WorldWideScience

Sample records for stag hunt game

  1. The Stag Hunt Game: An Example of an Excel-Based Probabilistic Game

    Science.gov (United States)

    Bridge, Dave

    2016-01-01

    With so many role-playing simulations already in the political science education literature, the recent repeated calls for new games is both timely and appropriate. This article answers and extends those calls by advocating the creation of probabilistic games using Microsoft Excel. I introduce the example of the Stag Hunt Game--a short, effective,…

  2. Applying principles from the game theory to acute stroke care: Learning from the prisoner's dilemma, stag-hunt, and other strategies.

    Science.gov (United States)

    Saposnik, Gustavo; Johnston, S Claiborne

    2016-04-01

    Acute stroke care represents a challenge for decision makers. Decisions based on erroneous assessments may generate false expectations of patients and their family members, and potentially inappropriate medical advice. Game theory is the analysis of interactions between individuals to study how conflict and cooperation affect our decisions. We reviewed principles of game theory that could be applied to medical decisions under uncertainty. Medical decisions in acute stroke care are usually made under constrains: short period of time, with imperfect clinical information, limit understanding about patients and families' values and beliefs. Game theory brings some strategies to help us manage complex medical situations under uncertainty. For example, it offers a different perspective by encouraging the consideration of different alternatives through the understanding of patients' preferences and the careful evaluation of cognitive distortions when applying 'real-world' data. The stag-hunt game teaches us the importance of trust to strength cooperation for a successful patient-physician interaction that is beyond a good or poor clinical outcome. The application of game theory to stroke care may improve our understanding of complex medical situations and help clinicians make practical decisions under uncertainty. © 2016 World Stroke Organization.

  3. Assessing Others’ Risk‐Taking Behavior from Their Affective States: Experimental Evidence Using a Stag Hunt Game

    Directory of Open Access Journals (Sweden)

    Edgar E. Kausel

    2017-02-01

    Full Text Available Researchers are increasingly exploring the role of emotions in interactive decision‐making.  Recent theories have focused on the interpersonal effects of emotions—the influence of the decisionmaker’s expressed emotions on observers’ decisions and judgments. In this paper, we examine  whether people assess others’ risk preferences on the basis of their emotional states, whether this  affects their own behavior, and how this assessment matches others’ actual behavior. To test these  ideas, we used an experimental Stag Hunt game (n = 98, and included non‐trivial financial  consequences. Participants were told (truthfully that their counterparts’ previous task had left them  happy, fearful, or emotionally neutral. People who were told their counterparts were fearful  reported that they expected less risky decisions from these counterparts than people told their  counterparts were neutral or happy. As a result, given that the Stag Hunt is a coordination game,  these participants were themselves less risky. Interestingly, these participants’ expectations were  not accurate; thus, coordination failed, and payoffs were low. This raises the possibility of a “curse  of knowledge” whereby one player’s erroneous beliefs about the effects of the counterpart’s  emotional state leads the first player to make poor action choices.

  4. 77 FR 29515 - Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting Regulations for...

    Science.gov (United States)

    2012-05-17

    ... Service 50 CFR Part 20 Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting...] RIN 1018-AX97 Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting... in an earlier document to establish annual hunting regulations for certain migratory game birds for...

  5. Big game hunting practices, meanings, motivations and constraints: a survey of Oregon big game hunters

    Science.gov (United States)

    Suresh K. Shrestha; Robert C. Burns

    2012-01-01

    We conducted a self-administered mail survey in September 2009 with randomly selected Oregon hunters who had purchased big game hunting licenses/tags for the 2008 hunting season. Survey questions explored hunting practices, the meanings of and motivations for big game hunting, the constraints to big game hunting participation, and the effects of age, years of hunting...

  6. 76 FR 36508 - Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting Regulations for...

    Science.gov (United States)

    2011-06-22

    ...-0014; 91200-1231-9BPP-L2] RIN 1018-AX34 Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting Regulations for the 2011-12 Hunting Season; Notice of Meetings AGENCY: Fish and... migratory game birds for the 2011-12 hunting season. This supplement to the proposed rule provides the...

  7. Trophy Hunting and Trophy Size in Ugalla Game Reserve, Western

    African Journals Online (AJOL)

    Mgina

    ABSTRACT. The present paper explores trends and variations in trophy size among wildlife species hunted in the Ugalla Game Reserve (UGR) of western Tanzania, in relation to hunting success (animals shot species-1 quota-1). Data on trophy hunting from 2006 – 2010 were obtained from the UGR office in.

  8. Trophy Hunting and Trophy Size in Ugalla Game Reserve, Western ...

    African Journals Online (AJOL)

    The present paper explores trends and variations in trophy size among wildlife species hunted in the Ugalla Game Reserve (UGR) of western Tanzania, in relation to hunting success (animals shot species-1 quota-1). Data on trophy hunting from 2006 – 2010 were obtained from the UGR office in Tabora Region.

  9. Game consumption and attitudes to hunting in the Netherlands ...

    African Journals Online (AJOL)

    In the Netherlands, per capita game consumption is low, but during autumn and Christmas, many consumers eat game, once or twice. Restaurants supply a big share of this game. Anti-hunting activism is a potential threat for the supply of game and therefore, to this part of restaurant business. The Dutch Organisation for ...

  10. Android Game Development Hunting Philippine Delicacies

    Directory of Open Access Journals (Sweden)

    Mary Regina Apsay

    2017-11-01

    Full Text Available This study aimed to create an application that would show some Philippine delicacies in game concept using Android Technology. The selected respondents of the study are students in Our Lady of Fatima University Lagro Quezon City Campus. It intends to correlate the demographic profile of the respondents and what the respondents thinks about program in term of accuracy reliability and user friendly. To obtain data the proponents used a survey form it was conducted to the 100 respondents composed of 50 BSTM and 50 BSHRM students. After a thorough analysis of the data it showed that majority of the respondents find the program accurate reliable and user friendly. It was found that male respondents are dominant in terms of number. It was also found that the respondents have a significant difference in the answer depending on the respondents demographic profile. According to the respondents this program will be helpful for the students and for those who want to learn cooking different delicacies. The program also helped them to become more familiar with all the regions in the Philippines through the trivias that they got at the end of each level. The study found that the delicacies in the Philippines would be easily to understand by applying it in-game. Most Filipino citizens are socializing thru mobile and applying it to Android Technology it would be more accessible since it is the most trending mobile platform. The application gives some trivia around the Philippines. The study proven that the user can be aware that they have in they own country. It conclude in this study Hunting Game for Philippine Delicacies Using Android Technology is a good source of information about Philippines delicacies in game concept and attract tourist to visit tourist spots in the Philippines.

  11. 75 FR 27143 - Migratory Bird Hunting; Proposed 2010-11 Migratory Game Bird Hunting Regulations (Preliminary...

    Science.gov (United States)

    2010-05-13

    ... Part III Department of the Interior Fish and Wildlife Service 50 CFR Part 20 Migratory Bird Hunting; Proposed 2010-11 Migratory Game Bird Hunting Regulations (Preliminary) With Requests for Indian Tribal Proposals and Requests for 2011 Spring and Summer Migratory Bird Subsistence Harvest Proposals in...

  12. 76 FR 19875 - Migratory Bird Hunting; Proposed 2011-12 Migratory Game Bird Hunting Regulations (Preliminary...

    Science.gov (United States)

    2011-04-08

    ... 50 CFR Part 20 Migratory Bird Hunting; Proposed 2011-12 Migratory Game Bird Hunting Regulations (Preliminary) With Requests for Indian Tribal Proposals and Requests for 2013 Spring and Summer Migratory Bird... 50 CFR Part 20 [Docket No. FWS-R9-MB-2011-0014; 91200-1231-9BPP-L2] RIN 1018-AX34 Migratory Bird...

  13. Android Game Development Hunting Philippine Delicacies

    OpenAIRE

    Mary Regina Apsay; Emmanuel Galupo

    2017-01-01

    This study aimed to create an application that would show some Philippine delicacies in game concept using Android Technology. The selected respondents of the study are students in Our Lady of Fatima University Lagro Quezon City Campus. It intends to correlate the demographic profile of the respondents and what the respondents thinks about program in term of accuracy reliability and user friendly. To obtain data the proponents used a survey form it was conducted to the 100 respondents compose...

  14. Quantum games on evolving random networks

    OpenAIRE

    Pawela, Łukasz

    2015-01-01

    We study the advantages of quantum strategies in evolutionary social dilemmas on evolving random networks. We focus our study on the two-player games: prisoner's dilemma, snowdrift and stag-hunt games. The obtained result show the benefits of quantum strategies for the prisoner's dilemma game. For the other two games, we obtain regions of parameters where the quantum strategies dominate, as well as regions where the classical strategies coexist.

  15. Quantum games on evolving random networks

    Science.gov (United States)

    Pawela, Łukasz

    2016-09-01

    We study the advantages of quantum strategies in evolutionary social dilemmas on evolving random networks. We focus our study on the two-player games: prisoner's dilemma, snowdrift and stag-hunt games. The obtained result show the benefits of quantum strategies for the prisoner's dilemma game. For the other two games, we obtain regions of parameters where the quantum strategies dominate, as well as regions where the classical strategies coexist.

  16. Multilevel D-loop PCR identification of hunting game

    Directory of Open Access Journals (Sweden)

    V. Parkanyi

    2014-03-01

    Full Text Available The control region of mtDNA (D-loop was used for hair samples of the five hunting game species identification: red deer (Cervus elaphus, roe deer (Capreolus capreolus, fallow deer (Dama dama, mouflon (Ovis aries musimon, and wild boar (Sus scrofa. For D-loop multilevel PCR detection scheme was applied in six primers (CE CVZV 1 = 5′-GATCACGAGCTTGATCACCA-3′; CE CVZV 2 = 5′-AGGAGTGGGCGATTTTAGGT-3′; DD CVZV 3 = 5′-CGCGTGAAACCAACAACCCGC-3′; DD CVZV 4 = 5′-CCGGGTCGGGGCCTTAGACG-3′; SSW CVZV 5 = 5′-ACACGTGCGTACACGCGCATA-3′; SSW CVZV 6 = 5′-GGTGCCTGCT T TCGTAGCACG-3′ designed to identify unknown biological samples of the hunting game animals. The PCR reaction volume was 25 μl at conditions 95 °C for 2 min, 94 °C for 30 s, 60 °C for 30 s, 72 °C for 30 s, 35 cycles, with last extension at 72 °C for 10 min. D-loop mtDNA amplicons of the game animals are characterized with specific PCR product sizes depending on species: red deer = 163 bp and 140 bp, fallow deer = 280 bp and 138 bp, roe deer = 303 bp, 280 bp, 160 bp and 138 bp, mouflon = 299 bp and 178 bp, wild boar = 137 bp and 229 bp.

  17. Provisioning of game meat to rural communities as a benefit of sport hunting in Zambia.

    Directory of Open Access Journals (Sweden)

    Paula A White

    Full Text Available Sport hunting has reportedly multiple benefits to economies and local communities; however, few of these benefits have been quantified. As part of their lease agreements with the Zambia Wildlife Authority, sport hunting operators in Zambia are required to provide annually to local communities free of charge i.e., provision a percentage of the meat obtained through sport hunting. We characterized provisioning of game meat to rural communities by the sport hunting industry in Zambia for three game management areas (GMAs during 2004-2011. Rural communities located within GMAs where sport hunting occurred received on average > 6,000 kgs per GMA of fresh game meat annually from hunting operators. To assess hunting industry compliance, we also compared the amount of meat expected as per the lease agreements versus observed amounts of meat provisioned from three GMAs during 2007-2009. In seven of eight annual comparisons of these GMAs, provisioning of meat exceeded what was required in the lease agreements. Provisioning occurred throughout the hunting season and peaked during the end of the dry season (September-October coincident with when rural Zambians are most likely to encounter food shortages. We extrapolated our results across all GMAs and estimated 129,771 kgs of fresh game meat provisioned annually by the sport hunting industry to rural communities in Zambia at an approximate value for the meat alone of >US$600,000 exclusive of distribution costs. During the hunting moratorium (2013-2014, this supply of meat has halted, likely adversely affecting rural communities previously reliant on this food source. Proposed alternatives to sport hunting should consider protein provisioning in addition to other benefits (e.g., employment, community pledges, anti-poaching funds that rural Zambian communities receive from the sport hunting industry.

  18. Lead exposure in bald eagles from big game hunting, the continental implications and successful mitigation efforts.

    Directory of Open Access Journals (Sweden)

    Bryan Bedrosian

    Full Text Available Studies suggest hunter discarded viscera of big game animals (i.e., offal is a source of lead available to scavengers. We investigated the incidence of lead exposure in bald eagles in Wyoming during the big game hunting season, the influx of eagles into our study area during the hunt, the geographic origins of eagles exposed to lead, and the efficacy of using non-lead rifle ammunition to reduce lead in eagles. We tested 81 blood samples from bald eagles before, during and after the big game hunting seasons in 2005-2010, excluding 2008, and found eagles had significantly higher lead levels during the hunt. We found 24% of eagles tested had levels indicating at least clinical exposure (>60 ug/dL during the hunt while no birds did during the non-hunting seasons. We performed driving surveys from 2009-2010 to measure eagle abundance and found evidence to suggest that eagles are attracted to the study area during the hunt. We fitted 10 eagles with satellite transmitters captured during the hunt and all migrated south after the cessation of the hunt. One returned to our study area while the remaining nine traveled north to summer/breed in Canada. The following fall, 80% returned to our study area for the hunting season, indicating that offal provides a seasonal attractant for eagles. We fitted three local breeding eagles with satellite transmitters and none left their breeding territories to feed on offal during the hunt, indicating that lead ingestion may be affecting migrants to a greater degree. During the 2009 and 2010 hunting seasons we provided non-lead rifle ammunition to local hunters and recorded that 24% and 31% of successful hunters used non-lead ammunition, respectively. We found the use of non-lead ammunition significantly reduced lead exposure in eagles, suggesting this is a viable solution to reduce lead exposure in eagles.

  19. Lead exposure in bald eagles from big game hunting, the continental implications and successful mitigation efforts.

    Science.gov (United States)

    Bedrosian, Bryan; Craighead, Derek; Crandall, Ross

    2012-01-01

    Studies suggest hunter discarded viscera of big game animals (i.e., offal) is a source of lead available to scavengers. We investigated the incidence of lead exposure in bald eagles in Wyoming during the big game hunting season, the influx of eagles into our study area during the hunt, the geographic origins of eagles exposed to lead, and the efficacy of using non-lead rifle ammunition to reduce lead in eagles. We tested 81 blood samples from bald eagles before, during and after the big game hunting seasons in 2005-2010, excluding 2008, and found eagles had significantly higher lead levels during the hunt. We found 24% of eagles tested had levels indicating at least clinical exposure (>60 ug/dL) during the hunt while no birds did during the non-hunting seasons. We performed driving surveys from 2009-2010 to measure eagle abundance and found evidence to suggest that eagles are attracted to the study area during the hunt. We fitted 10 eagles with satellite transmitters captured during the hunt and all migrated south after the cessation of the hunt. One returned to our study area while the remaining nine traveled north to summer/breed in Canada. The following fall, 80% returned to our study area for the hunting season, indicating that offal provides a seasonal attractant for eagles. We fitted three local breeding eagles with satellite transmitters and none left their breeding territories to feed on offal during the hunt, indicating that lead ingestion may be affecting migrants to a greater degree. During the 2009 and 2010 hunting seasons we provided non-lead rifle ammunition to local hunters and recorded that 24% and 31% of successful hunters used non-lead ammunition, respectively. We found the use of non-lead ammunition significantly reduced lead exposure in eagles, suggesting this is a viable solution to reduce lead exposure in eagles.

  20. 75 FR 32872 - Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting Regulations for...

    Science.gov (United States)

    2010-06-10

    ... shared a common scientific underpinning. Alternative 39 was deemed to best balance tradeoffs among... Regulations Permitting the Sport Hunting of Migratory Birds (FSES 88- 14),'' filed with the Environmental...

  1. Quantum game theory based on the Schmidt decomposition

    International Nuclear Information System (INIS)

    Ichikawa, Tsubasa; Tsutsui, Izumi; Cheon, Taksu

    2008-01-01

    We present a novel formulation of quantum game theory based on the Schmidt decomposition, which has the merit that the entanglement of quantum strategies is manifestly quantified. We apply this formulation to 2-player, 2-strategy symmetric games and obtain a complete set of quantum Nash equilibria. Apart from those available with the maximal entanglement, these quantum Nash equilibria are extensions of the Nash equilibria in classical game theory. The phase structure of the equilibria is determined for all values of entanglement, and thereby the possibility of resolving the dilemmas by entanglement in the game of Chicken, the Battle of the Sexes, the Prisoners' Dilemma, and the Stag Hunt, is examined. We find that entanglement transforms these dilemmas with each other but cannot resolve them, except in the Stag Hunt game where the dilemma can be alleviated to a certain degree

  2. Quantum game theory based on the Schmidt decomposition

    Energy Technology Data Exchange (ETDEWEB)

    Ichikawa, Tsubasa; Tsutsui, Izumi [Institute of Particle and Nuclear Studies, High Energy Accelerator Research Organization (KEK), Tsukuba 305-0801 (Japan); Cheon, Taksu [Laboratory of Physics, Kochi University of Technology, Tosa Yamada, Kochi 782-8502 (Japan)], E-mail: tsubasa@post.kek.jp, E-mail: izumi.tsutsui@kek.jp, E-mail: taksu.cheon@kochi-tech.ac.jp

    2008-04-04

    We present a novel formulation of quantum game theory based on the Schmidt decomposition, which has the merit that the entanglement of quantum strategies is manifestly quantified. We apply this formulation to 2-player, 2-strategy symmetric games and obtain a complete set of quantum Nash equilibria. Apart from those available with the maximal entanglement, these quantum Nash equilibria are extensions of the Nash equilibria in classical game theory. The phase structure of the equilibria is determined for all values of entanglement, and thereby the possibility of resolving the dilemmas by entanglement in the game of Chicken, the Battle of the Sexes, the Prisoners' Dilemma, and the Stag Hunt, is examined. We find that entanglement transforms these dilemmas with each other but cannot resolve them, except in the Stag Hunt game where the dilemma can be alleviated to a certain degree.

  3. 50 CFR 92.12 - Relationship to the process for developing national hunting regulations for migratory game birds.

    Science.gov (United States)

    2010-10-01

    ... national hunting regulations for migratory game birds. 92.12 Section 92.12 Wildlife and Fisheries UNITED... MIGRATORY BIRD SUBSISTENCE HARVEST IN ALASKA Program Structure § 92.12 Relationship to the process for developing national hunting regulations for migratory game birds. (a) Flyway councils. (1) Proposed annual...

  4. Three is a crowd – inefficient communication in the multi-player electronic mail game

    NARCIS (Netherlands)

    de Jaegher, K.; Rosenkranz, S.

    In a two-player stag hunt with asymmetric information, players may lock each other into requiring a large number of confirmations and confirmations of confirmations from one another before eventually acting. This intuition has been formalized in the electronic mail game (EMG). The literature

  5. 77 FR 23093 - Migratory Bird Hunting; Proposed 2012-13 Migratory Game Bird Hunting Regulations (Preliminary...

    Science.gov (United States)

    2012-04-17

    ... adversely affect an economic sector, productivity, jobs, the environment, or other units of the government... allowed the option of dividing their allotted hunting days into segments to take advantage of species... splits, to hunter recruitment, retention, and/or satisfaction are equivocal or lacking. In the face of...

  6. Chapter 5. Plant gathering, game hunting, fishing, mineral collecting, and agriculture

    Science.gov (United States)

    Kurt F. Anschuetz

    2007-01-01

    Native American populations have cut wood for shelters and fuel, gathered native plants, hunted game animals, and collected various other resources, such as obsidian for making chipped-stone tools, clay for crafting pottery vessels, and stone slabs for producing piki (corn meal paper bread) griddles, in the Valles Caldera National Preserve (VCNP) for countless...

  7. Constructing quantum games from symmetric non-factorizable joint probabilities

    International Nuclear Information System (INIS)

    Chappell, James M.; Iqbal, Azhar; Abbott, Derek

    2010-01-01

    We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations for a game based on non-factorizable joint probabilities, which embeds the classical game. We study a quantum version of Prisoners' Dilemma, Stag Hunt, and the Chicken game constructed from a given table of non-factorizable joint probabilities to find new outcomes in these games. We show that this approach provides a general framework for both classical and quantum games without recourse to the formalism of quantum mechanics.

  8. Constructing quantum games from symmetric non-factorizable joint probabilities

    Energy Technology Data Exchange (ETDEWEB)

    Chappell, James M., E-mail: james.m.chappell@adelaide.edu.a [School of Chemistry and Physics, University of Adelaide, South Australia 5005 (Australia); School of Electrical and Electronic Engineering, University of Adelaide, South Australia 5005 (Australia); Iqbal, Azhar [School of Electrical and Electronic Engineering, University of Adelaide, South Australia 5005 (Australia); Centre for Advanced Mathematics and Physics, National University of Sciences and Technology, Peshawar Road, Rawalpindi (Pakistan); Abbott, Derek [School of Electrical and Electronic Engineering, University of Adelaide, South Australia 5005 (Australia)

    2010-09-06

    We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations for a game based on non-factorizable joint probabilities, which embeds the classical game. We study a quantum version of Prisoners' Dilemma, Stag Hunt, and the Chicken game constructed from a given table of non-factorizable joint probabilities to find new outcomes in these games. We show that this approach provides a general framework for both classical and quantum games without recourse to the formalism of quantum mechanics.

  9. Oil and gas development influences big-game hunting in Wyoming

    Science.gov (United States)

    Dorning, Monica; Garman, Steven L.; Diffendorfer, James E.; Semmens, Darius J.; Hawbaker, Todd J.; Bagstad, Kenneth J.

    2017-01-01

    Development from extracting oil and gas resources can have unintended effects on multiple ecosystem functions, with cascading effects on wildlife, ecosystem services, and local economies. Big-game hunting opportunities may be closely related to these effects, but empirical analyses of impacts of energy development on hunting are limited. We examined the influence of oil and gas development density on harvest efficiency, or harvest per unit of hunter effort, within all hunt areas in Wyoming, USA, from 2008 to 2014 for 3 big-game species: elk (Cervus canadensis), mule deer (Odocoileus hemionus), and pronghorn (Antilocapra americana). Using harvest/hunter day as the response variable, we compared linear mixed-effects models for each species that included total well density (i.e., all wells constructed up to the year of record), active well density (i.e., only those wells currently producing oil or gas in that year), or neither as a predictor variable. We used well densities as indicators of development in the absence of data specifying the locations of other oil and gas infrastructure (e.g., roads, well pads). Models also accounted for the fixed effects of road density, hunter density, proportion of the area that is public land with unrestricted hunter access, proportion of the area that is forested, year of observation, and random effects of variation among hunt areas nested within associated game herd units. Presence of oil and gas wells had a positive influence on harvest efficiency for elk and mule deer. Although there was no overall effect to pronghorn, there was a negative influence of wells on juvenile pronghorn harvest efficiency. Changes in harvest efficiency due to expanding oil and gas development could alter the time spent hunting by hunters and their chances of harvesting an animal. This could have subsequent impacts on hunter satisfaction, game populations, and economic revenue generated from recreational hunters.

  10. 75 FR 58993 - Migratory Bird Hunting; Late Seasons and Bag and Possession Limits for Certain Migratory Game Birds

    Science.gov (United States)

    2010-09-24

    ... Part V Department of the Interior Fish and Wildlife Service 50 CFR Part 20 Migratory Bird Hunting; Late Seasons and Bag and Possession Limits for Certain Migratory Game Birds; Final Rule #0;#0;Federal...-1231-9BPP-L2] RIN 1018-AX06 Migratory Bird Hunting; Late Seasons and Bag and Possession Limits for...

  11. EnviroAtlas - Big Game Hunting Recreation Demand by 12-Digit HUC in the Conterminous United States

    Data.gov (United States)

    U.S. Environmental Protection Agency — This EnviroAtlas dataset includes the total number of recreational days per year demanded by people ages 18 and over for big game hunting by location in the...

  12. Stress Induces Contextual Blindness in Lotteries and Coordination Games

    Directory of Open Access Journals (Sweden)

    Isabelle Brocas

    2017-12-01

    Full Text Available In this paper, we study how stress affects risk taking in three tasks: individual lotteries, Stag Hunt (coordination games, and Hawk-Dove (anti-coordination games. Both control and stressed subjects take more risks in all three tasks when the value of the safe option is decreased and in lotteries when the expected gain is increased. Also, subjects take longer to take decisions when stakes are high, when the safe option is less attractive and in the conceptually more difficult Hawk-Dove game. Stress (weakly increases reaction times in those cases. Finally, our main result is that the behavior of stressed subjects in lotteries, Stag Hunt and Hawk-Dove are all highly predictive of each other (p-value < 0.001 for all three pairwise correlations. Such strong relationship is not present in our control group. Our results illustrate a “contextual blindness” caused by stress. The mathematical and behavioral tensions of Stag Hunt and Hawk-Dove games are axiomatically different, and we should expect different behavior across these games, and also with respect to the individual task. A possible explanation for the highly significant connection across tasks in the stress condition is that stressed subjects habitually rely on one mechanism to make a decision in all contexts whereas unstressed subjects utilize a more cognitively flexible approach.

  13. Treasure hunt of mineral resources: a serious game in a virtual world

    Science.gov (United States)

    Boniello, Annalisa

    2015-04-01

    This posterdescribes a geoscience activities on mineral resources for students of 14-18 years old. The activities are created as a treasure hunt of mineral resources, students must pass test and solve questions, search mineral in different environments: near a volcanos, in the river, in a lake, in a cave, under the sea and on a mountain. The activity is created using a virtual environment a virtual world built with a software, Opensim, a opensource software. In this virtual world every student as avatar, a virtual rapresentation of himself, search information, objects, mineral as in a serious game, a digital serious game. In the serious game buit as a treasure hunt, students interact with environment in a learning by doing, and they interact with other students in a cooperative learning and a collaborative environment. In the hunt there is a challenge that student must overcome: understanding what is a mineral resource collecting data on mineral analyzing environments where they are created so the students can improve motivation and learn, and improve scientific skills.

  14. Investigations on caesium 134 and 137 contamination of game hunted for food in Hessia

    International Nuclear Information System (INIS)

    Hadlock, R.M.; Harju, H.; Sattler, E.L.; Wagner, G.

    1990-01-01

    The amount of caesium 134 and 137 in Hessian game hunted for food (556 animals) after the reactor accident at Chernobyl was investigated. Comparisons have been made before and after the accident. Although there was only a very low level of contamination, the contamination rate of different species varied; on average, the Red Deer showed the highest activity (130 Bq/kg). The level of caesium contamination was mostly influenced by the permanent habitat of the animals. The main influence was due to regional, geographical and meteorological conditions. The influence of age or sex could not be determined. The contamination rate was shown to decrease with time [de

  15. Importance of big-game non-resident hunters: The case of moose hunting in the state of Maine

    OpenAIRE

    Auger, Denis

    2006-01-01

    This paper's interest lies in understanding the importance of big-game non-resident hunters and to illustrate this situation, it draws on the State of Maine as a case study. More than 13 million people participated in recreational hunting in the United States in 2001 and spent approximately 20 billion US dollars on hunting activities. Tourists visiting Maine also spend billions of dollars and are a very important part of the Maine economy. Moose hunting is an important part of the Maine touri...

  16. Large carnivores response to recreational big game hunting along the Yellowstone National Park and Absaroka-Beartooth Wilderness boundary

    Science.gov (United States)

    Ruth, T.E.; Smith, D.W.; Haroldson, M.A.; Buotte, P.C.; Schwartz, C.C.; Quigley, H.B.; Cherry, S.; Tyres, D.; Frey, K.

    2003-01-01

    The Greater Yellowstone Ecosystem contains the rare combination of an intact guild of native large carnivores, their prey, and differing land management policies (National Park versus National Forest; no hunting versus hunting). Concurrent field studies on large carnivores allowed us to investigate activities of humans and carnivores on Yellowstone National Park's (YNP) northern boundary. Prior to and during the backcountry big-game hunting season, we monitored movements of grizzly bears (Ursus arctos), wolves (Canis lupus), and cougars (Puma concolor) on the northern boundary of YNP. Daily aerial telemetry locations (September 1999), augmented with weekly telemetry locations (August and October 1999), were obtained for 3 grizzly bears, 7 wolves in 2 groups of 1 pack, and 3 cougars in 1 family group. Grizzly bears were more likely located inside the YNP boundary during the pre-hunt period and north of the boundary once hunting began. The cougar family tended to be found outside YNP during the pre-hunt period and moved inside YNP when hunting began. Wolves did not significantly change their movement patterns during the pre-hunt and hunting periods. Qualitative information on elk (Cervus elaphus) indicated they moved into YNP once hunting started, suggesting that cougars followed living prey or responded to hunting activity, grizzly bears focused on dead prey (e.g., gut piles, crippled elk), and wolves may have taken advantage of both. Measures of association (Jacob's Index) were positive within carnivore species but inconclusive among species. Further collaborative research and the use of new technologies such as Global Positioning System (GPS) telemetry collars will advance our ability to understand these species, the carnivore community and its interactions, and human influences on carnivores.

  17. Hunting Motifs in Situla Art

    Directory of Open Access Journals (Sweden)

    Andrej Preložnik

    2013-07-01

    Full Text Available Situla art developed as an echo of the toreutic style which had spread from the Near East through the Phoenicians, Greeks and Etruscans as far as the Veneti, Raeti, Histri, and their eastern neighbours in the region of Dolenjska (Lower Carniola. An Early Iron Age phenomenon (c. 600—300 BC, it rep- resents the major and most arresting form of the contemporary visual arts in an area stretching from the foot of the Apennines in the south to the Drava and Sava rivers in the east. Indeed, individual pieces have found their way across the Alpine passes and all the way north to the Danube. In the world and art of the situlae, a prominent role is accorded to ani- mals. They are displayed in numerous representations of human activities on artefacts crafted in the classic situla style – that is, between the late 6th  and early 5th centuries BC – as passive participants (e.g. in pageants or in harness or as an active element of the situla narrative. The most typical example of the latter is the hunting scene. Today we know at least four objects decorat- ed exclusively with hunting themes, and a number of situlae and other larger vessels where hunting scenes are embedded in composite narratives. All this suggests a popularity unparallelled by any other genre. Clearly recognisable are various hunting techniques and weapons, each associated with a particu- lar type of game (Fig. 1. The chase of a stag with javelin, horse and hound is depicted on the long- familiar and repeatedly published fibula of Zagorje (Fig. 2. It displays a hound mauling the stag’s back and a hunter on horseback pursuing a hind, her neck already pierced by the javelin. To judge by the (so far unnoticed shaft end un- der the stag’s muzzle, the hunter would have been brandishing a second jave- lin as well, like the warrior of the Vače fibula or the rider of the Nesactium situla, presumably himself a hunter. Many parallels to his motif are known from Greece, Etruria, and

  18. 76 FR 54657 - Migratory Bird Hunting; Early Seasons and Bag and Possession Limits for Certain Migratory Game...

    Science.gov (United States)

    2011-09-01

    ...; migratory game birds in Alaska, Puerto Rico, and the Virgin Islands; youth waterfowl hunting day; and some...) Whether the rule will have an annual effect of $100 million or more on the economy or adversely affect an... reasons outlined above, this rule would have an annual effect on the economy of $100 million or more...

  19. 75 FR 53226 - Migratory Bird Hunting; Early Seasons and Bag and Possession Limits for Certain Migratory Game...

    Science.gov (United States)

    2010-08-31

    ...; migratory game birds in Alaska, Puerto Rico, and the Virgin Islands; youth waterfowl hunting day; and some...) Whether the rule will have an annual effect of $100 million or more on the economy or adversely affect an... reasons outlined above, this rule has an annual effect on the economy of $100 million or more. However...

  20. Names for Games: Locating 2 × 2 Games

    Directory of Open Access Journals (Sweden)

    Bryan Randolph Bruns

    2015-10-01

    Full Text Available Prisoner’s Dilemma, Chicken, Stag Hunts, and other two-person two-move (2 × 2 models of strategic situations have played a central role in the development of game theory. The Robinson–Goforth topology of payoff swaps reveals a natural order in the payoff space of 2 × 2 games, visualized in their four-layer “periodic table” format that elegantly organizes the diversity of 2 × 2 games, showing relationships and potential transformations between neighboring games. This article presents additional visualizations of the topology, and a naming system for locating all 2 × 2 games as combinations of game payoff patterns from the symmetric ordinal 2 × 2 games. The symmetric ordinal games act as coordinates locating games in maps of the payoff space of 2 × 2 games, including not only asymmetric ordinal games and the complete set of games with ties, but also ordinal and normalized equivalents of all games with ratio or real-value payoffs. An efficient nomenclature can contribute to a systematic understanding of the diversity of elementary social situations; clarify relationships between social dilemmas and other joint preference structures; identify interesting games; show potential solutions available through transforming incentives; catalog the variety of models of 2 × 2 strategic situations available for experimentation, simulation, and analysis; and facilitate cumulative and comparative research in game theory.

  1. Opportunistic migration in spatial evolutionary games.

    Science.gov (United States)

    Buesser, Pierre; Tomassini, Marco; Antonioni, Alberto

    2013-10-01

    We study evolutionary games in a spatial diluted grid environment in which agents strategically interact locally but can also opportunistically move to other positions within a given migration radius. Using the imitation of the best rule for strategy revision, it is shown that cooperation may evolve and be stable in the Prisoner's Dilemma game space for several migration distances but only for small game interaction radius while the Stag Hunt class of games become fully cooperative. We also show that only a few trials are needed for cooperation to evolve, i.e., searching costs are not an issue. When the stochastic Fermi strategy update protocol is used cooperation cannot evolve in the Prisoner's Dilemma if the selection intensity is high in spite of opportunistic migration. However, when imitation becomes more random, fully or partially cooperative states are reached in all games for all migration distances tested and for short to intermediate interaction radii.

  2. Synthetic lethal interaction between the tumour suppressor STAG2 and its paralog STAG1.

    Science.gov (United States)

    Benedetti, Lorena; Cereda, Matteo; Monteverde, LeeAnn; Desai, Nikita; Ciccarelli, Francesca D

    2017-06-06

    Cohesin is a multi-protein complex that tethers sister chromatids during mitosis and mediates DNA repair, genome compartmentalisation and regulation of gene expression. Cohesin subunits frequently acquire cancer loss-of-function alterations and act as tumour suppressors in several tumour types. This has led to increased interest in cohesin as potential target in anti-cancer therapy. Here we show that the loss-of-function of STAG2, a core component of cohesin and an emerging tumour suppressor, leads to synthetic dependency of mutated cancer cells on its paralog STAG1. STAG1 and STAG2 share high sequence identity, encode mutually exclusive cohesin subunits and retain partially overlapping functions. We inhibited STAG1 and STAG2 in several cancer cell lines where the two genes have variable mutation and copy number status. In all cases, we observed that the simultaneous blocking of STAG1 and STAG2 significantly reduces cell proliferation. We further confirmed the synthetic lethal interaction developing a vector-free CRISPR system to induce STAG1/STAG2 double gene knockout. We provide strong evidence that STAG1 is a promising therapeutic target in cancers with inactivating alterations of STAG2.

  3. Stress Induces Contextual Blindness in Lotteries and Coordination Games.

    Science.gov (United States)

    Brocas, Isabelle; Carrillo, Juan D; Kendall, Ryan

    2017-01-01

    In this paper, we study how stress affects risk taking in three tasks: individual lotteries, Stag Hunt (coordination) games, and Hawk-Dove (anti-coordination) games. Both control and stressed subjects take more risks in all three tasks when the value of the safe option is decreased and in lotteries when the expected gain is increased. Also, subjects take longer to take decisions when stakes are high, when the safe option is less attractive and in the conceptually more difficult Hawk-Dove game. Stress (weakly) increases reaction times in those cases. Finally, our main result is that the behavior of stressed subjects in lotteries, Stag Hunt and Hawk-Dove are all highly predictive of each other ( p -value games are axiomatically different, and we should expect different behavior across these games, and also with respect to the individual task. A possible explanation for the highly significant connection across tasks in the stress condition is that stressed subjects habitually rely on one mechanism to make a decision in all contexts whereas unstressed subjects utilize a more cognitively flexible approach.

  4. Analysis of two-player quantum games in an EPR setting using Clifford's geometric algebra.

    Directory of Open Access Journals (Sweden)

    James M Chappell

    Full Text Available The framework for playing quantum games in an Einstein-Podolsky-Rosen (EPR type setting is investigated using the mathematical formalism of geometric algebra (GA. The main advantage of this framework is that the players' strategy sets remain identical to the ones in the classical mixed-strategy version of the game, and hence the quantum game becomes a proper extension of the classical game, avoiding a criticism of other quantum game frameworks. We produce a general solution for two-player games, and as examples, we analyze the games of Prisoners' Dilemma and Stag Hunt in the EPR setting. The use of GA allows a quantum-mechanical analysis without the use of complex numbers or the Dirac Bra-ket notation, and hence is more accessible to the non-physicist.

  5. Fatty acid composition of birds and game hunted by the Eastern James Bay Cree people of Québec

    Science.gov (United States)

    Proust, Francoise; Johnson-Down, Louise; Berthiaume, Line; Greffard, Karine; Julien, Pierre; Robinson, Elizabeth; Lucas, Michel; Dewailly, Éric

    2016-01-01

    Background Indigenous peoples have traditionally relied on foods hunted and gathered from their immediate environment. The Eastern James Bay Cree people consume wild game and birds, and these are believed to provide health as well as cultural benefits. Objective To determine the fatty acid (FA) composition of traditional game and bird meats hunted in the Eastern James Bay area. Design Harvested traditional game and birds were analysed for FA composition. A total of 52 samples from six wildlife species were collected in the areas of Chisasibi, Waswanipi and Mistissini, of which 35 were from birds (white partridge and Canada goose) and 17 were from land animals (beaver, moose, caribou and black bear). Results Alpha-linolenic acid (ALA) was the most common n-3 polyunsaturated fatty acid (PUFA) in all samples except for the black bear flesh, in which it was docosapentaenoic acid (DPAn-3). In white partridge, beaver and caribou flesh, PUFAs (mainly n-6) were the most common category of fats while in goose, moose and black bear flesh, monounsaturated fatty acids (MUFAs) predominated. In all species, saturated fatty acids (SFAs) were the second most important FAs. It would appear that in the land animals and birds that were analysed, the SFA content was lower and the PUFA content was higher than store-bought meats giving them a more heart-healthy profile. Conclusions These results showed that the FA composition of game species consumed by the James Bay Cree population is consistent with a beneficial diet and that traditional foods should continue to be promoted among the Cree people to provide better physical health as well as social and spiritual benefits. PMID:27495903

  6. Fatty acid composition of birds and game hunted by the Eastern James Bay Cree people of Québec.

    Science.gov (United States)

    Proust, Francoise; Johnson-Down, Louise; Berthiaume, Line; Greffard, Karine; Julien, Pierre; Robinson, Elizabeth; Lucas, Michel; Dewailly, Éric

    2016-01-01

    Indigenous peoples have traditionally relied on foods hunted and gathered from their immediate environment. The Eastern James Bay Cree people consume wild game and birds, and these are believed to provide health as well as cultural benefits. To determine the fatty acid (FA) composition of traditional game and bird meats hunted in the Eastern James Bay area. Harvested traditional game and birds were analysed for FA composition. A total of 52 samples from six wildlife species were collected in the areas of Chisasibi, Waswanipi and Mistissini, of which 35 were from birds (white partridge and Canada goose) and 17 were from land animals (beaver, moose, caribou and black bear). Alpha-linolenic acid (ALA) was the most common n-3 polyunsaturated fatty acid (PUFA) in all samples except for the black bear flesh, in which it was docosapentaenoic acid (DPAn-3). In white partridge, beaver and caribou flesh, PUFAs (mainly n-6) were the most common category of fats while in goose, moose and black bear flesh, monounsaturated fatty acids (MUFAs) predominated. In all species, saturated fatty acids (SFAs) were the second most important FAs. It would appear that in the land animals and birds that were analysed, the SFA content was lower and the PUFA content was higher than store-bought meats giving them a more heart-healthy profile. These results showed that the FA composition of game species consumed by the James Bay Cree population is consistent with a beneficial diet and that traditional foods should continue to be promoted among the Cree people to provide better physical health as well as social and spiritual benefits.

  7. Fatty acid composition of birds and game hunted by the Eastern James Bay Cree people of Québec

    Directory of Open Access Journals (Sweden)

    Francoise Proust

    2016-08-01

    Full Text Available Background: Indigenous peoples have traditionally relied on foods hunted and gathered from their immediate environment. The Eastern James Bay Cree people consume wild game and birds, and these are believed to provide health as well as cultural benefits. Objective: To determine the fatty acid (FA composition of traditional game and bird meats hunted in the Eastern James Bay area. Design: Harvested traditional game and birds were analysed for FA composition. A total of 52 samples from six wildlife species were collected in the areas of Chisasibi, Waswanipi and Mistissini, of which 35 were from birds (white partridge and Canada goose and 17 were from land animals (beaver, moose, caribou and black bear. Results: Alpha-linolenic acid (ALA was the most common n-3 polyunsaturated fatty acid (PUFA in all samples except for the black bear flesh, in which it was docosapentaenoic acid (DPAn-3. In white partridge, beaver and caribou flesh, PUFAs (mainly n-6 were the most common category of fats while in goose, moose and black bear flesh, monounsaturated fatty acids (MUFAs predominated. In all species, saturated fatty acids (SFAs were the second most important FAs. It would appear that in the land animals and birds that were analysed, the SFA content was lower and the PUFA content was higher than store-bought meats giving them a more heart-healthy profile. Conclusions: These results showed that the FA composition of game species consumed by the James Bay Cree population is consistent with a beneficial diet and that traditional foods should continue to be promoted among the Cree people to provide better physical health as well as social and spiritual benefits.

  8. Attitudes towards recreational hunting

    DEFF Research Database (Denmark)

    Gamborg, Christian; Jensen, Frank Søndergaard

    2017-01-01

    a negative attitude to recreational hunting. Older respondents and rural residents had more positive attitudes towards hunting than younger and urban residents. Some of the conditions under which hunting occurs affected attitudes negatively, especially the hunting of farm-reared and released game birds...... to the commercial aspect of hunting and this could result in tighter regulation with further effects on management practices. Management Implications The public opinions and public preferences concerning recreational hunting are complex. However, this study revealed some factors relevant for regulatory...... and managerial development in relation to outdoor recreation: age (younger respondents were least supportive of hunting), urbanisation (living in an urban environment enhanced negative attitudes), compatibility of recreational hunting with other outdoor leisure activities....

  9. Draft Genome Sequence of Xylella fastidiosa subsp. fastidiosa Strain Stag?s Leap

    OpenAIRE

    Chen, J.; Wu, F.; Zheng, Z.; Deng, X.; Burbank, L. P.; Stenger, D. C.

    2016-01-01

    Xylella fastidiosa subsp. fastidiosa causes Pierce?s disease of grapevine. Presented here is the draft genome sequence of the Stag?s Leap strain, previously used in pathogenicity/virulence assays to evaluate grapevine germplasm bearing Pierce?s disease resistance and a phenotypic assessment of knockout mutants to determine gene function.

  10. Responses to the Assurance game in monkeys, apes, and humans using equivalent procedures

    DEFF Research Database (Denmark)

    Brosnan, Sarah F; Parrish, Audrey; Beran, Michael J

    2011-01-01

    There is great interest in the evolution of economic behavior. In typical studies, species are asked to play one of a series of economic games, derived from game theory, and their responses are compared. The advantage of this approach is the relative level of consistency and control that emerges...... from the games themselves; however, in the typical experiment, procedures and conditions differ widely, particularly between humans and other species. Thus, in the current study, we investigated how three primate species, capuchin monkeys, chimpanzees, and humans, played the Assurance (or Stag Hunt......) game using procedures that were, to the best of our ability, the same across species, particularly with respect to training and pretesting. Our goal was to determine what, if any, differences existed in the ways in which these species made decisions in this game. We hypothesized differences along...

  11. HUNT: Scavenger Hunt with Augmented Reality

    Directory of Open Access Journals (Sweden)

    Yan Lu

    2015-04-01

    Full Text Available This project shows a creative approach to the familiar scavenger hunt game. It involved the implementation of an iPhone application, HUNT, with Augmented Reality (AR capability for the users to play the game as well as an administrative website that game organizers can use to create and make available games for users to play. Using the HUNT mobile app, users will first make a selection from a list of games, and they will then be shown a list of objects that they must seek. Once the user finds a correct object and scans it with the built-in camera on the smartphone, the application will attempt to verify if it is the correct object and then display associated multi-media AR content that may include images and videos overlaid on top of real world views. HUNT not only provides entertaining activities within an environment that players can explore, but the AR contents can serve as an educational tool. The project is designed to increase user involvement by using a familiar and enjoyable game as a basis and adding an educational dimension by incorporating AR technology and engaging and interactive multimedia to provide users with facts about the objects that they have located

  12. Duality, phase structures, and dilemmas in symmetric quantum games

    International Nuclear Information System (INIS)

    Ichikawa, Tsubasa; Tsutsui, Izumi

    2007-01-01

    Symmetric quantum games for 2-player, 2-qubit strategies are analyzed in detail by using a scheme in which all pure states in the 2-qubit Hilbert space are utilized for strategies. We consider two different types of symmetric games exemplified by the familiar games, the Battle of the Sexes (BoS) and the Prisoners' Dilemma (PD). These two types of symmetric games are shown to be related by a duality map, which ensures that they share common phase structures with respect to the equilibria of the strategies. We find eight distinct phase structures possible for the symmetric games, which are determined by the classical payoff matrices from which the quantum games are defined. We also discuss the possibility of resolving the dilemmas in the classical BoS, PD, and the Stag Hunt (SH) game based on the phase structures obtained in the quantum games. It is observed that quantization cannot resolve the dilemma fully for the BoS, while it generically can for the PD and SH if appropriate correlations for the strategies of the players are provided

  13. Consumer Profile Of Hunting Tourism

    Directory of Open Access Journals (Sweden)

    Diana Marin

    2015-05-01

    Full Text Available Knowing the profileof hunting tourism consumers is particularly useful to the administrators ofhunting funds or natural parks, and of travel agencies that develop huntingtourism products for the hunting of large game for trophy, of small game asrecreational activity and also for the experienced hunting tourists who loveadventure and hunting with traditional weapons. The motivation for huntingconsists in the existing fauna in a certain area, but there are also cultural,historical reasons or spending time in the middle of nature. Consumers ofhunting tourism have a wide range of ages: hunting tourists prefer watching theanimals in their natural habitat and are less adventure-oriented, unlike trophyhunting tourists who are self-contended, travel much and wish to know thehistory, the culture and the behaviour of animals in protected areas. Theyprefer special accommodation and transport conditions and rely on largeincomes: they wish to get the rarest trophies to display back home as a symbolof their hunting skills and courage

  14. The role of STAG2 in bladder cancer.

    Science.gov (United States)

    Aquila, Lanni; Ohm, Joyce; Woloszynska-Read, Anna

    2018-03-01

    Stromal Antigen 2 (STAG2) is one of four components of the cohesin complex and predominantly functions in sister chromatid cohesion and segregation. STAG2 is the most frequently mutated cohesin subunit and was recently identified as a gene that is commonly altered in bladder cancer. The significance of these mutations remains controversial. Some studies associate loss of STAG2 expression with low stage and low grade bladder tumors, as well as with improved clinical outcomes. In other cases, STAG2 inactivation has been shown to be a predictor of worse outcome for these patients. The role of STAG2 in aneuploidy also remains controversial. Loss of STAG2 is associated with significant changes in chromosome number in certain cell lines, while in others, aneuploidy is not induced or results remain inconclusive. At this time, little is known about the influence of STAG2 on cellular migration, invasion, proliferation, and cell death, and such studies are required to determine the role of STAG2 in bladder cancer and other malignancies. Copyright © 2018 Elsevier Ltd. All rights reserved.

