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Sample records for scene categories revealed

  1. Object detection in natural scenes: Independent effects of spatial and category-based attention.

    Science.gov (United States)

    Stein, Timo; Peelen, Marius V

    2017-04-01

    Humans are remarkably efficient in detecting highly familiar object categories in natural scenes, with evidence suggesting that such object detection can be performed in the (near) absence of attention. Here we systematically explored the influences of both spatial attention and category-based attention on the accuracy of object detection in natural scenes. Manipulating both types of attention additionally allowed for addressing how these factors interact: whether the requirement for spatial attention depends on the extent to which observers are prepared to detect a specific object category-that is, on category-based attention. The results showed that the detection of targets from one category (animals or vehicles) was better than the detection of targets from two categories (animals and vehicles), demonstrating the beneficial effect of category-based attention. This effect did not depend on the semantic congruency of the target object and the background scene, indicating that observers attended to visual features diagnostic of the foreground target objects from the cued category. Importantly, in three experiments the detection of objects in scenes presented in the periphery was significantly impaired when observers simultaneously performed an attentionally demanding task at fixation, showing that spatial attention affects natural scene perception. In all experiments, the effects of category-based attention and spatial attention on object detection performance were additive rather than interactive. Finally, neither spatial nor category-based attention influenced metacognitive ability for object detection performance. These findings demonstrate that efficient object detection in natural scenes is independently facilitated by spatial and category-based attention.

  2. Scene Memory Is More Detailed Than You Think: The Role of Categories in Visual Long-Term Memory

    OpenAIRE

    Konkle, Talia; Brady, Timothy F.; Alvarez, George A.; Oliva, Aude

    2010-01-01

    Observers can store thousands of object images in visual long-term memory with high fidelity, but the fidelity of scene representations in long-term memory is not known. Here, we probed scene-representation fidelity by varying the number of studied exemplars in different scene categories and testing memory using exemplar-level foils. Observers viewed thousands of scenes over 5.5 hr and then completed a series of forced-choice tests. Memory performance was high, even with up to 64 scenes from ...

  3. Shape-independent object category responses revealed by MEG and fMRI decoding.

    Science.gov (United States)

    Kaiser, Daniel; Azzalini, Damiano C; Peelen, Marius V

    2016-04-01

    Neuroimaging research has identified category-specific neural response patterns to a limited set of object categories. For example, faces, bodies, and scenes evoke activity patterns in visual cortex that are uniquely traceable in space and time. It is currently debated whether these apparently categorical responses truly reflect selectivity for categories or instead reflect selectivity for category-associated shape properties. In the present study, we used a cross-classification approach on functional MRI (fMRI) and magnetoencephalographic (MEG) data to reveal both category-independent shape responses and shape-independent category responses. Participants viewed human body parts (hands and torsos) and pieces of clothing that were closely shape-matched to the body parts (gloves and shirts). Category-independent shape responses were revealed by training multivariate classifiers on discriminating shape within one category (e.g., hands versus torsos) and testing these classifiers on discriminating shape within the other category (e.g., gloves versus shirts). This analysis revealed significant decoding in large clusters in visual cortex (fMRI) starting from 90 ms after stimulus onset (MEG). Shape-independent category responses were revealed by training classifiers on discriminating object category (bodies and clothes) within one shape (e.g., hands versus gloves) and testing these classifiers on discriminating category within the other shape (e.g., torsos versus shirts). This analysis revealed significant decoding in bilateral occipitotemporal cortex (fMRI) and from 130 to 200 ms after stimulus onset (MEG). Together, these findings provide evidence for concurrent shape and category selectivity in high-level visual cortex, including category-level responses that are not fully explicable by two-dimensional shape properties. Copyright © 2016 the American Physiological Society.

  4. Fourier power, subjective distance and object categories all provide plausible models of BOLD responses in scene-selective visual areas

    Directory of Open Access Journals (Sweden)

    Mark Daniel Lescroart

    2015-11-01

    Full Text Available Perception of natural visual scenes activates several functional areas in the human brain, including the Parahippocampal Place Area (PPA, Retrosplenial Complex (RSC, and the Occipital Place Area (OPA. It is currently unclear what specific scene-related features are represented in these areas. Previous studies have suggested that PPA, RSC, and/or OPA might represent at least three qualitatively different classes of features: (1 2D features related to Fourier power; (2 3D spatial features such as the distance to objects in a scene; or (3 abstract features such as the categories of objects in a scene. To determine which of these hypotheses best describes the visual representation in scene-selective areas, we applied voxel-wise modeling (VM to BOLD fMRI responses elicited by a set of 1,386 images of natural scenes. VM provides an efficient method for testing competing hypotheses by comparing predictions of brain activity based on encoding models that instantiate each hypothesis. Here we evaluated three different encoding models that instantiate each of the three hypotheses listed above. We used linear regression to fit each encoding model to the fMRI data recorded from each voxel, and we evaluated each fit model by estimating the amount of variance it predicted in a withheld portion of the data set. We found that voxel-wise models based on Fourier power or the subjective distance to objects in each scene predicted much of the variance predicted by a model based on object categories. Furthermore, the response variance explained by these three models is largely shared, and the individual models explain little unique variance in responses. Based on an evaluation of previous studies and the data we present here, we conclude that there is currently no good basis to favor any one of the three alternative hypotheses about visual representation in scene-selective areas. We offer suggestions for further studies that may help resolve this issue.

  5. Fourier power, subjective distance, and object categories all provide plausible models of BOLD responses in scene-selective visual areas

    Science.gov (United States)

    Lescroart, Mark D.; Stansbury, Dustin E.; Gallant, Jack L.

    2015-01-01

    Perception of natural visual scenes activates several functional areas in the human brain, including the Parahippocampal Place Area (PPA), Retrosplenial Complex (RSC), and the Occipital Place Area (OPA). It is currently unclear what specific scene-related features are represented in these areas. Previous studies have suggested that PPA, RSC, and/or OPA might represent at least three qualitatively different classes of features: (1) 2D features related to Fourier power; (2) 3D spatial features such as the distance to objects in a scene; or (3) abstract features such as the categories of objects in a scene. To determine which of these hypotheses best describes the visual representation in scene-selective areas, we applied voxel-wise modeling (VM) to BOLD fMRI responses elicited by a set of 1386 images of natural scenes. VM provides an efficient method for testing competing hypotheses by comparing predictions of brain activity based on encoding models that instantiate each hypothesis. Here we evaluated three different encoding models that instantiate each of the three hypotheses listed above. We used linear regression to fit each encoding model to the fMRI data recorded from each voxel, and we evaluated each fit model by estimating the amount of variance it predicted in a withheld portion of the data set. We found that voxel-wise models based on Fourier power or the subjective distance to objects in each scene predicted much of the variance predicted by a model based on object categories. Furthermore, the response variance explained by these three models is largely shared, and the individual models explain little unique variance in responses. Based on an evaluation of previous studies and the data we present here, we conclude that there is currently no good basis to favor any one of the three alternative hypotheses about visual representation in scene-selective areas. We offer suggestions for further studies that may help resolve this issue. PMID:26594164

  6. Constrained sampling experiments reveal principles of detection in natural scenes.

    Science.gov (United States)

    Sebastian, Stephen; Abrams, Jared; Geisler, Wilson S

    2017-07-11

    A fundamental everyday visual task is to detect target objects within a background scene. Using relatively simple stimuli, vision science has identified several major factors that affect detection thresholds, including the luminance of the background, the contrast of the background, the spatial similarity of the background to the target, and uncertainty due to random variations in the properties of the background and in the amplitude of the target. Here we use an experimental approach based on constrained sampling from multidimensional histograms of natural stimuli, together with a theoretical analysis based on signal detection theory, to discover how these factors affect detection in natural scenes. We sorted a large collection of natural image backgrounds into multidimensional histograms, where each bin corresponds to a particular luminance, contrast, and similarity. Detection thresholds were measured for a subset of bins spanning the space, where a natural background was randomly sampled from a bin on each trial. In low-uncertainty conditions, both the background bin and the amplitude of the target were fixed, and, in high-uncertainty conditions, they varied randomly on each trial. We found that thresholds increase approximately linearly along all three dimensions and that detection accuracy is unaffected by background bin and target amplitude uncertainty. The results are predicted from first principles by a normalized matched-template detector, where the dynamic normalizing gain factor follows directly from the statistical properties of the natural backgrounds. The results provide an explanation for classic laws of psychophysics and their underlying neural mechanisms.

  7. Binocular Fusion and Invariant Category Learning due to Predictive Remapping during Scanning of a Depthful Scene with Eye Movements

    Directory of Open Access Journals (Sweden)

    Stephen eGrossberg

    2015-01-01

    Full Text Available How does the brain maintain stable fusion of 3D scenes when the eyes move? Every eye movement causes each retinal position to process a different set of scenic features, and thus the brain needs to binocularly fuse new combinations of features at each position after an eye movement. Despite these breaks in retinotopic fusion due to each movement, previously fused representations of a scene in depth often appear stable. The 3D ARTSCAN neural model proposes how the brain does this by unifying concepts about how multiple cortical areas in the What and Where cortical streams interact to coordinate processes of 3D boundary and surface perception, spatial attention, invariant object category learning, predictive remapping, eye movement control, and learned coordinate transformations. The model explains data from single neuron and psychophysical studies of covert visual attention shifts prior to eye movements. The model further clarifies how perceptual, attentional, and cognitive interactions among multiple brain regions (LGN, V1, V2, V3A, V4, MT, MST, PPC, LIP, ITp, ITa, SC may accomplish predictive remapping as part of the process whereby view-invariant object categories are learned. These results build upon earlier neural models of 3D vision and figure-ground separation and the learning of invariant object categories as the eyes freely scan a scene. A key process concerns how an object’s surface representation generates a form-fitting distribution of spatial attention, or attentional shroud, in parietal cortex that helps maintain the stability of multiple perceptual and cognitive processes. Predictive eye movement signals maintain the stability of the shroud, as well as of binocularly fused perceptual boundaries and surface representations.

  8. Binocular fusion and invariant category learning due to predictive remapping during scanning of a depthful scene with eye movements

    Science.gov (United States)

    Grossberg, Stephen; Srinivasan, Karthik; Yazdanbakhsh, Arash

    2015-01-01

    How does the brain maintain stable fusion of 3D scenes when the eyes move? Every eye movement causes each retinal position to process a different set of scenic features, and thus the brain needs to binocularly fuse new combinations of features at each position after an eye movement. Despite these breaks in retinotopic fusion due to each movement, previously fused representations of a scene in depth often appear stable. The 3D ARTSCAN neural model proposes how the brain does this by unifying concepts about how multiple cortical areas in the What and Where cortical streams interact to coordinate processes of 3D boundary and surface perception, spatial attention, invariant object category learning, predictive remapping, eye movement control, and learned coordinate transformations. The model explains data from single neuron and psychophysical studies of covert visual attention shifts prior to eye movements. The model further clarifies how perceptual, attentional, and cognitive interactions among multiple brain regions (LGN, V1, V2, V3A, V4, MT, MST, PPC, LIP, ITp, ITa, SC) may accomplish predictive remapping as part of the process whereby view-invariant object categories are learned. These results build upon earlier neural models of 3D vision and figure-ground separation and the learning of invariant object categories as the eyes freely scan a scene. A key process concerns how an object's surface representation generates a form-fitting distribution of spatial attention, or attentional shroud, in parietal cortex that helps maintain the stability of multiple perceptual and cognitive processes. Predictive eye movement signals maintain the stability of the shroud, as well as of binocularly fused perceptual boundaries and surface representations. PMID:25642198

  9. A flicker change detection task reveals object-in-scene memory across species

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    Vivian L. Chau

    2011-09-01

    Full Text Available Tests of recognition memory in macaques typically assay memory for objects or isolated images, over time spans of seconds to hours from stimulus presentation, and/or require extensive training. Here, we propose a new application of the flicker change detection task that could measure object-in-scene memory days after single-trial exposures. In three experiments, participants searched for a changing object - or ‘target’ - embedded within a scene as their eye movements were tracked. For new targets-in-scenes, the change is difficult to detect and requires extensive search. Once the target is found, however, the change becomes obvious. We reasoned that the decreased times required to find a target in a repeated scene would indicate memory for the target. In humans, targets were found faster when the targets and scenes were explicitly remembered than when they were forgotten, or had never been seen before. This led to faster repeated-trial compared to novel-trial search times. Based solely on repeated-trial search times, we were able to select distributions comprised of predominantly remembered or predominantly forgotten trials. Macaques exhibited the same repetition effects as humans, suggesting that remembered trials could be dissociated from novel or forgotten trials using the same procedures we established in humans. Finally, an anterograde amnesic patient with damage that included the medial temporal lobe showed no search time differences, suggesting that memory revealed through search times on this task requires medial temporal lobe integrity. Together, these findings indicate that the time required to locate a changing object reveals object-in-scene memory over long retention intervals in humans and macaques.

  10. Consecutive TMS-fMRI reveals an inverse relationship in BOLD signal between object and scene processing.

    Science.gov (United States)

    Mullin, Caitlin R; Steeves, Jennifer K E

    2013-12-04

    The human visual system is capable of recognizing an infinite number of scenes containing an abundance of rich visual information. There are several cortical regions associated with the representation of a scene, including those specialized for object processing (the lateral occipital area [LO]) and for the spatial layout of scenes (the parahippocampal place area). Although behavioral studies have demonstrated that these image categories (scenes and objects) exert an influence on each other such that scene context can facilitate object identification or that scene categorization can be impaired by the presence of a salient object, little is known about the apparent cortical interactions involved in building the conscious representation of a complete scene. It has been shown that transcranial magnetic stimulation (TMS) to the left LO disrupts object categorization but facilitates scene categorization. Here, we show that this effect is also reflected by changes in the BOLD signal such that TMS to the left LO decreases BOLD signal at the stimulation site (LO) while viewing objects and increases BOLD signal in the left PPA when viewing scenes. This suggests that these regions, although likely not on a strict hierarchy of bottom-up coding, share functional communication likely in the form of inhibitory connections.

  11. Eyetracking reveals multiple-category use in induction.

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    Chen, Stephanie Y; Ross, Brian H; Murphy, Gregory L

    2016-07-01

    Category information is used to predict properties of new category members. When categorization is uncertain, people often rely on only one, most likely category to make predictions. Yet studies of perception and action often conclude that people combine multiple sources of information near-optimally. We present a perception-action analog of category-based induction using eye movements as a measure of prediction. The categories were objects of different shapes that moved in various directions. Experiment 1 found that people integrated information across categories in predicting object motion. The results of Experiment 2 suggest that the integration of information found in Experiment 1 were not a result of explicit strategies. Experiment 3 tested the role of explicit categorization, finding that making a categorization judgment, even an uncertain one, stopped people from using multiple categories in our eye-movement task. Experiment 4 found that induction was indeed based on category-level predictions rather than associations between object properties and directions. (PsycINFO Database Record (c) 2016 APA, all rights reserved).

  12. Sleep spindle-related reactivation of category-specific cortical regions after learning face-scene associations

    DEFF Research Database (Denmark)

    Bergmann, Til O; Mölle, Matthias; Diedrichs, Jens

    2012-01-01

    Newly acquired declarative memory traces are believed to be reactivated during NonREM sleep to promote their hippocampo-neocortical transfer for long-term storage. Yet it remains a major challenge to unravel the underlying neuronal mechanisms. Using simultaneous electroencephalography (EEG......) and functional magnetic resonance imaging (fMRI) recordings in humans, we show that sleep spindles play a key role in the reactivation of memory-related neocortical representations. On separate days, participants either learned face-scene associations or performed a visuomotor control task. Spindle......-neocortical memories during sleep....

  13. Recall versus familiarity when recall fails for words and scenes: The differential roles of the hippocampus, perirhinal cortex, and category-specific cortical regions☆

    Science.gov (United States)

    Ryals, Anthony J.; Cleary, Anne M.; Seger, Carol A.

    2013-01-01

    This fMRI study examined recall and familiarity for words and scenes using the novel recognition without cued recall (RWCR) paradigm. Subjects performed a cued recall task in which half of the test cues resembled studied items (and thus were familiar) and half did not. Subjects also judged the familiarity of the cue itself. RWCR is the finding that, among cues for which recall fails, subjects generally rate cues that resemble studied items as more familiar than cues that do not. For words, left and right hippocampal activity increased when recall succeeded relative to when it failed. When recall failed, right hippocampal activity was decreased for familiar relative to unfamiliar cues. In contrast, right Prc activity increased for familiar cues for which recall failed relative to both familiar cues for which recall succeeded and to unfamiliar cues. For scenes, left hippocampal activity increased when recall succeeded relative to when it failed but did not differentiate familiar from unfamiliar cues when recall failed. In contrast, right Prc activity increased for familiar relative to unfamiliar cues when recall failed. Category-specific cortical regions showed effects unique to their respective stimulus types: The visual word form area (VWFA) showed effects for recall vs. familiarity specific to words, and the parahippocampal place area (PPA) showed effects for recall vs. familiarity specific to scenes. In both cases, these effects were such that there was increased activity occurring during recall relative to when recall failed, and decreased activity occurring for familiar relative to unfamiliar cues when recall failed. PMID:23142268

  14. What the voice reveals : Within- and between-category stereotyping on the basis of voice

    NARCIS (Netherlands)

    Ko, SJ; Judd, CM; Blair, [No Value; Blair, I.V

    The authors report research that attempts to shift the traditional focus of visual cues to auditory cues as a basis for stereotyping. Moreover, their approach examines whether gender-signaling vocal cues lead not only to between-category but also to within-category gender stereotyping. Study 1

  15. Generic Language Use Reveals Domain Differences in Young Children's Expectations about Animal and Artifact Categories

    Science.gov (United States)

    Brandone, Amanda C.; Gelman, Susan A.

    2013-01-01

    The goal of the present study was to explore domain differences in young children's expectations about the structure of animal and artifact categories. We examined 5-year-olds' and adults' use of category-referring generic noun phrases (e.g., "Birds fly") about novel animals and artifacts. The same stimuli served as both animals and artifacts;…

  16. Scene perception and memory revealed by eye movements and receiver-operating characteristic analyses: does a cultural difference truly exist?

    Science.gov (United States)

    Evans, Kris; Rotello, Caren M; Li, Xingshan; Rayner, Keith

    2009-02-01

    Cultural differences have been observed in scene perception and memory: Chinese participants purportedly attend to the background information more than did American participants. We investigated the influence of culture by recording eye movements during scene perception and while participants made recognition memory judgements. Real-world pictures with a focal object on a background were shown to both American and Chinese participants while their eye movements were recorded. Later, memory for the focal object in each scene was tested, and the relationship between the focal object (studied, new) and the background context (studied, new) was manipulated. Receiver-operating characteristic (ROC) curves show that both sensitivity and response bias were changed when objects were tested in new contexts. However, neither the decrease in accuracy nor the response bias shift differed with culture. The eye movement patterns were also similar across cultural groups. Both groups made longer and more fixations on the focal objects than on the contexts. The similarity of eye movement patterns and recognition memory behaviour suggests that both Americans and Chinese use the same strategies in scene perception and memory.

  17. Phase noise reveals early category-specific modulation of the event-related potentials

    Directory of Open Access Journals (Sweden)

    Kornél eNémeth

    2014-04-01

    Full Text Available Previous studies have found that the amplitude of the early event-related potential (ERP components evoked by faces, such as N170 and P2, changes systematically as a function of noise added to the stimuli. This change has been linked to an increased perceptual processing demand and to enhanced difficulty in perceptual decision making about faces. However, to date it has not yet been tested whether noise manipulation affects the neural correlates of decisions about face and non-face stimuli similarly. To this end, we measured the event-related potentials for faces and cars at three different phase noise levels. Subjects performed the same two-alternative age-discrimination task on stimuli chosen from young-old morphing continua that were created from faces as well as cars and were calibrated to lead to similar performances at each noise-level. Adding phase noise to the stimuli reduced performance and enhanced response latency for the two categories to the same extent. Parallel to that, phase noise reduced the amplitude and prolonged the latency of the face-specific N170 component. The amplitude of the P1 showed category-specific noise dependence: it was enhanced over the right hemisphere for cars and over the left hemisphere for faces as a result of adding phase noise to the stimuli, but remained stable across noise levels for cars over the left and for faces over the right hemisphere. Moreover, noise modulation altered the category-selectivity of the N170, while the P2 ERP component, typically associated with task decision difficulty, was larger for the more noisy stimuli regardless of stimulus category. Our results suggest that the category-specificity of noise-induced modulations of ERP responses starts at around 100 ms post-stimulus.

  18. Foraging through multiple target categories reveals the flexibility of visual working memory.

    Science.gov (United States)

    Kristjánsson, Tómas; Kristjánsson, Árni

    2018-02-01

    A key assumption in the literature on visual attention is that templates, actively maintained in visual working memory (VWM), guide visual attention. An important question therefore involves the nature and capacity of VWM. According to load theories, more than one search template can be active at the same time and capacity is determined by the total load rather than a precise number of templates. By an alternative account only one search template can be active within visual working memory at any given time, while other templates are in an accessory state - but do not affect visual selection. We addressed this question by varying the number of targets and distractors in a visual foraging task for 40 targets among 40 distractors in two ways: 1) Fixed-distractor-number, involving two distractor types while target categories varied from one to four. 2) Fixed-color-number (7), so that if the target types were two, distractors types were five, while if target number increased to three, distractor types were four (etc.). The two accounts make differing predictions. Under the single-template account, we should expect large switch costs as target types increase to two, but switch-costs should not increase much as target types increase beyond two. Load accounts predict an approximately linear increase in switch costs with increased target type number. The results were that switch costs increased roughly linearly in both conditions, in line with load accounts. The results are discussed in light of recent proposals that working memory reflects lingering neural activity at various sites that operate on the stimuli in each case and findings showing neurally silent working memory representations. Copyright © 2017 Elsevier B.V. All rights reserved.

  19. Magnetoencephalography Reveals Mismatch Field Enhancement from Unexpected Syntactic Category Errors in English Sentences.

    Science.gov (United States)

    Kubota, Mikio; Ono, Yumie; Ishiyama, Atsushi; Zouridakis, George; Papanicolaou, Andrew C

    2018-01-01

    The type of syntactic operations that increase neuronal activation in humans as a result of syntactically erroneous, unexpected lexical items in hearing sentences has remained unclear. In the present study, we used recordings of magnetoencephalographic (MEG) activity to compare bare infinitive and full infinitive constructions in English. This research aims to identify the type of syntactic deviance that may trigger an early syntax-related mismatch field (MMF) component when unexpected words appear in sentences. Six speakers of English as a first language were presented with auditory stimuli of sentences or words in a passive odd-ball paradigm while watching a silent movie. The experimental protocol included four sessions, specifically investigating the sentential (structural) versions of full (with the 'to' infinitival particle) and bare infinitival structures (without the particle) and the lexical (non-structure) versions of the verb either with or without the particle to determine whether the structure processing of sentences was a more crucial factor in the detection of the MMF than the simple processing of lexical items in verb-only conditions. The amplitude analysis of the resulting evoked fields showed that the presence of the syntactic category error of bare infinitival structures against syntactic predictions evoked a significantly larger MMF activation with a peak latency of approximately 200ms in the anterior superior temporal sulci in the left hemisphere, compared with the lexical items that did not have any syntactic status. These results clearly demonstrate that syntactically unexpected, illegal input in the bare infinitival structure is likely to be noticed more robustly in the brain while processing the structural information of the entire sentence than the corresponding verb-only items. Copyright © 2017 Elsevier B.V. All rights reserved.

  20. Eye gaze tracking reveals heightened attention to food in adults with binge eating when viewing images of real-world scenes.

    Science.gov (United States)

    Popien, Avery; Frayn, Mallory; von Ranson, Kristin M; Sears, Christopher R

    2015-08-01

    Individuals with eating disorders often exhibit food-related biases in attention tasks. To assess the engagement and maintenance of attention to food in adults with binge eating, in the present study, eye gaze tracking was used to compare fixations to food among non-clinical adults with versus without binge eating while they viewed images of real-world scenes. Fifty-seven participants' eye fixations were tracked and recorded throughout 8-second presentations of scenes containing high-calorie and/or low-caloriefood items in various settings (restaurants, social gatherings, etc.). Participants with binge eating fixated on both high-calorie and low-calorie food items significantly more than controls, and this was the case when the high- and low-calorie food items were presented in the same image and in different images. Participants with binge eating also fixated on food items significantly earlier in the presentations. A time course analysis that divided each 8-second presentation into 2-second intervals revealed that participants with binge eating attended to food items more than control participants throughout the 8-second presentation. These results have implications for theory regarding the initiation and maintenance of binge eating. Copyright © 2015 Elsevier Ltd. All rights reserved.

  1. How affective information from faces and scenes interacts in the brain.

    Science.gov (United States)

    Van den Stock, Jan; Vandenbulcke, Mathieu; Sinke, Charlotte B A; Goebel, Rainer; de Gelder, Beatrice

    2014-10-01

    Facial expression perception can be influenced by the natural visual context in which the face is perceived. We performed an fMRI experiment presenting participants with fearful or neutral faces against threatening or neutral background scenes. Triangles and scrambled scenes served as control stimuli. The results showed that the valence of the background influences face selective activity in the right anterior parahippocampal place area (PPA) and subgenual anterior cingulate cortex (sgACC) with higher activation for neutral backgrounds compared to threatening backgrounds (controlled for isolated background effects) and that this effect correlated with trait empathy in the sgACC. In addition, the left fusiform gyrus (FG) responds to the affective congruence between face and background scene. The results show that valence of the background modulates face processing and support the hypothesis that empathic processing in sgACC is inhibited when affective information is present in the background. In addition, the findings reveal a pattern of complex scene perception showing a gradient of functional specialization along the posterior-anterior axis: from sensitivity to the affective content of scenes (extrastriate body area: EBA and posterior PPA), over scene emotion-face emotion interaction (left FG) via category-scene interaction (anterior PPA) to scene-category-personality interaction (sgACC). © The Author (2013). Published by Oxford University Press. For Permissions, please email: journals.permissions@oup.com.

  2. Scene content is predominantly conveyed by high spatial frequencies in scene-selective visual cortex.

    Science.gov (United States)

    Berman, Daniel; Golomb, Julie D; Walther, Dirk B

    2017-01-01

    In complex real-world scenes, image content is conveyed by a large collection of intertwined visual features. The visual system disentangles these features in order to extract information about image content. Here, we investigate the role of one integral component: the content of spatial frequencies in an image. Specifically, we measure the amount of image content carried by low versus high spatial frequencies for the representation of real-world scenes in scene-selective regions of human visual cortex. To this end, we attempted to decode scene categories from the brain activity patterns of participants viewing scene images that contained the full spatial frequency spectrum, only low spatial frequencies, or only high spatial frequencies, all carefully controlled for contrast and luminance. Contrary to the findings from numerous behavioral studies and computational models that have highlighted how low spatial frequencies preferentially encode image content, decoding of scene categories from the scene-selective brain regions, including the parahippocampal place area (PPA), was significantly more accurate for high than low spatial frequency images. In fact, decoding accuracy was just as high for high spatial frequency images as for images containing the full spatial frequency spectrum in scene-selective areas PPA, RSC, OPA and object selective area LOC. We also found an interesting dissociation between the posterior and anterior subdivisions of PPA: categories were decodable from both high and low spatial frequency scenes in posterior PPA but only from high spatial frequency scenes in anterior PPA; and spatial frequency was explicitly decodable from posterior but not anterior PPA. Our results are consistent with recent findings that line drawings, which consist almost entirely of high spatial frequencies, elicit a neural representation of scene categories that is equivalent to that of full-spectrum color photographs. Collectively, these findings demonstrate the

  3. Scene content is predominantly conveyed by high spatial frequencies in scene-selective visual cortex.

    Directory of Open Access Journals (Sweden)

    Daniel Berman

    Full Text Available In complex real-world scenes, image content is conveyed by a large collection of intertwined visual features. The visual system disentangles these features in order to extract information about image content. Here, we investigate the role of one integral component: the content of spatial frequencies in an image. Specifically, we measure the amount of image content carried by low versus high spatial frequencies for the representation of real-world scenes in scene-selective regions of human visual cortex. To this end, we attempted to decode scene categories from the brain activity patterns of participants viewing scene images that contained the full spatial frequency spectrum, only low spatial frequencies, or only high spatial frequencies, all carefully controlled for contrast and luminance. Contrary to the findings from numerous behavioral studies and computational models that have highlighted how low spatial frequencies preferentially encode image content, decoding of scene categories from the scene-selective brain regions, including the parahippocampal place area (PPA, was significantly more accurate for high than low spatial frequency images. In fact, decoding accuracy was just as high for high spatial frequency images as for images containing the full spatial frequency spectrum in scene-selective areas PPA, RSC, OPA and object selective area LOC. We also found an interesting dissociation between the posterior and anterior subdivisions of PPA: categories were decodable from both high and low spatial frequency scenes in posterior PPA but only from high spatial frequency scenes in anterior PPA; and spatial frequency was explicitly decodable from posterior but not anterior PPA. Our results are consistent with recent findings that line drawings, which consist almost entirely of high spatial frequencies, elicit a neural representation of scene categories that is equivalent to that of full-spectrum color photographs. Collectively, these findings

  4. Striatal and Hippocampal Entropy and Recognition Signals in Category Learning: Simultaneous Processes Revealed by Model-Based fMRI

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    Davis, Tyler; Love, Bradley C.; Preston, Alison R.

    2012-01-01

    Category learning is a complex phenomenon that engages multiple cognitive processes, many of which occur simultaneously and unfold dynamically over time. For example, as people encounter objects in the world, they simultaneously engage processes to determine their fit with current knowledge structures, gather new information about the objects, and…

  5. Adhesive Categories

    DEFF Research Database (Denmark)

    Lack, Stephen; Sobocinski, Pawel

    2003-01-01

    We introduce adhesive categories, which are categories with structure ensuring that pushouts along monomorphisms are well-behaved. Many types of graphical structures used in computer science are shown to be examples of adhesive categories. Double-pushout graph rewriting generalises well...... to rewriting on arbitrary adhesive categories....

  6. Adhesive Categories

    DEFF Research Database (Denmark)

    Lack, Stephen; Sobocinski, Pawel

    2004-01-01

    We introduce adhesive categories, which are categories with structure ensuring that pushouts along monomorphisms are well-behaved. Many types of graphical structures used in computer science are shown to be examples of adhesive categories. Double-pushout graph rewriting generalises well...... to rewriting on arbitrary adhesive categories....

  7. Clustering Patterns of Engagement in Massive Open Online Courses (MOOCs): The Use of Learning Analytics to Reveal Student Categories

    Science.gov (United States)

    Khalil, Mohammad; Ebner, Martin

    2017-01-01

    Massive Open Online Courses (MOOCs) are remote courses that excel in their students' heterogeneity and quantity. Due to the peculiarity of being massiveness, the large datasets generated by MOOC platforms require advanced tools and techniques to reveal hidden patterns for purposes of enhancing learning and educational behaviors. This publication…

  8. Semi-automatic measurement of visual verticality perception in humans reveals a new category of visual field dependency

    Directory of Open Access Journals (Sweden)

    C.R. Kaleff

    2011-08-01

    Full Text Available Previous assessment of verticality by means of rod and rod and frame tests indicated that human subjects can be more (field dependent or less (field independent influenced by a frame placed around a tilted rod. In the present study we propose a new approach to these tests. The judgment of visual verticality (rod test was evaluated in 50 young subjects (28 males, ranging in age from 20 to 27 years by randomly projecting a luminous rod tilted between -18 and +18° (negative values indicating left tilts onto a tangent screen. In the rod and frame test the rod was displayed within a luminous fixed frame tilted at +18 or -18°. Subjects were instructed to verbally indicate the rod’s inclination direction (forced choice. Visual dependency was estimated by means of a Visual Index calculated from rod and rod and frame test values. Based on this index, volunteers were classified as field dependent, intermediate and field independent. A fourth category was created within the field-independent subjects for whom the amount of correct guesses in the rod and frame test exceeded that of the rod test, thus indicating improved performance when a surrounding frame was present. In conclusion, the combined use of subjective visual vertical and the rod and frame test provides a specific and reliable form of evaluation of verticality in healthy subjects and might be of use to probe changes in brain function after central or peripheral lesions.

  9. Transcriptome analysis by GeneTrail revealed regulation of functional categories in response to alterations of iron homeostasis in Arabidopsis thaliana

    Directory of Open Access Journals (Sweden)

    Lenhof Hans-Peter

    2011-05-01

    Full Text Available Abstract Background High-throughput technologies have opened new avenues to study biological processes and pathways. The interpretation of the immense amount of data sets generated nowadays needs to be facilitated in order to enable biologists to identify complex gene networks and functional pathways. To cope with this task multiple computer-based programs have been developed. GeneTrail is a freely available online tool that screens comparative transcriptomic data for differentially regulated functional categories and biological pathways extracted from common data bases like KEGG, Gene Ontology (GO, TRANSPATH and TRANSFAC. Additionally, GeneTrail offers a feature that allows screening of individually defined biological categories that are relevant for the respective research topic. Results We have set up GeneTrail for the use of Arabidopsis thaliana. To test the functionality of this tool for plant analysis, we generated transcriptome data of root and leaf responses to Fe deficiency and the Arabidopsis metal homeostasis mutant nas4x-1. We performed Gene Set Enrichment Analysis (GSEA with eight meaningful pairwise comparisons of transcriptome data sets. We were able to uncover several functional pathways including metal homeostasis that were affected in our experimental situations. Representation of the differentially regulated functional categories in Venn diagrams uncovered regulatory networks at the level of whole functional pathways. Over-Representation Analysis (ORA of differentially regulated genes identified in pairwise comparisons revealed specific functional plant physiological categories as major targets upon Fe deficiency and in nas4x-1. Conclusion Here, we obtained supporting evidence, that the nas4x-1 mutant was defective in metal homeostasis. It was confirmed that nas4x-1 showed Fe deficiency in roots and signs of Fe deficiency and Fe sufficiency in leaves. Besides metal homeostasis, biotic stress, root carbohydrate, leaf

  10. Crime Scenes as Augmented Reality

    DEFF Research Database (Denmark)

    Sandvik, Kjetil

    2010-01-01

    , physical damage: they are all readable and interpretable signs. As augmented reality the crime scene carries a narrative which at first is hidden and must be revealed. Due to the process of investigation and the detective's ability to reason and deduce, the crime scene as place is reconstructed as virtual......Using the concept of augmented reality, this article will investigate how places in various ways have become augmented by means of different mediatization strategies. Augmentation of reality implies an enhancement of the places' emotional character: a certain mood, atmosphere or narrative surplus...... of meaning has been implemented. This may take place at different levels, which will be presented and investigated in this article and exemplified by some cases from the fields of tourism and computer games.                       The article suggests that we may use the forensic term crime scene in order...

  11. Functional imaging of brain responses to different outcomes of hypothesis testing: revealed in a category induction task.

    Science.gov (United States)

    Li, Fuhong; Cao, Bihua; Luo, Yuejia; Lei, Yi; Li, Hong

    2013-02-01

    Functional magnetic resonance imaging (fMRI) was used to examine differences in brain activation that occur when a person receives the different outcomes of hypothesis testing (HT). Participants were provided with a series of images of batteries and were asked to learn a rule governing what kinds of batteries were charged. Within each trial, the first two charged batteries were sequentially displayed, and participants would generate a preliminary hypothesis based on the perceptual comparison. Next, a third battery that served to strengthen, reject, or was irrelevant to the preliminary hypothesis was displayed. The fMRI results revealed that (1) no significant differences in brain activation were found between the 2 hypothesis-maintain conditions (i.e., strengthen and irrelevant conditions); and (2) compared with the hypothesis-maintain conditions, the hypothesis-reject condition activated the left medial frontal cortex, bilateral putamen, left parietal cortex, and right cerebellum. These findings are discussed in terms of the neural correlates of the subcomponents of HT and working memory manipulation. Copyright © 2012 Elsevier Inc. All rights reserved.

  12. Practical bomb scene investigation

    National Research Council Canada - National Science Library

    Thurman, James T

    2006-01-01

    .... The book also uses examples of chain of custody and scene administration forms, diagrams and tables, methods of equipment decontamination, explosives residue collection procedures and spread sheets...

  13. Category selectivity in human visual cortex: Beyond visual object recognition

    NARCIS (Netherlands)

    Peelen, M.V.; Downing, P.E.

    2017-01-01

    Human ventral temporal cortex shows a categorical organization, with regions responding selectively to faces, bodies, tools, scenes, words, and other categories. Why is this? Traditional accounts explain category selectivity as arising within a hierarchical system dedicated to visual object

  14. Contested Categories

    DEFF Research Database (Denmark)

    Drawing on social science perspectives, Contested Categories presents a series of empirical studies that engage with the often shifting and day-to-day realities of life sciences categories. In doing so, it shows how such categories remain contested and dynamic, and that the boundaries they create...... to life science categories. With contributions from an international team of scholars, this book will be essential reading for anyone interested in the social, legal, policy and ethical implications of science and technology and the life sciences....

  15. Categorial Graphs

    NARCIS (Netherlands)

    de Haas, E.; Reichel, H.

    1995-01-01

    In this paper we present a denotational semantics for a class of database definition languages. We present a language, called categorial graph language, that combines both graphical and textual phrases and is tailored to define databases. The categorial graph language is modeled after a number of

  16. Emotional and neutral scenes in competition: orienting, efficiency, and identification.

    Science.gov (United States)

    Calvo, Manuel G; Nummenmaa, Lauri; Hyönä, Jukka

    2007-12-01

    To investigate preferential processing of emotional scenes competing for limited attentional resources with neutral scenes, prime pictures were presented briefly (450 ms), peripherally (5.2 degrees away from fixation), and simultaneously (one emotional and one neutral scene) versus singly. Primes were followed by a mask and a probe for recognition. Hit rate was higher for emotional than for neutral scenes in the dual- but not in the single-prime condition, and A' sensitivity decreased for neutral but not for emotional scenes in the dual-prime condition. This preferential processing involved both selective orienting and efficient encoding, as revealed, respectively, by a higher probability of first fixation on--and shorter saccade latencies to--emotional scenes and by shorter fixation time needed to accurately identify emotional scenes, in comparison with neutral scenes.

  17. Category search speeds up face-selective fMRI responses in a non-hierarchical cortical face network.

    Science.gov (United States)

    Jiang, Fang; Badler, Jeremy B; Righi, Giulia; Rossion, Bruno

    2015-05-01

    The human brain is extremely efficient at detecting faces in complex visual scenes, but the spatio-temporal dynamics of this remarkable ability, and how it is influenced by category-search, remain largely unknown. In the present study, human subjects were shown gradually-emerging images of faces or cars in visual scenes, while neural activity was recorded using functional magnetic resonance imaging (fMRI). Category search was manipulated by the instruction to indicate the presence of either a face or a car, in different blocks, as soon as an exemplar of the target category was detected in the visual scene. The category selectivity of most face-selective areas was enhanced when participants were instructed to report the presence of faces in gradually decreasing noise stimuli. Conversely, the same regions showed much less selectivity when participants were instructed instead to detect cars. When "face" was the target category, the fusiform face area (FFA) showed consistently earlier differentiation of face versus car stimuli than did the "occipital face area" (OFA). When "car" was the target category, only the FFA showed differentiation of face versus car stimuli. These observations provide further challenges for hierarchical models of cortical face processing and show that during gradual revealing of information, selective category-search may decrease the required amount of information, enhancing and speeding up category-selective responses in the human brain. Copyright © 2015 Elsevier Ltd. All rights reserved.

  18. PROFESSIONAL CATEGORIES

    Directory of Open Access Journals (Sweden)

    Sorin Fildan

    2012-01-01

    Full Text Available The transition process which Romanian commercial law underwent has affected both the term of ‘trader’, by redefining it, and the classification of professional categories. Currently, the term of ‘professional’ is conveyed by a descriptive listing of the categories of persons it comprises: traders, entrepreneurs, business operators, as well as any other person authorized to carry out economic or professional activities.

  19. Places: A 10 million Image Database for Scene Recognition.

    Science.gov (United States)

    Zhou, Bolei; Lapedriza, Agata; Khosla, Aditya; Oliva, Aude; Torralba, Antonio

    2017-07-04

    The rise of multi-million-item dataset initiatives has enabled data-hungry machine learning algorithms to reach near-human semantic classification performance at tasks such as visual object and scene recognition. Here we describe the Places Database, a repository of 10 million scene photographs, labeled with scene semantic categories, comprising a large and diverse list of the types of environments encountered in the world. Using the state-of-the-art Convolutional Neural Networks (CNNs), we provide scene classification CNNs (Places-CNNs) as baselines, that significantly outperform the previous approaches. Visualization of the CNNs trained on Places shows that object detectors emerge as an intermediate representation of scene classification. With its high-coverage and high-diversity of exemplars, the Places Database along with the Places-CNNs offer a novel resource to guide future progress on scene recognition problems.

  20. Scenes of the self, and trance

    Directory of Open Access Journals (Sweden)

    Jan M. Broekman

    2014-02-01

    Full Text Available Trance shows the Self as a process involved in all sorts and forms of life. A Western perspective on a self and its reifying tendencies is only one (or one series of those variations. The process character of the self does not allow any coherent theory but shows, in particular when confronted with trance, its variability in all regards. What is more: the Self is always first on the scene of itself―a situation in which it becomes a sign for itself. That particular semiotic feature is again not a unified one but leads, as the Self in view of itself does, to series of scenes with changing colors, circumstances and environments. Our first scene “Beyond Monotheism” shows semiotic importance in that a self as determining component of a trance-phenomenon must abolish its own referent and seems not able to answer the question, what makes trance a trance. The Pizzica is an example here. Other social features of trance appear in the second scene, US post traumatic psychological treatments included. Our third scene underlines structures of an unfolding self: beginning with ‘split-ego’ conclusions, a self’s engenderment appears dependent on linguistic events and on spoken words in the first place. A fourth scene explores that theme and explains modern forms of an ego ―in particular those inherent to ‘citizenship’ or a ‘corporation’. The legal consequences are concentrated in the fifth scene, which considers a legal subject by revealing its ‘standing’. Our sixth and final scene pertains to the relation between trance and commerce. All scenes tie together and show parallels between Pizzica, rights-based behavior, RAVE music versus disco, commerce and trance; they demonstrate the meaning of trance as a multifaceted social phenomenon.

  1. Tensor categories

    CERN Document Server

    Etingof, Pavel; Nikshych, Dmitri; Ostrik, Victor

    2015-01-01

    Is there a vector space whose dimension is the golden ratio? Of course not-the golden ratio is not an integer! But this can happen for generalizations of vector spaces-objects of a tensor category. The theory of tensor categories is a relatively new field of mathematics that generalizes the theory of group representations. It has deep connections with many other fields, including representation theory, Hopf algebras, operator algebras, low-dimensional topology (in particular, knot theory), homotopy theory, quantum mechanics and field theory, quantum computation, theory of motives, etc. This bo

  2. Young drug addicts and the drug scene.

    Science.gov (United States)

    Lucchini, R

    1985-01-01

    The drug scene generally comprises the following four distinct categories of young people: neophytes, addicts who enjoy a high status vis-à-vis other addicts, multiple drug addicts, and non-addicted drug dealers. It has its own evolution, hierarchy, structure and criteria of success and failure. The members are required to conform to the established criteria. The integration of the young addict into the drug scene is not voluntary in the real sense of the word, for he is caught between the culture that he rejects and the pseudo-culture of the drug scene. To be accepted into the drug scene, the neophyte must furnish proof of his reliability, which often includes certain forms of criminal activities. The addict who has achieved a position of importance in the drug world serves as a role model for behaviour to the neophyte. In a more advanced phase of addiction, the personality of the addict and the social functions of the drug scene are overwhelmed by the psychoactive effects of the drug, and this process results in the social withdrawal of the addict. The life-style of addicts and the subculture they develop are largely influenced by the type of drug consumed. For example, it is possible to speak of a heroin subculture and a cocaine subculture. In time, every drug scene deteriorates so that it becomes fragmented into small groups, which is often caused by legal interventions or a massive influx of new addicts. The fragmentation of the drug scene is followed by an increase in multiple drug abuse, which often aggravates the medical and social problems of drug addicts.

  3. Concise Review: Reprogramming, Behind the Scenes: Noncanonical Neural Stem Cell Signaling Pathways Reveal New, Unseen Regulators of Tissue Plasticity With Therapeutic Implications.

    Science.gov (United States)

    Poser, Steven W; Chenoweth, Josh G; Colantuoni, Carlo; Masjkur, Jimmy; Chrousos, George; Bornstein, Stefan R; McKay, Ronald D; Androutsellis-Theotokis, Andreas

    2015-11-01

    Interest is great in the new molecular concepts that explain, at the level of signal transduction, the process of reprogramming. Usually, transcription factors with developmental importance are used, but these approaches give limited information on the signaling networks involved, which could reveal new therapeutic opportunities. Recent findings involving reprogramming by genetic means and soluble factors with well-studied downstream signaling mechanisms, including signal transducer and activator of transcription 3 (STAT3) and hairy and enhancer of split 3 (Hes3), shed new light into the molecular mechanisms that might be involved. We examine the appropriateness of common culture systems and their ability to reveal unusual (noncanonical) signal transduction pathways that actually operate in vivo. We then discuss such novel pathways and their importance in various plastic cell types, culminating in their emerging roles in reprogramming mechanisms. We also discuss a number of reprogramming paradigms (mouse induced pluripotent stem cells, direct conversion to neural stem cells, and in vivo conversion of acinar cells to β-like cells). Specifically for acinar-to-β-cell reprogramming paradigms, we discuss the common view of the underlying mechanism (involving the Janus kinase-STAT pathway that leads to STAT3-tyrosine phosphorylation) and present alternative interpretations that implicate STAT3-serine phosphorylation alone or serine and tyrosine phosphorylation occurring in sequential order. The implications for drug design and therapy are important given that different phosphorylation sites on STAT3 intercept different signaling pathways. We introduce a new molecular perspective in the field of reprogramming with broad implications in basic, biotechnological, and translational research. Reprogramming is a powerful approach to change cell identity, with implications in both basic and applied biology. Most efforts involve the forced expression of key transcription

  4. Applying artificial vision models to human scene understanding.

    Science.gov (United States)

    Aminoff, Elissa M; Toneva, Mariya; Shrivastava, Abhinav; Chen, Xinlei; Misra, Ishan; Gupta, Abhinav; Tarr, Michael J

    2015-01-01

    How do we understand the complex patterns of neural responses that underlie scene understanding? Studies of the network of brain regions held to be scene-selective-the parahippocampal/lingual region (PPA), the retrosplenial complex (RSC), and the occipital place area (TOS)-have typically focused on single visual dimensions (e.g., size), rather than the high-dimensional feature space in which scenes are likely to be neurally represented. Here we leverage well-specified artificial vision systems to explicate a more complex understanding of how scenes are encoded in this functional network. We correlated similarity matrices within three different scene-spaces arising from: (1) BOLD activity in scene-selective brain regions; (2) behavioral measured judgments of visually-perceived scene similarity; and (3) several different computer vision models. These correlations revealed: (1) models that relied on mid- and high-level scene attributes showed the highest correlations with the patterns of neural activity within the scene-selective network; (2) NEIL and SUN-the models that best accounted for the patterns obtained from PPA and TOS-were different from the GIST model that best accounted for the pattern obtained from RSC; (3) The best performing models outperformed behaviorally-measured judgments of scene similarity in accounting for neural data. One computer vision method-NEIL ("Never-Ending-Image-Learner"), which incorporates visual features learned as statistical regularities across web-scale numbers of scenes-showed significant correlations with neural activity in all three scene-selective regions and was one of the two models best able to account for variance in the PPA and TOS. We suggest that these results are a promising first step in explicating more fine-grained models of neural scene understanding, including developing a clearer picture of the division of labor among the components of the functional scene-selective brain network.

  5. Applying artificial vision models to human scene understanding

    Directory of Open Access Journals (Sweden)

    Elissa Michele Aminoff

    2015-02-01

    Full Text Available How do we understand the complex patterns of neural responses that underlie scene understanding? Studies of the network of brain regions held to be scene-selective – the parahippocampal/lingual region (PPA, the retrosplenial complex (RSC, and the occipital place area (TOS – have typically focused on single visual dimensions (e.g., size, rather than the high-dimensional feature space in which scenes are likely to be neurally represented. Here we leverage well-specified artificial vision systems to explicate a more complex understanding of how scenes are encoded in this functional network. We correlated similarity matrices within three different scene-spaces arising from: 1 BOLD activity in scene-selective brain regions; 2 behavioral measured judgments of visually-perceived scene similarity; and 3 several different computer vision models. These correlations revealed: 1 models that relied on mid- and high-level scene attributes showed the highest correlations with the patterns of neural activity within the scene-selective network; 2 NEIL and SUN – the models that best accounted for the patterns obtained from PPA and TOS – were different from the GIST model that best accounted for the pattern obtained from RSC; 3 The best performing models outperformed behaviorally-measured judgments of scene similarity in accounting for neural data. One computer vision method – NEIL (Never-Ending-Image-Learner, which incorporates visual features learned as statistical regularities across web-scale numbers of scenes – showed significant correlations with neural activity in all three scene-selective regions and was one of the two models best able to account for variance in the PPA and TOS. We suggest that these results are a promising first step in explicating more fine-grained models of neural scene understanding, including developing a clearer picture of the division of labor among the components of the functional scene-selective brain network.

  6. Semantic guidance of eye movements in real-world scenes.

    Science.gov (United States)

    Hwang, Alex D; Wang, Hsueh-Cheng; Pomplun, Marc

    2011-05-25

    The perception of objects in our visual world is influenced by not only their low-level visual features such as shape and color, but also their high-level features such as meaning and semantic relations among them. While it has been shown that low-level features in real-world scenes guide eye movements during scene inspection and search, the influence of semantic similarity among scene objects on eye movements in such situations has not been investigated. Here we study guidance of eye movements by semantic similarity among objects during real-world scene inspection and search. By selecting scenes from the LabelMe object-annotated image database and applying latent semantic analysis (LSA) to the object labels, we generated semantic saliency maps of real-world scenes based on the semantic similarity of scene objects to the currently fixated object or the search target. An ROC analysis of these maps as predictors of subjects' gaze transitions between objects during scene inspection revealed a preference for transitions to objects that were semantically similar to the currently inspected one. Furthermore, during the course of a scene search, subjects' eye movements were progressively guided toward objects that were semantically similar to the search target. These findings demonstrate substantial semantic guidance of eye movements in real-world scenes and show its importance for understanding real-world attentional control. Copyright © 2011 Elsevier Ltd. All rights reserved.

  7. Organizational Categories as Viewing Categories

    DEFF Research Database (Denmark)

    Mik-Meyer, Nanna

    I elucidate how the two rehabilitation organizations local history, legislation, structural features of the present labour market and of social work result in a number of contradictions which make it difficult to deliver client-centred care. This exact goal is according to the staff one of the most......This paper explores how two Danish rehabilitation organizations textual guidelines for assessment of clients' personality traits influence the actual evaluation of clients. The analysis will show how staff members produce institutional identities corresponding to organizational categories, which...... very often have little or no relevance for the clients evaluated. The goal of the article is to demonstrate how the institutional complex that frames the work of the organizations produces the client types pertaining to that organization. By applying the analytical strategy of institutional ethnography...

  8. Global scene layout modulates contextual learning in change detection.

    Science.gov (United States)

    Conci, Markus; Müller, Hermann J

    2014-01-01

    Change in the visual scene often goes unnoticed - a phenomenon referred to as "change blindness." This study examined whether the hierarchical structure, i.e., the global-local layout of a scene can influence performance in a one-shot change detection paradigm. To this end, natural scenes of a laid breakfast table were presented, and observers were asked to locate the onset of a new local object. Importantly, the global structure of the scene was manipulated by varying the relations among objects in the scene layouts. The very same items were either presented as global-congruent (typical) layouts or as global-incongruent (random) arrangements. Change blindness was less severe for congruent than for incongruent displays, and this congruency benefit increased with the duration of the experiment. These findings show that global layouts are learned, supporting detection of local changes with enhanced efficiency. However, performance was not affected by scene congruency in a subsequent control experiment that required observers to localize a static discontinuity (i.e., an object that was missing from the repeated layouts). Our results thus show that learning of the global layout is particularly linked to the local objects. Taken together, our results reveal an effect of "global precedence" in natural scenes. We suggest that relational properties within the hierarchy of a natural scene are governed, in particular, by global image analysis, reducing change blindness for local objects through scene learning.

  9. Global scene layout modulates contextual learning in change detection

    Directory of Open Access Journals (Sweden)

    Markus eConci

    2014-02-01

    Full Text Available Change in the visual scene often goes unnoticed – a phenomenon referred to as ‘change blindness’. This study examined whether the hierarchical structure, i.e., the global-local layout of a scene can influence performance in a one-shot change detection paradigm. To this end, natural scenes of a laid breakfast table were presented, and observers were asked to locate the onset of a new local object. Importantly, the global structure of the scene was manipulated by varying the relations among objects in the scene layouts. The very same items were either presented as global-congruent (typical layouts or as global-incongruent (random arrangements. Change blindness was less severe for congruent than for incongruent displays, and this congruency benefit increased with the duration of the experiment. These findings show that global layouts are learned, supporting detection of local changes with enhanced efficiency. However, performance was not affected by scene congruency in a subsequent control experiment that required observers to localize a static discontinuity (i.e., an object that was missing from the repeated layouts. Our results thus show that learning of the global layout is particularly linked to the local objects. Taken together, our results reveal an effect of global precedence in natural scenes. We suggest that relational properties within the hierarchy of a natural scene are governed, in particular, by global image analysis, reducing change blindness for local objects through scene learning.

  10. Scene complexity: influence on perception, memory, and development in the medial temporal lobe

    Directory of Open Access Journals (Sweden)

    Xiaoqian J Chai

    2010-03-01

    Full Text Available Regions in the medial temporal lobe (MTL and prefrontal cortex (PFC are involved in memory formation for scenes in both children and adults. The development in children and adolescents of successful memory encoding for scenes has been associated with increased activation in PFC, but not MTL, regions. However, evidence suggests that a functional subregion of the MTL that supports scene perception, located in the parahippocampal gyrus (PHG, goes through a prolonged maturation process. Here we tested the hypothesis that maturation of scene perception supports the development of memory for complex scenes. Scenes were characterized by their levels of complexity defined by the number of unique object categories depicted in the scene. Recognition memory improved with age, in participants ages 8-24, for high, but not low, complexity scenes. High-complexity compared to low-complexity scenes activated a network of regions including the posterior PHG. The difference in activations for high- versus low- complexity scenes increased with age in the right posterior PHG. Finally, activations in right posterior PHG were associated with age-related increases in successful memory formation for high-, but not low-, complexity scenes. These results suggest that functional maturation of the right posterior PHG plays a critical role in the development of enduring long-term recollection for high-complexity scenes.

  11. Hydrological AnthropoScenes

    Science.gov (United States)

    Cudennec, Christophe

    2016-04-01

    The Anthropocene concept encapsulates the planetary-scale changes resulting from accelerating socio-ecological transformations, beyond the stratigraphic definition actually in debate. The emergence of multi-scale and proteiform complexity requires inter-discipline and system approaches. Yet, to reduce the cognitive challenge of tackling this complexity, the global Anthropocene syndrome must now be studied from various topical points of view, and grounded at regional and local levels. A system approach should allow to identify AnthropoScenes, i.e. settings where a socio-ecological transformation subsystem is clearly coherent within boundaries and displays explicit relationships with neighbouring/remote scenes and within a nesting architecture. Hydrology is a key topical point of view to be explored, as it is important in many aspects of the Anthropocene, either with water itself being a resource, hazard or transport force; or through the network, connectivity, interface, teleconnection, emergence and scaling issues it determines. We will schematically exemplify these aspects with three contrasted hydrological AnthropoScenes in Tunisia, France and Iceland; and reframe therein concepts of the hydrological change debate. Bai X., van der Leeuw S., O'Brien K., Berkhout F., Biermann F., Brondizio E., Cudennec C., Dearing J., Duraiappah A., Glaser M., Revkin A., Steffen W., Syvitski J., 2016. Plausible and desirable futures in the Anthropocene: A new research agenda. Global Environmental Change, in press, http://dx.doi.org/10.1016/j.gloenvcha.2015.09.017 Brondizio E., O'Brien K., Bai X., Biermann F., Steffen W., Berkhout F., Cudennec C., Lemos M.C., Wolfe A., Palma-Oliveira J., Chen A. C-T. Re-conceptualizing the Anthropocene: A call for collaboration. Global Environmental Change, in review. Montanari A., Young G., Savenije H., Hughes D., Wagener T., Ren L., Koutsoyiannis D., Cudennec C., Grimaldi S., Blöschl G., Sivapalan M., Beven K., Gupta H., Arheimer B., Huang Y

  12. Automatic structural scene digitalization.

    Science.gov (United States)

    Tang, Rui; Wang, Yuhan; Cosker, Darren; Li, Wenbin

    2017-01-01

    In this paper, we present an automatic system for the analysis and labeling of structural scenes, floor plan drawings in Computer-aided Design (CAD) format. The proposed system applies a fusion strategy to detect and recognize various components of CAD floor plans, such as walls, doors, windows and other ambiguous assets. Technically, a general rule-based filter parsing method is fist adopted to extract effective information from the original floor plan. Then, an image-processing based recovery method is employed to correct information extracted in the first step. Our proposed method is fully automatic and real-time. Such analysis system provides high accuracy and is also evaluated on a public website that, on average, archives more than ten thousands effective uses per day and reaches a relatively high satisfaction rate.

