WorldWideScience

Sample records for video-based reactive agility

  1. Effects of Video-Based Visual Training on Decision-Making and Reactive Agility in Adolescent Football Players

    OpenAIRE

    Alfred Nimmerichter; Nikolaus J. R. Weber; Klaus Wirth; Andreas Haller

    2015-01-01

    This study investigated the trainability of decision-making and reactive agility via video-based visual training in young athletes. Thirty-four members of a national football academy (age: 14.4 ± 0.1 years) were randomly assigned to a training (VIS; n = 18) or a control group (CON; n = 16). In addition to the football training, the VIS completed a video-based visual training twice a week over a period of six weeks during the competition phase. Using the temporal occlusion technique, the playe...

  2. Effects of Video-Based Visual Training on Decision-Making and Reactive Agility in Adolescent Football Players

    Directory of Open Access Journals (Sweden)

    Alfred Nimmerichter

    2015-12-01

    Full Text Available This study investigated the trainability of decision-making and reactive agility via video-based visual training in young athletes. Thirty-four members of a national football academy (age: 14.4 ± 0.1 years were randomly assigned to a training (VIS; n = 18 or a control group (CON; n = 16. In addition to the football training, the VIS completed a video-based visual training twice a week over a period of six weeks during the competition phase. Using the temporal occlusion technique, the players were instructed to react on one-on-one situations shown in 40 videos. The number of successful decisions and the response time were measured with a video-based test. In addition, the reactive-agility sprint test was used. VIS significantly improved the number of successful decisions (22.2 ± 3.6 s vs. 29.8 ± 4.5 s; p < 0.001, response time (0.41 ± 0.10 s vs. 0.31 ± 0.10 s; p = 0.006 and reactive agility (2.22 ± 0.33 s vs. 1.94 ± 0.11 s; p = 0.001 pre- vs. post-training. No significant differences were found for CON. The results have shown that video-based visual training improves the time to make decisions as well as reactive agility sprint-time, accompanied by an increase in successful decisions. It remains to be shown whether or not such training can improve simulated or actual game performance.

  3. Differences in pre-planned agility and reactive agility performance in sport games

    Directory of Open Access Journals (Sweden)

    Jaromír Šimonek

    2016-06-01

    Full Text Available Background: Authors in their contribution point to the differences in the methods of measurement of agility in the practice. Based on the experience of coaches as well as on their own experience have come to the conclusion that the Illinois Agility Test, which has long been used for the testing of agility in fact does not measure perception abilities and decision-making processes, since motor activity performed during the testing procedure represents a closed skill, where the only task of the tested person is to accelerate, decelerate and change the direction of running, while the task is known in advance. On the contrary, some authors recommend the testing of agility using apparatuses measuring selective reaction, such as Fitro Agility Check. Objective: The aim of the research was to find out differences in the performance of players from the point of view of sport specialization and also to assess the relationship between the performance of players in two agility tests (Illinois Agility Test, measuring the ability of simple reaction, acceleration, deceleration and changes of movement direction, as well as Fitro Agility Check, measuring the above mentioned processes plus the ones of perception and decision-making. Methods: The sample comprised basketball (G1, volleyball (G2 and soccer (G3 players (N = 55 boys, Mage = 15.78 years, age range = 14-17 years from sport clubs in Slovakia. Illinois Agility Test (IAT was used for testing acceleration and deceleration speed, simple reaction as well as changes of direction. Time of the trial was recorded by Microgate photocells. Fitro Agility Check (FAC was used for the testing of reactive agility. Differences between independent groups were assessed using Kruskal-Wallis H test, or Mann-Whitney U test. Non-parametric Spearman correlation coefficient was used for detecting whether any correlation between the two variables exists (results in FAC vs IAT. Results: The greatest differences

  4. Planned and reactive agility performance in semiprofessional and amateur basketball players.

    Science.gov (United States)

    Lockie, Robert G; Jeffriess, Matthew D; McGann, Tye S; Callaghan, Samuel J; Schultz, Adrian B

    2014-09-01

    Research indicates that planned and reactive agility are different athletic skills. These skills have not been adequately assessed in male basketball players. To define whether 10-m-sprint performance and planned and reactive agility measured by the Y-shaped agility test can discriminate between semiprofessional and amateur basketball players. Ten semiprofessional and 10 amateur basketball players completed 10-m sprints and planned- and reactive-agility tests. The Y-shaped agility test involved subjects sprinting 5 m through a trigger timing gate, followed by a 45° cut and 5-m sprint to the left or right through a target gate. In the planned condition, subjects knew the cut direction. For reactive trials, subjects visually scanned to find the illuminated gate. A 1-way analysis of variance (P basketball players; planned agility did not. To distinguish between male basketball players of different ability levels, agility tests should include a perceptual and decision-making component.

  5. The influence of physical and cognitive factors on reactive agility performance in men basketball players.

    Science.gov (United States)

    Scanlan, Aaron; Humphries, Brendan; Tucker, Patrick S; Dalbo, Vincent

    2014-01-01

    This study explored the influence of physical and cognitive measures on reactive agility performance in basketball players. Twelve men basketball players performed multiple sprint, Change of Direction Speed Test, and Reactive Agility Test trials. Pearson's correlation analyses were used to determine relationships between the predictor variables (stature, mass, body composition, 5-m, 10-m and 20-m sprint times, peak speed, closed-skill agility time, response time and decision-making time) and reactive agility time (response variable). Simple and stepwise regression analyses determined the individual influence of each predictor variable and the best predictor model for reactive agility time. Morphological (r = -0.45 to 0.19), sprint (r = -0.40 to 0.41) and change-of-direction speed measures (r = 0.43) had small to moderate correlations with reactive agility time. Response time (r = 0.76, P = 0.004) and decision-making time (r = 0.58, P = 0.049) had large to very large relationships with reactive agility time. Response time was identified as the sole predictor variable for reactive agility time in the stepwise model (R(2) = 0.58, P = 0.004). In conclusion, cognitive measures had the greatest influence on reactive agility performance in men basketball players. These findings suggest reaction and decision-making drills should be incorporated in basketball training programmes.

  6. Reactive Agility Performance in Handball; Development and Evaluation of a Sport-Specific Measurement Protocol.

    Science.gov (United States)

    Spasic, Miodrag; Krolo, Ante; Zenic, Natasa; Delextrat, Anne; Sekulic, Damir

    2015-09-01

    There is no current study that examined sport-specific tests of reactive-agility and change-of-direction-speed (CODS) to replicate real-sport environment in handball (team-handball). This investigation evaluated the reliability and validity of two novel tests designed to assess reactive-agility and CODS of handball players. Participants were female (25.14 ± 3.71 years of age; 1.77 ± 0.09 m and 74.1 ± 6.1 kg) and male handball players (26.9 ± 4.1 years of age; 1.90 ± 0.09 m and 93.90±4.6 kg). Variables included body height, body mass, body mass index, broad jump, 5-m sprint, CODS and reactive-agility tests. Results showed satisfactory reliability for reactive-agility-test and CODS-test (ICC of 0.85-0.93, and CV of 2.4-4.8%). The reactive-agility and CODS shared less than 20% of the common variance. The calculated index of perceptual and reactive capacity (P&RC; ratio between reactive-agility- and CODS-performance) is found to be valid measure in defining true-game reactive-agility performance in handball in both genders. Therefore, the handball athletes' P&RC should be used in the evaluation of real-game reactive-agility performance. Future studies should explore other sport-specific reactive-agility tests and factors associated to such performance in sports involving agile maneuvers. Key pointsReactive agility and change-of-direction-speed should be observed as independent qualities, even when tested over the same course and similar movement templateThe reactive-agility-performance of the handball athletes involved in defensive duties is closer to their non-reactive-agility-score than in their peers who are not involved in defensive dutiesThe handball specific "true-game" reactive-agility-performance should be evaluated as the ratio between reactive-agility and corresponding CODS performance.

  7. Can Previewing Sport-Specific Video Influence Reactive-Agility Response Time?

    Science.gov (United States)

    Holding, Ryan; Meir, Rudi; Zhou, Shi

    2017-02-01

    The purpose of this study was to examine whether a video-based warm-up could provide an acute performance benefit to response time for athletes in a sport-specific agility task. In addition, 2 learning strategies, explicit and implicit, were compared for their effectiveness in facilitating an improvement in sport-specific agility. Thirty representative male junior rugby union players (age 14-16 y, mean age 14.6 ± 1.09 y) were placed in 3 experimental groups (explicit, implicit, and control) and completed 2 intervention sessions. Testing sessions included preintervention testing, completion of the video-based warm-up intervention, and postintervention testing. A 3D motion-analysis system was used to assess response time in the testing battery. The athletes' response times on the pre- to postintervention tests were compared to determine the effectiveness of the video-based warm-up. A 2-way general linear model with repeated-measures analysis indicated that both the explicit (P = .030, d = 0.28) and implicit (P = .049, d = 0.33) groups significantly improved their response time by the intervention compared with the control group (P = .367, d = 0.08). The mean postintervention response time for the explicit group improved by 19.1% (from 0.246 s pre to 0.199 s post), and the implicit group improved by 15.7% (from 0.268 s to 0.226 s). Findings suggest that a video-based warm-up may provide an acute benefit to sport-specific agility performance for junior athletes.

  8. Video-based rendering

    CERN Document Server

    Magnor, Marcus A

    2005-01-01

    Driven by consumer-market applications that enjoy steadily increasing economic importance, graphics hardware and rendering algorithms are a central focus of computer graphics research. Video-based rendering is an approach that aims to overcome the current bottleneck in the time-consuming modeling process and has applications in areas such as computer games, special effects, and interactive TV. This book offers an in-depth introduction to video-based rendering, a rapidly developing new interdisciplinary topic employing techniques from computer graphics, computer vision, and telecommunication en

  9. Influence of closed skill and open skill warm-ups on the performance of speed, change of direction speed, vertical jump, and reactive agility in team sport athletes.

    Science.gov (United States)

    Gabbett, Tim J; Sheppard, Jeremy M; Pritchard-Peschek, Kellie R; Leveritt, Michael D; Aldred, Murry J

    2008-09-01

    In this study, we evaluated the efficacy of two different dynamic warm-up conditions, one that was inclusive of open skills (i.e., reactive movements) and one that included only preplanned dynamic activities (i.e., closed skills) on the performance of speed, change of direction speed, vertical jump, and reactive agility in team sport athletes. Fourteen (six male, eight female) junior (mean +/- SD age, 16.3 +/- 0.7 year) basketball players participated in this study. Testing was conducted on 2 separate days using a within-subjects cross-over study design. Each athlete performed a standardized 7-minute warm-up consisting of general dynamic movements and stretching. After the general warm-up, athletes were randomly allocated into one of two groups that performed a dynamic 15-minute warm-up consisting entirely of open or closed skills. Each of the warm-up conditions consisted of five activities of 3 minute duration. At the completion of the warm-up protocol, players completed assessments of reactive agility, speed (5-, 10-, and 20-m sprints), change of direction speed (T-test), and vertical jump. No significant differences (p > 0.05) were detected among warm-up conditions for speed, vertical jump, change of direction speed, and reactive agility performances. The results of this study demonstrate that either open skill or closed skill warm-ups can be used effectively for team sport athletes without compromising performance on open skill and closed skill tasks.

  10. Effects of Preventative Ankle Taping on Planned Change-of-Direction and Reactive Agility Performance and Ankle Muscle Activity in Basketballers

    Directory of Open Access Journals (Sweden)

    Matthew D. Jeffriess, Adrian B. Schultz, Tye S. McGann, Samuel J. Callaghan, Robert G. Lockie

    2015-12-01

    Full Text Available This study investigated the effects of preventative ankle taping on planned change-of-direction and reactive agility performance and peak ankle muscle activity in basketballers. Twenty male basketballers (age = 22.30 ± 3.97 years; height = 1.84 ± 0.09 meters; body mass = 85.96 ± 11.88 kilograms with no ankle pathologies attended two testing sessions. Within each session, subjects completed six planned and six reactive randomized trials (three to the left and three to the right for each condition of the Y-shaped agility test, which was recorded by timing lights. In one session, subjects had both ankles un-taped. In the other, both ankles were taped using a modified subtalar sling. Peak tibialis anterior, peroneus longus (PL, peroneus brevis (PB, and soleus muscle activity was recorded for both the inside and outside legs across stance phase during the directional change, which was normalized against 10-meter sprint muscle activity (nEMG. Both the inside and outside cut legs during the change-of-direction step were investigated. Repeated measures ANOVA determined performance time and nEMG differences between un-taped and taped conditions. There were no differences in planned change-of-direction or reactive agility times between the conditions. Inside cut leg PL nEMG decreased when taped for the planned left, reactive left, and reactive right cuts (p = 0.01. Outside leg PB and soleus nEMG increased during the taped planned left cut (p = 0.02. There were no other nEMG changes during the cuts with taping. Taping did not affect change-of-direction or agility performance. Inside leg PL activity was decreased, possibly due to the tape following the line of muscle action. This may reduce the kinetic demand for the PL during cuts. In conclusion, ankle taping did not significantly affect planned change-of-direction or reactive agility performance, and did not demonstrate large changes in activity of the muscle complex in healthy basketballers.

  11. Agile Walker.

    Science.gov (United States)

    Katz, Reuven

    2015-01-01

    The goal of the Agile Walker is to improve the outdoor mobility of healthy elderly people with some mobility limitations. It is a newly developed, all-terrain walker, equipped with an electric drive system and speed control that can assists elderly people to walk outdoors or to hike. The walker has a unique product design with an attractive look that will appeal to "active-agers" population. This paper describes product design requirements and the development process of the Agile Walker, its features and some preliminary testing results.

  12. Agile attitude

    DEFF Research Database (Denmark)

    Ovesen, Nis; Eriksen, Kaare; Tollestrup, Christian

    2011-01-01

    Motivated by the growing number of hybrid products with extensive software and service components, this paper reviews four representative agile methods from the domain of software for their applicability to both the industrial design education and practice. The review is based on a comparative an...

  13. Agile Contracts

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Pries-Heje, Lene

    2014-01-01

    with “endless” re-negotiation of the requirements; you need a more flexible way to develop IS. A new way of coping with many changes is to use an agile development approach and a fixed budget and resources contract. This paper presents an example case. We analyse the case and design a guideline for how......When you have stable and non-ambiguous requirements then a classic contract for IS between a supplier and a public sector institution based on a requirements specification may be well suited. However, if you have to accept many changes or have ambiguous requirements then you may end up...... to implement a fixed budget and resources contract in the public sector. The guideline includes elements to cope with challenges in a tender process such as transparency, criteria for supplier selection, and live assessment of resource skills and capabilities, as well as achieving the flexibility for change...

  14. AGILE Data Center and AGILE science highlights

    International Nuclear Information System (INIS)

    Pittori, C.

    2013-01-01

    AGILE is a scientific mission of the Italian Space Agency (ASI) with INFN, INAF e CIFS participation, devoted to gamma-ray astrophysics. The satellite is in orbit since April 23rd, 2007. Gamma-ray astrophysics above 100 MeV is an exciting field of astronomical sciences that has received a strong impulse in recent years. Despite the small size and budget, AGILE produced several important scientific results, among which the unexpected discovery of strong and rapid gamma-ray flares from the Crab Nebula. This discovery won to the AGILE PI and the AGILE Team the prestigious Bruno Rossi Prize for 2012, an international recognition in the field of high energy astrophysics. We present here the AGILE data center main activities, and we give an overview of the AGILE scientific highlights after 5 years of operations

  15. Agile practice guide

    CERN Document Server

    2017-01-01

    Agile Practice Guide – First Edition has been developed as a resource to understand, evaluate, and use agile and hybrid agile approaches. This practice guide provides guidance on when, where, and how to apply agile approaches and provides practical tools for practitioners and organizations wanting to increase agility. This practice guide is aligned with other PMI standards, including A Guide to the Project Management Body of Knowledge (PMBOK® Guide) – Sixth Edition, and was developed as the result of collaboration between the Project Management Institute and the Agile Alliance.

  16. Agile software development

    CERN Document Server

    Stober, Thomas

    2009-01-01

    Software Development is moving towards a more agile and more flexible approach. It turns out that the traditional 'waterfall' model is not supportive in an environment where technical, financial and strategic constraints are changing almost every day. But what is agility? What are today's major approaches? And especially: What is the impact of agile development principles on the development teams, on project management and on software architects? How can large enterprises become more agile and improve their business processes, which have been existing since many, many years? What are the limit

  17. Agile risk management

    CERN Document Server

    Moran, Alan

    2014-01-01

    This work is the definitive guide for IT managers and agile practitioners. It elucidates the principles of agile risk management and how these relate to individual projects. Explained in clear and concise terms, this synthesis of project risk management and agile techniques is illustrated using the major methodologies such as XP, Scrum and DSDM.Although the agile community frequently cites risk management, research suggests that risk is often narrowly defined and, at best, implicitly treated, which in turn leads to an inability to make informed decisions concerning risk and reward and a poor u

  18. Agility performance in athletes of different sport specializations

    Directory of Open Access Journals (Sweden)

    Erika Zemková

    2014-09-01

    Full Text Available Background: Data on agility skills in different populations using pre-planned, change of direction speed tests have previously been reported. However, there are no available data on the agility times of athletes specializing in different sports obtained from Reactive agility tests. Objective: The study compares agility time in groups of athletes of different sports where agility is one of the limiting factors of performance. Methods: Altogether 282 athletes of 14 sport specializations performed the Agility test. Their task was to touch, as fast as possible, with either the left or the right foot, one of four mats located outside each of the four corners of a 0.8 m square. The mats had to be touched in accordance with the location of a stimulus in one of the corners of a screen. The test consisted of 60 visual stimuli with random generation of their location on the screen and a time of generation of 500 to 2,500 ms. The result was a sum of the 32 best agility times. Results: The Agility test has been found to be sensitive in distinguishing groups of athletes of different sport specializations. Table tennis players, badminton players, fencers, tae-kwon-do competitors and karate competitors showed the best agility times (< 350 ms, followed by ice-hockey, tennis, soccer, volleyball, basketball, and hockeyball players (350-400 ms, then aikidoists (400-450 ms, and finally judoists and wrestlers (450-500 ms. Conclusions: The best agility times are in athletes of racquet sports, followed by competitors of combat sports with reactions to visual stimuli, then players of ball sports, and finally competitors of combat sports with reactions to tactile stimuli. Since this is the first study testing agility skills using the Reactive agility test in athletes of different sport specializations, data obtained can be used for comparison of athletes within particular sports.

  19. Agile modeling practice

    International Nuclear Information System (INIS)

    Liu Baojie

    2012-01-01

    In recent years, the Unified Process and Agile Modeling is attracting people's attention for having integrated theory and maneuver ability. Based on the practice of China North Nuclear PWR's production and quality MIS project, the paper introduces Unified Process and Agile Modeling at first, then scratch the application of scientific idea to soft project for reference by similar projects afterwards. (author)

  20. Agility Into Victory

    DEFF Research Database (Denmark)

    Juhlin, Jonas Alastair

    This paper will investigate how the three core concepts of command and control agility can increase the chance for a successful outcome in military operations and what elements that should be strengthen within a military organization in order to achieve an agile approach to command and control. T...

  1. Agile Software Development

    Science.gov (United States)

    Biju, Soly Mathew

    2008-01-01

    Many software development firms are now adopting the agile software development method. This method involves the customer at every level of software development, thus reducing the impact of change in the requirement at a later stage. In this article, the principles of the agile method for software development are explored and there is a focus on…

  2. Agile distributed software development

    DEFF Research Database (Denmark)

    Persson, John Stouby; Mathiassen, Lars; Aaen, Ivan

    2012-01-01

    While face-to-face interaction is fundamental in agile software development, distributed environments must rely extensively on mediated interactions. Practicing agile principles in distributed environments therefore poses particular control challenges related to balancing fixed vs. evolving quality...... requirements and people vs. process-based collaboration. To investigate these challenges, we conducted an in-depth case study of a successful agile distributed software project with participants from a Russian firm and a Danish firm. Applying Kirsch’s elements of control framework, we offer an analysis of how...

  3. Agile IT Security Implementation Methodology

    CERN Document Server

    Laskowski, Jeff

    2011-01-01

    The book is a tutorial that goes from basic to professional level for Agile IT security. It begins by assuming little knowledge of agile security. Readers should hold a good knowledge of security methods and agile development. The book is targeted at IT security managers, directors, and architects. It is useful for anyone responsible for the deployment of IT security countermeasures. Security people with a strong knowledge of agile software development will find this book to be a good review of agile concepts.

  4. How does agility ensure quality?

    OpenAIRE

    Huo, Ming; Verner, June; Ali Babar, Muhammad; Zhu, Liming

    2004-01-01

    peer-reviewed Software quality is one of our most important software concerns. Agile methods may produce software faster but we also need to know how they meet our quality requirements. In this paper we compare the waterfall model with agile processes to show how agile methods achieve software quality. We also show how agile methods attain quality under time pressure and in an unstable requirements environment, i.e. we analyze agile software quality assurance. We ...

  5. Agile Web Pilot Program

    National Research Council Canada - National Science Library

    Lang, Mark

    1997-01-01

    ... in an increasingly competitive global marketplace. The pilot program allowed 18 small and medium sized enterprises to experiment with new agile business practices in competitive manufacturing environments by forming virtual organizations within...

  6. Agile software assessment

    OpenAIRE

    Nierstrasz Oscar; Lungu Mircea

    2012-01-01

    Informed decision making is a critical activity in software development but it is poorly supported by common development environments which focus mainly on low level programming tasks. We posit the need for agile software assessment which aims to support decision making by enabling rapid and effective construction of software models and custom analyses. Agile software assessment entails gathering and exploiting the broader context of software information related to the system at hand as well ...

  7. Video-based noncooperative iris image segmentation.

    Science.gov (United States)

    Du, Yingzi; Arslanturk, Emrah; Zhou, Zhi; Belcher, Craig

    2011-02-01

    In this paper, we propose a video-based noncooperative iris image segmentation scheme that incorporates a quality filter to quickly eliminate images without an eye, employs a coarse-to-fine segmentation scheme to improve the overall efficiency, uses a direct least squares fitting of ellipses method to model the deformed pupil and limbic boundaries, and develops a window gradient-based method to remove noise in the iris region. A remote iris acquisition system is set up to collect noncooperative iris video images. An objective method is used to quantitatively evaluate the accuracy of the segmentation results. The experimental results demonstrate the effectiveness of this method. The proposed method would make noncooperative iris recognition or iris surveillance possible.

  8. The agile edge managing projects effectively using agile scrum

    CERN Document Server

    Vanderjack, Brian

    2015-01-01

    This concise book is an effective source for understanding Agile Scrum development; why we use it and how it works. It will explain how work gets done in manageable iterations (sprints) and the team meetings that keep work on track (ceremonies). Also, since risk is a constant threat to any team-based project, managing risk in an Agile Scrum environment is specii cally discussed. This book is for: New Agile Scrum team members. Team leaders - this book describes the foundation of Agile Scrum, which can save time getting team members on the same page. Trainer/Educator of Agile Scrum - this book clearly defines Agile Scrum in a structured way so that students can learn how to effectively serve on an Agile team to improve their marketability. If you need to know Agile Scrum, this book will show you how to own it.

  9. Agile anywhere essays on agile projects and beyond

    CERN Document Server

    Hazzan, Orit

    2014-01-01

    The message conveyed in this work is that agility can be implemented anywhere. Accordingly, ten guidelines are presented for the adoption of agility to enable us to cope with changes in our lives, in our teams, and in our organizations. Since the authors advocate agility, the content is presented in the form of concise standalone chapters, allowing the reader to focus on the specific topic they wish to adopt in order to become agile.

  10. Adopting to Agile Software Development

    Directory of Open Access Journals (Sweden)

    Linkevics Gusts

    2014-12-01

    Full Text Available Agile software development can be made successful, but there is no well-defined way how to achieve this. The problem is that the successful adoption of agile methods and practices is a complex process and this process should be customizable for a particular organization or a team. This research focuses on identification of agile methods and practices. Result of the research is the ranking of agile methods, practices and their usage trends. As some terms of agile software development are interpreted differently in different organizations and teams, terminology used is analyzed. Results of the research can be used as a reference material for those who are planning to adopt agile methods or are looking for the next agile practice to implement. Results will be used for the development of an expert system to support agile adoption.

  11. Agile software development

    CERN Document Server

    Dingsoyr, Torgeir; Moe, Nils Brede

    2010-01-01

    Agile software development has become an umbrella term for a number of changes in how software developers plan and coordinate their work, how they communicate with customers and external stakeholders, and how software development is organized in small, medium, and large companies, from the telecom and healthcare sectors to games and interactive media. Still, after a decade of research, agile software development is the source of continued debate due to its multifaceted nature and insufficient synthesis of research results. Dingsoyr, Dyba, and Moe now present a comprehensive snapshot of the kno

  12. The AGILE anticoincidence detector

    International Nuclear Information System (INIS)

    Perotti, F.; Fiorini, M.; Incorvaia, S.; Mattaini, E.; Sant'Ambrogio, E.

    2006-01-01

    AGILE is a γ-ray astrophysics space mission which will operate, starting from 2006, in the 30 MeV-50 GeV energy range with imaging capability also in the 15-45 keV energy band. In order to achieve the required detection sensitivity, all AGILE detectors are surrounded by an anticoincidence detector aimed at charged particle background rejection with an inefficiency as low as 10 -4 . In this work, the design and the structure of this anticoincidence detector are presented, as well as its performances in terms of charged particles detection inefficiency as derived from extensive calibrations performed at CERN PS

  13. C2 Agility

    DEFF Research Database (Denmark)

    Mitchell, Dr. William; Alberts, David S.; Bernier, Francois

    of improving C2 Agility with empirical evidence obtained from a set of retrospective case studies and simulation-based experiments. Further, it identified next steps toward practical implementation in NATO operations and priorities for increasing the rigor and practicality of methods for measuring...... and improving C2 Agility. The 21st century military mission space is large and complex, characterized by extreme uncertainty, and exposed to increased public and media scrutiny. In addition to the high intensity combat operations traditionally associated with the military, potential missions include a wide...

  14. An agile implementation of SCRUM

    Science.gov (United States)

    Gannon, Michele

    Is Agile a way to cut corners? To some, the use of an Agile Software Development Methodology has a negative connotation - “ Oh, you're just not producing any documentation” . So can a team with no experience in Agile successfully implement and use SCRUM?

  15. Strategic agility for nursing leadership.

    Science.gov (United States)

    Shirey, Maria R

    2015-06-01

    This department highlights change management strategies that may be successful in strategically planning and executing organizational change. In this article, the author discusses strategic agility as an important leadership competency and offers approaches for incorporating strategic agility in healthcare systems. A strategic agility checklist and infrastructure-building approach are presented.

  16. Video-based lectures: An emerging paradigm for teaching human ...

    African Journals Online (AJOL)

    Video-based teaching material is a rich and powerful medium being used in computer assisted learning. This paper aimed to assess the learning outcomes and student nurses' acceptance and satisfaction with the video-based lectures versus the traditional method of teaching human anatomy and physiology courses.

  17. The AGILE Mission

    CERN Document Server

    Tavani, M.; Argan, A.; Boffelli, F.; Bulgarelli, A.; Caraveo, P.; Cattaneo, P.W.; Chen, A.W.; Cocco, V.; Costa, E.; D'Ammando, F.; Del Monte, E.; De Paris, G.; Di Cocco, G.; Di Persio, G.; Donnarumma, I.; Evangelista, Y.; Feroci, M.; Ferrari, A.; Fiorini, M.; Fornari, F.; Fuschino, F.; Froysland, T.; Frutti, M.; Galli, M.; Gianotti, F.; Giuliani, A.; Labanti, C.; Lapshov, I.; Lazzarotto, F.; Liello, F.; Lipari, P.; Longo, F.; Mattaini, E.; Marisaldi, M.; Mastropietro, M.; Mauri, A.; Mauri, F.; Mereghetti, S.; Morelli, E.; Morselli, A.; Pacciani, L.; Pellizzoni, A.; Perotti, F.; Piano, G.; Picozza, P.; Pontoni, C.; Porrovecchio, G.; Prest, M.; Pucella, G.; Rapisarda, M.; Rappoldi, A.; Rossi, E.; Rubini, A.; Soffitta, P.; Traci, A.; Trifoglio, M.; Trois, A.; Vallazza, E.; Vercellone, S.; Vittorini, V.; Zambra, A.; Zanello, D.; Pittori, C.; Preger, B.; Santolamazza, P.; Verrecchia, F.; Giommi, P.; Colafrancesco, S.; Antonelli, A.; Cutini, S.; Gasparrini, D.; Stellato, S.; Fanari, G.; Primavera, R.; Tamburelli, F.; Viola, F.; Guarrera, G.; Salotti, L.; D'Amico, F.; Marchetti, E.; Crisconio, M.; Sabatini, P.; Annoni, G.; Alia, S.; Longoni, A.; Sanquerin, R.; Battilana, M.; Concari, P.; Dessimone, E.; Grossi, R.; Parise, A.; Monzani, F.; Artina, E.; Pavesi, R.; Marseguerra, G.; Nicolini, L.; Scandelli, L.; Soli, L.; Vettorello, V.; Zardetto, E.; Bonati, A.; Maltecca, L.; D'Alba, E.; Patane, M.; Babini, G.; Onorati, F.; Acquaroli, L.; Angelucci, M.; Morelli, B.; Agostara, C.; Cerone, M.; Michetti, A.; Tempesta, P.; D'Eramo, S.; Rocca, F.; Giannini, F.; Borghi, G.; Garavelli, B.; Conte, M.; Balasini, M.; Ferrario, I.; Vanotti, M.; Collavo, E.; Giacomazzo, M.

    2008-01-01

    AGILE is an Italian Space Agency mission dedicated to the observation of the gamma-ray Universe. The AGILE very innovative instrumentation combines for the first time a gamma-ray imager (sensitive in the energy range 30 MeV - 50 GeV), a hard X-ray imager (sensitive in the range 18-60 keV) together with a Calorimeter (sensitive in the range 300 keV - 100 MeV) and an anticoincidence system. AGILE was successfully launched on April 23, 2007 from the Indian base of Sriharikota and was inserted in an equatorial orbit with a very low particle background. AGILE provides crucial data for the study of Active Galactic Nuclei, Gamma-Ray Bursts, pulsars, unidentified gamma-ray sources, Galactic compact objects, supernova remnants, TeV sources, and fundamental physics by microsecond timing. An optimal angular resolution (reaching 0.1-0.2 degrees in gamma-rays, 1-2 arcminutes in hard X-rays) and very large fields of view (2.5 sr and 1 sr, respectively) are obtained by the use of Silicon detectors integrated in a very compa...

  18. Creating IT agility.

    Science.gov (United States)

    Glaser, John

    2008-04-01

    Seven steps healthcare organizations can take to improve IT agility are: Pay attention to the capabilities of IT applications. Establish short project phases. Stage the release of capital and new IT positions. Cross-train IT staff. Adopt technology standards. Shorten IT plan time horizons. Align IT with organizational strategies and priorities.

  19. Improving Agile Software Practice

    DEFF Research Database (Denmark)

    Tjørnehøj, Gitte

    2006-01-01

    Software process improvement in small and agile organizations is often problematic, but achieving good SPI-assessments can still be necessary to stay in the marked or to meet demands of multinational owners. The traditional norm driven, centralized and control centered improvement approaches has...

  20. Trust in agile teams

    DEFF Research Database (Denmark)

    Tjørnehøj, Gitte; Fransgård, Mette; Skalkam, Signe

    2012-01-01

    actions influenced this. We see two important lessons from the analysis. First the agile practices of daily Scrum and self organizing team can empower DSD teams to manage their own development of trust and thereby alleviate the obstacles of DSD. Second if management fails to support the development...

  1. Online video-based resistance training improves the physical capacity of junior basketball athletes.

    Science.gov (United States)

    Klusemann, Markus J; Pyne, David B; Fay, Tristan S; Drinkwater, Eric J

    2012-10-01

    Junior basketball athletes require a well-designed resistance training program to improve their physical development. Lack of expert supervision and resistance training in junior development pathways may be overcome by implementing an online video-based program. The aim of this study was to compare the magnitude of improvement (change) in physical performance and strength and functional movement patterns of junior basketball athletes using either a fully supervised or an online video-based resistance training program. Thirty-eight junior basketball athletes (males, n = 17; age, 14 ± 1 year; height, 1.79 ± 0.10 m; mass, 67 ± 12 kg; females, n = 21; age, 15 ± 1 year; height, 1.70 ± 0.07 m; mass, 62 ± 8 kg) were randomly assigned into a supervised resistance training group (SG, n = 13), video training group (VG, n = 13) or control group (CG, n = 12) and participated in a 6-week controlled experimental trial. Pre- and posttesting included measures of physical performance (20-m sprint, step-in vertical jump, agility, sit and reach, line drill, and Yo-Yo intermittent recovery level 1), strength (15 s push-up and pull-up), and functional movement screening (FMS). Both SG and VG achieved 3-5% ± 2-4% (mean ± 90% confidence limits) greater improvements in several physical performance measures (vertical jump height, 20-m sprint time, and Yo-Yo endurance performance) and a 28 ± 21% greater improvement in push-up strength compared with the CG. The SG attained substantially larger gains in FMS scores over both the VG (12 ± 10%) and CG (13 ± 8%). Video-based training appears to be a viable option to improve physical performance and strength in junior basketball athletes. Qualified supervision is recommended to improve functional movement patterns in junior athletes.

  2. AGILE DATA CENTER AT ASDC AND AGILE HIGHLIGHTS

    Directory of Open Access Journals (Sweden)

    Carlotta Pittori

    2013-12-01

    Full Text Available We present an overview of the main AGILE Data Center activities and the AGILE scientific highlights during the first 5 years of operations. AGILE is an ASI space mission in joint collaboration with INAF, INFN and CIFS, dedicated to the observation of the gamma-ray Universe. The AGILE satellite was launched on April 23rd, 2007, and is devoted to gamma-ray astrophysics in the 30MeV ÷ 50 GeV energy range, with simultaneous X-ray imaging capability in the 18 ÷ 60 keV band. Despite the small size and budget, AGILE has produced several important scientific results, including the unexpected discovery of strong and rapid gamma-ray flares from the Crab Nebula over daily timescales. This discovery won AGILE PI and the AGILE Team the prestigious Bruno Rossi Prize for 2012, an international award in the field of high energy astrophysics. Thanks to its sky monitoring capability and fast ground segment alert system, AGILE is substantially improving our knowledge of the gamma-ray sky, also making a crucial contribution to the study of the terrestrial gamma-ray flashes (TGFs detected in the Earth atmosphere. The AGILE Data Center, part of the ASI Science Data Center (ASDC located in Frascati, Italy, is in charge of all the science oriented activities related to the analysis, archiving and distribution of AGILE data.

  3. User-Centered Agile Methods

    CERN Document Server

    Beyer, Hugh

    2010-01-01

    With the introduction and popularization of Agile methods of software development, existing relationships and working agreements between user experience groups and developers are being disrupted. Agile methods introduce new concepts: the Product Owner, the Customer (but not the user), short iterations, User Stories. Where do UX professionals fit in this new world? Agile methods also bring a new mindset -- no big design, no specifications, minimal planning -- which conflict with the needs of UX design. This lecture discusses the key elements of Agile for the UX community and describes strategie

  4. Strategi Bersaing dengan Agile Manufacturing

    Directory of Open Access Journals (Sweden)

    Hamidah Tussifah

    2017-06-01

    Full Text Available Competitive advantage now increasingly rests upon a dynamic capability to compete successfully in an environment of frequent, challenging and unpredictable change. The agile manufacturing a recently popularized concept has been advocated as the 21st century manufacturing paradigm. In adopting and developing the key elements of agile manufactruring, there is requirement for enterprises to overcome the philosophical challenges of a shift from mass/lean production to the customization of agility. Beside that, enterprises should explore the key success factors to support succesfull agile implementation.

  5. Agile Project Management For Dummies

    CERN Document Server

    Layton, Mark C

    2012-01-01

    Be flexible and faster with Agile project management As mobile and web technologies continue to evolve rapidly, there is added pressure to develop and implement software projects in weeks instead of months. Agile Project Management For Dummies can make that happen. This is the first book to provide a simple, step-by-step guide to Agile Project Management approaches, tools, and techniques. With the fast pace of mobile and web technology development, software project development must keep pace; Agile Project Management enables developers to complete and implement projects more quickly and this b

  6. Agile foundations principles, practices and frameworks

    CERN Document Server

    Measey, Peter; Gray, Alex; Levy, Richard; Oliver, Les; Roberts, Barbara; Short, Michael; Wilmshurst, Darren; Wolf, Lazaro

    2015-01-01

    Agile practices transform the way organisations carry out business and respond to change. But to realise success, an Agile mindset needs to be adopted throughout an organisation. This book gives a comprehensive introduction to Agile principles and methodologies.

  7. Agile infrastructure monitoring

    International Nuclear Information System (INIS)

    Andrade, P; Ascenso, J; Fedorko, I; Fiorini, B; Paladin, M; Pigueiras, L; Santos, M

    2014-01-01

    At the present time, data centres are facing a massive rise in virtualisation and cloud computing. The Agile Infrastructure (AI) project is working to deliver new solutions to ease the management of CERN data centres. Part of the solution consists in a new 'shared monitoring architecture' which collects and manages monitoring data from all data centre resources. In this article, we present the building blocks of this new monitoring architecture, the different open source technologies selected for each architecture layer, and how we are building a community around this common effort.

  8. The Agility Imperative

    DEFF Research Database (Denmark)

    Mitchell, Dr. William

    that the number of tanks or warships you have matters less than your ability to think network rather than linearly is comforting. But gone is also the physical certainty of winning or losing decisive battles and formal surrenders of state actors. The security environment is driven by an unparalleled explosion...... in information transfer that has affected how humans fundamentally organise and develop ideas. The military cannot avoid the impact of these developments and the challenges they present. By the end of 2013 the agility imperative will likely stand out as one of the defining characteristics necessary for military...

  9. Agile Project Portfolio Management

    DEFF Research Database (Denmark)

    Andersen, Jesper Rank; Riis, Jens Ove; Mikkelsen, Hans

    2005-01-01

    This paper will provide a preliminary introduction to the application of Agile Thinking in management of project portfolio and company development. At any point in time, companies have a crowd of development initiatives spread around the organisation and managed at different levels...... in the managerial hierarchy. They compete for resources and managerial attention, and they often take too long time - and some do not survive in the rapid changing context. Top man¬agers ask for speed, flexibility and effectiveness in the portfolio of development activities (projects). But which competencies...

  10. Agile, a guiding principle for health care improvement?

    Science.gov (United States)

    Tolf, Sara; Nyström, Monica E; Tishelman, Carol; Brommels, Mats; Hansson, Johan

    2015-01-01

    The purpose of this paper is to contribute to increased understanding of the concept agile and its potential for hospital managers to optimize design of organizational structures and processes to combine internal efficiency and external effectiveness. An integrative review was conducted using the reSEARCH database. Articles met the following criteria: first, a definition of agility; second, descriptions of enablers of becoming an agile organization; and finally, discussions of agile on multiple organizational levels. In total, 60 articles qualified for the final analysis. Organizational agility rests on the assumption that the environment is uncertain, ranging from frequently changing to highly unpredictable. Proactive, reactive or embracive coping strategies were described as possible ways to handle such uncertain environments. Five organizational capacities were derived as necessary for hospitals to use the strategies optimally: transparent and transient inter-organizational links; market sensitivity and customer focus; management by support for self-organizing employees; organic structures that are elastic and responsive; flexible human and resource capacity for timely delivery. Agile is portrayed as either the "new paradigm" following lean, the needed development on top of a lean base, or as complementary to lean in distinct hybrid strategies. Environmental uncertainty needs to be matched with coping strategies and organizational capacities to design processes responsive to real needs of health care. This implies that lean and agile can be combined to optimize the design of hospitals, to meet different variations in demand and create good patient management. While considerable value has been paid to strategies to improve the internal efficiency within hospitals, this review raise the attention to the value of strategies of external effectiveness.

  11. Towards Agile Ontology Maintenance

    Science.gov (United States)

    Luczak-Rösch, Markus

    Ontologies are an appropriate means to represent knowledge on the Web. Research on ontology engineering reached practices for an integrative lifecycle support. However, a broader success of ontologies in Web-based information systems remains unreached while the more lightweight semantic approaches are rather successful. We assume, paired with the emerging trend of services and microservices on the Web, new dynamic scenarios gain momentum in which a shared knowledge base is made available to several dynamically changing services with disparate requirements. Our work envisions a step towards such a dynamic scenario in which an ontology adapts to the requirements of the accessing services and applications as well as the user's needs in an agile way and reduces the experts' involvement in ontology maintenance processes.

  12. Frequency agile solar radiotelescope

    Science.gov (United States)

    Bastian, Tim S.

    2003-02-01

    The Frequency Agile Solar Radiotelescope (FASR) is a solar-dedicated, ground based, interferometric array optimized to perform broadband imaging spectroscopy from ~ 0.1-30+ GHz. It will do so with the angular, spectral, and temporal resolution required to exploit radio emission from the Sun as a diagnostic of the wide variety of astrophysical processes that occur there. FASR represents a major advance over existing radioheliographs, and is expected to remain the world's premier solar radio instrument for two decades or more after completion. FASR will be a versatile and powerful instrument, providing unique data to a broad users community. Solar, solar-terrestrial, and space physicists will exploit FASR to attack a broad science program, including problems of fundamental interest: coronal magnetography, solar flares and particle acceleration, drivers of space weather, and the thermal structure and dynamics of the solar atmosphere. A design study and implementation planning are underway. Recent progress is reviewed here.

  13. Agile & Distributed Project Management

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Pries-Heje, Lene

    2011-01-01

    Scrum has gained surprising momentum as an agile IS project management approach. An obvious question is why Scrum is so useful? To answer that question we carried out a longitudinal study of a distributed project using Scrum. We analyzed the data using coding and categorisation and three carefully...... selected theoretical frameworks. Our conclusion in this paper is that Scrum is so useful because it provides effective communication in the form of boundary objects and boundary spanners, it provides effective social integration by building up social team capital, and it provides much needed control...... and coordination mechanisms by allowing both local and global articulation of work in the project. That is why Scrum is especially useful for distributed IS project management and teamwork....

  14. Agile Scientists? : Investigating Agile Practices in Scientific Software Development

    OpenAIRE

    Sletholt, Magnus Thorstein

    2011-01-01

    The topic of this master thesis is development of scientific software. The research questions put forth are oriented towards specific agile practices and whether these are present in the development processes of scientific software projects. Moreover, the effects of applying such agile practices, particularly pertaining to the handling of requirements and testing, in scientific software projects are addressed in the thesis. In order to answer the proposed research questions a table consisting...

  15. The Art of Agile Development

    CERN Document Server

    Shore, James

    2008-01-01

    Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly. This book provides a gestalt view of the agile development process that serves as a comprehensive introduction for non-technical readers, along with hands-on technical practices for programmers and developers. The book also tackles the people aspect of Extreme Programming.

  16. Factors in Agile Methods Adoption

    Directory of Open Access Journals (Sweden)

    Samia Abdalhamid

    2017-05-01

    Full Text Available There are many factors that can affect the process of adopting Agile methods during software developing. This paper illustrates the critical factors in Agile methods adoption in software organizations. To present the success and failure factors, an exploratory study is carried out among the critical factors of success and failure from existing studies. Dimensions and Factors are introduced utilizing success and failure dimensions. The mind map was used to clarify these factors.

  17. Human factors in agile manufacturing

    Energy Technology Data Exchange (ETDEWEB)

    Forsythe, C.

    1995-03-01

    As industries position themselves for the competitive markets of today, and the increasingly competitive global markets of the 21st century, agility, or the ability to rapidly develop and produce new products, represents a common trend. Agility manifests itself in many different forms, with the agile manufacturing paradigm proposed by the Iacocca Institute offering a generally accepted, long-term vision. In its many forms, common elements of agility or agile manufacturing include: changes in business, engineering and production practices, seamless information flow from design through production, integration of computer and information technologies into all facets of the product development and production process, application of communications technologies to enable collaborative work between geographically dispersed product development team members and introduction of flexible automation of production processes. Industry has rarely experienced as dramatic an infusion of new technologies or as extensive a change in culture and work practices. Human factors will not only play a vital role in accomplishing the technical and social objectives of agile manufacturing. but has an opportunity to participate in shaping the evolution of industry paradigms for the 21st century.

  18. Complementing Operating Room Teaching With Video-Based Coaching.

    Science.gov (United States)

    Hu, Yue-Yung; Mazer, Laura M; Yule, Steven J; Arriaga, Alexander F; Greenberg, Caprice C; Lipsitz, Stuart R; Gawande, Atul A; Smink, Douglas S

    2017-04-01

    Surgical expertise demands technical and nontechnical skills. Traditionally, surgical trainees acquired these skills in the operating room; however, operative time for residents has decreased with duty hour restrictions. As in other professions, video analysis may help maximize the learning experience. To develop and evaluate a postoperative video-based coaching intervention for residents. In this mixed methods analysis, 10 senior (postgraduate year 4 and 5) residents were videorecorded operating with an attending surgeon at an academic tertiary care hospital. Each video formed the basis of a 1-hour one-on-one coaching session conducted by the operative attending; although a coaching framework was provided, participants determined the specific content collaboratively. Teaching points were identified in the operating room and the video-based coaching sessions; iterative inductive coding, followed by thematic analysis, was performed. Teaching points made in the operating room were compared with those in the video-based coaching sessions with respect to initiator, content, and teaching technique, adjusting for time. Among 10 cases, surgeons made more teaching points per unit time (63.0 vs 102.7 per hour) while coaching. Teaching in the video-based coaching sessions was more resident centered; attendings were more inquisitive about residents' learning needs (3.30 vs 0.28, P = .04), and residents took more initiative to direct their education (27% [198 of 729 teaching points] vs 17% [331 of 1977 teaching points], P based coaching is a novel and feasible modality for supplementing intraoperative learning. Objective evaluation demonstrates that video-based coaching may be particularly useful for teaching higher-level concepts, such as decision making, and for individualizing instruction and feedback to each resident.

  19. Tools for Supporting Distributed Agile Project Planning

    Science.gov (United States)

    Wang, Xin; Maurer, Frank; Morgan, Robert; Oliveira, Josyleuda

    Agile project planning plays an important part in agile software development. In distributed settings, project planning is severely impacted by the lack of face-to-face communication and the inability to share paper index cards amongst all meeting participants. To address these issues, several distributed agile planning tools were developed. The tools vary in features, functions and running platforms. In this chapter, we first summarize the requirements for distributed agile planning. Then we give an overview on existing agile planning tools. We also evaluate existing tools based on tool requirements. Finally, we present some practical advices for both designers and users of distributed agile planning tools.

  20. RFP for the italien satellite AGILE

    DEFF Research Database (Denmark)

    Madsen, Peter Buch; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    The document descibes the ASC Star Tracker (performance, functionality, requirements etc.) to the Italian satellite AGILE.......The document descibes the ASC Star Tracker (performance, functionality, requirements etc.) to the Italian satellite AGILE....

  1. Collaborative Environment and Agile Development

    Directory of Open Access Journals (Sweden)

    Bogdan GHILIC-MICU

    2014-01-01

    Full Text Available Over time, information and communications technology development has made a direct impact on human activity in the individual context as well as familial, economic and social. This has laid the premise for adoption of new and modern paradigms in individual and organizational activity management. The evolutionary climax of the social universe is called nowadays knowledge society. The knowledge society succeeds the information society, emphasizing the development of the opportunities brought by collaborative work environment and agile approach. In this paper we will highlight the use of collaborative environment in agile software development, as an instrument for managing organizations in knowledge society. Thus, we will emphasize the paradigms of agile testing, validation and verification in collaborative environment.

  2. Challenges of Best Agile Management Practices

    OpenAIRE

    Kulesovs, Ivans; Korkkinen, Max

    2013-01-01

    Agile software development and Agile leadership are widespread topics nowadays. Management 3.0 framework is a new framework for Agile leadership implementation within the software development organization. We have performed research that should answer such question as, what are the difficulties related to and the best practices of Agile leadership implementation in software development organizations through the prism of Management 3.0 framework views. In order to do this we have performed the...

  3. User-centered agile method

    CERN Document Server

    Deuff, Dominique

    2013-01-01

    Agile development methods began to emerge around 20 years ago. However, it was not until the early 2000s that they began to be widely used in industry. This growth was often due to the advent of Internet services requiring faster cycles of development in order to heighten the rate at which an ever-greater number of functionalities were made available. In parallel, user-centered design (UCD) methods were also becoming more and more widely used: hence, user-centered design and agile methods were bound to cross paths, at least in the telecoms industry! During this period, in the field of telec

  4. Everything you want to know about Agile

    CERN Document Server

    Cooke, Jamie Lynn

    2012-01-01

    Everything you want to know about Agile comprehensively addresses the issues that IT departments face when they try to implement Agile approaches within the constraints of their traditional organizations, including existing project frameworks, budgeting structures, contracts and corporate reporting.  It is an essential resource for IT departments that want to deliver successful Agile results, even in the most challenging environments.

  5. Usability Evaluation Method for Agile Software Development

    Directory of Open Access Journals (Sweden)

    Saad Masood Butt

    2015-02-01

    Full Text Available Agile methods are the best fit for tremendously growing software industry due to its flexible and dynamic nature. But the software developed using agile methods do meet the usability standards? To answer this question we can see that majority of agile software development projects currently involve interactive user interface designs, which can only be possible by following User Centered Design (UCD in agile methods. The question here is, how to integrate UCD with agile models. Both Agile models and UCD are iterative in nature but agile models focus on coding and development of software; whereas, UCD focuses on user interface of the software. Similarly, both of them have testing features where the agile model involves automated tested code while UCD involves an expert or a user to test the user interface. In this paper, a new agile usability model is proposed and the evaluation is of the proposed model is presented by practically implementing it in three real life projects. . Key results from these projects clearly show: the proposed agile model incorporates usability evaluation methods, improves the relationship between usability experts to work with agile software experts; in addition, allows agile developers to incorporate the result from UCD into subsequent interactions.

  6. The Challenges of Becoming Agile

    DEFF Research Database (Denmark)

    Ovesen, Nis; Dowlen, Chris

    2012-01-01

    During the last decade agile methods have been a vast success in the domain of software development. This paper investigates whether these methods can be successfully transferred to the domain of physical product development in order to address the fundamental challenges of increased marked speed...

  7. AGILE DRAFTING OF OUTSOURCING CONTRACTS

    DEFF Research Database (Denmark)

    Schlichter, Bjarne Rerup; Storgaard, Kristian

    2015-01-01

    and in several parallel tracks using different competencies. By the use of an illustrative case-study, this paper explores how scrum can be applied to enhance the process of drafting outsourcing contracts. The analysis indicates that the use of an agile method, such as Scrum, can be beneficial in this context...

  8. Pro Agile NET Development with Scrum

    CERN Document Server

    Blankenship, Jerrel; Millett, Scott

    2011-01-01

    Pro Agile .NET Development with SCRUM guides you through a real-world ASP.NET project and shows how agile methodology is put into practice. There is plenty of literature on the theory behind agile methodologies, but no book on the market takes the concepts of agile practices and applies these in a practical manner to an end-to-end ASP.NET project, especially the estimating, requirements and management aspects of a project. Pro Agile .NET Development with SCRUM takes you through the initial stages of a project - gathering requirements and setting up an environment - through to the development a

  9. Agile Software Development: An Introduction and Overview

    Science.gov (United States)

    Dingsøyr, Torgeir; Dybå, Tore; Moe, Nils Brede

    Agile software development is an important topic in software engineering and information systems. This chapter provides a characterization and definition of agile software development, an overview of research through a summary of existing overview studies, an analysis of the research literature so far, and an introduction to the main themes of this book. The first part of the book provides foundations and background of agile development. The second part describes findings from studies of agile methods in practice. The third part identifies principal challenges and discusses new frontiers that agile development methods will meet in the future.

  10. Video-based problems in introductory mechanics physics courses

    International Nuclear Information System (INIS)

    Gröber, Sebastian; Klein, Pascal; Kuhn, Jochen

    2014-01-01

    Introductory mechanics physics courses at the transition from school to university are a challenge for students. They are faced with an abrupt and necessary increase of theoretical content and requirements on their conceptual understanding of phyiscs. In order to support this transition we replaced part of the mandatory weekly theory-based paper-and-pencil problems with video analysis problems of equal content and level of difficulty. Video-based problems (VBP) are a new problem format for teaching physics from a linked sequence of theoretical and video-based experimental tasks. Experimental tasks are related to the well-known concept of video motion analysis. This introduction of an experimental part in recitations allows the establishment of theory–experiment interplay as well as connections between physical content and context fields such as nature, technique, everyday life and applied physics by conducting model-and context-related experiments. Furthermore, laws and formulas as predominantly representative forms are extended by the use of diagrams and vectors. In this paper we give general reasons for this approach, describe the structure and added values of VBP, and show that they cover a relevant part of mechanics courses at university. Emphasis is put on theory–experiment interplay as a structural added value of VBP to promote students' construction of knowledge and conceptual understanding. (paper)

  11. Systems engineering agile design methodologies

    CERN Document Server

    Crowder, James A

    2013-01-01

    This book examines the paradigm of the engineering design process. The authors discuss agile systems and engineering design. The book captures the entire design process (functionbases), context, and requirements to affect real reuse. It provides a methodology for an engineering design process foundation for modern and future systems design. This book captures design patterns with context for actual Systems Engineering Design Reuse and contains a new paradigm in Design Knowledge Management.

