WorldWideScience

Sample records for universal multimedia access

  1. Efficient Access Control in Multimedia Social Networks

    Science.gov (United States)

    Sachan, Amit; Emmanuel, Sabu

    Multimedia social networks (MMSNs) have provided a convenient way to share multimedia contents such as images, videos, blogs, etc. Contents shared by a person can be easily accessed by anybody else over the Internet. However, due to various privacy, security, and legal concerns people often want to selectively share the contents only with their friends, family, colleagues, etc. Access control mechanisms play an important role in this situation. With access control mechanisms one can decide the persons who can access a shared content and who cannot. But continuously growing content uploads and accesses, fine grained access control requirements (e.g. different access control parameters for different parts in a picture), and specific access control requirements for multimedia contents can make the time complexity of access control to be very large. So, it is important to study an efficient access control mechanism suitable for MMSNs. In this chapter we present an efficient bit-vector transform based access control mechanism for MMSNs. The proposed approach is also compatible with other requirements of MMSNs, such as access rights modification, content deletion, etc. Mathematical analysis and experimental results show the effectiveness and efficiency of our proposed approach.

  2. Multiple access protocol for supporting multimedia services in wireless ATM networks

    DEFF Research Database (Denmark)

    Liu, Hong; Dittmann, Lars; Gliese, Ulrik Bo

    1999-01-01

    The furture broadband wireless asynchronous transfer mode (ATM) networks must provide seamless extension of multimedia services from the wireline ATM networks. This requires an effecient wireless access protocol to fulfill varying Quality-og-Service (QoS) requirements for multimedia applications....... In this paper, we propose a multiple access protocol using centralized and distributed channel access control techniques to provide QoS guarantees for multimedia services by taking advantage of the characteristics of different kinds of ATM traffics. Multimedia traffic, including constant bit rate (CBR...

  3. Improving Multimedia Foundations: Design of a Micro-Syllabus for Integrating Multimedia Modules into College Courses at the University of Delaware

    Science.gov (United States)

    Davis, Aaron

    2013-01-01

    At the University of Delaware there has been growth in the use of multimedia technologies to facilitate the process of learning. However, many students entering higher educational institutions today, despite growing up with access to these tools, do not use them in interesting and meaningful ways. When given the opportunity to create multimedia…

  4. Considering User's Access Pattern in Multimedia File Systems

    Science.gov (United States)

    Cho, KyoungWoon; Ryu, YeonSeung; Won, Youjip; Koh, Kern

    2002-12-01

    Legacy buffer cache management schemes for multimedia server are grounded at the assumption that the application sequentially accesses the multimedia file. However, user access pattern may not be sequential in some circumstances, for example, in distance learning application, where the user may exploit the VCR-like function(rewind and play) of the system and accesses the particular segments of video repeatedly in the middle of sequential playback. Such a looping reference can cause a significant performance degradation of interval-based caching algorithms. And thus an appropriate buffer cache management scheme is required in order to deliver desirable performance even under the workload that exhibits looping reference behavior. We propose Adaptive Buffer cache Management(ABM) scheme which intelligently adapts to the file access characteristics. For each opened file, ABM applies either the LRU replacement or the interval-based caching depending on the Looping Reference Indicator, which indicates that how strong temporally localized access pattern is. According to our experiment, ABM exhibits better buffer cache miss ratio than interval-based caching or LRU, especially when the workload exhibits not only sequential but also looping reference property.

  5. Enhanced multimedia content access and exploitation using semantic speech retrieval

    NARCIS (Netherlands)

    Ordelman, Roeland J.F.; de Jong, Franciska M.G.; Larson, Martha

    Techniques for automatic annotation of spoken content making use of speech recognition technology have long been characterized as holding unrealized promise to provide access to archives inundated with undisclosed multimedia material. This paper provides an overview of techniques and trends in

  6. Automated Speech and Audio Analysis for Semantic Access to Multimedia

    NARCIS (Netherlands)

    Jong, F.M.G. de; Ordelman, R.; Huijbregts, M.

    2006-01-01

    The deployment and integration of audio processing tools can enhance the semantic annotation of multimedia content, and as a consequence, improve the effectiveness of conceptual access tools. This paper overviews the various ways in which automatic speech and audio analysis can contribute to

  7. Automated speech and audio analysis for semantic access to multimedia

    NARCIS (Netherlands)

    de Jong, Franciska M.G.; Ordelman, Roeland J.F.; Huijbregts, M.A.H.; Avrithis, Y.; Kompatsiaris, Y.; Staab, S.; O' Connor, N.E.

    2006-01-01

    The deployment and integration of audio processing tools can enhance the semantic annotation of multimedia content, and as a consequence, improve the effectiveness of conceptual access tools. This paper overviews the various ways in which automatic speech and audio analysis can contribute to

  8. Interactive Multimedia Learning: Innovating Classroom Education in a Malaysian University

    Science.gov (United States)

    Leow, Fui-Theng; Neo, Mai

    2014-01-01

    This research study was conducted at INTI International University, and aimed at enhancing the quality of classroom learning for University students with three important emphases: Gagne's instructional model, multimedia, and student-centred learning. An Interactive Learning Module (ILM) was developed as the core component in forming the…

  9. Semantic Multimedia

    NARCIS (Netherlands)

    S. Staab; A. Scherp; R. Arndt; R. Troncy (Raphael); M. Grzegorzek; C. Saathoff; S. Schenk; L. Hardman (Lynda)

    2008-01-01

    htmlabstractMultimedia constitutes an interesting field of application for Semantic Web and Semantic Web reasoning, as the access and management of multimedia content and context depends strongly on the semantic descriptions of both. At the same time, multimedia resources constitute complex objects,

  10. Multimedia technologies in university libraries: opportunities and tasks

    Directory of Open Access Journals (Sweden)

    Tavalbekh Serkhan Ali

    2010-03-01

    Full Text Available Multimedia technologies (MMT are considered as a factor of qualitative changes of informational environment of education. Leading role of libraries in the process of integration of MMT environment of university is determined. Influence of libraries experience in usage of informational technologies both traditional and computer-aided, Internet in particular is observed. Determined that introduction of MMT noticeable improving the importance of library in MMT environment organization of universities, improvement of library informational service. Tasks of university libraries with integration into united media space are defining.

  11. Multi-Media Access and Presentation in the Twente Virtual Theatre Environment

    NARCIS (Netherlands)

    Correia, N.; Nijholt, Antinus; Cambell, T.; Davenport, G.

    2000-01-01

    This paper discusses a virtual world for presenting multi-media information and for natural interactions with the environment to get access to this information. Apart from mouse and keyboard input, interactions take place using speech and language. It is shown how this virtual environment can be

  12. The Los Alamos universe: Using multimedia to promote laboratory capabilities

    Energy Technology Data Exchange (ETDEWEB)

    Kindel, J.

    2000-03-01

    This project consists of a multimedia presentation that explains the technological capabilities of Los Alamos National Laboratory. It takes the form of a human-computer interface built around the metaphor of the universe. The project is intended promote Laboratory capabilities to a wide audience. Multimedia is simply a means of communicating information through a diverse set of tools--be they text, sound, animation, video, etc. Likewise, Los Alamos National Laboratory is a collection of diverse technologies, projects, and people. Given the ample material available at the Laboratory, there are tangible benefits to be gained by communicating across media. This paper consists of three parts. The first section provides some basic information about the Laboratory, its mission, and its needs. The second section introduces this multimedia presentation and the metaphor it is based on along with some basic concepts of color and user interaction used in the building of this project. The final section covers construction of the project, pitfalls, and future improvements.

  13. Multimedia: Why Invest?

    Science.gov (United States)

    Hirschbuhl, John J.

    1992-01-01

    Discusses the utilization of technology to assist the educational establishment deal with change. Topics addressed include multimedia metaphors such as graphical user interfaces; interactive videodisk systems; problems with current multimedia systems; a Multimedia Sampler developed at the University of North Carolina that includes applications…

  14. Use of Multimedia in Teaching and Learning of Political Science in University of Uyo, Akwa Ibom State, Nigeria

    Science.gov (United States)

    Udim, Davies Kelvin; Etim, Eyo Akon

    2016-01-01

    This paper examines the use of multimedia in teaching and learning of political science in University of Uyo, Akwa Ibom State, Nigeria. A survey research was adopted and the tool employed for this research study was a questionnaire titled "Use of Multimedia in Teaching and Learning of Political Science in University of Uyo" (UMTLPSUU).…

  15. The effectiveness of an accessibility-enhanced multimedia informational educational programme in reducing anxiety and increasing satisfaction of patients undergoing cardiac catheterisation.

    Science.gov (United States)

    Wu, Ka-Lai; Chen, Su-Ru; Ko, Wen-Chin; Kuo, Shu-Yu; Chen, Ping-Ling; Su, Hui-Fang; Chang, Wen-Yin

    2014-07-01

    To evaluate the effectiveness of an accessibility-enhanced multimedia informational educational programme in reducing anxiety and increasing satisfaction with the information and materials received by patients undergoing cardiac catheterisation. Cardiac catheterisation is one of the most anxiety-provoking invasive procedures for patients. However, informational education using multimedia to inform patients undergoing cardiac catheterisation has not been extensively explored. A randomised experimental design with three-cohort prospective comparisons. In total, 123 consecutive patients were randomly assigned to one of three groups: regular education; (group 1), accessibility-enhanced multimedia informational education (group 2) and instructional digital videodisc education (group 3). Anxiety was measured with Spielberger's State Anxiety Inventory, which was administered at four time intervals: before education (T0), immediately after education (T1), before cardiac catheterisation (T2) and one day after cardiac catheterisation (T3). A satisfaction questionnaire was administrated one day after cardiac catheterisation. Data were collected from May 2009-September 2010 and analysed using descriptive statistics, chi-squared tests, one-way analysis of variance, Scheffe's post hoc test and generalised estimating equations. All patients experienced moderate anxiety at T0 to low anxiety at T3. Accessibility-enhanced multimedia informational education patients had significantly lower anxiety levels and felt the most satisfied with the information and materials received compared with patients in groups 1 and 3. A statistically significant difference in anxiety levels was only found at T2 among the three groups (p = 0·004). The findings demonstrate that the accessibility-enhanced multimedia informational education was the most effective informational educational module for informing patients about their upcoming cardiac catheterisation, to reduce anxiety and improve satisfaction

  16. Advanced Signal Processing for Wireless Multimedia Communications

    Directory of Open Access Journals (Sweden)

    Xiaodong Wang

    2000-01-01

    Full Text Available There is at present a worldwide effort to develop next-generation wireless communication systems. It is envisioned that many of the future wireless systems will incorporate considerable signal-processing intelligence in order to provide advanced services such as multimedia transmission. In general, wireless channels can be very hostile media through which to communicate, due to substantial physical impediments, primarily radio-frequency interference and time-arying nature of the channel. The need of providing universal wireless access at high data-rate (which is the aim of many merging wireless applications presents a major technical challenge, and meeting this challenge necessitates the development of advanced signal processing techniques for multiple-access communications in non-stationary interference-rich environments. In this paper, we present some key advanced signal processing methodologies that have been developed in recent years for interference suppression in wireless networks. We will focus primarily on the problem of jointly suppressing multiple-access interference (MAI and intersymbol interference (ISI, which are the limiting sources of interference for the high data-rate wireless systems being proposed for many emerging application areas, such as wireless multimedia. We first present a signal subspace approach to blind joint suppression of MAI and ISI. We then discuss a powerful iterative technique for joint interference suppression and decoding, so-called Turbo multiuser detection, that is especially useful for wireless multimedia packet communications. We also discuss space-time processing methods that employ multiple antennas for interference rejection and signal enhancement. Finally, we touch briefly on the problems of suppressing narrowband interference and impulsive ambient noise, two other sources of radio-frequency interference present in wireless multimedia networks.

  17. Effectief leren van multimedia

    NARCIS (Netherlands)

    Kester, Liesbeth

    2013-01-01

    Kester, L. (2012, March). Effectief leren van multimedia [Effective learning from multimedia]. Keynote presented at a miniconference Learning Sciences of the Open University of the Netherlands, Eindhoven, the Netherlands.

  18. Multimedia Visualizer: An Animated, Object-Based OPAC.

    Science.gov (United States)

    Lee, Newton S.

    1991-01-01

    Describes the Multimedia Visualizer, an online public access catalog (OPAC) that uses animated visualizations to make it more user friendly. Pictures of the system are shown that illustrate the interactive objects that patrons can access, including card catalog drawers, librarian desks, and bookshelves; and access to multimedia items is described.…

  19. 3rd International Conference on Multimedia Technology

    CERN Document Server

    Yang, Jian; Jiao, Feng

    2014-01-01

    Proceedings of the 3rd International Conference on Multimedia Technology (ICMT2013) focuses on both the theory and applications of multimedia technology. The recent advances, new research findings and applications in the fields of theoretical, experimental and applied image & video processing and multimedia technology presented at the conference are brought together in this book. It will serve as a valuable reference for scientists and engineers working in multimedia and related fields. Prof. Aly A. Farag works at the University of Louisville, USA; Prof. Jian Yang works at Tsinghua University, China; Dr. Feng Jiao works at Nanjing University of Information Science & Technology, China.

  20. Multimedia Instruction Initiative: Building Faculty Competence.

    Science.gov (United States)

    Haile, Penelope J.

    Hofstra University began a university-wide initiative to enhance classroom instruction with multimedia technology and foster collaborative approaches to learning. The Multimedia Instruction Initiative emphasized teamwork among faculty, students, and computer center support staff to develop a technology-enriched learning environment supported by…

  1. A comparative analysis of learninig a foreign language in multimedia courses with regular EFL courses. A case study at the University of Cuenca

    OpenAIRE

    Cabrera Arias, Sandra Mercedes

    2011-01-01

    Nowadays, there are different methods that students can use to learn English as a foreign language. One of them is through using multimedia at The University of Cuenca on the newly implemented multimedia course. However, a lack of information to demonstrate whether these courses are effective or not led to the development of this study, which consists of a comparative analysis between a regular course and a multimedia course, both developed at the University of Cuenca. Twenty students on t...

  2. THE PHENOMENA OF TEACHING CAAD AND MULTIMEDIA IN ARCHITECTURE EDUCATION AT PETRA CHRISTIAN UNIVERSITY

    Directory of Open Access Journals (Sweden)

    Danny Santoso Mintorogo

    2001-01-01

    Full Text Available The department of architecture at Petra Christian University has offered CAAD and Multimedia for almost ten years, with particular emphasis on the architectural design studios and the final design studio process. As the beginner of CAD users, students with different of CAD skills-right after taking the fundamental of architectural CAD and Multimedia-tend to explore and use CAD in many different ways, such as very few students are using CAD as a design tool, and the others as a production tool mainly. Multimedia has long been firmly conceived, as a great interactive-presentation tool, as an automation within the digital domain of conventional hand-worked animation techniques of presentations. For being the students of 7th and 8th (final architectural design studios, the crucial issues of creative exploration within a design, simulation, and visualization techniques are of greater importance than those of media-blue prints production information only.

  3. Multimedia in German Libraries--Aspects of Cooperation and Integration.

    Science.gov (United States)

    Cremer, Monika

    This paper on multimedia in German libraries begins with an introduction to multimedia. Initiatives of the federal government and in the Laender (federal states) are then described, including: a 1997 symposium organized by the university library of Goettingen that presented several multimedia models developed in universities; the multimedia…

  4. Real-time resource availability signaling in IP multimedia subsystem networks

    NARCIS (Netherlands)

    Ozcelebi, T.; Radovanovic, I.; Sengupta, D.

    2008-01-01

    IP Multimedia Subsystem (IMS) allows the use of unlicensed, non-dedicated and nondeterministic access networks for delivering IP multimedia services. Providing end-to-end Quality-of-Service (QoS) for resource demanding real-time services (e.g. real-time multimedia) over such networks is a

  5. Visual Enhancements: Improving Deaf Students' Transition Skills Using Multimedia Technology.

    Science.gov (United States)

    Davis, Cheryl D.

    1999-01-01

    Discusses developments in technology that provide high-quality visual access to transition information and multimedia instruction for learners with deafness. Identifies a variety of considerations in using multimedia products and describes the pros and cons of different media in the context of several multimedia projects. (Author/CR)

  6. Request Stream Control for the Access to Broadband Multimedia Educational Resources in the Distance Learning System

    Directory of Open Access Journals (Sweden)

    Irina Pavlovna Bolodurina

    2013-10-01

    Full Text Available This article presents a model of queuing system for broadband multimedia educational resources, as well as a model of access to a hybrid cloud system storage. These models are used to enhance the efficiency of computing resources in a distance learning system. An additional OpenStack control module has been developed to achieve the distribution of request streams and balance the load between cloud nodes.

  7. The four facets of multimedia streaming (Chapter 7)

    NARCIS (Netherlands)

    Agboma, F.; Liotta, A.; Pierre, S.

    2010-01-01

    Recent advances in media coding techniques and network access technologies have made multimedia streaming practicable and affordable in both fixed and mobile environments. Multimedia streaming services from anywhere and at anytime is fast becoming a reality. This chapter provides a snapshot of the

  8. Multimedia information processing in the SWAN mobile networked computing system

    Science.gov (United States)

    Agrawal, Prathima; Hyden, Eoin; Krzyzanowsji, Paul; Srivastava, Mani B.; Trotter, John

    1996-03-01

    Anytime anywhere wireless access to databases, such as medical and inventory records, can simplify workflow management in a business, and reduce or even eliminate the cost of moving paper documents. Moreover, continual progress in wireless access technology promises to provide per-user bandwidths of the order of a few Mbps, at least in indoor environments. When combined with the emerging high-speed integrated service wired networks, it enables ubiquitous and tetherless access to and processing of multimedia information by mobile users. To leverage on this synergy an indoor wireless network based on room-sized cells and multimedia mobile end-points is being developed at AT&T Bell Laboratories. This research network, called SWAN (Seamless Wireless ATM Networking), allows users carrying multimedia end-points such as PDAs, laptops, and portable multimedia terminals, to seamlessly roam while accessing multimedia data streams from the wired backbone network. A distinguishing feature of the SWAN network is its use of end-to-end ATM connectivity as opposed to the connectionless mobile-IP connectivity used by present day wireless data LANs. This choice allows the wireless resource in a cell to be intelligently allocated amongst various ATM virtual circuits according to their quality of service requirements. But an efficient implementation of ATM in a wireless environment requires a proper mobile network architecture. In particular, the wireless link and medium-access layers need to be cognizant of the ATM traffic, while the ATM layers need to be cognizant of the mobility enabled by the wireless layers. This paper presents an overview of SWAN's network architecture, briefly discusses the issues in making ATM mobile and wireless, and describes initial multimedia applications for SWAN.

  9. Let's talk about it: dialogues with multimedia databases Database support for human activity

    NARCIS (Netherlands)

    de Vries, A.P.; van der Veer, Gerrit C.; Blanken, Henk

    We describe two scenarios of user tasks in which access to multimedia data plays a significant role. Because current multimedia databases cannot support these tasks, we introduce three new requirements on multimedia databases: multimedia objects should be active objects, querying is an interaction

  10. Developing a Multimedia Instrument for Technical Vocabulary Learning: A Case of EFL Undergraduate Physics Education

    Science.gov (United States)

    Rusanganwa, Joseph Appolinary

    2015-01-01

    The aim of the present study is to investigate the process of constructing a Multimedia Assisted Vocabulary Learning (MAVL) instrument at a university in Rwanda in 2009. The instrument is used in a one-computer classroom where students were taught in a foreign language and had little access to books. It consists of video clips featuring images,…

  11. Flexible feature interface for multimedia sources

    Science.gov (United States)

    Coffland, Douglas R [Livermore, CA

    2009-06-09

    A flexible feature interface for multimedia sources system that includes a single interface for the addition of features and functions to multimedia sources and for accessing those features and functions from remote hosts. The interface utilizes the export statement: export "C" D11Export void FunctionName(int argc, char ** argv,char * result, SecureSession *ctrl) or the binary equivalent of the export statement.

  12. The Trade Fair: Introducing ESP Multimedia at a Technical University in Taiwan

    Directory of Open Access Journals (Sweden)

    Shu-Chiao Tsai

    2008-09-01

    Full Text Available This discussion provides an overview of steps in developing and assessing ESP multimedia courseware at a technical university in Taiwan. The courseware is designed to expand language skills that foster Chinese learners of English as they develop communicative skills for international business. Student evaluations of the prototype for its Trade Fair component suggests that it is useful for situating the learning process and simulating social cues, which in turn supports building the communicative skills needed for the kinds of interaction demanded by tourism, travel, hospitality, and similar areas of international business.

  13. VR/Multimedia Synthesis, Phase II

    National Research Council Canada - National Science Library

    Hoffman, Helene

    1997-01-01

    ...) with extant multimedia (MM) resources. Case based scenarios promote exploration, discovery, and active learning by enabling users to dissect 3-D anatomic models while accessing supporting resource elements...

  14. The universal access handbook

    CERN Document Server

    Stephanidis, Constantine

    2009-01-01

    In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains. Increasingly, professionals in this rapidly maturing area require a comprehensive and multidisciplinary resource that addresses current principles, methods, and tools. Written by leading international authorities from academic, research, and industrial organizations and nonmarket institutions, The Universal Access Handbook covers the unfolding scientific, methodological, technological, and pol

  15. Wireless multimedia communication systems design, analysis, and implementation

    CERN Document Server

    Rao, KR; Bakmaz, Bojan M

    2014-01-01

    Rapid progress in software, hardware, mobile networks, and the potential of interactive media poses many questions for researchers, manufacturers, and operators of wireless multimedia communication systems. Wireless Multimedia Communication Systems: Design, Analysis, and Implementation strives to answer those questions by not only covering the underlying concepts involved in the design, analysis, and implementation of wireless multimedia communication systems, but also by tackling advanced topics such as mobility management, security components, and smart grids.Offering an accessible treatment

  16. Enhancing end-to-end QoS for multimedia streaming in IMS-based networks

    NARCIS (Netherlands)

    Ozcelebi, T.; Radovanovic, I.; Chaudron, M.R.V.

    2007-01-01

    Convergence of the emerging IP Multimedia Subsystem(IMS) includes unlicensed, nondedicated and nondeterministic hence uncontrollable. computer access, networks for IP multimedia services. It enables provision of resource demanding real-time services and multimedia communication raising new

  17. Secure access control and large scale robust representation for online multimedia event detection.

    Science.gov (United States)

    Liu, Changyu; Lu, Bin; Li, Huiling

    2014-01-01

    We developed an online multimedia event detection (MED) system. However, there are a secure access control issue and a large scale robust representation issue when we want to integrate traditional event detection algorithms into the online environment. For the first issue, we proposed a tree proxy-based and service-oriented access control (TPSAC) model based on the traditional role based access control model. Verification experiments were conducted on the CloudSim simulation platform, and the results showed that the TPSAC model is suitable for the access control of dynamic online environments. For the second issue, inspired by the object-bank scene descriptor, we proposed a 1000-object-bank (1000OBK) event descriptor. Feature vectors of the 1000OBK were extracted from response pyramids of 1000 generic object detectors which were trained on standard annotated image datasets, such as the ImageNet dataset. A spatial bag of words tiling approach was then adopted to encode these feature vectors for bridging the gap between the objects and events. Furthermore, we performed experiments in the context of event classification on the challenging TRECVID MED 2012 dataset, and the results showed that the robust 1000OBK event descriptor outperforms the state-of-the-art approaches.

  18. Secure Access Control and Large Scale Robust Representation for Online Multimedia Event Detection

    Directory of Open Access Journals (Sweden)

    Changyu Liu

    2014-01-01

    Full Text Available We developed an online multimedia event detection (MED system. However, there are a secure access control issue and a large scale robust representation issue when we want to integrate traditional event detection algorithms into the online environment. For the first issue, we proposed a tree proxy-based and service-oriented access control (TPSAC model based on the traditional role based access control model. Verification experiments were conducted on the CloudSim simulation platform, and the results showed that the TPSAC model is suitable for the access control of dynamic online environments. For the second issue, inspired by the object-bank scene descriptor, we proposed a 1000-object-bank (1000OBK event descriptor. Feature vectors of the 1000OBK were extracted from response pyramids of 1000 generic object detectors which were trained on standard annotated image datasets, such as the ImageNet dataset. A spatial bag of words tiling approach was then adopted to encode these feature vectors for bridging the gap between the objects and events. Furthermore, we performed experiments in the context of event classification on the challenging TRECVID MED 2012 dataset, and the results showed that the robust 1000OBK event descriptor outperforms the state-of-the-art approaches.

  19. Personalizing and Contextualizing Multimedia Case Methods in University-based Teacher Education: An Important Modification for Promoting Technological Design in School Science

    Science.gov (United States)

    Bencze, Larry; Hewitt, Jim; Pedretti, Erminia

    2009-01-01

    Results of various studies suggest that multimedia ‘case methods’ (activities associated with case documentaries) have many benefits in university-based teacher education contexts. They can, for example, help to ‘bridge the gap’ between perspectives and practices held by academic teacher educators and those held by student-teachers - who may adhere to perspectives and practices commonly supported in schools. On the other hand, some studies, along with theoretical arguments, suggest that there are limits to the effectiveness of multimedia case methods - because, for example, they can never fully represent realities of teaching and learning in schools. Furthermore, often missing from multimedia case methods is the student-teacher in the role of teacher. To address these concerns, we modified an existing multimedia case method by associating it with a special practice teaching situation in a school context. Qualitative data analyzed using constant comparative methods suggest that student-teachers engaged in this modified multimedia case method developed relatively deep commitments to encouraging students to conduct technology design projects - a non-traditional practice in school science. Factors that appeared to influence development of this motivation included student-teachers’ pre-instructional perspectives about science and the personalization and contextualization inherent to the modified multimedia case method.

  20. Specification and Support of Adaptable Networked Multimedia

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick)

    1993-01-01

    htmlabstractAccessing multimedia information in a networked environment introduces problems that don't exist when the same information is accessed locally. These problems include: competing for network resources within and across applications, synchronizing data arrivals from various sources within

  1. Intelligent Multi-Media Integrated Interface Project

    Science.gov (United States)

    1990-06-01

    been devoted to the application of aritificial intelligence technology to the development of human -computer interface technology that integrates speech...RADC-TR-90-128 Final Technical Report June 1090 AD-A225 973 INTELLIGENT MULTI-MEDIA INTEGRATED INTERFACE PROJECT Calspan-University of Buffalo...contractual obligations or notices on a specific document require that it be returned. INTELLIGENT MULTI-MEDIA INTEGRATED INTERFACE PROJECT J. G. Neal J. M

  2. Multimedia adaptation with SIP resource availability signalling in IMS-networks

    NARCIS (Netherlands)

    Ozcelebi, T.; Radovanovic, I.

    2007-01-01

    Unlicensed, nondedicated and nondeterministic computer access networks are included in IP multimedia subsystem (IMS) in addition to the operator core network, which arises new end-to-end quality-of-service (QoS) issues for multimedia streaming. The resource availability of the network and the

  3. Teaching through Interactive Multi-Media Programming. A New Philosophy of the Social Sciences and a New Epistemology of Creativity.

    Science.gov (United States)

    Riskin, Steve R.

    This paper discusses the results of an experimental, non-traditional university class in sociology in which students produced an interactive multimedia module in a social science subject area using a computer system that allowed instant access to film, sound, television, images, and text. There were no constraints on the selection of media, or the…

  4. Multimedia on nuclear reactors physics

    International Nuclear Information System (INIS)

    Dies, Javier; Puig, Francesc

    2010-01-01

    The paper present an example of measures that have been found to be effective in the development of innovative educational and training technology. A multimedia course on nuclear reactor physics is presented. This material has been used for courses at master level at the universities; training for engineers at nuclear power plant as modular 2 weeks course; and training operators of nuclear power plant. The multimedia has about 785 slides and the text is in English, Spanish and French. (authors)

  5. A Qualitative Evaluation of the Use of Multimedia Case Studies in an Introductory Engineering Course at Two Southeastern Universities

    Science.gov (United States)

    Huett, Kim C.; Kawulich, Barbara

    2015-01-01

    Collaborating at two universities to improve teaching and learning in undergraduate engineering, an interdisciplinary team of researchers, instructors, and evaluators planned and implemented the use of multimedia case studies with students enrolled in an introductory engineering course. This qualitative action evaluation study focuses on results…

  6. Performance Evaluation of IP Based Multimedia Services in UMTS

    Directory of Open Access Journals (Sweden)

    Riri Fitri SARI

    2008-01-01

    Full Text Available This paper presents our work in the performance evaluation of UMTS network based on simulation. Enhanced UMTS Radio Access Network Extensions for NS-2 (EURANE developed by SEACORN has brought us to the higher phase of UMTS simulation in third generation wireless telecommunication system. Wireless 3G is designed to be able to deliver various kind of multimedia package through an IP network for the purpose of easier interconnection with fixed network with various existing multimedia services. Multimedia services with their bandwidth consumption characteristics are able to be sent through a UMTS network with the existence of High Speed Data Packet Access (HSPDA in Release 5. Quality of Service (QoS is a major concern in multimedia services. This paper shows the performance analysis of a number of multimedia services and their QoS using HSDPA in UMTS. The experiments were based on EURANE extension for NS-2. From the simulation conducted, we found that Unacknowledged Mode (UM in Radio Link Control (RLC will perform better for QoS class number 1 (VoIP and 2 (Video Streaming, while Acknowledged Mode (AM mode are more suitable for QoS class number 3 (web server and 4 (FTP.

  7. Intelligent Interactive Multimedia

    CERN Document Server

    Watanabe, Toyohide; Takahashi, Naohisa; 5th International Conference on Intelligent Interactive Multimedia Systems and Services

    2012-01-01

    This volume contains the Proceedings of the 5th International Conference on Intelligent Interactive Multimedia Systems and Services (KES-IIMSS-12).  The Conference was jointly organised by Nagoya University in Japan and the KES International organisation, and held in the attractive city of Gifu.   The KES-IIMSS conference series, (series chairs Prof. Maria Virvou and Prof. George Tsihrintzis), presents novel research in various areas of intelligent multimedia system relevant to the development of a new generation of interactive, user-centric devices and systems.  The aim of the conference is to provide an internationally respected forum for scientific research in the technologies and applications of this new and dynamic research area.

  8. Achieving Universal Access to Broadband

    Directory of Open Access Journals (Sweden)

    Morten FALCH

    2009-01-01

    Full Text Available The paper discusses appropriate policy measures for achieving universal access to broadband services in Europe. Access can be delivered by means of many different technology solutions described in the paper. This means a greater degree of competition and affects the kind of policy measures to be applied. The paper concludes that other policy measure than the classical universal service obligation are in play, and discusses various policy measures taking the Lisbon process as a point of departure. Available policy measures listed in the paper include, universal service obligation, harmonization, demand stimulation, public support for extending the infrastructure, public private partnerships (PPP, and others.

  9. Multihoming for Mobile Internet of Multimedia Things

    OpenAIRE

    Balan, Titus; Robu, Dan; Sandu, Florin

    2017-01-01

    Mobility, redundancy, and bandwidth requirements are transforming the communication models used for IoT, mainly in case of Critical Communications and multimedia streaming (“IoMT, Internet of Multimedia Things”), as wireless video traffic is expected to be 60–75% of the global mobile traffic by 2020. One of the characteristics of 5G networks will be the proliferation of different/heterogeneous radio networks (virtualized radio access networks, RAN, new energy-efficient radios, femtocells, and...

  10. Multimedia signal coding and transmission

    CERN Document Server

    Ohm, Jens-Rainer

    2015-01-01

    This textbook covers the theoretical background of one- and multidimensional signal processing, statistical analysis and modelling, coding and information theory with regard to the principles and design of image, video and audio compression systems. The theoretical concepts are augmented by practical examples of algorithms for multimedia signal coding technology, and related transmission aspects. On this basis, principles behind multimedia coding standards, including most recent developments like High Efficiency Video Coding, can be well understood. Furthermore, potential advances in future development are pointed out. Numerous figures and examples help to illustrate the concepts covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by exercises. The book is also a self-contained introduction both for researchers and developers of multimedia compression systems in industry.

  11. Web accessibility of public universities in Andalusia

    Directory of Open Access Journals (Sweden)

    Luis Alejandro Casasola Balsells

    2017-06-01

    Full Text Available This paper describes an analysis conducted in 2015 to evaluate the accessibility of content on Andalusian public university websites. In order to determinate whether these websites are accessible, an assessment has been carried out to check conformance with the latest Web Content Accessibility Guidelines (WCAG 2.0 established by the World Wide Web Consortium (W3C. For this purpose, we have designed a methodology for analysis that combines the use of three automatic tools (eXaminator, MINHAP web accessibility tool, and TAW with a manual analysis to provide a greater reliability and validity of the results. Although the results are acceptable overall, a detailed analysis shows that more is still needed for achieving full accessibility for the entire university community. In this respect, we suggest several corrections to common accessibility errors for facilitating the design of university web portals.

  12. Multimedia Instruction & Language Learning Attitudes: A Study with University Students

    Directory of Open Access Journals (Sweden)

    Jesús Izquierdo

    2015-04-01

    Full Text Available This study examined the effects of two types of Multimedia Instruction (MI and learners’ second language (L2 proficiency on language learning attitudes. During four weeks, university learners of French received MI on the distinctive use of the perfective and the imperfective past in one of the four following conditions: learners with low L2 proficiency level exposed to MI with (n=17 or without language awareness tasks (n=17, and learners with intermediate L2 proficiency level exposed to MI with (n=14 or without language awareness tasks (n=28. Before and after the experiment, participants completed the Attitude/Motivation Test Battery (AMTB. Non-parametric analyses revealed a positive enhancement of classroom-related attitudes only among intermediate learners exposed to MI without Language Awareness Tasks. Nevertheless, the results showed similar as well as stable attitudes towards language learning in all the experimental conditions.

  13. M3-learning - Exploring mobile multimedia microblogging learning

    Directory of Open Access Journals (Sweden)

    Carmen Holotescu

    2011-12-01

    Full Text Available In the context in which the new frontier of Web 2.0 is marked out by the use of mobile devices anywhere, anytime, by anyone and anything, our paper aims at valorizing the mobility parameters of the Cirip.eu platform in order to integrate the microblogging technology in higher education, for the purpose of increasing knowledge and learning in authentic mobile learning environments. As an innovation for the mobile learning through microblogging, we mention the following elements:•On a technological level: localize / join mobile groups, access content and OERs, share opinions, work collaboratively on multimedia objects, participate in polls / quizzes, receive / send updates via SMS, create / manage mobile PLEs, recover password via SMS;On a pedagogical level: develop multimedia educational resources / learning objects by using mobile technologies specific for different subject areas to be teached with microblogging.Thus, the aim of our experiment is not only to provide a general overview / a framework for using microblogging through mobile technologies, but also a way to enhance teaching and learning in formal university courses and to present mobile microblogging learning benefits, opportunities, limits and risks.

  14. Achieving universal access to broadband

    DEFF Research Database (Denmark)

    Falch, Morten; Henten, Anders

    2009-01-01

    The paper discusses appropriate policy measures for achieving universal access to broadband services in Europe. Access can be delivered by means of many different technology solutions described in the paper. This means a greater degree of competition and affects the kind of policy measures...

  15. University access for social justice: a capabilities perspective

    Directory of Open Access Journals (Sweden)

    Merridy Wilson-Strydom

    2011-01-01

    Full Text Available The closely related, but often contradictory, issues of increasing access to university and improving students' chances of success in their university studies have been and continue to be an important research focus within higher education studies and policy in South Africa and beyond. More recently, the challenge of underpreparedness of students entering university has gained prominence as universities struggle to increase their throughput rates. It can be argued that increasing access, without increasing chances of success, is becoming a new form of social exclusion within higher education. Thispaperproposes that approaching issues of access from a capabilities perspective (as developed by Amartya Sen provides a means of fostering access for social justice and countering access that leads to social exclusion. As such, this is a theoretical paper building on existing work on the capabilities approach within education to argue that the notion of capabilities provides a useful theoretical and conceptual framework for understanding the complexities of meaningful access to university in a deeply divided society like South Africa.

  16. Automatic annotation of lecture videos for multimedia driven pedagogical platforms

    Directory of Open Access Journals (Sweden)

    Ali Shariq Imran

    2016-12-01

    Full Text Available Today’s eLearning websites are heavily loaded with multimedia contents, which are often unstructured, unedited, unsynchronized, and lack inter-links among different multimedia components. Hyperlinking different media modality may provide a solution for quick navigation and easy retrieval of pedagogical content in media driven eLearning websites. In addition, finding meta-data information to describe and annotate media content in eLearning platforms is challenging, laborious, prone to errors, and time-consuming task. Thus annotations for multimedia especially of lecture videos became an important part of video learning objects. To address this issue, this paper proposes three major contributions namely, automated video annotation, the 3-Dimensional (3D tag clouds, and the hyper interactive presenter (HIP eLearning platform. Combining existing state-of-the-art SIFT together with tag cloud, a novel approach for automatic lecture video annotation for the HIP is proposed. New video annotations are implemented automatically providing the needed random access in lecture videos within the platform, and a 3D tag cloud is proposed as a new way of user interaction mechanism. A preliminary study of the usefulness of the system has been carried out, and the initial results suggest that 70% of the students opted for using HIP as their preferred eLearning platform at Gjøvik University College (GUC.

  17. Multimedia services in intelligent environments advances in recommender systems

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi

    2013-01-01

    Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Advances in Recommender Systems. Recommender systems are crucial in multimedia services, as they aim at protecting the service users from information overload. The book includes nine chapters, which present various recent research results in recommender systems. This resear...

  18. Crowdsourcing rock n' roll multimedia retrieval

    NARCIS (Netherlands)

    Snoek, Cees G.M.; Freiburg, Bauke; Oomen, Johan; Ordelman, Roeland J.F.

    2010-01-01

    In this technical demonstration, we showcase a multimedia search engine that facilitates semantic access to archival rock n' roll concert video. The key novelty is the crowdsourcing mechanism, which relies on online users to improve, extend, and share, automatically detected results in video

  19. University access for social justice: a capabilities perspective ...

    African Journals Online (AJOL)

    University access for social justice: a capabilities perspective. M Wilson-Strydom. Abstract. The closely related, but often contradictory, issues of increasing access to university and improving students' chances of success in their university studies have been and continue to be an important research focus within higher ...

  20. Indexing and retrieval of multimedia objects at different levels of granularity

    Science.gov (United States)

    Faudemay, Pascal; Durand, Gwenael; Seyrat, Claude; Tondre, Nicolas

    1998-10-01

    Intelligent access to multimedia databases for `naive user' should probably be based on queries formulation by `intelligent agents'. These agents should `understand' the semantics of the contents, learn user preferences and deliver to the user a subset of the source contents, for further navigation. The goal of such systems should be to enable `zero-command' access to the contents, while keeping the freedom of choice of the user. Such systems should interpret multimedia contents in terms of multiple audiovisual objects (from video to visual or audio object), and on actions and scenarios.

  1. Multimedia

    Science.gov (United States)

    Kaye, Karen

    1993-01-01

    Multimedia initiative objectives for the NASA Scientific and Technical Information (STI) program are described. A multimedia classification scheme was developed and the types of non-print media currently in use are inventoried. The NASA STI Program multimedia initiative is driven by a changing user population and technical requirements in the areas of publications, dissemination, and user and management support.

  2. Online Distance Education at the Universiti Sains Malaysia, Malaysia: Preliminary Perceptions.

    Science.gov (United States)

    Idrus, Rozhan Mohammed; Lateh, Habibah Hj

    2000-01-01

    Presents the instructional design aspects of a multimedia course delivered online via the Internet in a distance learning program at the Universiti Sains Malaysia. Reports results of a preliminary study that showed student perceptions toward online distance education focused on accessibility and presentation rather than pedagogical techniques and…

  3. Assessing communication accessibility in the university classroom: towards a goal of universal hearing accessibility.

    Science.gov (United States)

    Cheesman, Margaret F; Jennings, Mary Beth; Klinger, Lisa

    2013-01-01

    Measures of accessibility typically focus on the physical environment and aspects relating to getting into and out of spaces. The transient sound environment is less well characterized in typical accessibility measures. Hearing accessibility measures can be based upon physical indices or functional assessment. The physical measures are indices that use signal-to-noise ratios to evaluate audibility while the functional assessment tool adopts universal design for hearing (UDH) principles derived from principles of universal design. The UDH principles include (1) Optimization of the hearing environment for all; (2) Optimization of interactions between persons and objects to promote better hearing in an environment; (3) Optimization of opportunities for people to have multiple choices of interactions with one another; (4) Optimization of opportunities for people to perform different activities in and across environments; (5) Optimization of opportunities for people to have safe, private, and secure use of the environment while minimizing distraction, interference, or cognitive loading; and (6) Optimization of opportunities for people to use the environment without extra steps for hearing access during preparatory, use and/or after use phases. This paper compares the two approaches using case examples from post-secondary classrooms in order to describe the potential advantages and limitations of each.

  4. Multimedia services in intelligent environments recommendation services

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi

    2013-01-01

    Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Recommendation Services. Recommendation services appear in the mobile environment, medicine/biology, tourism, education, and so on. The book includes ten chapters, which present various recently developed recommendation services. This research book is directed to professors...

  5. Designing and assessing fixed dental prostheses 2 multimedia-based education in dentistry students.

    Science.gov (United States)

    Jahandideh, Yousef; Roohi Balasi, Leila; Vadiati Saberi, Bardia; Dadgaran, Ideh

    2016-01-01

    Background: Above all methods effective learning results from decent training, acquired in the proper environment and encouraging creative methods. Computer-assisted training by educational software is considered a fundamental measure to improve medical and dentistry education systems. This study aims to design and assess fixed dental prostheses via 2 multimedia instructional contents at the Guilan dentistry school. Methods: This is a descriptive and cross-sectional study. First off, the instructional content was analyzed. The software used to produce multimedia was the iSpring suite Ver.7.0. After designing the instructional multimedia, this software was loaded by LMS. Sixty-nine dentistry students in the 5th semester at Guilan Dentistry School were selected via convenience sampling. At the end of the course, a structured questionnaire containing 26 items were handed to the students to evaluate the instructional multimedia quality. Results: Mean ±SD age was 24.68±3.24 years, 43 were women (62.4%) and 26 were men (37.6%) -the majority of 76.8% used the internet at home. A portion of 33.3% were inclined to use multimedia and the internet with in-person training. About 60% declared that multimedia quality as being good. Conclusion: the instructional multimedia designs which are compatible with lesson objectives and audiovisual facilities can have a great effect on the student's satisfaction. Preparing instructional multimedia makes the instructional content easily accessible for students to be able to review it several times at the proper opportunity and if presented through LMS they would be able to study the lesson subject wherever and whenever accessing the internet.

  6. Multimedia architectures: from desktop systems to portable appliances

    Science.gov (United States)

    Bhaskaran, Vasudev; Konstantinides, Konstantinos; Natarajan, Balas R.

    1997-01-01

    Future desktop and portable computing systems will have as their core an integrated multimedia system. Such a system will seamlessly combine digital video, digital audio, computer animation, text, and graphics. Furthermore, such a system will allow for mixed-media creation, dissemination, and interactive access in real time. Multimedia architectures that need to support these functions have traditionally required special display and processing units for the different media types. This approach tends to be expensive and is inefficient in its use of silicon. Furthermore, such media-specific processing units are unable to cope with the fluid nature of the multimedia market wherein the needs and standards are changing and system manufacturers may demand a single component media engine across a range of products. This constraint has led to a shift towards providing a single-component multimedia specific computing engine that can be integrated easily within desktop systems, tethered consumer appliances, or portable appliances. In this paper, we review some of the recent architectural efforts in developing integrated media systems. We primarily focus on two efforts, namely the evolution of multimedia-capable general purpose processors and a more recent effort in developing single component mixed media co-processors. Design considerations that could facilitate the migration of these technologies to a portable integrated media system also are presented.

  7. Effectiveness of multimedia-supported education in practical sports courses.

    Science.gov (United States)

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn't affect the learning effects. Key pointsMultimedia-assisted learning showed no positive learning effects on technical skills in soccer.Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer.Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects.

  8. Effectiveness of Multimedia-Supported Education in Practical Sports Courses

    Science.gov (United States)

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn’t affect the learning effects. Key points Multimedia-assisted learning showed no positive learning effects on technical skills in soccer. Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer. Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects. PMID:24149313

  9. Multimedia-Based Chip Design Education.

    Science.gov (United States)

    Catalkaya, Tamer; Golze, Ulrich

    This paper focuses on multimedia computer-based training programs on chip design. Their development must be fast and economical, in order to be affordable by technical university institutions. The self-produced teaching program Illusion, which demonstrates a monitor controller as an example of a small but complete chip design, was implemented to…

  10. Multimedia Information Extraction

    CERN Document Server

    Maybury, Mark T

    2012-01-01

    The advent of increasingly large consumer collections of audio (e.g., iTunes), imagery (e.g., Flickr), and video (e.g., YouTube) is driving a need not only for multimedia retrieval but also information extraction from and across media. Furthermore, industrial and government collections fuel requirements for stock media access, media preservation, broadcast news retrieval, identity management, and video surveillance.  While significant advances have been made in language processing for information extraction from unstructured multilingual text and extraction of objects from imagery and vid

  11. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    NARCIS (Netherlands)

    Worring, M.; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the

  12. Self-Access Language Learning for Malaysian University Students

    Science.gov (United States)

    Tse, Andrew Yau Hau

    2012-01-01

    Just a few Malaysian universities offer self-access language learning activities to students. The objective of this study is to investigate if self-access learning can promote self-directed or autonomous learning in a public Malaysian technical university. Data collection is by means of interviewing the Director, lecturers, and students in a…

  13. EFFECTIVENESS OF MULTIMEDIA-SUPPORTED EDUCATION IN PRACTICAL SPORTS COURSES

    Directory of Open Access Journals (Sweden)

    Roland Leser

    2011-03-01

    Full Text Available Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn't affect the learning effects.

  14. How fair is access to more prestigious UK universities?

    Science.gov (United States)

    Boliver, Vikki

    2013-06-01

    Now that most UK universities have increased their tuition fees to £9,000 a year and are implementing new Access Agreements as required by the Office for Fair Access, it has never been more important to examine the extent of fair access to UK higher education and to more prestigious UK universities in particular. This paper uses Universities and Colleges Admissions Service (UCAS) data for the period 1996 to 2006 to explore the extent of fair access to prestigious Russell Group universities, where 'fair' is taken to mean equal rates of making applications to and receiving offers of admission from these universities on the part of those who are equally qualified to enter them. The empirical findings show that access to Russell Group universities is far from fair in this sense and that little changed following the introduction of tuition fees in 1998 and their initial increase to £3,000 a year in 2006. Throughout this period, UCAS applicants from lower class backgrounds and from state schools remained much less likely to apply to Russell Group universities than their comparably qualified counterparts from higher class backgrounds and private schools, while Russell Group applicants from state schools and from Black and Asian ethnic backgrounds remained much less likely to receive offers of admission from Russell Group universities in comparison with their equivalently qualified peers from private schools and the White ethnic group. © London School of Economics and Political Science 2013.

  15. Physical safety: using of multimedia technology

    International Nuclear Information System (INIS)

    Munoz Garcia, M.

    1995-01-01

    For managing physical safety systems in nuclear power plants sophisticated computer equipment is essential. Standard safety procedure requires systems distributed throughout the plant, especially at security posts: Entrance Door, Access Control Center, Restricted Areas, etc. Besides being highly distributed, computerized physical safety management systems have always been characterized by the need to integrate very different elements. Graphic images have always played a very important role: photographs, fingerprints, signatures, etc. This makes integrated multimedia modules the ideal solution. This presentation describes how safety systems can combine not only still images, but also other multimedia data such as sound and video. It examines methodologies for using this new technology to upgrade high cost computer systems already in operation that can not be replaced. (Author)

  16. Moving toward a universally accessible web: Web accessibility and education.

    Science.gov (United States)

    Kurt, Serhat

    2017-12-08

    The World Wide Web is an extremely powerful source of information, inspiration, ideas, and opportunities. As such, it has become an integral part of daily life for a great majority of people. Yet, for a significant number of others, the internet offers only limited value due to the existence of barriers which make accessing the Web difficult, if not impossible. This article illustrates some of the reasons that achieving equality of access to the online world of education is so critical, explores the current status of Web accessibility, discusses evaluative tools and methods that can help identify accessibility issues in educational websites, and provides practical recommendations and guidelines for resolving some of the obstacles that currently hinder the achievability of the goal of universal Web access.