  15. Dynamic noise from action errors enhances network reciprocity in the prisoner's dilemma game

    International Nuclear Information System (INIS)

    Tanimoto, Jun; Ogasawara, Takashi

    2015-01-01

    Inspired by the fact that people make mistakes in a transient, fluctuating or chaotic environment, we establish a spatial prisoner's dilemma model where an agent commits action errors proportionally varying with the increasing/decreasing rate of the global cooperation fraction. A series of numerical simulations reveal that the cooperation level is enhanced in games in which the stag hunt (SH)-type dilemma is dominant; however, it is slightly diminished in games in which the chicken-type dilemma is dominant, compared with the standard network reciprocity model. Intensive analysis reveals that the noise created by the action error contribute to the spatial expansion of a cooperators' cluster, because a dilemma that is less chicken-type and more SH-type makes it disadvantageous for defectors to neighbor cooperators. Our finding, that errors in behavior in a chaotic environment contribute to the evolution of cooperation, might aim to explain the problem of how network reciprocity works. (paper)

  16. 78 FR 58204 - Migratory Bird Hunting; Late Seasons and Bag and Possession Limits for Certain Migratory Game Birds

    Science.gov (United States)

    2013-09-23

    ... Environmental Impact Statement: Issuance of Annual Regulations Permitting the Sport Hunting of Migratory Birds... regulatory measures previously proposed, and the final frameworks reflect any such modifications. Our... that regulations must be based on the best available science and that the rulemaking process must allow...

  17. 76 FR 59271 - Migratory Bird Hunting; Late Seasons and Bag and Possession Limits for Certain Migratory Game Birds

    Science.gov (United States)

    2011-09-26

    ... or more on the economy or adversely affect an economic sector, productivity, jobs, the environment... would have an annual effect on the economy of $100 million or more. However, because this rule would... youth less than 18 years of age may hunt, but they must be accompanied by an adult of at least 21 years...

  18. Baby's Gone A-Hunting: "The Hunger Games," "Bully," and Struggling to Grow Up

    Science.gov (United States)

    Beck, Bernard

    2013-01-01

    Movies that treat the imagined future and that deal with issues of adolescence coming to adulthood are represented by "The Hunger Games." The role of movies that present a dystopic view of the future in our actual attempts to deal with contemporary adolescence is discussed in this article. The use of images of the future as…

  19. Assessing the Level of Popularity of European Stag Tourism Destinations

    Directory of Open Access Journals (Sweden)

    Iwanicki Grzegorz

    2016-09-01

    Full Text Available The primary objective of this article is to determine the degree of popularity of stag tourism destinations in Europe. Research was based on the search engine method, involving an analysis of the highest positioned offers of travel agencies in the most commonly used search engines in Europe (Google, Bing, Yahoo. The analysis divided the studied cities into four categories in terms of popularity. Conducting the said analysis is strongly justified, because academic publications have so far not provided studies which have determined the degree of popularity of stag destinations on a continental scale.

  20. StagLab: Post-Processing and Visualisation in Geodynamics

    Science.gov (United States)

    Crameri, Fabio

    2017-04-01

    Despite being simplifications of nature, today's Geodynamic numerical models can, often do, and sometimes have to become very complex. Additionally, a steadily-increasing amount of raw model data results from more elaborate numerical codes and the still continuously-increasing computational power available for their execution. The current need for efficient post-processing and sensible visualisation is thus apparent. StagLab (www.fabiocrameri.ch/software) provides such much-needed strongly-automated post-processing in combination with state-of-the-art visualisation. Written in MatLab, StagLab is simple, flexible, efficient and reliable. It produces figures and movies that are both fully-reproducible and publication-ready. StagLab's post-processing capabilities include numerous diagnostics for plate tectonics and mantle dynamics. Featured are accurate plate-boundary identification, slab-polarity recognition, plate-bending derivation, mantle-plume detection, and surface-topography component splitting. These and many other diagnostics are derived conveniently from only a few parameter fields thanks to powerful image processing tools and other capable algorithms. Additionally, StagLab aims to prevent scientific visualisation pitfalls that are, unfortunately, still too common in the Geodynamics community. Misinterpretation of raw data and exclusion of colourblind people introduced with the continuous use of the rainbow (a.k.a. jet) colour scheme is just one, but a dramatic example (e.g., Rogowitz and Treinish, 1998; Light and Bartlein, 2004; Borland and Ii, 2007). StagLab is currently optimised for binary StagYY output (e.g., Tackley 2008), but is adjustable for the potential use with other Geodynamic codes. Additionally, StagLab's post-processing routines are open-source. REFERENCES Borland, D., and R. M. T. Ii (2007), Rainbow color map (still) considered harmful, IEEE Computer Graphics and Applications, 27(2), 14-17. Light, A., and P. J. Bartlein (2004), The end of

  1. Differential Responding by Rhesus Monkeys (Macaca mulatta and Humans (Homo sapiens to Variable Outcomes in the Assurance Game

    Directory of Open Access Journals (Sweden)

    Audrey E. Parrish

    2014-08-01

    Full Text Available Behavioral flexibility in how one responds to variable partner play can be examined using economic coordination games in which subjects play against a variety of partners and therefore may need to alter their behavior to produce the highest payoff. But how do we study this behavioral flexibility once players have settled on a response? Here, we investigated how responding by rhesus monkeys (Macaca mulatta and humans (Homo sapiens playing a computerized single-player version of a coordination game, the Assurance game, changed as a function of the variable responses (Stag/Hare generated by multiple simulations (SIMs. We were interested in whether individuals could track and differentially respond to changing frequencies of Stag and Hare play by the SIMs, especially with regard to the payoff dominant (Stag-Stag outcome, something that could not be done with real partners as they quickly settled on the Stag response. For both monkeys and humans, there was a linear relationship between proportion of Stag play by the subject and the likelihood of the Stag choice by the SIM such that both species increased their use of Stag as the SIM increased its use of the Stag response. However, humans more closely matched their proportion of Stag responses to that of the SIM, whereas monkeys adopted a different, but equally effective, strategy of exploiting the higher-paying Stag alternative. These results suggest that monkeys and humans demonstrate sensitivity to a dynamic game environment in which they encounter variable contingencies for the same response options, although they may employ different strategies to maximize reward.

  2. Hunt the Ancestors

    Directory of Open Access Journals (Sweden)

    Richard Osgood

    2002-10-01

    Full Text Available Anyone familiar with the BBC's long-running television series 'Meet the Ancestors' will recognise much of the format for the online game 'Hunt the Ancestor'. The site is based around a fictional rescue excavation in Greenshire; its aims are to recover a prehistoric burial under threat of destruction by a quarry. Despite the fact that the intention is to excavate human remains and produce the eponymous reconstructed human face at the end (and is it just me or do these always look just about the same?, it introduces the user to some important archaeological concepts.

  3. Expression patterns of the STAG gene in intact and regenerating planarians (Dugesia japonica).

    Science.gov (United States)

    Yuan, Z Q; Zhao, B S; Zhang, J Y

    2011-03-09

    We examined the spatial and temporal expression of the planarian Dugesia japonica STAG-related gene (DjStag), in both intact and regenerating planarians, by whole-mount in situ hybridization and relative quantitative real-time PCR. The first localized transcripts of DjStag were detected in the blastemas three days after amputation, in all regenerates including those from head, tail and trunk pieces. The maximum level of expression of DjStag transcripts occurred at five days after cutting. After regeneration for seven days, DjStag was weakly expressed. A similar decrease occurs regardless of the orientation of the cut. The expression pattern did not differ significantly in the different types of regeneration. Relative quantitative real-time PCR analysis of DjStag mRNA indicated that the expression of DjStag mRNA was increased after amputation compared to that in normal intact planarians, and the maximum level of expression of DjStag transcripts occurred at five days after amputation. All results suggest that DjStag, implicated in planarian regeneration, plays a role in maintaining the ability of pluripotent stem cells to regenerate lost tissue in planarians.

  4. Place Of Hunting Tourism In The Structure Of Modern Tourism Types

    Directory of Open Access Journals (Sweden)

    Ioan Petroman

    2015-10-01

    Full Text Available From an economic and socialpoint of view, hunting tourism has two sub-categories: resident hunting andtourism hunting (for the travellers who travel long distances to participate inhunting. Tourism hunting covers six types of tourism: subsistence indigenoushunting, traditional hunting, commercial hunting, recreational-sport hunting,integrated hunting, and optimum level game maintenance hunting. Huntingtourists should be classified into three distinct categories: large gamehunting tourists (for whom what matters is adventure and trophies, small gamehunting tourists (interested in the hunting experience, and experiencedhunting tourists (characterised by the use of frontal charge guns or arrowshooting. Hunting tourism can be considered a sub-category of nature tourismbecause it contributes to the preservation of area biodiversity, of culturaltourism as educational, cultural activity, and of sustainable tourism inprotected areas (ecotourism whose hunting tourism sub-category is trophyhunting

  5. Gaming

    OpenAIRE

    Camilleri, Cassi

    2014-01-01

    In ancient times games played an integral role in society. Whilst in today’s hyperlinked world, games have evolved into complex, sophisticated mechanisms that enthral millions. http://www.um.edu.mt/think/the-school-of-games/

  6. Effect of intermediate defense measures in voluntary vaccination games

    Science.gov (United States)

    Iwamura, Yoshiro; Tanimoto, Jun; Fukuda, Eriko

    2016-09-01

    We build a model to reproduce the decision-making process of getting a vaccination based on the evolutionary game theory dovetailed with the SIR model for epidemic spreading. Unlike the two extreme options of whether or not getting a vaccination leads to perfect immunity, we consider whether ‘intermediate defense measures’ including masking, gargling, and hand-washing lead to imperfect effects of preventing infection. We consider introducing not only a ‘third strategy’ as a discrete intermediate measure but also a continuous strategy space connecting the cases of getting and not getting a vaccination. Interestingly, our evolutionary analysis suggests that the introduction of intermediate measures makes no difference for the case of a 2-strategy system in which only either getting or not getting a vaccination is allowed, even does not ameliorate, or say, gets worse to prevent spreading a disease. This seems quite different from what was observed in 2-player and 2-strategy (2  ×  2) prisoner’s dilemma (PD) games with relatively stronger chicken-type dilemma than the stag-hunt one in which the introduction of middle-course strategies significantly enhances cooperation.

  7. AHP 6: Stag rig Tibetan Village: Hair Changing and Marriage

    Directory of Open Access Journals (Sweden)

    'brug mo skyid འབྲུག་མོ་སྐྱིད།

    2010-06-01

    Full Text Available Marriage in Stag rig Village, Shar lung Township, Khri ka County, Mtsho lho Tibetan Autonomous Prefecture, Mtsho sngon Province, China is described in the context of the hair dressing ritual, rules of exclusion and inclusion, the process of marriage (spouse selection, free choice marriage, arranged marriage, engagement, drinking contract liquor, bride wealth discussion, choosing a date for the wedding ritual, wedding preparations at the bride and groom's homes, the wedding ritual and banquet, marrying a groom into the bride's home, divorce, and the atmosphere surrounding the bride's arrival.

  8. Progress with the Scottish Trading Arrangements Group (STAG)

    International Nuclear Information System (INIS)

    Fellows, A.

    1998-01-01

    Since November 1996 STAG has operated as a forum to allow traders in the Scottish market to consider trading arrangements which will facilitate competition while coping with foreseeable trading requirements beyond the 1998 franchise break. The author has promoted the interest of renewables generators on behalf of the Scottish Renewables Forum throughout this process. An Interim Report summarising the high level options considered was submitted to OFFER in June 1997. This paper summarises the interim report content and draws on other aspects of the Scottish market to review the future prospects in Scotland for trading electricity form wind energy schemes. (Author)

  9. Gaming

    OpenAIRE

    Chircop, David

    2014-01-01

    Over the last two decades a relatively new sort of board gaming has emerged which you might not have heard about. ‘Hobby’ or ‘modern’ board gaming is sweeping across the world. http://www.um.edu.mt/think/rise-of-the-ancients/

  10. Decaying Wood Preference of Stag Beetles (Coleoptera: Lucanidae) in a Tropical Dry-Evergreen Forest.

    Science.gov (United States)

    Songvorawit, Nut; Butcher, Buntika Areekul; Chaisuekul, Chatchawan

    2017-12-08

    Larvae of many insect species, including stag beetles, have a limited mobility from their initial oviposition site. The fate of immature stages, therefore, depends on the maternal choice of oviposition site. Decaying wood preference by stag beetles was studied in a dry-evergreen forest in Chanthaburi province, Thailand. From a total of 270 examined logs, 52 contained stag beetles (255 total), which were identified to eight species from five genera. Aegus chelifer chelifer MacLeay, 1819 (Coleoptera: Lucanidae) was the dominant species both by occurrence and by number of individuals. The occurrence and numbers of stag beetle larvae found in logs was more frequent in those of a moderate decay class, which had moderate hardness and water content. Principal component analysis (PCA) revealed that logs with stag beetles had relatively high nitrogen content and fungal biomass. Thus, selection of oviposition sites by stag beetles was likely to depend on both the log decay stage (or hardness) to protect immature stages from natural enemies and its nutritional properties to enhance the larval performance. © The Authors 2017. Published by Oxford University Press on behalf of Entomological Society of America. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com.

  11. Imitate or innovate: Competition of strategy updating attitudes in spatial social dilemma games

    Science.gov (United States)

    Danku, Zsuzsa; Wang, Zhen; Szolnoki, Attila

    2018-01-01

    Evolution is based on the assumption that competing players update their strategies to increase their individual payoffs. However, while the applied updating method can be different, most of previous works proposed uniform models where players use identical way to revise their strategies. In this work we explore how imitation-based or learning attitude and innovation-based or myopic best-response attitude compete for space in a complex model where both attitudes are available. In the absence of additional cost the best response trait practically dominates the whole snow-drift game parameter space which is in agreement with the average payoff difference of basic models. When additional cost is involved then the imitation attitude can gradually invade the whole parameter space but this transition happens in a highly nontrivial way. However, the role of competing attitudes is reversed in the stag-hunt parameter space where imitation is more successful in general. Interestingly, a four-state solution can be observed for the latter game which is a consequence of an emerging cyclic dominance between possible states. These phenomena can be understood by analyzing the microscopic invasion processes, which reveals the unequal propagation velocities of strategies and attitudes.

  12. Health care of hunting dogs

    OpenAIRE

    Spasojević-Kosić, Ljubica; Savić, Sara

    2013-01-01

    There are two basic aspects of hunting dog’s health care: infectious diseases of hunting dogs and dog’s hunting performance. Concerning infectious diseases of hunting dogs, special attention is paid to public health, preventing possible dangers that could possibly arise. On the other hand, hunting performance of dogs depends on their nutrition. A complete analysis of hunting dogs’ health care in our country requires an assessment of awareness level in hunte...

  13. StagBL : A Scalable, Portable, High-Performance Discretization and Solver Layer for Geodynamic Simulation

    Science.gov (United States)

    Sanan, P.; Tackley, P. J.; Gerya, T.; Kaus, B. J. P.; May, D.

    2017-12-01

    StagBL is an open-source parallel solver and discretization library for geodynamic simulation,encapsulating and optimizing operations essential to staggered-grid finite volume Stokes flow solvers.It provides a parallel staggered-grid abstraction with a high-level interface in C and Fortran.On top of this abstraction, tools are available to define boundary conditions and interact with particle systems.Tools and examples to efficiently solve Stokes systems defined on the grid are provided in small (direct solver), medium (simple preconditioners), and large (block factorization and multigrid) model regimes.By working directly with leading application codes (StagYY, I3ELVIS, and LaMEM) and providing an API and examples to integrate with others, StagBL aims to become a community tool supplying scalable, portable, reproducible performance toward novel science in regional- and planet-scale geodynamics and planetary science.By implementing kernels used by many research groups beneath a uniform abstraction layer, the library will enable optimization for modern hardware, thus reducing community barriers to large- or extreme-scale parallel simulation on modern architectures. In particular, the library will include CPU-, Manycore-, and GPU-optimized variants of matrix-free operators and multigrid components.The common layer provides a framework upon which to introduce innovative new tools.StagBL will leverage p4est to provide distributed adaptive meshes, and incorporate a multigrid convergence analysis tool.These options, in addition to a wealth of solver options provided by an interface to PETSc, will make the most modern solution techniques available from a common interface. StagBL in turn provides a PETSc interface, DMStag, to its central staggered grid abstraction.We present public version 0.5 of StagBL, including preliminary integration with application codes and demonstrations with its own demonstration application, StagBLDemo. Central to StagBL is the notion of an

  14. Gaming

    CERN Document Server

    Duke, Richard D

    2014-01-01

    Als Richard Duke sein Buch ""Gaming: The Future's Language"" 1974 veröffentlichte, war er ein Pionier für die Entwicklung und Anwendung von Planspielen in Politik, Strategieentwicklung und Management. Das Buch wurde zu einem viel zitierten Standardwerk. 2014 feiert die von Richard D. Duke gegründete International Simulation and Gaming Association (ISAGA) ihr 45-jähriges Bestehen. Gleichzeitig legt Richard D. Duke eine überarbeitete Auflage seines Klassikers vor.   Inhaltsverzeichnis TABLE OF CONTENTSAcknowledgments Preface SECTION I1. The ProblemSECTION II2. Modes of Human Communication3. Mode

  15. Recurrent inactivation of STAG2 in bladder cancer is not associated with aneuploidy

    Science.gov (United States)

    Balbás-Martínez, Cristina; Sagrera, Ana; Carrillo-de-Santa-Pau, Enrique; Earl, Julie; Márquez, Mirari; Vazquez, Miguel; Lapi, Eleonora; Castro-Giner, Francesc; Beltran, Sergi; Bayés, Mònica; Carrato, Alfredo; Cigudosa, Juan C.; Domínguez, Orlando; Gut, Marta; Herranz, Jesús; Juanpere, Núria; Kogevinas, Manolis; Langa, Xavier; López-Knowles, Elena; Lorente, José A.; Lloreta, Josep; Pisano, David G.; Richart, Laia; Rico, Daniel; Salgado, Rocío N.; Tardón, Adonina; Chanock, Stephen; Heath, Simon; Valencia, Alfonso; Losada, Ana; Gut, Ivo; Malats, Núria; Real, Francisco X.

    2013-01-01

    Urothelial bladder cancer (UBC) is heterogeneous at the clinical, pathological, and genetic levels. Tumor invasiveness (T) and grade (G) are the main factors associated with outcome and determine patient management (1). A discovery exome sequencing screen (n=17), followed by a prevalence screen (n=60), identified new genes mutated in this tumor coding for proteins involved in chromatin modification (MLL2, ASXL2, BPTF), cell division (STAG2, SMC1A, SMC1B), and DNA repair (ATM, ERCC2, FANCA). STAG2, a subunit of cohesin, was significantly and commonly mutated/lost in UBC, mainly in tumors of low stage/grade, and its loss was associated with improved outcome. Loss of expression was often observed in chromosomally-stable tumors and STAG2 knockdown in bladder cancer cells did not increase aneuploidy. STAG2 reintroduction in non-expressing cells led to reduced colony formation. Our findings indicate that STAG2 is a novel UBC tumor suppressor acting through mechanisms that are different from its role to prevent aneuploidy. PMID:24121791

  16. Wildlife reserves, populations and hunting outcome with smart wildlife

    DEFF Research Database (Denmark)

    Jensen, Frank; Jacobsen, Jette Bredahl; Thorsen, Bo Jellesmark

    2014-01-01

    There is a very small natural resource economic literature on natural reserves and hunting that consider potential stress effects of hunting on the game population and its migration in and out of hunting and reserve areas. In this literature private optimal solution with and without stress effects...... reach ambiguous results when comparing a situation with and without stress effects. A pure stress effect implies that the population level in a wildlife reserve increase and the population level in the hunting area decrease in optimum. However, this change in optimal population levels increase migration...... from the wildlife reserve to the hunting area in the social optimum. The total effect is, therefore, ambiguous. For the private optimum open-access is assumed and exactly the same results arise as in the social optimum when comparing a situation with and without stress effects....

  17. Effect of the Landscape Types on Hunting Selection in Roe Deer (Capreolus Capreolus, Linnaeus 1758 Trophies in Czech Republic

    Directory of Open Access Journals (Sweden)

    Engan Jens H.

    2015-01-01

    Full Text Available Czech Republic has a long tradition of hunting, and trophy hunting is important to manage game populations. In this study data was analysed from the five last trophy exhibitions in Czech Republic. Namely, hunter selection, compensatory selection, management selection, hunting pressure selection and depletion selection was tested in different landscape types. In compensatory hunting there is a difference between the landscape types; apparent differences exist between the landscape type with respect to hunting pressure. There was no hunter selection, or depletion selection, and no differences in management between landscape types. This study suggests that the landscape composition has an effect on selective hunting in Czech Republic.

  18. The thrill of the chase: uncovering illegal sport hunting in Brazil through YouTube™ posts

    Directory of Open Access Journals (Sweden)

    Hani R. El Bizri

    2015-09-01

    Full Text Available The impacts of unregulated sport hunting can severely affect populations of target game species. Because hunting in Brazil is limited by law, obtaining data on illegal sport hunting in this country is challenging. We used an unusual online resource, YouTube™, to detect the occurrence of sport hunting in Brazil, measure the impacts of the activity on the main Brazilian game species and biomes, evaluate the opinions of hunters and internet users on sport hunting, and discuss the need for policy interventions in wildlife conservation in this country. We found 383 videos related to Brazilian sport hunting on YouTube™, accounting for more than 15 million views. Most videos were produced in the Cerrado (Brazilian savannah and approximately 70% of them depicted events of pursuit and killing of wild animals, especially lowland pacas (Cuniculus paca and armadillos (Family Dasypodidae. Videos were posted primarily in July and December, coinciding with the two main Brazilian vacation periods. Furthermore, the shotguns identified on videos show that sport hunters expend large sums of money to undertake their hunts. These results indicate that Brazilian sport hunters are possibly wealthier urban residents who travel to rural areas to hunt, contrasting with previous hunting studies in the country. Most viewers declared themselves in favor of sport hunting in comments (n = 2893 and ratings (n = 36,570 of the videos. Discussions generated by comments suggest that Brazilian sport hunters employ several informal management strategies to maintain game species stocks for future hunting and intensely question the restrictions of Brazilian environmental policies. Our results demonstrate that solutions are needed for the regulation of sport hunting in Brazil. Government actions, whether to increase surveillance or legalize hunting programs, should take into account the opinions of sport hunters and their perceptions on hunting dynamics to support effective policy

  19. Botanical Scavenger Hunt

    Science.gov (United States)

    Walker-Livingston, Wendy

    2009-01-01

    Why not combine the use of technology with the excitement of a scavenger hunt that moves middle-level students out into the "wilds" of their school campus to classify plants? In the lesson plan described here, students embark on a botanical scavenger hunt and then document their findings using a digital camera. This project was designed to allow…

  20. Hunting for Ecological Learning

    Science.gov (United States)

    Pontius, Joel B.; Greenwood, David A.; Ryan, Jessica L.; Greenwood, Eli A.

    2013-01-01

    Considering (a) the many potential connections between hunting, culture, and environmental thought, (b) how much hunters have contributed to the conservation movement and to the protection of a viable land base, and (c) renewed interest in hunting as part of the wider movement toward eating local, non-industrialized food, we seek to bring hunting…

  1. Ramsay Hunt syndrome

    Science.gov (United States)

    ... SP. Management of Bell's palsy and Ramsay Hunt syndrome. In: Brackmann DE, Shelton C, Arriaga MA, eds. Otologic Surgery . 4th ed. Philadelphia, PA: Elsevier; 2016:chap 27. Habif TP. Warts, ... Ramsay Hunt syndrome. In: Waldman SD, ed. Atlas of Uncommon Pain ...

  2. Genetic Interactions Between the Meiosis-Specific Cohesin Components, STAG3, REC8, and RAD21L.

    Science.gov (United States)

    Ward, Ayobami; Hopkins, Jessica; Mckay, Matthew; Murray, Steve; Jordan, Philip W

    2016-06-01

    Cohesin is an essential structural component of chromosomes that ensures accurate chromosome segregation during mitosis and meiosis. Previous studies have shown that there are cohesin complexes specific to meiosis, required to mediate homologous chromosome pairing, synapsis, recombination, and segregation. Meiosis-specific cohesin complexes consist of two structural maintenance of chromosomes proteins (SMC1α/SMC1β and SMC3), an α-kleisin protein (RAD21, RAD21L, or REC8), and a stromal antigen protein (STAG1, 2, or 3). STAG3 is exclusively expressed during meiosis, and is the predominant STAG protein component of cohesin complexes in primary spermatocytes from mouse, interacting directly with each α-kleisin subunit. REC8 and RAD21L are also meiosis-specific cohesin components. Stag3 mutant spermatocytes arrest in early prophase ("zygotene-like" stage), displaying failed homolog synapsis and persistent DNA damage, as a result of unstable loading of cohesin onto the chromosome axes. Interestingly, Rec8, Rad21L double mutants resulted in an earlier "leptotene-like" arrest, accompanied by complete absence of STAG3 loading. To assess genetic interactions between STAG3 and α-kleisin subunits RAD21L and REC8, our lab generated Stag3, Rad21L, and Stag3, Rec8 double knockout mice, and compared them to the Rec8, Rad21L double mutant. These double mutants are phenotypically distinct from one another, and more severe than each single knockout mutant with regards to chromosome axis formation, cohesin loading, and sister chromatid cohesion. The Stag3, Rad21L, and Stag3, Rec8 double mutants both progress further into prophase I than the Rec8, Rad21L double mutant. Our genetic analysis demonstrates that cohesins containing STAG3 and REC8 are the main complex required for centromeric cohesion, and RAD21L cohesins are required for normal clustering of pericentromeric heterochromatin. Furthermore, the STAG3/REC8 and STAG3/RAD21L cohesins are the primary cohesins required for

  3. Genetic Interactions Between the Meiosis-Specific Cohesin Components, STAG3, REC8, and RAD21L

    Directory of Open Access Journals (Sweden)

    Ayobami Ward

    2016-06-01

    Full Text Available Cohesin is an essential structural component of chromosomes that ensures accurate chromosome segregation during mitosis and meiosis. Previous studies have shown that there are cohesin complexes specific to meiosis, required to mediate homologous chromosome pairing, synapsis, recombination, and segregation. Meiosis-specific cohesin complexes consist of two structural maintenance of chromosomes proteins (SMC1α/SMC1β and SMC3, an α-kleisin protein (RAD21, RAD21L, or REC8, and a stromal antigen protein (STAG1, 2, or 3. STAG3 is exclusively expressed during meiosis, and is the predominant STAG protein component of cohesin complexes in primary spermatocytes from mouse, interacting directly with each α-kleisin subunit. REC8 and RAD21L are also meiosis-specific cohesin components. Stag3 mutant spermatocytes arrest in early prophase (“zygotene-like” stage, displaying failed homolog synapsis and persistent DNA damage, as a result of unstable loading of cohesin onto the chromosome axes. Interestingly, Rec8, Rad21L double mutants resulted in an earlier “leptotene-like” arrest, accompanied by complete absence of STAG3 loading. To assess genetic interactions between STAG3 and α-kleisin subunits RAD21L and REC8, our lab generated Stag3, Rad21L, and Stag3, Rec8 double knockout mice, and compared them to the Rec8, Rad21L double mutant. These double mutants are phenotypically distinct from one another, and more severe than each single knockout mutant with regards to chromosome axis formation, cohesin loading, and sister chromatid cohesion. The Stag3, Rad21L, and Stag3, Rec8 double mutants both progress further into prophase I than the Rec8, Rad21L double mutant. Our genetic analysis demonstrates that cohesins containing STAG3 and REC8 are the main complex required for centromeric cohesion, and RAD21L cohesins are required for normal clustering of pericentromeric heterochromatin. Furthermore, the STAG3/REC8 and STAG3/RAD21L cohesins are the primary

  4. Health care of hunting dogs

    Directory of Open Access Journals (Sweden)

    Spasojević-Kosić Ljubica

    2013-01-01

    Full Text Available There are two basic aspects of hunting dog’s health care: infectious diseases of hunting dogs and dog’s hunting performance. Concerning infectious diseases of hunting dogs, special attention is paid to public health, preventing possible dangers that could possibly arise. On the other hand, hunting performance of dogs depends on their nutrition. A complete analysis of hunting dogs’ health care in our country requires an assessment of awareness level in hunters about dangers which both humans and hunting dogs are exposed to, evaluation of preventive measures implementation in dogs by hunters, the prevalence of certain infections in dogs and determination of health risk for dogs and people related to hunting. This paper shows the results of a survey conducted among hunters with the objective to perceive their awareness of medical risks that hunters and hunting dogs could possibly be exposed to during hunting. [Projekat Ministarstva nauke Republike Srbije, br. TR 31084

  5. Hunting camp. River Murray

    OpenAIRE

    ? Bayliss, Charles, 1850-1897, photographer

    2003-01-01

    200 x 149 mm. A good photograph showing a group of aborigines (in European clothes) with two hunting dogs, holding spears and standing in front of rough wooden cabins; with the river in the background. Photograph unknown, possible Charles Bayliss.

  6. Hunting in Tanzania: Has Science Played Its Role? Abstract

    African Journals Online (AJOL)

    buffalo, lion, leopard, elephant and hippo, commonly known to trophy hunters in Tanzania as the, Big Five." This' source of data is supplemented by data collected from other sources especially,the various reports on trophy hunting'in Tanzania and Selous Game Re'serve in particular. The statistical software used for the.

  7. STAGS Developments for Residual Strength Analysis Methods for Metallic Fuselage Structures

    Science.gov (United States)

    Young, Richard D.; Rose, Cheryl A.

    2014-01-01

    A summary of advances in the Structural Analysis of General Shells (STAGS) finite element code for the residual strength analysis of metallic fuselage structures, that were realized through collaboration between the structures group at NASA Langley, and Dr. Charles Rankin is presented. The majority of the advancements described were made in the 1990's under the NASA Airframe Structural Integrity Program (NASIP). Example results from studies that were conducted using the STAGS code to develop improved understanding of the nonlinear response of cracked fuselage structures subjected to combined loads are presented. An integrated residual strength analysis methodology for metallic structure that models crack growth to predict the effect of cracks on structural integrity is demonstrated

  8. Nephrectomy for infected stag horn calculus confounded by the presence of squamous cell carcinoma.

    Science.gov (United States)

    Kondisetty, Sandeep; Borkar, Pallavi Vijay; Thomas, Appu

    2017-09-27

    Squamous cell carcinoma of kidney is a rare tumour of the many tumours seen in the kidney. It is usually associated with chronic irritation by a foreign body, which is mostly a stag horn calculus. Diagnosis of carcinoma in the presence of stag horn calculus is bizarre as it is seen in only <1% of patients. After imaging in this patient, the lymph nodes were enlarged and showed necrosis, which favoured the diagnosis of tuberculosis in a country where it is endemic. The pathological examination after surgery has amazed us by the presence of squamous cell carcinoma with lymph nodes positive with metastasis to vertebrae as the patient has presented to us with all symptoms of infection like pain and fever, which never made us think about malignancy preoperatively. © BMJ Publishing Group Ltd (unless otherwise stated in the text of the article) 2017. All rights reserved. No commercial use is permitted unless otherwise expressly granted.

  9. The Use of the STAGS Finite Element Code in Stitched Structures Development

    Science.gov (United States)

    Jegley, Dawn C.; Lovejoy, Andrew E.

    2014-01-01

    In the last 30 years NASA has worked in collaboration with industry to develop enabling technologies needed to make aircraft more fuel-efficient and more affordable. The focus on the airframe has been to reduce weight, improve damage tolerance and better understand structural behavior under realistic flight and ground loading conditions. Stitched structure is a technology that can address the weight savings, cost reduction, and damage tolerance goals, but only if it is supported by accurate analytical techniques. Development of stitched technology began in the 1990's as a partnership between NASA and Boeing (McDonnell Douglas at the time) under the Advanced Composites Technology Program and has continued under various titles and programs and into the Environmentally Responsible Aviation Project today. These programs contained development efforts involving manufacturing development, design, detailed analysis, and testing. Each phase of development, from coupons to large aircraft components was supported by detailed analysis to prove that the behavior of these structures was well-understood and predictable. The Structural Analysis of General Shells (STAGS) computer code was a critical tool used in the development of many stitched structures. As a key developer of STAGS, Charles Rankin's contribution to the programs was quite significant. Key features of STAGS used in these analyses and discussed in this paper include its accurate nonlinear and post-buckling capabilities, its ability to predict damage growth, and the use of Lagrange constraints and follower forces.

  10. Forest Stakeholder Participation in Improving Game Habitat in Swedish Forests

    Directory of Open Access Journals (Sweden)

    Eugene E. Ezebilo

    2012-07-01

    Full Text Available Although in Sweden the simultaneous use of forests for timber production and game hunting are both of socioeconomic importance it often leads to conflicting interests. This study examines forest stakeholder participation in improving game habitat to increase hunting opportunities as well as redistribute game activities in forests to help reduce browsing damage in valuable forest stands. The data for the study were collected from a nationwide survey that involved randomly selected hunters and forest owners in Sweden. An ordered logit model was used to account for possible factors influencing the respondents’ participation in improving game habitat. The results showed that on average, forest owning hunters were more involved in improving game habitat than non-hunting forest owners. The involvement of non-forest owning hunters was intermediate between the former two groups. The respondents’ participation in improving game habitat were mainly influenced by factors such as the quantity of game meat obtained, stakeholder group, forests on hunting grounds, the extent of risk posed by game browsing damage to the economy of forest owners, importance of bagging game during hunting, and number of hunting days. The findings will help in designing a more sustainable forest management strategy that integrates timber production and game hunting in forests.

  11. The Danish game bag record and its role in wildlife management

    DEFF Research Database (Denmark)

    Asferg, Tommy

    2015-01-01

    The Danish Game Bag Record and its role in wildlife management The Danish Game Bag Record, i.e. the national hunting statistics database, was initiated in 1941. It is a compilation of annual, mandatory reports on bagged game (shot or trapped) from all hunting licence holders. Today, this database...

  12. A game theoretical model of deforestation in human-environment relationships.

    Science.gov (United States)

    Rodrigues, António; Koeppl, Heinz; Ohtsuki, Hisashi; Satake, Akiko

    2009-05-07

    We studied a two-person game regarding deforestation in human-environment relationships. Each landowner manages a single land parcel where the state of land-use is forested, agricultural, or abandoned. The landowner has two strategies available: forest conservation and deforestation. The choice of deforestation provides a high return to the landowner, but it degrades the forest ecosystem services produced on a neighboring land parcel managed by a different landowner. Given spatial interactions between the two landowners, each landowner decides which strategy to choose by comparing the expected discounted utility of each strategy. Expected discounted utility is determined by taking into account the current and future utilities to be received, according to the state transition on the two land parcels. The state transition is described by a Markov chain that incorporates a landowner's choice about whether to deforest and the dynamics of agricultural abandonment and forest regeneration. By considering a stationary distribution of the Markov chain for land-use transitions, we derive explicit conditions for Nash equilibrium. We found that a slow regeneration of forests favors mutual cooperation (forest conservation). As the forest regenerates faster, mutual cooperation transforms to double Nash equilibria (mutual cooperation and mutual defection), and finally mutual defection (deforestation) leads to a unique Nash equilibrium. Two different types of social dilemma emerge in our deforestation game. The stag-hunt dilemma is most likely to occur under an unsustainable resource supply, where forest regenerates extremely slowly but agricultural abandonment happens quite rapidly. In contrast, the prisoner's dilemma is likely under a persistent or circulating supply of resources, where forest regenerates rapidly and agricultural abandonment occurs slowly or rapidly. These results show how humans and the environment mutually shape the dilemma structure in forest management

  13. Morgan, Prof. Thomas Hunt

    Indian Academy of Sciences (India)

    Home; Fellowship. Fellow Profile. Elected: 1939 Honorary. Morgan, Prof. Thomas Hunt Nobel Laureate (Medicine) - 1933. Date of birth: 25 September 1866. Date of death: 4 December 1945. YouTube; Twitter; Facebook; Blog. Academy News. IAS Logo. 29th Mid-year meeting. Posted on 19 January 2018. The 29th ...

  14. 12 Hunting Intensity

    African Journals Online (AJOL)

    User

    Introduction. Habitat loss, forest fragmentation and unregulated exploitation of wildlife, as a result of increasing demand for bushmeat, threatens many large mammals in Ghana and throughout West Africa. Over hunting has further reduced wild populations of many forest-dependent animals (Barrie &. Aalangdong, 2005).

  15. Morgan, Prof. Thomas Hunt

    Indian Academy of Sciences (India)

    Home; Fellowship. Fellow Profile. Elected: 1939 Honorary. Morgan, Prof. Thomas Hunt Nobel Laureate (Medicine) - 1933. Date of birth: 25 September 1866. Date of death: 4 December 1945. YouTube; Twitter; Facebook; Blog. Academy News. IAS Logo. Theory Of Evolution. Posted on 23 January 2018. Joint Statement by ...

  16. Ottoman Hunting Organization of Silistra Sanjak in The 16th Century

    Directory of Open Access Journals (Sweden)

    Mustafa ALKAN

    2015-12-01

    Full Text Available While hunting in traditional societies, was most commonly practised as a profession, for food, sports or entertainment, it was fully a part of Ottoman State organization as a military exercise or war game. From the first Ottoman rulers, there has been hunting institution in the palace. An organized hunting institution, regular hunting practices and the number of hunted animals had been perceived as the symbols of power of the ruler. Hunting organization was instrumental in identifying the situations of the country and people, inspecting government officials and listening to people’s problems. In this respect, the meaning of hunting ceremony gains great importance. Hunting bird-growing organization in Ottoman Empire palace had been institutionalized since early years. Its provincial administration was created for particular sanjaks. The structure of provincial hunting organization was organized in the form of taşra doğancıları (provincial falconers or hawkers, sayyad (hunters, yavrucu (fledgeling careres, yuvacı (nest carers, kayacı (carer of nest rocks, görenceci (bird observers, tuzakçı (bird catchers. There are records in Ottoman archives about this units concerning their organization, numbers, how they were spread and how the duties were passed from father to son. In this study, in the 16th century provincial Ottoman hunting organization and services in Silistra has been throughly examined, using archive documents.

  17. The regulation of hunting

    DEFF Research Database (Denmark)

    Abildtrup, Jens; Jensen, Frank

    2014-01-01

    This paper examines a tax/subsidy on hunters based on game population. The tax/subsidy is the difference between actual and optimal population multiplied by an individual, variable tax rate. The tax rate is, among other things, based on the difference between the marginal value of the game popula...

  18. The hunt for axions

    Energy Technology Data Exchange (ETDEWEB)

    Ringwald, Andreas

    2015-06-15

    Many theoretically well-motivated extensions of the Standard Model of particle physics predict the existence of the axion and further ultralight axion-like particles. They may constitute the mysterious dark matter in the universe and solve some puzzles in stellar and high-energy astrophysics. There are new, relatively small experiments around the globe, which started to hunt for these elusive particles and complement the accelerator based search for physics beyond the Standard Model.

  19. The Golden Stag Festival In Ceausescu’s Romania (1968-1971

    Directory of Open Access Journals (Sweden)

    Alexandru Matei

    2012-11-01

    Full Text Available After his appointment as leader of the Romanian Communist Party in 1965, Ceausescu was very interested in gathering popular support for his economic plans. It was in this context that Romanian television could contribute for a short while to a liberalization of Romanian mass culture by means of cultural and entertainment programmes. Between 1968 and 1972, Romanian television (TVR organized the international pop music festival ‘Cerbul de Aur’ (the Golden Stag, which brought together some of the best European singers at the time.

  20. Necessary measures for using the full hunting potential in the hunting fund no.3 Borlova

    Directory of Open Access Journals (Sweden)

    Mihaela Moatar

    2015-05-01

    Full Text Available Game species provides the feed in the habitat in which they live, which has a certain trophic capacity that can be related to the entire mass of consumers, but in practice has different value for each species or group of species that contribute to the same food source. Usually, each species habitat preserves a certain degree of individuality, divided only in a lesser degree with other species. Each species is characteristic of a lesser or greater extent a particular biotope, therefore further we present some preferences in terms of habitat for key species in the hunting No.3 Borlova.

  1. High-Fidelity Buckling Analysis of Composite Cylinders Using the STAGS Finite Element Code

    Science.gov (United States)

    Hilburger, Mark W.

    2014-01-01

    Results from previous shell buckling studies are presented that illustrate some of the unique and powerful capabilities in the STAGS finite element analysis code that have made it an indispensable tool in structures research at NASA over the past few decades. In particular, prototypical results from the development and validation of high-fidelity buckling simulations are presented for several unstiffened thin-walled compression-loaded graphite-epoxy cylindrical shells along with a discussion on the specific methods and user-defined subroutines in STAGS that are used to carry out the high-fidelity simulations. These simulations accurately account for the effects of geometric shell-wall imperfections, shell-wall thickness variations, local shell-wall ply-gaps associated with the fabrication process, shell-end geometric imperfections, nonuniform applied end loads, and elastic boundary conditions. The analysis procedure uses a combination of nonlinear quasi-static and transient dynamic solution algorithms to predict the prebuckling and unstable collapse response characteristics of the cylinders. Finally, the use of high-fidelity models in the development of analysis-based shell-buckling knockdown (design) factors is demonstrated.

  2. Hunting of roe deer and wild boar in Germany: Is non-lead ammunition suitable for hunting?

    Science.gov (United States)

    Martin, Annett; Gremse, Carl; Selhorst, Thomas; Bandick, Niels; Müller-Graf, Christine; Greiner, Matthias; Lahrssen-Wiederholt, Monika

    2017-01-01

    Non-lead hunting ammunition is an alternative to bullets that contain lead. The use of lead ammunition can result in severe contamination of game meat, thus posing a health risk to consumers. With any kind of ammunition for hunting, the terminal effectiveness of bullets is an animal welfare issue. Doubts about the effectiveness of non-lead bullets for a humane kill of game animals in hunting have been discussed. The length of the escape distance after the shot has been used previously as an indicator for bullet performance. The object of this study was to determine how the bullet material (lead or non-lead) influences the observed escape distances. 1,234 records of the shooting of roe deer (Capreolus capreolus) and 825 records of the shooting of wild boar (Sus scrofa) were evaluated. As the bullet material cannot be regarded as the sole cause of variability of escape distances, interactions of other potential influencing variables like shot placement, shooting distance, were analyzed using conditional regression trees and two-part hurdle models. The length of the escape distance is not influenced by the use of lead or non-lead ammunition with either roe deer or wild boar. With roe deer, the length of the escape distance is influenced significantly by the shot placement and the type of hunting. Increasing shooting distances increased the length of the escape distance. With wild boar, shot placement and the age of the animals were found to be a significant influencing factor on the length of the escape distance. The length of the escape distance can be used as an indicator for adequate bullet effectiveness for humane killings of game animals in hunting.Non-lead bullets already exist which have an equally reliable killing effect as lead bullets.

  3. The regulation of hunting

    DEFF Research Database (Denmark)

    Abildtrup, Jens; Jensen, Frank

    Within hunting, wildlife populations are estimated to be too high in many countries which is assumed to be due to the market failure, that each hunter harvests too little compared to what the regulator wants. This may be due to the existing regulation which, among other things, requires knowledge...... by an individual, variable tax rate. The variable tax rate is, among other things, based on the difference in marginal value of the population between the hunter and the regulator. The paper shows that the population tax/subsidy secures a first-best optimum. Thus, the population tax is a good alternative...

  4. The LS-STAG immersed boundary/cut-cell method for non-Newtonian flows in 3D extruded geometries

    Science.gov (United States)

    Nikfarjam, F.; Cheny, Y.; Botella, O.

    2018-05-01

    The LS-STAG method is an immersed boundary/cut-cell method for viscous incompressible flows based on the staggered MAC arrangement for Cartesian grids, where the irregular boundary is sharply represented by its level-set function, results in a significant gain in computer resources (wall time, memory usage) compared to commercial body-fitted CFD codes. The 2D version of LS-STAG method is now well-established (Cheny and Botella, 2010), and this paper presents its extension to 3D geometries with translational symmetry in the z direction (hereinafter called 3D extruded configurations). This intermediate step towards the fully 3D implementation can be applied to a wide variety of canonical flows and will be regarded as the keystone for the full 3D solver, since both discretization and implementation issues on distributed memory machines are tackled at this stage of development. The LS-STAG method is then applied to various Newtonian and non-Newtonian flows in 3D extruded geometries (axisymmetric pipe, circular cylinder, duct with an abrupt expansion) for which benchmark results and experimental data are available. The purpose of these investigations are (a) to investigate the formal order of accuracy of the LS-STAG method, (b) to assess the versatility of method for flow applications at various regimes (Newtonian and shear-thinning fluids, steady and unsteady laminar to turbulent flows) (c) to compare its performance with well-established numerical methods (body-fitted and immersed boundary methods).

  5. Description of a new species of the stag beetle genus Auxicerus Waterhouse, 1883 (Coleoptera: Scarabaeoidea: Lucanidae

    Directory of Open Access Journals (Sweden)

    Robert Perger

    2017-03-01

    Full Text Available A new species of the Andean stag beetle genus Auxicerus Waterhouse, 1883 is described from the humid Tucuman-Bolivian forest in the southern Bolivian Andes. Auxicerus magnipunctatus sp. nov. is distinguished from all congeners by the distinctly larger punctures of the mesosternum; antennomeres 2–6 subquadrate, last two joints of club wider than long; lamellae not widely separated; posterior end of ocular canthus rounded and anterior edge of canthus moderately developed into an obtuse triangle. Auxicerus magnipunctatus sp. nov. is possibly endemic to the Tucuman-Bolivian forest. Along with the presence of other endemic beetle species with tropical congeners, the discovery of A. magnipunctatus sp. nov. supports the idea that the persistence of rather tropical taxa in the subtropical realm is fostered by increased humidity at orographic rain barriers and climatic stability in the Tucuman-Bolivian forest.

  6. Discovery of mycangia and the associated xylose-fermenting yeasts in stag beetles (Coleoptera: Lucanidae)

    Science.gov (United States)

    Tanahashi, Masahiko; Kubota, Kôhei; Matsushita, Norihisa; Togashi, Katsumi

    2010-03-01

    Most wood-feeding insects need an association with microbes to utilize wood as food, and some have special organs to store and convey the microbes. We report here the discovery of the microbe-storage organ (mycangium) in stag beetles (Coleoptera: Lucanidae), which develop in decayed wood. The mycangium, which was discovered in the abdomen, is present in all adult females of 22 lucanid species examined in this study, but absent in adult males. By contrast, adult insects of both sexes of selected Passalidae, Geotrupidae, and Scarabaeidae, which are related to Lucanidae, lacked mycangia similar to those of the lucanid species. Yeast-like microbes were isolated from the mycangium of five lucanid species. DNA sequence analyses indicate that the microbes are closely related to the xylose-fermenting yeasts Pichia stipitis, Pichia segobiensis, or Pichia sp. known from the gut of a passalid species.

  7. How Does Cultural Change Affect Indigenous Peoples' Hunting Activity? An Empirical Study Among the Tsimane' in the Bolivian Amazon

    Directory of Open Access Journals (Sweden)

    Ana Catarina Luz

    2015-01-01

    Full Text Available Wildlife hunting is an important economic activity that contributes to the subsistence of indigenous peoples and the maintenance of their cultural identity. Changes in indigenous peoples' ways of life affect the way they manage the ecosystems and resources around them, including wildlife populations. This paper explores the relationship between cultural change, or detachment from traditional culture, and hunting behaviour among the Tsimane', an indigenous group in the Bolivian Amazon. We interviewed 344 hunters in 39 villages to estimate their hunting activity and the degree of cultural change among them. We used multilevel analyses to assess the relationships between three different proxies for cultural change at the individual level (schooling, visits to a market town, and detachment from tradition, and the following two independent variables: 1 probability of engaging in hunting (i.e., hunting activity and 2 hunting efficiency with catch per unit effort (CPUE. We found a statistically significant negative association between schooling and hunting activity. Hunting efficiency (CPUE biomass/km was positively associated with visits to a market town, when holding other co-variates in the model constant. Other than biophysical factors, such as game abundance, hunting is also conditioned by social factors (e.g., schooling that shape the hunters' cultural system and impel them to engage in hunting or deter them from doing so.