  12. An Investigation of Agility Issues in Scrum Teams Using Agility Indicators

    Science.gov (United States)

    Pikkarainen, Minna; Wang, Xiaofeng

    Agile software development methods have emerged and become increasingly popular in recent years; yet the issues encountered by software development teams that strive to achieve agility using agile methods are yet to be explored systematically. Built upon a previous study that has established a set of indicators of agility, this study investigates what issues are manifested in software development teams using agile methods. It is focussed on Scrum teams particularly. In other words, the goal of the chapter is to evaluate Scrum teams using agility indicators and therefore to further validate previously presented agility indicators within the additional cases. A multiple case study research method is employed. The findings of the study reveal that the teams using Scrum do not necessarily achieve agility in terms of team autonomy, sharing, stability and embraced uncertainty. The possible reasons include previous organizational plan-driven culture, resistance towards the Scrum roles and changing resources.

  13. Case-based Agile Fixture Design

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    In order to realize the agility of the fixture design, such asreconfigurability, rescalability and reusability, fixture structure is function unit-based decomposed from a fire-new point of view. Which makes it easy for agile fixture to be reconfigured and modified. Thereby, the base of case-based agile fixture design system info is established.Whole case-based agile fixture design model is presented. In which, three modules are added relative to the other models, including case matching of fixture planning module, conflict arbitration module and agile fixture case modify module. The three modules could solve the previous problem that the experience and result are difficult to be reused in the process of design.Two key techniques in the process of the agile fixture design, the evaluation of case similarity, and restriction-based conflict arbitration, are listed. And some methods are presented to evaluate the similarity and clear up the conflict.

  14. Conceptualizing Interpersonal Relationships in Agile IS Development

    DEFF Research Database (Denmark)

    Madsen, Sabine; Matook, Sabine

    Agile information systems development (ISD) is a people-centered approach that emphasizes frequent interaction and genuine co-operation between customers and developers. While business relationships are the norm in the workplace, agile ISD leads to the creation of close interpersonal relationships....... Drawing on relationship theory and friendship literature we propose a theoretical framework of three types of workplace relationships. The framework is used for deriving theoretical preconceptions about agile relationships and their impact on the agile ISD team’s ability to deliver valuable, working...... software frequently. We also present the interpretive approach we will apply. An understanding of the relationship specific aspects of agile ISD as well as of the importance and impact of certain relationship characteristics can help explain why some agile projects succeed, while others fail...

  15. Video-based Chinese Input System via Fingertip Tracking

    Directory of Open Access Journals (Sweden)

    Chih-Chang Yu

    2012-10-01

    Full Text Available In this paper, we propose a system to detect and track fingertips online and recognize Mandarin Phonetic Symbol (MPS for user-friendly Chinese input purposes. Using fingertips and cameras to replace pens and touch panels as input devices could reduce the cost and improve the ease-of-use and comfort of computer-human interface. In the proposed framework, particle filters with enhanced appearance models are applied for robust fingertip tracking. Afterwards, MPS combination recognition is performed on the tracked fingertip trajectories using Hidden Markov Models. In the proposed system, the fingertips of the users could be robustly tracked. Also, the challenges of entering, leaving and virtual strokes caused by video-based fingertip input can be overcome. Experimental results have shown the feasibility and effectiveness of the proposed work.

  16. TENTube: A Video-based Connection Tool Supporting Competence Development

    Directory of Open Access Journals (Sweden)

    Albert A Angehrn

    2008-07-01

    Full Text Available The vast majority of knowledge management initiatives fail because they do not take sufficiently into account the emotional, psychological and social needs of individuals. Only if users see real value for themselves will they actively use and contribute their own knowledge to the system, and engage with other users. Connection dynamics can make this easier, and even enjoyable, by connecting people and bringing them closer through shared experiences such as playing a game together. A higher connectedness of people to other people, and to relevant knowledge assets, will motivate them to participate more actively and increase system usage. In this paper, we describe the design of TENTube, a video-based connection tool we are developing to support competence development. TENTube integrates rich profiling and network visualization and navigation with agent-enhanced game-like connection dynamics.

  17. A Review on Video-Based Human Activity Recognition

    Directory of Open Access Journals (Sweden)

    Shian-Ru Ke

    2013-06-01

    Full Text Available This review article surveys extensively the current progresses made toward video-based human activity recognition. Three aspects for human activity recognition are addressed including core technology, human activity recognition systems, and applications from low-level to high-level representation. In the core technology, three critical processing stages are thoroughly discussed mainly: human object segmentation, feature extraction and representation, activity detection and classification algorithms. In the human activity recognition systems, three main types are mentioned, including single person activity recognition, multiple people interaction and crowd behavior, and abnormal activity recognition. Finally the domains of applications are discussed in detail, specifically, on surveillance environments, entertainment environments and healthcare systems. Our survey, which aims to provide a comprehensive state-of-the-art review of the field, also addresses several challenges associated with these systems and applications. Moreover, in this survey, various applications are discussed in great detail, specifically, a survey on the applications in healthcare monitoring systems.

  18. Automatic Video-based Analysis of Human Motion

    DEFF Research Database (Denmark)

    Fihl, Preben

    The human motion contains valuable information in many situations and people frequently perform an unconscious analysis of the motion of other people to understand their actions, intentions, and state of mind. An automatic analysis of human motion will facilitate many applications and thus has...... received great interest from both industry and research communities. The focus of this thesis is on video-based analysis of human motion and the thesis presents work within three overall topics, namely foreground segmentation, action recognition, and human pose estimation. Foreground segmentation is often...... the first important step in the analysis of human motion. By separating foreground from background the subsequent analysis can be focused and efficient. This thesis presents a robust background subtraction method that can be initialized with foreground objects in the scene and is capable of handling...

  19. Video based object representation and classification using multiple covariance matrices.

    Science.gov (United States)

    Zhang, Yurong; Liu, Quan

    2017-01-01

    Video based object recognition and classification has been widely studied in computer vision and image processing area. One main issue of this task is to develop an effective representation for video. This problem can generally be formulated as image set representation. In this paper, we present a new method called Multiple Covariance Discriminative Learning (MCDL) for image set representation and classification problem. The core idea of MCDL is to represent an image set using multiple covariance matrices with each covariance matrix representing one cluster of images. Firstly, we use the Nonnegative Matrix Factorization (NMF) method to do image clustering within each image set, and then adopt Covariance Discriminative Learning on each cluster (subset) of images. At last, we adopt KLDA and nearest neighborhood classification method for image set classification. Promising experimental results on several datasets show the effectiveness of our MCDL method.

  20. IT Enabled Agility in Organizational Ambidexterity

    OpenAIRE

    Röder, Nina; Schermann, Michael; Krcmar, Helmut

    2015-01-01

    The aim of ambidextrous organizations is to balance exploratory and exploitative learning concepts. They innovate through experiments and research, and capture the value of innovations through refinement and continuous improvement. In this paper, we study the relationship of organizational ambidexterity and IT enabled agility. Based on a case study with a German car manufacturer we find that (1) entrepreneurial agility impedes exploitative concepts, (2) adaptive agility impedes exploratory co...

  1. Teamwork in Distributed Agile Software Development

    OpenAIRE

    Gurram, Chaitanya; Bandi, Srinivas Goud

    2013-01-01

    Context: Distributed software development has become a most desired way of software development. Application of agile development methodologies in distributed environments has taken a new trend in developing software due to its benefits of improved communication and collaboration. Teamwork is an important concept that agile methodologies facilitate and is one of the potential determinants of team performance which was not focused in distributed agile software development. Objectives: This res...

  2. Agile! the good, the hype and the ugly

    CERN Document Server

    Meyer, Bertrand

    2014-01-01

    Here is the ideal introduction to agile development. The book details agile principles, roles, managerial practices, technical practices and artifacts, offering a complete review that will help readers master all the important agile ideas.

  3. Evaluation of the Agility Level of the Organization

    Directory of Open Access Journals (Sweden)

    Linkevics Gusts

    2015-12-01

    Full Text Available Organizations and teams are switching to agile methodology more and more often. The problem lies in the fact that organizations and teams are not certain at which agility level they currently are and at which agility domains they fail. This research focuses on creating a new method and tool for evaluation of the agility level of the company. The proposed method is based on the agility model of the company with agility domains, subdomains and attributes. Expert evaluation of domains, subdomains and attributes is the core of this method. The result of this research is the agility assessment method and blueprint of the architecture for the agility evaluation tool.

  4. Agile Project Management with Scrum

    CERN Document Server

    Schwaber, Ken

    2009-01-01

    The rules and practices for Scrum-a simple process for managing complex projects-are few, straightforward, and easy to learn. But Scrum's simplicity itself-its lack of prescription-can be disarming, and new practitioners often find themselves reverting to old project management habits and tools and yielding lesser results. In this illuminating series of case studies, Scrum co-creator and evangelist Ken Schwaber identifies the real-world lessons-the successes and failures-culled from his years of experience coaching companies in agile project management. Through them, you'll understand how to

  5. THE EFFICACY OF ANGLE-MATCHED ISOKINETIC KNEE FLEXOR AND EXTENSOR STRENGTH PARAMETERS IN PREDICTING AGILITY TEST PERFORMANCE.

    Science.gov (United States)

    Greig, Matt; Naylor, James

    2017-10-01

    Agility is a fundamental performance element in many sports, but poses a high risk of injury. Hierarchical modelling has shown that eccentric hamstring strength is the primary determinant of agility performance. The purpose of this study was to investigate the relationship between knee flexor and extensor strength parameters and a battery of agility tests. Controlled laboratory study. Nineteen recreational intermittent games players completed an agility battery and isokinetic testing of the eccentric knee flexors (eccH) and concentric knee extensors (conQ) at 60, 180 and 300°·s -1 . Peak torque and the angle at which peak torque occurred were calculated for eccH and conQ at each speed. Dynamic control ratios (eccH:conQ) and fast:slow ratios (300:60) were calculated using peak torque values, and again using angle-matched data, for eccH and conQ. The agility test battery differentiated linear vs directional changes and prescriptive vs reactive tasks. Linear regression showed that eccH parameters were generally a better predictor of agility performance than conQ parameters. Stepwise regression showed that only angle-matched strength ratios contributed to the prediction of each agility test. Trdaitionally calculated strength ratios using peak torque values failed to predict performance. Angle-matched strength parameters were able to account for 80% of the variation in T-test performance, 70% of deceleration distance, 55% of 10m sprint performance, and 44% of reactive change of direction speed. Traditionally calculated strength ratios failed to predict agility performance, whereas angle-matched strength ratios had better predictive ability and featured in a predictive stepwise model for each agility task. 2c.

  6. AGILE Highlights after Six Years in Orbit

    Directory of Open Access Journals (Sweden)

    Carlotta Pittori

    2014-12-01

    Full Text Available AGILE is an ASI space mission in collaboration with INAF, INFN and CIFS, dedicated to the observation of the gamma-ray Universe in the 30 MeV - 50 GeV energy range, with simultaneous X-ray imaging capability in the 18-60 keV band. The AGILE satellite was launched on April 23rd, 2007, and produced several important scientic results, among which the unexpected discovery of strong ares from the Crab Nebula. This discovery won to the AGILE PI and the AGILE Team the Bruno Rossi Prize for 2012 by the High Energy Astrophysics division of the American Astronomical Society. Thanks to its sky monitoring capability and fast ground segment alert system, AGILE detected many Galactic and extragalactic sources: among other results AGILE discovered gamma-ray emission from the microquasar Cygnus X-3, detected many bright blazars, discovered several new gamma-ray pulsars, and discovered emission up to 100 MeV from Terrestrial Gamma-Ray Flashes. We present an overview of the main AGILE Data Center activities and the AGILE scientic highlights after 6 years of operations.

  7. Teaching Agile Software Development: A Case Study

    Science.gov (United States)

    Devedzic, V.; Milenkovic, S. R.

    2011-01-01

    This paper describes the authors' experience of teaching agile software development to students of computer science, software engineering, and other related disciplines, and comments on the implications of this and the lessons learned. It is based on the authors' eight years of experience in teaching agile software methodologies to various groups…

  8. Agile Values and Their Implementation in Practice

    Directory of Open Access Journals (Sweden)

    Eva Maria Schön

    2015-12-01

    Full Text Available Today agile approaches are often used for the development of digital products. Since their development in the 90s, Agile Methodologies, such as Scrum and Extreme Programming, have evolved. Team collaboration is strongly influenced by the values and principles of the Agile Manifesto. The values and principles described in the Agile Manifesto support the optimization of the development process. In this article, the current operation is analyzed in Agile Product Development Processes. Both, the cooperation in the project team and the understanding of the roles and tasks will be analyzed. The results are set in relation to the best practices of Agile Methodologies. A quantitative questionnaire related to best practices in Agile Product Development was developed. The study was carried out with 175 interdisciplinary participants from the IT industry. For the evaluation of the results, 93 participants were included who have expertise in the subject area Agile Methodologies. On one hand, it is shown that the collaborative development of product-related ideas brings benefits. On the other hand, it is investigated which effect a good understanding of the product has on decisions made during the implementation. Furthermore, the skillset of product managers, the use of pair programming, and the advantages of cross-functional teams are analyzed.

  9. Application of agile methodologies in software development

    Directory of Open Access Journals (Sweden)

    Jovanović Aca D.

    2016-01-01

    Full Text Available The paper presents the potentials for the development of software using agile methodologies. Special consideration is devoted to the potentials and advantages of use of the Scrum methodology in the development of software and the relationship between the implementation of agile methodologies and the software development projects.

  10. Some Findings Concerning Requirements in Agile Methodologies

    Science.gov (United States)

    Rodríguez, Pilar; Yagüe, Agustín; Alarcón, Pedro P.; Garbajosa, Juan

    Agile methods have appeared as an attractive alternative to conventional methodologies. These methods try to reduce the time to market and, indirectly, the cost of the product through flexible development and deep customer involvement. The processes related to requirements have been extensively studied in literature, in most cases in the frame of conventional methods. However, conclusions of conventional methodologies could not be necessarily valid for Agile; in some issues, conventional and Agile processes are radically different. As recent surveys report, inadequate project requirements is one of the most conflictive issues in agile approaches and better understanding about this is needed. This paper describes some findings concerning requirements activities in a project developed under an agile methodology. The project intended to evolve an existing product and, therefore, some background information was available. The major difficulties encountered were related to non-functional needs and management of requirements dependencies.

  11. Agile manufacturing from a statistical perspective

    Energy Technology Data Exchange (ETDEWEB)

    Easterling, R.G. [Sandia National Labs., Albuquerque, NM (United States). New Initiatives Dept.

    1995-10-01

    The objective of agile manufacturing is to provide the ability to quickly realize high-quality, highly-customized, in-demand products at a cost commensurate with mass production. More broadly, agility in manufacturing, or any other endeavor, is defined as change-proficiency; the ability to thrive in an environment of unpredictable change. This report discusses the general direction of the agile manufacturing initiative, including research programs at the National Institute of Standards and Technology (NIST), the Department of Energy, and other government agencies, but focuses on agile manufacturing from a statistical perspective. The role of statistics can be important because agile manufacturing requires the collection and communication of process characterization and capability information, much of which will be data-based. The statistical community should initiate collaborative work in this important area.

  12. CT-assisted agile manufacturing

    Science.gov (United States)

    Stanley, James H.; Yancey, Robert N.

    1996-11-01

    The next century will witness at least two great revolutions in the way goods are produced. First, workers will use the medium of virtual reality in all aspects of marketing, research, development, prototyping, manufacturing, sales and service. Second, market forces will drive manufacturing towards small-lot production and just-in-time delivery. Already, we can discern the merging of these megatrends into what some are calling agile manufacturing. Under this new paradigm, parts and processes will be designed and engineered within the mind of a computer, tooled and manufactured by the offspring of today's rapid prototyping equipment, and evaluated for performance and reliability by advanced nondestructive evaluation (NDE) techniques and sophisticated computational models. Computed tomography (CT) is the premier example of an NDE method suitable for future agile manufacturing activities. It is the only modality that provides convenient access to the full suite of engineering data that users will need to avail themselves of computer- aided design, computer-aided manufacturing, and computer- aided engineering capabilities, as well as newly emerging reverse engineering, rapid prototyping and solid freeform fabrication technologies. As such, CT is assured a central, utilitarian role in future industrial operations. An overview of this exciting future for industrial CT is presented.

  13. Video-based measurements for wireless capsule endoscope tracking

    International Nuclear Information System (INIS)

    Spyrou, Evaggelos; Iakovidis, Dimitris K

    2014-01-01

    The wireless capsule endoscope is a swallowable medical device equipped with a miniature camera enabling the visual examination of the gastrointestinal (GI) tract. It wirelessly transmits thousands of images to an external video recording system, while its location and orientation are being tracked approximately by external sensor arrays. In this paper we investigate a video-based approach to tracking the capsule endoscope without requiring any external equipment. The proposed method involves extraction of speeded up robust features from video frames, registration of consecutive frames based on the random sample consensus algorithm, and estimation of the displacement and rotation of interest points within these frames. The results obtained by the application of this method on wireless capsule endoscopy videos indicate its effectiveness and improved performance over the state of the art. The findings of this research pave the way for a cost-effective localization and travel distance measurement of capsule endoscopes in the GI tract, which could contribute in the planning of more accurate surgical interventions. (paper)

  14. Video-based measurements for wireless capsule endoscope tracking

    Science.gov (United States)

    Spyrou, Evaggelos; Iakovidis, Dimitris K.

    2014-01-01

    The wireless capsule endoscope is a swallowable medical device equipped with a miniature camera enabling the visual examination of the gastrointestinal (GI) tract. It wirelessly transmits thousands of images to an external video recording system, while its location and orientation are being tracked approximately by external sensor arrays. In this paper we investigate a video-based approach to tracking the capsule endoscope without requiring any external equipment. The proposed method involves extraction of speeded up robust features from video frames, registration of consecutive frames based on the random sample consensus algorithm, and estimation of the displacement and rotation of interest points within these frames. The results obtained by the application of this method on wireless capsule endoscopy videos indicate its effectiveness and improved performance over the state of the art. The findings of this research pave the way for a cost-effective localization and travel distance measurement of capsule endoscopes in the GI tract, which could contribute in the planning of more accurate surgical interventions.

  15. Using Video-Based Modeling to Promote Acquisition of Fundamental Motor Skills

    Science.gov (United States)

    Obrusnikova, Iva; Rattigan, Peter J.

    2016-01-01

    Video-based modeling is becoming increasingly popular for teaching fundamental motor skills to children in physical education. Two frequently used video-based instructional strategies that incorporate modeling are video prompting (VP) and video modeling (VM). Both strategies have been used across multiple disciplines and populations to teach a…

  16. Agile Contracts: Designing an Agile Team Selection Guideline

    DEFF Research Database (Denmark)

    Pries-Heje, Lene; Pries-Heje, Jan

    2014-01-01

    with “endless” re-negotiation of the requirements; you need a more flexible way to develop IS. A new way of coping with many changes is to use an agile development approach and a fixed budget and resources contract. This paper presents an example case. We analyse the case and design a guideline for how......When you have stable and non-ambiguous requirements then a classic contract for IS between a supplier and a public sector institution based on a requirements specification may be well suited. However, if you have to accept many changes or have ambiguous requirements then you may end up...... to implement a fixed budget and resources contract in the public sector. The guideline includes elements to cope with challenges in a tender process such as transparency, criteria for supplier selection, and live assessment of resource skills and capabilities, as well as achieving the flexibility for change...

  17. Opening up the Agile Innovation Process

    Science.gov (United States)

    Conboy, Kieran; Donnellan, Brian; Morgan, Lorraine; Wang, Xiaofeng

    The objective of this panel is to discuss how firms can operate both an open and agile innovation process. In an era of unprecedented changes, companies need to be open and agile in order to adapt rapidly and maximize their innovation processes. Proponents of agile methods claim that one of the main distinctions between agile methods and their traditional bureaucratic counterparts is their drive toward creativity and innovation. However, agile methods are rarely adopted in their textbook, "vanilla" format, and are usually adopted in part or are tailored or modified to suit the organization. While we are aware that this happens, there is still limited understanding of what is actually happening in practice. Using innovation adoption theory, this panel will discuss the issues and challenges surrounding the successful adoption of agile practices. In addition, this panel will report on the obstacles and benefits reported by over 20 industrial partners engaged in a pan-European research project into agile practices between 2006 and 2009.

  18. An investigation of a video-based patient repositioning technique

    International Nuclear Information System (INIS)

    Yan Yulong; Song Yulin; Boyer, Arthur L.

    2002-01-01

    Purpose: We have investigated a video-based patient repositioning technique designed to use skin features for radiotherapy repositioning. We investigated the feasibility of the clinical application of this system by quantitative evaluation of performance characteristics of the methodology. Methods and Materials: Multiple regions of interest (ROI) were specified in the field of view of video cameras. We used a normalized correlation pattern-matching algorithm to compute the translations of each ROI pattern in a target image. These translations were compared against trial translations using a quadratic cost function for an optimization process in which the patient rotation and translational parameters were calculated. Results: A hierarchical search technique achieved high-speed (compute correlation for 128x128 ROI in 512x512 target image within 0.005 s) and subpixel spatial accuracy (as high as 0.2 pixel). By treating the observed translations as movements of points on the surfaces of a hypothetical cube, we were able to estimate accurately the actual translations and rotations of the test phantoms used in our experiments to less than 1 mm and 0.2 deg. with a standard deviation of 0.3 mm and 0.5 deg. respectively. For human volunteer cases, we estimated the translations and rotations to have an accuracy of 2 mm and 1.2 deg. Conclusion: A personal computer-based video system is suitable for routine patient setup of fractionated conformal radiotherapy. It is expected to achieve high-precision repositioning of the skin surface with high efficiency

  19. Noise aliasing in interline-video-based fluoroscopy systems

    International Nuclear Information System (INIS)

    Lai, H.; Cunningham, I.A.

    2002-01-01

    Video-based imaging systems for continuous (nonpulsed) x-ray fluoroscopy use a variety of video formats. Conventional video-camera systems may operate in either interlaced or progressive-scan modes, and CCD systems may operate in interline- or frame-transfer modes. A theoretical model of the image noise power spectrum corresponding to these formats is described. It is shown that with respect to frame-transfer or progressive-readout modes, interline or interlaced cameras operating in a frame-integration mode will result in a spectral shift of 25% of the total image noise power from low spatial frequencies to high. In a field-integration mode, noise power is doubled with most of the increase occurring at high spatial frequencies. The differences are due primarily to the effect of noise aliasing. In interline or interlaced formats, alternate lines are obtained with each video field resulting in a vertical sampling frequency for noise that is one half of the physical sampling frequency. The extent of noise aliasing is modified by differences in the statistical correlations between video fields in the different modes. The theoretical model is validated with experiments using an x-ray image intensifier and CCD-camera system. It is shown that different video modes affect the shape of the noise-power spectrum and therefore the detective quantum efficiency. While the effect on observer performance is not addressed, it is concluded that in order to minimize image noise at the critical mid-to-high spatial frequencies for a specified x-ray exposure, fluoroscopic systems should use only frame-transfer (CCD camera) or progressive-scan (conventional video) formats

  20. Quantitative Assessment of the IT Agile Transformation

    Directory of Open Access Journals (Sweden)

    Orłowski Cezary

    2017-03-01

    Full Text Available The aim of this paper is to present the quantitative perspective of the agile transformation processes in IT organisations. The phenomenon of agile transformation becomes a complex challenge for an IT organisation since it has not been analysed in detail so far. There is no research on the readiness of IT organisations to realise agile transformation processes. Such processes also prove to have uncontrolled character. Therefore, to minimise the risk of failure referring to the realisation of transformation processes, it is necessary to monitor them. It is also necessary to identify and analyse such processes to ensure their continuous character.

  1. Beneficial and Harmful Agile Practices for Product Quality

    OpenAIRE

    Theobald, Sven; Diebold, Philipp

    2017-01-01

    There is the widespread belief that Agile neglects the product quality. This lack of understanding how Agile processes assure the quality of the product prevents especially companies from regulated domains from an adoption of Agile. This work aims to identify which Agile Practices contribute towards product quality. Hence, data from a survey study is analyzed to identify Ag-ile Practices which are beneficial or harmful for the quality of the product. From 49 practices that were used in the su...

  2. Understanding organizational agility: a work-design perspective

    OpenAIRE

    Holsapple, Clyde W.; Li, Xun

    2008-01-01

    This paper introduces a unified theoretical model of organizational agility and investigates the attributes of knowledge-intensive work-design systems, which contribute to achieving and sustaining organizational agility. Even though there has been considerable research on the topic of agility, these studies are not unified regarding their conceptualizations of agility and/or tend to adopt fairly limited views of agility dimensionality. Here, we organize a review of existing definitions and ...

  3. Test Methods for Robot Agility in Manufacturing.

    Science.gov (United States)

    Downs, Anthony; Harrison, William; Schlenoff, Craig

    2016-01-01

    The paper aims to define and describe test methods and metrics to assess industrial robot system agility in both simulation and in reality. The paper describes test methods and associated quantitative and qualitative metrics for assessing robot system efficiency and effectiveness which can then be used for the assessment of system agility. The paper describes how the test methods were implemented in a simulation environment and real world environment. It also shows how the metrics are measured and assessed as they would be in a future competition. The test methods described in this paper will push forward the state of the art in software agility for manufacturing robots, allowing small and medium manufacturers to better utilize robotic systems. The paper fulfills the identified need for standard test methods to measure and allow for improvement in software agility for manufacturing robots.

  4. The Translation and Adaptation of Agile Methods

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Baskerville, Richard

    2017-01-01

    Purpose The purpose of this paper is to use translation theory to develop a framework (called FTRA) that explains how companies adopt agile methods in a discourse of fragmentation and articulation. Design/methodology/approach A qualitative multiple case study of six firms using the Scrum agile...... (Scrum). This limits the confidence that the framework is suitable for other kinds of methodologies. Practical implications The FTRA framework and the technological rules are promising for use in practice as a prescriptive or even normative frame for governing methodology adaptation. Social implications....../value The use of translation theory and the FTRA framework to explain how agile adaptation (in particular Scrum) emerges continuously in a process where method fragments are articulated and re-articulated to momentarily suit the local setting. Complete agility that rapidly and elegantly changes its own...

  5. Using enterprise systems to enhance organizational agility

    Directory of Open Access Journals (Sweden)

    Sanjay Mathrani

    Full Text Available In the corporate use of Information and Communication Technology (ICT, deployment of enterprise systems (ESs technology in particular, has been the most vital development towards improving an organization\\'s effectiveness. ESs make up the value chain of an enterprise allowing the organization to become significantly flexible and efficient. This paper investigates the use of ESs to increase agility within three New Zealand manufacturing organizations. Case findings reveal several aspects of ES utilization in agile manufacturing strategies such as concurrent engineering, value chain integration, and creation of virtual enterprise to proactively align work streams and increase responsiveness and flexibility. The paper discusses the importance of agile thinking in business and how an ES enables knowledge-based processes in critical functional areas to improve organizational agility.

  6. Cognitive Agility Measurement in a Complex Environment

    Science.gov (United States)

    2017-04-01

    validated by the corresponding psychological tests in the experiment. 15 Chapter 3 – Results 3.1. Result Summary from Thesis #1 (An...experiment using psychological tests and a military decision computer game called Make Goal to attempt to measure cognitive agility in military leaders...NPS thesis students. This document discusses the experimental design and the results from one of those theses. 14. SUBJECT TERMS cognitive agility

  7. MODIFICATION OF AGILITY RUNNING TECHNIQUE IN REACTION TO A DEFENDER IN RUGBY UNION

    Directory of Open Access Journals (Sweden)

    Keane W. Wheeler

    2010-09-01

    Full Text Available Three-dimensional kinematic analysis examined agility running technique during pre-planned and reactive performance conditions specific to attacking ball carries in rugby union. The variation to running technique of 8 highly trained rugby union players was compared between agility conditions (pre-planned and reactive and also agility performance speeds (fast, moderate and slow. Kinematic measures were used to determine the velocity of the centre of mass (COM in the anteroposterior (running speed and mediolateral (lateral movement speed planes. The position of foot-strike and toe-off was also examined for the step prior to the agility side- step (pre-change of direction phase and then the side-step (change of direction phase. This study demonstrated that less lateral movement speed towards the intended direction change occurred during reactive compared to pre-planned conditions at pre-change of direction (0.08 ± 0.28 m·s-1 and 0.42 ± 0.25 m·s-1, respectively and change of direction foot-strikes (0.25 ± 0.42 m·s-1 and 0.69 ± 0.43 m·s-1, respectively. Less lateral movement speed during reactive conditions was associated with greater lateral foot displacement (44.52 ± 6.10% leg length at the change of direction step compared to pre-planned conditions (41.35 ± 5.85%. Importantly, the anticipation abilities during reactive conditions provided a means to differentiate between speeds of agility performance, with faster performances displaying greater lateral movement speed at the change of direction foot- strike (0.52 ± 0.34 m·s-1 compared to moderate (0.20 ± 0.37 m·s-1 and slow (-0.08 ± 0.31 m·s-1. The changes to running technique during reactive conditions highlight the need to incorporate decision-making in rugby union agility programs

  8. SuperAGILE Services at ASDC

    International Nuclear Information System (INIS)

    Preger, B.; Verrecchia, F.; Pittori, C.; Antonelli, L. A.; Giommi, P.; Lazzarotto, F.; Evangelista, Y.

    2008-01-01

    The Italian Space Agency Science Data Center (ASDC) is a facility with several responsibilities including support to all the ASI scientific missions as for management and archival of the data, acting as the interface between ASI and the scientific community and providing on-line access to the data hosted. In this poster we describe the services that ASDC provides for SuperAGILE, in particular the ASDC public web pages devoted to the dissemination of SuperAGILE scientific results. SuperAGILE is the X-Ray imager onboard the AGILE mission, and provides the scientific community with orbit-by-orbit information on the observed sources. Crucial source information including position and flux in chosen energy bands will be reported in the SuperAGILE public web page at ASDC. Given their particular interest, another web page will be dedicated entirely to GRBs and other transients, where new event alerts will be notified and where users will find all the available informations on the GRBs detected by SuperAGILE

  9. Development and Validation of a Video-Based Social Knowledge Test for Junior Commissioned Army Officers

    National Research Council Canada - National Science Library

    Schneider, R. J; Johnson, J. W

    2004-01-01

    Social knowledge/skill are increasingly critical to the success of U.S. Army officers. In this paper, we describe development and criterion-related validation of an experimental video-based social knowledge test...

  10. Video-based lectures: An emerging paradigm for teaching human anatomy and physiology to student nurses

    OpenAIRE

    Rabab El-Sayed Hassan El-Sayed; Samar El-Hoseiny Abd El-Raouf El-Sayed

    2013-01-01

    Video-based teaching material is a rich and powerful medium being used in computer assisted learning. This paper aimed to assess the learning outcomes and student nurses’ acceptance and satisfaction with the video-based lectures versus the traditional method of teaching human anatomy and physiology courses. Data were collected from 27 students in a Bachelor of Nursing program and experimental control was achieved using an alternating-treatments design. Overall, students experienced 10 lecture...

  11. Software Solutions for Agile Business

    Directory of Open Access Journals (Sweden)

    Viorel LUPU

    2006-01-01

    Full Text Available Businesses, like people, are continuously evolving and as such face rapid and continual change. As markets and customer needs evolve, enterprises must respond with new ways to attract and retain customers and partners, increase operational efficiency, and achieve greater visibility into their business processes. IT staff see business processes through the lens of the low-level parts of the flow, rather than at the business level. As a result, they aren't capable of implementing the processes so that they will meet continuously changing business requirements, thus impeding business agility. Business users are increasingly demanding that they have control over their own business processes - and so, are requiring systems that put control of the flow and logic into their hands, not those of IT. An Enterprise Service Bus based on a Service Oriented Architecture could be a solution and tie together the notions of service oriented process, service oriented integration and event-driven, message based interaction into a single environment that enables users to combine their assets and information from multiple points of view.

  12. Software ``Best'' Practices: Agile Deconstructed

    Science.gov (United States)

    Fraser, Steven

    Software “best” practices depend entirely on context - in terms of the problem domain, the system constructed, the software designers, and the “customers” ultimately deriving value from the system. Agile practices no longer have the luxury of “choosing” small non-mission critical projects with co-located teams. Project stakeholders are selecting and adapting practices based on a combina tion of interest, need and staffing. For example, growing product portfolios through a merger or the acquisition of a company exposes legacy systems to new staff, new software integration challenges, and new ideas. Innovation in communications (tools and processes) to span the growth and contraction of both information and organizations, while managing the adoption of changing software practices, is imperative for success. Traditional web-based tools such as web pages, document libraries, and forums are not suf ficient. A blend of tweeting, blogs, wikis, instant messaging, web-based confer encing, and telepresence creates a new dimension of communication “best” practices.

  13. Effect of Exercise Program Speed, Agility, and Quickness (SAQ) in Improving Speed, Agility, and Acceleration

    Science.gov (United States)

    Azmi, K.; Kusnanik, N. W.

    2018-01-01

    This study aimed to analyze the effect of speed, agility and quickness training program to increase in speed, agility and acceleration. This study was conducted at 26 soccer players and divided into 2 groups with 13 players each group. Group 1 was given SAQ training program, and Group 2 conventional training program for 8 weeks. This study used a quantitative approach with quasi-experimental method. The design of this study used a matching-only design. Data was collected by testing 30-meter sprint (speed), agility t-test (agility), and run 10 meters (acceleration) during the pretest and posttest. Furthermore, the data was analyzed using paired sample t-test and independent t-test. The results showed: that there was a significant effect of speed, agility and quickness training program in improving in speed, agility and acceleration. In summary, it can be concluded that the speed, agility and quickness training program can improve the speed, agility and acceleration of the soccer players.

  14. Measuring the agility of omnichannel operations: an agile marketing maturity model

    NARCIS (Netherlands)

    Hoogveld, M.; Koster, J.M.D.

    2016-01-01

    Agile is a widely accepted approach for software development. The deployment of agile in marketing practice is proliferating and appears also relevant for the dynamics and complexity of omnichannel operations. However, prior literature research showed that no well-founded method is available for

  15. Video-based lectures: An emerging paradigm for teaching human anatomy and physiology to student nurses

    Directory of Open Access Journals (Sweden)

    Rabab El-Sayed Hassan El-Sayed

    2013-09-01

    Full Text Available Video-based teaching material is a rich and powerful medium being used in computer assisted learning. This paper aimed to assess the learning outcomes and student nurses’ acceptance and satisfaction with the video-based lectures versus the traditional method of teaching human anatomy and physiology courses. Data were collected from 27 students in a Bachelor of Nursing program and experimental control was achieved using an alternating-treatments design. Overall, students experienced 10 lectures, which delivered by the teacher as either video-based or PowerPoint-based lectures. Results revealed that video-based lectures offer more successes and reduce failures in the immediate and follow-up measures as compared with the traditional method of teaching human anatomy and physiology that was based on printout illustrations, but these differences were not statistically significant. Moreover, nurse students appeared positive about their learning experiences, as they rated highly all the items assessing their acceptance and satisfaction with the video-based lectures. KEYWORDS: Video-based lecture, Traditional, Print-based illustration

  16. AGILE: A gamma-ray mission

    International Nuclear Information System (INIS)

    Tavani, M.; Caraveo, P.; Mereghetti, S.; Perotti, F.; Vercellone, S.; Barbiellini, G.; Budini, G.; Longo, F.; Prest, M.; Vallazza, E.; Cocco, V.; Morselli, A.; Picozza, P.; Pittori, C.; Costa, E.; Feroci, M.; Lapshov, I.; Morelli, E.; Rubini, A.; Soffitta, P.

    2000-01-01

    AGILE is an innovative, cost-effective gamma-ray mission selected by the Italian Space Agency for a Program of Small Scientific Missions. The AGILE gamma-ray imaging detector (GRID, made of a Silicon tracker and CsI Mini-Calorimeter) is designed to detect and image photons in the 30 MeV-50 GeV energy band with good sensitivity and very large field of view (FOV ∼3 sr). The X-ray detector, Super-AGILE, sensitive in the 10-40 keV band and integrated on top of the GRID gamma-ray tracker will provide imaging (1-3 arcmin) and moderate spectroscopy. For selected sky areas, AGILE might achieve a flux sensitivity (above 100 MeV) better than 5x10 -8 ph cm 2 s -1 at the completion of its scientific program. AGILE will operate as an Observatory open to the international community and is planned to be operational during the year 2002 for a nominal 2-year mission. It will be an ideal 'bridge' between EGRET and GLAST, and the only mission entirely dedicated to high-energy astrophysics above 30 MeV during that period

  17. Ranking agility factors affecting hospitals in Iran

    Directory of Open Access Journals (Sweden)

    M. Abdi Talarposht

    2017-04-01

    Full Text Available Background: Agility is an effective response to the changing and unpredictable environment and using these changes as opportunities for organizational improvement. Objective: The aim of the present study was to rank the factors affecting agile supply chain of hospitals of Iran. Methods: This applied study was conducted by cross sectional-descriptive method at some point of 2015 for one year. The research population included managers, administrators, faculty members and experts were selected hospitals. A total of 260 people were selected as sample from the health centers. The construct validity of the questionnaire was approved by confirmatory factor analysis test and its reliability was approved by Cronbach's alpha (α=0.97. All data were analyzed by Kolmogorov-Smirnov, Chi-square and Friedman tests. Findings: The development of staff skills, the use of information technology, the integration of processes, appropriate planning, and customer satisfaction and product quality had a significant impact on the agility of public hospitals of Iran (P<0.001. New product introductions had earned the highest ranking and the development of staff skills earned the lowest ranking. Conclusion: The new product introduction, market responsiveness and sensitivity, reduce costs, and the integration of organizational processes, ratings better to have acquired agility hospitals in Iran. Therefore, planners and officials of hospitals have to, through the promotion quality and variety of services customer-oriented, providing a basis for investing in the hospital and etc to apply for agility supply chain public hospitals of Iran.

  18. Understanding Organizational Agility: A Work-Design Perspective

    National Research Council Canada - National Science Library

    Holsapple, Clyde W; Li, Xun

    2008-01-01

    This paper introduces a unified theoretical model of organizational agility and investigates the attributes of knowledge-intensive work-design systems, which contribute to achieving and sustaining organizational agility...

  19. Extending the agile development process to develop acceptably secure software

    NARCIS (Netherlands)

    Ben Othmane, L.; Angin, P.; Weffers, H.T.G.; Bhargava, B.

    2013-01-01

    The agile software development approach makes developing secure software challenging. Existing approaches for extending the agile development process, which enables incremental and iterative software development, fall short of providing a method for efficiently ensuring the security of the software

  20. Agile Service Development: A Rule-Based Method Engineering Approach

    NARCIS (Netherlands)

    dr. Martijn Zoet; Stijn Hoppenbrouwers; Inge van de Weerd; Johan Versendaal

    2011-01-01

    Agile software development has evolved into an increasingly mature software development approach and has been applied successfully in many software vendors’ development departments. In this position paper, we address the broader agile service development. Based on method engineering principles we

  1. Barriers to Learning in Agile Software Development Projects

    DEFF Research Database (Denmark)

    Babb, Jeffry S.; Hoda, Rashina; Nørbjerg, Jacob

    2013-01-01

    The adoption of agile methods promises many advantages for individual, team, and organizational learning. However, environmental, structural, and organizational/cultural constraints often find teams adapting agile software development methods rather than engaging in full adoption. We present resu...

  2. Cloud Computing and Agile Organization Development

    Directory of Open Access Journals (Sweden)

    Bogdan GHILIC-MICU

    2014-01-01

    Full Text Available In the 3rd millennium economy, defined by globalization and continuous reduction of natural resources, the economic organization becomes the main actor in the phenomenon of transfor-mation and adaptation to new conditions. Even more, the economic environment, which is closely related to the social environment, undergoes complex metamorphoses, especially in the management area. In this dynamic and complex social and environmental context, the econom-ic organization must possess the ability to adapt, becoming a flexible and agile answer to new market opportunities. Considering the spectacular evolution of information and communica-tions technology, one of the solutions to ensure organization agility is cloud computing. Just like the development of any science requires adaptation to theories and instruments specific to other fields, a cloud computing paradigm for the agile organization must appeal to models from management, cybernetics, mathematics, structuralism and information theory (or information systems theory.

  3. The AGILE on-board Kalman filter

    International Nuclear Information System (INIS)

    Giuliani, A.; Cocco, V.; Mereghetti, S.; Pittori, C.; Tavani, M.

    2006-01-01

    On-board reduction of particle background is one of the main challenges of space instruments dedicated to gamma-ray astrophysics. We present in this paper a discussion of the method and main simulation results of the on-board background filter of the Gamma-Ray Imaging Detector (GRID) of the AGILE mission. The GRID is capable of detecting and imaging with optimal point spread function gamma-ray photons in the range 30MeV-30GeV. The AGILE planned orbit is equatorial, with an altitude of 550km. This is an optimal orbit from the point of view of the expected particle background. For this orbit, electrons and positrons of kinetic energies between 20MeV and hundreds of MeV dominate the particle background, with significant contributions from high-energy (primary) and low-energy protons, and gamma-ray albedo-photons. We present here the main results obtained by extensive simulations of the on-board AGILE-GRID particle/photon background rejection algorithms based on a special application of Kalman filter techniques. This filter is applied (Level-2) sequentially after other data processing techniques characterizing the Level-1 processing. We show that, in conjunction with the Level-1 processing, the adopted Kalman filtering is expected to reduce the total particle/albedo-photon background rate to a value (=<10-30Hz) that is compatible with the AGILE telemetry. The AGILE on-board Kalman filter is also effective in reducing the Earth-albedo-photon background rate, and therefore contributes to substantially increase the AGILE exposure for celestial gamma-ray sources

  4. An Investigation of Team Effectiveness in Agile Software Development

    OpenAIRE

    Haraldsen, Lars Martin Riiser

    2012-01-01

    Abstract Agile teamwork has been widely used and accepted in today's industry of software development. The methods in agile teamwork claim to improve performance and predictability, and has during the past years become the target for an emerging area of research. The majority of the existing studies concerning agile teamwork mainly focus around eXtreme Programming (XP). Abstract This report is one of few that discuss teamwork in software development having the agile methodology Scrum in the...

  5. Embedding reflection and learning into agile software development

    DEFF Research Database (Denmark)

    Babb, Jeffry; Hoda, Rashina; Nørbjerg, Jacob

    2014-01-01

    The theoretical underpinnings of agile methods emphasize regular reflection as a means to sustainable development pace and continuous learning, but in practice, high iteration pressure can diminish reflection opportunities. The Reflective Agile Learning Model (REALM) combines insights and results...... from studies of agile development practices in India, New Zealand, and the US with Schön’s theory of reflective practice to embed reflection in everyday agile practices....

  6. On the Current Measurement Practices in Agile Software Development

    OpenAIRE

    Javdani, Taghi; Zulzalil, Hazura; Ghani, Abdul Azim Abd; Sultan, Abu Bakar Md; Parizi, Reza Meimandi

    2013-01-01

    Agile software development (ASD) methods were introduced as a reaction to traditional software development methods. Principles of these methods are different from traditional methods and so there are some different processes and activities in agile methods comparing to traditional methods. Thus ASD methods require different measurement practices comparing to traditional methods. Agile teams often do their projects in the simplest and most effective way so, measurement practices in agile metho...

  7. Adapting Configuration Management for Agile Teams Balancing Sustainability and Speed

    CERN Document Server

    Moreira, Mario E

    2009-01-01

    Adapting Configuration Management for Agile Teams provides very tangible approaches on how Configuration Management with its practices and infrastructure can be adapted and managed in order to directly benefit agile teams. Written by Mario E. Moreira, author of Software Configuration Management Implementation Roadmap , columnist for CM Crossroads online community and writer for the Agile Journal, this unique book provides concrete guidance on tailoring CM for Agile projects without sacrificing the principles of Configuration Management.

  8. Agile project management managing for success

    CERN Document Server

    Crowder, James A

    2015-01-01

    Management and enables them to deal with the demands and complexities of modern, agile systems/software/hardware development teams. The book examines the project/program manager beyond the concepts of leadership and aims to connect to employees' sense of identity. The text examines human psychological concepts such as "locus of control," which will help the manager understand their team members' view and how best to manage their "world" contributions. The authors cover new management tools and philosophies for agile systems/software/hardware development teams, with a specific focus on how this

  9. Analyzing effective elements in agile supply chain

    Directory of Open Access Journals (Sweden)

    Babak Jamshidi Navid

    2012-01-01

    Full Text Available Agile supply chain plays an important role on having efficient production planning. There are different factors affecting the efficiency of a supply chain and the attempt of this paper is to find the most important elements in agile supply chain. The proposed model of this paper gathers decision makers' opinions and based on DEMATEL technique determines the most important items. The preliminary results of this survey indicate that we could divide the factors into four groups and two elements including automation and utilization of technical tools of relations and information play the most important roles among other factors.

  10. Adaptation of enterprise architecture efforts to an agile environment

    NARCIS (Netherlands)

    Robin Duijs; Pascal Ravesteijn; Marlies van Steenbergen

    2018-01-01

    From the article: Agile ways of working have become mainstream, with many organisations practising a form of agile. Agile maturity among those organisations differs. In a research conducted by VersionOne Inc. (2016), 82% of the participating organisations stated to be at or below the level of ‘still

  11. Agile project management with GreenHopper 6 blueprints

    CERN Document Server

    Malik, Jaibeer

    2013-01-01

    A step-by-step tutorial-based approach.This book is of great help for agile teams who are already using or planning to use the GreenHopper tooling system to execute agile projects. It suits all roles in an agile project including system administrators, stakeholders, product owners, scrum masters, and team members. Fundamental knowledge of JIRA is essential.

  12. Applying Agile Principles in Teaching Undergraduate Information Technology Project Management

    Science.gov (United States)

    Budu, Joseph

    2018-01-01

    This article describes how the traditional teaching and learning activities over the years have been challenged to be agile--easily adaptable to changing classroom conditions. Despite this new phenomenon, there is a perceived paucity of agile-in-teaching research. Available studies neither focus on the use of agile principles beyond delivering…

  13. Agile Preparation within a Traditional Project Management Course

    Science.gov (United States)

    Landry, Jeffrey P.; McDaniel, Rachel

    2016-01-01

    Agile software approaches have seen a steady rise over a decade and a half, but agile's place in the information systems (IS) undergraduate curriculum is far from settled. While agile concepts may arguably be taught in multiple places in the IS curriculum, this paper argues for its inclusion in a project management course. This paper builds on…

  14. SuperAGILE: The hard X-ray imager for the AGILE space mission

    International Nuclear Information System (INIS)

    Feroci, M.; Costa, E.; Soffitta, P.; Del Monte, E.; Di Persio, G.; Donnarumma, I.; Evangelista, Y.; Frutti, M.; Lapshov, I.; Lazzarotto, F.; Mastropietro, M.; Morelli, E.; Pacciani, L.; Porrovecchio, G.; Rapisarda, M.; Rubini, A.; Tavani, M.; Argan, A.

    2007-01-01

    SuperAGILE is a coded mask experiment based on silicon microstrip detectors. It operates in the 15-45 keV nominal energy range, providing crossed one-dimensional images of the X-ray sky with an on-axis angular resolution of 6 arcmin, over a field of view in excess of 1 sr. It was designed as the hard X-ray monitor of the AGILE space mission, a small satellite of the Italian Space Agency devoted to image the gamma-ray sky in the 30 MeV-50 GeV energy band. The AGILE mission was launched in a low-earth orbit on 23rd April 2007. In this paper we describe the SuperAGILE experiment, its construction and test processes, and its performance before flight, based on the on-ground test and calibrations

  15. Lean and Agile: An Epistemological Reflection

    Science.gov (United States)

    Browaeys, Marie-Joelle; Fisser, Sandra

    2012-01-01

    Purpose: The aim of the paper is to contribute to the discussion of treating the concepts of lean and agile in isolation or combination by presenting an alternative view from complexity thinking on these concepts, considering an epistemological approach to this topic. Design/methodology/approach: The paper adopts an epistemological approach, using…

  16. Agility and adaptive autonomy in networked organizations

    NARCIS (Netherlands)

    Neef, R.M.; Vecht, B. van der

    2010-01-01

    In any multi-actor environment, there is an inevitable trade-off between achieving global coordination of activities and respecting the autonomy of the actors involved. Agile and resilient behavior demands dynamic coordination capabilities, but task and resource allocation quickly becomes

  17. Legal Knowledge and Agility in Public Administration

    NARCIS (Netherlands)

    Boer, A.; van Engers, T.

    2013-01-01

    To address agility in public administration, we have developed a knowledge acquisition infrastructure for legal knowledge, based on an implementation-oriented conceptualization of the legal system. Our objective is to reframe legal knowledge as a knowledge source in a design-oriented task ontology,

  18. Development of Agile Practices in Romanian Software Community

    Directory of Open Access Journals (Sweden)

    Eduard BUDACU

    2017-01-01

    Full Text Available Agile Software Development (ASD promotes flexibility to change and emphasis the importance of individuals and interactions in producing software. The study presents the development of agile practices in Romanian software community. A literature review is conducted and the main agile methods are described. The characteristics of Romanian ICT sector is presented in relation with agile methodology. Practices are identified by a survey and an analysis on the groups of interests formed on Meetup website is performed. Future directions and development of agile practices is evaluated.

  19. A Systematic Literature Review of Agile Maturity Model Research

    Directory of Open Access Journals (Sweden)

    Vaughan Henriques

    2017-02-01

    Full Text Available Background/Aim/Purpose: A commonly implemented software process improvement framework is the capability maturity model integrated (CMMI. Existing literature indicates higher levels of CMMI maturity could result in a loss of agility due to its organizational focus. To maintain agility, research has focussed attention on agile maturity models. The objective of this paper is to find the common research themes and conclusions in agile maturity model research. Methodology: This research adopts a systematic approach to agile maturity model research, using Google Scholar, Science Direct, and IEEE Xplore as sources. In total 531 articles were initially found matching the search criteria, which was filtered to 39 articles by applying specific exclusion criteria. Contribution:: The article highlights the trends in agile maturity model research, specifically bringing to light the lack of research providing validation of such models. Findings: Two major themes emerge, being the coexistence of agile and CMMI and the development of agile principle based maturity models. The research trend indicates an increase in agile maturity model articles, particularly in the latter half of the last decade, with concentrations of research coinciding with version updates of CMMI. While there is general consensus around higher CMMI maturity levels being incompatible with true agility, there is evidence of the two coexisting when agile is introduced into already highly matured environments. Future Research:\tFuture research direction for this topic should include how to attain higher levels of CMMI maturity using only agile methods, how governance is addressed in agile environments, and whether existing agile maturity models relate to improved project success.

  20. Video-based respiration monitoring with automatic region of interest detection

    NARCIS (Netherlands)

    Janssen, R.J.M.; Wang, Wenjin; Moço, A.; de Haan, G.

    2016-01-01

    Vital signs monitoring is ubiquitous in clinical environments and emerging in home-based healthcare applications. Still, since current monitoring methods require uncomfortable sensors, respiration rate remains the least measured vital sign. In this paper, we propose a video-based respiration

  1. Emotional Impact of a Video-Based Suicide Prevention Program on Suicidal Viewers and Suicide Survivors

    Science.gov (United States)

    Bryan, Craig J.; Dhillon-Davis, Luther E.; Dhillon-Davis, Kieran K.

    2009-01-01

    In light of continuing concerns about iatrogenic effects associated with suicide prevention efforts utilizing video-based media, the impact of emotionally-charged videos on two vulnerable subgroups--suicidal viewers and suicide survivors--was explored. Following participation in routine suicide education as a part of the U.S. Air Force Suicide…

  2. Video-Based Interaction, Negotiation for Comprehensibility, and Second Language Speech Learning: A Longitudinal Study

    Science.gov (United States)

    Saito, Kazuya; Akiyama, Yuka

    2017-01-01

    This study examined the impact of video-based conversational interaction on the longitudinal development (one academic semester) of second language production by college-level Japanese English-as-a-foreign-language learners. Students in the experimental group engaged in weekly dyadic conversation exchanges with native speakers in the United States…

  3. Progress in the development of a video-based wind farm simulation technique

    OpenAIRE

    Robotham, AJ

    1992-01-01

    The progress in the development of a video-based wind farm simulation technique is reviewed. While improvements have been achieved in the quality of the composite picture created by combining computer generated animation sequences of wind turbines with background scenes of the wind farm site, extending the technique to include camera movements has proved troublesome.

  4. Promoting Savings at Tax Time through a Video-Based Solution-Focused Brief Coaching Intervention

    Directory of Open Access Journals (Sweden)

    Lance Palmer

    2016-09-01

    Full Text Available Solution-focused brief coaching, based on solution-focused brief therapy, is a well-established practice model and is used widely to help individuals progress toward desired outcomes in a variety of settings. This papers presents the findings of a pilot study that examined the impact of a video-based solution-focused brief coaching intervention delivered in conjunction with income tax preparation services at a Volunteer Income Tax Assistance location (n = 212. Individuals receiving tax preparation assistance were randomly assigned to one of four treatment groups: 1 control group; 2 video-based solution-focused brief coaching; 3 discount card incentive; 4 both the video-based solution-focused brief coaching and the discount card incentive. Results of the study indicate that the video-based solution-focused brief coaching intervention increased both the frequency and amount of self-reported savings at tax time. Results also indicate that financial therapy based interventions may be scalable through the use of technology.