  17. Beyond access: a case study on the intersection between accessibility, sustainability, and universal design.

    Science.gov (United States)

    Gossett, Andrea; Mirza, Mansha; Barnds, Ann Kathleen; Feidt, Daisy

    2009-11-01

    A growing emphasis has been placed on providing equal opportunities for all people, particularly people with disabilities, to support participation. Barriers to participation are represented in part by physical space restrictions. This article explores the decision-making process during the construction of a new office building housing a disability-rights organization. The building project featured in this study was developed on the principles of universal design, maximal accessibility, and sustainability to support access and participation. A qualitative case study approach was used involving collection of data through in-depth interviews with key decision-makers; non-participant observations at design meetings; and on-site tours. Qualitative thematic analysis along with the development of a classification system was used to understand specific building elements and the relevant decision processes from which they resulted. Recording and analyzing the design process revealed several key issues including grassroots involvement of stakeholders; interaction between universal design and sustainable design; addressing diversity through flexibility and universality; and segregationist accessibility versus universal design. This case study revealed complex interactions between accessibility, universal design, and sustainability. Two visual models were proposed to understand and analyze these complexities.

  18. Checklist "Open Access Policies": Analysis of the Open Access Policies of Public Universities in Austria

    Directory of Open Access Journals (Sweden)

    Bruno Bauer

    2016-12-01

    Full Text Available This checklist provides an overview of the Open Access policies implemented at Austrian universities and extramural research institutions. Furthermore, the polices adopted at nine public universities are analyzed and the respective text modules are categorized thematically. The second part of the checklist presents measures for the promotion of Open Access following the implementation of an Open Access policy.

  19. Alumni access policies in public university libraries | Burclaff ...

    African Journals Online (AJOL)

    This paper explores the current library access policies for alumni at a public university system using document analysis, observations and interviews. We found that alumni are specifically addressed in only two library access policies, and borrowing privileges through cards, on-site access and restricted access to electronic ...

  20. Psychological and Pedagogical Foundations of Multimedia Technologies Application for School Use

    Directory of Open Access Journals (Sweden)

    Larisa A. Shkutina

    2013-01-01

    Full Text Available The article deals with the topical problem of psychological and pedagogical basis development for the use of new information technologies at university and at school. Features of the use of multimedia technologies were studied, basing on the analysis of scientific works. Multimedia technologies have a number of advantages and possibilities to influence psychological environment of students and the internal processes of educational information processing by the human brain. The advisability of the use of multimedia technologies, enabling to apply all kinds of information, affecting the sensor channels, and summing up in a single image is proved. High didactic possibilities of multimedia technologies, contributing to the performance of cognitive, creative, informational, social, adaptive and other needs of students are revealed.

  1. DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING

    Directory of Open Access Journals (Sweden)

    Peter G. Schrader

    2016-01-01

    Full Text Available User You are logged in as... mocak My Profile Log Out Log Out as User Journal Content Search Search Scope Browse By Issue By Author By Title Indexing/Abstracting -Doaj -Google Scholar -J Gate/Informatics -Ulrich's Under review by: -Ebsco -Journal Seek -info BASE INDEX -ERIC -Ulakbim/tr index Article Tools Abstract Print this article Indexing metadata How to cite item Finding References Review policy Email this article Email the author Related Items Show all The fourth issue of Journal of Learning and Teaching in Digital Age(JOLTIDA has been published. Editorial Board Open Journal Systems Journal Help Notifications View (564 new Manage Information For Readers For Authors For Librarians Creative Commons License Font Size Make font size smaller Make font size default Make font size larger Home About User Home Search Current Archives Announcements Home > Vol 1, No 1 (2016 > Schrader  DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING Peter G. Schrader University of Nevada Las Vegas, USA pg.schrader@unlv.edu Eric E. Rapp ericrapp@icloud.com ABSTRACT In K-12 school settings in the United States, there is a preponderance of information delivered via multimedia to students everyday (e.g., visual aids found in science textbooks, electronic tablets, streamed video content, web pages, animations, and PowerPoint presentations. The cognitive theory of multimedia learning (CTML outlines numerous principles associated with learning from and with multimedia (Mayer, Hegarty, Mayer, & Cambell, 2005. However, the bulk of the research like the CTML has been conducted using college age students (Jones, 2010; McTigue, 2009. There is ample evidence that college age students and younger students exhibit numerous and important differences when learning from multimedia content (Hannus & Hyona, 1999; McTique, 2009; Moreno, 2007; Van Parreren, 1983. As a result, the objective of the current study is to examine the

  2. New research in multimedia and internet systems

    CERN Document Server

    Choroś, Kazimierz; Siemiński, Andrzej

    2015-01-01

    The rapid proliferation of Multimedia and Network Information Systems is one of the key features of our times. What is also important is that the pace of change is ever increasing. University projects of today will form the core of consumer products of tomorrow. Therefore, it is very important to have a broad view of the recent scientific investigation in that area. This was the primary reason for gathering this collection of carefully selected and hopefully representative research projects, found solutions, and finally applications. They are the achievements of scientific teams from several countries. The contents of the monograph has been divided into four parts: 1)  Multimedia Information Technology, 2)  Information Systems Specification, 3)  Information Systems Applications, 4)  Web Systems and Network Technologies. The book presents up to date research from the diverse fields of multimedia and Internet data processing.

  3. Effect of multimedia-based instructional package on secondary ...

    African Journals Online (AJOL)

    Finally, it was recommended that Geography teachers should be exposed to seminars, workshops, and trainings; they should be encourage to use ICT tools in teaching while students should be given access to- computer usage with necessary facilities. Keywords: Multimedia, instructional package, achievement, geography ...

  4. Ontology driven framework for multimedia information retrieval in P2P network

    CERN Document Server

    Sokhn, Maria

    During the last decade we have witnessed an exponential growth of digital documents and multimedia resources, including a vast amount of video resources. Videos are becoming one of the most popular media thanks to the rich audio, visual and textual content they may convey. The recent technological advances have made this large amount of multimedia resources available to users in a variety of areas, including the academic and scientific realms. However, without adequate techniques for effective content based multimedia retrieval, this large and valuable body of data is barely accessible and remains in effect unusable. This thesis explores semantic approaches to content based management browsing and visualization of the multimedia resources generated for and during scientific conferences. Indeed, a so-called semantic gap exists between the explicit knowledge representation required by users who search the multimedia resources and the implicit knowledge conveyed within a conference life cycle. The aim of this wo...

  5. Multimedia Health Records: user-centered design approach for a multimedia uploading service.

    Science.gov (United States)

    Plazzotta, Fernando; Mayan, John C; Storani, Fernando D; Ortiz, Juan M; Lopez, Gastón E; Gimenez, Gastón M; Luna, Daniel R

    2015-01-01

    Multimedia elements add value to text documents by transmitting information difficult to express in words. In healthcare, many professional and services keep this elements in their own repositories. This brings the problem of information fragmentation in different silos which hinder its access to other healthcare professionals. On the other hand patients have clinical data of their own in different formats generated in different healthcare organizations which is not accessible to professionals within our healthcare network. This paper describes the design, development and implementation processes of a service which allows media elements to be loaded in a patient clinical data repository (CDR) either through an electronic health record by professionals (EHR) or through a personal health record (PHR) by patients, in order to avoid fragmentation of the information.

  6. Discussion about the Pros and Cons and Recommendations for Multimedia Teaching in Local Vocational Schools

    Science.gov (United States)

    Dai, Wenhui; Fan, Ling

    Globalization is an inevitable developing trend of multimedia network teaching. In our contemporary society, the world has connected by internet; it is incredible that people can not use the boundless information through campus network, multimedia classroom or single multimedia computer with out connecting the WAN. The new internet based teaching method breaking the constrains of the limited resources, distance and size of the LAN, bringing multimedia network teaching method to the world. "Open University", "Virtual Schools", "Global Classroom" and a number of new teaching systems merged rapidly.

  7. Innovate the Teaching of Taiwaness History: An Application of Multimedia Distance Learning—A Web-site Construction Sample of Shih Hsin University

    Directory of Open Access Journals (Sweden)

    Shaw-Fong Lee

    2004-03-01

    Full Text Available Traditionally, the teaching of history course mostly utilizes face to face instruction and oral presentation. Along with the development of educational technology, the teaching methods could be more various such as using internet and multimedia. Literature reviews also indicate that using internet and multimedia may improve the effect of learning and teaching. This paper explores the development of a web-based instructional system for the course of Taiwanese History at Shih Hsin University.The result and the product of this development project is the web site, http://distance.shu.edu.tw/taiwan/list.htm. The content of the web-site includes instructional materials such as animations, videos, pictures, texts, historical maps, and so on. The developmental methods used in this project use curriculum design, survey, interview, review of literatures and focus group discussion.[Article content in Chinese

  8. Multimedia

    Directory of Open Access Journals (Sweden)

    Eva Milková

    2015-01-01

    Full Text Available This paper is based on many years’ experience with multimedia applications supporting the area of computer science education and it could serve as an inspirational material directed to all educators developing students’ algorithmic thinking. Education of subjects related with computer science is from the perspective of other for centuries taught subjects, still in its infancy. Even nowadays a teaching method aimed at developing algorithmic thinking of students is still the subject of extensive discussions and teachers are looking for different ways on how to access it to students. Next to the educational approach to this base of computer science it is also important to find a suitable support for students’ self-learning. Multimedia applications give teachers an excellent chance to demonstrate and visualize the subject matter more clearly and comprehensibly, as well as also enabling them to prepare study material for students which optimizes their study habits. Along with large software products developed by a team of professionals there are also various smaller programs dealing with objects appropriate to course subject matter created on a script given by the teacher with regard to students’ needs. In the paper such application prepared to intensify self-preparation of students in subjects developing algorithmic thinking is introduced and its benefit discussed. Animations useful to be used as an introductory complement to lectures are introduced as well. At the end advantages of the professional virtual learning environment containing such study material are mentioned.

  9. Effect of the application of a multimedia in the acquisition of skills for the evaluation of physical fitness components related to health, in students of Physical Education of the National University

    OpenAIRE

    Anchía Umaña, Irina; Vargas Araya, Gerardo Alonso; Gutiérrez Vargas, Juan Carlos

    2012-01-01

    The objective of this study was determining the effect of the application of a multimedia on the acquisition of the necessary skills for the evaluation of physical fitness components related to health. Methodology: subjects: university physical education students (n=29), registered in the course Evaluation of Physical Qualities. Instruments: multimedia of battery of tests for physical evaluation related to health (subcutaneous tissue thickness, cardio respiratory capacity, flexibility, muscul...

  10. Multimedia educational services in stereotactic radiotherapy

    International Nuclear Information System (INIS)

    Bazioglou, M.; Theodorou, K.; Kappas, C.

    1999-01-01

    The computer-based learning methods in medicine have been well established as stand-alone learning systems. Recently, these systems were enriched with the use of telematics technology to provide distance learning capabilities. Stereotactic radiotherapy is more of the most representative advanced radiotherapy techniques. Due to the multidisciplinary character of the technique and the rapid evolution of technology implemented, the demands in training have increased. The potential of interactive multimedia and Internet technologies for the achievement of distance learning capabilities in this domain are investigated. The realization of a computer-based educational program in stereotactic radiotherapy in a multimedia format is a new application in the computer-aided distance learning field. The system is built according to a client and server architecture, based on the Internet infrastructure, and composed of server nodes. The impact of the system may be described in terms of: time and transportation costs saving, flexibility in training (scheduling, rate and subject selection), online communication and interaction with experts, cost effective access to material (delivery or access by a large number of users and revision of the material by avoiding and database development. (authors)

  11. Design of Multimedia-based Digital Storybooks for Preschool Education

    Directory of Open Access Journals (Sweden)

    Didik Dwi Prasetya

    2018-02-01

    Full Text Available Storytelling is one of the suitable approaches to deliver the right information and build the character education of young children. The story content presented by utilizing multimedia elements is able to offer more attractive and increase interest for children. This paper proposes an ICT approach through multimedia-based digital storybook design with an EPUB reflowable format that can be accessed using various electronic devices, whether desktop, laptop, or mobile. The research subjects are limited to 4-5-year-old preschool children. The research reveals that children were very enthusiastic about storybooks, with or without supports from teachers

  12. Multihoming for Mobile Internet of Multimedia Things

    Directory of Open Access Journals (Sweden)

    Titus Balan

    2017-01-01

    Full Text Available Mobility, redundancy, and bandwidth requirements are transforming the communication models used for IoT, mainly in case of Critical Communications and multimedia streaming (“IoMT, Internet of Multimedia Things”, as wireless video traffic is expected to be 60–75% of the global mobile traffic by 2020. One of the characteristics of 5G networks will be the proliferation of different/heterogeneous radio networks (virtualized radio access networks, RAN, new energy-efficient radios, femtocells, and offloading capabilities and the possibility for IoT objects to connect and load-balance between dual and multiple RANs. This paper focuses on the possibility of using LISP (Locator Identifier Separation Protocol for multihoming and load-balancing purposes and presents an illustrative scenario for the case of mobile IoT (e.g., the “things” part of vehicular or public transportation systems, PTS that are also intensive bandwidth consumers, like the case of connected multimedia “things.” We have implemented and tested a demonstrator of a mobile LISP IoT gateway that is also integrated with Cloud-based video analytics.

  13. COMET Multimedia modules and objects in the digital library system

    Science.gov (United States)

    Spangler, T. C.; Lamos, J. P.

    2003-12-01

    Over the past ten years of developing Web- and CD-ROM-based training materials, the Cooperative Program for Operational Meteorology, Education and Training (COMET) has created a unique archive of almost 10,000 multimedia objects and some 50 web based interactive multimedia modules on various aspects of weather and weather forecasting. These objects and modules, containing illustrations, photographs, animations,video sequences, audio files, are potentially a valuable resource for university faculty and students, forecasters, emergency managers, public school educators, and other individuals and groups needing such materials for educational use. The COMET Modules are available on the COMET educational web site http://www.meted.ucar.edu, and the COMET Multimedia Database (MMDB) makes a collection of the multimedia objects available in a searchable online database for viewing and download over the Internet. Some 3200 objects are already available at the MMDB Website: http://archive.comet.ucar.edu/moria/

  14. 12th International Conference on Intelligent Information Hiding and Multimedia Signal Processing

    CERN Document Server

    Tsai, Pei-Wei; Huang, Hsiang-Cheh

    2017-01-01

    This volume of Smart Innovation, Systems and Technologies contains accepted papers presented in IIH-MSP-2016, the 12th International Conference on Intelligent Information Hiding and Multimedia Signal Processing. The conference this year was technically co-sponsored by Tainan Chapter of IEEE Signal Processing Society, Fujian University of Technology, Chaoyang University of Technology, Taiwan Association for Web Intelligence Consortium, Fujian Provincial Key Laboratory of Big Data Mining and Applications (Fujian University of Technology), and Harbin Institute of Technology Shenzhen Graduate School. IIH-MSP 2016 is held in 21-23, November, 2016 in Kaohsiung, Taiwan. The conference is an international forum for the researchers and professionals in all areas of information hiding and multimedia signal processing. .

  15. Simulation and Noise Analysis of Multimedia Transmission in Optical CDMA Computer Networks

    Directory of Open Access Journals (Sweden)

    Nasaruddin Nasaruddin

    2013-09-01

    Full Text Available This paper simulates and analyzes noise of multimedia transmission in a flexible optical code division multiple access (OCDMA computer network with different quality of service (QoS requirements. To achieve multimedia transmission in OCDMA, we have proposed strict variable-weight optical orthogonal codes (VW-OOCs, which can guarantee the smallest correlation value of one by the optimal design. In developing multimedia transmission for computer network, a simulation tool is essential in analyzing the effectiveness of various transmissions of services. In this paper, implementation models are proposed to analyze the multimedia transmission in the representative of OCDMA computer networks by using MATLAB simulink tools. Simulation results of the models are discussed including spectrums outputs of transmitted signals, superimposed signals, received signals, and eye diagrams with and without noise. Using the proposed models, multimedia OCDMA computer network using the strict VW-OOC is practically evaluated. Furthermore, system performance is also evaluated by considering avalanche photodiode (APD noise and thermal noise. The results show that the system performance depends on code weight, received laser power, APD noise, and thermal noise which should be considered as important parameters to design and implement multimedia transmission in OCDMA computer networks.

  16. Simulation and Noise Analysis of Multimedia Transmission in Optical CDMA Computer Networks

    Directory of Open Access Journals (Sweden)

    Nasaruddin

    2009-11-01

    Full Text Available This paper simulates and analyzes noise of multimedia transmission in a flexible optical code division multiple access (OCDMA computer network with different quality of service (QoS requirements. To achieve multimedia transmission in OCDMA, we have proposed strict variable-weight optical orthogonal codes (VW-OOCs, which can guarantee the smallest correlation value of one by the optimal design. In developing multimedia transmission for computer network, a simulation tool is essential in analyzing the effectiveness of various transmissions of services. In this paper, implementation models are proposed to analyze the multimedia transmission in the representative of OCDMA computer networks by using MATLAB simulink tools. Simulation results of the models are discussed including spectrums outputs of transmitted signals, superimposed signals, received signals, and eye diagrams with and without noise. Using the proposed models, multimedia OCDMA computer network using the strict VW-OOC is practically evaluated. Furthermore, system performance is also evaluated by considering avalanche photodiode (APD noise and thermal noise. The results show that the system performance depends on code weight, received laser power, APD noise, and thermal noise which should be considered as important parameters to design and implement multimedia transmission in OCDMA computer networks.

  17. Digital television in the delivery of multimedia education content.

    CSIR Research Space (South Africa)

    Ntlatlapa, N

    2012-11-01

    Full Text Available Broadband access has not reached all corners of South Africa, and yet the need to deliver multimedia education content to all schools in the country remains the same. Low-cost, appropriate technologies would enable schools in areas that would have...

  18. Links to young people - Multimedia and the Internet

    International Nuclear Information System (INIS)

    Dufkova, Marie

    1999-01-01

    Full text: The popularity of computer multimedia, CD ROM and, in particular, the Internet among young people is unparalleled. Therefore, we make use of such tools for communication with this important target group. Following up EEZ's educational programme which achieved results we are proud of, we issued a multimedia sequence informing about nuclear power. Over twelve hundred CD-ROM discs carrying this programme were sold in two years, and in addition, several thousand visitors at exhibitions and in information centres of Czech nuclear power plants had the opportunity to watch the programme. Since the last year, EEZ has been displaying Internet pages presenting basic information about our nuclear power plants at Dukovany and Temelin; topical information is updated weekly (e.g. progress in construction of the Temelin plant, summary information concerning the construction of this plant as submitted to governmental authorities, response and answers to antinuclear activists' criticisms, ... ). The EEZ home page is linked with the home pages of the nuclear power plants themselves. Two new multimedia programmes are to be released by the end of 1998: presentation of the EEZ utility company, and Multimedia Power Encyclopaedia. Both titles will be linked to the Internet, as well as to the company intranet which is accessible to EEZ personnel. The multimedia encyclopaedia is an extension of the textual Power Encyclopaedia, which has been issued within our youth education programme. We are malting efforts for a of our multimedia products to be interlinked and to complement each other suitably. Surveys and statistical data indicate that the EEZ home page on the Internet is the most frequently visited page among the pages of Czech industrial companies. (author)

  19. The Effects of Multimedia and Learning Style on Student Achievement in Online Electronics Course

    Science.gov (United States)

    Surjono, Herman Dwi

    2015-01-01

    This experimental study investigated the effects of multimedia preferences and learning styles on undergraduate student achievement in an adaptive e-learning system for electronics course at the Yogyakarta State University Indonesia. The findings showed that students in which their multimedia preferences and learning style matched with the way the…

  20. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    OpenAIRE

    Worring, M.; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the multimodal summarization, structuring, and browsing of the collection based on these tables, all optimized to support an analyst in getting structural and conclusive insights. Our proposed solution p...

  1. An Integrated Multimedia Approach to Cultural Heritage e-Documents

    NARCIS (Netherlands)

    Smeulders, A.W.M.; Hardman, H.L.; Schreiber, G.; Geusebroek, J.M.

    2002-01-01

    We discuss access to e-documents from three different perspectives beyond the plain keyword web-search of the entire document. The first one is the situation-depending delivery of multimedia documents adapting the preferred form (picture, text, speech) to the available information capacity or need

  2. Production of multimedia textbook: ionizing radiation and radiation protection

    International Nuclear Information System (INIS)

    Hola, O.; Holy, K.

    2005-01-01

    In our contribution we want to outline our plan of actions to be carried out for the creation of the first multimedia internet textbook in Slovakia in the field of ionizing radiation and radiation protection. In particular we want to describe first steps that have been performed at its realisation. This textbook would be applicable to the full-time study as well as to distance learning at traditional universities and technical universities. It will also be usable for various forms of in-service training by e-learning. Our objective is to create a modem internet textbook in radiation protection, of which production will be co- ordinated with other European Union countries. The output of our project -the multimedia textbook -will be available to all students at our university's servers and other users will have CDs at their disposal. We propose the use of this multimedia didactic means also in various forms of the distance e-learning. The main motivation for the implementation of distance courses is the necessity to update knowledge, skills and qualification in our contemporary rapidly developing world. The distance e-learning form of education can solve also the problem with the acquisition of the professional qualifications for the work with ionizing radiation. This is the reason for usage of the mentioned textbook not only as the fundamental and unified textbook for the students of universities, but also as the study material for the civil servants responsible for radiation protection, for in-service workers and providers of the professional training. (authors)

  3. Benchmarking multimedia performance

    Science.gov (United States)

    Zandi, Ahmad; Sudharsanan, Subramania I.

    1998-03-01

    With the introduction of faster processors and special instruction sets tailored to multimedia, a number of exciting applications are now feasible on the desktops. Among these is the DVD playback consisting, among other things, of MPEG-2 video and Dolby digital audio or MPEG-2 audio. Other multimedia applications such as video conferencing and speech recognition are also becoming popular on computer systems. In view of this tremendous interest in multimedia, a group of major computer companies have formed, Multimedia Benchmarks Committee as part of Standard Performance Evaluation Corp. to address the performance issues of multimedia applications. The approach is multi-tiered with three tiers of fidelity from minimal to full compliant. In each case the fidelity of the bitstream reconstruction as well as quality of the video or audio output are measured and the system is classified accordingly. At the next step the performance of the system is measured. In many multimedia applications such as the DVD playback the application needs to be run at a specific rate. In this case the measurement of the excess processing power, makes all the difference. All these make a system level, application based, multimedia benchmark very challenging. Several ideas and methodologies for each aspect of the problems will be presented and analyzed.

  4. Multimedia Based E-learning : Design and Integration of Multimedia Content in E-learning

    Directory of Open Access Journals (Sweden)

    Abdulaziz Omar Alsadhan

    2014-05-01

    Full Text Available The advancement in multimedia and information technologies also have impacted the way of imparting education. This advancement has led to rapid use of e learning systems and has enabled greater integration of multimedia content into e learning systems. This paper present a model for development of e learning systems based on multimedia content. The model is called “Multimedia based e learning” and is loosely based on waterfall software development model. This model consists of three distinct phases; Multimedia Content Modelling, Multimedia content Development, Multimedia content Integration. These three phases are further sub divided into 7 different activities which are analysis, design, technical requirements, content development, content production & integration, implementation and evaluation. This model defines a general framework that can be applied for the development of e learning systems across all disciplines and subjects.

  5. Efficient network resource management for multimedia-on-demand services

    Science.gov (United States)

    Kuo, Chinhwa; Chiu, Jui-Hwa; Wu, Jong-Jyh; Chen, Dxo-Shin

    1998-08-01

    A Multimedia Instruction on Demand (MID) serves the purpose of providing an environment for lecture design, lecture annotation, and lecture review over networks. In order to support real-time multimedia interactive playback for such an application, the underlying networks are required to provide network resource management mechanism to enforce the reservation policy. In our design, the MID server and MID gateway consist of the following mechanisms, namely, resource management agent, admission control agent, packet classifier, and packet scheduler. We make use of the framework of the ReSerVation Protocol to devise and implement a network resource management mechanism, which control end-to-end packet delays and bandwidth allocation for the designed MID system. In the present paper, our contributions are as follows: (1) a network resource management scheme is designed to support real-time multimedia over the Internet and (2) an experimental test bed is established to measure the system performance. The developed scheme is currently being implemented in the Multimedia Information Networking laboratory at Tamkang University.

  6. Extracting Information from Multimedia Meeting Collections

    OpenAIRE

    Gatica-Perez, Daniel; Zhang, Dong; Bengio, Samy

    2005-01-01

    Multimedia meeting collections, composed of unedited audio and video streams, handwritten notes, slides, and electronic documents that jointly constitute a raw record of complex human interaction processes in the workplace, have attracted interest due to the increasing feasibility of recording them in large quantities, by the opportunities for information access and retrieval applications derived from the automatic extraction of relevant meeting information, and by the challenges that the ext...

  7. Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning

    Science.gov (United States)

    Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina

    2012-01-01

    Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…

  8. Multimedia Information Retrieval

    CERN Document Server

    Rueger, Stefan

    2009-01-01

    At its very core multimedia information retrieval means the process of searching for and finding multimedia documents; the corresponding research field is concerned with building the best possible multimedia search engines. The intriguing bit here is that the query itself can be a multimedia excerpt: For example, when you walk around in an unknown place and stumble across an interesting landmark, would it not be great if you could just take a picture with your mobile phone and send it to a service that finds a similar picture in a database and tells you more about the building -- and about its

  9. The Multimedia Essay. The Information Technologies as a Tool for The Humanities’ Statements

    Directory of Open Access Journals (Sweden)

    Piotr Cichocki

    2012-06-01

    Full Text Available The article applies for the educational experiment practiced during last several years at The Institute of Ethnology and Culture Anthropology, University of Warsaw, related to the multimedia essay. More accomplished than a multimedia presentation, more connected with textual analysis than a movie or videoclip, the multimedia essay may be mean especially fitted to humanities’ statements. The kind of attempts may result in the new discoursive hypertextual field, however nowadays they deal with dilemmas connected with copyrights and corporative control under the datas. Therefore the science is entangled with processes of constant change in the legislation.

  10. A distributed firewall for multimedia applications

    OpenAIRE

    Roedig, Utz; Ackermann, Ralf; Rensing, Christoph; Steinmetz, Ralf

    2000-01-01

    Firewalls are a widely used security mechanism to provide access control and auditing at the border between "open" and private networks or administrative domains. As part of the network infrastructure they are strongly affected by the development and deployment of new communication paradigms and applications. Currently we experience a very fast rise in the use of multimedia applications. These differ in many aspects from "traditional applications", for example concerning bandwidth usage, dyna...

  11. 75 FR 49528 - Freescale Semiconductor, Inc., Networking and Multimedia Group (“NMG”) Excluding the Multimedia...

    Science.gov (United States)

    2010-08-13

    ... services for chips used in networking and multimedia products. The company reports that workers leased from... Multimedia Applications Division, including on-site workers of Synergy Services, Craftcorp, Directions..., Inc., Networking and Multimedia Group (``NMG'') Excluding the Multimedia Applications Division...

  12. Secure and Reliable IPTV Multimedia Transmission Using Forward Error Correction

    Directory of Open Access Journals (Sweden)

    Chi-Huang Shih

    2012-01-01

    Full Text Available With the wide deployment of Internet Protocol (IP infrastructure and rapid development of digital technologies, Internet Protocol Television (IPTV has emerged as one of the major multimedia access techniques. A general IPTV transmission system employs both encryption and forward error correction (FEC to provide the authorized subscriber with a high-quality perceptual experience. This two-layer processing, however, complicates the system design in terms of computational cost and management cost. In this paper, we propose a novel FEC scheme to ensure the secure and reliable transmission for IPTV multimedia content and services. The proposed secure FEC utilizes the characteristics of FEC including the FEC-encoded redundancies and the limitation of error correction capacity to protect the multimedia packets against the malicious attacks and data transmission errors/losses. Experimental results demonstrate that the proposed scheme obtains similar performance compared with the joint encryption and FEC scheme.

  13. Multimedia and Decision-Making Process

    Directory of Open Access Journals (Sweden)

    Ovidiu-Alin DOBRICAN

    2009-01-01

    Full Text Available Multimedia technology has changed the way we use computers. Multimedia transforms com-puters into a second person. Multimedia technology has made it possible for us to see, hear, read, feel, and talk to computers. Multimedia technology has transformed our use and understanding of computers. On the other hand, multimedia presentation is one of the fastest-growing sectors of the computer industry. Applications have appeared in many areas, such as training, education, business presentation, merchandising, and communications.

  14. Researchers' perspectives on open access scholarly communication in Tanzanian public universities

    Directory of Open Access Journals (Sweden)

    F.W. Dulle

    2009-04-01

    Full Text Available This research explored the awareness, usage and perspectives of Tanzanian researchers on open access as a mode of scholarly communication. A survey questionnaire targeted 544 respondents selected through stratified random sampling from a population of 1088 university researchers of the six public universities in Tanzania. With a response rate of 73%, the data were analysed using the Statistical Package for Social Sciences. The study reveals that the majority of the researchers were aware of and were positive towards open access. Findings further indicate that the majority of researchers in Tanzanian public universities used open access outlets more to access scholarly content than to disseminate their own research findings. It seems that most of these researchers would support open access publishing more if issues of recognition, quality and ownership were resolved. Thus many of them supported the idea of establishing institutional repositories at their respective universities as a way of improving the dissemination of local content. The study recommends that public universities and other research institutions in the country should consider establishing institutional repositories, with appropriate quality assurance measures, to improve the dissemination of research output emanating from these institutions.

  15. Multimedia Information Networks in Social Media

    Science.gov (United States)

    Cao, Liangliang; Qi, Guojun; Tsai, Shen-Fu; Tsai, Min-Hsuan; Pozo, Andrey Del; Huang, Thomas S.; Zhang, Xuemei; Lim, Suk Hwan

    The popularity of personal digital cameras and online photo/video sharing community has lead to an explosion of multimedia information. Unlike traditional multimedia data, many new multimedia datasets are organized in a structural way, incorporating rich information such as semantic ontology, social interaction, community media, geographical maps, in addition to the multimedia contents by themselves. Studies of such structured multimedia data have resulted in a new research area, which is referred to as Multimedia Information Networks. Multimedia information networks are closely related to social networks, but especially focus on understanding the topics and semantics of the multimedia files in the context of network structure. This chapter reviews different categories of recent systems related to multimedia information networks, summarizes the popular inference methods used in recent works, and discusses the applications related to multimedia information networks. We also discuss a wide range of topics including public datasets, related industrial systems, and potential future research directions in this field.

  16. Multimedia image and video processing

    CERN Document Server

    Guan, Ling

    2012-01-01

    As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins w

  17. The Physics Multimedia Laboratory at Arkansas State University

    Science.gov (United States)

    Sustich, Andrew

    1997-11-01

    With the help of an NSF-ILI grant, we have revamped our introductory calculus-based sequence. The course now meets six hours per week entirely in the laboratory without traditional lectures. Multimedia computers together with MBL probes and software provide a hands-on interactive curriculum that actively engages students throughout the class period. An innovative web-based individualized homework service provides for a meaningful homework component to the course and gives students immediate feedback on their solutions. We discuss impementation of this new course and results from its first offering. We will also discuss some of the problems associated with faculty attitudes and plans for conversion of the algebra-based sequence to a similar format.

  18. Multimedia and Management Accounting: Adding Creativity to Accounting.

    Science.gov (United States)

    Heisz, Mary A.; Blake, Catherine M.; Andrusyszyn, Mary-Anne

    2000-01-01

    Describes the development of an interactive multimedia accounting module for management accounting at the University of Western Ontario. Discusses results of a study of graduate students that investigated the influence of the module on learning and retention compared to traditional instruction as well as students' perceptions of the module.…

  19. Students' and teachers' perceptions of motivation and learning through the use in schools of multimedia encyclopaedias on CD-ROM

    OpenAIRE

    Wishart , Jocelyn

    2000-01-01

    This article is the result of interviews with teachers, students, and school librarians in eight UK secondary schools regarding their use of multimedia encyclopaedias on CD-ROM. It focuses on a content analysis of their comments on how having access to multimedia encyclopaedias changes the way students work and learn in school, how they perceive it enhances their learning, and how it hinders it. Teachers reported that they used multimedia encyclopaedias as an additional information resource, ...

  20. GO RIO: Achieving Universal Access to Mass Transit

    Science.gov (United States)

    Martinez, Ted, Jr.; Castaneda-Calleros, Russell

    2009-01-01

    GO RIO is a universal access, mass-transit program that has been offered to all students who are registered full-time at Rio Hondo College. Through an agreement with five local transit agencies, full-time students can obtain a pass that provides full access seven days a week throughout the entire semester.

  1. Web-based multimedia courseware for emergency cardiac patient management simulations.

    Science.gov (United States)

    Ambrosiadou, V; Compton, T; Panchal, T; Polovina, S

    2000-01-01

    This is a multidisciplinary inter-departmental/faculty project between the departments of computer science, electronic, communications and electrical engineering and nursing and paramedic sciences. The objective is to develop a web based multimedia front end to existing simulations of cardiac emergency scenaria. It will be used firstly in the teaching of nurses. The University of Hertfordshire is the only University in Britain using simulations of cardiac emergency scenaria for nurse and paramedic science education and therefore this project will add the multimedia dimension in distributed courses over the web and will assess the improvement in the educational process. The use of network and multimedia technologies, provide interactive learning, immediate feedback to students' responses, individually tailored instructions, objective testing and entertaining delivery. The end product of this project will serve as interactive material to enhance experiential learning for nursing students using the simulations of cardiac emergency scenaria. The emergency treatment simulations have been developed using VisSim and may be compiled as C code. The objective of the project is to provide a web based user friendly multimedia interface in order to demonstrate the way in which patients may be managed in critical situations by applying advanced technological equipment and drug administration. Then the user will be able to better appreciate the concepts involved by running the VisSim simulations. The evaluation group for the proposed software will be the Department of Nursing and Paramedic Sciences About 200 nurses use simulations every year for training purposes as part of their course requirements.

  2. A Cognitive Model of How Interactive Multimedia Authoring Facilitates Conceptual Understanding of Object-Oriented Programming in Novices

    Science.gov (United States)

    Yuen, Timothy; Liu, Min

    2011-01-01

    This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…

  3. Exploiting Multimedia in Creating and Analysing Multimedia Web Archives

    Directory of Open Access Journals (Sweden)

    Jonathon S. Hare

    2014-04-01

    Full Text Available The data contained on the web and the social web are inherently multimedia and consist of a mixture of textual, visual and audio modalities. Community memories embodied on the web and social web contain a rich mixture of data from these modalities. In many ways, the web is the greatest resource ever created by human-kind. However, due to the dynamic and distributed nature of the web, its content changes, appears and disappears on a daily basis. Web archiving provides a way of capturing snapshots of (parts of the web for preservation and future analysis. This paper provides an overview of techniques we have developed within the context of the EU funded ARCOMEM (ARchiving COmmunity MEMories project to allow multimedia web content to be leveraged during the archival process and for post-archival analysis. Through a set of use cases, we explore several practical applications of multimedia analytics within the realm of web archiving, web archive analysis and multimedia data on the web in general.

  4. A Comprehensive Multi-Media Program to Prevent Smoking among Black Students.

    Science.gov (United States)

    Kaufman, Joy S.; And Others

    1994-01-01

    Implemented program to decrease incidence of new smokers among black adolescents. Program combined school-based curriculum with comprehensive media intervention. There were two experimental conditions: one group participated in school-based intervention and was prompted to participate in multimedia intervention; other group had access to…

  5. Multimedia and ubiquitous engineering MUE 2013

    CERN Document Server

    Ng, Joseph; Jeong, Hwa; Waluyo, Borgy

    2013-01-01

    The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.

  6. QoS Support Polling Scheme for Multimedia Traffic in Wireless LAN MAC Protocol

    Institute of Scientific and Technical Information of China (English)

    YANG Zhijun; ZHAO Dongfeng

    2008-01-01

    Quality of service (QoS) support is a key attribute for multimedia traffic including video, voice, and data in wireless local area networks (LANs) but is limited in 802.11-based wireless LANs. A polling-based scheme called the point coordination function (PCF) was developed for 802.11 LANs to support the trans-mission of multimedia traffic. However, the PCF is not able to meet the desired practical traffic differentiation requirements for real-time data. This paper describes a QoS support polling scheme based on the IEEE 802.11 medium access control (MAC) protocol. The scheme uses a two-level polling mechanism with the QoS classes differentiated by two different access policies. Stations with higher priority traffic such as key or real-time data form the first level and can access the common channel through an exhaustive access policy. Other stations with lower priority traffic form the second level and can access the channel through a gated access policy. A system model based on imbedded Markov chain theory and a generation function were setup to explicitly analyze the mean information packet waiting time of the two-level polling scheme. Theo-retical and simulation results show that the new scheme efficiently differentiates services to guarantee better QoS and system stability.

  7. Innovative teaching: Using multimedia in a problem-based learning environment

    Directory of Open Access Journals (Sweden)

    Mai Neo

    2001-10-01

    Full Text Available Presently, traditional educational approaches have resulted in a mismatch between what is taught to the students and what the industry needs. As such, many institutions are moving towards problem-based learning as a solution to producing graduates who are creative, can think critically and analytically, and are able to solve problems. In this paper, we focus on using multimedia technology as an innovative teaching and learning strategy in a problem-based learning environment by giving the students a multimedia project to train them in this skill set. The purpose of this project was to access the students’ skills in framing and solving problems using multimedia technologies. The students worked in groups and each group had to pick a topic for their project, develop, design and present it in a CD-ROM. They were then surveyed on their attitudes toward the project and their skills as a team. Results showed that the students were very positive toward the project, enjoyed teamwork, able to think critically and became active participants in their learning process. Therefore, multimedia-oriented projects, like many other problem-based learning solutions, can be used alternatively as an innovative and effective tool in a problem-based learning environment for the acquisition of problem-solving skills.

  8. Trial access to Cambridge University Press ebooks

    CERN Multimedia

    CERN Library

    2011-01-01

    From 1 August till 31 October, CERN users are invited to enjoy a trial access to all Cambridge University Press electronic books: http://ebooks.cambridge.org/. Please don't hesitate to send feedback to library.desk@cern.ch.

  9. Report and recommendations on multimedia materials for teaching and learning electricity and magnetism

    Science.gov (United States)

    Dȩbowska, E.; Girwidz, R.; Greczyło, T.; Kohnle, A.; Mason, B.; Mathelitsch, L.; Melder, T.; Michelini, M.; Ruddock, I.; Silva, J.

    2013-05-01

    This paper presents the results of a peer review of multimedia materials for teaching and learning electricity and magnetism prepared as a part of the annual activities undertaken by an international group of scientists associated with Multimedia Physics in Teaching and Learning. The work promotes the use of valuable and freely accessible information technology materials for different levels of teaching, mostly higher education. The authors discuss the process of selecting resources and the rubrics used in the rating process. The reviews of high-quality learning resources are presented along with descriptions of valuable didactical features.

  10. Achieving universal access to next generation networks

    DEFF Research Database (Denmark)

    Falch, Morten; Henten, Anders

    The paper examines investment dimensions of next generation networks in a universal service perspective in a European context. The question is how new network infrastructures for getting access to communication, information and entertainment services in the present and future information society...

  11. Open Access!: Review of Online Statistics: An Interactive Multimedia Course of Study by David Lane

    Directory of Open Access Journals (Sweden)

    Samuel L. Tunstall

    2016-01-01

    Full Text Available David M. Lane (project leader. Online Statistics Education: An Interactive Multimedia Course of Study (http://onlinestatbook.com/ Also: David M. Lane (primary author and editor, with David Scott, Mikki Hebl, Rudy Guerra, Dan Osherson, and Heidi Zimmer. Introduction to Statistics. Online edition (http://onlinestatbook.com/Online_Statistics_Education.pdf, 694 pp. It is rare that students receive high-quality textbooks for free, but David Lane's Online Statistics: An Interactive Multimedia Course of Study permits precisely that. This review gives an overview of the many features in Lane's online textbook, including the Java Applets, the textbook itself, and the resources available for instructors. A discussion of uses of the site, as well as a comparison of the text to alternative online statistics textbooks, is included.

  12. The machine in multimedia analytics

    NARCIS (Netherlands)

    Zahálka, J.

    2017-01-01

    This thesis investigates the role of the machine in multimedia analytics, a discipline that combines visual analytics with multimedia analysis algorithms in order to unlock the potential of multimedia collections as sources of knowledge in scientific and applied domains. Specifically, the central

  13. Universal Design for Learning: Guidelines for Accessible Online Instruction

    Science.gov (United States)

    Rogers-Shaw, Carol; Carr-Chellman, Davin J.; Choi, Jinhee

    2018-01-01

    Universal Design for Learning (UDL) is a framework for the teaching-learning transaction that conceptualizes knowledge through learner-centered foci emphasizing accessibility, collaboration, and community. Given the importance of access to achieving social justice, UDL is a promising approach to meeting all learners' needs more effectively. In…

  14. Electronic Information Access and Utilization by Makerere University Students in Uganda

    Directory of Open Access Journals (Sweden)

    Elisam Magara

    2008-09-01

    Full Text Available Objectives – The objectives of this study were to establish the level of computer utilization skills of Makerere University (Uganda Library and Information Science (LIS students; to determine the use of electronic information resources by LIS students; to determine the attitudes of LIS students towards electronic information resources; and to establish the problems faced by LIS students in accessing electronic information resources.Methods – A questionnaire survey was used for data collection.Results – The majority of Library and Information Science students at Makerere University depend on university computers for their work, and very few of them access the library’s e-resources. The few who access e-resources are self-taught. The majority of students surveyed were unaware of Emerald and EBSCO databases relevant to Library and Information Science students, and they found accessing eresources time-consuming. Conclusion – The study concluded that a concerted effort is needed by both LIS lecturers and university librarians in promoting use of the library’s electronic resources.

  15. Multimedia encyclopedia of nuclear science

    International Nuclear Information System (INIS)

    Blanc, J.A.; Langlands, T.L.M.; Crooks, J.R.; Milne-Jones, S.R.; D'Urso, C.A.; Stone, C.A.

    1997-01-01

    We are developing a multimedia encyclopedia that provides a framework for students to learn nuclear science. A variety of media formats are used to present concepts, including text, static figures, animations, and video. Two special presentation formats use dynamically produced simulations to expose students to nuclear science relationships. These media types provide greater interactivity and flexibility than simple animations. Students access information through tutorials, a dictionary of nuclear science terms, biographies of notable scientists, and a timeline of nuclear science history.The tutorial organization emphasizes the interrelationships among topics. We present an overview of the encyclopedia. (author)

  16. Multimedia content classification metrics for content adaptation

    OpenAIRE

    Fernandes, Rui; Andrade, M.T.

    2015-01-01

    Multimedia content consumption is very popular nowadays. However, not every content can be consumed in its original format: the combination of content, transport and access networks, consumption device and usage environment characteristics may all pose restrictions to that purpose. One way to provide the best possible quality to the user is to adapt the content according to these restrictions as well as user preferences. This adaptation stage can be best executed if knowledge about the conten...

  17. Multimedia content classification metrics for content adaptation

    OpenAIRE

    Fernandes, Rui; Andrade, M.T.

    2016-01-01

    Multimedia content consumption is very popular nowadays. However, not every content can be consumed in its original format: the combination of content, transport and access networks, consumption device and usage environment characteristics may all pose restrictions to that purpose. One way to provide the best possible quality to the user is to adapt the content according to these restrictions as well as user preferences. This adaptation stage can be best executed if knowledge about the conten...

  18. Using Multimedia Learning Modules in a Hybrid-Online Course in Electricity and Magnetism

    Science.gov (United States)

    Sadaghiani, Homeyra R.

    2011-01-01

    We have been piloting web-based multimedia learning modules (MLMs), developed by the Physics Education Research Group at the University of Illinois at Urbana Champaign (UIUC), as a "prelecture assignment" in several introductory physics courses at California State Polytechnic University at Pomona. In this study, we report the results…

  19. Semantic multimedia analysis and processing

    CERN Document Server

    Spyrou, Evaggelos; Mylonas, Phivos

    2014-01-01

    Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, analysis, and processing of multimedia, the book features the contributions of renowned researchers from around the world. Its contents are based on four fundamental thematic pillars: 1) information and content retrieval, 2) semantic knowledge exploitation paradigms, 3) multimedia personalization, and 4)

  20. Streaming Multimedia via Overlay Networks using Wi-Fi Peer-to-Peer Connections

    DEFF Research Database (Denmark)

    Poderys, Justas; Soler, José

    2017-01-01

    Short range ad-hoc wireless networks can be used to deliver streaming multimedia for information, entertainment and advertisement purposes. To enable short-range communication between various devices, the Wi-Fi Alliance proposed an extension to the IEEE802.11 Wi-Fi standard called Wi-Fi Peer......-to-Peer (P2P). It allows compliant devices to form ad-hoc communication groups without interrupting conventional access point-based Wi-Fi communication. This paper proposes to use Wi-Fi P2P connectivity to distribute streaming multimedia in ah-hoc formed user groups. The exchange of multimedia data...... is performed by forming an overlay network using Peer-to-Peer Streaming Peer Protocol (PPSPP). In order to make PPSPP function over WiFi P2P connections, this paper proposes a number of changes to the protocol. The performance of the proposed system is evaluated using a computer networks emulator...

  1. Mathematics for multimedia

    CERN Document Server

    Wickerhauser, Mladen Victor

    2003-01-01

    Mathematics and Multimedia focuses on the mathematics behind multimedia applications. This timely and thoroughly modern text is a rigorous survey of selected results from algebra and analysis, requiring only undergraduate math skills.The topics are `gems' chosen for their usefulness in understanding and creating application software for multimedia signal processing and communication.The book is aimed at a wide audience, including computer science and mathematics majors and those interested in employing mathematics in multimedia design and implementation. For the instructor, the material is divided into six chapters that may be presented in six lecture hours each. Thus, the entire text may be covered in one semester, with time left for examinations and student projects. For the student,there are more than 100 exercises with complete solutions, and numerous example programs in Standard C. Each chapter ends with suggestions for further reading. A companion website provides more insight for both instructors and s...

  2. Integrating Multimedia and Physics Problems

    Science.gov (United States)

    Titus, Aaron P.

    1997-11-01

    Although expert problem solvers typically use pictorial representations when solving problems, novices tend to proceed from the given problem statement to a mathematical solution without first developing a visual representation of the problem. For this reason, multimedia may be an effective tool to enhance students' success at solving problems. However, merely presenting a video of motion described in a problem is not necessarily the most effective method as was found in a recent study of students' responses on Web-based homework questions. Rather, multimedia-focused problems, where data relevant to solving the problem is embedded in a video or animation, may be the best use of multimedia in problem solving. Examples of multimedia-enhanced problems and multimedia-focused problems will be demonstrated, and their differences from "traditional" problems will be highlighted. Recommendations on the use of multimedia with problem solving and preliminary data on students' success at solving these problems will be discussed.

  3. Analysis of the accessibility in websites of Ecuadorian universities of excellence

    Directory of Open Access Journals (Sweden)

    Tania Acosta

    2017-02-01

    Full Text Available Since the publication of the Ecuadorian Technical Standard NTE INEN ISO / IEC 40500 in 2014 and the Ecuadorian Technical Regulation RTE INEN 288 "The web contents accessibility" in 2016, web accessibility in Ecuador has taken great importance. In the educational field, the websites of Higher Education Institutions (HEI have become a communication channel, where universities publish the information and services they offer. In addition, HEI must satisfy the rights of all citizens to have access to education, which includes persons with disabilities. In order to ensure access to the websites of HEI to all people it is important that HEI incorporate web accessibility as an essential requirement in their websites. The objective of this research is to perform the accessibility analysis of the websites of the Ecuadorian universities of excellence belonging to categories A, B and C; identify websites accessibility errors and to present some recommendations for a better fulfillment of the WCAG 2.0 accessibility guidelines by website designers and developers.

