WorldWideScience

Sample records for technologies including graphics

  1. A Graphical Big Picture for Tank Technologies

    Energy Technology Data Exchange (ETDEWEB)

    Whitehead, J C

    2007-06-15

    A graphical method is presented for comparing different tank technologies and evaluating scalability, over wide ranges of volume and pressure. Mass contours are plotted on log-log graphs of pressure versus volume, using either theory or data points representing hardware. The simple theoretical case for infinitely scaleable tanks made of a single isotropic material has a constant value of PV/m over the entire plot, and results in straight diagonal mass contours. The contours become more complicated as a result of practical considerations. The latter include minimum wall thickness limits and non-pressure structural loads, as well as minimum thicknesses for the liner and composite over-wrap of multi-layered tank walls. Given a requirement for a tank at a particular volume and pressure, a set of plots representing different technologies can be used to estimate tank masses and select one or more technologies that would meet the need.

  2. Graphics Tablet Technology in Second Year Thermal Engineering Teaching

    Science.gov (United States)

    Carrillo, Antonio; Cejudo, José Manuel; Domínguez, Fernando; Rodríguez, Eduardo

    2013-01-01

    Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but it has not yet found widespread acceptance for university teaching. A graphics tablet is an affordable teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a…

  3. Functional information technology in geometry-graphic training of engineers

    Directory of Open Access Journals (Sweden)

    Irina D. Stolbova

    2017-01-01

    Full Text Available In the last decade, information technology fundamentally changed the design activity and made significant adjustments to the development of design documentation. Electronic drawings and 3d-models appeared instead of paper drawings and the traditional form of the design documentation. Geometric modeling of 3d-technology has replaced the graphic design technology. Standards on the electronic models are introduced. Electronic prototypes and 3d-printing contribute to the spread of rapid prototyping technologies.In these conditions, the task to find the new learning technology, corresponding to the level of development of information technologies and meeting the requirements of modern design and manufacturing technologies, comes to the fore. The purpose of this paper — the analysis of the information technology capabilities in the formation of geometrical-graphic competences, happening in the base of graphic training of students of technical university. Traditionally, basic graphic training of students in the junior university courses consisted in consecutive studying of the descriptive geometry, engineering and computer graphics. Today, the use of integrative approach is relevant, but the role of computer graphics varies considerably. It is not only an object of study, but also a learning tool, the core base of graphic training of students. Computer graphics is an efficient mechanism for the development of students’ spatial thinking. The role of instrumental training of students to the wide use of CAD-systems increases in the solution of educational problems and in the implementation of project tasks, which corresponds to the modern requirements of the professional work of the designer-constructor.In this paper, the following methods are used: system analysis, synthesis, simulation.General geometric-graphic training model of students of innovation orientation, based on the use of a wide range of computer technology is developed. The

  4. Graphics tablet technology in second year thermal engineering teaching

    Directory of Open Access Journals (Sweden)

    Antonio Carrillo Andrés

    2013-12-01

    Full Text Available Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but they have not yet found widespread acceptance for university teaching. A graphics tablet is an affordable and efficient teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a traditional blackboard does. However, the tablet is more versatile, being able to integrate graphic material such as tables, graphs, colours, etc. In addition to that, lecture notes can be saved and posted on a course website. The objective of this paper is to show the usefulness of tablet technology in undergraduate engineering teaching by sharing experiences made using a graphics tablet for lecturing a second year Thermal Engineering course. Students’ feedback is definitely positive, though there are some caveats regarding technical and operative problems.

  5. Functional information technology in geometry-graphic training of engineers

    OpenAIRE

    Irina D. Stolbova; Evgeniya P. Aleksandrova; Konstantin G. Nosov

    2017-01-01

    In the last decade, information technology fundamentally changed the design activity and made significant adjustments to the development of design documentation. Electronic drawings and 3d-models appeared instead of paper drawings and the traditional form of the design documentation. Geometric modeling of 3d-technology has replaced the graphic design technology. Standards on the electronic models are introduced. Electronic prototypes and 3d-printing contribute to the spread of rapid prototypi...

  6. Efficiency of Printing Technologies of Graphically Protected Materials

    Directory of Open Access Journals (Sweden)

    Branka Moric Kolaric

    2012-07-01

    Full Text Available In the article is made hierarchical assessment of graphic protection was conducted in order to enhance its usage. It was determined that the most common types of approved protection are also the most known ones and that their implementation enhances protection efficiency on products which are often counterfeit. Printing offices, publishers and design authors will protect their high demand products which are subject to counterfeiting by optimizing press technology, implementation expenses and efficiency of the protection system. Using a system of questioning and data processing, we created a scale of values of protective graphic technologies, inks and graphic materials. It was determined that a large number of examinees believe in the possibility of counterfeited ballot papers and a hypothesis was tested which proved that 95% of citizens think that protective graphic techniques should be used to prevent counterfeiting of ballot papers. We therefore recommend individualization of ballot papers and implementation of invisible graphics. It has been proved that citizens would have more confidence in the democratic elections  if guaranteed secure protection to the ballot will be introduce, which would finally result in the increased number of turnout.

  7. Basic technology development of a real-time graphic simulator

    Energy Technology Data Exchange (ETDEWEB)

    Jeon, Jae Wook; Hong, Soon Hyuk; Lee, Kyung Hoon; Lee, Sang-Hyun; Lee, Hee Sub [Sungkyunkwan Univ., Seoul (Korea)

    2001-04-01

    In this research, we developed the basic technology of a Real-time graphic simulator for remote monitoring in hostile environment, the Spent Fuel Disassembling facility. The use of a real-time graphic simulator is very useful for building virtual workcell and simulating the virtual devices to preview the behavior of real devices in order to reduce the error in design step of devices and to evaluate and optimize the work processes. And also, it can be used to provide the visualization of operation information from working devices to ensure the reliable monitoring in the teleoperation system. Thus, the development of basic technology related to these is needed. In this system, because the Spent Fuel Disassembling facility should be managed in remote environment due to its characteristics, the transmission of operational information through the network should be used. And for real-time monitoring, the real-time visualization of operational information from real system should be available. Therefore, we defined the efficient message protocol format for real-time transmission of operational information to visualize these in the 3D graphic simulator. 14 refs., 44 figs., 2 tabs. (Author)

  8. Information technology -- Computer graphics -- Graphical Kernel System (GKS) language bindings -- Part 4: C

    NARCIS (Netherlands)

    Bakker, M.

    1995-01-01

    Cancels and replaces the first edition (1991). Specifies a language independent nucleus of a graphics system. For integration into a programming language, GKS is embedded in a language dependent layer obeying the particular conventions of that language. Specifies such a language dependent layer for

  9. Open|SpeedShop Graphical User Interface Technology Project

    Data.gov (United States)

    National Aeronautics and Space Administration — We propose to create a new graphical user interface (GUI) for an existing parallel application performance and profiling tool, Open|SpeedShop. The current GUI has...

  10. USE OF INFORMATION TECHNOLOGIES IN TEACHING COMPUTER GRAPHICS

    Directory of Open Access Journals (Sweden)

    Tel'noy Viktor Ivanovich

    2012-10-01

    Full Text Available Peculiarities of teaching computer graphics as part of the course of engineering graphics aimed at the mastering of AutoCAD graphic editor are considered by the authors. The objective of the course is to develop the competencies of future professionals, inlcuding their structural design skills. The authors recommend incorporation of mini-lectures and computer workshops into the training process. Computer quizzes are to be held at the beginning of each class to consolidate the material, to ensure preparedness for mastering new information and to stimulate the process of learning. Department of descriptive geometry and engineering graphics developed a special methodology to ensure efficient presentation of theoretical material that incorporates special computer techniques and an original structure and succession of computer slides to improve the information intensity of the computer graphics course that enjoys a small number of lecturing hours allocated within training programmes offered by the University. Well-balanced tests to be performed by students in the course of their computer workshops facilitate their mastering computer graphics techniques that help them make high-quality error-free working drawings.

  11. A study of computer graphics technology in application of communication resource management

    Science.gov (United States)

    Li, Jing; Zhou, Liang; Yang, Fei

    2017-08-01

    With the development of computer technology, computer graphics technology has been widely used. Especially, the success of object-oriented technology and multimedia technology promotes the development of graphics technology in the computer software system. Therefore, the computer graphics theory and application technology have become an important topic in the field of computer, while the computer graphics technology becomes more and more extensive in various fields of application. In recent years, with the development of social economy, especially the rapid development of information technology, the traditional way of communication resource management cannot effectively meet the needs of resource management. In this case, the current communication resource management is still using the original management tools and management methods, resource management equipment management and maintenance, which brought a lot of problems. It is very difficult for non-professionals to understand the equipment and the situation in communication resource management. Resource utilization is relatively low, and managers cannot quickly and accurately understand the resource conditions. Aimed at the above problems, this paper proposes to introduce computer graphics technology into the communication resource management. The introduction of computer graphics not only makes communication resource management more vivid, but also reduces the cost of resource management and improves work efficiency.

  12. Structured, Graphical Analysis of C2 Teams and their Technologies

    Science.gov (United States)

    2011-01-01

    the- art is tomorrow’s legacy. 2 The International C2 Journal | Vol 5, No 3 This article describes methods that have been developed for struc...No 3 with digital-tempo systems (from experimentation and coalition operations). There remains, however, considerable scope for rede - signing the...and the “ social lubrication” that enables sensor-shooter information flows to work at aspirational tempos (Cheek 2003). HEW | Structured, Graphical

  13. An application of interactive computer graphics technology to the design of dispersal mechanisms

    Science.gov (United States)

    Richter, B. J.; Welch, B. H.

    1977-01-01

    Interactive computer graphics technology is combined with a general purpose mechanisms computer code to study the operational behavior of three guided bomb dispersal mechanism designs. These studies illustrate the use of computer graphics techniques to discover operational anomalies, to assess the effectiveness of design improvements, to reduce the time and cost of the modeling effort, and to provide the mechanism designer with a visual understanding of the physical operation of such systems.

  14. A Numerical and Graphical Review of Energy Storage Technologies

    Directory of Open Access Journals (Sweden)

    Siraj Sabihuddin

    2014-12-01

    Full Text Available More effective energy production requires a greater penetration of storage technologies. This paper takes a looks at and compares the landscape of energy storage devices. Solutions across four categories of storage, namely: mechanical, chemical, electromagnetic and thermal storage are compared on the basis of energy/power density, specific energy/power, efficiency, lifespan, cycle life, self-discharge rates, capital energy/power costs, scale, application, technical maturity as well as environmental impact. It’s noted that virtually every storage technology is seeing improvements. This paper provides an overview of some of the problems with existing storage systems and identifies some key technologies that hold promise.

  15. Implementation of Sample Graphic Patterns on Derived Scientific/Technologic Documentary Figures

    Institute of Scientific and Technical Information of China (English)

    MENG Xiang-bao; WANG Xiao-yu; WANG Lei

    2013-01-01

    The presenting work deals with implementation of sample graphic patterns derived from published scientific/technologic documentation figures on numeric simulation of multiphase flow and FEM analysis of thin walled mechanical structures. First, geometric plane patterns in rectangular/circular form were demonstrated in contrast to gradual change style in color and graphic configuration. Next, selected artistic/graphic sample patterns were implemented in logo conceptual design and visual innovation storming. The way in editing the above original figures is 2D symmetry, rectangular array geometrically, and converting them in inverse color in software like PS. The objective of this work is to cultivate, explore and discipline trainees’ visual ability in artistic/aesthetic appreciation, graphic communication and industrial design and application, thus laying ties closely among comprehensive university students from different majors on science, engineering, arts and humanity.

  16. Recoding of Information as a Component of Cognitive Training Technologies in the Course "Engineering Graphics"

    Directory of Open Access Journals (Sweden)

    I. N. Lunina

    2015-01-01

    Full Text Available The efficiency to understand scientific and technical information is a relevant problem for a modern type of students. It is particularly acute for the freshmen learning the course of engineering graphics, which is one of the basic disciplines in engineering education.This problem, generally, arises from the information blow-up and cognitive students’ deficiency. The students need to perceive, understand, take in, and apply a huge amount of information to acquire obligatory professional competencies. The cognitive deficiency is because of the poor school knowledge in geometry and graphics, underdeveloped spatial and logical thinking, lack of skills to work with educational and reference books, clip thinking.The modern engineering graphics teaches a technology for the visual presentation of information, graphical illustration, and interpretation of scientific and technical texts. The text is considered to be a completed piece of information that is described in any way – verbal, graphical, symbolic. Graphical language is a professionally oriented language of engineers.One of the components of cognitive learning technologies aimed at understanding the meaning of the studied texts is the development the skills for recoding some information, because a criterion of understanding the meaning of the text is the independent student’s ability to represent the verbal texts in the form of drawings, blueprints, charts, diagrams, tables, formulae, and numeric entries.The article explores some examples of transcoding texts used in the course of engineering graphics (in lectures, seminars, homework, tests. It is emphasized that integrated presentation (verbal + graphical + symbolic that creates the cohesion of the verbal and figurative components of thinking allows students to gain the most thorough understanding the meaning of educational information. This enables students to minimize their cognitive deficiency, elevate scientific mind, and promote

  17. Digital Watermark-based Security Technology for Geo-spatial Graphics Data

    Institute of Scientific and Technical Information of China (English)

    JIA Peihong; CHEN Yunzhen; MA Jinsong; ZHU Dakui

    2006-01-01

    The paper presents a set of techniques of digital watermarking by which copyright and user rights messages are hidden into geo-spatial graphics data, as well as techniques of compressing and encrypting the watermarked geo-spatial graphics data. The technology aims at tracing and resisting the illegal distribution and duplication of the geo-spatial graphics data product, so as to effectively protect the data producer's rights as well as to facilitate the secure sharing of geo-spatial graphics data. So far in the GIS field throughout the world, few researches have been made on digital watermarking. The research is a novel exploration both in the field of security management of geo-spatial graphics data and in the applications of digital watermarking technique. An application software employing the proposed technology has been developed. A number of experimental tests on the 1:500,000 digital bathymetric chart of the South China Sea and 1:10,000 digital topographic map of Jiangsu Province have been conducted to verify the feasibility of the proposed technology.

  18. Needs Analysis for Graphic Design Learning Module Based on Technology & Learning Styles of Deaf Students

    Science.gov (United States)

    Ibrahim, Zainuddin; Alias, Norlidah; Nordin, Abu Bakar

    2016-01-01

    The field of Information Communication Technology has offered a promising future for deaf students. Web design, animation, and multimedia application design are a branch of graphic design area, which aim to aid their learning visually. However, most of the technical terms cannot be interpreted in Malaysian sign language. Moreover, the development…

  19. Development of training support system based on three-dimensional computer graphics technology

    Energy Technology Data Exchange (ETDEWEB)

    Kude, Akizumi; Hanafusa, Hidemitsu; Matsuoka, Yoshinori; Shirute, Ikuo [Institute of Nuclear Safety System Inc., Seika, Kyoto (Japan); Ogura, Kazuhide

    1998-09-01

    Recently, Virtual Reality (VR) technology has developed quickly, together with research conducted on various elemental and related technologies and research in various fields of its application. In particular, the development of computer graphics (CG) technology at the same pace as the progress in computer performance is remarkable. We have developed a new type of training support system using three-dimensional (3D) CG technology. It is the training support system for disassembling and assembling a motor-operated gate valve. The training support system proposed is based on a personal computer and can be used easily by anyone. The system configuration is outlined herein. (author)

  20. 75 FR 71464 - Metlife Technology, Operations, and Information Technology Groups Including On-Site Leased...

    Science.gov (United States)

    2010-11-23

    ... Employment and Training Administration Metlife Technology, Operations, and Information Technology Groups... Moosic, PA, Metlife Technology, Operations, and Information Technology Groups Including On-Site Leased... of MetLife, Technology, Operations, and Information Technology Groups, Moosic, Pennsylvania...

  1. An evolving infrastructure for scientific computing and the integration of new graphics technology

    Energy Technology Data Exchange (ETDEWEB)

    Fong, K.W.

    1993-02-01

    The National Energy Research Supercomputer Center (NERSC) at the Lawrence Livermore National Laboratory is currently pursuing several projects to implement and integrate new hardware and software technologies. While each of these projects ought to be and is in fact individually justifiable, there is an appealing metaphor for viewing them collectively which provides a simple and memorable way to understand the future direction not only of supercomputing services but of computer centers in general. Once this general direction is understood, it becomes clearer what future computer graphics technologies would be possible and desirable, at least within the context of large scale scientific computing.

  2. NATURAL graphics

    Science.gov (United States)

    Jones, R. H.

    1984-01-01

    The hardware and software developments in computer graphics are discussed. Major topics include: system capabilities, hardware design, system compatibility, and software interface with the data base management system.

  3. Interviewing Objects: Including Educational Technologies as Qualitative Research Participants

    Science.gov (United States)

    Adams, Catherine A.; Thompson, Terrie Lynn

    2011-01-01

    This article argues the importance of including significant technologies-in-use as key qualitative research participants when studying today's digitally enhanced learning environments. We gather a set of eight heuristics to assist qualitative researchers in "interviewing" technologies-in-use (or other relevant objects), drawing on concrete…

  4. Interviewing Objects: Including Educational Technologies as Qualitative Research Participants

    Science.gov (United States)

    Adams, Catherine A.; Thompson, Terrie Lynn

    2011-01-01

    This article argues the importance of including significant technologies-in-use as key qualitative research participants when studying today's digitally enhanced learning environments. We gather a set of eight heuristics to assist qualitative researchers in "interviewing" technologies-in-use (or other relevant objects), drawing on concrete…

  5. Loop-driven graphical unitary group approach to the electron correlation problem, including configuration interaction energy gradients

    Energy Technology Data Exchange (ETDEWEB)

    Brooks, B.R.

    1979-09-01

    The Graphical Unitary Group Approach (GUGA) was cast into an extraordinarily powerful form by restructuring the Hamiltonian in terms of loop types. This restructuring allows the adoption of the loop-driven formulation which illuminates vast numbers of previously unappreciated relationships between otherwise distinct Hamiltonian matrix elements. The theoretical/methodological contributions made here include the development of the loop-driven formula generation algorithm, a solution of the upper walk problem used to develop a loop breakdown algorithm, the restriction of configuration space employed to the multireference interacting space, and the restructuring of the Hamiltonian in terms of loop types. Several other developments are presented and discussed. Among these developments are the use of new segment coefficients, improvements in the loop-driven algorithm, implicit generation of loops wholly within the external space adapted within the framework of the loop-driven methodology, and comparisons of the diagonalization tape method to the direct method. It is also shown how it is possible to implement the GUGA method without the time-consuming full (m/sup 5/) four-index transformation. A particularly promising new direction presented here involves the use of the GUGA methodology to obtain one-electron and two-electron density matrices. Once these are known, analytical gradients (first derivatives) of the CI potential energy are easily obtained. Several test calculations are examined in detail to illustrate the unique features of the method. Also included is a calculation on the asymmetric 2/sup 1/A' state of SO/sub 2/ with 23,613 configurations to demonstrate methods for the diagonalization of very large matrices on a minicomputer. 6 figures, 6 tables.

  6. ESA New Generation Science Archives: New Technologies Applied to Graphical User Interface Creation

    Science.gov (United States)

    Fernandez, M.; Arviset, C.; Barbarisi, I.; Castellanos, J.; Cheek, N.; Costa, H.; Fajersztejn, N.; Gonzalez, J.; Laruelo, A.; Leon, I.; Ortiz, I.; Osuna, P.; Salgado, J.; Stebe, A.; Tapiador, D.

    2010-12-01

    The Science Archives and VO Team (SAT) has undertaken the effort to build state of the art sub-systems for its new generation of archives. At the time of writing this abstract, the new technology has already been applied to the creation of the SOHO and EXOSAT Science Archive s and will be used to re-engineer some of the already existing ESA Science Archives in the future. The Graphical User Interface sub-system has been designed and developed upon the premises of building a lightweight rich client application to query and retrieve scientific data quickly and efficiently; special attention has been paid to the usability and ergonomics of the interface. The system architecture relies on the Model View Controller pattern, which isolates logic from the graphical interface. Multiple window layout arrangements are possible using a docking windows framework with virtually no limitations (InfoNode). New graphical components have been developed to fulfill project-specific user requirements. For example video animations can be generated at runtime based on image data requests matching a specific search criteria. In addition, interoperability is achieved with other tools for data visualization purposes using internationally approved standards (c.f., IVOA SAMP), a messaging protocol already adopted by several analysis tools (ds9, Aladin, Gaia). In order to avoid the increasingly common network constraints affecting the end-user’s daily work the system has been designed to cope with possible restrictive firewall set up. Therefore, ESA New Generation archives are accessible from anyplace where standard basic port 80 HTTP connections are available.

  7. The Application of Data & Graphic Managing Technology in Oil & Gas Exploration

    Institute of Scientific and Technical Information of China (English)

    Guo Zhiyong; Chen Weijun; Ma Xuehui

    2002-01-01

    The managing of information and data between researching groups is critical to the success of any exploration or development project. Poor communication and data sharing between technological departments can result in incomplete interpretations or inaccurate drilling decisions making. According to the statistic results, the time cost in retrieving and collecting data will occupy more than 70 % percent of the total working time of technicians during the petroleum geological researching. This paper is a summary of the characteristics and the development of the Data & Graphic management system for oil & gas exploration.After that the system's application in oil & gas exploration and researching, which has improved the quality and accurateness of mapping has been summarized in detail. The application of the system mentioned above has proved to be very successful in Daqing oilfield.

  8. Including Assistive Technology in Teacher Preparation: Exploring One Approach

    Science.gov (United States)

    Poel, Elissa Wolfe; Wood, Jackie; Schmidt, Naomi

    2013-01-01

    Assistive Technology (AT) is specifically addressed in the most recent reauthorization of IDEA, the Individuals with Disabilities Education Improvement Act (2004). The law insures that assistive devices and services

  9. Graphics gems

    CERN Document Server

    Heckbert, Paul S

    1994-01-01

    Graphics Gems IV contains practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The book presents articles on polygons and polyhedral; a mix of formulas, optimized algorithms, and tutorial information on the geometry of 2D, 3D, and n-D space; transformations; and parametric curves and surfaces. The text also includes articles on ray tracing; shading 3D models; and frame buffer techniques. Articles on image processing; algorithms for graphical layout; basic interpolation methods; and subroutine libraries for vector and matrix algebra are also demonstrated. Com

  10. Water treatment technologies for CBM water, including cavitation

    Energy Technology Data Exchange (ETDEWEB)

    Makysmentz, B.; Lyon, F.L. [Newpark Resources Inc., Calgary, AB (Canada). Newpark Environmental Water Solutions

    2006-07-01

    The reasons for treating CBM water, end uses, reverse osmosis, pretreatment for reverse osmosis, and Newpark case studies are described. CBM water can be treated to make it suitable for injection, re-use, irrigation, or surface discharge. Usually the total dissolved solids (TDS) must be reduced by ion exchange or reverse osmosis with pretreatment. The concept of reverse osmosis and three types of applicable membrane processes are described: microfiltration and ultrafiltration, nanofiltration, and electrodialysis. The technologies used for pretreatment depend on the water quality and treatment goals, e.g. coagulation, flocculation and sand media filtration, softening, ion exchange, and nanofiltration. A Newpark case study is described for a water treatment plant at Boulder, Wyoming where evaporation was replaced by cavitation technology. The suitability of various treatment methods for Alberta CBM water is discussed. 21 figs., 1 tab.

  11. Expanding Health Technology Assessments to Include Effects on the Environment.

    Science.gov (United States)

    Marsh, Kevin; Ganz, Michael L; Hsu, John; Strandberg-Larsen, Martin; Gonzalez, Raquel Palomino; Lund, Niels

    2016-01-01

    There is growing awareness of the impact of human activity on the climate and the need to stem this impact. Public health care decision makers from Sweden and the United Kingdom have started examining environmental impacts when assessing new technologies. This article considers the case for incorporating environmental impacts into the health technology assessment (HTA) process and discusses the associated challenges. Two arguments favor incorporating environmental impacts into HTA: 1) environmental changes could directly affect people's health and 2) policy decision makers have broad mandates and objectives extending beyond health care. Two types of challenges hinder this process. First, the nascent evidence base is insufficient to support the accurate comparison of technologies' environmental impacts. Second, cost-utility analysis, which is favored by many HTA agencies, could capture some of the value of environmental impacts, especially those generating health impacts, but might not be suitable for addressing broader concerns. Both cost-benefit and multicriteria decision analyses are potential methods for evaluating health and environmental outcomes, but are less familiar to health care decision makers. Health care is an important and sizable sector of the economy that could warrant closer policy attention to its impact on the environment. Considerable work is needed to track decision makers' demands, augment the environmental evidence base, and develop robust methods for capturing and incorporating environmental data as part of HTA.

  12. INTERDISCIPLINARY INTEGRATION IN THE COURSE OF STUDYING WEB TECHNOLOGIES AND COMPUTER GRAPHICS

    Directory of Open Access Journals (Sweden)

    Andrey V. Kolesnikov

    2013-01-01

    Full Text Available The expediency of interdisciplinary integration in large-scale introduction of the competence approach is substantiated. The methodology for interdisciplinary integration is presented in the article. The authors demonstrate this methodology on the example of two disciplines: «The development and maintenance of information web-resources» and «Computer Graphics and Multimedia.»

  13. Guidance from the Graphical User Interface (GUI) Experience: What GUI Teaches about Technology Access.

    Science.gov (United States)

    National Council on Disability, Washington, DC.

    This report investigates the use of the graphical user interface (GUI) in computer programs, the problems it creates for individuals with visual impairments or blindness, and advocacy efforts concerning this issue, which have been targeted primarily at Microsoft, producer of Windows. The report highlights the concerns of individuals with visual…

  14. Diverting activities at Sellafield. [Use of remote technology and computer graphics for mock-up of diversion of raffinate feed pipe

    Energy Technology Data Exchange (ETDEWEB)

    1989-12-01

    Remote technology is being used to divert a raffinate feed pipe at the Sellafield fuel reprocessing plant in the UK. Extensive use is being made by the contractor of computer graphics and a full-scale mock-up. (author).

  15. Students Perception towards the Implementation of Computer Graphics Technology in Class via Unified Theory of Acceptance and Use of Technology (UTAUT) Model

    Science.gov (United States)

    Binti Shamsuddin, Norsila

    Technology advancement and development in a higher learning institution is a chance for students to be motivated to learn in depth in the information technology areas. Students should take hold of the opportunity to blend their skills towards these technologies as preparation for them when graduating. The curriculum itself can rise up the students' interest and persuade them to be directly involved in the evolvement of the technology. The aim of this study is to see how deep is the students' involvement as well as their acceptance towards the adoption of the technology used in Computer Graphics and Image Processing subjects. The study will be towards the Bachelor students in Faculty of Industrial Information Technology (FIIT), Universiti Industri Selangor (UNISEL); Bac. In Multimedia Industry, BSc. Computer Science and BSc. Computer Science (Software Engineering). This study utilizes the new Unified Theory of Acceptance and Use of Technology (UTAUT) to further validate the model and enhance our understanding of the adoption of Computer Graphics and Image Processing Technologies. Four (4) out of eight (8) independent factors in UTAUT will be studied towards the dependent factor.

  16. 78 FR 1265 - Dana Holding Corporation; Power Technologies Group Division; Including On-Site Leased Workers...

    Science.gov (United States)

    2013-01-08

    ... Employment and Training Administration Dana Holding Corporation; Power Technologies Group Division; Including... Technologies Group Division, Milwaukee, Wisconsin (subject firm). The worker group includes on-site leased... Company, Power Technologies Group Division, Milwaukee, Wisconsin, who were engaged in employment...

  17. High-efficiency photovoltaic technology including thermoelectric generation

    Science.gov (United States)

    Fisac, Miguel; Villasevil, Francesc X.; López, Antonio M.

    2014-04-01

    Nowadays, photovoltaic solar energy is a clean and reliable source for producing electric power. Most photovoltaic systems have been designed and built up for use in applications with low power requirements. The efficiency of solar cells is quite low, obtaining best results in monocrystalline silicon structures, with an efficiency of about 18%. When temperature rises, photovoltaic cell efficiency decreases, given that the short-circuit current is slightly increased, and the open-circuit voltage, fill factor and power output are reduced. To ensure that this does not affect performance, this paper describes how to interconnect photovoltaic and thermoelectric technology into a single structure. The temperature gradient in the solar panel is used to supply thermoelectric cells, which generate electricity, achieving a positive contribution to the total balance of the complete system.

  18. Including information technology project management in the nursing informatics curriculum.

    Science.gov (United States)

    Sockolow, Paulina; Bowles, Kathryn H

    2008-01-01

    Project management is a critical skill for nurse informaticists who are in prominent roles developing and implementing clinical information systems. It should be included in the nursing informatics curriculum, as evidenced by its inclusion in informatics competencies and surveys of important skills for informaticists. The University of Pennsylvania School of Nursing includes project management in two of the four courses in the master's level informatics minor. Course content includes the phases of the project management process; the iterative unified process methodology; and related systems analysis and project management skills. During the introductory course, students learn about the project plan, requirements development, project feasibility, and executive summary documents. In the capstone course, students apply the system development life cycle and project management skills during precepted informatics projects. During this in situ experience, students learn, the preceptors benefit, and the institution better prepares its students for the real world.

  19. Resurfacing Graphics

    Directory of Open Access Journals (Sweden)

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark.

  20. Resurfacing Graphics

    Directory of Open Access Journals (Sweden)

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark. 

  1. Graphical Models with R

    DEFF Research Database (Denmark)

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    , the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  2. 75 FR 60141 - International Business Machines (IBM), Global Technology Services Delivery Division, Including On...

    Science.gov (United States)

    2010-09-29

    ... Employment and Training Administration International Business Machines (IBM), Global Technology Services... of International Business Machines (IBM), Global Technology Services Delivery Division, Greenville... International Business Machines (IBM), Global Technology Services Delivery Division, including on-site...

  3. The effects of speech output technology in the learning of graphic symbols.

    Science.gov (United States)

    Schlosser, R W; Belfiore, P J; Nigam, R; Blischak, D; Hetzroni, O

    1995-01-01

    The effects of auditory stimuli in the form of synthetic speech output on the learning of graphic symbols were evaluated. Three adults with severe to profound mental retardation and communication impairments were taught to point to lexigrams when presented with words under two conditions. In the first condition, participants used a voice output communication aid to receive synthetic speech as antecedent and consequent stimuli. In the second condition, with a nonelectronic communications board, participants did not receive synthetic speech. A parallel treatments design was used to evaluate the effects of the synthetic speech output as an added component of the augmentative and alternative communication system. The 3 participants reached criterion when not provided with the auditory stimuli. Although 2 participants also reached criterion when not provided with the auditory stimuli, the addition of auditory stimuli resulted in more efficient learning and a decreased error rate. Maintenance results, however, indicated no differences between conditions. Finding suggest that auditory stimuli in the form of synthetic speech contribute to the efficient acquisition of graphic communication symbols.

  4. ATM Technology Demonstration-1 Phase II Boeing Configurable Graphical Display (CGD) Software Design Description

    Science.gov (United States)

    Wilber, George F.

    2017-01-01

    This Software Description Document (SDD) captures the design for developing the Flight Interval Management (FIM) system Configurable Graphics Display (CGD) software. Specifically this SDD describes aspects of the Boeing CGD software and the surrounding context and interfaces. It does not describe the Honeywell components of the CGD system. The SDD provides the system overview, architectural design, and detailed design with all the necessary information to implement the Boeing components of the CGD software and integrate them into the CGD subsystem within the larger FIM system. Overall system and CGD system-level requirements are derived from the CGD SRS (in turn derived from the Boeing System Requirements Design Document (SRDD)). Display and look-and-feel requirements are derived from Human Machine Interface (HMI) design documents and working group recommendations. This Boeing CGD SDD is required to support the upcoming Critical Design Review (CDR).

  5. The method to evaluate the position error in graphic positioning technology

    Institute of Scientific and Technical Information of China (English)

    Huiqing Lu(卢慧卿); Baoguang Wang(王宝光); Lishuang Liu(刘力双); Yabiao Li(李亚标)

    2004-01-01

    In the measurement of automobile body-in-white, it has been widely studied to position the two dimensional(2D)visual sensors with high precision. In this paper a graphic positioning method is proposed,a hollow tetrahedron is used for a positioning target to replace all the edges of a standard automobile body.A 2D visual sensor can be positioned through adjusting two triangles to be superposed on a screen of the computer, so it is very important to evaluate the superposition precision of the two triangles. Several methods are discussed and the least square method is adopted at last, it makes the adjustment more easy and intuitive with high precision.

  6. 78 FR 8587 - Thomson Reuters, Finance Operations & Technology Division, Including On-Site Leased Workers From...

    Science.gov (United States)

    2013-02-06

    ... Employment and Training Administration Thomson Reuters, Finance Operations & Technology Division, Including... Worker Adjustment Assistance on August 2, 2012, applicable to workers of Thomson Reuters, Finance... that workers of Thomson Reuters, Finance Operations & Technology Division, including on-site...

  7. Technology transfer through performance management: the effects of graphical feedback and positive reinforcement on drug treatment counselors' behavior.

    Science.gov (United States)

    Andrzejewski, M E; Kirby, K C; Morral, A R; Iguchi, M Y

    2001-07-01

    After drug treatment counselors at a community-based methadone treatment clinic were trained in implementing a contingency management (CM) intervention, baseline measures of performance revealed that, on average, counselors were meeting the performance criteria specified by the treatment protocol about 42% of the time. Counselors were exposed to graphical feedback and a drawing for cash prizes in an additive within-subjects design to assess the effectiveness of these interventions in improving protocol adherence. Counselor performance measures increased to 71% during the graphical feedback condition, and to 81% during the drawing. Each counselor's performance improved during the intervention conditions. Additional analyses suggested that counselors did not have skill deficits that hindered implementation. Rather, protocol implementation occurred more frequently when consequences were added, thereby increasing the overall proportion of criteria met. Generalizations, however, may be limited due to a small sample size and possible confounding of time and intervention effects. Nonetheless, present results show promise that feedback and positive reinforcement could be used to improve technology transfer of behavioral interventions into community clinic settings.

  8. Graphical Models with R

    DEFF Research Database (Denmark)

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many...... of these software developments have taken place within the R community, either in the form of new packages or by providing an R ingerface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In addition......, the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  9. MoldaNet: a network distributed molecular graphics and modelling program that integrates secure signed applet and Java 3D technologies.

    Science.gov (United States)

    Yoshida, H; Rzepa, H S; Tonge, A P

    1998-06-01

    MoldaNet is a molecular graphics and modelling program that integrates several new Java technologies, including authentication as a Secure Signed Applet, and implementation of Java 3D classes to enable access to hardware graphics acceleration. It is the first example of a novel class of Internet-based distributed computational chemistry tool designed to eliminate the need for user pre-installation of software on their client computer other than a standard Internet browser. The creation of a properly authenticated tool using a signed digital X.509 certificate permits the user to employ MoldaNet to read and write the files to a local file store; actions that are normally disallowed in Java applets. The modularity of the Java language also allows straightforward inclusion of Java3D and Chemical Markup Language classes in MoldaNet to permit the user to filter their model into 3D model descriptors such as VRML97 or CML for saving on local disk. The implications for both distance-based training environments and chemical commerce are noted.

  10. Graphical technologies, innovation and aesthetics in the video game industry: a case study of the shift from 2d to 3d graphics in the 1990s

    Directory of Open Access Journals (Sweden)

    Dominic Arsenault

    2013-03-01

    Full Text Available This paper provides an overview of a research project currently in progress at the Université de Montréal (Québec, Canada. Funded by the FQRSC (Fonds de recherche Québec – Société et Culture / Quebec Fund for Research – Society and Culture for a three-year period (from May 2012 to May 2015, the project studies the transition from 2D to 3D graphics in gaming during the 1990s

  11. R graphics

    CERN Document Server

    Murrell, Paul

    2005-01-01

    R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses

  12. [Mobile phone-computer wireless interactive graphics transmission technology and its medical application].

    Science.gov (United States)

    Huang, Shuo; Liu, Jing

    2010-05-01

    Application of clinical digital medical imaging has raised many tough issues to tackle, such as data storage, management, and information sharing. Here we investigated a mobile phone based medical image management system which is capable of achieving personal medical imaging information storage, management and comprehensive health information analysis. The technologies related to the management system spanning the wireless transmission technology, the technical capabilities of phone in mobile health care and management of mobile medical database were discussed. Taking medical infrared images transmission between phone and computer as an example, the working principle of the present system was demonstrated.

  13. Visualizing History: Computer Technology and the Graphic Presentation of the Past

    Science.gov (United States)

    Moss, Mark

    2004-01-01

    Computer technology has impacted both the study and idea of history in a number of ways. The Internet has provided numerous web-sites for students to read, see and look into for historical information. Historians, both professional and public have also begun to utilize the computer in a variety of ways, both in academic terms as well as leisure…

  14. The computer graphics interface

    CERN Document Server

    Steinbrugge Chauveau, Karla; Niles Reed, Theodore; Shepherd, B

    2014-01-01

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic obje

  15. 76 FR 35474 - UAW-Chrysler Technical Training Center, Technology Training Joint Programs Staff, Including On...

    Science.gov (United States)

    2011-06-17

    ..., Detroit, MI; UAW-Chrysler Technical Training Center, Technology Training Joint Programs Staff, Including... Center, Technology Training Joint Programs Staff, Detroit, Michigan (TA-W-71,047) and Warren, Michigan..., Technology Training Joint Programs Staff. The Department has determined that these workers were...

  16. Graphic Storytelling

    Science.gov (United States)

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  17. Graphic Storytelling

    Science.gov (United States)

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  18. Finite difference calculation of acoustic streaming including the boundary layer phenomena in an ultrasonic air pump on graphics processing unit array

    Science.gov (United States)

    Wada, Yuji; Koyama, Daisuke; Nakamura, Kentaro

    2012-09-01

    Direct finite difference fluid simulation of acoustic streaming on the fine-meshed threedimension model by graphics processing unit (GPU)-oriented calculation array is discussed. Airflows due to the acoustic traveling wave are induced when an intense sound field is generated in a gap between a bending transducer and a reflector. Calculation results showed good agreement with the measurements in the pressure distribution. In addition to that, several flow-vortices were observed near the boundary of the reflector and the transducer, which have been often discussed in acoustic tube near the boundary, and have not yet been observed in the calculation in the ultrasonic air pump of this type.

  19. Investigation of Techno-Stress Levels of Teachers Who Were Included in Technology Integration Processes

    Science.gov (United States)

    Çoklar, Ahmet Naci; Efilti, Erkan; Sahin, Yusef Levent; Akçay, Arif

    2016-01-01

    Techno-stress is defined as a modern adaptation disorder resulting from the failure in coping with new technologies in a healthy way. Techno-stress affects many occupational groups, including teachers. FATIH project and many other previous studies conducted in Turkey in recent years have necessitated the use of technology for teachers. The present…

  20. 77 FR 51064 - Dana Holding Corporation, Power Technologies Group Division, Including On-Site Leased Workers...

    Science.gov (United States)

    2012-08-23

    ... Employment and Training Administration Dana Holding Corporation, Power Technologies Group Division, Including... Holding Corporation, Power Technologies Group Division, Milwaukee, Wisconsin (subject firm). The negative... competitive articles) in 2011 and 2012, loss of business with a firm that employed a worker group eligible...

  1. 76 FR 23812 - Reliability and Continuity of Communications Networks, Including Broadband Technologies; Effects...

