even when considering considerably smaller scan lengths than those typically acquired with CT in conventional RTP. This study investigates MRI acquisition with a moving table compared with static scans for potential geometric benefits for RTP. Methods: A full field of view (FOV) phantom (diameter 500 mm; length 513 mm) was developed for measuring geometric distortions in MR images over volumes pertinent to RTP. The phantom consisted of layers of refined plastic within which vitamin E capsules were inserted. The phantom was scanned on CT to provide the geometric gold standard and on MRI, with differences in capsule location determining the distortion. MRI images were acquired with two techniques. For the first method, standard static table acquisitions were considered. Both 2D and 3D acquisition techniques were investigated. With the second technique, images were acquired with a moving table. The same sequence was acquired with a static table and then with table speeds of 1.1 mm/s and 2 mm/s. All of the MR images acquired were registered to the CT dataset using a deformable B-spline registration with the resulting deformation fields providing the distortion information for each acquisition. Results: MR images acquired with the moving table enabled imaging of the whole phantom length while images acquired with a static table were only able to image 50%–70% of the phantom length of 513 mm. Maximum distortion values were reduced across a larger volume when imaging with a moving table. Increased table speed resulted in a larger contribution of distortion from gradient nonlinearities in the through

  19. Fabrication of Large-Scale Microlens Arrays Based on Screen Printing for Integral Imaging 3D Display. (United States)

    Zhou, Xiongtu; Peng, Yuyan; Peng, Rong; Zeng, Xiangyao; Zhang, Yong-Ai; Guo, Tailiang


    The low-cost large-scale fabrication of microlens arrays (MLAs) with precise alignment, great uniformity of focusing, and good converging performance are of great importance for integral imaging 3D display. In this work, a simple and effective method for large-scale polymer microlens arrays using screen printing has been successfully presented. The results show that the MLAs possess high-quality surface morphology and excellent optical performances. Furthermore, the microlens' shape and size, i.e., the diameter, the height, and the distance between two adjacent microlenses of the MLAs can be easily controlled by modifying the reflowing time and the size of open apertures of the screen. MLAs with the neighboring microlenses almost tangent can be achieved under suitable size of open apertures of the screen and reflowing time, which can remarkably reduce the color moiré patterns caused by the stray light between the blank areas of the MLAs in the integral imaging 3D display system, exhibiting much better reconstruction performance.

  20. ePlant and the 3D data display initiative: integrative systems biology on the world wide web. (United States)

    Fucile, Geoffrey; Di Biase, David; Nahal, Hardeep; La, Garon; Khodabandeh, Shokoufeh; Chen, Yani; Easley, Kante; Christendat, Dinesh; Kelley, Lawrence; Provart, Nicholas J


    Visualization tools for biological data are often limited in their ability to interactively integrate data at multiple scales. These computational tools are also typically limited by two-dimensional displays and programmatic implementations that require separate configurations for each of the user's computing devices and recompilation for functional expansion. Towards overcoming these limitations we have developed "ePlant" ( - a suite of open-source world wide web-based tools for the visualization of large-scale data sets from the model organism Arabidopsis thaliana. These tools display data spanning multiple biological scales on interactive three-dimensional models. Currently, ePlant consists of the following modules: a sequence conservation explorer that includes homology relationships and single nucleotide polymorphism data, a protein structure model explorer, a molecular interaction network explorer, a gene product subcellular localization explorer, and a gene expression pattern explorer. The ePlant's protein structure explorer module represents experimentally determined and theoretical structures covering >70% of the Arabidopsis proteome. The ePlant framework is accessed entirely through a web browser, and is therefore platform-independent. It can be applied to any model organism. To facilitate the development of three-dimensional displays of biological data on the world wide web we have established the "3D Data Display Initiative" (

  1. ePlant and the 3D data display initiative: integrative systems biology on the world wide web.

    Directory of Open Access Journals (Sweden)

    Geoffrey Fucile

    Full Text Available Visualization tools for biological data are often limited in their ability to interactively integrate data at multiple scales. These computational tools are also typically limited by two-dimensional displays and programmatic implementations that require separate configurations for each of the user's computing devices and recompilation for functional expansion. Towards overcoming these limitations we have developed "ePlant" ( - a suite of open-source world wide web-based tools for the visualization of large-scale data sets from the model organism Arabidopsis thaliana. These tools display data spanning multiple biological scales on interactive three-dimensional models. Currently, ePlant consists of the following modules: a sequence conservation explorer that includes homology relationships and single nucleotide polymorphism data, a protein structure model explorer, a molecular interaction network explorer, a gene product subcellular localization explorer, and a gene expression pattern explorer. The ePlant's protein structure explorer module represents experimentally determined and theoretical structures covering >70% of the Arabidopsis proteome. The ePlant framework is accessed entirely through a web browser, and is therefore platform-independent. It can be applied to any model organism. To facilitate the development of three-dimensional displays of biological data on the world wide web we have established the "3D Data Display Initiative" (

  2. Stereoscopic uncooled thermal imaging with autostereoscopic 3D flat-screen display in military driving enhancement systems (United States)

    Haan, H.; Münzberg, M.; Schwarzkopf, U.; de la Barré, R.; Jurk, S.; Duckstein, B.


    Thermal cameras are widely used in driver vision enhancement systems. However, in pathless terrain, driving becomes challenging without having a stereoscopic perception. Stereoscopic imaging is a well-known technique already for a long time with understood physical and physiological parameters. Recently, a commercial hype has been observed, especially in display techniques. The commercial market is already flooded with systems based on goggle-aided 3D-viewing techniques. However, their use is limited for military applications since goggles are not accepted by military users for several reasons. The proposed uncooled thermal imaging stereoscopic camera with a geometrical resolution of 640x480 pixel perfectly fits to the autostereoscopic display with a 1280x768 pixels. An eye tracker detects the position of the observer's eyes and computes the pixel positions for the left and the right eye. The pixels of the flat panel are located directly behind a slanted lenticular screen and the computed thermal images are projected into the left and the right eye of the observer. This allows a stereoscopic perception of the thermal image without any viewing aids. The complete system including camera and display is ruggedized. The paper discusses the interface and performance requirements for the thermal imager as well as for the display.


    Institute of Scientific and Technical Information of China (English)

    谭皓; 杨忠; 李玉峰; 沈春林


    提出了一种新的体素化算法,利用显示硬件支持二维光栅化算法和新的可编程控制功能,提高了体素化算法的效率.该算法通过逐层处理的方式将三维数据离散成为一系列的切片,利用硬件渲染完成切片的光栅化操作,将最终的光栅化结果组合成为体数据表达.算法利用可编程图形处理单元(GPU)的大规模纹理、动态顶点数据和灵活的纹理数据操作等特性,有效地降低了系统压力,提高了算法效能.实验证明,该算法满足真三维显示技术的要求.%An efficient voxelization algorithm is presented for polygonal models by using the hardware support for the 2-D rasterization algorithm and the GPU programmable function to satisfy the volumetric display system. The volume is sampled into slices by the rendering hardware and then slices are rasterated into a series of voxels. A composed buffer is used to record encoded voxels of the target volume to reduce the graphic memory requirement. In the algorithm, dynamic vertexes and index buffers are used to improve the voxelization efficiency. Experimental results show that the algorithm is efficient for a true 3-D display system.

  4. SU-E-T-460: Isoeffective Dose Display (EQD2) for Composite Plan of Radiosurgery and Conventional 3D Radiotherapy. (United States)

    Zheng, Y; Yuan, J; Woods, C; Machtay, M; Wessels, B


    Direct addition of doses between plans with different fractionation fails to provide accurate dose-response information to anticipate clinical outcome. To combine different fractionation patterns, first-order biological model correction for dose-rate must be included. Moreover, 3-D isoeffect patterns of the combined doses must be displayed so that overlap area to elegant volumes can be avoided. The linear quadratic (LQ) model and biologically effective dose (BED) method were used to produce a combined plan in equivalent 2 Gy fractions (EQD2) for radiosurgery and conventional 3D radiotherapy. For patients with multiple courses of radiotherapy, dose distributions of the prior and boost treatment plans were converted to BED. The fraction size specified by the prescription was applied globally for each BED calculation, α/β ratio of 10 and 2.5 was used for early and late effect, respectively. Image registration with CT or MR was performed for initial and boost plans. The registration information was applied to dose distributions to obtain the composite EQD2. As a demonstration of this method, two patients were selected who had combined treatments from substantially different modalities. A patient with liver cancer initially received radiotherapy of 30 Gy/10 Fx and re-irradiation with CyberKnife radiosurgery (15 Gy/1 Fx). The combined plan showed that the PTV received EQD2 of 63.8 Gy. Another patient had brain metastasis treated with GammaKnife of 18 Gy (50% isodose) followed by conventional 3D whole brain radiation of 30 Gy/10 Fx. The minimal combined tumor EQD2 was 74.5 Gy. Early and late calculated responses showed that all critical organ doses were within tolerance. For patients receiving radiation with different fractionation schemes, combined isoeffective dose distributions were calculated and displayed. In both cases, crucial information regarding 3-D dose distributions assisted the physicians in determining whether tolerance limits of overlap areas of retreated

  5. 3D optical see-through head-mounted display based augmented reality system and its application (United States)

    Zhang, Zhenliang; Weng, Dongdong; Liu, Yue; Xiang, Li


    The combination of health and entertainment becomes possible due to the development of wearable augmented reality equipment and corresponding application software. In this paper, we implemented a fast calibration extended from SPAAM for an optical see-through head-mounted display (OSTHMD) which was made in our lab. During the calibration, the tracking and recognition techniques upon natural targets were used, and the spatial corresponding points had been set in dispersed and well-distributed positions. We evaluated the precision of this calibration, in which the view angle ranged from 0 degree to 70 degrees. Relying on the results above, we calculated the position of human eyes relative to the world coordinate system and rendered 3D objects in real time with arbitrary complexity on OSTHMD, which accurately matched the real world. Finally, we gave the degree of satisfaction about our device in the combination of entertainment and prevention of cervical vertebra diseases through user feedbacks.

  6. Design of 3D Video Front-end Processing and Display System Based on FPGA%FPGA 的3D 视频前端处理与显示系统设计

    Institute of Scientific and Technical Information of China (English)

    赵德亮; 余建华; 张翼杨


    针对目前国内3D 电视芯片的缺少而导致3D 片源短缺,传统视频处理过程复杂,以及红蓝3D 视频观看时出现重影、亮度降低等问题,本文设计了一款基于 FPGA 的3D 视频前端处理与显示系统。以两路摄像头采集的信号作为输入源,采用 Altera 公司的 Cyclone IV 系列 FPGA 芯片为处理核心,实时地完成数据采集和图像处理,采用 LCOS 微显示器件作为显示单元,得到了效果逼真的3D 视频图像。%Aiming at the problems of 3D sources inadequate,conventional video processing complex,ghost and decrease in brightness that occurs when watching red and blue 3D video,which are caused by the 3D TV chip shortage,the paper designs a kind of 3D video front-end processing and display system based on FPGA.The signals collected by two cameras as the input source and Altera Cyclone IV series FPGA chip as the core processor,the design can realize real-time data acquisition and image processing.Because of adopting LCOS as the display unit,we can get the realistic 3D video image.

  7. Intensity-modulated proton therapy, volumetric-modulated arc therapy, and 3D conformal radiotherapy in anaplastic astrocytoma and glioblastoma. A dosimetric comparison

    Energy Technology Data Exchange (ETDEWEB)

    Adeberg, S.; Debus, J. [Heidelberg Institute of Radiation Oncology (HIRO), Heidelberg (Germany); Heidelberg Ion-Beam Therapy Center (HIT), Heidelberg (Germany); University Hospital Heidelberg, Department of Radiation Oncology, Heidelberg (Germany); German Cancer Research Center (DKFZ), Clinical Cooperation Unit Radiation Oncology, Heidelberg (Germany); Harrabi, S.B.; Bougatf, N.; Rieber, J.; Koerber, S.A.; Herfarth, K.; Rieken, S. [Heidelberg Institute of Radiation Oncology (HIRO), Heidelberg (Germany); Heidelberg Ion-Beam Therapy Center (HIT), Heidelberg (Germany); University Hospital Heidelberg, Department of Radiation Oncology, Heidelberg (Germany); Bernhardt, D.; Syed, M.; Sprave, T.; Mohr, A. [Heidelberg Institute of Radiation Oncology (HIRO), Heidelberg (Germany); University Hospital Heidelberg, Department of Radiation Oncology, Heidelberg (Germany); Abdollahi, A. [University Hospital Heidelberg, Department of Radiation Oncology, Heidelberg (Germany); Haberer, T. [Heidelberg Institute of Radiation Oncology (HIRO), Heidelberg (Germany); Heidelberg Ion-Beam Therapy Center (HIT), Heidelberg (Germany); Combs, S.E. [Technische Universitaet Muenchen, Department of Radiation Oncology, Muenchen (Germany); Helmholtz Zentrum Muenchen, Institut fuer Innovative Radiotherapie (iRT), Department of Radiation Sciences (DRS), Neuherberg (Germany)


    The prognosis for high-grade glioma (HGG) patients is poor; thus, treatment-related side effects need to be minimized to conserve quality of life and functionality. Advanced techniques such as proton radiation therapy (PRT) and volumetric-modulated arc therapy (VMAT) may potentially further reduce the frequency and severity of radiogenic impairment. We retrospectively assessed 12 HGG patients who had undergone postoperative intensity-modulated proton therapy (IMPT). VMAT and 3D conformal radiotherapy (3D-CRT) plans were generated and optimized for comparison after contouring crucial neuronal structures important for neurogenesis and neurocognitive function. Integral dose (ID), homogeneity index (HI), and inhomogeneity coefficient (IC) were calculated from dose statistics. Toxicity data were evaluated. Target volume coverage was comparable for all three modalities. Compared to 3D-CRT and VMAT, PRT showed statistically significant reductions (p < 0.05) in mean dose to whole brain (-20.2 %, -22.7 %); supratentorial (-14.2 %, -20,8 %) and infratentorial (-91.0 %, -77.0 %) regions; brainstem (-67.6 %, -28.1 %); pituitary gland (-52.9 %, -52.5 %); contralateral hippocampus (-98.9 %, -98.7 %); and contralateral subventricular zone (-62.7 %, -66.7 %, respectively). Fatigue (91.7 %), radiation dermatitis (75.0 %), focal alopecia (100.0 %), nausea (41.7 %), cephalgia (58.3 %), and transient cerebral edema (16.7 %) were the most common acute toxicities. Essential dose reduction while maintaining equal target volume coverage was observed using PRT, particularly in contralaterally located critical neuronal structures, areas of neurogenesis, and structures of neurocognitive functions. These findings were supported by preliminary clinical results confirming the safety and feasibility of PRT in HGG. (orig.) [German] Die Prognose bei ''High-grade''-Gliomen (HGG) ist infaust. Gerade bei diesen Patienten sollten therapieassoziierte Nebenwirkungen minimiert werden

  8. The Multiview Projector 3D Display System%多视点三维投影显示系统

    Institute of Scientific and Technical Information of China (English)

    费洁莹; 张之江; 毕家瑜


    The autostereoscopic display technology is believed by many to be the next logical development toward a more natural and life-like visual home entertainment experience. In order to provide more realistic and exciting VR effect, it is desirable to have as large screen as possible. The objective of this paper is to provide a detailed overview of a multiview projector system for 3D display. Three-dimensional imaging methods are based on parallaxes as their depth cues. In the method, the parallaxes are provided by creating a viewing zone without use of either a special optical eyeglasses or a special optical headset as their viewing zone-forming optics. The experimental system consists of an array of cameras, clusters of PCs, and a multi-projector 3D display. Using lenticular, not Parallax barrier, to manufacture a multi-view spatially multiplexed autostereoscopic display. The stereoscopic image pairs are presented simultaneously with use of projectors. This kind of autostereoscopic display screen has the advantages of ease to scale up, low cost and no precise alignment between the projectors and the screen required. In the end, the manufacture con-siderations of such a screen are studied and the experimental results are presented.%许多人都认为自动分光立体显示技术将使得家庭视觉体验朝着更自然、更逼真的方向发展.为了营造更逼真、更刺激的 VR 效果,屏幕越大越好.本文旨在详细介绍运用在 3D 显示的多视点三维投影系统.三维图像方法的原理是视差的深度暗示.采用的方法的视差不是由于使用特殊光学眼镜或者是特殊的光学头盔作为观察光学图像形成区域而引起的.实验装置系统包括暗箱组、PC 组和一个多视点三维显示器.采用了透镜、视差栅栏来制作空间多元多视角的自动分光立体显示器.使用投影仪来模拟分光图像对.这种自动分光显示屏幕的优点在于:容易按比例放大;低成本;投影仪和屏

  9. 夏普开发出新型立体显示触摸屏%Sharp Develops Autostereoscopic 3D Touchscreen Display

    Institute of Scientific and Technical Information of China (English)

    Aldo Cugnini


    @@ Sharp Corporation has developed a 3D touchscreen LCD that can switch between 2D and 3D modes. Users can view 3D images without the need to wear glasses, making this LCD panel a likely candidate for mobile devices such as digital cameras, mobile phones, and smartphones. The new 3.4-inch panel has WVGA resolution (480×854 pixels), a contrast ratio of 1000: 1, and a brightness of 500 cd/m2, which Sharp says is the industry's highest brightness display for 3D LCD modules aimed at mass-produced mobile devices.

  10. Three-dimensional simulation and auto-stereoscopic 3D display of the battlefield environment based on the particle system algorithm (United States)

    Ning, Jiwei; Sang, Xinzhu; Xing, Shujun; Cui, Huilong; Yan, Binbin; Yu, Chongxiu; Dou, Wenhua; Xiao, Liquan


    The army's combat training is very important now, and the simulation of the real battlefield environment is of great significance. Two-dimensional information has been unable to meet the demand at present. With the development of virtual reality technology, three-dimensional (3D) simulation of the battlefield environment is possible. In the simulation of 3D battlefield environment, in addition to the terrain, combat personnel and the combat tool ,the simulation of explosions, fire, smoke and other effects is also very important, since these effects can enhance senses of realism and immersion of the 3D scene. However, these special effects are irregular objects, which make it difficult to simulate with the general geometry. Therefore, the simulation of irregular objects is always a hot and difficult research topic in computer graphics. Here, the particle system algorithm is used for simulating irregular objects. We design the simulation of the explosion, fire, smoke based on the particle system and applied it to the battlefield 3D scene. Besides, the battlefield 3D scene simulation with the glasses-free 3D display is carried out with an algorithm based on GPU 4K super-multiview 3D video real-time transformation method. At the same time, with the human-computer interaction function, we ultimately realized glasses-free 3D display of the simulated more realistic and immersed 3D battlefield environment.

  11. Expansion method of the three-dimensional viewing freedom of autostereoscopic 3D display with dynamic merged viewing zone (MVZ) under eye tracking (United States)

    Yoon, Ki-Hyuk; Kim, Sung-Kyu


    We studied expansion method of the three-dimensional viewing freedom of autostereoscopic 3D display with dynamic MVZ under tracking of viewer's eye. The dynamic MVZ technique can provide three dimensional images with minimized crosstalk when observer move at optimal viewing distance (OVD). In order to be extended to movement in the depth direction of the observer of this technology, it is provided a new pixel mapping method of the left eye and the right eye images at the time of the depth direction movement of the observer. When this pixel mapping method is applied to common autostereoscopic 3D display, the image of the 3D display as viewed from the observer position has the nonuniformed brightness distribution of a constant period in the horizontal direction depending on depth direction distance from OVD. It makes it difficult to provide a three-dimensional image of good quality to the observer who deviates from OVD. In this study, it is simulated brightness distribution formed by the proposed pixel mapping when it is moved in the depth direction away OVD and confirmed the characteristics with the captured photos of two cameras on observer position to simulated two eyes of viewer using a developed 3D display system. As a result, we found that observer can perceive 3D images of same quality as OVD position even when he moves away from it in the developed 3D display system.

  12. Evaluation of the sensitivity of two 3D diode array dosimetry systems to setup error for quality assurance (QA) of volumetric-modulated arc therapy (VMAT). (United States)

    Li, Guangjun; Bai, Sen; Chen, Nianyong; Henderson, Lansdale; Wu, Kui; Xiao, Jianghong; Zhang, Yingjie; Jiang, Qingfeng; Jiang, Xiaoqin


    The purpose of this study is to evaluate the sensitivities of 3D diode arrays to setup error for patient-specific quality assurance (QA) of volumetric-modulated arc therapy (VMAT). Translational setup errors of ± 1, ± 2, and ± 3 mm in the RL, SI, and AP directions and rotational setup errors of ± 1° and ± 2° in the pitch, roll, and yaw directions were set up in two phantom systems, ArcCHECK and Delta4, with VMAT plans for 11 patients. Cone-beam computed tomography (CBCT) followed by automatic correction using a HexaPOD 6D treatment couch ensured the position accuracy. Dose distributions of the two phantoms were compared in order to evaluate the agreement between calculated and measured values by using γ analysis with 3%/3 mm, 3%/2 mm, and 2%/2 mm criteria. To determine the impact on setup error for VMAT QA, we evaluated the sensitivity of results acquired by both 3D diode array systems to setup errors in translation and rotation. For the VMAT QA of all patients, the pass rate with the 3%/3 mm criteria exceeded 95% using either phantom. For setup errors of 3 mm and 2°, respectively, the pass rates with the 3%/3mm criteria decreased by a maximum of 14.0% and 23.5% using ArcCHECK, and 14.4% and 5.0% using Delta4. Both systems are sensitive to setup error, and do not have mechanisms to account for setup errors in the software. The sensitivity of both VMAT QA systems was strongly dependent on the patient-specific plan. The sensitivity of ArcCHECK to the rotational error was higher than that of Delta4. In order to achieve less than 3% mean pass rate reduction of VMAT plan QA with the 3%/3 mm criteria, a setup accuracy of 2 mm/1° and 2 mm/2° is required for ArcCheck and Delta4 devices, respectively. The cumulative effect of the combined 2 mm translational and 1° rotational errors caused 3.8% and 2.4% mean pass rates reduction with 3%/3 mm criteria, respectively, for ArcCHECK and Delta4 systems. For QA of VMAT plans for nasopharyngeal cancer (NPC) using the Arc

  13. SU-E-T-105: Development of 3D Dose Verification System for Volumetric Modulated Arc Therapy Using Improved Polyacrylamide-Based Gel Dosimeter

    Energy Technology Data Exchange (ETDEWEB)

    Ono, K; Fujimoto, S; Akagi, Y; Hirokawa, Y [Hiroshima Heiwa Clinic, Hiroshima (Japan); Hayashi, S [Hiroshima International University, Hiroshima (Japan); Miyazawa, M [R-TECH.INC, Toukyo (Japan)


    Purpose: The aim of this dosimetric study was to develop 3D dose verification system for volumetric modulated arc therapy (VMAT) using polyacrylamide-based gel (PAGAT) dosimeter improved the sensitivity by magnesium chloride (MgCl{sub 2}). Methods: PAGAT gel containing MgCl{sub 2} as a sensitizer was prepared in this study. Methacrylic-acid-based gel (MAGAT) was also prepared to compare the dosimetric characteristics with PAGAT gel. The cylindrical glass vials (4 cm diameter, 12 cm length) filled with each polymer gel were irradiated with 6 MV photon beam using Novalis Tx linear accelerator (Varian/BrainLAB). The irradiated polymer gel dosimeters were scanned with Signa 1.5 T MRI system (GE), and dose calibration curves were obtained using T{sub 2} relaxation rate (R{sub 2} = 1/T{sub 2}). Dose rate (100-600 MU min{sup −1}) and fractionation (1-8 fractions) were varied. In addition, a cubic acrylic phantom (10 × 10 × 10 cm{sup 3}) filled with improved PAGAT gel inserted into the IMRT phantom (IBA) was irradiated with VMAT (RapidArc). C-shape structure was used for the VMAT planning by the Varian Eclipse treatment planning system (TPS). The dose comparison of TPS and measurements with the polymer gel dosimeter was accomplished by the gamma index analysis, overlaying the dose profiles for a set of data on selected planes using in-house developed software. Results: Dose rate and fractionation dependence of improved PAGAT gel were smaller than MAGAT gel. A high similarity was found by overlaying the dose profiles measured with improved PAGAT gel dosimeter and the TPS dose, and the mean pass rate of the gamma index analysis using 3%/3 mm criteria was achieved 90% on orthogonal planes for VMAT using improved PAGAT gel dosimeter. Conclusion: In-house developed 3D dose verification system using improved polyacrylamide-based gel dosimeter had a potential as an effective tool for VMAT QA.

  14. Naked Eye 3D Technology of Full Color LED Display Screen%浅谈全彩LED显示屏的裸眼3D技术

    Institute of Scientific and Technical Information of China (English)



    This paper introduces the 3D stereo vision principle and 3 Naked-eye 3D display technology is applied to the principle of LED display screen and application method, several 3D autostereoscopic display quality technology application in the display of the LED potential analysis and research and discussion.%本文介绍了3D立体视觉原理以及三种裸眼3D显示技术应用到LED显示屏上的原理以及应用方法,对几种裸眼3D立体显示技术应用在LED显示屏上的优劣势进行分析和研究探讨。

  15. LED体三维显示BCC采样体素化%BCC Sampling Voxelization in LED 3D Display

    Institute of Scientific and Technical Information of China (English)

    林品武; 孔凡国; 魏盼盼


    In order to reduce the number of voxels and improve the accuracy in the LED 3D display ,BCC sampling methods is used . The"cow"model is taken as an example ,compared with the Cartesian sampling ,BCC sampling with the same number of samples reduces the voxels by 27 .6% .When the number of samples by BCC reduce to 70% of the Cartesian samples ,the voxels can be reduced by 43 .4% .%在L ED立方体三维显示中,为了减少体素量和提高精度,采用BCC栅格采样方法。以“牛”模型进行实验,对比笛卡尔采样, BCC采样在采样点数量相等的前提下体素量减少27.6%;将BCC栅格的采样点数量降低到笛卡尔栅格采样点数量的70%后, BCC采样得到的体素模型实际体素量要比笛卡尔采样得到的体素量减少43.4%。

  16. Latest development of display technologies (United States)

    Gao, Hong-Yue; Yao, Qiu-Xiang; Liu, Pan; Zheng, Zhi-Qiang; Liu, Ji-Cheng; Zheng, Hua-Dong; Zeng, Chao; Yu, Ying-Jie; Sun, Tao; Zeng, Zhen-Xiang


    In this review we will focus on recent progress in the field of two-dimensional (2D) and three-dimensional (3D) display technologies. We present the current display materials and their applications, including organic light-emitting diodes (OLEDs), flexible OLEDs quantum dot light emitting diodes (QLEDs), active-matrix organic light emitting diodes (AMOLEDs), electronic paper (E-paper), curved displays, stereoscopic 3D displays, volumetric 3D displays, light field 3D displays, and holographic 3D displays. Conventional 2D display devices, such as liquid crystal devices (LCDs) often result in ambiguity in high-dimensional data images because of lacking true depth information. This review thus provides a detailed description of 3D display technologies.

  17. US-CT 3D dual imaging by mutual display of the same sections for depicting minor changes in hepatocellular carcinoma

    Energy Technology Data Exchange (ETDEWEB)

    Fukuda, Hiroyuki, E-mail: [International HIFU Center, Sanmu Medical Center Hospital, Naruto 167, Sanbu-shi, Chiba 289-1326 (Japan); Ito, Ryu; Ohto, Masao; Sakamoto, Akio [International HIFU Center, Sanmu Medical Center Hospital, Naruto 167, Sanbu-shi, Chiba 289-1326 (Japan); Otsuka, Masayuki; Togawa, Akira; Miyazaki, Masaru [Department of General Surgery, Graduate School of Medicine, Chiba University, Inohana 1-8-1, Chuo-ku, Chiba-shi, Chiba 260-0856 (Japan); Yamagata, Hitoshi [Toshiba Medical Systems Corporation, Otawara 324-0036 (Japan)


    The purpose of this study was to evaluate the usefulness of ultrasound-computed tomography (US-CT) 3D dual imaging for the detection of small extranodular growths of hepatocellular carcinoma (HCC). The clinical and pathological profiles of 10 patients with single nodular type HCC with extranodular growth (extranodular growth) who underwent a hepatectomy were evaluated using two-dimensional (2D) ultrasonography (US), three-dimensional (3D) US, 3D computed tomography (CT) and 3D US-CT dual images. Raw 3D data was converted to DICOM (Digital Imaging and Communication in Medicine) data using Echo to CT (Toshiba Medical Systems Corp., Tokyo, Japan), and the 3D DICOM data was directly transferred to the image analysis system (ZioM900, ZIOSOFT Inc., Tokyo, Japan). By inputting the angle number (x, y, z) of the 3D CT volume data into the ZioM900, multiplanar reconstruction (MPR) images of the 3D CT data were displayed in a manner such that they resembled the conventional US images. Eleven extranodular growths were detected pathologically in 10 cases. 2D US was capable of depicting only 2 of the 11 extranodular growths. 3D CT was capable of depicting 4 of the 11 extranodular growths. On the other hand, 3D US was capable of depicting 10 of the 11 extranodular growths, and 3D US-CT dual images, which enable the dual analysis of the CT and US planes, revealed all 11 extranodular growths. In conclusion, US-CT 3D dual imaging may be useful for the detection of small extranodular growths.

  18. PSMA PET/CT with Glu-urea-Lys-(Ahx)-[{sup 68}Ga(HBED-CC)] versus 3D CT volumetric lymph node assessment in recurrent prostate cancer

    Energy Technology Data Exchange (ETDEWEB)

    Giesel, Frederik L.; Haberkorn, U. [University of Heidelberg, Department of Nuclear Medicine, INF 400, University Hospital Heidelberg, Heidelberg (Germany); DKFZ, Cooperation Unit Nuclear Medicine, Heidelberg (Germany); Fiedler, H.; Stefanova, M.; Afshar-Oromieh, A.; Kratochwil, C. [University of Heidelberg, Department of Nuclear Medicine, INF 400, University Hospital Heidelberg, Heidelberg (Germany); Sterzing, F. [University of Heidelberg, Department of RadioOncology, Heidelberg (Germany); Rius, M. [European Commission, Institute for Transuranium Elements (ITU), Karlsruhe (Germany); DKFZ, Cooperation Unit Nuclear Medicine, Heidelberg (Germany); Kopka, K.; Moltz, J.H. [German Cancer Research Center (dkfz), Radiopharmaceutical Chemistry, Heidelberg (Germany); Choyke, P.L. [National Cancer Institute, Molecular Imaging Program, Bethesda (United States)


    PET/CT with the PSMA ligand is a powerful new method for the early detection of nodal metastases in patients with biochemical relapse. The purpose of this retrospective investigation was to evaluate the volume and dimensions of nodes identified by Glu-urea-Lys-(Ahx)-[{sup 68}Ga(HBED-CC)] ({sup 68}Ga-PSMA-11) in the setting of recurrent prostate cancer. All PET/CT images were acquired 60 ± 10 min after intravenous injection of {sup 68}Ga-PSMA-11 (mean dose 176 MBq). In 21 patients with recurrent prostate cancer and rising PSA, 49 PSMA-positive lymph nodes were identified. Using semiautomated lymph node segmentation software, node volume and short-axis and long-axis dimensions were measured and compared with the maximum standardized uptake values (SUVmax). Round nodes greater than or equal to 8 mm were considered positive by morphological criteria alone. The percentage of nodes identified by elevated SUVmax but not by conventional morphological criteria was determined. The mean volume of {sup 68}Ga-PSMA-11-positive nodes was 0.5 ml (range 0.2 - 2.3 ml), and the mean short-axis diameter was 5.8 mm (range 2.4 - 13.3 mm). In 7 patients (33.3 %) with 31 PSMA-positive nodes only 11 (36 %) were morphologically positive based on diameters >8 mm on CT. In the remaining 14 patients (66.7 %), 18 (37 %) of PSMA positive lymph nodes had short-axis diameters <8 mm with a mean short-axis diameter of 5.0 mm (range 2.4 - 7.9 mm). Thus, in this population, {sup 68}Ga-PSMA-11 PET/CT detected nodal recurrence in two-thirds of patients who would have been missed using conventional morphological criteria. {sup 68}Ga-PSMA-11 PET/CT is more sensitive than CT based 3D volumetric lymph node evaluation in determining the node status of patients with recurrent prostate cancer, and is a promising method of restaging prostate cancers in this setting. (orig.)

  19. Dosimetric validation and clinical implementation of two 3D dose verification systems for quality assurance in volumetric-modulated arc therapy techniques. (United States)

    Clemente-Gutiérrez, Francisco; Pérez-Vara, Consuelo


    A pretreatment quality assurance program for volumetric techniques should include redundant calculations and measurement-based verifications. The patient-specific quality assurance process must be based in clinically relevant metrics. The aim of this study was to show the commission, clinical implementation, and comparison of two systems that allow performing a 3D redundant dose calculation. In addition, one of them is capable of reconstructing the dose on patient anatomy from measurements taken with a 2D ion chamber array. Both systems were compared in terms of reference calibration data (absolute dose, output factors, percentage depth-dose curves, and profiles). Results were in good agreement for absolute dose values (discrepancies were below 0.5%) and output factors (mean differences were below 1%). Maximum mean discrepancies were located between 10 and 20 cm of depth for PDDs (-2.7%) and in the penumbra region for profiles (mean DTA of 1.5 mm). Validation of the systems was performed by comparing point-dose measurements with values obtained by the two systems for static, dynamic fields from AAPM TG-119 report, and 12 real VMAT plans for different anatomical sites (differences better than 1.2%). Comparisons between measurements taken with a 2D ion chamber array and results obtained by both systems for real VMAT plans were also performed (mean global gamma passing rates better than 87.0% and 97.9% for the 2%/2 mm and 3%/3 mm criteria). Clinical implementation of the systems was evaluated by comparing dose-volume parameters for all TG-119 tests and real VMAT plans with TPS values (mean differences were below 1%). In addition, comparisons between dose distributions calculated by TPS and those extracted by the two systems for real VMAT plans were also performed (mean global gamma passing rates better than 86.0% and 93.0% for the 2%/2 mm and 3%/ 3 mm criteria). The clinical use of both systems was successfully evaluated.