  5. Designing Effective Video-Based Modeling Examples Using Gaze and Gesture Cues

    NARCIS (Netherlands)

    Ouwehand, Kim; van Gog, Tamara|info:eu-repo/dai/nl/294304975; Paas, Fred

    2015-01-01

    Research suggests that learners will likely spend a substantial amount of time looking at the model's face when it is visible in a video-based modeling example. Consequently, in this study we hypothesized that learners might not attend timely to the task areas the model is referring to, unless their

  6. Effects of creating video-based modeling examples on learning and transfer

    NARCIS (Netherlands)

    Hoogerheide, Vincent; Loyens, Sofie M M; van Gog, Tamara

    2014-01-01

    Two experiments investigated whether acting as a peer model for a video-based modeling example, which entails studying a text with the intention to explain it to others and then actually explaining it on video, would foster learning and transfer. In both experiments, novices were instructed to study

  7. Validation of a Video-based Game-Understanding Test Procedure in Badminton.

    Science.gov (United States)

    Blomqvist, Minna T.; Luhtanen, Pekka; Laakso, Lauri; Keskinen, Esko

    2000-01-01

    Reports the development and validation of video-based game-understanding tests in badminton for elementary and secondary students. The tests included different sequences that simulated actual game situations. Players had to solve tactical problems by selecting appropriate solutions and arguments for their decisions. Results suggest that the test…

  8. Lean-Agile Adaptations in Clinical Laboratory Accredited ISO 15189

    Directory of Open Access Journals (Sweden)

    Carlos Vilaplana Pérez

    2015-12-01

    Full Text Available It’s introduced Lean techniques in a Clinical Laboratory to improve the operability and the efficiency in continuous processes of analysis, failsafe systems, analysis of areas of value pursuit of zero defects and reduction of waste, and it promote continuous improvement in presented difficulties in adapting to the changing needs of the healthcare environment. Whereas it is necessary to incorporate certification and accreditation, note that the adaptability of the clinical laboratory to the changing needs of physicians in obtaining analytical information is reduced. The application of an agile methodology on analytical systems can provide a line of work that allows the incorporation of planning short work cycles on equips quickly with operational autonomy on the basis of demand and respecting the accreditation requirements and flexibility to ensure adequate performance as the intercomparison of results from the different units analytics, analytical quality and turnaround times. Between 2012 and 2014, a process of analysis and improvement was applied to circuits, a 5 s system, transportation of samples, inventory of reactive and samples, motion of personal and samples, reductions of waiting and delays, overproduction, over processing, and defects of results and reports. At last it seems necessary to apply the Agile methodology to adapt to the evolving necessities in time and the different origins of the samples. It’s have used modular systems where the modules of this study are programmed with immunoassay techniques and it has reduced the operative modules depending on the required activity, ensuring the goals of turnaround times, analytic quality, service, health care continuity, and keeping up with the ISO 15189 accreditation requirements. The results of applying the concept of Lean-Agile to a modular system allows us to reduce the associated costs to the seasonal variation of the health care demand and to adapt the system to the changes on

  9. Towards seamless workflows in agile data science

    Science.gov (United States)

    Klump, J. F.; Robertson, J.

    2017-12-01

    Agile workflows are a response to projects with requirements that may change over time. They prioritise rapid and flexible responses to change, preferring to adapt to changes in requirements rather than predict them before a project starts. This suits the needs of research very well because research is inherently agile in its methodology. The adoption of agile methods has made collaborative data analysis much easier in a research environment fragmented across institutional data stores, HPC, personal and lab computers and more recently cloud environments. Agile workflows use tools that share a common worldview: in an agile environment, there may be more that one valid version of data, code or environment in play at any given time. All of these versions need references and identifiers. For example, a team of developers following the git-flow conventions (github.com/nvie/gitflow) may have several active branches, one for each strand of development. These workflows allow rapid and parallel iteration while maintaining identifiers pointing to individual snapshots of data and code and allowing rapid switching between strands. In contrast, the current focus of versioning in research data management is geared towards managing data for reproducibility and long-term preservation of the record of science. While both are important goals in the persistent curation domain of the institutional research data infrastructure, current tools emphasise planning over adaptation and can introduce unwanted rigidity by insisting on a single valid version or point of truth. In the collaborative curation domain of a research project, things are more fluid. However, there is no equivalent to the "versioning iso-surface" of the git protocol for the management and versioning of research data. At CSIRO we are developing concepts and tools for the agile management of software code and research data for virtual research environments, based on our experiences of actual data analytics projects in the

  10. Feedback in formative OSCEs: comparison between direct observation and video-based formats

    Science.gov (United States)

    Junod Perron, Noëlle; Louis-Simonet, Martine; Cerutti, Bernard; Pfarrwaller, Eva; Sommer, Johanna; Nendaz, Mathieu

    2016-01-01

    Introduction Medical students at the Faculty of Medicine, University of Geneva, Switzerland, have the opportunity to practice clinical skills with simulated patients during formative sessions in preparation for clerkships. These sessions are given in two formats: 1) direct observation of an encounter followed by verbal feedback (direct feedback) and 2) subsequent review of the videotaped encounter by both student and supervisor (video-based feedback). The aim of the study was to evaluate whether content and process of feedback differed between both formats. Methods In 2013, all second- and third-year medical students and clinical supervisors involved in formative sessions were asked to take part in the study. A sample of audiotaped feedback sessions involving supervisors who gave feedback in both formats were analyzed (content and process of the feedback) using a 21-item feedback scale. Results Forty-eight audiotaped feedback sessions involving 12 supervisors were analyzed (2 direct and 2 video-based sessions per supervisor). When adjusted for the length of feedback, there were significant differences in terms of content and process between both formats; the number of communication skills and clinical reasoning items addressed were higher in the video-based format (11.29 vs. 7.71, p=0.002 and 3.71 vs. 2.04, p=0.010, respectively). Supervisors engaged students more actively during the video-based sessions than during direct feedback sessions (self-assessment: 4.00 vs. 3.17, p=0.007; active problem-solving: 3.92 vs. 3.42, p=0.009). Students made similar observations and tended to consider that the video feedback was more useful for improving some clinical skills. Conclusion Video-based feedback facilitates discussion of clinical reasoning, communication, and professionalism issues while at the same time actively engaging students. Different time and conceptual frameworks may explain observed differences. The choice of feedback format should depend on the educational

  11. Feedback in formative OSCEs: comparison between direct observation and video-based formats

    Directory of Open Access Journals (Sweden)

    Noëlle Junod Perron

    2016-11-01

    Full Text Available Introduction: Medical students at the Faculty of Medicine, University of Geneva, Switzerland, have the opportunity to practice clinical skills with simulated patients during formative sessions in preparation for clerkships. These sessions are given in two formats: 1 direct observation of an encounter followed by verbal feedback (direct feedback and 2 subsequent review of the videotaped encounter by both student and supervisor (video-based feedback. The aim of the study was to evaluate whether content and process of feedback differed between both formats. Methods: In 2013, all second- and third-year medical students and clinical supervisors involved in formative sessions were asked to take part in the study. A sample of audiotaped feedback sessions involving supervisors who gave feedback in both formats were analyzed (content and process of the feedback using a 21-item feedback scale. Results: Forty-eight audiotaped feedback sessions involving 12 supervisors were analyzed (2 direct and 2 video-based sessions per supervisor. When adjusted for the length of feedback, there were significant differences in terms of content and process between both formats; the number of communication skills and clinical reasoning items addressed were higher in the video-based format (11.29 vs. 7.71, p=0.002 and 3.71 vs. 2.04, p=0.010, respectively. Supervisors engaged students more actively during the video-based sessions than during direct feedback sessions (self-assessment: 4.00 vs. 3.17, p=0.007; active problem-solving: 3.92 vs. 3.42, p=0.009. Students made similar observations and tended to consider that the video feedback was more useful for improving some clinical skills. Conclusion: Video-based feedback facilitates discussion of clinical reasoning, communication, and professionalism issues while at the same time actively engaging students. Different time and conceptual frameworks may explain observed differences. The choice of feedback format should depend on

  12. AGILE, a tool for interactive lattice design

    CERN Document Server

    Bryant, P J

    2000-01-01

    AGILE is a program that works in the IBM-PC, MS-Windows environment and is dedicated to the interactive design of alternating-gradient lattices for synchrotrons and transfer lines. The program was originally intended as a teaching tool, but has been used mostly for professional design work and is subject to continuous development. It contains original algorithms for coupling, scattering and eddy currents, and some slightly unusual algorithms for off-axis orbits and space charge. There are also additional features such as engineering design aids, calculators for relativistic and synchrotron radiation parameters, expert routines for optimising slow extraction, fitting and matching, and the internal storage of constants for over 1000 stable and quasi-stable charged particles. The program is object-oriented and fully integrated into the Windows environment - it is not a shell. Apart from office work, AGILE is ideal for home use, design workshops and when travelling. It is particularly suited to practical problems...

  13. Biological Inspiration for Agile Autonomous Air Vehicles

    Science.gov (United States)

    2007-11-01

    half of one wing, bees with legs packed with pollen , butterflies or moths with torn and frayed wings likewise are capable of apparently normal flight...technologies. To appreciate this, consider a not unreasonable extension of a wide area autonomous search (WAAS) munition operational scenario. Here...detect and destroy missile launchers that are operating in the back alleys of an urban areas or search Evers, J.H. (2007) Biological Inspiration for Agile

  14. Frequency-agile dual-comb spectroscopy

    OpenAIRE

    Millot, Guy; Pitois, Stéphane; Yan, Ming; Hovannysyan, Tatevik; Bendahmane, Abdelkrim; Hänsch, Theodor W.; Picqué, Nathalie

    2015-01-01

    We propose a new approach to near-infrared molecular spectroscopy, harnessing advanced concepts of optical telecommunications and supercontinuum photonics. We generate, without mode-locked lasers, two frequency combs of slightly different repetition frequencies and moderate, but rapidly tunable, spectral span. The output of a frequency-agile continuous wave laser is split and sent into two electro-optic intensity modulators. Flat-top low-noise frequency combs are produced by wave-breaking in ...

  15. Customer Relationship Management in Agile Healthcare Organizations

    OpenAIRE

    Nasrabad, Rafat Rezapour

    2017-01-01

    Today, several studies in the field to identify key factors in the success and agility of health care organizations to improve their performance in the face of changes have taken place in the context of customer relationship management among them. The purpose of this study was to explore the concept of customer relationship management, goals and benefits by considering its relationship with value creation for clients and treatment. Results showed concern for organizations today, creating cust...

  16. The first AGILE low-energy (catalog

    Science.gov (United States)

    Marisaldi, Martino; Fuschino, Fabio; Pittori, Carlotta; Verrecchia, Francesco; Giommi, Paolo; Tavani, Marco; Dietrich, Stefano; Price, Colin; Argan, Andrea; Labanti, Claudio; Galli, Marcello; Longo, Francesco; Del Monte, Ettore; Barbiellini, Guido; Giuliani, Andrea; Bulgarelli, Andrea; Gianotti, Fulvio; Trifoglio, Massimo; Trois, Alessio

    2014-05-01

    We present the first catalog of Terrestrial Gamma-ray Flashes (TGFs) detected by the Minicalorimeter (MCAL) instrument on-board the AGILE satellite. The catalog includes 308 TGFs detected during the period March 2009 - July 2012 in the +/- 2.5° latitude band and selected to have the maximum photon energy up to 30 MeV. The characteristics of the AGILE events are analysed and compared to the observational framework established by the two other currently active missions capable of detecting TGFs from space, RHESSI and Fermi. A detailed model of the MCAL dead time is presented, which is fundamental to properly interpret our observations, particularly concerning duration, intensity and correlation with lightning sferics detected by the World Wide Lightning Location Network. The TGFs cumulative spectrum supports a low production altitude, in agreement with previous measurements. The AGILE TGF catalog below 30 MeV is publicly accessible online at the website of the ASI Science Data Center (ASDC) http://www.asdc.asi.it/mcaltgfcat/ In addition to the TGF sample properties we also present the catalog website functionalities available to users.

  17. Agile Methods from the Viewpoint of Information

    Directory of Open Access Journals (Sweden)

    Eder Junior Alves

    2017-10-01

    Full Text Available Introduction: Since Paul M. G. Otlet highlighted the term documentation in 1934, proposing how to collect and organize the world's knowledge, many scientific researches directed observations to the study of Information Science. Methods and techniques have come up with a world view from the perspective of information. Agile methods follow this trend. Objective: The purpose is to analyze the relevance of information flow to organizations adopting agile methods, understanding how the innovation process is influenced by this practice. Methodology: This is a bibliometric study with fundamentals of Systematic Literature Review (SLR. The integration between the SLR technique interacting with Summarize tool is a new methodological proposal. Results: Scrum appears with the highest number of publications in SPELL. In comparison, results of Google Scholar pointed out to the importance of practices and team behaviors. In Science Direct repository, critical success factors in project management and software development are highlighted. Introduction: Conclusions: It was evident that agile methods are being used as process innovations. The benefits and advantages are evident with internal and external occurrence of information flow. Due to the prevalence in the literature, Scrum deserves attention by firms.

  18. SuperAGILE: The Hard X-ray Imager of AGILE

    International Nuclear Information System (INIS)

    Feroci, M.; Costa, E.; Barbanera, L.; Del Monte, E.; Di Persio, G.; Frutti, M.; Lapshov, I.; Lazzarotto, F.; Pacciani, L.; Porrovecchio, G.; Preger, B.; Rapisarda, M.; Rubini, A.; Soffitta, P.; Tavani, M.; Mastropietro, M.; Morelli, E.; Argan, A.; Ghirlanda, G.; Mereghetti, S.

    2004-01-01

    SuperAGILE is the hard X-ray (10-40 keV) imager for the gamma-ray mission AGILE, currently scheduled for launch in mid-2005. It is based on 4 Si-microstrip detectors, with a total geometric area of 1444 cm 2 (max effective about 300 cm 2 ), equipped with one-dimensional coded masks. The 4 detectors are perpendicularly oriented, in order to provide pairs of orthogonal one-dimensional images of the X-ray sky. The field of view of each 1-D detector is 107 deg. x 68 deg., at zero response, with an overlap in the central 68 deg. x 68 deg. area. The angular resolution on axis is 6 arcmin (pixel size). We present here the current status of the hardware development and the scientific potential for GRBs, for which an onboard trigger and imaging system will allow distributing locations through a fast communication telemetry link from AGILE to the ground

  19. How Agile Methods Inspire Project Management - The Half Double Initiative

    DEFF Research Database (Denmark)

    Heeager, Lise Tordrup; Svejvig, Per; Schlichter, Bjarne Rerup

    Increased complexity in projects has forced new project management initiatives. In software development several agile methods have emerged and are today highly implemented in practice. Observations of general project management practice show how it has been inspired by agile software development......, but very little research addresses the issue of agile project management. In order to understand and to provide suggestions for future practice on how agility can be incorporated in general project management, this paper provides an analysis which compares ten characteristics of agile software development...... (identified in theory) and the Half Double Methodology developed by the Danish Project Half Double initiative; a Methodology developed with practitioners and tested in seven Danish case companies. The analysis shows how the general project management to a great extent has been inspired by agile methods...

  20. Agile Processes in Software Engineering and Extreme Programming

    DEFF Research Database (Denmark)

    The volume constitutes the proceedings of the 18th International Conference on Agile Software Development, XP 2017, held in Cologne, Germany, in May 2017. The 14 full and 6 short papers presented in this volume were carefully reviewed and selected from 46 submissions. They were organized in topical...... sections named: improving agile processes; agile in organization; and safety critical software. In addition, the volume contains 3 doctoral symposium papers (from 4 papers submitted)....

  1. Organizational Learning, Agility and Social Technologies in Contemporary Workplaces

    OpenAIRE

    Tikkamäki , Kati; Mavengere , Nicholas

    2012-01-01

    Part 8: Discussion Groups; International audience; The contemporary workplaces face demanding challenges, such as expectations to be agile, competitive, efficient and adept to using employee knowledge. There are several required virtues in order to have a conductive workplace, for example, organizational learning and agility. The discussion forum aimed to bring out the inter-related roles of organizational learning, agility and social technologies in modern workplaces. The working methods in ...

  2. Application opportunities of agile methodology in service company management

    OpenAIRE

    Barauskienė, Diana

    2017-01-01

    Application Opportunities of Agile Methodology in Service Company Management. The main purpose of this master thesis is to identify which methods (or their modified versions) of Agile methodology can be applied in service company management. This master thesis consists of these parts – literature scientific analysis, author’s research methodology (research methods, authors’ research model, essential elements used in the research of application of Agile methodology), research itself (prelimina...

  3. Agile kaizen managing continuous improvement far beyond retrospectives

    CERN Document Server

    Medinilla, Ángel

    2014-01-01

    Agile teams have been struggling with the concept of continuous improvement since the first Agile frameworks were developed, and still very little has been written about the practice of continuous improvement in Agile environments. Although team retrospectives have been prescribed and some practices have been introduced in order to implement and facilitate them, the truth is that most Agile teams are conducting dull retrospectives that end with a list of things that have been done wrong, just to repeat the same list two weeks later at the next meeting.Instead of listing hundreds of Japanese-la

  4. Applying Agile MethodstoWeapon/Weapon-Related Software

    Energy Technology Data Exchange (ETDEWEB)

    Adams, D; Armendariz, M; Blackledge, M; Campbell, F; Cloninger, M; Cox, L; Davis, J; Elliott, M; Granger, K; Hans, S; Kuhn, C; Lackner, M; Loo, P; Matthews, S; Morrell, K; Owens, C; Peercy, D; Pope, G; Quirk, R; Schilling, D; Stewart, A; Tran, A; Ward, R; Williamson, M

    2007-05-02

    This white paper provides information and guidance to the Department of Energy (DOE) sites on Agile software development methods and the impact of their application on weapon/weapon-related software development. The purpose of this white paper is to provide an overview of Agile methods, examine the accepted interpretations/uses/practices of these methodologies, and discuss the applicability of Agile methods with respect to Nuclear Weapons Complex (NWC) Technical Business Practices (TBPs). It also provides recommendations on the application of Agile methods to the development of weapon/weapon-related software.

  5. Video-Based Self-Observation as a Component of Developmental Teacher Evaluation

    Directory of Open Access Journals (Sweden)

    Leonardo A. Mercado

    2014-09-01

    Full Text Available In this paper, we explore the benefits to teacher evaluation when video-based self-observation is done by teachers as a vehicle for individual, reflective practice. We explore how it was applied systematically at the Instituto Cultural Peruano Norteamericano (ICPNA bi-national center in Lima, Peru among hundreds of English as a foreign language (EFL teachers in two institution-wide initiatives that have relied on self-observation through video professional development. In these cases, we provide a descriptive framework for each initiative as well as information on what was ultimately achieved by teachers, supervisors and the institution as a whole. We conclude with recommendations for implementing video-based self-evaluation.

  6. Researchers and teachers learning together and from each other using video-based multimodal analysis

    DEFF Research Database (Denmark)

    Davidsen, Jacob; Vanderlinde, Ruben

    2014-01-01

    integrated touch-screens into their teaching and learning. This paper examines the methodological usefulness of video-based multimodal analysis. Through reflection on the research project, we discuss how, by using video-based multimodal analysis, researchers and teachers can study children’s touch......This paper discusses a year-long technology integration project, during which teachers and researchers joined forces to explore children’s collaborative activities through the use of touch-screens. In the research project, discussed in this paper, 16 touch-screens were integrated into teaching...... and learning activities in two separate classrooms; the learning and collaborative processes were captured by using video, collecting over 150 hours of footage. By using digital research technologies and a longitudinal design, the authors of the research project studied how teachers and children gradually...

  7. Is Video-Based Education an Effective Method in Surgical Education? A Systematic Review.

    Science.gov (United States)

    Ahmet, Akgul; Gamze, Kus; Rustem, Mustafaoglu; Sezen, Karaborklu Argut

    2018-02-12

    Visual signs draw more attention during the learning process. Video is one of the most effective tool including a lot of visual cues. This systematic review set out to explore the influence of video in surgical education. We reviewed the current evidence for the video-based surgical education methods, discuss the advantages and disadvantages on the teaching of technical and nontechnical surgical skills. This systematic review was conducted according to the guidelines defined in the preferred reporting items for systematic reviews and meta-analyses statement. The electronic databases: the Cochrane Library, Medline (PubMED), and ProQuest were searched from their inception to the 30 January 2016. The Medical Subject Headings (MeSH) terms and keywords used were "video," "education," and "surgery." We analyzed all full-texts, randomised and nonrandomised clinical trials and observational studies including video-based education methods about any surgery. "Education" means a medical resident's or student's training and teaching process; not patients' education. We did not impose restrictions about language or publication date. A total of nine articles which met inclusion criteria were included. These trials enrolled 507 participants and the total number of participants per trial ranged from 10 to 172. Nearly all of the studies reviewed report significant knowledge gain from video-based education techniques. The findings of this systematic review provide fair to good quality studies to demonstrate significant gains in knowledge compared with traditional teaching. Additional video to simulator exercise or 3D animations has beneficial effects on training time, learning duration, acquisition of surgical skills, and trainee's satisfaction. Video-based education has potential for use in surgical education as trainees face significant barriers in their practice. This method is effective according to the recent literature. Video should be used in addition to standard techniques

  8. Infrared video based gas leak detection method using modified FAST features

    Science.gov (United States)

    Wang, Min; Hong, Hanyu; Huang, Likun

    2018-03-01

    In order to detect the invisible leaking gas that is usually dangerous and easily leads to fire or explosion in time, many new technologies have arisen in the recent years, among which the infrared video based gas leak detection is widely recognized as a viable tool. However, all the moving regions of a video frame can be detected as leaking gas regions by the existing infrared video based gas leak detection methods, without discriminating the property of each detected region, e.g., a walking person in a video frame may be also detected as gas by the current gas leak detection methods.To solve this problem, we propose a novel infrared video based gas leak detection method in this paper, which is able to effectively suppress strong motion disturbances.Firstly, the Gaussian mixture model(GMM) is used to establish the background model.Then due to the observation that the shapes of gas regions are different from most rigid moving objects, we modify the Features From Accelerated Segment Test (FAST) algorithm and use the modified FAST (mFAST) features to describe each connected component. In view of the fact that the statistical property of the mFAST features extracted from gas regions is different from that of other motion regions, we propose the Pixel-Per-Points (PPP) condition to further select candidate connected components.Experimental results show that the algorithm is able to effectively suppress most strong motion disturbances and achieve real-time leaking gas detection.

  9. Two-Stream Transformer Networks for Video-based Face Alignment.

    Science.gov (United States)

    Liu, Hao; Lu, Jiwen; Feng, Jianjiang; Zhou, Jie

    2017-08-01

    In this paper, we propose a two-stream transformer networks (TSTN) approach for video-based face alignment. Unlike conventional image-based face alignment approaches which cannot explicitly model the temporal dependency in videos and motivated by the fact that consistent movements of facial landmarks usually occur across consecutive frames, our TSTN aims to capture the complementary information of both the spatial appearance on still frames and the temporal consistency information across frames. To achieve this, we develop a two-stream architecture, which decomposes the video-based face alignment into spatial and temporal streams accordingly. Specifically, the spatial stream aims to transform the facial image to the landmark positions by preserving the holistic facial shape structure. Accordingly, the temporal stream encodes the video input as active appearance codes, where the temporal consistency information across frames is captured to help shape refinements. Experimental results on the benchmarking video-based face alignment datasets show very competitive performance of our method in comparisons to the state-of-the-arts.

  10. Video-Based Surgical Learning: Improving Trainee Education and Preparation for Surgery.

    Science.gov (United States)

    Mota, Paulo; Carvalho, Nuno; Carvalho-Dias, Emanuel; João Costa, Manuel; Correia-Pinto, Jorge; Lima, Estevão

    2017-10-11

    Since the end of the XIX century, teaching of surgery has remained practically unaltered until now. With the dawn of video-assisted laparoscopy, surgery has faced new technical and learning challenges. Due to technological advances, from Internet access to portable electronic devices, the use of online resources is part of the educational armamentarium. In this respect, videos have already proven to be effective and useful, however the best way to benefit from these tools is still not clearly defined. To assess the importance of video-based learning, using an electronic questionnaire applied to residents and specialists of different surgical fields. Importance of video-based learning was assessed in a sample of 141 subjects, using a questionnaire distributed by a GoogleDoc online form. We found that 98.6% of the respondents have already used videos to prepare for surgery. When comparing video sources by formation status, residents were found to use Youtube significantly more often than specialists (p learning is currently a hallmark of surgical preparation among residents and specialists working in Portugal. Based on these findings we believe that the creation of quality and scientifically accurate videos, and subsequent compilation in available video-libraries appears to be the future landscape for video-based learning. Copyright © 2017 Association of Program Directors in Surgery. Published by Elsevier Inc. All rights reserved.

  11. Agility and change of direction in soccer: differences according to the player ages.

    Science.gov (United States)

    Fiorilli, Giovanni; Mitrotasios, Michalis; Iuliano, Enzo; Pistone, Eugenio M; Aquino, Giovanna; Calcagno, Giuseppe; DI Cagno, Alessandra

    2017-12-01

    The goal of this study was to compare the changes of direction speed (CODS) and reactive agility (RA) in soccer players of different ages, in order to optimize the best training of these skills. One hundred eighty-seven players, divided into bi-annual age-groups, U12, U14, U16 and U18, performed two tests: Y-Agility Test, carried out in planned and reactive mode (Y-PLAN and Y-REAC) and Illinois for Change of Direction Test (ICODT). Difference between Y-REAC minus Y-PLAN represents the index of reactivity (REAC-INDEX). MANOVA showed significant differences among groups (F3,182=14.591; Pplayers (0.398 Pperformance of Y-PLAN and ICODT, through age, depends on physical skill level, whereas the best RA results depend on technique and experience that help the players to use anticipatory skill. The high correlations between CODS and RA performances, differently than adult athletes, suggest that an effective work program for young players may include RA and CODS training at the same time.

  12. Handling requirements dependencies in agile projects: A focus group with agile software development practitioners

    NARCIS (Netherlands)

    Martakis, Aias; Daneva, Maia; Wieringa, Roelf J.; Jean-Louis Cavarero, S.; Rolland, C; Cavarero, J.L.

    2013-01-01

    Agile practices on requirements dependencies are a relatively unexplored topic in literature. Empirical studies on it are scarce. This research sets out to uncover concepts that practitioners in companies of various sizes across the globe and in various industries, use for dealing with requirements

  13. Frequency-agile antennas for wireless communications

    CERN Document Server

    Petosa, Aldo

    2013-01-01

    Mobile data subscriptions are expected to more than double and mobile wireless traffic to increase by more than tenfold over the next few years. Proliferation of smart phones, tablets, and other portable devices are placing greater demands for services such as web browsing, global positioning, video streaming, and video telephony. Many of the proposed solutions to deal with these demands will have a significant impact on antenna designs. Antennas with frequency agility are considered a promising technology to help implement these new solutions.This book provides readers with a sense of the cap

  14. Lean Architecture for Agile Software Development

    CERN Document Server

    Coplien, James O

    2010-01-01

    More and more Agile projects are seeking architectural roots as they struggle with complexity and scale - and they're seeking lightweight ways to do it: Still seeking? In this book the authors help you to find your own path; Taking cues from Lean development, they can help steer your project toward practices with longstanding track records; Up-front architecture? Sure. You can deliver an architecture as code that compiles and that concretely guides development without bogging it down in a mass of documents and guesses about the implementation; Documentation? Even a whiteboard diagram, or a CRC

  15. Challenges in Transitioning to an Agile Way of Working

    DEFF Research Database (Denmark)

    Hekkala, Riitta; Stein, Mari-Klara; Rossi, Matti

    2017-01-01

    This longitudinal study examined how an information systems development team transitioned to an agile way of working. We describe the main events of a large, inter-organizational project, where agile methods and practices were applied for the first time. The organizations involved had a long trad...

  16. Value Creation by Agile Projects: Methodology or Mystery?

    NARCIS (Netherlands)

    Racheva, Z.; Daneva, Maia; Sikkel, Nicolaas; Bomarius, Frank; Oivo, Markku; Jaring, Päivi; Abrahamsson, Pekka

    2009-01-01

    Business value is a key concept in agile software development approaches. This paper presents results of a systematic review of literature on how business value is created by agile projects. We found that with very few exceptions, most published studies take the concept of business value for granted

  17. Change Factors requiring agility and implications for IT

    NARCIS (Netherlands)

    van Oosterhout, Marcel; Waarts, Eric; van Hillegersberg, Jos

    2006-01-01

    The current highly dynamic business environment requires businesses to be agile. Business agility is the ability to swiftly and easily change businesses and business processes beyond the normal level of flexibility to effectively manage unpredictable external and internal changes. This study reports

  18. Investigating the impact of agile methods on learning and innovation

    NARCIS (Netherlands)

    Annosi, M.C.; Brunetta, Federica; Hemphala, J.

    2018-01-01

    In a turbulent environment, increased flexibility and efficiency are essential for most firms to survive. Many organizations have responded to the need for greater efficiency and productivity by building more Agile structures and shifting to the implementation of Agile software (SW) methodologies.

  19. Agile and lean principles and systems engineering: a synergy?

    CSIR Research Space (South Africa)

    Joseph-Malherbe, SM

    2011-09-01

    Full Text Available not efficient and effective enough to support rapid fielding of products. The objective of this piece of work is multi-fold: (1) to explore and present fundamental Systems Engineering, Agile and Lean principles (2) the evolution or lack of Lean and Agile...

  20. Analyzing Agile Development – from Waterfall Style to Scrumban

    Directory of Open Access Journals (Sweden)

    Marian STOICA

    2016-01-01

    Full Text Available The spectacular evolution of information and communications technology in the last two decades and the growing obvious chase of utopian maximization of profit by economic organizations have made an impact on various fields, including that of methodological instruments regarding the lifecycle of software development. We will speak about the necessity of organizational ability to adapt to continuously changing market conditions, which leads undoubtedly to acquiring functional flexibility and, in the end, of business agility. Also, the agility of a business (not only in software development is supported by the manifestation of agility on all three architectural levels: business, informational, technological. In this study we aim to identify the elements that impact on agility in developing software products, in a gradual approach, from the traditional waterfall model towards approaches like Scrumban. Additionally, we will understand the social dimension of using agile methodologies in software development projects and the main barriers in adopting such methodologies.

  1. A Case Study of Coordination in Distributed Agile Software Development

    Science.gov (United States)

    Hole, Steinar; Moe, Nils Brede

    Global Software Development (GSD) has gained significant popularity as an emerging paradigm. Companies also show interest in applying agile approaches in distributed development to combine the advantages of both approaches. However, in their most radical forms, agile and GSD can be placed in each end of a plan-based/agile spectrum because of how work is coordinated. We describe how three GSD projects applying agile methods coordinate their work. We found that trust is needed to reduce the need of standardization and direct supervision when coordinating work in a GSD project, and that electronic chatting supports mutual adjustment. Further, co-location and modularization mitigates communication problems, enables agility in at least part of a GSD project, and renders the implementation of Scrum of Scrums possible.

  2. Optimal dispatch strategy for the agile virtual power plant

    DEFF Research Database (Denmark)

    Petersen, Mette Højgaard; Bendtsen, Jan Dimon; Stoustrup, Jakob

    2012-01-01

    The introduction of large ratios of renewable energy into the existing power system is complicated by the inherent variability of production technologies, which harvest energy from wind, sun and waves. Fluctuations of renewable power production can be predicted to some extent, but the assumption...... of perfect prediction is unrealistic. This paper therefore introduces the Agile Virtual Power Plant. The Agile Virtual Power Plant assumes that the base load production planning based on best available knowledge is already given, so imbalances cannot be predicted. Consequently the Agile Virtual Power Plant...... attempts to preserve maneuverability (stay agile) rather than optimize performance according to predictions. In this paper the imbalance compensation problem for an Agile Virtual Power Plant is formulated. It is proved formally, that when local units are power and energy constrained integrators a dispatch...

  3. Improving ISD Agility in Fast-Moving Software Organizations

    DEFF Research Database (Denmark)

    Persson, John Stouby; Nørbjerg, Jacob; Nielsen, Peter Axel

    2016-01-01

    Fast-moving software organizations must respond quickly to changing technological options and market trends while delivering high-quality services at competitive prices. Improving agility of information systems development (ISD) may reconcile these inherent tensions, but previous research...... study on how to improve ISD agility in a fast-moving software organization. The study maps central problems in the ISD management to direct improvements of agility. Our following intervention addressed method improvements in defining types of ISD by customer relations and integrating the method...... with the task management tool used by the organization. The paper discusses how the action research contributes to our understanding of ISD agility in fast-moving software organizations with a framework for mapping and evaluating improvements of agility. The action research specifically points out that project...

  4. A coach's political use of video-based feedback: a case study in elite-level academy soccer.

    Science.gov (United States)

    Booroff, Michael; Nelson, Lee; Potrac, Paul

    2016-01-01

    This paper examines the video-based pedagogical practices of Terry (pseudonym), a head coach of a professional junior academy squad. Data were collected through 6 in-depth, semi-structured interviews and 10 field observations of Terry's video-based coaching in situ. Three embracing categories were generated from the data. These demonstrated that Terry's video-based coaching was far from apolitical. Rather, Terry strategically used performance analysis technologies to help fulfil various objectives and outcomes that he understood to be expected of him within the club environment. Kelchtermans' micropolitical perspective, Callero's work addressing role and Groom et al.'s grounded theory were primarily utilised to make sense of Terry's perceptions and actions. The findings point to the value of developing contextually grounded understandings of coaches' uses of video-based performance analysis technology. Doing so could better prepare coaches for this aspect of their coaching practice.

  5. Agility in Team Sports: Testing, Training and Factors Affecting Performance.

    Science.gov (United States)

    Paul, Darren J; Gabbett, Tim J; Nassis, George P

    2016-03-01

    Agility is an important characteristic of team sports athletes. There is a growing interest in the factors that influence agility performance as well as appropriate testing protocols and training strategies to assess and improve this quality. The objective of this systematic review was to (1) evaluate the reliability and validity of agility tests in team sports, (2) detail factors that may influence agility performance, and (3) identify the effects of different interventions on agility performance. The review was undertaken in accordance with the Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines. We conducted a search of PubMed, Google Scholar, Science Direct, and SPORTDiscus databases. We assessed the methodological quality of intervention studies using a customized checklist of assessment criteria. Intraclass correlation coefficient values were 0.80-0.91, 0.10-0.81, and 0.81-0.99 for test time using light, video, and human stimuli. A low-level reliability was reported for youth athletes using the video stimulus (0.10-0.30). Higher-level participants were shown to be, on average, 7.5% faster than their lower level counterparts. Reaction time and accuracy, foot placement, and in-line lunge movement have been shown to be related to agility performance. The contribution of strength remains unclear. Efficacy of interventions on agility performance ranged from 1% (vibration training) to 7.5% (small-sided games training). Agility tests generally offer good reliability, although this may be compromised in younger participants responding to various scenarios. A human and/or video stimulus seems the most appropriate method to discriminate between standard of playing ability. Decision-making and perceptual factors are often propositioned as discriminant factors; however, the underlying mechanisms are relatively unknown. Research has focused predominantly on the physical element of agility. Small-sided games and video training may offer effective

  6. Development opportunities of emotional intelligence with reflective strategies using video-based training

    Directory of Open Access Journals (Sweden)

    Andrea Pokorná

    2015-12-01

    Full Text Available Background: Within nursing, Emotional intelligence (EI means the ability of nurses or nursing students to understand not only their own feelings and reactions, but also, and more importantly, the feelings and reactions of the patients in their care. EI plays an important part in forming successful human relationships as a part of emotional labour. Emotional labour is important in establishing therapeutic nurse–patient relationships but carries the risk of ‘burnout’ if prolonged or intense. Objective/Purpose: The assessment of students' views and perceptions of video-based training as an opportunity to develop emotional intelligence. Material and methods: Data about the video-based training in relation to EI were collected, after the completion of the reflection assignments, using semi-structured interviews and reflective sheets (ALACT model /acronym of the basic phases and steps/ - Action, Looking back on the action, Awareness of essential aspects, Creating alternative methods of action, Trial. The study included 46 students in total (post-graduate student Intensive care nurses in two sequential academic years (2012/13 n = 15 and 2013/14 n = 31. Results: The results showed that students in both cohorts considered video as an effective tool for carrying out self-evaluations and development of EI. The usefulness of video and peer-feedback for other reflection processes differed in students' view. Most students (80% appreciated the opportunity of viewing some unusual situations from clinical practice and appropriate ways of communicating. Some students (17% stated that they needed more time for similar teaching activities. Conclusion: 80% of all the students considered video-based training generally useful for all the reflection processes and improvement of EI; however they also indicated some limitations (i.e. time consuming teaching method. The study demonstrated that student-centric pedagogies and reflective activities on student learning

  7. A video-based learning activity is effective for preparing physiotherapy students for practical examinations.

    Science.gov (United States)

    Weeks, Benjamin K; Horan, Sean A

    2013-12-01

    To examine a video-based learning activity for engaging physiotherapy students in preparation for practical examinations and determine student performance outcomes. Multi-method employing qualitative and quantitative data collection procedures. Tertiary education facility on the Gold Coast, Queensland, Australia. Physiotherapy students in their first year of a two-year graduate entry program. Questionnaire-based surveys and focus groups were used to examine student perceptions and satisfaction. Surveys were analysed based on the frequency of responses to closed questions made on a 5-pont Likert scale, while a thematic analysis was performed on focus group transcripts. t-Tests were used to compare student awarded marks and examiner awarded marks and evaluate student performance. Sixty-two physiotherapy students participated in the study. Mean response rate for questionnaires was 93% and eight students (13%) participated in the focus group. Participants found the video resources effective to support their learning (98% positive) and rating the video examples to be an effective learning activity (96% positive). Themes emergent from focus group responses were around improved understanding, reduced performance anxiety, and enjoyment. Students were, however, critical of the predictable nature of the example performances. Students in the current cohort supported by the video-based preparation activity exhibited greater practical examination marks than those from the previous year who were unsupported by the activity (mean 81.6 SD 8.7 vs. mean 78.1 SD 9.0, p=0.01). A video-based learning activity was effective for preparing physiotherapy students for practical examinations and conferred benefits of reduced anxiety and improved performance. Copyright © 2013 Chartered Society of Physiotherapy. Published by Elsevier Ltd. All rights reserved.

  8. Effects of a Short Video-Based Resident-as-Teacher Training Toolkit on Resident Teaching.

    Science.gov (United States)

    Ricciotti, Hope A; Freret, Taylor S; Aluko, Ashley; McKeon, Bri Anne; Haviland, Miriam J; Newman, Lori R

    2017-10-01

    To pilot a short video-based resident-as-teacher training toolkit and assess its effect on resident teaching skills in clinical settings. A video-based resident-as-teacher training toolkit was previously developed by educational experts at Beth Israel Deaconess Medical Center, Harvard Medical School. Residents were recruited from two academic hospitals, watched two videos from the toolkit ("Clinical Teaching Skills" and "Effective Clinical Supervision"), and completed an accompanying self-study guide. A novel assessment instrument for evaluating the effect of the toolkit on teaching was created through a modified Delphi process. Before and after the intervention, residents were observed leading a clinical teaching encounter and scored using the 15-item assessment instrument. The primary outcome of interest was the change in number of skills exhibited, which was assessed using the Wilcoxon signed-rank test. Twenty-eight residents from two academic hospitals were enrolled, and 20 (71%) completed all phases of the study. More than one third of residents who volunteered to participate reported no prior formal teacher training. After completing two training modules, residents demonstrated a significant increase in the median number of teaching skills exhibited in a clinical teaching encounter, from 7.5 (interquartile range 6.5-9.5) to 10.0 (interquartile range 9.0-11.5; P<.001). Of the 15 teaching skills assessed, there were significant improvements in asking for the learner's perspective (P=.01), providing feedback (P=.005), and encouraging questions (P=.046). Using a resident-as-teacher video-based toolkit was associated with improvements in teaching skills in residents from multiple specialties.

  9. A video-based system for hand-driven stop-motion animation.

    Science.gov (United States)

    Han, Xiaoguang; Fu, Hongbo; Zheng, Hanlin; Liu, Ligang; Wang, Jue

    2013-01-01

    Stop-motion is a well-established animation technique but is often laborious and requires craft skills. A new video-based system can animate the vast majority of everyday objects in stop-motion style, more flexibly and intuitively. Animators can perform and capture motions continuously instead of breaking them into increments and shooting one still picture per increment. More important, the system permits direct hand manipulation without resorting to rigs, achieving more natural object control for beginners. The system's key component is two-phase keyframe-based capturing and processing, assisted by computer vision techniques. With this system, even amateurs can generate high-quality stop-motion animations.

  10. Video-based lane estimation and tracking for driver assistance: Survey, system, and evaluation

    OpenAIRE

    McCall, J C; Trivedi, Mohan Manubhai

    2006-01-01

    Driver-assistance systems that monitor driver intent, warn drivers of lane departures, or assist in vehicle guidance are all being actively considered. It is therefore important to take a critical look at key aspects of these systems, one of which is lane-position tracking. It is for these driver-assistance objectives that motivate the development of the novel "video-based lane estimation and tracking" (VioLET) system. The system is designed using steerable filters for robust and accurate lan...

  11. Advances in top-down and bottom-up approaches to video-based camera tracking

    OpenAIRE

    Marimón Sanjuán, David

    2007-01-01

    Video-based camera tracking consists in trailing the three dimensional pose followed by a mobile camera using video as sole input. In order to estimate the pose of a camera with respect to a real scene, one or more three dimensional references are needed. Examples of such references are landmarks with known geometric shape, or objects for which a model is generated beforehand. By comparing what is seen by a camera with what is geometrically known from reality, it is possible to recover the po...

  12. Advances in top-down and bottom-up approaches to video-based camera tracking

    OpenAIRE

    Marimón Sanjuán, David; Ebrahimi, Touradj

    2008-01-01

    Video-based camera tracking consists in trailing the three dimensional pose followed by a mobile camera using video as sole input. In order to estimate the pose of a camera with respect to a real scene, one or more three dimensional references are needed. Examples of such references are landmarks with known geometric shape, or objects for which a model is generated beforehand. By comparing what is seen by a camera with what is geometrically known from reality, it is possible to recover the po...

  13. Agile service oriented shipping companies in the container terminal

    Directory of Open Access Journals (Sweden)

    W. Liu

    2009-06-01

    Full Text Available Agility is regarded as one of the core capabilities and the developing trend of supply chains and their enterprises. Along with the development of economical globalization, supply chain management and containerization as well as container ports as a part of supply chain take more roles like logistics or distribution centers. Under this background, the container terminal should have superior response and develop agility. The main goal of this paper is to emphasize and illustrate the importance and imminence of implementing agility in container terminals. To achieve this goal, the analysis of the economies of scale in the container terminal is presented. In this paper, however, more attention will be paid to agile service oriented shipping companies. The concept and characters of agile service in the container terminal is illustrated. The paper also focuses on the agile organizational structure of the container terminal. Finally, the fuzzy quality synthetic evaluation method is given to evaluate the performance level of agile service in container terminal oriented shipping companies.

  14. Investigating the strategic antecedents of agility in humanitarian logistics.

    Science.gov (United States)

    L'Hermitte, Cécile; Brooks, Benjamin; Bowles, Marcus; Tatham, Peter H

    2017-10-01

    This study investigates the strategic antecedents of operational agility in humanitarian logistics. It began by identifying the particular actions to be taken at the strategic level of a humanitarian organisation to support field-level agility. Next, quantitative data (n=59) were collected on four strategic-level capabilities (being purposeful, action-focused, collaborative, and learning-oriented) and on operational agility (field responsiveness and flexibility). Using a quantitative analysis, the study tested the relationship between organisational capacity building and operational agility and found that the four strategic-level capabilities are fundamental building blocks of agility. Collectively they account for 52 per cent of the ability of humanitarian logisticians to deal with ongoing changes and disruptions in the field. This study emphasises the need for researchers and practitioners to embrace a broader perspective of agility in humanitarian logistics. In addition, it highlights the inherently strategic nature of agility, the development of which involves focusing simultaneously on multiple drivers. © 2017 The Author(s). Disasters © Overseas Development Institute, 2017.

  15. An Exploration of Cognitive Agility as Quantified by Attention Allocation in a Complex Environment

    Science.gov (United States)

    2017-03-01

    quantifying cognitive agility, and this thesis is part of a larger effort by TRADOC to develop just such a measure. In support of this effort, this... cognitive agility in a military context and (2) determine if psychological measures of cognitive flexibility, focused attention and creativity...quantifying cognitive agility in its personnel. The study involved several traditional psychological tests of cognitive agility, including the

  16. Using agility to combat cyber attacks.

    Science.gov (United States)

    Anderson, Kerry

    2017-06-01

    Some incident response practitioners feel that they have been locked in a battle with cyber criminals since the popular adoption of the internet. Initially, organisations made great inroads in preventing and containing cyber attacks. In the last few years, however, cyber criminals have become adept at eluding defence security technologies and rapidly modifying their exploit strategies for financial or political gains. Similar to changes in military combat tactics, cyber criminals utilise distributed attack cells, real-time communications, and rapidly mutating exploits to minimise the potential for detection. Cyber criminals have changed their attack paradigm. This paper describes a new incident response paradigm aimed at combating the new model of cyber attacks with an emphasis on agility to increase the organisation's ability to respond rapidly to these new challenges.

  17. Agility in a small software firm

    DEFF Research Database (Denmark)

    Schmidt, Thomas; Mathiassen, Lars

    2009-01-01

    Small software firms are vulnerable to environmental uncertainty. While agile methods and other technologies offer suggestions to this challenge, we know little about how these firms combine project and firm level capabilities to effectively respond to changes. On this backdrop, we examine a small...... Danish software firm, TeachTech Inc., through the lens of Haeckel's sense-and-respond approach. Our analysis suggests that: the firm has appropriate sense-and-respond cycles, but improving process modularity and human resource flexibility, could increase its ability to respond faster and more effectively......; the firm focuses on specific business goals, but these are not clearly explicated and expressed as empowering governing values enabling a quick and coordinated response; complex and demanding challenges are related to dynamically reassigning commitments and the supporting mechanisms are insufficient...

  18. Supporting Problem Solving with Case-Stories Learning Scenario and Video-based Collaborative Learning Technology

    Directory of Open Access Journals (Sweden)

    Chun Hu

    2004-04-01

    Full Text Available In this paper, we suggest that case-based resources, which are used for assisting cognition during problem solving, can be structured around the work of narratives in social cultural psychology. Theories and other research methods have proposed structures within narratives and stories which may be useful to the design of case-based resources. Moreover, embedded within cases are stories which are contextually rich, supporting the epistemological groundings of situated cognition. Therefore the purposes of this paper are to discuss possible frameworks of case-stories; derive design principles as to “what” constitutes a good case story or narrative; and suggest how technology can support story-based learning. We adopt video-based Computer-Supported Collaborative Learning (CSCL technology to support problem solving with case-stories learning scenarios. Our hypothesis in this paper is that well-designed case-based resources are able to aid in the cognitive processes undergirding problem solving and meaning making. We also suggest the use of an emerging video-based collaborative learning technology to support such an instructional strategy.

  19. Video-based real-time on-street parking occupancy detection system

    Science.gov (United States)

    Bulan, Orhan; Loce, Robert P.; Wu, Wencheng; Wang, YaoRong; Bernal, Edgar A.; Fan, Zhigang

    2013-10-01

    Urban parking management is receiving significant attention due to its potential to reduce traffic congestion, fuel consumption, and emissions. Real-time parking occupancy detection is a critical component of on-street parking management systems, where occupancy information is relayed to drivers via smart phone apps, radio, Internet, on-road signs, or global positioning system auxiliary signals. Video-based parking occupancy detection systems can provide a cost-effective solution to the sensing task while providing additional functionality for traffic law enforcement and surveillance. We present a video-based on-street parking occupancy detection system that can operate in real time. Our system accounts for the inherent challenges that exist in on-street parking settings, including illumination changes, rain, shadows, occlusions, and camera motion. Our method utilizes several components from video processing and computer vision for motion detection, background subtraction, and vehicle detection. We also present three traffic law enforcement applications: parking angle violation detection, parking boundary violation detection, and exclusion zone violation detection, which can be integrated into the parking occupancy cameras as a value-added option. Our experimental results show that the proposed parking occupancy detection method performs in real-time at 5 frames/s and achieves better than 90% detection accuracy across several days of videos captured in a busy street block under various weather conditions such as sunny, cloudy, and rainy, among others.

  20. Machinima and Video-Based Soft-Skills Training for Frontline Healthcare Workers.

    Science.gov (United States)

    Conkey, Curtis A; Bowers, Clint; Cannon-Bowers, Janis; Sanchez, Alicia

    2013-02-01

    Multimedia training methods have traditionally relied heavily on video-based technologies, and significant research has shown these to be very effective training tools. However, production of video is time and resource intensive. Machinima technologies are based on videogaming technology. Machinima technology allows videogame technology to be manipulated into unique scenarios based on entertainment or training and practice applications. Machinima is the converting of these unique scenarios into video vignettes that tell a story. These vignettes can be interconnected with branching points in much the same way that education videos are interconnected as vignettes between decision points. This study addressed the effectiveness of machinima-based soft-skills education using avatar actors versus the traditional video teaching application using human actors in the training of frontline healthcare workers. This research also investigated the difference between presence reactions when using avatar actor-produced video vignettes as compared with human actor-produced video vignettes. Results indicated that the difference in training and/or practice effectiveness is statistically insignificant for presence, interactivity, quality, and the skill of assertiveness. The skill of active listening presented a mixed result indicating the need for careful attention to detail in situations where body language and facial expressions are critical to communication. This study demonstrates that a significant opportunity exists for the exploitation of avatar actors in video-based instruction.

  1. A Novel Laser and Video-Based Displacement Transducer to Monitor Bridge Deflections.

    Science.gov (United States)

    Vicente, Miguel A; Gonzalez, Dorys C; Minguez, Jesus; Schumacher, Thomas

    2018-03-25

    The measurement of static vertical deflections on bridges continues to be a first-level technological challenge. These data are of great interest, especially for the case of long-term bridge monitoring; in fact, they are perhaps more valuable than any other measurable parameter. This is because material degradation processes and changes of the mechanical properties of the structure due to aging (for example creep and shrinkage in concrete bridges) have a direct impact on the exhibited static vertical deflections. This paper introduces and evaluates an approach to monitor displacements and rotations of structures using a novel laser and video-based displacement transducer (LVBDT). The proposed system combines the use of laser beams, LED lights, and a digital video camera, and was especially designed to capture static and slow-varying displacements. Contrary to other video-based approaches, the camera is located on the bridge, hence allowing to capture displacements at one location. Subsequently, the sensing approach and the procedure to estimate displacements and the rotations are described. Additionally, laboratory and in-service field testing carried out to validate the system are presented and discussed. The results demonstrate that the proposed sensing approach is robust, accurate, and reliable, and also inexpensive, which are essential for field implementation.

  2. Using video-based observation research methods in primary care health encounters to evaluate complex interactions.

    Science.gov (United States)

    Asan, Onur; Montague, Enid

    2014-01-01

    The purpose of this paper is to describe the use of video-based observation research methods in primary care environment and highlight important methodological considerations and provide practical guidance for primary care and human factors researchers conducting video studies to understand patient-clinician interaction in primary care settings. We reviewed studies in the literature which used video methods in health care research, and we also used our own experience based on the video studies we conducted in primary care settings. This paper highlighted the benefits of using video techniques, such as multi-channel recording and video coding, and compared "unmanned" video recording with the traditional observation method in primary care research. We proposed a list that can be followed step by step to conduct an effective video study in a primary care setting for a given problem. This paper also described obstacles, researchers should anticipate when using video recording methods in future studies. With the new technological improvements, video-based observation research is becoming a promising method in primary care and HFE research. Video recording has been under-utilised as a data collection tool because of confidentiality and privacy issues. However, it has many benefits as opposed to traditional observations, and recent studies using video recording methods have introduced new research areas and approaches.

  3. Evaluation of a HDR image sensor with logarithmic response for mobile video-based applications

    Science.gov (United States)

    Tektonidis, Marco; Pietrzak, Mateusz; Monnin, David

    2017-10-01

    The performance of mobile video-based applications using conventional LDR (Low Dynamic Range) image sensors highly depends on the illumination conditions. As an alternative, HDR (High Dynamic Range) image sensors with logarithmic response are capable to acquire illumination-invariant HDR images in a single shot. We have implemented a complete image processing framework for a HDR sensor, including preprocessing methods (nonuniformity correction (NUC), cross-talk correction (CTC), and demosaicing) as well as tone mapping (TM). We have evaluated the HDR sensor for video-based applications w.r.t. the display of images and w.r.t. image analysis techniques. Regarding the display we have investigated the image intensity statistics over time, and regarding image analysis we assessed the number of feature correspondences between consecutive frames of temporal image sequences. For the evaluation we used HDR image data recorded from a vehicle on outdoor or combined outdoor/indoor itineraries, and we performed a comparison with corresponding conventional LDR image data.

  4. Agile rediscovering values: Similarities to continuous improvement strategies

    Science.gov (United States)

    Díaz de Mera, P.; Arenas, J. M.; González, C.

    2012-04-01

    Research in the late 80's on technological companies that develop products of high value innovation, with sufficient speed and flexibility to adapt quickly to changing market conditions, gave rise to the new set of methodologies known as Agile Management Approach. In the current changing economic scenario, we considered very interesting to study the similarities of these Agile Methodologies with other practices whose effectiveness has been amply demonstrated in both the West and Japan. Strategies such as Kaizen, Lean, World Class Manufacturing, Concurrent Engineering, etc, would be analyzed to check the values they have in common with the Agile Approach.

  5. Thinking Outside the Box: Agile Business Models for CNOs

    Science.gov (United States)

    Loss, Leandro; Crave, Servane

    This paper introduces the idea of an agile Business Model for CNOs grounded on a new model of innovation based on the effects of globalization and of Knowledge Economy. The agile Business Model considers the resources that are spread out and available worldwide as well as the need for each customer to receive a unique customer experience. It aims at reinforcing in the context of the Knowledge Economy the different business models approaches developed so far. The paper also identifies the levers and the barriers of Agile Business Models Innovation in CNOs.