  4. Individual Learning Strategies and Choice in Student-Generated Multimedia

    Science.gov (United States)

    McGahan, William T.; Ernst, Hardy; Dyson, Laurel Evelyn

    2016-01-01

    There has been an increasing focus on student-generated multimedia assessment as a way of introducing the benefits of both visual literacy and peer-mediated learning into university courses. One such assessment was offered to first-year health science students but, contrary to expectations, led to poorer performance in their end-of-semester…

  5. Multimedia in Anthropology: A Guide to the Nonhuman Primates.

    Science.gov (United States)

    Burton, Frances D.

    This paper describes a primatology project using computer assisted learning and interactive multimedia to help students at the University of Toronto (Canada) learn about non-human primates. The purpose of the interactive program is to present the "natural history" of the majority of the 200-plus species of non-human primates in constant…

  6. Integration of Problem-Based Learning and Web-Based Multimedia to Enhance Soil Management Course

    Science.gov (United States)

    Strivelli, R.; Krzic, M.; Crowley, C.; Dyanatkar, S.; Bomke, A.; Simard, S.; Grand, S.

    2012-04-01

    In an attempt to address declining enrolment in soil science programs and the changing learning needs of 21st century students, several universities in North America and around the world have re-organized their soil science curriculum and adopted innovative educational approaches and web-based teaching resources. At the University of British Columbia, Canada, an interdisciplinary team set out to integrate teaching approaches to address this trend. The objective of this project was to develop an interactive web-based teaching resource, which combined a face-to-face problem-based learning (PBL) case study with multimedia to illustrate the impacts of three land-uses on soil transformation and quality. The Land Use Impacts (LUI) tool (http://soilweb.landfood.ubc.ca/luitool/) was a collaborative and concentrated effort to maximize the advantages of two educational approaches: (1) the web's interactivity, flexibility, adaptability and accessibility, and (2) PBL's ability to foster an authentic learning environment, encourage group work and promote the application of core concepts. The design of the LUI case study was guided by Herrington's development principles for web-based authentic learning. The LUI tool presented students with rich multimedia (streaming videos, text, data, photographs, maps, and weblinks) and real world tasks (site assessment and soil analysis) to encourage students to utilize knowledge of soil science in collaborative problem-solving. Preliminary student feedback indicated that the LUI tool effectively conveyed case study objectives and was appealing to students. The resource is intended primarily for students enrolled in an upper level undergraduate/graduate university course titled Sustainable Soil Management but it is flexible enough to be adapted to other natural resource courses. Project planning and an interactive overview of the tool will be given during the presentation.

  7. Access to Knowledge Southern Africa : Universities, Open Research ...

    International Development Research Centre (IDRC) Digital Library (Canada)

    Journal articles. Research productivity-visibility-accessibility and scholarly communication in Southern African universities. Download PDF ... Call for new OWSD Fellowships for Early Career Women Scientists now open. In partnership with ...

  8. One-Page Multimedia Interactive Map

    Directory of Open Access Journals (Sweden)

    Nicola Maiellaro

    2017-01-01

    Full Text Available The relevance of local knowledge in cultural heritage is by now acknowledged. It helps to determine many community-based projects by identifying the material to be digitally maintained in multimedia collections provided by communities of volunteers, rather than for-profit businesses or government entities. Considering that the search and browsing of texts, images, video, and 3D models related to places is more essential than using a simple text-based search, an interactive multimedia map was implemented in this study. The map, which is loaded on a single HyperText Markup Language (HTML page using AJAX (Asynchronous JavaScript and XML, with a client-side control mechanism utilising jQuery components that are both freely available and ad-hoc developed, is updated according to user interaction. To simplify the publication of geo-referenced information, the application stores all the data in a Geographic JavaScript Object Notation (GeoJSON file rather than in a database. The multimedia contents—associated with the selected Points of Interest (PoIs—can be selected through text search and list browsing as well as by viewing their previews one by one in a sequence all together in a scrolling window (respectively: “Table”, “Folder”, and “Tile” functions. PoIs—visualised on the map with multi-shape markers using a set of unambiguous colours—can be filtered through their categories and types, accessibility status and timeline, thus improving the system usability. The map functions are illustrated using data collected in a Comenius project. Notes on the application software and architecture are also presented in this paper.

  9. Scalable Motion Estimation Processor Core for Multimedia System-on-Chip Applications

    Science.gov (United States)

    Lai, Yeong-Kang; Hsieh, Tian-En; Chen, Lien-Fei

    2007-04-01

    In this paper, we describe a high-throughput and scalable motion estimation processor architecture for multimedia system-on-chip applications. The number of processing elements (PEs) is scalable according to the variable algorithm parameters and the performance required for different applications. Using the PE rings efficiently and an intelligent memory-interleaving organization, the efficiency of the architecture can be increased. Moreover, using efficient on-chip memories and a data management technique can effectively decrease the power consumption and memory bandwidth. Techniques for reducing the number of interconnections and external memory accesses are also presented. Our results demonstrate that the proposed scalable PE-ringed architecture is a flexible and high-performance processor core in multimedia system-on-chip applications.

  10. Report and recommendations on multimedia materials for teaching and learning electricity and magnetism

    International Nuclear Information System (INIS)

    Debowska, E; Greczyło, T; Girwidz, R; Kohnle, A; Mason, B; Mathelitsch, L; Melder, T; Michelini, M; Ruddock, I; Silva, J

    2013-01-01

    This paper presents the results of a peer review of multimedia materials for teaching and learning electricity and magnetism prepared as a part of the annual activities undertaken by an international group of scientists associated with Multimedia Physics in Teaching and Learning. The work promotes the use of valuable and freely accessible information technology materials for different levels of teaching, mostly higher education. The authors discuss the process of selecting resources and the rubrics used in the rating process. The reviews of high-quality learning resources are presented along with descriptions of valuable didactical features. (letters and comments)

  11. The role of automated speech and audio analysis in semantic multimedia annotation

    NARCIS (Netherlands)

    de Jong, Franciska M.G.; Ordelman, Roeland J.F.; van Hessen, Adrianus J.

    This paper overviews the various ways in which automatic speech and audio analysis can be deployed to enhance the semantic annotation of multimedia content, and as a consequence to improve the effectiveness of conceptual access tools. A number of techniques will be presented, including the alignment

  12. The Effectiveness of Multimedia Application on Students Listening Comprehension

    Science.gov (United States)

    Pangaribuan, Tagor; Sinaga, Andromeda; Sipayung, Kammer Tuahman

    2017-01-01

    Listening comprehension is a complex skill particulaly in mastered by non-native speaker settings. This research aimed at finding out the effect of multimedia application on students' listening. The research design is experimental, with a t-test. The population is the sixth semester of HKBP Nommensen University at the academic year of 2016/2017,…

  13. A System to Generate SignWriting for Video Tracks Enhancing Accessibility of Deaf People

    OpenAIRE

    Elena Verdú; Cristina Pelayo G-Bustelo; Ángeles Martínez Sánchez; Rubén Gonzalez-Crespo

    2017-01-01

    Video content has increased much on the Internet during last years. In spite of the efforts of different organizations and governments to increase the accessibility of websites, most multimedia content on the Internet is not accessible. This paper describes a system that contributes to make multimedia content more accessible on the Web, by automatically translating subtitles in oral language to Sign Writing, a way of writing Sign Language. This system extends the functionality of a general we...

  14. Academic e-learning experience in the enhancement of open access audiovisual and media education

    OpenAIRE

    Pacholak, Anna; Sidor, Dorota

    2015-01-01

    The paper presents how the academic e-learning experience and didactic methods of the Centre for Open and Multimedia Education (COME UW), University of Warsaw, enhance the open access to audiovisual and media education at various levels of education. The project is implemented within the Audiovisual and Media Education Programme (PEAM). It is funded by the Polish Film Institute (PISF). The aim of the project is to create a proposal of a comprehensive and open programme for the audiovisual (me...

  15. Nursing workloads in family health: implications for universal access.

    Science.gov (United States)

    de Pires, Denise Elvira Pires; Machado, Rosani Ramos; Soratto, Jacks; Scherer, Magda dos Anjos; Gonçalves, Ana Sofia Resque; Trindade, Letícia Lima

    2016-01-01

    to identify the workloads of nursing professionals of the Family Health Strategy, considering its implications for the effectiveness of universal access. qualitative study with nursing professionals of the Family Health Strategy of the South, Central West and North regions of Brazil, using methodological triangulation. For the analysis, resources of the Atlas.ti software and Thematic Content Analysis were associated; and the data were interpreted based on the labor process and workloads as theorical approaches. the way of working in the Family Health Strategy has predominantly resulted in an increase in the workloads of the nursing professionals, with emphasis on the work overload, excess of demand, problems in the physical infrastructure of the units and failures in the care network, which hinders its effectiveness as a preferred strategy to achieve universal access to health. On the other hand, teamwork, affinity for the work performed, bond with the user, and effectiveness of the assistance contributed to reduce their workloads. investments on elements that reduce the nursing workloads, such as changes in working conditions and management, can contribute to the effectiveness of the Family Health Strategy and achieving the goal of universal access to health.

  16. Advanced Practice Nursing: A Strategy for Achieving Universal Health Coverage and Universal Access to Health

    Directory of Open Access Journals (Sweden)

    Denise Bryant-Lukosius

    Full Text Available ABSTRACT Objective: to examine advanced practice nursing (APN roles internationally to inform role development in Latin America and the Caribbean to support universal health coverage and universal access to health. Method: we examined literature related to APN roles, their global deployment, and APN effectiveness in relation to universal health coverage and access to health. Results: given evidence of their effectiveness in many countries, APN roles are ideally suited as part of a primary health care workforce strategy in Latin America to enhance universal health coverage and access to health. Brazil, Chile, Colombia, and Mexico are well positioned to build this workforce. Role implementation barriers include lack of role clarity, legislation/regulation, education, funding, and physician resistance. Strong nursing leadership to align APN roles with policy priorities, and to work in partnership with primary care providers and policy makers is needed for successful role implementation. Conclusions: given the diversity of contexts across nations, it is important to systematically assess country and population health needs to introduce the most appropriate complement and mix of APN roles and inform implementation. Successful APN role introduction in Latin America and the Caribbean could provide a roadmap for similar roles in other low/middle income countries.

  17. Building multimedia data warehouses from distributed data

    Directory of Open Access Journals (Sweden)

    Tania Cerquitelli

    2004-01-01

    Full Text Available La mediación de datos multimedia está caracterizada por tres aspectos importantes: la integración de datos multimedia, la arquitectura de sistema y una evaluación global de las búsquedas. El problema de la mediación multimedia puede ser visto desde un punto de vista arquitectónico en el que deben identificarse arquitecturas de mediación adecuadas, adaptadas a las características de los datos multimedia (como por ejemplo, volumen vs. costos de comunicación y ancho de banda. Debido a las características de los datos multimedia (distribución, homogeneidad, volumen, etc., el proceso de integración requiere de tiempo y recursos. La contribución de este artículo se asocia con la explotación de los datos multimedia. Se proporcionan los mecanismos para analizar las colecciones de datos multimedia provenientes de fuentes heterogéneas y distribuidas. Como solución se propone un servicio de búsqueda para datos multimedia distribuidos, adaptados para crear depósitos de datos multimedia.

  18. Moodle 2.5 multimedia

    CERN Document Server

    Fernandes, João

    2013-01-01

    A tutorial-based guide where readers can work through practical examples that clearly describe how to create multimedia applications using Moodle and integrate existing multimedia resources into Moodle courses.If you are a teacher or trainer who runs online courses and has a basic understanding of Moodle, this book will be ideal for you. It is not necessary to have an advanced technical background to create multimedia elements as the tasks will be simple, not time consuming, and will be practical for everyday use.

  19. Multimedia Scenario Based Learning Programme for Enhancing the English Language Efficiency among Primary School Students

    Directory of Open Access Journals (Sweden)

    Navnath Tupe

    2015-07-01

    Full Text Available This research was undertaken with a view to assess the deficiencies in English language among Primary School Children and to develop Multimedia Scenario Based Learning Programme (MSBLP for mastery of English language which required special attention and effective treatment. The experimental study with pretest, post-test control group design was employed to carry out the experiment of MSBLP in a sample school and to determine its efficacy for enhancing English Language skills among Primary School Students. In India, the Central and State Government has made great efforts to Education for All (EFA and initiated several programs to provide universal access to education, to reduce the drop-out rates and ensure achievement of minimum levels of learning. To our surprise the scenario had not much changed inside the classroom even implementing several programmes. However, it was still unclear how effective was the delivery of the course content in the classroom. An intensive training for teachers on a regular basis on a state-wide scale may not be feasible again and again. Hence, multimedia offers pragmatic solutions So that this research paper devoted to explore the issues of learning English and describes the creation of MSBLP as a solution in scientific manner.

  20. Pemanfaatan Multimedia sebagai Media Penyuluhan Kesehatan Gigi

    Directory of Open Access Journals (Sweden)

    Hestieyonini Hadnyawati

    2015-10-01

    Full Text Available The effort of suppression promotion and preventive as practice principles of "paradigma sehat" are concept which announcement by Departemen Kesehatan Republik Indonesia in framework reach Indonesia Sehat 2010. This effort as well as possible to get done by everyone Indonesia peoples, with the holistic through way dental education. For this application dental education needed medium. Multimedia are application various medium which different for associate and serve information in form text, audio, chart, animation, and video. Multimedia find occupy somebody for keep 90% what he read, hear, se, mention and done. Using multimedia as dental education medium can be used CD/VCD multimedia module, multimedia presentation, and multimedia web. With this reminder, so using multimedia technology find service as alternative medium for public dental education.

  1. Multimedia Matrix: A Cognitive Strategy for Designers.

    Science.gov (United States)

    Sherry, Annette C.

    This instructional development project evaluates the effect of a matrix-based strategy to assist multimedia authors in acquiring and applying principles for effective multimedia design. The Multimedia Matrix, based on the Park and Hannafin "Twenty Principles and Implications for Interactive Multimedia" design, displays a condensed…

  2. 8th Cambridge Workshop on Universal Access and Assistive Technology

    CERN Document Server

    Lazar, Jonathan; Heylighen, Ann; Dong, Hua

    2016-01-01

    This book presents the proceedings of the 8th Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT '14), incorporating the 11th Cambridge Workshop on Rehabilitation Robotics, held in Cambridge, England in March 2016. It presents novel and state-of-the-art research from an international group of leaders in the fields of universal access and assistive technology. It explores various issues including the reconciliation of usability, accessibility and inclusive design, the design of inclusive assistive and rehabilitation systems, measuring product demand and human capabilities, data mining and visualizing inclusion, legislation in inclusive design, and situational inclusive interfaces (automotive and aerospace). This book provides an invaluable resource to researchers, postgraduates, design practitioners, therapists and clinical practitioners, as well as design teachers.

  3. Displays enabling mobile multimedia

    Science.gov (United States)

    Kimmel, Jyrki

    2007-02-01

    With the rapid advances in telecommunications networks, mobile multimedia delivery to handsets is now a reality. While a truly immersive multimedia experience is still far ahead in the mobile world, significant advances have been made in the constituent audio-visual technologies to make this become possible. One of the critical components in multimedia delivery is the mobile handset display. While such alternatives as headset-style near-to-eye displays, autostereoscopic displays, mini-projectors, and roll-out flexible displays can deliver either a larger virtual screen size than the pocketable dimensions of the mobile device can offer, or an added degree of immersion by adding the illusion of the third dimension in the viewing experience, there are still challenges in the full deployment of such displays in real-life mobile communication terminals. Meanwhile, direct-view display technologies have developed steadily, and can provide a development platform for an even better viewing experience for multimedia in the near future. The paper presents an overview of the mobile display technology space with an emphasis on the advances and potential in developing direct-view displays further to meet the goal of enabling multimedia in the mobile domain.

  4. Engaging Multimedia into Speaking Class Practices: Toward students’ Achievement and Motivation

    Directory of Open Access Journals (Sweden)

    Ratnawati Ratnawati

    2017-10-01

    Full Text Available The present study reports several impacts of implementing multimedia toward teaching and learning process in speaking class at second grade students of Galuh University, Ciamis. Further, the study came from insights on students’ boredom during speaking class which affected their achievement and motivation.  Mixed method research design (Creswell, 2013 then employed to answer several proposed hypotheses. For proving the result of its application, observation, questionnaire, pre and post-test were administered to collect the data while both quantitative and qualitative approaches were applied to analyze the collected data from classroom practices. The research findings indicates that  multimedia in speaking class got positive responds from students in term of motivation and accomplishment. The great look portrayed from the class that students were enthusiastic, got involved and interested in multimedia provided by teacher during learning process. Moreover, pre and post-tests that are performace-based tests were greatly used to test the effectiveness of multimedia effects during the class. In this side, the researcher employed experiment of two equivalent groups: control and experimental group. It then reported that t-test related is 2.04  out of 1.70 for  t- distribution which points out that there is significant difference between the results of both tests. It means that the result of this research agreed that multimedia has good effects for teaching speaking in the scope of students’ interests, feedback and their cognitive aspects. In line with above statements, the further studies is also necessary  dealing with other multimedia for obtaining more positive effects toward learning process and those result enables to increase quality of education.

  5. A computer-based training system combining virtual reality and multimedia

    International Nuclear Information System (INIS)

    Stansfield, S.A.

    1993-01-01

    Training new users of complex machines is often an expensive and time-consuming process. This is particularly true for special purpose systems, such as those frequently encountered in DOE applications. This paper presents a computer-based training system intended as a partial solution to this problem. The system extends the basic virtual reality (VR) training paradigm by adding a multimedia component which may be accessed during interaction with the virtual environment: The 3D model used to create the virtual reality is also used as the primary navigation tool through the associated multimedia. This method exploits the natural mapping between a virtual world and the real world that it represents to provide a more intuitive way for the student to interact with all forms of information about the system

  6. Multimedia Terminal System-on-Chip Design and Simulation

    Directory of Open Access Journals (Sweden)

    Barbieri Ivano

    2005-01-01

    Full Text Available This paper proposes a design approach based on integrated architectural and system-on-chip (SoC simulations. The main idea is to have an efficient framework for the design and the evaluation of multimedia terminals, allowing a fast system simulation with a definable degree of accuracy. The design approach includes the simulation of very long instruction word (VLIW digital signal processors (DSPs, the utilization of a device multiplexing the media streams, and the emulation of the real-time media acquisition. This methodology allows the evaluation of both the multimedia algorithm implementations and the hardware platform, giving feedback on the complete SoC including the interaction between modules and conflicts in accessing either the bus or shared resources. An instruction set architecture (ISA simulator and an SoC simulation environment compose the integrated framework. In order to validate this approach, the evaluation of an audio-video multiprocessor terminal is presented, and the complete simulation test results are reported.

  7. Multimedia instructions and cognitive load theory: effects of modality and cueing.

    Science.gov (United States)

    Tabbers, Huib K; Martens, Rob L; van Merriënboer, Jeroen J G

    2004-03-01

    Recent research on the influence of presentation format on the effectiveness of multimedia instructions has yielded some interesting results. According to cognitive load theory (Sweller, Van Merriënboer, & Paas, 1998) and Mayer's theory of multimedia learning (Mayer, 2001), replacing visual text with spoken text (the modality effect) and adding visual cues relating elements of a picture to the text (the cueing effect) both increase the effectiveness of multimedia instructions in terms of better learning results or less mental effort spent. The aim of this study was to test the generalisability of the modality and cueing effect in a classroom setting. The participants were 111 second-year students from the Department of Education at the University of Gent in Belgium (age between 19 and 25 years). The participants studied a web-based multimedia lesson on instructional design for about one hour. Afterwards they completed a retention and a transfer test. During both the instruction and the tests, self-report measures of mental effort were administered. Adding visual cues to the pictures resulted in higher retention scores, while replacing visual text with spoken text resulted in lower retention and transfer scores. Only a weak cueing effect and even a reverse modality effect have been found, indicating that both effects do not easily generalise to non-laboratory settings. A possible explanation for the reversed modality effect is that the multimedia instructions in this study were learner-paced, as opposed to the system-paced instructions used in earlier research.

  8. A distributed multimedia toolbox

    NARCIS (Netherlands)

    Scholten, Johan; Jansen, P.G.

    1997-01-01

    Emphasis of our research lies on the application of realtime multimedia technology: tele-teaching, teleconferencing and collaborative work. To support this research we need a real-time environment that supports rapid prototyping of distributed multimedia applications. Because other systems were not

  9. Multimedia database retrieval technology and applications

    CERN Document Server

    Muneesawang, Paisarn; Guan, Ling

    2014-01-01

    This book explores multimedia applications that emerged from computer vision and machine learning technologies. These state-of-the-art applications include MPEG-7, interactive multimedia retrieval, multimodal fusion, annotation, and database re-ranking. The application-oriented approach maximizes reader understanding of this complex field. Established researchers explain the latest developments in multimedia database technology and offer a glimpse of future technologies. The authors emphasize the crucial role of innovation, inspiring users to develop new applications in multimedia technologies

  10. Multimedia security watermarking, steganography, and forensics

    CERN Document Server

    Shih, Frank Y

    2012-01-01

    Multimedia Security: Watermarking, Steganography, and Forensics outlines essential principles, technical information, and expert insights on multimedia security technology used to prove that content is authentic and has not been altered. Illustrating the need for improved content security as the Internet and digital multimedia applications rapidly evolve, this book presents a wealth of everyday protection application examples in fields including multimedia mining and classification, digital watermarking, steganography, and digital forensics. Giving readers an in-depth overview of different asp

  11. Web-based multimedia vignettes in advanced community pharmacy practice experiences.

    Science.gov (United States)

    Flowers, Schwanda K; Vanderbush, Ross E; Hastings, Jan K; West, Donna

    2010-04-12

    To evaluate the effectiveness of Web-based multimedia vignettes on complex drug administration techniques to augment the training of pharmacy students in advanced community pharmacy practice experiences. During the orientation for a community APPE, students were randomly assigned to either a study group or control group After they began their APPE, students in the study group were given an Internet address to access multimedia vignettes which they were required to watch to augment their training and standardize their counseling of patients in the use of inhalers and ear and eye drops. A 12-item questionnaire was administered to students in both groups at the orientation and again on the last day of the APPE to evaluate their knowledge of counseling patients in the use of inhalers and ear and eye drops. The control group did not experience any improvement in their counseling knowledge of the research topics during their month-long experience. Students in the intervention group scored higher on their postintervention test than students in the control group (p < 0.001). Student learning outcomes from experiential training can be improved through the use of Web-based multimedia instructional vignettes.

  12. A Game-Theoretical Approach to Multimedia Social Networks Security

    Science.gov (United States)

    Liu, Enqiang; Liu, Zengliang; Shao, Fei; Zhang, Zhiyong

    2014-01-01

    The contents access and sharing in multimedia social networks (MSNs) mainly rely on access control models and mechanisms. Simple adoptions of security policies in the traditional access control model cannot effectively establish a trust relationship among parties. This paper proposed a novel two-party trust architecture (TPTA) to apply in a generic MSN scenario. According to the architecture, security policies are adopted through game-theoretic analyses and decisions. Based on formalized utilities of security policies and security rules, the choice of security policies in content access is described as a game between the content provider and the content requester. By the game method for the combination of security policies utility and its influences on each party's benefits, the Nash equilibrium is achieved, that is, an optimal and stable combination of security policies, to establish and enhance trust among stakeholders. PMID:24977226

  13. Multimedia applications in nursing curriculum: the process of producing streaming videos for medication administration skills.

    Science.gov (United States)

    Sowan, Azizeh K

    2014-07-01

    Streaming videos (SVs) are commonly used multimedia applications in clinical health education. However, there are several negative aspects related to the production and delivery of SVs. Only a few published studies have included sufficient descriptions of the videos and the production process and design innovations. This paper describes the production of innovative SVs for medication administration skills for undergraduate nursing students at a public university in Jordan and focuses on the ethical and cultural issues in producing this type of learning resource. The curriculum development committee approved the modification of educational techniques for medication administration procedures to include SVs within an interactive web-based learning environment. The production process of the videos adhered to established principles for "protecting patients' rights when filming and recording" and included: preproduction, production and postproduction phases. Medication administration skills were videotaped in a skills laboratory where they are usually taught to students and also in a hospital setting with real patients. The lab videos included critical points and Do's and Don'ts and the hospital videos fostered real-world practices. The range of time of the videos was reasonable to eliminate technical difficulty in access. Eight SVs were produced that covered different types of the medication administration skills. The production of SVs required the collaborative efforts of experts in IT, multimedia, nursing and informatics educators, and nursing care providers. Results showed that the videos were well-perceived by students, and the instructors who taught the course. The process of producing the videos in this project can be used as a valuable framework for schools considering utilizing multimedia applications in teaching. Copyright © 2014 Elsevier Ireland Ltd. All rights reserved.

  14. Multimedia applications in differential services

    International Nuclear Information System (INIS)

    Mahfooz, S.; Merabti, M.; Pereira, R.

    2003-01-01

    In this paper we present a mechanism to provide Quality of Service (QoS) guarantees to different multimedia applications that share link bandwidth in IP-based differential services domain. In this mechanism weights are associated with each and to individual users according to their priorities. In order to evaluate the performance of our scheme we conducted simulations. The test data used portray different multimedia applications i.e. MPEG-2, IP telephony. The simulation results obtained show the effectiveness of our scheme for multimedia applications by allocating link share to each multimedia application and minimising end-to-end transmission delay 9Y bringing them in line with the recommended standard acceptable transmission delay for multimedia applications. This paper also presents extension to our proposed Relative Bandwidth Sharing (RES) scheme for differential services. We have identified and highlighted the role of border routers and core routers in differential services domain. Exploring features of Internet Protocol IPv6 in our architecture. (author)

  15. Principles of Multimedia News Systems for Business Applications

    Directory of Open Access Journals (Sweden)

    Ioan I. ANDONE

    2009-01-01

    Full Text Available In the past few years considerable demand for business oriented multimedia information systems has developed. A multimedia information system is one that can create, import, integrate, store, retrieve, edit, and delete two or more types of media materials in digital form, such as audio, image, full-motion video, and text information. Multimedia information systems play a central role in many business activities. They represent a very special class complex computing systems. This paper surveys a special type of multimedia information systems: multimedia news systems. Multimedia news systems deal with architectures to manage complex multimedia news databases, online presentation and distribution services or the integration of several existing services to meta-services using intelligent news retrieval engines. The leading presentation platform in multimedia news presentation is news networks providing television services and Internet content distribution. The primary focus is on advanced multimedia news systems infrastructure, document standards, application architecture and principles for multimedia news on the Web that suggest long-term trends in this increasingly important area.

  16. Multimedia and Business Education.

    Science.gov (United States)

    Klemin, V. Wayne

    1993-01-01

    Old technology (the computer) coupled with borrowed technology (television, film, and stereo) complemented by multimedia standards from IBM, Apple, and the MPC Council and linked by new software form a new technology called multimedia, being used in education and in business training. (Author/JOW)

  17. Construction and performance research on variable-length codes for multirate OCDMA multimedia networks

    Science.gov (United States)

    Li, Chuan-qi; Yang, Meng-jie; Luo, De-jun; Lu, Ye; Kong, Yi-pu; Zhang, Dong-chuang

    2014-09-01

    A new kind of variable-length codes with good correlation properties for the multirate asynchronous optical code division multiple access (OCDMA) multimedia networks is proposed, called non-repetition interval (NRI) codes. The NRI codes can be constructed by structuring the interval-sets with no repetition, and the code length depends on the number of users and the code weight. According to the structural characteristics of NRI codes, the formula of bit error rate (BER) is derived. Compared with other variable-length codes, the NRI codes have lower BER. A multirate OCDMA multimedia simulation system is designed and built, the longer codes are assigned to the users who need slow speed, while the shorter codes are assigned to the users who need high speed. It can be obtained by analyzing the eye diagram that the user with slower speed has lower BER, and the conclusion is the same as the actual demand in multimedia data transport.

  18. Multimedia programming with pure data

    CERN Document Server

    Chung, Bryan

    2013-01-01

    A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

  19. Racial Disparities in Access to Care Under Conditions of Universal Coverage.

    Science.gov (United States)

    Siddiqi, Arjumand A; Wang, Susan; Quinn, Kelly; Nguyen, Quynh C; Christy, Antony Dennis

    2016-02-01

    Racial disparities in access to regular health care have been reported in the U.S., but little is known about the extent of disparities in societies with universal coverage. To investigate the extent of racial disparities in access to care under conditions of universal coverage by observing the association between race and regular access to a doctor in Canada. Racial disparities in access to a regular doctor were calculated using the largest available source of nationally representative data in Canada--the Canadian Community Health Survey. Surveys from 2000-2010 were analyzed in 2014. Multinomial regression analyses predicted odds of having a regular doctor for each racial group compared to whites. Analyses were stratified by immigrant status--Canadian-born versus shorter-term immigrant versus longer-term immigrants--and controlled for sociodemographics and self-rated health. Racial disparities in Canada, a country with universal coverage, were far more muted than those previously reported in the U.S. Only among longer-term Latin American immigrants (OR=1.90, 95% CI=1.45, 2.08) and Canadian-born Aboriginals (OR=1.34, 95% CI=1.22, 1.47) were significant disparities noted. Among shorter-term immigrants, all Asians were more likely than whites, and among longer-term immigrants, South Asians were more like than whites, to have a regular doctor. Universal coverage may have a major impact on reducing racial disparities in access to health care, although among some subgroups, other factors may also play a role above and beyond health insurance. Copyright © 2016 American Journal of Preventive Medicine. Published by Elsevier Inc. All rights reserved.

  20. Multimedia Bootcamp: a health sciences library provides basic training to promote faculty technology integration.

    Science.gov (United States)

    Ramsey, Ellen C

    2006-04-25

    Recent research has shown a backlash against the enthusiastic promotion of technological solutions as replacements for traditional educational content delivery. Many institutions, including the University of Virginia, have committed staff and resources to supporting state-of-the-art, showpiece educational technology projects. However, the Claude Moore Health Sciences Library has taken the approach of helping Health Sciences faculty be more comfortable using technology in incremental ways for instruction and research presentations. In July 2004, to raise awareness of self-service multimedia resources for instructional and professional development needs, the Library conducted a "Multimedia Bootcamp" for nine Health Sciences faculty and fellows. Case study. Program stewardship by a single Library faculty member contributed to the delivery of an integrated learning experience. The amount of time required to attend the sessions and complete homework was the maximum fellows had to devote to such pursuits. The benefit of introducing technology unfamiliar to most fellows allowed program instructors to start everyone at the same baseline while not appearing to pass judgment on the technology literacy skills of faculty. The combination of wrapping the program in the trappings of a fellowship and selecting fellows who could commit to a majority of scheduled sessions yielded strong commitment from participants as evidenced by high attendance and a 100% rate of assignment completion. Response rates to follow-up evaluation requests, as well as continued use of Media Studio resources and Library expertise for projects begun or conceived during Bootcamp, bode well for the long-term success of this program. An incremental approach to integrating technology with current practices in instruction and presentation provided a supportive yet energizing environment for Health Sciences faculty. Keys to this program were its faculty focus, traditional hands-on instruction, unrestricted

  1. Multimedia content analysis

    CERN Document Server

    Ohm, Jens

    2016-01-01

    This textbook covers the theoretical backgrounds and practical aspects of image, video and audio feature expression, e.g., color, texture, edge, shape, salient point and area, motion, 3D structure, audio/sound in time, frequency and cepstral domains, structure and melody. Up-to-date algorithms for estimation, search, classification and compact expression of feature data are described in detail. Concepts of signal decomposition (such as segmentation, source tracking and separation), as well as composition, mixing, effects, and rendering, are discussed. Numerous figures and examples help to illustrate the aspects covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by problem-solving exercises. The book is also a self-contained introduction both for researchers and developers of multimedia content analysis systems in industry. .

  2. Research on evaluation techniques for immersive multimedia

    Science.gov (United States)

    Hashim, Aslinda M.; Romli, Fakaruddin Fahmi; Zainal Osman, Zosipha

    2013-03-01

    Nowadays Immersive Multimedia covers most usage in tremendous ways, such as healthcare/surgery, military, architecture, art, entertainment, education, business, media, sport, rehabilitation/treatment and training areas. Moreover, the significant of Immersive Multimedia to directly meet the end-users, clients and customers needs for a diversity of feature and purpose is the assembly of multiple elements that drive effective Immersive Multimedia system design, so evaluation techniques is crucial for Immersive Multimedia environments. A brief general idea of virtual environment (VE) context and `realism' concept that formulate the Immersive Multimedia environments is then provided. This is followed by a concise summary of the elements of VE assessment technique that is applied in Immersive Multimedia system design, which outlines the classification space for Immersive Multimedia environments evaluation techniques and gives an overview of the types of results reported. A particular focus is placed on the implications of the Immersive Multimedia environments evaluation techniques in relation to the elements of VE assessment technique, which is the primary purpose of producing this research. The paper will then conclude with an extensive overview of the recommendations emanating from the research.

  3. Scheduling multimedia services in cloud computing environment

    Science.gov (United States)

    Liu, Yunchang; Li, Chunlin; Luo, Youlong; Shao, Yanling; Zhang, Jing

    2018-02-01

    Currently, security is a critical factor for multimedia services running in the cloud computing environment. As an effective mechanism, trust can improve security level and mitigate attacks within cloud computing environments. Unfortunately, existing scheduling strategy for multimedia service in the cloud computing environment do not integrate trust mechanism when making scheduling decisions. In this paper, we propose a scheduling scheme for multimedia services in multi clouds. At first, a novel scheduling architecture is presented. Then, We build a trust model including both subjective trust and objective trust to evaluate the trust degree of multimedia service providers. By employing Bayesian theory, the subjective trust degree between multimedia service providers and users is obtained. According to the attributes of QoS, the objective trust degree of multimedia service providers is calculated. Finally, a scheduling algorithm integrating trust of entities is proposed by considering the deadline, cost and trust requirements of multimedia services. The scheduling algorithm heuristically hunts for reasonable resource allocations and satisfies the requirement of trust and meets deadlines for the multimedia services. Detailed simulated experiments demonstrate the effectiveness and feasibility of the proposed trust scheduling scheme.

  4. The Effectiveness of Immersive Multimedia Learning with Peer Support on English Speaking and Reading Aloud

    Directory of Open Access Journals (Sweden)

    Asnawi Muslem

    2017-01-01

    Full Text Available This study investigated the impacts of the immersive multimedia learning strategy with peer support on production skills in reading and speaking. Moreover, the effects of it on performance were investigated by student achievement. The quasiexperimental design with post-test was employed for the study. 80 first-year university students enrolled in English as a foreign language course were selected for this study. Data were analysed using one-way ANOVA. The findings showed that the immersive multimedia learning with peer support group reported significantly better performance in all measures of oral production for reading and speaking. Analyses obtained by achievement showed that the high achievement students in the immersive multimedia learning with peer support group reported significantly better performance in all measures of oral production only for speaking while the low achievement students in the immersive multimedia learning with peer supported group reported significantly better performance in all measures of oral production for reading and speaking. These findings showed that the immersive multimedia technique with peer support reduced the use of codeswitching strategies among the students and enabled them to develop oral production skills in English approaching the patterns of native speakers especially among low achievement students.

  5. Improving Preservice Teachers' Knowledge and Application of Functional Behavioral Assessments Using Multimedia

    Science.gov (United States)

    Hirsch, Shanna Eisner; Kennedy, Michael J.; Haines, Shana J.; Thomas, Cathy Newman; Alves, Kat D.

    2015-01-01

    Functional behavioral assessment (FBA) is an empirically supported intervention associated with decreasing problem behavior and increasing appropriate behavior. To date, few studies have examined multimedia approaches to FBA training. This paper provides the outcomes of a randomized controlled trial across three university sites and evaluates…

  6. International survey of research university leadership views on supporting open access scholarly & educational materials

    CERN Document Server

    2017-01-01

    This report looks closely at the attitudes on open access of a sample of 314 deans, chancellors, department chairmen, research institute directors, provosts, trustees, vice presidents and other upper level administrators from more than 50 research universities in the USA, Canada, the UK, Ireland and Australia. The report gives detailed information on what they think of the cost of academic journal subscriptions, and how they understand the meaning of the term “open access.” The study also gives highly detailed data on what kind of policies the research university elite support or might support in the area of open access, including policies such as restricting purchases of very high-priced journals, paying publication fees for open access publications, mandating deposit of university scholarship into digital repositories, and developing open access educational materials from university resources. Just a few of the report’s many findings are that: • The lowest percentage of those interviewed considering...

  7. Teacher-Guided Interactive Multimedia for Teaching English in an EFL Context

    Science.gov (United States)

    Tsai, Roland; Jenks, Michael

    2009-01-01

    This quasi-experimental study explored the effect of a "Teacher Guided Multimedia" CD-ROM program as a supplement in teaching vocabulary acquisition to EFL students. Eighty seven juniors in the Food and Beverage Management Department at Yuanpei University in northern Taiwan participated in the study. Students from two intact classes were…

  8. Forensic hash for multimedia information

    Science.gov (United States)

    Lu, Wenjun; Varna, Avinash L.; Wu, Min

    2010-01-01

    Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social networking sites with user generated contents. Due to the ease of generating and modifying images and videos, it is critical to establish trustworthiness for online multimedia information. In this paper, we propose novel approaches to perform multimedia forensics using compact side information to reconstruct the processing history of a document. We refer to this as FASHION, standing for Forensic hASH for informatION assurance. Based on the Radon transform and scale space theory, the proposed forensic hash is compact and can effectively estimate the parameters of geometric transforms and detect local tampering that an image may have undergone. Forensic hash is designed to answer a broader range of questions regarding the processing history of multimedia data than the simple binary decision from traditional robust image hashing, and also offers more efficient and accurate forensic analysis than multimedia forensic techniques that do not use any side information.

  9. Teaching with Interactive Multimedia.

    Science.gov (United States)

    Hudson, Tim

    Based on the idea that anyone who is interested in making entertaining and informative presentations in educational settings is interested in multimedia, this practical guide offers tips for communication (and other) teachers who want to integrate and program interactive multimedia into their courses. The guide suggests that teachers on limited…

  10. Security Management in a Multimedia System

    Science.gov (United States)

    Rednic, Emanuil; Toma, Andrei

    2009-01-01

    In database security, the issue of providing a level of security for multimedia information is getting more and more known. For the moment the security of multimedia information is done through the security of the database itself, in the same way, for all classic and multimedia records. So what is the reason for the creation of a security…

  11. Multimedia interactive eBooks in laboratory science education

    OpenAIRE

    Morris, NP; Lambe, J

    2017-01-01

    Bioscience students in the UK higher education system are making increasing use of technology to support their learning within taught classes and during private study. This experimental study was designed to assess the role for multimedia interactive eBooks in bioscience laboratory classes, delivered using a blended learning approach. Thirty-nine second-year students on a Biomedical Science undergraduate course in a UK university were grouped using an experimental design into alternating tria...

  12. Doing the Right Thing: One University's Approach to Digital Accessibility

    Science.gov (United States)

    Sieben-Schneider, Jill A.; Hamilton-Brodie, Valerie A.

    2016-01-01

    This article describes the approach employed by one university to address a complaint filed by students with disabilities with the Department of Justice (DOJ) regarding the inaccessibility of information and communication technology (ICT). Prior to the DOJ complaint, the university did not have a process in place to address ICT accessibility.…

  13. Implementing Multimedia in the Middle School Curriculum: Pros, Cons and Lessons Learned.

    Science.gov (United States)

    Peterson, Norman K.; Orde, Barbara J.

    1995-01-01

    The University of Wyoming conducted a study at its lab school on the use of multimedia in education. Discussion includes the center and the curriculum; the type of data collected; results in terms of behavior, instructional materials, and management; as well as observations and recommendations. (AEF)

  14. PENDEKATAN ESTETIKA PADA DESAIN PESAN MULTIMEDIA PEMBELAJARAN

    Directory of Open Access Journals (Sweden)

    Moeljadi Pranata

    2016-10-01

    Full Text Available The development of multimedia design is influenced by various theories such as visual aesthetic principles. Aesthetic principles are used to guide the design process as well as play a role to increase the attractiveness of the message. However, along with the progress  in  computer  graphics,  graphic  design  aesthetic  applications in  multimedia learning  has  led  to  the  concept  of  multimedia  performances entertaining, aesthetic oriented. Additionally, this technology, along with multimedia technology, has expanded the field of professional designing multimedia learning beyond learning profession such as graphic designer profession.

  15. International Conference on Multimedia and Ubiquitous Engineering

    CERN Document Server

    Chen, Shu-Ching; Gil, Joon-Min; Yen, Neil; Multimedia and Ubiquitous Engineering

    2014-01-01

    The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field. New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.

  16. Generating Multimedia Components for M-Learning

    Directory of Open Access Journals (Sweden)

    Adriana REVEIU

    2009-01-01

    Full Text Available The paper proposes a solution to generate template based multimedia components for instruction and learning available both for computer based applications and for mobile devices. The field of research is situated at the intersection of computer science, mobile tools and e-learning and is generically named mobile learning or M-learning. The research goal is to provide access to computer based training resources from any location and to adapt the training content to the specific features of mobile devices, communication environment, users' preferences and users' knowledge. To become important tools in education field, the technical solutions proposed will follow to use the potential of mobile devices.

  17. Integrated multimedia information system on interactive CATV network

    Science.gov (United States)

    Lee, Meng-Huang; Chang, Shin-Hung

    1998-10-01

    In the current CATV system architectures, they provide one- way delivery of a common menu of entertainment to all the homes through the cable network. Through the technologies evolution, the interactive services (or two-way services) can be provided in the cable TV systems. They can supply customers with individualized programming and support real- time two-way communications. With a view to the service type changed from the one-way delivery systems to the two-way interactive systems, `on demand services' is a distinct feature of multimedia systems. In this paper, we present our work of building up an integrated multimedia system on interactive CATV network in Shih Chien University. Besides providing the traditional analog TV programming from the cable operator, we filter some channels to reserve them as our campus information channels. In addition to the analog broadcasting channel, the system also provides the interactive digital multimedia services, e.g. Video-On- Demand (VOD), Virtual Reality, BBS, World-Wide-Web, and Internet Radio Station. These two kinds of services are integrated in a CATV network by the separation of frequency allocation for the analog broadcasting service and the digital interactive services. Our ongoing work is to port our previous work of building up a VOD system conformed to DAVIC standard (for inter-operability concern) on Ethernet network into the current system.

  18. Exploiting multimedia in reproductive science education: research findings.

    Science.gov (United States)

    Senger, P L; Oki, A C; Trevisan, M S; McLean, D J

    2012-08-01

    Education in reproductive science is operating from an outdated paradigm of teaching and learning. Traditionally, reproductive education follows the pattern where students read a textbook, listen to instructor presentations, re-read the textbook and class notes and then complete a test. This paradigm is inefficient, costly and has not incorporated the potential that technology can offer with respect to increases in student learning. Further, teachers of reproductive science (and all of science for that matter) have little training in the use of documented methods of instructional design and cognitive psychology. Thus, most of us have learned to teach by repeating the approaches our mentors used (both good and bad). The technology now exists to explain complex topics using multimedia presentations in which digital animation and three-dimensional anatomical reconstructions greatly reduce time required for delivery while at the same time improving student understanding. With funding from the Small Business Innovation Research program through the U.S. Department of Education, we have developed and tested a multimedia approach to teaching complex concepts in reproductive physiology. The results of five separate experiments involving 1058 university students and 122 patients in an OB/GYN clinic indicate that students and patients learned as much or more in less time when viewing the multimedia presentations when compared to traditional teaching methodologies. © 2012 Blackwell Verlag GmbH.

  19. An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users

    Science.gov (United States)

    Kehagias, Dionysios D.; Giakoumis, Dimitris; Tzovaras, Dimitrios; Bekiaris, Evangelos; Wiethoff, Marion

    This chapter presents an ambient intelligence framework whose goal is to facilitate the information needs of mobility impaired users on the move. This framework couples users with geographically distributed services and the corresponding multimedia content, enabling access to context-sensitive information based on user geographic location and the use case under consideration. It provides a multi-modal facility that is realized through a set of mobile devices and user interfaces that address the needs of ten different types of user impairments. The overall ambient intelligence framework enables users who are equipped with mobile devices to access multimedia content in order to undertake activities relevant to one or more of the following domains: transportation, tourism and leisure, personal support services, work, business, education, social relations and community building. User experience is being explored against those activities through a specific usage scenario.

  20. Effect of the application of a multimedia in the acquisition of skills for the evaluation of physical fitness components related to health, in students of Physical Education of the National University

    Directory of Open Access Journals (Sweden)

    Irina Anchía Umaña

    2012-07-01

    Full Text Available The objective of this study was determining the effect of the application of a multimedia on the acquisition of the necessary skills for the evaluation of physical fitness components related to health. Methodology: subjects: university physical education students (n=29, registered in the course Evaluation of Physical Qualities. Instruments: multimedia of battery of tests for physical evaluation related to health (subcutaneous tissue thickness, cardio respiratory capacity, flexibility, muscular strength and modified abdominal muscular resistance, software of authorship Neobook for the elaboration of electronic publications, version 5.0; software for development of academic evaluations Hot Potatoes from Half – Baked Software Inc., version 6; Adobe Premiere to capture and edit video, version Pro 1.5; Audicity for audio recording; basic program for editing text Word, SONY DCR-VX2000 video camera in format MiniDV NTSC, for video recording. Procedure: the subjects performed the first test (application of tests to evaluate components of physical fitness related to health and had a blind assessor, and based on this pretest’s results were distributed in three treatment groups, by modality of paired scores and each group was applied a different treatment: only theory, only multimedia, and theory - multimedia. Each group received 1-hour treatment for 10 weeks and by the end of this process, the blind assessor proceeded to apply the post-test to evaluate the components of physical fitness related to health, to the 3 groups. Likewise, a focal group interview was carried out on each separate group, identifying the qualitative factors. Statistical Analysis: A mixed two-way ANOVA was used (3 treatments x 2 measures for the quantitative analysis and the analysis of contents, and categorization for the qualitative data. Results: There was no significant interaction between measures and groups, or significant differences between groups; although a positive

  1. Confirmatory Factor Analysis untuk Mengetahui Pemanfaatan Multimedia Learning pada Perguruan Tinggi Swasta di Kota Semarang

    Directory of Open Access Journals (Sweden)

    Achmad Solechan

    2014-07-01

    Full Text Available Dominant indicator of the use of multimedia in learning needs to be studied using the Confirmatory Factor Analysis. This study aims to determine the most dominant factor affecting the use of multimedia in learning, this study uses the Technology Acceptance Modelling theory. This study uses the technique of Judgment Sampling Area or a sampling technique that is based on the determination of the research area. Determination of the study area are four private universities in Semarang, namely USM, Udinus, STMIK Provisi and Unisbank, so the overall number of respondents as many as 200 students. This study shows that: 1-the greatest contribution value of the Perceived Usefulness latent variable that is multimedia learning increase the effectiveness of learning in the classroom, 2-the greatest contribution value of the Confirmation latent variable, that is Lecturer Services using multimedia learning is preferred, 3-the greatest contribution value of the Perceived Ease of Use latent variable that is teaching materials using multimedia learning is something that is easy for students to understand. This study also shows that : 4-the greatest contribution value of the Satisfaction latent variable that is multimedia learning used by Lecturer in teaching and learning in the classroom is able to provide information in accordance with the information that students need, and 5-the greatest contribution value of the Continued IT Usage Intention latent variable that is students interested in understanding the material, which is taught by Lecturer, if Lecturer teaching using multimedia based than conventional models

  2. Towards universal ARV access: Achievements and challenges in ...

    African Journals Online (AJOL)

    Information on staff training, vacancy rates and funding allocations for the ARV roll-out was obtained from official government reports. Projections were made of expected new ARV enrolments for 2008 and 2009 and compared with goals set by the National Strategic Plan (NSP) to achieve universal access to ARVs by 2011.

  3. Towards an Integrated Solution for Multimedia Communications

    OpenAIRE

    Mathy, Laurent; Leduc, Guy; Danthine, André; Bonaventure, Olivier

    1996-01-01

    During the last few years, we have been witnessing tremendous changes in the communication environment. Those changes are not only due to the availability of higher data rates in the communication networks but also to the appearance of new application types such as multimedia applications. After a brief introduction to multimedia communications, we will present the research activities in multimedia we have undertaken during the last few years. They focus on two aspects of multimedia communica...