  20. Preparation of Fast Response Light Shutter for the True 3D Display%快速响应光阀的制备及在真三维立体显示中的应用

    Institute of Scientific and Technical Information of China (English)

    牛红林; 陆红波; 鲁文武; 张贵玉; 张俊; 冯奇斌


    A solid-state volumetric true 3D display consists of a data transmission, image processing module, a high-speed color projection module, a display module and control circuits. The display module contains of light shutters, which display a dark and fuzzy picture due to the brightness decay when lights transmits. In addition, the display has a serious problem of screen flicker owing to the low response time and low refresh rate. This paper exploits a new polymer stabilized cholesteric texture shutter by adding a small amount of ploymer and chrial dopants to liquid crystal. The maximal transmittance is 88% and the response time is lower than one millisecond. When applied in true 3D display, it can display a clear, stabilized and non-flicker picture, completely satisfying the demands of true 3D display.%固态体积式真三维立体显示系统主要由数据传输,图像处理模块,高速彩色投影光路模块,显示模块(显示体)以及外围控制电路组成.显示模块由多层液晶光阀组成,光线透过显示体后能量衰减严重,造成显示画面黯淡,.模糊,此外,由于光阀响应时间慢,系统刷新频率低,屏幕存在严重的闪烁问题.本文通过在液晶中添加少量聚合物和手性物添加剂制备出快速响应的聚合物稳定胆甾相液晶光阀,其开态透过率达到88%,响应时间小于1 ms.将其应用于真三维立体显示系统,显示画面清晰稳定,无闪烁.

  1. 裸眼3D LCD动静态图像显示的设计研究%Design and research on displaying images and texts on naked-eye 3 D LCD

    Institute of Scientific and Technical Information of China (English)

    宋凡; 梁发云; 刘敏; 许鹏; 王兴鹏


    The naked-eye 3 D LCD could be applied to various image display device and can also be used to display the 2D and 3D graphics . ×ith the continuous improvement of the TFT LCD resolution,it needed better hardware technology to display the full image correctly. According to the actual demand of displaying images and texts ,the LCD driving interfaces were designed in this paper based on FPGA. And the circuital timing sequence was generated by the hardware logic algorithm to send pixel data correctly through the RGB line. The results showed that the design could achieve stably performance and acquire a dynamic display of images and texts by online de-bugging .%裸眼3D LCD能够应用到多种图像显示器件中,满足二维及三维图形显示。在TFT LCD的分辨率不断提高的情况下,也对正确显示完整图像的硬件技术提出了更高的要求。根据图像与文字显示的现实需求,使用FP-GA来驱动液晶屏接口。并用硬件逻辑算法产生LCD驱动的时序电路,配合RGB数据线完成像素的正确传送。在线调试结果表明该设计能达到稳定的显示效果,实现了图像和字符的动态显示。

  2. Expanding the degree of freedom of observation on depth-direction by the triple-separated slanted parallax barrier in autostereoscopic 3D display (United States)

    Lee, Kwang-Hoon; Choe, Yeong-Seon; Lee, Dong-Kil; Kim, Yang-Gyu; Park, Youngsik; Park, Min-Chul


    Autostereoscopic multi-views 3D display system has a narrow freedom of degrees to the observational directions such as horizontal and perpendicular direction to the display plane than the glasses on type. In this paper, we proposed an innovative method that expanding a width of formed viewing zone on the depth direction keeping with the number of views on horizontal direction by using the triple segmented-slanted parallax barrier (TS-SPB) in the glasses-off type of 3D display. The validity of the proposal is verified by optical simulation based on the environment similar to an actual case. In benefits, the maximum number of views to display on horizontal direction is to be 2n and the width of viewing zone on depth direction is to be increased up to 3.36 times compared to the existing one-layered parallax barrier system.

  3. High-resolution Volumetric Display System with Multi-screen in Parallel Motion%高分辨率多屏平动体积显示系统

    Institute of Scientific and Technical Information of China (English)

    李立新; 夏孙城; 沈海锋; 江玉刚


    A high-resolution volumetric display system by scanning with multi-screen in parallel motion and a corresponding principle prototype is described. Through a DMD, 2D image sequence is projected on imaging screens moving in circular translation, and the dynamic refreshed image sequence is perceived as a 3D image with physical depth because of the persistence of vision. The optical projecting module keeps the optical path between the projector and the imaging screen to be constant. Hence, a clear and stable image space is constructed. A high-speed data channel is designed on a FPGA chip, whose bandwidth achieves 18.75 Gbps. Each volumetric frame contains 512 frames and over 400 million voxels at 12 Hz refresh frequency. The principle prototype is successfully manufactured, and the 3D display effect is achieved as anticipated.%描述了一种基于多屏平动扫描的高分辨率体积显示系统及其原理样机.通过DMD向多个圆周平动的成像屏投射二维图像序列,借助人眼视觉暂留效应,此动态刷新的二维图像序列被感知为一个具有物理景深的三维图像.其光学投影模块保证了投影仪与成像屏之间的光程不变,从而构建了清晰稳定的成像空间;采用FPGA设计高速数据通道,带宽达到了18.75 Gbps,使得每个三维体积帧包含512个二维图像切片,总体素超过4亿,刷新频率达到12Hz.成功研制了原理样机,达到了预期的三维显示效果.

  4. Airport databases for 3D synthetic-vision flight-guidance displays: database design, quality assessment, and data generation (United States)

    Friedrich, Axel; Raabe, Helmut; Schiefele, Jens; Doerr, Kai Uwe


    In future aircraft cockpit designs SVS (Synthetic Vision System) databases will be used to display 3D physical and virtual information to pilots. In contrast to pure warning systems (TAWS, MSAW, EGPWS) SVS serve to enhance pilot spatial awareness by 3-dimensional perspective views of the objects in the environment. Therefore all kind of aeronautical relevant data has to be integrated into the SVS-database: Navigation- data, terrain-data, obstacles and airport-Data. For the integration of all these data the concept of a GIS (Geographical Information System) based HQDB (High-Quality- Database) has been created at the TUD (Technical University Darmstadt). To enable database certification, quality- assessment procedures according to ICAO Annex 4, 11, 14 and 15 and RTCA DO-200A/EUROCAE ED76 were established in the concept. They can be differentiated in object-related quality- assessment-methods following the keywords accuracy, resolution, timeliness, traceability, assurance-level, completeness, format and GIS-related quality assessment methods with the keywords system-tolerances, logical consistence and visual quality assessment. An airport database is integrated in the concept as part of the High-Quality- Database. The contents of the HQDB are chosen so that they support both Flight-Guidance-SVS and other aeronautical applications like SMGCS (Surface Movement and Guidance Systems) and flight simulation as well. Most airport data are not available. Even though data for runways, threshold, taxilines and parking positions were to be generated by the end of 1997 (ICAO Annex 11 and 15) only a few countries fulfilled these requirements. For that reason methods of creating and certifying airport data have to be found. Remote sensing and digital photogrammetry serve as means to acquire large amounts of airport objects with high spatial resolution and accuracy in much shorter time than with classical surveying methods. Remotely sensed images can be acquired from satellite

  5. Automated simulation and evaluation of autostereoscopic multiview 3D display designs by time-sequential and wavelength-selective filter barrier (United States)

    Kuhlmey, Mathias; Jurk, Silvio; Duckstein, Bernd; de la Barré, René


    A novel simulation tool has been developed for spatial multiplexed 3D displays. Main purpose of our software is the 3D display design with optical image splitter in particular lenticular grids or wavelength-selective barriers. As a result of interaction of image splitter with ray emitting displays a spatial light-modulator generating the autostereoscopic image representation was modeled. Based on the simulation model the interaction of optoelectronic devices with the defined spatial planes is described. Time-sequential multiplexing enables increasing the resolution of such 3D displays. On that reason the program was extended with an intermediate data cumulating component. The simulation program represents a stepwise quasi-static functionality and control of the arrangement. It calculates and renders the whole display ray emission and luminance distribution on viewing distance. The degree of result complexity will increase by using wavelength-selective barriers. Visible images at the viewer's eye positon were determined by simulation after every switching operation of optical image splitter. The summation and evaluation of the resulting data is processed in correspondence to the equivalent time sequence. Hereby the simulation was expanded by a complex algorithm for automated search and validation of possible solutions in the multi-dimensional parameter space. For the multiview 3D display design a combination of ray-tracing and 3D rendering was used. Therefore the emitted light intensity distribution of each subpixel will be evaluated by researching in terms of color, luminance and visible area by using different content distribution on subpixel plane. The analysis of the accumulated data will deliver different solutions distinguished by standards of evaluation.

  6. Speaking Volumes About 3-D (United States)


    In 1999, Genex submitted a proposal to Stennis Space Center for a volumetric 3-D display technique that would provide multiple users with a 360-degree perspective to simultaneously view and analyze 3-D data. The futuristic capabilities of the VolumeViewer(R) have offered tremendous benefits to commercial users in the fields of medicine and surgery, air traffic control, pilot training and education, computer-aided design/computer-aided manufacturing, and military/battlefield management. The technology has also helped NASA to better analyze and assess the various data collected by its satellite and spacecraft sensors. Genex capitalized on its success with Stennis by introducing two separate products to the commercial market that incorporate key elements of the 3-D display technology designed under an SBIR contract. The company Rainbow 3D(R) imaging camera is a novel, three-dimensional surface profile measurement system that can obtain a full-frame 3-D image in less than 1 second. The third product is the 360-degree OmniEye(R) video system. Ideal for intrusion detection, surveillance, and situation management, this unique camera system offers a continuous, panoramic view of a scene in real time.

  7. 4D-SPECT/CT in orthopaedics: a new method of combined quantitative volumetric 3D analysis of SPECT/CT tracer uptake and component position measurements in patients after total knee arthroplasty

    Energy Technology Data Exchange (ETDEWEB)

    Rasch, Helmut; Falkowski, Anna L.; Forrer, Flavio [Kantonsspital Baselland, Institute for Radiology and Nuclear Medicine, Bruderholz (Switzerland); Henckel, Johann [Imperial College London, London (United Kingdom); Hirschmann, Michael T. [Kantonsspital Baselland, Department of Orthopaedic Surgery and Traumatology, Bruderholz (Switzerland)


    The purpose was to evaluate the intra- and inter-observer reliability of combined quantitative 3D-volumetric single-photon emission computed tomography (SPECT)/CT analysis including size, intensity and localisation of tracer uptake regions and total knee arthroplasty (TKA) position. Tc-99m-HDP-SPECT/CT of 100 knees after TKA were prospectively analysed. The anatomical areas represented by a previously validated localisation scheme were 3D-volumetrically analysed. The maximum intensity was recorded for each anatomical area. Ratios between the respective value and the mid-shaft of the femur as the reference were calculated. Femoral and tibial TKA position (varus-valgus, flexion-extension, internal rotation- external rotation) were determined on 3D-CT. Two consultant radiologists/nuclear medicine physicians interpreted the SPECT/CTs twice with a 2-week interval. The inter- and intra-observer reliability was determined (ICCs). Kappa values were calculated for the area with the highest tracer uptake between the observers. The measurements of tracer uptake intensity showed excellent inter- and intra-observer reliabilities for all regions (tibia, femur and patella). Only the tibial shaft area showed ICCs <0.89. The kappa values were almost perfect (0.856, p < 0.001; 95 % CI 0.778, 0.922). For measurements of the TKA position, there was strong agreement within and between the readings of the two observers; the ICCs for the orientation of TKA components for inter- and intra-observer reliability were nearly perfect (ICCs >0.84). This combined 3D-volumetric standardised method of analysing the location, size and the intensity of SPECT/CT tracer uptake regions (''hotspots'') and the determination of the TKA position was highly reliable and represents a novel promising approach to biomechanics. (orig.)

  8. An initial study on the estimation of time-varying volumetric treatment images and 3D tumor localization from single MV cine EPID images. (United States)

    Mishra, Pankaj; Li, Ruijiang; Mak, Raymond H; Rottmann, Joerg; Bryant, Jonathan H; Williams, Christopher L; Berbeco, Ross I; Lewis, John H


    In this work the authors develop and investigate the feasibility of a method to estimate time-varying volumetric images from individual MV cine electronic portal image device (EPID) images. The authors adopt a two-step approach to time-varying volumetric image estimation from a single cine EPID image. In the first step, a patient-specific motion model is constructed from 4DCT. In the second step, parameters in the motion model are tuned according to the information in the EPID image. The patient-specific motion model is based on a compact representation of lung motion represented in displacement vector fields (DVFs). DVFs are calculated through deformable image registration (DIR) of a reference 4DCT phase image (typically peak-exhale) to a set of 4DCT images corresponding to different phases of a breathing cycle. The salient characteristics in the DVFs are captured in a compact representation through principal component analysis (PCA). PCA decouples the spatial and temporal components of the DVFs. Spatial information is represented in eigenvectors and the temporal information is represented by eigen-coefficients. To generate a new volumetric image, the eigen-coefficients are updated via cost function optimization based on digitally reconstructed radiographs and projection images. The updated eigen-coefficients are then multiplied with the eigenvectors to obtain updated DVFs that, in turn, give the volumetric image corresponding to the cine EPID image. The algorithm was tested on (1) Eight digital eXtended CArdiac-Torso phantom datasets based on different irregular patient breathing patterns and (2) patient cine EPID images acquired during SBRT treatments. The root-mean-squared tumor localization error is (0.73 ± 0.63 mm) for the XCAT data and (0.90 ± 0.65 mm) for the patient data. The authors introduced a novel method of estimating volumetric time-varying images from single cine EPID images and a PCA-based lung motion model. This is the first method to estimate

  9. An initial study on the estimation of time-varying volumetric treatment images and 3D tumor localization from single MV cine EPID images

    Energy Technology Data Exchange (ETDEWEB)

    Mishra, Pankaj, E-mail:; Mak, Raymond H.; Rottmann, Joerg; Bryant, Jonathan H.; Williams, Christopher L.; Berbeco, Ross I.; Lewis, John H. [Brigham and Women' s Hospital, Dana-Farber Cancer Institute and Harvard Medical School, Boston, Massachusetts 02115 (United States); Li, Ruijiang [Department of Radiation Oncology, Stanford University School of Medicine, Stanford, California 94305 (United States)


    Purpose: In this work the authors develop and investigate the feasibility of a method to estimate time-varying volumetric images from individual MV cine electronic portal image device (EPID) images. Methods: The authors adopt a two-step approach to time-varying volumetric image estimation from a single cine EPID image. In the first step, a patient-specific motion model is constructed from 4DCT. In the second step, parameters in the motion model are tuned according to the information in the EPID image. The patient-specific motion model is based on a compact representation of lung motion represented in displacement vector fields (DVFs). DVFs are calculated through deformable image registration (DIR) of a reference 4DCT phase image (typically peak-exhale) to a set of 4DCT images corresponding to different phases of a breathing cycle. The salient characteristics in the DVFs are captured in a compact representation through principal component analysis (PCA). PCA decouples the spatial and temporal components of the DVFs. Spatial information is represented in eigenvectors and the temporal information is represented by eigen-coefficients. To generate a new volumetric image, the eigen-coefficients are updated via cost function optimization based on digitally reconstructed radiographs and projection images. The updated eigen-coefficients are then multiplied with the eigenvectors to obtain updated DVFs that, in turn, give the volumetric image corresponding to the cine EPID image. Results: The algorithm was tested on (1) Eight digital eXtended CArdiac-Torso phantom datasets based on different irregular patient breathing patterns and (2) patient cine EPID images acquired during SBRT treatments. The root-mean-squared tumor localization error is (0.73 ± 0.63 mm) for the XCAT data and (0.90 ± 0.65 mm) for the patient data. Conclusions: The authors introduced a novel method of estimating volumetric time-varying images from single cine EPID images and a PCA-based lung motion model

  10. 城市DSM的快速获取及其三维显示的研究%Fast Acquiring Urban DSM Image and Displaying 3D Image

    Institute of Scientific and Technical Information of China (English)

    尤红建; 刘彤; 苏林; 刘少创; 郭冠军; 李树楷


    城市数字表面模型(DSM)作为城市的重要信息有着十分广泛的应用,机载三维成像仪可以快速获取DSM数据,而无需地面控制点。该文介绍了利用三维成像仪快速获取城市DSM图像的数据处理技术,阐述了基于城市DSM影像显示城市三维模型的原理,着重分析了显示城市DSM图像奇异表面的方法和侧面处理思想。最后通过珠海、澳门地区飞行数据的处理和三维鸟瞰显示,说明了方法的可行性。%As an important urban information, urban digital surface models(DSM) are widely used in many fields. Airborne 3D imager which is developed by the Institute of Remote Sensing Applications, Chinese Academy of Sciences can acquire DSM in quasi-real-time without any ground control points. The data processing technology to acquire urban DSM by 3D imager is presented in this paper. How to display urban DSM which is different from natural surface in 3D is discussed in detail. An example of data processing and 3D displaying of urban DSM is given at the end. According to the fly test the efficiency of 3D imager is several times higher than that of traditional methods to acquire urban DSM, and the method to display urban DSM in 3D is feasible.

  11. An Asymmetric Supercapacitor with Both Ultra-High Gravimetric and Volumetric Energy Density Based on 3D Ni(OH)2/MnO2@Carbon Nanotube and Activated Polyaniline-Derived Carbon. (United States)

    Shen, Juanjuan; Li, Xiaocheng; Wan, Liu; Liang, Kun; Tay, Beng Kang; Kong, Lingbin; Yan, Xingbin


    Development of a supercapacitor device with both high gravimetric and volumetric energy density is one of the most important requirements for their practical application in energy storage/conversion systems. Currently, improvement of the gravimetric/volumetric energy density of a supercapacitor is restricted by the insufficient utilization of positive materials at high loading density and the inferior capacitive behavior of negative electrodes. To solve these problems, we elaborately designed and prepared a 3D core-shell structured Ni(OH)2/MnO2@carbon nanotube (CNT) composite via a facile solvothermal process by using the thermal chemical vapor deposition grown-CNTs as support. Owing to the superiorities of core-shell architecture in improving the service efficiency of pseudocapacitive materials at high loading density, the prepared Ni(OH)2/MnO2@CNT electrode demonstrated a high capacitance value of 2648 F g(-1) (1 A g(-1)) at a high loading density of 6.52 mg cm(-2). Coupled with high-performance activated polyaniline-derived carbon (APDC, 400 F g(-1) at 1 A g(-1)), the assembled Ni(OH)2/MnO2@CNT//APDC asymmetric device delivered both high gravimetric and volumetric energy density (126.4 Wh kg(-1) and 10.9 mWh cm(-3), respectively), together with superb rate performance and cycling lifetime. Moreover, we demonstrate an effective approach for building a high-performance supercapacitor with high gravimetric/volumetric energy density.

  12. 3D video

    CERN Document Server

    Lucas, Laurent; Loscos, Céline


    While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide th

  13. Optical characterization of auto-stereoscopic 3D displays: interest of the resolution and comparison to human eye properties (United States)

    Boher, Pierre; Leroux, Thierry; Bignon, Thibault; Collomb-Patton, Véronique


    Optical characterization of multi-view auto-stereoscopic displays is realized using high angular resolution viewing angle measurements and imaging measurements. View to view and global qualified binocular viewing space are computed from viewing angle measurements and verified using imaging measurements. Crosstalk uniformity is also deduced and related to display imperfections.

  14. 用于裸眼3DLED显示的多视区3D视频播放系统%Multi-view 3D display system for autostereoscopic LED displays

    Institute of Scientific and Technical Information of China (English)

    苏萍; 曹聪; 马建设; 毛杰


    文中提出了一种用于裸眼3D LED显示的多视区3D播放系统。此播放系统由视频解码单元和视频显示单元组成,该视频解码单元将复合的多视区3D视频信号流解析出左右眼两路信号,同步传送到视频显示单元。视频显示单元分别将对应左眼和右眼的两路信号分频转换成多路,并加载到LED显示屏上,进行LED屏裸眼3D播放。这种方法可以实现用于裸眼3D LED屏的多视区3D视频的流畅播放。%This paper presents a kind of multi-view 3D display system applied in autostereoscopic LED displays. This display system includes a video decoder unit and a display unit. The video decoding unit decomposes the left and right eye video signals from the composite multi-view 3D video. The video display unit transforms the left and right eye video signals into multi-channel signal, which will be loaded to the LED screen. This approach realizes smoothly playing of multi-view 3D videos in autostereoscopic 3D LED display.

  15. TransCAIP: A Live 3D TV system using a camera array and an integral photography display with interactive control of viewing parameters. (United States)

    Taguchi, Yuichi; Koike, Takafumi; Takahashi, Keita; Naemura, Takeshi


    The system described in this paper provides a real-time 3D visual experience by using an array of 64 video cameras and an integral photography display with 60 viewing directions. The live 3D scene in front of the camera array is reproduced by the full-color, full-parallax autostereoscopic display with interactive control of viewing parameters. The main technical challenge is fast and flexible conversion of the data from the 64 multicamera images to the integral photography format. Based on image-based rendering techniques, our conversion method first renders 60 novel images corresponding to the viewing directions of the display, and then arranges the rendered pixels to produce an integral photography image. For real-time processing on a single PC, all the conversion processes are implemented on a GPU with GPGPU techniques. The conversion method also allows a user to interactively control viewing parameters of the displayed image for reproducing the dynamic 3D scene with desirable parameters. This control is performed as a software process, without reconfiguring the hardware system, by changing the rendering parameters such as the convergence point of the rendering cameras and the interval between the viewpoints of the rendering cameras.

  16. Floating volumetric image formation using a dihedral corner reflector array device. (United States)

    Miyazaki, Daisuke; Hirano, Noboru; Maeda, Yuki; Yamamoto, Siori; Mukai, Takaaki; Maekawa, Satoshi


    A volumetric display system using an optical imaging device consisting of numerous dihedral corner reflectors placed perpendicular to the surface of a metal plate is proposed. Image formation by the dihedral corner reflector array (DCRA) is free from distortion and focal length. In the proposed volumetric display system, a two-dimensional real image is moved by a mirror scanner to scan a three-dimensional (3D) space. Cross-sectional images of a 3D object are displayed in accordance with the position of the image plane. A volumetric image is observed as a stack of the cross-sectional images. The use of the DCRA brings compact system configuration and volumetric real image generation with very low distortion. An experimental volumetric display system including a DCRA, a galvanometer mirror, and a digital micro-mirror device was constructed to verify the proposed method. A volumetric image consisting of 1024×768×400 voxels was formed by the experimental system.

  17. 裸眼3D 显示设备关键指标测试方案的研究%Key properties of autostereoscopic display

    Institute of Scientific and Technical Information of China (English)

    谢雨桐; 苏晓煌; 郑集文; 何杰勇; 梁浩文; 张洁; 周建英; 王嘉辉


    In order to set up a standard for evaluating key properties of autostereoscopic display, crosstalk ratio,luminance,contrast,color temperature and color gamut are measured according to different displaying principles.As the measurement result shows,in terms of crosstalk ratio,direc-tional-backlight autostereoscopic display is superior to lenticular-lens (80.91%)and barrier (3.3%) autostereoscopic display with the lowest crosstalk ratio of 2.64%.Besides,directional-backlight au-tostereoscopic display outclasses the other two kinds of displays in luminance,color gamut and color temperature.However,in the aspect of contrast,lenticular-lens autostereoscopic display surpasses the other two types of displays with the best value.%为了制定裸眼3D 关键指标的标准化测试方案,本文根据目前主流的自由立体显示和指向性背光技术的不同显示原理及其甜点的不同排列情况,分别设计了不同的测试方法,并对其进行串扰率、亮度、对比度、色温、色域等关键指标的完整测量与评价。测试结果表明,指向性背光式裸眼3D 显示器的串扰率低达2.64%,远低于柱镜式(80.91%)和液晶光栅式(3.3%)裸眼3D 显示器;亮度、色域、色温等指标上,指向性背光式显示也胜于柱镜式和液晶光栅式技术;而在对比度上,柱镜式裸眼3D 显示凭借较佳的亮度,取得最优秀的数值,明显强于液晶光栅式和指向性背光技术。

  18. 主动式3D立体技术在LED显示屏中的应用%Active Stereoscopic 3D Technology in LED Display

    Institute of Scientific and Technical Information of China (English)



    本文阐述了一种基于主动式3D显示技术在LED显示屏上实现的方案。文中通过分析前端3D输入信号的特点,着重解决LED显示屏接收高清3D信号的问题。同时为了配合观看3D视频时的高刷新率和高灰阶的要求,在显示单元中采用新一代的脉宽调制(PwM)驱动技术,用来改善显示屏的刷新率和灰阶。%In this article, we describe a new active stereoscopic 3D technology in LED display. The key of this system is the input 3D HD signal which should be analyzed first. The requirements of led display are high refresh rate and high gray scale when watching 3D videos. And it is using a new driving technology which is pulse width modulation in display units to improve the feeling of viewers.

  19. Development of a color 3D display visible to plural viewers at the same time without special glasses by using a ray-regenerating method (United States)

    Hamagishi, Goro; Ando, Takahisa; Higashino, Masahiro; Yamashita, Atsuhiro; Mashitani, Ken; Inoue, Masutaka; Kishimoto, Shun-Ichi; Kobayashi, Tetsuro


    We have newly developed a few kinds of new auto-stereoscopic 3D displays adopting a ray-regenerating method. The method is invented basically at Osaka University in 1997. We adopted this method with LCD. The display has a very simple construction. It consists of LC panel with a very large number of pixels and many small light sources positioned behind the LC panel. We have examined the following new technologies: 1) Optimum design of the optical system. 2) Suitable construction in order to realize very large number of pixels. 3) Highly bright back-light system with optical fiber array to compensate the low lighting efficiency. The 3D displays having wide viewing area and being visible for plural viewers were realized. But the cross-talk images appeared more than we expected. By changing the construction of this system to reduce the diffusing factors of generated rays, the cross-talk images are reduced dramatically. Within the limitation of the pixel numbers of LCD, it is desirable to increase the pinhole numbers to realize the realistic 3D image. This research formed a link in the chain of the national project by NEDO (New Energy and Industrial Technology Development Organization) in Japan.

  20. Informing Architecture and Urban Modeling with Real-world Data on 3D Tangible Interfaces and Augmented Displays

    DEFF Research Database (Denmark)

    Banke, Tore; Salim, Flora; Jaworski, Przemyslaw;


    The proliferation of online and digital data in our world yields unprecedented opportunities for connecting physical and digital parametric models with live data input and feedback. Tangible interfaces and augmented displays provide theatrical settings for designers to visualize real-world data a...

  1. ePlant and the 3D Data Display Initiative: Integrative Systems Biology on the World Wide Web


    Geoffrey Fucile; David Di Biase; Hardeep Nahal; Garon La; Shokoufeh Khodabandeh; Yani Chen; Kante Easley; Dinesh Christendat; Lawrence Kelley; Provart, Nicholas J.


    Visualization tools for biological data are often limited in their ability to interactively integrate data at multiple scales. These computational tools are also typically limited by two-dimensional displays and programmatic implementations that require separate configurations for each of the user's computing devices and recompilation for functional expansion. Towards overcoming these limitations we have developed "ePlant" ( - a suite of open-source world wide we...

  2. Implementation on Space Situation 3-D Display System Based on D3D%基于D3D的三维空间态势技术实现

    Institute of Scientific and Technical Information of China (English)

    郝关鸿; 王庆


    According to practical software engineering requirements, the space situation 3-D display system based on direct 3D technology was designed. The structure of module, design method and solution of key technology are introduced. This paper puts emphasis upon the technical principle and implementation details of using ActiveX component technology to realize modularization, and how to correctly apply the quatemion to compute the spatial rotation and avoid 8~bal locking in Euler angle computing. The application in a situation monitoring system indicates that this method has stable performance and better operation efficiency.%基于工程实际阐述了采用Direct 3D技术实现三维空间态势显示的方法,包括态势显示模块构成及若干关键技术的设计思路和解决办法,重点叙述了应用Active X实现模块化的技术原理和实现细节,以及如何正确应用四元数计算空间旋转,避免欧拉角计算中的万向轴死锁问题。该方法应用在某态势监视系统中,性能稳定,运行效果良好。

  3. Accurate assessment of breast volume: a study comparing the volumetric gold standard (direct water displacement measurement of mastectomy specimen) with a 3D laser scanning technique. (United States)

    Yip, Jia Miin; Mouratova, Naila; Jeffery, Rebecca M; Veitch, Daisy E; Woodman, Richard J; Dean, Nicola R


    Preoperative assessment of breast volume could contribute significantly to the planning of breast-related procedures. The availability of 3D scanning technology provides us with an innovative method for doing this. We performed this study to compare measurements by this technology with breast volume measurement by water displacement. A total of 30 patients undergoing 39 mastectomies were recruited from our center. The volume of each patient's breast(s) was determined with a preoperative 3D laser scan. The volume of the mastectomy specimen was then measured in the operating theater by water displacement. There was a strong linear association between breast volumes measured using the 2 different methods when using a Pearson correlation (r = 0.95, P Scanner as a tool for assessment of breast volume.

  4. Volumetric Modulation Arc Radiotherapy With Flattening Filter-Free Beams Compared With Static Gantry IMRT and 3D Conformal Radiotherapy for Advanced Esophageal Cancer: A Feasibility Study

    Energy Technology Data Exchange (ETDEWEB)

    Nicolini, Giorgia, E-mail: [Oncology Institute of Southern Switzerland, Medical Physics Unit, Bellinzona (Switzerland); Ghosh-Laskar, Sarbani; Shrivastava, Shyam Kishore; Banerjee, Sushovan; Chaudhary, Suresh; Agarwal, Jai Prakash; Munshi, Anusheel [Tata Memorial Hospital, Mumbai (India); Clivio, Alessandro; Fogliata, Antonella [Oncology Institute of Southern Switzerland, Medical Physics Unit, Bellinzona (Switzerland); Mancosu, Pietro [Department of Radiation Oncology, Istituto Clinico Humanitas, Milano-Rozzano (Italy); Vanetti, Eugenio; Cozzi, Luca [Oncology Institute of Southern Switzerland, Medical Physics Unit, Bellinzona (Switzerland)


    Purpose: A feasibility study was performed to evaluate RapidArc (RA), and the potential benefit of flattening filter-free beams, on advanced esophageal cancer against intensity-modulated radiotherapy (IMRT) and three-dimensional conformal radiotherapy (3D-CRT). Methods and Materials: The plans for 3D-CRT and IMRT with three to seven and five to seven fixed beams were compared against double-modulated arcs with avoidance sectors to spare the lungs for 10 patients. All plans were optimized for 6-MV photon beams. The RA plans were studied for conventional and flattening filter-free (FFF) beams. The objectives for the planning target volume were the volume receiving {>=}95% or at most 107% of the prescribed dose of <1% with a dose prescription of 59.4 Gy. For the organs at risk, the lung volume (minus the planning target volume) receiving {>=}5 Gy was <60%, that receiving 20 Gy was <20%-30%, and the mean lung dose was <15.0 Gy. The heart volume receiving 45 Gy was <20%, volume receiving 30 Gy was <50%. The spinal dose received by 1% was <45 Gy. The technical delivery parameters for RA were assessed to compare the normal and FFF beam characteristics. Results: RA and IMRT provided equivalent coverage and homogeneity, slightly superior to 3D-CRT. The conformity index was 1.2 {+-} 0.1 for RA and IMRT and 1.5 {+-} 0.2 for 3D-CRT. The mean lung dose was 12.2 {+-} 4.5 for IMRT, 11.3 {+-} 4.6 for RA, and 10.8 {+-} 4.4 for RA with FFF beams, 18.2 {+-} 8.5 for 3D-CRT. The percentage of volume receiving {>=}20 Gy ranged from 23.6% {+-} 9.1% to 21.1% {+-} 9.7% for IMRT and RA (FFF beams) and 39.2% {+-} 17.0% for 3D-CRT. The heart and spine objectives were met by all techniques. The monitor units for IMRT and RA were 457 {+-} 139, 322 {+-} 20, and 387 {+-} 40, respectively. RA with FFF beams showed, compared with RA with normal beams, a {approx}20% increase in monitor units per Gray, a 90% increase in the average dose rate, and 20% reduction in beam on time (owing to different

  5. Analysis of the real-time 3D display system based on the reconstruction of parallax rays (United States)

    Yamada, Kenji; Takahashi, Hideya; Shimizu, Eiji


    Several types of auto-stereoscopic display systems have been developed. We also have developed a real-time color auto-stereoscopic display system using a reconstruction method of parallax rays. Our system consists of an optical element (such as lens array, a pinhole, a HOEs and so on), a spatial light modulator (SLM), and an image-processing unit. On our system, it is not probability to appear pseudoscopic image. The algorithm for solving this problem is processed in an image-processing unit. The resolution limitation of IP has studied by Hoshino, Burckhardt, and Okoshi. They designed the optimum width of the lens or the aperture. However, we cannot apply those theories to our system. Therefore, we consider not only the spatial frequency measured at the viewpoint but the performance of our system. In this paper, we describe an analysis of resolution for our system. The first we consider the spatial frequency along the depth and the horizontal direction respectively according to the geometrical optics and wave optics. The next we study the performance of our system. Especially, we esitmate the cross talk that the point sources from pixels on an SLM cause by considering to the geometrical optics and the wave optics.

  6. Real-time 3D display system based on computer-generated integral imaging technique using enhanced ISPP for hexagonal lens array. (United States)

    Kim, Do-Hyeong; Erdenebat, Munkh-Uchral; Kwon, Ki-Chul; Jeong, Ji-Seong; Lee, Jae-Won; Kim, Kyung-Ah; Kim, Nam; Yoo, Kwan-Hee


    This paper proposes an open computer language (OpenCL) parallel processing method to generate the elemental image arrays (EIAs) for hexagonal lens array from a three-dimensional (3D) object such as a volume data. Hexagonal lens array has a higher fill factor compared to the rectangular lens array case; however, each pixel of an elemental image should be determined to belong to the single hexagonal lens. Therefore, generation for the entire EIA requires very large computations. The proposed method reduces processing time for the EIAs for a given hexagonal lens array. By using the proposed image space parallel processing (ISPP) method, it can enhance the processing speed that generates the 3D display of real-time interactive integral imaging for hexagonal lens array. In our experiment, we implemented the EIAs for hexagonal lens array in real-time and obtained a good processing time for a large of volume data for multiple cases of lens arrays.

