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Sample records for visually presented digits

  1. Short-term memory digit-span performance under auditory and visual contexts as a function of rate of digit presentation.

    Science.gov (United States)

    Vitulli, W F; McNeil, M J

    1990-12-01

    This exploratory investigation concerned the effects of both auditory and visual context variations on the immediate recall of a series of digits presented on a computer screen (CRT). 5 intensities of background noise and 5 background hues were presented randomly to 110 undergraduate volunteers as they studied 25 numerals ranging from 1 to 5 at rates of change of either 1 or 3 sec. per numeral timed from the onset of the previous numeral. A 2 x 2 x 5 mixed split-plot factorial analysis of variance gave a significant difference in mean immediate-recall scores between rates of digit presentation with better recall associated with the 3-sec. rate. There was no significant main effect in recall scores for auditory vs color contexts, yet a post hoc analysis of variance for successive stages followed by Scheffé comparisons showed that across auditory intensities, Stages 3 and 4 and 5 (combined) had significantly higher immediate recall scores than Stages 1 and 2 (combined). This improvement across stages was not found under the visual (color) series. There was a three-way interaction for modality-contexts x rates x levels explained by the partitioning of stages which differed for auditory and for visual contexts. Results are discussed in terms of effects of modality.

  2. Understanding Digital Note-Taking Practice for Visualization.

    Science.gov (United States)

    Willett, Wesley; Goffin, Pascal; Isenberg, Petra

    2015-05-13

    We present results and design implications from a study of digital note-taking practice to examine how visualization can support revisitation, reflection, and collaboration around notes. As digital notebooks become common forms of external memory, keeping track of volumes of content is increasingly difficult. Information visualization tools can help give note-takers an overview of their content and allow them to explore diverse sets of notes, find and organize related content, and compare their notes with their collaborators. To ground the design of such tools, we conducted a detailed mixed-methods study of digital note-taking practice. We identify a variety of different editing, organization, and sharing methods used by digital note-takers, many of which result in notes becoming "lost in the pile''. These findings form the basis for our design considerations that examine how visualization can support the revisitation, organization, and sharing of digital notes.

  3. Visual heritage in the digital age

    CERN Document Server

    Ch'ng, Eugene; Chapman, Henry

    2013-01-01

    Heritage is everywhere, and an understanding of our past is increasingly critical to the understanding of our contemporary cultural context and place in global society. Visual Heritage in the Digital Age presents the state-of-the-art in the application of digital technologies to heritage studies, with the chapters collectively demonstrating the ways in which current developments are liberating the study, conservation and management of the past. Digital approaches to heritage have developed significantly over recent decades in terms of both the quantity and range of applications. However, rathe

  4. Digital Technologies and performative pedagogies: Repositioning the visual

    Directory of Open Access Journals (Sweden)

    Kathryn Grushka

    2010-05-01

    Full Text Available Images are becoming a primary means of information presentation in the digitized global media and digital technologies have emancipated and democratized the image. This allows for the reproduction and manipulation of images on a scale never seen before and opens new possibilities for teachers schooled in critical visuality. This paper reports on an innovative pre-service teacher training course in which a cross-curricula cohort of secondary teachers employed visual performative competencies to produce a series of learning objects on a digital platform. The resulting intertextual narratives demonstrate that the manipulation of image and text offered by digital technologies create a powerful vehicle for investigating knowledge and understandings, evolving new meaning and awakening latent creativity in the use of images for meaning making. This research informs the New Literacies and multimodal fields of enquiry and argues that visuality is integral to any pedagogy that purports to be relevant to the contemporary learner. It argues that the visual has been significantly under-valued as a conduit for knowledge acquisition and meaning making in the digital environment and supports the claim that critical literacy, interactivity, experimentation and production are vital to attaining the tenets of transformative education (Buckingham, 2007; Walsh, 2007; Cope & Kalantzis, 2008.

  5. Advertising presence on the visual configuration of the digital press

    Directory of Open Access Journals (Sweden)

    Belinda de Frutos Torres

    2016-07-01

    Full Text Available Visual strength is responsible for one of the mayor changes undergone by the digital press with Internet explosion and the increase of the Informational and Communicational Technologies. The present study analyzes the structure the digital press has taken and the role of the digital advertisement in the composition of their textual and iconic elements. The paper quantifies the picture representations volume and compares their presence on the digital natives papers with those coming from the traditional paper support. The results reveal that there is a mayor contribution of adverts on the native on-line press compare to the on-line paper arriving from the traditional media decreasing the information volume. At the same time the visual volume is boosted on the former compare to the digital media with a paper support. Altogether it can be said that visual component prompted the digital papers first page, being this effect enhanced on the native digital papers.

  6. Processing of visually presented clock times.

    Science.gov (United States)

    Goolkasian, P; Park, D C

    1980-11-01

    The encoding and representation of visually presented clock times was investigated in three experiments utilizing a comparative judgment task. Experiment 1 explored the effects of comparing times presented in different formats (clock face, digit, or word), and Experiment 2 examined angular distance effects created by varying positions of the hands on clock faces. In Experiment 3, encoding and processing differences between clock faces and digitally presented times were directly measured. Same/different reactions to digitally presented times were faster than to times presented on a clock face, and this format effect was found to be a result of differences in processing that occurred after encoding. Angular separation also had a limited effect on processing. The findings are interpreted within the framework of theories that refer to the importance of representational codes. The applicability to the data of Bank's semantic-coding theory, Paivio's dual-coding theory, and the levels-of-processing view of memory are discussed.

  7. Visual impact in the digital press: a Spanish empirical research

    Directory of Open Access Journals (Sweden)

    Joan Francesc Fondevila Gascón

    2010-12-01

    Full Text Available Visual resource (photography and video inclusion in digital journalism is obtaining importance in the multimedia area. The principal resources of digital press are multimedia, hypertext and interactivity. Multimedia is in an initial process of evolution. The objective of this research is to observe empirically the use of visual resources by the digital pure player press. These media try to take advantage of the new multimedia possibilities in the development and presentation of the contents. We have analyzed empirically video and photography inclusion in the multimedia framework (text, photography, video, audio, infograph and animation programs in four digital newspapers (Libertad Digital and El Plural, in Spanish, and Vilaweb.cat and e-Noticies, in Catalan analyzed according to journalistic genres.

  8. Computer assisted visualization of digital mammography images

    International Nuclear Information System (INIS)

    Funke, M.; Breiter, N.; Grabbe, E.; Netsch, T.; Biehl, M.; Peitgen, H.O.

    1999-01-01

    Purpose: In a clinical study, the feasibility of using a mammography workstation for the display and interpretation of digital mammography images was evaluated and the results were compared with the corresponding laser film hard copies. Materials and Methods: Digital phosphorous plate radiographs of the entire breast were obtained in 30 patients using a direct magnification mammography system. The images were displayed for interpretation on the computer monitor of a dedicated mammography workstation and also presented as laser film hard copies on a film view box for comparison. The images were evaluted with respect to the image handling, the image quality and the visualization of relevant structures by 3 readers. Results: Handling and contrast of the monitor displayed images were found to be superior compared with the film hard copies. Image noise was found in some cases but did not compromise the interpretation of the monitor images. The visualization of relevant structures was equal with both modalities. Altogether, image interpretation with the mammography workstation was considered to be easy, quick and confident. Conclusions: Computer-assisted visualization and interpretation of digital mammography images using a dedicated workstation can be performed with sufficiently high diagnostic accuracy. (orig.) [de

  9. Digital media Experiences for Visual Learning

    DEFF Research Database (Denmark)

    Buhl, Mie

    2013-01-01

    for new tools and new theoretical approaches with which to understand them. the article argues that the current phase of social practices and technological development makes it difficult to disitnguish between experience with digital media and mediated experiences, because of the use of renegotiation og......Visual learning is a topic for didactic studies in all levels of educaion, brought about by an increasing use of digital meida- digital media give rise to discussions of how learning expereienes come about from various media ressources that generate new learning situations. new situations call...... about by the nature of diverse digital artefacts, 3. the learning potentials in using mobils devices for integrating the body in visual perception processes....

  10. Visualizing Breath using Digital Holography

    Science.gov (United States)

    Hobson, P. R.; Reid, I. D.; Wilton, J. B.

    2013-02-01

    Artist Jayne Wilton and physicists Peter Hobson and Ivan Reid of Brunel University are collaborating at Brunel University on a project which aims to use a range of techniques to make visible the normally invisible dynamics of the breath and the verbal and non-verbal communication it facilitates. The breath is a source of a wide range of chemical, auditory and physical exchanges with the direct environment. Digital Holography is being investigated to enable a visually stimulating articulation of the physical trajectory of the breath as it leaves the mouth. Initial findings of this research are presented. Real time digital hologram replay allows the audience to move through holographs of breath-born particles.

  11. High speed digital holographic interferometry for hypersonic flow visualization

    Science.gov (United States)

    Hegde, G. M.; Jagdeesh, G.; Reddy, K. P. J.

    2013-06-01

    Optical imaging techniques have played a major role in understanding the flow dynamics of varieties of fluid flows, particularly in the study of hypersonic flows. Schlieren and shadowgraph techniques have been the flow diagnostic tools for the investigation of compressible flows since more than a century. However these techniques provide only the qualitative information about the flow field. Other optical techniques such as holographic interferometry and laser induced fluorescence (LIF) have been used extensively for extracting quantitative information about the high speed flows. In this paper we present the application of digital holographic interferometry (DHI) technique integrated with short duration hypersonic shock tunnel facility having 1 ms test time, for quantitative flow visualization. Dynamics of the flow fields in hypersonic/supersonic speeds around different test models is visualized with DHI using a high-speed digital camera (0.2 million fps). These visualization results are compared with schlieren visualization and CFD simulation results. Fringe analysis is carried out to estimate the density of the flow field.

  12. Infografías: marketing digital visual

    OpenAIRE

    Gil-Solés, Daniel

    2014-01-01

    In the October article I will continue to explore this relationship between information, data and digital marketing; and I will do so in the field of data visualization. And more specifically, I will try to throw a hypothesis: the infographics are the key piece of what I venture to call digital visual marketing. Firstly, I will draw a brief historical summary of the infographics, and then make a short review of some free tools available on the internet to create your own infographics, and put...

  13. Visual Communication in PowerPoint Presentations in Applied Linguistics

    Science.gov (United States)

    Kmalvand, Ayad

    2014-01-01

    PowerPoint knowledge presentation as a digital genre has established itself as the main software by which the findings of theses are disseminated in the academic settings. Although the importance of PowerPoint presentations is typically realized in academic settings like lectures, conferences, and seminars, the study of the visual features of…

  14. Topology of digital images visual pattern discovery in proximity spaces

    CERN Document Server

    Peters, James F

    2014-01-01

    This book carries forward recent work on visual patterns and structures in digital images and introduces a near set-based a topology of digital images. Visual patterns arise naturally in digital images viewed as sets of non-abstract points endowed with some form of proximity (nearness) relation. Proximity relations make it possible to construct uniform topolo- gies on the sets of points that constitute a digital image. In keeping with an interest in gaining an understanding of digital images themselves as a rich source of patterns, this book introduces the basics of digital images from a computer vision perspective. In parallel with a computer vision perspective on digital images, this book also introduces the basics of prox- imity spaces. Not only the traditional view of spatial proximity relations but also the more recent descriptive proximity relations are considered. The beauty of the descriptive proximity approach is that it is possible to discover visual set patterns among sets that are non-overlapping ...

  15. Integration of today's digital state with tomorrow's visual environment

    Science.gov (United States)

    Fritsche, Dennis R.; Liu, Victor; Markandey, Vishal; Heimbuch, Scott

    1996-03-01

    New developments in visual communication technologies, and the increasingly digital nature of the industry infrastructure as a whole, are converging to enable new visual environments with an enhanced visual component in interaction, entertainment, and education. New applications and markets can be created, but this depends on the ability of the visual communications industry to provide market solutions that are cost effective and user friendly. Industry-wide cooperation in the development of integrated, open architecture applications enables the realization of such market solutions. This paper describes the work being done by Texas Instruments, in the development of its Digital Light ProcessingTM technology, to support the development of new visual communications technologies and applications.

  16. The Qumran Visualization Project: Prospects for Digital Humanities in Theological Libraries

    Directory of Open Access Journals (Sweden)

    Benjamin P. Murphy

    2012-05-01

    Full Text Available Digital Humanities are a hot topic in disciplines as varied as literature, history and cultural studies, but at present theology and religious studies departments seem to be lagging behind. This essay will offer a critical review of one Digital Humanities project that is relevant to theological libraries and Biblical Studies: the Qumran Visualization Project. The essay will discuss why theological libraries should start considering the Digital Humanities, and then offer some strategies for how libraries can support, promote or otherwise engage with this type of project.

  17. Visual tables of contents: structure and navigation of digital video material

    NARCIS (Netherlands)

    Janse, M.D.; Das, D.A.D.; Tang, H.K.; Paassen, van R.L.F.

    1997-01-01

    This paper presents a study that was initiated to address the relationship between visualization of content information, the structure of this information and the effective traversal and navigation for users of digital video storage systems in domestic environments. Preliminary results in two topic

  18. Digital versus Traditional: Secondary Students with Visual Impairments' Perceptions of a Digital Algebra Textbook

    Science.gov (United States)

    Bouck, Emily C.; Weng, Pei-Lin; Satsangi, Rajiv

    2016-01-01

    Introduction: Digital textbooks are increasingly marketed and used, yet little research examines this medium. Within the limited research, even less investigates the role of digital textbooks in mathematics--a challenging content area for many students, but especially for students with visual impairments. Methods: Through a qualitative analysis,…

  19. Context effects in short-term memory : Confirmatory evidence from recall of visually presented lists

    NARCIS (Netherlands)

    Bunt, A.A.

    1976-01-01

    Thirty-two subjects had tests of serial recall of visually presented nine-digit lists which were either presented in a single block of trials (constant context) or in between lists of much longer length (variable context). Other variables were vocalization-during-presentation versus silent

  20. Mourning Mandela: sacred drama and digital visuality in Cape Town

    Directory of Open Access Journals (Sweden)

    Paula Uimonen

    2015-12-01

    Full Text Available The world united in unprecedented ways in mourning the global icon Nelson Mandela, an emotionally charged historical event in which digital visuality played an influential role. The memorial service for Nelson Mandela on Tuesday, 10 December 2013, gathered dignitaries and celebrities from around the world at the First National Bank Stadium in Johannesburg, to mourn the passing of Madiba and to celebrate his life work. At the Grand Parade in Cape Town, the event was broadcast on large public screens, followed by live music performances and narrowcast interaction with the audience. Building on recent research on public screens during global media events, this article addresses the mediated mourning rituals at the Grand Parade in terms of a sacred drama. Focusing on social relationality, the article discusses how digital visuality mediated a sense of global communitas, thus momentarily overcoming historical frictions between the global north and the global south, while expanding the fame of Madiba. Paying attention to the public display of visual memory objects and the emotional agency of images, it argues that digital visuality mediated social frictions between the living and the dead, while recasting a historical subject as a historical object. The article further discusses how digital visuality mediated cultural frictions of apartheid and xenophobia, through the positioning of Mandela in the pantheon of Pan-African icons, thus underlining the African origin of this global icon. The analysis is based on ethnographic observations and experiences in Cape Town.

  1. A Web-Based Visualization and Animation Platform for Digital Logic Design

    Science.gov (United States)

    Shoufan, Abdulhadi; Lu, Zheng; Huss, Sorin A.

    2015-01-01

    This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected…

  2. Potret Diri Digital dalam Seni dan Budaya Visual

    Directory of Open Access Journals (Sweden)

    Kusrini Kusrini

    2015-10-01

    Full Text Available Selfie merupakan bentuk tidak resmi (slang dari potret diri digital (digital self-portraits. Keberadaannya semakin berkembang. National #Selfie Gallery di London pada 2013 menunjukkan bahwa jenis foto ini memiliki kelayakan untuk masuk galeri dan disebut sebagai karya seni. Sejumlah 19 seniman berfoto selfie dan hasilnya dipamerkan dalam bentuk video berdurasi singkat, masing-masing sekitar 30 detik. Untuk sampai di ruang pamer galeri, foto-foto selfie tersebut melalui tahap kurasi oleh kurator. Terdapat seleksi teknik dengan perangkat yang ada di dunia seni. Pada tahap selanjutnya, foto-foto selfie tersebut masuk galeri. Saat lolos seleksi dan dipamerkan di ruang galeri, serta dinikmati audiens seni, digital self-portraits menjadi sebuah karya seni dengan nilai isi makna seni, termasuk nilai estetis, serta nominal tertentu saat dibeli oleh kolektor. Jenis foto yang mengelilingi masyarakat kota tidak hanya selfie dan potret diri, namun semakin beragam. Di mana pun bertemu dengan foto, hingga dalam pengambilan keputusan maupun tindakan, berdasarkan pada apa yang dilihat. Di ranah ini, foto sudah menjadi bagian dari budaya masyarakat membentuk budaya visual. Dari budaya visual ini, bidang-bidang kehidupan lain ikut terpengaruh. Ketika foto menjadi bagian tidak terpisahkan dari kehidupan ataupun cara hidup masyarakat, bidang lain seperti ekonomi dan sosial turut larut di dalamnya. Perekonomian menjadikan dunia visual sebagai lahan bisnis yang menjanjikan. Dari sisi sosial, masyarakat menggantikan interaksi dan komunikasi langsung dengan media digital. Melihat dan mengukur seseorang dari relasi dari di media sosial, dan menilainya dari visual yang tertampil di jejaring sosial tersebut   Selfie is a slang form of digital self-portrait. Now, its development has been increasing. National #Selfie Gallery in London in 2013 showed the eligibility of this type to enter the gallery and called it as a work of art. There were 19 artists taking their selfie

  3. Dental anatomy grading: comparison between conventional visual and a novel digital assessment technique.

    Science.gov (United States)

    Kwon, So Ran; Restrepo-Kennedy, Natalia; Dawson, Deborah V; Hernandez, Marcela; Denehy, Gerald; Blanchette, Derek; Gratton, David G; Aquilino, Steven A; Armstrong, Steven R

    2014-12-01

    Conventional grading of dental students' projects in preclinical courses has mainly relied on visual evaluation by experienced instructors. The purpose of this study was to compare conventional visual grading in a dental anatomy course at one U.S. dental school to a novel digital assessment technique. A total of sixty samples comprised of two sets of faculty wax-ups (n=30), student wax-ups (n=15), and dentoform teeth of tooth #14 (n=15) were used for this study. Two additional faculty members visually graded the samples according to a checklist and then repeated the grading after one week. The sample wax-up with the highest score based on the visual grading was selected as the master model for the digital grading, which was also performed twice with an interim period of one week. Descriptive statistics and signed rank tests for systematic bias were used for intra- and interrater comparisons. The intraclass correlation (ICC) was used as a measure of intra- and interrater reliability. None of the faculty members achieved the minimum acceptable intrarater agreement of 0.8. Interrater agreement was substantially less than intrarater agreement for the visual grading, whereas all measures of intrarater agreement were greater than 0.9 and considered excellent for the digital assessment technique. These results suggest that visual grading is limited by modest intrarater reliability and low interrater agreement. Digital grading is a promising evaluation method showing excellent intrarater reliability and correlation. Correlation for visual and digital grading was consistently modest, partly supporting the potential use of digital technology in dental anatomy grading.

  4. Digital-Visual-Sensory-Design Anthropology: Ethnography, Imagination and Intervention

    Science.gov (United States)

    Pink, Sarah

    2014-01-01

    In this article I outline how a digital-visual-sensory approach to anthropological ethnography might participate in the making of relationship between design and anthropology. While design anthropology is itself coming of age, the potential of its relationship with applied visual anthropology methodology and theory has not been considered in the…

  5. Making Digital Elevation ModelsAccessible, Comprehensible, and Engaging through Real-Time Visualization

    DEFF Research Database (Denmark)

    Kjeldsen, Thomas Kim; Mikkelsen, Peter Trier; Mosegaard, Jesper

    2015-01-01

    In this paper we present our initial experiments with the new high quality digital elevation model, “Danmarks Højdemodel-2015” (DHM) exposed as an interactive 3D visualization on web and in virtual reality. We argue that such data has great opportunities to spawn new business and new insight...

  6. Noise Source Visualization Using a Digital Voice Recorder and Low-Cost Sensors.

    Science.gov (United States)

    Cho, Yong Thung

    2018-04-03

    Accurate sound visualization of noise sources is required for optimal noise control. Typically, noise measurement systems require microphones, an analog-digital converter, cables, a data acquisition system, etc., which may not be affordable for potential users. Also, many such systems are not highly portable and may not be convenient for travel. Handheld personal electronic devices such as smartphones and digital voice recorders with relatively lower costs and higher performance have become widely available recently. Even though such devices are highly portable, directly implementing them for noise measurement may lead to erroneous results since such equipment was originally designed for voice recording. In this study, external microphones were connected to a digital voice recorder to conduct measurements and the input received was processed for noise visualization. In this way, a low cost, compact sound visualization system was designed and introduced to visualize two actual noise sources for verification with different characteristics: an enclosed loud speaker and a small air compressor. Reasonable accuracy of noise visualization for these two sources was shown over a relatively wide frequency range. This very affordable and compact sound visualization system can be used for many actual noise visualization applications in addition to educational purposes.

  7. Visual reconstruction of Hampi Temple - Construed Graphically, Pictorially and Digitally

    Directory of Open Access Journals (Sweden)

    Meera Natampally

    2014-05-01

    Full Text Available The existing temple complex in Hampi, Karnataka, India was extensively studied, analyzed and documented. The complex was measured-drawn and digitized by plotting its edges and vertices using AutoCAD to generate 2d drawings. The graphic 2d elements developed were extended into 3 dimensional objects using Google sketch-up. The tool has been used to facilitate the visual re-construction to achieve the architecture of the temple in its original form. 3D virtual modelling / visual reconstruction helps us to visualize the structure in its original form giving a holistic picture of the Vijayanagara Empire in all its former glory. The project is interpreted graphically using Auto-CAD drawings, pictorially, digitally using Sketch-Up model and Kinect.

  8. Real-time visualization and analysis of airflow field by use of digital holography

    Science.gov (United States)

    Di, Jianglei; Wu, Bingjing; Chen, Xin; Liu, Junjiang; Wang, Jun; Zhao, Jianlin

    2013-04-01

    The measurement and analysis of airflow field is very important in fluid dynamics. For airflow, smoke particles can be added to visually observe the turbulence phenomena by particle tracking technology, but the effect of smoke particles to follow the high speed airflow will reduce the measurement accuracy. In recent years, with the advantage of non-contact, nondestructive, fast and full-field measurement, digital holography has been widely applied in many fields, such as deformation and vibration analysis, particle characterization, refractive index measurement, and so on. In this paper, we present a method to measure the airflow field by use of digital holography. A small wind tunnel model made of acrylic glass is built to control the velocity and direction of airflow. Different shapes of samples such as aircraft wing and cylinder are placed in the wind tunnel model to produce different forms of flow field. With a Mach-Zehnder interferometer setup, a series of digital holograms carrying the information of airflow filed distributions in different states are recorded by CCD camera and corresponding holographic images are numerically reconstructed from the holograms by computer. Then we can conveniently obtain the velocity or pressure information of the airflow deduced from the quantitative phase information of holographic images and visually display the airflow filed and its evolution in the form of a movie. The theory and experiment results show that digital holography is a robust and feasible approach for real-time visualization and analysis of airflow field.

  9. Noise Source Visualization Using a Digital Voice Recorder and Low-Cost Sensors

    Directory of Open Access Journals (Sweden)

    Yong Thung Cho

    2018-04-01

    Full Text Available Accurate sound visualization of noise sources is required for optimal noise control. Typically, noise measurement systems require microphones, an analog-digital converter, cables, a data acquisition system, etc., which may not be affordable for potential users. Also, many such systems are not highly portable and may not be convenient for travel. Handheld personal electronic devices such as smartphones and digital voice recorders with relatively lower costs and higher performance have become widely available recently. Even though such devices are highly portable, directly implementing them for noise measurement may lead to erroneous results since such equipment was originally designed for voice recording. In this study, external microphones were connected to a digital voice recorder to conduct measurements and the input received was processed for noise visualization. In this way, a low cost, compact sound visualization system was designed and introduced to visualize two actual noise sources for verification with different characteristics: an enclosed loud speaker and a small air compressor. Reasonable accuracy of noise visualization for these two sources was shown over a relatively wide frequency range. This very affordable and compact sound visualization system can be used for many actual noise visualization applications in addition to educational purposes.

  10. Collaboration Between Art Teacher Students and Communication and Digital Media Students Promoting Subject Specific Didactics in Digital Visual Learning Design

    DEFF Research Database (Denmark)

    Buhl, Mie; Skov, Kirsten

    . Student art teachers and teacher trainers took part in the design process performed by communication students. The project took its point of the departure in the act of Danish teacher education where student teachers must be educated in the practical use of digital visual media for art practices aiming......, drawing or video. Thus, the project suggested the development of a visual learning design for achieving augmented reality (AR) experiences in urban environments and sharing them on social media. The purpose was to explore adequate approaches to work with digital media in visual arts education based...... on practices and reflective processes. The theoretical framework for our discussion of the empirical project draws on current discussions of learning designs and digital media in visual arts education (Peppler 2010, Rasmussen 2015, Buhl & Ejsing-Duun, 2015; Buhl, 2016). Methodology The choice of empirical...

  11. Microcontroller based fibre-optic visual presentation system for multisensory neuroimaging.

    Science.gov (United States)

    Kurniawan, Veldri; Klemen, Jane; Chambers, Christopher D

    2011-10-30

    Presenting visual stimuli in physical 3D space during fMRI experiments carries significant technical challenges. Certain types of multisensory visuotactile experiments and visuomotor tasks require presentation of visual stimuli in peripersonal space, which cannot be accommodated by ordinary projection screens or binocular goggles. However, light points produced by a group of LEDs can be transmitted through fibre-optic cables and positioned anywhere inside the MRI scanner. Here we describe the design and implementation of a microcontroller-based programmable digital device for controlling fibre-optically transmitted LED lights from a PC. The main feature of this device is the ability to independently control the colour, brightness, and timing of each LED. Moreover, the device was designed in a modular and extensible way, which enables easy adaptation for various experimental paradigms. The device was tested and validated in three fMRI experiments involving basic visual perception, a simple colour discrimination task, and a blocked multisensory visuo-tactile task. The results revealed significant lateralized activation in occipital cortex of all participants, a reliable response in ventral occipital areas to colour stimuli elicited by the device, and strong activations in multisensory brain regions in the multisensory task. Overall, these findings confirm the suitability of this device for presenting complex fibre-optic visual and cross-modal stimuli inside the scanner. Copyright © 2011 Elsevier B.V. All rights reserved.

  12. Collaboration between student art teachers and communication and digital media students promoting subject specific didactics in digital visual learning design

    DEFF Research Database (Denmark)

    Skov, Kirsten; Buhl, Mie

    into account. Our discussion of the potential for developing digital learning application from a collaborative approach is based on the visual design products, interviews and written reports, as well as shared experiences from the stakeholders in the project. Results: The project revealed three digital visual......=pdf Dunleavy, M. & Dede, C. (2014). Augmented reality teaching and learning. in. J.M. Spector, M.D. Merrill, J. Elen & M.J. Bishop (eds), The handbook og research for educational communications and technology New York: Springer http://isites.harvard.edu/fs/docs/icb.topic1116077.files....../DunleavyDedeARfinal.pdf Rasmussen, H. (2015). Digital Picture Production and Picture aesthetic Competency in It-didactic Design. Risk and opportunities for visual arts education in Europe. Proceedings, InSEA conferene, Lisbon, Portugal...

  13. Multimodal indexing of digital audio-visual documents: A case study for cultural heritage data

    NARCIS (Netherlands)

    Carmichael, J.; Larson, M.; Marlow, J.; Newman, E.; Clough, P.; Oomen, J.; Sav, S.

    2008-01-01

    This paper describes a multimedia multimodal information access sub-system (MIAS) for digital audio-visual documents, typically presented in streaming media format. The system is designed to provide both professional and general users with entry points into video documents that are relevant to their

  14. Examples of challenges and opportunities in visual analysis in the digital humanities

    Science.gov (United States)

    Rushmeier, Holly; Pintus, Ruggero; Yang, Ying; Wong, Christiana; Li, David

    2015-03-01

    The massive digitization of books and manuscripts has converted millions of works that were once only physical into electronic documents. This conversion has made it possible for scholars to study large bodies of work, rather than just individual texts. This has offered new opportunities for scholarship in the humanities. Much previous work on digital collections has relied on optical character recognition and focused on the textual content of books. New work is emerging that is analyzing the visual layout and content of books and manuscripts. We present two different digital humanities projects in progress that present new opportunities for extracting data about the past, with new challenges for designing systems for scholars to interact with this data. The first project we consider is the layout and spectral content of thousands of pages from medieval manuscripts. We present the techniques used to study content variations in sets of similar manuscripts, and to study material variations that may indicate the location of manuscript production. The second project is the analysis of representations in the complete archive of Vogue magazine over 120 years. We present samples of applying computer vision techniques to understanding the changes in representation of women over time.

  15. LOFT data acquisition and visual display system (DAVDS) presentation program

    International Nuclear Information System (INIS)

    Bullock, M.G.; Miyasaki, F.S.

    1976-03-01

    The Data Acquisition and Visual Display System (DAVDS) at the Loss-of-Fluid Test Facility (LOFT) has 742 data channel recording capability of which 576 are recorded digitally. The purpose of this computer program is to graphically present the data acquired and/or processed by the LOFT DAVDS. This program takes specially created plot data buffers of up to 1024 words and generates time history plots on the system electrostatic printer-plotter. The data can be extracted from two system input devices: Magnetic disk or digital magnetic tape. Versatility has been designed in the program by providing the user three methods of scaling plots: Automatic, control record, and manual. Time required to produce a plot on the system electrostatic printer-plotter varies from 30 to 90 seconds depending on the options selected. The basic computer and program details are described

  16. Computer aided system for segmentation and visualization of microcalcifications in digital mammograms

    International Nuclear Information System (INIS)

    Reljin, B.; Reljin, I.; Milosevic, Z.; Stojic, T.

    2009-01-01

    Two methods for segmentation and visualization of microcalcifications in digital or digitized mammograms are described. First method is based on modern mathematical morphology, while the second one uses the multifractal approach. In the first method, by using an appropriate combination of some morphological operations, high local contrast enhancement, followed by significant suppression of background tissue, irrespective of its radiology density, is obtained. By iterative procedure, this method highly emphasizes only small bright details, possible microcalcifications. In a multifractal approach, from initial mammogram image, a corresponding multifractal 'images' are created, from which a radiologist has a freedom to change the level of segmentation. An appropriate user friendly computer aided visualization (CAV) system with embedded two methods is realized. The interactive approach enables the physician to control the level and the quality of segmentation. Suggested methods were tested through mammograms from MIAS database as a gold standard, and from clinical praxis, using digitized films and digital images from full field digital mammograph. (authors)

  17. Indoor navigation by people with visual impairment using a digital sign system.

    Directory of Open Access Journals (Sweden)

    Gordon E Legge

    Full Text Available There is a need for adaptive technology to enhance indoor wayfinding by visually-impaired people. To address this need, we have developed and tested a Digital Sign System. The hardware and software consist of digitally-encoded signs widely distributed throughout a building, a handheld sign-reader based on an infrared camera, image-processing software, and a talking digital map running on a mobile device. Four groups of subjects-blind, low vision, blindfolded sighted, and normally sighted controls-were evaluated on three navigation tasks. The results demonstrate that the technology can be used reliably in retrieving information from the signs during active mobility, in finding nearby points of interest, and following routes in a building from a starting location to a destination. The visually impaired subjects accurately and independently completed the navigation tasks, but took substantially longer than normally sighted controls. This fully functional prototype system demonstrates the feasibility of technology enabling independent indoor navigation by people with visual impairment.

  18. Indoor navigation by people with visual impairment using a digital sign system.

    Science.gov (United States)

    Legge, Gordon E; Beckmann, Paul J; Tjan, Bosco S; Havey, Gary; Kramer, Kevin; Rolkosky, David; Gage, Rachel; Chen, Muzi; Puchakayala, Sravan; Rangarajan, Aravindhan

    2013-01-01

    There is a need for adaptive technology to enhance indoor wayfinding by visually-impaired people. To address this need, we have developed and tested a Digital Sign System. The hardware and software consist of digitally-encoded signs widely distributed throughout a building, a handheld sign-reader based on an infrared camera, image-processing software, and a talking digital map running on a mobile device. Four groups of subjects-blind, low vision, blindfolded sighted, and normally sighted controls-were evaluated on three navigation tasks. The results demonstrate that the technology can be used reliably in retrieving information from the signs during active mobility, in finding nearby points of interest, and following routes in a building from a starting location to a destination. The visually impaired subjects accurately and independently completed the navigation tasks, but took substantially longer than normally sighted controls. This fully functional prototype system demonstrates the feasibility of technology enabling independent indoor navigation by people with visual impairment.

  19. Digitization of the human body in the present-day economy

    Science.gov (United States)

    D'Apuzzo, Nicola

    2005-01-01

    In this paper we report on the historic development of human body digitization and on the actual state of commercially available technology. Complete systems for the digitization of the human body exist since more than ten years. One of the main users of this technology was the entertainment industry. Every new movie excited with attractive visual effects, but only few people knew that the most thrilling cuts were realized by using virtual persons. The faces and bodies of actors were digitized and the "virtual twin" replaced the actor in the movie. Nowadays, the state of the human body digitization is so high that it is not possible any more to distinguish the real actor from the virtual one. Indeed, for the rush technical development has to be thanked the movie industry, which was one of the strong economic motors for this technology. Today, with the possibility of a massive cost reduction given by new technologies, methods for digitization of the human body are used also in other fields of application, such as ergonomics, medical applications, computer games, biometry and anthropometrics. With the time, this technology becomes interesting also for sport, fitness, fashion and beauty. A large expansion of human body digitization is expected in the near future. To date, different technologies are used commercially for the measurement of the human body. They can be divided into three distinguished groups: laser-scanning, projection of light patterns, combination modeling and image processing. The different solutions have strengths and weaknesses that profile their suitability for specific applications. This paper gives an overview of their differences and characteristics and expresses clues for the selection of the adequate method. Practical examples of commercial exploitation of human body digitization are also presented and new interesting perspectives are introduced.

  20. Evaluation of the quality of CR mammography images in Chugoku Rosai Hospital. Visual evaluation and digital evaluation

    International Nuclear Information System (INIS)

    Makihata, Hiroshi; Fukuda, Tomoya; Aomori, Masaji; Hara, Shinji

    2005-01-01

    New mammography system (50-micrometer system) composed of Fuji computed tomography (FCR) both sides IP, 5000MA and dry imager was introduced in the Department of Physical Checkup of Chugoku Rosai Hospital in 2003. We performed visual evaluation and digital evaluation using 50-micrometer system in accordance with (the quality control guidance of) Non-Profit Organization the Central Committee on Quality Control of Mammographic Screening. In visual evaluation using RMI156 phantom the system cleared the quality control guidance about a fiber, calcification, and masses. On step phantom, it passed about 10 steps, masses, and calcifications. Since a success standard was not announced officially, the performance in digital evaluation cannot be judged and only the result is presented. In digital evaluation, signal-to-noise ratio (SNR) is 14.9, root of mean squares (RMS) is 32.9, SNRC is 16.4, SNRT is 3.65. This system image has high sharpness and is considered from the result in visual evaluation to have the ability of offering images with a high degree of information. (author)

  1. Digitization and Visualization of Greenhouse Tomato Plants in Indoor Environments

    Directory of Open Access Journals (Sweden)

    Dawei Li

    2015-02-01

    Full Text Available This paper is concerned with the digitization and visualization of potted greenhouse tomato plants in indoor environments. For the digitization, an inexpensive and efficient commercial stereo sensor—a Microsoft Kinect—is used to separate visual information about tomato plants from background. Based on the Kinect, a 4-step approach that can automatically detect and segment stems of tomato plants is proposed, including acquisition and preprocessing of image data, detection of stem segments, removing false detections and automatic segmentation of stem segments. Correctly segmented texture samples including stems and leaves are then stored in a texture database for further usage. Two types of tomato plants—the cherry tomato variety and the ordinary variety are studied in this paper. The stem detection accuracy (under a simulated greenhouse environment for the cherry tomato variety is 98.4% at a true positive rate of 78.0%, whereas the detection accuracy for the ordinary variety is 94.5% at a true positive of 72.5%. In visualization, we combine L-system theory and digitized tomato organ texture data to build realistic 3D virtual tomato plant models that are capable of exhibiting various structures and poses in real time. In particular, we also simulate the growth process on virtual tomato plants by exerting controls on two L-systems via parameters concerning the age and the form of lateral branches. This research may provide useful visual cues for improving intelligent greenhouse control systems and meanwhile may facilitate research on artificial organisms.

  2. Visualization of landscape changes and threatening environmental processes using a digital landscape model

    International Nuclear Information System (INIS)

    Svatonova, H; Rybansky, M

    2014-01-01

    Visualizations supported by new geoinformation technologies prove to be appropriate tools for presenting and sharing the research results by professional and general public. The object of the research was to evaluate the benefits of visualizations for the nonexpert users. The subject of evaluation was: the success rate of interpreting the information; forming of a realistic idea of the unknown landscape; and the preference of the users during selection of the appropriate visualization for the purpose of solving the task. The tasks concerned: assessing the current situation and changes of the landscape; assessing the erosion in the landscape; and the ways of their visualizing. To prepare and process the landscape visualizations, it was necessary to select areas that allow tracking of land use changes and representative environmental processes. Then the digital landscape model was created and a number of visualizations were generated. The results of visualization testing show that the users prefer maps to orthophotos, they are able to formulate correct statements concerning the landscape with the help of visualizations, and that the simulated fly throughs represent a very suitable tool supporting formation of a realistic ideas about the landscape

  3. Visual Literacy and the Digital Native: An Examination of the Millennial Learner

    Science.gov (United States)

    Brumberger, Eva

    2011-01-01

    The so-called millennial learners who currently populate college classrooms are purportedly digital natives whose repeated exposure to a host of new technologies has allegedly resulted in enhanced skills in several areas, including those related to technology and visual communication. By extension, the argument has been made that digital natives…

  4. Application of digital tomosynthesis to radiographic diagnosis of the temporal bone. Studies on visualization in normal subjects

    International Nuclear Information System (INIS)

    Kawai, Takashi

    1995-01-01

    To examine the usefulness of digital tomosynthesis for conducting radiographic diagnosis of the temporal bone, visualization of various aural structures such as the semicircular canals, cochlea, vestibular apparatus, ossicles of the ear and facial nerve canal was examined in 18 volunteers. The visualization of temporal bone specimens by digital tomosynthesis and CT images (slice thickness: 1.5 mm) was compared. The results showed that this system (Digital Tomosynthesis) produced clear images of bony labyrinthine structures such as the semicircular canals, cochlea, and vestibular apparatus. Visualization of the ossicles was also clear, and their continuity could be comprehended better than on CT images. This system also provided good visualization of the labyrinthine and tympanic parts of the facial nerve canal, although CT images had greater sharpness. Visualization of the lower half of the mastoid part was poor with this system. (author)

  5. Digital administrative maps – A tool for visualization of epidemiological data

    Directory of Open Access Journals (Sweden)

    Ewa Niewiadomska

    2013-08-01

    Full Text Available Background: The aim of the study is to present the methods for visualization of epidemiological data using digital contour maps that take into account administrative division of Poland. Materials and Methods: The possibility of epidemiological data visualization in a geographical order, limited to the administrative level of the country, voivodeships and poviats (counties, are presented. They are crucial for the process of identifying and undertaking adequate prophylactic activities directed towards decreasing the risk and improving the population's health. This paper presents tools and techniques available in Geographic Information System ArcGIS and statistical software package R. Results: The work includes our own data reflecting: 1 the values of specific mortality rates due to respiratory diseases, Poland, 2010, based on the Central Statistical Office data, using the R statistical software package; 2 the averaged registered incidence rates of sarcoidosis in 2006-2010 for the population aged 19+ in the Silesian voivodeship, using Geographic Information System ArcGIS; and 3 the number of children with diagnosed respiratory diseases in the city of Legnica in 2009, taking into account their place of residence, using layered maps in Geographic Information System ArcGIS. Conclusions: The tools presented and described in this paper make it possible to visualize the results of research, to increase attractiveness of courses for students, as well as to enhance the skills and competence of students and participants of courses. Med Pr 2013;64(4:533–539

  6. Optimization of Visual Information Presentation for Visual Prosthesis

    Directory of Open Access Journals (Sweden)

    Fei Guo

    2018-01-01

    Full Text Available Visual prosthesis applying electrical stimulation to restore visual function for the blind has promising prospects. However, due to the low resolution, limited visual field, and the low dynamic range of the visual perception, huge loss of information occurred when presenting daily scenes. The ability of object recognition in real-life scenarios is severely restricted for prosthetic users. To overcome the limitations, optimizing the visual information in the simulated prosthetic vision has been the focus of research. This paper proposes two image processing strategies based on a salient object detection technique. The two processing strategies enable the prosthetic implants to focus on the object of interest and suppress the background clutter. Psychophysical experiments show that techniques such as foreground zooming with background clutter removal and foreground edge detection with background reduction have positive impacts on the task of object recognition in simulated prosthetic vision. By using edge detection and zooming technique, the two processing strategies significantly improve the recognition accuracy of objects. We can conclude that the visual prosthesis using our proposed strategy can assist the blind to improve their ability to recognize objects. The results will provide effective solutions for the further development of visual prosthesis.

  7. Optimization of Visual Information Presentation for Visual Prosthesis

    Science.gov (United States)

    Gao, Yong

    2018-01-01

    Visual prosthesis applying electrical stimulation to restore visual function for the blind has promising prospects. However, due to the low resolution, limited visual field, and the low dynamic range of the visual perception, huge loss of information occurred when presenting daily scenes. The ability of object recognition in real-life scenarios is severely restricted for prosthetic users. To overcome the limitations, optimizing the visual information in the simulated prosthetic vision has been the focus of research. This paper proposes two image processing strategies based on a salient object detection technique. The two processing strategies enable the prosthetic implants to focus on the object of interest and suppress the background clutter. Psychophysical experiments show that techniques such as foreground zooming with background clutter removal and foreground edge detection with background reduction have positive impacts on the task of object recognition in simulated prosthetic vision. By using edge detection and zooming technique, the two processing strategies significantly improve the recognition accuracy of objects. We can conclude that the visual prosthesis using our proposed strategy can assist the blind to improve their ability to recognize objects. The results will provide effective solutions for the further development of visual prosthesis. PMID:29731769

  8. Image Format Conversion to DICOM and Lookup Table Conversion to Presentation Value of the Japanese Society of Radiological Technology (JSRT) Standard Digital Image Database.

    Science.gov (United States)

    Yanagita, Satoshi; Imahana, Masato; Suwa, Kazuaki; Sugimura, Hitomi; Nishiki, Masayuki

    2016-01-01

    Japanese Society of Radiological Technology (JSRT) standard digital image database contains many useful cases of chest X-ray images, and has been used in many state-of-the-art researches. However, the pixel values of all the images are simply digitized as relative density values by utilizing a scanned film digitizer. As a result, the pixel values are completely different from the standardized display system input value of digital imaging and communications in medicine (DICOM), called presentation value (P-value), which can maintain a visual consistency when observing images using different display luminance. Therefore, we converted all the images from JSRT standard digital image database to DICOM format followed by the conversion of the pixel values to P-value using an original program developed by ourselves. Consequently, JSRT standard digital image database has been modified so that the visual consistency of images is maintained among different luminance displays.

  9. The Mechanic Eye: North American Visual Poetry in the Digital Age

    Directory of Open Access Journals (Sweden)

    Maria Goicoechea de Jorge

    2012-07-01

    Full Text Available http://dx.doi.org/10.5007/1807-9288.2012v8n1p78 This paper offers a revision of North American visual poetry from the contemporary perspective of the digital revolution. From the Native American chants to the digital poetry found on the Web, it will explore the internal drives of this sort of poetic manifestations that have endured through different time periods, aesthetic currents and cultural functions despite the various mediums employed for their production and dissemination. Digital poetry nourishes itself from previous literary traditions as well as from the multimedia convergence favored by the digital medium. We will analyze these influences, and the new reading strategies required to contextualize and make sense out of the digital work of poetry. As readers and writers reorganize their reading pacts, researchers of literature face a new challenge: the polymorphic and metamorphosing liquid text made possible by the digital language

  10. [Comparison of digital and visual methods for Ki-67 assessment in invasive breast carcinomas].

    Science.gov (United States)

    Kushnarev, V A; Artemyeva, E S; Kudaybergenova, A G

    2018-01-01

    to compare two methods for quantitative assessment of the proliferative activity index (PAI): a visual estimation method by several investigators and digital image analysis (DIA). The use of the Ki-67 index in the daily clinical practice of a Morbid Anatomy Department is associated with the problem of reproducibility of quantitative assessment of the Ki-67 PAI. Due to the development of digital imaging techniques in morphology, new methods for PAI evaluation using the DIA are proposed. The Ki-67 PAI data obtained during visual assessment and digital image analysis were compared in 104 cases of grades 2-3 breast carcinoma. The histological sections were scanned using a Panoramic III scanner (3D Histech, Hungary) and digital images were obtained. DIA was carried out using the software 3D Histech QuantCenter (3D Histech, Hungary), by marking 3-10 zones. Evaluation of the obtained sections was done independently by two investigators engaged in cancer pathology. The level of agreement between visual and digital methods did not differ significantly (p>0.001). The authors selected a gray area in the range of 10-35% IPA, where the Ki-67 index showed a weak relationship between the analyzed groups (ICC, 0.47). The Ki67 index below 10% and above 35% showed a sufficient reproducibility in the same laboratory. The authors consider that the scanned digital form of a histological section, which can be evaluated using automated software analysis modules, is an independent and objective method to assess proliferative activity for Ki-67 index validation.

  11. Scientific visualization - past, present and future

    International Nuclear Information System (INIS)

    Brodlie, K.

    1995-01-01

    This paper presents a general overview of scientific visualization from a historical orientation. It looks first at visualization before the advent of computers, and then goes on to describe the development of early visualization tools in the 'computer age'. There was a surge of interest in visualization in the latter part of the 1980s, following the publication of an NSF report. This sparked the development of a number of major visualization software systems such as AVS and IRIS Explorer. These are described, and the paper concludes with a look at future developments. ((orig.))

  12. Re-Composing the Digital Present

    Directory of Open Access Journals (Sweden)

    Timothy Barker

    2011-05-01

    Full Text Available This paper investigates the temporality that is produced in some recent and historical examples of media art. In exploring works by Janet Cardiff, Dennis Del Favero, and Omer Fast, I use the philosophy of Michel Serres and Gilles Deleuze to understand the convergence of temporalities that are composed in the digital present, as one moment in time overlays another moment. Developing Serres' concept of multi-temporality and Deleuze's philosophy of time and memory into a means to understand the non-linear time presented in these works, I argue that the different compositional strategies enacted by these artists provide the aesthetic grounding to experience “temporal thickness.” From here I investigate the interactive digital artworks Frames by Grahame Weinbren and Can You See Me Now? by the artist group Blast Theory. In this investigation, I understand interaction with technology, and the way that it shapes our sensory and processual experience, as a specifically temporal and temporalizing transaction, where human movements in the present are overlayed by technological processes.

  13. In situ visualizing the evolution of the light-induced refractive index change of Mn:KLTN crystal with digital holographic interferometry

    Directory of Open Access Journals (Sweden)

    Jinxin Han

    2015-04-01

    Full Text Available The light-induced refractive index change in Mn:KLTN crystal, illuminated by focused light sheet, is visualized in situ and quantified by digital holographic interferometry. By numerically retrieving a series of sequential phase maps from recording digital holograms, the spatial distribution of the induced refractive index change can be visualized and estimated readily. This technique enables the observation of the temporal evolution of the refractive index change under different recording situations such as writing laser power, applied voltage, and temperature, and the photoconductivity of Mn:KLTN crystal can be calculated as well, the experimental results are in good agreement with the theory. The research results suggest that the presented method is successful and feasible.

  14. Visual and auditory digit-span performance in native and nonnative speakers

    NARCIS (Netherlands)

    Olsthoorn, N.M.; Andringa, S.; Hulstijn, J.H.

    2014-01-01

    We compared 121 native and 114 non-native speakers of Dutch (with 35 different first languages) on four digit-span tasks, varying modality (visual/auditory) and direction (forward/backward). An interaction was observed between nativeness and modality, such that, while natives performed better than

  15. Visual communication in presentation on physics

    Science.gov (United States)

    Grebenyuk, Konstantin A.

    2005-06-01

    It is essential that our audience be attentive during lecture, report or another presentation on physics. Therefore we have to take care of both speech and visual communication with audience. Three important aspects of successful visual aids use are singled out in this paper. The main idea is that physicists could appreciably increase efficiency of their presentations by use of these simple principles of presentation art. Recommendations offered are results of special literature research, author' s observations and experience of communication with skilled masters of presentations.

  16. Digital cleaning and "dirt" layer visualization of an oil painting.

    Science.gov (United States)

    Palomero, Cherry May T; Soriano, Maricor N

    2011-10-10

    We demonstrate a new digital cleaning technique which uses a neural network that is trained to learn the transformation from dirty to clean segments of a painting image. The inputs and outputs of the network are pixels belonging to dirty and clean segments found in Fernando Amorsolo's Malacañang by the River. After digital cleaning we visualize the painting's discoloration by assuming it to be a transmission filter superimposed on the clean painting. Using an RGB color-to-spectrum transformation to obtain the point-per-point spectra of the clean and dirty painting images, we calculate this "dirt" filter and render it for the whole image.

  17. Digital representations of the real world how to capture, model, and render visual reality

    CERN Document Server

    Magnor, Marcus A; Sorkine-Hornung, Olga; Theobalt, Christian

    2015-01-01

    Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer vision algorithms. It explores the integration of new capture modalities, reconstruction approaches, and visual perception into the computer graphics pipeline.Understand the Entire Pipeline from Acquisition, Reconstruction, and Modeling to Realistic Rendering and ApplicationsThe book covers sensors fo

  18. Some Visual Literacy Initiatives in Academic Institutions: A Literature Review from 1999 to the Present

    Science.gov (United States)

    Blummer, Barbara

    2015-01-01

    The ubiquitousness of images in the digital era highlights the importance of individuals' visual communication skills in the 21st Century. We conducted a literature review of visual literacy initiatives in academic institutions to illustrate best practices for imparting these skills in students. The literature review identified five categories of…

  19. Digital Technology in the Visual Arts Classroom: An [un]Easy Partnership

    Science.gov (United States)

    Wilks, Judith; Cutcher, Alexandra; Wilks, Susan

    2012-01-01

    This article scrutinizes the dichotomy of the uneasy and easy partnerships that exist between digital technology and visual arts education. The claim that by putting computers into schools "we have bought 'one half of a product'... we've bought the infrastructure and the equipment but we haven't bought the educational…

  20. Retail Visual Assistant Digital Artefact

    OpenAIRE

    Knott, Neville

    2013-01-01

    Window display, store layout and visual merchandising are defined as the ability to attract and sell to the consumer silently. One of the biggest challenges facing small retail businesses in towns and villages around the globe is how to compete against large multinationals in the visual layout and presentation of their merchandise and shops. One of the key advantages that large retail units have over small ones is professionally merchandised stock incorporated into a strategic spatial layout....

  1. Priming T2 in a Visual and Auditory Attentional Blink Task

    NARCIS (Netherlands)

    Burg, E. van der; Olivers, C.N.L.; Bronkhorst, A.W.; Theeuwes, J.

    2008-01-01

    Participants performed an attentional blink (AB) task including digits as targets and letters as distractors within the visual and auditory domains. Prior to the rapid serial visual presentation, a visual or auditory prime was presented in the form of a digit that was identical to the second target

  2. IMPACTO VISUAL NA IMPRENSA DIGITAL: uma pesquisa espanhola empírica

    Directory of Open Access Journals (Sweden)

    Joan Francesc Fondevila Gascón

    2011-02-01

    Full Text Available A inclusão da fonte visual (fotografia e vídeo no jornalismo digital
    está ganhando importância na área da multimídia. Os recursos principais da imprensa digital são a multimídia, o hipertexto e a interatividade. A multimídia está num processo inicial de evolução. A missão desta pesquisa é observar empiricamente o uso dos recursos visuais pela imprensa digital pure player. Estes meios de comunicação tentam aproveitar as novas possibilidades multimídia na elaboração e apresentação dos conteúdos. Analisamos empiricamente a inclusão de vídeo e de fotografia na estrutura multimídia (texto, fotografia, vídeo, áudio, infografismo e programas de animação em quatro jornais digitais (Libertad Digital e El Plural, em espanhol, e Vilaweb.cat e e-Noticies, em catalão analisados por gêneros jornalísticos.

  3. Dissemination of 3D Visualizations of Complex Function Data for the NIST Digital Library of Mathematical Functions

    Directory of Open Access Journals (Sweden)

    Qiming Wang

    2007-03-01

    Full Text Available The National Institute of Standards and Technology (NIST is developing a digital library to replace the widely used National Bureau of Standards Handbook of Mathematical Functions published in 1964. The NIST Digital Library of Mathematical Functions (DLMF will include formulas, methods of computation, references, and links to software for over forty functions. It will be published both in hardcopy format and as a website featuring interactive navigation, a mathematical equation search, 2D graphics, and dynamic interactive 3D visualizations. This paper focuses on the development and accessibility of the 3D visualizations for the digital library. We examine the techniques needed to produce accurate computations of function data, and through a careful evaluation of several prototypes, we address the advantages and disadvantages of using various technologies, including the Virtual Reality Modeling Language (VRML, interactive embedded graphics, and video capture to render and disseminate the visualizations in an environment accessible to users on various platforms.

  4. Dichotic and dichoptic digit perception in normal adults.

    Science.gov (United States)

    Lawfield, Angela; McFarland, Dennis J; Cacace, Anthony T

    2011-06-01

    Verbally based dichotic-listening experiments and reproduction-mediated response-selection strategies have been used for over four decades to study perceptual/cognitive aspects of auditory information processing and make inferences about hemispheric asymmetries and language lateralization in the brain. Test procedures using dichotic digits have also been used to assess for disorders of auditory processing. However, with this application, limitations exist and paradigms need to be developed to improve specificity of the diagnosis. Use of matched tasks in multiple sensory modalities is a logical approach to address this issue. Herein, we use dichotic listening and dichoptic viewing of visually presented digits for making this comparison. To evaluate methodological issues involved in using matched tasks of dichotic listening and dichoptic viewing in normal adults. A multivariate assessment of the effects of modality (auditory vs. visual), digit-span length (1-3 pairs), response selection (recognition vs. reproduction), and ear/visual hemifield of presentation (left vs. right) on dichotic and dichoptic digit perception. Thirty adults (12 males, 18 females) ranging in age from 18 to 30 yr with normal hearing sensitivity and normal or corrected-to-normal visual acuity. A computerized, custom-designed program was used for all data collection and analysis. A four-way repeated measures analysis of variance (ANOVA) evaluated the effects of modality, digit-span length, response selection, and ear/visual field of presentation. The ANOVA revealed that performances on dichotic listening and dichoptic viewing tasks were dependent on complex interactions between modality, digit-span length, response selection, and ear/visual hemifield of presentation. Correlation analysis suggested a common effect on overall accuracy of performance but isolated only an auditory factor for a laterality index. The variables used in this experiment affected performances in the auditory modality to a

  5. Trends in Digital Cultural Heritage Management and Applications

    OpenAIRE

    Christodoulakis, Stavros

    2014-01-01

    We present some recent trends in the field of digital cultural heritage management and applications including digital cultural data curation, interoperability, open linked data publishing, crowd sourcing, visualization, platforms for digital cultural heritage, and applications. We present some examples from research and development projects of MUSIC/TUC in those areas. The Fourth International Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage—DiPP2014 ...

  6. Visual, Algebraic and Mixed Strategies in Visually Presented Linear Programming Problems.

    Science.gov (United States)

    Shama, Gilli; Dreyfus, Tommy

    1994-01-01

    Identified and classified solution strategies of (n=49) 10th-grade students who were presented with linear programming problems in a predominantly visual setting in the form of a computerized game. Visual strategies were developed more frequently than either algebraic or mixed strategies. Appendix includes questionnaires. (Contains 11 references.)…

  7. Digital positron lifetime spectroscopy: present status and outlook

    International Nuclear Information System (INIS)

    Becvar, F.

    2007-01-01

    This contribution summarizes achievements in instrumentation for positron lifetime measurements with emphasis on digital spectrometric systems. A significant part of the data presented are based on a long-term exploitation of a conventional positron lifetime spectrometer developed at Charles University in early 90s, on bench-mark testing measurements with this spectrometer working temporarily in conjunction with a pair of 8-bit, 4 GS/s digitizers and on analogous measurements with a recently assembled digital positron lifetime spectrometer. In addition, results from testing experiments with microchannel plate photomultipliers are briefly reported. Further development of positron lifetime technique is discussed. (copyright 2007 WILEY-VCH Verlag GmbH and Co. KGaA, Weinheim) (orig.)

  8. Automatic cell identification and visualization using digital holographic microscopy with head mounted augmented reality devices.