  8. 50 CFR 20.40 - Gift of migratory game birds.

    Science.gov (United States)

    2010-10-01

    ... 50 Wildlife and Fisheries 6 2010-10-01 2010-10-01 false Gift of migratory game birds. 20.40... WILDLIFE AND PLANTS (CONTINUED) MIGRATORY BIRD HUNTING Possession § 20.40 Gift of migratory game birds. No person may receive, possess, or give to another, any freshly killed migratory game birds as a gift...

  9. Monitoring of saproxylic beetles in Croatia: following the path of the stag beetle

    Directory of Open Access Journals (Sweden)

    Luka Katušić

    2017-07-01

    Full Text Available As a member of the European Union, Croatia is obliged to report on the conservation status of 220 animal non-bird species listed in the annexes of the Habitats Directive (92/43/EEC, for which purpose a monitoring system is being established. Concerning saproxylic beetles, seven species present in its territory have to be monitored: Lucanus cervus, Cerambyx cerdo, Morimus funereus, Rhysodes sulcatus, Cucujus cinnaberinus, Rosalia alpina and Osmoderma eremita complex. Out of these species, a monitoring programme has only been established for Lucanus cervus, which partially includes participation of non-experts. In 2015 and 2016, a public campaign was organised in order to collect observations of Lucanus cervus and two other saproxylic beetles that are easily recognisable by the public: Morimus funereus and Rosalia alpina. Data gathered through this campaign serve as an addition to the mapping activities and monitoring of the species’ range. So far, more than 650 citizen observations have been collected, providing data on species presence in 216 10×10 km2 grid cells intended for reporting on the species’ range. Besides the public campaign, since 2014, public institutions for managing nature protected values have been involved in population monitoring for which they received education through several workshops. Altogether, 21 sites have been included in the monitoring of the stag beetle so far. Data collected for Lucanus cervus on standard transects, by tree and ground pitfall traps and tree trunk surveys at night will be discussed. To the present time, eight public institutions have been involved in stag beetle population monitoring and the number has been continuously increasing.

  10. Mathematical games, abstract games

    CERN Document Server

    Neto, Joao Pedro

    2013-01-01

    User-friendly, visually appealing collection offers both new and classic strategic board games. Includes abstract games for two and three players and mathematical games such as Nim and games on graphs.

  11. 76 FR 54675 - Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal Indian Reservations...

    Science.gov (United States)

    2011-09-01

    ... Service 50 CFR Part 20 Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal...-L2] RIN 1018-AX34 Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal..., Interior. ACTION: Final rule. SUMMARY: This rule prescribes special early-season migratory bird hunting...

  12. 77 FR 49679 - Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain Federal Indian...

    Science.gov (United States)

    2012-08-16

    ... Service 50 CFR Part 20 Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain...-FXMB1231099BPP0L2] RIN 1018-AX97 Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain...) proposes special migratory bird hunting regulations for certain Tribes on Federal Indian reservations, off...

  13. 78 FR 47135 - Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain Federal Indian...

    Science.gov (United States)

    2013-08-02

    ... Service 50 CFR Part 20 Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain...-FXMB1231099BPP0] RIN 1018-AY87 Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain...) proposes special migratory bird hunting regulations for certain Tribes on Federal Indian reservations, off...

  14. Wildlife uses and hunting patterns in rural communities of the Yucatan Peninsula, Mexico

    Directory of Open Access Journals (Sweden)

    Santos-Fita Dídac

    2012-10-01

    Full Text Available Abstract Background Subsistence hunting is a traditional practice providing food and many other goods for households in the Yucatan Peninsula, southeast Mexico. Economic, demographic, and cultural change in this region drive wildlife habitat loss and local extinctions. Improving our understanding about current practices of wildlife use may support better management strategies for conserving game species and their habitat. We aimed to evaluate if wildlife use remained relevant for the subsistence of rural residents of the Yucatan Peninsula, as well as if local hunting practices were related to environmental, geographical, and cultural factors. Methods Fieldwork was done between March 2010 and March 2011. Information was obtained through conversations, interviews, and participant observation. Record forms allowed recording animals hunted, biomass extracted, distance intervals to hunting sites, habitat types and seasonality of wildlife harvests. Data were analyzed using one-way Analysis of Variance, and Generalized Linear Models. Results Forty-six terrestrial vertebrate species were used for obtaining food, medicine, tools, adornments, pets, ritual objects, and for sale and mitigating damage. We recorded 968 animals taken in 664 successful hunting events. The Great Curassow, Ocellated Turkey, paca, white-tailed deer, and collared peccary were the top harvested species, providing 80.7% of biomass (10,190 kg. The numbers of animals hunted and biomass extracted declined as hunting distances increased from villages. Average per capita consumption was 4.65 ± 2.7 kg/person/year. Hunting frequencies were similar in forested and agricultural areas. Discussion Wildlife use, hunting patterns, and technologies observed in our study sites were similar to those recorded in previous studies for rural Mayan and mestizo communities in the Yucatan Peninsula and other Neotropical sites. The most heavily hunted species were those providing more products and by

  15. Underwater Shock-Induced Responses of Stiffened Flat Plates: An Investigation Into the Predictive Capabilities of the USA-STAGS Code.

    Science.gov (United States)

    1984-12-01

    significant. C. BUBBLE EFFECT The foregoing discussion of the development of the pres- sure wave and its impact upon the target assumes that a single...MAR Source MACRO prograi 4 or STAGS utility litbrary. 5 STAGS1 FOR Source PORTRAN prog-am; forSTAGSI library 6 MOUNTEL. FOR Source FORTRAN p- ogms 4or...test platform dimensions makes it impossible to use any computer code in its preshot capacity and impacts negatively upon the reproduceability of test

  16. Hunting and hallucinogens: The use psychoactive and other plants to improve the hunting ability of dogs.

    Science.gov (United States)

    Bennett, Bradley C; Alarcón, Rocío

    2015-08-02

    its prevalence suggests that it is both adaptive and that it has an underlying pharmacological explanation. We hypothesize that hallucinogenic plants alter perception in hunting dogs by diminishing extraneous signals and by enhancing sensory perception (most likely olfaction) that is directly involved in the detection and capture of game. If this is true, plant substances also might enhance the ability of dogs to detect explosives, drugs, human remains, or other targets for which they are valued. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  17. George's cosmic treasure hunt

    CERN Document Server

    Hawking, Lucy; Parsons, Gary

    2009-01-01

    George and Annie explore the galaxy in this cosmic adventure from Stephen Hawking and Lucy Hawking, complete with essays from Professor Hawking about the latest in space travel. George is heartbroken when he learns that his friend Annie and her father are moving to the US. Eric has a new job working for the space program, looking for signs of life in the Universe. Eric leaves George with a gift—a book called The User’s Guide to the Universe. But Annie and Eric haven’t been gone for very long when Annie believes that she is being contacted by aliens, who have a terrible warning for her. George joins her in the US to help her with her quest—and before he knows it, he, Annie, Cosmos, and Annie’s annoying cousin Emmett have been swept up in a cosmic treasure hunt, spanning the whole galaxy and beyond. Lucy Hawking's own experiences in zero-gravity flight and interviews with astronauts at Cape Kennedy and the Johnson Space Center lend the book a sense of realism and excitement that is sure to fire up ima...

  18. The Interagency Software Evaluation Group: A Critical Evaluation of the ADINA, NASTRAN, and STAGS Structural Mechanics Computer Programs.

    Science.gov (United States)

    1981-12-01

    the report goes on to describe the macro programming language of NASTRAN , called DMAP (Direct Matrix Abstraction Program), which enables the skilled...S. TYPE Of REPORT a PERIOD COVERED The Interagency Software Evaluation Group: A Critical Evaluation of the ADINA, Technc Report No. 2 NASTRAN , and...consisting of the evaluation of the codes ADINA, NASTRAN , and STAGS. The evaluation criteria are discussed in some detail. DD FORM 17 IT|N O -I4NOV

  19. The battle over the benefits: analysing two sport hunting policy arrangements in Uganda

    NARCIS (Netherlands)

    Ochieng, A.; Visseren-Hamakers, I.J.; Duim, van der V.R.

    2018-01-01

    In 2001 sport hunting was reintroduced in Uganda around Lake Mburo National Park, and in 2008 at Kabwoya and Kaiso-Tonya Game Management Area, to derive economic benefits for communities and thus reduce human–wildlife conflict and change communities’ attitudes towards wildlife. We used the policy

  20. Incentivizing monitoring and compliance in trophy hunting.

    Science.gov (United States)

    Bunnefeld, Nils; Edwards, Charles T T; Atickem, Anagaw; Hailu, Fetene; Milner-Gulland, E J

    2013-12-01

    Conservation scientists are increasingly focusing on the drivers of human behavior and on the implications of various sources of uncertainty for management decision making. Trophy hunting has been suggested as a conservation tool because it gives economic value to wildlife, but recent examples show that overharvesting is a substantial problem and that data limitations are rife. We use a case study of trophy hunting of an endangered antelope, the mountain nyala (Tragelaphus buxtoni), to explore how uncertainties generated by population monitoring and poaching interact with decision making by 2 key stakeholders: the safari companies and the government. We built a management strategy evaluation model that encompasses the population dynamics of mountain nyala, a monitoring model, and a company decision making model. We investigated scenarios of investment into antipoaching and monitoring by governments and safari companies. Harvest strategy was robust to the uncertainty in the population estimates obtained from monitoring, but poaching had a much stronger effect on quota and sustainability. Hence, reducing poaching is in the interests of companies wishing to increase the profitability of their enterprises, for example by engaging community members as game scouts. There is a threshold level of uncertainty in the population estimates beyond which the year-to-year variation in the trophy quota prevented planning by the safari companies. This suggests a role for government in ensuring that a baseline level of population monitoring is carried out such that this level is not exceeded. Our results illustrate the importance of considering the incentives of multiple stakeholders when designing frameworks for resource use and when designing management frameworks to address the particular sources of uncertainty that affect system sustainability most heavily. Incentivando el Monitoreo y el Cumplimiento en la Caza de Trofeos. © 2013 The Authors. Conservation Biology published by

  1. Sustainability and Long Term-Tenure: Lion Trophy Hunting in Tanzania.

    Directory of Open Access Journals (Sweden)

    Henry Brink

    Full Text Available It is argued that trophy hunting of large, charismatic mammal species can have considerable conservation benefits but only if undertaken sustainably. Social-ecological theory suggests such sustainability only results from developing governance systems that balance financial and biological requirements. Here we use lion (Panthera leo trophy hunting data from Tanzania to investigate how resource ownership patterns influence hunting revenue and offtake levels. Tanzania contains up to half of the global population of free-ranging lions and is also the main location for lion trophy hunting in Africa. However, there are concerns that current hunting levels are unsustainable. The lion hunting industry in Tanzania is run by the private sector, although the government leases each hunting block to companies, enforces hunting regulation, and allocates them a species-specific annual quota per block. The length of these leases varies and theories surrounding property rights and tenure suggest hunting levels would be less sustainable in blocks experiencing a high turnover of short-term leases. We explored this issue using lion data collected from 1996 to 2008 in the Selous Game Reserve (SGR, the most important trophy hunting destination in Tanzania. We found that blocks in SGR with the highest lion hunting offtake were also those that experienced the steepest declines in trophy offtake. In addition, we found this high hunting offtake and the resultant offtake decline tended to be in blocks under short-term tenure. In contrast, lion hunting levels in blocks under long-term tenure matched more closely the recommended sustainable offtake of 0.92 lions per 1000 km2. However, annual financial returns were higher from blocks under short-term tenure, providing $133 per km2 of government revenue as compared to $62 per km2 from long-term tenure blocks. Our results provide evidence for the importance of property rights in conservation, and support calls for an overhaul

  2. Sustainability and Long Term-Tenure: Lion Trophy Hunting in Tanzania.

    Science.gov (United States)

    Brink, Henry; Smith, Robert J; Skinner, Kirsten; Leader-Williams, Nigel

    2016-01-01

    It is argued that trophy hunting of large, charismatic mammal species can have considerable conservation benefits but only if undertaken sustainably. Social-ecological theory suggests such sustainability only results from developing governance systems that balance financial and biological requirements. Here we use lion (Panthera leo) trophy hunting data from Tanzania to investigate how resource ownership patterns influence hunting revenue and offtake levels. Tanzania contains up to half of the global population of free-ranging lions and is also the main location for lion trophy hunting in Africa. However, there are concerns that current hunting levels are unsustainable. The lion hunting industry in Tanzania is run by the private sector, although the government leases each hunting block to companies, enforces hunting regulation, and allocates them a species-specific annual quota per block. The length of these leases varies and theories surrounding property rights and tenure suggest hunting levels would be less sustainable in blocks experiencing a high turnover of short-term leases. We explored this issue using lion data collected from 1996 to 2008 in the Selous Game Reserve (SGR), the most important trophy hunting destination in Tanzania. We found that blocks in SGR with the highest lion hunting offtake were also those that experienced the steepest declines in trophy offtake. In addition, we found this high hunting offtake and the resultant offtake decline tended to be in blocks under short-term tenure. In contrast, lion hunting levels in blocks under long-term tenure matched more closely the recommended sustainable offtake of 0.92 lions per 1000 km2. However, annual financial returns were higher from blocks under short-term tenure, providing $133 per km2 of government revenue as compared to $62 per km2 from long-term tenure blocks. Our results provide evidence for the importance of property rights in conservation, and support calls for an overhaul of the system in

  3. Banning Trophy Hunting Will Exacerbate Biodiversity Loss.

    Science.gov (United States)

    Di Minin, Enrico; Leader-Williams, Nigel; Bradshaw, Corey J A

    2016-02-01

    International pressure to ban trophy hunting is increasing. However, we argue that trophy hunting can be an important conservation tool, provided it can be done in a controlled manner to benefit biodiversity conservation and local people. Where political and governance structures are adequate, trophy hunting can help address the ongoing loss of species. Copyright © 2015 Elsevier Ltd. All rights reserved.

  4. Differences between Pygmy and Non-Pygmy Hunting in Congo Basin Forests.

    Directory of Open Access Journals (Sweden)

    John E Fa

    Full Text Available We use data on game harvest from 60 Pygmy and non-Pygmy settlements in the Congo Basin forests to examine whether hunting patterns and prey profiles differ between the two hunter groups. For each group, we calculate hunted animal numbers and biomass available per inhabitant, P, per year (harvest rates and killed per hunter, H, per year (extraction rates. We assess the impact of hunting of both hunter groups from estimates of numbers and biomass of prey species killed per square kilometre, and by examining the proportion of hunted taxa of low, medium and high population growth rates as a measure of their vulnerability to overhunting. We then map harvested biomass (kg-1P-1Yr-1 of bushmeat by Pygmies and non-Pygmies throughout the Congo Basin. Hunting patterns differ between Pygmies and non-Pygmies; Pygmies take larger and different prey and non-Pygmies sell more for profit. We show that non-Pygmies have a potentially more severe impact on prey populations than Pygmies. This is because non-Pygmies hunt a wider range of species, and twice as many animals are taken per square kilometre. Moreover, in non-Pygmy settlements there was a larger proportion of game taken of low population growth rate. Our harvest map shows that the non-Pygmy population may be responsible for 27 times more animals harvested than the Pygmy population. Such differences indicate that the intense competition that may arise from the more widespread commercial hunting by non-Pygmies is a far more important constraint and source of conflict than are protected areas.

  5. A Novel Symbiotic Ciliate (Ciliophora: Peritrichia) in the Hindgut of a Stag Beetle (Coleoptera: Lucanidae).

    Science.gov (United States)

    Tanahashi, Masahiko; Meng, Xian Ying; Fukatsu, Takema

    2017-06-01

    Bell-shaped ciliates of the subclass Peritrichia, such as Vorticella, Carchesium and Epistylis, are commonly found in freshwater and other aquatic environments, either solitary or colonial. Peritrichs attach to a substratum via a contractile or non-motile stalk, and collect food particles by water current using ciliary rows around the edge of the bell, called the peristome. Some peritrichs are epibiotic and ectocommensalistic associates of aquatic insects and other animals, settling on the surface of their specific hosts. Only a few peritrichs are known to establish a more internal association with their hosts, locating within the preoral cavity or esophagus of water beetles and presumably subsisting on food materials chewed and ingested by the insects. To date, no endoparasitic or endocommensalistic peritrichs have been reported from insects. Host insects reported to date have all been aquatic, and given the aquatic lifestyle of peritrichs, terrestrial hosts have been considered unlikely. In the present study, we report a dense population of bizarre microbes within the gut of a terrestrial insect, and histological, ultrastructural and molecular phylogenetic analyses identified it as a peritrich ciliate. The highly-developed hindgut of the stag beetle Aegus currani contained oval colonial peritrichs connected by branched stalks resembling grape clusters. Each zooid exhibited a reduced peristome without disc, a vestibulum with active ciliary movement inside, and an elongated macronucleus. These features are morphologically reminiscent of but distinct in some respects from those in Operculariella parasitica, known from the esophagus of dysticid diving beetles. Taxonomic, ecological and functional aspects of this gut-dwelling peritrich warrant future study.

  6. Impact of environmental diversity of hunting complexes in the Lublin region on ontogenetic quality indicators in roe deer (Capreolus capreolus).

    Science.gov (United States)

    Czyżowski, Piotr; Drozd, Leszek; Karpiński, Mirosław; Tajchman, Katarzyna; Goleman, Małgorzata; Wojtaś, Justyna; Zieliński, Damian

    2018-01-01

    Populations of game are not confined to single ecosystems but function within higher-order units, e.g. ecological landscape. The basis for the establishment of the hunting complexes was the assumption that the existing game hunting grounds, i.e. the basic units implementing game management, are too small and do not cover the natural areas inhabited by game populations. Roe deer are flexible species and easily adapt to various site conditions, so they inhabit many different habitats, from large forest complexes, through small in-field tree stands and shrubs, to treeless grounds and field monocultures. The aim of the study was to determine a possible impact of environmental conditions prevailing in the hunting complexes of the Regional Directorate of State Forests (RDLP in Lublin) on the ontogenetic quality of roe deer. The study was conducted on 518 European roe deer ( Capreolus capreolus ) aged from 4 to 7 years (379 bucks and 139 does) harvested within hunting seasons 2010/2011-2013/2014. The results have shown that animals originating from areas with greater forest cover and denser stands are characterised by lower values of the mean ontogenetic quality parameters (carcase weight, kidney fat index, chest girth, weight of antlers) in comparison with animals from typical agricultural areas with fragmented forest complexes. These results indicate that, even in the case of such a eurytopic species as the roe deer, the ontogenetic quality differs between individual hunting complexes. The study has proved that strategies for hunting management of the roe deer should take into account the impact of the landscape structure, which provides a rationale behind creation of hunting complexes.

  7. Wolf management in Spain. Scientific debates on wolf hunting

    Directory of Open Access Journals (Sweden)

    Juan Carlos Blanco

    2018-01-01

    Full Text Available Wolves (Canis lupus were decreasing in Spain for much of the twentieth century, but from the 1970’s, they began a recovery that has been going on until today. Nowadays, there are more than 2,000 wolves across 115,000 km2 of the north-western quadrant of Spain. Wolves are controversial because of the conflicts with livestock and are, therefore, culled in some areas of Spain. Their great adaptability and high reproductive potential allow the sustainable wolf harvest as a game species. However, the wolf is a symbol for different sectors of the public, which complicates wolf hunting regulations and its management. This article describes wolf management in the different Spanish autonomous regions and the ecological, social and administrative factors involved in the wolf conflict. Through a literature review, I discuss the role of hunting and wolf tourism in rural development, and I introduce the current debate on whether hunting improves the perception of the wolf and reduces poaching and damage to livestock.

  8. Exoplanets: The Hunt Continues!

    Science.gov (United States)

    2001-04-01

    Swiss Telescope at La Silla Very Successful Summary The intensive and exciting hunt for planets around other stars ( "exoplanets" ) is continuing with great success in both hemispheres. Today, an international team of astronomers from the Geneva Observatory and other research institutes [1] is announcing the discovery of no less than eleven new, planetary companions to solar-type stars, HD 8574, HD 28185, HD 50554, HD 74156, HD 80606, HD 82943, HD 106252, HD 141937, HD 178911B, HD 141937, among which two new multi-planet systems . The masses of these new objects range from slightly less than to about 10 times the mass of the planet Jupiter [2]. The new detections are based on measured velocity changes of the stars [3], performed with the CORALIE spectrometer on the Swiss 1.2-m Leonard Euler telescope at the ESO La Silla Observatory , as well as with instruments on telescopes at the Haute-Provence Observatory and on the Keck telescopes on Mauna Kea (Hawaii, USA). Some of the new planets are unusual: * a two-planet system (around the star HD 82943) in which one orbital period is nearly exactly twice as long as the other - cases like this (refered to as "orbital resonance") are well known in our own solar system; * another two-planet system (HD 74156), with a Jupiter-like planet and a more massive planet further out; * a planet with the most elongated orbit detected so far (HD 80606), moving between 5 and 127 million kilometers from the central star; * a giant planet moving in an orbit around its Sun-like central star that is very similar to the one of the Earth and whose potential satellites (in theory, at least) might be "habitable". At this moment, there are 63 know exoplanet candidates with minimum masses below 10 Jupiter masses, and 67 known objects with minimum masses below 17 Jupiter masses. The present team of astronomers has detected about half of these. PR Photo 13a/01 : Radial-velocity measurements of HD 82943, a two-planet system . PR Photo 13b/01 : Radial

  9. 50 CFR 20.25 - Wanton waste of migratory game birds.

    Science.gov (United States)

    2010-10-01

    ... 50 Wildlife and Fisheries 6 2010-10-01 2010-10-01 false Wanton waste of migratory game birds. 20... IMPORTATION OF WILDLIFE AND PLANTS (CONTINUED) MIGRATORY BIRD HUNTING Taking § 20.25 Wanton waste of migratory game birds. No person shall kill or cripple any migratory game bird pursuant to this part without...

  10. DAMAGE BY GAME ANIMALS IN AGRICULTURAL CROPS

    Directory of Open Access Journals (Sweden)

    Monika Sporek

    2014-06-01

    Full Text Available In the recent years the damage caused by the game animals to the agricultural crops has increased considerably. An immediate cause of this situation is an expanding population of big game, especially wild boar. This increase is primarily due to the changes in agrocenoses, dominated by large area maize cropping. The crop damage is compensated by hunting associations leasing the specific areas. The aim of this paper was to present the costs of the compensation incurred by the lease-holders of the hunting grounds. A cause - effect relationship between greater game damage and increased harvest of the game animals was demonstrated. The analysis was based on the data provided in the Statistical Yearbooks of the Central Statistical Office for 2000-2013. The study also indicated a problem of a decline in roe deer population, caused by more intense harvest resulting from farmer compensation claims.

  11. The impact of hunting for biltong purposes on the SA economy

    Directory of Open Access Journals (Sweden)

    Melville Saayman

    2011-12-01

    Full Text Available Purpose: The purpose of this article is to estimate the economic impact of biltong hunting in South Africa. Problem investigated: Higginbottom (2004, indicate there are no reliable global estimates of the economic impact of wildlife tourism, but one thing is certain, it generates considerable sums of money. This same accounts for South Africa's game industry, especially biltong hunting, where there is little to no information regarding the economic impact. Therefore the question to be investigated was what is the economic impact of biltong hunting in the South African economy. Research methodology: A non-probability method was used and a convenience sample was drawn from all the members (N = 17066 of the South African Hunters and Game Conservation Association (SAHGCA. A pilot study of 87 questionnaires was conducted in August and September 2004 in the North West Province at the Hartbees branch of SAHGCA. For the national survey, the questionnaires were mailed together with the members' monthly magazine (named SA Hunters/Jagters during July 2005. A total of 1 024 (n questionnaires were received back. Data was captured in Microsoft™ Excel™ and a Computable General Equilibrium (CGE modelling approach was thereafter used to determine the economic impact of biltong hunting in the South African economy. Findings/implications: The contribution to real GDP is estimated to be in excess of R6 billion, with thousands of jobs being created by the increase in activities/services. In addition, the related improvements to the infrastructure of the country, especially the transport sector, will benefit productivity in the longer term and so lead to further increases in GDP. Originality: A significant contribution that this article has made is that this is the first time that the economic impact of biltong hunting in South Africa has been determined. It is also the first time that CGE modelling has been completed with regard to research in this sector in

  12. Online Games

    OpenAIRE

    Kerr, Aphra; Ivory, James D.

    2015-01-01

    When we agreed to edit the theme on online games for this Encyclopedia our first question was, “What is meant by online games?” Scholars of games distinguish between nondigital games (such as board games) and digital games, rather than between online and offline games. With networked consoles and smartphones it is becoming harder and harder to find players in the wealthy industrialized countries who play “offline” digital games. Most games developers now include ...

  13. New Multifunctional Hunting Landscapes in Denmark

    DEFF Research Database (Denmark)

    Christensen, Andreas Aagaard; Svenningsen, Stig Roar; Lommer, Maria Sofie

    2014-01-01

    Between 1992 and 2008 subsidization of mandatory set aside land under the EU Common Agricultural Policy (CAP) gave rise to the establishment of a characteristic type of multifunctional hunting landscapes in Denmark, primarily located on fallow land in tilled valley bottoms. A national survey...... in combination was a viable alternative to monofunctional rotational agriculture. Hunting landscapes developed as the consequence of landscape management strategies designed to comply with the requirements of the CAP while improving habitat conditions for wildlife and increasing income from hunting rental...... identified in 2006 ‒ were still used for hunting. The number and geographical distribution of the hunting landscapes seems closely related to the potential average hunting rent, the level of urbanisation and the occurrence of manorial estates with traditions for multifunctional land use as part...

  14. Project hunt: an assessment of wildlife hunting practices by local community in Chizami, Nagaland, India

    Directory of Open Access Journals (Sweden)

    Erekhrou Naro

    2015-09-01

    Full Text Available Hunting is suggested as a major threat to Indian wildlife, especially in the northeastern states. In Nagaland hunting has a traditional and cultural significance, which should be taken into consideration by conservation efforts.  Limited information is available on this issue, and in order to establish a baseline for efforts aimed at education and implementation of conservation programmes, in this study we investigated various aspects of hunting practices in Chizami Village, Nagaland.  Our study involved general voting by 868 people and detailed interviews of 80 hunters, and explores the demography of hunters, hunting areas, hunting preference for season and animals, methods of hunting, reasons for hunting and willingness to cease hunting.  Our results indicate that education could be an important primer for initiating biological conservation efforts in Chizami and other areas. 

  15. Effects of trophy hunting on lion and leopard populations in Tanzania.

    Science.gov (United States)

    Packer, C; Brink, H; Kissui, B M; Maliti, H; Kushnir, H; Caro, T

    2011-02-01

    Tanzania holds most of the remaining large populations of African lions (Panthera leo) and has extensive areas of leopard habitat (Panthera pardus), and both species are subjected to sizable harvests by sport hunters. As a first step toward establishing sustainable management strategies, we analyzed harvest trends for lions and leopards across Tanzania's 300,000 km(2) of hunting blocks. We summarize lion population trends in protected areas where lion abundance has been directly measured and data on the frequency of lion attacks on humans in high-conflict agricultural areas. We place these findings in context of the rapidly growing human population in rural Tanzania and the concomitant effects of habitat loss, human-wildlife conflict, and cultural practices. Lion harvests declined by 50% across Tanzania between 1996 and 2008, and hunting areas with the highest initial harvests suffered the steepest declines. Although each part of the country is subject to some form of anthropogenic impact from local people, the intensity of trophy hunting was the only significant factor in a statistical analysis of lion harvest trends. Although leopard harvests were more stable, regions outside the Selous Game Reserve with the highest initial leopard harvests again showed the steepest declines. Our quantitative analyses suggest that annual hunting quotas be limited to 0.5 lions and 1.0 leopard/1000 km(2) of hunting area, except hunting blocks in the Selous Game Reserve, where harvests should be limited to 1.0 lion and 3.0 leopards/1000 km(2) . ©2010 Society for Conservation Biology.

  16. Supermodular Games and Potential Games

    OpenAIRE

    Brânzei, R.; Mallozzi, L.; Tijs, S.H.

    2001-01-01

    Potential games and supermodular games are attractive games, especially because under certain conditions they possess pure Nash equilibria. Subclasses of games with a potential are considered which are also strategically equivalent to supermodular games. The focus is on two-person zero-sum games and two-person Cournot games.

  17. When and why? A critical survey on coordination failure in the laboratory

    Czech Academy of Sciences Publication Activity Database

    Devetag, G.; Ortmann, Andreas

    2007-01-01

    Roč. 10, č. 3 (2007), s. 331-344 ISSN 1386-4157 Institutional research plan: CEZ:MSM0021620846 Keywords : coordination games * equilibria * stag-hunt games Subject RIV: AH - Economics Impact factor: 1.128, year: 2007

  18. From Subsistence to Commercial Hunting: Technical Shift in Cynegetic Practices Among Southern Cameroon Forest Dwellers During the 20th Century

    Directory of Open Access Journals (Sweden)

    Edmond Dounias

    2016-03-01

    Full Text Available Tropical rainforest dwellers, who are currently engaged in bushmeat trade, used to track game for their own subsistence. We investigate the technical evolution over the past century of bushmeat procurement by the Fang, a group of southern Cameroon forest dwellers who are renowned for their extensive cynegetic expertise. This investigation consists of a diachronic approach to assess Fang hunting and trapping technology by comparing firsthand data on bushmeat procurement collected in the early 1990s with detailed descriptions recorded in the early 1900s among the same populations by the German anthropologist Günter Tessmann. Other archive sources bequeathed by explorers in the twilight of the 19th century are also exploited. The comparison conveys a more dynamic view of hunting practices following the greater involvement of the Fang hunters in the bushmeat trade. Historical sources remind us that projectile weapons were initially destined for warfare and that trapping, mobilizing a vast panel of modalities, was the prominent means to catch game for domestic consumption. Net hunting and crossbow hunting, which used to be typical Fang activities, are now exclusively conducted by Pygmies; spear hunting with hounds has become anecdotal. If a large range of trap mechanisms is still functional, effort is now focused on snares, elicited by the banalization of twisted wire cable. The legacy of other remaining models is left to children who carry out a didactic form of garden trapping. The major detrimental change is the use of firearms, which were initially adopted as a warfare prestige attribute before becoming the backbone instrument of bushmeat depletion. Revisiting the past provides useful lessons for improving current hunting management, through the promotion of garden hunting and wildlife farming, and the revitalization of a collective and cultural art of hunting as an alternative to indiscriminate overhunting by neophyte and increasingly

  19. Mobile game for Kaamos Games

    OpenAIRE

    Takkunen, Lasse

    2016-01-01

    This thesis was conducted for a startup game company called Kaamos Games Oy. The company specializes in the development of mobile games, and was looking to expand their expertise and list of developed games. The aim of this thesis was to develop a mobile game for Kaamos Games. The thesis introduces concepts which are relevant to mobile game development and the game development process. The general stages of a game development process are explained and the activities that went into this de...

  20. Assessment of the production of analgesia induced by application of a rubber ring or local anaesthetic to the antler pedicle of yearling stags.

    Science.gov (United States)

    Nicol, A M; Barrell, G K; Gibbs, S J; Frizzell, A N; McPhee, J F

    2009-06-01

    To compare two methods of applying rubber rings to the pedicles of yearling stags to induce analgesia in the antler prior to removal. To compare the application of a rubber ring with that of a lignocaine ring block of the antler pedicle on the efficacy and time course of the analgesia produced in yearling stags. Rubber rings were applied to the pedicles of 36 yearling stags that required velvet antler removal. The standard method, a doubled-over ring expanded and lowered down from the distal end of the antler and released midway down the pedicle, was compared with a cable-tie method on the other pedicle, where a ring was pulled around the pedicle by an electrical cable tie threaded through the ring. Brief electrical stimulation (train-of-four mode) was applied proximal and distal to the ring before, and at regular intervals for 1 hour after, application of the ring to a level that produced an auriculopalpebral reflex response. In a second experiment, each pair of antlers per yearling stag (n=36) was allocated to one of three pairs of treatments, viz no treatment (control) and the cable-tie method as described above, control and local anaesthesia (a ring block of 2 ml 2% lignocaine per cm pedicle circumference), or the cable-tie method and local anaesthesia. Electrical stimulation (tetanic mode) was applied to each antler approximately 25 mm distal to the pedicle/antler junction before, and at intervals up to 1 hour after, application of treatments at a level required to produce a head/neck avoidance behavioural response. In a third experiment, the two electrical stimulation protocols used above were directly compared by measuring the response of stags (n=8) to one protocol on each pedicle/antler prior to, and at intervals for 1 hour after, application of a rubber ring. At the end of each treatment in all three experiments, analgesia of the antler was established as a nil behavioural response of the stag to a saw cut to the antler (the 'nick test'). For both methods

  1. Differentiation of the Demand for the Hunting Tourism in the Czech Republic

    Directory of Open Access Journals (Sweden)

    Kroupová Šárka

    2014-12-01

    Full Text Available In the world scale, there are various forms of how the hunting tourism is carried out. there is a considerably specific situation in the czech republic originating in the historical development. the assessment of the diversification of the demand for tourist activities was chosen to be the aim of this article. this assessment is based on a questionnaire survey among tourism participants who consume the specific products of the hunting tourism in the tourist regions of Bohemian Forest and south Bohemia. A guided tour in a game enclosure with a professional commentary and wildlife observation showed to be the most interesting offer. the most important thing is the identification of five main segments of demand called “ordinary” gamekeeper's hunting, “occasional” gamekeeper's hunting, angling activities, hunting without the killing and complementary activities. the differences among the latter five segments were identified in the representation of respondents as far as their gender and their membership in a community of anglers or gamekeepers are concerned.

  2. Toxigenic Corynebacterium ulcerans isolated from a hunting dog and its diphtheria toxin antibody titer.

    Science.gov (United States)

    Katsukawa, Chihiro; Komiya, Takako; Umeda, Kaoru; Goto, Minami; Yanai, Tokuma; Takahashi, Motohide; Yamamoto, Akihiko; Iwaki, Masaaki

    2016-03-01

    Toxigenic Corynebacterium ulcerans is a zoonotic pathogen that produces diphtheria toxin and causes a diphtheria-like illness in humans. The organism is known to infect and circulate among dogs, which can then transmit it to humans. Furthermore, previous studies have found that C. ulcerans is carried by wild animals, including game animals. In the present study, we tested hunting and companion dogs for the presence of toxigenic C. ulcerans and succeeded in isolating the bacterium from a hunting dog. Moreover, several hunting dogs had serum diphtheria antitoxin titers that were higher than the titers required for protection in humans, suggesting a history of exposure to toxigenic Corynebacterium strains. Notably, ribotyping, pulsed-field gel electrophoresis and tox gene sequencing demonstrated that the isolate from the hunting dog clustered with previously characterized C. ulcerans strains isolated from wild animals, as opposed to groups of isolates from humans and companion dogs. Interestingly, the wild animal cluster also contains an isolate from an outdoor breeding dog, which could have formed a bridge between isolates from wild animals and those from companion dogs. The results presented herein provide insight into the mechanism by which the zoonotic pathogen C. ulcerans circulates among wild animals, hunting and companion dogs, and humans. © 2016 The Societies and John Wiley & Sons Australia, Ltd.

  3. Multiple-host pathogens in domestic hunting dogs in Nicaragua's Bosawás Biosphere Reserve.

    Science.gov (United States)

    Fiorello, Christine V; Straub, Mary H; Schwartz, Laura M; Liu, James; Campbell, Amanda; Kownacki, Alexa K; Foley, Janet E

    2017-03-01

    Nicaragua's Bosawás Biosphere Reserve is a vast forested area inhabited largely by indigenous Mayangna and Miskitu people. Most Bosawás residents rely on subsistence hunting and swidden agriculture, and hunting dogs are important for finding and securing wild game. We investigated the health of hunting dogs in three communities differing in location, size, and economy. Dogs in all communities were nutritionally compromised and experienced a heavy burden of disease. Seroprevalence of canine distemper, canine parvovirus, Rickettsia rickettsii, and Leptospira spp. exceeded 50% of dogs. At least one dog was actively shedding leptospires in urine, and many dogs were anemic and/or dehydrated. These dogs interact with wildlife in the forest and humans and domestic livestock in the communities, and may therefore serve as sources of zoonotic and wildlife diseases. Bosawás represents one of the largest intact tracts of habitat for jaguars (Panthera onca) in Central America, and given that these communities are located within the forest, jaguars may be at risk from disease spillover from hunting dogs. Dog owners reported that four of 49 dogs had been attacked and killed by jaguars in the past year, and that retaliatory killing of jaguars was sometimes practiced. Disease spillover from dogs to wildlife could occur both in the course of dogs' hunting activities as well as during jaguar attacks. A better understanding of dog depredation by jaguars, pathogen exposure in jaguars, and a management strategy for the hunting dog population, are urgently needed to mitigate these dual threats to jaguars, improve the lives of hunting dogs, and safeguard the health of their owners. Copyright © 2016 Elsevier B.V. All rights reserved.

  4. Writerly Gaming: Political Gaming

    DEFF Research Database (Denmark)

    Andersen, Christian Ulrik

    2007-01-01

    The correspondence between game and reality is usually regarded as a representational relationship. Discussing the correspondence, one must, however, also look into the relation between game and player: The interests of the player and the staging of the player in the game. Games can be consumer...... software for private entertainment (looking/feeling real) or they can be pragmatic software used for training of professionals (affecting soldiers’, pilots’, etc. perception of the real). A third, and less debated game-reality relationship, based on public awareness and typically a socio-political agenda...... seem to be emerging in the field of gaming. The presentation focuses on this new correspondence, describes its different appearances, elaborates various historical traces and argues that user access to a textual, constitutive level of the game seems intrinsically linked to the genre....

  5. Influence of enclosure size and animal density on fecal cortisol concentration and aggression in Père David's deer stags.

    Science.gov (United States)

    Li, Chunwang; Jiang, Zhigang; Tang, Songhua; Zeng, Yan

    2007-04-01

    We investigated the impact of enclosure size and animal density on behavior and adrenocortical secretion in Père David's deer in Dafeng Nature Reserve, China. From February 15 to April 16 in 2004, we conducted two experiments. First, we studied maintenance behavior and conflict behavior of Père David's deer stags in a large enclosure (200 ha) with low animal density (0.66 deer/ha) and a small display pen (0.75 ha) with high animal density (25.33 deer/ha). The maintenance behavior we recorded included standing, locomotion, foraging and rest. During the behavioral observations, we collected fresh voided fecal samples from the stags periodically, and analyzed the fecal cortisol concentrations in those samples using radioimmunoassay technique. Second, we monitored the fecal cortisol concentrations of one group of stags (12 deer lived in an enclosure of 100 ha) before and after transferred into a small pen (0.5 ha). We found that in the first experiment: (1) there were significant differences in standing and rest whereas no significant differences of locomotion and foraging between the free-ranging group and the display group; (2) frequency of conflict behavior in the display group was significantly higher than those in the free-ranging group; and (3) fecal cortisol concentration of the display group (326.17+/-16.98 ng/g dry feces) was significantly higher than that of the free-ranging group (268.98+/-15.21 ng/g dry feces). In the second experiment, there was no significant difference of the fecal cortisol concentrations among sampling days, but the mean fecal cortisol concentration of the day after transferring (337.46+/-17.88 ng/g dry feces) was significantly higher than that of the day before transferring (248.44+/-7.99 ng/g dry feces). Comparison with published findings, our results indicated that enclosure size and animal density affect not only behaviors, but also adrenocortical secretion in Père David's deer. Small living space with high animal density may

  6. Productive Gaming

    OpenAIRE

    Brandstätter , Ulrich; Sommerer , Christa

    2016-01-01

    Part 4: Short Papers; International audience; Video games can be appropriated for productive purposes. Commercial games and game engines are often used for video productions, and game development companies provide development kits and modding environments to gaming communities and independent developers. With gamification, game principles are deployed in non-game contexts for benefits beyond pure entertainment. Most approaches are more focused on using games and their design elements rather t...

  7. Game statistics for the island of Olkiluoto in 2005-2006

    International Nuclear Information System (INIS)

    Oja, S.

    2006-11-01

    The game statistics for the island of Olkiluoto was updated in February 2006. The estimate of game populations in Olkiluoto was done on the basis of interviews of local hunters and available statistical materials. The collected data were compared to earlier studies of game animals done in Olkiluoto. The populations of Elk and White-tailed Deer are stable, and the population of Roe Deer is increasing significantly. The populations of small mammal predators (American Mink, Raccoon Dog, Red Fox) are very high level, despite of intensive hunting. Other game animals like waterfowls are hunted moderately and the amount of catches are small. (orig.)

  8. Game statistics for the island of Olkiluoto in 2005-2006

    Energy Technology Data Exchange (ETDEWEB)

    Oja, S. [Suomen Luontotieto Oy, Turku (Finland)

    2006-11-15

    The game statistics for the island of Olkiluoto was updated in February 2006. The estimate of game populations in Olkiluoto was done on the basis of interviews of local hunters and available statistical materials. The collected data were compared to earlier studies of game animals done in Olkiluoto. The populations of Elk and White-tailed Deer are stable, and the population of Roe Deer is increasing significantly. The populations of small mammal predators (American Mink, Raccoon Dog, Red Fox) are very high level, despite of intensive hunting. Other game animals like waterfowls are hunted moderately and the amount of catches are small. (orig.)

  9. GAME MEAT MARKET IN EASTERN CROATIA

    Directory of Open Access Journals (Sweden)

    Z. Tolušić

    2006-12-01

    Full Text Available In the Republic of Croatia, game meat is consumed far less than meat of domestic animals. Yearly game meat consumption amounts to only 0.55 kg per household member. Consumers prefer meat of domestic animals, because it is cheaper, not paying attention to specific nutritive advantages of game meat. A research on the game meat market and consumers’ preferences was carried out on 101 examinees, chosen among inhabitants of Slavonia and Baranja. The majority of questioned inhabitants did consume game meat (92%, of whom 66% consider game meat to be of better quality than meat of domestic animals. Significant number of examinees considers game meat as healthy food, being also convinced that game was healthier to consume if hunted in their natural environment, than if reared on specialized farms (90%. Irrespective of quality, only 22% of examinees buy game meat, and 51% think such meat is too expensive. This is the main reason why consumers have game meat only once a month (51%. Taking into consideration monthly income of their respective household, 58% of examinees can afford game meat only once a month, and, if having an opportunity, they would opt for meat of roe deer (55% and rabbit (25%. When asked what would stimulate the game meat market in Croatia, 56% of examinees believe this could be achieved by lowering of prices, 27% think the issue could be addressed by opening of specialty stores, and only 17% opted for more aggressive marketing activities.

  10. Americans with Disabilities Act Scavenger Hunt

    Science.gov (United States)

    Ramsey, Ursula

    2018-01-01

    This article describes a scavenger hunt for Business Law students. Specifically, students compete in this scavenger hunt to identify accessible design features on campus to undergird their study of Title III of the Americans with Disabilities Act (ADA). Title III of the ADA prohibits public accommodations from discriminating on the basis of…

  11. 78 FR 35844 - Migratory Bird Hunting; Supplemental Proposals for Migratory Game Bird Hunting Regulations for...

    Science.gov (United States)

    2013-06-14

    ... increasing the possession limit from 2 to 3 times the daily bag limit for band-tailed pigeons, special... emphasizes further that regulations must be based on the best available science and that the rulemaking...

  12. 78 FR 21199 - Migratory Bird Hunting; Proposed 2013-14 Migratory Game Bird Hunting Regulations (Preliminary...

    Science.gov (United States)

    2013-04-09

    ... (doves and pigeons); Gruidae (cranes); Rallidae (rails, coots, moorhens, and gallinules); and... 12. Rails 13. Snipe 14. Woodcock 15. Band-tailed Pigeons 16. Mourning Doves 17. White-winged and... emphasizes further that regulations must be based on the best available science and that the rulemaking...

  13. Developmental link between sex and nutrition; doublesex regulates sex-specific mandible growth via juvenile hormone signaling in stag beetles.

    Directory of Open Access Journals (Sweden)

    Hiroki Gotoh

    2014-01-01

    Full Text Available Sexual dimorphisms in trait expression are widespread among animals and are especially pronounced in ornaments and weapons of sexual selection, which can attain exaggerated sizes. Expression of exaggerated traits is usually male-specific and nutrition sensitive. Consequently, the developmental mechanisms generating sexually dimorphic growth and nutrition-dependent phenotypic plasticity are each likely to regulate the expression of extreme structures. Yet we know little about how either of these mechanisms work, much less how they might interact with each other. We investigated the developmental mechanisms of sex-specific mandible growth in the stag beetle Cyclommatus metallifer, focusing on doublesex gene function and its interaction with juvenile hormone (JH signaling. doublesex genes encode transcription factors that orchestrate male and female specific trait development, and JH acts as a mediator between nutrition and mandible growth. We found that the Cmdsx gene regulates sex differentiation in the stag beetle. Knockdown of Cmdsx by RNA-interference in both males and females produced intersex phenotypes, indicating a role for Cmdsx in sex-specific trait growth. By combining knockdown of Cmdsx with JH treatment, we showed that female-specific splice variants of Cmdsx contribute to the insensitivity of female mandibles to JH: knockdown of Cmdsx reversed this pattern, so that mandibles in knockdown females were stimulated to grow by JH treatment. In contrast, mandibles in knockdown males retained some sensitivity to JH, though mandibles in these individuals did not attain the full sizes of wild type males. We suggest that moderate JH sensitivity of mandibular cells may be the default developmental state for both sexes, with sex-specific Dsx protein decreasing sensitivity in females, and increasing it in males. This study is the first to demonstrate a causal link between the sex determination and JH signaling pathways, which clearly interact to

  14. Symbolism and ritual practices related to hunting in Maya communities from central Quintana Roo, Mexico.

    Science.gov (United States)

    Santos-Fita, Dídac; Naranjo, Eduardo J; Estrada, Erin I J; Mariaca, Ramón; Bello, Eduardo

    2015-09-29

    Some Mayan peasant-hunters across the Yucatan Peninsula in Mexico still carry out a hunting ritual -Loojil Ts'oon, Loj Ts'oon or Carbine Ceremony- in which they renew the divine permission for hunting in order to continue deserving the gift of prey after a period of hunt. Thus they are granted access to game by the gods and the Lords of the Animals, particularly the spirit/evil-wind call. This paper focuses on the acts within the Loojil Ts'oon -which is performed in the X-Pichil community and surrounding area- that make it unique among the hunting rituals performed in other parts of the Peninsula. The Loojil Ts'oon hunting ritual was observed and registered in audiovisual format in two different occasions in X-Pichil (Friday 04/29/2011 and Friday 07/29/2011). Afterwards, we delivered digital videodisks (DVD) to hunters and their families and to the j-men (the magic-medic-ritual specialist) who participated in these ceremonies. This delivery produced confidence among participants to talk more openly and in-depth about the Loojil Ts'oon, revealing symbolic, psychological, and material details previously unknown to outsiders. Qualitative information was obtained through the ethnographic method using techniques such as participant observation and guided tours. Semi-structured interviews were carried out to obtain complementary information. On one hand, we describe the preparation and cleansing of the "Sip soup", as well as its parading and distribution -delivery to the spirit/evil-wind Sip- on the streets of the community (highlingting the role of the rooster as a counter-gift). On the other hand, the cleansing of the jaws (of deer: Odocoileus virginianus, Mazama spp.; and peccaries: Tayassuidae) and their return to the Lords of Animals in the hills so that they may give these animals new life. By performing the Loojil Ts'oon, the act of killing an animal is legitimized. The kill transforms into an exchange to perpetuate life, in which gods and Lords of animals grant

  15. Supermodular Games and Potential Games

    NARCIS (Netherlands)

    Brânzei, R.; Mallozzi, L.; Tijs, S.H.