  4. Multimedia ontology representation and applications

    CERN Document Server

    Chaudhury, Santanu; Ghosh, Hiranmay

    2015-01-01

    The result of more than 15 years of collective research, Multimedia Ontology: Representation and Applications provides a theoretical foundation for understanding the nature of media data and the principles involved in its interpretation. The book presents a unified approach to recent advances in multimedia and explains how a multimedia ontology can fill the semantic gap between concepts and the media world. It relays real-life examples of implementations in different domains to illustrate how this gap can be filled.The book contains information that helps with building semantic, content-based

  5. Discover the pythagorean theorem using interactive multimedia learning

    Science.gov (United States)

    Adhitama, I.; Sujadi, I.; Pramudya, I.

    2018-04-01

    In learning process students are required to play an active role in learning. They do not just accept the concept directly from teachers, but also build their own knowledge so that the learning process becomes more meaningful. Based on the observation, when learning Pythagorean theorem, students got difficulty on determining hypotenuse. One of the solution to solve this problem is using an interactive multimedia learning. This article aims to discuss the interactive multimedia as learning media for students. This was a Research and Development (R&D) by using ADDIE model of development. The results obtained was multimedia which was developed proper for students as learning media. Besides, on Phytagorian theorem learning activity we also compare Discovery Learning (DL) model with interactive multimedia and DL without interactive multimedia, and obtained that DL with interactive gave positive effect better than DL without interactive multimedia. It was also obtainde that interactive multimedia can attract and increase the interest ot the students on learning math. Therefore, the use of interactive multimedia on DL procees can improve student learning achievement.

  6. DEA Multi-Media Drug Library

    Science.gov (United States)

    ... Releases Speeches and Testimony Major Operations Multi-Media Library Micrograms Legislative & Legal Resources Events Social Media Directory ... Envío de información confidencial Press Room » Multi-Media Library IMAGE GALLERY Drug Photos Amphetamines/Stimulants K2/Spice ...

  7. Achievement report for fiscal 1998. Multimedia system for the disabled; 1998 nendo seika hokokusho. Shogaisha taio multimedia system

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1999-05-01

    Development has been made on the element technologies for a multimedia system for the disabled. In developing the non-visual graphical user interface (GUI) access system, a non-visual access system to enable the visually disabled to access a GUI system by utilizing sound and tactile devices was developed. In developing the three-dimensional sound utilizing information providing system, a system was developed, in which information on screen arrangement of the GUI in a personal computer is presented as spatial sound positions by using the three-dimensional sound control technology. The system can be operated non-visually using a mouse by controlling movements of a cursor. The current fiscal year has improved three-dimensional sound producing devices, three-dimensional sound interface, and how to handle their applications. User evaluations were also performed. Functions were expanded and improved in a system and an optical media reader that enable the visually disabled person to read printed papers by himself. Development was made also on a function to link the system with a total system. (NEDO)

  8. Multimedia Search Engines : Concept, Performance, and Types

    OpenAIRE

    Sayed Rabeh Sayed

    2005-01-01

    A Research about multimedia search engines, it starts with definition of search engines at general and multimedia search engines, then explains how they work, and divided them into: Video search engines, Images search engines, and Audio search engines. Finally, it reviews a samples to multimedia search engines.

  9. Open Access Publishing in Canada: Current and Future Library and University Press Supports

    Directory of Open Access Journals (Sweden)

    Andrew Waller

    2013-06-01

    Full Text Available Canadian university libraries, Canadian university presses, and non-university scholarly presses at Canadian universities were surveyed in the first part of 2010 as to the level of their support of Open Access (OA journal publishing. Respondents were asked about journal hosting services in their organization as well as their thoughts on internal and external support for open access publishing. Results showed that most of the organizations are hosting OA journals, largely between one and five in number, and many supply journal hosting services, including some technical support. Personnel resources are a notable factor in the ability to host journals. Most respondents engage in some sort of internal support for open access publishing and are open to options that they are presently not utilizing. They are particularly amenable to OA publishing support from outside of their organizations, especially assistance at a consortial level.

  10. Construction of Multimedia Courseware and Web-based E-Learning Courses of "Biomedical Materials".

    Science.gov (United States)

    Xiaoying, Lu; Jian, He; Tian, Qin; Dongxu, Jiang; Wei, Chen

    2005-01-01

    In order to reform the traditional teaching methodology and to improve the teaching effect, we developed new teaching system for course "Biomedical Materials" in our university by the support of the computer technique and Internet. The new teaching system includes the construction of the multimedia courseware and web-based e-learning courses. More than 2000 PowerPoint slides have been designed and optimized and flash movies for several capitals are included. On the basis of this multimedia courseware, a web-based educational environment has been established further, which includes course contents, introduction of the teacher, courseware download, study forum, sitemap of the web, and relative link. The multimedia courseware has been introduced in the class teaching for "Biomedical Materials" for 6 years and a good teaching effect has been obtained. The web-based e-learning courses have been constructed for two years and proved that they are helpful for the students by their preparing and reviewing the teaching contents before and after the class teaching.

  11. Cartographic Materials as a Means of Multimedia Communication

    Directory of Open Access Journals (Sweden)

    Halina Sowa-Babik

    1999-04-01

    Full Text Available In the early 15th century Gutenberg revolutionized the world by making possible the propagation of knowledge by printing. Today, with the appearance of individual multimedia computers, traditional maps tend to be replaced by maps on optical disks (CD-ROM and Internet distributed resources that enable one to stock not only text, but also sound, static and animated images as well. What does this mean for cartographic materials(CMs collection in libraries? Cartographic materials existed long before anyone dared to dream about computers. Various Information Technologies (ITs are as old as the human desire to gather information and pass it from one person to another. Information and communication technology (ICT, understood as a technique of storing and transferring information, is an integral element in the process of communication. Technological evolution changes the way we communicate through cartographic materials in many areas of activity in science. In our article, we concentrate on certain selected aspects of this communication. We look at how IT has affected the process of CMs communication and how CMs can be accessed by the users potentially interested in them. We claim that the current transformations in ICT redefine the roles of the CMs usually regarded as an information (resource, an information provider, and the reader/user, a (passive recipient of the information provided by the CMs. The problem we are going to deal with is the following: can cartographic materials be included in the class of multimedia documents? If so, when and in what sense? The starting point is to concentrate on the dependence of access to information contained in cartographic materials on information carriers. At the same time, we would like to mention the difference between access to information and the skills needed for using it.

  12. School results and access test results as indicators of first-year performance at university

    Directory of Open Access Journals (Sweden)

    A Bothma

    2004-06-01

    Full Text Available The goals set by the National Plan for Higher Education, the fact that many schools are still severely disadvantaged as well as far-reaching changes in the school system demand that South African universities urgently reconsider their admission procedures. Redesigning admission procedures calls for a thorough understanding of the interrelationships between school marks, results in existing access tests and first-year university performance. These interrelationships were statistically investigated in the case of the 1999, 2000 and 2001 intake groups, who were compelled to write access tests before being admitted to Stellenbosch University. The results of this investigation confirm an alarming degree of unpreparedness among many prospective students regarding what is expected of them at university. This is aggravated by school marks creating a totally unrealistic expectation of performance in the first year at university. It is emphasised that schools and authorities dealing with admission of prospective students at universities should be cognisant of the findings reported here. Furthermore, the statistical analyses demonstrate several novel techniques for investigating the interrelationship between school marks, access test results and university performance.

  13. Measurement of Usability for Multimedia Interactive Learning Based on Website in Mathematics for SMK

    Science.gov (United States)

    Sukardjo, Moch.; Sugiyanta, Lipur

    2018-04-01

    Web usability, if evaluation done correctly, can significantly improve the quality of the website. Website containing multimedia for education shoud apply user interfaces that are both easy to learn and easy to use. Multimedia has big role in changing the mindset of a person in learning. Using multimedia, learners get easy to obtain information, adjust information and empower information. Therefore, multimedia is utilized by teachers in developing learning techniques to improve student learning outcomes. For students with self-directed learning, multimedia provides the ease and completeness of the courses in such a way that students can complete the learning independently both at school and at home without the guidance of teachers. The learning independence takes place in how students choose, absorb information, and follow the evaluation quickly and efficiently. The 2013 Curriculum 2013 for Vocational High School (SMK) requires teachers to create engaging teaching and learning activities that students enjoy in the classroom (also called invitation learning environment). The creation of learning activity environment is still problem for most teachers. Various researches reveal that teaching and learning activities will be more effective and easy when assisted by visual tools. Using multimedia, learning material can be presented more attractively that help students understand the material easily. The opposite is found in the learning activity environment who only rely on ordinary lectures. Usability is a quality level of multimedia with easy to learn, easy to use and encourages users to use it. The website Multimedia Interactive Learning for Mathematics SMK Class X is targeted object. Usability website in Multimedia Interactive Learning for Mathematics SMK Class X is important indicators to measure effectiveness, efficiency, and student satisfaction to access the functionality of website. This usability measurement should be done carefully before the design is

  14. Cognitive Architectures for Multimedia Learning

    Science.gov (United States)

    Reed, Stephen K.

    2006-01-01

    This article provides a tutorial overview of cognitive architectures that can form a theoretical foundation for designing multimedia instruction. Cognitive architectures include a description of memory stores, memory codes, and cognitive operations. Architectures that are relevant to multimedia learning include Paivio's dual coding theory,…

  15. Multimedia Modules for Electromagnetics Education.

    Science.gov (United States)

    De Los Santos Vidal, Oriol; Iskander, Magdy F.

    1997-01-01

    Multimedia technology is an invaluable teaching and learning resource. One advantage of technology based education is the ability to combine practical applications, visualization of complex mathematical and abstract subjects, virtual labs, and guided use of simulation software. This article describes several multimedia tutorials for…

  16. A Cross-Layer Approach in Sensing and Resource Allocation for Multimedia Transmission over Cognitive UWB Networks

    NARCIS (Netherlands)

    Aripin, N.M.; Rashid, R.A.; Fisal, N.; Lo, A.C.C.; Ariffin, S.H.S.; Yusof, S.K.S.

    2010-01-01

    We propose an MAC centric cross-layer approach to address the problem of multimedia transmission over cognitive Ultra Wideband (C-UWB) networks. Several fundamental design issues, which are related to application (APP), medium access control (MAC), and physical (PHY) layer, are discussed. Although

  17. Multimedia and Textual Reading Comprehension: Multimedia as Personal Learning Environment’s Enriching Format

    Directory of Open Access Journals (Sweden)

    Jose Daniel García Martínez

    2017-01-01

    Full Text Available In this article we will discuss part of a piece of research that was conducted with two 4ESO groups. Textual learning is opposed to multimedia learning within the context of PLE’s (Personal Learning Environment reading tools and strategies. In the research an analysis was made of whether it would be possible to improve the reading process through multimedia over a school term in two different aspects; one evolutionary with six classroom exercises and one evaluation with a final exercise. Concretely, this article states the number of question mistakes that the students made. The data indicates that there is a better evolution in students that performed the multimedia dynamic, although there are not any relevant differences in the final evaluation.

  18. SCHOOL, UNIVERSITY AND EDUCATIONAL ACCESSIBILITY: DISCUSSING EDUCATIONAL OPPORTUNITIES FOR STUDENTS WITH HIGH SKILLS/GIFTEDNESS

    Directory of Open Access Journals (Sweden)

    Renata Gomes Camargo

    2013-12-01

    Full Text Available Thinking about educational accessibility in academic research constitutes a necessity in view of the reality of education today and investigations unexplored, such as the relation between the high skills/giftedness -AH/SD-, researchin university and educational accessibility. This paper aims to discuss the dialogue between school and university research regarding the accessibility of students with AH/SD, seeking to highlight some actions related to a research project of theUniversidade Federal de Santa Maria/RS. The discussion in this article is guided in a qualitative perspective, is the main theoretical support studies of Manzini (2005 and Freitas and Pérez (2010. Among the main considerations, it follows that: shared responsibility between school and university, through action research projects, contributes significantly to the establishment of educational accessibility for students with AH/SD.

  19. The role of simulation in designing for universal access

    DEFF Research Database (Denmark)

    Keates, Simeon; Looms, Peter

    2014-01-01

    the difficulty of finding and recruiting suitable participants. Simulation aids offer a potentially cost-effective replacement or complement to participatory design. This paper examines a number of the issues associated with the use of simulation aids when designing for Universal Access. It concludes...

  20. Characterizing Journal Access at a Canadian University Using the Journal Citation Reports Database

    Directory of Open Access Journals (Sweden)

    Alan Gale

    2011-07-01

    Full Text Available This article outlines a simple approach to characterizing the level of access to the scholarly journal literature in the physical sciences and engineering offered by a research library, particularly within the Canadian university system. The method utilizes the “Journal Citation Reports” (JCR database to produce lists of journals, ranked based on total citations, in the subject areas of interest. Details of the approach are illustrated using data from the University of Guelph. The examples cover chemistry, physics, mathematics and statistics, as well as engineering. In assessing the level of access both the Library’s current journal subscriptions and backfiles are considered. To gain greater perspective, data from both 2003 and 2008 is analyzed. In addition, the number of document delivery requests, received from University of Guelph Library users in recent years, are also reviewed. The approach taken in characterizing access to the journal literature is found to be simple and easy to implement, but time consuming. The University of Guelph Library is shown to provide excellent access to the current journal literature in the subject areas examined. Access to the historical literature in those areas is also strong. In making these assessments, a broad and comprehensive array of journals is considered in each case. Document delivery traffic (i.e. Guelph requests is found to have decreased markedly in recent years. This is attributed, at least in part, to improving access to the scholarly literature. For the University of Guelph, collection assessment is an ongoing process that must balance the needs of a diverse group of users. The results of analyses of the kind discussed in this article can be of practical significance and value to that process.

  1. Multimedia Principle in Teaching Lessons

    Science.gov (United States)

    Kari Jabbour, Khayrazad

    2012-01-01

    Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…

  2. Seamless Mobile Multimedia Broadcasting Using Adaptive Error Recovery

    Directory of Open Access Journals (Sweden)

    Carlos M. Lentisco

    2017-01-01

    Full Text Available Multimedia services over mobile networks present several challenges, such as ensuring a reliable delivery of multimedia content, avoiding undesired service disruptions, or reducing service latency. HTTP adaptive streaming addresses these problems for multimedia unicast services, but it is not efficient from the point of view of radio resource consumption. In Long-Term Evolution (LTE networks, multimedia broadcast services are provided over a common radio channel using a combination of forward error correction and unicast error recovery techniques at the application level. This paper discusses how to avoid service disruptions and reduce service latency for LTE multimedia broadcast services by adding dynamic adaptation capabilities to the unicast error recovery process. The proposed solution provides a seamless mobile multimedia broadcasting without compromising the quality of the service perceived by the users.

  3. Teaching medical students cancer risk reduction nutrition counseling using a multimedia program.

    Science.gov (United States)

    Kolasa, K M; Jobe, A C; Miller, M G; Clay, M C

    1999-03-01

    There are many barriers to medical students receiving education about the linkage between nutrition and cancer, including the lack of role models and teachers and insufficient curricular time. We tested the use of a multimedia program as a possible solution to teaching diet-risk assessment and counseling skills. Images of Cancer Prevention, The Nutrition Link is a CD-ROM multimedia program that was developed and evaluated by 147 medical students. Pre-use and post-use surveys, computer log files, and recorded response sessions were used to determine the learner's 1) ease in using the program, 2) attitudes about the treatment of the content, 3) knowledge gain, and 4) attitudes about the role of physicians in nutrition assessment and counseling for cancer risk reduction. Students improved their knowledge of dietary guidelines for cancer risk reduction and made positive changes in their attitudes toward the role of physicians in dietary counseling. However, most students reported that they would not use the program unless it was required that they do so. The multimedia program was successful; it affected students' knowledge and attitudes concerning nutrition as a modifiable risk factor for some cancers. In addition, the design and delivery of the multimedia product was positively reviewed by the students for ease of access, message design, individualized instruction, and flexibility. Despite these favorable ratings, it was not clear that students would use the program unless required to do so.

  4. Standards of Multimedia Graphic Design in Education

    Science.gov (United States)

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  5. Funding free and universal access to Journal of Neuroinflammation

    Directory of Open Access Journals (Sweden)

    Griffin W Sue T

    2004-10-01

    Full Text Available Abstract Journal of Neuroinflammation is an Open Access, online journal published by BioMed Central. Open Access publishing provides instant and universal availability of published work to any potential reader, worldwide, completely free of subscriptions, passwords, and charges. Further, authors retain copyright for their work, facilitating its dissemination. Open Access publishing is made possible by article-processing charges assessed "on the front end" to authors, their institutions, or their funding agencies. Beginning November 1, 2004, the Journal of Neuroinflammation will introduce article-processing charges of around US$525 for accepted articles. This charge will be waived for authors from institutions that are BioMed Central members, and in additional cases for reasons of genuine financial hardship. These article-processing charges pay for an electronic submission process that facilitates efficient and thorough peer review, for publication costs involved in providing the article freely and universally accessible in various formats online, and for the processes required for the article's inclusion in PubMed and its archiving in PubMed Central, e-Depot, Potsdam and INIST. There is no remuneration of any kind provided to the Editors-in-Chief, to any members of the Editorial Board, or to peer reviewers; all of whose work is entirely voluntary. Our article-processing charge is less than charges frequently levied by traditional journals: the Journal of Neuroinflammation does not levy any additional page or color charges on top of this fee, and there are no reprint costs as publication-quality pdf files are provided, free, for distribution in lieu of reprints. Our article-processing charge will enable full, immediate, and continued Open Access for all work published in Journal of Neuroinflammation. The benefits from such Open Access will accrue to readers, through unrestricted access; to authors, through the widest possible dissemination of

  6. Evaluation of a multimedia online tool for teaching bronchial hygiene to physical therapy students.

    Science.gov (United States)

    Silva, Cibele C B Marques da; Toledo, Sonia L P; Silveira, Paulo S P; Carvalho, Celso R F

    2012-01-01

    Advances in information technology have been widely used in teaching health care professionals. The use of multimedia resources may be important for clinical learning and we are not aware of previous reports using such technology in respiratory physical therapy education. Our approach was to evaluate a conventional bronchial hygiene techniques (BHTs) course with an interactive online environment, including multimedia resources. Previous developed audiovisual support material comprised: physiology, physiopathology and BHTs, accessible to students through the Internet in conjunction with BHTs classes. Two groups of students were compared and both attended regular classes: the on-line group (n=8) received access to online resources, while the control group (n=8) received conventional written material. Student's performance was evaluated before and after the course. A preliminary test (score 0 to 10) was applied before the beginning of the course, showing that the initial knowledge of both groups was comparable [online, 6.75 (SD=0.88) vs. control, 6.125 (SD=1.35); p>0.05]. Two weeks after the end of the course, a second test showed that the online group performed significantly better than the control group [respectively, 7.75 (SD=1.28) vs. 5.93 (SD=0.72); p>0.05]. The use of a multimedia online resource had a positive impact on student's learning in respiratory therapy field in which instrumental and manual resources are often used and can be explored using this technology.

  7. Instruction-level performance modeling and characterization of multimedia applications

    Energy Technology Data Exchange (ETDEWEB)

    Luo, Y. [Los Alamos National Lab., NM (United States). Scientific Computing Group; Cameron, K.W. [Louisiana State Univ., Baton Rouge, LA (United States). Dept. of Computer Science

    1999-06-01

    One of the challenges for characterizing and modeling realistic multimedia applications is the lack of access to source codes. On-chip performance counters effectively resolve this problem by monitoring run-time behaviors at the instruction-level. This paper presents a novel technique of characterizing and modeling workloads at the instruction level for realistic multimedia applications using hardware performance counters. A variety of instruction counts are collected from some multimedia applications, such as RealPlayer, GSM Vocoder, MPEG encoder/decoder, and speech synthesizer. These instruction counts can be used to form a set of abstract characteristic parameters directly related to a processor`s architectural features. Based on microprocessor architectural constraints and these calculated abstract parameters, the architectural performance bottleneck for a specific application can be estimated. Meanwhile, the bottleneck estimation can provide suggestions about viable architectural/functional improvement for certain workloads. The biggest advantage of this new characterization technique is a better understanding of processor utilization efficiency and architectural bottleneck for each application. This technique also provides predictive insight of future architectural enhancements and their affect on current codes. In this paper the authors also attempt to model architectural effect on processor utilization without memory influence. They derive formulas for calculating CPI{sub 0}, CPI without memory effect, and they quantify utilization of architectural parameters. These equations are architecturally diagnostic and predictive in nature. Results provide promise in code characterization, and empirical/analytical modeling.

  8. Effect of student engagement on multimedia-assisted instruction

    Directory of Open Access Journals (Sweden)

    Hsiu-Ping Yueh

    2012-09-01

    Full Text Available This study applied multimedia in a general engineering and technology course in Taiwan and evaluated the effectiveness of multimedia-assisted instruction and learning. The course presented trends in technological development and the achievements of Taiwanese industries and research institutes from a historical perspective, and overviewed the technology industries and industrial transformation development in Taiwan. The course units adopted multimedia to support class teaching and student learning, and a survey was conducted to collect students’ attitudes and perception toward multimedia-assisted instruction and learning in the course. Research data were collected from 45 male and 9 female students with varied academic and cultural backgrounds. Results showed that multimedia videos help raise students’ awareness of learning issues, improve their understanding of content, and increase the depth of their learning. Almost all students liked the approach of using multimedia to assist teaching and learning, preferring this approach over traditional lecture-based instruction. They also would recommend this course to their peers. This study also found that the degree of students’ engagement caused variance in the students’ perception of multimedia helpfulness in assisting their learning. Finally, this study further proposes suggestions in both design and research on applications of multimedia-enhanced learning in engineering and technology education.

  9. Optimizing the efficacy of multimedia consumer health information.

    Science.gov (United States)

    Monkman, Helen; Kushniruk, Andre W

    2015-01-01

    Using two or more communication methods (e.g., text, narration, pictures, animation, video) is known as multimedia. Multimedia has been used in a broad range of domains. Not surprisingly, multimedia is gaining popularity in the field of consumer health information as its benefits are being recognized. However, there is a large body of evidence in the cognitive literature that could be used to inform and optimize multimedia presentation of consumer health information. This paper outlines the Cognitive Theory of Multimedia Learning (CTML) and presents the application of this model for consumer health informatics. The CTML is a valuable resource for the development and revision of consumer health information to optimize its efficacy. Current research on multimedia and consumer health information is described. Finally, the outstanding opportunities to leverage the CTML for consumer health information are discussed.

  10. A preliminary study of current multimedia information technology

    Energy Technology Data Exchange (ETDEWEB)

    Lee, J.C.

    1997-03-01

    This paper surveys more than 70 articles published in the IEEE Multimedia journal and other journals. The survey summarizes aspects of multimedia information technology and categorizes application areas of multimedia information technology and interesting research areas related to it.

  11. Multimedia psychoeducational interventions to support patient self-care in degenerative conditions: A realist review.

    Science.gov (United States)

    O'Halloran, Peter; Scott, David; Reid, Joanne; Porter, Sam

    2015-10-01

    Multimedia interventions are increasingly used to deliver information in order to promote self-care among patients with degenerative conditions. We carried out a realist review of the literature to investigate how the characteristics of multimedia psychoeducational interventions combine with the contexts in which they are introduced to help or hinder their effectiveness in supporting self-care for patients with degenerative conditions. Electronic databases (Medline, Science Direct, PSYCHinfo, EBSCO, and Embase) were searched in order to identify papers containing information on multimedia psychoeducational interventions. Using a realist review approach, we reviewed all relevant studies to identify theories that explained how the interventions work. Ten papers were included in the review. All interventions sought to promote self-care behaviors among participants. We examined the development and content of the multimedia interventions and the impact of patient motivation and of the organizational context of implementation. We judged seven studies to be methodologically weak. All completed studies showed small effects in favor of the intervention. Multimedia interventions may provide high-quality information in an accessible format, with the potential to promote self-care among patients with degenerative conditions, if the patient perceives the information as important and develops confidence about self-care. The evidence base is weak, so that research is needed to investigate effective modes of delivery at different resource levels. We recommend that developers consider how an intervention will reduce uncertainty and increase confidence in self-care, as well as the impact of the context in which it will be employed.

  12. University Supports for Open Access: A Canadian National Survey

    Science.gov (United States)

    Greyson, Devon; Vezina, Kumiko; Morrison, Heather; Taylor, Donald; Black, Charlyn

    2009-01-01

    The advent of policies at research-funding organizations requiring grantees to make their funded research openly accessible alters the life cycle of scholarly research. This survey-based study explores the approaches that libraries and research administration offices at the major Canadian universities are employing to support the…

  13. Multimedia category preferences of working engineers

    Science.gov (United States)

    Baukal, Charles E.; Ausburn, Lynna J.

    2016-09-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories of multimedia, with two types in each category, were studied: verbal (text and narration), static graphics (drawing and photograph), dynamic non-interactive graphics (animation and video), and dynamic interactive graphics (simulated virtual reality (VR) and photo-real VR). The results showed that working engineers strongly preferred text over narration and somewhat preferred drawing over photograph, animation over video, and simulated VR over photo-real VR. These results suggest that a variety of multimedia types should be used in the instructional design of CEE content.

  14. New Visions of Reality: Multimedia and Education.

    Science.gov (United States)

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  15. Cognitive Synergy in Multimedia Learning

    Science.gov (United States)

    Kim, Daesang; Kim, Dong-Joong; Whang, Woo-Hyung

    2013-01-01

    The main focus of our study was to investigate multimedia effects that had different results from the findings of existing multimedia learning studies. First, we describe and summarize three experimental studies we conducted from 2006 to 2010. Then we analyze our findings to explore learner characteristics that may impact the cognitive processes…

  16. Using Multimedia for E-Learning

    Science.gov (United States)

    Mayer, R. E.

    2017-01-01

    This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…

  17. For Effective Use of Multimedia in Education, Teachers Must Develop Their Own Educational Multimedia Applications

    Science.gov (United States)

    Babiker, Mohd. Elmagzoub A.

    2015-01-01

    This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…

  18. One goal, many paths: Policy proposals for universal access to broadband in Brazil

    OpenAIRE

    Gomes, André Moura; Cordeiro, Pedro Antero Braga; Araújo, Pedro Lucas da Cruz Pereira

    2014-01-01

    The purpose is to introduce policy proposals for universal access to broadband, assessing the hypothetical implementation of instruments suggested by the sectoral literature to Brazil. The methodology is based on the analysis of the literature on policies for universal access and broadband plans in the context of Latin America and the Organization for Economic Cooperation and Development (OECD) and the discussion of its effects on related sectoral indicators. Then, the impact of the applicati...

  19. Instructional multimedia: An investigation of student and instructor attitudes and student study behavior

    Science.gov (United States)

    2011-01-01

    Background Educators in allied health and medical education programs utilize instructional multimedia to facilitate psychomotor skill acquisition in students. This study examines the effects of instructional multimedia on student and instructor attitudes and student study behavior. Methods Subjects consisted of 45 student physical therapists from two universities. Two skill sets were taught during the course of the study. Skill set one consisted of knee examination techniques and skill set two consisted of ankle/foot examination techniques. For each skill set, subjects were randomly assigned to either a control group or an experimental group. The control group was taught with live demonstration of the examination skills, while the experimental group was taught using multimedia. A cross-over design was utilized so that subjects in the control group for skill set one served as the experimental group for skill set two, and vice versa. During the last week of the study, students and instructors completed written questionnaires to assess attitude toward teaching methods, and students answered questions regarding study behavior. Results There were no differences between the two instructional groups in attitudes, but students in the experimental group for skill set two reported greater study time alone compared to other groups. Conclusions Multimedia provides an efficient method to teach psychomotor skills to students entering the health professions. Both students and instructors identified advantages and disadvantages for both instructional techniques. Reponses relative to instructional multimedia emphasized efficiency, processing level, autonomy, and detail of instruction compared to live presentation. Students and instructors identified conflicting views of instructional detail and control of the content. PMID:21693058

  20. Instructional multimedia: An investigation of student and instructor attitudes and student study behavior

    Directory of Open Access Journals (Sweden)

    Cavanaugh Cathy

    2011-06-01

    Full Text Available Abstract Background Educators in allied health and medical education programs utilize instructional multimedia to facilitate psychomotor skill acquisition in students. This study examines the effects of instructional multimedia on student and instructor attitudes and student study behavior. Methods Subjects consisted of 45 student physical therapists from two universities. Two skill sets were taught during the course of the study. Skill set one consisted of knee examination techniques and skill set two consisted of ankle/foot examination techniques. For each skill set, subjects were randomly assigned to either a control group or an experimental group. The control group was taught with live demonstration of the examination skills, while the experimental group was taught using multimedia. A cross-over design was utilized so that subjects in the control group for skill set one served as the experimental group for skill set two, and vice versa. During the last week of the study, students and instructors completed written questionnaires to assess attitude toward teaching methods, and students answered questions regarding study behavior. Results There were no differences between the two instructional groups in attitudes, but students in the experimental group for skill set two reported greater study time alone compared to other groups. Conclusions Multimedia provides an efficient method to teach psychomotor skills to students entering the health professions. Both students and instructors identified advantages and disadvantages for both instructional techniques. Reponses relative to instructional multimedia emphasized efficiency, processing level, autonomy, and detail of instruction compared to live presentation. Students and instructors identified conflicting views of instructional detail and control of the content.

  1. Information resources and access in Delta State University library ...

    African Journals Online (AJOL)

    It was revealed in the study that due to various internet hiccups and financial problems affecting library services the use of ICTs in information retrieval has not fully gain ed ground. Based on the findings, pertinent recommendations were made. Key Words: Information , Resources, Access, Library, University, Abraka , Nigeria ...

  2. IP access networks with QoS support

    Science.gov (United States)

    Sargento, Susana; Valadas, Rui J. M. T.; Goncalves, Jorge; Sousa, Henrique

    2001-07-01

    The increasing demand of new services and applications is pushing for drastic changes on the design of access networks targeted mainly for residential and SOHO users. Future access networks will provide full service integration (including multimedia), resource sharing at the packet level and QoS support. It is expected that using IP as the base technology, the ideal plug-and-play scenario, where the management actions of the access network operator are kept to a minimum, will be achieved easily. This paper proposes an architecture for access networks based on layer 2 or layer 3 multiplexers that allows a number of simplifications in the network elements and protocols (e.g. in the routing and addressing functions). We discuss two possible steps in the evolution of access networks towards a more efficient support of IP based services. The first one still provides no QoS support and was designed with the goal of reusing as much as possible current technologies; it is based on tunneling to transport PPP sessions. The second one introduces QoS support through the use of emerging technologies and protocols. We illustrate the different phases of a multimedia Internet access session, when using SIP for session initiation, COPS for the management of QoS policies including the AAA functions and RSVP for resource reservation.

  3. Universal access, cost recovery, and payment services

    OpenAIRE

    Sujit Chakravorti; Jeffery W. Gunther; Robert R. Moore

    2005-01-01

    We suggest a subtle, yet far- reaching, tension in the objectives specified by the Monetary Control Act of 1980 (MCA) for the Federal Reserve’s role in providing retail payment services, such as check processing. Specifically, we argue that the requirement of an overall cost-revenue match, coupled with the goal of ensuring equitable access on a universal basis, partially shifted the burden of cost recovery from high-cost to low-cost service points during the MCA’s early years, thereby allowin...

  4. New technologies, virtual reality and multimedia, in Radiation Protection training; Nuevas tecnologias, realidad virtual y multimedia, aplicadaas a la formacion en proteccion radiologica

    Energy Technology Data Exchange (ETDEWEB)

    Felipe, A.; Sanchez-Mayoral, M. L.; Lamela, B.; Merino, A.; Sarti, F.

    2003-07-01

    Iberdrola Ingenieria y Consultoria (Iberinco) has developed some computer applications based in New Technologies, Virtual Reality and Multimedia, with the aim to optimise the formation and training of professionally exposed workers as well as to inform the public. The use of the new technologies could be an important help for the workers training. Virtual Reality Projects developed by Iberinco are: a) CIPRES: Interactive Calculations of Radiological Protection in a Simulation Environmental and, b) ACEWO: Workers Control Access to Nuclear Power Plants, virtual Reality could be directly applicable to several aspects related with Radiological Protection Training, for example. An application that workers could used to learn the main aspects of Radiological Protection related with: a) Physical concepts, b) Regulations, c) Use of protective clothing, d) Access into and exit out controlled areas, e) ALARA criterion. An examples is the project ACEWO. A training program based on Virtual Reality systems with simulations of procedures in which the operators could receive high doses. In this way, the operation time and dose could be minimised according to the ALARA criterion owing to the ability of repeating the exercise, or the work, as many times as be necessary, like project CIPRES. Iberinco has been developed an educational CD multimedia on nuclear energy and the protection measures foreseen in the emergency plans for the Spanish Civil Protection Agency, with the aim of being distributed to all the schools placed near a nuclear power plant. (Author) 4 refs.

  5. The place of experience, culture and multimedia learning in teacher training

    Directory of Open Access Journals (Sweden)

    Monica Fantin

    2012-05-01

    Full Text Available What are the challenges of training children, young people and teachers today? Speaking of knowledge and skills necessary for teachers to perform in current scenarios implies asking to what extent university degree courses and teacher training institutions are adapting to the new demands of education. By highlighting some current challenges of university education, this article emphasizes the importance of experience, cultural training and multimedia in teacher training, from a culturalistic perspective of media education. Considering that media education is a field under construction, the transversality and the contribution of multidisciplinary knowledge of science, education, communication and the arts are a “border-object”, an interface that can better interpret the current transformation of knowledge and the tools of digital culture which are not limited to school education. The text discusses the possibility of multimedia education and its skills, such as integration of knowledge and methodological contributions deriving from different areas of knowledge and from the perspective of multiple languages in school and culture. From this results the need to set up other spaces for thinking about educational and training praxis, discussing news forms of cultural mediation in contemporary settings of teachers training.

  6. 36 CFR 1194.24 - Video and multimedia products.

    Science.gov (United States)

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  7. Optimization of Multimedia English Teaching in Context Creation

    Science.gov (United States)

    Yang, Weiyan; Fang, Fan

    2008-01-01

    Using multimedia to create a context to teach English has its unique advantages. This paper explores the characteristics of multimedia and integrates how to use multimedia to optimize the context of English teaching as its purpose. In this paper, eight principles, specifically Systematization, Authenticity, Appropriateness, Interactivity,…

  8. Group Coordination Support in Networked Multimedia Systems

    National Research Council Canada - National Science Library

    Dommel, Hans-Peter

    1999-01-01

    .... In this dissertation, we address network control and coordination functions to orchestrate synchronous multimedia groupwork, establishing a sharing discipline on multimedia resources and guaranteeing...

  9. Impact of Serials Management, Access and Use on Publication Output of Lecturers in Nigerian Universities

    Science.gov (United States)

    Akinbode, Rahmon O. Onaolapo; Nwalo, Kenneth Ivo Ngozi

    2017-01-01

    This study investigates serials management in university libraries, determines the extent to which serials are accessed and used and appraises the influence of availability, accessibility and use of serials on publications output of lecturers in federal universities in Nigeria. Questionnaire administration method was adopted to accumulate data for…

  10. Acceptance and Adoption of Open Access Publication (OAP) in University Libraries in South East Nigeria

    Science.gov (United States)

    Sambe, Manasseh Tyungu; Raphael, Gabriel Okplogidi

    2015-01-01

    This study examines the kinds of open access scholarly publication or information resources accepted and adopted by federal university libraries in South East Nigeria. The purpose was to determine the factors that affect open access scholarly publication or information resources acceptance and adoption in university libraries. The study adopted…

  11. The Effects of Accessibility to University Education on Enrollment Decisions, Geographical Mobility, and Social Recruitment

    OpenAIRE

    Eliasson, Kent

    2006-01-01

    This paper focuses on how accessibility to higher education affects university enrollment decisions in Sweden. The analysis refers to the autumn semester of 1996 and is based on approximately 835,000 individuals aged 1929. The empirical results show that the probability of enrollment increases with accessibility to university education. The findings also reveal that accessibility adds to the likelihood of enrollment within the region of residence. Both these results are robust with regard to ...

  12. Gender and Stereotypes in Motivation to Study Computer Programming for Careers in Multimedia

    Science.gov (United States)

    Doube, Wendy; Lang, Catherine

    2012-01-01

    A multimedia university programme with relatively equal numbers of male and female students in elective programming subjects provided a rare opportunity to investigate female motivation to study and pursue computer programming in a career. The MSLQ was used to survey 85 participants. In common with research into deterrence of females from STEM…

  13. Using a Multimedia-Based Program for Developing Student Teachers' EFL Speaking Fluency Skills

    Science.gov (United States)

    Diyyab, Eman Aly; Abdel-Haq, Eman Muhamad; Aly, Mahsoub Abdel-Sadeq

    2013-01-01

    The objective of the present study was to investigate the effectiveness of using a multimedia-based program for developing EFL speaking fluency skills among second year, English section student teachers. The sample of the present study consisted of thirty students at Sadat Faculty of Education, Minufiya University, Egypt. The study sample was…

  14. THE USE OF MOBILE TECHNOLOGIES IN MULTIMEDIA-SUPPORTED LEARNING ENVIRONMENTS

    Directory of Open Access Journals (Sweden)

    Suzan DUYGU ERIŞTI

    2011-07-01

    Full Text Available The aim of the study is to reveal the students’ opinions about the use of PDAs (Personal Digital Assistant in learning environment within the context of multimedia based applications. Through purposeful sampling, 17 undergraduate students attending the elective course of BTÖ 323 Character Design in Computer Environment in the Department of Computer Education and Instructional Technology at Anadolu University were involved in the study. Additionally, the present study was conducted in two phases; in the first phase, within the scope of the course, an interactive Learning content including the subject of “Interactive Multimedia Design” was prepared and installed on PDAs. Then, the PDAs installed with these prepared contents were distributed to the students, and two-hour training on how to use the PDAs was given to the students. In the second phase of the study, a three-week application regarding students’ following the course content via PDAs was conducted. Throughout the application, the students communicated with the instructor for extracurricular feedback by means of PDAs. After the application, semi-structured interviews were held with the students regarding the course application performed via PDAs and its effectiveness. The interview data collected were examined with descriptive analysis. The results demonstrated that most of the students explained the hardware inadequacies in the use of multimedia environment facilities via PDAs such as visual images, videos, animation particularly in learning content. Besides this, for the interactive dimension and communication, the students mentioned negativities particularly regarding file sharing. Consequently, it was concluded that the students had negative opinions about the presentation of multimedia-supported Learning content via PDAs.

  15. The better you feel the better you learn: do warm colours and rounded shapes enhance learning outcome in multimedia learning?

    OpenAIRE

    Münchow, Hannes; Mengelkamp, Christoph; Bannert, Maria

    2018-01-01

    The aim of the present study was to examine whether fostering positive activating affect during multimedia learning enhances learning outcome. University students were randomly assigned to either a multimedia learning environment designed to induce positive activating affect through the use of “warm” colours and rounded shapes (n=61) or an affectively neutral environment that used achromatic colours and sharp edges (n=50). Participants learned about the topic of functional neuroanatomy for 20...

  16. Operating-System Support for Distributed Multimedia

    NARCIS (Netherlands)

    Mullender, Sape J.; Leslie, Ian M.; McAuley, Derek

    1994-01-01

    Multimedia applications place new demands upon processors, networks and operating systems. While some network designers, through ATM for example, have considered revolutionary approaches to supporting multimedia, the same cannot be said for operating systems designers. Most work is evolutionary in

  17. Multimedia Security System for Security and Medical Applications

    Science.gov (United States)

    Zhou, Yicong

    2010-01-01

    This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…

  18. Pathways to achieve universal household access to modern energy by 2030

    Science.gov (United States)

    Pachauri, Shonali; van Ruijven, Bas J.; Nagai, Yu; Riahi, Keywan; van Vuuren, Detlef P.; Brew-Hammond, Abeeku; Nakicenovic, Nebojsa

    2013-06-01

    A lack of access to modern energy impacts health and welfare and impedes development for billions of people. Growing concern about these impacts has mobilized the international community to set new targets for universal modern energy access. However, analyses exploring pathways to achieve these targets and quantifying the potential costs and benefits are limited. Here, we use two modelling frameworks to analyse investments and consequences of achieving total rural electrification and universal access to clean-combusting cooking fuels and stoves by 2030. Our analysis indicates that these targets can be achieved with additional investment of US200565-86 billion per year until 2030 combined with dedicated policies. Only a combination of policies that lowers costs for modern cooking fuels and stoves, along with more rapid electrification, can enable the realization of these goals. Our results demonstrate the critical importance of accounting for varying demands and affordability across heterogeneous household groups in both analysis and policy setting. While the investments required are significant, improved access to modern cooking fuels alone can avert between 0.6 and 1.8 million premature deaths annually in 2030 and enhance wellbeing substantially.

  19. Pathways to achieve universal household access to modern energy by 2030

    International Nuclear Information System (INIS)

    Pachauri, Shonali; Nagai, Yu; Riahi, Keywan; Nakicenovic, Nebojsa; Van Ruijven, Bas J; Van Vuuren, Detlef P; Brew-Hammond, Abeeku

    2013-01-01

    A lack of access to modern energy impacts health and welfare and impedes development for billions of people. Growing concern about these impacts has mobilized the international community to set new targets for universal modern energy access. However, analyses exploring pathways to achieve these targets and quantifying the potential costs and benefits are limited. Here, we use two modelling frameworks to analyse investments and consequences of achieving total rural electrification and universal access to clean-combusting cooking fuels and stoves by 2030. Our analysis indicates that these targets can be achieved with additional investment of US$ 2005 65–86 billion per year until 2030 combined with dedicated policies. Only a combination of policies that lowers costs for modern cooking fuels and stoves, along with more rapid electrification, can enable the realization of these goals. Our results demonstrate the critical importance of accounting for varying demands and affordability across heterogeneous household groups in both analysis and policy setting. While the investments required are significant, improved access to modern cooking fuels alone can avert between 0.6 and 1.8 million premature deaths annually in 2030 and enhance wellbeing substantially. (letter)

  20. A Multimedia Publishing Center from Scratch (and Scavenge).

    Science.gov (United States)

    D'Ignazio, Fred

    1995-01-01

    Provides guidance for turning the library media center into a place where students can use multimedia tools for research, authoring, and publishing. Sidebars include: a multimedia club sample student contract, a component list for a multimedia workstation starter kit, a checklist for planning and assembling mini-centers, and a sample multimedia…

  1. Aids to Computer-Based Multimedia Learning.

    Science.gov (United States)

    Mayer, Richard E.; Moreno, Roxana

    2002-01-01

    Presents a cognitive theory of multimedia learning that draws on dual coding theory, cognitive load theory, and constructivist learning theory and derives some principles of instructional design for fostering multimedia learning. These include principles of multiple representation, contiguity, coherence, modality, and redundancy. (SLD)

  2. A semantic medical multimedia retrieval approach using ontology information hiding.

    Science.gov (United States)

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches.

  3. Are Listening Skills Best Enhanced Through the Use of Multimedia Technology

    OpenAIRE

    Sejdiu, Sejdi

    2017-01-01

    Listening comprehension is essential to L2 learning. Pupils who are able to demonstrate L2 listening skills are able to demonstrate proficiency in other language skills. Due to the relatively unappreciated role of listening in language development, educators and language experts have been actively promoting the equal or emphasized enhancement of listening skills among students. Through multimedia, L2 speakers are provided access to several visual and aural L2 texts via audio, video, th...

  4. Moodle 2.5 multimedia cookbook

    CERN Document Server

    Hilar, Silvina P

    2013-01-01

    With practical examples presented in the style of recipes, this book is designed for you to be able to dip in and out as you need, only using the multimedia options that you want at the time.This cookbook is designed specifically for teachers who want to begin creating interactive and engaging Moodle courses by utilizing the multimedia capabilities of Moodle.

  5. Gender and stereotypes in motivation to study computer programming for careers in multimedia

    Science.gov (United States)

    Doubé, Wendy; Lang, Catherine

    2012-03-01

    A multimedia university programme with relatively equal numbers of male and female students in elective programming subjects provided a rare opportunity to investigate female motivation to study and pursue computer programming in a career. The MSLQ was used to survey 85 participants. In common with research into deterrence of females from STEM domains, females displayed significantly lower self-efficacy and expectancy for success. In contrast to research into deterrence of females from STEM domains, both genders placed similar high values on computer programming and shared high extrinsic and intrinsic goal orientation. The authors propose that the stereotype associated with a creative multimedia career could attract female participation in computer programming whereas the stereotype associated with computer science could be a deterrent.

  6. Multimedia in forensics, security, and intelligence

    NARCIS (Netherlands)

    Battiato, S.; Emmanuel, S.; Ulges, A.; Worring, M.

    2012-01-01

    With the proliferation of multimedia data, it has become necessary to secure this content from illegal use, efficiently detect and reconstruct illegal activities from it, and use it as a source of intelligence. Serious challenges arise from the sheer data volume, however. The multimedia research

  7. 14 CFR 1213.108 - Multimedia materials.

    Science.gov (United States)

    2010-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS AND INFORMATION MEDIA § 1213.108 Multimedia materials. (a) NASA's multimedia material, from all... will provide the media, the public, and as necessary, NASA Headquarters with: (1) Selected prints and...

  8. Application-oriented architecture for multimedia teleservices

    Science.gov (United States)

    Vanrijssen, Erwin; Widya, Ing; Michiels, Eddie

    This paper looks into communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of 'information exchange' and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The revised Open Systems Interconnection (OSI) Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia teleservices with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices.

  9. ICT and UD: Preliminary Study for Recommendations to Design Accessible University Courses.

    Science.gov (United States)

    Pagliara, Silvio Marcello; Sánchez Utgé, Marta; De Anna, Lucia

    2017-01-01

    Starting from the Universal Design in the educational context principles, the experiences gained during the FIRB project "Net@ccessibility" and the high-education courses for teachers' specialization on special education, this research will focus on preliminary studies in order to define the recommendations for designing accessible university courses.

  10. Innovating information-delivery for potential clinical trials participants. What do patients want from multi-media resources?

    Science.gov (United States)

    Shneerson, Catherine; Windle, Richard; Cox, Karen

    2013-01-01

    To discover whether the provision of clinical trials information via a multi-media platform could better meet the needs, preferences and practices of potential cancer trial participants. A mixed qualitative and quantitative questionnaire was delivered to 72 participants from cancer support groups to elicit views on the provision and design features of multimedia resources in delivering clinical trials information. Perceived lack of information is an expressed barrier to clinical trials participation. Multimedia resources were viewed positively as a way to address this barrier by most potential clinical trials participants; in particular by helping to align information to individual needs, promote active engagement with information, and by allowing more control of the learning experience. Whilst text remained the most valued attribute of any resource, other highly rated attributes included the resource being simple to use, easily accessible, having a clear focus, incorporating examples and visual aids, and being interactive. Provision of support for the learning resource was also rated highly. As in other areas, such as education, multimedia resources may enhance the delivery and acceptance of information regarding clinical trials. Better alignment of information may have a positive impact on recruitment and retention into clinical trials. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

  11. Multimedia-assisted breathwalk-aware system.

    Science.gov (United States)

    Yu, Meng-Chieh; Wu, Huan; Lee, Ming-Sui; Hung, Yi-Ping

    2012-12-01

    Breathwalk is a science of combining specific patterns of footsteps synchronized with the breathing. In this study, we developed a multimedia-assisted Breathwalk-aware system which detects user's walking and breathing conditions and provides appropriate multimedia guidance on the smartphone. Through the mobile device, the system enhances user's awareness of walking and breathing behaviors. As an example application in slow technology, the system could help meditator beginners learn "walking meditation," a type of meditation which aims to be as slow as possible in taking pace, to synchronize footstep with breathing, and to land every footstep with toes first. In the pilot study, we developed a walking-aware system and evaluated whether multimedia-assisted mechanism is capable of enhancing beginner's walking awareness while walking meditation. Experimental results show that it could effectively assist beginners in slowing down the walking speed and decreasing incorrect footsteps. In the second experiment, we evaluated the Breathwalk-aware system to find a better feedback mechanism for learning the techniques of Breathwalk while walking meditation. The experimental results show that the visual-auditory mechanism is a better multimedia-assisted mechanism while walking meditation than visual mechanism and auditory mechanism.