  6. Adding agility to Enterprise Process and Data Engineering

    Directory of Open Access Journals (Sweden)

    Sergey Zykov

    2016-04-01

    Full Text Available Managing development of large and complex enterprise architectures is a key problem in enterprise engineering. Nowadays one of the breathtaking topics considering enterprise context is real-time system agility. The paper discusses an appropriate general architecture pattern and provides insights how dynamic process management environment could be made. We survey general enterprise software architecture and current agility problems. We introduce a special component called a process knowledge base and justify its crucial role in achieving agility within the enterprise. We study both the architecture of the process knowledge base as well as formal basis for its implementation which relies upon the type theory.

  7. Trust in agile teams in distributed software development

    DEFF Research Database (Denmark)

    Tjørnehøj, Gitte; Fransgård, Mette; Skalkam, Signe

    2012-01-01

    Distributed software development (DSD) is becoming everyday practice in the software market. Difficult challenges and difficulty reaching the expected benefits are well documented. Recently agile software development has become common in DSD, even though important incompatibilities between...... that leads to team success. This article reports from a study of two agile DSD teams with very different organization and collaboration patterns. It addresses the role of trust and distrust in DSD by analyzing how the team members’ trust developed and erode through the lifetime of the two collaborations...... and how management actions influenced this. We find that some agile practice can empower teams to take over responsibility for managing their own trust building and sustaining and that management neglect of trust-building in other situations can hinder the development of beneficial balanced agile DSD...

  8. Laterality and performance of agility-trained dogs.

    Science.gov (United States)

    Siniscalchi, Marcello; Bertino, Daniele; Quaranta, Angelo

    2014-01-01

    Correlations between lateralised behaviour and performance were investigated in 19 agility-trained dogs (Canis familiaris) by scoring paw preference to hold a food object and relating it to performance during typical agility obstacles (jump/A-frame and weave poles). In addition, because recent behavioural studies reported that visual stimuli of emotional valence presented to one visual hemifield at a time affect visually guided motor responses in dogs, the possibility that the position of the owner respectively in the left and in the right canine visual hemifield might be associated with quality of performance during agility was considered. Dogs' temperament was also measured by an owner-rated questionnaire. The most relevant finding was that agility-trained dogs displayed longer latencies to complete the obstacles with the owner located in their left visual hemifield compared to the right. Interestingly, the results showed that this phenomenon was significantly linked to both dogs' trainability and the strength of paw preference.

  9. Optimising agile development practices for the maintenance operation: nine heuristics

    DEFF Research Database (Denmark)

    Heeager, Lise Tordrup; Rose, Jeremy

    2014-01-01

    Agile methods are widely used and successful in many development situations and beginning to attract attention amongst the software maintenance community – both researchers and practitioners. However, it should not be assumed that implementing a well-known agile method for a maintenance department...... is therefore a trivial endeavour - the maintenance operation differs in some important respects from development work. Classical accounts of software maintenance emphasise more traditional software engineering processes, whereas recent research accounts of agile maintenance efforts uncritically focus...... on benefits. In an action research project at Aveva in Denmark we assisted with the optimisation of SCRUM, tailoring the standard process to the immediate needs of the developers. We draw on both theoretical and empirical learning to formulate nine heuristics for maintenance practitioners wishing to go agile....

  10. Open System of Agile Ground Stations, Phase I

    Data.gov (United States)

    National Aeronautics and Space Administration — There is an opportunity to build the HETE-2/TESS network of ground stations into an innovative and powerful Open System of Agile Stations, by developing a low-cost...

  11. DoD Acquisitions Reform: Embracing and Implementing Agile

    Science.gov (United States)

    2015-12-01

    required in the traditional waterfall approach.   Specific models for enterprise level efforts include Scaled Agile Framework, Disciplined Agile...and Acquisition Concerns. Pittsburgh: Carnegie Mellon.  Leffingwell, D. (2007). Why The Waterfall Model Doesn’t Work. In D. Leffingwell, Scaling...serious issue might be the acquisitions process itself. For the last twenty plus years, the Air Force has used the waterfall approach for software

  12. Applying Agile Project Management to Predevelopment Stages of Innovation

    OpenAIRE

    Winston Gonzalez

    2014-01-01

    This study explores the early stages of innovation: the predevelopment stages leading to development. The paper examines the agile project management approach as a flexible and dynamic approach to manage the predevelopment stages of innovation. Scholarly sources reveal insufficient findings, signaling a gap in the literature in the areas of fuzzy front end of innovations and the applicability of modern approaches such as the agile project management approach. As a result, this paper introduce...

  13. Smart Healthcare Agility Management - Tojisha Doctrine by Self-synchronization

    Science.gov (United States)

    2014-06-01

    impossibility at our age. One is the technology of space elevator and another is the space-walk tourism which the project has existed since the mid-20 th...In regards to the technologies of space-walk tourism , increase of patents related to the technologies of Pulse Detention Engine worldwide is some...medicine, and there is some reference cases such as "open agility" and "closed agility" is immersed in training specifically in sports science which

  14. AMES: Towards an Agile Method for ERP Selection

    OpenAIRE

    Juell-Skielse, Gustaf; Nilsson, Anders G.; Nordqvist, Andreas; Westergren, Mattias

    2012-01-01

    Conventional on-premise installations of ERP are now rapidly being replaced by ERP as service. Although ERP becomes more accessible and no longer requires local infrastructure, current selection methods do not take full advantage of the provided agility. In this paper we present AMES (Agile Method for ERP Selection), a novel method for ERP selection which better utilizes the strengths of service oriented ERP. AMES is designed to shorten lead time for selection, support identification of essen...

  15. Improving the supply chain agility of a fashion accessories company

    OpenAIRE

    Rosenlund, Kristian

    2015-01-01

    This thesis aims to improve the supply chain agility of a case company that is engaged in the design, development and worldwide marketing and selling of fashion accessories and design services. This thesis explores agility in context of supply chain management and in fashion industry where the typical challenges are that demand is highly volatile and hard to predict, the number of products per sales season is large and products have a fairly short life-cycles. In this study, the research ...

  16. The Impact of Cloud Computing on Information Systems Agility

    Directory of Open Access Journals (Sweden)

    Mohamed Sawas

    2015-09-01

    Full Text Available As businesses are encountering frequent harsh economic conditions, concepts such as outsourcing, agile and lean management, change management and cost reduction are constantly gaining more attention. This is because these concepts are all aimed at saving on budgets and facing unexpected changes. Latest technologies like cloud computing promise to turn IT, that has always been viewed as a cost centre, into a source of saving money and driving flexibility and agility to the business. The purpose of this paper is to first compile a set of attributes that govern the agility benefits added to information systems by cloud computing and then develop a survey-based instrument to measure these agility benefits. Our research analysis employs non-probability sampling based on a combination of convenience and judgment. This approach was used to obtain a representative sample of participants from potential companies belonging to various industries such as oil & gas, banking, private, government and semi-governmental organizations. This research will enable decision makers to measure agility enhancements and hence compare the agility of Information Systems before and after deploying cloud computing.

  17. The role of imitation in video-based interventions for children with autism.

    Science.gov (United States)

    Lindsay, C J; Moore, D W; Anderson, A; Dillenburger, K

    2013-08-01

    The aim of this paper is to bridge the gap between the corpus of imitation research and video-based intervention (VBI) research, and consider the impact imitation skills may be having on VBI outcomes and highlight potential areas for improving efficacy. A review of the imitation literature was conducted focusing on imitation skill deficits in children with autism followed by a critical review of the video modelling literature focusing on pre-intervention assessment of imitation skills and the impact imitation deficits may have on VBI outcomes. Children with autism have specific imitation deficits, which may impact VBI outcomes. Imitation training or procedural modifications made to videos may accommodate for these deficits. There are only six studies where VBI researchers have taken pre-intervention imitation assessments using an assortment of imitation measures. More research is required to develop a standardised multi-dimensional imitation assessment battery that can better inform VBI.

  18. Effectiveness of a video-based aging services technology education program for health care professionals.

    Science.gov (United States)

    Weakley, Alyssa; Tam, Joyce W; Van Son, Catherine; Schmitter-Edgecombe, Maureen

    2017-01-19

    Health care professionals (HCPs) are a critical source of recommendations for older adults. Aging services technologies (ASTs), which include devices to support the health-care needs of older adults, are underutilized despite evidence for improving functional outcomes and safety and reducing caregiver burden and health costs. This study evaluated a video-based educational program aimed at improving HCP awareness of ASTs. Sixty-five HCPs viewed AST videos related to medication management, daily living, and memory. Following the program, participants' objective and perceived AST knowledge improved, as did self-efficacy and anticipated AST engagement. About 95% of participants stated they were more likely to recommend ASTs postprogram. Participants benefitted equally regardless of years of experience or previous AST familiarity. Furthermore, change in self-efficacy and perceived knowledge were significant predictors of engagement change. Overall, the educational program was effective in improving HCPs' awareness of ASTs and appeared to benefit all participants regardless of experience and prior knowledge.

  19. Detection of Upscale-Crop and Partial Manipulation in Surveillance Video Based on Sensor Pattern Noise

    Science.gov (United States)

    Hyun, Dai-Kyung; Ryu, Seung-Jin; Lee, Hae-Yeoun; Lee, Heung-Kyu

    2013-01-01

    In many court cases, surveillance videos are used as significant court evidence. As these surveillance videos can easily be forged, it may cause serious social issues, such as convicting an innocent person. Nevertheless, there is little research being done on forgery of surveillance videos. This paper proposes a forensic technique to detect forgeries of surveillance video based on sensor pattern noise (SPN). We exploit the scaling invariance of the minimum average correlation energy Mellin radial harmonic (MACE-MRH) correlation filter to reliably unveil traces of upscaling in videos. By excluding the high-frequency components of the investigated video and adaptively choosing the size of the local search window, the proposed method effectively localizes partially manipulated regions. Empirical evidence from a large database of test videos, including RGB (Red, Green, Blue)/infrared video, dynamic-/static-scene video and compressed video, indicates the superior performance of the proposed method. PMID:24051524

  20. Open-Ended Interaction in Cooperative Pro-to-typing: A Video-based Analysis

    DEFF Research Database (Denmark)

    Bødker, Susanne; Grønbæk, Kaj; Trigg, Randal

    1991-01-01

    Cooperative Prototyping can be characterized as the use and development of prototypes as catalysts during discussions between designers and potential users – the overall intention being one of mutual learning. On the one hand, the designers learn more about the work practices of the users in ways...... that are tied concretely to some current version of the prototype. On the other hand, the users learn more about the potential for change in their work practice, whether computer-based or otherwise. This paper presents the results of a field study of the cooperative prototyping process. The study is based...... on a fine-grained video-based analysis of a single prototyping session, and focuses on the effects of an open-ended style of interaction between users and designers around a prototype. An analysis of focus shifts, initiative and storytelling during the session is brought to bear on the question of whether...

  1. Image and video based remote target localization and tracking on smartphones

    Science.gov (United States)

    Wang, Qia; Lobzhanidze, Alex; Jang, Hyun; Zeng, Wenjun; Shang, Yi; Yang, Jingyu

    2012-06-01

    Smartphones are becoming popular nowadays not only because of its communication functionality but also, more importantly, its powerful sensing and computing capability. In this paper, we describe a novel and accurate image and video based remote target localization and tracking system using the Android smartphones, by leveraging its built-in sensors such as camera, digital compass, GPS, etc. Even though many other distance estimation or localization devices are available, our all-in-one, easy-to-use localization and tracking system on low cost and commodity smartphones is first of its kind. Furthermore, smartphones' exclusive user-friendly interface has been effectively taken advantage of by our system to facilitate low complexity and high accuracy. Our experimental results show that our system works accurately and efficiently.

  2. Video-based depression detection using local Curvelet binary patterns in pairwise orthogonal planes.

    Science.gov (United States)

    Pampouchidou, Anastasia; Marias, Kostas; Tsiknakis, Manolis; Simos, Panagiotis; Fan Yang; Lemaitre, Guillaume; Meriaudeau, Fabrice

    2016-08-01

    Depression is an increasingly prevalent mood disorder. This is the reason why the field of computer-based depression assessment has been gaining the attention of the research community during the past couple of years. The present work proposes two algorithms for depression detection, one Frame-based and the second Video-based, both employing Curvelet transform and Local Binary Patterns. The main advantage of these methods is that they have significantly lower computational requirements, as the extracted features are of very low dimensionality. This is achieved by modifying the previously proposed algorithm which considers Three-Orthogonal-Planes, to only Pairwise-Orthogonal-Planes. Performance of the algorithms was tested on the benchmark dataset provided by the Audio/Visual Emotion Challenge 2014, with the person-specific system achieving 97.6% classification accuracy, and the person-independed one yielding promising preliminary results of 74.5% accuracy. The paper concludes with open issues, proposed solutions, and future plans.

  3. A TBB-CUDA Implementation for Background Removal in a Video-Based Fire Detection System

    Directory of Open Access Journals (Sweden)

    Fan Wang

    2014-01-01

    Full Text Available This paper presents a parallel TBB-CUDA implementation for the acceleration of single-Gaussian distribution model, which is effective for background removal in the video-based fire detection system. In this framework, TBB mainly deals with initializing work of the estimated Gaussian model running on CPU, and CUDA performs background removal and adaption of the model running on GPU. This implementation can exploit the combined computation power of TBB-CUDA, which can be applied to the real-time environment. Over 220 video sequences are utilized in the experiments. The experimental results illustrate that TBB+CUDA can achieve a higher speedup than both TBB and CUDA. The proposed framework can effectively overcome the disadvantages of limited memory bandwidth and few execution units of CPU, and it reduces data transfer latency and memory latency between CPU and GPU.

  4. Nursing students' perceptions of a video-based serious game's educational value: A pilot study.

    Science.gov (United States)

    Johnsen, Hege M; Fossum, Mariann; Vivekananda-Schmidt, Pirashanthie; Fruhling, Ann; Slettebø, Åshild

    2018-03-01

    Despite an increasing number of serious games (SGs) in nursing education, few evaluation studies specifically address their educational value in terms of face, content, and construct validity. To assess nursing students' perceptions of a video-based SG in terms of face, content, and construct validity. In addition, the study assessed perceptions of usability, individual factors, and preferences regarding future use. A pilot study was conducted. An SG prototype was implemented as part of two simulation courses in nursing education: one for home health care and one for hospital medical-surgical wards. The SG aimed to teach clinical reasoning and decision-making skills to nursing students caring for patients with chronic obstructive pulmonary disease. A total of 249second-year nursing students participated in pilot testing of the SG. A paper-based survey was used to assess students' perceptions of the SG's educational value. Overall, students from both simulation courses perceived the SG as educationally valuable and easy to use. No significant differences were found in perceptions of educational value between nursing students with previous healthcare experience versus those with none. However, significantly more students in the home healthcare simulation course indicated that the SG tested their clinical reasoning and decision-making skills. Students from both the medical-surgical and home healthcare simulation courses suggested that more video-based SGs should be developed and used in nursing education. Overall, the survey results indicate that the participants perceived the SG as educationally valuable, and that the SG has potential as an educational tool in nursing education, especially in caring for patients with chronic diseases and in home healthcare simulation. Showing a SG's educational value and user acceptance among nursing students may justify the development and application of more SGs in nursing education. Copyright © 2017 Elsevier Ltd. All rights

  5. Video-based data acquisition system for use in eye blink classical conditioning procedures in sheep.

    Science.gov (United States)

    Nation, Kelsey; Birge, Adam; Lunde, Emily; Cudd, Timothy; Goodlett, Charles; Washburn, Shannon

    2017-10-01

    Pavlovian eye blink conditioning (EBC) has been extensively studied in humans and laboratory animals, providing one of the best-understood models of learning in neuroscience. EBC has been especially useful in translational studies of cerebellar and hippocampal function. We recently reported a novel extension of EBC procedures for use in sheep, and now describe new advances in a digital video-based system. The system delivers paired presentations of conditioned stimuli (CSs; a tone) and unconditioned stimuli (USs; an air puff to the eye), or CS-alone "unpaired" trials. This system tracks the linear distance between the eyelids to identify blinks occurring as either unconditioned (URs) or conditioned (CRs) responses, to a resolution of 5 ms. A separate software application (Eye Blink Reviewer) is used to review and autoscore the trial CRs and URs, on the basis of a set of predetermined rules, permitting an operator to confirm (or rescore, if needed) the autoscore results, thereby providing quality control for accuracy of scoring. Learning curves may then be quantified in terms of the frequencies of CRs over sessions, both on trials with paired CS-US presentations and on CS-alone trials. The latency to CR onset, latency to CR peak, and occurrence of URs are also obtained. As we demonstrated in two example cases, this video-based system provides efficient automated means to conduct EBC in sheep and can facilitate fully powered studies with multigroup designs that involve paired and unpaired training. This can help extend new studies in sheep, a species well suited for translational studies of neurodevelopmental disorders resulting from gestational exposure to drugs, toxins, or intrauterine distress.

  6. Analysis of facial expressions in parkinson's disease through video-based automatic methods.

    Science.gov (United States)

    Bandini, Andrea; Orlandi, Silvia; Escalante, Hugo Jair; Giovannelli, Fabio; Cincotta, Massimo; Reyes-Garcia, Carlos A; Vanni, Paola; Zaccara, Gaetano; Manfredi, Claudia

    2017-04-01

    The automatic analysis of facial expressions is an evolving field that finds several clinical applications. One of these applications is the study of facial bradykinesia in Parkinson's disease (PD), which is a major motor sign of this neurodegenerative illness. Facial bradykinesia consists in the reduction/loss of facial movements and emotional facial expressions called hypomimia. In this work we propose an automatic method for studying facial expressions in PD patients relying on video-based METHODS: 17 Parkinsonian patients and 17 healthy control subjects were asked to show basic facial expressions, upon request of the clinician and after the imitation of a visual cue on a screen. Through an existing face tracker, the Euclidean distance of the facial model from a neutral baseline was computed in order to quantify the changes in facial expressivity during the tasks. Moreover, an automatic facial expressions recognition algorithm was trained in order to study how PD expressions differed from the standard expressions. Results show that control subjects reported on average higher distances than PD patients along the tasks. This confirms that control subjects show larger movements during both posed and imitated facial expressions. Moreover, our results demonstrate that anger and disgust are the two most impaired expressions in PD patients. Contactless video-based systems can be important techniques for analyzing facial expressions also in rehabilitation, in particular speech therapy, where patients could get a definite advantage from a real-time feedback about the proper facial expressions/movements to perform. Copyright © 2017 Elsevier B.V. All rights reserved.

  7. The Agile Organization: From Informal Networks to Complex Effects and Agility

    Science.gov (United States)

    2005-01-01

    his essay: “The Lion and the Unicorn : Socialism and the English Genius.” 1941. I 58 The Agile Organization every level of society and every sector as...further to include Force Development, Finance and Budgets, and in the 21st century, Experimentation. Each organization was pre-fixed with a letter, so...IS); J3 renamed Ops; J4 renamed Logistics; J5 renamed Plans, leaving only the rumps of J1 (Manpower) and J7 (Force Development) and Finance /Budgets

  8. Frequency-agile dual-comb spectroscopy

    Science.gov (United States)

    Millot, Guy; Pitois, Stéphane; Yan, Ming; Hovhannisyan, Tatevik; Bendahmane, Abdelkrim; Hänsch, Theodor W.; Picqué, Nathalie

    2016-01-01

    Spectroscopic gas sensing and its applications to, for example, trace detection or chemical kinetics, require ever more demanding measurement times, acquisition rates, sensitivities, precisions and broad tuning ranges. Here, we propose a new approach to near-infrared molecular spectroscopy, utilizing advanced concepts of optical telecommunications and supercontinuum photonics. We generate, without mode-locked lasers, two frequency combs of slightly different repetition frequencies and moderate, but rapidly tunable, spectral span. The output of a frequency-agile continuous-wave laser is split and sent into two electro-optic intensity modulators. Flat-top low-noise frequency combs are produced by wave-breaking in a nonlinear optical fibre of normal dispersion. With a dual-comb spectrometer, we record Doppler-limited spectra spanning 60 GHz within 13 μs and an 80 kHz refresh rate, at a tuning speed of 10 nm s-1. The sensitivity for weak absorption is enhanced by a long gas-filled hollow-core fibre. New opportunities for real-time diagnostics may be opened up, even outside the laboratory.

  9. The agile alert system for gamma-ray transients

    International Nuclear Information System (INIS)

    Bulgarelli, A.; Trifoglio, M.; Gianotti, F.; Fioretti, V.; Tavani, M.; Argan, A.; Trois, A.; Scalise, E.; Parmiggiani, N.; Beneventano, D.; Chen, A. W.; Vercellone, S.; Pittori, C.; Verrecchia, F.; Lucarelli, F.; Santolamazza, P.; Fanari, G.; Giommi, P.; Longo, F.; Pellizzoni, A.

    2014-01-01

    In recent years, a new generation of space missions has offered great opportunities for discovery in high-energy astrophysics. In this article we focus on the scientific operations of the Gamma-Ray Imaging Detector (GRID) on board the AGILE space mission. AGILE-GRID, sensitive in the energy range of 30 MeV-30 GeV, has detected many γ-ray transients of both galactic and extragalactic origin. This work presents the AGILE innovative approach to fast γ-ray transient detection, which is a challenging task and a crucial part of the AGILE scientific program. The goals are to describe (1) the AGILE Gamma-Ray Alert System, (2) a new algorithm for blind search identification of transients within a short processing time, (3) the AGILE procedure for γ-ray transient alert management, and (4) the likelihood of ratio tests that are necessary to evaluate the post-trial statistical significance of the results. Special algorithms and an optimized sequence of tasks are necessary to reach our goal. Data are automatically analyzed at every orbital downlink by an alert pipeline operating on different timescales. As proper flux thresholds are exceeded, alerts are automatically generated and sent as SMS messages to cellular telephones, via e-mail, and via push notifications from an application for smartphones and tablets. These alerts are crosschecked with the results of two pipelines, and a manual analysis is performed. Being a small scientific-class mission, AGILE is characterized by optimization of both scientific analysis and ground-segment resources. The system is capable of generating alerts within two to three hours of a data downlink, an unprecedented reaction time in γ-ray astrophysics.

  10. The agile alert system for gamma-ray transients

    Energy Technology Data Exchange (ETDEWEB)

    Bulgarelli, A.; Trifoglio, M.; Gianotti, F.; Fioretti, V. [INAF/IASF-Bologna, Via Gobetti 101, I-40129 Bologna (Italy); Tavani, M.; Argan, A.; Trois, A.; Scalise, E. [INAF/IASF-Roma, Via del Fosso del Cavaliere 100, I-00133 Roma (Italy); Parmiggiani, N.; Beneventano, D. [University of Modena and Reggio Emilia, Dipartimento di Science e Metodi dell' Ingegneria (Italy); Chen, A. W. [INAF/IASF-Milano, Via E. Bassini 15, I-20133 Milano (Italy); Vercellone, S. [School of Physics, University of the Witwatersrand, Johannesburg Wits 2050 (South Africa); Pittori, C.; Verrecchia, F.; Lucarelli, F.; Santolamazza, P.; Fanari, G.; Giommi, P. [INAF/IASF-Palermo, Via U. La Malfa 153, I-90146 Palermo (Italy); Longo, F. [ASI-ASDC, Via G. Galilei, I-00044 Frascati (Roma) (Italy); Pellizzoni, A. [INFN Trieste, I-34127 Trieste (Italy); and others

    2014-01-20

    In recent years, a new generation of space missions has offered great opportunities for discovery in high-energy astrophysics. In this article we focus on the scientific operations of the Gamma-Ray Imaging Detector (GRID) on board the AGILE space mission. AGILE-GRID, sensitive in the energy range of 30 MeV-30 GeV, has detected many γ-ray transients of both galactic and extragalactic origin. This work presents the AGILE innovative approach to fast γ-ray transient detection, which is a challenging task and a crucial part of the AGILE scientific program. The goals are to describe (1) the AGILE Gamma-Ray Alert System, (2) a new algorithm for blind search identification of transients within a short processing time, (3) the AGILE procedure for γ-ray transient alert management, and (4) the likelihood of ratio tests that are necessary to evaluate the post-trial statistical significance of the results. Special algorithms and an optimized sequence of tasks are necessary to reach our goal. Data are automatically analyzed at every orbital downlink by an alert pipeline operating on different timescales. As proper flux thresholds are exceeded, alerts are automatically generated and sent as SMS messages to cellular telephones, via e-mail, and via push notifications from an application for smartphones and tablets. These alerts are crosschecked with the results of two pipelines, and a manual analysis is performed. Being a small scientific-class mission, AGILE is characterized by optimization of both scientific analysis and ground-segment resources. The system is capable of generating alerts within two to three hours of a data downlink, an unprecedented reaction time in γ-ray astrophysics.

  11. The AGILE Alert System for Gamma-Ray Transients

    Science.gov (United States)

    Bulgarelli, A.; Trifoglio, M.; Gianotti, F.; Tavani, M.; Parmiggiani, N.; Fioretti, V.; Chen, A. W.; Vercellone, S.; Pittori, C.; Verrecchia, F.; Lucarelli, F.; Santolamazza, P.; Fanari, G.; Giommi, P.; Beneventano, D.; Argan, A.; Trois, A.; Scalise, E.; Longo, F.; Pellizzoni, A.; Pucella, G.; Colafrancesco, S.; Conforti, V.; Tempesta, P.; Cerone, M.; Sabatini, P.; Annoni, G.; Valentini, G.; Salotti, L.

    2014-01-01

    In recent years, a new generation of space missions has offered great opportunities for discovery in high-energy astrophysics. In this article we focus on the scientific operations of the Gamma-Ray Imaging Detector (GRID) on board the AGILE space mission. AGILE-GRID, sensitive in the energy range of 30 MeV-30 GeV, has detected many γ-ray transients of both galactic and extragalactic origin. This work presents the AGILE innovative approach to fast γ-ray transient detection, which is a challenging task and a crucial part of the AGILE scientific program. The goals are to describe (1) the AGILE Gamma-Ray Alert System, (2) a new algorithm for blind search identification of transients within a short processing time, (3) the AGILE procedure for γ-ray transient alert management, and (4) the likelihood of ratio tests that are necessary to evaluate the post-trial statistical significance of the results. Special algorithms and an optimized sequence of tasks are necessary to reach our goal. Data are automatically analyzed at every orbital downlink by an alert pipeline operating on different timescales. As proper flux thresholds are exceeded, alerts are automatically generated and sent as SMS messages to cellular telephones, via e-mail, and via push notifications from an application for smartphones and tablets. These alerts are crosschecked with the results of two pipelines, and a manual analysis is performed. Being a small scientific-class mission, AGILE is characterized by optimization of both scientific analysis and ground-segment resources. The system is capable of generating alerts within two to three hours of a data downlink, an unprecedented reaction time in γ-ray astrophysics.

  12. Bringing Agility to Business Process Management: Rules Deployment in an SOA

    Science.gov (United States)

    El Kharbili, Marwane; Keil, Tobias

    Business process management (BPM) has emerged as paradigm for integrating business strategies and enterprise architecture (EA). In this context, BPM implementation on top of web-service-based service oriented architectures is an accepted approach as shown by great amount of literature. One concern in this regard is how-to make BPs reactive to change. Our approach to the problem is the integration of business rule management (BRM) and BPM by allowing modeling of decisions hard-coded in BPs as separate business rules (BRs). These BRs become EA assets and need to be exploited when executing BPs. We motivate why BPM needs agility and discuss what requirements on BPM this poses. This paper presents prototyping work conducted at a BP modeling and analysis vendor which weeks to showcase how using business rule management (BRM) as a mean for modeling decisions can help achieve a much sought-after agility to BPM. This prototype relies on the integrated modeling of business rules (BRs) and BPs, and rule deployment as web services part of an SOA.

  13. The Effect of Video-Based Tasks in Listening Comprehension of Iranian Pre-Intermediate EFL Learners

    Science.gov (United States)

    Sarani, Abdullah; Behtash, Esmail Zare; Nezhad Arani, Saieed Moslemi

    2014-01-01

    This study aims at finding the effect of video-based tasks in improving the listening comprehension ability of Iranian pre-intermediate EFL (English Foreign Language) learners. After determining the level of learners, an experimental and control group, each of 20 participants, were nominated to contribute to the study. From the time the pre-test…

  14. Use of Video-Based Cases as a Medium to Develop Critical Thinking Skills in Health Science Students

    Science.gov (United States)

    Zipp, Genevieve Pinto; Maher, Cathy

    2010-01-01

    One learning strategy that, at present, has not been widely used in graduate Physical Therapy education is "video based cases". The use of visually unfolding case-base experience provides students a unique opportunity to experience real patient scenarios in their classroom environment. The purpose of this paper is to provide data on student…

  15. Effects of Video-Based and Applied Problems on the Procedural Math Skills of Average- and Low-Achieving Adolescents.

    Science.gov (United States)

    Bottge, Brian A.; Heinrichs, Mary; Chan, Shih-Yi; Mehta, Zara Dee; Watson, Elizabeth

    2003-01-01

    This study examined effects of video-based, anchored instruction and applied problems on the ability of 11 low-achieving (LA) and 26 average-achieving (AA) eighth graders to solve computation and word problems. Performance for both groups was higher during anchored instruction than during baseline, but no differences were found between instruction…

  16. Keeping Kids Safe from a Design Perspective: Ethical and Legal Guidelines for Designing a Video-Based App for Children

    Science.gov (United States)

    Zydney, Janet Mannheimer; Hooper, Simon

    2015-01-01

    Educators can use video to gain invaluable information about their students. A concern is that collecting videos online can create an increased security risk for children. The purpose of this article is to provide ethical and legal guidelines for designing video-based apps for mobile devices and the web. By reviewing the literature, law, and code…

  17. Investigating Students' Use and Adoption of "With-Video Assignments": Lessons Learnt for Video-Based Open Educational Resources

    Science.gov (United States)

    Pappas, Ilias O.; Giannakos, Michail N.; Mikalef, Patrick

    2017-01-01

    The use of video-based open educational resources is widespread, and includes multiple approaches to implementation. In this paper, the term "with-video assignments" is introduced to portray video learning resources enhanced with assignments. The goal of this study is to examine the factors that influence students' intention to adopt…

  18. Youths' and Parents' Views on the Acceptability and Design of a Video-Based Tobacco Prevention Intervention

    Science.gov (United States)

    Mahabee-Gittens, E. Melinda; Vaughn, Lisa; Gordon, Judith S.

    2010-01-01

    The purpose of this study was to evaluate the acceptability of a brief, video-based parental intervention that modeled parent-child communication about tobacco, delivered within an emergency department (ED) setting. While waiting to be seen by a physician in the ED, 20 parent-youth dyads watched the video together and then private, semi-structured…

  19. Organizational intelligence and agility in Shiraz University of Medical Sciences

    Directory of Open Access Journals (Sweden)

    Hamid Taboli

    2017-07-01

    Full Text Available Introduction: Organizational Intelligence is a combination of all skills that organizations need and use; it enables us to make organizational decisions. Organizational Intelligence can increase the effectiveness of the existing informational structures in achieving organizational goals and result in organizational agility. The aim of this study was to investigate the relationship between Organizational Intelligence and organizational agility in Shiraz University of Medical Sciences. Method: This is an applied study in terms of purpose and descriptive in terms of method. The study population consisted of 1200 employees working in Shiraz University of Medical Sciences. The subjects were selected via convenience sampling. Based on Cochran formula, a sample size of 296 was determined with a confidence level of 95%. The measurement tools included the 36-item Organizational Intelligence questionnaire developed by Albrecht (2003 and a researcher-developed organizational agility questionnaire with 30 items. Expert opinion was used to determine the validity of the questionnaires and reliability was confirmed using Cronbach’s alpha coefficient via SPSS, version 19. Results: Tenure employees had the highest frequency among the participants (50%. In terms of education, employees with a bachelor’s degree were the most frequent (58%. Values obtained for all variables showed a significant positive relationship between Organizational Intelligence and Agility. Conclusion: It is recommended that the university officials take measures to include Organizational Intelligence courses in in-service training programs to promote the agility of the university, and improve the service provision process and speed.

  20. Detection Thresholds for Rotation and Translation Gains in 360° Video-Based Telepresence Systems.

    Science.gov (United States)

    Zhang, Jingxin; Langbehn, Eike; Krupke, Dennis; Katzakis, Nicholas; Steinicke, Frank

    2018-04-01

    Telepresence systems have the potential to overcome limits and distance constraints of the real-world by enabling people to remotely visit and interact with each other. However, current telepresence systems usually lack natural ways of supporting interaction and exploration of remote environments (REs). In particular, single webcams for capturing the RE provide only a limited illusion of spatial presence, and movement control of mobile platforms in today's telepresence systems are often restricted to simple interaction devices. One of the main challenges of telepresence systems is to allow users to explore a RE in an immersive, intuitive and natural way, e.g., by real walking in the user's local environment (LE), and thus controlling motions of the robot platform in the RE. However, the LE in which the user's motions are tracked usually provides a much smaller interaction space than the RE. In this context, redirected walking (RDW) is a very suitable approach to solve this problem. However, so far there is no previous work, which explored if and how RDW can be used in video-based 360° telepresence systems. In this article, we conducted two psychophysical experiments in which we have quantified how much humans can be unknowingly redirected on virtual paths in the RE, which are different from the physical paths that they actually walk in the LE. Experiment 1 introduces a discrimination task between local and remote translations, and in Experiment 2 we analyzed the discrimination between local and remote rotations. In Experiment 1 participants performed straightforward translations in the LE that were mapped to straightforward translations in the RE shown as 360° videos, which were manipulated by different gains. Then, participants had to estimate if the remotely perceived translation was faster or slower than the actual physically performed translation. Similarly, in Experiment 2 participants performed rotations in the LE that were mapped to the virtual rotations

  1. The importance of open- and closed-skill agility for team selection of adult male basketball players.

    Science.gov (United States)

    Scanlan, A T; Tucker, P S; Dalbo, V J

    2015-05-01

    Open-skill agility qualities have yet to be described in adult male basketball players. Further, the importance of open- and closed-skill agility for team selection remains unknown. Thus, this study aimed to: 1) describe the open- and closed-skill agility of adult male basketball players; and 2) compare these properties between starting and non-starting players. A cross-sectional between-group design was used. Six starting (playing time: 30.1 ± 8.8 min; age: 30.5 ± 4.8 years; height: 192.1 ± 7.7 cm; body mass: 100.5 ± 15.0 kg; VO(2max): 48.4 ± 6.6 mL∙kg⁻¹∙min⁻¹) and six non-starting (4.3 ± 3.6 min; 21.3 ± 5 years; 185.7 ± 7.4 cm; 94.4 ± 17.9 kg; 50.6 ± 3.9 mL∙kg⁻¹∙min⁻¹) state-level basketball players completed multiple trials for the Change of Direction Speed Test (CODST) and Reactive Agility Test (RAT). No statistically significant between-group differences were evident for CODST movement time (starters: 1.652 ± 0.047 s; non-starters: 1.626 ± 0.040 s, P=0.68), RAT response time (starters: 307.5 ± 100.5 ms; non-starters: 426.5 ± 140.7 ms, P=0.12), and RAT decision-making time (starters: 110.7 ± 11.0 ms; non-starters: 147.3 ± 14.2 ms, P=0.08). However, starters (2.001 ± 0.051 s) possessed significantly (P=0.02) faster RAT total movement times than non-starters (2.182 ± 0.040 s). These data support the utility of perceptual and cognitive components of agility performance in distinguishing starting from non-starting players in basketball. Consequently, basketball coaching and conditioning staff should incorporate sport-specific reactive training drills for all players during the annual conditioning plan.

  2. Agile and Resilient Hierarchies for Defense Departments: Lofty Ideal or an Actionable Proposal

    National Research Council Canada - National Science Library

    Desouza, Kevin C

    2006-01-01

    ... only consideration. Completely agile structures may lose the benefits bestowed by hierarchies. Rather the Defense Department should work towards agile and resilient hierarchies that can recover quickly following setbacks.

  3. Managing agility through service orientation in an open telecommunication value chain

    NARCIS (Netherlands)

    Bastiaansen, H.J.M.; Hermans, P.

    2006-01-01

    Agility is key for telecommunication operators to survive in a deregulated, competitive, and converging telecommunications environment. Openness and reusability have emerged as leading concepts to realize such agility. These concepts have both a business perspective and an operational perspective.

  4. How Agile Methods Conquers General Project Management - The Project Half Double Initiative

    DEFF Research Database (Denmark)

    Tordrup Heeager, Lise; Svejvig, Per; Schlichter, Bjarne Rerup

    2016-01-01

    Increased complexity in projects has forced new project management initiatives. In software development several agile methods have emerged and methods such as Scrum are today highly implemented in practice. General project management practice has been inspired by agile software development...

  5. Modeling of Agile Intelligent Manufacturing-oriented Production Scheduling System

    Institute of Scientific and Technical Information of China (English)

    Zhong-Qi Sheng; Chang-Ping Tang; Ci-Xing Lv

    2010-01-01

    Agile intelligent manufacturing is one of the new manufacturing paradigms that adapt to the fierce globalizing market competition and meet the survival needs of the enterprises, in which the management and control of the production system have surpassed the scope of individual enterprise and embodied some new features including complexity, dynamicity, distributivity, and compatibility. The agile intelligent manufacturing paradigm calls for a production scheduling system that can support the cooperation among various production sectors, the distribution of various resources to achieve rational organization, scheduling and management of production activities. This paper uses multi-agents technology to build an agile intelligent manufacturing-oriented production scheduling system. Using the hybrid modeling method, the resources and functions of production system are encapsulated, and the agent-based production system model is established. A production scheduling-oriented multi-agents architecture is constructed and a multi-agents reference model is given in this paper.

  6. Agile Development for Service Oriented Business Intelligence Solutions

    Directory of Open Access Journals (Sweden)

    Marinela MIRCEA

    2011-03-01

    Full Text Available Considering the evolution of information and communications technology, the necessity of alignment of public and private sectors to European Union requirements, the current economic crisis, and the global context, all organizations are trying to achieve major changes that would enable them to operate as intelligent organizations. For this purpose, agility and Business Intelligence are seen by most managers as a way to transform their organizations into intelligent organizations. The study highlights the importance of modern approaches (Service Oriented Architecture, Business Process Management, Business Rules, Cloud Computing, Master Data Management in developing agile Business Intelligence solutions. The paper also presents the stages of developing an agile Business Intelligence solution in the case of public procurement.

  7. Evaluation of Agile Suppliers Using Fuzzy MCDM Approach

    Directory of Open Access Journals (Sweden)

    Dursun Mehtap

    2016-01-01

    Full Text Available In today’s competitive environment, supply chain need to be of high speed and flexibility, i.e., agile. Agility has been proposed as a response to the high levels of complexity and uncertainty in modern markets. It is a business-wide capability that embraces organizational structures, information systems and logistics processes. This study employs the hierarchical fuzzy MCDM algorithm proposed by Karsak and Ahiska for the evaluation of agile suppliers. This algorithm is based on the proximity to the ideal solution concept and it can address the problems containing both crisp and fuzzy data. The application of the decision making method is illustrated through a case study conducted in a privet hospital and the results are analysed.

  8. Pathways to agility in the production of neutron generators

    Energy Technology Data Exchange (ETDEWEB)

    Stoltz, R.E. [Sandia National Labs., Livermore, CA (United States); Beavis, L.C.; Cutchen, J.T.; Garcia, P.; Gurule, G.A.; Harris, R.N.; McKey, P.C.; Williams, D.W. [Sandia National Labs., Albuquerque, NM (United States)

    1994-02-01

    This report is the result of a study team commissioned to explore pathways for increased agility in the manufacture of neutron generators. As a part of Sandia`s new responsibility for generator production, the goal of the study was to identify opportunities to reduce costs and increase flexibility in the manufacturing operation. Four parallel approaches (or pathways) were recommended: (1) Know the goal, (2) Use design leverage effectively, (3) Value simplicity, and (4) Configure for flexibility. Agility in neutron generator production can be enhanced if all of these pathways are followed. The key role of the workforce in achieving agility was also noted, with emphasis on ownership, continuous learning, and a supportive environment.

  9. Shape Distributions of Nonlinear Dynamical Systems for Video-Based Inference.

    Science.gov (United States)

    Venkataraman, Vinay; Turaga, Pavan

    2016-12-01

    This paper presents a shape-theoretic framework for dynamical analysis of nonlinear dynamical systems which appear frequently in several video-based inference tasks. Traditional approaches to dynamical modeling have included linear and nonlinear methods with their respective drawbacks. A novel approach we propose is the use of descriptors of the shape of the dynamical attractor as a feature representation of nature of dynamics. The proposed framework has two main advantages over traditional approaches: a) representation of the dynamical system is derived directly from the observational data, without any inherent assumptions, and b) the proposed features show stability under different time-series lengths where traditional dynamical invariants fail. We illustrate our idea using nonlinear dynamical models such as Lorenz and Rossler systems, where our feature representations (shape distribution) support our hypothesis that the local shape of the reconstructed phase space can be used as a discriminative feature. Our experimental analyses on these models also indicate that the proposed framework show stability for different time-series lengths, which is useful when the available number of samples are small/variable. The specific applications of interest in this paper are: 1) activity recognition using motion capture and RGBD sensors, 2) activity quality assessment for applications in stroke rehabilitation, and 3) dynamical scene classification. We provide experimental validation through action and gesture recognition experiments on motion capture and Kinect datasets. In all these scenarios, we show experimental evidence of the favorable properties of the proposed representation.

  10. Adaptive metric learning with deep neural networks for video-based facial expression recognition

    Science.gov (United States)

    Liu, Xiaofeng; Ge, Yubin; Yang, Chao; Jia, Ping

    2018-01-01

    Video-based facial expression recognition has become increasingly important for plenty of applications in the real world. Despite that numerous efforts have been made for the single sequence, how to balance the complex distribution of intra- and interclass variations well between sequences has remained a great difficulty in this area. We propose the adaptive (N+M)-tuplet clusters loss function and optimize it with the softmax loss simultaneously in the training phrase. The variations introduced by personal attributes are alleviated using the similarity measurements of multiple samples in the feature space with many fewer comparison times as conventional deep metric learning approaches, which enables the metric calculations for large data applications (e.g., videos). Both the spatial and temporal relations are well explored by a unified framework that consists of an Inception-ResNet network with long short term memory and the two fully connected layer branches structure. Our proposed method has been evaluated with three well-known databases, and the experimental results show that our method outperforms many state-of-the-art approaches.

  11. Evaluation of a video-based head motion tracking system for dedicated brain PET

    Science.gov (United States)

    Anishchenko, S.; Beylin, D.; Stepanov, P.; Stepanov, A.; Weinberg, I. N.; Schaeffer, S.; Zavarzin, V.; Shaposhnikov, D.; Smith, M. F.

    2015-03-01

    Unintentional head motion during Positron Emission Tomography (PET) data acquisition can degrade PET image quality and lead to artifacts. Poor patient compliance, head tremor, and coughing are examples of movement sources. Head motion due to patient non-compliance can be an issue with the rise of amyloid brain PET in dementia patients. To preserve PET image resolution and quantitative accuracy, head motion can be tracked and corrected in the image reconstruction algorithm. While fiducial markers can be used, a contactless approach is preferable. A video-based head motion tracking system for a dedicated portable brain PET scanner was developed. Four wide-angle cameras organized in two stereo pairs are used for capturing video of the patient's head during the PET data acquisition. Facial points are automatically tracked and used to determine the six degree of freedom head pose as a function of time. The presented work evaluated the newly designed tracking system using a head phantom and a moving American College of Radiology (ACR) phantom. The mean video-tracking error was 0.99±0.90 mm relative to the magnetic tracking device used as ground truth. Qualitative evaluation with the ACR phantom shows the advantage of the motion tracking application. The developed system is able to perform tracking with accuracy close to millimeter and can help to preserve resolution of brain PET images in presence of movements.

  12. A video-based approach to calibrating car-following parameters in VISSIM for urban traffic

    Directory of Open Access Journals (Sweden)

    Zhengyang Lu

    2016-08-01

    Full Text Available Microscopic simulation models need to be calibrated to represent realistic local traffic conditions. Traditional calibration methods are conducted by searching for the model parameter set that minimizes the discrepancies of certain macroscopic metrics between simulation results and field observations. However, this process could easily lead to inappropriate selection of calibration parameters and thus erroneous simulation results. This paper proposes a video-based approach to incorporate direct measurements of car-following parameters into the process of VISSIM model calibration. The proposed method applies automated video processing techniques to extract vehicle trajectory data and utilizes the trajectory data to determine values of certain car-following parameters in VISSIM. This paper first describes the calibration procedure step by step, and then applies the method to a case study of simulating traffic at a signalized intersection in VISSIM. From the field-collected video footage, trajectories of 1229 through-movement vehicles were extracted and analyzed to calibrate three car-following parameters regarding desired speed, desired acceleration, and safe following distance, respectively. The case study demonstrates the advantages and feasibility of the proposed approach.

  13. Using learning analytics to evaluate a video-based lecture series.

    Science.gov (United States)

    Lau, K H Vincent; Farooque, Pue; Leydon, Gary; Schwartz, Michael L; Sadler, R Mark; Moeller, Jeremy J

    2018-01-01

    The video-based lecture (VBL), an important component of the flipped classroom (FC) and massive open online course (MOOC) approaches to medical education, has primarily been evaluated through direct learner feedback. Evaluation may be enhanced through learner analytics (LA) - analysis of quantitative audience usage data generated by video-sharing platforms. We applied LA to an experimental series of ten VBLs on electroencephalography (EEG) interpretation, uploaded to YouTube in the model of a publicly accessible MOOC. Trends in view count; total percentage of video viewed and audience retention (AR) (percentage of viewers watching at a time point compared to the initial total) were examined. The pattern of average AR decline was characterized using regression analysis, revealing a uniform linear decline in viewership for each video, with no evidence of an optimal VBL length. Segments with transient increases in AR corresponded to those focused on core concepts, indicative of content requiring more detailed evaluation. We propose a model for applying LA at four levels: global, series, video, and feedback. LA may be a useful tool in evaluating a VBL series. Our proposed model combines analytics data and learner self-report for comprehensive evaluation.

  14. Georgia Tech video-based MS program in health physics/radiological engineering

    International Nuclear Information System (INIS)

    Abdel-Khalik, S.I.; Kahn, B.

    1991-01-01

    For the past several years, the health physics/radiation protection field has experienced a significant shortage of qualified professionals. The shortage is expected to continue for foreseeable future given the continued demand by both nuclear and medical facilities and the expected growth in the areas of waste management and environmental remediation. In response to such a shortage, beginning in the fall of 1984, Georgia Institute of Technology (Georgia Tech) established a video-based instruction program that enables professionals in the nuclear field to earn a master of science degree in health physics/radiological engineering while working at a distant nuclear facility. The admission criteria and curricular requirements for the program are identical to those for the resident (on-campus) students (except that weekly attendance at departmental seminars is excused). The program is designed for students with undergraduate degrees in health physics, engineering, or appropriate sciences such as physics, chemistry, or biology. A total of 50 quarter credit hours is required, so that a student who takes one course per quarter can complete the program in four years

  15. Robust and Agile System against Fault and Anomaly Traffic in Software Defined Networks

    Directory of Open Access Journals (Sweden)

    Mihui Kim

    2017-03-01

    Full Text Available The main advantage of software defined networking (SDN is that it allows intelligent control and management of networking though programmability in real time. It enables efficient utilization of network resources through traffic engineering, and offers potential attack defense methods when abnormalities arise. However, previous studies have only identified individual solutions for respective problems, instead of finding a more global solution in real time that is capable of addressing multiple situations in network status. To cover diverse network conditions, this paper presents a comprehensive reactive system for simultaneously monitoring failures, anomalies, and attacks for high availability and reliability. We design three main modules in the SDN controller for a robust and agile defense (RAD system against network anomalies: a traffic analyzer, a traffic engineer, and a rule manager. RAD provides reactive flow rule generation to control traffic while detecting network failures, anomalies, high traffic volume (elephant flows, and attacks. The traffic analyzer identifies elephant flows, traffic anomalies, and attacks based on attack signatures and network monitoring. The traffic engineer module measures network utilization and delay in order to determine the best path for multi-dimensional routing and load balancing under any circumstances. Finally, the rule manager generates and installs a flow rule for the selected best path to control traffic. We implement the proposed RAD system based on Floodlight, an open source project for the SDN controller. We evaluate our system using simulation with and without the aforementioned RAD modules. Experimental results show that our approach is both practical and feasible, and can successfully augment an existing SDN controller in terms of agility, robustness, and efficiency, even in the face of link failures, attacks, and elephant flows.

  16. Towards a Maturity Model to Measure Organizational Agility in the Software and IT Services Industry

    OpenAIRE

    Wendler, Roy

    2016-01-01

    Agile software development methods reduce project costs and development time by simultaneously enhancing quality. But despite these advantages, agile principles are rarely adopted by the whole organization. In fact, it seems difficult to describe what distinguishes an agile organization from another. Therefore, the objective of this thesis is to gain an understanding what factors constitute agility at an enterprise level and to develop a maturity model as measurement tool. To fulfill this aim...

  17. RFP Patterns and Techniques for Successful Agile Contracting

    Science.gov (United States)

    2016-11-01

    5.5 Risk Assessment 27 5.6 Development Methodologies 27 5.6.1 The Waterfall Model 28 5.6.2 The Agile Model 29 5.7 Mixing Waterfall and Agile...familiarity with sequential, waterfall -based software development models . A brief refresher is provided in Section 5.6.1. 4 See AcqNotes...Environment In a traditional waterfall model , technical reviews are used as control gates to move from one se- quential phase to the next (e.g

  18. Social media as an information system: improving the technological agility

    Science.gov (United States)

    Senadheera, Vindaya; Warren, Matthew; Leitch, Shona

    2017-04-01

    There is an increased focus on research involving social media. This research however has failed to catch up with the pace of the technology development and may prove disadvantageous for both practice and theory. The longitudinal study presented in the paper was conducted over a 3-year period involving Australian banks and popular social media technologies. The paper empirically tests the Honeycomb model as a tool that enhances the technological agility of social media. The paper fills a key research gap and provides dynamism to social media strategy formation, continuous improvement of strategy development in support of greater business agility.

  19. Advances in waveform-agile sensing for tracking

    CERN Document Server

    Sira, Sandeep Prasad

    2009-01-01

    Recent advances in sensor technology and information processing afford a new flexibility in the design of waveforms for agile sensing. Sensors are now developed with the ability to dynamically choose their transmit or receive waveforms in order to optimize an objective cost function. This has exposed a new paradigm of significant performance improvements in active sensing: dynamic waveform adaptation to environment conditions, target structures, or information features. The manuscript provides a review of recent advances in waveform-agile sensing for target tracking applications. A dynamic wav

  20. Adopting of Agile methods in Software Development Organizations: Systematic Mapping

    Directory of Open Access Journals (Sweden)

    Samia Abdalhamid

    2017-11-01

    Full Text Available Adoption of agile methods in the software development organization is considered as a powerful solution to deal with the quickly changing and regularly developing business environment and fully-educated customers with constantly rising expectation, such as shorter time periods and an extraordinary level of response and service. This study investigates the adoption of agile approaches in software development organizations by using systematic mapping. Six research questions are identified, and to answer these questions a number of research papers have been reviewed in electronic databases. Finally, 25 research papers are examined and answers to all research questions are provided.

  1. Adaptation of Agile Project Management Methodology for Project Team

    Directory of Open Access Journals (Sweden)

    Rasnacis Arturs

    2015-12-01

    Full Text Available A project management methodology that defines basic processes, tools, techniques, methods, resources and procedures used to manage a project is necessary for effective and successful IT project management. Each company needs to define its own methodology or adapt some of the existing ones. The purpose of the research is to evaluate the possibilities of adapting IT project development methodology according to the company, company employee characteristics and their mutual relations. The adaptation process will be illustrated with a case study at an IT company in Latvia where the developed methodology is based on Agile Scrum, one of the most widespread Agile methods.

  2. Getting agile methods to work for Cordys global software product development

    NARCIS (Netherlands)

    van Hillegersberg, Jos; Ligtenberg, Gerwin; Aydin, M.N.; Kotlarsky, J.; Willcocks, L.P.; Oshri, I.

    2011-01-01

    Getting agile methods to work in global software development is a potentially rewarding but challenging task. Agile methods are relatively young and still maturing. The application to globally distributed projects is in its early stages. Various guidelines on how to apply and sometimes adapt agile

  3. Agility in asset management, or: how to be flexible with assets designed for stability

    NARCIS (Netherlands)

    Ruitenburg, Richard Jacob; Braaksma, Anne Johannes Jan; van Dongen, Leonardus Adriana Maria

    2016-01-01

    Agility is increasingly important in manufacturing. However, thus far little attention has been paid to the agility of the physical assets used in production, which are typically designed for decades of operation in a stable context. This paper investigates the topic of agile Asset Management using

  4. Developing model-making and model-breaking skills using direct measurement video-based activities

    Science.gov (United States)

    Vonk, Matthew; Bohacek, Peter; Militello, Cheryl; Iverson, Ellen

    2017-12-01

    This study focuses on student development of two important laboratory skills in the context of introductory college-level physics. The first skill, which we call model making, is the ability to analyze a phenomenon in a way that produces a quantitative multimodal model. The second skill, which we call model breaking, is the ability to critically evaluate if the behavior of a system is consistent with a given model. This study involved 116 introductory physics students in four different sections, each taught by a different instructor. All of the students within a given class section participated in the same instruction (including labs) with the exception of five activities performed throughout the semester. For those five activities, each class section was split into two groups; one group was scaffolded to focus on model-making skills and the other was scaffolded to focus on model-breaking skills. Both conditions involved direct measurement videos. In some cases, students could vary important experimental parameters within the video like mass, frequency, and tension. Data collected at the end of the semester indicate that students in the model-making treatment group significantly outperformed the other group on the model-making skill despite the fact that both groups shared a common physical lab experience. Likewise, the model-breaking treatment group significantly outperformed the other group on the model-breaking skill. This is important because it shows that direct measurement video-based instruction can help students acquire science-process skills, which are critical for scientists, and which are a key part of current science education approaches such as the Next Generation Science Standards and the Advanced Placement Physics 1 course.