    2001-01-01

    Potential games and supermodular games are attractive games, especially because under certain conditions they possess pure Nash equilibria. Subclasses of games with a potential are considered which are also strategically equivalent to supermodular games. The focus is on two-person zero-sum games and

  16. The hygiene-sanitary control in the wild game meats.

    Science.gov (United States)

    Giuggioli, Germana; Olivastri, Alberto; Pennisi, Luca; Paludi, Domenico; Ianieri, Adriana; Vergara, Alberto

    2017-10-20

    The use of game meat as a food source is currently a growing trend in our country. These products have strong and historic ties with cultural and culinary tradition, but are also appreciated for their sensory and nutritional characteristics. A major contributor to the supply of this type of product is hunting. Practiced since the dawn of time for survival, hunting has evolved into a recreational activity with substantial commercial interests. Of particular importance in this context is hunting of large ungulates. The progressive urbanization of the population has allowed for the re-establishment of bush and wooded areas that represent the ideal habitat of species such as the wild boar, whose numbers are increasing throughout the country. It is therefore clear that implementation of safety rules regarding the hunting and consumption of game meat needs to be urgently addressed. The understanding and application of rules isn't always easy since the health law is intertwined with that of hunting, and the decision- making power left to the different regions does not contribute to a uniform application throughout the country. The aim of this study was to examine the norms that regulate the use of large wild game meat intended for human consumption and their applicability in hunting activities. From the comparison of the data reported in the literature and our field experience the rules implementation and the problems are evaluated. Operational procedures are then proposed to simplify some of the most difficult aspects and fill in the gaps highlighted.

  17. The hygiene-sanitary control in the wild game meats

    Directory of Open Access Journals (Sweden)

    Germana Giuggioli

    2018-02-01

    Full Text Available The use of game meat as a food source is currently a growing trend in our country. These products have strong and historic ties with cultural and culinary tradition, but are also appreciated for their sensory and nutritional characteristics. A major contributor to the supply of this type of product is hunting. Practiced since the dawn of time for survival, hunting has evolved into a recreational activity with substantial commercial interests. Of particular importance in this context is hunting of large ungulates. The progressive urbanization of the population has allowed for the re-establishment of bush and wooded areas that represent the ideal habitat of species such as the wild boar, whose numbers are increasing throughout the country. It is therefore clear that implementation of safety rules regarding the hunting and consumption of game meat needs to be urgently addressed. The understanding and application of rules isn’t always easy since the health law is intertwined with that of hunting, and the decision- making power left to the different regions does not contribute to a uniform application throughout the country. The aim of this study was to examine the norms that regulate the use of large wild game meat intended for human consumption and their applicability in hunting activities. From the comparison of the data reported in the literature and our field experience the rules implementation and the problems are evaluated. Operational procedures are then proposed to simplify some of the most difficult aspects and fill in the gaps highlighted.

  18. ON THE SUBJECT OF ILLEGAL HUNTING

    Directory of Open Access Journals (Sweden)

    M. G. Abdulmutalibov

    2014-01-01

    Full Text Available Aim. The article considers a notion of subject of such crime as illegal hunting. Only a man can be a subject of this crime. The content of such crime is revealed with the help of such properties as guilt, motive and aim. The article considers different properties of a subject of crime: 1 Physical nature Illegal actions can be committed by a man directly or indirectly. If during hunting a dog without its master’s command got a wild animal, the hunter is not liable as here intentional crime is absent. Juridical entities also are not admitted a subject of crime, only their representative if he committed this crime. 2 Criminal capacity. A person is not liable for this crime if he committed it in the state of criminal incapacity (CC Art.21. If illegal hunting is committed by a person in the state of drunkenness he is admitted capable and is liable for the crime(Criminal Code art.23. 3 A definite age. According to Art.23 of RF CC criminal responsibility for illegal hunting comes from the age of 16 . Performance of art.11, 12, 13 of CC concerns citizens of Russia, foreign citizens and persons without citizenship who committed poaching on the territory of Russia. Thus, the subject of poaching is a capable physical person reached the age of 16 by the moment of committing the crime. Methods. questionnaire method was applied for finding out the predominant motive and aim of illegal hunting. Result. 82% of pollee officials of hunting supervision bodies indicated the motive of profit as a predominant in committing illegal hunting.Location. Pskovskaya, Tulskaya, Moskovskaya regions. Conclusions. 1.Illegal hunting is committed only intentionally.2.The aim of poaching is killing wild animals and further use of their meat, skin, down, and active rest3.The more spread motives of poaching are: mercenary motives (35% and hunting passion

  19. Game theory : Noncooperative games

    NARCIS (Netherlands)

    van Damme, E.E.C.; Wright, J.

    2015-01-01

    We describe noncooperative game models and discuss game theoretic solution concepts. Some applications are also noted. Conventional theory focuses on the question ‘how will rational players play?’, and has the Nash equilibrium at its core. We discuss this concept and its interpretations, as well as

  20. Differential games

    CERN Document Server

    Friedman, Avner

    2006-01-01

    This volume lays the mathematical foundations for the theory of differential games, developing a rigorous mathematical framework with existence theorems. It begins with a precise definition of a differential game and advances to considerations of games of fixed duration, games of pursuit and evasion, the computation of saddle points, games of survival, and games with restricted phase coordinates. Final chapters cover selected topics (including capturability and games with delayed information) and N-person games.Geared toward graduate students, Differential Games will be of particular interest

  1. Spatial variation in anthropogenic mortality induces a source-sink system in a hunted mesopredator.

    Science.gov (United States)

    Minnie, Liaan; Zalewski, Andrzej; Zalewska, Hanna; Kerley, Graham I H

    2018-04-01

    Lethal carnivore management is a prevailing strategy to reduce livestock predation. Intensity of lethal management varies according to land-use, where carnivores are more intensively hunted on farms relative to reserves. Variations in hunting intensity may result in the formation of a source-sink system where carnivores disperse from high-density to low-density areas. Few studies quantify dispersal between supposed sources and sinks-a fundamental requirement for source-sink systems. We used the black-backed jackal (Canis mesomelas) as a model to determine if heterogeneous anthropogenic mortality induces a source-sink system. We analysed 12 microsatellite loci from 554 individuals from lightly hunted and previously unhunted reserves, as well as heavily hunted livestock- and game farms. Bayesian genotype assignment showed that jackal populations displayed a hierarchical population structure. We identified two genetically distinct populations at the regional level and nine distinct subpopulations at the local level, with each cluster corresponding to distinct land-use types separated by various dispersal barriers. Migration, estimated using Bayesian multilocus genotyping, between reserves and farms was asymmetric and heterogeneous anthropogenic mortality induced source-sink dynamics via compensatory immigration. Additionally some heavily hunted populations also acted as source populations, exporting individuals to other heavily hunted populations. This indicates that heterogeneous anthropogenic mortality results in the formation of a complex series of interconnected sources and sinks. Thus, lethal management of mesopredators may not be an effective long-term strategy in reducing livestock predation, as dispersal and, more importantly, compensatory immigration may continue to affect population reduction efforts as long as dispersal from other areas persists.

  2. Drivers of bushmeat hunting and perceptions of zoonoses in Nigerian hunting communities.

    Directory of Open Access Journals (Sweden)

    Sagan Friant

    2015-05-01

    Full Text Available Bushmeat hunting threatens biodiversity and increases the risk of zoonotic pathogen transmission. Nevertheless, limited information exists on patterns of contact with wildlife in communities that practice bushmeat hunting, especially with respect to social drivers of hunting behavior. We used interview responses from hunters and non-hunters in rural hunting communities in Nigeria to: 1 quantify contact rates with wildlife, 2 identify specific hunting behaviors that increase frequency of contact, 3 identify socioeconomic factors that predispose individuals to hunt, and 4 measure perceptions of risk. Participants engaged in a variety of behaviors that increased contact with wild animals, including: butchering to sell (37%, being injured (14%, using body parts for traditional medicine (19%, collecting carcasses found in forests and/or farms (18%, and keeping as pets (16%. Hunters came into contact with wildlife significantly more than non-hunters, even through non-hunting exposure pathways. Participants reported hunting rodents (95%, ungulates (93%, carnivores (93%, primates (87%, and bats (42%, among other prey. Reported hunting frequencies within taxonomic groups of prey were different for different hunting behaviors. Young age, lower education level, larger household size, having a father who hunts, and cultural group were all associated with becoming a hunter. Fifty-five percent of respondents were aware that they could contract diseases from wild animals, but only 26% of these individuals reported taking protective measures. Overall, hunters in this setting frequently contact a diversity of prey in risky ways, and the decision to become a hunter stems from family tradition, modified by economic necessity. Conservation and public health interventions in such settings may be most efficient when they capitalize on local knowledge and target root socio-economic and cultural drivers that lead to hunting behavior. Importantly, interventions that

  3. Locomotion dynamics of hunting in wild cheetahs.

    Science.gov (United States)

    Wilson, A M; Lowe, J C; Roskilly, K; Hudson, P E; Golabek, K A; McNutt, J W

    2013-06-13

    Although the cheetah is recognised as the fastest land animal, little is known about other aspects of its notable athleticism, particularly when hunting in the wild. Here we describe and use a new tracking collar of our own design, containing a combination of Global Positioning System (GPS) and inertial measurement units, to capture the locomotor dynamics and outcome of 367 predominantly hunting runs of five wild cheetahs in Botswana. A remarkable top speed of 25.9 m s(-1) (58 m.p.h. or 93 km h(-1)) was recorded, but most cheetah hunts involved only moderate speeds. We recorded some of the highest measured values for lateral and forward acceleration, deceleration and body-mass-specific power for any terrestrial mammal. To our knowledge, this is the first detailed locomotor information on the hunting dynamics of a large cursorial predator in its natural habitat.

  4. Convex Games versus Clan Games

    NARCIS (Netherlands)

    Brânzei, R.; Dimitrov, D.A.; Tijs, S.H.

    2006-01-01

    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games.We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games.Furthermore, each monotonic

  5. Convex games versus clan games

    NARCIS (Netherlands)

    Brânzei, R.; Dimitrov, D.A.; Tijs, S.H.

    2008-01-01

    In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each monotonic

  6. Game on! : Evaluation malaria games

    NARCIS (Netherlands)

    Rob Willems

    2014-01-01

    The goal of GameOn! is to develop a serious video game. The object: to develop a serious game that aims to change behavior through awareness. The setup A multidisciplinary group which unites expertise from didactic and game production backgrounds produces an educational game for an international

  7. Game mechanics : advanced game design

    NARCIS (Netherlands)

    Adams, Ernest; Dormans, Joris

    2012-01-01

    Game Mechanics is aimed at game design students and industry professionals who want to improve their understanding of how to design, build, and test the mechanics of a game. Game Mechanics will show you how to design, test, and tune the core mechanics of a game—any game, from a huge role-playing

  8. Ramsay hunt syndrome (herpes zoster oticus

    Directory of Open Access Journals (Sweden)

    S Karthiga Kannan

    2012-01-01

    Full Text Available Ramsay Hunt syndrome (RHS is defined as an acute peripheral facial neuropathy caused by the reactivated latent varicella zoster virus (VZV in the geniculate ganglion; characterized with erythematous vesicular rash of the skin of the ear canal, auricle, facial skin, oral mucosa and facial palsy (also known as herpes zoster oticus. This article reports a case of Ramsay Hunt Syndrome (RHS in a 37-year-old male patient depicting the classical signs.

  9. Sustainable use of forest and hunting resources

    OpenAIRE

    Danilović Milorad; Gačić Dragan

    2014-01-01

    This paper presents the issue of the use of forest and hunting resources in Serbia, with special emphasis on their sustainability. The use of modern technological solutions in terms of sustainable use of forest and hunting resources should be seen through an analysis and evaluation of environmental impacts. The existing machinery used in Serbian forestry cannot respond to the current demands of forestry production. However, the current unfavourable conditio...

  10. Kinematic analysis of modern dance movement “stag jump” within the context of impact loads, injury to the locomotor system and its prevention

    Science.gov (United States)

    Gorwa, Joanna; Dworak, Lechosław B.; Michnik, Robert; Jurkojć, Jacek

    2014-01-01

    Background This paper presents a case study of kinematic analysis of the modern dance movement known as the “stag jump”. Detailed analysis of the kinematic structure of this movement as performed by the dancers, accompanied by measurements of impact forces during landing, will allow the authors to determine, in subsequent model-based research phases, the forces acting in knee joints of the lower landing limb. Material/Methods Two professional modern dancers participated in the study: a male and a female. The study consisted in recording the values of ground reaction and body motion, and then determining and analyzing kinematic parameters of performed movements. Results The results of measurement of joint angles in the landing lower limb, pelvis, and foot position in relation to the ground, as well as the level of vertical components of ground reaction, provided insight into the loading response phase of the “stag jump”. The measurements and obtained results show differences between the man and woman in ground reactions and kinematic quantities. Conclusions The results obtained during the research may be used in the development and teaching of dancing movements. Training sessions, carried out in the biomechanical laboratory, with active participation of dancing teachers, could form a basis for a prevention model of injuries and physical overloads occurring within this occupational group. Primary differences in the “stag jump” performance technique probably result from the different educational path the man and the woman went through. PMID:24971626

  11. Kinematic analysis of modern dance movement "stag jump" within the context of impact loads, injury to the locomotor system and its prevention.

    Science.gov (United States)

    Gorwa, Joanna; Dworak, Lechosław B; Michnik, Robert; Jurkojć, Jacek

    2014-06-27

    This paper presents a case study of kinematic analysis of the modern dance movement known as the "stag jump". Detailed analysis of the kinematic structure of this movement as performed by the dancers, accompanied by measurements of impact forces during landing, will allow the authors to determine, in subsequent model-based research phases, the forces acting in knee joints of the lower landing limb. Two professional modern dancers participated in the study: a male and a female. The study consisted in recording the values of ground reaction and body motion, and then determining and analyzing kinematic parameters of performed movements. The results of measurement of joint angles in the landing lower limb, pelvis, and foot position in relation to the ground, as well as the level of vertical components of ground reaction, provided insight into the loading response phase of the "stag jump". The measurements and obtained results show differences between the man and woman in ground reactions and kinematic quantities. The results obtained during the research may be used in the development and teaching of dancing movements. Training sessions, carried out in the biomechanical laboratory, with active participation of dancing teachers, could form a basis for a prevention model of injuries and physical overloads occurring within this occupational group. Primary differences in the "stag jump" performance technique probably result from the different educational path the man and the woman went through.

  12. Cooperative hunting and meat sharing 400–200 kya at Qesem Cave, Israel

    Science.gov (United States)

    Stiner, Mary C.; Barkai, Ran; Gopher, Avi

    2009-01-01

    Zooarchaeological research at Qesem Cave, Israel demonstrates that large-game hunting was a regular practice by the late Lower Paleolithic period. The 400- to 200,000-year-old fallow deer assemblages from this cave provide early examples of prime-age-focused ungulate hunting, a human predator–prey relationship that has persisted into recent times. The meat diet at Qesem centered on large game and was supplemented with tortoises. These hominins hunted cooperatively, and consumption of the highest quality parts of large prey was delayed until the food could be moved to the cave and processed with the aid of blade cutting tools and fire. Delayed consumption of high-quality body parts implies that the meat was shared with other members of the group. The types of cut marks on upper limb bones indicate simple flesh removal activities only. The Qesem cut marks are both more abundant and more randomly oriented than those observed in Middle and Upper Paleolithic cases in the Levant, suggesting that more (skilled and unskilled) individuals were directly involved in cutting meat from the bones at Qesem Cave. Among recent humans, butchering of large animals normally involves a chain of focused tasks performed by one or just a few persons, and butchering guides many of the formalities of meat distribution and sharing that follow. The results from Qesem Cave raise new hypotheses about possible differences in the mechanics of meat sharing between the late Lower Paleolithic and Middle Paleolithic. PMID:19666542

  13. Wildlife Hunting in Eastern Mongolia: Economic and Demographic Factors Influencing Hunting Behavior of Herding Households

    Directory of Open Access Journals (Sweden)

    Kirk A. Olson

    2017-10-01

    Full Text Available Much of Mongolia’s rangelands are under state control and managed via traditional land use practices and are habitat for numerous wildlife species harvested for their meat and fur. Political and economic transformations that have been occurring since the early 1990’s continues to affect all aspects of Mongolian society. To cope during periods of economic hardship, many turned to harvesting wildlife resources for income and subsistence and this resulted in precipitous declines of some populations, marmots for example. Interviews with herding households in Mongolia’s eastern steppe region were conducted to better determine how wildlife resources (Mongolian gazelle, Siberian marmot, red foxes, corsac foxes, and gray wolf are utilized and valued by herding families. Hunting, carried out by 65% of interviewees, returned an average of $103±172 dollars per household. The number of individuals hunted of any particular species during the previous year ranged widely - 46% of households hunted an average of 8±9 Mongolian gazelles (the equivalent of a small cow, 31% hunted 5±5 corsac foxes, 29% hunted 42±47 marmots, 22% hunted 3±3 red foxes, and 17% hunted 3±2 gray wolves. Differences in mean annual income between hunting and non-hunting households were similar ($1,292±1,132 vs. $1,080±1,196 however the median difference was greater ($1,009 vs $749. However, non-hunting households owned significantly more livestock than hunting households (168±183 vs. 93±92 Livestock Units, and the proportion of hunting households living below the poverty line was higher. Households that were larger or had few numbers of livestock were more likely to engage in hunting than smaller households with more livestock. Household and livestock variables were also significant predictors of a households likelihood of hunting Mongolian gazelle, Siberian marmot, and corsac fox, but not for red fox or gray wolf. Wildlife management policies will likely receive greater

  14. 7th Higgs Hunting 2016

    CERN Document Server

    2016-01-01

    A subject of major importance in fundamental physics is the investigation of the origin of Electroweak Symmetry Breaking. The mechanism of mass generation through the spontaneous breaking of a gauge symmetry is called the Brout-Englert-Higgs mechanism and is associated with the appearance of a physical scalar boson. The discovery announced at CERN on 4th July 2012 by the ATLAS and CMS Collaborations of a boson at a mass close to 125 GeV/c2, compatible with this scalar boson of the Standard Model, the so-called Higgs boson, mainly in γγ, ZZ and WW decay modes, with compatible evidence also found at Fermilab in the bb mode, changed the landscape. This important discovery was acknowledged as decisive for the attribution of the 2013 Nobel Prize in Physics awarded jointly to François Englert and Peter Higgs . This 7th workshop of the "Higgs Hunting" series organized in Paris on August 31 - September 2, 2016 will discuss the developments of LHC run 2 analyses, detailed studies of the new boson and possible de...

  15. Management of hunting waste as control measure for tuberculosis in wild ungulates in south-central Spain.

    Science.gov (United States)

    Cano-Terriza, D; Risalde, M A; Jiménez-Ruiz, S; Vicente, J; Isla, J; Paniagua, J; Moreno, I; Gortázar, C; Infantes-Lorenzo, J A; García-Bocanegra, I

    2018-03-13

    In recent decades, habitat change and the intensive management of wild ungulates for hunting have led to an increase in their populations in south-central Spain. This implies a higher generation of hunting waste, which can favour the transmission of infectious diseases, including tuberculosis (TB). The aim of this study was to assess the usefulness of the proper disposal of hunting waste as TB control measure in wild boar (Sus scrofa) and red deer (Cervus elaphus) during the 2008/2009 to 2016/2017 hunting seasons. Blood samples from 664 wild boar and 934 red deer were obtained in 14 game estates in two provinces in Andalusia (Area 1), where the disposal of hunting waste was implemented since the 2012/2013 hunting season. Besides, six game estates in the province of Ciudad Real, in Castilla-La Mancha (Area 2), an adjacent region where this management measure was not implemented during the studied period, were used as controls, sampling 277 wild boar and 427 red deer sera. The Mycobacterium tuberculosis complex (MTC), seroprevalence detected in wild boar from Area 1, was significantly higher before the disposal of big game hunting by-products (82.8%; 2008/2009-2012/2013) compared to the second period (61.8%; 2013/2014-2016/2017) (p < .001), after this control measure became established. By contrast, no significant differences between periods were found in wild boar (41.3% versus 44.8%; p = .33) and red deer (14.9% versus 11.6%; p = .19) from Area 2 as well as in red deer (10.8% versus 10.5%; p = .48) from Area 1. The proper disposal of hunting waste contributed to achieve a 25% reduction in MTC seroprevalence in wild boar. These results are of particular relevance regarding wild boar in the current context of re-emerging and emerging diseases such as TB and African Swine Fever in Europe. Further studies are needed to assess the effect of this measure on the health status of livestock and other wildlife species. © 2018 Blackwell Verlag GmbH.

  16. Hunting for Conservation? The Re-introduction of Sport Hunting in Uganda Examined

    NARCIS (Netherlands)

    Ochieng, A.; Ahebwa, W.M.; Visseren-Hamakers, I.J.

    2015-01-01

    Uganda reintroduced sport hunting in 2001. The policy was piloted around Lake Mburo National Park and later replicated around other protected areas. This chapter analyses the development, implementation and impact of sport hunting policy in Uganda. We do so through literature review, document

  17. The Quabbin controlled deer hunt 1991 - 2001: limitations of a controlled hunt

    Science.gov (United States)

    Beth E. Cohen; David K. Loomis

    2003-01-01

    The Quabbin Reservoir, built in the 1930's as a water supply for Boston, is an unfiltered source of water. The agency responsible for managing the reservoir wants it to remain unfiltered. As a result, human activity is kept to a minimum, including (until recently) a prohibition on hunting. The lack of natural predators and the ban on recreational hunting allowed...

  18. Predator facilitation or interference: a game of vipers and owls.

    Science.gov (United States)

    Embar, Keren; Raveh, Ashael; Hoffmann, Ishai; Kotler, Burt P

    2014-04-01

    In predator-prey foraging games, the prey's reaction to one type of predator may either facilitate or hinder the success of another predator. We ask, do different predator species affect each other's patch selection? If the predators facilitate each other, they should prefer to hunt in the same patch; if they interfere, they should prefer to hunt alone. We performed an experiment in a large outdoor vivarium where we presented barn owls (Tyto alba) with a choice of hunting greater Egyptian gerbils (Gerbillus pyramidum) in patches with or without Saharan horned vipers (Cerastes cerastes). Gerbils foraged on feeding trays set under bushes or in the open. We monitored owl location, activity, and hunting attempts, viper activity and ambush site location, and the foraging behavior of the gerbils in bush and open microhabitats. Owls directed more attacks towards patches with vipers, and vipers were more active in the presence of owls. Owls and vipers facilitated each other's hunting through their combined effect on gerbil behavior, especially on full moon nights when vipers are more active. Owls forced gerbils into the bushes where vipers preferred to ambush, while viper presence chased gerbils into the open where they were exposed to owls. Owls and vipers took advantage of their indirect positive effect on each other. In the foraging game context, they improve each other's patch quality and hunting success.

  19. Hunting promotes sexual conflict in brown bears.

    Science.gov (United States)

    Gosselin, Jacinthe; Leclerc, Martin; Zedrosser, Andreas; Steyaert, Sam M J G; Swenson, Jon E; Pelletier, Fanie

    2017-01-01

    The removal of individuals through hunting can destabilize social structure, potentially affecting population dynamics. Although previous studies have shown that hunting can indirectly reduce juvenile survival through increased sexually selected infanticide (SSI), very little is known about the spatiotemporal effects of male hunting on juvenile survival. Using detailed individual monitoring of a hunted population of brown bears (Ursus arctos) in Sweden (1991-2011), we assessed the spatiotemporal effect of male removal on cub survival. We modelled cub survival before, during and after the mating season. We used three proxies to evaluate spatial and temporal variation in male turnover; distance and timing of the closest male killed and number of males that died around a female's home range centre. Male removal decreased cub survival only during the mating season, as expected in seasonal breeders with SSI. Cub survival increased with distance to the closest male killed within the previous 1·5 years, and it was lower when the closest male killed was removed 1·5 instead of 0·5 year earlier. We did not detect an effect of the number of males killed. Our results support the hypothesis that social restructuring due to hunting can reduce recruitment and suggest that the distribution of the male deaths might be more important than the overall number of males that die. As the removal of individuals through hunting is typically not homogenously distributed across the landscape, spatial heterogeneity in hunting pressure may cause source-sink dynamics, with lower recruitment in areas of high human-induced mortality. © 2016 The Authors. Journal of Animal Ecology published by John Wiley & Sons Ltd on behalf of British Ecological Society.

  20. Target definition for shipwreck hunting

    Directory of Open Access Journals (Sweden)

    Kim Paul Kirsner

    2015-10-01

    Full Text Available The research described in the present article was implemented to define the locations of two World War II shipwrecks, the German raider Kormoran, and the Australian light cruiser HMAS Sydney. The paper describes the long and complex trail that led through inefficient oceanographic prediction to ambiguous historical prediction involving a single report and on to precise cognitive prediction based on nine reports from more than 70 survivors, a process that yielded a single target position or ‘mean’ just 2.7 NM (nautical miles from the wreck of Kormoran. Prediction for the position of the wreck of Sydney opened with wishful thinking that she had somehow reached the coast more than 100 NM away when cognitive analysis of the survivor’s reports actually provided the basis for accurate prediction in a position near to the wreck of Kormoran. In the account provided below, the focus on cognitive procedures emerged from, first, a review of a sample of the shipwreck hunts, and, second, growing awareness of the extraordinarily rich database available for this search, and the extent to which it was open to cognitive analysis. This review touches on both the trans-disciplinary and the cognitive or intra-disciplinary issues that so challenged the political entities responsible for supervising of the search for the wrecks of Kormoran and Sydney. One of the theoretical questions that emerged from these debate concerns the model of expertise advanced by Collins (2013. The decomposability of alleged forms of expertise is revealed as a fundamental problem for research projects that might or might not benefit from trans-disciplinary research. Where expertise can be decomposed for operational purposes, the traditional dividing lines between experts and novices, and fools for that matter, are much harder to discern, and require advanced and scientifically informed review.

  1. [New Developments in Video Games for Psychotherapy].

    Science.gov (United States)

    Brezinka, Veronika

    2016-01-01

    A literature survey on new developments in the area of video games and psychotherapy of children and adolescents was conducted. Despite the omnipresence of computers and the internet, development of therapeutic games seems rather slow. The video game Treasure Hunt was introduced in 2008 to support treatment of children with internalizing and externalizing disorders. Camp Cope-A-Lot was developed for treatment of anxious children, whereas the self-help game SPARX is directed at depressed adolescents. Rage-Control is a biofeedback game for children with anger problems. The game Zoo U aims to assess and train social skills of primary school children. Ricky and the Spider for young children with obsessive compulsive disorder is meant to support the cognitive-behavioural treatment of these patients. Clash- Back is a French game for adolescents with externalizing problems. Possible reasons for the relatively slow development of therapeutic games are the high methodological demands concerning an evaluation as well as the high costs of game development. Nonetheless, computers and the internet are bound to influence psychotherapy with children and adolescents in the long run.

  2. Personalised gaming

    NARCIS (Netherlands)

    Bakkes, S.; Tan, C.T.; Pisan, Y.

    2012-01-01

    This article focuses on personalised games, which we define as games that utilise player models for the purpose of tailoring the game experience to the individual player. The main contribution of the article is a motivation for personalised gaming, supported by an extensive overview of scientific

  3. Game Theory

    DEFF Research Database (Denmark)

    Game Theory is a collection of short interviews based on 5 questions presented to some of the most influential and prominent scholars in game theory. We hear their views on game theory, its aim, scope, use, the future direction of game theory and how their work fits in these respects....

  4. Game theory

    DEFF Research Database (Denmark)

    Hendricks, Vincent F.

    Game Theory is a collection of short interviews based on 5 questions presented to some of the most influential and prominent scholars in game theory. We hear their views on game theory, its aim, scope, use, the future direction of game theory and how their work fits in these respects....

  5. Game Studies

    NARCIS (Netherlands)

    Raessens, J.F.F.

    2016-01-01

    This entry describes game studies as a dynamic interdisciplinary field of academic study and research that focuses on digital games and play in a wide variety of social and cultural contexts. It examines the history of game studies from its prehistory, when games were looked at as part of other

  6. Differential games.

    Science.gov (United States)

    Varaiya, P. P.

    1972-01-01

    General discussion of the theory of differential games with two players and zero sum. Games starting at a fixed initial state and ending at a fixed final time are analyzed. Strategies for the games are defined. The existence of saddle values and saddle points is considered. A stochastic version of a differential game is used to examine the synthesis problem.

  7. Game statistics for the island of Olkiluoto in 2013-2014

    Energy Technology Data Exchange (ETDEWEB)

    Niemi, M.; Nieminen, M. [Faunatica Oy, Espoo (Finland)

    2015-05-15

    The game statistics for the island of Olkiluoto were updated in the summer 2014 and compared with earlier statistics. In addition, the estimated biomass of hunted animals was calculated. The reported game bag and population size estimates are based on the annual action report of local hunting club (Olkiluodon Metsaestysseura ry) and interviews of hunting club's secretary. No moose or deer inventories were made in the winter 2013-2014. The moose population has been a slightly increasing when comparing the previous year; there were 4-6 individuals on the island after hunting season. The number of moose varies because they tend to move between the island and mainland. Winter 2013-2014 was relatively easy for white-tailed deer and roe deer but the predation caused by lynxes inhibits the increase of populations. However, the current amount of lynxes on the island is unknown because the lack of snow in the winter 2013-2014. In the summer of 2014, there were several lynx observations. The number of hunted raccoon dogs was almost four times as large as in the previous year; altogether 26 individuals were killed. There were no noticeable changes in the number of other hunted small or medium-sized predators. American minks were not killed at all. The total number of hunted hares decreased from eleven to seven. Once again, mallard was the most common hunted bird species followed by hooded crow. Other bird species hunted were wood pigeon, herring gull, hazel grouse, wigeon, teal and common pochard. The total biomass hunted was approximately 1 225 kilos (1 170 for mammals and 55 for birds) which was 305 kilos more than in the previous year. The biomass destined to human consumption (i.e. game meat) was approximately 415 kilos (400 kilos for mammals, 15 for birds). (orig.)

  8. High risk of lead contamination for scavengers in an area with high moose hunting success.

    Directory of Open Access Journals (Sweden)

    Pierre Legagneux

    Full Text Available Top predators and scavengers are vulnerable to pollutants, particularly those accumulated along the food chain. Lead accumulation can induce severe disorders and alter survival both in mammals (including humans and in birds. A potential source of lead poisoning in wild animals, and especially in scavengers, results from the consumption of ammunition residues in the tissues of big game killed by hunters. For two consecutive years we quantified the level lead exposure in individuals of a sentinel scavenger species, the common raven (Corvus corax, captured during the moose (Alces alces hunting season in eastern Quebec, Canada. The source of the lead contamination was also determined using stable isotope analyses. Finally, we identified the different scavenger species that could potentially be exposed to lead by installing automatic cameras targeting moose gut piles. Blood lead concentration in ravens increased over time, indicating lead accumulation over the moose-hunting season. Using a contamination threshold of 100 µg x L(-1, more than 50% of individuals were lead-contaminated during the moose hunting period. Lead concentration was twice as high in one year compared to the other, matching the number of rifle-shot moose in the area. Non-contaminated birds exhibited no ammunition isotope signatures. The isotope signature of the lead detected in contaminated ravens tended towards the signature from lead ammunition. We also found that black bears (Ursus americanus, golden eagles and bald eagles (Aquila chrysaetos and Haliaeetus leucocephalus, two species of conservation concern scavenged heavily on moose viscera left by hunters. Our unequivocal results agree with other studies and further motivate the use of non-toxic ammunition for big game hunting.

  9. High risk of lead contamination for scavengers in an area with high moose hunting success.

    Science.gov (United States)

    Legagneux, Pierre; Suffice, Pauline; Messier, Jean-Sébastien; Lelievre, Frédérick; Tremblay, Junior A; Maisonneuve, Charles; Saint-Louis, Richard; Bêty, Joël

    2014-01-01

    Top predators and scavengers are vulnerable to pollutants, particularly those accumulated along the food chain. Lead accumulation can induce severe disorders and alter survival both in mammals (including humans) and in birds. A potential source of lead poisoning in wild animals, and especially in scavengers, results from the consumption of ammunition residues in the tissues of big game killed by hunters. For two consecutive years we quantified the level lead exposure in individuals of a sentinel scavenger species, the common raven (Corvus corax), captured during the moose (Alces alces) hunting season in eastern Quebec, Canada. The source of the lead contamination was also determined using stable isotope analyses. Finally, we identified the different scavenger species that could potentially be exposed to lead by installing automatic cameras targeting moose gut piles. Blood lead concentration in ravens increased over time, indicating lead accumulation over the moose-hunting season. Using a contamination threshold of 100 µg x L(-1), more than 50% of individuals were lead-contaminated during the moose hunting period. Lead concentration was twice as high in one year compared to the other, matching the number of rifle-shot moose in the area. Non-contaminated birds exhibited no ammunition isotope signatures. The isotope signature of the lead detected in contaminated ravens tended towards the signature from lead ammunition. We also found that black bears (Ursus americanus), golden eagles and bald eagles (Aquila chrysaetos and Haliaeetus leucocephalus, two species of conservation concern) scavenged heavily on moose viscera left by hunters. Our unequivocal results agree with other studies and further motivate the use of non-toxic ammunition for big game hunting.

  10. Personalised gaming

    OpenAIRE

    Bakkes, S.; Tan, C.T.; Pisan, Y.

    2012-01-01

    This article focuses on personalised games, which we define as games that utilise player models for the purpose of tailoring the game experience to the individual player. The main contribution of the article is a motivation for personalised gaming, supported by an extensive overview of scientific literature. The motivation concerns (a) the psychological foundation, (b) the effect on player satisfaction, (c) the contribution to game development, and (d) the requirement for achieving ambitions....

  11. Online Gaming

    OpenAIRE

    Kevin Curran; Paul Canning; Martin Laughlin; Ciarán McGowan; Rory Carlin

    2005-01-01

    Computer gaming is a medium by which we can entertain ourselves, a medium that has expanded to the online worldwide market as part as globalization. The growth of online gaming has close ties with the use of broadband, as a good online gaming experience requires a broadband connection. Through online gaming, people can play and communicate with each other freely in almost any country, at any given time. This paper examines the phenomenon of online gaming.

  12. Human Hunting and Nascent Animal Management at Middle Pre-Pottery Neolithic Yiftah'el, Israel.

    Directory of Open Access Journals (Sweden)

    Lidar Sapir-Hen

    Full Text Available The current view for the southern Levant is that wild game hunting was replaced by herd management over the course of the Pre-Pottery Neolithic B period, but there is significant debate over the timing, scale and origin of this transition. To date, most relevant studies focus either on wild game exploitation in the periods prior to domestication or on classic markers of domestication of domestic progenitor species over the course of the PPNB. We studied the faunal remains from the 2007-2008 excavations of the Middle PPNB (MPPNB site of Yiftah'el, Northern Israel. Our analysis included a close examination of the timing and impact of the trade-off between wild game and domestic progenitor taxa that reflects the very beginning of this critical transition in the Mediterranean zone of the southern Levant. Our results reveal a direct trade-off between the intensive hunting of wild ungulates that had been staples for millennia, and domestic progenitor taxa. We suggest that the changes in wild animal use are linked to a region-wide shift in the relationship between humans and domestic progenitor species including goat, pig and cattle.

  13. Blood lead levels following consumption of game meat in Italy.

    Science.gov (United States)

    Fustinoni, Silvia; Sucato, Sabrina; Consonni, Dario; Mannucci, Pier Mannuccio; Moretto, Angelo

    2017-05-01

    The aim of this study was to measure lead (Pb) levels in blood (Pb-blood) in consumers of game meat, taking into account other possible sources of lead exposure. A spot blood sample was obtained from 95 subjects, and a questionnaire was used to collect general information and data on game meat consumption, hunting, wine drinking and other possible sources of lead exposure. Pb-blood was measured by inductively coupled plasma-mass spectrometry. Pb-blood was not influenced by age, sex, residence in an urban or rural area, consumption of game meat, tobacco smoking or hobbies associated with potential exposure to lead, and median Pb-blood was 1.7 (5th-95th percentile 1.0-5.3)µg/dL and 3.4 (0.9-6.1)µg/dL for game meat non-eaters and eater, respectively. A multiple linear regression analysis (containing the covariates sex, age, hunting, wine drinking, game meat consumption, tobacco smoking, shooting range, and occupational exposure) found an association with hunting (Pb-blood almost double in hunters) and wine drinking (40% higher in drinkers) but not with consumption of game meat or other parameters. Whether the higher Pb-blood level was due to inhalation of lead fumes while shooting with lead ammunition, to handling lead ammunition or both could not be ascertained. Copyright © 2017 Elsevier Inc. All rights reserved.

  14. Perceptions of Hunting and Hunters by U.S. Respondents

    Directory of Open Access Journals (Sweden)

    Elizabeth Byrd

    2017-11-01

    Full Text Available Public acceptance of hunting and hunting practices is an important human dimension of wildlife management in the United States. Researchers surveyed 825 U.S. residents in an online questionnaire about their views of hunting, hunters, and hunting practices. Eighty-seven percent of respondents from the national survey agreed that it was acceptable to hunt for food whereas 37% agreed that it was acceptable to hunt for a trophy. Over one-quarter of respondents did not know enough about hunting over bait, trapping, and captive hunts to form an opinion about whether the practice reduced animal welfare. Chi-square tests were used to explore relationships between perceptions of hunters and hunting practices and demographics. Those who knew hunters, participated in hunting-related activities, visited fairs or livestock operations, or were males who had more favorable opinions on hunting. A logistic regression model showed that not knowing a hunter was a statistically significant negative predictor of finding it acceptable to hunt; owning a pet was statistically significant and negative for approving of hunting for a trophy.

  15. Wapiti and warblers: integrating game and nongame management in Idaho

    Science.gov (United States)

    C. R. Groves; J. W. Unsworth

    1993-01-01

    The primary concern of wildlife managers in the USDA Forest Service (USFS) and ldaho Department of Fish and Game (IDFG) is maintaining elk herds and quality elk hunting. As a result, nongame species like neotropical migratory landbirds do not receive much management attention. Cause for concern over this neglect are twofold: 1) forest fragmentation may be having...

  16. The hunting season’s over

    CERN Multimedia

    2014-01-01

    Hundreds of Internet users from across the globe have been scouring the Computer Centre for LEGO figurines in recent weeks (see here). The time has come to announce the results…   We’ve received nearly 5,000 screen-shots, the precious trophies gleaned from hours of virtual scavenging through the CERN Computing Centre, and we’re pleased to see our hunt raised so much interest. Unfortunately, rules being rules, we have to choose the two winners by drawing lots, so prizes will be winging their way to… Sarah Charley (CERN) Stefan Hayes We kindly thank everyone who took part in the hunt with so much gusto and hope you all had as much fun as we did! You can discover all the figurines here: http://lego-scavenger-hunt.web.cern.ch/ The CERN Bulletin team

  17. Walk-In Hunting Access (WIHA) Fall 2008

    Data.gov (United States)

    Kansas Data Access and Support Center — This shapefile represents the private lands leased by the Kansas Department of Wildlife and Parks for fall 2008 public hunting access through the Walk-In Hunting...

  18. Walk-In Hunting Access (WIHA) Fall 2010

    Data.gov (United States)

    Kansas Data Access and Support Center — This shapefile represents the private lands leased by the Kansas Department of Wildlife and Parks for fall 2010 public hunting access through the Walk-In Hunting...

  19. Walk-In Hunting Access (WIHA) Fall 2009

    Data.gov (United States)

    Kansas Data Access and Support Center — This shapefile represents the private lands leased by the Kansas Department of Wildlife and Parks for fall 2009 public hunting access through the Walk-In Hunting...

  20. Wildlife reserves, populations, and hunting outcome with smart wildlife

    DEFF Research Database (Denmark)

    Jensen, Frank; Jacobsen, Jette Bredahl; Strange, Niels

    2014-01-01

    We consider a hunting area and a wildlife reserve and answer the question: How does clever migration decision affect the social optimal and the private optimal hunting levels and population stocks? We analyze this in a model allowing for two-way migration between hunting and reserve areas, where...... the populations’ migration decisions depend on both hunting pressure and relative population densities. In the social optimum a pure stress effect on the behavior of smart wildlife exists. This implies that the population level in the wildlife reserve tends to increase and the population level in the hunting area...... and hunting levels tend to decrease. On the other hand, the effect on stock tends to reduce the population in the wildlife reserve and increase the population in the hunting area and thereby also increase hunting. In the case of the private optimum, open-access is assumed and we find that the same qualitative...

  1. Cheetah do not abandon hunts because they overheat.

    Science.gov (United States)

    Hetem, Robyn S; Mitchell, Duncan; de Witt, Brenda A; Fick, Linda G; Meyer, Leith C R; Maloney, Shane K; Fuller, Andrea

    2013-10-23

    Hunting cheetah reportedly store metabolic heat during the chase and abandon chases because they overheat. Using biologging to remotely measure the body temperature (every minute) and locomotor activity (every 5 min) of four free-living cheetah, hunting spontaneously, we found that cheetah abandoned hunts, but not because they overheated. Body temperature averaged 38.4°C when the chase was terminated. Storage of metabolic heat did not compromise hunts. The increase in body temperature following a successful hunt was double that of an unsuccessful hunt (1.3°C ± 0.2°C versus 0.5°C ± 0.1°C), even though the level of activity during the hunts was similar. We propose that the increase in body temperature following a successful hunt is a stress hyperthermia, rather than an exercise-induced hyperthermia.

  2. Hunting shot – evolution of manufacturing technology

    Directory of Open Access Journals (Sweden)

    Piotr Bochyński

    2016-09-01

    Full Text Available Hunting shot are 1.2–10 mm diameter balls, usually made of lead alloys, forming a cluster projectile used in smoothbore hunting shotguns. Shot may also be used in pistol and revolver ammunition, in which it can constitute structural element of the projectile. Shot pellets may also be made of other materials and have other shapes. The aim of this paper is to aggregate information on the topic available from a number of different sources. It is hoped that such information will be useful for forensic ballistics experts. Historical development of pellets and their manufacturing technology from the 15th century is presented.

  3. Incentivizing Monitoring and Compliance in Trophy Hunting

    Science.gov (United States)

    BUNNEFELD, NILS; EDWARDS, CHARLES T T; ATICKEM, ANAGAW; HAILU, FETENE; MILNER-GULLAND, E J

    2014-01-01

    Conservation scientists are increasingly focusing on the drivers of human behavior and on the implications of various sources of uncertainty for management decision making. Trophy hunting has been suggested as a conservation tool because it gives economic value to wildlife, but recent examples show that overharvesting is a substantial problem and that data limitations are rife. We use a case study of trophy hunting of an endangered antelope, the mountain nyala (Tragelaphus buxtoni), to explore how uncertainties generated by population monitoring and poaching interact with decision making by 2 key stakeholders: the safari companies and the government. We built a management strategy evaluation model that encompasses the population dynamics of mountain nyala, a monitoring model, and a company decision making model. We investigated scenarios of investment into antipoaching and monitoring by governments and safari companies. Harvest strategy was robust to the uncertainty in the population estimates obtained from monitoring, but poaching had a much stronger effect on quota and sustainability. Hence, reducing poaching is in the interests of companies wishing to increase the profitability of their enterprises, for example by engaging community members as game scouts. There is a threshold level of uncertainty in the population estimates beyond which the year-to-year variation in the trophy quota prevented planning by the safari companies. This suggests a role for government in ensuring that a baseline level of population monitoring is carried out such that this level is not exceeded. Our results illustrate the importance of considering the incentives of multiple stakeholders when designing frameworks for resource use and when designing management frameworks to address the particular sources of uncertainty that affect system sustainability most heavily. Incentivando el Monitoreo y el Cumplimiento en la Caza de Trofeos Resumen Científicos conservacionistas cada vez se

  4. 76 FR 3155 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2011-01-19

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council AGENCY: Fish and Wildlife... public meeting of the Wildlife and Hunting Heritage Conservation Council (Council). DATES: Meeting... that Wildlife and Hunting Heritage Conservation Council will hold a meeting. Background Formed in...

  5. 77 FR 25191 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-04-27

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council AGENCY: Fish and Wildlife..., announce a public teleconference of the Wildlife and Hunting Heritage Conservation Council (Council). DATES... Wildlife and Hunting Heritage Conservation Council will hold a teleconference. Background Formed in...

  6. 75 FR 57292 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2010-09-20

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council AGENCY: Fish and Wildlife... public meeting of the Wildlife and Hunting Heritage Conservation Council (Council). DATES: Meeting... that Wildlife and Hunting Heritage Conservation Council will hold a meeting. Background Formed in...

  7. 77 FR 15386 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-03-15

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council AGENCY: Fish and Wildlife..., announce a public teleconference of the Wildlife and Hunting Heritage Conservation Council (Council). DATES... that Wildlife and Hunting Heritage Conservation Council will hold a teleconference. Background Formed...

  8. 77 FR 16051 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-03-19

    ... coordination among State, tribal, and Federal governments; industry; hunting and shooting sportsmen and women...) Sportsmen and women community at large; (7) Archery, hunting, and/or shooting sports industry; (8) Hunting... shooting sports recreation; (d) Stimulating sportsmen and women's participation in conservation and...

  9. A hedonic analysis of the complex hunting experience

    DEFF Research Database (Denmark)

    Lundhede, Thomas; Jacobsen, Jette Bredahl; Thorsen, Bo Jellesmark

    2015-01-01

    In Denmark, the right to hunt is vested with the land owner but can be transferred to others and is traded on a well-established market. The dominant form of hunting leases is time limited contract transferring the hunting rights on a piece of land to one or more persons. We analyze this market f...

  10. Hunting Elusive SPRITEs with Spitzer

    Science.gov (United States)

    Kohler, Susanna

    2017-05-01

    In recent years, astronomers have developed many wide-field imaging surveys in which the same targets are observed again and again. This new form of observing has allowed us to discover optical and radio transients explosive or irregular events with durations ranging from seconds to years. The dynamic infrared sky, however, has remained largely unexplored until now.Infrared ExplorationExample of a transient: SPIRITS 14ajc was visible when imaged by SPIRITS in 2014 (left) but it wasnt there during previous imaging between 2004 and 2008 (right). The bottom frame shows the difference between the two images. [Adapted from Kasliwal et al. 2017]Why hunt for infrared transients? Optical wavelengths dont allow us to observe events that are obscured, such that their own structure or their surroundings hide them from our view. Both supernovae and luminous red novae (associated with stellar mergers) are discoverable as infrared transients, and there may well be new types of transients in infrared that we havent seen before!To explore this uncharted territory, a team of scientists developed SPIRITS, the Spitzer Infrared Intensive Transients Survey. Begun in 2014, SPIRITS is a five-year long survey that uses the Spitzer Space Telescope to conduct a systematic search for mid-infrared transients in nearby galaxies.In a recent publication led by Mansi Kasliwal (Caltech and the Carnegie Institution for Science), the SPIRITS team has now detailed how their survey works and what theyve discovered in its first year.The light curves of SPRITEs (red stars) lie in the mid-infared luminosity gap between novae (orange) and supernovae (blue). [Kasliwal et al. 2017]Mystery TransientsKasliwal and collaborators used Spitzer to monitor 190 nearby galaxies. In SPIRITS first year, they found over 1958 variable stars and 43 infrared transient sources. Of these 43 transients, 21 were known supernovae, 4 were in the luminosity range of novae, and 4 had optical counterparts. The remaining 14 events

  11. A review of the primary types of the Hawaiian stag beetle genus Apterocyclus Waterhouse (Coleoptera, Lucanidae, Lucaninae, with the description of a new species

    Directory of Open Access Journals (Sweden)

    M.J. Paulsen

    2014-08-01

    Full Text Available The species of the Hawaiian stag beetle genus Apterocyclus Waterhouse (Coleoptera: Lucanidae are reviewed following an examination of all primary types. Although the continued existence of the species is unknown and some possibly are extinct there are five recently extant species, including one species that is described here as new. The holotypes for all available names are pictured, and synonymies discussed and updated. Lectotypes are designated for Apterocyclus honoluluensis Waterhouse and A. munroi Sharp. A key to species and a revised catalog for the genus are provided.