  13. Category of A_infinity-categories

    OpenAIRE

    Lyubashenko, Volodymyr

    2002-01-01

    We define natural A_infinity-transformations and construct A_infinity-category of A_infinity-functors. The notion of non-strict units in an A_infinity-category is introduced. The 2-category of (unital) A_infinity-categories, (unital) functors and transformations is described.

  14. Wall grid structure for interior scene synthesis

    KAUST Repository

    Xu, Wenzhuo

    2015-02-01

    We present a system for automatically synthesizing a diverse set of semantically valid, and well-arranged 3D interior scenes for a given empty room shape. Unlike existing work on layout synthesis, that typically knows potentially needed 3D models and optimizes their location through cost functions, our technique performs the retrieval and placement of 3D models by discovering the relationships between the room space and the models\\' categories. This is enabled by a new analytical structure, called Wall Grid Structure, which jointly considers the categories and locations of 3D models. Our technique greatly reduces the amount of user intervention and provides users with suggestions and inspirations. We demonstrate the applicability of our approach on three types of scenarios: conference rooms, living rooms and bedrooms.

  15. Semantic Reasoning for Scene Interpretation

    DEFF Research Database (Denmark)

    Jensen, Lars Baunegaard With; Baseski, Emre; Pugeault, Nicolas

    2008-01-01

    In this paper, we propose a hierarchical architecture for representing scenes, covering 2D and 3D aspects of visual scenes as well as the semantic relations between the different aspects. We argue that labeled graphs are a suitable representational framework for this representation and demonstrat...

  16. Advanced Techniques for Scene Analysis

    Science.gov (United States)

    2010-06-01

    example, 3D movies . The change of demand results in an attention for smooth visual quality of the reconstructed scene. In this case, visual quality of the...Vergauwen, and L. Van Gool, “Automated reconstruction of 3D scenes from sequences of images,” ISPRS Journal Of Photogrammetry And Remote Sensing, vol. 55

  17. Research in interactive scene analysis

    Science.gov (United States)

    Tenenbaum, J. M.; Barrow, H. G.; Weyl, S. A.

    1976-01-01

    Cooperative (man-machine) scene analysis techniques were developed whereby humans can provide a computer with guidance when completely automated processing is infeasible. An interactive approach promises significant near-term payoffs in analyzing various types of high volume satellite imagery, as well as vehicle-based imagery used in robot planetary exploration. This report summarizes the work accomplished over the duration of the project and describes in detail three major accomplishments: (1) the interactive design of texture classifiers; (2) a new approach for integrating the segmentation and interpretation phases of scene analysis; and (3) the application of interactive scene analysis techniques to cartography.

  18. -The Influence of Scene Context on Parafoveal Processing of Objects.

    Science.gov (United States)

    Castelhano, Monica S; Pereira, Effie J

    2017-04-21

    Many studies in reading have shown the enhancing effect of context on the processing of a word before it is directly fixated (parafoveal processing of words; Balota et al., 1985; Balota & Rayner, 1983; Ehrlich & Rayner, 1981). Here, we examined whether scene context influences the parafoveal processing of objects and enhances the extraction of object information. Using a modified boundary paradigm (Rayner, 1975), the Dot-Boundary paradigm, participants fixated on a suddenly-onsetting cue before the preview object would onset 4° away. The preview object could be identical to the target, visually similar, visually dissimilar, or a control (black rectangle). The preview changed to the target object once a saccade toward the object was made. Critically, the objects were presented on either a consistent or an inconsistent scene background. Results revealed that there was a greater processing benefit for consistent than inconsistent scene backgrounds and that identical and visually similar previews produced greater processing benefits than other previews. In the second experiment, we added an additional context condition in which the target location was inconsistent, but the scene semantics remained consistent. We found that changing the location of the target object disrupted the processing benefit derived from the consistent context. Most importantly, across both experiments, the effect of preview was not enhanced by scene context. Thus, preview information and scene context appear to independently boost the parafoveal processing of objects without any interaction from object-scene congruency.

  19. Forensic 3D Scene Reconstruction

    Energy Technology Data Exchange (ETDEWEB)

    LITTLE,CHARLES Q.; PETERS,RALPH R.; RIGDON,J. BRIAN; SMALL,DANIEL E.

    1999-10-12

    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene.

  20. Cultural differences in scene perception

    OpenAIRE

    Alotaibi, Albandari

    2016-01-01

    Do individuals from different cultures perceive scenes differently? Does culture have an influence on visual attention processes? This thesis investigates not only what these influences are, and how they affect eye movements, but also examines some of the proposed mechanisms that underlie the cultural influence in scene perception. Experiments 1 & 2 showed that Saudi participants directed a higher number of fixations to the background of images, in comparison to the British participants. Brit...

  1. The Ungraded Derived Category

    OpenAIRE

    Stai, Torkil Utvik

    2012-01-01

    By means of the ungraded derived category we prove that the orbit category of the bounded derived category of an iterated tilted algebra with respect to translation is triangulated in such a way that the canonical functor from the bounded derived category to the orbit category becomes a triangle functor.

  2. A view not to be missed: Salient scene content interferes with cognitive restoration.

    Directory of Open Access Journals (Sweden)

    Alexander P N Van der Jagt

    Full Text Available Attention Restoration Theory (ART states that built scenes place greater load on attentional resources than natural scenes. This is explained in terms of "hard" and "soft" fascination of built and natural scenes. Given a lack of direct empirical evidence for this assumption we propose that perceptual saliency of scene content can function as an empirically derived indicator of fascination. Saliency levels were established by measuring speed of scene category detection using a Go/No-Go detection paradigm. Experiment 1 shows that built scenes are more salient than natural scenes. Experiment 2 replicates these findings using greyscale images, ruling out a colour-based response strategy, and additionally shows that built objects in natural scenes affect saliency to a greater extent than the reverse. Experiment 3 demonstrates that the saliency of scene content is directly linked to cognitive restoration using an established restoration paradigm. Overall, these findings demonstrate an important link between the saliency of scene content and related cognitive restoration.

  3. The gay bashing scene chez Proust.

    Science.gov (United States)

    Campbell, T

    1993-01-01

    This essay presents a contemporary translation of and brief commentary on the gay bashing scene found in Marcel Proust's A la Recherche du Temps perdu: Le Côté de Guermantes, Tome I. The paper notes that Proust argues in this passage for the acceptance of homosexuality for two main reasons: because gay bashing won't eradicate it; and because gayness is the simple, direct movement of a being toward perceived beauty. The paper suggests that Proust reveals his own gayness (and that of his protagonist) by employing the latter argument in defense of homosexuality whereas, throughout the novel, he presents heterosexual attraction as an immensely indirect, artistically manufactured construct.

  4. A Two-Stream Deep Fusion Framework for High-Resolution Aerial Scene Classification

    Directory of Open Access Journals (Sweden)

    Yunlong Yu

    2018-01-01

    Full Text Available One of the challenging problems in understanding high-resolution remote sensing images is aerial scene classification. A well-designed feature representation method and classifier can improve classification accuracy. In this paper, we construct a new two-stream deep architecture for aerial scene classification. First, we use two pretrained convolutional neural networks (CNNs as feature extractor to learn deep features from the original aerial image and the processed aerial image through saliency detection, respectively. Second, two feature fusion strategies are adopted to fuse the two different types of deep convolutional features extracted by the original RGB stream and the saliency stream. Finally, we use the extreme learning machine (ELM classifier for final classification with the fused features. The effectiveness of the proposed architecture is tested on four challenging datasets: UC-Merced dataset with 21 scene categories, WHU-RS dataset with 19 scene categories, AID dataset with 30 scene categories, and NWPU-RESISC45 dataset with 45 challenging scene categories. The experimental results demonstrate that our architecture gets a significant classification accuracy improvement over all state-of-the-art references.

  5. Scene perception in posterior cortical atrophy: categorization, description and fixation patterns.

    Science.gov (United States)

    Shakespeare, Timothy J; Yong, Keir X X; Frost, Chris; Kim, Lois G; Warrington, Elizabeth K; Crutch, Sebastian J

    2013-01-01

    Partial or complete Balint's syndrome is a core feature of the clinico-radiological syndrome of posterior cortical atrophy (PCA), in which individuals experience a progressive deterioration of cortical vision. Although multi-object arrays are frequently used to detect simultanagnosia in the clinical assessment and diagnosis of PCA, to date there have been no group studies of scene perception in patients with the syndrome. The current study involved three linked experiments conducted in PCA patients and healthy controls. Experiment 1 evaluated the accuracy and latency of complex scene perception relative to individual faces and objects (color and grayscale) using a categorization paradigm. PCA patients were both less accurate (faces < scenes < objects) and slower (scenes < objects < faces) than controls on all categories, with performance strongly associated with their level of basic visual processing impairment; patients also showed a small advantage for color over grayscale stimuli. Experiment 2 involved free description of real world scenes. PCA patients generated fewer features and more misperceptions than controls, though perceptual errors were always consistent with the patient's global understanding of the scene (whether correct or not). Experiment 3 used eye tracking measures to compare patient and control eye movements over initial and subsequent fixations of scenes. Patients' fixation patterns were significantly different to those of young and age-matched controls, with comparable group differences for both initial and subsequent fixations. Overall, these findings describe the variability in everyday scene perception exhibited by individuals with PCA, and indicate the importance of exposure duration in the perception of complex scenes.

  6. Experiencing simultanagnosia through windowed viewing of complex social scenes.

    Science.gov (United States)

    Dalrymple, Kirsten A; Birmingham, Elina; Bischof, Walter F; Barton, Jason J S; Kingstone, Alan

    2011-01-07

    Simultanagnosia is a disorder of visual attention, defined as an inability to see more than one object at once. It has been conceived as being due to a constriction of the visual "window" of attention, a metaphor that we examine in the present article. A simultanagnosic patient (SL) and two non-simultanagnosic control patients (KC and ES) described social scenes while their eye movements were monitored. These data were compared to a group of healthy subjects who described the same scenes under the same conditions as the patients, or through an aperture that restricted their vision to a small portion of the scene. Experiment 1 demonstrated that SL showed unusually low proportions of fixations to the eyes in social scenes, which contrasted with all other participants who demonstrated the standard preferential bias toward eyes. Experiments 2 and 3 revealed that when healthy participants viewed scenes through a window that was contingent on where they looked (Experiment 2) or where they moved a computer mouse (Experiment 3), their behavior closely mirrored that of patient SL. These findings suggest that a constricted window of visual processing has important consequences for how simultanagnosic patients explore their world. Our paradigm's capacity to mimic simultanagnosic behaviors while viewing complex scenes implies that it may be a valid way of modeling simultanagnosia in healthy individuals, providing a useful tool for future research. More broadly, our results support the thesis that people fixate the eyes in social scenes because they are informative to the meaning of the scene. Copyright © 2010 Elsevier B.V. All rights reserved.

  7. Categorization of natural dynamic audiovisual scenes.

    Directory of Open Access Journals (Sweden)

    Olli Rummukainen

    Full Text Available This work analyzed the perceptual attributes of natural dynamic audiovisual scenes. We presented thirty participants with 19 natural scenes in a similarity categorization task, followed by a semi-structured interview. The scenes were reproduced with an immersive audiovisual display. Natural scene perception has been studied mainly with unimodal settings, which have identified motion as one of the most salient attributes related to visual scenes, and sound intensity along with pitch trajectories related to auditory scenes. However, controlled laboratory experiments with natural multimodal stimuli are still scarce. Our results show that humans pay attention to similar perceptual attributes in natural scenes, and a two-dimensional perceptual map of the stimulus scenes and perceptual attributes was obtained in this work. The exploratory results show the amount of movement, perceived noisiness, and eventfulness of the scene to be the most important perceptual attributes in naturalistically reproduced real-world urban environments. We found the scene gist properties openness and expansion to remain as important factors in scenes with no salient auditory or visual events. We propose that the study of scene perception should move forward to understand better the processes behind multimodal scene processing in real-world environments. We publish our stimulus scenes as spherical video recordings and sound field recordings in a publicly available database.

  8. Multiagent architecture for scene interpretation

    Science.gov (United States)

    Ealet, Fabienne; Collin, Bertrand; Sella, G.; Garbay, Catherine

    2000-06-01

    Scene interpretation is a crucial problem for navigation and guidance systems. The necessary integration of a large variety of heterogeneous knowledge leads us to design an architecture that distributes knowledge and that performs parallel and concurrent processing. We choose a multi- agent approach which specialized agents implementation is based on incrementality, distribution, cooperation, attention mechanism and adaptability.

  9. Bag of Visual Words Model with Deep Spatial Features for Geographical Scene Classification

    Directory of Open Access Journals (Sweden)

    Jiangfan Feng

    2017-01-01

    Full Text Available With the popular use of geotagging images, more and more research efforts have been placed on geographical scene classification. In geographical scene classification, valid spatial feature selection can significantly boost the final performance. Bag of visual words (BoVW can do well in selecting feature in geographical scene classification; nevertheless, it works effectively only if the provided feature extractor is well-matched. In this paper, we use convolutional neural networks (CNNs for optimizing proposed feature extractor, so that it can learn more suitable visual vocabularies from the geotagging images. Our approach achieves better performance than BoVW as a tool for geographical scene classification, respectively, in three datasets which contain a variety of scene categories.

  10. Emergency patients receiving anaesthesiologist-based pre-hospital treatment and subsequently released at the scene

    DEFF Research Database (Denmark)

    Højfeldt, S G; Sørensen, L P; Mikkelsen, Søren

    2014-01-01

    diagnoses were assigned to patients released at the scene following treatment, to investigate the need for secondary contact with the hospital and to assess mortality in patients released at the scene. METHODS: All records regarding patients released at the scene from 1 January 2008 to 31 December 2010 were......BACKGROUND: The Mobile Emergency Care Unit in Odense, Denmark consists of a rapid response car, manned with an anaesthesiologist and an emergency medical technician. Eleven per cent of the patients are released at the scene following treatment. The aim of the study was to investigate which...... investigated. In each patient, diagnosis as well as any renewed contact with the Mobile Emergency Care Unit or the hospital within 24 h was registered. RESULTS: ONE THOUSAND SIX HUNDRED NINE: patients were released at the scene. Diagnoses within the category 'examination and investigation' [International...

  11. Category-specific visual responses: an intracranial study comparing gamma, beta, alpha and ERP response selectivity

    Directory of Open Access Journals (Sweden)

    Juan R Vidal

    2010-11-01

    Full Text Available The specificity of neural responses to visual objects is a major topic in visual neuroscience. In humans, functional magnetic resonance imaging (fMRI studies have identified several regions of the occipital and temporal lobe that appear specific to faces, letter-strings, scenes, or tools. Direct electrophysiological recordings in the visual cortical areas of epileptic patients have largely confirmed this modular organization, using either single-neuron peri-stimulus time-histogram or intracerebral event-related potentials (iERP. In parallel, a new research stream has emerged using high-frequency gamma-band activity (50-150 Hz (GBR and low-frequency alpha/beta activity (8-24 Hz (ABR to map functional networks in humans. An obvious question is now whether the functional organization of the visual cortex revealed by fMRI, ERP, GBR, and ABR coincide. We used direct intracerebral recordings in 18 epileptic patients to directly compare GBR, ABR, and ERP elicited by the presentation of seven major visual object categories (faces, scenes, houses, consonants, pseudowords, tools, and animals, in relation to previous fMRI studies. Remarkably both GBR and iERP showed strong category-specificity that was in many cases sufficient to infer stimulus object category from the neural response at single-trial level. However, we also found a strong discrepancy between the selectivity of GBR, ABR, and ERP with less than 10% of spatial overlap between sites eliciting the same category-specificity. Overall, we found that selective neural responses to visual objects were broadly distributed in the brain with a prominent spatial cluster located in the posterior temporal cortex. Moreover, the different neural markers (GBR, ABR, and iERP that elicit selectivity towards specific visual object categories present little spatial overlap suggesting that the information content of each marker can uniquely characterize high-level visual information in the brain.

  12. Valuation, Categories and Attributes

    OpenAIRE

    Galperin, Inna; Sorenson, Olav

    2014-01-01

    Existing research on categories has only examined indirectly the value associated with being a member of a category relative to the value of the set of attributes that determine membership in that category. This study uses survey data to analyze consumers' preferences for the "organic" label versus for the attributes underlying that label. We found that consumers generally preferred products with the category label to those with the attributes required for the organic label but without the la...

  13. On the Factors Causing Processing Difficulty of Multiple-Scene Displays

    Directory of Open Access Journals (Sweden)

    Matthew J Stainer

    2017-03-01

    Full Text Available Multiplex viewing of static or dynamic scenes is an increasing feature of screen media. Most existing multiplex experiments have examined detection across increasing scene numbers, but currently no systematic evaluation of the factors that might produce difficulty in processing multiplexes exists. Across five experiments we provide such an evaluation. Experiment 1 characterises difficulty in change detection when the number of scenes is increased. Experiment 2 reveals that the increased difficulty across multiple-scene displays is caused by the total amount of visual information accounts for differences in change detection times, regardless of whether this information is presented across multiple scenes, or contained in one scene. Experiment 3 shows that whether quadrants of a display were drawn from the same, or different scenes did not affect change detection performance. Experiment 4 demonstrates that knowing which scene the change will occur in means participants can perform at monoplex level. Finally, Experiment 5 finds that changes of central interest in multiplexed scenes are detected far easier than marginal interest changes to such an extent that a centrally interesting object removal in nine screens is detected more rapidly than a marginally interesting object removal in four screens. Processing multiple-screen displays therefore seems dependent on the amount of information, and the importance of that information to the task, rather than simply the number of scenes in the display. We discuss the theoretical and applied implications of these findings.

  14. TMS to object cortex affects both object and scene remote networks while TMS to scene cortex only affects scene networks.

    Science.gov (United States)

    Rafique, Sara A; Solomon-Harris, Lily M; Steeves, Jennifer K E

    2015-12-01

    Viewing the world involves many computations across a great number of regions of the brain, all the while appearing seamless and effortless. We sought to determine the connectivity of object and scene processing regions of cortex through the influence of transient focal neural noise in discrete nodes within these networks. We consecutively paired repetitive transcranial magnetic stimulation (rTMS) with functional magnetic resonance-adaptation (fMR-A) to measure the effect of rTMS on functional response properties at the stimulation site and in remote regions. In separate sessions, rTMS was applied to the object preferential lateral occipital region (LO) and scene preferential transverse occipital sulcus (TOS). Pre- and post-stimulation responses were compared using fMR-A. In addition to modulating BOLD signal at the stimulation site, TMS affected remote regions revealing inter and intrahemispheric connections between LO, TOS, and the posterior parahippocampal place area (PPA). Moreover, we show remote effects from object preferential LO to outside the ventral perception network, in parietal and frontal areas, indicating an interaction of dorsal and ventral streams and possibly a shared common framework of perception and action. Copyright © 2015 Elsevier Ltd. All rights reserved.

  15. Formalizing Restriction Categories

    Directory of Open Access Journals (Sweden)

    James Chapman

    2017-03-01

    Full Text Available Restriction categories are an abstract axiomatic framework by Cockett and Lack for reasoning about (generalizations of the idea of partiality of functions. In a restriction category, every map defines an endomap on its domain, the corresponding partial identity map. Restriction categories cover a number of examples of different flavors and are sound and complete with respect to the more synthetic and concrete partial map categories. A partial map category is based on a given category (of total maps and a map in it is a map from a subobject of the domain. In this paper, we report on an Agda formalization of the first chapters of the theory of restriction categories, including the challenging completeness result. We explain the mathematics formalized, comment on the design decisions we made for the formalization, and illustrate them at work.

  16. Logical unit and scene detection: a comparative survey

    Science.gov (United States)

    Petersohn, Christian

    2008-01-01

    Logical units are semantic video segments above the shot level. Depending on the common semantics within the unit and data domain, different types of logical unit extraction algorithms have been presented in literature. Topic units are typically extracted for documentaries or news broadcasts while scenes are extracted for narrative-driven video such as feature films, sitcoms, or cartoons. Other types of logical units are extracted from home video and sports. Different algorithms in literature used for the extraction of logical units are reviewed in this paper based on the categories unit type, data domain, features used, segmentation method, and thresholds applied. A detailed comparative study is presented for the case of extracting scenes from narrative-driven video. While earlier comparative studies focused on scene segmentation methods only or on complete news-story segmentation algorithms, in this paper various visual features and segmentation methods with their thresholding mechanisms and their combination into complete scene detection algorithms are investigated. The performance of the resulting large set of algorithms is then evaluated on a set of video files including feature films, sitcoms, children's shows, a detective story, and cartoons.

  17. The anatomy of the crime scene

    DEFF Research Database (Denmark)

    Sandvik, Kjetil

    2010-01-01

    Crime scenes are constituted by a combination of a plot and a place. The crime scene is a place which has been in a certain state of transformation at a certain moment in time, the moment at which the place constituted the scene for some kind of criminal activity. As such the place has been encod...

  18. Multiwavelength Scophony Infrared Scene Projector

    Science.gov (United States)

    Killius, Jim; Elder, Brent; Siegel, Larry; Allweiss, Michael B.

    1990-09-01

    A Scophony Infrared Scene Projector (IRSP) is being developed for use in evaluating thermal-imaging guidance systems. The Scophony IRSP is configured to be a very high frame rate laser-scanned projection system incorporating Scophony modulation. Scophony modulation offers distinct advantages over conventional flying-spot scanning, for example, longer pixel dwell times and multiple pixel projection. The Scophony IRSP serves as the image projection system in a 'hardware in the loop' therminal-phase guidance simulation. It is capable of projecting multiband, target engagement scenarios with high fidelity using Aura's proprietary software/electronic control system. The Scophony IRSP utilizes acoustooptical (AO) devices to produce the required imagery at four separate wavelengths simultaneously. The four separate scenes are then combined and projected into the imaging guidance system.

  19. Scene statistics: neural representation of real-world structure in rapid visual perception

    NARCIS (Netherlands)

    Groen, I.I.A.

    2014-01-01

    How does the brain represent our visual environment? Research has revealed brain areas that respond to specific information such as faces and objects, but how a representation of an entire visual scene is formed is still unclear. This thesis explores the idea that scene statistics play an important

  20. Laser scophony infrared scene project

    Science.gov (United States)

    Kircher, James R.; Marlow, Steven A.; Bastow, Michael

    1994-06-01

    A scophony infrared scene projector (IRSP) was developed by AURA Systems Inc. for use in evaluating thermal imaging guidance systems. The IRSP is a laser-scanned projector system incorporating scophony modulation with acousto-optical devices to produce multiband 96 X 96 image frames. A description of the system and preliminary test results with the Seeker Endo/Exo Demonstration Development breadboard interceptor are addressed.

  1. FINANCIAL CONTROL AS A CATEGORY

    Directory of Open Access Journals (Sweden)

    Andrey Yu. Volkov

    2014-01-01

    Full Text Available The article reveals the basics of “financial control” as a category. The main attention is concentrated on the “control” itself (asa term, multiplicity of interpretation of“financial control” term and its juristic-practical matching. The duality of financial control category is detected. The identity of terms “financial control” and “state financial control” is justified. The article also offers ways of development of financial control juristical regulation.

  2. Incidental auditory category learning.

    Science.gov (United States)

    Gabay, Yafit; Dick, Frederic K; Zevin, Jason D; Holt, Lori L

    2015-08-01

    Very little is known about how auditory categories are learned incidentally, without instructions to search for category-diagnostic dimensions, overt category decisions, or experimenter-provided feedback. This is an important gap because learning in the natural environment does not arise from explicit feedback and there is evidence that the learning systems engaged by traditional tasks are distinct from those recruited by incidental category learning. We examined incidental auditory category learning with a novel paradigm, the Systematic Multimodal Associations Reaction Time (SMART) task, in which participants rapidly detect and report the appearance of a visual target in 1 of 4 possible screen locations. Although the overt task is rapid visual detection, a brief sequence of sounds precedes each visual target. These sounds are drawn from 1 of 4 distinct sound categories that predict the location of the upcoming visual target. These many-to-one auditory-to-visuomotor correspondences support incidental auditory category learning. Participants incidentally learn categories of complex acoustic exemplars and generalize this learning to novel exemplars and tasks. Further, learning is facilitated when category exemplar variability is more tightly coupled to the visuomotor associations than when the same stimulus variability is experienced across trials. We relate these findings to phonetic category learning. (c) 2015 APA, all rights reserved).

  3. Valuation, categories and attributes.

    Directory of Open Access Journals (Sweden)

    Inna Galperin

    Full Text Available Existing research on categories has only examined indirectly the value associated with being a member of a category relative to the value of the set of attributes that determine membership in that category. This study uses survey data to analyze consumers' preferences for the "organic" label versus for the attributes underlying that label. We found that consumers generally preferred products with the category label to those with the attributes required for the organic label but without the label. We also found that the value accorded to the organic label increased with the number of attributes that an individual associated with the category. Category membership nevertheless still had greater value than even that of the sum of the attributes associated with it.

  4. Valuation, categories and attributes.

    Science.gov (United States)

    Galperin, Inna; Sorenson, Olav

    2014-01-01

    Existing research on categories has only examined indirectly the value associated with being a member of a category relative to the value of the set of attributes that determine membership in that category. This study uses survey data to analyze consumers' preferences for the "organic" label versus for the attributes underlying that label. We found that consumers generally preferred products with the category label to those with the attributes required for the organic label but without the label. We also found that the value accorded to the organic label increased with the number of attributes that an individual associated with the category. Category membership nevertheless still had greater value than even that of the sum of the attributes associated with it.

  5. D-brane categories

    OpenAIRE

    Lazaroiu, C. I.

    2003-01-01

    This is an exposition of recent progress in the categorical approach to D-brane physics. I discuss the physical underpinnings of the appearance of homotopy categories and triangulated categories of D-branes from a string field theoretic perspective, and with a focus on applications to homological mirror symmetry.

  6. MOOCs Definition & Categories

    OpenAIRE

    Hernández López, Arantxa; Gil Rodríguez, Eva Patrícia; Peña López, Ismael

    2013-01-01

    Infographics about MOOCs Definition and Categories, by Learning Technologies Office. Infografía sobre definición y categorías de MOOC, por Tecnología educativa. Infografia sobre definició i categories de MOOC, per Tecnologia educativa.

  7. Imaging spectroscopy for scene analysis

    CERN Document Server

    Robles-Kelly, Antonio

    2012-01-01

    This book presents a detailed analysis of spectral imaging, describing how it can be used for the purposes of material identification, object recognition and scene understanding. The opportunities and challenges of combining spatial and spectral information are explored in depth, as are a wide range of applications. Features: discusses spectral image acquisition by hyperspectral cameras, and the process of spectral image formation; examines models of surface reflectance, the recovery of photometric invariants, and the estimation of the illuminant power spectrum from spectral imagery; describes

  8. Finding edges in noisy scenes

    Science.gov (United States)

    Machuca, R.; Gilbert, A. L.

    1981-01-01

    Edge detection in the presence of noise is a well-known problem. This paper examines an applications-motivated approach for solving the problem using novel techniques and presents a method developed by the authors that performs well on a large class of targets. ROC curves are used to compare this method with other well-known edge detection operators, with favorable results. A theoretical argument is presented that favors LMMSE filtering over median filtering in extremely noisy scenes. Simulated results of the research are presented.

  9. Triangulated categories (AM-148)

    CERN Document Server

    Neeman, Amnon

    2014-01-01

    The first two chapters of this book offer a modern, self-contained exposition of the elementary theory of triangulated categories and their quotients. The simple, elegant presentation of these known results makes these chapters eminently suitable as a text for graduate students. The remainder of the book is devoted to new research, providing, among other material, some remarkable improvements on Brown''s classical representability theorem. In addition, the author introduces a class of triangulated categories""--the ""well generated triangulated categories""--and studies their properties. This

  10. Consumer Product Category Database

    Data.gov (United States)

    U.S. Environmental Protection Agency — The Chemical and Product Categories database (CPCat) catalogs the use of over 40,000 chemicals and their presence in different consumer products. The chemical use...

  11. Variation within categories.

    NARCIS (Netherlands)

    Das-Smaal, E.A.; Swart, de J.H.

    1984-01-01

    Two aspects of variation within categories, relating to different models of categorization, were investigated - frequency of dimensional values and typicality differences within values. The influence of range of typicality experienced during learning and of informational value of feedback was also

  12. Analysis of rare categories

    CERN Document Server

    He, Jingrui

    2012-01-01

    This book focuses on rare category analysis where the majority classes have smooth distributions and the minority classes exhibit the compactness property. It focuses on challenging cases where the support regions of the majority and minority classes overlap.

  13. Scene and object vision in rats.

    Science.gov (United States)

    Simpson, E L; Gaffan, E A

    1999-02-01

    Dark Agouti rats learned to discriminate large visual displays ("scenes") in a computer-controlled Y-maze. Each scene comprised several shapes ("objects") against a contrasting background. The constant-negative paradigm was used; in each problem, one constant scene was presented on every trial together with a trial-unique variable scene, and rats were rewarded for approaching the variable scene. By varying the manner in which variables differed from the constant, we investigated what aspects of scenes and the objects comprising them were salient. In Experiment 1, rats discriminated constant scenes more easily if they contained four objects rather than six, and they showed a slight attentional bias towards the lower halves of the screens. That bias disappeared in Experiment 2. Experiments 3 and 4 showed that rats could discriminate scenes even if the objects that comprised them were closely matched in position, luminance, and area. Therefore, they encoded the form of individual objects. Rats perceived shapes of the same class (e.g. two ellipses) as more similar than shapes from different classes (e.g. ellipse and polygon) regardless of whether they also differed in area. This paradigm is suitable for studying the neuropsychology of perceiving spatial relationships in multi-object scenes and of identifying visual objects.

  14. Audiovisual integration facilitates unconscious visual scene processing.

    Science.gov (United States)

    Tan, Jye-Sheng; Yeh, Su-Ling

    2015-10-01

    Meanings of masked complex scenes can be extracted without awareness; however, it remains unknown whether audiovisual integration occurs with an invisible complex visual scene. The authors examine whether a scenery soundtrack can facilitate unconscious processing of a subliminal visual scene. The continuous flash suppression paradigm was used to render a complex scene picture invisible, and the picture was paired with a semantically congruent or incongruent scenery soundtrack. Participants were asked to respond as quickly as possible if they detected any part of the scene. Release-from-suppression time was used as an index of unconscious processing of the complex scene, which was shorter in the audiovisual congruent condition than in the incongruent condition (Experiment 1). The possibility that participants adopted different detection criteria for the 2 conditions was excluded (Experiment 2). The audiovisual congruency effect did not occur for objects-only (Experiment 3) and background-only (Experiment 4) pictures, and it did not result from consciously mediated conceptual priming (Experiment 5). The congruency effect was replicated when catch trials without scene pictures were added to exclude participants with high false-alarm rates (Experiment 6). This is the first study demonstrating unconscious audiovisual integration with subliminal scene pictures, and it suggests expansions of scene-perception theories to include unconscious audiovisual integration. (c) 2015 APA, all rights reserved).

  15. Categories without structures

    OpenAIRE

    Rodin, Andrei

    2009-01-01

    The popular view according to which Category theory provides a support for Mathematical Structuralism is erroneous. Category-theoretic foundations of mathematics require a different philosophy of mathematics. While structural mathematics studies invariant forms (Awodey) categorical mathematics studies covariant transformations which, generally, don t have any invariants. In this paper I develop a non-structuralist interpretation of categorical mathematics and show its consequences for history...

  16. Rapid discrimination of visual scene content in the human brain.

    Science.gov (United States)

    Anokhin, Andrey P; Golosheykin, Simon; Sirevaag, Erik; Kristjansson, Sean; Rohrbaugh, John W; Heath, Andrew C

    2006-06-06

    The rapid evaluation of complex visual environments is critical for an organism's adaptation and survival. Previous studies have shown that emotionally significant visual scenes, both pleasant and unpleasant, elicit a larger late positive wave in the event-related brain potential (ERP) than emotionally neutral pictures. The purpose of the present study was to examine whether neuroelectric responses elicited by complex pictures discriminate between specific, biologically relevant contents of the visual scene and to determine how early in the picture processing this discrimination occurs. Subjects (n = 264) viewed 55 color slides differing in both scene content and emotional significance. No categorical judgments or responses were required. Consistent with previous studies, we found that emotionally arousing pictures, regardless of their content, produce a larger late positive wave than neutral pictures. However, when pictures were further categorized by content, anterior ERP components in a time window between 200 and 600 ms following stimulus onset showed a high selectivity for pictures with erotic content compared to other pictures regardless of their emotional valence (pleasant, neutral, and unpleasant) or emotional arousal. The divergence of ERPs elicited by erotic and non-erotic contents started at 185 ms post-stimulus in the fronto-central midline region, with a later onset in parietal regions. This rapid, selective, and content-specific processing of erotic materials and its dissociation from other pictures (including emotionally positive pictures) suggests the existence of a specialized neural network for prioritized processing of a distinct category of biologically relevant stimuli with high adaptive and evolutionary significance.

  17. The value of DNA material recovered from crime scenes.

    Science.gov (United States)

    Bond, John W; Hammond, Christine

    2008-07-01

    DNA material is now collected routinely from crime scenes for a wide range of offenses and its timely processing is acknowledged as a key element to its success in solving crime. An analysis of the processing of approximately 1500 samples of DNA material recovered from the property crime offenses of residential burglary, commercial burglary, and theft of motor vehicle in Northamptonshire, U.K. during 2006 identified saliva and cigarette ends as the main sources of DNA recovered (approximately 63% of samples) with blood, cellular DNA, and chewing gum accounting for the remainder. The conversion of these DNA samples into DNA profiles and then into matches with offender profiles held on the U.K. National DNA database is considered in terms of the ease with which Crime Scene Examiners can recover DNA rich samples of different sources, the location of the DNA at the crime scene, and its mobility. A logistical regression of the DNA material recovered has revealed a number of predictors, other than timeliness, that greatly influence its conversion into a DNA profile. The most significant predictor was found to be Crime Scene Examiner accreditation with offense type and DNA sample condition also being relevant. A similar logistical regression of DNA samples profiled that produced a match with an offender on the U.K. National DNA database showed no significance with any of the predictors considered.

  18. Scene perception in Posterior Cortical Atrophy: categorisation, description and fixation patterns

    Directory of Open Access Journals (Sweden)

    Timothy J Shakespeare

    2013-10-01

    Full Text Available Partial or complete Balint’s syndrome is a core feature of the clinico-radiological syndrome of posterior cortical atrophy (PCA, in which individuals experience a progressive deterioration of cortical vision. Although multi-object arrays are frequently used to detect simultanagnosia in the clinical assessment and diagnosis of PCA, to date there have been no group studies of scene perception in patients with the syndrome. The current study involved three linked experiments conducted in PCA patients and healthy controls. Experiment 1 evaluated the accuracy and latency of complex scene perception relative to individual faces and objects (colour and greyscale using a categorisation paradigm. PCA patients were both less accurate (faces<scenesscenescategories, with performance strongly associated with their level of basic visual processing impairment; patients also showed a small advantage for colour over greyscale stimuli. Experiment 2 involved free description of real world scenes. PCA patients generated fewer features and more misperceptions than controls, though perceptual errors were always consistent with the patient’s global understanding of the scene (whether correct or not. Experiment 3 used eye tracking measures to compare patient and control eye movements over initial and subsequent fixations of scenes. Patients’ fixation patterns were significantly different to those of young and age-matched controls, with comparable group differences for both initial and subsequent fixations. Overall, these findings describe the variability in everyday scene perception exhibited by individuals with PCA, and indicate the importance of exposure duration in the perception of complex scenes.

  19. Eye Movement Control during Scene Viewing: Immediate Effects of Scene Luminance on Fixation Durations

    Science.gov (United States)

    Henderson, John M.; Nuthmann, Antje; Luke, Steven G.

    2013-01-01

    Recent research on eye movements during scene viewing has primarily focused on where the eyes fixate. But eye fixations also differ in their durations. Here we investigated whether fixation durations in scene viewing are under the direct and immediate control of the current visual input. Subjects freely viewed photographs of scenes in preparation…

  20. Scene-selectivity and retinotopy in medial parietal cortex

    Directory of Open Access Journals (Sweden)

    Edward Harry Silson

    2016-08-01

    Full Text Available Functional imaging studies in human reliably identify a trio of scene-selective regions, one on each of the lateral (occipital place area, OPA, ventral (parahippocampal place area, PPA, and medial (retrosplenial complex, RSC cortical surfaces. Recently, we demonstrated differential retinotopic biases for the contralateral lower and upper visual fields within OPA and PPA, respectively. Here, using fMRI, we combine detailed mapping of both population receptive fields (pRF and category-selectivity, with independently acquired resting-state functional connectivity analyses, to examine scene and retinotopic processing within medial parietal cortex. We identified a medial scene-selective region, which was contained largely within the posterior and ventral bank of the parieto-occipital sulcus (POS. While this region is typically referred to as RSC, the spatial extent of our scene-selective region typically did not extend into retrosplenial cortex, and thus we adopt the term medial place area (MPA to refer to this visually defined scene-selective region. Intriguingly MPA co-localized with a region identified solely on the basis of retinotopic sensitivity using pRF analyses. We found that MPA demonstrates a significant contralateral visual field bias, coupled with large pRF sizes. Unlike OPA and PPA, MPA did not show a consistent bias to a single visual quadrant. MPA also co-localized with a region identified by strong differential functional connectivity with PPA and FFA, commensurate with its functional selectivity. Functional connectivity with OPA was much weaker than with PPA, and similar to that with face-selective OFA, suggesting a closer link with ventral then lateral cortex. Consistent with prior research, we also observed differential functional connectivity in medial parietal cortex for anterior over posterior PPA, as well as a region on the lateral surface, the caudal inferior parietal lobule (cIPL. However, the differential connectivity in

  1. History Scene Investigations: From Clues to Conclusions

    Science.gov (United States)

    McIntyre, Beverly

    2011-01-01

    In this article, the author introduces a social studies lesson that allows students to learn history and practice reading skills, critical thinking, and writing. The activity is called History Scene Investigation or HSI, which derives its name from the popular television series based on crime scene investigations (CSI). HSI uses discovery learning…

  2. The visual light field in real scenes

    NARCIS (Netherlands)

    Xia, L.; Pont, S.C.; Heynderickx, I.E.J.R.

    2014-01-01

    Human observers’ ability to infer the light field in empty space is known as the “visual light field.” While most relevant studies were performed using images on computer screens, we investigate the visual light field in a real scene by using a novel experimental setup. A “probe” and a scene were

  3. Models as Relational Categories

    Science.gov (United States)

    Kokkonen, Tommi

    2017-10-01

    Model-based learning (MBL) has an established position within science education. It has been found to enhance conceptual understanding and provide a way for engaging students in authentic scientific activity. Despite ample research, few studies have examined the cognitive processes regarding learning scientific concepts within MBL. On the other hand, recent research within cognitive science has examined the learning of so-called relational categories. Relational categories are categories whose membership is determined on the basis of the common relational structure. In this theoretical paper, I argue that viewing models as relational categories provides a well-motivated cognitive basis for MBL. I discuss the different roles of models and modeling within MBL (using ready-made models, constructive modeling, and generative modeling) and discern the related cognitive aspects brought forward by the reinterpretation of models as relational categories. I will argue that relational knowledge is vital in learning novel models and in the transfer of learning. Moreover, relational knowledge underlies the coherent, hierarchical knowledge of experts. Lastly, I will examine how the format of external representations may affect the learning of models and the relevant relations. The nature of the learning mechanisms underlying students' mental representations of models is an interesting open question to be examined. Furthermore, the ways in which the expert-like knowledge develops and how to best support it is in need of more research. The discussion and conceptualization of models as relational categories allows discerning students' mental representations of models in terms of evolving relational structures in greater detail than previously done.

  4. A 2-categories companion

    OpenAIRE

    Lack, Stephen

    2007-01-01

    This paper is a rather informal guide to some of the basic theory of 2-categories and bicategories, including notions of limit and colimit, 2-dimensional universal algebra, formal category theory, and nerves of bicategories. As is the way of these things, the choice of topics is somewhat personal. No attempt is made at either rigour or completeness. Nor is it completely introductory: you will not find a definition of bicategory; but then nor will you really need one to read it. In keeping wit...

  5. Real-time scene generator

    Science.gov (United States)

    Lord, Eric; Shand, David J.; Cantle, Allan J.

    1996-05-01

    This paper describes the techniques which have been developed for an infra-red (IR) target, countermeasure and background image generation system working in real time for HWIL and Trial Proving applications. Operation is in the 3 to 5 and 8 to 14 micron bands. The system may be used to drive a scene projector (otherwise known as a thermal picture synthesizer) or for direct injection into equipment under test. The provision of realistic IR target and countermeasure trajectories and signatures, within representative backgrounds, enables the full performance envelope of a missile system to be evaluated. It also enables an operational weapon system to be proven in a trials environment without compromising safety. The most significant technique developed has been that of line by line synthesis. This minimizes the processing delays to the equivalent of 1.5 frames from input of target and sightline positions to the completion of an output image scan. Using this technique a scene generator has been produced for full closed loop HWIL performance analysis for the development of an air to air missile system. Performance of the synthesis system is as follows: 256 * 256 pixels per frame; 350 target polygons per frame; 100 Hz frame rate; and Gouraud shading, simple reflections, variable geometry targets and atmospheric scaling. A system using a similar technique has also bee used for direct insertion into the video path of a ground to air weapon system in live firing trials. This has provided realistic targets without degrading the closed loop performance. Delay of the modified video signal has been kept to less than 5 lines. The technique has been developed using a combination of 4 high speed Intel i860 RISC processors in parallel with the 4000 series XILINX field programmable gate arrays (FPGA). Start and end conditions for each line of target pixels are prepared and ordered in the I860. The merging with background pixels and output shading and scaling is then carried out in

  6. Homological algebra in -abelian categories

    Indian Academy of Sciences (India)

    Deren Luo

    2017-08-16

    13]. He developed the classical abelian category and exact category theory to higher-dimensional n-abelian category and n-exact category theory [13]. He also proved that n-cluster tilting subcategories are n-abelian categories ...

  7. Accelerative and decelerative effects of hedonic valence and emotional arousal during visual scene processing.

    Science.gov (United States)

    Ihssen, Niklas; Keil, Andreas

    2013-01-01

    Perceptual processing of natural scene pictures is enhanced when the scene conveys emotional content. Such "motivated attention" to pleasant and unpleasant pictures has been shown to improve identification accuracy in non-speeded behavioural tasks. An open question is whether emotional content also modulates the speed of visual scene processing. In the present studies we show that unpleasant content reliably slowed two-choice categorization of pictures, irrespective of physical image properties, perceptual complexity, and categorization instructions. Conversely, pleasant content did not slow or even accelerated choice reactions, relative to neutral scenes. As indicated by lateralized readiness potentials, these effects occurred at cognitive processing rather than motor preparation/execution stages. Specifically, analysis of event-related potentials showed a prolongation of early scene discrimination for stimuli perceived as emotionally arousing, regardless of valence, and reflected in delayed peaks of the N1 component. In contrast, the timing of other processing steps, reflected in the P2 and late positive potential components and presumably related to post-discriminatory processes such as stimulus-response mapping, appeared to be determined by hedonic valence, with more pleasant scenes eliciting faster processing. Consistent with this model, varying arousal (low/high) within the emotional categories mediated the effects of valence on choice reaction speed. Functionally, arousal may prolong stimulus analysis in order to prevent erroneous and potentially harmful decisions. Pleasantness may act as a safety signal allowing rapid initiation of overt responses.

  8. Temporal and spatial neural dynamics in the perception of basic emotions from complex scenes.

    Science.gov (United States)

    Costa, Tommaso; Cauda, Franco; Crini, Manuella; Tatu, Mona-Karina; Celeghin, Alessia; de Gelder, Beatrice; Tamietto, Marco

    2014-11-01

    The different temporal dynamics of emotions are critical to understand their evolutionary role in the regulation of interactions with the surrounding environment. Here, we investigated the temporal dynamics underlying the perception of four basic emotions from complex scenes varying in valence and arousal (fear, disgust, happiness and sadness) with the millisecond time resolution of Electroencephalography (EEG). Event-related potentials were computed and each emotion showed a specific temporal profile, as revealed by distinct time segments of significant differences from the neutral scenes. Fear perception elicited significant activity at the earliest time segments, followed by disgust, happiness and sadness. Moreover, fear, disgust and happiness were characterized by two time segments of significant activity, whereas sadness showed only one long-latency time segment of activity. Multidimensional scaling was used to assess the correspondence between neural temporal dynamics and the subjective experience elicited by the four emotions in a subsequent behavioral task. We found a high coherence between these two classes of data, indicating that psychological categories defining emotions have a close correspondence at the brain level in terms of neural temporal dynamics. Finally, we localized the brain regions of time-dependent activity for each emotion and time segment with the low-resolution brain electromagnetic tomography. Fear and disgust showed widely distributed activations, predominantly in the right hemisphere. Happiness activated a number of areas mostly in the left hemisphere, whereas sadness showed a limited number of active areas at late latency. The present findings indicate that the neural signature of basic emotions can emerge as the byproduct of dynamic spatiotemporal brain networks as investigated with millisecond-range resolution, rather than in time-independent areas involved uniquely in the processing one specific emotion. © The Author (2013

  9. Scene analysis in the natural environment

    DEFF Research Database (Denmark)

    Lewicki, Michael S; Olshausen, Bruno A; Surlykke, Annemarie

    2014-01-01

    that hinder further progress. Here we take the view that scene analysis is a universal problem solved by all animals, and that we can gain new insight by studying the problems that animals face in complex natural environments. In particular, the jumping spider, songbird, echolocating bat, and electric fish......, all exhibit behaviors that require robust solutions to scene analysis problems encountered in the natural environment. By examining the behaviors of these seemingly disparate animals, we emerge with a framework for studying scene analysis comprising four essential properties: (1) the ability to solve...

  10. A corticothalamic circuit model for sound identification in complex scenes.

    Directory of Open Access Journals (Sweden)

    Gonzalo H Otazu

    Full Text Available The identification of the sound sources present in the environment is essential for the survival of many animals. However, these sounds are not presented in isolation, as natural scenes consist of a superposition of sounds originating from multiple sources. The identification of a source under these circumstances is a complex computational problem that is readily solved by most animals. We present a model of the thalamocortical circuit that performs level-invariant recognition of auditory objects in complex auditory scenes. The circuit identifies the objects present from a large dictionary of possible elements and operates reliably for real sound signals with multiple concurrently active sources. The key model assumption is that the activities of some cortical neurons encode the difference between the observed signal and an internal estimate. Reanalysis of awake auditory cortex recordings revealed neurons with patterns of activity corresponding to such an error signal.

  11. Scene classification of infrared images based on texture feature

    Science.gov (United States)

    Zhang, Xiao; Bai, Tingzhu; Shang, Fei

    2008-12-01

    Scene Classification refers to as assigning a physical scene into one of a set of predefined categories. Utilizing the method texture feature is good for providing the approach to classify scenes. Texture can be considered to be repeating patterns of local variation of pixel intensities. And texture analysis is important in many applications of computer image analysis for classification or segmentation of images based on local spatial variations of intensity. Texture describes the structural information of images, so it provides another data to classify comparing to the spectrum. Now, infrared thermal imagers are used in different kinds of fields. Since infrared images of the objects reflect their own thermal radiation, there are some shortcomings of infrared images: the poor contrast between the objectives and background, the effects of blurs edges, much noise and so on. Because of these shortcomings, it is difficult to extract to the texture feature of infrared images. In this paper we have developed an infrared image texture feature-based algorithm to classify scenes of infrared images. This paper researches texture extraction using Gabor wavelet transform. The transformation of Gabor has excellent capability in analysis the frequency and direction of the partial district. Gabor wavelets is chosen for its biological relevance and technical properties In the first place, after introducing the Gabor wavelet transform and the texture analysis methods, the infrared images are extracted texture feature by Gabor wavelet transform. It is utilized the multi-scale property of Gabor filter. In the second place, we take multi-dimensional means and standard deviation with different scales and directions as texture parameters. The last stage is classification of scene texture parameters with least squares support vector machine (LS-SVM) algorithm. SVM is based on the principle of structural risk minimization (SRM). Compared with SVM, LS-SVM has overcome the shortcoming of

  12. Scene Integration for Online VR Advertising Clouds

    Directory of Open Access Journals (Sweden)

    Michael Kalochristianakis

    2014-12-01

    Full Text Available This paper presents a scene composition approach that allows the combinational use of standard three dimensional objects, called models, in order to create X3D scenes. The module is an integral part of a broader design aiming to construct large scale online advertising infrastructures that rely on virtual reality technologies. The architecture addresses a number of problems regarding remote rendering for low end devices and last but not least, the provision of scene composition and integration. Since viewers do not keep information regarding individual input models or scenes, composition requires the consideration of mechanisms that add state to viewing technologies. In terms of this work we extended a well-known, open source X3D authoring tool.

  13. Three interactive scenes of The Crystal Cabinet

    OpenAIRE

    Unander-Scharin, Åsa

    2010-01-01

    The interactive scenes of The Crystal Cabinet (2008) constitute the first part in my choreographic research project exploring volatile bodies and multistable corporealities. This performance took the form of a dream play opera in twelve scenes including texts and images from William Blake’s (1757-1827) illuminated books. To create his books Blake invented a printing-machine with which he could print his handwritten poems and images. We transformed this idea into an interactive stage area wher...

  14. Unsupervised Moving Target Detection in Dynamic Scenes

    Science.gov (United States)

    2008-12-01

    training the algorithm to learn the background parameters. The need to train such algorithms for each scene separately limits their ability to be...deployed for automatic surveillance tasks, where manual re- training of the module to operate in each new scene is not feasible. A further shortcoming in...and (b). The camera panning is such that the objects of interest, viz. the two cyclists , undergo very small motion in the image coordinates. Figure 1

  15. Scene change detection based on multimodal integration

    Science.gov (United States)

    Zhu, Yingying; Zhou, Dongru

    2003-09-01

    Scene change detection is an essential step to automatic and content-based video indexing, retrieval and browsing. In this paper, a robust scene change detection and classification approach is presented, which analyzes audio, visual and textual sources and accounts for their inter-relations and coincidence to semantically identify and classify video scenes. Audio analysis focuses on the segmentation of audio stream into four types of semantic data such as silence, speech, music and environmental sound. Further processing on speech segments aims at locating speaker changes. Video analysis partitions visual stream into shots. Text analysis can provide a supplemental source of clues for scene classification and indexing information. We integrate the video and audio analysis results to identify video scenes and use the text information detected by the video OCR technology or derived from transcripts available to refine scene classification. Results from single source segmentation are in some cases suboptimal. By combining visual, aural features adn the accessorial text information, the scence extraction accuracy is enhanced, and more semantic segmentations are developed. Experimental results are proven to rather promising.

  16. The Study of Scene Classification in the Multisensor Remote Sensing Image Fusion

    Directory of Open Access Journals (Sweden)

    Ji Li

    2013-01-01

    Full Text Available We propose a scene classification method for speeding up the multisensor remote sensing image fusion by using the singular value decomposition of quaternion matrix and the kernel principal component analysis (KPCA to extract features. At first, images are segmented to patches by a regular grid, and for each patch, we extract color features by using quaternion singular value decomposition (QSVD method, and the grey features are extracted by Gabor filter and then by using orientation histogram to describe the grey information. After that, we combine the color features and the orientation histogram together with the same weight to obtain the descriptor for each patch. All the patch descriptors are clustered to get visual words for each category. Then we apply KPCA to the visual words to get the subspaces of the category. The descriptors of a test image then are projected to the subspaces of all categories to get the projection length to all categories for the test image. Finally, support vector machine (SVM with linear kernel function is used to get the scene classification performance. We experiment with three classification situations on OT8 dataset and compare our method with the typical scene classification method, probabilistic latent semantic analysis (pLSA, and the results confirm the feasibility of our method.

  17. Scene-selective coding by single neurons in the human parahippocampal cortex.

    Science.gov (United States)

    Mormann, Florian; Kornblith, Simon; Cerf, Moran; Ison, Matias J; Kraskov, Alexander; Tran, Michelle; Knieling, Simeon; Quian Quiroga, Rodrigo; Koch, Christof; Fried, Itzhak

    2017-01-31

    Imaging, electrophysiological, and lesion studies have shown a relationship between the parahippocampal cortex (PHC) and the processing of spatial scenes. Our present knowledge of PHC, however, is restricted to the macroscopic properties and dynamics of bulk tissue; the behavior and selectivity of single parahippocampal neurons remains largely unknown. In this study, we analyzed responses from 630 parahippocampal neurons in 24 neurosurgical patients during visual stimulus presentation. We found a spatially clustered subpopulation of scene-selective units with an associated event-related field potential. These units form a population code that is more distributed for scenes than for other stimulus categories, and less sparse than elsewhere in the medial temporal lobe. Our electrophysiological findings provide insight into how individual units give rise to the population response observed with functional imaging in the parahippocampal place area.

  18. Biologically inspired scene context for object detection using a single instance.

    Directory of Open Access Journals (Sweden)

    Changxin Gao

    Full Text Available This paper presents a novel object detection method using a single instance from the object category. Our method uses biologically inspired global scene context criteria to check whether every individual location of the image can be naturally replaced by the query instance, which indicates whether there is a similar object at this location. Different from the traditional detection methods that only look at individual locations for the desired objects, our method evaluates the consistency of the entire scene. It is therefore robust to large intra-class variations, occlusions, a minor variety of poses, low-revolution conditions, background clutter etc., and there is no off-line training. The experimental results on four datasets and two video sequences clearly show the superior robustness of the proposed method, suggesting that global scene context is important for visual detection/localization.

  19. Scene grammar shapes the way we interact with objects, strengthens memories, and speeds search.

    Science.gov (United States)

    Draschkow, Dejan; Võ, Melissa L-H

    2017-11-28

    Predictions of environmental rules (here referred to as "scene grammar") can come in different forms: seeing a toilet in a living room would violate semantic predictions, while finding a toilet brush next to the toothpaste would violate syntactic predictions. The existence of such predictions has usually been investigated by showing observers images containing such grammatical violations. Conversely, the generative process of creating an environment according to one's scene grammar and its effects on behavior and memory has received little attention. In a virtual reality paradigm, we either instructed participants to arrange objects according to their scene grammar or against it. Subsequently, participants' memory for the arrangements was probed using a surprise recall (Exp1), or repeated search (Exp2) task. As a result, participants' construction behavior showed strategic use of larger, static objects to anchor the location of smaller objects which are generally the goals of everyday actions. Further analysis of this scene construction data revealed possible commonalities between the rules governing word usage in language and object usage in naturalistic environments. Taken together, we revealed some of the building blocks of scene grammar necessary for efficient behavior, which differentially influence how we interact with objects and what we remember about scenes.

  20. Beyond the Categories.

    Science.gov (United States)

    Weeks, Jeffrey

    2015-07-01

    Shushu is a Turkish Cypriot drag performance artist and the article begins with a discussion of a short film about him by a Greek Cypriot playwright, film maker, and gay activist. The film is interesting in its own right as a documentary about a complex personality, but it is also relevant to wider discussion of sexual and gender identity and categorization in a country divided by history, religion, politics, and military occupation. Shushu rejects easy identification as gay or transgender, or anything else. He is his own self. But refusing a recognized and recognizable identity brings problems, and I detected a pervasive mood of melancholy in his portrayal. The article builds from this starting point to explore the problematic nature of identities and categorizations in the contemporary world. The analysis opens with the power of words and language in defining and classifying sexuality. The early sexologists set in motion a whole catalogue of categories which continue to shape sexual thinking, believing that they were providing a scientific basis for a more humane treatment of sexual variations. This logic continues in DSM-5. The historical effect, however, has been more complex. Categorizations have often fixed individuals into a narrow band of definitions and identities that marginalize and pathologize. The emergence of radical sexual-social movements from the late 1960s offered new forms of grassroots knowledge in opposition to the sexological tradition, but at first these movements worked to affirm rather than challenge the significance of identity categories. Increasingly, however, identities have been problematized and challenged for limiting sexual and gender possibilities, leading to the apparently paradoxical situation where sexual identities are seen as both necessary and impossible. There are emotional costs both in affirming a fixed identity and in rejecting one. Shushu is caught in this dilemma, leading to the pervasive sense of loss that shapes the

  1. Correlated Topic Vector for Scene Classification.

    Science.gov (United States)

    Wei, Pengxu; Qin, Fei; Wan, Fang; Zhu, Yi; Jiao, Jianbin; Ye, Qixiang

    2017-07-01

    Scene images usually involve semantic correlations, particularly when considering large-scale image data sets. This paper proposes a novel generative image representation, correlated topic vector, to model such semantic correlations. Oriented from the correlated topic model, correlated topic vector intends to naturally utilize the correlations among topics, which are seldom considered in the conventional feature encoding, e.g., Fisher vector, but do exist in scene images. It is expected that the involvement of correlations can increase the discriminative capability of the learned generative model and consequently improve the recognition accuracy. Incorporated with the Fisher kernel method, correlated topic vector inherits the advantages of Fisher vector. The contributions to the topics of visual words have been further employed by incorporating the Fisher kernel framework to indicate the differences among scenes. Combined with the deep convolutional neural network (CNN) features and Gibbs sampling solution, correlated topic vector shows great potential when processing large-scale and complex scene image data sets. Experiments on two scene image data sets demonstrate that correlated topic vector improves significantly the deep CNN features, and outperforms existing Fisher kernel-based features.