  7. A scalable diffraction-based scanning 3D colour video display as demonstrated by using tiled gratings and a vertical diffuser (United States)

    Jia, Jia; Chen, Jhensi; Yao, Jun; Chu, Daping


    A high quality 3D display requires a high amount of optical information throughput, which needs an appropriate mechanism to distribute information in space uniformly and efficiently. This study proposes a front-viewing system which is capable of managing the required amount of information efficiently from a high bandwidth source and projecting 3D images with a decent size and a large viewing angle at video rate in full colour. It employs variable gratings to support a high bandwidth distribution. This concept is scalable and the system can be made compact in size. A horizontal parallax only (HPO) proof-of-concept system is demonstrated by projecting holographic images from a digital micro mirror device (DMD) through rotational tiled gratings before they are realised on a vertical diffuser for front-viewing.

  8. Reliability of MR-Based Volumetric 3-D Analysis of Pelvic Muscles among Subjects with Low Back with Leg Pain and Healthy Volunteers.

    Directory of Open Access Journals (Sweden)

    Elżbieta Skorupska

    Full Text Available Lately, the diagnostic value of magnetic resonance imaging, Lasègue sign and classic neurological signs have been considered not accurate enough to distinguish the radicular from non-radicular low back with leg pain (LBLP and a calculation of the symptomatic side muscle volume has been indicated as a probable valuable marker. However, only the multifidus muscle volume has been calculated so far. The main objective of the study was to verify whether LBLP subjects presented symptomatic side pelvic muscle atrophy compared to healthy volunteers. The second aim was to assess the inter-rater reliability of 3-D manual method for segmenting and measuring the volume of the gluteus maximus, gluteus medius, gluteus minimus and piriformis muscles in both LBLP patients and healthy subjects.Two independent raters analyzed MR images of LBLP and healthy subjects towards muscle volume of four pelvic muscles, i.e. the piriformis, gluteus minimus, gluteus medius and gluteus maximus. For both sides, the MR images of the muscles without adipose tissue infiltration were manually segmented in 3-D medical images.Symptomatic muscle atrophy was confirmed in only over 50% of LBLP subjects (gluteus maximus (p<0.001, gluteus minimus (p<0.01 and piriformis (p<0.05. The ICC values indicated that the inter-rater reproducibility was greater than 0.90 for all measurements (LBLP and healthy subjects, except for the measurement of the right gluteus medius muscle in LBLP patients, which was equal to 0.848.More than 50% of LBLP subjects presented symptomatic gluteus maximus, gluteus minimus and piriformis muscle atrophy. 3-D manual segmentation reliably measured muscle volume in all the measured pelvic muscles in both healthy and LBLP subjects. To answer the question of what kind of muscle atrophy is indicative of radicular or non-radicular pain further studies are required.

  9. Accurate 3D point cloud comparison and volumetric change analysis of Terrestrial Laser Scan data in a hard rock coastal cliff environment (United States)

    Earlie, C. S.; Masselink, G.; Russell, P.; Shail, R.; Kingston, K.


    Our understanding of the evolution of hard rock coastlines is limited due to the episodic nature and ';slow' rate at which changes occur. High-resolution surveying techniques, such as Terrestrial Laser Scanning (TLS), have just begun to be adopted as a method of obtaining detailed point cloud data to monitor topographical changes over short periods of time (weeks to months). However, the difficulties involved in comparing consecutive point cloud data sets in a complex three-dimensional plane, such as occlusion due to surface roughness and positioning of data capture point as a result of a consistently changing environment (a beach profile), mean that comparing data sets can lead to errors in the region of 10 - 20 cm. Meshing techniques are often used for point cloud data analysis for simple surfaces, but in surfaces such as rocky cliff faces, this technique has been found to be ineffective. Recession rates of hard rock coastlines in the UK are typically determined using aerial photography or airborne LiDAR data, yet the detail of the important changes occurring to the cliff face and toe are missed using such techniques. In this study we apply an algorithm (M3C2 - Multiscale Model to Model Cloud Comparison), initially developed for analysing fluvial morphological change, that directly compares point to point cloud data using surface normals that are consistent with surface roughness and measure the change that occurs along the normal direction (Lague et al., 2013). The surfaces changes are analysed using a set of user defined scales based on surface roughness and registration error. Once the correct parameters are defined, the volumetric cliff face changes are calculated by integrating the mean distance between the point clouds. The analysis has been undertaken at two hard rock sites identified for their active erosion located on the UK's south west peninsular at Porthleven in south west Cornwall and Godrevy in north Cornwall. Alongside TLS point cloud data, in

  10. Comparison between 3D volumetric rendering and multiplanar slices on the reliability of linear measurements on CBCT images: an in vitro study

    Directory of Open Access Journals (Sweden)

    Thais Maria Freire FERNANDES


    Full Text Available OBJECTIVE: The purpose of this study was to determine the accuracy and reliability of two methods of measurements of linear distances (multiplanar 2D and tridimensional reconstruction 3D obtained from cone-beam computed tomography (CBCT with different voxel sizes. MATERIAL AND METHODS: Ten dry human mandibles were scanned at voxel sizes of 0.2 and 0.4 mm. Craniometric anatomical landmarks were identified twice by two independent operators on the multiplanar reconstructed and on volume rendering images that were generated by the software Dolphin®. Subsequently, physical measurements were performed using a digital caliper. Analysis of variance (ANOVA, intraclass correlation coefficient (ICC and Bland-Altman were used for evaluating accuracy and reliability (p<0.05. RESULTS: Excellent intraobserver reliability and good to high precision interobserver reliability values were found for linear measurements from CBCT 3D and multiplanar images. Measurements performed on multiplanar reconstructed images were more accurate than measurements in volume rendering compared with the gold standard. No statistically significant difference was found between voxel protocols, independently of the measurement method. CONCLUSIONS: Linear measurements on multiplanar images of 0.2 and 0.4 voxel are reliable and accurate when compared with direct caliper measurements. Caution should be taken in the volume rendering measurements, because the measurements were reliable, but not accurate for all variables. An increased voxel resolution did not result in greater accuracy of mandible measurements and would potentially provide increased patient radiation exposure.

  11. Dosimetric Comparison of Volumetric Modulated Arc Therapy, Static Field Intensity Modulated Radiation Therapy, and 3D Conformal Planning for the Treatment of a Right-Sided Reconstructed Chest Wall and Regional Nodal Case

    Directory of Open Access Journals (Sweden)

    Vishruta A. Dumane


    Full Text Available We compared 3D conformal planning, static field intensity modulated radiation therapy (IMRT, and volumetric modulated arc therapy (VMAT to investigate the suitable treatment plan and delivery method for a right-sided reconstructed chest wall and nodal case. The dose prescribed for the reconstructed chest wall and regional nodes was 50.4 Gy. Plans were compared for target coverage and doses of the lungs, heart, contralateral breast, and healthy tissue. All plans achieved acceptable coverage of the target and IMNs. The best right lung sparing achieved with 3D was a V20 Gy of 31.09%. Compared to it, VMAT reduced the same by 10.85% and improved the CI and HI over 3D by 18.75% and 2%, respectively. The ipsilateral lung V5 Gy to V20 Gy decreased with VMAT over IMRT by as high as 17.1%. The contralateral lung V5 Gy was also lowered with VMAT compared to IMRT by 16.22%. The MU and treatment beams were lowered with VMAT over IMRT by 30% and 10, respectively, decreasing the treatment time by >50%. VMAT was the treatment plan and delivery method of choice for this case due to a combination of improved lung sparing and reduced treatment time without compromising target coverage.

  12. Commissioning of a 3D pretreatment quality-assurance system in volumetric techniques based in 2D detector arrays; Validacin de un sistema de control de calidad pre-tratamiento 3D en tecnicas volumetricas basado en matrices bidimensionales de detectores

    Energy Technology Data Exchange (ETDEWEB)

    Clemente Gutierrez, F.; Perez Vara, C.


    The present experience about intensity-modulated radiation therapy pre-treatment QA points to a paradigm shift oriented to metrics based in clinically relevant parameters. This work shows the commissioning of a QA system used in the verification of volumetric treatments based in 2D ion chamber arrays. This system accomplishes with the initial hypothesis making the dose calculation and reconstruction in actual patient anatomy possible from measurements taken during the verification process. Beam reference parameters are compared with those obtained with the system: absolute dose, output factors and relative dose distributions. Simple test cases are evaluated comparing dose-volume parameters and ion chamber-based measurements. Finally the system is applied to the verification of 12 actual clinical test cases, comparing ion chamber measurements, usual planar dose distributions analysis, dose-volume parameters from each anatomic site and 3D gamma tests. Results make the potential advantage of these systems clear compared with those based in traditional metrics. (Author)

  13. Plane 3D effect display based on computer vision%基于计算机视觉的平面3D效果显示

    Institute of Scientific and Technical Information of China (English)



    The 3D display technology is the research hotpot of current computer graphic image technology,and high atten⁃tion is paid to realization of its true vision experience on the plane. In order to promote the 3D experience of users,a 3D display based on computer vision is presented,which can eliminate the reflected light interference from human eyes by means of Win⁃dows operation system,infrared image acquisition device operated by OpenCV,and visible light filter. An efficient human pupil location algorithm is proposed,by which the approximate location of human eyes is determined through gray integral projection, and then the binary image is got with the optimized threshold segmentation method. On this basis,the morphological operation for the binary image is conducted to eliminate the noise and make the image processing easier. The algorithm combined corner detection based on OpenCV with ellipse fitting is used to locate the pupil,which is simple and efficient. The camera location is realized on the basis of cvCalibrateCamera function of OpenCV. Finally,the envisaged image of 3D display was accomplished with Bresenham line drawing method. To make the system have better real⁃time performance,the scanning area segmentation method and target area prediction method are used to reduce the system computing amount and realize fast tracking of human eyes.%3D显示技术作为当前计算机图形图像技术的研究热点,以其在平面上实现真实的视觉体验而获得高度重视。为了提升用户的3D体验,提出了一种基于计算机视觉的3D显示器。借助于Windows操作系统,通过OpenCV操作红外图像采集设备,搭配可见光滤光镜,消除了人眼反射光的干扰。提出了一种比较高效的人类瞳孔定位算法,首先利用灰度积分投影将人眼的大概位置确定,之后使用优化的阈值分割方法得到二值图像,在此基础上对其进行形态学运算去除噪声,使图像更易处理。

  14. 基于Kinect体感交互技术的3D服饰文化展示系统%Kinect-based 3D Costume Culture Display System

    Institute of Scientific and Technical Information of China (English)

    姜延; 马文轩; 陈剑华; 刘正东


    To carry forward traditional costume culture, a Kinect-based 3D costume culture display system was designed based on somatosensory interactive technology and Augmented Reality (AR( technology. Different from virtual mirror for commercial use, the system pays more attention to the popularization of Chinese traditional costume culture. The costumes, which are displayed under several themes such as Ancient Costumes, Ethnic Costumes and Costumes for the Olympic Games, would give viewers a completely new experience.%为弘扬传统服饰文化,本文融合体感交互技术与增强现实技术,设计并实现了基于Kinect体感设备的3D服饰文化展示系统。不同于以往商业行为中的虚拟试衣镜,系统更注重中华传统服饰文化的普及,包括国粹箐华历代服饰、少数民族服饰、奥运主题服饰在内的多个主题将给使用者带来全新的用户体验。

  15. 3D and Education (United States)

    Meulien Ohlmann, Odile


    Today the industry offers a chain of 3D products. Learning to "read" and to "create in 3D" becomes an issue of education of primary importance. 25 years professional experience in France, the United States and Germany, Odile Meulien set up a personal method of initiation to 3D creation that entails the spatial/temporal experience of the holographic visual. She will present some different tools and techniques used for this learning, their advantages and disadvantages, programs and issues of educational policies, constraints and expectations related to the development of new techniques for 3D imaging. Although the creation of display holograms is very much reduced compared to the creation of the 90ies, the holographic concept is spreading in all scientific, social, and artistic activities of our present time. She will also raise many questions: What means 3D? Is it communication? Is it perception? How the seeing and none seeing is interferes? What else has to be taken in consideration to communicate in 3D? How to handle the non visible relations of moving objects with subjects? Does this transform our model of exchange with others? What kind of interaction this has with our everyday life? Then come more practical questions: How to learn creating 3D visualization, to learn 3D grammar, 3D language, 3D thinking? What for? At what level? In which matter? for whom?

  16. Advanced and tendencies in the development of display technologies (United States)

    Kompanets, I. N.


    Advances and key display applications are discussed. Computer, compact mobile, TV and collective large screen displays are mentioned. Flat panel displays step on CRT devices to leave them behind in 2007. Materials, active matricies and applications of bright radiative field emission and organic LED displays are developing successively and pressing other technologies to be used in photo-cameras, cellular phones, auto-cars and avionics. Progress in flexible screens can substantially extend the display design and application soon. 3D display systems are under intensive development, and laser is an important unit in some vaiants of holographic and volumetric 3D displays. Value forecast of different display markets is presented.

  17. Key Technologies of 3D Auto-stereoscopic Display Systems and Corresponding Applications in China Pavilion of 2010 Expo%3D自由视点视频技术及其在中国馆中的应用

    Institute of Scientific and Technical Information of China (English)

    尤志翔; 安平; 张兆杨


    阐述了3D自由视点视频应用系统相关的关键技术,包括显示、内容获取与生成、编解码重构等,并对大屏幕3D自由视点视频技术在2010年上海世博会中国国家馆中的成功应用作了简要介绍.%In this paper, key technologies of the 3D auto-stereoscopic display systems are introduced, including multi-view display techniques, 3D content capture and producing approaches, and the corresponding coding and decoding schemes. Also, application experience with the 3D auto-stereoscopic display systems in the China Pavilion of 2010 Shanghai Expo is discussed.

  18. 数字全息三维显示关键技术与系统综述%Survey on key techniques and systems of digital holographic 3D display

    Institute of Scientific and Technical Information of China (English)

    马建设; 夏飞鹏; 苏萍; 潘龙法


    As an ideal 3D display way, holographic 3D display can present the same information of depth and parallax as real objects. However, the computer-generated hologram for a 3D object has to do complex and massive computations, how to create a computer-generated hologram quickly for the 3D object has become a key problem in the digital holographic 3D display technique. In this paper, the key techniques of digital holographic 3D display are discussed firstly, including three kinds of methods for creating computer-generated holograms like object point scattering, holographic stereograms and holographic tomography, a RGB separating method for colorful holographic 3D display, and several kinds of improving quality methods for reconstructed images. Then, few latest holographic 3D display systems and key devices are analyzed technically. Finally, it summarizes the present state of the digital holographic 3D display technique and points out that the technology will develop to real-time, dynamics, larger sizes and higher resolution.%三维全息显示能够表现出与真实物体一样的深度和视差,是一种理想的三维显示方法.但是,三维物体计算全息图计算复杂且计算量巨大,因此,如何快速生成三维物体计算全息图是数字三维全息动态显示中的关键问题之一.本文首先论述了数字全息三维显示的关键技术,包括物点散射法、体视全息法、层析法等三种三维物体计算全息图实现方法,一种RGB分离的真彩色全息显示实现方法和若干提高全息再现像质的方法;然后对几种最新典型的数字三维全息显示系统进行了技术分析;最后总结了数字全息三维显示领域的发展动态,指出三维全息显示技术会朝着实时、动态、更大尺寸、更高分辨率方向发展.

  19. The superiority of 3D-CISS sequence in displaying the cisternal segment of posterior nerves and their pathological changes%3D-CISS MRI序列对脑池段后组脑神经及其病变显示的优势

    Institute of Scientific and Technical Information of China (English)

    梁长虎; 柳澄; 李坤成; 武乐斌; 庞琦; 乌大尉; 王海燕; 于富华


    目的 通过脑池段后组脑神经3D-CISS序列与3D-TSE序列成像质量的比较,评估3D-CISS序列对脑池段后组脑神经及其病变显示的作用.方法 对45例正常体检者和12例患有各种后组脑神经异常症状的病人进行3D-CISS序列、3D-TSE序列扫描,对后组腑神经成像进行评分.结果 舌咽、迷走、副神经及舌下神经在3D-CISS、3D-TSE序列的显示率依次为:100%、57.1%;100%、52.3%;100%、41.1%;91.0%、59.3%.应用3D-CISS序列:对8例血管性神经痛病人显示了责任血管压迫点,对3例后组脑神经微小肿瘤进行了显示,对1例蛛网膜囊肿病人显示了压迫点.结论 对于被脑脊液围绕的后组脑神经显示成像,3D-CISS序列是较好的选择.%Objective To evaluate the efficacy of 3D-CISS on image quality of posterior nerves surrounded by CSF when compared with that of 3D-TSE. Method A total of 45 volunteers and 12 patients with abnormality of posterior cranial nerves were examined using 3D-CISS and 3D-TSE sequences respectively. The image quality were graded for glossopharyngeal nerve、vagus nerve、accessory nerve、 hypoglossal nerves (CN Ⅸ、Ⅹ、Ⅺ、Ⅻ) and their related arteries. Results The identification rates for cisternal segment of posterior nerves were as follows: glossopharyngeal nerve (100% in 3D-CISS and 57.1% in 31)-TSE)、vagus nerve(100% in 3D-CISS and 52.3% in 3I)-TSE)、accessory nerve(100% in 3D-CISS and 41.1% in 3D-TSE)、hypoglossal nerves(91.0% in 3D-CISS and 59.3% in 3D-TSE);12 patients with pathological changes in posterior nerves were all displayed well, among them 8 were pressed by artery, 1 by arachnoid cyst,3 caused by tumors. Conclusions 3D-CISS sequence is preferable when imaging posterior cranial nerves surrounded by CSF.

  20. 基于柱面光栅的液晶三维自由立体显示%3D Autostereoscopic Liquid Crystal Display Based on Lenticular Lens

    Institute of Scientific and Technical Information of China (English)

    王琼华; 陶宇虹; 李大海; 赵仁亮; 赵悟翔


    根据双目视差原理和柱面光栅的分光特性研制了液晶三维自由立体显示器.该立体显示器由二维平板液晶显示器和柱面光栅有机耦合而成.采用九个视差图实现了三维静态、动态和视频的显示效果.一个19英寸的立体显示器具有相对应的平面显示器相同的亮度、对比度和色彩,其分辨率在垂直和水平方向都有合理的下降.该立体显示器的观看距离是(1000±500)mm,视角为 90°,可供多人不戴立体眼镜就能自由观看立体图像.%According to binocular parallax and the optical property of lenticular lens, a three-dimension (3D) au-tostereoscopic liquid crystal display was developed. The display is composed of a two-dimension (2D) fiat liquid crystal display and a lenticular lens sheet. Nine views are used to realize the display of 3D static, animation and video images. A 19-inch 3D monitor prototype presents the same brightness, contrast ratio and color as those of the corresponding 2D display. Only the resolution reduces on both the horizontal and vertical direction of the screen reasonably. The viewing distance is (1000±500)mm and viewing angle is 90°. Several viewers without wearing eyeglass can see 3D stereo images on the prototype of the display.

  1. 肾小管三维重建结构的立体显示%Stereoscopic Display for Kidney Tubule 3D Reconstruction

    Institute of Scientific and Technical Information of China (English)

    常世杰; 李硕; 翟效月


    目的:分析立体显示原理,并选择合适方法实现立体显示肾小管复杂结构,然后进行评价.方法:基于双目视差原理,将肾小管三维结构数据进行计算视差、世界变换、观察变换和投影变换,然后用DirectX方法绘图.结果:该程序可将一条完整的肾小管三维结构实现非立体显示、红蓝眼睛立体显示和主动快门眼镜立体显示;随机选择10人对显示效果评价,认为立体显示层次感优于非立体显示,可区分一些之前难以分辨前后关系的细小形态差异.结论:立体显示技术在形态学和影像学等数字医学领域有良好应用前景,其中主动快门立体显示技术效果最好,DirectX技术实用.%Objective:Stereoscopic Display is a new technology in computer science, which has begun to be applied in three-dimensional movies, video games and multimedia etc. It can provide a sense of layering. In this paper, we analyze the principle of three-dimensional display technology, and use it in the application of displaying a complex kidney tubular structure. Methods:Based on the principle of binocular parallax and the tubular three-dimensional structure data, we design a program which can calculate the parallax, world transform, observe transformation, and projection transformation, then we draw the figure using of DirectX technology. Results:This program implement non-stereoscopic display, red-and-blue glasses stereoscopic display, and active shutter glasses stereoscopic display for the three-dimensional tubular structures. Conclusion:10 human morphology lecturers are random selected to evaluate the result. The evaluation shows that lecturers can distinguish some of the subtle structure using stereoscopic display, which are hard to identify using non-stereoscopic display. Active shutter stereoscopic display technology is best among these methods.

  2. COMPASS系统在鼻咽癌容积旋转调强剂量验证中的应用%Dosimetric verification of volumetric modulated arc therapy in nasopharyngeal carcinoma using COMPASS 3D patient anatomy based system

    Institute of Scientific and Technical Information of China (English)

    柏朋刚; 李奇欣; 陈开强; 张秀春; 王雅智; 黄星武


    Objective To investigate the dosimetric performance of COMPASS system,a novel 3D quality assurance system for the verification of nasopharyngeal carcinoma volumetric modulated therapy (VMAT) treatment plan.Methods Eight VMAT treatment plans of nasopharyngeal carcinoma patients were performed with MasterPlan,a treatment planning system (TPS),and then these treatment plans were sent to the COMPASS and MOSAIQ system,a coherent control system,respectively.Comparison of the COMPASS reconstructed dose versus TPS dose was conducted by using the dose volume-based indices:dose received by 95% volume of target ( D95% ),mean dose ( Dmean ) and γ pass rate,dose to the 1% of the spinal cord and brain stem volume ( D1% ),mean dose of leaf and right parotid ( Dmean ),and the volume received 30 Gy for left and right parotid (V30).COMPASS can reconstruct dose with the real measured delivery fluence after detector commissioning.Results The average dose difference for the target volumes was within 1%,the difference for D95 was within 3% for most treatment plans,and the γ pass rate was higher than 95% for all target volumes.The average differences for the D1% values of spinal cord and brain stem were ( 4.3 ± 3.0) % and ( 5.9± 2.9 ) % respectively,and the average differences for the Dmean values of spinal cord and brain stem were ( 5.3 ± 3.0 ) % and ( 8.0 ± 3.5 ) % respectively.In general the COMPASS measured doses were all smaller than the TPS calculated doses for these two organs.The average differences of the Dmean values of the left and right parotids were( 6.1± 3.1 ) % and ( 4.7 ± 4.4 ) % respectively,and the average differences of the V30 values of the left and right parotids were (9.4 ± 7.5 ) % and (9.4 ± 9.9)% respectively.Conclusions An ideal tool for the VMAT verification,the patient anatomy based COMPASS 3D dose verification system can check the dose difference between the real delivery and TPS calculation directly for each

  3. Design and Implementation on the 3 D Interactive Display System of Greenway in Zengcheng City%增城市绿道三维互动展示系统的设计与实现

    Institute of Scientific and Technical Information of China (English)

    李琳琳; 曹凯滨; 管斌


    Planning,construction and management of city green way operations through the 3D technology,the func-tion of urban green road show and is an important method of green use value increase ,so the construction of a city green way 3D interactive display system is necessary .In view of the demand for the greenway virtual 3D landscape construction in Zengcheng ,this paper design a suitable 3 D modeling solution for greenway demonstration and propaganda .It has great help on quality of 3D modeling by Stepped-controlling.And it realizes 3D visualization on the greenway and even the whole city scene with 3DGIS.%城市绿道的规划、建设、管理运营都贯穿着三维技术,城市绿道的功能展示也是绿道使用价值提高的重要手段,因此建设一个城市绿道三维互动展示系统很有必要。本文针对增城市绿道三维虚拟景观建设的需求,设计了一种绿道展示宣传的三维建模方案,可较好地控制建模质量,并结合3D GIS技术实现了绿道乃至整个市域场景的三维可视化。

  4. Hierarchical storage and visualization of real-time 3D data (United States)

    Parry, Mitchell; Hannigan, Brendan; Ribarsky, William; Shaw, Christopher D.; Faust, Nickolas L.


    In this paper 'real-time 3D data' refers to volumetric data that are acquired and used as they are produced. Large scale, real-time data are difficult to store and analyze, either visually or by some other means, within the time frames required. Yet this is often quite important to do when decision-makers must receive and quickly act on new information. An example is weather forecasting, where forecasters must act on information received on severe storm development and movement. To meet the real-time requirements crude heuristics are often used to gather information from the original data. This is in spite of the fact that better and better real-time data are becoming available, the full use of which could significantly improve decisions. The work reported here addresses these issues by providing comprehensive data acquisition, analysis, and storage components with time budgets for the data management of each component. These components are put into a global geospatial hierarchical structure. The volumetric data are placed into this global structure, and it is shown how levels of detail can be derived and used within this structure. A volumetric visualization procedure is developed that conforms to the hierarchical structure and uses the levels of detail. These general methods are focused on the specific case of the VGIS global hierarchical structure and rendering system,. The real-time data considered are from collections of time- dependent 3D Doppler radars although the methods described here apply more generally to time-dependent volumetric data. This paper reports on the design and construction of the above hierarchical structures and volumetric visualizations. It also reports result for the specific application of 3D Doppler radar displayed over photo textured terrain height fields. Results are presented results for the specific application of 3D Doppler radar displayed over photo textured terrain height fields. Results are presented for display of time

  5. 3.0T-MRI 3D-SPACE sequence displaying of nerve root and Tarlov cyst relationship%3.0T-MRI3D-SPACE序列显示神经根与骶管囊肿的关系

    Institute of Scientific and Technical Information of China (English)

    魏海港; 李传亭; 张和平; 靳海英


    Objective To observe the value of 3T MRI 3D-SPACE sequence in displaying the nerve root and Tarlov cyst relationship. Methods 19 cases were examined with MRI conventional scanning and 3D-SPACE sequences scanning, imaging characters of 19 cases MRI conventional sequence and 3D sequence reconstructed image were analyzed. Results All 19 patients with 3D-SPECE serial coronal reconstructed images were clearly showed the nerve root and Tarlov cyst relationship. Conclusion 3D-SPACE sequence can clearly show the relationship between and nerve root and the cyst and to provide more information for clinical diagnosis.%目的 观察3T磁共振3D-SPACE(sampling perfection with application-optimized contrasts by using different flip angle evolutions,SPACE)序列在显示神经根与骶管囊肿关系的应用价值.方法 对19例神经根囊肿患者行3T磁共振常规扫描及31-SPACE序列扫描,并在工作站对原始图像沿神经根走形进行冠状位、横轴位重建,分析常规序列及3D-SPACE序列重建图像MRI征象.结果 19例患者3D-SPECE序列冠状位重建图像均清晰的显示出神经根与骶管囊肿的关系,其中神经根中央型9例,神经根周围型7例,灯笼状3例.结论 磁共振3D-SPACE序列具有扫描层面薄和多方位重建优势,能够清晰的显示囊肿的解剖部位以及囊肿与神经根的关系,为临床诊断提供更多信息.

  6. Using 3D in Visualization

    DEFF Research Database (Denmark)

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen


    to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  7. The Effect of Flattening Filter Free on Three-dimensional Conformal Radiation Therapy (3D-CRT), Intensity-Modulated Radiation Therapy (IMRT), and Volumetric Modulated Arc Therapy (VMAT) Plans for Metastatic Brain Tumors from Non-small Cell Lung Cancer. (United States)

    Shi, Li-Wan; Lai, You-Qun; Lin, Qin; Ha, Hui-Ming; Fu, Li-Rong


    Flattening filter free (FFF) may affect outcome measures of radiotherapy. The objective of this study is to compare the dosimetric parameters in three types of radiotherapy plans, three-dimensional conformal radiation therapy (3D-CRT), intensity-modulated radiation therapy (IMRT), and volumetric modulated arc therapy (VMAT), with or without the flattening filter (FF), developed for the treatment of metastatic brain tumors from non-small cell lung cancer (NSCLC). From July 2013 to October 2013, 3D-CRT, IMRT, and VMAT treatment plans were designed using 6 MV and 10 MV, with and without FF, for 10 patients with brain metastasis from NSCLC. The evaluation of the treatment plans included homogeneity index (HI), conformity index (CI), monitor units (MU), mean dose (Dmean), treatment time, and the influence of FFF on volumes. There was no difference in CI or HI between FFF and FF models with 3D-CRT, IMRT, and VMAT plans. At 6 MV, a lower Dmean was seen in the FFF model of 3D-CRT and in the VMAT plan at 10 MV. In the IMRT 6 MV, IMRT 10 MV, and VMAT 10 MV plans, higher MUs were seen in the FFF models. FFF treatments are similar in quality to FF plans, generally lead to more monitor units, and are associated with shorter treatment times. FFF plans ranked by the order of superiority in terms of a time advantage are VMAT, 3D-CRT, and IMRT.

  8. Up-Conversion Three-Dimensional Volumetric Display of Fluoride Glass under Two Beams of Lasers%氟化物玻璃在两束激光作用下的上转化三维立体显示

    Institute of Scientific and Technical Information of China (English)

    刘名扬; 张瑞萍


    Two beams of pumping up-conversion three-dimensional (3D) volumetric display which is based on a ZBLAN!Pr, Yb fluoride glass are investigated. The lasers employed are infrared semiconductor laser with wavelength 960 nm and tunable Ti gem laser with wavelength of 820 nm, respectively. The two frequency up-conversion luminescence of Pr"+ ion is investigated. The relation between up-conversion fluorescence intensity, pumping lasers intensity, and ion doped concentration is analyzed, and the experimental conditions to realize the clear two frequency up-conversion 3D display are therefore obtained. ZBLAN glass is selected as two-frequency up-conversion 3D volumetric display foundation material for it has perfect phonon spectrum whose maximum phonon frequency is 580 cm '; up-conversion fluorescence intensity increases linearly with augment of two beams of pumping lasers intensity when lasers intensity are very weak) optimal doped concentration of Pr34" and Yb31" ions are 0. 5% and 1.5% mole fraction, respectively.%研究了两束激光作用下的上转换三维(3D)立体显示,所用材料为ZBLAN:Pr,Yb氟化物玻璃.所用的两束激光是波长分别为960 nm(半导体激光器)和820 nm(Ti宝石激光器).对pr3+离子双频上转换发光进行了研究,分析了上转换发光强度与抽运光强度和离子掺杂浓度的关系,从而得出了实现较清晰双频上转换3D立体图像的实验条件.ZBLAN玻璃为双频上转换3D立体显示的基质材料,主要由于其有非常好的声子光谱——声子频率小于580 cm-1;当激光强度很小时,上转换荧光强度将随着两抽运激光强度的增加而线性增加;ZBLAN玻璃中pr3+离子和yb3离子的最佳掺杂摩尔分数为0.5%和1.5%.

  9. Research on Three-dimensional Model Display Based on Web3 D without Plug-in%基于Web3 D无插件的三维模型展示的研究

    Institute of Scientific and Technical Information of China (English)

    王磊; 高珏; 金野; 许华虎


    With the rapid development of computer network,it becomes a hot issue in Web3D-related research to better display exhibits in museums online. In this paper,mainly study three-dimensional model display online,using the WebGL technology removes the trouble of rendering plug-in required by the Web3D show,and analyze the process of showing simple 3D scene by using the Three. js framework of WebGL standard and research on adding hot spots to 3D models. Finally,the overall design of the 3D model display platform,based on the above studies,is proposed with the introduction of database system and the configuration file system. It achieves the separation of model addition and model display,which improves convenience and reusability. Meanwhile,analyze the visualization of 3D model display and interaction. The platform is convenient for users to view the 3D effect. In addition,it is easy to operate with significant effect.%随着计算机网络的快速发展,如何将一些诸如文物馆内的展品在网上更好地展显出来,是当今有关Web3D技术研究的热点问题。文中主要对网上三维模型展示进行研究,利用WebGL技术免去了网页3D展示所需的渲染插件的麻烦,运用WebGL标准中的Three. js框架对网页上简单三维场景显示流程进行分析并对场景中三维模型上添加热点进行了研究。最后在上述研究的基础上,提出了三维模型展示平台的整体设计,其中引入数据库系统和配置文件系统,实现了模型添加和模型展示的分离,使用方便,并增加了复用性。同时对三维模型可视化展示和交互进行实例分析。此平台方便了用户在网上观看实体馆展品的三维效果,操作简便,取得了很好的效果。

  10. 3D pickup and display method of integral imaging%集成成像3D拍摄与显示方法

    Institute of Scientific and Technical Information of China (English)

    王琼华; 邓欢



  11. BioSig3D: High Content Screening of Three-Dimensional Cell Culture Models.

    Directory of Open Access Journals (Sweden)

    Cemal Cagatay Bilgin

    Full Text Available BioSig3D is a computational platform for high-content screening of three-dimensional (3D cell culture models that are imaged in full 3D volume. It provides an end-to-end solution for designing high content screening assays, based on colony organization that is derived from segmentation of nuclei in each colony. BioSig3D also enables visualization of raw and processed 3D volumetric data for quality control, and integrates advanced bioinformatics analysis. The system consists of multiple computational and annotation modules that are coupled together with a strong use of controlled vocabularies to reduce ambiguities between different users. It is a web-based system that allows users to: design an experiment by defining experimental variables, upload a large set of volumetric images into the system, analyze and visualize the dataset, and either display computed indices as a heatmap, or phenotypic subtypes for heterogeneity analysis, or download computed indices for statistical analysis or integrative biology. BioSig3D has been used to profile baseline colony formations with two experiments: (i morphogenesis of a panel of human mammary epithelial cell lines (HMEC, and (ii heterogeneity in colony formation using an immortalized non-transformed cell line. These experiments reveal intrinsic growth properties of well-characterized cell lines that are routinely used for biological studies. BioSig3D is being released with seed datasets and video-based documentation.