  12. A review of the primary types of the Hawaiian stag beetle genus Apterocyclus Waterhouse (Coleoptera, Lucanidae, Lucaninae), with the description of a new species.

    Science.gov (United States)

    Paulsen, M J; Hawks, David C

    2014-01-01

    The species of the Hawaiian stag beetle genus Apterocyclus Waterhouse (Coleoptera: Lucanidae) are reviewed following an examination of all primary types. Although the continued existence of the species is unknown and some possibly are extinct there are five recently extant species, including one species that is described here as new. The holotypes for all available names are pictured, and synonymies discussed and updated. Lectotypes are designated for Apterocyclus honoluluensis Waterhouse and A. munroi Sharp. A key to species and a revised catalog for the genus are provided.

  13. Viability of Timor deer stag (Cervus timorensis spermatozoa extended in tris egg yolk diluent with different sources of carbohydrate and storage at room temperature

    Directory of Open Access Journals (Sweden)

    W. Marlene Mesang-Nalley

    2007-12-01

    Full Text Available The successful sperm preservation, influenced by the capability of its extender on the maintenance the sperm quality during storage. The carbohydrate such as glucose and fructose were the common sugar added on the mammalian sperm extender to support their live and motility. The sucrose was the main carbohydrate in Timor deer stag seminal plasma. The experiment was conducted to evaluate the effect of carbohydrates in Tris egg yolk (TEY extender on the motility and viability of stag sperm, stored in room temperature (27-28 oC. The semen was collected using electro ejaculator from five Timor deer stags at hard antler stage, 3-5 years old, body weight of 64-102 kg with normal testes. The semen was than evaluated macro-and microscopically and divided into 3 aliquots. Each of them was diluted with TEY-glucose (TEYG, TEY-fructose (TEYF and TEY-Sucrose (TEYS with the concentration of spermatozoa 100 x 106 ml-1. The extended semen was than stored at room temperature. The sperm motility and viability were evaluated every 3 hours. Result of the experiment showed that the semen volume was 2.06 ± 0.63 ml, pH 7.03±0.13, yellow white until creamy in color and the consistency ranged from normal to thick. The mass movement between ++ to +++ and the sperm motility was 68.67 ± 7.4%. The average of sperm concentration was 842.35 ± 258.14x106 ml-1, the viable sperm was 78.11 ± 3.61%, the sperm abnormality was 7.31 ± 2.98%. The percentages of sperm motility on TEYG (18.00 ± 17.63% and TEYS (21.83 ± 15.92% were higher compare to TEYF (4,00 ± 0,00% extender in 24 hours observation. The percentage of sperm viability showed the same pattern. The sperm viability in TEYG (28.17 ± 20.06 and TEYS (24.00 ± 22.59% (P<0.05 were significantly higher compare to TEYF (4.00 ± 0.00%. It is concluded that the deer stag sperm can use the three sugars for their nutrition source. The diluted sperm still can be used for artificial insemination after 12 hour storage.

  14. 76 FR 48693 - Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain Federal Indian...

    Science.gov (United States)

    2011-08-08

    ... adequately and, therefore, we made them final beginning with the 1988-89 hunting season. We should stress... MCP sport harvest, including crippling losses, was 38,561 birds, which was a 51 percent increase from...

  15. 75 FR 47681 - Migratory Bird Hunting; Proposed Migratory Bird Hunting Regulations on Certain Federal Indian...

    Science.gov (United States)

    2010-08-06

    ... adequately and, therefore, we made them final beginning with the 1988-89 hunting season. We should stress... American MCP sport harvest, including crippling losses, was 25,731 birds, which was a 39 percent decrease...

  16. 50 CFR 20.109 - Extended seasons, limits, and hours for taking migratory game birds by falconry.

    Science.gov (United States)

    2010-10-01

    ... taking migratory game birds by falconry. 20.109 Section 20.109 Wildlife and Fisheries UNITED STATES FISH..., PURCHASE, BARTER, EXPORTATION, AND IMPORTATION OF WILDLIFE AND PLANTS (CONTINUED) MIGRATORY BIRD HUNTING... taking migratory game birds by falconry. This section provides annual regulations by which falconers may...

  17. An Interview About Hunting a Black Bear

    OpenAIRE

    G.yu lha

    2009-01-01

    The respondent describes the first time he killed a black bear while hunting. The fifty one audio and nine video files in this collection include: villages’ life stories, circle-dancing songs and performance, local history, folk tales, and interviews from Siyuewu Village, Puxi Township, Rangtang County, Aba Tibetan and Qiang Autonomous Prefecture, Sichuan Province, China. World Oral Literature Project

  18. Demand for wildlife hunting in British Columbia

    NARCIS (Netherlands)

    Sun, L.; Kooten, van G.C.; Voss, G.M.

    2005-01-01

    We present estimates of the demand for hunting licenses by residents and nonresidents in British Columbia for the period 19712000. We obtain estimates of both short-run and long-run price elasticities and discuss their revenue implications for future fee increases. We find the demand by nonresidents

  19. Nature or Nurture? Gender Roles Scavenger Hunt

    Science.gov (United States)

    Whalen, Shannon; Maurer-Starks, Suanne

    2008-01-01

    The examination of gender roles and stereotypes and their subsequent impact on sexual behavior is a concept for discussion in many sex education courses in college and sex education units in high school. This analysis often leads to a discussion of the impact of nature vs. nurture on gender roles. The gender roles scavenger hunt is an interactive…

  20. Hunting the Shadow, Catching the Light

    DEFF Research Database (Denmark)

    Toft, Anne Elisabeth; Nielsen, Torben

    2009-01-01

    From 28 October to 6 November 2009 twenty-one 3rd year students in interior design from Central Academy of Fine Arts (CAFA), School of Architecture, Beijing participated in the workshop Hunting the Shadow - Catching the Light. The workshop was conceived and led by the Danish architects Torben...

  1. Sustainable use of forest and hunting resources

    Directory of Open Access Journals (Sweden)

    Danilović Milorad

    2014-01-01

    Full Text Available This paper presents the issue of the use of forest and hunting resources in Serbia, with special emphasis on their sustainability. The use of modern technological solutions in terms of sustainable use of forest and hunting resources should be seen through an analysis and evaluation of environmental impacts. The existing machinery used in Serbian forestry cannot respond to the current demands of forestry production. However, the current unfavourable conditions can be significantly improved with appropriate measures. The planning of a network of roads including a number of factors that directly and indirectly affect sustainable use is of great importance for the development of forestry and hunting. Wood biomass in Serbian forests should be used in the manner and to the extent that ensures the sustainability of ecosystems and the production of large quantities of energy. In recent years, non-timber forest products have gained importance, so that the income generated from their use is growing. The impact of newly adopted laws and bylaws in the field of forestry, hunting and the protection of nature and environment will depend primarily on their application, control, execution and possible amendments and adjustments.

  2. MAP SERVICES FOR MANAGEMENT OF HUNTING ORGANIZATIONS (THE CASE OF HUNTING ORGANIZATION “MEDVEDICA”

    Directory of Open Access Journals (Sweden)

    S. A. Zaichenko

    2013-01-01

    Full Text Available The current state map support of the system of hunting management requires updating an information database and the creation of new schemes of hunting organization. In this case the beneficial is using of satellite imagery data for the mapping and also for important environmental research. Presentation of the results in the form of Internet web services provides broad benefits to the paper version of the maps.

  3. Casual Games

    DEFF Research Database (Denmark)

    Hansen, Ole Ertløv

    2015-01-01

    Casual games have become a widespread activity that fills our leisure time. This article introduces to the phenomenon casual games – their definition and the history. Furthermore the article presents and discusses the experience of and engagement or immersion in playing these games as it is put...... forward by recent research. The theoretical approach is based on media psychology, phenomenology and reversal theory. Finally it is argued that playing casual games is fundamental pleasurable to both paratelic as well as telic metamotivational states....

  4. Physiological effects of hunting red deer (Cervus elaphus).

    OpenAIRE

    Bateson, P; Bradshaw, E L

    1997-01-01

    When red deer (Cervus elaphus) were hunted by humans with hounds the average distance travelled was at least 19 km. This study of 64 hunted red deer provides the first empirical evidence on their state at the time of death. Blood and muscle samples obtained from hunted deer after death were compared with samples from 50 non-hunted red deer that had been cleanly shot with rifles. The effects on deer of long hunts were (i) depletion of carbohydrate resources for powering muscles, (ii) disruptio...

  5. Game Spaces

    DEFF Research Database (Denmark)

    Kristiansen, Erik

    2015-01-01

    , called “pervasive games.” These are games that are based on computer technology, but use a physical space as the game space as opposed to video games. Coupling spatial configuration with performance theory of rituals as liminal phenomena, I put forward a model and a new understanding of the magic circle......When we play games of any kind, from tennis to board games, it is easy to notice that games seem to be configured in space, often using stripes or a kind of map on a board. Some games are clearly performed within this marked border, while it may be difficult to pinpoint such a border in games like...... hide-and-seek, but even these games are still spatially configured. The border (visible or not) both seem to separate and uphold the game that it is meant for. This chapter sets out to analyse the possible border that separates a game from the surrounding world. Johan Huizinga noted this “separateness...

  6. Rational management of hunting and gathering: An aristotelian entelechy or a chimera?

    Directory of Open Access Journals (Sweden)

    Juan Mario Vargas Yáñez

    2018-01-01

    Full Text Available Rational management of hunting and gathering: An Aristotelian entelechy or a chimera? Since the dawn of time, consumption of animal protein has been crucially important to the evolution of humans. Cooperative hunting is an Evolutionarily Stable Strategy from the time when Palaeolithic hunters specialized in the pursuit of large animals. The entire process involves making decisions related to game management, some of which are still used by contemporary hunter-gatherers. In these societies, which still practice subsistence hunting, the composition of their diets and the exploitation techniques employed are explained by the theoretical underpinnings contained in the Optimal Foraging Theory (OFT. In order to test this theory, we have taken into account four decisions involving the adoption of different management strategies by hunter-gatherers: I what to eat, II where and how to look for food, III the most appropriate size and composition of the group of hunter-gatherers and IV the most efficient guidelines for the handling and distribution of prey. The OFT has been tested several times, and in a high percentage of cases studied, its predictions fit observations made in various hunter-gatherer societies. This means that maximizing catch yields in the short term is their main concern, rather than behaving as ‘cautious predators’ or passively selecting prey according to their size, accessibility and abundance. Such behaviour does not contradict the possibility that hunter-gatherers can act as conservationists, but discards the idea that this is the main focus of their way of life. There is no doubt that indigenous peoples have a wide knowledge of the environment, but it is unclear this knowledge is used to maintain a balance with nature or to be more efficient hunters. It more likely that the presence of sustainable hunting of game is due to low hunting pressure in areas where animal prey is abundant, and is thus an epiphenomenon rather than a

  7. Social gaming in online games

    OpenAIRE

    Pöyhtäri, A. (Aleksi)

    2016-01-01

    Abstract The purpose of this thesis is to provide a clearer picture of how gamers view gaming as a social construct and how social interaction changes the gaming experience. Social interaction in games brings people together. Online games have been researched from many points of view. However, the research done from social perspective is relatively new and this is why I wanted to write my thesis from the social interaction ...

  8. Game theory.

    Science.gov (United States)

    Dufwenberg, Martin

    2011-03-01

    Game theory is a toolkit for examining situations where decision makers influence each other. I discuss the nature of game-theoretic analysis, the history of game theory, why game theory is useful for understanding human psychology, and why game theory has played a key role in the recent explosion of interest in the field of behavioral economics. WIREs Cogni Sci 2011 2 167-173 DOI: 10.1002/wcs.119 For further resources related to this article, please visit the WIREs website. Copyright © 2010 John Wiley & Sons, Ltd.

  9. Vocal anatomy, tongue protrusion behaviour and the acoustics of rutting roars in free-ranging Iberian red deer stags (Cervus elaphus hispanicus).

    Science.gov (United States)

    Frey, Roland; Volodin, Ilya; Volodina, Elena; Carranza, Juan; Torres-Porras, Jerónimo

    2012-03-01

    Roaring in rutting Iberian red deer stags Cervus elaphus hispanicus is unusual compared to other subspecies of red deer, which radiated from the Iberian refugium after the last glacial maximum. In all red deer stags, the larynx occupies a permanent low mid-neck resting position and is momentarily retracted almost down to the rostral end of the sternum during the production of rutting calls. Simultaneous with the retraction of the larynx, male Iberian red deer pronouncedly protrude the tongue during most of their rutting roars. This poses a mechanical challenge for the vocal tract (vt) and for the hyoid apparatus, as tongue and larynx are strongly pulled in opposite directions. This study (i) examines the vocal anatomy and the acoustics of the rutting roars in free-ranging male C. e. hispanicus; (ii) establishes a potential mechanism of simultaneous tongue protrusion and larynx retraction by applying a two-dimensional model based on graphic reconstructions in single video frames of unrestrained animals; and (iii) advances a hypothesis of evaporative cooling by tongue protrusion in the males of a subspecies of red deer constrained to perform all of the exhausting rutting activities, including acoustic display, in a hot and arid season. © 2012 The Authors. Journal of Anatomy © 2012 Anatomical Society.

  10. Game Cinematography

    DEFF Research Database (Denmark)

    Burelli, Paolo

    2016-01-01

    Building on the definition of cinematography (Soanes and Stevenson, Oxford dictionary of English. Oxford University Press, Oxford/New York, 2005), game cinematography can be defined as the art of visualizing the content of a computer game. The relationship between game cinematography and its...... traditional counterpart is extremely tight as, in both cases, the aim of cinematography is to control the viewer’s perspective and affect his or her perception of the events represented. However, game events are not necessarily pre-scripted and player interaction has a major role on the quality of a game...... experience; therefore, the role of the camera and the challenges connected to it are different in game cinematography as the virtual camera has to both dynamically react to unexpected events to correctly convey the game story and take into consideration player actions and desires to support her interaction...

  11. Wolves on the hunt: The behavior of wolves hunting wild prey

    Science.gov (United States)

    Mech, L. David; Smith, Douglas W.; MacNulty, Daniel R.

    2015-01-01

    The interactions between apex predators and their prey are some of the most awesome and meaningful in nature—displays of strength, endurance, and a deep coevolutionary history. And there is perhaps no apex predator more impressive and important in its hunting—or more infamous, more misjudged—than the wolf. Because of wolves’ habitat, speed, and general success at evading humans, researchers have faced great obstacles in studying their natural hunting behaviors. The first book to focus explicitly on wolf hunting of wild prey, Wolves on the Hunt seeks to fill these gaps in our knowledge and understanding. Combining behavioral data, thousands of hours of original field observations, research in the literature, a wealth of illustrations, and—in the e-book edition and online—video segments from cinematographer Robert K. Landis, the authors create a compelling and complex picture of these hunters. The wolf is indeed an adept killer, able to take down prey much larger than itself. While adapted to hunt primarily hoofed animals, a wolf—or especially a pack of wolves—can kill individuals of just about any species. But even as wolves help drive the underlying rhythms of the ecosystems they inhabit, their evolutionary prowess comes at a cost: wolves spend one-third of their time hunting—the most time consuming of all wolf activities—and success at the hunt only comes through traveling long distances, persisting in the face of regular failure, detecting and taking advantage of deficiencies in the physical condition of individual prey, and through ceaseless trial and error, all while risking injury or death. By describing and analyzing the behaviors wolves use to hunt and kill various wild prey—including deer, moose, caribou, elk, Dall sheep, mountain goats, bison, musk oxen, arctic hares, beavers, and others—Wolves on the Hunt provides a revelatory portrait of one of nature’s greatest hunters.

  12. Bee community as a source of energy in the production of food, honey-plants in the ecosystem of Croatian Forests' hunting grounds.

    Science.gov (United States)

    Tucak, Zvonimir; Beuk, Darko; Jumić, Vlado; Tusek, Tatjana; Vladimir-Knezević, Sanda; Tolusić, Zdravko; Skrivanko, Mario; Konjarović, Anastazija; Aladić, Krunoslav; Cupurdija, Edita

    2009-12-01

    In addition to the process of photosynthesis, the bee community is the main source of energy in food production, honey-plants used by game and people in the hunting grounds ecosystem. It is a well-known fact that thousands of plant species depend on the presence of bee communities (pollination, fertilization). In this paper we studied the presence of the bee community in the hunting grounds of Croatian Forests, and their influence on the number of game (wild pigs), as well as the quality of honey, honey plants in the hunting grounds used by people and game. We established the total number of game (wild boars). The honey quality parameters were determined using the Harmonised methods of the European Honey (Bogdanov et al., 1997) and the pollen analysis by were conducted according to Harmonised methods of melissopalynology (Von der Ohe et al., 2004). Research results indicate that the presence of the bee community influences the number of wild boars from 3-18%, and the quality of honey is in line with the European and world standards. The SAS/STAT package was used for the statistical analysis (SAS Institute Inc., 2000). The significance of the differences among the groups was determined by Duncan test.

  13. Identity-driven differences in stakeholder concerns about hunting wolves.

    Science.gov (United States)

    Lute, Michelle L; Bump, Adam; Gore, Meredith L

    2014-01-01

    Whereas past wolf management in the United States was restricted to recovery, managers must now contend with publicly contentious post-recovery issues including regulated hunting seasons. Understanding stakeholder concerns associated with hunting can inform stakeholder engagement, communication, and policy development and evaluation. Social identity theory (SIT) has been used to understand how groups interact, why they conflict, and how collaboration may be achieved. Applying SIT to stakeholder conflicts about wolf hunting may help delineate groups according to their concern about, support for or opposition to the policy choice of hunting wolves. Our objective was to assess concerns about hunting as a tool to resolve conflict in Michigan, using SIT as a framework. We used a mixed-modal sampling approach (e.g., paper, Internet) with wolf hunting-related public meeting participants in March 2013. Survey questions focused on 12 concerns previously identified as associated with hunting as a management tool to resolve conflict. Respondents (n  =  666) cared greatly about wolves but were divided over hunting wolves. Wolf conflicts, use of science in policy decisions, and maintaining a wolf population were the highest ranked concerns. Principle components analysis reduced concerns into three factors that explained 50.7% of total variance; concerns crystallized over justifications for hunting. General linear models revealed a lack of geographic influence on care, fear and support for hunting related to wolves. These findings challenge assumptions about regional differences and suggest a strong role for social identity in driving dichotomized public perceptions in wildlife management.

  14. Game as a bioindicator of the radiocontamination

    International Nuclear Information System (INIS)

    Mihaljev, Z.; Veskovicj, M.; Djuricj, G.

    1990-01-01

    Natural and artificially produced radionuclides were determined in meat and bones of deer, boar and wild hare on hunting areas in Vojvodina (Serbia). Seven natural radionuclides and three fission products ( 235 U, 238 U, 232 Th, 7 Be, 144 Ce, 40 K, 106 Ru, 134 Cs, 137 Cs, 90 Sr) were identified in the investigated game samples. The highest contents of the radionuclides were found in bones and meat of boars and the lowes in the bones of fallow-deer. The predominant radionuclides were 40 K and 90 Sr, for all of the investigated animals and their contents depended strongly upon the game species, organ type and the age of the animal. The examined breeding sites did not appear to have any effect on the radionuclide contents in game, which indicates that the radionuclides were uniformly distributed over the habitat. (author) 5 refs.; 3 tabs

  15. Wana Warrior Game as Animal Rescue Campaign Media

    Directory of Open Access Journals (Sweden)

    Adit Rama Putra

    2017-10-01

    Full Text Available Indonesia is a nation which rich of biodiversity. Various vegetation and good supporting climate make Indonesia a comfortable homeland for some specieses. Deforestation and illegal hunting threatened some speciecess. Seeing that situation, there are many ways to avoid that , one of them is using game as the media.Wana Warrior is a game used as education media of animal saving. The concept of this game is using game as the medium for conveying the information through design and gameplay which attract the players and they can learn without they realize from the provided information. Using Agenda Setting theory, provided informations are selected important issues. So players are focused only on provided issues. The result of the research shows “Wana Warrior” game can educate people about animal biodiversity,  especially, in Indonesia.

  16. Positional games

    CERN Document Server

    Hefetz, Dan; Stojaković, Miloš; Szabó, Tibor

    2014-01-01

    This text serves as a thorough introduction to the rapidly developing field of positional games. This area constitutes an important branch of combinatorics, whose aim it is to systematically develop an extensive mathematical basis for a variety of two-player perfect information games. These range from such popular games as Tic-Tac-Toe and Hex to purely abstract games played on graphs and hypergraphs. The subject of positional games is strongly related to several other branches of combinatorics such as Ramsey theory, extremal graph and set theory, and the probabilistic method. These notes cover a variety of topics in positional games, including both classical results and recent important developments. They are presented in an accessible way and are accompanied by exercises of varying difficulty, helping the reader to better understand the theory. The text will benefit both researchers and graduate students in combinatorics and adjacent fields.

  17. Simulation games

    OpenAIRE

    Giddings, S.

    2013-01-01

    This chapter outlines the conventions and pleasures of simulation games as a category, and explores the complicated and contested term simulation. This concept goes to the heart of what computer games and video games are, and the ways in which they articulate ideas, processes, and phenomena between their virtual worlds and the actual world. It has been argued that simulations generate and communicate knowledge and events quite differently from the long-­dominant cultural mode of narrative. Th...

  18. Emotional Gaming

    OpenAIRE

    Madeira, Filipa; Arriaga, Patrícia; Adrião, Joana; Lopes, Ricardo; Esteves, Francisco

    2013-01-01

    In recent years, research on the psychology of gaming has examined the negative and positive outcomes of playing video games. Thus far, a variety of affective phenomena have been investigated. In this chapter we will continue this exploration by examining the emotions elicited by the act of playing video games. Because the study of emotions must rely on different type of methods, including subjective self-reports (e.g., description of feelings), neuropsychophysiological measurements ...

  19. Problem Gaming

    OpenAIRE

    Strate, Simon Wolter; Dreyer, Maria; Petersen, Freja Astrid; Willumsen, Ea Christina

    2013-01-01

    This paper investigates the psychological and social consequences of excessive online computer use. The study is based on an assumption that immoderate time spent on online gaming will have negative consequences for the identity creation processes and the ability to socialize in a non-gaming context. The paper argues that by asserting that gaming addiction exist a question of autonomy vs. beneficence will be raised, as some will search to find a treatment for such a diagnosis. By using differ...

  20. Platform Comparison Between Games Console, Mobile Games And PC Games

    Directory of Open Access Journals (Sweden)

    Geraldus Galehantomo P.S

    2015-11-01

    Full Text Available In terms of platforms and game console, there are diffrences between, mobile games and pc gamesin the way it is used, the operator, the main event play, the game design and even the way the game work.We know that all the games on console platforms, PC and mobile, have their own characteristic which have advantages and drawbacks All platforms compete to win the rating for the sake of their platform continuity. For rating, all games platforms develop games that are more qualified. Those games will determine the quality of the platforms, so that the game developers of each platform developtheir games maximally to compete.

  1. Is recreational hunting important for landscape multi-functionality?

    DEFF Research Database (Denmark)

    Lund, Jens Friis; Jensen, Frank Søndergaard

    2017-01-01

    , and preservation of valued and/or threatened animal and plant species. Recreational hunting may thus contribute to preserve and enhance landscape multifunctionality. Yet, little is known about the importance of hunting interests in motivating such landscape management. In this article, we seek to shed light......Recreational hunting may be important to the shaping of the agricultural landscape. Land owners who hunt or lease out hunting rights have an incentive to promote landscapes that contain wildlife biotopes, which may serve wider societal values, such as landscape aesthetics, biodiversity...... on these issues on the basis of data from a nationally representative survey of Danish landowners. Our findings show a mixed picture of the role of recreational hunting in supporting multifunctional landscapes. We observe a broad swathe of landscape changes for multifunctionality cross properties with different...

  2. Design Games

    DEFF Research Database (Denmark)

    Johansson, Martin Wetterstrand

    2007-01-01

    In this paper design games are discussed as an approach to managing design sessions. The focus is on the collaborative design session and more particular on how to set up the collaboration and reinsure progress. Design games have the advantage of framing the collaborative assignment at hand....... Experiments can be set up to explore possible futures and design games has the qualities of elegantly focus the work at the same time as it lessens the burden for the process facilitator. The present paper goes into detail about how design games can be set up to facilitate collaboration and how the design...

  3. Serious Games

    DEFF Research Database (Denmark)

    Andersen, Christian Ulrik

    2006-01-01

    T hese days one of the buzzwords in computer game industry and research is ‘Serious Games’ – games where the actions of the player are not limited to the virtual world but are somehow related to the real world. Computer games can be strong environments for learning and training skills in the real...... world. Computer games can also be persuasive – they can be used for advertising (‘adver-gaming’) and induce the players to buy a particular product in the real world or they can propagate a particular political viewpoint or a critique of the real world. The area of ‘serious gaming’ is vast and varied....

  4. Online Gaming

    OpenAIRE

    Johansson, Theis; Beck-Bang, Kathrine; Rishøj, Kristian Starup; Erlendsson, Katrine Winther

    2014-01-01

    The aim of this report has been to investigate what effects online gaming can have on an online gamer and his everyday life. To meet the requirements from our term, we have approached the subject from a technological point of view. By analyzing the different game functions of the online game League of Legends, we have been able to discuss the attraction of online games and why the players keep spending their time in this online world. By interviewing four different gamers and comparing their ...

  5. Quitting Games

    OpenAIRE

    Eilon Solan; Nicolas Vieille

    1998-01-01

    Quitting games are sequential games in which, at any stage, each player has the choice between continuing and quitting. The game ends as soon as at least player chooses to quit; player i then receives a payoff r, which depends on the set S of players that did choose to quit. If the game never ends, the payoff to each player is 0. We prove the existence of cyclic E-equilibrium under some assumptions on the payoff function (r sub s). We prove on an example that our result is essentially optimal...

  6. Game physics

    CERN Document Server

    Eberly, David H

    2010-01-01

    ""Game Physics, 2nd Edition"" provides clear descriptions of the mathematics and algorithms needed to create a powerful physics engine - while providing a solid reference for all of the math you will encounter anywhere in game development: quaternions, linear algebra, and calculus. Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics and physics. Previously, the relevant information could only be gleaned through obscure research papers. Thanks to ""Game Physics"", all this informa

  7. Video games

    OpenAIRE

    Kolář, Vojtěch

    2012-01-01

    This thesis is based on a detailed analysis of various topics related to the question of whether video games can be art. In the first place it analyzes the current academic discussion on this subject and confronts different opinions of both supporters and objectors of the idea, that video games can be a full-fledged art form. The second point of this paper is to analyze the properties, that are inherent to video games, in order to find the reason, why cultural elite considers video games as i...

  8. AHP 10: Rgyas bzang Tibetan Tribe Hunting Lore

    Directory of Open Access Journals (Sweden)

    Bkra shis dpal 'bar བཀྲ་ཤིས་དཔལ་འབར།

    2011-06-01

    Full Text Available The Yul shul (Yushu ngas bzang Tribe historically possessed a rich hunting tradition. Wildlife was hunted for food and other animal products. By 2007, hunting culture had diminished due to improvements in living conditions, wildlife protection laws, greater state control of wildlife product skin market and gun ownership, animal diseases, and the absence of such wildlife as wild yaks in local areas.

  9. Land consolidation and the expansion of game farming in South Africa: Impacts on farm dwellers' livelihoods and rights to land in the Eastern Cape

    NARCIS (Netherlands)

    Andrew, N.; Brandt, F.; Spierenburg, M.J.; Mkhize, M.; Snijders, D.; Evers, S.J.T.M.; Seagle, C.; Krijtenburg, F.

    2013-01-01

    This chapter examines the ways in which two forms of wildlife-based tourism in South Africa, hunting farms and private luxury game reserves, have accelerated land consolidation and shifting land use and access patterns. It also shows that the spread of game farming and wildlife-based tourism is

  10. 78 FR 25463 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2013-05-01

    ... support for the Wildlife Restoration Program; 3. Fostering wildlife and habitat conservation and ethics in... communication and coordination among State, tribal, and Federal governments; industry; hunting and shooting...

  11. 77 FR 31636 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-05-29

    ... wildlife and habitat conservation and ethics in hunting and shooting sports recreation; 4. Stimulating... outreach and education; 5. Fostering communication and coordination among State, Tribal, and Federal...

  12. 77 FR 4575 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-01-30

    ... wildlife and habitat conservation and ethics in hunting and shooting sports recreation; 4. Stimulating... outreach and education; 5. Fostering communication and coordination among State, Tribal, and Federal...

  13. 78 FR 48460 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2013-08-08

    ... Wildlife Restoration Program; 3. Fostering wildlife and habitat conservation and ethics in hunting and... management of wildlife and habitat resources through outreach and education; 5. Fostering communication and...

  14. 77 FR 57577 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-09-18

    ... Program; 3. Fostering wildlife and habitat conservation and ethics in hunting and shooting sports... habitat resources through outreach and education; 5. Fostering communication and coordination among State...

  15. 77 FR 10543 - Wildlife and Hunting Heritage Conservation Council Charter

    Science.gov (United States)

    2012-02-22

    ... wildlife and habitat conservation and ethics in hunting and shooting sports recreation; (d) Stimulating... outreach and education; (e) Fostering communication and coordination among State, tribal, and Federal...

  16. 76 FR 30192 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2011-05-24

    ... Fund; (c) Fostering wildlife and habitat conservation and ethics in hunting and shooting sports... and habitat resources through outreach and education; (e) Fostering communication and coordination...

  17. 78 FR 73205 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2013-12-05

    ... support for the Wildlife Restoration Program; 3. Fostering wildlife and habitat conservation and ethics in... communication and coordination among State, tribal, and Federal governments; industry; hunting and shooting...

  18. 76 FR 17442 - Wildlife and Hunting Heritage Conservation Council Teleconference

    Science.gov (United States)

    2011-03-29

    ... and ethics in hunting and shooting sports recreation; (d) Stimulating sportsmen and women's...; (e) Fostering communication and coordination among State, Tribal, and Federal Government; industry...

  19. 76 FR 66955 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2011-10-28

    ... wildlife and habitat conservation and ethics in hunting and shooting sports recreation; 4. Stimulating... outreach and education; 5. Fostering communication and coordination among State, Tribal, and Federal...

  20. 77 FR 74864 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2012-12-18

    ... wildlife and habitat conservation and ethics in hunting and shooting sports recreation; 4. Stimulating... outreach and education; 5. Fostering communication and coordination among State, tribal, and Federal...

  1. 76 FR 12130 - Wildlife and Hunting Heritage Conservation Council Teleconference

    Science.gov (United States)

    2011-03-04

    ... habitat conservation and ethics in hunting and shooting sports recreation; (d) Stimulating sportsmen and... and education; (e) Fostering communication and coordination among State, Tribal, and Federal...

  2. The Significance of Hunting : "The Bear" and "Delta Autumn"

    OpenAIRE

    海上, 順代; Nobuyo", "Unagami

    2011-01-01

    The aim of this paper is to discuss the significance of hunting in "The Bear" and "Delta Autumn", the fifth and sixth stories in William Faulkner‟s Go Down, Moses (1942). In this paper, I would like to show that hunting plays an important role in Faulkner's Southern society, referring to the studies of Maria Mies, a German sociologist. In her view, hunting is useful to a patriarchal society, which strictly distinguishes men from women. As a part of a social system, hunting succeeds in g...

  3. (ludo) game

    African Journals Online (AJOL)

    Dr Obe

    design of an interactive Petri net-based token (ludo) game is presented in which transition firing is determined by dice cast. Programming is ... that always invigorates every type of persons from small to big. This is the element of chance or ..... via the game, just like video films engaged people with watching TV. 5. Conclusion.

  4. Game Theory

    Indian Academy of Sciences (India)

    This article tries to outline what game theory is all about. It illustrates game theory's fundamental solution concept viz., Nash equilibrium, using various examples. The Genesis. In the late thirties, the mathematician John von Neumann turned his prodigious innovative talents towards economics. This brief encounter of his with ...

  5. Epistemic Games

    Science.gov (United States)

    Shaffer, David Williamson

    2005-01-01

    In an article in this issue of "Innovate", Jim Gee asks the question "What would a state of the art instructional video game look like?" Based on the game "Full Spectrum Warrior", he concludes that one model is "to pick [a] domain of authentic professionalism well, intelligently select the skills and knowledge to…

  6. 75 FR 52873 - Migratory Bird Hunting; Final Frameworks for Early-Season Migratory Bird Hunting Regulations

    Science.gov (United States)

    2010-08-30

    ... resources including migratory birds and their habitats. Large-scale efforts to influence bird migration and... timing and speed of bird migrations. It is possible that re-distribution of birds at smaller scales could...-0040; 91200-1231-9BPP-L2] RIN 1018-AX06 Migratory Bird Hunting; Final Frameworks for Early-Season...

  7. 75 FR 52398 - Migratory Bird Hunting; Proposed Frameworks for Late-Season Migratory Bird Hunting Regulations

    Science.gov (United States)

    2010-08-25

    ...-9BPP-L2] RIN 1018-AX06 Migratory Bird Hunting; Proposed Frameworks for Late-Season Migratory Bird... between real and perceived changes, and the absence of adequate experimental controls. Consequently, we... options and a study plan to evaluate the effect of the proposed action in achieving those objectives. It...

  8. 75 FR 59041 - Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal Indian Reservations...

    Science.gov (United States)

    2010-09-24

    ... or more on the economy or adversely affect an economic sector, productivity, jobs, the environment... annual effect on the economy of $100 million or more. However, because this rule establishes hunting..., Arizona (Tribal Members and Nontribal Hunters). Doves Season Dates: Open September 1 through 15, 2010...

  9. 78 FR 53217 - Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal Indian Reservations...

    Science.gov (United States)

    2013-08-28

    ...; would allow the first hunting season of swans; would open the season for several species (other than... Treaty Area, the GLIFWC's proposal would open the season for several species to September 1 to align with... an annual effect on the economy of $100 million or more. However, because this rule establishes...

  10. 76 FR 53535 - Migratory Bird Hunting; Proposed Frameworks for Late-Season Migratory Bird Hunting Regulations

    Science.gov (United States)

    2011-08-26

    ... 52398) and the September 23, 2010, final rule (75 FR 58250), we announced our intention to propose... governing the application of those criteria would remain unchanged. When we announced our intention to... desire to provide as much hunting opportunity on these geese as possible, and we share the philosophy...

  11. 77 FR 53117 - Migratory Bird Hunting; Final Frameworks for Early-Season Migratory Bird Hunting Regulations

    Science.gov (United States)

    2012-08-30

    ... Impact Statement: Issuance of Annual Regulations Permitting the Sport Hunting of Migratory Birds (FSES 88... the final frameworks reflect any such modifications. Our biological opinions resulting from this... regulations must be based on the best available science and that the rulemaking process must allow for public...

  12. 77 FR 58443 - Migratory Bird Hunting; Final Frameworks for Late-Season Migratory Bird Hunting Regulations

    Science.gov (United States)

    2012-09-20

    ...: Issuance of Annual Regulations Permitting the Sport Hunting of Migratory Birds (FSES 88- 14),'' filed with... the final frameworks reflect any such modifications. Our biological opinions resulting from this... regulations must be based on the best available science and that the rulemaking process must allow for public...

  13. L.P. Sabaneev’s journals: history of hunting journals, collection of work "Nature", "Journal of Hunting", journal "Nature and Hunting"

    Directory of Open Access Journals (Sweden)

    Kubyshko Olga Vladimirovna

    2016-03-01

    Full Text Available The article presents the historical and typological analysis of the heritage of the outstanding scientist, publisher and editor L.P. Sabaneev - «Nature», «Hunting» and «Nature and Hunting» journals as an example of the formation and development of hunting journals of the XIX century. Orientation to the works by the famous biologist, scientist, publisher and editor L.P. Sabaneev seems quite relevant, due to his modern outlook on nature, and actual continuation of his work - the publication of high- quality scientific and popular and specialized magazines with a clear moral and patriotic position, which focuses on environmental and hunting issues. The paper attempts to trace the chronological changes in the typological picture of publications issued by L.P. Sabaneev, and pays attention to strengthening the typological features of mass publications and information component, focuses on the creation of the most successful models of specialized hunting publication - magazine «Nature and Hunting». By all evidence, L.P. Sabaneev tended to reach the widest possible audience with a view to promote and popularize environmental awareness system of views on hunting and wildlife management.

  14. Hunting: Death and the signs of life

    DEFF Research Database (Denmark)

    Østergaard, Jens Sand

    2013-01-01

    In this essay I have reworked the question of death in hunting by defining it as an activity whose nature implies a relation of being by living the death of the animal. Once this relation is understood more fully, it becomes obvious that the animal is not an isolated totality of relations, but is......, but is instead a relative being whose being merits a moral obligation on the part of the hunter to make the manner of its death worthy of the manner of its being....

  15. Child witch hunts in contemporary Ghana.

    Science.gov (United States)

    Adinkrah, Mensah

    2011-09-01

    The persecution of children as witches has received widespread reportage in the international mass media. In recent years, hundreds of children have been killed, maimed and abandoned across Africa based on individual and village-level accusations of witchcraft. Despite the media focus, to date, very little systematic study has investigated the phenomenon. In this case study, the persecution of child witches in Ghana is studied to explore the nature and patterns of witch hunts against children in the West African nation. There are no reliable national data on child abuse related to witchcraft accusations in Ghana. For this study, 13 cases of child witch hunts appearing in the local media during 1994-2009 were analyzed. Case summaries were constructed for each incident to help identify the socio-demographic characteristics of assailants and victims, victim-offender relationships, the methods of attacks, the spatial characteristics, as well as the motivations for the attacks. Children branded as witches ranged in age from 1-month-old to 17-years-old, were primarily from poor backgrounds, and lived in rural areas of the country. Accusations of witchcraft and witch assaults were lodged by close family members often through the encouragement of, or in concert with Christian clergymen and fetish priests. Accused witches were physically brutalized, tortured, neglected, and in two cases, murdered. For school-aged children, imputations of witchcraft contributed to stigmatization in both the community and at school, resulting in dropping out. The most frequently expressed reason for persecution of the child was suspicion that the child had used witchcraft to cause the death or illness of family relations or someone in the community. Another reason was suspicion that the child was responsible for the business failure or financial difficulties of a perceived victim. The results of this research are consistent with findings in the witchcraft literature suggesting that seemingly

  16. The hunt for the Higgs particle

    CERN Multimedia

    CERN. Geneva

    2007-01-01

    With the advent of the LHC, the hunt for the Higgs boson enters its crucial phase. These three lectures will review: the Higgs mechanism; its implementation in the minimal Standard Model; possible alternatives with and without elementary scalar fields; the presently available information on electroweak gauge symmetry breaking and the Higgs particle; the properties of the Higgs boson(s) in the Standard Model and its supersymmetric extensions; the strategies for direct searches at colliders, with emphasis on the LHC, and comments on the possible scenarios that may emerge.

  17. 76 FR 39433 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2011-07-06

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council AGENCY: Fish and Wildlife... (Service), announce a public teleconference of the Wildlife and Hunting Heritage Conservation Council... February 2010, the Council provides advice about wildlife and habitat conservation endeavors that: (a...

  18. Job hunting by through the internet: The experiences of some ...

    African Journals Online (AJOL)

    Each year, thousands of graduates are turned into the labour market from over fifty tertiary institutions in Nigeria in search of jobs. In addition to the traditional methods of job-hunting, most of these graduates are increasingly using the Internet as a veritable source of job opportunities. However, job-hunting through the ...

  19. Supply of Private Acreage for Recreational Deer Hunting in Georgia

    Science.gov (United States)

    Neelam C. Poudyal; J. M. Bowker; Gary T. Green; Michael A. Tarrant

    2012-01-01

    Understanding factors that influence the supply of private acreage for lease hunting has become increasingly important to sustaining hunting. Improving on existing studies that mostly utilized landowners’ responses from contingent surveys, we adopted a different approach to this question by analyzing 2009 market data from Georgia counties. Results from multivariate...

  20. Cat dilemma: too protected to escape trophy hunting?

    Directory of Open Access Journals (Sweden)

    Lucille Palazy

    Full Text Available Trophy hunting is one of the most controversial issues in the field of biodiversity conservation. In particular, proponents and opponents debate fiercely over whether it poses a threat to hunted populations. Here, we show that trophy hunting constitutes a greater menace to threatened species than previously realized. Because humans value rarity, targeted species that are threatened are likely to be disproportionately hunted, thereby becoming even more vulnerable, which could eventually push them to extinction. With the ten felid species currently hunted for their trophies, we present evidence that (1 the number of killed individuals increases with time, in several cases exponentially, despite population declines, (2 the price of trophies is strongly dependent on species protection status, (3 changes of protection status coincide with counter-intuitive changes of hunting pressures: protection intensification with augmented hunting effort, and protection relaxation with lower effort. This suggests an over-exploitation of trophy-hunted felids and the necessity of a better quota system coupled with reconsidered protection methods.

  1. The hunting behavior of eastern screech-owls (Otus asio)

    Science.gov (United States)

    Carlo M. Abbruzzese; Gary Ritchison

    1997-01-01

    We studied the nocturnal hunting behavior of eight radio-tagged Eastern Screech-owls (Otus asio; five females and three males) during the period from November 1994 through March 1995. Screech-owls selected low perches when hunting (x = 1.66 m), presumably to obtain a clear view of the ground and an unobstructed flight path to prey. Low perches may...

  2. Pallid Harrier Circus macrourus bird hunting behaviour and capture ...

    African Journals Online (AJOL)

    Detailed observations were made of Pallid Harrier Circus macrourus behaviour when hunting birds, the bird prey species and bird capture success in northern Cameroon. Four hunting strategies are described to capture birds: fast contour flight, overt approach with rapid acceleration, covert ambush, and stoop from flight.

  3. Warren Hunt to test granite well

    International Nuclear Information System (INIS)

    Harvie, W.

    1996-01-01

    Various theories which purport to explain the existence of the Alberta oil sands, were discussed briefly. One theory, held among others by Warren Hunt, speculates that oil is formed deep in the Precambrian basement and not in the higher sedimentary rock. According to this theory, methane in the crust is the abiogenic product that results from hydrogen reacting with silicon carbide in the lower mantle. As it rises through the fractures, it encounters the microbiota, and hydrogen is stripped away making larger molecules until only bitumen remains. Hunt and other adherents of this theory believe that hydrocarbon reservoirs are replenished as oil is produced, hence there is no end to the world's oil supply. This theory is about to be tested by retesting a granite well near Fort McMurray, which was suspended in September 1994, when funding dried up. Kaleeda Enterprises, owners of the well, believe that the well bottom is currently in a granite pool, and oil will be found by deepening the well to 2,150 metres from the current 1,650 metres. While this is not universally accepted, if true, the abiogenic theory would go a long way towards explaining the origin of the oil sands

  4. Scavenger hunt in the CERN Computing Centre

    CERN Multimedia

    CERN Bulletin

    2013-01-01

    Hidden among the racks of servers and disks in the CERN Computing Centre, you’ll find Hawaiian dancers, space aliens, gorillas… all LEGO® figurines! These characters were placed about the Centre for the arrival of Google’s Street View team for the world to discover.   PLEASE NOTE THAT THE COMPETITION IS OVER. ONLY FOR REFERENCE, HERE IS THE ORIGINAL ARTICLE. We’re pleased to announce our first global scavenger hunt! Spot three LEGO® figurines using Google’s Street View and you’ll be entered to win a gift of your choice from our CERN Gift Guide. A LEGO® figurine in the CERN Computing Centre, as seen on Google Street View. Here are the details: Find at least three LEGO® figurines hidden around the CERN Computing Centre using Google Street View.   Take screencaps of the figurines and e-mail the pictures to TreasureHunt-ComputingCentre@cern.ch. This email is no longer active.   The...

  5. Game statistics for the island of Olkiluoto in 2009-2010

    Energy Technology Data Exchange (ETDEWEB)

    Nieminen, M. (Faunatica Oy, Espoo (Finland))

    2010-10-15

    The game statistics for the island of Olkiluoto were updated in the spring 2010, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and on other material available. No elk nor deer inventories were made in the winter 2009-2010. The elk population is still slightly decreasing. The white-tailed deer population was made smaller by hunting. The changes in the roe deer population are not known accurately, but population size varies somewhat from year to year. The number of hunted small predators approximately doubled in the latest hunting season. Altogether 17 waterfowl were hunted in 2009 (none in the previous year). The populations of mountain hare and red squirrel are abundant. The brown hare population is still small, even though there was one brood in Olkiluoto in 2009. (orig.)

  6. Game statistics for the island of Olkiluoto in 2009-2010

    International Nuclear Information System (INIS)

    Nieminen, M.

    2010-10-01

    The game statistics for the island of Olkiluoto were updated in the spring 2010, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and on other material available. No elk nor deer inventories were made in the winter 2009-2010. The elk population is still slightly decreasing. The white-tailed deer population was made smaller by hunting. The changes in the roe deer population are not known accurately, but population size varies somewhat from year to year. The number of hunted small predators approximately doubled in the latest hunting season. Altogether 17 waterfowl were hunted in 2009 (none in the previous year). The populations of mountain hare and red squirrel are abundant. The brown hare population is still small, even though there was one brood in Olkiluoto in 2009. (orig.)

  7. Biogenic amines in the meat of hunted pheasant and hare during the course of storage

    Directory of Open Access Journals (Sweden)

    Zdeňka Hutařová

    2014-01-01

    Full Text Available Venison is becoming more and more interesting for consumers. Although treatment procedures of hunted game differ from slaughtered livestock, the hygienic quality of game meat must still be ensured. Potential indicators of meat hygienic quality include the content of biogenic amines. The aim of the present study was to assess the content and changes of biogenic amines in the muscles of selected kinds of small game (common pheasant and brown hare during storage, and based on the obtained results, to assess the hygienic quality of the meat. Biogenic amines (putrescine, cadaverine, histamine, tyramine, phenylethylamine, and tryptamine in the breast and thigh muscles separated by reverse phase liquid chromatography and consequently were detected using tandem mass spectrometry. Based on the determined content of biogenic amines, both pheasant and hare meats complied with values of high quality meat. The sum of biogenic amines did not exceed the value of 5 mg/kg after 7 days at 0 °C or 7 °C in pheasant meat, and after 21 days at 0 °C or after 14 days at 7 °C in brown hare meat. The biogenic amine content and the speed of their formation in venison can be very helpful for the evaluation of both meat hygienic quality and safety of these foods during storage.

  8. The Information Literacy of Survey Mark Hunting: A Dialogue

    Directory of Open Access Journals (Sweden)

    Jennifer Galas

    2016-11-01

    Full Text Available In Brief: This article makes connections between the ACRL Framework for Information Literacy for Higher Education and the activity of survey mark hunting. After a brief review of the literature related to geographic information systems (GIS, information literacy, and gamification of learning, the authors enter into a dialogue in which they discover and describe the various ways information literacy is both required by and developed through the recreational activity of survey mark hunting. Through their dialogue they found that the activity of survey mark hunting relies on the construction of both information and its authority in ways contextualized within the communities that participate; that survey mark hunting is a conversation that builds on the past, where lived experience counts as evidence; and, that survey mark hunting is both a metaphor and embodied enactment of information literacy.