    Science.gov (United States)

    O'Connor, Timothy; Rawat, Siddharth; Markman, Adam; Javidi, Bahram

    2018-03-01

    We propose a compact imaging system that integrates an augmented reality head mounted device with digital holographic microscopy for automated cell identification and visualization. A shearing interferometer is used to produce holograms of biological cells, which are recorded using customized smart glasses containing an external camera. After image acquisition, segmentation is performed to isolate regions of interest containing biological cells in the field-of-view, followed by digital reconstruction of the cells, which is used to generate a three-dimensional (3D) pseudocolor optical path length profile. Morphological features are extracted from the cell's optical path length map, including mean optical path length, coefficient of variation, optical volume, projected area, projected area to optical volume ratio, cell skewness, and cell kurtosis. Classification is performed using the random forest classifier, support vector machines, and K-nearest neighbor, and the results are compared. Finally, the augmented reality device displays the cell's pseudocolor 3D rendering of its optical path length profile, extracted features, and the identified cell's type or class. The proposed system could allow a healthcare worker to quickly visualize cells using augmented reality smart glasses and extract the relevant information for rapid diagnosis. To the best of our knowledge, this is the first report on the integration of digital holographic microscopy with augmented reality devices for automated cell identification and visualization.

  9. Enabling Seamless Access to Digital Graphical Contents for Visually Impaired Individuals via Semantic-Aware Processing

    Directory of Open Access Journals (Sweden)

    Baoxin Li

    2007-11-01

    Full Text Available Vision is one of the main sources through which people obtain information from the world, but unfortunately, visually-impaired people are partially or completely deprived of this type of information. With the help of computer technologies, people with visual impairment can independently access digital textual information by using text-to-speech and text-to-Braille software. However, in general, there still exists a major barrier for people who are blind to access the graphical information independently in real-time without the help of sighted people. In this paper, we propose a novel multi-level and multi-modal approach aiming at addressing this challenging and practical problem, with the key idea being semantic-aware visual-to-tactile conversion through semantic image categorization and segmentation, and semantic-driven image simplification. An end-to-end prototype system was built based on the approach. We present the details of the approach and the system, report sample experimental results with realistic data, and compare our approach with current typical practice.

  10. Enabling Seamless Access to Digital Graphical Contents for Visually Impaired Individuals via Semantic-Aware Processing

    Directory of Open Access Journals (Sweden)

    Wang Zheshen

    2007-01-01

    Full Text Available Vision is one of the main sources through which people obtain information from the world, but unfortunately, visually-impaired people are partially or completely deprived of this type of information. With the help of computer technologies, people with visual impairment can independently access digital textual information by using text-to-speech and text-to-Braille software. However, in general, there still exists a major barrier for people who are blind to access the graphical information independently in real-time without the help of sighted people. In this paper, we propose a novel multi-level and multi-modal approach aiming at addressing this challenging and practical problem, with the key idea being semantic-aware visual-to-tactile conversion through semantic image categorization and segmentation, and semantic-driven image simplification. An end-to-end prototype system was built based on the approach. We present the details of the approach and the system, report sample experimental results with realistic data, and compare our approach with current typical practice.

  11. SPATIOTEMPORAL VISUALIZATION OF TIME-SERIES SATELLITE-DERIVED CO2 FLUX DATA USING VOLUME RENDERING AND GPU-BASED INTERPOLATION ON A CLOUD-DRIVEN DIGITAL EARTH

    Directory of Open Access Journals (Sweden)

    S. Wu

    2017-10-01

    Full Text Available The ocean carbon cycle has a significant influence on global climate, and is commonly evaluated using time-series satellite-derived CO2 flux data. Location-aware and globe-based visualization is an important technique for analyzing and presenting the evolution of climate change. To achieve realistic simulation of the spatiotemporal dynamics of ocean carbon, a cloud-driven digital earth platform is developed to support the interactive analysis and display of multi-geospatial data, and an original visualization method based on our digital earth is proposed to demonstrate the spatiotemporal variations of carbon sinks and sources using time-series satellite data. Specifically, a volume rendering technique using half-angle slicing and particle system is implemented to dynamically display the released or absorbed CO2 gas. To enable location-aware visualization within the virtual globe, we present a 3D particlemapping algorithm to render particle-slicing textures onto geospace. In addition, a GPU-based interpolation framework using CUDA during real-time rendering is designed to obtain smooth effects in both spatial and temporal dimensions. To demonstrate the capabilities of the proposed method, a series of satellite data is applied to simulate the air-sea carbon cycle in the China Sea. The results show that the suggested strategies provide realistic simulation effects and acceptable interactive performance on the digital earth.

  12. Holistic and Individualistic Evaluations of Digital Visual Art Portfolios: A Mixed Methods Study

    Science.gov (United States)

    Cavill, William D., Jr.

    2017-01-01

    The high-stakes nature of portfolio evaluation makes it necessary to perform such assessments in the fairest and most equitable manner possible. Determining whether or not there is a difference between holistically and individualistically derived scores for digital visual art portfolios and how those differences can be explained was the focus of…

  13. Method for visualization and presentation of priceless old prints based on precise 3D scan

    Science.gov (United States)

    Bunsch, Eryk; Sitnik, Robert

    2014-02-01

    Graphic prints and manuscripts constitute main part of the cultural heritage objects created by the most of the known civilizations. Their presentation was always a problem due to their high sensitivity to light and changes of external conditions (temperature, humidity). Today it is possible to use an advanced digitalization techniques for documentation and visualization of mentioned objects. In the situation when presentation of the original heritage object is impossible, there is a need to develop a method allowing documentation and then presentation to the audience of all the aesthetical features of the object. During the course of the project scans of several pages of one of the most valuable books in collection of Museum of Warsaw Archdiocese were performed. The book known as "Great Dürer Trilogy" consists of three series of woodcuts by the Albrecht Dürer. The measurement system used consists of a custom designed, structured light-based, high-resolution measurement head with automated digitization system mounted on the industrial robot. This device was custom built to meet conservators' requirements, especially the lack of ultraviolet or infrared radiation emission in the direction of measured object. Documentation of one page from the book requires about 380 directional measurements which constitute about 3 billion sample points. The distance between the points in the cloud is 20 μm. Provided that the measurement with MSD (measurement sampling density) of 2500 points makes it possible to show to the publicity the spatial structure of this graphics print. An important aspect is the complexity of the software environment created for data processing, in which massive data sets can be automatically processed and visualized. Very important advantage of the software which is using directly clouds of points is the possibility to manipulate freely virtual light source.

  14. Tips for better visual elements in posters and podium presentations.

    Science.gov (United States)

    Zerwic, J J; Grandfield, K; Kavanaugh, K; Berger, B; Graham, L; Mershon, M

    2010-08-01

    The ability to effectively communicate through posters and podium presentations using appropriate visual content and style is essential for health care educators. To offer suggestions for more effective visual elements of posters and podium presentations. We present the experiences of our multidisciplinary publishing group, whose combined experiences and collaboration have provided us with an understanding of what works and how to achieve success when working on presentations and posters. Many others would offer similar advice, as these guidelines are consistent with effective presentation. FINDINGS/SUGGESTIONS: Certain visual elements should be attended to in any visual presentation: consistency, alignment, contrast and repetition. Presentations should be consistent in font size and type, line spacing, alignment of graphics and text, and size of graphics. All elements should be aligned with at least one other element. Contrasting light background with dark text (and vice versa) helps an audience read the text more easily. Standardized formatting lets viewers know when they are looking at similar things (tables, headings, etc.). Using a minimal number of colors (four at most) helps the audience more easily read text. For podium presentations, have one slide for each minute allotted for speaking. The speaker is also a visual element; one should not allow the audience's view of either the presentation or presenter to be blocked. Making eye contact with the audience also keeps them visually engaged. Health care educators often share information through posters and podium presentations. These tips should help the visual elements of presentations be more effective.

  15. A situated practice of ethics for participatory visual and digital methods in public health research and practice: a focus on digital storytelling.

    Science.gov (United States)

    Gubrium, Aline C; Hill, Amy L; Flicker, Sarah

    2014-09-01

    This article explores ethical considerations related to participatory visual and digital methods for public health research and practice, through the lens of an approach known as "digital storytelling." We begin by briefly describing the digital storytelling process and its applications to public health research and practice. Next, we explore 6 common challenges: fuzzy boundaries, recruitment and consent to participate, power of shaping, representation and harm, confidentiality, and release of materials. We discuss their complexities and offer some considerations for ethical practice. We hope this article serves as a catalyst for expanded dialogue about the need for high standards of integrity and a situated practice of ethics wherein researchers and practitioners reflexively consider ethical decision-making as part of the ongoing work of public health.

  16. Visual loss at presentation in children with pseudotumor cerebri

    Directory of Open Access Journals (Sweden)

    Rana Al-Senawi

    2008-01-01

    Full Text Available Purpose: To describe visual loss at presentation in children with pseudotumor cerebri (PTC, and discuss mechanisms of visual loss and distinguishing features of pediatric PTC. Materials and Methods: Two children with papilledema and visual complaints were referred for ophthalmic evaluation. Both patients underwent a detailed ophthalmic work-up. Results: Patient 1, an 8-year-old girl, presented with a 2-week history of headache, vomiting, and visual impairment in both eyes. The child had no previous medical history. Patient 2, a 9-year-old boy, experienced sudden loss of vision in both eyes one week prior to presentation, along with severe headache and vomiting. He had undergone a renal transplantation one year back, and his current medications included cyclosporine A (CsA and oral prednisolone. Extensive disc swelling, lipid exudation and retinal thickening in the posterior pole were observed in both patients. Lumbar puncture in both showed elevated cerebrospinal fluid pressure. Both were treated with oral acetazolamide. Patient 1 additionally received intravenous methylprednisolone followed by an oral taper. CsA was stopped in patient 2. PTC and papilledema resolved with above measures in both patients, with partial recovery of visual function. Conclusions: PTC in children may have atypical manifestations. Visual acuity may be compromised acutely due to several factors. Patients with PTC and severe visual loss at presentation mandate an aggressive management approach. Use of intravenous steroids may be considered along with acetazolamide. Despite resolution of PTC, sequelae such as optic atrophy or macular scarring may impede eventual visual recovery. Physicians following patients on CsA need to be aware of the possible neuro-ophthalmic complications of the drug.

  17. Visual Artist or Visual Designer? Visual Communication Design Education

    OpenAIRE

    Arsoy, Aysu

    2010-01-01

    ABSTRACT: Design tools and contents have been digitalized, forming the contemporary fields of the visual arts and design. Corporate culture demands techno-social experts who understand the arts, design, culture and society, while also having a high level of technological proficiency. New departments have opened offering alternatives in art and design education such as Visual Communication Design (VCD) and are dedicated to educating students in the practical aspect of using digital technologi...

  18. Digital radiography: Present detectors and future developments

    International Nuclear Information System (INIS)

    Perez-Mendez, V.

    1990-08-01

    Present detectors for digital radiography are of two classes: real time detectors and storage (non real time) types. Present real time detectors consist of image intensifier tubes with an internal cesium iodide layer x-ray converter. Non real time detectors involve linear sweep arrays or storage detectors such as film. Future detectors discussed here can be of both types utilizing new technologies such as hydrogenated amorphous silicon photodiode arrays coupled to thin film transistor arrays. 17 refs., 10 figs

  19. Comparative analysis of the visualization of small files using digital and conventional radiography Análise comparativa da visualização de limas de fino calibre, usando a radiografia digital e a convencional

    Directory of Open Access Journals (Sweden)

    Sandra Regina Boarin Pace

    2005-03-01

    Full Text Available The present work was designed to carry out a comparative analysis of the visualization of small files using digital and conventional radiographs. Forty maxillary molars inserted in human skulls were used; Maillefer K-files #06, #08, #10 and #15 were inserted in the mesiobuccal canals and measured at 0.5mm beyond and 1.5mm before the tip with 0.5-mm intervals, in order to allow five professionals to observe whether the files were at the limit, before or beyond the foramen when visualized on conventional radiographs taken on Insight Kodak film (Eastman Kodak, Rochester, NY, USA and with the RVG digital system (Trophy. Based on the results obtained, the conclusions were: with the two systems it was possible to visualize #06 K-files in nearly 60% of the evaluated cases; for the others, #08, #10 and #15 K-files, visualization was higher with both radiographic systems, achieving 82% of correct visualization for #15 K-files with the conventional system. The differences between the results of the two systems studied - conventional (Insight film, Kodak F-speed and last generation digital (RVG - Trophy radiographs - were not statistically significant according to the Student's t test.OBJETIVO: O objetivo deste trabalho foi comparar a visualização de limas de fino calibre usando as radiografias digital e convencional. MATERIAL-MÉTODO: Para tal, foram utilizados quarenta dentes molares superiores inseridos em alvéolos de crânio seco, com limas Maillefer tipo K de calibre #06, #08, #10 e #15, em canais mésio-vestibulares, mensurados de 0,5 mm além ápice a 1,5 mm aquém do ápice com intervalos de 0,5 mm, de forma que cinco avaliadores pudessem observar se as limas estavam no limite, aquém ou além do forame em radiografias convencionais com filme Insight Kodak (Eastman Kodak, Rochester, NY, USA e sistema digital RVG (Trophy. CONCLUSÃO: Diante dos resultados obtidos concluiu-se que nos dois sistemas foi possível visualizar as limas #06 em cerca de

  20. A Digital Mixed Methods Research Design: Integrating Multimodal Analysis with Data Mining and Information Visualization for Big Data Analytics

    Science.gov (United States)

    O'Halloran, Kay L.; Tan, Sabine; Pham, Duc-Son; Bateman, John; Vande Moere, Andrew

    2018-01-01

    This article demonstrates how a digital environment offers new opportunities for transforming qualitative data into quantitative data in order to use data mining and information visualization for mixed methods research. The digital approach to mixed methods research is illustrated by a framework which combines qualitative methods of multimodal…

  1. A copyright protection scheme for digital images based on shuffled singular value decomposition and visual cryptography.

    Science.gov (United States)

    Devi, B Pushpa; Singh, Kh Manglem; Roy, Sudipta

    2016-01-01

    This paper proposes a new watermarking algorithm based on the shuffled singular value decomposition and the visual cryptography for copyright protection of digital images. It generates the ownership and identification shares of the image based on visual cryptography. It decomposes the image into low and high frequency sub-bands. The low frequency sub-band is further divided into blocks of same size after shuffling it and then the singular value decomposition is applied to each randomly selected block. Shares are generated by comparing one of the elements in the first column of the left orthogonal matrix with its corresponding element in the right orthogonal matrix of the singular value decomposition of the block of the low frequency sub-band. The experimental results show that the proposed scheme clearly verifies the copyright of the digital images, and is robust to withstand several image processing attacks. Comparison with the other related visual cryptography-based algorithms reveals that the proposed method gives better performance. The proposed method is especially resilient against the rotation attack.

  2. A Preliminary Investigation into the Search Behaviour of Users in a Collection of Digitized Broadcast Audio

    DEFF Research Database (Denmark)

    Lund, Haakon; Skov, Mette; Larsen, Birger

    2014-01-01

    An increasing number of large digitized audio-visual collections within digital humanities have recently been made available for users. Often access to digitized audio-visual collections is hampered by little and inconsistent metadata. This paper presents the preliminary findings from a study of ...

  3. Testing the accuracy of timing reports in visual timing tasks with a consumer-grade digital camera.

    Science.gov (United States)

    Smyth, Rachael E; Oram Cardy, Janis; Purcell, David

    2017-06-01

    This study tested the accuracy of a visual timing task using a readily available and relatively inexpensive consumer grade digital camera. A visual inspection time task was recorded using short high-speed video clips and the timing as reported by the task's program was compared to the timing as recorded in the video clips. Discrepancies in these two timing reports were investigated further and based on display refresh rate, a decision was made whether the discrepancy was large enough to affect the results as reported by the task. In this particular study, the errors in timing were not large enough to impact the results of the study. The procedure presented in this article offers an alternative method for performing a timing test, which uses readily available hardware and can be used to test the timing in any software program on any operating system and display.

  4. Utilization of KSC Present Broadband Communications Data System for Digital Video Services

    Science.gov (United States)

    Andrawis, Alfred S.

    2002-01-01

    This report covers a visibility study of utilizing present KSC broadband communications data system (BCDS) for digital video services. Digital video services include compressed digital TV delivery and video-on-demand. Furthermore, the study examines the possibility of providing interactive video on demand to desktop personal computers via KSC computer network.

  5. Visual Literacy Practices in Higher Education

    OpenAIRE

    Schellenberg, Julia

    2015-01-01

    Joint Master Degree in Digital Library Learning (DILL) In our media-driven age visuals are increasingly frequent and prominently present in society and their importance and influence across academic disciplines is growing. This makes it essential to enable learners to become visually literate and justifies the need for teaching visual literacy competencies. Yet, there has been little research on visual literacy practices undertaken across academic subjects and institutions in h...

  6. Free Software Beyond Radical Politics: Negotiations of Creative and Craft Autonomy in Digital Visual Media Production

    Directory of Open Access Journals (Sweden)

    Julia Velkova

    2016-08-01

    Full Text Available Free software development and the technological practices of hackers have been broadly recognised as fundamental for the formation of political cultures that foster democracy in the digital mediascape. This article explores the role of free software in the practices of digital artists, animators and technicians who work in various roles for the contemporary digital visual media industries. Rather than discussing it as a model of organising work, the study conceives free software as a production tool and shows how it becomes a locus of politics about finding material security in flexible capitalism. This politics is ultimately contradictory in that it extends creative and craft autonomy of digital artists but does not mobilise a critical project. Instead, it nurtures further precarious labour. Empirically, the article draws on ethnographically collected material from the media practices of digital artists and programmers who engage with two popular free software production tools, Blender and Synfig.

  7. Different Strokes for Different Folks: Visual Presentation Design between Disciplines.

    Science.gov (United States)

    Gomez, S R; Jianu, R; Ziemkiewicz, C; Guo, Hua; Laidlaw, D H

    2012-12-01

    We present an ethnographic study of design differences in visual presentations between academic disciplines. Characterizing design conventions between users and data domains is an important step in developing hypotheses, tools, and design guidelines for information visualization. In this paper, disciplines are compared at a coarse scale between four groups of fields: social, natural, and formal sciences; and the humanities. Two commonplace presentation types were analyzed: electronic slideshows and whiteboard "chalk talks". We found design differences in slideshows using two methods - coding and comparing manually-selected features, like charts and diagrams, and an image-based analysis using PCA called eigenslides. In whiteboard talks with controlled topics, we observed design behaviors, including using representations and formalisms from a participant's own discipline, that suggest authors might benefit from novel assistive tools for designing presentations. Based on these findings, we discuss opportunities for visualization ethnography and human-centered authoring tools for visual information.

  8. Creative Digital Media Practices

    DEFF Research Database (Denmark)

    Frølunde, Lisbeth

    , 2006, 2009), machinima (machine + cinema + anime, real-time animation captured in games etc.), and the digital storytelling movement. A dialogic perspective on the diversity of digital media practices opens up for understanding the complex evolution of language on socio-historical, cultural......The presentation reviews the interplay of dialogic (Bakhtin, 1981) and multimodal theories on media production practices, with attention to visual communication (Kress and van Leeuwen, 2001, 2006). This theoretical approach aids in reflecting on digital media practices as novel (new) sign systems...... develop a collaborative digital storytelling showcase for their own digital stories about Roskilde University. This course is intended to bring up reflections on the wider phenomenon of contemporary media practices, such as: YouTube, DIY (do-it-yourself) filmmaking or homemade, garage cinema (Jenkins...

  9. Learning about the scale of the solar system using digital planetarium visualizations

    Science.gov (United States)

    Yu, Ka Chun; Sahami, Kamran; Dove, James

    2017-07-01

    We studied the use of a digital planetarium for teaching relative distances and sizes in introductory undergraduate astronomy classes. Inspired in part by the classic short film The Powers of Ten and large physical scale models of the Solar System that can be explored on foot, we created lectures using virtual versions of these two pedagogical approaches for classes that saw either an immersive treatment in the planetarium or a non-immersive version in the regular classroom (with N = 973 students participating in total). Students who visited the planetarium had not only the greatest learning gains, but their performance increased with time, whereas students who saw the same visuals projected onto a flat display in their classroom showed less retention over time. The gains seen in the students who visited the planetarium reveal that this medium is a powerful tool for visualizing scale over multiple orders of magnitude. However the modest gains for the students in the regular classroom also show the utility of these visualization approaches for the broader category of classroom physics simulations.

  10. Visual literacy and visual communication for global education : innovations in teaching e-learning in art, design and communication

    NARCIS (Netherlands)

    Velders, Teun; de Vries, Sjoerd A.; Vaicaityte, Loreta

    2007-01-01

    This paper presents the (student) proceedings of a successful inter-university co-operation between a research university and a university of applied sciences, in the field of Visual Literacy and Visual Communication. The origin lays in the international symposium “Digital Communities for Global

  11. Highly Realistic 3D Presentation Agents with Visual Attention Capability

    NARCIS (Netherlands)

    Hoekstra, A; Prendinger, H.; Bee, N.; Heylen, Dirk K.J.; Ishizuka, M.

    2007-01-01

    This research proposes 3D graphical agents in the role of virtual presenters with a new type of functionality – the capability to process and respond to visual attention of users communicated by their eye movements. Eye gaze is an excellent clue to users’ attention, visual interest, and visual

  12. Preliminary Clinical Experience with Digital Breast Tomosynthesis in the Visualization of Breast Microcalcifications

    Directory of Open Access Journals (Sweden)

    Stamatia V Destounis

    2013-01-01

    Full Text Available Objectives: To compare the visualization and image quality of microcalcifications imaged with digital breast tomosynthesis (DBT versus conventional digital mammography. Materials and Methods: Patients with microcalcifications detected on full field digital mammography (FFDM recommended for needle core biopsy were enrolled in the study after obtaining patient′s consent and institutional review board approval (n = 177 patients, 179 lesions. All had a bilateral combination DBT exam, after undergoing routine digital mammography, prior to biopsy. The study radiologist reviewed the FFDM and DBT images in a non-blinded comparison and assessed the visibility of the microcalcifications with both methods, including image quality and clarity with which the calcifications were seen. Data recorded included patient demographics, lesion size on FFDM, DBT, and surgical excision (when applicable, biopsy, and surgical pathology, if any. Results: Average lesion size on DBT was 1.5 cm; average lesion size on FFDM was 1.4 cm. The image quality of DBT was assessed as equivalent or superior in 92.2% of cases. In 7.8% of the cases, the FFDM image quality was assessed as equivalent or superior. Conclusion: In our review, DBT image quality appears to be comparable to or better than conventional FFDM in terms of demonstrating microcalcifications, as shown in 92.2% of cases.

  13. Visual Fields at Presentation and after Trans-sphenoidal Resection of Pituitary Adenomas

    Directory of Open Access Journals (Sweden)

    Renu Dhasmana

    2011-01-01

    Full Text Available Purpose: To evaluate visual field changes in patients with pituitary adenomas following trans-sphenoidal surgery. Methods: Eighteen patients with pituitary adenomas underwent a complete ophthalmic assessment and visual field analysis using the Humphrey Field Analyzer 30-2 program before and after trans-sphenoidal surgical resection at the Himalayan Institute of Medical Sciences over a one year period. Visual acuity, duration of symptoms, optic nerve head changes, pattern of visual field defects, and variables such as mean deviation and visual field index were compared. Results: Thirty-six eyes of 18 patients including 10 male and 8 female subjects with mean age of 35.1±9.9 years and histologically proven pituitary adenoma were included. Mean visual acuity at presentation was 0.29 logMAR which improved to 0.21 logMAR postoperatively (P = 0.305. Of 36 eyes, 24 (66.7% had visual field defects including temporal defects in 12 eyes (33.3%, non-specific defects in 10 eyes (27.8%, and peripheral field constriction in 2 eyes (5.6%. Mean deviation of visual fields at presentation was -14.28 dB which improved to -11.32 dB postoperatively. The visual field index improved from 63.5% to 75% postoperatively. Favorable visual field outcomes were correlated with shorter duration of symptoms and absence of optic nerve head changes at presentation. Conclusion: Visual field defects were present in two thirds of patients at presentation. An overall improvement in vision and visual fields was noted after surgical resection. An inverse correlation was found between the duration of symptoms and postoperative visual field recovery, signifying the importance of early surgical intervention.

  14. Visualization-by-Sketching: An Artist's Interface for Creating Multivariate Time-Varying Data Visualizations.

    Science.gov (United States)

    Schroeder, David; Keefe, Daniel F

    2016-01-01

    We present Visualization-by-Sketching, a direct-manipulation user interface for designing new data visualizations. The goals are twofold: First, make the process of creating real, animated, data-driven visualizations of complex information more accessible to artists, graphic designers, and other visual experts with traditional, non-technical training. Second, support and enhance the role of human creativity in visualization design, enabling visual experimentation and workflows similar to what is possible with traditional artistic media. The approach is to conceive of visualization design as a combination of processes that are already closely linked with visual creativity: sketching, digital painting, image editing, and reacting to exemplars. Rather than studying and tweaking low-level algorithms and their parameters, designers create new visualizations by painting directly on top of a digital data canvas, sketching data glyphs, and arranging and blending together multiple layers of animated 2D graphics. This requires new algorithms and techniques to interpret painterly user input relative to data "under" the canvas, balance artistic freedom with the need to produce accurate data visualizations, and interactively explore large (e.g., terabyte-sized) multivariate datasets. Results demonstrate a variety of multivariate data visualization techniques can be rapidly recreated using the interface. More importantly, results and feedback from artists support the potential for interfaces in this style to attract new, creative users to the challenging task of designing more effective data visualizations and to help these users stay "in the creative zone" as they work.

  15. Accuracy and Feasibility of an Android-Based Digital Assessment Tool for Post Stroke Visual Disorders-The StrokeVision App.

    Science.gov (United States)

    Quinn, Terence J; Livingstone, Iain; Weir, Alexander; Shaw, Robert; Breckenridge, Andrew; McAlpine, Christine; Tarbert, Claire M

    2018-01-01

    Visual impairment affects up to 70% of stroke survivors. We designed an app (StrokeVision) to facilitate screening for common post stroke visual issues (acuity, visual fields, and visual inattention). We sought to describe the test time, feasibility, acceptability, and accuracy of our app-based digital visual assessments against (a) current methods used for bedside screening and (b) gold standard measures. Patients were prospectively recruited from acute stroke settings. Index tests were app-based assessments of fields and inattention performed by a trained researcher. We compared against usual clinical screening practice of visual fields to confrontation, including inattention assessment (simultaneous stimuli). We also compared app to gold standard assessments of formal kinetic perimetry (Goldman or Octopus Visual Field Assessment); and pencil and paper-based tests of inattention (Albert's, Star Cancelation, and Line Bisection). Results of inattention and field tests were adjudicated by a specialist Neuro-ophthalmologist. All assessors were masked to each other's results. Participants and assessors graded acceptability using a bespoke scale that ranged from 0 (completely unacceptable) to 10 (perfect acceptability). Of 48 stroke survivors recruited, the complete battery of index and reference tests for fields was successfully completed in 45. Similar acceptability scores were observed for app-based [assessor median score 10 (IQR: 9-10); patient 9 (IQR: 8-10)] and traditional bedside testing [assessor 10 (IQR: 9-10); patient 10 (IQR: 9-10)]. Median test time was longer for app-based testing [combined time to completion of all digital tests 420 s (IQR: 390-588)] when compared with conventional bedside testing [70 s, (IQR: 40-70)], but shorter than gold standard testing [1,260 s, (IQR: 1005-1,620)]. Compared with gold standard assessments, usual screening practice demonstrated 79% sensitivity and 82% specificity for detection of a stroke-related field defect

  16. An atypical presentation of visual conversion disorder.

    Science.gov (United States)

    Foutch, Brian K

    2015-01-01

    Nonorganic vision loss accounts for up to 5% of patients and presents in two forms, malingering and visual conversion disorder (VCD). It is described a case of VCD in a new mother struggling both with her husband being deployed overseas and the recent death of her father. In addition, she had been evaluated for a concussion secondary to a motor vehicle accident three months prior. An inexpensive series of clinical tests were performed to rule out organic disease and obtained equivocal results. Some tests revealed intact vision in the affected eye while others supported a neurological cause for the vision loss. However, the patient quickly recovered normal visual acuity when encouraged to discuss situations that have been causing emotional stress. This almost immediate recovery of vision confirmed the diagnosis of VCD. This report should make primary eye care professionals more aware of visual conversion disorder and its clinical evaluation. Copyright © 2014 Spanish General Council of Optometry. Published by Elsevier Espana. All rights reserved.

  17. Contribution to the study of integrated system design in digital imaging. Application to digital radiology

    International Nuclear Information System (INIS)

    Boy, M.

    1987-02-01

    In the first part of this work, we describe the hardware and software used to design integrated systems able to acquire, memorize, process and visualize 1024 x 1024 x 8 bits images. In the second part, we present and analyse the first realised prototype system which is a digital radiology one. After a technical and economical digital radiology study, we present the angiographic and tomographic results. In the third part, we indicate possible evolution of this system and we show how the adopted structure and developed hardware allow applications in various fields [fr

  18. Visual Information Communications International Conference

    CERN Document Server

    Nguyen, Quang Vinh; Zhang, Kang; VINCI'09

    2010-01-01

    Visual Information Communication is based on VINCI'09, The Visual Information Communications International Conference, September 2009 in Sydney, Australia. Topics covered include The Arts of Visual Layout, Presentation & Exploration, The Design of Visual Attributes, Symbols & Languages, Methods for Visual Analytics and Knowledge Discovery, Systems, Interfaces and Applications of Visualization, Methods for Multimedia Data Recognition & Processing. This cutting-edge book addresses the issues of knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities. Visual Information Communications is an edited volume whose contributors include well-established researchers worldwide, from diverse disciplines including architects, artists, engineers, and scientists. Visual Information Communication is designed for a professional audience composed of practitioners and researchers working in the field of digital design and visual communications. This volume i...

  19. Digital Identity Formation: Socially Being Real and Present on Digital Networks

    Science.gov (United States)

    Bozkurt, Aras; Tu, Chih-Hsiung

    2016-01-01

    Social networks have become popular communication and interaction environments recently. As digital environments, so as ecosystems, they have potential in terms of networked learning as they fulfill some roles such as mediating an environment for digital identity formation and providing social and emotional presence. Based on this phenomenon, the…

  20. iPixel: a visual content-based and semantic search engine for retrieving digitized mammograms by using collective intelligence.

    Science.gov (United States)

    Alor-Hernández, Giner; Pérez-Gallardo, Yuliana; Posada-Gómez, Rubén; Cortes-Robles, Guillermo; Rodríguez-González, Alejandro; Aguilar-Laserre, Alberto A

    2012-09-01

    Nowadays, traditional search engines such as Google, Yahoo and Bing facilitate the retrieval of information in the format of images, but the results are not always useful for the users. This is mainly due to two problems: (1) the semantic keywords are not taken into consideration and (2) it is not always possible to establish a query using the image features. This issue has been covered in different domains in order to develop content-based image retrieval (CBIR) systems. The expert community has focussed their attention on the healthcare domain, where a lot of visual information for medical analysis is available. This paper provides a solution called iPixel Visual Search Engine, which involves semantics and content issues in order to search for digitized mammograms. iPixel offers the possibility of retrieving mammogram features using collective intelligence and implementing a CBIR algorithm. Our proposal compares not only features with similar semantic meaning, but also visual features. In this sense, the comparisons are made in different ways: by the number of regions per image, by maximum and minimum size of regions per image and by average intensity level of each region. iPixel Visual Search Engine supports the medical community in differential diagnoses related to the diseases of the breast. The iPixel Visual Search Engine has been validated by experts in the healthcare domain, such as radiologists, in addition to experts in digital image analysis.

  1. The Effects of Visual Illustrations on Learners' Achievement and Interest in PDA- (Personal Digital Assistant) Based Learning

    Science.gov (United States)

    Park, Sanghoon; Kim, Minjeong; Lee, Youngmin; Son, Chanhee; Lee, Miyoung

    2005-01-01

    PDAs (Personal Digital Assistants) have been used widely in educational settings. In this study, the visual illustration of a scientific text (cognitive-interest illustration, emotional-interest illustration, or no illustration) was manipulated to investigate its impact on student interest in instructional materials, achievement, and time spent on…

  2. Visual Education

    DEFF Research Database (Denmark)

    Buhl, Mie; Flensborg, Ingelise

    2010-01-01

    The intrinsic breadth of various types of images creates new possibilities and challenges for visual education. The digital media have moved the boundaries between images and other kinds of modalities (e.g. writing, speech and sound) and have augmented the possibilities for integrating the functi......The intrinsic breadth of various types of images creates new possibilities and challenges for visual education. The digital media have moved the boundaries between images and other kinds of modalities (e.g. writing, speech and sound) and have augmented the possibilities for integrating...... to emerge in the interlocutory space of a global visual repertoire and diverse local interpretations. The two perspectives represent challenges for future visual education which require visual competences, not only within the arts but also within the subjects of natural sciences, social sciences, languages...

  3. PathEdEx – Uncovering high-explanatory visual diagnostics heuristics using digital pathology and multiscale gaze data

    Directory of Open Access Journals (Sweden)

    Dmitriy Shin

    2017-01-01

    Full Text Available Background: Visual heuristics of pathology diagnosis is a largely unexplored area where reported studies only provided a qualitative insight into the subject. Uncovering and quantifying pathology visual and nonvisual diagnostic patterns have great potential to improve clinical outcomes and avoid diagnostic pitfalls. Methods: Here, we present PathEdEx, an informatics computational framework that incorporates whole-slide digital pathology imaging with multiscale gaze-tracking technology to create web-based interactive pathology educational atlases and to datamine visual and nonvisual diagnostic heuristics. Results: We demonstrate the capabilities of PathEdEx for mining visual and nonvisual diagnostic heuristics using the first PathEdEx volume of a hematopathology atlas. We conducted a quantitative study on the time dynamics of zooming and panning operations utilized by experts and novices to come to the correct diagnosis. We then performed association rule mining to determine sets of diagnostic factors that consistently result in a correct diagnosis, and studied differences in diagnostic strategies across different levels of pathology expertise using Markov chain (MC modeling and MC Monte Carlo simulations. To perform these studies, we translated raw gaze points to high-explanatory semantic labels that represent pathology diagnostic clues. Therefore, the outcome of these studies is readily transformed into narrative descriptors for direct use in pathology education and practice. Conclusion: PathEdEx framework can be used to capture best practices of pathology visual and nonvisual diagnostic heuristics that can be passed over to the next generation of pathologists and have potential to streamline implementation of precision diagnostics in precision medicine settings.

  4. [Constructing 3-dimensional colorized digital dental model assisted by digital photography].

    Science.gov (United States)

    Ye, Hong-qiang; Liu, Yu-shu; Liu, Yun-song; Ning, Jing; Zhao, Yi-jiao; Zhou, Yong-sheng

    2016-02-18

    To explore a method of constructing universal 3-dimensional (3D) colorized digital dental model which can be displayed and edited in common 3D software (such as Geomagic series), in order to improve the visual effect of digital dental model in 3D software. The morphological data of teeth and gingivae were obtained by intra-oral scanning system (3Shape TRIOS), constructing 3D digital dental models. The 3D digital dental models were exported as STL files. Meanwhile, referring to the accredited photography guide of American Academy of Cosmetic Dentistry (AACD), five selected digital photographs of patients'teeth and gingivae were taken by digital single lens reflex camera (DSLR) with the same exposure parameters (except occlusal views) to capture the color data. In Geomagic Studio 2013, after STL file of 3D digital dental model being imported, digital photographs were projected on 3D digital dental model with corresponding position and angle. The junctions of different photos were carefully trimmed to get continuous and natural color transitions. Then the 3D colorized digital dental model was constructed, which was exported as OBJ file or WRP file which was a special file for software of Geomagic series. For the purpose of evaluating the visual effect of the 3D colorized digital model, a rating scale on color simulation effect in views of patients'evaluation was used. Sixteen patients were recruited and their scores on colored and non-colored digital dental models were recorded. The data were analyzed using McNemar-Bowker test in SPSS 20. Universal 3D colorized digital dental model with better color simulation was constructed based on intra-oral scanning and digital photography. For clinical application, the 3D colorized digital dental models, combined with 3D face images, were introduced into 3D smile design of aesthetic rehabilitation, which could improve the patients' cognition for the esthetic digital design and virtual prosthetic effect. Universal 3D colorized

  5. Pedagogical Praxis Surrounding the Integration of Photography, Visual Literacy, Digital Literacy, and Educational Technology into Business Education Classrooms: A Focus Group Study

    Science.gov (United States)

    Schlosser, Peter Allen

    2010-01-01

    This paper reports on an investigation into how Marketing and Business Education Teachers utilize and integrate educational technology into curriculum through the use of photography. The ontology of this visual, technological, and language interface is explored with an eye toward visual literacy, digital literacy, and pedagogical praxis, focusing…

  6. Accuracy and Feasibility of an Android-Based Digital Assessment Tool for Post Stroke Visual Disorders—The StrokeVision App

    Directory of Open Access Journals (Sweden)

    Terence J. Quinn

    2018-03-01

    Full Text Available BackgroundVisual impairment affects up to 70% of stroke survivors. We designed an app (StrokeVision to facilitate screening for common post stroke visual issues (acuity, visual fields, and visual inattention. We sought to describe the test time, feasibility, acceptability, and accuracy of our app-based digital visual assessments against (a current methods used for bedside screening and (b gold standard measures.MethodsPatients were prospectively recruited from acute stroke settings. Index tests were app-based assessments of fields and inattention performed by a trained researcher. We compared against usual clinical screening practice of visual fields to confrontation, including inattention assessment (simultaneous stimuli. We also compared app to gold standard assessments of formal kinetic perimetry (Goldman or Octopus Visual Field Assessment; and pencil and paper-based tests of inattention (Albert’s, Star Cancelation, and Line Bisection. Results of inattention and field tests were adjudicated by a specialist Neuro-ophthalmologist. All assessors were masked to each other’s results. Participants and assessors graded acceptability using a bespoke scale that ranged from 0 (completely unacceptable to 10 (perfect acceptability.ResultsOf 48 stroke survivors recruited, the complete battery of index and reference tests for fields was successfully completed in 45. Similar acceptability scores were observed for app-based [assessor median score 10 (IQR: 9–10; patient 9 (IQR: 8–10] and traditional bedside testing [assessor 10 (IQR: 9–10; patient 10 (IQR: 9–10]. Median test time was longer for app-based testing [combined time to completion of all digital tests 420 s (IQR: 390–588] when compared with conventional bedside testing [70 s, (IQR: 40–70], but shorter than gold standard testing [1,260 s, (IQR: 1005–1,620]. Compared with gold standard assessments, usual screening practice demonstrated 79% sensitivity and 82% specificity for

  7. Principle and engineering implementation of 3D visual representation and indexing of medical diagnostic records (Conference Presentation)

    Science.gov (United States)

    Shi, Liehang; Sun, Jianyong; Yang, Yuanyuan; Ling, Tonghui; Wang, Mingqing; Zhang, Jianguo

    2017-03-01

    Purpose: Due to the generation of a large number of electronic imaging diagnostic records (IDR) year after year in a digital hospital, The IDR has become the main component of medical big data which brings huge values to healthcare services, professionals and administration. But a large volume of IDR presented in a hospital also brings new challenges to healthcare professionals and services as there may be too many IDRs for each patient so that it is difficult for a doctor to review all IDR of each patient in a limited appointed time slot. In this presentation, we presented an innovation method which uses an anatomical 3D structure object visually to represent and index historical medical status of each patient, which is called Visual Patient (VP) in this presentation, based on long term archived electronic IDR in a hospital, so that a doctor can quickly learn the historical medical status of the patient, quickly point and retrieve the IDR he or she interested in a limited appointed time slot. Method: The engineering implementation of VP was to build 3D Visual Representation and Index system called VP system (VPS) including components of natural language processing (NLP) for Chinese, Visual Index Creator (VIC), and 3D Visual Rendering Engine.There were three steps in this implementation: (1) an XML-based electronic anatomic structure of human body for each patient was created and used visually to index the all of abstract information of each IDR for each patient; (2)a number of specific designed IDR parsing processors were developed and used to extract various kinds of abstract information of IDRs retrieved from hospital information systems; (3) a 3D anatomic rendering object was introduced visually to represent and display the content of VIO for each patient. Results: The VPS was implemented in a simulated clinical environment including PACS/RIS to show VP instance to doctors. We setup two evaluation scenario in a hospital radiology department to evaluate whether

  8. Visual computing scientific visualization and imaging systems

    CERN Document Server

    2014-01-01

    This volume aims to stimulate discussions on research involving the use of data and digital images as an understanding approach for analysis and visualization of phenomena and experiments. The emphasis is put not only on graphically representing data as a way of increasing its visual analysis, but also on the imaging systems which contribute greatly to the comprehension of real cases. Scientific Visualization and Imaging Systems encompass multidisciplinary areas, with applications in many knowledge fields such as Engineering, Medicine, Material Science, Physics, Geology, Geographic Information Systems, among others. This book is a selection of 13 revised and extended research papers presented in the International Conference on Advanced Computational Engineering and Experimenting -ACE-X conferences 2010 (Paris), 2011 (Algarve), 2012 (Istanbul) and 2013 (Madrid). The examples were particularly chosen from materials research, medical applications, general concepts applied in simulations and image analysis and ot...

  9. Visual Literacy Skills of Students in College-Level Biology: Learning Outcomes Following Digital or Hand-Drawing Activities

    Science.gov (United States)

    Bell, Justine C.

    2014-01-01

    To test the claim that digital learning tools enhance the acquisition of visual literacy in this generation of biology students, a learning intervention was carried out with 33 students enrolled in an introductory college biology course. This study compared learning outcomes following two types of learning tools: a traditional drawing activity, or…

  10. CONTEMPORARY DIGITAL TECHNOLOGIES AND INNOVATIONS IN HUMAN INTELLIGENCE

    Directory of Open Access Journals (Sweden)

    Riabtseva, N.K.

    2017-09-01

    Full Text Available New digital technologies not only “change language” (David Cristal, but also “upgrade” human intelligence making it perform new and uncommon operations. The present paper is an analysis and a survey of most prominent innovations in human intelligence, which are instigated by the latest digital information technologies. These innovations include, according to the point of view of outstanding specialists in contemporary digital technologies, such operations as multitasking, serendipity, connectivity, hypermodality, visuality, and cybersemiotic convergence of objective and virtual reality. The paper is based on the data presented in the publications of such outstanding “digital” specialists as Larry Rosen, Jay David Bolter, Steven Downes, Jay Lemke, Gunther Kress, Soren Brier, etc. In their works they particularly stress the impact of digital technologies and internet communication on all spheres of human activities, their role in the inner psychological and mental states, in professional and educational domain, as well as the importance of their investigation and a gap between the intensive development of digital technologies and their insufficient usage in scientific, didactic, social and cultural life. Special attention in the paper focuses on the tendency towards visualization in the global information flows and its role in information processing and knowledge transfer. The paper particularly stresses the fact that the impact of contemporary digital technologies on all spheres of human activities, including the intellectual one, needs further and profound investigation.

  11. Digitizing Patterns of Power - Cartographic Communication for Digital Humanities

    Science.gov (United States)

    Kriz, Karel; Pucher, Alexander; Breier, Markus

    2018-05-01

    The representation of space in medieval texts, the appropriation of land and the subsequent installation of new structures of power are central research topics of the project "Digitizing Patterns of Power" (DPP). The project focuses on three regional case studies: the Eastern Alps and the Morava-Thaya region, the historical region of Macedonia, and historical Southern Armenia. DPP is a multidisciplinary project, conducted by the Austrian Academy of Sciences the Institute for Medieval Research (IMAFO) in cooperation with the University of Vienna, Department of Geography and Regional Research. It is part of an initiative to promote digital humanities research in Austria. DPP brings together expertise from historical and archaeological research as well as cartography and geocommunication to explore medieval geographies. The communication of space, time and spatial interconnectivity is an essential aspect of DPP. By incorporating digital cartographic expertise, relevant facts can be depicted in a more effective visual form. Optimal cartographic visualization of base data as well as the historical and archaeological information in an interactive map-based online platform are important features. However, the multidisciplinary of the project presents the participants with various challenges. The different involved disciplines, among them cartography, archaeology and history each have their own approaches to relevant aspects of geography and geocommunication. This paper treats geocommunication characteristics and approaches to interactive mapping in a historical and archaeological context within a multidisciplinary project environment. The fundamental challenges of cartographic communication within DPP will be presented. Furthermore, recent results on the communication of historical topographic, as well as uncertain thematic content will be demonstrated.

  12. A malaria diagnostic tool based on computer vision screening and visualization of Plasmodium falciparum candidate areas in digitized blood smears.

    Directory of Open Access Journals (Sweden)

    Nina Linder

    Full Text Available INTRODUCTION: Microscopy is the gold standard for diagnosis of malaria, however, manual evaluation of blood films is highly dependent on skilled personnel in a time-consuming, error-prone and repetitive process. In this study we propose a method using computer vision detection and visualization of only the diagnostically most relevant sample regions in digitized blood smears. METHODS: Giemsa-stained thin blood films with P. falciparum ring-stage trophozoites (n = 27 and uninfected controls (n = 20 were digitally scanned with an oil immersion objective (0.1 µm/pixel to capture approximately 50,000 erythrocytes per sample. Parasite candidate regions were identified based on color and object size, followed by extraction of image features (local binary patterns, local contrast and Scale-invariant feature transform descriptors used as input to a support vector machine classifier. The classifier was trained on digital slides from ten patients and validated on six samples. RESULTS: The diagnostic accuracy was tested on 31 samples (19 infected and 12 controls. From each digitized area of a blood smear, a panel with the 128 most probable parasite candidate regions was generated. Two expert microscopists were asked to visually inspect the panel on a tablet computer and to judge whether the patient was infected with P. falciparum. The method achieved a diagnostic sensitivity and specificity of 95% and 100% as well as 90% and 100% for the two readers respectively using the diagnostic tool. Parasitemia was separately calculated by the automated system and the correlation coefficient between manual and automated parasitemia counts was 0.97. CONCLUSION: We developed a decision support system for detecting malaria parasites using a computer vision algorithm combined with visualization of sample areas with the highest probability of malaria infection. The system provides a novel method for blood smear screening with a significantly reduced need for

  13. Digitalized preservation and presentation of historical building - taking traditional temples and dougong as examples

    Science.gov (United States)

    Yang, W. B.; Yen, Y. N.; Cheng, H. M.

    2015-08-01

    The integration of preservation of heritage and the digital technology is an important international trend in the 21st century. The digital technology not only is able to record and preserve detailed documents and information of heritage completely, but also brings the value-added features effectively. In this study, 3D laser scanning is used to perform the digitalized archives for the interior and exterior body work of the building which contains integration of 3D scanner technology, mobile scanning collaboration and multisystem reverse modeling and integration technology. The 3D model is built by combining with multi-media presentations and reversed modeling in real scale to perform the simulation of virtual reality (VR). With interactive teaching and presentation of augmented reality to perform the interaction technology to extend the continuously update in traditional architecture information. With the upgrade of the technology and value-added in digitalization, the cultural asset value can be experienced through 3D virtual reality which makes the information presentation from the traditional reading in the past toward user operation with sensory experience and keep exploring the possibilities and development of cultural asset preservation by using digital technology makes the presentation and learning of cultural asset information toward diversification.

  14. Digital Ethics Past, Present, Futures (Foreword)

    DEFF Research Database (Denmark)

    Ess, Charles

    2012-01-01

    I offer an overview of Digital Ethics (DE) as a field of enquiry that serves as the larger context for this volume and its constituent chapters. Along the way, I point out the trajectories and contributions of this volume and its constituent chapters to DE. To do so, I first take up four difficul......I offer an overview of Digital Ethics (DE) as a field of enquiry that serves as the larger context for this volume and its constituent chapters. Along the way, I point out the trajectories and contributions of this volume and its constituent chapters to DE. To do so, I first take up four...... difficulties facing efforts to develop a working definition of “digital ethics.” I then offer a taxonomy of the ethical issues that constitute much of the main foci of DE over the past five years, and indicate where these issues are further addressed in this volume. I conclude with some suggestions of emerging...... ethical domains and challenges that will likely become increasingly important components of DE, including one represented in this volume....

  15. Multi-platform subsystem for controlling acquisition, visualization and data organization of an NMR Digital Spectrometer: ToRM Console; Subsistema multiplataforma para controle de aquisicao, visualizacao e organizacao de dados do Espectrometro Digital de RM: ToRM Console

    Energy Technology Data Exchange (ETDEWEB)

    Silva, Danilo M.D.D. da; Pizetta, Daniel C.; Freire, Guilherme M.; Coelho, Felipe B.; Lourenco, Gustavo V.; Correa, Rodrigo R.M.; Martins, Mateus J.; Vidoto, Edson L.G.; Tannus, Alberto, E-mail: danilomendes@usp.br, E-mail: danilomendesdias@gmail.com [Universidade de Sao Paulo (CIERMag/USP), Sao Carlos, SP (Brazil). Int. de Fisica. Centro de Imagens e Espectroscopia ' in vivo' por Ressonancia Magnetica

    2013-08-15

    In this work, we present the recent results from the development of the CIERMag NMR Digital Spectrometer - a subsystem for controlling acquisition, visualization and data organization. Some aspects of the architecture and features will be shown, including a demonstration with CPMG method for transversal relaxation time (T{sub 2}) measurement using the system. With these achievements, ToRM Console is now being prepared to be an MRI scanner in a near future (author)

  16. Ideal Positions: 3D Sonography, Medical Visuality, Popular Culture.

    Science.gov (United States)

    Seiber, Tim

    2016-03-01

    As digital technologies are integrated into medical environments, they continue to transform the experience of contemporary health care. Importantly, medicine is increasingly visual. In the history of sonography, visibility has played an important role in accessing fetal bodies for diagnostic and entertainment purposes. With the advent of three-dimensional (3D) rendering, sonography presents the fetus visually as already a child. The aesthetics of this process and the resulting imagery, made possible in digital networks, discloses important changes in the relationship between technology and biology, reproductive health and political debates, and biotechnology and culture.

  17. Information, entropy and fidelity in visual communication

    Science.gov (United States)

    Huck, Friedrich O.; Fales, Carl L.; Alter-Gartenberg, Rachel; Rahman, Zia-Ur

    1992-01-01

    This paper presents an assessment of visual communication that integrates the critical limiting factors of image gathering and display with the digital processing that is used to code and restore images. The approach focuses on two mathematical criteria, information and fidelity, and on their relationships to the entropy of the encoded data and to the visual quality of the restored image.

  18. Information, entropy, and fidelity in visual communication

    Science.gov (United States)

    Huck, Friedrich O.; Fales, Carl L.; Alter-Gartenberg, Rachel; Rahman, Zia-ur

    1992-10-01

    This paper presents an assessment of visual communication that integrates the critical limiting factors of image gathering an display with the digital processing that is used to code and restore images. The approach focuses on two mathematical criteria, information and fidelity, and on their relationships to the entropy of the encoded data and to the visual quality of the restored image.

  19. A temporal comparison of forest cover using digital earth science data and visualization techniques

    Science.gov (United States)

    Jones, John W.

    1993-01-01

    Increased demands on forest resources and the recognition of old-growth forests as critical habitats and purifiers of the atmosphere have stimulated attention to forest harvest practices in the United States and worldwide. Visualization technology provides a means by which a history of forestry activities may be documented and presented to the public and decisionmakers. In this project, landsat multispectral scanner and thematic mapper images, acquired July 7, 1981, and July 8, 1991, respectively, were georeferenced, resampled, enhanced, and draped over U.S. Geological Survey 30-meter digital elevation models. These data then were used to create perspective views of portions of Mt. Hood Forest, Oregon. The "fly-by" animation (produced by rapidly displaying a sequence of these perspective views) conveys the forest cover change resulting from forest harvest activities over the 10-year period. This project shows the value of combining satellite data with base cartographic data and earth science information for use in public education and decision-making processes.

  20. Automatic processing of unattended lexical information in visual oddball presentation: neurophysiological evidence

    Directory of Open Access Journals (Sweden)

    Yury eShtyrov

    2013-08-01

    Full Text Available Previous electrophysiological studies of automatic language processing revealed early (100-200 ms reflections of access to lexical characteristics of speech signal using the so-called mismatch negativity (MMN, a negative ERP deflection elicited by infrequent irregularities in unattended repetitive auditory stimulation. In those studies, lexical processing of spoken stimuli became manifest as an enhanced ERP in response to unattended real words as opposed to phonologically matched but meaningless pseudoword stimuli. This lexical ERP enhancement was explained by automatic activation of word memory traces realised as distributed strongly intra-connected neuronal circuits, whose robustness guarantees memory trace activation even in the absence of attention on spoken input. Such an account would predict the automatic activation of these memory traces upon any presentation of linguistic information, irrespective of the presentation modality. As previous lexical MMN studies exclusively used auditory stimulation, we here adapted the lexical MMN paradigm to investigate early automatic lexical effects in the visual modality. In a visual oddball sequence, matched short word and pseudoword stimuli were presented tachistoscopically in perifoveal area outside the visual focus of attention, as the subjects’ attention was concentrated on a concurrent non-linguistic visual dual task in the centre of the screen. Using EEG, we found a visual analogue of the lexical ERP enhancement effect, with unattended written words producing larger brain response amplitudes than matched pseudowords, starting at ~100 ms. Furthermore, we also found significant visual MMN, reported here for the first time for unattended lexical stimuli presented perifoveally. The data suggest early automatic lexical processing of visually presented language outside the focus of attention.

  1. Digital fruition of archaeological finds. The experience at the Archaeological Museum of Bologna

    Directory of Open Access Journals (Sweden)

    Anna Maria Manferdini

    2011-12-01

    Full Text Available This contribution presents a series of investigations undertaken thanks to the collaboration between the Department of Architecture and Territorial Planning of the University of Bologna and the Archaeological Museum of Bologna , aimed at finding a procedure for the 3d digital survey and exploration of archaeological finds. In particular, this paper shows how users can benefit from the use of digital technologies for the fruition of historical-artistic heritage. As a matter of fact, digital communication tools stimulate multisensory perception mechanisms and therefore allow to actively involve users in the exploration of contents presented through collections. Immersive visualizations, augmented reality and both tactile and visual exploration of findings can ease the establishment of a more immediate and direct communication channel with users that generally communicate and access information using digital technologies and mediums.

  2. Scientific visualization and radiology

    International Nuclear Information System (INIS)

    Lawrance, D.P.; Hoyer, C.E.; Wrestler, F.A.; Kuhn, M.J.; Moore, W.D.; Anderson, D.R.

    1989-01-01

    Scientific visualization is the visual presentation of numerical data. The National Center for Supercomputing Applications (NCSA) has developed methods for visualizing computerbased simulations of digital imaging data. The applicability of these various tools for unique and potentially medical beneficial display of MR images is investigated. Raw data are obtained from MR images of the brain, neck, spine, and brachial plexus obtained on a 1.5-T imager with multiple pulse sequences. A supercomputer and other mainframe resources run a variety of graphic and imaging programs using this data. An interdisciplinary team of imaging scientists, computer graphic programmers, an physicians works together to achieve useful information

  3. Learning about Locomotion Patterns from Visualizations: Effects of Presentation Format and Realism

    Science.gov (United States)

    Imhof, Birgit; Scheiter, Katharina; Gerjets, Peter

    2011-01-01

    The rapid development of computer graphics technology has made possible an easy integration of dynamic visualizations into computer-based learning environments. This study examines the relative effectiveness of dynamic visualizations, compared either to sequentially or simultaneously presented static visualizations. Moreover, the degree of realism…

  4. Effects of age, gender, and stimulus presentation period on visual short-term memory.

    Science.gov (United States)

    Kunimi, Mitsunobu

    2016-01-01

    This study focused on age-related changes in visual short-term memory using visual stimuli that did not allow verbal encoding. Experiment 1 examined the effects of age and the length of the stimulus presentation period on visual short-term memory function. Experiment 2 examined the effects of age, gender, and the length of the stimulus presentation period on visual short-term memory function. The worst memory performance and the largest performance difference between the age groups were observed in the shortest stimulus presentation period conditions. The performance difference between the age groups became smaller as the stimulus presentation period became longer; however, it did not completely disappear. Although gender did not have a significant effect on d' regardless of the presentation period in the young group, a significant gender-based difference was observed for stimulus presentation periods of 500 ms and 1,000 ms in the older group. This study indicates that the decline in visual short-term memory observed in the older group is due to the interaction of several factors.

  5. Flow visualization of bubble behavior under two-phase natural circulation flow conditions using high speed digital camera

    Energy Technology Data Exchange (ETDEWEB)

    Lemos, Wanderley F.; Su, Jian, E-mail: wlemos@con.ufrj.br, E-mail: sujian@lasme.coppe.ufrj.br [Coordenacao dos Programas de Pos-Graduacao em Engenharia (COPPE/UFRJ), Rio de Janeiro, RJ (Brazil). Programa de Engenharia Nuclear; Faccini, Jose L.H., E-mail: faccini@ien.gov.br [Instituto de Engenharia Nuclear (IEN/CNEN-RJ), Rio de Janeiro, RJ (Brazil). Lab. de Termo-Hidraulica Experimental

    2013-07-01

    The The present work aims at identifying flow patterns and measuring interfacial parameters in two-phase natural circulation by using visualization technique with high-speed digital camera. The experiments were conducted in the Natural Circulation Circuit (CCN), installed at Nuclear Engineering Institute/CNEN. The thermo-hydraulic circuit comprises heater, heat exchanger, expansion tank, the pressure relief valve and pipes to interconnect the components. A glass tube is installed at the midpoint of the riser connected to the heater outlet. The natural circulation circuit is complemented by acquisition system of values of temperatures, flow and graphic interface. The instrumentation has thermocouples, volumetric flow meter, rotameter and high-speed digital camera. The experimental study is performed through analysis of information from measurements of temperatures at strategic points along the hydraulic circuit, besides natural circulation flow rates. The comparisons between analytical and experimental values are validated by viewing, recording and processing of the images for the flows patterns. Variables involved in the process of identification of flow regimes, dimensionless parameters, the phase velocity of the flow, initial boiling point, the phenomenon of 'flashing' pre-slug flow type were obtained experimentally. (author)

  6. Flow visualization of bubble behavior under two-phase natural circulation flow conditions using high speed digital camera

    International Nuclear Information System (INIS)

    Lemos, Wanderley F.; Su, Jian; Faccini, Jose L.H.