  12. BioSig3D: High Content Screening of Three-Dimensional Cell Culture Models. (United States)

    Bilgin, Cemal Cagatay; Fontenay, Gerald; Cheng, Qingsu; Chang, Hang; Han, Ju; Parvin, Bahram


    BioSig3D is a computational platform for high-content screening of three-dimensional (3D) cell culture models that are imaged in full 3D volume. It provides an end-to-end solution for designing high content screening assays, based on colony organization that is derived from segmentation of nuclei in each colony. BioSig3D also enables visualization of raw and processed 3D volumetric data for quality control, and integrates advanced bioinformatics analysis. The system consists of multiple computational and annotation modules that are coupled together with a strong use of controlled vocabularies to reduce ambiguities between different users. It is a web-based system that allows users to: design an experiment by defining experimental variables, upload a large set of volumetric images into the system, analyze and visualize the dataset, and either display computed indices as a heatmap, or phenotypic subtypes for heterogeneity analysis, or download computed indices for statistical analysis or integrative biology. BioSig3D has been used to profile baseline colony formations with two experiments: (i) morphogenesis of a panel of human mammary epithelial cell lines (HMEC), and (ii) heterogeneity in colony formation using an immortalized non-transformed cell line. These experiments reveal intrinsic growth properties of well-characterized cell lines that are routinely used for biological studies. BioSig3D is being released with seed datasets and video-based documentation.

  13. Design of the Electric Motor Virtual Simulation Display Platform Based on Unity3D%基于Unity3D的电动机虚拟仿真展示平台设计

    Institute of Scientific and Technical Information of China (English)

    刘金明; 马铁民; 王娜


    针对电动机产品在销售展示、使用培训、工作原理学习等方面的需求,基于Unity3D游戏开发引擎,设计并实现了电动机虚拟仿真展示Web平台,对电动机的结构、拆装和工作原理进行在线展示。该平台使用C#脚本语言开发交互程序,通过HTML树形结构与Unity3D虚拟环境的交互实现了虚拟场景中模型的加载和零部件的显示隐藏,其交互性强,动态展示效果好。%In order to fulfill the requirements of the electric motor products in sales display,training and studying operational principle,the web platform of the virtual simulation display was designed and realized based on Unity3D game development engine. The structure,dismounting and operational principle of the electric motor were displayed online on this platform. The interactive program was developed by C# scripts language. The model loaded and spare parts hidden or displayed in the virtual scene were realized by the interaction between HTML tree structure and Unity3D virtual environment. The platform had an advantage in the interaction,and had the better performance in dynamic display.

  14. 基于 OpenGL 的空间目标监视雷达三维显示系统%3D Display System for Space Target Surveillance Radar Based on OpenGL

    Institute of Scientific and Technical Information of China (English)

    沈静波; 刘扬


    Due to large detection range of space target surveillance radar and great height of target,a 3D display system is needed to reflect the target’s real spatial position.A framework of radar 3D display system based on OpenGL is proposed,and its modules are divided.For the demands of assistant display for space target,a design for radar beam and search sectors display is put forward to reflect the real-time beam schedu-ling of radar.An earth texture management based on quadtree dynamic fractal is proposed for high resolution display of the surface.A rotation method of 3D earth based on virtual trace ball is proposed to adjust the user’s angle of view agilely.The system is implemented in a space target surveillance radar successfully, achieving smooth display and fluent image.%空间目标监视雷达探测范围较远,目标高度较高,所以需要三维显示软件来反映目标实际的空间位置信息。基于 OpenGL 提出了一种雷达三维显示系统的设计框架和模块划分。针对空间目标的辅助显示需求,提出了雷达波束和搜索屏的显示设计,可以实时反映雷达的波束调度情况;提出了一种基于四叉树动态分形的地球纹理管理方法,用于实现高精度的地表纹理显示;提出了一种基于虚拟轨迹球的三维地球旋转设计,实现了灵活的用户视角调整。该系统已在某型空间目标监视雷达上成功应用,画面显示平滑流畅。

  15. Application of Medical Imaging Software to 3D Visualization of Astronomical Data

    CERN Document Server

    Borkin, M; Halle, M; Alan, D; Borkin, Michelle; Goodman, Alyssa; Halle, Michael; Alan, Douglas


    The AstroMed project at Harvard University's Initiative in Innovative Computing (IIC) is working on improved visualization and data sharing solutions applicable to the fields of both astronomy and medicine. The current focus is on the application of medical imaging visualization and analysis techniques to three-dimensional astronomical data. The 3D Slicer and OsiriX medical imaging tools have been used to make isosurface and volumetric models in RA-DEC-velocity space of the Perseus star forming region from the COMPLETE Survey of Star Forming Region's spectral line maps. 3D Slicer, a brain imaging and visualization computer application developed at Brigham and Women's Hospital's Surgical Planning Lab, is capable of displaying volumes (i.e. data cubes), displaying slices in any direction through the volume, generating 3D isosurface models from the volume which can be viewed and rotated in 3D space, and making 3D models of label maps (for example CLUMPFIND output). OsiriX is able to generate volumetric models fr...

  16. 3D laptop for defense applications (United States)

    Edmondson, Richard; Chenault, David


    Polaris Sensor Technologies has developed numerous 3D display systems using a US Army patented approach. These displays have been developed as prototypes for handheld controllers for robotic systems and closed hatch driving, and as part of a TALON robot upgrade for 3D vision, providing depth perception for the operator for improved manipulation and hazard avoidance. In this paper we discuss the prototype rugged 3D laptop computer and its applications to defense missions. The prototype 3D laptop combines full temporal and spatial resolution display with the rugged Amrel laptop computer. The display is viewed through protective passive polarized eyewear, and allows combined 2D and 3D content. Uses include robot tele-operation with live 3D video or synthetically rendered scenery, mission planning and rehearsal, enhanced 3D data interpretation, and simulation.

  17. Using 3D in Visualization

    DEFF Research Database (Denmark)

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen


    The notion of three-dimensionality is applied to five stages of the visualization pipeline. While 3D visulization is most often associated with the visual mapping and representation of data, this chapter also identifies its role in the management and assembly of data, and in the media used...... to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  18. 3D vision system assessment (United States)

    Pezzaniti, J. Larry; Edmondson, Richard; Vaden, Justin; Hyatt, Bryan; Chenault, David B.; Kingston, David; Geulen, Vanilynmae; Newell, Scott; Pettijohn, Brad


    In this paper, we report on the development of a 3D vision system consisting of a flat panel stereoscopic display and auto-converging stereo camera and an assessment of the system's use for robotic driving, manipulation, and surveillance operations. The 3D vision system was integrated onto a Talon Robot and Operator Control Unit (OCU) such that direct comparisons of the performance of a number of test subjects using 2D and 3D vision systems were possible. A number of representative scenarios were developed to determine which tasks benefited most from the added depth perception and to understand when the 3D vision system hindered understanding of the scene. Two tests were conducted at Fort Leonard Wood, MO with noncommissioned officers ranked Staff Sergeant and Sergeant First Class. The scenarios; the test planning, approach and protocols; the data analysis; and the resulting performance assessment of the 3D vision system are reported.

  19. Synthesis and characterization of fast-decaying bluish green phosphors of Tb{sup 3+}-doped CaSi{sub 2}O{sub 2}N{sub 2} for 2D/3D plasma display panels

    Energy Technology Data Exchange (ETDEWEB)

    Yang Lixun [Chinese Academy of Sciences, Key Laboratory of Materials for Energy Conversion, Department of Materials Science and Engineering, University of Science and Technology of China, Jinzhai Road 96, Hefei, Anhui, Hefei 230026 (China); Xu Xin, E-mail: [Chinese Academy of Sciences, Key Laboratory of Materials for Energy Conversion, Department of Materials Science and Engineering, University of Science and Technology of China, Jinzhai Road 96, Hefei, Anhui, Hefei 230026 (China); Hao Luyuan; Yang Xiufang [Chinese Academy of Sciences, Key Laboratory of Materials for Energy Conversion, Department of Materials Science and Engineering, University of Science and Technology of China, Jinzhai Road 96, Hefei, Anhui, Hefei 230026 (China); Agathopoulos, Simeon [Department of Materials Science and Engineering, University of Ioannina, GR-451 10 Ioannina (Greece)


    Oxynitride phosphor powders comprising of CaSi{sub 2}O{sub 2}N{sub 2} doped with Tb{sup 3+} were successfully synthesized using a high-temperature solid-state reaction method. The experimentally determined photoluminescence (PL) properties of the produced phosphors meet the requirements of 2D/3D plasma display panels (PDPs). In particular, under the excitation of vacuum ultraviolet (VUV) synchrotron radiation and ultraviolet (UV) irradiation, emission peaks corresponding to the {sup 5}D{sub 3}{yields}{sup 7}F{sub J} (J=6, 5, 4, 3) and {sup 5}D{sub 4}{yields}{sup 7}F{sub J} (J=6, 5, 4, 3) transitions of Tb{sup 3+} ions were recorded. Monitoring the {sup 5}D{sub 4}{yields}{sup 7}F{sub 5} emission of Tb{sup 3+} at 545 nm, the excitation bands were assigned to the host-related absorption as well as the 4f-5d (fd) and the 4f-4f (ff) transitions of Tb{sup 3+}. The produced phosphors can be efficiently excited at 147 nm, and have an adequately short decay time ({tau}{sub 1/10}=1.14 ms). - Highlights: Black-Right-Pointing-Pointer Tb{sup 3+}-doped CaSi{sub 2}O{sub 2}N{sub 2} was proved to be a candidate for plasma display panels (PDPs). Black-Right-Pointing-Pointer PL and PLE spectra from VUV to visible range of the phosphor were analyzed. Black-Right-Pointing-Pointer The phosphor has an adequately short decay time that is necessary for 3D displays.

  20. Up-conversion luminescence research of Er(0.5):ZBLAN material for volumetric display application when excited by 1520nm laser

    Institute of Scientific and Technical Information of China (English)

    陈晓波; 张福初; 陈鸾


    The up-conversion luminescence of the ZBLAN fluoride glass Er(0.5):ZBLAN, when excited by a 1520nm semiconductor laser, is studied in this paper. The absorption and common-fluorescence spectra are also measured in order to understand the up-conversion clearly. It is found that there are seven strong up-conversion luminescence lines (406.97m,410.42 nm), (521.97m, 527.56 nm), (542.38m, 549.27 nm), (654.27m, 665.70 nm), 801.57m nm, 819.46 nm, and 840.00 nm,which can be recognized as the fluorescence transitions of (2G4F2H)9/2 → 4I15/2, 2Hll/2 → 4I15/2, 4S3/2 → 4I15/2,4F9/2 → 4I15/2, 4I9/2 → 4I15/2, (2G4F2H)9/2 → 4I9/2, and 4S3/2 → 4I13/2 respectively. Meanwhile, the small upconversion fluorescence lines 379.20 nm, 453.10 nm and 490.60 nm are the transitions of 4G11/2 → 4I15/2, 4F5/2 → 4I15/2and 4F7/2 → 4I15/2 respectively. It is interesting that the slopes of log F-logP curves, the double-logarithmic variation of up-conversion luminescence intensity F with laser power P, are different from each other for these observed up-conversion luminescence, this being valuable for the volumetric display. Comprehensive discussions find that the 4G11/2 → 4I15/2, (2G4F2H)9/2 → 4I15/2, (2H11/2 → 4I15/2, 4S3/2 → 4I15/2, 4F9/2 → 4I15/2), and 4I9/2 → 4I15/2up-conversion luminescences are five-photon, four-photon, three-photon, and two-photon up-conversion luminescences respectively. It is found also that the absorption from ground-state 4I15/2 level to 4I13/2 level is very large, which is beneficial to the sequential energy transfer up-conversion to occur.

  1. 台风雷达三维组网产品显示系统研制%Design and Implementation of CINRAD 3D Mosaic Product Display System for Typhoon

    Institute of Scientific and Technical Information of China (English)

    耿焕同; 谭振; 刘黎平; 张志强; 张勇


    在台风组网产品生成系统的基础上,根据台风监测预警的实际情况,开发台风雷达三维组网产品显示系统.该显示系统兼顾实时处理和历史数据分析的需求,实现了台风三维组网产品的实时监洲、动画显示、风场叠加等多种功能,并运用切面插值算法、台风非对称性方向识别算法实现了最大对称轴和非对称轴的自动定位及其切面显示、台风不同距离的平均RHI切面显示.介绍显示方法、相关算法和主要功能模块,并使用“黑格比”台风作为实例,结合图像分析台风的非对称性和移动路径、强回波区、螺旋雨带的对应关系,取得良好的应用效果.%The three-dimensional structure and change of a typhoon in the landing period have close relationship with the its path and intensity. Using the CINRAD 3D mosaic typhoon products to analyze in real-time the three-dimensional structure of the typhoon is important to typhoon nowcasting and warning. According to the actual situation of typhoon monitoring and warning, a CINRAD 3D mosaic product display system for typhoon is developed, on the basis of the CINRAD 3D mosaic product production system for typhoon. Taking into account the demand of real-time processing and post-analysis, the realtime monitoring, the animated display of the typhoon and CINRAD 3D mosaic products, the superposition of wind and other functions are realized. Using the section interpolation algorithm and the identification algorithm of non-symmetric direction of typhoons, the automatic positioning and display section of the largest symmetry axis, non-symmetric axis and the average RHI section at different distances of the typhoon are achieved. The display method, the related algorithms, and the main functional modules of the system are described. By using Typhoon HAGUPIT as an example, analyzed are the asymmetry and movement of the typhoon path and the correspondence between the strong echo areas and spiral

  2. Photorefractive Polymers for Updateable 3D Displays (United States)


    the source spectrum extension and Bragg chromatic selectivity. Figure 11. Reading geometry. When replaying the hologram, two light sources with...different colors are positioned at their respective Bragg angles. Each hologram diffracts only one color and there is no chromatic crosstalk. The...need to anamorphically format the writing beams with cylindrical lenses, spherical aberration corrected lenses can be used. However, a full parallax

  3. A 3-D Virtual Environment Display System (United States)


    identity-matrix sets m to the identity matrix. VE-copy-matrix copies matrix ml into m2. VE-mult- matriz computes the matrix multiplication result = [ml][m2...July 1983. 10. Grimaud, Jean-Jacques. Personal interview. Boston MA, 3 August 1989. 11. Leffier, Smauel J. and others. An Advanced 4.3BSD Interprocess

  4. 3D Animation Essentials

    CERN Document Server

    Beane, Andy


    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG)Covers 3D anim

  5. Thermal effusivity measurement based on analysis of 3D heat flow by modulated spot heating using a phase lag matrix with a combination of thermal effusivity and volumetric heat capacity (United States)

    Ohta, Hiromichi; Hatori, Kimihito; Matsui, Genzou; Yagi, Takashi; Miyake, Shugo; Okamura, Takeo; Endoh, Ryo; Okada, Ryo; Morishita, Keisuke; Yokoyama, Shinichiro; Taguchi, Kohei; Kato, Hideyuki


    The study goal was to establish a standard industrial procedure for the measurement of thermal effusivity by a thermal microscope (TM), using a periodic heating method with a thermoreflectance (TR) technique. To accomplish this goal, a working group was organized that included four research institutes. Each institute followed the same procedure: a molybdenum (Mo) film was sputtered on the surface of Pyrex, yttria-stabilized zirconia (YSZ), alumina (Al2O3), Germanium (Ge), and silicon (Si) samples, and then the phase lag of the laser intensity modulation was measured by the resultant surface temperature. A procedure was proposed to calibrate the effect of 3D heat flow, based on the analytical solution of the heat conduction equation, and thermal effusivity was measured. The derived values show good agreement with literature values. As a result, the TM calibration procedure can be recommended for practical use in measuring the thermal effusivity in a small region of the materials.

  6. 3D Surgical Simulation (United States)

    Cevidanes, Lucia; Tucker, Scott; Styner, Martin; Kim, Hyungmin; Chapuis, Jonas; Reyes, Mauricio; Proffit, William; Turvey, Timothy; Jaskolka, Michael


    This paper discusses the development of methods for computer-aided jaw surgery. Computer-aided jaw surgery allows us to incorporate the high level of precision necessary for transferring virtual plans into the operating room. We also present a complete computer-aided surgery (CAS) system developed in close collaboration with surgeons. Surgery planning and simulation include construction of 3D surface models from Cone-beam CT (CBCT), dynamic cephalometry, semi-automatic mirroring, interactive cutting of bone and bony segment repositioning. A virtual setup can be used to manufacture positioning splints for intra-operative guidance. The system provides further intra-operative assistance with the help of a computer display showing jaw positions and 3D positioning guides updated in real-time during the surgical procedure. The CAS system aids in dealing with complex cases with benefits for the patient, with surgical practice, and for orthodontic finishing. Advanced software tools for diagnosis and treatment planning allow preparation of detailed operative plans, osteotomy repositioning, bone reconstructions, surgical resident training and assessing the difficulties of the surgical procedures prior to the surgery. CAS has the potential to make the elaboration of the surgical plan a more flexible process, increase the level of detail and accuracy of the plan, yield higher operative precision and control, and enhance documentation of cases. Supported by NIDCR DE017727, and DE018962 PMID:20816308

  7. 鱼类标本及标本馆场景三维演示系统的研发%Study on development of 3D display system for fish specimens and museum scene

    Institute of Scientific and Technical Information of China (English)

    段金荣; 胡玉萌; 刘凯; 徐东坡; 张敏莹; 施炜纲


    鱼类标本作为重要的科研资源在分类学、渔业资源学等领域中一直发挥着重要作用,通常鱼类标本经甲醛稀释液保存后存在易变形、褪色等不足,难以长期保存,同时受标本存放地限制参观访问量相对有限.为此开展了鱼类三维标本馆的构建,采用Strata Foto 3D对鱼类标本图像进行遮罩、建立线框模式与增加表面纹理等处理;利用Strata Live 3D完成三维鱼标本灯光、测量尺寸、背景图案、投影等效果的表达,并实现鱼类三维模型原色标本的网络发布;采用ASP技术完成了标本信息数据库的动态调用,实现标本生物学信息的文本展示.采用AutoCAD平面规划功能及3ds Max三维制作功能构建了标本馆三维虚拟空间,完成三维标本馆与单个鱼类标本模型的汇总整合;系统以Unity 3D为开发平台,实现三维标本馆场景的虚拟漫游及网络人机交互功能.%Fish specimens, as important research resources, play an important role in the studies of taxonomy, fishery resources and so on, but they are easy for deformation and color fading after long time preservation in formaldehyde saturated solution, and the number of visitors is relatively limited by the space restriction of specimen museums. Thus, we constructed 3D fish specimen museum by 1) using Strata Foto 3D to mask fish specimen images, build wire frame mode and increase surface texture processing, etc.; 2) using Strata Live 3D to complete the expressions of light, measurement, background pattern, projection and to achieve the web publishing of 3D model offish specimens; 3) using ASP technology to complete the dynamic access of the specimen information database and display the biological information of specimens; 4) using AutoCAD and 3ds Max to integrate single specimen and whole specimen museum into 3D fish specimen museum; 5) using Unity 3D as a development platform to achieve 3 D virtual scene roaming and web publication.

  8. Display Technology Research of Gun Loading System in 3D and Real-time Man-machine Interface%火炮装填系统实时三维人机界面显示技术研究

    Institute of Scientific and Technical Information of China (English)

    张瑞霞; 魏宁波; 郑海鹏; 潘江峰


    A kind of man-machine interface that can display the gun loading system in 3D real-time was de-signed to form a mode of 3D model &data drive by use of combining the traditional virtual prototype tech-nology with bus communication technology.Field sensor data were collected by means of CAN bus,and data process was performed according to communication protocols.Corresponding variable quantity of the component model with processed data were decided and thus to display the real-time running state of the current component model,and the virtual prototype can realize the accuracy and consistent virtual scene a-greed with the actual loading system at the operation terminal.This method can obtain the real-time dis-play effect of visualization,enhance the reality sense of operation staff as well as the authenticity and in-teractivity of combat command personnel,and greatly improve the practicability of the command automa-tion system.%实现了一种火炮装填系统三维实时显示的人机界面,将传统虚拟现实与总线通信技术结合起来,形成一种三维模型+数据驱动的模式。通过CAN总线采集现场传感器数据并根据通信协议进行数据处理,再将运算后的数据赋予部件模型对应的变量,使界面显示出当前部件模型的实时运行状态,从而在操作终端实现与实际装填系统状态准确一致的虚拟视景。此方法达到了可视化的实时显示效果,增强了操作手的真实感,以及作战指挥人员的真实性和交互性,提高了指挥自动化系统的实用性。

  9. Viewing angle enlargement in holographic 3 D display by spatial light modulators tiling in curved configuration%空间光调制器曲面拼接实现全息三维显示视角拓展

    Institute of Scientific and Technical Information of China (English)

    曾震湘; 郑华东; 卢小仟; 高洪跃; 于瀛洁


    本文对多空间光调制器不同拼接方式拓展全息三维再现像视角的方法进行了分析,基于多片空间光调制器拼接拓展视角的思想,利用平面反射镜、分光镜和两片透射式空间光调制器设计了曲面拼接系统,进行了全息三维再现像的视角拓展实验研究。用该系统对四棱锥物体的层析菲涅尔衍射全息图进行再现,结果表明,总视角由基于单片空间光调制器的1.7°增大到3.2°,即拓展到约1.9倍,分光镜能够消除两片空间光调制器间的间隙,实现无缝拼接。该方法同样适用于更多空间光调制器的曲面拼接中,可以有效地拓展全息再现像的视场角大小。%In this paper, we analyzed the principles of tiling SLMs to enlarge the viewing angle of holographic 3D reconstructions.Based on the idea of tiling multi-SLMs, we designed a holographic 3D display system u-sing planar mirrors, beam splitters and two transmission-type SLMs tiled in curved configuration to enlarge the viewing angle of reconstructed image.We calculated computer-generated holograms of a pyramid using slice-based Fresnel diffraction algorithm, and reconstructed it with self-setup holographic display system.The re-sults indicate that, in contrast to 1.7°of viewing angle obtained by a single SLM, the viewing angle of holo-graphic reconstructed images is enlarged to 3.2°with 2 tiling transmission-type SLMs by about 1.9 times.The beam splitter can remove the gap of two SLMs′active areas to realize seamless tiling.This method is also ap-plicable to tile more SLMs in curved configuration and can effectively enlarge the viewing angle of holographic display.


    Directory of Open Access Journals (Sweden)

    D. Pletinckx


    Full Text Available The current 3D hype creates a lot of interest in 3D. People go to 3D movies, but are we ready to use 3D in our homes, in our offices, in our communication? Are we ready to deliver real 3D to a general public and use interactive 3D in a meaningful way to enjoy, learn, communicate? The CARARE project is realising this for the moment in the domain of monuments and archaeology, so that real 3D of archaeological sites and European monuments will be available to the general public by 2012. There are several aspects to this endeavour. First of all is the technical aspect of flawlessly delivering 3D content over all platforms and operating systems, without installing software. We have currently a working solution in PDF, but HTML5 will probably be the future. Secondly, there is still little knowledge on how to create 3D learning objects, 3D tourist information or 3D scholarly communication. We are still in a prototype phase when it comes to integrate 3D objects in physical or virtual museums. Nevertheless, Europeana has a tremendous potential as a multi-facetted virtual museum. Finally, 3D has a large potential to act as a hub of information, linking to related 2D imagery, texts, video, sound. We describe how to create such rich, explorable 3D objects that can be used intuitively by the generic Europeana user and what metadata is needed to support the semantic linking.

  11. 3-D Image Analysis of Fluorescent Drug Binding

    Directory of Open Access Journals (Sweden)

    M. Raquel Miquel


    Full Text Available Fluorescent ligands provide the means of studying receptors in whole tissues using confocal laser scanning microscopy and have advantages over antibody- or non-fluorescence-based method. Confocal microscopy provides large volumes of images to be measured. Histogram analysis of 3-D image volumes is proposed as a method of graphically displaying large amounts of volumetric image data to be quickly analyzed and compared. The fluorescent ligand BODIPY FL-prazosin (QAPB was used in mouse aorta. Histogram analysis reports the amount of ligand-receptor binding under different conditions and the technique is sensitive enough to detect changes in receptor availability after antagonist incubation or genetic manipulations. QAPB binding was concentration dependent, causing concentration-related rightward shifts in the histogram. In the presence of 10 μM phenoxybenzamine (blocking agent, the QAPB (50 nM histogram overlaps the autofluorescence curve. The histogram obtained for the 1D knockout aorta lay to the left of that of control and 1B knockout aorta, indicating a reduction in 1D receptors. We have shown, for the first time, that it is possible to graphically display binding of a fluorescent drug to a biological tissue. Although our application is specific to adrenergic receptors, the general method could be applied to any volumetric, fluorescence-image-based assay.



    Brdnik, Lovro


    Diplomsko delo analizira trenutno stanje 3D tiskalnikov na trgu. Prikazan je razvoj in principi delovanja 3D tiskalnikov. Predstavljeni so tipi 3D tiskalnikov, njihove prednosti in slabosti. Podrobneje je predstavljena zgradba in delovanje koračnih motorjev. Opravljene so meritve koračnih motorjev. Opisana je programska oprema za rokovanje s 3D tiskalniki in komponente, ki jih potrebujemo za izdelavo. Diploma se oklepa vprašanja, ali je izdelava 3D tiskalnika bolj ekonomična kot pa naložba v ...

  13. 3D change detection - Approaches and applications (United States)

    Qin, Rongjun; Tian, Jiaojiao; Reinartz, Peter


    Due to the unprecedented technology development of sensors, platforms and algorithms for 3D data acquisition and generation, 3D spaceborne, airborne and close-range data, in the form of image based, Light Detection and Ranging (LiDAR) based point clouds, Digital Elevation Models (DEM) and 3D city models, become more accessible than ever before. Change detection (CD) or time-series data analysis in 3D has gained great attention due to its capability of providing volumetric dynamics to facilitate more applications and provide more accurate results. The state-of-the-art CD reviews aim to provide a comprehensive synthesis and to simplify the taxonomy of the traditional remote sensing CD techniques, which mainly sit within the boundary of 2D image/spectrum analysis, largely ignoring the particularities of 3D aspects of the data. The inclusion of 3D data for change detection (termed 3D CD), not only provides a source with different modality for analysis, but also transcends the border of traditional top-view 2D pixel/object-based analysis to highly detailed, oblique view or voxel-based geometric analysis. This paper reviews the recent developments and applications of 3D CD using remote sensing and close-range data, in support of both academia and industry researchers who seek for solutions in detecting and analyzing 3D dynamics of various objects of interest. We first describe the general considerations of 3D CD problems in different processing stages and identify CD types based on the information used, being the geometric comparison and geometric-spectral analysis. We then summarize relevant works and practices in urban, environment, ecology and civil applications, etc. Given the broad spectrum of applications and different types of 3D data, we discuss important issues in 3D CD methods. Finally, we present concluding remarks in algorithmic aspects of 3D CD.



    Kolar, Nataša


    Diplomsko delo predstavi razvoj tiskanja skozi čas. Podrobneje so opisani 3D tiskalniki, ki uporabljajo različne tehnologije 3D tiskanja. Predstavljene so različne tehnologije 3D tiskanja, njihova uporaba in narejeni prototipi oz. končni izdelki. Diplomsko delo opiše celoten postopek, od zamisli, priprave podatkov in tiskalnika do izdelave prototipa oz. končnega izdelka.

  15. 3D Computer Graphics and Nautical Charts


    Porathe, Thomas


    This paper gives an overview of an ongoing project using real-time 3D visualization to display nautical charts in a way used by 3D computer games. By displaying the map in an egocentric perspective the need to make cognitively demanding mental rotations are suggested to be removed, leading to faster decision-making and less errors. Experimental results support this hypothesis. Practical tests with limited success have been performed this year.

  16. Application study of digital micro-mirror device oriented to true 3D volumetric display%面向真三维立体显示的数字微镜器件应用研究

    Institute of Scientific and Technical Information of China (English)

    李莉; 杨忠; 耿征; 沈春林



  17. 3D virtuel udstilling

    DEFF Research Database (Denmark)

    Tournay, Bruno; Rüdiger, Bjarne


    3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s.......3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s....

  18. TB级海量地震数据三维显示系统的设计与实现%Designing and realizing a 3D display system of the mass seismic data with a TB level

    Institute of Scientific and Technical Information of China (English)

    郭林; 周东红; 沈东义; 胡元凌


    With the continuous hydrocarbon exploration and development in Bohai water, the seismic data volume is expanding continuously and may be up to a level of several hundred GB or even TB. However, the existing softwares cannot call and display the mass seismic data from various work areas and softwares. A 3D display system of the mass seismic data with a TB level has been independently researched and developed, in which the multiple existing databases of special software and the seismic data from multiple work areas are allo- cated in a unified way by creating the service of network data, in order to form a huge data set and provide a unified data access interface, to achieve a real-time and high-speed access to the mass seismic data at a client end and finally to display the seismic data and their related figures in various ways (section, slice and triaxiality). Its applications have shown that this system is powerful in functions and easy and fast in exploitation, and can not only call seismic data up to a TB level from several work areas at a workstation, but also view quickly the seismic bodies with data up to several ten GB at a PC. Therefore, the system may provide powerful supports for studying regional geology in Bohai water.%随着渤海海域油气勘探开发的不断发展,地震数据体的数据量在不断增加,可达到几百GB甚至TB级,而现有软件无法完成跨工区、跨软件的海量地震数据调用和显示.自主研发了TB级海量地震数据三维显示系统,通过建立网络数据服务对多个现有专业软件数据库、多个工区的地震数据统一调配,以形成一个庞大的数据集并提供统一的数据访问接口,最终在客户端实现海量地震数据的实时高速读取,并以各种方式(剖面、切片、三维体)显示地震数据及相关成果图.应用效果表明,该系统功能强大、方便快捷,不仅可以在工作站上调入总量达到TB级的多个地震工区数据,

  19. Blender 3D cookbook

    CERN Document Server

    Valenza, Enrico


    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's taken for granted that you already know how to move inside the Blender interface, that you already have 3D modeling knowledge, and also that of basic 3D modeling and rendering concepts, for example, edge-loops, n-gons, or samples. In any case, it'

  20. Latest developments of dynamic holographic three-dimensional display%动态全息三维显示研究最新进展∗

    Institute of Scientific and Technical Information of China (English)

    曾超; 高洪跃; 刘吉成; 于瀛洁; 姚秋香; 刘攀; 郑华东; 曾震湘


    Holographic three-dimensional (3D) display is a true 3D display technique, which can provide realistic image of a real object or a scene because holography has the ability to reconstruct both the intensity and phase information, i.e., the wave front of the object or scene. Therefore, it could allow the observers to perceive the light as it is scattered by the real object itself without any special eyewear, which is quite different from other 3D display techniques, such as stereoscopic displays and volumetric 3D displays. In this paper, the achievements and developments of the latest new holographic 3D displays are presented. Holographic 3D displays can be divided into static holographic 3D displays and dynamic holographic 3D displays. Here, we briefly introduce the principle of holographic 3D display technique and static holographic 3D displays, and focus on dynamic holographic 3D displays. Large-size, high-resolution and color static holographic 3D displays have already been successfully fabricated and applied in some areas, such as holographic 3D maps and holographic 3D images. However, dynamic holographic 3D displays based on both optical materials and spatial light modulators (SLMs) are still under research, which is a challenge to their applications. Some holographic researchers study the holographic 3D displays based on the SLMs for large-size and large view angle display, but it is difficult to realize them because of limitations of SLMs and there still needs much effort to solve these problems in SLMs. Other holographic researchers work on dynamic holographic materials, such as inorganic crystals, photorefractive polymer, photochromic material etc. The response time and diffraction efficiency are key factors to these materials. Compared with other holographic media, liquid crystals with super-fast response time (about 1 ms) have been reported, which makes it possible to realize video refresh-rate holographic displays. The achievements of dynamic holography

  1. 3D Digital Modelling

    DEFF Research Database (Denmark)

    Hundebøl, Jesper

    wave of new building information modelling tools demands further investigation, not least because of industry representatives' somewhat coarse parlance: Now the word is spreading -3D digital modelling is nothing less than a revolution, a shift of paradigm, a new alphabet... Research qeustions. Based...... on empirical probes (interviews, observations, written inscriptions) within the Danish construction industry this paper explores the organizational and managerial dynamics of 3D Digital Modelling. The paper intends to - Illustrate how the network of (non-)human actors engaged in the promotion (and arrest) of 3......D Modelling (in Denmark) stabilizes - Examine how 3D Modelling manifests itself in the early design phases of a construction project with a view to discuss the effects hereof for i.a. the management of the building process. Structure. The paper introduces a few, basic methodological concepts...


    Directory of Open Access Journals (Sweden)

    ȘOVĂILĂ Florin


    Full Text Available 3D printing is a very used process in industry, the generic name being “rapid prototyping”. The essential advantage of a 3D printer is that it allows the designers to produce a prototype in a very short time, which is tested and quickly remodeled, considerably reducing the required time to get from the prototype phase to the final product. At the same time, through this technique we can achieve components with very precise forms, complex pieces that, through classical methods, could have been accomplished only in a large amount of time. In this paper, there are presented the stages of a 3D model execution, also the physical achievement after of a Delta 3D printer after the model.

  3. Professional Papervision3D

    CERN Document Server

    Lively, Michael


    Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

  4. AE3D

    Energy Technology Data Exchange (ETDEWEB)


    AE3D solves for the shear Alfven eigenmodes and eigenfrequencies in a torodal magnetic fusion confinement device. The configuration can be either 2D (e.g. tokamak, reversed field pinch) or 3D (e.g. stellarator, helical reversed field pinch, tokamak with ripple). The equations solved are based on a reduced MHD model and sound wave coupling effects are not currently included.