  5. On the Adaptation of an Agile Information Systems Development Method

    NARCIS (Netherlands)

    Aydin, M.N.; Harmsen, F.; van Slooten, C.; Stegwee, R.A.

    2005-01-01

    Little specific research has been conducted to date on the adaptation of agile information systems development (ISD) methods. This article presents the work practice in dealing with the adaptation of such a method in the ISD department of one of the leading financial institutes in Europe. Two forms

  6. Adaptation of an Agile Information System Development Method

    NARCIS (Netherlands)

    Aydin, M.N.; Harmsen, A.F.; van Hillegersberg, Jos; Stegwee, R.A.; Siau, K.

    2007-01-01

    Little specific research has been conducted to date on the adaptation of agile information systems development (ISD) methods. This chapter presents the work practice in dealing with the adaptation of such a method in the ISD department of one of the leading financial institutes in Europe. The

  7. How Do Real Options Concepts Fit in Agile Requirements Engineering?

    NARCIS (Netherlands)

    Racheva, Z.; Daneva, Maia

    Agile requirements engineering is driven by creating business value for the client and heavily involves the client in decision-making under uncertainty. Real option thinking seems to be suitable in supporting the client’s decision making process at inter-iteration time. This paper investigates the

  8. Agile Company Development - Looking for a new concept

    DEFF Research Database (Denmark)

    Andersen, Jesper Rank; Mikkelsen, Hans; Riis, Jens Ove

    2004-01-01

    in the managerial hierarchy. They compete for resources and managerial attention and they often take too long time – and some do not survive in the rapid changing context. Top managers ask for speed, flexibility and effectiveness. Can the ideas and principles from Agile and Lean Thinking concepts developed...

  9. The Impact of IT Management Processes on Enterprise Agility

    NARCIS (Netherlands)

    Maik Verbaan; Gilbert Gilbert Silvius

    2012-01-01

    In dynamic business environments, the ability to adapt is highly important for organizations in order to best their competition. This is necessary because throughout the years of doing business, organizations have experienced but one constant factor: change. The concept of enterprise agility is

  10. Improving the Agility of the NATO Response Force (NRF)

    Science.gov (United States)

    2010-04-01

    the MCCE and the MIH helicopter task force. As 168 Hauser and Kernic eds., 140-141. 169 NATO...agility through unified efforts. Initiatives such as the MIH helicopter task force and the Movement Coordination Centre Europe (MCCE) are positive

  11. SuperAGILE onboard electronics and ground test instrumentation

    International Nuclear Information System (INIS)

    Pacciani, Luigi; Morelli, Ennio; Rubini, Alda; Mastropietro, Marcello; Porrovecchio, Geiland; Costa, Enrico; Del Monte, Ettore; Donnarumma, Immacolata; Evangelista, Yuri; Feroci, Marco; Lazzarotto, Francesco; Rapisarda, Massimo; Soffitta, Paolo

    2007-01-01

    In this paper we describe the electronics of the SuperAGILE X-ray imager on-board AGILE satellite and the instrumentation developed to test and improve the Front-End and digital electronics of the flight model of the imager. Although the working principle of the instrument is very well established, and the conceptual scheme simple, the budget and mechanical constraints of the AGILE small mission made necessary the introduction of new elements in SuperAGILE, regarding both the mechanics and the electronics. In fact the instrument is contained in a ∼44x44x16cm 3 volume, but the required performance is quite ambitious, leading us to equip a sensitive area of ∼1350cm 2 with 6144 Silicon μstrips detectors with a pitch of 121μm and a total length of ∼18.2cm. The result is a very light and power-cheap imager with a good sensitivity (∼15mCrab in 1 day in 15-45keV), high angular resolution (6arcmin) and gross spectral resolution. The test-equipment is versatile, and can be easily modified to test FEE based on self-triggered, data-driven and sparse-readout ASICs such as XA family chips

  12. Enabling Agility through Coordinating Temporally Constrained Planning Agents

    NARCIS (Netherlands)

    Steenhuisen, J.R.; De Weerdt, M.M.; Witteveen, C.

    2007-01-01

    In crisis response, hierarchical organizations are being replaced by dynamic assemblies of autonomous agents that promise more agility. However, these autonomous agents might cause a decrease in effectiveness when individually constructed plans for moderately-coupled tasks are not jointly feasible.

  13. Agile manufacturing and technology transfer to industrialising countries

    NARCIS (Netherlands)

    Steenhuis, H.J.; de Boer, S.J.

    2003-01-01

    One of the requirements of agile manufacturing, the necessity to gain flexibility, can be reached by using a supplier network. A possible way to develop a supplier network is by subcontracting to parties in industrialising countries. In most cases, it is necessary to transfer technology. The

  14. Tailoring Agility: Promiscuous Pair Story Authoring and Value Calculation

    Science.gov (United States)

    Tendon, Steve

    This chapter describes how a multi-national software organization created a business plan involving business units from eight countries that followed an agile way, after two previously failed attempts with traditional approaches. The case is told by the consultant who initiated implementation of agility into requirements gathering, estimation and planning processes in an international setting. The agile approach was inspired by XP, but then tailored to meet the peculiar requirements. Two innovations were critical. The first innovation was promiscuous pair story authoring, where user stories were written by two people (similarly to pair programming), and the pairing changed very often (as frequently as every 15-20 minutes) to achieve promiscuity and cater for diverse point of views. The second innovation was an economic value evaluation (and not the cost) which was attributed to stories. Continuous recalculation of the financial value of the stories allowed to assess the projects financial return. In this case implementation of agility in the international context allowed the involved team members to reach consensus and unanimity of decisions, vision and purpose.

  15. U-CrAc Flexible Interior Doctrine, Agile Learning Environments

    DEFF Research Database (Denmark)

    Poulsen, Søren Bolvig; Rosenstand, Claus Andreas Foss

    2012-01-01

    The research domain of this article is flexible learning environment for immediate use. The research question is: How can the learning environment support an agile learning process? The research contribution of this article is a flexible interior doctrine. The research method is action research...

  16. Current State of Agile User-Centered Design: A Survey

    Science.gov (United States)

    Hussain, Zahid; Slany, Wolfgang; Holzinger, Andreas

    Agile software development methods are quite popular nowadays and are being adopted at an increasing rate in the industry every year. However, these methods are still lacking usability awareness in their development lifecycle, and the integration of usability/User-Centered Design (UCD) into agile methods is not adequately addressed. This paper presents the preliminary results of a recently conducted online survey regarding the current state of the integration of agile methods and usability/UCD. A world wide response of 92 practitioners was received. The results show that the majority of practitioners perceive that the integration of agile methods with usability/UCD has added value to their adopted processes and to their teams; has resulted in the improvement of usability and quality of the product developed; and has increased the satisfaction of the end-users of the product developed. The top most used HCI techniques are low-fidelity prototyping, conceptual designs, observational studies of users, usability expert evaluations, field studies, personas, rapid iterative testing, and laboratory usability testing.

  17. The Usability Expert’s Fear of Agility

    DEFF Research Database (Denmark)

    Nielsen, Lene; Madsen, Sabine

    2012-01-01

    This paper contributes to the HCI literature on usability practice with insights about the empirical challenges and global emerging practices caused by the advent of agile software development (ASD). In the paper we report from a worldwide study involving 12 usability professionals from 12 differ...

  18. Does Lean & Agile Project Management Help Coping with Project Complexity?

    NARCIS (Netherlands)

    Jalali Sohi, A.; Hertogh, M.J.C.M.; Bosch-Rekveldt, M.G.C.; Blom, R.; Serpell, A.; Ferrada, X.

    2016-01-01

    Still, projects in the construction sector are delivered with time delays and cost overruns. One of the reasons for poor performance was assigned to project complexity. A combination of lean construction and agile project management are hypothesized as a possible solution to cope with project

  19. Embracing Agile methodology during DevOps Developer Internship Program

    OpenAIRE

    Patwardhan, Amol; Kidd, Jon; Urena, Tiffany; Rajgopalan, Aishwarya

    2016-01-01

    The DevOps team adopted agile methodologies during the summer internship program as an initiative to move away from waterfall. The DevOps team implemented the Scrum software development strategy to create an internal data dictionary web application. This article reports on the transition process and lessons learned from the pilot program.

  20. A Capstone Course on Agile Software Development Using Scrum

    Science.gov (United States)

    Mahnic, V.

    2012-01-01

    In this paper, an undergraduate capstone course in software engineering is described that not only exposes students to agile software development, but also makes it possible to observe the behavior of developers using Scrum for the first time. The course requires students to work as Scrum Teams, responsible for the implementation of a set of user…

  1. Impact of Agile Software Development Model on Software Maintainability

    Science.gov (United States)

    Gawali, Ajay R.

    2012-01-01

    Software maintenance and support costs account for up to 60% of the overall software life cycle cost and often burdens tightly budgeted information technology (IT) organizations. Agile software development approach delivers business value early, but implications on software maintainability are still unknown. The purpose of this quantitative study…

  2. Adapt! – Agile Project Management Supported by Axiomatic Design

    Directory of Open Access Journals (Sweden)

    Weber Jakob

    2017-01-01

    Full Text Available This paper presents a novel approach for the use of Axiomatic Design Theory in combination with agile project management methods like Scrum for an effective, structured and combined product design and development process. Agile project management methods give a guideline how to manage a project, but there is only minor assistance regarding the actual product development process itself. Axiomatic Design can be used to support these methods in this point. In concrete terms, the results of the decomposition process of this theory can be used to formulate and structure the work packages for the agile project managing process. The Independence Axiom of Axiomatic Design Theory has a substantial contribution by ensuring the independence of the work packages which can be assigned to different project team members and can be processed independently by them. The combination of the different methods not only helps to ensure a good design solution but also helps to work more agile within a project team. The here proposed approach is one part of a holistic product design and development process for changeable production units – called Adapt! – and is described within a use case in the automotive sector.

  3. Student Teachers' Modeling of Acceleration Using a Video-Based Laboratory in Physics Education: A Multimodal Case Study

    Directory of Open Access Journals (Sweden)

    Louis Trudel

    2016-06-01

    Full Text Available This exploratory study intends to model kinematics learning of a pair of student teachers when exposed to prescribed teaching strategies in a video-based laboratory. Two student teachers were chosen from the Francophone B.Ed. program of the Faculty of Education of a Canadian university. The study method consisted of having the participants interact with a video-based laboratory to complete two activities for learning properties of acceleration in rectilinear motion. Time limits were placed on the learning activities during which the researcher collected detailed multimodal information from the student teachers' answers to questions, the graphs they produced from experimental data, and the videos taken during the learning sessions. As a result, we describe the learning approach each one followed, the evidence of conceptual change and the difficulties they face in tackling various aspects of the accelerated motion. We then specify advantages and limits of our research and propose recommendations for further study.

  4. Toward feasible, valid, and reliable video-based assessments of technical surgical skills in the operating room

    DEFF Research Database (Denmark)

    Aggarwal, R.; Grantcharov, T.; Moorthy, K.

    2008-01-01

    .72). Conclusions: Video-based technical skills evaluation in the operating room is feasible, valid and reliable. Global rating scales hold promise for summative assessment, though further work is necessary to elucidate the value of procedural rating scales Udgivelsesdato: 2008/2......Objective: To determine the feasibility, validity, inter-rater, and intertest reliability of 4 previously published video-based rating scales, for technical skills assessment on a benchmark laparoscopic procedure. Summary Background Data: Assessment of technical skills is crucial...... to the demonstration and maintenance of competent healthcare practitioners. Traditional assessment methods are prone to subjectivity through a lack of proven validity and reliability. Methods: Nineteen surgeons (6 novice and 13 experienced) performed a median of 2 laparoscopic cholecystectomies each (range 1-5) on 53...

  5. Does organizational agility affect organizational learning capability? Evidence from commercial banking

    Directory of Open Access Journals (Sweden)

    Zaina Mustafa Mahmoud Hamad

    2017-08-01

    Full Text Available Both organizational agility and learning capability are prerequisites for organizational survival and success. This study explores the contribution of agility practices to organizational learning capabilities at the commercial banks in Jordan. To examine the proposed model, a sample of 158 employees within top and middle managements was used. Structural Equation Modeling was conducted for assessing validity and reliability of measurement instrument, evaluating model fit, and testing hypotheses. This study recognizes agility as a key element of learning facilitators. Findings affirm the strategic value of agility and conclude that administrators working within ag-ile organizations would be able to acquire conditions that foster learning.

  6. AGILE integration into APC for high mix logic fab

    Science.gov (United States)

    Gatefait, M.; Lam, A.; Le Gratiet, B.; Mikolajczak, M.; Morin, V.; Chojnowski, N.; Kocsis, Z.; Smith, I.; Decaunes, J.; Ostrovsky, A.; Monget, C.

    2015-09-01

    For C040 technology and below, photolithographic depth of focus control and dispersion improvement is essential to secure product functionality. Critical 193nm immersion layers present initial focus process windows close to machine control capability. For previous technologies, the standard scanner sensor (Level sensor - LS) was used to map wafer topology and expose the wafer at the right Focus. Such optical embedded metrology, based on light reflection, suffers from reading issues that cannot be neglected anymore. Metrology errors are correlated to inspected product area for which material types and densities change, and so optical properties are not constant. Various optical phenomena occur across the product field during wafer inspection and have an effect on the quality and position of the reflected light. This can result in incorrect heights being recorded and exposures possibly being done out of focus. Focus inaccuracy associated to aggressive process windows on critical layers will directly impact product realization and therefore functionality and yield. ASML has introduced an air gauge sensor to complement the optical level sensor and lead to optimal topology metrology. The use of this new sensor is managed by the AGILE (Air Gauge Improved process LEveling) application. This measurement with no optical dependency will correct for optical inaccuracy of level sensor, and so improve best focus dispersion across the product. Due to the fact that stack complexity is more and more important through process steps flow, optical perturbation of standard Level sensor metrology is increasing and is becoming maximum for metallization layers. For these reasons AGILE feature implementation was first considered for contact and all metal layers. Another key point is that standard metrology will be sensitive to layer and reticle/product density. The gain of Agile will be enhanced for multiple product contribution mask and for complex System on Chip. Into ST context (High

  7. A randomized controlled study to evaluate the role of video-based coaching in training laparoscopic skills.

    Science.gov (United States)

    Singh, Pritam; Aggarwal, Rajesh; Tahir, Muaaz; Pucher, Philip H; Darzi, Ara

    2015-05-01

    This study evaluates whether video-based coaching can enhance laparoscopic surgical skills performance. Many professions utilize coaching to improve performance. The sports industry employs video analysis to maximize improvement from every performance. Laparoscopic novices were baseline tested and then trained on a validated virtual reality (VR) laparoscopic cholecystectomy (LC) curriculum. After competence, subjects were randomized on a 1:1 ratio and each performed 5 VRLCs. After each LC, intervention group subjects received video-based coaching by a surgeon, utilizing an adaptation of the GROW (Goals, Reality, Options, Wrap-up) coaching model. Control subjects viewed online surgical lectures. All subjects then performed 2 porcine LCs. Performance was assessed by blinded video review using validated global rating scales. Twenty subjects were recruited. No significant differences were observed between groups in baseline performance and in VRLC1. For each subsequent repetition, intervention subjects significantly outperformed controls on all global rating scales. Interventions outperformed controls in porcine LC1 [Global Operative Assessment of Laparoscopic Skills: (20.5 vs 15.5; P = 0.011), Objective Structured Assessment of Technical Skills: (21.5vs 14.5; P = 0.001), and Operative Performance Rating System: (26 vs 19.5; P = 0.001)] and porcine LC2 [Global Operative Assessment of Laparoscopic Skills: (28 vs 17.5; P = 0.005), Objective Structured Assessment of Technical Skills: (30 vs 16.5; P < 0.001), and Operative Performance Rating System: (36 vs 21; P = 0.004)]. Intervention subjects took significantly longer than controls in porcine LC1 (2920 vs 2004 seconds; P = 0.009) and LC2 (2297 vs 1683; P = 0.003). Despite equivalent exposure to practical laparoscopic skills training, video-based coaching enhanced the quality of laparoscopic surgical performance on both VR and porcine LCs, although at the expense of increased time. Video-based coaching is a feasible

  8. Video-based training to improve perceptual-cognitive decision-making performance of Australian football umpires.

    Science.gov (United States)

    Larkin, Paul; Mesagno, Christopher; Berry, Jason; Spittle, Michael; Harvey, Jack

    2018-02-01

    Decision-making is a central component of the in-game performance of Australian football umpires; however, current umpire training focuses largely on physiological development with decision-making skills development conducted via explicit lecture-style meetings with limited practice devoted to making actual decisions. Therefore, this study investigated the efficacy of a video-based training programme, aimed to provide a greater amount of contextualised visual experiences without explicit instruction, to improve decision-making skills of umpires. Australian football umpires (n = 52) were recruited from metropolitan and regional Division 1 competitions. Participants were randomly assigned to an intervention or control group and classified according to previous umpire game experience (i.e., experienced; less experienced). The intervention group completed a 12-week video-based decision-making training programme, with decision-making performance assessed at pre-training, and 1-week retention and 3-week retention periods. The control group did not complete any video-based training. Results indicated a significant Group (intervention; Control) × Test interaction (F(1, 100) = 3.98; P = 0.02, partial ῆ 2  = 0.074), with follow-up pairwise comparisons indicating significant within-group differences over time for the intervention group. In addition, decision-making performance of the less experienced umpires in the intervention group significantly improved (F(2, 40) = 5.03, P = 0.01, partial ῆ 2  = 0.201). Thus, video-based training programmes may be a viable adjunct to current training programmes to hasten decision-making development, especially for less experienced umpires.

  9. Agile application development for mobile devices. Case study: Mobile taximeter

    Directory of Open Access Journals (Sweden)

    Angélica María Babativa Goyeneche

    2016-10-01

    Full Text Available Context: Globalization has affected all productive sectors and in particular the software industry, which has required the development of new methodologies to suit the speed of the changes and allow quickly build products that meet the requirements of the customers. On the other hand, the GPS technology, 4G connectivity and integration of social networks that have the most current mobile phones have opened a large field of application, particularly in the area of the transport, mobility and citizen complaint, whose development can be successfully addressed through an agile methodology. Method: Agile methodology Scrum was used for the development of a mobile application on the Android operating system and GPS technology, which allows a Bogota taxi user to monitor the route and send a complaint to the social network Twitter in case of nonconformity. Some UML models were used for analysis and design of the application, and a confidence interval was used to validate the results. Results: Prototype of a mobile taximeter developed with an agile methodology that meets quality characteristics, extensibility and maintainability. T-student distribution was used to validate the measurement of the prototype on 50 samples, concluding that the difference between the measurement of a real taximeter and our mobile taximeter is on average 2 units with a standard deviation of 1,39 units. Conclusions: It is shown that with the agile development can be combined with UML modeling tools and statistical validation techniques for quality products that do not violate, but on the contrary, that reaffirm the agile development principles.

  10. Project management the agile way making it work in the enterprise

    CERN Document Server

    Goodpasture, John C

    2016-01-01

    Widely acclaimed as one of the top Agile books and a recommended resource for the PMI-ACP Exam in its first edition, Project Management the Agile Way by popular demand has been updated and redesigned. This second edition is in modular format to facilitate training and advanced course instruction, and provides new coverage of Agile, such as hybrid agile methods, the latest public sector practices, and a chapter dedicated to transitioning to agile. It discusses the "grand bargain" between project management and business, the shift in dominance from plans to product, and from input to output, and introduces new concepts such as return on benefit. Experienced practitioners and students that want to learn how to make agile work effectively in the enterprise should read this book. Individuals preparing for the PMI Agile Certified Practitioner (PMI-ACP) examination, and training providers developing courses, will find this second edition quite helpful.

  11. Statistical Analyses and Modeling of the Implementation of Agile Manufacturing Tactics in Industrial Firms

    Directory of Open Access Journals (Sweden)

    Mohammad D. AL-Tahat

    2012-01-01

    Full Text Available This paper provides a review and introduction on agile manufacturing. Tactics of agile manufacturing are mapped into different production areas (eight-construct latent: manufacturing equipment and technology, processes technology and know-how, quality and productivity improvement, production planning and control, shop floor management, product design and development, supplier relationship management, and customer relationship management. The implementation level of agile manufacturing tactics is investigated in each area. A structural equation model is proposed. Hypotheses are formulated. Feedback from 456 firms is collected using five-point-Likert-scale questionnaire. Statistical analysis is carried out using IBM SPSS and AMOS. Multicollinearity, content validity, consistency, construct validity, ANOVA analysis, and relationships between agile components are tested. The results of this study prove that the agile manufacturing tactics have positive effect on the overall agility level. This conclusion can be used by manufacturing firms to manage challenges when trying to be agile.

  12. Research on Evolutionary Mechanism of Agile Supply Chain Network via Complex Network Theory

    Directory of Open Access Journals (Sweden)

    Nai-Ru Xu

    2016-01-01

    Full Text Available The paper establishes the evolutionary mechanism model of agile supply chain network by means of complex network theory which can be used to describe the growth process of the agile supply chain network and analyze the complexity of the agile supply chain network. After introducing the process and the suitability of taking complex network theory into supply chain network research, the paper applies complex network theory into the agile supply chain network research, analyzes the complexity of agile supply chain network, presents the evolutionary mechanism of agile supply chain network based on complex network theory, and uses Matlab to simulate degree distribution, average path length, clustering coefficient, and node betweenness. Simulation results show that the evolution result displays the scale-free property. It lays the foundations of further research on agile supply chain network based on complex network theory.

  13. Organizational Agility and Complex Enterprise System Innovations: A Mixed Methods Study of the Effects of Enterprise Systems on Organizational Agility

    Science.gov (United States)

    Kharabe, Amol T.

    2012-01-01

    Over the last two decades, firms have operated in "increasingly" accelerated "high-velocity" dynamic markets, which require them to become "agile." During the same time frame, firms have increasingly deployed complex enterprise systems--large-scale packaged software "innovations" that integrate and automate…

  14. Video-based self-review: comparing Google Glass and GoPro technologies.

    Science.gov (United States)

    Paro, John A M; Nazareli, Rahim; Gurjala, Anadev; Berger, Aaron; Lee, Gordon K

    2015-05-01

    Professionals in a variety of specialties use video-based review as a method of constant self-evaluation. We believe critical self-reflection will allow a surgical trainee to identify methods for improvement throughout residency and beyond. We have used 2 new popular technologies to evaluate their role in accomplishing the previously mentioned objectives. Our group investigated Google Glass and GoPro cameras. Medical students, residents, and faculty were invited to wear each of the devices during a scheduled operation. After the case, each participant was asked to comment on a number of features of the device including comfort, level of distraction/interference with operating, ease of video acquisition, and battery life. Software and hardware specifications were compiled and compared by the authors. A "proof-of-concept" was also performed using the video-conferencing abilities of Google Glass to perform a simulated flap check. The technical specifications of the 2 cameras favor GoPro over Google Glass. Glass records in 720p with 5-MP still shots, and the GoPro records in 1080p with 12-MP still shots. Our tests of battery life showed more than 2 hours of continuous video with GoPro, and less than 1 hour for Glass. Favorable features of Google Glass included comfort and relative ease of use; they could not comfortably wear loupes while operating, and would have preferred longer hands-free video recording. The GoPro was slightly more cumbersome and required a nonsterile team member to activate all pictures or video; however, loupes could be worn. Google Glass was successfully used in the hospital for a simulated flap check, with overall audio and video being transmitted--fine detail was lost, however. There are benefits and limitations to each of the devices tested. Google Glass is in its infancy and may gain a larger intraoperative role in the future. We plan to use Glass as a way for trainees to easily acquire intraoperative footage as a means to "review tape" and

  15. Real-time Control Mediation in Agile Distributed Software Development

    DEFF Research Database (Denmark)

    Persson, John Stouby; Aaen, Ivan; Mathiassen, Lars

    2008-01-01

    Agile distributed environments pose particular challenges related to control of quality and collaboration in software development. Moreover, while face-to-face interaction is fundamental in agile development, distributed environments must rely extensively on mediated interactions. On this backdrop...... control was mediated over distance by technology through real-time exchanges. Contrary to previous research, the analysis suggests that both formal and informal elements of real-time mediated control were used; that evolving goals and adjustment of expectations were two of the main issues in real......-time mediated control exchanges; and, that the actors, despite distances in space and culture, developed a clan-like pattern mediated by technology to help control quality and collaboration in software development....

  16. Agile learning for the attention challenge in classrooms

    DEFF Research Database (Denmark)

    Chongtay, Rocio

    2015-01-01

    Nowadays, in many educational institutions, students can be connected to the Internet continuously, thus giving them the opportunity to access relevant course material as needed. However this scenario also allows them to access any other type of online distractions, which makes harder to compete...... for the students’ attention and more challenging to engage them in the learning process. This paper presents an instructional design that includes elements from Project-Based Learning (PBL) and Agile methodologies to provide collaborative and practical learning skills during a product development process......-PBL improves the learning experience, which is reflected in a higher attendance rate as well as higher percentage of students passing the course. However possible issues implementing Agile-PBL need to be taken into consideration and are also discussed here, including planning and time constraints in trying...

  17. Preparing your Offshore Organization for Agility: Experiences in India

    Science.gov (United States)

    Srinivasan, Jayakanth

    Two strategies that have significantly changed the way we conventionally think about managing software development and sustainment are the family of development approaches collectively referred to as agile methods, and the distribution of development efforts on a global scale. When you combine the two strategies, organizations have to address not only the technical challenges that arise from introducing new ways of working, but more importantly have to manage the 'soft' factors that if ignored lead to hard challenges. Using two case studies of distributed agile software development in India we illustrate the areas that organizations need to be aware of when transitioning work to India. The key issues that we emphasize are the need to recruit and retain personnel; the importance of teaching, mentoring and coaching; the need to manage customer expectations; the criticality of well-articulated senior leadership vision and commitment; and the reality of operating in a heterogeneous process environment.

  18. AGILE DEVELOPMENT OF A VIRTUAL REALITY COGNITIVE ASSESSMENT

    Directory of Open Access Journals (Sweden)

    Sebastian T Koenig

    2014-06-01

    Full Text Available In recent years user-centered design, participatory design and agile development have seen much popularity in the field of software development. More specifically, applying these methods to user groups with cognitive and motor disabilities has been the topic of numerous publications. However, neuropsychological assessment and training require special consideration to include therapists and brain-injured patients into the development cycle. Application goals, development tools and communication between all stakeholders are interdependent and outlined in a framework that promotes elements of agile development. The framework is introduced by example of a virtual reality cognitive assessment for patients with traumatic brain injuries. The assessment has seen a total of 20 iterations over the course of nine months including changes in task content, task difficulty, user interaction and data collection. The framework and development of the cognitive assessment are discussed.

  19. Public Agility and Change in a Network Environment

    Directory of Open Access Journals (Sweden)

    Tom van Engers

    2011-03-01

    Full Text Available Preparing for change is increasingly core business for governmental organizations. The networked society and the increasing connectedness of governmental organizations have as much impact on the complexity of the change process as the complexities of the corpus of law. Change is not only driven by changes in the law; changes in the organization’s environment often create a need to redesign business processes, reallocate roles and responsibilities, and reorder tasks. Moreover, preparations for change are not limited to the internal processes and systems of these organizations. Propagation of changes to network partners and redesign of network arrangements can be an enormous challenge. In the AGILE project, we develop a design method, distributed service architecture, and supporting tools that enable organizations - administrative and otherwise - to orchestrate their law-based services in a networked environment. This paper explains the Agile approach and describes some of its key principles.

  20. Highly Automated Agile Testing Process: An Industrial Case Study

    Directory of Open Access Journals (Sweden)

    Jarosław Berłowski

    2016-09-01

    Full Text Available This paper presents a description of an agile testing process in a medium size software project that is developed using Scrum. The research methods used is the case study were as follows: surveys, quantifiable project data sources and qualitative project members opinions were used for data collection. Challenges related to the testing process regarding a complex project environment and unscheduled releases were identified. Based on the obtained results, we concluded that the described approach addresses well the aforementioned issues. Therefore, recommendations were made with regard to the employed principles of agility, specifically: continuous integration, responding to change, test automation and test driven development. Furthermore, an efficient testing environment that combines a number of test frameworks (e.g. JUnit, Selenium, Jersey Test with custom-developed simulators is presented.

  1. Agile Data Management with the Global Change Information System

    Science.gov (United States)

    Duggan, B.; Aulenbach, S.; Tilmes, C.; Goldstein, J.

    2013-12-01

    We describe experiences applying agile software development techniques to the realm of data management during the development of the Global Change Information System (GCIS), a web service and API for authoritative global change information under development by the US Global Change Research Program. Some of the challenges during system design and implementation have been : (1) balancing the need for a rigorous mechanism for ensuring information quality with the realities of large data sets whose contents are often in flux, (2) utilizing existing data to inform decisions about the scope and nature of new data, and (3) continuously incorporating new knowledge and concepts into a relational data model. The workflow for managing the content of the system has much in common with the development of the system itself. We examine various aspects of agile software development and discuss whether or how we have been able to use them for data curation as well as software development.

  2. Agile Software Development in the Department of Defense Environment

    Science.gov (United States)

    2017-03-31

    traditional project/program life cycle (i.e., waterfall ). In the traditional model , security requirements are not evaluated until development is...2015), which may better facilitate adoption of Agile software development in the DoD. Several models are provided for software-dominant and software...the DoD has historically used a traditional, waterfall approach for acquiring systems and services), and oversight requirements that are

  3. Considerations for Using Agile in DoD Acquisition

    Science.gov (United States)

    2010-04-01

    successfully used in manufacturing throughout the world for decades, such as ―just-in- time,‖ Lean, Kanban , and work-flow-based planning. Another new...of this analysis is provided in Table 2. 29 Kanban / lean style of Agile might be the most relevant for this phase. 31 | CMU/SEI-2010-TN-002...family of approaches, including Kanban [14], Rational Unified Process (RUP), Personal Software Process (PSP), Team Software Process (TSP), and Cleanroom

  4. The Scrum agile method: A systematic literature review

    OpenAIRE

    Krajnik, Matevž

    2016-01-01

    Scrum is an agile method for software engineering, used by companies to develop products faster and more efficiently. Because the customer is more engaged in the process and the development is incremental and iterative projects progress better, it is also easier to implement any changes in functionality the customer might want. In this thesis a review of existing scientific literature regarding the method Scrum in software engineering has been made. The review brought forth answers to three p...

  5. Information Visualization for Agile Development in Large‐Scale Organizations

    OpenAIRE

    Manzoor, Numan; Shahzad, Umar

    2012-01-01

    Context: Agile/lean development has been successful situations where small teams collaborate over long periods of time with project stakeholders. Unclear is how such teams plan and coordinate their work in such situations where inter-dependencies with other projects exist. In large organizations, scattered teams and complex team structure makes it difficult for every stakeholder to have a clear understanding of project information. These factors make it difficult for large‐scale organizations...

  6. AGILE OBSERVATIONS OF THE GRAVITATIONAL-WAVE EVENT GW150914

    Energy Technology Data Exchange (ETDEWEB)

    Tavani, M.; Donnarumma, I.; Argan, A.; Monte, E. Del; Evangelista, Y.; Piano, G.; Munar-Adrover, P. [INAF-IAPS, via del Fosso del Cavaliere 100, I-00133 Roma (Italy); Pittori, C.; Verrecchia, F.; Lucarelli, F.; Antonelli, L. A. [ASI Science Data Center (ASDC), Via del Politecnico, I-00133 Roma (Italy); Bulgarelli, A.; Marisaldi, M.; Fioretti, V.; Zoli, A. [INAF-IASF-Bologna, Via Gobetti 101, I-40129 Bologna (Italy); Giuliani, A.; Caraveo, P. [INAF-IASF Milano, via E.Bassini 15, I-20133 Milano (Italy); Trois, A. [INAF, Osservatorio Astronomico di Cagliari, Poggio dei Pini, strada 54, I-09012 Capoterra (Italy); Barbiellini, G. [Dip. di Fisica, Universita’ di Trieste and INFN, Via Valerio 2, I-34127 Trieste (Italy); Cattaneo, P. W., E-mail: victor@roma2.infn.it.it [INFN-Pavia, Via Bassi 6, I-27100 Pavia (Italy); and others

    2016-07-01

    We report the results of an extensive search through the AGILE data for a gamma-ray counterpart to the LIGO gravitational-wave (GW) event GW150914. Currently in spinning mode, AGILE has the potential of cover 80% of the sky with its gamma-ray instrument, more than 100 times a day. It turns out that AGILE came within a minute of the event time of observing the accessible GW150914 localization region. Interestingly, the gamma-ray detector exposed ∼65% of this region during the 100 s time intervals centered at −100 and +300 s from the event time. We determine a 2 σ flux upper limit in the band 50 MeV–10 GeV, UL = 1.9 × 10{sup −8} erg cm{sup −2} s{sup −1}, obtained ∼300 s after the event. The timing of this measurement is the fastest ever obtained for GW150914, and significantly constrains the electromagnetic emission of a possible high-energy counterpart. We also carried out a search for a gamma-ray precursor and delayed emission over five timescales ranging from minutes to days: in particular, we obtained an optimal exposure during the interval −150/−30 s. In all these observations, we do not detect a significant signal associated with GW150914. We do not reveal the weak transient source reported by Fermi -GBM 0.4 s after the event time. However, even though a gamma-ray counterpart of the GW150914 event was not detected, the prospects for future AGILE observations of GW sources are decidedly promising.

  7. Measuring The Variability Of Gamma-Ray Sources With AGILE

    International Nuclear Information System (INIS)

    Chen, Andrew W.; Vercellone, Stefano; Pellizzoni, Alberto; Tavani, Marco

    2005-01-01

    Variability in the gamma-ray flux above 100 MeV at various time scales is one of the primary characteristics of the sources detected by EGRET, both allowing the identification of individual sources and constraining the unidentified source classes. We present a detailed simulation of the capacity of AGILE to characterize the variability of gamma-ray sources, discussing the implications for source population studies

  8. Fostering and sustaining innovation in a Fast Growing Agile Company

    OpenAIRE

    Moe, NilsBrede; Barney, Sebastian; Aurum, Aybüe; Khurum, Mahvish; Wohlin, Claes; Barney, Hamish; Gorschek, Tony; Winata, Martha

    2012-01-01

    Sustaining innovation in a fast growing software development company is difficult. As organisations grow, peoples' focus often changes from the big picture of the product being developed to the specific role they fill. This paper presents two complementary approaches that were successfully used to support continued developer-driven innovation in a rapidly growing Australian agile software development company. The method "FedEx TM Day" gives developers one day to showcase a proof of concept th...

  9. Agile development of a virtual reality cognitive assessment

    OpenAIRE

    Koenig, Sebastian T.; Krch, Denise; Chiaravalloti, Nancy; Lengenfelder, Jean; Nikelshpur, Olga; Lange, Belinda; DeLuca, John; Rizzo, Albert A.

    2014-01-01

    In recent years user-centered design, participatory design and agile development have seen much popularity in the field of software development. More specifically, applying these methods to user groups with cognitive and motor disabilities has been the topic of numerous publications. However, neuropsychological assessment and training require special consideration to include therapists and brain-injured patients into the development cycle. Application goals, development tools and comm...

  10. Quality Management techniques embedded in Agile Project Development

    Directory of Open Access Journals (Sweden)

    Dovleac Raluca

    2017-01-01

    Full Text Available It used to be hard to make your dream come true and start a business but now, thanks to the dotcom boom and the rapid development of emerging technologies everybody has the chance to become the next Steve Jobs. Quality management tools and creativity techniques gave birth to the startup trend that transforms a brilliant idea into an innovative product. A common practice amongst startups is Agile development. In this paper, after analyzing the Agile approach and the tools used to ensure quality for every stage of a product’s development life cycle and the results of using the Agile approach looking out for advantages and short comings as well, we proposed a PDCA inspired tool which embeds both quality and creativity techniques to help developers ensure quality for each stage of a product’s life cycle as well as help them better organize their activities to reach the desired goals. We validated this approach by implementing it to the case of the Vitraly startup.

  11. Agile Data Curation at a State Geological Survey

    Science.gov (United States)

    Hills, D. J.

    2015-12-01

    State agencies, including geological surveys, are often the gatekeepers for myriad data products essential for scientific research and economic development. For example, the Geological Survey of Alabama (GSA) is mandated to explore for, characterize, and report Alabama's mineral, energy, water, and biological resources in support of economic development, conservation, management, and public policy for the betterment of Alabama's citizens, communities, and businesses. As part of that mandate, the GSA has increasingly been called upon to make our data more accessible to stakeholders. Even as demand for greater data accessibility grows, budgets for such efforts are often small, meaning that agencies must do more for less. Agile software development has yielded efficient, effective products, most often at lower cost and in shorter time. Taking guidance from the agile software development model, the GSA is working towards more agile data management and curation. To date, the GSA's work has been focused primarily on data rescue. By using workflows that maximize clear communication while encouraging simplicity (e.g., maximizing the amount of work not done or that can be automated), the GSA is bringing decades of dark data into the light. Regular checks by the data rescuer with the data provider (or their proxy) provides quality control without adding an overt burden on either party. Moving forward, these workflows will also allow for more efficient and effective data management.

  12. Clustering-based urbanisation to improve enterprise information systems agility

    Science.gov (United States)

    Imache, Rabah; Izza, Said; Ahmed-Nacer, Mohamed

    2015-11-01

    Enterprises are daily facing pressures to demonstrate their ability to adapt quickly to the unpredictable changes of their dynamic in terms of technology, social, legislative, competitiveness and globalisation. Thus, to ensure its place in this hard context, enterprise must always be agile and must ensure its sustainability by a continuous improvement of its information system (IS). Therefore, the agility of enterprise information systems (EISs) can be considered today as a primary objective of any enterprise. One way of achieving this objective is by the urbanisation of the EIS in the context of continuous improvement to make it a real asset servicing enterprise strategy. This paper investigates the benefits of EISs urbanisation based on clustering techniques as a driver for agility production and/or improvement to help managers and IT management departments to improve continuously the performance of the enterprise and make appropriate decisions in the scope of the enterprise objectives and strategy. This approach is applied to the urbanisation of a tour operator EIS.

  13. The Reliability of a Functional Agility Test for Water Polo

    Directory of Open Access Journals (Sweden)

    Tucher Guilherme

    2014-07-01

    Full Text Available Few functional agility tests for water polo take into consideration its specific characteristics. The preliminary objective of this study was to evaluate the reliability of an agility test for water polo players. Fifteen players (16.3 ± 1.8 years old with a minimum of two years of competitive experience were evaluated. A Functional Test for Agility Performance (FTAP was designed to represent the context of this sport. Several trials were performed to familiarize the athlete with the movement. Two experienced coaches measured three repetitions of the FTAP. Descriptive statistics, repeated measures analysis of variance (ANOVA, 95% limit of agreement (LOA, intraclass correlation coefficient (ICC and standard error of measurements (SEM were used for data analysis. It was considered that certain criteria of reliability measures were met. There was no significant difference between the repetitions, which may be explained by an effect of the evaluator, the ability of the players or fatigue (p > 0.05. The ICC average from evaluators was high (0.88. The SEM varied between 0.13 s and 0.49 s. The CV average considering each individual was near 6-7%. These values depended on the condition of measurement. As the FTAP contains some characteristics that create a degree of unpredictability, the same athlete may reach different performance results, increasing variability. An adjustment in the sample, familiarization and careful selection of subjects help to improve this situation and enhance the reliability of the indicators.

  14. Video-based instructions for surgical hand disinfection as a replacement for conventional tuition? A randomised, blind comparative study.

    Science.gov (United States)

    Weber, Uwe; Constantinescu, Mihai A; Woermann, Ulrich; Schmitz, Felix; Schnabel, Kai

    2016-01-01

    Various different learning methods are available for planning tuition regarding the introduction to surgical hand disinfection. These learning methods should help to organise and deal with this topic. The use of a video film is an alternative to conventional tuition due to the real presentation possibilities of practical demonstration. This study examines by way of comparison which form of communication is more effective for learning and applying surgical hand disinfection for medical students in their first year of studies: video-based instruction or conventional tuition. A total of 50 first-year medical students were randomly allocated either to the "Conventional Instruction" (CI) study group or to the "Video-based Instruction" (VI) study group. The conventional instruction was carried out by an experienced nurse preceptor/nurse educator for the operating theatre who taught the preparatory measures and the actual procedure in a two-minute lesson. The second group watched a two-minute video sequence with identical content. Afterwards, both groups demonstrated practically the knowledge they had acquired at an individual practical test station. The quality (a) of the preparation and (b) of the procedure as well as (c) the quality of the results was assessed by 6 blind experts using a check list. The acceptability of the respective teaching method was also asked about using a questionnaire. The group performance did not differ either in the preparation (t=-78, pvideo-based instruction achieved a significantly better result. In response to the question as to which of the two learning methods they would prefer, the significant majority (60.4%) of students stated video instruction. In this study, the use of the video-based instruction emerged as the more effective teaching method for learning surgical hand disinfection for medical students and is preferable to conventional instruction. The video instruction is associated with a higher learning effectiveness, efficiency

  15. Video-based instructions for surgical hand disinfection as a replacement for conventional tuition? A randomised, blind comparative study

    Directory of Open Access Journals (Sweden)

    Weber, Uwe

    2016-08-01

    Full Text Available Introduction: Various different learning methods are available for planning tuition regarding the introduction to surgical hand disinfection. These learning methods should help to organise and deal with this topic. The use of a video film is an alternative to conventional tuition due to the real presentation possibilities of practical demonstration. Objective: This study examines by way of comparison which form of communication is more effective for learning and applying surgical hand disinfection for medical students in their first year of studies: video-based instruction or conventional tuition. Methodology: A total of 50 first-year medical students were randomly allocated either to the “Conventional Instruction” (CI study group or to the “Video-based Instruction” (VI study group. The conventional instruction was carried out by an experienced nurse preceptor/nurse educator for the operating theatre who taught the preparatory measures and the actual procedure in a two-minute lesson. The second group watched a two-minute video sequence with identical content. Afterwards, both groups demonstrated practically the knowledge they had acquired at an individual practical test station. The quality (a of the preparation and (b of the procedure as well as (c the quality of the results was assessed by 6 blind experts using a check list. The acceptability of the respective teaching method was also asked about using a questionnaire.Results: The group performance did not differ either in the preparation (=-78, <0.44 or in the quality (=-99, <0.34. With respect to performance, it was possible to demonstrate a strong treatment effect. In the practical (=-3.33, <0.002, =0.943 and in the total score (=-2.65, <0.011, =0.751, the group with video-based instruction achieved a significantly better result. In response to the question as to which of the two learning methods they would prefer, the significant majority (60.4% of students stated video instruction

  16. Final Report of the NASA Office of Safety and Mission Assurance Agile Benchmarking Team

    Science.gov (United States)

    Wetherholt, Martha

    2016-01-01

    To ensure that the NASA Safety and Mission Assurance (SMA) community remains in a position to perform reliable Software Assurance (SA) on NASAs critical software (SW) systems with the software industry rapidly transitioning from waterfall to Agile processes, Terry Wilcutt, Chief, Safety and Mission Assurance, Office of Safety and Mission Assurance (OSMA) established the Agile Benchmarking Team (ABT). The Team's tasks were: 1. Research background literature on current Agile processes, 2. Perform benchmark activities with other organizations that are involved in software Agile processes to determine best practices, 3. Collect information on Agile-developed systems to enable improvements to the current NASA standards and processes to enhance their ability to perform reliable software assurance on NASA Agile-developed systems, 4. Suggest additional guidance and recommendations for updates to those standards and processes, as needed. The ABT's findings and recommendations for software management, engineering and software assurance are addressed herein.

  17. Interrelationships between measured running intensities and agility performance in subelite rugby union players.

    Science.gov (United States)

    Jarvis, Stuart; Sullivan, Lee O; Davies, Bruce; Wiltshire, Huw; Baker, Julien S

    2009-01-01

    The purpose of this study was to investigate agility performance of rugby players using various intensity running tests. A further aim was to investigate if any differences existed between playing positions in relation to agility performance. Nineteen subelite players (mean +/- SD age, 23.0 +/- 5.4 years) participated in the study. Players underwent measurements of anthropometry (height, body mass, and sum of four skinfolds). Running tests investigated were speed (10 m and 40 m sprint), agility (T Test and Illinois), and multistage fitness tests (20 m, 10 m, and 5 m), with all tests for agility measured against the Illinois agility test. Results indicated that backline players produced significant correlations (P rugby-specific agility programs to aid performance may be of greater benefit and of higher priority in training programs designed for backs rather than forwards.

  18. Relationship between agility and lower limb muscle strength, targeting university badminton players.

    Science.gov (United States)

    Sonoda, Takuya; Tashiro, Yuto; Suzuki, Yusuke; Kajiwara, Yu; Zeidan, Hala; Yokota, Yuki; Kawagoe, Mirei; Nakayama, Yasuaki; Bito, Tsubasa; Shimoura, Kanako; Tatsumi, Masataka; Nakai, Kengo; Nishida, Yuichi; Yoshimi, Soyoka; Aoyama, Tomoki

    2018-02-01

    [Purpose] Targeting university badminton players, this study investigated the relationship between agility, which is associated with performance in badminton, and lower limb muscle strength, and examined which muscles influence agility. [Subjects and Methods] A total of 23 male university badminton players were evaluated for side-shuffle test scores and lower limb strength. The relationships between agility, lower limb strength, and duration of experience playing badminton were evaluated using a correlation analysis. Moreover, the relationship between agility and lower limb strength was evaluated by partial correlation analysis, adjusting for the effects of experience of each badminton player. [Results] The agility score correlated with hip extension and ankle plantar flexion strength, with adjustment for badminton experience. [Conclusion] This study suggests that hip extension training and improvement in ankle plantar flexion strength may improve agility.

  19. The Dynamics of Agile Practices for Safety-Critical Software Development

    DEFF Research Database (Denmark)

    Nielsen, Peter Axel; Tordrup Heeager, Lise

    2017-01-01

    This short paper reports from a case study of the agile development of safety-critical software. It utilizes a framework of dynamic relationships between agile practices with the purpose of demonstrating the utility of the framework to understand a case in its context, and it shows significant...... dynamics. The study is concluded by pointing at which further research on the framework is required to use the framework in managing the agile development of safety-critical software....

  20. The Effects of a 6-Week Plyometric Training Program on Agility

    OpenAIRE

    Miller, Michael G.; Herniman, Jeremy J.; Ricard, Mark D.; Cheatham, Christopher C.; Michael, Timothy J.

    2006-01-01

    The purpose of the study was to determine if six weeks of plyometric training can improve an athlete's agility. Subjects were divided into two groups, a plyometric training and a control group. The plyometric training group performed in a six week plyometric training program and the control group did not perform any plyometric training techniques. All subjects participated in two agility tests: T-test and Illinois Agility Test, and a force plate test for ground reaction times both pre and pos...

  1. Applying Multi-Criteria Decision-Making Techniques to Prioritize Agility Drivers

    OpenAIRE

    Ahmad Jafarnejad; Sayyed Mohammad Reza Davoodi; Abolfazl Sherafat

    2013-01-01

    It seems that to recognize and classify the factors affecting organizational agility and need to specify the amount of their importance for the organization is essential to preserve survival and success in today's environment. This paper reviews the concept of agility and its division in the following indicators included the factors of motivations organizational agility that have been ranked in terms of level of importance and their influence by the techniques of MCDM. The inner complexity, s...

  2. Agile metodologies use for software development in Slovenian start-ups

    OpenAIRE

    Kašnik, Matic

    2014-01-01

    The thesis presents and describes the use of agile methodologies which are being used by Slovenian tech start-up companies. It describes the basic features, advantages and disadvantages of various agile methodologies such as Scrum, extreme programming, lean start-up and method Kanban. We made a review of the most used agile methodologies in Slovenian technology start-up companies. In particular, we focus on variety of tools, technics and approaches used by the development teams and where do t...

  3. Recommendations to enhance constructivist-based learning in Interprofessional Education using video-based self-assessment

    Directory of Open Access Journals (Sweden)

    Dahmen, Uta

    2016-04-01

    Full Text Available Introduction: Interprofessional collaboration is crucial to the optimization of patient care.Aim: This paper aims to provide recommendations for implementing an innovative constructivist educational concept with the core element of video-based self-assessment.Methodology: A course for students in medicine, physiotherapy, and nursing was developed through interprofessional, cross-institutional collaboration. The course consisted of We evaluated the preparation and implementation of the three courses conducted thus far. Concrete recommendations for implementation were made based on evaluation sheets (students, open discussions (tutors, instructors, institutions and recorded meeting minutes (project managers, project participants.Results: Basic recommendations for implementation include: selecting appropriate criteria for self-assessment and a simulated situation that offers members of each professional group an equal opportunity to act in the role play. In terms of administrative implementation we recommend early coordination among the professions and educational institutions regarding the target groups, scheduling and attendance policy to ensure participant recruitment across all professions. Procedural planning should include developing teaching materials, such as the case vignette and treatment scenario, and providing technical equipment that can be operated intuitively in order to ensure efficient recording.Conclusion: These recommendations serve as an aid for implementing an innovative constructivist educational concept with video-based self-assessment at its core.

  4. Recommendations to enhance constructivist-based learning in Interprofessional Education using video-based self-assessment.

    Science.gov (United States)

    Dahmen, Uta; Schulze, Christine; Schindler, Claudia; Wick, Katharina; Schwartze, Dominique; Veit, Andrea; Smolenski, Ulrich

    2016-01-01

    Interprofessional collaboration is crucial to the optimization of patient care. This paper aims to provide recommendations for implementing an innovative constructivist educational concept with the core element of video-based self-assessment. A course for students in medicine, physiotherapy, and nursing was developed through interprofessional, cross-institutional collaboration. The course consisted of drawing on prior knowledge about the work done by each professional group in regard to a specific clinical scenario and an interprofessional treatment situation, filming a role play of this treatment situation, and a structured self-assessment of the role play. We evaluated the preparation and implementation of the three courses conducted thus far. Concrete recommendations for implementation were made based on evaluation sheets (students), open discussions (tutors, instructors, institutions) and recorded meeting minutes (project managers, project participants). Basic recommendations for implementation include: selecting appropriate criteria for self-assessment and a simulated situation that offers members of each professional group an equal opportunity to act in the role play. In terms of administrative implementation we recommend early coordination among the professions and educational institutions regarding the target groups, scheduling and attendance policy to ensure participant recruitment across all professions. Procedural planning should include developing teaching materials, such as the case vignette and treatment scenario, and providing technical equipment that can be operated intuitively in order to ensure efficient recording. These recommendations serve as an aid for implementing an innovative constructivist educational concept with video-based self-assessment at its core.

  5. Video-based peer feedback through social networking for robotic surgery simulation: a multicenter randomized controlled trial.

    Science.gov (United States)

    Carter, Stacey C; Chiang, Alexander; Shah, Galaxy; Kwan, Lorna; Montgomery, Jeffrey S; Karam, Amer; Tarnay, Christopher; Guru, Khurshid A; Hu, Jim C

    2015-05-01

    To examine the feasibility and outcomes of video-based peer feedback through social networking to facilitate robotic surgical skill acquisition. The acquisition of surgical skills may be challenging for novel techniques and/or those with prolonged learning curves. Randomized controlled trial involving 41 resident physicians performing the Tubes (Da Vinci Intuitive Surgical, Sunnyvale, CA) simulator exercise with versus without peer feedback of video-recorded performance through a social networking Web page. Data collected included simulator exercise score, time to completion, and comfort and satisfaction with robotic surgery simulation. There were no baseline differences between the intervention group (n = 20) and controls (n = 21). The intervention group showed improvement in mean scores from session 1 to sessions 2 and 3 (60.7 vs 75.5, P feedback subjects were more comfortable with robotic surgery than controls (90% vs 62%, P = 0.021) and expressed greater satisfaction with the learning experience (100% vs 67%, P = 0.014). Of the intervention subjects, 85% found that peer feedback was useful and 100% found it effective. Video-based peer feedback through social networking appears to be an effective paradigm for surgical education and accelerates the robotic surgery learning curve during simulation.