    2013-01-01

    The The present work aims at identifying flow patterns and measuring interfacial parameters in two-phase natural circulation by using visualization technique with high-speed digital camera. The experiments were conducted in the Natural Circulation Circuit (CCN), installed at Nuclear Engineering Institute/CNEN. The thermo-hydraulic circuit comprises heater, heat exchanger, expansion tank, the pressure relief valve and pipes to interconnect the components. A glass tube is installed at the midpoint of the riser connected to the heater outlet. The natural circulation circuit is complemented by acquisition system of values of temperatures, flow and graphic interface. The instrumentation has thermocouples, volumetric flow meter, rotameter and high-speed digital camera. The experimental study is performed through analysis of information from measurements of temperatures at strategic points along the hydraulic circuit, besides natural circulation flow rates. The comparisons between analytical and experimental values are validated by viewing, recording and processing of the images for the flows patterns. Variables involved in the process of identification of flow regimes, dimensionless parameters, the phase velocity of the flow, initial boiling point, the phenomenon of 'flashing' pre-slug flow type were obtained experimentally. (author)

  7. The left visual-field advantage in rapid visual presentation is amplified rather than reduced by posterior-parietal rTMS

    DEFF Research Database (Denmark)

    Verleger, Rolf; Möller, Friderike; Kuniecki, Michal

    2010-01-01

    ) either as effective or as sham stimulation. In two experiments, either one of these two factors, hemisphere and effectiveness of rTMS, was varied within or between participants. Again, T2 was much better identified in the left than in the right visual field. This advantage of the left visual field......In the present task, series of visual stimuli are rapidly presented left and right, containing two target stimuli, T1 and T2. In previous studies, T2 was better identified in the left than in the right visual field. This advantage of the left visual field might reflect dominance exerted...... by the right over the left hemisphere. If so, then repetitive transcranial magnetic stimulation (rTMS) to the right parietal cortex might release the left hemisphere from right-hemispheric control, thereby improving T2 identification in the right visual field. Alternatively or additionally, the asymmetry in T2...

  8. The impact of presentation format on visual attention and choice in discrete choice experiments

    DEFF Research Database (Denmark)

    Mueller Loose, Simone; Orquin, Jacob Lund

    in the product mock-up presentation required significantly fewer fixations and less decision time, and more within-alternative transitions were observed compared to the verbal and visual presentation formats. Attributes presented visually or at larger size had a higher impact on participants’ choices......Objectives. Discrete choice experiments in which participants choose between alternatives differing on attribute levels are an important research method for preference elicitation. In such experiments choice stimuli is typically presented in tables with verbally described attributes, in tables...... with visual attributes, or as product mock-ups simulating realistic products as close as possible. So far little is known about how presentation formats affect visual attention patterns and choice behavior. This study addresses the question by analysing visual attention and part-worth utilities in choice...

  9. Poster presented at Research Bazaar 2015 - project and digital tools overview

    OpenAIRE

    Strack, Michael

    2015-01-01

    Poster presented at the Research Bazaar 2015 at Melbourne University, Australia. Conference attendees were asked to share an overview of their project and the digital platforms they used in their research.

  10. Neural entrainment to rhythmically-presented auditory, visual and audio-visual speech in children

    Directory of Open Access Journals (Sweden)

    Alan James Power

    2012-07-01

    Full Text Available Auditory cortical oscillations have been proposed to play an important role in speech perception. It is suggested that the brain may take temporal ‘samples’ of information from the speech stream at different rates, phase-resetting ongoing oscillations so that they are aligned with similar frequency bands in the input (‘phase locking’. Information from these frequency bands is then bound together for speech perception. To date, there are no explorations of neural phase-locking and entrainment to speech input in children. However, it is clear from studies of language acquisition that infants use both visual speech information and auditory speech information in learning. In order to study neural entrainment to speech in typically-developing children, we use a rhythmic entrainment paradigm (underlying 2 Hz or delta rate based on repetition of the syllable ba, presented in either the auditory modality alone, the visual modality alone, or as auditory-visual speech (via a talking head. To ensure attention to the task, children aged 13 years were asked to press a button as fast as possible when the ba stimulus violated the rhythm for each stream type. Rhythmic violation depended on delaying the occurrence of a ba in the isochronous stream. Neural entrainment was demonstrated for all stream types, and individual differences in standardized measures of language processing were related to auditory entrainment at the theta rate. Further, there was significant modulation of the preferred phase of auditory entrainment in the theta band when visual speech cues were present, indicating cross-modal phase resetting. The rhythmic entrainment paradigm developed here offers a method for exploring individual differences in oscillatory phase locking during development. In particular, a method for assessing neural entrainment and cross-modal phase resetting would be useful for exploring developmental learning difficulties thought to involve temporal sampling

  11. Aggressive Digital Papillary Adenocarcinoma in a Young Female-a Rare Presentation.

    Science.gov (United States)

    Gole, Gautam Nandkumar; Tati, Shekhar Y; Deshpande, Ashok Kumar; Gole, Sheetal G

    2011-06-01

    A 20 year old female presented with a recurrent soft tissue swelling over the medial aspect of proximal phalanx of left little finger. It had recurred one year after excision. There was no lymphadenopathy or bony involvement. Previous histopathology reports were not available. After excision histopathological diagnosis was aggressive digital papillary adenocarcinoma. Later Ray's amputation of little finger was planned. Aggressive digital papillary adenocarcinomas are rare sweat gland tumors which occur on hands, fingers, and toes. They have high local recurrence rate and may metastasize to lungs and lymph nodes.

  12. Effects of Multimodal Presentation and Stimulus Familiarity on Auditory and Visual Processing

    Science.gov (United States)

    Robinson, Christopher W.; Sloutsky, Vladimir M.

    2010-01-01

    Two experiments examined the effects of multimodal presentation and stimulus familiarity on auditory and visual processing. In Experiment 1, 10-month-olds were habituated to either an auditory stimulus, a visual stimulus, or an auditory-visual multimodal stimulus. Processing time was assessed during the habituation phase, and discrimination of…

  13. Rapid serial visual presentation design for cognition

    CERN Document Server

    Spence, Robert

    2013-01-01

    A powerful new image presentation technique has evolved over the last twenty years, and its value demonstrated through its support of many and varied common tasks. Conceptually, Rapid Serial Visual Presentation (RSVP) is basically simple, exemplified in the physical world by the rapid riffling of the pages of a book in order to locate a known image. Advances in computation and graphics processing allow RSVP to be applied flexibly and effectively to a huge variety of common tasks such as window shopping, video fast-forward and rewind, TV channel selection and product browsing. At its heart is a

  14. Visualizing topography: Effects of presentation strategy, gender, and spatial ability

    Science.gov (United States)

    McAuliffe, Carla

    2003-10-01

    This study investigated the effect of different presentation strategies (2-D static visuals, 3-D animated visuals, and 3-D interactive, animated visuals) and gender on achievement, time-spent-on visual treatment, and attitude during a computer-based science lesson about reading and interpreting topographic maps. The study also examined the relationship of spatial ability and prior knowledge to gender, achievement, and time-spent-on visual treatment. Students enrolled in high school chemistry-physics were pretested and given two spatial ability tests. They were blocked by gender and randomly assigned to one of three levels of presentation strategy or the control group. After controlling for the effects of spatial ability and prior knowledge with analysis of covariance, three significant differences were found between the versions: (a) the 2-D static treatment group scored significantly higher on the posttest than the control group; (b) the 3-D animated treatment group scored significantly higher on the posttest than the control group; and (c) the 2-D static treatment group scored significantly higher on the posttest than the 3-D interactive animated treatment group. Furthermore, the 3-D interactive animated treatment group spent significantly more time on the visual screens than the 2-D static treatment group. Analyses of student attitudes revealed that most students felt the landform visuals in the computer-based program helped them learn, but not in a way they would describe as fun. Significant differences in attitude were found by treatment and by gender. In contrast to findings from other studies, no gender differences were found on either of the two spatial tests given in this study. Cognitive load, cognitive involvement, and solution strategy are offered as three key factors that may help explain the results of this study. Implications for instructional design include suggestions about the use of 2-D static, 3-D animated and 3-D interactive animations as well

  15. Universities’ visual image and Internet communication

    Directory of Open Access Journals (Sweden)

    Okushova Gulnafist

    2016-01-01

    Full Text Available Universities of the 21st century are built on digital walls and on the Internet foundation. Their “real virtuality” of M. Castells is represented by information and communication flows that reflect various areas: education, research, culture, leisure, and others. The visual image of a university is the bridge that connects its physical and digital reality and identifies it within the information flow on the Internet. Visual image identification on the Internet and the function that the visual image performs as an electronic communication tool lay the foundation for our research. The key focal point of a university’s visual image on the Internet is its official website. Our research shows that with the development of computer technology, the semantic heterogeneity of universities’ visual images has changed from Web 1.0 to Web 2.0. A university’s web portal both reflects and produces its digital life, which is broader and more informative than the physical life alone, as there are no temporal and spatial boundaries in electronic interactions. Polysemy and directed communication through university’s visual images are effective developments for both online and offline communication for the university. The Internet communication reach all spheres of university life and reflect its content. Visual images of universities, based on electronic communication tools, not only “open” them for digital natives and digital immigrants, but also create a cyberspace for scientific and educational discourse.

  16. Visible Watermarking Technique Based on Human Visual System for Single Sensor Digital Cameras

    Directory of Open Access Journals (Sweden)

    Hector Santoyo-Garcia

    2017-01-01

    Full Text Available In this paper we propose a visible watermarking algorithm, in which a visible watermark is embedded into the Bayer Colour Filter Array (CFA domain. The Bayer CFA is the most common raw image representation for images captured by single sensor digital cameras equipped in almost all mobile devices. In proposed scheme, the captured image is watermarked before it is compressed and stored in the storage system. Then this method enforces the rightful ownership of the watermarked image, since there is no other version of the image rather than the watermarked one. We also take into consideration the Human Visual System (HVS so that the proposed technique provides desired characteristics of a visible watermarking scheme, such that the embedded watermark is sufficiently perceptible and at same time not obtrusive in colour and grey-scale images. Unlike other Bayer CFA domain visible watermarking algorithms, in which only binary watermark pattern is supported, proposed watermarking algorithm allows grey-scale and colour images as watermark patterns. It is suitable for advertisement purpose, such as digital library and e-commerce, besides copyright protection.

  17. Visual Considerations in the Presentation of Mathematical Proofs

    Directory of Open Access Journals (Sweden)

    Lara Alcock

    2010-11-01

    Full Text Available This article is about visual issues in the presentation of mathematics within teaching situations. It focuses particularly on the presentation of proofs to undergraduate students. We describe some of the decisions that a lecturer must make when presenting a written proof, from the layout of individual equations to the layout of a whole argument on the page. We consider the way in which these decisions are made explicit for lecturers who construct electronic learning resources termed e-Proofs, and conclude by discussing the constraints and affordances of this technology.

  18. eCTG: an automatic procedure to extract digital cardiotocographic signals from digital images.

    Science.gov (United States)

    Sbrollini, Agnese; Agostinelli, Angela; Marcantoni, Ilaria; Morettini, Micaela; Burattini, Luca; Di Nardo, Francesco; Fioretti, Sandro; Burattini, Laura

    2018-03-01

    Cardiotocography (CTG), consisting in the simultaneous recording of fetal heart rate (FHR) and maternal uterine contractions (UC), is a popular clinical test to assess fetal health status. Typically, CTG machines provide paper reports that are visually interpreted by clinicians. Consequently, visual CTG interpretation depends on clinician's experience and has a poor reproducibility. The lack of databases containing digital CTG signals has limited number and importance of retrospective studies finalized to set up procedures for automatic CTG analysis that could contrast visual CTG interpretation subjectivity. In order to help overcoming this problem, this study proposes an electronic procedure, termed eCTG, to extract digital CTG signals from digital CTG images, possibly obtainable by scanning paper CTG reports. eCTG was specifically designed to extract digital CTG signals from digital CTG images. It includes four main steps: pre-processing, Otsu's global thresholding, signal extraction and signal calibration. Its validation was performed by means of the "CTU-UHB Intrapartum Cardiotocography Database" by Physionet, that contains digital signals of 552 CTG recordings. Using MATLAB, each signal was plotted and saved as a digital image that was then submitted to eCTG. Digital CTG signals extracted by eCTG were eventually compared to corresponding signals directly available in the database. Comparison occurred in terms of signal similarity (evaluated by the correlation coefficient ρ, and the mean signal error MSE) and clinical features (including FHR baseline and variability; number, amplitude and duration of tachycardia, bradycardia, acceleration and deceleration episodes; number of early, variable, late and prolonged decelerations; and UC number, amplitude, duration and period). The value of ρ between eCTG and reference signals was 0.85 (P digital FHR and UC signals from digital CTG images. Copyright © 2018 Elsevier B.V. All rights reserved.

  19. Advantages of digital imaging for radiological diagnostic

    International Nuclear Information System (INIS)

    Trapero, M. A.; Gonzalez, S.; Albillos, J. C.; Martel, J.; Rebollo, M.

    2006-01-01

    The advantages and limitations of radiological digital images in comparison with analogic ones are analyzed. We discuss three main topics: acquisition, post-procedure manipulation, and visualization, archive and communication. Digital acquisition with computed radiology systems present a global sensitivity very close to conventional film for diagnostic purposes. However, flat panel digital systems seems to achieve some advantages in particular clinical situations. A critical issue is the radiation dose-reduction that can be accomplished without reducing image quality nor diagnostic exactitude. The post-procedure manipulation allows, particularly in multiplanar modalities like CT or MR, to extract all implicit diagnostic information in the images: Main procedures are multiplanar and three-dimensional reformations, dynamic acquisitions, functional studies and image fusion. The use of PACS for visualization, archive and communication of images, improves the effectiveness and the efficiency of the workflow, allows a more comfortable diagnosis for the radiologist and gives way to improvements in the communication of images, allowing tele consulting and the tele radiology. (Author) 6 refs

  20. A novel brain-computer interface based on the rapid serial visual presentation paradigm.

    Science.gov (United States)

    Acqualagna, Laura; Treder, Matthias Sebastian; Schreuder, Martijn; Blankertz, Benjamin

    2010-01-01

    Most present-day visual brain computer interfaces (BCIs) suffer from the fact that they rely on eye movements, are slow-paced, or feature a small vocabulary. As a potential remedy, we explored a novel BCI paradigm consisting of a central rapid serial visual presentation (RSVP) of the stimuli. It has a large vocabulary and realizes a BCI system based on covert non-spatial selective visual attention. In an offline study, eight participants were presented sequences of rapid bursts of symbols. Two different speeds and two different color conditions were investigated. Robust early visual and P300 components were elicited time-locked to the presentation of the target. Offline classification revealed a mean accuracy of up to 90% for selecting the correct symbol out of 30 possibilities. The results suggest that RSVP-BCI is a promising new paradigm, also for patients with oculomotor impairments.

  1. Slow Motion and Zoom in HD Digital Videos Using Fractals

    Directory of Open Access Journals (Sweden)

    Maurizio Murroni

    2009-01-01

    Full Text Available Slow motion replay and spatial zooming are special effects used in digital video rendering. At present, most techniques to perform digital spatial zoom and slow motion are based on interpolation for both enlarging the size of the original pictures and generating additional intermediate frames. Mainly, interpolation is done either by linear or cubic spline functions or by motion estimation/compensation which both can be applied pixel by pixel, or by partitioning frames into blocks. Purpose of this paper is to present an alternative technique combining fractals theory and wavelet decomposition to achieve spatial zoom and slow motion replay of HD digital color video sequences. Fast scene change detection, active scene detection, wavelet subband analysis, and color fractal coding based on Earth Mover's Distance (EMD measure are used to reduce computational load and to improve visual quality. Experiments show that the proposed scheme achieves better results in terms of overall visual quality compared to the state-of-the-art techniques.

  2. The effect of non-visual working memory load on top-down modulation of visual processing.

    Science.gov (United States)

    Rissman, Jesse; Gazzaley, Adam; D'Esposito, Mark

    2009-06-01

    While a core function of the working memory (WM) system is the active maintenance of behaviorally relevant sensory representations, it is also critical that distracting stimuli are appropriately ignored. We used functional magnetic resonance imaging to examine the role of domain-general WM resources in the top-down attentional modulation of task-relevant and irrelevant visual representations. In our dual-task paradigm, each trial began with the auditory presentation of six random (high load) or sequentially ordered (low load) digits. Next, two relevant visual stimuli (e.g., faces), presented amongst two temporally interspersed visual distractors (e.g., scenes), were to be encoded and maintained across a 7-s delay interval, after which memory for the relevant images and digits was probed. When taxed by high load digit maintenance, participants exhibited impaired performance on the visual WM task and a selective failure to attenuate the neural processing of task-irrelevant scene stimuli. The over-processing of distractor scenes under high load was indexed by elevated encoding activity in a scene-selective region-of-interest relative to low load and passive viewing control conditions, as well as by improved long-term recognition memory for these items. In contrast, the load manipulation did not affect participants' ability to upregulate activity in this region when scenes were task-relevant. These results highlight the critical role of domain-general WM resources in the goal-directed regulation of distractor processing. Moreover, the consequences of increased WM load in young adults closely resemble the effects of cognitive aging on distractor filtering [Gazzaley, A., Cooney, J. W., Rissman, J., & D'Esposito, M. (2005). Top-down suppression deficit underlies working memory impairment in normal aging. Nature Neuroscience 8, 1298-1300], suggesting the possibility of a common underlying mechanism.

  3. Generating Collaborative Systems for Digital Libraries: a Model-Driven Approach

    Directory of Open Access Journals (Sweden)

    Alessio Malizia

    2010-12-01

    Full Text Available The design and development of a digital library involves different stakeholders, such as: information architects, librarians, and domain experts, who need to agree on a common language to describe, discuss, and negotiate the services the library has to offer. To this end, high-level, language-neutral models have to be devised. Metamodeling techniques favor the definition of domainspecific visual languages through which stakeholders can share their views and directly manipulate representations of the domain entities. This paper describes CRADLE (Cooperative-Relational Approach to Digital Library Environments, a metamodel-based framework and visual language for the definition of notions and services related to the development of digital libraries. A collection of tools allows the automatic generation of several services, defined with the CRADLE visual language, and of the graphical user interfaces providing access to them for the final user. The effectiveness of the approach is illustrated by presenting digital libraries generated with CRADLE, while the CRADLE environment has been evaluated by using the cognitive dimensions framework.

  4. How stimuli presentation format affects visual attention and choice outcomes in choice experiments

    DEFF Research Database (Denmark)

    Orquin, Jacob Lund; Mueller Loose, Simone

    This study analyses visual attention and part-worth utilities in choice experiments across three different choice stimuli presentation formats. Visual attention and choice behaviour in discrete choice experiments are found to be strongly affected by stimuli presentation format. These results...

  5. Digital Control of External Devices through the Parallel Port of a ...

    African Journals Online (AJOL)

    Digital Control of External Devices through the Parallel Port of a Computer Using Visual Basic. ... Nigerian Journal of Technology ... Keywords: device controller, digital switching, digital interfacing, visual basic, computer parallel port ...

  6. The impact of presentation format on visual attention and choice in discrete choice experiments

    DEFF Research Database (Denmark)

    Mueller Loose, Simone; Orquin, Jacob Lund

    with visual attributes, or as product mock-ups simulating realistic products as close as possible. So far little is known about how presentation formats affect visual attention patterns and choice behavior. This study addresses the question by analysing visual attention and part-worth utilities in choice...... experiments across three different presentation formats. Method. Participants’ visual attention was measured by means of eye tracking during a discrete choice experiment for yoghurt products varying on six attributes with two to four levels. The study used a mixed within-between subjects design in which...... the presentation format varied between a verbal information table, a table with visual attributes levels and a realistic product mock-up presentation. Results. A strong relationship between attention and choice was observed so that attributes with a higher importance for participant choices also received a higher...

  7. Digital flexor tendon contracture treated by tenectomy: different clinical presentations in three cats

    Directory of Open Access Journals (Sweden)

    Quentin Cabon

    2015-07-01

    Full Text Available Case series summary Three cats, Siamese or Siamese cross, were presented with a chronic thoracic limb weightbearing lameness. Previous anti-inflammatory administrations were unable to improve lameness consistently in the three cats. Two of the three cats had undergone onychectomy several years before presentation. A permanent flexion of the proximal interphalangeal joint of one or more digits, associated with a difficult and painful extension of the proximal interphalangeal joint, was noticed during orthopedic examination. A digital flexor tendon contracture was suspected and confirmed with radiographic examination. Surgical exploration was then performed. For all cats, treatment consisted of a tenectomy or tenotomy of the superficial and deep digital flexor tendons in order to release the contracture. The three cats responded well to the surgical treatment and became sound around 2–4 weeks after surgery. Relevance and novel information Digital flexor tendon contracture is rarely reported as a cause of lameness in cats. It should be considered in a differential diagnosis of feline lameness whenever onychectomy has been performed in the past. The precise etiology that explains this tendon contracture is unknown, but trauma or breed predisposition could represent potential causes.

  8. Comparison of caries detection methods using varying numbers of intra-oral digital photographs with visual examination for epidemiology in children

    Science.gov (United States)

    2013-01-01

    Background This was a method comparison study. The aim of study was to compare caries information obtained from a full mouth visual examination using the method developed by the British Association for the Study of Community Dentistry (BASCD) for epidemiological surveys with caries data obtained from eight, six and four intra-oral digital photographs of index teeth in two groups of children aged 5 years and 10/11 years. Methods Five trained and calibrated examiners visually examined the whole mouth of 240 5-year-olds and 250 10-/11-year-olds using the BASCD method. The children also had intra-oral digital photographs taken of index teeth. The same 5 examiners assessed the intra-oral digital photographs (in groups of 8, 6 and 4 intra-oral photographs) for caries using the BASCD criteria; dmft/DMFT were used to compute Weighted Kappa Statistic as a measure of intra-examiner reliability and intra-class correlation coefficients as a measure of inter-examiner reliability for each method. A method comparison analysis was performed to determine the 95% limits of agreement for all five examiners, comparing the visual examination method with the photographic assessment method using 8, 6 and 4 intra-oral photographs. Results The intra-rater reliability for the visual examinations ranged from 0.81 to 0.94 in the 5-year-olds and 0.90 to 0.97 in the 10-/11-year-olds. Those for the photographic assessments in the 5-year-olds were for 8 intra-oral photographs, 0.86 to 0.94, for 6 intra-oral photographs, 0.85 to 0.98 and for 4 intra-oral photographs, 0.80 to 0.96; for the 10-/11-year-olds were for 8 intra-oral photographs 0.84 to 1.00, for 6 intra-oral photographs 0.82 to 1.00 and for 4 intra-oral photographs 0.72 to 0.98. The 95% limits of agreement were −1.997 to 1.967, -2.375 to 2.735 and −2.250 to 2.921 respectively for the 5-year-olds and −2.614 to 2.027, -2.179 to 3.887 and −2.594 to 2.163 respectively for the 10-/11-year-olds. Conclusions The photographic

  9. Classical Music, liveness and digital technologies

    DEFF Research Database (Denmark)

    Steijn, Arthur

    2014-01-01

    . This article uses the suggestion of Philip Auslander to rethink the relationship between the mediatized and live format in order to use digital technologies to enrich and develop the live performance as a starting position. On the background of an ongoing EU funded interregional project, a series...... of interrelated design experiments are presented which all share the ambition of integration digital technologies in life performances of classical music. A particular focus is put on the ongoing development of a design concept where interactive audio and visual experiences in an underground metro station shall...

  10. From Cards To Digital Games

    DEFF Research Database (Denmark)

    Valente, Andrea; Marchetti, Emanuela

    2017-01-01

    This study is based on an iterative, participatory design investigation that we are conducting in order to create digital games that could be flexibly re-designed by players, without requiring programming knowledge. In particular we focus on digital game development, both design and implementation......, for primary school pupils and their teachers. We propose a scenario where digital game development is mediated by tinkering with paper prototypes similar to board games. We address the problems of making sense and expressing rules of a digital game without programming. Analysis of our latest participatory...... workshop offers evidence that a board game can work as a tangible model of the computation happening in a digital game. Children understand the practice of designing games mainly as manipulation of features and behaviors of the visual elements of a game. We attempt at looking beyond visual programming...

  11. Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images

    Energy Technology Data Exchange (ETDEWEB)

    Wong, S.T.C. [Univ. of California, San Francisco, CA (United States)

    1997-02-01

    The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound, electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a {open_quotes}true 3D screen{close_quotes}. To confine the scope, this presentation will not discuss such approaches.

  12. Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images

    International Nuclear Information System (INIS)

    Wong, S.T.C.

    1997-01-01

    The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound, electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a open-quotes true 3D screenclose quotes. To confine the scope, this presentation will not discuss such approaches

  13. Emotion separation is completed early and it depends on visual field presentation.

    Directory of Open Access Journals (Sweden)

    Lichan Liu

    Full Text Available It is now apparent that the visual system reacts to stimuli very fast, with many brain areas activated within 100 ms. It is, however, unclear how much detail is extracted about stimulus properties in the early stages of visual processing. Here, using magnetoencephalography we show that the visual system separates different facial expressions of emotion well within 100 ms after image onset, and that this separation is processed differently depending on where in the visual field the stimulus is presented. Seven right-handed males participated in a face affect recognition experiment in which they viewed happy, fearful and neutral faces. Blocks of images were shown either at the center or in one of the four quadrants of the visual field. For centrally presented faces, the emotions were separated fast, first in the right superior temporal sulcus (STS; 35-48 ms, followed by the right amygdala (57-64 ms and medial pre-frontal cortex (83-96 ms. For faces presented in the periphery, the emotions were separated first in the ipsilateral amygdala and contralateral STS. We conclude that amygdala and STS likely play a different role in early visual processing, recruiting distinct neural networks for action: the amygdala alerts sub-cortical centers for appropriate autonomic system response for fight or flight decisions, while the STS facilitates more cognitive appraisal of situations and links appropriate cortical sites together. It is then likely that different problems may arise when either network fails to initiate or function properly.

  14. Light Video Game Play is Associated with Enhanced Visual Processing of Rapid Serial Visual Presentation Targets.

    Science.gov (United States)

    Howard, Christina J; Wilding, Robert; Guest, Duncan

    2017-02-01

    There is mixed evidence that video game players (VGPs) may demonstrate better performance in perceptual and attentional tasks than non-VGPs (NVGPs). The rapid serial visual presentation task is one such case, where observers respond to two successive targets embedded within a stream of serially presented items. We tested light VGPs (LVGPs) and NVGPs on this task. LVGPs were better at correct identification of second targets whether they were also attempting to respond to the first target. This performance benefit seen for LVGPs suggests enhanced visual processing for briefly presented stimuli even with only very moderate game play. Observers were less accurate at discriminating the orientation of a second target within the stream if it occurred shortly after presentation of the first target, that is to say, they were subject to the attentional blink (AB). We find no evidence for any reduction in AB in LVGPs compared with NVGPs.

  15. Students and teachers as developers of visual designs with AR for visual arts education

    DEFF Research Database (Denmark)

    Buhl, Mie

    mobile technology and Augmented Reality (AR). The project exemplified a strategy for visual learning design where diverse stakeholders’ competences were involved throughout the design process. Visual arts education in Denmark is challenged by the national curricula’s requirement of integrating digital...... technology in visual learning processes. Since 1984, information technology has been mandatory in the school subject as well as in teacher education (ref.). Still, many digital resources such as Photoshop and Paint, offer remediating more traditional means for pictorial production, which give rise......). Design Based Research and Educational Technology: Rethinking Technology and the Research Agenda. Educational Technology & Society, 11 (4), 2008, pp. 29–40Beetham, H. (2007): An approach to learning activity design. In: Beetham, H. & Sharpe, R. (eds.) Rethinking pedagogy for a digital age. Designing...

  16. Report from the research committee of digital imaging standardization in nuclear medicine

    International Nuclear Information System (INIS)

    Nakamura, Yutaka; Ise, Toshihide; Isetani, Osamu; Ichihara, Takashi; Ohya, Nobuyoshi; Kanaya, Shinichi; Fukuda, Toshio; Horii, Hitoshi.

    1994-01-01

    Since digital scintillation camera systems were developed in 1982, digital imaging is rapidly replacing analog imaging. During the first year, the research committee of digital imaging standardization has collected and analyzed basic data concerning digital examination equipment systems, display equipments, films, and hardware and software techniques to determine items required for the standardization of digital imaging. During the second year, it has done basic phantom studies to assess digital images and analyzed the results from both physical and visual viewpoints. On the basis of the outcome of the research committee's activities and the nationwide survey, the draft of digital imaging standardization in nuclear medicine has been presented. In this paper. the analytical data of the two-year survey, made by the research committee of digital imaging standardization, are presented. The descriptions are given under the following four items: (1) standardization digital examination techniques, (2) standardization of display techniques, (3) the count and pixel of digital images, and (4) standardization of digital imaging techniques. (N.K.)

  17. Rethinking Over Textuality of Digital Image: A Methodological Proposal for Pleasant Reading on Digital Screens

    Directory of Open Access Journals (Sweden)

    Cristian Álvarez

    2009-12-01

    Full Text Available It sets out the necessity about thinking over the instructional function of image in digital world under the light of the new opportunities of a methodological proposal to read as a game. First, for this reason it exams the perceptions of García Canclini about the reading of university students, and its problems on the context of new technologies: accumulation of information versus weakening of reflection. To this situation it adds the no appreciation of visual images. Faced with this problematic situation, and with the aim of sketching out options, it analyzes two experiences about books: the “tasty” reading of texts (the “good reading”, and the potentialities presented in the essential characteristics of playing. So, it proposes a methodology shaped for five steps to read images on digital screen. Its aim is seizing the possibilities of “good reading” to expand the comprehension of the visual information perceived through the screen. The proposal puts the accent in the textuality of representational surface of an image. Also it brings the attentive visual route about in order to enable to identify both significant forms and spaces. This proposal is illustrated with examples.

  18. Digital storytelling: Una narrazione digitale, una documentazione visuale

    OpenAIRE

    de Maurissens, Isabel

    2007-01-01

    The stories can be defined as “blended telling stories with digital technology” (Ohler, 2007). It is this blended characteristic which makes it a valid learning instrument, because it unites the story telling with the available technology. Leslie Rule defines digital storytelling as the modern equivalent of the court jester or the troubadour. Because it is used a lot in education, the article looks at the educational value of the digital tales and describes some e-communities that have be...

  19. Multimedia foundations core concepts for digital design

    CERN Document Server

    Costello, Vic; Youngblood, Susan

    2012-01-01

    Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that you have developed for effective project planning, collaboration, visual communication, and graphic design. Presented in full color with hundreds of vibrant illustrations, Multimedia Foundations trains you in the principles and skill sets common to all forms of digital media production, enabling you to create successful, engaging content, no matter what tools you are using. Companion website

  20. Real-time quantitative phase reconstruction in off-axis digital holography using multiplexing.

    Science.gov (United States)

    Girshovitz, Pinhas; Shaked, Natan T

    2014-04-15

    We present a new approach for obtaining significant speedup in the digital processing of extracting unwrapped phase profiles from off-axis digital holograms. The new technique digitally multiplexes two orthogonal off-axis holograms, where the digital reconstruction, including spatial filtering and two-dimensional phase unwrapping on a decreased number of pixels, can be performed on both holograms together, without redundant operations. Using this technique, we were able to reconstruct, for the first time to our knowledge, unwrapped phase profiles from off-axis holograms with 1 megapixel in more than 30 frames per second using a standard single-core personal computer on a MATLAB platform, without using graphic-processing-unit programming or parallel computing. This new technique is important for real-time quantitative visualization and measurements of highly dynamic samples and is applicable for a wide range of applications, including rapid biological cell imaging and real-time nondestructive testing. After comparing the speedups obtained by the new technique for holograms of various sizes, we present experimental results of real-time quantitative phase visualization of cells flowing rapidly through a microchannel.

  1. Universities’ visual image and Internet communication

    OpenAIRE

    Okushova Gulnafist; Stakhovskaya Yuliya; Sharaev Pavel

    2016-01-01

    Universities of the 21st century are built on digital walls and on the Internet foundation. Their "real virtuality" of M. Castells is represented by information and communication flows that reflect various areas: education, research, culture, leisure, and others. The visual image of a university is the bridge that connects its physical and digital reality and identifies it within the information flow on the Internet. Visual image identification on the Internet and the function that the visual...

  2. Radiological assessment of breast density by visual classification (BI-RADS) compared to automated volumetric digital software (Quantra): implications for clinical practice.

    Science.gov (United States)

    Regini, Elisa; Mariscotti, Giovanna; Durando, Manuela; Ghione, Gianluca; Luparia, Andrea; Campanino, Pier Paolo; Bianchi, Caterina Chiara; Bergamasco, Laura; Fonio, Paolo; Gandini, Giovanni

    2014-10-01

    This study was done to assess breast density on digital mammography and digital breast tomosynthesis according to the visual Breast Imaging Reporting and Data System (BI-RADS) classification, to compare visual assessment with Quantra software for automated density measurement, and to establish the role of the software in clinical practice. We analysed 200 digital mammograms performed in 2D and 3D modality, 100 of which positive for breast cancer and 100 negative. Radiological density was assessed with the BI-RADS classification; a Quantra density cut-off value was sought on the 2D images only to discriminate between BI-RADS categories 1-2 and BI-RADS 3-4. Breast density was correlated with age, use of hormone therapy, and increased risk of disease. The agreement between the 2D and 3D assessments of BI-RADS density was high (K 0.96). A cut-off value of 21% is that which allows us to best discriminate between BI-RADS categories 1-2 and 3-4. Breast density was negatively correlated to age (r = -0.44) and positively to use of hormone therapy (p = 0.0004). Quantra density was higher in breasts with cancer than in healthy breasts. There is no clear difference between the visual assessments of density on 2D and 3D images. Use of the automated system requires the adoption of a cut-off value (set at 21%) to effectively discriminate BI-RADS 1-2 and 3-4, and could be useful in clinical practice.

  3. Are forward and backward recall the same? A dual-task study of digit recall.

    Science.gov (United States)

    St Clair-Thompson, Helen L; Allen, Richard J

    2013-05-01

    There is some debate surrounding the cognitive resources underlying backward digit recall. Some researchers consider it to differ from forward digit recall due to the involvement of executive control, while others suggest that backward recall involves visuospatial resources. Five experiments therefore investigated the role of executive-attentional and visuospatial resources in both forward and backward digit recall. In the first, participants completed visuospatial 0-back and 2-back tasks during the encoding of information to be remembered. The concurrent tasks did not differentially disrupt performance on backward digit recall, relative to forward digit recall. Experiment 2 shifted concurrent load to the recall phase instead and, in this case, revealed a larger effect of both tasks on backward recall, relative to forwards recall, suggesting that backward recall may draw on additional resources during the recall phase and that these resources are visuospatial in nature. Experiments 3 and 4 then further investigated the role of visual processes in forward and backward recall using dynamic visual noise (DVN). In Experiment 3, DVN was presented during encoding of information to be remembered and had no effect upon performance. However, in Experiment 4, it was presented during the recall phase, and the results provided evidence of a role for visual imagery in backward digit recall. These results were replicated in Experiment 5, in which the same list length was used for forward and backward recall tasks. The findings are discussed in terms of both theoretical and practical implications.

  4. Progress in digital radiography

    International Nuclear Information System (INIS)

    Cappelle, A.

    2016-01-01

    Because of its practical aspect digital radiography is more and more used in the industrial sector. There are 2 kinds of digital radiography. First, the 'computed radiography' that uses a photon-stimulated screen, and after radiation exposure this screen must be read by an analyser to get a digit image. The second type is the 'direct radiography' that allows one to get a digit radiograph of the object directly. Digital radiography uses the same radioactive nuclides as radiography with silver films: cobalt, iridium or selenium. The spatial resolution of digital radiography is less good than with classical silver film radiography but digital radiography offers a better visual contrast. (A.C.)

  5. Effect of skill level on recall of visually presented patterns of musical notes.

    Science.gov (United States)

    Kalakoski, Virpi

    2007-04-01

    Expertise effects in music were studied in a new task: the construction of mental representations from separate fragments. Groups of expert musicians and non-musicians were asked to recall note patterns presented visually note by note. Skill-level, musical well-formedness of the note patterns and presentation mode were varied. The musicians recalled note patterns better than the non-musicians, even though the presentation was visual and successive. Furthermore, only musicians' performance was affected by musical well-formedness of the note patterns when visual gestalt properties, verbal rehearsability, and familiarity of the stimuli were controlled. Musicians were also able to use letter names referring to notes as efficiently as visual notes, which indicates that the better recall of musicians cannot be explained by perceptual visual chunking. These results and the effect of skill level on the distribution of recall errors indicate that the ability to chunk incoming information into meaningful units does not require that complete familiar patterns are accessible to encoding processes, yet previous knowledge stored in long-term memory affects representation construction in working memory. The present method offers a new reliable tool, and its implications to the research on construction of representations and musical imagery are discussed.

  6. Educational Impact of Digital Visualization Tools on Digital Character Production Computer Science Courses

    Science.gov (United States)

    van Langeveld, Mark Christensen

    2009-01-01

    Digital character production courses have traditionally been taught in art departments. The digital character production course at the University of Utah is centered, drawing uniformly from art and engineering disciplines. Its design has evolved to include a synergy of computer science, functional art and human anatomy. It gives students an…

  7. Clinical presentation and visual status of retinitis pigmentosa patients: a multicenter study in southwestern Nigeria.

    Science.gov (United States)

    Onakpoya, Oluwatoyin Helen; Adeoti, Caroline Olufunlayo; Oluleye, Tunji Sunday; Ajayi, Iyiade Adeseye; Majengbasan, Timothy; Olorundare, Olayemi Kolawole

    2016-01-01

    To review the visual status and clinical presentation of patients with retinitis pigmentosa (RP). Multicenter, retrospective, and analytical review was conducted of the visual status and clinical characteristics of patients with RP at first presentation from January 2007 to December 2011. Main outcome measure was the World Health Organization's visual status classification in relation to sex and age at presentation. Data analysis by SPSS (version 15) and statistical significance was assumed at Ppresent in their siblings 15 (71.4%), grandparents 11 (52.3%), and parents 4 (19.4%). Forty (41.7%) were blind at presentation and 23 (24%) were visually impaired. Blindness in six (15%) patients was secondary to glaucoma. Retinal vascular narrowing and retinal pigmentary changes of varying severity were present in all patients. Thirty-five (36.5%) had maculopathy, 36 (37.5%) refractive error, 19 (20%) lenticular opacities, and eleven (11.5%) had glaucoma. RP was typical in 85 patients (88.5%). Older patients had higher rates of blindness at presentation (P=0.005); blindness and visual impairment rate at presentation were higher in males than females (P=0.029). Clinical presentation with advanced diseases, higher blindness rate in older patients, sex-related difference in blindness/visual impairment rates, as well as high glaucoma blindness in RP patients requires urgent attention in southwestern Nigeria.

  8. A virtual report in a digital age : a paper presented on the trends in digital entertainment including movie making, interaction between the symbiosis between different interactive media like films, games and internet applications and unleashing and explaining an evolution on how to work more efficiently with visual effects

    OpenAIRE

    Ingebrigtsen, Kristine

    2008-01-01

    Film and technology goes hand in hand. There are unlimited possibilities for the filmmakers through use of technology. Production companies race to create the most spectacular movies by again and again pushing new technological boundaries. The digital revolution has paved ways for filmmakers with no more than good ideas utilizing visual effect. Cheaper production equipment makes it possible to produce movies at a fraction of the cost of a 35mm film production. The film industry is currently c...

  9. Applying Strategic Visualization(Registered Trademark) to Lunar and Planetary Mission Design

    Science.gov (United States)

    Frassanito, John R.; Cooke, D. R.

    2002-01-01

    NASA teams, such as the NASA Exploration Team (NEXT), utilize advanced computational visualization processes to develop mission designs and architectures for lunar and planetary missions. One such process, Strategic Visualization (trademark), is a tool used extensively to help mission designers visualize various design alternatives and present them to other participants of their team. The participants, which may include NASA, industry, and the academic community, are distributed within a virtual network. Consequently, computer animation and other digital techniques provide an efficient means to communicate top-level technical information among team members. Today,Strategic Visualization(trademark) is used extensively both in the mission design process within the technical community, and to communicate the value of space exploration to the general public. Movies and digital images have been generated and shown on nationally broadcast television and the Internet, as well as in magazines and digital media. In our presentation will show excerpts of a computer-generated animation depicting the reference Earth/Moon L1 Libration Point Gateway architecture. The Gateway serves as a staging corridor for human expeditions to the lunar poles and other surface locations. Also shown are crew transfer systems and current reference lunar excursion vehicles as well as the Human and robotic construction of an inflatable telescope array for deployment to the Sun/Earth Libration Point.

  10. I RAN Fast and I Remembered What I Read: The Relationship between Reading, Rapid Automatic Naming, and Auditory and Visual Short-Term Memory

    Directory of Open Access Journals (Sweden)

    Sheila G. Crewther

    2011-05-01

    Full Text Available Although rapid automatic naming (RAN speed and short-term auditory memory are widely recognised as good predictors of reading ability in most age groups, the predictive value of short-term memory for visually presented digits for reading and RAN in young typically developing learner readers (mean age 91.5 months has seldom been investigated. We found that visual digit span is a better predictor of reading ability than auditory digit span in learner readers. A significant correlation has also been found between RAN speed and visual, but not auditory digit span. These results suggests that RAN speed may be a good predictor of a child's future reading ability and eventual fluency because like visual digit span, it is a measure of rate of access to memory for the visual icons and their semantic name and meaning. The results also suggest that auditory memory is not an important factor in young children learning to read.

  11. Kajian Aspek Fotografis dalam Tehnik Olah Digital Poster Film “ Sang Pemimpi ”

    Directory of Open Access Journals (Sweden)

    Noor Latif CM

    2011-04-01

    Full Text Available As the advancement of digital imaging technology, this urges internal actors to be more accurate and explorative in producing visual communication work with photography element and digital touching process. Digital process ability with no photographical ability will produce raw and anomaly visual work of art. Besides, audience is smarter and more appreciative towards quality of visual appearance in several modern communication media. Film poster of Sang Pemimpi is a case reflection of general digital in visual communication work that has gap among communication product content according to the brand of the film. Photography element composition is melted with bondless pile among the objects. Logical photography as bonding bridge of visual logic is weak in execution; where we could see it has less digital process commercial market need with the supporting resources. 

  12. Recognition of emotion in hemifaces presented to the left and right visual fields.

    Science.gov (United States)

    Wedding, D; Cyrus, P

    1986-09-01

    Thirty-two right-handed subjects (16 males and 16 females) participated in a choice reaction time experiment replicating two previous studies which demonstrated the superiority of the left hemisphere in rapidly identifying facial emotion as either positive or negative. Slides of hemifaces split along the vertical axis, showing either positive (happiness, surprise) or negative (anger, disgust, or sadness) affect were presented tachistoscopically to either the left or right visual field. A 2 X 2 X 2 mixed ANOVA revealed main effects for visual field and type of affect. In contrast to earlier studies which presented full face stimuli, presentation of hemifaces produced a strong left visual field advantage and, as expected, positive faces produced faster reaction times than negative faces.

  13. A CATALOG OF DETAILED VISUAL MORPHOLOGICAL CLASSIFICATIONS FOR 14,034 GALAXIES IN THE SLOAN DIGITAL SKY SURVEY

    International Nuclear Information System (INIS)

    Nair, Preethi B.; Abraham, Roberto G.

    2010-01-01

    We present a catalog of detailed visual classifications for 14,034 galaxies in the Sloan Digital Sky Survey (SDSS) Data Release 4 (DR4). Our sample includes nearly all spectroscopically targeted galaxies in the redshift range 0.01 < z < 0.1 down to an apparent extinction-corrected limit of g < 16 mag. In addition to T-Types, we record the existence of bars, rings, lenses, tails, warps, dust lanes, arm flocculence, and multiplicity. This sample defines a comprehensive local galaxy sample which we will use in future papers to study low-redshift morphology. It will also prove useful for calibrating automated galaxy classification algorithms. In this paper, we describe the classification methodology used, detail the systematics and biases of our sample, and summarize the overall statistical properties of the sample, noting the most obvious trends that are relevant for general comparisons of our catalog with previously published work.

  14. Digital watermark

    Directory of Open Access Journals (Sweden)

    Jasna Maver

    2000-01-01

    Full Text Available The huge amount of multimedia contents available on the World-Wide-Web is beginning to raise the question of their protection. Digital watermarking is a technique which can serve various purposes, including intellectual property protection, authentication and integrity verification, as well as visible or invisible content labelling of multimedia content. Due to the diversity of digital watermarking applicability, there are many different techniques, which can be categorised according to different criteria. A digital watermark can be categorised as visible or invisible and as robust or fragile. In contrast to the visible watermark where a visible pattern or image is embedded into the original image, the invisible watermark does not change the visual appearance of the image. The existence of such a watermark can be determined only through a watermark ex¬traction or detection algorithm. The robust watermark is used for copyright protection, while the fragile watermark is designed for authentication and integrity verification of multimedia content. A watermark must be detectable or extractable to be useful. In some watermarking schemes, a watermark can be extracted in its exact form, in other cases, we can detect only whether a specific given watermarking signal is present in an image. Digital libraries, through which cultural institutions will make multimedia contents available, should support a wide range of service models for intellectual property protection, where digital watermarking may play an important role.

  15. Three-Year-Old Photographers: Educational and Parental Mediation as a Basis for Visual Literacy via Digital Photography in Early Childhood

    Science.gov (United States)

    Friedman, Arielle

    2016-01-01

    The study examines two years of an educational program for children aged three to four, based on the use of digital cameras. It assesses the program's effects on the children and adults involved in the project, and explores how they help the youngsters acquire visual literacy. Operating under the assumption that formal curricula usually…

  16. A Fundamental Study on Influence of Concurrently Presented Visual Stimulus Upon Loudness Perception

    Directory of Open Access Journals (Sweden)

    Koji Abe

    2011-10-01

    Full Text Available As a basic study on the influence of the dynamic properties of the audio-visual stimuli upon interaction between audition and vision, the effect of the simple movement involved in the visual stimulus on the loudness perception of the audio stimulus was investigated via psychophysical experiment. In this experiment, the visual stimulus given to subjects along with the audio stimulus is a bar appeared on a display, one side of which is flexibly expanding and contracting. The loudness of the audio stimulus with such a visual effect concurrently presented was rated as an absolute numerical value by using the Magnitude Estimation method. The reference of the bar length is determined so as to correspond to the Zwicker's loudness calculated for the given audio stimulus. As a result, the visual stimulus did not affect the loudness perception, when the bar was presented with its length same as the reference. On the other hand, the rating of the loudness for the same audio stimulus was significantly increased when the bar length was longer than the reference. This indicates that the change in the correspondence between the audio and the visual stimuli affect the loudness perception.

  17. Effects of auditory information on self-motion perception during simultaneous presentation of visual shearing motion

    Science.gov (United States)

    Tanahashi, Shigehito; Ashihara, Kaoru; Ujike, Hiroyasu

    2015-01-01

    Recent studies have found that self-motion perception induced by simultaneous presentation of visual and auditory motion is facilitated when the directions of visual and auditory motion stimuli are identical. They did not, however, examine possible contributions of auditory motion information for determining direction of self-motion perception. To examine this, a visual stimulus projected on a hemisphere screen and an auditory stimulus presented through headphones were presented separately or simultaneously, depending on experimental conditions. The participant continuously indicated the direction and strength of self-motion during the 130-s experimental trial. When the visual stimulus with a horizontal shearing rotation and the auditory stimulus with a horizontal one-directional rotation were presented simultaneously, the duration and strength of self-motion perceived in the opposite direction of the auditory rotation stimulus were significantly longer and stronger than those perceived in the same direction of the auditory rotation stimulus. However, the auditory stimulus alone could not sufficiently induce self-motion perception, and if it did, its direction was not consistent within each experimental trial. We concluded that auditory motion information can determine perceived direction of self-motion during simultaneous presentation of visual and auditory motion information, at least when visual stimuli moved in opposing directions (around the yaw-axis). We speculate that the contribution of auditory information depends on the plausibility and information balance of visual and auditory information. PMID:26113828

  18. Accesibilidad digital para usuarios con limitaciones visuales

    Directory of Open Access Journals (Sweden)

    Toledo, Gabriela Alejandra

    2013-04-01

    Full Text Available El presente trabajo persigue como objetivos: recapitular y analizar los principios básicos de diseño para el desarrollo de tecnologías inclusivas; evaluar ventajas y desventajas en el uso del programa lector de pantalla (JAWS al acceder a entornos comunicacionales, desde las variables de navegabilidad, interoperabilidad, usabilidad y colaboración en la cognición; derivar sugerencias acerca del diseño de entornos de aprendizaje colaborativo, de modo de lograr una mayor efectividad de esta herramienta digital, aplicada a personas con limitaciones en la visión en diverso grado; redactar un manual complementario de orientaciones que facilite el uso de este instrumento inclusivo, aplicado a entornos de enseñanza/ aprendizaje colaborativo.

  19. Software Infrastructure for exploratory visualization and data analysis: past, present, and future

    International Nuclear Information System (INIS)

    Silva, C T; Freire, J

    2008-01-01

    Future advances in science depend on our ability to comprehend the vast amounts of data being produced and acquired, and scientific visualization is a key enabling technology in this endeavor. We posit that visualization should be better integrated with the data exploration process instead of being done after the fact - when all the science is done - simply to generate presentations of the findings. An important barrier to a wider adoption of visualization is complexity: the design of effective visualizations is a complex, multistage process that requires deep understanding of existing techniques, and how they relate to human cognition. We envision visualization software tools evolving into 'scientific discovery' environments that support the creative tasks in the discovery pipeline, from data acquisition and simulation to hypothesis testing and evaluation, and that enable the publication of results that can be reproduced and verified

  20. Eating with our eyes: From visual hunger to digital satiation.

    Science.gov (United States)

    Spence, Charles; Okajima, Katsunori; Cheok, Adrian David; Petit, Olivia; Michel, Charles

    2016-12-01

    One of the brain's key roles is to facilitate foraging and feeding. It is presumably no coincidence, then, that the mouth is situated close to the brain in most animal species. However, the environments in which our brains evolved were far less plentiful in terms of the availability of food resources (i.e., nutriments) than is the case for those of us living in the Western world today. The growing obesity crisis is but one of the signs that humankind is not doing such a great job in terms of optimizing the contemporary food landscape. While the blame here is often put at the doors of the global food companies - offering addictive foods, designed to hit 'the bliss point' in terms of the pleasurable ingredients (sugar, salt, fat, etc.), and the ease of access to calorie-rich foods - we wonder whether there aren't other implicit cues in our environments that might be triggering hunger more often than is perhaps good for us. Here, we take a closer look at the potential role of vision; Specifically, we question the impact that our increasing exposure to images of desirable foods (what is often labelled 'food porn', or 'gastroporn') via digital interfaces might be having, and ask whether it might not inadvertently be exacerbating our desire for food (what we call 'visual hunger'). We review the growing body of cognitive neuroscience research demonstrating the profound effect that viewing such images can have on neural activity, physiological and psychological responses, and visual attention, especially in the 'hungry' brain. Copyright © 2015 The Authors. Published by Elsevier Inc. All rights reserved.

  1. Management of digital eye strain.

    Science.gov (United States)

    Coles-Brennan, Chantal; Sulley, Anna; Young, Graeme

    2018-05-23

    Digital eye strain, an emerging public health issue, is a condition characterised by visual disturbance and/or ocular discomfort related to the use of digital devices and resulting from a range of stresses on the ocular environment. This review aims to provide an overview of the extensive literature on digital eye strain research with particular reference to the clinical management of symptoms. As many as 90 per cent of digital device users experience symptoms of digital eye strain. Many studies suggest that the following factors are associated with digital eye strain: uncorrected refractive error (including presbyopia), accommodative and vergence anomalies, altered blinking pattern (reduced rate and incomplete blinking), excessive exposure to intense light, closer working distance, and smaller font size. Since a symptom may be caused by one or more factors, a holistic approach should be adopted. The following management strategies have been suggested: (i) appropriate correction of refractive error, including astigmatism and presbyopia; (ii) management of vergence anomalies, with the aim of inducing or leaving a small amount of heterophoria (~1.5 Δ Exo); (iii) blinking exercise/training to maintain normal blinking pattern; (iv) use of lubricating eye drops (artificial tears) to help alleviate dry eye-related symptoms; (v) contact lenses with enhanced comfort, particularly at end-of-day and in challenging environments; (vi) prescription of colour filters in all vision correction options, especially blue light-absorbing filters; and (vii) management of accommodative anomalies. Prevention is the main strategy for management of digital eye strain, which involves: (i) ensuring an ergonomic work environment and practice (through patient education and the implementation of ergonomic workplace policies); and (ii) visual examination and eye care to treat visual disorders. Special consideration is needed for people at a high risk of digital eye strain, such as computer

  2. Students and Teachers as Developers of Visual Learning Designs with Augmented Reality for Visual Arts Education

    DEFF Research Database (Denmark)

    Buhl, Mie

    2017-01-01

    upon which to discuss the potential for reengineering the traditional role of the teacher/learning designer as the only supplier and the students as the receivers of digital learning designs in higher education. The discussion applies the actor-network theory and socio-material perspectives...... on education in order to enhance the meta-perspective of traditional teacher and student roles.......Abstract This paper reports on a project in which communication and digital media students collaborated with visual arts teacher students and their teacher trainer to develop visual digital designs for learning that involved Augmented Reality (AR) technology. The project exemplified a design...

  3. Effect of Visual Field Presentation on Action Planning (Estimating Reach) in Children

    Science.gov (United States)

    Gabbard, Carl; Cordova, Alberto

    2012-01-01

    In this article, the authors examined the effects of target information presented in different visual fields (lower, upper, central) on estimates of reach via use of motor imagery in children (5-11 years old) and young adults. Results indicated an advantage for estimating reach movements for targets placed in lower visual field (LoVF), with all…

  4. Measurements of the Characteristics of Transparent Material Using Digital Holography

    Directory of Open Access Journals (Sweden)

    Ding Yu

    2013-01-01

    Full Text Available Digital holography is applied to measure the characteristics of transparent material. A digital hologram recording system to measure the surface of transparent material was established, and the digital holograms of transparent object were obtained in high quality. For postprocessing of hologram, the least-squares phase unwrapping algorithm was used in phase unwrapping, and the phase reconstruction image of transparent object was obtained. The information of material surfaces was measured and the characteristic was presented in 3D visualization. The validation experiment was conducted by NanoMap 500LS system; the results of validation experiment are well satisfied with the measurement by digital holography, which proved the feasibility of digital holographic technology as a good measurement tool for transparent material.

  5. Visual narratives : free-hand sketch for visual search and navigation of video.

    OpenAIRE

    James, Stuart

    2016-01-01

    Humans have an innate ability to communicate visually; the earliest forms of communication were cave drawings, and children can communicate visual descriptions of scenes through drawings well before they can write. Drawings and sketches offer an intuitive and efficient means for communicating visual concepts. Today, society faces a deluge of digital visual content driven by a surge in the generation of video on social media and the online availability of video archives. Mobile devices are...

  6. DEVELOPMENT OF DIGITAL COMPETENCIES OF PRIMARY SCHOOL TEACHERS THROUGH BUILDING KNOWLEDGE AND SKILLS FOR WORKING WITH VISUAL PROGRAMMING ENVIRONMENT WITHIN MATH PROJECT WORK

    Directory of Open Access Journals (Sweden)

    Rumyana Y. Papancheva

    2017-07-01

    Full Text Available The paper presents a review of the contemporary school, the digital generation and the need of teachers equipped with new knowledge and skills, in particular – basic programming skills. The last change of educational system in Bulgaria after the adoption of the new pre-school and general school education act is analysed. New primary school curricula and new standards for teacher’s qualification were implemented. The new school subject “Computer modelling” is presented. Some experience of the authors from project-based work in mathematics with teachers and students is described. The aim is the formation of skills of programming by working within Scratch – visual environment for block-based coding. Some conclusions and ideas for future work are formulated.

  7. A color-communication scheme for digital imagery

    Science.gov (United States)

    Acosta, Alex

    1987-01-01

    Color pictures generated from digital images are frequently used by geologists, foresters, range managers, and others. These color products are preferred over black and white pictures because the human eye is more sensitive to color differences than to various shades of gray. Color discrimination is a function of perception, and therefore colors in these color composites are generally described subjectively, which can lead to ambiguous color communication. Numerous color-coordinate systems are available that quantitively relate digital triplets representing amounts of red, free, and blue to the parameters of hue, saturation, and intensity perceived by the eye. Most of these systems implement a complex transformation of the primary colors to a color space that is hard to visualize, thus making it difficult to relate digital triplets to perception parameters. This paper presents a color-communcation scheme that relates colors on a color triangle to corresponding values of "hue" (H), "saturation" (S), and chromaticity coordinates (x,y,z). The scheme simplifies the relation between red, green, and blue (RGB) digital triplets and the color generated by these triplets. Some examples of the use of the color-communication scheme in digital image processing are presented.

  8. Children’s Negotiations of Visualization Skills During a Design-Based Learning Experience Using Nondigital and Digital Techniques

    OpenAIRE

    Smith, Shaunna

    2018-01-01

    In the context of a 10-day summer camp makerspace experience that employed design-based learning (DBL) strategies, the purpose of this descriptive case study was to better understand the ways in which children use visualization skills to negotiate design as they move back and forth between the world of nondigital design techniques (i.e., drawing, 3-D drawing with hot glue, sculpture, discussion, writing) and digital technologies (i.e., 3-D scanning, 3-D modeling, 3-D printing). Participants i...