  5. 基于RS和GIS的森林资源类型三维地形显示与分析%3-D Topographic Display and Analysis of Forest Resource Types Based on RS and GIS

    Institute of Scientific and Technical Information of China (English)



    In this paper,Meicheng Forest Farm in Dongzhi County,Anhui Province was the study object. Supported by the remote sensing (RS) and geographic information system (GIS),its synchronous LandsatETM+ RS images taken in zoil were classified to form the forest-resource-type image classification map with the RS software Erdas9.0:The contour lines of the farm 1/10000 topographic map were vectorized to generate the digital elevation model (DEM) with ArcGIS9.3 as the data processing platform. In ArcGIS software context,the forest-resource-type image classification map and DEM were integrated to realize 3-D topographic display of forest resource types. Based on this,correlation between the forest resource distribution and altitude factors was further analyzed.%本文以安徽省东至县梅城林场为研究对象,在遥感(RS)与地理信息系统(GIS)的支持下,运用遥感软件Erdas9.0对2011年同期的LandsatETM+遥感影像进行分类,形成森林资源类型影像分类图;以ArcGIS9.3为数据加工平台,对林场1:10000地形图等高线进行矢量化,生成数字高程模型(DEM)。在ArcGIS软件环境下,将森林资源类型影像分类图和DEM融合,实现森林资源类型三维地形显示,在此基础上,进一步对森林资源的分布和海拔因子关联性进行了分析。

  6. Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion (United States)

    Handy Turner, Tara


    From the earliest stages of the Beauty and the Beast 3D conversion project, the advantages of accurate desk-side 3D viewing was evident. While designing and testing the 2D to 3D conversion process, the engineering team at Walt Disney Animation Studios proposed a 3D viewing configuration that not only allowed artists to "compose" stereoscopic 3D but also improved efficiency by allowing artists to instantly detect which image features were essential to the stereoscopic appeal of a shot and which features had minimal or even negative impact. At a time when few commercial 3D monitors were available and few software packages provided 3D desk-side output, the team designed their own prototype devices and collaborated with vendors to create a "3D composing" workstation. This paper outlines the display technologies explored, final choices made for Beauty and the Beast 3D, wish-lists for future development and a few rules of thumb for composing compelling 2D to 3D conversions.

  7. Three-dimensional electro-floating display system using an integral imaging method. (United States)

    Min, Sung-Wook; Hahn, Minsoo; Kim, Joohwan; Lee, Byoungho


    A new-type of three-dimensional (3D) display system based on two different techniques, image floating and integral imaging, is proposed. The image floating is an antiquated 3D display technique, in which a large convex lens or a concave mirror is used to display the image of a real object to observer. The electro-floating system, which does not use a real object, requires a volumetric display part in order to present 3D moving pictures. Integral imaging is an autostereoscopic technique consisting of a lens array and a two-dimensional display device. The integral imaging method can be adapted for use in an electro-floating display system because the integrated image has volumetric characteristics within the viewing angle. The proposed system combines the merits of the two techniques such as an impressive feel of depth and the facility to assemble. In this paper, the viewing characteristics of the two techniques are defined and analyzed for the optimal design of the proposed system. The basic experiments for assembling the proposed system were performed and the results are presented. The proposed system can be successfully applied to many 3D applications such as 3D television.

  8. Real time 3D visualization of ultrasonic data using a standard PC. (United States)

    Nikolov, Svetoslav Ivanov; Pablo Gómez Gonzaléz, Juan; Arendt Jensen, Jørgen


    This paper describes a flexible, software-based scan converter capable of rendering 3D volumetric data in real time on a standard PC. The display system is used in the remotely accessible and software-configurable multichannel ultrasound sampling system (RASMUS system) developed at the Center for Fast Ultrasound Imaging. The display system is split into two modules: data transfer and display. These two modules are independent and communicate using shared memory and a predefined set of functions. It is, thus, possible to use the display program with a different data-transfer module which is tailored to another source of data (scanner, database, etc.). The data-transfer module of the RASMUS system is based on a digital signal processor from Analog Devices--ADSP 21060. The beamformer is connected to a PC via the link channels of the ADSP. A direct memory access channel transfers the data from the ADSP to a memory buffer. The display module, which is based on OpenGL, uses this memory buffer as a texture map that is passed to the graphics board. The scan conversion, image interpolation, and logarithmic compression are performed by the graphics board, thus reducing the load on the main processor to a minimum. The scan conversion is done by mapping the ultrasonic data to polygons. The format of the image is determined only by the coordinates of the polygons allowing for any kind of geometry to be displayed on the screen. Data from color flow mapping is added by alpha-blending. The 3D data are displayed either as cross-sectional planes, or as a fully rendered 3D volume displayed as a pyramid. All sides of the pyramid can be changed to reveal B-mode or C-mode scans, and the pyramid can be rotated in all directions in real time.

  9. The 3D visualization technology research of submarine pipeline based Horde3D GameEngine (United States)

    Yao, Guanghui; Ma, Xiushui; Chen, Genlang; Ye, Lingjian


    With the development of 3D display and virtual reality technology, its application gets more and more widespread. This paper applies 3D display technology to the monitoring of submarine pipeline. We reconstruct the submarine pipeline and its surrounding submarine terrain in computer using Horde3D graphics rendering engine on the foundation database "submarine pipeline and relative landforms landscape synthesis database" so as to display the virtual scene of submarine pipeline based virtual reality and show the relevant data collected from the monitoring of submarine pipeline.

  10. 3D Projection Installations

    DEFF Research Database (Denmark)

    Halskov, Kim; Johansen, Stine Liv; Bach Mikkelsen, Michelle


    Three-dimensional projection installations are particular kinds of augmented spaces in which a digital 3-D model is projected onto a physical three-dimensional object, thereby fusing the digital content and the physical object. Based on interaction design research and media studies, this article...... contributes to the understanding of the distinctive characteristics of such a new medium, and identifies three strategies for designing 3-D projection installations: establishing space; interplay between the digital and the physical; and transformation of materiality. The principal empirical case, From...... Fingerplan to Loop City, is a 3-D projection installation presenting the history and future of city planning for the Copenhagen area in Denmark. The installation was presented as part of the 12th Architecture Biennale in Venice in 2010....

  11. 3D Spectroscopic Instrumentation

    CERN Document Server

    Bershady, Matthew A


    In this Chapter we review the challenges of, and opportunities for, 3D spectroscopy, and how these have lead to new and different approaches to sampling astronomical information. We describe and categorize existing instruments on 4m and 10m telescopes. Our primary focus is on grating-dispersed spectrographs. We discuss how to optimize dispersive elements, such as VPH gratings, to achieve adequate spectral resolution, high throughput, and efficient data packing to maximize spatial sampling for 3D spectroscopy. We review and compare the various coupling methods that make these spectrographs ``3D,'' including fibers, lenslets, slicers, and filtered multi-slits. We also describe Fabry-Perot and spatial-heterodyne interferometers, pointing out their advantages as field-widened systems relative to conventional, grating-dispersed spectrographs. We explore the parameter space all these instruments sample, highlighting regimes open for exploitation. Present instruments provide a foil for future development. We give an...

  12. Radiochromic 3D Detectors (United States)

    Oldham, Mark


    Radiochromic materials exhibit a colour change when exposed to ionising radiation. Radiochromic film has been used for clinical dosimetry for many years and increasingly so recently, as films of higher sensitivities have become available. The two principle advantages of radiochromic dosimetry include greater tissue equivalence (radiologically) and the lack of requirement for development of the colour change. In a radiochromic material, the colour change arises direct from ionising interactions affecting dye molecules, without requiring any latent chemical, optical or thermal development, with important implications for increased accuracy and convenience. It is only relatively recently however, that 3D radiochromic dosimetry has become possible. In this article we review recent developments and the current state-of-the-art of 3D radiochromic dosimetry, and the potential for a more comprehensive solution for the verification of complex radiation therapy treatments, and 3D dose measurement in general.

  13. The New Realm of 3-D Vision (United States)


    Dimension Technologies Inc., developed a line of 2-D/3-D Liquid Crystal Display (LCD) screens, including a 15-inch model priced at consumer levels. DTI's family of flat panel LCD displays, called the Virtual Window(TM), provide real-time 3-D images without the use of glasses, head trackers, helmets, or other viewing aids. Most of the company initial 3-D display research was funded through NASA's Small Business Innovation Research (SBIR) program. The images on DTI's displays appear to leap off the screen and hang in space. The display accepts input from computers or stereo video sources, and can be switched from 3-D to full-resolution 2-D viewing with the push of a button. The Virtual Window displays have applications in data visualization, medicine, architecture, business, real estate, entertainment, and other research, design, military, and consumer applications. Displays are currently used for computer games, protein analysis, and surgical imaging. The technology greatly benefits the medical field, as surgical simulators are helping to increase the skills of surgical residents. Virtual Window(TM) is a trademark of Dimension Technologies Inc.

  14. Interaktiv 3D design

    DEFF Research Database (Denmark)

    Villaume, René Domine; Ørstrup, Finn Rude


    Projektet undersøger potentialet for interaktiv 3D design via Internettet. Arkitekt Jørn Utzons projekt til Espansiva blev udviklet som et byggesystem med det mål, at kunne skabe mangfoldige planmuligheder og mangfoldige facade- og rumudformninger. Systemets bygningskomponenter er digitaliseret som...... 3D elementer og gjort tilgængelige. Via Internettet er det nu muligt at sammenstille og afprøve en uendelig  række bygningstyper som  systemet blev tænkt og udviklet til....

  15. 3D Wire 2015

    DEFF Research Database (Denmark)

    Jordi, Moréton; F, Escribano; J. L., Farias

    This document is a general report on the implementation of gamification in 3D Wire 2015 event. As the second gamification experience in this event, we have delved deeply in the previous objectives (attracting public areas less frequented exhibition in previous years and enhance networking) and ha......, improves socialization and networking, improves media impact, improves fun factor and improves encouragement of the production team....

  16. Shaping 3-D boxes

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.


    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data...

  17. Tangible 3D Modelling

    DEFF Research Database (Denmark)

    Hejlesen, Aske K.; Ovesen, Nis


    This paper presents an experimental approach to teaching 3D modelling techniques in an Industrial Design programme. The approach includes the use of tangible free form models as tools for improving the overall learning. The paper is based on lecturer and student experiences obtained through facil...

  18. 3D photoacoustic imaging (United States)

    Carson, Jeffrey J. L.; Roumeliotis, Michael; Chaudhary, Govind; Stodilka, Robert Z.; Anastasio, Mark A.


    Our group has concentrated on development of a 3D photoacoustic imaging system for biomedical imaging research. The technology employs a sparse parallel detection scheme and specialized reconstruction software to obtain 3D optical images using a single laser pulse. With the technology we have been able to capture 3D movies of translating point targets and rotating line targets. The current limitation of our 3D photoacoustic imaging approach is its inability ability to reconstruct complex objects in the field of view. This is primarily due to the relatively small number of projections used to reconstruct objects. However, in many photoacoustic imaging situations, only a few objects may be present in the field of view and these objects may have very high contrast compared to background. That is, the objects have sparse properties. Therefore, our work had two objectives: (i) to utilize mathematical tools to evaluate 3D photoacoustic imaging performance, and (ii) to test image reconstruction algorithms that prefer sparseness in the reconstructed images. Our approach was to utilize singular value decomposition techniques to study the imaging operator of the system and evaluate the complexity of objects that could potentially be reconstructed. We also compared the performance of two image reconstruction algorithms (algebraic reconstruction and l1-norm techniques) at reconstructing objects of increasing sparseness. We observed that for a 15-element detection scheme, the number of measureable singular vectors representative of the imaging operator was consistent with the demonstrated ability to reconstruct point and line targets in the field of view. We also observed that the l1-norm reconstruction technique, which is known to prefer sparseness in reconstructed images, was superior to the algebraic reconstruction technique. Based on these findings, we concluded (i) that singular value decomposition of the imaging operator provides valuable insight into the capabilities of

  19. Lossless Compression of Medical Images Using 3D Predictors. (United States)

    Lucas, Luis; Rodrigues, Nuno; Cruz, Luis; Faria, Sergio


    This paper describes a highly efficient method for lossless compression of volumetric sets of medical images, such as CTs or MRIs. The proposed method, referred to as 3D-MRP, is based on the principle of minimum rate predictors (MRP), which is one of the state-of-the-art lossless compression technologies, presented in the data compression literature. The main features of the proposed method include the use of 3D predictors, 3D-block octree partitioning and classification, volume-based optimisation and support for 16 bit-depth images. Experimental results demonstrate the efficiency of the 3D-MRP algorithm for the compression of volumetric sets of medical images, achieving gains above 15% and 12% for 8 bit and 16 bit-depth contents, respectively, when compared to JPEG-LS, JPEG2000, CALIC, HEVC, as well as other proposals based on MRP algorithm.

  20. Unoriented 3d TFTs

    CERN Document Server

    Bhardwaj, Lakshya


    This paper generalizes two facts about oriented 3d TFTs to the unoriented case. On one hand, it is known that oriented 3d TFTs having a topological boundary condition admit a state-sum construction known as the Turaev-Viro construction. This is related to the string-net construction of fermionic phases of matter. We show how Turaev-Viro construction can be generalized to unoriented 3d TFTs. On the other hand, it is known that the "fermionic" versions of oriented TFTs, known as Spin-TFTs, can be constructed in terms of "shadow" TFTs which are ordinary oriented TFTs with an anomalous Z_2 1-form symmetry. We generalize this correspondence to Pin+ TFTs by showing that they can be constructed in terms of ordinary unoriented TFTs with anomalous Z_2 1-form symmetry having a mixed anomaly with time-reversal symmetry. The corresponding Pin+ TFT does not have any anomaly for time-reversal symmetry however and hence it can be unambiguously defined on a non-orientable manifold. In case a Pin+ TFT admits a topological bou...

  1. Positional Awareness Map 3D (PAM3D) (United States)

    Hoffman, Monica; Allen, Earl L.; Yount, John W.; Norcross, April Louise


    The Western Aeronautical Test Range of the National Aeronautics and Space Administration s Dryden Flight Research Center needed to address the aging software and hardware of its current situational awareness display application, the Global Real-Time Interactive Map (GRIM). GRIM was initially developed in the late 1980s and executes on older PC architectures using a Linux operating system that is no longer supported. Additionally, the software is difficult to maintain due to its complexity and loss of developer knowledge. It was decided that a replacement application must be developed or acquired in the near future. The replacement must provide the functionality of the original system, the ability to monitor test flight vehicles in real-time, and add improvements such as high resolution imagery and true 3-dimensional capability. This paper will discuss the process of determining the best approach to replace GRIM, and the functionality and capabilities of the first release of the Positional Awareness Map 3D.

  2. 3D液晶显示模组不均匀分区背光扫描及其设计方法%Shutter glass type of 3D liquid crystal display module non-uniform partition scanning backlight and its design method based on

    Institute of Scientific and Technical Information of China (English)



    With the rapid development of liquid crystal display technology, 3D display gradually sought after the market and consumers. In the 3D LCD TV, there is a kind of shutter type 3D display technology. This technique also shot the same object's left and right eyes two pictures by two cameras at certain intervals, and synthetic treatment, on the display screen through time-sharing display out, then match the shutter glasses with the same time frequency, the same object images to the left and the right eyes respectively to watch camera captured. As the two pictures there is disparity is different, the human eye can feel the stereo image, realize 3D display effect. In order to achieve better 3D display effect, generally control the scanning backlight system through mode of backlight.%随着液晶显示技术的快速发展,3D液晶显示逐渐受到市场和消费者的追捧。在3D液晶电视中,有一类快门式3D显示技术。这种技术通过一定间隔的两台摄像机同时拍摄同一个物体的左右眼两幅画面,然后合成处理后,在显示屏上通过分时显示的方式显示出来,然后搭配与分时频率相同的快门式眼镜,使人的左右眼分别观看到摄像机拍摄到的同一物体画面。由于两幅画面存在视差的不同,人眼即可感受到了立体的影像,实现3D效果显示。为了实现更好的3D显示效果,一般通过扫描背光的方式来对背光系统进行控制。

  3. Stereo 3D spatial phase diagrams

    Energy Technology Data Exchange (ETDEWEB)

    Kang, Jinwu, E-mail:; Liu, Baicheng, E-mail:


    Phase diagrams serve as the fundamental guidance in materials science and engineering. Binary P-T-X (pressure–temperature–composition) and multi-component phase diagrams are of complex spatial geometry, which brings difficulty for understanding. The authors constructed 3D stereo binary P-T-X, typical ternary and some quaternary phase diagrams. A phase diagram construction algorithm based on the calculated phase reaction data in PandaT was developed. And the 3D stereo phase diagram of Al-Cu-Mg ternary system is presented. These phase diagrams can be illustrated by wireframe, surface, solid or their mixture, isotherms and isopleths can be generated. All of these can be displayed by the three typical display ways: electronic shutter, polarization and anaglyph (for example red-cyan glasses). Especially, they can be printed out with 3D stereo effect on paper, and watched by the aid of anaglyph glasses, which makes 3D stereo book of phase diagrams come to reality. Compared with the traditional illustration way, the front of phase diagrams protrude from the screen and the back stretches far behind of the screen under 3D stereo display, the spatial structure can be clearly and immediately perceived. These 3D stereo phase diagrams are useful in teaching and research. - Highlights: • Stereo 3D phase diagram database was constructed, including binary P-T-X, ternary, some quaternary and real ternary systems. • The phase diagrams can be watched by active shutter or polarized or anaglyph glasses. • The print phase diagrams retains 3D stereo effect which can be achieved by the aid of anaglyph glasses.


    Directory of Open Access Journals (Sweden)

    Julieta Ilieva


    Full Text Available An investigation of the possibility of fashion design of the different type of silhouettes with the use of 3D elements is the main aim of the paper. The silhouettes are non-volumetric and volumetric and 3D elements are more suitable for design of volumetric ones. For the realization of the purpose models of ladies’ dresses in different types of volumetric silhouettes with the use of different types of 3D elements are designed. One more silhouette – combined one can be added to the classification of the silhouettes. This type of silhouette can be combination between volumetric and non-volumetric shapes, or mixture of only volumetric ones. Every type of 3D elements can be used in design of volumetric silhouettes. And these types are: draperies; one-sided, bi-sided, and covered tucks; gathers, one-sided, bi-sided, and covered plates; goffers; ruffles; ribbons. 3D elements can be used in the fashion design of different types of silhouettes as elements which combined decorative and constructional function, or as only decorative ones.

  5. From medical imaging data to 3D printed anatomical models. (United States)

    Bücking, Thore M; Hill, Emma R; Robertson, James L; Maneas, Efthymios; Plumb, Andrew A; Nikitichev, Daniil I


    Anatomical models are important training and teaching tools in the clinical environment and are routinely used in medical imaging research. Advances in segmentation algorithms and increased availability of three-dimensional (3D) printers have made it possible to create cost-efficient patient-specific models without expert knowledge. We introduce a general workflow that can be used to convert volumetric medical imaging data (as generated by Computer Tomography (CT)) to 3D printed physical models. This process is broken up into three steps: image segmentation, mesh refinement and 3D printing. To lower the barrier to entry and provide the best options when aiming to 3D print an anatomical model from medical images, we provide an overview of relevant free and open-source image segmentation tools as well as 3D printing technologies. We demonstrate the utility of this streamlined workflow by creating models of ribs, liver, and lung using a Fused Deposition Modelling 3D printer.

  6. Interactive 3D Mars Visualization (United States)

    Powell, Mark W.


    The Interactive 3D Mars Visualization system provides high-performance, immersive visualization of satellite and surface vehicle imagery of Mars. The software can be used in mission operations to provide the most accurate position information for the Mars rovers to date. When integrated into the mission data pipeline, this system allows mission planners to view the location of the rover on Mars to 0.01-meter accuracy with respect to satellite imagery, with dynamic updates to incorporate the latest position information. Given this information so early in the planning process, rover drivers are able to plan more accurate drive activities for the rover than ever before, increasing the execution of science activities significantly. Scientifically, this 3D mapping information puts all of the science analyses to date into geologic context on a daily basis instead of weeks or months, as was the norm prior to this contribution. This allows the science planners to judge the efficacy of their previously executed science observations much more efficiently, and achieve greater science return as a result. The Interactive 3D Mars surface view is a Mars terrain browsing software interface that encompasses the entire region of exploration for a Mars surface exploration mission. The view is interactive, allowing the user to pan in any direction by clicking and dragging, or to zoom in or out by scrolling the mouse or touchpad. This set currently includes tools for selecting a point of interest, and a ruler tool for displaying the distance between and positions of two points of interest. The mapping information can be harvested and shared through ubiquitous online mapping tools like Google Mars, NASA WorldWind, and Worldwide Telescope.

  7. 3D and beyond (United States)

    Fung, Y. C.


    This conference on physiology and function covers a wide range of subjects, including the vasculature and blood flow, the flow of gas, water, and blood in the lung, the neurological structure and function, the modeling, and the motion and mechanics of organs. Many technologies are discussed. I believe that the list would include a robotic photographer, to hold the optical equipment in a precisely controlled way to obtain the images for the user. Why are 3D images needed? They are to achieve certain objectives through measurements of some objects. For example, in order to improve performance in sports or beauty of a person, we measure the form, dimensions, appearance, and movements.

  8. Personalized development of human organs using 3D printing technology. (United States)

    Radenkovic, Dina; Solouk, Atefeh; Seifalian, Alexander


    3D printing is a technique of fabricating physical models from a 3D volumetric digital image. The image is sliced and printed using a specific material into thin layers, and successive layering of the material produces a 3D model. It has already been used for printing surgical models for preoperative planning and in constructing personalized prostheses for patients. The ultimate goal is to achieve the development of functional human organs and tissues, to overcome limitations of organ transplantation created by the lack of organ donors and life-long immunosuppression. We hypothesized a precision medicine approach to human organ fabrication using 3D printed technology, in which the digital volumetric data would be collected by imaging of a patient, i.e. CT or MRI images followed by mathematical modeling to create a digital 3D image. Then a suitable biocompatible material, with an optimal resolution for cells seeding and maintenance of cell viability during the printing process, would be printed with a compatible printer type and finally implanted into the patient. Life-saving operations with 3D printed implants were already performed in patients. However, several issues need to be addressed before translational application of 3D printing into clinical medicine. These are vascularization, innervation, and financial cost of 3D printing and safety of biomaterials used for the construct.


    Directory of Open Access Journals (Sweden)

    Ms. Swapnali R. Ghadge


    Full Text Available In today’s ever-shifting media landscape, it can be a complex task to find effective ways to reach your desired audience. As traditional media such as television continue to lose audience share, one venue in particular stands out for its ability to attract highly motivated audiences and for its tremendous growth potential the 3D Internet. The concept of '3D Internet' has recently come into the spotlight in the R&D arena, catching the attention of many people, and leading to a lot of discussions. Basically, one can look into this matter from a few different perspectives: visualization and representation of information, and creation and transportation of information, among others. All of them still constitute research challenges, as no products or services are yet available or foreseen for the near future. Nevertheless, one can try to envisage the directions that can be taken towards achieving this goal. People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse businesses and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft, and Cisco, companies such as BMW, Toyota, Circuit City, Coca Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.

  10. Thin slice three dimentional (3D reconstruction versus CT 3D reconstruction of human breast cancer

    Directory of Open Access Journals (Sweden)

    Yi Zhang


    Full Text Available Background & objectives: With improvement in the early diagnosis of breast cancer, breast conserving therapy (BCT is being increasingly used. Precise preoperative evaluation of the incision margin is, therefore, very important. Utilizing three dimentional (3D images in a preoperative evaluation for breast conserving surgery has considerable significance, but the currently 3D CT scan reconstruction commonly used has problems in accurately displaying breast cancer. Thin slice 3D reconstruction is also widely used now to delineate organs and tissues of breast cancers. This study was aimed to compare 3D CT with thin slice 3D reconstruction in breast cancer patients to find a better technique for accurate evaluation of breast cancer. Methods: A total of 16-slice spiral CT scans and 3D reconstructions were performed on 15 breast cancer patients. All patients had been treated with modified radical mastectomy; 2D and 3D images of breast and tumours were obtained. The specimens were fixed and sliced at 2 mm thickness to obtain serial thin slice images, and reconstructed using 3D DOCTOR software to gain 3D images. Results: Compared with 2D CT images, thin slice images showed more clearly the morphological characteristics of tumour, breast tissues and the margins of different tissues in each slice. After 3D reconstruction, the tumour shapes obtained by the two reconstruction methods were basically the same, but the thin slice 3D reconstruction showed the tumour margins more clearly. Interpretation & conclusions: Compared with 3D CT reconstruction, thin slice 3D reconstruction of breast tumour gave clearer images, which could provide guidance for the observation and application of CT 3D reconstructed images and contribute to the accurate evaluation of tumours using CT imaging technology.

  11. Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images

    Energy Technology Data Exchange (ETDEWEB)

    Wong, S.T.C. [Univ. of California, San Francisco, CA (United States)


    The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound, electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a {open_quotes}true 3D screen{close_quotes}. To confine the scope, this presentation will not discuss such approaches.

  12. Eyes on the Earth 3D (United States)

    Kulikov, anton I.; Doronila, Paul R.; Nguyen, Viet T.; Jackson, Randal K.; Greene, William M.; Hussey, Kevin J.; Garcia, Christopher M.; Lopez, Christian A.


    Eyes on the Earth 3D software gives scientists, and the general public, a realtime, 3D interactive means of accurately viewing the real-time locations, speed, and values of recently collected data from several of NASA's Earth Observing Satellites using a standard Web browser ( Anyone with Web access can use this software to see where the NASA fleet of these satellites is now, or where they will be up to a year in the future. The software also displays several Earth Science Data sets that have been collected on a daily basis. This application uses a third-party, 3D, realtime, interactive game engine called Unity 3D to visualize the satellites and is accessible from a Web browser.

  13. The Digital Space Shuttle, 3D Graphics, and Knowledge Management (United States)

    Gomez, Julian E.; Keller, Paul J.


    The Digital Shuttle is a knowledge management project that seeks to define symbiotic relationships between 3D graphics and formal knowledge representations (ontologies). 3D graphics provides geometric and visual content, in 2D and 3D CAD forms, and the capability to display systems knowledge. Because the data is so heterogeneous, and the interrelated data structures are complex, 3D graphics combined with ontologies provides mechanisms for navigating the data and visualizing relationships.

  14. The Digital Space Shuttle, 3D Graphics, and Knowledge Management (United States)

    Gomez, Julian E.; Keller, Paul J.


    The Digital Shuttle is a knowledge management project that seeks to define symbiotic relationships between 3D graphics and formal knowledge representations (ontologies). 3D graphics provides geometric and visual content, in 2D and 3D CAD forms, and the capability to display systems knowledge. Because the data is so heterogeneous, and the interrelated data structures are complex, 3D graphics combined with ontologies provides mechanisms for navigating the data and visualizing relationships.

  15. 3D-kompositointi


    Piirainen, Jere


    Opinnäytetyössä käydään läpi yleisimpiä 3D-kompositointiin liittyviä tekniikoita sekä kompositointiin käytettyjä ohjelmia ja liitännäisiä. Työssä esitellään myös kompositoinnin juuret 1800-luvun lopulta aina nykyaikaiseen digitaaliseen kompositointiin asti. Kompositointi on yksinkertaisimmillaan usean kuvan liittämistä saumattomasti yhdeksi uskottavaksi kokonaisuudeksi. Vaikka prosessi vaatii visuaalista silmää, vaatii se myös paljon teknistä osaamista. Tämän lisäksi perusymmärrys kamera...

  16. Shaping 3-D boxes

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.


    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data......, making them different from typical, existing box shaping techniques. The basis of the proposed techniques is a new algorithm for constructing a full box from just three of its corners. The evaluation of the new techniques compares their precision and completion times in a 9 degree-of-freedom (Do......F) docking experiment against an existing technique, which requires the user to perform the rotation and scaling of the box explicitly. The precision of the users' box construction is evaluated by a novel error metric measuring the difference between two boxes. The results of the experiment strongly indicate...

  17. R3D-2-MSA: the RNA 3D structure-to-multiple sequence alignment server. (United States)

    Cannone, Jamie J; Sweeney, Blake A; Petrov, Anton I; Gutell, Robin R; Zirbel, Craig L; Leontis, Neocles


    The RNA 3D Structure-to-Multiple Sequence Alignment Server (R3D-2-MSA) is a new web service that seamlessly links RNA three-dimensional (3D) structures to high-quality RNA multiple sequence alignments (MSAs) from diverse biological sources. In this first release, R3D-2-MSA provides manual and programmatic access to curated, representative ribosomal RNA sequence alignments from bacterial, archaeal, eukaryal and organellar ribosomes, using nucleotide numbers from representative atomic-resolution 3D structures. A web-based front end is available for manual entry and an Application Program Interface for programmatic access. Users can specify up to five ranges of nucleotides and 50 nucleotide positions per range. The R3D-2-MSA server maps these ranges to the appropriate columns of the corresponding MSA and returns the contents of the columns, either for display in a web browser or in JSON format for subsequent programmatic use. The browser output page provides a 3D interactive display of the query, a full list of sequence variants with taxonomic information and a statistical summary of distinct sequence variants found. The output can be filtered and sorted in the browser. Previous user queries can be viewed at any time by resubmitting the output URL, which encodes the search and re-generates the results. The service is freely available with no login requirement at

  18. Effect of viewing distance on 3D fatigue caused by viewing mobile 3D content (United States)

    Mun, Sungchul; Lee, Dong-Su; Park, Min-Chul; Yano, Sumio


    With an advent of autostereoscopic display technique and increased needs for smart phones, there has been a significant growth in mobile TV markets. The rapid growth in technical, economical, and social aspects has encouraged 3D TV manufacturers to apply 3D rendering technology to mobile devices so that people have more opportunities to come into contact with many 3D content anytime and anywhere. Even if the mobile 3D technology leads to the current market growth, there is an important thing to consider for consistent development and growth in the display market. To put it briefly, human factors linked to mobile 3D viewing should be taken into consideration before developing mobile 3D technology. Many studies have investigated whether mobile 3D viewing causes undesirable biomedical effects such as motion sickness and visual fatigue, but few have examined main factors adversely affecting human health. Viewing distance is considered one of the main factors to establish optimized viewing environments from a viewer's point of view. Thus, in an effort to determine human-friendly viewing environments, this study aims to investigate the effect of viewing distance on human visual system when exposing to mobile 3D environments. Recording and analyzing brainwaves before and after watching mobile 3D content, we explore how viewing distance affects viewing experience from physiological and psychological perspectives. Results obtained in this study are expected to provide viewing guidelines for viewers, help ensure viewers against undesirable 3D effects, and lead to make gradual progress towards a human-friendly mobile 3D viewing.

  19. A Compressive Superresolution Display

    KAUST Repository

    Heide, Felix


    In this paper, we introduce a new compressive display architecture for superresolution image presentation that exploits co-design of the optical device configuration and compressive computation. Our display allows for superresolution, HDR, or glasses-free 3D presentation.

  20. Scalable 3D GIS environment managed by 3D-XML-based modeling (United States)

    Shi, Beiqi; Rui, Jianxun; Chen, Neng


    Nowadays, the namely 3D GIS technologies become a key factor in establishing and maintaining large-scale 3D geoinformation services. However, with the rapidly increasing size and complexity of the 3D models being acquired, a pressing needed for suitable data management solutions has become apparent. This paper outlines that storage and exchange of geospatial data between databases and different front ends like 3D models, GIS or internet browsers require a standardized format which is capable to represent instances of 3D GIS models, to minimize loss of information during data transfer and to reduce interface development efforts. After a review of previous methods for spatial 3D data management, a universal lightweight XML-based format for quick and easy sharing of 3D GIS data is presented. 3D data management based on XML is a solution meeting the requirements as stated, which can provide an efficient means for opening a new standard way to create an arbitrary data structure and share it over the Internet. To manage reality-based 3D models, this paper uses 3DXML produced by Dassault Systemes. 3DXML uses opening XML schemas to communicate product geometry, structure and graphical display properties. It can be read, written and enriched by standard tools; and allows users to add extensions based on their own specific requirements. The paper concludes with the presentation of projects from application areas which will benefit from the functionality presented above.

  1. Intraoral 3D scanner (United States)

    Kühmstedt, Peter; Bräuer-Burchardt, Christian; Munkelt, Christoph; Heinze, Matthias; Palme, Martin; Schmidt, Ingo; Hintersehr, Josef; Notni, Gunther


    Here a new set-up of a 3D-scanning system for CAD/CAM in dental industry is proposed. The system is designed for direct scanning of the dental preparations within the mouth. The measuring process is based on phase correlation technique in combination with fast fringe projection in a stereo arrangement. The novelty in the approach is characterized by the following features: A phase correlation between the phase values of the images of two cameras is used for the co-ordinate calculation. This works contrary to the usage of only phase values (phasogrammetry) or classical triangulation (phase values and camera image co-ordinate values) for the determination of the co-ordinates. The main advantage of the method is that the absolute value of the phase at each point does not directly determine the coordinate. Thus errors in the determination of the co-ordinates are prevented. Furthermore, using the epipolar geometry of the stereo-like arrangement the phase unwrapping problem of fringe analysis can be solved. The endoscope like measurement system contains one projection and two camera channels for illumination and observation of the object, respectively. The new system has a measurement field of nearly 25mm × 15mm. The user can measure two or three teeth at one time. So the system can by used for scanning of single tooth up to bridges preparations. In the paper the first realization of the intraoral scanner is described.