  12. The development of multimedia communication system for electric power company

    Energy Technology Data Exchange (ETDEWEB)

    Woo, Hee Gon; Kim, Seong Bok [Korea Electric Power Corp. (KEPCO), Taejon (Korea, Republic of). Research Center

    1995-12-31

    It is a final report of the research project that is a development of PC-LAN based multimedia desktop conference system, which is research on the essential technologies and application and development of multimedia communication services for electric power company. This report is consisted of -Survey and study of the multimedia related technologies, -Multimedia communication protocols and network configurations, and -Design, developments of pilot model, evaluation, and applications of multimedia conference system. (author). 112 refs., 250 figs.

  13. The development of multimedia communication system for electric power company

    Energy Technology Data Exchange (ETDEWEB)

    Woo, Hee Gon; Kim, Seong Bok [Korea Electric Power Corp. (KEPCO), Taejon (Korea, Republic of). Research Center

    1996-12-31

    It is a final report of the research project that is a development of PC-LAN based multimedia desktop conference system, which is research on the essential technologies and application and development of multimedia communication services for electric power company. This report is consisted of -Survey and study of the multimedia related technologies, -Multimedia communication protocols and network configurations, and -Design, developments of pilot model, evaluation, and applications of multimedia conference system. (author). 112 refs., 250 figs.

  14. Computer network access to scientific information systems for minority universities

    Science.gov (United States)

    Thomas, Valerie L.; Wakim, Nagi T.

    1993-08-01

    The evolution of computer networking technology has lead to the establishment of a massive networking infrastructure which interconnects various types of computing resources at many government, academic, and corporate institutions. A large segment of this infrastructure has been developed to facilitate information exchange and resource sharing within the scientific community. The National Aeronautics and Space Administration (NASA) supports both the development and the application of computer networks which provide its community with access to many valuable multi-disciplinary scientific information systems and on-line databases. Recognizing the need to extend the benefits of this advanced networking technology to the under-represented community, the National Space Science Data Center (NSSDC) in the Space Data and Computing Division at the Goddard Space Flight Center has developed the Minority University-Space Interdisciplinary Network (MU-SPIN) Program: a major networking and education initiative for Historically Black Colleges and Universities (HBCUs) and Minority Universities (MUs). In this paper, we will briefly explain the various components of the MU-SPIN Program while highlighting how, by providing access to scientific information systems and on-line data, it promotes a higher level of collaboration among faculty and students and NASA scientists.

  15. Use of interactive multimedia disks in the applied environmental sciences program at the Oregon Institute of Technology

    Science.gov (United States)

    Jones, Charles R.

    Although a number of studies have been performed regarding the use of interactive multimedia disks in education, none were found which investigated their effect on either retention or recruitment for universities. The purpose of this case study was to gather information regarding student and teacher perceptions on the use of interactive multimedia disks and their effect on retention and recruitment. The primary source of data for this case study was student and teacher interviews. A purposive sample of students taking courses using the interactive multimedia disks in course at the Oregon Institute of Technology and at two Oregon high schools was chosen for the case study. Major findings of the case study were as follows: (1) Students interviewed in this case study perceived the interactive multimedia disk-based instructional method to be equally as effective as the lecture method. (2) Time flexibility in class scheduling was slightly more beneficial to female students than male students and the lack of instructor-led classroom interaction was more of a problem for female students than male students. (3) There was no difference in the perceptions of the college students and the high school students regarding the benefits and drawbacks of the interactive multimedia disk-based classes. (4) The flexible class scheduling made possible through the use of interactive multimedia disks influences some Oregon Institute of Technology students to stay and complete their degree programs. (5) There is some potential for interactive multimedia disk-based courses to be a recruiting tool. However, there is no evidence that it has been a successful recruiting tool for the Oregon Institute of Technology yet.

  16. Multimedia information retrieval theory and techniques

    CERN Document Server

    Raieli, Roberto

    2013-01-01

    Novel processing and searching tools for the management of new multimedia documents have developed. Multimedia Information Retrieval (MMIR) is an organic system made up of Text Retrieval (TR); Visual Retrieval (VR); Video Retrieval (VDR); and Audio Retrieval (AR) systems. So that each type of digital document may be analysed and searched by the elements of language appropriate to its nature, search criteria must be extended. Such an approach is known as the Content Based Information Retrieval (CBIR), and is the core of MMIR. This novel content-based concept of information handling needs to be integrated with more traditional semantics. Multimedia Information Retrieval focuses on the tools of processing and searching applicable to the content-based management of new multimedia documents. Translated from Italian by Giles Smith, the book is divided in to two parts. Part one discusses MMIR and related theories, and puts forward new methodologies; part two reviews various experimental and operating MMIR systems, a...

  17. Multimedia chatting system on LAN

    Science.gov (United States)

    Lung, Chu-Sheng; Wang, Chun-Chao; Lee, Ching-Long; Huang, Huang-Chen

    1994-04-01

    An interactive system designed for talking via multimedia presentation with other parties on Ethernet- LAN is proposed. Our Multimedia Chatting System will take several media services into consideration, like still image, text, pen writing, voice, and slow-motion video, to integrate a practical chatting system. The prototyping subsystem to implement the above idea is currently under development using NETBIOS communication interface and Microsoft Windows environment.

  18. Theoretical foundations: Formalized temporal models for hyperlinked multimedia documents

    NARCIS (Netherlands)

    B. Meixner (Britta)

    2018-01-01

    textabstractConsistent linking and accurate synchronization of multimedia elements in hypervideos or multimedia documents are essential to provide a good quality of experience to viewers. Temporal models are needed to define relationships and constraints between multimedia elements and create an

  19. Multimedia Category Preferences of Working Engineers

    Science.gov (United States)

    Baukal, Charles E., Jr.; Ausburn, Lynna J.

    2016-01-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories…

  20. New technologies, virtual reality and multimedia, in Radiation Protection training

    International Nuclear Information System (INIS)

    Felipe, A.; Sanchez-Mayoral, M. L.; Lamela, B.; Merino, A.; Sarti, F.

    2003-01-01

    Iberdrola Ingenieria y Consultoria (Iberinco) has developed some computer applications based in New Technologies, Virtual Reality and Multimedia, with the aim to optimise the formation and training of professionally exposed workers as well as to inform the public. The use of the new technologies could be an important help for the workers training. Virtual Reality Projects developed by Iberinco are: a) CIPRES: Interactive Calculations of Radiological Protection in a Simulation Environmental and, b) ACEWO: Workers Control Access to Nuclear Power Plants, virtual Reality could be directly applicable to several aspects related with Radiological Protection Training, for example. An application that workers could used to learn the main aspects of Radiological Protection related with: a) Physical concepts, b) Regulations, c) Use of protective clothing, d) Access into and exit out controlled areas, e) ALARA criterion. An examples is the project ACEWO. A training program based on Virtual Reality systems with simulations of procedures in which the operators could receive high doses. In this way, the operation time and dose could be minimised according to the ALARA criterion owing to the ability of repeating the exercise, or the work, as many times as be necessary, like project CIPRES. Iberinco has been developed an educational CD multimedia on nuclear energy and the protection measures foreseen in the emergency plans for the Spanish Civil Protection Agency, with the aim of being distributed to all the schools placed near a nuclear power plant. (Author) 4 refs

  1. The Digitally Disadvantaged: Access to Digital Communication Technologies among First Year Students at a Rural South African University

    Science.gov (United States)

    Oyedemi, Toks; Mogano, Saki

    2018-01-01

    Considering the importance of digital skills in university education, this article reports on a study which examined access to technology among first year students at a rural South African university. The study focused on the digital readiness of students prior to their admission to the university, since many universities provide access to…

  2. A Comparative Study on Cooperative Learning in Multimedia and Network Environment Used by English Majors between China Mainland and Taiwan

    Science.gov (United States)

    Xue, Gong; Lingling, Liu

    2018-01-01

    This paper first based on the theory of cooperative learning research. It analyses the characteristics and advantages of cooperative learning under the multimedia network environment. And then take China Three Gorges University and Taiwan I-Shou University English major students for example, using questionnaires and interviews to investigate the…

  3. OMARC: An online multimedia application for training health care providers in the assessment of respiratory conditions.

    Science.gov (United States)

    Meruvia-Pastor, Oscar; Patra, Pranjal; Andres, Karen; Twomey, Creina; Peña-Castillo, Lourdes

    2016-05-01

    OMARC, a multimedia application designed to support the training of health care providers for the identification of common lung sounds heard in a patient's thorax as part of a health assessment, is described and its positive contribution to user learning is assessed. The main goal of OMARC is to effectively help health-care students become familiar with lung sounds as part of the assessment of respiratory conditions. In addition, the application must be easy to use and accessible to students and practitioners over the internet. OMARC was developed using an online platform to facilitate access to users in remote locations. OMARC's unique contribution as an educational software tool is that it presents a narrative about normal and abnormal lung sounds using interactive multimedia and sample case studies designed by professional health-care providers and educators. Its interface consists of two distinct components: a sounds glossary and a rich multimedia interface which presents clinical case studies and provides access to lung sounds placed on a model of a human torso. OMARC's contents can be extended through the addition of sounds and case studies designed by health-care educators and professionals. To validate OMARC and determine its efficacy in improving learning and capture user perceptions about it, we performed a pilot study with ten nursing students. Participants' performance was measured through an evaluation of their ability to identify several normal and adventitious/abnormal sounds prior and after exposure to OMARC. Results indicate that participants are able to better identify different lung sounds, going from an average of 63% (S.D. 18.3%) in the pre-test evaluation to an average of 90% (S.D. of 11.5%) after practising with OMARC. Furthermore, participants indicated in a user satisfaction questionnaire that they found the application helpful, easy to use and that they would recommend it to other persons in their field. OMARC is an online multimedia

  4. Design and Realization of Multimedia-Examinations for large Numbers of Participants in University

    Directory of Open Access Journals (Sweden)

    Norman Tschirner

    2006-06-01

    Full Text Available We report on Multimedia Examinations successfully accomplished in a physics lecture for engineering freshmen. The use of New Media enables us to create new types of questions, including Java-based applets or those requiring internet-based research. The new forms are presented in detail. Economically priced hardware solutions and user-friendly software for both teachers and students are realized in collaboration with Promethean Corporation. A first evaluation - which is very countenancing - is presented, our eAssessment finds general approval in the participants’ opinion.

  5. Multimedia content management in MPEG-21 framework

    Science.gov (United States)

    Smith, John R.

    2002-07-01

    MPEG-21 is an emerging standard from MPEG that specifies a framework for transactions of multimedia content. MPEG-21 defines the fundamental concept known as a digital item, which is the unit of transaction in the multimedia framework. A digital item can be used to package content for such as a digital photograph, a video clip or movie, a musical recording with graphics and liner notes, a photo album, and so on. The packaging of the media resources, corresponding identifiers, and associated metadata is provided in the declaration of the digital item. The digital item declaration allows for more effective transaction, distribution, and management of multimedia content and corresponding metadata, rights expressions, variations of media resources. In this paper, we describe various challenges for multimedia content management in the MPEG-21 framework.

  6. Freie Mitarbeit im Multimedia-Markt

    OpenAIRE

    Böhm, Dietmar; Volkert, Bernd

    1998-01-01

    Der Arbeitsbericht konzentriert die Betrachtung auf die Angebotsseite des Multimedia-Arbeitsmarktes. Gleichwohl wird in einigen Punkten auch die Sicht der Nachfrager, also der Multimedia-Unternehmen, einbezogen. Die Überlegungen zur Abgrenzung der freien Mitarbeit von anderen Formen der Erwerbstätigkeit zeigen, dass die freie Mitarbeit in einem Zwischenbereich anzusiedeln ist, der durch mehrfache fließende Übergänge bzw. Überschneidungen charakterisiert ist. Aus der Analyse von Stellengesuche...

  7. Produção de multimídia e acessibilidade em cursos de aprendizagem a distância/Multimedia production and accessibility on distance learning courses

    Directory of Open Access Journals (Sweden)

    Joni A. Amorim

    2009-06-01

    Full Text Available Estudantes online que são surdos podem encontrar diferentes barreiras em cursos baseados na Web incluindo falta de imagens relacionadas ao conteúdo em páginas tomadas por texto. As diferentes barreiras podem diminuir a compreensão para pessoas cuja primeira língua seja a linguagem de sinais ao invés da linguagem escrita, um desafio para pesquisadores e professores interessados em desenvolver conteúdo multimídia. A combinação de texto, imagem, áudio e vídeo foi potencializada devido à convergência digital e passa a caracterizar os textos virtuais. O uso de multimídia agora permite diferentes efeitos na elaboração de significados. Nesta perspectiva de mudanças constantes, este artigo busca discutir alguns dos muitos desafios para o oferecimento de Cursos de Graduação em larga escala, apresentando algumas das características dos Cursos de Graduação em Letras-Libras. Também se discute a acessibilidade de conteúdo educacional digital multimídia no contexto de um projeto em andamento na UNICAMP.Online students who are deaf may encounter different barriers on Web based courses including lack of content-related images in pages full of text. The different barriers can slow comprehension for people whose first language may be a sign language instead of a written language, a challenge for researchers and teachers interested in developing multimedia content. The intermix of text, image, audio, and video has been increased due to the digital convergence and characterize the virtual texts. Multimedia usage now brings different effects on meaning making. In this perspective, this paper intends to discuss some of the many challenges in the offer of large scale undergraduate courses presenting some characteristics of a course on the Brazilian Sign Language. The paper discusses educational digital multimedia content accessibility in the context of an ongoing project at UNICAMP.

  8. Distributed multimedia database technologies supported by MPEG-7 and MPEG-21

    CERN Document Server

    Kosch, Harald

    2003-01-01

    15 Introduction Multimedia Content: Context Multimedia Systems and Databases (Multi)Media Data and Multimedia Metadata Purpose and Organization of the Book MPEG-7: The Multimedia Content Description Standard Introduction MPEG-7 and Multimedia Database Systems Principles for Creating MPEG-7 Documents MPEG-7 Description Definition Language Step-by-Step Approach for Creating an MPEG-7 Document Extending the Description Schema of MPEG-7 Encoding and Decoding of MPEG-7 Documents for Delivery-Binary Format for MPEG-7 Audio Part of MPEG-7 MPEG-7 Supporting Tools and Referen

  9. Opening access to African scholarly content: Stellenbosch University's AOARI platforms

    Directory of Open Access Journals (Sweden)

    Dr Reggie Raju

    2013-03-01

    Full Text Available Africa is viewed as a consumer of the world's knowledge production. A significant factor influencing this status is the low research output, with the main contributor to this status being minimum access to scholarly content to support research. Stellenbosch University, a leading research institution on the African continent, is committed to contributing to changing this status quo through the distribution of its own research output utilizing open sources. Given the challenges that have plagued Africa in developing processes for the distribution of their research, Stellenbosch University has developed the African Open Access Repository Initiative (AOARI which uses open source software for two platforms that support the ‘green’ and ‘gold’ route to sharing scholarly literature: Ubuntu is used as the operating system, DSpace is used for its repository and Open Journal Systems for its publication platform. It is anticipated that AOARI will be the bridge that facilitates the sharing of research output and nurtures a culture of research production in Africa.

  10. A Multitude of Risks in Multimedia.

    Science.gov (United States)

    Loving, Bill

    Multimedia presentations offer educators and other communicators new avenues to reach audiences, but they combine a variety of legal hazards. Producers of multimedia can end up on the receiving end of lawsuits based on the many facets of copyright, privacy, and defamation law, as this guide illustrates. Copyright gives authors, composers,…

  11. New generation of the multimedia search engines

    Science.gov (United States)

    Mijes Cruz, Mario Humberto; Soto Aldaco, Andrea; Maldonado Cano, Luis Alejandro; López Rodríguez, Mario; Rodríguez Vázqueza, Manuel Antonio; Amaya Reyes, Laura Mariel; Cano Martínez, Elizabeth; Pérez Rosas, Osvaldo Gerardo; Rodríguez Espejo, Luis; Flores Secundino, Jesús Abimelek; Rivera Martínez, José Luis; García Vázquez, Mireya Saraí; Zamudio Fuentes, Luis Miguel; Sánchez Valenzuela, Juan Carlos; Montoya Obeso, Abraham; Ramírez Acosta, Alejandro Álvaro

    2016-09-01

    Current search engines are based upon search methods that involve the combination of words (text-based search); which has been efficient until now. However, the Internet's growing demand indicates that there's more diversity on it with each passing day. Text-based searches are becoming limited, as most of the information on the Internet can be found in different types of content denominated multimedia content (images, audio files, video files). Indeed, what needs to be improved in current search engines is: search content, and precision; as well as an accurate display of expected search results by the user. Any search can be more precise if it uses more text parameters, but it doesn't help improve the content or speed of the search itself. One solution is to improve them through the characterization of the content for the search in multimedia files. In this article, an analysis of the new generation multimedia search engines is presented, focusing the needs according to new technologies. Multimedia content has become a central part of the flow of information in our daily life. This reflects the necessity of having multimedia search engines, as well as knowing the real tasks that it must comply. Through this analysis, it is shown that there are not many search engines that can perform content searches. The area of research of multimedia search engines of new generation is a multidisciplinary area that's in constant growth, generating tools that satisfy the different needs of new generation systems.

  12. Development of interactive patient-based multimedia computer programs in veterinary orthopedic radiology

    International Nuclear Information System (INIS)

    Kraft, S.L.; Hoskinson, J.J.; Mussman, J.M.; Michaels, W.E.; Mclaughlin, R.; Gaughan, E.M.; Roush, J.K.

    1998-01-01

    Three computerized multimedia programs on large and small animal veterinary orthopedic radiology were developed and implemented for the radiology curriculum as an alternative to traditional film-based laboratory learning. Programs utilized ''hot words'' (colored text words that displayed an overlaid image label that highlighted lesions) and interactive quizzes which responded appropriately to selected answers. ''Hot words'' helped students develop confidence in accurate lesion detection and the interactive quizzes transformed learning from a passive to an active process. Multiple examples were provided for reinforcement and concepts were incorporated from other clinical disciplines for curriculum integration. Programs were written using a presentation software program, Toolbook for DOS based platform, and contained radiographic images made by laser-scanning digitization. Multiple students could simultaneously access the programs through a network server. These pilot programs were implemented successfully and computerized multimedia presentation proved to be well suited to teaching radiology. Development of the programs required attention to a number of hardware, software, time and cost factors

  13. Multimedia over cognitive radio networks algorithms, protocols, and experiments

    CERN Document Server

    Hu, Fei

    2014-01-01

    PrefaceAbout the EditorsContributorsNetwork Architecture to Support Multimedia over CRNA Management Architecture for Multimedia Communication in Cognitive Radio NetworksAlexandru O. Popescu, Yong Yao, Markus Fiedler , and Adrian P. PopescuPaving a Wider Way for Multimedia over Cognitive Radios: An Overview of Wideband Spectrum Sensing AlgorithmsBashar I. Ahmad, Hongjian Sun, Cong Ling, and Arumugam NallanathanBargaining-Based Spectrum Sharing for Broadband Multimedia Services in Cognitive Radio NetworkYang Yan, Xiang Chen, Xiaofeng Zhong, Ming Zhao, and Jing WangPhysical Layer Mobility Challen

  14. Advanced Technologies, Embedded and Multimedia for Human-Centric Computing

    CERN Document Server

    Chao, Han-Chieh; Deng, Der-Jiunn; Park, James; HumanCom and EMC 2013

    2014-01-01

    The theme of HumanCom and EMC are focused on the various aspects of human-centric computing for advances in computer science and its applications, embedded and multimedia computing and provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of human-centric computing. And the theme of EMC (Advanced in Embedded and Multimedia Computing) is focused on the various aspects of embedded system, smart grid, cloud and multimedia computing, and it provides an opportunity for academic, industry professionals to discuss the latest issues and progress in the area of embedded and multimedia computing. Therefore this book will be include the various theories and practical applications in human-centric computing and embedded and multimedia computing.

  15. Multimedia and Communication Curricula: The Medium vs. the Message

    Directory of Open Access Journals (Sweden)

    Abderrahmane Azzi

    1998-12-01

    Full Text Available Multimedia technology is restructuring the field of communication in various ways. The prevalent nature of this new media invites flexibility which can make communication curricula accommodate a wide range of competencies including technical competency. I have argued in this paper that multimedia, much like printing, radio, television and film, is mainly the means whereby content is delivered. Central to multimedia are content and effects. Content requires perspective which can then be reproduced in texts and images, while effects involves assessment of the influence of multimedia on society and culture. As such, multimedia needs to be approached from a mass communication perspective which preserves the identity of the field and provides a vital link between theory and practical application.

  16. Using Evidence-Based Multimedia to Improve Vocabulary Performance of Adolescents With LD: A UDL Approach

    Science.gov (United States)

    Kennedy, Michael J.; Thomas, Cathy Newman; Meyer, J. Patrick; Alves, Kat D.; Lloyd, John Wills

    2014-01-01

    Universal Design for Learning (UDL) is a framework that is commonly used for guiding the construction and delivery of instruction intended to support all students. In this study, we used a related model to guide creation of a multimedia-based instructional tool called content acquisition podcasts (CAPs). CAPs delivered vocabulary instruction…

  17. Efficacy of Multimedia Package in Communicative Skill in English

    Science.gov (United States)

    Singaravelu, G.

    2014-01-01

    The study enlightens the effectiveness of Multimedia Package in learning communicative skill in English. Objectives of the study: To prepare a Multimedia Package for developing communicative skill in English. To find out the impact of Multimedia Package in improving communicative skill in English. Quasi Experimental method was adopted in the…

  18. Edification of Multimedia Resources: Aligning Technology for Student Empowerment

    Science.gov (United States)

    Thamarasseri, Ismail

    2014-01-01

    Multimedia offers exciting possibilities for meeting the needs of 21st century learners. Multimedia learning can be defined in a number of ways. Multimedia learning is the delivery of instructional content using multiple modes that include visual and auditory information and students' use of this information to construct knowledge. Today's…

  19. A broadband multimedia collaborative system for advanced teleradiology and medical imaging diagnosis.

    Science.gov (United States)

    Gómez, E J; del Pozo, F; Ortiz, E J; Malpica, N; Rahms, H

    1998-09-01

    This paper presents a new telemedicine system currently in routine clinical usage, developed within the European Union (EU) ACTS BONAPARTE project (1). The telemedicine system is developed on an asynchronous transfer mode (ATM) multimedia hardware/software platform comprising the following set of telemedicine services: synchronous cooperative work, high-quality video conference, multimedia mail, medical image digitizing, processing, storing and printing, and local and remote transparent database access. The medical information handled by the platform conforms to the Digital Imaging and Communications in Medicine (DICOM) 3.0 medical imaging standard. The telemedicine system has been installed for clinical routines in three Spanish hospitals since November 1997 and has been used in an average of one/two clinical sessions per week. At each clinical session, a usability and clinical evaluation of the system was carried out. Evaluation is carried out through direct observation of interactions and questionnaire-based subjective data. The usability evaluation methodology and the results of the system usability study are also presented in this article. The experience gained from the design, development, and evaluation of the telemedicine system is providing an indepth knowledge of the benefits and difficulties involved in the installation and clinical usage of this type of high-usability and advanced multimedia telemedicine system in the field of teleradiology and collaborative medical imaging diagnosis.

  20. An Overview of Multimedia and the Law.

    Science.gov (United States)

    Boelzner, David E.

    2000-01-01

    Reviews the areas of intellectual property law, including patent, copyright, and trademark, and discusses how multimedia raises legal issues in each area. Discusses trade secrets, issues raised by online technology, and issues for licensing and developing multimedia works. (Author/LRW)

  1. Approximate Networking for Universal Internet Access

    Directory of Open Access Journals (Sweden)

    Junaid Qadir

    2017-12-01

    Full Text Available Despite the best efforts of networking researchers and practitioners, an ideal Internet experience is inaccessible to an overwhelming majority of people the world over, mainly due to the lack of cost-efficient ways of provisioning high-performance, global Internet. In this paper, we argue that instead of an exclusive focus on a utopian goal of universally accessible “ideal networking” (in which we have a high throughput and quality of service as well as low latency and congestion, we should consider providing “approximate networking” through the adoption of context-appropriate trade-offs. In this regard, we propose to leverage the advances in the emerging trend of “approximate computing” that rely on relaxing the bounds of precise/exact computing to provide new opportunities for improving the area, power, and performance efficiency of systems by orders of magnitude by embracing output errors in resilient applications. Furthermore, we propose to extend the dimensions of approximate computing towards various knobs available at network layers. Approximate networking can be used to provision “Global Access to the Internet for All” (GAIA in a pragmatically tiered fashion, in which different users around the world are provided a different context-appropriate (but still contextually functional Internet experience.

  2. Teacher experiences in the use of the "Zoology Zone" multimedia resource in elementary science

    Science.gov (United States)

    Paradis, Lynne Darlene

    This interpretive research study explored the experiences of teachers with the use of the Zoology Zone multimedia resource in teaching grade three science. Four generalist teachers used the multimedia resource in the teaching of the Animal Life Cycle topic from the Alberta grade three science program. The experiences of the teachers were examined through individual interviews, classroom visits and group interviews. Three dimensions of the study, as they related to elementary science teaching using the Zoology Zone multimedia resource were examined: (a) technology as a teaching resource, (b) science education and constructivist theory, and (c) teacher learning. In the area of planning for instruction, the teachers found that using the multimedia resource demanded more time and effort than using non-computer resources because of the dependence teachers had on others for ensuring access to computer labs and setting up the multimedia resource to run on school computers. The teachers felt there was value in giving students the opportunity to independently explore the multimedia resource because it captured their attention, included appropriate content, and was designed so that students could navigate through the teaming activities easily and make choices about how to proceed with their own learning. Despite the opportunities for student directed learning, the teachers found that it was also necessary to include some teacher directed learning to ensure that students were learning the mandated curriculum. As the study progressed, it became evident that the teachers valued the social dimensions of learning by making it a priority to include lessons that encouraged student to student interaction, student to teacher interaction, small group and whole class discussion, and peer teaching. When students were engaged with the multimedia resource, the teacher facilitated learning by circulating to each student and discussing student findings. Teachers focussed primarily on the

  3. Service Characteristics Based High Speed Multimedia Transport Protocol

    National Research Council Canada - National Science Library

    Chen, C

    1997-01-01

    .... This multimedia protocol will automatically extract service requirements from multimedia applications by selecting certain sets of parameters from user applications to optimally drive the lower level physical network...

  4. Principles of Multimedia News Systems for Business Applications

    OpenAIRE

    Ioan I. ANDONE

    2009-01-01

    In the past few years considerable demand for business oriented multimedia information systems has developed. A multimedia information system is one that can create, import, integrate, store, retrieve, edit, and delete two or more types of media materials in digital form, such as audio, image, full-motion video, and text information. Multimedia information systems play a central role in many business activities. They represent a very special class complex computing systems. This paper surveys...

  5. The efficiency of multimedia learning into old age.

    Science.gov (United States)

    Van Gerven, Pascal W M; Paas, Fred; Van Merriënboer, Jeroen J G; Hendriks, Maaike; Schmidt, Henk G

    2003-12-01

    On the basis of a multimodal model of working memory, cognitive load theory predicts that a multimedia-based instructional format leads to a better acquisition of complex subject matter than a purely visual instructional format. This study investigated the extent to which age and instructional format had an impact on training efficiency among both young and old adults. It was hypothesised that studying worked examples that are presented as a narrated animation (multimedia condition) is a more efficient means of complex skill training than studying visually presented worked examples (unimodal condition) and solving conventional problems. Furthermore, it was hypothesised that multimedia-based worked examples are especially helpful for elderly learners, who have to deal with a general decline of working-memory resources, because they address both mode-specific working-memory stores. The sample consisted of 60 young (mean age = 15.98 years) and 60 old adults (mean age = 64.48 years). Participants of both age groups were trained in either a conventional, a unimodal, or a multimedia condition. Subsequently, they had to solve a series of test problems. Dependent variables were perceived cognitive load during the training, performance on the test, and efficiency in terms of the ratio between these two variables. Results showed that for both age groups multimedia-based worked examples were more efficient than the other training formats in that less cognitive load led to at least an equal performance level. Although no difference in the beneficial effect of multimedia learning was found between the age groups, multimedia-based instructions seem promising for the elderly.

  6. Multimedia pembelajaran digital untuk meningkatkan antusiasme siswa dalam belajar

    Directory of Open Access Journals (Sweden)

    Neni Kusuma Nugraheni

    2017-01-01

    Full Text Available Penelitian ini bertujuan untuk mengembangkan media pembelajaran yang dapat meningkatan antusiasme siswa dalam belajar menggunakan multimedia digital storytelling. Untuk mewujudkan adanya multimedia digital storytelling tersebut, peneliti menggunakan metode pengembangan model ADDIE (analysis-design-develop-implement-evaluate. Hasil penelitian menunjukkan bahwa, multimedia digital storytelling memenuhi standar kelayakan bila digunakan untuk menunjang proses pembelajaran. Terbukti dengan hasil penilaian yang diberikan oleh  ahli media sebesar 79,2%, ahli materi sebesar 85,3% dan siswa sebesar 87%. Berdasarkan analisis hasil Uji t Berpasangan, peneliti menemukan adanya perbedaan antara sebelum dan sesudah menggunakan multimedia digital storytelling dalam pembelajaran yang mendapat skor rata-rata sebesar -6.75 dan dengan standart deviasi sebesar 3.808. Sedangkan hasil yang didapat untuk sig sebesar 0.002 = 0.2 % < 5 %; maka hal itu berarti bahwa, rata-rata antusiasme siswa dalam mengikuti pembelajaran antara yang sebelum dan sesudah menggunakan multimedia digital storytelling terdapat perbedaan dan mengalami perubahan. Dengan demikian peneliti menyimpulkan bahwa, penggunaan multimedia digital storytelling untuk menunjang proses pembelajaran dapat meningkatkan antusiasme siswa dalam belajar.

  7. Japanese Language as an Organizational Barrier for International Students to Access to University Services: A Case of Aoyama Gakuin University

    Science.gov (United States)

    Hiratsuka, Hiroyoshi

    2016-01-01

    In 2011, Aoyama Gakuin University (AGU) started a government-funded degree program (taught in English) to accept international students with limited or no Japanese language proficiency. However, the students faced obstacles in accessing all of the university resources provided. In this article, I investigated Japanese language as an organizational…

  8. The Effectiveness of Immersive Multimedia Learning with Peer Support on English Speaking and Reading Aloud

    Science.gov (United States)

    Muslem, Asnawi; Abbas, Merza

    2017-01-01

    This study investigated the impacts of the immersive multimedia learning strategy with peer support on production skills in reading and speaking. Moreover, the effects of it on performance were investigated by student achievement. The quasi-experimental design with post-test was employed for the study. 80 first-year university students enrolled in…

  9. A System to Generate SignWriting for Video Tracks Enhancing Accessibility of Deaf People

    Directory of Open Access Journals (Sweden)

    Elena Verdú

    2017-12-01

    Full Text Available Video content has increased much on the Internet during last years. In spite of the efforts of different organizations and governments to increase the accessibility of websites, most multimedia content on the Internet is not accessible. This paper describes a system that contributes to make multimedia content more accessible on the Web, by automatically translating subtitles in oral language to SignWriting, a way of writing Sign Language. This system extends the functionality of a general web platform that can provide accessible web content for different needs. This platform has a core component that automatically converts any web page to a web page compliant with level AA of WAI guidelines. Around this core component, different adapters complete the conversion according to the needs of specific users. One adapter is the Deaf People Accessibility Adapter, which provides accessible web content for the Deaf, based on SignWritting. Functionality of this adapter has been extended with the video subtitle translator system. A first prototype of this system has been tested through different methods including usability and accessibility tests and results show that this tool can enhance the accessibility of video content available on the Web for Deaf people.

  10. MWAHCA: a multimedia wireless ad hoc cluster architecture.

    Science.gov (United States)

    Diaz, Juan R; Lloret, Jaime; Jimenez, Jose M; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  11. MWAHCA: A Multimedia Wireless Ad Hoc Cluster Architecture

    Directory of Open Access Journals (Sweden)

    Juan R. Diaz

    2014-01-01

    Full Text Available Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node’s capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss. The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  12. A universal data access and protocol integration mechanism for smart home

    Science.gov (United States)

    Shao, Pengfei; Yang, Qi; Zhang, Xuan

    2013-03-01

    With the lack of standardized or completely missing communication interfaces in home electronics, there is no perfect solution to address every aspect in smart homes based on existing protocols and technologies. In addition, the central control unit (CCU) of smart home system working point-to-point between the multiple application interfaces and the underlying hardware interfaces leads to its complicated architecture and unpleasant performance. A flexible data access and protocol integration mechanism is required. The current paper offers a universal, comprehensive data access and protocol integration mechanism for a smart home. The universal mechanism works as a middleware adapter with unified agreements of the communication interfaces and protocols, offers an abstraction of the application level from the hardware specific and decoupling the hardware interface modules from the application level. Further abstraction for the application interfaces and the underlying hardware interfaces are executed based on adaption layer to provide unified interfaces for more flexible user applications and hardware protocol integration. This new universal mechanism fundamentally changes the architecture of the smart home and in some way meets the practical requirement of smart homes more flexible and desirable.

  13. Multimedia Adaptation in Ubiquitous Environments: Benefits of Structured Multimedia Documents

    NARCIS (Netherlands)

    P.S. Cesar Garcia (Pablo Santiago); I. Vaishnavi (Ishan); R. Kernchen; S. Meissner; M. Boussard; A. Spedalieri; B. Gao (Bo); D.C.A. Bulterman (Dick)

    2008-01-01

    htmlabstractThis paper demonstrates the advantages of using structured multimedia documents for session management and media distribution in ubiquitous environments. We show how document manipulations can be used to perform powerful operations such as content to context adaptation and presentation

  14. Human rights & intellectual property for universal access to new essential medicines

    NARCIS (Netherlands)

    Perehudoff, Katrina; 't Hoen, Elisabeth; Babar, Zaheer

    2018-01-01

    This chapter illustrates how human rights principles can help governments, even those with the most modest budgets, scale-up universal access to expensive essential medicines. The key message is that governments have legally binding human rights obligations to immediately take steps to provide

  15. Enhancing Content Knowledge in Essay Writing Classes: A Multimedia Package for Iranian EFL Learners

    Directory of Open Access Journals (Sweden)

    Marziyeh Tahmouresi Majelan

    2014-04-01

    Full Text Available The main objective of this study was to investigate empirically if promoting a multimedia package enhances content knowledge in essay writing of 80 junior English translation students at a University in Karaj, Iran; plus, whether the learners’ writing content improve due to the presence of the multimedia package or not. The multimedia was considered to be a CD, containing recordings both in first language (L1=Farsi and in second language (L2=English along with manipulative and task-based activities. A homogenizing test, the pre-posttests, and the material in a form of a CD (treatment including forty of the most common TOEFL essays both in L1 and L2 plus manipulative tasks to fulfill provided by the researcher, were the instruments in the study.  After 14 weeks, both the experimental and control groups sat for the posttest with exactly the same characteristics of pretest except for the topics. When the collected data was analyzed, a mean difference of t-test along with a paired t-test showed a significant difference between the performance of the control and the experimental groups, regarding the content. Consequently, the statistics proved that enhancing content knowledge by means of a multimedia package containing recordings plus manipulative and task-based activities would improve students’ writing ability while the control group in which a current traditional rhetoric approach was used, the placebo, did not show any statistically significant improvement regarding content.

  16. Multimedia educational interventions for consumers about prescribed and over-the-counter medications.

    Science.gov (United States)

    Ciciriello, Sabina; Johnston, Renea V; Osborne, Richard H; Wicks, Ian; deKroo, Tanya; Clerehan, Rosemary; O'Neill, Clare; Buchbinder, Rachelle

    2013-04-30

    Health consumers increasingly want access to accurate, evidence-based information about their medications. Currently, education about medications (that is, information that is designed to achieve health or illness related learning) is provided predominantly via spoken communication between the health provider and consumer, sometimes supplemented with written materials. There is evidence, however, that current educational methods are not meeting consumer needs. Multimedia educational programs offer many potential advantages over traditional forms of education delivery. To assess the effects of multimedia patient education interventions about prescribed and over-the-counter medications in people of all ages, including children and carers. We searched the Cochrane Central Register of Controlled Trials (CENTRAL, The Cochrane Library 2011, Issue 6), MEDLINE (1950 to June 2011), EMBASE (1974 to June 2011), CINAHL (1982 to June 2011), PsycINFO (1967 to June 2011), ERIC (1966 to June 2011), ProQuest Dissertation & Theses Database (to June 2011) and reference lists of articles. Randomised controlled trials (RCTs) and quasi-RCTs of multimedia-based patient education about prescribed or over-the-counter medications in people of all ages, including children and carers, if the intervention had been targeted for their use. Two review authors independently extracted data and assessed the risk of bias of included studies. Where possible, we contacted study authors to obtain missing information. We identified 24 studies that enrolled a total of 8112 participants. However, there was significant heterogeneity in the comparators used and the outcomes measured, which limited the ability to pool data. Many of the studies did not report sufficient information in their methods to allow judgment of their risk of bias. From the information that was reported, three of the studies had a high risk of selection bias and one was at high risk of bias due to lack of blinding of the outcome

  17. Survey on Multimedia Technologies for Mobile Learning Applications

    Directory of Open Access Journals (Sweden)

    Paul POCATILU

    2009-01-01

    Full Text Available Mobile technologies are developing very fast. This paper presents a survey on multimedia technologies for mobile learning applications, focusing on multimedia programming techniques for Windows Mobile, Symbian, and Java ME.

  18. Multicast middleware for performance and topology analysis of multimedia grids

    Directory of Open Access Journals (Sweden)

    Jerry Z. Xie

    2017-04-01

    Full Text Available Since multicast reduces bandwidth consumption in multimedia grid computing, the middleware for monitoring the performance and topology of multicast communications is important to the design and management of multimedia grid applications. However, the current middleware technologies for multicast performance monitoring are still far from attaining the level of maturity and there lacks consistent approaches to obtain the evaluation data for multicast. In this study, to serve a clear guide for the design and implementation of the multicast middleware, two algorithms are developed for organising all constituents in multicast communications and analysing the multicast performance in two topologies – ‘multicast distribution tree’ and ‘clusters distribution’, and a definitive set of corresponding metrics that are comprehensive yet viable for evaluating multicast communications are also presented. Instead of using the inference data from unicast measurements, in the proposed middleware, the measuring data of multicast traffic are obtained directly from multicast protocols in real time. Moreover, this study makes a middleware implementation which is integrated into a real access grid multicast communication infrastructure. The results of the implementation demonstrate the substantial improvements in the accuracy and real time in evaluating the performance and topology of multicast network.

  19. Validation of the multimedia version of the RDC/TMD axis II questionnaire in Portuguese

    Directory of Open Access Journals (Sweden)

    Ricardo Figueiredo Cavalcanti

    2010-06-01

    Full Text Available OBJECTIVE: The aim of the study was to validate the multimedia version of the Research Diagnostic Criteria for Temporomandibular Disorders (RDC/TMD Axis II Questionnaire in Portuguese language. MATERIAL AND METHODS: The sample comprised 30 patients with signs and symptoms of temporomandibular disorders (TMD, evaluated at the Orofacial Pain Control Center of the Dental School of the University of Pernambuco, Brazil, between April and June 2006. Data collection was performed using the following instruments: Simplifed Anamnestic Index (SAI and RDC/TMD Axis II written version and multimedia version. The validation process consisted of analyzing the internal consistency of the scales. Concurrent and convergent validity were evaluated by the Spearman's rank correlation. In addition, test and analysis of reproducibility by the Kappa weighted statistical test and Spearman's rank correlation test were performed. RESULTS: The multimedia version of the RDC/TMD Axis II questionnaire in Portuguese was considered consistent (Crombrach alpha = 0.94, reproducible (Spearman 0.670 to 0.913, p<0.01 and valid (p<0.01. CONCLUSION: The questionnaire showed valid and reproducible results, and represents an instrument of practical application in epidemiological studies of TMD in the Brazilian population.

  20. Multimedia Tutorial In Physics For Foreign Students Of the Engineering Faculty Preparatory Department

    Directory of Open Access Journals (Sweden)

    P. G. Matukhin

    2016-05-01

    Full Text Available Foreign students study physics and Russian as a foreign language at the preparatory Department. They are to be trained to study different courses. During only one year the teachers of physics and Russian should help students from Asia, Africa and Latin America to get ready to study in the university. To help students in a short time to learn physical terms, to understand physics by ear, to read and write, teachers are developing the online multimedia tutorial. It is placed on the cloud OneDrive. Tutorial includes the main themes in the Mechanics. They are physical processes and phenomena, units, physical quantities, kinematics, laws of mechanics and others. The Power Point presentation slides contain information on the topics. These slides help students learn to read Russian texts on physics. There are hyperlinks to sound files on slides. Listening to those recordings, students gain the skills of physical texts listening. After each module we placed the test. Students can prepare for it using the simulator. Tests and exercise equipment made in the form of EXCEL spreadsheets. We provide our students the opportunity to view, read and listen, the tutorial files via their own mobile devices. Thus they can study physics in Russian in the classroom, or at home, but in the library, in the Park etc. Also they have access to it when they are not in Russia, and in their native countries. The tutorial presented seems to be considered as the first attempt to develop the online multimedia aimed to assist foreign students to get success in their efforts to study physics in Russian. It helps our students to learn physics in Russian faster and better. Determined are the directions of further development and improvement of the tutorial.

  1. Using multimedia to enhance the consent process for bunion correction surgery.

    Science.gov (United States)

    Batuyong, Eldridge D; Jowett, Andrew J L; Wickramasinghe, Nilmini; Beischer, Andrew D

    2014-04-01

    Obtaining informed consent from patients considering bunion surgery can be challenging. This study assessed the efficacy of a multimedia technology as an adjunct to the informed consent process. A prospective, cohort study was conducted involving 55 patients (7 males, 48 females) who underwent a standardized verbal discussion regarding bunion correction surgery followed by completion of a knowledge questionnaire. A multimedia educational program was then administered and the knowledge questionnaire repeated. Additional supplementary questions were then given regarding satisfaction with the multimedia program. Patients answered 74% questions correctly before the multimedia module compared with 94% after it (P multimedia tool performed as well as the treating surgeon. Multimedia technology is useful in enhancing patient knowledge regarding bunion surgery for the purposes of obtaining informed consent.

  2. Utilization of Multimedia Laboratory: An Acceptance Analysis using TAM

    Science.gov (United States)

    Modeong, M.; Palilingan, V. R.

    2018-02-01

    Multimedia is often utilized by teachers to present a learning materials. Learning that delivered by multimedia enables people to understand the information of up to 60% of the learning in general. To applying the creative learning to the classroom, multimedia presentation needs a laboratory as a space that provides multimedia needs. This study aims to reveal the level of student acceptance on the multimedia laboratories, by explaining the direct and indirect effect of internal support and technology infrastructure. Technology Acceptance Model (TAM) is used as the basis of measurement on this research, through the perception of usefulness, ease of use, and the intention, it’s recognized capable of predicting user acceptance about technology. This study used the quantitative method. The data analysis using path analysis that focuses on trimming models, it’s performed to improve the model of path analysis structure by removing exogenous variables that have insignificant path coefficients. The result stated that Internal Support and Technology Infrastructure are well mediated by TAM variables to measure the level of technology acceptance. The implications suggest that TAM can measure the success of multimedia laboratory utilization in Faculty of Engineering UNIMA.

  3. Multimedia watermarking techniques and applications

    CERN Document Server

    Kirovski, Darko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Watermarking Techniques and Applications covers all current and future trends in the design of modern systems that use watermarking to protect multimedia content. Containing the works of contributing authors who are worldwide experts in the field, this volume is intended for researchers and practitioners, as well as for those who want a broad understanding

  4. First International Conference Multimedia Processing, Communication and Computing Applications

    CERN Document Server

    Guru, Devanur

    2013-01-01

    ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as ‘Multimedia Processing and its Applications’. Multimedia processing has been an active research area contributing in many frontiers of today’s science and technology. This book presents peer-reviewed quality papers on multimedia processing, which covers a very broad area of science and technology. The prime objective of the book is to familiarize readers with the latest scientific developments that are taking place in various fields of multimedia processing and is widely used in many disciplines such as Medical Diagnosis, Digital Forensic, Object Recognition, Image and Video Analysis, Robotics, Military, Automotive Industries, Surveillance and Security, Quality Inspection, etc. The book will assist the research community to get the insight of the overlapping works which are being carried out across the globe at many medical hospitals and instit...

  5. Multimedia for occupational safety and health training: a pilot study examining a multimedia learning theory.

    Science.gov (United States)

    Wallen, Erik S; Mulloy, Karen B

    2006-10-01

    Occupational diseases are a significant problem affecting public health. Safety training is an important method of preventing occupational illness. Training is increasingly being delivered by computer although theories of learning from computer-based multimedia have been tested almost entirely on college students. This study was designed to determine whether these theories might also be applied to safety training applications for working adults. Participants viewed either computer-based multimedia respirator use training with concurrent narration, narration prior to the animation, or unrelated safety training. Participants then took a five-item transfer test which measured their ability to use their knowledge in new and creative ways. Participants who viewed the computer-based multimedia trainings both did significantly better than the control group on the transfer test. The results of this pilot study suggest that design guidelines developed for younger learners may be effective for training workers in occupational safety and health although more investigation is needed.

  6. Multimedia Image Technology and Computer Aided Manufacturing Engineering Analysis

    Science.gov (United States)

    Nan, Song

    2018-03-01

    Since the reform and opening up, with the continuous development of science and technology in China, more and more advanced science and technology have emerged under the trend of diversification. Multimedia imaging technology, for example, has a significant and positive impact on computer aided manufacturing engineering in China. From the perspective of scientific and technological advancement and development, the multimedia image technology has a very positive influence on the application and development of computer-aided manufacturing engineering, whether in function or function play. Therefore, this paper mainly starts from the concept of multimedia image technology to analyze the application of multimedia image technology in computer aided manufacturing engineering.

  7. A Weight-Aware Recommendation Algorithm for Mobile Multimedia Systems

    Directory of Open Access Journals (Sweden)

    Pedro M. P. Rosa

    2013-01-01

    Full Text Available In the last years, information flood is becoming a common reality, and the general user, hit by thousands of possible interesting information, has great difficulties identifying the best ones, that can guide him in his/her daily choices, like concerts, restaurants, sport gatherings, or culture events. The current growth of mobile smartphones and tablets with embedded GPS receiver, Internet access, camera, and accelerometer offer new opportunities to mobile ubiquitous multimedia applications that helps gathering the best information out of an always growing list of possibly good ones. This paper presents a mobile recommendation system for events, based on few weighted context-awareness data-fusion algorithms to combine several multimedia sources. A demonstrative deployment were utilized relevance like location data, user habits and user sharing statistics, and data-fusion algorithms like the classical CombSUM and CombMNZ, simple, and weighted. Still, the developed methodology is generic, and can be extended to other relevance, both direct (background noise volume and indirect (local temperature extrapolated by GPS coordinates in a Web service and other data-fusion techniques. To experiment, demonstrate, and evaluate the performance of different algorithms, the proposed system was created and deployed into a working mobile application providing real time awareness-based information of local events and news.

  8. CRISP : a scalable VLIW processor for low power multimedia systems

    NARCIS (Netherlands)

    Barat Quesada, F.

    2005-01-01

    Over the last couple of years, the demand for portable multimedia devices has been growing at an impressive rate. The ideal multimedia device will present high quality multimedia content, and will be networked, portable, inexpensive and easy to use. In order to cope with the dynamism of current and

  9. The post-2015 delivery of universal and sustainable access to infrastructure services. Working Paper

    Energy Technology Data Exchange (ETDEWEB)

    Doczi, Julian, Dorr, Tobias; Mason, Nathaniel; Scott, Andrew

    2013-06-15

    In this new working paper, the authors focus specifically on what would be necessary to achieve High Level Panel-style goals and targets for water, energy and transport, if these were to be eventually adopted by world leaders. In all three cases, much of the advocacy - and the proposed High Level Panel goals - have emphasized the need to strive for universal and sustainable access to at least basic levels of services from these sectors. Many of the proposals for post-2015 goals and targets appear ambitious, but what would it take to achieve them? This paper assesses what is needed to achieve goals for universal and sustainable access to infrastructure, specifically water, energy and transport. Using illustrative goals and targets, the paper reviews the development challenges in each sector, and what will be necessary to overcome the barriers to universal and sustainable access to water, energy and transport infrastructure services, in the areas of governance, finance, capacity development and environmental protection. The paper ends with general conclusions about infrastructure in the post-2015 development agenda.