    Science.gov (United States)

    2011-04-28

    ... COMMISSION Reliability and Continuity of Communications Networks, Including Broadband Technologies; Effects on Broadband Communications Networks of Damage or Failure of Network Equipment or Severe Overload; Independent Panel Reviewing the Impact of Hurricane Katrina on Communications Networks AGENCY:...

  2. Digital Raster Graphics

    Data.gov (United States)

    U.S. Geological Survey, Department of the Interior — A digital raster graphic (DRG) is a scanned image of a U.S. Geological Survey (USGS) topographic map. The scanned image includes all map collar information. The...

  3. Cancer and the Comics: Graphic Narratives and Biolegitimate Lives.

    Science.gov (United States)

    McMullin, Juliet

    2016-06-01

    Cancer graphic narratives, I argue, are part of a medical imaginary that includes representations of difference and biomedical technology that engage Fassin's (2009) concept of biolegitimacy. Framed in three parts, the argument first draws on discourses about cancer graphic narratives from graphic medicine scholars and authors to demonstrate a construction of universal suffering. Second, I examine tropes of hope and difference as a biotechnical embrace. Finally, I consider biosociality within the context of this imaginary and the construction of a meaningful life. Autobiographical graphic narrative as a creative genre that seeks to give voice to individual illness experiences in the context of biomedicine raises anthropological questions about the interplay between the ordinary and biolegitmate. Cancer graphic narratives deconstruct the big events to demonstrate the ordinary ways that a life constructed as different becomes valued through access to medical technologies.

  4. Graphic Review

    DEFF Research Database (Denmark)

    Breiting, Søren

    2002-01-01

    Introduktion til 'graphic review' som en metode til at føre forståelse fra en undervisngsgang til den næste i læreruddannelse og grundskole.......Introduktion til 'graphic review' som en metode til at føre forståelse fra en undervisngsgang til den næste i læreruddannelse og grundskole....

  5. Graphics gems

    CERN Document Server

    Glassner, Andrew S

    1993-01-01

    ""The GRAPHICS GEMS Series"" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

  6. Using virtual reality technology to include field operators in simulation and training

    Energy Technology Data Exchange (ETDEWEB)

    Nystad, E.; Strand, S. [OECD Halden Reactor Project (Norway)]. E-mail: espen.nystad@hrp.no

    2006-07-01

    By using virtual reality technology, field operators can be included in simulator training. A study has been performed where field operators could perform their activities in a virtual plant and communicate with a control room operator who was placed in a physical control room simulator. This paper describes the use of VR technology in the study and how the operators experienced interacting with the virtual plant. (author)

  7. Graphical Potential Games

    OpenAIRE

    Ortiz, Luis E.

    2015-01-01

    Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical versions of potential games. Special cases of graphical potential games have already found applicability in many areas of science and engineering beyond economics, including ar...

  8. Graphic Design Career Guide 2. Revised Edition.

    Science.gov (United States)

    Craig, James

    The graphic design field is diverse and includes many areas of specialization. This guide introduces students to career opportunities in graphic design. The guide is organized in four parts. "Part One: Careers in Graphic Design" identifies and discusses the various segments of the graphic design industry, including: Advertising, Audio-Visual, Book…

  9. Graphic Ecologies

    Directory of Open Access Journals (Sweden)

    Brook Weld Muller

    2014-12-01

    Full Text Available This essay describes strategic approaches to graphic representation associated with critical environmental engagement and that build from the idea of works of architecture as stitches in the ecological fabric of the city. It focuses on the building up of partial or fragmented graphics in order to describe inclusive, open-ended possibilities for making architecture that marry rich experience and responsive performance. An aphoristic approach to crafting drawings involves complex layering, conscious absence and the embracing of tension. A self-critical attitude toward the generation of imagery characterized by the notion of ‘loose precision’ may lead to more transformative and environmentally responsive architectures.

  10. Annual Technology Baseline (Including Supporting Data); NREL (National Renewable Energy Laboratory)

    Energy Technology Data Exchange (ETDEWEB)

    Blair, Nate; Cory, Karlynn; Hand, Maureen; Parkhill, Linda; Speer, Bethany; Stehly, Tyler; Feldman, David; Lantz, Eric; Augusting, Chad; Turchi, Craig; O' Connor, Patrick

    2015-07-08

    Consistent cost and performance data for various electricity generation technologies can be difficult to find and may change frequently for certain technologies. With the Annual Technology Baseline (ATB), National Renewable Energy Laboratory provides an organized and centralized dataset that was reviewed by internal and external experts. It uses the best information from the Department of Energy laboratory's renewable energy analysts and Energy Information Administration information for conventional technologies. The ATB will be updated annually in order to provide an up-to-date repository of current and future cost and performance data. Going forward, we plan to revise and refine the values using best available information. The ATB includes both a presentation with notes (PDF) and an associated Excel Workbook. The ATB includes the following electricity generation technologies: land-based wind; offshore wind; utility-scale solar PV; concentrating solar power; geothermal power; hydropower plants (upgrades to existing facilities, powering non-powered dams, and new stream-reach development); conventional coal; coal with carbon capture and sequestration; integrated gasification combined cycle coal; natural gas combustion turbines; natural gas combined cycle; conventional biopower. Nuclear laboratory's renewable energy analysts and Energy Information Administration information for conventional technologies. The ATB will be updated annually in order to provide an up-to-date repository of current and future cost and performance data. Going forward, we plan to revise and refine the values using best available information.

  11. Graphics Gems III IBM version

    CERN Document Server

    Kirk, David

    1994-01-01

    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a

  12. Graphic Comprehension and Interpretation Skills of Preservice Teachers with Different Learning Approaches in a Technology-Aided Learning Environment

    Science.gov (United States)

    Çelik, Harun; Pektas, Hüseyin Miraç

    2017-01-01

    A one-group quasi-experimental design and survey methodology were used to investigate the effect of virtual laboratory practices on preservice teachers' (N = 29) graphic comprehension and interpretation skills with different learning approaches. Pretest and posttest data were collected with the Test of Understanding Kinematic Graphs. The Learning…

  13. Graphic Comprehension and Interpretation Skills of Preservice Teachers with Different Learning Approaches in a Technology-Aided Learning Environment

    Science.gov (United States)

    Çelik, Harun; Pektas, Hüseyin Miraç

    2017-01-01

    A one-group quasi-experimental design and survey methodology were used to investigate the effect of virtual laboratory practices on preservice teachers' (N = 29) graphic comprehension and interpretation skills with different learning approaches. Pretest and posttest data were collected with the Test of Understanding Kinematic Graphs. The Learning…

  14. Graphic notation

    DEFF Research Database (Denmark)

    Bergstrøm-Nielsen, Carl

    2010-01-01

    Graphic notation is taught to music therapy students at Aalborg University in both simple and elaborate forms. This is a method of depicting music visually, and notations may serve as memory aids, as aids for analysis and reflection, and for communication purposes such as supervision or within...

  15. HEP graphics and visualization

    CERN Document Server

    Drevermann, Hans; CERN. Geneva

    1992-01-01

    The lectures will give an overview of the use of graphics in high-energy physics, i.e. for detector design, event representation and interactive analysis in 2D and 3D. An introduction to graphics packages (GKS, PHIGS, etc.) will be given, including discussion of the basic concepts of graphics programming. Emphasis is put on new ideas about graphical representation of events. Non-linear visualisation techniques, to improve the ease of understanding, will be described in detail. Physiological aspects, which play a role when using colours and when drawing mathematical objects like points and lines, are discussed. An analysis will be made of the power of graphics to represent very complex data in 2 and 3 dimensions, and the advantages of different representations will be compared.New techniques based on graphics are emerging today, such as multimedia or real-life pictures. Some are used in other domains of scientific research, as will be described and an overview of possible applications in our field will be give...

  16. Graphical representation of projective analysis of the requirements used in the process design of assistive products

    OpenAIRE

    Nelson Luis Smythe Jr.; Gheysa Caroline Prado; Kelli Cristine Assis da Silva Smythe

    2016-01-01

    Graphic representation is a little explored technique in the development of assistive products, despite being helpful in the visualization of conceptual aspects, which are then made tangible. This improves the understanding of the process phases by the whole team, which includes practitioners from different areas. Thus, the characterization of graphic symbols used in assistive technology development processes are presented. A literature review was carried out to select: graphic symbols and p...

  17. A Curriculum Model: Engineering Design Graphics Course Updates Based on Industrial and Academic Institution Requirements

    Science.gov (United States)

    Meznarich, R. A.; Shava, R. C.; Lightner, S. L.

    2009-01-01

    Engineering design graphics courses taught in colleges or universities should provide and equip students preparing for employment with the basic occupational graphics skill competences required by engineering and technology disciplines. Academic institutions should introduce and include topics that cover the newer and more efficient graphics…

  18. A Curriculum Model: Engineering Design Graphics Course Updates Based on Industrial and Academic Institution Requirements

    Science.gov (United States)

    Meznarich, R. A.; Shava, R. C.; Lightner, S. L.

    2009-01-01

    Engineering design graphics courses taught in colleges or universities should provide and equip students preparing for employment with the basic occupational graphics skill competences required by engineering and technology disciplines. Academic institutions should introduce and include topics that cover the newer and more efficient graphics…

  19. Mapping graphic design practice & pedagogy

    OpenAIRE

    Corazzo, James; Raven, Darren

    2016-01-01

    Workshop Description Mapping graphic design pedagogy will explore the complex, expanding and fragmenting fields of graphic design through the process of visual mapping. This experimental, collaborative workshop will enable participants to conceive and develop useful frameworks for navigating the expanding arena of graphic design that has grown from its roots in professional practice and now come to include areas of ethical, political, socio-economic, cultural and critical design. For a...

  20. How NASA is building and sustaining a community of scientist-communicators through virtual technology, graphic facilitation and other community-building tools

    Science.gov (United States)

    DeWitt, S.; Bovaird, E.; Stewart, N.; Reaves, J.; Tenenbaum, L. F.; Betz, L.; Kuchner, M. J.; Dodson, K. E.; Miller, A.

    2013-12-01

    In 2013 NASA launched its first agency-wide effort to cultivate and support scientist-communicators. The multiple motivations behind this effort are complex and overlapping, and include a desire to connect the agency's workforce to its mission and to each other in the post-Space Shuttle era; a shift in how the agency and the world communicates about science; the current public perception of science and of NASA, and a desire to share the stories of the real people behind the agency's technical work. Leaders in the NASA science, communications and public outreach communities partnered with the agency's training and leadership development organization to: identify and fully characterize the need for training and development in science communication, experiment with various learning models, and invite early-adopter scientists to evaluate these models for future agency investment. Using virtual collaboration technology, graphic facilitation, and leadership development methods, we set out to create an environment where scientist-communicators can emerge and excel. First, we asked scientists from across the agency to identify their motivations, opportunities, barriers and areas of interest in science communication. Scientists identified a need to go beyond traditional media training, a need for continuous practice and peer feedback, and a need for agency incentives and sustained support for this kind of work. This community-driven approach also uncovered a serious need for communication support in the wake of diminishing resources for travel and conference attendance. As a first step, we offered a series of virtual learning events - highly collaborative working sessions for scientists to practice their communication technique, develop and apply new skills to real-world situations, and gain valuable feedback from external subject matter experts and fellow scientists from across the agency in a supportive environment. Scientists from ten NASA centers and a broad range of

  1. Space Spurred Computer Graphics

    Science.gov (United States)

    1983-01-01

    Dicomed Corporation was asked by NASA in the early 1970s to develop processing capabilities for recording images sent from Mars by Viking spacecraft. The company produced a film recorder which increased the intensity levels and the capability for color recording. This development led to a strong technology base resulting in sophisticated computer graphics equipment. Dicomed systems are used to record CAD (computer aided design) and CAM (computer aided manufacturing) equipment, to update maps and produce computer generated animation.

  2. Teaching graphics in technical communication classes

    Science.gov (United States)

    Spurgeon, K. C.

    1981-01-01

    Graphic aids convey and clarify information more efficiently and accurately than words alone therefore, most technical writing includes the use of graphics. Ways of accumulating and presenting graphics illustrations on a shoestring budget are suggested. These include collecting graphics from companies, annual reports and laminating them for workshop use or putting them on a flip chart for classroom presentation, creating overhead transparencies to demonstrate different levels of effectiveness of graphic aids, and bringing in grahic artists for question/answer periods or in class workshops. Also included are an extensive handout as an introduction to graphics, sample assignments, and a selected and annotated bibliography.

  3. Graphics shaders theory and practice

    CERN Document Server

    Bailey, Mike

    2011-01-01

    Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessellation shaders, including many practical examples. The book starts with a quick review of the graphics pipeline,

  4. 3D for Graphic Designers

    CERN Document Server

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  5. Script of Healthcare Technology: Do Designs of Robotic Beds Exclude or Include Users?

    DEFF Research Database (Denmark)

    Brodersen, Søsser Grith Kragh; Hansen, Meiken; Lindegaard, Hanne

    2015-01-01

    of assistive technologies as design of socio-material assemblies , which include an analysis of the products already used in relation to multiple users, their practices and wishes. In the article we focus on the challenges in the implementation of two types of robotic beds used for disability care...... in a municipality in Denmark. We follow both the caregivers and disabled people’s daily practices. By using Actor Network Theory we explore the socio-material settings and the design challenges. The theoretical concept of ‘script’ is used to investigate how the artifacts (beds) and the multiple users go through...

  6. Comics & Graphic Novels

    Science.gov (United States)

    Cleaver, Samantha

    2008-01-01

    Not so many years ago, comic books in school were considered the enemy. Students caught sneaking comics between the pages of bulky--and less engaging--textbooks were likely sent to the principal. Today, however, comics, including classics such as "Superman" but also their generally more complex, nuanced cousins, graphic novels, are not only…

  7. Graphic Novels: A Roundup.

    Science.gov (United States)

    Kan, Katherine L.

    1994-01-01

    Reviews graphic novels for young adults, including five titles from "The Adventures of Tintin," a French series that often uses ethnic and racial stereotypes which reflect the time in which they were published, and "Wolverine," a Marvel comic character adventure. (Contains six references.) (LRW)

  8. 76 FR 32227 - DST Systems, Inc., Including On-Site Leased Workers From Comsys Information Technology Services...

    Science.gov (United States)

    2011-06-03

    ... information processing, computer software services, and business solutions, to the financial services... Employment and Training Administration DST Systems, Inc., Including On-Site Leased Workers From Comsys Information Technology Services, Megaforce, and Kelly Services Kansas City, MO; DST Technologies, a...

  9. Professional WebGL Programming Developing 3D Graphics for the Web

    CERN Document Server

    Anyuru, Andreas

    2012-01-01

    Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of W

  10. Re-evaluating Science and Technology trough the lens of Arts and Graphic Design. A case study in La Spezia.

    Science.gov (United States)

    Locritani, Marina; Stroobant, Mascha; Talamoni, Roberta; Merlino, Silvia; Guccinelli, Giacomo; Benvenuti, Lucrezia; Zatta, Consuelo; Stricker, Federica; Zappa, Franco; Sgherri, Matteo

    2016-04-01

    The Human society is getting more and more involved with scientific and environmental issues both in terms of consciousness of good practices or participation in legislative decision-making processes. A common effort to preserve our planet is asked every day, for example through recycling practices, reduction of pollutant emission, use of alternative energies and awareness of risks natural and human-induced hazards. In addition, public opinion is often involved for issues of scientific interest (e.g. genetically modified organisms GMO). Unfortunately, the Eurobarometer (Eurobarometer Special 419 Report, Public perceptions of Science, Research and Innovation, 2014) indicates, especially for the Italian population, a low interest in science and therefore a lack of confidence in the potential of the research. It is hence important for people to be informed of the progress made by science and the importance of the researchers' role. Education, awareness and dissemination of scientific results and issues must be made through simple and appealing channels that must reach all levels of society and age groups: from children to older people. A common and comprehensible language for everyone can be found in Graphic Arts. For this reasons, the working group for science dissemination of La Spezia has increased, in recent years, close relationship with some artists (especially graphic designers). The collaboration between two different worlds (art and science) has allowed us to see an unusual approach and to translate concepts developed in images which everyone can understand also under an emotional point of view. Different techniques and tools based on the target to be reached have been employed. 1. Conferences. Gender differences issues in science professions and more generally in society has been addressed through interactive conferences and round tables during the European Researchers' Night 2015 and other occasions for general public. Arguments and questions were described

  11. Raster graphics display library

    Science.gov (United States)

    Grimsrud, Anders; Stephenson, Michael B.

    1987-01-01

    The Raster Graphics Display Library (RGDL) is a high level subroutine package that give the advanced raster graphics display capabilities needed. The RGDL uses FORTRAN source code routines to build subroutines modular enough to use as stand-alone routines in a black box type of environment. Six examples are presented which will teach the use of RGDL in the fastest, most complete way possible. Routines within the display library that are used to produce raster graphics are presented in alphabetical order, each on a separate page. Each user-callable routine is described by function and calling parameters. All common blocks that are used in the display library are listed and the use of each variable within each common block is discussed. A reference on the include files that are necessary to compile the display library is contained. Each include file and its purpose are listed. The link map for MOVIE.BYU version 6, a general purpose computer graphics display system that uses RGDL software, is also contained.

  12. Web-based public health geographic information systems for resources-constrained environment using scalable vector graphics technology: a proof of concept applied to the expanded program on immunization data

    Directory of Open Access Journals (Sweden)

    Kamadjeu Raoul

    2006-06-01

    Full Text Available Abstract Background Geographic Information Systems (GIS are powerful communication tools for public health. However, using GIS requires considerable skill and, for this reason, is sometimes limited to experts. Web-based GIS has emerged as a solution to allow a wider audience to have access to geospatial information. Unfortunately the cost of implementing proprietary solutions may be a limiting factor in the adoption of a public health GIS in a resource-constrained environment. Scalable Vector Graphics (SVG is used to define vector-based graphics for the internet using XML (eXtensible Markup Language; it is an open, platform-independent standard maintained by the World Wide Web Consortium (W3C since 2003. In this paper, we summarize our methodology and demonstrate the potential of this free and open standard to contribute to the dissemination of Expanded Program on Immunization (EPI information by providing interactive maps to a wider audience through the Internet. Results We used SVG to develop a database driven web-based GIS applied to EPI data from three countries of WHO AFRO (World Health Organization – African Region. The system generates interactive district-level country immunization coverage maps and graphs. The approach we describe can be expanded to cover other public health GIS demanding activities, including the design of disease atlases in a resources-constrained environment. Conclusion Our system contributes to accumulating evidence demonstrating the potential of SVG technology to develop web-based public health GIS in resources-constrained settings.

  13. Design Graphics

    Science.gov (United States)

    1990-01-01

    A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

  14. A comparative analysis of Photovoltaic Technological Innovation Systems including international dimensions: the cases of Japan and The Netherlands

    NARCIS (Netherlands)

    Vasseur, V.; Kamp, L.M.; Negro, S.O.

    2013-01-01

    This paper investigates the development and diffusion of photovoltaic (PV) technology in Japan and The Netherlands. Both cases are analysed with the Technological Innovation Systems (TIS) framework, which focuses on a particular technology and includes all those factors that influence the developmen

  15. A comparative analysis of Photovoltaic Technological Innovation Systems including international dimensions: the cases of Japan and The Netherlands

    NARCIS (Netherlands)

    Vasseur, V.; Kamp, L.M.; Negro, S.O.

    2013-01-01

    This paper investigates the development and diffusion of photovoltaic (PV) technology in Japan and The Netherlands. Both cases are analysed with the Technological Innovation Systems (TIS) framework, which focuses on a particular technology and includes all those factors that influence the developmen

  16. DGLa:A Distributed Graphics Language

    Institute of Scientific and Technical Information of China (English)

    潘志庚; 胡冰峰; 等

    1994-01-01

    A distributed graphics programming language called DGLa is presented,which facilitates the development of distributed graphics application.Facilities for distributed programming and graphics support are included in it,It not only supports synchronous and asynchronous communication but also provides programmer with multiple control mechanism for process communication.The graphics support of DGLa is powerful,for both sequential graphics library and parallel graphics library are provided.The design consideration and implementation experience are discussed in detail in this paper.Application examples are also given.

  17. Graphical representation of projective analysis of the requirements used in the process design of assistive products

    Directory of Open Access Journals (Sweden)

    Nelson Luis Smythe Jr.

    2016-05-01

    Full Text Available Graphic representation is a little explored technique in the development of assistive products, despite being helpful in the visualization of conceptual aspects, which are then made tangible. This improves the understanding of the process phases by the whole team, which includes practitioners from different areas. Thus, the characterization of graphic symbols used in assistive technology development processes are presented. A literature review was carried out to select: graphic symbols and pictorial images used in health care area; and the design of new proposed methods for assistive products that had some graphic representantion of its processes. From this point the authors developed a preliminar hybrid characterization model based on symbolization of graphical representations (verbal, schematic, and pictorial and approaches for pictogram design (geons, silhouettes and observation. The results of the characterization were discussed using as reference the hybrid model and the gaps. The assessment showed low use of graphic symbols for design processes representations, even when the authors were designers.

  18. Numerical Integration with Graphical Processing Unit for QKD Simulation

    Science.gov (United States)

    2014-03-27

    existing and proposed Quantum Key Distribution (QKD) systems. This research investigates using graphical processing unit ( GPU ) technology to more...Time Pad GPU graphical processing unit API application programming interface CUDA Compute Unified Device Architecture SIMD single-instruction-stream...and can be passed by value or reference [2]. 2.3 Graphical Processing Units Programming with graphical processing unit ( GPU ) requires a different

  19. The Graphics of Communication: Typography--Layout--Design. Third Edition.

    Science.gov (United States)

    Turnbull, Arthur T.; Baird, Russell N.

    This book includes detailed explanations of the latest technological innovations as well as discussions of the theoretical bases of visual communication. The six sections of the book focus on the following: the theoretical aspects of graphic communication; the verbal elements of communication; the visual elements of communication; design, the…

  20. CMS plotter graphics training manual

    Energy Technology Data Exchange (ETDEWEB)

    Cawby, R.D.

    1981-03-01

    This manual includes explanations of several graphics programs that use a Conversation Monitor System (CMS) terminal and a table-top plotter to produce a copy on bond paper or transparency film. 13 figures.

  1. EPA Communications Stylebook: Graphics Guide

    Science.gov (United States)

    Includes standards and guidance for graphics typography, layout, composition, color scheme, appropriate use of charts and graphs, logos and related symbols, and consistency with the message of accompanied content.

  2. Minard's Graphic of Napoleon in Russia.

    Science.gov (United States)

    Hardy, Charles

    1992-01-01

    Describes the use of Charles Minard's graphic of Napoleon's 1812 Russian Campaign as an instructional tool in history classes. Maintains that the graphic, created in 1861, can be analyzed by students to determine six historical and geographical factors involved in Napoleon's defeat. Includes a copy of Minard's graphic. (CFR)

  3. Narrative Problems of Graphic Design History.

    Science.gov (United States)

    Margolin, Victor

    1994-01-01

    Discusses three major accounts (by Philip Meggs, Enric Satue and Richard Hollis) of graphic design history. Notes that these texts address the history of graphic design, but each raises questions about what material to include, as well as how graphic design is both related to and distinct from other visual practices such as typography, art…

  4. Data structures, computer graphics, and pattern recognition

    CERN Document Server

    Klinger, A; Kunii, T L

    1977-01-01

    Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology.This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer gr

  5. 76 FR 2144 - Quest Diagnostics, Inc. Information Technology Help Desk Services Including On-Site Leased...

    Science.gov (United States)

    2011-01-12

    ... Employment and Training Administration Quest Diagnostics, Inc. Information Technology Help Desk Services... for Worker Adjustment Assistance on December 6, 2010, applicable to workers of Quest Diagnostics, Inc... on-site at the West Norriton, Pennsylvania location of Quest Diagnostics, Inc.,...

  6. Graphical interface method and interactive graphics technology based on railway line selection CAD system%基于铁路选线CAD系统的图形接口方法与交互技术

    Institute of Scientific and Technical Information of China (English)

    张丽萍

    2011-01-01

    By using Visual C++ 2005 language environment and the development kit of ObjectARX 2008,methods which can create the graphical entities and set their attributes were discussed in this paper. using the result buffer, DXF interface methods and ObjectARX class functions, automatic extraction of graphic data and graphic interactive features were realized. The system of railway line design were been developed on the basis of the above methods. It could achieves better economic returns according to many design engineering techniques applied by some design institutes.%运用Visual C++2005和ObjectARX 2008开发工具,探讨图形实体的创建与实体属性的设置方法.利用结果缓冲区、DXF接口方法和ObjectARX类函数,实现图形数据自动提取和图形交互功能.以此为基础开发的线路设计系统,在一些设计单位完成了多项线路工程设计,取得良好的经济效益.

  7. Graphic engine resource management

    Science.gov (United States)

    Bautin, Mikhail; Dwarakinath, Ashok; Chiueh, Tzi-cker

    2008-01-01

    Modern consumer-grade 3D graphic cards boast a computation/memory resource that can easily rival or even exceed that of standard desktop PCs. Although these cards are mainly designed for 3D gaming applications, their enormous computational power has attracted developers to port an increasing number of scientific computation programs to these cards, including matrix computation, collision detection, cryptography, database sorting, etc. As more and more applications run on 3D graphic cards, there is a need to allocate the computation/memory resource on these cards among the sharing applications more fairly and efficiently. In this paper, we describe the design, implementation and evaluation of a Graphic Processing Unit (GPU) scheduler based on Deficit Round Robin scheduling that successfully allocates to every process an equal share of the GPU time regardless of their demand. This scheduler, called GERM, estimates the execution time of each GPU command group based on dynamically collected statistics, and controls each process's GPU command production rate through its CPU scheduling priority. Measurements on the first GERM prototype show that this approach can keep the maximal GPU time consumption difference among concurrent GPU processes consistently below 5% for a variety of application mixes.

  8. Graphic Arts/Offset Lithography.

    Science.gov (United States)

    Hoisington, James; Metcalf, Joseph

    This revised curriculum for graphic arts is designed to provide secondary and postsecondary students with entry-level skills and an understanding of current printing technology. It contains lesson plans based on entry-level competencies for offset lithography as identified by educators and industry representatives. The guide is divided into 15…

  9. [Michigan Technological University Pre-Service Teacher Enhancement Program]. [Includes a copy of the Student Guide

    Energy Technology Data Exchange (ETDEWEB)

    Anderson, C.S.; Yarroch, W.L.

    1993-04-27

    The Michigan Technological University Teacher Education Program received funding from the US Department of Energy for the purpose of providing capable and suitably inclined, MTU Engineering and Science students a chance to explore high school level science and mathematics teaching as a career option. Ten undergraduate students were selected from nominations and were paired with mentor teachers for the study. This report covers the experience of the first ten nominees and their participation in the program.

  10. VIDENTE: a graphical user interface and decision support system for stochastic modelling of water table fluctuations at a single location; includes documentation of the programs KALMAX, KALTFN, SSD and EMERALD and introductions to stochastic modellin

    NARCIS (Netherlands)

    Bierkens, M.F.P.; Bron, W.A.

    2000-01-01

    The VIDENTE program contains a decision support system (DSS) to choose between different models for stochastic modelling of water-table depths, and a graphical user interface to facilitate operating and running four implemented models: KALMAX, KALTFN,SSDS and EMERALD. In self-contained parts each of

  11. Fractal geometry and computer graphics

    CERN Document Server

    Sakas, Georgios; Peitgen, Heinz-Otto; Englert, Gabriele

    1992-01-01

    Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with a...

  12. 12th International Conference on Computer Graphics Theory and Applications

    CERN Document Server

    2017-01-01

    The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.

  13. Graphic Turbulence Guidance

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  14. Repellency Awareness Graphic

    Science.gov (United States)

    Companies can apply to use the voluntary new graphic on product labels of skin-applied insect repellents. This graphic is intended to help consumers easily identify the protection time for mosquitoes and ticks and select appropriately.

  15. Graphical Turbulence Guidance - Composite

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  16. The development of algorithms for parallel knowledge discovery using graphics accelerators

    Science.gov (United States)

    Zieliński, Paweł; Mulawka, Jan

    2011-10-01

    The paper broaches topics of selected knowledge discovery algorithms. Different implementations have been verified on parallel platforms, including graphics accelerators using CUDA technology, multi-core microprocessors using OpenMP and many graphics accelerators. Results of investigations have been compared in terms of performance and scalability. Different types of data representation were also tested. The possibilities of both platforms, using the classification algorithms: the k-nearest neighbors, support vector machines and logistic regression are discussed.

  17. Towards optimal education including self-regulated learning in technology-enhanced preschools and primary schools

    NARCIS (Netherlands)

    Mooij, Ton; Dijkstra, Elma; Walraven, Amber; Kirschner, Paul A.

    2014-01-01

    At the start of preschool, four-year-old pupils differ in their development, including the capacity to self-regulate their playing and learning. In preschool and primary school, educational processes are generally adapted to the mean age of the pupils in class. The same may apply to ICT-based

  18. Towards optimal education including self-regulated learning in technology-enhanced preschools and primary schools

    NARCIS (Netherlands)

    Mooij, Ton; Dijkstra, Elma; Walraven, Amber; Kirschner, Paul A.

    2014-01-01

    At the start of preschool, four-year-old pupils differ in their development, including the capacity to self-regulate their playing and learning. In preschool and primary school, educational processes are generally adapted to the mean age of the pupils in class. The same may apply to ICT-based pupil-

  19. Research in space science and technology. [including X-ray astronomy and interplanetary plasma physics

    Science.gov (United States)

    Beckley, L. E.

    1977-01-01

    Progress in various space flight research programs is reported. Emphasis is placed on X-ray astronomy and interplanetary plasma physics. Topics covered include: infrared astronomy, long base line interferometry, geological spectroscopy, space life science experiments, atmospheric physics, and space based materials and structures research. Analysis of galactic and extra-galactic X-ray data from the Small Astronomy Satellite (SAS-3) and HEAO-A and interplanetary plasma data for Mariner 10, Explorers 47 and 50, and Solrad is discussed.

  20. The PC graphics handbook

    CERN Document Server

    Sanchez, Julio

    2003-01-01

    Part I - Graphics Fundamentals PC GRAPHICS OVERVIEW History and Evolution Short History of PC Video PS/2 Video Systems SuperVGA Graphics Coprocessors and Accelerators Graphics Applications State-of-the-Art in PC Graphics 3D Application Programming Interfaces POLYGONAL MODELING Vector and Raster Data Coordinate Systems Modeling with Polygons IMAGE TRANSFORMATIONS Matrix-based Representations Matrix Arithmetic 3D Transformations PROGRAMMING MATRIX TRANSFORMATIONS Numeric Data in Matrix Form Array Processing PROJECTIONS AND RENDERING Perspective The Rendering Pipeline LIGHTING AND SHADING Lightin

  1. Graphics gems II

    CERN Document Server

    Arvo, James

    1991-01-01

    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.Graphics artists and comput

  2. Robotic technologies of the Flight Telerobotic Servicer (FTS) including fault tolerance

    Science.gov (United States)

    Chladek, John T.; Craver, William M.

    1994-01-01

    The original FTS concept for Space Station Freedom (SSF) was to provide telerobotic assistance to enhance crew activity and safety and to reduce crew EVA (Extra Vehicular Activity) activity. The first flight of the FTS manipulator systems would demonstrate several candidate tasks and would verify manipulator performance parameters. These first flight tasks included unlocking a SSF Truss Joint, mating/demating a fluid coupling, contact following of a contour board, demonstrating peg-in-hole assembly, and grasping and moving a mass. Future tasks foreseen for the FTS system included ORU (Orbit Replaceable Unit) change-out, Hubble Space Telescope Servicing, Gamma Ray Observatory refueling, and several in-situ SSF servicing and maintenance tasks. Operation of the FTS was planned to evolve from teleoperation to fully autonomous execution of many tasks. This wide range of mission tasks combined with the desire to evolve toward fully autonomy forced several requirements which may seen extremely demanding to the telerobotics community. The FTS requirements appear to have been created to accommodate the open-ended evolution plan such that operational evolution would not be impeded by function limitations. A recommendation arising from the FTS program to remedy the possible impacts from such ambitious requirements is to analyze candidate robotic tasks. Based on these task analyses, operational impacts against development impacts were weighed prior to requirements definition. Many of the FTS requirements discussed in the following sections greatly influenced the development cost and schedule of the FTS manipulator. The FTS manipulator has been assembled at Martin Marietta and is currently in testing. Successful component tests indicate a manipulator which achieves unprecedented performance specifications.

  3. Reverse-engineering graphical innovation: an introduction to graphical regimes

    Directory of Open Access Journals (Sweden)

    Dominic Arsenault

    2013-03-01

    Full Text Available Technological innovation in the video games industry is a rich area of research that has barely been explored as of yet. Gamers are always clamoring for novelty and a remedy to the oft-decried “sequelitis” that “plagues” the industry, while game publishers and platform holders secretly plan a next-gen platform to capture the ever-shifting market. In this light, the importance of graphics cannot be understated, as it is usually taken for granted in game historiography that “[g]ame graphics were, and to a large extent still are, the main criteria by which advancing video game technology is benchmarked” (Wolf, 2003, p.53.

  4. Struggling readers learning with graphic-rich digital science text: Effects of a Highlight & Animate Feature and Manipulable Graphics

    Science.gov (United States)

    Defrance, Nancy L.

    Technology offers promise of 'leveling the playing field' for struggling readers. That is, instructional support features within digital texts may enable all readers to learn. This quasi-experimental study examined the effects on learning of two support features, which offered unique opportunities to interact with text. The Highlight & Animate Feature highlighted an important idea in prose, while simultaneously animating its representation in an adjacent graphic. It invited readers to integrate ideas depicted in graphics and prose, using each one to interpret the other. The Manipulable Graphics had parts that the reader could operate to discover relationships among phenomena. It invited readers to test or refine the ideas that they brought to, or gleaned from, the text. Use of these support features was compulsory. Twenty fifth grade struggling readers read a graphic-rich digital science text in a clinical interview setting, under one of two conditions: using either the Highlight & Animate Feature or the Manipulable Graphics. Participants in both conditions made statistically significant gains on a multiple choice measure of knowledge of the topic of the text. While there were no significant differences by condition in the amount of knowledge gained; there were significant differences in the quality of knowledge expressed. Transcripts revealed that understandings about light and vision, expressed by those who used the Highlight & Animate Feature, were more often conceptually and linguistically 'complete.' That is, their understandings included both a description of phenomena as well as an explanation of underlying scientific principles, which participants articulated using the vocabulary of the text. This finding may be attributed to the multiple opportunities to integrate graphics (depicting the behavior of phenomena) and prose (providing the scientific explanation of that phenomena), which characterized the Highlight & Animate Condition. Those who used the

  5. Graphics editors in CPDev environment

    Directory of Open Access Journals (Sweden)

    Marcin Jamro

    2012-03-01

    Full Text Available According to IEC 61131-3 norm, controllers and distributed control systems can be programmed in textual and graphical languages. In many scenarios using a graphical language is preferred by the user, because diagrams can be more legible and easier to understand or modify also by people who do not have strong programming skills. What is more, they can be attached to the documentation to present a part of a system implementation. CPDev is an engineering environment that makes possible to program PLCs, PACs, softPLCs and distributed control systems with the usage of languages defined in IEC 61131-3 norm. In earlier versions, it supported only textual languages - ST and IL. Currently, graphics editors for FBD, LD and SFC languages are also available, so users can choose a suitable language depending on their skills and a specificity of a program that they have to prepare. The article presents implementation of the graphics editors, made by the author, which support creating program organization units in all graphical languages defined in IEC 61131-3 norm. They are equipped with a set of basic and complex functionalities to provide an easy and intuitive way of creating programs, function blocks and functions with visual programming. In the article the project structure and some important mechanisms are described. They include e.g. automatic connections finding (with A* algorithm, translation to ST code, conversion to and from XML format and an execution mode supporting multiple data sources and breakpoints.

  6. Guidebook to R graphics using Microsoft Windows

    CERN Document Server

    Takezawa, Kunio

    2012-01-01

    Introduces the graphical capabilities of R to readers new to the software Due to its flexibility and availability, R has become the computing software of choice for statistical computing and generating graphics across various fields of research. Guidebook to R Graphics Using Microsoft® Windows offers a unique presentation of R, guiding new users through its many benefits, including the creation of high-quality graphics. Beginning with getting the program up and running, this book takes readers step by step through the process of creating histograms, boxplots, strip charts, time series gra

  7. Intelligent Computer Graphics 2012

    CERN Document Server

    Miaoulis, Georgios

    2013-01-01

    In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area.   The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011).   Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Gr...

  8. Real-time volume graphics

    CERN Document Server

    Engel, Klaus; Kniss, Joe; Rezk-Salama, Christof; Weiskopf, Daniel

    2006-01-01

    Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

  9. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  10. Introduction to Graphical Modelling

    CERN Document Server

    Scutari, Marco

    2010-01-01

    The aim of this chapter is twofold. In the first part we will provide a brief overview of the mathematical and statistical foundations of graphical models, along with their fundamental properties, estimation and basic inference procedures. In particular we will develop Markov networks (also known as Markov random fields) and Bayesian networks, which comprise most past and current literature on graphical models. In the second part we will review some applications of graphical models in systems biology.

  11. MULTIMEDIA TECHNOLOGIES FOR TRAINING FOR "DESCRIPTIVE GEOMETRY AND ENGINEERING GRAPHICS" COURSE FOR STUDENTS OF THE FACULTY OF CIVIL ENGINEERING IN KUBGAU

    Directory of Open Access Journals (Sweden)

    Serga G. V.

    2015-03-01

    Full Text Available The article examines the teaching descriptive geometry and engineering graphics on Faculty of Civil Engineering, higher-motivation of students to obtain needed competence to adopt competently compensation-drawings. The article describes the basic methods of conducting classes on the subject "Descriptive Geometry and Engineering Graphics" for students enrolled in the specialty 08.05.01 "Construction of unique buildings and structures." For lectures and laboratory classes in the department of descriptive geometry and graphics were developed multimedia courses with animation for all studied subjects, educational presentations that reveal the specifics of the discipline into account peculiarities of the educational process of learning in the Kuban State Agricultural university. Multimedia courses using enables us to model a situation that forces students to analyze, compare the solves of the task. Students develop an algorithmic way of thinking, formed the ability to think and act optimally variability. The use of multimedia development at the Department of Descriptive Geometry and Graphics showed an increase of performance results compared to the previous years of employment without presentation. It indicates that the use of multimedia lectures and laboratory exercises improves the efficiency and quality of education, as well as gives an opportunity to a greater extent to explain the learning material for students

  12. Development Technology of VxWorks Graphical Interfaces Based on Tilcon%基于Tilcon的VxWorks图形界面开发技术

    Institute of Scientific and Technical Information of China (English)

    张士福

    2011-01-01

    In view of the problem that the development of graphical interface is difficult in embedded system,this paper introduces the Tilcon as an ideal development tool of graphical interface, analyzes the operating principle and main characteristics of the tool, puts forward the method to develop the VxWorks graphical interface based on Tilcon, presents an application example of graphical interface,analyzes and illuminates the program development method and program operational flow based on Tilcon.%针对嵌入式系统下图形界面开发困难的问题,介绍了一种理想的图形界面开发工具Tilcon,分析了该工具的工作原理和主要特点,提出了基于Tilcon的VxWorks图形界面开发方法,给出了一个图形界面应用实例,对基于Tilcon的程序开发方法和程序运行流程进行了分析和说明。

  13. The computer graphics metafile

    CERN Document Server

    Henderson, LR; Shepherd, B; Arnold, D B

    1990-01-01

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then intr

  14. Graphical Models with R

    CERN Document Server

    Højsgaard, Søren; Lauritzen, Steffen

    2012-01-01

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many of these software developments have taken place within the R community, either in the form of new packages or by providing an R interface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In add

  15. Study on auto discrimination technology of AutoCAD three-dimensional graphics based on unit test mode%单元测试模式的AutoCAD三维图形自动判别技术研究

    Institute of Scientific and Technical Information of China (English)

    徐金鑫; 杨松林; 张钢

    2011-01-01

    Through studying the automatic discrimination technology of AutoCAD three-dimensionalgraphics based on the unit test mode,the problems of automatic batch opening of the DWG graphics aresolvedAnd automatic conversion of data format from DWG to SAT is achieved by utilizing traversal search-ing the SAT files ^extracting the data information of the three -dimensional solid and storing it in thedatabase with the programming language VisualBbasic and Visuallisp language as well as graphic formatconversion technology and the traversal search method with graphic data information.Tnus the automatic e-valuation,re suit display and data output on three-dimensional CAD graphics is realized combining with the comparison method of the feature data, which lay an important foundation for the three-dimensional CAD test to achieve networked,automation and paperless.%通过对单元测试模式的AutoCAD三维图形自动判别技术研究,利用Visual Basic、Visuallisp编程语言以及图形格式转换、图形数据信息遍历搜索方法,解决了三维DWG图形批量自动打开并完成DWG至SAT数据文件格式的自动转换,并对SAT数据文件进行遍历搜索提取三维实体图形数据信息自动存储到Access数据库中,结合特征数据比对法实现CAD三维图形的自动评判、结果显示、数据输出等功能,为三维CAD测试实现网络化、自动化、无纸化奠定重要的基础.