  2. Martian terrain - 3D (United States)


    This area of terrain near the Sagan Memorial Station was taken on Sol 3 by the Imager for Mars Pathfinder (IMP). 3D glasses are necessary to identify surface detail.The IMP is a stereo imaging system with color capability provided by 24 selectable filters -- twelve filters per 'eye.' It stands 1.8 meters above the Martian surface, and has a resolution of two millimeters at a range of two meters.Mars Pathfinder is the second in NASA's Discovery program of low-cost spacecraft with highly focused science goals. The Jet Propulsion Laboratory, Pasadena, CA, developed and manages the Mars Pathfinder mission for NASA's Office of Space Science, Washington, D.C. JPL is an operating division of the California Institute of Technology (Caltech). The Imager for Mars Pathfinder (IMP) was developed by the University of Arizona Lunar and Planetary Laboratory under contract to JPL. Peter Smith is the Principal Investigator.Click below to see the left and right views individually. [figure removed for brevity, see original site] Left [figure removed for brevity, see original site] Right

  3. 3D Printing and 3D Bioprinting in Pediatrics. (United States)

    Vijayavenkataraman, Sanjairaj; Fuh, Jerry Y H; Lu, Wen Feng


    Additive manufacturing, commonly referred to as 3D printing, is a technology that builds three-dimensional structures and components layer by layer. Bioprinting is the use of 3D printing technology to fabricate tissue constructs for regenerative medicine from cell-laden bio-inks. 3D printing and bioprinting have huge potential in revolutionizing the field of tissue engineering and regenerative medicine. This paper reviews the application of 3D printing and bioprinting in the field of pediatrics.

  4. 3D printing for dummies

    CERN Document Server

    Hausman, Kalani Kirk


    Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors.  This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You'll discover methods for

  5. Full-color holographic 3D printer (United States)

    Takano, Masami; Shigeta, Hiroaki; Nishihara, Takashi; Yamaguchi, Masahiro; Takahashi, Susumu; Ohyama, Nagaaki; Kobayashi, Akihiko; Iwata, Fujio


    A holographic 3D printer is a system that produces a direct hologram with full-parallax information using the 3-dimensional data of a subject from a computer. In this paper, we present a proposal for the reproduction of full-color images with the holographic 3D printer. In order to realize the 3-dimensional color image, we selected the 3 laser wavelength colors of red (λ=633nm), green (λ=533nm), and blue (λ=442nm), and we built a one-step optical system using a projection system and a liquid crystal display. The 3-dimensional color image is obtained by synthesizing in a 2D array the multiple exposure with these 3 wavelengths made on each 250mm elementary hologram, and moving recording medium on a x-y stage. For the natural color reproduction in the holographic 3D printer, we take the approach of the digital processing technique based on the color management technology. The matching between the input and output colors is performed by investigating first, the relation between the gray level transmittance of the LCD and the diffraction efficiency of the hologram and second, by measuring the color displayed by the hologram to establish a correlation. In our first experimental results a non-linear functional relation for single and multiple exposure of the three components were found. These results are the first step in the realization of a natural color 3D image produced by the holographic color 3D printer.

  6. Volumetric Virtual Environments

    Institute of Scientific and Technical Information of China (English)

    HE Taosong


    Driven by fast development of both virtual reality and volume visualization, we discuss some critical techniques towards building a volumetric VR system, specifically the modeling, rendering, and manipulations of a volumetric scene.Techniques such as voxel-based object simplification, accelerated volume rendering,fast stereo volume rendering, and volumetric "collision detection" are introduced and improved, with the idea of demonstrating the possibilities and potential benefits of incorporating volumetric models into VR systems.

  7. Natural 3D content on glasses-free light-field 3D cinema (United States)

    Balogh, Tibor; Nagy, Zsolt; Kovács, Péter Tamás.; Adhikarla, Vamsi K.


    This paper presents a complete framework for capturing, processing and displaying the free viewpoint video on a large scale immersive light-field display. We present a combined hardware-software solution to visualize free viewpoint 3D video on a cinema-sized screen. The new glasses-free 3D projection technology can support larger audience than the existing autostereoscopic displays. We introduce and describe our new display system including optical and mechanical design considerations, the capturing system and render cluster for producing the 3D content, and the various software modules driving the system. The indigenous display is first of its kind, equipped with front-projection light-field HoloVizio technology, controlling up to 63 MP. It has all the advantages of previous light-field displays and in addition, allows a more flexible arrangement with a larger screen size, matching cinema or meeting room geometries, yet simpler to set-up. The software system makes it possible to show 3D applications in real-time, besides the natural content captured from dense camera arrangements as well as from sparse cameras covering a wider baseline. Our software system on the GPU accelerated render cluster, can also visualize pre-recorded Multi-view Video plus Depth (MVD4) videos on this light-field glasses-free cinema system, interpolating and extrapolating missing views.

  8. Auto convergence for stereoscopic 3D cameras (United States)

    Zhang, Buyue; Kothandaraman, Sreenivas; Batur, Aziz Umit


    Viewing comfort is an important concern for 3-D capable consumer electronics such as 3-D cameras and TVs. Consumer generated content is typically viewed at a close distance which makes the vergence-accommodation conflict particularly pronounced, causing discomfort and eye fatigue. In this paper, we present a Stereo Auto Convergence (SAC) algorithm for consumer 3-D cameras that reduces the vergence-accommodation conflict on the 3-D display by adjusting the depth of the scene automatically. Our algorithm processes stereo video in realtime and shifts each stereo frame horizontally by an appropriate amount to converge on the chosen object in that frame. The algorithm starts by estimating disparities between the left and right image pairs using correlations of the vertical projections of the image data. The estimated disparities are then analyzed by the algorithm to select a point of convergence. The current and target disparities of the chosen convergence point determines how much horizontal shift is needed. A disparity safety check is then performed to determine whether or not the maximum and minimum disparity limits would be exceeded after auto convergence. If the limits would be exceeded, further adjustments are made to satisfy the safety limits. Finally, desired convergence is achieved by shifting the left and the right frames accordingly. Our algorithm runs real-time at 30 fps on a TI OMAP4 processor. It is tested using an OMAP4 embedded prototype stereo 3-D camera. It significantly improves 3-D viewing comfort.

  9. 3D game environments create professional 3D game worlds

    CERN Document Server

    Ahearn, Luke


    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modelin

  10. 3D Printing an Octohedron


    Aboufadel, Edward F.


    The purpose of this short paper is to describe a project to manufacture a regular octohedron on a 3D printer. We assume that the reader is familiar with the basics of 3D printing. In the project, we use fundamental ideas to calculate the vertices and faces of an octohedron. Then, we utilize the OPENSCAD program to create a virtual 3D model and an STereoLithography (.stl) file that can be used by a 3D printer.

  11. Salient Local 3D Features for 3D Shape Retrieval

    CERN Document Server

    Godil, Afzal


    In this paper we describe a new formulation for the 3D salient local features based on the voxel grid inspired by the Scale Invariant Feature Transform (SIFT). We use it to identify the salient keypoints (invariant points) on a 3D voxelized model and calculate invariant 3D local feature descriptors at these keypoints. We then use the bag of words approach on the 3D local features to represent the 3D models for shape retrieval. The advantages of the method are that it can be applied to rigid as well as to articulated and deformable 3D models. Finally, this approach is applied for 3D Shape Retrieval on the McGill articulated shape benchmark and then the retrieval results are presented and compared to other methods.

  12. 3D reconstruction, visualization, and measurement of MRI images (United States)

    Pandya, Abhijit S.; Patel, Pritesh P.; Desai, Mehul B.; Desai, Paramtap


    This paper primarily focuses on manipulating 2D medical image data that often come in as Magnetic Resonance and reconstruct them into 3D volumetric images. Clinical diagnosis and therapy planning using 2D medical images can become a torturous problem for a physician. For example, our 2D breast images of a patient mimic a breast carcinoma. In reality, the patient has 'fat necrosis', a benign breast lump. Physicians need powerful, accurate and interactive 3D visualization systems to extract anatomical details and examine the root cause of the problem. Our proposal overcomes the above mentioned limitations through the development of volume rendering algorithms and extensive use of parallel, distributed and neural networks computing strategies. MRI coupled with 3D imaging provides a reliable method for quantifying 'fat necrosis' characteristics and progression. Our 3D interactive application enables a physician to compute spatial measurements and quantitative evaluations and, from a general point of view, use all 3D interactive tools that can help to plan a complex surgical operation. The capability of our medical imaging application can be extended to reconstruct and visualize 3D volumetric brain images. Our application promises to be an important tool in neurological surgery planning, time and cost reduction.


    Institute of Scientific and Technical Information of China (English)

    周瑾; 王元庆; 张兆扬; 范科峰


    提出一种针对实时视频流的快速且鲁棒的人眼定位方法,该方法直接应用于基于用户双眼精确定位的无辅助立体显示系统.在检测系统前端,结合稳定的肤色团块特征和积分图获取人脸检测候选区域;利用人脸-人眼两层分类器精确定位人眼,通过改进连续型AdaBoost算法中平滑因子ε的选取方法,在加快收敛速度的同时避免过学习,同时合理分布的样本保证了低误检率和鲁棒性;在后端,用卡尔曼滤波器预测人眼位置和克服跳变.实验证明,该方法可以快速精确定位人眼,满足无辅助立体显示的要求.%A fast and robust eye location method for real-time video stream is proposed, and it is directly applied in auto-stereoscopic display system which is based on accurate location of both eyes. In front stage of the detection system, stable mass features of the complexion and integral image are combined to obtain candidate areas for face detection; Two-layer face-eye classifier is used to locate eyes accurately, and by improving the selection way of the smoothing factor e in real AdaBoost algorithm, the overfitting is avoided while accelerating the convergence speed, meanwhile the reasonable distribution of samples insures low false alarm rate and robustness; In rear stage, Kalman filter is applied to predict eyes position and overcome sharp change of the detected positions. Experimental results show that this method can locate eyes fast and accurately and can meet the needs of auto-stereoscopic display.

  14. MRI水成像序列在眼运动神经麻痹病因诊断中的应用%The value of 3D-CISS sequence in displaying the cisternal segment of the ophthalmic motion nerves and its abnormal adjacent relationships

    Institute of Scientific and Technical Information of China (English)

    江万里; 梁长虎; 乌大尉; 柳澄


    目的 应用3D-CISS(3-D Constructive Interference in Steady State)序列对脑池段眼运动神经的异常毗邻组织结构进行显示与研究,为临床诊断及手术获得详尽的MR影像资料.方法 对23名眼运动障碍患者进行3D-CISS序列MR成像,应用MPR技术在最佳方位层面观察眼运动神经与其异常毗邻组织的压迫关系.结果 23例单侧眼运动障碍患者的3D-CISS序列MR成像均显示相应眼运动神经明显受压变形:动眼神经受压11例,其中大脑后动脉(PCA)血管压迫5例,小脑上动脉(SCA)压迫1例,基底动脉(BA)压迫2例,肿瘤压迫3例;展神经受压10例,其中基底动脉(BA)血管压迫4例,小脑前下动脉(AICA)压迫2例,肿瘤压迫4例;滑车神经受压2例,均为小脑上动脉(SCA)分支血管压迫.结论 3D-CISS序列结合MPR技术能够准确显示眼运动神经的毗邻关系,具有重要的临床意义.%Objective To obtain the detailed anatomical data of image for clinic through the application of 3D-CISS sequence in displaying the cisternal segment of the ophthalmic motion nerves and its abnormal adjacent relationships. Methods 23 patients with palsy of the ophthalmic motion nerves underwent 3D-CISS MR imaging, the syntopy of the ophthalmic motion nerves to its related pathological changes were observed from the different angles on multi-planar reconstruction (MPR) images. Results 23 patients with palsy of the unilateral ophthalmic motion nerves were all displayed with the corresponding apparent distortion caused by press: 11 oculomotor nerves were pressed, among them 5, were pressed by PCA, 1 by SCA, 2 by BA, 3 by tumor in the pontine cistern; 10 abducent nerves were pressed, among them 4 were pressed by BA, 2 by AICA and 4 by tumor in the pontine cistern; 2 trochlear nerves were all pressed by the branch of SCA. Conclusion 3D-CISS sequence and MPR technique are the optimal imaging methods for the display of the syntopy of the ophthalmic motion nerve to its related

  15. 3D integral imaging with optical processing (United States)

    Martínez-Corral, Manuel; Martínez-Cuenca, Raúl; Saavedra, Genaro; Javidi, Bahram


    Integral imaging (InI) systems are imaging devices that provide auto-stereoscopic images of 3D intensity objects. Since the birth of this new technology, InI systems have faced satisfactorily many of their initial drawbacks. Basically, two kind of procedures have been used: digital and optical procedures. The "3D Imaging and Display Group" at the University of Valencia, with the essential collaboration of Prof. Javidi, has centered its efforts in the 3D InI with optical processing. Among other achievements, our Group has proposed the annular amplitude modulation for enlargement of the depth of field, dynamic focusing for reduction of the facet-braiding effect, or the TRES and MATRES devices to enlarge the viewing angle.

  16. Three-dimensional display technologies. (United States)

    Geng, Jason


    The physical world around us is three-dimensional (3D), yet traditional display devices can show only two-dimensional (2D) flat images that lack depth (i.e., the third dimension) information. This fundamental restriction greatly limits our ability to perceive and to understand the complexity of real-world objects. Nearly 50% of the capability of the human brain is devoted to processing visual information [Human Anatomy & Physiology (Pearson, 2012)]. Flat images and 2D displays do not harness the brain's power effectively. With rapid advances in the electronics, optics, laser, and photonics fields, true 3D display technologies are making their way into the marketplace. 3D movies, 3D TV, 3D mobile devices, and 3D games have increasingly demanded true 3D display with no eyeglasses (autostereoscopic). Therefore, it would be very beneficial to readers of this journal to have a systematic review of state-of-the-art 3D display technologies.

  17. 3D Urban Visualization with LOD Techniques

    Institute of Scientific and Technical Information of China (English)


    In 3D urban visualization, large data volumes related to buildings are a major factor that limits the delivery and browsing speed in a web-based computer system. This paper proposes a new approach based on the level of detail (LOD) technique advanced in 3D visualization in computer graphics. The key idea of LOD technique is to generalize details of object surfaces without losing details for delivery and displaying objects. This technique has been successfully used in visualizing one or a few multiple objects in films and other industries. However, applying the technique to 3D urban visualization requires an effective generalization method for urban buildings. Conventional two-dimensional (2D) generalization method at different scales provides a good generalization reference for 3D urban visualization. Yet, it is difficult to determine when and where to retrieve data for displaying buildings. To solve this problem, this paper defines an imaging scale point and image scale region for judging when and where to get the right data for visualization. The results show that the average response time of view transformations is much decreased.

  18. Holography of 3d-3d correspondence at Large N


    Gang, Dongmin; Kim, Nakwoo; Lee, Sangmin


    We study the physics of multiple M5-branes compactified on a hyperbolic 3-manifold. On the one hand, it leads to the 3d-3d correspondence which maps an N = 2 $$ \\mathcal{N}=2 $$ superconformal field theory to a pure Chern-Simons theory on the 3-manifold. On the other hand, it leads to a warped AdS 4 geometry in M-theory holographically dual to the superconformal field theory. Combining the holographic duality and the 3d-3d correspondence, we propose a conjecture for the large N limit of the p...

  19. Supernova Remnant in 3-D (United States)


    of the wavelength shift is related to the speed of motion, one can determine how fast the debris are moving in either direction. Because Cas A is the result of an explosion, the stellar debris is expanding radially outwards from the explosion center. Using simple geometry, the scientists were able to construct a 3-D model using all of this information. A program called 3-D Slicer modified for astronomical use by the Astronomical Medicine Project at Harvard University in Cambridge, Mass. was used to display and manipulate the 3-D model. Commercial software was then used to create the 3-D fly-through. The blue filaments defining the blast wave were not mapped using the Doppler effect because they emit a different kind of light synchrotron radiation that does not emit light at discrete wavelengths, but rather in a broad continuum. The blue filaments are only a representation of the actual filaments observed at the blast wave. This visualization shows that there are two main components to this supernova remnant: a spherical component in the outer parts of the remnant and a flattened (disk-like) component in the inner region. The spherical component consists of the outer layer of the star that exploded, probably made of helium and carbon. These layers drove a spherical blast wave into the diffuse gas surrounding the star. The flattened component that astronomers were unable to map into 3-D prior to these Spitzer observations consists of the inner layers of the star. It is made from various heavier elements, not all shown in the visualization, such as oxygen, neon, silicon, sulphur, argon and iron. High-velocity plumes, or jets, of this material are shooting out from the explosion in the plane of the disk-like component mentioned above. Plumes of silicon appear in the northeast and southwest, while those of iron are seen in the southeast and north. These jets were already known and Doppler velocity measurements have been made for these structures, but their orientation and

  20. Design of Dynamic Data Display System of Submarine Pipelines Based on Database Technology and Unity3D%基于数据库技术与Unity3D的海底管道动态数据显示系统设计

    Institute of Scientific and Technical Information of China (English)

    王侃; 支雄飞; 钱红莹; 王帅; 马修水


    设计与研发海底管道检测以及动态数据显示集成系统,对我国海洋油气资源的开发意义重大。本文利用Unity3D三维引擎高度还原海底全貌、海底管道铺设情况,构建三维海底管道模型。利用SQL Server与ArcSDE的连接建立海底管道信息数据库。两者结合设计出高效率、高品质、高时效的海底管道动态数据显示系统。%Designing and developing a system of the submarine pipeline detection and the dynamic data display is of great significance for China to exploit the submarine oil and gas resources. Based on the submarine panorama and the situation of pipelines, the Unity3D engine is applied to construct the model of 3D submarine pipelines. The SQL Server and ArcSDE are used to build the information database of the submarine pipelines. With these two technologies combined, a dynamic data display system of the submarine pipelines is designed. The design is of high efficiency, good quality and fast drilling speed.


    Directory of Open Access Journals (Sweden)



    Full Text Available Raising of problem. Today, in all spheres of our life we can constate the permanent search for new, modern methods and technologies that meet the principles of sustainable development. New approaches need to be, on the one hand more effective in terms of conservation of exhaustible resources of our planet, have minimal impact on the environment and on the other hand to ensure a higher quality of the final product. Construction is not exception. One of the new promising technology is the technology of 3D -printing of individual structures and buildings in general. 3Dprinting - is the process of real object recreating on the model of 3D. Unlike conventional printer which prints information on a sheet of paper, 3D-printer allows you to display three-dimensional information, i.e. creates certain physical objects. Currently, 3D-printer finds its application in many areas of production: machine building elements, a variety of layouts, interior elements, various items. But due to the fact that this technology is fairly new, it requires the creation of detailed and accurate technologies, efficient equipment and materials, and development of common vocabulary and regulatory framework in this field. Research Aim. The analysis of existing methods of creating physical objects using 3D-printing and the improvement of technology and equipment for the printing of buildings and structures. Conclusion. 3D-printers building is a new generation of equipment for the construction of buildings, structures, and structural elements. A variety of building printing technics opens up wide range of opportunities in the construction industry. At this stage, printers design allows to create low-rise buildings of different configurations with different mortars. The scientific novelty of this work is to develop proposals to improve the thermal insulation properties of constructed 3D-printing objects and technological equipment. The list of key terms and notions of construction

  2. Review of Defense Display Research Programs (United States)


    Programs Flat Panel Autostereoscopic N-perspective 3D High Definition DMD Digital Projector Light Piping & Quantum Cavity Displays Solid State Laser...Megapixel Displays • Size Commonality • 67 % Weight Reduction • > 200 sq. in. per Display 20-20 Vision Simulators True 3D , sparse symbols Foldable Display...megapixel 2D and True 3D Display Technology 25M & T3D FY02-FY06 New service thrusts

  3. 3D Spectroscopy in Astronomy (United States)

    Mediavilla, Evencio; Arribas, Santiago; Roth, Martin; Cepa-Nogué, Jordi; Sánchez, Francisco


    Preface; Acknowledgements; 1. Introductory review and technical approaches Martin M. Roth; 2. Observational procedures and data reduction James E. H. Turner; 3. 3D Spectroscopy instrumentation M. A. Bershady; 4. Analysis of 3D data Pierre Ferruit; 5. Science motivation for IFS and galactic studies F. Eisenhauer; 6. Extragalactic studies and future IFS science Luis Colina; 7. Tutorials: how to handle 3D spectroscopy data Sebastian F. Sánchez, Begona García-Lorenzo and Arlette Pécontal-Rousset.

  4. Spherical 3D isotropic wavelets (United States)

    Lanusse, F.; Rassat, A.; Starck, J.-L.


    Context. Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D spherical Fourier-Bessel (SFB) analysis in spherical coordinates is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. Aims: The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the SFB decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. Methods: We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. (2006). We also present a new fast discrete spherical Fourier-Bessel transform (DSFBT) based on both a discrete Bessel transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large box cosmological simulations and find we can successfully remove noise without much loss to the large scale structure. Results: We have described a new spherical 3D isotropic wavelet transform, ideally suited to analyse and denoise future 3D spherical cosmological surveys, which uses a novel DSFBT. We illustrate its potential use for denoising using a toy model. All the algorithms presented in this paper are available for download as a public code called MRS3D at

  5. 3D geophysical inversion for contact surfaces (United States)

    Lelièvre, Peter; Farquharson, Colin


    Geologists' interpretations about the Earth typically involve distinct rock units with contacts (interfaces) between them. In contrast, standard minimum-structure volumetric inversions (performed on meshes of space-filling cells) recover smooth models inconsistent with such interpretations. There are several approaches through which geophysical inversion can help recover models with the desired characteristics. Some authors have developed iterative strategies in which several volumetric inversions are performed with regularization parameters changing to achieve sharper interfaces at automatically determined locations. Another approach is to redesign the regularization to be consistent with the desired model characteristics, e.g. L1-like norms or compactness measures. A few researchers have taken approaches that limit the recovered values to lie within particular ranges, resulting in sharp discontinuities; these include binary inversion, level set methods and clustering strategies. In most of the approaches mentioned above, the model parameterization considers the physical properties in each of the many space-filling cells within the volume of interest. The exception are level set methods, in which a higher dimensional function is parameterized and the contact surface is determined from the zero-level of that function. However, even level-set methods rely on an underlying volumetric mesh. We are researching a fundamentally different type of inversion that parameterizes the Earth in terms of the contact surfaces between rock units. 3D geological Earth models typically comprise wireframe surfaces of tessellated triangles or other polygonal planar facets. This wireframe representation allows for flexible and efficient generation of complicated geological structures. Therefore, a natural approach for representing a geophysical model in an inversion is to parameterize the wireframe contact surfaces as the coordinates of the nodes (facet vertices). The geological and

  6. 3D IBFV : Hardware-Accelerated 3D Flow Visualization

    NARCIS (Netherlands)

    Telea, Alexandru; Wijk, Jarke J. van


    We present a hardware-accelerated method for visualizing 3D flow fields. The method is based on insertion, advection, and decay of dye. To this aim, we extend the texture-based IBFV technique for 2D flow visualization in two main directions. First, we decompose the 3D flow visualization problem in a

  7. 3D Elevation Program—Virtual USA in 3D (United States)

    Lukas, Vicki; Stoker, J.M.


    The U.S. Geological Survey (USGS) 3D Elevation Program (3DEP) uses a laser system called ‘lidar’ (light detection and ranging) to create a virtual reality map of the Nation that is very accurate. 3D maps have many uses with new uses being discovered all the time.  

  8. High Frame Rate Synthetic Aperture 3D Vector Flow Imaging

    DEFF Research Database (Denmark)

    Villagómez Hoyos, Carlos Armando; Holbek, Simon; Stuart, Matthias Bo


    3-D blood flow quantification with high spatial and temporal resolution would strongly benefit clinical research on cardiovascular pathologies. Ultrasonic velocity techniques are known for their ability to measure blood flow with high precision at high spatial and temporal resolution. However......, current volumetric ultrasonic flow methods are limited to one velocity component or restricted to a reduced field of view (FOV), e.g. fixed imaging planes, in exchange for higher temporal resolutions. To solve these problems, a previously proposed accurate 2-D high frame rate vector flow imaging (VFI......) technique is extended to estimate the 3-D velocity components inside a volume at high temporal resolutions (

  9. NGT-3D: a simple nematode cultivation system to study Caenorhabditis elegans biology in 3D (United States)

    Lee, Tong Young; Yoon, Kyoung-hye; Lee, Jin Il


    ABSTRACT The nematode Caenorhabditis elegans is one of the premier experimental model organisms today. In the laboratory, they display characteristic development, fertility, and behaviors in a two dimensional habitat. In nature, however, C. elegans is found in three dimensional environments such as rotting fruit. To investigate the biology of C. elegans in a 3D controlled environment we designed a nematode cultivation habitat which we term the nematode growth tube or NGT-3D. NGT-3D allows for the growth of both nematodes and the bacteria they consume. Worms show comparable rates of growth, reproduction and lifespan when bacterial colonies in the 3D matrix are abundant. However, when bacteria are sparse, growth and brood size fail to reach levels observed in standard 2D plates. Using NGT-3D we observe drastic deficits in fertility in a sensory mutant in 3D compared to 2D, and this defect was likely due to an inability to locate bacteria. Overall, NGT-3D will sharpen our understanding of nematode biology and allow scientists to investigate questions of nematode ecology and evolutionary fitness in the laboratory. PMID:26962047

  10. NGT-3D: a simple nematode cultivation system to study Caenorhabditis elegans biology in 3D

    Directory of Open Access Journals (Sweden)

    Tong Young Lee


    Full Text Available The nematode Caenorhabditis elegans is one of the premier experimental model organisms today. In the laboratory, they display characteristic development, fertility, and behaviors in a two dimensional habitat. In nature, however, C. elegans is found in three dimensional environments such as rotting fruit. To investigate the biology of C. elegans in a 3D controlled environment we designed a nematode cultivation habitat which we term the nematode growth tube or NGT-3D. NGT-3D allows for the growth of both nematodes and the bacteria they consume. Worms show comparable rates of growth, reproduction and lifespan when bacterial colonies in the 3D matrix are abundant. However, when bacteria are sparse, growth and brood size fail to reach levels observed in standard 2D plates. Using NGT-3D we observe drastic deficits in fertility in a sensory mutant in 3D compared to 2D, and this defect was likely due to an inability to locate bacteria. Overall, NGT-3D will sharpen our understanding of nematode biology and allow scientists to investigate questions of nematode ecology and evolutionary fitness in the laboratory.

  11. How 3D immersive visualization is changing medical diagnostics (United States)

    Koning, Anton H. J.


    Originally the only way to look inside the human body without opening it up was by means of two dimensional (2D) images obtained using X-ray equipment. The fact that human anatomy is inherently three dimensional leads to ambiguities in interpretation and problems of occlusion. Three dimensional (3D) imaging modalities such as CT, MRI and 3D ultrasound remove these drawbacks and are now part of routine medical care. While most hospitals 'have gone digital', meaning that the images are no longer printed on film, they are still being viewed on 2D screens. However, this way valuable depth information is lost, and some interactions become unnecessarily complex or even unfeasible. Using a virtual reality (VR) system to present volumetric data means that depth information is presented to the viewer and 3D interaction is made possible. At the Erasmus MC we have developed V-Scope, an immersive volume visualization system for visualizing a variety of (bio-)medical volumetric datasets, ranging from 3D ultrasound, via CT and MRI, to confocal microscopy, OPT and 3D electron-microscopy data. In this talk we will address the advantages of such a system for both medical diagnostics as well as for (bio)medical research.

  12. A 3-D Contextual Classifier

    DEFF Research Database (Denmark)

    Larsen, Rasmus


    . This includes the specification of a Gaussian distribution for the pixel values as well as a prior distribution for the configuration of class variables within the cross that is m ade of a pixel and its four nearest neighbours. We will extend this algorithm to 3-D, i.e. we will specify a simultaneous Gaussian...... distr ibution for a pixel and its 6 nearest 3-D neighbours, and generalise the class variable configuration distribution within the 3-D cross. The algorithm is tested on a synthetic 3-D multivariate dataset....

  13. 3D Bayesian contextual classifiers

    DEFF Research Database (Denmark)

    Larsen, Rasmus


    We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours.......We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours....

  14. Interactive 3D multimedia content

    CERN Document Server

    Cellary, Wojciech


    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example a

  15. 3D for Graphic Designers

    CERN Document Server

    Connell, Ellery


    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  16. 3-D printers for libraries

    CERN Document Server

    Griffey, Jason


    As the maker movement continues to grow and 3-D printers become more affordable, an expanding group of hobbyists is keen to explore this new technology. In the time-honored tradition of introducing new technologies, many libraries are considering purchasing a 3-D printer. Jason Griffey, an early enthusiast of 3-D printing, has researched the marketplace and seen several systems first hand at the Consumer Electronics Show. In this report he introduces readers to the 3-D printing marketplace, covering such topics asHow fused deposition modeling (FDM) printing workBasic terminology such as build

  17. Anisotropic 3D texture synthesis with application to volume rendering

    DEFF Research Database (Denmark)

    Laursen, Lasse Farnung; Ersbøll, Bjarne Kjær; Bærentzen, Jakob Andreas


    We present a novel approach to improving volume rendering by using synthesized textures in combination with a custom transfer function. First, we use existing knowledge to synthesize anisotropic solid textures to fit our volumetric data. As input to the synthesis method, we acquire high quality....... This method is applied to a high quality visualization of a pig carcass, where samples of meat, bone, and fat have been used to produce the anisotropic 3D textures....

  18. Beyond parallax barriers: applying formal optimization methods to multilayer automultiscopic displays (United States)

    Lanman, Douglas; Wetzstein, Gordon; Hirsch, Matthew; Heidrich, Wolfgang; Raskar, Ramesh


    This paper focuses on resolving long-standing limitations of parallax barriers by applying formal optimization methods. We consider two generalizations of conventional parallax barriers. First, we consider general two-layer architectures, supporting high-speed temporal variation with arbitrary opacities on each layer. Second, we consider general multi-layer architectures containing three or more light-attenuating layers. This line of research has led to two new attenuation-based displays. The High-Rank 3D (HR3D) display contains a stacked pair of LCD panels; rather than using heuristically-defined parallax barriers, both layers are jointly-optimized using low-rank light field factorization, resulting in increased brightness, refresh rate, and battery life for mobile applications. The Layered 3D display extends this approach to multi-layered displays composed of compact volumes of light-attenuating material. Such volumetric attenuators recreate a 4D light field when illuminated by a uniform backlight. We further introduce Polarization Fields as an optically-efficient and computationally efficient extension of Layered 3D to multi-layer LCDs. Together, these projects reveal new generalizations to parallax barrier concepts, enabled by the application of formal optimization methods to multi-layer attenuation-based designs in a manner that uniquely leverages the compressive nature of 3D scenes for display applications.

  19. 3D Printing for Bricks


    ECT Team, Purdue


    Building Bytes, by Brian Peters, is a project that uses desktop 3D printers to print bricks for architecture. Instead of using an expensive custom-made printer, it uses a normal standard 3D printer which is available for everyone and makes it more accessible and also easier for fabrication.

  20. Market study: 3-D eyetracker (United States)


    A market study of a proposed version of a 3-D eyetracker for initial use at NASA's Ames Research Center was made. The commercialization potential of a simplified, less expensive 3-D eyetracker was ascertained. Primary focus on present and potential users of eyetrackers, as well as present and potential manufacturers has provided an effective means of analyzing the prospects for commercialization.

  1. Spherical 3D Isotropic Wavelets

    CERN Document Server

    Lanusse, F; Starck, J -L


    Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D Spherical Fourier-Bessel (SFB) analysis in is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the Fourier-Bessel decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. 2006. We also present a new fast Discrete Spherical Fourier-Bessel Transform (DSFBT) based on both a discrete Bessel Transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large...

  2. Improvement of 3D Scanner

    Institute of Scientific and Technical Information of China (English)


    The disadvantage remaining in 3D scanning system and its reasons are discussed. A new host-and-slave structure with high speed image acquisition and processing system is proposed to quicken the image processing and improve the performance of 3D scanning system.

  3. Advanced 3-D Ultrasound Imaging

    DEFF Research Database (Denmark)

    Rasmussen, Morten Fischer

    to produce high quality 3-D images. Because of the large matrix transducers with integrated custom electronics, these systems are extremely expensive. The relatively low price of ultrasound scanners is one of the factors for the widespread use of ultrasound imaging. The high price tag on the high quality 3-D......The main purpose of the PhD project was to develop methods that increase the 3-D ultrasound imaging quality available for the medical personnel in the clinic. Acquiring a 3-D volume gives the medical doctor the freedom to investigate the measured anatomy in any slice desirable after the scan has...... been completed. This allows for precise measurements of organs dimensions and makes the scan more operator independent. Real-time 3-D ultrasound imaging is still not as widespread in use in the clinics as 2-D imaging. A limiting factor has traditionally been the low image quality achievable using...

  4. 3D printing in dentistry. (United States)

    Dawood, A; Marti Marti, B; Sauret-Jackson, V; Darwood, A


    3D printing has been hailed as a disruptive technology which will change manufacturing. Used in aerospace, defence, art and design, 3D printing is becoming a subject of great interest in surgery. The technology has a particular resonance with dentistry, and with advances in 3D imaging and modelling technologies such as cone beam computed tomography and intraoral scanning, and with the relatively long history of the use of CAD CAM technologies in dentistry, it will become of increasing importance. Uses of 3D printing include the production of drill guides for dental implants, the production of physical models for prosthodontics, orthodontics and surgery, the manufacture of dental, craniomaxillofacial and orthopaedic implants, and the fabrication of copings and frameworks for implant and dental restorations. This paper reviews the types of 3D printing technologies available and their various applications in dentistry and in maxillofacial surgery.

  5. PLOT3D user's manual (United States)

    Walatka, Pamela P.; Buning, Pieter G.; Pierce, Larry; Elson, Patricia A.


    PLOT3D is a computer graphics program designed to visualize the grids and solutions of computational fluid dynamics. Seventy-four functions are available. Versions are available for many systems. PLOT3D can handle multiple grids with a million or more grid points, and can produce varieties of model renderings, such as wireframe or flat shaded. Output from PLOT3D can be used in animation programs. The first part of this manual is a tutorial that takes the reader, keystroke by keystroke, through a PLOT3D session. The second part of the manual contains reference chapters, including the helpfile, data file formats, advice on changing PLOT3D, and sample command files.