  10. "I've Never Heard of It Before": Awareness of Open Access at a Small Liberal Arts University

    Science.gov (United States)

    Kocken, Gregory J.; Wical, Stephanie H.

    2013-01-01

    Small colleges and universities, often late adopters of institutional repositories and open access initiatives, face challenges that have not fully been explored in the professional literature. In an effort to gauge the level of awareness of open access and institutional repositories at the University of Wisconsin-Eau Claire (UWEC), the authors of…

  11. Demand for Multimedia in the Classroom

    OpenAIRE

    Boyer, Tracy A.; Briggeman, Brian C.; Norwood, F. Bailey

    2009-01-01

    This study elicits preferences for multimedia in the classroom for students and faculty members in agricultural economics. Employing an Internet-based conjoint ranking survey, the results show that students prefer multimedia instructional tools over a traditional chalkboard/whiteboard lecture format while faculty members do not. Neither students nor faculty members are enthusiastic about electronic textbooks, and students will accept them only if they save $80. Finally, preferences for multim...

  12. Authoring multimedia in the CMIF environment

    OpenAIRE

    Hardman, Lynda; Rossum, Guido; Bulterman, Dick

    1993-01-01

    textabstractWe present the user interface to the CMIF authoring environment for constructing and playing multimedia presentations. Within the environment an author constructs a presentation in terms of its structure and additional synchronization constraints, from which the actual timing information is derived. The CMIF authoring environment presents three main views of a multimedia presentation: a hierarchy view for manipulating and viewing a presentation’s hierarchical structure; a channel ...

  13. Making Ends (and Bytes) Meet: The Challenges of Teaching Multimedia at an Urban, Underfunded University (3-U)

    Science.gov (United States)

    Shumow, Moses; Sheerin, Michael Scott

    2013-01-01

    In a time of dynamic changes in mass communication and the restructuring of communication programs, and in the face of shrinking education budgets, educators are being pushed to update their programs to include a new emphasis on multimedia production while sustaining traditional modes of mass communication. Through surveys (N = 121) and focus…

  14. Multimedia Transformation: A Special Report on Multimedia in Schools

    Science.gov (United States)

    Education Week, 2011

    2011-01-01

    In science and math classes across the country, digital tools are being used to conduct experiments, analyze data, and run 3-D simulations to explain complex concepts. Language arts teachers are now pushing the definition of literacy to include the ability to express ideas through media. This report, "Multimedia Transformation," examines the many…

  15. Development of a tool for evaluating multimedia for surgical education.

    Science.gov (United States)

    Coughlan, Jane; Morar, Sonali S

    2008-09-01

    Educational multimedia has been designed to provide surgical trainees with expert operative information outside of the operating theater. The effectiveness of multimedia (e.g., CD-ROMs) for learning has been a common research topic since the 1990s. To date, however, little discussion has taken place on the mechanisms to evaluate the quality of multimedia-driven teaching. This may be because of a lack of research into the development of appropriate tools for evaluating multimedia, especially for surgical education. This paper reports on a small-scale pilot and exploratory study (n = 12) that developed a tool for surgical multimedia evaluation. The validity of the developed tool was established through adaptation of an existing tool, which was reviewed using experts in surgery, usability, and education. The reliability of the developed tool was tested with surgical trainees who used it to assess a multimedia CD-ROM created for teaching basic surgical skills. The findings contribute to an understanding of surgical trainees' experience of using educational multimedia, in terms of characteristics of the learning material for interface design and content and the process of developing evaluation tools, in terms of inclusion of appropriate assessment criteria. The increasing use of multimedia in medical education necessitates the development of standardized tools for determining the quality of teaching and learning. Little research exists into the development of such tools and so the present work stimulates discussion on how to evaluate surgical training.

  16. Interactive multimedia consent for biobanking: a randomized trial.

    Science.gov (United States)

    Simon, Christian M; Klein, David W; Schartz, Helen A

    2016-01-01

    The potential of interactive multimedia to improve biobank informed consent has yet to be investigated. The aim of this study was to test the separate effectiveness of interactivity and multimedia at improving participant understanding and confidence in understanding of informed consent compared with a standard, face-to-face (F2F) biobank consent process. A 2 (face-to-face versus multimedia) × 2 (standard versus enhanced interactivity) experimental design was used with 200 patients randomly assigned to receive informed consent. All patients received the same information provided in the biobank's nine-page consent document. Interactivity (F(1,196) = 7.56, P = 0.007, partial η(2) = 0.037) and media (F(1,196) = 4.27, P = 0.04, partial η(2) = 0.021) independently improved participants' understanding of the biobank consent. Interactivity (F(1,196) = 6.793, P = 0.01, partial η(2) = 0.033), but not media (F(1,196) = 0.455, not significant), resulted in increased participant confidence in their understanding of the biobank's consent materials. Patients took more time to complete the multimedia condition (mean = 18.2 min) than the face-to-face condition (mean = 12.6 min). This study demonstrated that interactivity and multimedia each can be effective at promoting an individual's understanding and confidence in their understanding of a biobank consent, albeit with additional time investment. Researchers should not assume that multimedia is inherently interactive, but rather should separate the two constructs when studying electronic consent.

  17. Use of Multimedia for Enhancing Transparency in Radioactive Waste Disposal. Evaluations

    International Nuclear Information System (INIS)

    McNeish, Jerry; Avis, John; Freeze, Geoff; Miller, Debbie; Long, Lori

    2001-01-01

    The U.S. Department of Energy and its contractors are currently evaluating a site in Nevada (Yucca Mountain) for disposal of high-level radioactive waste. The project is technically and politically complex, has multiple stakeholders, as well as schedule constraints. All of these factors contribute to a difficult environment in which to provide a transparent (clear and understandable) documentation of the analyses of the site. This paper describes the development and use of multimedia to present a summary of the results of the recent Total System Performance Assessment of the repository system in a transparent fashion, accessible to a variety of audiences. Transparency includes imparting a high level of understanding to the stakeholders, many of whom are not technically sophisticated in the nuances of radioactive waste disposal. The technical complexity of radioactive waste requires evaluation of uncertainties in the processes and rates that will occur in the disposal system in the future. Forecasting the performance of the system with models attempts to establish the limits of the possible performance outcomes of the disposal system. The forecasting is limited by available data and our current ability to assess what might happen to the disposal system through time. Coupled processes add uncertainty to the behavior of the system through time. The overall approach to developing the multimedia summary of the recent TSPA involved coordination of technical specialists, graphic specialists, multimedia experts, and technical editors. The ultimate product is contained on a single CD, with a single entry point, that allows the user full control in navigating through the information

  18. Use of Multimedia for Enhancing Transparency in Radioactive Waste Disposal. Evaluations

    Energy Technology Data Exchange (ETDEWEB)

    McNeish, Jerry; Avis, John; Freeze, Geoff; Miller, Debbie [Duke Engineering and Services, Inc., Las Vegas, NV (United States); Long, Lori [Sean Lemons TRW, Inc, Albuquerque, NM (United States)

    2001-07-01

    The U.S. Department of Energy and its contractors are currently evaluating a site in Nevada (Yucca Mountain) for disposal of high-level radioactive waste. The project is technically and politically complex, has multiple stakeholders, as well as schedule constraints. All of these factors contribute to a difficult environment in which to provide a transparent (clear and understandable) documentation of the analyses of the site. This paper describes the development and use of multimedia to present a summary of the results of the recent Total System Performance Assessment of the repository system in a transparent fashion, accessible to a variety of audiences. Transparency includes imparting a high level of understanding to the stakeholders, many of whom are not technically sophisticated in the nuances of radioactive waste disposal. The technical complexity of radioactive waste requires evaluation of uncertainties in the processes and rates that will occur in the disposal system in the future. Forecasting the performance of the system with models attempts to establish the limits of the possible performance outcomes of the disposal system. The forecasting is limited by available data and our current ability to assess what might happen to the disposal system through time. Coupled processes add uncertainty to the behavior of the system through time. The overall approach to developing the multimedia summary of the recent TSPA involved coordination of technical specialists, graphic specialists, multimedia experts, and technical editors. The ultimate product is contained on a single CD, with a single entry point, that allows the user full control in navigating through the information.

  19. Effects of multimedia nursing education on disease-related depression and anxiety in patients staying in a coronary intensive care unit.

    Science.gov (United States)

    Demircelik, Muhammed Bora; Cakmak, Muzaffer; Nazli, Yunus; Şentepe, Esra; Yigit, Derya; Keklik, Mevlude; Arslan, Muzeyyen; Cetin, Mustafa; Eryonucu, Beyhan

    2016-02-01

    We evaluated the effectiveness of an accessibility-enhanced multimedia informational educational program in reducing depression and anxiety increasing satisfaction with the information and materials received by patients in coronary care unit. We selected 100 patients from among the patients who stayed at or who underwent surgery at one of two ICUs for any reason who satisfied the eligibility criteria, and agreed to participate in the research. The participants were included in the control or experimental group by random selection. The patients completed the Hospital Anxiety Depression Scale during ICU admission and 1week after hospital discharge. The difference in HADSA score was significantly greater in patients who received education than in patients who did not receive multimedia nursing education (4.2±0.58 vs. 0.6±0.42; pnursing education (2.2±0.53 vs. 0.64±0.46; pdepression associated with hospital can be reduced with multimedia nursing education. Copyright © 2015 Elsevier Inc. All rights reserved.

  20. Using Selective Redundancy and Testing to Optimize Learning from Multimedia Lessons

    OpenAIRE

    Yue, Carole Leigh

    2014-01-01

    Multimedia learning refers to learning from a combination of words and images. In the present dissertation, a multimedia lesson is defined as an animated, narrated educational video that depicts a scientific process--a format of instructional material becoming increasingly common in online, hybrid, and traditional classrooms. The overarching goal of the present research was to investigate how to optimize learning from multimedia lessons using two related theories of multimedia learning (the...

  1. University and E-Learning Classes in Italy

    Science.gov (United States)

    Capogna, Stefania

    2012-01-01

    The article explores the use of e-learning in Italian universities. The aim is to understand how the university system has faced this problem or opportunity to date and what weaknesses or developing perspectives may result from multimedia technologies applied to academic teaching management. After a brief review of the current position of Italian…

  2. New Trends on Ubiquitous Mobile Multimedia Applications

    Directory of Open Access Journals (Sweden)

    Oliveira Marco

    2010-01-01

    Full Text Available Mobile devices present the opportunity to enhance our fast-growing and globally connected society, improving user-experience through novel approaches for information dissemination through mobile communication. The research community is developing new technologies, services, and applications to enable ubiquitous environments based on mobile technology. This paper tackles several important challenges such as communication cost and device limitations for development of ubiquitous multimedia applications. And we propose a system for news delivery using a set of wireless multimedia applications. For this purpose, we have performed a case study with Apple iPhone's platform, featuring two multimedia application contexts, namely, Web and native applications. The multimedia mobile applications draw on iPhone's assets, enabling context-awareness to distribute news, improving communication efficiency and setting-up viewing optimizations, thus enhancing user-experience. The proposed system is evaluated and validated through a series of real-life experiments on real devices, with online full availability. Moreover, due to the Web application availability, the system is not restrained to Apple's iPhone platform, but can also benefit users with other devices.

  3. Crowded Out? The Effect of Nonresident Enrollment on Resident Access to Public Research Universities

    Science.gov (United States)

    Curs, Bradley R.; Jaquette, Ozan

    2017-01-01

    Public universities have pursued nonresident enrollment growth as a solution to the stagnation of state funding. Representatives of public universities often argue that nonresident tuition revenue is an important resource in efforts to finance access for resident students, whereas state policymakers are concerned that nonresident enrollment…

  4. Resource Optimization in Distributed Real-Time Multimedia Applications

    NARCIS (Netherlands)

    Yang, R.; van der Mei, R.D.; Roubos, D.; Seinstra, F.J.; Bal, H.E.

    2012-01-01

    The research area of multimedia content analysis (MMCA) considers all aspects of the automated extraction of knowledge from multimedia archives and data streams. To adhere to strict time constraints, large-scalemultimedia applications typically are being executed on distributed systems consisting of

  5. Building of communication system for nuclear accident emergency disposal based on IP multimedia subsystem

    Science.gov (United States)

    Wang, Kang; Gao, Guiqing; Qin, Yuanli; He, Xiangyong

    2018-05-01

    The nuclear accident emergency disposal must be supported by an efficient, real-time modularization and standardization communication system. Based on the analysis of communication system for nuclear accident emergency disposal which included many functions such as the internal and external communication, multiply access supporting and command center. Some difficult problems of the communication system were discussed such as variety access device type, complex composition, high mobility, set up quickly, multiply business support, and so on. Taking full advantages of the IP Multimedia Subsystem (IMS), a nuclear accident emergency communication system was build based on the IMS. It was studied and implemented that some key unit and module functions of communication system were included the system framework implementation, satellite access, short-wave access, load/vehicle-mounted communication units. The application tests showed that the system could provide effective communication support for the nuclear accident emergency disposal, which was of great practical value.

  6. Access to antiretroviral treatment, issues of well-being and public health governance in Chad: what justifies the limited success of the universal access policy?

    Science.gov (United States)

    Azétsop, Jacquineau; Diop, Blondin A

    2013-08-01

    Universal access to antiretroviral treatment (ART) in Chad was officially declared in December 2006. This presidential initiative was and is still funded 100% by the country's budget and external donors' financial support. Many factors have triggered the spread of AIDS. Some of these factors include the existence of norms and beliefs that create or increase exposure, the low-level education that precludes access to health information, social unrest, and population migration to areas of high economic opportunities and gender-based discrimination. Social forces that influence the distribution of dimensions of well-being and shape risks for infection also determine the persistence of access barriers to ART. The universal access policy is quite revolutionary but should be informed by the systemic barriers to access so as to promote equity. It is not enough to distribute ARVs and provide health services when health systems are poorly organized and managed. Comprehensive access to ART raises many organizational, ethical and policy problems that need to be solved to achieve equity in access. This paper argues that the persistence of access barriers is due to weak health systems and a poor public health leadership. AIDS has challenged health systems in a manner that is essentially different from other health problems.

  7. The Influence of Supplementary Multimedia Instruction on Students' Knowledge of Normal Swallowing: An Authentic Investigation Over Time.

    Science.gov (United States)

    Scholten, Ingrid

    This paper describes the effect of supplementary multimedia instruction on the pattern of growth of student learning of normal swallowing. On four occasions, up to 190 speech pathology students from four Australian universities completed a free-response task designed to assess students' learning of core information. Scripts were scored using a…

  8. Global and site specific multimedia (field) studies

    International Nuclear Information System (INIS)

    Cutshall, N.H.; Guerin, M.R.

    1987-01-01

    Experience with radioactive fallout, with organic contaminants and with heavy metals has amply demonstrated that cross-media transfers are common and that understanding the transport, cycling, and fate of these contaminants requires a multimedia approach. Nonetheless, pollutants with similar physical and chemical attributes may follow markedly different pathways. The frequency of exceptions to predictions based on simplistic models is also sufficient to show that direct investigation of environmental contamination is essential to confirm validity of models used for conceptualizing a problem or for control. Modeling based on multimedia premises and regulatory controls that encompass multimedia considerations are challenged by a dilemma, however. First, the development of multimedia models or regulatory frameworks represents simplification and generalization. This is true for several reasons: (1) inadequate understanding of physical and environmental factors which control specific cross-media transfer; (2) the absence of specific data on certain multimedia pollutant concentrations; (3) even the most powerful computers do not have sufficient speed and capacity to deal with the known complexities of natural systems. On the other hand, for contaminants such as mercury, it may be necessary to include great detail; the overall distribution in the environment may be less important than the rate of some minor process. With sufficient experience and good judgment of what can be ignored, the simplifications and generalizations can be made. For the present, and for the foreseeable future, however, they absolutely must be accompanied by thorough field validation and monitoring

  9. Development of ZCCC for multimedia service using SAC-OCDMA systems

    Science.gov (United States)

    Kumawat, Soma; Maddila, Ravi Kumar

    2017-12-01

    Spectral Amplitude Coding - Optical Code Division Multiple Access systems are gaining popularity due to their property of very low multiple access interference. A new code with zero cross correlation, termed as Zero Cross Correlation Code (ZCCC) is proposed. Code construction algorithm is designed with any weight for any number of users having constant, or variable weights. Variable weight (VW) codes give different quality of service, and are suitable, and useful for multimedia applications. The performance of proposed codes is analyzed using direct detection technique. Numerical results show that the use of proposed code yields lower bit error rate, and/or require lower code length than existing codes. Simulation results on OptiSystem 13 also show better performance of proposed code than existing ZCC code (Anuar et al., 2009). Proposed ZCCC requires only two filtering elements irrespective of weight, and construct codes without using mapping as compared to ZCC codes.

  10. PENGEMBANGAN MULTIMEDIA BERBASIS MASALAH UNTUK MENINGKATKAN MOTIVASI BELAJAR DAN KEMAMPUAN BERPIKIR KRITIS SISWA

    Directory of Open Access Journals (Sweden)

    Dwi Septiana Sari

    2015-10-01

    Full Text Available Penelitian ini bertujuan untuk: (1 mengembangkan multimedia berbasis masalah dengan materi redoks, (2 menganalisis kualitas multimedia berbasis masalah, serta (3 menguji keefektifan multimedia berbasis masalah dalam meningkatkan motivasi belajar dan kemampuan berpikir kritis peserta didik. Penelitian ini termasuk dalam penelitian dan pengembangan berdasarkan model Borg & Gall. Subjek uji coba dalam penelitian ini meliputi peserta didik kelas X SMA Negeri 6 Yogyakarta. Data dikumpulkan melalui angket untuk validasi media, lembar observasi keterlaksanaan pembelajaran, lembar observasi motivasi belajar, angket motivasi belajar, dan tes kemampuan berpikir kritis. Hasil penelitian menunjukkan bahwa (1 pengembangan multimedia berbasis masalah materi redoks dilaksanakan sesuai dengan prosedur pengembangan, (2 secara umum kualitas multimedia berbasis masalah termasuk dalam kategori sangat baik, dan (3 multimedia berbasis masalah efektif untuk meningkatkan motivasi belajar dan kemampuan berpikir kritis peserta didik pada pembelajaran materi redoks. Kata kunci: multimedia berbasis masalah, motivasi belajar, kemampuan berpikir kritis.   DEVELOPING MULTIMEDIA BASED ON PROBLEM TO INCREASE STUDENT’S LEARNING MOTIVATION AND CRITICAL THINKING SKILL Abstract The aims of this research are (1 developing the multimedia based on problem in redox’s chapter, (2 analysing the quality of multimedia based on problem, and (3 testing the effectiveness of multimedia based on problem in increasing student’s learning motivation and critical thinking skill. This research used Borg & Gall research and development’s model. The subject of the research is the grade X students of SMA Negeri 6 Yogyakarta. The data were collected by using media validation’s questionnaire, learning process observation sheet, learning motivation’s questionnaire and obser-vation sheet, and critical thinking skill’s test. The results of the research show that (1 the development of

  11. Creativity In Amateur Multimedia: Popular Culture, Critical Theory, And Hci

    Directory of Open Access Journals (Sweden)

    Jeffrey Bardzell

    2007-01-01

    Full Text Available The last decade has witnessed the emergence and aesthetic maturation of amateur multimedia on an unprecedented scale, from video podcasts to machinima, and Flash animations to user-created metaverses. Today, especially in academic circles, this pop culture phenomenon is little recognized and even less understood. This paper explores creativity in amateur multimedia using three theorizations of creativity—those of HCI, postructuralism, and technological determinism. These theorizations frame a semiotic analysis of numerous commonly used multimedia authoring platforms, which demonstrates a deep convergence of multimedia authoring tool strategies that collectively project a conceptualization and practice of digital creativity. This conceptualization of digital creativity in authoring tools is then compared with hundreds of amateur-created artifacts. These analyses reveal relationships among emerging amateur multimedia aesthetics, common software authoring tools, and the three theorizations of creativity discussed.

  12. Access to Medication Abortion Among California's Public University Students.

    Science.gov (United States)

    Upadhyay, Ushma D; Cartwright, Alice F; Johns, Nicole E

    2018-06-09

    A proposed California law will require student health centers at public universities to provide medication abortion. To understand its potential impact, we sought to describe current travel time, costs, and wait times to access care at the nearest abortion facilities. We projected total medication abortion use based on campus enrollment figures and age- and state-adjusted abortion rates. We calculated distance and public transit time from campuses to the nearest abortion facility. We contacted existing abortion-providing facilities to determine costs, insurance acceptance, and wait times. We estimate 322 to 519 California public university students seek medication abortions each month. As many as 62% of students at these universities were more than 30 minutes from the closest abortion facility via public transportation. Average cost of medication abortion was $604, and average wait time to the first available appointment was one week. College students face cost, scheduling, and travel barriers to abortion care. Offering medication abortion on campus could reduce these barriers. Copyright © 2018 Society for Adolescent Health and Medicine. Published by Elsevier Inc. All rights reserved.

  13. Multimedia systems overview: the big picture

    Science.gov (United States)

    Riccomi, Alfred

    1993-01-01

    The golden opportunities represented by multimedia systems have been recognized by many. The risk and cost involved in developing the products and the markets has led to a bonanza of unlikely consortia of strange bedfellows. The premier promoter of personal computing systems, Apple Computer, has joined forces with the dominant supplier of corporate computing, IBM, to form a multimedia technology joint venture called Kaleida. The consumer electronics world's leading promoter of free trade, Sony, has joined forces with the leader of Europe's protectionist companies, Philips, to create a consumer multimedia standard called CD-I. While still paying lip service to CD-I, Sony and Philips now appear to be going their separate ways. The software world's most profitable/fastest growing firm, Microsoft, has entered into alliances with each and every multimedia competitor to create a mish mash of product classes and defacto standards. The battle for Multimedia Standards is being fought on all fronts: on standards committees, in corporate strategic marketing meetings, within industry associations, in computer retail stores, and on the streets. Early attempts to set proprietary defacto standards were fought back, but the proprietary efforts continue with renewed vigor. Standards committees were, as always, slow to define specifications, but the official standards are now known nd being implemented; ... but the proprietary efforts continue with renewed vigor. Ultimately, the buyers will decide -- like it or not. Success by the efforts to establish proprietary defacto standards could prove to be a boon to the highly creative and inventive U.S. firms, but at the cost of higher prices for consumers and slower market growth. Success by the official standards could bring lower prices for consumers and fast market growth, but force the higher-wage/higher-overhead U.S. firms to compete on a level playing field. As is always the case, you can't have your cake and eat it too.

  14. PENGEMBANGAN MULTIMEDIA PEMBELAJARAN PATISERI UNTUK SISWA TINGKAT XI SMK

    Directory of Open Access Journals (Sweden)

    Tri Sunarmi

    2015-02-01

    Full Text Available Penelitian ini bertujuan untuk: 1 mengembangkan multimedia pembelajaran patiseri pada standar kompetensi mengolah kue pastry kontinental untuk siswa tingkat XI SMK yang layak dari aspek pembelajaran, materi, dan media; 2 mengetahui keefektifan multimedia pembelajaran patiseri yang dikembangan terhadap penguasaan kompetensi belajar mengolah kue pastry kontinental dilihat dari peningkatan skor tes hasil belajar. Jenis penelitian ini adalah penelitian dan pengembangan. Subyek penelitian adalah 36 siswa, untuk uji coba kelompok kecil dan uji coba lapangan. Validasi produk dilakukan oleh ahli materi dan ahli media. Selanjutnya data dianalisis dengan teknik analisis deskriptif.Hasil penilaian ahli materi dan ahli media menunjukkan bahwa kualitas multimedia “baik”. Penilaian siswa pada uji coba lapangan mengenai kualitas multimedia dari aspek pembelajaran,aspek materi dan aspek media “sangat baik“, dengan rerata skor dari ketiga aspek 4,49. Hasil pretes menunjukkan rerata sebesar 63,15 sedangkan rerata pada posttes sebesar 89,07. N-gain sebesar 0,72 termasuk kategori “tinggi”. Kesimpulannya: multimedia pembelajaran patiseri hasil pengembangan layak dignakan untuk media pembelajaran dan efektif untuk meningkatkan hasil belajar siswa.

  15. Multimedia content analysis, management and retrieval: trends and challenges

    Science.gov (United States)

    Hanjalic, Alan; Sebe, Nicu; Chang, Edward

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine, surveillance, wearable computing, biometrics, and remote sensing. Rich content of multimedia data, built through the synergies of the information contained in different modalities, calls for new and innovative methods for modeling, processing, mining, organizing, and indexing of this data for effective and efficient searching, retrieval, delivery, management and sharing of multimedia content, as required by the applications in the abovementioned fields. The objective of this paper is to present our views on the trends that should be followed when developing such methods, to elaborate on the related research challenges, and to introduce the new conference, Multimedia Content Analysis, Management and Retrieval, as a premium venue for presenting and discussing these methods with the scientific community. Starting from 2006, the conference will be held annually as a part of the IS&T/SPIE Electronic Imaging event.

  16. USAGE OF MULTIMEDIA TECHNOLOGIES IN TRAINING OF HIGHER EDUCATIONAL STUDENT

    Directory of Open Access Journals (Sweden)

    Svitlana S. Ryzhenko

    2010-08-01

    Full Text Available The article deals with the sensibility of multimedia means of education usage in different types of classes (lectures, practical, seminars and laboratory work. Recommendations as for the giving lectures on the basis of multimedia means of education are given. The article also presents the analysis of the students’ level comprehension of the material presented in a multimedia format.

  17. Reconfigurable Mobile Multimedia

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Bos, M.; Havinga, Paul J.M.; Smit, Jaap

    1999-01-01

    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile

  18. Analysis, design and management of multimedia multiprocessor systems

    NARCIS (Netherlands)

    Kumar, A.

    2009-01-01

    The design of multimedia platforms is becoming increasingly more complex. Modern multimedia systems need to support a large number of applications or functions in a single device. To achieve high performance in such systems, more and more processors are being integrated into a single chip to build

  19. CAMCE: An Environment to Support Multimedia Courseware Projects.

    Science.gov (United States)

    Barrese, R. M.; And Others

    1992-01-01

    Presents results of CAMCE (Computer-Aided Multimedia Courseware Engineering) project research concerned with definition of a methodology to describe a systematic approach for multimedia courseware development. Discussion covers the CAMCE methodology, requirements of an advanced authoring environment, use of an object-based model in the CAMCE…

  20. Access under Siege: Are the Gains of Open Education Keeping Pace with the Growing Barriers to University Access?

    Science.gov (United States)

    Olcott, Don, Jr.

    2013-01-01

    Traditional and affordable access to a university education is under siege from all sides. National realpolitiks and global economic downturns have driven open education into the mainstream to stand against educational elitism, the growing digital divide, and to support the core values that give education its fundamental credence as a human right.…

  1. Enhancing Cognitive Theory of Multimedia Leaning through 3D Animation

    Directory of Open Access Journals (Sweden)

    Zeeshan Bhatti

    2017-12-01

    Full Text Available Cognitive theory of Multimedia learning has been a widely used principle in education. However, with current technological advancements and usage, the teaching and learning trend of children’s have also changed with more dependability towards technology. This research work explores and implement the use of 3D Animation as tool for multimedia learning based on cognitive theory. This new dimension in cognitive learning, will foster the latest multimedia tools and application driven through 3D Animation, Virtual Reality and Augmented Reality. The three principles, that facilitate cognitive theory of multimedia learning using animation, addressed in this research are temporal contiguity principle (screening matching narration with animation simultaneously rather than successively, personalization principle (screening text or dialogs in casual form rather than formal style and finally the multimedia principle (screen animation and audio narration together instead of just narration. The result of this new model would yield a new technique of educating the young children through 3D animation and virtual reality. The adaptation of  cognitive theory through 3D animation as a source of multimedia learning with various key principles produces a reliable paradigm for educational enhancement.

  2. Investigation of multimedia didactic courseware of network on image diagnosis

    International Nuclear Information System (INIS)

    Yang Xiaochun; Gong Jianping; Shen Junkang; Lu Zhian; Chen Guangqiang

    2001-01-01

    Objective: To investigate the methods of the design of multimedia didactic courseware of network on image diagnosis and its characteristic. Methods: Based on the teaching material of 'image diagnosis', the images were collected with computers and scanners, and processed with graphic software, and then the multimedia didactic courseware was designed with Frontpage. Results: The design of multimedia didactic courseware of network has been completed. Domain name has been applied. Part of the courseware has been passed to the website. Conclusion: Multimedia didactic courseware of network, with bright prospects, is superior in agility of didactic style, in abundance of content, and in timeliness of information

  3. Achievement report on research and development of medical and welfare equipment technology. Multimedia system for disabled persons; Iryo fukushi kiki gijutsu kenkyu kaihatsu seika hokokusho. Shogaisha taio multimedia system

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1999-11-01

    Research and development is conducted of a multimedia system to enable visually handicapped persons to use application programs on a GUI (graphic user interface)-based computer. This 1994-1998 project aims to complete a total system on the basis of the three element technologies of a non-visual GUI access system, a 3-dimensional sound field-aided information display system, and an optical medium reader. In relation to the non-visual GUI access system, a dialogue type sound/touch display using a touch/sound device is developed to deal with the structure and layout information about objects on the screen. The 3-dimensional sound field-aided information display system presents layout information such as the arrangement and shapes of GUI parts, and is subject to operation by mouse-aided non-visual direct pointing. The optical medium reader is almost complete, which enables a visually handicapped person to take in information and to access its contents. (NEDO)

  4. Multimedia didactic courseware of imaging anatomy for network environment

    International Nuclear Information System (INIS)

    Jin Jiyang; Teng Gaojun; Yang Xiaoqing; Zhu Haihua; Kong Weiwei; Zhu Jiaming; Li Guozhao

    2004-01-01

    Objective: To design and program the multimedia didactic courseware of imaging anatomy for network environment. Methods: By collecting the teaching material and images of 'imaging anatomy', the images were obtained with digital cameras and scanners, and processed with graphic software, and then the multimedia didactic courseware was archived with Dreamweaver MX. Results: Multimedia didactic courseware of imaging anatomy with friendly interface for network environment had been completed. Reliable, stable, and flexible operation in campus network and Internet environment was achieved. Conclusion: Being not conditioned by time and space factor, multimedia didactic courseware for network environment with an abundance of information and more freedom in teaching and studying, which saves manpower and material resources and makes an effective disposal of educational resources, will have broad prospects to develop. (authors)

  5. Graspable Multimedia: A Study of the Effect of A Multimedia System Embodied with Physical Artefacts on Working Memory Capacity of Preschoolers

    Science.gov (United States)

    Chau, Kien Tsong; Samsudin, Zarina; Yahaya, Wan Ahmad Jaafar Wan

    2018-01-01

    Insignificant consideration in multimedia research has been given to the features that are associated with cognitive functioning in general, and working memory (WM) in particular for preschoolers. As correlational research works discovered a close association between WM and learning achievement, multimedia research works that are tapping into…

  6. Effects of Multimedia and Schema Induced Analogical Reasoning on Science Learning

    Science.gov (United States)

    Zheng, R. Z.; Yang, W.; Garcia, D.; McCadden, E. P.

    2008-01-01

    The present study investigates the effects of multimedia and schema induced analogical reasoning on science learning. It involves 89 fourth grade elementary students in the north-east of the United States. Participants are randomly assigned into four conditions: (a) multimedia with analogy; (b) multimedia without analogy; (c) analogy without…

  7. Does a Strategy Training Foster Students' Ability to Learn from Multimedia?

    Science.gov (United States)

    Scheiter, Katharina; Schubert, Carina; Gerjets, Peter; Stalbovs, Kim

    2015-01-01

    Despite the general effectiveness of multimedia instruction, students do not always benefit from it. This study examined whether students' learning from multimedia can be improved by teaching them relevant learning strategies. On the basis of current theories and research on multimedia learning, the authors developed a strategy training for…

  8. A Study of Multimedia Application-Based Vocabulary Acquisition

    Science.gov (United States)

    Shao, Jing

    2012-01-01

    The development of computer-assisted language learning (CALL) has created the opportunity for exploring the effects of the multimedia application on foreign language vocabulary acquisition in recent years. This study provides an overview the computer-assisted language learning (CALL) and detailed a developing result of CALL--multimedia. With the…

  9. Improving student understanding in web programming material through multimedia adventure games

    Science.gov (United States)

    Fitriasari, N. S.; Ashiddiqi, M. F.; Nurdin, E. A.

    2018-05-01

    This study aims to make multimedia adventure games and find out the improvement of learners’ understanding after being given treatment of using multimedia adventure game in learning Web Programming. Participants of this study are students of class X (ten) in one of the Vocational Schools (SMK) in Indonesia. The material of web programming is a material that difficult enough to be understood by the participant therefore needed tools to facilitate the participants to understand the material. Solutions offered in this study is by using multimedia adventures game. Multimedia has been created using Construct2 and measured understood with method Non-equivalent Control Group Design. Pre-test and post-test has given to learners who received treatment using the multimedia adventure showed increase in understanding web programming material.

  10. Predicting Early Center Care Utilization in a Context of Universal Access

    Science.gov (United States)

    Zachrisson, Henrik Daae; Janson, Harald; Naerde, Ane

    2013-01-01

    This paper reports predictors for center care utilization prior to 18 months of age in Norway, a country with a welfare system providing up to one-year paid parental leave and universal access to subsidized and publicly regulated center care. A community sample of 1103 families was interviewed about demographics, family, and child characteristics…

  11. Glocal Multimedia Art as an Unbreakable Narrative

    Directory of Open Access Journals (Sweden)

    Vesna Srnic

    2018-04-01

    Full Text Available The usual theory of health and illness unfortunately with its dominant linguistic power incorporated by discursive constructivism, is based equally on the national imagination and issues of „broken narrative“, which causes a broader ignorance of other integrative narratives, especially performative situational multimedia art. There are no glocal multimedially orchestrated art narratives with ego-centrism and nationalism in their basis. Situational performativity of mixed glocal (global and local reality in multimedia art, seems to the superficial observer like  a mirror or „schizoid“ reality, but in actuality is the astonished multitasked „result“ of the primal, transpersonal, affective process of individuation and blossoming awareness, both of individuals and re-conceptualised society as a whole. Glocal Multimedia Art is our syntagma for a new holistic approach to experience. Thus we orchestrate our own as well as a wider existence from the heart of nature, via affective primordial and cosmic connection. Therefore, we can talk about the phenomenon of the authenticity of the World Sound/Image in a renewing creation of existence through glocal multimedia art and pure experience.  A new philosophy for new media by Mark B. N. Hansen is very important in this area of research as a post-visual affectivity of digital art expressed in a transitional body technique of “framing function” in digital mode. This work is a contribution to the process of anthropologisation of technology through the inclusion of artistic multimedia narratives in healthy, innovative education at institutions and operationally in the wider social re-evaluated reality.

  12. Possibilities of Independent Learning in Two Self-Access Facilities of an Iranian University

    Directory of Open Access Journals (Sweden)

    Afshin Mohammadi

    2014-09-01

    Full Text Available The roles that self-access centers play in language learners’ development of autonomy considerably vary in accordance with the institutional features attributed to their structure and the services they offer. As part of a larger study which assessed 100 learners’ readiness for autonomy, this paper reports on the status quo of two facilities at the humanities faculty of an Iranian university, based on English-as-Foreign-Language (EFL learners’ views and practices. Seven undergraduate EFL learners from various years of study were asked to describe the ways in which they exploit self-access services for language learning purposes and express their opinions vis-à-vis their functionality through semi-structured interviews. Findings reveal that most learners preferred not to attend the computer center, principally because, the Internet, as the most widely acknowledged service, had become available in other places around the university, such as in the dormitory. The reasons for this reluctance are highlighted, along with a presentation of some suggestions for upgrading learners’ participation in self-access language learning in similar contexts.

  13. Using Multimedia Vocabulary Annotations in L2 Reading and Listening Activities

    Science.gov (United States)

    Jing Xu

    2010-01-01

    This paper reviews the role of multimedia vocabulary annotation (MVA) in facilitating second language (L2) reading and listening activities. It examines the multimedia learning and multimedia language learning theories that underlie the MVA research, synthesizes the findings on MVA in the last decade, and identifies three underresearched areas on…

  14. Does Combining the Embodiment and Personalization Principles of Multimedia Learning Affect Learning the Culture of a Foreign Language?

    Science.gov (United States)

    Wang, Yanlin; Crooks, Steven M.

    2015-01-01

    The purpose of this study was to investigate how social cues associated with the personalization and embodiment principles in multimedia learning affect the learning and attitude of students studying the culture of a foreign language. University students were randomly assigned to one of two experimental conditions that consisted of an…

  15. USING MULTIMEDIA AND WEB TECHNOLOGIES IN STUDYING THE HUMANITIES. WEB-MULTIMEDIA ENCYCLOPEDIA «WILLIAM SHAKESPEARE AND RENAISSANCE».

    Directory of Open Access Journals (Sweden)

    E. Alferov

    2010-06-01

    Full Text Available The article discusses the use of innovative information technologies in modern education. Special attention is given to the using of web-multimedia technologies in the study of humanities. As an example of using information and communication tools in the process of philological disciplines described purpose, functionality and architecture of web-multimedia encyclopedia «William Shakespeare and Renaissance» (http://shakespeare.ksu.ks.ua, developed in laboratory of the integrated learning environments of the Research Institute of IT.

  16. The Effects of Multimedia Computer- Assisted Instruction on Learning Basic Ballet Skills with Physical Education Students

    Directory of Open Access Journals (Sweden)

    El-Moneim Doaa Abd

    2014-09-01

    Full Text Available Computer technology has become an integral part of physical education, yet there have been few studies exploring the use of multimedia technology in the instruction of Physical Education. The purpose of this study was to investigate if multimedia technology affected the learning of basic ballet skills. A total of 32 female students, mean age 18.1 years, studying at the Faculty of Physical Education Zagazig university were divided into two groups. The experimental group comprised 16 students. Participants in this group participated in a ballet class with multimedia technology for six weeks. Group two participated in the ballet class with the traditional method as the control group. Parameters assessed height, weight, age, and academic level. All participants were free of any disorders known to affect performance, such as bone fractures, osteoporosis, diabetes, or cardiovascular disease. Participants reported no use of anti-seizure drugs or alcohol. In addition, all participants were fully informed of the aims of the study, and gave their voluntary consent prior to participation. The measurement procedures were in accordance with ethical human experimentation. All statistical analyses were calculated with the SPSS statistical package. Results indicated significant differences between the two groups in learning the basic skills and levels of knowledge of ballet. Applying the proposed educational program meant using multimedia to teach basic ballet skills to second-year female students enrolled in the Faculty of Physical Education

  17. Interactive spatial multimedia for communication of art in the physical museum space

    DEFF Research Database (Denmark)

    Kortbek, Karen Johanne; Grønbæk, Kaj

    2008-01-01

    of the artworks we apply three spatial multimedia techniques where the only interaction device needed is the human body. The three techniques are: 1) spatially bounded audio; 2) floor-based multimedia; 3) multimedia interior. The paper describes the application of these techniques for communication of information...... without disturbing the art works. This has usually been limited to individual audio guides. In our case we strive to achieve holistic and social experiences with seamless transitions between art experience and communication related to the artworks. To reach a holistic experience with minimal disturbance...... in a Mariko Mori exhibition. The multimedia installations and their implementation are described. It is argued that the utilization of the spatial multimedia techniques support holistic and social art experience. The multimedia installations were in function for a three and a half month exhibition period...

  18. Multimedia: The Marriage Broker for Television and Computers.

    Science.gov (United States)

    Hartigan, John M.

    1993-01-01

    Gives an overview of the development of multimedia, from the combination of film and computer graphics used during the 1960s to present day jet aircraft simulators. Definitions of multimedia, virtual reality, the use of compact disks to deliver digitally recorded information, and the economic need for the technology are discussed. (KRN)

  19. Remote access to information sources in National and university library: development of service

    Directory of Open Access Journals (Sweden)

    Gorazd Vodeb

    2006-01-01

    Full Text Available National and University Library established remote access to information sources in september 2004. The article describes implementation and development of the service. Library wanted to offer information sources to users wherever and whenever they would need them. First main evaluation criteria for software selection were integration with existing authentication system and second no need for intervention user side. The EZproxy software from Useful Utilities was chosen. Key step to implementation was establishing communication between software applications EZproxy and COBISS library automation system. Library needed to obtain licence agreements from publishers. Promotion campaign aimed to notify large number of users. Only users of National & University Library were able to use the service. Other users and libraries of Ljubljana University requested to authenticate by credentials of their library. Remote access service was developed further in order to enable authentication for other libraries. We needed to establish authentication and authorisation system and also upgrade and install the communication command procedure on different servers. The data about service usage are presented.

  20. Multimedia content analysis, management and retrieval : Trends and challenges

    NARCIS (Netherlands)

    Hanjalic, A.; Sebe, N.; Chang, E.

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine,

  1. Telecommunications services for multimedia data exchange support

    OpenAIRE

    Gibbons, Paul C.

    1993-01-01

    Approved for public release; distribution unlimited. Multimedia holds the promise of increased knowledge, creativity and productivity for virtually any application that can be imagined. The ability to present information in both an informative and entertaining way can lead to an enhanced quality of life for an increasingly larger segment of the world's population. However, information generated in a multimedia format presents special challenges for communication networks. This thesis is an...

  2. Design of novel non-contact multimedia controller for disability by using visual stimulus.

    Science.gov (United States)

    Pan, Jeng-Shyang; Lo, Chi-Chun; Tsai, Shang-Ho; Lin, Bor-Shyh

    2015-12-01

    The design of a novel non-contact multimedia controller is proposed in this study. Nowadays, multimedia controllers are generally used by patients and nursing assistants in the hospital. Conventional multimedia controllers usually involve in manual operation or other physical movements. However, it is more difficult for the disabled patients to operate the conventional multimedia controller by themselves; they might totally depend on others. Different from other multimedia controllers, the proposed system provides a novel concept of controlling multimedia via visual stimuli, without manual operation. The disabled patients can easily operate the proposed multimedia system by focusing on the control icons of a visual stimulus device, where a commercial tablet is used as the visual stimulus device. Moreover, a wearable and wireless electroencephalogram (EEG) acquisition device is also designed and implemented to easily monitor the user's EEG signals in daily life. Finally, the proposed system has been validated. The experimental result shows that the proposed system can effectively measure and extract the EEG feature related to visual stimuli, and its information transfer rate is also good. Therefore, the proposed non-contact multimedia controller exactly provides a good prototype of novel multimedia controlling scheme. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  3. Storyboarding Multimedia Interactions.

    Science.gov (United States)

    Martin, Linda C.

    2000-01-01

    Understanding how to include interactivity when designing multimedia-based training (MBT) storyboards is a major key for a successful MBT. Discusses the basic formats of interactions and when to use each format. Describes how to storyboard and areas to address, including: the display area, prompts, branching, programming and graphics notes,…

  4. Efforts to secure universal access to HIV/AIDS treatment: a comparison of BRICS countries.

    Science.gov (United States)

    Sun, Jing; Boing, Alexandra Crispim; Silveira, Marysabel P T; Bertoldi, Andréa D; Ziganshina, Liliya E; Khaziakhmetova, Veronica N; Khamidulina, Rashida M; Chokshi, Maulik R; McGee, Shelley; Suleman, Fatima

    2014-02-01

    This article illustrates how the BRICS countries have been building their focused leadership, making important high level commitment and national policy changes, and improving their health systems, in addressing the HIV/AIDS epidemics in respective settings. Specific aspects are focused on efforts of creating public provisions to secure universal access to ARVs from the aspects of active responsive system and national program, health system strengthening, fostering local production of ARVs, supply chain management, and information system strengthening. Challenges in each BRICS country are analyzed respectively. The most important contributors to the success of response to HIV/AIDS include: creating legal basis for healthcare as a fundamental human right; political commitment to necessary funding for universal access and concrete actions to secure equal quality care; comprehensive system to secure demands that all people in need are capable of accessing prevention, treatment and care; active community involvement; decentralization of the management system considering the local settings; integration of treatment and prevention; taking horizontal approach to strengthen health systems; fully use of the TRIPS flexibility; and regular monitoring and evaluation to serve evidence based decision making. © 2013 Chinese Cochrane Center, West China Hospital of Sichuan University and Wiley Publishing Asia Pty Ltd.

  5. Independent Component Analysis in Multimedia Modeling

    DEFF Research Database (Denmark)

    Larsen, Jan

    2003-01-01

    largely refers to text, images/video, audio and combinations of such data. We review a number of applications within single and combined media with the hope that this might provide inspiration for further research in this area. Finally, we provide a detailed presentation of our own recent work on modeling......Modeling of multimedia and multimodal data becomes increasingly important with the digitalization of the world. The objective of this paper is to demonstrate the potential of independent component analysis and blind sources separation methods for modeling and understanding of multimedia data, which...

  6. Transferation of the theoretical and practical subjects concerning ionizing radiation physics to interactive multimedia-software for instructional purposes

    International Nuclear Information System (INIS)

    Salcher, R.

    1999-05-01

    The aim of this thesis was to produce a computer based training which allows the knowledge transfers of the theoretical and practical subjects of a radiation protection course according to the provisions of national law. An overview of the recent developments concerning 'Multimedia' is given in the first part of this work. General teaching methods and present-day national and international trends in information technology and instructional multimedia are analysed and differences between comparable methods are pointed out. The importance of producing computer based training courses by universities and external research centers is discussed. The basics of instructional multimedia and the authoring process are summarized and examples are given. An analysis of up-to-date authoring tools is also included. The individual modules of the developed computer based training like the transfer of two typical radiation protection experiments into a virtual counterpart are described in detail one by one (this partially also includes the specific programming solutions). The advantages of this form of knowledge transfer like the elimination of radiation risk by the use of virtual simulations are discussed. The efficiency of the knowledge transfer of this computer based training is verified by means of test persons. This project shows the potential of recent developments in the area of multimedia and information technology for the professional transfer of specific scientific know-how. (author)

  7. Designing interactive ambient multimedia applications : requirements and implementation challenges

    NARCIS (Netherlands)

    Obrenovic, Z.; Nack, F.-M.; Hardman, H.L.

    2006-01-01

    Ambient intelligence opens new possibilities for interactive multimedia, leading towards applications where the selection, generation and playback of multimedia content can be directed and influenced by multiple users in an ambient sensor network. In this paper, we derive the basic requirements for

  8. Trade-offs and synergies between universal electricity access and climate change mitigation in Sub-Saharan Africa

    NARCIS (Netherlands)

    Dagnachew, Anteneh G.; Lucas, Paul L.; Hof, Andries F.; van Vuuren, Detlef P.

    2018-01-01

    Access to electricity services is fundamental to development, as it enables improvements to the quality of human life. At the same time, increasing electricity access can have notable consequences for global climate change. This paper analyses trade-offs and synergies between achieving universal

  9. Supporting Listening Comprehension and Vocabulary Acquisition with Multimedia Annotations: The Students' Voice.

    Science.gov (United States)

    Jones, Linda C.

    2003-01-01

    Extends Mayer's (1997, 2001) generative theory of multimedia learning and investigates under what conditions multimedia annotations can support listening comprehension in a second language. Highlights students' views on the effectiveness of multimedia annotations (visual and verbal) in assisting them in their comprehension and acquisition of…

  10. Handbook of digital forensics of multimedia data and devices

    CERN Document Server

    Li, Shujun

    2015-01-01

    Digital forensics and multimedia forensics are rapidly growing disciplines whereby electronic information is extracted and interpreted for use in a court of law. These two fields are finding increasing importance in law enforcement and the investigation of cybercrime as the ubiquity of personal computing and the internet becomes ever-more apparent. Digital forensics involves investigating computer systems and digital artefacts in general, while multimedia forensics is a sub-topic of digital forensics focusing on evidence extracted from both normal computer systems and special multimedia devices, such as digital cameras. This book focuses on the interface between digital forensics and multimedia forensics, bringing two closely related fields of forensic expertise together to identify and understand the current state-of-the-art in digital forensic investigation. Both fields are expertly attended to by contributions from researchers and forensic practitioners specializ ng in diverse topics such as forensic aut...

