WorldWideScience

Sample records for reusable learning objects

  1. On the Concepts of Usability and Reusability of Learning Objects

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    Miguel-Angel Sicilia

    2003-10-01

    Full Text Available “Reusable learning objects” oriented towards increasing their potential reusability are required to satisfy concerns about their granularity and their independence of concrete contexts of use. Such requirements also entail that the definition of learning object “usability,” and the techniques required to carry out their “usability evaluation” must be substantially different from those commonly used to characterize and evaluate the usability of conventional educational applications. In this article, a specific characterization of the concept of learning object usability is discussed, which places emphasis on “reusability,” the key property of learning objects residing in repositories. The concept of learning object reusability is described as the possibility and adequacy for the object to be usable in prospective educational settings, so that usability and reusability are considered two interrelated – and in many cases conflicting – properties of learning objects. Following the proposed characterization of two characteristics or properties of learning objects, a method to evaluate usability of specific learning objects will be presented.

  2. Authoring Systems Delivering Reusable Learning Objects

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    George Nicola Sammour

    2009-10-01

    Full Text Available A three layer e-learning course development model has been defined based on a conceptual model of learning content object. It starts by decomposing the learning content into small chunks which are initially placed in a hierarchic structure of units and blocks. The raw content components, being the atomic learning objects (ALO, were linked to the blocks and are structured in the database. We set forward a dynamic generation of LO's using re-usable e-learning raw materials or ALO’s In that view we need a LO authoring/ assembling system fitting the requirements of interoperability and reusability and starting from selecting the raw learning content from the learning materials content database. In practice authoring systems are used to develop e-learning courses. The company EDUWEST has developed an authoring system that is database based and will be SCORM compliant in the near future.

  3. Transforming existing content into reusable Learning Objects

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    Doorten, Monique; Giesbers, Bas; Janssen, José; Daniels, Jan; Koper, Rob

    2003-01-01

    Please cite as: Doorten, M., Giesbers, B., Janssen, J., Daniëls, J, & Koper, E.J.R., (2004). Transforming existing content into reusable learning objects. In R. McGreal, Online Education using Learning Objects (pp. 116-127). London: RoutledgeFalmer.

  4. Learning Objects, Repositories, Sharing and Reusability

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    Koppi, Tony; Bogle, Lisa; Bogle, Mike

    2005-01-01

    The online Learning Resource Catalogue (LRC) Project has been part of an international consortium for several years and currently includes 25 institutions worldwide. The LRC Project has evolved for several pragmatic reasons into an academic network whereby members can identify and share reusable learning objects as well as collaborate in a number…

  5. Methodology for Evaluating Quality and Reusability of Learning Objects

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    Kurilovas, Eugenijus; Bireniene, Virginija; Serikoviene, Silvija

    2011-01-01

    The aim of the paper is to present the scientific model and several methods for the expert evaluation of quality of learning objects (LOs) paying especial attention to LOs reusability level. The activities of eQNet Quality Network for a European Learning Resource Exchange (LRE) aimed to improve reusability of LOs of European Schoolnet's LRE…

  6. Improving learning of anatomy with reusable learning objects

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    P Rad

    2015-12-01

    Full Text Available Introduction: The use of modern educational technologies is useful for learning, durability, sociability, and upgrading professionalism. The aim of this study was evaluating the effect of reusable learning objects on improving learning of anatomy. Methods: This was a quasi-experimental study. Fourteen (reusable learning objects RLO from different parts of anatomy of human body including thorax, abdomen, and pelvis were prepared for medical student in Yasuj University of Medical Sciences in 2009. The length of the time for RLO was between 11-22 min. Because their capacities were low, so they were easy to use with cell phone or MP4. These materials were available to the students before the classes. The mean scores of students in anatomy of human body group were compared to the medical students who were not used this method and entered the university in 2008. A questionnaire was designed by the researcher to evaluate the effect of RLO and on, content, interest and motivation, participation, preparation and attitude. Result: The mean scores of anatomy of human body of medical student who were entered the university in 2009 have been increased compare to the students in 2008, but this difference was not significant. Based on the questionnaire data, it was shown that the RLO had a positive effect on improving learning anatomy of human body (75.5% and the effective relationship (60.6%. The students were interested in using RLO (74.6%, some students (54.2% believed that this method should be replaced by lecture. Conclusion: The use of RLO could promote interests and effective communication among the students and led to increasing self-learning motivation.

  7. Experiences with Reusable E-Learning Objects: From Theory to Practice.

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    Muzio, Jeanette A.; Heins, Tanya; Mundell, Roger

    2002-01-01

    Explains reusable electronic learning objects (ELOs) that are stored in a database and discusses the practical application of creating and reusing ELOs at Royal Roads University (Canada). Highlights include ELOs and the instructional design of online courses; and examples of using templates to develop interactive ELOs. (Author/LRW)

  8. Mobile Authoring of Open Educational Resources as Reusable Learning Objects

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    Dr Kinshuk

    2013-06-01

    Full Text Available E-learning technologies have allowed authoring and playback of standardized reusable learning objects (RLO for several years. Effective mobile learning requires similar functionality at both design time and runtime. Mobile devices can play RLO using applications like SMILE, mobile access to a learning management system (LMS, or other systems which deploy content to mobile learners (Castillo & Ayala, 2008; Chu, Hwang, & Tseng, 2010; Hsu & Chen, 2010; Nakabayashi, 2009; Zualkernan, Nikkhah, & Al-Sabah, 2009. However, implementations which author content in a mobile context do not typically permit reuse across multiple contexts due to a lack of standardization. Standards based (IMS and SCORM authoring implementations exist for non-mobile platforms (Gonzalez-Barbone & Anido-Rifon, 2008; Griffiths, Beauvoir, Liber, & Barrett-Baxendale, 2009; Téllez, 2010; Yang, Chiu, Tsai, & Wu, 2004. However, this paradigm precludes capturing learning where and when it occurs. Consequently, RLO authored for e-learning lack learner generated content, especially with timely, relevant, and location aware examples.

  9. An Automatic Indicator of the Reusability of Learning Objects Based on Metadata That Satisfies Completeness Criteria

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    Sanz-Rodríguez, Javier; Margaritopoulos, Merkourios; Margaritopoulos, Thomas; Dodero, Juan Manuel; Sánchez-Alonso, Salvador; Manitsaris, Athanasios

    The search for learning objects in open repositories is currently a tedious task, owing to the vast amount of resources available and the fact that most of them do not have associated ratings to help users make a choice. In order to tackle this problem, we propose a reusability indicator, which can be calculated automatically using the metadata that describes the objects, allowing us to select those materials most likely to be reused. In order for this reusability indicator to be applied, metadata records must reach a certain amount of completeness, guaranteeing that the material is adequately described. This reusability indicator is tested in two studies on the Merlot and eLera repositories, and results obtained offer evidence to support their effectiveness.

  10. Examining the Use of Web-Based Reusable Learning Objects by Animal and Veterinary Nursing Students

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    Chapman-Waterhouse, Emily; Silva-Fletcher, Ayona; Whittlestone, Kim David

    2016-01-01

    This intervention study examined the interaction of animal and veterinary nursing students with reusable learning objects (RLO) in the context of preparing for summative assessment. Data was collected from 199 undergraduates using quantitative and qualitative methods. Students accessed RLO via personal devices in order to reinforce taught…

  11. The Role of Reusable Learning Objects in Occupational Therapy Entry-Level Education

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    Bryan M. Gee

    2014-10-01

    Full Text Available Out of early research, Cisco Systems (1999 have built an impressive foundation that advocates for reusable learning objects (RLOs. As the need for online methods for delivering both formal and informal educational content has increased, the prospect of greater influence through carefully constructed RLOs has grown. RLOs are any digital resource that can be used and reused to enhance online learning. RLOs typically are small, discrete, self-contained digital objects that may be sequenced, combined, and used within a variety of instructional activities. RLOs have been implemented in nursing, pharmacy, and physician assistant programs. However, there is a lack of literature regarding RLOs in occupational therapy education. An attitudinal survey was administered to occupational therapy students after they had used an RLO focused on goal writing. Student preferences toward RLO content, instructional design, and eLearning were generally positive. Nearly three-quarters of the students who responded to the survey indicated that the RLO presented was beneficial. All respondents noted that they would use the RLO for future occupational therapy courses. It is argued that incorporating RLOs offers a cost-effective, efficient learning tool, and also adds credibility to the given curriculum program as being innovative with instructing occupational-therapy related concepts.

  12. Constraints on reusability of learning objects

    DEFF Research Database (Denmark)

    May, Michael; Hussmann, Peter Munkebo; Jensen, Anne Skov

    2010-01-01

    It is the aim of this paper to discuss some didactic constraints on the use and reuse of digital modular learning objects. Engineering education is used as the specific context of use with examples from courses in introductory electronics and mathematics. Digital multimedia and modular learning....... Constraints on reuse arise from the nature of conceptual understanding in higher education and the functionality of learning objects within present technologies. We will need didactic as well as technical perspectives on learning objects in designing for understanding....

  13. Intelligent Discovery for Learning Objects Using Semantic Web Technologies

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    Hsu, I-Ching

    2012-01-01

    The concept of learning objects has been applied in the e-learning field to promote the accessibility, reusability, and interoperability of learning content. Learning Object Metadata (LOM) was developed to achieve these goals by describing learning objects in order to provide meaningful metadata. Unfortunately, the conventional LOM lacks the…

  14. Towards a semantic learning model fostering learning object reusability

    OpenAIRE

    Fernandes , Emmanuel; Madhour , Hend; Wentland Forte , Maia; Miniaoui , Sami

    2005-01-01

    We try in this paper to propose a domain model for both author's and learner's needs concerning learning objects reuse. First of all, we present four key criteria for an efficient authoring tool: adaptive level of granularity, flexibility, integration and interoperability. Secondly, we introduce and describe our six-level Semantic Learning Model (SLM) designed to facilitate multi-level reuse of learning materials and search by defining a multi-layer model for metadata. Finally, after mapping ...

  15. Microservices in Web Objects Enabled IoT Environment for Enhancing Reusability.

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    Jarwar, Muhammad Aslam; Kibria, Muhammad Golam; Ali, Sajjad; Chong, Ilyoung

    2018-01-26

    In the ubiquitous Internet of Things (IoT) environment, reusing objects instead of creating new one has become important in academics and industries. The situation becomes complex due to the availability of a huge number of connected IoT objects, and each individual service creates a new object instead of reusing the existing one to fulfill a requirement. A well-standard mechanism not only improves the reusability of objects but also improves service modularity and extensibility, and reduces cost. Web Objects enabled IoT environment applies the principle of reusability of objects in multiple IoT application domains through central objects repository and microservices. To reuse objects with microservices and to maintain a relationship with them, this study presents an architecture of Web of Objects platform. In the case of a similar request for an object, the already instantiated object that exists in the same or from other domain can be reused. Reuse of objects through microservices avoids duplications, and reduces time to search and instantiate them from their registries. Further, this article presents an algorithm for microservices and related objects discovery that considers the reusability of objects through the central objects repository. To support the reusability of objects, the necessary algorithm for objects matching is also presented. To realize the reusability of objects in Web Objects enabled IoT environment, a prototype has been designed and implemented based on a use case scenario. Finally, the results of the prototype have been analyzed and discussed to validate the proposed approach.

  16. Microservices in Web Objects Enabled IoT Environment for Enhancing Reusability

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    Muhammad Aslam Jarwar

    2018-01-01

    Full Text Available In the ubiquitous Internet of Things (IoT environment, reusing objects instead of creating new one has become important in academics and industries. The situation becomes complex due to the availability of a huge number of connected IoT objects, and each individual service creates a new object instead of reusing the existing one to fulfill a requirement. A well-standard mechanism not only improves the reusability of objects but also improves service modularity and extensibility, and reduces cost. Web Objects enabled IoT environment applies the principle of reusability of objects in multiple IoT application domains through central objects repository and microservices. To reuse objects with microservices and to maintain a relationship with them, this study presents an architecture of Web of Objects platform. In the case of a similar request for an object, the already instantiated object that exists in the same or from other domain can be reused. Reuse of objects through microservices avoids duplications, and reduces time to search and instantiate them from their registries. Further, this article presents an algorithm for microservices and related objects discovery that considers the reusability of objects through the central objects repository. To support the reusability of objects, the necessary algorithm for objects matching is also presented. To realize the reusability of objects in Web Objects enabled IoT environment, a prototype has been designed and implemented based on a use case scenario. Finally, the results of the prototype have been analyzed and discussed to validate the proposed approach.

  17. Teaching tools in Evidence Based Practice: evaluation of reusable learning objects (RLOs for learning about Meta-analysis

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    Wharrad Heather

    2011-05-01

    Full Text Available Abstract Background All healthcare students are taught the principles of evidence based practice on their courses. The ability to understand the procedures used in systematically reviewing evidence reported in studies, such as meta-analysis, are an important element of evidence based practice. Meta-analysis is a difficult statistical concept for healthcare students to understand yet it is an important technique used in systematic reviews to pool data from studies to look at combined effectiveness of treatments. In other areas of the healthcare curricula, by supplementing lectures, workbooks and workshops with pedagogically designed, multimedia learning objects (known as reusable learning objects or RLOs we have shown an improvement in students' perceived understanding in subjects they found difficult. In this study we describe the development and evaluation of two RLOs on meta-analysis. The RLOs supplement associated lectures and aim to improve students' understanding of meta-analysis in healthcare students. Methods Following a quality controlled design process two RLOs were developed and delivered to two cohorts of students, a Master in Public Health course and Postgraduate diploma in nursing course. Students' understanding of five key concepts of Meta-analysis were measured before and after a lecture and again after RLO use. RLOs were also evaluated for their educational value, learning support, media attributes and usability using closed and open questions. Results Students rated their understanding of meta-analysis as improved after a lecture and further improved after completing the RLOs (Wilcoxon paired test, p Conclusions Meta-analysis RLOs that are openly accessible and unrestricted by usernames and passwords provide flexible support for students who find the process of meta-analysis difficult.

  18. Using reusable learning objects (rlos) in injection skills teaching: Evaluations from multiple user types.

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    Williams, Julia; O'Connor, Mórna; Windle, Richard; Wharrad, Heather J

    2015-12-01

    Clinical skills are a critical component of pre-registration nurse education in the United Kingdom, yet there is widespread concern about the clinical skills displayed by newly-qualified nurses. Novel means of supporting clinical skills education are required to address this. A package of Reusable Learning Objects (RLOs) was developed to supplement pre-registration teaching on the clinical skill of administering injection medication. RLOs are electronic resources addressing a single learning objective whose interactivity facilitates learning. This article evaluates a package of five injection RLOs across three studies: (1) questionnaires administered to pre-registration nursing students at University of Nottingham (UoN) (n=46) evaluating the RLO package as a whole; (2) individual RLOs evaluated in online questionnaires by educators and students from UoN; from other national and international institutions; and healthcare professionals (n=265); (3) qualitative evaluation of the RLO package by UoN injection skills tutors (n=6). Data from all studies were assessed for (1) access to, (2) usefulness, (3) impact and (4) integration of the RLOs. Study one found that pre-registration nursing students rate the RLO package highly across all categories, particularly underscoring the value of their self-test elements. Study two found high ratings in online assessments of individual RLOs by multiple users. The global reach is particularly encouraging here. Tutors reported insufficient levels of student-RLO access, which might be explained by the timing of their student exposure. Tutors integrate RLOs into teaching and agree on their use as teaching supplements, not substitutes for face-to-face education. This evaluation encompasses the first years postpackage release. Encouraging data on evaluative categories in this early review suggest that future evaluations are warranted to track progress as the package is adopted and evaluated more widely. Copyright © 2015 Elsevier Ltd

  19. Conformance Testing, the Elixer within the Chain for Learning Scenarios and Objects

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    Nadolski, Rob; O'Neill, Owen; Vegt van der, Wim; Koper, Rob

    2006-01-01

    The chain for learning scenarios and learning objects includes five iterative links: (i) development, (ii) publication, (iii) making resources searchable and reusable and (iv) facilitating their arrangement (v) towards a runnable unit of learning. The use of e-learning specifications and

  20. Deep Learning through Reusable Learning Objects in an MBA Program

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    Rufer, Rosalyn; Adams, Ruifang Hope

    2013-01-01

    It has well been established that it is important to be able to leverage any organization's processes and core competencies to sustain its competitive advantage. Thus, one learning objective of an online MBA is to teach students how to apply the VRIO (value, rarity, inimitable, operationalized) model, developed by Barney and Hesterly (2006), in…

  1. Definition of a Learning Object from Perspectives of In-Service Teachers (Case of Duzce Province

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    Kürşat ARSLAN

    2016-08-01

    Full Text Available Learning objects, as a relatively new technological concept, have drawn much attention from educators because these dijital resources are easily accessible, relatively easy to use due to their limited size and focus, interactive, and adaptable to many different educational contexts. Despite the fact that learning objects have the great potential to improve teaching and learning experiences by providing teachers reusable learning materials and reducing costs, the lack of a “working and clear” definition of these materials has restricted their effective and efficient use. This study aimed to explore elementary school teacher perceptions of their use of learning objects from a qualitative research paradigm in order to reveal the extent to which teachers understand concept of learning object and its instruction approach. The method of the study was based on descriptive phenomenology. Data were collected using multiple methods, including the semi-structured interview, field observation reports, and photos from nine in-service elementary school teachers from different departments in Duzce, Turkey. Methods of data analysis were based on Giorgi’s method of descriptive phenomenology including four stages of content analysis: data coding, developing themes, organizing code and themes, describing findings. Overall findings of the study indicate that teachers use learning objects in their lesson activities without explicit recognition; however they generally fail to understand the exact meaning of a learning object approach and its applications in the classroom. Participants understood different properties of learning objects. Almost all participants perceive objectivity as the most important characteristic of the learning object.  In addition, a majority of the teachers recognized the value of a learning object’s reusability. In-service teachers’ vague perceptions of the definition and usage of learning objects indicated that they used these

  2. Educational Modelling Language and Learning Design: new challenges for instructional re-usability and personalized learning

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    Hummel, Hans; Manderveld, Jocelyn; Tattersall, Colin; Koper, Rob

    2003-01-01

    Published: Hummel, H. G. K., Manderveld, J. M., Tattersall, C.,& Koper, E. J. R. (2004). Educational Modelling Language: new challenges for instructional re-usability and personalized learning. International Journal of Learning Technology, 1, 1, 110-111.

  3. Utilizing Provenance in Reusable Research Objects

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    Zhihao Yuan

    2018-03-01

    Full Text Available Science is conducted collaboratively, often requiring the sharing of knowledge about computational experiments. When experiments include only datasets, they can be shared using Uniform Resource Identifiers (URIs or Digital Object Identifiers (DOIs. An experiment, however, seldom includes only datasets, but more often includes software, its past execution, provenance, and associated documentation. The Research Object has recently emerged as a comprehensive and systematic method for aggregation and identification of diverse elements of computational experiments. While a necessary method, mere aggregation is not sufficient for the sharing of computational experiments. Other users must be able to easily recompute on these shared research objects. Computational provenance is often the key to enable such reuse. In this paper, we show how reusable research objects can utilize provenance to correctly repeat a previous reference execution, to construct a subset of a research object for partial reuse, and to reuse existing contents of a research object for modified reuse. We describe two methods to summarize provenance that aid in understanding the contents and past executions of a research object. The first method obtains a process-view by collapsing low-level system information, and the second method obtains a summary graph by grouping related nodes and edges with the goal to obtain a graph view similar to application workflow. Through detailed experiments, we show the efficacy and efficiency of our algorithms.

  4. PARTICULARITIES OF EDUCATIONAL OBJECTS IN COMPUTER-ASSISTED LEARNING FOR PERSONS WITH DISABILITIES

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    Narcisa ISĂILĂ

    2010-12-01

    Full Text Available The current trend in computer-assisted learning is the creation of reusable learning objects. They can be used independently or can be coupled to make lessons that best fit the users' learning needs. From this perspective, the specific of learning objects for people with disabilities is to ensure accessibility and usability. Using standards in the process of creating learning objects provide flexibility in achieving lessons, thus being helpful for educational content creators (teachers. Metadata have an essential role in achieving interoperability and provide standardized information about the learning objects, allowing the searching, accessing and their finding. The compliance of eLearning standards ensures the compatibility and portability of materials from one system to another, which reduces the time and cost of development.

  5. A Learning Object Approach To Evidence based learning

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    Zabin Visram

    2005-06-01

    Full Text Available This paper describes the philosophy, development and framework of the body of elements formulated to provide an approach to evidence-based learning sustained by Learning Objects and web based technology Due to the demands for continuous improvement in the delivery of healthcare and in the continuous endeavour to improve the quality of life, there is a continuous need for practitioner's to update their knowledge by accomplishing accredited courses. The rapid advances in medical science has meant increasingly, there is a desperate need to adopt wireless schemes, whereby bespoke courses can be developed to help practitioners keep up with expanding knowledge base. Evidently, without current best evidence, practice risks becoming rapidly out of date, to the detriment of the patient. There is a need to provide a tactical, operational and effective environment, which allows professional to update their education, and complete specialised training, just-in-time, in their own time and location. Following this demand in the marketplace the information engineering group, in combination with several medical and dental schools, set out to develop and design a conceptual framework which form the basis of pioneering research, which at last, enables practitioner's to adopt a philosophy of life long learning. The body and structure of this framework is subsumed under the term Object oriented approach to Evidence Based learning, Just-in-time, via Internet sustained by Reusable Learning Objects (The OEBJIRLO Progression. The technical pillars which permit this concept of life long learning are pivoted by the foundations of object oriented technology, Learning objects, Just-in-time education, Data Mining, intelligent Agent technology, Flash interconnectivity and remote wireless technology, which allow practitioners to update their professional skills, complete specialised training which leads to accredited qualifications. This paper sets out to develop and

  6. Aspects on Teaching/Learning with Object Oriented Programming for Entry Level Courses of Engineering.

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    de Oliveira, Clara Amelia; Conte, Marcos Fernando; Riso, Bernardo Goncalves

    This work presents a proposal for Teaching/Learning, on Object Oriented Programming for Entry Level Courses of Engineering and Computer Science, on University. The philosophy of Object Oriented Programming comes as a new pattern of solution for problems, where flexibility and reusability appears over the simple data structure and sequential…

  7. A Convergent Participation Model for Evaluation of Learning Objects

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    John Nesbit

    2002-10-01

    Full Text Available The properties that distinguish learning objects from other forms of educational software - global accessibility, metadata standards, finer granularity and reusability - have implications for evaluation. This article proposes a convergent participation model for learning object evaluation in which representatives from stakeholder groups (e.g., students, instructors, subject matter experts, instructional designers, and media developers converge toward more similar descriptions and ratings through a two-stage process supported by online collaboration tools. The article reviews evaluation models that have been applied to educational software and media, considers models for gathering and meta-evaluating individual user reviews that have recently emerged on the Web, and describes the peer review model adopted for the MERLOT repository. The convergent participation model is assessed in relation to other models and with respect to its support for eight goals of learning object evaluation: (1 aid for searching and selecting, (2 guidance for use, (3 formative evaluation, (4 influence on design practices, (5 professional development and student learning, (6 community building, (7 social recognition, and (8 economic exchange.

  8. Delivery of Learning Knowledge Objects Using Fuzzy Clustering

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    Sabitha, A. Sai; Mehrotra, Deepti; Bansal, Abhay

    2016-01-01

    e-Learning industry is rapidly changing and the current learning trends are based on personalized, social and mobile learning, content reusability, cloud-based and talent management. The learning systems have attained a significant growth catering to the needs of a wide range of learners, having different approaches and styles of learning. Objects…

  9. Using the iBook in medical education and healthcare settings--the iBook as a reusable learning object; a report of the author's experience using iBooks Author software.

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    Payne, Karl Fb; Goodson, Alexander Mc; Tahim, Arpan; Wharrad, Heather J; Fan, Kathleen

    2012-12-01

    The recently launched iBooks 2 from Apple has created a new genre of 'interactive multimedia eBook'. This article aims to dscribe the benefit of the iBook in a medical education and healthcare setting. We discuss the attributes of an iBook as compared with the requirements of the conventional web-based Reusable Learning Object. The structure and user interface within an iBook is highlighted, and the iBook-creating software iBooks Author is discussed in detail. A report of personal experience developing and distributing an iBook for junior trainees in oral and maxillofacial surgery is provided, with discussion of the limitations of this approach and the need for further evidence-based studies.

  10. Towards a Standards-Based Approach to E-Learning Personalization Using Reusable Learning Objects.

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    Conlan, Owen; Dagger, Declan; Wade, Vincent

    E-Learning systems that produce personalized course offerings for the learner are often expensive, both from a time and financial perspective, to develop and maintain. Learning content personalized to a learners' cognitive preferences has been shown to produce more effective learning, however many approaches to realizing this form of…

  11. Learning Object Repositories

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    Lehman, Rosemary

    2007-01-01

    This chapter looks at the development and nature of learning objects, meta-tagging standards and taxonomies, learning object repositories, learning object repository characteristics, and types of learning object repositories, with type examples. (Contains 1 table.)

  12. From learning objects to learning activities

    DEFF Research Database (Denmark)

    Dalsgaard, Christian

    2005-01-01

    This paper discusses and questions the current metadata standards for learning objects from a pedagogical point of view. From a social constructivist approach, the paper discusses how learning objects can support problem based, self-governed learning activities. In order to support this approach......, it is argued that it is necessary to focus on learning activities rather than on learning objects. Further, it is argued that descriptions of learning objectives and learning activities should be separated from learning objects. The paper presents a new conception of learning objects which supports problem...... based, self-governed activities. Further, a new way of thinking pedagogy into learning objects is introduced. It is argued that a lack of pedagogical thinking in learning objects is not solved through pedagogical metadata. Instead, the paper suggests the concept of references as an alternative...

  13. Lessons learned from the development and manufacture of ceramic reusable surface insulation materials for the space shuttle orbiters

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    Banas, R. P.; Elgin, D. R.; Cordia, E. R.; Nickel, K. N.; Gzowski, E. R.; Aguiler, L.

    1983-01-01

    Three ceramic, reusable surface insulation materials and two borosilicate glass coatings were used in the fabrication of tiles for the Space Shuttle orbiters. Approximately 77,000 tiles were made from these materials for the first three orbiters, Columbia, Challenger, and Discovery. Lessons learned in the development, scale up to production and manufacturing phases of these materials will benefit future production of ceramic reusable surface insulation materials. Processing of raw materials into tile blanks and coating slurries; programming and machining of tiles using numerical controlled milling machines; preparing and spraying tiles with the two coatings; and controlling material shrinkage during the high temperature (2100-2275 F) coating glazing cycles are among the topics discussed.

  14. Hospital information system: reusability, designing, modelling, recommendations for implementing.

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    Huet, B

    1998-01-01

    The aims of this paper are to precise some essential conditions for building reuse models for hospital information systems (HIS) and to present an application for hospital clinical laboratories. Reusability is a general trend in software, however reuse can involve a more or less part of design, classes, programs; consequently, a project involving reusability must be precisely defined. In the introduction it is seen trends in software, the stakes of reuse models for HIS and the special use case constituted with a HIS. The main three parts of this paper are: 1) Designing a reuse model (which objects are common to several information systems?) 2) A reuse model for hospital clinical laboratories (a genspec object model is presented for all laboratories: biochemistry, bacteriology, parasitology, pharmacology, ...) 3) Recommendations for generating plug-compatible software components (a reuse model can be implemented as a framework, concrete factors that increase reusability are presented). In conclusion reusability is a subtle exercise of which project must be previously and carefully defined.

  15. Resolving the Problem of Intelligent Learning Content in Learning Management Systems

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    Rey-Lopez, Marta; Brusilovsky, Peter; Meccawy, Maram; Diaz-Redondo, Rebeca; Fernandez-Vilas, Ana; Ashman, Helen

    2008-01-01

    Current e-learning standardization initiatives have put much effort into easing interoperability between systems and the reusability of contents. For this to be possible, one of the most relevant areas is the definition of a run-time environment, which allows Learning Management Systems to launch, track and communicate with learning objects.…

  16. Repurposing learning object components

    NARCIS (Netherlands)

    Verbert, K.; Jovanovic, J.; Gasevic, D.; Duval, E.; Meersman, R.

    2005-01-01

    This paper presents an ontology-based framework for repurposing learning object components. Unlike the usual practice where learning object components are assembled manually, the proposed framework enables on-the-fly access and repurposing of learning object components. The framework supports two

  17. Reusable Agena study. Volume 2: Technical

    Science.gov (United States)

    Carter, W. K.; Piper, J. E.; Douglass, D. A.; Waller, E. W.; Hopkins, C. V.; Fitzgerald, E. T.; Sagawa, S. S.; Carter, S. A.; Jensen, H. L.

    1974-01-01

    The application of the existing Agena vehicle as a reusable upper stage for the space shuttle is discussed. The primary objective of the study is to define those changes to the Agena required for it to function in the reusable mode in the 100 percent capture of the NASA-DOD mission model. This 100 percent capture is achieved without use of kick motors or stages by simply increasing the Agena propellant load by using optional strap-on-tanks. The required shuttle support equipment, launch and flight operations techniques, development program, and cost package are also defined.

  18. Reusable Learning Objects for Medical Education: Evolving a Multi-institutional Collaboration

    NARCIS (Netherlands)

    D. Leeder; T. Davies; A. Hall

    2004-01-01

    textabstractIn early 2002 a number of UK HE institutions founded a collaborative project to produce a bank of high quality e-learning resources to support and enhance teaching in the traditionally difficult area of statistics, epidemiology and research skills. Creation of these resources is very

  19. Semantic Web, Reusable Learning Objects, Personal Learning Networks in Health: Key Pieces for Digital Health Literacy.

    Science.gov (United States)

    Konstantinidis, Stathis Th; Wharrad, Heather; Windle, Richard; Bamidis, Panagiotis D

    2017-01-01

    The knowledge existing in the World Wide Web is exponentially expanding, while continuous advancements in health sciences contribute to the creation of new knowledge. There are a lot of efforts trying to identify how the social connectivity can endorse patients' empowerment, while other studies look at the identification and the quality of online materials. However, emphasis has not been put on the big picture of connecting the existing resources with the patients "new habits" of learning through their own Personal Learning Networks. In this paper we propose a framework for empowering patients' digital health literacy adjusted to patients' currents needs by utilizing the contemporary way of learning through Personal Learning Networks, existing high quality learning resources and semantics technologies for interconnecting knowledge pieces. The framework based on the concept of knowledge maps for health as defined in this paper. Health Digital Literacy needs definitely further enhancement and the use of the proposed concept might lead to useful tools which enable use of understandable health trusted resources tailored to each person needs.

  20. Beginning C# Object-Oriented Programming

    CERN Document Server

    Clark, Dan

    2011-01-01

    Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark's accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world's most popular contemporary languages, you'll experience modeling a "real

  1. Reusable Object-Oriented Solutions for Numerical Simulation of PDEs in a High Performance Environment

    Directory of Open Access Journals (Sweden)

    Andrea Lani

    2006-01-01

    Full Text Available Object-oriented platforms developed for the numerical solution of PDEs must combine flexibility and reusability, in order to ease the integration of new functionalities and algorithms. While designing similar frameworks, a built-in support for high performance should be provided and enforced transparently, especially in parallel simulations. The paper presents solutions developed to effectively tackle these and other more specific problems (data handling and storage, implementation of physical models and numerical methods that have arisen in the development of COOLFluiD, an environment for PDE solvers. Particular attention is devoted to describe a data storage facility, highly suitable for both serial and parallel computing, and to discuss the application of two design patterns, Perspective and Method-Command-Strategy, that support extensibility and run-time flexibility in the implementation of physical models and generic numerical algorithms respectively.

  2. Video Game Learning Dynamics: Actionable Measures of Multidimensional Learning Trajectories

    Science.gov (United States)

    Reese, Debbie Denise; Tabachnick, Barbara G.; Kosko, Robert E.

    2015-01-01

    Valid, accessible, reusable methods for instructional video game design and embedded assessment can provide actionable information enhancing individual and collective achievement. Cyberlearning through game-based, metaphor-enhanced learning objects (CyGaMEs) design and embedded assessment quantify player behavior to study knowledge discovery and…

  3. An Object-Oriented Graphical User Interface for a Reusable Rocket Engine Intelligent Control System

    Science.gov (United States)

    Litt, Jonathan S.; Musgrave, Jeffrey L.; Guo, Ten-Huei; Paxson, Daniel E.; Wong, Edmond; Saus, Joseph R.; Merrill, Walter C.

    1994-01-01

    An intelligent control system for reusable rocket engines under development at NASA Lewis Research Center requires a graphical user interface to allow observation of the closed-loop system in operation. The simulation testbed consists of a real-time engine simulation computer, a controls computer, and several auxiliary computers for diagnostics and coordination. The system is set up so that the simulation computer could be replaced by the real engine and the change would be transparent to the control system. Because of the hard real-time requirement of the control computer, putting a graphical user interface on it was not an option. Thus, a separate computer used strictly for the graphical user interface was warranted. An object-oriented LISP-based graphical user interface has been developed on a Texas Instruments Explorer 2+ to indicate the condition of the engine to the observer through plots, animation, interactive graphics, and text.

  4. Repurposeable Learning Objects Linked to Teaching and Learning Styles

    Directory of Open Access Journals (Sweden)

    Jeremy Dunning

    2004-02-01

    Full Text Available Multimedia learning objects are an essential component of high quality, technology-mediated instruction. Learning objects allow the student to use the content learned in a particular part of a course and; 1. demonstrate mastery of the content, 2. apply that knowledge to solving a problem, and 3. use the content in a critical thinking exercise that both demonstrates mastery and allows the student to place the content within the context of the larger topic of the course. The difficulty associated with the use of learning objects on a broad scale is that they require programming skills most professors and instructors do not possess. Learning objects also tend to be custom productions and are defined in terms of the programming and code terminology, further limiting the professor's ability to understand how they are created. Learning objects defined in terms of styles of learning and teaching allow professors and instructors to develop a deeper understanding of the learning objects and the design process. A set of learning objects has been created that are designed for some of the important styles of learning and teaching. They include; visual learning, writing skills, critical thinking, time-revealed scenarios, case studies and empirical observation. The learning objects are designed and described in terms that the average instructor can readily understand , redesign and incorporate into their own courses. They are also designed in such a way that they can readily be repurposed for new applications in other courses and subject areas, with little or no additional programming.

  5. The reusable launch vehicle technology program

    Science.gov (United States)

    Cook, S.

    1995-01-01

    Today's launch systems have major shortcomings that will increase in significance in the future, and thus are principal drivers for seeking major improvements in space transportation. They are too costly; insufficiently reliable, safe, and operable; and increasingly losing market share to international competition. For the United States to continue its leadership in the human exploration and wide ranging utilization of space, the first order of business must be to achieve low cost, reliable transportatin to Earth orbit. NASA's Access to Space Study, in 1993, recommended the development of a fully reusable single-stage-to-orbit (SSTO) rocket vehicle as an Agency goal. The goal of the Reusable Launch Vehicle (RLV) technology program is to mature the technologies essential for a next-generation reusable launch system capable of reliably serving National space transportation needs at substantially reduced costs. The primary objectives of the RLV technology program are to (1) mature the technologies required for the next-generation system, (2) demonstrate the capability to achieve low development and operational cost, and rapid launch turnaround times and (3) reduce business and technical risks to encourage significant private investment in the commercial development and operation of the next-generation system. Developing and demonstrating the technologies required for a Single Stage to Orbit (SSTO) rocket is a focus of the program becuase past studies indicate that it has the best potential for achieving the lowest space access cost while acting as an RLV technology driver (since it also encompasses the technology requirements of reusable rocket vehicles in general).

  6. The reusable launch vehicle technology program

    Science.gov (United States)

    Cook, S.

    Today's launch systems have major shortcomings that will increase in significance in the future, and thus are principal drivers for seeking major improvements in space transportation. They are too costly; insufficiently reliable, safe, and operable; and increasingly losing market share to international competition. For the United States to continue its leadership in the human exploration and wide ranging utilization of space, the first order of business must be to achieve low cost, reliable transportatin to Earth orbit. NASA's Access to Space Study, in 1993, recommended the development of a fully reusable single-stage-to-orbit (SSTO) rocket vehicle as an Agency goal. The goal of the Reusable Launch Vehicle (RLV) technology program is to mature the technologies essential for a next-generation reusable launch system capable of reliably serving National space transportation needs at substantially reduced costs. The primary objectives of the RLV technology program are to (1) mature the technologies required for the next-generation system, (2) demonstrate the capability to achieve low development and operational cost, and rapid launch turnaround times and (3) reduce business and technical risks to encourage significant private investment in the commercial development and operation of the next-generation system. Developing and demonstrating the technologies required for a Single Stage to Orbit (SSTO) rocket is a focus of the program becuase past studies indicate that it has the best potential for achieving the lowest space access cost while acting as an RLV technology driver (since it also encompasses the technology requirements of reusable rocket vehicles in general).

  7. Cost analysis of single-use (Ambu® aScope™) and reusable bronchoscopes in the ICU.

    Science.gov (United States)

    Perbet, S; Blanquet, M; Mourgues, C; Delmas, J; Bertran, S; Longère, B; Boïko-Alaux, V; Chennell, P; Bazin, J-E; Constantin, J-M

    2017-12-01

    Flexible optical bronchoscopes are essential for management of airways in ICU, but the conventional reusable flexible scopes have three major drawbacks: high cost of repairs, need for decontamination, and possible transmission of infectious agents. The main objective of this study was to measure the cost of bronchoalveolar lavage (BAL) and percutaneous tracheostomy (PT) using reusable bronchoscopes and single-use bronchoscopes in an ICU of an university hospital. The secondary objective was to compare the satisfaction of healthcare professionals with reusable and single-use bronchoscopes. The study was performed between August 2009 and July 2014 in a 16-bed ICU. All BAL and PT procedures were performed by experienced healthcare professionals. Cost analysis was performed considering ICU and hospital organization. Healthcare professional satisfaction with single-use and reusable scopes was determined based on eight factors. Sensitivity analysis was performed by applying discount rates (0, 3, and 5%) and by simulation of six situations based on different assumptions. At a discount rate of 3%, the costs per BAL for the two reusable scopes were 188.86€ (scope 1) and 185.94€ (scope 2), and the costs per PT for the reusable scope 1 and scope 2 and single-use scopes were 1613.84€, 410.24€, and 204.49€, respectively. The cost per procedure for the reusable scopes depended on the number of procedures performed, maintenance costs, and decontamination costs. Healthcare professionals were more satisfied with the third-generation single-use Ambu ® aScope™. The cost per procedure for the single-use scope was not superior to that for reusable scopes. The choice of single-use or reusable bronchoscopes in an ICU should consider the frequency of procedures and the number of bronchoscopes needed.

  8. Learning Objects Web

    DEFF Research Database (Denmark)

    Blåbjerg, Niels Jørgen

    2005-01-01

    Learning Objects Web er et DEFF projekt som Aalborg Universitetsbibliotek har initieret. Projektet tager afsæt i de resultater og erfaringer som er opnået med vores tidligere projekt Streaming Webbased Information Modules (SWIM). Vi har et internationalt netværk af interessenter som giver os...... sparring og feedback i forhold til udviklingskoncept både omkring de teoretiske rammer og i forhold til praktisk anvendelse af vores undervisningskoncept. Med disse rygstød og input har vi forfulgt ønsket om at videreudvikle SWIM i det nye projekt Learning Objects Web. Udgivelsesdato: juni...

  9. Checklist for Evaluating SREB-SCORE Learning Objects

    Science.gov (United States)

    Southern Regional Education Board (SREB), 2007

    2007-01-01

    This checklist is based on "Evaluation Criteria for SREB-SCORE Learning Objects" and is designed to help schools and colleges determine the quality and effectiveness of learning objects. It is suggested that each learning object be rated to the extent to which it meets the criteria and the SREB-SCORE definition of a learning object. A learning…

  10. A reusable suture anchor for arthroscopy psychomotor skills training.

    Science.gov (United States)

    Tillett, Edward D; Rogers, Rainie; Nyland, John

    2003-03-01

    For residents to adequately develop the early arthroscopy psychomotor skills required to better learn how to manage the improvisational situations they will encounter during actual patient cases, they need to experience sufficient practice repetitions within a contextually relevant environment. Unfortunately, the cost of suture anchors can be a practice repetition-limiting factor in learning arthroscopic knot-tying techniques. We describe a technique for creating inexpensive reusable suture anchors and provide an example of their application to repair the anterior glenoid labrum during an arthroscopy psychomotor skills laboratory training session.

  11. Mere exposure alters category learning of novel objects

    Directory of Open Access Journals (Sweden)

    Jonathan R Folstein

    2010-08-01

    Full Text Available We investigated how mere exposure to complex objects with correlated or uncorrelated object features affects later category learning of new objects not seen during exposure. Correlations among pre-exposed object dimensions influenced later category learning. Unlike other published studies, the collection of pre-exposed objects provided no information regarding the categories to be learned, ruling out unsupervised or incidental category learning during pre-exposure. Instead, results are interpreted with respect to statistical learning mechanisms, providing one of the first demonstrations of how statistical learning can influence visual object learning.

  12. Mere exposure alters category learning of novel objects.

    Science.gov (United States)

    Folstein, Jonathan R; Gauthier, Isabel; Palmeri, Thomas J

    2010-01-01

    We investigated how mere exposure to complex objects with correlated or uncorrelated object features affects later category learning of new objects not seen during exposure. Correlations among pre-exposed object dimensions influenced later category learning. Unlike other published studies, the collection of pre-exposed objects provided no information regarding the categories to be learned, ruling out unsupervised or incidental category learning during pre-exposure. Instead, results are interpreted with respect to statistical learning mechanisms, providing one of the first demonstrations of how statistical learning can influence visual object learning.

  13. Educational Rationale Metadata for Learning Objects

    Directory of Open Access Journals (Sweden)

    Tom Carey

    2002-10-01

    Full Text Available Instructors searching for learning objects in online repositories will be guided in their choices by the content of the object, the characteristics of the learners addressed, and the learning process embodied in the object. We report here on a feasibility study for metadata to record process-oriented information about instructional approaches for learning objects, though a set of Educational Rationale [ER] tags which would allow authors to describe the critical elements in their design intent. The prototype ER tags describe activities which have been demonstrated to be of value in learning, and authors select the activities whose support was critical in their design decisions. The prototype ER tag set consists descriptors of the instructional approach used in the design, plus optional sub-elements for Comments, Importance and Features which implement the design intent. The tag set was tested by creators of four learning object modules, three intended for post-secondary learners and one for K-12 students and their families. In each case the creators reported that the ER tag set allowed them to express succinctly the key instructional approaches embedded in their designs. These results confirmed the overall feasibility of the ER tag approach as a means of capturing design intent from creators of learning objects. Much work remains to be done before a usable ER tag set could be specified, including evaluating the impact of ER tags during design to improve instructional quality of learning objects.

  14. Personalised Learning Object System Based on Self-Regulated Learning Theories

    Directory of Open Access Journals (Sweden)

    Ali Alharbi

    2014-06-01

    Full Text Available Self-regulated learning has become an important construct in education research in the last few years. Selfregulated learning in its simple form is the learner’s ability to monitor and control the learning process. There is increasing research in the literature on how to support students become more self-regulated learners. However, the advancement in the information technology has led to paradigm changes in the design and development of educational content. The concept of learning object instructional technology has emerged as a result of this shift in educational technology paradigms. This paper presents the results of a study that investigated the potential educational effectiveness of a pedagogical framework based on the self-regulated learning theories to support the design of learning object systems to help computer science students. A prototype learning object system was developed based on the contemporary research on self-regulated learning. The system was educationally evaluated in a quasi-experimental study over two semesters in a core programming languages concepts course. The evaluation revealed that a learning object system that takes into consideration contemporary research on self-regulated learning can be an effective learning environment to support computer science education.

  15. THE BLENDED LEARNING OF ELECTRICITY USING LEARNING OBJECTS IN ENGINEERING

    Directory of Open Access Journals (Sweden)

    Lilia Maria Siqueira

    2010-09-01

    Full Text Available This work presents a proposal for the blended learning of Electricity education in Engineering, using resources called learning objects. The experience occurred with students enrolled on the Electrical Engineering and Computer Engineering courses at PUCPR University. It made possible the contact with interdisciplinary themes related to the study of electricity and the professional curriculum contents. The learning objects, offered during the semester, were anchored on PUCPR’s proprietary virtual educational environment, called Eureka. The students’ evaluation results showed that the study through learning objects in a virtual environment is significant for learning.

  16. Learning Object Retrieval and Aggregation Based on Learning Styles

    Science.gov (United States)

    Ramirez-Arellano, Aldo; Bory-Reyes, Juan; Hernández-Simón, Luis Manuel

    2017-01-01

    The main goal of this article is to develop a Management System for Merging Learning Objects (msMLO), which offers an approach that retrieves learning objects (LOs) based on students' learning styles and term-based queries, which produces a new outcome with a better score. The msMLO faces the task of retrieving LOs via two steps: The first step…

  17. Reusable Launch Vehicle Technology Program

    Science.gov (United States)

    Freeman, Delma C., Jr.; Talay, Theodore A.; Austin, R. Eugene

    1997-01-01

    Industry/NASA reusable launch vehicle (RLV) technology program efforts are underway to design, test, and develop technologies and concepts for viable commercial launch systems that also satisfy national needs at acceptable recurring costs. Significant progress has been made in understanding the technical challenges of fully reusable launch systems and the accompanying management and operational approaches for achieving a low cost program. This paper reviews the current status of the RLV technology program including the DC-XA, X-33 and X-34 flight systems and associated technology programs. It addresses the specific technologies being tested that address the technical and operability challenges of reusable launch systems including reusable cryogenic propellant tanks, composite structures, thermal protection systems, improved propulsion and subsystem operability enhancements. The recently concluded DC-XA test program demonstrated some of these technologies in ground and flight test. Contracts were awarded recently for both the X-33 and X-34 flight demonstrator systems. The Orbital Sciences Corporation X-34 flight test vehicle will demonstrate an air-launched reusable vehicle capable of flight to speeds of Mach 8. The Lockheed-Martin X-33 flight test vehicle will expand the test envelope for critical technologies to flight speeds of Mach 15. A propulsion program to test the X-33 linear aerospike rocket engine using a NASA SR-71 high speed aircraft as a test bed is also discussed. The paper also describes the management and operational approaches that address the challenge of new cost effective, reusable launch vehicle systems.

  18. New reusable elastomer electrodes for assessing body composition

    International Nuclear Information System (INIS)

    Moreno, M-V; Chaset, L; Bittner, P A; Barthod, C; Passard, M

    2013-01-01

    The development of telemedicine requires finding solutions of reusable electrodes for use in patients' homes. The objective of this study is to evaluate the relevance of reusable elastomer electrodes for measuring body composition. We measured a population of healthy Caucasian (n = 17). A measurement was made with a reference device, the Xitron®, associated with AgCl Gel electrodes (Gel) and another measurement with a multifrequency impedancemeter Z-Metrix® associated with reusable elastomer electrodes (Elast). We obtained a low variability with an average error of repeatability of 0.39% for Re and 0.32% for Rinf. There is a non significantly difference (P T-test > 0.1) about 200 ml between extracellular water Ve measured with Gel and Elast in supine and in standing position. For total body water Vt, we note a non significantly difference (P T-test > 0.1) about 100 ml and 2.2 1 respectively in supine and standing position. The results give low dispersion, with R 2 superior to 0.90, with a 1.5% maximal error between Gel and Elast on Ve in standing position. It looks possible, taking a few precautions, using elastomer electrodes for assessing body composition.

  19. Remote Laboratories Framework : Focus on Reusability and Security in m-Learning Situations

    Directory of Open Access Journals (Sweden)

    Jeremy Lardon

    2009-08-01

    Full Text Available Remote laboratories is a spreading concept which allows the remote use of devices through Internet connexion. The paper deals with the providing of a framework which is reusable for many devices, from different end-user media such as phone, computer or TV and acceptable in industry, therefore taking into account multi information systems securities. The problem is addressed through the point of view of m-learning situations which involves the lack of rich user interactions and the fact that the user belongs to external information systems when he interacts with the remote device. The modelisation of the remote device with ontologies, the use of a central application server, message oriented middleware and standard web services (database, authentication are the keys allowing the independence of the framework to the device. The adaptation of the GUI to the end-user device is made through a proxy which refactor the requests and responses according to the capabilities of the end-user device (size of screen, interactions tools. The use of a user-centric model of identities federation allows us to provide an efficient way to reach the goal of transparency to security constraints.

  20. Logistic Model to Support Service Modularity for the Promotion of Reusability in a Web Objects-Enabled IoT Environment.

    Science.gov (United States)

    Kibria, Muhammad Golam; Ali, Sajjad; Jarwar, Muhammad Aslam; Kumar, Sunil; Chong, Ilyoung

    2017-09-22

    Due to a very large number of connected virtual objects in the surrounding environment, intelligent service features in the Internet of Things requires the reuse of existing virtual objects and composite virtual objects. If a new virtual object is created for each new service request, then the number of virtual object would increase exponentially. The Web of Objects applies the principle of service modularity in terms of virtual objects and composite virtual objects. Service modularity is a key concept in the Web Objects-Enabled Internet of Things (IoT) environment which allows for the reuse of existing virtual objects and composite virtual objects in heterogeneous ontologies. In the case of similar service requests occurring at the same, or different locations, the already-instantiated virtual objects and their composites that exist in the same, or different ontologies can be reused. In this case, similar types of virtual objects and composite virtual objects are searched and matched. Their reuse avoids duplication under similar circumstances, and reduces the time it takes to search and instantiate them from their repositories, where similar functionalities are provided by similar types of virtual objects and their composites. Controlling and maintaining a virtual object means controlling and maintaining a real-world object in the real world. Even though the functional costs of virtual objects are just a fraction of those for deploying and maintaining real-world objects, this article focuses on reusing virtual objects and composite virtual objects, as well as discusses similarity matching of virtual objects and composite virtual objects. This article proposes a logistic model that supports service modularity for the promotion of reusability in the Web Objects-enabled IoT environment. Necessary functional components and a flowchart of an algorithm for reusing composite virtual objects are discussed. Also, to realize the service modularity, a use case scenario is

  1. Reusable tamper-indicating security seal

    International Nuclear Information System (INIS)

    Ryan, M.J.

    1981-01-01

    A reusable tamper-indicating mechanical security seal for use in safeguarding nuclear material has been developed. The high-security seal displays an unpredictable, randomly selected, five-digit code each time it is used. This five digit code serves the same purpose that the serial number does for conventional non-reusable seals - a unique identifier for each use or application. The newly developed reusable seal is completely enclosed within a seamless, tamper-indicating, plastic jacket. The jacket is designed to reveal any attempts to penetrate, section or to chemically remove and replace with a counterfeit for surreptitious purposes

  2. Towards a reusable architecture for message exchange in pervasive healthcare

    NARCIS (Netherlands)

    Cardoso de Moraes, J.L.; Lopes de Souza, Wanderley; Ferreira Pires, Luis; do Prado, Antonio Francisco; Hammoudi, S.; Maciaszek, L.A.; Cordeiro, J.; Dietz, J.L.G.

    The main objective of this paper is to present a reusable architecture for message exchange in pervasive healthcare environments meant to be generally applicable to different applications in the healthcare domain. This architecture has been designed by integrating different concepts and technologies

  3. Application of Object-Based Industrial Controls for Cryogenics

    CERN Document Server

    Casas-Cubillos, J; Gomes, P; Pezzetti, M; Sicard, Claude Henri; Varas, F J

    2002-01-01

    The first application of the CERN Unified Industrial Control system (UNICOS) has been developed for the 1.8 K refrigerator at point 1.8 in mid-2001. This paper presents the engineering methods used for application development, in order to reach the objectives of maintainability and reusability, in the context of a development done by an external consortium of engineering firms. It will also review the lessons learned during this first development and the improvements planned for the next applications.

  4. Liberating Learning Object Design from the Learning Style of Student Instructional Designers

    Science.gov (United States)

    Akpinar, Yavuz

    2007-01-01

    Learning objects are a new form of learning resource, and the design of these digital environments has many facets. To investigate senior instructional design students' use of reflection tools in designing learning objects, a series of studies was conducted using the Reflective Action Instructional Design and Learning Object Review Instrument…

  5. How learning might strengthen existing visual object representations in human object-selective cortex.

    Science.gov (United States)

    Brants, Marijke; Bulthé, Jessica; Daniels, Nicky; Wagemans, Johan; Op de Beeck, Hans P

    2016-02-15

    Visual object perception is an important function in primates which can be fine-tuned by experience, even in adults. Which factors determine the regions and the neurons that are modified by learning is still unclear. Recently, it was proposed that the exact cortical focus and distribution of learning effects might depend upon the pre-learning mapping of relevant functional properties and how this mapping determines the informativeness of neural units for the stimuli and the task to be learned. From this hypothesis we would expect that visual experience would strengthen the pre-learning distributed functional map of the relevant distinctive object properties. Here we present a first test of this prediction in twelve human subjects who were trained in object categorization and differentiation, preceded and followed by a functional magnetic resonance imaging session. Specifically, training increased the distributed multi-voxel pattern information for trained object distinctions in object-selective cortex, resulting in a generalization from pre-training multi-voxel activity patterns to after-training activity patterns. Simulations show that the increased selectivity combined with the inter-session generalization is consistent with a training-induced strengthening of a pre-existing selectivity map. No training-related neural changes were detected in other regions. In sum, training to categorize or individuate objects strengthened pre-existing representations in human object-selective cortex, providing a first indication that the neuroanatomical distribution of learning effects depends upon the pre-learning mapping of visual object properties. Copyright © 2015 Elsevier Inc. All rights reserved.