  9. The digital brain switch: managing rapid transitions between role identities in a digital world

    OpenAIRE

    Symon, Gillian; Chamakiotis, Petros; Whiting, Rebecca; Roby, Helen; Whittle, Jon; Chong, Ming Ki; Ang, Chee Siang; Rashid, Umar

    2014-01-01

    In this paper, we present initial findings from an EPSRC-sponsored multi-disciplinary research project investigating how digital technologies and social media affect role transitions across work-life domains. The research uses an innovative combination of visual diaries and narrative interviews to capture micro-transitions (‘switches’) and explore these with participants in the context of their overall lives. Findings from a pilot study with academics are reported here in terms of: emergent d...

  10. Digital cardiovascular imaging

    International Nuclear Information System (INIS)

    Myerowitz, P.D.; Mistretta, C.A.; Shaw, C.-G.; Van Lysel, M.S.; Swanson, D.K.; Lasser, T.A.; Dhanani, S.P.; Zarnstorff, W.C.; Vander Ark, C.R.; Dobbins, J.T.; Peppler, W.W.; Crummy, A.B.

    1982-01-01

    The authors have previously reported on real time digital fluoroscopic subtraction techniques developed in the laboratory during the past 10 years. This paper outlines basic apparatus configuration and imaging modes used for preliminary studies involving visualization of the canine and human heart. All of the techniques involve the use of real time digital subtraction processing of data from an image intensified television fluoroscopy system. Based on the configuration of the digital processing equipment a number of different imaging modalities are possible. A brief description of the apparatus and these imaging modes is given. (Auth.)

  11. Remembering the Specific Visual Details of Presented Objects: Neuroimaging Evidence for Effects of Emotion

    Science.gov (United States)

    Kensinger, Elizabeth A.; Schacter, Daniel L.

    2007-01-01

    Memories can be retrieved with varied amounts of visual detail, and the emotional content of information can influence the likelihood that visual detail is remembered. In the present fMRI experiment (conducted with 19 adults scanned using a 3T magnet), we examined the neural processes that correspond with recognition of the visual details of…

  12. Ein Bild sagt mehr als 1000 Worte? Visualisierungen in den Digital Humanities.

    Directory of Open Access Journals (Sweden)

    Gary S. Schaal

    2016-12-01

    Full Text Available In Digital Humanities, computer-generated visualizations are viewed as highly significant in obtaining scientific insights. However, only through a reflection on their theoretical foundations can we exhaust the epistemological potential of visualizations abiding by the principles of validity and reliability. Digital Humanities is still lacking both an epistemological basis and a best practice for an (hermeneutic interpretation of visualizations generated by algorithms. This paper will address precisely this research gap in raising the question whether, and to what extent, approaches to the hermeneutic interpretation of computer-generated visualizations in the natural sciences can be applied to analyses in the Digital Humanities. It will provide an answer to this issue with recourse to Don Ihde’s theory of Postphenomenology. Though Postphenomenology supplies an epistemology and a visual hermeneutics for visualizations, both originate from and target solely the natural sciences. Whether the theory is applicable in the Digital Humanities is subject of further research.

  13. Detecting and Remembering Simultaneous Pictures in a Rapid Serial Visual Presentation

    Science.gov (United States)

    Potter, Mary C.; Fox, Laura F.

    2009-01-01

    Viewers can easily spot a target picture in a rapid serial visual presentation (RSVP), but can they do so if more than 1 picture is presented simultaneously? Up to 4 pictures were presented on each RSVP frame, for 240 to 720 ms/frame. In a detection task, the target was verbally specified before each trial (e.g., "man with violin"); in a…

  14. HIPER-REALITAS VISUAL

    Directory of Open Access Journals (Sweden)

    Martadi

    2003-01-01

    Full Text Available At the last of twentieth century%2C the tecnology growth has changed the world display which is formed by the electronic images every where (television%2C film%2C game%2C virtual reality%2C digital photo%2C internet. The digital technology growth has brought the human fantasia throughout the limit%2C created the three dimensioan rooms with the object inside%2C until the stage of the visual reality has been passed throuhg by the visual image manipulation%2C hence%2C it is like the human being step from the real to the fantastic world%2C an imagination which seems like the truth. The problem becomes more complex when we have to face the reality that the technology growth brings the negative impacts. While the tecnology could be satisfy the human desire%2C giving an esctasy fantasia%2C then the moral values is nullified one by one. Criminals%2C pornography%2C come up freely wear the newest formats. Abstract in Bahasa Indonesia : Perkembangan teknologi pada akhir abad ke-20 telah merubah wajah dunia yang dibentuk oleh riuh rendah citraan elektronik (televisi%2C film%2C game%2C virtual reality%2C foto digital%2C internet. Perkembangan teknologi digital telah membawa fantasi manusia menembus batas%2C menciptakan ruang-ruang tiga dimensi berikut obyek-obyek di dalamnya%2C sampai pada tahap di mana realitas visual telah dilampaui dengan manipulasi pencitraan visual%2C sehingga seolah manusia melangkah dari dunia nyata menuju dunia fantasi%2C dunia maya yang tampak nyata. Permasalahannya menjadi semakin rumit ketika kita dihadapkan pada realita bahwa perkembangan teknologi tersebut membawa pula dampak negatif. Pada saat teknologi memuaskan hasrat/nafsu manusia%2C memberikan pesona ekstasi%2C maka nilai-nilai moral seakan rontok satu per satu. Hyper-reality%2C Visual.

  15. Modelo para la alfabetización digital de Yoram Eshet-Alkalai

    OpenAIRE

    Avello-Martínez, Raidell

    2013-01-01

    This review has as objective it describes briefly the skills-based theoretical framework model of digital literacy developed by Yoram Eshet-Alkalai in a series of articles presented in the period 2004-2012. The model is composed by six set of main skills to interact in digital environments, these are: photo-visual skills, repro-duction skills, branching skills, hypertextual navigation skills, infor-mation skills, socio-emotional skills and real-time thinking skills.

  16. DIGITAL BROADCASTING and INTERACTIVE TELEVISION in DISTANCE EDUCATION: Digital And Interactive Television Infrastructure Proposol for Anadolu University Open Education Faculty

    Directory of Open Access Journals (Sweden)

    Reha Recep ERGUL

    2007-01-01

    Full Text Available Rapid changes and improvements in the communication and information technologies beginning from the midst of the 20th Century and continuing today require new methods, constructions, and arrangements in the production and distribution of information. While television having the ability of presenting complex or difficult to comprehend concepts, subjects, and experimental studies to learners from different points of view, supported by 2D or 3D graphics and animations with audio visual stimulators replaces its technology from analog to digital and towards digital-interactive, it has also begun to convert the broadcasting technology in Turkey in this direction. Therefore, television broadcast infrastructure of Anadolu University Open Education Faculty needs to be replaced with a digital and interactive one. This study contains basic concepts of digital and interactive broadcasting and the new improvements. Furthermore, it includes the approaches in the basis of why and how a digital television broadcasting infrastructure should be stablished.

  17. Visual-servoing optical microscopy

    Science.gov (United States)

    Callahan, Daniel E.; Parvin, Bahram

    2009-06-09

    The present invention provides methods and devices for the knowledge-based discovery and optimization of differences between cell types. In particular, the present invention provides visual servoing optical microscopy, as well as analysis methods. The present invention provides means for the close monitoring of hundreds of individual, living cells over time: quantification of dynamic physiological responses in multiple channels; real-time digital image segmentation and analysis; intelligent, repetitive computer-applied cell stress and cell stimulation; and the ability to return to the same field of cells for long-term studies and observation. The present invention further provides means to optimize culture conditions for specific subpopulations of cells.

  18. Visualizations as Projection Devices

    DEFF Research Database (Denmark)

    Harty, Chris; Holm Jacobsen, Peter; Tryggestad, Kjell

    The aim of this paper is to inquire into the role of project visualizations in shaping healthcare spaces and practices. The study draws upon an ethnographic field study from a large on-going hospital construction project in Denmark, and focuses on the early phases of on-boarding the design team...... into the project organization. During the on-boarding visualizations multiplies in form, content and purpose, ranging from paper and digitally based projections of clinical work spaces and practices for the future hospital building in use, to paper and digitally based projections of the cost budget and time...

  19. System for objective assessment of image differences in digital cinema

    Science.gov (United States)

    Fliegel, Karel; Krasula, Lukáš; Páta, Petr; Myslík, Jiří; Pecák, Josef; Jícha, Marek

    2014-09-01

    There is high demand for quick digitization and subsequent image restoration of archived film records. Digitization is very urgent in many cases because various invaluable pieces of cultural heritage are stored on aging media. Only selected records can be reconstructed perfectly using painstaking manual or semi-automatic procedures. This paper aims to answer the question what are the quality requirements on the restoration process in order to obtain acceptably close visual perception of the digitally restored film in comparison to the original analog film copy. This knowledge is very important to preserve the original artistic intention of the movie producers. Subjective experiment with artificially distorted images has been conducted in order to answer the question what is the visual impact of common image distortions in digital cinema. Typical color and contrast distortions were introduced and test images were presented to viewers using digital projector. Based on the outcome of this subjective evaluation a system for objective assessment of image distortions has been developed and its performance tested. The system utilizes calibrated digital single-lens reflex camera and subsequent analysis of suitable features of images captured from the projection screen. The evaluation of captured image data has been optimized in order to obtain predicted differences between the reference and distorted images while achieving high correlation with the results of subjective assessment. The system can be used to objectively determine the difference between analog film and digital cinema images on the projection screen.

  20. A digital future for the history of psychology?

    Science.gov (United States)

    Green, Christopher D

    2016-08-01

    This article discusses the role that digital approaches to the history of psychology are likely to play in the near future. A tentative hierarchy of digital methods is proposed. A few examples are briefly described: a digital repository, a simple visualization using ready-made online database and tools, and more complex visualizations requiring the assembly of the database and, possibly, the analytic tools by the researcher. The relationship of digital history to the old "New Economic History" (Cliometrics) is considered. The question of whether digital history and traditional history need be at odds or, instead, might complement each other is woven throughout. The rapidly expanding territory of digital humanistic research outside of psychology is briefly discussed. Finally, the challenging current employment trends in history and the humanities more broadly are considered, along with the role that digital skills might play in mitigating those factors for prospective academic workers. (PsycINFO Database Record (c) 2016 APA, all rights reserved).

  1. The role of visual spatial attention in adult developmental dyslexia.

    Science.gov (United States)

    Collis, Nathan L; Kohnen, Saskia; Kinoshita, Sachiko

    2013-01-01

    The present study investigated the nature of visual spatial attention deficits in adults with developmental dyslexia, using a partial report task with five-letter, digit, and symbol strings. Participants responded by a manual key press to one of nine alternatives, which included other characters in the string, allowing an assessment of position errors as well as intrusion errors. The results showed that the dyslexic adults performed significantly worse than age-matched controls with letter and digit strings but not with symbol strings. Both groups produced W-shaped serial position functions with letter and digit strings. The dyslexics' deficits with letter string stimuli were limited to position errors, specifically at the string-interior positions 2 and 4. These errors correlated with letter transposition reading errors (e.g., reading slat as "salt"), but not with the Rapid Automatized Naming (RAN) task. Overall, these results suggest that the dyslexic adults have a visual spatial attention deficit; however, the deficit does not reflect a reduced span in visual-spatial attention, but a deficit in processing a string of letters in parallel, probably due to difficulty in the coding of letter position.

  2. The effect of two different visual presentation modalities on the narratives of mainstream grade 3 children.

    Science.gov (United States)

    Klop, D; Engelbrecht, L

    2013-12-01

    This study investigated whether a dynamic visual presentation method (a soundless animated video presentation) would elicit better narratives than a static visual presentation method (a wordless picture book). Twenty mainstream grade 3 children were randomly assigned to two groups and assessed with one of the visual presentation methods. Narrative performance was measured in terms of micro- and macrostructure variables. Microstructure variables included productivity (total number of words, total number of T-units), syntactic complexity (mean length of T-unit) and lexical diversity measures (number of different words). Macrostructure variables included episodic structure in terms of goal-attempt-outcome (GAO) sequences. Both visual presentation modalities elicited narratives of similar quantity and quality in terms of the micro- and macrostructure variables that were investigated. Animation of picture stimuli did not elicit better narratives than static picture stimuli.

  3. Comparative study on mammographic findings between conventional mammography and digital mammography

    International Nuclear Information System (INIS)

    Gonzalez Calle, Aurelio; Saldarriaga Jaramillo, Ximena; Zapata Walliser, Luz Estela; Mejia Restrepo, Jorge Hernando; Arango Martinez, Adriana; Velez Arango, Jorge Mario

    2007-01-01

    We performed conventional-film mammograms in 180 patients between 35 and 6 years and additionally, we added 2 digital CR technique images to each patient, either craneocaudal (90 patients) or oblique (90 patients). All images were interpreted independently by four radiologists for a total of 720 evaluations, who compared film versus digital images through a 5 mega pixel monitor (soft-copy), using a score scale using the following parameters: mass visualization, detection of micro-calcifications, architectural distortion, visibility of the skin line, and image sharpness and noise. Additionally the tissue density was classified as well as the BIRADS score. The data was processed with the Teleform program and analyzed by de SPSSS program. Results: 52.6% of the micro-calcifications were equally visualized with both systems, in 13.5% of the cases they were better visualized with digital mammography. Similarly, in 50% of the cases, the skin line was better visualized with the digital CR modality. Conclusion: the sharpness of the image was also better seen with the digital CR technique in 48.2%. On the contrary, more noise was seen in digital CR images (63%). digital mammography is a diagnostic alternative that can improve mammographic findings detection and finally become a useful tool in breast cancer diagnosis

  4. Effects of Temporal Congruity Between Auditory and Visual Stimuli Using Rapid Audio-Visual Serial Presentation.

    Science.gov (United States)

    An, Xingwei; Tang, Jiabei; Liu, Shuang; He, Feng; Qi, Hongzhi; Wan, Baikun; Ming, Dong

    2016-10-01

    Combining visual and auditory stimuli in event-related potential (ERP)-based spellers gained more attention in recent years. Few of these studies notice the difference of ERP components and system efficiency caused by the shifting of visual and auditory onset. Here, we aim to study the effect of temporal congruity of auditory and visual stimuli onset on bimodal brain-computer interface (BCI) speller. We designed five visual and auditory combined paradigms with different visual-to-auditory delays (-33 to +100 ms). Eleven participants attended in this study. ERPs were acquired and aligned according to visual and auditory stimuli onset, respectively. ERPs of Fz, Cz, and PO7 channels were studied through the statistical analysis of different conditions both from visual-aligned ERPs and audio-aligned ERPs. Based on the visual-aligned ERPs, classification accuracy was also analyzed to seek the effects of visual-to-auditory delays. The latencies of ERP components depended mainly on the visual stimuli onset. Auditory stimuli onsets influenced mainly on early component accuracies, whereas visual stimuli onset determined later component accuracies. The latter, however, played a dominate role in overall classification. This study is important for further studies to achieve better explanations and ultimately determine the way to optimize the bimodal BCI application.

  5. Interacting Effects of Instructions and Presentation Rate on Visual Statistical Learning

    Directory of Open Access Journals (Sweden)

    Julie eBertels

    2015-11-01

    Full Text Available The statistical regularities of a sequence of visual shapes can be learned incidentally. Arciuli et al. (2014 recently argued that intentional instructions only improve learning at slow presentation rates as they favor the use of explicit strategies. The aim of the present study was (1 to test this assumption directly by investigating how instructions (incidental vs. intentional and presentation rate (fast vs. slow affect the acquisition of knowledge and (2 to examine how these factors influence the conscious vs. unconscious nature of the knowledge acquired. To this aim, we exposed participants to four triplets of shapes, presented sequentially in a pseudo-random order, and assessed their degree of learning in a subsequent completion task that integrated confidence judgments. Supporting Arciuli et al.’s claim, participant performance only benefited from intentional instructions at slow presentation rates. Moreover, informing participants beforehand about the existence of statistical regularities increased their explicit knowledge of the sequences, an effect that was not modulated by presentation speed. These results support that, although visual statistical learning can take place incidentally and, to some extent, outside conscious awareness, factors such as presentation rate and prior knowledge can boost learning of these regularities, presumably by favoring the acquisition of explicit knowledge.

  6. Digital Geometry Algorithms Theoretical Foundations and Applications to Computational Imaging

    CERN Document Server

    Barneva, Reneta

    2012-01-01

    Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.

  7. Digital Microdroplet Ejection Technology-Based Heterogeneous Objects Prototyping

    Science.gov (United States)

    Yang, Jiquan; Feng, Chunmei; Yang, Jianfei; Zhu, Liya; Guo, Aiqing

    2016-01-01

    An integrate fabrication framework is presented to build heterogeneous objects (HEO) using digital microdroplets injecting technology and rapid prototyping. The heterogeneous materials part design and manufacturing method in structure and material was used to change the traditional process. The net node method was used for digital modeling that can configure multimaterials in time. The relationship of material, color, and jetting nozzle was built. The main important contributions are to combine the structure, material, and visualization in one process and give the digital model for manufacture. From the given model, it is concluded that the method is effective for HEO. Using microdroplet rapid prototyping and the model given in the paper HEO could be gotten basically. The model could be used in 3D biomanufacturing. PMID:26981110

  8. Digital Microdroplet Ejection Technology-Based Heterogeneous Objects Prototyping

    Directory of Open Access Journals (Sweden)

    Na Li

    2016-01-01

    Full Text Available An integrate fabrication framework is presented to build heterogeneous objects (HEO using digital microdroplets injecting technology and rapid prototyping. The heterogeneous materials part design and manufacturing method in structure and material was used to change the traditional process. The net node method was used for digital modeling that can configure multimaterials in time. The relationship of material, color, and jetting nozzle was built. The main important contributions are to combine the structure, material, and visualization in one process and give the digital model for manufacture. From the given model, it is concluded that the method is effective for HEO. Using microdroplet rapid prototyping and the model given in the paper HEO could be gotten basically. The model could be used in 3D biomanufacturing.

  9. Digital Microdroplet Ejection Technology-Based Heterogeneous Objects Prototyping.

    Science.gov (United States)

    Li, Na; Yang, Jiquan; Feng, Chunmei; Yang, Jianfei; Zhu, Liya; Guo, Aiqing

    2016-01-01

    An integrate fabrication framework is presented to build heterogeneous objects (HEO) using digital microdroplets injecting technology and rapid prototyping. The heterogeneous materials part design and manufacturing method in structure and material was used to change the traditional process. The net node method was used for digital modeling that can configure multimaterials in time. The relationship of material, color, and jetting nozzle was built. The main important contributions are to combine the structure, material, and visualization in one process and give the digital model for manufacture. From the given model, it is concluded that the method is effective for HEO. Using microdroplet rapid prototyping and the model given in the paper HEO could be gotten basically. The model could be used in 3D biomanufacturing.

  10. Mining Contextual Information for Ephemeral Digital Video Preservation

    Directory of Open Access Journals (Sweden)

    Chirag Shah

    2009-06-01

    Full Text Available Normal 0 For centuries the archival community has understood and practiced the art of adding contextual information while preserving an artifact. The question now is how these practices can be transferred to the digital domain. With the growing expansion of production and consumption of digital objects (documents, audio, video, etc. it has become essential to identify and study issues related to their representation. A cura­tor in the digital realm may be said to have the same responsibilities as one in a traditional archival domain. However, with the mass production and spread of digital objects, it may be difficult to do all the work manually. In the present article this problem is considered in the area of digital video preservation. We show how this problem can be formulated and propose a framework for capturing contextual infor­mation for ephemeral digital video preservation. This proposal is realized in a system called ContextMiner, which allows us to cater to a digital curator's needs with its four components: digital video curation, collection visualization, browsing interfaces, and video harvesting and monitoring. While the issues and systems described here are geared toward digital videos, they can easily be applied to other kinds of digital objects.

  11. Testing a Poisson counter model for visual identification of briefly presented, mutually confusable single stimuli in pure accuracy tasks.

    Science.gov (United States)

    Kyllingsbæk, Søren; Markussen, Bo; Bundesen, Claus

    2012-06-01

    The authors propose and test a simple model of the time course of visual identification of briefly presented, mutually confusable single stimuli in pure accuracy tasks. The model implies that during stimulus analysis, tentative categorizations that stimulus i belongs to category j are made at a constant Poisson rate, v(i, j). The analysis is continued until the stimulus disappears, and the overt response is based on the categorization made the greatest number of times. The model was evaluated by Monte Carlo tests of goodness of fit against observed probability distributions of responses in two extensive experiments and also by quantifications of the information loss of the model compared with the observed data by use of information theoretic measures. The model provided a close fit to individual data on identification of digits and an apparently perfect fit to data on identification of Landolt rings.

  12. Visual Processing Speeds in Children

    Directory of Open Access Journals (Sweden)

    Steve Croker

    2011-01-01

    Full Text Available The aim of this study was to investigate visual processing speeds in children. A rapid serial visual presentation (RSVP task with schematic faces as stimuli was given to ninety-nine 6–10-year-old children as well as a short form of the WISC-III. Participants were asked to determine whether a happy face stimulus was embedded in a stream of distracter stimuli. Presentation time was gradually reduced from 500 ms per stimulus to 100 ms per stimulus, in 50 ms steps. The data revealed that (i RSVP speed increases with age, (ii children aged 8 years and over can discriminate stimuli presented every 100 ms—the speed typically used with RSVP procedures in adult and adolescent populations, and (iii RSVP speed is significantly correlated with digit span and object assembly. In consequence, the RSVP paradigm presented here is appropriate for use in further investigations of processes of temporal attention within this cohort.

  13. Digital Quantification of Goldmann Visual Fields (GVF) as a Means for Genotype-Phenotype Comparisons and Detection of Progression in Retinal Degenerations

    Science.gov (United States)

    Zahid, Sarwar; Peeler, Crandall; Khan, Naheed; Davis, Joy; Mahmood, Mahdi; Heckenlively, John; Jayasundera, Thiran

    2015-01-01

    Purpose To develop a reliable and efficient digital method to quantify planimetric Goldmann visual field (GVF) data to monitor disease course and treatment responses in retinal degenerative diseases. Methods A novel method to digitally quantify GVF using Adobe Photoshop CS3 was developed for comparison to traditional digital planimetry (Placom 45C digital planimeter; EngineerSupply, Lynchburg, Virginia, USA). GVFs from 20 eyes from 10 patients with Stargardt disease were quantified to assess the difference between the two methods (a total of 230 measurements per method). This quantification approach was also applied to 13 patients with X-linked retinitis pigmentosa (XLRP) with mutations in RPGR. Results Overall, measurements using Adobe Photoshop were more rapidly performed than those using conventional planimetry. Photoshop measurements also exhibited less inter- and intra-observer variability. GVF areas for the I4e isopter in patients with the same mutation in RPGR who were nearby in age had similar qualitative and quantitative areas. Conclusions Quantification of GVF using Adobe Photoshop is quicker, more reliable, and less-user dependent than conventional digital planimetry. It will be a useful tool for both retrospective and prospective studies of disease course as well as for monitoring treatment response in clinical trials for retinal degenerative diseases. PMID:24664690

  14. Digital quantification of Goldmann visual fields (GVFs) as a means for genotype-phenotype comparisons and detection of progression in retinal degenerations.

    Science.gov (United States)

    Zahid, Sarwar; Peeler, Crandall; Khan, Naheed; Davis, Joy; Mahmood, Mahdi; Heckenlively, John R; Jayasundera, Thiran

    2014-01-01

    To develop a reliable and efficient digital method to quantify planimetric Goldmann visual field (GVF) data to monitor disease course and treatment responses in retinal degenerative diseases. A novel method to digitally quantify GVFs using Adobe Photoshop CS3 was developed for comparison to traditional digital planimetry (Placom 45C digital planimeter; Engineer Supply, Lynchburg, Virginia, USA). GVFs from 20 eyes from 10 patients with Stargardt disease were quantified to assess the difference between the two methods (a total of 230 measurements per method). This quantification approach was also applied to 13 patients with X-linked retinitis pigmentosa (XLRP) with mutations in RPGR. Overall, measurements using Adobe Photoshop were more rapidly performed than those using conventional planimetry. Photoshop measurements also exhibited less inter- and intraobserver variability. GVF areas for the I4e isopter in patients with the same mutation in RPGR who were nearby in age had similar qualitative and quantitative areas. Quantification of GVFs using Adobe Photoshop is quicker, more reliable, and less user dependent than conventional digital planimetry. It will be a useful tool for both retrospective and prospective studies of disease course as well as for monitoring treatment response in clinical trials for retinal degenerative diseases.

  15. Tracking Learners' Visual Attention during a Multimedia Presentation in a Real Classroom

    Science.gov (United States)

    Yang, Fang-Ying; Chang, Chun-Yen; Chien, Wan-Ru; Chien, Yu-Ta; Tseng, Yuen-Hsien

    2013-01-01

    The purpose of the study was to investigate university learners' visual attention during a PowerPoint (PPT) presentation on the topic of "Dinosaurs" in a real classroom. The presentation, which lasted for about 12-15 min, consisted of 12 slides with various text and graphic formats. An instructor gave the presentation to 21 students…

  16. Semantically transparent fingerprinting for right protection of digital cinema

    Science.gov (United States)

    Wu, Xiaolin

    2003-06-01

    Digital cinema, a new frontier and crown jewel of digital multimedia, has the potential of revolutionizing the science, engineering and business of movie production and distribution. The advantages of digital cinema technology over traditional analog technology are numerous and profound. But without effective and enforceable copyright protection measures, digital cinema can be more susceptible to widespread piracy, which can dampen or even prevent the commercial deployment of digital cinema. In this paper we propose a novel approach of fingerprinting each individual distribution copy of a digital movie for the purpose of tracing pirated copies back to their source. The proposed fingerprinting technique presents a fundamental departure from the traditional digital watermarking/fingerprinting techniques. Its novelty and uniqueness lie in a so-called semantic or subjective transparency property. The fingerprints are created by editing those visual and audio attributes that can be modified with semantic and subjective transparency to the audience. Semantically-transparent fingerprinting or watermarking is the most robust kind among all existing watermarking techniques, because it is content-based not sample-based, and semantically-recoverable not statistically-recoverable.

  17. Graphesis visual forms of knowledge production

    CERN Document Server

    Drucker, Johanna

    2014-01-01

    In our current screen-saturated culture, we take in more information through visual means than at any point in history. The computers and smart phones that constantly flood us with images do more than simply convey information. They structure our relationship to information through graphical formats. Learning to interpret how visual forms not only present but produceknowledge, says Johanna Drucker, has become an essential contemporary skill. Graphesis provides a descriptive critical language for the analysis of graphical knowledge. In an interdisciplinary study fusing digital humanities with media studies and graphic design history, Drucker outlines the principles by which visual formats organize meaningful content. Among the most significant of these formats is the graphical user interface (GUI)--the dominant feature of the screens of nearly all consumer electronic devices. Because so much of our personal and professional lives is mediated through visual interfaces, it is important to start thinking critical...

  18. La imagen en el tiempo: el uso de las fuentes visuales en Historia

    Directory of Open Access Journals (Sweden)

    Mario Díaz Barrado

    2012-10-01

    Full Text Available La Imagen puede ser soporte del discurso -al mismo nivel que la palabra-, en el entorno de la disciplina histórica. Los tiempos actuales exigen superar la prevención ante el uso de fuentes visuales para conformar relatos. El exceso de información, la desatención y la espectacularidad, contribuyen a banalizar los retos científicos. Este trabajo intenta partir del legado visual fotográfico, para abordar el reto de desarrollar discursos visuales que sirvan para el explicar el pasado como se hace con la palabra, aunque la naturaleza diferente de las fuentes visuales exige que esos discursos se desarrollen en el nuevo entorno digital. La fotografía resulta una fuente básica para el trabajo del historiador, mucho más si se sistematizan y conceptualizan los principios que sustentan su empleo en historia. Partiendo de las percepciones visuales que la fotografía logra desde su aparición en el siglo XIX, pasando por su consolidación social con el fotoperiodismo en el siglo XX, la tesis final del trabajo plantea reutilizar los fragmentos fotográficos que conforman la memoria de la humanidad en los dos últimos siglos, para volcarlos en el soporte digital y desarrollar así el discurso histórico visual del siglo XXI.Palabras clave: Imagen, historia, discurso, fotografía, soporte digital.________________________Abstract:Images can be the support of discourse —in the same way as words—  in the discipline of history. The present time demands from us the overcoming of any impediment against the use of visual sources to shape a historical account. Excessive information, inattention and an inclination towards spectacular effects contribute to trivialize scientific challenges.  This study stems from the visual photographic legacy in order to face the challenge to develop visual discourses which are able to explain the past in the same way words do, although the different nature of the visual sources demand those discourses to be developed

  19. Digital holographic inspection for drying processes of paint films and ink dots

    Science.gov (United States)

    Yokota, M.; Aoyama, F.

    2017-06-01

    Digital holographic techniques to investigate drying processes of both paint films and ink dot is presented. The proposed technique based on digital holographic interferometry can achieve both visualization of variations and analysis of dryness of paint films in the drying process by using phase changes between two subsequent reconstructed complex amplitudes of the reflected light from the film. To follow the drying processes, holograms are recorded at a constant time interval. Phase-shifting digital holography has been applied to analyze the dryness of commercial paints applied on the metal plate. For analysis of an ink dot having diameter of a few hundred micrometers, digital holographic microscopy is applied to evaluating the time history of dryness of ink dot in the drying process. This paper describes these holographic techniques applied to the commercially available paint and ink and presents some experimental results.

  20. The Importance of Data Visualization: Incorporating Storytelling into the Scientific Presentation

    Science.gov (United States)

    Babiak-Vazquez, A.; Cornett, A. N.; Wear, M. L.; Sams, C.

    2014-01-01

    From its inception in 2000, one of the primary tasks of the Biomedical Data Reduction Analysis (BDRA) group has been translation of large amounts of data into information that is relevant to the audience receiving it. BDRA helps translate data into an integrated model that supports both operational and research activities. This data integrated model and subsequent visual data presentations have contributed to BDRA's success in delivering the message (i.e., the story) that its customers have needed to communicate. This success has led to additional collaborations among groups that had previously not felt they had much in common until they worked together to develop solutions in an integrated fashion. As more emphasis is placed on working with "big data" and on showing how NASA's efforts contribute to the greater good of the American people and of the world, it becomes imperative to visualize the story of our data to communicate the greater message we need to share. METHODS To create and expand its data integrated model, BDRA has incorporated data from many different collaborating partner labs and other sources. Data are compiled from the repositories of the Lifetime Surveillance of Astronaut Health and the Life Sciences Data Archive, and from the individual laboratories at Johnson Space Center that support collection of data from medical testing, environmental monitoring, and countermeasures, as designated in the Medical Requirements Integration Documents. Ongoing communication with the participating collaborators is maintained to ensure that the message and story of the data are retained as data are translated into information and visual data presentations are delivered in different venues and to different audiences. RESULTS We will describe the importance of storytelling through an integrated model and of subsequent data visualizations in today's scientific presentations and discuss the collaborative methods used. We will illustrate the discussion with examples of

  1. Visualizing the Past: The Design of a Temporally Enabled Map for Presentation (TEMPO

    Directory of Open Access Journals (Sweden)

    Nathan Prestopnik

    2012-01-01

    Full Text Available We present a design case for a prototype visualization tool called the Temporally Enabled Map for Presentation (TEMPO. Designed for use in the lecture classroom, TEMPO is an interactive animated map that addressed a common problem in military history: the shortcomings of traditional static (non-interactive, non-animated maps. Static maps show spatial elements well, but cannot do more than approximate temporal events using multiple views, movement arrows, and the like. TEMPO provides a more complete view of past historical events by showing them from start to finish. In our design case we describe our development process, which included consultation with military history domain experts, classroom observations, application of techniques derived from visualization and Human-Computer Interaction (HCI literature and theory. Our design case shows how the design of an educational tool can motivate scholarly evaluation, and we describe how some theories were first embraced and then rejected as design circumstances required. Finally, we explore a future direction for TEMPO, tools to support creative interactions with visualizations where students or instructors can learn by visualizing historical events for themselves. A working version of the finished TEMPO artifact is included as an interactive element in this document.

  2. Clinical presentation and visual status of retinitis pigmentosa patients: a multicenter study in southwestern Nigeria

    Directory of Open Access Journals (Sweden)

    Onakpoya OH

    2016-08-01

    Full Text Available Oluwatoyin Helen Onakpoya,1 Caroline Olufunlayo Adeoti,2 Tunji Sunday Oluleye,3 Iyiade Adeseye Ajayi,4 Timothy Majengbasan,4,5 Olayemi Kolawole Olorundare1 1Department of Ophthalmology, Obafemi Awolowo University Teaching Hospital, Ile-Ife, 2Department of Ophthalmology, Ladoke Akintola University of Technology Teaching Hospital, Osogbo, 3Department of Ophthalmology, University College Hospital, Ibadan, 4Department of Ophthalmology, University Teaching Hospital, Ado-Ekiti, 5Department of Ophthalmology, Federal Medical Centre, Ido-Ekiti, Nigeria Background: To review the visual status and clinical presentation of patients with retinitis pigmentosa (RP.Methodology: Multicenter, retrospective, and analytical review was conducted of the visual status and clinical characteristics of patients with RP at first presentation from January 2007 to December 2011. Main outcome measure was the World Health Organization’s visual status classification in relation to sex and age at presentation. Data analysis by SPSS (version 15 and statistical significance was assumed at P<0.05.Results: One hundred and ninety-two eyes of 96 patients with mean age of 39.08±18.5 years and mode of 25 years constituted the study population; 55 (57.3% were males and 41 (42.7% females. Loss of vision 67 (69.8% and night blindness 56 (58.3% were the leading symptoms. Twenty-one (21.9% patients had a positive family history, with RP present in their siblings 15 (71.4%, grandparents 11 (52.3%, and parents 4 (19.4%. Forty (41.7% were blind at presentation and 23 (24% were visually impaired. Blindness in six (15% patients was secondary to glaucoma. Retinal vascular narrowing and retinal pigmentary changes of varying severity were present in all patients. Thirty-five (36.5% had maculopathy, 36 (37.5% refractive error, 19 (20% lenticular opacities, and eleven (11.5% had glaucoma. RP was typical in 85 patients (88.5%. Older patients had higher rates of blindness at presentation (P=0

  3. Building 21st. Century literacies through digital animated storytelling

    DEFF Research Database (Denmark)

    Gjedde, Lisa

    2016-01-01

    , auditory and verbal with a fluency with digital tools. There is an interest to teach multimodal literacy in open schooling, while bridging informal and formal learning in hybrid environments, that is involving collaboration with libraries and museums. Designs for multimodal learning with animation may have......This paper will present the preliminary findings from a R&D project on developing 21st. Century literacies in a digital Storylab at a public library, doing digital animated storytelling, in collaboration with municipal schools. It will explore the implications for the approach to digital story......-based learning for learner’s engagement, motivation and multimodal learning in a mixed methods study based on surveys, interviews and observations. The key literacy skills needed for 21st. Century learners have shifted from a predominant focus on verbal text towards multimodal literacies, that combine the visual...

  4. Digital Rocks Portal: a Sustainable Platform for Data Management, Analysis and Remote Visualization of Volumetric Images of Porous Media

    Science.gov (United States)

    Prodanovic, M.; Esteva, M.; Ketcham, R. A.

    2017-12-01

    Nanometer to centimeter-scale imaging such as (focused ion beam) scattered electron microscopy, magnetic resonance imaging and X-ray (micro)tomography has since 1990s introduced 2D and 3D datasets of rock microstructure that allow investigation of nonlinear flow and mechanical phenomena on the length scales that are otherwise impervious to laboratory measurements. The numerical approaches that use such images produce various upscaled parameters required by subsurface flow and deformation simulators. All of this has revolutionized our knowledge about grain scale phenomena. However, a lack of data-sharing infrastructure among research groups makes it difficult to integrate different length scales. We have developed a sustainable, open and easy-to-use repository called the Digital Rocks Portal (https://www.digitalrocksportal.org), that (1) organizes images and related experimental measurements of different porous materials, (2) improves access to them for a wider community of engineering or geosciences researchers not necessarily trained in computer science or data analysis. Digital Rocks Portal (NSF EarthCube Grant 1541008) is the first repository for imaged porous microstructure data. It is implemented within the reliable, 24/7 maintained High Performance Computing Infrastructure supported by the Texas Advanced Computing Center (University of Texas at Austin). Long-term storage is provided through the University of Texas System Research Cyber-infrastructure initiative. We show how the data can be documented, referenced in publications via digital object identifiers (see Figure below for examples), visualized, searched for and linked to other repositories. We show recently implemented integration of the remote parallel visualization, bulk upload for large datasets as well as preliminary flow simulation workflow with the pore structures currently stored in the repository. We discuss the issues of collecting correct metadata, data discoverability and repository

  5. A simple method of digitizing analog scintigrams for quantification and digital archiving

    International Nuclear Information System (INIS)

    Schramm, M.; Kaempfer, B.; Wolf, H.; Clausen, M.; Wendhausen, H.; Henze, E.

    1993-01-01

    This study was undertaken to evaluate a quick, reliable and cheap method of digitizing analog scintigrams. 40 whole-body bone scintigrams were obtained simultaneously in analog and genuine digital format. The analog scans on X-ray film were then digitized seecondarily by three different methods: 300 dpi flatbed scanning, high-resolution camera scanning and camcorder recording. A simple exposure approach using a light box, a cheap camcorder, a PC and image grabber hard- and software proved to be optimal. Visual interpretation showed no differences in clinical findings when comparing the analog images with their secondarily digitized counterparts. To test the possibility of quantification, 126 equivalent ROIs were drawn both in the genuine digital and the secondarily digitized images. Comparing the ROI count to whole-body count percentage of the corresponding ROIs showed the correlation to be linear. The evaluation of phantom studies showed the linear correlation to be true within a wide activity range. Thus, secondary digitalization of analog scintigrams is an easy, cheap and reliable method of archiving images and allows secondary digital quantification. (orig.) [de

  6. [A simple method of digitizing analog scintigrams for quantification and digital archiving].

    Science.gov (United States)

    Schramm, M; Kämpfer, B; Wolf, H; Clausen, M; Wendhausen, H; Henze, E

    1993-02-01

    This study was undertaken to evaluate a quick, reliable and cheap method of digitizing analog scintigrams. 40 whole-body bone scintigrams were obtained simultaneously in analog and genuine digital format. The analog scans on x-ray film were then digitized secondarily by three different methods: 300 dpi flat-bed scanning, high-resolution camera scanning and camcorder recording. A simple exposure approach using a light box, a cheap camcorder, a PC and image grabber hard- and software proved to be optimal. Visual interpretation showed no differences in clinical findings when comparing the analog images with their secondarily digitized counterparts. To test the possibility of quantification, 126 equivalent ROIs were drawn both in the genuine digital and the secondarily digitized images. Comparing the ROI count to whole-body count percentage of the corresponding ROIs showed the correlation to be linear. The evaluation of phantom studies showed the linear correlation to be true within a wide activity range. Thus, secondary digitalization of analog scintigrams is an easy, cheap and reliable method of archiving images and allows secondary digital quantification.

  7. Selective attention reduces physiological noise in the external ear canals of humans. II: Visual attention

    Science.gov (United States)

    Walsh, Kyle P.; Pasanen, Edward G.; McFadden, Dennis

    2014-01-01

    Human subjects performed in several behavioral conditions requiring, or not requiring, selective attention to visual stimuli. Specifically, the attentional task was to recognize strings of digits that had been presented visually. A nonlinear version of the stimulus-frequency otoacoustic emission (SFOAE), called the nSFOAE, was collected during the visual presentation of the digits. The segment of the physiological response discussed here occurred during brief silent periods immediately following the SFOAE-evoking stimuli. For all subjects tested, the physiological-noise magnitudes were substantially weaker (less noisy) during the tasks requiring the most visual attention. Effect sizes for the differences were >2.0. Our interpretation is that cortico-olivo influences adjusted the magnitude of efferent activation during the SFOAE-evoking stimulation depending upon the attention task in effect, and then that magnitude of efferent activation persisted throughout the silent period where it also modulated the physiological noise present. Because the results were highly similar to those obtained when the behavioral conditions involved auditory attention, similar mechanisms appear to operate both across modalities and within modalities. Supplementary measurements revealed that the efferent activation was spectrally global, as it was for auditory attention. PMID:24732070

  8. Visual processing in pure alexia

    DEFF Research Database (Denmark)

    Starrfelt, Randi; Habekost, Thomas; Gerlach, Christian

    2010-01-01

    affected. His visual apprehension span was markedly reduced for letters and digits. His reduced visual processing capacity was also evident when reporting letters from words. In an object decision task with fragmented pictures, NN's performance was abnormal. Thus, even in a pure alexic patient with intact...

  9. Crossmodal Activation of Visual Object Regions for Auditorily Presented Concrete Words

    Directory of Open Access Journals (Sweden)

    Jasper J F van den Bosch

    2011-10-01

    Full Text Available Dual-coding theory (Paivio, 1986 postulates that the human mind represents objects not just with an analogous, or semantic code, but with a perceptual representation as well. Previous studies (eg, Fiebach & Friederici, 2004 indicated that the modality of this representation is not necessarily the one that triggers the representation. The human visual cortex contains several regions, such as the Lateral Occipital Complex (LOC, that respond specifically to object stimuli. To investigate whether these principally visual representations regions are also recruited for auditory stimuli, we presented subjects with spoken words with specific, concrete meanings (‘car’ as well as words with abstract meanings (‘hope’. Their brain activity was measured with functional magnetic resonance imaging. Whole-brain contrasts showed overlap between regions differentially activated by words for concrete objects compared to words for abstract concepts with visual regions activated by a contrast of object versus non-object visual stimuli. We functionally localized LOC for individual subjects and a preliminary analysis showed a trend for a concreteness effect in this region-of-interest on the group level. Appropriate further analysis might include connectivity and classification measures. These results can shed light on the role of crossmodal representations in cognition.

  10. The Visual Geophysical Exploration Environment: A Multi-dimensional Scientific Visualization

    Science.gov (United States)

    Pandya, R. E.; Domenico, B.; Murray, D.; Marlino, M. R.

    2003-12-01

    The Visual Geophysical Exploration Environment (VGEE) is an online learning environment designed to help undergraduate students understand fundamental Earth system science concepts. The guiding principle of the VGEE is the importance of hands-on interaction with scientific visualization and data. The VGEE consists of four elements: 1) an online, inquiry-based curriculum for guiding student exploration; 2) a suite of El Nino-related data sets adapted for student use; 3) a learner-centered interface to a scientific visualization tool; and 4) a set of concept models (interactive tools that help students understand fundamental scientific concepts). There are two key innovations featured in this interactive poster session. One is the integration of concept models and the visualization tool. Concept models are simple, interactive, Java-based illustrations of fundamental physical principles. We developed eight concept models and integrated them into the visualization tool to enable students to probe data. The ability to probe data using a concept model addresses the common problem of transfer: the difficulty students have in applying theoretical knowledge to everyday phenomenon. The other innovation is a visualization environment and data that are discoverable in digital libraries, and installed, configured, and used for investigations over the web. By collaborating with the Integrated Data Viewer developers, we were able to embed a web-launchable visualization tool and access to distributed data sets into the online curricula. The Thematic Real-time Environmental Data Distributed Services (THREDDS) project is working to provide catalogs of datasets that can be used in new VGEE curricula under development. By cataloging this curricula in the Digital Library for Earth System Education (DLESE), learners and educators can discover the data and visualization tool within a framework that guides their use.

  11. The modality-switch effect: Visually and aurally presented prime sentences activate our senses

    Directory of Open Access Journals (Sweden)

    Elisa eScerrati

    2015-10-01

    Full Text Available Verifying different sensory modality properties for concepts results in a processing cost known as the Modality-Switch Effect. It has been argued that this cognitive cost is the result of a perceptual simulation. This paper extends this argument and reports an experiment investigating whether the effect is the result of an activation of sensory information which can also be triggered by perceptual linguistically described stimuli. Participants were first exposed to a prime sentence describing a light or a sound’s perceptual property (e.g. The light is flickering, The sound is echoing, then required to perform a property-verification task on a target sentence (e.g. Butter is yellowish, Leaves rustle. The content modalities of the prime and target sentences could be compatible (i.e. in the same modality: e.g. visual-visual or not (i.e. in different modalities. Crucially, we manipulated the stimuli’s presentation modality such that half of the participants was faced with written sentences while the other half was faced with aurally presented sentences. Results show a cost when two different modalities alternate, compared to when the same modality is repeated with both visual and aural stimuli presentations. This result supports the embodied and grounded cognition view which claims that conceptual knowledge is grounded into the perceptual system. Specifically, this evidence suggests that sensory modalities can be pre-activated through the simulation of either read or listened linguistic stimuli describing visual or acoustic perceptual properties.

  12. Applications of image processing and visualization in the evaluation of murder and assault

    Science.gov (United States)

    Oliver, William R.; Rosenman, Julian G.; Boxwala, Aziz; Stotts, David; Smith, John; Soltys, Mitchell; Symon, James; Cullip, Tim; Wagner, Glenn

    1994-09-01

    Recent advances in image processing and visualization are of increasing use in the investigation of violent crime. The Digital Image Processing Laboratory at the Armed Forces Institute of Pathology in collaboration with groups at the University of North Carolina at Chapel Hill are actively exploring visualization applications including image processing of trauma images, 3D visualization, forensic database management and telemedicine. Examples of recent applications are presented. Future directions of effort include interactive consultation and image manipulation tools for forensic data exploration.

  13. Reading Time Allocation Strategies and Working Memory Using Rapid Serial Visual Presentation

    Science.gov (United States)

    Busler, Jessica N.; Lazarte, Alejandro A.

    2017-01-01

    Rapid serial visual presentation (RSVP) is a useful method for controlling the timing of text presentations and studying how readers' characteristics, such as working memory (WM) and reading strategies for time allocation, influence text recall. In the current study, a modified version of RSVP (Moving Window RSVP [MW-RSVP]) was used to induce…

  14. Existential space understanding through digital image

    Directory of Open Access Journals (Sweden)

    Susana Iñarra Abad

    2013-10-01

    Full Text Available The logical way to learn from the architectural space and then be able to design and represent it is, undoubtedly, that of experiencing it through all the sensitive channels that the space wakes up us.  But since the last 30 years, much of our learning about space comes from images of architecture and not from the space itself. The art of architecture is drifting towards a visual art and moving away from its existential side. In digital images that have flooded the architectural media, digital photographs of existing spaces intermingle with non-existent space renderings (photographs with a virtual camera. The first ones represent existing places but can be altered to change the perception that  the observer of the image will have, the second ones speak to us about places that do not exist yet but they present reality portions through extracts from digital photography (textures, trees, people... that compose the image.

  15. Gaze-independent BCI-spelling using rapid serial visual presentation (RSVP).

    Science.gov (United States)

    Acqualagna, Laura; Blankertz, Benjamin

    2013-05-01

    A Brain Computer Interface (BCI) speller is a communication device, which can be used by patients suffering from neurodegenerative diseases to select symbols in a computer application. For patients unable to overtly fixate the target symbol, it is crucial to develop a speller independent of gaze shifts. In the present online study, we investigated rapid serial visual presentation (RSVP) as a paradigm for mental typewriting. We investigated the RSVP speller in three conditions, regarding the Stimulus Onset Asynchrony (SOA) and the use of color features. A vocabulary of 30 symbols was presented one-by-one in a pseudo random sequence at the same location of display. All twelve participants were able to successfully operate the RSVP speller. The results show a mean online spelling rate of 1.43 symb/min and a mean symbol selection accuracy of 94.8% in the best condition. We conclude that the RSVP is a promising paradigm for BCI spelling and its performance is competitive with the fastest gaze-independent spellers in literature. The RSVP speller does not require gaze shifts towards different target locations and can be operated by non-spatial visual attention, therefore it can be considered as a valid paradigm in applications with patients for impaired oculo-motor control. Copyright © 2013 International Federation of Clinical Neurophysiology. Published by Elsevier Ireland Ltd. All rights reserved.

  16. ‘Machinic Trajectories’: Appropriated Devices as Post-Digital Drawing Machines

    Directory of Open Access Journals (Sweden)

    Andres Wanner

    2014-12-01

    Full Text Available This article presents a series of works called Machinic Trajectories, consisting of domestic devices appropriated as mechanical drawing machines. These are contextualized within the post-digital discourse, which integrates messy analog conditions into the digital realm. The role of eliciting and examining glitches for investigating a technology is pointed out. Glitches are defined as short-lived, unpremeditated aesthetic results of a failure; they are mostly known as digital phenomena, but I argue that the concept is equally applicable to the output of mechanical machines. Three drawing machines will be presented: The Opener, The Mixer and The Ventilator. In analyzing their drawings, emergent patterns consisting of unpremeditated visual artifacts will be identified and connected to irregularities of the specific technologies. Several other artists who work with mechanical and robotic drawing machines are introduced, to situate the presented works and reflections in a larger context of practice and to investigate how glitch concepts are applicable to such mechanical systems. 

  17. The Image Quality of a Digital Chest X-Ray Radiography System: Comparison of Quantitative Image Quality Analysis and Radiologists' Visual Scoring

    Energy Technology Data Exchange (ETDEWEB)

    Nam, Ji Ho [Dept. of Radiology Oncology, Yongsan Hospital, Pusan National University College of Medicine, Yongsan (Korea, Republic of); Chung, Myung Jin [Dept. of Radiology, Samsung Medical Center, Seoul (Korea, Republic of); Park, Darl; Kim, Won Taek; Kim, Yong Ho; Ki, Yong Kan; Kim, DFong Hyun; Lee, Ju Hee; Kim, Dong Won [Dept. of Radiology Oncology, Yongsan Hospital, Pusan National University College of Medicine, Yongsan (Korea, Republic of); Jeon, Ho Sang [Reserach Institue for Convergence of Biomedical Science and Technology, Yongsan Hospital, Pusan National University College of Medicine, Yongsan (Korea, Republic of)

    2011-11-15

    To evaluate the performance of imaging devices, which should be periodically monitored to maintain high quality images to the radiologists. Additionally, this evaluation may prevent patients from radiation over-exposure. The most suitable engineering standard for imaging performance evaluation of digital X-ray thoracic images was determined. IEC 62220-1 standards were used to evaluate the performance of the images. In succession, the visibilities of overall image, pneumothorax, and humerus head in anthropomorphic thoracic phantom images were used to evaluate the image qualities by radiologists. The rank correlation coefficient (p) of visual scoring by radiologists with system spatial resolution is not meaningful (p-value, p = 0.295), but is significant with image noise (p-value, p -0.9267). Finally, the noise equivalent quanta (NEQ) presents a high rank correlation for visual scoring of radiologists (p-value, p = 0.9320). Image quality evaluation of radiologists were mainly affected by imaging noise. Hence, the engineered standard for evaluating image noise is the most important index to effectively monitor the performance of X-ray images. Additionally, the NEQ can be used to evaluate the performance of radiographic systems, because it theoretically corresponds to the synthetic image quality of systems.

  18. DEVELOPING VISUAL PRESENTATION ATTITUDE RUBRIC: VALIDITY AND RELIABILITY STUDY

    OpenAIRE

    ATEŞ, Hatice KADIOĞLU; ADA, Sefer; BAYSAL, Z. Nurdan

    2015-01-01

    Abstract The aim of this study is to develop visual presentation attitude rubric which is valid and reliable for the 4th grade students. 218 students took part in this study from Engin Can Güre which located in Istanbul, Esenler. While preparing this assessment tool with 34 criterias , 6 university lecturers view have been taken who are experts in their field. The answer key sheet has 4 (likert )type options. The rubric has been first tested by Kaiser-Meyer Olkin and Bartletts tests an...

  19. Panning artifacts in digital pathology images

    Science.gov (United States)

    Avanaki, Ali R. N.; Lanciault, Christian; Espig, Kathryn S.; Xthona, Albert; Kimpe, Tom R. L.

    2017-03-01

    In making a pathologic diagnosis, a pathologist uses cognitive processes: perception, attention, memory, and search (Pena and Andrade-Filho, 2009). Typically, this involves focus while panning from one region of a slide to another, using either a microscope in a traditional workflow or software program and display in a digital pathology workflow (DICOM Standard Committee, 2010). We theorize that during panning operation, the pathologist receives information important to diagnosis efficiency and/or correctness. As compared to an optical microscope, panning in a digital pathology image involves some visual artifacts due to the following: (i) the frame rate is finite; (ii) time varying visual signals are reconstructed using imperfect zero-order hold. Specifically, after pixel's digital drive is changed, it takes time for a pixel to emit the expected amount of light. Previous work suggests that 49% of navigation is conducted in low-power/overview with digital pathology (Molin et al., 2015), but the influence of display factors has not been measured. We conducted a reader study to establish a relationship between display frame rate, panel response time, and threshold panning speed (above which the artifacts become noticeable). Our results suggest visual tasks that involve tissue structure are more impacted by the simulated panning artifacts than those that only involve color (e.g., staining intensity estimation), and that the panning artifacts versus normalized panning speed has a peak behavior which is surprising and may change for a diagnostic task. This is work in progress and our final findings should be considered in designing future digital pathology systems.

  20. Local Music Collections: Strategies for Digital Access, Presentation, and Preservation--A Case Study

    Science.gov (United States)

    Doi, Carolyn

    2015-01-01

    The Saskatchewan Music Collection (SMC) is a local music collection held at the University of Saskatchewan. This case study examines a project to digitize and present this unique special collection in the online environment. The project aims to facilitate access to the collection, preserve the collection and promote scholarship and interest in the…

  1. Information measures for terrain visualization

    Science.gov (United States)

    Bonaventura, Xavier; Sima, Aleksandra A.; Feixas, Miquel; Buckley, Simon J.; Sbert, Mateu; Howell, John A.

    2017-02-01

    Many quantitative and qualitative studies in geoscience research are based on digital elevation models (DEMs) and 3D surfaces to aid understanding of natural and anthropogenically-influenced topography. As well as their quantitative uses, the visual representation of DEMs can add valuable information for identifying and interpreting topographic features. However, choice of viewpoints and rendering styles may not always be intuitive, especially when terrain data are augmented with digital image texture. In this paper, an information-theoretic framework for object understanding is applied to terrain visualization and terrain view selection. From a visibility channel between a set of viewpoints and the component polygons of a 3D terrain model, we obtain three polygonal information measures. These measures are used to visualize the information associated with each polygon of the terrain model. In order to enhance the perception of the terrain's shape, we explore the effect of combining the calculated information measures with the supplementary digital image texture. From polygonal information, we also introduce a method to select a set of representative views of the terrain model. Finally, we evaluate the behaviour of the proposed techniques using example datasets. A publicly available framework for both the visualization and the view selection of a terrain has been created in order to provide the possibility to analyse any terrain model.

  2. Gazing at places we have never been: landscape, heritage and identity: a comment on Jörg Rekittke and Philip Paar: 'Past pictures: landscape visualization with digital tools'

    NARCIS (Netherlands)

    van der Laarse, R.; Bloemers, T.; Kars, H.; van der Valk, A.; Wijnen, M.

    2010-01-01

    Acknowledging the paradigmatic impact of new digital techniques, this contribution questions the depoliticized conceptualization of landscape in modern landscape visualizations from a theoretical and historical perspective. Long after the earlier periods of formal gardening and landscaping, the

  3. Quantifying and Mapping the Digital Divide from an Internet Point of View

    Energy Technology Data Exchange (ETDEWEB)

    Cottrell, R.Les; /SLAC; Khan, Shahryar; /NUST, Rawalpindi; Williams, Jerrod; /SLAC; Mehdi, Akbar; Kalim, Umar; Ali, Arshad; /NUST, Rawalpindi

    2008-09-18

    Quantitative knowledge of the magnitude, extent and trends of the Digital Divide are critical to understand and identify the regions most in need of help, to make rational decisions on how to address the problems and to make cases for executives, funding agencies and politicians. We report on a project (PingER) to measure the Digital Divide from the point of view of Internet performance. The PingER project has been measuring Internet performance since 1995 and with the increased emphasis on measuring and tracking the Digital Divide, it now covers over 700 hosts in over 150 countries that between them contain over 99% of the world's Internet connected population. In this paper we will describe the how PingER works, it deployment, the data analysis, and presentation. We also introduce a new PingER visualization tool (ViPER) that provides a more appealing interactive visualization of the PingER data and also works on mobile PDAs. We will also show results from PingER that illustrate the magnitude, extent and trends for the Digital Divide, and also compare PingER results with some human development and technology indices.

  4. Digital technologies in support of flood resilience: A case study for Nepal

    OpenAIRE

    Liu, W.; McCallum, I.; See, L.; Dugar, S.; Laso-Bayas, J.C.

    2016-01-01

    This paper presents ongoing efforts to support flood resilience in the Karnali basin in Nepal through the provision of different forms of digital technology. Flood Risk Geo-Wiki is an online visualization and crowdsourcing tool, which has been adapted to display flood risk maps at the global scale as well as information of relevance to planners and the community at the local level. Community-based flood risk maps, which have traditionally been drawn on paper, are being digitized and integrate...

  5. Large Scale Topographic Maps Generalisation and Visualization Based on New Methodology

    OpenAIRE

    Dinar, Ilma; Ključanin, Slobodanka; Poslončec-Petrić, Vesna

    2015-01-01

    Integrating spatial data from different sources results in visualization which is the last step in the process of digital basic topographic maps creation. Sources used for visualization are existing real estate cadastre database orthophoto plans and digital terrain models. Analogue cadastre plans were scanned and georeferenced according to existing regulations and used for toponyms. Visualization of topologically inspected geometric primitives was performed based on the ''Collection of cartog...