  9. The Assignment Game : The Reduced Game

    OpenAIRE

    Guillermo OWEN

    1992-01-01

    Let v be an assignment game. For a given reference payoff vector (x; y), and a coalition S, bargaining within the coalition can be represented by either the reduced game or the derived game. It is known that the reduced game need not be an assignment game (in fact, it need not be super additive) while the derived game is another assignment game, with modified reservation prices. We prove that, when the reference vector is in the core of the game, the derived game is the super additive cover o...

  10. A Case of Ramsay Hunt Syndrome with Atypical Presentation

    Directory of Open Access Journals (Sweden)

    Kamil KAYAYURT

    2014-09-01

    Full Text Available SUMMARY: Ramsay Hunt syndrome is a rare complication of herpes zoster which results from the reactivation of the latent varicella-zoster virus in the geniculate ganglion. Although facial nerve is the most common affected nerve in Ramsay Hunt syndrome, other cranial and cervical nerves can also be affected. We present an atypical case of Ramsay Hunt syndrome in a 42-year-old male, with cervical nerve involvement. As spontaneous recovery rate in Ramsay Hunt syndrome is low, early diagnosis and treatment plays a key role in full recovery of paralysis. ÖZET: Ramsay Hunt sendromu, varisella-zoster virüsün latent olarak kaldığı genikulat ganglionda aktifleşmesiyle oluşan herpes zosterin nadir bir komplikasyonudur. Ramsay Hunt sendromunda fasiyal sinir en sık etkilenen sinir olmasına rağmen diğer kraniyal sinirler ve servikal sinirler de tutulabilir. Bu yazıda, 42 yaşındaki erkek hastada servikal tutulumun da eşlik ettiği atipik bir Ramsay Hunt sedromu olgusu sunuldu. Ramsay Hunt sedromunda spontan iyileşme oranları düşük olduğundan bu hastaların tanılarının erken dönemde konması ve tedavilerinin hemen başlanması paralizinin tam olarak iyileşmesinde kilit role sahiptir. Key words: Facial palsy, Ramsay Hunt syndrome, varicella-zoster virus, Anahtar sözcükler: Fasiyal paralizi, Ramsay Hunt sendromu, varisella-zoster virüs

  11. Systematizing game learning analytics for serious games

    NARCIS (Netherlands)

    Alonso-Fernandez, Cristina; Calvo Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar

    2017-01-01

    Applying games in education provides multiple benefits clearly visible in entertainment games: their engaging, goal-oriented nature encourages students to improve while they play. Educational games, also known as Serious Games (SGs) are video games designed with a main purpose other than

  12. Performance of lead-free versus lead-based hunting ammunition in ballistic soap.

    Directory of Open Access Journals (Sweden)

    Felix Gremse

    Full Text Available BACKGROUND: Lead-free hunting bullets are an alternative to lead-containing bullets which cause health risks for humans and endangered scavenging raptors through lead ingestion. However, doubts concerning the effectiveness of lead-free hunting bullets hinder the wide-spread acceptance in the hunting and wildlife management community. METHODS: We performed terminal ballistic experiments under standardized conditions with ballistic soap as surrogate for game animal tissue to characterize dimensionally stable, partially fragmenting, and deforming lead-free bullets and one commonly used lead-containing bullet. The permanent cavities created in soap blocks are used as a measure for the potential wound damage. The soap blocks were imaged using computed tomography to assess the volume and shape of the cavity and the number of fragments. Shots were performed at different impact speeds, covering a realistic shooting range. Using 3D image segmentation, cavity volume, metal fragment count, deflection angle, and depth of maximum damage were determined. Shots were repeated to investigate the reproducibility of ballistic soap experiments. RESULTS: All bullets showed an increasing cavity volume with increasing deposited energy. The dimensionally stable and fragmenting lead-free bullets achieved a constant conversion ratio while the deforming copper and lead-containing bullets showed a ratio, which increases linearly with the total deposited energy. The lead-containing bullet created hundreds of fragments and significantly more fragments than the lead-free bullets. The deflection angle was significantly higher for the dimensionally stable bullet due to its tumbling behavior and was similarly low for the other bullets. The deforming bullets achieved higher reproducibility than the fragmenting and dimensionally stable bullets. CONCLUSION: The deforming lead-free bullet closely resembled the deforming lead-containing bullet in terms of energy conversion

  13. Road development and the geography of hunting by an Amazonian indigenous group: consequences for wildlife conservation.

    Science.gov (United States)

    Espinosa, Santiago; Branch, Lyn C; Cueva, Rubén

    2014-01-01

    Protected areas are essential for conservation of wildlife populations. However, in the tropics there are two important factors that may interact to threaten this objective: 1) road development associated with large-scale resource extraction near or within protected areas; and 2) historical occupancy by traditional or indigenous groups that depend on wildlife for their survival. To manage wildlife populations in the tropics, it is critical to understand the effects of roads on the spatial extent of hunting and how wildlife is used. A geographical analysis can help us answer questions such as: How do roads affect spatial extent of hunting? How does market vicinity relate to local consumption and trade of bushmeat? How does vicinity to markets influence choice of game? A geographical analysis also can help evaluate the consequences of increased accessibility in landscapes that function as source-sink systems. We applied spatial analyses to evaluate the effects of increased landscape and market accessibility by road development on spatial extent of harvested areas and wildlife use by indigenous hunters. Our study was conducted in Yasuní Biosphere Reserve, Ecuador, which is impacted by road development for oil extraction, and inhabited by the Waorani indigenous group. Hunting activities were self-reported for 12-14 months and each kill was georeferenced. Presence of roads was associated with a two-fold increase of the extraction area. Rates of bushmeat extraction and trade were higher closer to markets than further away. Hunters located closer to markets concentrated their effort on large-bodied species. Our results clearly demonstrate that placing roads within protected areas can seriously reduce their capacity to sustain wildlife populations and potentially threaten livelihoods of indigenous groups who depend on these resources for their survival. Our results critically inform current policy debates regarding resource extraction and road building near or within

  14. Playing Games with Timed Games

    DEFF Research Database (Denmark)

    David, Alexandre; Larsen, Kim Guldstrand; Chatain, Thomas

    2009-01-01

    In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. Following the example of timed simulation between timed automata, we define timed alternating simulation as a preorder between timed game automata......, which preserves controllability. We define a method to reduce the timed alternating simulation problem to a safety game. We show how timed alternating simulation can be used to control efficiently a partially observable system. This method is illustrated by a generic case study....

  15. Natural games

    International Nuclear Information System (INIS)

    Anttila, Jani; Annila, Arto

    2011-01-01

    A course of a game is formulated as a physical process that will consume free energy in the least time. Accordingly, the rate of entropy increase is the payoff function that will subsume all forms of free energy that motivate diverse decisions. Also other concepts of game theory are related to their profound physical counterparts. When the physical portrayal of behavior is mathematically analyzed, the course of a game is found to be inherently unpredictable because each move affects motives in the future. Despite the non-holonomic character of the natural process, the objective of consuming free energy in the least time will direct an extensive-form game toward a Lyapunov-stable point that satisfies the minimax theorem. -- Highlights: → Behavior in the context of game theory is described as a natural process. → The rate of entropy increase, derived from statistical physics of open systems, is identified as the payoff function. → Entropy as the payoff function also clarifies motives of collaboration and subjective nature of decision making. → Evolutionary equation of motion that accounts for the course of a game is inherently unpredictable.

  16. Game development tool essentials

    CERN Document Server

    Berinstein, Paula; Ardolino, Alessandro; Franco, Simon; Herubel, Adrien; McCutchan, John; Nedelcu, Nicusor; Nitschke, Benjamin; Olmstead, Don; Robinet, Fabrice; Ronchi, Christian; Turkowski, Rita; Walter, Robert; Samour, Gustavo

    2014-01-01

    Offers game developers new techniques for streamlining the critical game tools pipeline. Inspires game developers to share their secrets and improve the productivity of the entire industry. Helps game industry practitioners compete in a hyper-competitive environment.

  17. Donor Tag Game

    Science.gov (United States)

    ... Donor Community > Games > Donor Tag Game Donor Tag Game This feature requires version 6 or later of ... of Needles LGBTQ+ Donors Blood Donor Community SleevesUp Games Facebook Avatars and Badges Banners eCards Make a ...

  18. Game mechanics engine

    OpenAIRE

    Magnusson, Lars V

    2011-01-01

    Game logic and game rules exists in all computer games, but they are created di erently for all game engines. This game engine dependency exists because of how the internal object model is implemented in the engine, as a place where game logic data is intermingled with the data needed by the low- level subsystems. This thesis propose a game object model design, based on existing theory, that removes this dependency and establish a general game logic framework. The thesis the...

  19. Successful hunting increases testosterone and cortisol in a subsistence population.

    Science.gov (United States)

    Trumble, Benjamin C; Smith, Eric A; O'Connor, Kathleen A; Kaplan, Hillard S; Gurven, Michael D

    2014-02-07

    Controversy over the adaptive significance of male hunting in subsistence societies hinges on the relative importance of familial provisioning and mate-quality signalling. This paper examines the proximate and ultimate motivations of hunting behaviour from a neuroendocrine perspective, using salivary testosterone and cortisol data collected before, during and after hunting focal follows from 31 Tsimane hunters aged 18-82 years. Despite circadian declines in hormone levels, testosterone and cortisol of Tsimane hunters increased at the time of a kill, and remained high as successful hunters returned home. Previous studies of hormonal changes during competitions find that high-stakes and success in the presence of relevant audiences result in increased neuroendocrine arousal. If men hunt primarily to provision their families, then an additional audience would not be expected to impact testosterone or cortisol, nor would the size of the animal killed. However, if signalling male quality by 'showing off' was a larger relative driver of men's hunting behaviour, one would expect greater hormonal response in cases where men returned with large sharable kills, especially in the presence of community members. Consistent with provisioning models of male hunting motivation, neither kill size nor encountering an audience of villagers while returning from hunting was associated with hormonal changes for successful hunters.

  20. Hunting with lead ammunition is not sustainable: European perspectives.

    Science.gov (United States)

    Kanstrup, Niels; Swift, John; Stroud, David A; Lewis, Melissa

    2018-03-12

    Much evidence demonstrates the adverse effects of lead ammunition on wildlife, their habitats and human health, and confirms that the use of such ammunition has no place within sustainable hunting. We identify the provisions that define sustainable hunting according to European law and international treaties, together with their guidance documents. We accept the substantial evidence for lead's actual and potential effects on wildlife, habitats and health as persuasive and assess how these effects relate to stated provisions for sustainability and hunting. We evaluate how continued use of lead ammunition negatively affects international efforts to halt loss of biodiversity, sustain wildlife populations and conserve their habitats. We highlight the indiscriminate and avoidable health and welfare impacts for large numbers of exposed wild animals as ethically unsustainable. In societal terms, continued use of lead ammunition undermines public perceptions of hunting. Given the existence of acceptable, non-toxic alternatives for lead ammunition, we conclude that hunting with lead ammunition cannot be justified under established principles of public/international policy and is not sustainable. Changing from lead ammunition to non-toxic alternatives will bring significant nature conservation and human health gains, and from the hunter's perspective will enhance societal acceptance of hunting. Change will create opportunities for improved constructive dialogue between hunting stakeholders and others engaged with enhancing biodiversity and nature conservation objectives.

  1. Drinking Game Studies

    DEFF Research Database (Denmark)

    Debus, Michael S.

    2016-01-01

    The paper examines research on drinking game participation from a game studies ontological perspective, covering definition, classification and problems with the, in the studies implied, underlying ontology of drinking games.......The paper examines research on drinking game participation from a game studies ontological perspective, covering definition, classification and problems with the, in the studies implied, underlying ontology of drinking games....

  2. Bear-baiting may exacerbate wolf-hunting dog conflict.

    Directory of Open Access Journals (Sweden)

    Joseph K Bump

    Full Text Available BACKGROUND: The influence of policy on the incidence of human-wildlife conflict can be complex and not entirely anticipated. Policies for managing bear hunter success and depredation on hunting dogs by wolves represent an important case because with increasing wolves, depredations are expected to increase. This case is challenging because compensation for wolf depredation on hunting dogs as compared to livestock is less common and more likely to be opposed. Therefore, actions that minimize the likelihood of such conflicts are a conservation need. METHODOLOGY/PRINCIPAL FINDINGS: We used data from two US states with similar wolf populations but markedly different wolf/hunting dog depredation patterns to examine the influence of bear hunting regulations, bear hunter to wolf ratios, hunter method, and hunter effort on wolf depredation trends. Results indicated that the ratio of bear hunting permits sold per wolf, and hunter method are important factors affecting wolf depredation trends in the Upper Great Lakes region, but strong differences exist between Michigan and Wisconsin related in part to the timing and duration of bear-baiting (i.e., free feeding. The probability that a wolf depredated a bear-hunting dog increases with the duration of bear-baiting, resulting in a relative risk of depredation 2.12-7.22× greater in Wisconsin than Michigan. The net effect of compensation for hunting dog depredation in Wisconsin may also contribute to the difference between states. CONCLUSIONS/SIGNIFICANCE: These results identified a potential tradeoff between bear hunting success and wolf/bear-hunting dog conflict. These results indicate that management options to minimize conflict exist, such as adjusting baiting regulations. If reducing depredations is an important goal, this analysis indicates that actions aside from (or in addition to reducing wolf abundance might achieve that goal. This study also stresses the need to better understand the relationship

  3. Bear-baiting may exacerbate wolf-hunting dog conflict.

    Science.gov (United States)

    Bump, Joseph K; Murawski, Chelsea M; Kartano, Linda M; Beyer, Dean E; Roell, Brian J

    2013-01-01

    The influence of policy on the incidence of human-wildlife conflict can be complex and not entirely anticipated. Policies for managing bear hunter success and depredation on hunting dogs by wolves represent an important case because with increasing wolves, depredations are expected to increase. This case is challenging because compensation for wolf depredation on hunting dogs as compared to livestock is less common and more likely to be opposed. Therefore, actions that minimize the likelihood of such conflicts are a conservation need. We used data from two US states with similar wolf populations but markedly different wolf/hunting dog depredation patterns to examine the influence of bear hunting regulations, bear hunter to wolf ratios, hunter method, and hunter effort on wolf depredation trends. Results indicated that the ratio of bear hunting permits sold per wolf, and hunter method are important factors affecting wolf depredation trends in the Upper Great Lakes region, but strong differences exist between Michigan and Wisconsin related in part to the timing and duration of bear-baiting (i.e., free feeding). The probability that a wolf depredated a bear-hunting dog increases with the duration of bear-baiting, resulting in a relative risk of depredation 2.12-7.22× greater in Wisconsin than Michigan. The net effect of compensation for hunting dog depredation in Wisconsin may also contribute to the difference between states. These results identified a potential tradeoff between bear hunting success and wolf/bear-hunting dog conflict. These results indicate that management options to minimize conflict exist, such as adjusting baiting regulations. If reducing depredations is an important goal, this analysis indicates that actions aside from (or in addition to) reducing wolf abundance might achieve that goal. This study also stresses the need to better understand the relationship among baiting practices, the effect of compensation on hunter behavior, and depredation

  4. Effects of landscape features on the distribution and sustainability of ungulate hunting in northern Congo

    Science.gov (United States)

    Miranda H. Mockrin; Robert F. Rockwell; Kent H. Redford; Nicholas S. Keuler

    2011-01-01

    Understanding the spatial dimensions of hunting and prey population dynamics is important in order to estimate the sustainability of hunting in tropical forests. We investigated how hunting offtake of vertebrates differed in mixed forest and monodominant forest (composed of Gilbertiodendron dewevrei) and over different spatial extents within the hunting catchment...

  5. Platform Comparison Between Games Console, Mobile Games And PC Games

    OpenAIRE

    Geraldus Galehantomo P.S

    2015-01-01

    In terms of platforms and game console, there are diffrences between, mobile games and pc gamesin the way it is used, the operator, the main event play, the game design and even the way the game work.We know that all the games on console platforms, PC and mobile, have their own characteristic which have advantages and drawbacks All platforms compete to win the rating for the sake of their platform continuity. For rating, all games platforms develop games that are more qualified. Those gam...

  6. General game playing

    CERN Document Server

    Genesereth, Michael

    2014-01-01

    General game players are computer systems able to play strategy games based solely on formal game descriptions supplied at ""runtime"" (n other words, they don't know the rules until the game starts). Unlike specialized game players, such as Deep Blue, general game players cannot rely on algorithms designed in advance for specific games; they must discover such algorithms themselves. General game playing expertise depends on intelligence on the part of the game player and not just intelligence of the programmer of the game player.GGP is an interesting application in its own right. It is intell

  7. Serious Games

    DEFF Research Database (Denmark)

    Christensen, Jens

    Serious Games er et nyt it-forretningsområde, der siden årtusindskiftet er vokset frem, først i USA og dernæst i Vesteuropa og and i-lande. Til forskel fra computerspil er serious games ikke underholdning, men tænkt som et værktøj til støtte for statens og erhvervslivets forskellige funktioner. Det...... amerikanske militær har været fødselshjælper for den nye teknologi. Herfra har serious games bredt sig til andre sektorer og og i-lande, inkl. Danmark. Bogen skildrer, hvordan det nye forretningsområde er i færd med at blive udkrystalliseret af en række beslægtede industrigrene, og hvordan udviklingen er...

  8. Serious Games

    DEFF Research Database (Denmark)

    Salovaara-Moring, Inka

    There has recently been considerable attention paid to the gamification of digital journalism. Where the current technological and social affordances of web 2.0 storytelling have proved less attractive to younger users, the persuasive features of game logics have added new dimensions to interactive......, participatory journalism. This notion refers to realitybased news games that can act both as an independent medium for news content and as a supplement to traditional forms of coverage. Simultaneously, persuasive logics of gamification offer new ways to engage actuality through media space’s augmented reality....... This paper1 explores the new spatio-epistemological realities of two journalistic games, asking how the spatial, operational, and procedural realities of storytelling change through ‘gamification’. It reflects on the spatial dimension of digital journalism in order to challenge the traditional, generic...

  9. To dare or not to dare? Risk management by owls in a predator-prey foraging game.

    Science.gov (United States)

    Embar, Keren; Raveh, Ashael; Burns, Darren; Kotler, Burt P

    2014-07-01

    In a foraging game, predators must catch elusive prey while avoiding injury. Predators manage their hunting success with behavioral tools such as habitat selection, time allocation, and perhaps daring-the willingness to risk injury to increase hunting success. A predator's level of daring should be state dependent: the hungrier it is, the more it should be willing to risk injury to better capture prey. We ask, in a foraging game, will a hungry predator be more willing to risk injury while hunting? We performed an experiment in an outdoor vivarium in which barn owls (Tyto alba) were allowed to hunt Allenby's gerbils (Gerbillus andersoni allenbyi) from a choice of safe and risky patches. Owls were either well fed or hungry, representing the high and low state, respectively. We quantified the owls' patch use behavior. We predicted that hungry owls would be more daring and allocate more time to the risky patches. Owls preferred to hunt in the safe patches. This indicates that owls manage risk of injury by avoiding the risky patches. Hungry owls doubled their attacks on gerbils, but directed the added effort mostly toward the safe patch and the safer, open areas in the risky patch. Thus, owls dared by performing a risky action-the attack maneuver-more times, but only in the safest places-the open areas. We conclude that daring can be used to manage risk of injury and owls implement it strategically, in ways we did not foresee, to minimize risk of injury while maximizing hunting success.

  10. Walk-In Hunting Access (WIHA) Fall 2011

    Data.gov (United States)

    Kansas Data Access and Support Center — This shapefile represents the private lands leased by the Kansas Department of Wildlife, Parks and Tourism (KDWPT) for fall 2011 public hunting access through the...

  11. Geocaching: Finding Mathematics in a Global Treasure Hunt

    Science.gov (United States)

    Bragg, Leicha A.

    2014-01-01

    If you love taking mathematics lessons outdoors, then you will love this article. Leicha Bragg describes geocaching, which combines technology, treasure hunting and mathematics, and results in purposeful, authentic and engaging mathematics.

  12. Evaluation and Adaptation of Mine-Hunting Operations with AUVs

    NARCIS (Netherlands)

    Vossen, R. van; Giodini, S.; Hunter, A.J.; Beckers, A.L.D.; Williams, D.F.

    2013-01-01

    The effectiveness and efficiency of mine-hunting operations with autonomous underwater vehicles (AUVs) are greatly influenced by environmental conditions, such as seabed, turbidity, currents, and tides. Therefore accurate environmental information is needed for the planning and evaluation of

  13. How does harvest size vary with hunting season length?

    DEFF Research Database (Denmark)

    Sunde, Peter; Asferg, Tommy

    2014-01-01

    season length (population management/ethical/other). In non-sedentary species, changes in bag size correlated positively with changes in season length (overall response: b = 0.54, 95%CI: 0.14-0.95): reducing the hunting season to 50% of its initial length would on average result in a 31% reduction (95......% CI: 9-48%) of total bag size. This overall effect interacted with the motivation for season length changes, being strongest for ‘other reasons’ (mainly harmonization of hunting periods for related species) but was absent when seasons were changed for reasons of ‘population management’. In sedentary......Manipulating hunting season length is often used as a population management tool but the effects of these changes on total harvest have rarely been studied. We modelled relative changes in national annual bag size as a function of relative change in hunting season length in 63 cases involving 28...

  14. Mare Hunt laseb elul ennast laineharjal kanda / intervjueerinud Anu Mõttus

    Index Scriptorium Estoniae

    Hunt, Mare, 1959-

    2009-01-01

    Küsimustele vastab Viljandi Kultuuriakadeemia õppejõud, Tartu Mänguasjamuuseumi kunstiline juht ja raamatuillustraator Mare Hunt, kes arvab, et elus pole juhuseid, kõik on kuidagi omavahel seotud

  15. Urban Gaming

    OpenAIRE

    Jirjis, Farah; Midjord, Maria H.; Christiansen, Katinka; Tårnes, Elin; Jespersen, Sussie

    2013-01-01

    Projektrapporten søger at finde en definition af Urban Gaming fænomenet. Dette sker ved tematisk analyse af komponenterne, spilteori, stedspecifikhed og rollespil, der har været med til at forme fænomenet. Projektrapporten bruger desuden disse teorier i praksis, ved sammenligning med egen indsamlet empiri. Endelig lyder definitionen: Urban Gaming er spil, hvor spillerne er fysisk aktive, opfylder McGonigals fire spilkriterier og foregår i urbane områder. Derudover skal spillets...

  16. Verified Gaming

    DEFF Research Database (Denmark)

    Kiniry, Joseph Roland; Zimmerman, Daniel

    2011-01-01

    ---falls every year and any mention of mathematics in the classroom seems to frighten students away. So the question is: How do we attract new students in computing to the area of dependable software systems? Over the past several years at three universities we have experimented with the use of computer games...... as a target domain for software engineering project courses that focus on reliable systems engineering. This position paper summarizes our experiences in incorporating rigorous software engineering into courses whose projects include computer games....

  17. Impacts of hunting on tropical forests in Southeast Asia.

    Science.gov (United States)

    Harrison, Rhett D; Sreekar, Rachakonda; Brodie, Jedediah F; Brook, Sarah; Luskin, Matthew; O'Kelly, Hannah; Rao, Madhu; Scheffers, Brett; Velho, Nandini

    2016-10-01

    Although deforestation and forest degradation have long been considered the most significant threats to tropical biodiversity, across Southeast Asia (Northeast India, Indochina, Sundaland, Philippines) substantial areas of natural habitat have few wild animals (>1 kg), bar a few hunting-tolerant species. To document hunting impacts on vertebrate populations regionally, we conducted an extensive literature review, including papers in local journals and reports of governmental and nongovernmental agencies. Evidence from multiple sites indicated animal populations declined precipitously across the region since approximately 1980, and many species are now extirpated from substantial portions of their former ranges. Hunting is by far the greatest immediate threat to the survival of most of the region's endangered vertebrates. Causes of recent overhunting include improved access to forests and markets, improved hunting technology, and escalating demand for wild meat, wildlife-derived medicinal products, and wild animals as pets. Although hunters often take common species, such as pigs or rats, for their own consumption, they take rarer species opportunistically and sell surplus meat and commercially valuable products. There is also widespread targeted hunting of high-value species. Consequently, as currently practiced, hunting cannot be considered sustainable anywhere in the region, and in most places enforcement of protected-area and protected-species legislation is weak. The international community's focus on cross-border trade fails to address overexploitation of wildlife because hunting and the sale of wild meat is largely a local issue and most of the harvest is consumed in villages, rural towns, and nearby cities. In addition to improved enforcement, efforts to engage hunters and manage wildlife populations through sustainable hunting practices are urgently needed. Unless there is a step change in efforts to reduce wildlife exploitation to sustainable levels, the

  18. Nuussuarmiut (Vol. 345):Hunting families on the big headland

    OpenAIRE

    Keld Hansen

    2008-01-01

    This book describes life in a small hunting community in Northwest Greenland. It is based on fieldwork carried out by the author from 1966 to 1968 and documents in detail the traditional material culture, ways of hunting and fishing, daily life and festive occasions of an Inuit society not yet influenced by European culture. The historical background of the settlement from the establishment in 1923 is outlined, and some indication of what has happened to the small society after the study...

  19. Long-term changes in game species over a long period of transformation in the Iberian Mediterranean landscape.

    Science.gov (United States)

    Delibes-Mateos, Miguel; Farfán, Miguel Angel; Olivero, Jesús; Márquez, Ana Luz; Vargas, Juan Mario

    2009-06-01

    Agricultural change has transformed large areas of traditional farming landscapes, leading to important changes in the species community assemblages in most European countries. We suspect that the drastic changes in land-use that have occurred in Andalusia (southern Spain) over recent decades, may have affected the distribution and abundance of game species in this region. This article compares the distribution of the main game species in Andalusia during the 1960s and 1990s, using data from maps available from the Mainland Spanish Fish, Game and National Parks Service and from recent datasets on hunting yield distributions, respectively. Big-game and small-game species were significantly segregated in southern Spain during the 1990s, as two clearly independent chorotypes (groups of species whose abundances are similarly distributed) were obtained from the classification analysis. In contrast, big-game and small-game species were not significantly segregated several decades ago, when there was only one chorotype consisting of small-game species and wild boar. The other three ungulates did not constitute a significant chorotype, as they showed positive correlations with some species in the group mentioned above. These changes seem to be a consequence of the transformations that have occurred in the Iberian Mediterranean landscape over the last few decades. The abandoning of traditional activities, and the consequent formation of dense scrubland and woodland, has led to an expansion of big-game species, and a decrease of small-game species in mountain areas. Moreover, agricultural intensification has apparently depleted small-game species populations in some agricultural areas. On the other hand, the increasingly intensive hunting management could be artificially boosting this segregation between small-game and big-game species. Our results suggest that the conservation and regeneration of traditional agricultural landscapes (like those predominating in the 1960s

  20. The Hundred Year Hunt for the Red Sprite

    Science.gov (United States)

    Lyons, W. A.; Schmidt, M.

    2003-12-01

    This presentation reviews an NSF Informal Science Education project directed by the PO of an ongoing NSF Physical Meteorology/Aeronomy-sponsored research program on red sprites. For over 100 years, anecdotal reports and citations in the literature have persisted of strange luminous apparitions occurring high above thunderstorms. They were long discounted by the scientific community - until 1989, when by pure chance, a video revealed two giant pillars of light extending tens of kilometers above a thunderstorm. Since then, thousands of events, now called sprites, have been imaged, many by the PI. Mesospheric sprites, at 40 to 90 km altitude, are induced by lightning discharges having highly unusual characteristics. Science is now gradually unraveling the nature of the giant lightning discharges which spawn sprites. In the process we have found even more unusual electrical discharges above thunderstorms, suggesting that many new discoveries await to be made. We produced and are distributing a planetarium DVD/video program (42 minutes length) entitled, "The Hundred Year Hunt for the Red Sprite." It documents the application of the scientific method to unraveling this century old mystery surrounding strange lights in the night sky. We also contrasted this story of discovery to the pseudo-science prevalent today in topics such as UFOs. With distribution to numerous planetaria and science centers, we believe over 200,000 persons will eventually view this program (which has won three major video production awards). Our long term goal is to inspire planetarium visitors to undertake their own self-directed learning programs. A companion educational web site (www.Sky-Fire.TV) allows students and adults sufficiently motivated by the planetarium experience to further investigate sprites and related basic science topics. The highly interactive web site challenges visitors to test their knowledge of sprites and lightning by participating in an on-line 20 question quiz game, which

  1. Serious Games: Video Games for Good?

    Science.gov (United States)

    Sanford, Kathy; Starr, Lisa J.; Merkel, Liz; Bonsor Kurki, Sarah

    2015-01-01

    As video games become a ubiquitous part of today's culture internationally, as educators and parents we need to turn our attention to how video games are being understood and used in informal and formal settings. Serious games have developed as a genre of video games marketed for educating youth about a range of world issues. At face value this…

  2. African wildlife conservation and the evolution of hunting institutions

    Science.gov (United States)

    't Sas-Rolfes, Michael

    2017-11-01

    Hunting regulation presents a significant challenge for contemporary global conservation governance. Motivated by various incentives, hunters may act legally or illegally, for or against the interests of conservation. Hunter incentives are shaped by the interactions between unevenly evolving formal and informal institutions, embedded in socio-ecological systems. To work effectively for conservation, regulatory interventions must take these evolving institutional interactions into account. Drawing on analytical tools from evolutionary institutional economics, this article examines the trajectory of African hunting regulation and its consequences. Concepts of institutional dynamics, fit, scale, and interplay are applied to case studies of rhinoceros and lion hunting to highlight issues of significance to conservation outcomes. These include important links between different forms of hunting and dynamic interplay with institutions of trade. The case studies reveal that inappropriate formal regulatory approaches may be undermined by adaptive informal market responses. Poorly regulated hunting may lead to calls for stricter regulations or bans, but such legal restrictions may in turn perversely lead to more intensified and organised illegal hunting activity, further undermining conservation objectives. I conclude by offering insights and recommendations to guide more effective future regulatory interventions and priorities for further research. Specifically, I advocate approaches that move beyond simplistic regulatory interventions toward more complex, but supportive, institutional arrangements that align formal and informal institutions through inclusive stakeholder engagement.

  3. The Hunt for Exomoons with Kepler

    Science.gov (United States)

    Kipping, David M.

    2012-01-01

    Extrasolar moons may be frequent temperate abodes for life and their detection would not only have astrobiological significance but would also greatly further our understanding of planet/moon formation theories. To date, the bulk of research on this topic has been mostly theoretical, focussing on detection techniques and expected sensitivities as well as exomoon origin and evolution. Here, we introduce a new observational project which aims to change this, enabled by the fact both the theory and available instrumentation have evolved to the required level to make such a search feasible. Our project, "The Hunt for Exomoons with Kepler” (HEK), will be a systematic search for exomoons around planets which are viable hosts, with the explicit goal of determining the frequency of large exomoons in the cosmos. We will overview the observational strategy including the detection tools and target selection routines which have been developed, methods to vet false-positives, and some preliminary results from our first batch of candidates. This research is enabled by the NASA Carl Sagan fellowships for exoplanetary research.

  4. Hunting for Snarks in Quantum Mechanics

    Science.gov (United States)

    Hestenes, David

    2009-12-01

    A long-standing debate over the interpretation of quantum mechanics has centered on the meaning of Schroedinger's wave function Ψ for an electron. Broadly speaking, there are two major opposing schools. On the one side, the Copenhagen school (led by Bohr, Heisenberg and Pauli) holds that Ψ provides a complete description of a single electron state; hence the probability interpretation of ΨΨ* expresses an irreducible uncertainty in electron behavior that is intrinsic in nature. On the other side, the realist school (led by Einstein, de Broglie, Bohm and Jaynes) holds that Ψ represents a statistical ensemble of possible electron states; hence it is an incomplete description of a single electron state. I contend that the debaters have overlooked crucial facts about the electron revealed by Dirac theory. In particular, analysis of electron zitterbewegung (first noticed by Schroedinger) opens a window to particle substructure in quantum mechanics that explains the physical significance of the complex phase factor in Ψ. This led to a testable model for particle substructure with surprising support by recent experimental evidence. If the explanation is upheld by further research, it will resolve the debate in favor of the realist school. I give details. The perils of research on the foundations of quantum mechanics have been foreseen by Lewis Carroll in The Hunting of the Snark!

  5. Organizational Actively Management for Opportunity Hunting

    Directory of Open Access Journals (Sweden)

    Nasser Fegh-hi FARAHMAND

    2012-03-01

    Full Text Available Organizational Actively Management (OAM is the responsibility of every manager. Because, an approach for OAM is becoming more widely accepted is a community-based development approach. In Opportunity Hunting Approach (OHA, OAM is the responsibility of every manager for his/her actions. OAM is using from top to bottom development model. According to the survey of market and customers, after understand customers’ needs, organization then decide how the quality policy and target will develop, from there the actively management system can be developed. The aim of this study in field of organizational actively management and policy of it can provide the specific process required for setting up and monitoring the actively target. As it also is customer-oriented, it aims to improve customer satisfaction. In addition, the actively target should be set up and implemented within every organization department and at each level, in accordance with actively policy. Furthermore, organization should develop the actively management system, in order to conform to general requirements and actively target.

  6. Evil games.

    Science.gov (United States)

    Chambers, David W

    2010-01-01

    A defining characteristic of humans is our capacity to create a better world through mutual action. Traditional ethics attempts to define and impose the one or several things we should all want. The alternative argued here is that we can retain our individual definitions of what matters and still work together for mutual improvement. Agreeing on common ethical principles is not a precondition for an effective moral life. This approach to morality is based on game theory, which holds that in purposely social interactions: (a) there are basic understandings, (b) individuals pursue their own interests, (c) we can judge others' interests, and (d) the distribution of benefits and burdens depends on the joint action of individuals, not on the action of individuals in isolation. In this view, immorality becomes a matter of cheating in the game of life. The three primary forms of cheating are deception (misleading others into thinking they are playing a game other than the one that is to their advantage to play), coercion (blocking courses of action others would normally be entitled to), and reneging (playing the game and then dodging the payoff if one does not like the outcome). These three evils are illustrated by Shakespeare's plays Othello, Richard III, and Antony and Cleopatra.

  7. Game Theory

    Indian Academy of Sciences (India)

    profession in their now classic book 'Theory of Games and Economic. Behavior'. In this book, they developed ... Professor at Indira Gandhi. Institute of Development. Research .... academic career offers a complete contrast to the fairy tale career of John Nash Jr along with whom he shared a Nobel Prize in 1994. Rational ...

  8. Urban Games

    DEFF Research Database (Denmark)

    Løssing, Tobias; Nielsen, Rune

    2004-01-01

    Games, er ikke produktudvikling i traditionel forstand, men derimod en reflekteret designproces, der forsøger at optage spilteoretiske og HCI-relaterede problemstillinger. I denne artikel vil vi koncentrere os om udvalgte principielle overvejelser i udviklingen af især forhandlings- og debatspil, som...

  9. Global Games

    NARCIS (Netherlands)

    van Bottenburg, Maarten

    2001-01-01

    Why is soccer the sport of choice in South America, while baseball has soared to popularity in the Carribean? How did cricket become India's national sport, while China is a stronghold of table tennis? In Global Games, Maarten van Bottenburg asserts that it is the 'hidden competition' of social and

  10. Game Changers

    DEFF Research Database (Denmark)

    Helms, Niels Henrik

    2012-01-01

    at forsøge at beskrive nogle af de mekanismer, som gør, at nogle af disse kreative industrier bliver netop kreative og innovative, at de ikke alene kan klare sig, men også ændre og udvikle både indhold, form og organisering – at de bliver det der på managementsprog hedder game changers....

  11. Density games.

    Science.gov (United States)

    Novak, Sebastian; Chatterjee, Krishnendu; Nowak, Martin A

    2013-10-07

    The basic idea of evolutionary game theory is that payoff determines reproductive rate. Successful individuals have a higher payoff and produce more offspring. But in evolutionary and ecological situations there is not only reproductive rate but also carrying capacity. Individuals may differ in their exposure to density limiting effects. Here we explore an alternative approach to evolutionary game theory by assuming that the payoff from the game determines the carrying capacity of individual phenotypes. Successful strategies are less affected by density limitation (crowding) and reach higher equilibrium abundance. We demonstrate similarities and differences between our framework and the standard replicator equation. Our equation is defined on the positive orthant, instead of the simplex, but has the same equilibrium points as the replicator equation. Linear stability analysis produces the classical conditions for asymptotic stability of pure strategies, but the stability properties of internal equilibria can differ in the two frameworks. For example, in a two-strategy game with an internal equilibrium that is always stable under the replicator equation, the corresponding equilibrium can be unstable in the new framework resulting in a limit cycle. Copyright © 2013 The Authors. Published by Elsevier Ltd.. All rights reserved.

  12. Game Theory

    Indian Academy of Sciences (India)

    terms of people playing Nash equilibrium strategies in all our decision situations narrated earlier. Why or using what process do, people come to learn to play such strategies? This deep question has led the game theorists to inquire into a variety of interesting issues such as formation of conventions and in general,.

  13. Gaming conservation

    NARCIS (Netherlands)

    Fletcher, Robert

    2017-01-01

    This article explores the role of digital (video and computer) games in the rise of what Büscher (2014) calls "nature 2.0": new web-related media that allow users to move beyond passive voyeurism to actively "co-create" or "prosume" the images and processes promoted by organizations committed to

  14. Game Theory

    Indian Academy of Sciences (India)

    San jay Jain for this opportunity. I thank the editor-in-charge of the paper for valuable comments . This is an expository article; no originality, other than that of the ..... and left with equal probability 1/2. The last strategy, that of randomizing, is what is known as a 'mixed strategy'. Classical game theory gives no clues as to what ...

  15. Multi-Dimensional Games (MD-Games)

    OpenAIRE

    Ruiz Estrada, M.A.

    2009-01-01

    This paper introduces the concept of Multi-Dimensional games (MD-games) based on the application of an alternative mathematical and graphical modeling approach to study the game theory from a multi-dimensional perspective. In fact, the MD-Games request the application of the mega-space coordinate system to visualize a large number of games, players, strategies and pay-offs functions into the same graphical space.

  16. A game is a game is a game

    DEFF Research Database (Denmark)

    Jørgensen, Ida Kathrine Hammeleff

    2017-01-01

    Recently self-referentiality have occurred as a trend among game designers and have also enjoyed sporadic attention in academia. However, in academia, discussions of self-referential games often rest on proceduralist arguments and a too exclusive focus on the game object. This paper draws...... on the typology of meta-pictures developed by art historian J.W.T. Mitchell. Based on this typology, this paper discusses the notion of meta-games and suggest a broad conception of such games that includes not only the game object, but also the player and the discourse in which it is interpreted....

  17. Understanding Video Games

    DEFF Research Database (Denmark)

    Heide Smith, Jonas; Tosca, Susana Pajares; Egenfeldt-Nielsen, Simon

    From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews...... the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence. Throughout the book, the authors ask readers to consider...... larger questions about the medium: * What defines a video game? * Who plays games? * Why do we play games? * How do games affect the player? Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping...

  18. V. Tormis: "Bridge of Song / Brian Hunt

    Index Scriptorium Estoniae

    Hunt, Brian

    1997-01-01

    Uuest heliplaadist "V. Tormis: "Bridge of Song" - Bridge of Song; Singing aboard ship; Brides Farewell; Kihnu Island Wedding Songs; 17 Estonian Wedding Songs; Three Estonian Game Songs; Four Estonian Lullabies. Estonian Radio Choir / Toomas Kapten. Finlandia 4509 96937-2; 56:52 DDD; "People of Kalevala" - God protect us from war; Vespian Winter; Eagle Flew From the North East; Plague Memory; Vainamoinen's Words of Wisdom; The Seventeenth Rune of Kalevala. National Male Choir of Estonia. Finlandia 0630 12245-2; 56:52 DDD

  19. Defining Game Mechanics

    DEFF Research Database (Denmark)

    Sicart (Vila), Miguel Angel

    2008-01-01

    This article defins game mechanics in relation to rules and challenges. Game mechanics are methods invoked by agents for interacting with the game world. I apply this definition to a comparative analysis of the games Rez, Every Extend Extra and Shadow of the Colossus that will show the relevance...... of a formal definition of game mechanics. Udgivelsesdato: Dec 2008...

  20. Hunting or habitat? Drivers of waterbird abundance and community structure in agricultural wetlands of southern India.

    Science.gov (United States)

    Ramachandran, Ramesh; Kumar, Ajith; Gopi Sundar, Kolla S; Bhalla, Ravinder Singh

    2017-09-01

    The relative impacts of hunting and habitat on waterbird community were studied in agricultural wetlands of southern India. We surveyed wetlands to document waterbird community, and interviewed hunters to document hunting intensity, targeted species, and the motivations for hunting. Our results show that hunting leads to drastic declines in waterbird diversity and numbers, and skew the community towards smaller species. Hunting intensity, water spread, and vegetation cover were the three most important determinants of waterbird abundance and community structure. Species richness, density of piscivorous species, and medium-sized species (31-65 cm) were most affected by hunting. Out of 53 species recorded, 47 were hunted, with a preference for larger birds. Although illegal, hunting has increased in recent years and is driven by market demand. This challenges the widely held belief that waterbird hunting in India is a low intensity, subsistence activity, and undermines the importance of agricultural wetlands in waterbird conservation.

  1. Spring hunting of European roe deer in Vojvodina: Age structure and trophy value

    Directory of Open Access Journals (Sweden)

    Gačić Dragan

    2005-01-01

    Full Text Available Trophies of the European roe deer are the main source of income in Vojvodina hunting grounds managed by hunting associations. The specificity of site conditions (agro-biotope aggravates the hunting, especially regarding the assessment of the age and trophy value, so the best males are hunted before they reach the culmination of trophy development. The aim of this study is to define reliably the age of males in spring hunting and to analyze their trophy structure. The study results show that, in the majority of the study hunting grounds, spring (May hunting was performed correctly and professionally, and the age structure and trophy value of the males were very favorable. The males that are considered as mature for shooting account for one half of the total spring hunting, while their percentage is even higher in the so-called "trophy hunting" (60.7%, which results in a high percentage of trophies in medals (21.5%.

  2. Modeling the impacts of hunting on the population dynamics of red howler monkeys (Alouatta seniculus)

    Science.gov (United States)

    Wiederholt, Ruscena; Fernandez-Duque, Eduardo; Diefenbach, Duane R.; Rudran, Rasanayagam

    2010-01-01

    Overexploitation of wildlife populations occurs across the humid tropics and is a significant threat to the long-term survival of large-bodied primates. To investigate the impacts of hunting on primates and ways to mitigate them, we developed a spatially explicit, individual-based model for a landscape that included hunted and un-hunted areas. We used the large-bodied neotropical red howler monkey (Alouatta seniculus) as our case study species because its life history characteristics make it vulnerable to hunting. We modeled the influence of different rates of harvest and proportions of landscape dedicated to un-hunted reserves on population persistence, population size, social dynamics, and hunting yields of red howler monkeys. In most scenarios, the un-hunted populations maintained a constant density regardless of hunting pressure elsewhere, and allowed the overall population to persist. Therefore, the overall population was quite resilient to extinction; only in scenarios without any un-hunted areas did the population go extinct. However, the total and hunted populations did experience large declines over 100 years under moderate and high hunting pressure. In addition, when reserve area decreased, population losses and losses per unit area increased disproportionately. Furthermore, hunting disrupted the social structure of troops. The number of male turnovers and infanticides increased in hunted populations, while birth rates decreased and exacerbated population losses due to hunting. Finally, our results indicated that when more than 55% of the landscape was harvested at high (30%) rates, hunting yields, as measured by kilograms of biomass, were less than those obtained from moderate harvest rates. Additionally, hunting yields, expressed as the number of individuals hunted/year/km2, increased in proximity to un-hunted areas, and suggested that dispersal from un-hunted areas may have contributed to hunting sustainability. These results indicate that un-hunted

  3. Fondurile cinegetice ale Universității ”Ștefan cel Mare” Suceava – Facultatea de Silvicultură: o retrospectivă a activității [Hunting Funds of Ștefan cel Mare University of Suceava - Faculty of Forestry: a retrospective of work

    Directory of Open Access Journals (Sweden)

    Dănilă G

    2016-12-01

    Full Text Available Ștefan cel Mare University’s Hunting Funds, through the Faculty of Forestry, consists of three hunting territories (HT: HT no. 55 Mitoc, HT no. 69 Râșca, HT no. 56 Salcea. The first two have a high hunting potential for major hunting sedentary game species (wild boar, roe buck, roe deer, hare, wolf, bear. In over 15 years of hunting management, USV has overcome the difficulties imposed by different legislations. Also, USV, along with the University of Brașov, managed to amend Law 407/2006 and to return to free hunting use of the public lands. The teaching and research activities in the hunting territories have resulted in over 15 diploma projects, over 20 scientific articles published in specialized reviews, of which 7 ISI, over 10 scientific papers of which two were the students’ work, two research contracts and a book. The management coherence driven by the specialized staff is reflected in the higher number of top quality trophies, which started to be harvested after about 10 years of management.

  4. Lead in game birds in Denmark - levels and sources

    DEFF Research Database (Denmark)

    Kanstrup, Niels

    2012-01-01

    In June 2008, the National Food Agency contacted Bjarne Frost Vildt against the background that the Danish surveillance of heavy metals in food (EU Directive 96/23 of 29 April 1996) had, for several years, shown elevated lead levels in game meat. These elevated levels exceeded the official...... threshold limits for food, with a significant prevalence in game bird species, in particular pheasant and, sporadically, venison. As a result, Bjarne Frost Vildt submitted an action plan, including a campaign to raise awareness of the Danish regulations on lead shot, and the establishment of a research...... project to identify the source of lead in game meat. In July 2008, the Danish Academy of Hunting was tasked to design and carry out the investigation, in cooperation with the Veterinary Institute (Technical University of Denmark) and Food Region North (Ministry of Food, Agriculture and Fisheries...

  5. Authoring of digital games via card games

    DEFF Research Database (Denmark)

    Valente, Andrea; Marchetti, Emanuela

    2014-01-01

    Literature and previous studies show that creative play is easy to emerge when children interact with tangible, low-tech toys and games than with digital games. This paradoxical situation is linked to the long-standing problem of end-users (or players) authoring of digital contents and systems. We...... propose a new scenario in which trading card games help making sense and re-design computer games, to support players express themselves aesthetically and in a highly creative way. Our aim is to look for a middle ground between players becoming programmers and simply editing levels. The main contributions...... are to show how card games can represent digital games, how playful play can emerge in card games and digital games, and to begin defining a new way to express game behavior without the use of universal programming languages....

  6. Geochemical Treasure Hunt for Primary School Children

    Science.gov (United States)

    Tesmer, Maja; Frick, Daniel; Gerrits, Ruben; des GFZ-GeoWunderWerkstatt, Schülerlabor

    2017-04-01

    How can you inspire school children for geochemistry, and scientific exploratory urge? The key is to raise their curiosity and make learning new things a hands-on experience. The Fellows of the European Marie Curie Initial Training Network IsoNose designed and established a "Geochemical Treasure Hunt" to excite children for scientific investigations. This workshop explains primary school children the research and scientific methods of isotopic geochemistry, and their use to understand processes on the Earth's surface. From obtaining 'samples', performing various experiments, the school children gather clues leading them to the hidden treasure on the Telegrafenberg (campus of the GFZ Potsdam). The course was designed for school children to learn hands-on the meaning of elements, atoms and isotopes. In small groups the children conduct experiments of simplified methods being indispensable to any isotope geochemist. However, prior to working in any laboratory environment, a security briefing is necessary. For the course, two stages were implemented; firstly the use of harmful substances and dangerous equipment was minimised, and secondly children were equipped with size-matched personal protective equipment (lab coats, gloves, and safety googles). The purification of elements prior to isotopic analysis was visualised using colour chromatography. However, instead of using delicate mass spectrometers for the isotope ratio measurements, the pupils applied flame spectroscopy to analyse their dissolved and purified mineral solutions. Depending on the specific element present, a different colour was observed in the flame. The children plotted their colours of the flame spectroscopy onto a map and by interpreting the emerging colour patterns they localized the treasure on the map. In small teams they swarmed out on the Telegrafenberg to recover the hidden treasure. The project leading to this outreach activity has received funding from the People Programme (Marie Curie

  7. Understanding Video Games

    DEFF Research Database (Denmark)

    Heide Smith, Jonas; Tosca, Susana Pajares; Egenfeldt-Nielsen, Simon

    From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews...... larger questions about the medium: * What defines a video game? * Who plays games? * Why do we play games? * How do games affect the player? Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping...... entertainment and society. A companion website (www.routledge.com/textbooks/9780415977210) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study....