  6. Unifying Learning Object Repositories in MACE

    NARCIS (Netherlands)

    Prause, Christian; Ternier, Stefaan; De Jong, Tim; Apelt, Stefan; Scholten, Marius; Wolpers, Martin; Eisenhauer, Markus; Vandeputte, Bram; Specht, Marcus; Duval, Erik

    2007-01-01

    Prause, C., Ternier, S., De Jong, T., Apelt, S., Scholten, M., Wolpers, M., et al. (2007). Unifying Learning Object Repositories in MACE. In D. Massart, J.-N. Colin & F. V. Assche (Eds.). Proceedings of the First International Workshop on Learning Object Discovery & Exchange (LODE'07). September,

  7. Authoring of Learning Objects in Context

    Science.gov (United States)

    Specht, Marcus; Kravcik, Milos

    2006-01-01

    Learning objects and content interchange standards provide new possibilities for e-learning. Nevertheless the content often lacks context data to find appropriate use for adaptive learning on demand and personalized learning experiences. In the Remotely Accessible Field Trips (RAFT) project mobile authoring of learning content in context has shown…

  8. An Exploratory Study into the Efficacy of Learning Objects

    Directory of Open Access Journals (Sweden)

    Nicholas W. Farha, Ph.D.

    2009-07-01

    Full Text Available Learning objects have quickly become a widely accepted approach to instructional technology, particularly in on-line and computer-based learning environments. While there is a substantial body of literature concerning learning objects, very little of it verifies their efficacy. This research investigated the effectiveness of learning objects by comparing learning outcomes using a learning object with outcomes using a traditional textbook-based method of instruction. Participants were 327 undergraduate college students at a traditional public four-year coed institution, a private four-year women’s college, a private four-year engineering institution, and a public two-year community college. Through a series of independent samples t-tests and Analyses of Variance, results revealed mean scores for the learning object group that were nearly three times higher than the mean scores for the textbook-taught group. Gaming experience, age, gender, and learner preference were evaluated for their potential influence on the results; no statistically significant differences were found, implying that the learning object itself was central to the outcomes achieved. The future of learning objects is bright, and more empirical research is called for in the area of learning object effectiveness.

  9. An Investigation on the Correlation of Learner Styles and Learning Objects Characteristics in a Proposed Learning Objects Management Model (LOMM)

    Science.gov (United States)

    Wanapu, Supachanun; Fung, Chun Che; Kerdprasop, Nittaya; Chamnongsri, Nisachol; Niwattanakul, Suphakit

    2016-01-01

    The issues of accessibility, management, storage and organization of Learning Objects (LOs) in education systems are a high priority of the Thai Government. Incorporating personalized learning or learning styles in a learning object management system to improve the accessibility of LOs has been addressed continuously in the Thai education system.…

  10. Weight Analysis of Two-Stage-To-Orbit Reusable Launch Vehicles for Military Applications

    National Research Council Canada - National Science Library

    Caldwell, Richard A

    2005-01-01

    In response to Department of Defense (DoD) requirements for responsive and low-cost space access, this design study provides an objective empty weight analysis of potential reusable launch vehicle (RLV) configurations...

  11. Dynamic Learning Objects to Teach Java Programming Language

    Science.gov (United States)

    Narasimhamurthy, Uma; Al Shawkani, Khuloud

    2010-01-01

    This article describes a model for teaching Java Programming Language through Dynamic Learning Objects. The design of the learning objects was based on effective learning design principles to help students learn the complex topic of Java Programming. Visualization was also used to facilitate the learning of the concepts. (Contains 1 figure and 2…

  12. Elaborazione didattica di Learning Objects.

    Directory of Open Access Journals (Sweden)

    Luigi Guerra

    2006-01-01

    Full Text Available L’idea di un modello didattico problematico per la realizzazione di Learning Objects riprende i temi del problematicismo pedagogico e si impegna a definire un’ipotesi formativa complessa capace di valorizzare la possibile positiva compresenza integrata di strategie didattiche diverse (finanche antitetiche ma componibili in una logica appunto di matrice problematicista. Il punto di partenza del modello proposto è rappresentato dalla opportunità di definire tre tipologie fondamentali di Learning Objects, rispettivamente centrati sull’oggetto, sul processo e sul soggetto dell’apprendimento.

  13. Reusable Component Services

    Data.gov (United States)

    U.S. Environmental Protection Agency — The Reusable Component Services (RCS) is a super-catalog of components, services, solutions and technologies that facilitates search, discovery and collaboration in...

  14. Early age-dependent impairments of context-dependent extinction learning, object recognition, and object-place learning occur in rats.

    Science.gov (United States)

    Wiescholleck, Valentina; Emma André, Marion Agnès; Manahan-Vaughan, Denise

    2014-03-01

    The hippocampus is vulnerable to age-dependent memory decline. Multiple forms of memory depend on adequate hippocampal function. Extinction learning comprises active inhibition of no longer relevant learned information concurrent with suppression of a previously learned reaction. It is highly dependent on context, and evidence exists that it requires hippocampal activation. In this study, we addressed whether context-based extinction as well as hippocampus-dependent tasks, such as object recognition and object-place recognition, are equally affected by moderate aging. Young (7-8 week old) and older (7-8 month old) Wistar rats were used. For the extinction study, animals learned that a particular floor context indicated that they should turn into one specific arm (e.g., left) to receive a food reward. On the day after reaching the learning criterion of 80% correct choices, the floor context was changed, no reward was given and animals were expected to extinguish the learned response. Both, young and older rats managed this first extinction trial in the new context with older rats showing a faster extinction performance. One day later, animals were returned to the T-maze with the original floor context and renewal effects were assessed. In this case, only young but not older rats showed the expected renewal effect (lower extinction ratio as compared to the day before). To assess general memory abilities, animals were tested in the standard object recognition and object-place memory tasks. Evaluations were made at 5 min, 1 h and 7 day intervals. Object recognition memory was poor at short-term and intermediate time-points in older but not young rats. Object-place memory performance was unaffected at 5 min, but impaired at 1 h in older but not young rats. Both groups were impaired at 7 days. These findings support that not only aspects of general memory, but also context-dependent extinction learning, are affected by moderate aging. This may reflect less flexibility in

  15. Learning Faster by Discovering and Exploiting Object Similarities

    Directory of Open Access Journals (Sweden)

    Tadej Janež

    2013-03-01

    Full Text Available In this paper we explore the question: “Is it possible to speed up the learning process of an autonomous agent by performing experiments in a more complex environment (i.e., an environment with a greater number of different objects?” To this end, we use a simple robotic domain, where the robot has to learn a qualitative model predicting the change in the robot's distance to an object. To quantify the environment's complexity, we defined cardinal complexity as the number of objects in the robot's world, and behavioural complexity as the number of objects' distinct behaviours. We propose Error reduction merging (ERM, a new learning method that automatically discovers similarities in the structure of the agent's environment. ERM identifies different types of objects solely from the data measured and merges the observations of objects that behave in the same or similar way in order to speed up the agent's learning. We performed a series of experiments in worlds of increasing complexity. The results in our simple domain indicate that ERM was capable of discovering structural similarities in the data which indeed made the learning faster, clearly superior to conventional learning. This observed trend occurred with various machine learning algorithms used inside the ERM method.

  16. Learning models of activities involving interacting objects

    DEFF Research Database (Denmark)

    Manfredotti, Cristina; Pedersen, Kim Steenstrup; Hamilton, Howard J.

    2013-01-01

    We propose the LEMAIO multi-layer framework, which makes use of hierarchical abstraction to learn models for activities involving multiple interacting objects from time sequences of data concerning the individual objects. Experiments in the sea navigation domain yielded learned models that were t...

  17. Reusable platform concepts

    International Nuclear Information System (INIS)

    Gudmestad, O.T.; Sparby, B.K.; Stead, B.L.

    1993-01-01

    There is an increasing need to reduce costs of offshore production facilities in order to make development of offshore fields profitable. For small fields with short production time there is in particular a need to investigate ways to reduce costs. The idea of platform reuse is for such fields particularly attractive. This paper will review reusable platform concepts and will discuss their range of application. Particular emphasis will be placed on technical limitations. Traditional concepts as jackups and floating production facilities will be discussed by major attention will be given to newly developed ideas for reuse of steel jackets and concrete structures. It will be shown how the operator for several fields can obtain considerable savings by applying such reusable platform concepts

  18. Learning objects and interactive whiteboards: a evaluation proposal of learning objects for mathematics teaching

    Directory of Open Access Journals (Sweden)

    Silvio Henrique Fiscarelli

    2016-05-01

    Full Text Available The current conditions of the classroom learning tend to be a one-way process based in teacher exposition, this make a negative impact on learning make it a mechanical and not meaningful activity. One possibility to improve the quality of teaching is to innovate methodologies and varying forms of presenting information to students, such as the use of technology in the teaching process. The Interactive Whiteboard (IBW is one of the technologies that are being implemented in Brazilian schools. One of the promising possibilities to add value to the use of LDI in classroom are "learning objects" (LO. However, one problem is that often the LO are not fully suited to the dynamics of IWB, whether functional or pedagogical point of view. The objective of this study is to analyze and propose a set of indicators that evaluate the learning objects for use in conjunction with Interactive Whiteboards. The selection and definition of evaluation indicators was carried from the literature review on the subject and based on LDI experiences of use in Municipal Elementary School. After defining the set of indicators was conducted a evaluation of a sample of 30 OA utilized to teaching mathematics in 3rd grade of elementary school. The results of the evaluation indicate that the proposed indicators are suitable for a pre-analysis of OA and assisting in the process of selection of these.

  19. Object recognition and concept learning with Confucius

    Energy Technology Data Exchange (ETDEWEB)

    Cohen, B; Sammut, C

    1982-01-01

    A learning program produces, as its output, a Boolean function which describes a concept. The function returns true if and only if the argument is an object which satisfies the logical expression in the body of the function. The learning program's input is a set of objects which are instances of the concept to be learnt. The paper describes an algorithm devised to learn concept descriptions in this form. 15 references.

  20. Reusability Framework for Cloud Computing

    OpenAIRE

    Singh, Sukhpal; Singh, Rishideep

    2012-01-01

    Cloud based development is a challenging task for several software engineering projects, especially for those which needs development with reusability. Present time of cloud computing is allowing new professional models for using the software development. The expected upcoming trend of computing is assumed to be this cloud computing because of speed of application deployment, shorter time to market, and lower cost of operation. Until Cloud Co mputing Reusability Model is considered a fundamen...

  1. Learning Object-Orientation through ICT-mediated Apprenticeship

    DEFF Research Database (Denmark)

    Fjuk, A.; Berge, O.; Bennedsen, J.

    2004-01-01

    In this paper, we show how sociocultural theories inform the design of a course in object-oriented programming. An essential learning objective within this philosophy is the programming processes as such. To move toward this learning goal, the course design incorporates a combination of the so...

  2. Airframe Integration Trade Studies for a Reusable Launch Vehicle

    Science.gov (United States)

    Dorsey, John T.; Wu, Chauncey; Rivers, Kevin; Martin, Carl; Smith, Russell

    1999-01-01

    Future launch vehicles must be lightweight, fully reusable and easily maintained if low-cost access to space is to be achieved. The goal of achieving an economically viable Single-Stage-to-Orbit (SSTO) Reusable Launch Vehicle (RLV) is not easily achieved and success will depend to a large extent on having an integrated and optimized total system. A series of trade studies were performed to meet three objectives. First, to provide structural weights and parametric weight equations as inputs to configuration-level trade studies. Second, to identify, assess and quantify major weight drivers for the RLV airframe. Third, using information on major weight drivers, and considering the RLV as an integrated thermal structure (composed of thrust structures, tanks, thermal protection system, insulation and control surfaces), identify and assess new and innovative approaches or concepts that have the potential for either reducing airframe weight, improving operability, and/or reducing cost.

  3. The Reusable Launch Vehicle Technology Program and the X-33 Advanced Technology Demonstrator

    Science.gov (United States)

    Cook, Stephen A.

    1995-01-01

    The goal of the Reusable Launch Vehicle (RLV) technology program is formulated, and the primary objectives of RLV are listed. RLV technology program implementation phases are outlined. X-33 advanced technology demonstrator is described. Program management is addressed.

  4. Tagging the didactic functionality of learning objects

    DEFF Research Database (Denmark)

    Hansen, Per Skafte; Brostroem, Stig

    2002-01-01

    From a components-in-a-network point of view, the most important issues are: a didactically based typing of the learning objects themselves; the entire design superstructure, into which the learning objects must be fitted; and the symmetry of the interfaces, as seen by each pair of the triad...

  5. Utopia2000: An Online Learning-Object Management Tool.

    Science.gov (United States)

    Aspillaga, Macarena

    2002-01-01

    Describes Utopia2002, a database that contains learning objects that enables faculty to design and develop interactive Web-based instruction. Topics include advanced distributed learning; sharable content objects (SCOs) and sharable content object reference model (SCORM); instructional systems design process; templates; and quality assurance. (LRW)

  6. Learning while Babbling: Prelinguistic Object-Directed Vocalizations Indicate a Readiness to Learn

    Science.gov (United States)

    Goldstein, Michael H.; Schwade, Jennifer; Briesch, Jacquelyn; Syal, Supriya

    2010-01-01

    Two studies illustrate the functional significance of a new category of prelinguistic vocalizing--object-directed vocalizations (ODVs)--and show that these sounds are connected to learning about words and objects. Experiment 1 tested 12-month-old infants' perceptual learning of objects that elicited ODVs. Fourteen infants' vocalizations were…

  7. 14 CFR 437.67 - Tracking a reusable suborbital rocket.

    Science.gov (United States)

    2010-01-01

    ... 14 Aeronautics and Space 4 2010-01-01 2010-01-01 false Tracking a reusable suborbital rocket. 437... a reusable suborbital rocket. A permittee must— (a) During permitted flight, measure in real time the position and velocity of its reusable suborbital rocket; and (b) Provide position and velocity...

  8. A Framework for the Flexible Content Packaging of Learning Objects and Learning Designs

    Science.gov (United States)

    Lukasiak, Jason; Agostinho, Shirley; Burnett, Ian; Drury, Gerrard; Goodes, Jason; Bennett, Sue; Lockyer, Lori; Harper, Barry

    2004-01-01

    This paper presents a platform-independent method for packaging learning objects and learning designs. The method, entitled a Smart Learning Design Framework, is based on the MPEG-21 standard, and uses IEEE Learning Object Metadata (LOM) to provide bibliographic, technical, and pedagogical descriptors for the retrieval and description of learning…

  9. Object oriented business architecture on online-exam and assignment system

    OpenAIRE

    Haji-Zada, Teymur

    2013-01-01

    ABSTRACT: Business object architecture is a technology that was designed and developed during recent period. This architecture has a lot of benefits like scalability, flexibility and security. It helps create and develop maintainable, secure and reusable applications for further development. In business object architecture the logical architecture is separated into layers that give more scalability and reusability. Also using business object architecture developers must not write different pr...

  10. Localization-Aware Active Learning for Object Detection

    OpenAIRE

    Kao, Chieh-Chi; Lee, Teng-Yok; Sen, Pradeep; Liu, Ming-Yu

    2018-01-01

    Active learning - a class of algorithms that iteratively searches for the most informative samples to include in a training dataset - has been shown to be effective at annotating data for image classification. However, the use of active learning for object detection is still largely unexplored as determining informativeness of an object-location hypothesis is more difficult. In this paper, we address this issue and present two metrics for measuring the informativeness of an object hypothesis,...

  11. Patterns of Learning Object Reuse in the Connexions Repository

    Science.gov (United States)

    Duncan, S. M.

    2009-01-01

    Since the term "learning object" was first published, there has been either an explicit or implicit expectation of reuse. There has also been a lot of speculation about why learning objects are, or are not, reused. This study quantitatively examined the actual amount and type of learning object use, to include reuse, modification, and translation,…

  12. Learning Objectives for Master's theses at DTU Management Engineering

    DEFF Research Database (Denmark)

    Hansen, Claus Thorp; Rasmussen, Birgitte; Hinz, Hector Nøhr

    2010-01-01

    , different. The DTU Study Handbook states that:”Learning objectives are an integrated part of the supervision”, which provides you with the opportunity – naturally in cooperation with your supervisor – to formulate learning objectives for your Master's thesis. There are at least three good reasons for being...... that you formulate precise and useful learning objectives for your Master's thesis. These notes of inspiration have been written to help you do exactly this. The notes discuss the requirements for the learning objectives, examples of learning objectives and the assessment criteria defined by DTU Management...... Engineering as well as, but not least, some useful things to remember concerning your submission and the assessment of the Master's thesis. DTU Management Engineering Claus Thorp Hansen Birgitte Rasmussen Hector Nøhr Hinz © DTU Management Engineering 2010 ISBN nr. 978-87-90855-94-7 This document...

  13. Challenges in Developing XML-Based Learning Repositories

    Science.gov (United States)

    Auksztol, Jerzy; Przechlewski, Tomasz

    There is no doubt that modular design has many advantages, including the most important ones: reusability and cost-effectiveness. In an e-leaming community parlance the modules are determined as Learning Objects (LOs) [11]. An increasing amount of learning objects have been created and published online, several standards has been established and multiple repositories developed for them. For example Cisco Systems, Inc., "recognizes a need to move from creating and delivering large inflexible training courses, to database-driven objects that can be reused, searched, and modified independent of their delivery media" [6]. The learning object paradigm of education resources authoring is promoted mainly to reduce the cost of the content development and to increase its quality. A frequently used metaphor of Learning Objects paradigm compares them to Lego Logs or objects in Object-Oriented program design [25]. However a metaphor is only an abstract idea, which should be turned to something more concrete to be usable. The problem is that many papers on LOs end up solely in metaphors. In our opinion Lego or OO metaphors are gross oversimplificatation of the problem as there is much easier to develop Lego set or design objects in OO program than develop truly interoperable, context-free learning content1.

  14. An integrated environment for developing object-oriented CAE tools

    Energy Technology Data Exchange (ETDEWEB)

    Hofmann, P.; Ryba, M.; Baitinger, U.G. [Integrated System Engeneering, Stuttgart (Germany)

    1996-12-31

    This paper presents how object oriented techniques can applied to improve the development of CAE tools. For the design of modular and reusable software systems we use predefined and well tested building blocks. These building blocks are reusable software components based on object-oriented technology which allows the assembling of software systems. Today CAE tools are typically very complex and computation extensive. Therefore we need a concept, that join the advantages of the object-oriented paradigm with the advantages of parallel and distributed programming. So we present a design environment for the development of concurrent-object oriented CAE tools called CoDO.

  15. Viability of a Reusable In-Space Transportation System

    Science.gov (United States)

    Jefferies, Sharon A.; McCleskey, Carey M.; Nufer, Brian M.; Lepsch, Roger A.; Merrill, Raymond G.; North, David D.; Martin, John G.; Komar, David R.

    2015-01-01

    The National Aeronautics and Space Administration (NASA) is currently developing options for an Evolvable Mars Campaign (EMC) that expands human presence from Low Earth Orbit (LEO) into the solar system and to the surface of Mars. The Hybrid in-space transportation architecture is one option being investigated within the EMC. The architecture enables return of the entire in-space propulsion stage and habitat to cis-lunar space after a round trip to Mars. This concept of operations opens the door for a fully reusable Mars transportation system from cis-lunar space to a Mars parking orbit and back. This paper explores the reuse of in-space transportation systems, with a focus on the propulsion systems. It begins by examining why reusability should be pursued and defines reusability in space-flight context. A range of functions and enablers associated with preparing a system for reuse are identified and a vision for reusability is proposed that can be advanced and implemented as new capabilities are developed. Following this, past reusable spacecraft and servicing capabilities, as well as those currently in development are discussed. Using the Hybrid transportation architecture as an example, an assessment of the degree of reusability that can be incorporated into the architecture with current capabilities is provided and areas for development are identified that will enable greater levels of reuse in the future. Implications and implementation challenges specific to the architecture are also presented.

  16. Building a Smart E-Portfolio Platform for Optimal E-Learning Objects Acquisition

    Directory of Open Access Journals (Sweden)

    Chih-Kun Ke

    2013-01-01

    Full Text Available In modern education, an e-portfolio platform helps students in acquiring e-learning objects in a learning activity. Quality is an important consideration in evaluating the desirable e-learning object. Finding a means of determining a high quality e-learning object from a large number of candidate e-learning objects is an important requirement. To assist student learning in a modern e-portfolio platform, this work proposed an optimal selection approach determining a reasonable e-learning object from various candidate e-learning objects. An optimal selection approach which uses advanced information techniques is proposed. Each e-learning object undergoes a formalization process. An Information Retrieval (IR technique extracts and analyses key concepts from the student’s previous learning contexts. A context-based utility model computes the expected utility values of various e-learning objects based on the extracted key concepts. The expected utility values of e-learning objects are used in a multicriteria decision analysis to determine the optimal selection order of the candidate e-learning objects. The main contribution of this work is the demonstration of an effective e-learning object selection method which is easy to implement within an e-portfolio platform and which makes it smarter.

  17. Participative Knowledge Production of Learning Objects for E-Books.

    Science.gov (United States)

    Dodero, Juan Manuel; Aedo, Ignacio; Diaz, Paloma

    2002-01-01

    Defines a learning object as any digital resource that can be reused to support learning and thus considers electronic books as learning objects. Highlights include knowledge management; participative knowledge production, i.e. authoring electronic books by a distributed group of authors; participative knowledge production architecture; and…

  18. Generative Learning Objects Instantiated with Random Numbers Based Expressions

    Directory of Open Access Journals (Sweden)

    Ciprian Bogdan Chirila

    2015-12-01

    Full Text Available The development of interactive e-learning content requires special skills like programming techniques, web integration, graphic design etc. Generally, online educators do not possess such skills and their e-learning products tend to be static like presentation slides and textbooks. In this paper we propose a new interactive model of generative learning objects as a compromise betweenstatic, dull materials and dynamic, complex software e-learning materials developed by specialized teams. We find that random numbers based automatic initialization learning objects increases content diversity, interactivity thus enabling learners’ engagement. The resulted learning object model is at a limited level of complexity related to special e-learning software, intuitive and capable of increasing learners’ interactivity, engagement and motivation through dynamic content. The approach was applied successfully on several computer programing disciplines.

  19. A Learning Object Approach To Evidence based learning

    OpenAIRE

    Zabin Visram; Bruce Elson; Patricia Reynolds

    2005-01-01

    This paper describes the philosophy, development and framework of the body of elements formulated to provide an approach to evidence-based learning sustained by Learning Objects and web based technology Due to the demands for continuous improvement in the delivery of healthcare and in the continuous endeavour to improve the quality of life, there is a continuous need for practitioner's to update their knowledge by accomplishing accredited courses. The rapid advances in medical science has mea...

  20. Personalised learning object based on multi-agent model and learners’ learning styles

    Directory of Open Access Journals (Sweden)

    Noppamas Pukkhem

    2011-09-01

    Full Text Available A multi-agent model is proposed in which learning styles and a word analysis technique to create a learning object recommendation system are used. On the basis of a learning style-based design, a concept map combination model is proposed to filter out unsuitable learning concepts from a given course. Our learner model classifies learners into eight styles and implements compatible computational methods consisting of three recommendations: i non-personalised, ii preferred feature-based, and iii neighbour-based collaborative filtering. The analysis of preference error (PE was performed by comparing the actual preferred learning object with the predicted one. In our experiments, the feature-based recommendation algorithm has the fewest PE.

  1. CLARAty: Challenges and Steps Toward Reusable Robotic Software

    Directory of Open Access Journals (Sweden)

    Richard Madison

    2008-11-01

    Full Text Available We present in detail some of the challenges in developing reusable robotic software. We base that on our experience in developing the CLARAty robotics software, which is a generic object-oriented framework used for the integration of new algorithms in the areas of motion control, vision, manipulation, locomotion, navigation, localization, planning and execution. CLARAty was adapted to a number of heterogeneous robots with different mechanisms and hardware control architectures. In this paper, we also describe how we addressed some of these challenges in the development of the CLARAty software.

  2. CLARAty: Challenges and Steps toward Reusable Robotic Software

    Directory of Open Access Journals (Sweden)

    Issa A.D. Nesnas

    2006-03-01

    Full Text Available We present in detail some of the challenges in developing reusable robotic software. We base that on our experience in developing the CLARAty robotics software, which is a generic object-oriented framework used for the integration of new algorithms in the areas of motion control, vision, manipulation, locomotion, navigation, localization, planning and execution. CLARAty was adapted to a number of heterogeneous robots with different mechanisms and hardware control architectures. In this paper, we also describe how we addressed some of these challenges in the development of the CLARAty software.

  3. Developing Learning Objectives for Accounting Ethics Using Bloom's Taxonomy

    Science.gov (United States)

    Kidwell, Linda A.; Fisher, Dann G.; Braun, Robert L.; Swanson, Diane L.

    2013-01-01

    The purpose of our article is to offer a set of core knowledge learning objectives for accounting ethics education. Using Bloom's taxonomy of educational objectives, we develop learning objectives in six content areas: codes of ethical conduct, corporate governance, the accounting profession, moral development, classical ethics theories, and…

  4. The development of a National set of Physiology learning objectives ...

    African Journals Online (AJOL)

    International Journal of Medicine and Health Development ... engagement that can be utilized to design a national set of learning objectives towards improving learning ... Key words: Learning objectives, Nigeria, Medical education, curriculum ...

  5. The Nemesis E-Learning 4-Sectors-Model - A Concept to Enhance the Reusability of E-Learning Products

    Directory of Open Access Journals (Sweden)

    Wilfried Hendricks

    2007-06-01

    Full Text Available The 4-Sectors-Model has been developed by the TU Berlin and is intended to facilitate providing customized e-learning products to different target learner groups, while keeping the same basic content. This is made possible by the independent development of user interface and content. The different components are assembled at the end to produce the final e-learning product. Software development is based on the Generative Learning Objects concept (UCeL. Further improvements based on results of the ongoing test phase will make the 4-Sectors-Model better adapted to fit user needs. Finally, this project is dedicated to establishing a high standard of didactic quality for the future development of e-learning software at the TU Berlin.

  6. Delayed reactions to reusable protective gloves.

    Science.gov (United States)

    Pontén, Ann; Dubnika, Inese

    2009-04-01

    The materials in plastic protective gloves are thought to cause less contact allergy than rubber gloves. Our aim was to estimate the frequency of delayed reactions to different types of reusable protective gloves among dermatitis patients. 2 x 2 cm pieces of polyvinyl chloride (PVC) gloves, nitrile gloves, and natural rubber latex (NRL) gloves were tested as is in consecutive dermatitis patients tested with the baseline series. Among 658 patients, 6 patients reacted to PVC gloves and 6 patients to the NRL gloves. None reacted to both these types of gloves. Five of six patients with reactions to rubber gloves reacted to thiuram mix in the baseline series. Delayed reactions to reusable PVC gloves may be as common as to reusable NRL gloves. In contrast to most reactions to the NRL glove, the reactions to the PVC glove had no obvious association with reactions to any allergen(s) in the baseline series.

  7. Support interoperability and reusability of emerging forms of assessment: Some issues on integrating IMS LD with IMS QTI

    NARCIS (Netherlands)

    Miao, Yongwu; Boon, Jo; Van der Klink, Marcel; Sloep, Peter; Koper, Rob

    2009-01-01

    Miao, Y., Boon, J., Van der Klink, M., Sloep, P. B., & Koper, R. (2011). Support interoperability and reusability of emerging forms of assessment: Some issues on integrating IMS LD with IMS QTI. In F. Lazarinis, S. Green, & E. Pearson (Eds.), E-Learning Standards and Interoperability: Frameworks

  8. Reusable Solid Rocket Motor - Accomplishment, Lessons, and a Culture of Success

    Science.gov (United States)

    Moore, D. R.; Phelps, W. J.

    2011-01-01

    The Reusable Solid Rocket Motor (RSRM) represents the largest solid rocket motor (SRM) ever flown and the only human-rated solid motor. High reliability of the RSRM has been the result of challenges addressed and lessons learned. Advancements have resulted by applying attention to process control, testing, and postflight through timely and thorough communication in dealing with all issues. A structured and disciplined approach was taken to identify and disposition all concerns. Careful consideration and application of alternate opinions was embraced. Focus was placed on process control, ground test programs, and postflight assessment. Process control is mandatory for an SRM, because an acceptance test of the delivered product is not feasible. The RSRM maintained both full-scale and subscale test articles, which enabled continuous improvement of design and evaluation of process control and material behavior. Additionally RSRM reliability was achieved through attention to detail in post flight assessment to observe any shift in performance. The postflight analysis and inspections provided invaluable reliability data as it enables observation of actual flight performance, most of which would not be available if the motors were not recovered. RSRM reusability offered unique opportunities to learn about the hardware. NASA is moving forward with the Space Launch System that incorporates propulsion systems that takes advantage of the heritage Shuttle and Ares solid motor programs. These unique challenges, features of the RSRM, materials and manufacturing issues, and design improvements will be discussed in the paper.

  9. Searching for and Positioning of Contextualized Learning Objects

    Science.gov (United States)

    Baldiris, Silvia; Graf, Sabine; Fabregat, Ramon; Mendez, Nestor Dario Duque

    2012-01-01

    Learning object economies are marketplaces for the sharing and reuse of learning objects (LO). There are many motivations for stimulating the development of the LO economy. The main reason is the possibility of providing the right content, at the right time, to the right learner according to adequate quality standards in the context of a lifelong…

  10. Learn Objective-C for Java Developers

    CERN Document Server

    Bucanek, James

    2009-01-01

    Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who dreamt of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride!

  11. Is It Worth It? - the Economics of Reusable Space Transportation

    Science.gov (United States)

    Webb, Richard

    2016-01-01

    Over the past several decades billions of dollars have been invested by governments and private companies in the pursuit of lower cost access to space through earth-to-orbit (ETO) space transportation systems. Much of that investment has been focused on the development and operation of various forms of reusable transportation systems. From the Space Shuttle to current efforts by private commercial companies, the overarching belief of those making such investments has been that reusing system elements will be cheaper than utilizing expendable systems that involve throwing away costly engines, avionics, and other hardware with each flight. However, the view that reusable systems are ultimately a "better" approach to providing ETO transportation is not held universally by major stakeholders within the space transportation industry. While the technical feasibility of at least some degree of reusability has been demonstrated, there continues to be a sometimes lively debate over the merits and drawbacks of reusable versus expendable systems from an economic perspective. In summary, is it worth it? Based on our many years of direct involvement with the business aspects of several expendable and reusable transportation systems, it appears to us that much of the discussion surrounding reusability is hindered by a failure to clearly define and understand the financial and other metrics by which the financial "goodness" of a reusable or expandable approach is measured. As stakeholders, the different users and suppliers of space transportation have a varied set of criteria for determining the relative economic viability of alternative strategies, including reusability. Many different metrics have been used to measure the affordability of space transportation, such as dollars per payload pound (kilogram) to orbit, cost per flight, life cycle cost, net present value/internal rate of return, and many others. This paper will examine the key considerations that influence

  12. Elaboration of Statistics Learning Objects for Mobile Devices

    Directory of Open Access Journals (Sweden)

    Francisco Javier Tapia Moreno

    2012-04-01

    Full Text Available Mobile learning (m-learning allows a person to study using a mobile computer device anywhere and anytime. In this work we report the elaboration of learning objects for the teaching of introductory statistics using cellular phones.

  13. Reusability of coordination programs

    NARCIS (Netherlands)

    F. Arbab (Farhad); C.L. Blom (Kees); F.J. Burger (Freek); C.T.H. Everaars (Kees)

    1996-01-01

    textabstractIsolating computation and communication concerns into separate pure computation and pure coordination modules enhances modularity, understandability, and reusability of parallel and/or distributed software. This can be achieved by moving communication primitives (such as SendMessage and

  14. Future Launch Vehicle Structures - Expendable and Reusable Elements

    Science.gov (United States)

    Obersteiner, M. H.; Borriello, G.

    2002-01-01

    Further evolution of existing expendable launch vehicles will be an obvious element influencing the future of space transportation. Besides this reusability might be the change with highest potential for essential improvement. The expected cost reduction and finally contributing to this, the improvement of reliability including safe mission abort capability are driving this idea. Although there are ideas of semi-reusable launch vehicles, typically two stages vehicles - reusable first stage or booster(s) and expendable second or upper stage - it should be kept in mind that the benefit of reusability will only overwhelm if there is a big enough share influencing the cost calculation. Today there is the understanding that additional technology preparation and verification will be necessary to master reusability and get enough benefits compared with existing launch vehicles. This understanding is based on several technology and system concepts preparation and verification programmes mainly done in the US but partially also in Europe and Japan. The major areas of necessary further activities are: - System concepts including business plan considerations - Sub-system or component technologies refinement - System design and operation know-how and capabilities - Verification and demonstration oriented towards future mission mastering: One of the most important aspects for the creation of those coming programmes and activities will be the iterative process of requirements definition derived from concepts analyses including economical considerations and the results achieved and verified within technology and verification programmes. It is the intention of this paper to provide major trends for those requirements focused on future launch vehicles structures. This will include the aspects of requirements only valid for reusable launch vehicles and those common for expendable, semi-reusable and reusable launch vehicles. Structures and materials is and will be one of the

  15. DEPONTO: A Reusable Dependability Domain Ontology

    Directory of Open Access Journals (Sweden)

    Teodora Sanislav

    2015-08-01

    Full Text Available This paper proposes a dependability reusable ontology for knowledge representation. The fundamental knowledge related to dependability follows its taxonomy. Thus, this paper gives an analysis of what is the dependability domain ontology andof its components.The dependability domain ontology plays an important role in ensuring the dependability of information systems by providing support for their diagnosis in case of faults, errors and failures.The proposed ontology is used as a dependability framework in two case study Cyber-Physical Systemswhich demonstrate its reusability within this category of systems.

  16. A Critique of Stephen Downes' "Learning Objects": A Chinese perspective

    Directory of Open Access Journals (Sweden)

    Fuhua (Oscar Lin

    2001-07-01

    Full Text Available This paper by Stephen Downes recommends a way of sharing online teaching/ course materials to accelerate course development and make education more cost-effective. His paper is a review of basic information about learning objects (LOs and includes examples that illustrate such technical terms as XML and TML. His paper, however, does not identify several important issues such as: a the level of granularity of learning objects; b selection and integration of learning objects in an appropriate way to form higher level units of study; c training of professors in the use of learning objects; d appropriate use of metadata to facilitate composition of higher level units; and e the potential of computer agents to facilitate the dynamic composition of personalized lessons. An unorganized aggregate of learning objects simply does not constitute a course. In order to create a properly designed final course, student and instructor interaction must be built in.

  17. Reliable, Reusable Cryotank, Phase I

    Data.gov (United States)

    National Aeronautics and Space Administration — Microcracking issues have significantly limited the reusability of state-of-the-art (SOA) composite cryotanks. While developers have made some progress addressing...

  18. Reusable Reinforcement Learning via Shallow Trails.

    Science.gov (United States)

    Yu, Yang; Chen, Shi-Yong; Da, Qing; Zhou, Zhi-Hua

    2018-06-01

    Reinforcement learning has shown great success in helping learning agents accomplish tasks autonomously from environment interactions. Meanwhile in many real-world applications, an agent needs to accomplish not only a fixed task but also a range of tasks. For this goal, an agent can learn a metapolicy over a set of training tasks that are drawn from an underlying distribution. By maximizing the total reward summed over all the training tasks, the metapolicy can then be reused in accomplishing test tasks from the same distribution. However, in practice, we face two major obstacles to train and reuse metapolicies well. First, how to identify tasks that are unrelated or even opposite with each other, in order to avoid their mutual interference in the training. Second, how to characterize task features, according to which a metapolicy can be reused. In this paper, we propose the MetA-Policy LEarning (MAPLE) approach that overcomes the two difficulties by introducing the shallow trail. It probes a task by running a roughly trained policy. Using the rewards of the shallow trail, MAPLE automatically groups similar tasks. Moreover, when the task parameters are unknown, the rewards of the shallow trail also serve as task features. Empirical studies on several controlling tasks verify that MAPLE can train metapolicies well and receives high reward on test tasks.

  19. Exploring emerging learning needs: a UK-wide consultation on environmental sustainability learning objectives for medical education.

    Science.gov (United States)

    Walpole, Sarah C; Mortimer, Frances; Inman, Alice; Braithwaite, Isobel; Thompson, Trevor

    2015-12-24

    This study aimed to engage wide-ranging stakeholders and develop consensus learning objectives for undergraduate and postgraduate medical education. A UK-wide consultation garnered opinions of healthcare students, healthcare educators and other key stakeholders about environmental sustainability in medical education. The policy Delphi approach informed this study. Draft learning objectives were revised iteratively during three rounds of consultation: online questionnaire or telephone interview, face-to-face seminar and email consultation. Twelve draft learning objectives were developed based on review of relevant literature. In round one, 64 participants' median ratings of the learning objectives were 3.5 for relevance and 3.0 for feasibility on a Likert scale of one to four. Revisions were proposed, e.g. to highlight relevance to public health and professionalism. Thirty three participants attended round two. Conflicting opinions were explored. Added content areas included health benefits of sustainable behaviours. To enhance usability, restructuring provided three overarching learning objectives, each with subsidiary points. All participants from rounds one and two were contacted in round three, and no further edits were required. This is the first attempt to define consensus learning objectives for medical students about environmental sustainability. Allowing a wide range of stakeholders to comment on multiple iterations of the document stimulated their engagement with the issues raised and ownership of the resulting learning objectives.

  20. Research Data Reusability: Conceptual Foundations, Barriers and Enabling Technologies

    Directory of Open Access Journals (Sweden)

    Costantino Thanos

    2017-01-01

    Full Text Available High-throughput scientific instruments are generating massive amounts of data. Today, one of the main challenges faced by researchers is to make the best use of the world’s growing wealth of data. Data (reusability is becoming a distinct characteristic of modern scientific practice. By data (reusability, we mean the ease of using data for legitimate scientific research by one or more communities of research (consumer communities that is produced by other communities of research (producer communities. Data (reusability allows the reanalysis of evidence, reproduction and verification of results, minimizing duplication of effort, and building on the work of others. It has four main dimensions: policy, legal, economic and technological. The paper addresses the technological dimension of data reusability. The conceptual foundations of data reuse as well as the barriers that hamper data reuse are presented and discussed. The data publication process is proposed as a bridge between the data author and user and the relevant technologies enabling this process are presented.

  1. Predictable Locations Aid Early Object Name Learning

    Science.gov (United States)

    Benitez, Viridiana L.; Smith, Linda B.

    2012-01-01

    Expectancy-based localized attention has been shown to promote the formation and retrieval of multisensory memories in adults. Three experiments show that these processes also characterize attention and learning in 16- to 18-month old infants and, moreover, that these processes may play a critical role in supporting early object name learning. The…

  2. Reinforcement active learning in the vibrissae system: optimal object localization.

    Science.gov (United States)

    Gordon, Goren; Dorfman, Nimrod; Ahissar, Ehud

    2013-01-01

    Rats move their whiskers to acquire information about their environment. It has been observed that they palpate novel objects and objects they are required to localize in space. We analyze whisker-based object localization using two complementary paradigms, namely, active learning and intrinsic-reward reinforcement learning. Active learning algorithms select the next training samples according to the hypothesized solution in order to better discriminate between correct and incorrect labels. Intrinsic-reward reinforcement learning uses prediction errors as the reward to an actor-critic design, such that behavior converges to the one that optimizes the learning process. We show that in the context of object localization, the two paradigms result in palpation whisking as their respective optimal solution. These results suggest that rats may employ principles of active learning and/or intrinsic reward in tactile exploration and can guide future research to seek the underlying neuronal mechanisms that implement them. Furthermore, these paradigms are easily transferable to biomimetic whisker-based artificial sensors and can improve the active exploration of their environment. Copyright © 2012 Elsevier Ltd. All rights reserved.

  3. Learning in Organizations - an Object Relations Perspective

    DEFF Research Database (Denmark)

    Andersen, Anders Siig

    Learning in organizations – an object relations perspective As a researcher with a primary interest in the study of learning environments in organizations I have conducted a number of empirical research projects primarily concerning work places in the state sector. The aim of the research has been...... of organizations as learning environments for the employees. Theoretically I draw on object relations theory. Within this tradition the theoretical point of departure is twofold: the study of work conditions in hospitals carried out by Menzies (1975) and Hinschelwood & Skogstad (2000). With regard to the first...... positive and negative impact do they have with respect to the staff itself? With regard to Hinschelwood & Skogstad (2000) they are introduced to further develop and contrast Menzies’ theoretical ideas. Instead of only emphasizing the connection between the work organization and the defence techniques...

  4. The Game Object Model and expansive learning: Creation ...

    African Journals Online (AJOL)

    The Game Object Model and expansive learning: Creation, instantiation, ... The aim of the paper is to develop insights into the design, integration, evaluation and use of video games in learning and teaching. ... AJOL African Journals Online.

  5. Speckle-learning-based object recognition through scattering media.

    Science.gov (United States)

    Ando, Takamasa; Horisaki, Ryoichi; Tanida, Jun

    2015-12-28

    We experimentally demonstrated object recognition through scattering media based on direct machine learning of a number of speckle intensity images. In the experiments, speckle intensity images of amplitude or phase objects on a spatial light modulator between scattering plates were captured by a camera. We used the support vector machine for binary classification of the captured speckle intensity images of face and non-face data. The experimental results showed that speckles are sufficient for machine learning.

  6. Modelling informally collected quantities of bulky waste and reusable items in Austria

    International Nuclear Information System (INIS)

    Ramusch, R.; Pertl, A.; Scherhaufer, S.; Schmied, E.; Obersteiner, G.

    2015-01-01

    Highlights: • Informal collectors from Hungary collect bulky waste and reusable items in Austria. • Two methodologies were applied to estimate the informally collected quantities. • Both approaches lead to an estimation of roughly 100,000 t p.a. informally collected. • The formal Austrian system collects 72 kg/cap/yr of bulky waste, WEE & scrap metal. • Informal collection amounts to approx. 12 kg/cap/yr. - Abstract: Disparities in earnings between Western and Eastern European countries are the reason for a well-established informal sector actively involved in collection and transboundary shipment activities from Austria to Hungary. The preferred objects are reusable items and wastes within the categories bulky waste, WEEE and metals, intended to be sold on flea markets. Despite leading to a loss of recyclable resources for Austrian waste management, these informal activities may contribute to the extension of the lifetime of certain goods when they are reused in Hungary; nevertheless they are discussed rather controversially. The aim of this paper is to provide objective data on the quantities informally collected and transhipped. The unique activities of informal collectors required the development and implementation of a new set of methodologies. The concept of triangulation was used to verify results obtained by field visits, interviews and a traffic counting campaign. Both approaches lead to an estimation of approx. 100,000 t per year of reusable items informally collected in Austria. This means that in addition to the approx. 72 kg/cap/yr formally collected bulky waste, bulky waste wood, household scrap (excluding packaging) and WEEE, up to a further 12 kg/cap/yr might, in the case that informal collection is abandoned, end up as waste or in the second-hand sector

  7. Modelling informally collected quantities of bulky waste and reusable items in Austria

    Energy Technology Data Exchange (ETDEWEB)

    Ramusch, R., E-mail: roland.ramusch@boku.ac.at; Pertl, A.; Scherhaufer, S.; Schmied, E.; Obersteiner, G.

    2015-10-15

    Highlights: • Informal collectors from Hungary collect bulky waste and reusable items in Austria. • Two methodologies were applied to estimate the informally collected quantities. • Both approaches lead to an estimation of roughly 100,000 t p.a. informally collected. • The formal Austrian system collects 72 kg/cap/yr of bulky waste, WEE & scrap metal. • Informal collection amounts to approx. 12 kg/cap/yr. - Abstract: Disparities in earnings between Western and Eastern European countries are the reason for a well-established informal sector actively involved in collection and transboundary shipment activities from Austria to Hungary. The preferred objects are reusable items and wastes within the categories bulky waste, WEEE and metals, intended to be sold on flea markets. Despite leading to a loss of recyclable resources for Austrian waste management, these informal activities may contribute to the extension of the lifetime of certain goods when they are reused in Hungary; nevertheless they are discussed rather controversially. The aim of this paper is to provide objective data on the quantities informally collected and transhipped. The unique activities of informal collectors required the development and implementation of a new set of methodologies. The concept of triangulation was used to verify results obtained by field visits, interviews and a traffic counting campaign. Both approaches lead to an estimation of approx. 100,000 t per year of reusable items informally collected in Austria. This means that in addition to the approx. 72 kg/cap/yr formally collected bulky waste, bulky waste wood, household scrap (excluding packaging) and WEEE, up to a further 12 kg/cap/yr might, in the case that informal collection is abandoned, end up as waste or in the second-hand sector.

  8. A critique of Stephen Downes' article, "Learning Objects" -- A perspective from Bahrain

    Directory of Open Access Journals (Sweden)

    Muain H. Jamlan

    2001-07-01

    Full Text Available With the availability of technology, hardware, and software, learning objects become fundamental to the learning process and change the way in which learning materials are designed. The vast development of technology forces both teacher and learner to modify their roles. Teachers become facilitators, while learners became active and responsible for selecting modes and styles of learning. Assuming this attitude of implementing technology in the learning process and seeking new methods of facilitating learning, universities and colleges have to adopt new techniques. One of these new techniques is the use of learning objects. Although learning objects are considered products of technology developed in the USA, Japan, and European countries, universities in the Middle East have been influenced by this development. While there are differences in the quantity and quality of these technologies available in many Middle East countries, computer applications, especially those that deploy the Internet, have now become available. Educational authorities in Middle East countries are now turning to the availability of learning objects. Let me clarify some of the issues Downes discusses in his article on learning objects, Vol. 2, No. 1 of the International Review of Research in Open and Distance Learning.

  9. Putting Reusability First: A Paradigm Switch in Remote Laboratories Engineering

    Directory of Open Access Journals (Sweden)

    Romain Vérot

    2009-02-01

    Full Text Available In this paper, we present a new devices brought online thanks to our Collaborative Remote Laboratories framework. Whereas previous devices integrated in our remote laboratory belongs to the domain of electronics, such as Vector Network Analyzers, the devices at the concern in this paper are, on one hand, an antenna workbench, and on the other, an homemade switching device, which embeds several electronic components. Because the middleware and framework for our environment were designed to be reusable, we wanted to put it to the test by integrating new and different devices in our Online Engineering catalog. After presenting the devices to be put online, we will expose the software development efforts required in regards to the reusability of the solution. As a consequence, the expose work and results tend to make the Online Engineering software architects to think reusability first, breaking with the current trends to implement Remote Labs one after the other, without much reusability, apart the capitalized experience. In this, we defend a paradigm switch in our current engineering approaches for Remote Laboratories implementations: Reusability should be thought first.

  10. Design of Learning Objects for Concept Learning: Effects of Multimedia Learning Principles and an Instructional Approach

    Science.gov (United States)

    Chiu, Thomas K. F.; Churchill, Daniel

    2016-01-01

    Literature suggests using multimedia learning principles in the design of instructional material. However, these principles may not be sufficient for the design of learning objects for concept learning in mathematics. This paper reports on an experimental study that investigated the effects of an instructional approach, which includes two teaching…

  11. Learning Object Names at Different Hierarchical Levels Using Cross-Situational Statistics.

    Science.gov (United States)

    Chen, Chi-Hsin; Zhang, Yayun; Yu, Chen

    2018-05-01

    Objects in the world usually have names at different hierarchical levels (e.g., beagle, dog, animal). This research investigates adults' ability to use cross-situational statistics to simultaneously learn object labels at individual and category levels. The results revealed that adults were able to use co-occurrence information to learn hierarchical labels in contexts where the labels for individual objects and labels for categories were presented in completely separated blocks, in interleaved blocks, or mixed in the same trial. Temporal presentation schedules significantly affected the learning of individual object labels, but not the learning of category labels. Learners' subsequent generalization of category labels indicated sensitivity to the structure of statistical input. Copyright © 2017 Cognitive Science Society, Inc.

  12. Comparative life cycle assessment of disposable and reusable laryngeal mask airways.

    Science.gov (United States)

    Eckelman, Matthew; Mosher, Margo; Gonzalez, Andres; Sherman, Jodi

    2012-05-01

    Growing awareness of the negative impacts from the practice of health care on the environment and public health calls for the routine inclusion of life cycle criteria into the decision-making process of device selection. Here we present a life cycle assessment of 2 laryngeal mask airways (LMAs), a one-time-use disposable Unique™ LMA and a 40-time-use reusable Classic™ LMA. In life cycle assessment, the basis of comparison is called the "functional unit." For this report, the functional unit of the disposable and reusable LMAs was taken to be maintenance of airway patency by 40 disposable LMAs or 40 uses of 1 reusable LMA. This was a cradle-to-grave study that included inputs and outputs for the manufacture, transport, use, and waste phases of the LMAs. The environmental impacts of the 2 LMAs were estimated using SimaPro life cycle assessment software and the Building for Environmental and Economic Sustainability impact assessment method. Sensitivity and simple life cycle cost analyses were conducted to aid in interpretation of the results. The reusable LMA was found to have a more favorable environmental profile than the disposable LMA as used at Yale New Haven Hospital. The most important sources of impacts for the disposable LMA were the production of polymers, packaging, and waste management, whereas for the reusable LMA, washing and sterilization dominated for most impact categories. The differences in environmental impacts between these devices strongly favor reusable devices. These benefits must be weighed against concerns regarding transmission of infection. Health care facilities can decrease their environmental impacts by using reusable LMAs, to a lesser extent by selecting disposable LMA models that are not made of certain plastics, and by ordering in bulk from local distributors. Certain practices would further reduce the environmental impacts of reusable LMAs, such as increasing the number of devices autoclaved in a single cycle to 10 (-25% GHG

  13. Learning based particle filtering object tracking for visible-light systems.

    Science.gov (United States)

    Sun, Wei

    2015-10-01

    We propose a novel object tracking framework based on online learning scheme that can work robustly in challenging scenarios. Firstly, a learning-based particle filter is proposed with color and edge-based features. We train a. support vector machine (SVM) classifier with object and background information and map the outputs into probabilities, then the weight of particles in a particle filter can be calculated by the probabilistic outputs to estimate the state of the object. Secondly, the tracking loop starts with Lucas-Kanade (LK) affine template matching and follows by learning-based particle filter tracking. Lucas-Kanade method estimates errors and updates object template in the positive samples dataset, and learning-based particle filter tracker will start if the LK tracker loses the object. Finally, SVM classifier evaluates every tracked appearance to update the training set or restart the tracking loop if necessary. Experimental results show that our method is robust to challenging light, scale and pose changing, and test on eButton image sequence also achieves satisfactory tracking performance.

  14. Real-world visual statistics and infants' first-learned object names.

    Science.gov (United States)

    Clerkin, Elizabeth M; Hart, Elizabeth; Rehg, James M; Yu, Chen; Smith, Linda B

    2017-01-05

    We offer a new solution to the unsolved problem of how infants break into word learning based on the visual statistics of everyday infant-perspective scenes. Images from head camera video captured by 8 1/2 to 10 1/2 month-old infants at 147 at-home mealtime events were analysed for the objects in view. The images were found to be highly cluttered with many different objects in view. However, the frequency distribution of object categories was extremely right skewed such that a very small set of objects was pervasively present-a fact that may substantially reduce the problem of referential ambiguity. The statistical structure of objects in these infant egocentric scenes differs markedly from that in the training sets used in computational models and in experiments on statistical word-referent learning. Therefore, the results also indicate a need to re-examine current explanations of how infants break into word learning.This article is part of the themed issue 'New frontiers for statistical learning in the cognitive sciences'. © 2016 The Author(s).

  15. Guide to good practices for developing learning objectives. DOE Handbook

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1992-07-01

    This guide to good practices provides information and guidance on the types of and development of learning objectives in a systematic approach to training program. This document can serve as a reference during the development of new learning objectives or refinement of existing ones.

  16. Assessment of the Feasibility of Innovative Reusable Launchers

    Science.gov (United States)

    Chiesa, S.; Corpino, S.; Viola, N.

    The demand for getting access to space, in particular to Low Earth Orbit, is increasing and fully reusable launch vehicles (RLVs) are likely to play a key role in the development of future space activities. Up until now this kind of space systems has not been successfully carried out: in fact today only the Space Shuttle, which belongs to the old generation of launchers, is operative and furthermore it is not a fully reusable system. In the nineties many studies regarding advanced transatmospheric planes were started, but no one was accomplished because of the technological problems encountered and the high financial resources required with the corresponding industrial risk. One of the most promising project was the Lockheed Venture Star, which seemed to have serious chances to be carried out. Anyway, if this ever happens, it will take quite a long time thus the operative life of Space Shuttle will have to be extended for the International Space Station support. The purpose of the present work is to assess the feasibility of different kinds of advanced reusable launch vehicles to gain access to space and to meet the requirements of today space flight needs, which are mainly safety and affordability. Single stage to orbit (SSTO), two stage to orbit (TSTO) and the so called "one and a half" stage to orbit vehicles are here taken into account to highlight their advantages and disadvantages. The "one and a half" stage to orbit vehicle takes off and climbs to meet a tanker aircraft to be aerially refuelled and then, after disconnecting from the tanker, it flies to reach the orbit. In this case, apart from the space vehicle, also the tanker aircraft needs a dedicated study to examine the problems related to the refuelling at high subsonic speeds and at a height near the tropopause. Only winged vehicles which take off and land horizontally are considered but different architectural layouts and propulsive configurations are hypothesised. Unlike the Venture Star, which

  17. 14 CFR 437.95 - Inspection of additional reusable suborbital rockets.

    Science.gov (United States)

    2010-01-01

    ... suborbital rockets. 437.95 Section 437.95 Aeronautics and Space COMMERCIAL SPACE TRANSPORTATION, FEDERAL... of an Experimental Permit § 437.95 Inspection of additional reusable suborbital rockets. A permittee may launch or reenter additional reusable suborbital rockets of the same design under the permit after...