  2. Maxwellian Eye Fixation during Natural Scene Perception

    Directory of Open Access Journals (Sweden)

    Jean Duchesne

    2012-01-01

    Full Text Available When we explore a visual scene, our eyes make saccades to jump rapidly from one area to another and fixate regions of interest to extract useful information. While the role of fixation eye movements in vision has been widely studied, their random nature has been a hitherto neglected issue. Here we conducted two experiments to examine the Maxwellian nature of eye movements during fixation. In Experiment 1, eight participants were asked to perform free viewing of natural scenes displayed on a computer screen while their eye movements were recorded. For each participant, the probability density function (PDF of eye movement amplitude during fixation obeyed the law established by Maxwell for describing molecule velocity in gas. Only the mean amplitude of eye movements varied with expertise, which was lower in experts than novice participants. In Experiment 2, two participants underwent fixed time, free viewing of natural scenes and of their scrambled version while their eye movements were recorded. Again, the PDF of eye movement amplitude during fixation obeyed Maxwell’s law for each participant and for each scene condition (normal or scrambled. The results suggest that eye fixation during natural scene perception describes a random motion regardless of top-down or of bottom-up processes.

  3. Moving through a multiplex holographic scene

    Science.gov (United States)

    Mrongovius, Martina

    2013-02-01

    This paper explores how movement can be used as a compositional element in installations of multiplex holograms. My holographic images are created from montages of hand-held video and photo-sequences. These spatially dynamic compositions are visually complex but anchored to landmarks and hints of the capturing process - such as the appearance of the photographer's shadow - to establish a sense of connection to the holographic scene. Moving around in front of the hologram, the viewer animates the holographic scene. A perception of motion then results from the viewer's bodily awareness of physical motion and the visual reading of dynamics within the scene or movement of perspective through a virtual suggestion of space. By linking and transforming the physical motion of the viewer with the visual animation, the viewer's bodily awareness - including proprioception, balance and orientation - play into the holographic composition. How multiplex holography can be a tool for exploring coupled, cross-referenced and transformed perceptions of movement is demonstrated with a number of holographic image installations. Through this process I expanded my creative composition practice to consider how dynamic and spatial scenes can be conveyed through the fragmented view of a multiplex hologram. This body of work was developed through an installation art practice and was the basis of my recently completed doctoral thesis: 'The Emergent Holographic Scene — compositions of movement and affect using multiplex holographic images'.

  4. Scene analysis in the natural environment

    Directory of Open Access Journals (Sweden)

    Michael S Lewicki

    2014-04-01

    Full Text Available The problem of scene analysis has been studied in a number of different fields over the past decades. These studies have led to a number of important insights into problems of scene analysis, but not all of these insights are widely appreciated. Despite this progress, there are also critical shortcomings in current approaches that hinder further progress. Here we take the view that scene analysis is a universal problem solved by all animals, and that we can gain new insight by studying the problems that animals face in complex natural environments. In particular, the jumping spider, songbird, echolocating bat, and electric fish, all exhibit behaviors that require robust solutions to scene analysis problems encountered in the natural environment. By examining the behaviors of these seemingly disparate animals, we emerge with a framework for studying analysis comprising four essential properties: 1 the ability to solve ill-posed problems, 2 the ability to integrate and store information across time and modality, 3 efficient recovery and representation of 3D scene structure, and 4 the use of optimal motor actions for acquiring information to progress towards behavioral goals.

  5. On the contribution of binocular disparity to the long-term memory for natural scenes

    OpenAIRE

    Matteo Valsecchi; Karl R. Gegenfurtner

    2012-01-01

    Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s) were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as ima...

  6. Auditory and cognitive effects of aging on perception of environmental sounds in natural auditory scenes.

    Science.gov (United States)

    Gygi, Brian; Shafiro, Valeriy

    2013-10-01

    Previously, Gygi and Shafiro (2011) found that when environmental sounds are semantically incongruent with the background scene (e.g., horse galloping in a restaurant), they can be identified more accurately by young normal-hearing listeners (YNH) than sounds congruent with the scene (e.g., horse galloping at a racetrack). This study investigated how age and high-frequency audibility affect this Incongruency Advantage (IA) effect. In Experiments 1a and 1b, elderly listeners ( N = 18 for 1a; N = 10 for 1b) with age-appropriate hearing (EAH) were tested on target sounds and auditory scenes in 5 sound-to-scene ratios (So/Sc) between -3 and -18 dB. Experiment 2 tested 11 YNH on the same sound-scene pairings lowpass-filtered at 4 kHz (YNH-4k). The EAH and YNH-4k groups exhibited an almost identical pattern of significant IA effects, but both were at approximately 3.9 dB higher So/Sc than the previously tested YNH listeners. However, the psychometric functions revealed a shallower slope for EAH listeners compared with YNH listeners for the congruent stimuli only, suggesting a greater difficulty for the EAH listeners in attending to sounds expected to occur in a scene. These findings indicate that semantic relationships between environmental sounds in soundscapes are mediated by both audibility and cognitive factors and suggest a method for dissociating these factors.

  7. Semantic Wavelet-Induced Frequency-Tagging (SWIFT Periodically Activates Category Selective Areas While Steadily Activating Early Visual Areas.

    Directory of Open Access Journals (Sweden)

    Roger Koenig-Robert

    Full Text Available Primate visual systems process natural images in a hierarchical manner: at the early stage, neurons are tuned to local image features, while neurons in high-level areas are tuned to abstract object categories. Standard models of visual processing assume that the transition of tuning from image features to object categories emerges gradually along the visual hierarchy. Direct tests of such models remain difficult due to confounding alteration in low-level image properties when contrasting distinct object categories. When such contrast is performed in a classic functional localizer method, the desired activation in high-level visual areas is typically accompanied with activation in early visual areas. Here we used a novel image-modulation method called SWIFT (semantic wavelet-induced frequency-tagging, a variant of frequency-tagging techniques. Natural images modulated by SWIFT reveal object semantics periodically while keeping low-level properties constant. Using functional magnetic resonance imaging (fMRI, we indeed found that faces and scenes modulated with SWIFT periodically activated the prototypical category-selective areas while they elicited sustained and constant responses in early visual areas. SWIFT and the localizer were selective and specific to a similar extent in activating category-selective areas. Only SWIFT progressively activated the visual pathway from low- to high-level areas, consistent with predictions from standard hierarchical models. We confirmed these results with criterion-free methods, generalizing the validity of our approach and show that it is possible to dissociate neural activation in early and category-selective areas. Our results provide direct evidence for the hierarchical nature of the representation of visual objects along the visual stream and open up future applications of frequency-tagging methods in fMRI.

  8. Constraints on Colour Category Formation

    NARCIS (Netherlands)

    Jraissati, Yasmina; Wakui, Elley; Decock, Lieven; Douven, Igor

    2012-01-01

    This article addresses two questions related to colour categorization, to wit, the question what a colour category is, and the question how we identify colour categories. We reject both the relativist and universalist answers to these questions. Instead, we suggest that colour categories can be

  9. Citation analysis of scientific categories

    Directory of Open Access Journals (Sweden)

    Gregory S. Patience

    2017-05-01

    Full Text Available Databases catalogue the corpus of research literature into scientific categories and report classes of bibliometric data such as the number of citations to articles, the number of authors, journals, funding agencies, institutes, references, etc. The number of articles and citations in a category are gauges of productivity and scientific impact but a quantitative basis to compare researchers between categories is limited. Here, we compile a list of bibliometric indicators for 236 science categories and citation rates of the 500 most cited articles of each category. The number of citations per paper vary by several orders of magnitude and are highest in multidisciplinary sciences, general internal medicine, and biochemistry and lowest in literature, poetry, and dance. A regression model demonstrates that citation rates to the top articles in each category increase with the square root of the number of articles in a category and decrease proportionately with the age of the references: articles in categories that cite recent research are also cited more frequently. The citation rate correlates positively with the number of funding agencies that finance the research. The category h-index correlates with the average number of cites to the top 500 ranked articles of each category (R2=0.997. Furthermore, only a few journals publish the top 500 cited articles in each category: four journals publish 60% (σ=±20% of these and ten publish 81% (σ=±15%.

  10. Citation analysis of scientific categories.

    Science.gov (United States)

    Patience, Gregory S; Patience, Christian A; Blais, Bruno; Bertrand, Francois

    2017-05-01

    Databases catalogue the corpus of research literature into scientific categories and report classes of bibliometric data such as the number of citations to articles, the number of authors, journals, funding agencies, institutes, references, etc. The number of articles and citations in a category are gauges of productivity and scientific impact but a quantitative basis to compare researchers between categories is limited. Here, we compile a list of bibliometric indicators for 236 science categories and citation rates of the 500 most cited articles of each category. The number of citations per paper vary by several orders of magnitude and are highest in multidisciplinary sciences, general internal medicine, and biochemistry and lowest in literature, poetry, and dance. A regression model demonstrates that citation rates to the top articles in each category increase with the square root of the number of articles in a category and decrease proportionately with the age of the references: articles in categories that cite recent research are also cited more frequently. The citation rate correlates positively with the number of funding agencies that finance the research. The category h-index correlates with the average number of cites to the top 500 ranked articles of each category ([Formula: see text]). Furthermore, only a few journals publish the top 500 cited articles in each category: four journals publish 60% ([Formula: see text]) of these and ten publish 81% ([Formula: see text]).

  11. Procedural learning of unstructured categories.

    Science.gov (United States)

    Crossley, Matthew J; Madsen, Nils R; Ashby, F Gregory

    2012-12-01

    Unstructured categories are those in which the stimuli are assigned to each contrasting category randomly, and thus there is no rule- or similarity-based strategy for determining category membership. Intuition suggests that unstructured categories are likely to be learned via explicit memorization that is under the control of declarative memory. In contrast to this prediction, neuroimaging studies of unstructured-category learning have reported task-related activation in the striatum, but typically not in the hippocampus--results that seem more consistent with procedural learning than with a declarative-memory strategy. This article reports the first known behavioral test of whether unstructured-category learning is mediated by explicit strategies or by procedural learning. Our results suggest that the feedback-based learning of unstructured categories is mediated by procedural memory.

  12. MTF characteristics of a Scophony scene projector

    Science.gov (United States)

    Schildwachter, Eric F.; Boreman, Glenn D.

    1991-09-01

    The Scophony scene projector has been examined in detail. Modulation transfer function was measured and found to be significantly lower than expected. The discrepancy is shown to be due to variation in the Bragg angle with input frequency. Experimental data is compared with calculated performance.

  13. 3-D Scene Reconstruction from Aerial Imagery

    Science.gov (United States)

    2012-03-01

    navigate along interstate routes at speeds in excess of 110 mph, and the inclusion of the first down line in televised football games [28]. These...roughly 2000 feet above the target based on the Sadr City scene dimensions and scaling fac - tors. Images were rendered at a resolution of 1000×1000 as

  14. Vocational Guidance Requests within the International Scene

    Science.gov (United States)

    Goodman, Jane; Gillis, Sarah

    2009-01-01

    This article summarizes the work of a diverse group of researchers and practitioners from 5 continents on "Vocational Guidance Requests Within the International Scene" presented in the discussion group at a symposium of the International Association for Educational and Vocational Guidance, the Society for Vocational Psychology, and the…

  15. Behind the scenes at the LHC inauguration

    CERN Multimedia

    2008-01-01

    On 21 October the LHC inauguration ceremony will take place and people from all over CERN have been busy preparing. With delegations from 38 countries attending, including ministers and heads of state, the Bulletin has gone behind the scenes to see what it takes to put together an event of this scale.

  16. Parafoveal Semantic Processing of Emotional Visual Scenes

    Science.gov (United States)

    Calvo, Manuel G.; Lang, Peter J.

    2005-01-01

    The authors investigated whether emotional pictorial stimuli are especially likely to be processed in parafoveal vision. Pairs of emotional and neutral visual scenes were presented parafoveally (2.1[degrees] or 2.5[degrees] of visual angle from a central fixation point) for 150-3,000 ms, followed by an immediate recognition test (500-ms delay).…

  17. Perceived glossiness in high dynamic range scenes.

    Science.gov (United States)

    Doerschner, Katja; Maloney, Laurence T; Boyaci, Huseyin

    2010-01-01

    We investigated how spatial pattern, background, and dynamic range affect perceived gloss in brightly lit real scenes. Observers viewed spherical objects against uniform backgrounds. There were three possible objects. Two were black matte spheres with circular matte white dots painted on them (matte-dot spheres). The third sphere was painted glossy black (glossy black sphere). Backgrounds were either black or white matte, and observers saw each of the objects in turn on each background. Scenes were illuminated by an intense collimated source. On each trial, observers matched the apparent albedo of the sphere to an albedo reference scale and its apparent gloss to a gloss reference scale. We found that matte-dot spheres and the black glossy sphere were perceived as glossy on both backgrounds. All spheres were judged to be significantly glossier when in front of the black background. In contrast with previous research using conventional computer displays, we find that background markedly affects perceived gloss. This finding is surprising because darker surfaces are normally perceived as glossier (F. Pellacini, J. A. Ferwerda, & D. P. Greenberg, 2000). We conjecture that there are cues to surface material signaling glossiness present in high dynamic range scenes that are absent or weak in scenes presented using conventional computer displays.

  18. OpenSceneGraph 3 Cookbook

    CERN Document Server

    Wang, Rui

    2012-01-01

    This is a cookbook full of recipes with practical examples enriched with code and the required screenshots for easy and quick comprehension. You should be familiar with the basic concepts of the OpenSceneGraph API and should be able to write simple programs. Some OpenGL and math knowledge will help a lot, too.

  19. A graph theoretic approach to scene matching

    Science.gov (United States)

    Ranganath, Heggere S.; Chipman, Laure J.

    1991-08-01

    The ability to match two scenes is a fundamental requirement in a variety of computer vision tasks. A graph theoretic approach to inexact scene matching is presented which is useful in dealing with problems due to imperfect image segmentation. A scene is described by a set of graphs, with nodes representing objects and arcs representing relationships between objects. Each node has a set of values representing the relations between pairs of objects, such as angle, adjacency, or distance. With this method of scene representation, the task in scene matching is to match two sets of graphs. Because of segmentation errors, variations in camera angle, illumination, and other conditions, an exact match between the sets of observed and stored graphs is usually not possible. In the developed approach, the problem is represented as an association graph, in which each node represents a possible mapping of an observed region to a stored object, and each arc represents the compatibility of two mappings. Nodes and arcs have weights indicating the merit or a region-object mapping and the degree of compatibility between two mappings. A match between the two graphs corresponds to a clique, or fully connected subgraph, in the association graph. The task is to find the clique that represents the best match. Fuzzy relaxation is used to update the node weights using the contextual information contained in the arcs and neighboring nodes. This simplifies the evaluation of cliques. A method of handling oversegmentation and undersegmentation problems is also presented. The approach is tested with a set of realistic images which exhibit many types of sementation errors.

  20. Functional categories in comparative linguistics

    DEFF Research Database (Denmark)

    Rijkhoff, Jan

    Functional categories in comparative linguistics Even after many decades of typological research, the biggest methodological problem still concerns the fundamental question: how can we be sure that we identify and compare the same linguistic form, structure, meaning etc. across languages? Very few...... linguistic categories, if any, appear to be ‘universal’ in the sense that they are attested in each and every language (Evans and Levinson 2009). The language-specific nature of form-based (structural, morphosyntactic) categories is well known, which is why typologists usually resort to ‘Greenbergian......’, meaning-based categories. The use of meaning-based or semantic categories, however, does not necessarily result in the identification of cross-linguistically comparable data either, as was already shown by Greenberg (1966: 88) himself. Whereas formal categories are too narrow in that they do not cover all...

  1. Computational Auditory Scene Analysis Based Perceptual and Neural Principles

    National Research Council Canada - National Science Library

    Wang, DeLiang

    2004-01-01

    .... This fundamental process of auditory perception is called auditory scene analysis. of particular importance in auditory scene analysis is the separation of speech from interfering sounds, or speech segregation...

  2. Category vs. Object Knowledge in Category-Based Induction

    Science.gov (United States)

    Murphy, Gregory L.; Ross, Brian H.

    2010-01-01

    In one form of category-based induction, people make predictions about unknown properties of objects. There is a tension between predictions made based on the object's specific features (e.g., objects above a certain size tend not to fly) and those made by reference to category-level knowledge (e.g., birds fly). Seven experiments with artificial…

  3. How do Category Managers Manage?

    DEFF Research Database (Denmark)

    Hald, Kim Sundtoft; Sigurbjornsson, Tomas

    2013-01-01

    The aim of this research is to explore the managerial role of category managers in purchasing. A network management perspective is adopted. A case based research methodology is applied, and three category managers managing a diverse set of component and service categories in a global production...... firm is observed while providing accounts of their progress and results in meetings. We conclude that the network management classification scheme originally deve loped by Harland and Knight (2001) and Knight and Harland (2005) is a valuable and fertile theoretical framework for the analysis...... of the role of the category manager in purchasing....

  4. Two Categories of Dirac Manifolds

    OpenAIRE

    Milburn, Brett

    2007-01-01

    We define two categories of Dirac manifolds, i.e. manifolds with complex Dirac structures. The first notion of maps I call \\emph{Dirac maps}, and the category of Dirac manifolds is seen to contain the categories of Poisson and complex manifolds as full subcategories. The second notion, \\emph{dual-Dirac maps}, defines a \\emph{dual-Dirac category} which contains presymplectic and complex manifolds as full subcategories. The dual-Dirac maps are stable under B-transformations. In particular we ge...

  5. Cerebral Correlates of Emotional and Action Appraisals During Visual Processing of Emotional Scenes Depending on Spatial Frequency: A Pilot Study.

    Science.gov (United States)

    Campagne, Aurélie; Fradcourt, Benoit; Pichat, Cédric; Baciu, Monica; Kauffmann, Louise; Peyrin, Carole

    2016-01-01

    Visual processing of emotional stimuli critically depends on the type of cognitive appraisal involved. The present fMRI pilot study aimed to investigate the cerebral correlates involved in the visual processing of emotional scenes in two tasks, one emotional, based on the appraisal of personal emotional experience, and the other motivational, based on the appraisal of the tendency to action. Given that the use of spatial frequency information is relatively flexible during the visual processing of emotional stimuli depending on the task's demands, we also explored the effect of the type of spatial frequency in visual stimuli in each task by using emotional scenes filtered in low spatial frequency (LSF) and high spatial frequencies (HSF). Activation was observed in the visual areas of the fusiform gyrus for all emotional scenes in both tasks, and in the amygdala for unpleasant scenes only. The motivational task induced additional activation in frontal motor-related areas (e.g. premotor cortex, SMA) and parietal regions (e.g. superior and inferior parietal lobules). Parietal regions were recruited particularly during the motivational appraisal of approach in response to pleasant scenes. These frontal and parietal activations, respectively, suggest that motor and navigation processes play a specific role in the identification of the tendency to action in the motivational task. Furthermore, activity observed in the motivational task, in response to both pleasant and unpleasant scenes, was significantly greater for HSF than for LSF scenes, suggesting that the tendency to action is driven mainly by the detailed information contained in scenes. Results for the emotional task suggest that spatial frequencies play only a small role in the evaluation of unpleasant and pleasant emotions. Our preliminary study revealed a partial distinction between visual processing of emotional scenes during identification of the tendency to action, and during identification of personal

  6. Cerebral Correlates of Emotional and Action Appraisals During Visual Processing of Emotional Scenes Depending on Spatial Frequency: A Pilot Study.

    Directory of Open Access Journals (Sweden)

    Aurélie Campagne

    Full Text Available Visual processing of emotional stimuli critically depends on the type of cognitive appraisal involved. The present fMRI pilot study aimed to investigate the cerebral correlates involved in the visual processing of emotional scenes in two tasks, one emotional, based on the appraisal of personal emotional experience, and the other motivational, based on the appraisal of the tendency to action. Given that the use of spatial frequency information is relatively flexible during the visual processing of emotional stimuli depending on the task's demands, we also explored the effect of the type of spatial frequency in visual stimuli in each task by using emotional scenes filtered in low spatial frequency (LSF and high spatial frequencies (HSF. Activation was observed in the visual areas of the fusiform gyrus for all emotional scenes in both tasks, and in the amygdala for unpleasant scenes only. The motivational task induced additional activation in frontal motor-related areas (e.g. premotor cortex, SMA and parietal regions (e.g. superior and inferior parietal lobules. Parietal regions were recruited particularly during the motivational appraisal of approach in response to pleasant scenes. These frontal and parietal activations, respectively, suggest that motor and navigation processes play a specific role in the identification of the tendency to action in the motivational task. Furthermore, activity observed in the motivational task, in response to both pleasant and unpleasant scenes, was significantly greater for HSF than for LSF scenes, suggesting that the tendency to action is driven mainly by the detailed information contained in scenes. Results for the emotional task suggest that spatial frequencies play only a small role in the evaluation of unpleasant and pleasant emotions. Our preliminary study revealed a partial distinction between visual processing of emotional scenes during identification of the tendency to action, and during identification of

  7. Cerebral Correlates of Emotional and Action Appraisals During Visual Processing of Emotional Scenes Depending on Spatial Frequency: A Pilot Study

    Science.gov (United States)

    Campagne, Aurélie; Fradcourt, Benoit; Pichat, Cédric; Baciu, Monica; Kauffmann, Louise; Peyrin, Carole

    2016-01-01

    Visual processing of emotional stimuli critically depends on the type of cognitive appraisal involved. The present fMRI pilot study aimed to investigate the cerebral correlates involved in the visual processing of emotional scenes in two tasks, one emotional, based on the appraisal of personal emotional experience, and the other motivational, based on the appraisal of the tendency to action. Given that the use of spatial frequency information is relatively flexible during the visual processing of emotional stimuli depending on the task’s demands, we also explored the effect of the type of spatial frequency in visual stimuli in each task by using emotional scenes filtered in low spatial frequency (LSF) and high spatial frequencies (HSF). Activation was observed in the visual areas of the fusiform gyrus for all emotional scenes in both tasks, and in the amygdala for unpleasant scenes only. The motivational task induced additional activation in frontal motor-related areas (e.g. premotor cortex, SMA) and parietal regions (e.g. superior and inferior parietal lobules). Parietal regions were recruited particularly during the motivational appraisal of approach in response to pleasant scenes. These frontal and parietal activations, respectively, suggest that motor and navigation processes play a specific role in the identification of the tendency to action in the motivational task. Furthermore, activity observed in the motivational task, in response to both pleasant and unpleasant scenes, was significantly greater for HSF than for LSF scenes, suggesting that the tendency to action is driven mainly by the detailed information contained in scenes. Results for the emotional task suggest that spatial frequencies play only a small role in the evaluation of unpleasant and pleasant emotions. Our preliminary study revealed a partial distinction between visual processing of emotional scenes during identification of the tendency to action, and during identification of personal

  8. Relaxation with Immersive Natural Scenes Presented Using Virtual Reality.

    Science.gov (United States)

    Anderson, Allison P; Mayer, Michael D; Fellows, Abigail M; Cowan, Devin R; Hegel, Mark T; Buckey, Jay C

    2017-06-01

    Virtual reality (VR) can provide exposure to nature for those living in isolated confined environments. We evaluated VR-presented natural settings for reducing stress and improving mood. There were 18 participants (9 men, 9 women), ages 32 ± 12 yr, who viewed three 15-min 360° scenes (an indoor control, rural Ireland, and remote beaches). Subjects were mentally stressed with arithmetic before scenes. Electrodermal activity (EDA) and heart rate variability measured psycho-physiological arousal. The Positive and Negative Affect Schedule and the 15-question Modified Reality Judgment and Presence Questionnaire (MRJPQ) measured mood and scene quality. Reductions in EDA from baseline were greater at the end of the natural scenes compared to the control scene (-0.59, -0.52, and 0.32 μS, respectively). The natural scenes reduced negative affect from baseline ( 1.2 and 1.1 points), but the control scene did not ( 0.4 points). MRJPQ scores for the control scene were lower than both natural scenes (4.9, 6.7, and 6.5 points, respectively). Within the two natural scenes, the preferred scene reduced negative affect ( 2.4 points) more than the second choice scene ( 1.8 points) and scored higher on the MRJPQ (6.8 vs. 6.4 points). Natural scene VR provided relaxation both objectively and subjectively, and scene preference had a significant effect on mood and perception of scene quality. VR may enable relaxation for people living in isolated confined environments, particularly when matched to personal preferences.Anderson AP, Mayer MD, Fellows AM, Cowan DR, Hegel MT, Buckey JC. Relaxation with immersive natural scenes presented using virtual reality. Aerosp Med Hum Perform. 2017; 88(6):520526.

  9. Attention Switching during Scene Perception: How Goals Influence the Time Course of Eye Movements across Advertisements

    Science.gov (United States)

    Wedel, Michel; Pieters, Rik; Liechty, John

    2008-01-01

    Eye movements across advertisements express a temporal pattern of bursts of respectively relatively short and long saccades, and this pattern is systematically influenced by activated scene perception goals. This was revealed by a continuous-time hidden Markov model applied to eye movements of 220 participants exposed to 17 ads under a…

  10. Memory, scene construction, and the human hippocampus.

    Science.gov (United States)

    Kim, Soyun; Dede, Adam J O; Hopkins, Ramona O; Squire, Larry R

    2015-04-14

    We evaluated two different perspectives about the function of the human hippocampus--one that emphasizes the importance of memory and another that emphasizes the importance of spatial processing and scene construction. We gave tests of boundary extension, scene construction, and memory to patients with lesions limited to the hippocampus or large lesions of the medial temporal lobe. The patients were intact on all of the spatial tasks and impaired on all of the memory tasks. We discuss earlier studies that associated performance on these spatial tasks to hippocampal function. Our results demonstrate the importance of medial temporal lobe structures for memory and raise doubts about the idea that these structures have a prominent role in spatial cognition.

  11. Additional Crime Scenes for Projectile Motion Unit

    Science.gov (United States)

    Fullerton, Dan; Bonner, David

    2011-12-01

    Building students' ability to transfer physics fundamentals to real-world applications establishes a deeper understanding of underlying concepts while enhancing student interest. Forensic science offers a great opportunity for students to apply physics to highly engaging, real-world contexts. Integrating these opportunities into inquiry-based problem solving in a team environment provides a terrific backdrop for fostering communication, analysis, and critical thinking skills. One such activity, inspired jointly by the museum exhibit "CSI: The Experience"2 and David Bonner's TPT article "Increasing Student Engagement and Enthusiasm: A Projectile Motion Crime Scene,"3 provides students with three different crime scenes, each requiring an analysis of projectile motion. In this lesson students socially engage in higher-order analysis of two-dimensional projectile motion problems by collecting information from 3-D scale models and collaborating with one another on its interpretation, in addition to diagramming and mathematical analysis typical to problem solving in physics.

  12. The scene and the unseen: Manipulating photographs for experiments on change blindness and scene memory: Image manipulation for change blindness

    National Research Council Canada - National Science Library

    Ball, Felix; Elzemann, Anne; Busch, Niko A

    2014-01-01

    The change blindness paradigm, in which participants often fail to notice substantial changes in a scene, is a popular tool for studying scene perception, visual memory, and the link between awareness and attention...

  13. Eye tracking to evaluate evidence recognition in crime scene investigations.

    Science.gov (United States)

    Watalingam, Renuka Devi; Richetelli, Nicole; Pelz, Jeff B; Speir, Jacqueline A

    2017-11-01

    Crime scene analysts are the core of criminal investigations; decisions made at the scene greatly affect the speed of analysis and the quality of conclusions, thereby directly impacting the successful resolution of a case. If an examiner fails to recognize the pertinence of an item on scene, the analyst's theory regarding the crime will be limited. Conversely, unselective evidence collection will most likely include irrelevant material, thus increasing a forensic laboratory's backlog and potentially sending the investigation into an unproductive and costly direction. Therefore, it is critical that analysts recognize and properly evaluate forensic evidence that can assess the relative support of differing hypotheses related to event reconstruction. With this in mind, the aim of this study was to determine if quantitative eye tracking data and qualitative reconstruction accuracy could be used to distinguish investigator expertise. In order to assess this, 32 participants were successfully recruited and categorized as experts or trained novices based on their practical experiences and educational backgrounds. Each volunteer then processed a mock crime scene while wearing a mobile eye tracker, wherein visual fixations, durations, search patterns, and reconstruction accuracy were evaluated. The eye tracking data (dwell time and task percentage on areas of interest or AOIs) were compared using Earth Mover's Distance (EMD) and the Needleman-Wunsch (N-W) algorithm, revealing significant group differences for both search duration (EMD), as well as search sequence (N-W). More specifically, experts exhibited greater dissimilarity in search duration, but greater similarity in search sequences than their novice counterparts. In addition to the quantitative visual assessment of examiner variability, each participant's reconstruction skill was assessed using a 22-point binary scoring system, in which significant group differences were detected as a function of total

  14. Static Scene Statistical Non-Uniformity Correction

    Science.gov (United States)

    2015-03-01

    Error NUC Non-Uniformity Correction RMSE Root Mean Squared Error RSD Relative Standard Deviation S3NUC Static Scene Statistical Non-Uniformity...Deviation ( RSD ) which normalizes the standard deviation, σ, to the mean estimated value, µ using the equation RS D = σ µ × 100. The RSD plot of the gain...estimates is shown in Figure 4.1(b). The RSD plot shows that after a sample size of approximately 10, the different photocount values and the inclusion

  15. Using Ignorance in 3D Scene Understanding

    OpenAIRE

    Bogdan Harasymowicz-Boggio; Barbara Siemiątkowska

    2014-01-01

    Awareness of its own limitations is a fundamental feature of the human sight, which has been almost completely omitted in computer vision systems. In this paper we present a method of explicitly using information about perceptual limitations of a 3D vision system, such as occluded areas, limited field of view, loss of precision along with distance increase, and imperfect segmentation for a better understanding of the observed scene. The proposed mechanism integrates metric and semantic infere...

  16. How categories come to matter

    DEFF Research Database (Denmark)

    Cohn, Marisa

    2013-01-01

    In a study of users' interactions with Siri, the iPhone personal assistant application, we noticed the emergence of overlaps and blurrings between explanatory categories such as "human" and "machine". We found that users work to purify these categories, thus resolving the tensions related...

  17. Categories of theories and interpretations

    NARCIS (Netherlands)

    Visser, A.

    In this paper we study categories of theories and interpretations. In these categories, notions of sameness of theories, like synonymy, bi-interpretability and mutual interpretability, take the form of isomorphism. We study the usual notions like monomorphism and product in the various theories.

  18. Functional imaging of auditory scene analysis.

    Science.gov (United States)

    Gutschalk, Alexander; Dykstra, Andrew R

    2014-01-01

    Our auditory system is constantly faced with the task of decomposing the complex mixture of sound arriving at the ears into perceptually independent streams constituting accurate representations of individual sound sources. This decomposition, termed auditory scene analysis, is critical for both survival and communication, and is thought to underlie both speech and music perception. The neural underpinnings of auditory scene analysis have been studied utilizing invasive experiments with animal models as well as non-invasive (MEG, EEG, and fMRI) and invasive (intracranial EEG) studies conducted with human listeners. The present article reviews human neurophysiological research investigating the neural basis of auditory scene analysis, with emphasis on two classical paradigms termed streaming and informational masking. Other paradigms - such as the continuity illusion, mistuned harmonics, and multi-speaker environments - are briefly addressed thereafter. We conclude by discussing the emerging evidence for the role of auditory cortex in remapping incoming acoustic signals into a perceptual representation of auditory streams, which are then available for selective attention and further conscious processing. This article is part of a Special Issue entitled Human Auditory Neuroimaging. Copyright © 2013 Elsevier B.V. All rights reserved.

  19. Visual properties and memorising scenes: Effects of image-space sparseness and uniformity.

    Science.gov (United States)

    Lukavský, Jiří; Děchtěrenko, Filip

    2017-10-01

    Previous studies have demonstrated that humans have a remarkable capacity to memorise a large number of scenes. The research on memorability has shown that memory performance can be predicted by the content of an image. We explored how remembering an image is affected by the image properties within the context of the reference set, including the extent to which it is different from its neighbours (image-space sparseness) and if it belongs to the same category as its neighbours (uniformity). We used a reference set of 2,048 scenes (64 categories), evaluated pairwise scene similarity using deep features from a pretrained convolutional neural network (CNN), and calculated the image-space sparseness and uniformity for each image. We ran three memory experiments, varying the memory workload with experiment length and colour/greyscale presentation. We measured the sensitivity and criterion value changes as a function of image-space sparseness and uniformity. Across all three experiments, we found separate effects of 1) sparseness on memory sensitivity, and 2) uniformity on the recognition criterion. People better remembered (and correctly rejected) images that were more separated from others. People tended to make more false alarms and fewer miss errors in images from categorically uniform portions of the image-space. We propose that both image-space properties affect human decisions when recognising images. Additionally, we found that colour presentation did not yield better memory performance over grayscale images.

  20. Estimating perception of scene layout properties from global image features.

    Science.gov (United States)

    Ross, Michael G; Oliva, Aude

    2010-01-08

    The relationship between image features and scene structure is central to the study of human visual perception and computer vision, but many of the specifics of real-world layout perception remain unknown. We do not know which image features are relevant to perceiving layout properties, or whether those features provide the same information for every type of image. Furthermore, we do not know the spatial resolutions required for perceiving different properties. This paper describes an experiment and a computational model that provides new insights on these issues. Humans perceive the global spatial layout properties such as dominant depth, openness, and perspective, from a single image. This work describes an algorithm that reliably predicts human layout judgments. This model's predictions are general, not specific to the observers it trained on. Analysis reveals that the optimal spatial resolutions for determining layout vary with the content of the space and the property being estimated. Openness is best estimated at high resolution, depth is best estimated at medium resolution, and perspective is best estimated at low resolution. Given the reliability and simplicity of estimating the global layout of real-world environments, this model could help resolve perceptual ambiguities encountered by more detailed scene reconstruction schemas.

  1. The role of primal scene and masochism in asthma.

    Science.gov (United States)

    Karol, C

    Early investigators, such as French (1939), observed that asthma patients need to repress their sexual and aggressive impulses in an attempt to retain their mother's love. Early traumatic experiences (Brown and Goitein 1946), illness, primal scene, death in the family, miscarriage or birth of a sibling have all been mentioned as precursors of asthmatic attacks. These factors are also of considerable relevance in the case material presented here. Emphasized in this presentation, in addition to the above mentioned factors, are critical aspects of primal scene traumatic experiences and their role in the subsequent development of sadomasochistic character formation. This sadomasochism plays a considerable role in the later eruption of asthmatic symptomatology. The crucial factor in the asthmatic symptomatology arises from the effect of the traumatic experiences which are associatively linked to these sadomasochistic fantasies. Clinical material of an asthmatic girl with learning inhibitions and sleeping difficulties is presented. She demonstrates a clownish sadomasochistic type of behavior reflecting a disturbance in her object relationships. During the course of analysis, it was revealed that specific unconscious fantasies, associated with early traumatic experiences, played a predominant role in the development of her sadomasochistic attitudes. These, in turn, were linked to her asthmatic attacks.

  2. Conceptual priming for realistic auditory scenes and for auditory words.

    Science.gov (United States)

    Frey, Aline; Aramaki, Mitsuko; Besson, Mireille

    2014-02-01

    Two experiments were conducted using both behavioral and Event-Related brain Potentials methods to examine conceptual priming effects for realistic auditory scenes and for auditory words. Prime and target sounds were presented in four stimulus combinations: Sound-Sound, Word-Sound, Sound-Word and Word-Word. Within each combination, targets were conceptually related to the prime, unrelated or ambiguous. In Experiment 1, participants were asked to judge whether the primes and targets fit together (explicit task) and in Experiment 2 they had to decide whether the target was typical or ambiguous (implicit task). In both experiments and in the four stimulus combinations, reaction times and/or error rates were longer/higher and the N400 component was larger to ambiguous targets than to conceptually related targets, thereby pointing to a common conceptual system for processing auditory scenes and linguistic stimuli in both explicit and implicit tasks. However, fine-grained analyses also revealed some differences between experiments and conditions in scalp topography and duration of the priming effects possibly reflecting differences in the integration of perceptual and cognitive attributes of linguistic and nonlinguistic sounds. These results have clear implications for the building-up of virtual environments that need to convey meaning without words. Copyright © 2013 Elsevier Inc. All rights reserved.

  3. Categories for the working mathematician

    CERN Document Server

    MacLane, Saunders

    1971-01-01

    Category Theory has developed rapidly. This book aims to present those ideas and methods which can now be effectively used by Mathe­ maticians working in a variety of other fields of Mathematical research. This occurs at several levels. On the first level, categories provide a convenient conceptual language, based on the notions of category, functor, natural transformation, contravariance, and functor category. These notions are presented, with appropriate examples, in Chapters I and II. Next comes the fundamental idea of an adjoint pair of functors. This appears in many substantially equivalent forms: That of universal construction, that of direct and inverse limit, and that of pairs offunctors with a natural isomorphism between corresponding sets of arrows. All these forms, with their interrelations, are examined in Chapters III to V. The slogan is "Adjoint functors arise everywhere". Alternatively, the fundamental notion of category theory is that of a monoid -a set with a binary operation of multiplicati...

  4. Adaptive attunement of selective covert attention to evolutionary-relevant emotional visual scenes.

    Science.gov (United States)

    Fernández-Martín, Andrés; Gutiérrez-García, Aída; Capafons, Juan; Calvo, Manuel G

    2017-05-01

    We investigated selective attention to emotional scenes in peripheral vision, as a function of adaptive relevance of scene affective content for male and female observers. Pairs of emotional-neutral images appeared peripherally-with perceptual stimulus differences controlled-while viewers were fixating on a different stimulus in central vision. Early selective orienting was assessed by the probability of directing the first fixation towards either scene, and the time until first fixation. Emotional scenes selectively captured covert attention even when they were task-irrelevant, thus revealing involuntary, automatic processing. Sex of observers and specific emotional scene content (e.g., male-to-female-aggression, families and babies, etc.) interactively modulated covert attention, depending on adaptive priorities and goals for each sex, both for pleasant and unpleasant content. The attentional system exhibits domain-specific and sex-specific biases and attunements, probably rooted in evolutionary pressures to enhance reproductive and protective success. Emotional cues selectively capture covert attention based on their bio-social significance. Copyright © 2017 Elsevier Inc. All rights reserved.

  5. Influence of a psychological perspective on scene viewing and memory for scenes.

    Science.gov (United States)

    Kaakinen, Johanna K; Hyönä, Jukka; Viljanen, Minna

    2011-07-01

    In the study, 33 participants viewed photographs from either a potential homebuyer's or a burglar's perspective, or in preparation for a memory test, while their eye movements were recorded. A free recall and a picture recognition task were performed after viewing. The results showed that perspective had rapid effects, in that the second fixation after the scene onset was more likely to land on perspective-relevant than on perspective-irrelevant areas within the scene. Perspective-relevant areas also attracted longer total fixation time, more visits, and longer first-pass dwell times than did perspective-irrelevant areas. As for the effects of visual saliency, the first fixation was more likely to land on a salient than on a nonsalient area; salient areas also attracted more visits and longer total fixation time than did nonsalient areas. Recall and recognition performance reflected the eye fixation results: Both were overall higher for perspective-relevant than for perspective-irrelevant scene objects. The relatively low error rates in the recognition task suggest that participants had gained an accurate memory for scene objects. The findings suggest that the role of bottom-up versus top-down factors varies as a function of viewing task and the time-course of scene processing. © 2011 The Experimental Psychology Society

  6. Constraint-Based Categorial Grammar

    CERN Document Server

    Bouma, G; Bouma, Gosse; Noord, Gertjan van

    1994-01-01

    We propose a generalization of Categorial Grammar in which lexical categories are defined by means of recursive constraints. In particular, the introduction of relational constraints allows one to capture the effects of (recursive) lexical rules in a computationally attractive manner. We illustrate the linguistic merits of the new approach by showing how it accounts for the syntax of Dutch cross-serial dependencies and the position and scope of adjuncts in such constructions. Delayed evaluation is used to process grammars containing recursive constraints.

  7. Data categories for marine planning

    Science.gov (United States)

    Lightsom, Frances L.; Cicchetti, Giancarlo; Wahle, Charles M.

    2015-01-01

    The U.S. National Ocean Policy calls for a science- and ecosystem-based approach to comprehensive planning and management of human activities and their impacts on America’s oceans. The Ocean Community in Data.gov is an outcome of 2010–2011 work by an interagency working group charged with designing a national information management system to support ocean planning. Within the working group, a smaller team developed a list of the data categories specifically relevant to marine planning. This set of categories is an important consensus statement of the breadth of information types required for ocean planning from a national, multidisciplinary perspective. Although the categories were described in a working document in 2011, they have not yet been fully implemented explicitly in online services or geospatial metadata, in part because authoritative definitions were not created formally. This document describes the purpose of the data categories, provides definitions, and identifies relations among the categories and between the categories and external standards. It is intended to be used by ocean data providers, managers, and users in order to provide a transparent and consistent framework for organizing and describing complex information about marine ecosystems and their connections to humans.

  8. Performativity and Genesis of the Scene

    Directory of Open Access Journals (Sweden)

    Sílvia Fernandes

    2013-07-01

    Full Text Available From the recognition of the tension between reality and fiction in contemporary theatre, generally defined as theatre of the real, we intend to make an intersection of this phenomenon with the theoretical field of performativity, which focuses on the work in process, dynamic transformation and experience. The intention is to associate the theory of performativity to observations about the latest work of Theatre Vertigo, directed by Antonio Araujo, Bom Retiro 958 metros. The use of genetic ways to approach theatre will serve as a motto to interpret some aspects of the creative process and the scene.

  9. Image policy, subjectivation and argument scenes

    Directory of Open Access Journals (Sweden)

    Ângela Cristina Salgueiro Marques

    2014-12-01

    Full Text Available This paper is aimed at discussing, with focus on Jacques Rancière, how an image policy can be noticed in the creative production of scenes of dissent from which the political agent emerge, appears and constitute himself in a process of subjectivation. The political and critical power of the image is linked to survival acts: operations and attempts that enable to resist to captures, silences and excesses comitted by the media discourses, by the social institutions and by the State.

  10. Scene construction in developmental amnesia: An fMRI study☆

    Science.gov (United States)

    Mullally, Sinéad L.; Vargha-Khadem, Faraneh; Maguire, Eleanor A.

    2014-01-01

    Amnesic patients with bilateral hippocampal damage sustained in adulthood are generally unable to construct scenes in their imagination. By contrast, patients with developmental amnesia (DA), where hippocampal damage was acquired early in life, have preserved performance on this task, although the reason for this sparing is unclear. One possibility is that residual function in remnant hippocampal tissue is sufficient to support basic scene construction in DA. Such a situation was found in the one amnesic patient with adult-acquired hippocampal damage (P01) who could also construct scenes. Alternatively, DA patients’ scene construction might not depend on the hippocampus, perhaps being instead reliant on non-hippocampal regions and mediated by semantic knowledge. To adjudicate between these two possibilities, we examined scene construction during functional MRI (fMRI) in Jon, a well-characterised patient with DA who has previously been shown to have preserved scene construction. We found that when Jon constructed scenes he activated many of the regions known to be associated with imagining scenes in control participants including ventromedial prefrontal cortex, posterior cingulate, retrosplenial and posterior parietal cortices. Critically, however, activity was not increased in Jon's remnant hippocampal tissue. Direct comparisons with a group of control participants and patient P01, confirmed that they activated their right hippocampus more than Jon. Our results show that a type of non-hippocampal dependent scene construction is possible and occurs in DA, perhaps mediated by semantic memory, which does not appear to involve the vivid visualisation of imagined scenes. PMID:24231038

  11. Interlocutory Scene and Judiciary Paradigm in Italian Migrant Writings

    Directory of Open Access Journals (Sweden)

    Chiara Mengozzi

    2012-04-01

    Full Text Available Within the field of studies about the so-called Italian Migrant Literature it is possible to identify two approaches that can be ascribed to the “Law and Literature” movement. The first one consists in focusing on the provisions of the Law which are the pre-text or the sub-text of many immigration novels. The second approach considers the migrant writings as acts of talking back requesting for justice through the singularity of personal narrative which is in contrast with the normative and objectifying narratives of the official discourse. My paper is aiming to propose a different key of reading which is focusing both on the wider normative framework in which migrant writings are caught and on the interlocutory scene that I consider as a recurrent structure of auto-hetero-biographic and fictional narratives of migrants. Its dynamics become allegory of an inquisitory and judiciary paradigm permeating the “welcoming society” and deriving from the categories of “State thought” through which immigration is conceived and narrated by the law and migratory policies and to which migrant writings sometimes “talk back” by means of parodic quotations and rephrasing understood as possible practices of resistance. 

  12. Neuronal integration in visual cortex elevates face category tuning to conscious face perception.

    Science.gov (United States)

    Fahrenfort, Johannes J; Snijders, Tineke M; Heinen, Klaartje; van Gaal, Simon; Scholte, H Steven; Lamme, Victor A F

    2012-12-26

    The human brain has the extraordinary capability to transform cluttered sensory input into distinct object representations. For example, it is able to rapidly and seemingly without effort detect object categories in complex natural scenes. Surprisingly, category tuning is not sufficient to achieve conscious recognition of objects. What neural process beyond category extraction might elevate neural representations to the level where objects are consciously perceived? Here we show that visible and invisible faces produce similar category-selective responses in the ventral visual cortex. The pattern of neural activity evoked by visible faces could be used to decode the presence of invisible faces and vice versa. However, only visible faces caused extensive response enhancements and changes in neural oscillatory synchronization, as well as increased functional connectivity between higher and lower visual areas. We conclude that conscious face perception is more tightly linked to neural processes of sustained information integration and binding than to processes accommodating face category tuning.

  13. Integration and segregation in auditory scene analysis

    Science.gov (United States)

    Sussman, Elyse S.

    2005-03-01

    Assessment of the neural correlates of auditory scene analysis, using an index of sound change detection that does not require the listener to attend to the sounds [a component of event-related brain potentials called the mismatch negativity (MMN)], has previously demonstrated that segregation processes can occur without attention focused on the sounds and that within-stream contextual factors influence how sound elements are integrated and represented in auditory memory. The current study investigated the relationship between the segregation and integration processes when they were called upon to function together. The pattern of MMN results showed that the integration of sound elements within a sound stream occurred after the segregation of sounds into independent streams and, further, that the individual streams were subject to contextual effects. These results are consistent with a view of auditory processing that suggests that the auditory scene is rapidly organized into distinct streams and the integration of sequential elements to perceptual units takes place on the already formed streams. This would allow for the flexibility required to identify changing within-stream sound patterns, needed to appreciate music or comprehend speech..

  14. Recognition and Memory for Briefly Presented Scenes

    Science.gov (United States)

    Potter, Mary C.

    2012-01-01

    Three times per second, our eyes make a new fixation that generates a new bottom-up analysis in the visual system. How much is extracted from each glimpse? For how long and in what form is that information remembered? To answer these questions, investigators have mimicked the effect of continual shifts of fixation by using rapid serial visual presentation of sequences of unrelated pictures. Experiments in which viewers detect specified target pictures show that detection on the basis of meaning is possible at presentation durations as brief as 13 ms, suggesting that understanding may be based on feedforward processing, without feedback. In contrast, memory for what was just seen is poor unless the viewer has about 500 ms to think about the scene: the scene does not need to remain in view. Initial memory loss after brief presentations occurs over several seconds, suggesting that at least some of the information from the previous few fixations persists long enough to support a coherent representation of the current environment. In contrast to marked memory loss shortly after brief presentations, memory for pictures viewed for 1 s or more is excellent. Although some specific visual information persists, the form and content of the perceptual and memory representations of pictures over time indicate that conceptual information is extracted early and determines most of what remains in longer-term memory. PMID:22371707

  15. The scene and the unseen: manipulating photographs for experiments on change blindness and scene memory: image manipulation for change blindness.

    Science.gov (United States)

    Ball, Felix; Elzemann, Anne; Busch, Niko A

    2014-09-01

    The change blindness paradigm, in which participants often fail to notice substantial changes in a scene, is a popular tool for studying scene perception, visual memory, and the link between awareness and attention. Some of the most striking and popular examples of change blindness have been demonstrated with digital photographs of natural scenes; in most studies, however, much simpler displays, such as abstract stimuli or "free-floating" objects, are typically used. Although simple displays have undeniable advantages, natural scenes remain a very useful and attractive stimulus for change blindness research. To assist researchers interested in using natural-scene stimuli in change blindness experiments, we provide here a step-by-step tutorial on how to produce changes in natural-scene images with a freely available image-processing tool (GIMP). We explain how changes in a scene can be made by deleting objects or relocating them within the scene or by changing the color of an object, in just a few simple steps. We also explain how the physical properties of such changes can be analyzed using GIMP and MATLAB (a high-level scientific programming tool). Finally, we present an experiment confirming that scenes manipulated according to our guidelines are effective in inducing change blindness and demonstrating the relationship between change blindness and the physical properties of the change and inter-individual differences in performance measures. We expect that this tutorial will be useful for researchers interested in studying the mechanisms of change blindness, attention, or visual memory using natural scenes.

  16. Sex differences in the brain response to affective scenes with or without humans.

    Science.gov (United States)

    Proverbio, Alice Mado; Adorni, Roberta; Zani, Alberto; Trestianu, Laura

    2009-10-01

    Recent findings have demonstrated that women might be more reactive than men to viewing painful stimuli (vicarious response to pain), and therefore more empathic [Han, S., Fan, Y., & Mao, L. (2008). Gender difference in empathy for pain: An electrophysiological investigation. Brain Research, 1196, 85-93]. We investigated whether the two sexes differed in their cerebral responses to affective pictures portraying humans in different positive or negative contexts compared to natural or urban scenarios. 440 IAPS slides were presented to 24 Italian students (12 women and 12 men). Half the pictures displayed humans while the remaining scenes lacked visible persons. ERPs were recorded from 128 electrodes and swLORETA (standardized weighted Low-Resolution Electromagnetic Tomography) source reconstruction was performed. Occipital P115 was greater in response to persons than to scenes and was affected by the emotional valence of the human pictures. This suggests that processing of biologically relevant stimuli is prioritized. Orbitofrontal N2 was greater in response to positive than negative human pictures in women but not in men, and not to scenes. A late positivity (LP) to suffering humans far exceeded the response to negative scenes in women but not in men. In both sexes, the contrast suffering-minus-happy humans revealed a difference in the activation of the occipito/temporal, right occipital (BA19), bilateral parahippocampal, left dorsal prefrontal cortex (DPFC) and left amygdala. However, increased right amygdala and right frontal area activities were observed only in women. The humans-minus-scenes contrast revealed a difference in the activation of the middle occipital gyrus (MOG) in men, and of the left inferior parietal (BA40), left superior temporal gyrus (STG, BA38) and right cingulate (BA31) in women (270-290 ms). These data indicate a sex-related difference in the brain response to humans, possibly supporting human empathy.

  17. Essays on diffusion and categories

    NARCIS (Netherlands)

    van Hugten, Joeri

    2015-01-01

    Essay’ derives from the French ‘to try’. Accordingly, in this book, I try three new interpretations of diffusion and categories. That is, I try to divide observations into groups in a new way. Some ways of dividing lead to confusion and frustration. For example, people’s default division seems to be

  18. Acquiring auditory and phonetic categories

    NARCIS (Netherlands)

    Goudbeek, M.B.; Smits, R.; Swingley, D.; Cutler, A.

    2005-01-01

    Infants' first steps in language acquisition involve learning the relevant contrasts of the language-specific phonemic repertoire. This learning is viewed as the formation of categories in a multidimensional psychophysical space. Categorization research in the visual modality has shown that adults

  19. Linguistic Markedness and Category Learning

    Science.gov (United States)

    Haskell, Todd R.; Mansfield, Cade D.; Brewer, Katherine M.

    2011-01-01

    Several psycholinguistic theories have appealed to the linguistic notion of markedness to help explain asymmetrical patterns of behavioural data. We suggest that this sort of markedness is best thought of as a derived rather than a primitive notion, emerging when the distributional properties of linguistic categories interact with general-purpose…

  20. A category of its own?

    DEFF Research Database (Denmark)

    Elklit, Jørgen; Roberts, Nigel S.

    1996-01-01

    At first sight, the electoral systems in Denmark, Germany, South Africa and Sweden may seem different and attaempt to categorize them together odd. All four, however, belong to the same category, which Arend Lijphart calls 'proportional representation two-tier districting systems', and the effects...

  1. Mosquito and Blackfly Category Manual.

    Science.gov (United States)

    Bowman, James S.; And Others

    This manual provides information needed to meet the standards for pesticide applicator certification. Section one is concerned with the morphology, life cycle and breeding areas of mosquitoes and the diseases resulting from their presence. The second section covers similar categories in relation to the black fly population. Calculation methods and…

  2. International Conference on Category Theory

    CERN Document Server

    Pedicchio, Maria; Rosolini, Guiseppe

    1991-01-01

    With one exception, these papers are original and fully refereed research articles on various applications of Category Theory to Algebraic Topology, Logic and Computer Science. The exception is an outstanding and lengthy survey paper by Joyal/Street (80 pp) on a growing subject: it gives an account of classical Tannaka duality in such a way as to be accessible to the general mathematical reader, and to provide a key for entry to more recent developments and quantum groups. No expertise in either representation theory or category theory is assumed. Topics such as the Fourier cotransform, Tannaka duality for homogeneous spaces, braided tensor categories, Yang-Baxter operators, Knot invariants and quantum groups are introduced and studies. From the Contents: P.J. Freyd: Algebraically complete categories.- J.M.E. Hyland: First steps in synthetic domain theory.- G. Janelidze, W. Tholen: How algebraic is the change-of-base functor?.- A. Joyal, R. Street: An introduction to Tannaka duality and quantum groups.- A. Jo...

  3. Learnable Classes of Categorial Grammars.

    Science.gov (United States)

    Kanazawa, Makoto

    Learnability theory is an attempt to illuminate the concept of learnability using a mathematical model of learning. Two models of learning of categorial grammars are examined here: the standard model, in which sentences presented to the learner are flat strings of words, and one in which sentences are presented in the form of functor-argument…

  4. Review network for scene text recognition

    Science.gov (United States)

    Li, Shuohao; Han, Anqi; Chen, Xu; Yin, Xiaoqing; Zhang, Jun

    2017-09-01

    Recognizing text in images captured in the wild is a fundamental preprocessing task for many computer vision and machine learning applications and has gained significant attention in recent years. This paper proposes an end-to-end trainable deep review neural network for scene text recognition, which is a combination of feature extraction, feature reviewing, feature attention, and sequence recognition. Our model can generate the predicted text without any segmentation or grouping algorithm. Because the attention model in the feature attention stage lacks global modeling ability, a review network is applied to extract the global context of sequence data in the feature reviewing stage. We perform rigorous experiments across a number of standard benchmarks, including IIIT5K, SVT, ICDAR03, and ICDAR13 datasets. Experimental results show that our model is comparable to or outperforms state-of-the-art techniques.

  5. Using Ignorance in 3D Scene Understanding

    Directory of Open Access Journals (Sweden)

    Bogdan Harasymowicz-Boggio

    2014-01-01

    Full Text Available Awareness of its own limitations is a fundamental feature of the human sight, which has been almost completely omitted in computer vision systems. In this paper we present a method of explicitly using information about perceptual limitations of a 3D vision system, such as occluded areas, limited field of view, loss of precision along with distance increase, and imperfect segmentation for a better understanding of the observed scene. The proposed mechanism integrates metric and semantic inference using Dempster-Shafer theory, which makes it possible to handle observations that have different degrees and kinds of uncertainty. The system has been implemented and tested in a real indoor environment, showing the benefits of the proposed approach.

  6. Algorithms for Graph Rigidity and Scene Analysis

    DEFF Research Database (Denmark)

    Berg, Alex Rune; Jordán, Tibor

    2003-01-01

    We investigate algorithmic questions and structural problems concerning graph families defined by `edge-counts'. Motivated by recent developments in the unique realization problem of graphs, we give an efficient algorithm to compute the rigid, redundantly rigid, M-connected, and globally rigid...... components of a graph. Our algorithm is based on (and also extends and simplifies) the idea of Hendrickson and Jacobs, as it uses orientations as the main algorithmic tool. We also consider families of bipartite graphs which occur in parallel drawings and scene analysis. We verify a conjecture of Whiteley...... by showing that 2d-connected bipartite graphs are d-tight. We give a new algorithm for finding a maximal d-sharp subgraph. We also answer a question of Imai and show that finding a maximum size d-sharp subgraph is NP-hard....

  7. [A doctor's action within possible crime scene].

    Science.gov (United States)

    Sowizdraniuk, Joanna

    2016-01-01

    Every doctor regardless of specialization in his practice may meet the need to provide assistance to victims of crime-related action. In this article there were disscused the issues of informing the investigative authorities about the crime, ensuring the safety of themselves and the environment at the scene. It also shows the specific elements of necessary procedures and practice to deal with the victims designed to securing any evidence present of potential or committed crime in proper manner. Special attention has been given to medical operation and other, necessary in case of certain criminal groups, among the latter we need to underline: actions against sexual freedom and decency, bodily integrity, life and well-being of human, and specially homicide, infanticide and suicide.

  8. The scene is set for ALICE

    CERN Multimedia

    2008-01-01

    Now that the electromagnetic calorimeter support and the mini space frame have been installed, practically all ALICE’s infrastructure is in place. The calorimeter support, an austenitic stainless steel shell weighing 30 tonnes, was slid gently inside the detector, in between the face of the magnet and the space frame. With the completion of two major installation projects, the scene is finally set for the ALICE experiment…or at least it nearly is, as a few design studies, minor installation jobs and measurements still need to be carried out before the curtain can finally be raised. The experiment’s chief engineer Diego Perini confirms: "All the heavy infrastructure for ALICE has been in place and ready for the grand opening since December 2007." The next step will be the installation of additional modules on the TOF and TRD detectors between January and March 2008, and physicists have already started testing the equipment with co...