  16. Computer Graphics Special Issue on 1992 Symposium on Interactive 3D graphics Held in Cambridge, Massachusetts on 29 March-1 April 1992

    Science.gov (United States)

    1992-01-01

    scientific visualization technology possible by hardware such as bitmap graphics and the mouse, today. Electronic books , to be used, for example, for...colleagues In electronic books there will be the need for a system, including the underlying support structure, the inplemen- designer or kr.)wledge

  17. Getting Graphic at the School Library.

    Science.gov (United States)

    Kan, Kat

    2003-01-01

    Provides information for school libraries interested in acquiring graphic novels. Discusses theft prevention; processing and cataloging; maintaining the collection; what to choose, with two Web sites for more information on graphic novels for libraries; collection development decisions; and Japanese comics called Manga. Includes an annotated list…

  18. A Sporting Look at Computer Graphics.

    Science.gov (United States)

    Mattson, Merry B.

    1984-01-01

    Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)

  19. Real-time graphics rendering engine

    CERN Document Server

    Bao, Hujun

    2011-01-01

    ""Real-Time Graphics Rendering Engine"" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of

  20. Defining Dynamic Graphics by a Graphical Language

    Institute of Scientific and Technical Information of China (English)

    毛其昌; 戴汝为

    1991-01-01

    A graphical language which can be used for defining dynamic picture and applying control actions to it is defined with an expanded attributed grammar.Based on this a system is built for developing the presentation of application data of user interface.This system provides user interface designers with a friendly and high efficient programming environment.

  1. Graphical Modeling Language Tool

    NARCIS (Netherlands)

    Rumnit, M.

    2003-01-01

    The group of the faculty EE-Math-CS of the University of Twente is developing a graphical modeling language for specifying concurrency in software design. This graphical modeling language has a mathematical background based on the theorie of CSP. This language contains the power to create trustworth

  2. Storyboard dalam Pembuatan Motion Graphic

    Directory of Open Access Journals (Sweden)

    Satrya Mahardhika

    2013-10-01

    Full Text Available Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.  

  3. Study on the Application of Two-Dimensional Code Technology in Graphic Advertisement Design%二维码技术在平面广告设计中的应用研究

    Institute of Scientific and Technical Information of China (English)

    王晨; 司占军; 沈柯

    2015-01-01

    产品平面宣传广告是关系产品销售的重要环节,在产品的市场推广中起着重要的作用,而二维码作为新兴的条码存储技术使人们获取信息的方式更便捷。因此,将二维码技术应用于平面广告宣传中,以手机的平面广告为研究对象,对其使用3DS Max进行建模并在网页上实现360度实景展示,最终通过二维码技术实现广告从平面到立体的延伸,完善平面媒体在信息表达方式上的缺憾。%The product graphic advertisement is an important part of the relationship among product sales, it plays an important role in product marketing, and the QR code as the barcode emerging storage technology makes people access to information in more convenient way. Therefore, the QR code technology is applied in the graphic advertising, as the research object, mobile phone to the plane advertisement can be used with 3DS Max modeling and Realization in Webpage real 360 degree display performance, finally from the plane to three-dimensional extension acheives two-dimensional code technology, where consummate the graphic media in the form of expression of the information.

  4. Hands-on workshops as an effective means of learning advanced technologies including genomics, proteomics and bioinformatics.

    Science.gov (United States)

    Reisdorph, Nichole; Stearman, Robert; Kechris, Katerina; Phang, Tzu Lip; Reisdorph, Richard; Prenni, Jessica; Erle, David J; Coldren, Christopher; Schey, Kevin; Nesvizhskii, Alexey; Geraci, Mark

    2013-12-01

    Genomics and proteomics have emerged as key technologies in biomedical research, resulting in a surge of interest in training by investigators keen to incorporate these technologies into their research. At least two types of training can be envisioned in order to produce meaningful results, quality publications and successful grant applications: (1) immediate short-term training workshops and (2) long-term graduate education or visiting scientist programs. We aimed to fill the former need by providing a comprehensive hands-on training course in genomics, proteomics and informatics in a coherent, experimentally-based framework. This was accomplished through a National Heart, Lung, and Blood Institute (NHLBI)-sponsored 10-day Genomics and Proteomics Hands-on Workshop held at National Jewish Health (NJH) and the University of Colorado School of Medicine (UCD). The course content included comprehensive lectures and laboratories in mass spectrometry and genomics technologies, extensive hands-on experience with instrumentation and software, video demonstrations, optional workshops, online sessions, invited keynote speakers, and local and national guest faculty. Here we describe the detailed curriculum and present the results of short- and long-term evaluations from course attendees. Our educational program consistently received positive reviews from participants and had a substantial impact on grant writing and review, manuscript submissions and publications.

  5. Perception in statistical graphics

    Science.gov (United States)

    VanderPlas, Susan Ruth

    There has been quite a bit of research on statistical graphics and visualization, generally focused on new types of graphics, new software to create graphics, interactivity, and usability studies. Our ability to interpret and use statistical graphics hinges on the interface between the graph itself and the brain that perceives and interprets it, and there is substantially less research on the interplay between graph, eye, brain, and mind than is sufficient to understand the nature of these relationships. The goal of the work presented here is to further explore the interplay between a static graph, the translation of that graph from paper to mental representation (the journey from eye to brain), and the mental processes that operate on that graph once it is transferred into memory (mind). Understanding the perception of statistical graphics should allow researchers to create more effective graphs which produce fewer distortions and viewer errors while reducing the cognitive load necessary to understand the information presented in the graph. Taken together, these experiments should lay a foundation for exploring the perception of statistical graphics. There has been considerable research into the accuracy of numerical judgments viewers make from graphs, and these studies are useful, but it is more effective to understand how errors in these judgments occur so that the root cause of the error can be addressed directly. Understanding how visual reasoning relates to the ability to make judgments from graphs allows us to tailor graphics to particular target audiences. In addition, understanding the hierarchy of salient features in statistical graphics allows us to clearly communicate the important message from data or statistical models by constructing graphics which are designed specifically for the perceptual system.

  6. Bayesian Graphical Models

    DEFF Research Database (Denmark)

    Jensen, Finn Verner; Nielsen, Thomas Dyhre

    2016-01-01

    Mathematically, a Bayesian graphical model is a compact representation of the joint probability distribution for a set of variables. The most frequently used type of Bayesian graphical models are Bayesian networks. The structural part of a Bayesian graphical model is a graph consisting of nodes...... is largely due to the availability of efficient inference algorithms for answering probabilistic queries about the states of the variables in the network. Furthermore, to support the construction of Bayesian network models, learning algorithms are also available. We give an overview of the Bayesian network...

  7. Indian Graphic Symbols.

    Science.gov (United States)

    Stump, Sarain

    1979-01-01

    Noting Indian tribes had invented ways to record facts and ideas, with graphic symbols that sometimes reached the complexity of hieroglyphs, this article illustrates and describes Indian symbols. (Author/RTS)

  8. Graphical symbol recognition

    OpenAIRE

    K.C., Santosh; Wendling, Laurent

    2015-01-01

    International audience; The chapter focuses on one of the key issues in document image processing i.e., graphical symbol recognition. Graphical symbol recognition is a sub-field of a larger research domain: pattern recognition. The chapter covers several approaches (i.e., statistical, structural and syntactic) and specially designed symbol recognition techniques inspired by real-world industrial problems. It, in general, contains research problems, state-of-the-art methods that convey basic s...

  9. New Blind Graphic Printing Technology Based on Canny Operator%基于caany算子的新型盲用图形生成技术

    Institute of Scientific and Technical Information of China (English)

    李博; 王治平; 刘俊标; 方光荣

    2011-01-01

    Nowadays , Graphic printing becomes more and more important for the blind. As a new Braille printing tool, New Braille Printer(NBP) has overcome many shortcomings of traditional Braille printer. But, till now, the NBP could't has the functin of graphic printing. In order to improve the new Braille printer, a blind graphic printing method has been proposed. Considering the characteristics of the printing image, it utilized loop iteration method to select Canny operators with different thresholds, and then, took edge detection on the printing image to gained a series of edge images with the selected Canny operators. The accurate shape information of printing image was translated into NBP's control information, then the control information was used to control the NBP to print the blind graphic which gained from iterative calculation of this edge images. This method has been test on NBP, and blind graphics were printed on A4 paper clearly and completely.%随着信息技术的发展,盲用图形对于盲人而言,变得越来越重要。新型盲文打印机作为盲文印刷的新型工具,它克服了传统盲文印刷的许多缺点,但是,目前该盲文打印机还不具备打印盲文图形的功能,为了完善新型盲文打印机,本文针对待打印的盲文图像的特点,采用循环迭代的方式,选择不同阈值的Canny算子对待打印图像进行边缘提取,并对所得到的一系列的边缘图像进行迭代计算,从而实现了待打印图像边缘特征的精确提取。待打印图像的边缘信息最终被转化为新型盲文打印机的控制信息控制新型盲文打印机完成打印,生成盲用图形,从而实现了新型盲文打印机图形打印功能。目前,该方法已经在新型盲文打印机试验,成功的实现了待打印图像在A4纸张上的清晰完整的打印。

  10. Graphical Language for Data Processing

    Science.gov (United States)

    Alphonso, Keith

    2011-01-01

    A graphical language for processing data allows processing elements to be connected with virtual wires that represent data flows between processing modules. The processing of complex data, such as lidar data, requires many different algorithms to be applied. The purpose of this innovation is to automate the processing of complex data, such as LIDAR, without the need for complex scripting and programming languages. The system consists of a set of user-interface components that allow the user to drag and drop various algorithmic and processing components onto a process graph. By working graphically, the user can completely visualize the process flow and create complex diagrams. This innovation supports the nesting of graphs, such that a graph can be included in another graph as a single step for processing. In addition to the user interface components, the system includes a set of .NET classes that represent the graph internally. These classes provide the internal system representation of the graphical user interface. The system includes a graph execution component that reads the internal representation of the graph (as described above) and executes that graph. The execution of the graph follows the interpreted model of execution in that each node is traversed and executed from the original internal representation. In addition, there are components that allow external code elements, such as algorithms, to be easily integrated into the system, thus making the system infinitely expandable.

  11. 78 FR 18585 - Energy Technology Savings LLC; Supplemental Notice That Initial Market-Based Rate Filing Includes...

    Science.gov (United States)

    2013-03-27

    ... From the Federal Register Online via the Government Publishing Office ] DEPARTMENT OF ENERGY Federal Energy Regulatory Commission Energy Technology Savings LLC; Supplemental Notice That Initial... notice in the above-referenced proceeding, of Energy Technology Savings LLC's application for...

  12. Intuitive Music and Graphic Notation

    DEFF Research Database (Denmark)

    Bergstrøm-Nielsen, Carl

    Describes subjects existing at Aalborg University since the middle eighties. "Intuitive Music" trains free improvisation through exercises including group-dynamic exercises, awareness exercises and parameter exercises. Students also create open compositions. "Graphic notation"concerns aural scores....... Students' works are quoted. The writer discusses the theoretical context and advocates for giving more attention to music as the medium in which music therapy takes place, referring to language theory and Jakobson. NB: the description of the two subjects are, at the present moment (2011) no longer up...... to date. Intuitive music stresses less making compositions and more using the main instrument intuitively. Graphic notation has been integrated into a larger subject (also taught by the present author) which also comprises other methods of description and interpretation of music....

  13. The ATLAS Trigger Algorithms for General Purpose Graphics Processor Units

    CERN Document Server

    Tavares Delgado, Ademar; The ATLAS collaboration

    2016-01-01

    The ATLAS Trigger Algorithms for General Purpose Graphics Processor Units Type: Talk Abstract: We present the ATLAS Trigger algorithms developed to exploit General­ Purpose Graphics Processor Units. ATLAS is a particle physics experiment located on the LHC collider at CERN. The ATLAS Trigger system has two levels, hardware-­based Level 1 and the High Level Trigger implemented in software running on a farm of commodity CPU. Performing the trigger event selection within the available farm resources presents a significant challenge that will increase future LHC upgrades. are being evaluated as a potential solution for trigger algorithms acceleration. Key factors determining the potential benefit of this new technology are the relative execution speedup, the number of GPUs required and the relative financial cost of the selected GPU. We have developed a trigger demonstrator which includes algorithms for reconstructing tracks in the Inner Detector and Muon Spectrometer and clusters of energy deposited in the Cal...

  14. Quasi-Graphic Matroids (retracted)

    NARCIS (Netherlands)

    J. Geelen (Jim); A.M.H. Gerards (Bert); G. Whittle (Geoff)

    2017-01-01

    textabstractFrame matroids and lifted-graphic matroids are two interesting generalizations of graphic matroids. Here, we introduce a new generalization, quasi-graphic matroids, that unifies these two existing classes. Unlike frame matroids and lifted-graphic matroids, it is easy to certify that a

  15. Publication-quality computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Slabbekorn, M.H.; Johnston, R.B. Jr.

    1981-01-01

    A user-friendly graphic software package is being used at Oak Ridge National Laboratory to produce publication-quality computer graphics. Close interaction between the graphic designer and computer programmer have helped to create a highly flexible computer graphics system. The programmer-oriented environment of computer graphics has been modified to allow the graphic designer freedom to exercise his expertise with lines, form, typography, and color. The resultant product rivals or surpasses that work previously done by hand. This presentation of computer-generated graphs, charts, diagrams, and line drawings clearly demonstrates the latitude and versatility of the software when directed by a graphic designer.

  16. Mathematical structures for computer graphics

    CERN Document Server

    Janke, Steven J

    2014-01-01

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant grap

  17. Development of Lab-to-Fab Production Equipment Across Several Length Scales for Printed Energy Technologies, Including Solar Cells

    DEFF Research Database (Denmark)

    Hösel, Markus; Dam, Henrik Friis; Krebs, Frederik C

    2015-01-01

    We describe and review how the scaling of printed energy technologies not only requires scaling of the input materials but also the machinery used in the processes. The general consensus that ultrafast processing of technologies with large energy capacity can only be realized using roll-to-roll m......We describe and review how the scaling of printed energy technologies not only requires scaling of the input materials but also the machinery used in the processes. The general consensus that ultrafast processing of technologies with large energy capacity can only be realized using roll...

  18. Introduction to regression graphics

    CERN Document Server

    Cook, R Dennis

    2009-01-01

    Covers the use of dynamic and interactive computer graphics in linear regression analysis, focusing on analytical graphics. Features new techniques like plot rotation. The authors have composed their own regression code, using Xlisp-Stat language called R-code, which is a nearly complete system for linear regression analysis and can be utilized as the main computer program in a linear regression course. The accompanying disks, for both Macintosh and Windows computers, contain the R-code and Xlisp-Stat. An Instructor's Manual presenting detailed solutions to all the problems in the book is ava

  19. Structure Learning of Probabilistic Graphical Models: A Comprehensive Survey

    CERN Document Server

    Zhou, Yang

    2011-01-01

    Probabilistic graphical models combine the graph theory and probability theory to give a multivariate statistical modeling. They provide a unified description of uncertainty using probability and complexity using the graphical model. Especially, graphical models provide the following several useful properties: - Graphical models provide a simple and intuitive interpretation of the structures of probabilistic models. On the other hand, they can be used to design and motivate new models. - Graphical models provide additional insights into the properties of the model, including the conditional independence properties. - Complex computations which are required to perform inference and learning in sophisticated models can be expressed in terms of graphical manipulations, in which the underlying mathematical expressions are carried along implicitly. The graphical models have been applied to a large number of fields, including bioinformatics, social science, control theory, image processing, marketing analysis, amon...

  20. 3D game engine design a practical approach to real-time computer graphics

    CERN Document Server

    Eberly, David H

    2006-01-01

    A major revision of the international bestseller on game programming!Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. 3D Game Engine Design, Second Edition shows step-by-step how to make a shader-based graphics engine and how to tame the new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for manag

  1. VRML在图学教育软件中的应用技术%The Application Technology of VRML to Distant Graphic Education SoftwareC

    Institute of Scientific and Technical Information of China (English)

    温俊文; 冯开平

    2001-01-01

    With practical examples of implementation, this paper introduces the key techniques of virtual reality in simulating real scene, real-time interactive behavior and constructing interactive interface based on web. The situation that users can only do their learning by passively following the model and animation designed by the software programmer is changed. It presents a successful sample for developing the interactive distant education software of engineering graphics.%通过实例介绍虚拟现实场景模拟、实时交互行为和构建基于Web的虚拟现实交互界面等关键技术,改变以往CAI用户对软件制作者事先设计的一幅幅模型与动画,只能跟着制作者的思路进行学习的被动局面,为开发工程图学的远程教育软件提供了成功的范例。

  2. Mathematical Graphic Organizers

    Science.gov (United States)

    Zollman, Alan

    2009-01-01

    As part of a math-science partnership, a university mathematics educator and ten elementary school teachers developed a novel approach to mathematical problem solving derived from research on reading and writing pedagogy. Specifically, research indicates that students who use graphic organizers to arrange their ideas improve their comprehension…

  3. Graphics Conference Calendar

    Institute of Scientific and Technical Information of China (English)

    2004-01-01

    1. The 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2005, University of West Bohemia, Campus-Bory Plzen (very close to Prague, the capital of the Czech Republic)Czech Republic, January 31 - February 4, 2005. http://wscg.zcu.cz, skala@kiv.zcu.cz

  4. Role of Graphics Tools in the Learning Design Process

    Science.gov (United States)

    Laisney, Patrice; Brandt-Pomares, Pascale

    2015-01-01

    This paper discusses the design activities of students in secondary school in France. Graphics tools are now part of the capacity of design professionals. It is therefore apt to reflect on their integration into the technological education. Has the use of intermediate graphical tools changed students' performance, and if so in what direction, in…

  5. General aviation design synthesis utilizing interactive computer graphics

    Science.gov (United States)

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  6. Graphics gems V (Macintosh version)

    CERN Document Server

    Paeth, Alan W

    1995-01-01

    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field.Contains over 50 new gems displaying some of t

  7. Intrusion Detection Architecture Utilizing Graphics Processors

    Directory of Open Access Journals (Sweden)

    Branislav Madoš

    2012-12-01

    Full Text Available With the thriving technology and the great increase in the usage of computer networks, the risk of having these network to be under attacks have been increased. Number of techniques have been created and designed to help in detecting and/or preventing such attacks. One common technique is the use of Intrusion Detection Systems (IDS. Today, number of open sources and commercial IDS are available to match enterprises requirements. However, the performance of these systems is still the main concern. This paper examines perceptions of intrusion detection architecture implementation, resulting from the use of graphics processor. It discusses recent research activities, developments and problems of operating systems security. Some exploratory evidence is presented that shows capabilities of using graphical processors and intrusion detection systems. The focus is on how knowledge experienced throughout the graphics processor inclusion has played out in the design of intrusion detection architecture that is seen as an opportunity to strengthen research expertise.

  8. Spline curve fitting and graphic image digital vector quantization under computer aided technology%样条曲线拟合和计算机辅助技术下的图形图像数字矢量化

    Institute of Scientific and Technical Information of China (English)

    吴珊丹

    2016-01-01

    with the development of computer technology and Internet technology,automation technology,computer technolo⁃gy and network technology has been widely used in various aspects of the current life and work. In the process of social develop⁃ment,different types and structural products need to be produced to meet the different requirements of users. In order to reduce the production cost of the products,and improve the competitiveness of the market,design of the product manufacturing technol⁃ogy and optimization of the products should be strengthened in product design,manufacture and management. The graphic image vector quantization is a fast digital processing method,which can improve the quality of the product design,optimize the prod⁃uct design,effectively reduce the production cost,and improve market competitiveness. The analytical investigation for spline curve fitting,image digital vector quantization in computer aided technology,and the related contents is carried out in this pa⁃per.%在社会发展的过程中,需要生产不同类型、不同结构等的产品以满足用户的不同需求。为了降低产品的生产成本,并提高市场的竞争力,需要从产品的设计、制造、管理等方面入手,加强产品的设计,优化产品生产制造技术等。结果表明,应用图形图像数字数量化分析,可以提高产品设计的质量,优化设计,有效地降低生产成本,提高市场竞争力。

  9. Program Review - Geothermal Exploration and Assessment Technology Program; Including a Report of the Reservoir Engineering Technical Advisory Group

    Energy Technology Data Exchange (ETDEWEB)

    Nielson, Dennis L., ed.

    1979-12-01

    In 1978, The Division of Geothermal Energy of the Department of Energy established the Geothermal Exploration and Assessment Technology Program. The purpose of this program is to ''provide assistance to the Nation's industrial community by helping to remove technical and associated economic barriers which presently inhibit efforts to bring geothermal electric power production and direct heat application on line''. In the near term this involves the adaptation of exploration and assessment techniques from the mineral and petroleum industry to geothermal applications. In the near to far term it involves the development of new technology which will improve the cost effectiveness of geothermal exploration.

  10. Hardware accelerated computer graphics algorithms

    OpenAIRE

    Rhodes, DT

    2008-01-01

    The advent of shaders in the latest generations of graphics hardware, which has made consumer level graphics hardware partially programmable, makes now an ideal time to investigate new graphical techniques and algorithms as well as attempting to improve upon existing ones. This work looks at areas of current interest within the graphics community such as Texture Filtering, Bump Mapping and Depth of Field simulation. These are all areas which have enjoyed much interest over the history of comp...

  11. A pilot study comparing mouse and mouse-emulating interface devices for graphic input.

    Science.gov (United States)

    Kanny, E M; Anson, D K

    1991-01-01

    Adaptive interface devices make it possible for individuals with physical disabilities to use microcomputers and thus perform many tasks that they would otherwise be unable to accomplish. Special equipment is available that purports to allow functional access to the computer for users with disabilities. As technology moves from purely keyboard applications to include graphic input, it will be necessary for assistive interface devices to support graphics as well as text entry. Headpointing systems that emulate the mouse in combination with on-screen keyboards are of particular interest to persons with severe physical impairment such as high level quadriplegia. Two such systems currently on the market are the HeadMaster and the Free Wheel. The authors have conducted a pilot study comparing graphic input speed using the mouse and two headpointing interface systems on the Macintosh computer. The study used a single subject design with six able-bodied subjects, to establish a baseline for comparison with persons with severe disabilities. Results of these preliminary data indicated that the HeadMaster was nearly as effective as the mouse and that it was superior to the Free Wheel for graphics input. This pilot study, however, demonstrated several experimental design problems that need to be addressed to make the study more robust. It also demonstrated the need to include the evaluation of text input so that the effectiveness of the interface devices with text and graphic input could be compared.

  12. Internet-based hardware/software co-design framework for embedded 3D graphics applications

    Directory of Open Access Journals (Sweden)

    Wong Weng-Fai

    2011-01-01

    Full Text Available Abstract Advances in technology are making it possible to run three-dimensional (3D graphics applications on embedded and handheld devices. In this article, we propose a hardware/software co-design environment for 3D graphics application development that includes the 3D graphics software, OpenGL ES application programming interface (API, device driver, and 3D graphics hardware simulators. We developed a 3D graphics system-on-a-chip (SoC accelerator using transaction-level modeling (TLM. This gives software designers early access to the hardware even before it is ready. On the other hand, hardware designers also stand to gain from the more complex test benches made available in the software for verification. A unique aspect of our framework is that it allows hardware and software designers from geographically dispersed areas to cooperate and work on the same framework. Designs can be entered and executed from anywhere in the world without full access to the entire framework, which may include proprietary components. This results in controlled and secure transparency and reproducibility, granting leveled access to users of various roles.

  13. The Role of the Graphic Artist in an Advertising

    African Journals Online (AJOL)

    Nekky Umera

    be logical and analytical and relates to human needs in a technological world. The designer is the .... illustrated advertisement you see. They select and ... The T.V. graphic designer creates slides and animated films for television commercials ...

  14. 75 FR 11920 - Agilent Technologies, Eesof Division, Including On-Site Leased Workers From Volt and Managed...

    Science.gov (United States)

    2010-03-12

    ... From Volt and Managed Business Solutions (MBS), Westlake Village, CA, Santa Rosa, CA, Santa Clara, CA..., Santa Clara, California, and the Everett, Washington locations of Agilent Technologies, EEsof Division... workers from Volt and Managed Business Solutions (MBS), Santa Clara, California (TA-W-71,168B),...

  15. ChemDoodle Web Components: HTML5 toolkit for chemical graphics, interfaces, and informatics.

    Science.gov (United States)

    Burger, Melanie C

    2015-01-01

    ChemDoodle Web Components (abbreviated CWC, iChemLabs, LLC) is a light-weight (~340 KB) JavaScript/HTML5 toolkit for chemical graphics, structure editing, interfaces, and informatics based on the proprietary ChemDoodle desktop software. The library uses and WebGL technologies and other HTML5 features to provide solutions for creating chemistry-related applications for the web on desktop and mobile platforms. CWC can serve a broad range of scientific disciplines including crystallography, materials science, organic and inorganic chemistry, biochemistry and chemical biology. CWC is freely available for in-house use and is open source (GPL v3) for all other uses.Graphical abstractAdd interactive 2D and 3D chemical sketchers, graphics, and spectra to websites and apps with ChemDoodle Web Components.

  16. Selecting Mangas and Graphic Novels

    Science.gov (United States)

    Nylund, Carol

    2007-01-01

    The decision to add graphic novels, and particularly the Japanese styled called manga, was one the author has debated for a long time. In this article, the author shares her experience when she purchased graphic novels and mangas to add to her library collection. She shares how graphic novels and mangas have revitalized the library.

  17. Selecting Mangas and Graphic Novels

    Science.gov (United States)

    Nylund, Carol

    2007-01-01

    The decision to add graphic novels, and particularly the Japanese styled called manga, was one the author has debated for a long time. In this article, the author shares her experience when she purchased graphic novels and mangas to add to her library collection. She shares how graphic novels and mangas have revitalized the library.

  18. Graphics calculators use in Precalculus and achievement in Calculus

    OpenAIRE

    Gómez, Pedro; Fernández, Felipe

    1997-01-01

    Most studies on the effects of graphics calculators on students' achievement in precalculus use specially designed tests that are implemented immediately after the introduction of the technology. In many cases, the way the new technology is integrated into the curriculum is not taken into account. This study analyzed the achievement on calculus of students who took a curriculum innovation in a precalculus course that involved graphics calculators use. Even though no differences were found bet...

  19. Graphics calculators use in Precalculus and achievement in Calculus

    OpenAIRE

    Gómez, Pedro; Fernández, Felipe

    1997-01-01

    Most studies on the effects of graphics calculators on students' achievement in precalculus use specially designed tests that are implemented immediately after the introduction of the technology. In many cases, the way the new technology is integrated into the curriculum is not taken into account. This study analyzed the achievement on calculus of students who took a curriculum innovation in a precalculus course that involved graphics calculators use. Even though no differences were found bet...

  20. Development of the preparation technology of macroporous sorbent for industrial off-gas treatment including {sup 14}C

    Energy Technology Data Exchange (ETDEWEB)

    Cho, Il Hoon; Cho, Young Hyun; Park, Guen Il; Kim, In Tae; Kim, June Hyung; Ahn, Byung Kil

    2001-01-01

    For environmental and health effects due to increasing levels of pollution in the atmosphere, it is necessary to develop environmentally sound technologies for the treatment of greenhouse gases (CO{sub 2}, CH{sub 4}, CFC, etc.) and acid gases (SOx, NOx, etc.). Specifically, advanced technology for CO{sub 2} capturing is currently one of the most important environmental issues in worldwide. {sup 14}CO{sub 2}, specially which has been gradually emerging issue in the nuclear facilities, is generated about 330 ppm from the CANDU (Canadian Deuterium Uranium Reactor) nuclear power plant and the DUPIC (Direct Use of spent PWR fuel in CANDU reactors) process which is the process of spent fuel treatment. For this purpose, it is necessary to develop the most efficient treatment technology of CO{sub 2} capture by various lime materials in semi- or dry process, it should be also considering a removal performance, waste recycling and safety of disposal. In order to develop a highly active slaked lime as a sorbent for CO{sub 2} and high temperature desulfurization, macroporous slaked lime is necessarily prepared by modified swelling process and equipment, which was developed under carrying out this project. And also for the optimal removal process of off-gases the removal performance tests of various sorbents and the effects of relative humidity and bed depth on the removal capacity must be considered.

  1. The Case for Graphic Novels

    Directory of Open Access Journals (Sweden)

    Steven Hoover

    2012-04-01

    Full Text Available Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy instruction, identify skills and competencies that can be taught by the study of graphic novels, and will provide specific examples of how to incorporate graphic novels into instruction.

  2. ScripTree: scripting phylogenetic graphics.

    Science.gov (United States)

    Chevenet, François; Croce, Olivier; Hebrard, Maxime; Christen, Richard; Berry, Vincent

    2010-04-15

    There is a large amount of tools for interactive display of phylogenetic trees. However, there is a shortage of tools for the automation of tree rendering. Scripting phylogenetic graphics would enable the saving of graphical analyses involving numerous and complex tree handling operations and would allow the automation of repetitive tasks. ScripTree is a tool intended to fill this gap. It is an interpreter to be used in batch mode. Phylogenetic graphics instructions, related to tree rendering as well as tree annotation, are stored in a text file and processed in a sequential way. ScripTree can be used online or downloaded at www.scriptree.org, under the GPL license. ScripTree, written in Tcl/Tk, is a cross-platform application available for Windows and Unix-like systems including OS X. It can be used either as a stand-alone package or included in a bioinformatic pipeline and linked to a HTTP server.

  3. What is Graphic Justice?

    Directory of Open Access Journals (Sweden)

    Thomas Giddens

    2016-12-01

    Full Text Available This article reproduces a poster presented at the Socio-Legal Studies ­Association annual conference, 5–7 April 2016 at Lancaster University, UK. The poster outlines the emerging study of the legal and jurisprudential dimensions of comics. Seeking to answer the question ‘what is graphic justice?’, the poster highlights the variety of potential topics, questions, concerns, issues, and intersections that the crossover between law and comics might encounter. A transcript of the poster’s text is provided for easier reuse, as well as a list of references and suggested readings.

  4. TASC Graphics Software Package.

    Science.gov (United States)

    1982-12-01

    RD-I55 861 TSC GRPHICS SOFTWRE PCKRGE(U) NLYTIC SCIENCES i/I RD 𔄀-t CORP RERDING MA M R TANG DEC 82 TR-1946-6U~~cLss AFG L-TR-gi-1388 Fi9629-89-C...extensions were made to allow TGSP to use color graphics. 2.1 INTERACTIVE TGSP NCAR was designed to be a general plot package for use with many different...plotting devices. It is designed to accept high level commands and generate an intermediate set of commands called metacode and to then use device

  5. 78 FR 48468 - M/A-Com Technology Solutions, Including On-Site Leased Workers of Kelly Temps and Aerotek CE...

    Science.gov (United States)

    2013-08-08

    ... Kelly Temps and Aerotek CE, Torrance, California; M/A-Com Technology Solutions, Including On-Site Leased Workers of Kelly Temps and Aerotek CE, Long Beach, California; Amended Certification Regarding Eligibility... Solutions, including on-site leased workers of Kelly Temps and Aerotek CE, Torrance, California. The...

  6. Can we be more Graphic about Graphic Design?

    OpenAIRE

    Vienne, Véronique

    2012-01-01

    Can you objectify a subjective notion? This is the question graphic designers must face when they talk about their work. Even though graphic design artifacts are omnipresent in our culture, graphic design is still an exceptionally ill-defined profession. This is one of the reasons design criticism is still a rudimentary discipline. No one knows for sure what is this thing we sometimes call “graphic communication” for lack of a better word–a technique my Webster’s dictionary describes as “the ...

  7. Survey of the situation of technology succession. Databases of articles including in industrial technology museums; Gijutsu keisho jokyo chosa. Sangyo gijutsu hakubutsukan shuzohin D.B. hen

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1997-03-01

    To promote the succession of history of and the creative use of industrial science technologies, the paper made lists and databases of the articles of industrial technology museums and material halls in Japan. Record/preservation and collection/systematization of history of the industrial technology is useful for forming bases necessary for promotion of future research/development and international contribution. Museums and material halls are the fields for making comprehensive and practical activities. The data were made as one of the basic databases as the first step for promoting activities for examining the technical succession situation in a long term range continuously and systematically. In the classification of the data, the energy relation was divided into electric power, nuclear power, oil, coal, gas and energy in general. Others were classified into metal/mine, electricity/electronics/communication, chemistry/food, ship building/heavy machinery, printing/precision instrument, and textile/spinning. Moreover, the traffic relation was classified into railroad, automobiles/two-wheeled vehicles, airline/space, and ships. Items were also set of life relation, civil engineering/architecture, and general. The total number of the museums for the survey reached 208.

  8. A Graphical Transition Table for Communicating Status and Growth

    Directory of Open Access Journals (Sweden)

    Adam E. Wyse

    2011-06-01

    Full Text Available This paper introduces a simple and intuitive graphical display for transition table based accountability models that can be used to communicate information about students' status and growth simultaneously. This graphical transition table includes the use of shading to convey year to year transitions and different sized letters for performance categories to depict yearly status. Examples based on Michigan's transition table used on their Michigan Educational Assessment Program (MEAP assessments are provided to illustrate the utility of the graphical transition table in practical contexts. Additional potential applications of the graphical transition table are also suggested.

  9. Canadian entrepreneur looks to Utah oil sands : possible hurdles include gaining acceptance for a new technology, funding and regulatory approval

    Energy Technology Data Exchange (ETDEWEB)

    Diekmeyer, P.

    2010-09-15

    Alberta-based Earth Energy Resources has chosen Utah for its first major oilsand development project. Utah has excellent oil sands resources, but most cannot be economically extracted using conventional methods. The president of Earth Energy Resources has proposed to use new technologies, processes and workflow methods to make resource extraction economically viable. The company currently holds a 100 percent interest in 3,170 hectares under lease from the State of Utah School and Institutional Trust Lands Administration (SITLA) in the PR Spring deposit. The recoverable high-quality bitumen is estimated at 250 million barrels. The oil sands in Utah are disaggregated and spread out over a relatively wide area. The bitumen quality is very similar to that found in the Athabasca deposit, but it has a much lower sulphur content. Earth Energy Resources plans on using the Ophus Process which involves a series of small 2,000 barrel per day production facilities that can be easily set up, and moved as the resources in one particular area are recovered. Production could be expanded as needed by the addition of more facilities. An environmentally sound citrus-based extraction chemical will replace much of the mechanical energy and caustic soda mixture used in the Clark Process. The new energy and water efficient process will significantly reduce the quantity of middlings produced in the process, thereby eliminating the need for tailings ponds and reducing environmental impacts. 1 fig.

  10. Object-oriented graphics programming in C++

    CERN Document Server

    Stevens, Roger T

    2014-01-01

    Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen.The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing

  11. Time-of-Flight Cameras in Computer Graphics

    DEFF Research Database (Denmark)

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2010-01-01

    A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture recognition. The estimation of a range map by image analysis or laser scan techniques is still a time-consuming and expen...... devices” for gaming, web-conferencing, and numerous other applications. This STAR gives an account of recent developments in ToF-technology and discusses the current state of the integration of this technology into various graphics-related applications.......-consuming and expensive part of such systems. A lower-priced, fast and robust alternative for distance measurements are Time-of-Flight (ToF) cameras. Recently, significant advances have been made in producing low-cost and compact ToF-devices, which have the potential to revolutionize many fields of research, including...

  12. Graphical Model Theory for Wireless Sensor Networks

    Energy Technology Data Exchange (ETDEWEB)

    Davis, William B.

    2002-12-08

    Information processing in sensor networks, with many small processors, demands a theory of computation that allows the minimization of processing effort, and the distribution of this effort throughout the network. Graphical model theory provides a probabilistic theory of computation that explicitly addresses complexity and decentralization for optimizing network computation. The junction tree algorithm, for decentralized inference on graphical probability models, can be instantiated in a variety of applications useful for wireless sensor networks, including: sensor validation and fusion; data compression and channel coding; expert systems, with decentralized data structures, and efficient local queries; pattern classification, and machine learning. Graphical models for these applications are sketched, and a model of dynamic sensor validation and fusion is presented in more depth, to illustrate the junction tree algorithm.

  13. Higher Vocational"Computer Graphic Design Technology"Curriculum Reform and Practice%高职《计算机平面设计技术》课程的改革与实践

    Institute of Scientific and Technical Information of China (English)

    叶丽丽

    2013-01-01

    The teaching quality of computer graphic design technology directly affects the students' application skills, creative thinking development and employment direction. The existing problems in teaching based on, through the integration of teaching content module, the case teaching into"blocks", and with the project teaching to develop competitive and increase the self assessment and peer assessment evaluation standard and a series of reform, constantly bring forth the new through the old, in the teaching practice, to better serve the teaching.%计算机平面设计技术的教学质量直接影响学生的软件运用技能、创意思维开发和就业方向。基于以往教学中存在的问题,通过整合教学内容模块,将案例式教学植入“块”中,并用项目式教学带动竞技以及制定增加自评和互评的评价标准等一系列改革,在教学实践中,不断推陈出新,更好地服务于教学。

  14. A graphics primer for English Teachers

    Science.gov (United States)

    Brillhart, L. V.; Debs, M. B.

    1981-01-01

    Skills necessary for teaching graphics are addressed. A simple, step by step method of teaching students how to draw different types of graphs is presented. Each step is illustrated by a drawing. Some audience analysis for the determination of appropriateness of the use of different types of graphs is included.

  15. Textbook Graphics and Maps: Keys to Learning.

    Science.gov (United States)

    Danzer, Gerald A.