  6. Reactive Arthritis

    Directory of Open Access Journals (Sweden)

    Eren Erken

    2013-06-01

    Full Text Available Reactive arthritis is an acute, sterile, non-suppurative and inflammatory arthropaty which has occured as a result of an infectious processes, mostly after gastrointestinal and genitourinary tract infections. Reiter syndrome is a frequent type of reactive arthritis. Both reactive arthritis and Reiter syndrome belong to the group of seronegative spondyloarthropathies, associated with HLA-B27 positivity and characterized by ongoing inflammation after an infectious episode. The classical triad of Reiter syndrome is defined as arthritis, conjuctivitis and urethritis and is seen only in one third of patients with Reiter syndrome. Recently, seronegative asymmetric arthritis and typical extraarticular involvement are thought to be adequate for the diagnosis. However, there is no established criteria for the diagnosis of reactive arthritis and the number of randomized and controlled studies about the therapy is not enough. [Archives Medical Review Journal 2013; 22(3.000: 283-299

  7. SU-E-T-610: Comparison of Treatment Times Between the MLCi and Agility Multileaf Collimators

    International Nuclear Information System (INIS)

    Ramsey, C; Bowling, J

    2014-01-01

    Purpose: The Agility is a new 160-leaf MLC developed by Elekta for use in their Infinity and Versa HD linacs. As compared to the MLCi, the Agility increased the maximum leaf speed from 2 cm/s to 3.5 cm/s, and the maximum primary collimator speed from 1.5 cm/s to 9.0 cm/s. The purpose of this study was to determine if the Agility MLC resulted in improved plan quality and/or shorter treatment times. Methods: An Elekta Infinity that was originally equipped with a 80 leaf MLCi was upgraded to an 160 leaf Agility. Treatment plan quality was evaluated using the Pinnacle planning system with SmartArc. Optimization was performed once for the MLCi and once for the Agility beam models using the same optimization parameters and the same number of iterations. Patient treatment times were measured for all IMRT, VMAT, and SBRT patients treated on the Infinity with the MLCi and Agility MLCs. Treatment times were extracted from the EMR and measured from when the patient first walked into the treatment room until exiting the treatment room. Results: 11,380 delivery times were measured for patients treated with the MLCi, and 1,827 measurements have been made for the Agility MLC. The average treatment times were 19.1 minutes for the MLCi and 20.8 minutes for the Agility. Using a t-test analysis, there was no difference between the two groups (t = 0.22). The dose differences between patients planned with the MLCi and the Agility MLC were minimal. For example, the dose difference for the PTV, GTV, and cord for a head and neck patient planned using Pinnacle were effectively equivalent. However, the dose to the parotid glands was slightly worse with the Agility MLC. Conclusion: There was no statistical difference in treatment time, or any significant dosimetric difference between the Agility MLC and the MLCi

  8. Quantifying performance on an outdoor agility drill using foot-mounted inertial measurement units.

    Directory of Open Access Journals (Sweden)

    Antonia M Zaferiou

    Full Text Available Running agility is required for many sports and other physical tasks that demand rapid changes in body direction. Quantifying agility skill remains a challenge because measuring rapid changes of direction and quantifying agility skill from those measurements are difficult to do in ways that replicate real task/game play situations. The objectives of this study were to define and to measure agility performance for a (five-cone agility drill used within a military obstacle course using data harvested from two foot-mounted inertial measurement units (IMUs. Thirty-two recreational athletes ran an agility drill while wearing two IMUs secured to the tops of their athletic shoes. The recorded acceleration and angular rates yield estimates of the trajectories, velocities and accelerations of both feet as well as an estimate of the horizontal velocity of the body mass center. Four agility performance metrics were proposed and studied including: 1 agility drill time, 2 horizontal body speed, 3 foot trajectory turning radius, and 4 tangential body acceleration. Additionally, the average horizontal ground reaction during each footfall was estimated. We hypothesized that shorter agility drill performance time would be observed with small turning radii and large tangential acceleration ranges and body speeds. Kruskal-Wallis and mean rank post-hoc statistical analyses revealed that shorter agility drill performance times were observed with smaller turning radii and larger tangential acceleration ranges and body speeds, as hypothesized. Moreover, measurements revealed the strategies that distinguish high versus low performers. Relative to low performers, high performers used sharper turns, larger changes in body speed (larger tangential acceleration ranges, and shorter duration footfalls that generated larger horizontal ground reactions during the turn phases. Overall, this study advances the use of foot-mounted IMUs to quantify agility performance in

  9. Speed and agility of 12- and 14-year-old elite male basketball players.

    Science.gov (United States)

    Jakovljevic, Sasa T; Karalejic, Milivoje S; Pajic, Zoran B; Macura, Marija M; Erculj, Frane F

    2012-09-01

    The aims of this study were (a) to identify and compare the speed and agility of 12- and 14-year-old elite male basketball players and (b) to investigate relations between speed and agility for both age groups of basketball players, to help coaches to improve their work. Sixty-four players aged 12 (M = 11.98 years, SD = 0.311) and 54 players aged 14 (M = 14.092 years, SD = 0.275) were tested. Three agility tests: agility t-test, zigzag agility drill, and agility run 4 × 15 m and 3 speed tests: 20-m run, 30-m run, and 50-m run were applied. Fourteen-year-old players achieved significantly better results in all speed and agility tests compared with 12-year-old players. The correlation coefficient (r = 0.81, p = 0.001) showed that 12-year-old players have the same ability in the 30- and 50-m runs. The other correlation coefficient (r = 0.59, p = 0.001) indicated that 20- and 30-m runs had inherently different qualities. The correlation coefficients between agility tests were agility tests were >0.71, which means that all the 3 tests represent the same quality. During the speed training of 12-year-old players, it is advisable to focus on shorter running distances, up to 30 m. During the agility training of the same players, it is useful to apply exercises with various complexities. In speed training of the 14-year-old players, the 30- and 50-m runs should be applied, and agility training should include more specific basketball movements and activities.

  10. Adaptive Global Innovative Learning Environment for Glioblastoma: GBM AGILE.

    Science.gov (United States)

    Alexander, Brian M; Ba, Sujuan; Berger, Mitchel S; Berry, Donald A; Cavenee, Webster K; Chang, Susan M; Cloughesy, Timothy F; Jiang, Tao; Khasraw, Mustafa; Li, Wenbin; Mittman, Robert; Poste, George H; Wen, Patrick Y; Yung, W K Alfred; Barker, Anna D

    2018-02-15

    Glioblastoma (GBM) is a deadly disease with few effective therapies. Although much has been learned about the molecular characteristics of the disease, this knowledge has not been translated into clinical improvements for patients. At the same time, many new therapies are being developed. Many of these therapies have potential biomarkers to identify responders. The result is an enormous amount of testable clinical questions that must be answered efficiently. The GBM Adaptive Global Innovative Learning Environment (GBM AGILE) is a novel, multi-arm, platform trial designed to address these challenges. It is the result of the collective work of over 130 oncologists, statisticians, pathologists, neurosurgeons, imagers, and translational and basic scientists from around the world. GBM AGILE is composed of two stages. The first stage is a Bayesian adaptively randomized screening stage to identify effective therapies based on impact on overall survival compared with a common control. This stage also finds the population in which the therapy shows the most promise based on clinical indication and biomarker status. Highly effective therapies transition in an inferentially seamless manner in the identified population to a second confirmatory stage. The second stage uses fixed randomization to confirm the findings from the first stage to support registration. Therapeutic arms with biomarkers may be added to the trial over time, while others complete testing. The design of GBM AGILE enables rapid clinical testing of new therapies and biomarkers to speed highly effective therapies to clinical practice. Clin Cancer Res; 24(4); 737-43. ©2017 AACR . ©2017 American Association for Cancer Research.

  11. An Agile Enterprise Regulation Architecture for Health Information Security Management

    Science.gov (United States)

    Chen, Ying-Pei; Hsieh, Sung-Huai; Chien, Tsan-Nan; Chen, Heng-Shuen; Luh, Jer-Junn; Lai, Jin-Shin; Lai, Feipei; Chen, Sao-Jie

    2010-01-01

    Abstract Information security management for healthcare enterprises is complex as well as mission critical. Information technology requests from clinical users are of such urgency that the information office should do its best to achieve as many user requests as possible at a high service level using swift security policies. This research proposes the Agile Enterprise Regulation Architecture (AERA) of information security management for healthcare enterprises to implement as part of the electronic health record process. Survey outcomes and evidential experiences from a sample of medical center users proved that AERA encourages the information officials and enterprise administrators to overcome the challenges faced within an electronically equipped hospital. PMID:20815748

  12. Perspectives on Industrial Innovation from Agilent, HP, and Bell Labs

    Science.gov (United States)

    Hollenhorst, James

    2014-03-01

    Innovation is the life blood of technology companies. I will give perspectives gleaned from a career in research and development at Bell Labs, HP Labs, and Agilent Labs, from the point of view of an individual contributor and a manager. Physicists bring a unique set of skills to the corporate environment, including a desire to understand the fundamentals, a solid foundation in physical principles, expertise in applied mathematics, and most importantly, an attitude: namely, that hard problems can be solved by breaking them into manageable pieces. In my experience, hiring managers in industry seldom explicitly search for physicists, but they want people with those skills.

  13. Development of EarthCube Governance: An Agile Approach

    Science.gov (United States)

    Pearthree, G.; Allison, M. L.; Patten, K.

    2013-12-01

    Governance of geosciences cyberinfrastructure is a complex and essential undertaking, critical in enabling distributed knowledge communities to collaborate and communicate across disciplines, distances, and cultures. Advancing science with respect to 'grand challenges," such as global climate change, weather prediction, and core fundamental science, depends not just on technical cyber systems, but also on social systems for strategic planning, decision-making, project management, learning, teaching, and building a community of practice. Simply put, a robust, agile technical system depends on an equally robust and agile social system. Cyberinfrastructure development is wrapped in social, organizational and governance challenges, which may significantly impede progress. An agile development process is underway for governance of transformative investments in geosciences cyberinfrastructure through the NSF EarthCube initiative. Agile development is iterative and incremental, and promotes adaptive planning and rapid and flexible response. Such iterative deployment across a variety of EarthCube stakeholders encourages transparency, consensus, accountability, and inclusiveness. A project Secretariat acts as the coordinating body, carrying out duties for planning, organizing, communicating, and reporting. A broad coalition of stakeholder groups comprises an Assembly (Mainstream Scientists, Cyberinfrastructure Institutions, Information Technology/Computer Sciences, NSF EarthCube Investigators, Science Communities, EarthCube End-User Workshop Organizers, Professional Societies) to serve as a preliminary venue for identifying, evaluating, and testing potential governance models. To offer opportunity for broader end-user input, a crowd-source approach will engage stakeholders not involved otherwise. An Advisory Committee from the Earth, ocean, atmosphere, social, computer and library sciences is guiding the process from a high-level policy point of view. Developmental

  14. An agile enterprise regulation architecture for health information security management.

    Science.gov (United States)

    Chen, Ying-Pei; Hsieh, Sung-Huai; Cheng, Po-Hsun; Chien, Tsan-Nan; Chen, Heng-Shuen; Luh, Jer-Junn; Lai, Jin-Shin; Lai, Feipei; Chen, Sao-Jie

    2010-09-01

    Information security management for healthcare enterprises is complex as well as mission critical. Information technology requests from clinical users are of such urgency that the information office should do its best to achieve as many user requests as possible at a high service level using swift security policies. This research proposes the Agile Enterprise Regulation Architecture (AERA) of information security management for healthcare enterprises to implement as part of the electronic health record process. Survey outcomes and evidential experiences from a sample of medical center users proved that AERA encourages the information officials and enterprise administrators to overcome the challenges faced within an electronically equipped hospital.

  15. Empirical Studies of Agile Software Development to Learn Programming Skills

    Directory of Open Access Journals (Sweden)

    Yasuyo Kofune

    2014-06-01

    Full Text Available This paper presents a programming education support method based on Agile Development that encourages and builds on communication between students. Through mutual discussion, students using our approach transform their ideas into software and cooperate to write a program. The students complete the software through repetition and programming. Before completing the software program, the students learn to solve problems by working together. The students are encouraged to think and share ideas, and gain experience writing software. With this approach, students not only learn how to write programs, but also increase their logical thinking, problem-solving, and communication skills.

  16. The Usability Expert’s Fear of Agility

    DEFF Research Database (Denmark)

    Nielsen, Lene; Madsen, Sabine

    2012-01-01

    This paper contributes to the HCI literature on usability practice with insights about the empirical challenges and global emerging practices caused by the advent of agile software development (ASD). In the paper we report from a worldwide study involving 12 usability professionals from 12...... different countries. The findings show that the usability professionals share a forced development and innovation in their practice that stem from their clients’ adoption and use of ASD methods. The ASD methods challenge the way usability testing is performed, the abilities of the usability expert......, the usability deliverables, and the experts’ assumptions about the importance of validity....

  17. Investigating the impact of agile control mechanisms on learning in scrum teams

    NARCIS (Netherlands)

    Annosi, M.C.; Magnusson, M.; Martini, A.

    2018-01-01

    This chapter aims to explore Management Control Systems (MCS) resulting from the implementation of agile development methods, relying on an established MCS taxonomy. An abductive approach was adopted, considering the shortage of research evaluating the post-adoption effects of agile methods. Four

  18. Impact of Business Intelligence and IT Infrastructure Flexibility on Competitive Advantage: An Organizational Agility Perspective

    Science.gov (United States)

    Chen, Xiaofeng

    2012-01-01

    There is growing use of business intelligence (BI) for better management decisions in industry. However, empirical studies on BI are still scarce in academic research. This research investigates BI from an organizational agility perspective. Organizational agility is the ability to sense and respond to market opportunities and threats with speed,…

  19. Agile Software Teams: How They Engage with Systems Engineering on DoD Acquisition Programs

    Science.gov (United States)

    2014-07-01

    with the squadron director, which promoted some trust. We call this example “covert” mode because the Agile advocate doesn’t advertise to the SPO that... Toyota manufacturing system that emphasizes pulling tasks from a backlog rather than pushing tasks out to the team via plans and schedules. Some Agile

  20. Agile methods in biomedical software development: a multi-site experience report

    Directory of Open Access Journals (Sweden)

    Kuhlmman Karl F

    2006-05-01

    Full Text Available Abstract Background Agile is an iterative approach to software development that relies on strong collaboration and automation to keep pace with dynamic environments. We have successfully used agile development approaches to create and maintain biomedical software, including software for bioinformatics. This paper reports on a qualitative study of our experiences using these methods. Results We have found that agile methods are well suited to the exploratory and iterative nature of scientific inquiry. They provide a robust framework for reproducing scientific results and for developing clinical support systems. The agile development approach also provides a model for collaboration between software engineers and researchers. We present our experience using agile methodologies in projects at six different biomedical software development organizations. The organizations include academic, commercial and government development teams, and included both bioinformatics and clinical support applications. We found that agile practices were a match for the needs of our biomedical projects and contributed to the success of our organizations. Conclusion We found that the agile development approach was a good fit for our organizations, and that these practices should be applicable and valuable to other biomedical software development efforts. Although we found differences in how agile methods were used, we were also able to identify a set of core practices that were common to all of the groups, and that could be a focus for others seeking to adopt these methods.

  1. Business Value Is not only Dollars : Results from Case Study Research on Agile Software Projects

    NARCIS (Netherlands)

    Racheva, Z.; Daneva, Maia; Sikkel, Nicolaas; Buglione, Luigi; Ali Babar, M.; Vierimaa, Matias; Oivo, Markku

    Business value is a key concept in agile software development. This paper presents results of a case study on how business value and its creation is perceived in the context of agile projects. Our overall conclusion is that the project participants almost never use an explicit and structured

  2. Project-Method Fit: Exploring Factors That Influence Agile Method Use

    Science.gov (United States)

    Young, Diana K.

    2013-01-01

    While the productivity and quality implications of agile software development methods (SDMs) have been demonstrated, research concerning the project contexts where their use is most appropriate has yielded less definitive results. Most experts agree that agile SDMs are not suited for all project contexts. Several project and team factors have been…

  3. THE ANTECEDENTS OF ORGANIZATIONAL AGILITY: ORGANIZATIONAL STRUCTURE, DYNAMIC CAPABILITIES AND CUSTOMER ORIENTATION

    OpenAIRE

    Kanten, Pelin; Kanten, Selahattin; Keceli, Munevver; Zaimoglu, Zuhal

    2017-01-01

    This study aims to investigate someantecedents of organizational agility. In the literature, it is seen thatstudies suggest that some organizational factors provide to maintainorganizational agility. Therefore, organizational structure, dynamic capabilitiesand customer orientation are considered as predictors of organizational agilitywithin the scope of the study. For this purpose, the data which were collectedfrom 176 employees in the retailing industry by the survey method were analyzedusin...

  4. How do different types of mergers and acquisitions facilitate strategic agility?

    NARCIS (Netherlands)

    Brueller, Nir N.; Carmeli, Abraham; Drori, Israel

    2014-01-01

    Firms struggle to create an agile organizational system since it requires the development of three enabling capacities: to make sense quickly, make decisions nimbly, and redeploy resources rapidly. While the study of strategic agility is of growing interest as a prime means of organizational growth,

  5. Proactive and Adaptive Agility among Employees : the relationship with personal and situational factors

    NARCIS (Netherlands)

    S.B. Doeze Jager-van Vliet (Sandra)

    2017-01-01

    markdownabstractIn work and organizational psychology, the notion of agility, that is the capability to adapt, presently is receiving strong interest. Already at the end of the last century Harvey, Koubek and Chin worked towards a model for employee agility. They emphasized the role of internal

  6. Organizational Culture and the Deployment of Agile Methods: The Competing Values Model View

    Science.gov (United States)

    Iivari, Juhani; Iivari, Netta

    A number of researchers have identified organizational culture as a factor that potentially affects the deployment of agile systems development methods. Inspired by the study of Iivari and Huisman (2007), which focused on the deployment of traditional systems development methods, the present paper proposes a number of hypotheses about the influence of organizational culture on the deployment of agile methods.

  7. A Virtual World Workshop Environment for Learning Agile Software Development Techniques

    Science.gov (United States)

    Parsons, David; Stockdale, Rosemary

    2012-01-01

    Multi-User Virtual Environments (MUVEs) are the subject of increasing interest for educators and trainers. This article reports on a longitudinal project that seeks to establish a virtual agile software development workshop hosted in the Open Wonderland MUVE, designed to help learners to understand the basic principles of some core agile software…

  8. Designing a Model of Organizational Agility: A Case Study of Ardabil Gas Company

    Directory of Open Access Journals (Sweden)

    Behrooz Razmi

    2015-06-01

    Full Text Available Organizational agility means the ability of every organization in sensation, perception, and prediction of available changes in the business environment. The importance of organizational agility in a competitive environment is nowadays widely recognized and accepted. The aim of this research was to design a unified theoretical model of organizational agility for Ardabil Gas Company based upon the theoretical principles of organizational agility proposed by Goldman (1995. Independent variables including organizational intelligence, organizational commitment, and organizational trust were considered as mediator variable and other four essential components of organizational agility such as forming of virtual participation valorize to humanistic knowledge and skills, change readiness, and customers answering were known as dependent variables of research. This is an applied, descriptive-correlation research, conducted by survey methodology. In this study, 568 employees, contractors, and subscribers of Ardabil Gas Company were chosen as the statistical population of the study. For the purpose of the study a questionnaire for data collection was used. Using Structural Equation Modeling (SEM, it is straightforward to test hypotheses of the equality of various correlation coefficients with any number of covariates across multiple groups. The gathered data was analyzed by using SPSS and LISREL software packages. The results of statistical analysis indicate that organizational trust has a significant positive relationship with organizational agility and organizational trust is the moderator of the relationship between technology intelligence and organizational agility and the relationship between organizational commitment and organizational agility.

  9. Handbook for Implementing Agile in Department of Defense Information Technology Acquisition

    Science.gov (United States)

    2010-12-15

    management tool. Examples include Eclipse (open source), NetBeans (Sun) and Komodo (ActiveState). 7.2 Agile Project Management Tools Agile project...or interpreter, a debugger, integration with a source code management tool. Examples include Eclipse (open source), NetBeans (Sun) and Komodo

  10. Method æ, the agile software development method tailored for the pharmaceutical industry.

    NARCIS (Netherlands)

    Hajou, A.; Batenburg, R.S.; Jansen, S.

    2015-01-01

    Agile software development methods have a high adoption rate due to their proven business benefits. Its success has not yet been identified in the pharmaceutical industry, due to the industry’s incompatibility with generic agile methods. Comprehensive research has been done to engineer a tailored

  11. Breaking the addiction to process an introduction to agile project management

    CERN Document Server

    Scanlon-Thomas, Elizabeth

    2011-01-01

    Companies using traditional development methods are finding it increasingly difficult to maintain profitable business relationships in today's climate. Agile is a flexible, adaptable system and this book will help you implement it for maximum impact and success for your business. With Agile you can deliver the results your clients want, with the results you want too!

  12. The NERV Methodology: Non-Functional Requirements Elicitation, Reasoning and Validation in Agile Processes

    Science.gov (United States)

    Domah, Darshan

    2013-01-01

    Agile software development has become very popular around the world in recent years, with methods such as Scrum and Extreme Programming (XP). Literature suggests that functionality is the primary focus in Agile processes while non-functional requirements (NFR) are either ignored or ill-defined. However, for software to be of good quality both…

  13. AGILE: a methodology for Advanced Governance of Information services through Legal Engineering

    NARCIS (Netherlands)

    Boer, A.; Sileno, G.

    2013-01-01

    To address agility in public administration, the Agile project developed a reference knowledge acquisition infrastructure for legal knowledge, based on a dynamic and design-oriented conceptualization of the legal system. The main objective of the project was to reframe legal knowledge as a knowledge

  14. The Impacts of Agile Development Methodology Use on Project Success: A Contingency View

    Science.gov (United States)

    Tripp, John F.

    2012-01-01

    Agile Information Systems Development Methods have emerged in the past decade as an alternative manner of managing the work and delivery of information systems development teams, with a large number of organizations reporting the adoption & use of agile methods. The practitioners of these methods make broad claims as to the benefits of their…

  15. Gender-specific influences of balance, speed, and power on agility performance.

    Science.gov (United States)

    Sekulic, Damir; Spasic, Miodrag; Mirkov, Dragan; Cavar, Mile; Sattler, Tine

    2013-03-01

    The quick change of direction (i.e., agility) is an important athletic ability in numerous sports. Because of the diverse and therefore hardly predictable manifestations of agility in sports, studies noted that the improvement in speed, power, and balance should result in an improvement of agility. However, there is evident lack of data regarding the influence of potential predictors on different agility manifestations. The aim of this study was to determine the gender-specific influence of speed, power, and balance on different agility tests. A total of 32 college-aged male athletes and 31 college-aged female athletes (age 20.02 ± 1.89 years) participated in this study. The subjects were mostly involved in team sports (soccer, team handball, basketball, and volleyball; 80% of men, and 75% of women), martial arts, gymnastics, and dance. Anthropometric variables consisted of body height, body weight, and the body mass index. Five agility tests were used: a t-test (T-TEST), zig-zag test, 20-yard shuttle test, agility test with a 180-degree turn, and forward-backward running agility test (FWDBWD). Other tests included 1 jumping ability power test (squat jump, SQJ), 2 balance tests to determine the overall stability index and an overall limit of stability score (both measured by Biodex Balance System), and 2 running speed tests using a straight sprint for 10 and 20 m (S10 and S20, respectively). A reliability analysis showed that all the agility tests were reliable. Multiple regression and correlation analysis found speed and power (among women), and balance (among men), as most significant predictors of agility. The highest Pearson's correlation in both genders is found between the results of the FWDBWD and S10M tests (0.77 and 0.81 for men and women, respectively; p Power, measured using the SQJ, is significantly (p balance measures were significantly related to the agility performance for men but not for women. In addition to demonstrating a known relationship

  16. Video-based intervention for children with autism: towards improved assessment of pre-requisite imitation skills.

    Science.gov (United States)

    Rayner, Christopher

    2015-04-01

    To explore the relationship between responses to imitation assessment and video-based intervention (VBI) in children with autism. Interview- and observation-based imitation assessments were conducted for five boys with autism prior to VBI across three studies. In two of the three studies, the boys' imitative responses to videos with an animated model and a human model were also compared. Participants who were assessed to have strong imitation skills were also those who responded more positively to VBI. No clear differences were reported in the boys' responses to the equivalent videos with the animated model and the human model. The level of imitation skills required for successful VBI is relative to the target behaviour. Revision of existing imitation assessment measures, as well as development and validation of more comprehensive measures is warranted for use in conjunction with VBI.

  17. Teaching social perception skills to adolescents with autism and intellectual disabilities using video-based group instruction.

    Science.gov (United States)

    Stauch, Tiffany A; Plavnick, Joshua B; Sankar, Sudha; Gallagher, Annie C

    2018-05-17

    Few interventions focus on teaching social skills to adolescents with autism spectrum disorder (ASD) and intellectual disabilities (ID) that are consistently used during interactions with peers ( Carter et al., 2014). The present study evaluated the effects of video-based group instruction (VGI) on the acquisition of social perception skills of five adolescents with ASD or ID in a public school setting. Social perception involves observing affective behaviors of others, discriminating relevant environmental stimuli, and differentially reinforcing the affective behavior of another person. Typically developing peers supported VGI implementation as social partners for participants. A multiple probe design across behaviors demonstrated the effectiveness of VGI for teaching social perception skills. Four of five participants acquired and maintained the targeted social perception skills, and we observed some transfer to a nontreatment setting. Results of this study suggest VGI may support the acquisition of social perception among adolescents with ASD or ID. © 2018 Society for the Experimental Analysis of Behavior.

  18. Lessons Learned from Deploying a Video-Based Web 2.0 Platform in an Executive Education Context

    Science.gov (United States)

    Maxwell, Katrina; Angehrn, Albert A.

    Although IT has been very successful in enabling distributed, collaborative learning and knowledge creation in open-source communities, its promise in other contexts is still an open question. In this paper, we describe the deployment of a video-based Web2.0 platform in an executive education context. The platform, which we developed, makes extensive use of video, profiling, game dynamics, agents and network visualizations in order to capture the attention and involvement of the learning community members. Our goal was to provide executive education participants with an attractive, interactive platform for extending their learning and networking beyond the classroom. This experience has allowed us to identify three main barriers to Web2.0 inter-organizational learning and collaboration in executive education: technological barriers, motivational barriers and the inter-organizational aspect itself.

  19. Improving Learning Outcomes in Office Automation Subjects Through Development of Video-Based Media Learning Operating Microsoft Publisher 2010

    Directory of Open Access Journals (Sweden)

    Irma Mastumasari

    2017-07-01

    Full Text Available The purpose of this research is to produce instructional media video-based operate Microsoft Publisher 2010 which is validated by experts for student at class X of Office Administration in SMKN 1 Malang through experimental class and control class. This study uses Research and Development research design (R & D through 8 steps, namely: (1 research and information gathering early, (2 planning, (3 product development, (4 validation expert, (5 product revision, (6 the trial court (small groups, (7 the revision of the product, and (8 field trials (large group. Results of validation by material experts, media experts and 12 students, the media is expressed very valid and can be used. Based on t test, it is known that a significant difference between the average student learning outcomes experimental class and control class, so that learning media can be said to be effective for use in the learning process.

  20. A physical exercise program using music-supported video-based training in older adults in nursing homes suffering from dementia: a feasibility study.

    Science.gov (United States)

    Spildooren, Joke; Speetjens, Ite; Abrahams, Johan; Feys, Peter; Timmermans, Annick

    2018-04-28

    Motivation towards an exercise program is higher in a small group setting in comparison to individual therapy. Due to attentional problems, group exercises are difficult for people with Alzheimer disease (AD). This study evaluates the feasibility of a music-supported video-based group exercise program in older adults suffering from AD. Five participants with moderate AD were recruited from a nursing home. A progressive physical exercise program using a video-based training with musical accompaniment was performed and digitally recorded to investigate the adherence and performed accuracy of the exercises. The overall participation during the exercises was 84.1%. The quality of the performance was for all exercises above the cut-off scores. A music-supported video-based group exercise program is feasible in persons with AD. The participants were motivated and the expectations towards the program increased over time. Music seemed an important factor for attention in participants with AD.

  1. Agile methodology selection criteria: IT start-up case study

    Science.gov (United States)

    Micic, Lj

    2017-05-01

    Project management in modern IT companies is often based on agile methodologies which have several advantages compared to traditional methodologies such is waterfall. Having in mind that clients sometimes change project during development it is crucial for an IT company to choose carefully which methodology is going to implement and is it going to be mostly based on one or is it going got be combination of several. There are several modern and often used methodologies but among those Scrum, Kanban and XP programming are usually the most common. Sometimes companies use mostly tools and procedures from one but quite often they use some of the combination of those methodologies. Having in mind that those methodologies are just a framework they allow companies to adapt it for their specific projects as well as for other limitations. These methodologies are in limited usage Bosnia but more and more IT companies are starting to use agile methodologies because it is practice and common not just for their clients abroad but also starting to be the only option in order to deliver quality product on time. However it is always challenging which methodology or combination of several companies should implement and how to connect it to its own project, organizational framework and HR management. This paper presents one case study based on local IT start up and delivers solution based on theoretical framework and practical limitations that case company has.

  2. A review of the Technologies Enabling Agile Manufacturing program

    Energy Technology Data Exchange (ETDEWEB)

    Gray, W.H.; Neal, R.E.; Cobb, C.K.

    1996-10-01

    Addressing a technical plan developed in consideration with major US manufacturers, software and hardware providers, and government representatives, the Technologies Enabling Agile Manufacturing (TEAM) program is leveraging the expertise and resources of industry, universities, and federal agencies to develop, integrate, and deploy leap-ahead manufacturing technologies. One of the TEAM program`s goals is to transition products from design to production faster, more efficiently, and at less cost. TEAM`s technology development strategy also provides all participants with early experience in establishing and working within an electronic enterprise that includes access to high-speed networks and high-performance computing and storage systems. The TEAM program uses the cross-cutting tools it collects, develops, and integrates to demonstrate and deploy agile manufacturing capabilities for three high-priority processes identified by industry: material removal, sheet metal forming, electro-mechanical assembly. This paper reviews the current status of the TEAM program with emphasis upon TEAM`s information infrastructure.

  3. Implementasi Cloud Computing Menggunakan Metode Pengembangan Sistem Agile

    Directory of Open Access Journals (Sweden)

    Much Aziz Muslim

    2015-05-01

    Full Text Available Cloud computing merupakan sebuah teknologi yang menyediakan layanan terhadap sumber daya komputasi melalui sebuah jaringan. Sumber daya yang di sediakan di dalam cloud computing meliputi mesin, media penyimpanan data, sistem operasi dan program aplikasi. Fitur dari cloud computing dipercaya akan jauh lebih hemat dan memuaskan. Masalah yang muncul adalah bagaimana mengimplementasi Cloud Computing dengan menggunakan Windows Azure Pack dan bagaimana provisioning Windows Azure Pack SQL Database. Fokus pada penelitian ini adalah pada proses deploying dan provisioning SQL Database Server. Pengimplementasian cloud computing menggunakan metode pengembangan sistem agile dengan langkah-langkah meliputi perencanaan, implementasi, pengujian (test, dokumentasi, deployment dan pemeliharaan. Untuk menjalankan proses tersebut kebutuhan perangkat yang dipersiapkan meliputi perangkat keras seperti PC Server Cisco UCS C240 M3S2, Hardisk 8753 GB, 256 GB RAM, bandwith minimal 1 Mbps dan kebutuhan perangkat lunak meliputi Windows Server 2012 R2, VMM, Windows Azure Pack, IIS, SQL Server 2012 dan Web Patform Installer. Hasil dari implementasi cloud computing menggunakan metode pengembangan sistem agile adalah terbentuknya sebuah sistem cloud hosting provider dengan menggunakan Windows Azure Pack dan SQL Server 2012 sebagai sistem utama dan pengelolaan database menggunakan Microsoft SQL Server Management 

  4. THE EFFECTS OF A 6-WEEK PLYOMETRIC TRAINING PROGRAM ON AGILITY

    Directory of Open Access Journals (Sweden)

    Michael G. Miller

    2006-09-01

    Full Text Available The purpose of the study was to determine if six weeks of plyometric training can improve an athlete's agility. Subjects were divided into two groups, a plyometric training and a control group. The plyometric training group performed in a six week plyometric training program and the control group did not perform any plyometric training techniques. All subjects participated in two agility tests: T-test and Illinois Agility Test, and a force plate test for ground reaction times both pre and post testing. Univariate ANCOVAs were conducted to analyze the change scores (post - pre in the independent variables by group (training or control with pre scores as covariates. The Univariate ANCOVA revealed a significant group effect F2,26 = 25.42, p=0.0000 for the T-test agility measure. For the Illinois Agility test, a significant group effect F2,26 = 27.24, p = 0.000 was also found. The plyometric training group had quicker posttest times compared to the control group for the agility tests. A significant group effect F2,26 = 7.81, p = 0.002 was found for the Force Plate test. The plyometric training group reduced time on the ground on the posttest compared to the control group. The results of this study show that plyometric training can be an effective training technique to improve an athlete's agility

  5. Reactive Systems

    DEFF Research Database (Denmark)

    Aceto, Luca; Ingolfsdottir, Anna; Larsen, Kim Guldstrand

    A reactive system comprises networks of computing components, achieving their goals through interaction among themselves and their environment. Thus even relatively small systems may exhibit unexpectedly complex behaviours. As moreover reactive systems are often used in safety critical systems......, the need for mathematically based formal methodology is increasingly important. There are many books that look at particular methodologies for such systems. This book offers a more balanced introduction for graduate students and describes the various approaches, their strengths and weaknesses, and when...... they are best used. Milner's CCS and its operational semantics are introduced, together with the notions of behavioural equivalences based on bisimulation techniques and with recursive extensions of Hennessy-Milner logic. In the second part of the book, the presented theories are extended to take timing issues...

  6. Learners' Use of Communication Strategies in Text-Based and Video-Based Synchronous Computer-Mediated Communication Environments: Opportunities for Language Learning

    Science.gov (United States)

    Hung, Yu-Wan; Higgins, Steve

    2016-01-01

    This study investigates the different learning opportunities enabled by text-based and video-based synchronous computer-mediated communication (SCMC) from an interactionist perspective. Six Chinese-speaking learners of English and six English-speaking learners of Chinese were paired up as tandem (reciprocal) learning dyads. Each dyad participated…

  7. Construct-driven development of a video-based situational judgment test for integrity : A study in a multi-ethnic police setting

    NARCIS (Netherlands)

    L.A.L. de Meijer (Lonneke); M.Ph. Born (Marise); J. van Zielst (Jaap); H.T. van der Molen (Henk)

    2010-01-01

    textabstractIn a field study conducted in a multi-ethnic selection setting at the Dutch police, we examined the construct validity of a video-based situational judgment test (SJT) aimed to measure the construct of integrity. Integrity is of central importance to productive work performance of police

  8. Pregnancy Prevention at Her Fingertips: A Text- and Mobile Video-Based Pilot Intervention to Promote Contraceptive Methods among College Women

    Science.gov (United States)

    Walsh-Buhi, Eric R.; Helmy, Hannah; Harsch, Kristin; Rella, Natalie; Godcharles, Cheryl; Ogunrunde, Adejoke; Lopez Castillo, Humberto

    2016-01-01

    Objective: This paper reports on a pilot study evaluating the feasibility and acceptability of a text- and mobile video-based intervention to educate women and men attending college about non-daily contraception, with a particular focus on long-acting reversible contraception (LARC). A secondary objective is to describe the process of intervention…

  9. Comparing Learning Outcomes of Video-Based E-Learning with Face-to-Face Lectures of Agricultural Engineering Courses in Korean Agricultural High Schools

    Science.gov (United States)

    Park, Sung Youl; Kim, Soo-Wook; Cha, Seung-Bong; Nam, Min-Woo

    2014-01-01

    This study investigated the effectiveness of e-learning by comparing the learning outcomes in conventional face-to-face lectures and e-learning methods. Two video-based e-learning contents were developed based on the rapid prototyping model and loaded onto the learning management system (LMS), which was available at http://www.greenehrd.com.…

  10. The Effect of Motion Analysis Activities in a Video-Based Laboratory in Students' Understanding of Position, Velocity and Frames of Reference

    Science.gov (United States)

    Koleza, Eugenia; Pappas, John

    2008-01-01

    In this article, we present the results of a qualitative research project on the effect of motion analysis activities in a Video-Based Laboratory (VBL) on students' understanding of position, velocity and frames of reference. The participants in our research were 48 pre-service teachers enrolled in Education Departments with no previous strong…

  11. An Examination of the Effects of a Video-Based Training Package on Professional Staff's Implementation of a Brief Functional Analysis and Data Analysis

    Science.gov (United States)

    Fleming, Courtney V.

    2011-01-01

    Minimal research has investigated training packages used to teach professional staff how to implement functional analysis procedures and to interpret data gathered during functional analysis. The current investigation used video-based training with role-play and feedback to teach six professionals in a clinical setting to implement procedures of a…

  12. Agile Port System Transition Support Transition Plan Development

    Science.gov (United States)

    2013-07-29

    the term agile port like  coca   cola  having migrated to the national lexicon in ubiquitous general usage.  For its part the JDDSP concept has evolved...RTLS technology is a COTS patented technology and TrAMS technology is owned by CSUOB  Foundation. Neither is in a  financial  position to invest in...acquisition and  systems engineering principles.   Cost    X    A focused effort would require dedication of adequate in kind and  financial  DoD resources

  13. Strategic Design as Agile Driver in Innovating SME´s

    DEFF Research Database (Denmark)

    Ludvigsen, Martin; Rasmussen, Jørgen

    2012-01-01

    of strategic design must be based on actual ongoing processes in live business cases in order to be relevant to a wider audience. The value of purely speculative strategic design research reflections is diminishing as the research field is maturing and solidifying. The work reported in this paper highly......Strategic Design as Agile Driver in Innovating SME´s Poster-paper abstract, DMI2012 conference Martin Ludvigsen and Jørgen Rasmussen Aarhus School of Architecture, Department of Design Nørreport 20, 8000 Aarhus C, Denmark martin.ludvigsen@aarch.dk, jorgen.rasmussen@aarch.dk The paper reports...... on the last four years of research into strategic design (SD) at Aarhus School of Architecture, Denmark. Under the heading of organizational change and business development through design and user driven value identification, the authors have conducted a range of practice-based SD research projects engaging...

  14. Designing a Fuzzy Strategic Integrated Multiechelon Agile Supply Chain Network

    Directory of Open Access Journals (Sweden)

    Morteza Abbasi

    2013-01-01

    Full Text Available This paper integrates production, distribution and logistics activities at the strategic decision making level, where the objective is to design a multiechelon supply chain network considering agility as a key design criterion. A network with five echelons of supply chains including suppliers, plants, distribution centers, cross-docks, and customer zones is addressed in this paper. The problem has been mathematically formulated as a biobjective optimization model that aims to minimize the cost (fixed and variable and maximize the plant flexibility and volume flexibility. A novel multiobjective parallel simulating annealing algorithm (MOPSA is proposed to obtain the Pareto-optimal solutions of the problem. The performance of the proposed solution algorithm is compared with two well-known metaheuristics, namely, nondominated sorting genetic algorithm (NSGA-II and Pareto archive evolution strategy (PAES. Computational results show that MOPSA outperforms the other metaheuristics.

  15. AGILE Observations of the Gravitational-wave Source GW170104

    Energy Technology Data Exchange (ETDEWEB)

    Verrecchia, F.; Pittori, C.; Lucarelli, F. [ASI Space Science Data Center (SSDC), via del Politecnico, I-00133 Roma (Italy); Tavani, M.; Ursi, A.; Argan, A.; Evangelista, Y.; Minervini, G.; Cardillo, M.; Piano, G. [INAF-IAPS, via del Fosso del Cavaliere 100, I-00133 Roma (Italy); Donnarumma, I. [ASI, via del Politecnico snc, I-00133 Roma (Italy); Bulgarelli, A.; Fuschino, F.; Labanti, C.; Fioretti, V. [INAF-IASF-Bologna, via Gobetti 101, I-40129 Bologna (Italy); Marisaldi, M. [Birkeland Centre for Space Science, Department of Physics and Technology, University of Bergen, Bergen (Norway); Giuliani, A. [INAF-IASF Milano, via E.Bassini 15, I-20133 Milano (Italy); Longo, F. [Dipartimento di Fisica, Università di Trieste and INFN, via Valerio 2, I-34127 Trieste (Italy); Munar-Adrover, P. [Unitat de Física de les Radiacions, Departament de Física, and CERES-IEEC, Universitat Autònoma de Barcelona, E-08193 Bellaterra (Spain); Pilia, M. [INAF, Osservatorio Astronomico di Cagliari, via della Scienza 5, I-09047 Selargius (Italy); and others

    2017-10-01

    The LIGO/Virgo Collaboration (LVC) detected on 2017 January 4 a significant gravitational-wave (GW) event (now named GW170104). We report in this Letter the main results obtained from the analysis of hard X-ray and gamma-ray data of the AGILE mission that repeatedly observed the GW170104 localization region (LR). At the LVC detection time T {sub 0} AGILE observed about 36% of the LR. The gamma-ray imaging detector did not reveal any significant emission in the energy range 50 MeV–30 GeV. Furthermore, no significant gamma-ray transients were detected in the LR that was repeatedly exposed over timescales of minutes, hours, and days. We also searched for transient emission using data near T {sub 0} of the omnidirectional detector MCAL operating in the energy band 0.4–100 MeV. A refined analysis of MCAL data shows the existence of a weak event (that we call “E2”) with a signal-to-noise ratio of 4.4 σ lasting about 32 ms and occurring 0.46 ± 0.05 s before T {sub 0}. A study of the MCAL background and of the false-alarm rate of E2 leads to the determination of a post-trial significance between 2.4σ and 2.7σ for a temporal coincidence with GW170104. We note that E2 has characteristics similar to those detected from the weak precursor of GRB 090510. The candidate event E2 is worth consideration for simultaneous detection by other satellites. If associated with GW170104, it shows emission in the MeV band of a short burst preceding the final coalescence by 0.46 s and involving ∼10{sup −7} of the total rest mass energy of the system.

  16. Information Models, Data Requirements, and Agile Data Curation

    Science.gov (United States)

    Hughes, John S.; Crichton, Dan; Ritschel, Bernd; Hardman, Sean; Joyner, Ron

    2015-04-01

    The Planetary Data System's next generation system, PDS4, is an example of the successful use of an ontology-based Information Model (IM) to drive the development and operations of a data system. In traditional systems engineering, requirements or statements about what is necessary for the system are collected and analyzed for input into the design stage of systems development. With the advent of big data the requirements associated with data have begun to dominate and an ontology-based information model can be used to provide a formalized and rigorous set of data requirements. These requirements address not only the usual issues of data quantity, quality, and disposition but also data representation, integrity, provenance, context, and semantics. In addition the use of these data requirements during system's development has many characteristics of Agile Curation as proposed by Young et al. [Taking Another Look at the Data Management Life Cycle: Deconstruction, Agile, and Community, AGU 2014], namely adaptive planning, evolutionary development, early delivery, continuous improvement, and rapid and flexible response to change. For example customers can be satisfied through early and continuous delivery of system software and services that are configured directly from the information model. This presentation will describe the PDS4 architecture and its three principle parts: the ontology-based Information Model (IM), the federated registries and repositories, and the REST-based service layer for search, retrieval, and distribution. The development of the IM will be highlighted with special emphasis on knowledge acquisition, the impact of the IM on development and operations, and the use of shared ontologies at multiple governance levels to promote system interoperability and data correlation.

  17. A comparison of linear speed, closed-skill agility, and open-skill agility qualities between backcourt and frontcourt adult semiprofessional male basketball players.

    Science.gov (United States)

    Scanlan, Aaron T; Tucker, Patrick S; Dalbo, Vincent J

    2014-05-01

    The measurement of fitness qualities relevant to playing position is necessary to inform basketball coaching and conditioning staff of role-related differences in playing groups. To date, sprinting and agility performance have not been compared between playing positions in adult male basketball players. Therefore, the purpose of this study was to describe and compare linear speed, closed-skill agility, and open-skill agility qualities between backcourt (point guard and shooting guard positions) and frontcourt (small forward, power forward, and center positions) semiprofessional basketball players. Six backcourt (mean ± SD: age, 24.3 ± 7.9 years; stature, 183.4 ± 4.0 cm; body mass, 85.5 ± 12.3 kg; VO2max, 51.9 ± 4.8 ml·kg(-1)·min(-1)) and 6 frontcourt (mean ± SD: age, 27.5 ± 5.5 years; stature, 194.4 ± 7.1 cm; body mass, 109.4 ± 8.8 kg; VO2max, 47.1 ± 5.0 ml·kg(-1)·min(-1)) adult male basketball players completed 20-m sprint, closed-skill agility, and open-skill agility performance tests. Magnitude-based inferences revealed that backcourt players (5 m, 1.048 ± 0.027 seconds; 10 m, 1.778 ± 0.048 seconds; 20 m, 3.075 ± 0.121 seconds) possessed likely quicker linear sprint times than frontcourt players (5 m, 1.095 ± 0.085 seconds; 10 m, 1.872 ± 0.127 seconds; 20 m, 3.242 ± 0.221 seconds). Conversely, frontcourt players (1.665 ± 0.096 seconds) held possible superior closed-skill agility performance than backcourt players (1.613 ± 0.111 seconds). In addition, unclear positional differences were apparent for open-skill agility qualities. These findings indicate that linear speed and change of direction speed might be differently developed across playing positions. Furthermore, position-related functions might similarly depend on the aspects of open-skill agility performance across backcourt and frontcourt players. Basketball coaching and conditioning staff should consider the development of position-targeted training drills to improve speed, agility

  18. Agile project portfolio management, new solutions and new challenges: preliminary findings from a case study of an agile organization

    DEFF Research Database (Denmark)

    Hansen, Lars Kristian; Svejvig, Per

    project management framework including two complementary perspectives. One perspective, denoted as classical project management (CPM), highlights key characteristics of traditional PPM practices. A second perspective, denoted as rethinking project management (RPM), highlights characteristics...... of progressive PPM practices. We investigate a large Danish company by applying the research question: “How does agile PPM manifests itself in a real organization and what are the observed pros and cons?” Surprisingly, when summa-rizing our results, we find some traits of concepts from the CPM perspective...... that are manifested in strict control of projects and programs. Furthermore, we find the traits of the RPM perspective more dominating than the CPM perspective, and these traits are mostly found to have desirable effects. CPM traits seem to improve the organi-zation’s ability to cope with uncertainty, a so...

  19. Approach and Evaluation of a Mobile Video-Based and Location-Based Augmented Reality Platform for Information Brokerage

    Science.gov (United States)

    Dastageeri, H.; Storz, M.; Koukofikis, A.; Knauth, S.; Coors, V.

    2016-09-01

    Providing mobile location-based information for pedestrians faces many challenges. On one hand the accuracy of localisation indoors and outdoors is restricted due to technical limitations of GPS and Beacons. Then again only a small display is available to display information as well as to develop a user interface. Plus, the software solution has to consider the hardware characteristics of mobile devices during the implementation process for aiming a performance with minimum latency. This paper describes our approach by including a combination of image tracking and GPS or Beacons to ensure orientation and precision of localisation. To communicate the information on Points of Interest (POIs), we decided to choose Augmented Reality (AR). For this concept of operations, we used besides the display also the acceleration and positions sensors as a user interface. This paper especially goes into detail on the optimization of the image tracking algorithms, the development of the video-based AR player for the Android platform and the evaluation of videos as an AR element in consideration of providing a good user experience. For setting up content for the POIs or even generate a tour we used and extended the Open Geospatial Consortium (OGC) standard Augmented Reality Markup Language (ARML).

  20. An Energy-Efficient and High-Quality Video Transmission Architecture in Wireless Video-Based Sensor Networks

    Directory of Open Access Journals (Sweden)

    Yasaman Samei

    2008-08-01

    Full Text Available Technological progress in the fields of Micro Electro-Mechanical Systems (MEMS and wireless communications and also the availability of CMOS cameras, microphones and small-scale array sensors, which may ubiquitously capture multimedia content from the field, have fostered the development of low-cost limited resources Wireless Video-based Sensor Networks (WVSN. With regards to the constraints of videobased sensor nodes and wireless sensor networks, a supporting video stream is not easy to implement with the present sensor network protocols. In this paper, a thorough architecture is presented for video transmission over WVSN called Energy-efficient and high-Quality Video transmission Architecture (EQV-Architecture. This architecture influences three layers of communication protocol stack and considers wireless video sensor nodes constraints like limited process and energy resources while video quality is preserved in the receiver side. Application, transport, and network layers are the layers in which the compression protocol, transport protocol, and routing protocol are proposed respectively, also a dropping scheme is presented in network layer. Simulation results over various environments with dissimilar conditions revealed the effectiveness of the architecture in improving the lifetime of the network as well as preserving the video quality.

  1. An Energy-Efficient and High-Quality Video Transmission Architecture in Wireless Video-Based Sensor Networks.

    Science.gov (United States)

    Aghdasi, Hadi S; Abbaspour, Maghsoud; Moghadam, Mohsen Ebrahimi; Samei, Yasaman

    2008-08-04

    Technological progress in the fields of Micro Electro-Mechanical Systems (MEMS) and wireless communications and also the availability of CMOS cameras, microphones and small-scale array sensors, which may ubiquitously capture multimedia content from the field, have fostered the development of low-cost limited resources Wireless Video-based Sensor Networks (WVSN). With regards to the constraints of videobased sensor nodes and wireless sensor networks, a supporting video stream is not easy to implement with the present sensor network protocols. In this paper, a thorough architecture is presented for video transmission over WVSN called Energy-efficient and high-Quality Video transmission Architecture (EQV-Architecture). This architecture influences three layers of communication protocol stack and considers wireless video sensor nodes constraints like limited process and energy resources while video quality is preserved in the receiver side. Application, transport, and network layers are the layers in which the compression protocol, transport protocol, and routing protocol are proposed respectively, also a dropping scheme is presented in network layer. Simulation results over various environments with dissimilar conditions revealed the effectiveness of the architecture in improving the lifetime of the network as well as preserving the video quality.

  2. The use of video-based patient education for shared decision-making in the treatment of prostate cancer.

    Science.gov (United States)

    Gomella, L G; Albertsen, P C; Benson, M C; Forman, J D; Soloway, M S

    2000-08-01

    Increased consumerism, patient empowerment, and autonomy are creating a health care revolution. In recent years, the public has become better informed and more sophisticated. An extraordinary amount of treatment advice from books, the media, and the Internet is available to patients today, although much of it is confusing or conflicting. Consequently, the traditional, paternalistic doctor-patient relationship is yielding to a more consumerist one. The new dynamic is based on a participatory ethic and a change in the balance of power. This shared decision-making creates a true partnership between professionals and patients, in which each contributes equally to decisions about treatment or care. Evidence suggests that in diseases such as prostate cancer, where there may be a number of appropriate treatment options for a particular patient, shared decision-making may lead to improved clinical and quality-of-life outcomes. This article explores the evolving relationship between the physician and patient, the pros and cons of shared decision-making, and the use of video technology in the clinical setting. The authors review the use of medical decision aids, including a video-based educational program called CHOICES, in the treatment of prostate cancer and other diseases.

  3. Lane Detection in Video-Based Intelligent Transportation Monitoring via Fast Extracting and Clustering of Vehicle Motion Trajectories

    Directory of Open Access Journals (Sweden)

    Jianqiang Ren

    2014-01-01

    Full Text Available Lane detection is a crucial process in video-based transportation monitoring system. This paper proposes a novel method to detect the lane center via rapid extraction and high accuracy clustering of vehicle motion trajectories. First, we use the activity map to realize automatically the extraction of road region, the calibration of dynamic camera, and the setting of three virtual detecting lines. Secondly, the three virtual detecting lines and a local background model with traffic flow feedback are used to extract and group vehicle feature points in unit of vehicle. Then, the feature point groups are described accurately by edge weighted dynamic graph and modified by a motion-similarity Kalman filter during the sparse feature point tracking. After obtaining the vehicle trajectories, a rough k-means incremental clustering with Hausdorff distance is designed to realize the rapid online extraction of lane center with high accuracy. The use of rough set reduces effectively the accuracy decrease, which results from the trajectories that run irregularly. Experimental results prove that the proposed method can detect lane center position efficiently, the affected time of subsequent tasks can be reduced obviously, and the safety of traffic surveillance systems can be enhanced significantly.

  4. Effects of video-based, online education on behavioral and knowledge outcomes in sunscreen use: a randomized controlled trial.

    Science.gov (United States)

    Armstrong, April W; Idriss, Nayla Z; Kim, Randie H

    2011-05-01

    To compare online video and pamphlet education at improving patient comprehension and adherence to sunscreen use, and to assess patient satisfaction with the two educational approaches. In a randomized controlled trial, 94 participants received either online, video-based education or pamphlet-based education that described the importance and proper use of sunscreen. Sun protective knowledge and sunscreen application behaviors were assessed at baseline and 12 weeks after group-specific intervention. Participants in both groups had similar levels of baseline sunscreen knowledge. Post-study analysis revealed significantly greater improvement in the knowledge scores from video group members compared to the pamphlet group (p=0.003). More importantly, video group participants reported greater sunscreen adherence (peducation vehicle more useful and appealing than the pamphlet group (peducational tool for teaching sun protective knowledge and encouraging sunscreen use than written materials. More effective patient educational methods to encourage sun protection activities, such as regular sunscreen use, have the potential to increase awareness and foster positive, preventative health behaviors against skin cancers. Copyright © 2010 Elsevier Ireland Ltd. All rights reserved.

  5. APPROACH AND EVALUATION OF A MOBILE VIDEO-BASED AND LOCATION-BASED AUGMENTED REALITY PLATFORM FOR INFORMATION BROKERAGE

    Directory of Open Access Journals (Sweden)

    H. Dastageeri

    2016-09-01

    Full Text Available Providing mobile location-based information for pedestrians faces many challenges. On one hand the accuracy of localisation indoors and outdoors is restricted due to technical limitations of GPS and Beacons. Then again only a small display is available to display information as well as to develop a user interface. Plus, the software solution has to consider the hardware characteristics of mobile devices during the implementation process for aiming a performance with minimum latency. This paper describes our approach by including a combination of image tracking and GPS or Beacons to ensure orientation and precision of localisation. To communicate the information on Points of Interest (POIs, we decided to choose Augmented Reality (AR. For this concept of operations, we used besides the display also the acceleration and positions sensors as a user interface. This paper especially goes into detail on the optimization of the image tracking algorithms, the development of the video-based AR player for the Android platform and the evaluation of videos as an AR element in consideration of providing a good user experience. For setting up content for the POIs or even generate a tour we used and extended the Open Geospatial Consortium (OGC standard Augmented Reality Markup Language (ARML.