  11. Biofac, a microbiological multimedia tool to perform the analysis of activated sludge

    International Nuclear Information System (INIS)

    Ferrer Torregrosa, C.; Llopis Nicolau, A.; Claramonte Santarrufina, J.; Alonso Hernandez, S.

    2009-01-01

    The composition and structure of the macrobiotic that is part of the active sludge, its temporal evolution, and the analysis of the macroscopic and microscopic characteristics of it are a source of information of great help in making decisions for plant operators. Lack of training and access to specific information linked to the missing standardization of analysis processes hinder the implementation and interpretation of them. Using a multimedia tool in DVD, Facsa has developed the Biofac, an application in which it is documented and illustrated the most relevant aspects that allow the user to perform the analysis of activated sludge. (Author)

  12. Bandwidth Allocation Considering Priorities among Multimedia Components in Mobile Networks

    OpenAIRE

    Shigeki, Shiokawa; Shuji, Tasaka

    2001-01-01

    This paper proposes a bandwidth allocation scheme which improves degradation of communication quality due to handoffs in mobile multimedia networks. In general, a multimedia call consists of several component calls. For example, a video phone call consists of a voice call and a video call. In realistic environments, each component call included in one multimedia call may have different requirements for quality-of-service (QoS) from each other, and priorities among these component calls often ...

  13. MUSIC EDUCATION AND MULTIMEDIA PROJECTS

    Directory of Open Access Journals (Sweden)

    Orlova Elena V.

    2013-12-01

    Full Text Available The article deals with the prerequisites of shift of music education paradigm in the XXI century, tells about emergence of new forms in the creative efforts of musicians enrolled in primary schools, and at secondary and highest education levels. Different types and genres of the multimedia creativity are considered. They were in demand by musicians at various events-contests, including Russian and international festivals and competitions in terms of which the music was called upon to play a leading role. Criteria of estimates of new forms of artistic expression are developed. The article contains some video examples given the varying multimedia projects noted by juries of several international competitions held in Moscow (Russia in 2008-2013.

  14. International Festival of Student Films as the Innovative Means of Legal Education and Multimedia Training of Future Lawyers

    Science.gov (United States)

    Garmaev, Yury Petrovich; Chumakova, Lydia Petrovna

    2016-01-01

    The main purpose of the article is to ensure further modernization of the educational activities in law universities based on the use of multimedia technologies as well as development of tools for legal education through implementation of the project of international student film festivals. The methodology is based on the concept and methods of…

  15. Joint Attributes and Event Analysis for Multimedia Event Detection.

    Science.gov (United States)

    Ma, Zhigang; Chang, Xiaojun; Xu, Zhongwen; Sebe, Nicu; Hauptmann, Alexander G

    2017-06-15

    Semantic attributes have been increasingly used the past few years for multimedia event detection (MED) with promising results. The motivation is that multimedia events generally consist of lower level components such as objects, scenes, and actions. By characterizing multimedia event videos with semantic attributes, one could exploit more informative cues for improved detection results. Much existing work obtains semantic attributes from images, which may be suboptimal for video analysis since these image-inferred attributes do not carry dynamic information that is essential for videos. To address this issue, we propose to learn semantic attributes from external videos using their semantic labels. We name them video attributes in this paper. In contrast with multimedia event videos, these external videos depict lower level contents such as objects, scenes, and actions. To harness video attributes, we propose an algorithm established on a correlation vector that correlates them to a target event. Consequently, we could incorporate video attributes latently as extra information into the event detector learnt from multimedia event videos in a joint framework. To validate our method, we perform experiments on the real-world large-scale TRECVID MED 2013 and 2014 data sets and compare our method with several state-of-the-art algorithms. The experiments show that our method is advantageous for MED.

  16. EFEKTIVITAS METODE PEMBELAJARAN STUDENT TEAM ACHIEVEMENT DIVISION (STAD DENGAN MENGGUNAKAN MULTIMEDIA PEMBELAJARAN INTERAKTIF

    Directory of Open Access Journals (Sweden)

    Eko Edi Purnomo

    2012-06-01

    Full Text Available Keberhasilan belajar tidak terlepas dari faktor-faktor yang berpengaruh didalamnya, salah satunya penerapan strategi pembelajaran dan pengunaan alat bantu pembelajaran yang kurang tepat dapat berdampak terhadap hasil belajar yang diperoleh siswa. Penelitian ini bertujuan untuk mengetahui efektivitas metode pembelajaran STAD dengan bantuan multimedia pembelajaran interaktif dalam meningkatan hasil belajar Komputer Akuntansi pada kompetensi kejuruan memproses data akuntansi dengan menggunakan MYOB Accounting 17. Variabel penelitian terdiri dari penggunaan metode STAD dengan bantuan multimedia pembelajaran interaktif, metode pembelajaran ceramah, dan hasil belajar siswa kompetensi kejuruan memproses data akuntansi dengan MYOB Accounting 17. Hasil penelitian menunjukkan bahwa penggunaan metode pembelajaran STAD yang disertai multimedia pembelajaran interaktif lebih efektif dalam meningkatkan hasil belajar. Saran yang diajukan yaitu dalam penerapan metode STAD akan menimbulkan suasana yang sedikit ramai sehingga guru dituntut untuk lebih bisa mengelola kelas. Dan penggunaan multimedia harus didukung perangkat multimedia yang lengkap serta guru maupun siswa harus sudah menguasai dasar-dasar dalam pengoperasian perangkat multimedia seperti komputer. Learning success is inseparable from the influential factors in it, one of which strategy application of learning and use of teaching aids are not appropriate to have an impact on student learning outcomes obtained. This study aims to determine the effectiveness of the learning method STAD with the help of multimedia interactive learning in Computer Accounting to improve learning outcomes in vocational competence to process accounting data using MYOB Accounting 17. Variables consisted of the use of STAD method with the help of multimedia interactive learning, teaching methods of lectures, and student vocational competence to process accounting data with MYOB Accounting 17. The results showed that the use of

  17. The role of multimedia in surgical skills training and assessment.

    Science.gov (United States)

    Shariff, Umar; Seretis, Charalampos; Lee, Doreen; Balasubramanian, Saba P

    2016-06-01

    Multimedia is an educational resource that can be used to supplement surgical skills training. The aim of this review was to determine the role of multimedia in surgical training and assessment by performing a systematic review of the literature. A systematic review for published articles was conducted on the following databases: PubMed/MEDLINE (1992 to November 2014), SCOPUS (1992 to November 2014) and EMBASE (1992 to November 2014). For each study the educational content, study design, surgical skill assessed and outcomes were recorded. A standard data extraction form was created to ensure systematic retrieval of relevant information. 21 studies were included; 14 randomized controlled trials (RCTs) and 7 non-randomized controlled trials (Non-RCTs). Technical skills were assessed in 7 RCTs and 3 non-RCTs; cognitive skills were assessed in 9 RCTs and 4 non-RCTs. In controlled studies, multimedia was associated with significant improvement in technical skills (4 studies; 4 RCTs) and cognitive skills (7 studies; 6 RCTs). In two studies multimedia was inferior in comparison to conventional teaching. Evaluation of multimedia (9 studies) demonstrated strongly favourable results. This review suggests that multimedia effectively facilitates both technical and cognitive skills acquisition and is well accepted as an educational resource. Copyright © 2015 Royal College of Surgeons of Edinburgh (Scottish charity number SC005317) and Royal College of Surgeons in Ireland. Published by Elsevier Ltd. All rights reserved.

  18. Interactive Multimedia Training in Osteoporosis Prevention of Female High School Students: An Interventional Study.

    Science.gov (United States)

    Zarshenas, Ladan; Keshavarz, Tala; Momennasab, Marzieh; Zarifsanaiey, Nahid

    2017-08-01

    Given the limitations of traditional teaching methods in the learning process of adolescents, this study was designed to investigate the effects of osteoporosis prevention training through interactive multimedia method on the degree of knowledge and self-efficacy of female high school students. In this interventional study which was conducted in 2016 in Fars province, Iran, 120 high school students were selected through proportional stratified sampling from schools and different classes at first, second, third, and pre-university grades. The participants were randomly divided into two groups, each containing 60 students. Educational interventions for the test group included an interactive multimedia CD, and for the control group was an educational booklet. Before and one month after the intervention the students' level of knowledge and self-efficacy was measured. The spss 19 statistical software was used, and descriptive and analytical tests were performed to analyze the data. Results showed a significant difference in self-efficacy scores after the intervention (P=0.012) with the test group obtained a higher self-efficacy score than the control group. Also, a significant increase was observed in the knowledge score of both groups after the training (Pstatistically significant (P=0.38) after the intervention. The use of new training methods like interactive multimedia CD for public education, particular adolescents about health and hygiene is recommended.

  19. Multimedia support in preoperative patient education for radical prostatectomy: the physicians' point of view.

    Science.gov (United States)

    Ihrig, Andreas; Herzog, Wolfgang; Huber, Christian G; Hadaschik, Boris; Pahernik, Sascha; Hohenfellner, Markus; Huber, Johannes

    2012-05-01

    To systematically assess the physicians' point of view of multimedia support in preoperative patient education for radical prostatectomy. We evaluated the view of physicians performing multimedia supported preoperative educations within a randomized controlled trial. Therein 8 physicians educated 203 patients for radical prostatectomy. All physicians rated multimedia supported education better than the standard procedure. Main reasons were better comprehensibility, the visual presentation, and greater ease in explaining complex issues. Objective time measurement showed no difference between both educations. The major disadvantage was the impression, that multimedia supported education lasted longer. Moreover, they had the impression that some details could be further improved. Given the choice, every physician would decide for multimedia support. Physicians appreciate multimedia support in preoperative education and contrary to their impression, multimedia support does not prolong patient education. Therefore, patients and physicians likewise profit from multimedia support for education and counseling. The readiness of physicians is a possible obstacle to this improvement, as their view is a key factor for the transition to everyday routine. Therefore, our results could alleviate this possible barrier for establishing multimedia supported education in clinical routine. Copyright © 2011 Elsevier Ireland Ltd. All rights reserved.

  20. Multimedia Teacher Research

    Science.gov (United States)

    Leaman, Heather; DiLucchio, Connie

    2015-01-01

    In this qualitative study, two teacher educators and course instructors in a Masters of Education (M.Ed.) program explored beginning teacher researchers' use of multimedia to support action research. Fifty-eight teachers (36 in spring 2010 and 22 in spring 2011) completed teacher research as the capstone in their M.Ed. program. Teachers utilized…

  1. Perancangan Aplikasi Multimedia untuk Pembelajaran Anatomi Tubuh Manusia untuk Sekolah Dasar

    Directory of Open Access Journals (Sweden)

    Dini Indriyani Putri

    2016-01-01

    Full Text Available Pada pembelajaran anatomi tubuh manusia dibutuhkan metode dan media yang baru agar dapat meningkatkan semangat dan minat siswa dalam mempelajari anatomi tubuh manusia. Hal ini dikarenakan metode yang umum digunakan di sekolah-sekolah masih menggunakan metode guru menerangkan dan siswa mendengarkan, serta buku pelajaran yang digunakan minim akan ilustrasi sehingga siswa kurang aktif dan mudah cepat jenuh dengan materi yang diterangkan di kelas. Berdasarkan permasalahan tersebut dibangun sebuah Aplikasi Multimedia Pembelajaran Anatomi Tubuh Manusia berbasis desktop yang diharapkan dapat mendukung proses pembelajaran di sekolah. Tahap-tahap yang dilalui dalam membangun aplikasi multimedia pembelajaran ini adalah mempelajari studi pustaka, mewawancari narasumber, merancang aplikasi, pembuatan aplikasi dan terakhir tahap pengujian. Aplikasi ini dibangun menggunakan Adobe Flash Professional, Adobe Illustrator dan Adobe Photoshop. Metode pengembangan mutimedia yang digunakan adalah Multimedia Development Life Cycle (MDLC . Untuk metode pengujian aplikasi menggunakan metode Black Box Test. Aplikasi multimedia pembelajaran Anatomi Tubuh Manusia sebagai media pembelajaran interaktif untuk sekolah dasar, sudah berhasil dirancang dan dibangun menggunakan Adobe Flash Professional. Hasil dari pengujian Kotak Hitam pada aplikasi ini adalah fungsi dalam setiap menu dan tombol telah berjalan dengan semestinya. Kata kunci : Multimedia Pembelajaran, Adobe Flash Professional, Multimedia Development Life Cycle (MDLC, Anatomi Tubuh Manusia.

  2. Poverty, food security and universal access to sexual and reproductive health services: a call for cross-movement advocacy against neoliberal globalisation.

    Science.gov (United States)

    Sundari Ravindran, T K

    2014-05-01

    Universal access to sexual and reproductive health services is one of the goals of the International Conference on Population and Development of 1994. The Millennium Development Goals were intended above all to end poverty. Universal access to health and health services are among the goals being considered for the post-2015 agenda, replacing or augmenting the MDGs. Yet we are not only far from reaching any of these goals but also appear to have lost our way somewhere along the line. Poverty and lack of food security have, through their multiple linkages to health and access to health care, deterred progress towards universal access to health services, including for sexual and reproductive health needs. A more insidious influence is neoliberal globalisation. This paper describes neoliberal globalisation and the economic policies it has engendered, the ways in which it influences poverty and food security, and the often unequal impact it has had on women as compared to men. It explores the effects of neoliberal economic policies on health, health systems, and universal access to health care services, and the implications for access to sexual and reproductive health. To be an advocate for universal access to health and health care is to become an advocate against neoliberal globalisation. Copyright © 2014 Reproductive Health Matters. Published by Elsevier Ltd. All rights reserved.

  3. Solicited versus Unsolicited Metacognitive Prompts for Fostering Mathematical Problem Solving Using Multimedia

    Science.gov (United States)

    Kramarski, Bracha; Friedman, Sheli

    2014-01-01

    The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…

  4. An e-learning Programming Method And It's Implementation Based On Multimedia And Web

    International Nuclear Information System (INIS)

    Madenda, Sarifuddin; Tommy, F. R.

    2001-01-01

    New developments in information technology and telecommunication play an important rile in exchanging fast and accurate information which range from text, sound, graphic to video. These technologies seem to be very effective for Distance learning, Virtual University and E-learning. This paper presents an E-learning programming method and it's implementation based on multimedia and Web. An example of the study case corresponds to human organ, where the organ functions are presented as texts and sounds and the activities as graphic and video

  5. Social Multimedia and Storytelling

    NARCIS (Netherlands)

    S. Papadopoulos; P.S. Cesar Garcia (Pablo Santiago); D.A. Shamma (David); A. Kelliher; R. Jain (Rahul)

    2015-01-01

    htmlabstractThis special issue touches on many significant aspects of multimedia retrieval, including content analysis and understanding, content- and context-based indexing, search and retrieval, HCI technologies, and image and video summarization and visualization. It converges on the nexus of

  6. Principles and software realization of a multimedia course on theoretical electrical engineering based on enterprise technology

    Directory of Open Access Journals (Sweden)

    Penev Krasimir

    2003-01-01

    Full Text Available The Department of Theoretical Electrical Engineering (TEE of Technical University of Sofia has been developing interactive enterprise-technologies based course on Theoretical Electrical Engineering. One side of the project is the development of multimedia teaching modules for the core undergraduate electrical engineering courses (Circuit Theory and Electromagnetic Fields and the other side is the development of Software Architecture of the web site on which modules are deployed. Initial efforts have been directed at the development of multimedia modules for the subject Electrical Circuits and on developing the web site structure. The objective is to develop teaching materials that will enhance lectures and laboratory exercises and will allow computerized examinations on the subject. This article outlines the framework used to develop the web site structure, the Circuit Theory teaching modules, and the strategy of their use as teaching tool.

  7. Kennesaw State University Classroom Technology Initiative.

    Science.gov (United States)

    McHaney, Jane; Wallace, Deborah; Taylor, Beverley

    The purpose of the Kennesaw State University (KSU) Coca Cola/Board of Regents Classroom Technology Initiative was to develop preservice and inservice teachers' expertise in educational technology such as computers, presentation software, and multimedia and to teach educators to apply those skills to content instruction. Project goals were to…

  8. CIMS: A Context-Based Intelligent Multimedia System for Ubiquitous Cloud Computing

    Directory of Open Access Journals (Sweden)

    Abhilash Sreeramaneni

    2015-06-01

    Full Text Available Mobile users spend a tremendous amount of time surfing multimedia contents over the Internet to pursue their interests. A resource-constrained smart device demands more intensive computing tasks and lessens the battery life. To address the resource limitations (i.e., memory, lower maintenance cost, easier access, computing tasks in mobile devices, mobile cloud computing is needed. Several approaches have been proposed to confront the challenges of mobile cloud computing, but difficulties still remain. However, in the coming years, context collecting, processing, and interchanging the results on a heavy network will cause vast computations and reduce the battery life in mobiles. In this paper, we propose a “context-based intelligent multimedia system” (CIMS for ubiquitous cloud computing. The main goal of this research is to lessen the computing percentage, storage complexities, and battery life for mobile users by using pervasive cloud computing. Moreover, to reduce the computing and storage concerns in mobiles, the cloud server collects several groups of user profiles with similarities by executing K-means clustering on users’ data (context and multimedia contents. The distribution process conveys real-time notifications to smartphone users, according to what is stated in his/her profile. We considered a mobile cloud offloading system, which decides the offloading actions to/from cloud servers. Context-aware decision-making (CAD customizes the mobile device performance with different specifications such as short response time and lesser energy consumption. The analysis says that our CIMS takes advantage of cost-effective features to produce high-quality information for mobile (or smart device users in real time. Moreover, our CIMS lessens the computation and storage complexities for mobile users, as well as cloud servers. Simulation analysis suggests that our approach is more efficient than existing domains.

  9. Students' Perceptions of a University Access (Bridging) Programme for Social Science, Commerce and Humanities: Research Article

    Science.gov (United States)

    Quayle, Michael; Essack, Zaynab

    2007-01-01

    Universities in South Africa face the challenge of redressing past (and continuing) inequalities in higher education by increasing accessibility to previously (and currently) disadvantaged students. One means of doing so is through 'access' or 'bridging' programmes. This article explores successful students' perceptions of one such programme at…

  10. Confronting the fear factor: the coverage/access disparity in universal health care.

    Science.gov (United States)

    Litow, Mark E

    2007-01-01

    Since their introduction following World War II, single-payer health care systems and universally mandated health care systems have stumbled, but in their pratfalls are many lessons that apply to the universal health care proposals currently on the table in the United States. The critical and often-over-looked point is that universal coverage does not guarantee that individuals will receive needed care--In many cases guaranteed access to care is a false promise or available only on a delayed timetable. A more feasible alternative lies in providing a safety net for citizens who truly need care and financial support with an appropriate system of checks and balances--without disrupting the economic and actuarial fundamental principles of supply and demand and risk classification.

  11. Development of multimedia resource and short courses for LRFR rating.

    Science.gov (United States)

    2011-09-01

    Multimedia technology is an important instrument in the training of graduate engineers. This multimedia package : provides an exclusive background and an in-depth understanding of recent technological advances in the evaluation : and rating of highwa...

  12. Computer Multimedia Assisted English Vocabulary Teaching Courseware

    Directory of Open Access Journals (Sweden)

    Nan Yue

    2017-12-01

    Full Text Available English vocabulary is often regarded as the most boring link in English learning. However, English vocabulary is the basis of all aspects of English learning. Therefore, enriching the process of English vocabulary learning and stimulating the interest of English vocabulary learning are the keys to the reform of English vocabulary teaching. The computer multimedia is developing and popularizing rapidly with the rapid development of informationization and networking, which plays its role in more and more fields. The application of multimedia technology in the field of teaching is no longer strange. This paper mainly studied the design of computer multimedia assisted English vocabulary teaching courseware. First of all, this paper gave an overview of computer multimedia technology from the aspects of concept, characteristics, development and application situation, which cited and analyzed the cognitive learning theory and memory law. Under the guidance of scientific laws and in combination with the requirement analysis and pattern construction of English vocabulary teaching, this paper realized the module design, style design and database design of English vocabulary courseware. Finally, the content of English vocabulary teaching courseware was demonstrated, and its application effect was verified through the combination of subjective evaluation and objective evaluation. This article has an important guiding significance for stimulating students’ interest in English vocabulary learning and enhancing the quality of vocabulary teaching.

  13. Development of multimedia resource and short courses for LRFD design.

    Science.gov (United States)

    2011-03-01

    Multimedia technology is an essential instrument in the development of graduate engineers. This : multimedia package provides an exclusive background and an in-depth understanding of the new : technological advances in the design of concrete, steel a...

  14. The role of multimedia technologies in the modern education system

    Directory of Open Access Journals (Sweden)

    V. Mykhaylenko

    2017-04-01

    Full Text Available In the modern education system there are rapid and significant changes that do not by pass the teaching of disciplines in medical universities. Different types of multimedia technologies allow you to model the conditions of learning activities and implement them in the form of various training exercises. Each of these types contributes to a more rational activity of the teacher at certain stages of the educational process, expands opportunities, intensifying the pedagogical process as a whole. Technological novelties help to activate self-motivation of students, their creative thinking, independence and the desire to comprehensively obtain and assimilate information, stimulate curiosity and interest in scientific activity.

  15. A Multimedia Child Developmental Screening Checklist: Design and Validation.

    Science.gov (United States)

    Cheng, Hsin-Yi Kathy; Chen, Li-Ying; Cheng, Chih-Hsiu; Ju, Yan-Ying; Chen, Chia-Ling; Tseng, Kevin C

    2016-10-24

    Identifying disability early in life confers long-term benefits for children. The Taipei City Child Development Screening tool, second version (Taipei II) provides checklists for 13 child age groups from 4 months to 6 years. However, the usability of a text-based screening tool largely depends on the literacy level and logical reasoning ability of the caregivers, as well as language barriers caused by increasing numbers of immigrants. The objectives of this study were to (1) design and develop a Web-based multimedia version of the current Taipei II developmental screening tool, and (2) investigate the measurement equivalence of this multimedia version to the original paper-based version. To develop the multimedia version of Taipei II, a team of experts created illustrations, translations, and dubbing of the original checklists. The developmental screening test was administered to a total of 390 primary caregivers of children aged between 4 months and 6 years. Psychometric testing revealed excellent agreement between the paper and multimedia versions of Taipei II. Good to excellent reliabilities were demonstrated for all age groups for both the cross-mode similarity (mode intraclass correlation range 0.85-0.96) and the test-retest reliability (r=.93). Regarding the usability, the mean score was 4.80 (SD 0.03), indicating that users were satisfied with their multimedia website experience. The multimedia tool produced essentially equivalent results to the paper-based tool. In addition, it had numerous advantages, such as it can facilitate active participation and promote early screening of target populations. Clinicaltrials.gov NCT02359591; https://clinicaltrials.gov/ct2/show/NCT02359591 (Archived by WebCite at http://www.webcitation.org/6l21mmdNn).

  16. Creating Meaningful Multimedia Presentations

    NARCIS (Netherlands)

    L. Hardman (Lynda); J.R. van Ossenbruggen (Jacco)

    2006-01-01

    textabstractFinding relevant information is one step in the chain of understanding information. Presenting material to a user in a suitable way is a further step. Our research focuses on using semantic annotations of multimedia elements to increase the ”presentability” of

  17. The Effect of Audio and Animation in Multimedia Instruction

    Science.gov (United States)

    Koroghlanian, Carol; Klein, James D.

    2004-01-01

    This study investigated the effects of audio, animation, and spatial ability in a multimedia computer program for high school biology. Participants completed a multimedia program that presented content by way of text or audio with lean text. In addition, several instructional sequences were presented either with static illustrations or animations.…

  18. Effectiveness of Multimedia for Transplant Preparation for Kidney Transplant Waiting List Patients.

    Science.gov (United States)

    Charoenthanakit, C; Junchotikul, P; Sittiudomsuk, R; Saiyud, A; Pratumphai, P

    2016-04-01

    A multimedia program could effectively advise patients about preparing for transplantation while on the waiting list for a kidney transplant. This study aimed to compare knowledge about transplant preparation for patients on a kidney transplant waiting list before and after participating in a multimedia program, and to evaluate patient satisfaction with the multimedia program. Research design was quasiexperimental with the use of 1 group. Subjects were 186 patients on the kidney transplant waiting list after HLA matching in Ramathibodi Hospital. The questionnaires were developed by the researchers. The statistical tools used were basic statistics, percentage, average, standard deviation, and the difference of score between before and after participation in the multimedia program (t test). The evaluation knowledge for transplant preparation for kidney transplant waiting list patients after participating in the multimedia program averaged 85.40%, and there was an increased improvement of score by an average 3.27 out of a possible full score of 20 (P multimedia program had good average, 4.58. Copyright © 2016 Elsevier Inc. All rights reserved.

  19. Features of using multimedia technologies at lecturing programming

    Directory of Open Access Journals (Sweden)

    G. S. Ivanova

    2014-01-01

    Full Text Available The subject of study of this paper is multimedia capabilities, which are used for lectures on programming for undergraduate students to learn Computer Science and Engineering.The objective is to analyze the factors affecting the efficiency of lectures on programming, readable using multimedia, identifying the advantages and disadvantages of using presentations and process of creating and debugging programs in software environments demonstration, and to make recommendations on the use of illustrative material aimed at improving student's handout with the knowledge readable material.Scientific novelty of the material is to identify and analyze the factors influencing the effectiveness of teaching programming using multimedia as well as to make recommendations on the creation of illustrative material in the form of lecture presentations, analyse the negative side effects of presentations and opportunities to address them.It is stated that even at the initial stage of teaching in programming the amount of learning material and associated details in their records to which student's attention should be drawn, commensurate with the restrictions of psycho physiological capabilities defined for modern undergraduate students to remember and learn. The conclusion about expediency to improve lectures efficiency through the use of multimedia equipment capabilities is made.The types of illustrative material used in lectures on programming are listed and named, examples of illustrative material for presentation slides are analyzed. The positive results of the process of program creating, debugging and running directly in the programming environment during the lecture are underlined .As the merits of the multimedia-based lectures are marked a significant reduction of time to be required for material presentation ( from 10 to 30 % and the structured and with no errors in the program texts of lectures available for students. Negative effects of the multimedia

  20. Semantic HyperMultimedia Adaptation Schemes and Applications

    CERN Document Server

    Bieliková, Mária; Mylonas, Phivos; Tsapatsoulis, Nicolas

    2013-01-01

    Nowadays, more and more users are witnessing the impact of Hypermedia/Multimedia as well as the penetration of social applications in their life. Parallel to the evolution of the Internet and Web, several Hypermedia/Multimedia schemes and technologies bring semantic-based intelligent, personalized and adaptive services to the end users. More and more techniques are applied in media systems in order to be user/group-centric, adapting to different content and context features of a single or a community user. In respect to all the above, researchers need to explore and study the plethora of challenges that emergent personalisation and adaptation technologies bring to the new era. This edited volume aims to increase the awareness of researchers in this area. All contributions provide an in-depth investigation on research and deployment issues, regarding already introduced schemes and applications in Semantic Hyper/Multimedia and Social Media Adaptation. Moreover, the authors provide survey-based articles, so as p...

  1. Analysis, Retrieval and Delivery of Multimedia Content

    CERN Document Server

    Cavallaro, Andrea; Leonardi, Riccardo; Migliorati, Pierangelo

    2013-01-01

    Covering some of the most cutting-edge research on the delivery and retrieval of interactive multimedia content, this volume of specially chosen contributions provides the most updated perspective on one of the hottest contemporary topics. The material represents extended versions of papers presented at the 11th International Workshop on Image Analysis for Multimedia Interactive Services, a vital international forum on this fast-moving field. Logically organized in discrete sections that approach the subject from its various angles, the content deals in turn with content analysis, motion and activity analysis, high-level descriptors and video retrieval, 3-D and multi-view, and multimedia delivery. The chapters cover the finest detail of emerging techniques such as the use of high-level audio information in improving scene segmentation and the use of subjective logic for forensic visual surveillance. On content delivery, the book examines both images and video, focusing on key subjects including an efficient p...

  2. Intelligent techniques in signal processing for multimedia security

    CERN Document Server

    Santhi, V

    2017-01-01

    This book proposes new algorithms to ensure secured communications and prevent unauthorized data exchange in secured multimedia systems. Focusing on numerous applications’ algorithms and scenarios, it offers an in-depth analysis of data hiding technologies including watermarking, cryptography, encryption, copy control, and authentication. The authors present a framework for visual data hiding technologies that resolves emerging problems of modern multimedia applications in several contexts including the medical, healthcare, education, and wireless communication networking domains. Further, it introduces several intelligent security techniques with real-time implementation. As part of its comprehensive coverage, the book discusses contemporary multimedia authentication and fingerprinting techniques, while also proposing personal authentication/recognition systems based on hand images, surveillance system security using gait recognition, face recognition under restricted constraints such as dry/wet face condi...

  3. Towards a virtual hub approach for landscape assessment and multimedia ecomuseum using multitemporal-maps

    Directory of Open Access Journals (Sweden)

    R. Brumana

    2015-08-01

    Full Text Available Landscapes are dynamic entities, stretching and transforming across space and time, and need to be safeguarded as living places for the future, with interaction of human, social and economic dimensions. To have a comprehensive landscape evaluation several open data are needed, each one characterized by its own protocol, service interface, limiting or impeding this way interoperability and their integration. Indeed, nowadays the development of websites targeted to landscape assessment and touristic purposes requires many resources in terms of time, cost and IT skills to be implemented at different scales. For this reason these applications are limited to few cases mainly focusing on worldwide known touristic sites. The capability to spread the development of web-based multimedia virtual museum based on geospatial data relies for the future being on the possibility to discover the needed geo-spatial data through a single point of access in an homogenous way. In this paper the proposed innovative approach may facilitate the access to open data in a homogeneous way by means of specific components (the brokers performing interoperability actions required to interconnect heterogeneous data sources. In the specific case study here analysed it has been implemented an interface to migrate a geo-swat chart based on local and regional geographic information into an user friendly Google Earth©-based infrastructure, integrating ancient cadastres and modern cartography, accessible by professionals and tourists via web and also via portable devices like tables and smartphones. The general aim of this work on the case study on the Lake of Como (Tremezzina municipality, is to boost the integration of assessment methodologies with digital geo-based technologies of map correlation for the multimedia ecomuseum system accessible via web. The developed WebGIS system integrates multi-scale and multi-temporal maps with different information (cultural, historical

  4. Towards a virtual hub approach for landscape assessment and multimedia ecomuseum using multitemporal-maps

    Science.gov (United States)

    Brumana, R.; Santana Quintero, M.; Barazzetti, L.; Previtali, M.; Banfi, F.; Oreni, D.; Roels, D.; Roncoroni, F.

    2015-08-01

    Landscapes are dynamic entities, stretching and transforming across space and time, and need to be safeguarded as living places for the future, with interaction of human, social and economic dimensions. To have a comprehensive landscape evaluation several open data are needed, each one characterized by its own protocol, service interface, limiting or impeding this way interoperability and their integration. Indeed, nowadays the development of websites targeted to landscape assessment and touristic purposes requires many resources in terms of time, cost and IT skills to be implemented at different scales. For this reason these applications are limited to few cases mainly focusing on worldwide known touristic sites. The capability to spread the development of web-based multimedia virtual museum based on geospatial data relies for the future being on the possibility to discover the needed geo-spatial data through a single point of access in an homogenous way. In this paper the proposed innovative approach may facilitate the access to open data in a homogeneous way by means of specific components (the brokers) performing interoperability actions required to interconnect heterogeneous data sources. In the specific case study here analysed it has been implemented an interface to migrate a geo-swat chart based on local and regional geographic information into an user friendly Google Earth©-based infrastructure, integrating ancient cadastres and modern cartography, accessible by professionals and tourists via web and also via portable devices like tables and smartphones. The general aim of this work on the case study on the Lake of Como (Tremezzina municipality), is to boost the integration of assessment methodologies with digital geo-based technologies of map correlation for the multimedia ecomuseum system accessible via web. The developed WebGIS system integrates multi-scale and multi-temporal maps with different information (cultural, historical, landscape levels

  5. Creating meaningful multimedia presentations

    NARCIS (Netherlands)

    Hardman, H.L.; Ossenbruggen, van J.R.

    2006-01-01

    Finding relevant information is one step in the chain of understanding information. Presenting material to a user in a suitable way is a further step. Our research focuses on using semantic annotations of multimedia elements to increase the "presentability" of retrieved information. We investigate

  6. The right of public access to legal information : A proposal for its universal recognition as a human right

    NARCIS (Netherlands)

    Mitee, Leesi Ebenezer

    2017-01-01

    Abstract: This Article examines the desirability of the universal recognition of the right of public access to legal information as a human right and therefore as part of a legal framework for improving national and global access to legal information. It discusses the right of public access to legal

  7. Refined analysis results for multimedia network costs and profits

    DEFF Research Database (Denmark)

    Tahkokorpi, M.; Falch, Morten; Skouby, Knud Erik

    This deliverable describes the techno-economic business model developed in EURORIM WP3 and presents the refined results of the multimedia service delivery cost-profit calculations......This deliverable describes the techno-economic business model developed in EURORIM WP3 and presents the refined results of the multimedia service delivery cost-profit calculations...

  8. AUPress: A Comparison of an Open Access University Press with Traditional Presses

    Science.gov (United States)

    McGreal, Rory; Chen, Nian-Shing

    2011-01-01

    This study is a comparison of AUPress with three other traditional (non-open access) Canadian university presses. The analysis is based on the rankings that are correlated with book sales on Amazon.com and Amazon.ca. Statistical methods include the sampling of the sales ranking of randomly selected books from each press. The results of one-way…

  9. Multimedia Content Development as a Facial Expression Datasets for Recognition of Human Emotions

    Science.gov (United States)

    Mamonto, N. E.; Maulana, H.; Liliana, D. Y.; Basaruddin, T.

    2018-02-01

    Datasets that have been developed before contain facial expression from foreign people. The development of multimedia content aims to answer the problems experienced by the research team and other researchers who will conduct similar research. The method used in the development of multimedia content as facial expression datasets for human emotion recognition is the Villamil-Molina version of the multimedia development method. Multimedia content developed with 10 subjects or talents with each talent performing 3 shots with each capturing talent having to demonstrate 19 facial expressions. After the process of editing and rendering, tests are carried out with the conclusion that the multimedia content can be used as a facial expression dataset for recognition of human emotions.

  10. Universal access to ambulance does not increase overall demand for ambulance services in Queensland, Australia.

    Science.gov (United States)

    Tippett, Vivienne C; Toloo, Ghasem Sam; Eeles, David; Ting, Joseph Y S; Aitken, Peter J; Fitzgerald, Gerard J

    2013-02-01

    To determine the impact of the introduction of universal access to ambulance services via the implementation of the Community Ambulance Cover (CAC) program in Queensland in 2003-04. The study involved a 10-year (2000-01 to 2009-10) retrospective analysis of routinely collected data reported by the Queensland Ambulance Service (QAS) and by the Council of Ambulance Authorities. The data were analysed for the impact of policy changes that resulted in universal access to ambulance services in Queensland. QAS is a statewide, publically funded ambulance service. In Queensland, ambulance utilisation rate (AUR) per 1000 persons grew by 41% over the decade or 3.9% per annum (10-year mean=149.8, 95% CI: 137.3-162.3). The AUR mean after CAC was significantly higher for urgent incidents than for non-urgent ones. However projection modelling demonstrates that URs after the introduction of CAC were significantly lower than the projected utilisation for the same period. The introduction of universal access under the Community Ambulance Cover program in Queensland has not had any significant independent long-term impact on demand overall. There has been a reduction in the long-term growth rate, which may have been contributed to by an 'appropriate use' public awareness program.

  11. An Examination of Goals of Potential and Actual Learners: University of Mid-America/State University of Nebraska. Working Paper No. 1 [and] Executive Summary.

    Science.gov (United States)

    Eggert, John D.

    An examination is provided of University of Mid-America/State University of Nebraska (UMA/SUN) multimedia adult learners, based on market surveys in 1973 and 1974. One of the major responsibilities of SUN was to complete the planning of a two-year postsecondary open learning curriculum to be offered, including enumeration of courses in order of…

  12. Multimedia foundations core concepts for digital design

    CERN Document Server

    Costello, Vic; Youngblood, Susan

    2012-01-01

    Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that you have developed for effective project planning, collaboration, visual communication, and graphic design. Presented in full color with hundreds of vibrant illustrations, Multimedia Foundations trains you in the principles and skill sets common to all forms of digital media production, enabling you to create successful, engaging content, no matter what tools you are using. Companion website

  13. Multimedia encryption and authentication techniques and applications

    CERN Document Server

    Furht, Borko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Encryption and Authentication Techniques and Applications covers current and future trends in the design of modern systems that use encryption and authentication to protect multimedia content. Containing the works of contributing authors who are worldwide experts in their fields, this volume is intended for researchers and practitioners, as well as for thos

  14. Multimedia data mining and analytics disruptive innovation

    CERN Document Server

    Baughman, Aaron; Pan, Jia-Yu; Petrushin, Valery A

    2015-01-01

    This authoritative text/reference provides fresh insights into the cutting edge of multimedia data mining, reflecting how the research focus has shifted towards networked social communities, mobile devices and sensors. Presenting a detailed exploration into the progression of the field, the book describes how the history of multimedia data processing can be viewed as a sequence of disruptive innovations. Across the chapters, the discussion covers the practical frameworks, libraries, and open source software that enable the development of ground-breaking research into practical applications.

  15. Human resources needs for universal access to antiretroviral therapy in South Africa: a time and motion study

    NARCIS (Netherlands)

    Hontelez, J.A.C.; Newell, M.L.; Bland, R.M.; Munnelly, K.; Lessells, R.J.; Barnighausen, T.

    2012-01-01

    ABSTRACT: BACKGROUND: Although access to life-saving treatment for patients infected with HIV patients in South Africa has improved substantially since 2004, treating all eligible patients (universal access) remains elusive. As the prices of antiretroviral drugs have dropped over the past years,

  16. A mobile network-based multimedia teleconference system for homecare services.

    Science.gov (United States)

    Zhang, Zhaomin; He, Aiguo; Wei, Daming

    2008-03-01

    Because most research and development for homecare services have focused on providing connections between home and service centers, the goal of the present work is to develop techniques and create realtime communications to connect service centers and homecare workers in mobile environments. A key technical issue for this research is how to overcome the limitation of bandwidth in mobile media and networks. An effort has been made to balance performance of communication and basic demands in telehealth through optimized system design and technical implementation. Implementations using third generation (3G) Freedom Of Mobile multimedia Access (FOMA) and Personal Handyphone System (PHS) were developed and evaluated. We conclude that the system we developed based on 3G FOMA provides sufficient and satisfactory functions for use in homecare services.

  17. Perceptions on Multimedia technology by College of Education Teachers

    Directory of Open Access Journals (Sweden)

    Nachi Muthu

    2012-08-01

    Full Text Available Multimedia means, combination of text, audio, still images, animation, video and interactivity content forms delivered electronically. e-learning is a process and e-content is a product. The objectives of the study are to find out the significant relationship between the college of education teachers’ perception towards multimedia technology on the basis of gender wise, locality wise, maritial wise, subject wise, technical skill wise, experience wise and possessing degree wise. Evaluation of Multimedia Perception scale (EMPS developed by the investigator with a relaibility of 0.89 and it collected 350 teachers from Tamil Nadu State of Indian Context. From the analysis, there is no significant differences between the perceptions of multimedia technology in terms of gender, locality and maritial status. The same perception was rejected on the basis of  subject, technical skills, higher degree level and their experiences. The quality of learning depends not only on the form of how the process is carried out but also on what content is taught and how the content is presented.

  18. Design and management of public health outreach using interoperable mobile multimedia: an analysis of a national winter weather preparedness campaign

    Directory of Open Access Journals (Sweden)

    Cesar Bandera

    2016-05-01

    Full Text Available Abstract Background The Office of Public Health Preparedness and Response (OPHPR in the Centers for Disease Control and Prevention conducts outreach for public preparedness for natural and manmade incidents. In 2011, OPHPR conducted a nationwide mobile public health (m-Health campaign that pushed brief videos on preparing for severe winter weather onto cell phones, with the objective of evaluating the interoperability of multimedia m-Health outreach with diverse cell phones (including handsets without Internet capability, carriers, and user preferences. Methods Existing OPHPR outreach material on winter weather preparedness was converted into mobile-ready multimedia using mobile marketing best practices to improve audiovisual quality and relevance. Middleware complying with opt-in requirements was developed to push nine bi-weekly multimedia broadcasts onto subscribers’ cell phones, and OPHPR promoted the campaign on its web site and to subscribers on its govdelivery.com notification platform. Multimedia, text, and voice messaging activity to/from the middleware was logged and analyzed. Results Adapting existing media into mobile video was straightforward using open source and commercial software, including web pages, PDF documents, and public service announcements. The middleware successfully delivered all outreach videos to all participants (a total of 504 videos regardless of the participant’s device. 54 % of videos were viewed on cell phones, 32 % on computers, and 14 % were retrieved by search engine web crawlers. 21 % of participating cell phones did not have Internet access, yet still received and displayed all videos. The time from media push to media viewing on cell phones was half that of push to viewing on computers. Conclusions Video delivered through multimedia messaging can be as interoperable as text messages, while providing much richer information. This may be the only multimedia mechanism available to outreach campaigns

  19. Design and management of public health outreach using interoperable mobile multimedia: an analysis of a national winter weather preparedness campaign.

    Science.gov (United States)

    Bandera, Cesar

    2016-05-25

    The Office of Public Health Preparedness and Response (OPHPR) in the Centers for Disease Control and Prevention conducts outreach for public preparedness for natural and manmade incidents. In 2011, OPHPR conducted a nationwide mobile public health (m-Health) campaign that pushed brief videos on preparing for severe winter weather onto cell phones, with the objective of evaluating the interoperability of multimedia m-Health outreach with diverse cell phones (including handsets without Internet capability), carriers, and user preferences. Existing OPHPR outreach material on winter weather preparedness was converted into mobile-ready multimedia using mobile marketing best practices to improve audiovisual quality and relevance. Middleware complying with opt-in requirements was developed to push nine bi-weekly multimedia broadcasts onto subscribers' cell phones, and OPHPR promoted the campaign on its web site and to subscribers on its govdelivery.com notification platform. Multimedia, text, and voice messaging activity to/from the middleware was logged and analyzed. Adapting existing media into mobile video was straightforward using open source and commercial software, including web pages, PDF documents, and public service announcements. The middleware successfully delivered all outreach videos to all participants (a total of 504 videos) regardless of the participant's device. 54 % of videos were viewed on cell phones, 32 % on computers, and 14 % were retrieved by search engine web crawlers. 21 % of participating cell phones did not have Internet access, yet still received and displayed all videos. The time from media push to media viewing on cell phones was half that of push to viewing on computers. Video delivered through multimedia messaging can be as interoperable as text messages, while providing much richer information. This may be the only multimedia mechanism available to outreach campaigns targeting vulnerable populations impacted by the digital divide

  20. The Better You Feel the Better You Learn: Do Warm Colours and Rounded Shapes Enhance Learning Outcome in Multimedia Learning?

    Directory of Open Access Journals (Sweden)

    Hannes Münchow

    2017-01-01

    Full Text Available The aim of the present study was to examine whether fostering positive activating affect during multimedia learning enhances learning outcome. University students were randomly assigned to either a multimedia learning environment designed to induce positive activating affect through the use of “warm” colours and rounded shapes (n=61 or an affectively neutral environment that used achromatic colours and sharp edges (n=50. Participants learned about the topic of functional neuroanatomy for 20 minutes and had to answer several questions for comprehension and transfer afterwards. Affective states as well as achievement goal orientations were investigated before and after the learning phase using questionnaires. The results show that participants in the affectively positive environment were superior in comprehension as well as transfer when initial affect was strong. Preexperimental positive affect was therefore a predictor of comprehension and a moderator for transfer. Goal orientations did not influence these effects. The findings support the idea that positive affect, induced through the design of the particular multimedia learning environment, can facilitate performance if initial affective states are taken into account.

  1. Emotions and Multimedia Learning: The Moderating Role of Learner Characteristics

    Science.gov (United States)

    Knörzer, L.; Brünken, R.; Park, B.

    2016-01-01

    The Cognitive-Affective Theory of Learning with Media postulates that affective factors as well as individual learner characteristics impact multimedia learning. The present study investigated how experimentally induced positive and negative emotions influence multimedia learning and how learner characteristics moderated this impact. Results…

  2. Universal Coverage without Universal Access: Institutional Barriers to Health Care among Women Sex Workers in Vancouver, Canada

    OpenAIRE

    Soc?as, M. Eugenia; Shoveller, Jean; Bean, Chili; Nguyen, Paul; Montaner, Julio; Shannon, Kate

    2016-01-01

    Background Access to health care is a crucial determinant of health. Yet, even within settings that purport to provide universal health coverage (UHC), sex workers? experiences reveal systematic, institutionally ingrained barriers to appropriate quality health care. The aim of this study was to assess prevalence and correlates of institutional barriers to care among sex workers in a setting with UHC. Methods Data was drawn from an ongoing community-based, prospective cohort of women sex worke...

  3. Analysis of Usage Patterns in Large Multimedia Websites

    Science.gov (United States)

    Singh, Rahul; Bhattarai, Bibek

    User behavior in a website is a critical indicator of the web site's usability and success. Therefore an understanding of usage patterns is essential to website design optimization. In this context, large multimedia websites pose a significant challenge for comprehension of the complex and diverse user behaviors they sustain. This is due to the complexity of analyzing and understanding user-data interactions in media-rich contexts. In this chapter we present a novel multi-perspective approach for usability analysis of large media rich websites. Our research combines multimedia web content analysis with elements of web-log analysis and visualization/visual mining of web usage metadata. Multimedia content analysis allows direct estimation of the information-cues presented to a user by the web content. Analysis of web logs and usage-metadata, such as location, type, and frequency of interactions provides a complimentary perspective on the site's usage. The entire set of information is leveraged through powerful visualization and interactive querying techniques to provide analysis of usage patterns, measure of design quality, as well as the ability to rapidly identify problems in the web-site design. Experiments on media rich sites including the SkyServer - a large multimedia web-based astronomy information repository demonstrate the efficacy and promise of the proposed approach.

  4. Design of a Mobile Brain Computer Interface-Based Smart Multimedia Controller

    Science.gov (United States)

    Tseng, Kevin C.; Lin, Bor-Shing; Wong, Alice May-Kuen; Lin, Bor-Shyh

    2015-01-01

    Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user’s physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user’s physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG) acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user’s EEG feature and select music according his/her state. The relationship between the user’s state and music sorted by listener’s preference was also examined in this study. The experimental results show that real-time music biofeedback according a user’s EEG feature may positively improve the user’s attention state. PMID:25756862

  5. Design of a Mobile Brain Computer Interface-Based Smart Multimedia Controller

    Directory of Open Access Journals (Sweden)

    Kevin C. Tseng

    2015-03-01

    Full Text Available Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user’s physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user’s physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user’s EEG feature and select music according his/her state. The relationship between the user’s state and music sorted by listener’s preference was also examined in this study. The experimental results show that real-time music biofeedback according a user’s EEG feature may positively improve the user’s attention state.

  6. Web server for priority ordered multimedia services

    Science.gov (United States)

    Celenk, Mehmet; Godavari, Rakesh K.; Vetnes, Vermund

    2001-10-01

    In this work, our aim is to provide finer priority levels in the design of a general-purpose Web multimedia server with provisions of the CM services. The type of services provided include reading/writing a web page, downloading/uploading an audio/video stream, navigating the Web through browsing, and interactive video teleconferencing. The selected priority encoding levels for such operations follow the order of admin read/write, hot page CM and Web multicasting, CM read, Web read, CM write and Web write. Hot pages are the most requested CM streams (e.g., the newest movies, video clips, and HDTV channels) and Web pages (e.g., portal pages of the commercial Internet search engines). Maintaining a list of these hot Web pages and CM streams in a content addressable buffer enables a server to multicast hot streams with lower latency and higher system throughput. Cold Web pages and CM streams are treated as regular Web and CM requests. Interactive CM operations such as pause (P), resume (R), fast-forward (FF), and rewind (RW) have to be executed without allocation of extra resources. The proposed multimedia server model is a part of the distributed network with load balancing schedulers. The SM is connected to an integrated disk scheduler (IDS), which supervises an allocated disk manager. The IDS follows the same priority handling as the SM, and implements a SCAN disk-scheduling method for an improved disk access and a higher throughput. Different disks are used for the Web and CM services in order to meet the QoS requirements of CM services. The IDS ouput is forwarded to an Integrated Transmission Scheduler (ITS). The ITS creates a priority ordered buffering of the retrieved Web pages and CM data streams that are fed into an auto regressive moving average (ARMA) based traffic shaping circuitry before being transmitted through the network.