  18. Large-scale weakly supervised object localization via latent category learning.

    Science.gov (United States)

    Chong Wang; Kaiqi Huang; Weiqiang Ren; Junge Zhang; Maybank, Steve

    2015-04-01

    Localizing objects in cluttered backgrounds is challenging under large-scale weakly supervised conditions. Due to the cluttered image condition, objects usually have large ambiguity with backgrounds. Besides, there is also a lack of effective algorithm for large-scale weakly supervised localization in cluttered backgrounds. However, backgrounds contain useful latent information, e.g., the sky in the aeroplane class. If this latent information can be learned, object-background ambiguity can be largely reduced and background can be suppressed effectively. In this paper, we propose the latent category learning (LCL) in large-scale cluttered conditions. LCL is an unsupervised learning method which requires only image-level class labels. First, we use the latent semantic analysis with semantic object representation to learn the latent categories, which represent objects, object parts or backgrounds. Second, to determine which category contains the target object, we propose a category selection strategy by evaluating each category's discrimination. Finally, we propose the online LCL for use in large-scale conditions. Evaluation on the challenging PASCAL Visual Object Class (VOC) 2007 and the large-scale imagenet large-scale visual recognition challenge 2013 detection data sets shows that the method can improve the annotation precision by 10% over previous methods. More importantly, we achieve the detection precision which outperforms previous results by a large margin and can be competitive to the supervised deformable part model 5.0 baseline on both data sets.

  19. Digital learning objects in nursing consultation: technology assessment by undergraduate students.

    Science.gov (United States)

    Silveira, DeniseTolfo; Catalan, Vanessa Menezes; Neutzling, Agnes Ludwig; Martinato, Luísa Helena Machado

    2010-01-01

    This study followed the teaching-learning process about the nursing consultation, based on digital learning objects developed through the active Problem Based Learning method. The goals were to evaluate the digital learning objects about nursing consultation, develop cognitive skills on the subject using problem based learning and identify the students' opinions on the use of technology. This is an exploratory and descriptive study with a quantitative approach. The sample consisted of 71 students in the sixth period of the nursing program at the Federal University of Rio Grande do Sul. The data was collected through a questionnaire to evaluate the learning objects. The results showed positive agreement (58%) on the content, usability and didactics of the proposed computer-mediated activity regarding the nursing consultation. The application of materials to the students is considered positive.

  20. Learning objects as coadjuvants in the human physiology teaching-learning process

    Directory of Open Access Journals (Sweden)

    Marcus Vinícius Lara

    2014-08-01

    Full Text Available The use of Information and Communication Technologies (ICTs in the academic environment of biomedical area has gained much importance, both for their ability to complement the understanding of the subject obtained in the classroom, is the ease of access, or makes more pleasure the learning process, since these tools are present in everyday of the students and use a simple language. Considering that, this study aims to report the experience of building learning objects in human physiology as a tool for learning facilitation, and discuss the impact of this teaching methodology

  1. Schoolgirls' experience and appraisal of menstrual absorbents in rural Uganda: a cross-sectional evaluation of reusable sanitary pads.

    Science.gov (United States)

    Hennegan, Julie; Dolan, Catherine; Wu, Maryalice; Scott, Linda; Montgomery, Paul

    2016-12-07

    Governments, multinational organisations, and charities have commenced the distribution of sanitary products to address current deficits in girls' menstrual management. The few effectiveness studies conducted have focused on health and education outcomes but have failed to provide quantitative assessment of girls' preferences, experiences of absorbents, and comfort. Objectives of the study were, first, to quantitatively describe girls' experiences with, and ratings of reliability and acceptability of different menstrual absorbents. Second, to compare ratings of freely-provided reusable pads (AFRIpads) to other existing methods of menstrual management. Finally, to assess differences in self-reported freedom of activity during menses according to menstrual absorbent. Cross-sectional, secondary analysis of data from the final survey of a controlled trial of reusable sanitary padand puberty education provision was undertaken. Participants were 205 menstruating schoolgirls from eight schools in rural Uganda. 72 girls who reported using the intervention-provided reusable pads were compared to those using existing improvised methods (predominately new or old cloth). Schoolgirls using reusable pads provided significantly higher ratings of perceived absorbent reliability across activities, less difficulties changing absorbents, and less disgust with cleaning absorbents. There were no significant differences in reports of outside garment soiling (OR 1.00 95%CI 0.51-1.99), or odour (0.84 95%CI 0.40-1.74) during the last menstrual period. When girls were asked if menstruation caused them to miss daily activities there were no differences between those using reusable pads and those using other existing methods. However, when asked about activities avoided during menstruation, those using reusable pads participated less in physical sports, working in the field, fetching water, and cooking. Reusable pads were rated favourably. This translated into some benefits for self

  2. Online Feature Transformation Learning for Cross-Domain Object Category Recognition.

    Science.gov (United States)

    Zhang, Xuesong; Zhuang, Yan; Wang, Wei; Pedrycz, Witold

    2017-06-09

    In this paper, we introduce a new research problem termed online feature transformation learning in the context of multiclass object category recognition. The learning of a feature transformation is viewed as learning a global similarity metric function in an online manner. We first consider the problem of online learning a feature transformation matrix expressed in the original feature space and propose an online passive aggressive feature transformation algorithm. Then these original features are mapped to kernel space and an online single kernel feature transformation (OSKFT) algorithm is developed to learn a nonlinear feature transformation. Based on the OSKFT and the existing Hedge algorithm, a novel online multiple kernel feature transformation algorithm is also proposed, which can further improve the performance of online feature transformation learning in large-scale application. The classifier is trained with k nearest neighbor algorithm together with the learned similarity metric function. Finally, we experimentally examined the effect of setting different parameter values in the proposed algorithms and evaluate the model performance on several multiclass object recognition data sets. The experimental results demonstrate the validity and good performance of our methods on cross-domain and multiclass object recognition application.

  3. Interactive Preference Learning of Utility Functions for Multi-Objective Optimization

    OpenAIRE

    Dewancker, Ian; McCourt, Michael; Ainsworth, Samuel

    2016-01-01

    Real-world engineering systems are typically compared and contrasted using multiple metrics. For practical machine learning systems, performance tuning is often more nuanced than minimizing a single expected loss objective, and it may be more realistically discussed as a multi-objective optimization problem. We propose a novel generative model for scalar-valued utility functions to capture human preferences in a multi-objective optimization setting. We also outline an interactive active learn...

  4. Economics of reusable facilities

    International Nuclear Information System (INIS)

    Antia, D.D.J.

    1992-01-01

    In this paper some of the different economic development strategies that can be used for reusable facilities in the UK, Norway, Netherlands and in some production sharing contracts are outlined. These strategies focus on an integrated decision analysis approach which considers development phasing, reservoir management, tax planning and where appropriate facility purchase, leasing, or sale and leaseback decisions

  5. Learning Ontology from Object-Relational Database

    Directory of Open Access Journals (Sweden)

    Kaulins Andrejs

    2015-12-01

    Full Text Available This article describes a method of transformation of object-relational model into ontology. The offered method uses learning rules for such complex data types as object tables and collections – arrays of a variable size, as well as nested tables. Object types and their transformation into ontologies are insufficiently considered in scientific literature. This fact served as motivation for the authors to investigate this issue and to write the article on this matter. In the beginning, we acquaint the reader with complex data types and object-oriented databases. Then we describe an algorithm of transformation of complex data types into ontologies. At the end of the article, some examples of ontologies described in the OWL language are given.

  6. Form over Substance: Learning Objectives in the Business Core

    Science.gov (United States)

    Stokes, Leonard; Rosetti, Joseph L.; King, Michelle

    2010-01-01

    While members of the business faculty community have been advocating active learning in the classroom, it appears that textbooks encourage learning from a passive perspective. A review of learning objectives from 16 textbooks used in Financial Accounting, Managerial Accounting, Finance, and Marketing demonstrates a focus on basically the same set…

  7. Scala Roles: Reusable Object Collaborations in a Library

    Science.gov (United States)

    Pradel, Michael; Odersky, Martin

    Purely class-based implementations of object-oriented software are often inappropriate for reuse. In contrast, the notion of objects playing roles in a collaboration has been proven to be a valuable reuse abstraction. However, existing solutions to enable role-based programming tend to require vast extensions of the underlying programming language, and thus, are difficult to use in every day work. We present a programming technique, based on dynamic proxies, that allows to augment an object’s type at runtime while preserving strong static type safety. It enables role-based implementations that lead to more reuse and better separation of concerns.

  8. Object based implicit contextual learning: a study of eye movements.

    Science.gov (United States)

    van Asselen, Marieke; Sampaio, Joana; Pina, Ana; Castelo-Branco, Miguel

    2011-02-01

    Implicit contextual cueing refers to a top-down mechanism in which visual search is facilitated by learned contextual features. In the current study we aimed to investigate the mechanism underlying implicit contextual learning using object information as a contextual cue. Therefore, we measured eye movements during an object-based contextual cueing task. We demonstrated that visual search is facilitated by repeated object information and that this reduction in response times is associated with shorter fixation durations. This indicates that by memorizing associations between objects in our environment we can recognize objects faster, thereby facilitating visual search.

  9. An Analysis on Usage Preferences of Learning Objects and Learning Object Repositories among Pre-Service Teachers

    Science.gov (United States)

    Yeni, Sabiha; Ozdener, Nesrin

    2014-01-01

    The purpose of the study is to investigate how pre-service teachers benefit from learning objects repositories while preparing course content. Qualitative and quantitative data collection methods were used in a mixed methods approach. This study was carried out with 74 teachers from the Faculty of Education. In the first phase of the study,…

  10. Differences in alarm events between disposable and reusable electrocardiography lead wires.

    Science.gov (United States)

    Albert, Nancy M; Murray, Terri; Bena, James F; Slifcak, Ellen; Roach, Joel D; Spence, Jackie; Burkle, Alicia

    2015-01-01

    Disposable electrocardiographic lead wires (ECG-LWs) may not be as durable as reusable ones. To examine differences in alarm events between disposable and reusable ECG-LWs. Two cardiac telemetry units were randomized to reusable ECG-LWs, and 2 units alternated between disposable and reusable ECG-LWs for 4 months. A remote monitoring team, blinded to ECG-LW type, assessed frequency and type of alarm events by using total counts and rates per 100 patient days. Event rates were compared by using generalized linear mixed-effect models for differences and noninferiority between wire types. In 1611 patients and 9385.5 patient days of ECG monitoring, patient characteristics were similar between groups. Rates of alarms for no telemetry, leads fail, or leads off were lower in disposable ECG-LWs (adjusted relative risk [95% CI], 0.71 [0.53-0.96]; noninferiority P < .001; superiority P = .03) and monitoring (artifact) alarms were significantly noninferior (adjusted relative risk [95% CI]: 0.88, [0.62-1.24], P = .02; superiority P = .44). No between-group differences existed in false or true crisis alarms. Disposable ECG-LWs were noninferior to reusable ECG-LWs for all false-alarm events (N [rate per 100 patient days], disposable 2029 [79.1] vs reusable 6673 [97.9]; adjusted relative risk [95% CI]: 0.81 [0.63-1.06], P = .002; superiority P = .12.) Disposable ECG-LWs with patented push-button design had superior performance in reducing alarms created by no telemetry, leads fail, or leads off and significant noninferiority in all false-alarm rates compared with reusable ECG-LWs. Fewer ECG alarms may save nurses time, decrease alarm fatigue, and improve patient safety. ©2015 American Association of Critical-Care Nurses.

  11. ICT Competence-Based Learning Object Recommendations for Teachers

    Science.gov (United States)

    Sergis, Stylianos; Zervas, Panagiotis; Sampson, Demetrios G.

    2014-01-01

    Recommender Systems (RS) have been applied in the Technology enhanced Learning (TeL) field for facilitating, among others, Learning Object (LO) selection and retrieval. Most of the existing approaches, however, aim at accommodating the needs of learners and teacher-oriented RS are still an under-investigated field. Moreover, the systems that focus…

  12. Technology and human issues in reusing learning objects

    NARCIS (Netherlands)

    Collis, Betty; Strijker, A.

    2004-01-01

    Reusing learning objects is as old as retelling a story or making use of libraries and textbooks, and in electronic form has received an enormous new impetus because of the World Wide Web and Web technologies. Are we at the brink of changing the "shape and form of learning, ... of being able to

  13. Semantic Maps Capturing Organization Knowledge in e-Learning

    Science.gov (United States)

    Mavridis, Androklis; Koumpis, Adamantios; Demetriadis, Stavros N.

    e-learning, shows much promise in accessibility and opportunity to learn, due to its asynchronous nature and its ability to transmit knowledge fast and effectively. However without a universal standard for online learning and teaching, many systems are proclaimed as “e-learning-compliant”, offering nothing more than automated services for delivering courses online, providing no additional enhancement to reusability and learner personalization. Hence, the focus is not on providing reusable and learner-centered content, but on developing the technology aspects of e-learning. This current trend has made it crucial to find a more refined definition of what constitutes knowledge in the e-learning context. We propose an e-learning system architecture that makes use of a knowledge model to facilitate continuous dialogue and inquiry-based knowledge learning, by exploiting the full benefits of the semantic web as a medium capable for supplying the web with formalized knowledge.

  14. Incremental online object learning in a vehicular radar-vision fusion framework

    Energy Technology Data Exchange (ETDEWEB)

    Ji, Zhengping [Los Alamos National Laboratory; Weng, Juyang [Los Alamos National Laboratory; Luciw, Matthew [IEEE; Zeng, Shuqing [IEEE

    2010-10-19

    In this paper, we propose an object learning system that incorporates sensory information from an automotive radar system and a video camera. The radar system provides a coarse attention for the focus of visual analysis on relatively small areas within the image plane. The attended visual areas are coded and learned by a 3-layer neural network utilizing what is called in-place learning, where every neuron is responsible for the learning of its own signal processing characteristics within its connected network environment, through inhibitory and excitatory connections with other neurons. The modeled bottom-up, lateral, and top-down connections in the network enable sensory sparse coding, unsupervised learning and supervised learning to occur concurrently. The presented work is applied to learn two types of encountered objects in multiple outdoor driving settings. Cross validation results show the overall recognition accuracy above 95% for the radar-attended window images. In comparison with the uncoded representation and purely unsupervised learning (without top-down connection), the proposed network improves the recognition rate by 15.93% and 6.35% respectively. The proposed system is also compared with other learning algorithms favorably. The result indicates that our learning system is the only one to fit all the challenging criteria for the development of an incremental and online object learning system.

  15. e-Learning objects in the cloud: SCORM compliance, creation and deployment options

    Directory of Open Access Journals (Sweden)

    Stephanie Day

    2017-12-01

    Full Text Available In the field of education, cloud computing is changing the way learning is delivered and experienced, by providing software, storage, teaching resources, artefacts, and knowledge that can be shared by educators on a global scale. In this paper, the first objective is to understand the general trends in educational use of the cloud, particularly the provision of large scale education opportunities, use of open and free services, and interoperability of learning objects. A review of current literature reveals the opportunities and issues around managing learning and teaching related knowledge in the cloud. The educational use of the cloud will continue to grow as the services, pedagogies, personalization, and standardization of learning are refined and adopted. Secondly, the paper presents an example of how the cloud can support learning opportunities using SCORM interoperable learning objects. The case study findings show that, while the use of SCORM enables a variety of trackable learning opportunities, the constraints of maintaining the currency of the learning also need to be considered. It is recommended that the SCORM content are combined with cloud based student activities. These learning objects can be used to support alternative learning opportunities within blended and online learning environments.

  16. The company objects keep: Linking referents together during cross-situational word learning.

    Science.gov (United States)

    Zettersten, Martin; Wojcik, Erica; Benitez, Viridiana L; Saffran, Jenny

    2018-04-01

    Learning the meanings of words involves not only linking individual words to referents but also building a network of connections among entities in the world, concepts, and words. Previous studies reveal that infants and adults track the statistical co-occurrence of labels and objects across multiple ambiguous training instances to learn words. However, it is less clear whether, given distributional or attentional cues, learners also encode associations amongst the novel objects. We investigated the consequences of two types of cues that highlighted object-object links in a cross-situational word learning task: distributional structure - how frequently the referents of novel words occurred together - and visual context - whether the referents were seen on matching backgrounds. Across three experiments, we found that in addition to learning novel words, adults formed connections between frequently co-occurring objects. These findings indicate that learners exploit statistical regularities to form multiple types of associations during word learning.

  17. Object-oriented accelerator design with HPF

    International Nuclear Information System (INIS)

    Ji Qiang; Ryne, R.D.; Habib, S.

    1998-01-01

    In this paper, object-oriented design is applied to codes for beam dynamics simulations in accelerators using High Performance Fortran (HPF). This results in good maintainability, reusability, and extensibility of software, combined with the ease of parallel programming provided by HPF

  18. Object-oriented accelerator design with HPF

    Energy Technology Data Exchange (ETDEWEB)

    Ji Qiang; Ryne, R.D.; Habib, S.

    1998-12-31

    In this paper, object-oriented design is applied to codes for beam dynamics simulations in accelerators using High Performance Fortran (HPF). This results in good maintainability, reusability, and extensibility of software, combined with the ease of parallel programming provided by HPF.

  19. Simplified production of multimedia based radiological learning objects using the flash format

    International Nuclear Information System (INIS)

    Jedrusik, P.; Preisack, M.; Dammann, F.

    2005-01-01

    Purpose: evaluation of the applicability of the flash format for the production of radiological learning objects used in an e-learning environment. Material and methods: five exemplary learning objects with different didactic purposes referring to radiological diagnostics are presented. They have been intended for the use within the multimedia, internet-based e-learning environment LaMedica. Interactive learning objects were composed using the Flash 5.0 software (Macromedia, San Francisco, USA) on the basis of digital CT and MR images, digitized conventional radiographs and different graphical elements prepared as TIFF files or in a vector graphics format. Results: after a short phase of initial skill adaptation training, a radiologist author was soon able to create independently all learning objects. The import of different types of images and graphical elements was carried out without complications. Despite manifold design options, handling of the program is easy due to clear arrangement and structure, thus enabling the creation of simple as well as complex learning objects that provided a high degree of attractiveness and interaction. Data volume and bandwidth demand for online use was significantly reduced by the flash format compression without a substantial loss of visual quality. (orig.)

  20. Modelling informally collected quantities of bulky waste and reusable items in Austria.

    Science.gov (United States)

    Ramusch, R; Pertl, A; Scherhaufer, S; Schmied, E; Obersteiner, G

    2015-10-01

    Disparities in earnings between Western and Eastern European countries are the reason for a well-established informal sector actively involved in collection and transboundary shipment activities from Austria to Hungary. The preferred objects are reusable items and wastes within the categories bulky waste, WEEE and metals, intended to be sold on flea markets. Despite leading to a loss of recyclable resources for Austrian waste management, these informal activities may contribute to the extension of the lifetime of certain goods when they are reused in Hungary; nevertheless they are discussed rather controversially. The aim of this paper is to provide objective data on the quantities informally collected and transhipped. The unique activities of informal collectors required the development and implementation of a new set of methodologies. The concept of triangulation was used to verify results obtained by field visits, interviews and a traffic counting campaign. Both approaches lead to an estimation of approx. 100,000 t per year of reusable items informally collected in Austria. This means that in addition to the approx. 72 kg/cap/yr formally collected bulky waste, bulky waste wood, household scrap (excluding packaging) and WEEE, up to a further 12 kg/cap/yr might, in the case that informal collection is abandoned, end up as waste or in the second-hand sector. Copyright © 2015 Elsevier Ltd. All rights reserved.

  1. Guide to good practices for developing learning objectives. DOE guideline

    Energy Technology Data Exchange (ETDEWEB)

    1992-07-01

    This guide to good practices provides information and guidance on the types of, and the development of learning objectives in performance-based training system at reactor and nonreactor nuclear facilities. Contractors are encouraged to consider this guidance as a reference when developing new learning objectives or refining existing ones. Training managers, designers, developers, and instructors are the intended audiences.

  2. Reusability of coded data in the primary care electronic medical record : A dynamic cohort study concerning cancer diagnoses

    NARCIS (Netherlands)

    Sollie, Annet; Sijmons, Rolf H.; Helsper, Charles W.; Numans, Mattijs E.

    Objectives: To assess quality and reusability of coded cancer diagnoses in routine primary care data. To identify factors that influence data quality and areas for improvement. Methods: A dynamic cohort study in a Dutch network database containing 250,000 anonymized electronic medical records (EMRs)

  3. Web based Interactive 3D Learning Objects for Learning Management Systems

    Directory of Open Access Journals (Sweden)

    Stefan Hesse

    2012-02-01

    Full Text Available In this paper, we present an approach to create and integrate interactive 3D learning objects of high quality for higher education into a learning management system. The use of these resources allows to visualize topics, such as electro-technical and physical processes in the interior of complex devices. This paper addresses the challenge of combining rich interactivity and adequate realism with 3D exercise material for distance elearning.

  4. Object linking in repositories

    Science.gov (United States)

    Eichmann, David (Editor); Beck, Jon; Atkins, John; Bailey, Bill

    1992-01-01

    This topic is covered in three sections. The first section explores some of the architectural ramifications of extending the Eichmann/Atkins lattice-based classification scheme to encompass the assets of the full life cycle of software development. A model is considered that provides explicit links between objects in addition to the edges connecting classification vertices in the standard lattice. The second section gives a description of the efforts to implement the repository architecture using a commercially available object-oriented database management system. Some of the features of this implementation are described, and some of the next steps to be taken to produce a working prototype of the repository are pointed out. In the final section, it is argued that design and instantiation of reusable components have competing criteria (design-for-reuse strives for generality, design-with-reuse strives for specificity) and that providing mechanisms for each can be complementary rather than antagonistic. In particular, it is demonstrated how program slicing techniques can be applied to customization of reusable components.

  5. Reusable radiation monitor

    International Nuclear Information System (INIS)

    Fanselow, D.L.; Ersfeld, D.A.

    1978-01-01

    An integrating, reusable device for monitoring exposure to actinic radiation is disclosed. The device comprises a substrate having deposited thereon at least one photochromic aziridine compound which is sealed in an oxygen barrier to stabilize the color developed by the aziridine compound in response to actinic radiation. The device includes a spectral response shaping filter to transmit only actinic radiation of the type being monitored. A color standard is also provided with which to compare the color developed by the aziridine compound

  6. Creating Objects and Object Categories for Studying Perception and Perceptual Learning

    Science.gov (United States)

    Hauffen, Karin; Bart, Eugene; Brady, Mark; Kersten, Daniel; Hegdé, Jay

    2012-01-01

    In order to quantitatively study object perception, be it perception by biological systems or by machines, one needs to create objects and object categories with precisely definable, preferably naturalistic, properties1. Furthermore, for studies on perceptual learning, it is useful to create novel objects and object categories (or object classes) with such properties2. Many innovative and useful methods currently exist for creating novel objects and object categories3-6 (also see refs. 7,8). However, generally speaking, the existing methods have three broad types of shortcomings. First, shape variations are generally imposed by the experimenter5,9,10, and may therefore be different from the variability in natural categories, and optimized for a particular recognition algorithm. It would be desirable to have the variations arise independently of the externally imposed constraints. Second, the existing methods have difficulty capturing the shape complexity of natural objects11-13. If the goal is to study natural object perception, it is desirable for objects and object categories to be naturalistic, so as to avoid possible confounds and special cases. Third, it is generally hard to quantitatively measure the available information in the stimuli created by conventional methods. It would be desirable to create objects and object categories where the available information can be precisely measured and, where necessary, systematically manipulated (or 'tuned'). This allows one to formulate the underlying object recognition tasks in quantitative terms. Here we describe a set of algorithms, or methods, that meet all three of the above criteria. Virtual morphogenesis (VM) creates novel, naturalistic virtual 3-D objects called 'digital embryos' by simulating the biological process of embryogenesis14. Virtual phylogenesis (VP) creates novel, naturalistic object categories by simulating the evolutionary process of natural selection9,12,13. Objects and object categories created

  7. Learning object for teacher training aimed to develop communication skills

    Directory of Open Access Journals (Sweden)

    Norma Esmeralda RODRÍGUEZ RAMÍREZ

    2014-06-01

    Full Text Available This article presents the results and reflections obtained across a research aimed to analyze the quality criteria of an opened learning object oriented to develop communication skills in order to be able to report and validate it according to its content, pedagogic structure, technological structure, graphical and textual language and usability to teacher training, in order to base it theoretically, pedagogically and technologically. The research question was: Which are the quality criteria that a learning object aimed to develop communication skills must cover? Under a quantitative approach, there were electronic questionnaires applied to: 34 Technological University teachers, eight experts about of communicative competence, teaching, technology and graphic design. The results indicated that some of the quality criteria of learning object are: the effective managing of the learning content, the balanced composition of his pedagogic structure, the technological structure efficiency and the proper managing of graphical and textual language.

  8. Individualized Learning Through Non-Linear use of Learning Objects: With Examples From Math and Stat

    DEFF Research Database (Denmark)

    Rootzén, Helle

    2015-01-01

    Our aim is to ensure individualized learning that is fun, inspiring and innovative. We believe that when you enjoy, your brain will open up and learning will be easier and more effective. The methods use a non-linear learning environment based on self-contained learning objects which are pieced t...

  9. EDUCATEE'S THESAURUS AS AN OBJECT OF MEASURING LEARNED MATERIAL OF THE DISTANCE LEARNING COURSE

    Directory of Open Access Journals (Sweden)

    Alexander Aleksandrovich RYBANOV

    2013-10-01

    Full Text Available Monitoring and control over the process of studying the distance learning course are based on solving the problem of making out an adequate integral mark to the educatee for mastering entire study course, by testing results. It is suggested to use the degree of correspondence between educatee's thesaurus and the study course thesaurus as an integral mark for the degree of mastering the distance learning course. Study course thesaurus is a set of the course objects with relations between them specified. The article considers metrics of the study course thesaurus complexity, made on the basis of the graph theory and the information theory. It is suggested to use the amount of information contained in the study course thesaurus graph as the metrics of the study course thesaurus complexity. Educatee's thesaurus is considered as an object of measuring educational material learned at the semantic level and is assessed on the basis of amount of information contained in its graph, taking into account the factors of learning the thesaurus objects.

  10. Object Recognition in Clutter: Cortical Responses Depend on the Type of Learning

    Directory of Open Access Journals (Sweden)

    Jay eHegdé

    2012-06-01

    Full Text Available Theoretical studies suggest that the visual system uses prior knowledge of visual objects to recognize them in visual clutter, and posit that the strategies for recognizing objects in clutter may differ depending on whether or not the object was learned in clutter to begin with. We tested this hypothesis using functional magnetic resonance imaging (fMRI of human subjects. We trained subjects to recognize naturalistic, yet novel objects in strong or weak clutter. We then tested subjects’ recognition performance for both sets of objects in strong clutter. We found many brain regions that were differentially responsive to objects during object recognition depending on whether they were learned in strong or weak clutter. In particular, the responses of the left fusiform gyrus reliably reflected, on a trial-to-trial basis, subjects’ object recognition performance for objects learned in the presence of strong clutter. These results indicate that the visual system does not use a single, general-purpose mechanism to cope with clutter. Instead, there are two distinct spatial patterns of activation whose responses are attributable not to the visual context in which the objects were seen, but to the context in which the objects were learned.

  11. Bantam: A Systematic Approach to Reusable Launch Vehicle Technology Development

    Science.gov (United States)

    Griner, Carolyn; Lyles, Garry

    1999-01-01

    The Bantam technology project is focused on providing a low cost launch capability for very small (100 kilogram) NASA and University science payloads. The cost goal has been set at one million dollars per launch. The Bantam project, however, represents much more than a small payload launch capability. Bantam represents a unique, systematic approach to reusable launch vehicle technology development. This technology maturation approach will enable future highly reusable launch concepts in any payload class. These launch vehicle concepts of the future could deliver payloads for hundreds of dollars per pound, enabling dramatic growth in civil and commercial space enterprise. The National Aeronautics and Space Administration (NASA) has demonstrated a better, faster, and cheaper approach to science discovery in recent years. This approach is exemplified by the successful Mars Exploration Program lead by the Jet Propulsion Laboratory (JPL) for the NASA Space Science Enterprise. The Bantam project represents an approach to space transportation technology maturation that is very similar to the Mars Exploration Program. The NASA Advanced Space Transportation Program (ASTP) and Future X Pathfinder Program will combine to systematically mature reusable space transportation technology from low technology readiness to system level flight demonstration. New reusable space transportation capability will be demonstrated at a small (Bantam) scale approximately every two years. Each flight demonstration will build on the knowledge derived from the previous flight tests. The Bantam scale flight demonstrations will begin with the flights of the X-34. The X-34 will demonstrate reusable launch vehicle technologies including; flight regimes up to Mach 8 and 250,000 feet, autonomous flight operations, all weather operations, twenty-five flights in one year with a surge capability of two flights in less than twenty-four hours and safe abort. The Bantam project will build on this initial

  12. Benefits of Government Incentives for Reusable Launch Vehicle Development

    Science.gov (United States)

    Shaw, Eric J.; Hamaker, Joseph W.; Prince, Frank A.

    1998-01-01

    Many exciting new opportunities in space, both government missions and business ventures, could be realized by a reduction in launch prices. Reusable launch vehicle (RLV) designs have the potential to lower launch costs dramatically from those of today's expendable and partially-expendable vehicles. Unfortunately, governments must budget to support existing launch capability, and so lack the resources necessary to completely fund development of new reusable systems. In addition, the new commercial space markets are too immature and uncertain to motivate the launch industry to undertake a project of this magnitude and risk. Low-cost launch vehicles will not be developed without a mature market to service; however, launch prices must be reduced in order for a commercial launch market to mature. This paper estimates and discusses the various benefits that may be reaped from government incentives for a commercial reusable launch vehicle program.

  13. Digital learning object for diagnostic reasoning in nursing applied to the integumentary system

    Directory of Open Access Journals (Sweden)

    Cecília Passos Vaz da Costa

    Full Text Available Objective: To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. Method: A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. Results: The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. Conclusion: This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.

  14. Learning Objects and Grasp Affordances through Autonomous Exploration

    DEFF Research Database (Denmark)

    Kraft, Dirk; Detry, Renaud; Pugeault, Nicolas

    2009-01-01

    We describe a system for autonomous learning of visual object representations and their grasp affordances on a robot-vision system. It segments objects by grasping and moving 3D scene features, and creates probabilistic visual representations for object detection, recognition and pose estimation...... image sequences as well as (3) a number of built-in behavioral modules on the one hand, and autonomous exploration on the other hand, the system is able to generate object and grasping knowledge through interaction with its environment....

  15. Learning from Objects: A Future for 21st Century Urban Arts Education

    Science.gov (United States)

    Lasky, Dorothea

    2009-01-01

    In this technological age, where mind and body are increasingly disconnected in the classroom, object-based learning--along with strong museum-school partnerships--provide many benefits for student learning. In this article, the author first outlines some of the special mind-body connections that object-based learning in museums affords learners…

  16. Development and assessment of learning objects about intramuscular medication administration

    Directory of Open Access Journals (Sweden)

    Lilian Mayumi Chinen Tamashiro

    2014-10-01

    Full Text Available OBJECTIVES: to develop and assess a learning object about intramuscular medication administration for nursing undergraduates and nurses.METHOD: a random, intentional and non-probabilistic sample was selected of nurses from a Brazilian social network of nursing and students from the Undergraduate Program at the University of São Paulo School of Nursing to serve as research subjects and assess the object.RESULTS: the participants, 8 nurses and 8 students, studied the object and answered an assessment instrument that included the following criteria: educational aspects (relevance of the theme, objectives and texts/hypertexts, interface of the environment (navigation, accessibility and screen design and didactic resources (interactivity and presentation of resources. In total, 128 significant answers were obtained, 124 (97% of which were positive, assessed as excellent and satisfactory, considered as a flexible, dynamic, objective resources that is appropriate to the nursing learning process.CONCLUSION: the educational technology shows a clear and easily understandable language and the teaching method could be applied in other themes, contributing to the education and training of nursing professionals, positively affecting nursing teaching, stimulating the knowledge, autonomous and independent learning, aligned with the new professional education requirements.

  17. Holistic Approach to Learning and Teaching Introductory Object-Oriented Programming

    Science.gov (United States)

    Thota, Neena; Whitfield, Richard

    2010-01-01

    This article describes a holistic approach to designing an introductory, object-oriented programming course. The design is grounded in constructivism and pedagogy of phenomenography. We use constructive alignment as the framework to align assessments, learning, and teaching with planned learning outcomes. We plan learning and teaching activities,…

  18. Learn Objective-C on the Mac for OS X and iOS

    CERN Document Server

    Knaster, Scott; Malik, Waqar

    2012-01-01

    Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark's bestselling Learn C on the Mac. Whether you're an experienced C programmer

  19. Virtual learning object and environment: a concept analysis.

    Science.gov (United States)

    Salvador, Pétala Tuani Candido de Oliveira; Bezerril, Manacés Dos Santos; Mariz, Camila Maria Santos; Fernandes, Maria Isabel Domingues; Martins, José Carlos Amado; Santos, Viviane Euzébia Pereira

    2017-01-01

    To analyze the concept of virtual learning object and environment according to Rodgers' evolutionary perspective. Descriptive study with a mixed approach, based on the stages proposed by Rodgers in his concept analysis method. Data collection occurred in August 2015 with the search of dissertations and theses in the Bank of Theses of the Coordination for the Improvement of Higher Education Personnel. Quantitative data were analyzed based on simple descriptive statistics and the concepts through lexicographic analysis with support of the IRAMUTEQ software. The sample was made up of 161 studies. The concept of "virtual learning environment" was presented in 99 (61.5%) studies, whereas the concept of "virtual learning object" was presented in only 15 (9.3%) studies. A virtual learning environment includes several and different types of virtual learning objects in a common pedagogical context. Analisar o conceito de objeto e de ambiente virtual de aprendizagem na perspectiva evolucionária de Rodgers. Estudo descritivo, de abordagem mista, realizado a partir das etapas propostas por Rodgers em seu modelo de análise conceitual. A coleta de dados ocorreu em agosto de 2015 com a busca de dissertações e teses no Banco de Teses e Dissertações da Coordenação de Aperfeiçoamento de Pessoal de Nível Superior. Os dados quantitativos foram analisados a partir de estatística descritiva simples e os conceitos pela análise lexicográfica com suporte do IRAMUTEQ. A amostra é constituída de 161 estudos. O conceito de "ambiente virtual de aprendizagem" foi apresentado em 99 (61,5%) estudos, enquanto o de "objeto virtual de aprendizagem" em apenas 15 (9,3%). Concluiu-se que um ambiente virtual de aprendizagem reúne vários e diferentes tipos de objetos virtuais de aprendizagem em um contexto pedagógico comum.

  20. An Assistant for Loading Learning Object Metadata: An Ontology Based Approach

    Science.gov (United States)

    Casali, Ana; Deco, Claudia; Romano, Agustín; Tomé, Guillermo

    2013-01-01

    In the last years, the development of different Repositories of Learning Objects has been increased. Users can retrieve these resources for reuse and personalization through searches in web repositories. The importance of high quality metadata is key for a successful retrieval. Learning Objects are described with metadata usually in the standard…

  1. [Digital learning object for diagnostic reasoning in nursing applied to the integumentary system].

    Science.gov (United States)

    da Costa, Cecília Passos Vaz; Luz, Maria Helena Barros Araújo

    2015-12-01

    To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.

  2. Using Epistemic Network Analysis to understand core topics as planned learning objectives

    DEFF Research Database (Denmark)

    Allsopp, Benjamin Brink; Dreyøe, Jonas; Misfeldt, Morten

    Epistemic Network Analysis is a tool developed by the epistemic games group at the University of Wisconsin Madison for tracking the relations between concepts in students discourse (Shaffer 2017). In our current work we are applying this tool to learning objectives in teachers digital preparation....... The danish mathematics curriculum is organised in six competencies and three topics. In the recently implemented learning platforms teacher choose which of the mathematical competencies that serves as objective for a specific lesson or teaching sequence. Hence learning objectives for lessons and teaching...... sequences are defining a network of competencies, where two competencies are closely related of they often are part of the same learning objective or teaching sequence. We are currently using Epistemic Network Analysis to study these networks. In the poster we will include examples of different networks...

  3. Real-time object-oriented programming: studies and proposals

    International Nuclear Information System (INIS)

    Fouquier, Gilles

    1996-01-01

    This thesis contributes to the introduction of real-time features in object-oriented programming. Object-oriented programming favours modularity and reusability. Therefore, its application to real-time introduces many theoretical and conceptual problems. To deal with these problems, a new real-time object-oriented programming model is presented. This model is based on the active object model which allows concurrence and maintains the encapsulation property. The real-time aspect is treated by replacing the concept of task by the concept of method processing and by associating a real-time constraint to each message (priority or deadline). The set of all the running methods is scheduled. This model, called ATOME, contains several sub-models to deal with the usual concurrence control integrating their priority and deadline processing. The classical HPF and EDF scheduling avoid priority or deadline inversion. This model and its variants are new proposals to program real-time applications in the object-oriented way, therefore easing reusability and code writing. The feasibility of this approach is demonstrated by extending and existing active object-based language to real-time, in using the rules defined in the ATOME model. (author) [fr

  4. Component Composability Issues in Object-Oriented Programming

    NARCIS (Netherlands)

    Aksit, Mehmet; Tekinerdogan, B.

    1997-01-01

    Building software from reusable components is considered important in reducing development costs. Object-oriented languages such as C++, Smalltalk and Java, however, are not capable of expressing certain aspects of applications in a composable way. Software engineers may experience difficulties in

  5. Comparing L2 Word Learning through a Tablet or Real Objects: What Benefits Learning Most?

    NARCIS (Netherlands)

    Vlaar, M.A.J.; Verhagen, J.; Oudgenoeg-Paz, O.; Leseman, P.P.M.

    2017-01-01

    In child-robot interactions focused on language learning, tablets are often used to structure the interaction between the robot and the child. However, it is not clear how tablets affect children’s learning gains. Real-life objects are thought to benefit children’s word learning, but it is not clear

  6. Creating Usage Context-Based Object Similarities to Boost Recommender Systems in Technology Enhanced Learning

    Science.gov (United States)

    Niemann, Katja; Wolpers, Martin

    2015-01-01

    In this paper, we introduce a new way of detecting semantic similarities between learning objects by analysing their usage in web portals. Our approach relies on the usage-based relations between the objects themselves rather then on the content of the learning objects or on the relations between users and learning objects. We then take this new…

  7. Learning Spatial Object Localization from Vision on a Humanoid Robot

    Directory of Open Access Journals (Sweden)

    Jürgen Leitner

    2012-12-01

    Full Text Available We present a combined machine learning and computer vision approach for robots to localize objects. It allows our iCub humanoid to quickly learn to provide accurate 3D position estimates (in the centimetre range of objects seen. Biologically inspired approaches, such as Artificial Neural Networks (ANN and Genetic Programming (GP, are trained to provide these position estimates using the two cameras and the joint encoder readings. No camera calibration or explicit knowledge of the robot's kinematic model is needed. We find that ANN and GP are not just faster and have lower complexity than traditional techniques, but also learn without the need for extensive calibration procedures. In addition, the approach is localizing objects robustly, when placed in the robot's workspace at arbitrary positions, even while the robot is moving its torso, head and eyes.

  8. Reusable launch vehicle facts and fantasies

    Science.gov (United States)

    Kaplan, Marshall H.

    2002-01-01

    Many people refuse to address many of the realities of reusable launch vehicle systems, technologies, operations and economics. Basic principles of physics, space flight operations, and business limitations are applied to the creation of a practical vision of future expectations. While reusable launcher concepts have been proposed for several decades, serious review of potential designs began in the mid-1990s, when NASA decided that a Space Shuttle replacement had to be pursued. A great deal of excitement and interest was quickly generated by the prospect of ``orders-of-magnitude'' reduction in launch costs. The potential for a vastly expanded space program motivated the entire space community. By the late-1990s, and after over one billion dollars were spent on the technology development and privately-funded concepts, it had become clear that there would be no new, near-term operational reusable vehicle. Many factors contributed to a very expensive and disappointing effort to create a new generation of launch vehicles. It began with overly optimistic projections of technology advancements and the belief that a greatly increased demand for satellite launches would be realized early in the 21st century. Contractors contributed to the perception of quickly reachable technology and business goals, thus, accelerating the enthusiasm and helping to create a ``gold rush'' euphoria. Cost, schedule and performance margins were all highly optimistic. Several entrepreneurs launched start up companies to take advantage of the excitement and the availability of investor capital. Millions were raised from private investors and venture capitalists, based on little more than flashy presentations and animations. Well over $500 million were raised by little-known start up groups to create reusable systems, which might complete for the coming market in launch services. By 1999, it was clear that market projections, made just two years earlier, were not going to be realized. Investors

  9. Teaching and Assessing Ethics as a Learning Objective: One School's Journey

    Science.gov (United States)

    Templin, Carl R.; Christensen, David

    2009-01-01

    This paper reports the results of a ten-year effort to establish ethics as a learning objective for all business students, to assess the effectiveness in achieving that learning objective and to incorporate ethical conduct as a part of the school's organizational culture. First, it addresses the importance of ethics instruction for all business…

  10. The Development of the Virtual Learning Media of the Sacred Object Artwork

    Science.gov (United States)

    Nuanmeesri, Sumitra; Jamornmongkolpilai, Saran

    2018-01-01

    This research aimed to develop the virtual learning media of the sacred object artwork by applying the concept of the virtual technology in order to publicize knowledge on the cultural wisdom of the sacred object artwork. It was done by designing and developing the virtual learning media of the sacred object artwork for the virtual presentation.…

  11. RAGE Reusable Game Software Components and Their Integration into Serious Game Engines

    NARCIS (Netherlands)

    Van der Vegt, Wim; Nyamsuren, Enkhbold; Westera, Wim

    2016-01-01

    This paper presents and validates a methodology for integrating reusable software components in diverse game engines. While conforming to the RAGE com-ponent-based architecture described elsewhere, the paper explains how the interac-tions and data exchange processes between a reusable software

  12. Advanced technology for the reuse of learning objects in a course-management system

    NARCIS (Netherlands)

    Strijker, A.; Collis, Betty

    2005-01-01

    The creation, labelling, use, and re-use of learning objects is an important area of development involving learning technology. In the higher education context, instructors typically use a course management system (CMS) to organize and manage their own learning objects. The needs and practices of

  13. Attribute conjunctions and the part configuration advantage in object category learning.

    Science.gov (United States)

    Saiki, J; Hummel, J E

    1996-07-01

    Five experiments demonstrated that in object category learning people are particularly sensitive to conjunctions of part shapes and relative locations. Participants learned categories defined by a part's shape and color (part-color conjunctions) or by a part's shape and its location relative to another part (part-location conjunctions). The statistical properties of the categories were identical across these conditions, as were the salience of color and relative location. Participants were better at classifying objects defined by part-location conjunctions than objects defined by part-color conjunctions. Subsequent experiments revealed that this effect was not due to the specific color manipulation or the role of location per se. These results suggest that the shape bias in object categorization is at least partly due to sensitivity to part-location conjunctions and suggest a new processing constraint on category learning.

  14. Adaptive e-learning system using ontology

    OpenAIRE

    Yarandi, Maryam; Tawil, Abdel-Rahman; Jahankhani, Hossein

    2011-01-01

    This paper proposes an innovative ontological approach to design a personalised e-learning system which creates a tailored workflow for individual learner. Moreover, the learning content and sequencing logic is separated into content model and pedagogical model to increase the reusability and flexibility of the system.

  15. Reusable fuel test assembly for the FFTF

    International Nuclear Information System (INIS)

    Pitner, A.L.; Dittmer, J.O.

    1992-01-01

    A fuel test assembly that provides re-irradiation capability after interim discharge and reconstitution of the test pin bundle has been developed for use in the Fast Flux Test Facility (FFTF). This test vehicle permits irradiation test data to be obtained at multiple exposures on a few select test pins without the substantial expense of fabricating individual test assemblies as would otherwise be required. A variety of test pin types can be loaded in the reusable test assembly. A reusable test vehicle for irradiation testing in the FFTF has long been desired, but a number of obstacles previously prevented the implementation of such an experimental rig. The MFF-8A test assembly employs a 169-pin bundle using HT-9 alloy for duct and cladding material. The standard driver pins in the fuel bundle are sodium-bonded metal fuel (U-10 wt% Zr). Thirty-seven positions in the bundle are replaceable pin positions. Standard MFF-8A driver pins can be loaded in any test pin location to fill the bundle if necessary. Application of the MFF-8A reusable test assembly in the FFTF constitutes a considerable cost-saving measure with regard to irradiation testing. Only a few well-characterized test pins need be fabricated to conduct a test program rather than constructing entire test assemblies

  16. Wound dressing with reusable electronics for wireless monitoring

    KAUST Repository

    Shamim, Atif

    2016-10-20

    A wound dressing device with reusable electronics for wireless monitoring and a method of making the same are provided. The device can be a smart device. In an embodiment, the device has a disposable portion including one or more sensors and a reusable portion including wireless electronics. The one or more sensors can be secured to a flexible substrate and can be printed by non-contact printing on the substrate. The disposable portion can be removably coupled to the one or more sensors. The device can include one or more sensors for wireless monitoring of a wound, a wound dressing, a body fluid exuded by the wound and/or wearer health.

  17. An OWL Ontology for Metadata of Interactive Learning Objects

    Science.gov (United States)

    Luz, Bruno N.; Santos, Rafael; Alves, Bruno; Areão, Andreza S.; Yokoyama, Marcos H.; Guimarães, Marcelo P.

    2015-01-01

    The main purpose of this paper is to present the importance of Interactive Learning Objects (ILO) to improve the teaching-learning process by assuring a constant interaction among teachers and students, which in turn, allows students to be constantly supported by the teacher. The paper describes the ontology that defines the ILO available on the…

  18. Things to Say: Future Applications of Smart Objects in Learning

    Science.gov (United States)

    Preis, Kevin

    2008-01-01

    Smart object technology allows users to know something in real time about the physical objects in their presence. Each object, from cereal boxes to skyscrapers, becomes a source of information with which users can interact. Through a series of usage scenarios, the article explores the potential impact of smart objects on learning in formal and…

  19. Effect of tDCS on task relevant and irrelevant perceptual learning of complex objects.

    Science.gov (United States)

    Van Meel, Chayenne; Daniels, Nicky; de Beeck, Hans Op; Baeck, Annelies

    2016-01-01

    During perceptual learning the visual representations in the brain are altered, but these changes' causal role has not yet been fully characterized. We used transcranial direct current stimulation (tDCS) to investigate the role of higher visual regions in lateral occipital cortex (LO) in perceptual learning with complex objects. We also investigated whether object learning is dependent on the relevance of the objects for the learning task. Participants were trained in two tasks: object recognition using a backward masking paradigm and an orientation judgment task. During both tasks, an object with a red line on top of it were presented in each trial. The crucial difference between both tasks was the relevance of the object: the object was relevant for the object recognition task, but not for the orientation judgment task. During training, half of the participants received anodal tDCS stimulation targeted at the lateral occipital cortex (LO). Afterwards, participants were tested on how well they recognized the trained objects, the irrelevant objects presented during the orientation judgment task and a set of completely new objects. Participants stimulated with tDCS during training showed larger improvements of performance compared to participants in the sham condition. No learning effect was found for the objects presented during the orientation judgment task. To conclude, this study suggests a causal role of LO in relevant object learning, but given the rather low spatial resolution of tDCS, more research on the specificity of this effect is needed. Further, mere exposure is not sufficient to train object recognition in our paradigm.

  20. INST7150 - Advanced Topics in Learning Object Design and Reuse, Fall 2005

    OpenAIRE

    Wiley, David

    2005-01-01

    This course is designed to help you understand and apply advanced topics in the design, creation, and reuse of learning objects. The course is structured around a practical, hands-on project using learning objects, intermingled with readings and discussion on a variety of topics.

  1. Application of Multi-Objective Human Learning Optimization Method to Solve AC/DC Multi-Objective Optimal Power Flow Problem

    Science.gov (United States)

    Cao, Jia; Yan, Zheng; He, Guangyu

    2016-06-01

    This paper introduces an efficient algorithm, multi-objective human learning optimization method (MOHLO), to solve AC/DC multi-objective optimal power flow problem (MOPF). Firstly, the model of AC/DC MOPF including wind farms is constructed, where includes three objective functions, operating cost, power loss, and pollutant emission. Combining the non-dominated sorting technique and the crowding distance index, the MOHLO method can be derived, which involves individual learning operator, social learning operator, random exploration learning operator and adaptive strategies. Both the proposed MOHLO method and non-dominated sorting genetic algorithm II (NSGAII) are tested on an improved IEEE 30-bus AC/DC hybrid system. Simulation results show that MOHLO method has excellent search efficiency and the powerful ability of searching optimal. Above all, MOHLO method can obtain more complete pareto front than that by NSGAII method. However, how to choose the optimal solution from pareto front depends mainly on the decision makers who stand from the economic point of view or from the energy saving and emission reduction point of view.

  2. Towards C++ object libraries for accelerator physics

    International Nuclear Information System (INIS)

    Michelotti, L.

    1992-01-01

    This paper concerns creation of libraries of reusable objects in the language C ++ for doing accelerator design and analysis. The C ++ language possesses features which lend themselves to writing portable, scientific solftware. The two libraries of C ++ classes (objects) which have been under development are (1) MXYZPTLK, which implements automatic differentiation and (2) BEAMLINE, which provides objects for modeling beam line and accelerator components. A description of the principle classes in these two libraries is presented

  3. OBJECTIVES AND PROCESSES OF SECOND LANGUAGE LEARNING.

    Science.gov (United States)

    SIZEMORE, MAMIE

    THE OBJECTIVES OF SECOND LANGUAGE TEACHING, AND SPECIFIC DIRECTIONS FOR PRESENTING AND DRILLING STRUCTURES BY THE USE OF CERTAIN GESTURES, WERE PRESENTED. RECOMMENDATIONS FOR CONCENTRATING EFFORTS ON THE ESSENTIALS OF LANGUAGE LEARNING REVOLVED AROUND AN EMPHASIS ON THE TEACHING OF THE LANGUAGE ITSELF RATHER THAN ABOUT ITS HISTORY, VOCABULARY,…

  4. The perceptual effects of learning object categories that predict perceptual goals

    Science.gov (United States)

    Van Gulick, Ana E.; Gauthier, Isabel

    2014-01-01

    In classic category learning studies, subjects typically learn to assign items to one of two categories, with no further distinction between how items on each side of the category boundary should be treated. In real life, however, we often learn categories that dictate further processing goals, for instance with objects in only one category requiring further individuation. Using methods from category learning and perceptual expertise, we studied the perceptual consequences of experience with objects in tasks that rely on attention to different dimensions in different parts of the space. In two experiments, subjects first learned to categorize complex objects from a single morphspace into two categories based on one morph dimension, and then learned to perform a different task, either naming or a local feature judgment, for each of the two categories. A same-different discrimination test before and after each training measured sensitivity to feature dimensions of the space. After initial categorization, sensitivity increased along the category-diagnostic dimension. After task association, sensitivity increased more for the category that was named, especially along the non-diagnostic dimension. The results demonstrate that local attentional weights, associated with individual exemplars as a function of task requirements, can have lasting effects on perceptual representations. PMID:24820671

  5. Pre-conceptual-schema-based patterns for deriving key performance indicators from strategic objectives

    Directory of Open Access Journals (Sweden)

    Carlos Mario Zapata Jaramillo

    2017-05-01

    Full Text Available Performance measurement is crucial for achieving business success. Moreover, such success is also related to the fulfillment of the organizational strategic objectives. Hence, an adequate determination of relevant performance indicators—or key performance indicators (KPIs—and their relationships to organizational objectives is needed. Even though several approaches for treating KPIs and objective-KPI relationships have been proposed, they exhibit some drawbacks associated with the lack of reusability and traceability. We attempt to fill this gap by proposing a set of patterns based on pre-conceptual schemas for supporting the systematic derivation of KPIs and their relationships to organizational objectives. In this way, the proposed patterns guarantee a reusable and traceable derivation process of a set of candidate KPIs from organizational strategic objectives. Lastly, we provide a lab study in order to illustrate the usefulness of this proposal.

  6. Visual object tracking by correlation filters and online learning

    Science.gov (United States)

    Zhang, Xin; Xia, Gui-Song; Lu, Qikai; Shen, Weiming; Zhang, Liangpei

    2018-06-01

    Due to the complexity of background scenarios and the variation of target appearance, it is difficult to achieve high accuracy and fast speed for object tracking. Currently, correlation filters based trackers (CFTs) show promising performance in object tracking. The CFTs estimate the target's position by correlation filters with different kinds of features. However, most of CFTs can hardly re-detect the target in the case of long-term tracking drifts. In this paper, a feature integration object tracker named correlation filters and online learning (CFOL) is proposed. CFOL estimates the target's position and its corresponding correlation score using the same discriminative correlation filter with multi-features. To reduce tracking drifts, a new sampling and updating strategy for online learning is proposed. Experiments conducted on 51 image sequences demonstrate that the proposed algorithm is superior to the state-of-the-art approaches.

  7. Special Aspects of Learning Objectives Design for Disciplines in Engineering Education

    Directory of Open Access Journals (Sweden)

    Yu. B. Tsvetkov

    2015-01-01

    Full Text Available The article is devoted to a problem of learning objectives design for disciplines in engineering education. It is shown that the system of well defined objectives can form a basis of discipline content analysis, acquisition control and improvement.The detailed defining of clear objectives and designing forms and content of objectives which allow to estimate their achievement are considered.For this purpose the objectives should consider the level of learners, to designate result which they will be able to show after training, conditions and how well they will be able to make it.Some examples of objective formulations are provided which allow to show in an explicit form the results reached by a learner.It is shown that cognitive process dimension can be divided into groups of initial level of thinking (to remember, understand, apply and thinking of high level (to analyze, estimate, create.Thus knowledge dimension include the factual, conceptual, procedural and metacognitive knowledges.On the basis of cognitive process dimension and knowledge dimension in engineering education it is offered to form system of learning objectives on the basis of their twodimensional classification - taxonomy.Objectives examples for engineering discipline are given. They consider conditions of their achievement and criteria of execution for various combinations of cognitive process dimension and levels of knowledge dimension.For some engineering disciplines examples of learning objectives are formulated including their achievement and criterion of execution of the corresponding actions.The given results can form a basis for design of learning objectives at realization of a competence approach in modern engineering education.Further work in this direction preplan the analysis and approbation of two-dimensional matrix applicability for objectives design on examples of various engineering disciplines.It is of profound importance to use matrixes of well defined

  8. Magnetically-refreshable receptor platform structures for reusable nano-biosensor chips

    International Nuclear Information System (INIS)

    Yoo, Haneul; Cho, Dong-guk; Park, Juhun; Nam, Ki Wan; Cho, Young Tak; Chen, Xing; Hong, Seunghun; Lee, Dong Jun; Park, Jae Yeol

    2016-01-01

    We developed a magnetically-refreshable receptor platform structure which can be integrated with quite versatile nano-biosensor structures to build reusable nano-biosensor chips. This structure allows one to easily remove used receptor molecules from a biosensor surface and reuse the biosensor for repeated sensing operations. Using this structure, we demonstrated reusable immunofluorescence biosensors. Significantly, since our method allows one to place receptor molecules very close to a nano-biosensor surface, it can be utilized to build reusable carbon nanotube transistor-based biosensors which require receptor molecules within a Debye length from the sensor surface. Furthermore, we also show that a single sensor chip can be utilized to detect two different target molecules simply by replacing receptor molecules using our method. Since this method does not rely on any chemical reaction to refresh sensor chips, it can be utilized for versatile biosensor structures and virtually-general receptor molecular species. (paper)

  9. Design, Fabrication, and Initial Operation of a Reusable Irradiation Facility

    International Nuclear Information System (INIS)

    Heatherly, D.W.; Thoms, K.R.; Siman-Tov, I.I.; Hurst, M.T.