  6. A Visual Framework for Digital Reconstruction of Topographic Maps

    KAUST Repository

    Thabet, Ali Kassem

    2014-09-30

    We present a framework for reconstructing Digital Elevation Maps (DEM) from scanned topographic maps. We first rectify the images to ensure that maps fit together without distortion. To segment iso-contours, we have developed a novel semi-automated method based on mean-shifts that requires only minimal user interaction. Contour labels are automatically read using an OCR module. To reconstruct the output DEM from scattered data, we generalize natural neighbor interpolation to handle the transfinite case (contours and points). To this end, we use parallel vector propagation to compute a discrete Voronoi diagram of the constraints, and a modified floodfill to compute virtual Voronoi tiles. Our framework is able to handle tens of thousands of contours and points and can generate DEMs comprising more than 100 million samples. We provide quantitative comparison to commercial software and show the benefits of our approach. We furthermore show the robustness of our method on a massive set of old maps predating satellite acquisition. Compared to other methods, our framework is able to accurately and efficiently generate a final DEM despite inconsistencies, sparse or missing contours even for highly complex and cluttered maps. Therefore, this method has broad applicability for digitization and reconstruction of the world\\'s old topographic maps that are often the only record of past landscapess and cultural heritage before their destruction under modern development.

  7. Blackouts to Lifelong Memories: Digital Storytelling and the College Alcohol Habitus

    Science.gov (United States)

    Burnett, Audrey J.; Walter, Katherine Ott; Baller, Stephanie L.

    2016-01-01

    Digital stories (N = 71) were created in partial fulfillment of undergraduate coursework at a large mid-Atlantic university. Based on the alcohol habitus, two major themes emerged: the content present (e.g., dissonance between visual and narrative representations) and the content conspicuously absent from the stories (e.g., first-person…

  8. VISUAL OUTCOME OF OCULAR INJURY IN PAEDIATRIC POPULATION PRESENTING AT TERTIARY EYE CARE CENTRE IN WEST BENGAL

    Directory of Open Access Journals (Sweden)

    Somnath Das

    2017-07-01

    Full Text Available BACKGROUND Ocular trauma is an important worldwide cause of visual morbidity. It includes a spectrum of simple ocular surface foreign bodies, minute corneal abrasions to devastating perforating injuries causing blindness. Children are particularly susceptible to ocular trauma. Identification of the cause of injuries among children may help in determining the most effective measures to prevent visual loss. The purpose of this study is to analyse visual status at the time of presentation and to find the time gap between the occurrence of trauma and presentation, intervention and visual outcome in paediatric ocular trauma at Regional Institute of Ophthalmology, Kolkata, West Bengal. MATERIALS AND METHODS A total of 100 children (age 0-14 yrs. who attended outpatient department and emergency of Regional Institute of Ophthalmology and got admitted were included in the study. Detailed history regarding mode of injury, type of injury, time of injury and time elapsed to attend the hospital from the onset of injury noted. Recording of visual acuity and detailed clinical examination done. Appropriate medical and surgical treatment given as per the standard protocol after assessing the type of injury. Visual outcome assessed by doing follow up at presentation at 1 month and 6 month after injury. RESULTS Our study showed that 37% of the children who presented to us had visual acuity between 2/60 and Perception of light (PL positive. 7% had vision between 6/6 and 6/12. PL was denied in 5% patients. Majority (44% of the children who suffered ocular trauma presented to our hospital between 25-48 hrs. of injury. 88 out 100 patients who were hospitalised were operated within the first 24 hours. At one month after injury, 28% had visual acuity between 6/60 and 3/60 and six months after injury, 25% had visual acuity between 6/18 and 6/36. CONCLUSION Close supervision at home, school and playground, public awareness and education regarding the hazardous nature of

  9. Post-Digital Literary Studies

    Directory of Open Access Journals (Sweden)

    Florian Cramer

    2016-03-01

    Full Text Available Digital humanities and digital literary studies face much the same challenges as contemporary media art: what will become of them once their media are no longer “new”, and the limitations of processing art as data have become more clearly and widely understood? This paper revisits information aesthetics and computer poetics from the 1960s and 1970s, casting them as precursors of today’s digital humanities, with many of the same issues, achievements and failures, and with their own hype cycles of boom and bust. Conversely, “post-digital” and “Post-Internet” trends in music, graphic design and visual arts may anticipate possible futures of digital humanities and literary studies after the hype has passed.

  10. INFORMATION VISUALIZATION AND VISUAL RHETORIC ON DIGITAL JOURNALISM

    OpenAIRE

    MOISES RIBEIRO DA SILVA

    2012-01-01

    Esta pesquisa analisa o campo do design especialmente no que tange à produção de visualização de informação para meios digitais no âmbito do jornalismo, com o olhar voltado para a retórica visual dessas imagens. Relacionada com o advento das novas mídias - que trouxe a viabilidade de representações visuais a partir de bases de dados dinâmicas - a pesquisa visa contribuir para uma discussão ainda incipiente em nível global (e especialmente nacional) dado o cenário tecnológico...

  11. Minimal effects of visual memory training on auditory performance of adult cochlear implant users.

    Science.gov (United States)

    Oba, Sandra I; Galvin, John J; Fu, Qian-Jie

    2013-01-01

    Auditory training has been shown to significantly improve cochlear implant (CI) users' speech and music perception. However, it is unclear whether posttraining gains in performance were due to improved auditory perception or to generally improved attention, memory, and/or cognitive processing. In this study, speech and music perception, as well as auditory and visual memory, were assessed in 10 CI users before, during, and after training with a nonauditory task. A visual digit span (VDS) task was used for training, in which subjects recalled sequences of digits presented visually. After the VDS training, VDS performance significantly improved. However, there were no significant improvements for most auditory outcome measures (auditory digit span, phoneme recognition, sentence recognition in noise, digit recognition in noise), except for small (but significant) improvements in vocal emotion recognition and melodic contour identification. Posttraining gains were much smaller with the nonauditory VDS training than observed in previous auditory training studies with CI users. The results suggest that posttraining gains observed in previous studies were not solely attributable to improved attention or memory and were more likely due to improved auditory perception. The results also suggest that CI users may require targeted auditory training to improve speech and music perception.

  12. Visual memory-deficit amnesia: A distinct amnesic presentation and etiology

    OpenAIRE

    Rubin, David C.; Greenberg, Daniel L.

    1998-01-01

    We describe a form of amnesia, which we have called visual memory-deficit amnesia, that is caused by damage to areas of the visual system that store visual information. Because it is caused by a deficit in access to stored visual material and not by an impaired ability to encode or retrieve new material, it has the otherwise infrequent properties of a more severe retrograde than anterograde amnesia with no temporal gradient in the retrograde amnesia. Of the 11 cases of long-term visual memory...

  13. Digital Storytelling: The Arts and Preservice Teachers

    Directory of Open Access Journals (Sweden)

    Vito M. Dipinto

    2012-10-01

    Full Text Available In this presentation, the authors describe a journey of teachers in a graduate Fine Arts Methods course. The journey began with conversations about what art is and the nature of collections in exploring this question. Elements of visual literacy, storytelling and music were investigated. The final product was a Digital Story incorporating all of these elements into a teaching artifact that integrated the Arts into other content areas for K-8 students.

  14. Visible digital watermarking system using perceptual models

    Science.gov (United States)

    Cheng, Qiang; Huang, Thomas S.

    2001-03-01

    This paper presents a visible watermarking system using perceptual models. %how and why A watermark image is overlaid translucently onto a primary image, for the purposes of immediate claim of copyright, instantaneous recognition of owner or creator, or deterrence to piracy of digital images or video. %perceptual The watermark is modulated by exploiting combined DCT-domain and DWT-domain perceptual models. % so that the watermark is visually uniform. The resulting watermarked image is visually pleasing and unobtrusive. The location, size and strength of the watermark vary randomly with the underlying image. The randomization makes the automatic removal of the watermark difficult even though the algorithm is known publicly but the key to the random sequence generator. The experiments demonstrate that the watermarked images have pleasant visual effect and strong robustness. The watermarking system can be used in copyright notification and protection.

  15. Visual feature integration theory: past, present, and future.

    Science.gov (United States)

    Quinlan, Philip T

    2003-09-01

    Visual feature integration theory was one of the most influential theories of visual information processing in the last quarter of the 20th century. This article provides an exposition of the theory and a review of the associated data. In the past much emphasis has been placed on how the theory explains performance in various visual search tasks. The relevant literature is discussed and alternative accounts are described. Amendments to the theory are also set out. Many other issues concerning internal processes and representations implicated by the theory are reviewed. The article closes with a synopsis of what has been learned from consideration of the theory, and it is concluded that some of the issues may remain intractable unless appropriate neuroscientific investigations are carried out.

  16. Digital practices in everyday lives of 4 to 6 years old Romanian children

    Directory of Open Access Journals (Sweden)

    Gyöngyvér Tőkés

    2016-12-01

    Full Text Available The purpose of this study is to present some findings of a broader research called Digital literacy and multimodal practices of young children from Romania. The mentioned research was part of the EU COST Action IS1410 involving similar endeavours from over 30 countries (COST 2014; Bakó, 2016: p. 146. In our research we used several sources for data collection such as children and their parents, as well as kindergarten educators. We collected qualitative data using three methods: the visual method of drawing, semi-structured interviews and observation. In this study we present digital practices of 4 to 6 years old Romanian children based on interviews made with the children’s parents. We found similar results to other Romanian (Velicu, Mitarcă, 2016 and European (Chaudron, 2015 research such as: the access and use of digital technology is present but not dominant in the daily routines of Romanian young children; Romanian young children’s favourite digital devices are tablets and smartphones; Romanian young children’s familiar digital activities are watching YouTube videos, playing games, making or watching photos and videos about themselves and their families; Romanian young children learn the use of digital devices by observation and imitation, and through testing; the level of Romanian young children’s digital skills is basic; the digitally unexperienced Romanian parents are not supportive with children’s digital endeavours.

  17. Modelo teórico de alfabetización digital propuesto por Yoram Eshet-Alkalai

    OpenAIRE

    Avello-Martínez, Raidell

    2013-01-01

    This review has as objective it describes briefly the skills-based theoretical framework model of digital literacy developed by Yoram Eshet-Alkalai in a series of articles presented in the period 2004-2012. The model is composed by six set of main skills to interact in digital environments, these are: photo-visual skills, repro-duction skills, branching skills, hypertextual navigation skills, infor-mation skills, socio-emotional skills and real-time thinking skills.

  18. Classification of Targets and Distractors Present in Visual Hemifields Using Time-Frequency Domain EEG Features

    Directory of Open Access Journals (Sweden)

    Sweeti

    2018-01-01

    Full Text Available This paper presents a classification system to classify the cognitive load corresponding to targets and distractors present in opposite visual hemifields. The approach includes the study of EEG (electroencephalogram signal features acquired in a spatial attention task. The process comprises of EEG feature selection based on the feature distribution, followed by the stepwise discriminant analysis- (SDA- based channel selection. Repeated measure analysis of variance (rANOVA is applied to test the statistical significance of the selected features. Classifiers are developed and compared using the selected features to classify the target and distractor present in visual hemifields. The results provide a maximum classification accuracy of 87.2% and 86.1% and an average classification accuracy of 76.5 ± 4% and 76.2 ± 5.3% over the thirteen subjects corresponding to the two task conditions. These correlates present a step towards building a feature-based neurofeedback system for visual attention.

  19. Digit and letter alexia in carbon monoxide poisoning

    Institute of Scientific and Technical Information of China (English)

    Qingyu Shen; Xiaoming Rong; Rui Pan; Ying Peng; Wei Peng; Yamei Tang

    2012-01-01

    This study examined a 24-year-old patient with delayed encephalopathy, who was admitted to hospital with complaints of headache and visual impairment 1 week after acute carbon monoxide poisoning. The results of a visual field assessment, electroencephalography and head magnetic resonance imaging indicated damage to the cerebral cortex. After a 2-week treatment period, the patient had recovered from the visual impairment, but exhibited digit- and letter-reading difficulty. The Chinese aphasia battery and the number and letter battery supplement were conducted. The results revealed that the patient exhibited digit and letter alexia, while the ability to read Chinese characters was preserved. In contrast, the patient exhibited a deficit in Chinese character writing, while number and letter writing remained intact. Following treatment, reading and writing ability was improved and electroencephalographic abnormalities were ameliorated. Overall, our experimental findings demonstrated that delayed encephalopathy following acute carbon monoxide poisoning was characterized by digit and letter alexia.

  20. Visual communication - Information and fidelity. [of images

    Science.gov (United States)

    Huck, Freidrich O.; Fales, Carl L.; Alter-Gartenberg, Rachel; Rahman, Zia-Ur; Reichenbach, Stephen E.

    1993-01-01

    This assessment of visual communication deals with image gathering, coding, and restoration as a whole rather than as separate and independent tasks. The approach focuses on two mathematical criteria, information and fidelity, and on their relationships to the entropy of the encoded data and to the visual quality of the restored image. Past applications of these criteria to the assessment of image coding and restoration have been limited to the link that connects the output of the image-gathering device to the input of the image-display device. By contrast, the approach presented in this paper explicitly includes the critical limiting factors that constrain image gathering and display. This extension leads to an end-to-end assessment theory of visual communication that combines optical design with digital processing.

  1. Digital fabrication of multi-material biomedical objects

    Energy Technology Data Exchange (ETDEWEB)

    Cheung, H H; Choi, S H, E-mail: shchoi@hku.h [Department of Industrial and Manufacturing Systems Engineering, University of Hong Kong, Pokfulam Road (Hong Kong)

    2009-12-15

    This paper describes a multi-material virtual prototyping (MMVP) system for modelling and digital fabrication of discrete and functionally graded multi-material objects for biomedical applications. The MMVP system consists of a DMMVP module, an FGMVP module and a virtual reality (VR) simulation module. The DMMVP module is used to model discrete multi-material (DMM) objects, while the FGMVP module is for functionally graded multi-material (FGM) objects. The VR simulation module integrates these two modules to perform digital fabrication of multi-material objects, which can be subsequently visualized and analysed in a virtual environment to optimize MMLM processes for fabrication of product prototypes. Using the MMVP system, two biomedical objects, including a DMM human spine and an FGM intervertebral disc spacer are modelled and digitally fabricated for visualization and analysis in a VR environment. These studies show that the MMVP system is a practical tool for modelling, visualization, and subsequent fabrication of biomedical objects of discrete and functionally graded multi-materials for biomedical applications. The system may be adapted to control MMLM machines with appropriate hardware for physical fabrication of biomedical objects.

  2. Digital fabrication of multi-material biomedical objects

    International Nuclear Information System (INIS)

    Cheung, H H; Choi, S H

    2009-01-01

    This paper describes a multi-material virtual prototyping (MMVP) system for modelling and digital fabrication of discrete and functionally graded multi-material objects for biomedical applications. The MMVP system consists of a DMMVP module, an FGMVP module and a virtual reality (VR) simulation module. The DMMVP module is used to model discrete multi-material (DMM) objects, while the FGMVP module is for functionally graded multi-material (FGM) objects. The VR simulation module integrates these two modules to perform digital fabrication of multi-material objects, which can be subsequently visualized and analysed in a virtual environment to optimize MMLM processes for fabrication of product prototypes. Using the MMVP system, two biomedical objects, including a DMM human spine and an FGM intervertebral disc spacer are modelled and digitally fabricated for visualization and analysis in a VR environment. These studies show that the MMVP system is a practical tool for modelling, visualization, and subsequent fabrication of biomedical objects of discrete and functionally graded multi-materials for biomedical applications. The system may be adapted to control MMLM machines with appropriate hardware for physical fabrication of biomedical objects.

  3. Issues and prospects of digitizing liberation movements' archives ...

    African Journals Online (AJOL)

    User

    collective memory. Keywords: digitization,. NAHECS, liberation archives, digitally born, audio- visual. Introduction and background to liberation archives. Archives are generally records of .... long term preservation and access to selected archival materials ..... by International Library of African Music. (ILAM) in. Rhodes.

  4. Portraits of Learning 2007: We Present This Year's Winning Student Photos

    Science.gov (United States)

    Technology & Learning, 2007

    2007-01-01

    This year's more than 4,000 Portraits of Learning entries attest to the growing comfort with digital technologies and visual arts that today's kids have. This article presents 12 winning student photos of the Portraits of Learning 2007. The winners emerged from the selection of subjects that varied wildly--from grasshoppers, giraffes, zebras, and…

  5. Grand Canyon VFR Chart - Aeronautical Information Services Digital Products

    Data.gov (United States)

    Department of Transportation — The Federal Aviation Administration (FAA) digital-Visual Chart series is designed to meet the needs of users who require georeferenced raster images of a FAA Visual...

  6. The icon of city in digital culture

    Directory of Open Access Journals (Sweden)

    Vesna Petrešin Robert

    2003-01-01

    Full Text Available Key aspects of digital technology are not visual, therefore to describe the representations of city in digital culture, it is necessary to relate to new media as a meta-language. The paper analyses formal, structural and social characteristics of mapping of cities in virtual environments.

  7. VISUALIZATION SKILLS FOR THE NEW ARCHITECTURAL FORMS

    Directory of Open Access Journals (Sweden)

    Khaled Nassar

    2010-07-01

    Full Text Available The practice of architecture is continuously changing, mirroring the paradigm shifts in the world it builds for. With increasing use of digital technology, we need to ensure that learning and teaching do not shift from the fundamental skill set required of an architect. Architectural problems are unique in their nature, requiring volumetric visualization and problem solving skills, and although many of these skills can be replicated using digital technology, can digital technology replace the cognitive development, which occurs through manual problem solving? Over the last three decades we have seen the almost ubiquitous use of computers in the design practice and professional studios with increasingly more complex forms being thought of and turned into buildings. This development obviously raises challenging questions of architectural theory and perplexing issues for those concerned with the future of architectural education and its effect on the design process. But how can this effect be analyzed subjectively remains an open question. Recent research efforts have shown that perception and visualization abilities reflect the quality of a design outcome. Very limited research however exists which attempts to understand or document the spatial analysis and visualization abilities of new generations of architects. This paper reports on a novel scalable test that could be used to investigate the processing and synthesis of visual information related to the new kinds of free form encountered in today’s architecture. Unlike traditional missing views and orthographic projection problems, proposed test can be used to accurate assess freeform visualization. A number of 2-mainfold very high genus surfaces were selected. Physical models of these surfaces are manufactured from a durable thermoplastic material by Fused Deposition Modeling rapid prototyping machines. Students are then asked to position a digital model of the surface to match that of the

  8. Robotics and Virtual Reality for Cultural Heritage Digitization and Fruition

    Science.gov (United States)

    Calisi, D.; Cottefoglie, F.; D'Agostini, L.; Giannone, F.; Nenci, F.; Salonia, P.; Zaratti, M.; Ziparo, V. A.

    2017-05-01

    In this paper we present our novel approach for acquiring and managing digital models of archaeological sites, and the visualization techniques used to showcase them. In particular, we will demonstrate two technologies: our robotic system for digitization of archaeological sites (DigiRo) result of over three years of efforts by a group of cultural heritage experts, computer scientists and roboticists, and our cloud-based archaeological information system (ARIS). Finally we describe the viewers we developed to inspect and navigate the 3D models: a viewer for the web (ROVINA Web Viewer) and an immersive viewer for Virtual Reality (ROVINA VR Viewer).

  9. [Verbal and visual-spatial memory in Chinese children with developmental dyslexia].

    Science.gov (United States)

    Hu, Xiao-Yun; Jing, Jin; Fan, Miao; Yang, De-Sheng; Zhu, Yan-Na; Chen, Ling; Li, Xiu-Hong

    2018-04-01

    To explore the abilities of verbal and visual-spatial memory in Chinese children with developmental dyslexia. Thirty-two children with developmental dyslexia (aged 8-12 years) and thirty-nine age- and gender-matched normal children were involved in the study. Their verbal short-term and verbal working memories were measured using the digit ordering and the digit span tests, respectively. Their visual-spatial short-term and visual-spatial working memories were examined using the forward and backward block-tapping tests, respectively. The DD children scored lower in the digit ordering and the digit span tests than the control children (P<0.05). The scores for the forward and backward block-tapping tests did not vary between the two groups (P>0.05). The children with DD have the deficits in both verbal short-term memory and verbal working memory.

  10. Digital archaeology field recording in the 4th dimension: ArchField C++ a 4D GIS for digital field work

    KAUST Repository

    Smith, Neil; Howland, Matthew; Levy, Thomas E.

    2016-01-01

    With the rapid adoption of laser scanning and photogrammetry among the archaeological community the creation of point cloud `data scaffolds' and digital documentation of archaeological sites is now becoming common. In field excavations, however, the continual exposure of archaeological layers requires a digital toolset in which to record, categorize and spatially locate artifacts, installations, and loci within a site's daily 3D or aerial scan. We present ArchField C++, the latest version of our digital field recording software that enables real-time digital GIS 3D Top Plan production within a rendering engine designed for visualizing massive 3D datasets. ArchField directly connects to Total Stations and our RTK GPS units to record sub-centimeter measurements for artifacts, scanning markers, loci boundaries, and camera positions. The processing pipeline enables the generation of publishable orthographic and perspective maps from the first day of excavation to the last. As a backend it uses a PostGIS database and the ability to export and import various vector, raster, DEM and 3D datasets that can be hosted by on-line geo-referenced databases. We present the application of ArchField C++ to our 2014 field excavations of the early Iron Age site of Khirbat al-Jariyah located in Southern Jordan.

  11. Digital archaeology field recording in the 4th dimension: ArchField C++ a 4D GIS for digital field work

    KAUST Repository

    Smith, Neil

    2016-02-25

    With the rapid adoption of laser scanning and photogrammetry among the archaeological community the creation of point cloud `data scaffolds\\' and digital documentation of archaeological sites is now becoming common. In field excavations, however, the continual exposure of archaeological layers requires a digital toolset in which to record, categorize and spatially locate artifacts, installations, and loci within a site\\'s daily 3D or aerial scan. We present ArchField C++, the latest version of our digital field recording software that enables real-time digital GIS 3D Top Plan production within a rendering engine designed for visualizing massive 3D datasets. ArchField directly connects to Total Stations and our RTK GPS units to record sub-centimeter measurements for artifacts, scanning markers, loci boundaries, and camera positions. The processing pipeline enables the generation of publishable orthographic and perspective maps from the first day of excavation to the last. As a backend it uses a PostGIS database and the ability to export and import various vector, raster, DEM and 3D datasets that can be hosted by on-line geo-referenced databases. We present the application of ArchField C++ to our 2014 field excavations of the early Iron Age site of Khirbat al-Jariyah located in Southern Jordan.

  12. Rhetoric and the digital humanities

    CERN Document Server

    Ridolfo, Jim

    2015-01-01

    The digital humanities is a rapidly growing field that is transforming humanities research through digital tools and resources. Researchers can now quickly trace every one of Issac Newton's annotations, use social media to engage academic and public audiences in the interpretation of cultural texts, and visualize travel via ox cart in third-century Rome or camel caravan in ancient Egypt. Rhetorical scholars are leading the revolution by fully utilizing the digital toolbox, finding themselves at the nexus of digital innovation. Rhetoric and the Digital Humanities is a timely, multidisciplinary collection that is the first to bridge scholarship in rhetorical studies and the digital humanities. It offers much-needed guidance on how the theories and methodologies of rhetorical studies can enhance all work in digital humanities, and vice versa. Twenty-three essays over three sections delve into connections, research methodology, and future directions in this field. Jim Ridolfo and William Hart-Davidson have assemb...

  13. Minimal effects of visual memory training on the auditory performance of adult cochlear implant users

    Science.gov (United States)

    Oba, Sandra I.; Galvin, John J.; Fu, Qian-Jie

    2014-01-01

    Auditory training has been shown to significantly improve cochlear implant (CI) users’ speech and music perception. However, it is unclear whether post-training gains in performance were due to improved auditory perception or to generally improved attention, memory and/or cognitive processing. In this study, speech and music perception, as well as auditory and visual memory were assessed in ten CI users before, during, and after training with a non-auditory task. A visual digit span (VDS) task was used for training, in which subjects recalled sequences of digits presented visually. After the VDS training, VDS performance significantly improved. However, there were no significant improvements for most auditory outcome measures (auditory digit span, phoneme recognition, sentence recognition in noise, digit recognition in noise), except for small (but significant) improvements in vocal emotion recognition and melodic contour identification. Post-training gains were much smaller with the non-auditory VDS training than observed in previous auditory training studies with CI users. The results suggest that post-training gains observed in previous studies were not solely attributable to improved attention or memory, and were more likely due to improved auditory perception. The results also suggest that CI users may require targeted auditory training to improve speech and music perception. PMID:23516087

  14. Implementation of Digital Watermarking Using MATLAB Software

    OpenAIRE

    Karnpriya Vyas; Kirti Sethiya; Sonu Jain

    2012-01-01

    Digital watermarking holds significant promise as one of the keys to protecting proprietary digital content in the coming years. It focuses on embedding information inside a digital object such that the embedded information is in separable bound to the object. The proposed scheme has been implemented on MATLAB, as it is a high level technical computing language and interactive environment for algorithm development, data visualization, data analysis, and numerical computation. We w...

  15. Yucca Mountain digital database

    International Nuclear Information System (INIS)

    Daudt, C.R.; Hinze, W.J.

    1992-01-01

    This paper discusses the Yucca Mountain Digital Database (DDB) which is a digital, PC-based geographical database of geoscience-related characteristics of the proposed high-level waste (HLW) repository site of Yucca Mountain, Nevada. It was created to provide the US Nuclear Regulatory Commission's (NRC) Advisory Committee on Nuclear Waste (ACNW) and its staff with a visual perspective of geological, geophysical, and hydrological features at the Yucca Mountain site as discussed in the Department of Energy's (DOE) pre-licensing reports

  16. Design of an aid to visual inspection workstation

    Science.gov (United States)

    Tait, Robert; Harding, Kevin

    2016-05-01

    Visual Inspection is the most common means for inspecting manufactured parts for random defects such as pits, scratches, breaks, corrosion or general wear. The reason for the need for visual inspection is the very random nature of what might be a defect. Some defects may be very rare, being seen once or twice a year, but May still be critical to part performance. Because of this random and rare nature, even the most sophisticated image analysis programs have not been able to recognize all possible defects. Key to any future automation of inspection is obtaining good sample images of what might be a defect. However, most visual check take no images and consequently generate no digital data or historical record beyond a simple count. Any additional tool to captures such images must be able to do so without taking addition time. This paper outlines the design of a potential visual inspection station that would be compatible with current visual inspection methods, but afford the means for reliable digital imaging and in many cases augmented capabilities to assist the inspection. Considerations in this study included: resolution, depth of field, feature highlighting, and ease of digital capture, annotations and inspection augmentation for repeatable registration as well as operator assistance and training.

  17. Large-Scale Astrophysical Visualization on Smartphones

    Science.gov (United States)

    Becciani, U.; Massimino, P.; Costa, A.; Gheller, C.; Grillo, A.; Krokos, M.; Petta, C.

    2011-07-01

    Nowadays digital sky surveys and long-duration, high-resolution numerical simulations using high performance computing and grid systems produce multidimensional astrophysical datasets in the order of several Petabytes. Sharing visualizations of such datasets within communities and collaborating research groups is of paramount importance for disseminating results and advancing astrophysical research. Moreover educational and public outreach programs can benefit greatly from novel ways of presenting these datasets by promoting understanding of complex astrophysical processes, e.g., formation of stars and galaxies. We have previously developed VisIVO Server, a grid-enabled platform for high-performance large-scale astrophysical visualization. This article reviews the latest developments on VisIVO Web, a custom designed web portal wrapped around VisIVO Server, then introduces VisIVO Smartphone, a gateway connecting VisIVO Web and data repositories for mobile astrophysical visualization. We discuss current work and summarize future developments.

  18. How digital revolution has an impact on maintenance

    International Nuclear Information System (INIS)

    Thevenon, J.B.

    2017-01-01

    Digital technologies can manage a huge quantity of data from a variety of sensors which draws an accurate picture of the real state of a component or even a complete plant. Combined with predictive models, the knowledge of the real state of a component can lead to predictive maintenance in which components are repaired or replaced before they fail. EDF takes the opportunity of the ten-yearly outage of a plant to draw a digital twin of this plant with the help of 3-dimensional photography and laser scans. This digital twin will be used to visualize and validate any change or maintenance operation. The digital twin will be also useful to communicate efficiently with sub-contractors and visualize the work to be done. In the future, new applications will be added to the twin and for instance the level of contamination could be implemented in order to increase safety for maintenance operations. Needless to say that a digital twin will be very useful for the dismantling of the installation. (A.C.)

  19. Digital imaging information technology for biospeckle activity assessment relative to bacteria and parasites.

    Science.gov (United States)

    Ramírez-Miquet, Evelio E; Cabrera, Humberto; Grassi, Hilda C; de J Andrades, Efrén; Otero, Isabel; Rodríguez, Dania; Darias, Juan G

    2017-08-01

    This paper reports on the biospeckle processing of biological activity using a visualization scheme based upon the digital imaging information technology. Activity relative to bacterial growth in agar plates and to parasites affected by a drug is monitored via the speckle patterns generated by a coherent source incident on the microorganisms. We present experimental results to demonstrate the potential application of this methodology for following the activity in time. The digital imaging information technology is an alternative visualization enabling the study of speckle dynamics, which is correlated to the activity of bacteria and parasites. In this method, the changes in Red-Green-Blue (RGB) color component density are considered as markers of the growth of bacteria and parasites motility in presence of a drug. The RGB data was used to generate a two-dimensional surface plot allowing an analysis of color distribution on the speckle images. The proposed visualization is compared to the outcomes of the generalized differences and the temporal difference. A quantification of the activity is performed using a parameterization of the temporal difference method. The adopted digital image processing technique has been found suitable to monitor motility and morphological changes in the bacterial population over time and to detect and distinguish a short term drug action on parasites.

  20. Mosaico digital de aerofotos não-convencionais na avaliação de recursos naturais: estudo de caso Digital mosaic of non-conventional aerial photographs in the evaluation of natural resources: case study

    Directory of Open Access Journals (Sweden)

    Alexson de M. Cunha

    2006-03-01

    Full Text Available Pelo presente trabalho avaliou-se a utilização de aerofotos não-convencionais na forma de mosaico digital, como ferramenta básica no levantamento de solos e seu uso. O aerolevantamento foi realizado em quatro microbacias do município de Guarapari, ES. Foram feitas oito faixas de sobrevôos fotográficos com recobrimento longitudinal de 60% e lateral de 40%. A partir da digitalização de fotografias com elementos no tamanho 9 x 9 cm na escala aproximada de 1:25.000, produziu-se um mosaico digital com o auxílio do software Visual Stitcher. Os mapas de solos e de uso da terra foram delineados sobre o mosaico georreferenciado, com a utilização de digitalização em tela do software Idrisi 32. O uso do mosaico digital facilitou e agilizou o processo de mapeamento dos solos e da delimitação do uso da terra na área estudada.The present work evaluated the use of non-conventional aerial photographs in digital mosaic format as a basic tool for soils and land use surveys. The aerial survey was accomplished over small basins from Guarapari, Espírito Santo State, Brazil. Eight flight lines were made with 60% of longitudinal overlap and 40% of lateral overlap. The digital mosaic was produced with the software Visual Stitcher starting from the digitizing of photographic elements in 9 x 9 cm size in the approximate scale of 1:25,000. The soils and land use maps were delineated on the geo-referenced mosaic by on-screen digitizing tool of Idrisi 32. The use of digital mosaic facilitated and speeded up the soil and land use surveys.

  1. Exploring neural cell dynamics with digital holographic microscopy

    KAUST Repository

    Marquet, Pierre; Depeursinge, Christian D.; Magistretti, Pierre J.

    2013-01-01

    In this review, we summarize how the new concept of digital optics applied to the field of holographic microscopy has allowed the development of a reliable and flexible digital holographic quantitative phase microscopy (DH-QPM) technique at the nanoscale particularly suitable for cell imaging. Particular emphasis is placed on the original biological ormation provided by the quantitative phase signal. We present the most relevant DH-QPM applications in the field of cell biology, including automated cell counts, recognition, classification, three-dimensional tracking, discrimination between physiological and pathophysiological states, and the study of cell membrane fluctuations at the nanoscale. In the last part, original results show how DH-QPM can address two important issues in the field of neurobiology, namely, multiple-site optical recording of neuronal activity and noninvasive visualization of dendritic spine dynamics resulting from a full digital holographic microscopy tomographic approach. Copyright © 2013 by Annual Reviews.

  2. Exploring neural cell dynamics with digital holographic microscopy

    KAUST Repository

    Marquet, Pierre

    2013-07-11

    In this review, we summarize how the new concept of digital optics applied to the field of holographic microscopy has allowed the development of a reliable and flexible digital holographic quantitative phase microscopy (DH-QPM) technique at the nanoscale particularly suitable for cell imaging. Particular emphasis is placed on the original biological ormation provided by the quantitative phase signal. We present the most relevant DH-QPM applications in the field of cell biology, including automated cell counts, recognition, classification, three-dimensional tracking, discrimination between physiological and pathophysiological states, and the study of cell membrane fluctuations at the nanoscale. In the last part, original results show how DH-QPM can address two important issues in the field of neurobiology, namely, multiple-site optical recording of neuronal activity and noninvasive visualization of dendritic spine dynamics resulting from a full digital holographic microscopy tomographic approach. Copyright © 2013 by Annual Reviews.

  3. The effect of visual and verbal modes of presentation on children's retention of images and words

    Science.gov (United States)

    Vasu, Ellen Storey; Howe, Ann C.

    This study tested the hypothesis that the use of two modes of presenting information to children has an additive memory effect for the retention of both images and words. Subjects were 22 first-grade and 22 fourth-grade children randomly assigned to visual and visual-verbal treatment groups. The visual-verbal group heard a description while observing an object; the visual group observed the same object but did not hear a description. Children were tested individually immediately after presentation of stimuli and two weeks later. They were asked to represent the information recalled through a drawing and an oral verbal description. In general, results supported the hypothesis and indicated, in addition, that children represent more information in iconic (pictorial) form than in symbolic (verbal) form. Strategies for using these results to enhance science learning at the elementary school level are discussed.

  4. EFFECTS OF AUGMENTED REALITY PRESENTATIONS ON CONSUMER'S VISUAL PERCEPTION OF FLOOR PLANS

    OpenAIRE

    Lutheran, April L

    2012-01-01

    Home architects and designers use many types of presentation drawings to convey design ideas. Augmented reality is a relatively new technology that can be used to aid in design and marketing for residential builders. An augmented reality presentation provides a more complete idea of a design than other presentations such as 3D model renderings and hand drawn artist sketches. While designers are accustomed to visualizing 2D plans, this task is difficult for home buyers. This difficulty has bee...

  5. Effects of using visualization and animation in presentations to communities about forest succession and fire behavior potential

    Science.gov (United States)

    Jane Kapler Smith; Donald E. Zimmerman; Carol Akerelrea; Garrett O' Keefe

    2008-01-01

    Natural resource managers use a variety of computer-mediated presentation methods to communicate management practices to the public. We explored the effects of using the Stand Visualization System to visualize and animate predictions from the Forest Vegetation Simulator-Fire and Fuels Extension in presentations explaining forest succession (forest growth and change...

  6. Development of Shimadzu digital subtraction system

    International Nuclear Information System (INIS)

    Nishioka, Hiroyuki; Shibata, Koichi; Shimizu, Yasumitsu; Shibata, Kenji; Wani, Hidenobu

    1985-01-01

    Shimadzu has recently developed a digital subtraction system. It can perform intra-arterial digital subtraction angiography (DSA) using low concentration of contrast medium, or can visualize arteries with intravenuous injection. It can extremely reduce patient's pain in angiography. Image quality of DSA has been much improved by the development of high quality image amplifiers, improvement of signal-to-noise ratio of the x-ray television unit and the development of digital disk recorders. The peak-hold subtraction method that is now under clinical study presents images of blood vessels as the trace of the flow of contrast medium. The maximum-hold memory where the maximum value of the brightness in some period is stored for every picture element is subtracted from the minimum-hold memory where the minimum value is stored, and thus images of blood vessels can be obtained. Hardware of this method is rather simple and it is expected that the amount of contrast medium may be reduced or x-ray dose of the patient may be decreased. (author)

  7. Interacting with piles of artifacts on digital tables

    NARCIS (Netherlands)

    Aliakseyeu, D.; Lucero Vera, A.A.; Subramanian, S.

    2007-01-01

    Designers and architects regularly use piles to organise visual artifacts. Recent efforts have now made it possible for users to create piles in digital systems as well. However, there is still little understanding of how users shouldinteract with digital piles. In this paper we investigate this

  8. Interacting with piles of artifacts on digital tables

    NARCIS (Netherlands)

    Aliakseyeu, D.; Subramanian, S.; Lucero Vera, A.A.; Gutwin, C.

    2006-01-01

    Designers and architects regularly use piles to organize visual artifacts. Recent efforts have now made it possible for users to create piles in digital systems as well. However, there is still little understanding of how users should interact with digital piles. In this paper we investigate this

  9. Application of digital human modeling and simulation for vision analysis of pilots in a jet aircraft: a case study.

    Science.gov (United States)

    Karmakar, Sougata; Pal, Madhu Sudan; Majumdar, Deepti; Majumdar, Dhurjati

    2012-01-01

    Ergonomic evaluation of visual demands becomes crucial for the operators/users when rapid decision making is needed under extreme time constraint like navigation task of jet aircraft. Research reported here comprises ergonomic evaluation of pilot's vision in a jet aircraft in virtual environment to demonstrate how vision analysis tools of digital human modeling software can be used effectively for such study. Three (03) dynamic digital pilot models, representative of smallest, average and largest Indian pilot population were generated from anthropometric database and interfaced with digital prototype of the cockpit in Jack software for analysis of vision within and outside the cockpit. Vision analysis tools like view cones, eye view windows, blind spot area, obscuration zone, reflection zone etc. were employed during evaluation of visual fields. Vision analysis tool was also used for studying kinematic changes of pilot's body joints during simulated gazing activity. From present study, it can be concluded that vision analysis tool of digital human modeling software was found very effective in evaluation of position and alignment of different displays and controls in the workstation based upon their priorities within the visual fields and anthropometry of the targeted users, long before the development of its physical prototype.

  10. Physical Hypermedia: Organising Collections of Mixed Physical and Digital Material

    DEFF Research Database (Denmark)

    Grønbæk, Kaj; Kristensen, Jannie Friis; Ørbæk, Peter

    2003-01-01

    This paper introduces the notion of physical hypermedia, addressing the problem of organizing material in mixed digital and physical environments. Based on empirical studies, we propose concepts for collectional actions and meta-data actions, and present prototypes combining principles from...... augmented reality and hypermedia to support organization of mixtures of digital and physical materials. Our prototype of a physical hypermedia system is running on an augmented architect's desk and digital walls utilizing Radio Frequency Identifier (RFID) tags as well as visual tags tracked by cameras....... It allows users to tag physical materials, and have these tracked by readers (antennas) that may become pervasive in our work environments. In the physical hypermedia system, we work with three categories of RFID tags: simple object tags, collectional tags, and tooltags invoking operations such as grouping...

  11. PERANCANGAN FONT TAPYCH BERBASIS KARAKTER VISUAL MOTIF TAPIS LAMPUNG

    Directory of Open Access Journals (Sweden)

    Wantoro Wantoro

    2017-02-01

    Full Text Available Abstrak Tapis merupakan kain khas asal Lampung yang terbuat dari tenunan benang kapas berwarna emas dan perak. Sebagai produk budaya, tapis memiliki visualisasi yang khas. Berdasarkan observasi, pemanfaatan tapis yang memiliki representasi nilai dan nilai estetika tinggi masih terbatas pada media dan waktu tertentu. Hal ini tentu saja menimbulkan kekhawatiran tentang pelestarian dan pengembangan tapis karena keterbatasan pemanfaatannya. Contoh pemanfaatan tapis yang dapat dilakukan adalah upaya eksplorasi visual kedalam bentuk produk budaya lain yang lekat dengan keseharian masyarakat. Salah satu produk budaya yang dapat dirancang adalah huruf. Huruf merupakan media komunikasi tulisan yang sebenarnya telah lama ada dan berkembang. Di Indonesia, komunikasi tulisan mayoritas  menggunakan huruf latin. Penggunaan huruf latin di Indonesia dapat dilihat mulai dari cara manual hingga sudah dilakukan secara digital. Huruf digital atau disebut dengan font saat ini banyak digunakan pada perangkat-perangkat digital/elektronik. Perkembangan desain font juga terus berkembang karena kebutuhan akan penyampaian pesan maupun kesan estetis pada suatu karya juga berkembang. Hal inilah yang kemudian menginspirasi lahirnya kemungkinan-kemungkinan bentuk visual baru font khususnya yang berbasis huruf Latin. Tapis, dengan kekayaan estetik pada visualnya dapat dijadikan sebagai inspirasi dalam menciptakan kemungkinan bentuk baru dari sebuah font yang berbasis pada bentuk huruf latin. Perpaduan visual antara tapis dan karakter huruf latin dapat menghasilkan karakteristik yang khas. Kata Kunci: Adaptasi, Font, Perancangan, Tapis, Visual Abstract Tapis from Lampung is a unique fabric made from cotton yarn woven gold and silver. As cultural products, Tapis have a typical visualization. Based on observations, the use of Tapis which has a value of representation and a high aesthetic value is still limited to the media and a certain time. This raises concerns about the

  12. Impact of Digital Tooth Preparation Evaluation Technology on Preclinical Dental Students' Technical and Self-Evaluation Skills.

    Science.gov (United States)

    Gratton, David G; Kwon, So Ran; Blanchette, Derek; Aquilino, Steven A

    2016-01-01

    The aim of this study was to evaluate the effect of digital tooth preparation imaging and evaluation technology on dental students' technical abilities, self-evaluation skills, and the assessment of their simulated clinical work. A total of 80 second-year students at one U.S. dental school were assigned to one of three groups: control (n=40), E4D Compare (n=20), and Sirona prepCheck (n=20). Students in the control group were taught by traditional teaching methodologies, and the technology-assisted groups received both traditional training and supplementary feedback from the corresponding digital system. Three outcomes were measured: faculty technical score, self-evaluation score, and E4D Compare scores at 0.30 mm tolerance. Correlations were determined between the groups' scores from visual assessment and self-evaluation and between the visual assessment and digital scores. The results showed that the visual assessment and self-evaluation scores did not differ among groups (p>0.05). Overall, correlations between visual and digital assessment scores were modest though statistically significant (5% level of significance). These results suggest that the use of digital tooth preparation evaluation technology did not impact the students' prosthodontic technical and self-evaluation skills. Visual scores given by faculty and digital assessment scores correlated moderately in only two instances.

  13. Digital vs. conventional implant impressions: efficiency outcomes.

    Science.gov (United States)

    Lee, Sang J; Gallucci, German O

    2013-01-01

    The aim of this pilot study was to evaluate the efficiency, difficulty and operator's preference of a digital impression compared with a conventional impression for single implant restorations. Thirty HSDM second year dental students performed conventional and digital implant impressions on a customized model presenting a single implant. The outcome of the impressions was evaluated under an acceptance criteria and the need for retake/rescan was decided. The efficiency of both impression techniques was evaluated by measuring the preparation, working, and retake/scan time (m/s) and the number of retakes/rescans. Participants' perception on the level of difficulty for the both impressions was assessed with a visual analogue scale (VAS) questionnaire. Multiple questionnaires were obtained to assess the participants' perception on preference, effectiveness and proficiency. Mean total treatment time was of 24:42 m/s for conventional and 12:29 m/s for digital impressions (P impressions (P impression (P impression technique and 30.63 (±17.57) for digital impression technique (P = 0.006). Sixty percent of the participants preferred the digital impression, 7% the conventional impression technique and 33% preferred either technique. Digital impressions resulted in a more efficient technique than conventional impressions. Longer preparation, working, and retake time were consumed to complete an acceptable conventional impression. Difficulty was lower for the digital impression compared with the conventional ones when performed by inexperienced second year dental students. © 2012 John Wiley & Sons A/S.

  14. Digital Education Governance: Data Visualization, Predictive Analytics, and "Real-Time" Policy Instruments

    Science.gov (United States)

    Williamson, Ben

    2016-01-01

    Educational institutions and governing practices are increasingly augmented with digital database technologies that function as new kinds of policy instruments. This article surveys and maps the landscape of digital policy instrumentation in education and provides two detailed case studies of new digital data systems. The Learning Curve is a…

  15. Visual Morbidities among Elderly Patients Presenting at a Primary ...

    African Journals Online (AJOL)

    Background: Visual challenges compromise mobility, increase dependency on family members and constitute a major health problem mainly seen by the primary care physicians among the elderly. However, there is little information on the pattern of visual problems of elderly patients attending the primary care clinics in ...

  16. Cone visual pigments are present in gecko rod cells.

    Science.gov (United States)

    Kojima, D; Okano, T; Fukada, Y; Shichida, Y; Yoshizawa, T; Ebrey, T G

    1992-08-01

    The Tokay gecko (Gekko gekko), a nocturnal lizard, has two kinds of visual pigments, P467 and P521. In spite of the pure-rod morphology of the photoreceptor cells, the biochemical properties of P521 and P467 resemble those of iodopsin (the chicken red-sensitive cone visual pigment) and rhodopsin, respectively. We have found that the amino acid sequence of P521 deduced from the cDNA was very similar to that of iodopsin. In addition, P467 has the highest homology with the chicken green-sensitive cone visual pigment, although it also has a relatively high homology with rhodopsins. These results give additional strength to the transmutation theory of Walls [Walls, G. L. (1934) Am. J. Ophthalmol. 17, 892-915], who proposed that the rod-shaped photoreceptor cells of lizards have been derived from ancestral cone-like photoreceptors. Apparently amino acid sequences of visual pigments are less changeable than the morphology of the photoreceptor cells in the course of evolution.

  17. The Effects of Digital Communication in Cinema: ‘A New Film Language’

    Directory of Open Access Journals (Sweden)

    Hidayet Hale Künüçen

    2014-12-01

    Full Text Available Delving into the digital world and technical development beneath it, the applications on communication have appeared as a promising source for transformation. Rapid progressing internet technology has turned the previously underdeveloped visual communication into an important domain as it is a needed practice to consider the means of communication in conjunction with the content and as far as the image in visual media is concerned, the question of how digital visual communication process is effected emerges. Beginning in 2000s, developments in digital communication technologies have led to a change in the perception of the film language in cinema. Processes dedicated to film-making such as dramatization, visualization, editing and distribution have gone through significant transition. A major contributing fact, DV (Digital Video, has made filmmaking available to amateur shooters which had before been dominated solely by professionals. Amateur filmmakers have begun shooting films of reasonably low costs and sharing them through internet platforms such as Youtube and Vimeo. The unexpected recognition by the audience and considerably high box office earnings have drawn attention to the language used in those films. The experiences and developments in digital communication require academics to correctly interpret the recent changes in filmmaking. Therefore, in this study, it is aimed to discuss the characteristics of the somewhat revolutionary ‘new film language’ introduced by amateur filmmakers and the effects of digital communication technologies in cinema.

  18. Florida Reef Fish Visual Census 1999 - Present

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — This data set of Excel files contain data from visual sampling of coral reef fish species in the National Marine Sanctuary along the Florida Keys. The dataset...

  19. Digital literacies at school. Students' digital profiles

    Directory of Open Access Journals (Sweden)

    Valentina Pennazio

    2013-04-01

    Full Text Available L’articolo presenta una ricerca volta a focalizzare le modalità in cui la Digital Literacy si traduce a scuola. Lo studio ha inteso sottolineare le molteplici dimensioni della Digital Literacy: Information Technology Literacy; Information Literacy; Visual Literacy e Media Literacy ed è stato effettuato nelle scuole primarie e secondarie di primo grado in Liguria. Sono state organizzate settimane di attività di ricerca, analisi e rielaborazione di informazioni, in classe e in rete, individualmente e in gruppo. Dalle autovalutazione degli studenti, svolte al termine di ogni attività, sono emersi i profili digitali che gli studenti tendono ad assumere quando utilizzano le tecnologie digitali. Tali profili possono essere utilizzati dagli insegnanti per progettare in maniera più mirata e significativa le attività con le tecnologie a scuola.

  20. Development of a networked four-million-pixel pathological and radiological digital image presentation system and its application to medical conferences

    Science.gov (United States)

    Sakano, Toshikazu; Furukawa, Isao; Okumura, Akira; Yamaguchi, Takahiro; Fujii, Tetsuro; Ono, Sadayasu; Suzuki, Junji; Matsuya, Shoji; Ishihara, Teruo

    2001-08-01

    The wide spread of digital technology in the medical field has led to a demand for the high-quality, high-speed, and user-friendly digital image presentation system in the daily medical conferences. To fulfill this demand, we developed a presentation system for radiological and pathological images. It is composed of a super-high-definition (SHD) imaging system, a radiological image database (R-DB), a pathological image database (P-DB), and the network interconnecting these three. The R-DB consists of a 270GB RAID, a database server workstation, and a film digitizer. The P-DB includes an optical microscope, a four-million-pixel digital camera, a 90GB RAID, and a database server workstation. A 100Mbps Ethernet LAN interconnects all the sub-systems. The Web-based system operation software was developed for easy operation. We installed the whole system in NTT East Kanto Hospital to evaluate it in the weekly case conferences. The SHD system could display digital full-color images of 2048 x 2048 pixels on a 28-inch CRT monitor. The doctors evaluated the image quality and size, and found them applicable to the actual medical diagnosis. They also appreciated short image switching time that contributed to smooth presentation. Thus, we confirmed that its characteristics met the requirements.

  1. Visual target distance, but not visual cursor path length produces shifts in motor behavior

    Directory of Open Access Journals (Sweden)

    Nike eWendker

    2014-03-01

    Full Text Available When using tools effects in body space and distant space often do not correspond. Findings so far demonstrated that in this case visual feedback has more impact on action control than proprioceptive feedback. The present study varies the dimensional overlap between visual and proprioceptive action effects and investigates its impact on aftereffects in motor responses. In two experiments participants perform linear hand movements on a covered digitizer tablet to produce ∩-shaped cursor trajectories on the display. The shape of hand motion and cursor motion (linear vs. curved is dissimilar and therefore does not overlap. In one condition the length of hand amplitude and visual target distance is similar and constant while the length of the cursor path is dissimilar and varies. In another condition the length of the hand amplitude varies while the lengths of visual target distance (similar or dissimilar and cursor path (dissimilar are constant. First, we found that aftereffects depended on the relation between hand path length and visual target distance, and not on the relation between hand and cursor path length. Second, increasing contextual interference did not reveal larger aftereffects. Finally, data exploration demonstrated a considerable benefit from gain repetitions across trials when compared to gain switches. In conclusion, dimensional overlap between visual and proprioceptive action effects modulates human information processing in visually controlled actions. However, adjustment of the internal model seems to occur very fast for this kind of simple linear transformation, so that the impact of prior visual feedback is fleeting.

  2. Presenting results as dynamically generated co-authorship subgraphs in semantic digital library collections

    Directory of Open Access Journals (Sweden)

    James Powell

    2012-02-01

    Full Text Available Semantic web representations of data are by definition graphs, and these graphs can be explored using concepts from graph theory. This paper demonstrates how semantically mapped bibliographic metadata, combined with a lightweight software architecture and Web-based graph visualization tools, can be used to generate dynamic authorship graphs in response to typical user queries, as an alternative to more common text-based results presentations. It also shows how centrality measures and path analysis techniques from social network analysis can be used to enhance the visualization of query results. The resulting graphs require modestly more cognitive engagement from the user but offer insights not available from text.

  3. ROBOTICS AND VIRTUAL REALITY FOR CULTURAL HERITAGE DIGITIZATION AND FRUITION

    Directory of Open Access Journals (Sweden)

    D. Calisi

    2017-05-01

    Full Text Available In this paper we present our novel approach for acquiring and managing digital models of archaeological sites, and the visualization techniques used to showcase them. In particular, we will demonstrate two technologies: our robotic system for digitization of archaeological sites (DigiRo result of over three years of efforts by a group of cultural heritage experts, computer scientists and roboticists, and our cloud-based archaeological information system (ARIS. Finally we describe the viewers we developed to inspect and navigate the 3D models: a viewer for the web (ROVINA Web Viewer and an immersive viewer for Virtual Reality (ROVINA VR Viewer.

  4. Digital image processing for radiography in nuclear power plants

    International Nuclear Information System (INIS)

    Heidt, H.; Rose, P.; Raabe, P.; Daum, W.

    1985-01-01

    With the help of digital processing of radiographic images from reactor-components it is possible to increase the security and objectiveness of the evaluation. Several examples of image processing procedures (contrast enhancement, density profiles, shading correction, digital filtering, superposition of images etc.) show the advantages for the visualization and evaluation of radiographs. Digital image processing can reduce some of the restrictions of radiography in nuclear power plants. In addition a higher degree of automation can be cost-saving and increase the quality of radiographic evaluation. The aim of the work performed was to to improve the readability of radiographs for the human observer. The main problem is lack of contrast and the presence of disturbing structures like weld seams. Digital image processing of film radiographs starts with the digitization of the image. Conventional systems use TV-cameras or scanners and provide a dynamic range of 1.5. to 3 density units, which are digitized to 256 grey levels. For the enhancement process it is necessary that the grey level range covers the density range of the important regions of the presented film. On the other hand the grey level coverage should not be wider than necessary to minimize the width of digitization steps. Poor digitization makes flaws and cracks invisible and spoils all further image processing

  5. Visual Stereotypes and Virtual Pedagogical Agents

    Science.gov (United States)

    Haake, Magnus; Gulz, Agneta

    2008-01-01

    The paper deals with the use of visual stereotypes in virtual pedagogical agents and its potential impact in digital learning environments. An analysis of the concept of visual stereotypes is followed by a discussion of affordances and drawbacks as to their use in the context of traditional media. Next, the paper explores whether virtual…

  6. Visual Information Present in Infragranular Layers of Mouse Auditory Cortex.

    Science.gov (United States)

    Morrill, Ryan J; Hasenstaub, Andrea R

    2018-03-14

    The cerebral cortex is a major hub for the convergence and integration of signals from across the sensory modalities; sensory cortices, including primary regions, are no exception. Here we show that visual stimuli influence neural firing in the auditory cortex of awake male and female mice, using multisite probes to sample single units across multiple cortical layers. We demonstrate that visual stimuli influence firing in both primary and secondary auditory cortex. We then determine the laminar location of recording sites through electrode track tracing with fluorescent dye and optogenetic identification using layer-specific markers. Spiking responses to visual stimulation occur deep in auditory cortex and are particularly prominent in layer 6. Visual modulation of firing rate occurs more frequently at areas with secondary-like auditory responses than those with primary-like responses. Auditory cortical responses to drifting visual gratings are not orientation-tuned, unlike visual cortex responses. The deepest cortical layers thus appear to be an important locus for cross-modal integration in auditory cortex. SIGNIFICANCE STATEMENT The deepest layers of the auditory cortex are often considered its most enigmatic, possessing a wide range of cell morphologies and atypical sensory responses. Here we show that, in mouse auditory cortex, these layers represent a locus of cross-modal convergence, containing many units responsive to visual stimuli. Our results suggest that this visual signal conveys the presence and timing of a stimulus rather than specifics about that stimulus, such as its orientation. These results shed light on both how and what types of cross-modal information is integrated at the earliest stages of sensory cortical processing. Copyright © 2018 the authors 0270-6474/18/382854-09$15.00/0.

  7. Digital nuclear instrumentation application to nuclear power plant

    International Nuclear Information System (INIS)

    Burel, J.-P.; Fanet, H.

    1993-01-01

    The use of digital techniques for the control of nuclear reactors offers an interesting prospect in the improvement of the operation and safety of reactors. Thanks to close collaboration between Merlin Gerin and the French Atomic Energy Commission, a new piece of technology for nuclear instrumentation systems has been developed in order to meet the needs of different types of reactors. The principles of measurement are presented and the technology used is described. Other interesting points of this technology in addition to installation, operation and safety are examined. The digital neutron measurements are already operating in research reactors in France and will be installed in a different configuration in the new 1400 MW nuclear power plant. Integration into different designs is easily attainable by adapting the information transmission mode according to the technology present in the protection system and the treatment and visualization systems. (author)

  8. DIGITALIZATION CULTURE VS ARCHAEOLOGICAL VISUALIZATION: INTEGRATION OF PIPELINES AND OPEN ISSUES

    Directory of Open Access Journals (Sweden)

    L. Cipriani

    2017-02-01

    Full Text Available Scholars with different backgrounds have carried out extensive surveys centred on how 3D digital models, data acquisition and processing have changed over the years in fields of archaeology and architecture and more in general in the Cultural Heritage panorama: the current framework focused on reality-based modelling is then split in several branches: acquisition, communication and analysis of buildings (Pintus et alii, 2014. Despite the wide set of well-structured and all-encompassing surveys on the IT application in Cultural Heritage, several open issues still seem to be present, in particular once the purpose of digital simulacra is the one to fit with the “pre-informatics" legacy of architectural/archaeological representation (historical drawings with their graphic codes and aesthetics. Starting from a series of heterogeneous matters that came up studying two Italian UNESCO sites, this paper aims at underlining the importance of integrating different pipelines from different technological fields, in order to achieve multipurpose models, capable to comply with graphic codes of traditional survey, as well as semantic enrichment, and last but not least, data compression/portability and texture reliability under different lighting simulation.

  9. Smile line assessment comparing quantitative measurement and visual estimation

    NARCIS (Netherlands)

    Geld, P. Van der; Oosterveld, P.; Schols, J.; Kuijpers-Jagtman, A.M.