  9. On the Category of Partial Bijections

    Directory of Open Access Journals (Sweden)

    Emil Schwab

    2008-01-01

    Full Text Available Categories of partial functions have become increasingly important principally because of their applications in theoretical computer science. In this note we prove that the category of partial bijections between sets as an inverse-Baer*-category with closed projections and in which the idempotents split is an exact category. Finally the Noether isomorphism theorems are given for this exact category.

  10. A Morphism Double Category and Monoidal Structure

    Directory of Open Access Journals (Sweden)

    Saikat Chatterjee

    2013-01-01

    Full Text Available We provide a recipe for “fattening” a category that leads to the construction of a double category. Motivated by an example where the underlying category has vector spaces as objects, we show how a monoidal category leads to a law of composition, satisfying certain coherence properties, on the object set of the fattened category.

  11. Characteristics of color memory for natural scenes.

    Science.gov (United States)

    Amano, Kinjiro; Uchikawa, Keiji; Kuriki, Ichiro

    2002-08-01

    To study the characteristics of color memory for natural images, a memory-identification task was performed with differing color contrasts; three of the contrasts were defined by chromatic and luminance components of the image, and the others were defined with respect to the categorical colors. After observing a series of pictures successively, subjects identified the pictures using a confidence rating. Detection of increased contrasts tended to be harder than detection of decreased contrasts, suggesting that the chromaticness of pictures is enhanced in memory. Detecting changes within each color category was more difficult than across the categories. A multiple mechanism that processes color differences and categorical colors is briefly considered.

  12. Scan patterns during real-world scene viewing predict individual differences in cognitive capacity.

    Science.gov (United States)

    Hayes, Taylor R; Henderson, John M

    2017-05-01

    From the earliest recordings of eye movements during active scene viewing to the present day, researchers have commonly reported individual differences in eye movement scan patterns under constant stimulus and task demands. These findings suggest viewer individual differences may be important for understanding gaze control during scene viewing. However, the relationship between scan patterns and viewer individual differences during scene viewing remains poorly understood because scan patterns are difficult to analyze. The present study uses a powerful technique called Successor Representation Scanpath Analysis (Hayes, Petrov, & Sederberg, 2011, 2015) to quantify the strength of the association between individual differences in scan patterns during real-world scene viewing and individual differences in viewer intelligence, working memory capacity, and speed of processing. The results of this analysis revealed individual differences in scan patterns that explained more than 40% of the variance in viewer intelligence and working memory capacity measures, and more than a third of the variance in speed of processing measures. The theoretical implications of our findings for models of gaze control and avenues for future individual differences research are discussed.

  13. Conflict as a structuring category of the political narrative: the case of the Jornal Nacional

    Directory of Open Access Journals (Sweden)

    Luiz G. Motta

    2010-06-01

    Full Text Available This article explores the hypothesis that the meta-category “conflict” centralizes and structures newscasts based on a bipolar framing. Characters from the political scene are placed successively against each other, interweaving the narrative texture. Conflict is taken as a pre-category preceding that which will become news, from which other subcategories (protagonist, antagonist, enemy derive. Thus, news coverage not only represents political reality, but delimits and institutes it as well. The empirical analysis presented in the article focuses on the coverage of a recent political scandal by the Jornal Nacional, the main television newscast in Brazil.

  14. Relational categories as a bridge between cognitive and educational research.

    Science.gov (United States)

    Goldwater, Micah B; Schalk, Lennart

    2016-07-01

    Both cognitive and educational psychology literature strive to investigate human category and concept learning. However, both literatures focus on different phenomena and often use different methodologies. We identify and discuss commonalities and differences between the literatures. This literature comparison reveals that research on relational category learning offers a promising avenue to integration. We suggest that this integration would be especially beneficial to advance our understanding of conceptual change essentially, how complex scientific concepts and categories are acquired and developed in educational contexts elaborating or correcting students' prior conceptions. Furthermore, the focus on relational categories allows us to provide an integrative discussion on how recent lines of research on analogy, memory and category learning, and knowledge restructuring relate to and can inform education. In general, this article advocates the complementary nature of cognitive and educational psychology and identifies viable, and potentially synergistic paths for future research. (PsycINFO Database Record (c) 2016 APA, all rights reserved).

  15. The neural dynamics of face detection in the wild revealed by MVPA.

    Science.gov (United States)

    Cauchoix, Maxime; Barragan-Jason, Gladys; Serre, Thomas; Barbeau, Emmanuel J

    2014-01-15

    Previous magnetoencephalography/electroencephalography (M/EEG) studies have suggested that face processing is extremely rapid, indeed faster than any other object category. Most studies, however, have been performed using centered, cropped stimuli presented on a blank background resulting in artificially low interstimulus variability. In contrast, the aim of the present study was to assess the underlying temporal dynamics of face detection presented in complex natural scenes. We recorded EEG activity while participants performed a rapid go/no-go categorization task in which they had to detect the presence of a human face. Subjects performed at ceiling (94.8% accuracy), and traditional event-related potential analyses revealed only modest modulations of the two main components classically associated with face processing (P100 and N170). A multivariate pattern analysis conducted across all EEG channels revealed that face category could, however, be readout very early, under 100 ms poststimulus onset. Decoding was linked to reaction time as early as 125 ms. Decoding accuracy did not increase monotonically; we report an increase during an initial 95-140 ms period followed by a plateau ∼140-185 ms-perhaps reflecting a transitory stabilization of the face information available-and a strong increase afterward. Further analyses conducted on individual images confirmed these phases, further suggesting that decoding accuracy may be initially driven by low-level stimulus properties. Such latencies appear to be surprisingly short given the complexity of the natural scenes and the large intraclass variability of the face stimuli used, suggesting that the visual system is highly optimized for the processing of natural scenes.

  16. Informational factors in identifying environmental sounds in natural auditory scenes.

    Science.gov (United States)

    Leech, Robert; Gygi, Brian; Aydelott, Jennifer; Dick, Frederic

    2009-12-01

    In a non-linguistic analog of the "cocktail-party" scenario, informational and contextual factors were found to affect the recognition of everyday environmental sounds embedded in naturalistic auditory scenes. Short environmental sound targets were presented in a dichotic background scene composed of either a single stereo background scene or a composite background scene created by playing different background scenes to the different ears. The side of presentation, time of onset, and number of target sounds were varied across trials to increase the uncertainty for the participant. Half the sounds were contextually congruent with the background sound (i.e., consistent with the meaningful real-world sound environment represented in the auditory scene) and half were incongruent. The presence of a single competing background scene decreased identification accuracy, suggesting an informational masking effect. In tandem, there was a contextual pop-out effect, with contextually incongruent sounds identified more accurately. However, when targets were incongruent with the real-world context of the background scene, informational masking was reduced. Acoustic analyses suggested that this contextual pop-out effect was driven by a mixture of perceptual differences between the target and background, as well as by higher-level cognitive factors. These findings indicate that identification of environmental sounds in naturalistic backgrounds is an active process that requires integrating perceptual, attentional, and cognitive resources.

  17. Developing Scene Understanding Neural Software for Realistic Autonomous Outdoor Missions

    Science.gov (United States)

    2017-09-01

    salient objects and environments providing mutual context (i.e., a primary or key object in an outdoor scene embedded in a realistic environmental ...tracking: a two part vision system for small robot navigation in forested environment . Proc. SPIE 8387, Unmanned Systems Technology XIV Conference; 2012...of realistic autonomous outdoor missions in complex and changing environments . Scene understanding for realistic outdoor missions has been

  18. The Influence of Color on the Perception of Scene Gist

    Science.gov (United States)

    Castelhano, Monica S.; Henderson, John M.

    2008-01-01

    In 3 experiments the authors used a new contextual bias paradigm to explore how quickly information is extracted from a scene to activate gist, whether color contributes to this activation, and how color contributes, if it does. Participants were shown a brief presentation of a scene followed by the name of a target object. The target object could…

  19. Mental Layout Extrapolations Prime Spatial Processing of Scenes

    Science.gov (United States)

    Gottesman, Carmela V.

    2011-01-01

    Four experiments examined whether scene processing is facilitated by layout representation, including layout that was not perceived but could be predicted based on a previous partial view (boundary extension). In a priming paradigm (after Sanocki, 2003), participants judged objects' distances in photographs. In Experiment 1, full scenes (target),…

  20. CRISP: A Computational Model of Fixation Durations in Scene Viewing

    Science.gov (United States)

    Nuthmann, Antje; Smith, Tim J.; Engbert, Ralf; Henderson, John M.

    2010-01-01

    Eye-movement control during scene viewing can be represented as a series of individual decisions about where and when to move the eyes. While substantial behavioral and computational research has been devoted to investigating the placement of fixations in scenes, relatively little is known about the mechanisms that control fixation durations.…

  1. Emotional Scene Content Drives the Saccade Generation System Reflexively

    Science.gov (United States)

    Nummenmaa, Lauri; Hyona, Jukka; Calvo, Manuel G.

    2009-01-01

    The authors assessed whether parafoveal perception of emotional content influences saccade programming. In Experiment 1, paired emotional and neutral scenes were presented to parafoveal vision. Participants performed voluntary saccades toward either of the scenes according to an imperative signal (color cue). Saccadic reaction times were faster…

  2. Toward seamless multiview scene analysis from satellite to street level

    NARCIS (Netherlands)

    Lefevre, Sebastien; Tuia, Devis; Wegner, Jan Dirk; Produit, Timothee; Nassar, Ahmed Samy

    2017-01-01

    In this paper, we discuss and review how combined multiview imagery from satellite to street level can benefit scene analysis. Numerous works exist that merge information from remote sensing and images acquired from the ground for tasks such as object detection, robots guidance, or scene

  3. Robust Scene Categorization by Learning Image Statistics in Context

    NARCIS (Netherlands)

    van Gemert, J.C.; Geusebroek, J.M.; Veenman, C.J.; Snoek, C.G.M.; Smeulders, A.W.M.

    2006-01-01

    We present a generic and robust approach for scene categorization. A complex scene is described by proto-concepts like vegetation, water, fire, sky etc. These proto-concepts are represented by low level features, where we use natural images statistics to compactly represent color invariant texture

  4. Category Learning in the Brain

    Science.gov (United States)

    Seger, Carol A.; Miller, Earl K.

    2013-01-01

    The ability to group items and events into functional categories is a fundamental characteristic of sophisticated thought. It is subserved by plasticity in many neural systems, including neocortical regions (sensory, prefrontal, parietal, and motor cortex), the medial temporal lobe, the basal ganglia, and midbrain dopaminergic systems. These systems interact during category learning. Corticostriatal loops may mediate recursive, bootstrapping interactions between fast reward-gated plasticity in the basal ganglia and slow reward-shaded plasticity in the cortex. This can provide a balance between acquisition of details of experiences and generalization across them. Interactions between the corticostriatal loops can integrate perceptual, response, and feedback-related aspects of the task and mediate the shift from novice to skilled performance. The basal ganglia and medial temporal lobe interact competitively or cooperatively, depending on the demands of the learning task. PMID:20572771

  5. A Formal Calculus for Categories

    DEFF Research Database (Denmark)

    Cáccamo, Mario José

    This dissertation studies the logic underlying category theory. In particular we present a formal calculus for reasoning about universal properties. The aim is to systematise judgements about functoriality and naturality central to categorical reasoning. The calculus is based on a language which...... extends the typed lambda calculus with new binders to represent universal constructions. The types of the languages are interpreted as locally small categories and the expressions represent functors. The logic supports a syntactic treatment of universality and duality. Contravariance requires a definition...... of universality generous enough to deal with functors of mixed variance. Ends generalise limits to cover these kinds of functors and moreover provide the basis for a very convenient algebraic manipulation of expressions. The equational theory of the lambda calculus is extended with new rules for the definitions...

  6. Grammatical Constructions as Relational Categories.

    Science.gov (United States)

    Goldwater, Micah B

    2017-07-01

    This paper argues that grammatical constructions, specifically argument structure constructions that determine the "who did what to whom" part of sentence meaning and how this meaning is expressed syntactically, can be considered a kind of relational category. That is, grammatical constructions are represented as the abstraction of the syntactic and semantic relations of the exemplar utterances that are expressed in that construction, and it enables the generation of novel exemplars. To support this argument, I review evidence that there are parallel behavioral patterns between how children learn relational categories generally and how they learn grammatical constructions specifically. Then, I discuss computational simulations of how grammatical constructions are abstracted from exemplar sentences using a domain-general relational cognitive architecture. Last, I review evidence from adult language processing that shows parallel behavioral patterns with expert behavior from other cognitive domains. After reviewing the evidence, I consider how to integrate this account with other theories of language development. Copyright © 2017 Cognitive Science Society, Inc.

  7. Virtue Ethics: The Misleading Category

    OpenAIRE

    Nussbaum, Martha

    2013-01-01

    Virtue ethics is frequently considered to be a single category of ethical theory, and a rival to Kantianismand Utilitarianism. I argue that this approach is a mistake, because both Kantians and Utilitarians can, and do, have an interest in the virtues and the forrnation of character. But even if we focus on the group of ethical theorists who are most commonly called "virtue theorists" because they reject the guidance of both Kantianism and Utilitarianism, and derive inspiration from ancient G...

  8. Cosmetics, categories, and the future.

    Science.gov (United States)

    Draelos, Zoe Diana

    2012-01-01

    Cosmetics is an interesting unregulated category of over-the-counter products designed to enhance appearance and skin health. The coloring agents used in cosmetics are regulated along with their preservative constituents. New understandings of skin physiology have allowed cosmetics to advance beyond appearance issues into the functional arena. Cosmeceuticals is an unrecognized term from a regulatory perspective that conveys the new cosmetic formulations ability to improve skin health. © 2012 Wiley Periodicals, Inc.

  9. Indoor scene classification of robot vision based on cloud computing

    Science.gov (United States)

    Hu, Tao; Qi, Yuxiao; Li, Shipeng

    2016-07-01

    For intelligent service robots, indoor scene classification is an important issue. To overcome the weak real-time performance of conventional algorithms, a new method based on Cloud computing is proposed for global image features in indoor scene classification. With MapReduce method, global PHOG feature of indoor scene image is extracted in parallel. And, feature eigenvector is used to train the decision classifier through SVM concurrently. Then, the indoor scene is validly classified by decision classifier. To verify the algorithm performance, we carried out an experiment with 350 typical indoor scene images from MIT LabelMe image library. Experimental results show that the proposed algorithm can attain better real-time performance. Generally, it is 1.4 2.1 times faster than traditional classification methods which rely on single computation, while keeping stable classification correct rate as 70%.

  10. Improving text recognition by distinguishing scene and overlay text

    Science.gov (United States)

    Quehl, Bernhard; Yang, Haojin; Sack, Harald

    2015-02-01

    Video texts are closely related to the content of a video. They provide a valuable source for indexing and interpretation of video data. Text detection and recognition task in images or videos typically distinguished between overlay and scene text. Overlay text is artificially superimposed on the image at the time of editing and scene text is text captured by the recording system. Typically, OCR systems are specialized on one kind of text type. However, in video images both types of text can be found. In this paper, we propose a method to automatically distinguish between overlay and scene text to dynamically control and optimize post processing steps following text detection. Based on a feature combination a Support Vector Machine (SVM) is trained to classify scene and overlay text. We show how this distinction in overlay and scene text improves the word recognition rate. Accuracy of the proposed methods has been evaluated by using publicly available test data sets.

  11. Dynamic Frames Based Generation of 3D Scenes and Applications

    Directory of Open Access Journals (Sweden)

    Danijel Radošević

    2015-05-01

    Full Text Available Modern graphic/programming tools like Unity enables the possibility of creating 3D scenes as well as making 3D scene based program applications, including full physical model, motion, sounds, lightning effects etc. This paper deals with the usage of dynamic frames based generator in the automatic generation of 3D scene and related source code. The suggested model enables the possibility to specify features of the 3D scene in a form of textual specification, as well as exporting such features from a 3D tool. This approach enables higher level of code generation flexibility and the reusability of the main code and scene artifacts in a form of textual templates. An example of the generated application is presented and discussed.

  12. [Factors Influencing Post Traumatic Stress Disorder in Crime Scene Investigators].

    Science.gov (United States)

    Nho, Seon Mi; Kim, Eun A

    2017-02-01

    The purpose of this study was to verify the relationships among social support, resilience and post traumatic stress disorder (PTSD), and especially to identify factors influencing PTSD in police crime scene investigators. A cross-sectional design was used, with a convenience sample of 226 police crime scene investigators from 7 Metropolitan Police Agencies. Data were collected through self-report questionnaires during July and August, 2015. Data were analyzed using t-test, χ²-test, Fisher's exact test, and binary logistic regression analysis with SPSS/WIN 21.0 program. The mean score for PTSD in police crime scene investigators was 13.69. 11 points. Of the crime scene investigators 181 (80.1%) were in the low-risk group and 45 (19.9%) in high-risk group. Social support (t=5.68, pcrime scene investigators, intervention programs including social support and strategies to increase should be established.

  13. System and method for extracting dominant orientations from a scene

    Science.gov (United States)

    Straub, Julian; Rosman, Guy; Freifeld, Oren; Leonard, John J.; Fisher, III; , John W.

    2017-05-30

    In one embodiment, a method of identifying the dominant orientations of a scene comprises representing a scene as a plurality of directional vectors. The scene may comprise a three-dimensional representation of a scene, and the plurality of directional vectors may comprise a plurality of surface normals. The method further comprises determining, based on the plurality of directional vectors, a plurality of orientations describing the scene. The determined plurality of orientations explains the directionality of the plurality of directional vectors. In certain embodiments, the plurality of orientations may have independent axes of rotation. The plurality of orientations may be determined by representing the plurality of directional vectors as lying on a mathematical representation of a sphere, and inferring the parameters of a statistical model to adapt the plurality of orientations to explain the positioning of the plurality of directional vectors lying on the mathematical representation of the sphere.

  14. Fixations on objects in natural scenes: dissociating importance from salience

    Directory of Open Access Journals (Sweden)

    Bernard Marius e’t Hart

    2013-07-01

    Full Text Available The relation of selective attention to understanding of natural scenes has been subject to intense behavioral research and computational modeling, and gaze is often used as a proxy for such attention. The probability of an image region to be fixated typically correlates with its contrast. However, this relation does not imply a causal role of contrast. Rather, contrast may relate to an object’s importance for a scene, which in turn drives attention. Here we operationalize importance by the probability that an observer names the object as characteristic for a scene. We modify luminance contrast of either a frequently named (common/important or a rarely named (rare/unimportant object, track the observers’ eye movements during scene viewing and ask them to provide keywords describing the scene immediately after.When no object is modified relative to the background, important objects draw more fixations than unimportant ones. Increases of contrast make an object more likely to be fixated, irrespective of whether it was important for the original scene, while decreases in contrast have little effect on fixations. Any contrast modification makes originally unimportant objects more important for the scene. Finally, important objects are fixated more centrally than unimportant objects, irrespective of contrast.Our data suggest a dissociation between object importance (relevance for the scene and salience (relevance for attention. If an object obeys natural scene statistics, important objects are also salient. However, when natural scene statistics are violated, importance and salience are differentially affected. Object salience is modulated by the expectation about object properties (e.g., formed by context or gist, and importance by the violation of such expectations. In addition, the dependence of fixated locations within an object on the object’s importance suggests an analogy to the effects of word frequency on landing positions in reading.

  15. Scene construction in developmental amnesia: an fMRI study.

    Science.gov (United States)

    Mullally, Sinéad L; Vargha-Khadem, Faraneh; Maguire, Eleanor A

    2014-01-01

    Amnesic patients with bilateral hippocampal damage sustained in adulthood are generally unable to construct scenes in their imagination. By contrast, patients with developmental amnesia (DA), where hippocampal damage was acquired early in life, have preserved performance on this task, although the reason for this sparing is unclear. One possibility is that residual function in remnant hippocampal tissue is sufficient to support basic scene construction in DA. Such a situation was found in the one amnesic patient with adult-acquired hippocampal damage (P01) who could also construct scenes. Alternatively, DA patients' scene construction might not depend on the hippocampus, perhaps being instead reliant on non-hippocampal regions and mediated by semantic knowledge. To adjudicate between these two possibilities, we examined scene construction during functional MRI (fMRI) in Jon, a well-characterised patient with DA who has previously been shown to have preserved scene construction. We found that when Jon constructed scenes he activated many of the regions known to be associated with imagining scenes in control participants including ventromedial prefrontal cortex, posterior cingulate, retrosplenial and posterior parietal cortices. Critically, however, activity was not increased in Jon's remnant hippocampal tissue. Direct comparisons with a group of control participants and patient P01, confirmed that they activated their right hippocampus more than Jon. Our results show that a type of non-hippocampal dependent scene construction is possible and occurs in DA, perhaps mediated by semantic memory, which does not appear to involve the vivid visualisation of imagined scenes. © 2013 Published by Elsevier Ltd.

  16. One high performance technology of infrared scene projection

    Science.gov (United States)

    Wang, Hong-jie; Qian, Li-xun; Cao, Chun; Li, Zhuo

    2014-11-01

    Infrared scenes generation technologies are used to simulate the infrared radiation characteristics of target and background in the laboratory. They provide synthetic infrared imagery for thermal imager test and evaluation application in the infrared imaging systems. At present, many Infrared scenes generation technologies have been widely used, and they make a lot of achievements. In this paper, we design and manufacture one high performance IR scene generation technology, and the whole thin film type transducer is the key, which is fabricated based on micro electro mechanical systems (MEMS). The specific MEMS technological process parameters are obtained from a large number of experiments. The properties of infrared scene generation chip are investigated experimentally. It achieves high resolution, high frame, and reliable performance, which can meet the requirements of most simulation system. The radiation coefficient of the thin film transducer is measured to be 0.86. The frame rate is 160 Hz. The emission spectrum is from 2μm to 12μm in infrared band. Illuminated by the visible light with different intensities the equivalent black body temperature of transducer could be varied in the range of 290K to 440K. The spatial resolution is more than 256×256.The geometric distortion and the uniformity of the generated infrared scene is 5 percent. The infrared scene generator based on the infrared scene generation chip include three parts, which are visual image projector, visual to thermal transducer and the infrared scene projector. The experimental results show that this thin film type infrared scene generation chip meets the requirements of most of hardware-in-the-loop scene simulation systems for IR sensors testing.

  17. Converging modalities ground abstract categories: the case of politics.

    Science.gov (United States)

    Farias, Ana Rita; Garrido, Margarida V; Semin, Gün R

    2013-01-01

    Three studies are reported examining the grounding of abstract concepts across two modalities (visual and auditory) and their symbolic representation. A comparison of the outcomes across these studies reveals that the symbolic representation of political concepts and their visual and auditory modalities is convergent. In other words, the spatial relationships between specific instances of the political categories are highly overlapping across the symbolic, visual and auditory modalities. These findings suggest that abstract categories display redundancy across modal and amodal representations, and are multimodal.

  18. Transferring Deep Convolutional Neural Networks for the Scene Classification of High-Resolution Remote Sensing Imagery

    Directory of Open Access Journals (Sweden)

    Fan Hu

    2015-11-01

    Full Text Available Learning efficient image representations is at the core of the scene classification task of remote sensing imagery. The existing methods for solving the scene classification task, based on either feature coding approaches with low-level hand-engineered features or unsupervised feature learning, can only generate mid-level image features with limited representative ability, which essentially prevents them from achieving better performance. Recently, the deep convolutional neural networks (CNNs, which are hierarchical architectures trained on large-scale datasets, have shown astounding performance in object recognition and detection. However, it is still not clear how to use these deep convolutional neural networks for high-resolution remote sensing (HRRS scene classification. In this paper, we investigate how to transfer features from these successfully pre-trained CNNs for HRRS scene classification. We propose two scenarios for generating image features via extracting CNN features from different layers. In the first scenario, the activation vectors extracted from fully-connected layers are regarded as the final image features; in the second scenario, we extract dense features from the last convolutional layer at multiple scales and then encode the dense features into global image features through commonly used feature coding approaches. Extensive experiments on two public scene classification datasets demonstrate that the image features obtained by the two proposed scenarios, even with a simple linear classifier, can result in remarkable performance and improve the state-of-the-art by a significant margin. The results reveal that the features from pre-trained CNNs generalize well to HRRS datasets and are more expressive than the low- and mid-level features. Moreover, we tentatively combine features extracted from different CNN models for better performance.

  19. The Role of Corticostriatal Systems in Speech Category Learning

    Science.gov (United States)

    Yi, Han-Gyol; Maddox, W. Todd; Mumford, Jeanette A.; Chandrasekaran, Bharath

    2016-01-01

    One of the most difficult category learning problems for humans is learning nonnative speech categories. While feedback-based category training can enhance speech learning, the mechanisms underlying these benefits are unclear. In this functional magnetic resonance imaging study, we investigated neural and computational mechanisms underlying feedback-dependent speech category learning in adults. Positive feedback activated a large corticostriatal network including the dorsolateral prefrontal cortex, inferior parietal lobule, middle temporal gyrus, caudate, putamen, and the ventral striatum. Successful learning was contingent upon the activity of domain-general category learning systems: the fast-learning reflective system, involving the dorsolateral prefrontal cortex that develops and tests explicit rules based on the feedback content, and the slow-learning reflexive system, involving the putamen in which the stimuli are implicitly associated with category responses based on the reward value in feedback. Computational modeling of response strategies revealed significant use of reflective strategies early in training and greater use of reflexive strategies later in training. Reflexive strategy use was associated with increased activation in the putamen. Our results demonstrate a critical role for the reflexive corticostriatal learning system as a function of response strategy and proficiency during speech category learning. Keywords: category learning, fMRI, corticostriatal systems, speech, putamen PMID:25331600

  20. Ad hoc categories and false memories: Memory illusions for categories created on-the-spot.

    Science.gov (United States)

    Soro, Jerônimo C; Ferreira, Mário B; Semin, Gün R; Mata, André; Carneiro, Paula

    2017-11-01

    Three experiments were designed to test whether experimentally created ad hoc associative networks evoke false memories. We used the DRM (Deese, Roediger, McDermott) paradigm with lists of ad hoc categories composed of exemplars aggregated toward specific goals (e.g., going for a picnic) that do not share any consistent set of features. Experiment 1 revealed considerable levels of false recognitions of critical words from ad hoc categories. False recognitions occurred even when the lists were presented without an organizing theme (i.e., the category's label). Experiments 1 and 2 tested whether (a) the ease of identifying the categories' themes, and (b) the lists' backward associative strength could be driving the effect. List identifiability did not correlate with false recognition, and the effect remained even when backward associative strength was controlled for. Experiment 3 manipulated the distractor items in the recognition task to address the hypothesis that the salience of unrelated items could be facilitating the occurrence of the phenomenon. The effect remained when controlling for this source of facilitation. These results have implications for assumptions made by theories of false memories, namely the preexistence of associations in the activation-monitoring framework and the central role of gist extraction in fuzzy-trace theory, while providing evidence of the occurrence of false memories for more dynamic and context-dependent knowledge structures. (PsycINFO Database Record (c) 2017 APA, all rights reserved).

  1. Art Toys in the contemporary art scene

    Directory of Open Access Journals (Sweden)

    Laura Sernissi

    2014-03-01

    Full Text Available The Art Toys phenomenon, better known as Art Toy Movement, was born in China in the mid-nineties and quickly spread out to the rest of the world. The toys are an artistic production of serial sculpture, made by handcrafts or on an industrial scale. There are several types of toys, such as custom toys and canvas toys, synonyms of designer toys, although they are often defined according to the constituent material, such as vinyl toys (plastic and plush toys (fabric. Art toys are the heirs of an already pop-surrealist and neo-pop circuit, which since the eighties of the twentieth century has pervaded the Japanese-American art scene, winking to the playful spirit of the avant-garde of the early century. Some psychoanalytic, pedagogical and anthropological studies about “play theories”, may also help us to understand and identify these heterogeneous products as real works of art and not simply as collectible toys.

  2. Crime scene investigation (as seen on TV).

    Science.gov (United States)

    Durnal, Evan W

    2010-06-15

    A mysterious green ooze is injected into a brightly illuminated and humming machine; 10s later, a printout containing a complete biography of the substance is at the fingertips of an attractive young investigator who exclaims "we found it!" We have all seen this event occur countless times on any and all of the three CSI dramas, Cold Cases, Crossing Jordans, and many more. With this new style of "infotainment" (Surette, 2007), comes an increasingly blurred line between the hard facts of reality and the soft, quick solutions of entertainment. With these advances in technology, how can crime rates be anything but plummeting as would-be criminals cringe at the idea of leaving the smallest speck of themselves at a crime scene? Surely there are very few serious crimes that go unpunished in today's world of high-tech, fast-paced gadgetry. Science and technology have come a great distance since Sir Arthur Conan Doyle first described the first famous forensic scientist (Sherlock Holmes), but still have light-years to go. (c) 2010. Published by Elsevier Ireland Ltd.

  3. Anomaly detection and localization in crowded scenes.

    Science.gov (United States)

    Li, Weixin; Mahadevan, Vijay; Vasconcelos, Nuno

    2014-01-01

    The detection and localization of anomalous behaviors in crowded scenes is considered, and a joint detector of temporal and spatial anomalies is proposed. The proposed detector is based on a video representation that accounts for both appearance and dynamics, using a set of mixture of dynamic textures models. These models are used to implement 1) a center-surround discriminant saliency detector that produces spatial saliency scores, and 2) a model of normal behavior that is learned from training data and produces temporal saliency scores. Spatial and temporal anomaly maps are then defined at multiple spatial scales, by considering the scores of these operators at progressively larger regions of support. The multiscale scores act as potentials of a conditional random field that guarantees global consistency of the anomaly judgments. A data set of densely crowded pedestrian walkways is introduced and used to evaluate the proposed anomaly detector. Experiments on this and other data sets show that the latter achieves state-of-the-art anomaly detection results.

  4. Geographic Data Bases Supporting Scene Generation

    Science.gov (United States)

    Lukes, George E.

    1980-12-01

    Recent activity in synthetic reference scene generation from geographic data bases has lead to new and expanding production responsibilities for the mapping community. It has also spawned a new and growing population of geographic data base users. Optimum utilization of this data requires an understanding of the natural and cultural patterns represented as well as knowledge of the conventions and specifications which guide data base preparation. Prudence dictates effective mechanisms for data base inspection by the user. Appropriate implementation of data display procedures can provide this capability while also supporting routine analysis of data base content. This paper first illustrates a set of convenient mechanisms for the display of the elevation and planimetric components of geographic data files. Then, a new USAETL program in Computer-Assisted Photo Interpretation Research (CAPIR) is introduced. The CAPIR program will explore issues of direct data entry to create geographic data bases from stereo aerial photography. CAPIR also provides a technique for displaying geographic data base contents in corresponding three-dimensional photo models. This capability, termed superposition, will impact on the critical tasks of data validation, revision and intensification which are essential for effective management of geographic files.

  5. Medical Monitoring During Firefighter Incident Scene Rehabilitation.

    Science.gov (United States)

    Barr, David A; Haigh, Craig A; Haller, Jeannie M; Smith, Denise L

    2016-01-01

    The objective of this study was to retrospectively investigate aspects of medical monitoring, including medical complaints, vital signs at entry, and vital sign recovery, in firefighters during rehabilitation following operational firefighting duties. Incident scene rehabilitation logs obtained over a 5-year span that included 53 incidents, approximately 40 fire departments, and more than 530 firefighters were reviewed. Only 13 of 694 cases involved a firefighter reporting a medical complaint. In most cases, vital signs were similar between firefighters who registered a complaint and those who did not. On average, heart rate was 104 ± 23 beats·min(-1), systolic blood pressure was 132 ± 17 mmHg, diastolic blood pressure was 81 ± 12 mmHg, and respiratory rate was 19 ± 3 breaths·min(-1) upon entry into rehabilitation. At least two measurements of heart rate, systolic blood pressure, diastolic blood pressure, and respiratory rate were obtained for 365, 383, 376, and 160 cases, respectively. Heart rate, systolic and diastolic blood pressures, and respiratory rate decreased significantly (p firefighters recovered from the physiological stress of firefighting without any medical complaint or symptoms. Furthermore, vital signs were within fire service suggested guidelines for release within 10 or 20 minutes of rehabilitation. The data suggested that vital signs of firefighters with medical symptoms were not significantly different from vital signs of firefighters who had an unremarkable recovery.

  6. 14 CFR 23.3 - Airplane categories.

    Science.gov (United States)

    2010-01-01

    ... 14 Aeronautics and Space 1 2010-01-01 2010-01-01 false Airplane categories. 23.3 Section 23.3... STANDARDS: NORMAL, UTILITY, ACROBATIC, AND COMMUTER CATEGORY AIRPLANES General § 23.3 Airplane categories. (a) The normal category is limited to airplanes that have a seating configuration, excluding pilot...

  7. Three-dimensional measurement system for crime scene documentation

    Science.gov (United States)

    Adamczyk, Marcin; Hołowko, Elwira; Lech, Krzysztof; Michoński, Jakub; MÄ czkowski, Grzegorz; Bolewicki, Paweł; Januszkiewicz, Kamil; Sitnik, Robert

    2017-10-01

    Three dimensional measurements (such as photogrammetry, Time of Flight, Structure from Motion or Structured Light techniques) are becoming a standard in the crime scene documentation process. The usage of 3D measurement techniques provide an opportunity to prepare more insightful investigation and helps to show every trace in the context of the entire crime scene. In this paper we would like to present a hierarchical, three-dimensional measurement system that is designed for crime scenes documentation process. Our system reflects the actual standards in crime scene documentation process - it is designed to perform measurement in two stages. First stage of documentation, the most general, is prepared with a scanner with relatively low spatial resolution but also big measuring volume - it is used for the whole scene documentation. Second stage is much more detailed: high resolution but smaller size of measuring volume for areas that required more detailed approach. The documentation process is supervised by a specialised application CrimeView3D, that is a software platform for measurements management (connecting with scanners and carrying out measurements, automatic or semi-automatic data registration in the real time) and data visualisation (3D visualisation of documented scenes). It also provides a series of useful tools for forensic technicians: virtual measuring tape, searching for sources of blood spatter, virtual walk on the crime scene and many others. In this paper we present our measuring system and the developed software. We also provide an outcome from research on metrological validation of scanners that was performed according to VDI/VDE standard. We present a CrimeView3D - a software-platform that was developed to manage the crime scene documentation process. We also present an outcome from measurement sessions that were conducted on real crime scenes with cooperation with Technicians from Central Forensic Laboratory of Police.

  8. Airborne SAR on circular trajectories to reduce layover and shadow effects of urban scenes

    Science.gov (United States)

    Palm, Stephan; Sommer, Rainer; Pohl, Nils; Stilla, Uwe

    2016-10-01

    Circular synthetic aperture radar (CSAR) can provide a full aspect coverage on interesting scenes in one run. Over the city of Karlsruhe a Ka-band dataset was generated in CSAR mode. The data was focused using subapertures in a step of 1.5°, each SAR image representing the scene from a slightly different aspect. The potential of non-coherent fusion of full aspect coverage to reveal small targets was demonstrated. By a manual selection of the viewing angle, parking cars next to high buildings could be revealed and a full view on selected targets with reduced shadow and overlay effects was shown. We studied the effect of varying aspects on the focused image pixels and developed a first metric to automatically select the best viewing angle to a local scene. Areas containing ground information like grass or asphalt and which are not hidden between high objects could be identified and used to deliver a good aspect view on neighboring areas which suffer from shadowing effects.

  9. Picture models for 2-scene comics creating system

    Directory of Open Access Journals (Sweden)

    Miki UENO

    2015-03-01

    Full Text Available Recently, computer understanding pictures and stories becomes one of the most important research topics in computer science. However, there are few researches about human like understanding by computers because pictures have not certain format and contain more lyric aspect than that of natural laguage. For picture understanding, a comic is the suitable target because it is consisted by clear and simple plot of stories and separated scenes.In this paper, we propose 2 different types of picture models for 2-scene comics creating system. We also show the method of the application of 2-scene comics creating system by means of proposed picture model.

  10. Mythological Scenes Depicted on the Sepulchral Monuments of Noricum and Pannonia

    Directory of Open Access Journals (Sweden)

    Bojan Djurić

    2012-07-01

    Full Text Available The sepulchral monuments of Noricum and Pannonia dating to the Antonine - Severan period (and later, particularly the aediculae, are characterised by abundant mythological decoration. The central mythological scene of a more or less detailed mythological apparatus is one of the three key ingredients used in presenting the deceased or their families, the other two being the portraits and the inscription tablet (all of them placed on the front facade of the monument. The choice of the mythological scenes is guided by the two basic art themes found on Roman sepulchral monuments – death, consolation, and mourning, and, on the other hand, homage to the deceased and his virtues, or mourning and farewell. Both themes correspond to the topoi of funeral poetry and rhetoric. The choice of the individual myths reveals differences between the sarcophagi of Rome and the products of Noricum or Pannonia, as well as between the products of Noricum and of the Pannonian centres.

  11. When Job falls ill: Literary and iconographical study of a biblical scene from the Septuagint

    Directory of Open Access Journals (Sweden)

    Devoge Jeanne

    2009-01-01

    Full Text Available The particular scene from the Book of Job where Job falls ill, struck down by Satan (Job, II, 1-8, is studied from the link between the Septuagint text and the images that illustrate it. The text, transcribed and translated reveals the vocabulary of the body and the disease of Job, supported by the comments of the Greek Fathers that surround it. Compared with the description of some images issued from the iconographical cycles created especially for the Byzantine Books of Job, the text appears clear and concise. Thus, the text offered large scope for interpretation to the manuscript's painters: the numerous variants of the scene where Job falls ill indicate this.

  12. [Simultanagnosia and scene agnosia induced by right posterior cerebral artery infarction: a case report].

    Science.gov (United States)

    Kobayashi, Yasutaka; Muramatsu, Tomoko; Sato, Mamiko; Hayashi, Hiromi; Miura, Toyoaki

    2015-01-01

    A 68-year-old man was admitted to our hospital for rehabilitation of topographical disorientation. Brain magnetic resonance imaging revealed infarction in the right medial side of the occipital lobe. On neuropsychological testing, he scored low for the visual information-processing task; however, his overall cognitive function was retained. He could identify parts of the picture while describing the context picture of the Visual Perception Test for Agnosia but could not explain the contents of the entire picture, representing so-called simultanagnosia. Further, he could morphologically perceive both familiar and new scenes, but could not identify them, representing so-called scene agnosia. We report this case because simultanagnosia associated with a right occipital lobe lesion is rare.

  13. Embryo disposition and the new death scene

    Directory of Open Access Journals (Sweden)

    Ellison, David

    2011-01-01

    Full Text Available In the IVF clinic - a place designed principally for the production and implantation of embryos - scientists and IVF recipients are faced with decisions regarding the disposition of frozen embryos. At this time there are hundred of thousands of cryopreserved embryos awaiting such determinations. They may be thawed for transfer to the woman herself, they may be donated for research or for use by other infertile couples, they may remain in frozen storage, or they may variously be discarded by being allowed to 'succumb', or 'perish'. Where the choice is discard, some IVF clients have chosen to formalise the process through ceremony. A new language is emerging in response to the desires of the would-be-parents who might wish to characterise the discard experience as a ‘good death’. This article examines the procedure known as ‘compassionate transfer’ where the embryo to be discarded is placed in the woman’s vagina where it is clear that it will not develop further. An alternate method has the embryo transferred in the usual manner but without the benefit of fertility-enhancing hormones at a point in the cycle unreceptive to implantation. The embryo destined for disposal is thus removed from the realm of technological possibility and ‘returned’ to the female body for a homely death. While debates continue about whether or not embryos constitute life, new practices are developing in response to the emotional experience of embryo discard. We argue that compassionate transfer is a death scene taking shape. In this article, we take the measure of this new death scene’s fabrication, and consider the form, significance, and legal complexity of its ceremonies.

  14. Hybrid infrared scene projector (HIRSP): a high dynamic range infrared scene projector, part II

    Science.gov (United States)

    Cantey, Thomas M.; Bowden, Mark; Cosby, David; Ballard, Gary

    2008-04-01

    This paper is a continuation of the merging of two dynamic infrared scene projector technologies to provide a unique and innovative solution for the simulation of high dynamic temperature ranges for testing infrared imaging sensors. This paper will present some of the challenges and performance issues encountered in implementing this unique projector system into a Hardware-in-the-Loop (HWIL) simulation facility. The projection system combines the technologies of a Honeywell BRITE II extended voltage range emissive resistor array device and an optically scanned laser diode array projector (LDAP). The high apparent temperature simulations are produced from the luminescent infrared radiation emitted by the high power laser diodes. The hybrid infrared projector system is being integrated into an existing HWIL simulation facility and is used to provide real-world high radiance imagery to an imaging infrared unit under test. The performance and operation of the projector is presented demonstrating the merit and success of the hybrid approach. The high dynamic range capability simulates a 250 Kelvin apparent background temperature to 850 Kelvin maximum apparent temperature signatures. This is a large increase in radiance projection over current infrared scene projection capabilities.

  15. The history of psychological categories.

    Science.gov (United States)

    Smith, Roger

    2005-03-01

    Psychological terms, such as 'mind', 'memory', 'emotion' and indeed 'psychology' itself, have a history. This history, I argue, supports the view that basic psychological categories refer to historical and social entities, and not to 'natural kinds'. The case is argued through a wide ranging review of the historiography of western psychology, first, in connection with the field's extreme modern diversity; second, in relation to the possible antecedents of the field in the early modern period; and lastly, through a brief introduction to usage of the words 'soul', 'mind', 'memory' and 'emotion'. The discussion situates the history of psychology within a large historical context, questions assumptions about the continuity of meaning, and draws out implications for the philosophical and social constitution of 'psychology' and 'the psychological' from the existing literature. The historical evidence, this paper concludes, does not support the conventional presumption that modern psychological terms describe 'natural kinds'.

  16. Earth Virtual-Environment Immersive Scene Display System Project

    Data.gov (United States)

    National Aeronautics and Space Administration — In response to the NASA need for a free-standing immersive virtual scene display system interfaced with an exercise treadmill to mimic terrestrial exercise...

  17. The influence of color on emotional perception of natural scenes.

    Science.gov (United States)

    Codispoti, Maurizio; De Cesarei, Andrea; Ferrari, Vera

    2012-01-01

    Is color a critical factor when processing the emotional content of natural scenes? Under challenging perceptual conditions, such as when pictures are briefly presented, color might facilitate scene segmentation and/or function as a semantic cue via association with scene-relevant concepts (e.g., red and blood/injury). To clarify the influence of color on affective picture perception, we compared the late positive potentials (LPP) to color versus grayscale pictures, presented for very brief (24 ms) and longer (6 s) exposure durations. Results indicated that removing color information had no effect on the affective modulation of the LPP, regardless of exposure duration. These findings imply that the recognition of the emotional content of scenes, even when presented very briefly, does not critically rely on color information. Copyright © 2011 Society for Psychophysiological Research.

  18. Big visual data analysis scene classification and geometric labeling

    CERN Document Server

    Chen, Chen; Kuo, C -C Jay

    2016-01-01

    This book offers an overview of traditional big visual data analysis approaches and provides state-of-the-art solutions for several scene comprehension problems, indoor/outdoor classification, outdoor scene classification, and outdoor scene layout estimation. It is illustrated with numerous natural and synthetic color images, and extensive statistical analysis is provided to help readers visualize big visual data distribution and the associated problems. Although there has been some research on big visual data analysis, little work has been published on big image data distribution analysis using the modern statistical approach described in this book. By presenting a complete methodology on big visual data analysis with three illustrative scene comprehension problems, it provides a generic framework that can be applied to other big visual data analysis tasks.

  19. Synchronous contextual irregularities affect early scene processing: replication and extension.

    Science.gov (United States)

    Mudrik, Liad; Shalgi, Shani; Lamy, Dominique; Deouell, Leon Y

    2014-04-01

    Whether contextual regularities facilitate perceptual stages of scene processing is widely debated, and empirical evidence is still inconclusive. Specifically, it was recently suggested that contextual violations affect early processing of a scene only when the incongruent object and the scene are presented a-synchronously, creating expectations. We compared event-related potentials (ERPs) evoked by scenes that depicted a person performing an action using either a congruent or an incongruent object (e.g., a man shaving with a razor or with a fork) when scene and object were presented simultaneously. We also explored the role of attention in contextual processing by using a pre-cue to direct subjects׳ attention towards or away from the congruent/incongruent object. Subjects׳ task was to determine how many hands the person in the picture used in order to perform the action. We replicated our previous findings of frontocentral negativity for incongruent scenes that started ~ 210 ms post stimulus presentation, even earlier than previously found. Surprisingly, this incongruency ERP effect was negatively correlated with the reaction times cost on incongruent scenes. The results did not allow us to draw conclusions about the role of attention in detecting the regularity, due to a weak attention manipulation. By replicating the 200-300 ms incongruity effect with a new group of subjects at even earlier latencies than previously reported, the results strengthen the evidence for contextual processing during this time window even when simultaneous presentation of the scene and object prevent the formation of prior expectations. We discuss possible methodological limitations that may account for previous failures to find this an effect, and conclude that contextual information affects object model selection processes prior to full object identification, with semantic knowledge activation stages unfolding only later on. Copyright © 2014 Elsevier Ltd. All rights reserved.

  20. Scene construction in developmental amnesia: An fMRI study

    OpenAIRE

    Mullally, Sinéad L.; Vargha-Khadem, Faraneh; Maguire, Eleanor A.

    2014-01-01

    Amnesic patients with bilateral hippocampal damage sustained in adulthood are generally unable to construct scenes in their imagination. By contrast, patients with developmental amnesia (DA), where hippocampal damage was acquired early in life, have preserved performance on this task, although the reason for this sparing is unclear. One possibility is that residual function in remnant hippocampal tissue is sufficient to support basic scene construction in DA. Such a situation was found in the...

  1. Callous-unemotional, impulsive-irresponsible, and grandiose-manipulative traits: Distinct associations with heart rate, skin conductance, and startle responses to violent and erotic scenes.

    Science.gov (United States)

    Fanti, Kostas A; Kyranides, Melina N; Georgiou, Giorgos; Petridou, Maria; Colins, Olivier F; Tuvblad, Catherine; Andershed, Henrik

    2017-05-01

    The present study aimed to examine whether callous-unemotional, grandiose-manipulative, and impulsive-irresponsible dimensions of psychopathy are differentially related to various affective and physiological measures, assessed at baseline and in response to violent and erotic movie scenes. Data were collected from young adults (N = 101) at differential risk for psychopathic traits. Findings from regression analyses revealed a unique predictive contribution of grandiose-manipulative traits in particular to higher ratings of positive valence for violent scenes. Callous-unemotional traits were uniquely associated with lower levels of sympathy toward victims and lower ratings of fear and sadness during violent scenes. All three psychopathy dimensions and the total psychopathy scale showed negative zero-order correlations with heart rate at baseline, but regression analyses revealed that only grandiose manipulation was uniquely predictive of lower baseline heart rate. Grandiose manipulation was also significantly associated with lower baseline skin conductance. Regarding autonomic activity, findings resulted in a unique negative association between grandiose manipulation and heart rate activity in response to violent scenes. In contrast, the impulsive-irresponsible dimension was positively related with heart rate activity to violent scenes. Finally, findings revealed that only callous-unemotional traits were negatively associated with startle potentiation in response to violent scenes. No associations during erotic scenes were identified. These findings point to unique associations between the three assessed dimensions of psychopathy with physiological measures, indicating that grandiose manipulation is associated with hypoarousal, impulsive irresponsibility with hyperarousal, and callous-unemotional traits with low emotional and fear responses to violent scenes. © 2017 Society for Psychophysiological Research.

  2. Quotients of unital ${A}_\\infty$-categories

    OpenAIRE

    Lyubashenko, Volodymyr; Manzyuk, Oleksandr

    2003-01-01

    For a full subcategory B of a unital A_infinity-category C a quotient unital A_infinity-category `C/B' is defined. For differential graded categories such quotient is constructed by V.Drinfeld. Our construction is explicit and uses freely generated A_infinity-categories. The quotient D=`C/B' represents the A_infinity-2-functor A \\mapsto A_\\infty^u(C,A)_{modulo B}, which associates with a given unital A_infinity-category A the A_infinity-category of unital A_infinity-functors C -> A, whose res...

  3. Crime Scene Reconstruction Using a Fully Geomatic Approach

    Directory of Open Access Journals (Sweden)

    Andrea Lingua

    2008-10-01

    Full Text Available This paper is focused on two main topics: crime scene reconstruction, based on a geomatic approach, and crime scene analysis, through GIS based procedures. According to the experience of the authors in performing forensic analysis for real cases, the aforesaid topics will be examined with the specific goal of verifying the relationship of human walk paths at a crime scene with blood patterns on the floor. In order to perform such analyses, the availability of pictures taken by first aiders is mandatory, since they provide information about the crime scene before items are moved or interfered with. Generally, those pictures are affected by large geometric distortions, thus - after a brief description of the geomatic techniques suitable for the acquisition of reference data (total station surveying, photogrammetry and laser scanning - it will be shown the developed methodology, based on photogrammetric algorithms, aimed at calibrating, georeferencing and mosaicking the available images acquired on the scene. The crime scene analysis is based on a collection of GIS functionalities for simulating human walk movements and creating a statistically significant sample. The developed GIS software component will be described in detail, showing how the analysis of this statistical sample of simulated human walks allows to rigorously define the probability of performing a certain walk path without touching the bloodstains on the floor.

  4. EigenScape: A Database of Spatial Acoustic Scene Recordings

    Directory of Open Access Journals (Sweden)

    Marc Ciufo Green

    2017-11-01

    Full Text Available The classification of acoustic scenes and events is an emerging area of research in the field of machine listening. Most of the research conducted so far uses spectral features extracted from monaural or stereophonic audio rather than spatial features extracted from multichannel recordings. This is partly due to the lack thus far of a substantial body of spatial recordings of acoustic scenes. This paper formally introduces EigenScape, a new database of fourth-order Ambisonic recordings of eight different acoustic scene classes. The potential applications of a spatial machine listening system are discussed before detailed information on the recording process and dataset are provided. A baseline spatial classification system using directional audio coding (DirAC techniques is detailed and results from this classifier are presented. The classifier is shown to give good overall scene classification accuracy across the dataset, with 7 of 8 scenes being classified with an accuracy of greater than 60% with an 11% improvement in overall accuracy compared to use of Mel-frequency cepstral coefficient (MFCC features. Further analysis of the results shows potential improvements to the classifier. It is concluded that the results validate the new database and show that spatial features can characterise acoustic scenes and as such are worthy of further investigation.

  5. Separating reflective and fluorescent components for dynamic scenes

    Science.gov (United States)

    Ji, Xiangyang; Miao, Changlong; Zhang, Yongbing; Lin, Xing; Dai, Qionghai

    2017-12-01

    Separating reflective and fluorescent components by hyperspectral (HS) imaging is significant in many applications. This paper designs an imaging system, where both HS reflective images and HS fluorescent images could be obtained from the same scene, even scenes within moving objects. The system consists of a high-frequency-spectra light source and a spatially-spectrally encoded camera. During the capture phase, the light source illuminates the scene with two high-frequency lighting patterns complemented in the spectral domain by turns, then encoded camera captures a image pair accordingly. During the reconstruction phase, sparsity of the natural reflective and fluorescent HS images is utilized to recover reflective and fluorescent spectra from encoded image pair. Benefited from double-shot imaging system, dynamic scene could also be handled. The method is tested in various datasets(including synthetic and real data), and the results demonstrate that the system could achieve high-resolution hyperspectral reflectance and fluorescence recovery with high-accuracy for dynamic scenes, which can be applied for spectral relighting of real scenes.

  6. Raise two effects with one scene: scene contexts have two separate effects in visual working memory of target faces

    OpenAIRE

    Tanabe-Ishibashi, Azumi; Ikeda, Takashi; Osaka, Naoyuki

    2014-01-01

    Many people have experienced the inability to recognize a familiar face in a changed context, a phenomenon known as the “butcher-on-the-bus” effect. Whether this context effect is a facilitation of memory by old contexts or a disturbance of memory by novel contexts is of great debate. Here, we investigated how two types of contextual information associated with target faces influence the recognition performance of the faces using meaningful (scene) or meaningless (scrambled scene) backgrounds...

  7. Raise two effects with one scene: Scene contexts have two separate effects in visual working memory of target faces.

    OpenAIRE

    Azumi eTanabe-Ishibashi; Takashi eIkeda; Naoyuki eOsaka

    2014-01-01

    Many people have experienced the inability to recognize a familiar face in a changed context, a phenomenon known as the butcher-on-the-bus effect. Whether this context effect is a facilitation of memory by old contexts or a disturbance of memory by novel contexts is of great debate. Here, we investigated how two types of contextual information associated with target faces influence the recognition performance of the faces using meaningful (scene) or meaningless (scrambled scene) backgrounds. ...

  8. Digital forensics: an analytical crime scene procedure model (ACSPM).

    Science.gov (United States)

    Bulbul, Halil Ibrahim; Yavuzcan, H Guclu; Ozel, Mesut

    2013-12-10

    In order to ensure that digital evidence is collected, preserved, examined, or transferred in a manner safeguarding the accuracy and reliability of the evidence, law enforcement and digital forensic units must establish and maintain an effective quality assurance system. The very first part of this system is standard operating procedures (SOP's) and/or models, conforming chain of custody requirements, those rely on digital forensics "process-phase-procedure-task-subtask" sequence. An acceptable and thorough Digital Forensics (DF) process depends on the sequential DF phases, and each phase depends on sequential DF procedures, respectively each procedure depends on tasks and subtasks. There are numerous amounts of DF Process Models that define DF phases in the literature, but no DF model that defines the phase-based sequential procedures for crime scene identified. An analytical crime scene procedure model (ACSPM) that we suggest in this paper is supposed to fill in this gap. The proposed analytical procedure model for digital investigations at a crime scene is developed and defined for crime scene practitioners; with main focus on crime scene digital forensic procedures, other than that of whole digital investigation process and phases that ends up in a court. When reviewing the relevant literature and interrogating with the law enforcement agencies, only device based charts specific to a particular device and/or more general perspective approaches to digital evidence management models from crime scene to courts are found. After analyzing the needs of law enforcement organizations and realizing the absence of crime scene digital investigation procedure model for crime scene activities we decided to inspect the relevant literature in an analytical way. The outcome of this inspection is our suggested model explained here, which is supposed to provide guidance for thorough and secure implementation of digital forensic procedures at a crime scene. In digital forensic

  9. Color categories and color appearance

    Science.gov (United States)

    Webster, Michael A.; Kay, Paul

    2011-01-01

    We examined categorical effects in color appearance in two tasks, which in part differed in the extent to which color naming was explicitly required for the response. In one, we measured the effects of color differences on perceptual grouping for hues that spanned the blue–green boundary, to test whether chromatic differences across the boundary were perceptually exaggerated. This task did not require overt judgments of the perceived colors, and the tendency to group showed only a weak and inconsistent categorical bias. In a second case, we analyzed results from two prior studies of hue scaling of chromatic stimuli (De Valois, De Valois, Switkes, & Mahon, 1997; Malkoc, Kay, & Webster, 2005), to test whether color appearance changed more rapidly around the blue–green boundary. In this task observers directly judge the perceived color of the stimuli and these judgments tended to show much stronger categorical effects. The differences between these tasks could arise either because different signals mediate color grouping and color appearance, or because linguistic categories might differentially intrude on the response to color and/or on the perception of color. Our results suggest that the interaction between language and color processing may be highly dependent on the specific task and cognitive demands and strategies of the observer, and also highlight pronounced individual differences in the tendency to exhibit categorical responses. PMID:22176751

  10. Raise two effects with one scene: scene contexts have two separate effects in visual working memory of target faces.

    Science.gov (United States)

    Tanabe-Ishibashi, Azumi; Ikeda, Takashi; Osaka, Naoyuki

    2014-01-01

    Many people have experienced the inability to recognize a familiar face in a changed context, a phenomenon known as the "butcher-on-the-bus" effect. Whether this context effect is a facilitation of memory by old contexts or a disturbance of memory by novel contexts is of great debate. Here, we investigated how two types of contextual information associated with target faces influence the recognition performance of the faces using meaningful (scene) or meaningless (scrambled scene) backgrounds. The results showed two different effects of contexts: (1) disturbance on face recognition by changes of scene backgrounds and (2) weak facilitation of face recognition by the re-presentation of the same backgrounds, be it scene or scrambled. The results indicate that the facilitation and disturbance of context effects are actually caused by two different subcomponents of the background information: semantic information available from scene backgrounds and visual array information commonly included in a scene and its scrambled picture. This view suggests visual working memory system can control such context information, so that it switches the way to deal with the contexts information; inhibiting it as a distracter or activating it as a cue for recognizing the current target.

  11. Raise two effects with one scene: Scene contexts have two separate effects in visual working memory of target faces.

    Directory of Open Access Journals (Sweden)

    Azumi eTanabe-Ishibashi

    2014-05-01

    Full Text Available Many people have experienced the inability to recognize a familiar face in a changed context, a phenomenon known as the butcher-on-the-bus effect. Whether this context effect is a facilitation of memory by old contexts or a disturbance of memory by novel contexts is of great debate. Here, we investigated how two types of contextual information associated with target faces influence the recognition performance of the faces using meaningful (scene or meaningless (scrambled scene backgrounds. The results showed two different effects of contexts: (1 disturbance on face recognition by changes of scene backgrounds and (2 weak facilitation of face recognition by the re-presentation of the same backgrounds, be it scene or scrambled. The results indicate that the facilitation and disturbance of context effects are actually caused by different two subcomponents of the background information: semantic information available from scene backgrounds and visual-array information commonly included in a scene and its scrambled picture. This view suggests visual working memory system can control such context information, so that it switches the way to deal with the contexts information; inhibiting it as a distracter or activating it as a cue for recognizing the current target.