    1999-01-01

    A Heavy-Section Steel Irradiation (HSSI) Program project, funded by the US Nuclear Regulatory Commission, was initiated at Oak Ridge National Laboratory to develop reusable materials irradiation facilities in which metallurgical specimens of reactor pressure vessel steels could be irradiated. As a consequence, two new, identical, reusable materials irradiation facilities have been designed, fabricated, installed, and are now operating at the Ford Nuclear Reactor at the University of Michigan. The facilities are referred to as the HSSI-IAR facilities with the individual facilities being designated as IAR-1 and IAR-2. This new and unique facility design requires no cutting or grinding operations to retrieve irradiated specimens, all capsule hardware is totally reusable, and materials transported from site to site are limited to specimens only. At the time of this letter report, the facilities have operated successfully for approximately 2500 effective full-power hours

  10. An Initial Approach for Learning Objects from Experience

    Science.gov (United States)

    2018-05-02

    algorithm to delineate objects which are then fed to a simple feed-forward neural network without any other processes in the pipeline. Our neural network...These are the basic requirements for the pipeline and are discussed in more detail below. Additionally, we are interested in testing various parts...that continuously learning objects from experience requires mechanisms to do the following: 1) Focus attention on things and stuff of interest . 2

  11. Learning-based stochastic object models for characterizing anatomical variations

    Science.gov (United States)

    Dolly, Steven R.; Lou, Yang; Anastasio, Mark A.; Li, Hua

    2018-03-01

    It is widely known that the optimization of imaging systems based on objective, task-based measures of image quality via computer-simulation requires the use of a stochastic object model (SOM). However, the development of computationally tractable SOMs that can accurately model the statistical variations in human anatomy within a specified ensemble of patients remains a challenging task. Previously reported numerical anatomic models lack the ability to accurately model inter-patient and inter-organ variations in human anatomy among a broad patient population, mainly because they are established on image data corresponding to a few of patients and individual anatomic organs. This may introduce phantom-specific bias into computer-simulation studies, where the study result is heavily dependent on which phantom is used. In certain applications, however, databases of high-quality volumetric images and organ contours are available that can facilitate this SOM development. In this work, a novel and tractable methodology for learning a SOM and generating numerical phantoms from a set of volumetric training images is developed. The proposed methodology learns geometric attribute distributions (GAD) of human anatomic organs from a broad patient population, which characterize both centroid relationships between neighboring organs and anatomic shape similarity of individual organs among patients. By randomly sampling the learned centroid and shape GADs with the constraints of the respective principal attribute variations learned from the training data, an ensemble of stochastic objects can be created. The randomness in organ shape and position reflects the learned variability of human anatomy. To demonstrate the methodology, a SOM of an adult male pelvis is computed and examples of corresponding numerical phantoms are created.

  12. A literature review on business process modelling: new frontiers of reusability

    Science.gov (United States)

    Aldin, Laden; de Cesare, Sergio

    2011-08-01

    Business process modelling (BPM) has become fundamental for modern enterprises due to the increasing rate of organisational change. As a consequence, business processes need to be continuously (re-)designed as well as subsequently aligned with the corresponding enterprise information systems. One major problem associated with the design of business processes is reusability. Reuse of business process models has the potential of increasing the efficiency and effectiveness of BPM. This article critically surveys the existing literature on the problem of BPM reusability and more specifically on that State-of-the-Art research that can provide or suggest the 'elements' required for the development of a methodology aimed at discovering reusable conceptual artefacts in the form of patterns. The article initially clarifies the definitions of business process and business process model; then, it sets out to explore the previous research conducted in areas that have an impact on reusability in BPM. The article concludes by distilling directions for future research towards the development of apatterns-based approach to BPM; an approach that brings together the contributions made by the research community in the areas of process mining and discovery, declarative approaches and ontologies.

  13. Moving object detection in video satellite image based on deep learning

    Science.gov (United States)

    Zhang, Xueyang; Xiang, Junhua

    2017-11-01

    Moving object detection in video satellite image is studied. A detection algorithm based on deep learning is proposed. The small scale characteristics of remote sensing video objects are analyzed. Firstly, background subtraction algorithm of adaptive Gauss mixture model is used to generate region proposals. Then the objects in region proposals are classified via the deep convolutional neural network. Thus moving objects of interest are detected combined with prior information of sub-satellite point. The deep convolution neural network employs a 21-layer residual convolutional neural network, and trains the network parameters by transfer learning. Experimental results about video from Tiantuo-2 satellite demonstrate the effectiveness of the algorithm.

  14. Motion Learning Based on Bayesian Program Learning

    Directory of Open Access Journals (Sweden)

    Cheng Meng-Zhen

    2017-01-01

    Full Text Available The concept of virtual human has been highly anticipated since the 1980s. By using computer technology, Human motion simulation could generate authentic visual effect, which could cheat human eyes visually. Bayesian Program Learning train one or few motion data, generate new motion data by decomposing and combining. And the generated motion will be more realistic and natural than the traditional one.In this paper, Motion learning based on Bayesian program learning allows us to quickly generate new motion data, reduce workload, improve work efficiency, reduce the cost of motion capture, and improve the reusability of data.

  15. Reusable coordinator modules for massively concurrent applications

    NARCIS (Netherlands)

    F. Arbab (Farhad); C.L. Blom (Kees); F.J. Burger (Freek); C.T.H. Everaars (Kees)

    1998-01-01

    htmlabstractIsolating computation and communication concerns into separate pure computation and pure coordination modules enhances modularity, understandability and reusability of parallel and/or distributed software. MANIFOLD is a pure coordination language that encourages this separation. We use

  16. Exploring Characterizations of Learning Object Repositories Using Data Mining Techniques

    Science.gov (United States)

    Segura, Alejandra; Vidal, Christian; Menendez, Victor; Zapata, Alfredo; Prieto, Manuel

    Learning object repositories provide a platform for the sharing of Web-based educational resources. As these repositories evolve independently, it is difficult for users to have a clear picture of the kind of contents they give access to. Metadata can be used to automatically extract a characterization of these resources by using machine learning techniques. This paper presents an exploratory study carried out in the contents of four public repositories that uses clustering and association rule mining algorithms to extract characterizations of repository contents. The results of the analysis include potential relationships between different attributes of learning objects that may be useful to gain an understanding of the kind of resources available and eventually develop search mechanisms that consider repository descriptions as a criteria in federated search.

  17. I learning object: la condivisione dei materiali didattici come naturale evoluzione del web

    Directory of Open Access Journals (Sweden)

    Corrado Petrucco

    2004-01-01

    Full Text Available Discussion of Learning Objects (LO and sharing of educational materials. In addition to the standards that exist today, some issues are dealt with the emergence of these new objects of learning.

  18. Reusable Military Launch Systems (RMLS)

    Science.gov (United States)

    2008-02-01

    shown in Figure 11. The second configuration is an axisymmetric, rocket-based combined cycle (RBCC) powered, SSTO vehicle, similar to the GTX...McCormick, D., and Sorensen, K., “Hyperion: An SSTO Vision Vehicle Concept Utilizing Rocket-Based Combined Cycle Propulsion”, AIAA paper 99-4944...there have been several failedattempts at the development of reusable rocket or air-breathing launch vehicle systems. Single-stage-to-orbit ( SSTO

  19. Reusable Boosters in a European-Russian Perspective

    Science.gov (United States)

    Deneu, François; Ramiandrasoa, Fabienne

    2002-01-01

    In 2001, EADS and Khrunichev SRPSC have initiated and carried out a working group devoted to the analysis of potential common studies and developments in the field of space activities. This working group came up with several propositions of interest, among which, the use of reusable boosters issued from Khrunichev previous design appeared to be promising when applied to heavy type launchers. Although the results required to be confirmed by detailed studies prior to final conclusions, preliminary studies have shown the interest of Ariane 5 configurations using such reusable booster in view of reducing the specific and launch cost as well as potentially increasing the performance. In November 2001, EADS and KHRUNICHEV SRPSC have started a study on an Ariane 5 plus reusable boosters configuration. This study aims at obtaining a better understanding of the advantages and drawbacks attached to such a use. Technical feasibility is more in depth analysed, with all recurring and not recurring aspects (including launch infrastructure modifications). Programmatic aspects are also addressed in order to better assess potential economic advantages and unavoidable drawbacks. Beyond that the identification of what could be, for western Europe and Russian players, an efficient and pay- off industrial organisation, is also a study theme of importance. This papers intends to present the main results achieved within this study and the propositions for the future which are likely to provide western Europe and Russia with stronger positions in the competitive field of launch business.

  20. Reusable single-port access device shortens operative time and reduces operative costs.

    Science.gov (United States)

    Shussman, Noam; Kedar, Asaf; Elazary, Ram; Abu Gazala, Mahmoud; Rivkind, Avraham I; Mintz, Yoav

    2014-06-01

    In recent years, single-port laparoscopy (SPL) has become an attractive approach for performing surgical procedures. The pitfalls of this approach are technical and financial. Financial concerns are due to the increased cost of dedicated devices and prolonged operating room time. Our aim was to calculate the cost of SPL using a reusable port and instruments in order to evaluate the cost difference between this approach to SPL using the available disposable ports and standard laparoscopy. We performed 22 laparoscopic procedures via the SPL approach using a reusable single-port access system and reusable laparoscopic instruments. These included 17 cholecystectomies and five other procedures. Operative time, postoperative length of stay (LOS) and complications were prospectively recorded and were compared with similar data from our SPL database. Student's t test was used for statistical analysis. SPL was successfully performed in all cases. Mean operative time for cholecystectomy was 72 min (range 40-116). Postoperative LOS was not changed from our standard protocols and was 1.1 days for cholecystectomy. The postoperative course was within normal limits for all patients and perioperative morbidity was recorded. Both operative time and length of hospital stay were shorter for the 17 patients who underwent cholecystectomy using a reusable port than for the matched previous 17 SPL cholecystectomies we performed (p cost difference. Operating with a reusable port ended up with an average cost savings of US$388 compared with using disposable ports, and US$240 compared with standard laparoscopy. Single-port laparoscopic surgery is a technically challenging and expensive surgical approach. Financial concerns among others have been advocated against this approach; however, we demonstrate herein that using a reusable port and instruments reduces operative time and overall operative costs, even beyond the cost of standard laparoscopy.

  1. Algorithms for Learning Preferences for Sets of Objects

    Science.gov (United States)

    Wagstaff, Kiri L.; desJardins, Marie; Eaton, Eric

    2010-01-01

    A method is being developed that provides for an artificial-intelligence system to learn a user's preferences for sets of objects and to thereafter automatically select subsets of objects according to those preferences. The method was originally intended to enable automated selection, from among large sets of images acquired by instruments aboard spacecraft, of image subsets considered to be scientifically valuable enough to justify use of limited communication resources for transmission to Earth. The method is also applicable to other sets of objects: examples of sets of objects considered in the development of the method include food menus, radio-station music playlists, and assortments of colored blocks for creating mosaics. The method does not require the user to perform the often-difficult task of quantitatively specifying preferences; instead, the user provides examples of preferred sets of objects. This method goes beyond related prior artificial-intelligence methods for learning which individual items are preferred by the user: this method supports a concept of setbased preferences, which include not only preferences for individual items but also preferences regarding types and degrees of diversity of items in a set. Consideration of diversity in this method involves recognition that members of a set may interact with each other in the sense that when considered together, they may be regarded as being complementary, redundant, or incompatible to various degrees. The effects of such interactions are loosely summarized in the term portfolio effect. The learning method relies on a preference representation language, denoted DD-PREF, to express set-based preferences. In DD-PREF, a preference is represented by a tuple that includes quality (depth) functions to estimate how desired a specific value is, weights for each feature preference, the desired diversity of feature values, and the relative importance of diversity versus depth. The system applies statistical

  2. Risk Perception and Communication in Commercial Reusable Launch Vehicle Operations

    Science.gov (United States)

    Hardy, Terry L.

    2005-12-01

    A number of inventors and entrepreneurs are currently attempting to develop and commercially operate reusable launch vehicles to carry voluntary participants into space. The operation of these launch vehicles, however, produces safety risks to the crew, to the space flight participants, and to the uninvolved public. Risk communication therefore becomes increasingly important to assure that those involved in the flight understand the risk and that those who are not directly involved understand the personal impact of RLV operations on their lives. Those involved in the launch vehicle flight may perceive risk differently from those non-participants, and these differences in perception must be understood to effectively communicate this risk. This paper summarizes existing research in risk perception and communication and applies that research to commercial reusable launch vehicle operations. Risk communication is discussed in the context of requirements of United States law for informed consent from any space flight participants on reusable suborbital launch vehicles.

  3. Students’ Views on Different Learning Objects Types

    DEFF Research Database (Denmark)

    Natsis, Antonios; Hormova, Hara; Mikropoulos, Tassos

    2014-01-01

    of different type: an educational game, a dynamic simulation and a digital concept map. The basic difference among these three LOs is the fact that both dynamic simulation and concept map are lacking game-like characteristics. The educational game has as a learning goal to familiarize students......The paper attempts to compare students’ views on three different Learning Objects (LOs), also known as Web-Based Learning Tools (WBLTs), which are used for educational purposes aiming at natural disaster readiness. Following an iterative development process, 100 LOs of various types are being...... they will be protected during the earthquake. The educational game comprises of 9 levels of ascending difficulty that have to be completed so as the game to be ended. The dynamic simulation aims to familiarize students with the causes of fog. In that context, they move temperature, wind and humidity bars and thus...

  4. How do newcomers learn to use an object?

    DEFF Research Database (Denmark)

    Kjær, Malene

    in the daily practice of assessing how a patient is doing. Learning how to operate it in situ is thus an important task.I will present an empirical example from clinical nursing education in a Danish hospital, where students learn to use specific medical objects (a sphygmomanometer) in the setting...... status and stance (Heritage, 2012) epistemic, cooperative and instrumental stance (Goodwin, 2007) is important, as is the understanding of situated embodied cognition in the workplace practice: the knowledge ‘understanding and use of objects’ that has been limited to the nurse, translates through...

  5. An Analysis of Implementation Issues for the Searchable Content Object Reference Model (SCORM) in Navy Education and Training

    National Research Council Canada - National Science Library

    Anderson, Randy

    2003-01-01

    ...). SCORM is a collection of specifications adapted from multiple sources to provide a comprehensive suite of E-Learning capabilities that enable interoperability, accessibility, and reusability of Web...

  6. Automating the Object-Oriented Software Development Process: Workshop Report

    NARCIS (Netherlands)

    Aksit, Mehmet; Tekinerdogan, B.

    1998-01-01

    Cost-effective realization of robust, adaptable and reusable software systems demands efficient and effective management of the overall software production process. Current object-oriented methods are not completely formalized and lack the ability of reasoning about the quality of processes and

  7. Automating the Object-Oriented Software Development Process: Workshop Report

    NARCIS (Netherlands)

    Aksit, Mehmet; Demeyer, S.; Bosch, H.G.P.; Tekinerdogan, B.

    Cost-effective realization of robust, adaptable and reusable software systems demands efficient and effective management of the overall software production process. Current object-oriented methods are not completely formalized and lack the ability of reasoning about the quality of processes and

  8. ROBOT LEARNING OF OBJECT MANIPULATION TASK ACTIONS FROM HUMAN DEMONSTRATIONS

    Directory of Open Access Journals (Sweden)

    Maria Kyrarini

    2017-08-01

    Full Text Available Robot learning from demonstration is a method which enables robots to learn in a similar way as humans. In this paper, a framework that enables robots to learn from multiple human demonstrations via kinesthetic teaching is presented. The subject of learning is a high-level sequence of actions, as well as the low-level trajectories necessary to be followed by the robot to perform the object manipulation task. The multiple human demonstrations are recorded and only the most similar demonstrations are selected for robot learning. The high-level learning module identifies the sequence of actions of the demonstrated task. Using Dynamic Time Warping (DTW and Gaussian Mixture Model (GMM, the model of demonstrated trajectories is learned. The learned trajectory is generated by Gaussian mixture regression (GMR from the learned Gaussian mixture model.  In online working phase, the sequence of actions is identified and experimental results show that the robot performs the learned task successfully.

  9. Cloud Computing and Multi Agent System to improve Learning Object Paradigm

    Directory of Open Access Journals (Sweden)

    Ana B. Gil

    2015-05-01

    Full Text Available The paradigm of Learning Object provides Educators and Learners with the ability to access an extensive number of learning resources. To do so, this paradigm provides different technologies and tools, such as federated search platforms and storage repositories, in order to obtain information ubiquitously and on demand. However, the vast amount and variety of educational content, which is distributed among several repositories, and the existence of various and incompatible standards, technologies and interoperability layers among repositories, constitutes a real problem for the expansion of this paradigm. This study presents an agent-based architecture that uses the advantages provided by Cloud Computing platforms to deal with the open issues on the Learning Object paradigm.

  10. APA's Learning Objectives for Research Methods and Statistics in Practice: A Multimethod Analysis

    Science.gov (United States)

    Tomcho, Thomas J.; Rice, Diana; Foels, Rob; Folmsbee, Leah; Vladescu, Jason; Lissman, Rachel; Matulewicz, Ryan; Bopp, Kara

    2009-01-01

    Research methods and statistics courses constitute a core undergraduate psychology requirement. We analyzed course syllabi and faculty self-reported coverage of both research methods and statistics course learning objectives to assess the concordance with APA's learning objectives (American Psychological Association, 2007). We obtained a sample of…

  11. Object-oriented user interfaces for personalized mobile learning

    CERN Document Server

    Alepis, Efthimios

    2014-01-01

    This book presents recent research in mobile learning and advanced user interfaces. It is shown how the combination of this fields can result in personalized educational software that meets the requirements of state-of-the-art mobile learning software. This book provides a framework that is capable of incorporating the software technologies, exploiting a wide range of their current advances and additionally investigating ways to go even further by providing potential solutions to future challenges. The presented approach uses the well-known Object-Oriented method in order to address these challenges. Throughout this book, a general model is constructed using Object-Oriented Architecture. Each chapter focuses on the construction of a specific part of this model, while in the conclusion these parts are unified. This book will help software engineers build more sophisticated personalized software that targets in mobile education, while at the same time retaining a high level of adaptivity and user-friendliness w...

  12. Evaluation of a Learning Object Based Learning Environment in Different Dimensions

    Directory of Open Access Journals (Sweden)

    Ünal Çakıroğlu

    2009-11-01

    Full Text Available Learning Objects (LOs are web based learning resources presented by Learning Object Repositories (LOR. For recent years LOs have begun to take place on web and it is suggested that appropriate design of LOs can make positive impact on learning. In order to support learning, research studies recommends LOs should have been evaluated pedagogically and technologically, and the content design created by using LOs should have been designed through appropriate instructional models. Since the use of LOs have recently begun, an exact pedagogical model about efficient use of LOs has not been developed. In this study a LOR is designed in order to be used in mathematics education. The LOs in this LOR have been evaluated pedagogically and technologically by mathematics teachers and field experts. In order to evaluate the designed LO based environment, two different questionnaires have been used. These questionnaires are developed by using the related literature about web based learning environments evaluation criteria and also the items are discussed with the field experts for providing the validity. The reliability of the questionnaires is calculated cronbach alpha = 0.715 for the design properties evaluation survey and cronbach alpha =0.726 for pedagogic evaluation. Both of two questionnaires are five point Likert type. The first questionnaire has the items about “Learning Support of LOs, Competency of LOR, The importance of LOs in mathematics education, the usability of LOs by students”. “The activities on LOs are related to outcomes of subjects, there are activities for students have different learning styles. There are activities for wondering students.” are examples for items about learning support of LOs. “System helps for exploration of mathematical relations”, “I think teaching mathematics with this system will be enjoyable.” are example items for importance of LOs in mathematics education. In the competency of LOR title,

  13. Personalized Learning Objects Recommendation Based on the Semantic-Aware Discovery and the Learner Preference Pattern

    Science.gov (United States)

    Wang, Tzone I; Tsai, Kun Hua; Lee, Ming Che; Chiu, Ti Kai

    2007-01-01

    With vigorous development of the Internet, especially the web page interaction technology, distant E-learning has become more and more realistic and popular. Digital courses may consist of many learning units or learning objects and, currently, many learning objects are created according to SCORM standard. It can be seen that, in the near future,…

  14. Structured Kernel Dictionary Learning with Correlation Constraint for Object Recognition.

    Science.gov (United States)

    Wang, Zhengjue; Wang, Yinghua; Liu, Hongwei; Zhang, Hao

    2017-06-21

    In this paper, we propose a new discriminative non-linear dictionary learning approach, called correlation constrained structured kernel KSVD, for object recognition. The objective function for dictionary learning contains a reconstructive term and a discriminative term. In the reconstructive term, signals are implicitly non-linearly mapped into a space, where a structured kernel dictionary, each sub-dictionary of which lies in the span of the mapped signals from the corresponding class, is established. In the discriminative term, by analyzing the classification mechanism, the correlation constraint is proposed in kernel form, constraining the correlations between different discriminative codes, and restricting the coefficient vectors to be transformed into a feature space, where the features are highly correlated inner-class and nearly independent between-classes. The objective function is optimized by the proposed structured kernel KSVD. During the classification stage, the specific form of the discriminative feature is needless to be known, while the inner product of the discriminative feature with kernel matrix embedded is available, and is suitable for a linear SVM classifier. Experimental results demonstrate that the proposed approach outperforms many state-of-the-art dictionary learning approaches for face, scene and synthetic aperture radar (SAR) vehicle target recognition.

  15. The Cost-Optimal Size of Future Reusable Launch Vehicles

    Science.gov (United States)

    Koelle, D. E.

    2000-07-01

    The paper answers the question, what is the optimum vehicle size — in terms of LEO payload capability — for a future reusable launch vehicle ? It is shown that there exists an optimum vehicle size that results in minimum specific transportation cost. The optimum vehicle size depends on the total annual cargo mass (LEO equivalent) enviseaged, which defines at the same time the optimum number of launches per year (LpA). Based on the TRANSCOST-Model algorithms a wide range of vehicle sizes — from 20 to 100 Mg payload in LEO, as well as launch rates — from 2 to 100 per year — have been investigated. It is shown in a design chart how much the vehicle size as well as the launch rate are influencing the specific transportation cost (in MYr/Mg and USS/kg). The comparison with actual ELVs (Expendable Launch Vehicles) and Semi-Reusable Vehicles (a combination of a reusable first stage with an expendable second stage) shows that there exists only one economic solution for an essential reduction of space transportation cost: the Fully Reusable Vehicle Concept, with rocket propulsion and vertical take-off. The Single-stage Configuration (SSTO) has the best economic potential; its feasibility is not only a matter of technology level but also of the vehicle size as such. Increasing the vehicle size (launch mass) reduces the technology requirements because the law of scale provides a better mass fraction and payload fraction — practically at no cost. The optimum vehicle design (after specification of the payload capability) requires a trade-off between lightweight (and more expensive) technology vs. more conventional (and cheaper) technology. It is shown that the the use of more conventional technology and accepting a somewhat larger vehicle is the more cost-effective and less risky approach.

  16. Life Cycle Assessment and Costing Methods for Device Procurement: Comparing Reusable and Single-Use Disposable Laryngoscopes.

    Science.gov (United States)

    Sherman, Jodi D; Raibley, Lewis A; Eckelman, Matthew J

    2018-01-09

    Traditional medical device procurement criteria include efficacy and safety, ease of use and handling, and procurement costs. However, little information is available about life cycle environmental impacts of the production, use, and disposal of medical devices, or about costs incurred after purchase. Reusable and disposable laryngoscopes are of current interest to anesthesiologists. Facing mounting pressure to quickly meet or exceed conflicting infection prevention guidelines and oversight body recommendations, many institutions may be electively switching to single-use disposable (SUD) rigid laryngoscopes or overcleaning reusables, potentially increasing both costs and waste generation. This study provides quantitative comparisons of environmental impacts and total cost of ownership among laryngoscope options, which can aid procurement decision making to benefit facilities and public health. We describe cradle-to-grave life cycle assessment (LCA) and life cycle costing (LCC) methods and apply these to reusable and SUD metal and plastic laryngoscope handles and tongue blade alternatives at Yale-New Haven Hospital (YNHH). The US Environmental Protection Agency's Tool for the Reduction and Assessment of Chemical and other environmental Impacts (TRACI) life cycle impact assessment method was used to model environmental impacts of greenhouse gases and other pollutant emissions. The SUD plastic handle generates an estimated 16-18 times more life cycle carbon dioxide equivalents (CO2-eq) than traditional low-level disinfection of the reusable steel handle. The SUD plastic tongue blade generates an estimated 5-6 times more CO2-eq than the reusable steel blade treated with high-level disinfection. SUD metal components generated much higher emissions than all alternatives. Both the SUD handle and SUD blade increased life cycle costs compared to the various reusable cleaning scenarios at YNHH. When extrapolated over 1 year (60,000 intubations), estimated costs increased

  17. Design Guide for Earth System Science Education: Common Student Learning Objectives and Special Pedagogical Approaches

    Science.gov (United States)

    Baker, D.

    2006-12-01

    As part of the NASA-supported undergraduate Earth System Science Education (ESSE) program, fifty-seven institutions have developed and implemented a wide range of Earth system science (ESS) courses, pedagogies, and evaluation tools. The Teaching, Learning, and Evaluation section of USRA's online ESSE Design Guide showcases these ESS learning environments. This Design Guide section also provides resources for faculty who wish to develop ESS courses. It addresses important course design issues including prior student knowledge and interests, student learning objectives, learning resources, pedagogical approaches, and assessments tied to student learning objectives. The ESSE Design Guide provides links to over 130 ESS course syllabi at introductory, senior, and graduate levels. ESS courses over the past 15 years exhibit common student learning objectives and unique pedagogical approaches. From analysis of ESS course syllabi, seven common student learning objectives emerged: 1) demonstrate systems thinking, 2) develop an ESS knowledge base, 3) apply ESS to the human dimension, 4) expand and apply analytical skills, 5) improve critical thinking skills, 6) build professional/career skills, and 7) acquire an enjoyment and appreciation for science. To meet these objectives, ESSE often requires different ways of teaching than in traditional scientific disciplines. This presentation will highlight some especially successful pedagogical approaches for creating positive and engaging ESS learning environments.

  18. Toward Self-Referential Autonomous Learning of Object and Situation Models.

    Science.gov (United States)

    Damerow, Florian; Knoblauch, Andreas; Körner, Ursula; Eggert, Julian; Körner, Edgar

    2016-01-01

    Most current approaches to scene understanding lack the capability to adapt object and situation models to behavioral needs not anticipated by the human system designer. Here, we give a detailed description of a system architecture for self-referential autonomous learning which enables the refinement of object and situation models during operation in order to optimize behavior. This includes structural learning of hierarchical models for situations and behaviors that is triggered by a mismatch between expected and actual action outcome. Besides proposing architectural concepts, we also describe a first implementation of our system within a simulated traffic scenario to demonstrate the feasibility of our approach.

  19. It's all connected: Pathways in visual object recognition and early noun learning.

    Science.gov (United States)

    Smith, Linda B

    2013-11-01

    A developmental pathway may be defined as the route, or chain of events, through which a new structure or function forms. For many human behaviors, including object name learning and visual object recognition, these pathways are often complex and multicausal and include unexpected dependencies. This article presents three principles of development that suggest the value of a developmental psychology that explicitly seeks to trace these pathways and uses empirical evidence on developmental dependencies among motor development, action on objects, visual object recognition, and object name learning in 12- to 24-month-old infants to make the case. The article concludes with a consideration of the theoretical implications of this approach. (PsycINFO Database Record (c) 2013 APA, all rights reserved).

  20. Selective bilateral amygdala lesions in rhesus monkeys fail to disrupt object reversal learning.

    Science.gov (United States)

    Izquierdo, Alicia; Murray, Elisabeth A

    2007-01-31

    Neuropsychological studies in nonhuman primates have led to the view that the amygdala plays an essential role in stimulus-reward association. The main evidence in support of this idea is that bilateral aspirative or radiofrequency lesions of the amygdala yield severe impairments on object reversal learning, a task that assesses the ability to shift choices of objects based on the presence or absence of food reward (i.e., reward contingency). The behavioral effects of different lesion techniques, however, can vary. The present study therefore evaluated the effects of selective, excitotoxic lesions of the amygdala in rhesus monkeys on object reversal learning. For comparison, we tested the same monkeys on a task known to be sensitive to amygdala damage, the reinforcer devaluation task. Contrary to previous results based on less selective lesion techniques, monkeys with complete excitotoxic amygdala lesions performed object reversal learning as quickly as controls. As predicted, however, the same operated monkeys were impaired in making object choices after devaluation of the associated food reinforcer. The results suggest two conclusions. First, the results demonstrate that the amygdala makes a selective contribution to stimulus-reward association; the amygdala is critical for guiding object choices after changes in reward value but not after changes in reward contingency. Second, the results implicate a critical contribution to object reversal learning of structures nearby the amygdala, perhaps the subjacent rhinal cortex.

  1. Internal attention to features in visual short-term memory guides object learning.

    Science.gov (United States)

    Fan, Judith E; Turk-Browne, Nicholas B

    2013-11-01

    Attending to objects in the world affects how we perceive and remember them. What are the consequences of attending to an object in mind? In particular, how does reporting the features of a recently seen object guide visual learning? In three experiments, observers were presented with abstract shapes in a particular color, orientation, and location. After viewing each object, observers were cued to report one feature from visual short-term memory (VSTM). In a subsequent test, observers were cued to report features of the same objects from visual long-term memory (VLTM). We tested whether reporting a feature from VSTM: (1) enhances VLTM for just that feature (practice-benefit hypothesis), (2) enhances VLTM for all features (object-based hypothesis), or (3) simultaneously enhances VLTM for that feature and suppresses VLTM for unreported features (feature-competition hypothesis). The results provided support for the feature-competition hypothesis, whereby the representation of an object in VLTM was biased towards features reported from VSTM and away from unreported features (Experiment 1). This bias could not be explained by the amount of sensory exposure or response learning (Experiment 2) and was amplified by the reporting of multiple features (Experiment 3). Taken together, these results suggest that selective internal attention induces competitive dynamics among features during visual learning, flexibly tuning object representations to align with prior mnemonic goals. Copyright © 2013 Elsevier B.V. All rights reserved.

  2. Tool Support for Collaborative Teaching and Learning of Object-Oriented Modelling

    DEFF Research Database (Denmark)

    Hansen, Klaus Marius; Ratzer, Anne Vinter

    2002-01-01

    Modeling is central to doing and learning object-oriented development. We present a new tool, Ideogramic UML, for gesture-based collaborative modeling with the Unified Modeling Language (UML), which can be used to collaboratively teach and learn modeling. Furthermore, we discuss how we have...

  3. Design, Analysis and Qualification of Elevon for Reusable Launch Vehicle

    Science.gov (United States)

    Tiwari, S. B.; Suresh, R.; Krishnadasan, C. K.

    2017-12-01

    Reusable launch vehicle technology demonstrator is configured as a winged body vehicle, designed to fly in hypersonic, supersonic and subsonic regimes. The vehicle will be boosted to hypersonic speeds after which the winged body separates and descends using aerodynamic control. The aerodynamic control is achieved using the control surfaces mainly the rudder and the elevon. Elevons are deflected for pitch and roll control of the vehicle at various flight conditions. Elevons are subjected to aerodynamic, thermal and inertial loads during the flight. This paper gives details about the configuration, design, qualification and flight validation of elevon for Reusable Launch Vehicle.

  4. Content Classification and Context-Based Retrieval System for E-Learning

    Science.gov (United States)

    Mittal, Ankush; Krishnan, Pagalthivarthi V.; Altman, Edward

    2006-01-01

    A recent focus in web based learning systems has been the development of reusable learning materials that can be delivered as personalized courses depending of a number of factors such as the user's background, his/her learning preferences, current knowledge based on previous assessments, or previous browsing patterns. The student is often…

  5. Object-based implicit learning in visual search: perceptual segmentation constrains contextual cueing.

    Science.gov (United States)

    Conci, Markus; Müller, Hermann J; von Mühlenen, Adrian

    2013-07-09

    In visual search, detection of a target is faster when it is presented within a spatial layout of repeatedly encountered nontarget items, indicating that contextual invariances can guide selective attention (contextual cueing; Chun & Jiang, 1998). However, perceptual regularities may interfere with contextual learning; for instance, no contextual facilitation occurs when four nontargets form a square-shaped grouping, even though the square location predicts the target location (Conci & von Mühlenen, 2009). Here, we further investigated potential causes for this interference-effect: We show that contextual cueing can reliably occur for targets located within the region of a segmented object, but not for targets presented outside of the object's boundaries. Four experiments demonstrate an object-based facilitation in contextual cueing, with a modulation of context-based learning by relatively subtle grouping cues including closure, symmetry, and spatial regularity. Moreover, the lack of contextual cueing for targets located outside the segmented region was due to an absence of (latent) learning of contextual layouts, rather than due to an attentional bias towards the grouped region. Taken together, these results indicate that perceptual segmentation provides a basic structure within which contextual scene regularities are acquired. This in turn argues that contextual learning is constrained by object-based selection.

  6. Creating Learning Objects to Enhance the Educational Experiences of American Sign Language Learners: An Instructional Development Report

    Directory of Open Access Journals (Sweden)

    Simone Conceição

    2002-10-01

    Full Text Available Little attention has been given to involving the deaf community in distance teaching and learning or in designing courses that relate to their language and culture. This article reports on the design and development of video-based learning objects created to enhance the educational experiences of American Sign Language (ASL hearing participants in a distance learning course and, following the course, the creation of several new applications for use of the learning objects. The learning objects were initially created for the web, as a course component for review and rehearsal. The value of the web application, as reported by course participants, led us to consider ways in which the learning objects could be used in a variety of delivery formats: CD-ROM, web-based knowledge repository, and handheld device. The process to create the learning objects, the new applications, and lessons learned are described.

  7. Characterization of cement-based materials using a reusable piezoelectric impedance-based sensor

    Science.gov (United States)

    Tawie, R.; Lee, H. K.

    2011-08-01

    This paper proposes a reusable sensor, which employs a piezoceramic (PZT) plate as an active sensing transducer, for non-destructive monitoring of cement-based materials based on the electromechanical impedance (EMI) sensing technique. The advantage of the sensor design is that the PZT can be easily removed from the set-up and re-used for repetitive tests. The applicability of the sensor was demonstrated for monitoring of the setting of cement mortar. EMI measurements were performed using an impedance analyzer and the transformation of the specimen from the plastic to solid state was monitored by automatically measuring the changes in the PZT conductance spectra with respect to curing time using the root mean square deviation (RMSD) algorithm. In another experiment, drying-induced moisture loss of a hardened mortar specimen at saturated surface dry (SSD) condition was measured, and monitored using the reusable sensor to establish a correlation between the RMSD values and moisture loss rate. The reusable sensor was also demonstrated for detecting progressive damages imparted on a mortar specimen attached with the sensor under several loading levels before allowing it to load to failure. Overall, the reusable sensor is an effective and efficient monitoring device that could possibly be used for field application in characterization of cement-based materials.

  8. Characterization of cement-based materials using a reusable piezoelectric impedance-based sensor

    International Nuclear Information System (INIS)

    Tawie, R; Lee, H K

    2011-01-01

    This paper proposes a reusable sensor, which employs a piezoceramic (PZT) plate as an active sensing transducer, for non-destructive monitoring of cement-based materials based on the electromechanical impedance (EMI) sensing technique. The advantage of the sensor design is that the PZT can be easily removed from the set-up and re-used for repetitive tests. The applicability of the sensor was demonstrated for monitoring of the setting of cement mortar. EMI measurements were performed using an impedance analyzer and the transformation of the specimen from the plastic to solid state was monitored by automatically measuring the changes in the PZT conductance spectra with respect to curing time using the root mean square deviation (RMSD) algorithm. In another experiment, drying-induced moisture loss of a hardened mortar specimen at saturated surface dry (SSD) condition was measured, and monitored using the reusable sensor to establish a correlation between the RMSD values and moisture loss rate. The reusable sensor was also demonstrated for detecting progressive damages imparted on a mortar specimen attached with the sensor under several loading levels before allowing it to load to failure. Overall, the reusable sensor is an effective and efficient monitoring device that could possibly be used for field application in characterization of cement-based materials

  9. Clinical outcomes and costs of reusable and single-use flexible ureterorenoscopes: a prospective cohort study.

    Science.gov (United States)

    Mager, R; Kurosch, M; Höfner, T; Frees, S; Haferkamp, A; Neisius, A

    2018-01-22

    The purpose of this study is to analyze clinical outcomes and costs of single-use flexible ureterorenoscopes in comparison with reusable flexible ureterorenoscopes in a tertiary referral center. Prospectively, 68 flexible ureterorenoscopies utilizing reusable (Flex-X2S, Flex-X C , Karl Storz) and 68 applying single-use flexible ureterorenoscopes (LithoVue, Boston Scientific) were collected. Clinical outcome parameters such as overall success rate, complication rates according to Clavien-Dindo, operation time and radiation exposure time were measured. Cost analysis was based on purchase costs and recurrent costs for repair and reprocessing divided by number of procedures. In each group 68 procedures were available for evaluation. In 91% of reusable and 88% of single-use ureterorenoscopies stone disease was treated with a mean stone burden of 101 ± 226 and 90 ± 244 mm 2 and lower pole involvement in 47 and 41%, respectively (p > 0.05). Comparing clinical outcomes of reusable vs. single-use instruments revealed no significant difference for overall success rates (81 vs. 87%), stone-free rates (82 vs. 85%), operation time (76.2 ± 46.8 vs. 76.8 ± 40.2 min), radiation exposure time (3.83 ± 3.15 vs. 3.93 ± 4.43 min) and complication rates (7 vs. 17%) (p > 0.05). A wide range of repair and purchase costs resulted in total to $1212-$1743 per procedure for reusable ureterorenoscopy whereas price of single-use ureterorenoscopy was $1300-$3180 per procedure. The current work provided evidence for equal clinical effectiveness of reusable and single-use flexible ureterorenoscopes. Partially overlapping ranges of costs for single-use and reusable scopes stress the importance to precisely know the expenses and caseload when negotiating purchase prices, repair prices and warranty conditions.

  10. Objects Classification by Learning-Based Visual Saliency Model and Convolutional Neural Network.

    Science.gov (United States)

    Li, Na; Zhao, Xinbo; Yang, Yongjia; Zou, Xiaochun

    2016-01-01

    Humans can easily classify different kinds of objects whereas it is quite difficult for computers. As a hot and difficult problem, objects classification has been receiving extensive interests with broad prospects. Inspired by neuroscience, deep learning concept is proposed. Convolutional neural network (CNN) as one of the methods of deep learning can be used to solve classification problem. But most of deep learning methods, including CNN, all ignore the human visual information processing mechanism when a person is classifying objects. Therefore, in this paper, inspiring the completed processing that humans classify different kinds of objects, we bring forth a new classification method which combines visual attention model and CNN. Firstly, we use the visual attention model to simulate the processing of human visual selection mechanism. Secondly, we use CNN to simulate the processing of how humans select features and extract the local features of those selected areas. Finally, not only does our classification method depend on those local features, but also it adds the human semantic features to classify objects. Our classification method has apparently advantages in biology. Experimental results demonstrated that our method made the efficiency of classification improve significantly.

  11. ATTITUDES OF STUDENTS TOWARDS LEARNING OBJECTS IN WEB-BASED LANGUAGE LEARNING

    Directory of Open Access Journals (Sweden)

    Ahmet BASAL

    2012-01-01

    Full Text Available Language education is important in the rapidly changing world. Every year much effort has spent on preparing teaching materials for language education. Since positive attitudes of learners towards a teaching material enhance the effectiveness of that material, it is important to determine the attitudes of learners towards the material used. Learning objects (LOs are a new type of material on which many studies have been conducted in recent years. The aim of this study is to determine the attitudes of students towards LOs in web-based language learning. To this end, the study was conducted in English I Course at the Department of Computer Programming in Kırıkkale University in 2010-2011 Fall Semester. Seventy LOs appropriate for six-week long lecture program were integrated into the Learning Management System (LMS of Kırıkkale University. The study group consisted of 38 students. After the six weeks long implementation period of the study, an attitude scale was administered to the students. The findings indicated that students in web based language education have positive attitudes towards LOs.

  12. On the economics of staging for reusable launch vehicles

    Science.gov (United States)

    Griffin, Michael D.; Claybaugh, William R.

    1996-03-01

    There has been much recent discussion concerning possible replacement systems for the current U.S. fleet of launch vehicles, including both the shuttle and expendable vehicles. Attention has been focused upon the feasibility and potential benefits of reusable single-stage-to-orbit (SSTO) launch systems for future access to low Earth orbit (LEO). In this paper we assume the technical feasibility of such vehicles, as well as the benefits to be derived from system reusability. We then consider the benefits of launch vehicle staging from the perspective of economic advantage rather than performance necessity. Conditions are derived under which two-stage-to-orbit (TSTO) launch systems, utilizing SSTO-class vehicle technology, offer a relative economic advantage for access to LEO.

  13. Decomposition of business process models into reusable sub-diagrams

    Directory of Open Access Journals (Sweden)

    Wiśniewski Piotr

    2017-01-01

    Full Text Available In this paper, an approach to automatic decomposition of business process models is proposed. According to our method, an existing BPMN diagram is disassembled into reusable parts containing the desired number of elements. Such elements and structure can work as design patterns and be validated by a user in terms of correctness. In the next step, these component models are categorised considering their parameters such as resources used, as well as input and output data. The classified components may be considered a repository of reusable parts, that can be further applied in the design of new models. The proposed technique may play a significant role in facilitating the business process redesign procedure, which is of a great importance regarding engineering and industrial applications.

  14. Ego-Motion and Tracking for Continuous Object Learning: A Brief Survey

    Science.gov (United States)

    2017-09-01

    past research related to the tasks of ego-motion estimation and object tracking from the viewpoint of their role in continuous object learning...in visual object tracking, competitions are held each year to identify the most accurate and robust tracking implementations. Over recent competitions...information should they share) or vice versa? These are just some of the questions that must be addressed in future research toward continuous object

  15. Active learning in the lecture theatre using 3D printed objects.

    Science.gov (United States)

    Smith, David P

    2016-01-01

    The ability to conceptualize 3D shapes is central to understanding biological processes. The concept that the structure of a biological molecule leads to function is a core principle of the biochemical field. Visualisation of biological molecules often involves vocal explanations or the use of two dimensional slides and video presentations. A deeper understanding of these molecules can however be obtained by the handling of objects. 3D printed biological molecules can be used as active learning tools to stimulate engagement in large group lectures. These models can be used to build upon initial core knowledge which can be delivered in either a flipped form or a more didactic manner. Within the teaching session the students are able to learn by handling, rotating and viewing the objects to gain an appreciation, for example, of an enzyme's active site or the difference between the major and minor groove of DNA. Models and other artefacts can be handled in small groups within a lecture theatre and act as a focal point to generate conversation. Through the approach presented here core knowledge is first established and then supplemented with high level problem solving through a "Think-Pair-Share" cooperative learning strategy. The teaching delivery was adjusted based around experiential learning activities by moving the object from mental cognition and into the physical environment. This approach led to students being able to better visualise biological molecules and a positive engagement in the lecture. The use of objects in teaching allows the lecturer to create interactive sessions that both challenge and enable the student.

  16. Semantic Linking of Learning Object Repositories to DBpedia

    Science.gov (United States)

    Lama, Manuel; Vidal, Juan C.; Otero-Garcia, Estefania; Bugarin, Alberto; Barro, Senen

    2012-01-01

    Large-sized repositories of learning objects (LOs) are difficult to create and also to maintain. In this paper we propose a way to reduce this drawback by improving the classification mechanisms of the LO repositories. Specifically, we present a solution to automate the LO classification of the Universia repository, a collection of more than 15…

  17. Wound dressing with reusable electronics for wireless monitoring

    KAUST Repository

    Shamim, Atif; Farooqui, Muhammad Fahad

    2016-01-01

    A wound dressing device with reusable electronics for wireless monitoring and a method of making the same are provided. The device can be a smart device. In an embodiment, the device has a disposable portion including one or more sensors and a

  18. Improving a Deep Learning based RGB-D Object Recognition Model by Ensemble Learning

    DEFF Research Database (Denmark)

    Aakerberg, Andreas; Nasrollahi, Kamal; Heder, Thomas

    2018-01-01

    Augmenting RGB images with depth information is a well-known method to significantly improve the recognition accuracy of object recognition models. Another method to im- prove the performance of visual recognition models is ensemble learning. However, this method has not been widely explored...... in combination with deep convolutional neural network based RGB-D object recognition models. Hence, in this paper, we form different ensembles of complementary deep convolutional neural network models, and show that this can be used to increase the recognition performance beyond existing limits. Experiments...

  19. Design, Implementation and Evaluation of a Learning Object that Supports the Mathematics Learning in Children with Autism Spectrum Disorders

    Directory of Open Access Journals (Sweden)

    Roberto Munoz

    2018-04-01

    Full Text Available Information technologies have been widely used for entertainment and learning purposes by children with Autism Spectrum Disorders (ASD. Nonetheless, learning objects aiming at specific skills development in children with ASD require both a well bounded learning domain and a user-centered design process, considering skill levels of the users and the local geographical context and language. “Proyect@ Matemáticas” is a multi-touch based app designed for developing pre-calculus and functional mathematical skills in children with ASD, according to the Chilean regulations of learning goals for children with special educational necessities. This paper presents the User-centered design process conducted in order to develop the learning object, which included the evaluation by 15 experts in special educational needs, testing by 10 ASD-diagnosed children with different functional levels, and a multidisciplinary development team that also included a graphic designer diagnosed with ASD of high functionality. The development process yields to a validated learning object in terms of interactivity, design, engagement, and usability, from the point of view of the experts, and successful usage tests with ASD diagnosed children in terms of performance and achievement of learning outcomes. The application is currently available for download in the Google Play store for free, and currently has more than 15,000 downloads and an average rating of 4.2 out of 5 points.

  20. The role of professional objects in technology-enhanced learning environments in higher education

    NARCIS (Netherlands)

    Zitter, I.I.; Bruijn, E. de; Simons, P.R.J.; Cate, Th.J. ten

    2010-01-01

    We study project-based, technology-enhanced learning environments in higher education, which should produce, by means of specific mechanisms, learning outcomes in terms of transferable knowledge and learning-, thinking-, collaboration- and regulation-skills. Our focus is on the role of objects from

  1. Storytelling in the digital world: achieving higher-level learning objectives.

    Science.gov (United States)

    Schwartz, Melissa R

    2012-01-01

    Nursing students are not passive media consumers but instead live in a technology ecosystem where digital is the language they speak. To prepare the next generation of nurses, educators must incorporate multiple technologies to improve higher-order learning. The author discusses the evolution and use of storytelling as part of the digital world and how digital stories can be aligned with Bloom's Taxonomy so that students achieve higher-level learning objectives.

  2. The Sloan-C Pillars and Boundary Objects As a Framework for Evaluating Blended Learning

    Science.gov (United States)

    Laumakis, Mark; Graham, Charles; Dziuban, Chuck

    2009-01-01

    The authors contend that blended learning represents a boundary object; a construct that brings together constituencies from a variety of backgrounds with each of these cohorts defining the object somewhat differently. The Sloan-C Pillars (learning effectiveness, access, cost effectiveness, student satisfaction, and faculty satisfaction) provide…

  3. Elective gastropexy with a reusable single-incision laparoscopic surgery port in dogs: 14 cases (2012-2013).

    Science.gov (United States)

    Stiles, Mandy; Case, J Brad; Coisman, James

    2016-08-01

    OBJECTIVE To describe the technique, clinical findings, and short-term outcome in dogs undergoing laparoscopic-assisted incisional gastropexy with a reusable single-incision surgery port. DESIGN Retrospective case series. ANIMALS 14 client-owned dogs. PROCEDURES Medical records of dogs referred for elective laparoscopic gastropexy between June 2012 and August 2013 were reviewed. History, signalment, results of physical examination and preoperative laboratory testing, surgical procedure, duration of surgery, postoperative complications, duration of hospital stay, and short-term outcome were recorded. All patients underwent general anesthesia and were positioned in dorsal recumbency. After an initial limited laparoscopic exploration, single-incision laparoscopic-assisted gastropexy was performed extracorporeally in all dogs via a conical port placed in a right paramedian location. Concurrent procedures included laparoscopic ovariectomy (n = 4), gastric biopsy (2), and castration (7). Short-term outcome was evaluated. RESULTS Median duration of surgery was 76 minutes (range, 40 to 90 minutes). Intraoperative complications were minor and consisted of loss of pneumoperitoneum in 2 of 14 dogs. A postoperative surgical site infection occurred in 1 dog and resolved with standard treatment. Median duration of follow-up was 371 days (range, 2 weeks to 1.5 years). No dogs developed gastric dilation-volvulus during the follow-up period, and all owners were satisfied with the outcome. CONCLUSIONS AND CLINICAL RELEVANCE Results suggested that single-incision laparoscopic-assisted gastropexy with a reusable conical port was feasible and effective in appropriately selected cases. Investigation of the potential benefits of this reusable port versus single-use devices for elective gastropexy in dogs is warranted.

  4. Learning and Motivational Processes When Students Design Curriculum-Based Digital Learning Games

    DEFF Research Database (Denmark)

    Weitze, Charlotte Lærke

    2015-01-01

    This design-based research (DBR) project has developed an overall gamified learning design (big Game) to facilitate the learning process for adult students by inviting them to be their own learning designers through designing digital learning games (small games) in cross-disciplinary subject...... matters. The DBR project has investigated and experimented with which elements, methods, and processes are important when aiming at creating a cognitive complex (Anderson and Krathwohl, 2001) and motivating learning process within a reusable game-based learning design. This project took place in a co......, or programming provide a rich context for learning, since the construction of artefacts, in this case learning games, enables reflection and new ways of thinking. The students learned from reflection and interaction with the tools alone as well as in collaboration with peers. After analysing the students...

  5. Learning object location predictors with boosting and grammar-guided feature extraction

    Energy Technology Data Exchange (ETDEWEB)

    Eads, Damian Ryan [Los Alamos National Laboratory; Rosten, Edward [UNIV OF CAMBRIDGE; Helmbold, David [UC/SANTA CRUZ

    2009-01-01

    The authors present BEAMER: a new spatially exploitative approach to learning object detectors which shows excellent results when applied to the task of detecting objects in greyscale aerial imagery in the presence of ambiguous and noisy data. There are four main contributions used to produce these results. First, they introduce a grammar-guided feature extraction system, enabling the exploration of a richer feature space while constraining the features to a useful subset. This is specified with a rule-based generative grammer crafted by a human expert. Second, they learn a classifier on this data using a newly proposed variant of AdaBoost which takes into account the spatially correlated nature of the data. Third, they perform another round of training to optimize the method of converting the pixel classifications generated by boosting into a high quality set of (x,y) locations. lastly, they carefully define three common problems in object detection and define two evaluation criteria that are tightly matched to these problems. Major strengths of this approach are: (1) a way of randomly searching a broad feature space, (2) its performance when evaluated on well-matched evaluation criteria, and (3) its use of the location prediction domain to learn object detectors as well as to generate detections that perform well on several tasks: object counting, tracking, and target detection. They demonstrate the efficacy of BEAMER with a comprehensive experimental evaluation on a challenging data set.

  6. Sustaining Human Presence on Mars Using ISRU and a Reusable Lander

    Science.gov (United States)

    Arney, Dale C.; Jones, Christopher A.; Klovstad, Jordan J.; Komar, D.R.; Earle, Kevin; Moses, Robert; Shyface, Hilary R.

    2015-01-01

    This paper presents an analysis of the impact of ISRU (In-Site Resource Utilization), reusability, and automation on sustaining a human presence on Mars, requiring a transition from Earth dependence to Earth independence. The study analyzes the surface and transportation architectures and compared campaigns that revealed the importance of ISRU and reusability. A reusable Mars lander, Hercules, eliminates the need to deliver a new descent and ascent stage with each cargo and crew delivery to Mars, reducing the mass delivered from Earth. As part of an evolvable transportation architecture, this investment is key to enabling continuous human presence on Mars. The extensive use of ISRU reduces the logistics supply chain from Earth in order to support population growth at Mars. Reliable and autonomous systems, in conjunction with robotics, are required to enable ISRU architectures as systems must operate and maintain themselves while the crew is not present. A comparison of Mars campaigns is presented to show the impact of adding these investments and their ability to contribute to sustaining a human presence on Mars.

  7. Using Learning Games to Meet Learning Objectives

    DEFF Research Database (Denmark)

    Henriksen, Thomas Duus

    2013-01-01

    This paper addresses the question on how learning games can be used to meet with the different levels in Bloom’s and the SOLO taxonomy, which are commonly used for evaluating the learning outcome of educational activities. The paper discusses the quality of game-based learning outcomes based on a...... on a case study of the learning game 6Styles....