    1980-01-01

    Explains how social studies pupils can use an awareness of textbook design to become better students. Suggestions include reproducing the collage on an American history textbook as a large poster for classroom use and directing students to design a graphic unit opener in the same style as the ones in their textbooks. (DB)

  16. Graphics and visualization principles & algorithms

    CERN Document Server

    Theoharis, T; Platis, Nikolaos; Patrikalakis, Nicholas M

    2008-01-01

    Computer and engineering collections strong in applied graphics and analysis of visual data via computer will find Graphics & Visualization: Principles and Algorithms makes an excellent classroom text as well as supplemental reading. It integrates coverage of computer graphics and other visualization topics, from shadow geneeration and particle tracing to spatial subdivision and vector data visualization, and it provides a thorough review of literature from multiple experts, making for a comprehensive review essential to any advanced computer study.-California Bookw

  17. Graphical models for genetic analyses

    DEFF Research Database (Denmark)

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...... of graphical models and genetics. The potential of graphical models is explored and illustrated through a number of example applications where the genetic element is substantial or dominating....

  18. Computer graphics in engineering education

    CERN Document Server

    Rogers, David F

    2013-01-01

    Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform b

  19. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...... for finding optimal strategies in such games. The existence of a linear time comparison-based algorithm remains an open problem....

  20. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...... for finding optimal strategies in such games. The existence of a linear time comparison-based algorithm remains an open problem....

  1. Synthesising Graphical Theories

    CERN Document Server

    Kissinger, Aleks

    2012-01-01

    In recent years, diagrammatic languages have been shown to be a powerful and expressive tool for reasoning about physical, logical, and semantic processes represented as morphisms in a monoidal category. In particular, categorical quantum mechanics, or "Quantum Picturalism", aims to turn concrete features of quantum theory into abstract structural properties, expressed in the form of diagrammatic identities. One way we search for these properties is to start with a concrete model (e.g. a set of linear maps or finite relations) and start composing generators into diagrams and looking for graphical identities. Naively, we could automate this procedure by enumerating all diagrams up to a given size and check for equalities, but this is intractable in practice because it produces far too many equations. Luckily, many of these identities are not primitive, but rather derivable from simpler ones. In 2010, Johansson, Dixon, and Bundy developed a technique called conjecture synthesis for automatically generating conj...

  2. Advanced Certification Program for Computer Graphic Specialists. Final Performance Report.

    Science.gov (United States)

    Parkland Coll., Champaign, IL.

    A pioneer program in computer graphics was implemented at Parkland College (Illinois) to meet the demand for specialized technicians to visualize data generated on high performance computers. In summer 1989, 23 students were accepted into the pilot program. Courses included C programming, calculus and analytic geometry, computer graphics, and…

  3. Show, Don't Tell: Graphic Novels in the Classroom

    Science.gov (United States)

    Weiner, Stephen

    2004-01-01

    The students can explore an entirely fascinating new world through graphic novels introduced into the classrooms. The graphic novels include genre fiction like superhero and horror stories that combine words and pictures, which are appealing to the students. Several titles with connections to traditional English literature are recommended.

  4. Show, Don't Tell: Graphic Novels in the Classroom

    Science.gov (United States)

    Weiner, Stephen

    2004-01-01

    The students can explore an entirely fascinating new world through graphic novels introduced into the classrooms. The graphic novels include genre fiction like superhero and horror stories that combine words and pictures, which are appealing to the students. Several titles with connections to traditional English literature are recommended.

  5. Environmental assessment of bioenergy technologies application in Russia, including their impact on the balance of greenhouse gases

    Science.gov (United States)

    Andreeva, Irina; Vasenev, Ivan

    2017-04-01

    In recent years, Russia adopted a policy towards increasing of the share of renewable energy in total amount of used energy, albeit with some delay comparing to the EU countries and the USA. It was expected that the use of biofuels over time will reduce significantly the dependency of Russian economy on fossil fuels, increase its competitiveness, and increase Russian contribution to the prevention of global climate changes. Russia has significant bio-energy potential and resources which are characterized by great diversity due to the large extent of the territory, which require systematic studies and environmental assessment of used bio-energy technologies. Results of research carried at the Laboratory of agroecological monitoring, modeling and prediction of ecosystems RSAU-MTAA demonstrated significant differences in the assessment of the environmental, economic and social effects of biofuel production and use, depending on the species of bio-energy crops, regional soil-ecological and agro-climatic characteristics, applied farming systems and production processes. The total area of temporarily unused and fallow land, which could be allocated to the active agricultural use in Russia, according to various estimates, ranges from 20 to 33 million hectares, which removes the problem, typical of most European countries, of adverse agro-ecological changes in land use connected with the expansion of bio-energy crops cultivation. However, the expansion of biofuel production through the use of fallow land and conversion of natural lands has as a consequence the problem of greenhouse gas emissions due to land use changes, which, according to FAO, could be even higher than CO2 emission from fossil fuels for some of bio-energy raw materials and production systems. Assessment of the total impacts of biofuels on greenhouse gas emissions in the Russian conditions should be based on regionally adapted calculations of flows throughout the entire life cycle of production, taking

  6. Three-dimensional reconstruction of biological objects using a graphics engine.

    Science.gov (United States)

    Winslow, J L; Bjerknes, M; Cheng, H

    1987-12-01

    A common problem in the study of biological material is the determination of three-dimensional structure from serial sections. The large number of sections required to obtain sufficient internal detail of a structure results in enormous processing requirements. These requirements can now be satisfied by current graphics engine technology in combination with image-digitizing hardware. The previously onerous tasks of manipulating and displaying 3D objects become routine with this combination of technologies. We report a computer-assisted reconstruction system on a graphics engine-based workstation. The system accepts images from any video source and includes a utility for aligning adjacent video images. Also available is an editor for geometric object entry and editing. More novel in our approach is the use of video interiors in 3D displays in addition to contours and tiled surfaces. Video interiors is a form of display in which digitized pixels interior to objects are revealed by cutaway blocks.

  7. Probabilistic graphical model representation in phylogenetics.

    Science.gov (United States)

    Höhna, Sebastian; Heath, Tracy A; Boussau, Bastien; Landis, Michael J; Ronquist, Fredrik; Huelsenbeck, John P

    2014-09-01

    Recent years have seen a rapid expansion of the model space explored in statistical phylogenetics, emphasizing the need for new approaches to statistical model representation and software development. Clear communication and representation of the chosen model is crucial for: (i) reproducibility of an analysis, (ii) model development, and (iii) software design. Moreover, a unified, clear and understandable framework for model representation lowers the barrier for beginners and nonspecialists to grasp complex phylogenetic models, including their assumptions and parameter/variable dependencies. Graphical modeling is a unifying framework that has gained in popularity in the statistical literature in recent years. The core idea is to break complex models into conditionally independent distributions. The strength lies in the comprehensibility, flexibility, and adaptability of this formalism, and the large body of computational work based on it. Graphical models are well-suited to teach statistical models, to facilitate communication among phylogeneticists and in the development of generic software for simulation and statistical inference. Here, we provide an introduction to graphical models for phylogeneticists and extend the standard graphical model representation to the realm of phylogenetics. We introduce a new graphical model component, tree plates, to capture the changing structure of the subgraph corresponding to a phylogenetic tree. We describe a range of phylogenetic models using the graphical model framework and introduce modules to simplify the representation of standard components in large and complex models. Phylogenetic model graphs can be readily used in simulation, maximum likelihood inference, and Bayesian inference using, for example, Metropolis-Hastings or Gibbs sampling of the posterior distribution.

  8. Modifying the Sleep Treatment Education Program for Students to include technology use (STEPS-TECH): Intervention effects on objective and subjective sleep outcomes.

    Science.gov (United States)

    Barber, Larissa K; Cucalon, Maria S

    2017-02-03

    University students often have sleep issues that arise from poor sleep hygiene practices and technology use patterns. Yet, technology-related behaviors are often neglected in sleep hygiene education. This study examined whether the Sleep Treatment Education Program for Students-modified to include information regarding managing technology use (STEPS-TECH)-helps improve both subjective and objective sleep outcomes among university students. Results of an experimental study among 78 university students showed improvements in objective indicators of sleep quantity (total sleep time) and sleep quality (less awakenings) during the subsequent week for students in the STEPS-TECH intervention group compared to a control group. Exploratory analyses indicated that effects were driven by improvements in weekend days immediately following the intervention. There were also no intervention effects on subjective sleep quality or quantity outcomes. In terms of self-reported behavioral responses to educational content in the intervention, there were no group differences in sleep hygiene practices or technology use before bedtime. However, the intervention group reported less technology use during sleep periods than the control group. These preliminary findings suggest that STEPS-TECH may be a useful educational tool to help improve objective sleep and reduce technology use during sleep periods among university students. Copyright © 2017 John Wiley & Sons, Ltd.

  9. The Animation Design of Fusible Material Based on Graphics

    Science.gov (United States)

    Yang, Yun; Yang, Hongli

    In the animation production process, often of different elements to describe the fusion state, this paper takes the single phase reaction-feldspar fusion in the process of ceramic body as example, adopts graphics in its graphics technology to generate fusion style animation design, and makes use of the software Visual C + + language to realize the formation process showing the ceramics microstructure with animation procedure.

  10. Visual learning and graphic design : a cooperative strategy

    OpenAIRE

    Chmela-Jones, KA; Buys, C; Gaede, RJ

    2007-01-01

    Abstract. The article discusses an exploratory study implemented at three campuses of the Vaal University of Technology, Vanderbijlpark, in response to weak examination results in one of the subjects in the graphic design curriculum. The aim of the study was to investigate the feasibility of utilising a combination of visual learning and cooperative learning strategies in this setting. A comparative assessment methodologies framework was utilised to measure how graphic design first-year learn...

  11. Cockpit weather graphics using mobile satellite communications

    Science.gov (United States)

    Seth, Shashi

    Many new companies are pushing state-of-the-art technology to bring a revolution in the cockpits of General Aviation (GA) aircraft. The vision, according to Dr. Bruce Holmes - the Assistant Director for Aeronautics at National Aeronautics and Space Administration's (NASA) Langley Research Center, is to provide such an advanced flight control system that the motor and cognitive skills you use to drive a car would be very similar to the ones you would use to fly an airplane. We at ViGYAN, Inc., are currently developing a system called the Pilot Weather Advisor (PWxA), which would be a part of such an advanced technology flight management system. The PWxA provides graphical depictions of weather information in the cockpit of aircraft in near real-time, through the use of broadcast satellite communications. The purpose of this system is to improve the safety and utility of GA aircraft operations. Considerable effort is being extended for research in the design of graphical weather systems, notably the works of Scanlon and Dash. The concept of providing pilots with graphical depictions of weather conditions, overlaid on geographical and navigational maps, is extremely powerful.

  12. Graphics Display of Foreign Scripts.

    Science.gov (United States)

    Abercrombie, John R.

    1987-01-01

    Describes Graphics Project for Foreign Language Learning at the University of Pennsylvania, which has developed ways of displaying foreign scripts on microcomputers. Character design on computer screens is explained; software for graphics, printing, and language instruction is discussed; and a text editor is described that corrects optically…

  13. Science Learning with Information Technologies as a Tool for "Scientific Thinking" in Engineering Education

    Science.gov (United States)

    Smirnov, Eugeny; Bogun, Vitali

    2011-01-01

    New methodologies in science (or mathematics) learning process and scientific thinking in the classroom activity of engineer students with ICT (information and communication technology), including graphic calculator are presented: visual modelling with ICT, action research with graphic calculator, insight in classroom and communications and…

  14. High-throughput sequence alignment using Graphics Processing Units

    Directory of Open Access Journals (Sweden)

    Trapnell Cole

    2007-12-01

    Full Text Available Abstract Background The recent availability of new, less expensive high-throughput DNA sequencing technologies has yielded a dramatic increase in the volume of sequence data that must be analyzed. These data are being generated for several purposes, including genotyping, genome resequencing, metagenomics, and de novo genome assembly projects. Sequence alignment programs such as MUMmer have proven essential for analysis of these data, but researchers will need ever faster, high-throughput alignment tools running on inexpensive hardware to keep up with new sequence technologies. Results This paper describes MUMmerGPU, an open-source high-throughput parallel pairwise local sequence alignment program that runs on commodity Graphics Processing Units (GPUs in common workstations. MUMmerGPU uses the new Compute Unified Device Architecture (CUDA from nVidia to align multiple query sequences against a single reference sequence stored as a suffix tree. By processing the queries in parallel on the highly parallel graphics card, MUMmerGPU achieves more than a 10-fold speedup over a serial CPU version of the sequence alignment kernel, and outperforms the exact alignment component of MUMmer on a high end CPU by 3.5-fold in total application time when aligning reads from recent sequencing projects using Solexa/Illumina, 454, and Sanger sequencing technologies. Conclusion MUMmerGPU is a low cost, ultra-fast sequence alignment program designed to handle the increasing volume of data produced by new, high-throughput sequencing technologies. MUMmerGPU demonstrates that even memory-intensive applications can run significantly faster on the relatively low-cost GPU than on the CPU.

  15. Graphical programming harnesses multicore PC technology

    Institute of Scientific and Technical Information of China (English)

    National Instruments

    2007-01-01

    @@ Multicore processing is generating considerable buzz within the PC industry,largely because both Intel and AMD have released initial versions of their own multicore processors.These first multicore processors contain two cores,or computing engines,located in one physical processor-hence the name dual-core processors.Processors with more than two cores also are on the horizon.Dualcore processors can simultaneously execute two computing tasks.This is advantageous in multitasking environments,such as Windows XP,in which you simultaneously run multiple applications.Two applications-National instruments LabVIEW and Microsoft Excel,for exampleeach can access a separate processor core at the same time,thus improving overall performance for applications such as data logging.

  16. Carbon Footprint - Application in Graphic Art Technology

    Directory of Open Access Journals (Sweden)

    Ivana Bolanča Mirković

    2010-01-01

    Full Text Available The need for more sustainable products and processes has triggered the develop-ment of a large number of environmental assessment tools. These tools measure environmental performance and identify improvement potentials from the envi-ronmental point of view. The life cycle assessment (lca methods take into ac-count all effects on the environment, direct and indirect resource inputs and/or emissions during the whole life cycle of products. The carbon footprint is a sub-set of data covered by life cycle assessment.The aim of this paper is to describe the potential environmental impacts (green-house gases, carbon footprint of printed paper and new media.

  17. CARMA Correlator Graphical Setup

    Science.gov (United States)

    Wu, D.; Shaya, B.; Pound, M. W.

    2011-07-01

    CARMA Correlator Graphical Setup (CGS) is a Java tool to help users of the Combined Array for Research in Millimeter-wave Astronomy (CARMA) plan observations. It allows users to visualize the correlator bands overlaid on frequency space and view spectral lines within each band. Bands can be click-dragged to anywhere in frequency and can have their properties (e.g., bandwidth, quantization level, rest frequency) changed interactively. Spectral lines can be filtered from the view by expected line strength to reduce visual clutter. Once the user is happy with the setup, a button click generates the Python commands needed to configure the correlator within the observing script. CGS can also read Python configurations from an observing script and reproduce the correlator setup that was used. Because the correlator hardware description is defined in an XML file, the tool can be rapidly reconfigured for changing hardware. This has been quite useful as CARMA has recently commissioned a new correlator. The tool was written in Java by high school summer interns working in UMD's Laboratory for Millimeter Astronomy and has become an essential planning tool for CARMA PIs.

  18. The Use of Computer Graphics in the Design Process.

    Science.gov (United States)

    Palazzi, Maria

    This master's thesis examines applications of computer technology to the field of industrial design and ways in which technology can transform the traditional process. Following a statement of the problem, the history and applications of the fields of computer graphics and industrial design are reviewed. The traditional industrial design process…

  19. Clinical trials and E-health: impact of new information technology applied to clinical trials (including source data-medical records) and to human and drug research.

    Science.gov (United States)

    Béhier, Jehan-Michel; Reynier, Jean-Charles; Bertoye, Pierre-Henri; Vray, Muriel

    2010-01-01

    Within the last few years, new technology has come to play an important part in our professional and private daily environment. Healthcare has not escaped this progressive mutation with computers reaching the bedside. Clinical research has also shown growing interest in these new tools available to the clinical investigator, the patient, as well as to specialist departments for diagnosis and follow-up of patients, and to the different professions in clinical research. If the use of new technology seems to make life easier, by centralizing data or by simplifying data-sharing between different teams, it is still a matter of private data which must remain reliable, confidential and secure, whether it is being used in ordinary healthcare or in academic or industrial research. The aim of the round table was to estimate the impact of new information technology applied to clinical trials (including source data-medical records) and to human and drug research. First, an inventory was made of the development of these new technologies in the healthcare system. The second point developed was identification of expected benefits in order to issue guidelines for their good use and hazard warnings in clinical trials. Finally, the impact of these new technologies on the investigator as well as the project manager was analysed.

  20. Individual Stochastic Screening for the Development of Computer Graphics

    Directory of Open Access Journals (Sweden)

    Maja Turcic

    2011-12-01

    Full Text Available With the emergence of new tools and media, art and design have developed into digital computer-generated works. This article presents a sequence of creating art graphics because their original authors have not published the procedures. The goal is to discover the mathematics of an image and the programming libretto with the purpose of organizing a structural base of computer graphics. We will elaborate the procedures used to produce graphics known throughout the history of art, but that are nowadays also found in design and security graphics. The results are closely related graphics obtained by changing parameters that initiate them. The aim is to control the graphics, i.e. to use controlled stochastic to achieve desired solutions. Since the artists from the past have never published the procedures of screening methods, their ideas have remained “only” the works of art. In this article we will present the development of the algorithm that, more or less successfully, simulates those screening solutions.  It has been proven that mathematically defined graphical elements serve as screening elements. New technological and mathematical solutions are introduced in the reproduction with individual screening elements to be used in printing.

  1. Individual Stochastic Screening for the Development of Computer Graphics

    Directory of Open Access Journals (Sweden)

    Maja Turčić¹*

    2012-12-01

    Full Text Available With the emergence of new tools and media, art and design have developed into digital computer-generated works. This article presents a sequence of creating art graphics because their original authors have not published the procedures. The goal is to discover the mathematics of an image and the programming libretto with the purpose of organizing a structural base of computer graphics. We will elaborate the procedures used to produce graphics known throughout the history of art, but that are nowadays also found in design and security graphics. The results are closely related graphics obtained by changing parameters that initiate them. The aim is to control the graphics, i.e. to use controlled stochastic to achieve desired solutions. Since the artists from the past have never published the procedures of screening methods, their ideas have remained “only” the works of art. In this article we will present the development of the algorithm that, more or less successfully, simulates those screening solutions. It has been proven that mathematically defined graphical elements serve as screening elements. New technological and mathematical solutions are introduced in the reproduction with individual screening elements to be used in printing.

  2. Graphic Design for Researchers

    Science.gov (United States)

    Regional Educational Laboratory, 2014

    2014-01-01

    Technology continues to radically change how we create and consume information. Today, news, reports, and other material are often delivered quickly through pictures, colors, or other eye-catching visual elements. Words still matter, but they may be tweeted, viewed on a smartphone, or placed in a call-out box in a report. The design of these items…

  3. HP 2671G GRAPHICS

    CERN Multimedia

    1981-01-01

    The 2671 was a text-only printer with a maximum print speed of 120 characters per second. The 2671 printers are very robust. For paper, they use normal thermal roll paper sold in most office supply stores for older fax machines. Although thermal printing is a quiet technology, the paper advance mechanism of these printers is plenty loud.

  4. IAU Graphics Extension - Gnu C

    DEFF Research Database (Denmark)

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  5. IAU Graphics Extension - Gnu C

    DEFF Research Database (Denmark)

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  6. Digital Raster Graphics (DRG) Lambert

    Data.gov (United States)

    Kansas Data Access and Support Center — The Digital Raster Graphic-Lambert (DRG-Lam) is a raster image of a scanned USGS topographic map with the collar information clipped out, georeferenced to the...

  7. PECULIARITIES OF CLOTHES MODELLING BY MEANS OF GRAPHIC DESIGN

    Directory of Open Access Journals (Sweden)

    Fatima Mustafa OBARI

    2014-01-01

    Full Text Available The paper examined some aspects of fashion design for garments with application of graphic design software/ facilities. The study focused on the course of designing with the graphics software, creating the dimensional and extensive environment, which influenced the shaping of a garment and alterations to within the scope of current trends in fashion design. The study observed creative sketching and designing tasks, a designed shape, an artist vision of the item in the graphic design. The paper showed the course of applying graphic design that con-sisted of four interrelated stages of design performance, i.e. sketchpad work, morphological and function-specific and manufacturing steps of design. The study has shown the specifics of design performance aimed at raising conceptual and technology-related level of awareness required.

  8. 1:100k Digital Raster Graphic - Collars Removed

    Data.gov (United States)

    Minnesota Department of Natural Resources — A digital raster graphic (DRG) is a scanned image of an U.S. Geological Survey (USGS) standard series topographic map, including all map collar information. The...

  9. Changes in the Graphic Arts Industry in Switzerland.

    Science.gov (United States)

    Meyer, Rene-Simon

    1992-01-01

    Major changes affecting Swiss graphic arts are photocomposition, replacement of letterpress with offset printing, scanners, and microcomputers and laser printers for desktop publishing. Effects on workers include monotony, alienation, and apprehension. Sex discrimination continues in the industry. (SK)

  10. Digital Raster Graphics (DRG) UTM NAD 83 County

    Data.gov (United States)

    Kansas Data Access and Support Center — The Digital Raster Graphic (DRG) is a raster image of a scanned USGS topographic map including the collar information, georeferenced to the UTM grid and tiled by...

  11. Digital Raster Graphics (DRG) UTM NAD 83 Clipped

    Data.gov (United States)

    Kansas Data Access and Support Center — The Digital Raster Graphic (DRG) is a raster image of a scanned USGS topographic map including the collar information, georeferenced to the UTM grid. For display...

  12. Digital Raster Graphics (DRG) UTM NAD 27 Clipped

    Data.gov (United States)

    Kansas Data Access and Support Center — The Digital Raster Graphic (DRG) is a raster image of a scanned USGS topographic map including the collar information, georeferenced to the UTM grid. For display...

  13. Graphics and Animation on iOS A Beginner's Guide to Core Graphics and Core Animation

    CERN Document Server

    Nahavandipoor, Vandad

    2011-01-01

    Jazz up your iPhone and iPad apps with some slick graphics and animation-and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want. The recipes in this book include step-by-step instructions and simple code solutions that you can put to work right away. Learn basic concepts for adapting to different screen sizesConstruct, set, and

  14. Computer Graphics Teaching Support using X3D: Extensible 3D Graphics for Web Authors

    OpenAIRE

    Brutzman, Don

    2008-01-01

    X3D is the ISO-standard scene-graph language for interactive 3D graphics on the Web. A new course is available for teaching the fundamentals of 3D graphics using Extensible 3D (X3D). Resources include a detailed textbook, an authoring tool, hundreds of example scenes, and detailed slidesets covering each chapter. The published book is commercially available, while all other course-module resources are provided online free under open-source licenses. Numerous other commercial and o...

  15. Graphic design of pinhole cameras

    Science.gov (United States)

    Edwards, H. B.; Chu, W. P.

    1979-01-01

    The paper describes a graphic technique for the analysis and optimization of pinhole size and focal length. The technique is based on the use of the transfer function of optical elements described by Scott (1959) to construct the transfer function of a circular pinhole camera. This transfer function is the response of a component or system to a pattern of lines having a sinusoidally varying radiance at varying spatial frequencies. Some specific examples of graphic design are presented.

  16. Graphical Methods for Data Presentation: Full Scale Breaks, Dot Charts, and Multi-based Logging.

    Science.gov (United States)

    Cleveland, William S.

    Experimentation with graphical methods for data presentation is important for improving graphical communication in science. Several graphical methods are discussed including full scale breaks, dot charts, and multibased logging. Full scale breaks are suggested as replacements for partial scale breaks since partial scale breaks can fail to provide…

  17. Visual design for the user interface, Part 2: Graphics in the interface.

    Science.gov (United States)

    Lynch, P J

    1994-01-01

    Highly interactive multimedia electronic documents pose unique graphic information design problems. This paper is a discussion of some of the graphic design considerations that are unique to electronic documents, including the challenges of adapting existing graphic design skills to electronic documents that are displayed and read from computer screens.

  18. The use of graphic-analytical method in investment design

    Directory of Open Access Journals (Sweden)

    Musatova Tatiana

    2016-04-01

    Full Text Available We investigate the possibility of using the network planning method for the goals and objectives of the investment project. The author suggests a network model of implementing the investment project related to the manufacture of aluminum structures. Insufficient study of adaptation of methodological issues of organization of technological processes to the investment project of socio-economic activities has led to the relevance and identified the purpose of the present study. The presented network model allows project participants to optimize the time and costs of various types of project resources. It includes the calculation of the parameters of the network schedule and the actual model of interrelated events and activities. Scientific and practical significance of the results of research is related to the possibility of practical application of graphic-analytical method for the preparation of technical and economic documentation for the investment project.

  19. Graphical construction of a local perspective on differentiation and integration

    Science.gov (United States)

    Hong, Ye Yoon; Thomas, Michael O. J.

    2015-06-01

    Recent studies of the transition from school to university mathematics have identified a number of epistemological gaps, including the need to change from an emphasis on equality to that of inequality. Another crucial epistemological change during this transition involves the movement from the pointwise and global perspectives of functions usually established through the school curriculum to a view of function that includes a local, or interval, perspective. This is necessary for study of concepts such as continuity and limit that underpin calculus and analysis at university. In this study, a first-year university calculus course in Korea was constructed that integrated use of digital technology and considered the epistemic value of the associated techniques. The aim was to encourage versatile thinking about functions, especially in relation to properties arising from a graphical investigation of differentiation and integration. In this paper, the results of this approach for the learning of derivative and antiderivative, based on integrated technology use, are presented. They show the persistence of what Tall ( Mathematics Education Research Journal, 20(2), 5-24, 2008) describes as symbolic world algebraic thinking on the part of a significant minority of students, who feel the need to introduce algebraic methods, in spite of its disadvantages, even when no explicit algebra is provided. However, the results also demonstrate the ability of many of the students to use technology mediation to build local or interval conceptual thinking about derivative and antiderivative functions.

  20. Integration of rocket turbine design and analysis through computer graphics

    Science.gov (United States)

    Hsu, Wayne; Boynton, Jim

    1988-01-01

    An interactive approach with engineering computer graphics is used to integrate the design and analysis processes of a rocket engine turbine into a progressive and iterative design procedure. The processes are interconnected through pre- and postprocessors. The graphics are used to generate the blade profiles, their stacking, finite element generation, and analysis presentation through color graphics. Steps of the design process discussed include pitch-line design, axisymmetric hub-to-tip meridional design, and quasi-three-dimensional analysis. The viscous two- and three-dimensional analysis codes are executed after acceptable designs are achieved and estimates of initial losses are confirmed.

  1. The complete guide to blender graphics computer modeling and animation

    CERN Document Server

    Blain, John M

    2014-01-01

    Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments

  2. Graphics-System Color-Code Interface

    Science.gov (United States)

    Tulppo, J. S.

    1982-01-01

    Circuit originally developed for a flight simulator interfaces a computer graphics system with color monitor. Subsystem is intended for particular display computer (AGT-130, ADAGE Graphics Terminal) and specific color monitor (beam penetration tube--Penetron). Store-and-transmit channel is one of five in graphics/color-monitor interface. Adding 5-bit color code to existing graphics programs requires minimal programing effort.

  3. Antinomies of Semiotics in Graphic Design

    Science.gov (United States)

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  4. Vocational Teaching Cube System of Engineering Graphics

    Institute of Scientific and Technical Information of China (English)

    YangDaofu; LiuShenli

    2003-01-01

    Based on long-time research on vocational teaching cube theory in graphics education and analyzing on the intellectual structure in the process of reading engineering drawing, the graphics intellectual three-dimensional model, which is made up of 100 cubes, is founded and tested in higher vocational graphics education. This system serves as a good guidance to the graphics teaching.

  5. Cartooning History: Canada's Stories in Graphic Novels

    Science.gov (United States)

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  6. Antinomies of Semiotics in Graphic Design

    Science.gov (United States)

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  7. Comprehending, Composing, and Celebrating Graphic Poetry

    Science.gov (United States)

    Calo, Kristine M.

    2011-01-01

    The use of graphic poetry in classrooms is encouraged as a way to engage students and motivate them to read and write poetry. This article discusses how graphic poetry can help students with their comprehension of poetry while tapping into popular culture. It is organized around three main sections--reading graphic poetry, writing graphic poetry,…

  8. Cartooning History: Canada's Stories in Graphic Novels

    Science.gov (United States)

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  9. Configurable software for satellite graphics

    Energy Technology Data Exchange (ETDEWEB)

    Hartzman, P D

    1977-12-01

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The level of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.

  10. PKgraph: an R package for graphically diagnosing population pharmacokinetic models.

    Science.gov (United States)

    Sun, Xiaoyong; Wu, Kai; Cook, Dianne

    2011-12-01

    Population pharmacokinetic (PopPK) modeling has become increasing important in drug development because it handles unbalanced design, sparse data and the study of individual variation. However, the increased complexity of the model makes it more of a challenge to diagnose the fit. Graphics can play an important and unique role in PopPK model diagnostics. The software described in this paper, PKgraph, provides a graphical user interface for PopPK model diagnosis. It also provides an integrated and comprehensive platform for the analysis of pharmacokinetic data including exploratory data analysis, goodness of model fit, model validation and model comparison. Results from a variety of modeling fitting software, including NONMEM, Monolix, SAS and R, can be used. PKgraph is programmed in R, and uses the R packages lattice, ggplot2 for static graphics, and rggobi for interactive graphics.

  11. Animation graphic interface for the space shuttle onboard computer

    Science.gov (United States)

    Wike, Jeffrey; Griffith, Paul

    1989-01-01

    Graphics interfaces designed to operate on space qualified hardware challenge software designers to display complex information under processing power and physical size constraints. Under contract to Johnson Space Center, MICROEXPERT Systems is currently constructing an intelligent interface for the LASER DOCKING SENSOR (LDS) flight experiment. Part of this interface is a graphic animation display for Rendezvous and Proximity Operations. The displays have been designed in consultation with Shuttle astronauts. The displays show multiple views of a satellite relative to the shuttle, coupled with numeric attitude information. The graphics are generated using position data received by the Shuttle Payload and General Support Computer (PGSC) from the Laser Docking Sensor. Some of the design considerations include crew member preferences in graphic data representation, single versus multiple window displays, mission tailoring of graphic displays, realistic 3D images versus generic icon representations of real objects, the physical relationship of the observers to the graphic display, how numeric or textual information should interface with graphic data, in what frame of reference objects should be portrayed, recognizing conditions of display information-overload, and screen format and placement consistency.

  12. Reconstruction of 3D medical image by computer graphics. Presentation of inner structure with animation graphics

    Energy Technology Data Exchange (ETDEWEB)

    Tsuruno, Reiji; Matsui, Nobuyuki; Bamba, Eiichi

    1988-09-01

    Recently there are a lot of reports of 3-Dimensional Medical Imaging from CT (Computed Tomography) using Computer Graphics technology. By the way, the greater part of them use Semi-Transparent or cutout-display algorhythm to display 3D images of objects is human body. But these algorhythm can not display figure so clearly that operater can recognize location of target and around organisms at same time. But it is necessary in medical use computer graphics. This paper reports an animation-method in order to display cerebral tumor in human brain. This animation plays a set of multiplex cutout-display frames. The cutout-display exceeds to present inside data only on cutout plain. So, many cutout-display images can present many inside data. Animation is one of effective method to display a lot of frames. And automatic or manual-operation playback of animation made it to be able to present inner structure effectively.

  13. Comparison of a 'freeze-all' strategy including GnRH agonist trigger versus a 'fresh transfer' strategy including hCG trigger in assisted reproductive technology (ART): a study protocol for a randomised controlled trial.

    Science.gov (United States)

    Stormlund, Sacha; Løssl, Kristine; Zedeler, Anne; Bogstad, Jeanette; Prætorius, Lisbeth; Nielsen, Henriette Svarre; Bungum, Mona; Skouby, Sven O; Mikkelsen, Anne Lis; Andersen, Anders Nyboe; Bergh, Christina; Humaidan, Peter; Pinborg, Anja

    2017-07-31

    Pregnancy rates after frozen embryo transfer (FET) have improved in recent years and are now approaching or even exceeding those obtained after fresh embryo transfer. This is partly due to improved laboratory techniques, but may also be caused by a more physiological hormonal and endometrial environment in FET cycles. Furthermore, the risk of ovarian hyperstimulation syndrome is practically eliminated in segmentation cycles followed by FET and the use of natural cycles in FETs may be beneficial for the postimplantational conditions of fetal development. However, a freeze-all strategy is not yet implemented as standard care due to limitations of large randomised trials showing a benefit of such a strategy. Thus, there is a need to test the concept against standard care in a randomised controlled design. This study aims to compare ongoing pregnancy and live birth rates between a freeze-all strategy with gonadotropin-releasing hormone (GnRH) agonist triggering versus human chorionic gonadotropin (hCG) trigger and fresh embryo transfer in a multicentre randomised controlled trial. Multicentre randomised, controlled, double-blinded trial of women undergoing assisted reproductive technology treatment including 424 normo-ovulatory women aged 18-39 years from Denmark and Sweden. Participants will be randomised (1:1) to either (1) GnRH agonist trigger and single vitrified-warmed blastocyst transfer in a subsequent hCG triggered natural menstrual cycle or (2) hCG trigger and single blastocyst transfer in the fresh (stimulated) cycle. The primary endpoint is to compare ongoing pregnancy rates per randomised patient in the two treatment groups after the first single blastocyst transfer. The study will be performed in accordance with the ethical principles in the Helsinki Declaration. The study is approved by the Scientific Ethical Committees in Denmark and Sweden. The results of the study will be publically disseminated. NCT02746562; Pre-results. © Article author(s) (or their

  14. The Systems Biology Graphical Notation.

    Science.gov (United States)

    Le Novère, Nicolas; Hucka, Michael; Mi, Huaiyu; Moodie, Stuart; Schreiber, Falk; Sorokin, Anatoly; Demir, Emek; Wegner, Katja; Aladjem, Mirit I; Wimalaratne, Sarala M; Bergman, Frank T; Gauges, Ralph; Ghazal, Peter; Kawaji, Hideya; Li, Lu; Matsuoka, Yukiko; Villéger, Alice; Boyd, Sarah E; Calzone, Laurence; Courtot, Melanie; Dogrusoz, Ugur; Freeman, Tom C; Funahashi, Akira; Ghosh, Samik; Jouraku, Akiya; Kim, Sohyoung; Kolpakov, Fedor; Luna, Augustin; Sahle, Sven; Schmidt, Esther; Watterson, Steven; Wu, Guanming; Goryanin, Igor; Kell, Douglas B; Sander, Chris; Sauro, Herbert; Snoep, Jacky L; Kohn, Kurt; Kitano, Hiroaki

    2009-08-01

    Circuit diagrams and Unified Modeling Language diagrams are just two examples of standard visual languages that help accelerate work by promoting regularity, removing ambiguity and enabling software tool support for communication of complex information. Ironically, despite having one of the highest ratios of graphical to textual information, biology still lacks standard graphical notations. The recent deluge of biological knowledge makes addressing this deficit a pressing concern. Toward this goal, we present the Systems Biology Graphical Notation (SBGN), a visual language developed by a community of biochemists, modelers and computer scientists. SBGN consists of three complementary languages: process diagram, entity relationship diagram and activity flow diagram. Together they enable scientists to represent networks of biochemical interactions in a standard, unambiguous way. We believe that SBGN will foster efficient and accurate representation, visualization, storage, exchange and reuse of information on all kinds of biological knowledge, from gene regulation, to metabolism, to cellular signaling.

  15. Relativistic Hydrodynamics on Graphic Cards

    CERN Document Server

    Gerhard, Jochen; Bleicher, Marcus

    2012-01-01

    We show how to accelerate relativistic hydrodynamics simulations using graphic cards (graphic processing units, GPUs). These improvements are of highest relevance e.g. to the field of high-energetic nucleus-nucleus collisions at RHIC and LHC where (ideal and dissipative) relativistic hydrodynamics is used to calculate the evolution of hot and dense QCD matter. The results reported here are based on the Sharp And Smooth Transport Algorithm (SHASTA), which is employed in many hydrodynamical models and hybrid simulation packages, e.g. the Ultrarelativistic Quantum Molecular Dynamics model (UrQMD). We have redesigned the SHASTA using the OpenCL computing framework to work on accelerators like graphic processing units (GPUs) as well as on multi-core processors. With the redesign of the algorithm the hydrodynamic calculations have been accelerated by a factor 160 allowing for event-by-event calculations and better statistics in hybrid calculations.

  16. Construction of the Graphical Propositional Logic

    Directory of Open Access Journals (Sweden)

    Yi Wang

    2013-08-01

    Full Text Available Mathematical logic is the logical basis of the modern computer. It is important for the development of the electronic computer. With the development of computer technology, especially the development of computer visualization technology, the two-dimensional objects, such as graph and table, are more and more frequently as the computer processing object. But, the traditional one-dimensional character grammar already can not process. Then graph grammars that based on the two-dimensional arise at the historic moment. In order to provide the visual logic reasoning mathematical foundation, this paper introduces the basic theory of graph grammars. Through the propositional calculus and propositional logic reasoning two aspects of graphical description, we use graph grammars to construct propositional calculus and propositional reasoning.  

  17. Essentials of interactive computer graphics concepts and implementation

    CERN Document Server

    Sung, Kelvin; Baer, Steven

    2008-01-01

    This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

  18. Technology.

    Science.gov (United States)

    Online-Offline, 1998

    1998-01-01

    Focuses on technology, on advances in such areas as aeronautics, electronics, physics, the space sciences, as well as computers and the attendant progress in medicine, robotics, and artificial intelligence. Describes educational resources for elementary and middle school students, including Web sites, CD-ROMs and software, videotapes, books,…

  19. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Science.gov (United States)

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  20. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Science.gov (United States)

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  1. STORYBOARD DALAM PEMBUATAN MOTION GRAPHIC

    Directory of Open Access Journals (Sweden)

    Satrya Mahardhika

    2013-09-01

    screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.

  2. Image segmentation with a unified graphical model.

    Science.gov (United States)

    Zhang, Lei; Ji, Qiang

    2010-08-01

    We propose a unified graphical model that can represent both the causal and noncausal relationships among random variables and apply it to the image segmentation problem. Specifically, we first propose to employ Conditional Random Field (CRF) to model the spatial relationships among image superpixel regions and their measurements. We then introduce a multilayer Bayesian Network (BN) to model the causal dependencies that naturally exist among different image entities, including image regions, edges, and vertices. The CRF model and the BN model are then systematically and seamlessly combined through the theories of Factor Graph to form a unified probabilistic graphical model that captures the complex relationships among different image entities. Using the unified graphical model, image segmentation can be performed through a principled probabilistic inference. Experimental results on the Weizmann horse data set, on the VOC2006 cow data set, and on the MSRC2 multiclass data set demonstrate that our approach achieves favorable results compared to state-of-the-art approaches as well as those that use either the BN model or CRF model alone.

  3. Computer graphics techniques and computer-generated movies

    Science.gov (United States)

    Holzman, Robert E.; Blinn, James F.