  12. The effects of spatial contextual familiarity on remembered scenes, episodic memories, and imagined future events.

    Science.gov (United States)

    Robin, Jessica; Moscovitch, Morris

    2014-03-01

    Several recent studies have explored the effect of contextual familiarity on remembered and imagined events. The aim of this study was to examine the extent of this effect by comparing the effect of cuing spatial memories, episodic memories, and imagined future events with spatial contextual cues of varying levels of familiarity. We used real-world landmark cues that had all been previously visited by the participants, and we measured the retrieval time, detail-richness, and vividness of remembered scenes, events, and imagined future events based on these cues. Participants consistently rated scenes and events based on more familiar cues as more detailed and more vivid, and they took less time to retrieve them. When the types of details were examined, it was revealed that the effects of increased contextual familiarity carry over to non-spatial details in the case of remembered events but possibly not in imagined events. This study provides evidence regarding how episodic memory and imagination are reliant on spatial context and possibly the process of scene construction.

  13. Product sounds : Basic concepts and categories

    NARCIS (Netherlands)

    Ozcan Vieira, E.; Van Egmond, R.; Jacobs, J.J.

    2014-01-01

    In this paper we investigated which categories of product sounds listeners can distinguish. We explored the perceptual domain of product sounds in order to be able to derive perceptually similar categories and determine how users are able to describe these categories by merely listening to them.

  14. Brain processing of emotional scenes in aging: effect of arousal and affective context.

    Directory of Open Access Journals (Sweden)

    Nicolas Gilles Mathieu

    Full Text Available Research on emotion showed an increase, with age, in prevalence of positive information relative to negative ones. This effect is called positivity effect. From the cerebral analysis of the Late Positive Potential (LPP, sensitive to attention, our study investigated to which extent the arousal level of negative scenes is differently processed between young and older adults and, to which extent the arousal level of negative scenes, depending on its value, may contextually modulate the cerebral processing of positive (and neutral scenes and favor the observation of a positivity effect with age. With this aim, two negative scene groups characterized by two distinct arousal levels (high and low were displayed into two separate experimental blocks in which were included positive and neutral pictures. The two blocks only differed by their negative pictures across participants, as to create two negative global contexts for the processing of the positive and neutral pictures. The results show that the relative processing of different arousal levels of negative stimuli, reflected by LPP, appears similar between the two age groups. However, a lower activity for negative stimuli is observed with the older group for both tested arousal levels. The processing of positive information seems to be preserved with age and is also not contextually impacted by negative stimuli in both younger and older adults. For neutral stimuli, a significantly reduced activity is observed for older adults in the contextual block of low-arousal negative stimuli. Globally, our study reveals that the positivity effect is mainly due to a modulation, with age, in processing of negative stimuli, regardless of their arousal level. It also suggests that processing of neutral stimuli may be modulated with age, depending on negative context in which they are presented to. These age-related effects could contribute to justify the differences in emotional preference with age.

  15. Brain processing of emotional scenes in aging: effect of arousal and affective context.

    Science.gov (United States)

    Mathieu, Nicolas Gilles; Gentaz, Edouard; Harquel, Sylvain; Vercueil, Laurent; Chauvin, Alan; Bonnet, Stéphane; Campagne, Aurélie

    2014-01-01

    Research on emotion showed an increase, with age, in prevalence of positive information relative to negative ones. This effect is called positivity effect. From the cerebral analysis of the Late Positive Potential (LPP), sensitive to attention, our study investigated to which extent the arousal level of negative scenes is differently processed between young and older adults and, to which extent the arousal level of negative scenes, depending on its value, may contextually modulate the cerebral processing of positive (and neutral) scenes and favor the observation of a positivity effect with age. With this aim, two negative scene groups characterized by two distinct arousal levels (high and low) were displayed into two separate experimental blocks in which were included positive and neutral pictures. The two blocks only differed by their negative pictures across participants, as to create two negative global contexts for the processing of the positive and neutral pictures. The results show that the relative processing of different arousal levels of negative stimuli, reflected by LPP, appears similar between the two age groups. However, a lower activity for negative stimuli is observed with the older group for both tested arousal levels. The processing of positive information seems to be preserved with age and is also not contextually impacted by negative stimuli in both younger and older adults. For neutral stimuli, a significantly reduced activity is observed for older adults in the contextual block of low-arousal negative stimuli. Globally, our study reveals that the positivity effect is mainly due to a modulation, with age, in processing of negative stimuli, regardless of their arousal level. It also suggests that processing of neutral stimuli may be modulated with age, depending on negative context in which they are presented to. These age-related effects could contribute to justify the differences in emotional preference with age.

  16. Are fixations in static natural scenes a useful predictor of attention in the real world?

    Science.gov (United States)

    Foulsham, Tom; Kingstone, Alan

    2017-06-01

    Research investigating scene perception normally involves laboratory experiments using static images. Much has been learned about how observers look at pictures of the real world and the attentional mechanisms underlying this behaviour. However, the use of static, isolated pictures as a proxy for studying everyday attention in real environments has led to the criticism that such experiments are artificial. We report a new study that tests the extent to which the real world can be reduced to simpler laboratory stimuli. We recorded the gaze of participants walking on a university campus with a mobile eye tracker, and then showed static frames from this walk to new participants, in either a random or sequential order. The aim was to compare the gaze of participants walking in the real environment with fixations on pictures of the same scene. The data show that picture order affects interobserver fixation consistency and changes looking patterns. Critically, while fixations on the static images overlapped significantly with the actual real-world eye movements, they did so no more than a model that assumed a general bias to the centre. Remarkably, a model that simply takes into account where the eyes are normally positioned in the head-independent of what is actually in the scene-does far better than any other model. These data reveal that viewing patterns to static scenes are a relatively poor proxy for predicting real world eye movement behaviour, while raising intriguing possibilities for how to best measure attention in everyday life. (PsycINFO Database Record (c) 2017 APA, all rights reserved).

  17. Functional relationships between the hippocampus and dorsomedial striatum in learning a visual scene-based memory task in rats.

    Science.gov (United States)

    Delcasso, Sébastien; Huh, Namjung; Byeon, Jung Seop; Lee, Jihyun; Jung, Min Whan; Lee, Inah

    2014-11-19

    The hippocampus is important for contextual behavior, and the striatum plays key roles in decision making. When studying the functional relationships with the hippocampus, prior studies have focused mostly on the dorsolateral striatum (DLS), emphasizing the antagonistic relationships between the hippocampus and DLS in spatial versus response learning. By contrast, the functional relationships between the dorsomedial striatum (DMS) and hippocampus are relatively unknown. The current study reports that lesions to both the hippocampus and DMS profoundly impaired performance of rats in a visual scene-based memory task in which the animals were required to make a choice response by using visual scenes displayed in the background. Analysis of simultaneous recordings of local field potentials revealed that the gamma oscillatory power was higher in the DMS, but not in CA1, when the rat performed the task using familiar scenes than novel ones. In addition, the CA1-DMS networks increased coherence at γ, but not at θ, rhythm as the rat mastered the task. At the single-unit level, the neuronal populations in CA1 and DMS showed differential firing patterns when responses were made using familiar visual scenes than novel ones. Such learning-dependent firing patterns were observed earlier in the DMS than in CA1 before the rat made choice responses. The present findings suggest that both the hippocampus and DMS process memory representations for visual scenes in parallel with different time courses and that flexible choice action using background visual scenes requires coordinated operations of the hippocampus and DMS at γ frequencies. Copyright © 2014 the authors 0270-6474/14/3415534-14$15.00/0.

  18. On the contribution of binocular disparity to the long-term memory for natural scenes.

    Science.gov (United States)

    Valsecchi, Matteo; Gegenfurtner, Karl R

    2012-01-01

    Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s) were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as images containing cars and houses, which are mostly identified by the presence of distinctive artifacts rather than by their spatial layout. Evidence from a further experiment indicates that observers do not retain a trace of stereo presentation in long-term memory.

  19. On the contribution of binocular disparity to the long-term memory for natural scenes.

    Directory of Open Access Journals (Sweden)

    Matteo Valsecchi

    Full Text Available Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as images containing cars and houses, which are mostly identified by the presence of distinctive artifacts rather than by their spatial layout. Evidence from a further experiment indicates that observers do not retain a trace of stereo presentation in long-term memory.

  20. A Multicenter Clinical Evaluation of Data Logging in Cochlear Implant Recipients Using Automated Scene Classification Technologies.

    Science.gov (United States)

    Cristofari, Eliana; Cuda, Domenico; Martini, Alessandro; Forli, Francesca; Zanetti, Diego; Di Lisi, Diego; Marsella, Pasquale; Marchioni, Daniele; Vincenti, Vincenzo; Aimoni, Claudia; Paludetti, Gaetano; Barezzani, Maria Grazia; Leone, Carlo Antonio; Quaranta, Nicola; Bianchedi, Marco; Presutti, Livio; Della Volpe, Antonio; Redaelli de Zinis, Luca Oscar; Cantore, Italo; Frau, Giuseppe Nicolò; Orzan, Eva; Galletti, Francesco; Vitale, Silvano; Raso, Ferdinando; Negri, Maurizio; Trabalzini, Franco; Livi, Walter; Piccioni, Lucia Oriella; Ricci, Giampietro; Malerba, Paolo

    2017-12-13

    Currently, there are no studies assessing everyday use of cochlear implant (CI) processors by recipients by means of objective tools. The Nucleus 6 sound processor features a data logging system capable of real-time recording of CI use in different acoustic environments and under various categories of loudness levels. In this study, we report data logged for the different scenes and different loudness levels of 1,366 CI patients, as recorded by SCAN. Monitoring device use in cochlear implant recipients of all ages provides important information about the listening conditions encountered in recipients' daily lives that may support counseling and assist in the further management of their device settings. The findings for this large cohort of active CI users confirm differences between age groups concerning device use and exposure to various noise environments, especially between the youngest and oldest age groups, while similar levels of loudness were observed. © 2017 S. Karger AG, Basel.

  1. On the Contribution of Binocular Disparity to the Long-Term Memory for Natural Scenes

    Science.gov (United States)

    Valsecchi, Matteo; Gegenfurtner, Karl R.

    2012-01-01

    Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s) were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as images containing cars and houses, which are mostly identified by the presence of distinctive artifacts rather than by their spatial layout. Evidence from a further experiment indicates that observers do not retain a trace of stereo presentation in long-term memory. PMID:23166799

  2. Video Pedestrian Detection Based on Orthogonal Scene Motion Pattern

    Directory of Open Access Journals (Sweden)

    Jianming Qu

    2014-01-01

    Full Text Available In fixed video scenes, scene motion patterns can be a very useful prior knowledge for pedestrian detection which is still a challenge at present. A new approach of cascade pedestrian detection using an orthogonal scene motion pattern model in a general density video is developed in this paper. To statistically model the pedestrian motion pattern, a probability grid overlaying the whole scene is set up to partition the scene into paths and holding areas. Features extracted from different pattern areas are classified by a group of specific strategies. Instead of using a unitary classifier, the employed classifier is composed of two directional subclassifiers trained, respectively, with different samples which are selected by two orthogonal directions. Considering that the negative images from the detection window scanning are much more than the positive ones, the cascade AdaBoost technique is adopted by the subclassifiers to reduce the negative image computations. The proposed approach is proved effectively by static classification experiments and surveillance video experiments.

  3. Radio Wave Propagation Scene Partitioning for High-Speed Rails

    Directory of Open Access Journals (Sweden)

    Bo Ai

    2012-01-01

    Full Text Available Radio wave propagation scene partitioning is necessary for wireless channel modeling. As far as we know, there are no standards of scene partitioning for high-speed rail (HSR scenarios, and therefore we propose the radio wave propagation scene partitioning scheme for HSR scenarios in this paper. Based on our measurements along the Wuhan-Guangzhou HSR, Zhengzhou-Xian passenger-dedicated line, Shijiazhuang-Taiyuan passenger-dedicated line, and Beijing-Tianjin intercity line in China, whose operation speeds are above 300 km/h, and based on the investigations on Beijing South Railway Station, Zhengzhou Railway Station, Wuhan Railway Station, Changsha Railway Station, Xian North Railway Station, Shijiazhuang North Railway Station, Taiyuan Railway Station, and Tianjin Railway Station, we obtain an overview of HSR propagation channels and record many valuable measurement data for HSR scenarios. On the basis of these measurements and investigations, we partitioned the HSR scene into twelve scenarios. Further work on theoretical analysis based on radio wave propagation mechanisms, such as reflection and diffraction, may lead us to develop the standard of radio wave propagation scene partitioning for HSR. Our work can also be used as a basis for the wireless channel modeling and the selection of some key techniques for HSR systems.

  4. Research on hyperspectral dynamic scene and image sequence simulation

    Science.gov (United States)

    Sun, Dandan; Gao, Jiaobo; Sun, Kefeng; Hu, Yu; Li, Yu; Xie, Junhu; Zhang, Lei

    2016-10-01

    This paper presents a simulation method of hyper-spectral dynamic scene and image sequence for hyper-spectral equipment evaluation and target detection algorithm. Because of high spectral resolution, strong band continuity, anti-interference and other advantages, in recent years, hyper-spectral imaging technology has been rapidly developed and is widely used in many areas such as optoelectronic target detection, military defense and remote sensing systems. Digital imaging simulation, as a crucial part of hardware in loop simulation, can be applied to testing and evaluation hyper-spectral imaging equipment with lower development cost and shorter development period. Meanwhile, visual simulation can produce a lot of original image data under various conditions for hyper-spectral image feature extraction and classification algorithm. Based on radiation physic model and material characteristic parameters this paper proposes a generation method of digital scene. By building multiple sensor models under different bands and different bandwidths, hyper-spectral scenes in visible, MWIR, LWIR band, with spectral resolution 0.01μm, 0.05μm and 0.1μm have been simulated in this paper. The final dynamic scenes have high real-time and realistic, with frequency up to 100 HZ. By means of saving all the scene gray data in the same viewpoint image sequence is obtained. The analysis results show whether in the infrared band or the visible band, the grayscale variations of simulated hyper-spectral images are consistent with the theoretical analysis results.

  5. Attentional Bias towards Emotional Scenes in Boys with Attention Deficit Hyperactivity Disorder

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    Ebrahim Pishyareh

    2012-06-01

    Full Text Available Objective: Children with attention-deficit / hyperactivity disorder (ADHD react explosively and inappropriately to emotional stimuli. It could be hypothesized that these children have some impairment in attending to emotional cues. Based on this hypothesis, we conducted this study to evaluate visual directions of children with ADHD towards paired emotional scenes.Method: thirty boys between the ages of 6 and 11 years diagnosed with ADHD were compared with 30 age-matched normal boys. All participants were presented paired emotional and neutral scenes in the four following categories: pleasant-neutral; pleasant-unpleasant; unpleasant-neutral; and neutral – neutral. Meanwhile, their visual orientations towards these pictures were evaluated using the eye tracking system. The number and duration of first fixation and duration of first gaze were compared between the two groups using the MANOVA analysis. The performance of each group in different categories was also analyzed using the Friedman test.Results: With regards to duration of first gaze, which is the time taken to fixate on a picture before moving to another picture, ADHD children spent less time on pleasant pictures compared to normal group ,while they were looking at pleasant – neutral and unpleasant – pleasant pairs. The duration of first gaze on unpleasant pictures was higher while children with ADHD were looking at unpleasant – neutral pairs (P<0.01.Conclusion: based on the findings of this study it could be concluded that children with ADHD attend to unpleasant conditions more than normal children which leads to their emotional reactivity.

  6. PRECEDENCE AS A PSYCHOLINGUISTIC CATEGORY

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    Panarina Nadezhda Sergeevna

    2015-06-01

    . In summary, any speech act assumes particular correlation and content of meaning components. Presence of culturological component in meaning structure represents specific nature of speech activity structural elements. Therefore, precedence is a psycholinguistic category, which must be considered taking into account structural features of a particular speech activity.

  7. Surface color perception in three-dimensional scenes.

    Science.gov (United States)

    Boyaci, Huseyin; Doerschner, Katja; Snyder, Jacqueline L; Maloney, Laurence T

    2006-01-01

    Researchers studying surface color perception have typically used stimuli that consist of a small number of matte patches (real or simulated) embedded in a plane perpendicular to the line of sight (a "Mondrian," Land & McCann, 1971). Reliable estimation of the color of a matte surface is a difficult if not impossible computational problem in such limited scenes (Maloney, 1999). In more realistic, three-dimensional scenes the difficulty of the problem increases, in part, because the effective illumination incident on the surface (the light field) now depends on surface orientation and location. We review recent work in multiple laboratories that examines (1) the degree to which the human visual system discounts the light field in judging matte surface lightness and color and (2) what illuminant cues the visual system uses in estimating the flow of light in a scene.

  8. Adaptively Combining Local with Global Information for Natural Scenes Categorization

    Science.gov (United States)

    Liu, Shuoyan; Xu, De; Yang, Xu

    This paper proposes the Extended Bag-of-Visterms (EBOV) to represent semantic scenes. In previous methods, most representations are bag-of-visterms (BOV), where visterms referred to the quantized local texture information. Our new representation is built by introducing global texture information to extend standard bag-of-visterms. In particular we apply the adaptive weight to fuse the local and global information together in order to provide a better visterm representation. Given these representations, scene classification can be performed by pLSA (probabilistic Latent Semantic Analysis) model. The experiment results show that the appropriate use of global information improves the performance of scene classification, as compared with BOV representation that only takes the local information into account.

  9. A Grouped Threshold Approach for Scene Identification in AVHRR Imagery

    Science.gov (United States)

    Baum, Bryan A.; Trepte, Qing

    1999-01-01

    The authors propose a grouped threshold method for scene identification in Advanced Very High Resolution Radiometer imagery that may contain clouds, fire, smoke, or snow. The philosophy of the approach is to build modules that contain groups of spectral threshold tests that are applied concurrently, not sequentially, to each pixel in an image. The purpose of each group of tests is to identify uniquely a specific class in the image, such as smoke. A strength of this approach is that insight into the limits used in the threshold tests may be gained through the use of radiative transfer theory. Methodology and examples are provided for two different scenes, one containing clouds, forest fires, and smoke; and the other containing clouds over snow in the central United States. For both scenes, a limited amount of supporting information is provided by surface observers.

  10. SAR Raw Data Generation for Complex Airport Scenes

    Directory of Open Access Journals (Sweden)

    Jia Li

    2014-10-01

    Full Text Available The method of generating the SAR raw data of complex airport scenes is studied in this paper. A formulation of the SAR raw signal model of airport scenes is given. Via generating the echoes from the background, aircrafts and buildings, respectively, the SAR raw data of the unified SAR imaging geometry is obtained from their vector additions. The multipath scattering and the shadowing between the background and different ground covers of standing airplanes and buildings are analyzed. Based on the scattering characteristics, coupling scattering models and SAR raw data models of different targets are given, respectively. A procedure is given to generate the SAR raw data of airport scenes. The SAR images from the simulated raw data demonstrate the validity of the proposed method.

  11. Incremental Bayesian Category Learning From Natural Language.

    Science.gov (United States)

    Frermann, Lea; Lapata, Mirella

    2016-08-01

    Models of category learning have been extensively studied in cognitive science and primarily tested on perceptual abstractions or artificial stimuli. In this paper, we focus on categories acquired from natural language stimuli, that is, words (e.g., chair is a member of the furniture category). We present a Bayesian model that, unlike previous work, learns both categories and their features in a single process. We model category induction as two interrelated subproblems: (a) the acquisition of features that discriminate among categories, and (b) the grouping of concepts into categories based on those features. Our model learns categories incrementally using particle filters, a sequential Monte Carlo method commonly used for approximate probabilistic inference that sequentially integrates newly observed data and can be viewed as a plausible mechanism for human learning. Experimental results show that our incremental learner obtains meaningful categories which yield a closer fit to behavioral data compared to related models while at the same time acquiring features which characterize the learned categories. (An earlier version of this work was published in Frermann and Lapata .). Copyright © 2015 Cognitive Science Society, Inc.

  12. Color appearance and color rendering of HDR scenes: an experiment

    Science.gov (United States)

    Parraman, Carinna; Rizzi, Alessandro; McCann, John J.

    2009-01-01

    In order to gain a deeper understanding of the appearance of coloured objects in a three-dimensional scene, the research introduces a multidisciplinary experimental approach. The experiment employed two identical 3-D Mondrians, which were viewed and compared side by side. Each scene was subjected to different lighting conditions. First, we used an illumination cube to diffuse the light and illuminate all the objects from each direction. This produced a low-dynamicrange (LDR) image of the 3-D Mondrian scene. Second, in order to make a high-dynamic range (HDR) image of the same objects, we used a directional 150W spotlight and an array of WLEDs assembled in a flashlight. The scenes were significant as each contained exactly the same three-dimensional painted colour blocks that were arranged in the same position in the still life. The blocks comprised 6 hue colours and 5 tones from white to black. Participants from the CREATE project were asked to consider the change in the appearance of a selection of colours according to lightness, hue, and chroma, and to rate how the change in illumination affected appearance. We measured the light coming to the eye from still-life surfaces with a colorimeter (Yxy). We captured the scene radiance using multiple exposures with a number of different cameras. We have begun a programme of digital image processing of these scene capture methods. This multi-disciplinary programme continues until 2010, so this paper is an interim report on the initial phases and a description of the ongoing project.

  13. Category of diversity in linguaphilosophic prospect

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    Kulpina Valentina Grigorievna

    2016-06-01

    Full Text Available Category of diversity is described in subcategories of homogeneous and inhomogeneous multitudes, allowing to reveal a natural categorization within the category of quantity. An integral multitude, presented within the category of quantity, is formed, among other things of countable nouns, like: штуки, головы, кочаны, etc.: булочек четыре штуки, сорок голов скота, два кочана капусты. When account is carried out on the basis of countable nouns (explicable or implied, a man is abstracted from the individual characteristics of objects, they are thought of as the same person and attention to their differences is not focused on. It is described a type of homogeneous multitudes as the “group” refer to the number of the type стадо etc.: стадо овец, косяк рыб, лежбище тюленейстадо и др.: стадо овец, косяк рыб, лежбище тюленей. It is established cross-language differences filling lexical units within the multitude uniform on the basis of a comparison of the Russian and Polish languages. The focus of the article is the heterogeneity of the multitude category, designated as a complementary multitude, in which the union objects to the group is based on the complementary elements provided in various multitudes, multitudes with different nominations and acting in conjunction with the names of the objects themselves, which form these multitudes: ассорти, коллекция, канцтовары. The essence of such multitudes is that elements within the group combined a certain connection (as opposed to a uniform multitude, are not the same, but different and complementary. It is nalyzed different groups of such multitudes in the household, business, the scientific field, in onomastics. Among the non-uniform multitudes, groups of people, for example, are viewed on the material of the Polish and German groups

  14. Design of the multiwavelength Scophony infrared scene projector

    Science.gov (United States)

    Thompson, Kevin P.; Kircher, James R.; Marlow, Steven A.; Korniski, Ronald J.; Richwine, Robert A.

    1993-11-01

    An all acousto-optic infrared scene projector (IRSP) has been developed for use in evaluating thermal-imaging guidance systems at the Kinetic Kill Vehicle Hardware-in-the-Loop Simulator (KHILS) facility located at Elgin AFB, Florida. The IRSP is a laser source based projector incorporating Scophony illumination and scanning methods to produce 96 X 96 pixel multi-wavelength images at very high frame rates (400 Hz). The IRSP is composed of five functionally similar optical trains, four of which are fed with a different `color' infrared laser. The separate scenes from each optical train are then combined and projected simultaneously into the imaging guidance system.

  15. Improved content aware scene retargeting for retinitis pigmentosa patients

    Directory of Open Access Journals (Sweden)

    Al-Atabany Walid I

    2010-09-01

    Full Text Available Abstract Background In this paper we present a novel scene retargeting technique to reduce the visual scene while maintaining the size of the key features. The algorithm is scalable to implementation onto portable devices, and thus, has potential for augmented reality systems to provide visual support for those with tunnel vision. We therefore test the efficacy of our algorithm on shrinking the visual scene into the remaining field of view for those patients. Methods Simple spatial compression of visual scenes makes objects appear further away. We have therefore developed an algorithm which removes low importance information, maintaining the size of the significant features. Previous approaches in this field have included seam carving, which removes low importance seams from the scene, and shrinkability which dynamically shrinks the scene according to a generated importance map. The former method causes significant artifacts and the latter is inefficient. In this work we have developed a new algorithm, combining the best aspects of both these two previous methods. In particular, our approach is to generate a shrinkability importance map using as seam based approach. We then use it to dynamically shrink the scene in similar fashion to the shrinkability method. Importantly, we have implemented it so that it can be used in real time without prior knowledge of future frames. Results We have evaluated and compared our algorithm to the seam carving and image shrinkability approaches from a content preservation perspective and a compression quality perspective. Also our technique has been evaluated and tested on a trial included 20 participants with simulated tunnel vision. Results show the robustness of our method at reducing scenes up to 50% with minimal distortion. We also demonstrate efficacy in its use for those with simulated tunnel vision of 22 degrees of field of view or less. Conclusions Our approach allows us to perform content aware video

  16. Recognizing the Stranger: Recognition Scenes in the Gospel of John

    DEFF Research Database (Denmark)

    Larsen, Kasper Bro

    Recognizing the Stranger is the first monographic study of recognition scenes and motifs in the Gospel of John. The recognition type-scene (anagnōrisis) was a common feature in ancient drama and narrative, highly valued by Aristotle as a touching moment of truth, e.g., in Oedipus’ tragic self......-discovery and Odysseus’ happy homecoming. The book offers a reconstruction of the conventions of the genre and argues that it is one of the most recurrent and significant literary forms in the Gospel. When portraying Jesus as the divine stranger from heaven, the Gospel employs and transforms the formal and ideological...

  17. Randomized Probabilistic Latent Semantic Analysis for Scene Recognition

    Science.gov (United States)

    Rodner, Erik; Denzler, Joachim

    The concept of probabilistic Latent Semantic Analysis (pLSA) has gained much interest as a tool for feature transformation in image categorization and scene recognition scenarios. However, a major issue of this technique is overfitting. Therefore, we propose to use an ensemble of pLSA models which are trained using random fractions of the training data. We analyze empirically the influence of the degree of randomization and the size of the ensemble on the overall classification performance of a scene recognition task. A thoughtful evaluation shows the benefits of this approach compared to a single pLSA model.

  18. Cortical Representations of Speech in a Multitalker Auditory Scene.

    Science.gov (United States)

    Puvvada, Krishna C; Simon, Jonathan Z

    2017-09-20

    The ability to parse a complex auditory scene into perceptual objects is facilitated by a hierarchical auditory system. Successive stages in the hierarchy transform an auditory scene of multiple overlapping sources, from peripheral tonotopically based representations in the auditory nerve, into perceptually distinct auditory-object-based representations in the auditory cortex. Here, using magnetoencephalography recordings from men and women, we investigate how a complex acoustic scene consisting of multiple speech sources is represented in distinct hierarchical stages of the auditory cortex. Using systems-theoretic methods of stimulus reconstruction, we show that the primary-like areas in the auditory cortex contain dominantly spectrotemporal-based representations of the entire auditory scene. Here, both attended and ignored speech streams are represented with almost equal fidelity, and a global representation of the full auditory scene with all its streams is a better candidate neural representation than that of individual streams being represented separately. We also show that higher-order auditory cortical areas, by contrast, represent the attended stream separately and with significantly higher fidelity than unattended streams. Furthermore, the unattended background streams are more faithfully represented as a single unsegregated background object rather than as separated objects. Together, these findings demonstrate the progression of the representations and processing of a complex acoustic scene up through the hierarchy of the human auditory cortex.SIGNIFICANCE STATEMENT Using magnetoencephalography recordings from human listeners in a simulated cocktail party environment, we investigate how a complex acoustic scene consisting of multiple speech sources is represented in separate hierarchical stages of the auditory cortex. We show that the primary-like areas in the auditory cortex use a dominantly spectrotemporal-based representation of the entire auditory

  19. Cognitive organization of roadway scenes. Part II: an empirical study of roads inside built-up areas. On behalf of the Directorate-General of Public Works and Water Management, Transport Research Centre AVV.

    NARCIS (Netherlands)

    Gundy, C.M.

    1996-01-01

    This report describes two experimental studies designed to elucidate road users' cognitive organization of urban roadway scenes. A sample of urban road locations was stratified by seven road categories, three urbanization levels, and by the presence or absence of a intersection nearby. These

  20. Incidental Learning of Sound Categories is Impaired in Developmental Dyslexia

    Science.gov (United States)

    Gabay, Yafit; Holt, Lori L.

    2015-01-01

    Developmental dyslexia is commonly thought to arise from specific phonological impairments. However, recent evidence is consistent with the possibility that phonological impairments arise as symptoms of an underlying dysfunction of procedural learning. The nature of the link between impaired procedural learning and phonological dysfunction is unresolved. Motivated by the observation that speech processing involves the acquisition of procedural category knowledge, the present study investigates the possibility that procedural learning impairment may affect phonological processing by interfering with the typical course of phonetic category learning. The present study tests this hypothesis while controlling for linguistic experience and possible speech-specific deficits by comparing auditory category learning across artificial, nonlinguistic sounds among dyslexic adults and matched controls in a specialized first-person shooter videogame that has been shown to engage procedural learning. Nonspeech auditory category learning was assessed online via within-game measures and also with a post-training task involving overt categorization of familiar and novel sound exemplars. Each measure reveals that dyslexic participants do not acquire procedural category knowledge as effectively as age- and cognitive-ability matched controls. This difference cannot be explained by differences in perceptual acuity for the sounds. Moreover, poor nonspeech category learning is associated with slower phonological processing. Whereas phonological processing impairments have been emphasized as the cause of dyslexia, the current results suggest that impaired auditory category learning, general in nature and not specific to speech signals, could contribute to phonological deficits in dyslexia with subsequent negative effects on language acquisition and reading. Implications for the neuro-cognitive mechanisms of developmental dyslexia are discussed. PMID:26409017

  1. The Receptive Potential of the Porter’s Scene in William Shakespeare’s tragedy “Macbeth”

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    Halyna Pastushuk

    2013-12-01

    Full Text Available Text analysis of Act II Scene III in the well-known tragedy “Macbeth” by W. Shakespeare manifests hidden allusions on the mystery play “Harrowing of Hell” and its carnivalesque tradition of stage foolery. By means of acoustic and visual reconstruction of theatrical acting fixed in the text the author attempts to reveal the receptivity potential of the scene which, at first glance, seems to be irrelevant to the tragedy main plot line. The comism of the fragment contrasting with the preceding murder scene provides for a communicative distance between the protagonist and the spectator, i.e. it interprets Macbeth’s state into the mystery play discourse – on the one hand, and into the discourse of “low” humour – on the other. Behind the “lowered” helplessness of the Porter before alcohol and drunken state one can read tragic helplessness of Macbeth and his wife before the infatuation for power. Abundant visuality caused by the loud sound of knocking and Porter’s comment on it creates temporal ambivalence of the scene and provides opportunities for its multiple interpretation on different levels, the deepest of them being that of the infernal topos of “harrowing of hell”. The Porter that could have been played by a prominent Elizabethan fool (for instance Robert Armin focuses on himself the point of intersection of various interpretative possibilities by playing with his simultaneously available for the spectator identities – “Globe” comic actor, Macbeth’s servant, mystery Devil, stage rustic fool and Shakespeare himself under the mask of auctorial narrator. Acoustic and visual homogeneity of the “Porter’s scene” with other scenes of the tragedy speaks for the presence of “harrowing of hell” topos in the axiological dimension of the whole play. Acousting background at the beginning of the tragedy – thunder and lightning, conversation of witches, mentioning by other characters of owl screech and cricket

  2. Ontology of a scene based on Java 3D architecture.

    Directory of Open Access Journals (Sweden)

    Rubén González Crespo

    2009-12-01

    Full Text Available The present article seeks to make an approach to the class hierarchy of a scene built with the architecture Java 3D, to develop an ontology of a scene as from the semantic essential components for the semantic structuring of the Web3D. Java was selected because the language recommended by the W3C Consortium for the Development of the Web3D oriented applications as from X3D standard is Xj3D which compositionof their Schemas is based the architecture of Java3D In first instance identifies the domain and scope of the ontology, defining classes and subclasses that comprise from Java3D architecture and the essential elements of a scene, as its point of origin, the field of rotation, translation The limitation of the scene and the definition of shaders, then define the slots that are declared in RDF as a framework for describing the properties of the classes established from identifying thedomain and range of each class, then develops composition of the OWL ontology on SWOOP Finally, be perform instantiations of the ontology building for a Iconosphere object as from class expressions defined.

  3. Understanding road scenes using visual cues and GPS information

    NARCIS (Netherlands)

    Alvarez, J.M.; Lumbreras, F.; Lopez, A.M.; Gevers, T.

    2012-01-01

    Understanding road scenes is important in computer vision with different applications to improve road safety (e.g., advanced driver assistance systems) and to develop autonomous driving systems (e.g., Google driver-less vehicle). Current vision-based approaches rely on the robust combination of

  4. AUTOMATIC POWERLINE SCENE CLASSIFICATION AND RECONSTRUCTION USING AIRBORNE LIDAR DATA

    Directory of Open Access Journals (Sweden)

    G. Sohn

    2012-07-01

    Full Text Available This study aims to introduce new methods for classifying key features (power lines, pylons, and buildings comprising utility corridor scene using airborne LiDAR data and modelling power lines in 3D object space. The proposed approach starts from PL scene segmentation using Markov Random Field (MRF, which emphasizes on the roles of spatial context of linear and planar features as in a graphical model. The MRF classifier identifies power line features from linear features extracted from given corridor scenes. The non-power line objects are then investigated in a planar space to sub-classify them into building and non-building class. Based on the classification results, precise localization of individual pylons is conducted through investigating a prior knowledge of contextual relations between power line and pylon. Once the pylon localization is accomplished, a power line span is identified, within which power lines are modelled with catenary curve models in 3D. Once a local catenary curve model is established, this initial model progressively extends to capture entire power line points by adopting model hypothesis and verification. The model parameters are adjusted using a stochastic non-linear square method for producing 3D power line models. An evaluation of the proposed approach is performed over an urban PL corridor area that includes a complex PL scene.

  5. Words Matter: Scene Text for Image Classification and Retrieval

    NARCIS (Netherlands)

    Karaoglu, S.; Tao, R.; Gevers, T.; Smeulders, A.W.M.

    Text in natural images typically adds meaning to an object or scene. In particular, text specifies which business places serve drinks (e.g., cafe, teahouse) or food (e.g., restaurant, pizzeria), and what kind of service is provided (e.g., massage, repair). The mere presence of text, its words, and

  6. Toward Holistic Scene Understanding: Feedback Enabled Cascaded Classification Models.

    Science.gov (United States)

    Li, Congcong; Kowdle, Adarsh; Saxena, Ashutosh; Chen, Tsuhan

    2012-07-01

    Scene understanding includes many related subtasks, such as scene categorization, depth estimation, object detection, etc. Each of these subtasks is often notoriously hard, and state-of-the-art classifiers already exist for many of them. These classifiers operate on the same raw image and provide correlated outputs. It is desirable to have an algorithm that can capture such correlation without requiring any changes to the inner workings of any classifier. We propose Feedback Enabled Cascaded Classification Models (FE-CCM), that jointly optimizes all the subtasks while requiring only a "black box" interface to the original classifier for each subtask. We use a two-layer cascade of classifiers, which are repeated instantiations of the original ones, with the output of the first layer fed into the second layer as input. Our training method involves a feedback step that allows later classifiers to provide earlier classifiers information about which error modes to focus on. We show that our method significantly improves performance in all the subtasks in the domain of scene understanding, where we consider depth estimation, scene categorization, event categorization, object detection, geometric labeling, and saliency detection. Our method also improves performance in two robotic applications: an object-grasping robot and an object-finding robot.

  7. Dynamic scene stitching driven by visual cognition model.

    Science.gov (United States)

    Zou, Li-hui; Zhang, Dezheng; Wulamu, Aziguli

    2014-01-01

    Dynamic scene stitching still has a great challenge in maintaining the global key information without missing or deforming if multiple motion interferences exist in the image acquisition system. Object clips, motion blurs, or other synthetic defects easily occur in the final stitching image. In our research work, we proceed from human visual cognitive mechanism and construct a hybrid-saliency-based cognitive model to automatically guide the video volume stitching. The model consists of three elements of different visual stimuli, that is, intensity, edge contour, and scene depth saliencies. Combined with the manifold-based mosaicing framework, dynamic scene stitching is formulated as a cut path optimization problem in a constructed space-time graph. The cutting energy function for column width selections is defined according to the proposed visual cognition model. The optimum cut path can minimize the cognitive saliency difference throughout the whole video volume. The experimental results show that it can effectively avoid synthetic defects caused by different motion interferences and summarize the key contents of the scene without loss. The proposed method gives full play to the role of human visual cognitive mechanism for the stitching. It is of high practical value to environmental surveillance and other applications.

  8. Dynamic Scene Stitching Driven by Visual Cognition Model

    Directory of Open Access Journals (Sweden)

    Li-hui Zou

    2014-01-01

    Full Text Available Dynamic scene stitching still has a great challenge in maintaining the global key information without missing or deforming if multiple motion interferences exist in the image acquisition system. Object clips, motion blurs, or other synthetic defects easily occur in the final stitching image. In our research work, we proceed from human visual cognitive mechanism and construct a hybrid-saliency-based cognitive model to automatically guide the video volume stitching. The model consists of three elements of different visual stimuli, that is, intensity, edge contour, and scene depth saliencies. Combined with the manifold-based mosaicing framework, dynamic scene stitching is formulated as a cut path optimization problem in a constructed space-time graph. The cutting energy function for column width selections is defined according to the proposed visual cognition model. The optimum cut path can minimize the cognitive saliency difference throughout the whole video volume. The experimental results show that it can effectively avoid synthetic defects caused by different motion interferences and summarize the key contents of the scene without loss. The proposed method gives full play to the role of human visual cognitive mechanism for the stitching. It is of high practical value to environmental surveillance and other applications.

  9. Fuzzy Emotional Semantic Analysis and Automated Annotation of Scene Images

    Directory of Open Access Journals (Sweden)

    Jianfang Cao

    2015-01-01

    Full Text Available With the advances in electronic and imaging techniques, the production of digital images has rapidly increased, and the extraction and automated annotation of emotional semantics implied by images have become issues that must be urgently addressed. To better simulate human subjectivity and ambiguity for understanding scene images, the current study proposes an emotional semantic annotation method for scene images based on fuzzy set theory. A fuzzy membership degree was calculated to describe the emotional degree of a scene image and was implemented using the Adaboost algorithm and a back-propagation (BP neural network. The automated annotation method was trained and tested using scene images from the SUN Database. The annotation results were then compared with those based on artificial annotation. Our method showed an annotation accuracy rate of 91.2% for basic emotional values and 82.4% after extended emotional values were added, which correspond to increases of 5.5% and 8.9%, respectively, compared with the results from using a single BP neural network algorithm. Furthermore, the retrieval accuracy rate based on our method reached approximately 89%. This study attempts to lay a solid foundation for the automated emotional semantic annotation of more types of images and therefore is of practical significance.

  10. Cultural heritage and history in the European metal scene

    NARCIS (Netherlands)

    Klepper, de S.; Molpheta, S.; Pille, S.; Saouma, R.; During, R.; Muilwijk, M.

    2007-01-01

    This paper represents an inquiry on the use of history and cultural heritage in the metal scene. It is an attempt to show how history and cultural heritage can possibly be spread among people using an unconventional way. The followed research method was built on an explorative study that included an

  11. Semantic control of feature extraction from natural scenes.

    Science.gov (United States)

    Neri, Peter

    2014-02-05

    In the early stages of image analysis, visual cortex represents scenes as spatially organized maps of locally defined features (e.g., edge orientation). As image reconstruction unfolds and features are assembled into larger constructs, cortex attempts to recover semantic content for object recognition. It is conceivable that higher level representations may feed back onto early processes and retune their properties to align with the semantic structure projected by the scene; however, there is no clear evidence to either support or discard the applicability of this notion to the human visual system. Obtaining such evidence is challenging because low and higher level processes must be probed simultaneously within the same experimental paradigm. We developed a methodology that targets both levels of analysis by embedding low-level probes within natural scenes. Human observers were required to discriminate probe orientation while semantic interpretation of the scene was selectively disrupted via stimulus inversion or reversed playback. We characterized the orientation tuning properties of the perceptual process supporting probe discrimination; tuning was substantially reshaped by semantic manipulation, demonstrating that low-level feature detectors operate under partial control from higher level modules. The manner in which such control was exerted may be interpreted as a top-down predictive strategy whereby global semantic content guides and refines local image reconstruction. We exploit the novel information gained from data to develop mechanistic accounts of unexplained phenomena such as the classic face inversion effect.

  12. Towards Unsupervised Familiar Scene Recognition in Egocentric Videos

    NARCIS (Netherlands)

    Talavera Martínez, Estefanía

    2015-01-01

    Nowadays, there is an upsurge of interest in using lifelogging devices. Such devices generate huge amounts of image data; consequently, the need for automatic methods for analyzing and summarizing these data is drastically increasing. We present a new method for familiar scene recognition in

  13. The role of memory for visual search in scenes

    Science.gov (United States)

    Võ, Melissa Le-Hoa; Wolfe, Jeremy M.

    2014-01-01

    Many daily activities involve looking for something. The ease with which these searches are performed often allows one to forget that searching represents complex interactions between visual attention and memory. While a clear understanding exists of how search efficiency will be influenced by visual features of targets and their surrounding distractors or by the number of items in the display, the role of memory in search is less well understood. Contextual cueing studies have shown that implicit memory for repeated item configurations can facilitate search in artificial displays. When searching more naturalistic environments, other forms of memory come into play. For instance, semantic memory provides useful information about which objects are typically found where within a scene, and episodic scene memory provides information about where a particular object was seen the last time a particular scene was viewed. In this paper, we will review work on these topics, with special emphasis on the role of memory in guiding search in organized, real-world scenes. PMID:25684693

  14. The role of memory for visual search in scenes.

    Science.gov (United States)

    Le-Hoa Võ, Melissa; Wolfe, Jeremy M

    2015-03-01

    Many daily activities involve looking for something. The ease with which these searches are performed often allows one to forget that searching represents complex interactions between visual attention and memory. Although a clear understanding exists of how search efficiency will be influenced by visual features of targets and their surrounding distractors or by the number of items in the display, the role of memory in search is less well understood. Contextual cueing studies have shown that implicit memory for repeated item configurations can facilitate search in artificial displays. When searching more naturalistic environments, other forms of memory come into play. For instance, semantic memory provides useful information about which objects are typically found where within a scene, and episodic scene memory provides information about where a particular object was seen the last time a particular scene was viewed. In this paper, we will review work on these topics, with special emphasis on the role of memory in guiding search in organized, real-world scenes. © 2015 New York Academy of Sciences.

  15. Semi-Supervised Multitask Learning for Scene Recognition.

    Science.gov (United States)

    Lu, Xiaoqiang; Li, Xuelong; Mou, Lichao

    2015-09-01

    Scene recognition has been widely studied to understand visual information from the level of objects and their relationships. Toward scene recognition, many methods have been proposed. They, however, encounter difficulty to improve the accuracy, mainly due to two limitations: 1) lack of analysis of intrinsic relationships across different scales, say, the initial input and its down-sampled versions and 2) existence of redundant features. This paper develops a semi-supervised learning mechanism to reduce the above two limitations. To address the first limitation, we propose a multitask model to integrate scene images of different resolutions. For the second limitation, we build a model of sparse feature selection-based manifold regularization (SFSMR) to select the optimal information and preserve the underlying manifold structure of data. SFSMR coordinates the advantages of sparse feature selection and manifold regulation. Finally, we link the multitask model and SFSMR, and propose the semi-supervised learning method to reduce the two limitations. Experimental results report the improvements of the accuracy in scene recognition.

  16. Fuzzy emotional semantic analysis and automated annotation of scene images.

    Science.gov (United States)

    Cao, Jianfang; Chen, Lichao

    2015-01-01

    With the advances in electronic and imaging techniques, the production of digital images has rapidly increased, and the extraction and automated annotation of emotional semantics implied by images have become issues that must be urgently addressed. To better simulate human subjectivity and ambiguity for understanding scene images, the current study proposes an emotional semantic annotation method for scene images based on fuzzy set theory. A fuzzy membership degree was calculated to describe the emotional degree of a scene image and was implemented using the Adaboost algorithm and a back-propagation (BP) neural network. The automated annotation method was trained and tested using scene images from the SUN Database. The annotation results were then compared with those based on artificial annotation. Our method showed an annotation accuracy rate of 91.2% for basic emotional values and 82.4% after extended emotional values were added, which correspond to increases of 5.5% and 8.9%, respectively, compared with the results from using a single BP neural network algorithm. Furthermore, the retrieval accuracy rate based on our method reached approximately 89%. This study attempts to lay a solid foundation for the automated emotional semantic annotation of more types of images and therefore is of practical significance.

  17. Modelling Technology for Building Fire Scene with Virtual Geographic Environment

    Science.gov (United States)

    Song, Y.; Zhao, L.; Wei, M.; Zhang, H.; Liu, W.

    2017-09-01

    Building fire is a risky activity that can lead to disaster and massive destruction. The management and disposal of building fire has always attracted much interest from researchers. Integrated Virtual Geographic Environment (VGE) is a good choice for building fire safety management and emergency decisions, in which a more real and rich fire process can be computed and obtained dynamically, and the results of fire simulations and analyses can be much more accurate as well. To modelling building fire scene with VGE, the application requirements and modelling objective of building fire scene were analysed in this paper. Then, the four core elements of modelling building fire scene (the building space environment, the fire event, the indoor Fire Extinguishing System (FES) and the indoor crowd) were implemented, and the relationship between the elements was discussed also. Finally, with the theory and framework of VGE, the technology of building fire scene system with VGE was designed within the data environment, the model environment, the expression environment, and the collaborative environment as well. The functions and key techniques in each environment are also analysed, which may provide a reference for further development and other research on VGE.

  18. Audio scene segmentation for video with generic content

    Science.gov (United States)

    Niu, Feng; Goela, Naveen; Divakaran, Ajay; Abdel-Mottaleb, Mohamed

    2008-01-01

    In this paper, we present a content-adaptive audio texture based method to segment video into audio scenes. The audio scene is modeled as a semantically consistent chunk of audio data. Our algorithm is based on "semantic audio texture analysis." At first, we train GMM models for basic audio classes such as speech, music, etc. Then we define the semantic audio texture based on those classes. We study and present two types of scene changes, those corresponding to an overall audio texture change and those corresponding to a special "transition marker" used by the content creator, such as a short stretch of music in a sitcom or silence in dramatic content. Unlike prior work using genre specific heuristics, such as some methods presented for detecting commercials, we adaptively find out if such special transition markers are being used and if so, which of the base classes are being used as markers without any prior knowledge about the content. Our experimental results show that our proposed audio scene segmentation works well across a wide variety of broadcast content genres.

  19. Coping with Perceived Ethnic Prejudice on the Gay Scene

    Science.gov (United States)

    Jaspal, Rusi

    2017-01-01

    There has been only cursory research into the sociological and psychological aspects of ethnic/racial discrimination among ethnic minority gay and bisexual men, and none that focuses specifically upon British ethnic minority gay men. This article focuses on perceptions of intergroup relations on the gay scene among young British South Asian gay…

  20. Automatic video surveillance of outdoor scenes using track before detect

    DEFF Research Database (Denmark)

    Hansen, Morten; Sørensen, Helge Bjarup Dissing; Birkemark, Christian M.

    2005-01-01

    This paper concerns automatic video surveillance of outdoor scenes using a single camera. The first step in automatic interpretation of the video stream is activity detection based on background subtraction. Usually, this process will generate a large number of false alarms in outdoor scenes due ...... if a detected object shows a pattern of movement consistent with predefined rules. The method is tested on a number of video sequences and a substantial reduction in the number of false alarms is demonstrated.......This paper concerns automatic video surveillance of outdoor scenes using a single camera. The first step in automatic interpretation of the video stream is activity detection based on background subtraction. Usually, this process will generate a large number of false alarms in outdoor scenes due...... to e.g. movement of thicket and changes in illumination. To reduce the number of false alarms a Track Before Detect (TBD) approach is suggested. In this TBD implementation all objects detected in the background subtraction process are followed over a number of frames. An alarm is given only...

  1. The Rescue Mission: Assigning Guilt to a Chaotic Scene.

    Science.gov (United States)

    Procter, David E.

    1987-01-01

    Seeks to identify rhetorical distinctiveness of the rescue mission as a form of belligerency--examining presidential discourse justifying the 1985 Lebanon intervention, the 1965 Dominican intervention, and the 1983 Grenada intervention. Argues that the distinction is in guilt narrowly assigned to a chaotic scene and the concomitant call for…

  2. Range and intensity vision for rock-scene segmentation

    CSIR Research Space (South Africa)

    Mkwelo, SG

    2007-11-01

    Full Text Available This paper presents another approach to segmenting a scene of rocks on a conveyor belt for the purposes of measuring rock size. Rock size estimation instruments are used to monitor, optimize and control milling and crushing in the mining industry...

  3. 3-D Scene Generation On A Shared Memory Parallel Processor

    Science.gov (United States)

    Kelly, R. F.

    1987-06-01

    Realistic 3-D scene generation is now a possibility for many applications. One barrier to increased use of this technique is the large amount of computer processing time needed to render a scene. With the advent of parallel processors that barrier may be overcome if efficient parallel scene generation algorithms can be developed. In general, this has not been true because of restrictions imposed by non-shared memory and limited processor interconnect architectures. In addition, vector processors do not efficiently support the adaptive nature of many of the algorithms. A new parallel computer, the NYU Ultracomputer, has been developed which features a shared memory with a combining network. The com-bining network permits simultaneous reads and writes to the same memory location using a new instruction the Fetch and_Op. These memory references are resolved in the memory access network and result in particularly efficient shared data structures. Basic elements of this architecture are also being used in the design of the gigaflop range RP3 at IBM. Some algorithms typical of image synthesis are explored in the paper and a class of equivalent queue based algorithms are developed. These algorithms are particularly well suited to the Ultra-computer class processor and hold the promise for many new applications of realistic scene generation.

  4. Scene Context Dependency of Pattern Constancy of Time Series Imagery

    Science.gov (United States)

    Woodell, Glenn A.; Jobson, Daniel J.; Rahman, Zia-ur

    2008-01-01

    A fundamental element of future generic pattern recognition technology is the ability to extract similar patterns for the same scene despite wide ranging extraneous variables, including lighting, turbidity, sensor exposure variations, and signal noise. In the process of demonstrating pattern constancy of this kind for retinex/visual servo (RVS) image enhancement processing, we found that the pattern constancy performance depended somewhat on scene content. Most notably, the scene topography and, in particular, the scale and extent of the topography in an image, affects the pattern constancy the most. This paper will explore these effects in more depth and present experimental data from several time series tests. These results further quantify the impact of topography on pattern constancy. Despite this residual inconstancy, the results of overall pattern constancy testing support the idea that RVS image processing can be a universal front-end for generic visual pattern recognition. While the effects on pattern constancy were significant, the RVS processing still does achieve a high degree of pattern constancy over a wide spectrum of scene content diversity, and wide ranging extraneousness variations in lighting, turbidity, and sensor exposure.

  5. Change detection in urban and rural driving scenes: Effects of target type and safety relevance on change blindness.

    Science.gov (United States)

    Beanland, Vanessa; Filtness, Ashleigh J; Jeans, Rhiannon

    2017-03-01

    The ability to detect changes is crucial for safe driving. Previous research has demonstrated that drivers often experience change blindness, which refers to failed or delayed change detection. The current study explored how susceptibility to change blindness varies as a function of the driving environment, type of object changed, and safety relevance of the change. Twenty-six fully-licenced drivers completed a driving-related change detection task. Changes occurred to seven target objects (road signs, cars, motorcycles, traffic lights, pedestrians, animals, or roadside trees) across two environments (urban or rural). The contextual safety relevance of the change was systematically manipulated within each object category, ranging from high safety relevance (i.e., requiring a response by the driver) to low safety relevance (i.e., requiring no response). When viewing rural scenes, compared with urban scenes, participants were significantly faster and more accurate at detecting changes, and were less susceptible to "looked-but-failed-to-see" errors. Interestingly, safety relevance of the change differentially affected performance in urban and rural environments. In urban scenes, participants were more efficient at detecting changes with higher safety relevance, whereas in rural scenes the effect of safety relevance has marginal to no effect on change detection. Finally, even after accounting for safety relevance, change blindness varied significantly between target types. Overall the results suggest that drivers are less susceptible to change blindness for objects that are likely to change or move (e.g., traffic lights vs. road signs), and for moving objects that pose greater danger (e.g., wild animals vs. pedestrians). Copyright © 2017 Elsevier Ltd. All rights reserved.

  6. Protein secondary structure: category assignment and predictability

    DEFF Research Database (Denmark)

    Andersen, Claus A.; Bohr, Henrik; Brunak, Søren

    2001-01-01

    structures. Single sequence prediction of the new three category assignment gives an overall prediction improvement of 3.1% and 5.1%, compared to the DSSP assignment and schemes where the helix category consists of a-helix and 3(10)-helix, respectively. These results were achieved using a standard feed-forward...

  7. Conformal field theories and tensor categories. Proceedings

    Energy Technology Data Exchange (ETDEWEB)

    Bai, Chengming [Nankai Univ., Tianjin (China). Chern Institute of Mathematics; Fuchs, Juergen [Karlstad Univ. (Sweden). Theoretical Physics; Huang, Yi-Zhi [Rutgers Univ., Piscataway, NJ (United States). Dept. of Mathematics; Kong, Liang [Tsinghua Univ., Beijing (China). Inst. for Advanced Study; Runkel, Ingo; Schweigert, Christoph (eds.) [Hamburg Univ. (Germany). Dept. of Mathematics

    2014-08-01

    First book devoted completely to the mathematics of conformal field theories, tensor categories and their applications. Contributors include both mathematicians and physicists. Some long expository articles are especially suitable for beginners. The present volume is a collection of seven papers that are either based on the talks presented at the workshop ''Conformal field theories and tensor categories'' held June 13 to June 17, 2011 at the Beijing International Center for Mathematical Research, Peking University, or are extensions of the material presented in the talks at the workshop. These papers present new developments beyond rational conformal field theories and modular tensor categories and new applications in mathematics and physics. The topics covered include tensor categories from representation categories of Hopf algebras, applications of conformal field theories and tensor categories to topological phases and gapped systems, logarithmic conformal field theories and the corresponding non-semisimple tensor categories, and new developments in the representation theory of vertex operator algebras. Some of the papers contain detailed introductory material that is helpful for graduate students and researchers looking for an introduction to these research directions. The papers also discuss exciting recent developments in the area of conformal field theories, tensor categories and their applications and will be extremely useful for researchers working in these areas.

  8. Biased allocation of faces to social categories

    NARCIS (Netherlands)

    Dotsch, R.; Wigboldus, D.H.J.; Knippenberg, A.F.M. van

    2011-01-01

    Three studies show that social categorization is biased at the level of category allocation. In all studies, participants categorized faces. In Studies 1 and 2, participants overallocated faces with criminal features-a stereotypical negative trait-to the stigmatized Moroccan category, especially if

  9. Parsing with Structure-Preserving Categorial Grammars

    NARCIS (Netherlands)

    Capelletti, M.

    2007-01-01

    This book is a study of the logical and computational properties of structure-preserving categorial grammars. The first part of the book presents chart-parsers for non-associative categorial grammars in the style of Ajdukiewicz and Bar-Hillel. These are proposed in Chapter 3 as deductive parsers,

  10. Homological algebra in n-abelian categories

    Indian Academy of Sciences (India)

    In this paper, we study the homological theory in n -abelian categories. First, we prove some useful properties of n -abelian categories, such as ( n + 2 ) × ( n + 2 ) -lemma, 5-lemma and n -Horseshoes lemma. Secondly, we introduce the notions of right(left) n -derived functors of left(right) n -exact functors, n -(co)resolutions, ...

  11. Generalized Categorial Grammar for Unbounded Dependencies Recovery

    Science.gov (United States)

    Nguyen, Luan Viet

    2014-01-01

    Accurate recovery of predicate-argument dependencies is vital for interpretation tasks like information extraction and question answering, and unbounded dependencies may account for a significant portion of the dependencies in any given text. This thesis describes a Generalized Categorial Grammar (GCG) which, like other categorial grammars,…

  12. The ethnic category from a linguistic perspective

    Directory of Open Access Journals (Sweden)

    Răzvan Săftoiu

    2017-03-01

    Full Text Available In this paper, I put forward an analysis from a linguistic perspective of an ethnic category in Romania that is defined by at least two terms: gypsy and Romany. The concept of category refers to the members of a particular group that sets apart from other groups by a set of specific elements acknowledged at the level of a larger community. In interaction, individuals frequently use categories and the set of features that a certain category is characterized by, since it is easier to deal with sets of knowledge than with references for each individual separately. The analysis is based on a series of expressions and phrases, proverbs and jokes which were (or still are getting about in the Romanian space and which delineated, at the level of the collective mentality, the image of an ethnic category whose name (still oscillates between two terms. The texts were grouped depending on the different stereotypes associated with the ethnic category under discussion, by highlighting the pejorative connotations of the uses of the term gypsy in relation to the ethnic category Romany, a significance-free category that can be ‘filled up’ by elements that can sketch a positive image.