  8. A User-Centered Educational Modeling Language Improving the Controllability of Learning Design Quality

    Science.gov (United States)

    Zendi, Asma; Bouhadada, Tahar; Bousbia, Nabila

    2016-01-01

    Semiformal EMLs are developed to facilitate the adoption of educational modeling languages (EMLs) and to address practitioners' learning design concerns, such as reusability and readability. In this article, SDLD (Structure Dialogue Learning Design) is presented, which is a semiformal EML that aims to improve controllability of learning design…

  9. Tracking Multiple Statistics: Simultaneous Learning of Object Names and Categories in English and Mandarin Speakers.

    Science.gov (United States)

    Chen, Chi-Hsin; Gershkoff-Stowe, Lisa; Wu, Chih-Yi; Cheung, Hintat; Yu, Chen

    2017-08-01

    Two experiments were conducted to examine adult learners' ability to extract multiple statistics in simultaneously presented visual and auditory input. Experiment 1 used a cross-situational learning paradigm to test whether English speakers were able to use co-occurrences to learn word-to-object mappings and concurrently form object categories based on the commonalities across training stimuli. Experiment 2 replicated the first experiment and further examined whether speakers of Mandarin, a language in which final syllables of object names are more predictive of category membership than English, were able to learn words and form object categories when trained with the same type of structures. The results indicate that both groups of learners successfully extracted multiple levels of co-occurrence and used them to learn words and object categories simultaneously. However, marked individual differences in performance were also found, suggesting possible interference and competition in processing the two concurrent streams of regularities. Copyright © 2016 Cognitive Science Society, Inc.

  10. SCASim: A Flexible and Reusable Detector Simulator for the MIRI instrument of the JWST

    Science.gov (United States)

    Beard, S.; Morin, J.; Gastaud, R.; Azzollini, R.; Bouchet, P.; Chaintreuil, S.; Lahuis, F.; Littlejohns, O.; Nehme, C.; Pye, J.

    2012-09-01

    The JWST Mid Infrared Instrument (MIRI) operates in the 5-28μm wavelength range and can be configured for imaging, coronographic imaging, long-slit, low-resolution spectroscopy or medium resolution spectroscopy with an integral field unit. SCASim is one of a suite of simulators which operate together to simulate all the different modes of the instrument. These simulators are essential for the efficient operation of MIRI; allowing more accurate planning of MIRI observations on sky or during the pre-launch testing of the instrument. The data generated by the simulators are essential for testing the data pipeline software. The simulators not only need to reproduce the behaviour of the instrument faithfully, they also need to be adaptable so that information learned about the instrument during the pre-launch testing and in-orbit commissioning can be fed back into the simulation. SCASim simulates the behaviour of the MIRI detectors, taking into account cosmetic effects, quantum efficiency, shot noise, dark current, read noise, amplifier layout, cosmic ray hits, etc... The software has benefited from three major design choices. First, the development of a suite of MIRI simulators, rather than single simulator, has allowed MIRI simulators to be developed in parallel by different teams, with each simulator able to concentrate on one particular area. SCASim provides a facility common to all the other simulators and saves duplication of effort. Second, SCASim has a Python-based object-oriented design which makes it easier to adapt as new information about the instrument is learned during testing. Third, all simulator parameters are maintained in external files, rather than being hard coded in the software. These design choices have made SCASim highly reusable. In its present form it can be used to simulate any JWST detector, and it can be adapted for future instruments with similar, photon-counting detectors.

  11. Validation of virtual learning object to support the teaching of nursing care systematization

    Directory of Open Access Journals (Sweden)

    Pétala Tuani Candido de Oliveira Salvador

    Full Text Available ABSTRACT Objective: to describe the content validation process of a Virtual Learning Object to support the teaching of nursing care systematization to nursing professionals. Method: methodological study, with quantitative approach, developed according to the methodological reference of Pasquali's psychometry and conducted from March to July 2016, from two-stage Delphi procedure. Results: in the Delphi 1 stage, eight judges evaluated the Virtual Object; in Delphi 2 stage, seven judges evaluated it. The seven screens of the Virtual Object were analyzed as to the suitability of its contents. The Virtual Learning Object to support the teaching of nursing care systematization was considered valid in its content, with a Total Content Validity Coefficient of 0.96. Conclusion: it is expected that the Virtual Object can support the teaching of nursing care systematization in light of appropriate and effective pedagogical approaches.

  12. Reusable Surface Insulation

    Science.gov (United States)

    1997-01-01

    Advanced Flexible Reusable Surface Insulation, developed by Ames Research Center, protects the Space Shuttle from the searing heat that engulfs it on reentry into the Earth's atmosphere. Initially integrated into the Space Shuttle by Rockwell International, production was transferred to Hi-Temp Insulation Inc. in 1974. Over the years, Hi-Temp has created many new technologies to meet the requirements of the Space Shuttle program. This expertise is also used commercially, including insulation blankets to cover aircrafts parts, fire barrier material to protect aircraft engine cowlings and aircraft rescue fire fighter suits. A Fire Protection Division has also been established, offering the first suit designed exclusively by and for aircraft rescue fire fighters. Hi-Temp is a supplier to the Los Angeles City Fire Department as well as other major U.S. civil and military fire departments.

  13. [Learning objectives achievement in ethics education for medical school students].

    Science.gov (United States)

    Chae, Sujin; Lim, Kiyoung

    2015-06-01

    This study aimed to examine the necessity for research ethics and learning objectives in ethics education at the undergraduate level. A total of 393 fourth-year students, selected from nine medical schools, participated in a survey about learning achievement and the necessity for it. It was found that the students had very few chances to receive systematic education in research ethics and that they assumed that research ethics education was provided during graduate school or residency programs. Moreover, the students showed a relatively high learning performance in life ethics, while learning achievement was low in research ethics. Medical school students revealed low interest in and expectations of research ethics in general; therefore, it is necessary to develop guidelines for research ethics in the present situation, in which medical education mainly focuses on life ethics.

  14. An Architecture for Open Learning Management Systems

    NARCIS (Netherlands)

    Avgeriou, Paris; Retalis, Simos; Skordalakis, Manolis

    2003-01-01

    There exists an urgent demand on defining architectures for Learning Management Systems, so that high-level frameworks for understanding these systems can be discovered, and quality attributes like portability, interoperability, reusability and modifiability can be achieved. In this paper we propose

  15. Model of Recommendation System for for Indexing and Retrieving the Learning Object based on Multiagent System

    Directory of Open Access Journals (Sweden)

    Ronaldo Lima Rocha Campos

    2012-07-01

    Full Text Available This paper proposes a multiagent system application model for indexing, retrieving and recommendation learning objects stored in different and heterogeneous repositories. The objects within these repositories are described by filled fields using different metadata standards. The searching mechanism covers several different learning object repositories and the same object can be described in these repositories by the use of different types of fields. Aiming to improve accuracy and coverage in terms of recovering a learning object and improve the signification of the results we propose an information retrieval model based on the multiagent system approach and an ontological model to describe the knowledge domain covered.

  16. Learning and Motivational Processes When Students Design Curriculum‐Based Digital Learning Games

    DEFF Research Database (Denmark)

    Weitze, Charlotte Lærke

    2016-01-01

    This design‐based research (DBR) project has developed an overall gamified learning design (big Game) to facilitate the learning process for adult students by inviting them to be their own learning designers through designing digital learning games (small games) in cross‐disciplinary subject...... matters. The DBR project has investigated and experimented with which elements, methods, and processes are important when aiming at creating a cognitive complex (Anderson and Krathwohl, 2001) and motivating learning process within a reusable game‐based learning design. This project took place in a co......, or programming provide a rich context for learning, since the construction of artefacts, in this case learning games, enables reflection and new ways of thinking. The students learned from reflection and interaction with the tools alone as well as in collaboration with peers. After analysing the students...

  17. Silica sulfuric acid: a versatile and reusable heterogeneous catalyst ...

    African Journals Online (AJOL)

    ... and reusable heterogeneous catalyst for the synthesis of N-acyl carbamates and ... All the reactions were done at room temperature and the N-acyl carbamates ... This method is attractive and is in a close agreement with green chemistry.

  18. Development of national competency-based learning objectives "Medical Informatics" for undergraduate medical education.

    Science.gov (United States)

    Röhrig, R; Stausberg, J; Dugas, M

    2013-01-01

    The aim of this project is to develop a catalogue of competency-based learning objectives "Medical Informatics" for undergraduate medical education (abbreviated NKLM-MI in German). The development followed a multi-level annotation and consensus process. For each learning objective a reason why a physician needs this competence was required. In addition, each objective was categorized according to the competence context (A = covered by medical informatics, B = core subject of medical informatics, C = optional subject of medical informatics), the competence level (1 = referenced knowledge, 2 = applied knowledge, 3 = routine knowledge) and a CanMEDS competence role (medical expert, communicator, collaborator, manager, health advocate, professional, scholar). Overall 42 objectives in seven areas (medical documentation and information processing, medical classifications and terminologies, information systems in healthcare, health telematics and telemedicine, data protection and security, access to medical knowledge and medical signal-/image processing) were identified, defined and consented. With the NKLM-MI the competences in the field of medical informatics vital to a first year resident physician are identified, defined and operationalized. These competencies are consistent with the recommendations of the International Medical Informatics Association (IMIA). The NKLM-MI will be submitted to the National Competence-Based Learning Objectives for Undergraduate Medical Education. The next step is implementation of these objectives by the faculties.

  19. Memory for Object Locations: Priority Effect and Sex Differences in Associative Spatial Learning

    Science.gov (United States)

    Cinan, Sevtap; Atalay, Deniz; Sisman, Simge; Basbug, Gokce; Dervent-Ozbek, Sevinc; Teoman, Dalga D.; Karagoz, Ayca; Karadeniz, A. Yezdan; Beykurt, Sinem; Suleyman, Hediye; Memis, H. Ozge; Yurtsever, Ozgur D.

    2007-01-01

    This paper reports two experiments conducted to examine priority effects and sex differences in object location memory. A new task of paired position-learning was designed, based on the A-B A-C paradigm, which was used in paired word learning. There were three different paired position-learning conditions: (1) positions of several different…

  20. Humanoid infers Archimedes' principle: understanding physical relations and object affordances through cumulative learning experiences.

    Science.gov (United States)

    Bhat, Ajaz Ahmad; Mohan, Vishwanathan; Sandini, Giulio; Morasso, Pietro

    2016-07-01

    Emerging studies indicate that several species such as corvids, apes and children solve 'The Crow and the Pitcher' task (from Aesop's Fables) in diverse conditions. Hidden beneath this fascinating paradigm is a fundamental question: by cumulatively interacting with different objects, how can an agent abstract the underlying cause-effect relations to predict and creatively exploit potential affordances of novel objects in the context of sought goals? Re-enacting this Aesop's Fable task on a humanoid within an open-ended 'learning-prediction-abstraction' loop, we address this problem and (i) present a brain-guided neural framework that emulates rapid one-shot encoding of ongoing experiences into a long-term memory and (ii) propose four task-agnostic learning rules (elimination, growth, uncertainty and status quo) that correlate predictions from remembered past experiences with the unfolding present situation to gradually abstract the underlying causal relations. Driven by the proposed architecture, the ensuing robot behaviours illustrated causal learning and anticipation similar to natural agents. Results further demonstrate that by cumulatively interacting with few objects, the predictions of the robot in case of novel objects converge close to the physical law, i.e. the Archimedes principle: this being independent of both the objects explored during learning and the order of their cumulative exploration. © 2016 The Author(s).

  1. Multi-agent system for Knowledge-based recommendation of Learning Objects

    Directory of Open Access Journals (Sweden)

    Paula Andrea RODRÍGUEZ MARÍN

    2015-12-01

    Full Text Available Learning Object (LO is a content unit being used within virtual learning environments, which -once found and retrieved- may assist students in the teaching - learning process. Such LO search and retrieval are recently supported and enhanced by data mining techniques. In this sense, clustering can be used to find groups holding similar LOs so that from obtained groups, knowledge-based recommender systems (KRS can recommend more adapted and relevant LOs. In particular, prior knowledge come from LOs previously selected, liked and ranked by the student to whom the recommendation will be performed. In this paper, we present a KRS for LOs, which uses a conventional clustering technique, namely K-means, aimed at finding similar LOs and delivering resources adapted to a specific student. Obtained promising results show that proposed KRS is able to both retrieve relevant LO and improve the recommendation precision.Learning Object (LO is a content unit being used within virtual learning environments, which -once found and retrieved- may assist students in the teaching - learning process. Such LO search and retrieval are recently supported and enhanced by data mining techniques. In this sense, clustering can be used to find groups holding similar LOs so that from obtained groups, knowledge-based recommender systems (KRS can recommend more adapted and relevant LOs. In particular, prior knowledge come from LOs previously selected, liked and ranked by the student to whom the recommendation will be performed. In this paper, we present a KRS for LOs, which uses a conventional clustering technique, namely K-means, aimed at finding similar LOs and delivering resources adapted to a specific student. Obtained promising results show that proposed KRS is able to both retrieve relevant LO and improve the recommendation precision.

  2. What is the teachers’ role when students learn through design of learning games in a scaffolded gamified learning environment?

    DEFF Research Database (Denmark)

    Weitze, Charlotte Lærke

    The aim of this research project is to create a reusable and flexible gamified learning design where the students are learning subject matters through the design of digital learning games. The students are their own learning designers forming teams that create games. The teams also peer review...... how the use of pre-build learning games in education can be taken a step further into the building of learning games while implementing subject matters from curriculum, not only focussing on the creative game design process. The aim of the form of this learning design is to scaffold the novice....../ play test each others games as a way to qualify the learning taking place around as well as inside the games they are building. The discussion is focusing on how the chosen pedagogical approach is framed within the gamified environment as well as on how the teachers can guide and scaffold the learning...

  3. Autonomous learning of robust visual object detection and identification on a humanoid

    NARCIS (Netherlands)

    Leitner, J.; Chandrashekhariah, P.; Harding, S.; Frank, M.; Spina, G.; Förster, A.; Triesch, J.; Schmidhuber, J.

    2012-01-01

    In this work we introduce a technique for a humanoid robot to autonomously learn the representations of objects within its visual environment. Our approach involves an attention mechanism in association with feature based segmentation that explores the environment and provides object samples for

  4. Transforming clinical imaging and 3D data for virtual reality learning objects: HTML5 and mobile devices implementation.

    Science.gov (United States)

    Trelease, Robert B; Nieder, Gary L

    2013-01-01

    Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android tablets. This article describes complementary methods for creating comparable, multiplatform VR learning objects in the new HTML5 standard format, circumventing platform-specific limitations imposed by the QuickTime VR multimedia file format. Multiple types or "dimensions" of anatomical information can be embedded in such learning objects, supporting different kinds of online learning applications, including interactive atlases, examination questions, and complex, multi-structure presentations. Such HTML5 VR learning objects are usable on new mobile devices that do not support QuickTime VR, as well as on personal computers. Furthermore, HTML5 VR learning objects can be embedded in "ebook" document files, supporting the development of new types of electronic textbooks on mobile devices that are increasingly popular and self-adopted for mobile learning. © 2012 American Association of Anatomists.

  5. An Interactive Learning Environment for Teaching the Imperative and Object-Oriented Programming Techniques in Various Learning Contexts

    Science.gov (United States)

    Xinogalos, Stelios

    The acquisition of problem-solving and programming skills in the era of knowledge society seems to be particularly important. Due to the intrinsic difficulty of acquiring such skills various educational tools have been developed. Unfortunately, most of these tools are not utilized. In this paper we present the programming microworlds Karel and objectKarel that support the procedural-imperative and Object-Oriented Programming (OOP) techniques and can be used for supporting the teaching and learning of programming in various learning contexts and audiences. The paper focuses on presenting the pedagogical features that are common to both environments and mainly on presenting the potential uses of these environments.

  6. Reusable launch vehicle development research

    Science.gov (United States)

    1995-01-01

    NASA has generated a program approach for a SSTO reusable launch vehicle technology (RLV) development which includes a follow-on to the Ballistic Missile Defense Organization's (BMDO) successful DC-X program, the DC-XA (Advanced). Also, a separate sub-scale flight demonstrator, designated the X-33, will be built and flight tested along with numerous ground based technologies programs. For this to be a successful effort, a balance between technical, schedule, and budgetary risks must be attained. The adoption of BMDO's 'fast track' management practices will be a key element in the eventual success of NASA's effort.

  7. Reusable Rocket Engine Advanced Health Management System. Architecture and Technology Evaluation: Summary

    Science.gov (United States)

    Pettit, C. D.; Barkhoudarian, S.; Daumann, A. G., Jr.; Provan, G. M.; ElFattah, Y. M.; Glover, D. E.

    1999-01-01

    In this study, we proposed an Advanced Health Management System (AHMS) functional architecture and conducted a technology assessment for liquid propellant rocket engine lifecycle health management. The purpose of the AHMS is to improve reusable rocket engine safety and to reduce between-flight maintenance. During the study, past and current reusable rocket engine health management-related projects were reviewed, data structures and health management processes of current rocket engine programs were assessed, and in-depth interviews with rocket engine lifecycle and system experts were conducted. A generic AHMS functional architecture, with primary focus on real-time health monitoring, was developed. Fourteen categories of technology tasks and development needs for implementation of the AHMS were identified, based on the functional architecture and our assessment of current rocket engine programs. Five key technology areas were recommended for immediate development, which (1) would provide immediate benefits to current engine programs, and (2) could be implemented with minimal impact on the current Space Shuttle Main Engine (SSME) and Reusable Launch Vehicle (RLV) engine controllers.

  8. A reusable multi-agent architecture for active intelligent websites

    NARCIS (Netherlands)

    Jonker, C.M.; Lam, R.A.; Treur, J.

    In this paper a reusable multi-agent architecture for intelligent Websites is presented and illustrated for an electronic department store. The architecture has been designed and implemented using the compositional design method for multi-agent systems DESIRE. The agents within this architecture are

  9. Duo: A Human/Wearable Hybrid for Learning About Common Manipulate Objects

    National Research Council Canada - National Science Library

    Kemp, Charles C

    2002-01-01

    ... with them. Duo is a human/wearable hybrid that is designed to learn about this important domain of human intelligence by interacting with natural manipulable objects in unconstrained environments...

  10. Reusable Xerogel Containing Quantum Dots with High Fluorescence Retention

    Directory of Open Access Journals (Sweden)

    Xiang-Yong Liang

    2018-03-01

    Full Text Available Although various analytical methods have been established based on quantum dots (QDs, most were conducted in solution, which is inadequate for storage/transportation and rapid analysis. Moreover, the potential environmental problems caused by abandoned QDs cannot be ignored. In this paper, a reusable xerogel containing CdTe with strong emission is established by introducing host–guest interactions between QDs and polymer matrix. This xerogel shows high QDs loading capacity without decrease or redshift in fluorescence (the maximum of loading is 50 wt % of the final xerogel, which benefits from the steric hindrance of β-cyclodextrin (βCD molecules. Host–guest interactions immobilize QDs firmly, resulting in the excellent fluorescence retention of the xerogel. The good detecting performance and reusability mean this xerogel could be employed as a versatile analysis platform (for quantitative and qualitative analyses. In addition, the xerogel can be self-healed by the aid of water.

  11. Confidence-Based Data Association and Discriminative Deep Appearance Learning for Robust Online Multi-Object Tracking.

    Science.gov (United States)

    Bae, Seung-Hwan; Yoon, Kuk-Jin

    2018-03-01

    Online multi-object tracking aims at estimating the tracks of multiple objects instantly with each incoming frame and the information provided up to the moment. It still remains a difficult problem in complex scenes, because of the large ambiguity in associating multiple objects in consecutive frames and the low discriminability between objects appearances. In this paper, we propose a robust online multi-object tracking method that can handle these difficulties effectively. We first define the tracklet confidence using the detectability and continuity of a tracklet, and decompose a multi-object tracking problem into small subproblems based on the tracklet confidence. We then solve the online multi-object tracking problem by associating tracklets and detections in different ways according to their confidence values. Based on this strategy, tracklets sequentially grow with online-provided detections, and fragmented tracklets are linked up with others without any iterative and expensive association steps. For more reliable association between tracklets and detections, we also propose a deep appearance learning method to learn a discriminative appearance model from large training datasets, since the conventional appearance learning methods do not provide rich representation that can distinguish multiple objects with large appearance variations. In addition, we combine online transfer learning for improving appearance discriminability by adapting the pre-trained deep model during online tracking. Experiments with challenging public datasets show distinct performance improvement over other state-of-the-arts batch and online tracking methods, and prove the effect and usefulness of the proposed methods for online multi-object tracking.

  12. Robustness and prediction accuracy of machine learning for objective visual quality assessment

    OpenAIRE

    HINES, ANDREW

    2014-01-01

    PUBLISHED Lisbon, Portugal Machine Learning (ML) is a powerful tool to support the development of objective visual quality assessment metrics, serving as a substitute model for the perceptual mechanisms acting in visual quality appreciation. Nevertheless, the reli- ability of ML-based techniques within objective quality as- sessment metrics is often questioned. In this study, the ro- bustness of ML in supporting objective quality assessment is investigated, specific...

  13. Integrating language and content learning objectives : the Bilkent University adjunct model

    OpenAIRE

    Doğan, Egemen Barış

    2003-01-01

    Cataloged from PDF version of article. In response to a global interest in learning English, many instructional approaches, methods, and techniques have been developed. Some have been short-lived, and others have sustained themselves for longer periods of time. Content-based instruction (CBI) — a particular approach to CBI involving a pairing of language and content classes with shared language and content learning objectives — have been considered as viable ways to teach la...

  14. Cortical Dynamics of Contextually Cued Attentive Visual Learning and Search: Spatial and Object Evidence Accumulation

    Science.gov (United States)

    Huang, Tsung-Ren; Grossberg, Stephen

    2010-01-01

    How do humans use target-predictive contextual information to facilitate visual search? How are consistently paired scenic objects and positions learned and used to more efficiently guide search in familiar scenes? For example, humans can learn that a certain combination of objects may define a context for a kitchen and trigger a more efficient…

  15. Analyzing the Quality of Students Interaction in a Distance Learning Object-Oriented Programming Discipline

    Science.gov (United States)

    Carvalho, Elizabeth Simão

    2015-01-01

    Teaching object-oriented programming to students in an in-classroom environment demands well-thought didactic and pedagogical strategies in order to guarantee a good level of apprenticeship. To teach it on a completely distance learning environment (e-learning) imposes possibly other strategies, besides those that the e-learning model of Open…

  16. Engaging Students' Learning Through a Blended Environment

    Directory of Open Access Journals (Sweden)

    Andrew Stuart

    2013-05-01

    Full Text Available Within the furniture manufacturing industry a high proportion of occupational accidents are as a result of non-compliance to machining regulations and incorrect work practices. Safety training plays an important role in reducing accidents and promoting a safety culture within this sector. This article details an action research study undertaken during the first year of a new Degree in Timber Product Technology, which set out to evaluate the impact a blended learning environment and reusable learning objects (RLOs could have on promoting safe work practices and a safety culture amongst students. A constructivist approach was taken and the module design was underpinned by Kolb’s model of experiential learning, placing more responsibility on the learners for their own learning and encouraging them to reflect upon their experiences. The findings of this study suggest that students with prior industry machining experience required a change in their attitude to machining which was achieved within the practical labs, while students with no machining experiences were intimidated by the learning environment in the practical labs but whose learning experience was enhanced through the use of RLOs and other eLearning resources. In order to reduce occupational accidents in the furniture manufacturing industry the promotion of continuing professional development (CPD training courses is required in order to change workers’ behaviour to machine safety and encourage lifelong learning so as to promote a safety culture within the furniture manufacturing industry.

  17. Distributed Health Monitoring System for Reusable Liquid Rocket Engines

    Science.gov (United States)

    Lin, C. F.; Figueroa, F.; Politopoulos, T.; Oonk, S.

    2009-01-01

    The ability to correctly detect and identify any possible failure in the systems, subsystems, or sensors within a reusable liquid rocket engine is a major goal at NASA John C. Stennis Space Center (SSC). A health management (HM) system is required to provide an on-ground operation crew with an integrated awareness of the condition of every element of interest by determining anomalies, examining their causes, and making predictive statements. However, the complexity associated with relevant systems, and the large amount of data typically necessary for proper interpretation and analysis, presents difficulties in implementing complete failure detection, identification, and prognostics (FDI&P). As such, this paper presents a Distributed Health Monitoring System for Reusable Liquid Rocket Engines as a solution to these problems through the use of highly intelligent algorithms for real-time FDI&P, and efficient and embedded processing at multiple levels. The end result is the ability to successfully incorporate a comprehensive HM platform despite the complexity of the systems under consideration.

  18. An Object-Oriented Architecture for a Web-Based CAI System.

    Science.gov (United States)

    Nakabayashi, Kiyoshi; Hoshide, Takahide; Seshimo, Hitoshi; Fukuhara, Yoshimi

    This paper describes the design and implementation of an object-oriented World Wide Web-based CAI (Computer-Assisted Instruction) system. The goal of the design is to provide a flexible CAI/ITS (Intelligent Tutoring System) framework with full extendibility and reusability, as well as to exploit Web-based software technologies such as JAVA, ASP (a…

  19. Different Modes of Digital Learning Object Use in School Settings: Do We Design for Individual or Collaborative Learning?

    Science.gov (United States)

    Akpinar, Yavuz

    2014-01-01

    The aim of the studies reported in this paper is to gain classroom based empirical evidence on the learning effectiveness of learning objects used in two types of study settings: Collaborative and individual. A total of 127 seventh and ninth grade students participated in the experiments. They were assigned into one of the study modes and worked…

  20. ROBUSTNESS AND PREDICTION ACCURACY OF MACHINE LEARNING FOR OBJECTIVE VISUAL QUALITY ASSESSMENT

    OpenAIRE

    Hines, Andrew; Kendrick, Paul; Barri, Adriaan; Narwaria, Manish; Redi, Judith A.

    2014-01-01

    Machine Learning (ML) is a powerful tool to support the development of objective visual quality assessment metrics, serving as a substitute model for the perceptual mechanisms acting in visual quality appreciation. Nevertheless, the reliability of ML-based techniques within objective quality assessment metrics is often questioned. In this study, the robustness of ML in supporting objective quality assessment is investigated, specifically when the feature set adopted for prediction is suboptim...

  1. Self-Learning Embedded System for Object Identification in Intelligent Infrastructure Sensors.

    Science.gov (United States)

    Villaverde, Monica; Perez, David; Moreno, Felix

    2015-11-17

    The emergence of new horizons in the field of travel assistant management leads to the development of cutting-edge systems focused on improving the existing ones. Moreover, new opportunities are being also presented since systems trend to be more reliable and autonomous. In this paper, a self-learning embedded system for object identification based on adaptive-cooperative dynamic approaches is presented for intelligent sensor's infrastructures. The proposed system is able to detect and identify moving objects using a dynamic decision tree. Consequently, it combines machine learning algorithms and cooperative strategies in order to make the system more adaptive to changing environments. Therefore, the proposed system may be very useful for many applications like shadow tolls since several types of vehicles may be distinguished, parking optimization systems, improved traffic conditions systems, etc.

  2. Self-Learning Embedded System for Object Identification in Intelligent Infrastructure Sensors

    Directory of Open Access Journals (Sweden)

    Monica Villaverde

    2015-11-01

    Full Text Available The emergence of new horizons in the field of travel assistant management leads to the development of cutting-edge systems focused on improving the existing ones. Moreover, new opportunities are being also presented since systems trend to be more reliable and autonomous. In this paper, a self-learning embedded system for object identification based on adaptive-cooperative dynamic approaches is presented for intelligent sensor’s infrastructures. The proposed system is able to detect and identify moving objects using a dynamic decision tree. Consequently, it combines machine learning algorithms and cooperative strategies in order to make the system more adaptive to changing environments. Therefore, the proposed system may be very useful for many applications like shadow tolls since several types of vehicles may be distinguished, parking optimization systems, improved traffic conditions systems, etc.

  3. An Achievement Degree Analysis Approach to Identifying Learning Problems in Object-Oriented Programming

    Science.gov (United States)

    Allinjawi, Arwa A.; Al-Nuaim, Hana A.; Krause, Paul

    2014-01-01

    Students often face difficulties while learning object-oriented programming (OOP) concepts. Many papers have presented various assessment methods for diagnosing learning problems to improve the teaching of programming in computer science (CS) higher education. The research presented in this article illustrates that although max-min composition is…

  4. Current issues in medical education | Al Shehri | West African ...

    African Journals Online (AJOL)

    This includes, development in computer assisted learning, virtual reality, the use of simulated subjects, e learning, and the new concept of Reusable Learning Objects (RLO's). Finally, it was realized, with the rapid development in medical education that medical education requires professional training. The assumption that ...

  5. Virtueller Medizinischer Campus Graz: eine e-Learning Umgebung wird 5 Jahre alt / Virtual Medical Campus Graz: an e-learning environment has its 5 year-anniversary

    Directory of Open Access Journals (Sweden)

    Reibnegger, Gilbert

    2007-12-01

    Full Text Available Parallel with the initiation of an integrated curriculum at the Medical University of Graz a virtual learning environment was implemented, designated as Virtual Medical Campus (VMC. Several financial support projects made the development of the VMC and its enhancements possible. Learning objects are granular and strictly equipped with a set of metadata conforming the SCORM 2004 2nd edition-standard and are therefore reusable and exchangeable with other study courses or e-Learning-systems. Simple usability allows authors the intuitive creation of content, which may be enriched with interactive and tutorial systems using several built in authoring tools like web-based-training or a Virtual Microscope. In 2005 more than 3300 students applied for human medicine at the Medical University of Graz and it was decided to give a virtual term with a selection process at the end of it.More than 1 million accesses to learning objects and 257,000 web-based-trainings were handled without a single breakdown. This unique interim solution of a virtual term demonstrated the capacity of the VMC-system and the organisational possibility to intercept rushes of application using e-Learning. In the meanwhile the VMC Graz provides 13 study courses at four universities in two different European countries and two international postgraduate programs. The technical development aims at Web 3.0 – “Semantic Web” and the further expansion of co-operations is a present and future strategy.

  6. Multi-documents summarization based on clustering of learning object using hierarchical clustering

    Science.gov (United States)

    Mustamiin, M.; Budi, I.; Santoso, H. B.

    2018-03-01

    The Open Educational Resources (OER) is a portal of teaching, learning and research resources that is available in public domain and freely accessible. Learning contents or Learning Objects (LO) are granular and can be reused for constructing new learning materials. LO ontology-based searching techniques can be used to search for LO in the Indonesia OER. In this research, LO from search results are used as an ingredient to create new learning materials according to the topic searched by users. Summarizing-based grouping of LO use Hierarchical Agglomerative Clustering (HAC) with the dependency context to the user’s query which has an average value F-Measure of 0.487, while summarizing by K-Means F-Measure only has an average value of 0.336.

  7. RuleML-Based Learning Object Interoperability on the Semantic Web

    Science.gov (United States)

    Biletskiy, Yevgen; Boley, Harold; Ranganathan, Girish R.

    2008-01-01

    Purpose: The present paper aims to describe an approach for building the Semantic Web rules for interoperation between heterogeneous learning objects, namely course outlines from different universities, and one of the rule uses: identifying (in)compatibilities between course descriptions. Design/methodology/approach: As proof of concept, a rule…

  8. How does the brain rapidly learn and reorganize view-invariant and position-invariant object representations in the inferotemporal cortex?

    Science.gov (United States)

    Cao, Yongqiang; Grossberg, Stephen; Markowitz, Jeffrey

    2011-12-01

    All primates depend for their survival on being able to rapidly learn about and recognize objects. Objects may be visually detected at multiple positions, sizes, and viewpoints. How does the brain rapidly learn and recognize objects while scanning a scene with eye movements, without causing a combinatorial explosion in the number of cells that are needed? How does the brain avoid the problem of erroneously classifying parts of different objects together at the same or different positions in a visual scene? In monkeys and humans, a key area for such invariant object category learning and recognition is the inferotemporal cortex (IT). A neural model is proposed to explain how spatial and object attention coordinate the ability of IT to learn invariant category representations of objects that are seen at multiple positions, sizes, and viewpoints. The model clarifies how interactions within a hierarchy of processing stages in the visual brain accomplish this. These stages include the retina, lateral geniculate nucleus, and cortical areas V1, V2, V4, and IT in the brain's What cortical stream, as they interact with spatial attention processes within the parietal cortex of the Where cortical stream. The model builds upon the ARTSCAN model, which proposed how view-invariant object representations are generated. The positional ARTSCAN (pARTSCAN) model proposes how the following additional processes in the What cortical processing stream also enable position-invariant object representations to be learned: IT cells with persistent activity, and a combination of normalizing object category competition and a view-to-object learning law which together ensure that unambiguous views have a larger effect on object recognition than ambiguous views. The model explains how such invariant learning can be fooled when monkeys, or other primates, are presented with an object that is swapped with another object during eye movements to foveate the original object. The swapping procedure is

  9. Catalogue of Interactive Learning Objectives to improve an Integrated Medical and Dental Curriculum.

    Science.gov (United States)

    Mahmoodi, Benjamin; Sagheb, K; Sagheb, Ka; Schulz, P; Willershausen, B; Al-Nawas, B; Walter, C

    2016-12-01

    Online learning media are increasingly being incorporated into medical and dental education. However, the coordination between obligatory and facultative teaching domains still remains unsatisfying. The Catalogue of Interactive Learning Objectives of the University Clinic of Mainz (ILKUM), aims to offer knowledge transfer for students while being mindful of their individual qualifications. Its hierarchical structure is designed according to the Association for Dental Education in Europe (ADEE) levels of competence. The ILKUM was designed to establish a stronger interconnection between already existing and prospective learning strategies. All contents are linked to the current lectures as well as to e-learning modules, e.g., clinical case studies and OR videos. Students can conduct self-examinations regarding specific learning objectives. Since 2007, ILKUM has been developed and analyzed regarding its acceptance among dental students. These improved e-learning techniques foster time and location-independent access to study materials and allow an estimation of the knowledge achieved by students. Surveys of our students clearly show a large demand for upgrading ILKUM content (89%; n = 172) with integrated self-testing (89%; n = 174). In parallel to the advancement of our e-learning offering, a portion of internet-based learning is constantly rising among students. The broad acceptance and demand for the development of ILKUM show its potential. Moreover, ILKUM grants fast, topic-oriented querying of learning content without time and locale limitations as well as direct determination of the individually needed knowledge conditions. The long-term goal of the ILKUM project is to be a sustainable, important additional modality of teaching and training for dental and medical students.

  10. The Implementation of Medical Informatics in the National Competence Based Catalogue of Learning Objectives for Undergraduate Medical Education (NKLM).

    Science.gov (United States)

    Behrends, Marianne; Steffens, Sandra; Marschollek, Michael

    2017-01-01

    The National Competence Based Catalogue of Learning Objectives for Undergraduate Medical Education (NKLM) describes medical skills and attitudes without being ordered by subjects or organs. Thus, the NKLM enables systematic curriculum mapping and supports curricular transparency. In this paper we describe where learning objectives related to Medical Informatics (MI) in Hannover coincide with other subjects and where they are taught exclusively in MI. An instance of the web-based MERLIN-database was used for the mapping process. In total 52 learning objectives overlapping with 38 other subjects could be allocated to MI. No overlap exists for six learning objectives describing explicitly topics of information technology or data management for scientific research. Most of the overlap was found for learning objectives relating to documentation and aspects of data privacy. The identification of numerous shared learning objectives with other subjects does not mean that other subjects teach the same content as MI. Identifying common learning objectives rather opens up the possibility for teaching cooperations which could lead to an important exchange and hopefully an improvement in medical education. Mapping of a whole medical curriculum offers the opportunity to identify common ground between MI and other medical subjects. Furthermore, in regard to MI, the interaction with other medical subjects can strengthen its role in medical education.

  11. Communication in Health Professions: A European consensus on inter- and multi-professional learning objectives in German.

    Science.gov (United States)

    Bachmann, Cadja; Kiessling, Claudia; Härtl, Anja; Haak, Rainer

    2016-01-01

    Communication is object of increasing attention in the health professions. Teaching communication competencies should already begin in undergraduate education or pre-registration training. The aim of this project was to translate the Health Professions Core Communication Curriculum (HPCCC), an English catalogue of learning objectives, into German to make its content widely accessible in the German-speaking countries. This catalogue lists 61 educational objectives and was agreed on by 121 international communication experts. A European reference framework for inter- and multi-professional curriculum development for communication in the health professions in German-speaking countries should be provided. The German version of the HPCCC was drafted by six academics and went through multiple revisions until consensus was reached. The learning objectives were paired with appropriate teaching and assessment tools drawn from the database of the teaching Committee of the European Association for Communication Health Care (tEACH). The HPCCC learning objectives are now available in German and can be applied for curriculum planning and development in the different German-speaking health professions, the educational objectives can also be used for inter-professional purposes. Examples for teaching methods and assessment tools are given for using and implementing the objectives. The German version of the HPCCC with learning objectives for communication in health professions can contribute significantly to inter- and multi-professional curriculum development in the health care professions in the German-speaking countries. Examples for teaching methods and assessment tools from the materials compiled by tEACH supplement the curricular content and provide suggestions for practical implementation of the learning objectives in teaching and assessment. The relevance of the German HPCCC to the processes of curriculum development for the various health professions and inter

  12. Small Schools Student Learning Objectives, 9-12: Mathematics, Reading, Reading in the Content Areas, Language Arts.

    Science.gov (United States)

    Nelson, JoAnne, Ed.; Hartl, David, Ed.

    Designed by Washington curriculum specialists and secondary teachers to assist teachers in small schools with the improvement of curriculum and instruction and to aid smaller districts lacking curriculum personnel to comply with Washington's Student Learning Objectives Law, this handbook contains learning objectives in the areas of language arts,…

  13. Bacterial contamination of re-usable laryngoscope blades during the ...

    African Journals Online (AJOL)

    We aimed to assess the level of microbial contamination of re-usable laryngoscope blades at a public hospital in South Africa. Setting. The theatre complex of a secondary-level public hospital in Johannesburg. Methods. Blades from two different theatres were sampled twice daily, using a standardised technique, over a ...

  14. A Meta-Relational Approach for the Definition and Management of Hybrid Learning Objects

    Science.gov (United States)

    Navarro, Antonio; Fernandez-Pampillon, Ana Ma.; Fernandez-Chamizo, Carmen; Fernandez-Valmayor, Alfredo

    2013-01-01

    Electronic learning objects (LOs) are commonly conceived of as digital units of information used for teaching and learning. To facilitate their classification for pedagogical planning and retrieval purposes, LOs are complemented with metadata (e.g., the author). These metadata are usually restricted by a set of predetermined tags to which the…

  15. A Framework for Active Objects in .NET

    Directory of Open Access Journals (Sweden)

    Dan Mircea Suciu

    2010-09-01

    Full Text Available Nowadays, the concern of computer science is to find new methodologies that help decomposing large programs and run them efficiently onto new parallel machines. Thus, the popularity of concurrent object-oriented programming has increased proportionally with the market requirements of concurrent and distributed systems that meet simplicity, modularity and code reusability. The purpose of this paper is to define a class library based on Active Object pattern introduced in [LAV96], which has a high level of extensibility. Class library's main objective is to help in building concurrent object-oriented applications with a minimum effort and using a significant amount of already existing code. This approach addresses the problem of integrating concurrency with object-oriented programming and respects the principles imposed by them. In order to present the main features of our model a sample application is presented.

  16. Improved object optimal synthetic description, modeling, learning, and discrimination by GEOGINE computational kernel

    Science.gov (United States)

    Fiorini, Rodolfo A.; Dacquino, Gianfranco

    2005-03-01

    GEOGINE (GEOmetrical enGINE), a state-of-the-art OMG (Ontological Model Generator) based on n-D Tensor Invariants for n-Dimensional shape/texture optimal synthetic representation, description and learning, was presented in previous conferences elsewhere recently. Improved computational algorithms based on the computational invariant theory of finite groups in Euclidean space and a demo application is presented. Progressive model automatic generation is discussed. GEOGINE can be used as an efficient computational kernel for fast reliable application development and delivery in advanced biomedical engineering, biometric, intelligent computing, target recognition, content image retrieval, data mining technological areas mainly. Ontology can be regarded as a logical theory accounting for the intended meaning of a formal dictionary, i.e., its ontological commitment to a particular conceptualization of the world object. According to this approach, "n-D Tensor Calculus" can be considered a "Formal Language" to reliably compute optimized "n-Dimensional Tensor Invariants" as specific object "invariant parameter and attribute words" for automated n-Dimensional shape/texture optimal synthetic object description by incremental model generation. The class of those "invariant parameter and attribute words" can be thought as a specific "Formal Vocabulary" learned from a "Generalized Formal Dictionary" of the "Computational Tensor Invariants" language. Even object chromatic attributes can be effectively and reliably computed from object geometric parameters into robust colour shape invariant characteristics. As a matter of fact, any highly sophisticated application needing effective, robust object geometric/colour invariant attribute capture and parameterization features, for reliable automated object learning and discrimination can deeply benefit from GEOGINE progressive automated model generation computational kernel performance. Main operational advantages over previous

  17. Database functionality for learning objects

    NARCIS (Netherlands)

    Sessink, O.D.T.; Beeftink, H.H.; Hartog, R.J.M.

    2005-01-01

    The development of student-activating digital learning material in six research projects revealed several shortcomings in the current learning management systems. Once the SCORM 2004 and the IMS Sharable State Persistence specifications are implemented in learning management systems, some of these

  18. Intelligent, reusable software for plug and play space avionics, Phase I

    Data.gov (United States)

    National Aeronautics and Space Administration — Space Micro proposes to build upon our existing space processing and hardening technologies and products e.g (Proton 200K), to research and develop reusable software...

  19. Cost comparison of re-usable and single-use fibrescopes in a large English teaching hospital.

    Science.gov (United States)

    McCahon, R A; Whynes, D K

    2015-06-01

    A number of studies in the U.S.A. and mainland Europe have described the costs of fibreoptic tracheal intubation. However, no such data from the UK appear available. We performed a cost assessment of fibreoptic intubation, using re-usable (various devices from Olympus, Acutronic and Karl Storz) and single-use (Ambu aScope) fibrescopes, at the Queens Medical Centre, Nottingham, U.K., between 1 January 2009 and 31 March 2014. The total annual cost of fibreoptic intubation with re-usable fibrescopes was £46,385. Based on 141 fibreoptic intubations per year, this equated to £329 per use, an average dominated by repair/maintenance costs (43%) and capital depreciation costs (42%). In comparison, the total annual cost of using single-use fibrescopes for the same work would have been around £200 per use. The analysis enabled us to develop a generic model, wherein we were able to describe the relationship between total cost of use vs number of uses for a fibrescope. An 'isopleth' was identified for this relationship: a line that joined all the points where the cost of re-usable vs single-use fibrescopes was equal. It appears cheaper to use single-use fibrescopes at up to 200 fibreoptic intubations per year (a range commensurate with normal practice) even when the repair rate for re-usable fibrescopes is low. Any centre, knowing its fibrescope use and repair rate, can plot its data similarly to help ascertain which of the re-usable or single-use fibrescope represents better value. © 2015 The Association of Anaesthetists of Great Britain and Ireland.

  20. Assuring the Quality of Agricultural Learning Repositories: Issues for the Learning Object Metadata Creation Process of the CGIAR

    Science.gov (United States)

    Zschocke, Thomas; Beniest, Jan

    The Consultative Group on International Agricultural Re- search (CGIAR) has established a digital repository to share its teaching and learning resources along with descriptive educational information based on the IEEE Learning Object Metadata (LOM) standard. As a critical component of any digital repository, quality metadata are critical not only to enable users to find more easily the resources they require, but also for the operation and interoperability of the repository itself. Studies show that repositories have difficulties in obtaining good quality metadata from their contributors, especially when this process involves many different stakeholders as is the case with the CGIAR as an international organization. To address this issue the CGIAR began investigating the Open ECBCheck as well as the ISO/IEC 19796-1 standard to establish quality protocols for its training. The paper highlights the implications and challenges posed by strengthening the metadata creation workflow for disseminating learning objects of the CGIAR.

  1. Environmental considerations in the selection of isolation gowns: A life cycle assessment of reusable and disposable alternatives.

    Science.gov (United States)

    Vozzola, Eric; Overcash, Michael; Griffing, Evan

    2018-04-11

    Isolation gowns serve a critical role in infection control by protecting healthcare workers, visitors, and patients from the transfer of microorganisms and body fluids. The decision of whether to use a reusable or disposable garment system is a selection process based on factors including sustainability, barrier effectiveness, cost, and comfort. Environmental sustainability is increasingly being used in the decision-making process. Life cycle assessment is the most comprehensive and widely used tool used to evaluate environmental performance. The environmental impacts of market-representative reusable and disposable isolation gown systems were compared using standard life cycle assessment procedures. The basis of comparison was 1,000 isolation gown uses in a healthcare setting. The scope included the manufacture, use, and end-of-life stages of the gown systems. At the healthcare facility, compared to the disposable gown system, the reusable gown system showed a 28% reduction in energy consumption, a 30% reduction in greenhouse gas emissions, a 41% reduction in blue water consumption, and a 93% reduction in solid waste generation. Selecting reusable garment systems may result in significant environmental benefits compared to selecting disposable garment systems. By selecting reusable isolation gowns, healthcare facilities can add these quantitative benefits directly to their sustainability scorecards. Copyright © 2018 Association for Professionals in Infection Control and Epidemiology, Inc. Published by Elsevier Inc. All rights reserved.

  2. Evaluating the Use of Learning Objects for Improving Calculus Readiness

    Science.gov (United States)

    Kay, Robin; Kletskin, Ilona

    2010-01-01

    Pre-calculus concepts such as working with functions and solving equations are essential for students to explore limits, rates of change, and integrals. Yet many students have a weak understanding of these key concepts which impedes performance in their first year university Calculus course. A series of online learning objects was developed to…

  3. Humanoid infers Archimedes' principle: understanding physical relations and object affordances through cumulative learning experiences

    Science.gov (United States)

    2016-01-01

    Emerging studies indicate that several species such as corvids, apes and children solve ‘The Crow and the Pitcher’ task (from Aesop's Fables) in diverse conditions. Hidden beneath this fascinating paradigm is a fundamental question: by cumulatively interacting with different objects, how can an agent abstract the underlying cause–effect relations to predict and creatively exploit potential affordances of novel objects in the context of sought goals? Re-enacting this Aesop's Fable task on a humanoid within an open-ended ‘learning–prediction–abstraction’ loop, we address this problem and (i) present a brain-guided neural framework that emulates rapid one-shot encoding of ongoing experiences into a long-term memory and (ii) propose four task-agnostic learning rules (elimination, growth, uncertainty and status quo) that correlate predictions from remembered past experiences with the unfolding present situation to gradually abstract the underlying causal relations. Driven by the proposed architecture, the ensuing robot behaviours illustrated causal learning and anticipation similar to natural agents. Results further demonstrate that by cumulatively interacting with few objects, the predictions of the robot in case of novel objects converge close to the physical law, i.e. the Archimedes principle: this being independent of both the objects explored during learning and the order of their cumulative exploration. PMID:27466440

  4. Developing a Toolset Supporting the Construction of Reusable Components for Embedded Control Systems

    DEFF Research Database (Denmark)

    Guan, Wei; Sierszecki, Krzysztof; Angelov, Christo K.

    2010-01-01

    Reusing software components for embedded control applications enhances product quality and reduces time to market when appropriate (formal) methodologies and supporting toolsets are available. That is why industrial companies are interested in developing trusted, in-house reusable components for ...... on open-source technology, in accordance with industrial requirements, as well as the approach used to engineer a toolset supporting component development for embedded control applications.......Reusing software components for embedded control applications enhances product quality and reduces time to market when appropriate (formal) methodologies and supporting toolsets are available. That is why industrial companies are interested in developing trusted, in-house reusable components...

  5. Humidifiers for oxygen therapy: what risk for reusable and disposable devices?

    Science.gov (United States)

    La Fauci, V; Costa, G B; Facciolà, A; Conti, A; Riso, R; Squeri, R

    2017-06-01

    Nosocomial pneumonia accounts for the vast majority of healthcare-associated infections (HAI). Although numerous medical devices have been discussed as potential vehicles for microorganisms, very little is known about the role played by oxygen humidifiers as potential sources of nosocomial pathogens. The purpose of this research was to evaluate the safety of the reuse of humidifiers by analysing the rate of microbial contamination in reusable and disposable oxygen humidifiers used during therapy, and then discuss their potential role in the transmission of respiratory pathogens. Water samples from reusable and disposable oxygen humidifiers were collected from different wards of the University Hospital of Messina, Italy, where nosocomial pneumonia has a higher incidence rate due to the "critical" clinical conditions of inpatients. In particular, we monitored the Internal Medicine and Pulmonology wards for the medical area; the General Surgery and Thoracic and Cardiovascular Surgery wards for the surgical area and the Intensive Care Unit and Neonatal Intensive Care Unit for the emergency area. The samples were always collected after a period of 5 days from initial use for both types of humidifiers. Samples were processed using standard bacteriological techniques and microbial colonies were identified using manual and automated methods. High rates of microbial contamination were observed in samples from reusable oxygen humidifiers employed in medical (83%), surgical (77%) and emergency (50%) areas. The most relevant pathogens were Pseudomonas aeruginosa, amongst the Gram-negative bacteria, and Staphylococcus aureus, amongst the Gram-positive bacteria. Other pathogens were detected in lower percentage. The disposable oxygen humidifier samples showed no contamination. This research presents evidence of the high rate and type of microbial contamination of reusable humidifiers employed for oxygen therapy. These devices may thus be involved in the transmission of potential

  6. Employing Machine-Learning Methods to Study Young Stellar Objects

    Science.gov (United States)

    Moore, Nicholas

    2018-01-01

    Vast amounts of data exist in the astronomical data archives, and yet a large number of sources remain unclassified. We developed a multi-wavelength pipeline to classify infrared sources. The pipeline uses supervised machine learning methods to classify objects into the appropriate categories. The program is fed data that is already classified to train it, and is then applied to unknown catalogues. The primary use for such a pipeline is the rapid classification and cataloging of data that would take a much longer time to classify otherwise. While our primary goal is to study young stellar objects (YSOs), the applications extend beyond the scope of this project. We present preliminary results from our analysis and discuss future applications.

  7. Social interaction facilitates word learning in preverbal infants: Word-object mapping and word segmentation.

    Science.gov (United States)

    Hakuno, Yoko; Omori, Takahide; Yamamoto, Jun-Ichi; Minagawa, Yasuyo

    2017-08-01

    In natural settings, infants learn spoken language with the aid of a caregiver who explicitly provides social signals. Although previous studies have demonstrated that young infants are sensitive to these signals that facilitate language development, the impact of real-life interactions on early word segmentation and word-object mapping remains elusive. We tested whether infants aged 5-6 months and 9-10 months could segment a word from continuous speech and acquire a word-object relation in an ecologically valid setting. In Experiment 1, infants were exposed to a live tutor, while in Experiment 2, another group of infants were exposed to a televised tutor. Results indicate that both younger and older infants were capable of segmenting a word and learning a word-object association only when the stimuli were derived from a live tutor in a natural manner, suggesting that real-life interaction enhances the learning of spoken words in preverbal infants. Copyright © 2017 Elsevier Inc. All rights reserved.

  8. A Layered Component-Based Architecture of a Virtual Learning Environment

    NARCIS (Netherlands)

    Avgeriou, Paris; Retalis, Simos; Skordalakis, Manolis; Psaromiligos, Yiannis

    2001-01-01

    There exists an urgent demand on defining architectures for Virtual Learning Environments (VLEs), so that high-level frameworks for understanding these systems can be discovered, portability, interoperability and reusability can be achieved and adaptability over time can be accomplished. In this

  9. Learning to Appraise the Quality of Qualitative Research Articles: A Contextualized Learning Object for Constructing Knowledge

    Science.gov (United States)

    Chenail, Ronald J.

    2011-01-01

    Helping beginning qualitative researchers critically appraise qualitative research articles is a common learning objective for introductory methodology courses. To aid students in achieving competency in appraising the quality of qualitative research articles, a multi-part activity incorporating the Critical Appraisal Skills Programme's (CASP)…

  10. #gottacatchemall: Exploring Pokemon Go in Search of Learning Enhancement Objects

    Science.gov (United States)

    Cacchione, Annamaria; Procter-Legg, Emma; Petersen, Sobah Abbas

    2017-01-01

    The Augmented Reality Game, Pokemon Go, took the world by storm in the summer of 2016. City landscapes were decorated with amusing, colourful objects called Pokemon, and the holiday activities were enhanced by catching these wonderful creatures. In light of this, it is inevitable for mobile language learning researchers to reflect on the impact of…

  11. DROpS: an object of learning in computer simulation of discrete events

    Directory of Open Access Journals (Sweden)

    Hugo Alves Silva Ribeiro

    2015-09-01

    Full Text Available This work presents the “Realistic Dynamics Of Simulated Operations” (DROpS, the name given to the dynamics using the “dropper” device as an object of teaching and learning. The objective is to present alternatives for professors teaching content related to simulation of discrete events to graduate students in production engineering. The aim is to enable students to develop skills related to data collection, modeling, statistical analysis, and interpretation of results. This dynamic has been developed and applied to the students by placing them in a situation analogous to a real industry, where various concepts related to computer simulation were discussed, allowing the students to put these concepts into practice in an interactive manner, thus facilitating learning

  12. Air Force Reusable Booster System: A Quick-look, Design Focused Modeling and Cost Analysis Study

    Science.gov (United States)

    Zapata, Edgar

    2011-01-01

    This paper presents a method and an initial analysis of the costs of a reusable booster system (RBS) as envisioned by the US Department of Defense (DoD) and numerous initiatives that form the concept of Operationally Responsive Space (ORS). This paper leverages the knowledge gained from decades of experience with the semi-reusable NASA Space Shuttle to understand how the costs of a military next generation semi-reusable space transport might behave in the real world - and how it might be made as affordable as desired. The NASA Space Shuttle had a semi-expendable booster, that being the reusable Solid Rocket MotorslBoosters (SRMlSRB) and the expendable cryogenic External Tank (ET), with a reusable cargo and crew capable orbiter. This paper will explore DoD concepts that invert this architectural arrangement, using a reusable booster plane that flies back to base soon after launch, with the in-space elements of the launch system being the expendable portions. Cost estimating in the earliest stages of any potential, large scale program has limited usefulness. As a result, the emphasis here is on developing an approach, a structure, and the basic concepts that could continue to be matured as the program gains knowledge. Where cost estimates are provided, these results by necessity carry many caveats and assumptions, and this analysis becomes more about ways in which drivers of costs for diverse scenarios can be better understood. The paper is informed throughout with a design-for-cost philosophy whereby the design and technology features of the proposed RBS (who and what, the "architecture") are taken as linked at the hip to a desire to perform a certain mission (where and when), and together these inform the cost, responsiveness, performance and sustainability (how) of the system. Concepts for developing, acquiring, producing or operating the system will be shown for their inextricable relationship to the "architecture" of the system, and how these too relate to costs

  13. Behavioral Objectives, the Cult of Efficiency, and Foreign Language Learning: Are They Compatible?

    Science.gov (United States)

    Tumposky, Nancy Rennau

    1984-01-01

    Surveys the literature regarding the use of behavioral objectives in education and in foreign language instruction and examines the roots of the behavioral objectives movement in behaviorist psychology and the scientific management movement of the 1920s. Discusses implications for foreign and second language learning and provides suggestions for…

  14. Nonparametric bayesian reward segmentation for skill discovery using inverse reinforcement learning

    CSIR Research Space (South Africa)

    Ranchod, P

    2015-10-01

    Full Text Available We present a method for segmenting a set of unstructured demonstration trajectories to discover reusable skills using inverse reinforcement learning (IRL). Each skill is characterised by a latent reward function which the demonstrator is assumed...