  7. Influences of Multimedia Lesson Contents On Effective Learning

    Directory of Open Access Journals (Sweden)

    Tuncay Yavuz Ozdemir

    2013-11-01

    Full Text Available In the information era that we experience today, there is a rapid change in the methods, techniques and materials used for education and teaching. The usage of information and communication technology-assisted teaching materials are becoming more commonplace. Parallel to these developments, the Ministry of National Education took steps to develop IT substructures of all schools in the country and implemented many projects. The purpose of this study is to determine whether or not the multimedia lesson content used by teachers affect effective learning. This study is a qualitative study, conducted with 45 teachers working in primary schools during the 2011-2012 academic year. According to the study findings, participants believe that using multimedia lesson content during lectures increases student motivation, makes students more curious and interested, and think that using multimedia lesson content has positive effects.

  8. PENGEMBANGAN MULTIMEDIA PEMBELAJARAN FISIKA BERBASIS AUDIO-VIDEO EKSPERIMEN LISTRIK DINAMIS DI SMP

    Directory of Open Access Journals (Sweden)

    P. Rante

    2013-10-01

    Full Text Available Penelitian pengembangan ini dilakukan dengan tujuan untuk melihat profil pengembangan multimedia pembelajaran fisika berbasis audio-video eksperimen listrik dinamis yang dapat menjadi solusi ketidakterlaksanaan praktikum di sekolah. Hasil penelitian menunjukkan bahwa propil multimedia berbasis audio-video eksperimen dari segi tampilan menarik, fasilitas runtut, sistematis dan praktis digunakan serta menjadi solusi ketidakterlaksanaan praktikum di sekolah. Produk akhir adalah sebuah paket CD autorun multimedia pembelajaran interaktif sebagai media pembelajaran mandiri dan sebagai media presentase yang dilengkapi perangkat pembelajaran untuk guru. This research aims to see the profile of multimedia learning development on physics based audio-video on the topic dynamic electricity experiment that may become a solution of practicum that not mastered well in the school. The result shows that the profile of develop multimedia based audio-video experiment has interesting display, harmonious facilities, systematic and practical in used as well as become a solution of the practicum that not mastered yet. The final product produced an auto run CD package of interactive learning multimedia as a self learning media and as a representation of media that equipped with teaching and learning media for teacher.

  9. Time Pattern Locking Scheme for Secure Multimedia Contents in Human-Centric Device

    Directory of Open Access Journals (Sweden)

    Hyun-Woo Kim

    2014-01-01

    Full Text Available Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties.

  10. Time pattern locking scheme for secure multimedia contents in human-centric device.

    Science.gov (United States)

    Kim, Hyun-Woo; Kim, Jun-Ho; Park, Jong Hyuk; Jeong, Young-Sik

    2014-01-01

    Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP) focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties.

  11. [Development of a multimedia learning DM diet education program using standardized patients and analysis of its effects on clinical competency and learning satisfaction for nursing students].

    Science.gov (United States)

    Hyun, Kyung Sun; Kang, Hyun Sook; Kim, Won Ock; Park, Sunhee; Lee, Jia; Sok, Sohyune

    2009-04-01

    The purpose of this study was to develop a multimedia learning program for patients with diabetes mellitus (DM) diet education using standardized patients and to examine the effects of the program on educational skills, communication skills, DM diet knowledge and learning satisfaction. The study employed a randomized control posttest non-synchronized design. The participants were 108 third year nursing students (52 experimental group, 56 control group) at K university in Seoul, Korea. The experimental group had regular lectures and the multimedia learning program for DM diet education using standardized patients while the control group had regular lectures only. The DM educational skills were measured by trained research assistants. The students who received the multimedia learning program scored higher for DM diet educational skills, communication skills and DM diet knowledge compared to the control group. Learning satisfaction of the experimental group was higher than the control group, but statistically insignificant. Clinical competency was improved for students receiving the multimedia learning program for DM diet education using standardized patients, but there was no statistically significant effect on learning satisfaction. In the nursing education system there is a need to develop and apply more multimedia materials for education and to use standardized patients effectively.

  12. Abuse of disabled parking: Reforming public's attitude through persuasive multimedia strategy

    Science.gov (United States)

    Yahaya, W. A. J. W.; Zain, M. Z. M.

    2014-02-01

    Attitude is one of the factors that contribute to the abuse of disabled parking. The attitude's components are affective, cognitive and behavioral and may be formed in various ways including learning and persuasion. Using learning and persuasion approach, this study has produced a persuasive multimedia aiming to form a positive attitude toward disabled persons in order to minimize the rate of disabled parking abuse. The persuasive multimedia was developed using Principle of Social Learning draws from Persuasive Technology as learning strategy at macro persuasion level, and modality and redundancy principles draw from Multimedia Learning Principles as design strategy at micro persuasion level. In order to measure the effectiveness of the persuasive multimedia, 93 respondents were selected in a 2 × 2 quasi experimental research design for experiment. Attitude components of affective, cognitive and behavioral were measured using adapted instrument from the Multi Dimensional Attitudes Scale toward Persons With Disabilities (MAS). Result of the study shows that the persuasive multimedia which designed based on Social Learning Theory at macro persuasion level is capable of forming positive attitude toward disabled person. The cognitive component of the attitude found to be the most responsive component. In term of design strategy at the micro persuasion level, modality found to be the most significant strategy compare to redundancy. While males are more responsive to the persuasive multimedia compare to females.

  13. Accelerators/decelerators of achieving universal access to sexual and reproductive health services: a case study of Iranian health system.

    Science.gov (United States)

    Akbari, Nahid; Ramezankhani, Ali; Pazargadi, Mehrnoosh

    2013-07-01

    At the 1994 International Conference on Population and Development (ICPD), held in Cairo, the global community agreed to the goal of achieving universal access to sexual and reproductive health (SRH) and rights by 2015. This research explores the accelerators and decelerators of achieving universal access to the sexual and reproductive health targets and accordingly makes some suggestions. We have critically reviewed the latest national reports and extracted the background data on each SRH indicator. The key stakeholders, both national and international, were visited and interviewed at two sites. A total of 55 in-depth interviews were conducted with religious leaders, policy-makers, senior managers, senior academics, and health care managers. Six focus-group discussions were also held among health care providers. The study was qualitative in nature. Obstacles on the road to achieving universal access to SRH can be viewed from two perspectives. One gap exists between current achievements and the targets. The other gap arises due to age, marital status, and residency status. The most recently observed trends in the indicators of the universal access to SRH shows that the achievements in the "unmet need for family planning" have been poor. Unmet need for family planning could directly be translated to unwanted pregnancies and unwanted childbirths; the former calls for sexual education to underserved people, including adolescents; and the latter calls for access to safe abortion. Local religious leaders have not actively attended international goal-setting programs. Therefore, they usually do not presume a positive attitude towards these goals. Such negative attitudes seem to be the most important factors hindering the progress towards universal access to SRH. Lack of international donors to fund for SRH programs is also another barrier. In national levels both state and the society are interactively playing their roles. We have used a cascade model for presenting the

  14. Multimedia als Entwicklungsfaktor im ländlichen Raum? : Fallbeispiel Wirtschaftsregion Friedrichshafen/Bodensee

    OpenAIRE

    Haupenthal, Edmund; Leuninger, Stefan; Beermann, Petra; Kutter, Martina

    1998-01-01

    Im Rahmen der vorliegenden empirischen Studie in der Wirtschaftsregion Friedrichshafen wurden die Wechselwirkungen zwischen regionalen Strukturfaktoren und „Multimedia-Entwicklungen“ im ländlichen Raum untersucht. Die positive Multimedia-Entwicklung geht auf folgende regionale Erfolgsfaktoren zurück: die politische Akzeptanz der neuen Technologie, die Vorhaltung der Multimedia-Akademie, die regionale Nachfrage, die Verfügbarkeit ausreichenden Know-hows und Humankapitals sowie das Vorhandensei...

  15. Funding and Implementing Universal Access

    International Development Research Centre (IDRC) Digital Library (Canada)

    The principles for the subsidy awards are based not only on the experience of ... the best-practice model for special funding to support access to communications .... Malaysia, Russia, Mongolia and elsewhere).5 The Ugandan model uses the ...... services or serve additional areas, access to radio spectrum and lower taxes.

  16. Pengembangan Media Pembelajaran Interaktif Berbasis Multimedia Mata Kuliah Dasar Listrik

    Directory of Open Access Journals (Sweden)

    Imam Mustholiq

    2016-05-01

    Full Text Available Tujuan penelitian ini antara lain (1 Mengembangkan media pembelajaran interaktif berbasis multimedia mata kuliah Dasar Listrik yang dalam kegiatannya mencakup analisis kebutuhan, desain, penerjemahan modul hasil desain ke dalam bentuk aplikasi, pengujian terhadap perangkat lunak yang dihasilkan, pengaplikasian produk kepada pengguna dan  perbaikan serta (2 Mendapatkan unjuk kerja hasil pengembangan media pembelajaran interaktif berbasis multimedia pada mata kuliah Dasar Listrik. Metode penelitian yang digunakan dalam penelitian ini adalah penelitian pengembanagn untuk mengembangkan media pembelajaran interaktif berbasis multimedia pada mata kuliah Dasar Listrik. Prosedur penelitian yang digunakan meliputi analisis kebutuhan, desain, penerjemahan modul hasil desain ke dalam bentuk aplikasi, pengujian terhadap perangkat lunak yang dihasilkan, pengaplikasian produk kepada pengguna dan  perbaikan. Pengujian terhadap unjuk kerja hasil pengembangan media pembelajaran interaktif berbasis multimedia mata kuliah Dasar Listrik dilakukan dengan memintakan penilaian unjuk kerja media pembelajaran tersebut kepada ahli materi, ahli media dan mahasiswa. Instrumen penelitian yang digunakan dalam penelitian ini antara lain komputer multimedia dengan perangkat pendukung antara lain kamera video, kamera digital, scanner, printer dan CD writer, perangklat lunak yang digunakan antara lain system operasi Microsoft Windows XP, pengolah gambar Adobe Photoshop 6.0, pengolah animasi Macromedia Flash 5.0, Freehand, pengolah suarat Cool Edit 2000, pengolah video Ulead Vidio Studio 7.0 daN pembuat program intearaktif Authoware. Disamping itu untuk memberikan penilaian terhadapunjuk kerja hasil media pembelajaran digunakan angket. Analisi data dilakukan secara deskriptif.Hasil penelitian menunjukan:  (a telah diperoleh hasil pengembanagn media pembelajaran interaktif berbasis multimedia pada mata kuliah dasar listrik , dengan prosedur pengembangan mencakup analisis

  17. Quality-Assured and Sociality-Enriched Multimedia Mobile Mashup

    Directory of Open Access Journals (Sweden)

    Zhang Hongguang

    2010-01-01

    Full Text Available Mashups are getting more complex with the addition of rich-media and real-time services. The new research challenges will be how to guarantee the quality of the aggregated services, and how to share them in a collaborative manner. This paper presents a metadata-based mashup framework in Next Generation Wireless Network (NGWN, which guarantees the quality and supports social interactions. In contrast to existing quality-assured approaches, the proposed mashup model addresses the quality management issue from a new perspective through defining the Quality of Service (QoS metadata into two levels: fidelity (user perspective and modality (application perspective. The quality is assured from quality-aware service selection and quality-adaptable service delivery. Furthermore, the mashup model is extended for users to annotate services collaboratively. The annotation occurs in two ways, social tagging (e.g., rating and comments and QoS attributes (e.g., device type and access network, etc.. In order to apply this network-independent metadata model into NGWN architecture, we further introduce a new entity named Multimedia Mashup Engine (MME which enables seamlessly access to the services and Adaptation Decision Taking (ADT. Finally, our prototype system and the simulation results demonstrate the performance of the proposed work.

  18. Design of a multimedia gateway for mobile devices

    Science.gov (United States)

    Hens, Raf; Goeminne, Nico; Van Hoecke, Sofie; Verdickt, Tom; Bouve, Thomas; Gielen, Frank; Demeester, Piet

    2005-03-01

    Although mobile users are currently offered a lot more capabilities on their mobile devices, they still experience some limitations. They can surf the Internet, read their e-mail and receive MMS messages, but they have limited processing power, storage capacity and bandwidth and are limited in their access to peripherals (e.g. printers). We have designed and implemented a multimedia gateway for mobile devices that reduces these limitations. It gives the mobile devices transparent access to high capacity devices connected to the gateway, which is built around a central, modularly extensible server that can run on any PC or home gateway. It manages two sets of modules: one set offering the actual services and another set handling the IP-based wireless interaction with the client applications on the mobile devices. These modules can be added and removed dynamically, offering new services on the fly. Currently services for storage, printing, domotics and playing music are provided. Others can easily be added later on. This paper discusses the architecture and development, the management of modules, the actual services and their benefits. Besides a proprietary implementation, it also looks into OSGi and how both platforms compare to each other, concerning design, architecture, ease of development, functionality, ...

  19. Multimedia Products as Basis of New Teaching Organisation (Within Foreign Language Teaching

    Directory of Open Access Journals (Sweden)

    Dobrinka Toteva

    2014-05-01

    Full Text Available University foreign language lecturers need to equalize prior language competence and expand students’ knowledge and skills. The existing teaching approaches prove insufficient, which is a reason to search for new and change the old ones. The development of learning skills using ICT extends basic information channels and thus stimulates the acquisition of new competences. When IT-assisted learning is used in cooperative environment, students gain more knowledge and retain it better. This article is based on practical experience in multimedia product development and study of international attempts to achieve identical teaching goals and turn products into good teaching materials.

  20. Environmental awareness -- An interactive multimedia CD-ROM

    Energy Technology Data Exchange (ETDEWEB)

    Huntelmann, A.; Petruk, M.W.

    1998-07-01

    As corporations move to new and innovative ways of structuring high-performance work teams, effective training is being recognized as a key to insuring success. Time and scheduling constraints tend to limit the effectiveness of traditional approaches to training. This has led Edmonton Power Inc. to explore the use of CD-ROM based multimedia as a means of delivering individualized instruction in an effective and timely manner. This session will demonstrate a multimedia CD-ROM based course on Environmental Awareness designed for workers in the electrical utilities industry. The objective of the course is to make workers aware of their roles and responsibilities with respect to their impact on the environment. This session will also describe the instructional design strategy underlying this approach to training and will present some preliminary findings with respect to the effectiveness of this approach. Individuals who are interested in improving the effectiveness of their environmental training program as well as individuals who are interested in understanding the strengths of multimedia CD-ROM based training will find this session useful and informative.

  1. The Rise of Digital Multimedia Systems

    Directory of Open Access Journals (Sweden)

    Ross Gibson

    2013-08-01

    Full Text Available With this essay, I want to understand why interactive and relational media forms have become so ubiquitous so quickly. Comparing the nexus of cinema and nationalism with the contemporary dyad of digital media and transnationalism (or globalisation, we can ask whether digital multimedia systems have arisen to reflect and impel our contemporary psychic and social conditions. Because multimedia rarely gets ‘locked-off’, its component elements can always be pulled apart, sent back to their databases and then instantaneously rearranged into newly iterated federations. In this respect it is like our unstable contemporary lives, so buffeted with ever-altering values, opportunities, anxieties and obligations all upwelling because of globalisation, migration and multiculturalism.

  2. Logical Meanings in Multimedia Learning Materials: A Multimodal Discourse Analysis

    Science.gov (United States)

    Vorvilas, George

    2014-01-01

    Multimedia educational applications convey meanings through several semiotic modes (e.g. text, image, sound, etc.). There is an urgent need for multimedia designers as well as for teachers to understand the meaning potential of these artifacts and discern the communicative purposes they serve. Towards this direction, a hermeneutic semiotic…

  3. Enhancing Lecture Presentations in Introductory Biology with Computer-Based Multimedia.

    Science.gov (United States)

    Fifield, Steve; Peifer, Rick

    1994-01-01

    Uses illustrations and text to discuss convenient ways to organize and present computer-based multimedia to students in lecture classes. Includes the following topics: (1) Effects of illustrations on learning; (2) Using computer-based illustrations in lecture; (3) MacPresents-Multimedia Presentation Software; (4) Advantages of computer-based…

  4. Design of Service Net based Correctness Verification Approach for Multimedia Conferencing Service Orchestration

    Directory of Open Access Journals (Sweden)

    Cheng Bo

    2012-02-01

    Full Text Available Multimedia conferencing is increasingly becoming a very important and popular application over Internet. Due to the complexity of asynchronous communications and handle large and dynamically concurrent processes for multimedia conferencing, which confront relevant challenge to achieve sufficient correctness guarantees, and supporting the effective verification methods for multimedia conferencing services orchestration is an extremely difficult and challenging problem. In this paper, we firstly present the Business Process Execution Language (BPEL based conferencing service orchestration, and mainly focus on the service net based correction verification approach for multimedia conferencing services orchestration, which can automatically translated the BPEL based service orchestration into a corresponding Petri net model with the Petri Net Markup Language (PNML, and also present the BPEL service net reduction rules and multimedia conferencing service orchestration correction verification algorithms. We perform the correctness analysis and verification using the service net properties as safeness, reachability and deadlocks, and also provide an automated support tool for the formal analysis and soundness verification for the multimedia conferencing services orchestration scenarios. Finally, we give the comparison and evaluations.

  5. MULTIMEDIA VIRTUAL LABORATORY FOR PHYSICS IN THE DISTANCE LEARNING

    Directory of Open Access Journals (Sweden)

    H. M. Kravtsov

    2014-04-01

    Full Text Available It’s presented the results of the software module "Virtual Lab" for distance learning system «Kherson Virtual University" (DLS KVU applied to the problems of physics. Relevance of research due to the absence of existing DLS to support the creation and use of virtual labs in the disciplines of science cycle. The subject of this study is a software module to create and use virtual labs in distance learning system. The purpose of the study is a description of software technology of virtual laboratory in physics for distance learning system. It’s described the information technology, which used in design and development, as well as the structure of the virtual laboratory and its place in the DLS KVU. It’s described the principal modes of operation of the program module in the system and methods for its use in the educational process. The basic structure of the software module "Virtual Lab" is a multimedia Web editor of virtual labs, which was created using Object-oriented analysis and design technology. Software library of multimedia 3D objects, which was created in the development environment of interactive graphics Unity3D, unifies the process of creating and processing virtual labs. Basic mathematical calculations support the math processor Waterloo Maple. The developed software interface allows teachers to create laboratory and use them in their distance courses. Students, in turn, will be able to conduct research, performing virtual labs.

  6. The last mile in the Brazilian Amazon – A potential pathway for universal electricity access

    International Nuclear Information System (INIS)

    Gómez, Maria F.; Silveira, Semida

    2015-01-01

    The Brazilian rural electrification initiative Luz Para Todos – LPT (Light for All) has attracted attention internationally due to its ambitious targets and significant achievements in the last decade. The initiative has proved effective in its first phase, which has been developed through the extension of the grid. Yet, there are still important challenges to provide the service to inhabitants of remote areas in the Brazilian Amazon. We identify these challenges within institutional, technology, and funding structures operating within LPT. In line with these challenges, we propose a pathway to facilitate the achievement of universal electricity access in remote areas of the region. The proposed pathway is based on three key leverage points: (i) rules guiding the relationship among new agents and communities; (ii) the implementation of small-scale power generation technologies based on local resources; and (iii) optimized subsidies. It has the potential to allow (i) a better dimensioning of off-grid solutions considering local resources and realities, (ii) the creation of adapted institutions capable of implementing and operating the required systems and, (iii) an effective operation of off-grid solutions. -- Highlights: •There are important challenges to provide universal electricity access in the Amazon. •We propose a pathway to facilitate universal electricity access in remote areas of the Amazon. •The pathway allows a transition to a more knowledge-driven and participatory system

  7. Refugee Children in South Africa: Access and Challenges to Achieving Universal Primary Education

    Science.gov (United States)

    Meda, L.; Sookrajh, R.; Maharaj, B.

    2012-01-01

    This paper questions whether the second Millennium Development Goal of achieving universal primary education targets by 2015 for all children to complete a full course of primary schooling, can be realised. A key contention of this paper is that this forecast is far-fetched when we take into cognizance refugee children's accessibility to…

  8. Efficacy study of multimedia rheumatoid arthritis patient education program.

    Science.gov (United States)

    Unk, Julie A; Brasington, Richard

    2014-07-01

    The research goal of improving patient adherence was assessed in this randomized controlled trial of the outcomes of a 15-min multimedia educational program when compared to educational literature for rheumatoid arthritis (RA) patients. One hundred eight RA patients from a Midwestern rheumatology outpatient clinic completed the self-reported Medication Adherence Questionnaire (MAQ), the Brief Illness Perception Questionnaire (BIPQ), and Health Assessment Questionnaire (HAQ) at baseline and 1 month after education. A paired samples t-test was use for data analyses to determine if there was a significant difference in the change between the groups at preintervention and 1-month postintervention. There were no significant differences in the scores between the two groups from pretest to posttest. Results from this study showed that medication adherence, illness perception, and disability were not improved by use of multimedia or the literature within 1 month. Findings from this research study showed that a short multimedia educational program is as effective as printed materials to educate patients with RA about their disease and treatment. However, neither multimedia nor literature affects medication adherence, illness perception, or disability as self-reported by patients with RA. ©2013 American Association of Nurse Practitioners.

  9. Educational Multimedia Profiling Recommendations for Device-Aware Adaptive Mobile Learning

    Science.gov (United States)

    Moldovan, Arghir-Nicolae; Ghergulescu, Ioana; Muntean, Cristina Hava

    2014-01-01

    Mobile learning is seeing a fast adoption with the increasing availability and affordability of mobile devices such as smartphones and tablets. As the creation and consumption of educational multimedia content on mobile devices is also increasing fast, educators and mobile learning providers are faced with the challenge to adapt multimedia type…

  10. Testing the Effectiveness of Interactive Multimedia for Library-User Education

    Science.gov (United States)

    Markey, Karen; Armstrong, Annie; De Groote, Sandy; Fosmire, Michael; Fuderer, Laura; Garrett, Kelly; Georgas, Helen; Sharp, Linda; Smith, Cheri; Spaly, Michael; Warner, Joni E.

    2005-01-01

    A test of the effectiveness of interactive multimedia Web sites demonstrates that library users' topic knowledge was significantly greater after visiting the sites than before. Library users want more such sites about library services, their majors, and campus life generally. Librarians describe the roles they want to play on multimedia production…

  11. On the Accuracy Potential in Underwater/Multimedia Photogrammetry.

    Science.gov (United States)

    Maas, Hans-Gerd

    2015-07-24

    Underwater applications of photogrammetric measurement techniques usually need to deal with multimedia photogrammetry aspects, which are characterized by the necessity of handling optical rays that are refracted at interfaces between optical media with different refractive indices according to Snell's Law. This so-called multimedia geometry has to be incorporated into geometric models in order to achieve correct measurement results. The paper shows a flexible yet strict geometric model for the handling of refraction effects on the optical path, which can be implemented as a module into photogrammetric standard tools such as spatial resection, spatial intersection, bundle adjustment or epipolar line computation. The module is especially well suited for applications, where an object in water is observed by cameras in air through one or more planar glass interfaces, as it allows for some simplifications here. In the second part of the paper, several aspects, which are relevant for an assessment of the accuracy potential in underwater/multimedia photogrammetry, are discussed. These aspects include network geometry and interface planarity issues as well as effects caused by refractive index variations and dispersion and diffusion under water. All these factors contribute to a rather significant degradation of the geometric accuracy potential in underwater/multimedia photogrammetry. In practical experiments, a degradation of the quality of results by a factor two could be determined under relatively favorable conditions.

  12. Voice and gesture-based 3D multimedia presentation tool

    Science.gov (United States)

    Fukutake, Hiromichi; Akazawa, Yoshiaki; Okada, Yoshihiro

    2007-09-01

    This paper proposes a 3D multimedia presentation tool that allows the user to manipulate intuitively only through the voice input and the gesture input without using a standard keyboard or a mouse device. The authors developed this system as a presentation tool to be used in a presentation room equipped a large screen like an exhibition room in a museum because, in such a presentation environment, it is better to use voice commands and the gesture pointing input rather than using a keyboard or a mouse device. This system was developed using IntelligentBox, which is a component-based 3D graphics software development system. IntelligentBox has already provided various types of 3D visible, reactive functional components called boxes, e.g., a voice input component and various multimedia handling components. IntelligentBox also provides a dynamic data linkage mechanism called slot-connection that allows the user to develop 3D graphics applications by combining already existing boxes through direct manipulations on a computer screen. Using IntelligentBox, the 3D multimedia presentation tool proposed in this paper was also developed as combined components only through direct manipulations on a computer screen. The authors have already proposed a 3D multimedia presentation tool using a stage metaphor and its voice input interface. This time, we extended the system to make it accept the user gesture input besides voice commands. This paper explains details of the proposed 3D multimedia presentation tool and especially describes its component-based voice and gesture input interfaces.

  13. A universal access layer for the Integrated Tokamak Modelling Task Force

    International Nuclear Information System (INIS)

    Manduchi, G.; Iannone, F.; Imbeaux, F.; Huysmans, G.; Lister, J.B.; Guillerminet, B.; Strand, P.; Eriksson, L.-G.; Romanelli, M.

    2008-01-01

    The Integrated Tokamak Modelling (ITM) Task Force aims at providing a suite of codes for preparing and analyzing future ITER discharges. In the framework of the ITM, the universal access layer (UAL) provides the capability of storing and retrieving data involved in simulation. The underlying data structure is hierarchical and the granularity in data access is given by the definition of a set of consistent physical objects (CPOs). To describe the data structure of the overall ITM database, the XML schema description (XSD) has been used. Originally intended to describe the structure of XML documents, XSD is used here to provide an unambiguous way of describing how data are structured, regardless of the actual implementation of the underlying database. The MDSplus-based UAL implementation is currently under test and other prototypes for investigating alternative data storage systems are foreseen

  14. Building it together: collaboration in university-based open access book publishing

    Directory of Open Access Journals (Sweden)

    Dr Andrea Hacker

    2014-04-01

    Full Text Available Open access (OA book publishing in the humanities and social sciences is becoming technically more feasible and financially more desirable. After securing funding for the development of a business model based on a pilot book series, the University of Heidelberg is joining this development and building an infrastructure to publish OA books on campus. The challenges facing such new publishing outlets are considerable. This article argues that the best strategy to build the prestige, affordability and competitiveness necessary to succeed is collaboration. Accomplishing this within the OA community will prove less difficult than extending collaboration beyond it because many agencies and individuals still lack information about, and are often unconvinced of, the merits of open access. The key lies in offering excellence in manuscript development to revitalize the most important collaboration of all: that between publisher and author.

  15. Analyzing multimodal communication of specialized film knowledge in educational multimedia kits

    DEFF Research Database (Denmark)

    Maier, Carmen Daniela

    of film and TV organized by a German leading art academy. These multimedia kits, Insight Out, are targeted at film and media professionals, teachers and students who want to know how film making and film language will develop in the digital era. In the multimedia kits, the educational and advertising...... discourses are combined across semiotic modes and media when conveying the new knowledge.   Applying a multimodal analytical framework, the paper focuses on the modal ensembles through which new film knowledge is communicated in the multimedia kits through both educational and advertising discourses...

  16. Social multimedia signals a signal processing approach to social network phenomena

    CERN Document Server

    Roy, Suman Deb

    2014-01-01

    This book provides a comprehensive coverage of the state-of-the-art in understanding media popularity and trends in online social networks through social multimedia signals. With insights from the study of popularity and sharing patterns of online media, trend spread in social media, social network analysis for multimedia and visualizing diffusion of media in online social networks. In particular, the book will address the following important issues: Understanding social network phenomena from a signal processing point of view; The existence and popularity of multimedia as shared and social me

  17. Advanced Practice Nursing: A Strategy for Achieving Universal Health Coverage and Universal Access to Health.

    Science.gov (United States)

    Bryant-Lukosius, Denise; Valaitis, Ruta; Martin-Misener, Ruth; Donald, Faith; Peña, Laura Morán; Brousseau, Linda

    2017-01-30

    to examine advanced practice nursing (APN) roles internationally to inform role development in Latin America and the Caribbean to support universal health coverage and universal access to health. we examined literature related to APN roles, their global deployment, and APN effectiveness in relation to universal health coverage and access to health. given evidence of their effectiveness in many countries, APN roles are ideally suited as part of a primary health care workforce strategy in Latin America to enhance universal health coverage and access to health. Brazil, Chile, Colombia, and Mexico are well positioned to build this workforce. Role implementation barriers include lack of role clarity, legislation/regulation, education, funding, and physician resistance. Strong nursing leadership to align APN roles with policy priorities, and to work in partnership with primary care providers and policy makers is needed for successful role implementation. given the diversity of contexts across nations, it is important to systematically assess country and population health needs to introduce the most appropriate complement and mix of APN roles and inform implementation. Successful APN role introduction in Latin America and the Caribbean could provide a roadmap for similar roles in other low/middle income countries. analisar o papel da enfermagem com prática avançada (EPA) a nível internacional para um relatório do seu desenvolvimento na América Latina e no Caribe, para apoiar a cobertura universal de saúde e o acesso universal à saúde. análise da bibliografia relacionada com os papéis da EPA, sua implantação no mundo e a eficácia da EPA em relação à cobertura universal de saúde e acesso à saúde. dada a evidência da sua eficácia em muitos países, as funções da EPA são ideais como parte de uma estratégia de recursos humanos de atenção primária de saúde na América Latina para melhorar a cobertura universal de saúde e o acesso à saúde. Brasil

  18. The psychology of multimedia databases

    NARCIS (Netherlands)

    M.G.L.M. van Doorn (Mark); A.P. de Vries (Arjen)

    2000-01-01

    textabstractMultimedia information retrieval in digital libraries is a difficult task for computers in general. Humans on the other hand are experts in perception, concept representation, knowledge organization and memory retrieval. Cognitive psychology and science describe how cognition works in

  19. Reconfiguration in Mobile Multimedia Systems

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Bos, M.; Smit, L.T.; Heysters, P.M.

    2000-01-01

    Dynamically reconfigurable systems offer the potential for realising efficient systems as well as providing adaptability to changing system requirements. Such systems are suitable for future mobile multimedia systems that have limited battery resources, must handle diverse data types, and must

  20. Developer's handbook of interactive multimedia

    CERN Document Server

    Phillips, Robin

    2014-01-01

    New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.

  1. Content independence in multimedia databases

    NARCIS (Netherlands)

    A.P. de Vries (Arjen)

    2001-01-01

    textabstractA database management system is a general-purpose software system that facilitates the processes of defining, constructing, and manipulating databases for various applications. This article investigates the role of data management in multimedia digital libraries, and its implications for

  2. Penerapan Interactive Multimedia untuk Perangkat Ajar Persiapan Toefl Berbahasa Indonesia

    Directory of Open Access Journals (Sweden)

    Yulyani Arifin

    2014-12-01

    Full Text Available One of added values to compete in work and business is mastering English’s Language. To support the needs of an online teaching tool that can be accessed anywhere and is easy to use, an online teaching tool that uses Indonesian is made with an attractive multimedia display so that users do not feel bored and can monitor the development of the value achieved. The material presented is based on the structure tested in TOEFL. The method used in designing these applications is the waterfall method, ranging from data collection through questionnaires and comparative analysis of similar applications and then proceed with the design and development of applications and user satisfaction evaluation. It is expected that these applications can help in improving the English language proficiency as measured by TOEFL score achieved.

  3. Reading Games: Close Viewing and Guided Playing of Multimedia Texts

    Science.gov (United States)

    Kozdras, Deborah; Joseph, Christine; Schneider, Jenifer Jasinski

    2015-01-01

    In this article, we describe how literacy strategies can be adapted for playing (and reading) video games--games that embed disciplinary content in multimedia texts. Using close viewing and guided playing strategies with online games and simulations, we share ideas for helping students navigate and comprehend multimedia texts in order to learn…

  4. Self-Access Learning in Medical English (ME

    Directory of Open Access Journals (Sweden)

    Pop Anişoara

    2017-12-01

    Full Text Available Individual learning is a pre-requisite of formal ME credit allocation in higher education (HE, albeit this may be hard to document and quantify. Edmodo-enhanced self-access learning can be customized to accommodate different learning styles, form basic learning skills and field-specific subskills, extend and expand the students’ medical language use, while also meeting the desiderata of independent curriculum-stipulated learning that can thus be exploited and demonstrated. The paper will reflect on the design of ME multimedia assignments as well as the quantitative and qualitative results, motivation and attitude of a group of medical students working on Edmodo self-access ME learning as part of a class research project for two years.

  5. Service Migration from Cloud to Multi-tier Fog Nodes for Multimedia Dissemination with QoE Support.

    Science.gov (United States)

    Rosário, Denis; Schimuneck, Matias; Camargo, João; Nobre, Jéferson; Both, Cristiano; Rochol, Juergen; Gerla, Mario

    2018-01-24

    A wide range of multimedia services is expected to be offered for mobile users via various wireless access networks. Even the integration of Cloud Computing in such networks does not support an adequate Quality of Experience (QoE) in areas with high demands for multimedia contents. Fog computing has been conceptualized to facilitate the deployment of new services that cloud computing cannot provide, particularly those demanding QoE guarantees. These services are provided using fog nodes located at the network edge, which is capable of virtualizing their functions/applications. Service migration from the cloud to fog nodes can be actuated by request patterns and the timing issues. To the best of our knowledge, existing works on fog computing focus on architecture and fog node deployment issues. In this article, we describe the operational impacts and benefits associated with service migration from the cloud to multi-tier fog computing for video distribution with QoE support. Besides that, we perform the evaluation of such service migration of video services. Finally, we present potential research challenges and trends.

  6. A University Web Portal redesign applying accessibility patterns. Breaking Down Barriers for Visually Impaired Users

    Directory of Open Access Journals (Sweden)

    Hernán Sosa

    2015-08-01

    Full Text Available Definitely, the WWW and ICTs have become the preferred media for the interaction between society and its citizens, and public and private organizations have today the possibility of deploying their activities through the Web. In particular, university education is a domain where the benefits of these technological resources can strongly contribute in caring for students. However, most university Web portals are inaccessible to their user community (students, professors, and non-teaching staff, between others, since these portals do not take into account the needs of people with different capabilities. In this work, we propose an accessibility pattern driven process to the redesign of university Web portals, aiming to break down barriers for visually impaired users. The approach is implemented to a real case study: the Web portal of Universidad Nacional de la Patagonia Austral (UNPA. The results come from applying accessibility recommendations and evaluation tools (automatic and manual from internationally recognized organizations, to both versions of the Web portal: the original and the redesign one.

  7. Records working in libraries of federal universities: ethics, politics and access to information

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    Ana Carolina de Souza Caetano

    2015-09-01

    Full Text Available Introduction: The librarian work also relates to the registrations of their working procedures. In addition to the efficiency in the management and consistency of work, they give transparency to the guidelines and choices made, and allow periodic reassessment of the shares. Classical authors, who conceptualize the document, emphasize the importance of the act of documenting. Objectives: Maps the existence of records of employment policies, and actions, in Brazilian federal universities libraries and inquire about the ethical problems, and of the lack of access to information in his absence. Methodology: Mapping the sites of fifty-seven federal universities libraries searching the provision of official records containing policies, plans, manuals, user guides, regulations, among others. Results: 57% of libraries do not offer any kind of record. The greater supply of different working documents is found in the libraries of the Southeast and South. But still, 41% of them does not provide any kind of document. The lack of transparency can create opportunities of injustices and even unethical actions. Conclusions: Among the reasons for not document we find the lack of clear guidelines on official documents to drive the profession and the university librarians. It contradicts the principle of the law of access to information and shown inconsistent with professionals and institutions that would theoretically primary obligation to do it.

  8. Intelligent interactive multimedia systems and services in practice

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi; Howlett, Robert; Watanabe, Toyohide

    2015-01-01

    This research book presents some specific multimedia systems that have been developed and applied in practice. More specifically, it consists of an editorial, an introductory chapter and six chapters as below.   ·         Use of Multi-attribute Decision Making for Combining Audio-Lingual and Visual-Facial Modalities in Emotion Recognition. ·         Cooperative Learning assisted by Automatic Classification within Social Networking Services. ·         Improving Peer-to-Peer Communication in e-Learning by Development of an Advanced Messaging System. ·         Fuzzy-based Digital Video Stabilization in Static Scenes. ·         Development of Architecture, Information Archive and Multimedia Formats for Digital e-Libraries. ·         Layered Ontological Image for Intelligent Interaction to extend User Capabilities on Multimedia Systems in a Folksonomy Driven Environment.  

  9. QoE-Aware Device-to-Device Multimedia Communications

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    Liang ZHOU

    2015-08-01

    Full Text Available Multimedia services over mobile device-to-device (D2D networks has recently received considerable attention. In this scenario, each device is equipped with a cellular communication interface, as well as a D2D interface over a shared medium. In this work, we study the performance properties of the mobile D2D communications in the framework of user satisfaction, and develop a fully distributed QoE-aware multimedia communication scheme (QAMCS. Specifically, we translate the opportunistic multimedia communications issue into a stochastic optimization problem, which opens up a new degree of performance to exploit. Moreover, QAMCS is designed for a heterogeneous and dynamic environment, in which user demand, device mobility, and transmission fashion may vary across different devices and applications. Importantly, QAMCS is able to maximize the user satisfaction and only needs each device to implement its own scheme individually in the absence of a central controller.

  10. Handling of Multimedia Files in the Invenio Software

    CERN Document Server

    Oltmanns, Björn; Schiefer, Bernhard

    ‘Handling of multimedia files in the Invenio Software’ is motivated by the need for integration of multimedia files in the open-source, large-scale digital library software Invenio, developed and used at CERN, the European Organisation for Nuclear Research. In the last years, digital assets like pictures, presentations podcasts and videos became abundant in these systems and digital libraries have grown out of their classic role of only storing bibliographical metadata. The thesis focuses on digital video as a type of multimedia and covers the complete workflow of handling video material in the Invenio software: from the ingestion of digital video material to its processing on to the storage and preservation and finally the streaming and presentation of videos to the user. The potential technologies to realise a video submission workflow are discussed in-depth and evaluated towards system integration with Invenio. The focus is set on open and free technologies, which can be redistributed with the Inve...

  11. Mathematics for Maths Anxious Tertiary Students: Integrating the cognitive and affective domains using interactive multimedia

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    Janet Taylor

    2011-04-01

    Full Text Available Today, commencing university students come from a diversity of backgrounds and have a broad range of abilities and attitudes. It is well known that attitudes towards mathematics, especially mathematics anxiety, can affect students’ performance to the extent that mathematics is often seen as a barrier to success by many. This paper reports on the design, development and evaluation of an interactive multimedia resource designed to explicitly address students’ beliefs and attitudes towards mathematics by following five characters as they progress through the highs and low of studying a preparatory mathematics course. The resource was built within two theoretical frameworks, one related to effective numeracy teaching (Marr and Helme 1991 and the other related to effective educational technology development (Laurillard 2002. Further, it uses a number of multimedia alternatives (video, audio, animations, diarying, interactive examples and self assessment to encourage students to feel part of a group, to reflect on their feelings and beliefs about mathematics, to expose students to authentic problem solving and generally build confidence through practice and self-assessment. Evaluation of the resource indicated that it encouraged students to value their own mathematical ability and helped to build confidence, while developing mathematical problem solving skills. The evaluation clearly demonstrated that it is possible to address the affective domain through multimedia initiatives and that this can complement the current focus on computer mediated communication as the primary method of addressing affective goals within the online environment.

  12. Multimedia Forensics Is Not Computer Forensics

    Science.gov (United States)

    Böhme, Rainer; Freiling, Felix C.; Gloe, Thomas; Kirchner, Matthias

    The recent popularity of research on topics of multimedia forensics justifies reflections on the definition of the field. This paper devises an ontology that structures forensic disciplines by their primary domain of evidence. In this sense, both multimedia forensics and computer forensics belong to the class of digital forensics, but they differ notably in the underlying observer model that defines the forensic investigator’s view on (parts of) reality, which itself is not fully cognizable. Important consequences on the reliability of probative facts emerge with regard to available counter-forensic techniques: while perfect concealment of traces is possible for computer forensics, this level of certainty cannot be expected for manipulations of sensor data. We cite concrete examples and refer to established techniques to support our arguments.

  13. Hypervideos and interactive multimedia presentations

    NARCIS (Netherlands)

    B. Meixner (Britta)

    2017-01-01

    textabstractHypervideos and interactive multimedia presentations allow the creation of fully interactive and enriched video. It is possible to organize video scenes in a nonlinear way. Additional information can be added to the video ranging from short descriptions to images and more videos.

  14. Learners misperceive the benefits of redundant text in multimedia learning.

    Science.gov (United States)

    Fenesi, Barbara; Kim, Joseph A

    2014-01-01

    Research on metacognition has consistently demonstrated that learners fail to endorse instructional designs that produce benefits to memory, and often prefer designs that actually impair comprehension. Unlike previous studies in which learners were only exposed to a single multimedia design, the current study used a within-subjects approach to examine whether exposure to both redundant text and non-redundant text multimedia presentations improved learners' metacognitive judgments about presentation styles that promote better understanding. A redundant text multimedia presentation containing narration paired with verbatim on-screen text (Redundant) was contrasted with two non-redundant text multimedia presentations: (1) narration paired with images and minimal text (Complementary) or (2) narration paired with minimal text (Sparse). Learners watched presentation pairs of either Redundant + Complementary, or Redundant + Sparse. Results demonstrate that Complementary and Sparse presentations produced highest overall performance on the final comprehension assessment, but the Redundant presentation produced highest perceived understanding and engagement ratings. These findings suggest that learners misperceive the benefits of redundant text, even after direct exposure to a non-redundant, effective presentation.

  15. PENGEMBANGAN MULTIMEDIA PEMBELAJARAN PRAKTIK INDIVIDU INSTRUMEN POKOK DASAR SISWA SMK DI BIDANG KEAHLIAN KARAWITAN

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    Ismalik Perwira Admadja

    2016-08-01

    Full Text Available Penelitian ini bertujuan untuk: (1 menghasilkan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, (2 mengetahui kelayakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, dan (3 mengetahui peningkatan hasil belajar siswa menggunakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar. Metode penelitian yang digunakan adalah metode penelitian dan pengembangan dengan desain model pengembangan Stephen M. Alessi dan Stanley R. Trollip. Langkah-langkah pengembangannya yaitu: (1 perencanaan; (2 desain; dan (3 pengembangan. Teknik analisis data untuk uji coba produk menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa: (1 ditinjau dari aspek media dinilai “Sangat Baik” dengan skor 4,27 oleh ahli media;(2 ditinjau dari aspek materi dinilai “Sangat Baik” dengan skor 4,47 oleh ahli materi; (3 ditinjau dari aspek penggunaan dinilai “Sangat Baik” dengan skor 4,23 oleh siswa; (4 peningkatan hasil belajar siswa menunjukkan kenaikan rerata skor siswa kelas yang menggunakan multimedia sebesar 31,53 sedangkan kelas yang tidak menggunakan multimedia meningkat sebesar 20,11. Kata kunci: pengembangan, pembelajaran, multimedia pembelajaran, kelayakan. DEVELOPING LEARNING MULTIMEDIA OF INDIVIDUAL PRACTICE IN FUNDAMENTAL MUSIC INSTRUMENT FOR SMK STUDENTS IN THE EXPERTISE OF KARAWITAN Abstract The purposes of this research were: (1 to produce multimedia learning on the subject of individual practice in fundamental music instrument; (2 to determine the appropriateness of the learning multimedia in the subject of individual practice in fundamental music instrument; and (3 to determine the improvement in the students’ learning outcomes from the use of multimedia in teaching the subject of individual practice in fundamental music instrument.This research was a research and development, with the development model design by Alessi and Trollip. The

  16. A Mitigation Technique of High-Power MAI in the Multimedia Optical CDMA System with the Optical Power Selector

    Science.gov (United States)

    Ohba, Kohki; Miyazawa, Takaya; Sasase, Iwao

    In this paper, we propose a mitigation system of high-level multiple access interference (MAI) for multimedia optical Code-Division Multiple-Access (CDMA) systems using the optical power selector (OPS). The proposed system can eliminate high-intensity MAI at the receiver for low-priority users. Moreover, the proposed system can reduce by half the required number of code sequences compared to the conventional scheme. As a result, the proposed system can increase the number of weights at the same code-length and, thus, obtain higher code spreading gain. We analyze performances of the proposed system and show that both high-priority users and low-priority users achieve lower bit error rates in comparison to the conventional scheme.

  17. Effectively incorporating selected multimedia content into medical publications.

    Science.gov (United States)

    Ziegler, Alexander; Mietchen, Daniel; Faber, Cornelius; von Hausen, Wolfram; Schöbel, Christoph; Sellerer, Markus; Ziegler, Andreas

    2011-02-17

    Until fairly recently, medical publications have been handicapped by being restricted to non-electronic formats, effectively preventing the dissemination of complex audiovisual and three-dimensional data. However, authors and readers could significantly profit from advances in electronic publishing that permit the inclusion of multimedia content directly into an article. For the first time, the de facto gold standard for scientific publishing, the portable document format (PDF), is used here as a platform to embed a video and an audio sequence of patient data into a publication. Fully interactive three-dimensional models of a face and a schematic representation of a human brain are also part of this publication. We discuss the potential of this approach and its impact on the communication of scientific medical data, particularly with regard to electronic and open access publications. Finally, we emphasise how medical teaching can benefit from this new tool and comment on the future of medical publishing.

  18. Captioning and Indian Sign Language as Accessibility Tools in Universal Design

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    John Mathew Martin Poothullil

    2013-06-01

    Full Text Available Universal Design in Media as a strategy to achieve accessibility in digital television started in Spain in 1997 with the digitalization of satellite platforms (MuTra, 2006. In India, a conscious effort toward a strategy for accessible media format in digital television is yet to be made. Advertising in India is a billion dollar industry (Adam Smith, 2008 and digital television provides a majority of the space for it. This study investigated the effects of advertisement in accessible format, through the use of captioning and Indian sign language (ISL, on hearing and deaf people. “Deaf (capital letter ‘D’ used for culturally Deaf and hearing” viewers watched two short recent advertisements with and without accessibility formats in a randomized order. Their reactions were recorded on a questionnaire developed for the purpose of the study. Eighty-four persons participated in this study of which 42 were deaf persons. Analysis of the data showed that there was difference in the effects of accessible and nonaccessible formats of advertisement on the “Deaf and Hearing” viewers. The study showed that accessible formats increased the comprehension of the message of the advertisement and use of ISL helped deaf persons to understand concepts better. While captioning increased the perception of the hearing persons to correlate with listening and understanding the concept of the advertisement, the deaf persons correlated watching the ISL interpreter with understanding the concept of the advertisement. Placement of the ISL interpreter in the screen and color of the fonts used for captioning were also covered under the study. However, the placement of the ISL interpreter and color of fonts in the screen and their correlation with comprehension of the advertisement by hearing and deaf persons did not show much of significance in the result of the study.

  19. Pointer Animation Implementation at Development of Multimedia Learning of Java Programming

    Science.gov (United States)

    Rusli, Muhammad; Atmojo, Yohanes Priyo

    2015-01-01

    This research represents the development research using the references of previous research results related to the development of interactive multimedia learning (learner controlled), specially about the effectiveness and efficiency of multimedia learning of a content that developed by pointer animation implementation showing the content in…

  20. Does the modality principle for multimedia learning apply to science classrooms?

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    Harskamp, Egbert G.; Mayer, Richard E.; Suhre, Cor

    2007-01-01

    This study demonstrated that the modality principle applies to multimedia learning of regular science lessons in school settings. In the first field experiment, 27 Dutch secondary school students (age 16-17) received a self-paced, web-based multimedia lesson in biology. Students who received lessons