  13. Enunciative categories in the description of language functioning of mothers and infants aged 1-4 months.

    Science.gov (United States)

    Kruel, Cristina Saling; Rechia, Inaê Costa; Oliveira, Luciéle Dias; Souza, Ana Paula Ramos de

    2016-01-01

    To present categories which explain the language functioning between infants and their mothers from Benveniste's concept of semiotic system, and verify whether such categories can be described numerically. Four mother-infant dyads were monitored in three stages. The first study consisted of a qualitative analysis of the transcribed video recordings conducted in each stage. We intended to identify the enunciative principles associated with the relationship between the semiotic system of the infant's body and their mother's language, namely, the principles of interpretancy and homology. The other study was conducted by means of a descriptive numerical analysis of the enunciative categories and the infant caregiver scale of behavior, using the ELAN software (EUDICO Linguistic Anotador). Mutuality in mother-infant interactions was observed in most of the scenes analyzed. Productive enunciative categories demonstrated in the infant's demand/mother's interpretation relation was identified in homology and interpretancy. It was also possible to use these categories to describe the mother-infant interactions numerically. In addition, other categories emerged because there are other subtypes of maternal productions not directly related to infant demand. This shows that infants are exposed to language of heterogeneous characteristics. The concept of semiotic system allowed the proposition of language functioning categories identifiable in the mother-infant relationship. Such categories were described numerically.

  14. Diagnostic Categories in Autobiographical Accounts of Illness.

    Science.gov (United States)

    Kelly, Michael P

    2015-01-01

    Working within frameworks drawn from the writings of Immanuel Kant, Alfred Schutz, and Kenneth Burke, this article examines the role that diagnostic categories play in autobiographical accounts of illness, with a special focus on chronic disease. Four lay diagnostic categories, each with different connections to formal medical diagnostic categories, serve as typifications to make sense of the way the lifeworld changes over the course of chronic illness. These diagnostic categories are used in conjunction with another set of typifications: lay epidemiologies, lay etiologies, lay prognostics, and lay therapeutics. Together these serve to construct and reconstruct the self at the center of the lifeworld. Embedded within the lay diagnostic categories are narratives of progression, regression, or stability, forms of typification derived from literary and storytelling genres. These narratives are developed by the self in autobiographical accounts of illness.

  15. SCENES OF HAPPINESS IN THE NOVELS OF DOSTOEVSKY

    Directory of Open Access Journals (Sweden)

    Rita Osipovna Mazel

    2013-11-01

    Full Text Available This article presents Dostoyevsky to readers as an author praising happiness and felicity. Having lived through deep sorrows he acquired insight into another dimension of life. Like a longing pathfinder, he states the unfeigned grace of life. “Life is a gift, life is mercy, and any minute may be the age of happiness”, – this is the essence of his great novels. People are not lonesome on Earth; they are bound by invisible threads. A loner may not succeed. One heart or one consciousness attracts another one like a magnet, as if claiming: thou art... Christ, with his Love and his Sacrifice, the greatest miracle on the Earth. It is impossible to be aware of Christ’s existence and not to be joyful. Dostoyevsky reveals one of the main principles of life: when you love someone and sacrifice yourself to this person you satisfy your aspiration for a beau ideal and feel like in heavens. In this article the author analyzes selected scenes of happiness in Dostoevsky’s novels: Arkady’s and his sister Liza’s admiration for the sacrifice of their father Versilov; Alyosha and Grushen’ka, saving each other instead of committing sins and transgressing moral standards; Alyosha’s dream about the Christ’s first miracle in Cana of Galilee; Stavrogin’s dream of the Golden Age of the blessed mankind... In Dostoyevsky’s tragic novel The Possessed (The Devils, or Demons a reader faces an image of love – mutual, sacrificial, fulfilling, and blithe. There is probably nothing similar in the history of the world literature. One can eminently feel the interconnectedness of Dostoevsky’s heroes with another, higher world that penetrates into every aspect of their lives. All of his creatures are illumed by the light of other worlds. It is clear that there cannot be darkness, despair, or hopelessness in Dostoevsky’s works, because even in the hell full of demons there is a place for righteous people, luminous (as Nikolai Berdyaev called them and

  16. The influence of scene context on object recognition is independent of attentional focus

    Directory of Open Access Journals (Sweden)

    Jaap eMunneke

    2013-08-01

    Full Text Available Humans can quickly and accurately recognize objects within briefly presented natural scenes. Previous work has provided evidence that scene context contributes to this process, demonstrating improved naming of objects that were presented in semantically consistent scenes (e.g., a sandcastle on a beach relative to semantically inconsistent scenes (e.g., a sandcastle on a football field. The current study was aimed at investigating which processes underlie the scene consistency effect. Specifically, we tested: 1 whether the effect is due to increased visual feature and/or shape overlap for consistent relative to inconsistent scene-object pairs; and 2 whether the effect is mediated by attention to the background scene. Experiment 1 replicated the scene consistency effect of a previous report (Davenport & Potter, 2004. Using a new, carefully controlled stimulus set, Experiment 2 showed that the scene consistency effect could not be explained by low-level feature or shape overlap between scenes and target objects. Experiments 3a and 3b investigated whether focused attention modulates the scene consistency effect. By using a location cueing manipulation, participants were correctly informed about the location of the target object on a proportion of trials, allowing focused attention to be deployed towards the target object. Importantly, the effect of scene consistency on target object recognition was independent of spatial attention, and was observed both when attention was focused on the target object and when attention was focused on the background scene. These results indicate that a semantically consistent scene context benefits object recognition independently of the focus of attention. We suggest that the scene consistency effect is primarily driven by global scene properties, or scene gist, that can be processed with minimal attentional resources.

  17. Can height categories replace weight categories in striking martial arts competitions? A pilot study.

    Science.gov (United States)

    Dubnov-Raz, Gal; Mashiach-Arazi, Yael; Nouriel, Ariella; Raz, Raanan; Constantini, Naama W

    2015-09-29

    In most combat sports and martial arts, athletes compete within weight categories. Disordered eating behaviors and intentional pre-competition rapid weight loss are commonly seen in this population, attributed to weight categorization. We examined if height categories can be used as an alternative to weight categories for competition, in order to protect the health of athletes. Height and weight of 169 child and adolescent competitive karate athletes were measured. Participants were divided into eleven hypothetical weight categories of 5 kg increments, and eleven hypothetical height categories of 5 cm increments. We calculated the coefficient of variation of height and weight by each division method. We also calculated how many participants fit into corresponding categories of both height and weight, and how many would shift a category if divided by height. There was a high correlation between height and weight (r = 0.91, p<0.001). The mean range of heights seen within current weight categories was reduced by 83% when participants were divided by height. When allocating athletes by height categories, 74% of athletes would shift up or down one weight category at most, compared with the current categorization method. We conclude that dividing young karate athletes by height categories significantly reduced the range of heights of competitors within the category. Such categorization would not cause athletes to compete against much heavier opponents in most cases. Using height categories as a means to reduce eating disorders in combat sports should be further examined.

  18. The representation of material categories in the brain

    Science.gov (United States)

    Jacobs, Richard H. A. H.; Baumgartner, Elisabeth; Gegenfurtner, Karl R.

    2014-01-01

    Using textures mapped onto virtual nonsense objects, it has recently been shown that early visual cortex plays an important role in processing material properties. Here, we examined brain activation to photographs of materials, consisting of wood, stone, metal and fabric surfaces. These photographs were close-ups in the sense that the materials filled the image. In the first experiment, observers categorized the material in each image (i.e., wood, stone, metal, or fabric), while in an fMRI-scanner. We predicted the assigned material category using the obtained voxel patterns using a linear classifier. Region-of-interest and whole-brain analyses demonstrated material coding in the early visual regions, with lower accuracies for more anterior regions. There was little evidence for material coding in other brain regions. In the second experiment, we used an adaptation paradigm to reveal additional brain areas involved in the perception of material categories. Participants viewed images of wood, stone, metal, and fabric, presented in blocks with images of either different material categories (no adaptation) or images of different samples from the same material category (material adaptation). To measure baseline activation, blocks with the same material sample were presented (baseline adaptation). Material adaptation effects were found mainly in the parahippocampal gyrus, in agreement with fMRI-studies of texture perception. Our findings suggest that the parahippocampal gyrus, early visual cortex, and possibly the supramarginal gyrus are involved in the perception of material categories, but in different ways. The different outcomes from the two studies are likely due to inherent differences between the two paradigms. A third experiment suggested, based on anatomical overlap between activations, that spatial frequency information is important for within-category material discrimination. PMID:24659972

  19. The representation of material categories in the brain

    Directory of Open Access Journals (Sweden)

    Richard Henrikus Augustinus Hubertus Jacobs

    2014-03-01

    Full Text Available Using textures mapped onto virtual nonsense objects, it has recently been shown that early visual cortex plays an important role in processing material properties. Here, we examined brain activation to photographs of materials, consisting of wood, stone, metal and fabric surfaces. These photographs were close-ups in the sense that the materials filled the image. In the first experiment, observers categorized the material in each image (i.e., wood, stone, metal, or fabric, while in an fMRI-scanner. We predicted the assigned material category using the obtained voxel patterns using a linear classifier. Region-of-interest and whole-brain analyses demonstrated material coding in the early visual regions, with lower accuracies for more anterior regions. There was little evidence for material coding in other brain regions. In the second experiment, we used an adaptation paradigm to reveal additional brain areas involved in the perception of material categories. Participants viewed images of wood, stone, metal, and fabric, presented in blocks with images of either different material categories (no adaptation or images of different samples from the same material category (material adaptation. To measure baseline activation, blocks with the same material sample were presented (baseline adaptation. Material adaptation effects were found mainly in the parahippocampal gyrus, in agreement with fMRI-studies of texture perception. Our findings suggest that the parahippocampal gyrus, early visual cortex, and possibly the supramarginal gyrus are involved in the perception of material categories, but in different ways. The different outcomes from the two studies are likely due to inherent differences between the two paradigms. A third experiment suggested, based on anatomical overlap between activations, that spatial frequency information is important for within-category material discrimination.

  20. Probability distributions of whisker-surface contact: quantifying elements of the rat vibrissotactile natural scene.

    Science.gov (United States)

    Hobbs, Jennifer A; Towal, R Blythe; Hartmann, Mitra J Z

    2015-08-01

    Analysis of natural scene statistics has been a powerful approach for understanding neural coding in the auditory and visual systems. In the field of somatosensation, it has been more challenging to quantify the natural tactile scene, in part because somatosensory signals are so tightly linked to the animal's movements. The present work takes a step towards quantifying the natural tactile scene for the rat vibrissal system by simulating rat whisking motions to systematically investigate the probabilities of whisker-object contact in naturalistic environments. The simulations permit an exhaustive search through the complete space of possible contact patterns, thereby allowing for the characterization of the patterns that would most likely occur during long sequences of natural exploratory behavior. We specifically quantified the probabilities of 'concomitant contact', that is, given that a particular whisker makes contact with a surface during a whisk, what is the probability that each of the other whiskers will also make contact with the surface during that whisk? Probabilities of concomitant contact were quantified in simulations that assumed increasingly naturalistic conditions: first, the space of all possible head poses; second, the space of behaviorally preferred head poses as measured experimentally; and third, common head poses in environments such as cages and burrows. As environments became more naturalistic, the probability distributions shifted from exhibiting a 'row-wise' structure to a more diagonal structure. Results also reveal that the rat appears to use motor strategies (e.g. head pitches) that generate contact patterns that are particularly well suited to extract information in the presence of uncertainty. © 2015. Published by The Company of Biologists Ltd.

  1. Exploring eye movements in patients with glaucoma when viewing a driving scene.

    Directory of Open Access Journals (Sweden)

    David P Crabb

    Full Text Available BACKGROUND: Glaucoma is a progressive eye disease and a leading cause of visual disability. Automated assessment of the visual field determines the different stages in the disease process: it would be desirable to link these measurements taken in the clinic with patient's actual function, or establish if patients compensate for their restricted field of view when performing everyday tasks. Hence, this study investigated eye movements in glaucomatous patients when viewing driving scenes in a hazard perception test (HPT. METHODOLOGY/PRINCIPAL FINDINGS: The HPT is a component of the UK driving licence test consisting of a series of short film clips of various traffic scenes viewed from the driver's perspective each containing hazardous situations that require the camera car to change direction or slow down. Data from nine glaucomatous patients with binocular visual field defects and ten age-matched control subjects were considered (all experienced drivers. Each subject viewed 26 different films with eye movements simultaneously monitored by an eye tracker. Computer software was purpose written to pre-process the data, co-register it to the film clips and to quantify eye movements and point-of-regard (using a dynamic bivariate contour ellipse analysis. On average, and across all HPT films, patients exhibited different eye movement characteristics to controls making, for example, significantly more saccades (P<0.001; 95% confidence interval for mean increase: 9.2 to 22.4%. Whilst the average region of 'point-of-regard' of the patients did not differ significantly from the controls, there were revealing cases where patients failed to see a hazard in relation to their binocular visual field defect. CONCLUSIONS/SIGNIFICANCE: Characteristics of eye movement patterns in patients with bilateral glaucoma can differ significantly from age-matched controls when viewing a traffic scene. Further studies of eye movements made by glaucomatous patients could

  2. EDUCATIONAL EVENT AS THE PEDAGOGICAL CATEGORY

    Directory of Open Access Journals (Sweden)

    Victor V. Lobanov

    2015-01-01

    Full Text Available The aim of the investigation is to reveal the essence of the educational event as a pedagogical category. The reason to study the issue is the methodological generality of the term that came into pedagogical everyday life, but which semantic content is still not clear enough. Methods. The methods involve a theoretical analysis of the philosophical and pedagogical literature on the study, the categorical analysis, surveys of students and teachers. Results. The concept content of «event» is looked upon in both historical scholarship and pedagogy, «educational event» is analyzed in unity with the «educational situation» and «educational process». The attitude of students and teachers to educational events was clarified through the surveys; emotional and rational responses of the respondents were differentiated and the peculiarities of events organization in the education system were classified. While teachers and students are considered as subjects of educational events, their goals are delineated. Scientific novelty. The author's own definition of is given. Educational event is defined as a specially organized and unique pedagogical fact limited, but not rigidly determined by the educational situation, and capable of changing the educational process going beyond the boundaries of its conformism. The formulation above is the result of analysis how the concepts of «event», «situation» and «process» may interact in pedagogical discourse. Practical significance. The results can be used while designing the educational programs and projects, as well as in the development of academic courses of innovative pedagogy. 

  3. Adolescent Characters and Alcohol Use Scenes in Brazilian Movies, 2000-2008.

    Science.gov (United States)

    Castaldelli-Maia, João Mauricio; de Andrade, Arthur Guerra; Lotufo-Neto, Francisco; Bhugra, Dinesh

    2016-04-01

    Quantitative structured assessment of 193 scenes depicting substance use from a convenience sample of 50 Brazilian movies was performed. Logistic regression and analysis of variance or multivariate analysis of variance models were employed to test for two different types of outcome regarding alcohol appearance: The mean length of alcohol scenes in seconds and the prevalence of alcohol use scenes. The presence of adolescent characters was associated with a higher prevalence of alcohol use scenes compared to nonalcohol use scenes. The presence of adolescents was also associated with a higher than average length of alcohol use scenes compared to the nonalcohol use scenes. Alcohol use was negatively associated with cannabis, cocaine, and other drugs use. However, when the use of cannabis, cocaine, or other drugs was present in the alcohol use scenes, a higher average length was found. This may mean that most vulnerable group may see drinking as a more attractive option leading to higher alcohol use. © The Author(s) 2016.

  4. Using GIS to reconcile crime scenes with those indicated by serial criminals

    CSIR Research Space (South Africa)

    Cooper, Antony K

    2001-12-01

    Full Text Available includes revisiting the scenes with a GPS receiver to record their coordinates. This quality assurance highlights discrepancies between the crime scenes described in case dockets and those the suspect pointed out, allowing the investigators to link...

  5. Contextual effects of scene on the visual perception of object orientation in depth.

    Directory of Open Access Journals (Sweden)

    Ryosuke Niimi

    Full Text Available We investigated the effect of background scene on the human visual perception of depth orientation (i.e., azimuth angle of three-dimensional common objects. Participants evaluated the depth orientation of objects. The objects were surrounded by scenes with an apparent axis of the global reference frame, such as a sidewalk scene. When a scene axis was slightly misaligned with the gaze line, object orientation perception was biased, as if the gaze line had been assimilated into the scene axis (Experiment 1. When the scene axis was slightly misaligned with the object, evaluated object orientation was biased, as if it had been assimilated into the scene axis (Experiment 2. This assimilation may be due to confusion between the orientation of the scene and object axes (Experiment 3. Thus, the global reference frame may influence object orientation perception when its orientation is similar to that of the gaze-line or object.

  6. Task alters category representations in prefrontal but not high-level visual cortex.

    Science.gov (United States)

    Bugatus, Lior; Weiner, Kevin S; Grill-Spector, Kalanit

    2017-07-15

    A central question in neuroscience is how cognitive tasks affect category representations across the human brain. Regions in lateral occipito-temporal cortex (LOTC), ventral temporal cortex (VTC), and ventro-lateral prefrontal cortex (VLFPC) constitute the extended "what" pathway, which is considered instrumental for visual category processing. However, it is unknown (1) whether distributed responses across LOTC, VTC, and VLPFC explicitly represent category, task, or some combination of both, and (2) in what way representations across these subdivisions of the extended 'what' pathway may differ. To fill these gaps in knowledge, we scanned 12 participants using fMRI to test the effect of category and task on distributed responses across LOTC, VTC, and VLPFC. Results reveal that task and category modulate responses in both high-level visual regions, as well as prefrontal cortex. However, we found fundamentally different types of representations across the brain. Distributed responses in high-level visual regions are more strongly driven by category than task, and exhibit task-independent category representations. In contrast, distributed responses in prefrontal cortex are more strongly driven by task than category, and contain task-dependent category representations. Together, these findings of differential representations across the brain support a new idea that LOTC and VTC maintain stable category representations allowing efficient processing of visual information, while prefrontal cortex contains flexible representations in which category information may emerge only when relevant to the task. Copyright © 2017 Elsevier Inc. All rights reserved.

  7. God's Categories: The Effect of Religiosity on Children's Teleological and Essentialist Beliefs about Categories

    Science.gov (United States)

    Diesendruck, Gil; Haber, Lital

    2009-01-01

    Creationism implies that God imbued each category with a unique nature and purpose. These implications closely correspond to what some cognitive psychologists define as an essentialistic and teleological stance towards categories. This study assessed to what extent the belief in God as creator of categories is related to the mappings of these…

  8. Can height categories replace weight categories in striking martial arts competitions? A pilot study

    Directory of Open Access Journals (Sweden)

    Dubnov-Raz Gal

    2015-09-01

    Full Text Available In most combat sports and martial arts, athletes compete within weight categories. Disordered eating behaviors and intentional pre-competition rapid weight loss are commonly seen in this population, attributed to weight categorization. We examined if height categories can be used as an alternative to weight categories for competition, in order to protect the health of athletes.

  9. The impact of category structure and training methodology on learning and generalizing within-category representations.

    Science.gov (United States)

    Ell, Shawn W; Smith, David B; Peralta, Gabriela; Hélie, Sébastien

    2017-08-01

    When interacting with categories, representations focused on within-category relationships are often learned, but the conditions promoting within-category representations and their generalizability are unclear. We report the results of three experiments investigating the impact of category structure and training methodology on the learning and generalization of within-category representations (i.e., correlational structure). Participants were trained on either rule-based or information-integration structures using classification (Is the stimulus a member of Category A or Category B?), concept (e.g., Is the stimulus a member of Category A, Yes or No?), or inference (infer the missing component of the stimulus from a given category) and then tested on either an inference task (Experiments 1 and 2) or a classification task (Experiment 3). For the information-integration structure, within-category representations were consistently learned, could be generalized to novel stimuli, and could be generalized to support inference at test. For the rule-based structure, extended inference training resulted in generalization to novel stimuli (Experiment 2) and inference training resulted in generalization to classification (Experiment 3). These data help to clarify the conditions under which within-category representations can be learned. Moreover, these results make an important contribution in highlighting the impact of category structure and training methodology on the generalization of categorical knowledge.

  10. A Higher-Order Calculus for Categories

    DEFF Research Database (Denmark)

    Cáccamo, Mario José; Winskel, Glynn

    2001-01-01

    A calculus for a fragment of category theory is presented. The types in the language denote categories and the expressions functors. The judgements of the calculus systematise categorical arguments such as: an expression is functorial in its free variables; two expressions are naturally isomorphic...... in their free variables. There are special binders for limits and more general ends. The rules for limits and ends support an algebraic manipulation of universal constructions as opposed to a more traditional diagrammatic approach. Duality within the calculus and applications in proving continuity are discussed...... with examples. The calculus gives a basis for mechanising a theory of categories in a generic theorem prover like Isabelle....

  11. What do We Learn by Semantic Scene Understanding for Remote Sensing imagery in CNN framework?

    OpenAIRE

    Li, Haifeng; Peng, Jian; Tao, Chao; Chen, Jie; Deng, Min

    2017-01-01

    Recently, deep convolutional neural network (DCNN) achieved increasingly remarkable success and rapidly developed in the field of natural image recognition. Compared with the natural image, the scale of remote sensing image is larger and the scene and the object it represents are more macroscopic. This study inquires whether remote sensing scene and natural scene recognitions differ and raises the following questions: What are the key factors in remote sensing scene recognition? Is the DCNN r...

  12. Scene reassembly after multimodal digitization and pipeline evaluation using photorealistic rendering

    DEFF Research Database (Denmark)

    Stets, Jonathan Dyssel; Dal Corso, Alessandro; Nielsen, Jannik Boll

    2017-01-01

    Transparent objects require acquisition modalities that are very different from the ones used for objects with more diffuse reflectance properties. Digitizing a scene where objects must be acquired with different modalities requires scene reassembly after reconstruction of the object surfaces....... This reassembly of a scene that was picked apart for scanning seems unexplored. We contribute with a multimodal digitization pipeline for scenes that require this step of reassembly. Our pipeline includes measurement of bidirectional reflectance distribution functions and high dynamic range imaging...

  13. Ritual Scenes in the Iliad: Rote, Hallowed, or Encrypted as Ancient Art?

    Directory of Open Access Journals (Sweden)

    Margo Kitts

    2011-03-01

    Full Text Available Based in oral poetic and ritual theory, this article proposes that ritual scenes in Homer’s Iliad reflect unique compositional constraints beyond those found in other kinds of typical scenes. The focus is on oath-sacrifices and commensal sacrifices. Both ritual scene types exhibit strong identifying features, although they differ in their formal particulars and cultural implications. It is argued that both sorts of sacrificial scenes preserve especially ancient ritual patterns that may have parallels in Anatolian texts.

  14. Modelling a crime scene in 3D and adding thermal information

    NARCIS (Netherlands)

    Iersel, M. van; Veerman, H.E.T.; Mark, W. van der

    2009-01-01

    Once a crime has been perpetrated, forensic traces will only be persevered in the crime scene for a limited time frame. It is therefore necessary to record a crime scene meticulously. Usually, photographs and/or videos are taken at the scene to document it, so that later on one will know the exact

  15. Separate and simultaneous adjustment of light qualities in a real scene

    NARCIS (Netherlands)

    Xia, L.; Pont, S.C.; Heynderickx, I.E.J.R.

    2017-01-01

    Humans are able to estimate light field properties in a scene in that they have expectations of the objects' appearance inside it. Previously, we probed such expectations in a real scene by asking whether a "probe object" fitted a real scene with regard to its lighting. But how well are observers

  16. Visual search of traffic scenes : on the effect of location expectations.

    NARCIS (Netherlands)

    Theeuwes, J. & Hagenzieker, M.P.

    1993-01-01

    The present study investigates top-down governed visual selection in natural traffic scenes. The subjects had to search for a target object (for example, a traffic sign, or other road users) which was embedded in a natural traffic scene. Given a particular prototypical scene, the target was located

  17. Mirth and Murder: Crime Scene Investigation as a Work Context for Examining Humor Applications

    Science.gov (United States)

    Roth, Gene L.; Vivona, Brian

    2010-01-01

    Within work settings, humor is used by workers for a wide variety of purposes. This study examines humor applications of a specific type of worker in a unique work context: crime scene investigation. Crime scene investigators examine death and its details. Members of crime scene units observe death much more frequently than other police officers…

  18. Words can slow down category learning.

    Science.gov (United States)

    Brojde, Chandra L; Porter, Chelsea; Colunga, Eliana

    2011-08-01

    Words have been shown to influence many cognitive tasks, including category learning. Most demonstrations of these effects have focused on instances in which words facilitate performance. One possibility is that words augment representations, predicting an across the-board benefit of words during category learning. We propose that words shift attention to dimensions that have been historically predictive in similar contexts. Under this account, there should be cases in which words are detrimental to performance. The results from two experiments show that words impair learning of object categories under some conditions. Experiment 1 shows that words hurt performance when learning to categorize by texture. Experiment 2 shows that words also hurt when learning to categorize by brightness, leading to selectively attending to shape when both shape and hue could be used to correctly categorize stimuli. We suggest that both the positive and negative effects of words have developmental origins in the history of word usage while learning categories. [corrected

  19. Topoi the categorial analysis of logic

    CERN Document Server

    Goldblatt, Robert

    2013-01-01

    A classic exposition of a branch of mathematical logic that uses category theory, this text is suitable for advanced undergraduates and graduate students and accessible to both philosophically and mathematically oriented readers.

  20. Review of adverb category in Spanish

    Directory of Open Access Journals (Sweden)

    Francisco Javier Satorre Grau

    2009-06-01

    Full Text Available Among all word classes, the adverb is the worst defined and studied grammatical category. All grammarians accept that this category includes very heterogeneous elements, which come from very different origins and have very different functions. There is thus an urgent need to review this grammatical category. With this work, I intend to find an answer to the following questions: How the grammatical theory on the adverb has been developed? Which have been the mistakes of the grammatical tradition by producing a theory on the adverb? What should we actually understand by an adverb? How can we order, in a proper and reasonable way, the elements which are presently grouped in the so called «adverb» category? And finally, is the grammatical theory on the adverb also applicable to adverbial phrases? The result is a rearrangement of the words which have been considered as adverbs by the grammatical tradition so far.

  1. Atlante del bianco: new dancers on the contemporary scenes

    Directory of Open Access Journals (Sweden)

    Gaia Germanà

    2011-12-01

    Full Text Available The essay deals with the experience of the newborn Italian dance company Damasco Corner, a group of visually impaired professional dancers working with the choreographer Virgilio Sieni in Firenze, at CANGO_Cantieri Goldonetta. The text looks at the performance process they went through (workshops, training and rehearsals preparing the first official piece of the company: Atlante del bianco. The access of these new dancers to the field of professional artistic education implies different changing, in the studio as well as on the scene. Inclusive approaches are applied, teaching dance techniques, improvisation and creating choreographies. The audience needs to embrace different perspectives to feel and understand the dance that is lived and presented on the scene

  2. Multimodal computational attention for scene understanding and robotics

    CERN Document Server

    Schauerte, Boris

    2016-01-01

    This book presents state-of-the-art computational attention models that have been successfully tested in diverse application areas and can build the foundation for artificial systems to efficiently explore, analyze, and understand natural scenes. It gives a comprehensive overview of the most recent computational attention models for processing visual and acoustic input. It covers the biological background of visual and auditory attention, as well as bottom-up and top-down attentional mechanisms and discusses various applications. In the first part new approaches for bottom-up visual and acoustic saliency models are presented and applied to the task of audio-visual scene exploration of a robot. In the second part the influence of top-down cues for attention modeling is investigated. .

  3. Scene From The Birth Of Venus: Kajian Karya Fotografi

    Directory of Open Access Journals (Sweden)

    Agra Locita

    2016-01-01

    Full Text Available Scene From The Birth Of Venus is a photographic artwork that created in 1949. The artwork was the result of collaboration between Salvador Dali and two photographers, Baron George Hoyningen-Huene and George Platt Lynes. They created Birth of Venus differently with first painting whom created by Bottocelli Sandro. He depicted the goddess Venus graceful and shy, but it recreated by Salvador Dali in an imaginative photographic artwork. In Scene From The Birth Of Venus, the goddess Venus depicted as half human and fish. Two creations in different way but still in the birth of the goddess Venus theme.  Key words: photography, painting, imaginative

  4. A combined feature latent semantic model for scene classification

    Science.gov (United States)

    Jiang, Yue; Wang, Runsheng

    2009-10-01

    Due to vast growth of image databases, scene image classification methods have become increasingly important in computer vision areas. We propose a new scene image classification framework based on combined feature and a latent semantic model which is based on the Latent Dirichlet Allocation (LDA) in the statistical text literature. Here the model is applied to visual words representation for images. We use Gibbs sampling for parameter estimation and use several different numbers of topics at the same time to obtain the latent topic representation of images. We densely extract multi-scale patches from images and get the combined feature on these patches. Our method is unsupervised. It can also well represent semantic characteristic of images. We demonstrate the effectiveness of our approach by comparing it to those used in previous work in this area. Experiments were conducted on three often used image databases, and our method got better results than the others.

  5. Max Weber's Concept of "Event", and the Logical Categories of a "Science of Chaos"

    National Research Council Canada - National Science Library

    Luca Mori

    2013-01-01

      This paper aims at revealing the originality of Max Weber's conception of the logical category of "historicity", suggesting that in his writings on the methodology of the social sciences we can find...

  6. Automatically Modeling Linguistic Categories in Spanish

    Science.gov (United States)

    de Luise, M. D. López; Hisgen, D.; Soffer, M.

    This paper presents an approach to process Spanish linguistic categories automatically. The approach is based in a module of a prototype named WIH (Word Intelligent Handler), which is a project to develop a conversational bot. It basically learns category usage sequence in a sentence. It extracts a weighting metric to discriminate most common structures in real dialogs. Such a metric is important to define the preferred organization to be used by the robot to build an answer.

  7. SpaceTime Environmental Image Information for Scene Understanding

    Science.gov (United States)

    2016-04-01

    Analysis and Machine Intel. 2011;33(12):2341–2353. 31. Song Y, Luo H, Hui B, Chang Z. An improved image dehazing and enhancing method using dark...help the end user (Soldier) develop improved course of action strategies based on scene understanding ( algorithms and analysis) incorporating...environmental image information in the data measurement process will lead to 1) improved autonomous intelligent systems supporting Army missions in complex

  8. TESSITURA OF A CREATIVE PROCESS: AUTOBIOGRAPHY ON SCENE

    Directory of Open Access Journals (Sweden)

    Daniel Santos Costa

    2015-04-01

    Full Text Available This text presents weavings of a way to make the arts scene using the autobiographical support the creative process. Thus, we elucidate some of these weavings process while legitimizing the production of knowledge through artistic praxis, of sensitive experience. Introducing the concept of autobiography in analogy to the artistic and sequentially present the possibility of a laboratory setting amalgamated into reality/fiction. Keywords: creative process; autobiography; body.

  9. Acoustic simulation in realistic 3D virtual scenes

    Science.gov (United States)

    Gozard, Patrick; Le Goff, Alain; Naz, Pierre; Cathala, Thierry; Latger, Jean

    2003-09-01

    The simulation workshop CHORALE developed in collaboration with OKTAL SE company for the French MoD is used by government services and industrial companies for weapon system validation and qualification trials in the infrared domain. The main operational reference for CHORALE is the assessment of the infrared guidance system of the Storm Shadow missile French version, called Scalp. The use of CHORALE workshop is now extended to the acoustic domain. The main objective is the simulation of the detection of moving vehicles in realistic 3D virtual scenes. This article briefly describes the acoustic model in CHORALE. The 3D scene is described by a set of polygons. Each polygon is characterized by its acoustic resistivity or its complex impedance. Sound sources are associated with moving vehicles and are characterized by their spectra and directivities. A microphone sensor is defined by its position, its frequency band and its sensitivity. The purpose of the acoustic simulation is to calculate the incoming acoustic pressure on microphone sensors. CHORALE is based on a generic ray tracing kernel. This kernel possesses original capabilities: computation time is nearly independent on the scene complexity, especially the number of polygons, databases are enhanced with precise physical data, special mechanisms of antialiasing have been developed that enable to manage very accurate details. The ray tracer takes into account the wave geometrical divergence and the atmospheric transmission. The sound wave refraction is simulated and rays cast in the 3D scene are curved according to air temperature gradient. Finally, sound diffraction by edges (hill, wall,...) is also taken into account.

  10. Optical character recognition in images of natural scenes

    OpenAIRE

    Petek, Rok; Jurc, Maja; Kalan, Janko; Batič, Franc

    2016-01-01

    This masters thesis presents and describes modern methods of optical character recognition in natural scenes. Methods with high classification results and are robust to illumination and geometric transformations were selected for the thesis. Our work is based on the implementation of three different methods for obtaining features. The basic HOG method, which also underlies the other two methods is one of the most popular feature extraction methods in object detection and character recognition...

  11. Modular and Scalable Firmware for Infrared LED Scene Projectors

    Science.gov (United States)

    2016-03-31

    Department of Electrical and Computer Engineering University of Delaware Newark, DE USA 19716 Abstract: Infrared scene projectors (IRSPs) are a...Program Executive Office for Simulation, Training and Instrumentation (PEO STRI ) under Contract No. W91ZLK-06-C- 0006." (b) "Any opinions, findings...Training and Instrumentation (PEO STRI ).” References 1. R. McGee, K. Nabha, J. Marks, J. Benedict, G. Ejzak, J. Dickason, N. Waite, M. Hernandez

  12. A Scene Text-Based Image Retrieval System

    Science.gov (United States)

    2012-12-01

    images. The majority of OCR engines is designed for scanned text and so depends on segmentation which correctly separates text from background...size is 8×8, cell size is 2×2 and 9 bins for histogram. For each candidate word, HOG feature is extracted and used by the SVM classifier to verify...images. One approach is to extract text appearing in images which often gives an indication of a scene’s semantic content. However, it can be

  13. Categories of difference in science and policy

    DEFF Research Database (Denmark)

    Jørgensen, Martin Bak

    2012-01-01

    Categories of difference have a crucial position in academic research as well as policymaking. They serve to distinguish and differentiate between groups in society. They can appear in the shape of crude dichotomies or in complex and sophisticated forms resting on constructivist and intersectiona......Categories of difference have a crucial position in academic research as well as policymaking. They serve to distinguish and differentiate between groups in society. They can appear in the shape of crude dichotomies or in complex and sophisticated forms resting on constructivist...... and intersectionalist perspectives. Nevertheless, using categories of difference also creates something into existence and there may be implications through the particular application of specific categories. This article reflects on how categories of difference are constructed and employed in research, legislation...... and policy discourse. By looking at different approaches used by qualitative and quantitative researchers, as well as at how specific concepts enter policy-making and legislation, I want to address a number of questions about how we as researchers understand and work with categories of differences...

  14. Monoidal categories and topological field theory

    CERN Document Server

    Turaev, Vladimir

    2017-01-01

    This monograph is devoted to monoidal categories and their connections with 3-dimensional topological field theories. Starting with basic definitions, it proceeds to the forefront of current research. Part 1 introduces monoidal categories and several of their classes, including rigid, pivotal, spherical, fusion, braided, and modular categories. It then presents deep theorems of Müger on the center of a pivotal fusion category. These theorems are proved in Part 2 using the theory of Hopf monads. In Part 3 the authors define the notion of a topological quantum field theory (TQFT) and construct a Turaev-Viro-type 3-dimensional state sum TQFT from a spherical fusion category. Lastly, in Part 4 this construction is extended to 3-manifolds with colored ribbon graphs, yielding a so-called graph TQFT (and, consequently, a 3-2-1 extended TQFT). The authors then prove the main result of the monograph: the state sum graph TQFT derived from any spherical fusion category is isomorphic to the Reshetikhin-Turaev surgery gr...

  15. The Japanese Amateur Textual Production Scene: Activities and Participation

    Directory of Open Access Journals (Sweden)

    Alvaro David Hernández Hernández

    2016-12-01

    Full Text Available Animation, manga (Japanese comic books, and video games are some of the most popular media in Japan. The huge community of fans and amateur creators that concentrate twice a year at the massive event called Comic Market is one expression of this popularity. In this paper I focus on the Japanese culture of amateur manga, anime or other derivative texts, and present analysis of the way in which members relate to media texts and other members, in order to reveal two different orientations towards action within this culture: one that centers on individual activities, and the other on collective participation. To do this, I focus first on the Japanese amateur culture that is often called dōjin culture to find two basic perspectives. One regards this culture as forming communities or based on social interaction, and the other denies commonality in the relationships between members and stresses individual drive. Then, I focus on a similar distinction that shapes the main discourses concerning Japanese subculture and otaku, both categories within which dōjin culture can be categorized. Here I pay particular attention to two different orientations towards the value of media texts, which provide a reference for understanding the aforementioned opposition between commonality and individuality. In my conclusions, I suggest that this amateur culture can be regarded as an institution of textual appropriation, shaped by two orientations: activities and participation. 

  16. Describing visual scenes: towards a neurolinguistics based on construction grammar.

    Science.gov (United States)

    Arbib, Michael A; Lee, Jinyong

    2008-08-15

    The present paper is part of a larger effort to locate the production and perception of language within the broader context of brain mechanisms for action and perception more generally. Here we model function in terms of the competition and cooperation of schemas. We use the task of describing visual scenes to explore the suitability of Construction Grammar as an appropriate framework for a schema-based linguistics. We recall the early VISIONS model of schema-based computer analysis of static visual scenes and then introduce SemRep as a graphical representation of dynamic visual scenes designed to support the generation of varied descriptions of episodes. We report preliminary results on implementing the production of sentences using Template Construction Grammar (TCG), a new form of construction grammar distinguished by its use of SemRep to express semantics. We summarize data on neural correlates relevant to future work on TCG within the context of neurolinguistics, and show how the relation between SemRep and TCG can serve as the basis for modeling language comprehension.

  17. Scene articulation: dependence of illuminant estimates on number of surfaces.

    Science.gov (United States)

    Linnell, Karina J; Foster, David H

    2002-01-01

    The ability of observers to detect changes in illuminant over two scenes containing different random samples of reflecting surfaces was determined in an experiment with Mondrian-like patterns containing different numbers of coloured patches. Performance was found to improve as the number of patches increased from 9 to 49. In principle, observers could have used space-average scene colour as the cue ('grey-world' hypothesis) or the colour of the brightest surface in the scene ('bright-is-white' hypothesis), as the two cues generally covary. In a second experiment, observers matched illuminants across different patterns in which the space-average cue and the brightest-patch cue were independently manipulated. The articulation of the patterns was varied: the number of patches increased from 49 (patch width 1 deg visual angle) to over 50000 (patch width 0.03 deg), while the gamut of colours was held constant. Space-average colour was found to be the dominant cue with all patterns except for those with the largest patches.

  18. Higher-order scene statistics of breast images

    Science.gov (United States)

    Abbey, Craig K.; Sohl-Dickstein, Jascha N.; Olshausen, Bruno A.; Eckstein, Miguel P.; Boone, John M.

    2009-02-01

    Researchers studying human and computer vision have found description and construction of these systems greatly aided by analysis of the statistical properties of naturally occurring scenes. More specifically, it has been found that receptive fields with directional selectivity and bandwidth properties similar to mammalian visual systems are more closely matched to the statistics of natural scenes. It is argued that this allows for sparse representation of the independent components of natural images [Olshausen and Field, Nature, 1996]. These theories have important implications for medical image perception. For example, will a system that is designed to represent the independent components of natural scenes, where objects occlude one another and illumination is typically reflected, be appropriate for X-ray imaging, where features superimpose on one another and illumination is transmissive? In this research we begin to examine these issues by evaluating higher-order statistical properties of breast images from X-ray projection mammography (PM) and dedicated breast computed tomography (bCT). We evaluate kurtosis in responses of octave bandwidth Gabor filters applied to PM and to coronal slices of bCT scans. We find that kurtosis in PM rises and quickly saturates for filter center frequencies with an average value above 0.95. By contrast, kurtosis in bCT peaks near 0.20 cyc/mm with kurtosis of approximately 2. Our findings suggest that the human visual system may be tuned to represent breast tissue more effectively in bCT over a specific range of spatial frequencies.

  19. The Hip-Hop club scene: Gender, grinding and sex.

    Science.gov (United States)

    Muñoz-Laboy, Miguel; Weinstein, Hannah; Parker, Richard

    2007-01-01

    Hip-Hop culture is a key social medium through which many young men and women from communities of colour in the USA construct their gender. In this study, we focused on the Hip-Hop club scene in New York City with the intention of unpacking narratives of gender dynamics from the perspective of young men and women, and how these relate to their sexual experiences. We conducted a three-year ethnographic study that included ethnographic observations of Hip-Hop clubs and their social scene, and in-depth interviews with young men and young women aged 15-21. This paper describes how young people negotiate gender relations on the dance floor of Hip-Hop clubs. The Hip-Hop club scene represents a context or setting where young men's masculinities are contested by the social environment, where women challenge hypermasculine privilege and where young people can set the stage for what happens next in their sexual and emotional interactions. Hip-Hop culture therefore provides a window into the gender and sexual scripts of many urban minority youth. A fuller understanding of these patterns can offer key insights into the social construction of sexual risk, as well as the possibilities for sexual health promotion, among young people in urban minority populations.

  20. Live User-Guided Intrinsic Video for Static Scenes.

    Science.gov (United States)

    Meka, Abhimitra; Fox, Gereon; Zollhofer, Michael; Richardt, Christian; Theobalt, Christian

    2017-11-01

    We present a novel real-time approach for user-guided intrinsic decomposition of static scenes captured by an RGB-D sensor. In the first step, we acquire a three-dimensional representation of the scene using a dense volumetric reconstruction framework. The obtained reconstruction serves as a proxy to densely fuse reflectance estimates and to store user-provided constraints in three-dimensional space. User constraints, in the form of constant shading and reflectance strokes, can be placed directly on the real-world geometry using an intuitive touch-based interaction metaphor, or using interactive mouse strokes. Fusing the decomposition results and constraints in three-dimensional space allows for robust propagation of this information to novel views by re-projection. We leverage this information to improve on the decomposition quality of existing intrinsic video decomposition techniques by further constraining the ill-posed decomposition problem. In addition to improved decomposition quality, we show a variety of live augmented reality applications such as recoloring of objects, relighting of scenes and editing of material appearance.

  1. Recovery of fingerprints from fire scenes and associated evidence.

    Science.gov (United States)

    Deans, J

    2006-01-01

    A lack of information concerning the potential recovery of fingerprints from fire scenes and related evidence prompted several research projects. Latent prints from good secretors and visible prints (in blood) were placed on a variety of different surfaces and subsequently subjected to "real life" fires in fully furnished compartments used for fire investigation training purposes. The items were placed in various locations and at different heights within the compartments. After some initial success, further tests were undertaken using both latent and dirt/grease marks on different objects within the same types of fire compartments. Subsequent sets of tests involved the recovery of latent and visual fingerprints (in blood, dirt and grease) from different types of weapons, lighters, plastic bags, match boxes, tapers, plastic bottles and petrol bombs that had been subjected to the same fire conditions as previously. Throughout the entire series of projects one of the prime considerations was how the resultant findings could be put into practice by fire scene examiners in an attempt to assist the police in their investigations. This research demonstrates that almost one in five items recovered from fire scenes yielded fingerprint ridge detail following normal development treatments.

  2. Imagery rescripting: Is incorporation of the most aversive scenes necessary?

    Science.gov (United States)

    Dibbets, Pauline; Arntz, Arnoud

    2016-01-01

    During imagery rescripting (ImRs) an aversive memory is relived and transformed to have a more positive outcome. ImRs is frequently applied in psychological treatment and is known to reduce intrusions and distress of the memory. However, little is known about the necessity to incorporate the central aversive parts of the memory in ImRs. To examine this necessity one hundred participants watched an aversive film and were subsequently randomly assigned to one of four experimental conditions: ImRs including the aversive scenes (Late ImRs), ImRs without the aversive scenes (Early ImRs), imaginal exposure (IE) or a control condition (Cont). Participants in the IE intervention reported the highest distress levels during the intervention; Cont resulted in the lowest levels of self-reported distress. For the intrusion frequency, only the late ImRs resulted in fewer intrusions compared to the Cont condition; Early ImRs produced significantly more intrusions than the Late ImRs or IE condition. Finally, the intrusions of the Late ImRs condition were reported as less vivid compared to the other conditions. To conclude, it seems beneficial including aversive scenes in ImRs after an analogue trauma induction.

  3. Object-based attention in real-world scenes.

    Science.gov (United States)

    Malcolm, George L; Shomstein, Sarah

    2015-04-01

    We are continually confronted with more visual information than we can process in a given moment. In order to interact effectively with our environment, attentional mechanisms are used to select subsets of environmental properties for enhanced processing. Previous research demonstrated that spatial regions can be selected based on either their low-level feature or high-level semantic properties. However, the efficiency with which we interact with the world suggests that there must be an additional, midlevel, factor constraining effective attentional space. The present study investigates whether object-based attentional selection is one such midlevel factor that constrains visual attention in complex, real-world scenes. Participants viewed scene images while their eye movements were recorded. During viewing, a cue appeared on an object which participants were instructed to fixate. A target then appeared either on the same object as the cue, on a different object, or floating. Participants initiated saccades faster and had shorter response times to targets presented on the same object as the fixated cue. The results strongly suggest that when attending to a location on an object, the entire object benefits perceptually. This object-based effect on the distribution of spatial attention forms a critical link between low- and high-level factors that direct attention efficiently in complex real-world scenes. (c) 2015 APA, all rights reserved).

  4. Mapping brain activation and information during category-specific visual working memory.

    Science.gov (United States)

    Linden, David E J; Oosterhof, Nikolaas N; Klein, Christoph; Downing, Paul E

    2012-01-01

    How is working memory for different visual categories supported in the brain? Do the same principles of cortical specialization that govern the initial processing and encoding of visual stimuli also apply to their short-term maintenance? We investigated these questions with a delayed discrimination paradigm for faces, bodies, flowers, and scenes and applied both univariate and multivariate analyses to functional magnetic resonance imaging (fMRI) data. Activity during encoding followed the well-known specialization in posterior areas. During the delay interval, activity shifted to frontal and parietal regions but was not specialized for category. Conversely, activity in visual areas returned to baseline during that interval but showed some evidence of category specialization on multivariate pattern analysis (MVPA). We conclude that principles of cortical activation differ between encoding and maintenance of visual material. Whereas perceptual processes rely on specialized regions in occipitotemporal cortex, maintenance involves the activation of a frontoparietal network that seems to require little specialization at the category level. We also confirm previous findings that MVPA can extract information from fMRI signals in the absence of suprathreshold activation and that such signals from visual areas can reflect the material stored in memory.

  5. Hyperspectral imaging of the crime scene for detection and identification of blood stains

    Science.gov (United States)

    Edelman, G. J.; van Leeuwen, T. G.; Aalders, M. C. G.

    2013-05-01

    Blood stains are an important source of information in forensic investigations. Extraction of DNA may lead to the identification of victims or suspects, while the blood stain pattern may reveal useful information for the reconstruction of a crime. Consequently, techniques for the detection and identification of blood stains are ideally non-destructive in order not to hamper both DNA and the blood stain pattern analysis. Currently, forensic investigators mainly detect and identify blood stains using chemical or optical methods, which are often either destructive or subject to human interpretation. We demonstrated the feasibility of hyperspectral imaging of the crime scene to detect and identify blood stains remotely. Blood stains outside the human body comprise the main chromophores oxy-hemoglobin, methemoglobin and hemichrome. Consequently, the reflectance spectra of blood stains are influenced by the composite of the optical properties of the individual chromophores and the substrate. Using the coefficient of determination between a non-linear least squares multi-component fit and the measured spectra blood stains were successfully distinguished from other substances visually resembling blood (e.g. ketchup, red wine and lip stick) with a sensitivity of 100 % and a specificity of 85 %. The practical applicability of this technique was demonstrated at a mock crime scene, where blood stains were successfully identified automatically.

  6. Cognitive perspective-taking during scene perception in autism spectrum disorder: evidence from eye movements.

    Science.gov (United States)

    Au-Yeung, Sheena K; Kaakinen, Johanna K; Benson, Valerie

    2014-02-01

    The present study examined how eye movements during scene viewing are modulated by adopting psychological perspectives in both adults with autism spectrum disorders (ASD) and typically developing adults. In the current study, participants viewed house scenes with either non-perspective-taking (look for valuable items/features of the house that need fixing) or perspective-taking instructions (imagine that you are a burglar/repairman) while their eye movements were recorded. The eye movement measures revealed that for the "look for the valuable items" and burglar perspective task, the ASD group showed typical relevance effects (the preference to look at schema-relevant compared with schema-irrelevant targets) in their eye movements. However, we found subtle processing differences between the groups that were related to initial orienting to and processing of schema-relevant items for the "look for the features that need fixing" and the repairman perspective-taking task. There was an absence of a relevance effect for the ASD group for the repairman perspective and its non-perspective-taking equivalent instruction showing that the identification of items relevant to those schemas was more difficult for the ASD group. The present findings suggest that resolving ambiguity may be a defining feature of complex information processing deficits in ASD. © 2013 International Society for Autism Research, Wiley Periodicals, Inc.

  7. Using film in multicultural and social justice faculty development: scenes from Crash.

    Science.gov (United States)

    Ross, Paula T; Kumagai, Arno K; Joiner, Terence A; Lypson, Monica L

    2011-01-01

    We designed a faculty development workshop integrating scene excerpts from the Academy Award-winning movie Crash and active learning methods to encourage faculty participation and generate participant dialogue. The aims of this workshop were to enhance awareness of issues related to teaching in a multicultural classroom; stimulate discussion on teaching and learning about potentially contentious issues linked to race, ethnicity, religion, gender, geographical origin, and class; and expose faculty to the use of multimedia to facilitate discussion on topics of diversity and social justice. Twenty-five faculty attended 3 workshops in various venues, 18 of whom completed workshop evaluations. The workshop evaluation revealed that all participants believed that the scene excerpts and discussions helped them to reflect on their own attitudes toward race and diversity and felt better prepared to effectively facilitate classroom discussions on similar issues. This workshop is a useful tool for helping faculty to develop the skills and confidence to facilitate, manage, and stimulate discussions on controversial issues in multicultural education that may otherwise be avoided due to lack of expertise or experience. Copyright © 2010 The Alliance for Continuing Medical Education, the Society for Academic Continuing Medical Education, and the Council on CME, Association for Hospital Medical Education.

  8. Early and late components of EEG delay activity correlate differently with scene working memory performance.

    Science.gov (United States)

    Ellmore, Timothy M; Ng, Kenneth; Reichert, Chelsea P

    2017-01-01

    Sustained and elevated activity during the working memory delay period has long been considered the primary neural correlate for maintaining information over short time intervals. This idea has recently been reinterpreted in light of findings generated from multiple neural recording modalities and levels of analysis. To further investigate the sustained or transient nature of activity, the temporal-spectral evolution (TSE) of delay period activity was examined in humans with high density EEG during performance of a Sternberg working memory paradigm with a relatively long six second delay and with novel scenes as stimuli. Multiple analyses were conducted using different trial window durations and different baseline periods for TSE computation. Sensor level analyses revealed transient rather than sustained activity during delay periods. Specifically, the consistent finding among the analyses was that high amplitude activity encompassing the theta range was found early in the first three seconds of the delay period. These increases in activity early in the delay period correlated positively with subsequent ability to distinguish new from old probe scenes. Source level signal estimation implicated a right parietal region of transient early delay activity that correlated positively with working memory ability. This pattern of results adds to recent evidence that transient rather than sustained delay period activity supports visual working memory performance. The findings are discussed in relation to synchronous and desynchronous intra- and inter-regional neural transmission, and choosing an optimal baseline for expressing temporal-spectral delay activity change.

  9. Image statistics of American Sign Language: comparison with faces and natural scenes

    Science.gov (United States)

    Bosworth, Rain G.; Bartlett, Marian Stewart; Dobkins, Karen R.

    2006-09-01

    Several lines of evidence suggest that the image statistics of the environment shape visual abilities. To date, the image statistics of natural scenes and faces have been well characterized using Fourier analysis. We employed Fourier analysis to characterize images of signs in American Sign Language (ASL). These images are highly relevant to signers who rely on ASL for communication, and thus the image statistics of ASL might influence signers' visual abilities. Fourier analysis was conducted on 105 static images of signs, and these images were compared with analyses of 100 natural scene images and 100 face images. We obtained two metrics from our Fourier analysis: mean amplitude and entropy of the amplitude across the image set (which is a measure from information theory) as a function of spatial frequency and orientation. The results of our analyses revealed interesting differences in image statistics across the three different image sets, setting up the possibility that ASL experience may alter visual perception in predictable ways. In addition, for all image sets, the mean amplitude results were markedly different from the entropy results, which raises the interesting question of which aspect of an image set (mean amplitude or entropy of the amplitude) is better able to account for known visual abilities.

  10. The Role of Semantic Interference in Limiting Memory for the Details of Visual Scenes

    OpenAIRE

    Melcher, David; Murphy, Brian

    2011-01-01

    Many studies suggest a large capacity memory for briefly presented pictures of whole scenes. At the same time, visual working memory (WM) of scene elements is limited to only a few items. We examined the role of retroactive interference in limiting memory for visual details. Participants viewed a scene for 5 s and then, after a short delay containing either a blank screen or 10 distracter scenes, answered questions about the location, color, and identity of objects in the scene. We found that...

  11. Recognition of a Virtual Scene via Simulated Prosthetic Vision

    Directory of Open Access Journals (Sweden)

    Ying Zhao

    2017-10-01

    Full Text Available In order to effectively aid the blind with optimal low-resolution vision and visual recovery training, pathfinding and recognition tests were performed using a simulated visual prosthetic scene. Simple and complex virtual scenes were built using 3DMAX and Unity, and pixelated to three different resolutions (32 × 32, 64 × 64, and 128 × 128 for real-time pixel processing. Twenty subjects were recruited to complete the pathfinding and object recognition tasks within the scene. The recognition accuracy and time required were recorded and analyzed after the trials. In the simple simulated prosthetic vision (SPV scene, when the resolution was increased from 32 × 32 to 48 × 48, the object recognition time decreased from 92.19 ± 6.97 to 43.05 ± 6.08 s, and the recognition accuracy increased from 51.22 ± 8.53 to 85.52 ± 4.93%. Furthermore, the number of collisions decreased from 10.00 ± 2.31 to 3.00 ± 0.68. When the resolution was increased from 48 × 48 to 64 × 64, the object recognition time further decreased from 43.05 ± 6.08 to 19.46 ± 3.71 s, the recognition accuracy increased from 85.52 ± 4.93 to 96.89 ± 2.06%, and the number of collisions decreased from 3.00 ± 0.68 to 1.00 ± 0.29. In complex scenes, the time required to recognize the room type decreased from 115.00 ± 23.02 to 68.25 ± 17.23 s, and object recognition accuracy increased from 65.69 ± 9.61 to 80.42 ± 7.70% when the resolution increased from 48 × 48 to 64 × 64. When the resolution increased from 64 × 64 to 128 × 128, the time required to recognize the room type decreased from 68.25 ± 17.23 to 44.88 ± 9.94 s, and object recognition accuracy increased from 80.42 ± 7.71 to 85.69 ± 7.39%. Therefore, one can conclude that there are correlations between pathfinding and recognition. When the resolution increased, the time required for

  12. N400 brain responses to spoken phrases paired with photographs of scenes: implications for visual scene displays in AAC systems.

    Science.gov (United States)

    Wilkinson, Krista M; Stutzman, Allyson; Seisler, Andrea

    2015-03-01

    Augmentative and alternative communication (AAC) systems are often implemented for individuals whose speech cannot meet their full communication needs. One type of aided display is called a Visual Scene Display (VSD). VSDs consist of integrated scenes (such as photographs) in which language concepts are embedded. Often, the representations of concepts on VSDs are perceptually similar to their referents. Given this physical resemblance, one may ask how well VSDs support development of symbolic functioning. We used brain imaging techniques to examine whether matches and mismatches between the content of spoken messages and photographic images of scenes evoke neural activity similar to activity that occurs to spoken or written words. Electroencephalography (EEG) was recorded from 15 college students who were shown photographs paired with spoken phrases that were either matched or mismatched to the concepts embedded within each photograph. Of interest was the N400 component, a negative deflecting wave 400 ms post-stimulus that is considered to be an index of semantic functioning. An N400 response in the mismatched condition (but not the matched) would replicate brain responses to traditional linguistic symbols. An N400 was found, exclusively in the mismatched condition, suggesting that mismatches between spoken messages and VSD-type representations set the stage for the N400 in ways similar to traditional linguistic symbols.

  13. TV MEDIA ANALYSIS FOR BANKING CATEGORY (2012

    Directory of Open Access Journals (Sweden)

    Alexandra Elena POȘTOACĂ

    2014-04-01

    Full Text Available This article represents a short overview of the media landscape for the banking category in Romania in 2012. Unlike the other categories (for example FMCG – fast moving consumer goods, the banking category is more complex because every bank can communicate for a wider range of products (credits, deposits, packages dedicated to students, pensioners and other types of banking products. In the first part of this paper, there will be presented some theoretical notions about media planning and media analyses in order for the lecturer to easily go through the second part of the article. The second part of the paper will only refer to TV analyses. This media channel owns the highest budget share in our category, and also in the media mix of every important player, active in the Romanian market. The analyses will show which bank communicated most effectively, which is the most important spender on TV, what banking products had the largest budget allocated, which is the pattern for this category when it comes to allocating audience points for each day interval and so on. The starting point of this analyses is based on the secondary data obtained from InfoSys+ which is the world’s leading TV analyses software, used in more than 29 countries by 8000+ users.