  6. A simple video-based timing system for on-ice team testing in ice hockey: a technical report.

    Science.gov (United States)

    Larson, David P; Noonan, Benjamin C

    2014-09-01

    The purpose of this study was to describe and evaluate a newly developed on-ice timing system for team evaluation in the sport of ice hockey. We hypothesized that this new, simple, inexpensive, timing system would prove to be highly accurate and reliable. Six adult subjects (age 30.4 ± 6.2 years) performed on ice tests of acceleration and conditioning. The performance times of the subjects were recorded using a handheld stopwatch, photocell, and high-speed (240 frames per second) video. These results were then compared to allow for accuracy calculations of the stopwatch and video as compared with filtered photocell timing that was used as the "gold standard." Accuracy was evaluated using maximal differences, typical error/coefficient of variation (CV), and intraclass correlation coefficients (ICCs) between the timing methods. The reliability of the video method was evaluated using the same variables in a test-retest analysis both within and between evaluators. The video timing method proved to be both highly accurate (ICC: 0.96-0.99 and CV: 0.1-0.6% as compared with the photocell method) and reliable (ICC and CV within and between evaluators: 0.99 and 0.08%, respectively). This video-based timing method provides a very rapid means of collecting a high volume of very accurate and reliable on-ice measures of skating speed and conditioning, and can easily be adapted to other testing surfaces and parameters.

  7. Using Cross-Eye Techniques to Counter Radio Frequency Agile Monopulse Processing

    National Research Council Canada - National Science Library

    Meyer, Gregory

    1997-01-01

    ... while preserving the necessary phase interferometric effects at the threat radar location. Existing retrodirective cross-eye techniques are inadequate to counter the RF agile threat due to propagation delays...

  8. Explosive strength training improves speed and agility in wheelchair basketball athletes

    Directory of Open Access Journals (Sweden)

    Tarik Ozmen

    2014-04-01

    Full Text Available INTRODUCTION: Wheelchair basketball is a paralympic sport characterized by intermittent high-intensity activities that require explosive strength and speed. OBJECTIVE: To investigate the effect of explosive strength training on speed and agility performance in wheelchair basketball players. METHODS: Ten male wheelchair basketball players (Mage=31±4 yrs were divided into two groups [i.e. explosive strength training (ES; control (CN] based on International Wheelchair Basketball Federation (IWBF classification scores. The ES group underwent 6-weeks of training, twice weekly, at 50% 1RM, 10-12 repetitions and 3-4 sets in addition to routine training. Effects of training were measured by the 20 m sprint test and Illinois agility test. RESULTS: The ES group, showed significantly higher increases in speed and agility performance (p ≤ .05. CONCLUSION: A short-duration (i.e. 6-week explosive strength training programme in wheelchair basketball athletes results in significant improvements in sprint and agility performance.

  9. Strength and agility skills of grade 1-learners: North-West child study ...

    African Journals Online (AJOL)

    Proficiency, second edition (BOT-2) was used to evaluate the children's strength and agility skills. The results showed meaningful gender differences with respect to the strength skills of the learners, since boys performed better in the standing long ...

  10. Agility in consumer retail: Sense-Response Alignment through the eyes of customers

    Directory of Open Access Journals (Sweden)

    Maura Atapattu

    2014-06-01

    Full Text Available In hyper competition, firms that are agile: sensing and responding better to customer requirements tend to be more successful and achieve supernormal profits. In spite of the widely accepted importance of customer agility, research is limited on this construct. The limited research also has predominantly focussed on the firm’s perspective of agility. However, we propose that the customers are better positioned to determine how well a firm is responding to their requirements (aka a firm’s customer agility. Taking the customers’ stand point, we address the issue of sense and respond alignment in two perspectives-matching and mediating. Based on data collected from customers in a field study, we tested hypothesis pertaining to the two methods of alignment using polynomial regression and response surface methodology. The results provide a good explanation for the role of both forms of alignment on customer satisfaction. Implication for research and practice are discussed.

  11. Intrafirm knowledge transfer of agile software practices: barriers and their relations

    DEFF Research Database (Denmark)

    Tordrup Heeager, Lise; Nielsen, Peter Axel

    2018-01-01

    to knowledge transfer, we modify and extend the framework to transferring knowledge of agile practices. This framework is subsequently applied for interpreting and analyzing the case study data. The analysis shows how these barriers (e.g., the organizational culture, time and resources, knowledge strategy......Agile software practices are widely used in a great variety of organizations, and the shift from traditional plan-driven approaches entails a redefinition of processes in these organizations. Intrafirm knowledge transfer of agile software practices between projects is a key concern...... in this redefinition. While knowledge transfer is essential for an organization to develop or keep its competitive advantage, it is also both difficult and time consuming, due to a wide range of barriers. Transferring knowledge on agile practices is even more complex due to there being a high degree of tacit knowledge...

  12. Entrepreneurial Call for Strategic Agility in Fast-Paced Business Environment

    Directory of Open Access Journals (Sweden)

    Arslan Ayub

    2014-06-01

    Full Text Available The 21st century came with blending of threats and opportunities of deep-rooted obstructions of fast-paced business environment. Research on strategic management has consequently increased and grabbed the attention of both academicians and strategic policy makers. The current study is therefore directed to analyze the multifaceted influence of entrepreneurial orientation on strategic agility and organizational performance. The study uses exploratory approach; primary data is collected from 323 professional working in private sectors in twin cities of Islamabad and Rawalpindi, Pakistan. The study found significantly positive relationship between entrepreneurial orientation and strategic agility, entrepreneurial orientation and organizational performance, and strategic agility and organizational performance. The study discusses important implications regarding entrepreneurs‘ deployment of entrepreneurial orientation and strategic agility for enhancing organizational performance.

  13. Agility Path Through Work Values in Knowledge-Based Organizations: A Study of Virtual Universities

    Directory of Open Access Journals (Sweden)

    Yashar Salamzadeh

    2014-05-01

    Full Text Available All people enter organizations with a formed personality and some initial experiences and values depending on the culture, which will, in turn, influence their efficiency and performance. Therefore, great attention must be paid to work values of the employees and the issues which affect them, especially in organizations that are complex in their structure and culture. Today’s dynamic environment requires organizations to be agile in their processes, with the issue being even more critical in knowledge-based organizations such as virtual universities. In this research, we identify the path through which organizations can achieve agility by means of work values. Although there are many dimensions in work values and organizational agility, using the methodology applied in this research, we omit some of these dimensions and find the best methods that will enable managers to wisely invest in the most important issues and get the best results in the path to achieve agility through work values.

  14. Transitioning from Distributed and Traditional to Distributed and Agile: An Experience Report

    Science.gov (United States)

    Wildt, Daniel; Prikladnicki, Rafael

    Global companies that experienced extensive waterfall phased plans are trying to improve their existing processes to expedite team engagement. Agile methodologies have become an acceptable path to follow because it comprises project management as part of its practices. Agile practices have been used with the objective of simplifying project control through simple processes, easy to update documentation and higher team iteration over exhaustive documentation, focusing rather on team continuous improvement and aiming to add value to business processes. The purpose of this chapter is to describe the experience of a global multinational company on transitioning from distributed and traditional to distributed and agile. This company has development centers across North America, South America and Asia. This chapter covers challenges faced by the project teams of two pilot projects, including strengths of using agile practices in a globally distributed environment and practical recommendations for similar endeavors.

  15. Design and application of reconfigurable manufacturing systems in agile mass customization manufacturing environment.

    CSIR Research Space (South Africa)

    Xing, B

    2007-05-01

    Full Text Available processes. Many manufacturing techniques are based on the principles of Flexible Manufacturing and Dedicated Manufacturing for mass production. Reconfigurable Manufacturing System, (RMS), is a manufacturing system that can provide for Agile Manufacturing...

  16. Modelling the critical success factors of agile software development projects in South Africa

    Directory of Open Access Journals (Sweden)

    Tawanda B. Chiyangwa

    2017-10-01

    Full Text Available Background: The continued in failure of agile and traditional software development projects have led to the consideration, attention and dispute to critical success factors that are the aspects which are most vital to make a software engineering methodology fruitful. Although there is an increasing variety of critical success factors and methodologies, the conceptual frameworks which have causal relationship are limited. Objective: The objective of this study was to identify and provide insights into the critical success factors that influence the success of software development projects using agile methodologies in South Africa. Method: Quantitative method of collecting data was used. Data were collected in South Africa through a Web-based survey using structured questionnaires. Results: These results show that organisational factors have a great influence on performance expectancy characteristics. Conclusion: The results of this study discovered a comprehensive model that could provide guidelines to the agile community and to the agile professionals.

  17. Lower limb maximal dynamic strength and agility determinants in elite basketball players.

    Science.gov (United States)

    Chaouachi, Anis; Brughelli, Matt; Chamari, Karim; Levin, Greg T; Ben Abdelkrim, Nidhal; Laurencelle, Louis; Castagna, Carlo

    2009-08-01

    The aims of this study were to examine the relationship between squat 1 repetition maximum (1RM) and basketball-relevant tests and the variables that influence agility (T-test) in elite male professional basketball players (n = 14, age 23.3 +/- 2.7 years, height 195.6 +/- 8.3 cm, body mass 94.2 +/- 10.2 kg). T-test performance was significantly related to body mass (r = 0.58, p = 0.03) and to percentage of body fat (r = 0.80, p agility. Squat 1RM performance was the best single predictor of 5-m and 10-m sprint times (p agility should be regarded as a per se physiological ability for elite basketball players. Consequently, basketball-specific agility drills should be stressed in elite basketball training. Given the association between squat 1RM performance and short sprint times, squat exercises should be a major component of basketball conditioning.

  18. Analysis of Return on Investment in Different Types of Agile Software Development Project Teams

    Directory of Open Access Journals (Sweden)

    Goran MILANOV

    2012-01-01

    Full Text Available This exploratory study of IT project teams in Serbia investigates how the choice of agile methods in different development project teams affects the return-on-investment (ROI. In this paper different types of software project teams are analyzed in order to examine and identify the business-value of using agile methods. In various software development project teams, the ROI of agile methods is yet to be fully explored, while the ROI of traditional methods is well-understood. Since ROI is important indicator of the projects success, in this paper we examine the factors that influence the ROI both from software solution customer point of view, and different agile project teams.

  19. PayPal in a customer driven world - Application of Agile

    OpenAIRE

    Anderka, Zita Judit; Simonfalvi, Laura

    2016-01-01

    Our project is centered around the changes in the business environment, and howthese contemporary challenges can be handled by the organizations to stay incompetition. Merholz et al.(2008) has inspired this project by his idea of a bettercustomer orientation, which he claims the key of success in the 21st century.Therefore we draw on the theory of the new lightweight methodologies, namelyAgile, being latent in the literature of Agile Manifesto, which supports companies tobe customer and innov...

  20. Agil Stage-Gate®: ny model for udviklingsprojekter i mellemstore virksomheder

    DEFF Research Database (Denmark)

    Vedsmand, Tomas; Edwards, Kasper; Hvidt, Nicoline

    Lær at udvikle nye produkter hurtigere og med større træfsikkerhed – ved at arbejde i sprint med agile metoder og træffe de rigtige beslutninger med Stage-Gate® Se også tilhørende: "Værktøjskasse til Agil Stage-Gate®: Ny model for udviklingsprojekter i mellemstore virksomheder" på http://dx.doi.org...

  1. Developing a Model for Agile Supply: an Empirical Study from Iranian Pharmaceutical Supply Chain

    OpenAIRE

    Rajabzadeh Ghatari, Ali; Mehralian, Gholamhossein; Zarenezhad, Forouzandeh; Rasekh, Hamid Reza

    2013-01-01

    Agility is the fundamental characteristic of a supply chain needed for survival in turbulent markets, where environmental forces create additional uncertainty resulting in higher risk in the supply chain management. In addition, agility helps providing the right product, at the right time to the consumer. The main goal of this research is therefore to promote supplier selection in pharmaceutical industry according to the formative basic factors. Moreover, this paper can configure its supply n...

  2. The Analysis of the Relationship Between IT and the organizational Agility of Bojnourd Social Security Hospital

    OpenAIRE

    Saeed Bahramzadeh; Hossein Ali Bahramzadeh; Gorji Mohammad Bagher

    2014-01-01

    In the current research the relationship between the acceptance of IT and organizational agility of Bojnourd Social Security Hospital is analyzed. In this regard, Davis's technology acceptance model (TAM) and organizational agility, based on the model of London Institute study, has been examined. The statistical population is the entire hospital staff of 360. The sample size was determined 186 by using Krejcie and Morgan table. This research is practical in terms of purpose, and in terms of m...

  3. Does organizational agility affect organizational learning capability? Evidence from commercial banking

    OpenAIRE

    Zaina Mustafa Mahmoud Hamad; Uğur Yozgat

    2017-01-01

    Both organizational agility and learning capability are prerequisites for organizational survival and success. This study explores the contribution of agility practices to organizational learning capabilities at the commercial banks in Jordan. To examine the proposed model, a sample of 158 employees within top and middle managements was used. Structural Equation Modeling was conducted for assessing validity and reliability of measurement instrument, evaluating model fit, and testing hypothese...

  4. A SECURITY EVALUATION FRAMEWORK FOR U.K. E-GOVERNMENT SERVICES AGILE SOFTWARE DEVELOPMENT

    OpenAIRE

    Steve Harrison; Antonis Tzounis; Leandros Maglaras; Francois Siewe; Richard Smith; Helge Janicke

    2016-01-01

    This is an Open Access article This study examines the traditional approach to software development within the United Kingdom Government and the accreditation process. Initially we look at the Waterfall methodology that has been used for several years. We discuss the pros and cons of Waterfall before moving onto the Agile Scrum methodology. Agile has been adopted by the majority of Government digital departments including the Gover...

  5. Defining project scenarios for the agile requirements engineering product-line development questionnaire

    OpenAIRE

    Feng, Kunwu; Lempert, Meli; Tang, Yan; Tian, Kun; Cooper, Kendra M.L.; Franch Gutiérrez, Javier

    2007-01-01

    Current agile methods are focused on practices of small, rapid developing and iteration, more people oriented, less documentation projects, and the use of the methods in large, product line projects are somehow difficult. UTD and GESSI have started a project to develop an expert system that can assist a requirements enginer in selecting a requirements engineering process that is well suited for their project, in particular with respect to the use of agile and product line engineering methods....

  6. Developing a survey to collect expertise in agile product line requirements engineering processes

    OpenAIRE

    Feng, Kunwu; Lempert, Meli; Tang, Yan; Tian, Kun; Cooper, Kendra M.L.; Franch Gutiérrez, Javier

    2007-01-01

    Current agile methods are focused on practices of small, rapid developing and iteration, more people oriented, less documentation projects, and the use of the methods in large, product line projects are somehow difficult. UTD and GESSI have started a project to develop an expert system that can assist a requirements enginer in selecting a requirements engineering process that is well suited for their project, in particular with respect to the use of agile and product line engineering methods....

  7. The differences in acceleration, maximal speed and agility between soccer, basketball, volleyball and handball players

    OpenAIRE

    Šimonek, Jaromír; Horička, Pavol; Hianik, Ján

    2017-01-01

    Complex reaction speed, acceleration, maximum speed, speed of whole-body change of direction and agility represent the basic components of sport performance mainly in sport games and combat sports. However, contradictory findings have been reported as to the extent of the relationship between the different speed and agility components. This study comprised 117 players (soccer – 56, basketball – 17, volleyball – 20, and handball – 24) playing youth leagues U15-U17 who were assessed for 10-m sp...

  8. Investigating the Practical Impact of Agile Practices on the Quality of Software Projects in Continuous Delivery

    OpenAIRE

    Olumide Akerele; Muthu Ramachandran; Mark Dixon

    2014-01-01

    Various factors affect the impact of agile factors on the continuous delivery of software projects. This is a major reason why projects perform differently- some failing and some succeeding- when they implement some agile practices in various environments. This is not helped by the fact that many projects work within limited budget while project plans also change-- making them to fall into some sort of pressure to meet deadline when they fall behind in their planned work. This study investiga...

  9. X-36 Tailless Fighter Agility Research Aircraft arrival at Dryden

    Science.gov (United States)

    1996-01-01

    The NASA/McDonnell Douglas Corporation (MDC) X-36 Tailless Fighter Agility Research Aircraft in it's hangar at NASA Dryden Flight Research Center, Edwards, California, following its arrival on July 2, 1996. The NASA/Boeing X-36 Tailless Fighter Agility Research Aircraft program successfully demonstrated the tailless fighter design using advanced technologies to improve the maneuverability and survivability of possible future fighter aircraft. The program met or exceeded all project goals. For 31 flights during 1997 at the Dryden Flight Research Center, Edwards, California, the project team examined the aircraft's agility at low speed / high angles of attack and at high speed / low angles of attack. The aircraft's speed envelope reached up to 206 knots (234 mph). This aircraft was very stable and maneuverable. It handled very well. The X-36 vehicle was designed to fly without the traditional tail surfaces common on most aircraft. Instead, a canard forward of the wing was used as well as split ailerons and an advanced thrust-vectoring nozzle for directional control. The X-36 was unstable in both pitch and yaw axes, so an advanced, single-channel digital fly-by-wire control system (developed with some commercially available components) was put in place to stabilize the aircraft. Using a video camera mounted in the nose of the aircraft and an onboard microphone, the X-36 was remotely controlled by a pilot in a ground station virtual cockpit. A standard fighter-type head-up display (HUD) and a moving-map representation of the vehicle's position within the range in which it flew provided excellent situational awareness for the pilot. This pilot-in-the-loop approach eliminated the need for expensive and complex autonomous flight control systems and the risks associated with their inability to deal with unknown or unforeseen phenomena in flight. Fully fueled the X-36 prototype weighed approximately 1,250 pounds. It was 19 feet long and three feet high with a wingspan of

  10. Static versus dynamic stretching: Chronic and acute effects on Agility performance in male athletes

    Directory of Open Access Journals (Sweden)

    Iman Taleb-Beydokhti

    2015-04-01

    Full Text Available The purpose of this study was to examine the acute and chronic effects of static & dynamic stretching protocols on agility performance in amateur handball players. Twelve male amateur handball players (age: 19.66 ± 4.02 years old, weight: 67.12 ± 8.73 kg, height: 178.29 ± 7.81 cm participated in this study. The athletes were randomly allocated into two groups: static stretching or dynamic stretching. All of them underwent an initial evaluation and were submitted to the first intervention. They were evaluated once again and at the end of 12 training sessions. The results analyzed using ANOVA showed that there was a significant decrease in agility time after dynamic stretching against no stretching in the acute phase; but, there were no significant differences between dynamic stretching and no stretching in the chronic phase. In addition, there was no a significant difference between no stretching and static stretching in the acute phase; while, There was a significant decrease in agility time after no stretching against static stretching in the chronic phase. It was concluded that acute dynamic stretching as part of a warm-up may decrease agility time performance, whereas static stretching seems to increase agility time performance. Consequently, the acute and chronic static stretching should not be performed prior to an explosive athletic performance. Keywords: Handball, Agility, Dynamic stretching, Static stretching

  11. Agile software development and the barriers to transfer of knowledge: An interpretive case study

    DEFF Research Database (Denmark)

    Heeager, Lise Tordrup; Nielsen, Peter Axel

    2013-01-01

    Agile practices to systems development are believed to depend largely on the developers’ competences, experience and knowledge and to a lesser degree on formal development processes and methods. In this paper we investigate the knowledge transfer and barriers to the transfer of agile development ...... to explain knowledge transfer and barriers, and (2) specifically explicate potential barriers hindering knowledge transfer of agile practices. This has implications for the implementation of agile development practices.......Agile practices to systems development are believed to depend largely on the developers’ competences, experience and knowledge and to a lesser degree on formal development processes and methods. In this paper we investigate the knowledge transfer and barriers to the transfer of agile development...... practices in an interpretive case study. The case company is a pharmaceutical firm where we studied how they develop software and how they transfer their own experience. Based on the literature we develop an initial framework of barriers to knowledge transfer and apply it to interpret the case study. From...

  12. Organizational Health Index and Organizational Agility Maturity Criteria as Measurement Tools of Organizational Transformation Effectiveness

    Directory of Open Access Journals (Sweden)

    Swasti Sri Harjanti

    2017-04-01

    Full Text Available Abstract. As a response to negative growth in the mobile legacy projection - which supports 50% of Telkom revenue, and a positive high growth projection in the ICT and digital business revenue, Telkom decides to shift the business to digital. To be a successful digital company, Telkom has created strategic initiatives, including organizational transformation adopting Customer Facing Unit (CFU concept that has been done for several months but there still no evaluation method for the success. This paper purpose is to evaluate the implementation of one human capital management strategic initiatives - CFU transformation implementation success, through Organizational Health Index and Organizational Agility Maturity model and formulate a recommendation for Telkom to create a more healthy and agile organization. This research using 11 synthetized dimension of Organization Health Index and Organizational Agility Maturity Model method as tools. Questionnaire consist of 53 practices that represented by 55 questions that asks about respondents extent to which they agree (satisfaction and whether it meet respondents expectation. Survey result shows that Telkom already in a healthy condition and agile as an organization. This result concluded that by methods used in this research, the transformation could be stated as a success. However, according to the result, maintain and improvement of current health and agility still needed, especially improvement regarding innovation and learning. Keywords:Organization, organizational agility, organizational health index, telecommunication, transformation

  13. Scheduling algorithms for rapid imaging using agile Cubesat constellations

    Science.gov (United States)

    Nag, Sreeja; Li, Alan S.; Merrick, James H.

    2018-02-01

    Distributed Space Missions such as formation flight and constellations, are being recognized as important Earth Observation solutions to increase measurement samples over space and time. Cubesats are increasing in size (27U, ∼40 kg in development) with increasing capabilities to host imager payloads. Given the precise attitude control systems emerging in the commercial market, Cubesats now have the ability to slew and capture images within short notice. We propose a modular framework that combines orbital mechanics, attitude control and scheduling optimization to plan the time-varying, full-body orientation of agile Cubesats in a constellation such that they maximize the number of observed images and observation time, within the constraints of Cubesat hardware specifications. The attitude control strategy combines bang-bang and PD control, with constraints such as power consumption, response time, and stability factored into the optimality computations and a possible extension to PID control to account for disturbances. Schedule optimization is performed using dynamic programming with two levels of heuristics, verified and improved upon using mixed integer linear programming. The automated scheduler is expected to run on ground station resources and the resultant schedules uplinked to the satellites for execution, however it can be adapted for onboard scheduling, contingent on Cubesat hardware and software upgrades. The framework is generalizable over small steerable spacecraft, sensor specifications, imaging objectives and regions of interest, and is demonstrated using multiple 20 kg satellites in Low Earth Orbit for two case studies - rapid imaging of Landsat's land and coastal images and extended imaging of global, warm water coral reefs. The proposed algorithm captures up to 161% more Landsat images than nadir-pointing sensors with the same field of view, on a 2-satellite constellation over a 12-h simulation. Integer programming was able to verify that

  14. Validity and applicability of a video-based animated tool to assess mobility in elderly Latin American populations.

    Science.gov (United States)

    Guerra, Ricardo Oliveira; Oliveira, Bruna Silva; Alvarado, Beatriz Eugenia; Curcio, Carmen Lucia; Rejeski, W Jack; Marsh, Anthony P; Ip, Edward H; Barnard, Ryan T; Guralnik, Jack M; Zunzunegui, Maria Victoria

    2014-10-01

    To assess the reliability and the validity of Portuguese- and Spanish-translated versions of the video-based short-form Mobility Assessment Tool in assessing self-reported mobility, and to provide evidence for the applicability of these videos in elderly Latin American populations as a complement to physical performance measures. The sample consisted of 300 elderly participants (150 from Brazil, 150 from Colombia) recruited at neighborhood social centers. Mobility was assessed with the Mobility Assessment Tool, and compared with the Short Physical Performance Battery score and self-reported functional limitations. Reliability was calculated using intraclass correlation coefficients. Multiple linear regression analyses were used to assess associations among mobility assessment tools and health, and sociodemographic variables. A significant gradient of increasing Mobility Assessment Tool score with better physical function was observed for both self-reported and objective measures, and in each city. Associations between self-reported mobility and health were strong, and significant. Mobility Assessment Tool scores were lower in women at both sites. Intraclass correlation coefficients of the Mobility Assessment Tool were 0.94 (95% confidence interval 0.90-0.97) in Brazil and 0.81 (95% confidence interval 0.66-0.91) in Colombia. Mobility Assessment Tool scores were lower in Manizales than in Natal after adjustment by Short Physical Performance Battery, self-rated health and sex. These results provide evidence for high reliability and good validity of the Mobility Assessment Tool in its Spanish and Portuguese versions used in Latin American populations. In addition, the Mobility Assessment Tool can detect mobility differences related to environmental features that cannot be captured by objective performance measures. © 2013 Japan Geriatrics Society.

  15. Face puzzle—two new video-based tasks for measuring explicit and implicit aspects of facial emotion recognition

    Science.gov (United States)

    Kliemann, Dorit; Rosenblau, Gabriela; Bölte, Sven; Heekeren, Hauke R.; Dziobek, Isabel

    2013-01-01

    Recognizing others' emotional states is crucial for effective social interaction. While most facial emotion recognition tasks use explicit prompts that trigger consciously controlled processing, emotional faces are almost exclusively processed implicitly in real life. Recent attempts in social cognition suggest a dual process perspective, whereby explicit and implicit processes largely operate independently. However, due to differences in methodology the direct comparison of implicit and explicit social cognition has remained a challenge. Here, we introduce a new tool to comparably measure implicit and explicit processing aspects comprising basic and complex emotions in facial expressions. We developed two video-based tasks with similar answer formats to assess performance in respective facial emotion recognition processes: Face Puzzle, implicit and explicit. To assess the tasks' sensitivity to atypical social cognition and to infer interrelationship patterns between explicit and implicit processes in typical and atypical development, we included healthy adults (NT, n = 24) and adults with autism spectrum disorder (ASD, n = 24). Item analyses yielded good reliability of the new tasks. Group-specific results indicated sensitivity to subtle social impairments in high-functioning ASD. Correlation analyses with established implicit and explicit socio-cognitive measures were further in favor of the tasks' external validity. Between group comparisons provide first hints of differential relations between implicit and explicit aspects of facial emotion recognition processes in healthy compared to ASD participants. In addition, an increased magnitude of between group differences in the implicit task was found for a speed-accuracy composite measure. The new Face Puzzle tool thus provides two new tasks to separately assess explicit and implicit social functioning, for instance, to measure subtle impairments as well as potential improvements due to social cognitive

  16. Commissioning the CERN IT Agile Infrastructure with experiment workloads

    International Nuclear Information System (INIS)

    Llamas, Ramón Medrano; Megino, Fernando Harald Barreiro; Cinquilli, Mattia; Kucharczyk, Katarzyna; Denis, Marek Kamil

    2014-01-01

    In order to ease the management of their infrastructure, most of the WLCG sites are adopting cloud based strategies. In the case of CERN, the Tier 0 of the WLCG, is completely restructuring the resource and configuration management of their computing center under the codename Agile Infrastructure. Its goal is to manage 15,000 Virtual Machines by means of an OpenStack middleware in order to unify all the resources in CERN's two datacenters: the one placed in Meyrin and the new on in Wigner, Hungary. During the commissioning of this infrastructure, CERN IT is offering an attractive amount of computing resources to the experiments (800 cores for ATLAS and CMS) through a private cloud interface. ATLAS and CMS have joined forces to exploit them by running stress tests and simulation workloads since November 2012. This work will describe the experience of the first deployments of the current experiment workloads on the CERN private cloud testbed. The paper is organized as follows: the first section will explain the integration of the experiment workload management systems (WMS) with the cloud resources. The second section will revisit the performance and stress testing performed with HammerCloud in order to evaluate and compare the suitability for the experiment workloads. The third section will go deeper into the dynamic provisioning techniques, such as the use of the cloud APIs directly by the WMS. The paper finishes with a review of the conclusions and the challenges ahead.

  17. Autonomous, agile micro-satellites and supporting technologies

    International Nuclear Information System (INIS)

    Breitfeller, E; Dittman, M D; Gaughan, R J; Jones, M S; Kordas, J F; Ledebuhr, A G; Ng, L C; Whitehead, J C; Wilson, B

    1999-01-01

    This paper updates the on-going effort at Lawrence Livermore National Laboratory to develop autonomous, agile micro-satellites (MicroSats). The objective of this development effort is to develop MicroSats weighing only a few tens of kilograms, that are able to autonomously perform precision maneuvers and can be used telerobotically in a variety of mission modes. The required capabilities include satellite rendezvous, inspection, proximity-operations, docking, and servicing. The MicroSat carries an integrated proximity-operations sensor-suite incorporating advanced avionics. A new self-pressurizing propulsion system utilizing a miniaturized pump and non-toxic mono-propellant hydrogen peroxide was successfully tested. This system can provide a nominal 25 kg MicroSat with 200-300 m/s delta-v including a warm-gas attitude control system. The avionics is based on the latest PowerPC processor using a CompactPCI bus architecture, which is modular, high-performance and processor-independent. This leverages commercial-off-the-shelf (COTS) technologies and minimizes the effects of future changes in processors. The MicroSat software development environment uses the Vx-Works real-time operating system (RTOS) that provides a rapid development environment for integration of new software modules, allowing early integration and test. We will summarize results of recent integrated ground flight testing of our latest non-toxic pumped propulsion MicroSat testbed vehicle operated on our unique dynamic air-rail

  18. Commissioning the CERN IT Agile Infrastructure with experiment workloads

    Science.gov (United States)

    Medrano Llamas, Ramón; Harald Barreiro Megino, Fernando; Kucharczyk, Katarzyna; Kamil Denis, Marek; Cinquilli, Mattia

    2014-06-01

    In order to ease the management of their infrastructure, most of the WLCG sites are adopting cloud based strategies. In the case of CERN, the Tier 0 of the WLCG, is completely restructuring the resource and configuration management of their computing center under the codename Agile Infrastructure. Its goal is to manage 15,000 Virtual Machines by means of an OpenStack middleware in order to unify all the resources in CERN's two datacenters: the one placed in Meyrin and the new on in Wigner, Hungary. During the commissioning of this infrastructure, CERN IT is offering an attractive amount of computing resources to the experiments (800 cores for ATLAS and CMS) through a private cloud interface. ATLAS and CMS have joined forces to exploit them by running stress tests and simulation workloads since November 2012. This work will describe the experience of the first deployments of the current experiment workloads on the CERN private cloud testbed. The paper is organized as follows: the first section will explain the integration of the experiment workload management systems (WMS) with the cloud resources. The second section will revisit the performance and stress testing performed with HammerCloud in order to evaluate and compare the suitability for the experiment workloads. The third section will go deeper into the dynamic provisioning techniques, such as the use of the cloud APIs directly by the WMS. The paper finishes with a review of the conclusions and the challenges ahead.

  19. Mid-Infrared Frequency-Agile Dual-Comb Spectroscopy

    Science.gov (United States)

    Luo, Pei-Ling; Yan, Ming; Iwakuni, Kana; Millot, Guy; Hänsch, Theodor W.; Picqué, Nathalie

    2016-06-01

    We demonstrate a new approach to mid-infrared dual-comb spectroscopy. It opens up new opportunities for accurate real-time spectroscopic diagnostics and it significantly simplifies the technique of dual-comb spectroscopy. Two mid-infrared frequency combs of slightly different repetition frequencies and moderate, but rapidly tunable, spectral span are generated in the 2800-3200 cm-1 region. The generators rely on electro-optic modulators, nonlinear fibers for spectral broadening and difference frequency generation and do not involve mode-locked lasers. Flat-top frequency combs span up to 10 cm-1 with a comb line spacing of 100 MHz (3×10-3 cm-1). The performance of the spectrometer without any phase-lock electronics or correction scheme is illustrated with spectra showing resolved comb lines and Doppler-limited spectra of methane. High precision on the spectroscopic parameter (line positions and intensities) determination is demonstrated for spectra measured on a millisecond time scale and it is validated with comparison with literature data. G. Millot, S. Pitois, M. Yan, T. Hovannysyan, A. Bendahmane, T.W. Hänsch, N. Picqué, Frequency-agile dual-comb spectroscopy, Nature Photonics 10, 27-30 (2016).

  20. SBIR Grant:No-Vibration Agile Cryogenic Optical Refrigerator

    Energy Technology Data Exchange (ETDEWEB)

    Epstein, Richard

    2013-04-09

    Optical refrigeration is currently the only all-solid-state cryocooling technology that has been demonstrated. Optical cryocoolers are devices that use laser light to cool small crystal or glass cooling elements. The cooling element absorbs the laser light and reradiates it at higher energy, an example of anti-Stokes fluorescence. The dif-ference between the energy of the outgoing and incoming light comes from the thermal energy of the cooling element, which in turn becomes colder. Entitled No-Vibration Agile Cryocoolers using Optical Refrigeration, this Phase I proposal directly addressed the continued development of the optical refrigerator components necessary to transition this scientific breakthrough into National Nu-clear Security Administration (NNSA) sensor applications in line with the objectives of topic 50b. ThermoDynamic Films LLC (TDF), in collaboration with the University of New Mexico (UNM), cooled an optical-refrigerator cooling element comprised of an ytterbium-doped yttrium lithium fluoride (Yb:YLF) crystal from room tempera-ture to 123 K with about 2% efficiency. This is the world record in optical refrigera-tion and an important step toward revolutionizing cryogenic systems for sensor ap-plications. During this period, they also designed and analyzed the crucial elements of a prototype optical refrigerator including the thermal link that connects the cool-ing element with the load.

  1. Impact of Organizational Culture Values on Organizational Agility

    Directory of Open Access Journals (Sweden)

    Carmen M. Felipe

    2017-12-01

    Full Text Available To remain competitive within the current, uncertain business scenario, it is vital for firms to develop capabilities that lead them to adapt and offer quick responses to market changes. Under the dynamic capabilities view of the firm, this paper proposes a model that presents an exhaustive analysis of two relevant research gaps: (i the underlying relationships that determine the impact exerted by each of the four organizational culture typologies, comprised in Cameron and Quinn’s Competing Values Framework on organizational agility and, (ii the contingency effect exerted by a key environmental factor, the industry’s technology intensity. An empirical study is performed to test the relationships proposed, using data collected from 172 Spain-based companies. To examine the contingency effect of technology intensity, the sample is divided into two subsamples, high and medium tech companies. This work uses partial least squares path-modeling, a variance-based structural equations modeling technique, in order to test and validate the research model and hypotheses posited. In addition, thorough analyses are carried out to assess the predictive performance of our model.

  2. Commissioning the CERN IT Agile Infrastructure with experiment workloads

    CERN Document Server

    Medrano Llamas, Ramón; Kucharczyk, Katarzyna; Denis, Marek Kamil; Cinquilli, Mattia

    2014-01-01

    In order to ease the management of their infrastructure, most of the WLCG sites are adopting cloud based strategies. In the case of CERN, the Tier 0 of the WLCG, is completely restructuring the resource and configuration management of their computing center under the codename Agile Infrastructure. Its goal is to manage 15,000 Virtual Machines by means of an OpenStack middleware in order to unify all the resources in CERN's two datacenters: the one placed in Meyrin and the new on in Wigner, Hungary. During the commissioning of this infrastructure, CERN IT is offering an attractive amount of computing resources to the experiments (800 cores for ATLAS and CMS) through a private cloud interface. ATLAS and CMS have joined forces to exploit them by running stress tests and simulation workloads since November 2012. This work will describe the experience of the first deployments of the current experiment workloads on the CERN private cloud testbed. The paper is organized as follows: the first section will explain th...

  3. Sandia Agile MEMS Prototyping, Layout Tools, Education and Services Program

    Energy Technology Data Exchange (ETDEWEB)

    Schriner, H.; Davies, B.; Sniegowski, J.; Rodgers, M.S.; Allen, J.; Shepard, C.

    1998-05-01

    Research and development in the design and manufacture of Microelectromechanical Systems (MEMS) is growing at an enormous rate. Advances in MEMS design tools and fabrication processes at Sandia National Laboratories` Microelectronics Development Laboratory (MDL) have broadened the scope of MEMS applications that can be designed and manufactured for both military and commercial use. As improvements in micromachining fabrication technologies continue to be made, MEMS designs can become more complex, thus opening the door to an even broader set of MEMS applications. In an effort to further research and development in MEMS design, fabrication, and application, Sandia National Laboratories has launched the Sandia Agile MEMS Prototyping, Layout Tools, Education and Services Program or SAMPLES program. The SAMPLES program offers potential partners interested in MEMS the opportunity to prototype an idea and produce hardware that can be used to sell a concept. The SAMPLES program provides education and training on Sandia`s design tools, analysis tools and fabrication process. New designers can participate in the SAMPLES program and design MEMS devices using Sandia`s design and analysis tools. As part of the SAMPLES program, participants` designs are fabricated using Sandia`s 4 level polycrystalline silicon surface micromachine technology fabrication process known as SUMMiT (Sandia Ultra-planar, Multi-level MEMS Technology). Furthermore, SAMPLES participants can also opt to obtain state of the art, post-fabrication services provided at Sandia such as release, packaging, reliability characterization, and failure analysis. This paper discusses the components of the SAMPLES program.

  4. Evaluation of a video-based Internet intervention as preparation for inpatient psychosomatic rehabilitation: study protocol for a randomized controlled trial

    OpenAIRE

    Becker, Jan; Beutel, Manfred E.; Gerzymisch, Katharina; Schulz, Dirk; Siepmann, Martin; Knickenberg, Rudolf J.; Schm?deke, Stefan; Ferdinand, Peter; Zwerenz, R?diger

    2016-01-01

    Background Patients? treatment expectations are a key factor in psychotherapy. Several studies have linked higher expectations to better treatment success. Therefore, we want to evaluate the impact of a targeted video-based intervention on patients? expectations and the treatment success of inpatient rehabilitation. Methods/design All patients who will be referred to inpatient psychosomatic rehabilitation in three clinics will receive a study flyer with information about how to log in to the ...

  5. Determine the Level of Maturity of Organization and Organizational Agility in Industrial Companies (Case of Study: Fakour Industrial Company)

    OpenAIRE

    Reza Radmehr; Ali Attafar; Ali Shaemi Barzoki

    2013-01-01

    Today the complexity, instability and unpredictability of environment changes have affected organizations. Managers are trying to design organizations which is a short time would be flexible. These new conditions need organizations to have significant agility to continue their existence and development. Organizational agility would become legal on the basis of organizational maturity. The main purpose of this study is determining the degree of organizational agility and organizational maturit...

  6. The effects of video-based and activity-based instruction on high school students' knowledge, attitudes, and behavioral intentions related to seat belt use

    Science.gov (United States)

    Jones, Tudor Griffith, III

    The purpose of this study was to determine the effect of video-based science instruction and accompanying activity-based instruction on the knowledge, attitudes, and behavioral intentions of high school students' use of seat belts. Secondarily, the purpose was to determine order effects and interactions between the two treatments used in the study: video-based instruction and hands-on activity-based instruction. The study used Ajzen and Fishbein's theory of reasoned action to investigate the factors influencing high school students' behavioral intentions regarding seat belt use. This study used a pretest-posttest-posttest treatment design. Data were collected on 194 students in high school introductory biology and chemistry classes in Gainesville, Florida. Ten intact high school science classes (eight treatment and two control) took pretests and posttests measuring physics knowledge, attitudes, and behavioral intentions toward seat belt use prior to and after participating in the two treatments. The treatment group students participated in at least 500 minutes of instructional time divided among five lessons over 10 instructional days. All participants were pretested on physics knowledge, attitudes, and behavioral intentions toward seat belt use prior to two treatments. Treatment A was defined as participating in one 50-minute video-based instructional lesson. Treatment B was defined as participating in four hands-on science activities regarding crash-related physics concepts. Cronbach's coefficient alpha was used for analysis of the researcher-designed instruments, and ANOVA was used to analyze the data. The results of the analyses (p young adults.

  7. A survey of risk factors for digit injuries among dogs training and competing in agility events.

    Science.gov (United States)

    Sellon, Debra C; Martucci, Katherine; Wenz, John R; Marcellin-Little, Denis J; Powers, Michelle; Cullen, Kimberley L

    2018-01-01

    OBJECTIVE To identify potential risk factors for digit injuries in dogs training and competing in agility events. DESIGN Internet-based, retrospective, cross-sectional survey. ANIMALS 1,081 dogs training or competing in agility events. PROCEDURES Data were collected for eligible animals via retrospective surveys distributed electronically to handlers of dogs participating in agility-related activities. Variables evaluated included demographic (handlers) and signalment (dogs) information, physical characteristics of dogs, and injury characteristics. A separate survey of dogs competing in similar agility-related activities but without digit injuries was also administered. Multivariable logistic regression was used to develop a model for assessment of risk factors. RESULTS Data were collected from 207 agility dogs with digit injuries and 874 agility dogs without digit injuries. Factors associated with significantly increased odds of injury included Border Collie breed (OR, 2.3; 95% confidence interval [CI], 1.5 to 3.3), long nails (OR, 2.4; 95% CI, 1.3 to 4.5), absence of front dewclaws (OR, 1.9; 95% CI, 1.3 to 2.6), and greater weight-to-height ratio (OR, 1.5; 95% CI, 1.1 to 2.0). Odds of injury decreased with increasing age of the dog (OR, 0.8; 95% CI, 0.76 to 0.86). CONCLUSIONS AND CLINICAL RELEVANCE Results should be cautiously interpreted because of potential respondent and recall bias and lack of review of medical records. Nevertheless, results suggested that retaining healthy dewclaws, maintaining lean body mass, and trimming nails short for training and competition may decrease the likelihood of digit injuries. Research to investigate training practices, obstacle construction specifcations, and surface considerations for dogs competing in agility activities is indicated.

  8. A framework for measuring the supply chain's agility of mass construction industry in Iran

    Directory of Open Access Journals (Sweden)

    Keyvan Poloie

    2012-10-01

    Full Text Available Impotent planning system in house providing process is the result of inadequate housing management system in theoretical, empirical, and operational fields. In addition, Mass Construction industry in Iran confronts with other problems such as instability in raw material prices, unsteadiness in production and investment laws and regulations, frailty of transportation infrastructure, international sanctions and etc. Furthermore, customers’ needs, lower costs, and greater customizations lead mass producing to search for new solutions and novel producing system. Agility is offered as a strategy to enable Mass Construction associations to be maintained in the competition of constantly changing market in Iran. In such a market, previous approaches lose their capabilities in supply chain. Thus to achieve agility by Mass Construction association is the chief aim of this study. This study is descriptive-analytic and can be identified as developmental –functional considering its target. After surveying previous research literature and using experts’ opinions, we investigated final agile sub criteria of supply chain and then we used interpretive- structural modeling approach to determine the relation among sub criteria and to offer an agile supply chain model. Surveying research literature and experts’ opinions lead us to identify 8 criteria (society, government, financial, information technology, market, partnership, quality and technology and also 22 sub criteria for supply chain’s agility. Then the results were analyzed through interpretive-structural approach and relation of criteria and sub criteria and their consequence were achieved. These relations showed that government and infrastructure investment, culture, regulations and responses to social and environmental issues are the basis of agility in mass housing productions’ supply chain. This model helps supply chain managers to have strategic planning to enhance agility in supply chain

  9. Medical communication and technology: a video-based process study of the use of decision aids in primary care consultations

    Directory of Open Access Journals (Sweden)

    Graham Ruth

    2007-01-01

    Full Text Available Abstract Background Much of the research on decision-making in health care has focused on consultation outcomes. Less is known about the process by which clinicians and patients come to a treatment decision. This study aimed to quantitatively describe the behaviour shown by doctors and patients during primary care consultations when three types of decision aids were used to promote treatment decision-making in a randomised controlled trial. Methods A video-based study set in an efficacy trial which compared the use of paper-based guidelines (control with two forms of computer-based decision aids (implicit and explicit versions of DARTS II. Treatment decision concerned warfarin anti-coagulation to reduce the risk of stroke in older patients with atrial fibrillation. Twenty nine consultations were video-recorded. A ten-minute 'slice' of the consultation was sampled for detailed content analysis using existing interaction analysis protocols for verbal behaviour and ethological techniques for non-verbal behaviour. Results Median consultation times (quartiles differed significantly depending on the technology used. Paper-based guidelines took 21 (19–26 minutes to work through compared to 31 (16–41 minutes for the implicit tool; and 44 (39–55 minutes for the explicit tool. In the ten minutes immediately preceding the decision point, GPs dominated the conversation, accounting for 64% (58–66% of all utterances and this trend was similar across all three arms of the trial. Information-giving was the most frequent activity for both GPs and patients, although GPs did this at twice the rate compared to patients and at higher rates in consultations involving computerised decision aids. GPs' language was highly technically focused and just 7% of their conversation was socio-emotional in content; this was half the socio-emotional content shown by patients (15%. However, frequent head nodding and a close mirroring in the direction of eye-gaze suggested

  10. X-36 Tailless Fighter Agility Research Aircraft in flight

    Science.gov (United States)

    1997-01-01

    The lack of a vertical tail on the X-36 technology demonstrator is evident as the remotely piloted aircraft flies a low-altitude research flight above Rogers Dry Lake at Edwards Air Force Base in the California desert on October 30, 1997. The NASA/Boeing X-36 Tailless Fighter Agility Research Aircraft program successfully demonstrated the tailless fighter design using advanced technologies to improve the maneuverability and survivability of possible future fighter aircraft. The program met or exceeded all project goals. For 31 flights during 1997 at the Dryden Flight Research Center, Edwards, California, the project team examined the aircraft's agility at low speed / high angles of attack and at high speed / low angles of attack. The aircraft's speed envelope reached up to 206 knots (234 mph). This aircraft was very stable and maneuverable. It handled very well. The X-36 vehicle was designed to fly without the traditional tail surfaces common on most aircraft. Instead, a canard forward of the wing was used as well as split ailerons and an advanced thrust-vectoring nozzle for directional control. The X-36 was unstable in both pitch and yaw axes, so an advanced, single-channel digital fly-by-wire control system (developed with some commercially available components) was put in place to stabilize the aircraft. Using a video camera mounted in the nose of the aircraft and an onboard microphone, the X-36 was remotely controlled by a pilot in a ground station virtual cockpit. A standard fighter-type head-up display (HUD) and a moving-map representation of the vehicle's position within the range in which it flew provided excellent situational awareness for the pilot. This pilot-in-the-loop approach eliminated the need for expensive and complex autonomous flight control systems and the risks associated with their inability to deal with unknown or unforeseen phenomena in flight. Fully fueled the X-36 prototype weighed approximately 1,250 pounds. It was 19 feet long and three

  11. Agile beam laser radar using computational imaging for robotic perception

    Science.gov (United States)

    Powers, Michael A.; Stann, Barry L.; Giza, Mark M.

    2015-05-01

    This paper introduces a new concept that applies computational imaging techniques to laser radar for robotic perception. We observe that nearly all contemporary laser radars for robotic (i.e., autonomous) applications use pixel basis scanning where there is a one-to-one correspondence between world coordinates and the measurements directly produced by the instrument. In such systems this is accomplished through beam scanning and/or the imaging properties of focal-plane optics. While these pixel-basis measurements yield point clouds suitable for straightforward human interpretation, the purpose of robotic perception is the extraction of meaningful features from a scene, making human interpretability and its attendant constraints mostly unnecessary. The imposing size, weight, power and cost of contemporary systems is problematic, and relief from factors that increase these metrics is important to the practicality of robotic systems. We present a system concept free from pixel basis sampling constraints that promotes efficient and adaptable sensing modes. The cornerstone of our approach is agile and arbitrary beam formation that, when combined with a generalized mathematical framework for imaging, is suited to the particular challenges and opportunities of robotic perception systems. Our hardware concept looks toward future systems with optical device technology closely resembling modern electronically-scanned-array radar that may be years away from practicality. We present the design concept and results from a prototype system constructed and tested in a laboratory environment using a combination of developed hardware and surrogate devices for beam formation. The technological status and prognosis for key components in the system is discussed.

  12. Array Databases: Agile Analytics (not just) for the Earth Sciences

    Science.gov (United States)

    Baumann, P.; Misev, D.

    2015-12-01

    Gridded data, such as images, image timeseries, and climate datacubes, today are managed separately from the metadata, and with different, restricted retrieval capabilities. While databases are good at metadata modelled in tables, XML hierarchies, or RDF graphs, they traditionally do not support multi-dimensional arrays.This gap is being closed by Array Databases, pioneered by the scalable rasdaman ("raster data manager") array engine. Its declarative query language, rasql, extends SQL with array operators which are optimized and parallelized on server side. Installations can easily be mashed up securely, thereby enabling large-scale location-transparent query processing in federations. Domain experts value the integration with their commonly used tools leading to a quick learning curve.Earth, Space, and Life sciences, but also Social sciences as well as business have massive amounts of data and complex analysis challenges that are answered by rasdaman. As of today, rasdaman is mature and in operational use on hundreds of Terabytes of timeseries datacubes, with transparent query distribution across more than 1,000 nodes. Additionally, its concepts have shaped international Big Data standards in the field, including the forthcoming array extension to ISO SQL, many of which are supported by both open-source and commercial systems meantime. In the geo field, rasdaman is reference implementation for the Open Geospatial Consortium (OGC) Big Data standard, WCS, now also under adoption by ISO. Further, rasdaman is in the final stage of OSGeo incubation.In this contribution we present array queries a la rasdaman, describe the architecture and novel optimization and parallelization techniques introduced in 2015, and put this in context of the intercontinental EarthServer initiative which utilizes rasdaman for enabling agile analytics on Petascale datacubes.

  13. Extended analysis of benchmark datasets for Agilent two-color microarrays

    Directory of Open Access Journals (Sweden)

    Kerr Kathleen F

    2007-10-01

    Full Text Available Abstract Background As part of its broad and ambitious mission, the MicroArray Quality Control (MAQC project reported the results of experiments using External RNA Controls (ERCs on five microarray platforms. For most platforms, several different methods of data processing were considered. However, there was no similar consideration of different methods for processing the data from the Agilent two-color platform. While this omission is understandable given the scale of the project, it can create the false impression that there is consensus about the best way to process Agilent two-color data. It is also important to consider whether ERCs are representative of all the probes on a microarray. Results A comparison of different methods of processing Agilent two-color data shows substantial differences among methods for low-intensity genes. The sensitivity and specificity for detecting differentially expressed genes varies substantially for different methods. Analysis also reveals that the ERCs in the MAQC data only span the upper half of the intensity range, and therefore cannot be representative of all genes on the microarray. Conclusion Although ERCs demonstrate good agreement between observed and expected log-ratios on the Agilent two-color platform, such an analysis is incomplete. Simple loess normalization outperformed data processing with Agilent's Feature Extraction software for accurate identification of differentially expressed genes. Results from studies using ERCs should not be over-generalized when ERCs are not representative of all probes on a microarray.

  14. Developing a Model for Agile Supply: an Empirical Study from Iranian Pharmaceutical Supply Chain

    Science.gov (United States)

    Rajabzadeh Ghatari, Ali; Mehralian, Gholamhossein; Zarenezhad, Forouzandeh; Rasekh, Hamid Reza

    2013-01-01

    Agility is the fundamental characteristic of a supply chain needed for survival in turbulent markets, where environmental forces create additional uncertainty resulting in higher risk in the supply chain management. In addition, agility helps providing the right product, at the right time to the consumer. The main goal of this research is therefore to promote supplier selection in pharmaceutical industry according to the formative basic factors. Moreover, this paper can configure its supply network to achieve the agile supply chain. The present article analyzes the supply part of supply chain based on SCOR model, used to assess agile supply chains by highlighting their specific characteristics and applicability in providing the active pharmaceutical ingredient (API). This methodology provides an analytical modeling; the model enables potential suppliers to be assessed against the multiple criteria using both quantitative and qualitative measures. In addition, for making priority of critical factors, TOPSIS algorithm has been used as a common technique of MADM model. Finally, several factors such as delivery speed, planning and reorder segmentation, trust development and material quantity adjustment are identified and prioritized as critical factors for being agile in supply of API. PMID:24250689

  15. Developing a model for agile supply: an empirical study from Iranian pharmaceutical supply chain.

    Science.gov (United States)

    Rajabzadeh Ghatari, Ali; Mehralian, Gholamhossein; Zarenezhad, Forouzandeh; Rasekh, Hamid Reza

    2013-01-01

    Agility is the fundamental characteristic of a supply chain needed for survival in turbulent markets, where environmental forces create additional uncertainty resulting in higher risk in the supply chain management. In addition, agility helps providing the right product, at the right time to the consumer. The main goal of this research is therefore to promote supplier selection in pharmaceutical industry according to the formative basic factors. Moreover, this paper can configure its supply network to achieve the agile supply chain. The present article analyzes the supply part of supply chain based on SCOR model, used to assess agile supply chains by highlighting their specific characteristics and applicability in providing the active pharmaceutical ingredient (API). This methodology provides an analytical modeling; the model enables potential suppliers to be assessed against the multiple criteria using both quantitative and qualitative measures. In addition, for making priority of critical factors, TOPSIS algorithm has been used as a common technique of MADM model. Finally, several factors such as delivery speed, planning and reorder segmentation, trust development and material quantity adjustment are identified and prioritized as critical factors for being agile in supply of API.