  8. The Green Revolution Game.

    Science.gov (United States)

    Corbridge, Stuart

    1985-01-01

    The Green Revolution game helps college students learn about agrarian change in which people use science to transform nature. The rational and basic objectives of the game are discussed, and the game's strengths and weaknesses are examined. (RM)

  9. Teaching Original Games

    Science.gov (United States)

    Riley, Marie

    1977-01-01

    Original games, like traditional games, can be an integral part of the total games curriculum for children and are a continuation of the progression in skill development and conception of the rules governing formally organized sports. (JD)

  10. Flow Game

    DEFF Research Database (Denmark)

    Olsen, Jesper Lind

    2003-01-01

    Flow Game er et dialogspil, der kan bruges som ledelsesværktøj, ledertræning, samtaletræning, coachingtræning og ideudvikling m.m. Gennem dilemmakort provokeres en dialog og teori-U inspireret afklaring- og udviklingsproces, hvor der enten arbejdes på en gruppes eller et individs vision/innovatio......Flow Game er et dialogspil, der kan bruges som ledelsesværktøj, ledertræning, samtaletræning, coachingtræning og ideudvikling m.m. Gennem dilemmakort provokeres en dialog og teori-U inspireret afklaring- og udviklingsproces, hvor der enten arbejdes på en gruppes eller et individs vision...

  11. Sovereignty Games

    DEFF Research Database (Denmark)

    Gammeltoft-Hansen, Thomas

    This book offers an in-depth examination of the strategic use of State sovereignty in contemporary European and international affairs and the consequences of this for authority relations in Europe and beyond. It suggests a new approach to the study of State sovereignty, proposing to understand th...... the use of sovereignty as games where States are becoming more instrumental in their claims to sovereignty and skilled in adapting it to the challenges that they face....

  12. Board game

    International Nuclear Information System (INIS)

    Brennan, N.S.

    1982-01-01

    A board game comprises a board, a number of counters and two dice. The board is marked to provide a central area, representing the nucleus of an atom, and six or more annular rings extending concentrically around the central area, the rings being divided into 2,8,18,32,48 and 72 squares. Each ring represents an electron shell, and some of the squares are numbered, the number representing the atomic number of different elements. (author)

  13. Gaming Emotions

    OpenAIRE

    Andrade, Eduardo B.; Ho, Teck

    2008-01-01

    One's own emotions may influence others' behavior in a given social interaction. If one believes this, s/he has an incentive to game emotions - to strategically conceal a current emotion or display a non-experienced emotion - in an attempt to influence her/his counterpart. In a series of three experiments, we show that people deliberately conceal (experiment 1) or misrepresent (experiments 2 and 3) their emotional state in a negotiation setting. When given the opportunity to either hide or ex...

  14. Game server

    OpenAIRE

    Čermák, Miroslav

    2007-01-01

    Main goal of this work is to create new web application "game server" in PHP programming language. Server consists of Main module and extension modules: Chess module and Fun module. It also enables user to share pictures, videos and funny texts, chat and play chess. Part of the application is system of user roles that is used to manage and apply rights for common operations and administrative interface to manage server users and modules. Extension of server functionality can be done by adding...

  15. A game magically circling

    DEFF Research Database (Denmark)

    Ejsing-Duun, Stine

    2011-01-01

    This chapter analyses the relationship between players, the game world, and the ordinary world in alternative reality games (ARGs) and location-based games (LBGs). These games use technology to create a game world in the everyday scene. The topic of this chapter is the concept of the 'magic circle......', which defines the relationship between play and the ordinary world, and how this concept relates to a new kind of game....

  16. Energy parity games

    OpenAIRE

    Chatterjee, Krishnendu; Doyen, Laurent

    2012-01-01

    Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of energy in the game) must remain positive. Beside their own interest in the design and synthesis of resource-constrained omega-regular specifications, energy parity games provide one of the simplest model of games with combined qualitative and quantitative o...

  17. Thresher sharks use tail-slaps as a hunting strategy.

    Science.gov (United States)

    Oliver, Simon P; Turner, John R; Gann, Klemens; Silvosa, Medel; D'Urban Jackson, Tim

    2013-01-01

    The hunting strategies of pelagic thresher sharks (Alopias pelagicus) were investigated at Pescador Island in the Philippines. It has long been suspected that thresher sharks hunt with their scythe-like tails but the kinematics associated with the behaviour in the wild are poorly understood. From 61 observations recorded by handheld underwater video camera between June and October 2010, 25 thresher shark shunting events were analysed. Thresher sharks employed tail-slaps to debilitate sardines at all times of day. Hunting events comprised preparation, strike, wind-down recovery and prey item collection phases, which occurred sequentially. Preparation phases were significantly longer than the others, presumably to enable a shark to windup a tail-slap. Tail-slaps were initiated by an adduction of the pectoral fins, a manoeuvre that changed a thresher shark's pitch promoting its posterior region to lift rapidly, and stall its approach. Tail-slaps occurred with such force that they may have caused dissolved gas to diffuse out of the water column forming bubbles. Thresher sharks were able to consume more than one sardine at a time, suggesting that tail-slapping is an effective foraging strategy for hunting schooling prey. Pelagic thresher sharks appear to pursue sardines opportunistically by day and night, which may make them vulnerable to fisheries. Alopiids possess specialist pectoral and caudal fins that are likely to have evolved, at least in part, for tail-slapping. The evidence is now clear; thresher sharks really do hunt with their tails.

  18. Element concentrations and element ratios in antler and pedicle bone of yearling red deer (Cervus elaphus) stags-a quantitative X-ray fluorescence study.

    Science.gov (United States)

    Kierdorf, Uwe; Stoffels, Dieter; Kierdorf, Horst

    2014-12-01

    The present study compared the concentrations of different elements (Ca, P, Mg, Sr, Ba, K, S, Zn, Mn) as well as Ca/P, Ca/Mg, Sr/Ca, and Ba/Ca ratios in hard antler and pedicle bone of yearling red deer stags (n = 11). Pedicles showed higher concentrations of calcium and phosphorus and a higher Ca/Mg ratio than antlers, while antlers exhibited higher concentrations of potassium, sulfur, and manganese as well as higher Ca/P, Sr/Ca, and Ba/Ca ratios. The findings indicate that antlers are less mineralized and show less maturation of their bone mineral than pedicles. Antlers also showed a higher intrasample variation of mineralization than pedicles, which can be related to the shorter life span of the (deciduous) antlers compared to the (permanent) pedicles. It is suggested that antler bone formation is stopped before the theoretically possible degree of mineralization and mineral maturation is reached, resulting in antler biomechanical properties (high bending strength and work to fracture) that are well suited for their role in intraspecific fighting. It is further suggested that the differences in Sr/Ca and Ba/Ca ratios of antlers and pedicles are related to the dietary shift from milk to vegetation in combination with an increasing intestinal discrimination against Sr and Ba with age, resulting in a less marked difference in these ratios than would be expected based on the dietary shift alone. The findings of our study underscore the suitability of antlers and pedicles as models of bone mineralization and the influence of different animal-related and/or external factors on this process.

  19. 75 FR 53774 - Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal Indian Reservations...

    Science.gov (United States)

    2010-09-01

    ... declaration form. Other Tribal regulations apply, and may be obtained at the Fish and Game Office in Parker... addition, shooting hours are sunrise to sunset, and each waterfowl hunter 16 years of age or older must.... Shooting hours are one-half hour before sunrise to one-half hour after sunset. Nontoxic shot is required...

  20. 76 FR 59298 - Migratory Bird Hunting; Migratory Bird Hunting Regulations on Certain Federal Indian Reservations...

    Science.gov (United States)

    2011-09-26

    ... transporting game birds off the Colorado River Indian Reservation must have a valid transport declaration form... early season will be open from one-half hour before sunrise until noon. For the late season, shooting... part 20 regarding manner of taking. In addition, shooting hours are sunrise to sunset, and each...

  1. The mathematics of games

    CERN Document Server

    Beasley, John D

    2006-01-01

    ""Mind-exercising and thought-provoking.""-New ScientistIf playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type-games of chance, games of skill, games of chance and skill, and automatic games.Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strat

  2. Games, theory and applications

    CERN Document Server

    Thomas, L C

    2011-01-01

    Anyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two-person zero-sum games, two-person non-zero sum games, and n-person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of applications - including introductory explanations of gaming and meta games - that offer nonspecialists information about new areas of game theory at a comprehensible level. Numerous exercises appear with full solutions, in addition

  3. Sparky's Firehouse (Games)

    Science.gov (United States)

    Parents Educators MENU Home Videos Games & Apps Activities Sparky Firetrucks Parents Educators Firetrucks Videos Games Sparky Apps Activities The name and image of Sparky are registered trademarks ...

  4. Game engines: a survey

    Directory of Open Access Journals (Sweden)

    A. Andrade

    2015-11-01

    Full Text Available Due to hardware limitations at the origin of the video game industry, each new game was generally coded from the ground up. Years later, from the evolution of hardware and the need for quick game development cycles, spawned the concept of game engine. A game engine is a reusable software layer allowing the separation of common game concepts from the game assets (levels, graphics, etc.. This paper surveys fourteen different game engines relevant today, ranging from the industry-level to the newcomer-friendlier ones.

  5. TOLOSA-HUNT SYNDROME MIMICKING AS ORBITAL COMPLICATION OF SINUSITIS

    Directory of Open Access Journals (Sweden)

    Raveendra . Gadag

    2014-12-01

    Full Text Available The Tolosa – Hunt syndrome is a rare, benign condition characterized by severe unilateral headache with extraocular palsies, orbital pain caused by nonspecific granulomatous inflammation in the cavernous sinus, superior orbital fissure or the orbit. (1-4 The incidence of Tolosa - Hunt syndrome has been estimated as approximately one to two cases per million. The etiology of the syndrome is largely unknown and it can affect people of virtually any age, with no sex predilection. It is usually unilateral, with no predisposition for right or left side; it has been reported as bilateral in 4.1-5 % cases. (2, 4 We report a rare case of Tolosa-Hunt syndrome which was misdiagnosed as sinusitis with orbital complication. The clinical features, diagnostic investigation and the importance of magnetic resonance imaging (MRI studies in the differentiation of the condition are addressed.

  6. Design of Game Space

    DEFF Research Database (Denmark)

    Kristiansen, Erik

    2011-01-01

    Playing games of any kind, from tennis to board games, it is easy to notice that games are configured in space, often using stripes or a kind of map on a board. Some games are clearly performed within this marked border, while it may be difficult to pinpoint such a visual border in a game like hide....... This makes sense, but also demands that play and non-play can be easily separated. I will examine how games make use of space, and show that the magic circle not only is a viable, though criticized, concept but should be understood as a spatial concept. In order to do this several games are examined, leading...... to introduce a spatial model of the game performance comprising a primary and secondary game space. I will show how new game genres can profit from using this model when designing new games....

  7. 76 FR 16638 - Wildlife and Hunting Heritage Conservation Council Teleconference; Cancellation

    Science.gov (United States)

    2011-03-24

    ... Fish and Wildlife Service Wildlife and Hunting Heritage Conservation Council Teleconference... teleconference of the Wildlife and Hunting Heritage Conservation Council (Council). The teleconference was to... provide advice about wildlife and habitat conservation endeavors. For more information about the Council...

  8. STRATEGI KOMUNIKASI PEMASARAN EKOWISATA PADA DESTINASI WISATA DOLPHIN HUNTING LOVINA

    Directory of Open Access Journals (Sweden)

    Ni Luh Putu Agustini Karta

    2014-02-01

    Full Text Available The purpose of this research is to find the right marketing communications strategy for Ecotourism’s Destinations, (Dolphin Hunting Lovina, to be sustainable. Design methodology used is a marketing communication approach by adopting the concept of basic elements of the theory of marketing communication, the shift towards integrated marketing approach marketing communications, and public organizational challenges in creating brand awareness. Qualitative research and in-depth interviews carried out to some competent resource. The findings generated that image creation and brand awareness of Dolphin Hunting Lovina is determined by the  organization’s marketing communications and internal audiences

  9. Hunting and fishing settlements in Upernavik district of Northern Greenland

    DEFF Research Database (Denmark)

    Hendriksen, Kåre; Jørgensen, Ulrik

    2015-01-01

    Inuit in the Upernavik district of Northern Greenland has in generations used the winter sea ice as the basis for the essential hunting of seals, white- and narwhales. Since the late 1980’ies hunting has been combined with increasing fishery of Greenland halibut during summer from dinghies and in...... government intent to allocate a larger part of the halibut quota to larger vessels not located in the district and at the same time reduce quota for dinghy and dog sledge based fishing due to limited or even misleading data of the local subsistence and money economy....

  10. A Nine-Year Hunt for Neutrinos

    Science.gov (United States)

    Kohler, Susanna

    2018-02-01

    How do we hunt for elusive neutrinos emitted by distant astrophysical sources? Submerge a huge observatory under ice or water and then wait patiently.Sneaky MessengersNeutrinos tiny, nearly massless particles that only weakly interact with other matter are thought to be produced as a constant background originating from throughout our universe. In contrast to known point sources of neutrinos (for instance, nearby supernovae), the diffuse flux of cosmic neutrinos could be emitted from unresolved astrophysical sources too faint to be individually detected, or from the interactions of high-energy cosmic rays propagating across the universe.Observations of this diffuse flux of cosmic neutrinos would be a huge step toward understanding cosmic-ray production, acceleration, and interaction properties. Unfortunately, these observations arent easy to make!Diagram showing the path of a neutrino from a distant astrophysical source (accelerator) through the Earth. It is eventually converted into an upward-traveling muon that registers in the ANTARES detector under the sea. [ANTARES]Looking for What Doesnt Want to Be FoundBecause neutrinos so rarely interact with matter, most pass right through us, eluding detection. The most common means of spotting the rare interacting neutrino is to look for Cherenkov radiation in a medium like ice or water, produced when a neutrino has interacted with matterto produce a charged particle (for instance, a muon) moving faster than the speed of light in the medium.Muons produced in our atmosphere can also register in such detectors, however, so we need a way of filtering out these non-cosmic background events. The solution is a clever trick: search for particles traveling upward, not downward. Atmospheric muons will come only from above, whereas muons produced by neutrinos should travel through the detectors in all directions, since cosmic neutrinos arrive from all directions including from below, after passing through the Earth

  11. The standard set game of a cooperative game

    NARCIS (Netherlands)

    Bumb, A.F.; Hoede, C.

    2003-01-01

    We show that for every cooperative game a corresponding set game can be defined, called the standard set game. Values for set games can be applied to this standard game and determine allocations for the cooperative game. On the other hand, notions for cooperative games, like the Shapley value, the

  12. Parity Games and Automata for Game Logic

    NARCIS (Netherlands)

    Hansen, H.H.; Kupke, C.; Marti, J.; Venema, Y.; Madeira, A.; Benevides, M.

    2018-01-01

    Parikh’s game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone μ-calculus, which in turn is expressively equivalent to monotone modal

  13. Risk and ethical concerns of hunting male elephant: behavioural and physiological assays of the remaining elephants.

    Directory of Open Access Journals (Sweden)

    Tarryne Burke

    Full Text Available BACKGROUND: Hunting of male African elephants may pose ethical and risk concerns, particularly given their status as a charismatic species of high touristic value, yet which are capable of both killing people and damaging infrastructure. METHODOLOGY/PRINCIPAL FINDINGS: We quantified the effect of hunts of male elephants on (1 risk of attack or damage (11 hunts, and (2 behavioural (movement dynamics and physiological (stress hormone metabolite concentrations responses (4 hunts in Pilanesberg National Park. For eleven hunts, there were no subsequent attacks on people or infrastructure, and elephants did not break out of the fenced reserve. For three focal hunts, there was an initial flight response by bulls present at the hunting site, but their movements stabilised the day after the hunt event. Animals not present at the hunt (both bulls and herds did not show movement responses. Physiologically, hunting elephant bulls increased faecal stress hormone levels (corticosterone metabolites in both those bulls that were present at the hunts (for up to four days post-hunt and in the broader bull and breeding herd population (for up to one month post-hunt. CONCLUSIONS/SIGNIFICANCE: As all responses were relatively minor, hunting male elephants is ethically acceptable when considering effects on the remaining elephant population; however bulls should be hunted when alone. Hunting is feasible in relatively small enclosed reserves without major risk of attack, damage, or breakout. Physiological stress assays were more effective than behavioural responses in detecting effects of human intervention. Similar studies should evaluate intervention consequences, inform and improve best practice, and should be widely applied by management agencies.

  14. Analyses of four centuries of bounty hunting on seals in Zeeland, SW-Netherlands

    OpenAIRE

    Vooys, de, C.G.N.; Brasseur, S.M.J.M.; Meer, van der, J.; Reijnders, P.J.H.

    2012-01-01

    For centuries, bounty hunts for seals (Phoca vitulina) were conducted in the Province of Zeeland (SWNetherlands).Records of bounties paid for seals hunted in that area have been archived by the province of Zeelandfrom the 16th until the 20th century. These hunting records were used to reconstruct the numbers of seals caughteach year in order to subsequently investigate the effect of social and historical events on the hunt. Based on thetype of records we discerned three periods in the bounty ...

  15. Mobile Game for Learning Bacteriology

    Science.gov (United States)

    Sugimura, Ryo; Kawazu, Sotaro; Tamari, Hiroki; Watanabe, Kodai; Nishimura, Yohei; Oguma, Toshiki; Watanabe, Katsushiro; Kaneko, Kosuke; Okada, Yoshihiro; Yoshida, Motofumi; Takano, Shigeru; Inoue, Hitoshi

    2014-01-01

    This paper treats serious games. Recently, one of the game genres called serious game has become popular, which has other purposes besides enjoyments like education, training and so on. Especially, learning games of the serious games seem very attractive for the age of video games so that the authors developed a mobile game for learning…

  16. Subsistence hunting for turtles in Northwestern Ecuador

    International Nuclear Information System (INIS)

    Carr, John L; Almendariz, Ana; Simmons, John E; Nielsen, Mark T

    2014-01-01

    We describe the subsistence exploitation of an entire turtle fauna in Esmerald's Province, Ecuador. We collected first hand accounts and witnessed a number of capture techniques used by rural afroecuadorian and chachi inhabitants of the Cayapas Santiago River basin. The diversity of techniques indicated a practical knowledge of the ecology of the species. Chelydra acutirostris, Kinosternon leucostomum, Rhinoclemmys annulata, Melanosterna, and R. nasuta were captured and eaten. Poziando involved cleaning pools in a stream bed during the relatively dry season by removing live plants, organic detritus, and then seining with baskets; we observed R. melanosterna and K. leucostomum captured in this way. Pitfall traps baited with fruit were used to catch R. melanosterna during forays on land. Basket traps (Canasto tortuguero) with a wooden slat funnel across the opening are floated with balsa lashed to the sides. Banana or Xanthosoma leaf bait in the basket traps caught R. melanosterna, R. nasuta, and K. leucostomum. Marshy areas were probed for R. melanosterna and K. leucostomum. Direct capture by hand was also common. Turtles were relished as food items; all turtles captured were consumed, usually in soup or stew. Use of turtles for food in the region was pervasive, perhaps because fish and game populations were depleted.

  17. Patience of matrix games

    DEFF Research Database (Denmark)

    Hansen, Kristoffer Arnsfelt; Ibsen-Jensen, Rasmus; Podolskii, Vladimir V.

    2013-01-01

    For matrix games we study how small nonzero probability must be used in optimal strategies. We show that for image win–lose–draw games (i.e. image matrix games) nonzero probabilities smaller than image are never needed. We also construct an explicit image win–lose game such that the unique optimal...

  18. Games for Learning

    Science.gov (United States)

    Gee, James Paul

    2013-01-01

    Today there is a great deal of interest in and a lot of hype about using video games in schools. Video games are a new silver bullet. Games can create good learning because they teach in powerful ways. The theory behind game-based learning is not really new, but a traditional and well-tested approach to deep and effective learning, often…

  19. THE SEPARATION GAME

    OpenAIRE

    TRISTAN CAZENAVE

    2006-01-01

    The separation game is different from the connection game, but has some similarities. In the game of Go, it is often useful because it helps to enclose groups and areas. An evaluation function, moves generation functions and a search algorithm for the separation game are described in this paper.

  20. Learning with Calculator Games

    Science.gov (United States)

    Frahm, Bruce

    2013-01-01

    Educational games provide a fun introduction to new material and a review of mathematical algorithms. Specifically, games can be designed to assist students in developing mathematical skills as an incidental consequence of the game-playing process. The programs presented in this article are adaptations of board games or television shows that…

  1. Game-Based Teaching

    DEFF Research Database (Denmark)

    Hanghøj, Thorkild

    2013-01-01

    This chapter outlines theoretical and empirical perspectives on how Game-Based Teaching can be integrated within the context of formal schooling. Initially, this is done by describing game scenarios as models for possible actions that need to be translated into curricular knowledge practices...... approaches to game-based teaching, which may or may not correspond with the pedagogical models of particular games....

  2. Analyses of four centuries of bounty hunting on seals in Zeeland, SW-Netherlands

    NARCIS (Netherlands)

    de Vooijs, K.G.N.; Brasseur, S.M.J.M.; van der Meer, J.; Reijnders, P.J.H.

    2012-01-01

    For centuries, bounty hunts for seals (Phoca vitulina) were conducted in the Province of Zeeland (SWNetherlands).Records of bounties paid for seals hunted in that area have been archived by the province of Zeelandfrom the 16th until the 20th century. These hunting records were used to reconstruct

  3. Deer hunting and television: are tv shows creating expectations among deer hunters?

    Science.gov (United States)

    Joshua D. Agee; Craig A. Miller

    2009-01-01

    Throughout the past two decades new media outlets emphasizing trophy deer hunting have come to dominate hunting culture. Using data collected through a mail survey of Illinois deer hunters (n = 2,683, 78.5-percent response), we tested two hypotheses to determine factors that contribute to preference for hunting trophy deer. In particular, we examined the relationship...

  4. 76 FR 56053 - 2011-2012 Refuge-Specific Hunting and Sport Fishing Regulations

    Science.gov (United States)

    2011-09-09

    ... shooting time until 1 p.m. We require a refuge hunt permit (signed brochure), a State-approved hunter... different. Bird shot has a different trajectory and much less mass than a rifled slug or bullet and would... hunting activities (2.67) derived from the report ``Economic Importance of Hunting in America'' yields a...

  5. 77 FR 55755 - Small Business Size Standards: Agriculture, Forestry, Fishing, and Hunting

    Science.gov (United States)

    2012-09-11

    ...: Agriculture, Forestry, Fishing, and Hunting AGENCY: U.S. Small Business Administration. ACTION: Proposed rule..., Forestry, Fishing and Hunting. As part of its ongoing comprehensive size standards review, SBA evaluated..., Forestry, Fishing and Hunting, includes 46 industries within NAICS Subsector 111 (Agricultural Crop...

  6. Trophy Hunting, Conservation, and Rural Development in Zimbabwe: Issues, Options, and Implications

    Directory of Open Access Journals (Sweden)

    Victor K. Muposhi

    2016-01-01

    Full Text Available Trophy hunting has potential to support conservation financing and contribute towards rural development. We conducted a systematic review of the Zimbabwean trophy hunting perspective spanning from pre-1890 to 2015, by examining the following: (1 evolution of legal instruments, administration, and governance of trophy hunting, (2 significance of trophy hunting in conservation financing and rural development, and (3 key challenges, emerging issues in trophy hunting industry, and future interventions. Our review shows that (i there has been a constant evolution in the policies related to trophy hunting and conservation in Zimbabwe as driven by local and international needs; (ii trophy hunting providing incentives for wildlife conservation (e.g., law enforcement and habitat protection and rural communities’ development. Emerging issues that may affect trophy hunting include illegal hunting, inadequate monitoring systems, and hunting bans. We conclude that trophy hunting is still relevant in wildlife conservation and rural communities’ development especially in developing economies where conservation financing is inadequate due to fiscal constraints. We recommend the promotion of net conservation benefits for positive conservation efforts and use of wildlife conservation credits for the opportunity costs associated with reducing trophy hunting off-take levels and promoting nonconsumptive wildlife use options.

  7. 75 FR 18413 - 2009-2010 Refuge-Specific Hunting and Sport Fishing Regulations-Additions

    Science.gov (United States)

    2010-04-12

    ... increased type of hunt (e.g., youth waterfowl)/different weaponry now allowed D= Refuge already opened to... 761-acre tract; Addition of turkey hunting on Hillside NWR; Addition of youth waterfowl hunting... rule will have an annual effect of $100 million or more on the economy or adversely affect an economic...

  8. Radioactivity of game meat in Finland after the Chernobyl accident in 1986

    International Nuclear Information System (INIS)

    Rantavaara, A.; Hyvoenen, T.

    1987-06-01

    Radioactive substances in game meat were studied in summer and early autumn 1986 by the Finnish Centre for Radiation and Nuclear Safety in cooperation with the Finnish Game and Fisheries Research Institute. The concentrations of radioactive cesium and other gamma-emitting nuclides were determined on meat of moose and other cervids and also on small game in various parts of the country before or in the beginning of the hunting season. The most important radionuclides found in the samples were 134 Cs and 137 Cs. In addition to these, 131 I was detected in the first moose meat samples in the spring. None of them was significant as far as the dietary intake of radionuclides is concerned. The transfer of fallout radiocesium to game meat was most efficient in the case of the arctic hare and inland waterfowl; terrestrial game birds and the brown hare belonged to the same category as moose. In 1986 the mean dietary intake via game meat was for 131 Cs 47 Bq per person and for 137 Cs 106 Bq per person. In 1987 the corresponding values were 69 Bq per person for 134 Cs and 180 Bq per person for 137 Cs. The contribution of cervids to the total dietary intake of radiocesium via game meat was 3/4, which was slightly less than their contribution to the annual game bag. On the basis of the preliminary results of this study it was concluded in autumn 1986 that there was no need to restrict hunting in the year 1986/1987. The radiocesium found in the meat of terrestrial game animals did not necessitate any recommendations on their use. As regards the meat of waterfowl caught in the main inland fallout area, it was recommended not to eat more than 20 kg per person

  9. Computer Games and Art

    Directory of Open Access Journals (Sweden)

    Anton Sukhov

    2015-10-01

    Full Text Available This article devoted to the search of relevant sources (primary and secondary and characteristics of computer games that allow to include them in the field of art (such as the creation of artistic games, computer graphics, active interaction with other forms of art, signs of spiritual aesthetic act, own temporality of computer games, “aesthetic illusion”, interactivity. In general, modern computer games can be attributed to commercial art and popular culture (blockbuster games and to elite forms of contemporary media art (author’s games, visionary games.

  10. The Uses of Teaching Games in Game Theory Classes and Some Experimental Games.

    Science.gov (United States)

    Shubik, Martin

    2002-01-01

    Discusses the use of lightly controlled games, primarily in classes in game theory. Considers the value of such games from the viewpoint of both teaching and experimentation and discusses context; control; pros and cons of games in teaching; experimental games; and games in class, including cooperative game theory. (Author/LRW)

  11. Thomas Hunt Morgan and the Rise of Genetics

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 8; Issue 11. Thomas Hunt Morgan and the Rise of Genetics. Amitabh Joshi. Article-in-a-Box Volume 8 ... Author Affiliations. Amitabh Joshi1. Animal Behaviour Unit, Jawaharlal Nehru Centre for Advanced Scientific Research, Bangalore 560 064. India.

  12. Sport hunting, predator control and conservation of large carnivores.

    Directory of Open Access Journals (Sweden)

    Craig Packer

    Full Text Available Sport hunting has provided important economic incentives for conserving large predators since the early 1970's, but wildlife managers also face substantial pressure to reduce depredation. Sport hunting is an inherently risky strategy for controlling predators as carnivore populations are difficult to monitor and some species show a propensity for infanticide that is exacerbated by removing adult males. Simulation models predict population declines from even moderate levels of hunting in infanticidal species, and harvest data suggest that African countries and U.S. states with the highest intensity of sport hunting have shown the steepest population declines in African lions and cougars over the past 25 yrs. Similar effects in African leopards may have been masked by mesopredator release owing to declines in sympatric lion populations, whereas there is no evidence of overhunting in non-infanticidal populations of American black bears. Effective conservation of these animals will require new harvest strategies and improved monitoring to counter demands for predator control by livestock producers and local communities.

  13. Why do house-hunting ants recruit in both directions?

    NARCIS (Netherlands)

    Planqué, R.; Dechaume-Moncharmont, F.-X.; Franks, N.R.; Kovacs, T.; Marshall, J.A.R.

    2007-01-01

    To perform tasks, organisms often use multiple procedures. Explaining the breadth of such behavioural repertoires is not always straightforward. During house hunting, colonies of Temnothorax albipennis ants use a range of behaviours to organise their emigrations. In particular, the ants use tandem

  14. A Hunt for Tennyson: Teaching Poetry through Painting.

    Science.gov (United States)

    Lask-Spinac, Sabina

    Tennyson's poem "The Lady of Shalott" and Holman Hunt's painting of the same subject are excellent examples of the value of exploring poetry through painting. One of the biggest questions raised in relation to the poem's theme is the problem of its ambiguity. By looking at the painting in class, one can sense the lack of definite…

  15. Hunting and Trading in the Nigerian Chimpanzee ( Pan troglodytes ...

    African Journals Online (AJOL)

    The study was conducted to determine the extent of hunting and trading on the Nigerian chimpanzee (Pan troglodytes vellerosus) in the Gashaka-Mambilla region, Nigeria. A total of 231 respondents selected using random sampling technique were sampled in 27 towns and villages of six local Government areas in Taraba ...

  16. Bee Hunt! Ecojustice in Practice for Earth's Buzzing Biodiversity

    Science.gov (United States)

    Mueller, Michael P.; Pickering, John

    2010-01-01

    The Bee Hunt! project and curriculum are designed with cultural and environmental sensitivity in mind. In this project, K-12 students develop their awareness and understanding of science and investigate North American pollinator declines. Bees, butterflies, and other pollinators are integrally connected to the pollination of the world's crops for…

  17. 78 FR 42104 - Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2013-07-15

    ... conservation and ethics in hunting and shooting sports recreation; 4. Stimulating sportsmen and women's..., Fishing and Shooting Sports Roundtable Memorandum of Understanding (MOU). The final agenda will be posted...: One hard copy with original signature, and one electronic copy via email (acceptable file formats are...

  18. Psychiatry's Aid to Inquisition and Witch-Hunt.

    Science.gov (United States)

    Lehrman, Nathaniel S.

    1982-01-01

    Discusses how psychiatry has unwittingly fostered terrorism and condoned inquisitional and witch-hunting activity. For example, terrorist organizations could easily recruit young drifters such as Hinckley to kill for glory, pay, or both, knowing that, after some two years of psychiatric hospitalization, they would once again be free. (AM)

  19. Reward Your Students with an Online Scavenger Hunt!

    Science.gov (United States)

    Board, Keith

    2013-01-01

    Do you have a class of students who do excellent work and whom you would like to give an enjoyable reward? Try an "Internet scavenger hunt" for a fun and educational change of pace! This article shares how to run the activity.

  20. The Information Literacy of Survey Mark Hunting: A Dialogue

    Directory of Open Access Journals (Sweden)

    Jennifer Galas

    2016-11-01

    Full Text Available In Brief: This article makes connections between the ACRL Framework for Information Literacy for Higher Education and the activity of survey mark hunting. After a brief review of the literature related to geographic information systems (GIS, information literacy, and gamification of learning, the authors enter into a dialogue in which they discover and describe the...

  1. job hunting by through the internet: the experiences of some ...

    African Journals Online (AJOL)

    Admin

    hunting through the Internet is fraught with limitations that form a stumbling block to job-seekers especially ... the Internet for jobs. Based on the findings, the author recommends that Internet infrastructure in Nigeria be upgraded by the operators; graduates sharpen their ..... background with monthly income of less than.

  2. 'Trophy-hunting scripts' among male university students in Zimbabwe

    African Journals Online (AJOL)

    The latter has reduced men's access to the material trappings that denote successful masculinity in a competitive and materialistic environment. Sexual scripting that is based on such trophy hunting makes students susceptible to acquiring HIV infection. Research was conducted with 69 male social-science students at a ...

  3. Hunting practices and heavy metals concentrations in fresh and ...

    African Journals Online (AJOL)

    The use of guns (68%) was the most applied method of capture followed by cutlasses (10%), dogs (4%), traps (2%) and baits (2%). In the ... However, there is need to monitor the levels of heavy metals in bush meat in relation to the hunting practices so as to avoid any possibility of poisoning to human health. Keywords: ...

  4. Trypanosomosis in hunting dogs in kaduna, north central Nigeria ...

    African Journals Online (AJOL)

    A parasitological survey of hunting dogs during the month of August, peak of rainy season, was carried out in Kaduna, North Central Nigeria using the standard trypanosome detection techniques and concentration methods. This was with the view of assessing the socio-economic importance and public health implications ...

  5. Historical Perspectives on Female Participation in Hunting and War

    Science.gov (United States)

    2016-06-10

    economic system contributed directly to female Scythian participation in hunting and warfighting. Scythian women, immortalized in Greek literature and...reaction. It is not accurate to describe an entire group of people with a few archetypes , particularly when these labels are imposed by an outside group

  6. Job hunting by through the internet: The experiences of some ...

    African Journals Online (AJOL)

    Each year, thousands of graduates are turned into the labour market from over fifty tertiary institutions in Nigeria in search of jobs. In addition to the traditional methods of job-hunting, most of these graduates are increasingly using the Internet as a veritable source of job opportunities. However, jobhunting through the Internet ...

  7. ZUGA "Naine ja Hunt" uurib kultuuride erinevusi / Tiiu Laks

    Index Scriptorium Estoniae

    Laks, Tiiu, 1984-

    2006-01-01

    ZUGA ühendatud tantsijate tantsuetendus "Naine ja Hunt" (koreograaf Tiina Mölder) Kanuti Gildi saalis, esitavad Kaja Kann ja briti külalistantsija Bush Hartshorn. Lavastuses kasutatakse originaalmuusikat, mille autor on ka lavakujunduse ja valguse seadnud Kalle Tikas

  8. Directional preference may enhance hunting accuracy in foraging foxes

    Czech Academy of Sciences Publication Activity Database

    Červený, J.; Begall, S.; Koubek, Petr; Nováková, P.; Burda, H.

    2011-01-01

    Roč. 7, č. 3 (2011), s. 355-357 ISSN 1744-9561 R&D Projects: GA ČR GA524/06/0687; GA MŠk LC06073 Institutional research plan: CEZ:AV0Z60930519 Keywords : fox * hunting behaviour * magnetoreception * magnetic alignment Subject RIV: GK - Forestry Impact factor: 3.762, year: 2011

  9. The Tolosa-Hunt syndrome | Sandyk | South African Medical Journal

    African Journals Online (AJOL)

    The Tolosa-Hunt syndrome. or painful ophthalmoplegia. is a rare condition caused by a granulomatous nonspecific process at the level of anterior cavernous sinus. superior orbital fissure and orbital apex. The syndrome is characterized by pain behind. above or around the eye. involvement of the cranial nerves which pass ...

  10. Vocal cord paralysis associated with Ramsay Hunt syndrome

    DEFF Research Database (Denmark)

    Rasmussen, Eva Rye; Mey, Kristianna

    2014-01-01

    Ramsay Hunt syndrome is defined by herpes zoster oticus and peripheral facial nerve palsy which is often associated with otalgia. The syndrome is, in rare cases, associated with other cranial nerve paralyses including the vagal nerve causing unilateral vocal cord paralysis. Vocal cord paralysis...

  11. Cooperative interval games

    OpenAIRE

    Bok, Jan

    2014-01-01

    In this thesis, we study cooperative interval games, a generalized model of cooperative games in which worth of every coalition corresponds with a closed interval representing all possible outcomes of their cooperation. We give a brief introduction into classical cooperative games, interval analysis and finally introduction to cooperative interval games with focus on selections, that is on all possible outcomes of interval game with no additional uncertainty. We introduce new selection-based ...

  12. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  13. The weather diaries of a hunting and fishing estate in Connemara, Co. Galway, Ireland from 1898 to 1972

    Science.gov (United States)

    Hickey, Kieran

    2017-04-01

    A game diary from 1898-1917, fishing diary from 1899-1951 and daily work and weather diaries from 1933 -1972 have survived from the Fermoyle Lodge estate, Connemara, Co. Galway, Ireland. The diaries come from three generations of the Spellman family who retained their role as estate managers despite a number of changes in ownership over this time period. Using the information preserved in these volumes this paper will reconstruct the role of weather in the daily activities of this hunting and fishing estate. Severe weather generally only limited the numbers of days when hunting took place. In the case of fishing again severe weather could limit the number of days of fishing, however flood waters on the streams from the various small lakes on the estate improved fish runs during the spawning season which led to much improved fishing on the lakes. In addition different lakes were fished depending on the wind direction. The weather and especially severe weather played an important role in the general operation of the estate and the lives of the estate manager's family. This was especially true of severe weather, whether storms, flooding or cold in this relatively isolated location e.g. the cold spell of 1947 which is captured in the weather diaries.

  14. Game statistics for the island of Olkiluoto in 2010-2011

    Energy Technology Data Exchange (ETDEWEB)

    Nieminen, M. [Faunatica Oy, Espoo (Finland); Niemi, M. [Helsinki Univ. (Finland), Dept. of Forest Sciences; Jussila, I. [Turku Univ. (Finland), Satakunta Environmental Research Inst.

    2011-10-15

    The game statistics for the island of Olkiluoto were updated in the summer 2011 and compared with earlier statistics. Population size estimates are based on interviews of the local hunters. No moose or deer inventories were made in the winter 2010-2011. The moose population is stable when compared with the previous year. The white-tailed deer population is stable or slightly increasing when compared with the previous year. The changes in the roe deer population are not accurately known, but population size varies somewhat from year to year. The number of hunted raccoon dogs approximately doubled in the latest hunting season. Altogether two waterfowl were hunted in 2010 (17 in the previous year). The populations of mountain hare and red squirrel are abundant, and the number of hunted mountain hares approximately doubled when compared with the previous hunting season. The brown hare population is still small. In the winter, there were observations of one lynx spending time in the area. (orig.)

  15. Game statistics for the island of Olkiluoto in 2010-2011

    International Nuclear Information System (INIS)

    Nieminen, M.; Niemi, M.; Jussila, I.

    2011-10-01

    The game statistics for the island of Olkiluoto were updated in the summer 2011 and compared with earlier statistics. Population size estimates are based on interviews of the local hunters. No moose or deer inventories were made in the winter 2010-2011. The moose population is stable when compared with the previous year. The white-tailed deer population is stable or slightly increasing when compared with the previous year. The changes in the roe deer population are not accurately known, but population size varies somewhat from year to year. The number of hunted raccoon dogs approximately doubled in the latest hunting season. Altogether two waterfowl were hunted in 2010 (17 in the previous year). The populations of mountain hare and red squirrel are abundant, and the number of hunted mountain hares approximately doubled when compared with the previous hunting season. The brown hare population is still small. In the winter, there were observations of one lynx spending time in the area. (orig.)

  16. Lead intoxication in dogs: risk assessment of feeding dogs trimmings of lead-shot game

    OpenAIRE

    H?g?sen, Helga R.; ?rnsrud, Robin; Knutsen, Helle K.; Bernhoft, Aksel

    2016-01-01

    Background Expanding lead-based bullets, commonly used for hunting of big?game, produce a scattering of lead particles in the carcass around the wound channel. Trimmings around this channel, which are sometimes fed to dogs, may contain lead particles. The aim of this study was to assess potential health effects of feeding dogs such trimmings. Results Lead ingestion most commonly causes gastrointestinal and neurological clinical signs, although renal, skeletal, haematological, cardiovascular a...

  17. The Toxiscape Hunt: An Escape Room-Scavenger Hunt for Toxicology Education

    Directory of Open Access Journals (Sweden)

    Megan Boysen-Osborn

    2018-01-01

    Full Text Available Audience: This scavenger hunt/escape room is a didactic activity for emergency medicine residents or fourth-year medical students rotating in emergency medicine. Introduction: Between 2008-2011, 1.1 million patients presented to U.S. emergency departments each year for poisonings,1 including acute ingestions, envenomations, occupational exposures, and overdoses. Toxicologic exposures are considered part of the core curriculum for emergency medicine (EM residents, who must understand the presentation and treatment of such patients.2 Educating residents in a unique, engaging format such as an “escape room” activity provides an alternative to the didactic format of teaching this material, which may build medical knowledge and team rapport amongst residents.3 Objectives: By the end of the activity, learners should be able to: Calculate an anion and osmolal gap. Recognize poisonings amenable to hemodialysis. Interpret EKG changes related to a variety of ingestions, including beta-blockers and calcium channel blockers, digitalis, and tricyclic antidepressants. Recognize poisonous plants and their clinical toxidromes. Calculate loading dose of N-acetylcysteine as antidote for acute acetaminophen ingestion. Collaborate as a team to arrive at solutions of problems. Recognize poisons that have available antidotes Know the clinical effect of various types of snake envenomations. Recognize the toxicity associated with at least four household chemicals. Know the antidotes for six common poisonings. Methods: This didactic exercise is a small group activity, utilizing puzzles to apply toxicology knowledge.

  18. Game statistics for the island of Olkiluoto in 2008-2009

    Energy Technology Data Exchange (ETDEWEB)

    Jussila, I. (Turku Univ., Satakunta Environmental Research Inst., Pori (Finland)); Nieminen, M. (Faunatica Oy, Espoo (Finland))

    2009-10-15

    The game statistics for the island of Olkiluoto were updated in April 2009, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and other available material. Conclusions of changes in game populations are based on rough estimates primarily from interviews, only in Elk and Deer also on inventories. Elk population is still slightly decreasing. The growth of the White-tailed Deer population is slowing down. The changes in the Roe Deer population are not precisely known, but it is seemingly varying to some extent in different years. The populations of small predators (American Mink, Raccoon Dog and Red Fox) are still strong in Olkiluoto, partly because of very dense population of voles during the hunting season. The Raccoon Dog population has been diminished due to shooting several individuals during the Elk and Deer hunting. The Red Fox population is obviously increasing. The Mountain Hare population is strong and it increased in 2008. However, the Brown Hare population is apparently decreasing, probably due to kills by mammalian predators, eagles and traffic. Currently, other game animals (e.g. waterfowl) are hardly ever hunted. (orig.)

  19. Game statistics for the island of Olkiluoto in 2008-2009

    International Nuclear Information System (INIS)

    Jussila, I.; Nieminen, M.

    2009-10-01

    The game statistics for the island of Olkiluoto were updated in April 2009, and compared with earlier studies. Population size estimates are based on interviews of local hunters, and other available material. Conclusions of changes in game populations are based on rough estimates primarily from interviews, only in Elk and Deer also on inventories. Elk population is still slightly decreasing. The growth of the White-tailed Deer population is slowing down. The changes in the Roe Deer population are not precisely known, but it is seemingly varying to some extent in different years. The populations of small predators (American Mink, Raccoon Dog and Red Fox) are still strong in Olkiluoto, partly because of very dense population of voles during the hunting season. The Raccoon Dog population has been diminished due to shooting several individuals during the Elk and Deer hunting. The Red Fox population is obviously increasing. The Mountain Hare population is strong and it increased in 2008. However, the Brown Hare population is apparently decreasing, probably due to kills by mammalian predators, eagles and traffic. Currently, other game animals (e.g. waterfowl) are hardly ever hunted. (orig.)

  20. Environmentalism in the crosshairs: Perspectives on migratory bird hunting and poaching conflicts in Italy

    Directory of Open Access Journals (Sweden)

    Benjamin Barca

    2016-04-01

    Full Text Available Migratory bird hunting has a long tradition in the Mediterranean, but remains a highly controversial issue. Here we examine the Mediterranean migratory bird hunting controversies through the case of Italy. We interviewed key informants and carried out participant observation on both legal and illegal migratory bird hunting and migratory bird protection, in four key migratory bird hunting sites in Italy. In many cases, both migratory bird hunters and bird protection activists consider themselves as the stewards of nature. Environmentalists accuse hunters of illegal practices, while hunters believe anti-poaching activists aim to threaten the existence of hunting itself. Yet surprisingly, the legality of specific hunting practices emerges as peripheral to the concerns of both groups. The lack of dialogue and increasingly polarized positions on both sides make it difficult to assure compliance with EU and national migratory bird hunting laws, and hinders finding shared solutions that consider differing values in a rapidly changing society.

  1. Alternate Reality Games

    DEFF Research Database (Denmark)

    Kristiansen, Erik

    2014-01-01

    What. Urban Games are games that take place in the real-world of the players, and which make use of the properties of the city. Alternate Reality Games (ARGs) are urban games that pretend to be conspiracy theories that really are happening in the life of the players. The games are experienced...... through events, challenges and collaborative puzzle solving and may evolve through the engagement of the players. This new design method, Aulaia, addresses the design of urban games in the form of ARGs. Along with the design method several examples from real world ARGs are given. Why. ARGs and other urban...... games are usually large and complicated undertakings, which require many coordinated activities in order to make successful games. This design method secures a structured approach, not only for the design of the game, but also for the launch and running. ARGs develop along with the players and require...

  2. Decomposition of Network Communication Games

    NARCIS (Netherlands)

    Dietzenbacher, Bas; Borm, Peter; Hendrickx, Ruud

    2015-01-01

    Using network control structures this paper introduces network communication games as a generalization of vertex games and edge games corresponding to communication situations and studies their decomposition into unanimity games. We obtain a relation between the dividends of the network

  3. Hybridization Processes: The case of the urban game: Hybrid Hunt: Petrified

    OpenAIRE

    Mantzou, Polyxeni; Giannopoulou, Efpraxia; Mandoulidou, Elisavet; Grafanakis, Manos

    2014-01-01

    The proposal highlights certain design strategies and a case study that can link the material urban space to digital emerging realms. The composite nature of urban spaces ?material/ digital- is understood as an opportunity to reconfigure public urban spaces without high-cost, difficult to apply interventions and, furthermore, to reactivate them by inserting dynamic, interactive and playful conditions that engage people and re-establish their relations to the cities. The structuring of coexist...

  4. Spring snow goose hunting influences body composition of waterfowl staging in Nebraska

    Science.gov (United States)

    Pearse, Aaron T.; Krapu, Gary L.; Cox, Robert R.