  14. Effects of scene content and layout on the perceived light direction in 3D spaces.

    Science.gov (United States)

    Xia, Ling; Pont, Sylvia C; Heynderickx, Ingrid

    2016-08-01

    The lighting and furnishing of an interior space (i.e., the reflectance of its materials, the geometries of the furnishings, and their arrangement) determine the appearance of this space. Conversely, human observers infer lighting properties from the space's appearance. We conducted two psychophysical experiments to investigate how the perception of the light direction is influenced by a scene's objects and their layout using real scenes. In the first experiment, we confirmed that the shape of the objects in the scene and the scene layout influence the perceived light direction. In the second experiment, we systematically investigated how specific shape properties influenced the estimation of the light direction. The results showed that increasing the number of visible faces of an object, ultimately using globally spherical shapes in the scene, supported the veridicality of the estimated light direction. Furthermore, symmetric arrangements in the scene improved the estimation of the tilt direction. Thus, human perception of light should integrally consider materials, scene content, and layout.

  15. Shape configuration and category-specificity

    DEFF Research Database (Denmark)

    Gerlach, Christian; Law, Ian; Paulson, Olaf B

    2006-01-01

    and fragmented drawings. We also examined whether fragmentation had different impact on the recognition of natural objects and artefacts and found that recognition of artefacts was more affected by fragmentation than recognition of natural objects. Thus, the usual finding of an advantage for artefacts...... in difficult object decision tasks, which is also found in the present experiments with outlines, is reversed when the stimuli are fragmented. This interaction between category (natural versus artefacts) and stimulus type (outlines versus fragmented forms) is in accordance with predictions derived from...... a recent account of category-specificity and lends support to the notion that category-specific impairments can occur for both natural objects and artefacts following damage to pre-semantic stages in visual object recognition. The implications of the present findings are discussed in relation to theories...

  16. Glamour in the system of aesthetic categories. Part I. Glamour and high categories: cosmic incompatibility

    Directory of Open Access Journals (Sweden)

    Nikolsky Evgeny Vladimirovich

    2017-04-01

    Full Text Available The article for the first time in the Russian Humanities considers the phenomenon of glamour through the prism of universal aesthetic categories. The essence of the conception is to explore the phenomenon of glamour not in the sphere of its existence, but to perform global ontological phenomena to which its genesis leads. Following the methodology of Alexander Baumgarten the author of the article consistently compares glamour to aesthetic categories. In this article the author relates glamour with the categories of the beautiful, the sublime and the tragic. The article demonstrates the incompatibility of glamour with high aesthetic categories.

  17. Higher categories, colimits, and the blob complex

    OpenAIRE

    Morrison, Scott; Walker, Kevin

    2011-01-01

    We summarize our axioms for higher categories, and describe the blob complex. Fixing an n-category C, the blob complex associates a chain complex B_*(W;C)$ to any n-manifold W. The 0-th homology of this chain complex recovers the usual topological quantum field theory invariants of W. The higher homology groups should be viewed as generalizations of Hochschild homology (indeed, when W=S^1 they coincide). The blob complex has a very natural definition in terms of homotopy colimits along decomp...

  18. Structural similarity and category-specificity

    DEFF Research Database (Denmark)

    Gerlach, Christian; Law, Ian; Paulson, Olaf B

    2004-01-01

    It has been suggested that category-specific recognition disorders for natural objects may reflect that natural objects are more structurally (visually) similar than artefacts and therefore more difficult to recognize following brain damage. On this account one might expect a positive relationship...... range of candidate integral units will be activated and compete for selection, thus explaining the higher error rate associated with animals. We evaluate the model based on previous evidence from both normal subjects and patients with category-specific disorders and argue that this model can help...

  19. Retail beer market. Opportunities for beer category

    OpenAIRE

    Caldová, Marie

    2015-01-01

    My bachelors thesis deals with design of better utilization of sales space in traditional retail formats. I focus on the beer category . I describe the basic principles of retailing. I imagine the food retailing division according to the company Pilsner Urquell. I mention all the legal requirements for the labeling of beer products. I mention the beer category share in total sales in the retail market . I describe the main beer producers who are active on the Czech market. The main topic is t...

  20. Applying crime scene analysis to the prediction of sexual recidivism in stranger rapes.

    Science.gov (United States)

    Lehmann, Robert J B; Goodwill, Alasdair M; Gallasch-Nemitz, Franziska; Biedermann, Jürgen; Dahle, Klaus-Peter

    2013-08-01

    The current study sought to improve the predictive accuracy of sexual recidivism using the Static-99 risk assessment tool by the addition of detailed crime scene analysis (CSA). CSA was carried out using a Behavioral Thematic Analysis (BTA) approach, the gold-standard in CSA. BTA was conducted on a sample of 167 stranger rape cases using nonmetric multidimensional scaling (MDS). The BTA procedure revealed three behavioral themes of hostility, criminality, and sexual exploitation, consistent with previous research in sexual offending CSA. Logistic regression analysis indicated that the criminality theme was significantly predictive of sexual recidivism and also significantly correlated with previous sexual offense history. Further, the criminality theme led to a significant increase in the incremental validity of the Static-99 actuarial risk assessment instrument for the prediction of sexual recidivism.

  1. The capture and recreation of 3D auditory scenes

    Science.gov (United States)

    Li, Zhiyun

    The main goal of this research is to develop the theory and implement practical tools (in both software and hardware) for the capture and recreation of 3D auditory scenes. Our research is expected to have applications in virtual reality, telepresence, film, music, video games, auditory user interfaces, and sound-based surveillance. The first part of our research is concerned with sound capture via a spherical microphone array. The advantage of this array is that it can be steered into any 3D directions digitally with the same beampattern. We develop design methodologies to achieve flexible microphone layouts, optimal beampattern approximation and robustness constraint. We also design novel hemispherical and circular microphone array layouts for more spatially constrained auditory scenes. Using the captured audio, we then propose a unified and simple approach for recreating them by exploring the reciprocity principle that is satisfied between the two processes. Our approach makes the system easy to build, and practical. Using this approach, we can capture the 3D sound field by a spherical microphone array and recreate it using a spherical loudspeaker array, and ensure that the recreated sound field matches the recorded field up to a high order of spherical harmonics. For some regular or semi-regular microphone layouts, we design an efficient parallel implementation of the multi-directional spherical beamformer by using the rotational symmetries of the beampattern and of the spherical microphone array. This can be implemented in either software or hardware and easily adapted for other regular or semi-regular layouts of microphones. In addition, we extend this approach for headphone-based system. Design examples and simulation results are presented to verify our algorithms. Prototypes are built and tested in real-world auditory scenes.

  2. Functional neuroanatomy of auditory scene analysis in Alzheimer's disease.

    Science.gov (United States)

    Golden, Hannah L; Agustus, Jennifer L; Goll, Johanna C; Downey, Laura E; Mummery, Catherine J; Schott, Jonathan M; Crutch, Sebastian J; Warren, Jason D

    2015-01-01

    Auditory scene analysis is a demanding computational process that is performed automatically and efficiently by the healthy brain but vulnerable to the neurodegenerative pathology of Alzheimer's disease. Here we assessed the functional neuroanatomy of auditory scene analysis in Alzheimer's disease using the well-known 'cocktail party effect' as a model paradigm whereby stored templates for auditory objects (e.g., hearing one's spoken name) are used to segregate auditory 'foreground' and 'background'. Patients with typical amnestic Alzheimer's disease (n = 13) and age-matched healthy individuals (n = 17) underwent functional 3T-MRI using a sparse acquisition protocol with passive listening to auditory stimulus conditions comprising the participant's own name interleaved with or superimposed on multi-talker babble, and spectrally rotated (unrecognisable) analogues of these conditions. Name identification (conditions containing the participant's own name contrasted with spectrally rotated analogues) produced extensive bilateral activation involving superior temporal cortex in both the AD and healthy control groups, with no significant differences between groups. Auditory object segregation (conditions with interleaved name sounds contrasted with superimposed name sounds) produced activation of right posterior superior temporal cortex in both groups, again with no differences between groups. However, the cocktail party effect (interaction of own name identification with auditory object segregation processing) produced activation of right supramarginal gyrus in the AD group that was significantly enhanced compared with the healthy control group. The findings delineate an altered functional neuroanatomical profile of auditory scene analysis in Alzheimer's disease that may constitute a novel computational signature of this neurodegenerative pathology.

  3. Functional neuroanatomy of auditory scene analysis in Alzheimer's disease

    Directory of Open Access Journals (Sweden)

    Hannah L. Golden

    2015-01-01

    Full Text Available Auditory scene analysis is a demanding computational process that is performed automatically and efficiently by the healthy brain but vulnerable to the neurodegenerative pathology of Alzheimer's disease. Here we assessed the functional neuroanatomy of auditory scene analysis in Alzheimer's disease using the well-known ‘cocktail party effect’ as a model paradigm whereby stored templates for auditory objects (e.g., hearing one's spoken name are used to segregate auditory ‘foreground’ and ‘background’. Patients with typical amnestic Alzheimer's disease (n = 13 and age-matched healthy individuals (n = 17 underwent functional 3T-MRI using a sparse acquisition protocol with passive listening to auditory stimulus conditions comprising the participant's own name interleaved with or superimposed on multi-talker babble, and spectrally rotated (unrecognisable analogues of these conditions. Name identification (conditions containing the participant's own name contrasted with spectrally rotated analogues produced extensive bilateral activation involving superior temporal cortex in both the AD and healthy control groups, with no significant differences between groups. Auditory object segregation (conditions with interleaved name sounds contrasted with superimposed name sounds produced activation of right posterior superior temporal cortex in both groups, again with no differences between groups. However, the cocktail party effect (interaction of own name identification with auditory object segregation processing produced activation of right supramarginal gyrus in the AD group that was significantly enhanced compared with the healthy control group. The findings delineate an altered functional neuroanatomical profile of auditory scene analysis in Alzheimer's disease that may constitute a novel computational signature of this neurodegenerative pathology.

  4. Adaptive optimal spectral range for dynamically changing scene

    Science.gov (United States)

    Pinsky, Ephi; Siman-tov, Avihay; Peles, David

    2012-06-01

    A novel multispectral video system that continuously optimizes both its spectral range channels and the exposure time of each channel autonomously, under dynamic scenes, varying from short range-clear scene to long range-poor visibility, is currently being developed. Transparency and contrast of high scattering medium of channels with spectral ranges in the near infrared is superior to the visible channels, particularly to the blue range. Longer wavelength spectral ranges that induce higher contrast are therefore favored. Images of 3 spectral channels are fused and displayed for (pseudo) color visualization, as an integrated high contrast video stream. In addition to the dynamic optimization of the spectral channels, optimal real-time exposure time is adjusted simultaneously and autonomously for each channel. A criterion of maximum average signal, derived dynamically from previous frames of the video stream is used (Patent Application - International Publication Number: WO2009/093110 A2, 30.07.2009). This configuration enables dynamic compatibility with the optimal exposure time of a dynamically changing scene. It also maximizes the signal to noise ratio and compensates each channel for the specified value of daylight reflections and sensors response for each spectral range. A possible implementation is a color video camera based on 4 synchronized, highly responsive, CCD imaging detectors, attached to a 4CCD dichroic prism and combined with a common, color corrected, lens. Principal Components Analysis (PCA) technique is then applied for real time "dimensional collapse" in color space, in order to select and fuse, for clear color visualization, the 3 most significant principal channels out of at least 4 characterized by high contrast and rich details in the image data.

  5. Human matching performance of genuine crime scene latent fingerprints.

    Science.gov (United States)

    Thompson, Matthew B; Tangen, Jason M; McCarthy, Duncan J

    2014-02-01

    There has been very little research into the nature and development of fingerprint matching expertise. Here we present the results of an experiment testing the claimed matching expertise of fingerprint examiners. Expert (n = 37), intermediate trainee (n = 8), new trainee (n = 9), and novice (n = 37) participants performed a fingerprint discrimination task involving genuine crime scene latent fingerprints, their matches, and highly similar distractors, in a signal detection paradigm. Results show that qualified, court-practicing fingerprint experts were exceedingly accurate compared with novices. Experts showed a conservative response bias, tending to err on the side of caution by making more errors of the sort that could allow a guilty person to escape detection than errors of the sort that could falsely incriminate an innocent person. The superior performance of experts was not simply a function of their ability to match prints, per se, but a result of their ability to identify the highly similar, but nonmatching fingerprints as such. Comparing these results with previous experiments, experts were even more conservative in their decision making when dealing with these genuine crime scene prints than when dealing with simulated crime scene prints, and this conservatism made them relatively less accurate overall. Intermediate trainees-despite their lack of qualification and average 3.5 years experience-performed about as accurately as qualified experts who had an average 17.5 years experience. New trainees-despite their 5-week, full-time training course or their 6 months experience-were not any better than novices at discriminating matching and similar nonmatching prints, they were just more conservative. Further research is required to determine the precise nature of fingerprint matching expertise and the factors that influence performance. The findings of this representative, lab-based experiment may have implications for the way fingerprint examiners testify in

  6. Validation of the ASTER instrument level 1A scene geometry

    Science.gov (United States)

    Kieffer, H.H.; Mullins, K.F.; MacKinnon, D.J.

    2008-01-01

    An independent assessment of the Advanced Spaceborne Thermal Emission and Reflection Radiometer (ASTER) instrument geometry was undertaken by the U.S. ASTER Team, to confirm the geometric correction parameters developed and applied to Level 1A (radiometrically and geometrically raw with correction parameters appended) ASTER data. The goal was to evaluate the geometric quality of the ASTER system and the stability of the Terra spacecraft. ASTER is a 15-band system containing optical instruments with resolutions from 15- to 90-meters; all geometrically registered products are ultimately tied to the 15-meter Visible and Near Infrared (VNIR) sub-system. Our evaluation process first involved establishing a large database of Ground Control Points (GCP) in the mid-western United States; an area with features of an appropriate size for spacecraft instrument resolutions. We used standard U.S. Geological Survey (USGS) Digital Orthophoto Quads (DOQS) of areas in the mid-west to locate accurate GCPs by systematically identifying road intersections and recording their coordinates. Elevations for these points were derived from USGS Digital Elevation Models (DEMS). Road intersections in a swath of nine contiguous ASTER scenes were then matched to the GCPs, including terrain correction. We found no significant distortion in the images; after a simple image offset to absolute position, the RMS residual of about 200 points per scene was less than one-half a VNIR pixel. Absolute locations were within 80 meters, with a slow drift of about 10 meters over the entire 530-kilometer swath. Using strictly simultaneous observations of scenes 370 kilometers apart, we determined a stereo angle correction of 0.00134 degree with an accuracy of one microradian. The mid-west GCP field and the techniques used here should be widely applicable in assessing other spacecraft instruments having resolutions from 5 to 50-meters. ?? 2008 American Society for Photogrammetry and Remote Sensing.

  7. Benzodiazepine dependence among multidrug users in the club scene.

    Science.gov (United States)

    Kurtz, Steven P; Surratt, Hilary L; Levi-Minzi, Maria A; Mooss, Angela

    2011-12-01

    Benzodiazepines (BZs) are among the most frequently prescribed drugs with the potential for abuse. Young adults ages 18-29 report the highest rates of BZ misuse in the United States. The majority of club drug users are also in this age group, and BZ misuse is prevalent in the nightclub scene. BZ dependence, however, is not well documented. This paper examines BZ dependence and its correlates among multidrug users in South Florida's nightclub scene. Data were drawn from structured interviews with men and women (N=521) who reported regular attendance at large dance clubs and recent use of both club drugs and BZs. Prevalences of BZ-related problems were 7.9% for BZ dependence, 22.6% BZ abuse, and 25% BZ abuse and/or dependence. In bivariate logistic regression models, heavy cocaine use (OR 2.27; 95% CI 1.18, 4.38), severe mental distress (OR 2.63; 95% CI 1.33, 5.21), and childhood victimization history (OR 2.43; 95% CI 1.10, 5.38) were associated with BZ dependence. Heavy cocaine use (OR 2.14; 95% CI 1.10, 4.18) and severe mental distress (OR 2.16; 95% CI 1.07, 4.37) survived as predictors in the multivariate model. BZ misuse is widespread among multidrug users in the club scene, who also exhibit high levels of other health and social problems. BZ dependence appears to be more prevalent in this sample than in other populations described in the literature. Recommendations for intervention and additional research are described. Copyright © 2011 Elsevier Ireland Ltd. All rights reserved.

  8. The Emergence of the cosplay scene in youth cultures

    Directory of Open Access Journals (Sweden)

    Mônica Rebecca Ferrari Nunes

    2014-07-01

    Full Text Available Based on the Semiotics theory of Culture, by Tartu-Moscow School, and on consumption theories, this paper analyses the cosplay scene configuration and the aspects of the semiosphere in the emergence of this scenario, considered as a cultural practice, a practice of significance and sociability, where youth people dress and act as characters of media narratives. This paper shows partial results of a field research carried out in 2012 and 2013 in events of pop culture. It focuses the relationship between cosplayer-cosplay.

  9. PRACE resources to study extreme natural events: the SCENE project

    Science.gov (United States)

    Fiori, Elisabetta; Galizia, Antonella; Danovaro, Emanuele; Clematis, Andrea; Bedrina, Tatiana; Parodi, Antonio

    2014-05-01

    Forecasting severe storms and floods is one of the main challenges of 21th century. Floods are the most dangerous meteorological hazard in the Mediterranean basins due to both the number of people affected and to the relatively high frequency by which human activities and goods suffer damages and losses. The numerical simulations of extreme events which happen over small basins as the Mediterranean ones are need a very fine-resolution in space and time and as a consequence considerable memory and computational power are required. Since the resources provided by the PRACE project represent the solution for satisfying such requirements, the Super Computing of Extreme Natural Events (SCENE) project has been proposed. SCENE aims to provide an advanced understanding of the intrinsic predictability of severe precipitation processes and the associated predictive ability of high-resolution meteorological models with a special focus on flash flood-producing storms in regions of complex orography (e.g. Mediterranean area) through the assessment of the role of both the convective and microphysical processes. The meteorological model considered in the project is the Weather Research and Forecasting (WRF) model, a state of the art mesoscale numerical weather prediction system designed to serve both operational forecasting and atmospheric research needs. Thus, among all the parameterizations available in the WRF model, the WRF Single-Moment 6-Class Scheme and the Thompson microphysics scheme will be adopted for the numerical simulations in combination with three different approaches for the treatment of the convective processes, that is the use of explicit method, Betts-Miller-Janjic Scheme and Kain-Fritsch. As for flash-flood producing storms, the project considers the recent sequence of extreme events occurred in the north-western portion of the Mediterranean sea; some of these events are the so-called critical cases of the DRIHM project (www.drihm.eu), i.e. selected severe

  10. Estimating the number of people in crowded scenes

    Science.gov (United States)

    Kim, Minjin; Kim, Wonjun; Kim, Changick

    2011-01-01

    This paper presents a method to estimate the number of people in crowded scenes without using explicit object segmentation or tracking. The proposed method consists of three steps as follows: (1) extracting space-time interest points using eigenvalues of the local spatio-temporal gradient matrix, (2) generating crowd regions based on space-time interest points, and (3) estimating the crowd density based on the multiple regression. In experimental results, the efficiency and robustness of our proposed method are demonstrated by using PETS 2009 dataset.

  11. Simulating hyperspectral images for Martian 3D scenes.

    Science.gov (United States)

    Douté, S.

    2017-09-01

    We present a tool for simulating hyperspectral images for 3D Martian scenes. Several lines of development are considered for achieving a high degree of realism : high resolution digital elevation models, description of material distribution with fractal characteristics, bidirectional reflectance measured in the laboratory as a function of geometry and wavelength for a series analogue materials, mixing of spectral signatures at different scales, 3D radiative transfer between atmosphere and surface. The simulator addresses two main needs (i) developing and testing methods for the correction of atmospheric and photometric effects images taken by orbiter around Mars (ii) developing and testing methods for the linear and nonlinear spectral unmixing applied to hyperspectral images.

  12. Stereo Scene Flow for 3D Motion Analysis

    CERN Document Server

    Wedel, Andreas

    2011-01-01

    This book presents methods for estimating optical flow and scene flow motion with high accuracy, focusing on the practical application of these methods in camera-based driver assistance systems. Clearly and logically structured, the book builds from basic themes to more advanced concepts, culminating in the development of a novel, accurate and robust optic flow method. Features: reviews the major advances in motion estimation and motion analysis, and the latest progress of dense optical flow algorithms; investigates the use of residual images for optical flow; examines methods for deriving mot

  13. Ontological semantics in modified categorial grammar

    DEFF Research Database (Denmark)

    Szymczak, Bartlomiej Antoni

    2009-01-01

    Categorial Grammar is a well established tool for describing natural language semantics. In the current paper we discuss some of its drawbacks and how it could be extended to overcome them. We use the extended version for deriving ontological semantics from text. A proof-of-concept implementation...

  14. 28 CFR 60.2 - Authorized categories.

    Science.gov (United States)

    2010-07-01

    ... 28 Judicial Administration 2 2010-07-01 2010-07-01 false Authorized categories. 60.2 Section 60.2 Judicial Administration DEPARTMENT OF JUSTICE (CONTINUED) AUTHORIZATION OF FEDERAL LAW ENFORCEMENT OFFICERS... the United States. (f) Any civilian agent of the Department of Defense not subject to military...

  15. Ethnicity in censuses: Changeable and inconstant category

    Directory of Open Access Journals (Sweden)

    Mrđen Snježana

    2002-01-01

    Full Text Available The issue of ethnicity was set in all censuses of SFRY, as well as in the first censuses in countries that were created after its disintegration. When analyzing the censuses it can be concluded that it is a changeable category. Not only was the manner of forming the question in censuses changing, but also the number of categories of nationality and their order in published census' results. It depended on state policy and the political situation preceding the censuses. Since the answer on the issues of ethnicity is a subjective criterion, and it was written down according to the freely declared statement of the residents, guaranteed by the Constitution. It has often happened that same individuals have declared themselves differently from one census to another, and also some categories of ethnicity have vanished and some others were created. Although in SFRY nations and ethnicities were equal, still indirectly in published results, existence of these two categories was indicated. But, in newly created countries, the manner of forming the question of ethnicity was changed, their number and order were also changed and the notion of 'minority' was again introduced, indicating, beyond doubt, a different status of nationality (except the majority from the one in the former Yugoslavia.

  16. Biased allocation of faces to social categories.

    Science.gov (United States)

    Dotsch, Ron; Wigboldus, Daniël H J; van Knippenberg, Ad

    2011-06-01

    Three studies show that social categorization is biased at the level of category allocation. In all studies, participants categorized faces. In Studies 1 and 2, participants overallocated faces with criminal features--a stereotypical negative trait--to the stigmatized Moroccan category, especially if they were prejudiced. On the contrary, the stereotype-irrelevant negative trait stupid did not lead to overallocation to the Moroccan category. In Study 3, using the stigmatized category homosexual, the previously used negative trait criminal--irrelevant to the homosexual stereotype--did not lead to overallocation, but the stereotype-relevant positive trait femininity did. These results demonstrate that normative fit is higher for faces with stereotype-relevant features regardless of valence. Moreover, individual differences in implicit prejudice predicted the extent to which stereotype-relevant traits elicited overallocation: Whereas more negatively prejudiced people showed greater overallocation of faces associated with negative stereotype-relevant traits, they showed less overallocation of faces associated with positive stereotype-relevant traits. These results support our normative fit hypothesis: In general, normative fit is better for faces with stereotypical features. Moreover, normative fit is enhanced for prejudiced individuals when these features are evaluatively congruent. Social categorization thus may be biased in itself. 2011 APA, all rights reserved

  17. Development of Implicit and Explicit Category Learning

    Science.gov (United States)

    Huang-Pollock, Cynthia L.; Maddox, W. Todd; Karalunas, Sarah L.

    2011-01-01

    We present two studies that examined developmental differences in the implicit and explicit acquisition of category knowledge. College-attending adults consistently outperformed school-age children on two separate information-integration paradigms due to children's more frequent use of an explicit rule-based strategy. Accuracy rates were also…

  18. Using Wikipedia's category structure for entity search

    NARCIS (Netherlands)

    Kaptein, R.; Kamps, J.

    2013-01-01

    In this paper we investigate how the category structure of Wikipedia can be exploited for Entity Ranking. In the last decade, theWeb has not only grown in size, but also changed its character, due to collaborative content creation and an increasing amount of structure. Current Search Engines find

  19. Multimedia Category Preferences of Working Engineers

    Science.gov (United States)

    Baukal, Charles E., Jr.; Ausburn, Lynna J.

    2016-01-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories…

  20. Shape configuration and category-specificity

    DEFF Research Database (Denmark)

    Gerlach, Christian; Law, I; Paulson, Olaf B.

    2006-01-01

    in difficult object decision tasks, which is also found in the present experiments with outlines, is reversed when the stimuli are fragmented. This interaction between category (natural versus artefacts) and stimulus type (outlines versus fragmented forms) is in accordance with predictions derived from...

  1. Reasoning with Polarity in Categorial Type Logic

    NARCIS (Netherlands)

    Bernardi, R.A.

    2002-01-01

    The research presented in this thesis follows the parsing as deduction approach to lin- guistics. We use the tools of Categorial Type Logic (CTL) to study the interface of natural language syntax and semantics. Our aim is to investigate the mathematical structure of CTL and explore the

  2. 32 CFR 901.10 - Presidential category.

    Science.gov (United States)

    2010-07-01

    ... purpose of this category, children are defined as the natural children of a parent and adopted children... SCHOOLS APPOINTMENT TO THE UNITED STATES AIR FORCE ACADEMY Nomination Procedures and Requirements § 901.10... merit. One hundred appointments are authorized each year. (a) The child of a Regular or Reserve member...

  3. Categories of Large Numbers in Line Estimation

    Science.gov (United States)

    Landy, David; Charlesworth, Arthur; Ottmar, Erin

    2017-01-01

    How do people stretch their understanding of magnitude from the experiential range to the very large quantities and ranges important in science, geopolitics, and mathematics? This paper empirically evaluates how and whether people make use of numerical categories when estimating relative magnitudes of numbers across many orders of magnitude. We…

  4. Rhythmic categories in spoken-word recognition

    NARCIS (Netherlands)

    Cutler, A.; Otake, T.

    2002-01-01

    Rhythmic categories such as morae in Japanese or stress units in English play a role in the perception of spoken language. We examined this role in Japanese, since recent evidence suggests that morae may intervene as structural units in word recognition. First, we found that traditional puns more

  5. Learning about Tool Categories via Eavesdropping

    Science.gov (United States)

    Phillips, Brenda; Seston, Rebecca; Kelemen, Deborah

    2012-01-01

    Prior research has found that toddlers will form enduring artifact categories after direct exposure to an adult using a novel tool. Four studies explored whether 2- (N = 48) and 3-year-olds (N = 32) demonstrate this same capacity when learning by eavesdropping. After surreptitiously observing an adult use 1 of 2 artifacts to operate a bell via a…

  6. Evolution of Wikipedia’s Category Structure

    NARCIS (Netherlands)

    Suchecki, K.; Salah, A.A.; Gao, C.; Scharnhorst, A.

    2012-01-01

    Wikipedia, as a social phenomenon of collaborative knowledge creation, has been studied extensively from various points of view. The category system of Wikipedia, introduced in 2004, has attracted relatively little attention. In this study, we focus on the documentation of knowledge, and the

  7. Competition in Learning Language-Based Categories.

    Science.gov (United States)

    Taraban, Roman; Roark, Bret

    1996-01-01

    In this study, non-French participants learned gender-appropriate adjectives for 24 French nouns. Findings indicate that learning the same set of feminine French nouns could be made more or less difficult when the nouns in the masculine category created more or less competition. (45 references) (Author/CK)

  8. New Evidence for Infant Colour Categories

    Science.gov (United States)

    Franklin, Anna; Davies, Ian R. L.

    2004-01-01

    Bornstein, Kessen, and Weiskopf (1976) reported that pre-linguistic infants perceive colour categorically for primary boundaries: Following habituation, dishabituation only occurred if the test stimulus was from a different adult category to the original. Here, we replicated this important study and extended it to include secondary boundaries,…

  9. Researcher-participant positioning and the discursive work of categories

    DEFF Research Database (Denmark)

    Ringer, Agnes

    2013-01-01

    encountered in the fieldwork were indicative of discursive norms within the mental health services. It is argued that the multiple ways the researcher was positioned by participants revealed that the categories “patient” and “staff” were produced as polarized binaries with little leverage for negotiating...... positions in between. At the same time, it is shown that the patients find ways to resist the objectifying practices of the researcher as well as of the mental health services. The conclusions are discussed against recent attempts within the mental health services to promote a more patient-centered approach...

  10. Colour agnosia impairs the recognition of natural but not of non-natural scenes.

    Science.gov (United States)

    Nijboer, Tanja C W; Van Der Smagt, Maarten J; Van Zandvoort, Martine J E; De Haan, Edward H F

    2007-03-01

    Scene recognition can be enhanced by appropriate colour information, yet the level of visual processing at which colour exerts its effects is still unclear. It has been suggested that colour supports low-level sensory processing, while others have claimed that colour information aids semantic categorization and recognition of objects and scenes. We investigated the effect of colour on scene recognition in a case of colour agnosia, M.A.H. In a scene identification task, participants had to name images of natural or non-natural scenes in six different formats. Irrespective of scene format, M.A.H. was much slower on the natural than on the non-natural scenes. As expected, neither M.A.H. nor control participants showed any difference in performance for the non-natural scenes. However, for the natural scenes, appropriate colour facilitated scene recognition in control participants (i.e., shorter reaction times), whereas M.A.H.'s performance did not differ across formats. Our data thus support the hypothesis that the effect of colour occurs at the level of learned associations.

  11. Optic Flow Dominates Visual Scene Polarity in Causing Adaptive Modification of Locomotor Trajectory

    Science.gov (United States)

    Nomura, Y.; Mulavara, A. P.; Richards, J. T.; Brady, R.; Bloomberg, J. J.

    2005-01-01

    Locomotion and posture are influenced and controlled by vestibular, visual and somatosensory information. Optic flow and scene polarity are two characteristics of a visual scene that have been identified as being critical in how they affect perceived body orientation and self-motion. The goal of this study was to determine the role of optic flow and visual scene polarity on adaptive modification in locomotor trajectory. Two computer-generated virtual reality scenes were shown to subjects during 20 minutes of treadmill walking. One scene was a highly polarized scene while the other was composed of objects displayed in a non-polarized fashion. Both virtual scenes depicted constant rate self-motion equivalent to walking counterclockwise around the perimeter of a room. Subjects performed Stepping Tests blindfolded before and after scene exposure to assess adaptive changes in locomotor trajectory. Subjects showed a significant difference in heading direction, between pre and post adaptation stepping tests, when exposed to either scene during treadmill walking. However, there was no significant difference in the subjects heading direction between the two visual scene polarity conditions. Therefore, it was inferred from these data that optic flow has a greater role than visual polarity in influencing adaptive locomotor function.

  12. Rapid serial processing of natural scenes: color modulates detection but neither recognition nor the attentional blink.

    Science.gov (United States)

    Marx, Svenja; Hansen-Goos, Onno; Thrun, Michael; Einhäuser, Wolfgang

    2014-12-16

    The exact function of color vision for natural-scene perception has remained puzzling. In rapid serial visual presentation (RSVP) tasks, categorically defined targets (e.g., animals) are detected typically slightly better for color than for grayscale stimuli. Here we test the effect of color on animal detection, recognition, and the attentional blink. We present color and grayscale RSVP sequences with up to two target images (animals) embedded. In some conditions, we modify either the hue or the intensity of each pixel. We confirm a benefit of color over grayscale images for animal detection over a range of stimulus onset asynchronies (SOAs), with improved hit rates from 50 to 120 ms and overall improved performance from 90 to 120 ms. For stimuli in which the hue is inverted, performance is similar to grayscale for small SOAs and indistinguishable from original color only for large SOAs. For subordinate category discrimination, color provides no additional benefit. Color and grayscale sequences show an attentional blink, but differences between color and grayscale are fully explained by single-target differences, ruling out the possibility that the color benefit is purely attentional. © 2014 ARVO.

  13. 40 CFR 1042.310 - Engine selection for Category 1 and Category 2 engines.

    Science.gov (United States)

    2010-07-01

    ... engines from the same engine family from the next fifteen engines produced or within seven days, whichever... Category 1 engine families, whichever is greater. (2) For Category 2 engines, the minimum sample size is... engine families, whichever is greater. (b) Randomly select one engine from each engine family early in...

  14. Category labels induce boundary-dependent perceptual warping in learned speech categories.

    Science.gov (United States)

    Swan, Kristen; Myers, Emily

    2013-10-01

    Adults tend to perceive speech sounds from their native language as members of distinct and stable categories; however, they fail to perceive differences between many non-native speech sounds without a great deal of training. The present study investigates the effects of categorization training on adults' ability to discriminate non-native phonetic contrasts. It was hypothesized that only individuals who successfully learned the appropriate categories would show selective improvements in discriminating between-category contrasts. Participants were trained to categorize progressively narrow phonetic contrasts across one of two non-native boundaries, with discrimination pre- and post-tests completed to measure the effects of training on participants' perceptual sensitivity. Results suggest that changes in adults' ability to discriminate a non-native contrast depend on their successful learning of the relevant category structure. Furthermore, post-training identification functions show that changes in perceptual categories specifically correspond to their relative placement of the category boundary. Taken together, these results indicate that learning to assign category labels to a non-native speech continuum is sufficient to induce discontinuous perception of between- versus within-category contrasts.

  15. Category Label Effects on Chinese Children's Inductive Inferences: Modulation by Perceptual Detail and Category Specificity

    Science.gov (United States)

    Long, Changquan; Lu, Xiaoying; Zhang, Li; Li, Hong; Deak, Gedeon O.

    2012-01-01

    Inductive generalization of novel properties to same-category or similar-looking objects was studied in Chinese preschool children. The effects of category labels on generalizations were investigated by comparing basic-level labels, superordinate-level labels, and a control phrase applied to three kinds of stimulus materials: colored photographs…

  16. Responding to emotional scenes: effects of response outcome and picture repetition on reaction times and the late positive potential.

    Science.gov (United States)

    Thigpen, Nina N; Keil, Andreas; Freund, Alexandra M

    2016-12-06

    Processing the motivational relevance of a visual scene and reacting accordingly is crucial for survival. Previous work suggests the emotional content of naturalistic scenes affects response speed, such that unpleasant content slows responses whereas pleasant content accelerates responses. It is unclear whether these effects reflect motor-cognitive processes, such as attentional orienting, or vary with the function/outcome of the motor response itself. Four experiments manipulated participants' ability to terminate the picture (offset control) and, thereby, the response's function and motivational value. Attentive orienting was manipulated via picture repetition, which diminishes orienting. A total of N = 81 participants completed versions of a go/no-go task, discriminating between distorted versus intact pictures drawn from six content categories varying in positive, negative, or neutral valence. While all participants responded faster with repetition, only participants without offset control exhibited slower responses to unpleasant and accelerated responses to pleasant content. Emotional engagement, measured by the late positive potential, was not modulated by attentional orienting (repetition), suggesting that the interaction between repetition and offset control is not due to altered emotional engagement. Together, results suggest that response time changes as a function of emotional content and sensitivity to attention orienting depends on the motivational function of the motor response.

  17. Transforming feminine categories: genealogies of virginity and sainthood.

    Science.gov (United States)

    Stiritz, Susan E; Schiller, Britt-Marie

    2005-01-01

    The categories of virginity and sainthood, often used as norms of femininity, are historically and contextually constructed. Genealogies of these categories reveal definitions of female subjectivity in accordance with male desires. Traditional conceptions of virginity have implications for theories of female development and sexuality, conceptions of the psychoanalytic process, and theories of social symbolism. Notions of virginity as an unblemished state, the first penetration by a penis as an irrevocable transformation to womanhood, and defloration as a developmental milestone in female sexuality derive from male fantasies of female purity that translate into justifications for social structures of control and ownership. While fantasies of sainthood played significant roles in the work of both Sigmund and Anna Freud, their images of saints, which they did not analyze, were unconsciously shaped by a Victorian sensibility. Because the psychoanalytic legacy is androcentrically informed, analysts may be hampered in their efforts to treat the pathologies of perfection that continue to plague women. Contesting and unsettling conventional epistemological assumptions open up the categories of virginity and sainthood to images and representations of female autonomy and integrity. The critical analyses offered here contribute to theories of the plasticity of gender and the social construction of femininity.

  18. Comparison, basic-level categories, and the teaching of adjectives.

    Science.gov (United States)

    Manders, Katherine; Hall, D Geoffrey

    2002-11-01

    We tested 24 caregivers of preschool children to determine whether their strategies for teaching novel adjectives are consistent with children's demonstrated abilities to learn these words (e.g., Waxman & Klibanoff, 2000). On each of four trials, caregivers had to select one of two cards, both of which showed a familiar object bearing an unfamiliar property. On the within-basic card, the object was accompanied by a second object from the same basic-level category; on the across-basic card, this second object came from a different basic-level category. Caregivers' task was to choose the card that would be more helpful to teach a novel adjective for the unfamiliar property. If the second object differed from the first in terms of a novel target property, caregivers (N = 12) stated a strong preference for the within-basic card. If the two objects agreed in terms of the novel property, caregivers (N = 12) indicated a clear preference for the across-basic card. The findings offer new insight into the speed and efficiency of lexical development, by revealing that word teachers, like word learners (cf. Waxman & Klibanoff, 2000), are sensitive to the conditions under which certain contrasts (in property or in basic-level category) are effective in promoting the successful acquisition of novel adjectives.

  19. HDR IMAGING FOR FEATURE DETECTION ON DETAILED ARCHITECTURAL SCENES

    Directory of Open Access Journals (Sweden)

    G. Kontogianni

    2015-02-01

    Full Text Available 3D reconstruction relies on accurate detection, extraction, description and matching of image features. This is even truer for complex architectural scenes that pose needs for 3D models of high quality, without any loss of detail in geometry or color. Illumination conditions influence the radiometric quality of images, as standard sensors cannot depict properly a wide range of intensities in the same scene. Indeed, overexposed or underexposed pixels cause irreplaceable information loss and degrade digital representation. Images taken under extreme lighting environments may be thus prohibitive for feature detection/extraction and consequently for matching and 3D reconstruction. High Dynamic Range (HDR images could be helpful for these operators because they broaden the limits of illumination range that Standard or Low Dynamic Range (SDR/LDR images can capture and increase in this way the amount of details contained in the image. Experimental results of this study prove this assumption as they examine state of the art feature detectors applied both on standard dynamic range and HDR images.

  20. Characterization of the multiwavelength Scophony infrared scene projector

    Science.gov (United States)

    Derickson, J. R.; Hocheder, Stephen E.; Kircher, James R.; Marlow, Steven A.

    1992-09-01

    A Scophony Infrared Scene Projector (IRSP) was developed for use in evaluating thermal- imaging guidance systems. The IRSP is a very high frame rate, laser scanned projection system incorporating Scophony modulation. The Scophony IRSP serves as the image projection system in the Kinetic Kill Vehicle Hardware in the Loop Simulator (KHILS) terminal guidance simulation. It is capable of projecting multiband target engagement scenarios with high fidelity using Aura's proprietary software/electronic control system. The Scophony IRSP utilizes acousto-optical (AO) devices to produce the required imagery at separate wavelengths, simultaneously. The separate scenes are combined and projected into the imaging guidance system. The Scophony IRSP has been installed and integrated into the KHILS facility at Eglin Air Force Base, Florida. Some performance characteristics of the IRSP have been measured. The current presentation provides a brief description of the Scophony IRSP and a performance evaluation. The performance characteristics measured are spot size, dynamic range, and field of view. Further characteristics may be reported as they become available.

  1. S3-2: Colorfulness Perception Adapting to Natural Scenes

    Directory of Open Access Journals (Sweden)

    Yoko Mizokami

    2012-10-01

    Full Text Available Our visual system has the ability to adapt to the color characteristics of environment and maintain stable color appearance. Many researches on chromatic adaptation and color constancy suggested that the different levels of visual processes involve the adaptation mechanism. In the case of colorfulness perception, it has been shown that the perception changes with adaptation to chromatic contrast modulation and to surrounding chromatic variance. However, it is still not clear how the perception changes in natural scenes and what levels of visual mechanisms contribute to the perception. Here, I will mainly present our recent work on colorfulness-adaptation in natural images. In the experiment, we examined whether the colorfulness perception of an image was influenced by the adaptation to natural images with different degrees of saturation. Natural and unnatural (shuffled or phase-scrambled images are used for adapting and test images, and all combinations of adapting and test images were tested (e.g., the combination of natural adapting images and a shuffled test image. The results show that colorfulness perception was influenced by adaptation to the saturation of images. A test image appeared less colorful after adaptation to saturated images, and vice versa. The effect of colorfulness adaptation was the strongest for the combination of natural adapting and natural test images. The fact that the naturalness of the spatial structure in an image affects the strength of the adaptation effect implies that the recognition of natural scene would play an important role in the adaptation mechanism.

  2. HART: A Hybrid Architecture for Ray Tracing Animated Scenes.

    Science.gov (United States)

    Nah, Jae-Ho; Kim, Jin-Woo; Park, Junho; Lee, Won-Jong; Park, Jeong-Soo; Jung, Seok-Yoon; Park, Woo-Chan; Manocha, Dinesh; Han, Tack-Don

    2015-03-01

    We present a hybrid architecture, inspired by asynchronous BVH construction [1], for ray tracing animated scenes. Our hybrid architecture utilizes heterogeneous hardware resources: dedicated ray-tracing hardware for BVH updates and ray traversal and a CPU for BVH reconstruction. We also present a traversal scheme using a primitive's axis-aligned bounding box (PrimAABB). This scheme reduces ray-primitive intersection tests by reusing existing BVH traversal units and the primAABB data for tree updates; it enables the use of shallow trees to reduce tree build times, tree sizes, and bus bandwidth requirements. Furthermore, we present a cache scheme that exploits consecutive memory access by reusing data in an L1 cache block. We perform cycle-accurate simulations to verify our architecture, and the simulation results indicate that the proposed architecture can achieve real-time Whitted ray tracing animated scenes at 1,920 × 1,200 resolution. This result comes from our high-performance hardware architecture and minimized resource requirements for tree updates.

  3. Novel scenes improve recollection and recall of words.

    Science.gov (United States)

    Fenker, Daniela B; Frey, Julietta U; Schuetze, Hartmut; Heipertz, Dorothee; Heinze, Hans-Jochen; Duzel, Emrah

    2008-07-01

    Exploring a novel environment can facilitate subsequent hippocampal long-term potentiation in animals. We report a related behavioral enhancement in humans. In two separate experiments, recollection and free recall, both measures of hippocampus-dependent memory formation, were enhanced for words studied after a 5-min exposure to unrelated novel as opposed to familiar images depicting indoor and outdoor scenes. With functional magnetic resonance imaging, the enhancement was predicted by specific activity patterns observed during novelty exposure in parahippocampal and dorsal prefrontal cortices, regions which are known to be linked to attentional orienting to novel stimuli and perceptual processing of scenes. Novelty was also associated with activation of the substantia nigra/ventral tegmental area of the midbrain and the hippocampus, but these activations did not correlate with contextual memory enhancement. These findings indicate remarkable parallels between contextual memory enhancement in humans and existing evidence regarding contextually enhanced hippocampal plasticity in animals. They provide specific behavioral clues to enhancing hippocampus-dependent memory in humans.

  4. Preserving natural scene lighting by strobe-lit video

    Science.gov (United States)

    Suominen, Olli; Gotchev, Atanas

    2015-03-01

    Capturing images in low light intensity, and preserving ambient light in such conditions pose significant problems in terms of achievable image quality. Either the sensitivity of the sensor must be increased, filling the resulting image with noise, or the scene must be lit with artificial light, destroying the aesthetic quality of the image. While the issue has been previously tackled for still imagery using cross-bilateral filtering, the same problem exists in capturing video. We propose a method of illuminating the scene with a strobe light synchronized to every other frame captured by the camera, and merging the information from consecutive frames alternating between high gain and high intensity lighting. The motion between the frames is compensated using motion estimation based on block matching between strobe-illuminated frames. The uniform lighting conditions between every other frame make it possible to utilize conventional motion estimation methods, circumventing the image registration challenges faced in fusing flash/non-flash pairs from non-stationary images. The results of the proposed method are shown to closely resemble those computed using the same filter based on reference images captured at perfect camera alignment. The method can be applied starting from a simple set of three frames to video streams of arbitrary lengths with the only requirements being sufficiently accurate syncing between the imaging device and the lighting unit, and the capability to switch states (sensor gain high/low, illumination on/off) fast enough.

  5. Scene-aware joint global and local homographic video coding

    Science.gov (United States)

    Peng, Xiulian; Xu, Jizheng; Sullivan, Gary J.

    2016-09-01

    Perspective motion is commonly represented in video content that is captured and compressed for various applications including cloud gaming, vehicle and aerial monitoring, etc. Existing approaches based on an eight-parameter homography motion model cannot deal with this efficiently, either due to low prediction accuracy or excessive bit rate overhead. In this paper, we consider the camera motion model and scene structure in such video content and propose a joint global and local homography motion coding approach for video with perspective motion. The camera motion is estimated by a computer vision approach, and camera intrinsic and extrinsic parameters are globally coded at the frame level. The scene is modeled as piece-wise planes, and three plane parameters are coded at the block level. Fast gradient-based approaches are employed to search for the plane parameters for each block region. In this way, improved prediction accuracy and low bit costs are achieved. Experimental results based on the HEVC test model show that up to 9.1% bit rate savings can be achieved (with equal PSNR quality) on test video content with perspective motion. Test sequences for the example applications showed a bit rate savings ranging from 3.7 to 9.1%.

  6. Collaborating Filtering Community Image Recommendation System Based on Scene

    Directory of Open Access Journals (Sweden)

    He Tao

    2017-01-01

    Full Text Available With the advancement of smart city, the development of intelligent mobile terminal and wireless network, the traditional text information service no longer meet the needs of the community residents, community image service appeared as a new media service. “There are pictures of the truth” has become a community residents to understand and master the new dynamic community, image information service has become a new information service. However, there are two major problems in image information service. Firstly, the underlying eigenvalues extracted by current image feature extraction techniques are difficult for users to understand, and there is a semantic gap between the image content itself and the user’s understanding; secondly, in community life of the image data increasing quickly, it is difficult to find their own interested image data. Aiming at the two problems, this paper proposes a unified image semantic scene model to express the image content. On this basis, a collaborative filtering recommendation model of fusion scene semantics is proposed. In the recommendation model, a comprehensiveness and accuracy user interest model is proposed to improve the recommendation quality. The results of the present study have achieved good results in the pilot cities of Wenzhou and Yan'an, and it is applied normally.

  7. Online scene change detection of multicast (MBone) video

    Science.gov (United States)

    Zhou, Wensheng; Shen, Ye; Vellaikal, Asha; Kuo, C.-C. Jay

    1998-10-01

    Many multimedia applications, such as multimedia data management systems and communication systems, require efficient representation of multimedia content. Thus semantic interpretation of video content has been a popular research area. Currently, most content-based video representation involves the segmentation of video based on key frames which are generated using scene change detection techniques as well as camera/object motion. Then, video features can be extracted from key frames. However most of such research performs off-line video processing in which the whole video scope is known as a priori which allows multiple scans of the stored video files during video processing. In comparison, relatively not much research has been done in the area of on-line video processing, which is crucial in video communication applications such as on-line collaboration, news broadcasts and so on. Our research investigates on-line real-time scene change detection of multicast video over the Internet. Our on-line processing system are designed to meet the requirements of real-time video multicasting over the Internet and to utilize the successful video parsing techniques available today. The proposed algorithms extract key frames from video bitstreams sent through the MBone network, and the extracted key frames are multicasted as annotations or metadata over a separate channel to assist in content filtering such as those anticipated to be in use by on-line filtering proxies in the Internet. The performance of the proposed algorithms are demonstrated and discussed in this paper.

  8. Evaluation methodology for query-based scene understanding systems

    Science.gov (United States)

    Huster, Todd P.; Ross, Timothy D.; Culbertson, Jared L.

    2015-05-01

    In this paper, we are proposing a method for the principled evaluation of scene understanding systems in a query-based framework. We can think of a query-based scene understanding system as a generalization of typical sensor exploitation systems where instead of performing a narrowly defined task (e.g., detect, track, classify, etc.), the system can perform general user-defined tasks specified in a query language. Examples of this type of system have been developed as part of DARPA's Mathematics of Sensing, Exploitation, and Execution (MSEE) program. There is a body of literature on the evaluation of typical sensor exploitation systems, but the open-ended nature of the query interface introduces new aspects to the evaluation problem that have not been widely considered before. In this paper, we state the evaluation problem and propose an approach to efficiently learn about the quality of the system under test. We consider the objective of the evaluation to be to build a performance model of the system under test, and we rely on the principles of Bayesian experiment design to help construct and select optimal queries for learning about the parameters of that model.

  9. A new proposition for redating the Mithraic tauroctony scene

    Science.gov (United States)

    Bon, E.; Ćirković, M. M.; Milosavljević, I.

    2002-07-01

    Assuming that the figures of the central icon of the Mithraic cult - the scene of tauroctony (bull slaying) - represent equatorial constellations at the time when the spring equinox was placed somewhere between Taurus and Aries, it is difficult to explain why some equatorial constellations (Orion and Libra) were not included in the Mithraic icons A simulation of the sky at the times in which the spring equinox was in the constellation of Taurus, only a small area of spring equinox positions permits to exclude these two constellations, with all other representations of equatorial constellations (Taurus, Canis Minor, Hydra, Crater, Corvus, Scorpio) included. These positions of the spring equinox occurred at the beginning of the age of Taurus, and included Gemini as an equatorial constellation. Two of the main figures in the Mithraic icons are two identical figures, usually represented on the each side of the bull, wearing phrygian caps and holding torches. Their names, Cautes and Cautopates, and their looks may indicate that they represent the constellation of Gemini. In that case the main icon of Mithraic religion could represent an event that happened around 4000 BC, when the spring equinox entered the constellation of Taurus. Also, this position of equator contains Perseus as an equatorial constellation. Ulansey suggested that the god Mithras is identified with the constellation Perseus. In that case, all figures in the main scene would be equatorial constellations.

  10. New Proposition for Redating of Mithraic Tauroctony Scene

    Science.gov (United States)

    Bon, Edi; Ćirković, Milan; Milosavljević, Ivana

    Considering the idea that figures in the central icon of the Mithraic religion, with scene of tauroctony (bull slaying), represent equatorial constellations in the times in which the spring equinox was in between of Taurus and Aries (Ulansey, 1989) , it was hard to explain why some equatorial constellations were not included in the Mithraic icons (constellations of Orion and Libra), when those constellations were equatorial in those times. With simulations of skies in the times in which the spring equinox was in the constellation of Taurus, only small area of spring equinox positions allows excluding those two constellations, with all other representations of equatorial constellations included (Taurus, Canis Minor, Hidra, Crater, Corvus, Scorpio). These positions were the beginning of the ages of Taurus. But these positions of spring equinox included Gemini as equatorial constellation. Two of the main figures in the icons of Mithaic religions were two identical figures, usually represented on the each side of the bull, wearing frigian caps and holding the torches. Their names, Cautes and Cautopates, and their looks could lead to the idea that they represent the constellation of Gemini. In that case the main icon of Mithraic religion could represent the event that happened around 4000 BC, when the spring equinox entered the constellation of Taurus. Also, this position of equator contain Perseus as the equatorial constellation. In the work of Ulansey was presented that the god Mithras was the constellation of Perseus. In that case, all figures in the main scene would be equatorial constellations.

  11. 3D scene reconstruction based on 3D laser point cloud combining UAV images

    Science.gov (United States)

    Liu, Huiyun; Yan, Yangyang; Zhang, Xitong; Wu, Zhenzhen

    2016-03-01

    It is a big challenge capturing and modeling 3D information of the built environment. A number of techniques and technologies are now in use. These include GPS, and photogrammetric application and also remote sensing applications. The experiment uses multi-source data fusion technology for 3D scene reconstruction based on the principle of 3D laser scanning technology, which uses the laser point cloud data as the basis and Digital Ortho-photo Map as an auxiliary, uses 3DsMAX software as a basic tool for building three-dimensional scene reconstruction. The article includes data acquisition, data preprocessing, 3D scene construction. The results show that the 3D scene has better truthfulness, and the accuracy of the scene meet the need of 3D scene construction.

  12. Distributed neural representation of saliency controlled value and category during anticipation of rewards and punishments.

    Science.gov (United States)

    Zhang, Zhihao; Fanning, Jennifer; Ehrlich, Daniel B; Chen, Wenting; Lee, Daeyeol; Levy, Ifat

    2017-12-04

    An extensive literature from cognitive neuroscience examines the neural representation of value, but interpretations of these existing results are often complicated by the potential confound of saliency. At the same time, recent attempts to dissociate neural signals of value and saliency have not addressed their relationship with category information. Using a multi-category valuation task that incorporates rewards and punishments of different nature, we identify distributed neural representation of value, saliency, and category during outcome anticipation. Moreover, we reveal category encoding in multi-voxel blood-oxygen-level-dependent activity patterns of the vmPFC and the striatum that coexist with value signals. These results help clarify ambiguities regarding value and saliency encoding in the human brain and their category independence, lending strong support to the neural "common currency" hypothesis. Our results also point to potential novel mechanisms of integrating multiple aspects of decision-related information.

  13. Higher categories, colimits, and the blob complex.

    Science.gov (United States)

    Morrison, Scott; Walker, Kevin

    2011-05-17

    We summarize our axioms for higher categories, and describe the "blob complex." Fixing an n-category , the blob complex associates a chain complex B(*)(W;C) to any n-manifold W. The zeroth homology of this chain complex recovers the usual topological quantum field theory invariants of W. The higher homology groups should be viewed as generalizations of Hochschild homology (indeed, when W = S(1), they coincide). The blob complex has a very natural definition in terms of homotopy colimits along decompositions of the manifold W. We outline the important properties of the blob complex and sketch the proof of a generalization of Deligne's conjecture on Hochschild cohomology and the little discs operad to higher dimensions.

  14. Visual object recognition and category-specificity

    DEFF Research Database (Denmark)

    Gerlach, Christian

    (shape configuration). In the early writings these two topics were examined more or less independently. In later works, findings concerning category-effects and shape configuration merge into an integrated model, termed RACE, advanced to explain category-effects arising at pre-semantic stages in visual...... object recognition. RACE assumes two operations: shape configuration and selection. Shape configuration refers to the binding of visual elements into elaborate shape descriptions corresponding to whole objects or large object parts (operation 1). The output of the shape configuration operation...... is a description that can be matched with structural representations of whole objects or object parts stored in visual long-term memory. The process of finding a match between the configured description and stored object representations is thought of as a race among stored object representations that compete...

  15. Security threats categories in healthcare information systems.

    Science.gov (United States)

    Samy, Ganthan Narayana; Ahmad, Rabiah; Ismail, Zuraini

    2010-09-01

    This article attempts to investigate the various types of threats that exist in healthcare information systems (HIS). A study has been carried out in one of the government-supported hospitals in Malaysia.The hospital has been equipped with a Total Hospital Information System (THIS). The data collected were from three different departments, namely the Information Technology Department (ITD), the Medical Record Department (MRD), and the X-Ray Department, using in-depth structured interviews. The study identified 22 types of threats according to major threat categories based on ISO/IEC 27002 (ISO 27799:2008). The results show that the most critical threat for the THIS is power failure followed by acts of human error or failure and other technological factors. This research holds significant value in terms of providing a complete taxonomy of threat categories in HIS and also an important component in the risk analysis stage.

  16. Categories of definiteness in Classical Armenian

    Directory of Open Access Journals (Sweden)

    Angelika Müth

    2011-08-01

    Full Text Available In this paper, the use of the definite article in semantic and pragmatic categories in the Greek and Classical Armenian New Testament translation is compared. Greek and Classical Armenian agree in their use of the definite article only in NPs determined by contrastive attributes. In all other categories the systems of both languages differ. Generally, Armenian avoids the definite article with proper nouns and nouns with unique reference, while definite articles with proper names in Greek are common (with the exception of sacred or especially “respected” persons such as prophets. If the definite article is present in Greek, it is often motivated by pragmatic factors (e.g. re-topicalization, etc.. There is no clear evidence in Armenian for the use of the definite article as a marker of generic reference, nor for the use in NPs determined by superlative, comparative or ordinal attributes.

  17. Emergence of visual saliency from natural scenes via context-mediated probability distributions coding.

    Directory of Open Access Journals (Sweden)

    Jinhua Xu

    Full Text Available Visual saliency is the perceptual quality that makes some items in visual scenes stand out from their immediate contexts. Visual saliency plays important roles in natural vision in that saliency can direct eye movements, deploy attention, and facilitate tasks like object detection and scene understanding. A central unsolved issue is: What features should be encoded in the early visual cortex for detecting salient features in natural scenes? To explore this important issue, we propose a hypothesis that visual saliency is based on efficient encoding of the probability distributions (PDs of visual variables in specific contexts in natural scenes, referred to as context-mediated PDs in natural scenes. In this concept, computational units in the model of the early visual system do not act as feature detectors but rather as estimators of the context-mediated PDs of a full range of visual variables in natural scenes, which directly give rise to a measure of visual saliency of any input stimulus. To test this hypothesis, we developed a model of the context-mediated PDs in natural scenes using a modified algorithm for independent component analysis (ICA and derived a measure of visual saliency based on these PDs estimated from a set of natural scenes. We demonstrated that visual saliency based on the context-mediated PDs in natural scenes effectively predicts human gaze in free-viewing of both static and dynamic natural scenes. This study suggests that the computation based on the context-mediated PDs of visual variables in natural scenes may underlie the neural mechanism in the early visual cortex for detecting salient features in natural scenes.