  15. Video Cases in Teacher Education: A review study on intended and achieved learning objectives by video cases

    NARCIS (Netherlands)

    Geerts, Walter; Van der Werff, Anne; Hummel, Hans; Van Geert, Paul

    2014-01-01

    This literature review focuses on the use of video cases in the education of preservice teachers as a means of achieving higher order learning objectives that are necessary for gaining situated knowledge. An overview of both intended and achieved learning objectives in relevant studies involving

  16. Creative Generation of 3D Objects with Deep Learning and Innovation Engines

    DEFF Research Database (Denmark)

    Lehman, Joel Anthony; Risi, Sebastian; Clune, Jeff

    2016-01-01

    Advances in supervised learning with deep neural networks have enabled robust classification in many real world domains. An interesting question is if such advances can also be leveraged effectively for computational creativity. One insight is that because evolutionary algorithms are free from st...... creativity. The results of this automated process are interesting and recognizable 3D-printable objects, demonstrating the creative potential for combining evolutionary computation and deep learning in this way....

  17. SISTEM ONTOLOGI E-LEARNING BERBASIS SEMANTIC WEB

    Directory of Open Access Journals (Sweden)

    Bernard Renaldy Suteja

    2012-05-01

    Full Text Available E-learning content being a barrier for e-learning is no longer true on today’s Internet. The current concerns are how to effectively annotate and organize the available content (both textual and non-textual to facilitate effective sharing, reusability and customization. In this paper, we explain a component-oriented approach to organize content in an ontology. We also illustrate our 3-tier e-learning content management architecture and relevant interfaces. We use a simple yet intuitive example to successfully demonstrate the current working prototype which is capable of compiling personalized course materials. The e-learning system explained here uses the said ontology.

  18. A Wiki-Based Teaching Material Development Environment with Enhanced Particle Swarm Optimization

    Science.gov (United States)

    Lin, Yen-Ting; Lin, Yi-Chun; Huang, Yueh-Min; Cheng, Shu-Chen

    2013-01-01

    One goal of e-learning is to enhance the interoperability and reusability of learning resources. However, current e-learning systems do little to adequately support this. In order to achieve this aim, the first step is to consider how to assist instructors in re-organizing the existing learning objects. However, when instructors are dealing with a…

  19. Object-oriented analysis and design for information systems Modeling with UML, OCL, IFML

    CERN Document Server

    Wazlawick, Raul Sidnei

    2014-01-01

    Object-Oriented Analysis and Design for Information Systems clearly explains real object-oriented programming in practice. Expert author Raul Sidnei Wazlawick explains concepts such as object responsibility, visibility and the real need for delegation in detail. The object-oriented code generated by using these concepts in a systematic way is concise, organized and reusable. The patterns and solutions presented in this book are based in research and industrial applications. You will come away with clarity regarding processes and use cases and a clear understand of how to expand a use case.

  20. Development and flight test of metal-lined CFRP cryogenic tank for reusable rocket

    Science.gov (United States)

    Higuchi, Ken; Takeuchi, Shinsuke; Sato, Eiichi; Naruo, Yoshihiro; Inatani, Yoshifumi; Namiki, Fumiharu; Tanaka, Kohtaro; Watabe, Yoko

    2005-07-01

    A cryogenic tank made of carbon fiber reinforced plastic (CFRP) shell with aluminum thin liner has been designed as a liquid hydrogen (LH2) tank for an ISAS reusable launch vehicle, and the function of it has been proven by repeated flights onboard the test vehicle called reusable vehicle testing (RVT) in October 2003. The liquid hydrogen tank has to be a pressure vessel, because the fuel of the engine of the test vehicle is supplied by fuel pressure. The pressure vessel of a combination of the outer shell of CFRP for strength element at a cryogenic temperature and the inner liner of aluminum for gas barrier has shown excellent weight merit for this purpose. Interfaces such as tank outline shape, bulk capacity, maximum expected operating pressure (MEOP), thermal insulation, pipe arrangement, and measurement of data are also designed to be ready onboard. This research has many aims, not only development of reusable cryogenic composite tank but also the demonstration of repeated operation including thermal cycle and stress cycle, familiarization with test techniques of operation of cryogenic composite tanks, and the accumulation of data for future design of tanks, vehicle structures, safety evaluation, and total operation systems.

  1. Learning of perceptual grouping for object segmentation on RGB-D data.

    Science.gov (United States)

    Richtsfeld, Andreas; Mörwald, Thomas; Prankl, Johann; Zillich, Michael; Vincze, Markus

    2014-01-01

    Object segmentation of unknown objects with arbitrary shape in cluttered scenes is an ambitious goal in computer vision and became a great impulse with the introduction of cheap and powerful RGB-D sensors. We introduce a framework for segmenting RGB-D images where data is processed in a hierarchical fashion. After pre-clustering on pixel level parametric surface patches are estimated. Different relations between patch-pairs are calculated, which we derive from perceptual grouping principles, and support vector machine classification is employed to learn Perceptual Grouping. Finally, we show that object hypotheses generation with Graph-Cut finds a globally optimal solution and prevents wrong grouping. Our framework is able to segment objects, even if they are stacked or jumbled in cluttered scenes. We also tackle the problem of segmenting objects when they are partially occluded. The work is evaluated on publicly available object segmentation databases and also compared with state-of-the-art work of object segmentation.

  2. Resident Space Object Characterization and Behavior Understanding via Machine Learning and Ontology-based Bayesian Networks

    Science.gov (United States)

    Furfaro, R.; Linares, R.; Gaylor, D.; Jah, M.; Walls, R.

    2016-09-01

    In this paper, we present an end-to-end approach that employs machine learning techniques and Ontology-based Bayesian Networks (BN) to characterize the behavior of resident space objects. State-of-the-Art machine learning architectures (e.g. Extreme Learning Machines, Convolutional Deep Networks) are trained on physical models to learn the Resident Space Object (RSO) features in the vectorized energy and momentum states and parameters. The mapping from measurements to vectorized energy and momentum states and parameters enables behavior characterization via clustering in the features space and subsequent RSO classification. Additionally, Space Object Behavioral Ontologies (SOBO) are employed to define and capture the domain knowledge-base (KB) and BNs are constructed from the SOBO in a semi-automatic fashion to execute probabilistic reasoning over conclusions drawn from trained classifiers and/or directly from processed data. Such an approach enables integrating machine learning classifiers and probabilistic reasoning to support higher-level decision making for space domain awareness applications. The innovation here is to use these methods (which have enjoyed great success in other domains) in synergy so that it enables a "from data to discovery" paradigm by facilitating the linkage and fusion of large and disparate sources of information via a Big Data Science and Analytics framework.

  3. Associative vocabulary learning: development and testing of two paradigms for the (re-) acquisition of action- and object-related words.

    Science.gov (United States)

    Freundlieb, Nils; Ridder, Volker; Dobel, Christian; Enriquez-Geppert, Stefanie; Baumgaertner, Annette; Zwitserlood, Pienie; Gerloff, Christian; Hummel, Friedhelm C; Liuzzi, Gianpiero

    2012-01-01

    Despite a growing number of studies, the neurophysiology of adult vocabulary acquisition is still poorly understood. One reason is that paradigms that can easily be combined with neuroscientfic methods are rare. Here, we tested the efficiency of two paradigms for vocabulary (re-) acquisition, and compared the learning of novel words for actions and objects. Cortical networks involved in adult native-language word processing are widespread, with differences postulated between words for objects and actions. Words and what they stand for are supposed to be grounded in perceptual and sensorimotor brain circuits depending on their meaning. If there are specific brain representations for different word categories, we hypothesized behavioural differences in the learning of action-related and object-related words. Paradigm A, with the learning of novel words for body-related actions spread out over a number of days, revealed fast learning of these new action words, and stable retention up to 4 weeks after training. The single-session Paradigm B employed objects and actions. Performance during acquisition did not differ between action-related and object-related words (time*word category: p = 0.01), but the translation rate was clearly better for object-related (79%) than for action-related words (53%, p = 0.002). Both paradigms yielded robust associative learning of novel action-related words, as previously demonstrated for object-related words. Translation success differed for action- and object-related words, which may indicate different neural mechanisms. The paradigms tested here are well suited to investigate such differences with neuroscientific means. Given the stable retention and minimal requirements for conscious effort, these learning paradigms are promising for vocabulary re-learning in brain-lesioned people. In combination with neuroimaging, neuro-stimulation or pharmacological intervention, they may well advance the understanding of language learning

  4. Considerations for producing re-usable and sustainable educational streaming materials

    Directory of Open Access Journals (Sweden)

    Gayle Calverley

    2006-02-01

    Full Text Available Useful lifetime of educational materials should be defined by their continuing ability to help meet defined learning objectives. More often lifetime is compromised by changes in the educational environment that do not specifically relate to the capacity of the material to assist learning. Approaches for integration of materials into the learning environment can be designed to maximise useful lifetime of materials against potential barriers created by, for example, instances of technological change. In this study, the impact of different approaches is demonstrated by examining the development of 163 learning objects, based on several licensed collections of streaming video procured for cross-sector educational use by the UK Lifesign project. Constraints relating to sustainability work within the limitations of a short-term project environment are specifically considered.

  5. A reusable OSL-film for 2D radiotherapy dosimetry

    Science.gov (United States)

    Wouter, Crijns; Dirk, Vandenbroucke; Paul, Leblans; Tom, Depuydt

    2017-11-01

    Optical stimulated luminescence (OSL) combines reusability, sub-mm resolution, and a linear dose response in a single radiation detection technology. Such a combination is currently lacking in radiotherapy dosimetry. But OSL-films have a strong energy dependent response to keV photons due to a relative high effective atomic number (Z eff). The current work studied the applicability of a 2D OSL-film with a reduced Z eff as (IMRT/VMAT) dosimeter. Based on their commercial OSL-film experience, Agfa Healthcare N.V. produced a new experimental OSL-film for RT dosimetry. This film had a lower effective atomic number compared to the films used in radiology. Typical 2D dosimeter requirements such as uniformity, dose response, signal stability with time, and angular dependence were evaluated. Additionally, the impact of a possible residual energy dependence was assessed for the infield as well as the out-of-field region of both static beams and standard intensity modulated patterns (chair and pyramid). The OSL-film’s reusable nature allowed for a film specific absolute and linear calibration including a flood-field uniformity correction. The OSL-film was scanned with a CR-15X engine based reader using a strict timing (i.e. 4 min after ‘beam on’ or as soon as possible) to account for spontaneous recombination. The OSL-film had good basic response properties: non-uniformities  ⩽2.6%, a linear dose response (0-32 Gy), a linear signal decay (0.5% min-1) over the 20 min measured, and limited angular dependence  ⩽2.6%. Due to variations of the energy spectrum, larger dose differences were noted outside the central region of the homogenous phantom and outside both static and IMRT fields. However, the OSL-film’s measured dose differences of the IMRT patterns were lower than those of Gafchromic EBT measurements ([-1.6%, 2.1%] versus [-2.9%, 3.6%]). The current OSL-film could be used as a reusable high resolution dosimeter with read-out immediately after

  6. From brain synapses to systems for learning and memory: Object recognition, spatial navigation, timed conditioning, and movement control.

    Science.gov (United States)

    Grossberg, Stephen

    2015-09-24

    This article provides an overview of neural models of synaptic learning and memory whose expression in adaptive behavior depends critically on the circuits and systems in which the synapses are embedded. It reviews Adaptive Resonance Theory, or ART, models that use excitatory matching and match-based learning to achieve fast category learning and whose learned memories are dynamically stabilized by top-down expectations, attentional focusing, and memory search. ART clarifies mechanistic relationships between consciousness, learning, expectation, attention, resonance, and synchrony. ART models are embedded in ARTSCAN architectures that unify processes of invariant object category learning, recognition, spatial and object attention, predictive remapping, and eye movement search, and that clarify how conscious object vision and recognition may fail during perceptual crowding and parietal neglect. The generality of learned categories depends upon a vigilance process that is regulated by acetylcholine via the nucleus basalis. Vigilance can get stuck at too high or too low values, thereby causing learning problems in autism and medial temporal amnesia. Similar synaptic learning laws support qualitatively different behaviors: Invariant object category learning in the inferotemporal cortex; learning of grid cells and place cells in the entorhinal and hippocampal cortices during spatial navigation; and learning of time cells in the entorhinal-hippocampal system during adaptively timed conditioning, including trace conditioning. Spatial and temporal processes through the medial and lateral entorhinal-hippocampal system seem to be carried out with homologous circuit designs. Variations of a shared laminar neocortical circuit design have modeled 3D vision, speech perception, and cognitive working memory and learning. A complementary kind of inhibitory matching and mismatch learning controls movement. This article is part of a Special Issue entitled SI: Brain and Memory

  7. Integration of reusable systems

    CERN Document Server

    Rubin, Stuart

    2014-01-01

    Software reuse and integration has been described as the process of creating software systems from existing software rather than building software systems from scratch. Whereas reuse solely deals with the artifacts creation, integration focuses on how reusable artifacts interact with the already existing parts of the specified transformation. Currently, most reuse research focuses on creating and integrating adaptable components at development or at compile time. However, with the emergence of ubiquitous computing, reuse technologies that can support adaptation and reconfiguration of architectures and components at runtime are in demand. This edited book includes 15 high quality research papers written by experts in information reuse and integration to cover the most recent advances in the field. These papers are extended versions of the best papers which were presented at IEEE International Conference on Information Reuse and Integration and IEEE International Workshop on Formal Methods Integration, which wa...

  8. The MORPG-Based Learning System for Multiple Courses: A Case Study on Computer Science Curriculum

    Science.gov (United States)

    Liu, Kuo-Yu

    2015-01-01

    This study aimed at developing a Multiplayer Online Role Playing Game-based (MORPG) Learning system which enabled instructors to construct a game scenario and manage sharable and reusable learning content for multiple courses. It used the curriculum of "Introduction to Computer Science" as a study case to assess students' learning…

  9. Practicing doctors' perceptions on new learning objectives for Vietnamese medical schools

    NARCIS (Netherlands)

    Hoat, L; Dung, DV; Wright, E.P.

    2008-01-01

    Background. As part of the process to develop more community-oriented medical teaching in Vietnam, eight medical schools prepared a set of standard learning objectives with attention to the needs of a doctor working with the community. Because they were prepared based on government documents and the

  10. Designing Learning Object Repositories as Systems for Managing Educational Communities Knowledge

    Science.gov (United States)

    Sampson, Demetrios G.; Zervas, Panagiotis

    2013-01-01

    Over the past years, a number of international initiatives that recognize the importance of sharing and reusing digital educational resources among educational communities through the use of Learning Object Repositories (LORs) have emerged. Typically, these initiatives focus on collecting digital educational resources that are offered by their…

  11. Russian aluminum-lithium alloys for advanced reusable spacecraft

    International Nuclear Information System (INIS)

    Charette, Ray O.; Leonard, Bruce G.; Bozich, William F.; Deamer, David A.

    1998-01-01

    Cryotanks that are cost-affordable, robust, fuel-compatible, and lighter weight than current aluminum design are needed to support next-generation launch system performance and operability goals. The Boeing (McDonnell Douglas Aerospace-MDA) and NASA's Delta Clipper-Experimental Program (DC-XA) flight demonstrator test bed vehicle provided the opportunity for technology transfer of Russia's extensive experience base with weight-efficient, highly weldable aluminum-lithium (Al-Li) alloys for cryogenic tank usage. As part of NASA's overall reusable launch vehicle (RLV) program to help provide technology and operations data for use in advanced RLVs, MDA contracted with the Russian Academy of Sciences (RAS/IMASH) for design, test, and delivery of 1460 Al-Li alloy liquid oxygen (LO 2 ) cryotanks: one for development, one for ground tests, and one for DC-XA flight tests. This paper describes the development of Al-Li 1460 alloy for reusable LO 2 tanks, including alloy composition tailoring, mechanical properties database, forming, welding, chemical milling, dissimilar metal joining, corrosion protection, completed tanks proof, and qualification testing. Mechanical properties of the parent and welded materials exceeded expectations, particularly the fracture toughness, which promise excellent reuse potential. The LO 2 cryotank was successfully demonstrated in DC-XA flight tests

  12. iLOG: A Framework for Automatic Annotation of Learning Objects with Empirical Usage Metadata

    Science.gov (United States)

    Miller, L. D.; Soh, Leen-Kiat; Samal, Ashok; Nugent, Gwen

    2012-01-01

    Learning objects (LOs) are digital or non-digital entities used for learning, education or training commonly stored in repositories searchable by their associated metadata. Unfortunately, based on the current standards, such metadata is often missing or incorrectly entered making search difficult or impossible. In this paper, we investigate…

  13. Curriculum development for a national cardiotocography education program: a Delphi survey to obtain consensus on learning objectives.

    Science.gov (United States)

    Thellesen, Line; Hedegaard, Morten; Bergholt, Thomas; Colov, Nina P; Hoegh, Stinne; Sorensen, Jette L

    2015-08-01

    To define learning objectives for a national cardiotocography (CTG) education program based on expert consensus. A three-round Delphi survey. One midwife and one obstetrician from each maternity unit in Denmark were appointed based on CTG teaching experience and clinical obstetric experience. Following national and international guidelines, the research group determined six topics as important when using CTG: fetal physiology, equipment, indication, interpretation, clinical management, and communication/responsibility. In the first Delphi round, participants listed one to five learning objectives within the predefined topics. Responses were analyzed by a directed approach to content analysis. Phrasing was modified in accordance with Bloom's taxonomy. In the second and third Delphi rounds, participants rated each objective on a five-point relevance scale. Consensus was predefined as objectives with a mean rating value of ≥ 3. A prioritized list of CTG learning objectives. A total of 42 midwives and obstetricians from 21 maternity units were invited to participate, of whom 26 completed all three Delphi rounds, representing 18 maternity units. The final prioritized list included 40 objectives. The highest ranked objectives emphasized CTG interpretation and clinical management. The lowest ranked objectives emphasized fetal physiology. Mean ratings of relevance ranged from 3.15 to 5.00. National consensus on CTG learning objectives was achieved using the Delphi methodology. This was an initial step in developing a valid CTG education program. A prioritized list of objectives will clarify which topics to emphasize in a CTG education program. © 2015 Nordic Federation of Societies of Obstetrics and Gynecology.

  14. Evaluation of a digital learning object (DLO) to support the learning process in radiographic dental diagnosis.

    Science.gov (United States)

    Busanello, F H; da Silveira, P F; Liedke, G S; Arús, N A; Vizzotto, M B; Silveira, H E D; Silveira, H L D

    2015-11-01

    Studies have shown that inappropriate therapeutic strategies may be adopted if crown and root changes are misdiagnosed, potentially leading to undesirable consequences. Therefore, the aim of this study was to evaluate a digital learning object, developed to improve skills in diagnosing radiographic dental changes. The object was developed using the Visual Basic Application (VBA) software and evaluated by 62 undergraduate students (male: 24 and female: 38) taking an imaging diagnosis course. Participants were divided in two groups: test group, which used the object and control group, which attended conventional classes. After 3 weeks, students answered a 10-question test and took a practice test to diagnose 20 changes in periapical radiographs. The results show that test group performed better that control group in both tests, with statistically significant difference (P = 0.004 and 0.003, respectively). In overall, female students were better than male students. Specific aspects of object usability were assessed using a structured questionnaire based on the System Usability Scale (SUS), with a score of 90.5 and 81.6 by male and female students, respectively. The results obtained in this study suggest that students who used the DLO performed better than those who used conventional methods. This suggests that the DLO may be a useful teaching tool for dentistry undergraduates, on distance learning courses and as a complementary tool in face-to-face teaching. © 2014 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

  15. E-learning teaches attendings "how to" objectively assess pediatric urology trainees' surgery skills for orchiopexy.

    Science.gov (United States)

    Fernandez, Nicolas; Maizels, Max; Farhat, Walid; Smith, Edwin; Liu, Dennis; Chua, Michael; Bhanji, Yasin

    2018-04-01

    Established methods to train pediatric urology surgery by residency training programs require updating in response to administrative changes such as new, reduced trainee duty hours. Therefore, new objective methods must be developed to teach trainees. We approached this need by creating e-learning to teach attendings objective assessment of trainee skills using the Zwisch scale, an established assessment tool. The aim of this study was to identify whether or not e-learning is an appropriate platform for effective teaching of this assessment tool, by assessing inter-rater correlation of assessments made by the attendings after participation in the e-learning. Pediatric orchiopexy was used as the index case. An e-learning tool was created to teach attending surgeons objective assessment of trainees' surgical skills. First, e-learning content was created which showed the assessment method videotape of resident surgery done in the operating room. Next, attendings were enrolled to e-learn this method. Finally, the ability of enrollees to assess resident surgery skill performance was tested. Namely, test video was made showing a trainee performing inguinal orchiopexy. All enrollees viewed the same online videos. Assessments of surgical skills (Zwisch scale) were entered into an online survey. Data were analyzed by intercorrelation coefficient kappa analysis (strong correlation was ICC ≥ 0.7). A total of 11 attendings were enrolled. All accessed the online learning and then made assessments of surgical skills trainees showed on videotapes. The e-learning comprised three modules: 1. "Core concepts," in which users learned the assessment tool methods; 2. "Learn to assess," in which users learned how to assess by watching video clips, explaining the assessment method; and 3. "Test," in which users tested their skill at making assessments by watching video clips and then actively inputting their ratings of surgical and global skills as viewed in the video clips (Figure

  16. Project of Ariane 5 LV family advancement by use of reusable fly-back boosters (named “Bargouzine”)

    Science.gov (United States)

    Sumin, Yu.; Bonnal, Ch.; Kostromin, S.; Panichkin, N.

    2007-12-01

    The paper concerns possible concept variants of a partially reusable Heavy-Lift Launch Vehicle derived from the advanced basic launcher (Ariane-2010) by means of substitution of the EAP Solid Rocket Boosters for a Reusable Starting Stage consisting two Liquid-propellant Reusable Fly-Back Boosters called "Bargouzin". This paper describes the status of the presently studied RFBB concepts during its three phases. The first project phase was dedicated to feasibility expertise of liquid-rocket reusable fly-back boosters ("Baikal" type) utilization for heavy-lift space launch vehicle. The design features and main conclusions are presented. The second phase has been performed with the purpose of selection of preferable concept among the alternative ones for the future Ariane LV modernization by using RFBB instead of EAP Boosters. The main requirements, logic of work, possible configuration and conclusion are presented. Initial aerodynamic, ballistic, thermoloading, dynamic loading, trade-off and comparison analysis have been performed on these concepts. The third phase consists in performing a more detailed expertise of the chosen LV concept. This part summarizes some of the more detailed results related to flight performance, system mass, thermoprotection system, aspects of technologies, ground complex modification, comparison analyses and conclusion.

  17. Enhanced Flexibility and Reusability through State Machine-Based Architectures for Multisensor Intelligent Robotics

    Directory of Open Access Journals (Sweden)

    Héctor Herrero

    2017-05-01

    Full Text Available This paper presents a state machine-based architecture, which enhances the flexibility and reusability of industrial robots, more concretely dual-arm multisensor robots. The proposed architecture, in addition to allowing absolute control of the execution, eases the programming of new applications by increasing the reusability of the developed modules. Through an easy-to-use graphical user interface, operators are able to create, modify, reuse and maintain industrial processes, increasing the flexibility of the cell. Moreover, the proposed approach is applied in a real use case in order to demonstrate its capabilities and feasibility in industrial environments. A comparative analysis is presented for evaluating the presented approach versus traditional robot programming techniques.

  18. Reusability Performance of Zinc Oxide Nanoparticles for Photocatalytic Degradation of POME

    Science.gov (United States)

    Zarifah Zainuri, Nur; Hanis Hayati Hairom, Nur; Abu Bakar Sidik, Dilaelyana; Misdan, Nurasyikin; Yusof, Norhaniza; Wahab Mohammad, Abdul

    2018-03-01

    Performance and reusability of different zinc oxide nanoparticles (ZnO-PVP and ZnO-PEG) for photocatalytic degradation of palm-mill oil effluent (POME) has been studied. The nanoparticles properties were characterised with fourier transform infrared spectroscopy (FTIR), X-ray diffraction (XRD) and transmission electron microscopy (TEM). The TEM results show that ZnO-PEG nanoparticles exhibit the smaller size than ZnO-PVP with less agglomeration. It was found that ZnO-PEG shows better effectiveness than ZnO-PVP in reducing turbidity, colour and increasing the dissolved oxygen (DO). By using two types of reusability methods: (a) oven drying (b) hot water rinsing, the oven drying method portrayed the most efficient route for POME treatment. This research would be a solution to the palm oil industry for photocatalyst recovering as well as reduction of the chemical usage in order to meet the development of advanced and greener technologies.

  19. Technology System Architecture for Web–Based Education

    Directory of Open Access Journals (Sweden)

    A. Canales–Cruz

    2009-04-01

    Full Text Available In this paper a new architecture for development of Web–Based Education systems is presented. The se systems are centered in the learner and adapted to their personals needs in intelligent form. The architecture is based on the IEEE 1484 LTSA (Learning Technology System Architecture specification and it assembles to software development and instructional design patterns. On the one hand, the software development pattern is supported under a Multi–Agents System, it employs the methods and technical of the Domain Engineering for development of IRLCOO (Intelligent Reusable Learning Components Object Oriented. IRLCOO are a special type of Sharable Content Object according to SCORM (Sharable Content Object Reusable Model. On the other hand, the instructional design pattern incorporates a mental model as the Conceptual Maps to transmit, build and generate appropriate knowledge to this educational environment type.

  20. High Efficiency, Transparent, Reusable, and Active PM2.5 Filters by Hierarchical Ag Nanowire Percolation Network.

    Science.gov (United States)

    Jeong, Seongmin; Cho, Hyunmin; Han, Seonggeun; Won, Phillip; Lee, Habeom; Hong, Sukjoon; Yeo, Junyeob; Kwon, Jinhyeong; Ko, Seung Hwan

    2017-07-12

    Air quality has become a major public health issue in Asia including China, Korea, and India. Particulate matters are the major concern in air quality. We present the first environmental application demonstration of Ag nanowire percolation network for a novel, electrical type transparent, reusable, and active PM2.5 air filter although the Ag nanowire percolation network has been studied as a very promising transparent conductor in optoelectronics. Compared with previous particulate matter air filter study using relatively weaker short-range intermolecular force in polar polymeric nanofiber, Ag nanowire percolation network filters use stronger long-range electrostatic force to capture PM2.5, and they are highly efficient (>99.99%), transparent, working on an active mode, low power consumption, antibacterial, and reusable after simple washing. The proposed new particulate matter filter can be applied for a highly efficient, reusable, active and energy efficient filter for wearable electronics application.

  1. Reusable Electronics and Adaptable Communication as Implemented in the Odin Modular Robot

    DEFF Research Database (Denmark)

    Garcia, Ricardo Franco Mendoza; Lyder, Andreas; Christensen, David Johan

    2009-01-01

    This paper describes the electronics and communication system of Odin, a novel heterogeneous modular robot made of links and joints. The electronics is divided into two printed circuit boards: a General board with reusable components and a Specific board with non-reusable components. While...... electrical signals. The implementations of actuator and power links show that splitting the electronics into General and Specific boards allows rapid development of different types of modules, and an analysis of performance indicates that the communication system is simple, fast and flexible....... As the electronic design reuses approx. 50% of components between two different types of modules, we find it convenient for heterogeneous modular robots where production costs demand a small set of parts. In addition, as the features of the communication system are desirable in modular robots, we think...

  2. Learning Object Metadata in a Web-Based Learning Environment

    NARCIS (Netherlands)

    Avgeriou, Paris; Koutoumanos, Anastasios; Retalis, Symeon; Papaspyrou, Nikolaos

    2000-01-01

    The plethora and variance of learning resources embedded in modern web-based learning environments require a mechanism to enable their structured administration. This goal can be achieved by defining metadata on them and constructing a system that manages the metadata in the context of the learning

  3. Smart learning objects for smart education in computer science theory, methodology and robot-based implementation

    CERN Document Server

    Stuikys, Vytautas

    2015-01-01

    This monograph presents the challenges, vision and context to design smart learning objects (SLOs) through Computer Science (CS) education modelling and feature model transformations. It presents the latest research on the meta-programming-based generative learning objects (the latter with advanced features are treated as SLOs) and the use of educational robots in teaching CS topics. The introduced methodology includes the overall processes to develop SLO and smart educational environment (SEE) and integrates both into the real education setting to provide teaching in CS using constructivist a

  4. Facility arrangements and the environmental performance of disposable and reusable cups

    NARCIS (Netherlands)

    Potting, José; Harst-Wintraecken, van der Eugenie

    2015-01-01

    Purpose: This paper integrates two complementary life cycle assessment (LCA) studies with the aim to advice facility managers on the sustainable use of cups, either disposable or reusable. Study 1 compares three disposable cups, i.e., made from fossil-based polystyrene (PS), biobased and

  5. Embedded or linked learning objects: Implications for content development, course design and classroom use

    Directory of Open Access Journals (Sweden)

    Gail Kopp

    2007-06-01

    Full Text Available This research explores the idea of embedding and linking to existing content in learning object repositories and investigates teacher-designer use of learning objects within one high school mathematics course in an online school. This qualitative case study supports and extends the learning object literature, and brings forward context-specific examples of issues around repository design, autonomy and self-containment, technical support and granularity. Moreover, these findings have implications for building learning objects and repositories that could better support teachers in their instructional design and pedagogical decision-making. Résumé : La présente recherche étudie la possibilité d’effectuer un emboîtement et d’établir des liens avec le contenu existant dans les référentiels sur les objets d’apprentissage et explore l’utilisation par les enseignants-concepteurs des objets d’apprentissage au sein d’un cours de mathématique du secondaire donné dans une école en ligne. Cette étude de cas qualitative appuie et vise la littérature sur les objets d’apprentissage et met en avant plan des exemples de questions touchant la conception de référentiels, l’autonomie et l’indépendance, le soutien technique et la granularité propres au contexte. De plus, ces conclusions ont des répercussions sur l’élaboration d’objets et de référentiels d’apprentissage qui pourraient mieux appuyer les enseignants dans le cadre de leur conception pédagogique et de leur prise de décision touchant l’enseignement.

  6. Assessing Program Learning Objectives to Improve Undergraduate Physics Education

    Science.gov (United States)

    Menke, Carrie

    2014-03-01

    Our physics undergraduate program has five program learning objectives (PLOs) focusing on (1) physical principles, (2) mathematical expertise, (3) experimental technique, (4) communication and teamwork, and (5) research proficiency. One PLO is assessed each year, with the results guiding modifications in our curriculum and future assessment practices; we have just completed our first cycle of assessing all PLOs. Our approach strives to maximize the ease and applicability of our assessment practices while maintaining faculty's flexibility in course design and delivery. Objectives are mapped onto our core curriculum with identified coursework collected as direct evidence. We've utilized mostly descriptive rubrics, applying them at the course and program levels as well as sharing them with the students. This has resulted in more efficient assessment that is also applicable to reaccreditation efforts, higher inter-rater reliability than with other rubric types, and higher quality capstone projects. We've also found that the varied quality of student writing can interfere with our assessment of other objectives. This poster outlines our processes, resources, and how we have used PLO assessment to strengthen our undergraduate program.

  7. Sound absorption of low-temperature reusable surface insulation candidate materials

    Science.gov (United States)

    Johnston, J. D.

    1974-01-01

    Sound absorption data from tests of four candidate low-temperature reusable surface insulation materials are presented. Limitations on the use of the data are discussed, conclusions concerning the effective absorption of the materials are drawn, and the relative significance to Vibration and Acoustic Test Facility test planning of the absorption of each material is assessed.

  8. Learning Rich Features from RGB-D Images for Object Detection and Segmentation

    OpenAIRE

    Gupta, Saurabh; Girshick, Ross; Arbeláez, Pablo; Malik, Jitendra

    2014-01-01

    In this paper we study the problem of object detection for RGB-D images using semantically rich image and depth features. We propose a new geocentric embedding for depth images that encodes height above ground and angle with gravity for each pixel in addition to the horizontal disparity. We demonstrate that this geocentric embedding works better than using raw depth images for learning feature representations with convolutional neural networks. Our final object detection system achieves an av...

  9. Credit assignment between body and object probed by an object transportation task.

    Science.gov (United States)

    Kong, Gaiqing; Zhou, Zhihao; Wang, Qining; Kording, Konrad; Wei, Kunlin

    2017-10-17

    It has been proposed that learning from movement errors involves a credit assignment problem: did I misestimate properties of the object or those of my body? For example, an overestimate of arm strength and an underestimate of the weight of a coffee cup can both lead to coffee spills. Though previous studies have found signs of simultaneous learning of the object and of the body during object manipulation, there is little behavioral evidence about their quantitative relation. Here we employed a novel weight-transportation task, in which participants lift the first cup filled with liquid while assessing their learning from errors. Specifically, we examined their transfer of learning when switching to a contralateral hand, the second identical cup, or switching both hands and cups. By comparing these transfer behaviors, we found that 25% of the learning was attributed to the object (simply because of the use of the same cup) and 58% of the learning was attributed to the body (simply because of the use of the same hand). The nervous system thus seems to partition the learning of object manipulation between the object and the body.

  10. Libraries in Second Life: New Approaches to Education, Information Sharing, Learning Object Implementation, User Interactions and Collaborations

    Directory of Open Access Journals (Sweden)

    Susan Smith Nash

    2009-10-01

    Full Text Available Three-dimensional virtual worlds such as Second Life continue to expand the way they provide information, learning activities, and educational applications. This paper explores the types of learning activities that take place in Second Life and discusses how learning takes place, with a view toward developing effective instructional strategies. As learning objects are being launched in Second Life, new approaches to collaboration, interactivity, and cognition are being developed. Many learning-centered islands appeal to individuals who benefit from interaction with peers and instructors, and who can access learning objects such as information repositories, simulations, and interactive animations. The key advantages that Second Life offers include engaging and meaningful interaction with fellow learners, media-rich learning environments with embedded video, graphics, and interactive quizzes and assessments, an engaging environment for simulations such as virtual labs, and culturally inclusive immersive environments. However, because of the steep learning curve, technical difficulties, and cultural diversity, learners may become frustrated in Second Life. Since Second Life is social learning environment that emphasizes the creation of a self, effective learning requires step-by-step empowerment of that new, constructed self.

  11. Construction and validation of a virtual learning object on intestinal elimination stoma

    Directory of Open Access Journals (Sweden)

    Cecílio Soares Rodrigues Braga

    Full Text Available Objective.To construct and validate a virtual learning object (VLO on intestinal elimination stoma. Methods. Applied, descriptive and quantitative study. In 2014, eight stoma therapists and eight experts in computer science took part of the research. The VLO included four steps: i planning, ii construction of VLO and changes of content; iii development of dynamic, and iv conclusion and analysis. The VLO was inserted into the Moodle virtual learning environment. The ergonomic and pedagogical validation of the VLO was performed. Results. The experts appreciated the VLO satisfactorily, and scored it between good and full agreement. Conclusion. The VLO on intestinal elimination stoma is a tool that can be implemented at undergraduate programs in nursing and continuing education programs for nurses in clinical practice, contributing significantly to improve the theoretical skills necessary for the care of ostomized people safely, with quality and enabling self-care.

  12. Object-Location-Aware Hashing for Multi-Label Image Retrieval via Automatic Mask Learning.

    Science.gov (United States)

    Huang, Chang-Qin; Yang, Shang-Ming; Pan, Yan; Lai, Han-Jiang

    2018-09-01

    Learning-based hashing is a leading approach of approximate nearest neighbor search for large-scale image retrieval. In this paper, we develop a deep supervised hashing method for multi-label image retrieval, in which we propose to learn a binary "mask" map that can identify the approximate locations of objects in an image, so that we use this binary "mask" map to obtain length-limited hash codes which mainly focus on an image's objects but ignore the background. The proposed deep architecture consists of four parts: 1) a convolutional sub-network to generate effective image features; 2) a binary "mask" sub-network to identify image objects' approximate locations; 3) a weighted average pooling operation based on the binary "mask" to obtain feature representations and hash codes that pay most attention to foreground objects but ignore the background; and 4) the combination of a triplet ranking loss designed to preserve relative similarities among images and a cross entropy loss defined on image labels. We conduct comprehensive evaluations on four multi-label image data sets. The results indicate that the proposed hashing method achieves superior performance gains over the state-of-the-art supervised or unsupervised hashing baselines.

  13. Incremental Structured Dictionary Learning for Video Sensor-Based Object Tracking

    Science.gov (United States)

    Xue, Ming; Yang, Hua; Zheng, Shibao; Zhou, Yi; Yu, Zhenghua

    2014-01-01

    To tackle robust object tracking for video sensor-based applications, an online discriminative algorithm based on incremental discriminative structured dictionary learning (IDSDL-VT) is presented. In our framework, a discriminative dictionary combining both positive, negative and trivial patches is designed to sparsely represent the overlapped target patches. Then, a local update (LU) strategy is proposed for sparse coefficient learning. To formulate the training and classification process, a multiple linear classifier group based on a K-combined voting (KCV) function is proposed. As the dictionary evolves, the models are also trained to timely adapt the target appearance variation. Qualitative and quantitative evaluations on challenging image sequences compared with state-of-the-art algorithms demonstrate that the proposed tracking algorithm achieves a more favorable performance. We also illustrate its relay application in visual sensor networks. PMID:24549252

  14. Permeability Testing of Impacted Composite Laminates for Use on Reusable Launch Vehicles

    Science.gov (United States)

    Nettles, A. T.

    2001-01-01

    Since composite laminates are beginning to be identified for use in reusable launch vehicle propulsion systems, an understanding of their permeance is needed. A foreign object impact event can cause a localized area of permeability (leakage) in a polymer matrix composite, and it is the aim of this study to assess a method of quantifying permeability-after-impact results. A simple test apparatus is presented, and variables that could affect the measured values of permeability-after-impact were assessed. Once it was determined that valid numbers were being measured, a fiber/resin system was impacted at various impact levels and the resulting permeability measured, first with a leak check solution (qualitative) then using the new apparatus (quantitative). The results showed that as the impact level increased, so did the measured leakage. As the pressure to the specimen was increased, the leak rate was seen to increase in a nonlinear fashion for almost all the specimens tested.

  15. Information Recovery Algorithm for Ground Objects in Thin Cloud Images by Fusing Guide Filter and Transfer Learning

    Directory of Open Access Journals (Sweden)

    HU Gensheng

    2018-03-01

    Full Text Available Ground object information of remote sensing images covered with thin clouds is obscure. An information recovery algorithm for ground objects in thin cloud images is proposed by fusing guide filter and transfer learning. Firstly, multi-resolution decomposition of thin cloud target images and cloud-free guidance images is performed by using multi-directional nonsubsampled dual-tree complex wavelet transform. Then the decomposed low frequency subbands are processed by using support vector guided filter and transfer learning respectively. The decomposed high frequency subbands are enhanced by using modified Laine enhancement function. The low frequency subbands output by guided filter and those predicted by transfer learning model are fused by the method of selection and weighting based on regional energy. Finally, the enhanced high frequency subbands and the fused low frequency subbands are reconstructed by using inverse multi-directional nonsubsampled dual-tree complex wavelet transform to obtain the ground object information recovery images. Experimental results of Landsat-8 OLI multispectral images show that, support vector guided filter can effectively preserve the detail information of the target images, domain adaptive transfer learning can effectively extend the range of available multi-source and multi-temporal remote sensing images, and good effects for ground object information recover are obtained by fusing guide filter and transfer learning to remove thin cloud on the remote sensing images.

  16. Subscale Winged Rocket Development and Application to Future Reusable Space Transportation

    Directory of Open Access Journals (Sweden)

    Koichi YONEMOTO

    2018-03-01

    Full Text Available Kyushu Institute of Technology has been studying unmanned suborbital winged rocket called WIRES (WInged REusable Sounding rocket and its research subjects concerning aerodynamics, NGC (Navigation, Guidance and Control, cryogenic composite tanks etc., and conducting flight demonstration of small winged rocket since 2005. WIRES employs the original aerodynamic shape of HIMES (HIghly Maneuverable Experimental Sounding rocket studied by ISAS (Institute of Space and Astronautical Science of JAXA (Japan Aerospace Exploration Agency in 1980s. This paper presents the preliminary design of subscale non-winged and winged rockets called WIRES#013 and WIRES#015, respectively, that are developed in collaboration with JAXA, USC (University of Southern California, UTEP (University of Texas at El Paso and Japanese industries. WIRES#013 is a conventional pre-test rocket propelled by two IPA-LOX (Isopropyl Alcohol and Liquid Oxygen engines under development by USC. It has the total length of 4.6m, and the weight of 1000kg to reach the altitude of about 6km. The flight objective is validation of the telemetry and ground communication system, recovery parachute system, and launch operation of liquid engine. WIRES#015, which has the same length of WIRES#013 and the weight of 1000kg, is a NGC technology demonstrator propelled by a fully expander-cycle LOX-Methane engine designed and developed by JAXA to reach the altitude more than 6km. The flight tests of both WIRES#013 and WIRES#015 will be conducted at the launch facility of FAR (Friends of Amateur Rocketry, Inc., which is located at Mojave Desert of California in United States of America, in May 2018 and March 2019 respectively. After completion of WIRES#015 flight tests, the suborbital demonstrator called WIRES-X will be developed and its first flight test well be performed in 2020. Its application to future fully reusable space transportation systems, such as suborbital space tour vehicles and two

  17. Carbon Footprint in Flexible Ureteroscopy: A Comparative Study on the Environmental Impact of Reusable and Single-Use Ureteroscopes.

    Science.gov (United States)

    Davis, Niall F; McGrath, Shannon; Quinlan, Mark; Jack, Gregory; Lawrentschuk, Nathan; Bolton, Damien M

    2018-03-01

    There are no comparative assessments on the environmental impact of endourologic instruments. We evaluated and compared the environmental impact of single-use flexible ureteroscopes with reusable flexible ureteroscopes. An analysis of the typical life cycle of the LithoVue™ (Boston Scientific) single-use digital flexible ureteroscope and Olympus Flexible Video Ureteroscope (URV-F) was performed. To measure the carbon footprint, data were obtained on manufacturing of single-use and reusable flexible ureteroscopes and from typical uses obtained with a reusable scope, including repairs, replacement instruments, and ultimate disposal of both ureteroscopes. The solid waste generated (kg) and energy consumed (kWh) during each case were quantified and converted into their equivalent mass of carbon dioxide (kg of CO 2 ) released. Flexible ureteroscopic raw materials composed of plastic (90%), steel (4%), electronics (4%), and rubber (2%). The manufacturing cost of a flexible ureteroscope was 11.49 kg of CO 2 per 1 kg of ureteroscope. The weight of the single-use LithoVue and URV-F flexible ureteroscope was 0.3 and 1 kg, respectively. The total carbon footprint of the lifecycle assessment of the LithoVue was 4.43 kg of CO 2 per endourologic case. The total carbon footprint of the lifecycle of the reusable ureteroscope was 4.47 kg of CO 2 per case. The environmental impacts of the reusable flexible ureteroscope and the single-use flexible ureteroscope are comparable. Urologists should be aware that the typical life cycle of urologic instruments is a concerning source of environmental emissions.

  18. Formaldehyde in reusable protective gloves.

    Science.gov (United States)

    Pontén, Ann

    2006-05-01

    Due to the clinical findings in a single patient's case, formaldehyde was suspected to be present in clinically relevant levels in reusable protective gloves. Therefore, 9 types of gloves were investigated with the semi-quantitative chromotropic acid method. It was found that 6/9 gloves emitted some formaldehyde and that 4/9 gloves emitted > or =40 microg of formaldehyde. Most of the formaldehyde was found on the inside of the gloves. To get an indication of the clinical relevance, a comparison with a protective cream declared to contain the formaldehyde-releasing agent diazolidinyl urea was performed by comparing areas of gloves with areas of cream layers with thickness 1-2 mg/cm(2). It was found that the amounts of formaldehyde emitted from the gloves might be in the same range as emitted from a layer of cream.

  19. Simple and reusable fibre-to-chip interconnect with adjustable coupling eficiency

    NARCIS (Netherlands)

    Heideman, Rene; Lambeck, Paul; Parriaux, Olivier M.; Kley, Ernst-Bernhard

    1997-01-01

    A simple, efficient and reusable fiber-to-chip interconnect is presented. The interconnect is based on a V-groove (wet- chemically etched) in silicon, combined with a loose-mode Si3N4-channel waveguide. The loose-mode waveguide is adiabatically tapered to the integrated optical (sensor) circuitry.

  20. A Diagnostic Approach to Increase Reusable Dinnerware Selection in a Cafeteria

    Science.gov (United States)

    Manuel, Jennifer C.; Sunseri, Mary Anne; Olson, Ryan; Scolari, Miranda

    2007-01-01

    The current project tested a diagnostic approach to selecting interventions to increase patron selection of reusable dinnerware in a cafeteria. An assessment survey, completed by a sample of 43 patrons, suggested that the primary causes of wasteful behavior were (a) environmental arrangement of dinnerware options and (b) competing motivational…

  1. From Learning Object to Learning Cell: A Resource Organization Model for Ubiquitous Learning

    Science.gov (United States)

    Yu, Shengquan; Yang, Xianmin; Cheng, Gang; Wang, Minjuan

    2015-01-01

    This paper presents a new model for organizing learning resources: Learning Cell. This model is open, evolving, cohesive, social, and context-aware. By introducing a time dimension into the organization of learning resources, Learning Cell supports the dynamic evolution of learning resources while they are being used. In addition, by introducing a…

  2. A Framework-Based Environment for Object-Oriented Scientific Codes

    Directory of Open Access Journals (Sweden)

    Robert A. Ballance

    1993-01-01

    Full Text Available Frameworks are reusable object-oriented designs for domain-specific programs. In our estimation, frameworks are the key to productivity and reuse. However, frameworks require increased support from the programming environment. A framework-based environment must include design aides and project browsers that can mediate between the user and the framework. A framework-based approach also places new requirements on conventional tools such as compilers. This article explores the impact of object-oriented frameworks upon a programming environment, in the context of object-oriented finite element and finite difference codes. The role of tools such as design aides and project browsers is discussed, and the impact of a framework-based approach upon compilers is examined. Examples are drawn from our prototype C++ based environment.

  3. Constraints on Perceptual Learning: Objects and Dimensions.

    Science.gov (United States)

    Bedford, Felice L.

    1995-01-01

    Addresses two questions that may be unique to perceptual learning: What are the circumstances that produce learning? and What is the content of learning? Suggests a critical principle for each question. Provides a discussion of perceptual learning theory, how learning occurs, and what gets learned. Includes a 121-item bibliography. (DR)

  4. Software Atom: An approach towards software components structuring to improve reusability

    Directory of Open Access Journals (Sweden)

    Muhammad Hussain Mughal

    2017-12-01

    Full Text Available Diversity of application domain compelled to design sustainable classification scheme for significantly amassing software repository. The atomic reusable software components are articulated to improve the software component reusability in volatile industry.  Numerous approaches of software classification have been proposed over past decades. Each approach has some limitations related to coupling and cohesion. In this paper, we proposed a novel approach by constituting the software based on radical functionalities to improve software reusability. We analyze the element's semantics in Periodic Table used in chemistry to design our classification approach, and present this approach using tree-based classification to curtail software repository search space complexity and further refined based on semantic search techniques. We developed a Global unique Identifier (GUID for indexing the functions and related components. We have exploited the correlation between chemistry element and software elements to simulate one to one mapping between them. Our approach is inspired from sustainability chemical periodic table. We have proposed software periodic table (SPT representing atomic software components extracted from real application software. Based on SPT classified repository tree parsing & extraction to enable the user to program their software by customizing the ingredients of software requirements. The classified repository of software ingredients assist user to exploits their requirements to software engineer and enable requirement engineer to develop a rapid large-scale prototype with great essence. Furthermore, we would predict the usability of the categorized repository based on feedback of users.  The continuous evolution of that proposed repository will be fine-tuned based on utilization and SPT would be gradually optimized by ant colony optimization techniques. Succinctly would provoke automating the software development process.

  5. Nano-Fe 3 O 4 /O 2 : Green, Magnetic and Reusable Catalytic ...

    African Journals Online (AJOL)

    , efficient, heterogeneous and reusable catalytic system for the synthesis of benzimidazoles via the reactions of o-phenylenediamine (1 eq) with aryl aldehydes (1 eq) in excellentyields (85–97 %) and short reaction times (30–100 min) with a ...

  6. Reusable LH2 tank technology demonstration through ground test

    Science.gov (United States)

    Bianca, C.; Greenberg, H. S.; Johnson, S. E.

    1995-01-01

    The paper presents the project plan to demonstrate, by March 1997, the reusability of an integrated composite LH2 tank structure, cryogenic insulation, and thermal protection system (TPS). The plan includes establishment of design requirements and a comprehensive trade study to select the most suitable Reusable Hydrogen Composite Tank system (RHCTS) within the most suitable of 4 candidate structural configurations. The 4 vehicles are winged body with the capability to deliver 25,000 lbs of payload to a circular 220 nm, 51.6 degree inclined orbit (also 40,000 lbs to a 28.5 inclined 150 nm orbit). A prototype design of the selected RHCTS is established to identify the construction, fabrication, and stress simulation and test requirements necessary in an 8 foot diameter tank structure/insulation/TPS test article. A comprehensive development test program supports the 8 foot test article development and involves the composite tank itself, cryogenic insulation, and integrated tank/insulation/TPS designs. The 8 foot diameter tank will contain the integrated cryogenic insulation and TPS designs resulting from this development and that of the concurrent lightweight durable TPS program. Tank ground testing will include 330 cycles of LH2 filling, pressurization, body loading, depressurization, draining, and entry heating.

  7. A Reusable, Oxidizer-Cooled, Hybrid Aerospike Rocket Motor for Flight Test, Phase I

    Data.gov (United States)

    National Aeronautics and Space Administration — The proposed innovation is to use the refrigerant capabilities of nitrous oxide (N2O) to provide the cooling required for reusable operation of an aerospike nozzle...

  8. Reusable Nanocomposite Membranes for the Selective Recovery of Nutrients in Space, Phase I

    Data.gov (United States)

    National Aeronautics and Space Administration — Through the STTR program, NanoSonic and Virginia Tech will create low-cost, reusable membranes that selectively capture and recycle nutrients (e.g., N, P, K) from...

  9. Multi-Objective Reinforcement Learning-Based Deep Neural Networks for Cognitive Space Communications

    Science.gov (United States)

    Ferreria, Paulo Victor R.; Paffenroth, Randy; Wyglinski, Alexander M.; Hackett, Timothy M.; Bilen, Sven G.; Reinhart, Richard C.; Mortensen, Dale J.

    2017-01-01

    Future communication subsystems of space exploration missions can potentially benefit from software-defined radios (SDRs) controlled by machine learning algorithms. In this paper, we propose a novel hybrid radio resource allocation management control algorithm that integrates multi-objective reinforcement learning and deep artificial neural networks. The objective is to efficiently manage communications system resources by monitoring performance functions with common dependent variables that result in conflicting goals. The uncertainty in the performance of thousands of different possible combinations of radio parameters makes the trade-off between exploration and exploitation in reinforcement learning (RL) much more challenging for future critical space-based missions. Thus, the system should spend as little time as possible on exploring actions, and whenever it explores an action, it should perform at acceptable levels most of the time. The proposed approach enables on-line learning by interactions with the environment and restricts poor resource allocation performance through virtual environment exploration. Improvements in the multiobjective performance can be achieved via transmitter parameter adaptation on a packet-basis, with poorly predicted performance promptly resulting in rejected decisions. Simulations presented in this work considered the DVB-S2 standard adaptive transmitter parameters and additional ones expected to be present in future adaptive radio systems. Performance results are provided by analysis of the proposed hybrid algorithm when operating across a satellite communication channel from Earth to GEO orbit during clear sky conditions. The proposed approach constitutes part of the core cognitive engine proof-of-concept to be delivered to the NASA Glenn Research Center SCaN Testbed located onboard the International Space Station.

  10. Bayesian feature weighting for unsupervised learning, with application to object recognition

    OpenAIRE

    Carbonetto , Peter; De Freitas , Nando; Gustafson , Paul; Thompson , Natalie

    2003-01-01

    International audience; We present a method for variable selection/weighting in an unsupervised learning context using Bayesian shrinkage. The basis for the model parameters and cluster assignments can be computed simultaneous using an efficient EM algorithm. Applying our Bayesian shrinkage model to a complex problem in object recognition (Duygulu, Barnard, de Freitas and Forsyth 2002), our experiments yied good results.