    1988-04-01

    The JPL Computer Graphics Laboratory (CGL) has been using advanced computer graphics for more than ten years to simulate space missions and related activities. Applications have ranged from basic computer graphics used interactively to allow engineers to study problems, to sophisticated color graphics used to simulate missions and produce realistic animations and stills for use by NASA and the scientific press. In addition, the CGL did the computer animation for ``Cosmos'', a series of general science programs done for Public Television in the United States by Carl Sagan and shown world-wide. The CGL recently completed the computer animation for ``The Mechanical Universe'', a series of fifty-two half-hour elementary physics lectures, led by Professor David Goodstein of the California Institute of Technology, and now being shown on Public Television in the US. For this series, the CGL produced more than seven hours of computer animation, averaging approximately eight minutes and thirty seconds of computer animation per half-hour program. Our aim at the JPL Computer Graphics Laboratory (CGL) is the realistic depiction of physical phenomena, that is, we deal primarily in ``science education'' rather than in scientific research. Of course, our attempts to render physical events realistically often require the development of new capabilities through research or technology advances, but those advances are not our primary goal.

  4. The development of graphical methods for manufacturing companies gain control

    OpenAIRE

    Fedoretc Ksenia Sergeevna; Fliginskih Tatyana Nikolayevna

    2012-01-01

    This paper contains a comparative graphical methods for determining income based on changes in production and sales, the benefits justify separate ways in the management of profits of industrial enterprises, determine the breakeven point on the basis of modern information technologies to effectively manage business processes.

  5. Application of New Technology of Automation in the Field of Civil Aviation:Flight Graphic Simulation System%自动化新技术在民航领域的应用--飞行图形仿真系统

    Institute of Scientific and Technical Information of China (English)

    于丽丽

    2015-01-01

    飞行模拟机中的视景系统是飞行图形仿真的一种应用。视景系统只模拟从驾驶员角度所能看见的景物,而飞行数据记录器中的飞行图形仿真系统还要模拟其他视角所看见的景物,比如:地面,飞机尾追方向等。%The visual system of flight simulator is an application of the graphic simulation of flight. The visual system only simulates the scenery from the perspective of the driver, while the flight graphic simulation system in the flight data recorder also simulates from other perspective of view, such as:ground, plane stern chase direction, etc.

  6. A Multi-Agent Mah Jong Playing System: Towards Real-Time Recognition of Graphic Units in Graphic Representations

    Directory of Open Access Journals (Sweden)

    H. Achten

    2003-01-01

    Full Text Available In architectural design, sketching is an important means to explore the first conceptual developments in the design process. It is necessary to understand the conventions of depiction and encoding in sketches and drawings if we want to support the architect in the sketching activity. The theory of graphic units provides a comprehensive list of conventions of depiction and encoding that are widely used among architects. These graphic units form useful building blocks to understand design drawings. We investigate whether it is possible to build a system that can recognize graphic units. The technology we are looking at is multi-agent systems. It was chosen for the following reasons: agents can specialize in graphic units, a multi-agent system can deal with ambiguity through negotiation and conflict resolution, and multi-agent systems function in dynamically changing environments. Currently there is no general approach or technology available for multi-agent systems. Therefore, in our research we first set out to make such a multi-agent system. In order to keep the complexity low, we first aim to make a system that can do something simple: playing Mah Jong solitary. The Mah Jong solitary system shares the following important features with a multi-agent system that can recognize graphic units: (1 specialized agents for moves; (2 negotiation between agents to establish the best move; (3 a dynamically changing environment; and (4 search activity for more advanced strategies. The paper presents the theoretical basis of graphic units and multi-agents systems, followed by a description of the multi-agent framework and its implementation. A number of systems that can play Mah Jong at various degrees of competence and accordingly degrees of complexity of multi-agent system, are distinguished. Finally, the paper demonstrates how the findings are informative for a system that can recognize graphic units.

  7. Graphic Novels in the Classroom

    Science.gov (United States)

    Martin, Adam

    2009-01-01

    Today many authors and artists adapt works of classic literature into a medium more "user friendly" to the increasingly visual student population. Stefan Petrucha and Kody Chamberlain's version of "Beowulf" is one example. The graphic novel captures the entire epic in arresting images and contrasts the darkness of the setting and characters with…

  8. Fluid simulation for computer graphics

    CERN Document Server

    Bridson, Robert

    2008-01-01

    Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

  9. A Poetics of Graphic Design?

    Science.gov (United States)

    Baker, Steve

    1994-01-01

    Proposes that the work of the French feminist writers Helene Cixous and Luce Irigaray could serve as the basis for devising a more imaginative form of critical writing that might help to draw the history and practice of graphic design into a closer and more purposeful relation. (SR)

  10. Recorded Music and Graphic Design.

    Science.gov (United States)

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  11. GRAPHIC INTERFACES FOR ENGINEERING APPLICATIONS

    Directory of Open Access Journals (Sweden)

    Ion PANA,

    2012-05-01

    Full Text Available Using effective the method of calculating Fitness for Service requires the achievement of graphical interfaces. This paper presents an example of such interfaces, made with Visual Basic program and used in the evaluation of pipelines in a research contract [4

  12. Mixed scale joint graphical lasso

    NARCIS (Netherlands)

    Pircalabelu, E.; Claeskens, G.; Waldorp, L.J.

    2016-01-01

    We have developed a method for estimating brain networks from fMRI datasets that have not all been measured using the same set of brain regions. Some of the coarse scale regions have been split in smaller subregions. The proposed penalized estimation procedure selects undirected graphical models wit

  13. Graphic Design in Educational Television.

    Science.gov (United States)

    Clarke, Beverley

    To help educational television (ETV) practitioners achieve maximum clarity, economy and purposiveness, the range of techniques of television graphics is explained. Closed-circuit and broadcast ETV are compared. The design process is discussed in terms of aspect ratio, line structure, cut off, screen size, tone scales, studio apparatus, and…

  14. Graphical models for genetic analyses

    DEFF Research Database (Denmark)

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...

  15. Interplay of Computer and Paper-Based Sketching in Graphic Design

    Science.gov (United States)

    Pan, Rui; Kuo, Shih-Ping; Strobel, Johannes

    2013-01-01

    The purpose of this study is to investigate student designers' attitude and choices towards the use of computers and paper sketches when involved in a graphic design process. 65 computer graphic technology undergraduates participated in this research. A mixed method study with survey and in-depth interviews was applied to answer the research…

  16. The Concurrent Engineering Design Paradigm Is Now Fully Functional for Graphics Education

    Science.gov (United States)

    Krueger, Thomas J.; Barr, Ronald E.

    2007-01-01

    Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…

  17. The Concurrent Engineering Design Paradigm Is Now Fully Functional for Graphics Education

    Science.gov (United States)

    Krueger, Thomas J.; Barr, Ronald E.

    2007-01-01

    Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…

  18. Interplay of Computer and Paper-Based Sketching in Graphic Design

    Science.gov (United States)

    Pan, Rui; Kuo, Shih-Ping; Strobel, Johannes

    2013-01-01

    The purpose of this study is to investigate student designers' attitude and choices towards the use of computers and paper sketches when involved in a graphic design process. 65 computer graphic technology undergraduates participated in this research. A mixed method study with survey and in-depth interviews was applied to answer the research…

  19. Designing a Framework to Develop WEB Graphical Interfaces for ORACLE Databases - Web Dialog

    Directory of Open Access Journals (Sweden)

    Georgiana-Petruţa Fîntîneanu

    2009-01-01

    Full Text Available The present article aims to describe a project consisting in designing a framework of applications used to create graphical interfaces with an Oracle distributed database. The development of the project supposed the use of the latest technologies: database Oracle server, Tomcat web server, JDBC (Java library used for accessing a database, JSP and Tag Library (for the development of graphical interfaces.

  20. Web Page Design and Graphic Use of Three U.S. Newspapers.

    Science.gov (United States)

    Li, Xigen

    1998-01-01

    Contributes to scholarship on journalism and new technology by exploring approaches to Web page design and graphic use in three Internet newspapers. Explores how they demonstrate a change from the convention of newspaper publishing to the new media age, and how Web page design and graphic use reflect interconnectedness and a shift of control from…

  1. A Live-Time Relation: Motion Graphics meets Classical Music

    DEFF Research Database (Denmark)

    Steijn, Arthur

    2014-01-01

    present segments of my work toward a working model for the process of design of visuals and motion graphics applied in spatial contexts. I show how various design elements and components: line and shape, tone and colour, time and timing, rhythm and movement interact with conceptualizations of space......, liveness and atmosphere. The design model will be a framework for both academic analytical studies as well as for designing time-based narratives and visual concepts involving motion graphics in spatial contexts. I focus on cases in which both pre-rendered, and live generated motion graphics are designed....... Of particular interest are the audio-visual parallels between motion graphics presented in the foyer, before, and the large-scale video projections, during the live concert. These parallels are studied through theory and using terminology derived from two different fields. One perspective includes ideas...

  2. Graphic composite segmentation for PDF documents with complex layouts

    Science.gov (United States)

    Xu, Canhui; Tang, Zhi; Tao, Xin; Shi, Cao

    2013-01-01

    Converting the PDF books to re-flowable format has recently attracted various interests in the area of e-book reading. Robust graphic segmentation is highly desired for increasing the practicability of PDF converters. To cope with various layouts, a multi-layer concept is introduced to segment graphic composites including photographic images, drawings with text insets or surrounded with text elements. Both image based analysis and inherent digital born document advantages are exploited in this multi-layer based layout analysis method. By combining low-level page elements clustering applied on PDF documents and connected component analysis on synthetically generated PNG image document, graphic composites can be segmented for PDF documents with complex layouts. The experimental results on graphic composite segmentation of PDF document pages have shown satisfactory performance.

  3. 引入相似性度量的GPU实时图形跟踪渲染技术%GPU Real-time Tracking Graphics Rendering Technology Based on Similar Measurement

    Institute of Scientific and Technical Information of China (English)

    钱春花

    2015-01-01

    提出一种基于目标分布场相似性度量的实时图形跟踪渲染算法.使用OpenFlight的建模环境提供GPU实时图形渲染三维图形观察器,得到一个有二维层次的结构图,进行目标分布场设计,结合静态视点图像的运动方程,通过对图像自然分层,保留原始图像的基本信息,为了在跟踪中使分布场能适应各种复杂场景,需要对原始的分布场进行高斯平滑,通过目标分布场相似性度量,实现GPU实时图形跟踪渲染.仿真结果表明,采用该算法进行实时图形渲染,可以提高渲染跟踪效率,搜索时间短,误差率较低,提高了图形的渲染真实感.%This paper proposed a similar target field real-time graphics rendering algorithm based on the tracking measure-ment. Modeling environment using OpenFlight GPU real-time rendering of 3D graphics viewer, a two-dimensional layered structure, the target distribution design, combined with the equations of motion of a static view images, the image of natural stratification, retains the basic information of the original image, in order to make the field can adapt to a variety of complex scene in the trace, Gauss needs to smooth the original distribution field, the distribution of target similarity measurement, real-time graphics rendering GPU tracking. The simulation results show that, by using the algorithm of real-time graphics rendering, can improve the efficiency of rendering tracking, search time is short, low error rate, improve the graphics render-ing.

  4. ICARUS-4. Sector study for the paper and board industry and the graphical industry

    Energy Technology Data Exchange (ETDEWEB)

    Alsema, E.A. [Department of Science, Technology and Society NWS, Utrecht University, Utrecht (Netherlands)

    2001-07-01

    In this report we describe the energy consumption in 1995 and the energy saving options that exist within the paper and board manufacturing industry and the graphical industry in the Netherlands. The data will be included in the ICARUS-4 database which gives an inventory of the technological options for energy savings for all economic sectors in the Netherlands. For all described measures the report provides data on the achievable energy savings up to the year 2020, investment and operation and maintenance costs and actual penetration data in the base year of 1995.

  5. GIF versus JPEG: Choosing a Graphics Compression Format for Web Publications.

    Science.gov (United States)

    Nicholson, Scott

    1998-01-01

    Explains GIF and JPEG formats for computer graphics to help Web page creators make an informed decision when selecting a format for each graphic in a Web publication. Highlights include compressing and decompressing computer images; image quality, including color; special features, including animation; and file size. (Author/LRW)

  6. GnuForPlot Graphics

    Energy Technology Data Exchange (ETDEWEB)

    2015-11-04

    Gnuforplot Graphics is a Fortran90 program designed to generate two and three dimensional plots of data on a personal computer. The program uses calls to the open source code Gnuplot to generate the plots. Two Fortran90 programs have been written to use the Gnuplot graphics capabilities. The first program, named Plotsetup.f90 reads data from output files created by either the Stadium or LeachXS/Orchestra modeling codes and saves the data in arrays for plotting. This program then calls Gnuforplot which takes the data array along with user specified parameters to set plot specifications and issues Gnuplot commands that generate the screen plots. The user can view the plots and optionally save copies in jpeg format.

  7. Graphical Multiprocessing Analysis Tool (GMAT)

    Energy Technology Data Exchange (ETDEWEB)

    Seager, M.K.; Campbell, S.; Sikora, S.; Strout, R.; Zosel, M.

    1988-03-01

    The design and debugging of parallel programs is a difficult task due to the complex synchronization and data scoping issues involed. to aid the programmer in paralle code dvelopment we have developed two methodologies for the graphical display of execution of parallel codes. The Graphical Multiprocessing Analysis Tools (GMAT) consist of stategraph, which represents an inheritance tree of task states, and timeline, which represens task as flowing sequence of events. Information about the code can be displayed as the application runs (dynamic mode) or played back with time under user control (static mode). This document discusses the design and user interface issues involved in developing the parallel application display GMAT family. Also, we present an introductory user's guide for both tools. 4 figs.

  8. Approximating Graphic TSP by Matchings

    CERN Document Server

    Mömke, Tobias

    2011-01-01

    We present a framework for approximating the metric TSP based on a novel use of matchings. Traditionally, matchings have been used to add edges in order to make a given graph Eulerian, whereas our approach also allows for the removal of certain edges leading to a decreased cost. For the TSP on graphic metrics (graph-TSP), the approach yields a 1.461-approximation algorithm with respect to the Held-Karp lower bound. For graph-TSP restricted to a class of graphs that contains degree three bounded and claw-free graphs, we show that the integrality gap of the Held-Karp relaxation matches the conjectured ratio 4/3. The framework allows for generalizations in a natural way and also leads to a 1.586-approximation algorithm for the traveling salesman path problem on graphic metrics where the start and end vertices are prespecified.

  9. Image reproduction with interactive graphics

    Science.gov (United States)

    Buckner, J. D.; Council, H. W.; Edwards, T. R.

    1974-01-01

    Software application or development in optical image digital data processing requires a fast, good quality, yet inexpensive hard copy of processed images. To achieve this, a Cambo camera with an f 2.8/150-mm Xenotar lens in a Copal shutter having a Graflok back for 4 x 5 Polaroid type 57 pack-film has been interfaced to an existing Adage, AGT-30/Electro-Mechanical Research, EMR 6050 graphic computer system. Time-lapse photography in conjunction with a log to linear voltage transformation has resulted in an interactive system capable of producing a hard copy in 54 sec. The interactive aspect of the system lies in a Tektronix 4002 graphic computer terminal and its associated hard copy unit.

  10. Language teaching and graphic colonial.

    Directory of Open Access Journals (Sweden)

    Sandra Yaneth Chaparro Cardozo

    2015-03-01

    Full Text Available In the present study a reflection of the colonial baroque ornamentation from education and graphic blocks; analyzing aspects such as creating maps of the Basilica Church Cathedral Santiago de Tunja. This research tests the interpretation of the drawing and construction of ornamental figures of the native nature of the region in the colonies of the city of Tunja, Boyacá churches. This study of the visual reconstruction of the routes that make a group of children on the reinterpretation of the design in the construction of maps of colonial baroque in the creation and graphic composition. Given the importance of aesthetics in the visual language manuals maples ornaments of the cathedral with a look from the pedagogy and education in studies of iconography Erwin Panofsky in understanding the phenomenon of space. 

  11. Graphic-based musculoskeletal model for biomechanical analyses and animation.

    Science.gov (United States)

    Chao, Edmund Y S

    2003-04-01

    The ability to combine physiology and engineering analyses with computer sciences has opened the door to the possibility of creating the 'Virtual Human' reality. This paper presents a broad foundation for a full-featured biomechanical simulator for the human musculoskeletal system physiology. This simulation technology unites the expertise in biomechanical analysis and graphic modeling to investigate joint and connective tissue mechanics at the structural level and to visualize the results in both static and animated forms together with the model. Adaptable anatomical models including prosthetic implants and fracture fixation devices and a robust computational infrastructure for static, kinematic, kinetic, and stress analyses under varying boundary and loading conditions are incorporated on a common platform, the VIMS (Virtual Interactive Musculoskeletal System). Within this software system, a manageable database containing long bone dimensions, connective tissue material properties and a library of skeletal joint system functional activities and loading conditions are also available and they can easily be modified, updated and expanded. Application software is also available to allow end-users to perform biomechanical analyses interactively. This paper details the design, capabilities, and features of the VIMS development at Johns Hopkins University, an effort possible only through academic and commercial collaborations. Examples using these models and the computational algorithms in a virtual laboratory environment are used to demonstrate the utility of this unique database and simulation technology. This integrated system will impact on medical education, basic research, device development and application, and clinical patient care related to musculoskeletal diseases, trauma, and rehabilitation.

  12. Graphic filter library implemented in CUDA language

    OpenAIRE

    Peroutková, Hedvika

    2009-01-01

    This thesis deals with the problem of reducing computation time of raster image processing by parallel computing on graphics processing unit. Raster image processing thereby refers to the application of graphic filters, which can be applied in sequence with different settings. This thesis evaluates the suitability of using parallelization on graphic card for raster image adjustments based on multicriterial choice. Filters are implemented for graphics processing unit in CUDA language. Opacity ...

  13. General data base driven graphic animation system

    Energy Technology Data Exchange (ETDEWEB)

    1986-01-01

    Most attempts at the graphic animation of data involve rather large and expensive development of problem-specific systems. This paper discusses a general graphics animation system designed to be a tool for the development of a wide variety of animated simulations. By incorporating device-independent graphics procedures and using relational database storage of graphics and control information, considerable flexibility in the design and development of animated displays is achieved. 6 refs., 4 figs.

  14. Towards art content in original graphic arts

    OpenAIRE

    2011-01-01

    Contemporary Graphic art defines numerous graphic art techniques; from classical original graphic art techniques to the new media techniques. The new media reproduction and communication capacity influences contemporary art works in such way that more attention is on non-artistic content, while artistic content with its visual efficiency becomes less important. Reproductibility is one of the non-artistic contents which plays a key role in original graphic arts, where it is a means of making o...

  15. MPGT - THE MISSION PLANNING GRAPHICAL TOOL

    Science.gov (United States)

    Jeletic, J. F.

    1994-01-01

    The Mission Planning Graphical Tool (MPGT) provides mission analysts with a mouse driven graphical representation of the spacecraft and environment data used in spaceflight planning. Developed by the Flight Dynamics Division at NASA's Goddard Space Flight Center, MPGT is designed to be a generic tool that can be configured to analyze any specified earth orbiting spacecraft mission. The data is presented as a series of overlays on top of a 2-dimensional or 3-dimensional projection of the earth. Up to six spacecraft orbit tracks can be drawn at one time. Position data can be obtained by either an analytical process or by use of ephemeris files. If the user chooses to propagate the spacecraft orbit using an ephemeris file, then Goddard Trajectory Determination System (GTDS) formatted ephemeris files must be supplied. The MPGT User's Guide provides a complete description of the GTDS ephemeris file format so that users can create their own. Other overlays included are ground station antenna masks, solar and lunar ephemeris, Tracking Data and Relay Satellite System (TDRSS) coverage, a field-of-view swath, and orbit number. From these graphical representations an analyst can determine such spacecraft-related constraints as communication coverage, interference zone infringement, sunlight availability, and instrument target visibility. The presentation of time and geometric data as graphical overlays on a world map makes possible quick analyses of trends and time-oriented parameters. For instance, MPGT can display the propagation of the position of the Sun and Moon over time, shadowing of sunrise/sunset terminators to indicate spacecraft and Earth day/night, and color coding of the spacecraft orbit tracks to indicate spacecraft day/night. With the 3-dimensional display, the user specifies a vector that represents the position in the universe from which the user wishes to view the earth. From these "viewpoint" parameters the user can zoom in on or rotate around the earth

  16. Graphical Models for Bandit Problems

    CERN Document Server

    Amin, Kareem; Syed, Umar

    2012-01-01

    We introduce a rich class of graphical models for multi-armed bandit problems that permit both the state or context space and the action space to be very large, yet succinctly specify the payoffs for any context-action pair. Our main result is an algorithm for such models whose regret is bounded by the number of parameters and whose running time depends only on the treewidth of the graph substructure induced by the action space.

  17. Exploration of an Optimal Policy for Water Resources Management Including the Introduction of Advanced Sewage Treatment Technologies in Zaozhuang City, China

    Directory of Open Access Journals (Sweden)

    Gengyu He

    2016-12-01

    Full Text Available Water shortage and water pollution are important factors restricting sustainable social and economic development. As a typical coal resource-exhausted city and a node city of the South-to-North Water Transfer East Route Project in China, Zaozhuang City’s water resources management faces multiple constraints such as transformation of economic development, restriction of groundwater exploitation, and improvement of water environment. In this paper, we develop a linear optimization model by input–output analysis to study water resources management with the introduction of three advanced sewage treatment technologies for pollutant treatment and reclaimed water production. The simulation results showed that from 2014 to 2020, Zaozhuang City will realize an annual GDP growth rate of 7.1% with an annual chemical oxygen demand (COD emissions reduction rate of 5.5%. The proportion of primary industry, secondary industry, and tertiary industry would be adjusted to 5.6%, 40.8%, and 53.6%, respectively. The amount of reclaimed water supply could be increased by 91% and groundwater supply could be decreased by 6%. Based on the simulation, this model proposes a scientific reference on water resources management policies, including water environment control, water supply plan, and financial subsidy, to realize the sustainable development of economy and water resources usage.

  18. Graphical Classification of Entangled Qutrits

    Directory of Open Access Journals (Sweden)

    Kentaro Honda

    2012-10-01

    Full Text Available A multipartite quantum state is entangled if it is not separable. Quantum entanglement plays a fundamental role in many applications of quantum information theory, such as quantum teleportation. Stochastic local quantum operations and classical communication (SLOCC cannot essentially change quantum entanglement without destroying it. Therefore, entanglement can be classified by dividing quantum states into equivalence classes, where two states are equivalent if each can be converted into the other by SLOCC. Properties of this classification, especially in the case of non two-dimensional quantum systems, have not been well studied. Graphical representation is sometimes used to clarify the nature and structural features of entangled states. SLOCC equivalence of quantum bits (qubits has been described graphically via a connection between tripartite entangled qubit states and commutative Frobenius algebras (CFAs in monoidal categories. In this paper, we extend this method to qutrits, i.e., systems that have three basis states. We examine the correspondence between CFAs and tripartite entangled qutrits. Using the symmetry property, which is required by the definition of a CFA, we find that there are only three equivalence classes that correspond to CFAs. We represent qutrits graphically, using the connection to CFAs. We derive equations that characterize the three equivalence classes. Moreover, we show that any qutrit can be represented as a composite of three graphs that correspond to the three classes.

  19. Individual Educational Ways of Independent Engineering Graphics Training in Technical Higher School

    Directory of Open Access Journals (Sweden)

    O. F. Shikhova

    2013-01-01

    Full Text Available Nowadays there is a growing demand for qualified engineers, researchers and developers with the information technology competence, and ability in self-development, self-perfection and self-knowledge; and thevariative higher education is needed for training such specialists. The paper describes the experience of Izhevsk State Technical University providing the opportunity for individual selection of educational curricula and independent Engineering Graphics training aimed at developing spatial imagination, capability of finding the constructive engineering solutions and analysis and synthesis of spatial forms. The possible individual educational directions are given including the professional, informational and research ones. The paper demonstrates the basic and variant module elements of the Descriptive Geometry and Engineering Graphics discipline, the competence formation levels of Engineering Graphics (basic, reconstructive and creative being outlined along with the relatingestimation methods. The authors recommend the group expert estimation method for selecting individual educational curricula, competence oriented assessment means, and providing the high quality diagnostics.

  20. Mathematical Creative Activity and the Graphic Calculator

    Science.gov (United States)

    Duda, Janina

    2011-01-01

    Teaching mathematics using graphic calculators has been an issue of didactic discussions for years. Finding ways in which graphic calculators can enrich the development process of creative activity in mathematically gifted students between the ages of 16-17 is the focus of this article. Research was conducted using graphic calculators with…

  1. Lean mainstream schemes for Stata 8 graphics

    DEFF Research Database (Denmark)

    Juul, Svend

    2003-01-01

    The new Stata 8 graphics are powerful and flexible. Now, a few months after the first release, the graphics still have some shortcomings—both in design and in the manual documenting the program—but progress is being made. The graph layout used throughout the Graphics Reference Manual has led some...

  2. Graphic Novels in Your School Library

    Science.gov (United States)

    Karp, Jesse

    2011-01-01

    Many educators now agree that graphic novels inform as well as entertain, and to dismiss the educational potential of the graphic novel is to throw away a golden opportunity to reach out to young readers. This dynamic book takes a look at the term "graphic novel," how the format has become entwined in our culture, and the ways in which graphic…

  3. Graphic Novels in Your School Library

    Science.gov (United States)

    Karp, Jesse

    2011-01-01

    Many educators now agree that graphic novels inform as well as entertain, and to dismiss the educational potential of the graphic novel is to throw away a golden opportunity to reach out to young readers. This dynamic book takes a look at the term "graphic novel," how the format has become entwined in our culture, and the ways in which graphic…

  4. Grid OCL : A Graphical Object Connecting Language

    Science.gov (United States)

    Taylor, I. J.; Schutz, B. F.

    In this paper, we present an overview of the Grid OCL graphical object connecting language. Grid OCL is an extension of Grid, introduced last year, that allows users to interactively build complex data processing systems by selecting a set of desired tools and connecting them together graphically. Algorithms written in this way can now also be run outside the graphical environment.

  5. Creating Graphics Files for SGML Documents.

    Science.gov (United States)

    Lunemann, Rhonda S.

    1995-01-01

    Suggests that, when creating graphics files for documents in a Standard Generalized Markup Language (SGML) environment, technical writers should consider the differences between bitmapped and vector file formats; be familiar with available file formats; determine which graphics format best meets the needs; and incorporate the graphic into the SGML…

  6. A handbook of statistical graphics using SAS ODS

    CERN Document Server

    Der, Geoff

    2014-01-01

    An Introduction to Graphics: Good Graphics, Bad Graphics, Catastrophic Graphics and Statistical GraphicsThe Challenger DisasterGraphical DisplaysA Little History and Some Early Graphical DisplaysGraphical DeceptionAn Introduction to ODS GraphicsGenerating ODS GraphsODS DestinationsStatistical Graphics ProceduresODS Graphs from Statistical ProceduresControlling ODS GraphicsControlling Labelling in GraphsODS Graphics EditorGraphs for Displaying the Characteristics of Univariate Data: Horse Racing, Mortality Rates, Forearm Lengths, Survival Times and Geyser EruptionsIntroductionPie Chart, Bar Cha

  7. Learning Layouts for Single-Page Graphic Designs.

    Science.gov (United States)

    O'Donovan, Peter; Agarwala, Aseem; Hertzmann, Aaron

    2014-08-01

    This paper presents an approach for automatically creating graphic design layouts using a new energy-based model derived from design principles. The model includes several new algorithms for analyzing graphic designs, including the prediction of perceived importance, alignment detection, and hierarchical segmentation. Given the model, we use optimization to synthesize new layouts for a variety of single-page graphic designs. Model parameters are learned with Nonlinear Inverse Optimization (NIO) from a small number of example layouts. To demonstrate our approach, we show results for applications including generating design layouts in various styles, retargeting designs to new sizes, and improving existing designs. We also compare our automatic results with designs created using crowdsourcing and show that our approach performs slightly better than novice designers.

  8. A Case for Adapting and Applying Continuance Theory to Education: Understanding the Role of Student Feedback in Motivating Teachers to Persist with Including Digital Technologies in Learning

    Science.gov (United States)

    Wright, Noeline

    2015-01-01

    In New Zealand schools, the adoption and persistent use of digital tools to aid learning is a growing but uneven, trend, often linked to the practices of early adopters and/or robust wifi infrastructure. The Technology Adoption Model is used internationally to gauge levels of uptake of technological tools, particularly in commerce and also in…

  9. 美国传媒教育的发展趋势%Trends in American Graphic Communication Education

    Institute of Scientific and Technical Information of China (English)

    2008-01-01

    Graphic arts firms in American have undergone significant changes over the past twenty years. As a result, graphic communication programs within the academy have had to follow suit. Global competition, advancements in technology, reduced profit margins, increased awareness towards sound environmental practices, and instructing the future generation of printing professionals has instigated a sense of immediacy in reevaluating curricula and disseminating content to educators alike. Trends taking place in American graphic communication education programs include analyzing learning methodologies applied to the newest generation of students to hit American campuses called"Gen-Y'ers". In addition, with significant pressures on corporations to sustain profits, Lean manufacturing techniques have worked their way into production management courses, as has, issues surrounding sustainability and environmentally-sound production and life style practices. Lastly, as an older workforce retires, their valuable knowledge walks out of the door with them. As a result, a Knowledge Management movement has begun to codify and archive applicable knowledge and information for future generations to access and use. These are just some of the trends affecting the graphic communication industry and corresponding educational programs offered in the United States today.

  10. Measuring Cognitive Load in Test Items: Static Graphics versus Animated Graphics

    Science.gov (United States)

    Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F.

    2015-01-01

    The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…

  11. Graphic Presentation: An Empirical Examination of the Graphic Novel Approach to Communicate Business Concepts

    Science.gov (United States)

    Short, Jeremy C.; Randolph-Seng, Brandon; McKenny, Aaron F.

    2013-01-01

    Graphic novels have been increasingly incorporated into business communication forums. Despite potential benefits, little research has examined the merits of the graphic novel approach. In response, we engage in a two-study approach. Study 1 explores the potential of graphic novels to affect learning outcomes and finds that the graphic novel was…

  12. Graphic Presentation: An Empirical Examination of the Graphic Novel Approach to Communicate Business Concepts

    Science.gov (United States)

    Short, Jeremy C.; Randolph-Seng, Brandon; McKenny, Aaron F.

    2013-01-01

    Graphic novels have been increasingly incorporated into business communication forums. Despite potential benefits, little research has examined the merits of the graphic novel approach. In response, we engage in a two-study approach. Study 1 explores the potential of graphic novels to affect learning outcomes and finds that the graphic novel was…

  13. Enhanced Graphics for Extended Scale Range

    Science.gov (United States)

    Hanson, Andrew J.; Chi-Wing Fu, Philip

    2012-01-01

    Enhanced Graphics for Extended Scale Range is a computer program for rendering fly-through views of scene models that include visible objects differing in size by large orders of magnitude. An example would be a scene showing a person in a park at night with the moon, stars, and galaxies in the background sky. Prior graphical computer programs exhibit arithmetic and other anomalies when rendering scenes containing objects that differ enormously in scale and distance from the viewer. The present program dynamically repartitions distance scales of objects in a scene during rendering to eliminate almost all such anomalies in a way compatible with implementation in other software and in hardware accelerators. By assigning depth ranges correspond ing to rendering precision requirements, either automatically or under program control, this program spaces out object scales to match the precision requirements of the rendering arithmetic. This action includes an intelligent partition of the depth buffer ranges to avoid known anomalies from this source. The program is written in C++, using OpenGL, GLUT, and GLUI standard libraries, and nVidia GEForce Vertex Shader extensions. The program has been shown to work on several computers running UNIX and Windows operating systems.

  14. Some Thoughts on Contemporary Graphic Print

    Directory of Open Access Journals (Sweden)

    Stefan Skiba

    2016-09-01

    Full Text Available The production requirements of original graphic works of art have changed since 1980. The development of digital printing using lightfast colors now rivals traditional techniques such as wood cut, screen print, lithography, etching etc. Today, with respect to artistic legitimacy, original graphics using traditional printing techniques compete with original graphics produced by digital printing techniques on the art market. What criteria distinguish traditional printing techniques from those of digital printing in the production and acquisition of original graphics? What consequences is the serious artist faced with when deciding to implement digital print production? How does digital print change original graphic acquisition decisions?

  15. The effect of graphic organizers on students' attitudes and academic performance in undergraduate general biology

    Science.gov (United States)

    Cleveland, Lacy

    High attrition among undergraduate Science Technology Engineering and Mathematics (STEM) majors has led national and business leaders in the United States to call for both research and educational reform within the collegiate STEM classrooms. Included among suggestions for reform are ideas to improve retention of first-year students and to improve critical thinking and depth of knowledge, instead of covering large quantities of materials. Past research on graphic organizers suggest these tools assist students in learning information and facilitate conceptual and critical thinking. Despite their widespread use in high school science departments, collegiate humanities departments, and even medical schools, their use is considerably less prevalent in the undergraduate biology classroom. In addition to their lack of use, little research has been conducted on their academic benefits in the collegiate classroom. Based on national calls for improving retention among undergraduate STEM majors and research suggesting that academic success during an individual first major's related course highly determine if that individual will continue on in their intended major, the researcher of this dissertation chose to conduct research on an introductory general biology class. Using both quantitative and qualitative methods, the research in this dissertation examines the effectiveness of graphic organizers in promoting academic success and also examines their influence on student attitudes. This research is grounded in the theories of constructivism and cognitive load theory. Constructivism suggests that individuals must build their knowledge from their personal experiences, while the cognitive load theory recognizes the limited nature of one's working memory and suggests that instructional practices minimize cognitive overload. The results of this dissertation suggest that the use of graphic organizers in an undergraduate general biology classroom can increase students' academic

  16. Helping Students Test Programs That Have Graphical User Interfaces

    Directory of Open Access Journals (Sweden)

    Matthew Thornton

    2008-08-01

    Full Text Available Within computer science education, many educators are incorporating software testing activities into regular programming assignments. Tools like JUnit and its relatives make software testing tasks much easier, bringing them into the realm of even introductory students. At the same time, many introductory programming courses are now including graphical interfaces as part of student assignments to improve student interest and engagement. Unfortunately, writing software tests for programs that have significant graphical user interfaces is beyond the skills of typical students (and many educators. This paper presents initial work at combining educationally oriented and open-source tools to create an infrastructure for writing tests for Java programs that have graphical user interfaces. Critically, these tools are intended to be appropriate for introductory (CS1/CS2 student use, and to dovetail with current teaching approaches that incorporate software testing in programming assignments. We also include in our findings our proposed approach to evaluating our techniques.

  17. Wang Tiles in Computer Graphics

    CERN Document Server

    Lagae, Ares

    2009-01-01

    Many complex signals in computer graphics, such as point distributions and textures, cannot be efficiently synthesized and stored. This book presents tile-based methods based on Wang tiles and corner tiles to solve both these problems. Instead of synthesizing a complex signal when needed, the signal is synthesized beforehand over a small set of Wang tiles or corner tiles. Arbitrary large amounts of that signal can then efficiently be generated when needed by generating a stochastic tiling, and storing only a small set of tiles reduces storage requirements. A tile-based method for generating a

  18. CELLULAR AUTOMATA AND COMPUTER GRAPHICS

    Directory of Open Access Journals (Sweden)

    Şen ÇAKIR

    1999-01-01

    Full Text Available Cellular Automata (CA are simple mathematical systems which provide models for a variety of physical processes. They show how minute changes and simple rules lead to enormous changes in the behaviour of a system. They can also be used as computer graphics tools to produce a rich reservoir of interesting figures. In recent years, CA have attracked the attention of many scientists. Today, CA are used in many fields from ecology to image processing. In this paper, it is shown that a large number of complex and interesting patterns can be created with relatively simple CA rules.

  19. Digital preservation technology for cultural heritage

    CERN Document Server

    Zhou, Mingquan; Wu, Zhongke

    2012-01-01

    ""Digital Preservation Technology for Cultural Heritage"" discusses the technology and processes in digital preservation of cultural heritage. It covers topics in five major areas: Digitization of cultural heritage; Digital management in the cultural heritage preservation; Restoration techniques for rigid solid relics; Restoration techniques for paintings; Digital museum. It also includes application examples for digital preservation of cultural heritage. The book is intended for researchers, advanced undergraduate and graduate students in Computer Graphics and Image Processing as well as Cu

  20. SPACEBAR: Kinematic design by computer graphics

    Science.gov (United States)

    Ricci, R. J.

    1975-01-01

    The interactive graphics computer program SPACEBAR, conceived to reduce the time and complexity associated with the development of kinematic mechanisms on the design board, was described. This program allows the direct design and analysis of mechanisms right at the terminal screen. All input variables, including linkage geometry, stiffness, and applied loading conditions, can be fed into or changed at the terminal and may be displayed in three dimensions. All mechanism configurations can be cycled through their range of travel and viewed in their various geometric positions. Output data includes geometric positioning in orthogonal coordinates of each node point in the mechanism, velocity and acceleration of the node points, and internal loads and displacements of the node points and linkages. All analysis calculations take at most a few seconds to complete. Output data can be viewed at the scope and also printed at the discretion of the user.

  1. Approximate Counting of Graphical Realizations.

    Science.gov (United States)

    Erdős, Péter L; Kiss, Sándor Z; Miklós, István; Soukup, Lajos

    2015-01-01

    In 1999 Kannan, Tetali and Vempala proposed a MCMC method to uniformly sample all possible realizations of a given graphical degree sequence and conjectured its rapidly mixing nature. Recently their conjecture was proved affirmative for regular graphs (by Cooper, Dyer and Greenhill, 2007), for regular directed graphs (by Greenhill, 2011) and for half-regular bipartite graphs (by Miklós, Erdős and Soukup, 2013). Several heuristics on counting the number of possible realizations exist (via sampling processes), and while they work well in practice, so far no approximation guarantees exist for such an approach. This paper is the first to develop a method for counting realizations with provable approximation guarantee. In fact, we solve a slightly more general problem; besides the graphical degree sequence a small set of forbidden edges is also given. We show that for the general problem (which contains the Greenhill problem and the Miklós, Erdős and Soukup problem as special cases) the derived MCMC process is rapidly mixing. Further, we show that this new problem is self-reducible therefore it provides a fully polynomial randomized approximation scheme (a.k.a. FPRAS) for counting of all realizations.

  2. Approximate Counting of Graphical Realizations.

    Directory of Open Access Journals (Sweden)

    Péter L Erdős

    Full Text Available In 1999 Kannan, Tetali and Vempala proposed a MCMC method to uniformly sample all possible realizations of a given graphical degree sequence and conjectured its rapidly mixing nature. Recently their conjecture was proved affirmative for regular graphs (by Cooper, Dyer and Greenhill, 2007, for regular directed graphs (by Greenhill, 2011 and for half-regular bipartite graphs (by Miklós, Erdős and Soukup, 2013. Several heuristics on counting the number of possible realizations exist (via sampling processes, and while they work well in practice, so far no approximation guarantees exist for such an approach. This paper is the first to develop a method for counting realizations with provable approximation guarantee. In fact, we solve a slightly more general problem; besides the graphical degree sequence a small set of forbidden edges is also given. We show that for the general problem (which contains the Greenhill problem and the Miklós, Erdős and Soukup problem as special cases the derived MCMC process is rapidly mixing. Further, we show that this new problem is self-reducible therefore it provides a fully polynomial randomized approximation scheme (a.k.a. FPRAS for counting of all realizations.