  16. Frequent Change Request From User to Handle Cost on Project in Agile Model

    Directory of Open Access Journals (Sweden)

    Shariq Aziz Butt

    2017-05-01

    Full Text Available Agile has invented to improve and overcome Draw backs of software development. Now agile model is using in software development very vastly. It is facilitating the developer and client both very resourcefully. It is getting popularity than the other Software Development Life Cycle models because of its characteristics and most owing to allow change request at any level of the project. The client in the software development is the main part and asset of the company. The software house always focuses on its client because client is an asset. Thus developer has major concern with the client’s requirement and change request. Agile is getting popularity because of allow change request at any stage of project, on the other hand it is also a drawback in agile model because when project starts the project’s completion time and cost is decided. But due to frequent change of requests come from client the cost and completion time both increase eventually which is not good for software house’s business and reputation. So there is need a cost and time estimation technique to solve change request issue in agile model.

  17. Model Comparison Exercise Circuit Training Game and Circuit Ladder Drills to Improve Agility and Speed

    Directory of Open Access Journals (Sweden)

    Susilaturochman Hendrawan Koestanto

    2017-11-01

    Full Text Available The purpose of this study was to compare: (1 the effect of circuit training game and circuit ladder drill for the agility; (2 the effect of circuit training game and circuit ladder drill on speed; (3 the difference effect of circuit training game and circuit ladder drill for the speed (4 the difference effect of circuit training game and circuit ladder drill on agility. The type of this research was quantitative with quasi-experimental methods. The design of this research was Factorial Design, with analysing data using ANOVA. The process of data collection was done by using 30 meters sprint speed test and shuttle run test during the pretest and posttest. Furthermore, the data was analyzed by using SPSS 22.0 series. Result: The circuit training game exercise program and circuit ladder drill were significant to increase agility and speed (sig 0.000 < α = 0.005 Group I, II, III had significant differences (sig 0.000 < α = 0.005. The mean of increase in speed of group I = 0.20 seconds, group II = 0.31 seconds, and group III = 0.11 seconds. The average increase agility to group I = 0.34 seconds group II = 0.60 seconds, group III = 0.13 seconds. Based on the analysis above, it could be concluded that there was an increase in the speed and agility of each group after being given a training.

  18. Assessment of Specificity of the Badcamp Agility Test for Badminton Players

    Directory of Open Access Journals (Sweden)

    de França Bahia Loureiro Luiz

    2017-06-01

    Full Text Available The Badcamp agility test was created to evaluate agility of badminton players. The Badcamp is a valid and reliable test, however, a doubt about the need for the use of this test exists as simpler tests could provide similar information about agility in badminton players. Thus, the aim of this study was to examine the specificity of the Badcamp, comparing the performance of badminton players and athletes from other sports in the Badcamp and the shuttle run agility test (SRAT. Sixty-four young male and female athletes aged between 14 and 16 years participated in the study. They were divided into 4 groups of 16 according to their sport practices: badminton, tennis, team sport (basketball and volleyball, and track and field. We compared the groups in both tests, the Badcamp and SRAT. The results revealed that the group of badminton players was faster compared to all other groups in the Badcamp. However, in the SRAT there were no differences among groups composed of athletes from open skill sports (e.g., badminton, tennis, and team sports, and a considerable reduction of the difference between badminton players and track and field athletes. Thus, we concluded that the Badcamp test is a specific agility test for badminton players and should be considered in evaluating athletes of this sport modality.

  19. Assessment of Specificity of the Badcamp Agility test for Badminton Players.

    Science.gov (United States)

    de França Bahia Loureiro, Luiz; Costa Dias, Mário Oliveira; Cremasco, Felipe Couto; da Silva, Maicon Guimarães; de Freitas, Paulo Barbosa

    2017-06-01

    The Badcamp agility test was created to evaluate agility of badminton players. The Badcamp is a valid and reliable test, however, a doubt about the need for the use of this test exists as simpler tests could provide similar information about agility in badminton players. Thus, the aim of this study was to examine the specificity of the Badcamp, comparing the performance of badminton players and athletes from other sports in the Badcamp and the shuttle run agility test (SRAT). Sixty-four young male and female athletes aged between 14 and 16 years participated in the study. They were divided into 4 groups of 16 according to their sport practices: badminton, tennis, team sport (basketball and volleyball), and track and field. We compared the groups in both tests, the Badcamp and SRAT. The results revealed that the group of badminton players was faster compared to all other groups in the Badcamp. However, in the SRAT there were no differences among groups composed of athletes from open skill sports (e.g., badminton, tennis, and team sports), and a considerable reduction of the difference between badminton players and track and field athletes. Thus, we concluded that the Badcamp test is a specific agility test for badminton players and should be considered in evaluating athletes of this sport modality.

  20. The reactivity meter and core reactivity

    International Nuclear Information System (INIS)

    Siltanen, P.

    1999-01-01

    This paper discussed in depth the point kinetic equations and the characteristics of the point kinetic reactivity meter, particularly for large negative reactivities. From a given input signal representing the neutron flux seen by a detector, the meter computes a value of reactivity in dollars (ρ/β), based on inverse point kinetics. The prompt jump point of view is emphasised. (Author)

  1. Survey-based analysis of risk factors for injury among dogs participating in agility training and competition events.

    Science.gov (United States)

    Cullen, Kimberley L; Dickey, James P; Bent, Leah R; Thomason, Jeffrey J; Moëns, Noel M M

    2013-10-01

    To identify potential risk factors for agility-related injuries among dogs. Internet-based, retrospective, cross-sectional survey. 3,801 privately owned dogs participating in agility training or trials. A retrospective electronic survey was used to investigate potential risk factors for injury among dogs participating in agility-related activities. Respondents were handlers recruited through member lists of large canine agility associations in Canada and the United Kingdom and through promotion on an agility blog site. Variables evaluated included demographic information for handlers and dogs, exposure variables (eg, frequency of agility practice and competition in the past year), and use of preventive measures intended to keep dogs fit for agility (warmup, cooldown, or conditioning exercises; alternative therapeutic treatments [eg, acupuncture, massage, or chiropractic care]; or dietary supplement products). Data were collected from 1,669 handlers of 3,801 agility dogs internationally; 1,209 (32%) dogs incurred ≥ 1 injury. Previous injury (OR, 100.5), ≤ 4 years of agility experience for dogs (OR, 1.5), use of alternative therapeutic treatments (OR, 1.5), and Border Collie breed (OR, 1.7) were associated with increased odds of injury. Handlers having 5 to 10 or > 10 years of experience (OR, 0.8 and 0.6, respectively) and dogs having > 4 years of experience in the sport (OR, 0.6) were associated with decreased odds of injury. Specific factors were associated with agility-related injuries in dogs. Educational prevention strategies should target at-risk populations in an effort to reduce potential injuries. Future research should focus on the biomechanical factors associated with agility-related injuries.

  2. A fuzzy MCDM framework based on fuzzy measure and fuzzy integral for agile supplier evaluation

    Science.gov (United States)

    Dursun, Mehtap

    2017-06-01

    Supply chains need to be agile in order to response quickly to the changes in today's competitive environment. The success of an agile supply chain depends on the firm's ability to select the most appropriate suppliers. This study proposes a multi-criteria decision making technique for conducting an analysis based on multi-level hierarchical structure and fuzzy logic for the evaluation of agile suppliers. The ideal and anti-ideal solutions are taken into consideration simultaneously in the developed approach. The proposed decision approach enables the decision-makers to use linguistic terms, and thus, reduce their cognitive burden in the evaluation process. Furthermore, a hierarchy of evaluation criteria and their related sub-criteria is employed in the presented approach in order to conduct a more effective analysis.

  3. Security Testing in Agile Web Application Development - A Case Study Using the EAST Methodology

    CERN Document Server

    Erdogan, Gencer

    2010-01-01

    There is a need for improved security testing methodologies specialized for Web applications and their agile development environment. The number of web application vulnerabilities is drastically increasing, while security testing tends to be given a low priority. In this paper, we analyze and compare Agile Security Testing with two other common methodologies for Web application security testing, and then present an extension of this methodology. We present a case study showing how our Extended Agile Security Testing (EAST) performs compared to a more ad hoc approach used within an organization. Our working hypothesis is that the detection of vulnerabilities in Web applications will be significantly more efficient when using a structured security testing methodology specialized for Web applications, compared to existing ad hoc ways of performing security tests. Our results show a clear indication that our hypothesis is on the right track.

  4. Analysis of Agile Practices Adoption on CMMI Organizations through a Systematic Literature Review

    Directory of Open Access Journals (Sweden)

    Marco Palomino

    2017-11-01

    Full Text Available In the recent years, the adoption of agile frameworks and methodologies in Software Development Organizations (SDO has grown up considerably. Unfortunately, the level required of formal documentation in bigger or longer software development projects is not full covered by agile practices alone; likewise, this kind of situations happen frequently in a context of CMMI organizations. The aim of this study is identify, review and analyze the most used agile practices that are being used in combination with CMMI within SDO. To accomplish this, a systematic literature review has been performed according to relevant guidelines. This study has identified multiple practices such as Daily Meeting and Product Backlog management that are being used constantly in combination with CMMI. In addition, we could identify that there are specific benefits of implementing practices from both approaches.

  5. Effectiveness of Modified Agility and Perturbation Training in Patients with Osteoarthritis Knee: A Case Control Study

    Directory of Open Access Journals (Sweden)

    Nikhil Choudhary

    2013-04-01

    Full Text Available Objectives: To check and compare the effectiveness of modified agility and perturbation training over conventional physical therapy in patients with knee osteoarthritis. Methods: Subjects were screened on the basis of inclusion and exclusion criteria and a total of 50 subjects were recruited for the study. They were randomly divided into Group A and group B with n=25 each. Results: Group receiving conventional knee exercises with modified agility and perturbation training showed statistically significant results. Discussion: It was found that supplementing rehabilitation programs for people with knee OA with a modified agility and perturbation training program assist them in returning to higher levels of physical activity with less pain and instability following rehabilitation.

  6. Effect of core strength training on dynamic balance and agility in adolescent badminton players.

    Science.gov (United States)

    Ozmen, Tarik; Aydogmus, Mert

    2016-07-01

    The aim of the present study was to investigate effect of core strength training (CST) on core endurance, dynamic balance and agility in adolescent badminton players. Twenty adolescent (age = 10.8 ± 0.3 years; height = 140.6 ± 4.4 cm, weight = 33.9 ± 5.8 kg) badminton players were randomly divided into two groups as training group (TG) and control (CG) group. All subjects were evaluated with Star Excursion Balance Test (SEBT), Illinois Agility Test, and the core endurance tests. The TG completed CST twice a week, for 6 weeks. There were significant increases in (p  0.05). The CST resulted in significant gains in directions of the SEBT and core endurances in adolescent badminton players, but not in agility. Copyright © 2015 Elsevier Ltd. All rights reserved.

  7. Agent-based simulation for evaluating flexible and agile business processes : Separating knowledge rules, process rules and information resources

    NARCIS (Netherlands)

    Gong, Y.; Janssen, M.

    2010-01-01

    In today’s ever changing environment organizations need flexibility and agility to be able to deal with changes. Flexibility is necessary to adapt to changes in their environment, whilst agility is needed to rapidly response to changing customer demands. In this paper a mechanism based on the

  8. The Effect of Acceleration Sprint and Zig-zag Drill Combination to Increase Students’ Speed and Agility

    Science.gov (United States)

    Bana, O.; Mintarto, E.; Kusnanik, N. W.

    2018-01-01

    The purpose of this research is to analyze the following factors: (1) how far the effect of exercise acceleration sprint on the speed and agility (2) how much influence the zig-zag drill combination to the speed and agility (3) and is there any difference between the effects of exercise acceleration sprint and practice zig-zag drill combination of the speed and agility. This research is quantitative with quasi-experimental approach. The design of this study is matching only design.This study was conducted on 33 male students who take part in extracurricular and divided into 3 groups with 11 students in each group. Group 1 was given training of acceleration sprint, group 2 was given zig-zag training combination drills of conventional and exercises for group 3, for 8 weeks. The data collection was using sprint 30 meter to test the speed and agility t-test to test agility. Data were analyzed using t-test and analysis of variance. The conclusion of the research is (1) there is a significant effect of exercise acceleration sprint for the speed and agility, (2) there is a significant influence combination zig-zag drills, on speed and agility (3) and exercise acceleration sprint have more effect on the speed and agility.

  9. The effect of quality of electronic banking services on agility of a bank

    Directory of Open Access Journals (Sweden)

    Hooman Pourmohammad

    2016-07-01

    Full Text Available Studies have shown that in service organizations, quality can have a growth in customer satisfaction as its consequence, and when it regards the banking services, factors are brought up with regard to the quality of banking services, which include the speed in responding, providing products proportionate to the customer needs, and gaining competence. These concepts are shared by the issue of organizational agility; hence, the qualities as well as the bank's agility of the banking system embrace these concepts in common. Therefore, the study aims at studying the effect of the quality of electronic banking services on the bank's agility, and assesses the role of two mediator variables of the quality of service system and personnel behavior quality. Using a questionnaire comprised of 76 items about the above components and asking the line personnel in Bank Saderat Iran (BSI in the branches both inside and outside of Iran, the research data was collected, and stratified random sampling was used. To analyze the data, the Structural Equation Model (SEM was used and the PLS software was employed to perform the computations. Results indicated that the model of the study has a high Goodness of Fit, and the quality of the electronic banking services had a significant effect on the bank's agility. In addition, the quality of electronic banking services affects the service system quality. The system service quality, also affects the employees' behavior. Therefore, it can be said that the electronic services quality and the bank's agility affect the personnel behavior quality through the mediated effect of the service system quality. The results of the present study can help the bank's executives to promote their bank's agility and the personnel behavior quality.

  10. Initial clinical experience with an interactive, video-based patient-positioning system for head and neck treatment

    International Nuclear Information System (INIS)

    Johnson, L.; Hadley, Scott W.; Milliken, Barrett D.; Pelizzari, Charles A.; Haraf, Daniel J.; Nguyen, Ai; Chen, George T.Y.

    1996-01-01

    Objective: To evaluate an interactive, video-based system for positioning head and neck patients. Materials and Methods: System hardware includes two B and W CCD cameras (mounted to provide left-lateral and AP-inferior views), zoom lenses, and a PC equipped with a frame grabber. Custom software is used to acquire and archive video images, as well as to display real-time subtraction images revealing patient misalignment in multiple views. Live subtraction images are obtained by subtracting a reference image (i.e., an image of the patient in the correct position) from real-time video. As seen in the figure, darker regions of the subtraction image indicate where the patient is currently, while lighter regions indicate where the patient should be. Adjustments in the patient's position are updated and displayed in less than 0.07s, allowing the therapist to interactively detect and correct setup discrepancies. Patients selected for study are treated BID and immobilized with conventional litecast straps attached to a baseframe which is registered to the treatment couch. Morning setups are performed by aligning litecast marks and patient anatomy to treatment room lasers. Afternoon setups begin with the same procedure, and then live subtraction images are used to fine-tune the setup. At morning and afternoon setups, video images and verification films are taken after positioning is complete. These are visually registered offline to determine the distribution of setup errors per patient, with and without video assistance. Results: Without video assistance, the standard deviation of setup errors typically ranged from 5 to 7mm and was patient-dependent. With video assistance, standard deviations are reduced to 1 to 4mm, with the result depending on patient coopertiveness and the length of time spent fine-tuning the setups. At current levels of experience, 3 to 4mm accuracy is easily achieved in about 30s, while 1 to 3mm accuracy is achieved in about 1 to 2 minutes. Studies

  11. SuperAGILE detects an X-ray burst from SAX J1750.8-2900

    Science.gov (United States)

    Pacciani, L.; Costa, E.; Del Monte, E.; Donnarumma, I.; Evangelista, Y.; Feroci, M.; Lapshov, I.; Lazzarotto, F.; Rapisarda, M.; Soffitta, P.; Argan, A.; Trois, A.; Tavani, M.; Piano, G.; Pucella, G.; D'Ammando, F.; Vittorini, V.; Bulgarelli, A.; Gianotti, F.; Trifoglio, M.; Di Cocco, G.; Labanti, C.; Fuschino, F.; Marisaldi, M.; Galli, M.; Chen, A.; Vercellone, S.; Giuliani, A.; Mereghetti, S.; Perotti, F.; Fornari, F.; Fiorini, M.; Caraveo, P.; Pellizzoni, A.; Barbiellini, G.; Longo, F.; Vallazza, E.; Picozza, P.; Morselli, A.; Prest, M.; Lipari, P.; Zanello, D.; Rappoldi, A.; Pittori, C.; Verrecchia, F.; Santolamazza, P.; Preger, B.; Giommi, P.; Salotti, L.

    2008-10-01

    While pointing at the Galactic Center region, SuperAGILE detected an X-ray burst from a position consistent with the neutron star transient SAX J1750.8-2900. This source was recently reported by Linares et al. (ATel #1662) as returning to a quiescent state, based on a Swift/XRT observation on August 14th 2008 (ATel #1662), after a long outburst started on March 2008 (Markwardt & Swank, ATel #1425), during which also SuperAGILE detected the source at hard X-rays at a flux level of about 80 mCrab (Pacciani et al., ATel #1428).

  12. Smart Mirrors for Photorefractive Control of Light with Tim Bunning, RX - Agile Filters Application

    Science.gov (United States)

    2016-11-08

    AFRL-AFOSR-UK-TR-2017-0008 Smart Mirrors for photorefractive control of light with Tim Bunning, RX-- Agile filters application Luciano De Sio...DATE (DD-MM-YYYY)      10-02-2017 2. REPORT TYPE Final 3. DATES COVERED (From - To) 01 Feb 2014 to 31 Jan 2016 4. TITLE AND SUBTITLE Smart Mirrors for...photorefractive control of light with Tim Bunning, RX-- Agile filters application 5a.  CONTRACT NUMBER 5b.  GRANT NUMBER FA9550-14-1-0050 5c.  PROGRAM

  13. Current State of Agile Methodologies Worldwide and in the Czech Republic

    Directory of Open Access Journals (Sweden)

    Martin Tománek

    2015-06-01

    Full Text Available The objective of this research paper is to compare the current state of agile methodologies in the world and in the Czech Republic. The comparison is executed as the comparative analysis of two publicly available researches conducted in 2013 and published in 2014. The comparison is further enriched by the results of the unpublished survey in the global logistics company which was conducted also in 2013. The potential trend for agile methodologies in the Czech Republic is also discussed with regard to the worldwide trend.

  14. Between Oais and Agile a Dynamic Data Management Approach

    Science.gov (United States)

    Bennett, V. L.; Conway, E. A.; Waterfall, A. M.; Pepler, S.

    2015-12-01

    In this paper we decribe an approach to the integration of existing archival activities which lies between compliance with the more rigid OAIS/TRAC standards and a more flexible "Agile" approach to the curation and preservation of Earth Observation data. We provide a high level overview of existing practice and discuss how these procedures can be extended and supported through the description of preservation state. The aim of which is to facilitate the dynamic controlled management of scientific data through its lifecycle. While processes are considered they are not statically defined but rather driven by human interactions in the form of risk management/review procedure that produce actionable plans, which are responsive to change. We then proceed by describing the feasibility testing of extended risk management and planning procedures which integrate current practices. This was done through the CEDA Archival Format Audit which inspected British Atmospheric Data Centre and NERC Earth Observation Data Centre Archival holdings. These holdings are extensive, comprising of around 2 Petabytes of data and 137 million individual files, which were analysed and characterised in terms of format, based risk. We are then able to present an overview of the format based risk burden faced by a large scale archive attempting to maintain the usability of heterogeneous environmental data sets We continue by presenting a dynamic data management information model and provide discussion of the following core model entities and their relationships: Aspirational entities, which include Data Entity definitions and their associated Preservation Objectives. Risk entities, which act as drivers for change within the data lifecycle. These include Acquisitional Risks, Technical Risks, Strategic Risks and External Risks Plan entities, which detail the actions to bring about change within an archive. These include Acquisition Plans, Preservation Plans and Monitoring plans which support

  15. Autonomous Scheduling Requirements for Agile Cubesat Constellations in Earth Observation

    Science.gov (United States)

    Nag, S.; Li, A. S. X.; Kumar, S.

    2017-12-01

    Distributed Space Missions such as formation flight and constellations, are being recognized as important Earth Observation solutions to increase measurement samples over space and time. Cubesats are increasing in size (27U, 40 kg) with increasing capabilities to host imager payloads. Given the precise attitude control systems emerging commercially, Cubesats now have the ability to slew and capture images within short notice. Prior literature has demonstrated a modular framework that combines orbital mechanics, attitude control and scheduling optimization to plan the time-varying orientation of agile Cubesats in a constellation such that they maximize the number of observed images, within the constraints of hardware specs. Schedule optimization is performed on the ground autonomously, using dynamic programming with two levels of heuristics, verified and improved upon using mixed integer linear programming. Our algorithm-in-the-loop simulation applied to Landsat's use case, captured up to 161% more Landsat images than nadir-pointing sensors with the same field of view, on a 2-satellite constellation over a 12-hour simulation. In this paper, we will derive the requirements for the above algorithm to run onboard small satellites such that the constellation can make time-sensitive decisions to slew and capture images autonomously, without ground support. We will apply the above autonomous algorithm to a time critical use case - monitoring of precipitation and subsequent effects on floods, landslides and soil moisture, as quantified by the NASA Unified Weather Research and Forecasting Model. Since the latency between these event occurrences is quite low, they make a strong case for autonomous decisions among satellites in a constellation. The algorithm can be implemented in the Plan Execution Interchange Language - NASA's open source technology for automation, used to operate the International Space Station and LADEE's in flight software - enabling a controller

  16. Is a video-based cognitive behavioral therapy for insomnia as efficacious as a professionally administered treatment in breast cancer? Results of a randomized controlled trial.

    Science.gov (United States)

    Savard, Josée; Ivers, Hans; Savard, Marie-Hélène; Morin, Charles M

    2014-08-01

    To assess the short-term efficacy of a video-based cognitive behavioral therapy for insomnia (CBT-I) as compared to a professionally administered CBT-I and to a no-treatment group. Randomized controlled trial. Radio-oncology department of a public hospital affiliated with Université Laval (CHU de Québec). Two hundred forty-two women with breast cancer who had received radiation therapy in the past 18 mo and who had insomnia symptoms or were using hypnotic medications were randomized to: (1) professionally administered CBT-I (PCBT-I; n = 81); (2) video-based CBT-I (VCBT-I; n = 80); and (3) no treatment (CTL; n = 81). PCBT-I composed of six weekly, individual sessions of approximately 50 min; VCBT-I composed of a 60-min animated video + six booklets. Insomnia Severity Index (ISI) total score and sleep parameters derived from a daily sleep diary and actigraphy, collected at pretreatment and posttreatment. PCBT-I and VCBT-I were associated with significantly greater sleep improvements, assessed subjectively, as compared to CTL. However, relative to VCBT-I, PCBT-I was associated with significantly greater improvements of insomnia severity, early morning awakenings, depression, fatigue, and dysfunctional beliefs about sleep. The remission rates of insomnia (ISI insomnia (CBT-I) using a video format appears to be a valuable treatment option, but face-to-face sessions remain the optimal format for administering CBT-I efficaciously in patients with breast cancer. Self-help interventions for insomnia may constitute an appropriate entry level as part of a stepped care model. ClinicalTrials.gov Identifier: NCT00674830. Savard J, Ivers H, Savard MH, Morin CM. Is a video-based cognitive behavioral therapy for insomnia as efficacious as a professionally administered treatment in breast cancer? Results of a randomized controlled trial.

  17. Effect of an online video-based intervention to increase HIV testing in men who have sex with men in Peru.

    Directory of Open Access Journals (Sweden)

    Magaly M Blas

    2010-05-01

    Full Text Available Although many men who have sex with men (MSM in Peru are unaware of their HIV status, they are frequent users of the Internet, and can be approached by that medium for promotion of HIV testing.We conducted an online randomized controlled trial to compare the effect of HIV-testing motivational videos versus standard public health text, both offered through a gay website. The videos were customized for two audiences based on self-identification: either gay or non-gay men. The outcomes evaluated were 'intention to get tested' and 'HIV testing at the clinic.'In the non-gay identified group, 97 men were randomly assigned to the video-based intervention and 90 to the text-based intervention. Non-gay identified participants randomized to the video-based intervention were more likely to report their intention of getting tested for HIV within the next 30 days (62.5% vs. 15.4%, Relative Risk (RR: 2.77, 95% Confidence Interval (CI: 1.42-5.39. After a mean of 125.5 days of observation (range 42-209 days, 11 participants randomized to the video and none of the participants randomized to text attended our clinic requesting HIV testing (p = 0.001. In the gay-identified group, 142 men were randomized to the video-based intervention and 130 to the text-based intervention. Gay-identified participants randomized to the video were more likely to report intentions of getting an HIV test within 30 days, although not significantly (50% vs. 21.6%, RR: 1.54, 95% CI: 0.74-3.20. At the end of follow up, 8 participants who watched the video and 10 who read the text visited our clinic for HIV testing (Hazard Ratio: 1.07, 95% CI: 0.40-2.85.This study provides some evidence of the efficacy of a video-based online intervention in improving HIV testing among non-gay-identified MSM in Peru. This intervention may be adopted by institutions with websites oriented to motivate HIV testing among similar MSM populations.Clinicaltrials.gov NCT00751192.

  18. Agile Multi-Parallel Micro Manufacturing Using a Grid of Equiplets

    NARCIS (Netherlands)

    Leo van Moergestel; Ing. Erik Puik

    2010-01-01

    Abstract: Unlike manufacturing technology for semiconductors and printed circuit boards, the market for traditional micro assembly lacks a clear public roadmap. More agile manufacturing strategies are needed in an environment in which dealing with change becomes a rule instead of an exception. In

  19. Can agile software tools bring the benefits of a task board to globally distributed teams?

    NARCIS (Netherlands)

    Katsma, Christiaan; Amrit, Chintan Amrit; van Hillegersberg, Jos; Sikkel, Nicolaas; Oshri, Ilan; Kotlarsky, Julia; Willcocks, Leslie P.

    Software-based tooling has become an essential part of globally disitrbuted software development. In this study we focus on the usage of such tools and task boards in particular. We investigate the deployment of these tools through a field research in 4 different companies that feature agile and

  20. Are Agile and Lean Manufacturing Systems Employing Sustainability, Complexity and Organizational Learning?

    Science.gov (United States)

    Flumerfelt, Shannon; Siriban-Manalang, Anna Bella; Kahlen, Franz-Josef

    2012-01-01

    Purpose: This paper aims to peruse theories and practices of agile and lean manufacturing systems to determine whether they employ sustainability, complexity and organizational learning. Design/methodology/approach: The critical review of the comparative operational similarities and difference of the two systems was conducted while the new views…

  1. Supply chain network design problem for a new market opportunity in an agile manufacturing system

    Science.gov (United States)

    Babazadeh, Reza; Razmi, Jafar; Ghodsi, Reza

    2012-08-01

    The characteristics of today's competitive environment, such as the speed with which products are designed, manufactured, and distributed, and the need for higher responsiveness and lower operational cost, are forcing companies to search for innovative ways to do business. The concept of agile manufacturing has been proposed in response to these challenges for companies. This paper copes with the strategic and tactical level decisions in agile supply chain network design. An efficient mixed-integer linear programming model that is able to consider the key characteristics of agile supply chain such as direct shipments, outsourcing, different transportation modes, discount, alliance (process and information integration) between opened facilities, and maximum waiting time of customers for deliveries is developed. In addition, in the proposed model, the capacity of facilities is determined as decision variables, which are often assumed to be fixed. Computational results illustrate that the proposed model can be applied as a power tool in agile supply chain network design as well as in the integration of strategic decisions with tactical decisions.

  2. Agile software development and its compatibility with a document-driven approach? A case study

    DEFF Research Database (Denmark)

    Heeager, Lise Tordrup; Nielsen, Peter Axel

    2009-01-01

    however have a desire to adopt agile development processes while maintaining compliance with a quality assurance standard or even a process standard. We have studied the software development process of a Danish pharmaceutical company. For market reasons the company has to comply the US Food and Drug...

  3. An Agile Methodology for Implementing Service-Oriented Architecture in Small and Medium Sized Organizations

    Science.gov (United States)

    Laidlaw, Gregory

    2013-01-01

    The purpose of this study is to evaluate the use of Lean/Agile principles, using action research to develop and deploy new technology for Small and Medium sized enterprises. The research case was conducted at the Lapeer County Sheriff's Department and involves the initial deployment of a Service Oriented Architecture to alleviate the data…

  4. A Three Cohort Study of Role-Play Instruction for Agile Project Management

    Science.gov (United States)

    Schmitz, Kurt

    2018-01-01

    Agile Project Management methods and processes that emphasize action and feedback over planning continue to gain prominence for Information Systems projects. This topic is an ideal candidate to lead the evolution of project management instruction from teaching "about" to learning "how to." This paper describes a role-play…

  5. A Quantitative Examination of Critical Success Factors Comparing Agile and Waterfall Project Management Methodologies

    Science.gov (United States)

    Pedersen, Mitra

    2013-01-01

    This study investigated the rate of success for IT projects using agile and standard project management methodologies. Any successful project requires use of project methodology. Specifically, large projects require formal project management methodologies or models, which establish a blueprint of processes and project planning activities. This…

  6. Comparison of Speed, Agility, Anaerobic Strength and Anthropometric Characteristics in Male Football and Futsal Players

    Science.gov (United States)

    Kartal, Resat

    2016-01-01

    The purpose of this study is to compare speed, agility, anaerobic strength and some anthropometric characteristics in male football and futsal players. The sample of the study is composed of male futsal team players of Aydin Adnan Menderes University (19-24 aged) (n = 12) and Aydin Merkez Yeniköy Football Club players (19-24 aged) (n = 12). Within…

  7. Lean vs Agile in the Context of Complexity Management in Organizations

    Science.gov (United States)

    Putnik, Goran D.; Putnik, Zlata

    2012-01-01

    Purpose: The objective of this paper is to provide a deeper insight into the relationship of the issue "lean vs agile" in order to inform managers towards more coherent decisions especially in a dynamic, unpredictable, uncertain, non-linear environment. Design/methodology/approach: The methodology is an exploratory study based on secondary data…

  8. Agile development for a multi-disciplinary bicycle stability test bench

    NARCIS (Netherlands)

    Cooke, A.G.; Bonnema, Gerrit Maarten; Poelman, Wim; Scheidl, R.; Jakoby, B.

    2012-01-01

    Agile software development methods are used extensively in the software industry. This paper describes an argument to explain why these methods can be used within a multi-disciplinary project and provides a concrete description on how to implement such a method, using a case-study to support the

  9. Engineering Flexible and Agile Services : A Reference Architecture for Administrative Processes

    NARCIS (Netherlands)

    Gong, Y.

    2012-01-01

    To provide up-to-date services towards citizens and businesses, administrative organizations need to make sure their business services and processes and supporting applications are flexible and agile enough to deal with changing situations and ensure legal compliance all the time. The research

  10. Implementations of service oriented architecture and agile software development: What works and what are the challenges?

    NARCIS (Netherlands)

    Schramm, Milan; Daneva, Maia

    2016-01-01

    Today many organizations use service-oriented architecture and agile software development as their software paradigms. While both certainly have their advantages, in the fields of Empirical Software Engineering and Information Systems these have been treated in relative isolation and their impact on

  11. Cross Sectional Study of Agile Software Development Methods and Project Performance

    Science.gov (United States)

    Lambert, Tracy

    2011-01-01

    Agile software development methods, characterized by delivering customer value via incremental and iterative time-boxed development processes, have moved into the mainstream of the Information Technology (IT) industry. However, despite a growing body of research which suggests that a predictive manufacturing approach, with big up-front…

  12. A Quantitative Inquiry into Software Developers' Intentions to Use Agile Scrum Method

    Science.gov (United States)

    Huq, M. Shamsul

    2017-01-01

    In recent years, organizations have shown increasing willingness to adopt agile scrum method (ASM) to meet the demand of modern-day software development; that is to deliver faster and better software, with a built-in flexibility to absorb last minute changes in requirements. This research study was undertaken to uncover the underlying factors that…

  13. AGILE SOFTWARE DEVELOPMENT METHODOLOGIES: AN OVERVIEW OF THE CURRENT STATE OF RESEARCH

    Directory of Open Access Journals (Sweden)

    Naftanaila Ionel

    2009-05-01

    Full Text Available Under the current economic conditions many organizations strive to continue the trend towards adopting agile processes, in order to take advantage of the numerous benefits that these can offer. Those benefits include quicker return on investment, better s

  14. Analysis of Agility Performance of Supply Chain: A Case Study on Indian Automotive Manufacturer

    Science.gov (United States)

    Routroy, S.; Sharma, S.; Bhardwaj, A.

    2018-04-01

    Manufacturing companies should understand the changing customer needs and expectations, access and defend the competitive pressure, anticipate and manage the uncertain demand and supply chain risk, and implement the appropriate technology to survive and excel in today’s marketplace. Therefore, they are moving away from mass production (i.e. lean supply chain) to one based on fast-responsiveness and flexibility, capitalizing on the rapid advancement in internet technologies and factory-on-demand mode of production (i.e. agile supply chain). It is observed that manufacturing companies in India in general and automotive supply chain in specific are compelled to cultivate supply chain agility for enhancing its performance level on continuous basis and comparing its supply chain agility performance with competitors to survive and sustain in the competitive business environment. Therefore, a methodology is proposed to evaluate the supply chain agility of a manufacturing supply chain and compare its performance level with competitors using Fuzzy Analytic Hierarchy Process and Taguchi Loss Function. A case study is developed and the proposed methodology is applied to Indian automotive supply chain for explaining the salient features of it.

  15. Colocation as a hybrid ICT sourcing strategy to improve operational agility

    DEFF Research Database (Denmark)

    Beck, Roman; Pahlke, Immanuel; Vykoukal, Jens

    2016-01-01

    a hybrid ICT sourcing strategy called colocation that allows firms to operate their own ICT resources in facilities of special-ized data center providers. Grounded in the theory of dynamic capabilities, we theorize and empirically ex-amine how colocation and top management support enable firms to improve...... their operational agility in the presence of environmental turbulence....

  16. An Agile Constructionist Mentoring Methodology for Software Projects in the High School

    Science.gov (United States)

    Meerbaum-Salant, Orni; Hazzan, Orit

    2010-01-01

    This article describes the construction process and evaluation of the Agile Constructionist Mentoring Methodology (ACMM), a mentoring method for guiding software development projects in the high school. The need for such a methodology has arisen due to the complexity of mentoring software project development in the high school. We introduce the…

  17. CONSUMER BEHAVIOR AND ENTERPRISE AGILITY – A MODEL OF THE SURVEYED INDICATORS

    Directory of Open Access Journals (Sweden)

    BOIER Rodica

    2009-05-01

    Full Text Available Enhancing the agility of the response to market demands is one of the most desirable qualities for the management of today’s enterprise, which is facing an unstable environment, with abrupt, frequent and unpredictable changes. The paper proposes a model o

  18. Strength, power, speed, and agility of women basketball players according to playing position.

    Science.gov (United States)

    Delextrat, Anne; Cohen, Daniel

    2009-10-01

    The aim of the present study was to investigate the effect of playing position on strength, power, speed, and agility performances of women basketball players. Thirty subjects playing at national level participated in this study. They were divided into 3 groups according to playing position: guards (positions 1 and 2), forwards (positions 3 and 4), and centers (position 5). Each subject performed 8 tests presented in a random order: The 30-second Wingate Anaerobic test (WAnT), isokinetic testing of the knee extensors, 2 types of jump tests, a 20-m sprint, the agility T-test, a suicide run, and a basketball chest pass. Statistical differences between playing positions were assessed using a 1-way analysis of variance (ANOVA) and Scheffe post hoc analyses. Results showed that guards performed significantly better than centers for the relative peak and mean power achieved during the WAnT (+13% and +16.9%, respectively), relative peak torque of knee extensors (+19.5%), single-leg jump (+21.8), suicide run (+7.5%), and agility T-test (+6.4%, p training must be undertaken according to playing position. The ability to perform the suicide run, the single-leg jump, and the different movements involved in the agility T-test must be developed in guards. In contrast, speed over short distances and strength development of lower body and upper body should be performed by all playing positions.

  19. The Prevalence of UX Design in Agile Development Processes in Industry

    DEFF Research Database (Denmark)

    Pedersen, Tina Øvad

    2015-01-01

    analyses. Almost all the companies carried out development using the Scrum framework. All of the companies were interested in the idea of agile UX, and found the idea of using the developers as a UX resource interesting. This, together with an idea of modifying existing usability methods to be used...

  20. Localised automation and robotics solutions, using a lean and agile R&D innovation process

    CSIR Research Space (South Africa)

    Bosscha, P

    2015-10-01

    Full Text Available too often, we develop excellent strategies, but fail on the implementation of these strategies. This paper will focus on the lean and agile research and development methodology and innovation process developed at the CSIR. It will use market areas...

  1. Strength, running speed, agility and balance profiles of 9- to 10-year ...

    African Journals Online (AJOL)

    The purpose of this study was to determine the strength, running speed and agility, and balance profiles of 9- to 10-year old learners and the relation between these skills of the learners. Using a stratified random selection from 20 schools with different socio-economic backgrounds, 862 9- to 10-year-old learners (457 boys; ...

  2. Effects of training on postural control and agility when wearing socks of different compression levels

    Directory of Open Access Journals (Sweden)

    Jaakkola Timo

    2017-02-01

    Full Text Available Study aim: The aim of this study was to evaluate the effects of training while wearing socks differing in compression level (clinical, sub-clinical, regular on performance of static and dynamic balancing and agility tasks in healthy, physically active people. We sought to understand whether socks with different compression properties supported postural regulation and agility task performance by enhancing somatosensory perception, unskewed by specific age range effects. Material and methods: Participants comprised 61 adults aged 18-75 years, divided into three groups (two experimental groups wearing clinical or sub-clinical level compression socks, and one control group wearing regular non-compression socks during training. An 8-week (2 × 1h per week intervention programme was administered to train static and dynamic balance and postural control, leg strength and agility. Results: A mixed model ANOVA revealed no differences in static and dynamic balance and postural control and agility performance between clinical, sub-clinical, and control groups before and after training. All groups significantly improved their test performance, suggesting that training had some benefit on motor performance. Conclusions: These results raised interesting questions requiring further investigation to examine the effects of wearing socks (with and without different levels of compression on motor behaviours in specific groups of elderly vs. young participants, in physically active vs. less physically active people, and in performance settings outside standardized laboratory tests to study applications in natural performance environments.

  3. On the importance of agile communication skills in BPM education: Design principles for international seminars

    Directory of Open Access Journals (Sweden)

    Jan vom Brocke

    2012-12-01

    Full Text Available Business Process Management (BPM has evolved as an integrated management discipline that aims to enable organizations to continuously innovate and improve their operations. BPM experts are exposed to communication processes involving people from various backgrounds (e.g., various business areas, fields of expertise, and cultures. Research in applied linguistics has shown that it is difficult to plan for constellations of such communication processes; thus, agile communication skills are vital for successful business communication. Teaching programs for BPM, however, do not account for these skills. Rather, they mainly address methods for the analysis, implementation, and management of business processes. As a result, graduates—though they may be technically and methodologically apt—face unexpected challenges due to communication deficiencies in BPM projects. BPM research has shown that deficiencies in communication are in fact among the most frequent reasons for project failure. In this paper, we present a course setting to teach agile communication skills in BPM education. The approach is informed by literature on BPM education as well as theories from virtual collaboration education. We have evaluated it in an international virtual seminar involving seven European universities. We argue for the importance of agile communication skills in BPM education. In addition, we present design principles for courses to teach agile communication skills that can be applied by fellow academics.

  4. Delaying mobility disability in people with Parkinson disease using a sensorimotor agility exercise program.

    Science.gov (United States)

    King, Laurie A; Horak, Fay B

    2009-04-01

    This article introduces a new framework for therapists to develop an exercise program to delay mobility disability in people with Parkinson disease (PD). Mobility, or the ability to efficiently navigate and function in a variety of environments, requires balance, agility, and flexibility, all of which are affected by PD. This article summarizes recent research identifying how constraints on mobility specific to PD, such as rigidity, bradykinesia, freezing, poor sensory integration, inflexible program selection, and impaired cognitive processing, limit mobility in people with PD. Based on these constraints, a conceptual framework for exercises to maintain and improve mobility is presented. An example of a constraint-focused agility exercise program, incorporating movement principles from tai chi, kayaking, boxing, lunges, agility training, and Pilates exercises, is presented. This new constraint-focused agility exercise program is based on a strong scientific framework and includes progressive levels of sensorimotor, resistance, and coordination challenges that can be customized for each patient while maintaining fidelity. Principles for improving mobility presented here can be incorporated into an ongoing or long-term exercise program for people with PD.

  5. The Effect of IT Integration on Supply Chain Agility Towards Market Performance (A Proposed Study

    Directory of Open Access Journals (Sweden)

    Shaghayegh Maleki Far

    2017-06-01

    Full Text Available Aim/Purpose\t: An important objective of any firm is escalation of its performance and the achievement of competitive advantages. Supply chain agility plays a prominent role to enhance the level of firm’s performance. Moreover, information technology (IT plays a foundational role in supply chain management practices. Hence, this study proposes the relationship between IT integration as the competency of IT and firm’s market performance both directly and through mediating role of supply chain agility. Background:\tMany studies have been done to date on the impact of supply chain agility on overall firm’s performance. However, the effect of an agile supply chain on firm’s market performance per se needs to be studied. Furthermore, there is a gap in the literature about the effect of IT competency such as IT integration on firm’s market performance both directly and through mediating role of supply chain agility. Recommendation for Researchers: The first direction this study gives to researchers is to consider the different factors which have significant effect on the agility of supply chain, particularly the IT related ones. The second direction is about the study on the effect of IT competencies and supply chain agility on each category of firm’s performance separately instead of considering it as a one construct. Impact on Society\t: Although this is a conceptual study, it can highlight the importance of IT competency not only in our daily life, but also in our businesses and industries. Future Research:\tThis study only proposes some relationships based on theory and literature. Future researchers can test these proposed relationships in different contexts and compare the results. Furthermore, this study proposes the relationships for large manufacturing sector in developing countries. The model could be tested for SMEs as well. In addition, the proposed theoretical model in this study might be tested in both developing as well as

  6. Understanding the structured processes followed by organisations prior to engaging in agile processes: A South African Perspective

    Directory of Open Access Journals (Sweden)

    Nimrod Noruwana

    2012-06-01

    Full Text Available There appears to be a lack of knowledge on the phases South African (SA organisations go through while adopting agile methods. As a means to address this gap, this study uncovered empirical evidence on the phases SA organisations go through whilst adopting agile methods as well as the disparities between agile prescriptions and the way SA organisations actually implement agile methods. The data collected using a case study approach was analysed through the lens of Actor-Network Theory (ANT. The results reveal that there is no structured process for adopting agile methods and organisations go through various phases in their attempts to adopt agile methods. During the various phases, organisations face challenges which are culture as well as people related. Through this study South African practitioners could now be aware that before adopting an agile methodology, there has to be a common understanding of the problems at hand and the envisioned solution. The findings also inform aspiring adopters in South Africa that adoption of the methods does not have to be as prescribed. They are free to adopt only those aspects the organisations need most.

  7. A comparison of assisted, resisted, and common plyometric training modes to enhance sprint and agility performance.

    Science.gov (United States)

    Khodaei, Kazem; Mohammadi, Abbas; Badri, Neda

    2017-10-01

    The purpose of this study was to compare the effect of assisted, resisted and common plyometric training modes to enhance sprint and agility performance. Thirty active young males (age 20.67±1.12, height 174.83±4.69, weight 63.45±7.51) volunteered to participate in this study that 24 completed testing. The participants were randomly assigned into different groups: assisted, resisted and common plyometric exercises groups. Plyometric training involved three sessions per week for 4 weeks. The volume load of plyometric training modes was equated between the groups. The posttest was performed after 48 hours of the last training session. Between-group differences were analyzed with the ANCOVA and LSD post-hoc tests, and within-group differences were analyzed by a paired t-test. The findings of the present study indicated that 0-10-m, 20-30-m sprint time and the Illinois Agility Test time significantly decreased in the assisted and resisted plyometrics modes compared to the common plyometric training mode (P≤0.05). Also, the 0-10-m, 0-30-m sprint time and agility T-test time was significantly reduced with resisted plyometrics modes compared to the assisted and common plyometric modes (P≤0.05). There was no significant difference in the 10-20-m sprint time among the three plyometric training modes. The results of this study demonstrated that assisted and resisted plyometrics modes with elastic bands were effective methods to improve sprint and agility performance than common plyometric training in active males. Also, the resisted plyometrics mode was superior than the assisted plyometrics mode to improving sprint and agility tasks.

  8. Reactive Kripke semantics

    CERN Document Server

    Gabbay, Dov M

    2013-01-01

    This text offers an extension to the traditional Kripke semantics for non-classical logics by adding the notion of reactivity. Reactive Kripke models change their accessibility relation as we progress in the evaluation process of formulas in the model. This feature makes the reactive Kripke semantics strictly stronger and more applicable than the traditional one. Here we investigate the properties and axiomatisations of this new and most effective semantics, and we offer a wide landscape of applications of the idea of reactivity. Applied topics include reactive automata, reactive grammars, rea

  9. Scoping for the Operation of Agile Urban Adaptation for Secondary Cities of the Global South: Possibilities in Pune, India

    Directory of Open Access Journals (Sweden)

    Mohanasundar Radhakrishnan

    2017-12-01

    Full Text Available Urban areas, especially in developing countries, are adapting to deficits in infrastructure and basic services (Type I adaptation and to adaptation gaps in response to current and future climatic, societal and economic change (Type II adaptation. The responses to these adaptations needs can be integrated and implemented using an “agile urban adaptation process”, i.e., an adaptive planning process quickly adapting to change in a flexible manner in short planning horizons, where the requirements and responses evolve through evolutionary development, early delivery, continuous improvement and collaboration between self-organizing and cross-functional teams. This paper focuses on how to move from the current conceptual stage to developing practical knowledge for the operation of agile urban adaptation. Scoping methodology comprises (i understanding and structuring the adaptation context; (ii exploring the four agile elements—balancing type I & II adaptation needs, flexibility, range of scenarios and involvement of stakeholders—in the adaptation context; (iii a detailed SWOT analysis (strength, weakness, opportunities and threat of adaptation responses; (iv mapping relationships and synergies between the adaptation responses; and (v preparing agility score cards for adaptation responses. The scoping exercise revealed that the agile adaptation process can move from concept to operation in Pune, India where the city is improving the basic services and adapting to climate change. For example: conventional adaptation responses such as city greening and check-dams across the rivers have agile characteristics; these responses are synergetic with other adaptation responses; and, there is a possibility to compare conventional adaptation responses based on agile characteristics. This scoping exercise also reveals that urban agile adaptation is not about implementing novel adaptation responses but understanding, planning and implementing conventional

  10. Business-driven IT-wide agile (Scrum) and Kanban (lean) implementation an action guide for business and IT leaders

    CERN Document Server

    Pham, Andrew Thu

    2012-01-01

    Business-Driven IT-Wide Agile (Scrum) and Kanban (Lean) Implementation: An Action Guide for Business and IT Leaders explains how to increase IT delivery capabilities through the use of Agile and Kanban. Factoring in constant change, communication, a sense of urgency, clear and measurable goals, political realities, and infrastructure needs, it covers all the ingredients required for success. Using real-world examples, this practical guide illustrates how to implement Agile and Kanban in software project management and development across the entire IT department. To make things easier for busy

  11. Developing an Interpretive Structural Modeling(ISM in order to Achieve Agility via Information Technology in Manufacturing Organization

    Directory of Open Access Journals (Sweden)

    Ali Mohammadi

    2012-12-01

    Full Text Available Agility is considered the ability to respond quickly to changes and a major factor for success and survival in today's business. The purpose of this research is to offer a conceptual model using Interpretive Structural Modeling(ISM. To this end after reviewing literature and theoretical background, the indices related to achieving agility via information technology (IT have been identified and then the Interpretive Structural Model in four levels has been represented. Findings show that tendency and commitment of top managers, organizational climate and strategic planning alignment with information technology planning is the major factors affecting agility achievement via information technology (IT.

  12. The Complementary Relationship between Organizational Architecture and Organizational Agility An Empirical Study in Mobile Carriers of Erbil – Iraq

    Directory of Open Access Journals (Sweden)

    Laith Ali Yousif Al-Hakim

    2017-02-01

    Full Text Available The present research aims to investigate the relationship between organizational architecture and organizational agility in the mobile carriers of Erbil in Iraq. A questionnaire was conducted on mobile companies based on a random sampling technique. The results show there is a statistically significance and positive relation between organizational architecture and organizational agility. The results also indicated that organizational architecture has a statistically significant and direct positive effect on organizational agility. Finally, the researchers draw an overall conclusion from the research as a whole.

  13. Relationship Between Jumping Ability, Agility and Sprint Performance of Elite Young Basketball Players: A Field-Test Approach

    OpenAIRE

    Abbas Asadi

    2016-01-01

    DOI: http://dx.doi.org/10.5007/1980-0037.2016v18n2p177   The purpose of this study was to determine the relationships between sprint, agility and jump performance of elite young basketball players. Sixteen elite national level young male basketball players participated in this study. The jumping ability of each player was determined using countermovement jump (CMJ), and broad long jump (BLJ). The agility T test (TT) and Illinois agility test (IAT) were assessed to determine the agilit...

  14. Reactive perforating collagenosis

    Directory of Open Access Journals (Sweden)

    Yadav Mukesh

    2009-01-01

    Full Text Available Reactive perforating collagenosis is a rare cutaneous disorder of unknown etiology. We hereby describe a case of acquired reactive perforating collagenosis in a patient of diabetes and chronic renal failure.

  15. Low profile frequency agile MIMO slot antenna with TCM characterization

    KAUST Repository

    Ghalib, Asim

    2017-06-07

    In this paper, a frequency reconfigurable multiple-input-multiple-output (MIMO) slot antenna is presented. The proposed design is low profile and compact with wide tunability range, covering several well-known frequency bands from 1800 MHz to 2450 MHz. The frequency reconfigurability is achieved by loading the annular slot with varactor diodes. The antenna system is also analyzed for MIMO performance metrics. Moreover, the effect of circular slot antenna on the chassis modes is also investigated using the theory of characteristic modes (TCM). The physical principle behind frequency reconfigurability is also investigated using TCM analysis. An interesting finding is observed using varactor diodes for frequency reconfigurability, that is the reactive impedance loading does not alter the modal significance (MS) plots but only aid in the input impedance matching at different frequency bands.

  16. Reactivity on the Web

    OpenAIRE

    Bailey, James; Bry, François; Eckert, Michael; Patrânjan, Paula Lavinia

    2005-01-01

    Reactivity, the ability to detect simple and composite events and respond in a timely manner, is an essential requirement in many present-day information systems. With the emergence of new, dynamic Web applications, reactivity on the Web is receiving increasing attention. Reactive Web-based systems need to detect and react not only to simple events but also to complex, real-life situations. This paper introduces XChange, a language for programming reactive behaviour on the Web,...

  17. Monadic Functional Reactive Programming

    NARCIS (Netherlands)

    A.J. van der Ploeg (Atze); C Shan

    2013-01-01

    htmlabstractFunctional Reactive Programming (FRP) is a way to program reactive systems in functional style, eliminating many of the problems that arise from imperative techniques. In this paper, we present an alternative FRP formulation that is based on the notion of a reactive computation: a

  18. The effect of 6-week combined agility-balance training on neuromuscular performance in basketball players.

    Science.gov (United States)

    Zemková, E; Hamar, D

    2010-09-01

    The study evaluates the effect of 6-week combined agility-balance training on neuromuscular performance in basketball players. Subjects divided into experimental (EG, n = 17) and control group (CG, n = 17) underwent a combined agility-balance training (in duration of 30 min) for a period of 6 weeks (4-5 sessions/week). Both groups performed reaction tasks similar to game-like situations, however EG on wobble boards and CG on stable surface. Prior to and after the training parameters of agility, balance, speed of step initiation, strength differentiation accuracy, and explosive power of lower limbs were evaluated. Postural stability was assessed under both static and dynamic conditions (wobble board) with eyes open and eyes closed, respectively. The velocity of the centre of pressure (COP) was registered at 100 Hz by means of posturography system FiTRO Sway check based on dynamometric platform. Using FiTRO Reaction check simple and multi-choice reaction times were measured. The same system was applied to evaluate the agility performance including reaction and movement task. Speed of step initiation was measured using FiTRO Dyne Premium. Jumping abilities were evaluated by means of FiTRO Jumper (10-seconds maximal jumps, Countermovement jump, Squat jump, Drop jump). Using the same system, the subject´s ability to match 50 % of their maximal height of the jump was evaluated. Results showed that a combined agility-balance training improved dynamic balance not only under visual control but also in eyes closed conditions. Training also increased run-out speed that likely contributed to better agility performance, reduced ground contact time during drop jump, and improved the ability to differentiate the force of muscle contraction during repeated jumps. However, such training has been found to be insufficient to improve both simple and multi-choice reaction time, and jumping performance. On the other hand, control group failed to show any significant improvement in

  19. Digital reactivity meter

    International Nuclear Information System (INIS)

    Akkus, B.; Anac, H.; Alsan, S.; Erk, S.

    1991-01-01

    Nowadays, various digital methods making use of microcomputers for neutron detector signals and determining the reactivity by numerical calculations are used in reactor control systems in place of classical reactivity meters. In this work, a calculation based on the ''The Time Dependent Transport Equation'' has been developed for determining the reactivity numerically. The reactivity values have been obtained utilizing a computer-based data acquisition and control system and compared with the analog reactivity meter values as well as the values calculated from the ''Inhour Equation''

  20. The Effect of an Agile Infrastructure on the Department of Defense in the Twenty-first Century

    National Research Council Canada - National Science Library

    Vohar, Timothy

    1998-01-01

    .... This study investigates the potential effects an agile infrastructure will have on the Department of Defense's ability to perform its logistics mission in support of its fighting forces. It focusses on: (1...