  11. An Analysis of Learning Objectives and Content Coverage in Introductory Psychology Syllabi

    Science.gov (United States)

    Homa, Natalie; Hackathorn, Jana; Brown, Carrie M.; Garczynski, Amy; Solomon, Erin D.; Tennial, Rachel; Sanborn, Ursula A.; Gurung, Regan A. R.

    2013-01-01

    Introductory psychology is one of the most popular undergraduate courses and often serves as the gateway to choosing psychology as an academic major. However, little research has examined the typical structure of introductory psychology courses. The current study examined student learning objectives (SLOs) and course content in introductory…

  12. Incremental Structured Dictionary Learning for Video Sensor-Based Object Tracking

    Directory of Open Access Journals (Sweden)

    Ming Xue

    2014-02-01

    Full Text Available To tackle robust object tracking for video sensor-based applications, an online discriminative algorithm based on incremental discriminative structured dictionary learning (IDSDL-VT is presented. In our framework, a discriminative dictionary combining both positive, negative and trivial patches is designed to sparsely represent the overlapped target patches. Then, a local update (LU strategy is proposed for sparse coefficient learning. To formulate the training and classification process, a multiple linear classifier group based on a K-combined voting (KCV function is proposed. As the dictionary evolves, the models are also trained to timely adapt the target appearance variation. Qualitative and quantitative evaluations on challenging image sequences compared with state-of-the-art algorithms demonstrate that the proposed tracking algorithm achieves a more favorable performance. We also illustrate its relay application in visual sensor networks.

  13. Air liquefaction and enrichment system propulsion in reusable launch vehicles

    Science.gov (United States)

    Bond, W. H.; Yi, A. C.

    1994-07-01

    A concept is shown for a fully reusable, Earth-to-orbit launch vehicle with horizontal takeoff and landing, employing an air-turborocket for low speed and a rocket for high-speed acceleration, both using liquid hydrogen for fuel. The turborocket employs a modified liquid air cycle to supply the oxidizer. The rocket uses 90% pure liquid oxygen as its oxidizer that is collected from the atmosphere, separated, and stored during operation of the turborocket from about Mach 2 to 5 or 6. The takeoff weight and the thrust required at takeoff are markedly reduced by collecting the rocket oxidizer in-flight. This article shows an approach and the corresponding technology needs for using air liquefaction and enrichment system propulsion in a single-stage-to-orbit (SSTO) vehicle. Reducing the trajectory altitude at the end of collection reduces the wing area and increases payload. The use of state-of-the-art materials, such as graphite polyimide, in a direct substitution for aluminum or aluminum-lithium alloy, is critical to meet the structure weight objective for SSTO. Configurations that utilize 'waverider' aerodynamics show great promise to reduce the vehicle weight.

  14. Reusable, tamper-indicating seal

    International Nuclear Information System (INIS)

    Ryan, M.J.

    1978-01-01

    A reusable, tamper-indicating seal is comprised of a drum confined within a fixed body and rotatable in one direction therewithin, the top of the drum constituting a tray carrying a large number of small balls of several different colors. The fixed body contains parallel holes for looping a seal wire therethrough. The base of the drums carries cams adapted to coact with cam followers to lock the wire within the seal at one angular position of the drum. A channel in the fixed body, visible from outside the seal, adjacent the tray constitutes a segregated location for a small plurality of the colored balls. A spring in the tray forces colored balls into the segregated location at one angular position of the drum, further rotation securing the balls in position and the wires in the seal. A wedge-shaped plough removes the balls from the segregated location, at a different angular position of the drum, the wire being unlocked at the same postion. A new pattern of colored balls will appear in the segregated location when the seal is relocked

  15. Reusable Software Usability Specifications for mHealth Applications.

    Science.gov (United States)

    Cruz Zapata, Belén; Fernández-Alemán, José Luis; Toval, Ambrosio; Idri, Ali

    2018-01-25

    One of the key factors for the adoption of mobile technologies, and in particular of mobile health applications, is usability. A usable application will be easier to use and understand by users, and will improve user's interaction with it. This paper proposes a software requirements catalog for usable mobile health applications, which can be used for the development of new applications, or the evaluation of existing ones. The catalog is based on the main identified sources in literature on usability and mobile health applications. Our catalog was organized according to the ISO/IEC/IEEE 29148:2011 standard and follows the SIREN methodology to create reusable catalogs. The applicability of the catalog was verified by the creation of an audit method, which was used to perform the evaluation of a real app, S Health, application created by Samsung Electronics Co. The usability requirements catalog, along with the audit method, identified several usability flaws on the evaluated app, which scored 83%. Some flaws were detected in the app related to the navigation pattern. Some more issues related to the startup experience, empty screens or writing style were also found. The way a user navigates through an application improves or deteriorates user's experience with the application. We proposed a reusable usability catalog and an audit method. This proposal was used to evaluate a mobile health application. An audit report was created with the usability issues identified on the evaluated application.

  16. Exploring the impact of learning objects in middle school mathematics and science classrooms: A formative analysis

    Directory of Open Access Journals (Sweden)

    Robin H. Kay

    2008-12-01

    Full Text Available The current study offers a formative analysis of the impact of learning objects in middle school mathematics and science classrooms. Five reliable and valid measure of effectiveness were used to examine the impact of learning objects from the perspective of 262 students and 8 teachers (14 classrooms in science or mathematics. The results indicate that teachers typically spend 1-2 hours finding and preparing for learning-object based lesson plans that focus on the review of previous concepts. Both teachers and students are positive about the learning benefits, quality, and engagement value of learning objects, although teachers are more positive than students. Student performance increased significantly, over 40%, when learning objects were used in conjunction with a variety of teaching strategies. It is reasonable to conclude that learning objects have potential as a teaching tool in a middle school environment. L’impacte des objets d’apprentissage dans les classes de mathématique et de sciences à l’école intermédiaire : une analyse formative Résumé : Cette étude présente une analyse formative de l’impacte des objets d’apprentissage dans les classes de mathématique et de sciences à l’école intermédiaire. Cinq mesures de rendement fiables et valides ont été exploitées pour examiner l’effet des objets d’apprentissage selon 262 élèves et 8 enseignants (414 classes en science ou mathématiques. Les résultats indiquent que les enseignants passent typiquement 1-2 heures pour trouver des objets d’apprentissage et préparer les leçons associées qui seraient centrées sur la revue de concepts déjà vus en classe. Quoique les enseignants aient répondu de façon plus positive que les élèves, les deux groupes ont répondu positivement quant aux avantages au niveau de l’apprentissage, à la qualité ainsi qu’à la valeur motivationnelle des objets d’apprentissage. Le rendement des élèves aurait aussi augment

  17. Deep Learning for Detection of Object-Based Forgery in Advanced Video

    Directory of Open Access Journals (Sweden)

    Ye Yao

    2017-12-01

    Full Text Available Passive video forensics has drawn much attention in recent years. However, research on detection of object-based forgery, especially for forged video encoded with advanced codec frameworks, is still a great challenge. In this paper, we propose a deep learning-based approach to detect object-based forgery in the advanced video. The presented deep learning approach utilizes a convolutional neural network (CNN to automatically extract high-dimension features from the input image patches. Different from the traditional CNN models used in computer vision domain, we let video frames go through three preprocessing layers before being fed into our CNN model. They include a frame absolute difference layer to cut down temporal redundancy between video frames, a max pooling layer to reduce computational complexity of image convolution, and a high-pass filter layer to enhance the residual signal left by video forgery. In addition, an asymmetric data augmentation strategy has been established to get a similar number of positive and negative image patches before the training. The experiments have demonstrated that the proposed CNN-based model with the preprocessing layers has achieved excellent results.

  18. Interaction between the Learners' Initial Grasp of the Object of Learning and the Learning Resource Afforded

    Science.gov (United States)

    Pang, Ming Fai; Marton, Ference

    2013-01-01

    Two studies are reported in this paper. The object of learning in both is the economic principle of changes in price as a function of changes in the relative magnitude of changes in demand and supply. The patterns of variation and invariance, defining the conditions compared were built into pedagogical tools (text, graphs, and worksheets). The…

  19. The Development of Reusable Luggage Tag with the Internet of Things for Mobile Tracking and Environmental Sustainability

    Directory of Open Access Journals (Sweden)

    Eugene Y. C. Wong

    2016-12-01

    Full Text Available With more than two billion passengers worldwide travelling by air each year, vast amounts of lost luggage and disposable paper adhesive luggage tags are pushing the aviation industry to improve luggage tracking and reduce the one-off adhesive luggage paper tags. This paper reviews the current application of Radio Frequency Identification (RFID in the luggage handling system and proposes the Internet of Things’ (IoT development of the reusable luggage tag to facilitate aviation luggage handling, the tracking process and environmental conservation. A framework of IoT and its RFID components for the proposed reusable tag are presented. An integrated cyber-physical system, including a database management system and mobile app, for the reusable luggage tag is developed. Future studies will enhance the methodology of integrating the retail system, luggage tag, airport check-in counter, luggage handling system, aircraft, and the destination airport through the use of the tag, readers, antenna, and mobile devices.

  20. A Mobile Service Oriented Multiple Object Tracking Augmented Reality Architecture for Education and Learning Experiences

    Science.gov (United States)

    Rattanarungrot, Sasithorn; White, Martin; Newbury, Paul

    2014-01-01

    This paper describes the design of our service-oriented architecture to support mobile multiple object tracking augmented reality applications applied to education and learning scenarios. The architecture is composed of a mobile multiple object tracking augmented reality client, a web service framework, and dynamic content providers. Tracking of…

  1. Object learning improves feature extraction but does not improve feature selection.

    Directory of Open Access Journals (Sweden)

    Linus Holm

    Full Text Available A single glance at your crowded desk is enough to locate your favorite cup. But finding an unfamiliar object requires more effort. This superiority in recognition performance for learned objects has at least two possible sources. For familiar objects observers might: 1 select more informative image locations upon which to fixate their eyes, or 2 extract more information from a given eye fixation. To test these possibilities, we had observers localize fragmented objects embedded in dense displays of random contour fragments. Eight participants searched for objects in 600 images while their eye movements were recorded in three daily sessions. Performance improved as subjects trained with the objects: The number of fixations required to find an object decreased by 64% across the 3 sessions. An ideal observer model that included measures of fragment confusability was used to calculate the information available from a single fixation. Comparing human performance to the model suggested that across sessions information extraction at each eye fixation increased markedly, by an amount roughly equal to the extra information that would be extracted following a 100% increase in functional field of view. Selection of fixation locations, on the other hand, did not improve with practice.

  2. Active Prior Tactile Knowledge Transfer for Learning Tactual Properties of New Objects

    Directory of Open Access Journals (Sweden)

    Di Feng

    2018-02-01

    Full Text Available Reusing the tactile knowledge of some previously-explored objects (prior objects helps us to easily recognize the tactual properties of new objects. In this paper, we enable a robotic arm equipped with multi-modal artificial skin, like humans, to actively transfer the prior tactile exploratory action experiences when it learns the detailed physical properties of new objects. These experiences, or prior tactile knowledge, are built by the feature observations that the robot perceives from multiple sensory modalities, when it applies the pressing, sliding, and static contact movements on objects with different action parameters. We call our method Active Prior Tactile Knowledge Transfer (APTKT, and systematically evaluated its performance by several experiments. Results show that the robot improved the discrimination accuracy by around 10 % when it used only one training sample with the feature observations of prior objects. By further incorporating the predictions from the observation models of prior objects as auxiliary features, our method improved the discrimination accuracy by over 20 % . The results also show that the proposed method is robust against transferring irrelevant prior tactile knowledge (negative knowledge transfer.

  3. Practicing doctors' perceptions on new learning objectives for Vietnamese medical schools

    Directory of Open Access Journals (Sweden)

    Dung Do Van

    2007-06-01

    Full Text Available Abstract Background As part of the process to develop more community-oriented medical teaching in Vietnam, eight medical schools prepared a set of standard learning objectives with attention to the needs of a doctor working with the community. Because they were prepared based on government documents and the opinions of the teachers, it was necessary to check them with doctors who had already graduated and were working at different sites in the community. Methods Each of the eight medical faculties asked 100 practising recent graduates to complete a questionnaire to check the relevance of the skills that the teachers considered most important. We used mean and standard deviation to summarize the scores rated by the respondents for each skill and percentile at four points: p50, p25, p10 and p5 to describe the variation of scores among the respondents. Correlation coefficient was used to measure the relationship between skill levels set by the teachers and the perception of practicing doctors regarding frequency of using skills and priority for each skill. Additional information was taken from the records of focus group discussions to clarify, explain or expand on the results from the quantitative data. Results In many cases the skills considered important by teachers were also rated as highly necessary and/or frequently used by the respondents. There were, however, discrepancies: some skills important to teachers were seldom used and not considered important by the doctors. In focus group discussions the doctors also identified skills that are not taught at all in the medical schools but would be needed by practising doctors. Conclusion Although most of the skills and skill levels included in the learning objectives by the teachers were consistent with the opinions of their graduates, the match was not perfect. The experience of the graduates and their additional comments should be included as inputs to the definition of learning objectives for

  4. Analysis and design of the SI-simulator software system for the VHTR-SI process by using the object-oriented analysis and object-oriented design methodology

    International Nuclear Information System (INIS)

    Chang, Jiwoon; Shin, Youngjoon; Kim, Jihwan; Lee, Kiyoung; Lee, Wonjae; Chang, Jonghwa; Youn, Cheung

    2008-01-01

    The SI-simulator is an application software system that simulates the dynamic behavior of the VHTR-SI process by the use of mathematical models. Object-oriented analysis (OOA) and object-oriented design (OOD) methodologies were employed for the SI simulator system development. OOA is concerned with developing software engineering requirements and specifications that are expressed as a system's object model (which is composed of a population of interacting objects), as opposed to the traditional data or functional views of systems. OOD techniques are useful for the development of large complex systems. Also, OOA/OOD methodology is usually employed to maximize the reusability and extensibility of a software system. In this paper, we present a design feature for the SI simulator software system by the using methodologies of OOA and OOD

  5. Evaluation of a new eLearning platform for distance teaching of microsurgery.

    Science.gov (United States)

    Messaoudi, T; Bodin, F; Hidalgo Diaz, J J; Ichihara, S; Fikry, T; Lacreuse, I; Liverneaux, P; Facca, S

    2015-06-01

    Online learning (or eLearning) is in constant evolution in medicine. An analytical survey of the websites of eight academic societies and medical schools was carried out. These sites were evaluated against parameters that define the quality of an eLearning website, as well as the shareable content object reference model (SCORM) technical standards. All studied platforms were maintained by a webmaster and regularly updated. Only two platforms had teleconference opportunities, five had courses in PDF format, and four allowed online testing. Based on SCORM standards, only four platforms allowed direct access without a password. The content of all platforms was adaptable, interoperable and reusable. But their sustainability was difficult to assess. In parallel, we developed the first eLearning platform to be used as part of a university diploma in microsurgery in France. The platform was evaluated by students enrolled this diploma program. A satisfaction survey and platform evaluation showed that students were generally satisfied and had used the platform for microsurgery education, especially the seven students living abroad. ELearning for microsurgery allows the content to be continuously updated, makes for fewer classroom visits, provides easy remote access, and especially better training time management and cost savings in terms of travel and accommodations. Copyright © 2015 Elsevier Masson SAS. All rights reserved.

  6. Support to X-33/Reusable Launch Vehicle Technology Program

    Science.gov (United States)

    2000-01-01

    The Primary activities of Lee & Associates for the referenced Purchase Order has been in direct support of the X-33/Reusable Launch Vehicle Technology Program. An independent review to evaluate the X-33 liquid hydrogen fuel tank failure, which recently occurred after-test of the starboard tank has been provided. The purpose of the Investigation team was to assess the tank design modifications, provide an assessment of the testing approach used by MSFC (Marshall Space Flight Center) in determining the flight worthiness of the tank, assessing the structural integrity, and determining the cause of the failure of the tank. The approach taken to satisfy the objectives has been for Lee & Associates to provide the expertise of Mr. Frank Key and Mr. Wayne Burton who have relevant experience from past programs and a strong background of experience in the fields critical to the success of the program. Mr. Key and Mr. Burton participated in the NASA established Failure Investigation Review Team to review the development and process data and to identify any design, testing or manufacturing weaknesses and potential problem areas. This approach worked well in satisfying the objectives and providing the Review Team with valuable information including the development of a Fault Tree. The detailed inputs were made orally in real time in the Review Team daily meetings. The results of the investigation were presented to the MSFC Center Director by the team on February 15, 2000. Attached are four charts taken from that presentation which includes 1) An executive summary, 2) The most probable cause, 3) Technology assessment, and 4) Technology Recommendations for Cryogenic tanks.

  7. Poorly processed reusable surface disinfection tissue dispensers may be a source of infection.

    Science.gov (United States)

    Kampf, Günter; Degenhardt, Stina; Lackner, Sibylle; Jesse, Katrin; von Baum, Heike; Ostermeyer, Christiane

    2014-01-21

    Reusable surface disinfectant tissue dispensers are used in hospitals in many countries because they allow immediate access to pre-soaked tissues for targeted surface decontamination. On the other hand disinfectant solutions with some active ingredients may get contaminated and cause outbreaks. We determined the frequency of contaminated surface disinfectant solutions in reusable dispensers and the ability of isolates to multiply in different formulations. Reusable tissue dispensers with different surface disinfectants were randomly collected from healthcare facilities. Solutions were investigated for bacterial contamination. The efficacy of two surface disinfectants was determined in suspension tests against two isolated species directly from a contaminated solution or after 5 passages without selection pressure in triplicate. Freshly prepared use solutions were contaminated to determine survival of isolates. 66 dispensers containing disinfectant solutions with surface-active ingredients were collected in 15 healthcare facilities. 28 dispensers from nine healthcare facilities were contaminated with approximately 107 cells per mL of Achromobacter species 3 (9 hospitals), Achromobacter xylosoxidans or Serratia marcescens (1 hospital each). In none of the hospitals dispenser processing had been adequately performed. Isolates regained susceptibility to the disinfectants after five passages without selection pressure but were still able to multiply in different formulations from different manufacturers at room temperature within 7 days. Neglecting adequate processing of surface disinfectant dispensers has contributed to frequent and heavy contamination of use-solutions based on surface active ingredients. Tissue dispenser processing should be taken seriously in clinical practice.

  8. The ambiguous and bewitching power of knowledge, skills and attitudes leads to confusing statements of learning objectives.

    Science.gov (United States)

    Guilbert, J-J

    2002-01-01

    The words "knowledge", "skills" and "attitudes" are given different meanings by health personnel when discussing educational issues. Ambiguity is known as a handicap to efficient communication. In the design of a curriculum the quality of the definition of learning objectives plays a fundamental role. If learning objectives lack clarity, learners and teachers will face operational difficulties. As Robert Mager said, "If you are not certain of where you are going you may very well end up somewhere else and not even know it". Knowledge is not only memory of facts but what you do with it. The complexity of human behaviour should not be underestimated. This is why educational objectives need active non-ambiguous verbs in order to achieve better communication between teachers and learners and to assess that complexity. This is why I suggest using the expression intellectual skill (or competence) as meaning "a rational decision or act". Sensomotor skill (or competence) would replace "skills" as presently used and cover only "acts which require a neuromuscular coordination". Interpersonal communication skill (or competence) would replace "attitude(s)" and be limited to "verbal and non-verbal relation between persons". As the level of validity of assessment of learners' competencies is linked to the clarity of learning objectives, it is hoped that the above suggestions will raise the overall level of validity of the evaluation system. This is why it is important that everybody understands, in the same manner, the meaning of a learning objective. It will help learners to focus their learning efforts on the right target. It will help teachers to ensure the relevance to health needs of their teaching and the validity of assessment instruments. In both cases it will be beneficial to the health of the population.

  9. Development and Implementation Costs of Student Learning Objectives: Considerations for TIF Grantees

    Science.gov (United States)

    Fermanich, Mark; Carl, Brad; Finster, Matthew

    2015-01-01

    This brief explores the costs of developing and implementing Student Learning Objectives (SLOs) in order to help Teacher Incentive Fund (TIF) grantees interested in adopting SLOs anticipate and understand the costs of implementing them in a district or school. The brief focuses on the costs involved with the initial design and implementation of an…

  10. Reusable Areas of Clinically Used Ventilators Carry Low Numbers of Aerobic Bacteria

    Directory of Open Access Journals (Sweden)

    Elizabeth Anne Gonzalez

    2014-12-01

    Full Text Available Ventilator associated pneumonia (VAP remains a serious problem for critically ill patients. We swabbed nine reusable areas on 20 clinically-used ventilators from a VA Hospital shortly after they had been removed from patients and identified bacterial isolates. No bacteria were isolated from most of the samples and of the samples that did grow bacteria, the majority of those had fewer than 10 colonies. The bacteria that were isolated were primarily non-pathogenic Gram-positive skin flora. Of the 20 ventilators swabbed, only one cultured bacteria associated with nosocomial infections: methicillin-resistant S.aureus. The most commonly contaminated areas were those most likely to be touched by healthcare professionals: the power button and the screen. The areas in closest proximity to the patients, the inspiratory and expiratory ports were the least often contaminated areas. Overall, very few bacteria were transferred to the reusable areas of the ventilators following clinical use.

  11. Reusable Areas of Clinically Used Ventilators Carry Low Numbers of Aerobic Bacteria

    Directory of Open Access Journals (Sweden)

    Elizabeth Anne Gonzalez

    2014-10-01

    Full Text Available Ventilator associated pneumonia (VAP remains a serious problem for critically ill patients. We swabbed nine reusable areas on 20 clinically-used ventilators from a VA Hospital shortly after they had been removed from patients and identified bacterial isolates. No bacteria were isolated from most of the samples and of the samples that did grow bacteria, the majority of those had fewer than 10 colonies. The bacteria that were isolated were primarily non-pathogenic Gram-positive skin flora. Of the 20 ventilators swabbed, only one cultured bacteria associated with nosocomial infections: methicillin-resistant S.aureus. The most commonly contaminated areas were those most likely to be touched by healthcare professionals: the power button and the screen. The areas in closest proximity to the patients, the inspiratory and expiratory ports were the least often contaminated areas. Overall, very few bacteria were transferred to the reusable areas of the ventilators following clinical use.

  12. Heat Transfer Measurement and Modeling in Rigid High-Temperature Reusable Surface Insulation Tiles

    Science.gov (United States)

    Daryabeigi, Kamran; Knutson, Jeffrey R.; Cunnington, George R.

    2011-01-01

    Heat transfer in rigid reusable surface insulations was investigated. Steady-state thermal conductivity measurements in a vacuum were used to determine the combined contribution of radiation and solid conduction components of heat transfer. Thermal conductivity measurements at higher pressures were then used to estimate the effective insulation characteristic length for gas conduction modeling. The thermal conductivity of the insulation can then be estimated at any temperature and pressure in any gaseous media. The methodology was validated by comparing estimated thermal conductivities with published data on a rigid high-temperature silica reusable surface insulation tile. The methodology was also applied to the alumina enhanced thermal barrier tiles. Thermal contact resistance for thermal conductivity measurements on rigid tiles was also investigated. A technique was developed to effectively eliminate thermal contact resistance on the rigid tile s cold-side surface for the thermal conductivity measurements.

  13. Science Integrating Learning Objectives: A Cooperative Learning Group Process

    Science.gov (United States)

    Spindler, Matt

    2015-01-01

    The integration of agricultural and science curricular content that capitalizes on natural and inherent connections represents a challenge for secondary agricultural educators. The purpose of this case study was to create information about the employment of Cooperative Learning Groups (CLG) to enhance the science integrating learning objectives…

  14. Joint Attention and Object Learning in 5- and 7-Month-Old Infants

    Science.gov (United States)

    Cleveland, Allison; Schug, Mariah; Striano, Tricia

    2007-01-01

    We examined the effects of joint attention for object learning in 5- and 7-month-old infants. Infants interacted with an adult social partner who taught them about a novel toy in two conditions. In the "Joint Attention" condition, the adult spoke about the toy while alternating gaze between the infant and the toy, while in the…

  15. Design and Use of a Learning Object for Finding Complex Polynomial Roots

    Science.gov (United States)

    Benitez, Julio; Gimenez, Marcos H.; Hueso, Jose L.; Martinez, Eulalia; Riera, Jaime

    2013-01-01

    Complex numbers are essential in many fields of engineering, but students often fail to have a natural insight of them. We present a learning object for the study of complex polynomials that graphically shows that any complex polynomials has a root and, furthermore, is useful to find the approximate roots of a complex polynomial. Moreover, we…

  16. Active learning in the lecture theatre using 3D printed objects [version 2; referees: 2 approved

    Directory of Open Access Journals (Sweden)

    David P. Smith

    2016-06-01

    Full Text Available The ability to conceptualize 3D shapes is central to understanding biological processes. The concept that the structure of a biological molecule leads to function is a core principle of the biochemical field. Visualisation of biological molecules often involves vocal explanations or the use of two dimensional slides and video presentations. A deeper understanding of these molecules can however be obtained by the handling of objects. 3D printed biological molecules can be used as active learning tools to stimulate engagement in large group lectures. These models can be used to build upon initial core knowledge which can be delivered in either a flipped form or a more didactic manner. Within the teaching session the students are able to learn by handling, rotating and viewing the objects to gain an appreciation, for example, of an enzyme’s active site or the difference between the major and minor groove of DNA. Models and other artefacts can be handled in small groups within a lecture theatre and act as a focal point to generate conversation. Through the approach presented here core knowledge is first established and then supplemented with high level problem solving through a "Think-Pair-Share" cooperative learning strategy. The teaching delivery was adjusted based around experiential learning activities by moving the object from mental cognition and into the physical environment. This approach led to students being able to better visualise biological molecules and a positive engagement in the lecture. The use of objects in teaching allows the lecturer to create interactive sessions that both challenge and enable the student.

  17. REUSABILITY OF BOND ELUT CERTIFY COLUMNS FOR THE EXTRACTION OF DRUGS FROM PLASMA

    NARCIS (Netherlands)

    CHEN, XH; FRANKE, JP; WIJSBEEK, J; DEZEEUW, RA

    1993-01-01

    The reusability of Bond Elut Certify columns for the extraction of toxicologically relevant drugs from plasma has been evaluated. Pentobarbital, hexobarbital, mepivacaine, trimipramine and clonazepam were selected as test drugs to represent various classes of drugs. The columns were regenerated

  18. Towards a DNA Nanoprocessor: Reusable Tile-Integrated DNA Circuits.

    Science.gov (United States)

    Gerasimova, Yulia V; Kolpashchikov, Dmitry M

    2016-08-22

    Modern electronic microprocessors use semiconductor logic gates organized on a silicon chip to enable efficient inter-gate communication. Here, arrays of communicating DNA logic gates integrated on a single DNA tile were designed and used to process nucleic acid inputs in a reusable format. Our results lay the foundation for the development of a DNA nanoprocessor, a small and biocompatible device capable of performing complex analyses of DNA and RNA inputs. © 2016 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.

  19. Reusable locking tube in a reconstitutable fuel assembly

    International Nuclear Information System (INIS)

    Shallenberger, J.M.; Ferlan, S.J.

    1987-01-01

    This patent describes a reconstitutable fuel assembly including a top nozzle with an adapter plate having an interior wall forming at least one passageway, at least one guide thimble with an upper end portion, and an attaching structure having an outer socket formed by a circumferential groove defined in the adapter plate passageway wall and opening into the passageway and an inner socket formed by a circumferential bulge and at least one longitudinal slot defined in the upper end portion of the guide thimble. The circumferential bulge is capable of seating within the circumferential groove, an improved reusable tube for releasably locking the inner socket of the guide thimble upper end portion in locking engagement within the outer socket of the adapter plate passageway when the circumferential bulge is seated within the circumferential groove. The reusable tube comprises: (a) an elongated hollow tubular body capable of insertion within the adapter plate passageway and guide thimble upper end portion to a locking position therein such that the circumferential bulge of the inner socket is maintained seated in the locking engagement with the circumferential groove of the outer socket; and (b) at least a pair of dimples performed on the exterior of the tubular body prior to insertion of the body in the guide thimble upper end portion and to the locking position, the dimples being performed and configured to increase the thickness of the tubular body in relation to the remainder of the tubular body. The dimples are substantially resisting resilient yielding in relation to the remainder of the tubular body

  20. Macroeconomic Benefits of Low-Cost Reusable Launch Vehicles

    Science.gov (United States)

    Shaw, Eric J.; Greenberg, Joel

    1998-01-01

    The National Aeronautics and Space Administration (NASA) initiated its Reusable Launch Vehicle (RLV) Technology Program to provide information on the technical and commercial feasibility of single-stage to orbit (SSTO), fully-reusable launchers. Because RLVs would not depend on expendable hardware to achieve orbit, they could take better advantage of economies of scale than expendable launch vehicles (ELVs) that discard costly hardware on ascent. The X-33 experimental vehicle, a sub-orbital, 60%-scale prototype of Lockheed Martin's VentureStar SSTO RLV concept, is being built by Skunk Works for a 1999 first flight. If RLVs achieve prices to low-earth orbit of less than $1000 US per pound, they could hold promise for eliciting an elastic response from the launch services market. As opposed to the capture of existing market, this elastic market would represent new space-based industry businesses. These new opportunities would be created from the next tier of business concepts, such as space manufacturing and satellite servicing, that cannot earn a profit at today's launch prices but could when enabled by lower launch costs. New business creation contributes benefits to the US Government (USG) and the US economy through increases in tax revenues and employment. Assumptions about the costs and revenues of these new ventures, based on existing space-based and aeronautics sector businesses, can be used to estimate the macroeconomic benefits provided by new businesses. This paper examines these benefits and the flight prices and rates that may be required to enable these new space industries.

  1. The effects of short-term and long-term learning on the responses of lateral intraparietal neurons to visually presented objects.

    Science.gov (United States)

    Sigurdardottir, Heida M; Sheinberg, David L

    2015-07-01

    The lateral intraparietal area (LIP) is thought to play an important role in the guidance of where to look and pay attention. LIP can also respond selectively to differently shaped objects. We sought to understand to what extent short-term and long-term experience with visual orienting determines the responses of LIP to objects of different shapes. We taught monkeys to arbitrarily associate centrally presented objects of various shapes with orienting either toward or away from a preferred spatial location of a neuron. The training could last for less than a single day or for several months. We found that neural responses to objects are affected by such experience, but that the length of the learning period determines how this neural plasticity manifests. Short-term learning affects neural responses to objects, but these effects are only seen relatively late after visual onset; at this time, the responses to newly learned objects resemble those of familiar objects that share their meaning or arbitrary association. Long-term learning affects the earliest bottom-up responses to visual objects. These responses tend to be greater for objects that have been associated with looking toward, rather than away from, LIP neurons' preferred spatial locations. Responses to objects can nonetheless be distinct, although they have been similarly acted on in the past and will lead to the same orienting behavior in the future. Our results therefore indicate that a complete experience-driven override of LIP object responses may be difficult or impossible. We relate these results to behavioral work on visual attention.

  2. Operational Issues in the Development of a Cost-Effective Reusable LOX/LH2 Engine

    Science.gov (United States)

    Ballard, Richard O.

    2003-01-01

    The NASA Space Launch Initiative (SLI) was initiated in early 2001 to conduct technology development and to reduce the business and technical risk associated with developing the next-generation reusable launch system. In the field of main propulsion, two LOXLH2 rocket engine systems, the Pratt & Whitney / Aerojet Joint Venture (JV) COBRA and the Rocketdyne RS-83, were funded to develop a safe, economical, and reusable propulsion system. Given that a large-thrust reusable rocket engine program had not been started in the U.S. since 1971, with the Space Shuttle Main Engine (SSME), this provided an opportunity to build on the experience developed on the SSME system, while exploiting advances in technology that had occurred in the intervening 30 years. One facet of engine development that was identified as being especially vital in order to produce an optimal system was in the areas of operability and maintainability. In order to achieve the high levels of performance required by the Space Shuttle, the SSME system is highly complex with very tight tolerances and detailed requirements. Over the lifetime of the SSME program, the engine has required a high level of manpower to support the performance of inspections, maintenance (scheduled and unscheduled) and operations (prelaunch and post-flight). As a consequence, the labor- intensive needs of the SSME provide a significant impact to the overall cost efficiency of the Space Transportation System (STS). One of the strategic goals of the SLI is to reduce cost by requiring the engine(s) to be easier (Le. less expensive) to operate and maintain. The most effective means of accomplishing this goal is to infuse the operability and maintainability features into the engine design from the start. This paper discusses some of the operational issues relevant to a reusable LOx/LH2 main engine, and the means by which their impact is mitigated in the design phase.

  3. Commercial aspects of semi-reusable launch systems

    Science.gov (United States)

    Obersteiner, M. H.; Müller, H.; Spies, H.

    2003-07-01

    This paper presents a business planning model for a commercial space launch system. The financing model is based on market analyses and projections combined with market capture models. An operations model is used to derive the annual cash income. Parametric cost modeling, development and production schedules are used for quantifying the annual expenditures, the internal rate of return, break even point of positive cash flow and the respective prices per launch. Alternative consortia structures, cash flow methods, capture rates and launch prices are used to examine the sensitivity of the model. Then the model is applied for a promising semi-reusable launcher concept, showing the general achievability of the commercial approach and the necessary pre-conditions.

  4. A prototype distributed object-oriented architecture for image-based automatic laser alignment

    International Nuclear Information System (INIS)

    Stout, E.A.; Kamm, V.J.M.; Spann, J.M.; Van Arsdall, P.J.

    1996-01-01

    Designing a computer control system for the National Ignition Facility (NIF) is a complex undertaking because of the system's large size and its distributed nature. The controls team is addressing that complexity by adopting the object-oriented programming paradigm, designing reusable software frameworks, and using the Common Object Request Broker Architecture (CORBA) for distribution. A prototype system for image-based automatic laser alignment has been developed to evaluate and gain experience with CORBA and OOP in a small distributed system. The prototype is also important in evaluating alignment concepts, image processing techniques, speed and accuracy of automatic alignment objectives for the NIF, and control hardware for aligment devices. The prototype system has met its inital objectives and provides a basis for continued development

  5. Aligning Theory and Design: The Development of an Online Learning Intervention to Teach Evidence-based Practice for Maximal Reach.

    Science.gov (United States)

    Delagran, Louise; Vihstadt, Corrie; Evans, Roni

    2015-09-01

    Online educational interventions to teach evidence-based practice (EBP) are a promising mechanism for overcoming some of the barriers to incorporating research into practice. However, attention must be paid to aligning strategies with adult learning theories to achieve optimal outcomes. We describe the development of a series of short self-study modules, each covering a small set of learning objectives. Our approach, informed by design-based research (DBR), involved 6 phases: analysis, design, design evaluation, redesign, development/implementation, and evaluation. Participants were faculty and students in 3 health programs at a complementary and integrative educational institution. We chose a reusable learning object approach that allowed us to apply 4 main learning theories: events of instruction, cognitive load, dual processing, and ARCS (attention, relevance, confidence, satisfaction). A formative design evaluation suggested that the identified theories and instructional approaches were likely to facilitate learning and motivation. Summative evaluation was based on a student survey (N=116) that addressed how these theories supported learning. Results suggest that, overall, the selected theories helped students learn. The DBR approach allowed us to evaluate the specific intervention and theories for general applicability. This process also helped us define and document the intervention at a level of detail that covers almost all the proposed Guideline for Reporting Evidence-based practice Educational intervention and Teaching (GREET) items. This thorough description will facilitate the interpretation of future research and implementation of the intervention. Our approach can also serve as a model for others considering online EBP intervention development.

  6. Linking actions and objects: Context-specific learning of novel weight priors.

    Science.gov (United States)

    Trewartha, Kevin M; Flanagan, J Randall

    2017-06-01

    Distinct explicit and implicit memory processes support weight predictions used when lifting objects and making perceptual judgments about weight, respectively. The first time that an object is encountered weight is predicted on the basis of learned associations, or priors, linking size and material to weight. A fundamental question is whether the brain maintains a single, global representation of priors, or multiple representations that can be updated in a context specific way. A second key question is whether the updating of priors, or the ability to scale lifting forces when repeatedly lifting unusually weighted objects requires focused attention. To investigate these questions we compared the adaptability of weight predictions used when lifting objects and judging their weights in different groups of participants who experienced size-weight inverted objects passively (with the objects placed on the hands) or actively (where participants lift the objects) under full or divided attention. To assess weight judgments we measured the size-weight illusion after every 20 trials of experience with the inverted objects both passively and actively. The attenuation of the illusion that arises when lifting inverted object was found to be context-specific such that the attenuation was larger when the mode of interaction with the inverted objects matched the method of assessment of the illusion. Dividing attention during interaction with the inverted objects had no effect on attenuation of the illusion, but did slow the rate at which lifting forces were scaled to the weight inverted objects. These findings suggest that the brain stores multiple representations of priors that are context specific, and that focused attention is important for scaling lifting forces, but not for updating weight predictions used when judging object weight. Copyright © 2017 Elsevier B.V. All rights reserved.

  7. Depth Value Pre-Processing for Accurate Transfer Learning Based RGB-D Object Recognition

    DEFF Research Database (Denmark)

    Aakerberg, Andreas; Nasrollahi, Kamal; Rasmussen, Christoffer Bøgelund

    2017-01-01

    of an existing deeplearning based RGB-D object recognition model, namely the FusionNet proposed by Eitel et al. First, we showthat encoding the depth values as colorized surface normals is beneficial, when the model is initialized withweights learned from training on ImageNet data. Additionally, we show...

  8. Learning Mathematics by Designing, Programming, and Investigating with Interactive, Dynamic Computer-Based Objects

    Science.gov (United States)

    Marshall, Neil; Buteau, Chantal

    2014-01-01

    As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…

  9. Error-Driven Learning in Visual Categorization and Object Recognition: A Common-Elements Model

    Science.gov (United States)

    Soto, Fabian A.; Wasserman, Edward A.

    2010-01-01

    A wealth of empirical evidence has now accumulated concerning animals' categorizing photographs of real-world objects. Although these complex stimuli have the advantage of fostering rapid category learning, they are difficult to manipulate experimentally and to represent in formal models of behavior. We present a solution to the representation…

  10. Objects of Desire.

    Science.gov (United States)

    Zielinski, Dave

    2000-01-01

    Describes learning objects, also known as granules, chunks, or information nuggets, and likens them to help screens. Discusses concerns about how they can go wrong: (1) faulty pretest questions; (2) missing links in the learning object chain; (3) poor frames of reference; and (4) lack of customization. (JOW)

  11. Pre-Service and In-Service Teachers' Experiences of Learning to Program in an Object-Oriented Language

    Science.gov (United States)

    Govender, I.; Grayson, D. J.

    2008-01-01

    This paper presents the results of an investigation into the various ways in which pre-service and in-service teachers experience learning to program in an object-oriented language. Both groups of teachers were enrolled in university courses. In most cases, the pre-service teachers were learning to program for the first time, while the in-service…

  12. Technology development for metallic hot structures in aerodynamic control surfaces of reusable launchers

    NARCIS (Netherlands)

    Sudmeijer, K.J.; Wentzel, C.; Lefeber, B.M.; Kloosterman, A.

    2002-01-01

    In this paper a summary is presented of the technology development in the Netherlands focussed on the design and development of a metallic aerodynamic control surface for the future European reusable launcher. The applied materials are mainly Oxide Dispersion Strengthened (ODS) alloys produced by

  13. The 'Green' concern in e-learning development findings from a university case study in the UK

    DEFF Research Database (Denmark)

    Lin, Chih-Cheng; Ma, Zheng; Gerstlberger, Wolfgang

    2012-01-01

    Purpose: the paper tries to address the question of whether universities concern 'Green' during e-learning development. Methodology: acase study approach is chosen for establishing empirical evidence and describing the phenomenon. Findings: the paper found that the green concern did not appear...... at the initial stage of e-learning strategy although there is green output - reusable resource at the e-learning delivery stage. However, the diversity of cost is still a critical concern for the e-learning adoption. Originality/value: this paper shows the missing awareness of green concern in the e...

  14. Learning Clinical Procedures Through Internet Digital Objects: Experience of Undergraduate Students Across Clinical Faculties

    Science.gov (United States)

    Li, Tse Yan; Wong, Kin; Tse, Christine Shuk Kwan; Chan, Ying Yee

    2015-01-01

    Background Various digital learning objects (DLOs) are available via the World Wide Web, showing the flow of clinical procedures. It is unclear to what extent these freely accessible Internet DLOs facilitate or hamper students’ acquisition of clinical competence. Objective This study aimed to understand the experience of undergraduate students across clinical disciplines—medicine, dentistry, and nursing—in using openly accessible Internet DLOs, and to investigate the role of Internet DLOs in facilitating their clinical learning. Methods Mid-year and final-year groups were selected from each undergraduate clinical degree program of the University of Hong Kong—Bachelor of Medicine and Bachelor of Surgery (MBBS), Bachelor of Dental Surgery (BDS), and Bachelor of Nursing (BNurs). All students were invited to complete a questionnaire on their personal and educational backgrounds, and their experiences and views on using Internet DLOs in learning clinical procedures. The questionnaire design was informed by the findings of six focus groups. Results Among 439 respondents, 97.5% (428/439) learned a variety of clinical procedures through Internet DLOs. Most nursing students (107/122, 87.7%) learned preventive measures through Internet DLOs, with a lower percentage of medical students (99/215, 46.0%) and dental students (43/96, 45%) having learned them this way (both Pstudents accessed DLOs through public search engines, whereas 93.2% (409/439) accessed them by watching YouTube videos. Students often shared DLOs with classmates (277/435, 63.7%), but rarely discussed them with teachers (54/436, 12.4%). The accuracy, usefulness, and importance of Internet DLOs were rated as 6.85 (SD 1.48), 7.27 (SD 1.53), and 7.13 (SD 1.72), respectively, out of a high score of 10. Conclusions Self-exploration of DLOs in the unrestricted Internet environment is extremely common among current e-generation learners and was regarded by students across clinical faculties as an important

  15. On hierarchical models for visual recognition and learning of objects, scenes, and activities

    CERN Document Server

    Spehr, Jens

    2015-01-01

    In many computer vision applications, objects have to be learned and recognized in images or image sequences. This book presents new probabilistic hierarchical models that allow an efficient representation of multiple objects of different categories, scales, rotations, and views. The idea is to exploit similarities between objects and object parts in order to share calculations and avoid redundant information. Furthermore inference approaches for fast and robust detection are presented. These new approaches combine the idea of compositional and similarity hierarchies and overcome limitations of previous methods. Besides classical object recognition the book shows the use for detection of human poses in a project for gait analysis. The use of activity detection is presented for the design of environments for ageing, to identify activities and behavior patterns in smart homes. In a presented project for parking spot detection using an intelligent vehicle, the proposed approaches are used to hierarchically model...

  16. OBJECTIVE STRUCTURED PRACTICAL EXAMINATION AS A LEARNING AND EVALUATION TOOL FOR BIOCHEMISTRY- FIRST EXPERIENCE

    Directory of Open Access Journals (Sweden)

    Vidyabati Devi Rajkumari

    2017-06-01

    Full Text Available BACKGROUND Assessment plays an important role in helping learners identify their own learning needs. The objective structured practical examination assesses practical skills in an objective and structured manner with direct observation of the students’ performance during planned clinical test. The aim of the study is to evaluate OSPE as a method of learning and formative assessment to the practical skill and to explore faculty perception of OSPE as a learning and assessment tool. MATERIALS AND METHODS A total of 98 students of first year MBBS student admitted for 2015-16 batch of Jawaharlal Nehru Institute of Medical Sciences, Imphal, were the subjects for the study. Day one- Group A (1-50 students were evaluated by OSPE method of assessment. Day two- Group B (51-98 were evaluated by standard practical examination. To avoid examiners Bias on Day 3- Group C (51- 98 who were evaluated by SPE were evaluated by OSPE with minor variations. Group A underwent OSPE. Questionnaire was given to students after the assessment on the fourth day to get the feedback. RESULTS Independent sample t-test comparing mean percent scores of OSPE and SPE between the groups. There is no statistically significant difference in the mean percent scores for OSPE and SPE among the two groups. Paired sample t-test comparing mean percent scores of OSPE and SPE of group B students. The mean percentage score for OSPE is higher than the percentage scores obtained in SPE among the group B students, but the difference was not found to be statistically significant. The feedback from the students showed that more than 80% agreed that OSPE was less stressful to perform that it was a more objective assessment. CONCLUSION In conclusion, OSPE has several distinct advantages. From our first experience, we found that OSPE was more objective, measured practical skills better and eliminated examiner bias.

  17. Interconnection blocks: a method for providing reusable, rapid, multiple, aligned and planar microfluidic interconnections

    DEFF Research Database (Denmark)

    Sabourin, David; Snakenborg, Detlef; Dufva, Hans Martin

    2009-01-01

    In this paper a method is presented for creating 'interconnection blocks' that are re-usable and provide multiple, aligned and planar microfluidic interconnections. Interconnection blocks made from polydimethylsiloxane allow rapid testing of microfluidic chips and unobstructed microfluidic observ...

  18. RPD: Reusable Pseudo-Id Distribution for a Secure and Privacy Preserving VANET

    Directory of Open Access Journals (Sweden)

    Sulaiman Ashraph

    2013-08-01

    Full Text Available In any VANET, security and privacy are the two fundamental issues. Obtaining efficient security in vehicular communication is essential without compromising privacy-preserving mechanisms. Designing a suitable protocol for VANET by having these two issues in mind is challenging because efficiency, unlinkablity and traceability are the three qualities having contradictions between them. In this paper, we introduce an efficient Reusable Pseudo-id Distribution (RPD scheme. The Trusted Authority (TA designating the Road Side Units (RSUs to generate n reusable pseudo ids and distribute them to the On Board Units (OBUs on request characterizes the proposed protocol. RSUs issue the aggregated hashes of all its valid pseudo-ids along with a symmetric shared key and a particular pseudo-id to each vehicle that enters into its coverage range. Through this the certificates attached to the messages can be eliminated and thus resulting in a significantly reduced packet size. The same anonymous keys can then be re-distributed by the RSUs episodically to other vehicles. We analyze the proposed protocol extensively to demonstrate its merits and efficiency.

  19. Games and Machine Learning: A Powerful Combination in an Artificial Intelligence Course

    Science.gov (United States)

    Wallace, Scott A.; McCartney, Robert; Russell, Ingrid

    2010-01-01

    Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…

  20. The Computer Book of the Internal Medicine Resident: competence acquisition and achievement of learning objectives.

    Science.gov (United States)

    Oristrell, J; Oliva, J C; Casanovas, A; Comet, R; Jordana, R; Navarro, M

    2014-01-01

    The Computer Book of the Internal Medicine resident (CBIMR) is a computer program that was validated to analyze the acquisition of competences in teams of Internal Medicine residents. To analyze the characteristics of the rotations during the Internal Medicine residency and to identify the variables associated with the acquisition of clinical and communication skills, the achievement of learning objectives and resident satisfaction. All residents of our service (n=20) participated in the study during a period of 40 months. The CBIMR consisted of 22 self-assessment questionnaires specific for each rotation, with items on services (clinical workload, disease protocolization, resident responsibilities, learning environment, service organization and teamwork) and items on educational outcomes (acquisition of clinical and communication skills, achievement of learning objectives, overall satisfaction). Associations between services features and learning outcomes were analyzed using bivariate and multivariate analysis. An intense clinical workload, high resident responsibilities and disease protocolization were associated with the acquisition of clinical skills. High clinical competence and teamwork were both associated with better communication skills. Finally, an adequate learning environment was associated with increased clinical competence, the achievement of educational goals and resident satisfaction. Potentially modifiable variables related with the operation of clinical services had a significant impact on the acquisition of clinical and communication skills, the achievement of educational goals, and resident satisfaction during the specialized training in Internal Medicine. Copyright © 2013 Elsevier España, S.L. All rights reserved.

  1. Learning User Preferences for Sets of Objects

    Science.gov (United States)

    desJardins, Marie; Eaton, Eric; Wagstaff, Kiri L.

    2006-01-01

    Most work on preference learning has focused on pairwise preferences or rankings over individual items. In this paper, we present a method for learning preferences over sets of items. Our learning method takes as input a collection of positive examples--that is, one or more sets that have been identified by a user as desirable. Kernel density estimation is used to estimate the value function for individual items, and the desired set diversity is estimated from the average set diversity observed in the collection. Since this is a new learning problem, we introduce a new evaluation methodology and evaluate the learning method on two data collections: synthetic blocks-world data and a new real-world music data collection that we have gathered.

  2. A multi-objective improved teaching-learning based optimization algorithm for unconstrained and constrained optimization problems

    Directory of Open Access Journals (Sweden)

    R. Venkata Rao

    2014-01-01

    Full Text Available The present work proposes a multi-objective improved teaching-learning based optimization (MO-ITLBO algorithm for unconstrained and constrained multi-objective function optimization. The MO-ITLBO algorithm is the improved version of basic teaching-learning based optimization (TLBO algorithm adapted for multi-objective problems. The basic TLBO algorithm is improved to enhance its exploration and exploitation capacities by introducing the concept of number of teachers, adaptive teaching factor, tutorial training and self-motivated learning. The MO-ITLBO algorithm uses a grid-based approach to adaptively assess the non-dominated solutions (i.e. Pareto front maintained in an external archive. The performance of the MO-ITLBO algorithm is assessed by implementing it on unconstrained and constrained test problems proposed for the Congress on Evolutionary Computation 2009 (CEC 2009 competition. The performance assessment is done by using the inverted generational distance (IGD measure. The IGD measures obtained by using the MO-ITLBO algorithm are compared with the IGD measures of the other state-of-the-art algorithms available in the literature. Finally, Lexicographic ordering is used to assess the overall performance of competitive algorithms. Results have shown that the proposed MO-ITLBO algorithm has obtained the 1st rank in the optimization of unconstrained test functions and the 3rd rank in the optimization of constrained test functions.

  3. Concept Maps as Instructional Tools for Improving Learning of Phase Transitions in Object-Oriented Analysis and Design

    Science.gov (United States)

    Shin, Shin-Shing

    2016-01-01

    Students attending object-oriented analysis and design (OOAD) courses typically encounter difficulties transitioning from requirements analysis to logical design and then to physical design. Concept maps have been widely used in studies of user learning. The study reported here, based on the relationship of concept maps to learning theory and…

  4. Space Objects Maneuvering Detection and Prediction via Inverse Reinforcement Learning

    Science.gov (United States)

    Linares, R.; Furfaro, R.

    This paper determines the behavior of Space Objects (SOs) using inverse Reinforcement Learning (RL) to estimate the reward function that each SO is using for control. The approach discussed in this work can be used to analyze maneuvering of SOs from observational data. The inverse RL problem is solved using the Feature Matching approach. This approach determines the optimal reward function that a SO is using while maneuvering by assuming that the observed trajectories are optimal with respect to the SO's own reward function. This paper uses estimated orbital elements data to determine the behavior of SOs in a data-driven fashion.

  5. Discriminative kernel feature extraction and learning for object recognition and detection

    DEFF Research Database (Denmark)

    Pan, Hong; Olsen, Søren Ingvor; Zhu, Yaping

    2015-01-01

    Feature extraction and learning is critical for object recognition and detection. By embedding context cue of image attributes into the kernel descriptors, we propose a set of novel kernel descriptors called context kernel descriptors (CKD). The motivation of CKD is to use the spatial consistency...... even in high-dimensional space. In addition, the latent connection between Rényi quadratic entropy and the mapping data in kernel feature space further facilitates us to capture the geometric structure as well as the information about the underlying labels of the CKD using CSQMI. Thus the resulting...... codebook and reduced CKD are discriminative. We report superior performance of our algorithm for object recognition on benchmark datasets like Caltech-101 and CIFAR-10, as well as for detection on a challenging chicken feet dataset....

  6. Reusable Solid Rocket Motor - Accomplishments, Lessons, and a Culture of Success

    Science.gov (United States)

    Moore, Dennis R.; Phelps, Willie J.

    2011-01-01

    The Reusable Solid Rocket Motor represents the largest solid rocket motor ever flown and the only human rated solid motor. Each Reusable Solid Rocket Motor (RSRM) provides approximately 3-million lb of thrust to lift the integrated Space Shuttle vehicle from the launch pad. The motors burn out approximately 2 minutes later, separate from the vehicle and are recovered and refurbished. The size of the motor and the need for high reliability were challenges. Thrust shaping, via shaping of the propellant grain, was needed to limit structural loads during ascent. The motor design evolved through several block upgrades to increase performance and to increase safety and reliability. A major redesign occurred after STS-51L with the Redesigned Solid Rocket Motor. Significant improvements in the joint sealing systems were added. Design improvements continued throughout the Program via block changes with a number of innovations including development of low temperature o-ring materials and incorporation of a unique carbon fiber rope thermal barrier material. Recovery of the motors and post flight inspection improved understanding of hardware performance, and led to key design improvements. Because of the multidecade program duration material obsolescence was addressed, and requalification of materials and vendors was sometimes needed. Thermal protection systems and ablatives were used to protect the motor cases and nozzle structures. Significant understanding of design and manufacturing features of the ablatives was developed during the program resulting in optimization of design features and processing parameters. The project advanced technology in eliminating ozone-depleting materials in manufacturing processes and the development of an asbestos-free case insulation. Manufacturing processes for the large motor components were unique and safety in the manufacturing environment was a special concern. Transportation and handling approaches were also needed for the large

  7. Facilitating peer based learning through summative assessment - An adaptation of the Objective Structured Clinical Assessment tool for the blended learning environment.