  3. PLM-COMPETENCE FORMATION USING COMPUTATIONAL-GRAPHICAL PRACTICE

    Directory of Open Access Journals (Sweden)

    Vladimir V. Zelentsov

    2014-01-01

    Full Text Available The description of a new kind of learning activity “Computational - graphical practice” is presented. This practice aimed at consolidating the knowledge and skills acquired by students in the study of the basic engineering disciplines and bridge the gap in the training of students in the field of PLM-technology. The goals, objectives, program practices and competencies, which should have a student after passing the training practice, are listed 

  4. The Evaluation of a Graphical Pulmonary Display in Anesthesiology

    OpenAIRE

    2003-01-01

    We have developed graphic technology to display data from the respiratory monitors used during anesthesia. The display uses color, texture, shape and emergent features to highlight abnormal pulmonary physiology. Nineteen anesthesiologists participated in a simulator based evaluation (METI, Sarasota, FL.). Half the subjects used the metaphor display and half did not. Each subject was trained for 10 minutes on the pulmonary display. The time difference during the obstructed endotracheal tube di...

  5. A Graphical User Interface to Generalized Linear Models in MATLAB

    Directory of Open Access Journals (Sweden)

    Peter Dunn

    1999-07-01

    Full Text Available Generalized linear models unite a wide variety of statistical models in a common theoretical framework. This paper discusses GLMLAB-software that enables such models to be fitted in the popular mathematical package MATLAB. It provides a graphical user interface to the powerful MATLAB computational engine to produce a program that is easy to use but with many features, including offsets, prior weights and user-defined distributions and link functions. MATLAB's graphical capacities are also utilized in providing a number of simple residual diagnostic plots.

  6. The algorithms and principles of non-photorealistic graphics

    CERN Document Server

    Geng, Weidong

    2011-01-01

    ""The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation"" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures f

  7. Graphical models for inference under outcome-dependent sampling

    DEFF Research Database (Denmark)

    Didelez, V; Kreiner, S; Keiding, N

    2010-01-01

    a node for the sampling indicator, assumptions about sampling processes can be made explicit. We demonstrate how to read off such graphs whether consistent estimation of the association between exposure and outcome is possible. Moreover, we give sufficient graphical conditions for testing and estimating......We consider situations where data have been collected such that the sampling depends on the outcome of interest and possibly further covariates, as for instance in case-control studies. Graphical models represent assumptions about the conditional independencies among the variables. By including...

  8. A remote computer graphics user at General Motors

    Science.gov (United States)

    Murphy, H. S.

    1982-01-01

    The successful use of automotive body surface design data is described. This data has been originally created elsewhere in GM's two large computer graphics systems of CADANCE and Fisher Graphics. As a supplier exterior lighting components, radiator grilles, energy absorbing soft faced bumper systems, and other associated items, Guide has become most dependent on the corporate computer graphics systems to supply accurate car body styling and sheet metal surfacing information for the design of their products. The presentation includes the origin and transfer of design data to a remote user site; its use in the design of their products; and the ultimate production of detailed drawings, N/C punched tapes, and subsequent downstream transfers of detailed part data to a turnkey system for tool design purposes.

  9. Manipulating consumers through graphic design: a project about the effects of graphic design on branding and consumer perceptions

    OpenAIRE

    2008-01-01

    With improving technologies and production techniques specifications of different products in a category become very similar and design turns into a crucial element to create distinction. To make a difference amongst products, each brand tries to create a common language in all of its visual elements and aims to give a message to the consumer about its identity. Since design is such a significant aspect in branding, can consumer perceptions about a product be manipulated through graphic desig...

  10. Graphics and composite material computer program enhancements for SPAR

    Science.gov (United States)

    Farley, G. L.; Baker, D. J.

    1980-01-01

    User documentation is provided for additional computer programs developed for use in conjunction with SPAR. These programs plot digital data, simplify input for composite material section properties, and compute lamina stresses and strains. Sample problems are presented including execution procedures, program input, and graphical output.

  11. Design, testing, and delivery of an interactive graphics display subsystem

    Science.gov (United States)

    Holmes, B.

    1973-01-01

    An interactive graphics display system was designed to be used in locating components on a printed circuit card and outputting data concerning their thermal values. The manner in which this was accomplished in terms of both hardware and software is described. An analysis of the accuracy of this approach is also included.

  12. An Interactive Graphics Program for Investigating Digital Signal Processing.

    Science.gov (United States)

    Miller, Billy K.; And Others

    1983-01-01

    Describes development of an interactive computer graphics program for use in teaching digital signal processing. The program allows students to interactively configure digital systems on a monitor display and observe their system's performance by means of digital plots on the system's outputs. A sample program run is included. (JN)

  13. Improving Organizational Skills Through the Use of Graphic Organizers.

    Science.gov (United States)

    Capretz, Kari; Ricker, Barbara; Sasak, Amanda

    This research provides information for improving organizational skills in writing through the use of graphic organizers. The targeted population consisted of second, third and fifth grade students in a suburban community. Evidence for the existence of this problem included anecdotal records, teacher observations, student surveys, and assessments…

  14. Do Graphical Overviews Facilitate or Hinder Comprehension in Hypertext?

    Science.gov (United States)

    Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada

    2009-01-01

    Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…

  15. CONSIDERATIONS ABOUT APPLICATION OF GRAPHICAL CALCULUS

    Directory of Open Access Journals (Sweden)

    Anghel Alina Angelica

    2015-06-01

    Full Text Available Some typical engineering problems can be solved using graphical methods in an integrated way for knowledge of design, mathematics, mechanics and physics. This paper presents some graphical methods which improve student’s performances on streigth of intuitive interpretation, visualization and understanding solutions of engineering problems. The increased use of graphical methods adds another layer of interpretation to a given task requiring the coordination of different knowledge, in order to produce a correct solution and to improve the product design.

  16. Design Archeology: Graphic Reconstructions of Kreuzberg, Berlin

    OpenAIRE

    Sheppard, Amy

    2009-01-01

    Design Archeology combines communication design with archeological methods for evaluating material culture to produce new forms of graphic identity. It is a research methodology for examining cultural practices and activities of the moment in order to create a “snapshot” of a community’s identity from its material culture. Graphic Reconstructions of Kreuzberg Berlin is a graphic identity developed from ephemera (receipts, tickets, posters and flyers) collected from the streets of Kreuzberg, B...

  17. Mathematics and Computer Graphic Design Arts

    Institute of Scientific and Technical Information of China (English)

    徐亚非

    2001-01-01

    The relationship between arts and mathematics is very close, computer graphic design is based on digital methodology. The paper reveals the mathematical backgrounds behind graphic design by the example of computer-aided cubic modeling and mathematical exchange methodology. Furthermore, one can get incredible artistic effects if computer graphic designers pay more attention to the probability and use probable numbers and fractal operation in their design activities.Finally, the author also discusses the bidirections between arts and mathematics.

  18. Design Archeology: Graphic Reconstructions of Kreuzberg, Berlin

    OpenAIRE

    2009-01-01

    Design Archeology combines communication design with archeological methods for evaluating material culture to produce new forms of graphic identity. It is a research methodology for examining cultural practices and activities of the moment in order to create a “snapshot” of a community’s identity from its material culture. Graphic Reconstructions of Kreuzberg Berlin is a graphic identity developed from ephemera (receipts, tickets, posters and flyers) collected from the streets of Kreuzberg, B...

  19. A Survey on Graphical Programming Systems

    OpenAIRE

    Gurudatt Kulkarni; Sathyaraj. R

    2014-01-01

    Recently there has been an increasing interest in the use of graphics to help programming and understanding of computer systems. The Graphical Programming and Program Simulations are exciting areas of active computer science research that show the signs for improving the programming process. An array of different design methodologie s have arisen from research efforts and many graphical programming systems have been developed to address both general programming tasks and speci...

  20. GRADE: a graphical programming environment for multicomputers

    OpenAIRE

    Kacsuk, P; G. Dózsa; T. Fadfyas; R. Lovas

    2012-01-01

    To provide high-level graphical support for developing message passing programs, an integrated programming environment (GRADE) is being developed. GRADE currently provides tools to construct, execute, debug, monitor and visualize message passing based parallel programs. GRADE offers the programmer an integrated graphical user interface during the whole life-cycle of program development and provides high-level graphical programming abstraction mechanisms to construct parallel applications. The...

  1. A graphical user interface for infant ERP analysis.

    Science.gov (United States)

    Kaatiala, Jussi; Yrttiaho, Santeri; Forssman, Linda; Perdue, Katherine; Leppänen, Jukka

    2014-09-01

    Recording of event-related potentials (ERPs) is one of the best-suited technologies for examining brain function in human infants. Yet the existing software packages are not optimized for the unique requirements of analyzing artifact-prone ERP data from infants. We developed a new graphical user interface that enables an efficient implementation of a two-stage approach to the analysis of infant ERPs. In the first stage, video records of infant behavior are synchronized with ERPs at the level of individual trials to reject epochs with noncompliant behavior and other artifacts. In the second stage, the interface calls MATLAB and EEGLAB (Delorme & Makeig, Journal of Neuroscience Methods 134(1):9-21, 2004) functions for further preprocessing of the ERP signal itself (i.e., filtering, artifact removal, interpolation, and rereferencing). Finally, methods are included for data visualization and analysis by using bootstrapped group averages. Analyses of simulated and real EEG data demonstrated that the proposed approach can be effectively used to establish task compliance, remove various types of artifacts, and perform representative visualizations and statistical comparisons of ERPs. The interface is available for download from http://www.uta.fi/med/icl/methods/eeg.html in a format that is widely applicable to ERP studies with special populations and open for further editing by users.

  2. Magnetohydrodynamics simulations on graphics processing units

    CERN Document Server

    Wong, Hon-Cheng; Feng, Xueshang; Tang, Zesheng

    2009-01-01

    Magnetohydrodynamics (MHD) simulations based on the ideal MHD equations have become a powerful tool for modeling phenomena in a wide range of applications including laboratory, astrophysical, and space plasmas. In general, high-resolution methods for solving the ideal MHD equations are computationally expensive and Beowulf clusters or even supercomputers are often used to run the codes that implemented these methods. With the advent of the Compute Unified Device Architecture (CUDA), modern graphics processing units (GPUs) provide an alternative approach to parallel computing for scientific simulations. In this paper we present, to the authors' knowledge, the first implementation to accelerate computation of MHD simulations on GPUs. Numerical tests have been performed to validate the correctness of our GPU MHD code. Performance measurements show that our GPU-based implementation achieves speedups of 2 (1D problem with 2048 grids), 106 (2D problem with 1024^2 grids), and 43 (3D problem with 128^3 grids), respec...

  3. Formal Analysis of Graphical Security Models

    DEFF Research Database (Denmark)

    Aslanyan, Zaruhi

    The increasing usage of computer-based systems in almost every aspects of our daily life makes more and more dangerous the threat posed by potential attackers, and more and more rewarding a successful attack. Moreover, the complexity of these systems is also increasing, including physical devices......, software components and human actors interacting with each other to form so-called socio-technical systems. The importance of socio-technical systems to modern societies requires verifying their security properties formally, while their inherent complexity makes manual analyses impracticable. Graphical...... models for security offer an unrivalled opportunity to describe socio-technical systems, for they allow to represent different aspects like human behaviour, computation and physical phenomena in an abstract yet uniform manner. Moreover, these models can be assigned a formal semantics, thereby allowing...

  4. Safety evaluation of the leaching of metals from the printed graphic product wastes

    Directory of Open Access Journals (Sweden)

    Savka Adamović

    2015-09-01

    Full Text Available Due to the technological development of the graphic production, the environment is being faced with a large amount of printed graphic product wastes, especially packaging materials (paper, cardboard, paper and plastic bags, films, etc, but it is also being faced with the problem of their disposal. Many printing inks and coatings used in the production of the printed graphic product contain metals which, after the disposal of graphic waste, can migrate to different systems and have a negative influence on the environment. Because of that, the concentration levels of metals (zinc, copper, chromium, cadmium, lead, and nickel in the printed graphic product wastes have firstly been determined, and then the impact of those metals, through their migration from the printed graphic product wastes to the simulated environmental mediums with different pH values (acidic and neutral, has been estimated. Based on the experimentally obtained concentrations of metals that have migrated from the printed graphic product wastes to the neutral solution and based on the theoretical distribution coefficient, the concentration of metals in the soil of illegal and municipal landfills, which represents the contribution to the overall metal concentration in the soil due to the migration from the waste printed graphic materials, has been calculated. Also, a comparison between the experimentally obtained metal concentrations and the literature values has been conducted, and an evaluation of their influence on the quality of soil has been given.

  5. The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective.

    Science.gov (United States)

    Angel, Ed

    2017-01-01

    OpenGL has been the standard API for teaching computer graphics. There are now multiple versions of the standard, including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The author argues that WebGL is the version best suited for an introductory course in computer graphics.

  6. Typography for Graphic Communication [and] Typographic Access Structures for Educational Texts [and] Graphic Aspects of Complex Texts: Typography as Macropunctuation.

    Science.gov (United States)

    Waller, Robert

    The three papers included in this report address typography for graphic communication, typographic access structures for educational texts, and typography as macropunctuation. The first paper considers the consequences of an aesthetic bias in the literature of typography, and identifies two misleading assumptions about textbooks; i.e., that print…

  7. Typography for Graphic Communication [and] Typographic Access Structures for Educational Texts [and] Graphic Aspects of Complex Texts: Typography as Macropunctuation.

    Science.gov (United States)

    Waller, Robert

    The three papers included in this report address typography for graphic communication, typographic access structures for educational texts, and typography as macropunctuation. The first paper considers the consequences of an aesthetic bias in the literature of typography, and identifies two misleading assumptions about textbooks; i.e., that print…

  8. Non-Selective SiGe Graphic Epitaxial by MBE

    Institute of Scientific and Technical Information of China (English)

    Qian Zhou; Chun Han; Jing-Chun Li

    2007-01-01

    To handle the thermal budget in SiGe BiCMOS process, a nonselective graphic epitaxial technology using molecular beam epitaxial (MBE) has been developed. SEM, AFM, XRD, and dislocation density measurements are carried out. The SiGe film's RMS roughness is 0.45nm, and dislocation density is 0.3×103cm2~1.2×103cm2. No dislocation accumulation exists on the boundary of the windows; this indicates the high quality of the SiGe film. The experiment results show that the technology presented in this paper meets the fabrication requirements of SiGe BiCMOS.

  9. Graphic design as urban design: towards a theory for analysing graphic objects in urban environments.

    OpenAIRE

    2011-01-01

    This thesis presents a model for analysing the graphic object as urban object, by considering atypical fields of discourse that contribute to the formation of the object domain. The question: what is graphic design as urban design? directs the research through an epistemological design study comprising: an interrogation of graphic design studio practice and the articulation of graphic design research questions; a review and subsequent development of research strategy, design and method toward...

  10. THE USING OF GRAPHICAL EDITOR IN THE ENGINEERING GRAPHICS AND THE COURSE DESIGNING

    Directory of Open Access Journals (Sweden)

    KARPYUK L. V.

    2016-08-01

    Full Text Available The problems of learning students of the engineering and computer graphics of the course on the base of computer-aided design (CAD were described in the article. The examples of training tasks for acquiring knowledge of work in the environment of graphical editor of AutoCAD were shown. These examples are needed to perform drawings on The Engineering Graphics, and also for a graphic part of Course Projects for students of mechanical specialties.

  11. An Exploratory Study of Word-Scale Graphics in Data-Rich Text Documents.

    Science.gov (United States)

    Goffin, Pascal; Boy, Jeremy; Willett, Wesley; Isenberg, Petra

    2017-10-01

    We contribute an investigation of the design and function of word-scale graphics and visualizations embedded in text documents. Word-scale graphics include both data-driven representations such as word-scale visualizations and sparklines, and non-data-driven visual marks. Their design, function, and use has so far received little research attention. We present the results of an open ended exploratory study with nine graphic designers. The study resulted in a rich collection of different types of graphics, data provenance, and relationships between text, graphics, and data. Based on this corpus, we present a systematic overview of word-scale graphic designs, and examine how designers used them. We also discuss the designers' goals in creating their graphics, and characterize how they used word-scale graphics to visualize data, add emphasis, and create alternative narratives. Building on these examples, we discuss implications for the design of authoring tools for word-scale graphics and visualizations, and explore how new authoring environments could make it easier for designers to integrate them into documents.

  12. 2nd International Conference on Intelligent Technologies and Engineering Systems

    CERN Document Server

    Chen, Cheng-Yi; Yang, Cheng-Fu

    2014-01-01

    This book includes the original, peer reviewed research papers from the 2nd International Conference on Intelligent Technologies and Engineering Systems (ICITES2013), which took place on December 12-14, 2013 at Cheng Shiu University in Kaohsiung, Taiwan. Topics covered include: laser technology, wireless and mobile networking, lean and agile manufacturing, speech processing, microwave dielectrics, intelligent circuits and systems, 3D graphics, communications, and structure dynamics and control.

  13. Visualization of exploration data and computer graphics. Chikyukai wo kashikasuru sochi to giho (computer graphics)

    Energy Technology Data Exchange (ETDEWEB)

    Ota, K.; Tuchiya, H. (OYO Corp., Tokyo (Japan))

    1994-05-01

    In relation to how to visualize the underground, the present report introduces computer graphic (CG) devices easily usable by site technicians. Examples of utilizing them are also explained. A printer connected to the personal computer or EWS by interface is outlined together with the operational principle of printer and plotter, and points to which attention must be paid for structuring them as a system. Also, exhibited is an imaging system connected to the minicomputer or EWS. Then, an example of indicating, with an accentuation by CG expression, the characteristics of underground radar survey data is introduced together with another one of outputting, by two types of plotter, the seabed surface survey data by side scan sonar. As for the geological profile preparation system by CG technology, its structure of both software and hardware is outlined together with its system function and examples of utilization giving its excellent system effect. 8 refs., 3 figs., 2 tabs.

  14. [Assessment of the technology of care relations in the health services: perception of the elderly included in the family health strategy in Bambuí, Brazil].

    Science.gov (United States)

    Santos, Wagner Jorge dos; Giacomin, Karla Cristina; Firmo, Josélia Oliveira Araújo

    2014-08-01

    In the health field, technologies of care relations are in the scope of the worker-user encounter, implying intersubjectivity with the development of relationships between subjects, resulting in action. Evaluation studies synthesize knowledge produced on the consequences of using these technologies for society. This anthropological study aims to understand the perception of the elderly regarding the resolution capability and effectiveness of the acts produced in health care relationships in the context of the Family Health Strategy (ESF). The group studied consisted of 57 elderly residents in Bambui, State of Minas Gerais, Brazil. The model of signs, meanings and actions was used for collecting and analyzing data and the semi-structured interview was applied as a research technique. Elderly individuals assess resolution capability and effectiveness of the acts of care in the ESF as negative, with relation to the quality of user and professional interaction. The ESF is not effective and the desired change in the health care model has not occurred in practice. It repeats the centrality of the medical-drug-procedure model that treats the disease rather than the patient, perceiving old age as a disease and illness as being related to aging.

  15. A New Graphical Technique for Energy Efficient Design of Heat Recovery System in Chemical/Refining Industries

    Directory of Open Access Journals (Sweden)

    Dina Ahmed Kamel

    2016-12-01

    Full Text Available Chemical processes are energy intensive industries; the majority of energy consumed in industrial processes is mainly used for heating and cooling requirements. This results in increasing the interest in obtaining the optimum design of the heat exchanger networks to reduce the energy consumption and face the growing energy crises. Most of the published literature over the last fifty years promotes the process integration technology as a main part of the process system engineering science. Graphical Pinch Analysis method normally includes two key steps, firstly obtaining the energy targets which include the minimum energy required for the HEN design, then designing the heat exchanger network (HEN. This paper introduces a new graphical approach for the design of new heat exchanger networks (HENs based on pinch analysis rules. The HEN is represented on a simple graph, where the cold stream temperatures are plotted on the X-axis while the driving forces for each exchanger are plotted on the Y-axis. This graphical technique can describe the energy analysis problems in term of temperature driving force inside the heat exchanger, which is an important factor in the design process as the differences in these driving forces are involved in calculating the area of heat exchangers, and consequently affecting the cost.

  16. Communication and perception of uncertainty via graphics in disciplinary and interdisciplinary climate change research

    Science.gov (United States)

    Lackner, Bettina C.; Kirchengast, Gottfried

    2015-04-01

    Besides written and spoken language, graphical displays play an important role in communicating scientific findings or explaining scientific methods, both within one and between various disciplines. Uncertainties and probabilities are generally difficult to communicate, especially via graphics. Graphics including uncertainty sometimes need detailed written or oral descriptions to be understood. "Good" graphics should ease scientific communication, especially amongst different disciplines. One key objective of the Doctoral Programme "Climate Change: Uncertainties, Thresholds and Coping Strategies" (http://dk-climate-change.uni-graz.at/en/), located at the University of Graz, is to reach a better understanding of climate change uncertainties by bridging research in multiple disciplines, including physical climate sciences, geosciences, systems and sustainability sciences, environmental economics, and climate ethics. This asks for efforts into the formulation of a "common language", not only as to words, but also as to graphics. The focus of this work is on two topics: (1) What different kinds of uncertainties (e.g., data uncertainty, model uncertainty) are included in the graphics of the recent IPCC reports of all three working groups (WGs) and in what ways do uncertainties get illustrated? (2) How are these graphically displayed uncertainties perceived by researchers of a similar research discipline and from researchers of different disciplines than the authors of the graphics? To answer the first question, the IPCC graphics including uncertainties are grouped and analyzed with respect to different kinds of uncertainties to filter out most of the commonly used types of displays. The graphics will also be analyzed with respect to their WG origin, as we assume that graphics from researchers rooted in, e.g., physical climate sciences and geosciences (mainly IPCC WG 1) differ from those of researchers rooted in, e.g., economics or system sciences (mainly WG 3). In a

  17. A USABILITY OF GRAPHIC DESIGN WITH LOCAL CONTENT IN THE INTERACTIVE MULTIMEDIA DESIGN FOR INDONESIAN STORYTELLING

    OpenAIRE

    Listia Natadjaja

    2004-01-01

    As the computer becomes a trend%2C interactive multimedia design can be one media to communicate the cultural knowledge. A folktale can be a one of the powerful materials to show a countrys culture. The folktale content can be understood effectively by implementing some cultural information background. The main aim of using the local content is to give a vision of the richness culture through graphic design in interactive multimedia technology. By implementing local graphic design based on th...

  18. Adaptive-optics Optical Coherence Tomography Processing Using a Graphics Processing Unit*

    Science.gov (United States)

    Shafer, Brandon A.; Kriske, Jeffery E.; Kocaoglu, Omer P.; Turner, Timothy L.; Liu, Zhuolin; Lee, John Jaehwan; Miller, Donald T.

    2015-01-01

    Graphics processing units are increasingly being used for scientific computing for their powerful parallel processing abilities, and moderate price compared to super computers and computing grids. In this paper we have used a general purpose graphics processing unit to process adaptive-optics optical coherence tomography (AOOCT) images in real time. Increasing the processing speed of AOOCT is an essential step in moving the super high resolution technology closer to clinical viability. PMID:25570838

  19. Adaptive-optics optical coherence tomography processing using a graphics processing unit.

    Science.gov (United States)

    Shafer, Brandon A; Kriske, Jeffery E; Kocaoglu, Omer P; Turner, Timothy L; Liu, Zhuolin; Lee, John Jaehwan; Miller, Donald T

    2014-01-01

    Graphics processing units are increasingly being used for scientific computing for their powerful parallel processing abilities, and moderate price compared to super computers and computing grids. In this paper we have used a general purpose graphics processing unit to process adaptive-optics optical coherence tomography (AOOCT) images in real time. Increasing the processing speed of AOOCT is an essential step in moving the super high resolution technology closer to clinical viability.

  20. PRACTICAL IMPLEMENTATION OF STUDENT’S PROJECT-ORIENTED ACTIVITIES DURING GRAPHICAL TRAINING

    Directory of Open Access Journals (Sweden)

    Evgeniya P. Aleksandrova

    2015-01-01

    Full Text Available In range of the education development conception during coming years, discusses the use of a method of projects and the potential of modern computer technology in the geometric-graphic training of students in technical higher education. Made the analysis of current design activity. Represented examples of practicaloriented problems of geometric modeling and design tasks performed by students in engineering graphics learning. 

  1. A Graphical Client-Server Approach to Financial Management

    CERN Document Server

    Möller, M

    1994-01-01

    At the European Laboratory for Particle Physics (CERN), we have an annual budget of around 600 million US dollars. In order to manage this budget successfully, fast, accurate and easy information access is required throughout the management hierarchy. To meet these goals we have focused on the powerful combination of Relational Database Technology, Fourth Generation Tools and Client-Server architecture. Using these technologies we have developed a powerful and easy-to-use management information tool (known as the BHT) which allows the follow up and tracking of expenditure at all levels throughout the organization. Executives may instantaneously produce up-to-date graphics showing the expenditure profile of the organization. These graphics may then be used as a basis for ‘zooming in’ to view more and more details until the individual financial transactions are reached (all of which are on-line and available on the user’s desktop). The graphical user interface runs on both Macintosh and PC. Using ORACLE�...

  2. Use of computer graphics simulation for teaching of flexible sigmoidoscopy.

    Science.gov (United States)

    Baillie, J; Jowell, P; Evangelou, H; Bickel, W; Cotton, P

    1991-05-01

    The concept of simulation training in endoscopy is now well-established. The systems currently under development employ either computer graphics simulation or interactive video technology; each has its strengths and weaknesses. A flexible sigmoidoscopy training device has been designed which uses graphic routines--such as object oriented programming and double buffering--in entirely new ways. These programming techniques compensate for the limitations of currently available desk-top microcomputers. By boosting existing computer 'horsepower' with next generation coprocessors and sophisticated graphics tools such as intensity interpolation (Gouraud shading), the realism of computer simulation of flexible sigmoidoscopy is being greatly enhanced. The computer program has teaching and scoring capabilities, making it a truly interactive system. Use has been made of this ability to record, grade and store each trainee encounter in computer memory as part of a multi-center, prospective trial of simulation training being conducted currently in the USA. A new input device, a dummy endoscope, has been designed that allows application of variable resistance to the insertion tube. This greatly enhances tactile feedback, such as resistance during looping. If carefully designed trials show that computer simulation is an attractive and effective training tool, it is expected that this technology will evolve rapidly and be made widely available to trainee endoscopists.

  3. Revitalizing Tier 2 Intervention with Graphic Novels

    Science.gov (United States)

    Smetana, Linda; Grisham, Dana L.

    2012-01-01

    The authors explore the practice of incorporating graphic novels in a Tier 2 Response To Intervention (RTI) program for five elementary-aged struggling readers in an urban school. Using a formative experiment framework, the study found that graphic novels provided a vehicle for the application of word recognition and fluency strategies learned in…

  4. Graphic Organizers: Outlets for Your Thoughts.

    Science.gov (United States)

    Ekhaml, Leticia

    1998-01-01

    Graphs, bars, charts, and diagrams have been used by designers, writers, and scientists to communicate. Now, research suggests that graphic organizers benefit teaching and learning. This article describes graphic organizers: sequential, conceptual, hierarchical, cyclical, Venn, fishbone or Ishikawa, squeeze and stretch, why-why, t-chart, KWL…

  5. Exploring Literary Devices in Graphic Novels

    Science.gov (United States)

    Dallacqua, Ashley K.

    2012-01-01

    This article explores the possibilities of graphic novels with young readers. During the 2009-2010 school year, while working with four fifth-grade students, the author examined the question "In what ways do readers engage while reading a graphic novel?" The fifth graders took part in book discussions and one-on-one interviews after reading two…

  6. A study of perceptions of graphical passwords

    CSIR Research Space (South Africa)

    Vorster, JS

    2015-10-01

    Full Text Available Depending on the graphical password schema, the key-space can be even bigger than alpha-numeric passwords. However, in conventional passwords, users will re-use letters within a password. This study investigates graphical passwords for symbol...

  7. Graphical modelling software in R - status

    DEFF Research Database (Denmark)

    Dethlefsen, Claus; Højsgaard, Søren; Lauritzen, Steffen L.

    Graphical models in their modern form have been around for nearly a quarter of a century.  Various computer programs for inference in graphical models have been developed over that period. Some examples of free software programs are BUGS (Thomas 1994), CoCo (Badsberg2001), Digram (Klein, Keiding...

  8. Graphic Design in Libraries: A Conceptual Process

    Science.gov (United States)

    Ruiz, Miguel

    2014-01-01

    Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…

  9. Standards of Multimedia Graphic Design in Education

    Science.gov (United States)

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  10. Introduction to Graphics Programming in Java

    DEFF Research Database (Denmark)

    Rosendahl, Mads

    Writing graphics applications in Java using Swing can be quite a daunting experience which requires understanding of some large libraries, and fairly advanced aspects of Java. In these notes we will show that by using a small subset of the Swing package we can write a write range of graphics...

  11. Graphic Design in Libraries: A Conceptual Process

    Science.gov (United States)

    Ruiz, Miguel

    2014-01-01

    Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…

  12. Graphic Organizers: Outlets for Your Thoughts.

    Science.gov (United States)

    Ekhaml, Leticia

    1998-01-01

    Graphs, bars, charts, and diagrams have been used by designers, writers, and scientists to communicate. Now, research suggests that graphic organizers benefit teaching and learning. This article describes graphic organizers: sequential, conceptual, hierarchical, cyclical, Venn, fishbone or Ishikawa, squeeze and stretch, why-why, t-chart, KWL…

  13. Teaching Media Literacy with Graphic Novels

    Science.gov (United States)

    Monnin, Katie

    2010-01-01

    Background: A current problem in media literacy studies is whether or not to categorize graphic novels as media literacy texts. Thus, this article begins with a review of current media literacy research and its emphasis on defining media literacy texts as texts that rely on both print literacies and image literacies. Because graphic novels rely on…

  14. Computer Graphics in ChE Education.

    Science.gov (United States)

    Reklaitis, G. V.; And Others

    1983-01-01

    Examines current uses and future possibilities of computer graphics in chemical engineering, discussing equipment needs, maintenance/manpower costs, and plan to implement computer graphics into existing programs. The plan involves matching fund equipment grants, grants for development of computer assisted instructional (CAI) software, chemical…

  15. Spatial Ability through Engineering Graphics Education

    Science.gov (United States)

    Marunic, Gordana; Glazar, Vladimir

    2013-01-01

    Spatial ability has been confirmed to be of particular importance for successful engineering graphics education and to be a component of human intelligence that can be improved through instruction and training. Consequently, the creation and communication by means of graphics demand careful development of spatial skills provided by the balanced…

  16. Graphical Models and Computerized Adaptive Testing.

    Science.gov (United States)

    Mislevy, Robert J.; Almond, Russell G.

    This paper synthesizes ideas from the fields of graphical modeling and education testing, particularly item response theory (IRT) applied to computerized adaptive testing (CAT). Graphical modeling can offer IRT a language for describing multifaceted skills and knowledge, and disentangling evidence from complex performances. IRT-CAT can offer…

  17. Performing Remarkable Feats with Presentation Graphics Packages.

    Science.gov (United States)

    Ekhaml, Leticia

    1994-01-01

    Describes easy-to-use, easy-to-learn dedicated graphics packages for developing slide presentations shown directly from computers. A general description of the features of five packages and suggestions for software selection are provided. A sidebar provides graphics tips, such as the use of color, typefaces, and formatting, for developing…

  18. Determining Normal-Distribution Tolerance Bounds Graphically

    Science.gov (United States)

    Mezzacappa, M. A.

    1983-01-01

    Graphical method requires calculations and table lookup. Distribution established from only three points: mean upper and lower confidence bounds and lower confidence bound of standard deviation. Method requires only few calculations with simple equations. Graphical procedure establishes best-fit line for measured data and bounds for selected confidence level and any distribution percentile.

  19. Q-Technique and Graphics Research.

    Science.gov (United States)

    Kahle, Roger R.

    Because Q-technique is as appropriate for use with visual and design items as for use with words, it is not stymied by the topics one is likely to encounter in graphics research. In particular Q-technique is suitable for studying the so-called "congeniality" of typography, for various copytesting usages, and for multivariate graphics research. The…

  20. ABOUT THE ROMANIAN SOCIETY FOR ENGINEERING GRAPHICS

    Directory of Open Access Journals (Sweden)

    SIMION Ionel

    2015-06-01

    Full Text Available SORGING is a non-profit, non-governmental society, opened to all professionals interested in Engineering Graphics and Design. It aims to promote the research, development and innovation activities, together with the dissemination of best practices and assistance for educational purposes. In this paper the research and educational activities of the Romanian Society for Engineering Graphics will be briefly reviewed.

  1. Using Typography Grid in Graphic Design

    Institute of Scientific and Technical Information of China (English)

    张悦霞

    2007-01-01

    Typography grid is one of the important tools in the process of graphic design. Thought studying the history and principles of typography grid, we can know and master the methods of design and improve understanding of the aesthetics rules of graphic design.

  2. Q-Technique and Graphics Research.

    Science.gov (United States)

    Kahle, Roger R.

    Because Q-technique is as appropriate for use with visual and design items as for use with words, it is not stymied by the topics one is likely to encounter in graphics research. In particular Q-technique is suitable for studying the so-called "congeniality" of typography, for various copytesting usages, and for multivariate graphics research. The…

  3. Mastering probabilistic graphical models using Python

    CERN Document Server

    Ankan, Ankur

    2015-01-01

    If you are a researcher or a machine learning enthusiast, or are working in the data science field and have a basic idea of Bayesian learning or probabilistic graphical models, this book will help you to understand the details of graphical models and use them in your data science problems.

  4. Computer Graphics in ChE Education.

    Science.gov (United States)

    Reklaitis, G. V.; And Others

    1983-01-01

    Examines current uses and future possibilities of computer graphics in chemical engineering, discussing equipment needs, maintenance/manpower costs, and plan to implement computer graphics into existing programs. The plan involves matching fund equipment grants, grants for development of computer assisted instructional (CAI) software, chemical…

  5. Modernisation of Graphic Design: The Possibilities and Challenges of Digitalisation

    Directory of Open Access Journals (Sweden)

    Stephen T.F. Poon

    2015-06-01

    Full Text Available As inventions go, the contrivance of design as a dynamic, fluid, operational vehicle of human technology has always been subject to arguments and debates. The digitalisation of graphic design is a comparatively new field of research, a progressive process that evolves with technological developments. Undoubtedly, the evolution of design practices has transformed the entire design process in ways not deemed possible in the past. The advantages of digitalisation are particularly tangible in the range of possibilities generated by computer-based design tools. The main argument for the increase in “design capital” has been the accessibility of modern art tools to both design practitioners and the wider society, through mass digital culture absorption and the emerging technologies of production and reproduction. In presenting the fundamentals of digitalisation in design practices, this paper retraces the key cornerstones in the evolution of graphic design as an aesthetic medium from the 19th - to 21st -century, while pointing out the expanding, reflexive relationships between design and our environment. The researcher’s aim is to connect the socio-historical developmental frames of social progress and the practical uses of digitalisation in art and design today. The innovations in computermediated design work today grew from experimental platforms in the 20th -century, inasmuch as technological diffusion in the 21st -century Information Age derived from the widespread global embrace of the World Wide Web, multimedia and graphical computing systems. As a result of this development of the technological ‘canvas’, the production of design, aesthetic and cultural objects has shifted from the traditional artist-craftsman-specialist paradigm to reflect a more encompassing, diverse scope of ideas fostered by the exposure to different facets of creative capital and inspirations.

  6. Applying Virtual Realitzy to Molecular Graphics System

    Institute of Scientific and Technical Information of China (English)

    ChangNoYoon; MyungHwanChi; 等

    1996-01-01

    Mlecular graphics can be thought of as a window to the computer through which the chemist expresses ideas for computational evaluation and receives results in an understandable form.Furthermore,with beautiful graphic images it can give out the realistic molecular model like a real thing in real world.Molecule has various properties including volume,electronic,van der waals forces,etc.These properties are very important to understand the molecular world.So if the virtual reality tools are used,then the imaginary world can be studied intuitively by touching and feeling a tremendous amount of data.Computational chemistry generates such amount of molecular property data through supercomputing with molecular simulation experiment.One of the objects to investigate the molecular world is to understand the intermolecular interaction such as drug-receptor interaction.Another thing is to measure the geometrical data in molecular architecture.Virtual reality system provides the easiest way to meet these objects.This kind of simple system changes a numerical data set,which is very difficults to deal with,into a visible and understandable data set.Recently two functions of such a system were improved to get an insight into biomolecular interaction.The first one is a real time force generation during navigation in macromolecular environment.An cylindrical arrow shows the magnitude and direction of molecular force.The second one is to see a molecular vibration such as a concerted motion of the binding site in protein molecule.So one can understand th molecular shape change for drugreceptor docking procedure.But some problems which are difficult to solve still remain.

  7. A Survey on Graphical Programming Systems

    Directory of Open Access Journals (Sweden)

    Gurudatt Kulkarni

    2014-04-01

    Full Text Available Recently there has been an increasing interest in the use of graphics to help programming and understanding of computer systems. The Graphical Programming and Program Simulations are exciting areas of active computer science research that show the signs for improving the programming process. An array of different design methodologie s have arisen from research efforts and many graphical programming systems have been developed to address both general programming tasks and specific application areas such as physical simulation and user interface design. This paper presents a survey of t he field of graphical programming languages starting with a historical overview of some of pioneering efforts in the field. In addition this paper also presents different classifications of graphical programming languages.

  8. Testing a Variety of Encryption Technologies

    Energy Technology Data Exchange (ETDEWEB)

    Henson, T J

    2001-04-09

    Review and test speeds of various encryption technologies using Entrust Software. Multiple encryption algorithms are included in the product. Algorithms tested were IDEA, CAST, DES, and RC2. Test consisted of taking a 7.7 MB Word document file which included complex graphics and timing encryption, decryption and signing. Encryption is discussed in the GIAC Kickstart section: Information Security: The Big Picture--Part VI.

  9. Structure Analysis of the Graphic Simulator for the PRIDE Equipment

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Chang Hoi; Kim, Seong Hyun; Park, Byung Suk; Lee, Jong Kwang; Lee, Hyo Jik; Kim, Ki Ho [KAERI, Daejeon (Korea, Republic of)

    2010-12-15

    Simulation technology based on the computer graphics is able to minimize the trial and error and reduce the development cost and period dramatically at the design stage of the pyroprocessing facility construction and the equipment development. For this purpose, the 3D graphic simulation program named HotCell has been developed. HotCell has continuously updated for the functional addition and the bug fix, and now it reaches version third. The Digital mockup of PRIDE is furnished with the MSM(matster-slave manipulator), BDSM(bridge transported dual arm servo manipulator) and Crane in order to remote handling the processing equipment. HotCell program can be interface with the 3D mouse, the haptic device and the joystick for the realistic operation of above device. The posture of MSM can be recorded with the simple keyboard operation in order to reproduce the behavior of the MSM

  10. Type-2 fuzzy graphical models for pattern recognition

    CERN Document Server

    Zeng, Jia

    2015-01-01

    This book discusses how to combine type-2 fuzzy sets and graphical models to solve a range of real-world pattern recognition problems such as speech recognition, handwritten Chinese character recognition, topic modeling as well as human action recognition. It covers these recent developments while also providing a comprehensive introduction to the fields of type-2 fuzzy sets and graphical models. Though primarily intended for graduate students, researchers and practitioners in fuzzy logic and pattern recognition, the book can also serve as a valuable reference work for researchers without any previous knowledge of these fields. Dr. Jia Zeng is a Professor at the School of Computer Science and Technology, Soochow University, China. Dr. Zhi-Qiang Liu is a Professor at the School of Creative Media, City University of Hong Kong, China.