  6. Combined surface and volumetric occlusion shading

    KAUST Repository

    Schott, Matthias O.


    In this paper, a method for interactive direct volume rendering is proposed that computes ambient occlusion effects for visualizations that combine both volumetric and geometric primitives, specifically tube shaped geometric objects representing streamlines, magnetic field lines or DTI fiber tracts. The proposed algorithm extends the recently proposed Directional Occlusion Shading model to allow the rendering of those geometric shapes in combination with a context providing 3D volume, considering mutual occlusion between structures represented by a volume or geometry. © 2012 IEEE.

  7. ADT-3D Tumor Detection Assistant in 3D

    Directory of Open Access Journals (Sweden)

    Jaime Lazcano Bello


    Full Text Available The present document describes ADT-3D (Three-Dimensional Tumor Detector Assistant, a prototype application developed to assist doctors diagnose, detect and locate tumors in the brain by using CT scan. The reader may find on this document an introduction to tumor detection; ADT-3D main goals; development details; description of the product; motivation for its development; result’s study; and areas of applicability.

  8. Spacecraft 3D Augmented Reality Mobile App (United States)

    Hussey, Kevin J.; Doronila, Paul R.; Kumanchik, Brian E.; Chan, Evan G.; Ellison, Douglas J.; Boeck, Andrea; Moore, Justin M.


    The Spacecraft 3D application allows users to learn about and interact with iconic NASA missions in a new and immersive way using common mobile devices. Using Augmented Reality (AR) techniques to project 3D renditions of the mission spacecraft into real-world surroundings, users can interact with and learn about Curiosity, GRAIL, Cassini, and Voyager. Additional updates on future missions, animations, and information will be ongoing. Using a printed AR Target and camera on a mobile device, users can get up close with these robotic explorers, see how some move, and learn about these engineering feats, which are used to expand knowledge and understanding about space. The software receives input from the mobile device's camera to recognize the presence of an AR marker in the camera's field of view. It then displays a 3D rendition of the selected spacecraft in the user's physical surroundings, on the mobile device's screen, while it tracks the device's movement in relation to the physical position of the spacecraft's 3D image on the AR marker.

  9. Unassisted 3D camera calibration (United States)

    Atanassov, Kalin; Ramachandra, Vikas; Nash, James; Goma, Sergio R.


    With the rapid growth of 3D technology, 3D image capture has become a critical part of the 3D feature set on mobile phones. 3D image quality is affected by the scene geometry as well as on-the-device processing. An automatic 3D system usually assumes known camera poses accomplished by factory calibration using a special chart. In real life settings, pose parameters estimated by factory calibration can be negatively impacted by movements of the lens barrel due to shaking, focusing, or camera drop. If any of these factors displaces the optical axes of either or both cameras, vertical disparity might exceed the maximum tolerable margin and the 3D user may experience eye strain or headaches. To make 3D capture more practical, one needs to consider unassisted (on arbitrary scenes) calibration. In this paper, we propose an algorithm that relies on detection and matching of keypoints between left and right images. Frames containing erroneous matches, along with frames with insufficiently rich keypoint constellations, are detected and discarded. Roll, pitch yaw , and scale differences between left and right frames are then estimated. The algorithm performance is evaluated in terms of the remaining vertical disparity as compared to the maximum tolerable vertical disparity.

  10. Bioprinting of 3D hydrogels. (United States)

    Stanton, M M; Samitier, J; Sánchez, S


    Three-dimensional (3D) bioprinting has recently emerged as an extension of 3D material printing, by using biocompatible or cellular components to build structures in an additive, layer-by-layer methodology for encapsulation and culture of cells. These 3D systems allow for cell culture in a suspension for formation of highly organized tissue or controlled spatial orientation of cell environments. The in vitro 3D cellular environments simulate the complexity of an in vivo environment and natural extracellular matrices (ECM). This paper will focus on bioprinting utilizing hydrogels as 3D scaffolds. Hydrogels are advantageous for cell culture as they are highly permeable to cell culture media, nutrients, and waste products generated during metabolic cell processes. They have the ability to be fabricated in customized shapes with various material properties with dimensions at the micron scale. 3D hydrogels are a reliable method for biocompatible 3D printing and have applications in tissue engineering, drug screening, and organ on a chip models.

  11. Pembuatan Aplikasi Catalog 3D Desain Rumah Sebagai Sarana Promosi Dengan Menggunakan Unity 3D

    Directory of Open Access Journals (Sweden)

    Siryantini Nurul Adnin


    Full Text Available This study incorporate AR into a technology home Catalog sales, thus Catalog home is becoming more real with 3D objects in it. This research aims to produce an application that can display a 3D model of a house that can help buyers to know well the home to be purchased, and will simplify the home seller as a media campaign to consumers. 3D objects used to develop two kinds of Software that Sweet Home 3D and Blender, whereas to create application in programming used Unity 3D Software using the C # programming language. Application home design Catalog is made through several stages of design 3D objects, Marker workmanship and application design. The end result consists of two forms, namely in the form of physical (in the form of print media Catalog that contains a marker on some pages and Augmented Reality applications based on Android in the form of .apk which is then installed on Smartphones, where the two are complementary.

  12. Tuotekehitysprojekti: 3D-tulostin


    Pihlajamäki, Janne


    Opinnäytetyössä tutustuttiin 3D-tulostamisen teknologiaan. Työssä käytiin läpi 3D-tulostimesta tehty tuotekehitysprojekti. Sen lisäksi esiteltiin yleisellä tasolla tuotekehitysprosessi ja syntyneiden tulosten mahdollisia suojausmenetelmiä. Tavoitteena tässä työssä oli kehittää markkinoilta jo löytyvää kotitulostin-tasoista 3D-laiteteknologiaa lähemmäksi ammattilaistason ratkaisua. Tavoitteeseen pyrittiin keskittymällä parantamaan laitteella saavutettavaa tulostustarkkuutta ja -nopeutt...

  13. Color 3D Reverse Engineering

    Institute of Scientific and Technical Information of China (English)


    This paper presents a principle and a method of col or 3D laser scanning measurement. Based on the fundamental monochrome 3D measureme nt study, color information capture, color texture mapping, coordinate computati on and other techniques are performed to achieve color 3D measurement. The syste m is designed and composed of a line laser light emitter, one color CCD camera, a motor-driven rotary filter, a circuit card and a computer. Two steps in captu ring object's images in the measurement process: Firs...

  14. Exploration of 3D Printing


    Lin, Zeyu


    3D printing technology is introduced and defined in this Thesis. Some methods of 3D printing are illustrated and their principles are explained with pictures. Most of the essential parts are presented with pictures and their effects are explained within the whole system. Problems on Up! Plus 3D printer are solved and a DIY product is made with this machine. The processes of making product are recorded and the items which need to be noticed during the process are the highlight in this th...

  15. Handbook of 3D integration

    CERN Document Server

    Garrou , Philip; Ramm , Peter


    Edited by key figures in 3D integration and written by top authors from high-tech companies and renowned research institutions, this book covers the intricate details of 3D process technology.As such, the main focus is on silicon via formation, bonding and debonding, thinning, via reveal and backside processing, both from a technological and a materials science perspective. The last part of the book is concerned with assessing and enhancing the reliability of the 3D integrated devices, which is a prerequisite for the large-scale implementation of this emerging technology. Invaluable reading fo

  16. 3D medical collaboration technology to enhance emergency healthcare

    DEFF Research Database (Denmark)

    Welch, Gregory F; Sonnenwald, Diane H.; Fuchs, Henry


    of the dynamic reconstructions. We call this idea remote 3D medical collaboration. In this article we motivate and explain the vision for 3D medical collaboration technology; we describe the relevant computer vision, computer graphics, display, and networking research; we present a proof-of-concept prototype...... these problems, we are exploring the use of a small array of cameras to reconstruct dynamic three-dimensional (3D) views of a remote environment and of events taking place within. The 3D views could be sent across wired or wireless networks to remote healthcare professionals equipped with fixed displays...... system; and we present evaluation results supporting the general hypothesis that 3D remote medical collaboration technology could offer benefits over conventional 2D videoconferencing in emergency healthcare....

  17. Conducting polymer 3D microelectrodes

    DEFF Research Database (Denmark)

    Sasso, Luigi; Vazquez, Patricia; Vedarethinam, Indumathi


    Conducting polymer 3D microelectrodes have been fabricated for possible future neurological applications. A combination of micro-fabrication techniques and chemical polymerization methods has been used to create pillar electrodes in polyaniline and polypyrrole. The thin polymer films obtained...

  18. Accepting the T3D

    Energy Technology Data Exchange (ETDEWEB)

    Rich, D.O.; Pope, S.C.; DeLapp, J.G.


    In April, a 128 PE Cray T3D was installed at Los Alamos National Laboratory`s Advanced Computing Laboratory as part of the DOE`s High-Performance Parallel Processor Program (H4P). In conjunction with CRI, the authors implemented a 30 day acceptance test. The test was constructed in part to help them understand the strengths and weaknesses of the T3D. In this paper, they briefly describe the H4P and its goals. They discuss the design and implementation of the T3D acceptance test and detail issues that arose during the test. They conclude with a set of system requirements that must be addressed as the T3D system evolves.

  19. 3-D Vector Flow Imaging

    DEFF Research Database (Denmark)

    Holbek, Simon

    For the last decade, the field of ultrasonic vector flow imaging has gotten an increasingly attention, as the technique offers a variety of new applications for screening and diagnostics of cardiovascular pathologies. The main purpose of this PhD project was therefore to advance the field of 3-D...... ultrasonic vector flow estimation and bring it a step closer to a clinical application. A method for high frame rate 3-D vector flow estimation in a plane using the transverse oscillation method combined with a 1024 channel 2-D matrix array is presented. The proposed method is validated both through phantom......, if this significant reduction in the element count can still provide precise and robust 3-D vector flow estimates in a plane. The study concludes that the RC array is capable of estimating precise 3-D vector flow both in a plane and in a volume, despite the low channel count. However, some inherent new challenges...

  20. 3D Face Apperance Model

    DEFF Research Database (Denmark)

    Lading, Brian; Larsen, Rasmus; Astrom, K


    We build a 3D face shape model, including inter- and intra-shape variations, derive the analytical Jacobian of its resulting 2D rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations......We build a 3D face shape model, including inter- and intra-shape variations, derive the analytical Jacobian of its resulting 2D rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations...

  1. 3D Face Appearance Model

    DEFF Research Database (Denmark)

    Lading, Brian; Larsen, Rasmus; Åström, Kalle


    We build a 3d face shape model, including inter- and intra-shape variations, derive the analytical jacobian of its resulting 2d rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations.}......We build a 3d face shape model, including inter- and intra-shape variations, derive the analytical jacobian of its resulting 2d rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations.}...


    Lifescience Database Archive (English)

    Full Text Available TATCCAYMOTIFOSRAMY3D S000256 01-August-2006 (last modified) kehi TATCCAY motif foun...d in rice (O.s.) RAmy3D alpha-amylase gene promoter; Y=T/C; a GATA motif as its antisense sequence; TATCCAY ...motif and G motif (see S000130) are responsible for sugar repression (Toyofuku et al. 1998); GATA; amylase; sugar; repression; rice (Oryza sativa) TATCCAY ...

  3. 3D-DXA: Assessing the Femoral Shape, the Trabecular Macrostructure and the Cortex in 3D from DXA images. (United States)

    Humbert, Ludovic; Martelli, Yves; Fonolla, Roger; Steghofer, Martin; Di Gregorio, Silvana; Malouf, Jorge; Romera, Jordi; Barquero, Luis Miguel Del Rio


    The 3D distribution of the cortical and trabecular bone mass in the proximal femur is a critical component in determining fracture resistance that is not taken into account in clinical routine Dual-energy X-ray Absorptiometry (DXA) examination. In this paper, a statistical shape and appearance model together with a 3D-2D registration approach are used to model the femoral shape and bone density distribution in 3D from an anteroposterior DXA projection. A model-based algorithm is subsequently used to segment the cortex and build a 3D map of the cortical thickness and density. Measurements characterising the geometry and density distribution were computed for various regions of interest in both cortical and trabecular compartments. Models and measurements provided by the "3D-DXA" software algorithm were evaluated using a database of 157 study subjects, by comparing 3D-DXA analyses (using DXA scanners from three manufacturers) with measurements performed by Quantitative Computed Tomography (QCT). The mean point-to-surface distance between 3D-DXA and QCT femoral shapes was 0.93 mm. The mean absolute error between cortical thickness and density estimates measured by 3D-DXA and QCT was 0.33 mm and 72 mg/cm(3). Correlation coefficients (R) between the 3D-DXA and QCT measurements were 0.86, 0.93, and 0.95 for the volumetric bone mineral density at the trabecular, cortical, and integral compartments respectively, and 0.91 for the mean cortical thickness. 3D-DXA provides a detailed analysis of the proximal femur, including a separate assessment of the cortical layer and trabecular macrostructure, which could potentially improve osteoporosis management while maintaining DXA as the standard routine modality.

  4. GPU-based 3D lower tree wavelet video encoder (United States)

    Galiano, Vicente; López-Granado, Otoniel; Malumbres, Manuel P.; Drummond, Leroy Anthony; Migallón, Hector


    The 3D-DWT is a mathematical tool of increasing importance in those applications that require an efficient processing of huge amounts of volumetric info. Other applications like professional video editing, video surveillance applications, multi-spectral satellite imaging, HQ video delivery, etc, would rather use 3D-DWT encoders to reconstruct a frame as fast as possible. In this article, we introduce a fast GPU-based encoder which uses 3D-DWT transform and lower trees. Also, we present an exhaustive analysis of the use of GPU memory. Our proposal shows good trade off between R/D, coding delay (as fast as MPEG-2 for High definition) and memory requirements (up to 6 times less memory than x264).

  5. MPML3D: Scripting Agents for the 3D Internet. (United States)

    Prendinger, Helmut; Ullrich, Sebastian; Nakasone, Arturo; Ishizuka, Mitsuru


    The aim of this paper is two-fold. First, it describes a scripting language for specifying communicative behavior and interaction of computer-controlled agents ("bots") in the popular three-dimensional (3D) multiuser online world of "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects in Second Life exist, technology for nonprogrammer content creators of scenarios involving scripted agents is currently missing. Therefore, we have implemented new client software that controls bots based on the Multimodal Presentation Markup Language 3D (MPML3D), a highly expressive XML-based scripting language for controlling the verbal and nonverbal behavior of interacting animated agents. Second, the paper compares Second Life and OpenSimulator platforms and discusses the merits and limitations of each from the perspective of agent control. Here, we also conducted a small study that compares the network performance of both platforms.

  6. Active and Passive 3d Imaging Technologies Applied to Waterlogged Wooden Artifacts from Shipwrecks (United States)

    Bandiera, A.; Alfonso, C.; Auriemma, R.


    The fragility of organic artefacts in presence of water and their volumetric variation caused by the marine life on or surrounding them dictate that their physical dimensions be measured soon after their extraction from the seabed. In an ideal context, it would be appropriate to preserve and restore all the archaeological elements, rapidly and with the latest methods. Unfortunately however, the large number of artefacts makes the cost of such an operation prohibitive for a public institution. For this reason, digital technologies for documentation, restoration, display and conservation are being considered by many institutions working with limited budgets. In this paper, we illustrate the experience of the University of Salento in 3D imaging technology for waterlogged wooden artefacts from shipwrecks. The interest originates from the need to develop a protocol for documentation and digital restoration of archaeological finds discovered along the coast of Torre S. Sabina (BR) Italy. This work has allowed us to explore recent technologies for 3D acquisitions, both underwater and in the laboratory, as well as methods for data processing. These technologies have permitted us to start defining a protocol to follow for all waterlogged wooden artefacts requiring documentation and restoration.

  7. 3D-mallinnus ja 3D-animaatiot biovoimalaitoksesta


    Hiltula, Tytti


    Opinnäytetyössä tehtiin biovoimalaitoksen piirustuksista 3D-mallinnus ja animaatiot. Työn tarkoituksena oli saada valmiiksi Recwell Oy:lle markkinointiin tarkoitetut kuva- ja videomateriaalit. Työssä perehdyttiin 3D-mallintamisen perustietoihin ja lähtökohtiin sekä animaation laatimiseen. Työ laadittiin kokonaisuudessaan AutoCAD-ohjelmalla, ja työn aikana tutustuttiin huolellisesti myös ohjelman käyttöohjeisiin. Piirustusten mitoituksessa huomattiin jo alkuvaiheessa suuria puutteita, ...

  8. From 3D view to 3D print (United States)

    Dima, M.; Farisato, G.; Bergomi, M.; Viotto, V.; Magrin, D.; Greggio, D.; Farinato, J.; Marafatto, L.; Ragazzoni, R.; Piazza, D.


    In the last few years 3D printing is getting more and more popular and used in many fields going from manufacturing to industrial design, architecture, medical support and aerospace. 3D printing is an evolution of bi-dimensional printing, which allows to obtain a solid object from a 3D model, realized with a 3D modelling software. The final product is obtained using an additive process, in which successive layers of material are laid down one over the other. A 3D printer allows to realize, in a simple way, very complex shapes, which would be quite difficult to be produced with dedicated conventional facilities. Thanks to the fact that the 3D printing is obtained superposing one layer to the others, it doesn't need any particular work flow and it is sufficient to simply draw the model and send it to print. Many different kinds of 3D printers exist based on the technology and material used for layer deposition. A common material used by the toner is ABS plastics, which is a light and rigid thermoplastic polymer, whose peculiar mechanical properties make it diffusely used in several fields, like pipes production and cars interiors manufacturing. I used this technology to create a 1:1 scale model of the telescope which is the hardware core of the space small mission CHEOPS (CHaracterising ExOPlanets Satellite) by ESA, which aims to characterize EXOplanets via transits observations. The telescope has a Ritchey-Chrétien configuration with a 30cm aperture and the launch is foreseen in 2017. In this paper, I present the different phases for the realization of such a model, focusing onto pros and cons of this kind of technology. For example, because of the finite printable volume (10×10×12 inches in the x, y and z directions respectively), it has been necessary to split the largest parts of the instrument in smaller components to be then reassembled and post-processed. A further issue is the resolution of the printed material, which is expressed in terms of layers

  9. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters (United States)

    Schild, Jonas; Seele, Sven; Masuch, Maic


    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  10. Materialedreven 3d digital formgivning

    DEFF Research Database (Denmark)

    Hansen, Flemming Tvede


    Formålet med forskningsprojektet er for det første at understøtte keramikeren i at arbejde eksperimenterende med digital formgivning, og for det andet at bidrage til en tværfaglig diskurs om brugen af digital formgivning. Forskningsprojektet fokuserer på 3d formgivning og derved på 3d digital...... formgivning og Rapid Prototyping (RP). RP er en fællesbetegnelse for en række af de teknikker, der muliggør at overføre den digitale form til 3d fysisk form. Forskningsprojektet koncentrerer sig om to overordnede forskningsspørgsmål. Det første handler om, hvordan viden og erfaring indenfor det keramiske...... fagområde kan blive udnyttet i forhold til 3d digital formgivning. Det andet handler om, hvad en sådan tilgang kan bidrage med, og hvordan den kan blive udnyttet i et dynamisk samspil med det keramiske materiale i formgivningen af 3d keramiske artefakter. Materialedreven formgivning er karakteriseret af en...

  11. Novel 3D media technologies

    CERN Document Server

    Dagiuklas, Tasos


    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcas...

  12. 3D future internet media

    CERN Document Server

    Dagiuklas, Tasos


    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet ( The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that co...

  13. Modification of 3D milling machine to 3D printer


    Halamíček, Lukáš


    Tato práce se zabývá přestavbou gravírovací frézky na 3D tiskárnu. V první části se práce zabývá možnými technologiemi 3D tisku a možností jejich využití u přestavby. Dále jsou popsány a vybrány vhodné součásti pro přestavbu. V další části je realizováno řízení ohřevu podložky, trysky a řízení posuvu drátu pomocí softwaru TwinCat od společnosti Beckhoff na průmyslovém počítači. Výsledkem práce by měla být oživená 3D tiskárna. This thesis deals with rebuilding of engraving machine to 3D pri...

  14. Aspects of defects in 3d-3d correspondence

    Energy Technology Data Exchange (ETDEWEB)

    Gang, Dongmin [Kavli Institute for the Physics and Mathematics of the Universe (WPI), University of Tokyo,Chiba 277-8583 (Japan); Kim, Nakwoo [Department of Physics and Research Institute of Basic Science, Kyung Hee University,Seoul 02447 (Korea, Republic of); School of Physics, Korea Institute for Advanced Study,Seoul 02455 (Korea, Republic of); Romo, Mauricio; Yamazaki, Masahito [Kavli Institute for the Physics and Mathematics of the Universe (WPI), University of Tokyo,Chiba 277-8583 (Japan); School of Natural Sciences, Institute for Advanced Study,Princeton, NJ 08540 (United States)


    In this paper we study supersymmetric co-dimension 2 and 4 defects in the compactification of the 6d (2,0) theory of type A{sub N−1} on a 3-manifold M. The so-called 3d-3d correspondence is a relation between complexified Chern-Simons theory (with gauge group SL(N,ℂ)) on M and a 3d N=2 theory T{sub N}[M]. We study this correspondence in the presence of supersymmetric defects, which are knots/links inside the 3-manifold. Our study employs a number of different methods: state-integral models for complex Chern-Simons theory, cluster algebra techniques, domain wall theory T[SU(N)], 5d N=2 SYM, and also supergravity analysis through holography. These methods are complementary and we find agreement between them. In some cases the results lead to highly non-trivial predictions on the partition function. Our discussion includes a general expression for the cluster partition function, which can be used to compute in the presence of maximal and certain class of non-maximal punctures when N>2. We also highlight the non-Abelian description of the 3d N=2T{sub N}[M] theory with defect included, when such a description is available. This paper is a companion to our shorter paper, which summarizes our main results.

  15. Aspects of defects in 3d-3d correspondence (United States)

    Gang, Dongmin; Kim, Nakwoo; Romo, Mauricio; Yamazaki, Masahito


    In this paper we study supersymmetric co-dimension 2 and 4 defects in the compactification of the 6d (2, 0) theory of type A N -1 on a 3-manifold M . The so-called 3d-3d correspondence is a relation between complexified Chern-Simons theory (with gauge group SL(N,C) ) on M and a 3d N=2 theory T N [ M ]. We study this correspondence in the presence of supersymmetric defects, which are knots/links inside the 3-manifold. Our study employs a number of different methods: state-integral models for complex Chern-Simons theory, cluster algebra techniques, domain wall theory T [SU( N )], 5d N=2 SYM, and also supergravity analysis through holography. These methods are complementary and we find agreement between them. In some cases the results lead to highly non-trivial predictions on the partition function. Our discussion includes a general expression for the cluster partition function, which can be used to compute in the presence of maximal and certain class of non-maximal punctures when N > 2. We also highlight the non-Abelian description of the 3d N=2 T N [ M ] theory with defect included, when such a description is available. This paper is a companion to our shorter paper [1], which summarizes our main results.

  16. Holography of 3d-3d correspondence at large N

    Energy Technology Data Exchange (ETDEWEB)

    Gang, Dongmin [School of Physics, Korea Institute for Advanced Study,85 Hoegiro, Dongdaemun-gu, Seoul, 130-722 (Korea, Republic of); Kim, Nakwoo [Department of Physics and Research Institute of Basic Science, Kyung Hee University,26 Kyungheedaero, Dongdaemun-gu, Seoul, 130-701 (Korea, Republic of); Lee, Sangmin [School of Physics, Korea Institute for Advanced Study,85 Hoegiro, Dongdaemun-gu, Seoul, 130-722 (Korea, Republic of); Center for Theoretical Physics, Department of Physics and Astronomy, College of Liberal Studies,Seoul National University, 1 Gwanakro, Gwanak-gu, Seoul, 151-742 (Korea, Republic of)


    We study the physics of multiple M5-branes compactified on a hyperbolic 3-manifold. On the one hand, it leads to the 3d-3d correspondence which maps an N=2 superconformal field theory to a pure Chern-Simons theory on the 3-manifold. On the other hand, it leads to a warped AdS{sub 4} geometry in M-theory holographically dual to the superconformal field theory. Combining the holographic duality and the 3d-3d correspondence, we propose a conjecture for the large N limit of the perturbative free energy of a Chern-Simons theory on hyperbolic 3-manifold. The conjecture claims that the tree, one-loop and two-loop terms all share the same N{sup 3} scaling behavior and are proportional to the volume of the 3-manifold, while the three-loop and higher terms are suppressed at large N. Under mild assumptions, we prove the tree and one-loop parts of the conjecture. For the two-loop part, we test the conjecture numerically in a number of examples and find precise agreement. We also confirm the suppression of higher loop terms in a few examples.

  17. 3D vector flow imaging

    DEFF Research Database (Denmark)

    Pihl, Michael Johannes

    The main purpose of this PhD project is to develop an ultrasonic method for 3D vector flow imaging. The motivation is to advance the field of velocity estimation in ultrasound, which plays an important role in the clinic. The velocity of blood has components in all three spatial dimensions, yet...... conventional methods can estimate only the axial component. Several approaches for 3D vector velocity estimation have been suggested, but none of these methods have so far produced convincing in vivo results nor have they been adopted by commercial manufacturers. The basis for this project is the Transverse...... on the TO fields are suggested. They can be used to optimize the TO method. In the third part, a TO method for 3D vector velocity estimation is proposed. It employs a 2D phased array transducer and decouples the velocity estimation into three velocity components, which are estimated simultaneously based on 5...

  18. Markerless 3D Face Tracking

    DEFF Research Database (Denmark)

    Walder, Christian; Breidt, Martin; Bulthoff, Heinrich


    We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then represented by implicit surface and color functions, using a novel partition-of-unity type method of efficiently...... combining local regressors using nearest neighbor searches. Both these functions act on the 4D space of 3D plus time, and use temporal information to handle the noise in individual scans. After interactive registration of a template mesh to the first frame, it is then automatically deformed to track...... the scanned surface, using the variation of both shape and color as features in a dynamic energy minimization problem. Our prototype system yields high-quality animated 3D models in correspondence, at a rate of approximately twenty seconds per timestep. Tracking results for faces and other objects...

  19. 3-D Vector Flow Imaging

    DEFF Research Database (Denmark)

    Holbek, Simon

    studies and in vivo. Phantom measurements are compared with their corresponding reference value, whereas the in vivo measurement is validated against the current golden standard for non-invasive blood velocity estimates, based on magnetic resonance imaging (MRI). The study concludes, that a high precision......, if this significant reduction in the element count can still provide precise and robust 3-D vector flow estimates in a plane. The study concludes that the RC array is capable of estimating precise 3-D vector flow both in a plane and in a volume, despite the low channel count. However, some inherent new challenges......For the last decade, the field of ultrasonic vector flow imaging has gotten an increasingly attention, as the technique offers a variety of new applications for screening and diagnostics of cardiovascular pathologies. The main purpose of this PhD project was therefore to advance the field of 3-D...

  20. Microfluidic 3D Helix Mixers

    Directory of Open Access Journals (Sweden)

    Georgette B. Salieb-Beugelaar


    Full Text Available Polymeric microfluidic systems are well suited for miniaturized devices with complex functionality, and rapid prototyping methods for 3D microfluidic structures are increasingly used. Mixing at the microscale and performing chemical reactions at the microscale are important applications of such systems and we therefore explored feasibility, mixing characteristics and the ability to control a chemical reaction in helical 3D channels produced by the emerging thread template method. Mixing at the microscale is challenging because channel size reduction for improving solute diffusion comes at the price of a reduced Reynolds number that induces a strictly laminar flow regime and abolishes turbulence that would be desired for improved mixing. Microfluidic 3D helix mixers were rapidly prototyped in polydimethylsiloxane (PDMS using low-surface energy polymeric threads, twisted to form 2-channel and 3-channel helices. Structure and flow characteristics were assessed experimentally by microscopy, hydraulic measurements and chromogenic reaction, and were modeled by computational fluid dynamics. We found that helical 3D microfluidic systems produced by thread templating allow rapid prototyping, can be used for mixing and for controlled chemical reaction with two or three reaction partners at the microscale. Compared to the conventional T-shaped microfluidic system used as a control device, enhanced mixing and faster chemical reaction was found to occur due to the combination of diffusive mixing in small channels and flow folding due to the 3D helix shape. Thus, microfluidic 3D helix mixers can be rapidly prototyped using the thread template method and are an attractive and competitive method for fluid mixing and chemical reactions at the microscale.

  1. 3D Printed Bionic Nanodevices. (United States)

    Kong, Yong Lin; Gupta, Maneesh K; Johnson, Blake N; McAlpine, Michael C


    The ability to three-dimensionally interweave biological and functional materials could enable the creation of bionic devices possessing unique and compelling geometries, properties, and functionalities. Indeed, interfacing high performance active devices with biology could impact a variety of fields, including regenerative bioelectronic medicines, smart prosthetics, medical robotics, and human-machine interfaces. Biology, from the molecular scale of DNA and proteins, to the macroscopic scale of tissues and organs, is three-dimensional, often soft and stretchable, and temperature sensitive. This renders most biological platforms incompatible with the fabrication and materials processing methods that have been developed and optimized for functional electronics, which are typically planar, rigid and brittle. A number of strategies have been developed to overcome these dichotomies. One particularly novel approach is the use of extrusion-based multi-material 3D printing, which is an additive manufacturing technology that offers a freeform fabrication strategy. This approach addresses the dichotomies presented above by (1) using 3D printing and imaging for customized, hierarchical, and interwoven device architectures; (2) employing nanotechnology as an enabling route for introducing high performance materials, with the potential for exhibiting properties not found in the bulk; and (3) 3D printing a range of soft and nanoscale materials to enable the integration of a diverse palette of high quality functional nanomaterials with biology. Further, 3D printing is a multi-scale platform, allowing for the incorporation of functional nanoscale inks, the printing of microscale features, and ultimately the creation of macroscale devices. This blending of 3D printing, novel nanomaterial properties, and 'living' platforms may enable next-generation bionic systems. In this review, we highlight this synergistic integration of the unique properties of nanomaterials with the

  2. 3D Printed Bionic Nanodevices (United States)

    Kong, Yong Lin; Gupta, Maneesh K.; Johnson, Blake N.; McAlpine, Michael C.


    Summary The ability to three-dimensionally interweave biological and functional materials could enable the creation of bionic devices possessing unique and compelling geometries, properties, and functionalities. Indeed, interfacing high performance active devices with biology could impact a variety of fields, including regenerative bioelectronic medicines, smart prosthetics, medical robotics, and human-machine interfaces. Biology, from the molecular scale of DNA and proteins, to the macroscopic scale of tissues and organs, is three-dimensional, often soft and stretchable, and temperature sensitive. This renders most biological platforms incompatible with the fabrication and materials processing methods that have been developed and optimized for functional electronics, which are typically planar, rigid and brittle. A number of strategies have been developed to overcome these dichotomies. One particularly novel approach is the use of extrusion-based multi-material 3D printing, which is an additive manufacturing technology that offers a freeform fabrication strategy. This approach addresses the dichotomies presented above by (1) using 3D printing and imaging for customized, hierarchical, and interwoven device architectures; (2) employing nanotechnology as an enabling route for introducing high performance materials, with the potential for exhibiting properties not found in the bulk; and (3) 3D printing a range of soft and nanoscale materials to enable the integration of a diverse palette of high quality functional nanomaterials with biology. Further, 3D printing is a multi-scale platform, allowing for the incorporation of functional nanoscale inks, the printing of microscale features, and ultimately the creation of macroscale devices. This blending of 3D printing, novel nanomaterial properties, and ‘living’ platforms may enable next-generation bionic systems. In this review, we highlight this synergistic integration of the unique properties of nanomaterials with

  3. 一种单机多屏的时序三维地理场景同步可视化系统%A New Synchronous Visualization System for Time-sequential 3D Geographical Scene Display on a Computer with Multiple Screens

    Institute of Scientific and Technical Information of China (English)

    杜云虎; 陈崇成; 唐丽玉; 李界光


    Three-dimensional (3D) visualization of geographical scene is an important technique in Virtual Geo-graphical Environment (VGE) research for a broad variety of complex natural phenomena and geographical pro-cesses. Because geographical scenes are in general highly complex, large scale and with strong interactivity fea-tures, traditional single computer single-screen display method usually fails to meet the application requirements of user immersion, large field of view, and high-resolution visualization. Multi-screen display technique is an ef-fective way to solve this problem. In the human-computer interaction of 3D geographical scenes visualization, in addition to supporting to control by hand through the input of keyboard, the system also supports automatically roaming along the path designed in advance. The path for automatically roaming is generated by Cardinal inter-polation method which have some advantages: setting simply, good shape retention, and roaming smoothly. In this paper, a new synchronous visualization technique and system for time-sequential 3D geographical scenes dis-playing and roaming is introduced. The system is based on a stand-alone computer with multi-screens, using veg-etation cover changes prior to, during and after the soil erosion control in Changting County, Fujian Province as an example. The software architecture, implementation techniques such as scene construction with three view-ports, synchronous display and synchronous route roaming with three screens, vector layer symbolization, em-bedded broadcasting real-world scene pictures of 3D scene are discussed; thread synchronization mechanism is introduced; a 3D geographical scene was constructed to reflect the changes of soil erosion extent at three differ-ent time periods by overlaying true color remote sensing satellite images and DEM. This system has been used for showing the achievement of soil erosion control, and the effect sounds good. In addition to providing a strong

  4. Ideal 3D asymmetric concentrator

    Energy Technology Data Exchange (ETDEWEB)

    Garcia-Botella, Angel [Departamento Fisica Aplicada a los Recursos Naturales, Universidad Politecnica de Madrid, E.T.S.I. de Montes, Ciudad Universitaria s/n, 28040 Madrid (Spain); Fernandez-Balbuena, Antonio Alvarez; Vazquez, Daniel; Bernabeu, Eusebio [Departamento de Optica, Universidad Complutense de Madrid, Fac. CC. Fisicas, Ciudad Universitaria s/n, 28040 Madrid (Spain)


    Nonimaging optics is a field devoted to the design of optical components for applications such as solar concentration or illumination. In this field, many different techniques have been used for producing reflective and refractive optical devices, including reverse engineering techniques. In this paper we apply photometric field theory and elliptic ray bundles method to study 3D asymmetric - without rotational or translational symmetry - concentrators, which can be useful components for nontracking solar applications. We study the one-sheet hyperbolic concentrator and we demonstrate its behaviour as ideal 3D asymmetric concentrator. (author)

  5. 3D digitization of mosaics

    Directory of Open Access Journals (Sweden)

    Anna Maria Manferdini


    Full Text Available In this paper we present a methodology developed to access to Cultural Heritage information using digital 3d reality-based models as graphic interfaces. The case studies presented belong to the wide repertoire of mosaics of Ravenna. One of the most peculiar characteristics of mosaics that often limits their digital survey is their multi-scale complexity; nevertheless their models could be used in 3d information systems, for digital exhibitions, for reconstruction aims and to document their conservation conditions in order to conduct restoration interventions in digital environments aiming at speeding and performing more reliable evaluations.