    Science.gov (United States)

    Wikander, Lolita; Bouchoucha, Stéphane L

    2018-01-01

    Adapting a course from face to face to blended delivery necessitates that assessments are modified accordingly. In Australia the Objective Structured Clinical Assessment tool, as a derivative from the Objective Structured Clinical Examination, has been used in the face-to-face delivery mode as a formative or summative assessment tool in medicine and nursing since 1990. The Objective Structured Clinical Assessment has been used at Charles Darwin University to assess nursing students' simulated clinical skills prior to the commencement of their clinical placements since 2008. Although the majority of the course is delivered online, students attend a one-week intensive clinical simulation block yearly, prior to attending clinical placements. Initially, the Objective Structured Clinical Assessment was introduced as a lecturer assessed summative assessment, over time it was adapted to better suit the blended learning environment. The modification of the tool from an academic to peer assessed assessment tool, was based on the empirical literature, student feedback and a cross-sectional, qualitative study exploring academics' perceptions of the Objective Structured Clinical Assessment (Bouchoucha et al., 2013a, b). This paper presents an overview of the process leading to the successful adaptation of the Objective Structured Clinical Assessment to suit the requirements of a preregistration nursing course delivered through blended learning. This is significant as many universities are moving their curriculum to fully online or blended delivery, yet little attention has been paid to adapting the assessment of simulated clinical skills. The aim is to identify the benefits and drawbacks of using the peer assessed Objective Structured Clinical Assessment and share recommendations for successful implementation. Copyright © 2017 Elsevier Ltd. All rights reserved.

  8. The Effects of Discipline on the Application of Learning Object Metadata in UK Higher Education: The Case of the Jorum Repository

    Science.gov (United States)

    Balatsoukas, Panos; O'Brien, Ann; Morris, Anne

    2011-01-01

    Introduction: This paper reports on the findings of a study investigating the potential effects of discipline (sciences and engineering versus humanities and social sciences) on the application of the Institute of Electrical and Electronic Engineers learning object metadata elements for the description of learning objects in the Jorum learning…

  9. Characterization of medical students recall of factual knowledge using learning objects and repeated testing in a novel e-learning system.

    Science.gov (United States)

    Taveira-Gomes, Tiago; Prado-Costa, Rui; Severo, Milton; Ferreira, Maria Amélia

    2015-01-24

    Spaced-repetition and test-enhanced learning are two methodologies that boost knowledge retention. ALERT STUDENT is a platform that allows creation and distribution of Learning Objects named flashcards, and provides insight into student judgments-of-learning through a metric called 'recall accuracy'. This study aims to understand how the spaced-repetition and test-enhanced learning features provided by the platform affect recall accuracy, and to characterize the effect that students, flashcards and repetitions exert on this measurement. Three spaced laboratory sessions (s0, s1 and s2), were conducted with n=96 medical students. The intervention employed a study task, and a quiz task that consisted in mentally answering open-ended questions about each flashcard and grading recall accuracy. Students were randomized into study-quiz and quiz groups. On s0 both groups performed the quiz task. On s1 and s2, the study-quiz group performed the study task followed by the quiz task, whereas the quiz group only performed the quiz task. We measured differences in recall accuracy between groups/sessions, its variance components, and the G-coefficients for the flashcard component. At s0 there were no differences in recall accuracy between groups. The experiment group achieved a significant increase in recall accuracy that was superior to the quiz group in s1 and s2. In the study-quiz group, increases in recall accuracy were mainly due to the session, followed by flashcard factors and student factors. In the quiz group, increases in recall accuracy were mainly accounted by flashcard factors, followed by student and session factors. The flashcard G-coefficient indicated an agreement on recall accuracy of 91% in the quiz group, and of 47% in the study-quiz group. Recall accuracy is an easily collectible measurement that increases the educational value of Learning Objects and open-ended questions. This metric seems to vary in a way consistent with knowledge retention, but further

  10. A Concept of Two-Stage-To-Orbit Reusable Launch Vehicle

    Science.gov (United States)

    Yang, Yong; Wang, Xiaojun; Tang, Yihua

    2002-01-01

    Reusable Launch Vehicle (RLV) has a capability of delivering a wide rang of payload to earth orbit with greater reliability, lower cost, more flexibility and operability than any of today's launch vehicles. It is the goal of future space transportation systems. Past experience on single stage to orbit (SSTO) RLVs, such as NASA's NASP project, which aims at developing an rocket-based combined-cycle (RBCC) airplane and X-33, which aims at developing a rocket RLV, indicates that SSTO RLV can not be realized in the next few years based on the state-of-the-art technologies. This paper presents a concept of all rocket two-stage-to-orbit (TSTO) reusable launch vehicle. The TSTO RLV comprises an orbiter and a booster stage. The orbiter is mounted on the top of the booster stage. The TSTO RLV takes off vertically. At the altitude about 50km the booster stage is separated from the orbiter, returns and lands by parachutes and airbags, or lands horizontally by means of its own propulsion system. The orbiter continues its ascent flight and delivers the payload into LEO orbit. After completing orbit mission, the orbiter will reenter into the atmosphere, automatically fly to the ground base and finally horizontally land on the runway. TSTO RLV has less technology difficulties and risk than SSTO, and maybe the practical approach to the RLV in the near future.

  11. Development of Learning Virtual Objects as a Strategy to Foster Student Retention in Higher Education

    OpenAIRE

    Yois S. Pascuas Rengifo; César Omar Jaramillo Morales; Fredy Antonio Verástegui González

    2015-01-01

    Rev.esc.adm.neg One of the problems that the Colombian higher education system is facing is the problem of student desertion, shwoing that a great amount of students leave their university studies during the first semesters. For this reason, the National Education Ministry and Universidad de la Amazonia implement a new strategy to foster student retention and graduation through academic levelling. This paper shows eight learning virtual objects from different learning áreas, applying tech...

  12. Developing Reusable and Reconfigurable Real-Time Software using Aspects and Components

    OpenAIRE

    Tešanović, Aleksandra

    2006-01-01

    Our main focus in this thesis is on providing guidelines, methods, and tools for design, configuration, and analysis of configurable and reusable real-time software, developed using a combination of aspect-oriented and component-based software development. Specifically, we define a reconfigurable real-time component model (RTCOM) that describes how a real-time component, supporting aspects and enforcing information hiding, could efficiently be designed and implemented. In this context, we out...

  13. Technical and Economical study of New Technologies and Reusable Space Vehicles promoting Space Tourism.

    Science.gov (United States)

    Srivastav, Deepanshu; Malhotra, Sahil

    2012-07-01

    For many of us space tourism is an extremely fascinating and attractive idea. But in order for these to start we need vehicles that will take us to orbit and bring us back. Current space vehicles clearly cannot. Only the Space Shuttle survives past one use, and that's only if we ignore the various parts that fall off on the way up. So we need reusable launch vehicles. Launch of these vehicles to orbit requires accelerating to Mach 26, and therefore it uses a lot of propellant - about 10 tons per passenger. But there is no technical reason why reusable launch vehicles couldn't come to be operated routinely, just like aircraft. The main problem about space is how much it costs to get there, it's too expensive. And that's mainly because launch vehicles are expendable - either entirely, like satellite launchers, or partly, like the space shuttle. The trouble is that these will not only reduce the cost of launch - they'll also put the makers out of business, unless there's more to launch than just a few satellites a year, as there are today. Fortunately there's a market that will generate far more launch business than satellites ever well - passenger travel. This paper assesses this emerging market as well as technology that will make space tourism feasible. The main conclusion is that space vehicles can reduce the cost of human transport to orbit sufficiently for large new commercial markets to develop. Combining the reusability of space vehicles with the high traffic levels of space tourism offers the prospect of a thousandfold reduction in the cost per seat to orbit. The result will be airline operations to orbit involving dozens of space vehicles, each capable of more than one flight per day. These low costs will make possible a rapid expansion of space science and exploration. Luckily research aimed at developing low-cost reusable launch vehicles has increased recently. Already there are various projects like Spaceshipone, Spaceshiptwo, Spacebus, X-33 NASA etc. The

  14. Statistical learning of recurring sound patterns encodes auditory objects in songbird forebrain.

    Science.gov (United States)

    Lu, Kai; Vicario, David S

    2014-10-07

    Auditory neurophysiology has demonstrated how basic acoustic features are mapped in the brain, but it is still not clear how multiple sound components are integrated over time and recognized as an object. We investigated the role of statistical learning in encoding the sequential features of complex sounds by recording neuronal responses bilaterally in the auditory forebrain of awake songbirds that were passively exposed to long sound streams. These streams contained sequential regularities, and were similar to streams used in human infants to demonstrate statistical learning for speech sounds. For stimulus patterns with contiguous transitions and with nonadjacent elements, single and multiunit responses reflected neuronal discrimination of the familiar patterns from novel patterns. In addition, discrimination of nonadjacent patterns was stronger in the right hemisphere than in the left, and may reflect an effect of top-down modulation that is lateralized. Responses to recurring patterns showed stimulus-specific adaptation, a sparsening of neural activity that may contribute to encoding invariants in the sound stream and that appears to increase coding efficiency for the familiar stimuli across the population of neurons recorded. As auditory information about the world must be received serially over time, recognition of complex auditory objects may depend on this type of mnemonic process to create and differentiate representations of recently heard sounds.

  15. High-Glass-Transition-Temperature Polyimides Developed for Reusable Launch Vehicle Applications

    Science.gov (United States)

    Chuang, Kathy; Ardent, Cory P.

    2002-01-01

    Polyimide composites have been traditionally used for high-temperature applications in aircraft engines at temperatures up to 550 F (288 C) for thousands of hours. However, as NASA shifts its focus toward the development of advanced reusable launch vehicles, there is an urgent need for lightweight polymer composites that can sustain 600 to 800 F (315 to 427 C) for short excursions (hundreds of hours). To meet critical vehicle weight targets, it is essential that one use lightweight, high-temperature polymer matrix composites in propulsion components such as turbopump housings, ducts, engine supports, and struts. Composite materials in reusable launch vehicle components will heat quickly during launch and reentry. Conventional composites, consisting of layers of fabric or fiber-reinforced lamina, would either blister or encounter catastrophic delamination under high heating rates above 300 C. This blistering and delamination are the result of a sudden volume expansion within the composite due to the release of absorbed moisture and gases generated by the degradation of the polymer matrix. Researchers at the NASA Glenn Research Center and the Boeing Company (Long Beach, CA) recently demonstrated a successful approach for preventing this delamination--the use of three-dimensional stitched composites fabricated by resin infusion.

  16. SSTO RLVs: More Global Reach? A Study of the Use of Single Stage to Orbit Reusable Launch Vehicles as Airlift Platforms.

    Science.gov (United States)

    1996-11-01

    Orbit ( SSTO ) Reusable Launch Vehicles (RLVs) are currently under cooperative development by NASA, the Air Force, and the aerospace industry in the pursuit...exploit these rapid transit technologies to advance ’Global Reach for America.’ The SSTO RLV is a single stage rocket that will be completely reusable...investigated to assess the projected capabilities and costs of the SSTO system. This paper reviews the proposed capabilities of the SSTO system, discusses

  17. An Analysis of the Advantages of Reusable Plastic Containers in Strawberry Logistics : A Case Study of the Japan Agricultural Cooperative YOICHI

    OpenAIRE

    尾碕, 亨; 樋元, 淳一

    2014-01-01

    This article undertook a comparative analysis of cardboard boxes and reusable plastic containers and their impact on production logistics costs and the receipt prices of producers. The results showed that reusable plastic containers shortened logistical working hours, reduced production logistics costs and increased the receipt prices of the producer. However, exchange-value cannot realized if the quality of the farm product is not maintained, even if it is transported in superior packing con...

  18. Performance of Single-Use FlexorVue vs Reusable BoaVision Ureteroscope for Visualization of Calices and Stone Extraction in an Artificial Kidney Model.

    Science.gov (United States)

    Schlager, Daniel; Hein, Simon; Obaid, Moaaz Abdulghani; Wilhelm, Konrad; Miernik, Arkadiusz; Schoenthaler, Martin

    2017-11-01

    To evaluate and compare Flexor ® Vue™, a semidisposable endoscopic deflection system with disposable ureteral sheath and reusable visualization source, and a nondisposable fiber optic ureteroscope in a standard in vitro setting. FlexorVue and a reusable fiber optic flexible ureteroscope were each tested in an artificial kidney model. The experimental setup included the visualization of colored pearls and the extraction of calculi with two different extraction devices (NCircle ® and NGage ® ). The procedures were performed by six experienced surgeons. Visualization time, access to calices, successful stone retraction, and time required were recorded. In addition, the surgeons' workload and subjective performance were determined according to the National Aeronautics and Space Administration-task load index (NASA-TLX). We referred to the Likert scale to assess maneuverability, handling, and image quality. Nearly all calices (99%) were correctly identified using the reusable scope, indicating full kidney access, whereas 74% of the calices were visualized using FlexorVue, of which 81% were correctly identified. Access to the lower poles of the kidney model was significantly less likely with the disposable device, and time to completion was significantly longer (755 s vs 153 s, p NASA-TLX scores were significantly higher using FlexorVue. The conventional reusable device also demonstrated superior maneuverability, handling, and image quality. FlexorVue offers a semidisposable deflecting endoscopic system allowing basic ureteroscopic and cystoscopic procedures. For its use as an addition or replacement for current reusable scopes, it requires substantial technical improvements.

  19. What If Annotations Were Reusable: A Preliminary Discussion

    Science.gov (United States)

    Manouselis, Nikos; Vuorikari, Riina

    This paper discusses the rationale for the representation of user feedback in a structured and reusable format so that it can be reused by different recommender systems. We emphasize how information about the context can be included in such a representation. This work-in-progress takes place in the context of two large European initiatives that set up collections of digital educational resources in distributed repositories to serve the needs of different user communities, and to collect user feedback such as ratings, bookmarks and tags related to the resources. The overall aim is to facilitate the exchange and reuse of their data sets in order to support recommendation of appropriate resources to the end users.

  20. A Quality Function Deployment Method Applied to Highly Reusable Space Transportation

    Science.gov (United States)

    Zapata, Edgar

    2016-01-01

    This paper will describe a Quality Function Deployment (QFD) currently in work the goal of which is to add definition and insight to the development of long term Highly Reusable Space Transportation (HRST). The objective here is twofold. First, to describe the process, the actual QFD experience as applies to the HRST study. Second, to describe the preliminary results of this process, in particular the assessment of possible directions for future pursuit such as promising candidate technologies or approaches that may finally open the space frontier. The iterative and synergistic nature of QFD provides opportunities in the process for the discovery of what is key in so far as it is useful, what is not, and what is merely true. Key observations on the QFD process will be presented. The importance of a customer definition as well as the similarity of the process of developing a technology portfolio to product development will be shown. Also, the relation of identified cost and operating drivers to future space vehicle designs that are robust to an uncertain future will be discussed. The results in particular of this HRST evaluation will be preliminary given the somewhat long term (or perhaps not?) nature of the task being considered.

  1. A quality function deployment method applied to highly reusable space transportation

    Science.gov (United States)

    Zapata, Edgar

    1997-01-01

    This paper will describe a Quality Function Deployment (QFD) currently in work the goal of which is to add definition and insight to the development of long term Highly Reusable Space Transportation (HRST). The objective here is twofold. First, to describe the process, the actual QFD experience as applies to the HRST study. Second, to describe the preliminary results of this process, in particular the assessment of possible directions for future pursuit such as promising candidate technologies or approaches that may finally open the space frontier. The iterative and synergistic nature of QFD provides opportunities in the process for the discovery of what is key in so far as it is useful, what is not, and what is merely true. Key observations on the QFD process will be presented. The importance of a customer definition as well as the similarity of the process of developing a technology portfolio to product development will be shown. Also, the relation of identified cost and operating drivers to future space vehicle designs that are robust to an uncertain future will be discussed. The results in particular of this HRST evaluation will be preliminary given the somewhat long term (or perhaps not?) nature of the task being considered.

  2. Global atmospheric response to emissions from a proposed reusable space launch system

    Science.gov (United States)

    Larson, Erik J. L.; Portmann, Robert W.; Rosenlof, Karen H.; Fahey, David W.; Daniel, John S.; Ross, Martin N.

    2017-01-01

    Modern reusable launch vehicle technology may allow high flight rate space transportation at low cost. Emissions associated with a hydrogen fueled reusable rocket system are modeled based on the launch requirements of developing a space-based solar power system that generates present-day global electric energy demand. Flight rates from 104 to 106 per year are simulated and sustained to a quasisteady state. For the assumed rocket engine, H2O and NOX are the primary emission products; this also includes NOX produced during reentry heating. For a base case of 105 flights per year, global stratospheric and mesospheric water vapor increase by approximately 10 and 100%, respectively. As a result, high-latitude cloudiness increases in the lower stratosphere and near the mesopause by as much as 20%. Increased water vapor also results in global effective radiative forcing of about 0.03 W/m2. NOX produced during reentry exceeds meteoritic production by more than an order of magnitude, and along with in situ stratospheric emissions, results in a 0.5% loss of the globally averaged ozone column, with column losses in the polar regions exceeding 2%.

  3. A Conceptual Framework for Error Remediation with Multiple External Representations Applied to Learning Objects

    Science.gov (United States)

    Leite, Maici Duarte; Marczal, Diego; Pimentel, Andrey Ricardo; Direne, Alexandre Ibrahim

    2014-01-01

    This paper presents the application of some concepts of Intelligent Tutoring Systems (ITS) to elaborate a conceptual framework that uses the remediation of errors with Multiple External Representations (MERs) in Learning Objects (LO). To this is demonstrated a development of LO for teaching the Pythagorean Theorem through this framework. This…

  4. Diagram, a Learning Environment for Initiation to Object-Oriented Modeling with UML Class Diagrams

    Science.gov (United States)

    Py, Dominique; Auxepaules, Ludovic; Alonso, Mathilde

    2013-01-01

    This paper presents Diagram, a learning environment for object-oriented modelling (OOM) with UML class diagrams. Diagram an open environment, in which the teacher can add new exercises without constraints on the vocabulary or the size of the diagram. The interface includes methodological help, encourages self-correcting and self-monitoring, and…

  5. Alignment of learning objectives and assessments in therapeutics courses to foster higher-order thinking.

    Science.gov (United States)

    FitzPatrick, Beverly; Hawboldt, John; Doyle, Daniel; Genge, Terri

    2015-02-17

    To determine whether national educational outcomes, course objectives, and classroom assessments for 2 therapeutics courses were aligned for curricular content and cognitive processes, and if they included higher-order thinking. Document analysis and student focus groups were used. Outcomes, objectives, and assessment tasks were matched for specific therapeutics content and cognitive processes. Anderson and Krathwohl's Taxonomy was used to define higher-order thinking. Students discussed whether assessments tested objectives and described their thinking when responding to assessments. There were 7 outcomes, 31 objectives, and 412 assessment tasks. The alignment for content and cognitive processes was not satisfactory. Twelve students participated in the focus groups. Students thought more short-answer questions than multiple choice questions matched the objectives for content and required higher-order thinking. The alignment analysis provided data that could be used to reveal and strengthen the enacted curriculum and improve student learning.

  6. Development of Learning Virtual Objects as a Strategy to Foster Student Retention in Higher Education

    Directory of Open Access Journals (Sweden)

    Yois S. Pascuas Rengifo

    2015-12-01

    Full Text Available Rev.esc.adm.neg One of the problems that the Colombian higher education system is facing is the problem of student desertion, shwoing that a great amount of students leave their university studies during the first semesters. For this reason, the National Education Ministry and Universidad de la Amazonia implement a new strategy to foster student retention and graduation through academic levelling. This paper shows eight learning virtual objects from different learning áreas, applying technological tolos to design didactic interactive and creative environments.

  7. Discriminative object tracking via sparse representation and online dictionary learning.

    Science.gov (United States)

    Xie, Yuan; Zhang, Wensheng; Li, Cuihua; Lin, Shuyang; Qu, Yanyun; Zhang, Yinghua

    2014-04-01

    We propose a robust tracking algorithm based on local sparse coding with discriminative dictionary learning and new keypoint matching schema. This algorithm consists of two parts: the local sparse coding with online updated discriminative dictionary for tracking (SOD part), and the keypoint matching refinement for enhancing the tracking performance (KP part). In the SOD part, the local image patches of the target object and background are represented by their sparse codes using an over-complete discriminative dictionary. Such discriminative dictionary, which encodes the information of both the foreground and the background, may provide more discriminative power. Furthermore, in order to adapt the dictionary to the variation of the foreground and background during the tracking, an online learning method is employed to update the dictionary. The KP part utilizes refined keypoint matching schema to improve the performance of the SOD. With the help of sparse representation and online updated discriminative dictionary, the KP part are more robust than the traditional method to reject the incorrect matches and eliminate the outliers. The proposed method is embedded into a Bayesian inference framework for visual tracking. Experimental results on several challenging video sequences demonstrate the effectiveness and robustness of our approach.

  8. A Reusable PZT Transducer for Monitoring Initial Hydration and Structural Health of Concrete

    Directory of Open Access Journals (Sweden)

    Yaowen Yang

    2010-05-01

    Full Text Available During the construction of a concrete structure, strength monitoring is important to ensure the safety of both personnel and the structure. Furthermore, to increase the efficiency of in situ casting or precast of concrete, determining the optimal time of demolding is important for concrete suppliers. Surface bonded lead zirconate titanate (PZT transducers have been used for damage detection and parameter identification for various engineering structures over the last two decades. In this work, a reusable PZT transducer setup for monitoring initial hydration of concrete and structural health is developed, where a piece of PZT is bonded to an enclosure with two bolts tightened inside the holes drilled in the enclosure. An impedance analyzer is used to acquire the admittance signatures of the PZT. Root mean square deviation (RMSD is employed to associate the change in concrete strength with changes in the PZT admittance signatures. The results show that the reusable setup is able to effectively monitor the initial hydration of concrete and the structural health. It can also be detached from the concrete for future re-use.

  9. A Reusable PZT Transducer for Monitoring Initial Hydration and Structural Health of Concrete

    Science.gov (United States)

    Yang, Yaowen; Divsholi, Bahador Sabet; Soh, Chee Kiong

    2010-01-01

    During the construction of a concrete structure, strength monitoring is important to ensure the safety of both personnel and the structure. Furthermore, to increase the efficiency of in situ casting or precast of concrete, determining the optimal time of demolding is important for concrete suppliers. Surface bonded lead zirconate titanate (PZT) transducers have been used for damage detection and parameter identification for various engineering structures over the last two decades. In this work, a reusable PZT transducer setup for monitoring initial hydration of concrete and structural health is developed, where a piece of PZT is bonded to an enclosure with two bolts tightened inside the holes drilled in the enclosure. An impedance analyzer is used to acquire the admittance signatures of the PZT. Root mean square deviation (RMSD) is employed to associate the change in concrete strength with changes in the PZT admittance signatures. The results show that the reusable setup is able to effectively monitor the initial hydration of concrete and the structural health. It can also be detached from the concrete for future re-use. PMID:22399929

  10. A reusable PZT transducer for monitoring initial hydration and structural health of concrete.

    Science.gov (United States)

    Yang, Yaowen; Divsholi, Bahador Sabet; Soh, Chee Kiong

    2010-01-01

    During the construction of a concrete structure, strength monitoring is important to ensure the safety of both personnel and the structure. Furthermore, to increase the efficiency of in situ casting or precast of concrete, determining the optimal time of demolding is important for concrete suppliers. Surface bonded lead zirconate titanate (PZT) transducers have been used for damage detection and parameter identification for various engineering structures over the last two decades. In this work, a reusable PZT transducer setup for monitoring initial hydration of concrete and structural health is developed, where a piece of PZT is bonded to an enclosure with two bolts tightened inside the holes drilled in the enclosure. An impedance analyzer is used to acquire the admittance signatures of the PZT. Root mean square deviation (RMSD) is employed to associate the change in concrete strength with changes in the PZT admittance signatures. The results show that the reusable setup is able to effectively monitor the initial hydration of concrete and the structural health. It can also be detached from the concrete for future re-use.

  11. FEATUREOUS: AN INTEGRATED ENVIRONMENT FOR FEATURE-CENTRIC ANALYSIS AND MODIFICATION OF OBJECT-ORIENTED SOFTWARE

    DEFF Research Database (Denmark)

    Olszak, Andrzej; Jørgensen, Bo Nørregaard

    2011-01-01

    The decentralized nature of collaborations between objects in object-oriented software makes it difficult to understand the implementations of user-observable program features and their respective interdependencies. As feature-centric program understanding and modification are essential during...... software maintenance and evolution, this situation needs to change. In this paper, we present Featureous, an integrated development environment built on top of the NetBeans IDE that facilitates feature-centric analysis of object-oriented software. Our integrated development environment encompasses...... a lightweight feature location mechanism, a number of reusable analytical views, and necessary APIs for supporting future extensions. The base of the integrated development environment is a conceptual framework comprising of three complementary dimensions of comprehension: perspective, abstraction...

  12. Reusability of photocatalytic TiO{sub 2} and ZnO nanoparticles immobilized in poly(vinylidene difluoride)-co-trifluoroethylene

    Energy Technology Data Exchange (ETDEWEB)

    Teixeira, Sara, E-mail: sara.teixeira@nano.tu-dresden.de [Institute for Materials Science and Max Bergmann Center of Biomaterials, TU Dresden, 01062 Dresden (Germany); Martins, P.M. [Centro/Departamento de Física da Universidade do Minho, Campus de Gualtar, 4710-057 Braga (Portugal); Centro de Engenharia Biológica, Universidade do Minho, 4710-057 Braga (Portugal); Lanceros-Méndez, S. [Centro/Departamento de Física da Universidade do Minho, Campus de Gualtar, 4710-057 Braga (Portugal); BCMaterials, Parque Científico y Tecnológico de Bizkaia, 48160 Derio (Spain); IKERBASQUE, Basque Foundation for Science, Bilbao (Spain); Kühn, Klaus [Institute for Materials Science and Max Bergmann Center of Biomaterials, TU Dresden, 01062 Dresden (Germany); Cuniberti, Gianaurelio [Institute for Materials Science and Max Bergmann Center of Biomaterials, TU Dresden, 01062 Dresden (Germany); Dresden Center for Computational Materials Science (DCCMS), TU Dresden, 01062 Dresden (Germany); Center for Advancing Electronics Dresden, TU Dresden, 01062 Dresden (Germany)

    2016-10-30

    Highlights: • Performance of immobilized TiO{sub 2} and ZnO nanoparticles in P(VDF-TrFE) membranes. • Photocatalytic degradation of methylene blue under UV radiation. • Assessment of the reusability of the nanocomposites. • Ecofriendly and cost-effective process for water treatment. - Abstract: Pollutants present in water are increasingly becoming an important public health issue. After their transportation across the sewer network they can pass through the wastewater treatment plants (WWTPs) mostly unchanged because WWTPs are not designed to remove pollutants present at trace levels. Conventional treatments are therefore ineffective. Immobilized photocatalytic systems are thus an advantage for the treatment of contaminated water, because they are ecofriendly, cost-effective and allow reusability. This work reports on TiO{sub 2} and ZnO commercial nanoparticles immobilized in poly(vinylidene difluoride)-co-trifluoroethylene (P(VDF-TrFE)). Nanocomposites of P(VDF-TrFE) with different concentrations of TiO{sub 2} nanoparticles (5, 10, and 15 wt.%) and ZnO nanoparticles (15 wt.%) were produced by solvent casting and tested on the degradation of methylene blue, a model organic dye. Each nanocomposite was tested three times to assess its reusability. It is shown that increasing the photocatalyst concentration results in higher photocatalytic efficiencies; the degradation rates of 15% of TiO{sub 2} and ZnO are similar; and the photoactivity decreases 6%, 16%, 13%, and 11% after three utilizations, for TiO{sub 2} 5%, TiO{sub 2} 10%, TiO{sub 2} 15%, and ZnO 15%, respectively. Thus, the low decrease in the photocatalytic activity after three uses makes the nanocomposites suitable for applications in which reusability is an important key factor.

  13. Spaceborne computer executive routine functional design specification. Volume 1: Functional design of a flight computer executive program for the reusable shuttle

    Science.gov (United States)

    Curran, R. T.

    1971-01-01

    A flight computer functional executive design for the reusable shuttle is presented. The design is given in the form of functional flowcharts and prose description. Techniques utilized in the regulation of process flow to accomplish activation, resource allocation, suspension, termination, and error masking based on process primitives are considered. Preliminary estimates of main storage utilization by the Executive are furnished. Conclusions and recommendations for timely, effective software-hardware integration in the reusable shuttle avionics system are proposed.

  14. Incremental Learning of Skill Collections based on Intrinsic Motivation

    Directory of Open Access Journals (Sweden)

    Jan Hendrik Metzen

    2013-07-01

    Full Text Available Life-long learning of reusable, versatile skills is a key prerequisite forembodied agents that act in a complex, dynamic environment and are faced withdifferent tasks over their lifetime. We address the question of how an agentcan learn useful skills efficiently during a developmental period,i.e., when no task is imposed on him and no external reward signal is provided.Learning of skills in a developmental period needs to be incremental andself-motivated. We propose a new incremental, task-independent skill discoveryapproach that is suited for continuous domains. Furthermore, the agent learnsspecific skills based on intrinsic motivation mechanisms thatdetermine on which skills learning is focused at a given point in time. Weevaluate the approach in a reinforcement learning setup in two continuousdomains with complex dynamics. We show that an intrinsically motivated, skilllearning agent outperforms an agent which learns task solutions from scratch.Furthermore, we compare different intrinsic motivation mechanisms and howefficiently they make use of the agent's developmental period.

  15. Object tracking by occlusion detection via structured sparse learning

    KAUST Repository

    Zhang, Tianzhu

    2013-06-01

    Sparse representation based methods have recently drawn much attention in visual tracking due to good performance against illumination variation and occlusion. They assume the errors caused by image variations can be modeled as pixel-wise sparse. However, in many practical scenarios these errors are not truly pixel-wise sparse but rather sparsely distributed in a structured way. In fact, pixels in error constitute contiguous regions within the object\\'s track. This is the case when significant occlusion occurs. To accommodate for non-sparse occlusion in a given frame, we assume that occlusion detected in previous frames can be propagated to the current one. This propagated information determines which pixels will contribute to the sparse representation of the current track. In other words, pixels that were detected as part of an occlusion in the previous frame will be removed from the target representation process. As such, this paper proposes a novel tracking algorithm that models and detects occlusion through structured sparse learning. We test our tracker on challenging benchmark sequences, such as sports videos, which involve heavy occlusion, drastic illumination changes, and large pose variations. Experimental results show that our tracker consistently outperforms the state-of-the-art. © 2013 IEEE.

  16. Transforming Clinical Imaging and 3D Data for Virtual Reality Learning Objects: HTML5 and Mobile Devices Implementation

    Science.gov (United States)

    Trelease, Robert B.; Nieder, Gary L.

    2013-01-01

    Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android…

  17. Virtual Learning Spaces Creation Based on the Systematic Population of an Ontology

    Directory of Open Access Journals (Sweden)

    Cristiana Araújo

    2018-02-01

    Full Text Available The creation of Learning Spaces on the Web, like the exhibition rooms of virtual museums, supported by an ontology that enables a conceptual navigation over the learning objects exposed, is a hard and complex task but of uttermost importance for the success of the knowledge acquisition process. In our opinion, the creation must be systematic and reusable from case to case, based on the query of the ontology instances that describe the museum assets. We will discuss how the ontology definition drives the way SPARQL (SPARQL Protocol and RDF Query Language queries extract information from the TripleStore to be prepared for visualization. However, to enable this approach, we need to populate the ontology in an automatic way, extracting the data from the annotated documents in the institution repository. We intend to show how that process can be implemented using the Museum of the Person (MP as a case-study, describing the XML2RDF tool developed. To illustrate the complete approach proposed we will include a guided visit to the exhibition rooms of MP created according to that proposal and by our tools.

  18. Reaching Consensus on Essential Biomedical Science Learning Objectives in a Dental Curriculum.

    Science.gov (United States)

    Best, Leandra; Walton, Joanne N; Walker, Judith; von Bergmann, HsingChi

    2016-04-01

    This article describes how the University of British Columbia Faculty of Dentistry reached consensus on essential basic biomedical science objectives for DMD students and applied the information to the renewal of its DMD curriculum. The Delphi Method was used to build consensus among dental faculty members and students regarding the relevance of over 1,500 existing biomedical science objectives. Volunteer panels of at least three faculty members (a basic scientist, a general dentist, and a dental specialist) and a fourth-year dental student were formed for each of 13 biomedical courses in the first two years of the program. Panel members worked independently and anonymously, rating each course objective as "need to know," "nice to know," "irrelevant," or "don't know." Panel members were advised after each round which objectives had not yet achieved a 75% consensus and were asked to reconsider their ratings. After a maximum of three rounds to reach consensus, a second group of faculty experts reviewed and refined the results to establish the biomedical science objectives for the renewed curriculum. There was consensus on 46% of the learning objectives after round one, 80% after round two, and 95% after round three. The second expert group addressed any remaining objectives as part of its review process. Only 47% of previous biomedical science course objectives were judged to be essential or "need to know" for the general dentist. The consensus reached by participants in the Delphi Method panels and a second group of faculty experts led to a streamlined, better integrated DMD curriculum to prepare graduates for future practice.

  19. Fast automated segmentation of multiple objects via spatially weighted shape learning

    Science.gov (United States)

    Chandra, Shekhar S.; Dowling, Jason A.; Greer, Peter B.; Martin, Jarad; Wratten, Chris; Pichler, Peter; Fripp, Jurgen; Crozier, Stuart

    2016-11-01

    Active shape models (ASMs) have proved successful in automatic segmentation by using shape and appearance priors in a number of areas such as prostate segmentation, where accurate contouring is important in treatment planning for prostate cancer. The ASM approach however, is heavily reliant on a good initialisation for achieving high segmentation quality. This initialisation often requires algorithms with high computational complexity, such as three dimensional (3D) image registration. In this work, we present a fast, self-initialised ASM approach that simultaneously fits multiple objects hierarchically controlled by spatially weighted shape learning. Prominent objects are targeted initially and spatial weights are progressively adjusted so that the next (more difficult, less visible) object is simultaneously initialised using a series of weighted shape models. The scheme was validated and compared to a multi-atlas approach on 3D magnetic resonance (MR) images of 38 cancer patients and had the same (mean, median, inter-rater) Dice’s similarity coefficients of (0.79, 0.81, 0.85), while having no registration error and a computational time of 12-15 min, nearly an order of magnitude faster than the multi-atlas approach.

  20. Reusable Rocket Engine Turbopump Health Management System

    Science.gov (United States)

    Surko, Pamela

    1994-01-01

    A health monitoring expert system software architecture has been developed to support condition-based health monitoring of rocket engines. Its first application is in the diagnosis decisions relating to the health of the high pressure oxidizer turbopump (HPOTP) of Space Shuttle Main Engine (SSME). The post test diagnostic system runs off-line, using as input the data recorded from hundreds of sensors, each running typically at rates of 25, 50, or .1 Hz. The system is invoked after a test has been completed, and produces an analysis and an organized graphical presentation of the data with important effects highlighted. The overall expert system architecture has been developed and documented so that expert modules analyzing other line replaceable units may easily be added. The architecture emphasizes modularity, reusability, and open system interfaces so that it may be used to analyze other engines as well.

  1. AN ANALYSIS ON USAGE PREFERENCES OF LEARNING OBJECTS AND LEARNING OBJECT REPOSITORIES AMONG PRE-SERVICE TEACHERS

    Directory of Open Access Journals (Sweden)

    Amirul ISLAM

    2014-04-01

    Full Text Available This study draws on the experience of a cohort of 22 students from 09 tutorial centers enrolled in a Master of Education (M Ed distance learning program administered by the Bangladesh Open University (BOU. It's purpose is to locate the aims and philosophies of distance learning within the experiences of actual distance learners in order to see if learners' needs were being met by the program and to obtain a fuller understanding of core aspects of distance education. The study found that students were, on the whole, satisfied with the course materials, the choice of modules, assignment feedback, and length of time given to complete the assignments, but significant problems surfaced regarding issues of student support, and access to and provision of resource materials. Arguably, these are issues intrinsic to the successful provision of distance learning courses, and the results both concord with aspects of the research literature (Burge & Howard, 1990; Chen, 1997; Hyland, 2001; Morgan, 1995; Robinson, 1995; Simpson, 2000; Tait, 2000 and raise some interesting questions regarding the provision of distance education and its ability to meet the needs of learners

  2. A microfluidic control system with re-usable micropump/valve actuator and injection moulded disposable polymer lab-on-a-slide

    DEFF Research Database (Denmark)

    Bu, Minqiang; Perch-Nielsen, Ivan R.; Yi, Sun

    2011-01-01

    A microfluidic control system consisting of micropump/valves with a re-usable pneumatic actuator and a disposable polymer lab-on-a-slide is presented. The lab-on-a-slide was fabricated using low cost methods, such as injection moulding of TOPAS® cyclic olefin copolymer (COC) slide, lamination...... of different layers of polymer, and ultrasonic welding of TOPAS® lid to the slide. The re-usable pneumatic actuator not only simplifies the design of the lab-on-a-slide and reduces the fabrication cost, but also reduces the possibility of cross contamination during replacement of the disposable lab...

  3. Category Specificity in Normal Episodic Learning: Applications to Object Recognition and Category-Specific Agnosia

    Science.gov (United States)

    Bukach, Cindy M.; Bub, Daniel N.; Masson, Michael E. J.; Lindsay, D. Stephen

    2004-01-01

    Studies of patients with category-specific agnosia (CSA) have given rise to multiple theories of object recognition, most of which assume the existence of a stable, abstract semantic memory system. We applied an episodic view of memory to questions raised by CSA in a series of studies examining normal observers' recall of newly learned attributes…

  4. A Cultured Learning Environment: Implementing a Problem- and Service-Based Microbiology Capstone Course to Assess Process- and Skill-Based Learning Objectives

    Science.gov (United States)

    Watson, Rachel M.; Willford, John D.; Pfeifer, Mariel A.

    2018-01-01

    In this study, a problem-based capstone course was designed to assess the University of Wyoming Microbiology Program's skill-based and process-based student learning objectives. Students partnered with a local farm, a community garden, and a free downtown clinic in order to conceptualize, propose, perform, and present studies addressing problems…

  5. Learning Clinical Procedures Through Internet Digital Objects: Experience of Undergraduate Students Across Clinical Faculties.

    Science.gov (United States)

    Li, Tse Yan; Gao, Xiaoli; Wong, Kin; Tse, Christine Shuk Kwan; Chan, Ying Yee

    2015-04-14

    Various digital learning objects (DLOs) are available via the World Wide Web, showing the flow of clinical procedures. It is unclear to what extent these freely accessible Internet DLOs facilitate or hamper students' acquisition of clinical competence. This study aimed to understand the experience of undergraduate students across clinical disciplines-medicine, dentistry, and nursing-in using openly accessible Internet DLOs, and to investigate the role of Internet DLOs in facilitating their clinical learning. Mid-year and final-year groups were selected from each undergraduate clinical degree program of the University of Hong Kong-Bachelor of Medicine and Bachelor of Surgery (MBBS), Bachelor of Dental Surgery (BDS), and Bachelor of Nursing (BNurs). All students were invited to complete a questionnaire on their personal and educational backgrounds, and their experiences and views on using Internet DLOs in learning clinical procedures. The questionnaire design was informed by the findings of six focus groups. Among 439 respondents, 97.5% (428/439) learned a variety of clinical procedures through Internet DLOs. Most nursing students (107/122, 87.7%) learned preventive measures through Internet DLOs, with a lower percentage of medical students (99/215, 46.0%) and dental students (43/96, 45%) having learned them this way (both Plearning in the planned curriculum. This trend calls for a transformation of the educator's role from dispensing knowledge to guidance and support.

  6. Pareto Optimal Solutions for Network Defense Strategy Selection Simulator in Multi-Objective Reinforcement Learning

    Directory of Open Access Journals (Sweden)

    Yang Sun

    2018-01-01

    Full Text Available Using Pareto optimization in Multi-Objective Reinforcement Learning (MORL leads to better learning results for network defense games. This is particularly useful for network security agents, who must often balance several goals when choosing what action to take in defense of a network. If the defender knows his preferred reward distribution, the advantages of Pareto optimization can be retained by using a scalarization algorithm prior to the implementation of the MORL. In this paper, we simulate a network defense scenario by creating a multi-objective zero-sum game and using Pareto optimization and MORL to determine optimal solutions and compare those solutions to different scalarization approaches. We build a Pareto Defense Strategy Selection Simulator (PDSSS system for assisting network administrators on decision-making, specifically, on defense strategy selection, and the experiment results show that the Satisficing Trade-Off Method (STOM scalarization approach performs better than linear scalarization or GUESS method. The results of this paper can aid network security agents attempting to find an optimal defense policy for network security games.

  7. LONS: Learning Object Negotiation System

    Science.gov (United States)

    García, Antonio; García, Eva; de-Marcos, Luis; Martínez, José-Javier; Gutiérrez, José-María; Gutiérrez, José-Antonio; Barchino, Roberto; Otón, Salvador; Hilera, José-Ramón

    This system comes up as a result of the increase of e-learning systems. It manages all relevant modules in this context, such as the association of digital rights with the contents (courses), management and payment processing on rights. There are three blocks:

  8. Object oriented distributed programming: studies and proposals

    International Nuclear Information System (INIS)

    Guerraoui, Rachid

    1992-01-01

    This thesis contributes to the investigation of the object concept in distributed programming. Henceforth, this programming style has become a reality in the computer science world, since it allows to increase of the availability of applications and to decrease their execution time. Nevertheless, designing a distributed application is a hard task: the various abstraction levels that must be considered hinder the software reusability and maintenance, while errors and concurrent accesses are often sources of executions incoherence. The object concept improves the software modularity, and raises the computing abstraction level. Integrating distribution related aspects into the object model brings up the issues of expressing the concurrency and maintaining the coherency. The investigation of these problems in this thesis has been guided by a major concern for the preservation of the intrinsic properties of object-orientation, and the orthogonality of the solutions given. The main contributions of the thesis are: (i) the classification, regarding modularity, of the different design alternatives for object-oriented concurrent languages; (ii) the evaluation of various transactional mechanisms in object-based concurrent languages, and the design of an atomic asynchronous communication protocol named ACS; (iii) the definition of a transaction-based object-oriented concurrent language called KAROS; (iv) the implementation of a modular framework which allows to combine in a same application, various concurrency control and error recovery mechanisms; (v) the identification of a formal property, named general atomicity, which constitutes a correctness criteria for atomic objects specifications. (author) [fr

  9. Silica Sulfuric Acid: An Eco-Friendly and Reusable Catalyst for Synthesis of Benzimidazole Derivatives

    Directory of Open Access Journals (Sweden)

    Bahareh Sadeghi

    2013-01-01

    Full Text Available Silica sulfuric acid (SiO2-OSO3H as an eco-friendly, readily available, and reusable catalyst is applied to benzimidazole derivatives synthesis under reflux in ethanol. The procedure is very simple and the products are isolated with an easy workup in good-to-excellent yields.

  10. Incremental learning of skill collections based on intrinsic motivation

    Science.gov (United States)

    Metzen, Jan H.; Kirchner, Frank

    2013-01-01

    Life-long learning of reusable, versatile skills is a key prerequisite for embodied agents that act in a complex, dynamic environment and are faced with different tasks over their lifetime. We address the question of how an agent can learn useful skills efficiently during a developmental period, i.e., when no task is imposed on him and no external reward signal is provided. Learning of skills in a developmental period needs to be incremental and self-motivated. We propose a new incremental, task-independent skill discovery approach that is suited for continuous domains. Furthermore, the agent learns specific skills based on intrinsic motivation mechanisms that determine on which skills learning is focused at a given point in time. We evaluate the approach in a reinforcement learning setup in two continuous domains with complex dynamics. We show that an intrinsically motivated, skill learning agent outperforms an agent which learns task solutions from scratch. Furthermore, we compare different intrinsic motivation mechanisms and how efficiently they make use of the agent's developmental period. PMID:23898265

  11. Modern architectures for intelligent systems: reusable ontologies and problem-solving methods.

    Science.gov (United States)

    Musen, M A

    1998-01-01

    When interest in intelligent systems for clinical medicine soared in the 1970s, workers in medical informatics became particularly attracted to rule-based systems. Although many successful rule-based applications were constructed, development and maintenance of large rule bases remained quite problematic. In the 1980s, an entire industry dedicated to the marketing of tools for creating rule-based systems rose and fell, as workers in medical informatics began to appreciate deeply why knowledge acquisition and maintenance for such systems are difficult problems. During this time period, investigators began to explore alternative programming abstractions that could be used to develop intelligent systems. The notions of "generic tasks" and of reusable problem-solving methods became extremely influential. By the 1990s, academic centers were experimenting with architectures for intelligent systems based on two classes of reusable components: (1) domain-independent problem-solving methods-standard algorithms for automating stereotypical tasks--and (2) domain ontologies that captured the essential concepts (and relationships among those concepts) in particular application areas. This paper will highlight how intelligent systems for diverse tasks can be efficiently automated using these kinds of building blocks. The creation of domain ontologies and problem-solving methods is the fundamental end product of basic research in medical informatics. Consequently, these concepts need more attention by our scientific community.

  12. Self-Healing Nanocomposites for Reusable Composite Cryotanks

    Science.gov (United States)

    Eberly, Daniel; Ou, Runqing; Karcz, Adam; Skandan, Ganesh

    2013-01-01

    Composite cryotanks, or composite overwrapped pressure vessels (COPVs), offer advantages over currently used aluminum-lithium cryotanks, particularly with respect to weight savings. Future NASA missions are expected to use COPVs in spaceflight propellant tanks to store fuels, oxidizers, and other liquids for launch and space exploration vehicles. However, reliability, reparability, and reusability of the COPVs are still being addressed, especially in cryogenic temperature applications; this has limited the adoption of COPVs in reusable vehicle designs. The major problem with composites is the inherent brittleness of the epoxy matrix, which is prone to microcrack formation, either from exposure to cryogenic conditions or from impact from different sources. If not prevented, the microcracks increase gas permeation and leakage. Accordingly, materials innovations are needed to mitigate microcrack damage, and prevent damage in the first place, in composite cryotanks. The self-healing technology being developed is capable of healing the microcracks through the use of a novel engineered nanocomposite, where a uniquely designed nanoparticle additive is incorporated into the epoxy matrix. In particular, this results in an enhancement in the burst pressure after cryogenic cycling of the nanocomposite COPVs, relative to the control COPVs. Incorporating a novel, self-healing, epoxy-based resin into the manufacture of COPVs allows repeatable self-healing of microcracks to be performed through the simple application of a low-temperature heat source. This permits COPVs to be reparable and reusable with a high degree of reliability, as microcracks will be remediated. The unique phase-separated morphology that was imparted during COPV manufacture allows for multiple self-healing cycles. Unlike single-target approaches where one material property is often improved at the expense of another, robustness has been introduced to a COPV by a combination of a modified resin and

  13. Construction and validation of clinical contents for development of learning objects

    Directory of Open Access Journals (Sweden)

    Flávia Tatiana Pedrolo Hortense

    Full Text Available ABSTRACT Objective: to describe the process of construction and validation of clinical contents for health learning objects, aimed at patients in the treatment of head and neck cancer. Method: descriptive, methodological study. The development of the script and the storyboard were based on scientific evidence and submitted to the appreciation of specialists for validation of content. The agreement index was checked quantitatively and the suggestions were qualitatively evaluated. Results: The items described in the roadmap were approved by 99% of expert experts. The suggestions for adjustments were inserted in their entirety in the final version. The free-marginal kappa statistical test, for multiple evaluators, presented value equal to 0.68%, granting a substantial agreement. Conclusion: The steps taken in the construction and validation of the content for the production of educational material for patients with head and neck cancer were adequate, relevant and suitable for use in other subjects.

  14. Rapid e-Learning Tools Selection Process for Cognitive and Psychomotor Learning Objectives

    Science.gov (United States)

    Ku, David Tawei; Huang, Yung-Hsin

    2012-01-01

    This study developed a decision making process for the selection of rapid e-learning tools that could match different learning domains. With the development of the Internet, the speed of information updates has become faster than ever. E-learning has rapidly become the mainstream for corporate training and academic instruction. In order to reduce…

  15. Grids in topographic maps reduce distortions in the recall of learned object locations.

    Science.gov (United States)

    Edler, Dennis; Bestgen, Anne-Kathrin; Kuchinke, Lars; Dickmann, Frank

    2014-01-01

    To date, it has been shown that cognitive map representations based on cartographic visualisations are systematically distorted. The grid is a traditional element of map graphics that has rarely been considered in research on perception-based spatial distortions. Grids do not only support the map reader in finding coordinates or locations of objects, they also provide a systematic structure for clustering visual map information ("spatial chunks"). The aim of this study was to examine whether different cartographic kinds of grids reduce spatial distortions and improve recall memory for object locations. Recall performance was measured as both the percentage of correctly recalled objects (hit rate) and the mean distance errors of correctly recalled objects (spatial accuracy). Different kinds of grids (continuous lines, dashed lines, crosses) were applied to topographic maps. These maps were also varied in their type of characteristic areas (LANDSCAPE) and different information layer compositions (DENSITY) to examine the effects of map complexity. The study involving 144 participants shows that all experimental cartographic factors (GRID, LANDSCAPE, DENSITY) improve recall performance and spatial accuracy of learned object locations. Overlaying a topographic map with a grid significantly reduces the mean distance errors of correctly recalled map objects. The paper includes a discussion of a square grid's usefulness concerning object location memory, independent of whether the grid is clearly visible (continuous or dashed lines) or only indicated by crosses.

  16. A Learning Research Informed Design and Evaluation of a Web-Enhanced Object Oriented Programming Seminar

    Science.gov (United States)

    Georgantaki, Stavroula C.; Retalis, Symeon D.

    2007-01-01

    "Object-Oriented Programming" subject is included in the ACM Curriculum Guidelines for Undergraduate and Graduate Degree Programs in Computer Science as well as in Curriculum for K-12 Computer Science. In a few research studies learning problems and difficulties have been recorded, and therefore, specific pedagogical guidelines and…

  17. Comparison of single-use and reusable metal laryngoscope blades for orotracheal intubation during rapid sequence induction of anesthesia: a multicenter cluster randomized study.

    Science.gov (United States)

    Amour, Julien; Le Manach, Yannick Le; Borel, Marie; Lenfant, François; Nicolas-Robin, Armelle; Carillion, Aude; Ripart, Jacques; Riou, Bruno; Langeron, Olivier

    2010-02-01

    Single-use metal laryngoscope blades are cheaper and carry a lower risk of infection than reusable metal blades. The authors compared single-use and reusable metal blades during rapid sequence induction of anesthesia in a multicenter cluster randomized trial. One thousand seventy-two adult patients undergoing general anesthesia under emergency conditions and requiring rapid sequence induction were randomly assigned on a weekly basis to either single-use or reusable metal blades (cluster randomization). After induction, a 60-s period was allowed to complete intubation. In the case of failed intubation, a second attempt was performed using the opposite type of blade. The primary endpoint was the rate of failed intubation, and the secondary endpoints were the incidence of complications (oxygen desaturation, lung aspiration, and/or oropharynx trauma) and the Cormack and Lehane score. Both groups were similar in their main characteristics, including the risk factors for difficult intubation. The rate of failed intubation was significantly decreased with single-use metal blades at the first attempt compared with reusable blades (2.8 vs. 5.4%, P < 0.05). In addition, the proportion of grades III and IV in Cormack and Lehane score were also significantly decreased with single-use metal blades (6 vs. 10%, P < 0.05). The global complication rate did not reach statistical significance, although the same trend was noted (6.8% vs. 11.5%, P = not significant). An investigator survey and a measure of illumination pointed that illumination might have been responsible for this result. The single-use metal blade was more efficient than a reusable metal blade in rapid sequence induction of anesthesia.

  18. Recurrent processing during object recognition

    Directory of Open Access Journals (Sweden)

    Randall C. O'Reilly

    2013-04-01

    Full Text Available How does the brain learn to recognize objects visually, and perform this difficult feat robustly in the face of many sources of ambiguity and variability? We present a computational model based on the biology of the relevant visual pathways that learns to reliably recognize 100 different object categories in the face of of naturally-occurring variability in location, rotation, size, and lighting. The model exhibits robustness to highly ambiguous, partially occluded inputs. Both the unified, biologically plausible learning mechanism and the robustness to occlusion derive from the role that recurrent connectivity and recurrent processing mechanisms play in the model. Furthermore, this interaction of recurrent connectivity and learning predicts that high-level visual representations should be shaped by error signals from nearby, associated brain areas over the course of visual learning. Consistent with this prediction, we show how semantic knowledge about object categories changes the nature of their learned visual representations, as well as how this representational shift supports the mapping between perceptual and conceptual knowledge. Altogether, these findings support the potential importance of ongoing recurrent processing throughout the brain's visual system and suggest ways in which object recognition can be understood in terms of interactions within and between processes over time.

  19. Fabrication and Optimization of Stable, Optically Transparent, and Reusable pH-Responsive Silk Membranes

    Directory of Open Access Journals (Sweden)

    Andreas Toytziaridis

    2016-11-01

    Full Text Available The fabrication of silk-based membranes that are stable, optically transparent and reusable is yet to be achieved. To address this bottleneck we have developed a method to produce transparent chromogenic silk patches that are optically responsive to pH. The patches were produced by blending regenerated silk fibroin (RSF, Laponite RD (nano clay and the organic dyes neutral red and Thionine acetate. The Laponite RD played a central role in the patch mechanical integrity and prevention of dye leaching. The process was optimized using a factorial design to maximize the patch response to pH by UV absorbance and fluorescence emission. New patches of the optimized protocol, made from solutions containing 125 μM neutral red or 250 μM of Thionine and 15 mg/mL silk, were further tested for operational stability over several cycles of pH altering. Stability, performance, and reusability were achieved over the tested cycles. The approach could be extended to other reporting molecules or enzymes able to bind to Laponite.

  20. Object oriented reconstruction software for the Instrumented Flux Return of BABAR

    CERN Document Server

    Nardo, E D; Lista, L

    2001-01-01

    BABAR experiment is the first High Energy Physics experiment to extensively use object oriented technology and the C++ programming language for online and offline software. Object orientation permits to reach a high level of flexibility and maintainability of the code, which is a key point in a large project with many developers. These goals are reached with the introduction of reusable code elements, with abstraction of code behaviours and polymorphism. Software design, before code implementation, is the key task that determines the achievement of such a goal. We present the experience with the application of object oriented technology and design patterns to the reconstruction software of the Instrumented Flux Return detector of BABAR experiment. The use of abstract interfaces improved the development of reconstruction code and permitted to flexibly apply modification to reconstruction strategies, and eventually to reduce the maintenance load. The experience during the last years of development is presented....