  11. Lecturers' perceptions on the use of graphic calculators for teaching and learning at Kolej Matrikulasi Perak

    Science.gov (United States)

    Mokhtar, Khairul Anuar; Sulaiman, Hajar

    2013-04-01

    Many studies have been conducted on the use of graphic calculator technology in teaching and learning (T&L) of mathematics. However, most of the previous studies focused on methods of improving students' achievements and their perceptions about the use of this tool in learning. It is rare to find studies involving workshops with lectures in order to familiarize them with the graphic calculator and their views on the integration of this technology in teaching. For this study, Kolej Matrikulasi Perak was chosen as the location of the study and the samples consisted of the college's lecturers. A total of 30 lecturers had been selected who possess different backgrounds in terms of their skills in using calculator technology either scientific or graphic calculator. Two topics were chosen to be explored in a hands-on workshop which were Graph of Functions and Limits. Each lecturer was given one unit of Voyage 200 graphic calculator to explore individually. At the end of the workshop session, lecturers were given a questionnaire to determine their perceptions on the use of graphic calculators in T&L. The SPSS analysis of the data from the questionnaires showed a positive response. From these findings, it can be concluded that the lecturer in this college are ready to use graphics calculators in teaching because it can increase students' understanding, especially on the topic of Graph of Functions and Limits.

  12. Development of a prototype graphic simulation program for severe accident training

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Ko Ryu; Jeong, Kwang Sub; Ha, Jae Joo

    2000-05-01

    This is a report of the development process and related technologies of severe accident graphic simulators, required in industrial severe accident management and training. Here, we say 'a severe accident graphic simulator' as a graphics add-in system to existing calculation codes, which can show the severe accident phenomena dynamically on computer screens and therefore which can supplement one of main defects of existing calculation codes. With graphic simulators it is fairly easy to see the total behavior of nuclear power plants, where it was very difficult to see only from partial variable numerical information. Moreover, the fast processing and control feature of a graphic simulator can give some opportunities of predicting the severe accident advancement among several possibilities, to one who is not an expert. Utilizing graphic simulators' we expect operators' and TSC members' physical phenomena understanding enhancement from the realistic dynamic behavior of plants. We also expect that severe accident training course can gain better training effects using graphic simulator's control functions and predicting capabilities, and therefore we expect that graphic simulators will be effective decision-aids tools both in sever accident training course and in real severe accident situations. With these in mind, we have developed a prototype graphic simulator having surveyed related technologies, and from this development experiences we have inspected the possibility to build a severe accident graphic simulator. The prototype graphic simulator is developed under IBM PC WinNT environments and is suited to Uljin 3and4 nuclear power plant. When supplied with adequate severe accident scenario as an input, the prototype can provide graphical simulations of plant safety systems' dynamic behaviors. The prototype is composed of several different modules, which are phenomena display module, MELCOR data interface module and graphic database

  13. Research of general purpose computing technology based on graphic processing unit%基于图形处理器的通用计算技术的研究

    Institute of Scientific and Technical Information of China (English)

    戴长江; 张尤赛

    2013-01-01

    In order to research the general purpose computing technology of GPU based on PC, the classic GPU general pur-pose computing method base on texture mapping technology was adopted, and the experiments of discrete convolution of 2D images and volume rendering based on 3D texture mapping were carried out. The experiment result indicates that, on the basis of a suitable algorithm design, the classic GPU general purpose computing technology can significantly enhance the program run-ning performance. In this article, it is concluded that the CPU+GPU heterogeneous computing mode will become a choice for high-performance computation, and the further development of the general purpose computing technology based on GPU is prospected.%为了研究基于PC的图形处理器(GPU)的通用计算技术,采用了基于纹理映射的经典GPU通用计算方法,进行了二维图像离散卷积和三维纹理映射体绘制的实验.实验证明了经典GPU通用计算技术在合适的算法设计基础上能够显著提升程序的运算速度,得出了基于CPU+GPU的异构计算模式可以成为高性能计算的一种选择的结论,展望了基于图形处理器的通用计算技术在未来的发展.

  14. Graphic Charm--The Graphics Art of Book Cover Design%图形之魅--论书籍封面设计中的图形艺术

    Institute of Scientific and Technical Information of China (English)

    明兰

    2013-01-01

      图形艺术是书籍封面设计中重要的视觉语言,随着科技的进步,图形艺术呈现出更为多样的形态和艺术表现力。本文通过阐述了摄影图片、绘画图形、抽象图形、图表化图形各自的艺术特色和魅力,阐述了书籍封面设计中的图形艺术达到形式与内容统一的重要性。%Graphics art is an important visual language in the book cover design, the progress of science and technology makes the graphics art show more diverse forms and artistic expression.The article expounds the artistic features and charm of the photographs, painting graphics, abstract graphics and infoGraphic, aimed at making the graphics art of book cover design to achieve the unity of form and content.

  15. Characterizing C6+P2-graphic Sequences

    Institute of Scientific and Technical Information of China (English)

    HU Li-li

    2014-01-01

    For a given graph H, a graphic sequence π = (d1, d2, · · · , dn) is said to be potentially H-graphic if π has a realization containing H as a subgraph. In this paper, we characterize the potentially C6 +P2-graphic sequences where C6 +P2 denotes the graph obtained from C6 by adding two adjacent edges to the three pairwise nonadjacent vertices of C6. Moreover, we use the characterization to determine the value ofσ(C6+P2, n).

  16. Enhancing graphical literacy skills in the high school science classroom via authentic, intensive data collection and graphical representation exposure

    Science.gov (United States)

    Palmeri, Anthony

    This research project was developed to provide extensive practice and exposure to data collection and data representation in a high school science classroom. The student population engaged in this study included 40 high school sophomores enrolled in two microbiology classes. Laboratory investigations and activities were deliberately designed to include quantitative data collection that necessitated organization and graphical representation. These activities were embedded into the curriculum and conducted in conjunction with the normal and expected course content, rather than as a separate entity. It was expected that routine practice with graph construction and interpretation would result in improved competency when graphing data and proficiency in analyzing graphs. To objectively test the effectiveness in achieving this goal, a pre-test and post-test that included graph construction, interpretation, interpolation, extrapolation, and analysis was administered. Based on the results of a paired T-Test, graphical literacy was significantly enhanced by extensive practice and exposure to data representation.

  17. MuSim, a Graphical User Interface for Multiple Simulation Programs

    Energy Technology Data Exchange (ETDEWEB)

    Roberts, Thomas [MUONS Inc., Batavia; Cummings, Mary Anne [MUONS Inc., Batavia; Johnson, Rolland [MUONS Inc., Batavia; Neuffer, David [Fermilab

    2016-06-01

    MuSim is a new user-friendly program designed to interface to many different particle simulation codes, regardless of their data formats or geometry descriptions. It presents the user with a compelling graphical user interface that includes a flexible 3-D view of the simulated world plus powerful editing and drag-and-drop capabilities. All aspects of the design can be parametrized so that parameter scans and optimizations are easy. It is simple to create plots and display events in the 3-D viewer (with a slider to vary the transparency of solids), allowing for an effortless comparison of different simulation codes. Simulation codes: G4beamline, MAD-X, and MCNP; more coming. Many accelerator design tools and beam optics codes were written long ago, with primitive user interfaces by today's standards. MuSim is specifically designed to make it easy to interface to such codes, providing a common user experience for all, and permitting the construction and exploration of models with very little overhead. For today's technology-driven students, graphical interfaces meet their expectations far better than text-based tools, and education in accelerator physics is one of our primary goals.

  18. SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS

    Directory of Open Access Journals (Sweden)

    M. Di Benedetto

    2012-09-01

    Full Text Available The recent introduction of the WebGL API for leveraging the power of 3D graphics accelerators within Web browsers opens the possibility to develop advanced graphics applications without the need for an ad-hoc plug-in. There are several contexts in which this new technology can be exploited to enhance user experience and data fruition, like e-commerce applications, games and, in particular, Cultural Heritage. In fact, it is now possible to use the Web platform to present a virtual reconstruction hypothesis of ancient pasts, to show detailed 3D models of artefacts of interests to a wide public, and to create virtual museums. We introduce SpiderGL, a JavaScript library for developing 3D graphics Web applications. SpiderGL provides data structures and algorithms to ease the use of WebGL, to define and manipulate shapes, to import 3D models in various formats, and to handle asynchronous data loading. We show the potential of this novel library with a number of demo applications and give details about its future uses in the context of Cultural Heritage applications.

  19. Graphic representations: keys to disclose the codex of nature

    Science.gov (United States)

    Caramelo, Liliana; Gonçalves, Norberto; Pereira, Mário; Soares, Armando; Naia, Marco

    2010-05-01

    Undergraduate and university level students present some difficulties to understand and interpret many of the geosciences concepts, in particular those represented by vector and scalar fields. Our experience reveals that these difficulties are associated with a lack in the development of their abstraction and mental picturing abilities. On the other hand, these students have easy access to communication and information technology software which can be used to built graphic representations of experimental data, time series and vector and scalar fields. This transformation allows an easiest extraction, interpretation and summary of the most important characteristics in the data. There is already commercial and open source software with graphical tools that can be used for this purpose but commercial software packs with user friendly interfaces but their price is not negligible. Open source software can circumvent this difficulty even if, in general, their graphical user interface hasn't reached the desirable level of the commercial ones. We will show a simple procedure to generate an image from the data that characterizes the generation of the suitable images illustrating the key concepts in study, using a freeware code, exactly as it is presented to the students in our open teaching sessions to the general student community. Our experience demonstrated that the students are very enthusiastic using this approach. Furthermore, the use of this software can easily be adopted by teachers and students of secondary schools as part of curricular activities.

  20. GapBlaster-A Graphical Gap Filler for Prokaryote Genomes.

    Science.gov (United States)

    de Sá, Pablo H C G; Miranda, Fábio; Veras, Adonney; de Melo, Diego Magalhães; Soares, Siomar; Pinheiro, Kenny; Guimarães, Luis; Azevedo, Vasco; Silva, Artur; Ramos, Rommel T J

    2016-01-01

    The advent of NGS (Next Generation Sequencing) technologies has resulted in an exponential increase in the number of complete genomes available in biological databases. This advance has allowed the development of several computational tools enabling analyses of large amounts of data in each of the various steps, from processing and quality filtering to gap filling and manual curation. The tools developed for gap closure are very useful as they result in more complete genomes, which will influence downstream analyses of genomic plasticity and comparative genomics. However, the gap filling step remains a challenge for genome assembly, often requiring manual intervention. Here, we present GapBlaster, a graphical application to evaluate and close gaps. GapBlaster was developed via Java programming language. The software uses contigs obtained in the assembly of the genome to perform an alignment against a draft of the genome/scaffold, using BLAST or Mummer to close gaps. Then, all identified alignments of contigs that extend through the gaps in the draft sequence are presented to the user for further evaluation via the GapBlaster graphical interface. GapBlaster presents significant results compared to other similar software and has the advantage of offering a graphical interface for manual curation of the gaps. GapBlaster program, the user guide and the test datasets are freely available at https://sourceforge.net/projects/gapblaster2015/. It requires Sun JDK 8 and Blast or Mummer.

  1. GapBlaster-A Graphical Gap Filler for Prokaryote Genomes.

    Directory of Open Access Journals (Sweden)

    Pablo H C G de Sá

    Full Text Available The advent of NGS (Next Generation Sequencing technologies has resulted in an exponential increase in the number of complete genomes available in biological databases. This advance has allowed the development of several computational tools enabling analyses of large amounts of data in each of the various steps, from processing and quality filtering to gap filling and manual curation. The tools developed for gap closure are very useful as they result in more complete genomes, which will influence downstream analyses of genomic plasticity and comparative genomics. However, the gap filling step remains a challenge for genome assembly, often requiring manual intervention. Here, we present GapBlaster, a graphical application to evaluate and close gaps. GapBlaster was developed via Java programming language. The software uses contigs obtained in the assembly of the genome to perform an alignment against a draft of the genome/scaffold, using BLAST or Mummer to close gaps. Then, all identified alignments of contigs that extend through the gaps in the draft sequence are presented to the user for further evaluation via the GapBlaster graphical interface. GapBlaster presents significant results compared to other similar software and has the advantage of offering a graphical interface for manual curation of the gaps. GapBlaster program, the user guide and the test datasets are freely available at https://sourceforge.net/projects/gapblaster2015/. It requires Sun JDK 8 and Blast or Mummer.

  2. A study on manufacturing and quality control technology of DUPIC fuel - The characteristics and the behavior of fission products in nuclear fuels including DUPIC

    Energy Technology Data Exchange (ETDEWEB)

    Park, Kwang Hun [Kyunghee University, Seoul (Korea, Republic of)

    1995-08-01

    The scope of this research can be divided into 2 parts; the problems related to f.p.`s up to the stage of producing DUPIC fuels and the effects of f.p.`s on the performance of nuclear fuels including DUPIC. The dose rate study of fresh and spent DUPIC fuels is done. Ba-137 m is major gamma-ray source in spent nuclear fuels after five year cooling time. Cs-137 makes a secular equilibrium with Ba-137 m, and elimination of Cs induces the disappearance of Ba-137 m, in an hour. Hence, care should be taken in collecting Cs during OREOX process. A defect model of irradiated nuclear fuels for the oxygen potential based on the defect structure of pure urania is devised. This model can give the oxygen pressure of ambient gas during the sintering of DUPIC fuels. The thermal conductivity decreases with the content of f.p.`s. The temperature distribution of DUPIC fuels is calculated from the thermal conductivity. The higher operating temperature of DUPIC fuels urges us to study the fuel performance difference. O/M shift due to steep temperature gradient is expected. However, the shift is negligible if the non-stoichiometry is small. 55 refs., 22 tabs., 52 figs. (author)

  3. Group Design Problems in Engineering Design Graphics.

    Science.gov (United States)

    Kelley, David

    2001-01-01

    Describes group design techniques used within the engineering design graphics sequence at Western Washington University. Engineering and design philosophies such as concurrent engineering place an emphasis on group collaboration for the solving of design problems. (Author/DDR)

  4. Group Design Problems in Engineering Design Graphics.

    Science.gov (United States)

    Kelley, David

    2001-01-01

    Describes group design techniques used within the engineering design graphics sequence at Western Washington University. Engineering and design philosophies such as concurrent engineering place an emphasis on group collaboration for the solving of design problems. (Author/DDR)

  5. Realtime multi-plot graphics system

    Science.gov (United States)

    Shipkowski, Michael S.

    1990-01-01

    The increased complexity of test operations and customer requirements at Langley Research Center's National Transonic Facility (NTF) surpassed the capabilities of the initial realtime graphics system. The analysis of existing hardware and software and the enhancements made to develop a new realtime graphics system are described. The result of this effort is a cost effective system, based on hardware already in place, that support high speed, high resolution, generation and display of multiple realtime plots. The enhanced graphics system (EGS) meets the current and foreseeable future realtime graphics requirements of the NTF. While this system was developed to support wind tunnel operations, the overall design and capability of the system is applicable to other realtime data acquisition systems that have realtime plot requirements.

  6. Learning Undirected Graphical Models with Structure Penalty

    CERN Document Server

    Ding, Shilin

    2011-01-01

    In undirected graphical models, learning the graph structure and learning the functions that relate the predictive variables (features) to the responses given the structure are two topics that have been widely investigated in machine learning and statistics. Learning graphical models in two stages will have problems because graph structure may change after considering the features. The main contribution of this paper is the proposed method that learns the graph structure and functions on the graph at the same time. General graphical models with binary outcomes conditioned on predictive variables are proved to be equivalent to multivariate Bernoulli model. The reparameterization of the potential functions in graphical model by conditional log odds ratios in multivariate Bernoulli model offers advantage in the representation of the conditional independence structure in the model. Additionally, we impose a structure penalty on groups of conditional log odds ratios to learn the graph structure. These groups of fu...

  7. Heuristic attacks against graphical password generators

    CSIR Research Space (South Africa)

    Peach, S

    2010-05-01

    Full Text Available In this paper the authors explore heuristic attacks against graphical password generators. A new trend is emerging to use user clickable pictures to generate passwords. This technique of authentication can be successfully used for - for example...

  8. Graphical representations of data from sediment cores collected in 2009 offshore from Palos Verdes, California

    Data.gov (United States)

    U.S. Geological Survey, Department of the Interior — This part of the data release includes graphical representation (figures) of data from sediment cores collected in 2009 offshore of Palos Verdes, California. This...

  9. ACHIEVING HIGH INTEGRITY OF PROCESS-CONTROL SOFTWARE BY GRAPHICAL DESIGN AND FORMAL VERIFICATION

    NARCIS (Netherlands)

    HALANG, WA; Kramer, B.J.

    1992-01-01

    The International Electrotechnical Commission is currently standardising four compatible languages for designing and implementing programmable logic controllers (PLCs). The language family includes a diagrammatic notation that supports the idea of software ICs to encourage graphical design technique

  10. Graphical representations of data from sediment cores collected in 2009 offshore from Palos Verdes, California

    Data.gov (United States)

    U.S. Geological Survey, Department of the Interior — This part of the data release includes graphical representation (figures) of data from sediment cores collected in 2009 offshore of Palos Verdes, California. This...

  11. ACHIEVING HIGH INTEGRITY OF PROCESS-CONTROL SOFTWARE BY GRAPHICAL DESIGN AND FORMAL VERIFICATION

    NARCIS (Netherlands)

    HALANG, WA; Kramer, B.J.

    The International Electrotechnical Commission is currently standardising four compatible languages for designing and implementing programmable logic controllers (PLCs). The language family includes a diagrammatic notation that supports the idea of software ICs to encourage graphical design

  12. Alarm annunciation in a graphical environment

    Energy Technology Data Exchange (ETDEWEB)

    Adams, D.G.

    1994-08-01

    Well-designed graphical user interfaces, such as Microsoft Windows{trademark} or UNIX{trademark} -- based X-Windows, provide a capability for enhanced display of security alarm information. Conversely, a poorly designed interface can quickly overwhelm an operator. This paper describes types of graphical information that can be displayed and offers guidance on how to best display that information. Limits are proposed for the complexity of the user interface, and guidelines are suggested for the display of maps and sensors.

  13. History And Importance Of Graphic Design

    OpenAIRE

    Lyallya, Kirill

    2016-01-01

    This thesis is about history and importance of graphic design in different periods, from ancient times until today. The features inherent in different countries are considered. The techniques, basic methods for creating projects and computer software that designers have used are mentioned. In order to understand the importance of graphic design in our lives, it is considered from the side of ordinary people, how it manifests itself in daily lives and how it affects business. The thesis provid...

  14. COGNITIVE GRAPHICS AND SEMANTIC MODELING FOR GEOSPATIAL SOLUTIONS IN ENERGY SECTOR

    Directory of Open Access Journals (Sweden)

    L. V. Massel

    2015-01-01

    Full Text Available The author team proposes the integration of mathematical and semantic modeling and visual analytics techniques, including the use of geographic information technologies, to solve geospatial problems. We con-siderthese types ofsemantic modelingasontological, cognitive, probability and event simulation. It is shown that-graphicsemantic modelshave properties of cognitive graphics. TraditionalGIS andgeo-toolsprovidingopportunities of 3D-geovizualization are compared.The author tool of 3D-geovizualization named Geocomponentandits application to solving of geospatialenergyproblems are described. We consider the integration of semantic modeling and 3D-geovizualization providing situational awareness of the researcher, and, as a result, the expansion of visual analytics opportunities and their using to solve geospatial problems of management in the energy sector.

  15. Graphical user interface for input output characterization of single variable and multivariable highly nonlinear systems

    Directory of Open Access Journals (Sweden)

    Shahrukh Adnan Khan M. D.

    2017-01-01

    Full Text Available This paper presents a Graphical User Interface (GUI software utility for the input/output characterization of single variable and multivariable nonlinear systems by obtaining the sinusoidal input describing function (SIDF of the plant. The software utility is developed on MATLAB R2011a environment. The developed GUI holds no restriction on the nonlinearity type, arrangement and system order; provided that output(s of the system is obtainable either though simulation or experiments. An insight to the GUI and its features are presented in this paper and example problems from both single variable and multivariable cases are demonstrated. The formulation of input/output behavior of the system is discussed and the nucleus of the MATLAB command underlying the user interface has been outlined. Some of the industries that would benefit from this software utility includes but not limited to aerospace, defense technology, robotics and automotive.

  16. Effects of Game-Like Interactive Graphics on Risk Perceptions and Decisions

    Science.gov (United States)

    Ancker, Jessica S.; Weber, Elke U.; Kukafka, Rita

    2017-01-01

    Background Many patients have difficulty interpreting risks described in statistical terms as percentages. Computer game technology offers the opportunity to experience how often an event occurs, rather than simply read about its frequency. Objective To assess effects of interactive graphics on risk perceptions and decisions. Design Electronic questionnaire. Participants and setting Respondents (n = 165) recruited online or at an urban hospital. Intervention Health risks were illustrated by either static graphics or interactive game-like graphics. The interactive search graphic was a grid of squares, which, when clicked, revealed stick figures underneath. Respondents had to click until they found a figure affected by the disease. Measurements Risk feelings, risk estimates, intention to take preventive action. Results Different graphics did not affect mean risk estimates, risk feelings, or intention. Low-numeracy participants reported significantly higher risk feelings than high-numeracy ones except with the interactive search graphic. Unexpectedly, respondents reported stronger intentions to take preventive action when the intention question followed questions about efficacy and disease severity than when it followed perceived risk questions (65% v. 34%; P graphic, the interaction affected perceived risk (the longer the search to find affected stick figures, the higher the risk feeling: ρ = 0.57; P = 0.009). Limitations The authors used hypothetical decisions. Conclusions A game-like graphic that allowed consumers to search for stick figures affected by disease had no main effect on risk perception but reduced differences based on numeracy. In one condition, the game-like graphic increased concern about rare risks. Intentions for preventive action were stronger with a question order that focused first on efficacy and disease severity than with one that focused first on perceived risk. PMID:20393103

  17. A Linux Workstation for High Performance Graphics

    Science.gov (United States)

    Geist, Robert; Westall, James

    2000-01-01

    The primary goal of this effort was to provide a low-cost method of obtaining high-performance 3-D graphics using an industry standard library (OpenGL) on PC class computers. Previously, users interested in doing substantial visualization or graphical manipulation were constrained to using specialized, custom hardware most often found in computers from Silicon Graphics (SGI). We provided an alternative to expensive SGI hardware by taking advantage of third-party, 3-D graphics accelerators that have now become available at very affordable prices. To make use of this hardware our goal was to provide a free, redistributable, and fully-compatible OpenGL work-alike library so that existing bodies of code could simply be recompiled. for PC class machines running a free version of Unix. This should allow substantial cost savings while greatly expanding the population of people with access to a serious graphics development and viewing environment. This should offer a means for NASA to provide a spectrum of graphics performance to its scientists, supplying high-end specialized SGI hardware for high-performance visualization while fulfilling the requirements of medium and lower performance applications with generic, off-the-shelf components and still maintaining compatibility between the two.

  18. Perception of tactile graphics: embossings versus cutouts.

    Science.gov (United States)

    Kalia, Amy; Hopkins, Rose; Jin, David; Yazzolino, Lindsay; Verma, Svena; Merabet, Lotfi; Phillips, Flip; Sinha, Pawan

    2014-01-01

    Graphical information, such as illustrations, graphs, and diagrams, are an essential complement to text for conveying knowledge about the world. Although graphics can be communicated well via the visual modality, conveying this information via touch has proven to be challenging. The lack of easily comprehensible tactile graphics poses a problem for the blind. In this paper, we advance a hypothesis for the limited effectiveness of tactile graphics. The hypothesis contends that conventional graphics that rely upon embossings on two-dimensional surfaces do not allow the deployment of tactile exploratory procedures that are crucial for assessing global shape. Besides potentially accounting for some of the shortcomings of current approaches, this hypothesis also serves a prescriptive purpose by suggesting a different strategy for conveying graphical information via touch, one based on cutouts. We describe experiments demonstrating the greater effectiveness of this approach for conveying shape and identity information. These results hold the potential for creating more comprehensible tactile drawings for the visually impaired while also providing insights into shape estimation processes in the tactile modality.

  19. Picturing Illness: History, Poetics, and Graphic Medicine

    Directory of Open Access Journals (Sweden)

    Raghavi Ravi Kasthuri

    2015-05-01

    Full Text Available Comics have often been treated as a juvenile and sub-literary art form; however, taking cues from the new-found cultural acceptance of comics, particularly with the publication of Art Spiegelman’s Maus (1986, Chris Ware’s Jimmy Corrigan: The Smartest Kid on Earth (2000, and Alison Bechdel’s Fun Home: A Family Tragedy (2006, there have emerged, over the past decade, a new breed of comics dealing with the patient/caregivers’ experiences, perspectives and identities. Christened as graphic medicine, these illness narratives use comics as a medium to address wide ranging disease/illness related issues. The present review examines the following issues: What is graphic medicine? Is there a tangible relationship between underground comics and graphic medicine? If so, can we regard underground comics as historical precedent to graphic medicine? What are the uses of comics in medicine? Broadly put, drawing examples from various graphic medical narratives, the paper seeks to trace the history and poetics of graphic medicine.

  20. Graphic Organizers: Toward Organization and Complexity of Student Content Knowledge

    OpenAIRE

    Watson, Carol Elizabeth

    2005-01-01

    ABSTRACT Within the current national atmosphere of accountability and high-stakes testing, many teachers are changing their instruction to return to more traditional strategies that emphasize rote memorization. As a result, classroom curriculum and student learning are narrowing. This study sought to explore the potential of graphic organizers as an instructional strategy to expand student content knowledge beyond rote memorization to include more organized, complex, meaningful learning. ...

  1. Graphic Notation in Music Therapy: A Discussion of What to Notate in Graphic Notation and How

    DEFF Research Database (Denmark)

    Bergstrøm-Nielsen, Carl

    2009-01-01

    This article presents graphic notations of music and related forms of communication in music therapy contexts, created by different authors and practitioners. Their purposes, objects of description, and the elements of graphic language are reflected upon in a comparative discussion. From...... are also important concerns. Among the authors discussed, there is a large variety both in goals and methods. Keywords are proposed to circumscribe moments of possible interest connected to graphic notations. I suggest that the discipline of graphic notation can be useful for the grounding of music therapy...... presentation and research in empirical, clinical musical reality, and welcome further discussion and explorative work....

  2. Causal inference, probability theory, and graphical insights.

    Science.gov (United States)

    Baker, Stuart G

    2013-11-10

    Causal inference from observational studies is a fundamental topic in biostatistics. The causal graph literature typically views probability theory as insufficient to express causal concepts in observational studies. In contrast, the view here is that probability theory is a desirable and sufficient basis for many topics in causal inference for the following two reasons. First, probability theory is generally more flexible than causal graphs: Besides explaining such causal graph topics as M-bias (adjusting for a collider) and bias amplification and attenuation (when adjusting for instrumental variable), probability theory is also the foundation of the paired availability design for historical controls, which does not fit into a causal graph framework. Second, probability theory is the basis for insightful graphical displays including the BK-Plot for understanding Simpson's paradox with a binary confounder, the BK2-Plot for understanding bias amplification and attenuation in the presence of an unobserved binary confounder, and the PAD-Plot for understanding the principal stratification component of the paired availability design.

  3. ggplot2 elegant graphics for data analysis

    CERN Document Server

    Wickham, Hadley

    2016-01-01

    This new edition to the classic book by ggplot2 creator Hadley Wickham highlights compatibility with knitr and RStudio. ggplot2 is a data visualization package for R that helps users create data graphics, including those that are multi-layered, with ease. With ggplot2, it's easy to: • produce handsome, publication-quality plots with automatic legends created from the plot specification • superimpose multiple layers (points, lines, maps, tiles, box plots) from different data sources with automatically adjusted common scales • add customizable smoothers that use powerful modeling capabilities of R, such as loess, linear models, generalized additive models, and robust regression • save any ggplot2 plot (or part thereof) for later modification or reuse • create custom themes that capture in-house or journal style requirements and that can easily be applied to multiple plots • approach a graph from a visual perspective, thinking about how each component of the data is represented on the final plot This...

  4. Mining protein kinases regulation using graphical models.

    Science.gov (United States)

    Chen, Qingfeng; Chen, Yi-Ping Phoebe

    2011-03-01

    Abnormal kinase activity is a frequent cause of diseases, which makes kinases a promising pharmacological target. Thus, it is critical to identify the characteristics of protein kinases regulation by studying the activation and inhibition of kinase subunits in response to varied stimuli. Bayesian network (BN) is a formalism for probabilistic reasoning that has been widely used for learning dependency models. However, for high-dimensional discrete random vectors the set of plausible models becomes large and a full comparison of all the posterior probabilities related to the competing models becomes infeasible. A solution to this problem is based on the Markov Chain Monte Carlo (MCMC) method. This paper proposes a BN-based framework to discover the dependency correlations of kinase regulation. Our approach is to apply the MCMC method to generate a sequence of samples from a probability distribution, by which to approximate the distribution. The frequent connections (edges) are identified from the obtained sampling graphical models. Our results point to a number of novel candidate regulation patterns that are interesting in biology and include inferred associations that were unknown.

  5. Digital Data Acquisition Graphical User Interface

    Energy Technology Data Exchange (ETDEWEB)

    Cooper, Matthew W.; Aalseth, Craig E.; Ely, James H.; Haas, Derek A.; Hayes, James C.; McIntyre, Justin I.; Schrom, Brian T.

    2010-09-21

    Traditional radioxenon measurements have been done by ground based fixed systems, however in recent years there has been an increased need for systems capable of quick deployment or even complete mobility. Using the Pixie-4 data acquisition (DAQ) system can help reduce the electronics footprint of both current systems, like the radioxenon Radionuclide Laboratory 16 (RL-16) and the Swedish Automatic Unit for Noble Gas Acquisition (SAUNA), as well as future systems. Pacific Northwest National Laboratory (PNNL) has developed a Linux based Nyx graphical user interface (GUI) for Pixie-4 cards. The Nyx software can be installed on various Linux platforms and is written in C++. This software offers a rich user interface for configuring and operating the Pixie4 card and PNNL designed high voltage (HV) cards. Nyx allows one to quickly get a nuclear detector operational by maintaining the core diagnostic features built into the Pixie-4 cards. First, Nyx maintains the multitude of adjustable parameters accessible in the Pixie-4 cards, which allows one to customize settings to take full advantage of a particular detector. Nyx also maintains an oscilloscope feature which is extremely useful to optimize settings and to verify proper detector behavior and is often the first feature used in Nyx during detector setup. Finally, Nyx allows the user to collect data in several formats including full pulse shapes to basic histograms. Overall, it is the corner stone for the transition of beta-gamma systems to a state-of-the-art digitizing DAQ.

  6. Software Graphics Processing Unit (sGPU) for Deep Space Applications

    Science.gov (United States)

    McCabe, Mary; Salazar, George; Steele, Glen

    2015-01-01

    A graphics processing capability will be required for deep space missions and must include a range of applications, from safety-critical vehicle health status to telemedicine for crew health. However, preliminary radiation testing of commercial graphics processing cards suggest they cannot operate in the deep space radiation environment. Investigation into an Software Graphics Processing Unit (sGPU)comprised of commercial-equivalent radiation hardened/tolerant single board computers, field programmable gate arrays, and safety-critical display software shows promising results. Preliminary performance of approximately 30 frames per second (FPS) has been achieved. Use of multi-core processors may provide a significant increase in performance.

  7. Grace: a Cross-platform Micromagnetic Simulator On Graphics Processing Units

    CERN Document Server

    Zhu, Ru

    2014-01-01

    A micromagnetic simulator running on graphics processing unit (GPU) is presented. It achieves significant performance boost as compared to previous central processing unit (CPU) simulators, up to two orders of magnitude for large input problems. Different from GPU implementations of other research groups, this simulator is developed with C++ Accelerated Massive Parallelism (C++ AMP) and is hardware platform compatible. It runs on GPU from venders include NVidia, AMD and Intel, which paved the way for fast micromagnetic simulation on both high-end workstations with dedicated graphics cards and low-end personal computers with integrated graphics card. A copy of the simulator software is publicly available.

  8. fgui: A Method for Automatically Creating Graphical User Interfaces for Command-Line R Packages.

    Science.gov (United States)

    Hoffmann, Thomas J; Laird, Nan M

    2009-04-01

    The fguiR package is designed for developers of R packages, to help rapidly, and sometimes fully automatically, create a graphical user interface for a command line R package. The interface is built upon the Tcl/Tk graphical interface included in R. The package further facilitates the developer by loading in the help files from the command line functions to provide context sensitive help to the user with no additional effort from the developer. Passing a function as the argument to the routines in the fgui package creates a graphical interface for the function, and further options are available to tweak this interface for those who want more flexibility.

  9. Computing trends using graphic processor in high energy physics

    CERN Document Server

    Niculescu, Mihai

    2011-01-01

    One of the main challenges in Heavy Energy Physics is to make fast analysis of high amount of experimental and simulated data. At LHC-CERN one p-p event is approximate 1 Mb in size. The time taken to analyze the data and obtain fast results depends on high computational power. The main advantage of using GPU(Graphic Processor Unit) programming over traditional CPU one is that graphical cards bring a lot of computing power at a very low price. Today a huge number of application(scientific, financial etc) began to be ported or developed for GPU, including Monte Carlo tools or data analysis tools for High Energy Physics. In this paper, we'll present current status and trends in HEP using GPU.

  10. Communication interface and graphic module for audiometry equipment.

    Science.gov (United States)

    Gutiérrez Martinez, Josefina; Barraza López, Fernando; Guadarrama Lara, Alberto; Núñez Gaona, Marco Antonio; Delgado Esquerra, Ruth; Gutiérrez Farfán, Ileana

    2009-01-01

    The National Rehabilitation Institute (INR) in Mexico City purchased 12 Madsen Orbiter 922 audiometers in 2006. While this audiometer is excellent for diagnosing the degree and type of hearing loss, it has presented problems in transfering, saving and printing the results of special tests and logoaudiometry from audiometer to workstation with the NOAH-3 system. The data are lost when the audiometer is turned off or a new patient is captured. There is no database storing and, shortly after the results have been printed on the thermal paper, the audiograms are erased. This problem was addressed by designing and implementing the InterAudio (AAMS) communication and graphical interface. The limitations and scope of the Automatic Audiometric Measurement System were analyzed, then a search of technical information was performed that included the resources for designing, developing and implementing the transfer interface, the user's graphical module requirements, and the tools for printing and saving the study.

  11. Packaging printed circuit boards: A production application of interactive graphics

    Science.gov (United States)

    Perrill, W. A.

    1975-01-01

    The structure and use of an Interactive Graphics Packaging Program (IGPP), conceived to apply computer graphics to the design of packaging electronic circuits onto printed circuit boards (PCB), were described. The intent was to combine the data storage and manipulative power of the computer with the imaginative, intuitive power of a human designer. The hardware includes a CDC 6400 computer and two CDC 777 terminals with CRT screens, light pens, and keyboards. The program is written in FORTRAN 4 extended with the exception of a few functions coded in COMPASS (assembly language). The IGPP performs four major functions for the designer: (1) data input and display, (2) component placement (automatic or manual), (3) conductor path routing (automatic or manual), and (4) data output. The most complex PCB packaged to date measured 16.5 cm by 19 cm and contained 380 components, two layers of ground planes and four layers of conductors mixed with ground planes.

  12. Design Application Translates 2-D Graphics to 3-D Surfaces

    Science.gov (United States)

    2007-01-01

    Fabric Images Inc., specializing in the printing and manufacturing of fabric tension architecture for the retail, museum, and exhibit/tradeshow communities, designed software to translate 2-D graphics for 3-D surfaces prior to print production. Fabric Images' fabric-flattening design process models a 3-D surface based on computer-aided design (CAD) specifications. The surface geometry of the model is used to form a 2-D template, similar to a flattening process developed by NASA's Glenn Research Center. This template or pattern is then applied in the development of a 2-D graphic layout. Benefits of this process include 11.5 percent time savings per project, less material wasted, and the ability to improve upon graphic techniques and offer new design services. Partners include Exhibitgroup/Giltspur (end-user client: TAC Air, a division of Truman Arnold Companies Inc.), Jack Morton Worldwide (end-user client: Nickelodeon), as well as 3D Exhibits Inc., and MG Design Associates Corp.

  13. Missouri Industrial and Educational Graphic Arts Survey. Final Report.

    Science.gov (United States)

    Keseman, Charles E.

    The Missouri Industrial and Educational Graphic Arts (MIEGA) survey was done to determine the current status and trends of the graphic arts industry and graphic arts education in Missouri for use as the basis for the later development of secondary school graphic arts state curriculum guides. Data were collected through two status surveys in…

  14. Engineering Design Graphics: Into the 21st Century

    Science.gov (United States)

    Harris, La Verne Abe; Meyers, Frederick

    2007-01-01

    Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…

  15. Engineering Design Graphics: Into the 21st Century

    Science.gov (United States)

    Harris, La Verne Abe; Meyers, Frederick

    2007-01-01

    Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…

  16. Exploring spatial data representation with dynamic graphics

    Science.gov (United States)

    Dykes, Jason A.

    1997-05-01

    Dynamic mapping capabilities are providing enormous potential for visualizing spatial data. Dynamic maps which exhibit observer-related behaviour are particularly appropriate for exploratory analysis, where multiple, short-term, slightly different, views of a data set, each produced with a specific task or question in mind, are an essential part of the analytical process. This paper and the associated coloured and dynamic illustrations take advantage of World Wide Web (WWW) delivery and the digital medium by using interactive graphics to introduce an approach to dynamic cartography based upon the Tcl/Tk graphical user interface (GUI) builder. Generic ways of programming observer-related behaviour, such as brushing, dynamic re-expression, and dynamic comparison, are outlined and demonstrated to show that specialist dynamic views can be developed rapidly in an open, flexible, and high-level graphic environment. Such an approach provides opportunities to reinforce traditional cartographic and statistical representations of spatial data with dynamic graphics and transient symbolism which give supplementary information about a symbol or statistic on demand. A series of examples from recent work which uses the approach demonstrates ways in which dynamic graphics can be effective in complementing methods of measurement and mapping which are well established in geographic enquiry.

  17. A Framework for Mathematics Graphical Tasks: The Influence of the Graphic Element on Student Sense Making

    Science.gov (United States)

    Lowrie, Tom; Diezmann, Carmel M.; Logan, Tracy

    2012-01-01

    Graphical tasks have become a prominent aspect of mathematics assessment. From a conceptual stance, the purpose of this study was to better understand the composition of graphical tasks commonly used to assess students' mathematics understandings. Through an iterative design, the investigation described the sense making of 11-12-year-olds as they…

  18. A Prototype Lisp-Based Soft Real-Time Object-Oriented Graphical User Interface for Control System Development

    Science.gov (United States)

    Litt, Jonathan; Wong, Edmond; Simon, Donald L.

    1994-01-01

    A prototype Lisp-based soft real-time object-oriented Graphical User Interface for control system development is presented. The Graphical User Interface executes alongside a test system in laboratory conditions to permit observation of the closed loop operation through animation, graphics, and text. Since it must perform interactive graphics while updating the screen in real time, techniques are discussed which allow quick, efficient data processing and animation. Examples from an implementation are included to demonstrate some typical functionalities which allow the user to follow the control system's operation.