    2011-01-01

    INTRODUCTION: Esthetic analysis of dynamic functions such as spontaneous smiling is feasible by using digital videography and computer measurement for lip line height and tooth display. Because quantitative measurements are time-consuming, digital videography and semiquantitative (visual) estimation

  10. Smart cities, smart lights. Digital signane and the city experience

    OpenAIRE

    Fiori, Giovanni

    2012-01-01

    This article is about the experience of light in the smart and digital city or, in other words, the existing and widening use of visual digital signane in the urban environment, open air and in public places. This research focuses on where in towns this digital "contamination" is more visible and accessible, i.e. in shopping districts.

  11. The Effects of Presentation Method and Information Density on Visual Search Ability and Working Memory Load

    Science.gov (United States)

    Chang, Ting-Wen; Kinshuk; Chen, Nian-Shing; Yu, Pao-Ta

    2012-01-01

    This study investigates the effects of successive and simultaneous information presentation methods on learner's visual search ability and working memory load for different information densities. Since the processing of information in the brain depends on the capacity of visual short-term memory (VSTM), the limited information processing capacity…

  12. A portfolio of products from the rapid terrain visualization interferometric SAR

    Science.gov (United States)

    Bickel, Douglas L.; Doerry, Armin W.

    2007-04-01

    The Rapid Terrain Visualization interferometric synthetic aperture radar was designed and built at Sandia National Laboratories as part of an Advanced Concept Technology Demonstration (ACTD) to "demonstrate the technologies and infrastructure to meet the Army requirement for rapid generation of digital topographic data to support emerging crisis or contingencies." This sensor was built by Sandia National Laboratories for the Joint Programs Sustainment and Development (JPSD) Project Office to provide highly accurate digital elevation models (DEMs) for military and civilian customers, both inside and outside of the United States. The sensor achieved better than HRTe Level IV position accuracy in near real-time. The system was flown on a deHavilland DHC-7 Army aircraft. This paper presents a collection of images and data products from the Rapid Terrain Visualization interferometric synthetic aperture radar. The imagery includes orthorectified images and DEMs from the RTV interferometric SAR radar.

  13. Digital image analysis of NDT radiographs

    International Nuclear Information System (INIS)

    Graeme, W.A. Jr.; Eizember, A.C.; Douglass, J.

    1989-01-01

    Prior to the introduction of Charge Coupled Device (CCD) detectors the majority of image analysis performed on NDT radiographic images was done visually in the analog domain. While some film digitization was being performed, the process was often unable to capture all the usable information on the radiograph or was too time consuming. CCD technology now provides a method to digitize radiographic film images without losing the useful information captured in the original radiograph in a timely process. Incorporating that technology into a complete digital radiographic workstation allows analog radiographic information to be processed, providing additional information to the radiographer. Once in the digital domain, that data can be stored, and fused with radioscopic and other forms of digital data. The result is more productive analysis and management of radiographic inspection data. The principal function of the NDT Scan IV digital radiography system is the digitization, enhancement and storage of radiographic images

  14. A 37-year-old woman presenting with impaired visual function during antituberculosis drug therapy: a case report

    Directory of Open Access Journals (Sweden)

    Ayanniyi Abdulkabir A

    2011-07-01

    Full Text Available Abstract Introduction Combination antituberculosis drug therapy remains the mainstay of treating tuberculosis. Unfortunately, antituberculosis drugs produce side effects including (toxic impaired visual function, which may be irreversible. We report a case of antituberculosis-drug-induced impaired visual function that was reversed following early detection and attention. Case presentation A 37-year-old Yoruba woman, weighing 48 kg, presented to our facility with impaired visual functions and mild sensory polyneuropathy in about the fourth month of antituberculosis treatment. Her therapy comprised ethambutol 825 mg, isoniazid 225 mg, rifampicin 450 mg, and pyrazinamide 1200 mg. Her visual acuity was 6/60 in her right eye and 1/60 in her left eye. She had sluggish pupils, red-green dyschromatopsia, hyperemic optic discs and central visual field defects. Her intraocular pressure was 14 mmHg. Her liver and kidney functions were essentially normal. Screening for human immunodeficiency virus was not reactive. Her impaired visual function improved following prompt diagnosis and attention, including the discontinuation of medication. Conclusions The ethambutol and isoniazid in antituberculosis medication are notorious for causing impaired visual function. The diagnosis of ocular toxicity from antituberculosis drugs should never be delayed, and should be possible with the patient's history and simple but basic eye examinations and tests. Tight weight-based antituberculosis therapy, routine peri-therapy visual function monitoring towards early detection of impaired function, and prompt attention will reduce avoidable ocular morbidity.

  15. Assessment of visual communication by information theory

    Science.gov (United States)

    Huck, Friedrich O.; Fales, Carl L.

    1994-01-01

    This assessment of visual communication integrates the optical design of the image-gathering device with the digital processing for image coding and restoration. Results show that informationally optimized image gathering ordinarily can be relied upon to maximize the information efficiency of decorrelated data and the visual quality of optimally restored images.

  16. Narrative in young children’s digital art-making

    OpenAIRE

    Sakr, Mona; Connelly, Vince; Wild, Mary

    2016-01-01

    Digital technologies have material and social properties that have the potential to create new opportunities for children’s expressive arts practices. The presence and development of oral narratives in young children’s visual art-making on paper has been noted in previous research, but little is known about the narratives children create when they engage in digital art-making. How do young children construct narratives during digital art-making? How do the features of these narratives relate ...

  17. The Effects of an Auditory Versus a Visual Presentation of Information on Soldier Performance

    National Research Council Canada - National Science Library

    Glumm, Monica

    1999-01-01

    This report describes a field study designed to measure the effects of an auditory versus a visual presentation of position information on soldier performance of land navigation and target acquisition tasks...

  18. A real-time articulatory visual feedback approach with target presentation for second language pronunciation learning.

    Science.gov (United States)

    Suemitsu, Atsuo; Dang, Jianwu; Ito, Takayuki; Tiede, Mark

    2015-10-01

    Articulatory information can support learning or remediating pronunciation of a second language (L2). This paper describes an electromagnetic articulometer-based visual-feedback approach using an articulatory target presented in real-time to facilitate L2 pronunciation learning. This approach trains learners to adjust articulatory positions to match targets for a L2 vowel estimated from productions of vowels that overlap in both L1 and L2. Training of Japanese learners for the American English vowel /æ/ that included visual training improved its pronunciation regardless of whether audio training was also included. Articulatory visual feedback is shown to be an effective method for facilitating L2 pronunciation learning.

  19. Digital Picture Production and Picture aesthetic Competency in It-didactic Design

    DEFF Research Database (Denmark)

    Rasmussen, Helle

    , that It and media are only used seldom by 21 % of teachers in Visual Arts and 7 % of teachers in this subject never use It and Media in these lessons. Art teachers – among others - also express the need for continuing education. (Ministeriet for Børn og Undervisning 2011). Since lessons in digital picture...... production have been a demand in Visual Arts in Danish schools for more than two decades, these conditions call for development of new didactic knowledge. Besides new genres and ways of using digital pictures and media continuously develop. (Sørensen 2002). This ought to be an incessant challenge...... subject Visual Arts – and crosswise of subjects in school. The overall research question has been: How can IT-didactic designs support lessons in production of complex meaning in digital pictures and increase the development of pupil’s picture aesthetic competences? By using the expression ‘complex...

  20. Online discussion compensates for suboptimal timing of supportive information presentation in a digitally supported learning environment

    NARCIS (Netherlands)

    Noroozi, O.; Busstra, M.C.; Mulder, M.; Biemans, H.J.A.; Tobi, H.; Geelen, A.; Veer, van 't P.; Chizari, M.

    2012-01-01

    This study used a sequential set-up to investigate the consecutive effects of timing of supportive information presentation (information before vs. information during the learning task clusters) in interactive digital learning materials (IDLMs) and type of collaboration (personal discussion vs.

  1. Visualization of Breast Microcalcifications on Digital Breast Tomosynthesis and 2-Dimensional Digital Mammography Using Specimens

    Directory of Open Access Journals (Sweden)

    Jieun Byun

    2017-04-01

    Full Text Available Purpose: The purpose of this study is to compare the visibility of microcalcifications of digital breast tomosynthesis (DBT and full-field digital mammography (FFDM using breast specimens. Materials And Methods: Thirty-one specimens’ DBT and FFDM were retrospectively reviewed by four readers. Results: The image quality of microcalcifications of DBT was rated as superior or equivalent in 71.0% by reader 1, 67.8% by reader 2, 64.5% by reader 3, and 80.6% by reader 4. The Fleiss kappa statistic for agreement among readers was 0.31. Conclusions: We suggest that image quality of DBT appears to be comparable with or better than FFDM in terms of revealing microcalcifications.

  2. Listening Effort in Younger and Older Adults: A Comparison of Auditory-Only and Auditory-Visual Presentations.

    Science.gov (United States)

    Sommers, Mitchell S; Phelps, Damian

    2016-01-01

    One goal of the present study was to establish whether providing younger and older adults with visual speech information (both seeing and hearing a talker compared with listening alone) would reduce listening effort for understanding speech in noise. In addition, we used an individual differences approach to assess whether changes in listening effort were related to changes in visual enhancement-the improvement in speech understanding in going from an auditory-only (A-only) to an auditory-visual condition (AV) condition. To compare word recognition in A-only and AV modalities, younger and older adults identified words in both A-only and AV conditions in the presence of six-talker babble. Listening effort was assessed using a modified version of a serial recall task. Participants heard (A-only) or saw and heard (AV) a talker producing individual words without background noise. List presentation was stopped randomly and participants were then asked to repeat the last three words that were presented. Listening effort was assessed using recall performance in the two- and three-back positions. Younger, but not older, adults exhibited reduced listening effort as indexed by greater recall in the two- and three-back positions for the AV compared with the A-only presentations. For younger, but not older adults, changes in performance from the A-only to the AV condition were moderately correlated with visual enhancement. Results are discussed within a limited-resource model of both A-only and AV speech perception.

  3. Methods of digital image processing

    International Nuclear Information System (INIS)

    Doeler, W.

    1985-01-01

    Increasing use of computerized methods for diagnostical imaging of radiological problems will open up a wide field of applications for digital image processing. The requirements set by routine diagnostics in medical radiology point to picture data storage and documentation and communication as the main points of interest for application of digital image processing. As to the purely radiological problems, the value of digital image processing is to be sought in the improved interpretability of the image information in those cases where the expert's experience and image interpretation by human visual capacities do not suffice. There are many other domains of imaging in medical physics where digital image processing and evaluation is very useful. The paper reviews the various methods available for a variety of problem solutions, and explains the hardware available for the tasks discussed. (orig.) [de

  4. VoVis: A Vocabulary-based Web Visualization Framework

    OpenAIRE

    Sharma, Swati

    2015-01-01

    The amount of data in today's digital world is growing day by day. Visualization is considered as the best form of communication because the human brain perceives it much faster than the text data that comprises with thousand of words. Because of the enormous and continuously increasing data, the demand to visualize it is also increasing. Information visualization is a wide research area that covers a broad range of data fields. There are various visualization frameworks, tools and technologi...

  5. The Auditory-Visual Speech Benefit on Working Memory in Older Adults with Hearing Impairment

    OpenAIRE

    Frtusova, Jana B.; Phillips, Natalie A.

    2016-01-01

    This study examined the effect of auditory-visual (AV) speech stimuli on working memory in older adults with poorer-hearing (PH) in comparison to age- and education-matched older adults with better hearing (BH). Participants completed a working memory n-back task (0- to 2-back) in which sequences of digits were presented in visual-only (i.e., speech-reading), auditory-only (A-only), and AV conditions. Auditory event-related potentials (ERP) were collected to assess the relationship between pe...

  6. Moiré Effect: Index and the Digital Image

    Directory of Open Access Journals (Sweden)

    Stella Baraklianou

    2014-10-01

    Full Text Available The moiré effect and phenomena are natural occurring geometric formations that appear during the super-position of grid structures. Most widely recognisable in colour printing practices, generally viewed on screens (computer and TV they are in most cases examples of interference within a signal or a code, unwanted visual mis-alignment. Especially in digital image capture, moiré patternings appear when a geometrically even pattern, like a fabric or close-up of fine texture, has an appearance of rippled water with blue or red hues of concentric circle formations. The intriguing pattern formation in this case points back not only to the mis-alignment of frequencies, but can be further seen as the intersection point of a speculative ontology for the index of the digital image. Moiré not only as a visually reproducible phenomenon or effect, but a field of vision that blurs the boundaries between analogue and digital, perception and affect, manifesting the photographic as a constant site of becoming, a site of immanence. The philosophy of Henri Bergson, Brian Massumi and Francois Laruelle will be explored alongside the moiré image and phenomenon, to see if there is such a speculative site underlining the becoming of the digital image and its repercussions in contemporary digital culture.

  7. A Visual Framework for Digital Reconstruction of Topographic Maps

    KAUST Repository

    Thabet, Ali Kassem; Smith, Neil; Wittmann, Roland; Schneider, Jens

    2014-01-01

    , this method has broad applicability for digitization and reconstruction of the world's old topographic maps that are often the only record of past landscapess and cultural heritage before their destruction under modern development.

  8. Smart cities, smart lights. Digital signane y experiencia urbana

    OpenAIRE

    Flore, Giovanni; Pozzoni, Alfio

    2012-01-01

    Este artículo aborda la experiencia lumínica en la ciudad inteligente y digital o, dicho de otro modo, el uso, cada vez mayor, de la digital signane visual en el entorno urbano, al aire libre y en lugares públicos. La investigación se centra en las áreas de la ciudad donde esta "contaminación" digital goza de mayor visibilidad y accesibilidad, es decir, las zonas comerciales.

  9. Additional diagnostic value of digital radiology in plantar fasciitis diagnosis

    Directory of Open Access Journals (Sweden)

    Marcel Prasetyo

    2017-08-01

    Full Text Available Background: Ultrasonography (USG is regarded as the gold standard to differentiate normal plantar fascia and plantar fasciitis. Conventional radiography or plain X-ray is typically used to exclude differential diagnosis. Lately, conventional radiography has been digitalized and leads to better visualization of the soft tissue. However, it is not known whether digital radiography evaluation for calcaneus area, both qualitative and quantitative, has a similar diagnostic value as USG findings. Therefore, this study aimed to evaluate whether there is a strong correlation between digital radiographic and USG findings for diagnosing plantar fasciitis.Methods: This is a cross sectional study examining adult patients (>18 years old presenting with inferior heel pain. Plantar aponeurosis thickness was measured by digital radiography and ultrasonography; measurement was performed three times in each modality, and the average value was recorded. Fat stranding, presence of calcaneal enthesophyte, and microfracture were also evaluated in digital radiography. Measurement results were classified into plantar fasciitis diagnosis using the cut-off value 4 mm.Results: There was no significant correlation between plantar aponeurosis thickness measured by digital radiography and by ultrasonography (r=0.069, p=0.688. There was no significant association between plantar fasciitis diagnosis by digital radiography and ultrasonography (p=0.162. However, digital radiography showed good sensitivity to detect plantar fasciitis using a cut-off value of >4 mm plantar fascia thickness.Conclusion: Digital radiography might be used to aid definitive diagnosis for plantar fasciitis.

  10. Micro-Structure Measurement and Imaging Based on Digital Holography

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Kyeong Suk; Jung, Hyun Chul; Chang, Ho Seob; Akhter, Naseem [Chosun University, Gwangju (Korea, Republic of); Kee, Chang Doo [Chonnam National University, Gwangju (Korea, Republic of)

    2010-06-15

    Advancements in the imaging and computing technology have opened the path to digital holography for non-destructive investigations of technical samples, material property measurement, vibration analysis, flow visualization and stress analysis in aerospace industry which has widened the application of digital holography in the above fields. In this paper, we demonstrate the non-destructive investigation and micro-structure measurement application of digital holography to the small particles and a biological sample. This paper gives a brief description of the digital holograms recorded with this system and illustratively demonstrated

  11. Micro-Structure Measurement and Imaging Based on Digital Holography

    International Nuclear Information System (INIS)

    Kim, Kyeong Suk; Jung, Hyun Chul; Chang, Ho Seob; Akhter, Naseem; Kee, Chang Doo

    2010-01-01

    Advancements in the imaging and computing technology have opened the path to digital holography for non-destructive investigations of technical samples, material property measurement, vibration analysis, flow visualization and stress analysis in aerospace industry which has widened the application of digital holography in the above fields. In this paper, we demonstrate the non-destructive investigation and micro-structure measurement application of digital holography to the small particles and a biological sample. This paper gives a brief description of the digital holograms recorded with this system and illustratively demonstrated

  12. Safety evaluation of stamp type digital microneedle devices in hairless mice.

    Science.gov (United States)

    Park, Kui Young; Jang, Woo Sun; Lim, Yun Young; Ahn, Joo Hee; Lee, Sang Jin; Kim, Chan Woong; Kim, Sung Eun; Kim, Beom Joon; Kim, Myeung Nam

    2013-02-01

    Microneedles provide a minimally invasive means to transport molecules into the skin. A number of specific strategies have been employed to use microneedles for transdermal delivery. The purpose of this study was to investigate the safety of two new digital microneedle devices (Digital Hand® and Digital Pro®; Bomtech Electronics Co., Ltd., Seoul, Korea) for the perforation of skin in skin-hairless-1 mice. This device replaces conventional needles and is designed specifically for intradermal delivery. We used two newly developed digital microneedle devices to perforate the skin of skin-hairless-1 mice. We conducted a comparative study of the two digital microneedle devices and DTS® (Disk type-microneedle Therapy System; DTS lab., Seoul, Korea). To evaluate skin stability, we performed visual and dermatoscopic inspections, measurements of transepidermal water loss, and biopsies. The two novel digital microneedle devices did not induce significant abnormalities of the skin on visual or dermatoscopic inspection, regardless of needle size (0.25~2.0 mm). No significant histopathological changes, such as inflammatory cell infiltration, desquamation of the stratum corneum, or disruption of the basal layer, were observed. The digital microneedle devices and microneedle therapy system produced similar results on measures of skin stability. These two novel digital microneedle devices are safe transdermal drug delivery systems.

  13. Integrated Digital Platform for the Valorization of a Cultural Landscape

    Science.gov (United States)

    Angheluţǎ, L. M.; Ratoiu, L.; Chelmus, A. I.; Rǎdvan, R.; Petculescu, A.

    2017-05-01

    This paper presents a newly started demonstrative project regarding the implementation and validation of an interdisciplinary research model for the Aluniş-Bozioru (Romania) cultural landscape, with the development of an online interactive digital product. This digital product would provide complementary data about the historical monuments and their environment, and also, constant updates and statistical comparison in order to generate an accurate evaluation of the state of conservation for this specific cultural landscape. Furthermore, the resulted information will contribute in the decision making process for the regional development policies. The project is developed by an interdisciplinary joint team of researchers consisted of technical scientists with great experience in advanced non-invasive characterization of the cultural heritage (NIRD for Optoelectronics - INOE 2000) and a group of experts from geology and biology (Romanian Academy's "Emil Racoviţǎ" Institute of Speleology - ISER). Resulted scientific data will include: 3D digital models of the selected historical monuments, microclimate monitoring, Ground Penetrating Radar survey, airborne LIDAR, multispectral and thermal imaging, soil and rock characterization, environmental studies. This digital product is constituted by an intuitive website with a database that allows data corroboration, visualization and comparison of the 3D digital models, as well as a digital mapping in the GIS system.

  14. Towards a visual modeling approach to designing microelectromechanical system transducers

    Science.gov (United States)

    Dewey, Allen; Srinivasan, Vijay; Icoz, Evrim

    1999-12-01

    In this paper, we address initial design capture and system conceptualization of microelectromechanical system transducers based on visual modeling and design. Visual modeling frames the task of generating hardware description language (analog and digital) component models in a manner similar to the task of generating software programming language applications. A structured topological design strategy is employed, whereby microelectromechanical foundry cell libraries are utilized to facilitate the design process of exploring candidate cells (topologies), varying key aspects of the transduction for each topology, and determining which topology best satisfies design requirements. Coupled-energy microelectromechanical system characterizations at a circuit level of abstraction are presented that are based on branch constitutive relations and an overall system of simultaneous differential and algebraic equations. The resulting design methodology is called visual integrated-microelectromechanical VHDL-AMS interactive design (VHDL-AMS is visual hardware design language for analog and mixed signal).

  15. Reindeer & Wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play

    DEFF Research Database (Denmark)

    Finnegan, Daniel; Velloso, Eduardo; Mitchell, Robb

    2014-01-01

    Games designed around digital bodily play involve bodily movement and expression to create engaging gameplay experiences. Most feedback in these games takes the form of visual stimuli. To explore the gameplay mechanics afforded by depriving players from these visual cues, we designed Reindeer...

  16. APPLICATION OF AUGMENTED REALITY IN FACADE REDESIGN PRESENTATION

    Directory of Open Access Journals (Sweden)

    PEJIĆ Petar

    2015-06-01

    Full Text Available Augmented Reality (AR is a computer technology where the perception of the user is enhanced by the seamless blending between real environment and computer-generated virtual objects coexisting in the same space. When it comes to a redesign of the existing facades, it is necessary to create a visual presentation of the proposed changes. For this reason, contemporary architectural approach assumes creating a digital 3D model of the newly designed facade. Since the façade redesign is a real world change, the AR can be used for newly designed facade project presentation. In this paper a case study of the AR application for façade redesign presentation of a single family house located in Babušnica (Serbia is presented.

  17. Digital forensics digital evidence in criminal investigations

    CERN Document Server

    Marshall, Angus McKenzie

    2009-01-01

    The vast majority of modern criminal investigations involve some element of digital evidence, from mobile phones, computers, CCTV and other devices. Digital Forensics: Digital Evidence in Criminal Investigations provides the reader with a better understanding of how digital evidence complements "traditional" scientific evidence and examines how it can be used more effectively and efficiently in a range of investigations. Taking a new approach to the topic, this book presents digital evidence as an adjunct to other types of evidence and discusses how it can be deployed effectively in s

  18. Open data and digital morphology

    Science.gov (United States)

    Davies, Thomas G.; Cunningham, John A.; Asher, Robert J.; Bates, Karl T.; Bengtson, Stefan; Benson, Roger B. J.; Boyer, Doug M.; Braga, José; Dong, Xi-Ping; Evans, Alistair R.; Friedman, Matt; Garwood, Russell J.; Goswami, Anjali; Hutchinson, John R.; Jeffery, Nathan S.; Lebrun, Renaud; Martínez-Pérez, Carlos; O'Higgins, Paul M.; Orliac, Maëva; Rowe, Timothy B.; Sánchez-Villagra, Marcelo R.; Shubin, Neil H.; Starck, J. Matthias; Stringer, Chris; Summers, Adam P.; Sutton, Mark D.; Walsh, Stig A.; Weisbecker, Vera; Witmer, Lawrence M.; Wroe, Stephen; Yin, Zongjun

    2017-01-01

    Over the past two decades, the development of methods for visualizing and analysing specimens digitally, in three and even four dimensions, has transformed the study of living and fossil organisms. However, the initial promise that the widespread application of such methods would facilitate access to the underlying digital data has not been fully achieved. The underlying datasets for many published studies are not readily or freely available, introducing a barrier to verification and reproducibility, and the reuse of data. There is no current agreement or policy on the amount and type of data that should be made available alongside studies that use, and in some cases are wholly reliant on, digital morphology. Here, we propose a set of recommendations for minimum standards and additional best practice for three-dimensional digital data publication, and review the issues around data storage, management and accessibility. PMID:28404779

  19. Direct digital acquisition of neonatal portable chest radiographs

    International Nuclear Information System (INIS)

    Cohen, M.D.; Cory, D.A.; Broderick, N.J.; Smith, J.A.

    1987-01-01

    The Philips computerized radiography system utilizes a phosphor plate instead of an x-ray film to acquire radiographic images. The latent image on the plate is converted to a digital format. The authors report their initial experience with the system in more than 300 studies on intensive care neonates. The digital images provide very uniform image density. Tubes and catheters are more easily visualized than on conventional images. Soft tissues of the chest wall and bony structures are also more clearly seen on the digital images. The authors' initial experience indicates that portable digital imaging of neonates is technically feasible and provides good-quality diagnostic images

  20. How to Visualize and Communicate Challenges in Climate and Environmental Sciences?

    Science.gov (United States)

    Vicari, R.; Schertzer, D. J. M.; Deutsch, J. C.

    2014-12-01

    The challenges of climate and environmental sciences need a renewed dialogue with a large spectrum of stakeholders, ranging from the general publics to specialists. This requires a better use of sophisticated visualization techniques to both forward the information and to follow the corresponding flow of information. A particular case of interest is the question of resilience to extreme weather events that also relies on increasing awareness of urban communities. This research looks at the development of exploration techniques of unstructured Big Data. Indeed access to information on environmental and climate sciences has hugely increased in terms of variety and quantity, as a consequence of different factors, among others the development of public relations by research institutes and the pervasive role of digital media (Bucchi 2013; Trench 2008). We are left with unthinkable amounts of information from blogs, social networks postings, public speeches, press releases, articles, etc. It is possible now to explore and visualize patterns followed by digital information with the support of automated analysis tools. On the other hand these techniques can provide important insights on how different techniques of visual communication can impact on urban resilience to extreme weather. The selected case studies correspond to several research projects under the umbrella of the Chair "Hydrology for resilient cities" aimed to develop and test new solutions in urban hydrology that will contribute to the resilience of our cities to extreme weather. These research projects - ranging from regional projects (e.g. RadX@IdF), European projects (e.g. Blue Green Dream and RainGain), to worldwide collaborations (e.g. TOMACS) - include awareness raising and capacity building activities aimed to foster cooperation between scientists, professionals, and beneficiaries. This presentation will explore how visualization techniques can be used in the above mentioned projects in order to support

  1. Extraspectral Imaging for Improving the Perceived Information Presented in Retinal Prosthesis

    Directory of Open Access Journals (Sweden)

    Walid Al-Atabany

    2018-01-01

    Full Text Available Retinal prosthesis is steadily improving as a clinical treatment for blindness caused by retinitis pigmentosa. However, despite the continued exciting progress, the level of visual return is still very poor. It is also unlikely that those utilising these devices will stop being legally blind in the near future. Therefore, it is important to develop methods to maximise the transfer of useful information extracted from the visual scene. Such an approach can be achieved by digitally suppressing less important visual features and textures within the scene. The result can be interpreted as a cartoon-like image of the scene. Furthermore, utilising extravisual wavelengths such as infrared can be useful in the decision process to determine the optimal information to present. In this paper, we, therefore, present a processing methodology that utilises information extracted from the infrared spectrum to assist in the preprocessing of the visual image prior to conversion to retinal information. We demonstrate how this allows for enhanced recognition and how it could be implemented for optogenetic forms of retinal prosthesis. The new approach has been quantitatively evaluated on volunteers showing 112% enhancement in recognizing objects over normal approaches.

  2. Investigating the Learning Challenges Presented by Digital Technologies to the College of Education in Kuwait University

    Science.gov (United States)

    Aldhafeeri, Fayiz; Male, Trevor

    2016-01-01

    There is now widespread recognition that digital technologies, particularly portable hand held devices capable of Internet connection, present opportunities and challenges to the way in which student learning is organized in schools, colleges and institutions of higher education in the 21st Century. Traxler, "Journal of the Research Centre…

  3. Handwritten Digits Recognition Using Neural Computing

    Directory of Open Access Journals (Sweden)

    Călin Enăchescu

    2009-12-01

    Full Text Available In this paper we present a method for the recognition of handwritten digits and a practical implementation of this method for real-time recognition. A theoretical framework for the neural networks used to classify the handwritten digits is also presented.The classification task is performed using a Convolutional Neural Network (CNN. CNN is a special type of multy-layer neural network, being trained with an optimized version of the back-propagation learning algorithm.CNN is designed to recognize visual patterns directly from pixel images with minimal preprocessing, being capable to recognize patterns with extreme variability (such as handwritten characters, and with robustness to distortions and simple geometric transformations.The main contributions of this paper are related to theoriginal methods for increasing the efficiency of the learning algorithm by preprocessing the images before the learning process and a method for increasing the precision and performance for real-time applications, by removing the non useful information from the background.By combining these strategies we have obtained an accuracy of 96.76%, using as training set the NIST (National Institute of Standards and Technology database.

  4. SOA-based digital library services and composition in biomedical applications.

    Science.gov (United States)

    Zhao, Xia; Liu, Enjie; Clapworthy, Gordon J; Viceconti, Marco; Testi, Debora

    2012-06-01

    Carefully collected, high-quality data are crucial in biomedical visualization, and it is important that the user community has ready access to both this data and the high-performance computing resources needed by the complex, computational algorithms that will process it. Biological researchers generally require data, tools and algorithms from multiple providers to achieve their goals. This paper illustrates our response to the problems that result from this. The Living Human Digital Library (LHDL) project presented in this paper has taken advantage of Web Services to build a biomedical digital library infrastructure that allows clinicians and researchers not only to preserve, trace and share data resources, but also to collaborate at the data-processing level. Copyright © 2010 Elsevier Ireland Ltd. All rights reserved.

  5. Learning representation hierarchies by sharing visual features: a computational investigation of Persian character recognition with unsupervised deep learning.

    Science.gov (United States)

    Sadeghi, Zahra; Testolin, Alberto

    2017-08-01

    In humans, efficient recognition of written symbols is thought to rely on a hierarchical processing system, where simple features are progressively combined into more abstract, high-level representations. Here, we present a computational model of Persian character recognition based on deep belief networks, where increasingly more complex visual features emerge in a completely unsupervised manner by fitting a hierarchical generative model to the sensory data. Crucially, high-level internal representations emerging from unsupervised deep learning can be easily read out by a linear classifier, achieving state-of-the-art recognition accuracy. Furthermore, we tested the hypothesis that handwritten digits and letters share many common visual features: A generative model that captures the statistical structure of the letters distribution should therefore also support the recognition of written digits. To this aim, deep networks trained on Persian letters were used to build high-level representations of Persian digits, which were indeed read out with high accuracy. Our simulations show that complex visual features, such as those mediating the identification of Persian symbols, can emerge from unsupervised learning in multilayered neural networks and can support knowledge transfer across related domains.

  6. Visual Form Perception Can Be a Cognitive Correlate of Lower Level Math Categories for Teenagers

    Science.gov (United States)

    Cui, Jiaxin; Zhang, Yiyun; Cheng, Dazhi; Li, Dawei; Zhou, Xinlin

    2017-01-01

    Numerous studies have assessed the cognitive correlates of performance in mathematics, but little research has been conducted to systematically examine the relations between visual perception as the starting point of visuospatial processing and typical mathematical performance. In the current study, we recruited 223 seventh graders to perform a visual form perception task (figure matching), numerosity comparison, digit comparison, exact computation, approximate computation, and curriculum-based mathematical achievement tests. Results showed that, after controlling for gender, age, and five general cognitive processes (choice reaction time, visual tracing, mental rotation, spatial working memory, and non-verbal matrices reasoning), visual form perception had unique contributions to numerosity comparison, digit comparison, and exact computation, but had no significant relation with approximate computation or curriculum-based mathematical achievement. These results suggest that visual form perception is an important independent cognitive correlate of lower level math categories, including the approximate number system, digit comparison, and exact computation. PMID:28824513

  7. Digital rights management for digital cinema

    Science.gov (United States)

    Kirovski, Darko; Peinado, Marcus; Petitcolas, Fabien A. P.

    2001-12-01

    There is a wide consensus among the feature film production studios that the Internet era brings a new paradigm for film distribution to cinemas worldwide. The benefits of digital cinema to both producers and cinemas are numerous: significantly lower distribution and maintenance costs, immediate access to film libraries, higher presentation quality, and strong potential for developing new business models. Despite these advantages, the studios are still reluctant to jump into the digital age. The main showstopper for digital cinema is the danger of widespread piracy. Piracy already costs Hollywood an estimated two billion dollars annually and digital cinema without proper copyright enforcement could increase this number. In this paper, we present a copyright management system that aims at providing the set of necessary security tools: standard cryptographic primitives and copyright protection mechanisms that enable a reliable and secure feature film delivery system.

  8. Validation of a modified PENELOPE Monte Carlo code for applications in digital and dual-energy mammography

    Science.gov (United States)

    Del Lama, L. S.; Cunha, D. M.; Poletti, M. E.

    2017-08-01

    The presence and morphology of microcalcification clusters are the main point to provide early indications of breast carcinomas. However, the visualization of those structures may be jeopardized due to overlapping tissues even for digital mammography systems. Although digital mammography is the current standard for breast cancer diagnosis, further improvements should be achieved in order to address some of those physical limitations. One possible solution for such issues is the application of the dual-energy technique (DE), which is able to highlight specific lesions or cancel out the tissue background. In this sense, this work aimed to evaluate several quantities of interest in radiation applications and compare those values with works present in the literature to validate a modified PENELOPE code for digital mammography applications. For instance, the scatter-to-primary ratio (SPR), the scatter fraction (SF) and the normalized mean glandular dose (DgN) were evaluated by simulations and the resulting values were compared to those found in earlier studies. Our results present a good correlation for the evaluated quantities, showing agreement equal or better than 5% for the scatter and dosimetric-related quantities when compared to the literature. Finally, a DE imaging chain was simulated and the visualization of microcalcifications was investigated.

  9. Use of digital photography for power plant retrofits

    International Nuclear Information System (INIS)

    Kamba, J.J.

    1995-01-01

    One of the latest advancements in electronic tools for reducing engineering and drafting effort is the use of digital photography (DP) for retrofit and betterment projects at fossil and nuclear power plants. Sargent and Lundy (S and L) has effectively used digital photography for condition assessments, minor backfit repairs, thermo-lag fire wrap assessments and repairs, and other applications. Digital photography offers several benefits on these types of projects including eliminating the need for official repair drawings and providing station maintenance with a true 3-D visualization of the repair

  10. Visualization and Animation in Civil Engineering

    National Research Council Canada - National Science Library

    Turner, Howard

    2002-01-01

    ..., more than $7 million, allowed the curriculum to be modified. A new course CE 420 Digital Mapping was added to the curriculum This new course focuses on 3D data collection, modeling, visualization and animation...

  11. Digital Natives: Creating Emergent Exhibitions through Digital Technologies

    DEFF Research Database (Denmark)

    Smith, Rachel Charlotte; Iversen, Ole Sejer; Dindler, Christian

    2011-01-01

    . In this way, digital technology can contribute to the creation of emergent exhibitions in which the exhibition is created in dialogue between audiences and the museum. We present experiences from a current research project, the Digital Natives exhibition, in which digital technology was designed......Digital Technology can support the creation of dialogical spaces in the museum, both playful and reflective, that allow audiences to engage in the ongoing construction and reproduction of cultural heritage creating novel connections between self and others and between past, present and future...... as an integral part of the exhibition to encourage dialogue between audiences and the exhibition materials and thereby investigate how the exhibition emerge as a result of this dialogic co-construction inside the exhibition space. In short, the opportunities offered by digital technologies prompts us to consider...

  12. FPGA-Based Real Time, Multichannel Emulated-Digital Retina Model Implementation

    Directory of Open Access Journals (Sweden)

    Zsolt Vörösházi

    2009-01-01

    Full Text Available The function of the low-level image processing that takes place in the biological retina is to compress only the relevant visual information to a manageable size. The behavior of the layers and different channels of the neuromorphic retina has been successfully modeled by cellular neural/nonlinear networks (CNNs. In this paper, we present an extended, application-specific emulated-digital CNN-universal machine (UM architecture to compute the complex dynamic of this mammalian retina in video real time. The proposed emulated-digital implementation of multichannel retina model is compared to the previously developed models from three key aspects, which are processing speed, number of physical cells, and accuracy. Our primary aim was to build up a simple, real-time test environment with camera input and display output in order to mimic the behavior of retina model implementation on emulated digital CNN by using low-cost, moderate-sized field-programmable gate array (FPGA architectures.

  13. Visual field defect as a presenting sign for hemorrhagic stroke caused by sildenafil

    Directory of Open Access Journals (Sweden)

    Mehdizadeh Morteza

    2008-01-01

    Full Text Available Herein, we describe the presenting symptoms, history, ophthalmic examination, visual fields and brain magnetic resonance imaging of a patient who developed left homonymous hemianopia due to right occipital lobe hemorrhage after ingestion of sildenafil citrate (Novagra Forte. To the best of our knowledge, association of homonymous hemianopia with sildenafil usage has not been reported before.

  14. Visual Literacy in the Digital Age: Selected Readings from the Annual Conference of the International Visual Literacy Association (25th, Rochester, New York, October 13-17, 1993).

    Science.gov (United States)

    Beauchamp, Darrel G.; And Others

    This document contains selected papers from the 25th annual conference of the International Visual Literacy Association (IVLA). Topics addressed in the papers include the following: visual literacy; graphic information in research and education; evaluation criteria for instructional media; understanding symbols in business presentations;…

  15. The presentation of expert testimony via live audio-visual communication.

    Science.gov (United States)

    Miller, R D

    1991-01-01

    As part of a national effort to improve efficiency in court procedures, the American Bar Association has recommended, on the basis of a number of pilot studies, increased use of current audio-visual technology, such as telephone and live video communication, to eliminate delays caused by unavailability of participants in both civil and criminal procedures. Although these recommendations were made to facilitate court proceedings, and for the convenience of attorneys and judges, they also have the potential to save significant time for clinical expert witnesses as well. The author reviews the studies of telephone testimony that were done by the American Bar Association and other legal research groups, as well as the experience in one state forensic evaluation and treatment center. He also reviewed the case law on the issue of remote testimony. He then presents data from a national survey of state attorneys general concerning the admissibility of testimony via audio-visual means, including video depositions. Finally, he concludes that the option to testify by telephone provides a significant savings in precious clinical time for forensic clinicians in public facilities, and urges that such clinicians work actively to convince courts and/or legislatures in states that do not permit such testimony (currently the majority), to consider accepting it, to improve the effective use of scarce clinical resources in public facilities.

  16. Wavefront holoscopy: application of digital in-line holography for the inspection of engraved marks in progressive addition lenses.

    Science.gov (United States)

    Perucho, Beatriz; Micó, Vicente

    2014-01-01

    Progressive addition lenses (PALs) are engraved with permanent marks at standardized locations in order to guarantee correct centering and alignment throughout the manufacturing and mounting processes. Out of the production line, engraved marks provide useful information about the PAL as well as act as locator marks to re-ink again the removable marks. Even though those marks should be visible by simple visual inspection with the naked eye, engraving marks are often faint and weak, obscured by scratches, and partially occluded and difficult to recognize on tinted or antireflection-coated lenses. Here, we present an extremely simple optical device (named as wavefront holoscope) for visualization and characterization of permanent marks in PAL based on digital in-line holography. Essentially, a point source of coherent light illuminates the engraved mark placed just before a CCD camera that records a classical Gabor in-line hologram. The recorded hologram is then digitally processed to provide a set of high-contrast images of the engraved marks. Experimental results are presented showing the applicability of the proposed method as a new ophthalmic instrument for visualization and characterization of engraved marks in PALs.

  17. Shaded computer graphic techniques for visualizing and interpreting analytic fluid flow models

    Science.gov (United States)

    Parke, F. I.

    1981-01-01

    Mathematical models which predict the behavior of fluid flow in different experiments are simulated using digital computers. The simulations predict values of parameters of the fluid flow (pressure, temperature and velocity vector) at many points in the fluid. Visualization of the spatial variation in the value of these parameters is important to comprehend and check the data generated, to identify the regions of interest in the flow, and for effectively communicating information about the flow to others. The state of the art imaging techniques developed in the field of three dimensional shaded computer graphics is applied to visualization of fluid flow. Use of an imaging technique known as 'SCAN' for visualizing fluid flow, is studied and the results are presented.

  18. A simple digital subtraction angiographic instrument

    International Nuclear Information System (INIS)

    Ando, Hiroshi; Kobayashi, Tsuyoshi; Imai, Yutaka; Yanagishita, Akira

    1983-01-01

    A digital subtraction angiographic instrument was manufactured using a conventional x-ray TV for gastrointestinal series and a computer for processing of nuclear medical data. The results of visualization of the aorta and its primary branches were reviewed with demonstrable cases. (Chiba, N.)

  19. Perceptual digital imaging methods and applications

    CERN Document Server

    Lukac, Rastislav

    2012-01-01

    Visual perception is a complex process requiring interaction between the receptors in the eye that sense the stimulus and the neural system and the brain that are responsible for communicating and interpreting the sensed visual information. This process involves several physical, neural, and cognitive phenomena whose understanding is essential to design effective and computationally efficient imaging solutions. Building on advances in computer vision, image and video processing, neuroscience, and information engineering, perceptual digital imaging greatly enhances the capabilities of tradition

  20. Voices Project: Technological Innovations in Social Inclusion of People with Visual Impairment

    Directory of Open Access Journals (Sweden)

    Janaina Cazini

    2013-04-01

    Full Text Available This article aims to analyze how technological innovations are contributing to inclusion of people with disabilities in society and at work, from the study of social innovations, assistive technology and digital inclusion presented in a case study on the Voices Project. The project, developed in partnership with the Association of Parents and Friends of the Blind and the Federal Technological University of Paraná, in the years 2008/2009, made a computer course for people with visual impairments. The theoretical survey and project data confirmed that social innovations really are essential tools for digital inclusion of people with disabilities contributing thus to their inclusion in the workplace.

  1. Visualization of digital terrain and landscape data a manual

    CERN Document Server

    Mach, Rüdiger; Ervin, Stephen M

    2007-01-01

    This book reflects a profound change that has taken place in the practice of landscape architecture and planning in the past twenty years. Traditional modes of representation - pen, pencil, watercolor, marker, et al - have been supplanted by digital modeling and animation. This transformation is not just in the medium of representation, however; it is more than a subs- tution of one marking device for another, such as may have been the case in the past when, for example, mechanical pens with cartridges replaced pens with nibs that were filled by dipping. Even changes such as that had their impacts (as longer straighter lines, for example, or more precision in details became possible) on the interplay between designer, design - dium, and designed artifact(s). The emergence of digital media as rep- sentational tools for designers has accompanied a transformation in the language of discourse in design and planning, in the very conception of the designed world we live in, and in the substance and role of the esse...

  2. Visual business ecosystem intelligence: lessons from the field.

    Science.gov (United States)

    Basole, Rahul C

    2014-01-01

    Macroscopic insight into business ecosystems is becoming increasingly important. With the emergence of new digital business data, opportunities exist to develop rich, interactive visual-analytics tools. Georgia Institute of Technology researchers have been developing and implementing visual business ecosystem intelligence tools in corporate settings. This article discusses the challenges they faced, the lessons learned, and opportunities for future research.

  3. Noninvasive imaging of human skin hemodynamics using a digital red-green-blue camera

    Science.gov (United States)

    Nishidate, Izumi; Tanaka, Noriyuki; Kawase, Tatsuya; Maeda, Takaaki; Yuasa, Tomonori; Aizu, Yoshihisa; Yuasa, Tetsuya; Niizeki, Kyuichi

    2011-08-01

    In order to visualize human skin hemodynamics, we investigated a method that is specifically developed for the visualization of concentrations of oxygenated blood, deoxygenated blood, and melanin in skin tissue from digital RGB color images. Images of total blood concentration and oxygen saturation can also be reconstructed from the results of oxygenated and deoxygenated blood. Experiments using tissue-like agar gel phantoms demonstrated the ability of the developed method to quantitatively visualize the transition from an oxygenated blood to a deoxygenated blood in dermis. In vivo imaging of the chromophore concentrations and tissue oxygen saturation in the skin of the human hand are performed for 14 subjects during upper limb occlusion at 50 and 250 mm Hg. The response of the total blood concentration in the skin acquired by this method and forearm volume changes obtained from the conventional strain-gauge plethysmograph were comparable during the upper arm occlusion at pressures of both 50 and 250 mm Hg. The results presented in the present paper indicate the possibility of visualizing the hemodynamics of subsurface skin tissue.

  4. Analysis of the Main Access Municipal Project Free and Free Internet in Public Squares: Digital Inclusion in the Present Corporate Information Globalized

    Directory of Open Access Journals (Sweden)

    Anderson Nogueira Oliveira

    2015-12-01

    Full Text Available The present study has as its theme the role of municipalities in the current global information society. So it has the general objective analysis on the free access to the internet in public places as a means of digital inclusion, with such spaces known as digital o hotspots squares. In this case we will present concepts, definitions and brief historical development of the objects of study of this research, namely, globalization, the information society and digital inclusion. We emphasize that this research will analyze recent data on internet access in Brazil, and will check the key municipal projects freely and free internet access in public squares. For this research we use the hypothetical-deductive method by the methodology of analysis of books, scientific papers and official data by renamed institutions to present a scientifically valid conclusion.

  5. Beyond Words: An Enquiry into Children's Home Visual Communication Practices

    Science.gov (United States)

    Yamada-Rice, Dylan

    2010-01-01

    This research focuses on young children's experiences of the visual mode embedded in new multimodal literacy practices. An enquiry was undertaken into the role of visual and digital images in a group of 11 four-year-olds' out-of-school lives. The children photographed their use of a range of primarily visual-based media at home, to produce a book…

  6. Sensory experiences of digital photo-sharing—“mundane frictions” and emerging learning strategies

    Directory of Open Access Journals (Sweden)

    Vaike Fors

    2015-12-01

    Full Text Available Digital technologies are increasingly ubiquitous in everyday life forming part of the way we live and experience the world. This article will specifically scrutinise how mobile phone cameras, digital photographing and the use of web-based photo-sharing sites and communities become part of the meaning-making practices through which the everyday is lived and understood. In doing so, I advance the concept of “mundane friction” through which to discuss the experience, meaning-making and pedagogy generated through operating screen-based technologies. Indeed, media participates in everyday worlds beyond its role as a provider of content and for communication. The question that will be addressed here is how this media presence can be understood from an embodied and sensory perspective, and is based in a study of sensory aspects of teenagers use of web-based photo-diaries. Further, this discussion leads to questions of how an appreciation of digital visuality as more than representational acknowledges the meaning of mundane friction caused by habitually touching, rubbing, clicking, pinching through media technologies as part of the sensory emplacement process that establish people as situated learners. In turn, problematising this tangible friction as pivotal for understanding digital visuality gives reason to argue for research methods that acknowledge digital visual material as more-than-visual and theory that moves toward the unspoken, tacit and sensory elements of learning in everyday practices. Thus, the aim of this article is to elaborate on the embodied, the methodological and the pedagogical dimensions of “mundane friction” in meaning-making activities, and its pedagogical implications.

  7. Ahead of the game : taking their cue from the gaming industry, visualization firms speed search for oil

    International Nuclear Information System (INIS)

    Smith, M.

    2007-01-01

    The video gaming industry has been the driver for sophisticated new memory and computation capabilities when it comes to developing the latest in visualization technology used by the oil and gas sector. A broad commercial market drives the entire graphics revolution forward for the benefit of all, including petroleum exploration companies. This article presented new visualization systems that have been deployed worldwide by companies as Sun Valley, Landmark, Panoram, Halliburton and TouchTable Inc. Desktop visualization displays are getting larger, with better detail, resolution and less compressed data, making them easier on the user with less scrolling, less zooming and no switching from screen to screen. It was noted that with visualization technology, it is important to preserve resolution when viewing seismic data, particularly in the z-axis. However, the relatively small oil industry market is not big enough to provide the driver necessary to move projector technology forward very quickly. A changeover from analog to digital stereoscopic projection technology is one of the changes that has occurred. Digital light processing provides a brighter, clearer picture with better resolution, colour accuracy and stability. It was noted that the greatest advancement is the size of processing power which enables visualization in very large format, including tabletop interfaces and visualization rooms that provide wall-size high resolution or theatre-scale visualization. It was concluded that geologists, geophysicists, geocelluar modelers and petrophysicists can prove the value of visualization rooms when planning wells. 3 figs

  8. Ahead of the game : taking their cue from the gaming industry, visualization firms speed search for oil

    Energy Technology Data Exchange (ETDEWEB)

    Smith, M.

    2007-07-15

    The video gaming industry has been the driver for sophisticated new memory and computation capabilities when it comes to developing the latest in visualization technology used by the oil and gas sector. A broad commercial market drives the entire graphics revolution forward for the benefit of all, including petroleum exploration companies. This article presented new visualization systems that have been deployed worldwide by companies as Sun Valley, Landmark, Panoram, Halliburton and TouchTable Inc. Desktop visualization displays are getting larger, with better detail, resolution and less compressed data, making them easier on the user with less scrolling, less zooming and no switching from screen to screen. It was noted that with visualization technology, it is important to preserve resolution when viewing seismic data, particularly in the z-axis. However, the relatively small oil industry market is not big enough to provide the driver necessary to move projector technology forward very quickly. A changeover from analog to digital stereoscopic projection technology is one of the changes that has occurred. Digital light processing provides a brighter, clearer picture with better resolution, colour accuracy and stability. It was noted that the greatest advancement is the size of processing power which enables visualization in very large format, including tabletop interfaces and visualization rooms that provide wall-size high resolution or theatre-scale visualization. It was concluded that geologists, geophysicists, geocelluar modelers and petrophysicists can prove the value of visualization rooms when planning wells. 3 figs.

  9. On the assessment of visual communication by information theory

    Science.gov (United States)

    Huck, Friedrich O.; Fales, Carl L.

    1993-01-01

    This assessment of visual communication integrates the optical design of the image-gathering device with the digital processing for image coding and restoration. Results show that informationally optimized image gathering ordinarily can be relied upon to maximize the information efficiency of decorrelated data and the visual quality of optimally restored images.

  10. Flow lab.: flow visualization and simulation

    International Nuclear Information System (INIS)

    Park, Chung Kyun; Cho, Won Jin; Hahn, Pil Soo

    2005-01-01

    The experimental setups for flow visualization and processes identification in laboratory scale (so called Flow Lab.) has developed to get ideas and answer fundamental questions of flow and migration in geologic media. The setup was made of a granite block of 50x50cm scale and a transparent acrylate plate. The tracers used in this experiments were tritiated water, anions, and sorbing cations as well as an organic dye, eosine, to visualize migration paths. The migration plumes were taken with a digital camera as a function of time and stored as digital images. A migration model was also developed to describe and identify the transport processes. Computer simulation was carried out not only for the hydraulic behavior such as distributions of pressure and flow vectors in the fracture but also for the migration plume and the elution curves

  11. Digital squares

    DEFF Research Database (Denmark)

    Forchhammer, Søren; Kim, Chul E

    1988-01-01

    Digital squares are defined and their geometric properties characterized. A linear time algorithm is presented that considers a convex digital region and determines whether or not it is a digital square. The algorithm also determines the range of the values of the parameter set of its preimages....... The analysis involves transforming the boundary of a digital region into parameter space of slope and y-intercept...

  12. Satellite Imagery Assisted Road-Based Visual Navigation System

    Science.gov (United States)

    Volkova, A.; Gibbens, P. W.

    2016-06-01

    There is a growing demand for unmanned aerial systems as autonomous surveillance, exploration and remote sensing solutions. Among the key concerns for robust operation of these systems is the need to reliably navigate the environment without reliance on global navigation satellite system (GNSS). This is of particular concern in Defence circles, but is also a major safety issue for commercial operations. In these circumstances, the aircraft needs to navigate relying only on information from on-board passive sensors such as digital cameras. An autonomous feature-based visual system presented in this work offers a novel integral approach to the modelling and registration of visual features that responds to the specific needs of the navigation system. It detects visual features from Google Earth* build a feature database. The same algorithm then detects features in an on-board cameras video stream. On one level this serves to localise the vehicle relative to the environment using Simultaneous Localisation and Mapping (SLAM). On a second level it correlates them with the database to localise the vehicle with respect to the inertial frame. The performance of the presented visual navigation system was compared using the satellite imagery from different years. Based on comparison results, an analysis of the effects of seasonal, structural and qualitative changes of the imagery source on the performance of the navigation algorithm is presented. * The algorithm is independent of the source of satellite imagery and another provider can be used

  13. The Use of the Digital Smile Design Concept as an Auxiliary Tool in Aesthetic Rehabilitation: A Case Report.

    Science.gov (United States)

    Zanardi, Piero Rocha; Laia Rocha Zanardi, Raquel; Chaib Stegun, Roberto; Sesma, Newton; Costa, Bru-No; Cruz Laganá, Dalva

    2016-01-01

    The digital smile design is a practical diagnosis method that can assist the clinician to visualize and measure dentogingival discrepancies. This clinical report aims to present the associated steps, from the diagnosis of the alterations diagnosis through to the final aesthetic result. A 37-years-old female patient presented as her main complaint the tooth form and colour discrepancies. Applying the digital smile design principle, the necessary measures for a harmonic smile correction could be accurately determined. The initial diagnosis led to a wax up of the master cast that was duplicated in acrylic resin directly in the mouth. This temporary restoration guided the periodontal surgery and the final pressed ceramic crown restoration. We conclude that the digital smile design concept seems to be a useful tool to achieve a satisfactory aesthetic result.

  14. A framework for interactive visualization of digital medical images.

    Science.gov (United States)

    Koehring, Andrew; Foo, Jung Leng; Miyano, Go; Lobe, Thom; Winer, Eliot

    2008-10-01

    The visualization of medical images obtained from scanning techniques such as computed tomography and magnetic resonance imaging is a well-researched field. However, advanced tools and methods to manipulate these data for surgical planning and other tasks have not seen widespread use among medical professionals. Radiologists have begun using more advanced visualization packages on desktop computer systems, but most physicians continue to work with basic two-dimensional grayscale images or not work directly with the data at all. In addition, new display technologies that are in use in other fields have yet to be fully applied in medicine. It is our estimation that usability is the key aspect in keeping this new technology from being more widely used by the medical community at large. Therefore, we have a software and hardware framework that not only make use of advanced visualization techniques, but also feature powerful, yet simple-to-use, interfaces. A virtual reality system was created to display volume-rendered medical models in three dimensions. It was designed to run in many configurations, from a large cluster of machines powering a multiwalled display down to a single desktop computer. An augmented reality system was also created for, literally, hands-on interaction when viewing models of medical data. Last, a desktop application was designed to provide a simple visualization tool, which can be run on nearly any computer at a user's disposal. This research is directed toward improving the capabilities of medical professionals in the tasks of preoperative planning, surgical training, diagnostic assistance, and patient education.

  15. Math for visualization, visualizing math

    NARCIS (Netherlands)

    Wijk, van J.J.; Hart, G.; Sarhangi, R.

    2013-01-01

    I present an overview of our work in visualization, and reflect on the role of mathematics therein. First, mathematics can be used as a tool to produce visualizations, which is illustrated with examples from information visualization, flow visualization, and cartography. Second, mathematics itself

  16. Poster presentation - a visual medium for academic and scientific meetings.

    Science.gov (United States)

    Rowe, Nicholas; Ilic, Dragan

    2011-09-01

    Academic poster presentations are used as a medium of knowledge transfer by a wide range of health professional groups. Posters also provide a means of publication for academic and professional contributors. Posters are designed to give a visual representation of an issue that firstly attracts attention, and then conveys an intended message. Whilst the poster medium has become adopted into the publication orthodoxy of the scientific and academic communities, there are acknowledged limitations regarding the depth of knowledge transfer, issues of compilation and production, and the related viewer conception. If treated as a standalone medium, the limitations of a two-dimensional, page limited format may not provide the ideal opportunity to deliver the depth of information required within the academic context. Despite these limitations however, the continued use of posters is justified when supported by author presentation or multi-media resources. This paper aims to provide an overview of the current concept and practicality of academic poster publications. It also outlines by example, some of the wider principles of poster compilation and presentation, for use by those who may utilise the medium at academic and scientific meetings. Copyright © 2011 Elsevier Ltd. All rights reserved.

  17. The effect of two different visual presentation modalities on the narratives of mainstream grade 3 children

    Directory of Open Access Journals (Sweden)

    Daleen Klop

    2013-11-01

    Method: Twenty mainstream grade 3 children were randomly assigned to two groups and assessed with one of the visual presentation methods. Narrative performance was measured in terms of micro- and macrostructure variables. Microstructure variables included productivity (total number of words, total number of T-units, syntactic complexity (mean length of T-unit and lexical diversity measures (number of different words. Macrostructure variables included episodic structure in terms of goal-attempt-outcome (GAO sequences. Results: Both visual presentation modalities elicited narratives of similar quantity and quality in terms of the micro- and macrostructure variables that were investigated. Conclusion: Animation of picture stimuli did not elicit better narratives than static picture stimuli.

  18. Ageing and feature binding in visual working memory: The role of presentation time.

    Science.gov (United States)

    Rhodes, Stephen; Parra, Mario A; Logie, Robert H

    2016-01-01

    A large body of research has clearly demonstrated that healthy ageing is accompanied by an associative memory deficit. Older adults exhibit disproportionately poor performance on memory tasks requiring the retention of associations between items (e.g., pairs of unrelated words). In contrast to this robust deficit, older adults' ability to form and temporarily hold bound representations of an object's surface features, such as colour and shape, appears to be relatively well preserved. However, the findings of one set of experiments suggest that older adults may struggle to form temporary bound representations in visual working memory when given more time to study objects. However, these findings were based on between-participant comparisons across experimental paradigms. The present study directly assesses the role of presentation time in the ability of younger and older adults to bind shape and colour in visual working memory using a within-participant design. We report new evidence that giving older adults longer to study memory objects does not differentially affect their immediate memory for feature combinations relative to individual features. This is in line with a growing body of research suggesting that there is no age-related impairment in immediate memory for colour-shape binding.

  19. Sinonasal carcinoma presenting as chronic sinusitis and sequential bilateral visual loss

    Directory of Open Access Journals (Sweden)

    Wei-Yu Chiang

    2015-01-01

    Full Text Available Sinonasal undifferentiated carcinoma-related rhinogenic optic neuropathy is rare and may lead to visual loss. To the best of our knowledge, this is the first report of bilateral sequential visual loss induced by this etiology. It is important to differentiate between chronic sinusitis and malignancy on the basis of specific findings on magnetic resonance images. Surgical decompression with multidisciplinary therapy, including steroids, chemotherapy, and radiotherapy, is indicated. However, no visual improvement was noted in this case, emphasizing the rapid disease progression and importance of early diagnosis and treatment.