  6. 3-D video techniques in endoscopic surgery. (United States)

    Becker, H; Melzer, A; Schurr, M O; Buess, G


    Three-dimensional visualisation of the operative field is an important requisite for precise and fast handling of open surgical operations. Up to now it has only been possible to display a two-dimensional image on the monitor during endoscopic procedures. The increasing complexity of minimal invasive interventions requires endoscopic suturing and ligatures of larger vessels which are difficult to perform without the impression of space. Three-dimensional vision therefore may decrease the operative risk, accelerate interventions and widen the operative spectrum. In April 1992 a 3-D video system developed at the Nuclear Research Center Karlsruhe, Germany (IAI Institute) was applied in various animal experimental procedures and clinically in laparoscopic cholecystectomy. The system works with a single monitor and active high-speed shutter glasses. Our first trials with this new 3-D imaging system clearly showed a facilitation of complex surgical manoeuvres like mobilisation of organs, preparation in the deep space and suture techniques. The 3-D-system introduced in this article will enter the market in 1993 (Opticon Co., Karlsruhe, Germany.

  7. Iterative reconstruction of volumetric particle distribution (United States)

    Wieneke, Bernhard


    For tracking the motion of illuminated particles in space and time several volumetric flow measurement techniques are available like 3D-particle tracking velocimetry (3D-PTV) recording images from typically three to four viewing directions. For higher seeding densities and the same experimental setup, tomographic PIV (Tomo-PIV) reconstructs voxel intensities using an iterative tomographic reconstruction algorithm (e.g. multiplicative algebraic reconstruction technique, MART) followed by cross-correlation of sub-volumes computing instantaneous 3D flow fields on a regular grid. A novel hybrid algorithm is proposed here that similar to MART iteratively reconstructs 3D-particle locations by comparing the recorded images with the projections calculated from the particle distribution in the volume. But like 3D-PTV, particles are represented by 3D-positions instead of voxel-based intensity blobs as in MART. Detailed knowledge of the optical transfer function and the particle image shape is mandatory, which may differ for different positions in the volume and for each camera. Using synthetic data it is shown that this method is capable of reconstructing densely seeded flows up to about 0.05 ppp with similar accuracy as Tomo-PIV. Finally the method is validated with experimental data.

  8. PubChem3D: Biologically relevant 3-D similarity

    Directory of Open Access Journals (Sweden)

    Kim Sunghwan


    Full Text Available Abstract Background The use of 3-D similarity techniques in the analysis of biological data and virtual screening is pervasive, but what is a biologically meaningful 3-D similarity value? Can one find statistically significant separation between "active/active" and "active/inactive" spaces? These questions are explored using 734,486 biologically tested chemical structures, 1,389 biological assay data sets, and six different 3-D similarity types utilized by PubChem analysis tools. Results The similarity value distributions of 269.7 billion unique conformer pairs from 734,486 biologically tested compounds (all-against-all from PubChem were utilized to help work towards an answer to the question: what is a biologically meaningful 3-D similarity score? The average and standard deviation for the six similarity measures STST-opt, CTST-opt, ComboTST-opt, STCT-opt, CTCT-opt, and ComboTCT-opt were 0.54 ± 0.10, 0.07 ± 0.05, 0.62 ± 0.13, 0.41 ± 0.11, 0.18 ± 0.06, and 0.59 ± 0.14, respectively. Considering that this random distribution of biologically tested compounds was constructed using a single theoretical conformer per compound (the "default" conformer provided by PubChem, further study may be necessary using multiple diverse conformers per compound; however, given the breadth of the compound set, the single conformer per compound results may still apply to the case of multi-conformer per compound 3-D similarity value distributions. As such, this work is a critical step, covering a very wide corpus of chemical structures and biological assays, creating a statistical framework to build upon. The second part of this study explored the question of whether it was possible to realize a statistically meaningful 3-D similarity value separation between reputed biological assay "inactives" and "actives". Using the terminology of noninactive-noninactive (NN pairs and the noninactive-inactive (NI pairs to represent comparison of the "active/active" and

  9. Simultaneous whole-animal 3D-imaging of neuronal activity using light field microscopy

    CERN Document Server

    Prevedel, R; Hoffmann, M; Pak, N; Wetzstein, G; Kato, S; Schrödel, T; Raskar, R; Zimmer, M; Boyden, E S; Vaziri, A


    3D functional imaging of neuronal activity in entire organisms at single cell level and physiologically relevant time scales faces major obstacles due to trade-offs between the size of the imaged volumes, and spatial and temporal resolution. Here, using light-field microscopy in combination with 3D deconvolution, we demonstrate intrinsically simultaneous volumetric functional imaging of neuronal population activity at single neuron resolution for an entire organism, the nematode Caenorhabditis elegans. The simplicity of our technique and possibility of the integration into epi-fluoresence microscopes makes it an attractive tool for high-speed volumetric calcium imaging.

  10. Viewing galaxies in 3D

    CERN Document Server

    Krajnović, Davor


    Thanks to a technique that reveals galaxies in 3D, astronomers can now show that many galaxies have been wrongly classified. Davor Krajnovi\\'c argues that the classification scheme proposed 85 years ago by Edwin Hubble now needs to be revised.

  11. 3D terahertz beam profiling

    DEFF Research Database (Denmark)

    Pedersen, Pernille Klarskov; Strikwerda, Andrew; Wang, Tianwu


    We present a characterization of THz beams generated in both a two-color air plasma and in a LiNbO3 crystal. Using a commercial THz camera, we record intensity images as a function of distance through the beam waist, from which we extract 2D beam profiles and visualize our measurements into 3D beam...

  12. 3D Printing: Exploring Capabilities (United States)

    Samuels, Kyle; Flowers, Jim


    As 3D printers become more affordable, schools are using them in increasing numbers. They fit well with the emphasis on product design in technology and engineering education, allowing students to create high-fidelity physical models to see and test different iterations in their product designs. They may also help students to "think in three…

  13. When Art Meets 3D

    Institute of Scientific and Technical Information of China (English)


    The presentation of the vanguard work,My Dream3D,the innovative production by the China Disabled People’s Performing Art Troupe(CDPPAT),directed by Joy Joosang Park,provided the film’s domestic premiere at Beijing’s Olympic Park onApril7.The show provided an intriguing insight not

  14. 3D Printing of Metals

    Directory of Open Access Journals (Sweden)

    Manoj Gupta


    Full Text Available The potential benefits that could be derived if the science and technology of 3D printing were to be established have been the crux behind monumental efforts by governments, in most countries, that invest billions of dollars to develop this manufacturing technology.[...

  15. Making Inexpensive 3-D Models (United States)

    Manos, Harry


    Visual aids are important to student learning, and they help make the teacher's job easier. Keeping with the "TPT" theme of "The Art, Craft, and Science of Physics Teaching," the purpose of this article is to show how teachers, lacking equipment and funds, can construct a durable 3-D model reference frame and a model gravity…

  16. 3D Printing: Exploring Capabilities (United States)

    Samuels, Kyle; Flowers, Jim


    As 3D printers become more affordable, schools are using them in increasing numbers. They fit well with the emphasis on product design in technology and engineering education, allowing students to create high-fidelity physical models to see and test different iterations in their product designs. They may also help students to "think in three…

  17. Glnemo2: Interactive Visualization 3D Program (United States)

    Lambert, Jean-Charles


    Glnemo2 is an interactive 3D visualization program developed in C++ using the OpenGL library and Nokia QT 4.X API. It displays in 3D the particles positions of the different components of an nbody snapshot. It quickly gives a lot of information about the data (shape, density area, formation of structures such as spirals, bars, or peanuts). It allows for in/out zooms, rotations, changes of scale, translations, selection of different groups of particles and plots in different blending colors. It can color particles according to their density or temperature, play with the density threshold, trace orbits, display different time steps, take automatic screenshots to make movies, select particles using the mouse, and fly over a simulation using a given camera path. All these features are accessible from a very intuitive graphic user interface. Glnemo2 supports a wide range of input file formats (Nemo, Gadget 1 and 2, phiGrape, Ramses, list of files, realtime gyrfalcON simulation) which are automatically detected at loading time without user intervention. Glnemo2 uses a plugin mechanism to load the data, so that it is easy to add a new file reader. It's powered by a 3D engine which uses the latest OpenGL technology, such as shaders (glsl), vertex buffer object, frame buffer object, and takes in account the power of the graphic card used in order to accelerate the rendering. With a fast GPU, millions of particles can be rendered in real time. Glnemo2 runs on Linux, Windows (using minGW compiler), and MaxOSX, thanks to the QT4API.

  18. 双视点3D视频文件的裸眼立体组合投影实时显示算法%Real-Time Tiled Multi-projector Autostereoscopic Display Algorithm for Dual-view 3D Video Files

    Institute of Scientific and Technical Information of China (English)

    郭华源; 秦开怀; 毛苗; 孙丰


    基于Client/Server结构和sort-last并行绘制策略, 提出双视点3D视频文件的裸眼立体组合投影实时显示算法. 首先在服务端全屏播放左右或上下格式的3D视频文件, 以不低于25帧/s的速率在线截屏并按JPEG格式压缩后转发给12个Client PC.每个Client PC接收每一帧截屏图像后,利用Fragment Shader和多渲染目标(MRT)通过一遍绘制完成2个单视点子图像的裁剪、缩放、奇偶条纹倾斜绘制, 经几何和亮度校正, 并将2个子图像交织后再向前投影到光栅显示屏幕.该屏幕的投影表面为3.6 m×1.6 m,单台投影仪分辨率为1024×768,投影系统的分辨率为3584× 1536. 实验结果表明, 该算法的显示帧率≥24帧/s, 且当条纹倾斜角度为10°时裸眼立体显示效果最好.%To display the dual-view 3D video files, this paper presents a real-time tiled multi-projector autostereoscopic display algorithm based on the Client/Server structure and the sort-last distributed render-ing scheme. First, the dual-view 3D video is displayed in a full screen mode on the server. Second, the du-al-view images are screen captured at frames per second of more than 25 and distributed to all rendering clients. Then, a GPU-based image processing technique is utilized to split each HSBS or Half-OU image into two single-view sub-images according to the tiled parameters, and to resize the resolution by bilinear inter-polation and generate slanted stripe images through a single-pass rendering process. Lastly, after performing the geometric calibration and luminance correction, these images are interleaved to provide the autostereo-scopic vision on the optical display screen. The projection system, which is equipped with a front-projection screen that covers an area of 360?160 square centimeters and 24 projectors with a two-dimensional projec-tion resolution of 3584?1536 pixels, can provide glasses-free stereoscopic vision at 24 frames per second. Furthermore, it is

  19. Three-dimensional Imaging, Visualization, and Display

    CERN Document Server

    Javidi, Bahram; Son, Jung-Young


    Three-Dimensional Imaging, Visualization, and Display describes recent developments, as well as the prospects and challenges facing 3D imaging, visualization, and display systems and devices. With the rapid advances in electronics, hardware, and software, 3D imaging techniques can now be implemented with commercially available components and can be used for many applications. This volume discusses the state-of-the-art in 3D display and visualization technologies, including binocular, multi-view, holographic, and image reproduction and capture techniques. It also covers 3D optical systems, 3D display instruments, 3D imaging applications, and details several attractive methods for producing 3D moving pictures. This book integrates the background material with new advances and applications in the field, and the available online supplement will include full color videos of 3D display systems. Three-Dimensional Imaging, Visualization, and Display is suitable for electrical engineers, computer scientists, optical e...

  20. User experience while viewing stereoscopic 3D television. (United States)

    Read, Jenny C A; Bohr, Iwo


    3D display technologies have been linked to visual discomfort and fatigue. In a lab-based study with a between-subjects design, 433 viewers aged from 4 to 82 years watched the same movie in either 2D or stereo 3D (S3D), and subjectively reported on a range of aspects of their viewing experience. Our results suggest that a minority of viewers, around 14%, experience adverse effects due to viewing S3D, mainly headache and eyestrain. A control experiment where participants viewed 2D content through 3D glasses suggests that around 8% may report adverse effects which are not due directly to viewing S3D, but instead are due to the glasses or to negative preconceptions about S3D (the 'nocebo effect'). Women were slightly more likely than men to report adverse effects with S3D. We could not detect any link between pre-existing eye conditions or low stereoacuity and the likelihood of experiencing adverse effects with S3D.

  1. Priprava 3D modelov za 3D tisk



    Po mnenju nekaterih strokovnjakov bo aditivna proizvodnja (ali 3D tiskanje) spremenila proizvodnjo industrijo, saj si bo vsak posameznik lahko natisnil svoj objekt po želji. V diplomski nalogi so predstavljene nekatere tehnologije aditivne proizvodnje. V nadaljevanju diplomske naloge je predstavljena izdelava makete hiše v merilu 1:100, vse od modeliranja do tiskanja. Poseben poudarek je posvečen predelavi modela, da je primeren za tiskanje, kjer je razvit pristop za hitrejše i...

  2. Post processing of 3D models for 3D printing



    According to the opinion of some experts the additive manufacturing or 3D printing will change manufacturing industry, because any individual could print their own model according to his or her wishes. In this graduation thesis some of the additive manufacturing technologies are presented. Furthermore in the production of house scale model in 1:100 is presented, starting from modeling to printing. Special attention is given to postprocessing of the building model elements us...

  3. A simultaneous 2D/3D autostereo workstation (United States)

    Chau, Dennis; McGinnis, Bradley; Talandis, Jonas; Leigh, Jason; Peterka, Tom; Knoll, Aaron; Sumer, Aslihan; Papka, Michael; Jellinek, Julius


    We present a novel immersive workstation environment that scientists can use for 3D data exploration and as their everyday 2D computer monitor. Our implementation is based on an autostereoscopic dynamic parallax barrier 2D/3D display, interactive input devices, and a software infrastructure that allows client/server software modules to couple the workstation to scientists' visualization applications. This paper describes the hardware construction and calibration, software components, and a demonstration of our system in nanoscale materials science exploration.

  4. NASA VERVE: Interactive 3D Visualization Within Eclipse (United States)

    Cohen, Tamar; Allan, Mark B.


    At NASA, we develop myriad Eclipse RCP applications to provide situational awareness for remote systems. The Intelligent Robotics Group at NASA Ames Research Center has developed VERVE - a high-performance, robot user interface that provides scientists, robot operators, and mission planners with powerful, interactive 3D displays of remote environments.VERVE includes a 3D Eclipse view with an embedded Java Ardor3D scenario, including SWT and mouse controls which interact with the Ardor3D camera and objects in the scene. VERVE also includes Eclipse views for exploring and editing objects in the Ardor3D scene graph, and a HUD (Heads Up Display) framework allows Growl-style notifications and other textual information to be overlayed onto the 3D scene. We use VERVE to listen to telemetry from robots and display the robots and associated scientific data along the terrain they are exploring; VERVE can be used for any interactive 3D display of data.VERVE is now open source. VERVE derives from the prior Viz system, which was developed for Mars Polar Lander (2001) and used for the Mars Exploration Rover (2003) and the Phoenix Lander (2008). It has been used for ongoing research with IRG's K10 and KRex rovers in various locations. VERVE was used on the International Space Station during two experiments in 2013 - Surface Telerobotics, in which astronauts controlled robots on Earth from the ISS, and SPHERES, where astronauts control a free flying robot on board the ISS.We will show in detail how to code with VERVE, how to interact between SWT controls to the Ardor3D scenario, and share example code.

  5. 3D-Measuring for Head Shape Covering Hair (United States)

    Kato, Tsukasa; Hattori, Koosuke; Nomura, Takuya; Taguchi, Ryo; Hoguro, Masahiro; Umezaki, Taizo

    3D-Measuring is paid to attention because 3D-Display is making rapid spread. Especially, face and head are required to be measured because of necessary or contents production. However, it is a present problem that it is difficult to measure hair. Then, in this research, it is a purpose to measure face and hair with phase shift method. By using sine images arranged for hair measuring, the problems on hair measuring, dark color and reflection, are settled.

  6. Insect stereopsis demonstrated using a 3D insect cinema


    Vivek Nityananda; Ghaith Tarawneh; Ronny Rosner; Judith Nicolas; Stuart Crichton; Jenny Read


    Stereopsis - 3D vision – has become widely used as a model of perception. However, all our knowledge of possible underlying mechanisms comes almost exclusively from vertebrates. While stereopsis has been demonstrated for one invertebrate, the praying mantis, a lack of techniques to probe invertebrate stereopsis has prevented any further progress for three decades. We therefore developed a stereoscopic display system for insects, using miniature 3D glasses to present separate images to each ey...

  7. Application of CT 3D reconstruction in diagnosing atlantoaxial subluxation

    Institute of Scientific and Technical Information of China (English)

    段少银; 林清池; 庞瑞麟


    Objective:To evaluate and compare the diagnostic value in atlantoaxial subluxation by CT three-dimensional (3D) reconstruction.Methods:3D reconstruction fimdings of 41 patients with atlantoaxiai subluxation were retrospectively analyzed, and comparisons were made among images of transverse section, multiplanar reformorting (MPR), surface shade display (SSD), maximum intensity project (MIP), and volume rendering (VR). Results:Of 41 patients with atlantoaxial subluxation, 31 belonged to rotary dislocation, 5 antedislocation, and 5 hind dislocation. All the cases showed the dislocated joint panel of atlantoaxial articulation.Fifteen cases showed deviation of the odontoid process and 8 cases widened distance between the dens and anterior arch of the atlas. The dislocated joint panel of atlantoaxial articulation was more clearly seen with SSD-3D imaging than any other methods. Conclusions:Atlantoaxial subluxation can well be diagnosed by CT 3D reconstruction, in which SSD-3D imaging is optimal.

  8. 3D ultrasound imaging for prosthesis fabrication and diagnostic imaging

    Energy Technology Data Exchange (ETDEWEB)

    Morimoto, A.K.; Bow, W.J.; Strong, D.S. [and others


    The fabrication of a prosthetic socket for a below-the-knee amputee requires knowledge of the underlying bone structure in order to provide pressure relief for sensitive areas and support for load bearing areas. The goal is to enable the residual limb to bear pressure with greater ease and utility. Conventional methods of prosthesis fabrication are based on limited knowledge about the patient`s underlying bone structure. A 3D ultrasound imaging system was developed at Sandia National Laboratories. The imaging system provides information about the location of the bones in the residual limb along with the shape of the skin surface. Computer assisted design (CAD) software can use this data to design prosthetic sockets for amputees. Ultrasound was selected as the imaging modality. A computer model was developed to analyze the effect of the various scanning parameters and to assist in the design of the overall system. The 3D ultrasound imaging system combines off-the-shelf technology for image capturing, custom hardware, and control and image processing software to generate two types of image data -- volumetric and planar. Both volumetric and planar images reveal definition of skin and bone geometry with planar images providing details on muscle fascial planes, muscle/fat interfaces, and blood vessel definition. The 3D ultrasound imaging system was tested on 9 unilateral below-the- knee amputees. Image data was acquired from both the sound limb and the residual limb. The imaging system was operated in both volumetric and planar formats. An x-ray CT (Computed Tomography) scan was performed on each amputee for comparison. Results of the test indicate beneficial use of ultrasound to generate databases for fabrication of prostheses at a lower cost and with better initial fit as compared to manually fabricated prostheses.

  9. 3D Printable Graphene Composite. (United States)

    Wei, Xiaojun; Li, Dong; Jiang, Wei; Gu, Zheming; Wang, Xiaojuan; Zhang, Zengxing; Sun, Zhengzong


    In human being's history, both the Iron Age and Silicon Age thrived after a matured massive processing technology was developed. Graphene is the most recent superior material which could potentially initialize another new material Age. However, while being exploited to its full extent, conventional processing methods fail to provide a link to today's personalization tide. New technology should be ushered in. Three-dimensional (3D) printing fills the missing linkage between graphene materials and the digital mainstream. Their alliance could generate additional stream to push the graphene revolution into a new phase. Here we demonstrate for the first time, a graphene composite, with a graphene loading up to 5.6 wt%, can be 3D printable into computer-designed models. The composite's linear thermal coefficient is below 75 ppm·°C(-1) from room temperature to its glass transition temperature (Tg), which is crucial to build minute thermal stress during the printing process.

  10. Forensic 3D Scene Reconstruction

    Energy Technology Data Exchange (ETDEWEB)



    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene.

  11. 3D Printed Robotic Hand (United States)

    Pizarro, Yaritzmar Rosario; Schuler, Jason M.; Lippitt, Thomas C.


    Dexterous robotic hands are changing the way robots and humans interact and use common tools. Unfortunately, the complexity of the joints and actuations drive up the manufacturing cost. Some cutting edge and commercially available rapid prototyping machines now have the ability to print multiple materials and even combine these materials in the same job. A 3D model of a robotic hand was designed using Creo Parametric 2.0. Combining "hard" and "soft" materials, the model was printed on the Object Connex350 3D printer with the purpose of resembling as much as possible the human appearance and mobility of a real hand while needing no assembly. After printing the prototype, strings where installed as actuators to test mobility. Based on printing materials, the manufacturing cost of the hand was $167, significantly lower than other robotic hands without the actuators since they have more complex assembly processes.

  12. Medical 3D thermography system




    Infrared (IR) thermography determines the surface temperature of an object or human body using thermal IR measurement camera. It is an imaging technology which is contactless and completely non-invasive. These propertiesmake IR thermography a useful method of analysis that is used in various industrial applications to detect, monitor and predict irregularities in many fields from engineering to medical and biological observations. This paper presents a conceptual model of Medical 3D Thermo...

  13. 3D silicon strip detectors

    Energy Technology Data Exchange (ETDEWEB)

    Parzefall, Ulrich [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany)], E-mail:; Bates, Richard [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Boscardin, Maurizio [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy); Dalla Betta, Gian-Franco [INFN and Universita' di Trento, via Sommarive 14, 38050 Povo di Trento (Italy); Eckert, Simon [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Eklund, Lars; Fleta, Celeste [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Jakobs, Karl; Kuehn, Susanne [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Lozano, Manuel [Instituto de Microelectronica de Barcelona, IMB-CNM, CSIC, Barcelona (Spain); Pahn, Gregor [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Parkes, Chris [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Pellegrini, Giulio [Instituto de Microelectronica de Barcelona, IMB-CNM, CSIC, Barcelona (Spain); Pennicard, David [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Piemonte, Claudio; Ronchin, Sabina [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy); Szumlak, Tomasz [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Zoboli, Andrea [INFN and Universita' di Trento, via Sommarive 14, 38050 Povo di Trento (Italy); Zorzi, Nicola [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy)


    While the Large Hadron Collider (LHC) at CERN has started operation in autumn 2008, plans for a luminosity upgrade to the Super-LHC (sLHC) have already been developed for several years. This projected luminosity increase by an order of magnitude gives rise to a challenging radiation environment for tracking detectors at the LHC experiments. Significant improvements in radiation hardness are required with respect to the LHC. Using a strawman layout for the new tracker of the ATLAS experiment as an example, silicon strip detectors (SSDs) with short strips of 2-3 cm length are foreseen to cover the region from 28 to 60 cm distance to the beam. These SSD will be exposed to radiation levels up to 10{sup 15}N{sub eq}/cm{sup 2}, which makes radiation resistance a major concern for the upgraded ATLAS tracker. Several approaches to increasing the radiation hardness of silicon detectors exist. In this article, it is proposed to combine the radiation hard 3D-design originally conceived for pixel-style applications with the benefits of the established planar technology for strip detectors by using SSDs that have regularly spaced doped columns extending into the silicon bulk under the detector strips. The first 3D SSDs to become available for testing were made in the Single Type Column (STC) design, a technological simplification of the original 3D design. With such 3D SSDs, a small number of prototype sLHC detector modules with LHC-speed front-end electronics as used in the semiconductor tracking systems of present LHC experiments were built. Modules were tested before and after irradiation to fluences of 10{sup 15}N{sub eq}/cm{sup 2}. The tests were performed with three systems: a highly focused IR-laser with 5{mu}m spot size to make position-resolved scans of the charge collection efficiency, an Sr{sup 90}{beta}-source set-up to measure the signal levels for a minimum ionizing particle (MIP), and a beam test with 180 GeV pions at CERN. This article gives a brief overview of

  14. 变焦纳米液晶透镜的体三维立体显示器的初步研究%Three Dimensional Volumetric Autostereoscopic Display Based on Varifocal Nano-liquid -crystal Lens

    Institute of Scientific and Technical Information of China (English)

    宋世军; 王琼华; 李大海; 赵仁亮; 张超


    三维(3D)立体显示技术已成为当今一个引人注目的前沿科技领域.本文提出研制基于电动变焦纳米液晶透镜的3D立体显示器.该变焦透镜具有50 Hz的高速响应,以达到无闪烁的显示.梯度折射率纳米聚合物分散液晶透镜通过紫外掩模制作,具有透明性好,响应速度快的优点.采用快速阴极射线管作为二维显示器.该体3D立体显示器是一个全新的3D立体显示方案,该显示器的实验工作正在进行中.

  15. 3-D template simulation system in Total Hip Arthroplasty

    Energy Technology Data Exchange (ETDEWEB)

    Tanaka, Nobuhiko [Nagoya City Univ. (Japan). Medical School


    In Total Hip Arthroplastry, 2D template on Plain X-ray is usually used for preoperative planning. But deformity and contracture can cause malposition and measurement error. To reduce those problems, a 3D preoperative simulation system was developed. Three methods were compared in this study. One is to create very accurate AP and ML images which can use for standard 2D template. One is fully 3D preoperative template system using computer graphics. Last one is substantial simulation using stereo-lithography model. 3D geometry data of the bone was made from Helical 3-D CT data. AP and ML surface cutting 3D images of the femur were created using workstation (Advantage Workstation; GE Medical Systems). The extracted 3D geometry was displayed on personal computer using Magics (STL data visualization software), then 3D geometry of the stem was superimposed in it. The full 3D simulation system made it possible to observe the bone and stem geometry from any direction and by any section view. Stereo-lithography model was useful for detailed observation of the femur anatomy. (author)

  16. 2D vs. 3D mammography observer study (United States)

    Fernandez, James Reza F.; Hovanessian-Larsen, Linda; Liu, Brent


    Breast cancer is the most common type of non-skin cancer in women. 2D mammography is a screening tool to aid in the early detection of breast cancer, but has diagnostic limitations of overlapping tissues, especially in dense breasts. 3D mammography has the potential to improve detection outcomes by increasing specificity, and a new 3D screening tool with a 3D display for mammography aims to improve performance and efficiency as compared to 2D mammography. An observer study using a mammography phantom was performed to compare traditional 2D mammography with this ne 3D mammography technique. In comparing 3D and 2D mammography there was no difference in calcification detection, and mass detection was better in 2D as compared to 3D. There was a significant decrease in reading time for masses, calcifications, and normals in 3D compared to 2D, however, as well as more favorable confidence levels in reading normal cases. Given the limitations of the mammography phantom used, however, a clearer picture in comparing 3D and 2D mammography may be better acquired with the incorporation of human studies in the future.

  17. Towards a Normalised 3D Geovisualisation: The Viewpoint Management (United States)

    Neuville, R.; Poux, F.; Hallot, P.; Billen, R.


    This paper deals with the viewpoint management in 3D environments considering an allocentric environment. The recent advances in computer sciences and the growing number of affordable remote sensors lead to impressive improvements in the 3D visualisation. Despite some research relating to the analysis of visual variables used in 3D environments, we notice that it lacks a real standardisation of 3D representation rules. In this paper we study the "viewpoint" as being the first considered parameter for a normalised visualisation of 3D data. Unlike in a 2D environment, the viewing direction is not only fixed in a top down direction in 3D. A non-optimal camera location means a poor 3D representation in terms of relayed information. Based on this statement we propose a model based on the analysis of the computational display pixels that determines a viewpoint maximising the relayed information according to one kind of query. We developed an OpenGL prototype working on screen pixels that allows to determine the optimal camera location based on a screen pixels colour algorithm. The viewpoint management constitutes a first step towards a normalised 3D geovisualisation.

  18. Development of visual 3D virtual environment for control software (United States)

    Hirose, Michitaka; Myoi, Takeshi; Amari, Haruo; Inamura, Kohei; Stark, Lawrence


    Virtual environments for software visualization may enable complex programs to be created and maintained. A typical application might be for control of regional electric power systems. As these encompass broader computer networks than ever, construction of such systems becomes very difficult. Conventional text-oriented environments are useful in programming individual processors. However, they are obviously insufficient to program a large and complicated system, that includes large numbers of computers connected to each other; such programming is called 'programming in the large.' As a solution for this problem, the authors are developing a graphic programming environment wherein one can visualize complicated software in virtual 3D world. One of the major features of the environment is the 3D representation of concurrent process. 3D representation is used to supply both network-wide interprocess programming capability (capability for 'programming in the large') and real-time programming capability. The authors' idea is to fuse both the block diagram (which is useful to check relationship among large number of processes or processors) and the time chart (which is useful to check precise timing for synchronization) into a single 3D space. The 3D representation gives us a capability for direct and intuitive planning or understanding of complicated relationship among many concurrent processes. To realize the 3D representation, a technology to enable easy handling of virtual 3D object is a definite necessity. Using a stereo display system and a gesture input device (VPL DataGlove), our prototype of the virtual workstation has been implemented. The workstation can supply the 'sensation' of the virtual 3D space to a programmer. Software for the 3D programming environment is implemented on the workstation. According to preliminary assessments, a 50 percent reduction of programming effort is achieved by using the virtual 3D environment. The authors expect that the 3D

  19. Scalable Resolution Display Walls

    KAUST Repository

    Leigh, Jason


    This article will describe the progress since 2000 on research and development in 2-D and 3-D scalable resolution display walls that are built from tiling individual lower resolution flat panel displays. The article will describe approaches and trends in display hardware construction, middleware architecture, and user-interaction design. The article will also highlight examples of use cases and the benefits the technology has brought to their respective disciplines. © 1963-2012 IEEE.

  20. Wireless 3D Chocolate Printer

    Directory of Open Access Journals (Sweden)



    Full Text Available This study is for the BSHRM Students of Batangas State University (BatStateU ARASOF for the researchers believe that the Wireless 3D Chocolate Printer would be helpful in their degree program especially on making creative, artistic, personalized and decorative chocolate designs. The researchers used the Prototyping model as procedural method for the successful development and implementation of the hardware and software. This method has five phases which are the following: quick plan, quick design, prototype construction, delivery and feedback and communication. This study was evaluated by the BSHRM Students and the assessment of the respondents regarding the software and hardware application are all excellent in terms of Accuracy, Effecitveness, Efficiency, Maintainability, Reliability and User-friendliness. Also, the overall level of acceptability of the design project as evaluated by the respondents is excellent. With regard to the observation about the best raw material to use in 3D printing, the chocolate is good to use as the printed material is slightly distorted,durable and very easy to prepare; the icing is also good to use as the printed material is not distorted and is very durable but consumes time to prepare; the flour is not good as the printed material is distorted, not durable but it is easy to prepare. The computation of the economic viability level of 3d printer with reference to ROI is 37.14%. The recommendation of the researchers in the design project are as follows: adding a cooling system so that the raw material will be more durable, development of a more simplified version and improving the extrusion process wherein the user do not need to stop the printing process just to replace the empty syringe with a new one.

  1. Virtual 3-D Facial Reconstruction

    Directory of Open Access Journals (Sweden)

    Martin Paul Evison


    Full Text Available Facial reconstructions in archaeology allow empathy with people who lived in the past and enjoy considerable popularity with the public. It is a common misconception that facial reconstruction will produce an exact likeness; a resemblance is the best that can be hoped for. Research at Sheffield University is aimed at the development of a computer system for facial reconstruction that will be accurate, rapid, repeatable, accessible and flexible. This research is described and prototypical 3-D facial reconstructions are presented. Interpolation models simulating obesity, ageing and ethnic affiliation are also described. Some strengths and weaknesses in the models, and their potential for application in archaeology are discussed.

  2. How 3-D Movies Work

    Institute of Scientific and Technical Information of China (English)



    难度:★★★★☆词数:450 建议阅读时间:8分钟 Most people see out of two eyes. This is a basic fact of humanity,but it’s what makes possible the illusion of depth(纵深幻觉) that 3-D movies create. Human eyes are spaced about two inches apart, meaning that each eye gives the brain a slightly different perspective(透视感)on the same object. The brain then uses this variance to quickly determine an object’s distance.

  3. 3D Capturing with Monoscopic Camera

    Directory of Open Access Journals (Sweden)

    M. Galabov


    Full Text Available This article presents a new concept of using the auto-focus function of the monoscopic camera sensor to estimate depth map information, which avoids not only using auxiliary equipment or human interaction, but also the introduced computational complexity of SfM or depth analysis. The system architecture that supports both stereo image and video data capturing, processing and display is discussed. A novel stereo image pair generation algorithm by using Z-buffer-based 3D surface recovery is proposed. Based on the depth map, we are able to calculate the disparity map (the distance in pixels between the image points in both views for the image. The presented algorithm uses a single image with depth information (e.g. z-buffer as an input and produces two images for left and right eye.