  19. Graphical arterial blood gas visualization tool supports rapid and accurate data interpretation.

    Science.gov (United States)

    Doig, Alexa K; Albert, Robert W; Syroid, Noah D; Moon, Shaun; Agutter, Jim A

    2011-04-01

    A visualization tool that integrates numeric information from an arterial blood gas report with novel graphics was designed for the purpose of promoting rapid and accurate interpretation of acid-base data. A study compared data interpretation performance when arterial blood gas results were presented in a traditional numerical list versus the graphical visualization tool. Critical-care nurses (n = 15) and nursing students (n = 15) were significantly more accurate identifying acid-base states and assessing trends in acid-base data when using the graphical visualization tool. Critical-care nurses and nursing students using traditional numerical data had an average accuracy of 69% and 74%, respectively. Using the visualization tool, average accuracy improved to 83% for critical-care nurses and 93% for nursing students. Analysis of response times demonstrated that the visualization tool might help nurses overcome the "speed/accuracy trade-off" during high-stress situations when rapid decisions must be rendered. Perceived mental workload was significantly reduced for nursing students when they used the graphical visualization tool. In this study, the effects of implementing the graphical visualization were greater for nursing students than for critical-care nurses, which may indicate that the experienced nurses needed more training and use of the new technology prior to testing to show similar gains. Results of the objective and subjective evaluations support the integration of this graphical visualization tool into clinical environments that require accurate and timely interpretation of arterial blood gas data.

  20. Graphical arterial blood gas visualization tool supports rapid and accurate data interpretation.

    Science.gov (United States)

    Doig, Alexa K; Albert, Robert W; Syroid, Noah D; Moon, Shaun; Agutter, Jim A

    2011-04-01

    A visualization tool that integrates numeric information from an arterial blood gas report with novel graphics was designed for the purpose of promoting rapid and accurate interpretation of acid-base data. A study compared data interpretation performance when arterial blood gas results were presented in a traditional numerical list versus the graphical visualization tool. Critical-care nurses (n = 15) and nursing students (n = 15) were significantly more accurate identifying acid-base states and assessing trends in acid-base data when using the graphical visualization tool. Critical-care nurses and nursing students using traditional numerical data had an average accuracy of 69% and 74%, respectively. Using the visualization tool, average accuracy improved to 83% for critical-care nurses and 93% for nursing students. Analysis of response times demonstrated that the visualization tool might help nurses overcome the "speed/accuracy trade-off" during high-stress situations when rapid decisions must be rendered. Perceived mental workload was significantly reduced for nursing students when they used the graphical visualization tool. In this study, the effects of implementing the graphical visualization were greater for nursing students than for critical-care nurses, which may indicate that the experienced nurses needed more training and use of the new technology prior to testing to show similar gains. Results of the objective and subjective evaluations support the integration of this graphical visualization tool into clinical environments that require accurate and timely interpretation of arterial blood gas data.

  1. Android NDK Graphics: Open GL ES Air Hockey Basis Application

    Directory of Open Access Journals (Sweden)

    Sabyasachi Patra

    2014-04-01

    Full Text Available When it comes to beautiful visual rendering and games on the Android handsets that we use today, much of that credit has to be given to the various graphic libraries which come along with programming paradigms. Just like anything in programming and technology, there are good and bad ways to implement and get certain things done both at the front end and the backend. What the Android Native Development Kit (NDK does is that it works alongside the Software Development Kit (SDK and injects the native powers of any C/C++ application into your Android application which can be packaged as any normal application and run on an emulator/device of choice. The SDK, the NDK, the ADT and Eclipse are primarily what one requires to directly hit on towards Android Native Development. So now how does one enjoy the seamless graphics, multimedia, physics and games on an Android device? It is the Native API’s which come as a result of relying on performance critical native code which makes this possible. In this paper we develop a basis game of Air Hockey, which is more of a concept game made using the technological paradigm of the NDK in Android Programming. Right from defining the structure of the table up to defining and implementing the shaders and 3D rendering, almost every important aspect has been researched and put into working through this paper.

  2. Acceleration of the OpenFOAM-based MHD solver using graphics processing units

    Energy Technology Data Exchange (ETDEWEB)

    He, Qingyun; Chen, Hongli, E-mail: hlchen1@ustc.edu.cn; Feng, Jingchao

    2015-12-15

    Highlights: • A 3D PISO-MHD was implemented on Kepler-class graphics processing units (GPUs) using CUDA technology. • A consistent and conservative scheme is used in the code which was validated by three basic benchmarks in a rectangular and round ducts. • Parallelized of CPU and GPU acceleration were compared relating to single core CPU in MHD problems and non-MHD problems. • Different preconditions for solving MHD solver were compared and the results showed that AMG method is better for calculations. - Abstract: The pressure-implicit with splitting of operators (PISO) magnetohydrodynamics MHD solver of the couple of Navier–Stokes equations and Maxwell equations was implemented on Kepler-class graphics processing units (GPUs) using the CUDA technology. The solver is developed on open source code OpenFOAM based on consistent and conservative scheme which is suitable for simulating MHD flow under strong magnetic field in fusion liquid metal blanket with structured or unstructured mesh. We verified the validity of the implementation on several standard cases including the benchmark I of Shercliff and Hunt's cases, benchmark II of fully developed circular pipe MHD flow cases and benchmark III of KIT experimental case. Computational performance of the GPU implementation was examined by comparing its double precision run times with those of essentially the same algorithms and meshes. The resulted showed that a GPU (GTX 770) can outperform a server-class 4-core, 8-thread CPU (Intel Core i7-4770k) by a factor of 2 at least.

  3. Acquisition of graphic communication by a young girl without comprehension of spoken language.

    Science.gov (United States)

    von Tetzchner, S; Øvreeide, K D; Jørgensen, K K; Ormhaug, B M; Oxholm, B; Warme, R

    To describe a graphic-mode communication intervention involving a girl with intellectual impairment and autism who did not develop comprehension of spoken language. The aim was to teach graphic-mode vocabulary that reflected her interests, preferences, and the activities and routines of her daily life, by providing sufficient cues to the meanings of the graphic representations so that she would not need to comprehend spoken instructions. An individual case study design was selected, including the use of written records, participant observation, and registration of the girl's graphic vocabulary and use of graphic signs and other communicative expressions. While the girl's comprehension (and hence use) of spoken language remained lacking over a 3-year period, she acquired an active use of over 80 photographs and pictograms. The girl was able to cope better with the cognitive and attentional requirements of graphic communication than those of spoken language and manual signs, which had been focused in earlier interventions. Her achievements demonstrate that it is possible for communication-impaired children to learn to use an augmentative and alternative communication system without speech comprehension, provided the intervention utilizes functional strategies and non-language cues to the meaning of the graphic representations that are taught.

  4. Making and using shaders in modern computer graphics

    OpenAIRE

    2012-01-01

    In the area of consumer computer graphic was a major turning point in the development of graphics and it's rendering, when new graphic cards with programmable pipeline emerged. What and how something will be done in a single stage of programmable pipeline is provided with a small program called shader. The aim of the thesis is to present the basics of modern computer graphics and use of shaders in computer graphics. We start by presenting the theoretical basis of shaders and comparing program...

  5. Practical Implementation of a Graphics Turing Test

    DEFF Research Database (Denmark)

    Borg, Mathias; Johansen, Stine Schmieg; Thomsen, Dennis Lundgaard

    2012-01-01

    We present a practical implementation of a variation of the Turing Test for realistic computer graphics. The test determines whether virtual representations of objects appear as real as genuine objects. Two experiments were conducted wherein a real object and a similar virtual object is presented...... graphics. Based on the results from these experiments, future versions of the Graphics Turing Test could ease the restrictions currently necessary in order to test object telepresence under more general conditions. Furthermore, the test could be used to determine the minimum requirements to achieve object...... to test subjects under specific restrictions. A criterion for passing the test is presented based on the probability for the subjects to be unable to recognise a computer generated object as virtual. The experiments show that the specific setup can be used to determine the quality of virtual reality...

  6. Advertising Graphic Design: theoretical and methodological foundations

    OpenAIRE

    Antonovych, Y.; Pryshchenko, S.

    2016-01-01

    The article deals with the authors theoretical and methodological foundations to the forming of an actual educational discipline «Ad Graphic Design» as integration of graphic design, advertising and marketing. Basic components of the professionalism of a designer in advertising have been selected taking into account the requirements of modern market: graphic design-foundation, sociological and marketing components. В статье рассмотрены разработанные авторами теоретико-методологические осно...

  7. Design considerations for parallel graphics libraries

    Science.gov (United States)

    Crockett, Thomas W.

    1994-01-01

    Applications which run on parallel supercomputers are often characterized by massive datasets. Converting these vast collections of numbers to visual form has proven to be a powerful aid to comprehension. For a variety of reasons, it may be desirable to provide this visual feedback at runtime. One way to accomplish this is to exploit the available parallelism to perform graphics operations in place. In order to do this, we need appropriate parallel rendering algorithms and library interfaces. This paper provides a tutorial introduction to some of the issues which arise in designing parallel graphics libraries and their underlying rendering algorithms. The focus is on polygon rendering for distributed memory message-passing systems. We illustrate our discussion with examples from PGL, a parallel graphics library which has been developed on the Intel family of parallel systems.

  8. Graphic medicine: comics as medical narrative.

    Science.gov (United States)

    Williams, Ian C M

    2012-06-01

    Among the growing number of works of graphic fiction, a number of titles dealing directly with the patient experience of illness or caring for others with an illness are to be found. Thanks in part to the Medical Humanities movement, many medical schools now encourage the reading of classic literature to gain insight into the human condition. Until recently, the medium of comics (the term is used in the plural to refer to both the physical objects and the attendant philosophy and practice surrounding them) has received little attention from healthcare scholars, even though some authors argue that graphic fiction is, in fact, a form of literature. This paper suggests that it is time that the medium was examined by healthcare professionals and studies some acclaimed comic works. Drawing on the principles of narrative medicine, this paper will ask whether comics and graphic novels could be used as a resource for health professionals, patients and carers.

  9. Animated GIFs as vernacular graphic design

    DEFF Research Database (Denmark)

    Gürsimsek, Ödül Akyapi

    2016-01-01

    Online television audiences create a variety of digital content on the internet. Fans of television production design produce and share such content to express themselves and engage with the objects of their interest. These digital expressions, which exist in the form of graphics, text, videos...... and often a mix of some of these modes, seem to enable participatory conversations by the audience communities that continue over a period of time. One example of such multimodal digital content is the graphic format called the animated GIF (graphics interchange format). This article focuses on content...... creation by online audiences who use the blogging service Tumblr and analyses the animated GIF – a web image format that is able to display a succession of frames – from a multimodal and social semiotic viewpoint. The author analyzes animated GIFs as digital content, and frames digital content creation...

  10. Dynamic Load Balancing using Graphics Processors

    Directory of Open Access Journals (Sweden)

    R Mohan

    2014-04-01

    Full Text Available To get maximum performance on the many-core graphics processors, it is important to have an even balance of the workload so that all processing units contribute equally to the task at hand. This can be hard to achieve when the cost of a task is not known beforehand and when new sub-tasks are created dynamically during execution. Both the dynamic load balancing methods using Static task assignment and work stealing using deques are compared to see which one is more suited to the highly parallel world of graphics processors. They have been evaluated on the task of simulating a computer move against the human move, in the famous four in a row game. The experiments showed that synchronization can be very expensive, and those new methods which use graphics processor features wisely might be required.

  11. Item Screening in Graphical Loglinear Rasch Models

    DEFF Research Database (Denmark)

    Kreiner, Svend; Christensen, Karl Bang

    2011-01-01

    the initial item analysis may disclose a great deal of spurious and misleading evidence of DIF and local dependence that has to disposed of during the modelling procedure. Like graphical models, graphical loglinear Rasch models possess Markov properties that are useful during the statistical analysis......In behavioural sciences, local dependence and DIF are common, and purification procedures that eliminate items with these weaknesses often result in short scales with poor reliability. Graphical loglinear Rasch models (Kreiner & Christensen, in Statistical Methods for Quality of Life Studies, ed....... by M. Mesbah, F.C. Cole & M.T. Lee, Kluwer Academic, pp. 187–203, 2002) where uniform DIF and uniform local dependence are permitted solve this dilemma by modelling the local dependence and DIF. Identifying loglinear Rasch models by a stepwise model search is often very time consuming, since...

  12. Enhancements to IRAF/STSDAS graphics

    Science.gov (United States)

    Eisenhamer, J. D.; Levay, Z. G.

    1992-01-01

    The IRAF graphics kernel, psikern, is a true encapsulated PostScript implementation, an improvement over the former SGI-based PostScript output available from IRAF. The psikern kernel implements many more capabilities of gio/gki such as cell arrays (grayscale images), color, filled area patterns and true PostScript fonts. Several of the general-purpose graphics tasks in STSDAS such as igi, sgraph, skymap, and wcslab have been modified to use these capabilities explicitly. Other graphics tasks not enhanced explicitly can also make use of new capabilities such as PostScript font support. We present an overview of psikern and several examples of output created by the enhanced STSDAS tasks.

  13. Data Sorting Using Graphics Processing Units

    Directory of Open Access Journals (Sweden)

    M. J. Mišić

    2012-06-01

    Full Text Available Graphics processing units (GPUs have been increasingly used for general-purpose computation in recent years. The GPU accelerated applications are found in both scientific and commercial domains. Sorting is considered as one of the very important operations in many applications, so its efficient implementation is essential for the overall application performance. This paper represents an effort to analyze and evaluate the implementations of the representative sorting algorithms on the graphics processing units. Three sorting algorithms (Quicksort, Merge sort, and Radix sort were evaluated on the Compute Unified Device Architecture (CUDA platform that is used to execute applications on NVIDIA graphics processing units. Algorithms were tested and evaluated using an automated test environment with input datasets of different characteristics. Finally, the results of this analysis are briefly discussed.

  14. Graphic Design for the Real World?

    DEFF Research Database (Denmark)

    Elisabeth Bichler, Katrine; Beier, Sofie

    2016-01-01

    solely solving communicative problems for commissioning clients. It is argued that in this way visual communication can intervene into problems on a functional level, similarly to artifacts from design disciplines such as architecture and industrial or product design....... activism is limited to its predominant narrow role of persuading for “the good cause.” To illustrate the hypothesis that such a persuasive approach lacks activist potential and thus social impact, cases that represent traditional graphic-design activism are compared to alternative approaches......This article examines graphic design’s role within design activism. It outlines design activism in general and its relation to commercial design culture in a consumerist economy. Thereafter it discusses persuasive tendencies in graphic design and questions if its current contribution to design...

  15. Design for scalability in 3D computer graphics architectures

    DEFF Research Database (Denmark)

    Holten-Lund, Hans Erik

    2002-01-01

    been developed. Hybris is a prototype rendering architeture which can be tailored to many specific 3D graphics applications and implemented in various ways. Parallel software implementations for both single and multi-processor Windows 2000 system have been demonstrated. Working hardware/software...... codesign implementations of Hybris for standard-cell based ASIC (simulated) and FPGA technologies have been demonstrated, using manual co-synthesis for translation of a Virtual Prototyping architecture specification written in C into both optimized C source for software and into to a synthesizable VHDL...... specification for hardware implementation. A flexible VRML 97 3D scene graph engine with a Java interface and C++ interface has been implemented to allow flexible integration of the rendering technology into Java and C++ applications. A 3D medical visualization workstation prototype (3D-Med) is examined...

  16. Time-of-Flight Sensors in Computer Graphics

    DEFF Research Database (Denmark)

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2009-01-01

    Abstract A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture recognition. The estimation of a range map by image analysis or laser scan techniques is still a time-consuming ......-time geometry devices” for gaming, web-conferencing, and numerous other applications. This STAR gives an account of recent developments in ToF-technology and discusses the current state of the integration of this technology into various graphics-related applications.......-consuming and expensive part of such systems. A lower-priced, fast and robust alternative for distance measurements are Time-of-Flight (ToF) cameras. Recently, significant improvements have been made in order to achieve low-cost and compact ToF-devices, that have the potential to revolutionize many fields of research...

  17. Graphical Independence Networks with the gRain Package for R

    Directory of Open Access Journals (Sweden)

    Soren Hojsgaard

    2012-01-01

    Full Text Available In this paper we present the R package gRain for propagation in graphical independence networks (for which Bayesian networks is a special instance. The paper includes a description of the theory behind the computations. The main part of the paper is an illustration of how to use the package. The paper also illustrates how to turn a graphical model and data into an independence network

  18. Using R and RStudio for data management, statistical analysis and graphics

    CERN Document Server

    Horton, Nicholas J

    2015-01-01

    This is the second edition of the popular book on using R for statistical analysis and graphics. The authors, who run a popular blog supplementing their books, have focused on adding many new examples to this new edition. These examples are presented primarily in new chapters based on the following themes: simulation, probability, statistics, mathematics/computing, and graphics. The authors have also added many other updates, including a discussion of RStudio-a very popular development environment for R.

  19. Graphics from Latin America and the Caribbean: January 18th - March 9th, 2002

    OpenAIRE

    Inter-American Development Bank (IDB); Riverside Art Museum

    2002-01-01

    43 lithographs, etchings, linocuts, woodcuts, silkscreens and other works in various graphic techniques by 40 artists from the Americas were presented at the Riverside Art Museum, Riverside, California. On loan from the IDB Cultural Center; the artistic holdings serve to promote understanding of the cultural heritage of its member countries. Included in the exhibit are graphics by important 20th century Mexican muralists José Clemente Orozco, Diego Rivera, and David Alfaro Siqueiros; the surr...

  20. Technology

    Directory of Open Access Journals (Sweden)

    Xu Jing

    2016-01-01

    Full Text Available The traditional answer card reading method using OMR (Optical Mark Reader, most commonly, OMR special card special use, less versatile, high cost, aiming at the existing problems proposed a method based on pattern recognition of the answer card identification method. Using the method based on Line Segment Detector to detect the tilt of the image, the existence of tilt image rotation correction, and eventually achieve positioning and detection of answers to the answer sheet .Pattern recognition technology for automatic reading, high accuracy, detect faster

  1. Imagined Spaces: Motion Graphics in Performance Spaces

    DEFF Research Database (Denmark)

    Steijn, Arthur

    2016-01-01

    In this chapter I introduce the first steps in my work with adjoining and developing concepts relevant to the study and practical design of motion graphics in spatial experience design; performance, event and exhibition design. Based on a presentation of a practical case where motion graphics...... through theories drawn from two different fields. The first is from the field of direct visual perception as explored and described by the American psychologist J. J. Gibson. I supplement this angle by introducing relevant new media theories extracted from writings from L. Manovich. I also briefly...

  2. Graphical Model Debugger Framework for Embedded Systems

    DEFF Research Database (Denmark)

    Zeng, Kebin; Guo, Yu; Angelov, Christo K.

    2010-01-01

    Model Driven Software Development has offered a faster way to design and implement embedded real-time software by moving the design to a model level, and by transforming models to code. However, the testing of embedded systems has remained at the code level. This paper presents a Graphical Model...... Debugger Framework, providing an auxiliary avenue of analysis of system models at runtime by executing generated code and updating models synchronously, which allows embedded developers to focus on the model level. With the model debugger, embedded developers can graphically test their design model...

  3. Graphicality transitions in scale-free networks

    CERN Document Server

    Del Genio, Charo I; Bassler, Kevin E

    2011-01-01

    We study the graphicality of power-law distributed degree sequences, showing that the fraction of graphical sequences undergoes two sharp transitions at the values 0 and 2 of the power-law exponent. We characterize these transitions as first-order, and provide an analytic explanation of their nature. Further numerical calculations, based on extreme value arguments, verify this treatment, and introduce a method to determine transition points for any given degree distribution. Our results reveal a fundamental reason why scale-free networks with no constraints on minimum and maximum degree must be sparse for positive power-law exponents, and dense otherwise.

  4. Building probabilistic graphical models with Python

    CERN Document Server

    Karkera, Kiran R

    2014-01-01

    This is a short, practical guide that allows data scientists to understand the concepts of Graphical models and enables them to try them out using small Python code snippets, without being too mathematically complicated. If you are a data scientist who knows about machine learning and want to enhance your knowledge of graphical models, such as Bayes network, in order to use them to solve real-world problems using Python libraries, this book is for you. This book is intended for those who have some Python and machine learning experience, or are exploring the machine learning field.

  5. Efficient magnetohydrodynamic simulations on graphics processing units with CUDA

    Science.gov (United States)

    Wong, Hon-Cheng; Wong, Un-Hong; Feng, Xueshang; Tang, Zesheng

    2011-10-01

    Magnetohydrodynamic (MHD) simulations based on the ideal MHD equations have become a powerful tool for modeling phenomena in a wide range of applications including laboratory, astrophysical, and space plasmas. In general, high-resolution methods for solving the ideal MHD equations are computationally expensive and Beowulf clusters or even supercomputers are often used to run the codes that implemented these methods. With the advent of the Compute Unified Device Architecture (CUDA), modern graphics processing units (GPUs) provide an alternative approach to parallel computing for scientific simulations. In this paper we present, to the best of the author's knowledge, the first implementation of MHD simulations entirely on GPUs with CUDA, named GPU-MHD, to accelerate the simulation process. GPU-MHD supports both single and double precision computations. A series of numerical tests have been performed to validate the correctness of our code. Accuracy evaluation by comparing single and double precision computation results is also given. Performance measurements of both single and double precision are conducted on both the NVIDIA GeForce GTX 295 (GT200 architecture) and GTX 480 (Fermi architecture) graphics cards. These measurements show that our GPU-based implementation achieves between one and two orders of magnitude of improvement depending on the graphics card used, the problem size, and the precision when comparing to the original serial CPU MHD implementation. In addition, we extend GPU-MHD to support the visualization of the simulation results and thus the whole MHD simulation and visualization process can be performed entirely on GPUs.

  6. Parallelizing the Cellular Potts Model on graphics processing units

    Science.gov (United States)

    Tapia, José Juan; D'Souza, Roshan M.

    2011-04-01

    The Cellular Potts Model (CPM) is a lattice based modeling technique used for simulating cellular structures in computational biology. The computational complexity of the model means that current serial implementations restrict the size of simulation to a level well below biological relevance. Parallelization on computing clusters enables scaling the size of the simulation but marginally addresses computational speed due to the limited memory bandwidth between nodes. In this paper we present new data-parallel algorithms and data structures for simulating the Cellular Potts Model on graphics processing units. Our implementations handle most terms in the Hamiltonian, including cell-cell adhesion constraint, cell volume constraint, cell surface area constraint, and cell haptotaxis. We use fine level checkerboards with lock mechanisms using atomic operations to enable consistent updates while maintaining a high level of parallelism. A new data-parallel memory allocation algorithm has been developed to handle cell division. Tests show that our implementation enables simulations of >10 cells with lattice sizes of up to 256 3 on a single graphics card. Benchmarks show that our implementation runs ˜80× faster than serial implementations, and ˜5× faster than previous parallel implementations on computing clusters consisting of 25 nodes. The wide availability and economy of graphics cards mean that our techniques will enable simulation of realistically sized models at a fraction of the time and cost of previous implementations and are expected to greatly broaden the scope of CPM applications.

  7. An iconic language for the graphical representation of medical concepts

    Directory of Open Access Journals (Sweden)

    Venot Alain

    2008-04-01

    Full Text Available Abstract Background Many medication errors are encountered in drug prescriptions, which would not occur if practitioners could remember the drug properties. They can refer to drug monographs to find these properties, however drug monographs are long and tedious to read during consultation. We propose a two-step approach for facilitating access to drug monographs. The first step, presented here, is the design of a graphical language, called VCM. Methods The VCM graphical language was designed using a small number of graphical primitives and combinatory rules. VCM was evaluated over 11 volunteer general practitioners to assess if the language is easy to learn, to understand and to use. Evaluators were asked to register their VCM training time, to indicate the meaning of VCM icons and sentences, and to answer clinical questions related to randomly generated drug monograph-like documents, supplied in text or VCM format. Results VCM can represent the various signs, diseases, physiological states, life habits, drugs and tests described in drug monographs. Grammatical rules make it possible to generate many icons by combining a small number of primitives and reusing simple icons to build more complex ones. Icons can be organized into simple sentences to express drug recommendations. Evaluation showed that VCM was learnt in 2 to 7 hours, that physicians understood 89% of the tested VCM icons, and that they answered correctly to 94% of questions using VCM (versus 88% using text, p = 0.003 and 1.8 times faster (p Conclusion VCM can be learnt in a few hours and appears to be easy to read. It can now be used in a second step: the design of graphical interfaces facilitating access to drug monographs. It could also be used for broader applications, including the design of interfaces for consulting other types of medical document or medical data, or, very simply, to enrich medical texts.

  8. Augmented reality graphic interface for upstream dam inspection

    Science.gov (United States)

    Cote, Jean; Lavallee, Jean

    1995-12-01

    This paper presents a 3D graphic interface for the inspection of cracks along a dam. The monitoring of concrete dams is restricted by the accessibility of the various parts of the structure. Since the upstream face of a dam is not usually exposed, as in our case at Hydro- Quebec, a systematic and even ad hoc inspection become extremely complex. The piloting of a ROV (Remotely Operated Vehicle) underwater is like driving in a snowstorm. The view from the camera is similar to the visibility a driver would have in a snowstorm. Sensor fusion has to be performed by the operator since each sensor is specialized for its task. Even with a 2D positioning system or sonar scan, the approach to the inspection area is very tedious. A new 3D interface has been developed using augmented reality since the position and orientation of the vehicle are known. The point of view of the observer can easily be changed during a manipulation of the ROV. A shared memory based server can access the position data of the ROV and update the graphics in real time. The graphic environment can be used as well to drive the ROV with computer generated trajectories. A video card will be added to the Silicon Graphics workstation to display the view of the camera fixed to the ROV. This visual feedback will only be available when the ROV is close enough to the dam. The images will be calibrated since the position of the camera is known. The operator interface also includes a set of stereoscopic camera, hydrophonic (sound) feedback and imaging tools for measuring cracks.

  9. Graphical Visualization of Human Exploration Capabilities

    Science.gov (United States)

    Rodgers, Erica M.; Williams-Byrd, Julie; Arney, Dale C.; Simon, Matthew A.; Williams, Phillip A.; Barsoum, Christopher; Cowan, Tyler; Larman, Kevin T.; Hay, Jason; Burg, Alex

    2016-01-01

    NASA's pioneering space strategy will require advanced capabilities to expand the boundaries of human exploration on the Journey to Mars (J2M). The Evolvable Mars Campaign (EMC) architecture serves as a framework to identify critical capabilities that need to be developed and tested in order to enable a range of human exploration destinations and missions. Agency-wide System Maturation Teams (SMT) are responsible for the maturation of these critical exploration capabilities and help formulate, guide and resolve performance gaps associated with the EMC-identified capabilities. Systems Capability Organization Reporting Engine boards (SCOREboards) were developed to integrate the SMT data sets into cohesive human exploration capability stories that can be used to promote dialog and communicate NASA's exploration investments. Each SCOREboard provides a graphical visualization of SMT capability development needs that enable exploration missions, and presents a comprehensive overview of data that outlines a roadmap of system maturation needs critical for the J2M. SCOREboards are generated by a computer program that extracts data from a main repository, sorts the data based on a tiered data reduction structure, and then plots the data according to specified user inputs. The ability to sort and plot varying data categories provides the flexibility to present specific SCOREboard capability roadmaps based on customer requests. This paper presents the development of the SCOREboard computer program and shows multiple complementary, yet different datasets through a unified format designed to facilitate comparison between datasets. Example SCOREboard capability roadmaps are presented followed by a discussion of how the roadmaps are used to: 1) communicate capability developments and readiness of systems for future missions, and 2) influence the definition of NASA's human exploration investment portfolio through capability-driven processes. The paper concludes with a description

  10. GRAPHICAL MODELS OF THE AIRCRAFT MAINTENANCE PROCESS

    Directory of Open Access Journals (Sweden)

    Stanislav Vladimirovich Daletskiy

    2017-01-01

    Full Text Available The aircraft maintenance is realized by a rapid sequence of maintenance organizational and technical states, its re- search and analysis are carried out by statistical methods. The maintenance process concludes aircraft technical states con- nected with the objective patterns of technical qualities changes of the aircraft as a maintenance object and organizational states which determine the subjective organization and planning process of aircraft using. The objective maintenance pro- cess is realized in Maintenance and Repair System which does not include maintenance organization and planning and is a set of related elements: aircraft, Maintenance and Repair measures, executors and documentation that sets rules of their interaction for maintaining of the aircraft reliability and readiness for flight. The aircraft organizational and technical states are considered, their characteristics and heuristic estimates of connection in knots and arcs of graphs and of aircraft organi- zational states during regular maintenance and at technical state failure are given. It is shown that in real conditions of air- craft maintenance, planned aircraft technical state control and maintenance control through it, is only defined by Mainte- nance and Repair conditions at a given Maintenance and Repair type and form structures, and correspondingly by setting principles of Maintenance and Repair work types to the execution, due to maintenance, by aircraft and all its units mainte- nance and reconstruction strategies. The realization of planned Maintenance and Repair process determines the one of the constant maintenance component. The proposed graphical models allow to reveal quantitative correlations between graph knots to improve maintenance processes by statistical research methods, what reduces manning, timetable and expenses for providing safe civil aviation aircraft maintenance.

  11. Using 3D Computer Graphics Multimedia to Motivate Preservice Teachers' Learning of Geometry and Pedagogy

    Science.gov (United States)

    Goodson-Espy, Tracy; Lynch-Davis, Kathleen; Schram, Pamela; Quickenton, Art

    2010-01-01

    This paper describes the genesis and purpose of our geometry methods course, focusing on a geometry-teaching technology we created using NVIDIA[R] Chameleon demonstration. This article presents examples from a sequence of lessons centered about a 3D computer graphics demonstration of the chameleon and its geometry. In addition, we present data…

  12. 10-Second Demos: Boiling Asynchronous Online Instruction down to the Essentials with GIF Graphics

    Science.gov (United States)

    Aleman, Karla J.; Porter, Toccara D.

    2016-01-01

    Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…

  13. 10-Second Demos: Boiling Asynchronous Online Instruction down to the Essentials with GIF Graphics

    Science.gov (United States)

    Aleman, Karla J.; Porter, Toccara D.

    2016-01-01

    Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…

  14. Comparison of Two Different Presentations of Graphic Organizers in Recalling Information in Expository Texts with Intellectually Disabled Students

    Science.gov (United States)

    Ozmen, Ruya Guzel

    2011-01-01

    The purpose of this study was to compare the effectiveness of two different presentations of graphic organizers on recalling information from compare/contrast text which is a kind of expository text in intellectually disabled students. The first presentation included graphic organizers which were presented before reading whereas in the second…

  15. Printing/Graphic Arts Technology. Curriculum Guide. Invest in Success.

    Science.gov (United States)

    Idaho State Dept. of Education, Boise. Div. of Vocational Education.

    Under the Idaho state system for curriculum development in vocational education, Technical Committees made up solely of industry personnel are responsible for drawing up task lists for each program. A Technical Committee Report is prepared on completion of the Committee's assignment. This report presents a task list that reflects current trends…

  16. Exploring Identity and Multiliteracies through Graphic Narratives

    Science.gov (United States)

    King, Alyson E.

    2015-01-01

    In a first-year, university-level communication course that examined issues of race, ethnicity, postcolonialism, diaspora, and coming-of-age using different points of view and modes of communication, students created graphic novel-style auto-ethnographies to reflect on their experiences with diaspora and identity creation. The assignment was an…

  17. Human response times in a graphic environment

    CERN Document Server

    Yule, A

    1972-01-01

    A summary of the results obtained from measuring the response times of the users of an interactive graphics system available on the CERN central computers is presented. These results are then used to find an optimum time to wait before rolling the user's program to disc.

  18. A Graphical CAL Program for Fourier Series.

    Science.gov (United States)

    McKenzie, J.

    1982-01-01

    A computer program, making use of interactive computer graphics, has been developed to help students become fluent in the mathematical procedures needed to understand concepts of addition of waves. Background theory, use of the program, and technical and educational features of the program (written in Fortran) are discussed. (Author/JN)

  19. The pattern-richness of graphical passwords

    CSIR Research Space (South Africa)

    Vorster, JS

    2016-08-01

    Full Text Available Conventional (text-based) passwords have shown patterns such as variations on the username, or known passwords such as ”password”, ”admin” or ”12345”. Patterns may similarly be detected in the use of Graphical passwords (GPs). The most significant...

  20. Graphic Resources in the Spanish Art Libraries.

    Science.gov (United States)

    Medina, Alicia Garcia; Coso, Teresa

    The interest in graphic information has increased explosively and is explored through various communication networks like the Internet and the audiovisual media. Art libraries, museums, cultural centers, and art foundations manage and store a lot of images in several departments and in print and digital formats. This paper discusses the cataloging…

  1. Disjoint forms in graphical user interfaces

    NARCIS (Netherlands)

    Evers, S.; Achten, P.M.; Plasmeijer, M.J.; Loidl, H.W.

    2006-01-01

    Forms are parts of a graphical user interface (GUI) that show a set of values and allow the user to update them. The declarative form construction library FunctionalForms is extended with disjoint form combinators to capture some common patterns in which the form structure expresses a choice. We dem

  2. On Repairing Generated Behaviors for Graphical Characters

    DEFF Research Database (Denmark)

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  3. Graphical Method for Determining Projectile Trajectory

    Science.gov (United States)

    Moore, J. C.; Baker, J. C.; Franzel, L.; McMahon, D.; Songer, D.

    2010-01-01

    We present a nontrigonometric graphical method for predicting the trajectory of a projectile when the angle and initial velocity are known. Students enrolled in a general education conceptual physics course typically have weak backgrounds in trigonometry, making inaccessible the standard analytical calculation of projectile range. Furthermore,…

  4. Interactive Learning for Graphic Design Foundations

    Science.gov (United States)

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  5. A Codesign Case Study in Computer Graphics

    DEFF Research Database (Denmark)

    Brage, Jens P.; Madsen, Jan

    1994-01-01

    The paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  6. Introduction to 3D Graphics through Excel

    Science.gov (United States)

    Benacka, Jan

    2013-01-01

    The article presents a method of explaining the principles of 3D graphics through making a revolvable and sizable orthographic parallel projection of cuboid in Excel. No programming is used. The method was tried in fourteen 90 minute lessons with 181 participants, which were Informatics teachers, undergraduates of Applied Informatics and gymnasium…

  7. Codesign Analysis of a Computer Graphics Application

    DEFF Research Database (Denmark)

    Madsen, Jan; Brage, Jens P.

    1996-01-01

    This paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  8. Application of ggplot2 to Pharmacometric Graphics

    OpenAIRE

    2013-01-01

    Visualization is a powerful mechanism for extracting information from data. ggplot2 is a contributed visualization package in the R programming language, which creates publication-quality statistical graphics in an efficient, elegant, and systematic manner. This article summarizes key features of the package with examples from pharmacometrics and pointers to available resources for learning ggplot2.

  9. Graphical Method for Determining Projectile Trajectory

    Science.gov (United States)

    Moore, J. C.; Baker, J. C.; Franzel, L.; McMahon, D.; Songer, D.

    2010-01-01

    We present a nontrigonometric graphical method for predicting the trajectory of a projectile when the angle and initial velocity are known. Students enrolled in a general education conceptual physics course typically have weak backgrounds in trigonometry, making inaccessible the standard analytical calculation of projectile range. Furthermore,…

  10. Graphical route information on variable message signs

    NARCIS (Netherlands)

    Alkim, T.P.; Mede, P.H.J. van der; Janssen, W.H.

    2002-01-01

    Reports on experiments in the Netherlands on the use of graphical route information panels (GRIP) as part of variable message systems (VMS) providing information to drivers. GRIP appear to be as safe as regular VMS. Digestion of the information presented is initially quicker for regular VMS, but mot

  11. Graphics processing unit-assisted lossless decompression

    Science.gov (United States)

    Loughry, Thomas A.

    2016-04-12

    Systems and methods for decompressing compressed data that has been compressed by way of a lossless compression algorithm are described herein. In a general embodiment, a graphics processing unit (GPU) is programmed to receive compressed data packets and decompress such packets in parallel. The compressed data packets are compressed representations of an image, and the lossless compression algorithm is a Rice compression algorithm.

  12. Bringing Graphic Novels into a School's Curriculum

    Science.gov (United States)

    Bucher, Katherine T.; Manning, M. Lee

    2004-01-01

    Many young adults enjoy graphic novels because the genre differs so dramatically from the books that educators traditionally have encouraged adolescents to read. Growing up with television and video games, contemporary young adults look for print media that contain the same visual impact and pared-down writing style and contribute to their…

  13. Fast Sparse Level Sets on Graphics Hardware

    NARCIS (Netherlands)

    Jalba, Andrei C.; Laan, Wladimir J. van der; Roerdink, Jos B.T.M.

    2013-01-01

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive sim

  14. Paneling "Matters" in Elementary Students' Graphic Narratives

    Science.gov (United States)

    Pantaleo, Sylvia

    2013-01-01

    During a 10-week classroom-based study, 20 fourth grade students participated in a number of interdependent activities that focused on developing their visual meaning-making skills and competencies. As well as reading, responding in writing to and discussing a selection of picturebooks, graphic novels, and magazines, the students created graphic…

  15. Graphics processing unit-assisted lossless decompression

    Energy Technology Data Exchange (ETDEWEB)

    Loughry, Thomas A.

    2016-04-12

    Systems and methods for decompressing compressed data that has been compressed by way of a lossless compression algorithm are described herein. In a general embodiment, a graphics processing unit (GPU) is programmed to receive compressed data packets and decompress such packets in parallel. The compressed data packets are compressed representations of an image, and the lossless compression algorithm is a Rice compression algorithm.

  16. Graphic method for analyzing common path interferometers

    DEFF Research Database (Denmark)

    Glückstad, J.

    1998-01-01

    Common path interferometers are widely used for visualizing phase disturbances and fluid flows. They are attractive because of the inherent simplicity and robustness in the setup. A graphic method will be presented for analyzing and optimizing filter parameters in common path interferometers....

  17. [Graphic recording of the maxillary ostium permeability].

    Science.gov (United States)

    Rosique, M; Pastor, A; Hellín, D; García-Ortega, F P

    1993-01-01

    Currently we practise salpingography for evaluating Eustachian tube permeability. In a similar mode, we describe a technique of graphic search, with impedianciometry, of patency in the osteomeatal complex, after puncture and placing Foley's catheter in the maxillary sinus. In several cases without opening, we make topical treatment though catheter. For this technique, we propose the term of infundibulography.

  18. Graphic Communications. Progress Record, Theory Outline.

    Science.gov (United States)

    Connecticut State Dept. of Education, Hartford. Div. of Vocational-Technical Schools.

    Intended to reduce unnecessary paper work on the part of the shop instructor in a graphic communications course, this job assignment book offers a simplified method of keeping student records up-to-date. It first provides a record/form with areas for student name, tool check number, locker number, textbook number, and grades; broad course…

  19. Dynamic Stall Analysis Utilizing Interactive Computer Graphics

    Science.gov (United States)

    1988-03-01

    Blade-Vortex Interaction (BV[) studies. solkes the two-dimen i,)nal, unsteady, compressible Euler and Napier -Stokes equations in strong conservation...requirements, interactive computer graphics workstations have been evolved to complement the super -computer. Workstation capabilities, in terms of

  20. Harvesting graphics power for MD simulations

    NARCIS (Netherlands)

    van Meel, J.A.; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    2008-01-01

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a congruentia