  20. Digital subtraction angiography (DSA) of the heart and coronary arteries

    International Nuclear Information System (INIS)

    Struyven, J.J.; Delcour, C.; Brion, J.P.; Vandenbosch, G.; Claessens, J.

    1986-01-01

    Digital subtraction angiography has potential advantages over conventional radiography. The removal of background structures makes possible to visualize chambers of the heart, great vessels and coronary arteries with a lower iodine signal than with conventional cineangiography. Digital data used for imaging can been manipulated for assessment and quantitation of the ventricular fonction and the coronary circulation

  1. Innovative re-creation of realities in a holographic digital form

    Science.gov (United States)

    Wang, Shuo; Hebblewhite, Richard; Osanlou, Ardieshir; Excell, Peter; Di Gennaro, Sonia; Shi, Lishen

    2014-02-01

    Only nature can create, whereas humans can only re-create. This article is an exploration of synergies between art and science in digital holography in relation to art practice and the making of holograms as art works. This is achieved through involvement in the re-creation of a real object (a telescope) as a case study. A digital three-dimensional model suitable for holographic hard copy re-creation is produced. To explore special and immersive environment, real geographical landscape background from Google Earth is added to the model. After a brief introduction to visual art within the context of two and three-dimensional imaging in the form photography and holography, the whole process of producing the three-dimensional model and the environment in which it should be presented, ready for holographic printing is explained.

  2. Digital implementation of a neural network for imaging

    Science.gov (United States)

    Wood, Richard; McGlashan, Alex; Yatulis, Jay; Mascher, Peter; Bruce, Ian

    2012-10-01

    This paper outlines the design and testing of a digital imaging system that utilizes an artificial neural network with unsupervised and supervised learning to convert streaming input (real time) image space into parameter space. The primary objective of this work is to investigate the effectiveness of using a neural network to significantly reduce the information density of streaming images so that objects can be readily identified by a limited set of primary parameters and act as an enhanced human machine interface (HMI). Many applications are envisioned including use in biomedical imaging, anomaly detection and as an assistive device for the visually impaired. A digital circuit was designed and tested using a Field Programmable Gate Array (FPGA) and an off the shelf digital camera. Our results indicate that the networks can be readily trained when subject to limited sets of objects such as the alphabet. We can also separate limited object sets with rotational and positional invariance. The results also show that limited visual fields form with only local connectivity.

  3. EDITORIAL: Focus on Visualization in Physics FOCUS ON VISUALIZATION IN PHYSICS

    Science.gov (United States)

    Sanders, Barry C.; Senden, Tim; Springel, Volker

    2008-12-01

    Advances in physics are intimately connected with developments in a new technology, the telescope, precision clocks, even the computer all have heralded a shift in thinking. These landmark developments open new opportunities accelerating research and in turn new scientific directions. These technological drivers often correspond to new instruments, but equally might just as well flag a new mathematical tool, an algorithm or even means to visualize physics in a new way. Early on in this twenty-first century, scientific communities are just starting to explore the potential of digital visualization. Whether visualization is used to represent and communicate complex concepts, or to understand and interpret experimental data, or to visualize solutions to complex dynamical equations, the basic tools of visualization are shared in each of these applications and implementations. High-performance computing exemplifies the integration of visualization with leading research. Visualization is an indispensable tool for analyzing and interpreting complex three-dimensional dynamics as well as to diagnose numerical problems in intricate parallel calculation algorithms. The effectiveness of visualization arises by exploiting the unmatched capability of the human eye and visual cortex to process the large information content of images. In a brief glance, we recognize patterns or identify subtle features even in noisy data, something that is difficult or impossible to achieve with more traditional forms of data analysis. Importantly, visualizations guide the intuition of researchers and help to comprehend physical phenomena that lie far outside of direct experience. In fact, visualizations literally allow us to see what would otherwise remain completely invisible. For example, artificial imagery created to visualize the distribution of dark matter in the Universe has been instrumental to develop the notion of a cosmic web, and for helping to establish the current standard model of

  4. Digital Learning As Enhanced Learning Processing? Cognitive Evidence for New insight of Smart Learning.

    Science.gov (United States)

    Di Giacomo, Dina; Ranieri, Jessica; Lacasa, Pilar

    2017-01-01

    Large use of technology improved quality of life across aging and favoring the development of digital skills. Digital skills can be considered an enhancing to human cognitive activities. New research trend is about the impact of the technology in the elaboration information processing of the children. We wanted to analyze the influence of technology in early age evaluating the impact on cognition. We investigated the performance of a sample composed of n. 191 children in school age distributed in two groups as users: high digital users and low digital users. We measured the verbal and visuoperceptual cognitive performance of children by n. 8 standardized psychological tests and ad hoc self-report questionnaire. Results have evidenced the influence of digital exposition on cognitive development: the cognitive performance is looked enhanced and better developed: high digital users performed better in naming, semantic, visual memory and logical reasoning tasks. Our finding confirms the data present in literature and suggests the strong impact of the technology using not only in the social, educational and quality of life of the people, but also it outlines the functionality and the effect of the digital exposition in early age; increased cognitive abilities of the children tailor digital skilled generation with enhanced cognitive processing toward to smart learning.

  5. An Alternative to EPA Method 9 -- Field Validation of the Digital Opacity Compliance System (DOCS)

    National Research Council Canada - National Science Library

    Rasmussen, Steve L; Stone, Daniel A

    2005-01-01

    The Digital Opacity Compliance System (DOCS) software translates images from a commercial digital camera into visual plume opacity measurements, and is proposed as an alternate reporting method to EPA Method 9...

  6. Materialising digital collecting: An extended view of digital materiality

    OpenAIRE

    Mardon, Rebecca; Belk, Russell

    2018-01-01

    If digital objects are abundant and ubiquitous, why should consumers pay for, much less collect them? The qualities of digital code present numerous challenges for collecting, yet digital collecting can and does occur. We explore the role of companies in constructing digital consumption objects that encourage and support collecting behaviours, identifying material configuration techniques that materialise these objects as elusive and authentic. Such techniques, we argue, may facilitate those ...

  7. An Embedded Based Digital Controller for Thermal Process

    Directory of Open Access Journals (Sweden)

    A. Lakshmi Sangeetha

    2008-01-01

    Full Text Available This paper describes a low cost virtual instrumentation (VI system to monitor and control the electrically heated water bath temperature. The PIC16F877 based digital microcontroller is used as thermostat which controls and monitors the temperature. The digital controller also allows the user to modify the sensor (PT100 calibration data values if necessary. The developed programmable on/off control function provides on-line display of measuring temperature, set point as well as the control function output plots through the parallel port. This bus interaction is realized in Visual Basic/Assembly Language and uses a 16 bit, 10 ms sampling analog-to-digital converter (ADS 7805 for monitoring and controlling the parameters of the temperature local digital controller.

  8. Comparison of the clinical presentation and visual outcome in open globe injuries in adults and children over 30 months.

    Science.gov (United States)

    Gupta, Arvind; Srinivasan, Renuka; Babu, K Ramesh; Setia, Sajita

    2010-01-01

    To compare the clinical presentation and final visual outcome of open globe injuries in children and adults in a referral hospital over a 30-month period. This is an institutional-based prospective study of open globe injuries cases presenting in the emergency department between July 2003 and December 2005. Patients were divided in 2 groups: group 1, children (2-15 years), and group 2, adults (>15 years). All the patients were admitted and emergency surgical interventions were undertaken. The clinical features at presentation and the final visual acuity are compared. Chi-square and Fisher exact tests were used for statistical analysis. Ninety and 84 patients were included in group 1 and group 2, respectively. The most common places of injuries were home or while playing outdoor games in group 1 (67%) and workplace in group 2 (53.5%). The presenting features were significantly more grave in group 2. These included poor presenting visual acuity (p=0.012), vitreous prolapse (p=0.002), presence of relative afferent pupillary defect (p=0.001), and incidence of endophthalmitis (p=0.004). Time interval between injury and surgical intervention (p=0.018) was better in group 2. Other features, such as presence of hyphema, uveal tissue prolapse, cataract, intraocular foreign body, and length or location of laceration were similar in both groups. The final visual outcome was similar in the groups (p = 0.21), with approximately half of the patients achieving vision of 20/60 or better in each group. The majority of injuries in children and adults occurred in their homes or workplaces, respectively. Although the clinical presentations of open globe injuries were significantly more grave in adults than in children, the final visual outcomes were similar.

  9. Visualization in the age of computerization

    CERN Document Server

    Carusi, Annamaria; Webmoor, Timothy; Woolgar, Steve

    2014-01-01

    Digitalization and computerization are now pervasive in science. This has deep consequences for our understanding of scientific knowledge and of the scientific process, and challenges longstanding assumptions and traditional frameworks of thinking of scientific knowledge. Digital media and computational processes challenge our conception of the way in which perception and cognition work in science, of the objectivity of science, and the nature of scientific objects. They bring about new relationships between science, art and other visual media, and new ways of practicing science and organizing

  10. Quantitative comparison of clustered microcalcifications in for-presentation and for-processing mammograms in full-field digital mammography.

    Science.gov (United States)

    Wang, Juan; Nishikawa, Robert M; Yang, Yongyi

    2017-07-01

    Mammograms acquired with full-field digital mammography (FFDM) systems are provided in both "for-processing'' and "for-presentation'' image formats. For-presentation images are traditionally intended for visual assessment by the radiologists. In this study, we investigate the feasibility of using for-presentation images in computerized analysis and diagnosis of microcalcification (MC) lesions. We make use of a set of 188 matched mammogram image pairs of MC lesions from 95 cases (biopsy proven), in which both for-presentation and for-processing images are provided for each lesion. We then analyze and characterize the MC lesions from for-presentation images and compare them with their counterparts in for-processing images. Specifically, we consider three important aspects in computer-aided diagnosis (CAD) of MC lesions. First, we quantify each MC lesion with a set of 10 image features of clustered MCs and 12 textural features of the lesion area. Second, we assess the detectability of individual MCs in each lesion from the for-presentation images by a commonly used difference-of-Gaussians (DoG) detector. Finally, we study the diagnostic accuracy in discriminating between benign and malignant MC lesions from the for-presentation images by a pretrained support vector machine (SVM) classifier. To accommodate the underlying background suppression and image enhancement in for-presentation images, a normalization procedure is applied. The quantitative image features of MC lesions from for-presentation images are highly consistent with that from for-processing images. The values of Pearson's correlation coefficient between features from the two formats range from 0.824 to 0.961 for the 10 MC image features, and from 0.871 to 0.963 for the 12 textural features. In detection of individual MCs, the FROC curve from for-presentation is similar to that from for-processing. In particular, at sensitivity level of 80%, the average number of false-positives (FPs) per image region is 9

  11. Attentional bias to briefly presented emotional distractors follows a slow time course in visual cortex.

    Science.gov (United States)

    Müller, Matthias M; Andersen, Søren K; Hindi Attar, Catherine

    2011-11-02

    A central controversy in the field of attention is how the brain deals with emotional distractors and to what extent they capture attentional processing resources reflexively due to their inherent significance for guidance of adaptive behavior and survival. Especially, the time course of competitive interactions in early visual areas and whether masking of briefly presented emotional stimuli can inhibit biasing of processing resources in these areas is currently unknown. We recorded frequency-tagged potentials evoked by a flickering target detection task in the foreground of briefly presented emotional or neutral pictures that were followed by a mask in human subjects. We observed greater competition for processing resources in early visual cortical areas with shortly presented emotional relative to neutral pictures ~275 ms after picture offset. This was paralleled by a reduction of target detection rates in trials with emotional pictures ~400 ms after picture offset. Our finding that briefly presented emotional distractors are able to bias attention well after their offset provides evidence for a rather slow feedback or reentrant neural competition mechanism for emotional distractors that continues after the offset of the emotional stimulus.

  12. Digital geospatial presentation of geoelectrical and geotechnical data for the lower American River and flood plain, east Sacramento, California

    Science.gov (United States)

    Ball, Lyndsay B.; Burton, Bethany L.; Powers, Michael H.; Asch, Theodore H.

    2015-01-01

    To characterize the extent and thickness of lithologic units that may have differing scour potential, the U.S. Geological Survey, in cooperation with the U.S. Army Corps of Engineers, has performed several geoelectrical surveys of the lower American River channel and flood plain between Cal Expo and the Rio Americano High School in east Sacramento, California. Additional geotechnical data have been collected by the U.S. Army Corps of Engineers and its contractors. Data resulting from these surveys have been compiled into similar database formats and converted to uniform geospatial datums and projections. These data have been visualized in a digital three-dimensional framework project that can be viewed using freely available software. These data facilitate a comprehensive analysis of the resistivity structure underlying the lower American River corridor and assist in levee system management.

  13. Digital radiography

    International Nuclear Information System (INIS)

    Brody, W.R.

    1984-01-01

    Digital Radiography begins with an orderly introduction to the fundamental concepts of digital imaging. The entire X-ray digital imagining system is described, from an overall characterization of image quality to specific components required for a digital radiographic system. Because subtraction is central to digital radiographic systems, the author details the use of various subtraction methods for image enhancement. Complex concepts are illustrated with numerous examples and presented in terms that can readily be understood by physicians without an advanced mathematics background. The second part of the book discusses implementations and applications of digital imagining systems based on area and scanned detector technologies. This section includes thorough coverage of digital fluoroscopy, scanned projection radiography, and film-based digital imaging systems, and features a state-of-the-art synopsis of the applications of digital subtraction angiography. The book concludes with a timely assessment of anticipated technological advances

  14. Identifikasi Kualitas Beras dengan Citra Digital

    Directory of Open Access Journals (Sweden)

    Arissa Aprilia Nurcahyani

    2016-02-01

    Full Text Available Beras merupakan makanan pokok yang paling banyak di konsumsi oleh masyarakat Indonesia. Namun, harga beras di pasaran justru semakin melonjak, sehingga banyak beredar beras yang memiliki kualitas kurang baik. Oleh karena itu perlu adanya standar kualitas mutu dari pihak gudang beras saat mendistribusikan beras ke pasaran. Standar pengujian kualitas dari pihak Bulog terdapat dua tahap, yaitu uji laboratorium dan uji visual. Namun, pengujian secara visual selama ini masih dilakukan secara manual sehingga masih sering terjadi kesalahan karena terbatasnya penglihatan manusia dan subjektivitas penguji. Oleh karena itu, sistem pengujian secara visual dengan citra digital dapat menjadi solusi yang efektif untuk permasalahan tersebut. Proses pengujian dapat dilihat dari nilai putih, nilai bersih, dan nilai utuh beras yang diakuisisi melalui pengolahan citra digital. Proses akuisisi nilai bersih dan putih dilakukan dengan menganalisis nilai HSV (Hue, Saturation, Value, sedangkan nilai utuh dilakukan dengan menganalisis luas region area objek. Sebelumnya, dilakukan training terhadap 30 data untuk mendapatkan decision tree dengan model ID3 (Iterative Dichotomiser Tree. Data yang telah diakuisisi kemudian diklasifikasi ke dalam 3 kelas yaitu baik, kurang dan buruk dengan menggunankan aturan dari decision tree yang dihasilkan pada proses training. Hasil pengujian dengan metode k-fold cross validation dengan k=5 didapatkan akurasi sebesar 96.67%.

  15. Visual working memory span in adults with cochlear implants: Some preliminary findings

    Directory of Open Access Journals (Sweden)

    Aaron C. Moberly

    2017-12-01

    Full Text Available Objective: Neurocognitive functions, specifically verbal working memory (WM, contribute to speech recognition in postlingual adults with cochlear implants (CIs and normal-hearing (NH listener shearing degraded speech. Three hypotheses were tested: (1 WM accuracy as assessed using three visual span measures — digits, objects, and symbols — would correlate with recognition scores for spectrally degraded speech (through a CI or when noise-vocoded; (2 WM accuracy would be best for digit span, intermediate for object span, and lowest for symbol span, due to the increasing cognitive demands across these tasks. Likewise, response times, relating to processing demands, would be shortest for digit span, intermediate for object span, and longest for symbol span; (3 CI users would demonstrate poorer and slower performance than NH peers on WM tasks, as a result of less efficient verbally mediated encoding strategies associated with a period of prolonged auditory deprivation. Methods: Cross-sectional study of 30 postlingually deaf adults with CIs and 34 NH controls. Participants were tested for sentence recognition in quiet (CI users or after noise-vocoding (NH peers, along with WM using visual measures of digit span, object span, and symbol span. Results: Of the three measures of WM, digit span scores alone correlated with sentence recognition for CI users; no correlations were found using these three measures for NH peers. As predicted, WM accuracy (and response times were best (and fastest for digit span, intermediate for object span, and worst (and slowest for symbol span. CI users and NH peers demonstrated equivalent WM accuracy and response time for digit span and object span, and similar response times for symbol span, but contrary to our original predictions, CI users demonstrated better accuracy on symbol span than NH peers. Conclusions: Verbal WM assessed using visual tasks relates weakly to sentence recognition for degraded speech. CI users

  16. Visual Presentation and Communication of Croatian Academic Websites

    Science.gov (United States)

    Selthofer, Josipa

    2018-01-01

    Introduction: The aim of the research is to analyse and compare visual identity elements of Croatian academic Websites with ones of European countries using Hofstede's model of cultural dimensions. The purpose of the research is to point to the influence a culture has on the design of Websites. Method: Graphical elements of university home pages…

  17. Hybrid Data Hiding Scheme Using Right-Most Digit Replacement and Adaptive Least Significant Bit for Digital Images

    Directory of Open Access Journals (Sweden)

    Mehdi Hussain

    2016-05-01

    Full Text Available The goal of image steganographic methods considers three main key issues: high embedding capacity, good visual symmetry/quality, and security. In this paper, a hybrid data hiding method combining the right-most digit replacement (RMDR with an adaptive least significant bit (ALSB is proposed to provide not only high embedding capacity but also maintain a good visual symmetry. The cover-image is divided into lower texture (symmetry patterns and higher texture (asymmetry patterns areas and these textures determine the selection of RMDR and ALSB methods, respectively, according to pixel symmetry. This paper has three major contributions. First, the proposed hybrid method enhanced the embedding capacity due to efficient ALSB utilization in the higher texture areas of cover images. Second, the proposed hybrid method maintains the high visual quality because RMDR has the closest selection process to generate the symmetry between stego and cover pixels. Finally, the proposed hybrid method is secure against statistical regular or singular (RS steganalysis and pixel difference histogram steganalysis because RMDR is capable of evading the risk of RS detection attacks due to pixel digits replacement instead of bits. Extensive experimental tests (over 1500+ cover images are conducted with recent least significant bit (LSB-based hybrid methods and it is demonstrated that the proposed hybrid method has a high embedding capacity (800,019 bits while maintaining good visual symmetry (39.00% peak signal-to-noise ratio (PSNR.

  18. Visualization and interaction tools for aerial photograph mosaics

    Science.gov (United States)

    Fernandes, João Pedro; Fonseca, Alexandra; Pereira, Luís; Faria, Adriano; Figueira, Helder; Henriques, Inês; Garção, Rita; Câmara, António

    1997-05-01

    This paper describes the development of a digital spatial library based on mosaics of digital orthophotos, called Interactive Portugal, that will enable users both to retrieve geospatial information existing in the Portuguese National System for Geographic Information World Wide Web server, and to develop local databases connected to the main system. A set of navigation, interaction, and visualization tools are proposed and discussed. They include sketching, dynamic sketching, and navigation capabilities over the digital orthophotos mosaics. Main applications of this digital spatial library are pointed out and discussed, namely for education, professional, and tourism markets. Future developments are considered. These developments are related to user reactions, technological advancements, and projects that also aim at delivering and exploring digital imagery on the World Wide Web. Future capabilities for site selection and change detection are also considered.

  19. Images in Language: Metaphors and Metamorphoses. Visual Learning. Volume 1

    Science.gov (United States)

    Benedek, Andras, Ed.; Nyiri, Kristof, Ed.

    2011-01-01

    Learning and teaching are faced with radically new challenges in today's rapidly changing world and its deeply transformed communicational environment. We are living in an era of images. Contemporary visual technology--film, video, interactive digital media--is promoting but also demanding a new approach to education: the age of visual learning…

  20. Access to electronic resources by visually impaired people

    Directory of Open Access Journals (Sweden)

    Jenny Craven

    2003-01-01

    Full Text Available Research into access to electronic resources by visually impaired people undertaken by the Centre for Research in Library and Information Management has not only explored the accessibility of websites and levels of awareness in providing websites that adhere to design for all principles, but has sought to enhance understanding of information seeking behaviour of blind and visually impaired people when using digital resources.

  1. Application of visual cryptography for learning in optics and photonics

    Science.gov (United States)

    Mandal, Avikarsha; Wozniak, Peter; Vauderwange, Oliver; Curticapean, Dan

    2016-09-01

    In the age data digitalization, important applications of optics and photonics based sensors and technology lie in the field of biometrics and image processing. Protecting user data in a safe and secure way is an essential task in this area. However, traditional cryptographic protocols rely heavily on computer aided computation. Secure protocols which rely only on human interactions are usually simpler to understand. In many scenarios development of such protocols are also important for ease of implementation and deployment. Visual cryptography (VC) is an encryption technique on images (or text) in which decryption is done by human visual system. In this technique, an image is encrypted into number of pieces (known as shares). When the printed shares are physically superimposed together, the image can be decrypted with human vision. Modern digital watermarking technologies can be combined with VC for image copyright protection where the shares can be watermarks (small identification) embedded in the image. Similarly, VC can be used for improving security of biometric authentication. This paper presents about design and implementation of a practical laboratory experiment based on the concept of VC for a course in media engineering. Specifically, our contribution deals with integration of VC in different schemes for applications like digital watermarking and biometric authentication in the field of optics and photonics. We describe theoretical concepts and propose our infrastructure for the experiment. Finally, we will evaluate the learning outcome of the experiment, performed by the students.

  2. Case report: Presentation of lacrimo-auriculodento- digital (LADD) syndrome in a young female patient.

    LENUS (Irish Health Repository)

    McKenna, G J

    2009-11-01

    BACKGROUND: Lacrimo-auriculo-dento-digital (LADD) syndrome (OMIM #149730) is an autosomal-dominant congenital disorder that can be caused by heterozygous mutations in the tyrosine kinase domains of the genes encoding fibroblast growth factor receptors 2 (FGFR2) and 3 (FGFR3), and has been found in association with a mutation in the FGF10 gene, which encodes an Fgfr ligand. Clinical signs vary, but the condition is characterised by involvement of the lacrimal and salivary systems, cup-shaped ears, hearing loss and dental abnormalities. Additional features may include involvement of the hands and feet with other body systems particularly the kidneys. CASE REPORT: Previous literature on the subject has been reviewed and this case is the first presentation of LADD syndrome in the Republic of Ireland, as a sporadic case in a 12-year-old girl who exhibited a range of dental and digital anomalies. TREATMENT: Her general medical practitioner managed her medical care whilst her oral care necessitated a multidisciplinary approach involving restorative and orthodontic elements. FOLLOW-UP: The initial restorative phase of treatment has successfully improved the appearance of the patient\\'s anterior teeth using direct resin composite build-ups.

  3. Case report: Presentation of lacrimo-auriculodento- digital (LADD) syndrome in a young female patient.

    Science.gov (United States)

    McKenna, G J; Burke, F M; Mellan, K

    2009-11-01

    Lacrimo-auriculo-dento-digital (LADD) syndrome (OMIM #149730) is an autosomal-dominant congenital disorder that can be caused by heterozygous mutations in the tyrosine kinase domains of the genes encoding fibroblast growth factor receptors 2 (FGFR2) and 3 (FGFR3), and has been found in association with a mutation in the FGF10 gene, which encodes an Fgfr ligand. Clinical signs vary, but the condition is characterised by involvement of the lacrimal and salivary systems, cup-shaped ears, hearing loss and dental abnormalities. Additional features may include involvement of the hands and feet with other body systems particularly the kidneys. Previous literature on the subject has been reviewed and this case is the first presentation of LADD syndrome in the Republic of Ireland, as a sporadic case in a 12-year-old girl who exhibited a range of dental and digital anomalies. Her general medical practitioner managed her medical care whilst her oral care necessitated a multidisciplinary approach involving restorative and orthodontic elements. The initial restorative phase of treatment has successfully improved the appearance of the patient's anterior teeth using direct resin composite build-ups.

  4. Code-modulated visual evoked potentials using fast stimulus presentation and spatiotemporal beamformer decoding.

    Science.gov (United States)

    Wittevrongel, Benjamin; Van Wolputte, Elia; Van Hulle, Marc M

    2017-11-08

    When encoding visual targets using various lagged versions of a pseudorandom binary sequence of luminance changes, the EEG signal recorded over the viewer's occipital pole exhibits so-called code-modulated visual evoked potentials (cVEPs), the phase lags of which can be tied to these targets. The cVEP paradigm has enjoyed interest in the brain-computer interfacing (BCI) community for the reported high information transfer rates (ITR, in bits/min). In this study, we introduce a novel decoding algorithm based on spatiotemporal beamforming, and show that this algorithm is able to accurately identify the gazed target. Especially for a small number of repetitions of the coding sequence, our beamforming approach significantly outperforms an optimised support vector machine (SVM)-based classifier, which is considered state-of-the-art in cVEP-based BCI. In addition to the traditional 60 Hz stimulus presentation rate for the coding sequence, we also explore the 120 Hz rate, and show that the latter enables faster communication, with a maximal median ITR of 172.87 bits/min. Finally, we also report on a transition effect in the EEG signal following the onset of the stimulus sequence, and recommend to exclude the first 150 ms of the trials from decoding when relying on a single presentation of the stimulus sequence.

  5. Digital Pulser for Characterization and Diagnostic of Digital Spectrometers

    International Nuclear Information System (INIS)

    Jordanov, V.T.

    2013-01-01

    The concept and the realization of the digital pulser are presented. The digital pulser is implemented as a functional block of a digital spectrometer. The digital pulser provides noise free and distortion free measurement of the inherent electronic noise of the entire spectroscopy system. The digital pulser is introduced at the end of the signal processing chain and allows separate evaluation of the individual spectroscopy blocks. It offers the ability to characterize and diagnose problems of the digital pulse height analysers by grounding their inputs. The digital pulser does not interfere with the processing of the detector signals and does not contribute to the dead time and the pulse pile-up of the system. The digital pulser peaks are not affected by the presence of detector pulses and are stored in a separate histogram memory leaving the detector spectrum undistorted. (author)

  6. Iterative Object Localization Algorithm Using Visual Images with a Reference Coordinate

    Directory of Open Access Journals (Sweden)

    We-Duke Cho

    2008-09-01

    Full Text Available We present a simplified algorithm for localizing an object using multiple visual images that are obtained from widely used digital imaging devices. We use a parallel projection model which supports both zooming and panning of the imaging devices. Our proposed algorithm is based on a virtual viewable plane for creating a relationship between an object position and a reference coordinate. The reference point is obtained from a rough estimate which may be obtained from the preestimation process. The algorithm minimizes localization error through the iterative process with relatively low-computational complexity. In addition, nonlinearity distortion of the digital image devices is compensated during the iterative process. Finally, the performances of several scenarios are evaluated and analyzed in both indoor and outdoor environments.

  7. Measurement of Three-Dimensional Deformations by Phase-Shifting Digital Holographic Interferometry

    Directory of Open Access Journals (Sweden)

    Percival Almoro

    2003-06-01

    Full Text Available Out-of-plane deformations of a cantilever were measured using phase-shifting digital holographicinterferometry (PSDHI and the Fourier transform method (FTM. The cantilever was recorded in twodifferent states, and holograms were stored electronically with a charge-coupled device (CCD camera.When the holograms are superimposed and reconstructed jointly, a holographic interferogram results.The three-dimensional (3D surface deformations were successfully visualized by applying FTM toholographic interferogram analysis. The minimum surface displacement measured was 0.317 µm. Theprocessing time for the digital reconstruction and visualization of 3D deformation took about 1 minute.The technique was calibrated using Michelson interferometry setup.

  8. Digital Preservation of Photojournalism Case Study of the Kompas Daily

    Directory of Open Access Journals (Sweden)

    Sintha Ratnawati

    2018-01-01

    Full Text Available Newspapers present information to the public on various topics, such as politics, economics, culture, and sports. Through its preaching, newspapers report a number of valuable events as historical records. Photos, complementing the news, come with a visual approach. Based on the rules of journalism, the photo meets the qualification as a reference source. Kompas Daily, published since June 28, 1965, immortalize various milestones in the work of photographs, stored in printed format, positive and negative, and digitized. Digitization becomes the preferred way to perpetuate the value contained in the printed photo work. Digitization is done for positive and negative photos taking into account the weight of journalism and the condition of the material. This activity is handled by Kompas Information Center through the process of media transfer, indexing, and synchronization. Two important issues to ensure optimization of the digitization result are metadata standardization and an integrated retrieval system. Metadata standardization is formulated based on guidelines developed specifically for the publishing industry, the IIM standard, combined with subject category modifications known as IPTC NewsCodes. Integrated retrieval systems are built to include the completeness of the source information of the publication as enrichment. This system connects to the full data of photo creation, storage procedure, and the mechanism of retrieval. The Information Lifecycle concept offers one more link, the utilization of digitization results to create new information.

  9. Stereo perception of reconstructions of digital holograms of real-world objects

    Energy Technology Data Exchange (ETDEWEB)

    Lehtimaeki, Taina M; Saeaeskilahti, Kirsti; Naesaenen, Risto [University of Oulu, Oulu Southern Institute, Ylivieska (Finland); Naughton, Thomas J, E-mail: taina.lehtimaki@oulu.f [Department of Computer Science, National University of Ireland Maynooth (Ireland)

    2010-02-01

    In digital holography a 3D scene is captured optically and often the perspectives are reconstructed numerically. In this study we digitally process the holograms to allow them to be displayed on autostereoscopic displays. This study is conducted by subjective visual perception experiments comparing single reconstructed images from left and right perspective to the resulting stereo image.

  10. Stereo perception of reconstructions of digital holograms of real-world objects

    International Nuclear Information System (INIS)

    Lehtimaeki, Taina M; Saeaeskilahti, Kirsti; Naesaenen, Risto; Naughton, Thomas J

    2010-01-01

    In digital holography a 3D scene is captured optically and often the perspectives are reconstructed numerically. In this study we digitally process the holograms to allow them to be displayed on autostereoscopic displays. This study is conducted by subjective visual perception experiments comparing single reconstructed images from left and right perspective to the resulting stereo image.

  11. Digital Level Layers for Digital Curve Decomposition and Vectorization

    Directory of Open Access Journals (Sweden)

    Laurent Provot

    2014-07-01

    Full Text Available The purpose of this paper is to present Digital Level Layers and show the motivations for working with such analytical primitives in the framework of Digital Geometry. We first compare their properties to morphological and topological counterparts, and then we explain how to recognize them and use them to decompose or vectorize digital curves and contours.

  12. Math for the digital factory

    CERN Document Server

    Hömberg, Dietmar; Landry, Chantal

    2017-01-01

    This volume provides a unique collection of mathematical tools and industrial case studies in digital manufacturing. It addresses various topics, ranging from models of single production technologies, production lines, logistics and workflows to models and optimization strategies for energy consumption in production. The digital factory represents a network of digital models and simulation and 3D visualization methods for the holistic planning, realization, control and ongoing improvement of all factory processes related to a specific product. In the past ten years, all industrialized countries have launched initiatives to realize this vision, sometimes also referred to as Industry 4.0 (in Europe) or Smart Manufacturing (in the United States). Its main goals are • reconfigurable, adaptive and evolving factories capable of small-scale production • high-performance production, combining flexibility, productivity, precision and zero defects • energy and resource efficiency in manufacturing None of these...

  13. [Conventional radiology, digital radiology with photostimulable phosphor, laser digitalization of thoracic radiographic films at the bedside. A comparative study].

    Science.gov (United States)

    Miceli, M; Stamati, R; Burci, P; Guidarelli, G; Sartoni Galloni, S

    1992-10-01

    The bedside chest images obtained with conventional radiology and with "on line" and "off line" digital modalities were compared to evaluate the respective capabilities in visualizing chest anatomical structures. Seventy patients were submitted to bedside chest examinations with a portable unit; both a conventional film and a digital system (PCR Graphics 1, Philips) with photostimulable phosphor imaging plate were fitted in the radiographic cassette. The former was digitized using an "off line" laser beam unit (FD 2000, Dupont); the latter was subsequently postprocessed by modifying contrast, optical density and spatial frequencies. Thus, 4 different viewing modalities were obtained for each examination: a) conventional radiography; b) standard digital radiography; c) postprocessed digital radiography; d) digitized conventional radiography. Detectability rates of chest anatomical structures were analyzed by 4 independent radiologists on the different images and expressed by a score 1-4. The values were always higher with digital modalities than with the conventional one and the differences were statistically significant (Student's t-test modified by Bonferroni). In particular, the greatest difference was found between c) and a) in retrocardiac lung parenchyma and in skeletal structures, in favour of c). Concerning the comparative adequacy of the various digital modalities, higher detectability rates of chest anatomical structures were obtained with c), but also with b), than with d).

  14. Extrahepatic Arteries Originating from Hepatic Arteries: Analysis Using CT During Hepatic Arteriography and Visualization on Digital Subtraction Angiography

    International Nuclear Information System (INIS)

    Ozaki, Kumi; Kobayashi, Satoshi; Matsui, Osamu; Minami, Tetsuya; Koda, Wataru; Gabata, Toshifumi

    2017-01-01

    PurposeTo investigate the prevalence and site of origin of extrahepatic arteries originating from hepatic arteries on early phase CT during hepatic arteriography (CTHA) was accessed. Visualization of these elements on digital subtraction hepatic angiography (DSHA) was assessed using CTHA images as a gold standard.Materials and MethodsA total of 943 patients (mean age 66.9 ± 10.3 years; male/female, 619/324) underwent CTHA and DSHA. The prevalence and site of origin of extrahepatic arteries were accessed using CTHA and visualized using DSHA.ResultsIn 924 (98.0%) patients, a total of 1555 extrahepatic branches, representing eight types, were found to originate from hepatic arteries on CTHA. CTHA indicated the following extrahepatic branch prevalence rates: right gastric artery, 890 (94.4%); falciform artery, 386 (40.9%); accessory left gastric artery, 161 (17.1%); left inferior phrenic artery (IPA), 43 (4.6%); posterior superior pancreaticoduodenal artery, 33 (3.5%); dorsal pancreatic artery, 26 (2.8%); duodenal artery, 12 (1.3%); and right IPA, 4 (0.4%). In addition, 383 patients (40.6%) had at least one undetectable branch on DSHA. The sensitivity, specificity, and accuracy of visualization on DSHA were as follows: RGA, 80.0, 86.8, and 80.4%; falciform artery, 53.9, 97.7, and 80.0%; accessory LGA, 64.6, 98.6, and 92.3%; left IPA, 76.7, 99.8, and 98.7%; PSPDA, 100, 99.7, and 99.9%; dorsal pancreatic artery, 57.7, 100, and 98.8%; duodenal artery, 8.3, 99.9, and 98.7%; and right IPA, 0, 100, and 99.6%, respectively.ConclusionExtrahepatic arteries originating from hepatic arteries were frequently identified on CTHA images. These arteries were frequently overlooked on DSHA.

  15. Extrahepatic Arteries Originating from Hepatic Arteries: Analysis Using CT During Hepatic Arteriography and Visualization on Digital Subtraction Angiography

    Energy Technology Data Exchange (ETDEWEB)

    Ozaki, Kumi, E-mail: ozakik-rad@umin.org [Kanazawa University Graduate School of Medical Science, Department of Radiology (Japan); Kobayashi, Satoshi [Kanazawa University Graduate School of Medical Science, Department of Quantum Medicine Technology (Japan); Matsui, Osamu; Minami, Tetsuya; Koda, Wataru; Gabata, Toshifumi [Kanazawa University Graduate School of Medical Science, Department of Radiology (Japan)

    2017-06-15

    PurposeTo investigate the prevalence and site of origin of extrahepatic arteries originating from hepatic arteries on early phase CT during hepatic arteriography (CTHA) was accessed. Visualization of these elements on digital subtraction hepatic angiography (DSHA) was assessed using CTHA images as a gold standard.Materials and MethodsA total of 943 patients (mean age 66.9 ± 10.3 years; male/female, 619/324) underwent CTHA and DSHA. The prevalence and site of origin of extrahepatic arteries were accessed using CTHA and visualized using DSHA.ResultsIn 924 (98.0%) patients, a total of 1555 extrahepatic branches, representing eight types, were found to originate from hepatic arteries on CTHA. CTHA indicated the following extrahepatic branch prevalence rates: right gastric artery, 890 (94.4%); falciform artery, 386 (40.9%); accessory left gastric artery, 161 (17.1%); left inferior phrenic artery (IPA), 43 (4.6%); posterior superior pancreaticoduodenal artery, 33 (3.5%); dorsal pancreatic artery, 26 (2.8%); duodenal artery, 12 (1.3%); and right IPA, 4 (0.4%). In addition, 383 patients (40.6%) had at least one undetectable branch on DSHA. The sensitivity, specificity, and accuracy of visualization on DSHA were as follows: RGA, 80.0, 86.8, and 80.4%; falciform artery, 53.9, 97.7, and 80.0%; accessory LGA, 64.6, 98.6, and 92.3%; left IPA, 76.7, 99.8, and 98.7%; PSPDA, 100, 99.7, and 99.9%; dorsal pancreatic artery, 57.7, 100, and 98.8%; duodenal artery, 8.3, 99.9, and 98.7%; and right IPA, 0, 100, and 99.6%, respectively.ConclusionExtrahepatic arteries originating from hepatic arteries were frequently identified on CTHA images. These arteries were frequently overlooked on DSHA.

  16. LA IMAGEN TOMA LA PALABRA: CONSTRUCCIÓN DE UN VOCABULARIO VISUAL

    OpenAIRE

    Rosado Rodrigo, Pilar; Figueras Ferrer, Eva; Planas Rosselló, Miguel; Reverter Comes, Ferran

    2015-01-01

    [EN] Conflict between writing and image is ancient. At present, there are many evidences that a return to the image is needed. To find analogies between language and visual information is important. If it has been possible to decompose language in elements and structures, why not with images? The opportunity offered by digital image to describe lines and shapes in mathematical terms provides us the ability to decipher the problem of meaning contained in image. The objective ...

  17. The Vivid Present: Visualization Abilities Are Associated with Steep Discounting of Future Rewards.

    Science.gov (United States)

    Parthasarathi, Trishala; McConnell, Mairead H; Luery, Jeffrey; Kable, Joseph W

    2017-01-01

    Humans and other animals discount the value of future rewards, a phenomenon known as delay discounting. Individuals vary widely in the extent to which they discount future rewards, and these tendencies have been associated with important life outcomes. Recent studies have demonstrated that imagining the future reduces subsequent discounting behavior, but no research to date has examined whether a similar principle applies at the trait level, and whether training visualization changes discounting. The current study examined if individual differences in visualization abilities are linked to individual differences in discounting and whether practicing visualization can change discounting behaviors in a lasting way. Participants ( n = 48) completed the Vividness of Visual Imagery Questionnaire (VVIQ) and delay discounting task and then underwent a 4-week intervention consisting of visualization training (intervention) or relaxation training (control). Contrary to our hypotheses, participants who reported greater visualization abilities (lower scores) on the VVIQ were higher discounters. To further examine this relationship, an additional 106 participants completed the VVIQ and delay discounting task. In the total sample ( n = 154), there was a significant negative correlation between VVIQ scores and discount rates, showing that individuals who are better visualizers are also higher discounters. Consistent with this relationship but again to our surprise, visualization training tended, albeit weakly, to increase discount rates, and those whose VVIQ decreased the most were those whose discount rates increased the most. These results suggest a novel association between visualization abilities and delay discounting.

  18. Functional digital substraction sialography

    International Nuclear Information System (INIS)

    Yudin, L.; Saidkarimova, I.

    1994-01-01

    The proposed method of functional digital substraction sialography makes possible to reduce the amount of contrast substance used, by comparison to conventional sialography. The processing of the obtained image during different phases of the contrast visualisation of the gland allows for detecting and recording eventual functional disorders. A more clear-cut visualization of subtracted contrast images against the background of the eliminated bone structures is attained. A total of 37 patients presenting various diseases of salivary glands are covered in this study. The procedure applied contributes greatly to improving the quality of diagnosing information afforded by the counter-stained image of salivary glands at reduced radiation exposure and shorter time of examination. An essential advantage is the possibility provided to disclose functional and morphological changes, especially in the early phases of the disease. 11 refs. (orig.)

  19. The Impact of Digital Video Technology on Production: The Case of "American Gothic."

    Science.gov (United States)

    Fink, Edward J.

    1997-01-01

    Opines that the study of video production is important in better understanding the aural/visual aspects of television, especially since television production is undergoing a digital revolution. Assesses the impact of new technologies by examining a "cutting-edge" program, "American Gothic." Finds that digital technology offers…

  20. Use of Iodine-based contrast media in digital full-field mammography - initial experience

    International Nuclear Information System (INIS)

    Diekmann, F.; Diekmann, S.; Taupitz, M.; Bick, U.; Winzer, K.-J.; Huettner, C.; Muller, S.; Jeunehomme, F.; Hamm, B.

    2003-01-01

    Aim: To investigate the use of iodine-based contrast media in digital full-field mammography. Methods: After performing initial phantom studies, seven patients underwent digital mammography (Senographe 2000D, GE Medical Systems, Milwaukee, USA) using a specially filtered beam before as well as 60, 120, and 180 seconds after injection of 80 ml of iodine contrast medium (Ultravist 370, Schering AG, Germany). The precontrast mammograms were then subtracted from the postcontrast mammograms and the resulting images compared with a contrast-enhanced dynamic MRI study, performed on all women. Results: Contrast medium accumulation within the tumors was visualized with a good quality in all cases. The conditions under which successful contrast-enhanced digital mammography can be performed were determined in phantom studies. Conclusions: Contrast-enhanced digital mammography has a potential for improving the visualization of breast tumors in mammography using special beam filtering, adjusted X-ray parameters, proper timing, and suitable subtraction software. (orig.) [de

  1. Digital device in postextraction implantology : a clinical case presentation

    OpenAIRE

    Borgonovo, A..E.; Rigaldo, F.; Battaglia, D.; Re, D.; Giannì, A.B.

    2014-01-01

    Aim. The aim of this work is to describe a case of immediate implant placement after extraction of the upper right first premolar, with the use of CAD/CAM technology, which allows an early digital impression of the implant site with an intraoral scanner (MHT 3D Progress, Verona, Italy). Case Report. A 46-year-old female was referred with a disorder caused by continuous debonding of the prosthetic crown on the upper right first premolar. Clinically, there were no signs, and the evaluation of t...

  2. Smile line assessment comparing quantitative measurement and visual estimation.

    Science.gov (United States)

    Van der Geld, Pieter; Oosterveld, Paul; Schols, Jan; Kuijpers-Jagtman, Anne Marie

    2011-02-01

    Esthetic analysis of dynamic functions such as spontaneous smiling is feasible by using digital videography and computer measurement for lip line height and tooth display. Because quantitative measurements are time-consuming, digital videography and semiquantitative (visual) estimation according to a standard categorization are more practical for regular diagnostics. Our objective in this study was to compare 2 semiquantitative methods with quantitative measurements for reliability and agreement. The faces of 122 male participants were individually registered by using digital videography. Spontaneous and posed smiles were captured. On the records, maxillary lip line heights and tooth display were digitally measured on each tooth and also visually estimated according to 3-grade and 4-grade scales. Two raters were involved. An error analysis was performed. Reliability was established with kappa statistics. Interexaminer and intraexaminer reliability values were high, with median kappa values from 0.79 to 0.88. Agreement of the 3-grade scale estimation with quantitative measurement showed higher median kappa values (0.76) than the 4-grade scale estimation (0.66). Differentiating high and gummy smile lines (4-grade scale) resulted in greater inaccuracies. The estimation of a high, average, or low smile line for each tooth showed high reliability close to quantitative measurements. Smile line analysis can be performed reliably with a 3-grade scale (visual) semiquantitative estimation. For a more comprehensive diagnosis, additional measuring is proposed, especially in patients with disproportional gingival display. Copyright © 2011 American Association of Orthodontists. Published by Mosby, Inc. All rights reserved.

  3. Managing digital evidence: the governance of digital forensics

    CSIR Research Space (South Africa)

    Grobler, MM

    2010-01-01

    Full Text Available and documentation of digital evidence stored as data or magnetically encoded information (Vacca 2002:731). This extends to include the recovery, analysis and presentation of digital evidence in a way that is admissible and appropriate in a court of law...

  4. A journey from robot to digital human mathematical principles and applications with MATLAB programming

    CERN Document Server

    Gu, Edward Y L

    2013-01-01

    This book provides readers with a solid set of diversified and essential tools for the theoretical modeling and control of complex robotic systems, as well as for digital human modeling and realistic motion generation. Following a comprehensive introduction to the fundamentals of robotic kinematics, dynamics and control systems design, the author extends robotic modeling procedures and motion algorithms to a much higher-dimensional, larger scale and more sophisticated research area, namely digital human modeling. Most of the methods are illustrated by MATLAB™ codes and sample graphical visualizations, offering a unique closed loop between conceptual understanding and visualization. Readers are guided through practicing and creating 3D graphics for robot arms as well as digital human models in MATLAB™, and through driving them for real-time animation. This work is intended to serve as a robotics textbook with an extension to digital human modeling for senior undergraduate and graduate engineering students....

  5. Transformasi Cara Penuturan Cerita dalam Bentuk Aplikasi Digital Storytelling sebagai Media Pengenalan Kembali Legenda “Calon Arang”

    Directory of Open Access Journals (Sweden)

    Denny M.P.

    2013-01-01

    Full Text Available The legend of Calon Arang is one of many legends known by the Indonesian people. This legend can be said as a unique one, considering that this widely known dramatari (a mix between drama and tari = dance Legenda Calon Arang is only performed in Bali, but actually the legend itself came from Kediri, East Java. Nevertheless, in today's society, this tradition is starting to be left behind. Calon Arang is only held on special occasions and considered to be sacred, which means this performance can't be held at any moment. The threat also comes from foreign culture such as popular culture, that usually together with the offers of new mass production technology products, causes more and more people to easily accept foreign cultures, but slowly neglecting and leaving behind their original tradition. This research is conducted as a further step to bring back the legend of Calon Arang, as one of Indonesian’s heritage, using new media which is digital media in the form of digital application. Based on theories of the visual storytelling theory, digital storytelling, and also visual language/Wimba that are presented in the form of digital application, a media that is widely known by today's society, the expectation is to make modern society know and enjoy the story, and also its philosophical values.

  6. Visualization rhetoric: framing effects in narrative visualization.

    Science.gov (United States)

    Hullman, Jessica; Diakopoulos, Nicholas

    2011-12-01

    Narrative visualizations combine conventions of communicative and exploratory information visualization to convey an intended story. We demonstrate visualization rhetoric as an analytical framework for understanding how design techniques that prioritize particular interpretations in visualizations that "tell a story" can significantly affect end-user interpretation. We draw a parallel between narrative visualization interpretation and evidence from framing studies in political messaging, decision-making, and literary studies. Devices for understanding the rhetorical nature of narrative information visualizations are presented, informed by the rigorous application of concepts from critical theory, semiotics, journalism, and political theory. We draw attention to how design tactics represent additions or omissions of information at various levels-the data, visual representation, textual annotations, and interactivity-and how visualizations denote and connote phenomena with reference to unstated viewing conventions and codes. Classes of rhetorical techniques identified via a systematic analysis of recent narrative visualizations are presented, and characterized according to their rhetorical contribution to the visualization. We describe how designers and researchers can benefit from the potentially positive aspects of visualization rhetoric in designing engaging, layered narrative visualizations and how our framework can shed light on how a visualization design prioritizes specific interpretations. We identify areas where future inquiry into visualization rhetoric can improve understanding of visualization interpretation. © 2011 IEEE

  7. An overview of digital radiography

    International Nuclear Information System (INIS)

    Aweligiba, S. A.

    2013-04-01

    The medical application of radiography has gained wider study since diagnostic radiology plays a very important role in modern medicine for fast diagnosis and therapy. Digital radiography is a relatively new technology that promises greater accuracy, lesser dose and better manipulation of patient radiology images in hospitals. In this study, a general discussion on digital radiography has been presented. The presentation focuses on the optimisation of doses to patients in the medical application of digital radiography, quality control and quality assurance. A brief presentation on performance indicators in digital radiography has also been presented. The advantages of digital radiography over the conventional film/screen system have been elaborated and its limitations are also outlined. (author)

  8. Creativity in the Age of Technology: Measuring the Digital Creativity of Millennials

    Science.gov (United States)

    Hoffmann, Jessica; Ivcevic, Zorana; Brackett, Marc

    2016-01-01

    Digital technology and its many uses form an emerging domain of creative expression for adolescents and young adults. To date, measures of self-reported creative behavior cover more traditional forms of creativity, including visual art, music, or writing, but do not include creativity in the digital domain. This article introduces a new measure,…

  9. The digital media handbook

    CERN Document Server

    Dewdney, Andrew

    2013-01-01

    The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture.Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists.The Digital Media Handbook highlights key concerns of today's prac

  10. AN AMELIORATED DETECTION STATISTICS FOR ADAPTIVE MASK MEDIAN FILTRATION OF HEAVILY NOISED DIGITAL IMAGES

    Directory of Open Access Journals (Sweden)

    Geeta Hanji

    2016-11-01

    Full Text Available Noise reduction is an important area of research in image processing applications. The performance of the digital image noise filtering method primarily depends upon the accuracy of noise detection scheme. This paper presents an effective detector based, adaptive mask, median filtration of heavily noised digital images affected with fixed value (or salt and pepper impulse noise. The proposed filter presents a novel approach; an ameliorated Rank Ordered Absolute Deviation (ROAD statistics to judge whether the input pixel is noised or noise free. If a pixel is detected as corrupted, it is subjected to adaptive mask median filtration; otherwise, it is kept unchanged. Extensive experimental results and comparative performance evaluations demonstrate that the proposed filter outperforms the existing decision type, median based filters with powerful noise detectors in terms of objective performance measures and visual retrieviation accuracy.

  11. The Visual Web User Interface Design in Augmented Reality Technology

    OpenAIRE

    Chouyin Hsu; Haui-Chih Shiau

    2013-01-01

    Upon the popularity of 3C devices, the visual creatures are all around us, such the online game, touch pad, video and animation. Therefore, the text-based web page will no longer satisfy users. With the popularity of webcam, digital camera, stereoscopic glasses, or head-mounted display, the user interface becomes more visual and multi-dimensional. For the consideration of 3D and visual display in the research of web user interface design, Augmented Reality technology providing the convenient ...

  12. Interaction between numbers and size during visual search

    OpenAIRE

    Krause, Florian; Bekkering, Harold; Pratt, Jay; Lindemann, Oliver

    2016-01-01

    The current study investigates an interaction between numbers and physical size (i.e. size congruity) in visual search. In three experiments, participants had to detect a physically large (or small) target item among physically small (or large) distractors in a search task comprising single-digit numbers. The relative numerical size of the digits was varied, such that the target item was either among the numerically large or small numbers in the search display and the relation between numeric...

  13. VISUAL: a software package for plotting data in the RADHEAT-V4 code system

    International Nuclear Information System (INIS)

    Sasaki, Toshihiko; Yamano, Naoki

    1984-03-01

    In this report, the features, the capabilities and the constitution of the VISUAL Software Package are presented. The one of the features is that the VISUAL provides a versatile graphic display tool to plot a wide variety of data of the RADHEAT-V4 code system. And the other is to enable a user to handle easily the executing data in the Conversational Management Mode named ''CMM''. The program adopts the adjustable dimension system to increase its flexibility. VISUAL generates two-dimensional drawing, contour line map and three dimensional drawing on TSS (Time Sharing System) digital graphic equipment, NLP (Nihongo Laser Printer) or COM(Computer Output Microfilm). It is easily possible to display the calculated and experimental data in a DATA-POOL by using these functions. The purpose of this report is to describe sufficient information to enable a user to use VISUAL profitabily. (author)

  14. Digital divide and digital opportunity: Comparison, analysis and strategies for sustainable development in developing nations

    International Nuclear Information System (INIS)

    Bhunia, C.T.; Onime, C.

    2007-07-01

    The world is witnessing a new digital economic order which may be quantified by the diffusion of information technology and globalization process. The current information technology gap (digital divide) between developed countries and developing countries is huge. Improvements in information technology (measured by the digital opportunity index) usually open up an opportunity for national/regional growth and development. There is a need for scientific investigation on the digital divide, digital opportunity index and their consequences. This paper presents a critical analysis of existing digital divide and its trends, it also investigates the relationship between the digital divide and the digital opportunity index. A mathematical model based on analysis of the growing digital divide is presented as a possible tool for combating and eradicate the digital divide gap which is only possible if developing and poor nations take advantage of the digital opportunities that can transform them into global competitive partners in digital knowledge economy. (author)

  15. Convolutional Neural Network for Multi-Category Rapid Serial Visual Presentation BCI

    Directory of Open Access Journals (Sweden)

    Ran eManor

    2015-12-01

    Full Text Available Brain computer interfaces rely on machine learning algorithms to decode the brain's electrical activity into decisions. For example, in rapid serial visual presentation (RSVP tasks, the subject is presented with a continuous stream of images containing rare target images among standard images, while the algorithm has to detect brain activity associated with target images. Here, we continue our previous work, presenting a deep neural network model for the use of single trial EEG classification in RSVP tasks. Deep neural networks have shown state of the art performance in computer vision and speech recognition and thus have great promise for other learning tasks, like classification of EEG samples. In our model, we introduce a novel spatio-temporal regularization for EEG data to reduce overfitting. We show improved classification performance compared to our earlier work on a five categories RSVP experiment. In addition, we compare performance on data from different sessions and validate the model on a public benchmark data set of a P300 speller task. Finally, we discuss the advantages of using neural network models compared to manually designing feature extraction algorithms.

  16. Too Little, Too Late: Reduced Visual Span and Speed Characterize Pure Alexia

    Science.gov (United States)

    Habekost, Thomas; Leff, Alexander P.

    2009-01-01

    Whether normal word reading includes a stage of visual processing selectively dedicated to word or letter recognition is highly debated. Characterizing pure alexia, a seemingly selective disorder of reading, has been central to this debate. Two main theories claim either that 1) Pure alexia is caused by damage to a reading specific brain region in the left fusiform gyrus or 2) Pure alexia results from a general visual impairment that may particularly affect simultaneous processing of multiple items. We tested these competing theories in 4 patients with pure alexia using sensitive psychophysical measures and mathematical modeling. Recognition of single letters and digits in the central visual field was impaired in all patients. Visual apprehension span was also reduced for both letters and digits in all patients. The only cortical region lesioned across all 4 patients was the left fusiform gyrus, indicating that this region subserves a function broader than letter or word identification. We suggest that a seemingly pure disorder of reading can arise due to a general reduction of visual speed and span, and explain why this has a disproportionate impact on word reading while recognition of other visual stimuli are less obviously affected. PMID:19366870

  17. Critical Perspectives on Youth Digital Media Production: "Voice" and Representation in Educational Contexts

    Science.gov (United States)

    Dahya, Negin

    2017-01-01

    This paper offers a critical discussion on voice and representation in youth digital media production in educational settings. The paper builds on existing calls from digital media and visual studies scholars to approach youth-made media with greater attention to context in production practices. In this discussion, the author addresses the…

  18. Is digital photography an accurate and precise method for measuring range of motion of the shoulder and elbow?

    Science.gov (United States)

    Russo, Russell R; Burn, Matthew B; Ismaily, Sabir K; Gerrie, Brayden J; Han, Shuyang; Alexander, Jerry; Lenherr, Christopher; Noble, Philip C; Harris, Joshua D; McCulloch, Patrick C

    2018-03-01

    Accurate measurements of shoulder and elbow motion are required for the management of musculoskeletal pathology. The purpose of this investigation was to compare three techniques for measuring motion. The authors hypothesized that digital photography would be equivalent in accuracy and show higher precision compared to the other two techniques. Using infrared motion capture analysis as the reference standard, shoulder flexion/abduction/internal rotation/external rotation and elbow flexion/extension were measured using visual estimation, goniometry, and digital photography on 10 fresh frozen cadavers. These measurements were performed by three physical therapists and three orthopaedic surgeons. Accuracy was defined by the difference from the reference standard (motion capture analysis), while precision was defined by the proportion of measurements within the authors' definition of clinical significance (10° for all motions except for elbow extension where 5° was used). Analysis of variance (ANOVA), t-tests, and chi-squared tests were used. Although statistically significant differences were found in measurement accuracy between the three techniques, none of these differences met the authors' definition of clinical significance. Precision of the measurements was significantly higher for both digital photography (shoulder abduction [93% vs. 74%, p < 0.001], shoulder internal rotation [97% vs. 83%, p = 0.001], and elbow flexion [93% vs. 65%, p < 0.001]) and goniometry (shoulder abduction [92% vs. 74%, p < 0.001] and shoulder internal rotation [94% vs. 83%, p = 0.008]) than visual estimation. Digital photography was more precise than goniometry for measurements of elbow flexion only [93% vs. 76%, p < 0.001]. There was no clinically significant difference in measurement accuracy between the three techniques for shoulder and elbow motion. Digital photography showed higher measurement precision compared to visual estimation for shoulder abduction, shoulder

  19. A simple method of digitizing analog scintigrams for quantification and digital archiving. Eine einfache Methode der Digitalisierung von Analogszintigrammen zur Quantifizierung und digitalen Archivierung

    Energy Technology Data Exchange (ETDEWEB)

    Schramm, M. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany)); Kaempfer, B. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany)); Wolf, H. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany)); Clausen, M. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany)); Wendhausen, H. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany)); Henze, E. (Klinik fuer Nuklearmedizin, Kiel Univ. (Germany))

    1993-02-01

    This study was undertaken to evaluate a quick, reliable and cheap method of digitizing analog scintigrams. 40 whole-body bone scintigrams were obtained simultaneously in analog and genuine digital format. The analog scans on X-ray film were then digitized seecondarily by three different methods: 300 dpi flatbed scanning, high-resolution camera scanning and camcorder recording. A simple exposure approach using a light box, a cheap camcorder, a PC and image grabber hard- and software proved to be optimal. Visual interpretation showed no differences in clinical findings when comparing the analog images with their secondarily digitized counterparts. To test the possibility of quantification, 126 equivalent ROIs were drawn both in the genuine digital and the secondarily digitized images. Comparing the ROI count to whole-body count percentage of the corresponding ROIs showed the correlation to be linear. The evaluation of phantom studies showed the linear correlation to be true within a wide activity range. Thus, secondary digitalization of analog scintigrams is an easy, cheap and reliable method of archiving images and allows secondary digital quantification. (orig.)