    2012-01-01

    A spring hunt was instituted in North America to reduce abundance of snow geese (Chen caerulescens) by increasing mortality of adults directly, yet disturbance from hunting activities can indirectly influence body condition and ultimately, reproductive success. We estimated effects of hunting disturbance by comparing body composition of snow geese and non-target species, greater white-fronted geese (Anser albifrons) and northern pintails (Anas acuta) collected in portions of south-central Nebraska that were open (eastern Rainwater Basin, ERB) and closed (western Rainwater Basin, WRB; and central Platte River Valley, CPRV) to snow goose hunting during springs 1998 and 1999. Lipid content of 170 snow geese was 25% (57 g) less in areas open to hunting compared to areas closed during hunting season but similar in all areas after hunting was concluded in the ERB. Protein content of snow geese was 3% (14 g) less in the region open to hunting. Greater white-fronted geese had 24% (76 g; n = 129) less lipids in the hunted portion of the study area during hunting season, and this difference persisted after conclusion of hunting season. We found little difference in lipid or protein content of northern pintails in relation to spring hunting. Indirect effects of spring hunting may be considered a collateral benefit regarding efforts to reduce overabundant snow goose populations. Disrupted nutrient storage observed in greater white-fronted geese represents an unintended consequence of spring hunting that has potential to adversely affect reproduction for this and other species of waterbirds staging in the region.

  5. Quantum repeated games revisited

    International Nuclear Information System (INIS)

    Frąckiewicz, Piotr

    2012-01-01

    We present a scheme for playing quantum repeated 2 × 2 games based on Marinatto and Weber’s approach to quantum games. As a potential application, we study the twice repeated Prisoner’s Dilemma game. We show that results not available in the classical game can be obtained when the game is played in the quantum way. Before we present our idea, we comment on the previous scheme of playing quantum repeated games proposed by Iqbal and Toor. We point out the drawbacks that make their results unacceptable. (paper)

  6. Social Network Gaming Trends

    Directory of Open Access Journals (Sweden)

    Michael Gathwright

    2010-01-01

    Full Text Available The purpose of this project was to determine how long the social network game Scratch-Offs, created by game development company Spice Rack Media, will remain financially viable. The game Scratch-Offs is a freeware game (users pay nothing for the actual software and is funded through micro transactions (users must pay small amounts of money to play actual games. This implies a relationship between total games played and revenue earned. Using data provided by Spice Rack, we were able to develop an exponential equation that accurately depicts usage trends over time. This equation was used to determine the date Scratch-Offs will no longer be profitable.

  7. What games do

    DEFF Research Database (Denmark)

    Jessen, Jari Due; Jessen, Carsten

    2014-01-01

    When interacting with computer games, users are forced to follow the rules of the game in return of the excitement, joy, fun, or other pursued experiences. In this paper, we investigate how games achieve these experiences in the perspective of Actor Network Theory (ANT). Based on a qualitative...... study we conclude that both board games and computer games are actors that produce experiences by exercising power over the user’s abilities, for example their cognitive functions. Games are designed to take advantage of the characteristics of the human players....

  8. Introduction: Changing the Game

    DEFF Research Database (Denmark)

    Drachen, Anders; Seif El-Nasr, M.; Canossa, Alessandro

    2013-01-01

    Game Analytics has gained a tremendous amount of attention in game development and game research in recent years. The widespread adoption of data-driven business intelligence practices at operational, tactical and strategic levels in the game industry, combined with the integration of quantitative...... measures in user-oriented game research, has caused a paradigm shift. Historically, game development has not been data-driven, but this is changing as the benefits of adopting and adapting analytics to inform decision making across all levels of the industry are becoming generally known and accepted....

  9. Games on Games. Game Design as Critical Reflexive Practice

    Directory of Open Access Journals (Sweden)

    Giovanni Caruso

    2016-11-01

    Full Text Available Can video game design be compared to more formalized practices of scientific research or speculation within game studies? And, by virtue of an intellectual leap that in itself calls for discussion, can video games be considered as an efficient vehicle for the presentation of certain kinds of knowledge, in the same way in which papers, conference presentations, and books are? What Ratto defines as critical making (2011, the practice of producing artifacts of different sorts in order to supplement and extend critical reflection, may apply to video games as well. Forms of research through design (Zimmerman, Forlizzi and Evenson, 2007, of carpentry (Bogost, 2012, and speculative design (Dunne and Raby, 2013 have been analyzed, discussed, and maybe most importantly, put into practice in different fields of cultural and scientific production. To address this gap and to map the current (and future state of self-reflexive games, we asked both researchers and designers to imagine an application of these concepts to video games. Paraphrasing Zimmerman, Forlizzi and Evenson, what does research through game design might mean? What epistemological insights can we derive from the act of designing, making and playing video games?

  10. 50 CFR 20.21 - What hunting methods are illegal?

    Science.gov (United States)

    2010-10-01

    ... prohibited in this section. No persons shall take migratory game birds: (a) With a trap, snare, net, rifle... type of low floating device, having a depression affording the hunter a means of concealment beneath... any migratory game bird, including waterfowl, coots, and cranes, on or over the following lands or...

  11. Social Studies Games on Parade.

    Science.gov (United States)

    Bolger, Charlene

    Elementary school teachers are provided with materials and instructions for using a variety of social studies games. The 15 games described are: charades, checker states, hollywood squares, states guessing game, index relay, jeopardy, the match game, the money game, password, the states game, sequence, stump the students, track meet, famous person…

  12. Simulation Games in Moral Education

    Science.gov (United States)

    Boulogne, Jack

    1978-01-01

    Discusses the value of simulation games in moral education in four categories: fun and games; games as simulations of real life; games as motivators; and morality and game theory. Also examines the gaming aspects of morality, as well as the physical, psychological, precedent-setting, and internal consequences of an action. (Author/JK)

  13. Embargo on Lion Hunting Trophies from West Africa: An Effective Measure or a Threat to Lion Conservation?

    OpenAIRE

    Bouch?, Philippe; Crosmary, William; Kafando, Pierre; Doamba, Benoit; Kidjo, Ferdinand Claude; Vermeulen, C?dric; Chardonnet, Philippe

    2016-01-01

    The W-Arly-Pendjari (WAP) ecosystem, shared among Benin, Burkina Faso and Niger, represents the last lion stronghold of West Africa. To assess the impact of trophy hunting on lion populations in hunting areas of the WAP, we analyzed trends in harvest rates from 1999 to 2014. We also investigated whether the hunting areas with higher initial hunting intensity experienced steeper declines in lion harvest between 1999 and 2014, and whether lion densities in hunting areas were lower than in natio...

  14. Gaming Device Usage Patterns Predict Internet Gaming Disorder: Comparison across Different Gaming Device Usage Patterns

    OpenAIRE

    Paik, Soo-Hyun; Cho, Hyun; Chun, Ji-Won; Jeong, Jo-Eun; Kim, Dai-Jin

    2017-01-01

    Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) individuals who played only computer games; (2) individuals who played computer games more than smart...

  15. Exact Algorithms for Solving Stochastic Games

    DEFF Research Database (Denmark)

    Hansen, Kristoffer Arnsfelt; Koucky, Michal; Lauritzen, Niels

    2012-01-01

    Shapley's discounted stochastic games, Everett's recursive games and Gillette's undiscounted stochastic games are classical models of game theory describing two-player zero-sum games of potentially infinite duration. We describe algorithms for exactly solving these games....

  16. The Evolution of Lateralization in Group Hunting Sailfish

    DEFF Research Database (Denmark)

    Kurvers, Ralf H J M; Krause, Stefan; Viblanc, Paul E

    2017-01-01

    Lateralization is widespread throughout the animal kingdom [1–7] and can increase task efficiency via shortening reaction times and saving on neural tissue [8–16]. However, lateralization might be costly because it increases predictability [17–21]. In predator-prey interactions, for example......, predators might increase capture success because of specialization in a lateralized attack, but at the cost of increased predictability to their prey, constraining the evolution of lateralization. One unexplored mechanism for evading such costs is group hunting: this would allow...... the prey [22–24]. This rapid bill movement is either leftward or rightward. Using behavioral observations of identifiable individual sailfish hunting in groups, we provide evidence for individual-level attack lateralization in sailfish. More strongly lateralized individuals had a higher capture success...

  17. The Piniariarneq Project: Inughuit hunters map their important hunting areas

    DEFF Research Database (Denmark)

    Johansen, Kasper Lambert; Flora, Janne; Oberborbeck Andersen, Astrid

    industrialisation of the High Arctic in the near future. Mapping of important resource areas of local, human communities have also been conducted on numerous occasions, but has generally received much less attention, and often results from such efforts are difficult to integrate with biological data. Here, we......Presently, Greenland is the scene of an extensive mapping of key habitats of important plants and animals, biodiversity hotspots, and ecosystem functioning, the results of which are to inform spatial planning processes to mitigate the effects climate change and an anticipated increased......). This app allowed them to record detailed information on individual hunting trips, which beyond the route itself, included means of transportation, the composition of the hunting party, catches and observations of animals, as well as anything else the hunter found relevant to document through geotagged...

  18. Enhanced MRI in patients with Ramsay-Hunt's syndrome

    International Nuclear Information System (INIS)

    Yanagida, Masahiro; Ushiro, Koichi; Yamashita, Toshio; Kumazawa, Tadami; Katoh, Tsutomu

    1993-01-01

    Enhanced MRI was performed in 14 patients with Ramsay-Hunt,s syndrome to investigate the pathogenesis of this syndrome. All MRI studies were performed on a 0.5T superconductivity MRI system using a head coil with Gd-DTPA. Enhancement was observed in the areas of the distal internal auditory canal and labyrinthine segment in many patients, and was especially prominent in patients suffering from vertigo, tinnitus, and hearing loss. In some patients it involved not only the facial nerve of the internal auditory canal but also the cochlear nerve and vestibular nerves. Since histological changes of the facial nerve in patients with Ramsay-Hunt's syndrome are assumed to occur in the distal internal auditory canal and labyrinthine segment, which is more proximal than the geniculate ganglion, and the possibility is suggested that inflammation may be spread to the vestibular and cochlear nerve via the internal auditory canal. (14 refs., 2 figs.)

  19. Causal Cognition, Force Dynamics and Early Hunting Technologies

    Directory of Open Access Journals (Sweden)

    Peter Gärdenfors

    2018-02-01

    Full Text Available With this contribution we analyze ancient hunting technologies as one way to explore the development of causal cognition in the hominin lineage. Building on earlier work, we separate seven grades of causal thinking. By looking at variations in force dynamics as a central element in causal cognition, we analyze the thinking required for different hunting technologies such as stabbing spears, throwing spears, launching atlatl darts, shooting arrows with a bow, and the use of poisoned arrows. Our interpretation demonstrates that there is an interplay between the extension of human body through technology and expanding our cognitive abilities to reason about causes. It adds content and dimension to the trend of including embodied cognition in evolutionary studies and in the interpretation of the archeological record. Our method could explain variation in technology sets between archaic and modern human groups.

  20. The Molecular Model Game

    Science.gov (United States)

    Myers, Stephanie A.

    2003-04-01

    The Molecular Model Game is used to review Lewis structures and VSEPR theory. In this game, teams of students compete to complete problems quickly. Variations with other types of problems involving stoichiometry or equilibria are also possible.

  1. Quantum signaling game

    International Nuclear Information System (INIS)

    Frackiewicz, Piotr

    2014-01-01

    We present a quantum approach to a signaling game; a special kind of extensive game of incomplete information. Our model is based on quantum schemes for games in strategic form where players perform unitary operators on their own qubits of some fixed initial state and the payoff function is given by a measurement on the resulting final state. We show that the quantum game induced by our scheme coincides with a signaling game as a special case and outputs nonclassical results in general. As an example, we consider a quantum extension of the signaling game in which the chance move is a three-parameter unitary operator whereas the players' actions are equivalent to classical ones. In this case, we study the game in terms of Nash equilibria and refine the pure Nash equilibria adapting to the quantum game the notion of a weak perfect Bayesian equilibrium. (paper)

  2. Design Games to Learn

    DEFF Research Database (Denmark)

    Marchetti, Emanuela; Valente, Andrea

    2014-01-01

    In this paper we argue that there is a need for digital games that could be easy to alter by young learners. Unfortunately it was found that digital games do not enable children to express their creativity at full, in contrast with low-fidelity prototypes and non-digital toys (such as card or table...... top games). Therefore, we propose here a middle ground between digital and traditional table top games, so to grant children more freedom to express themselves, articulate their understanding and difficulties individually or socially; this approach is an alternative to the current trend of associating...... programming with digital creativity. In our preliminary study we transposed a digital game into a card game and observed students while shifting between playing and design thinking. Results from this study suggest that the notion of altering a digital game through a card-based transposition of the same game...

  3. Game development with Swift

    CERN Document Server

    Haney, Stephen

    2015-01-01

    If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.

  4. Big Game Reporting Stations

    Data.gov (United States)

    Vermont Center for Geographic Information — Point locations of big game reporting stations. Big game reporting stations are places where hunters can legally report harvested deer, bear, or turkey. These are...

  5. Games and Simulations.

    Science.gov (United States)

    Wardlaw, Heather

    1978-01-01

    Describes secondary school students making and playing games related to specific themes in their course work. Transcripts of student discussions are used to illustrate the language and social skills to which the gaming contributed. (AA)

  6. Olympic Games volunteering genesis

    Directory of Open Access Journals (Sweden)

    Oleksandr Tomenko

    2017-04-01

    Full Text Available Purpose: to consider the development of volunteer activity in relation to the Olympic Games. Material & Methods: theoretical scientific works of domestic and foreign scientists on the development of volunteer activities regarding their participation in the Olympic Games are analyzed, considered the main legal documents relating to the Olympic sport. Results: Statistical indicators of participation of volunteers in the Winter and Summer Olympics Games are analyzed and presented. The role and significance of volunteers' activity in the organization and holding of the Olympic Games are revealed. Conclusion: evolution of the volunteer movement, with reference to the Olympic Games, originates from the first games that took place in 1896 in Athens. To date, volunteers are an integral part of the organization and holding of the Olympic Games, their activities help to solve a number of organizational issues, the creation of a corresponding atmosphere and image at a sporting event, largely determine the success of games.

  7. Stinging Insect Matching Game

    Science.gov (United States)

    ... for Kids ▸ Stinging Insect Matching Game Share | Stinging Insect Matching Game Stinging insects can ruin summer fun for those who are ... the difference between the different kinds of stinging insects in order to keep your summer safe and ...

  8. STRATEGI KOMUNIKASI PEMASARAN EKOWISATA PADA DESTINASI WISATA DOLPHIN HUNTING LOVINA

    OpenAIRE

    Ni Luh Putu Agustini Karta; I Ketut Putra Suarthana

    2014-01-01

    The purpose of this research is to find the right marketing communications strategy for Ecotourism’s Destinations, (Dolphin Hunting Lovina), to be sustainable. Design methodology used is a marketing communication approach by adopting the concept of basic elements of the theory of marketing communication, the shift towards integrated marketing approach marketing communications, and public organizational challenges in creating brand awareness. Qualitative research and in-depth interviews carrie...

  9. Favorable Outcome of Ramsay Hunt Syndrome under Dexamethasone

    Directory of Open Access Journals (Sweden)

    Josef Finsterer

    2012-01-01

    Full Text Available A 20-year-old student under chronic stress developed a painful reddish left ear, vesicles on the left ear, severe left-sided peripheral facial-nerve palsy, and hypoesthesia of the left upper lip, after exposure to a ventilator. Ramsay Hunt syndrome was diagnosed. Instead of prednisolone she received dexamethasone (40 mg/d but nonetheless recovered completely after 12 weeks.

  10. Investigation of MRI findings of Tolosa-Hunt syndrome

    International Nuclear Information System (INIS)

    Guo Jian; Xian Junfang; Wang Zhenchang; Niu Yantao; Zhao Bo; Yan Fei; Liu Zhonglin; Yang Bentao

    2006-01-01

    Objective: To investigate Mill findings of Tolosa-Hunt syndrome and evaluate the role of MRI in diagnosis and differential diagnosis. Methods: Seventeen cases of Tolosa-Hunt syndrome, confirmed by clinical follow-up, were studied. MRI scanning of the brain and thin-slice MilI scanning of the cavernous sinus combined with contrast scanning were performed and compared with each other in all cases. Results: Enlarged cavernous sinus was found in thin-slice MRI combined with contrast scanning in all 17 cases, which showed isointense or mildly hypointense on both T 1 -weighted and T 2 -weighted images and markedly homogeneous enhancement on postcontrast T 1 -weighted imaging. Thin-slice MRI also showed the abnormalities of the superior orbital fissure in three cases, of the orbital apex in one case, and of both the superior orbital fissure and the orbital apex in three cases. Cavernous sinus segment of the internal carotid artery, encircled by the lesion was seen in six patients and localized narrowing of it was observed in four eases. However, abnormal appearances of the cavernous sinus were demonstrated in only eleven patients on MRI scanning of the brain. Therefore, thin-slice Mill combined with contrast scanning was superior to Mill scanning of the brain in evaluation of Tolosa-Hunt syndrome (χ 2 =4.17, P<0.05). Conclusion: Compared with MRI scanning of the brain, thin-slice MRI scanning of the cavernous sinus combined with contrast scanning could better reveal the characteristic findings of Tolosa-Hunt syndrome, contributing to diagnosis and differential diagnosis as well as follow-up. (authors)

  11. Applicability of age-based hunting regulations for African leopards.

    Directory of Open Access Journals (Sweden)

    Guy Andrew Balme

    Full Text Available In species in which juvenile survival depends strongly on male tenure, excessive trophy hunting can artificially elevate male turnover and increase infanticide, potentially to unsustainable levels. Simulation models show that the likelihood of safe harvests can be improved by restricting offtakes to males old enough to have reared their first cohort of offspring to independence; in the case of African leopards, males were ≥7 years old. Here, we explore the applicability of an age-based approach for regulating trophy hunting of leopards. We conducted a structured survey comprising photographs of known-age leopards to assess the ability of wildlife practitioners to sex and age leopards. We also evaluated the utility of four phenotypic traits for use by trophy hunters to age male leopards in the field. Our logistic regression models showed that male leopard age affected the likelihood of survey respondents identifying the correct sex; notably, males <2 years were typically misidentified as females, while mature males (≥4 years were sexed correctly. Mature male leopards were also more likely to be aged correctly, as were portrait photographs. Aging proficiency was also influenced by the profession of respondents, with hunters recording the lowest scores. A discriminant model including dewlap size, the condition of the ears, and the extent of facial scarring accurately discriminated among male leopard age classes. Model classification rates were considerably higher than the respective scores attained by survey respondents, implying that the aging ability of hunters could theoretically improve with appropriate training. Dewlap size was a particularly reliable indicator of males ≥7 years and a review of online trophy galleries suggested its wider utility as an aging criterion. Our study demonstrated that an age-based hunting approach is practically applicable for leopards. However, implementation would require major reform within the regulatory

  12. COMPUTER GAMES AND EDUCATION

    OpenAIRE

    Sukhov, Anton

    2018-01-01

    This paper devoted to the research of educational resources and possibilities of modern computer games. The “internal” educational aspects of computer games include educational mechanism (a separate or integrated “tutorial”) and representation of a real or even fantastic educational process within virtual worlds. The “external” dimension represents educational opportunities of computer games for personal and professional development in different genres of computer games (various transport, so...

  13. Long Persuasion Games

    OpenAIRE

    Francoise Forges; Frédéric Koessler

    2006-01-01

    This paper characterizes geometrically the set of all Nash equilibrium payoffs achievable with unmediated communication in persuasion games, i.e., games with an informed expert and an uninformed decisionmaker in which the expert's information is certifiable. The first equilibrium characterization is provided for unilateral persuasion games, and the second for multistage, bilateral persuasion games. As in Aumann and Hart (2003), we use the concepts of diconvexification and dimartingale. A lead...

  14. Serious games in education

    OpenAIRE

    J. C. Read

    2015-01-01

    This paper describes some of the tensions around serious games in education by considering how serious games might be designed for learners who may not be especially motivated to play them. Beginning with a narrative that sets out where serious games position within educational settings, with a focus on high school and college, the paper describes two elements that are considered essential for serious games for this demographic – fun and cool.

  15. Graphical Potential Games

    OpenAIRE

    Ortiz, Luis E.

    2015-01-01

    Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical versions of potential games. Special cases of graphical potential games have already found applicability in many areas of science and engineering beyond economics, including ar...

  16. Computer games addiction

    OpenAIRE

    Nejepínský, Adam

    2010-01-01

    This bachelor thesis deals with the problem of computer games addiction. The attention is paid mainly to on-line games for more players. The purpose of this thesis was to describe this problem and to check - through questionnaire investigation - if the addiction to computer games and the impacts connected with the games really deserve excessive experts and laics attention. The thesis has two parts -- theoretical and practical ones. The theoretical part describes the possibilities of diagnosin...

  17. Palestine Saw-scaled Vipers hunt disadvantaged avian migrants.

    Science.gov (United States)

    Yosef, Reuven; Zduniak, Piotr

    2015-11-01

    The selection of an ambush-cum-foraging site and proper prey are indispensable for maintaining an adequate energy intake by sit-and-wait predators to optimize survival and future fitness. This is important for snakes, where an ambush site has suitable ambience. We studied the foraging strategy of the Palestine Saw-scaled Viper (Echis coloratus) at an avian migratory stopover site. Following initial observations, we hypothesized that vipers are able to discern the body mass of a perched bird and hunt accordingly. We implemented an experiment where vipers chose between four groups of migratory Blackcaps with different body mass. Prey choice by vipers of both age classes was not random and adults focused on Blackcaps with the lightest body mass. Juveniles displayed a variability of prey choice but selected mainly birds from the lightest categories. We concluded that Saw-scaled Vipers hunt prey based on thermal cues; juveniles practice on different prey groups prior to perfecting their foraging techniques i.e., hunting is a learned process; and that they prefer birds with the lowest body mass. The last because Blackcaps, when on migration, save energy by entering a state of deep torpor in which they sacrifice their vigilance capabilities. Copyright © 2015 Elsevier B.V. All rights reserved.

  18. Cross-jurisdictional management of a trophy-hunted species.

    Science.gov (United States)

    Hochard, Jacob; Finnoff, David

    2017-05-07

    Gray wolves (Canis lupus) are managed for competing uses in the Greater Yellowstone Ecosystem (GYE). Tourism benefits Yellowstone National Park (YNP) visitors while trophy hunting benefits hunters outside of the park. We investigate the policy scope of gray wolf management across jurisdictional boundaries by incorporating three foundations of the behavioral ecology of wolves: refuge-seeking behavior, optimal foraging group size and territoriality. Tradeoffs between and within consumptive and non-consumptive human benefits and wolf population fitness and life history indicators are quantified as a set of elasticities, providing clear implications to resource managers. Our approach highlights that hunting intensity affects the provision of consumptive and non-consumptive human benefits across jurisdictional boundaries and ought to be managed accordingly. We also show that population levels are an incomplete indicator of species fitness, which may depend on how hunting policies impact underlying group ecology. Our findings suggest traditional optimization approaches to wildlife management may lead to suboptimal policy recommendations when the boundaries on the natural system are oversimplified. Highlighting the human element of wildlife management, we show that understanding tourist and hunter responses to wildlife population abundances is critical to balancing provision of consumptive and non-consumptive human uses. Copyright © 2017 Elsevier Ltd. All rights reserved.

  19. The chronology of reindeer hunting on Norway's highest ice patches

    Science.gov (United States)

    Pilø, Lars; Finstad, Espen; Ramsey, Christopher Bronk; Martinsen, Julian Robert Post; Nesje, Atle; Solli, Brit; Wangen, Vivian; Callanan, Martin

    2018-01-01

    The melting of perennial ice patches globally is uncovering a fragile record of alpine activity, especially hunting and the use of mountain passes. When rescued by systematic fieldwork (glacial archaeology), this evidence opens an unprecedented window on the chronology of high-elevation activity. Recent research in Jotunheimen and surrounding mountain areas of Norway has recovered over 2000 finds—many associated with reindeer hunting (e.g. arrows). We report the radiocarbon dates of 153 objects and use a kernel density estimation (KDE) method to determine the distribution of dated events from ca 4000 BCE to the present. Interpreted in light of shifting environmental, preservation and socio-economic factors, these new data show counterintuitive trends in the intensity of reindeer hunting and other high-elevation activity. Cold temperatures may sometimes have kept humans from Norway's highest elevations, as expected based on accessibility, exposure and reindeer distributions. In times of increasing demand for mountain resources, however, activity probably continued in the face of adverse or variable climatic conditions. The use of KDE modelling makes it possible to observe this patterning without the spurious effects of noise introduced by the discrete nature of the finds and the radiocarbon calibration process. PMID:29410869

  20. An Intertextual Study of Hunting Image In Shams\\' Sonnets

    Directory of Open Access Journals (Sweden)

    hosein Aghahosaini

    2011-02-01

    Full Text Available Abstract  Hunting image and its correlates are among the dynamic and ambiguous images in Shams' sonnets. By considering abundant usage of this image in other mystic texts, a better understanding of it can be achieved. By applying intertextuality theory, which is based on the idea that text is not a closed independent system and no text is created and received in vacuum but is written and read with other texts, the relationships between texts, with regard to this image, are investigated and interpreted.  Hunting image is considered as a focal image and, on the basis of this, its main image clusters, which consist of prey, hunter, trap, arrow and bow and sword, are studied. It can be concluded that, in most texts, hunter represents God who draws escaping Man to the trap of divine love and his mercy. Arrow and bow of God's mighty, sword of calamity and divine trials are all tools for hunting virtual existence of Man and transforming it into real existence.

  1. Group hunting-a reason for sociality in molossid bats?

    Directory of Open Access Journals (Sweden)

    Dina K N Dechmann

    Full Text Available Many bat species live in groups, some of them in highly complex social systems, but the reasons for sociality in bats remain largely unresolved. Increased foraging efficiency through passive information transfer in species foraging for ephemeral insects has been postulated as a reason for group formation of male bats in the temperate zones. We hypothesized that benefits from group hunting might also entice tropical bats of both sexes to live in groups. Here we investigate whether Molossus molossus, a small insectivorous bat in Panama, hunts in groups. We use a phased antenna array setup to reduce error in telemetry bearings. Our results confirmed that simultaneously radiotracked individuals from the same colony foraged together significantly more than expected by chance. Our data are consistent with the hypothesis that many bats are social because of information transfer between foraging group members. We suggest this reason for sociality to be more widespread than currently assumed. Furthermore, benefits from group hunting may also have contributed to the evolution of group living in other animals specialized on ephemeral food sources.

  2. Games and Platform Decisions

    DEFF Research Database (Denmark)

    Hansen, Poul H. Kyvsgård; Mikkola, Juliana Hsuan

    2007-01-01

    is the application of on-line games in order to provide training for decision makers and in order to generate overview over the implications of platform decisions. However, games have to be placed in a context with other methods and we argue that a mixture of games, workshops, and simulations can provide improved...

  3. GameSalad essentials

    CERN Document Server

    DeQuadros, Miguel

    2015-01-01

    If you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources.

  4. Convex Interval Games

    NARCIS (Netherlands)

    Alparslan-Gok, S.Z.; Brânzei, R.; Tijs, S.H.

    2008-01-01

    In this paper, convex interval games are introduced and some characterizations are given. Some economic situations leading to convex interval games are discussed. The Weber set and the Shapley value are defined for a suitable class of interval games and their relations with the interval core for

  5. Video Design Games

    DEFF Research Database (Denmark)

    Smith, Rachel Charlotte; Christensen, Kasper Skov; Iversen, Ole Sejer

    We introduce Video Design Games to train educators in teaching design. The Video Design Game is a workshop format consisting of three rounds in which participants observe, reflect and generalize based on video snippets from their own practice. The paper reports on a Video Design Game workshop...

  6. Stay Teen: Games

    Science.gov (United States)

    ... by You are here Home » Games and Quizzes Games and Quizzes Facebook Twitter Tumblr Shares · 58 quiz ... Year’s Relationship Resolution Be? Shares · 6 Comments · 0 game Block Party Shares · 36 Comments · 0 quiz Should ...

  7. An Extended Duopoly Game.

    Science.gov (United States)

    Eckalbar, John C.

    2002-01-01

    Illustrates how principles and intermediate microeconomic students can gain an understanding for strategic price setting by playing a relatively large oligopoly game. Explains that the game extends to a continuous price space and outlines appropriate applications. Offers the Mathematica code to instructors so that the assumptions of the game can…

  8. Gaming Gains Respect

    Science.gov (United States)

    Richardson, Will

    2012-01-01

    The idea of learning through games isn't necessarily new. In fact, over the past decade, researchers have been espousing the use of games to help both children and adults learn. But it's only been recently that games have begun to make serious inroads into classrooms. As the world becomes more and more driven by mobile apps and tablet…

  9. Game theory in philosophy

    NARCIS (Netherlands)

    de Bruin, B.P.

    2005-01-01

    Game theory is the mathematical study of strategy and conflict. It has wide applications in economics, political science, sociology, and, to some extent, in philosophy. Where rational choice theory or decision theory is concerned with individual agents facing games against nature, game theory deals

  10. Games of Rapport.

    Science.gov (United States)

    Corbin, Sandra J.

    1980-01-01

    Board games called Games of Rapport are being developed at the University of Alberta. The first, "Angels and Devils," is designed for play by nursing home residents. Results of a study involving "Angels and Devils" show that board games are useful in communicating rehabilitative objectives and sources of conflict. (Author/BEF)

  11. Educational Games for Learning

    Science.gov (United States)

    Noemí, Peña-Miguel; Máximo, Sedano Hoyuelos

    2014-01-01

    The introduction of new technologies in society has created a need for interactive contents that can make the most of the potential that technological advances offer. Serious games as educational games are such content: they can be defined as video games or interactive applications whose main purpose is to provide not only entertainment but also…

  12. Being a Game Changer

    Science.gov (United States)

    Herrig, Brian; Taranto, Greg

    2012-01-01

    One of the key features that draws many people to play video games is the fact that they are interactive. Video games allow the user to be actively engaged and in control of the action (Prensky, 2006). Seventh grade students at Canonsburg Middle School are actively engaging in the creation of video games. The students are engaged at a much deeper…

  13. Semantic Game Worlds

    NARCIS (Netherlands)

    Tutenel, T.

    2012-01-01

    The visual quality of game worlds increased massively in the last three decades. However, the closer game worlds depict reality, the more noticeable it is for gamers when objects do not behave accordingly. An important problem is that the data of a game world is often scattered across different

  14. Gaming: An Emergent Discipline.

    Science.gov (United States)

    Duke, Richard D.

    1995-01-01

    This personal narrative traces the background of instructional gaming from 1958 to 1995. The advantages and disadvantages of gaming as a disciplined activity are considered. The evolution of professional organizations, related academic activity, the game design process, and the need for consistent use of terms are addressed. Contains 57…

  15. Implementing Game Cinematography

    DEFF Research Database (Denmark)

    Burelli, Paolo

    2015-01-01

    Cinematographic games are a rising genre in the computer games industry and an increasing number of titles published include some aspects of cinematography in the gameplay or the storytelling. At present state, camera handling in computer games is managed primarily through custom scripts and anim...

  16. Nontransferable Utility Bankruptcy Games

    NARCIS (Netherlands)

    Estevez, A.; Borm, P.E.M.; Fiestras-Janeiro, G.

    2014-01-01

    In this paper, we analyze bankruptcy problems with nontransferable utility (NTU) from a game theoretical perspective by redefining corresponding NTU-bankruptcy games in a tailor-made way. It is shown that NTU-bankruptcy games are both coalitional merge convex and ordinal convex. Generalizing the

  17. Sender-Receiver Games

    NARCIS (Netherlands)

    Peeters, R.J.A.P.; Potters, J.A.M.

    1999-01-01

    Standard game-theoretic solution concepts do not guarantee meaningful commu- nication in cheap-talk games. In this paper, we define a solution concept which guarantees communication for a large class of games by designing a behavior pro- tocol which the receiver uses to judge messages sent by the

  18. Game Literacy, Gaming Cultures and Media Education

    Science.gov (United States)

    Partington, Anthony

    2010-01-01

    This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…

  19. Inclusive Game Design Facilitating Shared Gaming Experience

    Science.gov (United States)

    Wilhelmsson, UIf; Engström, Henrik; Brusk, Jenny; Östblad, Per Anders

    2017-01-01

    This article presents the result from a study comparing the perception and understanding of a game story between sighted and visually impaired players playing the same game. In particular, whether sighted and visually impaired players could experience and recount the same story construed from the plot elements that are either manifested by audio…

  20. Population Games, Stable Games, and Passivity

    Directory of Open Access Journals (Sweden)

    Michael J. Fox

    2013-10-01

    Full Text Available The class of “stable games”, introduced by Hofbauer and Sandholm in 2009, has the attractive property of admitting global convergence to equilibria under many evolutionary dynamics. We show that stable games can be identified as a special case of the feedback-system-theoretic notion of a “passive” dynamical system. Motivated by this observation, we develop a notion of passivity for evolutionary dynamics that complements the definition of the class of stable games. Since interconnections of passive dynamical systems exhibit stable behavior, we can make conclusions about passive evolutionary dynamics coupled with stable games. We show how established evolutionary dynamics qualify as passive dynamical systems. Moreover, we exploit the flexibility of the definition of passive dynamical systems to analyze generalizations of stable games and evolutionary dynamics that include forecasting heuristics as well as certain games with memory.

  1. Ethical acceptability of recreational hunting - does the motive of the hunter matter?

    DEFF Research Database (Denmark)

    Gamborg, Christian; Jensen, Frank Søndergaard; Sandøe, Peter

    2016-01-01

    . The public appear to be more critical of the killing of wild animals for sport or pleasure than they are about hunting based on necessity or subsistence. A number of philosophical studies of hunting motives have appeared to date, but we have few empirically grounded analyses. A leading aim of this paper......Recreational hunting can be a way of taking responsibility for acquiring one’s own meat. However, many recreational hunters focus instead on hunting as a hobby or sport. This distinction, between two rather different motives for hunting, is relevant to the activity’s moral justifiability...... is to assess the extent to which the perceived motive for recreational hunting plays a role in its public acceptance. We also compare public perceptions of the importance of motive with those of hunters. We conducted a nationally representative survey (web-based questionnaires) of the general public (n=1...

  2. Spatial correlated games.

    Science.gov (United States)

    Alonso-Sanz, Ramón

    2017-11-01

    This article studies correlated two-person games constructed from games with independent players as proposed in Iqbal et al. (2016 R. Soc. open sci. 3 , 150477. (doi:10.1098/rsos.150477)). The games are played in a collective manner, both in a two-dimensional lattice where the players interact with their neighbours, and with players interacting at random. Four game types are scrutinized in iterated games where the players are allowed to change their strategies, adopting that of their best paid mate neighbour. Particular attention is paid in the study to the effect of a variable degree of correlation on Nash equilibrium strategy pairs.

  3. Clockwork game design

    CERN Document Server

    Burgun, Keith

    2015-01-01

    Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it.Filled with examples and exe

  4. Shapley's value for fuzzy games

    Directory of Open Access Journals (Sweden)

    Raúl Alvarado Sibaja

    2009-02-01

    Full Text Available This is the continuation of a previous article titled "Fuzzy Games", where I defined a new type of games based on the Multilinear extensions f, of characteristic functions and most of standard theorems for cooperative games also hold for this new type of games: The fuzzy games. Now we give some other properties and the extension of the definition of Shapley¨s Value for Fuzzy Games Keywords: game theory, fuzzy sets, multiattribute decisions.

  5. Serious games: design and development

    OpenAIRE

    Barbosa, André Filipe Santos

    2011-01-01

    With the growth of the video game industry, interest in video game research has increased, leading to the study of Serious Games. Serious Games are generally perceived as games that use the video games’ capabilities to emerge players, for other purposes besides entertainment. These purposes include education and training, among others. By using Serious Games for education, teachers could capture the students’ attention in the same way that video games often do, thus the learning proc...

  6. Application of the anthropogenic allee effect model to trophy hunting as a conservation tool.

    Science.gov (United States)

    Harris, Richard B; Cooney, Rosie; Leader-Williams, Nigel

    2013-10-01

    Trophy hunting can provide economic incentives to conserve wild species, but it can also involve risk when rare species are hunted. The anthropogenic Allee effect (AAE) is a conceptual model that seeks to explain how rarity may spread the seeds of further endangerment. The AAE model has increasingly been invoked in the context of trophy hunting, increasing concerns that such hunting may undermine rather than enhance conservation efforts. We question the appropriateness of uncritically applying the AAE model to trophy hunting for 4 reasons. First, the AAE assumes an open-access resource, which is a poor characterization of most trophy-hunting programs and obscures the potential for state, communal, or private-property use rights to generate positive incentives for conservation. Second, study results that show the price of hunting increases as the rarity of the animal increases are insufficient to indicate the presence of AAE. Third, AAE ignores the existence of biological and behavioral factors operating in most trophy-hunting contexts that tend to regulate the effect of hunting. We argue that site-specific data, rather than aggregated hunting statistics, are required to demonstrate that patterns of unsustainable exploitation can be well explained by an AAE model. Instead, we suggest that conservation managers seeking to investigate and identify constraints that limit the potential conservation role of trophy hunting, should focus on the critical governance characteristics that shape the potential conservation role of trophy hunting, such as corruption, insecure property rights, and inadequate sharing of benefits with local people. © 2013 Society for Conservation Biology.

  7. Were human babies used as bait in crocodile hunts in colonial Sri Lanka?

    Directory of Open Access Journals (Sweden)

    Anslem de Silva

    2015-01-01

    Full Text Available Use of live animals as bait is not an uncommon practice in hunting worldwide.  However, some curious accounts of the use of human babies as bait to lure crocodiles in sport hunting exist on the island of Sri Lanka, where sport hunting was common during the British colonial period.  Herein we compile the available records, review other records of the practice, and discuss the likelihood of the exercise actually having taken place. 

  8. The Growing Importance and Value Implications of Recreational Hunting Leases to Agricultural Land Investors in America

    OpenAIRE

    John S. Baen

    1997-01-01

    This study considers the evolution and explosion growth of recreational hunting leases in America. The traditional European practice of leasing rural lands for the exclusive rights of tenants to hunt and fish is now an important revenue source for American agricultural land investors/owners. Hunting lease income can enhance value to the point that recreation becomes the highest and best use of rural land for both the market and income approaches to valuation. This study offers new perspective...

  9. Effect of forestland availability by ownership type on license sales for hunting: a spatial approach

    Science.gov (United States)

    Seong-.Hoon Cho; J.M. Bowker; Neelam C. Poudyal; Seung Gyu Kim; Dayton M. Lambert; Roland K. Roberts

    2012-01-01

    The effect of forestland availability under different ownership types on license sales for hunting in nine Southeastern states is empirically evaluated. An equation that represents license sales for hunting is estimated assuming the sale of hunting licenses in a particular county is related to the characteristics of that county as well as the characteristics and...

  10. Robot Games for Elderly

    DEFF Research Database (Denmark)

    Hansen, Søren Tranberg

    2011-01-01

    for players showing non-standard behaviour. The last game allows multiple users to compete against the robot based on an AI system originally created for real-time strategic computer games. This game has been evaluated in simulation, and the outcome is a generic software framework which can be used...... improve a person’s overall health, and this thesis investigates how games based on an autonomous, mobile robot platform, can be used to motivate elderly to move physically while playing. The focus of the investigation is on the development of games for an autonomous, mobile robot based on algorithms using...... spatio-temporal information about player behaviour - more specifically, I investigate three types of games each using a different control strategy. The first game is based on basic robot control which allows the robot to detect and follow a person. A field study in a rehabilitation centre and a nursing...

  11. Game, Player, Ethics

    DEFF Research Database (Denmark)

    Vila, Miguel Angel Sicart

    2005-01-01

    As the contemporary heirs of popular music or cinema, computer games are gradually taking over the markets of entertainment. Much like cinema and music, computer games are taking the spotlight in another front – that which blames them for encouraging unethical behaviors. Apparently, computer games...... a framework to understand some of these concerns. This paper poses questions about the ontology of games and their ethical meaning, in an attempt to give ethical theory a word in the analysis of computer games....... turn their users into blood thirsty zombies with a computer game learnt ability of aiming with deadly precision. The goal of this paper is to pay attention to the ethical nature of computer games, in order to understand better the ways we can evaluate their morality in western cultures providing...

  12. Games in Science Education

    DEFF Research Database (Denmark)

    Magnussen, Rikke

    2014-01-01

    This paper presents a categorisation of science game formats in relation to the educational possibilities or limitations they offer in science education. This includes discussion of new types of science game formats and gamification of science. Teaching with the use of games and simulations...... in science education dates back to the 1970s and early 80s were the potentials of games and simulations was discussed extensively as the new teaching tool ( Ellington et al. , 1981). In the early 90s the first ITC -based games for exploration of science and technical subjects was developed (Egenfeldt......-Nielsen, 2005). After the turn of the millennium, there has been an increasing awareness both on potentials in using commercial computer games in science education, and on developing so serious games for scientific subjects such as chemistry, physics and biology (Squire & Klopfer, 2007; Shaffer, 2006; Magnussen...

  13. Simulation gaming in nursing education.

    Science.gov (United States)

    Ulione, M S

    1983-10-01

    Simulation games can be used in nursing education to promote problem solving or to impart information. Most games focus upon one of the two areas: cognitive knowledge or affective knowledge. We call these types of games content games and process games, respectively. Simulation games of both types are used in nursing education. Since simulation gaming in nursing education is a relatively new teaching strategy much of its use has been haphazard. In order for a simulation game to be an effective teaching strategy; there must be a "fit" between the game and the instructional objectives. The game operator should analyze the components of each game used prior to playing the game, so he will be able to use the game appropriately. One disadvantage of gaming is that there is a risk of experiencing untoward reactions in the gaming experience. For this reason, the operator should support all the participants throughout the game. Finally, the game operator should assess the effectiveness of the gaming process through the debriefing session and through research. To extend our knowledge of the effects of simulation games, game operators can research the effect of simulation gaming on student motivation, cognitive learning, and affective learning.

  14. Chronic Lead Intoxication From Eating Wild-Harvested Game.

    Science.gov (United States)

    Buenz, Eric J; Parry, Gareth J

    2017-12-13

    The purpose of this article is to determine if conversion from eating wild game harvested with lead-based ammunition to nonlead-based ammunition results in lower blood lead levels. Supersonic injection of toxin-leeching frangible projectiles into food is intuitively bad. As much as 95% of the ~13.7 million hunters in the United States choose shrapnel-inducing lead bullets to kill game; in addition, not harvesting meat is an incarcerable crime. A lead ammunition ban on certain federal lands was recently rescinded and the National Rifle Association refutes any risk from eating lead bullet-harvested game. A patient subsisting solely on lead-shot meat was converted to non-lead ammunition and his blood lead level tracked. Concomitant with his conversion to nonlead ammunition, a controlled experiment was performed using the patient's bullets to determine his daily lead intake from lead-shot meat. While eating lead-shot meat, the patient was consuming 259.3 ± 235.6 µg of lead daily and his blood lead level was 74.7 µg/dL. Conversion to nonlead ammunition was associated with a reduced blood lead level. Unsafe blood lead levels can occur from eating game harvested with lead ammunition. Physicians should warn hunting patients of this potential risk and counsel them about the availability of nonlead ammunition alternatives. Copyright © 2017 Elsevier Inc. All rights reserved.

  15. Another frame, another game? : Explaining framing effects in economic games

    NARCIS (Netherlands)

    Gerlach, Philipp; Jaeger, B.; Hopfensitz, A.; Lori, E.

    2016-01-01

    Small changes in the framing of games (i.e., the way in which the game situation is described to participants) can have large effects on players' choices. For example, referring to a prisoner's dilemma game as the "Community Game" as opposed to the "Wall Street Game" can double the cooperation rate

  16. Variation in hunting behaviour in neighbouring chimpanzee communities in the Budongo forest, Uganda.

    Science.gov (United States)

    Hobaiter, Catherine; Samuni, Liran; Mullins, Caroline; Akankwasa, Walter John; Zuberbühler, Klaus

    2017-01-01

    Hunting and sharing of meat is seen across all chimpanzee sites, with variation in prey preferences, hunting techniques, frequencies, and success rates. Here, we compared hunting and meat-eating behaviour in two adjacent chimpanzee communities (Pan troglodytes schweinfurthii) of Budongo Forest, Uganda: the Waibira and Sonso communities. We observed consistent between-group differences in prey-species preferences and in post-hunting behaviour. Sonso chimpanzees show a strong prey preference for Guereza colobus monkeys (Colobus guereza occidentalis; 74.9% hunts), and hunt regularly (1-2 times a month) but with large year-to-year and month-to-month variation. Waibira chimpanzee prey preferences are distributed across primate and duiker species, and resemble those described in an early study of Sonso hunting. Waibira chimpanzees (which include ex-Sonso immigrants) have been observed to feed on red duiker (Cephalophus natalensis; 25%, 9/36 hunts), a species Sonso has never been recorded to feed on (18 years data, 27 years observations), despite no apparent differences in prey distribution; and show less rank-related harassment of meat possessors. We discuss the two most likely and probably interrelated explanations for the observed intergroup variation in chimpanzee hunting behaviour, that is, long-term disruption of complex group-level behaviour due to human presence and possible socially transmitted differences in prey preferences.

  17. Variation in hunting behaviour in neighbouring chimpanzee communities in the Budongo forest, Uganda

    OpenAIRE

    Hobaiter, Catherine; Samuni, Liran; Mullins, Caroline; Akankwasa, Walter John; Zuberbühler, Klaus

    2017-01-01

    This research was funded by the Leverhulme Trust Research Leadership Award F/00268/AP (http://www.leverhulme.ac.uk/) and the British Academy grant SG411998 (http://www.brit.ac.uk). An additional data set with all remaining data are now available at https://figshare.com/articles/DATA_hunting_xlsx/5004071 Hunting and sharing of meat is seen across all chimpanzee sites, with variation in prey preferences, hunting techniques, frequencies, and success rates. Here, we compared hunting and meat-e...

  18. Variation in hunting behaviour in neighbouring chimpanzee communities in the Budongo forest, Uganda.

    Directory of Open Access Journals (Sweden)

    Catherine Hobaiter

    Full Text Available Hunting and sharing of meat is seen across all chimpanzee sites, with variation in prey preferences, hunting techniques, frequencies, and success rates. Here, we compared hunting and meat-eating behaviour in two adjacent chimpanzee communities (Pan troglodytes schweinfurthii of Budongo Forest, Uganda: the Waibira and Sonso communities. We observed consistent between-group differences in prey-species preferences and in post-hunting behaviour. Sonso chimpanzees show a strong prey preference for Guereza colobus monkeys (Colobus guereza occidentalis; 74.9% hunts, and hunt regularly (1-2 times a month but with large year-to-year and month-to-month variation. Waibira chimpanzee prey preferences are distributed across primate and duiker species, and resemble those described in an early study of Sonso hunting. Waibira chimpanzees (which include ex-Sonso immigrants have been observed to feed on red duiker (Cephalophus natalensis; 25%, 9/36 hunts, a species Sonso has never been recorded to feed on (18 years data, 27 years observations, despite no apparent differences in prey distribution; and show less rank-related harassment of meat possessors. We discuss the two most likely and probably interrelated explanations for the observed intergroup variation in chimpanzee hunting behaviour, that is, long-term disruption of complex group-level behaviour due to human presence and possible socially transmitted differences in prey preferences.

  19. The effects of hunting on survival rates of American black ducks

    Science.gov (United States)

    Krementz, D.G.; Conroy, M.J.; Hines, J.E.; Percival, H.F.

    1988-01-01

    Using data from 10 preseason and 10 winter major reference areas from 1950-83, the authors tested hypotheses regarding the effects of hunting on the survival and recovery rates of the American black duck (Anas rubripes ). Although estimates of the proportion of total annual mortality due to hunting are low (35% for ad and 45% for young) compared to Blandin's (1982) estimates, mean mortality and kill rates have increased since 1982. When hunting regulations were liberalized, recovery rates increased and survival rates decreased in males whereas only recovery rates increased in females. Changes in hunting regulations appeared to affect survival rates of adult males and young American black ducks.

  20. 75 FR 6056 - Establishment of the Wildlife and Hunting Heritage Conservation Council

    Science.gov (United States)

    2010-02-05

    ...; (c) Fostering wildlife and habitat conservation and ethics in hunting and shooting sports recreation... habitat resources through outreach and education; (e) Fostering communication and coordination among State...