  18. An investigation into the effect of surveillance drones on textile evidence at crime scenes

    OpenAIRE

    Bucknell, Alistair; Bassindale, Thomas

    2017-01-01

    With increasing numbers of Police forces using drones for crime scene surveillance, the effect of the drones on trace evidence present needs evaluation. In this investigation the effect of flying a quadcopter drone at different heights over a controlled scene and taking off at different distances from the scene were measured. Yarn was placed on a range of floor surfaces and the number lost or moved from their original position was recorded.It was possible to estimate "safe" distances above an...

  19. RST-Resilient Video Watermarking Using Scene-Based Feature Extraction

    OpenAIRE

    Jung Han-Seung; Lee Young-Yoon; Lee Sang Uk

    2004-01-01

    Watermarking for video sequences should consider additional attacks, such as frame averaging, frame-rate change, frame shuffling or collusion attacks, as well as those of still images. Also, since video is a sequence of analogous images, video watermarking is subject to interframe collusion. In order to cope with these attacks, we propose a scene-based temporal watermarking algorithm. In each scene, segmented by scene-change detection schemes, a watermark is embedded temporally to one-dimens...

  20. Health effects of risk-assessment categories

    Energy Technology Data Exchange (ETDEWEB)

    Kramer, C.F.; Rybicka, K.; Knutson, A.; Morris, S.C.

    1983-10-01

    Environmental and occupational health effects associated with exposures to various chemicals are a subject of increasing concern. One recently developed methodology for assessing the health impacts of various chemical compounds involves the classification of similar chemicals into risk-assessment categories (RACs). This report reviews documented human health effects for a broad range of pollutants, classified by RACs. It complements other studies that have estimated human health effects by RAC based on analysis and extrapolation of data from animal research.

  1. Network graph analysis of category fluency testing.

    Science.gov (United States)

    Lerner, Alan J; Ogrocki, Paula K; Thomas, Peter J

    2009-03-01

    Category fluency is impaired early in Alzheimer disease (AD). Graph theory is a technique to analyze complex relationships in networks. Features of interest in network analysis include the number of nodes and edges, and variables related to their interconnectedness. Other properties important in network analysis are "small world properties" and "scale-free" properties. The small world property (popularized as the so-called "6 degrees of separation") arises when the majority of connections are local, but a number of connections are to distant nodes. Scale-free networks are characterized by the presence of a few nodes with many connections, and many more nodes with fewer connections. To determine if category fluency data can be analyzed using graph theory. To compare normal elderly, mild cognitive impairment (MCI) and AD network graphs, and characterize changes seen with increasing cognitive impairment. Category fluency results ("animals" recorded over 60 s) from normals (n=38), MCI (n=33), and AD (n=40) completing uniform data set evaluations were converted to network graphs of all unique cooccurring neighbors, and compared for network variables. For Normal, MCI and AD, mean clustering coefficients were 0.21, 0.22, 0.30; characteristic path lengths were 3.27, 3.17, and 2.65; small world properties decreased with increasing cognitive impairment, and all graphs showed scale-free properties. Rank correlations of the 25 commonest items ranged from 0.75 to 0.83. Filtering of low-degree nodes in normal and MCI graphs resulted in properties similar to the AD network graph. Network graph analysis is a promising technique for analyzing changes in category fluency. Our technique results in nonrandom graphs consistent with well-characterized properties for these types of graphs.

  2. Concurrent Dynamics of Category Learning and Metacognitive Judgments

    Directory of Open Access Journals (Sweden)

    Valnea Žauhar

    2016-09-01

    Full Text Available In two experiments, we examined the correspondence between the dynamics of metacognitive judgments and classification accuracy when participants were asked to learn category structures of different levels of complexity, i.e., to learn tasks of types I, II and III according to Shepard, Hovland, and Jenkins (1961. The stimuli were simple geometrical figures varying in the following three dimensions: color, shape, and size. In Experiment 1, we found moderate positive correlations between confidence and accuracy in task type II and weaker correlation in task type I and III. Moreover, the trend analysis in the backward learning curves revealed that there is a non-linear trend in accuracy for all three task types, but the same trend was observed in confidence for the task type I and II but not for task type III. In Experiment 2, we found that the feeling-of-warmth judgments (FOWs showed moderate positive correlation with accuracy in all task types. Trend analysis revealed a similar non-linear component in accuracy and metacognitive judgments in task type II and III but not in task type I. Our results suggest that FOWs are a more sensitive measure of the progress of learning than confidence because FOWs capture global knowledge about the category structure, while confidence judgments are given at the level of an individual exemplar.

  3. Symbiont modulates expression of specific gene categories in Angomonas deanei

    Directory of Open Access Journals (Sweden)

    Luciana Loureiro Penha

    Full Text Available Trypanosomatids are parasites that cause disease in humans, animals, and plants. Most are non-pathogenic and some harbor a symbiotic bacterium. Endosymbiosis is part of the evolutionary process of vital cell functions such as respiration and photosynthesis. Angomonas deanei is an example of a symbiont-containing trypanosomatid. In this paper, we sought to investigate how symbionts influence host cells by characterising and comparing the transcriptomes of the symbiont-containing A. deanei (wild type and the symbiont-free aposymbiotic strains. The comparison revealed that the presence of the symbiont modulates several differentially expressed genes. Empirical analysis of differential gene expression showed that 216 of the 7625 modulated genes were significantly changed. Finally, gene set enrichment analysis revealed that the largest categories of genes that downregulated in the absence of the symbiont were those involved in oxidation-reduction process, ATP hydrolysis coupled proton transport and glycolysis. In contrast, among the upregulated gene categories were those involved in proteolysis, microtubule-based movement, and cellular metabolic process. Our results provide valuable information for dissecting the mechanism of endosymbiosis in A. deanei.

  4. Reward Selectively Modulates the Lingering Neural Representation of Recently Attended Objects in Natural Scenes.

    Science.gov (United States)

    Hickey, Clayton; Peelen, Marius V

    2017-08-02

    Theories of reinforcement learning and approach behavior suggest that reward can increase the perceptual salience of environmental stimuli, ensuring that potential predictors of outcome are noticed in the future. However, outcome commonly follows visual processing of the environment, occurring even when potential reward cues have long disappeared. How can reward feedback retroactively cause now-absent stimuli to become attention-drawing in the future? One possibility is that reward and attention interact to prime lingering visual representations of attended stimuli that sustain through the interval separating stimulus and outcome. Here, we test this idea using multivariate pattern analysis of fMRI data collected from male and female humans. While in the scanner, participants searched for examples of target categories in briefly presented pictures of cityscapes and landscapes. Correct task performance was followed by reward feedback that could randomly have either high or low magnitude. Analysis showed that high-magnitude reward feedback boosted the lingering representation of target categories while reducing the representation of nontarget categories. The magnitude of this effect in each participant predicted the behavioral impact of reward on search performance in subsequent trials. Other analyses show that sensitivity to reward-as expressed in a personality questionnaire and in reactivity to reward feedback in the dopaminergic midbrain-predicted reward-elicited variance in lingering target and nontarget representations. Credit for rewarding outcome thus appears to be assigned to the target representation, causing the visual system to become sensitized for similar objects in the future. SIGNIFICANCE STATEMENT How do reward-predictive visual stimuli become salient and attention-drawing? In the real world, reward cues precede outcome and reward is commonly received long after potential predictors have disappeared. How can the representation of environmental stimuli

  5. Emotional conflict in facial expression processing during scene viewing: an ERP study.

    Science.gov (United States)

    Xu, Qiang; Yang, Yaping; Zhang, Entao; Qiao, Fuqiang; Lin, Wenyi; Liang, Ningjian

    2015-05-22

    Facial expressions are fundamental emotional stimuli as they convey important information in social interaction. In everyday life a face always appears in complex context. Scenes which faces are embedded in provided typical visual context. The aim of the present study was to investigate the processing of emotional conflict between facial expressions and emotional scenes by recording event-related potentials (ERPs). We found that when the scene was presented before the face-scene compound stimulus, the scene had an influence on facial expression processing. Specifically, emotionally incongruent (in conflict) face-scene compound stimuli elicited larger fronto-central N2 amplitude relative to the emotionally congruent face-scene compound stimuli. The effect occurred in the post-perceptual stage of facial expression processing and reflected emotional conflict monitoring between emotional scenes and facial expressions. The present findings emphasized the importance of emotional scenes as a context factor in the study of the processing of facial expressions. Copyright © 2015 Elsevier B.V. All rights reserved.

  6. Parallel programming of saccades during natural scene viewing: evidence from eye movement positions.

    Science.gov (United States)

    Wu, Esther X W; Gilani, Syed Omer; van Boxtel, Jeroen J A; Amihai, Ido; Chua, Fook Kee; Yen, Shih-Cheng

    2013-10-24

    Previous studies have shown that saccade plans during natural scene viewing can be programmed in parallel. This evidence comes mainly from temporal indicators, i.e., fixation durations and latencies. In the current study, we asked whether eye movement positions recorded during scene viewing also reflect parallel programming of saccades. As participants viewed scenes in preparation for a memory task, their inspection of the scene was suddenly disrupted by a transition to another scene. We examined whether saccades after the transition were invariably directed immediately toward the center or were contingent on saccade onset times relative to the transition. The results, which showed a dissociation in eye movement behavior between two groups of saccades after the scene transition, supported the parallel programming account. Saccades with relatively long onset times (>100 ms) after the transition were directed immediately toward the center of the scene, probably to restart scene exploration. Saccades with short onset times (programming of saccades during scene viewing. Additionally, results from the analyses of intersaccadic intervals were also consistent with the parallel programming hypothesis.

  7. Seek and you shall remember: scene semantics interact with visual search to build better memories.

    Science.gov (United States)

    Draschkow, Dejan; Wolfe, Jeremy M; Võ, Melissa L H

    2014-07-11

    Memorizing critical objects and their locations is an essential part of everyday life. In the present study, incidental encoding of objects in naturalistic scenes during search was compared to explicit memorization of those scenes. To investigate if prior knowledge of scene structure influences these two types of encoding differently, we used meaningless arrays of objects as well as objects in real-world, semantically meaningful images. Surprisingly, when participants were asked to recall scenes, their memory performance was markedly better for searched objects than for objects they had explicitly tried to memorize, even though participants in the search condition were not explicitly asked to memorize objects. This finding held true even when objects were observed for an equal amount of time in both conditions. Critically, the recall benefit for searched over memorized objects in scenes was eliminated when objects were presented on uniform, non-scene backgrounds rather than in a full scene context. Thus, scene semantics not only help us search for objects in naturalistic scenes, but appear to produce a representation that supports our memory for those objects beyond intentional memorization. © 2014 ARVO.

  8. Scene-library-based video coding scheme exploiting long-term temporal correlation

    Science.gov (United States)

    Zuo, Xuguang; Yu, Lu; Yu, Hualong; Mao, Jue; Zhao, Yin

    2017-07-01

    In movies and TV shows, it is common that several scenes repeat alternately. These videos are characterized with the long-term temporal correlation, which can be exploited to improve video coding efficiency. However, in applications supporting random access (RA), a video is typically divided into a number of RA segments (RASs) by RA points (RAPs), and different RASs are coded independently. In such a way, the long-term temporal correlation among RASs with similar scenes cannot be used. We present a scene-library-based video coding scheme for the coding of videos with repeated scenes. First, a compact scene library is built by clustering similar scenes and extracting representative frames in encoding video. Then, the video is coded using a layered scene-library-based coding structure, in which the library frames serve as long-term reference frames. The scene library is not cleared by RAPs so that the long-term temporal correlation between RASs from similar scenes can be exploited. Furthermore, the RAP frames are coded as interframes by only referencing library frames so as to improve coding efficiency while maintaining RA property. Experimental results show that the coding scheme can achieve significant coding gain over state-of-the-art methods.

  9. Viewing nature scenes positively affects recovery of autonomic function following acute-mental stress.

    Science.gov (United States)

    Brown, Daniel K; Barton, Jo L; Gladwell, Valerie F

    2013-06-04

    A randomized crossover study explored whether viewing different scenes prior to a stressor altered autonomic function during the recovery from the stressor. The two scenes were (a) nature (composed of trees, grass, fields) or (b) built (composed of man-made, urban scenes lacking natural characteristics) environments. Autonomic function was assessed using noninvasive techniques of heart rate variability; in particular, time domain analyses evaluated parasympathetic activity, using root-mean-square of successive differences (RMSSD). During stress, secondary cardiovascular markers (heart rate, systolic and diastolic blood pressure) showed significant increases from baseline which did not differ between the two viewing conditions. Parasympathetic activity, however, was significantly higher in recovery following the stressor in the viewing scenes of nature condition compared to viewing scenes depicting built environments (RMSSD; 50.0 ± 31.3 vs 34.8 ± 14.8 ms). Thus, viewing nature scenes prior to a stressor alters autonomic activity in the recovery period. The secondary aim was to examine autonomic function during viewing of the two scenes. Standard deviation of R-R intervals (SDRR), as change from baseline, during the first 5 min of viewing nature scenes was greater than during built scenes. Overall, this suggests that nature can elicit improvements in the recovery process following a stressor.

  10. Seek and you shall remember: Scene semantics interact with visual search to build better memories

    Science.gov (United States)

    Draschkow, Dejan; Wolfe, Jeremy M.; Võ, Melissa L.-H.

    2014-01-01

    Memorizing critical objects and their locations is an essential part of everyday life. In the present study, incidental encoding of objects in naturalistic scenes during search was compared to explicit memorization of those scenes. To investigate if prior knowledge of scene structure influences these two types of encoding differently, we used meaningless arrays of objects as well as objects in real-world, semantically meaningful images. Surprisingly, when participants were asked to recall scenes, their memory performance was markedly better for searched objects than for objects they had explicitly tried to memorize, even though participants in the search condition were not explicitly asked to memorize objects. This finding held true even when objects were observed for an equal amount of time in both conditions. Critically, the recall benefit for searched over memorized objects in scenes was eliminated when objects were presented on uniform, non-scene backgrounds rather than in a full scene context. Thus, scene semantics not only help us search for objects in naturalistic scenes, but appear to produce a representation that supports our memory for those objects beyond intentional memorization. PMID:25015385

  11. Examining complexity across domains: relating subjective and objective measures of affective environmental scenes, paintings and music.

    Science.gov (United States)

    Marin, Manuela M; Leder, Helmut

    2013-01-01

    Subjective complexity has been found to be related to hedonic measures of preference, pleasantness and beauty, but there is no consensus about the nature of this relationship in the visual and musical domains. Moreover, the affective content of stimuli has been largely neglected so far in the study of complexity but is crucial in many everyday contexts and in aesthetic experiences. We thus propose a cross-domain approach that acknowledges the multidimensional nature of complexity and that uses a wide range of objective complexity measures combined with subjective ratings. In four experiments, we employed pictures of affective environmental scenes, representational paintings, and Romantic solo and chamber music excerpts. Stimuli were pre-selected to vary in emotional content (pleasantness and arousal) and complexity (low versus high number of elements). For each set of stimuli, in a between-subjects design, ratings of familiarity, complexity, pleasantness and arousal were obtained for a presentation time of 25 s from 152 participants. In line with Berlyne's collative-motivation model, statistical analyses controlling for familiarity revealed a positive relationship between subjective complexity and arousal, and the highest correlations were observed for musical stimuli. Evidence for a mediating role of arousal in the complexity-pleasantness relationship was demonstrated in all experiments, but was only significant for females with regard to music. The direction and strength of the linear relationship between complexity and pleasantness depended on the stimulus type and gender. For environmental scenes, the root mean square contrast measures and measures of compressed file size correlated best with subjective complexity, whereas only edge detection based on phase congruency yielded equivalent results for representational paintings. Measures of compressed file size and event density also showed positive correlations with complexity and arousal in music, which is

  12. Heterogeneity in Perceptual Category Learning by High Functioning Children with Autism Spectrum Disorder

    Directory of Open Access Journals (Sweden)

    Eduardo eMercado

    2015-06-01

    Full Text Available Previous research suggests that high functioning children with Autism Spectrum Disorder (ASD sometimes have problems learning categories, but often appear to perform normally in categorization tasks. The deficits that individuals with ASD show when learning categories have been attributed to executive dysfunction, general deficits in implicit learning, atypical cognitive strategies, or abnormal perceptual biases and abilities. Several of these psychological explanations for category learning deficits have been associated with neural abnormalities such as cortical underconnectivity. The present study evaluated how well existing neurally-based theories account for atypical perceptual category learning shown by high functioning children with ASD across multiple category learning tasks involving novel, abstract shapes. Consistent with earlier results, children’s performances revealed two distinct patterns of learning and generalization associated with ASD: one was indistinguishable from performance in typically developing children; the other revealed dramatic impairments. These two patterns were evident regardless of training regimen or stimulus set. Surprisingly, some children with ASD showed both patterns. Simulations of perceptual category learning could account for the two observed patterns in terms of differences in neural plasticity. However, no current psychological or neural theory adequately explains why a child with ASD might show such large fluctuations in category learning ability across training conditions or stimulus sets.

  13. Glamour in the system of aesthetic categories. Part I. Glamour and high categories: cosmic incompatibility

    OpenAIRE

    Nikolsky Evgeny Vladimirovich

    2017-01-01

    The article for the first time in the Russian Humanities considers the phenomenon of glamour through the prism of universal aesthetic categories. The essence of the conception is to explore the phenomenon of glamour not in the sphere of its existence, but to perform global ontological phenomena to which its genesis leads. Following the methodology of Alexander Baumgarten the author of the article consistently compares glamour to aesthetic categories. In this article the author relates glamour...

  14. Category label effects on Chinese children's inductive inferences: Modulation by perceptual detail and category specificity

    OpenAIRE

    Long, C.; Lu, X; Zhang, L.; Li, H.; Deák, GO

    2012-01-01

    Inductive generalization of novel properties to same-category or similar-looking objects was studied in Chinese preschool children. The effects of category labels on generalizations were investigated by comparing basic-level labels, superordinate-level labels, and a control phrase applied to three kinds of stimulus materials: colored photographs (Experiment 1), realistic line drawings (Experiment 2), and cartoon-like line drawings (Experiment 3). No significant labeling effects were found for...

  15. Behinds the scenes of GS: a DSO like no other

    CERN Multimedia

    Antonella Del Rosso

    2014-01-01

    At CERN, Departmental Safety Officers (DSOs) are responsible for making the members of their department aware of safety issues. They’re our first point of call every time a problem arises relating to environmental matters or the safety of people and installations. In GS, this role is even more crucial as the Department’s activities are scattered across the Laboratory and affect everyone.   As we have pointed out in our article series "Behind the scenes of GS”, the GS Department is responsible for the construction, renovation and maintenance of buildings and related technical infrastructures. The latter include heating and toilet facilities; detection and alarm systems; the management of the hotels, stores, stocks, shuttle services and mail; and the development of technical and administrative databases. The activities of the Medical Service and the Fire and Rescue Service also come under the umbrella of GS, as do the many other daily activities that are pa...

  16. Complete Scene Recovery and Terrain Classification in Textured Terrain Meshes

    Directory of Open Access Journals (Sweden)

    Kyhyun Um

    2012-08-01

    Full Text Available Terrain classification allows a mobile robot to create an annotated map of its local environment from the three-dimensional (3D and two-dimensional (2D datasets collected by its array of sensors, including a GPS receiver, gyroscope, video camera, and range sensor. However, parts of objects that are outside the measurement range of the range sensor will not be detected. To overcome this problem, this paper describes an edge estimation method for complete scene recovery and complete terrain reconstruction. Here, the Gibbs-Markov random field is used to segment the ground from 2D videos and 3D point clouds. Further, a masking method is proposed to classify buildings and trees in a terrain mesh.

  17. Il sipario strappato. Scene di teatro nel cinema

    Directory of Open Access Journals (Sweden)

    Stefania Rimini

    2012-06-01

    Full Text Available The mutual interferences between cinema and theatre constitute a complex and fascinating aspect of modern aesthetics, in view of the richness of theoretical and artistic implications and the continuous tension typical of works vulnerable to contamination and hybrid forms. Within such a vast field, this essay proposes some demarcations by focusing on the camera style of three filmmakers (Pasolini, Cronenberg, Martone, who, in different ways, translate theatrical scenes and paradigms onto the screen. In the cinematic narratives of these authors, quotation assumes a peculiar prominence because it does not restrict itself to a mere reproduction of cues and voices, but forces the spectator’s gaze to follow original paths, and thus amplifies the spectrum of the visible.

  18. Sound Classification in Hearing Aids Inspired by Auditory Scene Analysis

    OpenAIRE

    Allegro Silvia; Launer Stefan; Büchler Michael; Dillier Norbert

    2005-01-01

    A sound classification system for the automatic recognition of the acoustic environment in a hearing aid is discussed. The system distinguishes the four sound classes “clean speech,†“speech in noise,†“noise,†and “music.†A number of features that are inspired by auditory scene analysis are extracted from the sound signal. These features describe amplitude modulations, spectral profile, harmonicity, amplitude onsets, and rhythm. They are evaluated togethe...

  19. Inferring mass in complex scenes by mental simulation.

    Science.gov (United States)

    Hamrick, Jessica B; Battaglia, Peter W; Griffiths, Thomas L; Tenenbaum, Joshua B

    2016-12-01

    After observing a collision between two boxes, you can immediately tell which is empty and which is full of books based on how the boxes moved. People form rich perceptions about the physical properties of objects from their interactions, an ability that plays a crucial role in learning about the physical world through our experiences. Here, we present three experiments that demonstrate people's capacity to reason about the relative masses of objects in naturalistic 3D scenes. We find that people make accurate inferences, and that they continue to fine-tune their beliefs over time. To explain our results, we propose a cognitive model that combines Bayesian inference with approximate knowledge of Newtonian physics by estimating probabilities from noisy physical simulations. We find that this model accurately predicts judgments from our experiments, suggesting that the same simulation mechanism underlies both peoples' predictions and inferences about the physical world around them. Copyright © 2016 Elsevier B.V. All rights reserved.

  20. Photo Essay: Chinese Leisure Scenes through Sidney Gamble's Camera

    Directory of Open Access Journals (Sweden)

    Luo Zhou

    2013-09-01

    Full Text Available Sidney D. Gamble was a trained sociologist and an amateur photographer. He took nearly five thousand photographs during four trips to China between 1908 and 1932, covering a wide range of elements of Chinese society and providing a visual archive for an important period in Chinese history. Among Gamble’s many interesting images documenting events and moments during those turbulent years, the photographs that capture leisure scenes are uniquely charming, giving us a peek into the daily lives of Chinese people a century ago. This article accompanies the September 2013 Cross-Currents photo essay, which features images selected by curator Luo Zhou from the Sidney D. Gamble Photographs collection (http://library.duke.edu/ digitalcollections/gamble/.

  1. Contrast analysis for DMD-based IR scene projector

    Science.gov (United States)

    Rentz Dupuis, Julia; Mansur, David J.; Grant, Samuel; Newbry, Scott P.

    2012-06-01

    OPTRA has developed a two-band midwave infrared (MWIR) scene projector based on digital micromirror device (DMD) technology; the projector is intended for training various IR tracking systems that exploit the relative intensities of two separate MWIR spectral bands. Next generation tracking systems have increasing dynamic range requirements which current DMD-based projector test equipment is not capable of meeting. While sufficient grayscale digitization can be achieved with current drive electronics, commensurate contrast is not currently available. It is towards this opportunity that OPTRA has initiated a dynamic range design improvement effort. In this paper we present our work towards the measurement and analysis of contrast limiting factors including substrate scattering, diffraction, and flat state emissivity. We summarize the results of an analytical model which indicates the largest contributions to background energy in the off state. We present the methodology and results from a series of breadboard tests designed to characterize these contributions. Finally, we suggest solutions to counter these contributions.

  2. Human supervisory approach to modeling industrial scenes using geometric primitives

    Energy Technology Data Exchange (ETDEWEB)

    Luck, J.P.; Little, C.Q.; Roberts, R.S.

    1997-11-19

    A three-dimensional world model is crucial for many robotic tasks. Modeling techniques tend to be either fully manual or autonomous. Manual methods are extremely time consuming but also highly accurate and flexible. Autonomous techniques are fast but inflexible and, with real-world data, often inaccurate. The method presented in this paper combines the two, yielding a highly efficient, flexible, and accurate mapping tool. The segmentation and modeling algorithms that compose the method are specifically designed for industrial environments, and are described in detail. A mapping system based on these algorithms has been designed. It enables a human supervisor to quickly construct a fully defined world model from unfiltered and unsegmented real-world range imagery. Examples of how industrial scenes are modeled with the mapping system are provided.

  3. Sound Classification in Hearing Aids Inspired by Auditory Scene Analysis

    Science.gov (United States)

    Büchler, Michael; Allegro, Silvia; Launer, Stefan; Dillier, Norbert

    2005-12-01

    A sound classification system for the automatic recognition of the acoustic environment in a hearing aid is discussed. The system distinguishes the four sound classes "clean speech," "speech in noise," "noise," and "music." A number of features that are inspired by auditory scene analysis are extracted from the sound signal. These features describe amplitude modulations, spectral profile, harmonicity, amplitude onsets, and rhythm. They are evaluated together with different pattern classifiers. Simple classifiers, such as rule-based and minimum-distance classifiers, are compared with more complex approaches, such as Bayes classifier, neural network, and hidden Markov model. Sounds from a large database are employed for both training and testing of the system. The achieved recognition rates are very high except for the class "speech in noise." Problems arise in the classification of compressed pop music, strongly reverberated speech, and tonal or fluctuating noises.

  4. An effective method of locating lisence plate in complex scenes

    Science.gov (United States)

    Ling, Jianing; Xie, Mei

    2013-03-01

    License plate recognition system(LPRS) is one of the most important parts of the intelligent transportation system(ITS),and the license plate location is the most important step of the LPRS,it derectly affects the performance of the character segmentation and recognition afterward.In this paper,an effective algorithm of lisence plate location is proposed.In this method,Firstly we obtain high frequency coefficient through 1-D discrete wavelet transform. Then we process the image with median filter, binarization and morphology operation.Finally,we label and record the connected regions. Then we can locate the candidate license plates according to the region information. Experiment proved that our method performs well in the long range and complex scenes,and performs well on robustness.

  5. From groups to categorial algebra introduction to protomodular and mal’tsev categories

    CERN Document Server

    Bourn, Dominique

    2017-01-01

    This book gives a thorough and entirely self-contained, in-depth introduction to a specific approach to group theory, in a large sense of that word. The focus lie on the relationships which a group may have with other groups, via “universal properties”, a view on that group “from the outside”. This method of categorical algebra, is actually not limited to the study of groups alone, but applies equally well to other similar categories of algebraic objects. By introducing protomodular categories and Mal’tsev categories, which form a larger class, the structural properties of the category Gp of groups, show how they emerge from four very basic observations about the algebraic litteral calculus and how, studied for themselves at the conceptual categorical level, they lead to the main striking features of the category Gp of groups. Hardly any previous knowledge of category theory is assumed, and just a little experience with standard algebraic structures such as groups and monoids. Examples and exercises...

  6. Crosstalk Analysis of a Deformable-Mirror Infrared Scene Projector.

    Science.gov (United States)

    Barnard, Kenneth J.

    The design of an infrared scene projector that incorporates a deformable mirror device (DMD) as an infrared spatial light modulator (SLM) is presented. A numerical model is developed to determine crosstalk effects in the projected image. Partial-coherence effects due to the physical layout of the projection system are included in the development. It is shown both analytically and numerically that under quasimonochromatic illumination the system behaves coherently and can be modeled as such. Polychromatic image formation is approximated as a summation of quasimonochromatic images over the wavelength band. Crosstalk is determined by defining a contrast ratio in the projected image. Contrast -ratio calculations are carried out for monochromatic and blackbody projection sources over the 3- to 5- μm wavelength band. The results predict contrast ratios of 265:1, 1217:1, and 2437:1 for deformable -mirror pixels of 50 mum, 100 mum, and 150 mum. The derivation of the contrast-ratio model leads to the determination of an upper limit on the system aperture-stop diameter for optimum contrast performance. Diffraction effects are the fundamental cause of crosstalk, and it is shown that crosstalk performance improves with shorter wavelengths and for larger deformable-mirror pixels. The effects of angular misalignment of the illumination source are also investigated. The results show that the reduced contrast ratio resulting from a small angular misalignment Deltatheta along the DMD-pixel-tilt direction can be approximated by computing the contrast ratio for a reduced-diameter aperture stop. The results of a proof-of-principle demonstration that verifies the feasibility of a deformable-mirror-based infrared scene projection system are also included.

  7. Optimized 3D Street Scene Reconstruction from Driving Recorder Images

    Directory of Open Access Journals (Sweden)

    Yongjun Zhang

    2015-07-01

    Full Text Available The paper presents an automatic region detection based method to reconstruct street scenes from driving recorder images. The driving recorder in this paper is a dashboard camera that collects images while the motor vehicle is moving. An enormous number of moving vehicles are included in the collected data because the typical recorders are often mounted in the front of moving vehicles and face the forward direction, which can make matching points on vehicles and guardrails unreliable. Believing that utilizing these image data can reduce street scene reconstruction and updating costs because of their low price, wide use, and extensive shooting coverage, we therefore proposed a new method, which is called the Mask automatic detecting method, to improve the structure results from the motion reconstruction. Note that we define vehicle and guardrail regions as “mask” in this paper since the features on them should be masked out to avoid poor matches. After removing the feature points in our new method, the camera poses and sparse 3D points that are reconstructed with the remaining matches. Our contrast experiments with the typical pipeline of structure from motion (SfM reconstruction methods, such as Photosynth and VisualSFM, demonstrated that the Mask decreased the root-mean-square error (RMSE of the pairwise matching results, which led to more accurate recovering results from the camera-relative poses. Removing features from the Mask also increased the accuracy of point clouds by nearly 30%–40% and corrected the problems of the typical methods on repeatedly reconstructing several buildings when there was only one target building.

  8. Effects of emotion regulation strategy on brain responses to the valence and social content of visual scenes.

    Science.gov (United States)

    Vrtička, Pascal; Sander, David; Vuilleumier, Patrik

    2011-04-01

    Emotion Regulation (ER) includes different mechanisms aiming at volitionally modulating emotional responses, including cognitive re-evaluation (re-appraisal; REAP) or inhibition of emotion expression and behavior (expressive suppression; ESUP). However, despite the importance of these ER strategies, previous functional magnetic resonance imaging (fMRI) studies have not sufficiently disentangled the specific neural impact of REAP versus ESUP on brain responses to different kinds of emotion-eliciting events. Moreover, although different effects have been reported for stimulus valence (positive vs. negative), no study has systematically investigated how ER may change emotional processing as a function of particular stimulus content variables (i.e., social vs. nonsocial). Our fMRI study directly compared brain activation to visual scenes during the use of different ER strategies, relative to a "natural" viewing condition, but also examined the effects of ER as a function of the social versus nonsocial content of scenes, in addition to their negative versus positive valence (by manipulating these factors orthogonally in a 2×2 factorial design). Our data revealed that several prefrontal cortical areas were differentially recruited during either REAP or ESUP, independent of the valence and content of images. In addition, selective modulations by either REAP or ESUP were found depending on the negative valence of scenes (medial fusiform gyrus, anterior insula, dmPFC), and on their nonsocial (middle insula) or social (bilateral amygdala, mPFC, posterior cingulate) significance. Furthermore, we observed a significant lateralization in the amygdala for the effect of the two different ER strategies, with a predominant modulation by REAP on the left side but by ESUP on the right side. Taken together, these results do not only highlight the distributed nature of neural changes induced by ER, but also reveal the specific impact of different strategies (REAP or ESUP), and the

  9. A unification framework for best-of-breed real-time scene generation

    Science.gov (United States)

    Morris, Joseph W.; Ballard, Gary H.; Trimble, Darian E.; Bunfield, Dennis H.; Mayhall, Anthony J.

    2010-04-01

    AMRDEC sought out an improved framework for real-time hardware-in-the-loop (HWIL) scene generation to provide the flexibility needed to adapt to rapidly changing hardware advancements and provide the ability to more seamlessly integrate external third party codes for Best-of-Breed real-time scene generation. As such, AMRDEC has developed Continuum, a new software architecture foundation to allow for the integration of these codes into a HWIL lab facility while enhancing existing AMRDEC HWIL scene generation codes such as the Joint Signature Image Generator (JSIG). This new real-time framework is a minimalistic modular approach based on the National Institute of Standards (NIST) Neutral Messaging Language (NML) that provides the basis for common HWIL scene generation. High speed interconnects and protocols were examined to support distributed scene generation whereby the scene graph, associated phenomenology, and resulting scene can be designed around the data rather than a framework, and the scene elements can be dynamically distributed across multiple high performance computing assets. Because of this open architecture approach, the framework facilitates scaling from a single GPU "traditional" PC scene generation system to a multi-node distributed system requiring load distribution and scene compositing across multiple high performance computing platforms. This takes advantage of the latest advancements in GPU hardware, such as NVIDIA's Tesla and Fermi architectures, providing an increased benefit in both fidelity and performance of the associated scene's phenomenology. Other features of the Continuum easily extend the use of this framework to include visualization, diagnostic, analysis, configuration, and other HWIL and all digital simulation tools.

  10. What are the differences in injury patterns of young and elderly traffic accident fatalities considering death on scene and death in hospital?

    Science.gov (United States)

    Heinrich, Daniela; Holzmann, Christopher; Wagner, Anja; Fischer, Anja; Pfeifer, Roman; Graw, Matthias; Schick, Sylvia

    2017-07-01

    Older traffic participants have higher risks of injury than the population up to 65 years in case of comparable road traffic accidents and further, higher mortality rates at comparable injury severities. Rib fractures as risk factors are currently discussed. However, death on scene is associated with hardly survivable injuries and might not be a matter of neither rib fractures nor age. As 60% of traffic accident fatalities are estimated to die on scene, they are not captured in hospital-based trauma registries and injury patterns remain unknown. Our database comprises 309 road traffic fatalities, autopsied at the Institute of Legal Medicine Munich in 2004 and 2005. Injuries are coded according to Abbreviated Injury Scale, AIS© 2005 update 2008 [1]. Data used for this analysis are age, sex, site of death, site of accident, traffic participation mode, measures of injury severity, and rib fractures. The injury patterns of elderly, aged 65+ years, are compared to the younger ones divided by their site of death. Elderly with death on scene more often show serious thorax injuries and pelvic fractures than the younger. Some hints point towards older fatalities showing less frequently serious abdominal injuries. In hospital, elderly fatalities show lower Injury Severity Scores (ISSs) compared to the younger. The number of rib fractures is significantly higher for the elderly but is not the reason for death. Results show that young and old fatalities have different injury patterns and reveal first hints towards the need to analyze death on scene more in-depth.

  11. Duality as a category-theoretic concept

    Science.gov (United States)

    Corfield, David

    2017-08-01

    In a paper published in 1939, Ernest Nagel described the role that projective duality had played in the reformulation of mathematical understanding through the turn of the nineteenth century, claiming that the discovery of the principle of duality had freed mathematicians from the belief that their task was to describe intuitive elements. While instances of duality in mathematics have increased enormously through the twentieth century, philosophers since Nagel have paid little attention to the phenomenon. In this paper I will argue that a reassessment is overdue. Something beyond doubt is that category theory has an enormous amount to say on the subject, for example, in terms of arrow reversal, dualising objects and adjunctions. These developments have coincided with changes in our understanding of identity and structure within mathematics. While it transpires that physicists have employed the term 'duality' in ways which do not always coincide with those of mathematicians, analysis of the latter should still prove very useful to philosophers of physics. Consequently, category theory presents itself as an extremely important language for the philosophy of physics.

  12. Antisocial behavior: Dimension or category(ies?

    Directory of Open Access Journals (Sweden)

    Biro Mikloš

    2008-01-01

    Full Text Available Classificatory systems (DSM-IV, ICD-10 use different criteria for defining a rather common antisocial disorder, traditionally referred as psychopathy. Most empirical studies of this phenomenon use Cleckley's operational definition that was applied and amended in Hare's revised Psychopathy Checklist (PCL-R. In modern literature, the fact that there is less than a perfect correspondence between classificatory systems and Hare's PCL-R is often cited as an indication that antisocial behavior is not confined to a distinct category of people but is rather a continuous personality dimension. In order to further elucidate the nosology of antisocial behaviors, a Psychopathy Assessment Questionnaire (PAQ based on Cleckley - Hare's criteria and consisting of 40 binary items was administered to 339 men (135 prisoners and 204 members of the general population. Four distinct clusters of respondents were identified by means of hierarchical cluster analysis: Psychopathic type (characterized by high positive scores on dimension of Unemotionality; Antisocial type (characterized by high positive scores on Social deviance dimension; Adapted type (characterized by negative scores on all dimensions; and Hyper-controlled type (characterized by extremely negative scores on dimension Social deviance accompanied with positive scores on Unemotionality dimension. Additional comparison with MMPI profiles which classified prison sample in two groups ("Psychopathic profiles" and "Non- Psychopathic profiles" shows that there is no expected compatibility between MMPI and PAQ. We conclude that Antisocial type can be treated as a distinct category, while Psychopathic type displays characteristics of dimensional distribution.

  13. The ART of CSI: An augmented reality tool (ART) to annotate crime scenes in forensic investigation

    NARCIS (Netherlands)

    Streefkerk, J.W.; Houben, M.; Amerongen, P. van; Haar, F. ter; Dijk, J.

    2013-01-01

    Forensic professionals have to collect evidence at crime scenes quickly and without contamination. A handheld Augmented Reality (AR) annotation tool allows these users to virtually tag evidence traces at crime scenes and to review, share and export evidence lists. In an user walkthrough with this

  14. Emotional signals from faces, bodies and scenes influence observers' face expressions, fixations and pupil-size

    NARCIS (Netherlands)

    Kret, M.E.; Roelofs, K.; Stekelenburg, J.J.; de Gelder, B.

    2013-01-01

    We receive emotional signals from different sources, including the face, the whole body, and the natural scene. Previous research has shown the importance of context provided by the whole body and the scene on the recognition of facial expressions. This study measured physiological responses to

  15. Anticipatory Scene Representation in Preschool Children's Recall and Recognition Memory

    Science.gov (United States)

    Kreindel, Erica; Intraub, Helene

    2017-01-01

    Behavioral and neuroscience research on boundary extension (false memory beyond the edges of a view of a scene) has provided new insights into the constructive nature of scene representation, and motivates questions about development. Early research with children (as young as 6-7 years) was consistent with boundary extension, but relied on an…

  16. How affective information from faces and scenes interacts in the brain

    NARCIS (Netherlands)

    van den Stock, J.B.; Vandenbulcke, Mathieu; Sinke, C.B.A.; Goebel, Rainer; de Gelder, B.

    2014-01-01

    Facial expression perception can be influenced by the natural visual context in which the face is perceived. We performed an fMRI experiment presenting participants with fearful or neutral faces against threatening or neutral background scenes. Triangles and scrambled scenes served as control

  17. Places in the Brain: Bridging Layout and Object Geometry in Scene-Selective Cortex.

    Science.gov (United States)

    Dillon, Moira R; Persichetti, Andrew S; Spelke, Elizabeth S; Dilks, Daniel D

    2017-06-13

    Diverse animal species primarily rely on sense (left-right) and egocentric distance (proximal-distal) when navigating the environment. Recent neuroimaging studies with human adults show that this information is represented in 2 scene-selective cortical regions-the occipital place area (OPA) and retrosplenial complex (RSC)-but not in a third scene-selective region-the parahippocampal place area (PPA). What geometric properties, then, does the PPA represent, and what is its role in scene processing? Here we hypothesize that the PPA represents relative length and angle, the geometric properties classically associated with object recognition, but only in the context of large extended surfaces that compose the layout of a scene. Using functional magnetic resonance imaging adaptation, we found that the PPA is indeed sensitive to relative length and angle changes in pictures of scenes, but not pictures of objects that reliably elicited responses to the same geometric changes in object-selective cortical regions. Moreover, we found that the OPA is also sensitive to such changes, while the RSC is tolerant to such changes. Thus, the geometric information typically associated with object recognition is also used during some aspects of scene processing. These findings provide evidence that scene-selective cortex differentially represents the geometric properties guiding navigation versus scene categorization. © The Author 2017. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.

  18. Number 13 / Part I. Music. 3. Mad Scenes: A Warning against Overwhelming Passions

    Directory of Open Access Journals (Sweden)

    Marisi Rossella

    2017-03-01

    Full Text Available This study focuses on mad scenes in poetry and musical theatre, stressing that, according to Aristotle’s theory on catharsis and the Affektenlehre, they had a pedagogical role on the audience. Some mad scenes by J.S. Bach, Handel and Mozart are briefly analyzed, highlighting their most relevant textual and musical characteristics.

  19. The Perception of Order in Apparent Disorder: A Classroom Scene Observed.

    Science.gov (United States)

    Davies, Bronwyn; Munro, Kathy

    1987-01-01

    This paper shows how student teachers can learn to see, through analysis of videotaped classroom scenes, the underlying rules informing the patterns of interactions between teachers and pupils. A single classroom scene where the first impression is of complete chaos with one student running amok is analyzed in detail. (MT)

  20. Automating the construction of scene classifiers for content-based video retrieval

    NARCIS (Netherlands)

    Khan, L.; Israël, Menno; Petrushin, V.A.; van den Broek, Egon; van der Putten, Peter

    2004-01-01

    This paper introduces a real time automatic scene classifier within content-based video retrieval. In our envisioned approach end users like documentalists, not image processing experts, build classifiers interactively, by simply indicating positive examples of a scene. Classification consists of a

  1. Was That Levity or Livor Mortis? Crime Scene Investigators' Perspectives on Humor and Work

    Science.gov (United States)

    Vivona, Brian D.

    2012-01-01

    Humor is common and purposeful in most work settings. Although researchers have examined humor and joking behavior in various work settings, minimal research has been done on humor applications in the field of crime scene investigation. The crime scene investigator encounters death, trauma, and tragedy in a more intimate manner than any other…

  2. Developmental Changes in Attention to Faces and Bodies in Static and Dynamic Scenes

    Directory of Open Access Journals (Sweden)

    Brenda M Stoesz

    2014-03-01

    Full Text Available Typically developing individuals show a strong visual preference for faces and face-like stimuli; however, this may come at the expense of attending to bodies or to other aspects of a scene. The primary goal of the present study was to provide additional insight into the development of attentional mechanisms that underlie perception of real people in naturalistic scenes. We examined the looking behaviours of typical children, adolescents, and young adults as they viewed static and dynamic scenes depicting one or more people. Overall, participants showed a bias to attend to faces more than on other parts of the scenes. Adding motion cues led to a reduction in the number, but an increase in the average duration of face fixations in single-character scenes. When multiple characters appeared in a scene, motion-related effects were attenuated and participants shifted their gaze from faces to bodies, or made off-screen glances. Children showed the largest effects related to the introduction of motion cues or additional characters, suggesting that they find dynamic faces difficult to process, and are especially prone to look away from faces when viewing complex social scenes – a strategy that could reduce the cognitive and the affective load imposed by having to divide one’s attention between multiple faces. Our findings provide new insights into the typical development of social attention during natural scene viewing, and lay the foundation for future work examining gaze behaviours in typical and atypical development.

  3. Face, Body, and Center of Gravity Mediate Person Detection in Natural Scenes

    Science.gov (United States)

    Bindemann, Markus; Scheepers, Christoph; Ferguson, Heather J.; Burton, A. Mike

    2010-01-01

    Person detection is an important prerequisite of social interaction, but is not well understood. Following suggestions that people in the visual field can capture a viewer's attention, this study examines the role of the face and the body for person detection in natural scenes. We observed that viewers tend first to look at the center of a scene,…

  4. Valence-specific modulation in the accumulation of perceptual evidence prior to visual scene recognition.

    Directory of Open Access Journals (Sweden)

    Antonio Schettino

    Full Text Available Visual scene recognition is a dynamic process through which incoming sensory information is iteratively compared with predictions regarding the most likely identity of the input stimulus. In this study, we used a novel progressive unfolding task to characterize the accumulation of perceptual evidence prior to scene recognition, and its potential modulation by the emotional valence of these scenes. Our results show that emotional (pleasant and unpleasant scenes led to slower accumulation of evidence compared to neutral scenes. In addition, when controlling for the potential contribution of non-emotional factors (i.e., familiarity and complexity of the pictures, our results confirm a reliable shift in the accumulation of evidence for pleasant relative to neutral and unpleasant scenes, suggesting a valence-specific effect. These findings indicate that proactive iterations between sensory processing and top-down predictions during scene recognition are reliably influenced by the rapidly extracted (positive emotional valence of the visual stimuli. We interpret these findings in accordance with the notion of a genuine positivity offset during emotional scene recognition.

  5. Prehospital treatment of opioid overdose in Copenhagen--is it safe to discharge on-scene?

    DEFF Research Database (Denmark)

    Rudolph, Søren; Jehu, G; Nielsen, Søren Loumann

    2011-01-01

    In the prehospital setting opioid overdose is often treated with naloxone. In our physician-based medical emergency care unit (MECU) we have adopted a discharge-on-scene policy, where patients are released on scene if no residual signs of opioid intoxication are found after treatment. The aim...

  6. Prehospital treatment of opioid overdose in Copenhagen--is it safe to discharge on-scene?

    DEFF Research Database (Denmark)

    Rudolph, S.S.; Jehu, G.; Nielsen, S.L.

    2011-01-01

    INTRODUCTION: In the prehospital setting opioid overdose is often treated with naloxone. In our physician-based medical emergency care unit (MECU) we have adopted a discharge-on-scene policy, where patients are released on scene if no residual signs of opioid intoxication are found after treatment...

  7. Eye Movements when Looking at Unusual/Weird Scenes: Are There Cultural Differences?

    Science.gov (United States)

    Rayner, Keith; Castelhano, Monica S.; Yang, Jinmian

    2009-01-01

    Recent studies have suggested that eye movement patterns while viewing scenes differ for people from different cultural backgrounds and that these differences in how scenes are viewed are due to differences in the prioritization of information (background or foreground). The current study examined whether there are cultural differences in how…

  8. Making a scene: exploring the dimensions of place through Dutch popular music, 1960-2010

    NARCIS (Netherlands)

    Brandellero, A.; Pfeffer, K.

    2015-01-01

    This paper applies a multi-layered conceptualisation of place to the analysis of particular music scenes in the Netherlands, 1960-2010. We focus on: the clustering of music-related activities in locations; the delineation of spatially tied music scenes, based on a shared identity, reproduced over

  9. Genes implicated in serotonergic and dopaminergic functioning predict BMI categories.

    Science.gov (United States)

    Fuemmeler, Bernard F; Agurs-Collins, Tanya D; McClernon, F Joseph; Kollins, Scott H; Kail, Melanie E; Bergen, Andrew W; Ashley-Koch, Allison E

    2008-02-01

    This study addressed the hypothesis that variation in genes associated with dopamine function (SLC6A3, DRD2, DRD4), serotonin function (SLC6A4, and regulation of monoamine levels (MAOA) may be predictive of BMI categories (obese and overweight + obese) in young adulthood and of changes in BMI as adolescents transition into young adulthood. Interactions with gender and race/ethnicity were also examined. Participants were a subsample of individuals from the National Longitudinal Study of Adolescent Health (Add Health), a nationally representative sample of adolescents followed from 1995 to 2002. The sample analyzed included a subset of 1,584 unrelated individuals with genotype data. Multiple logistic regressions were conducted to evaluate the associations between genotypes and obesity (BMI > 29.9) or overweight + obese combined (BMI > or = 25) with normal weight (BMI = 18.5-24.9) as a referent. Linear regression models were used to examine change in BMI from adolescence to young adulthood. Significant associations were found between SLC6A4 5HTTLPR and categories of BMI, and between MAOA promoter variable number tandem repeat (VNTR) among men and categories of BMI. Stratified analyses revealed that the association between these two genes and excess BMI was significant for men overall and for white and Hispanic men specifically. Linear regression models indicated a significant effect of SLC6A4 5HTTLPR on change in BMI from adolescence to young adulthood. Our findings lend further support to the involvement of genes implicated in dopamine and serotonin regulation on energy balance.

  10. The Influence of Content Meaningfulness on Eye Movements across Tasks: Evidence from Scene Viewing and Reading

    Directory of Open Access Journals (Sweden)

    Steven G Luke

    2016-03-01

    Full Text Available The present study investigated the influence of content meaningfulness on eye-movement control in reading and scene viewing. Texts and scenes were manipulated to make them uninterpretable, and then eye-movements in reading and scene-viewing were compared to those in pseudo-reading and pseudo-scene viewing. Fixation durations and saccade amplitudes were greater for pseudo-stimuli. The effect of the removal of meaning was seen exclusively in the tail of the fixation duration distribution in both tasks, and the size of this effect was the same across tasks. These findings suggest that eye movements are controlled by a common mechanism in reading and scene viewing. They also indicate that not all eye movements are responsive to the meaningfulness of stimulus content. Implications for models of eye movement control are discussed.

  11. Graph representation for two-dimensional scene understanding by the cognitive vision module

    Directory of Open Access Journals (Sweden)

    Andrzej Bielecki

    2016-12-01

    Full Text Available In this article, the cognitive vision module of an autonomous flying robot is studied. The problem of the scene understanding by the robot, which flies on the high altitude, is analyzed. In such conditions, the examined scene can be regarded as two-dimensional. It is assumed that the robot operates in the urban-type environment. The scene representation is stored in the neighborhood graph that collects data about the objects locations, shapes, and their spatial relations. The fragments of the scene are understood by the robot in the context of neighborhoods of the objects. It is shown that such information can be effectively used for recognition of the object, while many objects of similar shape exist in the scene. In the proposed recognition process, not only the information about the shape of the object is utilized but also the spatial relations with other objects in its close neighborhood are examined.

  12. Face detection differs from categorization: evidence from visual search in natural scenes.

    Science.gov (United States)

    Bindemann, Markus; Lewis, Michael B

    2013-12-01

    In this study, we examined whether the detection of frontal, ¾, and profile face views differs from their categorization as faces. In Experiment 1, we compared three tasks that required observers to determine the presence or absence of a face, but varied in the extents to which participants had to search for the faces in simple displays and in small or large scenes to make this decision. Performance was equivalent for all of the face views in simple displays and small scenes, but it was notably slower for profile views when this required the search for faces in extended scene displays. This search effect was confirmed in Experiment 2, in which we compared observers' eye movements with their response times to faces in visual scenes. These results demonstrate that the categorization of faces at fixation is dissociable from the detection of faces in space. Consequently, we suggest that face detection should be studied with extended visual displays, such as natural scenes.

  13. SCEGRAM: An image database for semantic and syntactic inconsistencies in scenes.

    Science.gov (United States)

    Öhlschläger, Sabine; Võ, Melissa Le-Hoa

    2017-10-01

    Our visual environment is not random, but follows compositional rules according to what objects are usually found where. Despite the growing interest in how such semantic and syntactic rules - a scene grammar - enable effective attentional guidance and object perception, no common image database containing highly-controlled object-scene modifications has been publically available. Such a database is essential in minimizing the risk that low-level features drive high-level effects of interest, which is being discussed as possible source of controversial study results. To generate the first database of this kind - SCEGRAM - we took photographs of 62 real-world indoor scenes in six consistency conditions that contain semantic and syntactic (both mild and extreme) violations as well as their combinations. Importantly, always two scenes were paired, so that an object was semantically consistent in one scene (e.g., ketchup in kitchen) and inconsistent in the other (e.g., ketchup in bathroom). Low-level salience did not differ between object-scene conditions and was generally moderate. Additionally, SCEGRAM contains consistency ratings for every object-scene condition, as well as object-absent scenes and object-only images. Finally, a cross-validation using eye-movements replicated previous results of longer dwell times for both semantic and syntactic inconsistencies compared to consistent controls. In sum, the SCEGRAM image database is the first to contain well-controlled semantic and syntactic object-scene inconsistencies that can be used in a broad range of cognitive paradigms (e.g., verbal and pictorial priming, change detection, object identification, etc.) including paradigms addressing developmental aspects of scene grammar. SCEGRAM can be retrieved for research purposes from http://www.scenegrammarlab.com/research/scegram-database/ .

  14. Sacrality and worldmaking: new categorial perspectives

    Directory of Open Access Journals (Sweden)

    William E. Paden

    1999-01-01

    Full Text Available The category of the sacred in particular and the role of transcultural concept-formation in general have undergone an obvious crisis. For the most part, "the sacred," if not an empty label, has been linked with theologism, and transcultural concepts have been condemned for their general non-comparability and colonialist intent. The author approaches the matter of transcultural templates through an analysis of certain concepts of sacrality. With some exceptions, the discourse of sacrality has indeed been dominated by a single model, where "the sacred" became a reified noun—a substantive term for a supernatural reality, a label for the transcendent, or even an epithet for divinity, mystery, the wholly other. As such, the expression has functioned to bestow a sense of unity to the diversity of cultures, link that unity with a transcendent reality, and offer a simple way of making sense of otherwise foreign beliefs and practices by giving them a familiar, generic referent.

  15. [Toothpastes: ingredients, brands, categories and their utilization].

    Science.gov (United States)

    Yavnai, N

    2010-04-01

    Toothpaste is one of the most widely used dental products, with the largest sales. Its use is one of the most popular oral hygiene behaviors in developed countries. In the last 30 years there has been a large variety of changes in toothpaste composition. One of the main changes is utilizing the toothpaste as a delivery system for therapeutic agents to the oral cavity. A large variety of toothpastes can be found on the market, for different purposes: caries prevention, gingivitis prevention, anti calculus formation, dentine hypersensitivity prevention and for teeth whitening. Toothpastes have a wide range of ingredients: abrasives, humectants, preservatives, thickening or binding agents, detergents, flavoring agents and therapeutic agents. This review provides details on the ingredients of dentifrices, the evidence about the different brands and categories, and questions about their utilization.

  16. The land: Primary category of faith

    Directory of Open Access Journals (Sweden)

    G.J. Volschenk

    2004-11-01

    Full Text Available This review article of Walter Brueggemann’s book “The land: Place as gift, promise, and challenge in biblical faith” (2002 mainly focuses on land as the primary category of faith in the Bible. The main focus is on the dialectical interrelationship between land possession and land-loss. A holistic, systemic and triangular interrelationship exists between God, land, Israel and Torah/covenant. The balance in this triangular relationship is essential for equilibrium in the system. The pendulum thus swings between land, exile and kingdom or in other words, between “landedness” and “landlessness”. The conclusion is that ignorance of this holistic and triangular interrelationship is of great cost and peril to any generation’s perspective on land.

  17. Eyetracking and selective attention in category learning.

    Science.gov (United States)

    Rehder, Bob; Hoffman, Aaron B

    2005-08-01

    An eyetracking version of the classic Shepard, Hovland, and Jenkins (1961) experiment was conducted. Forty years of research has assumed that category learning often involves learning to selectively attend to only those stimulus dimensions useful for classification. We confirmed that participants learned to allocate their attention optimally. We also found that learners tend to fixate all stimulus dimensions early in learning. This result obtained despite evidence that participants were also testing one-dimensional rules during this period. Finally, the restriction of eye movements to only relevant dimensions tended to occur only after errors were largely (or completely) eliminated. We interpret these findings as consistent with multiple-systems theories of learning which maximize information input in order to maximize the number of learning modules involved, and which focus solely on relevant information only after one module has solved the learning problem.

  18. Hypostases of THEM category in mass media communication

    Directory of Open Access Journals (Sweden)

    Chanysheva Zulfira Zakievna

    2016-10-01

    Full Text Available The article focuses on the reflection of the US/THEM category in mass media communication in conditions of sharp confrontation of ideological opponents. It is aimed at revealing the potential of lingvocultural signs to be used as units of generating desirable senses in leading English periodical issues. The alien culture is shown to possess three basic hypostases with xenocultural axiological semantic space taking the lead. The article proves that intercultural massmedia communication is marked by reciprocal influence of semantic spaces and subjective evaluation of information. Xenoprecedent phenomena are viewed as supporting clamps in the process of semantic transformations of national and cultural signs designed to exert a manipulative effect on the target reader.

  19. Stakeholders analysis on criteria for protected areas management categories in Peninsular Malaysia

    Science.gov (United States)

    Hashim, Z.; Abdullah, S. A.; Nor, S. Md.

    2017-10-01

    The establishment of protected areas has always been associated with a strategy to conserve biodiversity. A well-managed protected areas not only protect the ecosystem and threatened species but also provides benefits to the public. These indeed require sound management practices through the application of protected areas management categories which can be is seen as tools for planning, establishment and administration of protected areas as well as to regulate the activities in the protected areas. However, in Peninsular Malaysia the implementation of the protected areas management categories was carried out based on the ‘ad-hoc’ basis without realising the important of the criteria based on the local values. Thus, an investigation has been sought to establish the criteria used in application to the protected areas management categories in Peninsular Malaysia. The outcomes revealed the significant of social, environment and economic criteria in establishing the protected area management categories in Peninsular Malaysia.

  20. Nouns, verbs, objects, actions, and abstractions: Local fMRI activity indexes semantics, not lexical categories

    Science.gov (United States)

    Moseley, Rachel L.; Pulvermüller, Friedemann

    2014-01-01

    Noun/verb dissociations in the literature defy interpretation due to the confound between lexical category and semantic meaning; nouns and verbs typically describe concrete objects and actions. Abstract words, pertaining to neither, are a critical test case: dissociations along lexical-grammatical lines would support models purporting lexical category as the principle governing brain organisation, whilst semantic models predict dissociation between concrete words but not abstract items. During fMRI scanning, participants read orthogonalised word categories of nouns and verbs, with or without concrete, sensorimotor meaning. Analysis of inferior frontal/insula, precentral and central areas revealed an interaction between lexical class and semantic factors with clear category differences between concrete nouns and verbs but not abstract ones. Though the brain stores the combinatorial and lexical-grammatical properties of words, our data show that topographical differences in brain activation, especially in the motor system and inferior frontal cortex, are driven by semantics and not by lexical class. PMID:24727103