  20. Digital TMI

    Science.gov (United States)

    Rios, Joseph

    2012-01-01

    Presenting the current status of the Digital TMI project to visiting members of the FAA Command Center. Digital TMI is an effort to store national-level traffic management initiatives in a standards-compliant manner. Work is funded by the FAA.

  1. Public Access to Digital Material; A Call to Researchers: Digital Libraries Need Collaboration across Disciplines; Greenstone: Open-Source Digital Library Software; Retrieval Issues for the Colorado Digitization Project's Heritage Database; Report on the 5th European Conference on Digital Libraries, ECDL 2001; Report on the First Joint Conference on Digital Libraries.

    Science.gov (United States)

    Kahle, Brewster; Prelinger, Rick; Jackson, Mary E.; Boyack, Kevin W.; Wylie, Brian N.; Davidson, George S.; Witten, Ian H.; Bainbridge, David; Boddie, Stefan J.; Garrison, William A.; Cunningham, Sally Jo; Borgman, Christine L.; Hessel, Heather

    2001-01-01

    These six articles discuss various issues relating to digital libraries. Highlights include public access to digital materials; intellectual property concerns; the need for collaboration across disciplines; Greenstone software for construction and presentation of digital information collections; the Colorado Digitization Project; and conferences…

  2. NUEVOS AVANCES EN LOS SISTEMAS DE VISUALIZACIÓN Y PRESENTACIÓN DE CONTENIDOS DOCENTES NEW ADVANCES IN SYSTEMS FOR THE VISUALIZATION AND PRESENTATION OF TEACHING MATERIALS

    Directory of Open Access Journals (Sweden)

    Juan José Gómez Borrallo

    2010-06-01

    Full Text Available Se presenta una visión general de los sistemas actuales de visualización y presentación de contenidos biomédicos, haciendo una reflexión sobre las nuevas tendencias tecnológicas a través de la imagen tridimensional. Se hace una valoración de las posibilidades didácticas que tienen estos recursos tecnológicos, en el proceso de formación en el campo de las ciencias de la salud. Se describen en este artículo diferentes procedimientos como la holografía, la visualización estereoscópica, las técnicas de realidad virtual y aumentada para simulaciones de abordajes quirúrgicos. Se describen las últimas tendencias en la visualización y estructuración del conocimiento a través de la generación de los denominados mapas conceptuales, los cuales permiten visualizar los contenidos docentes y sus relaciones jerárquicas. Finalmente, se analiza el papel que juegan algunos dispositivos, como las pizarras digitales, en los sistemas formativos de enseñanza, para la visualización interactiva de los contenidos docentes en el área de las ciencias biomédicas.We report a general view of current systems for the visualization and presentation of biomedical teaching materials, reflecting on the new technological trends using three-dimensional imaging. As assessment is made of the didactic possibilities of such technological resources in the training process in the field of the health sciences. Different procedures, such as holography, stereoscopic vision, and virtual reality and enhancement techniques for simulating surgical approaches are described. An evaluation is made of the latest trends in the visualization and structuring of knowledge through the generation of the so-called conceptual maps, which allow teaching materials and their hierarchical relationships to be visualized. Finally, an analysis is made of role played by some devices, such as digital blackboards in training systems for the interactive visualization of teaching materials in

  3. Problems and image processing in X-ray film digitization

    International Nuclear Information System (INIS)

    Kato, Syousuke; Yoshita, Hisashi; Kuranishi, Makoto; Itoh, Hajime; Mori, Kouichi; Konishi, Minoru

    1992-01-01

    Aiming at the realization of PACS, a study was conducted on the present state of, and various problems associated with, X-ray film digitization using a He-Ne laser-type film digitizer. Image quality was evaluated physically and clinically. With regard to the gradation specificity, the linear specificity was shown in a dynamic range of 4 figures. With regard to resolution specificity, visual evaluation was performed using a Hawlet Chart, with almost no difference being found between the CRT and laser printer output images and the decrease in resolution becoming more pronounced as the sampling pitch became greater. Clinical evaluation was performed with reference to the literature. The general evaluation of the clinicians was that although there was some deterioration for all of the shadows, (I have read this many times, but could not understand the last part.) by performing each of the kinds of image-processing enhancement of diagnostic ability was achieved, with a diagnosis being possible. The problem of unhindered diagnosis due to the development of artifacts from optical interference of the grid images projected onto the clinical pictures and digitizer sampling pitch was studied. As countermeasures, the use of a high density grid and adoption of a low-pass filter were useful in impending the development of artifacts. Regarding the operating problems, the inputting of index information requires a considerable number of manhours and a method of automatic recognition from digital data was introduced to overcome this problem. As future-prospects, the concepts of a practical system of X-ray film digitization and a film-screen system adapted to digitization were described. (author)

  4. Problems and image processing in X-ray film digitization

    Energy Technology Data Exchange (ETDEWEB)

    Kato, Syousuke; Yoshita, Hisashi; Kuranishi, Makoto; Itoh, Hajime; Mori, Kouichi; Konishi, Minoru (Toyama Medical and Pharmaceutical Univ. (Japan). Hospital)

    1992-11-01

    Aiming at the realization of PACS, a study was conducted on the present state of, and various problems associated with, X-ray film digitization using a He-Ne laser-type film digitizer. Image quality was evaluated physically and clinically. With regard to the gradation specificity, the linear specificity was shown in a dynamic range of 4 figures. With regard to resolution specificity, visual evaluation was performed using a Hawlet Chart, with almost no difference being found between the CRT and laser printer output images and the decrease in resolution becoming more pronounced as the sampling pitch became greater. Clinical evaluation was performed with reference to the literature. The general evaluation of the clinicians was that although there was some deterioration for all of the shadows, (I have read this many times, but could not understand the last part.) by performing each of the kinds of image-processing enhancement of diagnostic ability was achieved, with a diagnosis being possible. The problem of unhindered diagnosis due to the development of artifacts from optical interference of the grid images projected onto the clinical pictures and digitizer sampling pitch was studied. As countermeasures, the use of a high density grid and adoption of a low-pass filter were useful in impending the development of artifacts. Regarding the operating problems, the inputting of index information requires a considerable number of manhours and a method of automatic recognition from digital data was introduced to overcome this problem. As future-prospects, the concepts of a practical system of X-ray film digitization and a film-screen system adapted to digitization were described. (author).

  5. Spectrometric analog-to-digital converter

    International Nuclear Information System (INIS)

    Ormandzhiev, S.I.; Jordanov, V.T.

    1988-01-01

    Converter of digit-by-digit counterbalancing with slipping dial with number of channels equal to total number of states of the main digital-to-analog converter of digit-by-digit counterbalancing systems is presented. Algorithm for selection of digital-to-analog converters, which must be used by means of computer is suggested

  6. Applying emerging digital video interface standards to airborne avionics sensor and digital map integrations: benefits outweigh the initial costs

    Science.gov (United States)

    Kuehl, C. Stephen

    1996-06-01

    Video signal system performance can be compromised in a military aircraft cockpit management system (CMS) with the tailoring of vintage Electronics Industries Association (EIA) RS170 and RS343A video interface standards. Video analog interfaces degrade when induced system noise is present. Further signal degradation has been traditionally associated with signal data conversions between avionics sensor outputs and the cockpit display system. If the CMS engineering process is not carefully applied during the avionics video and computing architecture development, extensive and costly redesign will occur when visual sensor technology upgrades are incorporated. Close monitoring and technical involvement in video standards groups provides the knowledge-base necessary for avionic systems engineering organizations to architect adaptable and extendible cockpit management systems. With the Federal Communications Commission (FCC) in the process of adopting the Digital HDTV Grand Alliance System standard proposed by the Advanced Television Systems Committee (ATSC), the entertainment and telecommunications industries are adopting and supporting the emergence of new serial/parallel digital video interfaces and data compression standards that will drastically alter present NTSC-M video processing architectures. The re-engineering of the U.S. Broadcasting system must initially preserve the electronic equipment wiring networks within broadcast facilities to make the transition to HDTV affordable. International committee activities in technical forums like ITU-R (former CCIR), ANSI/SMPTE, IEEE, and ISO/IEC are establishing global consensus on video signal parameterizations that support a smooth transition from existing analog based broadcasting facilities to fully digital computerized systems. An opportunity exists for implementing these new video interface standards over existing video coax/triax cabling in military aircraft cockpit management systems. Reductions in signal

  7. Make it fun for everyone: visualization techniques in geoscience

    Science.gov (United States)

    Portnov, A.; Sojtaric, M.

    2017-12-01

    We live on a planet that mostly consists of oceans, but most people cannot picture what the surface and the subsurface of the ocean floor looks like. Marine geophysics has traditionally been difficult to explain to general public as most of what we do happens beyond the visual realm of an average audience. However, recent advances in 3D visualization of scientific data is one of the tools we can employ to better explain complex systems through gripping visual content. Coupled with a narrative approach, this type of visualization can open up a whole new and relatively little known world of science to general public. Up-to-date remote-sensing methods provide unique data of surface of seabed and subsurface all over the planet. Modern software can present this data in a spectacular way and with great scientific accuracy, making it attractive both for specialists and non-specialists in geoscience. As an example, we present several visualizations, which in simple way tell stories of various research in the remote parts of the World, such as Arctic regions and deep ocean in the Gulf of Mexico. Diverse datasets: multibeam echosounding; hydrographic survey; seismic and borehole data are put together to build up perfectly geo-referenced environment, showing the complexity of geological processes on our planet. Some of the data was collected 10-15 years ago, but acquired its new life with the help of new data visualization techniques. Every digital object with assigned coordinates, including 2D pictures and 3D models may become a part of this virtual geologic environment, limiting the potential of geo-visualization only by the imagination of a scientist. Presented videos have an apparent scientific focus on marine geology and geophysics, since the data was collected by several research and petroleum organizations, specialized in this field. The stories which we tell in this way may, for example, provide the public with further insight in complexities surrounding natural

  8. Combined optical/digital security devices

    Science.gov (United States)

    Girnyk, Vladimir I.; Tverdokhleb, Igor V.; Ivanovsky, Andrey A.

    2000-04-01

    Modern holographic security devices used as emblems against counterfeiting are being more difficult as they should oppress criminal world. 2D, 3D, 3D rainbow holograms or simple diffraction structures protecting documents can not be acceptable against illegal copying of important documents, banknotes or valuable products. Recent developments in technology of Optical variable devices permit world leaders to create more advanced security elements: Kinegrams, Exelgrams, Pixelgrams, Kineforms. These products are used for protecting the most confidential documents and banknotes, but now even their security level can not be enough and besides their automatic identification is vulnerable to factors of instability. We elaborate new visual security devices based on the usage of expensive and advanced technology of combined optical/digital security devices. The technology unites digital and analogue methods of synthesis and recording of visual security devices. The analogue methods include techniques of optical holography - different combinations of 2D/3D, 3D, 2D/3D + 3D structures. Basing on them the design with elements of 3D graphics including security elements and hidden machine- readable images are implemented. The digital methods provide synthesis of optical variable devices including special security elements, computer generated holograms and Kineforms. Using them we create determined and quasi-random machine-readable images. Recordings are carried out using the combined optical and electronic submicrometer technology elaborated by Optronics, Ltd. The results obtained show effectiveness of the combined technology permitting to increase the security level essentially that should increase tamper and counterfeit resistance during many years.

  9. THE APPLICATION OF DIGITAL LINE GRAPHS AND MAP IN THE NETWORK ENVIRONMENT

    Directory of Open Access Journals (Sweden)

    X. Guo

    2012-07-01

    Full Text Available WebGIS is an important research field in GIS. W3C organization established SVG standard, which laid a foundation for WebGIS based on vector data. In China, Digital Line Graphs(DLG is a significant GIS product and it has been used in many medium and large WebGIS system. Geographic information-portrayal is the common method of DLG visualization. However, the inherent characteristics of Geographic information-portrayal may lead to a relatively higher data production input, still, the visualization effect is not ideal. We put forward a new product named Digital Line Graphs and Map(DLGM, which consists of DLG and DLG's cartographic presentation data. It provides visualization data based on the cartographic standards. Due to the manufacture and management of DLGM data that are independent from software and platform, its data can be used in many fields. Network application is one of them. This paper is to use DLGM in the network applications. First it reveals the connotation and characteristics of DLGM then analyses the model that DLGM organizes, manages DLG and map symbol data. After that, combined with SVG standards, we put forward DLGM’s SVG encoding method without any information loss. Finally we provide a web map system based on local area network by using 1:10000 DLGM data of a certain area. Based on this study, we conclude that DLGM can be used in the network environment providing high quality DLG and cartographic data for WebGIS.

  10. Images from the Mind: BCI image reconstruction based on Rapid Serial Visual Presentations of polygon primitives

    Directory of Open Access Journals (Sweden)

    Luís F Seoane

    2015-04-01

    Full Text Available We provide a proof of concept for an EEG-based reconstruction of a visual image which is on a user's mind. Our approach is based on the Rapid Serial Visual Presentation (RSVP of polygon primitives and Brain-Computer Interface (BCI technology. In an experimental setup, subjects were presented bursts of polygons: some of them contributed to building a target image (because they matched the shape and/or color of the target while some of them did not. The presentation of the contributing polygons triggered attention-related EEG patterns. These Event Related Potentials (ERPs could be determined using BCI classification and could be matched to the stimuli that elicited them. These stimuli (i.e. the ERP-correlated polygons were accumulated in the display until a satisfactory reconstruction of the target image was reached. As more polygons were accumulated, finer visual details were attained resulting in more challenging classification tasks. In our experiments, we observe an average classification accuracy of around 75%. An in-depth investigation suggests that many of the misclassifications were not misinterpretations of the BCI concerning the users' intent, but rather caused by ambiguous polygons that could contribute to reconstruct several different images. When we put our BCI-image reconstruction in perspective with other RSVP BCI paradigms, there is large room for improvement both in speed and accuracy. These results invite us to be optimistic. They open a plethora of possibilities to explore non-invasive BCIs for image reconstruction both in healthy and impaired subjects and, accordingly, suggest interesting recreational and clinical applications.

  11. Superiority of visual (verbal) vs. auditory test presentation modality in a P300-based CIT: The Complex Trial Protocol for concealed autobiographical memory detection.

    Science.gov (United States)

    Deng, Xiaohong; Rosenfeld, J Peter; Ward, Anne; Labkovsky, Elena

    2016-07-01

    This paper continues our efforts to determine which modality is best for presentation of stimuli in the P300-based concealed information test (CIT) called the Complex Trial Protocol (CTP). The first part of the CTP trial involves presentation of the key probe or irrelevant stimuli, and is followed by presentation of target (T) or non-target (NT). In Rosenfeld et al. (2015), probes and irrelevants regularly alternated modality over trials, but Ts and NTs were always visual. In the present study, (in both its experiments, EXP 1 and EXP 2), probes and irrelevants alternated modalities on successive trials, as before. In present EXP 1, Ts and NTs were always auditory, but in EXP 2, they were simultaneously auditory and visual. Probe P300 data were different in each study: In Rosenfeld et al. (2015) and EXP 2 here, the bootstrap-based detection rates based on probe-minus-irrelevant differences, significantly differed favoring visual probe and irrelevant presentation modality. In EXP 1 here, detection rates were the same for the two modalities. In Rosenfeld et al. (2015) there was no main effect of probe modality, visual vs. auditory on probe-minus-irrelevant P300 difference. There were such effects here in EXP 1 (pvisual modality. Probe P300 latencies were shorter for visual than for auditory stimuli in Rosenfeld et al. (2015), a trend specifically reversed in the present pair of studies. RT was faster for visual stimuli in the present studies. The T and NT modality appears to interact with probe/irrelevant modality, and the best protocol for detecting concealed information is with the 2015 study protocol or that of EXP 2, using visual stimulus presentation. Copyright © 2016 Elsevier B.V. All rights reserved.

  12. Transposing, Transforming and Transcending Tradition in Creative Digital Media

    DEFF Research Database (Denmark)

    Prager, Phillip; Thomas, Maureen; Selsjord, Marianne

    2015-01-01

    and storytelling arts combine to create rich, complex, and engaging moving-image based artworks with wide appeal. It examines how dramatist and interactive media artist Maureen Thomas and 3D media artist and conservator Marianne Selsjord deploy creative digital technologies to transpose, transform, and transcend......How can digital media technologies, contemporary theories of creativity, and tradition combine to develop the aesthetics of computer-based art today and in the future? Through contextualised case-studies, this chapter investigates how games, information technologies, and traditional visual...... pre-page arts and crafts for the digital era, making fresh work for new audiences. Researcher in digital aesthetics, creative cognition, and play behaviour Dr. Phillip Prager examines how such work is conducive to creative insight and worthwhile play, discussing its remediation of some...

  13. digital natives and digital immigrants

    OpenAIRE

    Cardina, Bruno; Francisco, Jerónimo; Reis, Pedro; trad. Silva, Fátima

    2011-01-01

    This article focuses on the generational gaps in school learning. Initially, we have tried to provide the framework in relation to the term digital native in order to understand the key aspects of the generation born after the advent and the global use of the Internet. They were found to be “multitasking” people, linked to technology and connectivity, as opposed to digital immigrants, born in an earlier period and seeking to adapt to the technological world. We also present some r...

  14. Does crossover innervation really affect the clinical outcome? A comparison of outcome between unilateral and bilateral digital nerve repair

    Directory of Open Access Journals (Sweden)

    Melike Oruç

    2016-01-01

    Full Text Available Digital nerve injuries are the mostly detected nerve injury in the upper extremity. However, since the clinical phenomenon of crossover innervation at some degree from uninjured digital nerve to the injured side occurs after digital nerve injuries is sustained, one could argue that this concept might even result in the overestimation of the outcome of the digital nerve repair. With this knowledge in mind, this study aimed to present novel, pure, focused and valuable clinical data by comparing the outcomes of bilateral and unilateral digital nerve repair. A retrospective review of 28 fingers with unilateral or bilateral digital nerve repair using end-to-end technique in 19 patients within 2 years was performed. Weber′s two-point discrimination, sharp/dull discrimination, warm/cold sensation and Visual Analog Scale scoring were measured at final 12-month follow ups in all patients. There was no significant difference in recovery of sensibility after unilateral and bilateral digital nerve repairs. Though there is crossover innervation microscopically, it is not important in the clinical evaluation period. According to clinical findings from this study, crossover innervations appear to be negligible in the estimation of outcomes of digital neurorrhaphy.

  15. Multirapid Serial Visual Presentation Framework for EEG-Based Target Detection

    Directory of Open Access Journals (Sweden)

    Zhimin Lin

    2017-01-01

    Full Text Available Target image detection based on a rapid serial visual presentation (RSVP paradigm is a typical brain-computer interface system with various applications, such as image retrieval. In an RSVP paradigm, a P300 component is detected to determine target images. This strategy requires high-precision single-trial P300 detection methods. However, the performance of single-trial detection methods is relatively lower than that of multitrial P300 detection methods. Image retrieval based on multitrial P300 is a new research direction. In this paper, we propose a triple-RSVP paradigm with three images being presented simultaneously and a target image appearing three times. Thus, multitrial P300 classification methods can be used to improve detection accuracy. In this study, these mechanisms were extended and validated, and the characteristics of the multi-RSVP framework were further explored. Two different P300 detection algorithms were also utilized in multi-RSVP to demonstrate that the scheme is universally applicable. Results revealed that the detection accuracy of the multi-RSVP paradigm was higher than that of the standard RSVP paradigm. The results validate the effectiveness of the proposed method, and this method can provide a whole new idea in the field of EEG-based target detection.

  16. Teach yourself visually Windows 8

    CERN Document Server

    McFedries, Paul

    2012-01-01

    A practical guide for visual learners eager to get started with Windows 8 If you learn more quickly when you can see how things are done, this Visual guide is the easiest way to get up and running on Windows 8. It covers more than 150 essential Windows tasks, using full-color screen shots and step-by-step instructions to show you just what to do. Learn your way around the interface and how to install programs, set up user accounts, play music and other media files, download photos from your digital camera, go online, set up and secure an e-mail account, and much more. The tried-and-true format

  17. Visualization of Broadband Sound Sources

    Directory of Open Access Journals (Sweden)

    Sukhanov Dmitry

    2016-01-01

    Full Text Available In this paper the method of imaging of wideband audio sources based on the 2D microphone array measurements of the sound field at the same time in all the microphones is proposed. Designed microphone array consists of 160 microphones allowing to digitize signals with a frequency of 7200 Hz. Measured signals are processed using the special algorithm that makes it possible to obtain a flat image of wideband sound sources. It is shown experimentally that the visualization is not dependent on the waveform, but determined by the bandwidth. Developed system allows to visualize sources with a resolution of up to 10 cm.

  18. Digital Historic Urban Landscape Methodology for Heritage Impact Assessment of Singapore

    Science.gov (United States)

    Widodo, J.; Wong, Y. C.; Ismail, F.

    2017-08-01

    Using the case study of Singapore's existing heritage websites, this research will probe the circumstances of the emerging technology and practice of consuming heritage architecture on a digital platform. Despite the diverse objectives, technology is assumed to help deliver greater interpretation through the use of new and high technology emphasising experience and provide visual fidelity. However, the success is limited as technology is insufficient to provide the past from multiple perspectives. Currently, existing projects provide linear narratives developed through a top-down approach that assumes the end-users as an individual entity and limits heritage as a consumable product. Through this research, we hope to uncover for better experience of digital heritage architecture where interpretation is an evolving `process' that is participatory and contributory that allows public participation, together with effective presentation, cultural learning and embodiment, to enhance the end-users' interpretation of digital heritage architecture. Additionally, this research seeks to establish an inventory in the form of a digital platform that adopts the Historic Urban Landscape (HUL) into the Singapore context to better and deepen the understandings of the public towards architectural as well as cultural heritage through an intercultural and intergenerational dialogue. Through HUL, this research hopes that it will better shape conservation strategies and urban planning.

  19. Digitizing paper: the paradoxes of time in digital books

    DEFF Research Database (Denmark)

    Ebbesen, Toke Riis

    In this paper I will analyze three contemporary danish examples of digital book distribution formats in terms of how they are designed with special attention to their use of time. Even though reading digital media in general are often framed in relation to time with notions such as the immediacy...... multiple times in the present, enmeshed in the digital books themselves or in their discourse. Either they look to the past through the use of nostalgia, retro, and appraisals of tradition (Baker, 2013), or to the future, through futuristic calls for renewal through radical design proposals, utopian...... of the present, compression of time (and space) (Virillio), and built-in oblivion(Augé, 1995), connected to moralizing notions of shallowness, restlessness and diseases such as stress (Carr, 2010). I will content, however, that the design of these digital formats – their typography, covers and external...

  20. Visual Virtual MT: relato de una pesquisa

    Directory of Open Access Journals (Sweden)

    LUDMILA BRANDÃO

    2015-01-01

    Full Text Available Con el fin de contribuir a la discusión acerca de las artes visuales en la sociedad contemporánea y de los dispositivos que operan la colonialidad del arte, sus mecanismos y efectos, cuya urgente desactivación nos impone enormes retos, en este artículo se presentan los resultados de la investigación titulada: “Artes Visuales en Mato Grosso: recopilación, difusión y crítica” encargada de crear el sitio Visual Virtual MT (VVMT. El VVMT reúne producciones aestésicas visuales de artistas individuales y colectivos que operan en diferentes soportes y medios, trabajando con una variedad de materiales que configuran, actualmente, la mayor colección catalogada y digital disponible en el Estado de Mato Grosso, en Brasil.

  1. Blended Learning in the Visual Communications Classroom: Student Reflections on a Multimedia Course

    Science.gov (United States)

    George-Palilonis, Jennifer; Filak, Vincent

    2009-01-01

    Advances in digital technology and a rapidly evolving media landscape continue to dramatically change teaching and learning. Among these changes is the emergence of multimedia teaching and learning tools, online degree programs, and hybrid classes that blend traditional and digital content delivery. At the same time, visual communication programs…

  2. Cortical Visual Impairment in Children: Presentation Intervention, and Prognosis in Educational Settings

    Science.gov (United States)

    Swift, Suzanne H.; Davidson, Roseanna C.; Weems, Linda J.

    2008-01-01

    Children with cortical visual impairment (CVI) exhibit distinct visual behaviors which are often misinterpreted. As the incidence of CVI is on the rise, this has subsequently caused an increased need for identification and intervention with these children from teaching and therapy service providers. Distinguishing children with CVI from children…

  3. The sensory channel of presentation alters subjective ratings and autonomic responses towards disgusting stimuli -Blood pressure, heart rate and skin conductance in response to visual, auditory, haptic and olfactory presented disgusting stimuli-

    Directory of Open Access Journals (Sweden)

    Ilona eCroy

    2013-09-01

    Full Text Available Disgust causes specific reaction patterns, observable in mimic responses and body reactions. Most research on disgust deals with visual stimuli. However, pictures may cause another disgust experience than sounds, odors or tactile stimuli. Therefore disgust experience evoked by four different sensory channels was compared.A total of 119 participants received 3 different disgusting and one control stimulus, each presented through the visual, auditory, tactile and olfactory channel. Ratings of evoked disgust as well as responses of the autonomic nervous system (heart rate, skin conductance level, systolic blood pressure were recorded and the effect of stimulus labeling and of repeated presentation was analyzed. Ratings suggested that disgust could be evoked through all senses; they were highest for visual stimuli. However, autonomic reaction towards disgusting stimuli differed according to the channel of presentation. In contrast to the other, olfactory disgust stimuli provoked a strong decrease of systolic blood pressure. Additionally, labeling enhanced disgust ratings and autonomic reaction for olfactory and tactile, but not for visual and auditory stimuli. Repeated presentation indicated that participant’s disgust rating diminishes to all but olfactory disgust stimuli. Taken together we argue that the sensory channel through which a disgust reaction is evoked matters.

  4. Narrative in Young Children's Digital Art-Making

    Science.gov (United States)

    Sakr, Mona; Connelly, Vince; Wild, Mary

    2016-01-01

    Digital technologies have material and social properties that have the potential to create new opportunities for children's expressive arts practices. The presence and development of oral narratives in young children's visual art-making on paper has been noted in previous research, but little is known about the narratives children create when they…

  5. The PedsQL™ Present Functioning Visual Analogue Scales: preliminary reliability and validity

    Directory of Open Access Journals (Sweden)

    Varni James W

    2006-10-01

    Full Text Available Abstract Background The PedsQL™ Present Functioning Visual Analogue Scales (PedsQL™ VAS were designed as an ecological momentary assessment (EMA instrument to rapidly measure present or at-the-moment functioning in children and adolescents. The PedsQL™ VAS assess child self-report and parent-proxy report of anxiety, sadness, anger, worry, fatigue, and pain utilizing six developmentally appropriate visual analogue scales based on the well-established Varni/Thompson Pediatric Pain Questionnaire (PPQ Pain Intensity VAS format. Methods The six-item PedsQL™ VAS was administered to 70 pediatric patients ages 5–17 and their parents upon admittance to the hospital environment (Time 1: T1 and again two hours later (Time 2: T2. It was hypothesized that the PedsQL™ VAS Emotional Distress Summary Score (anxiety, sadness, anger, worry and the fatigue VAS would demonstrate moderate to large effect size correlations with the PPQ Pain Intensity VAS, and that patient" parent concordance would increase over time. Results Test-retest reliability was demonstrated from T1 to T2 in the large effect size range. Internal consistency reliability was demonstrated for the PedsQL™ VAS Total Symptom Score (patient self-report: T1 alpha = .72, T2 alpha = .80; parent proxy-report: T1 alpha = .80, T2 alpha = .84 and Emotional Distress Summary Score (patient self-report: T1 alpha = .74, T2 alpha = .73; parent proxy-report: T1 alpha = .76, T2 alpha = .81. As hypothesized, the Emotional Distress Summary Score and Fatigue VAS were significantly correlated with the PPQ Pain VAS in the medium to large effect size range, and patient and parent concordance increased from T1 to T2. Conclusion The results demonstrate preliminary test-retest and internal consistency reliability and construct validity of the PedsQL™ Present Functioning VAS instrument for both pediatric patient self-report and parent proxy-report. Further field testing is required to extend these initial

  6. New techniques in digital holography

    CERN Document Server

    Picart, Pascal

    2015-01-01

    A state of the art presentation of important advances in the field of digital holography, detailing advances related to fundamentals of digital holography, in-line holography applied to fluid mechanics, digital color holography, digital holographic microscopy, infrared holography, special techniques in full field vibrometry and inverse problems in digital holography

  7. VISMASHUP: streamlining the creation of custom visualization applications

    Energy Technology Data Exchange (ETDEWEB)

    Ahrens, James P [Los Alamos National Laboratory; Santos, Emanuele [UNIV OF UTAH; Lins, Lauro [UNIV OF UTAH; Freire, Juliana [UNIV OF UTAH; Silva, Cl' audio T [UNIV OF UTAH

    2010-01-01

    Visualization is essential for understanding the increasing volumes of digital data. However, the process required to create insightful visualizations is involved and time consuming. Although several visualization tools are available, including tools with sophisticated visual interfaces, they are out of reach for users who have little or no knowledge of visualization techniques and/or who do not have programming expertise. In this paper, we propose VISMASHUP, a new framework for streamlining the creation of customized visualization applications. Because these applications can be customized for very specific tasks, they can hide much of the complexity in a visualization specification and make it easier for users to explore visualizations by manipulating a small set of parameters. We describe the framework and how it supports the various tasks a designer needs to carry out to develop an application, from mining and exploring a set of visualization specifications (pipelines), to the creation of simplified views of the pipelines, and the automatic generation of the application and its interface. We also describe the implementation of the system and demonstrate its use in two real application scenarios.

  8. Flow visualization and aero-optics in simulated environments; Proceedings of the Meeting, Orlando, FL, May 21, 22, 1987

    International Nuclear Information System (INIS)

    Bentley, H.T. III.

    1987-01-01

    The present conference on high speed aerooptics facilities, aerodynamic holography, and photooptical techniques gives attention to the prediction of image degradation through a turbulent medium, wind tunnel studies of optical beam degradation through heterogeneous aerodynamic flows, wavelength effects on images formed through turbulence, holographic visualizations of hypersonic flow viscous interactions, holographic interferometry for gas flow pattern studies, and a holographic flow field analysis of Spacelab-3 crystal growth experiments. Also discussed are the interferometric reconstruction of continuous flow fields, the flow visualization of turbine film cooling flows, the use of the phosphor technique for remote thermometry in a combustor, pulsed laser cinematography of deflagration, and a digital image sequence analysis for optical flow computation in flame propagation visualization

  9. Preferred Presentation of the Visual Analog Scale for Measurement of Postoperative Pain

    DEFF Research Database (Denmark)

    Kjeldsen, Helle Birgitte; Klausen, Tobias Wirenfeldt; Rosenberg, Jacob

    2015-01-01

    BACKGROUND: The aim of this study was to evaluate differences in pain scores with different visual analog scale (VAS) presentations and to compare those differences with a numeric rating scale. We also asked the patients for preference of the different methods. METHODS: Prior to the trial, we...... performed power calculations to estimate a preferred sample size, and 62 postoperative patients supplied a complete set of data to the study. Inclusion criteria were newly operated patients within the first 5 days after surgery. Every patient included was with 1-minute intervals and presented with one...... of the following 100-mm VAS lines: VAS horizontal with or without stop lines at the endings, or VAS vertical with or without stop lines. They also completed a numeric rating scale (NRS). RESULTS: We did not find differences in pain scores between the four VAS measures. The NRS had slightly higher pain scores than...

  10. Suppression effects on musical and verbal memory.

    Science.gov (United States)

    Schendel, Zachary A; Palmer, Caroline

    2007-06-01

    Three experiments contrasted the effects of articulatory suppression on recognition memory for musical and verbal sequences. In Experiment 1, a standard/comparison task was employed, with digit or note sequences presented visually or auditorily while participants remained silent or produced intermittent verbal suppression (saying "the") or musical suppression (singing "la"). Both suppression types decreased performance by equivalent amounts, as compared with no suppression. Recognition accuracy was lower during suppression for visually presented digits than during that for auditorily presented digits (consistent with phonological loop predictions), whereas accuracy was equivalent for visually presented notes and auditory tones. When visual interference filled the retention interval in Experiment 2, performance with visually presented notes but not digits was impaired. Experiment 3 forced participants to translate visually presented music sequences by presenting comparison sequences auditorily. Suppression effects for visually presented music resembled those for digits only when the recognition task required sensory translation of cues.

  11. Promoting Increased Pitch Variation in Oral Presentations with Transient Visual Feedback

    Directory of Open Access Journals (Sweden)

    Rebecca Hincks

    2009-10-01

    Full Text Available This paper investigates learner response to a novel kind of intonation feedback generated from speech analysis. Instead of displays of pitch curves, our feedback is flashing lights that show how much pitch variation the speaker has produced. The variable used to generate the feedback is the standard deviation of fundamental frequency as measured in semitones. Flat speech causes the system to show yellow lights, while more expressive speech that has used pitch to give focus to any part of an utterance generates green lights. Participants in the study were 14 Chinese students of English at intermediate and advanced levels. A group that received visual feedback was compared with a group that received audio feedback. Pitch variation was measured at four stages: in a baseline oral presentation; for the first and second halves of three hours of training; and finally in the production of a new oral presentation. Both groups increased their pitch variation with training, and the effect lasted after the training had ended. The test group showed a significantly higher increase than the control group, indicating that the feedback is effective. These positive results imply that the feedback could be beneficially used in a system for practicing oral presentations.

  12. 1-Million droplet array with wide-field fluorescence imaging for digital PCR.

    Science.gov (United States)

    Hatch, Andrew C; Fisher, Jeffrey S; Tovar, Armando R; Hsieh, Albert T; Lin, Robert; Pentoney, Stephen L; Yang, David L; Lee, Abraham P

    2011-11-21

    Digital droplet reactors are useful as chemical and biological containers to discretize reagents into picolitre or nanolitre volumes for analysis of single cells, organisms, or molecules. However, most DNA based assays require processing of samples on the order of tens of microlitres and contain as few as one to as many as millions of fragments to be detected. Presented in this work is a droplet microfluidic platform and fluorescence imaging setup designed to better meet the needs of the high-throughput and high-dynamic-range by integrating multiple high-throughput droplet processing schemes on the chip. The design is capable of generating over 1-million, monodisperse, 50 picolitre droplets in 2-7 minutes that then self-assemble into high density 3-dimensional sphere packing configurations in a large viewing chamber for visualization and analysis. This device then undergoes on-chip polymerase chain reaction (PCR) amplification and fluorescence detection to digitally quantify the sample's nucleic acid contents. Wide-field fluorescence images are captured using a low cost 21-megapixel digital camera and macro-lens with an 8-12 cm(2) field-of-view at 1× to 0.85× magnification, respectively. We demonstrate both end-point and real-time imaging ability to perform on-chip quantitative digital PCR analysis of the entire droplet array. Compared to previous work, this highly integrated design yields a 100-fold increase in the number of on-chip digitized reactors with simultaneous fluorescence imaging for digital PCR based assays.

  13. Developing Digital Simulations and its Impact on Physical Education of Pre-Service Teachers

    Directory of Open Access Journals (Sweden)

    Esther Zaretsky

    2006-08-01

    Full Text Available The creation of digital simulations through the use of computers improved physical education of pre-service teachers. The method which was based on up-to-date studies focuses on the visualization of the body's movements in space. The main program of the research concentrated on building curriculum for teaching physical education through computerized presentations. The pre-service teachers reported about their progress in a variety of physical skills and their motivation in both kinds of learning was enhanced.

  14. Spatial Game Analytics and Visualization

    DEFF Research Database (Denmark)

    Drachen, Anders; Schubert, Matthias

    2013-01-01

    , techniques for spatial analysis had their share in these developments. However, the methods for analyzing and visualizing spatial and spatio-temporal patterns in player behavior being used by the game industry are not as diverse as the range of techniques utilized in game research, leaving room...... for a continuing development. This paper presents a review of current work on spatial and spatio-temporal game analytics across industry and research, describing and defining the key terminology, outlining current techniques and their application. We summarize the current problems and challenges in the field......The recently emerged field of game analytics and the development and adaptation of business intelligence techniques to support game design and development has given data-driven techniques a direct role in game development. Given that all digital games contain some sort of spatial operation...

  15. Research and implementation of geographic information service mode in digital home

    Science.gov (United States)

    Lei, B.; Liu, K.; Gan, Y.; Zhong, M.

    2014-04-01

    Accompanying infrastructure improvements and networking technology innovation, the development of digital home service industry has gotten more and more attention. However, the digital home service levels have not sufficiently met rising demand from users. Therefore, it is urgent to propose and develop new service modes for the digital home. Geographic information services can provide various spatial information services such as map search, spatial information query. It has become an inevitable trend to implement geographic information services in the digital home. This paper proposes three new geographic information services modes for the digital home after sufficient requirement analysis: pushed information service mode, interactive information service mode, personalized information service mode. The key technologies to implement geographic information services on digital televisions are studied, involving digital television middleware technology, network transmission technology and visualization technology. According to the service modes' characteristics mentioned above, a service system in the digital home is established to implement geographic information services on the basis of digital television. The implementation of geographic information services in the digital home not only enriches the digital home services content, but also promotes geographic information from specialization to public popularity.

  16. Media Sosial Instagram sebagai Sarana Sosialisasi Kebijakan Penyiaran Digital

    Directory of Open Access Journals (Sweden)

    Agung Prabowo

    2017-05-01

    Full Text Available This research tests the hypothesis that social media (Instagram is used as an effective medium to disseminate and educate people on issue of migration and digital TV. It is a three-week experimental research to 79 students as respondents based on video animation and text related to digital broadcasting. Instagram is chosen in term of interactive and audio-visual characteristics. The result shows that there is non-significant difference on students’ knowledge after treatment. The Chi Square test shows that Asymptotic significance is 0.646 (greater than 0,05. It indicates that there is no significant difference of knowledge before and after receiving a message about digital TV via Instagram.

  17. Can Global Visual Features Improve Tag Recommendation for Image Annotation?

    Directory of Open Access Journals (Sweden)

    Oge Marques

    2010-08-01

    Full Text Available Recent advances in the fields of digital photography, networking and computing, have made it easier than ever for users to store and share photographs. However without sufficient metadata, e.g., in the form of tags, photos are difficult to find and organize. In this paper, we describe a system that recommends tags for image annotation. We postulate that the use of low-level global visual features can improve the quality of the tag recommendation process when compared to a baseline statistical method based on tag co-occurrence. We present results from experiments conducted using photos and metadata sourced from the Flickr photo website that suggest that the use of visual features improves the mean average precision (MAP of the system and increases the system's ability to suggest different tags, therefore justifying the associated increase in complexity.

  18. Digital Language Death

    Science.gov (United States)

    Kornai, András

    2013-01-01

    Of the approximately 7,000 languages spoken today, some 2,500 are generally considered endangered. Here we argue that this consensus figure vastly underestimates the danger of digital language death, in that less than 5% of all languages can still ascend to the digital realm. We present evidence of a massive die-off caused by the digital divide. PMID:24167559

  19. Digital language death.

    Directory of Open Access Journals (Sweden)

    András Kornai

    Full Text Available Of the approximately 7,000 languages spoken today, some 2,500 are generally considered endangered. Here we argue that this consensus figure vastly underestimates the danger of digital language death, in that less than 5% of all languages can still ascend to the digital realm. We present evidence of a massive die-off caused by the digital divide.

  20. Digital watermarking techniques and trends

    CERN Document Server

    Nematollahi, Mohammad Ali; Rosales, Hamurabi Gamboa

    2017-01-01

    This book presents the state-of-the-arts application of digital watermarking in audio, speech, image, video, 3D mesh graph, text, software, natural language, ontology, network stream, relational database, XML, and hardware IPs. It also presents new and recent algorithms in digital watermarking for copyright protection and discusses future trends in the field. Today, the illegal manipulation of genuine digital objects and products represents a considerable problem in the digital world. Offering an effective solution, digital watermarking can be applied to protect intellectual property, as well as fingerprinting, enhance the security and proof-of-authentication through unsecured channels.

  1. Presenting visual acuities in a new eye centre in Port Harcourt: initial ...

    African Journals Online (AJOL)

    Background: Visual acuity is a fundamental of an eye examination. It establishes in a quantitative way how well an eye can see. Apart from being a starting point in dealing with an eye, it is also a prognostic reference point and a medico-legal tool. Very few studies directly related to visual acuities are available as many ...

  2. Utilization and Organization of Visually Presented Information. Final Report.

    Science.gov (United States)

    Dick, A. O.

    The experiments discussed in this report do not have a direct relationship to each other but represent work on a series of sub-issues within the general framework of visual processing of information. Because of this discreteness, the report is organized into a series of papers. The first is a general review of tachistoscopic work on iconic memory…

  3. HI-VISUAL: A language supporting visual interaction in programming

    International Nuclear Information System (INIS)

    Monden, N.; Yoshino, Y.; Hirakawa, M.; Tanaka, M.; Ichikawa, T.

    1984-01-01

    This paper presents a language named HI-VISUAL which supports visual interaction in programming. Following a brief description of the language concept, the icon semantics and language primitives characterizing HI-VISUAL are extensively discussed. HI-VISUAL also shows a system extensively discussed. HI-VISUAL also shows a system extendability providing the possibility of organizing a high level application system as an integration of several existing subsystems, and will serve to developing systems in various fields of applications supporting simple and efficient interactions between programmer and computer. In this paper, the authors have presented a language named HI-VISUAL. Following a brief description of the language concept, the icon semantics and language primitives characterizing HI-VISUAL were extensively discussed

  4. Hexagonal wavelet processing of digital mammography

    Science.gov (United States)

    Laine, Andrew F.; Schuler, Sergio; Huda, Walter; Honeyman-Buck, Janice C.; Steinbach, Barbara G.

    1993-09-01

    This paper introduces a novel approach for accomplishing mammographic feature analysis through overcomplete multiresolution representations. We show that efficient representations may be identified from digital mammograms and used to enhance features of importance to mammography within a continuum of scale-space. We present a method of contrast enhancement based on an overcomplete, non-separable multiscale representation: the hexagonal wavelet transform. Mammograms are reconstructed from transform coefficients modified at one or more levels by local and global non-linear operators. Multiscale edges identified within distinct levels of transform space provide local support for enhancement. We demonstrate that features extracted from multiresolution representations can provide an adaptive mechanism for accomplishing local contrast enhancement. We suggest that multiscale detection and local enhancement of singularities may be effectively employed for the visualization of breast pathology without excessive noise amplification.

  5. Observation and visualization: reflections on the relationship between science, visual arts, and the evolution of the scientific image.

    Science.gov (United States)

    Kolijn, Eveline

    2013-10-01

    The connections between biological sciences, art and printed images are of great interest to the author. She reflects on the historical relevance of visual representations for science. She argues that the connection between art and science seems to have diminished during the twentieth century. However, this connection is currently growing stronger again through digital media and new imaging methods. Scientific illustrations have fuelled art, while visual modeling tools have assisted scientific research. As a print media artist, she explores the relationship between art and science in her studio practice and will present this historical connection with examples related to evolution, microbiology and her own work. Art and science share a common source, which leads to scrutiny and enquiry. Science sets out to reveal and explain our reality, whereas art comments and makes connections that don't need to be tested by rigorous protocols. Art and science should each be evaluated on their own merit. Allowing room for both in the quest to understand our world will lead to an enriched experience.

  6. Tabletas digitales para la docencia del dibujo, diseño y artes plásticas Digital tablets for teaching drawing, design and visual arts

    Directory of Open Access Journals (Sweden)

    José Luis SAORÍN PÉREZ

    2011-07-01

    Full Text Available El uso de dispositivos móviles en la enseñanza está aumentando cada día y las tabletas digitales, de reciente aparición, se perfilan como uno de los instrumentos más flexibles para el ámbito de la educación denominando a la enseñanza sobre este dispositivo como Tablet-Learning. Las posibilidades gráficas de estos dispositivos permiten utilizarlas adecuadamente para la enseñanza de aquellas asignaturas donde la expresión gráfica de las ideas es importante (representación de formas, dibujos artísticos, visualización de modelos tridimensionales, aplicaciones geoespaciales…. En este artículo pretendemos establecer la situación actual de estas tabletas digitales en el mundo educativo y hacer una valoración de las posibilidades de estos dispositivos como herramienta para la docencia del dibujo, diseño y artes plásticas. Analizamos aquellas aplicaciones disponibles para estos dispositivos y que se pueden utilizar en la docencia de estas disciplinas. Dichas aplicaciones se categorizarán de acuerdo a las características de los formatos de trabajo. Dentro de cada una de estas categorías se tratará de encontrar aquellas características que las definen. Se pretende con dicha recopilación que los profesores de estas asignaturas conozcan estas aplicaciones y puedan organizar talleres utilizando estos nuevos dispositivos.The use of mobile devices in the world of teaching is increasing every day and the newly appeared digital tablets are taking place as the most flexible tools within the field of education. The teaching on this device has been called tablet learning. The graphic possibilities of these devices allow to use them perfectly in the teaching of those subjects where the graphic expression of ideas is important (representation of shapes, artistic drawings, visual display or visualization of 3D models, geospatial applications and so on. In this article we aim at setting the present situation of these digital tablets within

  7. The Sociology of Education and Digital Technology: Past, Present and Future

    Science.gov (United States)

    Selwyn, Neil; Facer, Keri

    2014-01-01

    During the past 15 years of his career, John Furlong's research and writing has focused--in part--on digital technologies and people's everyday experiences of education. While hardly a technology expert, his work has shown an acute awareness of the significance of computers, the internet and mobile telephony in making sociological sense…

  8. Evaluation of conventional and digital radiography capacities for distinguishing dental materials on radiograms depending on the present radiopacifying agent.

    Science.gov (United States)

    Antonijević, Djordje; Ilić, Dragan; Medić, Vesna; Dodić, Slobodan; Obradović-Djuriĉić, Kosovka; Rakoĉević, Zoran

    2014-11-01

    The radiopacity of an endodontic material can considerably vary as measured on film and a digital sensor. Digital radiography offers numerous advantages over conventional film-based radiography in dental clinical practice regarding both diagnostic capabilities and postintervention procedures. The aim of this study was to investigate the capacity of conventional and charge-conpled device (CCD) based digital radiography to detect material on radiograph depending on the radio-pacifying agent present in the mate- rial. Experimental cements were formulated by mixing Portland cement with the following radiopacifying agents: zinc oxide (ZnO), zirconium oxide (ZrO2), titanium dioxide (TiO2), barium sulphate (BaSO4), iodoform (CHI3), bismuth oxide (Bi2O3) and ytterbium trifluoride (YbF3). In addition, 5 endodontic materials comprising Endometh- asone, Diaket, N2, Roth 801 and Acroseal were investigated to serve as control. Per three specimens of each material were radiographed alongside an aluminum step wedge on film (Eastman Kodak Company, Rochester, NY) and a CCD-based digital sensor (Trophy Radiologie, Cedex, France). Radiopacity values were calculated by converting the radiographic densities of the specimens expressed as a mean optical densities or mean grey scale values into equivalent thickness of aluminum. Two-way ANOVA detected no significant differences with respect to the imaging system (p > 0.05), but the differences were significant with respect to radiopacifier (p < 0.001) and the interaction of the two factors (p < 0.05). Paired t-test revealed significant differences between the methods used for pure Portland cement, all concentrations of BaSO4 and CHI3, 10% and 20% additions of ZrO2 and Bi2O3 and 10% and 30% additions of YbF3 (p < 0.05). The materials which incorporate CHI3 OR BaSO4 as radiopacifying agents are expected to be significantly more radiopaque on a digital sensor than on film. During clinical practice one should concern to the quality of contrast

  9. The Digital Space Shuttle, 3D Graphics, and Knowledge Management

    Science.gov (United States)

    Gomez, Julian E.; Keller, Paul J.

    2003-01-01

    The Digital Shuttle is a knowledge management project that seeks to define symbiotic relationships between 3D graphics and formal knowledge representations (ontologies). 3D graphics provides geometric and visual content, in 2D and 3D CAD forms, and the capability to display systems knowledge. Because the data is so heterogeneous, and the interrelated data structures are complex, 3D graphics combined with ontologies provides mechanisms for navigating the data and visualizing relationships.

  10. Digital laminography assessment of the damage in concrete exposed to freezing temperatures

    KAUST Repository

    Wakimoto, Kentaro

    2008-10-01

    The research explores the possibility of using digital laminography as a non-destructive inspection X-ray method to image the damage existing in concrete exposed to low temperatures. Freezing-thawing and scaling tests were performed and digital laminography was used to determine the degree of damage existing inside the concrete samples. First, digital laminography was performed on the concrete sample and then a visual inspection was done by slicing the sample after it was vacuum-impregnated with epoxy in order to compare the differences in crack width. © 2008 Elsevier Ltd. All rights reserved.

  11. Digital laminography assessment of the damage in concrete exposed to freezing temperatures

    KAUST Repository

    Wakimoto, Kentaro; Blunt, Joshua; Carlos, Cruz; Monteiro, Paulo J.M.; Ostertag, Claudia P.; Albert, Richard

    2008-01-01

    The research explores the possibility of using digital laminography as a non-destructive inspection X-ray method to image the damage existing in concrete exposed to low temperatures. Freezing-thawing and scaling tests were performed and digital laminography was used to determine the degree of damage existing inside the concrete samples. First, digital laminography was performed on the concrete sample and then a visual inspection was done by slicing the sample after it was vacuum-impregnated with epoxy in order to compare the differences in crack width. © 2008 Elsevier Ltd. All rights reserved.

  12. Digital visual communications using a Perceptual Components Architecture

    Science.gov (United States)

    Watson, Andrew B.

    1991-01-01

    The next era of space exploration will generate extraordinary volumes of image data, and management of this image data is beyond current technical capabilities. We propose a strategy for coding visual information that exploits the known properties of early human vision. This Perceptual Components Architecture codes images and image sequences in terms of discrete samples from limited bands of color, spatial frequency, orientation, and temporal frequency. This spatiotemporal pyramid offers efficiency (low bit rate), variable resolution, device independence, error-tolerance, and extensibility.

  13. Electrocardiograms digitally processed for the investigation of new measures of cardiac diagnosis

    International Nuclear Information System (INIS)

    Gutierrez, Rafael M; Cerquera, Alexander

    2003-01-01

    The ECG F D 1 database that comprises electrocardiograms processed with digital filters is presented. The aim of this work is to build databases in order to perform high sensibility studies of new methods for electrocardiographic analysis based on statistical physics, actually on research. The changes in the original electrocardiograms generated by the digital filters used to build the ECG F D 1 database cannot be detected visually. The effect of these filters on the information, which escapes visual analysis, is actually object of study in order to develop its potential in the support of cardiac diagnosis using the electrocardiogram as the only source of information. The ECG F D 1 database may be very useful in the investigation directed to construct new diagnostic tools in cardiology, using simpler and less expensive electrocardiograms, obtained in more diverse conditions. the study of cardiac dynamics as a complex system starting from a source of information as simple as an electrocardiogram offers possibilities of creating new services that may improve the quality of human life and life expectancy at low costs and possibility of great coverage. One of the purposes of this publication is to draw the scientific community's attention to these investigative problems and its interdisciplinary applications

  14. Description of the digital formats of electronic documents used in digital library

    International Nuclear Information System (INIS)

    Galabova, Sevdalina; Trencheva, Tereza; Trenchev, Ivan

    2009-01-01

    A digital library is a library where collections are stored in electronic formats and are easy to be accessed by computers. The digital content may be stored by local machine, or accessed remotely via computer networks. A digital library is a type of information retrieval system. In this paper we will present a few digital format as pdf, djvu and etc. It will be denote the specific of the formats, their history and licenses policy. We will discuss different similarities between these formats.. Keywords: digital library, electronic formats, pdf, djvu

  15. Advanced techniques for digital angiography of the heart

    International Nuclear Information System (INIS)

    Hoehne, K.H.; Obermoeller, U.; Riemer, M.; Witte, G.

    1987-01-01

    Digital angiography is widely considered as being simply a method in which images taken at different times are subtracted from each other. This paper presents some techniques which are performed in the frequency domain after the application of the Fourier Transform. Nonselective bypass angiograms and intravenous ventriculograms are taken as examples to show that simple procedures utilizing these techniques exhibit the advantages of improved signal to noise ratio in the subtraction images, reduction of motion artefacts, easy application of phase-synchronous subtraction, integration and quantitative visualization of blood propagation. Furthermore it is shown that the storage of the angiographic image sequence as Fourier-coefficients leads to data compression and convenient data access in an image database. (Auth.)

  16. The effects of age and experience on memory for visually presented music.

    Science.gov (United States)

    Meinz, E J; Salthouse, T A

    1998-01-01

    Increased age is often associated with lower levels of performance in tests of memory for spatial information. The primary question in the current study was whether this relationship could be moderated as a function of one's relevant experience and/or knowledge. Stimulus materials consisted of short (7-11 note), visually presented musical melodies and structurally equivalent nonmusical stimuli. Participants (N = 128) were recruited from a wide range of age and experience levels. Although there were strong main effects of age and experience on memory for music, there was no evidence that the age-related differences in memory for these stimuli were smaller for individuals with moderate to large amounts of experience with music.

  17. THE EVOLUTION OF CARTOGRAPHIC VISUALIZATION IN CONJUNCTION WITH GEOGRAPHIC INFORMATION SCIENCE

    Directory of Open Access Journals (Sweden)

    László Zentai

    2014-01-01

    Full Text Available The development of the digital production techniques were rapidly improved around 1980-1990 due to the requirements of information technology. Both hardware and software components were essential in the development of the technology, but the first milestone of this process was the release of personal computers. In the cartographic visualization, the GIS technologies were invented in the 1970s. However, for a very long time the development focused on the input part and on the analysis. The need for real map production features (to produce paper maps which conform to cartographic traditions in GIS software environment was raised after most of the paper maps were converted into digital ones. On the other hand, the non-GIS based map production could easily use the development of the desktop publishing technologies about ten years earlier. Nowadays the GIS-based map production offers visualization methods which do not have the antecedents in the traditional cartography. Such kinds of contemporary cartographic visualization techniques looked very trendy, but the efficiency of representation was not seriously tested. The interpretation of unusual visualization techniques can be misleading and less efficient than it was expected by the software developers. The traditional visualization techniques of thematic cartography can be successfully combined with the recent IT methods: mobile phones, tablets etc.

  18. A Basic Study on P300 Event-Related Potentials Evoked by Simultaneous Presentation of Visual and Auditory Stimuli for the Communication Interface

    Directory of Open Access Journals (Sweden)

    Masami Hashimoto

    2011-10-01

    Full Text Available We have been engaged in the development of a brain-computer interface (BCI based on the cognitive P300 event-related potentials (ERPs evoked by simultaneous presentation of visual and auditory stimuli in order to assist with the communication in severe physical limitation persons. The purpose of the simultaneous presentation of these stimuli is to give the user more choices as commands. First, we extracted P300 ERPs by either visual oddball paradigm or auditory oddball paradigm. Then amplitude and latency of the P300 ERPs were measured. Second, visual and auditory stimuli were presented simultaneously, we measured the P300 ERPs varying the condition of combinations of these stimuli. In this report, we used 3 colors as visual stimuli and 3 types of MIDI sounds as auditory stimuli. Two types of simultaneous presentations were examined. The one was conducted with random combination. The other was called group stimulation, combining one color, such as red, and one MIDI sound, such as piano, in order to make a group; three groups were made. Each group was presented to users randomly. We evaluated the possibility of BCI using these stimuli from the amplitudes and the latencies of P300 ERPs.

  19. [Allocation of attentional resource and monitoring processes under rapid serial visual presentation].

    Science.gov (United States)

    Nishiura, K

    1998-08-01

    With the use of rapid serial visual presentation (RSVP), the present study investigated the cause of target intrusion errors and functioning of monitoring processes. Eighteen students participated in Experiment 1, and 24 in Experiment 2. In Experiment 1, different target intrusion errors were found depending on different kinds of letters --romaji, hiragana, and kanji. In Experiment 2, stimulus set size and context information were manipulated in an attempt to explore the cause of post-target intrusion errors. Results showed that as stimulus set size increased, the post-target intrusion errors also increased, but contextual information did not affect the errors. Results concerning mean report probability indicated that increased allocation of attentional resource to response-defining dimension was the cause of the errors. In addition, results concerning confidence rating showed that monitoring of temporal and contextual information was extremely accurate, but it was not so for stimulus information. These results suggest that attentional resource is different from monitoring resource.

  20. Interaction between numbers and size during visual search

    NARCIS (Netherlands)

    Krause, F.; Bekkering, H.; Pratt, J.; Lindemann, O.

    2017-01-01

    The current study investigates an interaction between numbers and physical size (i.e. size congruity) in visual search. In three experiments, participants had to detect a physically large (or small) target item among physically small (or large) distractors in a search task comprising single-digit